main_2020_show.js 2.6 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. window.common = null;
  5. window.MathLight = null;
  6. window.math = null
  7. window.easing = null
  8. window.lerp = null
  9. window.transitions = null
  10. window.browser = null
  11. window.momentTourBlackNewType = 0//true
  12. g_playAudio = null
  13. g_tourAudio = new Audio
  14. g_tourAudio.loop = !1
  15. g_tourAudio.crossOrigin = "anonymous"
  16. g_tourAudio.addEventListener("ended", function() {
  17. var e = document.createEvent("MouseEvent");
  18. e.initEvent("tourAudioEnded", !0, !0),
  19. window.dispatchEvent(e)
  20. })
  21. g_tourAudio.oncanplaythrough = function() {
  22. g_tourAudio.play();
  23. if(g_bgAudio && !g_bgAudio.paused){
  24. manage.switchBgmState(false);
  25. g_bgAudio.pauseByTour = true
  26. }
  27. g_playAudio = g_tourAudio;
  28. }
  29. let ponaid = "1c8790272448494b8a3d4148d27af14c" //三大会议ponaid
  30. window.menuSanda = null // 三大会议的总plane
  31. var dealMap = (map)=>{
  32. map.wrapS = map.wrapT = THREE.ClampToEdgeWrapping;
  33. map.minFilter = THREE.LinearFilter;
  34. map.magFilter = THREE.LinearFilter;
  35. map.generateMipmaps = true;
  36. }
  37. var initMenuSanda = ()=>{
  38. menuSanda.plane.material.transparent = false
  39. menuSanda.buttons = []
  40. menuSanda.openTex = Texture.load(manage.dealURL("static/images/bg2-1.jpg"))
  41. menuSanda.chosenTex = Texture.load(manage.dealURL("static/images/bg2-2.jpg"))
  42. var geo = new THREE.PlaneBufferGeometry(1,1);
  43. for(var i=0;i<3;i++){
  44. var plane = new THREE.Mesh(geo, new THREE.MeshBasicMaterial({
  45. transparent:true,
  46. depthTest:false,
  47. }))
  48. menuSanda.buttons.push(plane)
  49. menuSanda.add(plane)
  50. plane.scale.set(0.231,0.30679264, 0.77) //plane.scale.set(0.3,0.398432,1)
  51. plane.visible = false
  52. }
  53. menuSanda.buttons[0].material.map = Texture.load(manage.dealURL("https://super.4dage.com/data/1050/edit/20210722_090924309.png"))
  54. menuSanda.buttons[1].material.map = Texture.load(manage.dealURL("https://super.4dage.com/data/1050/edit/20210722_092409890.png"))
  55. menuSanda.buttons[2].material.map = Texture.load(manage.dealURL("https://super.4dage.com/data/1050/edit/20210722_092616185.png"))
  56. menuSanda.buttons[0].position.set(-0.3,0.002,0.01)
  57. menuSanda.buttons[1].position.set(0, 0.002,0.01)
  58. menuSanda.buttons[2].position.set(0.3,0.002,0.01)
  59. menuSanda.buttons[0].originPos = menuSanda.buttons[0].position.clone()
  60. menuSanda.buttons[1].originPos = menuSanda.buttons[1].position.clone()
  61. menuSanda.buttons[2].originPos = menuSanda.buttons[2].position.clone()
  62. menuSanda.buttons[0].name = '陈独秀'
  63. menuSanda.buttons[1].name = '李大钊'
  64. menuSanda.buttons[2].name = '毛泽东'
  65. var tex = Texture.load(manage.dealURL("static/images/noAction.png"))
  66. menuSanda.dontTouchWarn = new THREE.Mesh(geo, new THREE.MeshBasicMaterial({
  67. map : tex
  68. }))
  69. menuSanda.dontTouchWarn.position.set(0,-0.2,0.004)
  70. menuSanda.dontTouchWarn.scale.set(0.3, 0.045, 1);
  71. menuSanda.dontTouchWarn.visible = false
  72. menuSanda.add(menuSanda.dontTouchWarn)
  73. dealMap(menuSanda.buttons[0].material.map)
  74. dealMap(menuSanda.buttons[1].material.map)
  75. dealMap(menuSanda.buttons[2].material.map)
  76. dealMap(menuSanda.openTex)
  77. dealMap(tex)
  78. }
  79. var timer1;
  80. var openMenu = function(){//打开菜单 或者 播放完回到菜单
  81. clearTimeout(timer1)
  82. timer1 = setTimeout(//三分鐘無人操作回到屏保
  83. closeMenu
  84. ,180000)
  85. if(!menuSanda.plane.material.map){
  86. return;
  87. }
  88. menuSanda.closeTex || (menuSanda.closeTex = menuSanda.plane.material.map);
  89. menuSanda.plane.material.map = menuSanda.openTex
  90. menuSanda.buttons.forEach(e=>{
  91. e.visible = true
  92. e.position.copy(e.originPos)
  93. })
  94. backToOriginVideo()
  95. menuSanda.dontTouchWarn.visible = false
  96. menuSanda.opened = true
  97. SandaPlayingIndex = null
  98. }
  99. var closeMenu = function(ifPause){//完全关闭菜单
  100. //openMenu()
  101. menuSanda.closeTex && (menuSanda.plane.material.map = menuSanda.closeTex);
  102. menuSanda.buttons.forEach(e=>{
  103. e.visible = false
  104. })
  105. menuSanda.opened = false
  106. menuSanda.dontTouchWarn.visible = false
  107. backToOriginVideo(ifPause)
  108. SandaPlayingIndex = null
  109. clearTimeout(timer1)
  110. }
  111. var SandaPlayingIndex = null//正在播放第几个
  112. var videoSrcs = [
  113. 'chen.mp4', 'li.mp4', 'mao.mp4'
  114. ]
  115. var clickMenuBtn = function(btn){
  116. btn.position.copy(menuSanda.buttons[1].position);
  117. menuSanda.plane.material.map = menuSanda.chosenTex
  118. menuSanda.buttons.forEach((e,i)=>{
  119. if(e != btn){
  120. e.visible = false
  121. }else{
  122. if(SandaPlayingIndex == i){
  123. menuSanda.dontTouchWarn.visible = true
  124. return
  125. }
  126. SandaPlayingIndex = i
  127. switchVideoSrc("static/videos/" + videoSrcs[i])
  128. leftScreen.parent.hasSound = true
  129. }
  130. })
  131. clearTimeout(timer1)
  132. }
  133. var checkMenuClick = function(){
  134. if(!menuSanda.opened && player.mode == 'panorama')return
  135. if(SandaPlayingIndex != void 0 && menuSanda.dontTouchWarn.visible){
  136. return
  137. }
  138. var intersect = player.getMouseIntersect(null, menuSanda.buttons.slice())
  139. if(!intersect)return
  140. var item = menuSanda.buttons.find(e=>e==intersect.object)
  141. if(item){
  142. clickMenuBtn(item)
  143. return true
  144. }
  145. }
  146. var leftScreen, rightScreen
  147. window.switchVideoSrc = function(src){
  148. rightScreen.originVideoMap.image.pause()
  149. rightScreen.material.map = leftScreen.material.map;//同步播放
  150. leftScreen.material.map.image.src = src
  151. var video = leftScreen.material.map.image
  152. video.loop = false
  153. video.play()
  154. if(!g_bgAudio.paused){
  155. manage.switchBgmState(false)
  156. g_bgAudio.pauseByVideo = true
  157. }
  158. }
  159. var backToOriginVideo = function(ifPause){
  160. var video = leftScreen.material.map.image
  161. if(video.src == leftScreen.originVideoSrc)return;
  162. leftScreen.parent.hasSound = false
  163. video.src = leftScreen.originVideoSrc
  164. video.loop = true
  165. video.currentTime = 0
  166. setTimeout(()=>{video.paused && (video.currentTime = 0)},200)//防止停在上一个视频
  167. rightScreen.material.map = rightScreen.originVideoMap
  168. rightScreen.originVideoMap.image.currentTime = 0
  169. if(leftScreen.visible && !ifPause){
  170. video.shouldPlay = true
  171. /* video.oncanplaythrough = function() {
  172. video.play();
  173. } */
  174. }else{
  175. //video.oncanplaythrough = null
  176. video.shouldPlay = false
  177. video.pause()
  178. }
  179. if(rightScreen.visible && !ifPause){
  180. rightScreen.originVideoMap.image.shouldPlay = true
  181. rightScreen.originVideoMap.image.play()
  182. }else{
  183. rightScreen.originVideoMap.image.shouldPlay = false
  184. rightScreen.originVideoMap.image.pause()
  185. }
  186. if(g_bgAudio.pauseByVideo){
  187. manage.switchBgmState(true)
  188. }
  189. }
  190. ////////////抗日图片////////
  191. var videosPlane, leftBtn, rightBtn, timer2;
  192. var videoSrcs2 = [
  193. "static/videos/kangri/1.mp4",
  194. //"https://super.4dage.com/data/1050/edit/20210722_122845765.mp4",
  195. "static/videos/kangri/2.mp4",
  196. "static/videos/kangri/3.mp4",
  197. "static/videos/kangri/4.mp4",
  198. "static/videos/kangri/5.mp4",
  199. ]
  200. var currIndex = 0;
  201. /* var btnShow = function(){
  202. rightBtn.visible = rightBtn.visible_ = true
  203. leftBtn.visible = leftBtn.visible_ = true
  204. if(currIndex == 4){
  205. rightBtn.visible = rightBtn.visible_ = false
  206. }else if(currIndex == 0){
  207. leftBtn.visible = leftBtn.visible_ = false
  208. }
  209. } */
  210. var nextPage = function(){
  211. ++currIndex;
  212. currIndex %= 5;
  213. switchVideoSrc2(videoSrcs2[currIndex])
  214. //btnShow()
  215. clearTimeout(timer2)
  216. timer2 = setTimeout(switchToOrigin, 180000 )
  217. }
  218. var lastPage = function(){
  219. --currIndex;
  220. currIndex += 5;
  221. currIndex %= 5;
  222. switchVideoSrc2(videoSrcs2[currIndex])
  223. //btnShow()
  224. clearTimeout(timer2)
  225. timer2 = setTimeout(switchToOrigin, 180000 )
  226. }
  227. var switchVideoSrc2 = function(src){
  228. var video = videosPlane.material.map.image
  229. video.src = src;
  230. video.play();
  231. video.currentTime = 0;
  232. }
  233. var switchToOrigin = function(){
  234. console.log("switchToOrigin 回到屏保")
  235. switchVideoSrc2(videosPlane.originSrc)
  236. }
  237. /* var textarea = document.createElement('textarea');
  238. textarea.id = "consoleLog";
  239. textarea.style.width = "70px";
  240. textarea.style.height = "100px";
  241. textarea.style.position = "absolute";
  242. textarea.style.right = "0px";
  243. textarea.style.bottom = "0px";
  244. textarea.style['z-index'] = "100";
  245. textarea.style['font-size'] = "14px";
  246. textarea.style.color = "black";
  247. document.getElementsByTagName("body")[0].appendChild(textarea);
  248. textarea.value = window.innerHeight
  249. */
  250. var initMenu = function(){}
  251. /*
  252. var menuDiv = {
  253. objects : [
  254. {
  255. visiblePano: ['1c8790272448494b8a3d4148d27af14c' , "352d133162f947088aee83d5ee98a5b9"],
  256. position: {x:21.54208735633664, y:1.1215120888242198, z: -1.84625904360641},
  257. scale: {x:1.297070488891195, y: 0.735567159698789, z:1},
  258. rotation: [-1.9353890374834315, -0.3429842325538349, -2.429687526335148],
  259. id : 'menu',//三大会议
  260. sub: '#huiyi',
  261. object : null,
  262. visi : false,
  263. transform: "matrix3d(-0.000713021, -4.94363e-06, 0.000701126, 0, -0.000615227, -0.000475221, -0.000629016, 0, -0.336299, 0.879853, -0.335801, 0, -626.958, -366.878, -1.84626, 1)",
  264. },
  265. {
  266. visiblePano: ["d0d67470c75840c5980b318ef2ba3346" , "77580aee5111479daf770c55931646ed", "87d3dae0081f409eb4a692772dd547ff","31cdaa34e9d0486f9159810f15d4aff2","723a986a4f3248998c5fa7e8d8ea42f8","618c2ebd6e2c41359c648b37c3529374","3de38e92f25642a49faf8c3e0c6d82d5","e3e039a613fb4738bca841a04840d6e2","982edeab177a43fcb2955f41c3e795a9","7cfd5c99eda545bd96150f42f5c687a4","e856268560a74cc8804db423b7e70467","fa58882d814d4e04810e645e780772b9","199ee6441bbc460287e630a1726b4c1d","ee7721cf2cd84613b7b7b9157248c9c1"],
  267. position: {x:38.84442804310865, y: 1.5606824887402295, z: -5.099286487631497},
  268. scale: {x: 2.4863190355512836, y: 2.07293, z:1},
  269. rotation: [0, 0.0009926266968507, -0],
  270. id : 'switchImgs',//抗日图片
  271. sub: '#kangri',
  272. object : null,
  273. visi : false,
  274. transform: "matrix3d(0.001, 0, -9.92627e-07, 0, 0, -0.001, 0, 0, 0.000992627, 0, 1, 0, -1204.16, -1034.94, -5.09929, 1)",
  275. }
  276. ]
  277. }
  278. var initMenu = function(){
  279. getCSS3DObject()
  280. var renderer2 = new THREE.CSS3DRenderer();
  281. renderer2.setSize( window.innerWidth, window.innerHeight );
  282. renderer2.domElement.id = 'menudiv'
  283. $("#gui-parent")[0].appendChild(renderer2.domElement)
  284. menuDiv.renderer2 = renderer2
  285. var scene2 = new THREE.Scene();
  286. menuDiv.objects.forEach(info=>{
  287. var element = document.createElement( 'div' );
  288. element.id = info.id
  289. let ele = document.querySelector(info.sub)
  290. ele && element.appendChild(ele)
  291. var object = new THREE.CSS3DObject( element );
  292. object.position.copy(info.position)
  293. //object.scale.copy(info.scale)
  294. object.rotation.fromArray(info.rotation)
  295. element.style.width = info.scale.x * 1000 + 'px';
  296. element.style.height = info.scale.y * 1000 + 'px';
  297. scene2.add( object );
  298. info.object = object
  299. })
  300. menuDiv.scene2 = scene2
  301. }
  302. var updateMenuVisi = function(toPano, dur){
  303. menuDiv.objects.forEach(info=>{
  304. var oldVisi = info.visi
  305. info.visi = toPano && (info.visiblePano.includes(toPano.id))
  306. if(!oldVisi && info.visi){
  307. $(info.object.element).fadeIn(dur) //.style.display = 'none'
  308. }else if(oldVisi && !info.visi){
  309. $(info.object.element).fadeOut(dur) //menuDiv.object.element.style.display = 'block'
  310. }
  311. })
  312. }
  313. window.switchVideoSrc = function(src){
  314. var a = player.overlayGroup.children.find(e=>e.sid == '1626674966708').plane
  315. var b = player.overlayGroup.children.find(e=>e.sid == '1626675083157').plane
  316. b.originVideoMap.image.pause()
  317. b.material.map = a.material.map;//同步播放
  318. a.material.map.image.src = src
  319. var video = a.material.map.image
  320. video.loop = false
  321. video.play()
  322. }
  323. */
  324. var dom = {//许钟文add
  325. getOffset: function(type, element, parent) {
  326. left = (type == "left") ? element.offsetLeft : element.offsetTop;
  327. if (!parent) parent = $("body")[0];
  328. while (element = element.offsetParent) {
  329. if (element == parent) break;
  330. left += (type == "left") ? element.offsetLeft : element.offsetTop;
  331. }
  332. return left;
  333. }
  334. };
  335. var convertTool = {
  336. getPos2d : function(point, camera, dom){//获取一个三维坐标对应屏幕中的二维坐标
  337. var camera = camera || player.camera;
  338. var dom = dom || player.domElement;
  339. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  340. var x,y;
  341. x = (pos.x + 1) / 2 * dom.clientWidth;
  342. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  343. var inSight = x <= dom.clientWidth && x >= 0 //是否在屏幕中
  344. && y <= dom.clientHeight && y >= 0
  345. return {
  346. pos: new THREE.Vector2(x,y), // 屏幕像素坐标
  347. vector: pos, //(范围 -1 ~ 1)
  348. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  349. inSight : inSight //在屏幕范围内可见
  350. };
  351. },
  352. ifShelter: function(pos3d){//检测某点在视线中是否被mesh遮挡
  353. var ori = player.position
  354. var dir = pos3d.clone().sub(ori).normalize()
  355. var ray = new THREE.Raycaster(ori, dir) //由外向里 因为模型从内侧是可见的所以从外侧
  356. /* if(config.isEdit && publicObjectSet.editor.mainDesign.editing){
  357. var o = ray.intersectObjects(publicObjectSet.editor.mainDesign.wallMeshes);
  358. }else{ */
  359. var o = ray.intersectObjects(player.model.colliders);
  360. //}
  361. var len = pos3d.distanceTo(ori);
  362. if (o && o.length) {
  363. for(var i=0;i<o.length;i++){
  364. if(o[i].distance < len){ return true; }//有遮挡
  365. }
  366. }
  367. },
  368. /*
  369. 拖拽时,获取鼠标在拖拽面上的位置(需要借助另一个intersectPlane面来计算,即和相机方向一样的面,可保证铺满屏幕)
  370. 但是不一定能获取到,比如鼠标射线不朝向拖拽面时,即使获取也会是一个意外的反方向的交点。
  371. */
  372. getPosAtPlane : function(pos, info/* , mouse, camera */){ //pos:与intersectPlane的交点 见笔记
  373. var A = pos;
  374. var player = player;
  375. var mouse = player.mouse;
  376. var O = new THREE.Vector3(mouse.x, mouse.y, -1).unproject(player.camera);
  377. if(info.y != void 0){//地面线的
  378. var y = info.y;
  379. if(player.mode == "floorplan"/* || Math.abs(O.x-pos.x)<0.0001 && Math.abs(O.z-pos.z)<0.0001) */){
  380. //intersectPlane和地面平行,无交点
  381. var x = pos.x, z = pos.z;
  382. }else{
  383. if(y<player.camera.position.y && O.y <= A.y /* || y>player.camera.position.y && O.y >= A.y */)return null; //鼠标射线向上。因为相机一定位于地面以上(地面不会抬高到相机上吧?),所以无交点。
  384. if(O.y == A.y){console.log('一样??');return;}
  385. if(A.y == y){console.log('一样2??');return;}
  386. var r = (O.y-y)/(A.y-y);
  387. var x = (r*A.x-O.x)/(r-1);
  388. var z = (r*A.z-O.z)/(r-1);
  389. }
  390. }else{//垂直的也有越过消失点以后反向变化的情况,但使用时影响不大
  391. var N = info.normalVec;
  392. var P = info.pullPos;
  393. if(N.y != 0 ){console.log('N.y != 0');return;} //仅仅支持垂直于地面的的墙壁,目前都是
  394. if(O.z==A.z){console.log('O.z==A.z?');return;}
  395. if(N.z!=0 && N.x != 0){//直接用这个通用的也可以,支持斜线的墙
  396. //console.log('N.z==0 && N.x == 0?');
  397. var c = ( N.x*(A.x-O.x) + N.y*(A.y-O.y) + N.z*(A.z-O.z));
  398. if(c == 0){console.log("分母为0?? return;");return;}
  399. var t = -((N.x*O.x + N.y*O.y + N.z*O.z) - (P.x*N.x + P.y*N.y + P.z*N.z) ) / c
  400. var x = t * (A.x - O.x) + O.x;
  401. var y = t * (A.y - O.y) + O.y;
  402. var z = t * (A.z - O.z) + O.z;
  403. /*原理: 已知空间直线L:(x-a)/m=(x-b)/n=(z-c)/p和空间平面π:Ax+By+Cz+D=0;
  404. 求直线L与平面π的交点的坐标。
  405. 把直线方程改写成参数形式:设(x-a)/m=(x-b)/n=(z-c)/p=t;
  406. 则x=mt+a;y=nt+b;z=pt+c;代入平面π的方程得:
  407. A(mt+a)+B(nt+b)+C(pt+c)+D=0
  408. 由此解得t=-(Aa+Bb+Cc+D)/(Am+Bn+Cp)
  409. 再代入参数方程即得交点的坐标(x,y,z). */
  410. }else if(N.x ==0 ){ //z与pullPos相等
  411. var z = P.z;
  412. if(O.y == A.y){console.log('一样??');return;}
  413. if(A.y == y){console.log('一样2??');return;}
  414. if(A.z == z){console.log('一样3??');return;}
  415. var r = (O.z-z)/(A.z-z);
  416. var x = (r*A.x-O.x)/(r-1);
  417. var y = (r*A.y-O.y)/(r-1);
  418. }else if(N.z == 0){//x与pullPos相等
  419. var x = P.x;
  420. if(O.y == A.y){console.log('一样??');return;}
  421. if(A.y == y){console.log('一样2??');return;}
  422. if(A.x == x){console.log('一样3??');return;}
  423. var r = (O.x-x)/(A.x-x);
  424. var y = (r*A.y-O.y)/(r-1);
  425. var z = (r*A.z-O.z)/(r-1);
  426. }
  427. }
  428. return new THREE.Vector3(x,y,z);
  429. },
  430. getMouseIntersect : function(camera, meshes, mouse){//获取鼠标和meshes交点
  431. var raycaster = new THREE.Raycaster;
  432. camera.updateMatrixWorld();
  433. var origin = new THREE.Vector3(mouse.x,mouse.y,-1).unproject(camera)
  434. , end = new THREE.Vector3(mouse.x,mouse.y,1).unproject(camera);
  435. var dir = end.sub(origin).normalize()
  436. raycaster.set(origin, dir);
  437. var n = raycaster.intersectObjects(meshes);
  438. if (0 === n.length)
  439. return null;
  440. return n[0];
  441. },
  442. ifIntersectChunks : function(A,B,options={}){//获取某个线段/射线和meshes的交点
  443. var dir = B.clone().sub(A).normalize();
  444. var len = options.InfinityLen ? Infinity : A.distanceTo(B) + (options.extLen||0);
  445. var ray = new THREE.Raycaster(A.clone(), dir, 0, len);
  446. var o = ray.intersectObjects(options.model || player.model.colliders);
  447. if (o && o.length)return o;
  448. if(options.throughWidth){ //允许最小宽度,防止穿过极小的缝隙导致撞墙感
  449. var normal = math.getNormal({points:[{x:A.x, y:A.z},{x:B.x, y:B.z}]});//线段法线
  450. normal.multiplyScalar(options.throughWidth)
  451. var normalVec3 = new THREE.Vector3(normal.x, 0, normal.y);
  452. var A2 = A.clone().add(normalVec3)
  453. ray.set(A2, dir);
  454. var o2 = ray.intersectObjects(options.model || player.model.colliders);
  455. ray.set(A.clone().add(normalVec3.negate()), dir);
  456. if (o2 && o2.length)return o2;
  457. var o3 = ray.intersectObjects(options.model || player.model.colliders);
  458. if (o3 && o3.length)return o3;
  459. }
  460. return null;
  461. },
  462. getPosAtSphere : function(pos3d, toPanoPos){
  463. var dir = pos3d.clone().sub(toPanoPos);
  464. dir.normalize();//然后计算在球中
  465. dir.multiplyScalar(Constants.skyRadius);
  466. dir.add(toPanoPos);
  467. return dir;
  468. }
  469. }
  470. !function() {
  471. "use strict";
  472. function t(t, i) {
  473. return typeof t === i
  474. }
  475. function i(t, i) {
  476. return t instanceof i
  477. }
  478. function n(t) {
  479. return t && t.nodeType
  480. }
  481. function e(t) {
  482. return n(t) ? t : i(t, g) ? t[0] : void 0
  483. }
  484. function o(t, i, n) {
  485. return g.each(t, function(t, e) {
  486. n = i.call(e, n, t, e)
  487. }),
  488. n
  489. }
  490. function r(t, i, n) {
  491. var e, o, r;
  492. if (t === i)
  493. return !0;
  494. if (!t || !i || t.constructor !== i.constructor)
  495. return !1;
  496. for (e = 0,
  497. o = n.length; o > e; e += 1) {
  498. if (r = n[e],
  499. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  500. return !1;
  501. if (t[r] !== i[r])
  502. return !1
  503. }
  504. return !0
  505. }
  506. function s(t, i, n, e) {
  507. this.left = E(t),
  508. this.top = E(i),
  509. this.width = E(n),
  510. this.height = E(e),
  511. this.right = this.left + this.width,
  512. this.bottom = this.top + this.height
  513. }
  514. function h(t, i, n, e) {
  515. this.visible = t || 0,
  516. this.viewport = i || 0,
  517. this.possible = n || 0,
  518. this.rects = e && T({}, e) || null
  519. }
  520. function l(t, i) {
  521. this.els = t,
  522. this.viewport = i
  523. }
  524. function c(t, i, n) {
  525. var e;
  526. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  527. e ? e[n] : 0
  528. }
  529. function u(t, i) {
  530. return t.val - i.val
  531. }
  532. function a(t, i) {
  533. return i.val - t.val
  534. }
  535. function f(t) {
  536. var i = s.ofContent(t, !0)
  537. , n = s.ofViewport(t, !0)
  538. , e = i.width - n.width
  539. , o = i.height - n.height;
  540. this.content = i,
  541. this.viewport = n,
  542. this.width = 0 >= e ? null : n.left / e,
  543. this.height = 0 >= o ? null : n.top / o,
  544. this.left = n.left,
  545. this.top = n.top,
  546. this.right = i.right - n.right,
  547. this.bottom = i.bottom - n.bottom
  548. }
  549. function p(t) {
  550. this.el = t || window
  551. }
  552. function d(t, i) {
  553. this.context = t,
  554. this.viewport = i,
  555. this.init()
  556. }
  557. function v(t, i, n, e) {
  558. this.context = new l(t,i),
  559. this.property = n,
  560. this.descending = e,
  561. this.init()
  562. }
  563. function w(t) {
  564. t && t !== window && t !== document ? (this.context = t,
  565. this.$autoTarget = g(t)) : this.context = window,
  566. this.init()
  567. }
  568. var g = jQuery
  569. , m = g(window)
  570. , b = g(document)
  571. , T = g.extend
  572. , y = g.isFunction
  573. , k = Math.max
  574. , V = Math.min
  575. , E = Math.round
  576. , x = function() {
  577. var t = {}
  578. , i = 1;
  579. return function(n) {
  580. return n ? (t[n] || (t[n] = i,
  581. i += 1),
  582. t[n]) : 0
  583. }
  584. }();
  585. T(s.prototype, {
  586. equals: function(t) {
  587. return r(this, t, ["left", "top", "width", "height"])
  588. },
  589. area: function() {
  590. return this.width * this.height
  591. },
  592. relativeTo: function(t) {
  593. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  594. },
  595. intersection: function(t) {
  596. if (!i(t, s))
  597. return null;
  598. var n = k(this.left, t.left)
  599. , e = V(this.right, t.right)
  600. , o = k(this.top, t.top)
  601. , r = V(this.bottom, t.bottom)
  602. , h = e - n
  603. , l = r - o;
  604. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  605. },
  606. envelope: function(t) {
  607. if (!i(t, s))
  608. return this;
  609. var n = V(this.left, t.left)
  610. , e = k(this.right, t.right)
  611. , o = V(this.top, t.top)
  612. , r = k(this.bottom, t.bottom)
  613. , h = e - n
  614. , l = r - o;
  615. return new s(n,o,h,l)
  616. }
  617. }),
  618. T(s, {
  619. ofContent: function(t, i) {
  620. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  621. },
  622. ofViewport: function(t, i) {
  623. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  624. },
  625. ofElement: function(t) {
  626. var i = g(t);
  627. if (!i.is(":visible"))
  628. return null;
  629. var n = i.offset();
  630. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  631. }
  632. }),
  633. T(h.prototype, {
  634. equals: function(t) {
  635. return this.fracsEqual(t) && this.rectsEqual(t)
  636. },
  637. fracsEqual: function(t) {
  638. return r(this, t, ["visible", "viewport", "possible"])
  639. },
  640. rectsEqual: function(t) {
  641. return r(this.rects, t.rects, ["document", "element", "viewport"])
  642. }
  643. }),
  644. T(h, {
  645. of: function(t, i) {
  646. var e, o, r;
  647. return t = n(t) && s.ofElement(t) || t,
  648. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  649. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  650. r = V(t.width, i.width) * V(t.height, i.height),
  651. new h(o / t.area(),o / i.area(),o / r,{
  652. document: e,
  653. element: e.relativeTo(t),
  654. viewport: e.relativeTo(i)
  655. })) : new h
  656. }
  657. });
  658. var q = ["width", "height", "left", "right", "top", "bottom"]
  659. , S = ["possible", "visible", "viewport"];
  660. T(l.prototype, {
  661. sorted: function(t, i) {
  662. var n = this.viewport;
  663. return g.map(this.els, function(i) {
  664. return {
  665. el: i,
  666. val: c(i, n, t)
  667. }
  668. }).sort(i ? a : u)
  669. },
  670. best: function(t, i) {
  671. return this.els.length ? this.sorted(t, i)[0] : null
  672. }
  673. }),
  674. T(f.prototype, {
  675. equals: function(t) {
  676. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  677. }
  678. }),
  679. T(p.prototype, {
  680. equals: function(t) {
  681. return r(this, t, ["el"])
  682. },
  683. scrollState: function() {
  684. return new f(this.el)
  685. },
  686. scrollTo: function(t, i, n) {
  687. var e = g(this.el === window ? "html,body" : this.el);
  688. t = t || 0,
  689. i = i || 0,
  690. n = isNaN(n) ? 1e3 : n,
  691. e.stop(!0).animate({
  692. scrollLeft: t,
  693. scrollTop: i
  694. }, n)
  695. },
  696. scroll: function(t, i, n) {
  697. var e = this.el === window ? m : g(this.el);
  698. t = t || 0,
  699. i = i || 0,
  700. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  701. },
  702. scrollToRect: function(t, i, n, e) {
  703. i = i || 0,
  704. n = n || 0,
  705. this.scrollTo(t.left - i, t.top - n, e)
  706. },
  707. scrollToElement: function(t, i, n, e) {
  708. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  709. this.scrollToRect(o, i, n, e)
  710. }
  711. });
  712. var C = {
  713. init: function() {
  714. this.callbacks = g.Callbacks("memory unique"),
  715. this.currVal = null,
  716. this.prevVal = null,
  717. this.checkProxy = g.proxy(this.check, this),
  718. this.autoCheck()
  719. },
  720. bind: function(t) {
  721. this.callbacks.add(t)
  722. },
  723. unbind: function(t) {
  724. t ? this.callbacks.remove(t) : this.callbacks.empty()
  725. },
  726. trigger: function() {
  727. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  728. },
  729. check: function(t) {
  730. var i = this.updatedValue(t);
  731. return void 0 !== i && (this.prevVal = this.currVal,
  732. this.currVal = i,
  733. this.trigger(),
  734. !0)
  735. },
  736. $autoTarget: m,
  737. autoEvents: "load resize scroll",
  738. autoCheck: function(t) {
  739. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  740. }
  741. };
  742. T(d.prototype, C, {
  743. updatedValue: function() {
  744. var t = h.of(this.context, this.viewport);
  745. return this.currVal && this.currVal.equals(t) ? void 0 : t
  746. }
  747. }),
  748. T(v.prototype, C, {
  749. updatedValue: function() {
  750. var t = this.context.best(this.property, this.descending);
  751. return t && (t = t.val > 0 ? t.el : null,
  752. this.currVal !== t) ? t : void 0
  753. }
  754. }),
  755. T(w.prototype, C, {
  756. updatedValue: function() {
  757. var t = new f(this.context);
  758. return this.currVal && this.currVal.equals(t) ? void 0 : t
  759. }
  760. });
  761. var L = function(t, i) {
  762. var n = [].slice
  763. , e = jQuery
  764. , o = e.extend
  765. , r = e.isFunction
  766. , s = o({}, i)
  767. , h = function(i, n, o, s) {
  768. return o = r(o) ? o.apply(i, n) : o,
  769. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  770. }
  771. , l = function() {
  772. return h(this, n.call(arguments), s.defaultStatic, l)
  773. }
  774. , c = function(t) {
  775. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  776. }
  777. , u = function(t) {
  778. t && (o(l, t.statics),
  779. o(c, t.methods)),
  780. l.modplug = u
  781. };
  782. u.prev = {
  783. statics: e[t],
  784. methods: e.fn[t]
  785. },
  786. u(i),
  787. e[t] = l,
  788. e.fn[t] = c
  789. }
  790. , M = "fracs";
  791. L(M, {
  792. statics: {
  793. version: "0.15.0",
  794. Rect: s,
  795. Fractions: h,
  796. Group: l,
  797. ScrollState: f,
  798. Viewport: p,
  799. FracsCallbacks: d,
  800. GroupCallbacks: v,
  801. ScrollStateCallbacks: w,
  802. fracs: function(t, i) {
  803. return h.of(t, i)
  804. }
  805. },
  806. methods: {
  807. content: function(t) {
  808. return this.length ? s.ofContent(this[0], t) : null
  809. },
  810. envelope: function() {
  811. return o(this, function(t) {
  812. var i = s.ofElement(this);
  813. return t ? t.envelope(i) : i
  814. })
  815. },
  816. fracs: function(i, n, o) {
  817. t(i, "string") || (o = n,
  818. n = i,
  819. i = null),
  820. y(n) || (o = n,
  821. n = null),
  822. o = e(o);
  823. var r = M + ".fracs." + x(o);
  824. return "unbind" === i ? this.each(function() {
  825. var t = g(this).data(r);
  826. t && t.unbind(n)
  827. }) : "check" === i ? this.each(function() {
  828. var t = g(this).data(r);
  829. t && t.check()
  830. }) : y(n) ? this.each(function() {
  831. var t = g(this)
  832. , i = t.data(r);
  833. i || (i = new d(this,o),
  834. t.data(r, i)),
  835. i.bind(n)
  836. }) : this.length ? h.of(this[0], o) : null
  837. },
  838. intersection: function() {
  839. return o(this, function(t) {
  840. var i = s.ofElement(this);
  841. return t ? t.intersection(i) : i
  842. })
  843. },
  844. max: function(t, i, n) {
  845. return y(i) || (n = i,
  846. i = null),
  847. n = e(n),
  848. i ? (new v(this,n,t,!0).bind(i),
  849. this) : this.pushStack(new l(this,n).best(t, !0).el)
  850. },
  851. min: function(t, i, n) {
  852. return y(i) || (n = i,
  853. i = null),
  854. n = e(n),
  855. i ? (new v(this,n,t).bind(i),
  856. this) : this.pushStack(new l(this,n).best(t).el)
  857. },
  858. rect: function() {
  859. return this.length ? s.ofElement(this[0]) : null
  860. },
  861. scrollState: function(i, n) {
  862. var e = M + ".scrollState";
  863. return t(i, "string") || (n = i,
  864. i = null),
  865. "unbind" === i ? this.each(function() {
  866. var t = g(this).data(e);
  867. t && t.unbind(n)
  868. }) : "check" === i ? this.each(function() {
  869. var t = g(this).data(e);
  870. t && t.check()
  871. }) : y(n) ? this.each(function() {
  872. var t = g(this)
  873. , i = t.data(e);
  874. i || (i = new w(this),
  875. t.data(e, i)),
  876. i.bind(n)
  877. }) : this.length ? new f(this[0]) : null
  878. },
  879. scroll: function(t, i, n) {
  880. return this.each(function() {
  881. new p(this).scroll(t, i, n)
  882. })
  883. },
  884. scrollTo: function(t, i, n, o) {
  885. return g.isNumeric(t) && (o = n,
  886. n = i,
  887. i = t,
  888. t = null),
  889. t = e(t),
  890. this.each(function() {
  891. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  892. })
  893. },
  894. scrollToThis: function(t, i, n, o) {
  895. return o = new p(e(o)),
  896. o.scrollToElement(this[0], t, i, n),
  897. this
  898. },
  899. softLink: function(t, i, n, o) {
  900. return o = new p(e(o)),
  901. this.filter("a[href^=#]").each(function() {
  902. var e = g(this);
  903. e.on("click", function() {
  904. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  905. })
  906. })
  907. },
  908. sort: function(i, n, o) {
  909. return t(n, "boolean") || (o = n,
  910. n = null),
  911. o = e(o),
  912. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  913. return t.el
  914. }))
  915. },
  916. viewport: function(t) {
  917. return this.length ? s.ofViewport(this[0], t) : null
  918. }
  919. },
  920. defaultStatic: "fracs",
  921. defaultMethod: "fracs"
  922. })
  923. }();
  924. if ("undefined" == typeof jQuery)
  925. throw new Error("Bootstrap's JavaScript requires jQuery");
  926. +function(t) {
  927. "use strict";
  928. function e(e) {
  929. return this.each(function() {
  930. var o = t(this)
  931. , s = o.data("bs.tooltip")
  932. , n = "object" == typeof e && e;
  933. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  934. "string" == typeof e && s[e]())
  935. })
  936. }
  937. var i = function(t, e) {
  938. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  939. this.init("tooltip", t, e)
  940. };
  941. i.VERSION = "3.2.0",
  942. i.DEFAULTS = {
  943. animation: !0,
  944. placement: "top",
  945. selector: !1,
  946. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  947. trigger: "hover focus",
  948. title: "",
  949. delay: 0,
  950. html: !1,
  951. container: !1,
  952. viewport: {
  953. selector: "body",
  954. padding: 0
  955. }
  956. },
  957. i.prototype.init = function(e, i, o) {
  958. this.enabled = !0,
  959. this.type = e,
  960. this.$element = t(i),
  961. this.options = this.getOptions(o),
  962. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  963. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  964. var r = s[n];
  965. if ("click" == r)
  966. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  967. else if ("manual" != r) {
  968. var a = "hover" == r ? "mouseenter" : "focusin"
  969. , l = "hover" == r ? "mouseleave" : "focusout";
  970. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  971. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  972. }
  973. }
  974. this.options.selector ? this._options = t.extend({}, this.options, {
  975. trigger: "manual",
  976. selector: ""
  977. }) : this.fixTitle()
  978. }
  979. ,
  980. i.prototype.getDefaults = function() {
  981. return i.DEFAULTS
  982. }
  983. ,
  984. i.prototype.getOptions = function(e) {
  985. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  986. e.delay && "number" == typeof e.delay && (e.delay = {
  987. show: e.delay,
  988. hide: e.delay
  989. }),
  990. e
  991. }
  992. ,
  993. i.prototype.getDelegateOptions = function() {
  994. var e = {}
  995. , i = this.getDefaults();
  996. return this._options && t.each(this._options, function(t, o) {
  997. i[t] != o && (e[t] = o)
  998. }),
  999. e
  1000. }
  1001. ,
  1002. i.prototype.enter = function(e) {
  1003. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  1004. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  1005. t(e.currentTarget).data("bs." + this.type, i)),
  1006. clearTimeout(i.timeout),
  1007. i.hoverState = "in",
  1008. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  1009. // "in" == i.hoverState && i.show()
  1010. }, i.options.delay.show)) : i.show()
  1011. }
  1012. ,
  1013. i.prototype.leave = function(e) {
  1014. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  1015. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  1016. t(e.currentTarget).data("bs." + this.type, i)),
  1017. clearTimeout(i.timeout),
  1018. i.hoverState = "out",
  1019. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  1020. "out" == i.hoverState && i.hide()
  1021. }, i.options.delay.hide)) : i.hide()
  1022. }
  1023. ,
  1024. i.prototype.show = function() {
  1025. var e = t.Event("show.bs." + this.type);
  1026. if (this.hasContent() && this.enabled) {
  1027. this.$element.trigger(e);
  1028. var i = t.contains(document.documentElement, this.$element[0]);
  1029. if (e.isDefaultPrevented() || !i)
  1030. return;
  1031. var o = this
  1032. , s = this.tip()
  1033. , n = this.getUID(this.type);
  1034. this.setContent(),
  1035. s.attr("id", n),
  1036. this.$element.attr("aria-describedby", n),
  1037. this.options.animation && s.addClass("fade");
  1038. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  1039. , a = /\s?auto?\s?/i
  1040. , l = a.test(r);
  1041. l && (r = r.replace(a, "") || "top"),
  1042. s.detach().css({
  1043. top: 0,
  1044. left: 0,
  1045. display: "block"
  1046. }).addClass(r).data("bs." + this.type, this),
  1047. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  1048. var p = this.getPosition()
  1049. , h = s[0].offsetWidth
  1050. , f = s[0].offsetHeight;
  1051. if (l) {
  1052. var u = r
  1053. , c = this.$element.parent()
  1054. , d = this.getPosition(c);
  1055. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  1056. s.removeClass(u).addClass(r)
  1057. }
  1058. var g = this.getCalculatedOffset(r, p, h, f);
  1059. this.applyPlacement(g, r);
  1060. var y = function() {
  1061. o.$element.trigger("shown.bs." + o.type),
  1062. o.hoverState = null
  1063. };
  1064. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  1065. }
  1066. }
  1067. ,
  1068. i.prototype.applyPlacement = function(e, i) {
  1069. var o = this.tip()
  1070. , s = o[0].offsetWidth
  1071. , n = o[0].offsetHeight
  1072. , r = parseInt(o.css("margin-top"), 10)
  1073. , a = parseInt(o.css("margin-left"), 10);
  1074. isNaN(r) && (r = 0),
  1075. isNaN(a) && (a = 0),
  1076. e.top = e.top + r,
  1077. e.left = e.left + a,
  1078. t.offset.setOffset(o[0], t.extend({
  1079. using: function(t) {
  1080. o.css({
  1081. top: Math.round(t.top),
  1082. left: Math.round(t.left)
  1083. })
  1084. }
  1085. }, e), 0),
  1086. o.addClass("in");
  1087. var l = o[0].offsetWidth
  1088. , p = o[0].offsetHeight;
  1089. "top" == i && p != n && (e.top = e.top + n - p);
  1090. var h = this.getViewportAdjustedDelta(i, e, l, p);
  1091. h.left ? e.left += h.left : e.top += h.top;
  1092. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  1093. , u = h.left ? "left" : "top"
  1094. , c = h.left ? "offsetWidth" : "offsetHeight";
  1095. o.offset(e),
  1096. this.replaceArrow(f, o[0][c], u)
  1097. }
  1098. ,
  1099. i.prototype.replaceArrow = function(t, e, i) {
  1100. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  1101. }
  1102. ,
  1103. i.prototype.setContent = function() {
  1104. var t = this.tip()
  1105. , e = this.getTitle();
  1106. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  1107. t.removeClass("fade in top bottom left right")
  1108. }
  1109. ,
  1110. i.prototype.hide = function() {
  1111. function e() {
  1112. "in" != i.hoverState && o.detach(),
  1113. i.$element.trigger("hidden.bs." + i.type)
  1114. }
  1115. var i = this
  1116. , o = this.tip()
  1117. , s = t.Event("hide.bs." + this.type);
  1118. if (this.$element.removeAttr("aria-describedby"),
  1119. this.$element.trigger(s),
  1120. !s.isDefaultPrevented())
  1121. return o.removeClass("in"),
  1122. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  1123. this.hoverState = null,
  1124. this
  1125. }
  1126. ,
  1127. i.prototype.fixTitle = function() {
  1128. var t = this.$element;
  1129. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  1130. }
  1131. ,
  1132. i.prototype.hasContent = function() {
  1133. return this.getTitle()
  1134. }
  1135. ,
  1136. i.prototype.getPosition = function(e) {
  1137. e = e || this.$element;
  1138. var i = e[0]
  1139. , o = "BODY" == i.tagName;
  1140. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  1141. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  1142. width: o ? t(window).width() : e.outerWidth(),
  1143. height: o ? t(window).height() : e.outerHeight()
  1144. }, o ? {
  1145. top: 0,
  1146. left: 0
  1147. } : e.offset())
  1148. }
  1149. ,
  1150. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  1151. return "bottom" == t ? {
  1152. top: e.top + e.height,
  1153. left: e.left + e.width / 2 - i / 2
  1154. } : "top" == t ? {
  1155. top: e.top - o,
  1156. left: e.left + e.width / 2 - i / 2
  1157. } : "left" == t ? {
  1158. top: e.top + e.height / 2 - o / 2,
  1159. left: e.left - i
  1160. } : {
  1161. top: e.top + e.height / 2 - o / 2,
  1162. left: e.left + e.width
  1163. }
  1164. }
  1165. ,
  1166. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  1167. var s = {
  1168. top: 0,
  1169. left: 0
  1170. };
  1171. if (!this.$viewport)
  1172. return s;
  1173. var n = this.options.viewport && this.options.viewport.padding || 0
  1174. , r = this.getPosition(this.$viewport);
  1175. if (/right|left/.test(t)) {
  1176. var a = e.top - n - r.scroll
  1177. , l = e.top + n - r.scroll + o;
  1178. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  1179. } else {
  1180. var p = e.left - n
  1181. , h = e.left + n + i;
  1182. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  1183. }
  1184. return s
  1185. }
  1186. ,
  1187. i.prototype.getTitle = function() {
  1188. var t, e = this.$element, i = this.options;
  1189. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  1190. }
  1191. ,
  1192. i.prototype.getUID = function(t) {
  1193. do
  1194. t += ~~(1e6 * Math.random());
  1195. while (document.getElementById(t));return t
  1196. }
  1197. ,
  1198. i.prototype.tip = function() {
  1199. return this.$tip = this.$tip || t(this.options.template)
  1200. }
  1201. ,
  1202. i.prototype.arrow = function() {
  1203. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  1204. }
  1205. ,
  1206. i.prototype.validate = function() {
  1207. this.$element[0].parentNode || (this.hide(),
  1208. this.$element = null,
  1209. this.options = null)
  1210. }
  1211. ,
  1212. i.prototype.enable = function() {
  1213. this.enabled = !0
  1214. }
  1215. ,
  1216. i.prototype.disable = function() {
  1217. this.enabled = !1
  1218. }
  1219. ,
  1220. i.prototype.toggleEnabled = function() {
  1221. this.enabled = !this.enabled
  1222. }
  1223. ,
  1224. i.prototype.toggle = function(e) {
  1225. var i = this;
  1226. e && (i = t(e.currentTarget).data("bs." + this.type),
  1227. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  1228. t(e.currentTarget).data("bs." + this.type, i))),
  1229. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  1230. }
  1231. ,
  1232. i.prototype.destroy = function() {
  1233. clearTimeout(this.timeout),
  1234. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  1235. }
  1236. ;
  1237. var o = t.fn.tooltip;
  1238. t.fn.tooltip = e,
  1239. t.fn.tooltip.Constructor = i,
  1240. t.fn.tooltip.noConflict = function() {
  1241. return t.fn.tooltip = o,
  1242. this
  1243. }
  1244. }(jQuery);
  1245. !function(e, t, n) {
  1246. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1247. }("Keen", this, function() {
  1248. "use strict";
  1249. function Keen() {
  1250. return _init.apply(this, arguments)
  1251. }
  1252. function _init(e) {
  1253. if (_isUndefined(e))
  1254. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1255. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  1256. throw new Error("Please provide a projectId");
  1257. this.configure(e)
  1258. }
  1259. function _extend(e) {
  1260. for (var t = 1; t < arguments.length; t++)
  1261. for (var n in arguments[t])
  1262. e[n] = arguments[t][n];
  1263. return e
  1264. }
  1265. function _isUndefined(e) {
  1266. return void 0 === e
  1267. }
  1268. function _type(e) {
  1269. var t = e && e.constructor ? e.constructor.toString() : void 0;
  1270. return t ? t.match(/function (.*)\(/)[1] : "Null"
  1271. }
  1272. function _each(e, t, n) {
  1273. var r;
  1274. if (!e)
  1275. return 0;
  1276. if (n = n ? n : e,
  1277. "array" === _type(e)) {
  1278. for (r = 0; r < e.length; r++)
  1279. if (t.call(n, e[r], r, e) === !1)
  1280. return 0
  1281. } else
  1282. for (r in e)
  1283. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  1284. return 0;
  1285. return 1
  1286. }
  1287. function _parse_params(e) {
  1288. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  1289. return decodeURIComponent(e.replace(r, " "))
  1290. }, a = e.split("?")[1]; t = i.exec(a); )
  1291. n[o(t[1])] = o(t[2]);
  1292. return n
  1293. }
  1294. function _set_protocol(e) {
  1295. switch (e) {
  1296. case "http":
  1297. return "http";
  1298. case "auto":
  1299. return location.protocol.replace(/:/g, "");
  1300. case "https":
  1301. case void 0:
  1302. default:
  1303. return "https"
  1304. }
  1305. }
  1306. function _set_request_type(e) {
  1307. var t = e || "jsonp"
  1308. , n = !1;
  1309. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  1310. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  1311. }
  1312. function _build_url(e) {
  1313. return this.client.endpoint + "/projects/" + this.client.projectId + e
  1314. }
  1315. function _uploadEvent(e, t, n, r, i) {
  1316. var o = _build_url.apply(this, ["/events/" + e])
  1317. , a = {};
  1318. n = n !== !1,
  1319. this.client.globalProperties && (a = this.client.globalProperties(e));
  1320. for (var c in t)
  1321. t.hasOwnProperty(c) && (a[c] = t[c]);
  1322. switch (this.client.requestType) {
  1323. case "xhr":
  1324. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  1325. break;
  1326. case "jsonp":
  1327. var s = JSON.stringify(a)
  1328. , l = Keen.Base64.encode(s);
  1329. o = o + "?api_key=" + this.client.writeKey,
  1330. o = o + "&data=" + l,
  1331. o = o + "&modified=" + (new Date).getTime(),
  1332. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  1333. break;
  1334. case "beacon":
  1335. var s = JSON.stringify(a)
  1336. , l = Keen.Base64.encode(s);
  1337. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  1338. o = o + "&data=" + encodeURIComponent(l),
  1339. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  1340. o += "&c=clv1",
  1341. _request.beacon.apply(this, [o, null, r, i])
  1342. }
  1343. }
  1344. Keen.prototype.configure = function(e) {
  1345. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  1346. e.protocol = _set_protocol(e.protocol),
  1347. e.requestType = _set_request_type(e.requestType),
  1348. this.client = {
  1349. projectId: e.projectId,
  1350. writeKey: e.writeKey,
  1351. readKey: e.readKey,
  1352. globalProperties: null,
  1353. endpoint: e.protocol + "://" + e.host,
  1354. requestType: e.requestType
  1355. },
  1356. Keen.trigger("client", this, e),
  1357. this.trigger("ready"),
  1358. this
  1359. }
  1360. ;
  1361. var _request = {
  1362. xhr: function(e, t, n, r, i, o, a, c) {
  1363. if (!i)
  1364. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1365. var s = new XMLHttpRequest;
  1366. if (s.onreadystatechange = function() {
  1367. if (4 == s.readyState)
  1368. if (s.status >= 200 && s.status < 300) {
  1369. var e;
  1370. try {
  1371. e = JSON.parse(s.responseText)
  1372. } catch (e) {
  1373. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  1374. c && c(s, e)
  1375. }
  1376. a && e && a(e)
  1377. } else
  1378. Keen.log("HTTP request failed."),
  1379. c && c(s, null)
  1380. }
  1381. ,
  1382. s.open(e, t, o),
  1383. i && s.setRequestHeader("Authorization", i),
  1384. r && s.setRequestHeader("Content-Type", "application/json"),
  1385. n)
  1386. for (var l in n)
  1387. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  1388. var u = r ? JSON.stringify(r) : null;
  1389. s.send(u)
  1390. },
  1391. jsonp: function(e, t, n, r) {
  1392. if (!t)
  1393. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1394. if (t && e.indexOf("api_key") < 0) {
  1395. var i = e.indexOf("?") > 0 ? "&" : "?";
  1396. e = e + i + "api_key=" + t
  1397. }
  1398. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  1399. o += "a";
  1400. var a = !1;
  1401. window[o] = function(e) {
  1402. a = !0,
  1403. n && e && n(e),
  1404. window[o] = void 0
  1405. }
  1406. ,
  1407. e = e + "&jsonp=" + o;
  1408. var c = document.createElement("script");
  1409. c.id = "keen-jsonp",
  1410. c.src = e,
  1411. document.getElementsByTagName("head")[0].appendChild(c),
  1412. c.onreadystatechange = function() {
  1413. a === !1 && "loaded" === this.readyState && (a = !0,
  1414. r && r())
  1415. }
  1416. ,
  1417. c.onerror = function() {
  1418. a === !1 && (a = !0,
  1419. r && r())
  1420. }
  1421. },
  1422. beacon: function(e, t, n, r) {
  1423. if (t && e.indexOf("api_key") < 0) {
  1424. var i = e.indexOf("?") > 0 ? "&" : "?";
  1425. e = e + i + "api_key=" + t
  1426. }
  1427. var o = !1
  1428. , a = document.createElement("img");
  1429. a.onload = function() {
  1430. if (o = !0,
  1431. "naturalHeight"in this) {
  1432. if (this.naturalHeight + this.naturalWidth === 0)
  1433. return void this.onerror()
  1434. } else if (this.width + this.height === 0)
  1435. return void this.onerror();
  1436. n && n({
  1437. created: !0
  1438. })
  1439. }
  1440. ,
  1441. a.onerror = function() {
  1442. o = !0,
  1443. r && r()
  1444. }
  1445. ,
  1446. a.src = e
  1447. }
  1448. }
  1449. , Events = Keen.Events = {
  1450. on: function(e, t) {
  1451. this.listeners || (this.listeners = {});
  1452. var n = this.listeners[e] || (this.listeners[e] = []);
  1453. return n.push({
  1454. callback: t
  1455. }),
  1456. this
  1457. },
  1458. off: function(e, t) {
  1459. if (!e && !t)
  1460. return this.listeners = void 0,
  1461. delete this.listeners,
  1462. this;
  1463. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1464. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1465. t && 0 != n.length || (this.listeners[e] = void 0,
  1466. delete this.listeners[e]);
  1467. return this
  1468. },
  1469. trigger: function(e) {
  1470. if (!this.listeners)
  1471. return this;
  1472. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1473. n[r].callback.apply(this, t);
  1474. return this
  1475. }
  1476. };
  1477. _extend(Keen.prototype, Events),
  1478. _extend(Keen, Events),
  1479. Keen.loaded = !0,
  1480. Keen.utils = {
  1481. each: _each,
  1482. extend: _extend,
  1483. parseParams: _parse_params
  1484. },
  1485. Keen.ready = function(e) {
  1486. Keen.loaded ? e() : Keen.on("ready", e)
  1487. }
  1488. ,
  1489. Keen.log = function(e) {
  1490. "object" == typeof console && console.log("[Keen IO]", e)
  1491. }
  1492. ;
  1493. var Plugins = Keen.Plugins = {};
  1494. Keen.prototype.addEvent = function() {
  1495. _uploadEvent.apply(this, arguments)
  1496. }
  1497. ,
  1498. Keen.prototype.addEventSync = function(e, t, n, r) {
  1499. _uploadEvent.apply(this, [e, t, !1, n, r])
  1500. }
  1501. ,
  1502. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1503. var o = e
  1504. , a = o.metaKey
  1505. , c = o.target
  1506. , s = !1
  1507. , l = function() {};
  1508. return void 0 === r && (r = 500),
  1509. "A" === c.nodeName ? l = function() {
  1510. a || s || (s = !0,
  1511. window.location = c.href)
  1512. }
  1513. : "FORM" === c.nodeName && (l = function() {
  1514. s || (s = !0,
  1515. c.submit())
  1516. }
  1517. ),
  1518. i && (l = function() {
  1519. s || (s = !0,
  1520. i())
  1521. }
  1522. ),
  1523. _uploadEvent.call(this, t, n, l, l),
  1524. setTimeout(function() {
  1525. l()
  1526. }, r),
  1527. !!a && void 0
  1528. }
  1529. ,
  1530. Keen.prototype.setGlobalProperties = function(e) {
  1531. if (!this.client)
  1532. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1533. if (!e || "function" != typeof e)
  1534. throw new Error("Invalid value for global properties: " + e);
  1535. this.client.globalProperties = e
  1536. }
  1537. ,
  1538. Keen.Base64 = {
  1539. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1540. encode: function(e) {
  1541. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1542. for (e = this.utf8.encode(e); l < e.length; )
  1543. t = e.charCodeAt(l++),
  1544. n = e.charCodeAt(l++),
  1545. r = e.charCodeAt(l++),
  1546. i = t >> 2,
  1547. o = (3 & t) << 4 | n >> 4,
  1548. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1549. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1550. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1551. return s
  1552. },
  1553. decode: function(e) {
  1554. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1555. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1556. t = u.indexOf(e.charAt(l++)),
  1557. n = u.indexOf(e.charAt(l++)),
  1558. r = u.indexOf(e.charAt(l++)),
  1559. i = u.indexOf(e.charAt(l++)),
  1560. o = t << 2 | n >> 4,
  1561. a = (15 & n) << 4 | r >> 2,
  1562. c = (3 & r) << 6 | i,
  1563. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1564. return this.utf8.decode(s)
  1565. },
  1566. utf8: {
  1567. encode: function(e) {
  1568. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1569. t = e.charCodeAt(r++),
  1570. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1571. return n
  1572. },
  1573. decode: function(e) {
  1574. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1575. n = e.charCodeAt(i),
  1576. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1577. return r
  1578. }
  1579. }
  1580. },
  1581. "object" != typeof JSON && (JSON = {}),
  1582. function() {
  1583. function f(e) {
  1584. return 10 > e ? "0" + e : e
  1585. }
  1586. function quote(e) {
  1587. return escapable.lastIndex = 0,
  1588. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1589. var t = meta[e];
  1590. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1591. }) + '"' : '"' + e + '"'
  1592. }
  1593. function str(e, t) {
  1594. var n, r, i, o, a, c = gap, s = t[e];
  1595. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1596. "function" == typeof rep && (s = rep.call(t, e, s)),
  1597. typeof s) {
  1598. case "string":
  1599. return quote(s);
  1600. case "number":
  1601. return isFinite(s) ? String(s) : "null";
  1602. case "boolean":
  1603. case "null":
  1604. return String(s);
  1605. case "object":
  1606. if (!s)
  1607. return "null";
  1608. if (gap += indent,
  1609. a = [],
  1610. "[object Array]" === Object.prototype.toString.apply(s)) {
  1611. for (o = s.length,
  1612. n = 0; o > n; n += 1)
  1613. a[n] = str(n, s) || "null";
  1614. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1615. gap = c,
  1616. i
  1617. }
  1618. if (rep && "object" == typeof rep)
  1619. for (o = rep.length,
  1620. n = 0; o > n; n += 1)
  1621. "string" == typeof rep[n] && (r = rep[n],
  1622. i = str(r, s),
  1623. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1624. else
  1625. for (r in s)
  1626. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1627. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1628. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1629. gap = c,
  1630. i
  1631. }
  1632. }
  1633. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1634. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1635. }
  1636. ,
  1637. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1638. return this.valueOf()
  1639. }
  1640. );
  1641. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1642. "\b": "\\b",
  1643. "\t": "\\t",
  1644. "\n": "\\n",
  1645. "\f": "\\f",
  1646. "\r": "\\r",
  1647. '"': '\\"',
  1648. "\\": "\\\\"
  1649. }, rep;
  1650. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1651. var r;
  1652. if (gap = "",
  1653. indent = "",
  1654. "number" == typeof n)
  1655. for (r = 0; n > r; r += 1)
  1656. indent += " ";
  1657. else
  1658. "string" == typeof n && (indent = n);
  1659. if (rep = t,
  1660. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1661. throw new Error("JSON.stringify");
  1662. return str("", {
  1663. "": e
  1664. })
  1665. }
  1666. ),
  1667. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1668. function walk(e, t) {
  1669. var n, r, i = e[t];
  1670. if (i && "object" == typeof i)
  1671. for (n in i)
  1672. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1673. void 0 !== r ? i[n] = r : delete i[n]);
  1674. return reviver.call(e, t, i)
  1675. }
  1676. var j;
  1677. if (text = String(text),
  1678. cx.lastIndex = 0,
  1679. cx.test(text) && (text = text.replace(cx, function(e) {
  1680. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1681. })),
  1682. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1683. return j = eval("(" + text + ")"),
  1684. "function" == typeof reviver ? walk({
  1685. "": j
  1686. }, "") : j;
  1687. throw new SyntaxError("JSON.parse")
  1688. }
  1689. )
  1690. }(),
  1691. !function(e, t, n) {
  1692. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1693. }("domready", Keen.utils, function(e) {
  1694. function t(e) {
  1695. for (d = 1; e = r.shift(); )
  1696. e()
  1697. }
  1698. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1699. return o[l] && o[l](s, n = function() {
  1700. o.removeEventListener(s, n, i),
  1701. t()
  1702. }
  1703. , i),
  1704. c && o.attachEvent(u, n = function() {
  1705. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1706. t())
  1707. }
  1708. ),
  1709. e = c ? function(t) {
  1710. self != top ? d ? t() : r.push(t) : function() {
  1711. try {
  1712. a.doScroll("left")
  1713. } catch (n) {
  1714. return setTimeout(function() {
  1715. e(t)
  1716. }, 50)
  1717. }
  1718. t()
  1719. }()
  1720. }
  1721. : function(e) {
  1722. d ? e() : r.push(e)
  1723. }
  1724. });
  1725. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1726. if (loaded && cached) {
  1727. clients = cached.clients || {},
  1728. ready = cached.ready || [];
  1729. for (var instance in clients)
  1730. if (clients.hasOwnProperty(instance)) {
  1731. var client = clients[instance];
  1732. for (var method in Keen.prototype)
  1733. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1734. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1735. ,
  1736. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1737. ,
  1738. client._config && (client.configure.call(client, client._config),
  1739. delete client._config),
  1740. client._setGlobalProperties) {
  1741. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1742. client.setGlobalProperties.apply(client, globals[i]);
  1743. delete client._setGlobalProperties
  1744. }
  1745. if (client._addEvent) {
  1746. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1747. client.addEvent.apply(client, queue[i]);
  1748. delete client._addEvent
  1749. }
  1750. var callback = client._on || [];
  1751. if (client._on) {
  1752. for (var i = 0; i < callback.length; i++)
  1753. client.on.apply(client, callback[i]);
  1754. client.trigger("ready"),
  1755. delete client._on
  1756. }
  1757. }
  1758. for (var i = 0; i < ready.length; i++) {
  1759. var callback = ready[i];
  1760. Keen.on("ready", function() {
  1761. callback()
  1762. })
  1763. }
  1764. }
  1765. return Keen.loaded && setTimeout(function() {
  1766. Keen.utils.domready(function() {
  1767. Keen.trigger("ready")
  1768. })
  1769. }, 0),
  1770. Keen
  1771. });
  1772. !function() {
  1773. var t = window.analytics = window.analytics || [];
  1774. if (!t.initialize) {
  1775. if (t.invoked)
  1776. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1777. t.invoked = !0,
  1778. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1779. t.factory = function(e) {
  1780. return function() {
  1781. var n = Array.prototype.slice.call(arguments);
  1782. return n.unshift(e),
  1783. t.push(n),
  1784. t
  1785. }
  1786. }
  1787. ;
  1788. for (var e = 0; e < t.methods.length; e++) {
  1789. var n = t.methods[e];
  1790. t[n] = t.factory(n)
  1791. }
  1792. t.load = function(t) {
  1793. var e = document.createElement("script");
  1794. e.type = "text/javascript",
  1795. e.async = !0,
  1796. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1797. var n = document.getElementsByTagName("script")[0];
  1798. n.parentNode.insertBefore(e, n)
  1799. }
  1800. ,
  1801. t.SNIPPET_VERSION = "4.0.0"
  1802. }
  1803. }();
  1804. !function(i, e) {
  1805. "use strict";
  1806. var s = ""
  1807. , r = "?"
  1808. , o = "function"
  1809. , a = "undefined"
  1810. , n = "object"
  1811. , t = "major"
  1812. , d = "model"
  1813. , w = "name"
  1814. , l = "type"
  1815. , p = "vendor"
  1816. , m = "version"
  1817. , c = "architecture"
  1818. , u = "console"
  1819. , g = "mobile"
  1820. , f = "tablet"
  1821. , h = "smarttv"
  1822. , b = {
  1823. has: function(i, e) {
  1824. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1825. },
  1826. lowerize: function(i) {
  1827. return i.toLowerCase()
  1828. }
  1829. }
  1830. , y = {
  1831. rgx: function() {
  1832. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1833. var c = m[p]
  1834. , u = m[p + 1];
  1835. if (typeof i === a) {
  1836. i = {};
  1837. for (t in u)
  1838. d = u[t],
  1839. typeof d === n ? i[d[0]] = e : i[d] = e
  1840. }
  1841. for (s = r = 0; s < c.length; s++)
  1842. if (w = c[s].exec(this.getUA())) {
  1843. for (t = 0; t < u.length; t++)
  1844. l = w[++r],
  1845. d = u[t],
  1846. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1847. break
  1848. }
  1849. if (w)
  1850. break
  1851. }
  1852. return i
  1853. },
  1854. str: function(i, s) {
  1855. for (var o in s)
  1856. if (typeof s[o] === n && s[o].length > 0) {
  1857. for (var a = 0; a < s[o].length; a++)
  1858. if (b.has(s[o][a], i))
  1859. return o === r ? e : o
  1860. } else if (b.has(s[o], i))
  1861. return o === r ? e : o;
  1862. return i
  1863. }
  1864. }
  1865. , v = {
  1866. browser: {
  1867. oldsafari: {
  1868. major: {
  1869. 1: ["/8", "/1", "/3"],
  1870. 2: "/4",
  1871. "?": "/"
  1872. },
  1873. version: {
  1874. "1.0": "/8",
  1875. 1.2: "/1",
  1876. 1.3: "/3",
  1877. "2.0": "/412",
  1878. "2.0.2": "/416",
  1879. "2.0.3": "/417",
  1880. "2.0.4": "/419",
  1881. "?": "/"
  1882. }
  1883. }
  1884. },
  1885. device: {
  1886. sprint: {
  1887. model: {
  1888. "Evo Shift 4G": "7373KT"
  1889. },
  1890. vendor: {
  1891. HTC: "APA",
  1892. Sprint: "Sprint"
  1893. }
  1894. }
  1895. },
  1896. os: {
  1897. windows: {
  1898. version: {
  1899. ME: "4.90",
  1900. "NT 3.11": "NT3.51",
  1901. "NT 4.0": "NT4.0",
  1902. 2e3: "NT 5.0",
  1903. XP: ["NT 5.1", "NT 5.2"],
  1904. Vista: "NT 6.0",
  1905. 7: "NT 6.1",
  1906. 8: "NT 6.2",
  1907. 8.1: "NT 6.3",
  1908. RT: "ARM"
  1909. }
  1910. }
  1911. }
  1912. }
  1913. , k = {
  1914. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1915. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1916. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1917. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1918. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1919. }
  1920. , x = function(e) {
  1921. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1922. return this instanceof x ? (this.getBrowser = function() {
  1923. return y.rgx.apply(this, k.browser)
  1924. }
  1925. ,
  1926. this.getCPU = function() {
  1927. return y.rgx.apply(this, k.cpu)
  1928. }
  1929. ,
  1930. this.getDevice = function() {
  1931. return y.rgx.apply(this, k.device)
  1932. }
  1933. ,
  1934. this.getEngine = function() {
  1935. return y.rgx.apply(this, k.engine)
  1936. }
  1937. ,
  1938. this.getOS = function() {
  1939. return y.rgx.apply(this, k.os)
  1940. }
  1941. ,
  1942. this.getResult = function() {
  1943. return {
  1944. ua: this.getUA(),
  1945. browser: this.getBrowser(),
  1946. engine: this.getEngine(),
  1947. os: this.getOS(),
  1948. device: this.getDevice(),
  1949. cpu: this.getCPU()
  1950. }
  1951. }
  1952. ,
  1953. this.getUA = function() {
  1954. return r
  1955. }
  1956. ,
  1957. this.setUA = function(i) {
  1958. return r = i,
  1959. this
  1960. }
  1961. ,
  1962. void this.setUA(r)) : new x(e).getResult()
  1963. };
  1964. if (typeof exports !== a)
  1965. typeof module !== a && module.exports && (exports = module.exports = x),
  1966. exports.UAParser = x;
  1967. else if (i.UAParser = x,
  1968. typeof define === o && define.amd && define(function() {
  1969. return x
  1970. }),
  1971. typeof i.jQuery !== a) {
  1972. var A = i.jQuery
  1973. , _ = new x;
  1974. A.ua = _.getResult(),
  1975. A.ua.get = function() {
  1976. return _.getUA()
  1977. }
  1978. ,
  1979. A.ua.set = function(i) {
  1980. _.setUA(i);
  1981. var e = _.getResult();
  1982. for (var s in e)
  1983. A.ua[s] = e[s]
  1984. }
  1985. }
  1986. }(this);
  1987. window.Modernizr = function(n, e, t) {
  1988. function o(n) {
  1989. d.cssText = n
  1990. }
  1991. function r(n, e) {
  1992. return typeof n === e
  1993. }
  1994. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1995. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1996. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1997. return e in n && r(n.constructor.prototype[e], "undefined")
  1998. }
  1999. : function(n, e) {
  2000. return v.call(n, e)
  2001. }
  2002. ,
  2003. Function.prototype.bind || (Function.prototype.bind = function(n) {
  2004. var e = this;
  2005. if ("function" != typeof e)
  2006. throw new TypeError;
  2007. var t = b.call(arguments, 1)
  2008. , o = function() {
  2009. if (this instanceof o) {
  2010. var r = function() {};
  2011. r.prototype = e.prototype;
  2012. var i = new r
  2013. , c = e.apply(i, t.concat(b.call(arguments)));
  2014. return Object(c) === c ? c : i
  2015. }
  2016. return e.apply(n, t.concat(b.call(arguments)))
  2017. };
  2018. return o
  2019. }
  2020. ),
  2021. y.webgl = function() {
  2022. return !!n.WebGLRenderingContext
  2023. }
  2024. ;
  2025. for (var h in y)
  2026. u(y, h) && (c = h.toLowerCase(),
  2027. f[c] = y[h](),
  2028. w.push((f[c] ? "" : "no-") + c));
  2029. return f.addTest = function(n, e) {
  2030. if ("object" == typeof n)
  2031. for (var o in n)
  2032. u(n, o) && f.addTest(o, n[o]);
  2033. else {
  2034. if (n = n.toLowerCase(),
  2035. f[n] !== t)
  2036. return f;
  2037. e = "function" == typeof e ? e() : e,
  2038. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  2039. f[n] = e
  2040. }
  2041. return f
  2042. }
  2043. ,
  2044. o(""),
  2045. p = i = null,
  2046. f._version = a,
  2047. f
  2048. }(this, this.document);
  2049. !function(e, t, a) {
  2050. "use strict";
  2051. function n(t, h, m) {
  2052. function H(a) {
  2053. var n = 0
  2054. , i = Ee.length;
  2055. if (Ce.old = e.extend({}, Ce),
  2056. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  2057. ke = Be[ge.horizontal ? "width" : "height"](),
  2058. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2059. Ee.length = 0,
  2060. Ce.start = 0,
  2061. Ce.end = q(ze - Ie, 0),
  2062. Re) {
  2063. n = Ne.length,
  2064. qe = Pe.children(ge.itemSelector),
  2065. Ne.length = 0;
  2066. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  2067. ze = 0,
  2068. qe.each(function(t, a) {
  2069. var n = e(a)
  2070. , i = a.getBoundingClientRect()
  2071. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  2072. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  2073. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  2074. , h = l + d + p
  2075. , m = !d || !p
  2076. , g = {};
  2077. g.el = a,
  2078. g.size = m ? l : h,
  2079. g.half = g.size / 2,
  2080. g.start = ze + (m ? d : 0),
  2081. g.center = g.start - E(Ie / 2 - g.size / 2),
  2082. g.end = g.start - Ie + g.size,
  2083. t || (ze += s),
  2084. ze += h,
  2085. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  2086. t === v && (g.end += o,
  2087. ze += o,
  2088. f = m ? p : 0),
  2089. Ne.push(g),
  2090. r = g
  2091. }),
  2092. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  2093. ze -= f,
  2094. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  2095. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  2096. }
  2097. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  2098. Q(),
  2099. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  2100. Te = d(Te, ge.minHandleSize, ke),
  2101. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2102. xe.end = ke - Te,
  2103. it || j()),
  2104. !we && Ie > 0) {
  2105. var p = Ce.start
  2106. , h = "";
  2107. if (Re)
  2108. e.each(Ne, function(e, t) {
  2109. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  2110. Ee.push(p),
  2111. p += Ie,
  2112. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  2113. });
  2114. else
  2115. for (; p - Ie < Ce.end; )
  2116. Ee.push(p),
  2117. p += Ie;
  2118. if (De[0] && i !== Ee.length) {
  2119. for (var m = 0; m < Ee.length; m++)
  2120. h += ge.pageBuilder.call(ye, m);
  2121. Ae = De.html(h).children(),
  2122. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  2123. }
  2124. }
  2125. if (Oe.slideeSize = ze,
  2126. Oe.frameSize = Ie,
  2127. Oe.sbSize = ke,
  2128. Oe.handleSize = Te,
  2129. Re) {
  2130. a && null != ge.startAt && (W(ge.startAt),
  2131. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  2132. var g = Ne[Oe.activeItem];
  2133. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  2134. } else
  2135. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  2136. pe("load")
  2137. }
  2138. function X(e, t, a) {
  2139. if (Re && at.released && !a) {
  2140. var n = $(e)
  2141. , i = e > Ce.start && e < Ce.end;
  2142. Le ? (i && (e = Ne[n.centerItem].center),
  2143. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  2144. }
  2145. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  2146. et.start = +new Date,
  2147. et.time = 0,
  2148. et.from = Ce.cur,
  2149. et.to = e,
  2150. et.delta = e - Ce.cur,
  2151. et.tweesing = at.tweese || at.init && !at.slidee,
  2152. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  2153. at.tweese = 0,
  2154. e !== Ce.dest && (Ce.dest = e,
  2155. pe("change"),
  2156. it || Y()),
  2157. K(),
  2158. Q(),
  2159. Z(),
  2160. F()
  2161. }
  2162. function Y() {
  2163. if (ye.initialized) {
  2164. if (!it)
  2165. return it = w(Y),
  2166. void (at.released && pe("moveStart"));
  2167. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  2168. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  2169. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  2170. et.to === Ce.cur ? (Ce.cur = et.to,
  2171. at.tweese = it = 0) : it = w(Y),
  2172. pe("move"),
  2173. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  2174. !it && at.released && pe("moveEnd"),
  2175. j()
  2176. }
  2177. }
  2178. function j() {
  2179. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  2180. xe.cur = d(E(xe.cur), xe.start, xe.end),
  2181. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  2182. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  2183. }
  2184. function F() {
  2185. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  2186. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  2187. pe("activePage", _e.page))
  2188. }
  2189. function M() {
  2190. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  2191. ot = at.init ? w(M) : 0,
  2192. tt.now = +new Date,
  2193. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  2194. X(at.init ? tt.pos : E(tt.pos)),
  2195. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  2196. tt.lastTime = tt.now
  2197. }
  2198. function L(e, t, n) {
  2199. if ("boolean" === i(t) && (n = t,
  2200. t = a),
  2201. t === a)
  2202. X(Ce[e], n);
  2203. else {
  2204. if (Le && "center" !== e)
  2205. return;
  2206. var r = ye.getPos(t);
  2207. r && X(r[e], n, !Le)
  2208. }
  2209. }
  2210. function R(e) {
  2211. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  2212. }
  2213. function U(e) {
  2214. return R(l(e) && 0 > e ? e + Ne.length : e)
  2215. }
  2216. function W(e, t) {
  2217. var a = R(e);
  2218. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2219. qe.eq(a).addClass(ge.activeClass),
  2220. _e.active = Oe.activeItem = a,
  2221. Z(),
  2222. pe("active", a)),
  2223. a)
  2224. }
  2225. function $(e) {
  2226. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  2227. var t = {}
  2228. , a = Me ? 0 : Ie / 2;
  2229. if (!we)
  2230. for (var n = 0, i = Ee.length; i > n; n++) {
  2231. if (e >= Ce.end || n === Ee.length - 1) {
  2232. t.activePage = Ee.length - 1;
  2233. break
  2234. }
  2235. if (e <= Ee[n] + a) {
  2236. t.activePage = n;
  2237. break
  2238. }
  2239. }
  2240. if (Re) {
  2241. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  2242. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  2243. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  2244. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  2245. s = c;
  2246. break
  2247. }
  2248. t.firstItem = l(r) ? r : 0,
  2249. t.centerItem = l(o) ? o : t.firstItem,
  2250. t.lastItem = l(s) ? s : t.centerItem
  2251. }
  2252. return t
  2253. }
  2254. function Q(t) {
  2255. e.extend(Oe, $(t))
  2256. }
  2257. function Z() {
  2258. var e = Ce.dest <= Ce.start
  2259. , t = Ce.dest >= Ce.end
  2260. , a = (e ? 1 : 0) | (t ? 2 : 0);
  2261. if (_e.slideePosState !== a && (_e.slideePosState = a,
  2262. Je.is("button,input") && Je.prop("disabled", e),
  2263. Ke.is("button,input") && Ke.prop("disabled", t),
  2264. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  2265. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  2266. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  2267. Qe.is("button,input") && Qe.prop("disabled", e),
  2268. $e.is("button,input") && $e.prop("disabled", t)),
  2269. Re && null != Oe.activeItem) {
  2270. var n = 0 === Oe.activeItem
  2271. , i = Oe.activeItem >= Ne.length - 1
  2272. , r = (n ? 1 : 0) | (i ? 2 : 0);
  2273. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  2274. Ze.is("button,input") && Ze.prop("disabled", n),
  2275. Ge.is("button,input") && Ge.prop("disabled", i),
  2276. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  2277. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  2278. }
  2279. }
  2280. function G(e, t, a) {
  2281. if (e = U(e),
  2282. t = U(t),
  2283. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  2284. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  2285. var n = t > e ? e : a ? t : t - 1
  2286. , i = e > t ? e : a ? t + 1 : t
  2287. , r = e > t;
  2288. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  2289. H()
  2290. }
  2291. }
  2292. function J(e, t) {
  2293. for (var a = 0, n = Ve[e].length; n > a; a++)
  2294. if (Ve[e][a] === t)
  2295. return a;
  2296. return -1
  2297. }
  2298. function K() {
  2299. at.released && !ye.isPaused && ye.resume()
  2300. }
  2301. function V(e) {
  2302. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  2303. }
  2304. function _() {
  2305. at.history[0] = at.history[1],
  2306. at.history[1] = at.history[2],
  2307. at.history[2] = at.history[3],
  2308. at.history[3] = at.delta
  2309. }
  2310. function ee(e) {
  2311. at.released = 0,
  2312. at.source = e,
  2313. at.slidee = "slidee" === e
  2314. }
  2315. function te(t) {
  2316. var a = "touchstart" === t.type
  2317. , n = t.data.source
  2318. , i = "slidee" === n;
  2319. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  2320. ee(n),
  2321. at.init = 0,
  2322. at.$source = e(t.target),
  2323. at.touch = a,
  2324. at.pointer = a ? t.originalEvent.touches[0] : t,
  2325. at.initX = at.pointer.pageX,
  2326. at.initY = at.pointer.pageY,
  2327. at.initPos = i ? Ce.cur : xe.cur,
  2328. at.start = +new Date,
  2329. at.time = 0,
  2330. at.path = 0,
  2331. at.delta = 0,
  2332. at.locked = 0,
  2333. at.history = [0, 0, 0, 0],
  2334. at.pathToLock = i ? a ? 30 : 10 : 0,
  2335. b.on(a ? z : I, ae),
  2336. ye.pause(1),
  2337. (i ? Pe : Se).addClass(ge.draggedClass),
  2338. pe("moveStart"),
  2339. i && (rt = setInterval(_, 10)))
  2340. }
  2341. function ae(e) {
  2342. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  2343. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  2344. at.pathX = at.pointer.pageX - at.initX,
  2345. at.pathY = at.pointer.pageY - at.initY,
  2346. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  2347. at.delta = ge.horizontal ? at.pathX : at.pathY,
  2348. at.released || !(at.path < 1)) {
  2349. if (!at.init) {
  2350. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  2351. return ne();
  2352. at.init = 1
  2353. }
  2354. r(e),
  2355. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  2356. at.$source.on(B, s)),
  2357. at.released && (ne(),
  2358. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  2359. at.delta += at.swing,
  2360. at.tweese = x(at.swing) > 10)),
  2361. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  2362. }
  2363. }
  2364. function ne() {
  2365. clearInterval(rt),
  2366. at.released = !0,
  2367. b.off(at.touch ? z : I, ae),
  2368. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  2369. setTimeout(function() {
  2370. at.$source.off(B, s)
  2371. }),
  2372. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  2373. ye.resume(1),
  2374. at.init = 0
  2375. }
  2376. function ie(t) {
  2377. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  2378. }
  2379. function re() {
  2380. ye.stop(),
  2381. b.off("mouseup", re)
  2382. }
  2383. function se(e) {
  2384. switch (r(e),
  2385. this) {
  2386. case $e[0]:
  2387. case Qe[0]:
  2388. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  2389. b.on("mouseup", re);
  2390. break;
  2391. case Ze[0]:
  2392. ye.prev();
  2393. break;
  2394. case Ge[0]:
  2395. ye.next();
  2396. break;
  2397. case Je[0]:
  2398. ye.prevPage();
  2399. break;
  2400. case Ke[0]:
  2401. ye.nextPage()
  2402. }
  2403. }
  2404. function oe(e) {
  2405. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2406. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2407. Re ? (p = +new Date,
  2408. nt.last < p - nt.resetTime && (nt.delta = 0),
  2409. nt.last = p,
  2410. nt.delta += nt.curDelta,
  2411. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2412. nt.delta %= 1),
  2413. nt.finalDelta) : nt.curDelta
  2414. }
  2415. function le(e) {
  2416. e.originalEvent[g] = ye;
  2417. var t = +new Date;
  2418. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2419. return void (O = t);
  2420. if (ge.scrollBy && Ce.start !== Ce.end) {
  2421. var a = oe(e.originalEvent);
  2422. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2423. ye.slideBy(ge.scrollBy * a)
  2424. }
  2425. }
  2426. function ce(e) {
  2427. ge.clickBar && e.target === Be[0] && (r(e),
  2428. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2429. }
  2430. function de(e) {
  2431. if (ge.keyboardNavBy)
  2432. switch (e.which) {
  2433. case ge.horizontal ? 37 : 38:
  2434. r(e),
  2435. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2436. break;
  2437. case ge.horizontal ? 39 : 40:
  2438. r(e),
  2439. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2440. }
  2441. }
  2442. function ue(e) {
  2443. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2444. }
  2445. function fe() {
  2446. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2447. }
  2448. function ve(e) {
  2449. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2450. }
  2451. function pe(e, t) {
  2452. if (Ve[e]) {
  2453. for (me = Ve[e].length,
  2454. T.length = 0,
  2455. he = 0; me > he; he++)
  2456. T.push(Ve[e][he]);
  2457. for (he = 0; me > he; he++)
  2458. T[he].call(ye, e, t)
  2459. }
  2460. }
  2461. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2462. start: 0,
  2463. center: 0,
  2464. end: 0,
  2465. cur: 0,
  2466. dest: 0
  2467. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2468. start: 0,
  2469. end: 0,
  2470. cur: 0
  2471. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2472. firstItem: 0,
  2473. lastItem: 0,
  2474. centerItem: 0,
  2475. activeItem: null,
  2476. activePage: 0
  2477. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2478. released: 1
  2479. }, nt = {
  2480. last: 0,
  2481. delta: 0,
  2482. resetTime: 200
  2483. }, it = 0, rt = 0, st = 0, ot = 0;
  2484. we || (t = be[0]),
  2485. ye.initialized = 0,
  2486. ye.frame = t,
  2487. ye.slidee = Pe[0],
  2488. ye.pos = Ce,
  2489. ye.rel = Oe,
  2490. ye.items = Ne,
  2491. ye.pages = Ee,
  2492. ye.isPaused = 0,
  2493. ye.options = ge,
  2494. ye.dragging = at,
  2495. ye.reload = function() {
  2496. H()
  2497. }
  2498. ,
  2499. ye.getPos = function(e) {
  2500. if (Re) {
  2501. var t = R(e);
  2502. return -1 !== t && Ne[t]
  2503. }
  2504. var a = Pe.find(e).eq(0);
  2505. if (a[0]) {
  2506. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2507. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2508. return {
  2509. start: n,
  2510. center: n - Ie / 2 + i / 2,
  2511. end: n - Ie + i,
  2512. size: i
  2513. }
  2514. }
  2515. return !1
  2516. }
  2517. ,
  2518. ye.moveBy = function(e) {
  2519. tt.speed = e,
  2520. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2521. tt.startPos = Ce.cur,
  2522. ee("button"),
  2523. at.init = 1,
  2524. pe("moveStart"),
  2525. y(ot),
  2526. M())
  2527. }
  2528. ,
  2529. ye.stop = function() {
  2530. "button" === at.source && (at.init = 0,
  2531. at.released = 1)
  2532. }
  2533. ,
  2534. ye.prev = function() {
  2535. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2536. }
  2537. ,
  2538. ye.next = function() {
  2539. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2540. }
  2541. ,
  2542. ye.prevPage = function() {
  2543. ye.activatePage(Oe.activePage - 1)
  2544. }
  2545. ,
  2546. ye.nextPage = function() {
  2547. ye.activatePage(Oe.activePage + 1)
  2548. }
  2549. ,
  2550. ye.slideBy = function(e, t) {
  2551. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2552. }
  2553. ,
  2554. ye.slideTo = function(e, t) {
  2555. X(e, t)
  2556. }
  2557. ,
  2558. ye.toStart = function(e, t) {
  2559. L("start", e, t)
  2560. }
  2561. ,
  2562. ye.toEnd = function(e, t) {
  2563. L("end", e, t)
  2564. }
  2565. ,
  2566. ye.toCenter = function(e, t) {
  2567. L("center", e, t)
  2568. }
  2569. ,
  2570. ye.getIndex = R,
  2571. ye.activate = function(e, t) {
  2572. var a = W(e);
  2573. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2574. }
  2575. ,
  2576. ye.activatePage = function(e, t) {
  2577. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2578. }
  2579. ,
  2580. ye.resume = function(e) {
  2581. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2582. st ? st = clearTimeout(st) : pe("resume"),
  2583. st = setTimeout(function() {
  2584. switch (pe("cycle"),
  2585. ge.cycleBy) {
  2586. case "items":
  2587. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2588. break;
  2589. case "pages":
  2590. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2591. }
  2592. }, ge.cycleInterval))
  2593. }
  2594. ,
  2595. ye.pause = function(e) {
  2596. e < ye.isPaused || (ye.isPaused = e || 100,
  2597. st && (st = clearTimeout(st),
  2598. pe("pause")))
  2599. }
  2600. ,
  2601. ye.toggle = function() {
  2602. ye[st ? "pause" : "resume"]()
  2603. }
  2604. ,
  2605. ye.set = function(t, a) {
  2606. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2607. }
  2608. ,
  2609. ye.add = function(t, a) {
  2610. var n = e(t);
  2611. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2612. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2613. H()
  2614. }
  2615. ,
  2616. ye.remove = function(t) {
  2617. if (Re) {
  2618. var a = U(t);
  2619. if (a > -1) {
  2620. qe.eq(a).remove();
  2621. var n = a === Oe.activeItem;
  2622. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2623. H(),
  2624. n && (_e.active = null,
  2625. ye.activate(Oe.activeItem))
  2626. }
  2627. } else
  2628. e(t).remove(),
  2629. H()
  2630. }
  2631. ,
  2632. ye.moveAfter = function(e, t) {
  2633. G(e, t, 1)
  2634. }
  2635. ,
  2636. ye.moveBefore = function(e, t) {
  2637. G(e, t)
  2638. }
  2639. ,
  2640. ye.on = function(e, t) {
  2641. if ("object" === i(e))
  2642. for (var a in e)
  2643. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2644. else if ("function" === i(t))
  2645. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2646. Ve[n[r]] = Ve[n[r]] || [],
  2647. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2648. else if ("array" === i(t))
  2649. for (var o = 0, l = t.length; l > o; o++)
  2650. ye.on(e, t[o])
  2651. }
  2652. ,
  2653. ye.one = function(e, t) {
  2654. function a() {
  2655. t.apply(ye, arguments),
  2656. ye.off(e, a)
  2657. }
  2658. ye.on(e, a)
  2659. }
  2660. ,
  2661. ye.off = function(e, t) {
  2662. if (t instanceof Array)
  2663. for (var a = 0, n = t.length; n > a; a++)
  2664. ye.off(e, t[a]);
  2665. else
  2666. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2667. if (Ve[i[r]] = Ve[i[r]] || [],
  2668. null == t)
  2669. Ve[i[r]].length = 0;
  2670. else {
  2671. var o = J(i[r], t);
  2672. -1 !== o && Ve[i[r]].splice(o, 1)
  2673. }
  2674. }
  2675. ,
  2676. ye.destroy = function() {
  2677. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2678. b.off("keydown", de),
  2679. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2680. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2681. De.empty(),
  2682. we || (be.off("." + g),
  2683. He.restore(),
  2684. Xe.restore(),
  2685. Ye.restore(),
  2686. je.restore(),
  2687. e.removeData(t, g)),
  2688. Ne.length = Ee.length = 0,
  2689. _e = {},
  2690. ye.initialized = 0,
  2691. ye
  2692. }
  2693. ,
  2694. ye.init = function() {
  2695. if (!ye.initialized) {
  2696. ye.on(m);
  2697. var e = ["overflow", "position"]
  2698. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2699. He.save.apply(He, e),
  2700. Ye.save.apply(Ye, e),
  2701. Xe.save.apply(Xe, t),
  2702. je.save.apply(je, t);
  2703. var a = Se;
  2704. return we || (a = a.add(Pe),
  2705. be.css("overflow", "hidden"),
  2706. f || "static" !== be.css("position") || be.css("position", "relative")),
  2707. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2708. a.css({
  2709. position: "absolute"
  2710. })),
  2711. ge.forward && $e.on(S, se),
  2712. ge.backward && Qe.on(S, se),
  2713. ge.prev && Ze.on(B, se),
  2714. ge.next && Ge.on(B, se),
  2715. ge.prevPage && Je.on(B, se),
  2716. ge.nextPage && Ke.on(B, se),
  2717. Ue.on(C, le),
  2718. Be[0] && Be.on(B, ce),
  2719. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2720. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2721. We.on(P, {
  2722. source: "slidee"
  2723. }, te),
  2724. Se && Se.on(P, {
  2725. source: "handle"
  2726. }, te),
  2727. b.on("keydown", de),
  2728. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2729. be.on("scroll." + g, o)),
  2730. ye.initialized = 1,
  2731. H(!0),
  2732. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2733. ye
  2734. }
  2735. }
  2736. }
  2737. function i(e) {
  2738. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2739. }
  2740. function r(e, t) {
  2741. e.preventDefault(),
  2742. t && e.stopPropagation()
  2743. }
  2744. function s(t) {
  2745. r(t, 1),
  2746. e(this).off(t.type, s)
  2747. }
  2748. function o() {
  2749. this.scrollLeft = 0,
  2750. this.scrollTop = 0
  2751. }
  2752. function l(e) {
  2753. return !isNaN(parseFloat(e)) && isFinite(e)
  2754. }
  2755. function c(e, t) {
  2756. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2757. }
  2758. function d(e, t, a) {
  2759. return t > e ? t : e > a ? a : e
  2760. }
  2761. function u(e) {
  2762. var t = {};
  2763. return t.style = {},
  2764. t.save = function() {
  2765. if (e && e.nodeType) {
  2766. for (var a = 0; a < arguments.length; a++)
  2767. t.style[arguments[a]] = e.style[arguments[a]];
  2768. return t
  2769. }
  2770. }
  2771. ,
  2772. t.restore = function() {
  2773. if (e && e.nodeType) {
  2774. for (var a in t.style)
  2775. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2776. return t
  2777. }
  2778. }
  2779. ,
  2780. t
  2781. }
  2782. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2783. b.on(C, function(e) {
  2784. var t = e.originalEvent[g]
  2785. , a = +new Date;
  2786. (!t || t.options.scrollHijack < a - O) && (O = a)
  2787. }),
  2788. function(e) {
  2789. function t(e) {
  2790. var t = (new Date).getTime()
  2791. , n = Math.max(0, 16 - (t - a))
  2792. , i = setTimeout(e, n);
  2793. return a = t,
  2794. i
  2795. }
  2796. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2797. var a = (new Date).getTime()
  2798. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2799. y = function(t) {
  2800. n.call(e, t)
  2801. }
  2802. }(window),
  2803. function() {
  2804. function e(e) {
  2805. for (var n = 0, i = t.length; i > n; n++) {
  2806. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2807. if (null != a.style[r])
  2808. return r
  2809. }
  2810. }
  2811. var t = ["", "webkit", "moz", "ms", "o"]
  2812. , a = document.createElement("div");
  2813. f = e("transform"),
  2814. v = e("perspective") ? "translateZ(0) " : ""
  2815. }(),
  2816. t[m] = n,
  2817. e.fn[h] = function(t, a) {
  2818. var r, s;
  2819. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2820. s = Array.prototype.slice.call(arguments, 1)),
  2821. t = {}),
  2822. this.each(function(i, o) {
  2823. var l = e.data(o, g);
  2824. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2825. })
  2826. }
  2827. ,
  2828. n.defaults = {
  2829. slidee: null,
  2830. horizontal: !1,
  2831. itemNav: null,
  2832. itemSelector: null,
  2833. smart: !1,
  2834. activateOn: null,
  2835. activateMiddle: !1,
  2836. scrollSource: null,
  2837. scrollBy: 0,
  2838. scrollHijack: 300,
  2839. scrollTrap: !1,
  2840. dragSource: null,
  2841. mouseDragging: !1,
  2842. touchDragging: !1,
  2843. releaseSwing: !1,
  2844. swingSpeed: .2,
  2845. elasticBounds: !1,
  2846. interactive: null,
  2847. scrollBar: null,
  2848. dragHandle: !1,
  2849. dynamicHandle: !1,
  2850. minHandleSize: 50,
  2851. clickBar: !1,
  2852. syncSpeed: .5,
  2853. pagesBar: null,
  2854. activatePageOn: null,
  2855. pageBuilder: function(e) {
  2856. return "<li>" + (e + 1) + "</li>"
  2857. },
  2858. forward: null,
  2859. backward: null,
  2860. prev: null,
  2861. next: null,
  2862. prevPage: null,
  2863. nextPage: null,
  2864. cycleBy: null,
  2865. cycleInterval: 5e3,
  2866. pauseOnHover: !1,
  2867. startPaused: !1,
  2868. moveBy: 300,
  2869. speed: 0,
  2870. easing: "swing",
  2871. startAt: null,
  2872. keyboardNavBy: null,
  2873. draggedClass: "dragged",
  2874. activeClass: "active",
  2875. disabledClass: "disabled"
  2876. }
  2877. }(jQuery, window);
  2878. !function e(t, i, n) {
  2879. function r(a, s) {
  2880. if (!i[a]) {
  2881. if (!t[a]) {
  2882. var l = "function" == typeof require && require;
  2883. if (!s && l)
  2884. return l(a, !0);
  2885. if (o)
  2886. return o(a, !0);
  2887. var c = new Error("Cannot find module '" + a + "'");
  2888. throw c.code = "MODULE_NOT_FOUND",
  2889. c
  2890. }
  2891. var h = i[a] = {
  2892. exports: {}
  2893. };
  2894. t[a][0].call(h.exports, function(e) {
  2895. var i = t[a][1][e];
  2896. return r(i ? i : e)
  2897. }, h, h.exports, e, t, i, n)
  2898. }
  2899. return i[a].exports
  2900. }
  2901. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2902. r(n[a]);
  2903. return r
  2904. }({
  2905. 1: [function(e, t, i) {
  2906. (function(i) {
  2907. "use strict";
  2908. function n(e) {
  2909. this.player = null,
  2910. this.director = null,
  2911. this.modelManager = null,
  2912. this.container = null,
  2913. this.tagManager = null,
  2914. this.fadeInSpeed = e,
  2915. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2916. }
  2917. var r = e("three")
  2918. , o = e("./util/logger")
  2919. , a = (e("./util/common"),
  2920. e("./enum/PlayerEvents"))
  2921. , s = e("./enum/DirectorEvents")
  2922. , l = e("./settings")
  2923. , c = e("./enum/Viewmode")
  2924. , h = (e("./enum/WarpStyle"),
  2925. e("./enum/BlackoutStyle"),
  2926. e("./enum/ModelManagerEvents"))
  2927. , u = e("./enum/tagEvents")
  2928. , d = e("./util/transitions")
  2929. , p = e("./util/lerp")
  2930. , f = new o(i);
  2931. window.THREE = r;
  2932. n.prototype.init = function(e, t, i, n, r) {
  2933. window.app = this;
  2934. this.player = t,
  2935. this.director = e,
  2936. this.modelManager = i,
  2937. this.tagManager = n,
  2938. this.container = r,
  2939. this.updateModel(),
  2940. this.bindEvents()
  2941. }
  2942. ,
  2943. n.prototype.bindEvents = function() {
  2944. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2945. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2946. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2947. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2948. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2949. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2950. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2951. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2952. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2953. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2954. }
  2955. ,
  2956. n.prototype.updateModel = function() {
  2957. //模型this.model
  2958. this.model = this.modelManager.getActiveModel()
  2959. }
  2960. ,
  2961. n.prototype.handleWarpStarted = function() {
  2962. this.hidePlayerReticule()
  2963. }
  2964. ,
  2965. n.prototype.ontagActivated = function() {
  2966. this.hidePlayerReticule()
  2967. }
  2968. ,
  2969. n.prototype.onNavigationTotag = function() {
  2970. this.hidePlayerReticule()
  2971. }
  2972. ,
  2973. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2974. var n = this.modelManager.getActiveModel()
  2975. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2976. n.fadePanoMarkers(r),
  2977. n.setMode(t)
  2978. }
  2979. ,
  2980. n.prototype.handlePlayerModeChanged = function(e, t) {
  2981. var i = this.modelManager.getActiveModel()
  2982. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2983. i.setSide(n),
  2984. i.setMode(t)
  2985. }
  2986. ,
  2987. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2988. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2989. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2990. }
  2991. ,
  2992. n.prototype.handleActionInterruption = function() {}
  2993. ,
  2994. n.prototype.handleStartInside = function(e) {
  2995. var t = l[this.player.mode]
  2996. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2997. this.fadeIn(this.fadeInSpeed),
  2998. this.model.alpha = 0,
  2999. this.model.skybox.material.uniforms.opacity.value = 1,
  3000. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  3001. var n = this.player.reticule;
  3002. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  3003. }
  3004. ,
  3005. n.prototype.handleStartOutside = function(e) {
  3006. this.fadeIn(e)
  3007. }
  3008. ,
  3009. n.prototype.fadeIn = function(e) {
  3010. null !== e && void 0 !== e || (e = 2e3,
  3011. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  3012. $(this.container).fadeIn(e)
  3013. }
  3014. ,
  3015. n.prototype.hidePlayerReticule = function() {
  3016. this.player.reticule.hide()
  3017. }
  3018. ,
  3019. t.exports = n
  3020. }
  3021. ).call(this, "/js/DisplayController.js")
  3022. }
  3023. , {
  3024. "./enum/BlackoutStyle": 18,
  3025. "./enum/DirectorEvents": 23,
  3026. "./enum/tagEvents": 32,
  3027. "./enum/ModelManagerEvents": 33,
  3028. "./enum/PlayerEvents": 40,
  3029. "./enum/Viewmode": 51,
  3030. "./enum/WarpStyle": 52,
  3031. "./settings": 166,
  3032. "./util/common": 185,
  3033. "./util/lerp": 188,
  3034. "./util/logger": 189,
  3035. "./util/transitions": 195,
  3036. three: 217
  3037. }],
  3038. 2: [function(e, t, i) {
  3039. "use strict";
  3040. function n() {
  3041. this.baseStartTime = performance.timing.navigationStart,
  3042. this.loadingStartTime = null,
  3043. this.waitingStartTime = null,
  3044. this.appReadyTime = null
  3045. }
  3046. n.prototype.setBaseStartTime = function(e) {
  3047. this.baseStartTime = e || Date.now()
  3048. }
  3049. ,
  3050. n.prototype.setWaitingStartTime = function(e) {
  3051. this.waitingStartTime = e || Date.now()
  3052. }
  3053. ,
  3054. n.prototype.setLoadingStartTime = function(e) {
  3055. this.loadingStartTime = e || Date.now()
  3056. }
  3057. ,
  3058. n.prototype.setAppReadyTime = function(e) {
  3059. this.appReadyTime = e || Date.now()
  3060. }
  3061. ,
  3062. n.prototype.calcFullLoadingTime = function() {
  3063. var e = this.appReadyTime - this.baseStartTime;
  3064. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  3065. e
  3066. }
  3067. ,
  3068. t.exports = n
  3069. }
  3070. , {}],
  3071. 3: [function(e, t, i) {
  3072. (function(i) {
  3073. "use strict";
  3074. function n() {
  3075. return 100 * Math.random()
  3076. }
  3077. var r = e("./util/logger")
  3078. , o = e("./util/browser")
  3079. , a = new r(i)
  3080. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  3081. initialized: !1,
  3082. init: function(e, t) {
  3083. if (t = t || {},
  3084. !this.initialized) {
  3085. this.initialized = !0,
  3086. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  3087. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  3088. for (var i in e) {
  3089. var r = i.match("^sc_tilegen_([0-9]+)$");
  3090. r && (s.tilegen = n() < parseInt(r[1]));
  3091. var l = i.match("^sc_imgopt_([0-9]+)$");
  3092. l && (s.imgopt = n() < parseInt(l[1]))
  3093. }
  3094. for (var c in t)
  3095. s[c] = t[c],
  3096. a.debug("A/B override:", c, s[c])
  3097. }
  3098. },
  3099. changeIfTileGenerating: function(e) {
  3100. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  3101. e += ""),
  3102. e
  3103. },
  3104. changeIfImageOptimzing: function(e) {
  3105. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  3106. e += ""),
  3107. e
  3108. },
  3109. tilegen: !1,
  3110. imgopt: !1
  3111. };
  3112. t.exports = s
  3113. }
  3114. ).call(this, "/js/ab.js")
  3115. }
  3116. , {
  3117. "./util/browser": 182,
  3118. "./util/logger": 189
  3119. }],
  3120. 4: [function(e, t, i) {
  3121. (function(i) {
  3122. "use strict";
  3123. function n() {
  3124. return {
  3125. addons: [{
  3126. name: "keen:ua_parser",
  3127. input: {
  3128. ua_string: "user_agent"
  3129. },
  3130. output: "parsed_user_agent"
  3131. }]
  3132. }
  3133. }
  3134. function r(e, t, i, n) {
  3135. function r(t) {
  3136. l[t.sid] = !0;
  3137. var i = t.billboard.media && t.billboard.media.type
  3138. , n = {
  3139. tag_id: t.sid,
  3140. tags_visited: Object.keys(l).length,
  3141. tag_count: Object.keys(e.tags).length,
  3142. tag_view_count: ++E,
  3143. has_media: !!i
  3144. };
  3145. i && (n.media_type = i),
  3146. u("tag_opened", n)
  3147. }
  3148. var l = {}
  3149. , h = Date.now() - N
  3150. , f = null;
  3151. n && (f = Date.now() - window.navigationStart);
  3152. var g;
  3153. try {
  3154. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  3155. } catch (e) {
  3156. g = !1
  3157. }
  3158. var v, A = e.supportsVR;
  3159. A || (v = "VR disabled at the model/account level",
  3160. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  3161. u("model_loaded", {
  3162. duration: h,
  3163. duration_from_navigation_start: f,
  3164. has_hlr: g,
  3165. has_vr: A,
  3166. vr_reason: v
  3167. });
  3168. var I = 0;
  3169. e.panos.forEach(function(e) {
  3170. e.on("enter", function() {
  3171. c("pano_viewed", {
  3172. pano_id: e.id,
  3173. pano_view_count: ++I,
  3174. alignment_type: e.alignmentType,
  3175. interaction_source: O,
  3176. navigation_source: p
  3177. })
  3178. })
  3179. });
  3180. var E = 0;
  3181. for (var T in e.tags)
  3182. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  3183. t.on("tour_auto", function(e) {
  3184. p = "tour_" + e
  3185. }),
  3186. t.on("tour_manual", function(e) {
  3187. O = "gui-" + e,
  3188. p = "tour_manual"
  3189. }),
  3190. i.on(C.InteractionKey, function() {
  3191. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  3192. }),
  3193. i.on(C.InteractionDirect, function() {
  3194. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  3195. }),
  3196. o(t),
  3197. a(),
  3198. s()
  3199. }
  3200. function o(e) {
  3201. I.on(T.OPENED, function() {
  3202. c("showcase_share_intent", {
  3203. pano_id: e.currentPano && e.currentPano.id
  3204. })
  3205. }),
  3206. I.on(T.LINK_CLICKED, function(t) {
  3207. c("showcase_share_action", {
  3208. channel: t.channel,
  3209. pano_id: e.currentPano && e.currentPano.id
  3210. })
  3211. }),
  3212. E.on(x.ORIGIN_LINK_CLICKED, function() {
  3213. c("showcase_share_origin_link_clicked")
  3214. })
  3215. }
  3216. function a() {}
  3217. function s() {
  3218. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  3219. gui_action: "click_vr_button"
  3220. })),
  3221. b.on(S.LAUNCH, function(e) {
  3222. c("showcase_gui", {
  3223. gui_action: "launch_vr",
  3224. vr_platform: e.vr_platform,
  3225. vr_app: e.vr_app
  3226. })
  3227. }),
  3228. b.on(S.PREV, c.bind(this, "showcase_gui", {
  3229. gui_action: "vr_modal_prev"
  3230. })),
  3231. b.on(S.NEXT, function(e) {
  3232. c("showcase_gui", {
  3233. gui_action: e.nextAction
  3234. })
  3235. }),
  3236. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  3237. gui_action: "vr_modal_close"
  3238. })),
  3239. b.on(S.falseICECHOSEN, function(e) {
  3240. c("showcase_gui", {
  3241. gui_action: e.name + " "
  3242. })
  3243. }),
  3244. b.on(S.STORE, function(e) {
  3245. c("showcase_gui", {
  3246. gui_action: "launch_store",
  3247. store: e
  3248. })
  3249. })
  3250. }
  3251. function l(e, t) {
  3252. if (f)
  3253. try {
  3254. f.addEvent(e, v.extendObject({
  3255. host: window.location.host,
  3256. keen: n(),
  3257. user_agent: "${keen.user_agent}",
  3258. referrer: {
  3259. url: v.normalizeUrl(document.referrer),
  3260. domain: v.domainFromUrl(document.referrer),
  3261. url_original: document.referrer
  3262. },
  3263. embedded: m.inIframe(),
  3264. is_mobile: m.isMobile(),
  3265. version: "2.25.6-0-gd87e5b1"
  3266. }, t))
  3267. } catch (e) {
  3268. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  3269. }
  3270. }
  3271. function c(e, t) {
  3272. if (t = t || {},
  3273. L)
  3274. try {
  3275. window.analytics.track(e, v.extendObject(t, B), {
  3276. context: {
  3277. app: {
  3278. name: "showcase",
  3279. version: "2.25.6-0-gd87e5b1"
  3280. },
  3281. screen: {
  3282. width: window.screen.width,
  3283. height: window.screen.height,
  3284. density: window.devicePixelRatio
  3285. }
  3286. }
  3287. })
  3288. } catch (t) {
  3289. console.warn("Failed to send data to segment for " + e)
  3290. }
  3291. }
  3292. function h(e, t) {
  3293. if (t = t || {},
  3294. navigator.sendBeacon && L)
  3295. try {
  3296. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  3297. event: e,
  3298. anonymousId: window.analytics.user().anonymousId(),
  3299. properties: v.extendObject(t, B),
  3300. writeKey: L,
  3301. sentAt: Date.now(),
  3302. type: "track",
  3303. context: {
  3304. userAgent: m.userAgent(),
  3305. library: {
  3306. name: "showcase-beacon",
  3307. version: "2.25.6-0-gd87e5b1"
  3308. },
  3309. app: {
  3310. name: "showcase",
  3311. version: "2.25.6-0-gd87e5b1"
  3312. }
  3313. }
  3314. }))
  3315. } catch (e) {
  3316. console.warn("Failed to send async segment request")
  3317. }
  3318. }
  3319. function u(e, t) {
  3320. t = t || {},
  3321. c(e, t)
  3322. }
  3323. function d(e, t) {
  3324. O = e === C.InteractionGui ? "gui-" + t : e,
  3325. p = "self_guided"
  3326. }
  3327. var p, f, g = (e("three"),
  3328. e("./util/ajax"),
  3329. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  3330. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  3331. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  3332. t.exports = {
  3333. report: function(e, t, i, n) {
  3334. l("Session starts", {
  3335. model: e,
  3336. status: t,
  3337. loadtime: Date.now() - (N || Date.now()),
  3338. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  3339. autoplay: i,
  3340. quickstart: n,
  3341. ab_tilegen: g.tilegen,
  3342. ab_imgopt: g.imgopt
  3343. })
  3344. },
  3345. impression: function(e) {
  3346. e = e || {};
  3347. var t = void 0 === e.isVisible || e.isVisible
  3348. , i = (void 0 !== e.immediate && e.immediate,
  3349. window.location.search.substr(1).split("&"));
  3350. u("impression", {
  3351. visible: t,
  3352. url_params: i
  3353. })
  3354. },
  3355. initKeen: function(e) {
  3356. return e.token && e.appId ? void (f = new Keen({
  3357. projectId: e.appId,
  3358. writeKey: e.token,
  3359. readKey: "",
  3360. requestType: "xhr"
  3361. })) : void P.warn("no keen token/appId")
  3362. },
  3363. initSegment: function(e) {
  3364. return e.token ? (L = e.token,
  3365. window.analytics.load(e.token),
  3366. B = {
  3367. model_id: e.model,
  3368. start_source: e.startSource,
  3369. autoplay: e.autoplay,
  3370. quickstart: e.quickstart,
  3371. language_tag: A.languageTag,
  3372. is_mobile: m.isMobile(),
  3373. iframe: m.inIframe(),
  3374. aspect_ratio: m.aspectRatio(),
  3375. session_id: F,
  3376. window: {
  3377. width: $("#player").width(),
  3378. height: $("#player").height()
  3379. },
  3380. platform: {
  3381. browser: {
  3382. name: $.ua.browser.name,
  3383. major: $.ua.browser.major,
  3384. version: $.ua.browser.version
  3385. },
  3386. os: {
  3387. name: $.ua.os.name,
  3388. version: $.ua.os.version
  3389. },
  3390. device: {
  3391. vendor: $.ua.device.vendor,
  3392. model: $.ua.device.model,
  3393. type: $.ua.device.type
  3394. }
  3395. }
  3396. },
  3397. D = Math.random() < A.analytics.sessionTrackingRate,
  3398. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  3399. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  3400. },
  3401. sessionStart: function(e) {
  3402. P.debug("analytics user_session_start"),
  3403. c("session_started"),
  3404. N = Date.now(),
  3405. window.addEventListener("unload", function() {
  3406. h("session_ended", {
  3407. duration: Date.now() - N
  3408. })
  3409. })
  3410. },
  3411. modelLoaded: function(e, t, i, n) {
  3412. r(e, t, i, n)
  3413. },
  3414. loadComplete: function(e) {
  3415. var t = {
  3416. time_to_app_start: e
  3417. };
  3418. c("load_times", t)
  3419. },
  3420. track: function(e, t) {
  3421. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3422. c(e, t))
  3423. },
  3424. trackAlways: function(e, t) {
  3425. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3426. c(e, t)
  3427. },
  3428. getSessionId: function() {
  3429. return F
  3430. },
  3431. updateInteraction: d
  3432. }
  3433. }
  3434. ).call(this, "/js/analytics.js")
  3435. }
  3436. , {
  3437. "./ab": 3,
  3438. "./enum/ControlEvents": 21,
  3439. "./enum/PlayerEvents": 40,
  3440. "./enum/VROption": 47,
  3441. "./enum/VRPlatforms": 49,
  3442. "./enum/Viewmode": 51,
  3443. "./gui/sharing/ShareEvents": 76,
  3444. "./gui/sharing/modal": 77,
  3445. "./gui/title/TitleEvents": 80,
  3446. "./gui/title/titleBar": 82,
  3447. "./gui/vr/vrEvent": 85,
  3448. "./gui/vr/vrModal": 87,
  3449. "./localization/localize": 108,
  3450. "./tag/Billboard/BillboardEvent": 120,
  3451. "./settings": 166,
  3452. "./util/ajax": 181,
  3453. "./util/browser": 182,
  3454. "./util/common": 185,
  3455. "./util/logger": 189,
  3456. three: 217
  3457. }],
  3458. 5: [function(e, t, i) {
  3459. "use strict";
  3460. function n() {
  3461. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3462. this.controls = null
  3463. }
  3464. var r = e("three")
  3465. , o = e("../constants")
  3466. , a = e("../util/cameraLight");
  3467. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3468. n.prototype.updateAspect = function(e) {
  3469. this.aspect = e,
  3470. this.updateProjectionMatrix()
  3471. }
  3472. ,
  3473. t.exports = n
  3474. }
  3475. , {
  3476. "../constants": 8,
  3477. "../util/cameraLight": 184,
  3478. three: 217
  3479. }],
  3480. 6: [function(e, t, i) {
  3481. "use strict";
  3482. function n() {
  3483. var e = $("#player").width() / $("#player").height();
  3484. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3485. this.controls = null,
  3486. this.updateAspect(e)
  3487. }
  3488. var r = e("three")
  3489. , o = e("../constants");
  3490. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3491. n.prototype.updateAspect = function(e) {
  3492. this.aspect = e,
  3493. this.top = o.orthoBase / e,
  3494. this.bottom = -o.orthoBase / e,
  3495. this.updateProjectionMatrix()
  3496. }
  3497. ,
  3498. t.exports = n
  3499. }
  3500. , {
  3501. "../constants": 8,
  3502. three: 217
  3503. }],
  3504. 7: [function(e, t, i) {
  3505. "use strict";
  3506. function n() {
  3507. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3508. this.controls = null
  3509. }
  3510. var r = e("three")
  3511. , o = e("../settings")
  3512. , a = e("../util/cameraLight");
  3513. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3514. n.prototype.updateAspect = function(e) {
  3515. this.aspect = e,
  3516. this.updateProjectionMatrix()
  3517. }
  3518. ,
  3519. t.exports = n
  3520. }
  3521. , {
  3522. "../settings": 166,
  3523. "../util/cameraLight": 184,
  3524. three: 217
  3525. }],
  3526. 8: [function(e, t, i) {
  3527. "use strict";
  3528. t.exports = {
  3529. signedUrlDefaultExpireTime: 24e4,
  3530. signedUrlCheckInterval: 1e4,
  3531. signedUrlRefreshBuffer: 15e3,
  3532. dollhouseFOV: 70,
  3533. dollhouseNear: 1,
  3534. dollhouseFar: 5e3,
  3535. insideFOV: 70,
  3536. insideFOVMax: 120,
  3537. insideNear: .1,
  3538. insideFar: 5e3,
  3539. insideLookSpeed: .12,
  3540. insideLookLimitUp: 40,
  3541. insideLookLimitDown: -40,
  3542. orthoNear: 1,
  3543. orthoFar: 5e3,
  3544. orthoBase: 10,
  3545. narrowLandscapeHeight: 290,
  3546. reallyNarrowLandscapeHeight: 250,
  3547. visionTilingStartDate: new Date("8/26/2016"),
  3548. visionTilingStartVersion: "1.1.407.13667",
  3549. windowHeightHighQualityThreshold: 900,
  3550. tourStepDelayDefault: 3500,
  3551. tourStepDelaySlideShow: 5e3,
  3552. workshopApsect: 9 / 16,
  3553. highQualityMaxZoom: 2,
  3554. ultraHighQualityMaxZoom: 3
  3555. }
  3556. }
  3557. , {}],
  3558. 9: [function(e, t, i) {
  3559. "use strict";
  3560. function n() {
  3561. this.activeControl = null,
  3562. this.controls = {},
  3563. this.cameras = {}
  3564. }
  3565. var r = e("./PanoramaControls")
  3566. , o = e("./DollhouseControls")
  3567. , a = e("./FloorplanControls")
  3568. , s = e("../cameras/PanoramaCamera")
  3569. , l = e("../cameras/DollhouseCamera")
  3570. , c = e("../cameras/FloorplanCamera")
  3571. , h = e("events").EventEmitter
  3572. , u = e("../enum/ControlEvents")
  3573. , d = e("../enum/ModelManagerEvents")
  3574. , p = e("../enum/Viewmode")
  3575. , f = e("../settings");
  3576. n.prototype = Object.create(h.prototype),
  3577. n.prototype.init = function(e, t) {
  3578. this.setUpControls(),
  3579. this.bindEvents(e, t)
  3580. }
  3581. ,
  3582. n.prototype.activateControls = function(e) {
  3583. this.activeControl && (this.activeControl.reset(),
  3584. this.activeControl.enabled = !1),
  3585. this.controls[e] && (this.controls[e].enabled = !0),
  3586. this.activeControl = this.controls[e]
  3587. }
  3588. ,
  3589. n.prototype.setUpControls = function() {
  3590. var e = {}
  3591. , t = {}
  3592. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3593. , n = [s, l, c]
  3594. , h = [r, o, a];
  3595. i.forEach(function(i, r) {
  3596. e[i] = new n[r],
  3597. t[i] = new h[r](e[i]),
  3598. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3599. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3600. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3601. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3602. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3603. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3604. }
  3605. .bind(this)),
  3606. this.controls = t,
  3607. this.cameras = e
  3608. }
  3609. ,
  3610. n.prototype.bindEvents = function(e, t) {
  3611. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3612. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3613. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3614. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3615. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3616. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3617. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3618. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3619. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3620. e.addEventListener("contextmenu", function(e) {
  3621. e.preventDefault()
  3622. }),
  3623. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3624. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3625. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3626. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3627. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3628. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3629. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3630. t.on(d.ActiveModelChanged, function(e) {
  3631. this.setModelForControls(e.model)
  3632. }
  3633. .bind(this))
  3634. }
  3635. ,
  3636. n.prototype.setModelForControls = function(e) {
  3637. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3638. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3639. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3640. this.controls[e].setBounds(t)
  3641. }
  3642. .bind(this))
  3643. }
  3644. ,
  3645. n.prototype.onMouseDown = function(e) {
  3646. e.preventDefault(),
  3647. this.activeControl && this.activeControl.onMouseDown(e)
  3648. }
  3649. ,
  3650. n.prototype.onMouseMove = function(e) {
  3651. e.preventDefault(),
  3652. this.activeControl && this.activeControl.onMouseMove(e)
  3653. }
  3654. ,
  3655. n.prototype.onMouseUp = function(e) {
  3656. e.preventDefault(),
  3657. this.activeControl && this.activeControl.onMouseUp(e)
  3658. }
  3659. ,
  3660. n.prototype.onMouseOver = function(e) {
  3661. e.preventDefault(),
  3662. this.activeControl && this.activeControl.onMouseOver(e)
  3663. }
  3664. ,
  3665. n.prototype.onMouseWheel = function(e) {
  3666. e.preventDefault(),
  3667. this.activeControl && this.activeControl.onMouseWheel(e)
  3668. }
  3669. ,
  3670. n.prototype.onTouchStart = function(e) {
  3671. e.preventDefault(),
  3672. this.activeControl && this.activeControl.onTouchStart(e);
  3673. var hotList = $('#hotListWrap')[0];
  3674. hotList.classList.remove('hotListActive');
  3675. $('#hotListContent ul .active').removeClass('active');
  3676. //$('#hotList')[0].classList.remove('active')
  3677. }
  3678. ,
  3679. n.prototype.onTouchMove = function(e) {
  3680. e.preventDefault(),
  3681. this.activeControl && this.activeControl.onTouchMove(e)
  3682. }
  3683. ,
  3684. n.prototype.onTouchEnd = function(e) {
  3685. e.preventDefault(),
  3686. this.activeControl && this.activeControl.onTouchEnd(e)
  3687. }
  3688. ,
  3689. n.prototype.onPointerDown = function(e) {
  3690. if (e.preventDefault(),
  3691. this.activeControl)
  3692. switch (e.pointerType) {
  3693. case "mouse":
  3694. this.activeControl.onMouseDown(e);
  3695. break;
  3696. default:
  3697. this.activeControl.onPointerDown(e)
  3698. }
  3699. }
  3700. ,
  3701. n.prototype.onPointerMove = function(e) {
  3702. if (e.preventDefault(),
  3703. this.activeControl)
  3704. switch (e.pointerType) {
  3705. case "mouse":
  3706. this.activeControl.onMouseMove(e);
  3707. break;
  3708. default:
  3709. this.activeControl.onPointerMove(e)
  3710. }
  3711. }
  3712. ,
  3713. n.prototype.onPointerUp = function(e) {
  3714. if (e.preventDefault(),
  3715. this.activeControl)
  3716. switch (e.pointerType) {
  3717. case "mouse":
  3718. this.activeControl.onMouseUp(e);
  3719. break;
  3720. default:
  3721. this.activeControl.onPointerUp(e)
  3722. }
  3723. }
  3724. ,
  3725. n.prototype.onPointerCancel = function(e) {
  3726. e.preventDefault(),
  3727. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3728. }
  3729. ,
  3730. n.prototype.onKeyDown = function(e) {
  3731. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3732. this.activeControl && this.activeControl.onKeyDown(e))
  3733. }
  3734. ,
  3735. n.prototype.onKeyUp = function(e) {
  3736. e.preventDefault(),
  3737. this.activeControl && this.activeControl.onKeyUp(e)
  3738. }
  3739. ,
  3740. t.exports = n
  3741. }
  3742. , {
  3743. "../cameras/DollhouseCamera": 5,
  3744. "../cameras/FloorplanCamera": 6,
  3745. "../cameras/PanoramaCamera": 7,
  3746. "../enum/ControlEvents": 21,
  3747. "../enum/ModelManagerEvents": 33,
  3748. "../enum/Viewmode": 51,
  3749. "../settings": 166,
  3750. "./DollhouseControls": 10,
  3751. "./FloorplanControls": 11,
  3752. "./PanoramaControls": 13,
  3753. events: 202
  3754. }],
  3755. 10: [function(e, t, i) {
  3756. "use strict";
  3757. function n(e) {
  3758. a.call(this, e),
  3759. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3760. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3761. this.minDistance = o.dollhouseDefault.minDistance,
  3762. this.maxDistance = o.dollhouseDefault.maxDistance,
  3763. this.adjustedMinDistance = this.minDistance,
  3764. this.adjustedMaxDistance = this.maxDistance
  3765. }
  3766. var r = e("three")
  3767. , o = e("../settings")
  3768. , a = e("./OutsideControls");
  3769. n.prototype = Object.create(a.prototype),
  3770. n.prototype.pan = function(e, t) {
  3771. this.camera.updateMatrix();
  3772. var i = this.camera.position.clone().sub(this.target).length();
  3773. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3774. this.panLeft(2 * e * i / $("#player").height()),
  3775. this.panUp(-2 * t * i / $("#player").height())
  3776. }
  3777. ,
  3778. n.prototype.updateZoom = function() {
  3779. var e = this.offset.length();
  3780. return e * this.scale
  3781. }
  3782. ,
  3783. n.prototype.setZoomBounds = function(e) {
  3784. var t = e.min.distanceTo(e.max);
  3785. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3786. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3787. this.minDistance = this.adjustedMinDistance,
  3788. this.maxDistance = this.adjustedMaxDistance
  3789. }
  3790. ,
  3791. n.prototype.resetRanges = function(e, t) {
  3792. e ? (this.minDistance = Math.min(e, this.minDistance),
  3793. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3794. this.maxDistance = this.adjustedMaxDistance),
  3795. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3796. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3797. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3798. }
  3799. ,
  3800. n.prototype.toJSON = function() {
  3801. return a.prototype.toJSON.call(this)
  3802. }
  3803. ,
  3804. t.exports = n
  3805. }
  3806. , {
  3807. "../settings": 166,
  3808. "./OutsideControls": 12,
  3809. three: 217
  3810. }],
  3811. 11: [function(e, t, i) {
  3812. "use strict";
  3813. function n(e) {
  3814. a.call(this, e),
  3815. this.minDistance = 15,
  3816. this.maxDistance = 50,
  3817. this.noRotateUpDown = !0,
  3818. this.minPolarAngle = 0,
  3819. this.maxPolarAngle = 0,
  3820. this.mouseActions[l.LEFT] = s.PAN,
  3821. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3822. this.mouseActions[l.RIGHT] = s.ROTATE,
  3823. this.touchActions[1] = s.PAN,
  3824. this.touchActions[2] = s.ROTATE_DOLLY,
  3825. this.absoluteScale = 1,
  3826. this.currentScale = 1
  3827. }
  3828. var r = e("three")
  3829. , o = e("../settings")
  3830. , a = e("./OutsideControls")
  3831. , s = e("../enum/ControlActions")
  3832. , l = e("../enum/MouseButton")
  3833. , c = e("../util/math")
  3834. , h = e("../util/browser");
  3835. n.prototype = Object.create(a.prototype),
  3836. n.prototype.zoomToContain = function(e) {
  3837. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3838. this.currentScale = this.absoluteScale
  3839. }
  3840. ,
  3841. n.prototype.getDefaultAbsoluteScale = function(modelSize) {
  3842. var t = Math.max(modelSize.x, modelSize.z)
  3843. , i = Math.min(modelSize.x, modelSize.z)
  3844. , n = Math.max(t, i * this.camera.aspect)
  3845. , r = Math.max(i, t * this.camera.aspect);
  3846. var absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2
  3847. return absoluteScale
  3848. },
  3849. n.prototype.rotateToView = function(e, t) {
  3850. var i = 0
  3851. , n = h.aspectRatio() < 1
  3852. , r = e.x < e.z;
  3853. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3854. this.rotateLeft(i),
  3855. this.update(0)
  3856. }
  3857. ,
  3858. n.prototype.pan = function(e, t) {
  3859. this.camera.updateMatrix(),
  3860. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3861. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3862. }
  3863. ,
  3864. n.prototype.updateZoom = function() {
  3865. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3866. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3867. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3868. this.camera.left = -o.orthoBase * this.currentScale,
  3869. this.camera.right = o.orthoBase * this.currentScale,
  3870. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3871. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3872. this.camera.updateProjectionMatrix(),
  3873. this.offset.length()
  3874. }
  3875. ,
  3876. n.prototype.toJSON = function() {
  3877. var e = new r.Quaternion
  3878. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3879. , i = new r.Quaternion;
  3880. return function() {
  3881. var n = a.prototype.toJSON.call(this);
  3882. return e.copy(n.camera_quaternion),
  3883. i.copy(t),
  3884. i.multiply(e),
  3885. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3886. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3887. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3888. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3889. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3890. n
  3891. }
  3892. }(),
  3893. t.exports = n
  3894. }
  3895. , {
  3896. "../enum/ControlActions": 20,
  3897. "../enum/MouseButton": 34,
  3898. "../settings": 166,
  3899. "../util/browser": 182,
  3900. "../util/math": 190,
  3901. "./OutsideControls": 12,
  3902. three: 217
  3903. }],
  3904. 12: [function(e, t, i) {
  3905. "use strict";
  3906. function n(e) {
  3907. this.camera = e,
  3908. this.camera.controls = this,
  3909. this.enabled = !1,
  3910. this.target = new r.Vector3,
  3911. this.targetBounds = new r.Box3,
  3912. this.zoomSpeed = 1,
  3913. this.minDistance = 0,
  3914. this.maxDistance = 1 / 0,
  3915. this.noRotateUpDown = !1,
  3916. this.rotateSpeed = 1,
  3917. this.keyboardZoomSpeed = 0,
  3918. this.keyPanSpeed = 7,
  3919. this.autoRotate = !1,
  3920. this.autoRotateSpeed = 2,
  3921. this.autoPan = !1,
  3922. this.autoPanPosition = new r.Vector3,
  3923. this.minPolarAngle = r.Math.degToRad(25),
  3924. this.maxPolarAngle = r.Math.degToRad(65),
  3925. this.rotationAcceleration = new r.Vector2,
  3926. this.rotationSpeed = new r.Vector2,
  3927. this.panAcceleration = new r.Vector2,
  3928. this.panSpeed = new r.Vector2,
  3929. this.rotateStart = new r.Vector2,
  3930. this.rotateEnd = new r.Vector2,
  3931. this.rotateDelta = new r.Vector2,
  3932. this.panStart = new r.Vector2,
  3933. this.panEnd = new r.Vector2,
  3934. this.panDelta = new r.Vector2,
  3935. this.panOffset = new r.Vector3,
  3936. this.offset = new r.Vector3,
  3937. this.dollyStart = new r.Vector2,
  3938. this.dollyEnd = new r.Vector2,
  3939. this.dollyDelta = new r.Vector2,
  3940. this.phiDelta = 0,
  3941. this.thetaDelta = 0,
  3942. this.scale = 1,
  3943. this.panVector = new r.Vector3,
  3944. this.lastPosition = new r.Vector3,
  3945. this.state = c.NONE,
  3946. this.mouseActions = {},
  3947. this.mouseActions[h.LEFT] = c.ROTATE,
  3948. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3949. this.mouseActions[h.RIGHT] = c.PAN,
  3950. this.touchActions = {},
  3951. this.touchActions[1] = c.ROTATE,
  3952. this.touchActions[2] = c.PAN_DOLLY,
  3953. this.lastMoveTime = 0,
  3954. this.pointersLimit = 2,
  3955. this.pointers = []
  3956. }
  3957. var r = e("three")
  3958. , o = e("../settings")
  3959. , a = e("../util/common")
  3960. , s = e("../util/math")
  3961. , l = e("../enum/Vectors")
  3962. , c = e("../enum/ControlActions")
  3963. , h = e("../enum/MouseButton")
  3964. , u = e("../enum/Keys")
  3965. , d = e("../enum/ControlEvents")
  3966. , p = e("events").EventEmitter
  3967. , f = 1e-6;
  3968. n.prototype = Object.create(p.prototype),
  3969. n.prototype.setBounds = function(e) {
  3970. this.targetBounds = e
  3971. }
  3972. ,
  3973. n.prototype.isEngaged = function() {
  3974. return this.state !== c.NONE
  3975. }
  3976. ,
  3977. n.prototype.rotateLeft = function(e) {
  3978. void 0 === e && (e = this.getAutoRotationAngle()),
  3979. this.thetaDelta -= e
  3980. }
  3981. ,
  3982. n.prototype.rotateUp = function(e) {
  3983. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3984. this.phiDelta -= e)
  3985. }
  3986. ,
  3987. n.prototype.panLeft = function(e) {
  3988. var t = this.camera.matrix.elements;
  3989. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3990. this.panOffset.multiplyScalar(-e),
  3991. this.panVector.add(this.panOffset)
  3992. }
  3993. ,
  3994. n.prototype.panUp = function(e) {
  3995. var t = this.camera.matrix.elements;
  3996. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3997. this.panOffset.multiplyScalar(-e),
  3998. this.panVector.add(this.panOffset)
  3999. }
  4000. ,
  4001. n.prototype.startRotating = function(e, t) {
  4002. e && this.navRotationAcc("x", e),
  4003. t && this.navRotationAcc("y", t)
  4004. }
  4005. ,
  4006. n.prototype.stopRotating = function(e) {
  4007. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4008. this.navRotationAcc("x", 0),
  4009. this.navRotationAcc("y", 0)
  4010. }
  4011. ,
  4012. n.prototype.setAutoPanPosition = function(e, t) {
  4013. var i = new r.Vector3
  4014. , n = new r.Vector3;
  4015. return function(e, t) {
  4016. i.copy(this.camera.position),
  4017. void 0 === e && null === e || i.setX(e),
  4018. void 0 === t && null === t || i.setZ(t);
  4019. var r = this.camera.position.distanceTo(this.target)
  4020. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  4021. this.targetClamped = !1,
  4022. n.copy(i).addScaledVector(o, r),
  4023. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  4024. i.copy(n).addScaledVector(o, -r),
  4025. this.targetClamped = !0),
  4026. this.autoPanPosition.x = i.x,
  4027. this.autoPanPosition.z = i.z,
  4028. this.autoPan && this.stopAutoPanning()
  4029. }
  4030. }(),
  4031. n.prototype.stopAutoPanning = function() {
  4032. var e = this.autoPan;
  4033. this.autoPan = !1,
  4034. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  4035. }
  4036. ,
  4037. n.prototype.dollyIn = function(e) {
  4038. void 0 === e && (e = this.getZoomScale()),
  4039. this.scale /= e
  4040. }
  4041. ,
  4042. n.prototype.dollyOut = function(e) {
  4043. void 0 === e && (e = this.getZoomScale()),
  4044. this.scale *= e
  4045. }
  4046. ,
  4047. n.prototype.updatePan = function(e) {
  4048. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  4049. this.pan(-this.panSpeed.x, this.panSpeed.y),
  4050. this.autoPan) {
  4051. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  4052. t.setY(0).clampLength(0, 50 * e),
  4053. this.target.add(t),
  4054. this.camera.position.add(t),
  4055. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  4056. this.stopAutoPanning())
  4057. }
  4058. }
  4059. ,
  4060. n.prototype.update = function(e) {
  4061. e || (e = 1 / 60),
  4062. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  4063. this.rotateLeft(-this.rotationSpeed.x),
  4064. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  4065. this.updatePan(e);
  4066. var t = this.camera.position;
  4067. this.offset.copy(t).sub(this.target);
  4068. var i = Math.atan2(this.offset.x, this.offset.z)
  4069. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  4070. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  4071. i += this.thetaDelta,
  4072. n += this.phiDelta,
  4073. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  4074. n = Math.max(f, Math.min(Math.PI - f, n));
  4075. var r = this.updateZoom();
  4076. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  4077. this.target.add(this.panVector),
  4078. this.targetBounds.clampPoint(this.target, this.target),
  4079. this.offset.x = r * Math.sin(n) * Math.sin(i),
  4080. this.offset.y = r * Math.cos(n),
  4081. this.offset.z = r * Math.sin(n) * Math.cos(i),
  4082. t.copy(this.target).add(this.offset),
  4083. this.camera.lookAt(this.target),
  4084. this.thetaDelta = 0,
  4085. this.phiDelta = 0,
  4086. this.scale = 1,
  4087. this.panVector.set(0, 0, 0),
  4088. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  4089. }
  4090. ,
  4091. n.prototype.getAutoRotationAngle = function() {
  4092. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  4093. }
  4094. ,
  4095. n.prototype.getZoomScale = function() {
  4096. return Math.pow(.95, this.zoomSpeed)
  4097. }
  4098. ,
  4099. n.prototype.onMouseDown = function(e) {
  4100. if (this.enabled) {
  4101. switch (e.preventDefault(),
  4102. this.stopAutoPanning(),
  4103. this.mouseDown = !0,
  4104. this.state = this.mouseActions[e.button],
  4105. this.state) {
  4106. case c.ROTATE:
  4107. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4108. this.rotationSpeed.set(0, 0);
  4109. break;
  4110. case c.DOLLY:
  4111. this.dollyStart.set(e.clientX, e.clientY);
  4112. break;
  4113. case c.PAN:
  4114. this.panStart.set(e.clientX, e.clientY)
  4115. }
  4116. this.emit(d.InputStart, "mouse")
  4117. }
  4118. }
  4119. ,
  4120. n.prototype.onMouseMove = function(e) {
  4121. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  4122. switch (e.preventDefault(),
  4123. this.state) {
  4124. case c.ROTATE:
  4125. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4126. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4127. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4128. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4129. this.rotateStart.copy(this.rotateEnd);
  4130. break;
  4131. case c.DOLLY:
  4132. this.dollyEnd.set(e.clientX, e.clientY),
  4133. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  4134. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  4135. t.call(this),
  4136. this.dollyStart.copy(this.dollyEnd);
  4137. break;
  4138. case c.PAN:
  4139. this.panEnd.set(e.clientX, e.clientY),
  4140. this.panDelta.subVectors(this.panEnd, this.panStart),
  4141. this.pan(this.panDelta.x, this.panDelta.y),
  4142. this.panStart.copy(this.panEnd)
  4143. }
  4144. this.emit(d.Move, "mouse"),
  4145. this.lastMoveTime = e.timeStamp,
  4146. this.update()
  4147. }
  4148. }
  4149. ,
  4150. n.prototype.onMouseUp = function(e) {
  4151. this.enabled && (this.mouseDown = !1,
  4152. this.state = c.NONE,
  4153. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4154. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  4155. this.update(),
  4156. this.rotationAcceleration.set(0, 0),
  4157. this.rotateDelta.set(0, 0)))
  4158. }
  4159. ,
  4160. n.prototype.onMouseOver = function(e) {
  4161. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4162. }
  4163. ,
  4164. n.prototype.onMouseWheel = function(e) {
  4165. if (this.enabled && o.useWheel) {
  4166. this.emit(d.Move, "wheel");
  4167. var t = e.wheelDelta || -e.detail
  4168. , i = t > 0 ? this.dollyOut : this.dollyIn;
  4169. i.call(this),
  4170. this.update()
  4171. }
  4172. }
  4173. ,
  4174. n.prototype.onKeyDown = function(e) {
  4175. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4176. this.handleKeyDown(e.which)))
  4177. }
  4178. ,
  4179. n.prototype.navRotationAcc = function(e, t) {
  4180. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  4181. }
  4182. ,
  4183. n.prototype.navPanAcc = function(e, t) {
  4184. this.stopAutoPanning(),
  4185. this.panAcceleration[e] = t
  4186. }
  4187. ,
  4188. n.prototype.handleKeyDown = function(e) {
  4189. var t = !0;
  4190. switch (e) {
  4191. case u.UPARROW:
  4192. case u.I:
  4193. this.navRotationAcc("y", 1);
  4194. break;
  4195. case u.DOWNARROW:
  4196. case u.K:
  4197. this.navRotationAcc("y", -1);
  4198. break;
  4199. case u.LEFTARROW:
  4200. case u.J:
  4201. this.navRotationAcc("x", -1);
  4202. break;
  4203. case u.RIGHTARROW:
  4204. case u.L:
  4205. this.navRotationAcc("x", 1);
  4206. break;
  4207. case u.W:
  4208. this.navPanAcc("y", 1);
  4209. break;
  4210. case u.S:
  4211. this.navPanAcc("y", -1);
  4212. break;
  4213. case u.A:
  4214. this.navPanAcc("x", -1);
  4215. break;
  4216. case u.D:
  4217. this.navPanAcc("x", 1);
  4218. break;
  4219. default:
  4220. t = !1
  4221. }
  4222. t && this.emit(d.Move, "key")
  4223. }
  4224. ,
  4225. n.prototype.onKeyUp = function(e) {
  4226. this.enabled && (e.preventDefault(),
  4227. e.stopPropagation(),
  4228. this.handleKeyUp(e.which))
  4229. }
  4230. ,
  4231. n.prototype.handleKeyUp = function(e) {
  4232. switch (e) {
  4233. case u.I:
  4234. case u.K:
  4235. case u.UPARROW:
  4236. case u.DOWNARROW:
  4237. this.keyboardZoomSpeed = 0,
  4238. this.rotationAcceleration.y = 0;
  4239. break;
  4240. case u.J:
  4241. case u.L:
  4242. case u.LEFTARROW:
  4243. case u.RIGHTARROW:
  4244. this.rotationAcceleration.x = 0;
  4245. break;
  4246. case u.S:
  4247. case u.W:
  4248. this.panAcceleration.y = 0;
  4249. break;
  4250. case u.A:
  4251. case u.D:
  4252. this.panAcceleration.x = 0
  4253. }
  4254. }
  4255. ,
  4256. n.prototype.onTouchStart = function(e) {
  4257. if (this.enabled || this.state === c.NONE) {
  4258. e.preventDefault(),
  4259. e.stopPropagation(),
  4260. this.stopAutoPanning();
  4261. var t = function() {
  4262. if (2 === e.touches.length) {
  4263. var t = e.touches[0].pageX - e.touches[1].pageX
  4264. , i = e.touches[0].pageY - e.touches[1].pageY;
  4265. this.dollyStart.set(t, i)
  4266. }
  4267. }
  4268. .bind(this)
  4269. , i = function() {
  4270. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4271. }
  4272. .bind(this)
  4273. , n = function() {
  4274. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4275. }
  4276. .bind(this);
  4277. switch (this.state = this.touchActions[e.touches.length],
  4278. this.state) {
  4279. case c.PAN_DOLLY:
  4280. t();
  4281. case c.PAN:
  4282. i();
  4283. break;
  4284. case c.ROTATE_DOLLY:
  4285. t();
  4286. case c.ROTATE:
  4287. n()
  4288. }
  4289. this.rotationSpeed.set(0, 0),
  4290. this.emit(d.InputStart, "touch")
  4291. }
  4292. }
  4293. ,
  4294. n.prototype.onTouchMove = function(e) {
  4295. if (this.enabled && this.state !== c.NONE) {
  4296. e.preventDefault(),
  4297. e.stopPropagation();
  4298. var t = function() {
  4299. var t = e.touches[0].pageX - e.touches[1].pageX
  4300. , i = e.touches[0].pageY - e.touches[1].pageY;
  4301. this.dollyEnd.set(t, i);
  4302. var n = this.dollyStart.length() - this.dollyEnd.length();
  4303. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  4304. this.dollyStart.copy(this.dollyEnd)
  4305. }
  4306. .bind(this)
  4307. , i = function() {
  4308. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4309. this.panDelta.subVectors(this.panEnd, this.panStart),
  4310. this.pan(this.panDelta.x, this.panDelta.y),
  4311. this.panStart.copy(this.panEnd),
  4312. this.rotateDelta.set(0, 0)
  4313. }
  4314. .bind(this)
  4315. , n = function() {
  4316. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4317. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4318. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4319. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4320. this.rotateStart.copy(this.rotateEnd)
  4321. }
  4322. .bind(this)
  4323. , r = function() {
  4324. if (2 === e.touches.length) {
  4325. var i = window.devicePixelRatio || 1
  4326. , r = e.touches[1].pageX - e.touches[0].pageX
  4327. , s = e.touches[1].pageY - e.touches[0].pageY
  4328. , l = Math.sqrt(r * r + s * s)
  4329. , h = Math.abs(this.dollyStart.length() - l);
  4330. if (h > o.input.touchMoveThreshold * i)
  4331. this.state = c.DOLLY,
  4332. t();
  4333. else {
  4334. var u = a.average(e.touches, "pageX")
  4335. , d = a.average(e.touches, "pageY")
  4336. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  4337. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  4338. this.rotateStart.set(u, d),
  4339. n())
  4340. }
  4341. }
  4342. }
  4343. .bind(this);
  4344. switch (this.state) {
  4345. case c.PAN_DOLLY:
  4346. t();
  4347. case c.PAN:
  4348. i();
  4349. break;
  4350. case c.ROTATE_DOLLY:
  4351. r();
  4352. break;
  4353. case c.DOLLY:
  4354. t();
  4355. break;
  4356. case c.ROTATE:
  4357. n();
  4358. break;
  4359. default:
  4360. this.state = c.NONE
  4361. }
  4362. this.lastMoveTime = e.timeStamp,
  4363. this.emit(d.Move, "touch")
  4364. }
  4365. }
  4366. ,
  4367. n.prototype.onTouchEnd = function(e) {
  4368. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4369. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  4370. this.state = c.NONE,
  4371. this.update(),
  4372. this.rotationAcceleration.set(0, 0),
  4373. this.rotateDelta.set(0, 0))
  4374. }
  4375. ,
  4376. n.prototype.onPointerDown = function(e) {
  4377. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4378. id: e.pointerId,
  4379. pageX: e.pageX,
  4380. pageY: e.pageY
  4381. }),
  4382. e.touches = this.pointers,
  4383. this.onTouchStart(e)),
  4384. this.emit(d.InputStart, "pointer"))
  4385. }
  4386. ,
  4387. n.prototype.onPointerMove = function(e) {
  4388. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4389. e.pointerId === t.id && (t.pageX = e.pageX,
  4390. t.pageY = e.pageY)
  4391. }),
  4392. e.touches = this.pointers,
  4393. this.onTouchMove(e))
  4394. }
  4395. ,
  4396. n.prototype.onPointerUp = function(e) {
  4397. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4398. e.pointerId === t.id && this.pointers.splice(i, 1)
  4399. }
  4400. .bind(this)),
  4401. e.touches = this.pointers,
  4402. this.onTouchEnd(e))
  4403. }
  4404. ,
  4405. n.prototype.reset = function() {
  4406. this.state = c.NONE,
  4407. this.stopAutoPanning(),
  4408. this.rotationSpeed.set(0, 0),
  4409. this.rotationAcceleration.set(0, 0),
  4410. this.panSpeed.set(0, 0),
  4411. this.panAcceleration.set(0, 0)
  4412. }
  4413. ,
  4414. n.prototype.toJSON = function() {
  4415. var e = {
  4416. camera_position: {
  4417. x: s.toPrecision(this.camera.position.x, 4),
  4418. y: s.toPrecision(this.camera.position.y, 4),
  4419. z: s.toPrecision(this.camera.position.z, 4)
  4420. },
  4421. camera_quaternion: {
  4422. x: s.toPrecision(this.camera.quaternion.x, 4),
  4423. y: s.toPrecision(this.camera.quaternion.y, 4),
  4424. z: s.toPrecision(this.camera.quaternion.z, 4),
  4425. w: s.toPrecision(this.camera.quaternion.w, 4)
  4426. }
  4427. };
  4428. return e
  4429. }
  4430. ,
  4431. t.exports = n
  4432. }
  4433. , {
  4434. "../enum/ControlActions": 20,
  4435. "../enum/ControlEvents": 21,
  4436. "../enum/Keys": 30,
  4437. "../enum/MouseButton": 34,
  4438. "../enum/Vectors": 50,
  4439. "../settings": 166,
  4440. "../util/common": 185,
  4441. "../util/math": 190,
  4442. events: 202,
  4443. three: 217
  4444. }],
  4445. 13: [function(e, t, i) {
  4446. (function(i) {
  4447. "use strict";
  4448. function n(e) {
  4449. this.camera = e,
  4450. this.camera.controls = this,
  4451. this.target = new r.Vector3(0,0,0),
  4452. this.lookVector = new r.Vector3,
  4453. this.lookSpeed = .05,
  4454. this.rotationAcc = new r.Vector2,
  4455. this.rotationSpeed = new r.Vector2,
  4456. this.lat = 0,
  4457. this.lon = 0,
  4458. this.phi = 0,
  4459. this.theta = 0,
  4460. this.enabled = !1,
  4461. this.locked = !1,
  4462. this.pointer = new r.Vector2(0,0),
  4463. this.rotationHistory = [],
  4464. this.rotationDifference = new r.Vector2,
  4465. this.pointerDragOn = !1,
  4466. this.pointerDragStart = new r.Vector2(0,0),
  4467. this.pinchDistance = 0,
  4468. this.moveStart = new r.Vector2,
  4469. this.moveTolerance = .01,
  4470. this.pointersLimit = 2,
  4471. this.pointers = []
  4472. }
  4473. var r = e("three")
  4474. , o = e("../util/logger")
  4475. , a = e("../settings")
  4476. , s = e("../util/common")
  4477. , l = e("../util/math")
  4478. , c = (e("../enum/Vectors"),
  4479. e("../enum/MouseButton"))
  4480. , h = e("../enum/Keys")
  4481. , u = e("../enum/ControlEvents")
  4482. , d = e("events").EventEmitter;
  4483. new o(i);
  4484. n.prototype = Object.create(d.prototype),
  4485. n.prototype.usable = function() {
  4486. return this.enabled && !this.locked
  4487. }
  4488. ,
  4489. n.prototype.lookAt = function(e) {
  4490. var t = this.camera.position.clone().sub(e)
  4491. , i = Math.atan(t.z / t.x);
  4492. i += t.x < 0 ? Math.PI : 0,
  4493. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4494. this.lon = r.Math.radToDeg(i) + 180;
  4495. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4496. , o = Math.atan(t.y / n);
  4497. this.lat = -r.Math.radToDeg(o)
  4498. }
  4499. ,
  4500. n.prototype.startRotationFrom = function(e, t) {
  4501. l.convertScreenPositionToNDC(e, t, this.pointer),
  4502. this.pointerDragOn = !0,
  4503. this.pointerDragStart.copy(this.pointer),
  4504. this.moveStart.copy(this.pointer),
  4505. this.rotationHistory = [],
  4506. this.rotationSpeed.set(0, 0)
  4507. }
  4508. ,
  4509. n.prototype.onMouseOver = function(e) {
  4510. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4511. }
  4512. ,
  4513. n.prototype.onTouchStart = function(e) {
  4514. if (this.usable()) {
  4515. switch (e.preventDefault(),
  4516. e.stopPropagation(),
  4517. e.touches.length) {
  4518. case 1:
  4519. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4520. break;
  4521. case 2:
  4522. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4523. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4524. this.pinchDistance = Math.sqrt(t * t + i * i)
  4525. }
  4526. this.emit(u.InputStart, "touch")
  4527. }
  4528. }
  4529. ,
  4530. n.prototype.onPointerDown = function(e) {
  4531. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4532. id: e.pointerId,
  4533. clientX: e.clientX,
  4534. clientY: e.clientY
  4535. }),
  4536. e.touches = this.pointers,
  4537. this.onTouchStart(e),
  4538. this.emit(u.InputStart, "pointer"))
  4539. }
  4540. ,
  4541. n.prototype.onMouseDown = function(e) {
  4542. if (this.usable()) {
  4543. switch (e.preventDefault(),
  4544. e.stopPropagation(),
  4545. e.button) {
  4546. case c.LEFT:
  4547. this.startRotationFrom(e.clientX, e.clientY)
  4548. }
  4549. this.emit(u.InputStart, "mouse")
  4550. }
  4551. }
  4552. ,
  4553. n.prototype.updateRotation = function() {
  4554. if (this.usable() && this.pointerDragOn) {
  4555. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4556. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4557. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4558. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4559. , o = Math.atan2(e.y, i)
  4560. , a = Math.atan2(t.y, n);
  4561. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4562. e.y = 0,
  4563. t.y = 0;
  4564. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4565. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4566. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4567. this.pointerDragStart.copy(this.pointer)
  4568. }
  4569. }
  4570. ,
  4571. n.prototype.onMouseMove = function(e) {
  4572. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4573. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4574. }
  4575. ,
  4576. n.prototype.onTouchMove = function(e) {
  4577. if (this.usable())
  4578. switch (this.emit(u.Move, "touch"),
  4579. e.touches.length) {
  4580. case 1:
  4581. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4582. break;
  4583. case 2:
  4584. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4585. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4586. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4587. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4588. this.emit(u.Pinch, n),
  4589. this.pinchDistance -= n)
  4590. }
  4591. }
  4592. ,
  4593. n.prototype.onPointerMove = function(e) {
  4594. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4595. e.pointerId === t.id && (t.clientX = e.clientX,
  4596. t.clientY = e.clientY)
  4597. }),
  4598. e.touches = this.pointers,
  4599. this.onTouchMove(e))
  4600. }
  4601. ,
  4602. n.prototype.endRotation = function() {
  4603. this.pointerDragOn = !1;
  4604. var e = s.averageVectors(this.rotationHistory);
  4605. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4606. }
  4607. ,
  4608. n.prototype.onTouchEnd = function(e) {
  4609. this.usable() && (e.preventDefault(),
  4610. e.stopPropagation(),
  4611. this.endRotation())
  4612. }
  4613. ,
  4614. n.prototype.onMouseUp = function(e) {
  4615. this.usable() && (e.preventDefault(),
  4616. e.stopPropagation(),
  4617. this.endRotation())
  4618. }
  4619. ,
  4620. n.prototype.onPointerUp = function(e) {
  4621. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4622. e.pointerId === t.id && this.pointers.splice(i, 1)
  4623. }
  4624. .bind(this)),
  4625. e.touches = this.pointers,
  4626. this.onTouchEnd(e))
  4627. }
  4628. ,
  4629. n.prototype.update = function(e) {
  4630. this.lon,
  4631. this.lat;
  4632. for (this.updateRotation(),
  4633. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4634. this.rotationHistory.shift();
  4635. this.lon += this.rotationDifference.x,
  4636. this.lat += this.rotationDifference.y,
  4637. this.rotationDifference.set(0, 0),
  4638. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4639. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4640. this.lon += this.rotationSpeed.x * e,
  4641. this.lat += this.rotationSpeed.y * e
  4642. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4643. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4644. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4645. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4646. this.phi = r.Math.degToRad(90 - this.lat),
  4647. this.theta = r.Math.degToRad(this.lon),
  4648. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4649. this.lookVector.y = Math.cos(this.phi),
  4650. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4651. this.target.copy(this.lookVector).add(this.camera.position),
  4652. this.camera.lookAt(this.target)
  4653. }
  4654. ,
  4655. n.prototype.onMouseWheel = function(e) {
  4656. if (this.usable()) {
  4657. var t = e.wheelDelta || -e.detail;
  4658. this.emit(u.InteractionDirect),
  4659. this.emit(u.Scroll, t)
  4660. }
  4661. }
  4662. ,
  4663. n.prototype.onKeyDown = function(e) {
  4664. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4665. this.handleKeyDown(e.which)))
  4666. }
  4667. ,
  4668. n.prototype.handleKeyDown = function(e) {
  4669. var t = function(e, t) {
  4670. this.rotationAcc[e] = t
  4671. }
  4672. .bind(this);
  4673. this.emit(u.InteractionKey);
  4674. var i = !0;
  4675. switch (e) {
  4676. case h.LEFTARROW:
  4677. case h.J:
  4678. t("x", -1);
  4679. break;
  4680. case h.RIGHTARROW:
  4681. case h.L:
  4682. t("x", 1);
  4683. break;
  4684. case h.I:
  4685. t("y", 1);
  4686. break;
  4687. case h.K:
  4688. t("y", -1);
  4689. break;
  4690. default:
  4691. i = !1
  4692. }
  4693. i && this.emit(u.Move, "key")
  4694. }
  4695. ,
  4696. n.prototype.onKeyUp = function(e) {
  4697. this.usable() && (e.preventDefault(),
  4698. e.stopPropagation(),
  4699. this.handleKeyUp(e.which))
  4700. }
  4701. ,
  4702. n.prototype.handleKeyUp = function(e) {
  4703. switch (e) {
  4704. case h.LEFTARROW:
  4705. case h.J:
  4706. case h.RIGHTARROW:
  4707. case h.L:
  4708. this.rotationAcc.x = 0;
  4709. break;
  4710. case h.I:
  4711. case h.K:
  4712. this.rotationAcc.y = 0
  4713. }
  4714. }
  4715. ,
  4716. n.prototype.startRotating = function(e, t) {
  4717. e && (this.rotationAcc.x = e),
  4718. t && (this.rotationAcc.y = t)
  4719. }
  4720. ,
  4721. n.prototype.stopRotating = function(e) {
  4722. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4723. this.rotationAcc.set(0, 0)
  4724. }
  4725. ,
  4726. n.prototype.reset = function() {
  4727. this.pointerDragOn = !1,
  4728. this.rotationAcc.set(0, 0),
  4729. this.rotationSpeed.set(0, 0),
  4730. this.pointers = []
  4731. }
  4732. ,
  4733. n.prototype.toJSON = function() {
  4734. var e = {
  4735. camera_position: {
  4736. x: l.toPrecision(this.camera.position.x, 4),
  4737. y: l.toPrecision(this.camera.position.y, 4),
  4738. z: l.toPrecision(this.camera.position.z, 4)
  4739. },
  4740. camera_quaternion: {
  4741. x: l.toPrecision(this.camera.quaternion.x, 4),
  4742. y: l.toPrecision(this.camera.quaternion.y, 4),
  4743. z: l.toPrecision(this.camera.quaternion.z, 4),
  4744. w: l.toPrecision(this.camera.quaternion.w, 4)
  4745. }
  4746. };
  4747. return e
  4748. }
  4749. ,
  4750. n.prototype.setStateFromJSON = function(e) {
  4751. this.camera.position.copy(e.camera_position),
  4752. this.camera.quaternion.copy(e.camera_quaternion)
  4753. }
  4754. ,
  4755. t.exports = n
  4756. }
  4757. ).call(this, "/js/controls/PanoramaControls.js")
  4758. }
  4759. , {
  4760. "../enum/ControlEvents": 21,
  4761. "../enum/Keys": 30,
  4762. "../enum/MouseButton": 34,
  4763. "../enum/Vectors": 50,
  4764. "../settings": 166,
  4765. "../util/common": 185,
  4766. "../util/logger": 189,
  4767. "../util/math": 190,
  4768. events: 202,
  4769. three: 217
  4770. }],
  4771. 14: [function(e, t, i) {
  4772. (function(i) {
  4773. "use strict";
  4774. var n = e("three")
  4775. , r = e("../enum/Viewmode")
  4776. , o = e("../util/logger")
  4777. , a = new o(i);
  4778. t.exports = {
  4779. serialize: function(e) {
  4780. return encodeURI(JSON.stringify(e))
  4781. },
  4782. deserialize: function(e) {
  4783. function t(e) {
  4784. function t(e, t) {
  4785. return e && "number" == typeof t && !isNaN(t)
  4786. }
  4787. return e.reduce(t, !0)
  4788. }
  4789. try {
  4790. var i = JSON.parse(decodeURI(e))
  4791. , o = {
  4792. mode: r.fromInt(i.camera_mode),
  4793. panoId: i.scan_id,
  4794. position: (new n.Vector3).copy(i.camera_position),
  4795. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4796. zoom: i.ortho_zoom,
  4797. floorVisibility: i.floor_visibility
  4798. }
  4799. , s = o.position;
  4800. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4801. var l = o.quaternion;
  4802. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4803. o
  4804. } catch (i) {
  4805. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4806. try {
  4807. var c = e.split(",")
  4808. , h = {
  4809. x: parseFloat(c[2]),
  4810. y: parseFloat(c[3]),
  4811. z: parseFloat(c[4])
  4812. }
  4813. , u = {
  4814. x: parseFloat(c[5]),
  4815. y: parseFloat(c[6]),
  4816. z: parseFloat(c[7]),
  4817. w: parseFloat(c[8])
  4818. };
  4819. return t([h.x, h.y, h.z]) || (h.x = 0,
  4820. h.y = 0,
  4821. h.z = 0),
  4822. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4823. u.y = 0,
  4824. u.z = 0,
  4825. u.w = 1),
  4826. {
  4827. mode: r.fromInt(c[0]),
  4828. panoId: c[1],
  4829. position: (new n.Vector3).copy(h),
  4830. quaternion: (new n.Quaternion).copy(u)
  4831. }
  4832. } catch (t) {
  4833. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4834. }
  4835. }
  4836. return null
  4837. }
  4838. }
  4839. }
  4840. ).call(this, "/js/controls/serializer.js")
  4841. }
  4842. , {
  4843. "../enum/Viewmode": 51,
  4844. "../util/logger": 189,
  4845. three: 217
  4846. }],
  4847. 15: [function(e, t, i) {
  4848. (function(i) {
  4849. "use strict";
  4850. function n() {
  4851. this.endlessLoop = a.warp.loop,
  4852. this.clock = new r.Clock(!0),
  4853. this.model = null,
  4854. this.player = null,
  4855. this.currentItem = null,
  4856. this.destinationItem = null,
  4857. this.tourIsPlaying = !1,
  4858. this.transitionStage = y.None,
  4859. this.nextFunc = null,
  4860. this.onTheBus = !1,
  4861. this.tourInProgress = !1,
  4862. this.reachSource = null,
  4863. this.interrupted = !1,
  4864. this.nItems = 0,
  4865. this.walkingSectionPaused = !1
  4866. }
  4867. var r = e("three")
  4868. , o = e("./util/logger")
  4869. , a = e("./settings")
  4870. , s = e("./util/transitions")
  4871. , l = e("events").EventEmitter
  4872. , c = e("./enum/Viewmode")
  4873. , h = e("./analytics")
  4874. , u = e("./enum/WarpStyle")
  4875. , s = e("./util/transitions")
  4876. , d = (e("./model/ModelManager"),
  4877. e("./enum/ModelManagerEvents"))
  4878. , p = e("./enum/DirectorEvents")
  4879. , f = e("./enum/PlayerEvents")
  4880. , g = (e("./enum/ControlEvents"),
  4881. e("./enum/BlackoutStyle"))
  4882. , m = e("./enum/PathDiscardMode")
  4883. , v = e("./enum/PathDisplayMode")
  4884. , A = (e("./player"),
  4885. new o(i))
  4886. , y = Object.freeze({
  4887. None: 0,
  4888. Moving: 1,
  4889. Aiming: 2,
  4890. Interlude: 3
  4891. })
  4892. , C = Object.freeze({
  4893. Forward: 1,
  4894. NoChange: 0,
  4895. Backwards: -1
  4896. })
  4897. , I = s.getUniqueId();
  4898. n.prototype = Object.create(l.prototype),
  4899. n.prototype.init = function(e, t) {
  4900. this.player = e,
  4901. this.modelManager = t,
  4902. this.updateModel(),
  4903. this.resetAll(),
  4904. this.bindEvents()
  4905. }
  4906. ,
  4907. n.prototype.resetAll = function() {
  4908. if (this.currentItem = null,
  4909. this.destinationItem = null,
  4910. this.tourIsPlaying = !1,
  4911. this.bgmReplay(),//xzw
  4912. this.transitionStage = y.None,
  4913. this.nextFunc = null,
  4914. this.onTheBus = !1,
  4915. this.reachSource = null,
  4916. this.interrupted = !1,
  4917. this.model) {
  4918. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4919. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4920. } else
  4921. this.defaultWarpStyle = u.BLACK,
  4922. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4923. this.resetSpecialTransition()
  4924. }
  4925. ,
  4926. n.prototype.updateModel = function() {
  4927. this.model = this.modelManager.getActiveModel(),
  4928. this.nItems = this.model.heroLocations.length
  4929. }
  4930. ,
  4931. n.prototype.bindEvents = function() {
  4932. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4933. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4934. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4935. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4936. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4937. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4938. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4939. this.player.once(f.Move, function() {
  4940. s.cancelById(I)
  4941. })
  4942. }
  4943. ,
  4944. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4945. return e === u.WALK && (this.interrupt(g.NONE),
  4946. this.pauseWalkingSection(),
  4947. this.player.fastForwardActivePanoFlight(),
  4948. !0)
  4949. }
  4950. ,
  4951. n.prototype.handlePlayerMove = function(e) {
  4952. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4953. this.emit("update.controls")
  4954. }
  4955. ,
  4956. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4957. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4958. this.emit("update.controls"))
  4959. }
  4960. ,
  4961. n.prototype.handlePlayerModeChanged = function(e, t) {
  4962. this.intermediateState() || e === t || (this.onTheBus = !1,
  4963. this.emit("update.controls"))
  4964. }
  4965. ,
  4966. n.prototype.handlePlayerInputStart = function(e) {
  4967. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4968. }
  4969. ,
  4970. n.prototype.handlePlayerFlyingStarted = function() {
  4971. this.clearWalkingSectionPaused()
  4972. }
  4973. ,
  4974. n.prototype.describe = function() {
  4975. return {
  4976. nItems: this.nItems,
  4977. currentItem: this.currentItem,
  4978. destinationItem: this.destinationItem,
  4979. tourIsPlaying: this.tourIsPlaying,
  4980. onTheBus: this.onTheBus,
  4981. endlessLoop: this.endlessLoop,
  4982. viewMode: this.player.mode,
  4983. inTransition: this._inTransition(),
  4984. transitionStage: this.transitionStage,
  4985. tourInProgress: this.tourInProgress
  4986. }
  4987. }
  4988. ,
  4989. n.prototype._inTransition = function() {
  4990. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4991. }
  4992. ,
  4993. n.prototype.bounceable = function() {
  4994. var e = this.clock.getDelta();
  4995. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4996. }
  4997. ,
  4998. n.prototype.itemCompare = function(item1, item2, type){//add
  4999. if(type == 'equal'){//==
  5000. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  5001. }else if(type == 'less'){//<
  5002. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  5003. }
  5004. }
  5005. n.prototype.currentMoveDirection = function() {
  5006. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  5007. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  5008. }
  5009. ,
  5010. n.prototype.clearPath = function() {
  5011. this._inTransition() || this.player.path.discardPathObject()
  5012. }
  5013. ,
  5014. n.prototype.allFloors = function() {
  5015. this.model.toggleAllFloors()
  5016. }
  5017. ,
  5018. n.prototype.actionComplete = function(e) {
  5019. if (this.interrupted = !1,
  5020. this.transitionStage = y.None,
  5021. this.resetSpecialTransition(),
  5022. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  5023. this.tourIsPlaying || (this.player.disablePreRendering(),
  5024. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  5025. this.emit("update.controls"),
  5026. this.nextFunc) {
  5027. var t = this.nextFunc;
  5028. this.nextFunc = null,
  5029. t()
  5030. }
  5031. }
  5032. ,
  5033. n.prototype.awaitCompletion = function(e, t) {
  5034. this.nextFunc = t,
  5035. e()
  5036. }
  5037. ,
  5038. n.prototype.updateSuccessFunction = function(e) {
  5039. this.nextFunc = e
  5040. }
  5041. ,
  5042. n.prototype.interrupt = function(e, t) {
  5043. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5044. this.tourIsPlaying = !1,
  5045. this.bgmReplay(),//xzw
  5046. this.interrupted = !0,
  5047. this.nextFunc = null,
  5048. this.emit(p.ActionInterrupted),
  5049. null !== e && void 0 !== e || (e = g.BEGINNING),
  5050. this.player.interruptAndFastForward(e, t),
  5051. !0)
  5052. }
  5053. ,
  5054. n.prototype.wouldInterrupt = function() {
  5055. return this.transitionStage !== y.None
  5056. }
  5057. ,
  5058. n.prototype.intermediateState = function() {
  5059. return this.transitionStage !== y.None
  5060. }
  5061. ,
  5062. n.prototype.isInterrupted = function() {
  5063. return this.interrupted
  5064. }
  5065. ,
  5066. n.prototype.pauseWalkingSection = function() {
  5067. this.walkingSectionPaused = !0
  5068. }
  5069. ,
  5070. n.prototype.clearWalkingSectionPaused = function() {
  5071. this.walkingSectionPaused = !1
  5072. }
  5073. ,
  5074. n.prototype.autoTour = function() {
  5075. var e = Date.now();
  5076. this.model.auxDataPromise.then(function() {
  5077. e = Date.now() - e;
  5078. var t = a.warp.auto
  5079. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  5080. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  5081. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  5082. done: function() {
  5083. this.playTour()
  5084. }
  5085. .bind(this),
  5086. name: "_atr",
  5087. id: I
  5088. })
  5089. }
  5090. .bind(this))
  5091. }
  5092. ,
  5093. n.prototype.atDestinationPano = function() {
  5094. if (!this.player.currentPano || null === this.destinationItem)
  5095. return !1;
  5096. var e = this.player.currentPano.id;
  5097. if (void 0 === e)
  5098. return !1;
  5099. var t = this.model.heroLocations;
  5100. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  5101. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  5102. return destination && destination.panoId == e
  5103. }
  5104. ,
  5105. n.prototype.redirectToItem = function(e, t) {
  5106. if (null === e || void 0 === e)
  5107. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  5108. if (!this.wouldInterrupt())
  5109. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  5110. if (this.player.mode === c.TRANSITIONING)
  5111. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  5112. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  5113. var i = function() {
  5114. s.setTimeout(function() {
  5115. this.setDestinationItem(e),
  5116. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  5117. }
  5118. .bind(this), 0)
  5119. }
  5120. .bind(this);
  5121. this.interrupt(g.END, 0),
  5122. this.updateSuccessFunction(i)
  5123. }
  5124. ,
  5125. n.prototype.useSpecialTransition = function(e) {
  5126. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  5127. this.nextWarpStyle = u.BLACK
  5128. }
  5129. ,
  5130. n.prototype.resetSpecialTransition = function() {
  5131. this.nextWarpStyle = this.defaultWarpStyle
  5132. }
  5133. ,
  5134. n.prototype.arrivedAtDestination = function(e) {
  5135. if (this.player.flying || this.player.isWarping())
  5136. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  5137. else {
  5138. this.transitionStage = y.Aiming;
  5139. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  5140. this.player.model.fadePanoMarkers(0),
  5141. this.awaitCompletion(function() {
  5142. this.resetSpecialTransition(),
  5143. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  5144. }
  5145. .bind(this), t)
  5146. }
  5147. }
  5148. ,
  5149. n.prototype.goToDestination = function(e, t, i, n) {
  5150. //音频
  5151. //if(this.destinationItem[1] == 0){//如果是每个folder的起始
  5152. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  5153. if(musicInfo && musicInfo.music){
  5154. var o = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  5155. let audioSrc1 = g_tourAudio.src.split('/').pop();
  5156. let audioSrc2 = o.split('/').pop();
  5157. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  5158. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  5159. g_tourAudio.currentTime = 0; g_tourAudio.play();
  5160. }else if(g_tourAudio.paused && g_tourAudio.currentTime < g_tourAudio.duration){//未播完
  5161. g_tourAudio.play()
  5162. }
  5163. }else{//很可能是该folder的起始
  5164. g_tourAudio.src = manage.dealURL(o);
  5165. g_tourAudio.load()
  5166. }
  5167. }
  5168. //}
  5169. if (this.onTheBus = !0,
  5170. this.emit("update.controls"),
  5171. this.player.updateLastView(),
  5172. !n && this.atDestinationPano()){
  5173. /*
  5174. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  5175. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5176. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  5177. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5178. } */
  5179. return void this.arrivedAtDestination(!0);
  5180. }
  5181. if (this.player.flying || this.player.isWarping())
  5182. A.warn("Cannot go to new destination while player is flying or warping.");
  5183. else {
  5184. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5185. , o = null
  5186. , a1 = null;
  5187. if (r.isPano()) {
  5188. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  5189. //var walk = window.MP_PREFETCHED_MODELDATA.black ? 'black' : 'walk';
  5190. var s = this.getMomentTour(this.destinationItem) //window.MP_PREFETCHED_MODELDATA.momentTour || "walk";
  5191. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  5192. o = this.arrivedAtDestination.bind(this, !0)
  5193. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  5194. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5195. }
  5196. } else{
  5197. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  5198. o = this.arrivedAtDestination.bind(this, !1);
  5199. }
  5200. this.transitionStage = y.Moving,
  5201. this.model.fadePanoMarkers(0),
  5202. this.awaitCompletion(function() {
  5203. a1();
  5204. }
  5205. .bind(this), o),
  5206. this.emit("update.controls")
  5207. }
  5208. }
  5209. ,
  5210. n.prototype.tourInterlude = function() {
  5211. if (h.trackAlways("reach_highlight", {
  5212. reach_source: this.reachSource
  5213. }),
  5214. this.model.fadePanoMarkers(0),
  5215. this.emit("update.controls"),
  5216. this.tourIsPlaying)
  5217. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  5218. this.stopTour(true),
  5219. this.emit(p.TourEnd),
  5220. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  5221. this.transitionStage = y.Interlude,
  5222. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  5223. }
  5224. .bind(this), this.goNext.bind(this))
  5225. }
  5226. ,
  5227. n.prototype.playTour = function() {
  5228. if (!this.bounceable())
  5229. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  5230. this.tourInProgress = !0,
  5231. this.reachSource = "play",
  5232. this.tourIsPlaying = !0,
  5233. this.wasZoomEnabled = this.player.zoomEnabled,
  5234. this.player.zoomEnabled = !1,
  5235. this.resetSpecialTransition(),
  5236. this.emit("update.controls"),
  5237. this.emit(p.TourStart),
  5238. this.player.enablePreRendering(),
  5239. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  5240. this.goToDestination()) : this.goNext()))
  5241. }
  5242. ,
  5243. n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  5244. //if(g_tourAudio && g_tourAudio.paused && g_bgAudio && g_bgAudio.paused){
  5245. if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
  5246. g_playAudio = g_bgAudio;
  5247. g_tourAudio && g_tourAudio.pause();
  5248. //window.tourAudio && window.tourAudio.pause();
  5249. manage.switchBgmState(true);
  5250. }
  5251. }
  5252. ,
  5253. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  5254. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5255. this.tourIsPlaying = !1,
  5256. (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  5257. this.interrupt(),
  5258. this.clearWalkingSectionPaused(),
  5259. this.resetSpecialTransition(),
  5260. this.emit("update.controls"))
  5261. //window.tourAudio && window.tourAudio.pause();
  5262. if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
  5263. {
  5264. g_tourAudio.pause();
  5265. //g_tourAudio.src = ""
  5266. }
  5267. }
  5268. ,
  5269. n.prototype.endTourProgress = function() {
  5270. this.tourInProgress = !1,
  5271. this.emit("update.controls"),
  5272. this.emit(p.TourEnd)
  5273. }
  5274. ,
  5275. n.prototype.goToHighlight = function(e) {
  5276. if (this.wouldInterrupt())
  5277. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  5278. else {
  5279. if (A.debug("<tour.goto " + e + ">"),
  5280. this.isInterrupted())
  5281. return;
  5282. this.clearWalkingSectionPaused(),
  5283. this.setDestinationItem(e),
  5284. this.useSpecialTransition("Hilight"),
  5285. this.goToDestination(),
  5286. h.trackAlways("reach_highlight", {
  5287. reach_source: "thumb"
  5288. })
  5289. }
  5290. }
  5291. ,
  5292. n.prototype.prevHighlight = function() {
  5293. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  5294. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5295. this.reachSource = "prev",
  5296. this.goPrev()))
  5297. }
  5298. ,
  5299. n.prototype.nextHighlight = function() {
  5300. this.bounceable() || (this.player.emit("tour_manual", "next"),
  5301. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5302. this.reachSource = "next",
  5303. this.goNext()))
  5304. }
  5305. ,
  5306. n.prototype.changeMode = function(e) {
  5307. var t = $.Deferred()
  5308. , i = t.resolve.bind(t)
  5309. , n = t.reject.bind(t);
  5310. this.emit(p.StartModeChange);
  5311. var r = function() {
  5312. return this.clearWalkingSectionPaused(),
  5313. !!this.wouldInterrupt() && (this.interrupt(),
  5314. !0)
  5315. }
  5316. .bind(this);
  5317. if (!r()) {
  5318. switch (e) {
  5319. case c.PANORAMA:
  5320. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5321. break;
  5322. case c.DOLLHOUSE:
  5323. case c.FLOORPLAN:
  5324. this.player.flyToNewMode({
  5325. mode: e
  5326. }).done(i).fail(n);
  5327. break;
  5328. case c.OUTDOOR:
  5329. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5330. }
  5331. return t.promise()
  5332. }
  5333. }
  5334. ,
  5335. n.prototype.atEndOfTour = function() {
  5336. //return this.currentItem >= this.nItems - 1
  5337. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  5338. if(end){
  5339. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  5340. if(heroLocations){
  5341. end = this.currentItem[1] >= heroLocations.length - 1
  5342. }
  5343. }
  5344. return end;
  5345. }
  5346. ,
  5347. n.prototype.firstDestination = function() {
  5348. //return 0 < this.nItems ? 0 : null
  5349. return 0 < this.nItems ? [0,0]: null
  5350. }
  5351. ,
  5352. n.prototype.finalDestination = function() {
  5353. //return 0 < this.nItems ? this.nItems - 1 : null
  5354. return 0 < this.nItems ? [this.nItems - 1,0]: null
  5355. }
  5356. ,
  5357. n.prototype.goPrev = function() {
  5358. this.tourAdvance(-1)
  5359. }
  5360. ,
  5361. n.prototype.goNext = function() {
  5362. this.tourAdvance(1)
  5363. }
  5364. ,
  5365. n.prototype.setDestinationItem = function(e) {
  5366. this.destinationItem = e,
  5367. this.emit("update.controls")
  5368. }
  5369. ,
  5370. n.prototype.setCurrentItem = function(e) {
  5371. this.currentItem = e,
  5372. this.emit("update.controls")
  5373. }
  5374. ,
  5375. n.prototype.nextItem = function(currentItem) {
  5376. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5377. if(currentItem == void 0)return this.firstDestination()
  5378. var currentLocation = this.model.heroLocations[currentItem[0]];
  5379. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5380. var item;
  5381. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5382. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5383. }else{
  5384. item = [currentItem[0] , currentItem[1]+1]
  5385. }
  5386. if(item[0] >= this.nItems ){
  5387. item = this.firstDestination()
  5388. }
  5389. return item;
  5390. //暂时不理会endlessLoop,默认为false
  5391. }
  5392. ,
  5393. n.prototype.prevItem = function(currentItem) {
  5394. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5395. if(currentItem == void 0)return this.firstDestination()
  5396. var item;
  5397. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5398. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5399. else{
  5400. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5401. if(this.currentItem[1] == 0){//子目录中第一个
  5402. return [currentItem[0] - 1, lastChildNum-1]
  5403. }else{
  5404. return [currentItem[0], currentItem[1]-1]
  5405. }
  5406. }
  5407. }
  5408. ,
  5409. n.prototype.tourAdvance = function(e) {//e是1或-1
  5410. A.debug("tourAdvance(" + e + ")")
  5411. if(null === this.currentItem || void 0 === this.currentItem){
  5412. this.setDestinationItem(this.firstDestination())
  5413. }else{
  5414. var item
  5415. if(e == 1){
  5416. item = this.nextItem(this.currentItem)
  5417. }else if(e == -1){
  5418. item = this.prevItem(this.currentItem)
  5419. }
  5420. this.setDestinationItem(item)
  5421. }
  5422. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5423. this.useSpecialTransition("reverse-looping to end")
  5424. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5425. this.useSpecialTransition("looping back to start")
  5426. }
  5427. /* var momentTour = this.getMomentTour(this.destinationItem);
  5428. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5429. var zoomLevel = this.player.zoomLevel;
  5430. this.player.zoomEnabled = true;
  5431. var zoom = function(e, d) {
  5432. this.player.zoomTo((1-e)*zoomLevel, true)
  5433. }.bind(this)
  5434. s.start(zoom, 1500, function(){
  5435. }, 0, d.easeOutQuad, "zoom")
  5436. } */
  5437. this.goToDestination()
  5438. }
  5439. ,
  5440. n.prototype.getMomentTour = function(destinationItem) {//add
  5441. var wholeMomentTour = window.MP_PREFETCHED_MODELDATA.momentTour || "walk"; //最外层
  5442. if(!destinationItem) return wholeMomentTour
  5443. else{
  5444. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5445. if(currentLocation.momentTour)return currentLocation.momentTour;
  5446. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5447. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5448. }
  5449. }
  5450. ,
  5451. t.exports = n
  5452. }
  5453. ).call(this, "/js/director.js")
  5454. }
  5455. , {
  5456. "./analytics": 4,
  5457. "./enum/BlackoutStyle": 18,
  5458. "./enum/ControlEvents": 21,
  5459. "./enum/DirectorEvents": 23,
  5460. "./enum/ModelManagerEvents": 33,
  5461. "./enum/PathDiscardMode": 38,
  5462. "./enum/PathDisplayMode": 39,
  5463. "./enum/PlayerEvents": 40,
  5464. "./enum/Viewmode": 51,
  5465. "./enum/WarpStyle": 52,
  5466. "./model/ModelManager": 140,
  5467. "./player": 155,
  5468. "./settings": 166,
  5469. "./util/logger": 189,
  5470. "./util/transitions": 195,
  5471. events: 202,
  5472. three: 217
  5473. }],
  5474. 16: [function(e, t, i) {
  5475. "use strict";
  5476. var n = e("three")
  5477. , r = e("./enum/Viewmode")
  5478. , o = (e("./settings"),
  5479. e("./util/transitions"))
  5480. , a = e("./enum/PlayerEvents")
  5481. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5482. , l = new n.ShaderPass(n.VerticalBlurShader);
  5483. l.renderToScreen = !0;
  5484. var c = $("#player").width() / $("#player").height();
  5485. isNaN(c) && (c = 1);
  5486. initTransitionPass(n)
  5487. var h = {
  5488. currentBlur: 0,
  5489. aspect: c,
  5490. blurStrength: 1,
  5491. hblurPass: s,
  5492. vblurPass: l,
  5493. transitionMaskPass : new n.TransitionPass()
  5494. ,
  5495. bindEvents: function(e) {
  5496. e.on(a.ModeChanged, function(e, t) {
  5497. e === r.PANORAMA && (o.cancel(h.blur),
  5498. o.cancel(h.addBlur),
  5499. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5500. })
  5501. },
  5502. blur: function(e) {
  5503. h.currentBlur = e;
  5504. var t = e * h.blurStrength;
  5505. l.uniforms.v.value = t / 512 * h.aspect,
  5506. s.uniforms.h.value = t / 512
  5507. },
  5508. addBlur: function(e) {
  5509. e = Math.max(e, h.currentBlur),
  5510. h.blur(e)
  5511. },
  5512. removeBlur: function(e) {
  5513. e = Math.min(1 - e, h.currentBlur),
  5514. h.blur(e)
  5515. }
  5516. };
  5517. h.blur(0),
  5518. t.exports = h
  5519. }
  5520. , {
  5521. "./enum/PlayerEvents": 40,
  5522. "./enum/Viewmode": 51,
  5523. "./settings": 166,
  5524. "./util/transitions": 195,
  5525. three: 217
  5526. }],
  5527. 17: [function(e, t, i) {
  5528. "use strict";
  5529. t.exports = {
  5530. UNKNOWN: 0,
  5531. ALIGNED: 1,
  5532. UNALIGNED: 2,
  5533. PLACED: 3
  5534. }
  5535. }
  5536. , {}],
  5537. 18: [function(e, t, i) {
  5538. "use strict";
  5539. t.exports = {
  5540. NONE: 0,
  5541. MIDDLE: 1,
  5542. END: 2,
  5543. BEGINNING: 3,
  5544. FADEIN: 4
  5545. }
  5546. }
  5547. , {}],
  5548. 19: [function(e, t, i) {
  5549. "use strict";
  5550. var n = e("three");
  5551. t.exports = {
  5552. newBlue: new n.Color(4967932),
  5553. altBlue: new n.Color(47355),
  5554. tagDefault: new n.Color(223357),
  5555. classicBlue: new n.Color(53759),
  5556. mpYellow: new n.Color(16502016),
  5557. mpOrange: new n.Color(16428055),
  5558. mpBlue: new n.Color(12096),
  5559. mpLtGrey: new n.Color(13751252),
  5560. mpDkGrey: new n.Color(10000019),
  5561. mpRed: new n.Color(12525854),
  5562. mpOrangeDesat: new n.Color(16764529),
  5563. mpBlueDesat: new n.Color(4034734),
  5564. mpRedDesat: new n.Color(14705505),
  5565. white: new n.Color(16777215),
  5566. black: new n.Color(0),
  5567. _desat: function(e, t) {
  5568. var i = t || .3
  5569. , r = (new n.Color).copy(e).getHSL();
  5570. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5571. },
  5572. _darken: function(e, t) {
  5573. var i = t || .2
  5574. , r = e.getHSL();
  5575. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5576. }
  5577. }
  5578. }
  5579. , {
  5580. three: 217
  5581. }],
  5582. 20: [function(e, t, i) {
  5583. "use strict";
  5584. t.exports = {
  5585. NONE: -1,
  5586. ROTATE: 0,
  5587. DOLLY: 1,
  5588. PAN: 2,
  5589. ROTATE_DOLLY: 3,
  5590. PAN_DOLLY: 4
  5591. }
  5592. }
  5593. , {}],
  5594. 21: [function(e, t, i) {
  5595. "use strict";
  5596. t.exports = {
  5597. Move: "move",
  5598. InteractionDirect: "interaction.direct",
  5599. InteractionKey: "interaction.key",
  5600. InteractionGui: "interaction.gui",
  5601. FlyInDirection: "fly.direction",
  5602. InputStart: "input.start",
  5603. Pinch: "input.pinch",
  5604. Scroll: "input.scroll",
  5605. AutoPanInterrupt: "autopan.interrupt",
  5606. AutoPanComplete: "autopan.complete",
  5607. AutoPanClamped: "autopan.clamped",
  5608. LongTap: "longtap"
  5609. }
  5610. }
  5611. , {}],
  5612. 22: [function(e, t, i) {
  5613. "use strict";
  5614. t.exports = Object.freeze({
  5615. FORWARD: "FORWARD",
  5616. LEFT: "LEFT",
  5617. RIGHT: "RIGHT",
  5618. BACK: "BACK",
  5619. UP: "UP",
  5620. DOWN: "DOWN"
  5621. })
  5622. }
  5623. , {}],
  5624. 23: [function(e, t, i) {
  5625. "use strict";
  5626. t.exports = {
  5627. ActionInterrupted: "action.interrupted",
  5628. TourStart: "tour.start",
  5629. TourEnd: "tour.end",
  5630. StartModeChange: "mode.startChange"
  5631. }
  5632. }
  5633. , {}],
  5634. 24: [function(e, t, i) {
  5635. "use strict";
  5636. t.exports = Object.freeze({
  5637. None: 0,
  5638. Queued: 1,
  5639. ForceQueued: 2,
  5640. Downloading: 3,
  5641. Downloaded: 4,
  5642. DownloadFailed: 5
  5643. })
  5644. }
  5645. , {}],
  5646. 25: [function(e, t, i) {
  5647. "use strict";
  5648. t.exports = {
  5649. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5650. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5651. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5652. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5653. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5654. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5655. }
  5656. }
  5657. , {}],
  5658. 26: [function(e, t, i) {
  5659. "use strict";
  5660. t.exports = {
  5661. Texture2D: 0,
  5662. TextureCube: 1
  5663. }
  5664. }
  5665. , {}],
  5666. 27: [function(e, t, i) {
  5667. "use strict";
  5668. t.exports = {
  5669. SMALL: "small",
  5670. LARGE: "large"
  5671. }
  5672. }
  5673. , {}],
  5674. 28: [function(e, t, i) {
  5675. "use strict";
  5676. var n = e("./Viewmode")
  5677. , r = {
  5678. LANDING: {},
  5679. NAVIGATION: "navigation",
  5680. MORE_HELP: "moreHelp",
  5681. TOUR_INTERACTION: {}
  5682. };
  5683. r.LANDING[n.PANORAMA] = "panorama.landing",
  5684. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5685. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5686. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5687. r.TOUR_INTERACTION.standard = "standard.tour",
  5688. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5689. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5690. t.exports = r
  5691. }
  5692. , {
  5693. "./Viewmode": 51
  5694. }],
  5695. 29: [function(e, t, i) {
  5696. "use strict";
  5697. var n = {
  5698. UP: 1,
  5699. DOWN: -1,
  5700. LEFT: "L",
  5701. RIGHT: "R",
  5702. FORWARD: "F",
  5703. BACK: "B",
  5704. reverse: {},
  5705. opposite: function(e) {
  5706. return this.reverse[e.toString()]
  5707. }
  5708. };
  5709. !function() {
  5710. n.reverse[n.UP] = n.DOWN,
  5711. n.reverse[n.DOWN] = n.UP,
  5712. n.reverse[n.LEFT] = n.RIGHT,
  5713. n.reverse[n.RIGHT] = n.LEFT,
  5714. n.reverse[n.FORWARD] = n.BACK,
  5715. n.reverse[n.BACK] = n.FORWARD
  5716. }(),
  5717. t.exports = n
  5718. }
  5719. , {}],
  5720. 30: [function(e, t, i) {
  5721. "use strict";
  5722. var n = e("../util/browser")
  5723. , r = {
  5724. ZERO: 48,
  5725. ONE: 49,
  5726. TWO: 50,
  5727. THREE: 51,
  5728. FOUR: 52,
  5729. FIVE: 53,
  5730. SIX: 54,
  5731. SEVEN: 55,
  5732. EIGHT: 56,
  5733. NINE: 57,
  5734. LEFTARROW: 37,
  5735. UPARROW: 38,
  5736. RIGHTARROW: 39,
  5737. DOWNARROW: 40,
  5738. A: 65,
  5739. B: 66,
  5740. C: 67,
  5741. D: 68,
  5742. E: 69,
  5743. F: 70,
  5744. G: 71,
  5745. H: 72,
  5746. I: 73,
  5747. J: 74,
  5748. K: 75,
  5749. L: 76,
  5750. M: 77,
  5751. N: 78,
  5752. O: 79,
  5753. P: 80,
  5754. Q: 81,
  5755. R: 82,
  5756. S: 83,
  5757. T: 84,
  5758. U: 85,
  5759. V: 86,
  5760. W: 87,
  5761. X: 88,
  5762. Y: 89,
  5763. Z: 90,
  5764. SPACE: 32,
  5765. RETURN: 13,
  5766. SEMICOLON: 186,
  5767. PLUSEQUALS: 187,
  5768. DASHUNDERSCORE: 189,
  5769. OPENBRACKET: 219
  5770. };
  5771. n.detectFirefox() && (r.SEMICOLON = 59,
  5772. r.PLUSEQUALS = 61,
  5773. r.DASHUNDERSCORE = 173),
  5774. t.exports = r
  5775. }
  5776. , {
  5777. "../util/browser": 182
  5778. }],
  5779. 31: [function(e, t, i) {
  5780. "use strict";
  5781. t.exports = {
  5782. EN_US: "en-US",
  5783. ES_MX: "es-MX",
  5784. FR_FR: "fr-FR",
  5785. DE_DE: "de-DE",
  5786. RU_RU: "ru-RU",
  5787. CN_CN: "cn-CN",
  5788. JP_JP: "jp-JP"
  5789. }
  5790. }
  5791. , {}],
  5792. 32: [function(e, t, i) {
  5793. "use strict";
  5794. t.exports = {
  5795. TagActivated: "tag.activated",
  5796. TagDismissed: "tag.dismissed",
  5797. TagNavigation: "tag.navigation"
  5798. }
  5799. }
  5800. , {}],
  5801. 33: [function(e, t, i) {
  5802. "use strict";
  5803. t.exports = {
  5804. ModelAdded: "model-added",
  5805. ActiveModelChanged: "active-model-changed"
  5806. }
  5807. }
  5808. , {}],
  5809. 34: [function(e, t, i) {
  5810. "use strict";
  5811. t.exports = {
  5812. LEFT: 0,
  5813. MIDDLE: 1,
  5814. RIGHT: 2
  5815. }
  5816. }
  5817. , {}],
  5818. 35: [function(e, t, i) {
  5819. "use strict";
  5820. t.exports = {
  5821. PanoRenderComplete: "panorama.render.complete",
  5822. TileRenderFailure: "panorama.tile.render.failed",
  5823. TileRenderSuccess: "panorama.tile.render.success",
  5824. TileUploadAttempted: "panorama.tile.upload.attempted",
  5825. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5826. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5827. }
  5828. }
  5829. , {}],
  5830. 36: [function(e, t, i) {
  5831. "use strict";
  5832. t.exports = {
  5833. BASE: 1,
  5834. STANDARD: 2,
  5835. HIGH: 3,
  5836. ULTRAHIGH: 4
  5837. }
  5838. }
  5839. , {}],
  5840. 37: [function(e, t, i) {
  5841. "use strict";
  5842. t.exports = {
  5843. LoadComplete: "panorama.load.complete",
  5844. LoadFailed: "panorama.load.failed",
  5845. TileLoaded: "panorama.tile.loaded"
  5846. }
  5847. }
  5848. , {}],
  5849. 38: [function(e, t, i) {
  5850. "use strict";
  5851. t.exports = Object.freeze({
  5852. Standard: 0,
  5853. Slow: 1,
  5854. Retain: 2
  5855. })
  5856. }
  5857. , {}],
  5858. 39: [function(e, t, i) {
  5859. "use strict";
  5860. t.exports = Object.freeze({
  5861. Show: 0,
  5862. Hide: 1,
  5863. Retain: 2
  5864. })
  5865. }
  5866. , {}],
  5867. 40: [function(e, t, i) {
  5868. "use strict";
  5869. t.exports = {
  5870. Move: "move",
  5871. MoveComplete: "move.complete",
  5872. ModeChanged: "mode.changed",
  5873. ModeChanging: "mode.changing",
  5874. PanoChosen: "pano.chosen",
  5875. ClosestPanoChanging: "closest.pano.changing",
  5876. WarpStarted: "warp.started",
  5877. WarpInterrupted: "warp.interrupted",
  5878. WarpEnded: "warp.ended",
  5879. FlyinFinished: "flyin.finished",
  5880. FlyingStarted: "flying.started",
  5881. FlyingInterrupted: "flying.interrupted",
  5882. FlyingEnded: "flying.ended",
  5883. Ready: "ready",
  5884. StartInside: "start.inside",
  5885. StartOutside: "start.outside",
  5886. ViewChanged: "view.changed",
  5887. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5888. InputStart: "input.start"
  5889. }
  5890. }
  5891. , {}],
  5892. 41: [function(e, t, i) {
  5893. "use strict";
  5894. t.exports = Object.freeze({
  5895. DEFAULT: 0,
  5896. PANOMARKERS: 1,
  5897. RETICULE: 2,
  5898. TAG: 3
  5899. })
  5900. }
  5901. , {}],
  5902. 42: [function(e, t, i) {
  5903. "use strict";
  5904. t.exports = {
  5905. visibleFloor: 1,
  5906. ghostFloor: 3,
  5907. boundingSkybox: 1,
  5908. panoMarker: 2,
  5909. reticule: 3,
  5910. tagStem: 4,
  5911. tagDisc: 5,
  5912. ribbon: 100
  5913. }
  5914. }
  5915. , {}],
  5916. 43: [function(e, t, i) {
  5917. "use strict";
  5918. t.exports = {
  5919. ContextCreated: "scene-renderer-context-created",
  5920. AfterRender: "after-render",
  5921. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5922. }
  5923. }
  5924. , {}],
  5925. 44: [function(e, t, i) {
  5926. "use strict";
  5927. t.exports = {
  5928. IDLE: "idle",
  5929. BROWSE: "browse",
  5930. EXAMINE: "examine"
  5931. }
  5932. }
  5933. , {}],
  5934. 45: [function(e, t, i) {
  5935. "use strict";
  5936. t.exports = {
  5937. TileDownloadSuccess: "tiledownloader.download.success",
  5938. TileDownloadFailure: "tiledownloader.download.failure",
  5939. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5940. }
  5941. }
  5942. , {}],
  5943. 46: [function(e, t, i) {
  5944. "use strict";
  5945. t.exports = {
  5946. CardboardAndroid: "googlevr",
  5947. GearVR: "gearvr",
  5948. CardboardIOS: "googlevrios",
  5949. Cardboard: "googlevr"
  5950. }
  5951. }
  5952. , {}],
  5953. 47: [function(e, t, i) {
  5954. "use strict";
  5955. t.exports = {
  5956. NONE: 0,
  5957. CONTEXTUAL: 1,
  5958. ANDROID: 2
  5959. }
  5960. }
  5961. , {}],
  5962. 48: [function(e, t, i) {
  5963. "use strict";
  5964. var n = {
  5965. Title: 0,
  5966. Cardboard: 1
  5967. }
  5968. , r = {
  5969. Title: 0,
  5970. Cardboard: 1,
  5971. Gear: 2
  5972. };
  5973. !function() {
  5974. [n, r].forEach(function(e) {
  5975. e.pageCount = Object.keys(e).length
  5976. })
  5977. }(),
  5978. t.exports.ios = n,
  5979. t.exports.standard = r
  5980. }
  5981. , {}],
  5982. 49: [function(e, t, i) {
  5983. "use strict";
  5984. t.exports = {
  5985. Android: "android",
  5986. IOS: "ios",
  5987. Desktop: "desktop",
  5988. UnsupportedAndroid: "android-unsupported"
  5989. }
  5990. }
  5991. , {}],
  5992. 50: [function(e, t, i) {
  5993. "use strict";
  5994. var n = e("three");
  5995. t.exports = {
  5996. UP: new n.Vector3(0,1,0),
  5997. DOWN: new n.Vector3(0,-1,0),
  5998. LEFT: new n.Vector3(-1,0,0),
  5999. RIGHT: new n.Vector3(1,0,0),
  6000. FORWARD: new n.Vector3(0,0,-1),
  6001. BACK: new n.Vector3(0,0,1)
  6002. }
  6003. }
  6004. , {
  6005. three: 217
  6006. }],
  6007. 51: [function(e, t, i) {
  6008. "use strict";
  6009. var n = e("../exception/ViewmodeConvertException")
  6010. , r = e("./coreViewmodes")
  6011. , o = e("../util/common")
  6012. , a = {
  6013. MESH: "mesh",
  6014. OUTDOOR: "outdoor",
  6015. TRANSITIONING: "transitioning",
  6016. toInt: function(e) {
  6017. switch (e) {
  6018. case this.PANORAMA:
  6019. return 1;
  6020. case this.DOLLHOUSE:
  6021. return 2;
  6022. case this.FLOORPLAN:
  6023. return 3;
  6024. case this.OUTDOOR:
  6025. return 4;
  6026. case this.TRANSITIONING:
  6027. return -1
  6028. }
  6029. throw new n("No known conversion for Viewmode to int for mode: " + e)
  6030. },
  6031. fromInt: function(e) {
  6032. switch (e) {
  6033. case "1":
  6034. case 1:
  6035. return this.PANORAMA;
  6036. case "2":
  6037. case 2:
  6038. return this.DOLLHOUSE;
  6039. case "3":
  6040. case 3:
  6041. return this.FLOORPLAN;
  6042. case "4":
  6043. case 4:
  6044. return this.OUTDOOR
  6045. }
  6046. throw new n("No known conversion for int to viewmode for int: " + e)
  6047. },
  6048. convertWorkshopModeInt: function(e) {
  6049. switch (e) {
  6050. case "0":
  6051. case 0:
  6052. case undefined: //xzw add
  6053. return this.PANORAMA;
  6054. case "1":
  6055. case 1:
  6056. return this.FLOORPLAN;
  6057. case "2":
  6058. case 2:
  6059. return this.DOLLHOUSE;
  6060. case "3":
  6061. case 3:
  6062. return this.MESH
  6063. }
  6064. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  6065. }
  6066. };
  6067. o.extendObject(a, r),
  6068. t.exports = a
  6069. }
  6070. , {
  6071. "../exception/ViewmodeConvertException": 58,
  6072. "../util/common": 185,
  6073. "./coreViewmodes": 54
  6074. }],
  6075. 52: [function(e, t, i) {
  6076. "use strict";
  6077. t.exports = {
  6078. BLACK: "black",
  6079. STD: "std",
  6080. WALK: "walk"
  6081. }
  6082. }
  6083. , {}],
  6084. 53: [function(e, t, i) {
  6085. "use strict";
  6086. t.exports = {
  6087. ZoomIn: "zoom.in",
  6088. ZoomOut: "zoom.out",
  6089. ZoomMax: "zoom.max",
  6090. ZoomMin: "zoom.min"
  6091. }
  6092. }
  6093. , {}],
  6094. 54: [function(e, t, i) {
  6095. "use strict";
  6096. t.exports = {
  6097. PANORAMA: "panorama",
  6098. DOLLHOUSE: "dollhouse",
  6099. FLOORPLAN: "floorplan"
  6100. }
  6101. }
  6102. , {}],
  6103. 55: [function(e, t, i) {
  6104. "use strict";
  6105. function n(e) {
  6106. this.message = e
  6107. }
  6108. t.exports = n
  6109. }
  6110. , {}],
  6111. 56: [function(e, t, i) {
  6112. "use strict";
  6113. function n(e) {
  6114. r.call(this, e)
  6115. }
  6116. var r = e("./BasicException");
  6117. n.prototype = Object.create(r.prototype),
  6118. t.exports = n
  6119. }
  6120. , {
  6121. "./BasicException": 55
  6122. }],
  6123. 57: [function(e, t, i) {
  6124. "use strict";
  6125. function n(e) {
  6126. r.call(this, e)
  6127. }
  6128. var r = e("./BasicException");
  6129. n.prototype = Object.create(r.prototype),
  6130. t.exports = n
  6131. }
  6132. , {
  6133. "./BasicException": 55
  6134. }],
  6135. 58: [function(e, t, i) {
  6136. "use strict";
  6137. function n(e) {
  6138. r.call(this, e)
  6139. }
  6140. var r = e("./BasicException");
  6141. n.prototype = Object.create(r.prototype),
  6142. t.exports = n
  6143. }
  6144. , {
  6145. "./BasicException": 55
  6146. }],
  6147. 59: [function(e, t, i) {
  6148. (function(i) {
  6149. "use strict";
  6150. function n(e) {
  6151. var t = {};
  6152. if (e) {
  6153. var i = e.flags;
  6154. if (i)
  6155. for (var n in i)
  6156. i.hasOwnProperty(n) && (t[i[n]] = !0);
  6157. return t
  6158. }
  6159. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  6160. null
  6161. }
  6162. var r = e("./util/ajax")
  6163. , o = e("./util/showcase")
  6164. , a = e("./util/logger")
  6165. , s = ""
  6166. , l = new a(i)
  6167. , c = {};
  6168. t.exports = {
  6169. loadFeatureFlags: function(e) {
  6170. var t = $.Deferred();
  6171. return r.get(e.urlBase + s, {
  6172. responseType: "json",
  6173. prefetchFrom: "user",
  6174. auth: o.getAuthorizationHeader()
  6175. }).done(function(e) {
  6176. c = n(e),
  6177. c ? t.resolve(c) : t.reject("loading-failed")
  6178. }).fail(function() {
  6179. l.debug("Retrieval of feature flags failed."),
  6180. t.reject("loading-failed")
  6181. }),
  6182. t.promise()
  6183. },
  6184. getFlags: function() {
  6185. return c
  6186. },
  6187. updateDependentSettings: function(e, t) {
  6188. e = e || c,
  6189. e.labels && (t.labels.enabled = !0),
  6190. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  6191. e.showcase_sdk && (t.sdkInit = !0),
  6192. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  6193. e.showcase_webvr && (t.vr.allowWebVR = !0),
  6194. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  6195. e.hide_sc_sharing && (t.share.enabled = !1)
  6196. }
  6197. }
  6198. }
  6199. ).call(this, "/js/featureflags.js")
  6200. }
  6201. , {
  6202. "./util/ajax": 181,
  6203. "./util/logger": 189,
  6204. "./util/showcase": 193
  6205. }],
  6206. 60: [function(e, t, i) {
  6207. "use strict";
  6208. var n = (e("../util/common"),
  6209. {
  6210. status: 0,
  6211. set: function(e) {
  6212. if (isNaN(e))
  6213. return !1;
  6214. var t = $('.progressbar');
  6215. 0 > e && (e = 0);
  6216. e > 100 && (e = 100);
  6217. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  6218. var barperc = e*width;
  6219. var perc = Math.round(e);
  6220. var labelpos = (parseInt(barperc)-15);
  6221. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  6222. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  6223. t.find('.perc').text(perc+'%'); //具体数字的百分比
  6224. this.status = e
  6225. },
  6226. done: function(e) {
  6227. return e || this.status ? (this.status = null,
  6228. this.set(100)) : this
  6229. }
  6230. });
  6231. t.exports.circleLoader = n
  6232. }
  6233. , {
  6234. "../util/common": 185
  6235. }],
  6236. 61: [function(e, t, i) {
  6237. "use strict";
  6238. t.exports = Object.freeze({
  6239. CLOSE: "modal.closer.close"
  6240. })
  6241. }
  6242. , {}],
  6243. 62: [function(e, t, i) {
  6244. "use strict";
  6245. function n(e, t) {
  6246. t && (t.stopPropagation(),
  6247. t.preventDefault()),
  6248. e && this.emit(l.CLOSE, e),
  6249. g.reset()
  6250. }
  6251. function r(e, t) {
  6252. function i() {
  6253. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  6254. t !== f && (f = t,
  6255. t ? (e.classList.add("closeByFooter"),
  6256. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  6257. h.classList.remove("closeByFooter")))
  6258. }
  6259. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  6260. }
  6261. var o = e("../../settings")
  6262. , a = (e("../../tag/Media/MediaEvent"),
  6263. e("../../util/browser"))
  6264. , s = e("../../util/common")
  6265. , l = e("./ModalCloserEvent")
  6266. , c = e("events").EventEmitter
  6267. , h = document.getElementsByClassName("footer")[0]
  6268. , u = h.querySelectorAll(".close")[0]
  6269. , d = null
  6270. , p = null
  6271. , f = null
  6272. , g = (a.isMobile(),
  6273. {
  6274. open: function(e) {
  6275. e && (r(e),
  6276. d && u.removeEventListener("click", d, !0),
  6277. d = n.bind(this, e.id),
  6278. u.addEventListener("click", d, !0),
  6279. p && window.removeEventListener("resize", p, !0),
  6280. p = r.bind(this, e),
  6281. window.addEventListener("resize", p, !0))
  6282. },
  6283. reset: function() {
  6284. h.classList.remove("closeByFooter"),
  6285. u.removeEventListener("click", d, !0),
  6286. window.removeEventListener("resize", p, !0),
  6287. d = p = f = null
  6288. }
  6289. });
  6290. s.extendObject(g, c.prototype),
  6291. t.exports = g
  6292. }
  6293. , {
  6294. "../../tag/Media/MediaEvent": 131,
  6295. "../../settings": 166,
  6296. "../../util/browser": 182,
  6297. "../../util/common": 185,
  6298. "./ModalCloserEvent": 61,
  6299. events: 202
  6300. }],
  6301. 63: [function(e, t, i) {
  6302. "use strict";
  6303. function n(e, t, i) {
  6304. var n = new r.GUI({
  6305. width: 400
  6306. })
  6307. , u = n.addFolder("Flydown from Dollhouse");
  6308. u.add(h.flydown, "movementEasing", Object.keys(a)),
  6309. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  6310. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  6311. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  6312. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  6313. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6314. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6315. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6316. var d = n.addFolder("Transition between panos");
  6317. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  6318. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6319. h.transition.flyTime = 0,
  6320. d.__controllers.forEach(function(e) {
  6321. e.updateDisplay()
  6322. })
  6323. }),
  6324. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  6325. h.transition.flySpeed = 0,
  6326. d.__controllers.forEach(function(e) {
  6327. e.updateDisplay()
  6328. })
  6329. }),
  6330. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6331. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6332. d.add(h.transition, "movementEasing", Object.keys(a));
  6333. var p = n.addFolder("Path Display");
  6334. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  6335. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  6336. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  6337. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  6338. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6339. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  6340. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6341. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  6342. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  6343. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  6344. h.path.color = l[h.path.color],
  6345. h.path.colorUp = l._desat(h.path.color),
  6346. h.path.colorDown = l.darken(h.path.color)
  6347. }),
  6348. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  6349. h.reticuleColor = l[h.reticuleColor]
  6350. });
  6351. var f = n.addFolder("Warping")
  6352. , g = f.addFolder("Warp/Teleport");
  6353. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  6354. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6355. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  6356. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  6357. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6358. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  6359. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6360. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6361. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6362. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6363. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6364. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6365. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6366. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6367. h.path.typ = c[h.path.typ]
  6368. }),
  6369. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6370. t.endlessLoop = h.warp.loop
  6371. }),
  6372. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6373. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6374. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6375. var m = f.addFolder("Long Warp Only");
  6376. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6377. h.warp.flySpeed = 0,
  6378. m.__controllers.forEach(function(e) {
  6379. e.updateDisplay()
  6380. })
  6381. }),
  6382. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6383. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6384. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6385. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6386. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6387. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6388. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6389. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6390. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6391. var v = n.addFolder("Warp Esoterica");
  6392. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6393. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6394. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6395. h.warp.minWarpTime = 0,
  6396. v.__controllers.forEach(function(e) {
  6397. e.updateDisplay()
  6398. })
  6399. }),
  6400. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6401. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6402. v.add(h.warp, "movementEasing", Object.keys(a));
  6403. var A = n.addFolder("Misc");
  6404. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6405. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6406. }),
  6407. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6408. i.cameras[s.PANORAMA].fov = h.insideFOV
  6409. }),
  6410. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6411. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6412. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6413. var y = n.addFolder("Navigation");
  6414. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6415. h.navigation.panoScores || e.panos.forEach(function(e) {
  6416. e.floor.remove(e.text3d),
  6417. e.text3d = null
  6418. })
  6419. }),
  6420. y.add(h.navigation, "mouseDirection"),
  6421. y.add(h.navigation, "filterStrictness", 0, 1),
  6422. y.add(h.navigation, "angleFactor", -60, 0),
  6423. y.add(h.navigation, "directionFactor", 1, 20),
  6424. y.add(h.navigation, "distanceFactor", -5, 5),
  6425. y.add(h.navigation, "optionalityFactor", .1, 10);
  6426. var C = n.addFolder("tags")
  6427. , I = C.addFolder("Tag Creation");
  6428. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6429. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6430. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6431. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6432. var E = C.addFolder("Visibility");
  6433. E.add(h.tags.visibility, "anyDistance"),
  6434. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6435. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6436. E.add(h.tags.visibility, "hideViaFloor"),
  6437. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6438. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6439. var b = C.addFolder("Disc Parameters");
  6440. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6441. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6442. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6443. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6444. }),
  6445. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6446. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6447. }),
  6448. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6449. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6450. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6451. var w = C.addFolder("Navigate");
  6452. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6453. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6454. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6455. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6456. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6457. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6458. var _ = n.addFolder("Debug");
  6459. _.add(h, "wireframe").onFinishChange(function() {
  6460. e.chunks.forEach(function(t) {
  6461. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6462. t.wireframeTwin.material.depthWrite = !1,
  6463. t.wireframeTwin.material.depthTest = !1,
  6464. t.wireframeTwin.material.opacity = .5,
  6465. t.wireframeTwin.material.transparent = !0),
  6466. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6467. })
  6468. }),
  6469. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6470. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6471. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6472. e.skybox.wireframe = null)
  6473. }),
  6474. _.add(h, "showSweeps").onFinishChange(function() {
  6475. e.setSweepVisibility(h.showSweeps)
  6476. }),
  6477. _.add(h, "showMesh").onFinishChange(function() {
  6478. e.chunks.forEach(function(e) {
  6479. e.visible = h.showMesh
  6480. })
  6481. }),
  6482. _.add(h, "showFloors").onFinishChange(function() {
  6483. e.floors.forEach(function(e) {
  6484. e.collider.children.forEach(function(e) {
  6485. e.material.visible = h.showFloors
  6486. })
  6487. })
  6488. }),
  6489. _.add(h, "showSkyboxes").onFinishChange(function() {
  6490. e.panos.forEach(function(e) {
  6491. e.skyboxMesh.visible = h.showSkyboxes
  6492. })
  6493. }),
  6494. _.add(h, "showNeighbors").onChange(function() {}),
  6495. _.add(e, "alpha", 0, 1)
  6496. }
  6497. var r = e("../lib/dat.gui")
  6498. , o = e("three")
  6499. , a = e("../util/easing")
  6500. , s = e("../enum/Viewmode")
  6501. , l = e("../enum/Colors")
  6502. , c = e("../enum/WarpStyle")
  6503. , h = e("../settings");
  6504. e("../tag/tag");
  6505. r.GUI.prototype.removeFolder = function(e) {
  6506. var t = this.__folders[e];
  6507. t && (t.close(),
  6508. this.__ul.removeChild(t.domElement.parentNode),
  6509. delete this.__folders[e],
  6510. this.onResize())
  6511. }
  6512. ,
  6513. t.exports.toggle = n
  6514. }
  6515. , {
  6516. "../enum/Colors": 19,
  6517. "../enum/Viewmode": 51,
  6518. "../enum/WarpStyle": 52,
  6519. "../lib/dat.gui": 93,
  6520. "../tag/tag": 123,
  6521. "../settings": 166,
  6522. "../util/easing": 186,
  6523. three: 217
  6524. }],
  6525. 64: [function(e, t, i) {
  6526. (function(i) {
  6527. "use strict";
  6528. function n(e, t, i, n) {
  6529. $(".gui-error .error-problem-text").text(e),
  6530. $(".gui-error .error-solution-text").text(t),
  6531. $(".gui-error .error-explanation").text(i),
  6532. $(".gui-error .error-actions").html(n),
  6533. $(window).resize(),
  6534. $(".gui-error").fadeIn(),
  6535. $("#bottom-logo").fadeIn()
  6536. }
  6537. function r(e) {
  6538. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6539. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6540. s.isMobile() || $("[rel=tiletip]").tooltip({
  6541. placement: "bottom",
  6542. delay: {
  6543. show: 50,
  6544. hide: 0
  6545. },
  6546. trigger: "hover",
  6547. viewport: {
  6548. selector: "body",
  6549. padding: 10
  6550. }
  6551. })
  6552. }
  6553. function o() {
  6554. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6555. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6556. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6557. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6558. e.preventDefault(),
  6559. e.stopPropagation(),
  6560. r(" ")
  6561. })
  6562. }
  6563. function a(e) {
  6564. if ($("head title").text(c.pageTitle),
  6565. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6566. $("#gui-loading").fadeOut(250),
  6567. $("#quick-blackout").hide(),
  6568. l.track("showcase_error", {
  6569. error_key: e
  6570. }),
  6571. h.locale || h.init(),
  6572. "webgl-unsupported" === e)
  6573. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6574. else if ("webgl-ios" === e)
  6575. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6576. else if ("webgl-safari" === e)
  6577. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6578. else if ("webgl-generic" === e)
  6579. o();
  6580. else if ("missing-urls" === e)
  6581. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6582. else if ("loading-failed" === e)
  6583. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6584. else {
  6585. if ("loading-failed-maintenance" !== e)
  6586. return void d.error("Unhandled error: " + e);
  6587. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6588. }
  6589. }
  6590. var s = e("./../util/browser")
  6591. , l = e("./../analytics")
  6592. , c = e("./../settings")
  6593. , h = e("../localization/localize")
  6594. , u = e("./../util/logger")
  6595. , d = new u(i)
  6596. , p = '"https://support.port.com/hc/articles/208220058"';
  6597. t.exports.error = a
  6598. }
  6599. ).call(this, "/js/gui/error.js")
  6600. }
  6601. , {
  6602. "../localization/localize": 108,
  6603. "./../analytics": 4,
  6604. "./../settings": 166,
  6605. "./../util/browser": 182,
  6606. "./../util/logger": 189
  6607. }],
  6608. 65: [function(e, t, i) {
  6609. (function(i) {
  6610. "use strict";
  6611. function n() {
  6612. Ue = [],
  6613. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6614. Ue.push(".hideTarget", ".pinTop.right")
  6615. }
  6616. function r() {
  6617. for (var e in je)
  6618. if (je.hasOwnProperty(e)) {
  6619. var t = je[e];
  6620. if (!t.visible)
  6621. for (var i = 0; i < t.elements.length; i++)
  6622. $(t.elements[i]).hide()
  6623. }
  6624. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6625. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6626. n()
  6627. }
  6628. function o(e, t) {
  6629. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6630. $("#gui-zoomin").toggle(i),
  6631. $("#gui-zoomout").toggle(i)
  6632. }
  6633. function a() {
  6634. c(),
  6635. $(".pinBottom").toggleClass("open"),
  6636. $("#drawer").toggleClass("open"),
  6637. $(".footer").toggleClass("open"),
  6638. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6639. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6640. ie.resetDrawer()),
  6641. setTimeout(function() {
  6642. $("#pullTab").toggleClass("opened");
  6643. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6644. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6645. }
  6646. function s(e) {
  6647. var t;
  6648. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6649. t = e.position().top + e.outerHeight(),
  6650. e.attr("style", "display: none"));
  6651. var i = $("#player").outerHeight()
  6652. , n = i - 130;
  6653. return n < t + 25
  6654. }
  6655. function l(e) {
  6656. "touchstart" === e.type && e.preventDefault(),
  6657. e.stopPropagation()
  6658. }
  6659. function c() {
  6660. W && (W.reload(),
  6661. W.init())
  6662. }
  6663. function h(e) {
  6664. ne.show(e),
  6665. r()
  6666. }
  6667. function u(e) {
  6668. ne.progress(e)
  6669. }
  6670. function d(e, t, i) {
  6671. var n = t.player;
  6672. $("#gui-thumb").fadeOut(2500),
  6673. ne.hide(function() {
  6674. Ge = !1
  6675. }),
  6676. me.init(e, i),
  6677. de.finishSetup(Object.keys(e.tags).length),
  6678. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6679. var s = function() {
  6680. i.dismissExaminedTag(),
  6681. i.disableHovering()
  6682. };
  6683. Ae.on(ye.OPENED, s),
  6684. Ce.on(Me.OPENED, s),
  6685. he.on(ue.OPENED, s),
  6686. fe.on(ge.OPENED, s);
  6687. var l = i.enableHovering.bind(i);
  6688. if (Ae.on(ye.CLOSED, l),
  6689. Ce.on(Me.CLOSED, l),
  6690. he.on(ue.CLOSED, l),
  6691. fe.on(ge.CLOSED, l),
  6692. Q.labels.enabled && Object.keys(e.labels).length,
  6693. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6694. C(e.currentFloor, n.mode)),
  6695. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6696. r(),
  6697. o(t, t.player),
  6698. $("#gui").fadeIn(1500),
  6699. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6700. a(),
  6701. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6702. }, 2e3),
  6703. !K.isMobile())
  6704. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6705. $(c[h]).addClass("hasHover");
  6706. O(e),
  6707. de.setupToggling();
  6708. //xzw:
  6709. window.editHotPanel && editHotPanel();
  6710. //czj
  6711. navBorderRadius(e);
  6712. //czj 编辑界面
  6713. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6714. window.EditTools && new EditTools(n.sceneRenderer);
  6715. }
  6716. function navBorderRadius(e){
  6717. var pullTab = $("#pullTab"),
  6718. mobileRadius = {
  6719. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6720. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6721. },
  6722. topRadius = {
  6723. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6724. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6725. };
  6726. function BorderRadius(bottom,top){
  6727. $("#gui-modes-map > div:visible:last").css(bottom);
  6728. if(pullTab.is(':visible')){
  6729. $(".viewContainer > div:visible:first").css(top);
  6730. }else{
  6731. $("#gui-modes-map > div:visible:first").css(top);
  6732. }
  6733. }
  6734. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6735. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6736. }else{
  6737. BorderRadius(topRadius.bottom,topRadius.top);
  6738. }
  6739. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6740. if(window.MP_PREFETCHED_MODELDATA.model.special || window.MP_PREFETCHED_MODELDATA.special){
  6741. window.specialScene && specialScene.special().afterImplement();
  6742. }
  6743. }
  6744. function p(e) {
  6745. e || (e = 0),
  6746. We = !1,
  6747. window.setTimeout(function() {
  6748. We || (ze = !0,
  6749. $("#gui-spinner").stop(!0, !0).show())
  6750. }
  6751. .bind(this), e)
  6752. }
  6753. function f() {
  6754. $("#gui-spinner").stop(!0, !0),
  6755. $("#gui-spinner").fadeOut(1e3),
  6756. We = !0,
  6757. ze = !1
  6758. }
  6759. function g(e, t) {
  6760. var i = e.mode
  6761. , n = t || e.currentPano;
  6762. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6763. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6764. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6765. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6766. Q.show360Views.enabled && !n.isAligned() ? (
  6767. $(".gui-floor").addClass("hidden"),
  6768. $("#gui-modes-outside").addClass("desktop-only")) : (
  6769. $(".gui-floor").removeClass("hidden"),
  6770. $("#gui-modes-outside").removeClass("desktop-only")),
  6771. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6772. Be = i,
  6773. $("#gui-modes-outside").addClass("hidden"),
  6774. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6775. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6776. }
  6777. function m(e, t) {
  6778. var i = t.player;
  6779. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6780. l(e),
  6781. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6782. J.track("USER", {
  6783. event_type: "showcase_gui",
  6784. gui_action: "click_inside_mode_button"
  6785. }),
  6786. t.changeMode(_e.PANORAMA);
  6787. }),
  6788. $("#gui-modes-outside").find("a").on("click", function(e) {
  6789. l(e),
  6790. J.track("showcase_gui", {
  6791. gui_action: "click_outside_mode_button"
  6792. }),
  6793. t.changeMode(Be)
  6794. }),
  6795. $("#gui-modes-floorplan").on("click", function(e) {
  6796. l(e),
  6797. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6798. gui_action: "click_floorplan_mode_button"
  6799. }),
  6800. t.changeMode(_e.FLOORPLAN));
  6801. }),
  6802. $("#gui-modes-dollhouse").on("click", function(e) {
  6803. l(e),
  6804. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6805. gui_action: "click_dollhouse_mode_button"
  6806. }),
  6807. t.changeMode(_e.DOLLHOUSE));
  6808. })
  6809. }
  6810. function v(e, t) {
  6811. function i() {
  6812. document.getElementById("vr").classList.remove("hidden"),
  6813. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6814. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6815. $(".improper-embed").toggleClass("hidden", !1),
  6816. r())
  6817. }, function(e) {
  6818. r()
  6819. }) : r()
  6820. }
  6821. function n(i) {
  6822. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6823. Ie.init(e.data, t, i, q),
  6824. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6825. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6826. }
  6827. function r() {
  6828. De.info("WebVR support not found, VR button activates native app VR modal"),
  6829. Ae.init(e.data, q),
  6830. Ae.on(ye.OPENED, function() {
  6831. var e = document.getElementById("vr-modal");
  6832. return function() {
  6833. Ze("vr"),
  6834. le.open(e)
  6835. }
  6836. }()),
  6837. Ae.on(ye.CLOSED, le.reset)
  6838. }
  6839. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6840. /*********************** 方奕卓 VR功能事件监听 ********************/
  6841. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6842. switch (Q.vr.option) {
  6843. case Pe.CONTEXTUAL:
  6844. i();
  6845. break;
  6846. case Pe.ANDROID:
  6847. K.detectAndroid() && i();
  6848. break;
  6849. case Pe.NONE:
  6850. }
  6851. }
  6852. }
  6853. function A(e, t) {
  6854. $("#play").on("mousedown touchstart", function(e) {
  6855. l(e);
  6856. Ze("tour");
  6857. ve.play();
  6858. J.trackAlways("showcase_gui", {
  6859. gui_action: "play_highlights"
  6860. })
  6861. }),
  6862. window.startAndPlay = function(e) {
  6863. // l(e);
  6864. Ze("tour");
  6865. ve.play();
  6866. J.trackAlways("showcase_gui", {
  6867. gui_action: "play_highlights"
  6868. })
  6869. };
  6870. $("#pause").on("mousedown touchstart", function(e) {
  6871. l(e),
  6872. ve.pause(),
  6873. J.trackAlways("showcase_gui", {
  6874. gui_action: "pause_highlights"
  6875. })
  6876. }),
  6877. $("#gui-zoomin").find("a").on("click", function(e) {
  6878. l(e),
  6879. t.player.zoomInIncrementally()
  6880. }),
  6881. $("#gui-zoomout").find("a").on("click", function(e) {
  6882. l(e),
  6883. t.player.zoomOutIncrementally()
  6884. })
  6885. }
  6886. function y(e, t) {
  6887. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6888. if(getQueryVariable('m') === '372') continue;
  6889. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6890. $(".gui-floor").find(".container").prepend(r)
  6891. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6892. }
  6893. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6894. i.on("click", function(e) {
  6895. l(e),
  6896. Ze("floor"),
  6897. i.toggleClass("open")
  6898. }),
  6899. $(".floorChoice").on("click", function(e) {
  6900. l(e);
  6901. var n = $(this).data("index");
  6902. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6903. t.player.gotoFloor(n),
  6904. J.track("showcase_gui", {
  6905. gui_action: "click_floor_select_button",
  6906. interaction_source: "gui"
  6907. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6908. Ze("move"),
  6909. t.allFloors(),
  6910. J.track("showcase_gui", {
  6911. gui_action: "click_toggle_all_floors_button",
  6912. interaction_source: "gui"
  6913. })),
  6914. i.removeClass("open")
  6915. })
  6916. }
  6917. function C(e, t) {
  6918. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6919. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6920. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6921. $(".floorChoice").removeClass("active"),
  6922. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6923. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6924. $(".floorChoice").removeClass("active"),
  6925. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6926. }
  6927. function I(e) {
  6928. return e.describe().inTransition
  6929. }
  6930. function b(e, t, i) {
  6931. Fe = e.heroLocations.length;
  6932. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6933. , r = 100 / Fe + "%"
  6934. , o = $("#thumb-container")
  6935. , a = $("#progressBar");
  6936. $("#status").find(".totalSteps").text(Fe);
  6937. for (var s = 0; s < Fe; s++) {
  6938. var c = e.heroLocations[s]
  6939. , h = $(n);
  6940. var thumbUrl
  6941. if(c.heroLocations){//有子项,选第一张截图
  6942. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6943. }else{
  6944. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6945. }
  6946. h.attr("data-index", s)
  6947. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6948. if (c.name) {
  6949. var u = $('<div class="overlay"></div>').text(c.name);
  6950. h.prepend(u)
  6951. }
  6952. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6953. var d = e.panos.get(c.panoId)
  6954. , p = d && !d.isAligned()
  6955. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6956. h.prepend(f)
  6957. }
  6958. o.append(h),
  6959. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6960. }
  6961. j = 144 * Fe,
  6962. Y = 111 * Fe,
  6963. $(".thumbImg").on("mouseover", function() {
  6964. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6965. }),
  6966. $(".thumbImg").on("mouseout", function() {
  6967. t.clearPath()
  6968. }),
  6969. $(".thumbImg").on("click", function(e) {
  6970. l(e);
  6971. var i = $(this);
  6972. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6973. J.trackAlways("showcase_gui", {
  6974. gui_action: "click_highlight"
  6975. }),
  6976. t.goToHighlight([i.data("index"),0])//改
  6977. }),
  6978. $(".previous").find("a").on("click", function(e) {
  6979. l(e),
  6980. J.trackAlways("showcase_gui", {
  6981. gui_action: "prev_highlight"
  6982. }),
  6983. t.prevHighlight()
  6984. }),
  6985. $(".next").find("a").on("click", function(e) {
  6986. l(e),
  6987. J.trackAlways("showcase_gui", {
  6988. gui_action: "next_highlight"
  6989. }),
  6990. t.nextHighlight()
  6991. }),
  6992. $("#drawer").on("mouseleave", function(e) {
  6993. l(e);
  6994. var t;
  6995. try {
  6996. t = new MouseEvent("mouseup",{
  6997. clientX: e.clientX,
  6998. clientY: e.clientY,
  6999. screenX: e.screenX,
  7000. screenY: e.screenY
  7001. })
  7002. } catch (i) {
  7003. t = document.createEvent("MouseEvents"),
  7004. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  7005. }
  7006. document.dispatchEvent(t)
  7007. }),
  7008. W = new Sly($("#scrollFrame"),{
  7009. horizontal: !0,
  7010. itemNav: "centered",
  7011. smart: !0,
  7012. scrollTrap: !0,
  7013. scrollBy: 1,
  7014. mouseDragging: !0,
  7015. touchDragging: !0,
  7016. speed: 300,
  7017. dragHandle: !0,
  7018. dynamicHandle: !0,
  7019. clickBar: !0,
  7020. scrollBar: $("#scroller"),
  7021. activateOn: null
  7022. }).init(),
  7023. W.on("active", function(e, t) {
  7024. Ve = t,
  7025. Ze("tour"),
  7026. $(".step").removeClass("active"),
  7027. $("#status").find(".curIdx").text(t + 1);
  7028. for (var i = 0; i <= t; i++)
  7029. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  7030. }),
  7031. w()
  7032. }
  7033. function w() {
  7034. var e = $("#player").width() - 20
  7035. , t = $("#scroller")
  7036. , i = $("#drawer")
  7037. , n = $(".pinBottom");
  7038. if ($("#player").width() < 488 || $("#player").height() < 488)
  7039. t.addClass("hidden"),
  7040. i.addClass("noScroll"),
  7041. n.addClass("noScroll");
  7042. else {
  7043. var r = j > e
  7044. , o = !i.hasClass("noScroll")
  7045. , a = r !== o;
  7046. a && (t.toggleClass("hidden"),
  7047. i.toggleClass("noScroll"),
  7048. n.toggleClass("noScroll"))
  7049. }
  7050. }
  7051. function _(e) {
  7052. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  7053. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  7054. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  7055. }
  7056. function T(e) {
  7057. function t(t, i) {
  7058. return !!e.player_options[t] && e[i || t]
  7059. }
  7060. $(".model-title").text(e.name);
  7061. var i = Q.pageTitle;
  7062. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  7063. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  7064. document.title = i ,
  7065. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  7066. delay: {
  7067. show: 50,
  7068. hide: 0
  7069. },
  7070. trigger: "hover",
  7071. html: !1,
  7072. viewport: {
  7073. selector: "body",
  7074. padding: 10
  7075. }
  7076. }),
  7077. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  7078. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  7079. de.populate({
  7080. name: t("model_name", "name"),
  7081. coBrand: t("presented_by"),
  7082. description: t("model_summary", "summary") || "暂无内容",
  7083. contactName: t("contact_name"),
  7084. address: t("address"),
  7085. phone: t("contact_phone"),
  7086. formattedPhone: e.formatted_contact_phone,
  7087. email: t("contact_email"),
  7088. url: t("external_url"),
  7089. socialSharing: e.enable_social_sharing && e.is_public
  7090. })
  7091. }
  7092. function x(e, t, i, n, r, o) {
  7093. function a() {
  7094. o.setLoadingStartTime(),
  7095. H(),
  7096. r ? (re.showMessage(t, i, je.coBrand.visible),
  7097. l()) : h(l)
  7098. }
  7099. var s = $.Deferred()
  7100. , l = s.resolve.bind(s);
  7101. return Ge = !0,
  7102. O(e),
  7103. e.data.player_options && _(e.data.player_options),
  7104. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  7105. Re.localizeGUI(),
  7106. T(e.data),
  7107. r || $(".quick").addClass("hidden"),
  7108. //e.data.image && !r && E(e.data.image),
  7109. n ? (J.impression(),
  7110. a()) : (o.setWaitingStartTime(),
  7111. oe.show(r, a)),
  7112. s
  7113. }
  7114. function S(e, t, i, n, r, a, s) {
  7115. q = s,
  7116. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  7117. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  7118. ae.init(),
  7119. re.init(e, a),
  7120. Oe.init(e, t, n),
  7121. $(".icon").on("mouseover", function() {
  7122. t.player && t.player.reticule.hide()
  7123. }),
  7124. m(e, t),
  7125. A(e, t),
  7126. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(MP_PREFETCHED_MODELDATA.name/* e.data.name */),
  7127. Ce.on(Me.OPENED, function() {
  7128. var e = document.getElementById("share-modal");
  7129. return function() {
  7130. Ze("share"),
  7131. le.open(e)
  7132. }
  7133. }()),
  7134. Ce.on(Me.CLOSED, le.reset)),
  7135. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  7136. je.tourControls.visible = !1),
  7137. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  7138. z(),
  7139. g(i),
  7140. v(e, r),
  7141. e.on("floor.changed", C),
  7142. e.on("waiting", R.bind(this, e)),
  7143. e.on("waiting-done", P.bind(this, e)),
  7144. i.on(xe.ModeChanged, function(e, n) {
  7145. g(i),
  7146. o(t, i),
  7147. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  7148. he.updateMode(n)
  7149. }),
  7150. n.on(Se.Move, Ze.bind(this, "move")),
  7151. i.on(xe.Ready, function() {
  7152. ie.init(n, i, i.tagManager, t),
  7153. i.on(xe.ModeChanged, function(e, t) {
  7154. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  7155. })
  7156. }),
  7157. i.on(xe.PanoChosen, function(e, t) {
  7158. g(i, t),
  7159. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  7160. }),
  7161. le.on(ce.CLOSE, function(e) {
  7162. switch (e) {
  7163. case "vr-modal":
  7164. Ae.dismiss();
  7165. break;
  7166. case "share-modal":
  7167. Ce.hide();
  7168. break;
  7169. case "terms-modal":
  7170. fe.hide()
  7171. }
  7172. });
  7173. var l = $("#play").eq(0)
  7174. , c = $("#pause").eq(0)
  7175. , h = $(".pinBottom").toArray()
  7176. , u = $("#drawer").eq(0)
  7177. , d = $("#playHead").eq(0)
  7178. , p = $("#progressBar").eq(0)
  7179. , f = $("#thumb-container").eq(0)
  7180. , y = f.children()
  7181. , I = p.children();
  7182. t.on("update.controls", function() {
  7183. var n = t.describe();
  7184. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  7185. c.show()),
  7186. n.tourInProgress && (h.forEach(function(e) {
  7187. e.classList.add("playing")
  7188. }),
  7189. u.addClass("playing"),
  7190. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  7191. c.hide()),
  7192. n.tourInProgress || (ve.stopTour(),
  7193. h.forEach(function(e) {
  7194. e.classList.remove("playing")
  7195. }),
  7196. u.removeClass("playing"),
  7197. d.removeClass("playing")));
  7198. var r, a, s;
  7199. if (null !== n.currentItem) {
  7200. var p, f;
  7201. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  7202. n.onTheBus ? (p = "active",
  7203. f = "recent") : (f = "active",
  7204. p = "recent");
  7205. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  7206. for (r = 0; r < e.heroLocations.length; r += 1)
  7207. s = y.eq(r),
  7208. a = I.eq(r),
  7209. s.removeClass(f),
  7210. a.removeClass(f),
  7211. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  7212. a.addClass(p),
  7213. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  7214. a.addClass(p)) : (s.removeClass(p),
  7215. a.removeClass(p))
  7216. } else
  7217. for (r = 0; r < e.heroLocations.length; r += 1)
  7218. s = y.eq(r),
  7219. a = I.eq(r),
  7220. s.removeClass("active recent"),
  7221. a.removeClass("active recent");
  7222. o(t, i)
  7223. }),
  7224. document.addEventListener("keydown", function(n) {
  7225. switch (J.updateInteraction(Se.InteractionKey),
  7226. n.which) {
  7227. case we.ZERO:
  7228. Q.debug && e.toggleAlpha();
  7229. break;
  7230. case we.NINE:
  7231. Q.debug && se.toggle();
  7232. break;
  7233. case we.ONE:
  7234. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  7235. break;
  7236. case we.TWO:
  7237. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  7238. break;
  7239. case we.THREE:
  7240. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  7241. break;
  7242. case we.FOUR:
  7243. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  7244. break;
  7245. case we.SPACE:
  7246. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  7247. break;
  7248. case we.RETURN:
  7249. Q.debug && e.toggleExplodeUp();
  7250. break;
  7251. case we.P:
  7252. k();
  7253. break;
  7254. case we.U:
  7255. B();
  7256. break;
  7257. case we.X:
  7258. Q.debug && e.toggleExplode();
  7259. break;
  7260. case we.PLUSEQUALS:
  7261. t.player.activatePersistentZooming(!0),
  7262. ie.hideUi();
  7263. break;
  7264. case we.DASHUNDERSCORE:
  7265. t.player.activatePersistentZooming(!1),
  7266. ie.hideUi();
  7267. break;
  7268. case we.SEVEN:
  7269. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  7270. break;
  7271. case we.EIGHT:
  7272. t.player.decreaseZoomSpeed();
  7273. break;
  7274. case we.NINE:
  7275. t.player.increaseZoomSpeed()
  7276. }
  7277. return i && i.reticule.hide(),
  7278. !0
  7279. }
  7280. .bind(this)),
  7281. document.addEventListener("keyup", function(e) {
  7282. switch (e.which) {
  7283. case we.PLUSEQUALS:
  7284. t.player.deactivatePersistentZooming();
  7285. break;
  7286. case we.DASHUNDERSCORE:
  7287. t.player.deactivatePersistentZooming()
  7288. }
  7289. }
  7290. .bind(this)),
  7291. F(e),
  7292. L(e, t.player),
  7293. M(i),
  7294. te.setAutoPlay(e.heroCount()),
  7295. he.init(i, a.mode),
  7296. he.on(ue.OPENED, Ze.bind(this, "help")),
  7297. fe.init(),
  7298. fe.on(ge.OPENED, function() {
  7299. var e = document.getElementById("terms-modal");
  7300. return function() {
  7301. Ze("terms"),
  7302. le.open(e)
  7303. }
  7304. }()),
  7305. fe.on(ge.CLOSED, le.reset),
  7306. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  7307. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  7308. Q.profiling.enabled && se.show(),
  7309. ve.init(t)
  7310. }
  7311. function M(e) {
  7312. var t = function(e, t) {
  7313. $(e).find("a").each(function(e, i) {
  7314. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7315. i.style.pointerEvents = t ? "auto" : "none"
  7316. })
  7317. }
  7318. , i = function() {
  7319. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7320. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7321. };
  7322. e.on(Ne.ZoomMax, function() {
  7323. t("#gui-zoomin", !1),
  7324. t("#gui-zoomout", !0)
  7325. }),
  7326. e.on(Ne.ZoomMin, function() {
  7327. t("#gui-zoomin", !0),
  7328. t("#gui-zoomout", !1)
  7329. }),
  7330. e.on(Ne.ZoomIn, function() {
  7331. t("#gui-zoomout", !0)
  7332. }),
  7333. e.on(Ne.ZoomOut, function() {
  7334. t("#gui-zoomin", !0)
  7335. }),
  7336. i()
  7337. }
  7338. function R(e) {
  7339. O(e)
  7340. }
  7341. function P(e) {
  7342. O(e)
  7343. }
  7344. function O(e) {
  7345. var t = e.waitQueue.length;
  7346. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7347. }
  7348. function L(e, t) {
  7349. He = {
  7350. gui: null,
  7351. visible: !1,
  7352. model: e,
  7353. player: t
  7354. }
  7355. }
  7356. function D(e, t) {
  7357. function i() {
  7358. var i = t.toJSON();
  7359. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7360. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7361. }
  7362. var n = {}
  7363. , r = new Le.GUI({
  7364. autoPlace: !0,
  7365. width: "60%"
  7366. });
  7367. i(),
  7368. t.on(xe.ViewChanged, i),
  7369. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7370. r.domElement.id = "datLinks";
  7371. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7372. return o.forEach(function(e) {
  7373. if (!K.detectSafari()) {
  7374. var t = document.createElement("button");
  7375. t.classList.add("btn-deep-link"),
  7376. t.innerText = Re.MENU_COPY,
  7377. e.nextSibling.appendChild(t);
  7378. var i = function() {
  7379. alert(Re.LINK_ALERT_COPY),
  7380. t.hide()
  7381. };
  7382. t.addEventListener("click", function(e) {
  7383. try {
  7384. var t = e.target.parentNode.childNodes[0];
  7385. t.select();
  7386. var n = document.execCommand("copy");
  7387. t.blur(),
  7388. n || i()
  7389. } catch (e) {
  7390. i()
  7391. }
  7392. })
  7393. }
  7394. }),
  7395. $(r.__closeButton).hide(),
  7396. r
  7397. }
  7398. function N(e) {
  7399. He.gui || (He.gui = D(He.model, He.player)),
  7400. He.visible = e,
  7401. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7402. }
  7403. function B() {
  7404. N(!He.visible)
  7405. }
  7406. function F(e) {
  7407. ke = {
  7408. gui: null,
  7409. visible: !1,
  7410. model: e
  7411. }
  7412. }
  7413. function V(e) {
  7414. var t = new Le.GUI;
  7415. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7416. e.setSweepVisibility(Q.showSweeps)
  7417. }),
  7418. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7419. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7420. Q.transition.flySpeed = 0,
  7421. t.__controllers.forEach(function(e) {
  7422. e.updateDisplay()
  7423. })
  7424. }),
  7425. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7426. $(t.__closeButton).hide(),
  7427. t
  7428. }
  7429. function U(e) {
  7430. ke.gui || (ke.gui = V(ke.model)),
  7431. ke.visible = e,
  7432. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7433. }
  7434. function k() {
  7435. U(!ke.visible)
  7436. }
  7437. function H() {
  7438. function e(e) {
  7439. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7440. }
  7441. $("body").css("touch-action", "none"),
  7442. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7443. // e.preventDefault()
  7444. });
  7445. var t = document.getElementById("terms-text")
  7446. , i = document.getElementById("more-help-wrapper")
  7447. , n = (document.getElementById("navigation-help-wrapper"),
  7448. document.getElementById("help-dialog"),
  7449. document.getElementById("tag-billboards"));
  7450. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7451. document.body.addEventListener("DOMMouseScroll", e)),
  7452. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7453. e.stopPropagation()
  7454. })
  7455. }
  7456. function G(e, t) {
  7457. for (var i = []; e; )
  7458. i.push(e),
  7459. e = e.parentNode;
  7460. for (; t && i.indexOf(t) === -1; )
  7461. t = t.parentNode;
  7462. return t
  7463. }
  7464. function z() {
  7465. var e, t = function(t) {
  7466. e = 0 === t.button || 1 === t.which ? t.target : null
  7467. }, i = function(t) {
  7468. e !== t.target && (e = G(e, t.target));
  7469. var i = document.getElementById("gui-parent");
  7470. if (G(i, e) !== i && (e = null),
  7471. e) {
  7472. var n;
  7473. try {
  7474. n = new MouseEvent("click",t)
  7475. } catch (e) {
  7476. n = document.createEvent("MouseEvents"),
  7477. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7478. }
  7479. n.syntheticClick = !0,
  7480. e.dispatchEvent(n),
  7481. e = null
  7482. }
  7483. };
  7484. document.body.addEventListener("mousedown", t, !0),
  7485. document.body.addEventListener("mouseup", i, !0),
  7486. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7487. e.syntheticClick || (e.stopPropagation(),
  7488. "A" === e.target.nodeName && e.preventDefault())
  7489. }, !0)
  7490. }
  7491. var W, j, Y, X, Z, q, K = (e("three"),
  7492. e("../util/ajax"),
  7493. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7494. e("../util/camera"),
  7495. e("../util/logger")), te = (e("../objects/Snapshot"),
  7496. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7497. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7498. e("../enum/PathDisplayMode"),
  7499. e("../enum/DirectorEvents"),
  7500. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7501. e("../enum/WarpStyle"),
  7502. e("../enum/AlignmentType"),
  7503. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7504. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7505. coBrand: {
  7506. visible: !0,
  7507. elements: [".co-brand", "#loaderCoBrand"]
  7508. },
  7509. help: {
  7510. visible: !0,
  7511. elements: [".nav-help", "#nav-help"]
  7512. },
  7513. tourControls: {
  7514. visible: !0,
  7515. elements: [".next", ".previous", "#play"]
  7516. },
  7517. highlight: {
  7518. visible: !0,
  7519. elements: ["#drawer", "#pullTab"]
  7520. },
  7521. share: {
  7522. visible: !0,
  7523. elements: [".socialButton", "#share"]
  7524. },
  7525. fullScreen: {
  7526. visible: !0,
  7527. elements: ["#gui-fullscreen"]
  7528. },
  7529. floors: {
  7530. visible: !0,
  7531. elements: [".gui-floor"]
  7532. }
  7533. }, Ye = function() {
  7534. var e = document.getElementById("drawer");
  7535. return function() {
  7536. $("#player").height() < 400 && e.classList.contains("open") && a()
  7537. }
  7538. }(), Xe = function() {
  7539. var e = document.getElementById("meta-info");
  7540. return function() {
  7541. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7542. }
  7543. }(), Ze = function(e) {
  7544. function t() {
  7545. u.classList.contains("expand") && de.toggleMeta(!0)
  7546. }
  7547. function i() {
  7548. fe.hide()
  7549. }
  7550. function n() {
  7551. he.close()
  7552. }
  7553. function r() {
  7554. Ae.dismiss()
  7555. }
  7556. function o() {
  7557. p.hasClass("open") && a(!0)
  7558. }
  7559. function l() {
  7560. Ce.hide()
  7561. }
  7562. function c() {
  7563. f.hasClass("open") && f.removeClass("open")
  7564. }
  7565. function h() {
  7566. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7567. }
  7568. var u = document.getElementById("meta-info")
  7569. , d = document.getElementById("interaction-modal")
  7570. , p = $("#drawer").eq(0)
  7571. , f = $(".gui-floor").eq(0)
  7572. , g = $(".vr-popup").eq(0);
  7573. return function(e) {
  7574. switch (e) {
  7575. case "info":
  7576. i(),
  7577. n(),
  7578. Ye(),
  7579. l(),
  7580. c(),
  7581. r(),
  7582. h();
  7583. break;
  7584. case "terms":
  7585. t(),
  7586. n(),
  7587. o(),
  7588. l(),
  7589. c(),
  7590. r(),
  7591. h();
  7592. break;
  7593. case "help":
  7594. t(),
  7595. i(),
  7596. l(),
  7597. c(),
  7598. r(),
  7599. h();
  7600. break;
  7601. case "vr":
  7602. t(),
  7603. i(),
  7604. l(),
  7605. c(),
  7606. n(),
  7607. h(),
  7608. s(g) && o();
  7609. break;
  7610. case "highlights":
  7611. Xe(),
  7612. i(),
  7613. l(),
  7614. c();
  7615. break;
  7616. case "share":
  7617. t(),
  7618. i(),
  7619. n(),
  7620. c(),
  7621. r(),
  7622. h();
  7623. break;
  7624. case "floor":
  7625. i(),
  7626. l(),
  7627. r();
  7628. break;
  7629. case "view":
  7630. c(),
  7631. l(),
  7632. i(),
  7633. r();
  7634. break;
  7635. case "tour":
  7636. i(),
  7637. l(),
  7638. c(),
  7639. r();
  7640. break;
  7641. case "move":
  7642. i(),
  7643. l(),
  7644. c(),
  7645. r();
  7646. break;
  7647. case "resize":
  7648. t(),
  7649. Ye(),
  7650. c();
  7651. break;
  7652. case "tag":
  7653. i(),
  7654. n(),
  7655. l(),
  7656. c(),
  7657. r()
  7658. }
  7659. }
  7660. }();
  7661. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7662. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7663. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7664. setTimeout(function() {
  7665. $(".icon:visible").hide().show(0)
  7666. }, 100)
  7667. }),
  7668. $("#gui-fullscreen").find("a").on("click", function(e) {
  7669. l(e),
  7670. K.requestFullscreen($("body")[0]),
  7671. J.track("showcase_gui", {
  7672. gui_action: "click_enter_fullscreen",
  7673. interaction_source: "gui"
  7674. })
  7675. //czj
  7676. //W.reload()
  7677. }),
  7678. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7679. l(e),
  7680. K.exitFullscreen(),
  7681. J.track("showcase_gui", {
  7682. gui_action: "click_exit_fullscreen",
  7683. interaction_source: "gui"
  7684. })
  7685. })
  7686. $(window).on("resize", function(e) {
  7687. var t = e.target.innerHeight
  7688. , i = e.target.innerWidth;
  7689. t === X && i === Z || (je.highlight.visible && w(),
  7690. Ze("resize"),
  7691. $(".pinTop.right").removeClass("hideUnderMeta"),
  7692. c(),
  7693. X = t,
  7694. Z = i)
  7695. }).resize(),
  7696. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7697. $("#pullTab").on("click", function(e) {
  7698. l(e),
  7699. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7700. gui_action: "hide_highlight_reel"
  7701. }),
  7702. $(this).addClass("open").children("img").attr("src","images/auto.png")) : (J.trackAlways("showcase_gui", {
  7703. gui_action: "show_highlight_reel"
  7704. }),
  7705. $(this).removeClass("open").children("img").attr("src","images/auto-suspend.png"));
  7706. a()
  7707. });
  7708. /***********************方奕卓 热点列表事件监听 ************************/
  7709. if(window.MP_PREFETCHED_MODELDATA.showHotListSta) {
  7710. $('#hotList').css('display', '');
  7711. $('#hotList').on('click',function(e){
  7712. l(e);
  7713. var hotList = $('#hotListWrap')[0];
  7714. var isActive = hotList.classList.contains('hotListActive');
  7715. if(isActive){
  7716. hotList.classList.remove('hotListActive');
  7717. this.classList.remove('active')
  7718. }else{
  7719. hotList.classList.add('hotListActive');
  7720. this.classList.add('active')
  7721. }
  7722. }),
  7723. $('#hotListContent ul').on('mouseover', function(e){
  7724. l(e);
  7725. var target = e.target;
  7726. var hotList = document.getElementById('hotListWrap');
  7727. if(target.tagName === 'SPAN'){
  7728. var targetParent = target.parentElement.parentElement;
  7729. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7730. hotList.style.width = target.offsetWidth + 116 + 'px';
  7731. }else{
  7732. hotList.style.width = '';
  7733. }
  7734. }else if(target.tagName === 'LI'){
  7735. var targetParent = target.parentElement;
  7736. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7737. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7738. }else{
  7739. hotList.style.width = ''
  7740. }
  7741. }else {
  7742. hotList.style.width = '';
  7743. }
  7744. });
  7745. $('#hotListContent ul').on('click', function(e){
  7746. l(e);
  7747. this.preElem && this.preElem.classList.remove('active');
  7748. if(e.target.tagName === 'SPAN'){
  7749. e.target.parentElement.classList.add('active');
  7750. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7751. this.preElem = e.target.parentElement;
  7752. }else{
  7753. e.target.classList.add('active');
  7754. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7755. this.preElem = e.target;
  7756. }
  7757. })
  7758. $('#hotListClose').on('click', function(e){
  7759. l(e);
  7760. var hotList = $('#hotListWrap')[0];
  7761. hotList.classList.remove('hotListActive');
  7762. $('#hotListContent ul .active').removeClass('active');
  7763. //$('#hotList')[0].classList.remove('active')
  7764. })
  7765. }
  7766. /*****************************************************************/
  7767. $("#more-menu-button").on("click", function(e) {
  7768. l(e);
  7769. var t = $("#more-menu");
  7770. t.toggleClass("open")
  7771. }),
  7772. t.exports.init = S,
  7773. t.exports.startLoading = x,
  7774. t.exports.endLoading = d,
  7775. t.exports.onProgress = u
  7776. }
  7777. ).call(this, "/js/gui/gui.js")
  7778. }
  7779. , {
  7780. "../analytics": 4,
  7781. "../controls/serializer": 14,
  7782. "../enum/AlignmentType": 17,
  7783. "../enum/BlackoutStyle": 18,
  7784. "../enum/ControlEvents": 21,
  7785. "../enum/DirectorEvents": 23,
  7786. "../enum/Keys": 30,
  7787. "../enum/PathDiscardMode": 38,
  7788. "../enum/PathDisplayMode": 39,
  7789. "../enum/PlayerEvents": 40,
  7790. "../enum/VROption": 47,
  7791. "../enum/Vectors": 50,
  7792. "../enum/Viewmode": 51,
  7793. "../enum/WarpStyle": 52,
  7794. "../enum/ZoomEvents": 53,
  7795. "../lib/dat.gui": 93,
  7796. "../localization/localize": 108,
  7797. "../tag/Media/MediaEvent": 131,
  7798. "../objects/Snapshot": 153,
  7799. "../settings": 166,
  7800. "../util/ajax": 181,
  7801. "../util/browser": 182,
  7802. "../util/camera": 183,
  7803. "../util/logger": 189,
  7804. "../util/showcase": 193,
  7805. "../util/transitions": 195,
  7806. "./closer/ModalCloserEvent": 61,
  7807. "./closer/modalCloser": 62,
  7808. "./help/HelpEvent": 66,
  7809. "./help/help": 67,
  7810. "./helpManager": 68,
  7811. "./immersiveMode": 69,
  7812. "./konami": 70,
  7813. "./landingScreen": 71,
  7814. "./loadingScreen": 72,
  7815. "./memoryUsage": 73,
  7816. "./playButton": 74,
  7817. "./populateModal": 75,
  7818. "./sharing/ShareEvents": 76,
  7819. "./sharing/modal": 77,
  7820. "./terms/TermsEvent": 78,
  7821. "./terms/terms": 79,
  7822. "./title/TitleEvents": 80,
  7823. "./title/tagToggle": 81,
  7824. "./title/titleBar": 82,
  7825. "./tourInteraction": 84,
  7826. "./vr/vrEvent": 85,
  7827. "./vr/vrModal": 87,
  7828. "./webvr/WebVrEvent": 88,
  7829. "./webvr/webVRgui": 89,
  7830. three: 217
  7831. }],
  7832. 66: [function(e, t, i) {
  7833. "use strict";
  7834. t.exports = Object.freeze({
  7835. OPENED: "help.opened",
  7836. CLOSED: "help.closed"
  7837. })
  7838. }
  7839. , {}],
  7840. 67: [function(e, t, i) {
  7841. "use strict";
  7842. function n() {
  7843. g.on("click", function(e) {
  7844. if (S && S !== l.TRANSITIONING) {
  7845. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7846. t && !M ? R.close() : r()
  7847. }
  7848. }),
  7849. w.on("click", function(e) {
  7850. R.close()
  7851. }),
  7852. E.on("click", function(e) {
  7853. S && S !== l.TRANSITIONING && (s(),
  7854. o())
  7855. }),
  7856. b.on("click", function(e) {
  7857. s(),
  7858. a()
  7859. })
  7860. }
  7861. function r() {
  7862. S && S !== l.TRANSITIONING && (M = !0,
  7863. setTimeout(function() {
  7864. M = !1
  7865. }, d.help.modalStayDuration),
  7866. R.emit(h.OPENED),
  7867. m.addClass("open " + S),
  7868. g.addClass("open"),
  7869. s(),
  7870. o(),
  7871. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7872. y.classList.add("fadeIn"))
  7873. }
  7874. function o() {
  7875. E.addClass("underline-tab"),
  7876. u.fill(_, c.NAVIGATION, S),
  7877. m.addClass(S)
  7878. }
  7879. function a() {
  7880. b.addClass("underline-tab"),
  7881. u.fill(T, c.MORE_HELP),
  7882. m.addClass("more-help")
  7883. }
  7884. function s(e, t) {
  7885. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7886. I.forEach(function(e) {
  7887. e.classList.remove("underline-tab")
  7888. })
  7889. }
  7890. var l = e("../../enum/Viewmode")
  7891. , c = e("../../enum/HelpModalType")
  7892. , h = e("./HelpEvent")
  7893. , u = (e("../helpManager"),
  7894. e("./../populateModal"))
  7895. , d = e("../../settings")
  7896. , p = e("../../util/common")
  7897. , f = e("events").EventEmitter
  7898. , g = $(".footer-help").eq(0)
  7899. , m = $("#help-dialog").eq(0)
  7900. , v = document.querySelector("#quick-logo")
  7901. , A = document.querySelector("#loaderCoBrand")
  7902. , y = document.querySelector("#help-dialog")
  7903. , C = document.querySelector(".footer")
  7904. , I = $(".help-tabs").children().toArray()
  7905. , E = $(".navigation-tab").eq(0)
  7906. , b = $(".more-help-tab").eq(0)
  7907. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7908. m.find(".close").eq(0))
  7909. , _ = m.find(".interactions").toArray()
  7910. , T = m.find(".ui-instructions").toArray()
  7911. , x = l.PANORAMA
  7912. , S = l.PANORAMA
  7913. , M = !1
  7914. , R = {
  7915. init: function(e, t) {
  7916. S = t,
  7917. x = t,
  7918. [y, A, v, C].forEach(function(e) {
  7919. e.classList.add(u.deviceType)
  7920. }),
  7921. n()
  7922. },
  7923. close: function() {
  7924. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7925. g.removeClass("open"),
  7926. m.removeClass("open"),
  7927. y.classList.contains("fadeIn"))) {
  7928. y.classList.remove("fadeIn");
  7929. var e = S === l.TRANSITIONING ? x : S;
  7930. u.clear(_, c.NAVIGATION, e)
  7931. }
  7932. },
  7933. updateMode: function(e) {
  7934. x = S,
  7935. S = e
  7936. }
  7937. };
  7938. p.extendObject(R, f.prototype),
  7939. t.exports = R
  7940. }
  7941. , {
  7942. "../../enum/HelpModalType": 28,
  7943. "../../enum/Viewmode": 51,
  7944. "../../settings": 166,
  7945. "../../util/common": 185,
  7946. "../helpManager": 68,
  7947. "./../populateModal": 75,
  7948. "./HelpEvent": 66,
  7949. events: 202
  7950. }],
  7951. 68: [function(e, t, i) {
  7952. (function(i) {
  7953. "use strict";
  7954. var n = e("../util/browser")
  7955. , r = e("./../util/logger")
  7956. , o = e("./../settings")
  7957. , a = new r(i)
  7958. , s = function() {
  7959. var e;
  7960. try {
  7961. return e = window.localStorage.getItem("visitCount") || "0",
  7962. e = (parseFloat(e) + 1).toString(),
  7963. window.localStorage.setItem("visitCount", e),
  7964. a.debug("visitCount = " + e),
  7965. e
  7966. } catch (t) {
  7967. e = "1",
  7968. a.debug("couldn't set local storage")
  7969. }
  7970. }()
  7971. , l = !1;
  7972. t.exports = {
  7973. isHelpDisabled: function() {
  7974. return "0" === n.valueFromHash("help", null) || l
  7975. },
  7976. isLargeHelpEnabled: function() {
  7977. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7978. },
  7979. isSmallHelpEnabled: function() {
  7980. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7981. },
  7982. isHelpEnabled: function() {
  7983. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7984. },
  7985. setAutoPlay: function(e) {
  7986. l = o.warp.auto >= 0 && e > 1
  7987. }
  7988. }
  7989. }
  7990. ).call(this, "/js/gui/helpManager.js")
  7991. }
  7992. , {
  7993. "../util/browser": 182,
  7994. "./../settings": 166,
  7995. "./../util/logger": 189
  7996. }],
  7997. 69: [function(e, t, i) {
  7998. "use strict";
  7999. function n(e, t, i, n) {
  8000. F = n,
  8001. r(e, t, i, F),
  8002. o(),
  8003. N = t.mode
  8004. }
  8005. function r(e, t, i, n) {
  8006. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  8007. e.controls[t].on(v.Move, a),
  8008. e.controls[t].on(v.LongTap, c)
  8009. }),
  8010. M.on("mousewheel DOMMouseScroll", a),
  8011. i.on(m.TagActivated, a),
  8012. i.on(m.TagNavigation, a),
  8013. t.on(A.FlyingEnded, s),
  8014. t.on(A.ModeChanging, function(e, t) {
  8015. B = t !== C.PANORAMA && e !== C.PANORAMA
  8016. }),
  8017. t.on(A.ModeChanged, function(e, i) {
  8018. N = t.mode,
  8019. i !== C.TRANSITIONING ? l() : a("modeChange")
  8020. }),
  8021. n.on(y.TourStart, function() {
  8022. L = !0,
  8023. a()
  8024. }),
  8025. n.on(y.TourEnd, function() {
  8026. L = !1,
  8027. l()
  8028. }),
  8029. n.on(y.ActionInterrupted, function() {
  8030. L = !1
  8031. }),
  8032. R.addEventListener("touchend", function() {
  8033. $("#pullTab").hasClass("opened") && !L && l()
  8034. }, !0)
  8035. }
  8036. function o() {
  8037. p.isMobile() ? (b.forEach(function(e) {
  8038. e.classList.add("mobile")
  8039. }),
  8040. w.click(l)) : (b.forEach(function(e) {
  8041. e.addEventListener("mouseleave", function() {
  8042. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  8043. }, !0)
  8044. }),
  8045. M.mouseleave(function() {
  8046. b[0].classList.contains("detectHover") && l()
  8047. }))
  8048. }
  8049. function a(e) {
  8050. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  8051. P = !0,
  8052. g.close(),
  8053. h(e),
  8054. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  8055. _.hasClass("playing") || (b.forEach(function(e) {
  8056. e.classList.add("detectHover")
  8057. }),
  8058. O = setTimeout(l, f.immersive.timeToShowAgain))))
  8059. }
  8060. function s() {
  8061. _.hasClass("playing") || (clearTimeout(O),
  8062. O = setTimeout(l, f.immersive.timeToShowAgain))
  8063. }
  8064. function l() {
  8065. clearTimeout(O),
  8066. P = !1,
  8067. I.forEach(function(e) {
  8068. e.classList.remove("drawerOpen")
  8069. }),
  8070. L || E.forEach(function(e) {
  8071. e.classList.remove("duringTour")
  8072. }),
  8073. b.forEach(function(e) {
  8074. e.classList.remove("detectHover")
  8075. })
  8076. }
  8077. function c() {
  8078. P ? l() : a(),
  8079. D = !0,
  8080. setTimeout(function() {
  8081. D = !1
  8082. }, f.immersive.uiStayDuration)
  8083. }
  8084. function h(e) {
  8085. !d(e) && L ? E.forEach(function(e) {
  8086. e.classList.remove("drawerOpen"),
  8087. e.classList.add("duringTour")
  8088. }) : _.hasClass("open") ? E.forEach(function(e) {
  8089. e.classList.remove("duringTour"),
  8090. e.classList.add("drawerOpen")
  8091. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  8092. e.classList.add("fadeOut")
  8093. })
  8094. }
  8095. function u() {
  8096. T.hasClass("duringTour") || (L = !1,
  8097. a("gui"),
  8098. l())
  8099. }
  8100. function d(e) {
  8101. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  8102. }
  8103. var p = e("../util/browser")
  8104. , f = e("../settings")
  8105. , g = e("./help/help")
  8106. , m = e("../enum/tagEvents")
  8107. , v = e("../enum/ControlEvents")
  8108. , A = e("../enum/PlayerEvents")
  8109. , y = e("../enum/DirectorEvents")
  8110. , A = e("../enum/PlayerEvents")
  8111. , C = e("../enum/Viewmode")
  8112. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  8113. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  8114. , b = $("#hover-bottom, #hover-top").toArray()
  8115. , w = ($("#pullTab").eq(0),
  8116. $("#playHead").eq(0),
  8117. $(".pinBottom-container").eq(0))
  8118. , _ = $("#drawer").eq(0)
  8119. , T = $("#drawer-container").eq(0)
  8120. , x = $("#meta-info").eq(0)
  8121. , S = $(".pinTop.left").eq(0)
  8122. , M = $("#player").eq(0)
  8123. , R = document.getElementById("pullTab")
  8124. , P = !1
  8125. , O = null
  8126. , L = !1
  8127. , D = !1
  8128. , N = null
  8129. , B = !1
  8130. , F = null;
  8131. t.exports.init = n,
  8132. t.exports.hideUi = a,
  8133. t.exports.resetDrawer = u
  8134. }
  8135. , {
  8136. "../enum/ControlEvents": 21,
  8137. "../enum/DirectorEvents": 23,
  8138. "../enum/tagEvents": 32,
  8139. "../enum/PlayerEvents": 40,
  8140. "../enum/Viewmode": 51,
  8141. "../settings": 166,
  8142. "../util/browser": 182,
  8143. "./help/help": 67
  8144. }],
  8145. 70: [function(e, t, i) {
  8146. (function(i) {
  8147. "use strict";
  8148. function n(e, t, i) {
  8149. l.debug("konami has the modelInstance");
  8150. var n = [];
  8151. $(window).on("keydown", function(e) {
  8152. n.push(e.which),
  8153. n.length > o.secretPanelWord.length && n.shift(),
  8154. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  8155. o.debug = !0)
  8156. }),
  8157. $(window).on("keydown", function n(r) {
  8158. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  8159. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  8160. })
  8161. }
  8162. var r = e("./../util/logger")
  8163. , o = e("./../settings")
  8164. , a = e("./debug")
  8165. , s = e("./../util/common")
  8166. , l = (e("./gui"),
  8167. new r(i));
  8168. o.console && $("body").append('<div id="debug-console"></div>'),
  8169. t.exports.init = n
  8170. }
  8171. ).call(this, "/js/gui/konami.js")
  8172. }
  8173. , {
  8174. "./../settings": 166,
  8175. "./../util/common": 185,
  8176. "./../util/logger": 189,
  8177. "./debug": 63,
  8178. "./gui": 65
  8179. }],
  8180. 71: [function(e, t, i) {
  8181. "use strict";
  8182. function n(e, t) {
  8183. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  8184. }
  8185. function r(e) {
  8186. var t = $.Deferred();
  8187. e || t.resolve();
  8188. var i = c.startupFlyinDelay;
  8189. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  8190. setTimeout(t.resolve.bind(t), i),
  8191. t
  8192. }
  8193. function o(e, t, i) {
  8194. var n = 0;
  8195. c.quickstart.enabled && (a(i),
  8196. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  8197. var r = function() {
  8198. e.once(g.Move, l),
  8199. t.once(f.TourStart, l)
  8200. };
  8201. s(n, r)
  8202. }
  8203. function a(e) {
  8204. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  8205. v.before(y),
  8206. A = $(".quick-brand").toArray()),*/
  8207. m.addClass("fadeOut"),
  8208. setTimeout(function() {
  8209. A.forEach(function(e) {
  8210. e.classList.add("fadeIn")
  8211. })
  8212. }, c.quickstart.showTextDelay),
  8213. setTimeout(function() {
  8214. A.forEach(function(e) {
  8215. e.classList.add("fadeOut")
  8216. })
  8217. }, c.quickstart.fadeOutDelay),
  8218. !0
  8219. }
  8220. function s(e, t) {
  8221. setTimeout(function() {
  8222. if (h.isHelpEnabled()) {
  8223. if (t(),
  8224. u.init(),
  8225. C.addClass("fadeIn landing " + u.deviceType),
  8226. h.isSmallHelpEnabled())
  8227. return void C.addClass("small");
  8228. u.fill(I, d.LANDING[E]),
  8229. C.addClass(E)
  8230. }
  8231. }, e)
  8232. //csz 用户引导界面
  8233. var helpData = {
  8234. "pc":["static/images/pc_step1.png","static/images/pc_step2.png","static/images/pc_step3.png"],
  8235. "mobile":["static/images/phone_step1.png","static/images/phone_step2.png","static/images/phone_step3.png"]
  8236. }
  8237. var navIcon = $(".nav-icon .icon");
  8238. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  8239. function paging(id){
  8240. id.on("click",function(){
  8241. var navPage = null;
  8242. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  8243. if(navPage > helpData.length || navPage < 1) return false
  8244. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  8245. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  8246. }else{
  8247. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  8248. }
  8249. })
  8250. };
  8251. paging($(".next-button"));
  8252. paging($(".prev-button"));
  8253. }
  8254. function l() {
  8255. u.clear(I, d.LANDING[E]),
  8256. C.removeClass("fadeIn")
  8257. }
  8258. var c = e("../settings")
  8259. , h = (e("./help/help"),
  8260. e("./helpManager"))
  8261. , u = e("./populateModal")
  8262. , d = e("../enum/HelpModalType")
  8263. , p = e("../enum/Viewmode")
  8264. , f = e("../enum/DirectorEvents")
  8265. , g = e("../enum/PlayerEvents")
  8266. , m = $("#quick-blackout").eq(0)
  8267. , v = $("#quick-logo").eq(0)
  8268. , A = $(".quick-brand").toArray()
  8269. , y = $("#loaderCoBrand").eq(0)
  8270. , C = $("#interaction-modal").eq(0)
  8271. , I = C.find(".interaction").toArray()
  8272. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  8273. "");
  8274. t.exports.delayLanding = r,
  8275. t.exports.showMessage = o,
  8276. t.exports.init = n,
  8277. t.exports.dismissModal = l
  8278. }
  8279. , {
  8280. "../enum/DirectorEvents": 23,
  8281. "../enum/HelpModalType": 28,
  8282. "../enum/PlayerEvents": 40,
  8283. "../enum/Viewmode": 51,
  8284. "../settings": 166,
  8285. "./help/help": 67,
  8286. "./helpManager": 68,
  8287. "./populateModal": 75
  8288. }],
  8289. 72: [function(e, t, i) {
  8290. "use strict";
  8291. var n = e("./circleLoader").circleLoader;
  8292. t.exports = {
  8293. element: $("#gui-loading"),
  8294. hide: function(e) {
  8295. n.done(),
  8296. this.element.fadeOut(1500, e)
  8297. },
  8298. show: function(e) {
  8299. this.element.fadeIn(500, function() {
  8300. this.element.css("display", "table"),
  8301. e && e()
  8302. }
  8303. .bind(this))
  8304. },
  8305. progress: function(e) {
  8306. n.set(e)
  8307. }
  8308. }
  8309. }
  8310. , {
  8311. "./circleLoader": 60
  8312. }],
  8313. 73: [function(e, t, i) {
  8314. "use strict";
  8315. var n = e("../settings")
  8316. , r = $("#memory-info")
  8317. , o = r.find("#memory-gpu")
  8318. , a = !1;
  8319. t.exports = {
  8320. show: function() {
  8321. n.profiling.enabled && (r.show(),
  8322. a = !0)
  8323. },
  8324. hide: function() {
  8325. r.hide(),
  8326. a = !1
  8327. },
  8328. toggle: function() {
  8329. a ? this.hide() : this.show()
  8330. },
  8331. update: function(e) {
  8332. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8333. }
  8334. }
  8335. }
  8336. , {
  8337. "../settings": 166
  8338. }],
  8339. 74: [function(e, t, i) {
  8340. "use strict";
  8341. var n = e("../util/browser")
  8342. , r = e("../analytics");
  8343. e("../settings");
  8344. t.exports = {
  8345. show: function(e, t) {
  8346. $("#gui-message").fadeOut(500, function() {
  8347. t()
  8348. })
  8349. }
  8350. }
  8351. }
  8352. , {
  8353. "../analytics": 4,
  8354. "../settings": 166,
  8355. "../util/browser": 182
  8356. }],
  8357. 75: [function(e, t, i) {
  8358. "use strict";
  8359. function n(e, t, i, n) {
  8360. function r(e) {
  8361. return e.classList.contains(a)
  8362. }
  8363. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8364. //for (var a in o) {
  8365. //var s = e.find(r);
  8366. //for (var l in o[a]) {
  8367. //var c = o[a][l];
  8368. //if ("top-info" === l || "bottom-info" === l) {
  8369. //var h = n ? c : "";
  8370. //czj 注释掉第一次打开的用户引导
  8371. //s.querySelector("." + l).textContent = h
  8372. //} else {
  8373. //var u = n ? c : "";
  8374. //, d = s.querySelector("." + l);
  8375. //d.src = u,
  8376. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8377. //}
  8378. //}
  8379. //}
  8380. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8381. // p.forEach(function(e) {
  8382. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8383. // })
  8384. }
  8385. var r = e("../util/browser")
  8386. , o = e("../localization/localize")
  8387. , a = e("../enum/HelpModalType")
  8388. , s = (e("../enum/HelpModalSize"),
  8389. e("../enum/Viewmode"));
  8390. t.exports = {
  8391. init: function() {
  8392. if (!this.hasInitialized) {
  8393. this.hasInitialized = !0,
  8394. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8395. this.assets = {},
  8396. this.assets[a.LANDING[s.PANORAMA]] = {
  8397. desktop: {
  8398. left: {
  8399. "top-info": o.ROTATE,
  8400. "big-image": "images/nav_help_mouse_drag_left.png",
  8401. keyboard: "images/nav_help_keyboard_left_right.png"
  8402. },
  8403. middle: {
  8404. "top-info": o.MOVE,
  8405. "big-image": "images/nav_help_mouse_click.png",
  8406. keyboard: "images/nav_help_keyboard_up_down.png"
  8407. },
  8408. right: {
  8409. "top-info": o.ZOOM,
  8410. "big-image": "images/nav_help_mouse_zoom.png",
  8411. keyboard: "images/nav_help_zoom_keys.png"
  8412. }
  8413. },
  8414. mobile: {
  8415. left: {
  8416. "top-info": o.ROTATE,
  8417. "big-image": "images/nav_help_gesture_drag.png"
  8418. },
  8419. middle: {
  8420. "top-info": o.MOVE,
  8421. "big-image": "images/nav_help_gesture_tap.png"
  8422. },
  8423. right: {
  8424. "top-info": o.ZOOM,
  8425. "big-image": "images/nav_help_gesture_pinch.png"
  8426. }
  8427. }
  8428. },
  8429. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8430. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8431. desktop: {
  8432. left: {
  8433. "top-info": o.ROTATE,
  8434. "big-image": "images/nav_help_mouse_drag_left.png",
  8435. keyboard: "images/nav_help_keyboard_left_right.png"
  8436. },
  8437. middle: {
  8438. "top-info": o.MOVE,
  8439. "big-image": "images/nav_help_mouse_position_right.png"
  8440. }
  8441. },
  8442. mobile: {
  8443. left: {
  8444. "top-info": o.ROTATE,
  8445. "big-image": "images/nav_help_gesture_drag.png"
  8446. },
  8447. middle: {
  8448. "top-info": o.MOVE,
  8449. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8450. }
  8451. }
  8452. },
  8453. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8454. desktop: {
  8455. left: {
  8456. "top-info": o.MOVE,
  8457. "big-image": "images/nav_help_mouse_position_left.png"
  8458. },
  8459. middle: {
  8460. "top-info": o.ROTATE,
  8461. "big-image": "images/nav_help_mouse_drag_right.png",
  8462. keyboard: "images/nav_help_keyboard_left_right.png"
  8463. }
  8464. },
  8465. mobile: {
  8466. left: {
  8467. "top-info": o.MOVE,
  8468. "big-image": "images/nav_help_gesture_position.png"
  8469. },
  8470. middle: {
  8471. "top-info": o.ROTATE,
  8472. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8473. }
  8474. }
  8475. };
  8476. var e = {
  8477. "top-info": o.INSIDE,
  8478. "big-image": "images/nav_help_click_inside.png",
  8479. keyboard: "images/nav_help_inside_key.png"
  8480. };
  8481. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8482. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8483. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8484. var t = {
  8485. "top-info": o.INSIDE,
  8486. "big-image": "images/nav_help_tap_inside.png"
  8487. };
  8488. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8489. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8490. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8491. this.assets[a.NAVIGATION] = {},
  8492. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8493. desktop: {
  8494. left: {
  8495. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8496. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8497. "big-image": "images/nav_help_mouse_drag_left.png",
  8498. keyboard: "images/nav_help_keyboard_left_right.png"
  8499. },
  8500. middle: {
  8501. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8502. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8503. "big-image": "images/nav_help_mouse_click.png",
  8504. keyboard: "images/nav_help_keyboard_up_down.png"
  8505. },
  8506. right: {
  8507. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8508. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8509. "big-image": "images/nav_help_mouse_zoom.png",
  8510. keyboard: "images/nav_help_zoom_keys.png"
  8511. }
  8512. },
  8513. mobile: {
  8514. left: {
  8515. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8516. "big-image": "images/nav_help_gesture_drag.png"
  8517. },
  8518. middle: {
  8519. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8520. "big-image": "images/nav_help_gesture_tap.png"
  8521. },
  8522. right: {
  8523. "top-info": o.HELP_MOBILE_3,
  8524. "big-image": "images/nav_help_gesture_pinch.png"
  8525. }
  8526. }
  8527. },
  8528. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8529. desktop: {
  8530. left: {
  8531. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8532. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8533. "big-image": "images/nav_help_mouse_drag_left.png",
  8534. keyboard: "images/nav_help_keyboard_all.png"
  8535. },
  8536. middle: {
  8537. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8538. "big-image": "images/nav_help_mouse_position_right.png"
  8539. },
  8540. right: {
  8541. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8542. "big-image": "images/nav_help_mouse_zoom.png"
  8543. }
  8544. },
  8545. mobile: {
  8546. left: {
  8547. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8548. "big-image": "images/nav_help_gesture_drag.png"
  8549. },
  8550. middle: {
  8551. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8552. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8553. },
  8554. right: {
  8555. "top-info": o.HELP_MOBILE_3,
  8556. "big-image": "images/nav_help_gesture_pinch.png"
  8557. }
  8558. }
  8559. },
  8560. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8561. desktop: {
  8562. left: {
  8563. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8564. "big-image": "images/nav_help_mouse_position_left.png"
  8565. },
  8566. middle: {
  8567. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8568. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8569. "big-image": "images/nav_help_mouse_drag_right.png",
  8570. keyboard: "images/nav_help_keyboard_left_right.png"
  8571. },
  8572. right: {
  8573. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8574. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8575. "big-image": "images/nav_help_mouse_zoom.png",
  8576. keyboard: "images/nav_help_keyboard_up_down.png"
  8577. }
  8578. },
  8579. mobile: {
  8580. left: {
  8581. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8582. "big-image": "images/nav_help_gesture_position.png"
  8583. },
  8584. middle: {
  8585. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8586. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8587. },
  8588. right: {
  8589. "top-info": o.HELP_MOBILE_3,
  8590. "big-image": "images/nav_help_gesture_pinch.png"
  8591. }
  8592. }
  8593. },
  8594. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8595. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8596. "top-info": o.HELP_DESKTOP_360_2A,
  8597. "bottom-info": o.HELP_DESKTOP_360_2B,
  8598. "big-image": "images/nav_help_click_inside.png",
  8599. keyboard: "images/nav_help_inside_key.png"
  8600. },
  8601. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8602. "top-info": o.HELP_MOBILE_360_2,
  8603. "big-image": "images/nav_help_tap_inside.png"
  8604. },
  8605. this.assets[a.MORE_HELP] = {
  8606. desktop: {
  8607. "more-help-hlr": {
  8608. "top-info": o.HELP_MORE_HLR_A,
  8609. "big-image": "images/nav_help_expand.svg",
  8610. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8611. },
  8612. "more-help-dollhouse": {
  8613. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8614. "big-image": "images/nav_help_dollhouse.svg",
  8615. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8616. },
  8617. "more-help-floors": {
  8618. "top-info": o.HELP_MORE_FLOORS_A,
  8619. "big-image": "images/nav_help_floor picker.svg",
  8620. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8621. },
  8622. "more-help-tag": {
  8623. "top-info": o.HELP_MORE_TAG_A,
  8624. "big-image": "images/nav_help_tag.svg",
  8625. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8626. },
  8627. "more-help-zoom": {
  8628. "top-info": o.HELP_MORE_ZOOM_A,
  8629. "big-image": "images/nav_help_zoom.svg",
  8630. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8631. },
  8632. "more-help-tour": {
  8633. "top-info": o.HELP_MORE_TOUR_A,
  8634. "big-image": "images/nav_help_play.png",
  8635. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8636. },
  8637. "more-help-inside": {
  8638. "top-info": o.HELP_MORE_INSIDE_A,
  8639. "big-image": "images/nav_help_inside.svg",
  8640. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8641. },
  8642. "more-help-vr": {
  8643. "top-info": o.HELP_MORE_VR_A,
  8644. "big-image": "images/nav_help_vr.svg",
  8645. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8646. },
  8647. "more-help-360": {
  8648. "top-info": o.HELP_MORE_360_A,
  8649. "big-image": "images/nav_help_360.svg",
  8650. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8651. },
  8652. "more-help-fullscreen": {
  8653. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8654. "big-image": "images/nav_help_fullscreen.svg",
  8655. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8656. }
  8657. },
  8658. mobile: {
  8659. "more-help-hlr": {
  8660. "top-info": o.HELP_MORE_HLR_A,
  8661. "big-image": "images/nav_help_expand.svg",
  8662. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8663. },
  8664. "more-help-dollhouse": {
  8665. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8666. "big-image": "images/nav_help_dollhouse.svg",
  8667. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8668. },
  8669. "more-help-floors": {
  8670. "top-info": o.HELP_MORE_FLOORS_A,
  8671. "big-image": "images/nav_help_floor picker.svg",
  8672. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8673. },
  8674. "more-help-tag": {
  8675. "top-info": o.HELP_MORE_TAG_A,
  8676. "big-image": "images/nav_help_tag.svg",
  8677. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8678. },
  8679. "more-help-tour": {
  8680. "top-info": o.HELP_MORE_TOUR_A,
  8681. "big-image": "images/nav_help_play.png",
  8682. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8683. },
  8684. "more-help-inside": {
  8685. "top-info": o.HELP_MORE_INSIDE_A,
  8686. "big-image": "images/nav_help_inside.svg",
  8687. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8688. },
  8689. "more-help-vr": {
  8690. "top-info": o.HELP_MORE_VR_A,
  8691. "big-image": "images/webvr.svg",
  8692. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8693. },
  8694. "more-help-360": {
  8695. "top-info": o.HELP_MORE_360_A,
  8696. "big-image": "images/nav_help_360.svg",
  8697. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8698. }
  8699. }
  8700. },
  8701. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8702. desktop: {
  8703. left: {
  8704. "top-info": o.ROTATE,
  8705. "big-image": "images/nav_help_mouse_drag_left.png",
  8706. keyboard: "images/nav_help_keyboard_left_right.png"
  8707. },
  8708. middle: {
  8709. "top-info": o.MOVE,
  8710. "big-image": "images/nav_help_mouse_click.png",
  8711. keyboard: "images/nav_help_keyboard_up_down.png"
  8712. },
  8713. right: {
  8714. "top-info": o.PLAY,
  8715. "big-image": "images/Desktop-help-play-button.svg",
  8716. keyboard: "images/Desktop-help-spacebar-2.svg"
  8717. }
  8718. },
  8719. mobile: {
  8720. left: {
  8721. "top-info": o.ROTATE,
  8722. "big-image": "images/nav_help_gesture_drag.png"
  8723. },
  8724. middle: {
  8725. "top-info": o.MOVE,
  8726. "big-image": "images/nav_help_gesture_tap.png"
  8727. },
  8728. right: {
  8729. "top-info": o.PLAY,
  8730. "big-image": "images/mobile-help-play-button.svg"
  8731. }
  8732. }
  8733. },
  8734. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8735. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8736. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8737. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8738. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8739. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8740. }
  8741. },
  8742. fill: function(e, t, i) {
  8743. n.call(this, e, t, i, !0)
  8744. },
  8745. clear: function(e, t, i) {
  8746. n.call(this, e, t, i, !1)
  8747. }
  8748. }
  8749. }
  8750. , {
  8751. "../enum/HelpModalSize": 27,
  8752. "../enum/HelpModalType": 28,
  8753. "../enum/Viewmode": 51,
  8754. "../localization/localize": 108,
  8755. "../util/browser": 182
  8756. }],
  8757. 76: [function(e, t, i) {
  8758. "use strict";
  8759. t.exports = Object.freeze({
  8760. OPENED: "share.open",
  8761. CLOSED: "share.closed",
  8762. LINK_CLICKED: "share.linked"
  8763. })
  8764. }
  8765. , {}],
  8766. 77: [function(e, t, i) {
  8767. "use strict";
  8768. function n(e) {
  8769. function t(t, i) {
  8770. var n = window.screenY + ($("#player").height() - i) / 2
  8771. , r = window.screenX + ($("#player").width() - t) / 2
  8772. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8773. I.emit(l.LINK_CLICKED, {
  8774. channel: e
  8775. }),
  8776. window.open(C[e], "shareWindow", o)
  8777. }
  8778. switch (e) {
  8779. case y.FACEBOOK:
  8780. t(580, 420);
  8781. break;
  8782. case y.TWITTER:
  8783. t(550, 440);
  8784. break;
  8785. case y.MAIL:
  8786. I.emit(l.LINK_CLICKED, {
  8787. channel: "email"
  8788. }),
  8789. window.open(C[e], "_blank");
  8790. break;
  8791. case y.LINKEDIN:
  8792. }
  8793. }
  8794. function r(e) {
  8795. I.emit(l.LINK_CLICKED, {
  8796. channel: "copylink"
  8797. });
  8798. var t = document.createRange();
  8799. t.selectNodeContents(v);
  8800. var i = window.getSelection();
  8801. i.removeAllRanges(),
  8802. i.addRange(t),
  8803. document.execCommand("copy"),
  8804. A.classList.remove("hidden"),
  8805. v.classList.add("highlighted")
  8806. }
  8807. function o(e) {
  8808. e && (e.stopPropagation(),
  8809. e.target === v) || (window.getSelection().removeAllRanges(),
  8810. v.classList.remove("highlighted"),
  8811. A.classList.add("hidden"))
  8812. }
  8813. var a = e("../../util/browser")
  8814. , s = e("../../localization/localize")
  8815. , l = e("./ShareEvents")
  8816. , c = e("../../util/common")
  8817. , h = e("events").EventEmitter
  8818. , u = document.getElementById("sharing")
  8819. , d = document.getElementById("share-modal")
  8820. , p = document.getElementById("share-close")
  8821. , f = document.getElementById("facebook-share")
  8822. , g = document.getElementById("twitter-share")
  8823. , m = document.getElementById("mail-share")
  8824. , v = document.getElementById("share-url-text")
  8825. , A = document.getElementById("copy-success")
  8826. , y = Object.freeze({
  8827. FACEBOOK: "facebook",
  8828. TWITTER: "twitter",
  8829. MAIL: "mail",
  8830. LINKEDIN: "linkedin"
  8831. })
  8832. , C = {};
  8833. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8834. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8835. C[y.MAIL] = "mailto:?subject=";
  8836. var I = {
  8837. init: function(e) {
  8838. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8839. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8840. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8841. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8842. u.addEventListener("click", this.toggle.bind(this)),
  8843. p.addEventListener("click", this.hide.bind(this)),
  8844. v.addEventListener("click", r),
  8845. d.addEventListener("click", o),
  8846. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8847. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8848. m.addEventListener("click", n.bind(this, y.MAIL)),
  8849. v.textContent = window.location.href + "&utm_source=4",
  8850. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8851. u.classList.remove("hidden")
  8852. },
  8853. show: function() {
  8854. this.emit(l.OPENED),
  8855. d.classList.add("fadeIn")
  8856. },
  8857. hide: function() {
  8858. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8859. document.selection && document.selection.empty(),
  8860. window.getSelection().removeAllRanges(),
  8861. o(),
  8862. d.classList.remove("fadeIn"))
  8863. },
  8864. toggle: function() {
  8865. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8866. }
  8867. };
  8868. c.extendObject(I, h.prototype),
  8869. t.exports = I
  8870. }
  8871. , {
  8872. "../../localization/localize": 108,
  8873. "../../util/browser": 182,
  8874. "../../util/common": 185,
  8875. "./ShareEvents": 76,
  8876. events: 202
  8877. }],
  8878. 78: [function(e, t, i) {
  8879. "use strict";
  8880. t.exports = Object.freeze({
  8881. OPENED: "terms.opened",
  8882. CLOSED: "terms.closed"
  8883. })
  8884. }
  8885. , {}],
  8886. 79: [function(e, t, i) {
  8887. "use strict";
  8888. var n = e("./TermsEvent")
  8889. , r = e("../../localization/localize")
  8890. , o = e("../../analytics")
  8891. , a = e("../../util/ajax")
  8892. , s = e("../../util/common")
  8893. , l = e("events").EventEmitter
  8894. , c = document.getElementById("terms-modal")
  8895. , h = {
  8896. init: function() {
  8897. $(".footer-terms").on("click", function(e) {
  8898. e.preventDefault(),
  8899. this.show()
  8900. }
  8901. .bind(this)),
  8902. $("#terms-modal .close").on("click", this.hide.bind(this))
  8903. },
  8904. show: function() {
  8905. this.emit(n.OPENED),
  8906. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8907. var t = $("#terms-text").html(e);
  8908. o.track("showcase_gui", {
  8909. gui_action: "click_terms_button",
  8910. interaction_source: "gui"
  8911. }),
  8912. t.find("a").attr("target", "_blank")
  8913. }).fail(function() {
  8914. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8915. }),
  8916. c.classList.add("fadeIn")
  8917. },
  8918. hide: function(e) {
  8919. e && e.preventDefault(),
  8920. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8921. c.classList.remove("fadeIn")
  8922. }
  8923. };
  8924. s.extendObject(h, l.prototype),
  8925. t.exports = h
  8926. }
  8927. , {
  8928. "../../analytics": 4,
  8929. "../../localization/localize": 108,
  8930. "../../util/ajax": 181,
  8931. "../../util/common": 185,
  8932. "./TermsEvent": 78,
  8933. events: 202
  8934. }],
  8935. 80: [function(e, t, i) {
  8936. "use strict";
  8937. t.exports = Object.freeze({
  8938. OPEN_INFO: "title.open.info",
  8939. CLOSE_INFO: "title.close.info",
  8940. SHOW_INFO: "title.show.info",
  8941. HIDE_INFO: "title.hide.info",
  8942. LINK_CLICKED: "title.link.click",
  8943. CONTACT_LINK_CLICKED: "title.contact.click",
  8944. ORIGIN_LINK_CLICKED: "title.origin.click"
  8945. })
  8946. }
  8947. , {}],
  8948. 81: [function(e, t, i) {
  8949. "use strict";
  8950. function n(e, t) {
  8951. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8952. }
  8953. function r(e, t) {
  8954. function i(i) {
  8955. e.shouldShowtags = "show" === this.value,
  8956. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8957. }
  8958. document.getElementById("tag-toggles").classList.remove("hidden"),
  8959. document.getElementById("radio-tag-show").checked = !0;
  8960. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8961. n[r].addEventListener("change", i)
  8962. }
  8963. var o = e("../../settings");
  8964. t.exports.init = n
  8965. }
  8966. , {
  8967. "../../settings": 166
  8968. }],
  8969. 82: [function(e, t, i) {
  8970. (function(i) {
  8971. "use strict";
  8972. function n(e, t) {
  8973. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8974. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8975. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8976. document.getElementById("gui-name").classList.add("noCoBrand"),
  8977. document.getElementById("cobrandTitle").classList.add("hidden")),
  8978. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8979. !1)
  8980. }
  8981. function r(e) {
  8982. return e ? (L = !0,
  8983. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8984. }
  8985. function o(e, t, i, n) {
  8986. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8987. return void T.classList.add("hidden");
  8988. L = !0;
  8989. var r = []
  8990. , o = c(r, "<br>");
  8991. if (e && o('<span id="contactName">' + e + "</span>"),
  8992. t) {
  8993. var a = n || t
  8994. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8995. o(s)
  8996. }
  8997. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8998. r[0] = "",
  8999. x.innerHTML = r.join("")
  9000. }
  9001. function a(e) {
  9002. if ("string" == typeof e)
  9003. try {
  9004. e = JSON.parse(e)
  9005. } catch (e) {
  9006. return y.warn("Unable to parse address data"),
  9007. void S.parentElement.classList.add("hidden")
  9008. }
  9009. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  9010. return void S.parentElement.classList.add("hidden");
  9011. L = !0;
  9012. var t = []
  9013. , i = c(t, " ");
  9014. e.address_1 && i(e.address_1),
  9015. e.address_2 && i(e.address_2),
  9016. e.city && i(e.city, ", "),
  9017. e.state && i(e.state, ", "),
  9018. e.zip && i(e.zip, e.state ? " " : ", "),
  9019. t[0] = "",
  9020. S.innerText = t.join("")
  9021. }
  9022. function s(e) {
  9023. var t = document.createElement("a");
  9024. return t.id = "url",
  9025. t.target = "_blank",
  9026. t.href = e,
  9027. t.innerText = e,
  9028. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  9029. t
  9030. }
  9031. function l(e) {
  9032. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  9033. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  9034. P.appendChild(s(e)),
  9035. O.forEach(function(e) {
  9036. e.classList.add("share-link")
  9037. }),
  9038. !0)
  9039. }
  9040. function c(e, t) {
  9041. var i = e
  9042. , n = t;
  9043. return function(e, t) {
  9044. i.push(t || n, e)
  9045. }
  9046. }
  9047. function h() {
  9048. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  9049. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  9050. var e = [].slice.call(_.querySelectorAll("a"));
  9051. e.forEach(function(e) {
  9052. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  9053. });
  9054. var t = [].slice.call(T.querySelectorAll("a"));
  9055. t.forEach(function(e) {
  9056. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  9057. contact_type: e.getAttribute("id")
  9058. }))
  9059. })
  9060. }
  9061. var u = e("../../util/browser")
  9062. , d = e("../../util/common")
  9063. , p = e("../../util/logger")
  9064. , f = e("../../localization/localize")
  9065. , g = e("./titleBarSettings")
  9066. , m = e("../../settings")
  9067. , v = e("./TitleEvents")
  9068. , A = e("events").EventEmitter
  9069. , y = new p(i)
  9070. , C = document.querySelector(".pinTop.left")
  9071. , I = document.getElementsByClassName("title-container")[0]
  9072. , E = document.getElementById("title-toggle").querySelector("i")
  9073. , b = document.getElementById("meta-info-wrapper")
  9074. , w = document.getElementById("meta-info")
  9075. , _ = document.getElementById("meta-description")
  9076. , T = document.getElementsByClassName("contact-info")[0]
  9077. , x = document.getElementById("contact-data")
  9078. , S = document.getElementById("addressTxt")
  9079. , M = document.getElementById("tag-toggles")
  9080. , R = document.getElementById("share-origin")
  9081. , P = document.getElementById("share-link-wrapper")
  9082. , O = [w, b, I]
  9083. , L = !1
  9084. , D = !1
  9085. , N = {
  9086. populate: function(e) {
  9087. if (n(MP_PREFETCHED_MODELDATA.name, e.coBrand)) {
  9088. if (r(e.description),
  9089. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  9090. a(e.address),
  9091. L) {
  9092. var t = document.createElement("br");
  9093. M.insertBefore(t, M.firstElementChild)
  9094. }
  9095. e.socialSharing && m.share.enabled && (D = l(e.url))
  9096. }
  9097. },
  9098. finishSetup: function(e) {
  9099. L = L || !!e,
  9100. h(),
  9101. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  9102. },
  9103. toggleMeta: function(e, t) {
  9104. var title = document.getElementById("model-title");
  9105. t && t.preventDefault();
  9106. var i = w.classList.contains("expand");
  9107. e && !i || (i ? (O.forEach(function(e) {
  9108. e.classList.remove("expand")
  9109. }),
  9110. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  9111. e.classList.add("expand");
  9112. }),
  9113. title.classList.add("expand"),
  9114. this.emit(v.OPEN_INFO)))
  9115. },
  9116. setupToggling: function() {
  9117. b.style.height = w.offsetHeight + "px",
  9118. w.addEventListener("transitionend", function() {
  9119. b.style.height = w.offsetHeight + "px"
  9120. })
  9121. },
  9122. toggleTitle: function(e) {
  9123. e && e.preventDefault(),
  9124. C.classList.contains("closed") ? (C.classList.add("open"),
  9125. E.classList.remove("icon-dpad-right"),
  9126. E.classList.add("icon-dpad-left"),
  9127. this.emit(v.SHOW_INFO),
  9128. setTimeout(function() {
  9129. C.classList.remove("closed"),
  9130. C.classList.remove("open")
  9131. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  9132. E.classList.remove("icon-dpad-left"),
  9133. E.classList.add("icon-dpad-right"),
  9134. this.emit(v.HIDE_INFO))
  9135. }
  9136. };
  9137. d.extendObject(N, A.prototype),
  9138. t.exports = N
  9139. }
  9140. ).call(this, "/js/gui/title/titleBar.js")
  9141. }
  9142. , {
  9143. "../../localization/localize": 108,
  9144. "../../settings": 166,
  9145. "../../util/browser": 182,
  9146. "../../util/common": 185,
  9147. "../../util/logger": 189,
  9148. "./TitleEvents": 80,
  9149. "./titleBarSettings": 83,
  9150. events: 202
  9151. }],
  9152. 83: [function(e, t, i) {
  9153. "use strict";
  9154. t.exports = Object.freeze({
  9155. minTooltipCharacters: 19,
  9156. removeAnimationClasses: 500
  9157. })
  9158. }
  9159. , {}],
  9160. 84: [function(e, t, i) {
  9161. "use strict";
  9162. function n(e) {
  9163. C = e,
  9164. P.forEach(function(e) {
  9165. b.addEventListener(e, u.bind(this, !1), !0),
  9166. w.addEventListener(e, u.bind(this, !0), !0),
  9167. E.addEventListener(e, o, !0),
  9168. S.forEach(function(t) {
  9169. t.addEventListener(e, a, !0)
  9170. }),
  9171. $("#drawer img").on(e, a)
  9172. }),
  9173. document.addEventListener("keydown", u.bind(this, !1), !0),
  9174. C.on(v.TourStart, function() {
  9175. E.classList.add("playing")
  9176. })
  9177. }
  9178. function r() {
  9179. C.playTour(),
  9180. I && clearTimeout(I),
  9181. d(),
  9182. _.removeClass("fadeIn")
  9183. }
  9184. function o() {
  9185. E.classList.contains("playing") && (C.stopTour(),
  9186. _.addClass("fadeIn"),
  9187. setTimeout(function() {
  9188. _.removeClass("fadeIn")
  9189. }, p.tourInteraction.showPauseButton),
  9190. O || (clearTimeout(I),
  9191. I = setTimeout(h, p.tourInteraction.showModal)),
  9192. setTimeout(function() {
  9193. E.classList.remove("playing")
  9194. }, p.tourInteraction.allowNextClick))
  9195. }
  9196. function a() {
  9197. C.tourInProgress && (C.stopTour(),
  9198. C.endTourProgress(),
  9199. E.classList.remove("playing"))
  9200. }
  9201. function s() {
  9202. T.is(":visible") ? r() : o()
  9203. }
  9204. function l() {
  9205. x.hasClass("playing") && (clearTimeout(I),
  9206. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  9207. }
  9208. function c() {
  9209. E.classList.remove("playing"),
  9210. h()
  9211. }
  9212. function h() {//去掉导览结束时的提示
  9213. /* if (!p.tourInteraction.disabled) {
  9214. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  9215. M.addClass("fadeIn tour " + m.deviceType);
  9216. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  9217. if (!p.tourInteraction.smallModal) {
  9218. var t;
  9219. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  9220. m.fill(R, A.TOUR_INTERACTION[t]),
  9221. M.addClass(t)
  9222. }
  9223. M.addClass(e)
  9224. } */
  9225. }
  9226. function u(e, t) {
  9227. if (t) {
  9228. var i = "keydown" === t.type
  9229. , n = t.which === f.SPACE || C.tourIsPlaying;
  9230. i && n || e || (O = !0),
  9231. C.atEndOfTour() && d(),
  9232. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  9233. d(),
  9234. t.which !== f.SPACE && a()),
  9235. i && n && s()
  9236. }
  9237. }
  9238. function d() {
  9239. M.removeClass("fadeIn")
  9240. }
  9241. var p = (e("../util/browser"),
  9242. e("../settings"))
  9243. , f = e("../enum/Keys")
  9244. , g = e("../enum/Viewmode")
  9245. , m = (e("./helpManager"),
  9246. e("./populateModal"))
  9247. , v = e("../enum/DirectorEvents")
  9248. , A = e("../enum/HelpModalType")
  9249. , y = e("../enum/HelpModalSize")
  9250. , C = null
  9251. , I = null
  9252. , E = document.getElementById("pause-overlay")
  9253. , b = document.getElementById("player")
  9254. , w = document.getElementById("gui")
  9255. , _ = $("#pause-icon").eq(0)
  9256. , T = $("#play").eq(0)
  9257. , x = $("#playHead").eq(0)
  9258. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  9259. , M = $("#interaction-modal").eq(0)
  9260. , R = $("#interaction-modal .interaction").toArray()
  9261. , P = ["touchstart", "mousedown", "pointerdown"]
  9262. , O = !1;
  9263. t.exports.init = n,
  9264. t.exports.play = r,
  9265. t.exports.pause = o,
  9266. t.exports.pauseWithoutCTA = a,
  9267. t.exports.togglePlay = s,
  9268. t.exports.stopTour = l,
  9269. t.exports.dismissModal = d
  9270. }
  9271. , {
  9272. "../enum/DirectorEvents": 23,
  9273. "../enum/HelpModalSize": 27,
  9274. "../enum/HelpModalType": 28,
  9275. "../enum/Keys": 30,
  9276. "../enum/Viewmode": 51,
  9277. "../settings": 166,
  9278. "../util/browser": 182,
  9279. "./helpManager": 68,
  9280. "./populateModal": 75
  9281. }],
  9282. 85: [function(e, t, i) {
  9283. "use strict";
  9284. t.exports = Object.freeze({
  9285. OPENED: "vr.modal.opened",
  9286. LAUNCH: "vr.modal.launch",
  9287. CLOSED: "vr.modal.closed",
  9288. NEXT: "vr.modal.next",
  9289. PREV: "vr.modal.prev",
  9290. STORE: "vr.modal.store",
  9291. falseICECHOSEN: "vr.modal.device"
  9292. })
  9293. }
  9294. , {}],
  9295. 86: [function(e, t, i) {
  9296. "use strict";
  9297. function n(e, t, i) {
  9298. function n(e, t, n, r) {
  9299. function o() {
  9300. return p + "&m=" + t + "&display=" + e
  9301. }
  9302. function s() {
  9303. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  9304. , t = "&utm_source=" + u
  9305. , n = "&utm_showcase_session_id=" + i;
  9306. return e + t + n
  9307. }
  9308. function l() {
  9309. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  9310. }
  9311. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  9312. }
  9313. function r(e, t, i, r) {
  9314. var o = "https://api.branch.io/v1/url"
  9315. , a = n(e, t, i, r)
  9316. , s = {
  9317. responseType: "json",
  9318. data: {
  9319. branch_key: h.appConfig.branch_key,
  9320. data: {
  9321. m: t,
  9322. full_url: a,
  9323. $desktop_url: m,
  9324. $og_app_id: "331853976762864119",
  9325. $og_title: i,
  9326. $og_description: r,
  9327. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9328. $canonical_url: window.location.href
  9329. }
  9330. }
  9331. };
  9332. c.post(o, s).done(function(t) {
  9333. f[e] = t.url
  9334. }).fail(function(t) {
  9335. f[e] = t
  9336. }
  9337. .bind(this, a))
  9338. }
  9339. function o(e, t, i) {
  9340. for (var r in s) {
  9341. var o = s[r]
  9342. , a = n(o, e, t, i);
  9343. f[o] = a
  9344. }
  9345. }
  9346. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9347. , d = g + "/vr/dlist/?ret=" + u
  9348. , p = g + "/vr/show/?ret=" + u
  9349. , m = "";
  9350. switch (e) {
  9351. case l.IOS:
  9352. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9353. break;
  9354. default:
  9355. o(t.sid, t.name, t.summary)
  9356. }
  9357. }
  9358. function r(e) {
  9359. var t = f[e];
  9360. window.open(t, "_blank")
  9361. }
  9362. function o(e) {
  9363. var t = u[e];
  9364. window.open(t, "_blank")
  9365. }
  9366. var a = e("../../util/browser")
  9367. , s = e("../../enum/VRApps")
  9368. , l = e("../../enum/VRPlatforms")
  9369. , c = e("../../util/ajax")
  9370. , h = e("../../settings")
  9371. , u = {};
  9372. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9373. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9374. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9375. for (var d in s) {
  9376. var p = s[d];
  9377. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9378. }
  9379. var f = {}
  9380. , g = function() {
  9381. var e = window.location.host;
  9382. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9383. "https://" + e
  9384. }();
  9385. t.exports.init = n,
  9386. t.exports.launch = r,
  9387. t.exports.launchStore = o
  9388. }
  9389. , {
  9390. "../../enum/VRApps": 46,
  9391. "../../enum/VRPlatforms": 49,
  9392. "../../settings": 166,
  9393. "../../util/ajax": 181,
  9394. "../../util/browser": 182
  9395. }],
  9396. 87: [function(e, t, i) {
  9397. "use strict";
  9398. function n(e) {
  9399. var t;
  9400. switch (e) {
  9401. case m.IOS:
  9402. return t = p.iosVersion(),
  9403. t.major > 9 || 9 === t.major && t.minor >= 1;
  9404. case m.Android:
  9405. return t = p.androidVersion(),
  9406. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9407. }
  9408. return !1
  9409. }
  9410. function r(e, t) {
  9411. function i(e) {
  9412. K.emit(A.STORE, {
  9413. type: e
  9414. }),
  9415. f.launchStore(e)
  9416. }
  9417. function r(e) {
  9418. switch (e !== _.pageCount && (a(e),
  9419. N.text(e + 1 + " / " + _.pageCount)),
  9420. e) {
  9421. case _.Title:
  9422. O.css("display", "none"),
  9423. L.text(u[e]),
  9424. o(s);
  9425. break;
  9426. case _.Cardboard:
  9427. O.css("display", "block"),
  9428. L.text(u[e]),
  9429. M.filter(".cardboard").off(),
  9430. M.filter(".gearvr").off(),
  9431. c(e, s),
  9432. h(H, X, Z);
  9433. break;
  9434. case _.Gear:
  9435. L.text(u[e]),
  9436. c(e, s),
  9437. T.addClass("lastPage"),
  9438. h(G, X, Z);
  9439. break;
  9440. case _.pageCount:
  9441. T.removeClass("fadeIn"),
  9442. K.emit(A.CLOSED)
  9443. }
  9444. B.filter("[src='']").hide()
  9445. }
  9446. var s = function() {
  9447. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9448. w = ".show-supported",
  9449. m.Android) : (T.addClass("unsupported"),
  9450. w = ".show-unsupported",
  9451. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9452. w = ".show-ios",
  9453. _ = v.ios,
  9454. m.IOS) : (T.addClass("desktop"),
  9455. w = ".show-desktop",
  9456. m.Desktop)
  9457. }();
  9458. f.init(s, e, t),
  9459. s !== m.Desktop && T.addClass("mobile");
  9460. var l = function(e) {
  9461. K.emit(A.LAUNCH, {
  9462. vr_platform: s,
  9463. vr_app: e
  9464. }),
  9465. f.launch(e)
  9466. };
  9467. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9468. q.gear = l.bind(this, g.GearVR),
  9469. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9470. d(),
  9471. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9472. $(w).show();
  9473. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9474. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9475. s === m.IOS && (u.splice(1, 1),
  9476. y.splice(1, 1)),
  9477. $("#vr").on("click", function(e) {
  9478. e.preventDefault();
  9479. if(!window.vrEnabled) { // 开启VR
  9480. window.vrEnabled = true;
  9481. this.classList.add('active');
  9482. $('#gui div').not('#vrOff').addClass('vrHide');
  9483. $('#vrOffImg').css({'display':'inline-block'});
  9484. }else{
  9485. }
  9486. // T.hasClass("fadeIn") ? K.dismiss() : (b = 0,
  9487. // r(b),
  9488. // T.addClass("fadeIn"),
  9489. // K.emit(A.OPENED))
  9490. });
  9491. $('#vrOff').on('click', function(){
  9492. window.vrEnabled = false;
  9493. $('#gui div').not('#vrOff').removeClass('vrHide');
  9494. $('#vrOffImg').css({'display':'none'});
  9495. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9496. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9497. })
  9498. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9499. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9500. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9501. $("span.modelLink").text(I),
  9502. O.on("click", function(e) {
  9503. K.emit(A.PREV),
  9504. b--,
  9505. r(b)
  9506. }),
  9507. L.on("click", function(e) {
  9508. L.text();
  9509. K.emit(A.NEXT, {
  9510. nextAction: y[b]
  9511. }),
  9512. b++,
  9513. r(b)
  9514. }),
  9515. T.find(".close").on("click", K.dismiss)
  9516. }
  9517. function o(e) {
  9518. switch (e) {
  9519. case m.Android:
  9520. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9521. M.filter(".gearvr").off().on("click", q.gear),
  9522. s(H, G, "logo-button", "same-line");
  9523. break;
  9524. case m.UnsupportedAndroid:
  9525. s("", z, "", "");
  9526. break;
  9527. case m.IOS:
  9528. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9529. s(H, "", "logo-button", "");
  9530. break;
  9531. case m.Desktop:
  9532. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9533. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9534. s(H, G, "logo-button", "same-line"),
  9535. Q.cardboard()
  9536. }
  9537. }
  9538. function a(e) {
  9539. $(".p1, .p2, .p3").hide(),
  9540. x.insertAfter(S),
  9541. T.removeClass("front-page"),
  9542. T.removeClass("details-page"),
  9543. T.removeClass("lastPage"),
  9544. M.removeClass("logo-button"),
  9545. M.removeClass("same-line"),
  9546. S.removeClass("headsetOptions"),
  9547. R.attr("src", ""),
  9548. R.filter(".second").removeClass("gear"),
  9549. R.css("display", "inline-block"),
  9550. R.off(),
  9551. P.filter(".second").css("display", ""),
  9552. D.css("display", "none"),
  9553. $(".p" + (e + 1) + w).show(),
  9554. R.filter(".third").insertBefore(P.filter(".third"))
  9555. }
  9556. function s(e, t, i, n) {
  9557. T.addClass("front-page"),
  9558. R.filter(".first").attr("src", e),
  9559. R.filter(".second").attr("src", t),
  9560. M.filter(".first").addClass(i),
  9561. M.filter(".second").addClass(i),
  9562. M.addClass(n),
  9563. ".show-desktop" === w && S.insertAfter(x)
  9564. }
  9565. function l(e, t, i) {
  9566. S.addClass("headsetOptions"),
  9567. M.off(),
  9568. R.filter(".second").attr("src", t),
  9569. D.css("display", "block"),
  9570. P.filter(".second").css("display", "none"),
  9571. D.on("click", function() {
  9572. a(_.Title),
  9573. o(m.Desktop)
  9574. }),
  9575. e && (K.emit(A.falseICECHOSEN, {
  9576. name: g.GearVR
  9577. }),
  9578. R.filter(".first").attr("src", e),
  9579. R.filter(".second").addClass("gear"),
  9580. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9581. Q.gearvr()),
  9582. i && (K.emit(A.falseICECHOSEN, {
  9583. name: g.Cardboard
  9584. }),
  9585. R.filter(".third").attr("src", i),
  9586. R.filter(".third").show(),
  9587. R.filter(".third").insertAfter(R.filter(".second")),
  9588. R.filter(".third").addClass("link"),
  9589. R.filter(".second").addClass("link"),
  9590. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9591. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9592. Q.cardboard())
  9593. }
  9594. function c(e, t) {
  9595. switch (t) {
  9596. case m.IOS:
  9597. X = Y,
  9598. Z = j;
  9599. break;
  9600. case m.Desktop:
  9601. e === _.Cardboard ? (X = F,
  9602. Z = U,
  9603. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9604. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9605. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9606. Z = "");
  9607. break;
  9608. default:
  9609. e === _.Cardboard ? (X = z,
  9610. Z = j) : (X = k,
  9611. Z = W)
  9612. }
  9613. }
  9614. function h(e, t, i) {
  9615. T.find(".inner").addClass("details-page"),
  9616. T.addClass("details-page"),
  9617. R.filter(".first").attr("src", e),
  9618. R.filter(".second").attr("src", t),
  9619. R.filter(".third").attr("src", i)
  9620. }
  9621. function u() {
  9622. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9623. K.emit(A.CLOSED))
  9624. }
  9625. function d() {
  9626. var e = p.aspectRatio() > 1 && p.isMobile();
  9627. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9628. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9629. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9630. }
  9631. var p = e("../../util/browser")
  9632. , f = e("./vrLink")
  9633. , g = e("../../enum/VRApps")
  9634. , m = e("../../enum/VRPlatforms")
  9635. , v = e("../../enum/VRPages")
  9636. , A = e("./vrEvent")
  9637. , y = (e("../../settings"),
  9638. e("../../constants"))
  9639. , C = e("../../localization/localize")
  9640. , I = e("../../util/common")
  9641. , E = e("events").EventEmitter
  9642. , b = 0
  9643. , w = null
  9644. , _ = v.standard
  9645. , T = $(".vr-popup")
  9646. , x = T.find(".vr-popup-body")
  9647. , S = T.find(".vr-images")
  9648. , M = T.find(".img-container")
  9649. , R = T.find(".vr-sm-image")
  9650. , P = M.find(".vr-img-caption")
  9651. , O = $(".vr-buttons").find(".prev-button")
  9652. , L = $(".vr-buttons").find(".next-button")
  9653. , D = S.find(".front-close")
  9654. , N = $(".vr-page")
  9655. , B = T.find("img")
  9656. , F = "images/apple-store.png"
  9657. , V = "images/badge-oculus.png"
  9658. , U = "images/badge-cardboard.png"
  9659. , k = "images/logo-samsung.png"
  9660. , H = "images/headset-cardboard.png"
  9661. , G = "images/headset-gearvr.png"
  9662. , z = "images/ico-android-robot.png"
  9663. , W = "images/ico-gearvr.png"
  9664. , j = "images/ico-vr.png"
  9665. , Y = "images/apple-logo-white.svg"
  9666. , X = null
  9667. , Z = null
  9668. , q = {}
  9669. , K = {
  9670. init: r,
  9671. dismiss: u,
  9672. isDeviceSupported: n
  9673. };
  9674. I.extendObject(K, E.prototype),
  9675. $(window).resize(d);
  9676. var Q = function() {
  9677. var e = P.filter(".first").find(".cardboard")
  9678. , t = P.filter(".first").find(".gearvr");
  9679. return {
  9680. cardboard: function() {
  9681. t.addClass("hidden"),
  9682. e.removeClass("hidden")
  9683. },
  9684. gearvr: function() {
  9685. e.addClass("hidden"),
  9686. t.removeClass("hidden")
  9687. }
  9688. }
  9689. }();
  9690. t.exports = K
  9691. }
  9692. , {
  9693. "../../constants": 8,
  9694. "../../enum/VRApps": 46,
  9695. "../../enum/VRPages": 48,
  9696. "../../enum/VRPlatforms": 49,
  9697. "../../localization/localize": 108,
  9698. "../../settings": 166,
  9699. "../../util/browser": 182,
  9700. "../../util/common": 185,
  9701. "./vrEvent": 85,
  9702. "./vrLink": 86,
  9703. events: 202
  9704. }],
  9705. 88: [function(e, t, i) {
  9706. "use strict";
  9707. t.exports = Object.freeze({
  9708. OPENED: "webvr.modal.opened",
  9709. SHOW_TERMS: "webvr.footer.show.terms"
  9710. })
  9711. }
  9712. , {}],
  9713. 89: [function(e, t, i) {
  9714. (function(i) {
  9715. "use strict";
  9716. function n(e, t, i, n) {
  9717. function r(e) {
  9718. e.preventDefault(),
  9719. a(e.currentTarget.id)
  9720. }
  9721. function a(e) {
  9722. ne[e](),
  9723. Object.keys(ne).map(function(t, i) {
  9724. $("#" + t).toggleClass("tabs-underlined", t === e)
  9725. })
  9726. }
  9727. y = i,
  9728. v = t,
  9729. w.init(E.Android, e, n),
  9730. m();
  9731. var l = new RegExp("daydream","i")
  9732. , c = l.test(y.displayName);
  9733. c ? (a("tabdaydream"),
  9734. B.filter(".device-headset-side").attr("src", H),
  9735. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9736. B.filter(".device-headset-side").attr("src", Y),
  9737. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9738. $("#vr").on("click", function(e) {
  9739. e.preventDefault(),
  9740. g("click_webvr_button"),
  9741. L.is(":hidden") && (ie.emit(_.OPENED),
  9742. o())
  9743. }),
  9744. $(".webvr-popup .close").on("click", function(e) {
  9745. e.preventDefault(),
  9746. D.hasClass("hidden") ? (g("webvr_help_close"),
  9747. p()) : s()
  9748. }),
  9749. $("#tabcardboard").on("click", r),
  9750. $("#tabdaydream").on("click", r),
  9751. $("#tabnative").on("click", r),
  9752. $(".webvr-popup .open-with-app").on("click", function(e) {
  9753. e.preventDefault(),
  9754. g("webvr_learn_more"),
  9755. a("tabnative"),
  9756. p()
  9757. }),
  9758. $(".webvr-popup .help").on("click", function(e) {
  9759. e.preventDefault(),
  9760. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9761. p()
  9762. }),
  9763. $(".webvr-popup .terms").on("click", function(e) {
  9764. e.preventDefault(),
  9765. g("webvr_click_terms"),
  9766. s(),
  9767. ie.emit(_.SHOW_TERMS)
  9768. }),
  9769. F.on("click", function(e) {
  9770. e.preventDefault(),
  9771. g(ee),
  9772. window.open(J, "_blank")
  9773. }),
  9774. V.on("click", function(e) {
  9775. e.preventDefault(),
  9776. g("webvr_phone_link"),
  9777. window.open(te, "_blank")
  9778. }),
  9779. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9780. e.preventDefault(),
  9781. g("webvr_cardboard_link"),
  9782. w.launch(b.CardboardAndroid)
  9783. }),
  9784. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9785. e.preventDefault(),
  9786. g("webvr_oculus_link"),
  9787. w.launch(b.GearVR)
  9788. })
  9789. }
  9790. function r() {
  9791. function e() {
  9792. y.isPresenting || (f(),
  9793. window.removeEventListener("vrdisplaypresentchange", e))
  9794. }
  9795. R.info("Headset mounted"),
  9796. v.suspend();
  9797. var t = document.createElement("canvas");
  9798. for (t.getContext("webgl"),
  9799. t.className = "webvr-canvas",
  9800. document.bgColor = "#000",
  9801. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9802. document.body.removeChild(document.body.firstChild);
  9803. document.body.appendChild(t),
  9804. g("webvr_enter_app"),
  9805. y.requestPresent([{
  9806. source: t,
  9807. predistorted: !0
  9808. }]).catch(function(t) {
  9809. R.error("Failed to present: " + t),
  9810. g("webvr_exit_calibrate"),
  9811. e()
  9812. }),
  9813. A.then(function() {
  9814. window.dispatchEvent(new Event("vrapp-start"))
  9815. }),
  9816. window.addEventListener("vrdisplaypresentchange", e)
  9817. }
  9818. function o() {
  9819. O.fadeOut(I.guiAnimationSpeed),
  9820. L.fadeIn(I.guiAnimationSpeed),
  9821. a()
  9822. }
  9823. function a() {
  9824. if (!A) {
  9825. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9826. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9827. A = new Promise(function(e, i) {
  9828. var n = document.createElement("script");
  9829. n.type = "text/javascript",
  9830. n.src = t,
  9831. n.onload = e,
  9832. document.head.appendChild(n)
  9833. }
  9834. )
  9835. }
  9836. D.find(".enter-button").on("click", r)
  9837. }
  9838. function s() {
  9839. g("webvr_modal_close"),
  9840. D.find(".enter-button").off("click", r),
  9841. L.fadeOut(I.guiAnimationSpeed, function() {
  9842. D.toggleClass("hidden", !1),
  9843. N.toggleClass("hidden", !0),
  9844. C.exitFullscreen()
  9845. }),
  9846. O.fadeIn(I.guiAnimationSpeed)
  9847. }
  9848. function l() {
  9849. k.toggleClass("hidden", !1),
  9850. U.toggleClass("hidden", !0)
  9851. }
  9852. function c() {
  9853. k.toggleClass("hidden", !0),
  9854. U.toggleClass("hidden", !1)
  9855. }
  9856. function h() {
  9857. B.filter(".device-headset").attr("src", G),
  9858. B.filter(".device-phone").attr("src", z),
  9859. J = Z,
  9860. ee = K,
  9861. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9862. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9863. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9864. c()
  9865. }
  9866. function u() {
  9867. B.filter(".badge-cardboard").attr("src", j),
  9868. B.filter(".badge-oculus").attr("src", X),
  9869. l()
  9870. }
  9871. function d() {
  9872. B.filter(".device-headset").attr("src", Y),
  9873. B.filter(".device-phone").attr("src", W),
  9874. J = q,
  9875. ee = Q,
  9876. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9877. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9878. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9879. c()
  9880. }
  9881. function p() {
  9882. D.toggleClass("hidden"),
  9883. N.toggleClass("hidden")
  9884. }
  9885. function f() {
  9886. R.info("exiting webVR"),
  9887. g("webvr_exit_app"),
  9888. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9889. }
  9890. function g(e) {
  9891. var t = C.isLandscape() ? "landscape" : "portrait";
  9892. T.trackAlways("showcase_gui", {
  9893. gui_action: e,
  9894. orientation: t
  9895. })
  9896. }
  9897. function m() {
  9898. var e = C.isLandscape();
  9899. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9900. }
  9901. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9902. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9903. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9904. init: n
  9905. }, ne = {
  9906. tabcardboard: d,
  9907. tabdaydream: h,
  9908. tabnative: u
  9909. };
  9910. S.extendObject(ie, P.prototype),
  9911. $(window).resize(m),
  9912. t.exports = ie
  9913. }
  9914. ).call(this, "/js/gui/webvr/webVRgui.js")
  9915. }
  9916. , {
  9917. "../../analytics": 4,
  9918. "../../constants": 8,
  9919. "../../enum/VRApps": 46,
  9920. "../../enum/VRPlatforms": 49,
  9921. "../../localization/localize": 108,
  9922. "../../settings": 166,
  9923. "../../util/browser": 182,
  9924. "../../util/common": 185,
  9925. "../../util/logger": 189,
  9926. "./../gui": 65,
  9927. "./../vr/vrLink": 86,
  9928. "./WebVrEvent": 88,
  9929. events: 202
  9930. }],
  9931. 90: [function(e, t, i) {
  9932. "use strict";
  9933. function n(e, t, i, n, o) {
  9934. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9935. this.roomId = o || "",
  9936. this.labelId = e,
  9937. this.position = (new r.Vector3).copy(t),
  9938. this.text = i
  9939. }
  9940. var r = e("three")
  9941. , o = e("../util/browser");
  9942. n.prototype.build = function() {
  9943. var e = window.document.createElement("div");
  9944. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9945. var t = window.document.createElement("div");
  9946. t.setAttribute("class", "gui-floorplan-label-text");
  9947. var i = window.document.createTextNode(this.text);
  9948. t.appendChild(i),
  9949. e.appendChild(t),
  9950. window.document.body.appendChild(e),
  9951. this.labelGui = e,
  9952. this.textBlock = t,
  9953. $(this.labelGui).hide();
  9954. var n = window.getComputedStyle(this.labelGui);
  9955. this.initialTransform = n.transform || n.webkitTransform
  9956. }
  9957. ,
  9958. t.exports = n
  9959. }
  9960. , {
  9961. "../util/browser": 182,
  9962. three: 217
  9963. }],
  9964. 91: [function(e, t, i) {
  9965. "use strict";
  9966. function n() {
  9967. this.player = null,
  9968. this.modelManager = null,
  9969. this.container = null
  9970. }
  9971. var r = e("three")
  9972. , o = (e("../util/common"),
  9973. e("../enum/PlayerEvents"))
  9974. , a = (e("../enum/DirectorEvents"),
  9975. e("../enum/ModelManagerEvents"))
  9976. , s = e("../settings")
  9977. , l = e("../enum/Viewmode")
  9978. , c = (e("../enum/WarpStyle"),
  9979. e("../util/transitions"),
  9980. e("../util/lerp"),
  9981. e("../util/browser"));
  9982. //场景初始化
  9983. n.prototype.init = function(e, t, i) {
  9984. this.player = e,
  9985. this.modelManager = t,
  9986. this.container = i,
  9987. this.updateModel(),
  9988. this.bindEvents()
  9989. }
  9990. ,
  9991. n.prototype.bindEvents = function() {
  9992. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9993. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9994. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9995. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9996. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9997. }
  9998. ,
  9999. n.prototype.updateModel = function() {
  10000. this.model = this.modelManager.getActiveModel()
  10001. }
  10002. ,
  10003. n.prototype.handlePlayerViewChanged = function() {
  10004. this.updateLabelVisibility(),
  10005. this.updateLabelDisplay()
  10006. }
  10007. ,
  10008. n.prototype.getLabelsForFloor = function(e, t) {
  10009. return t = t || [],
  10010. t.length = 0,
  10011. this.model.labels.forEach(function(i) {
  10012. this.labelVisibleForFloor(i, e) && t.push(i)
  10013. }
  10014. .bind(this)),
  10015. t
  10016. }
  10017. ,
  10018. n.prototype.getLabelsForCurrentFloor = function(e) {
  10019. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  10020. }
  10021. ,
  10022. n.prototype.labelVisibleForFloor = function(e, t) {
  10023. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  10024. if (!this.model.showingLabels || !e.labelGui || !i)
  10025. return !1;
  10026. var n = e.floorId === this.model.floors.size() - 1;
  10027. return this.model.allFloorsVisible ? n : e.floorId === t
  10028. }
  10029. ,
  10030. n.prototype.updateLabelVisibility = function(e) {
  10031. this.model.labels.forEach(function(e) {
  10032. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  10033. }
  10034. .bind(this))
  10035. }
  10036. ,
  10037. n.prototype.showAllLabels = function(e, t) {
  10038. this.model.labels.forEach(function(i) {
  10039. this.showLabel(i, e, t)
  10040. }
  10041. .bind(this))
  10042. }
  10043. ,
  10044. n.prototype.hideAllLabels = function(e, t) {
  10045. this.model.labels.forEach(function(i) {
  10046. this.hideLabel(i, e, t)
  10047. }
  10048. .bind(this))
  10049. }
  10050. ,
  10051. n.prototype.showLabel = function(e, t, i) {
  10052. this.model.showingLabels && (e.visible || (e.visible = !0,
  10053. e.labelGui.style.display = "block",
  10054. e.labelGui.style.opacity = 0,
  10055. $(e.labelGui).delay(t).fadeTo(i, 1)))
  10056. }
  10057. ,
  10058. n.prototype.hideLabel = function(e, t, i) {
  10059. e.visible && (e.visible = !1,
  10060. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  10061. }
  10062. ,
  10063. n.prototype.supportedMode = function() {
  10064. return this.player.mode === l.FLOORPLAN
  10065. }
  10066. ,
  10067. n.prototype.updateLabelDisplay = function() {
  10068. var e = (new r.Vector3,
  10069. new r.Vector3,
  10070. []);
  10071. return function() {
  10072. var t = this.player.getLabelScaleFactor()
  10073. , i = .6
  10074. , n = 1.2
  10075. , r = (1 - t) * n + i
  10076. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  10077. this.getLabelsForCurrentFloor(e);
  10078. for (var a = 0; a < e.length; a++) {
  10079. var l = e[a];
  10080. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  10081. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  10082. }
  10083. }
  10084. }(),
  10085. n.prototype.updateProjectedGuiElement = function() {
  10086. var e = new r.Vector3;
  10087. new r.Vector3;
  10088. return function(t, i, n, r, o) {
  10089. i.style.fontSize = 100 * o + "%";
  10090. var a = $("#player").width()
  10091. , s = $("#player").height()
  10092. , l = .5 * a
  10093. , c = .5 * s;
  10094. e.copy(n),
  10095. e.project(this.player.camera);
  10096. var h = e.x * l + l
  10097. , u = -(e.y * c) + c;
  10098. h -= t.offsetWidth / 2,
  10099. u -= t.offsetHeight / 2,
  10100. t.style.left = h + "px",
  10101. t.style.top = u + "px"
  10102. }
  10103. }(),
  10104. n.prototype.handleStartInside = function(e) {
  10105. this.updateLabelVisibility()
  10106. }
  10107. ,
  10108. n.prototype.handleStartOutside = function() {
  10109. this.updateLabelVisibility()
  10110. }
  10111. ,
  10112. t.exports = n
  10113. }
  10114. , {
  10115. "../enum/DirectorEvents": 23,
  10116. "../enum/ModelManagerEvents": 33,
  10117. "../enum/PlayerEvents": 40,
  10118. "../enum/Viewmode": 51,
  10119. "../enum/WarpStyle": 52,
  10120. "../settings": 166,
  10121. "../util/browser": 182,
  10122. "../util/common": 185,
  10123. "../util/lerp": 188,
  10124. "../util/transitions": 195,
  10125. three: 217
  10126. }],
  10127. 92: [function(e, t, i) {
  10128. "use strict";
  10129. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  10130. if (null == this)
  10131. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  10132. if ("function" != typeof e)
  10133. throw new TypeError("predicate must be a function");
  10134. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  10135. if (t = i[o],
  10136. e.call(r, t, o, i))
  10137. return o;
  10138. return -1
  10139. }
  10140. ),
  10141. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  10142. value: function(e) {
  10143. if (null == this)
  10144. throw new TypeError('"this" is null or not defined');
  10145. var t = Object(this)
  10146. , i = t.length >>> 0;
  10147. if ("function" != typeof e)
  10148. throw new TypeError("predicate must be a function");
  10149. for (var n = arguments[1], r = 0; r < i; ) {
  10150. var o = t[r];
  10151. if (e.call(n, o, r, t))
  10152. return o;
  10153. r++
  10154. }
  10155. }
  10156. })
  10157. }
  10158. , {}],
  10159. 93: [function(e, t, i) {
  10160. "use strict";
  10161. var n = n || {};
  10162. t.exports = n,
  10163. n.gui = n.gui || {},
  10164. n.utils = n.utils || {},
  10165. n.controllers = n.controllers || {},
  10166. n.dom = n.dom || {},
  10167. n.color = n.color || {},
  10168. n.utils.css = function() {
  10169. return {
  10170. load: function(e, t) {
  10171. t = t || document;
  10172. var i = t.createElement("link");
  10173. i.type = "text/css",
  10174. i.rel = "stylesheet",
  10175. i.href = e,
  10176. t.getElementsByTagName("head")[0].appendChild(i)
  10177. },
  10178. inject: function(e, t) {
  10179. t = t || document;
  10180. var i = document.createElement("style");
  10181. i.type = "text/css",
  10182. i.innerHTML = e,
  10183. t.getElementsByTagName("head")[0].appendChild(i)
  10184. }
  10185. }
  10186. }(),
  10187. n.utils.common = function() {
  10188. var e = Array.prototype.forEach
  10189. , t = Array.prototype.slice;
  10190. return {
  10191. BREAK: {},
  10192. extend: function(e) {
  10193. return this.each(t.call(arguments, 1), function(t) {
  10194. for (var i in t)
  10195. this.isUndefined(t[i]) || (e[i] = t[i])
  10196. }, this),
  10197. e
  10198. },
  10199. defaults: function(e) {
  10200. return this.each(t.call(arguments, 1), function(t) {
  10201. for (var i in t)
  10202. this.isUndefined(e[i]) && (e[i] = t[i])
  10203. }, this),
  10204. e
  10205. },
  10206. compose: function() {
  10207. var e = t.call(arguments);
  10208. return function() {
  10209. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  10210. i = [e[n].apply(this, i)];
  10211. return i[0]
  10212. }
  10213. },
  10214. each: function(t, i, n) {
  10215. if (t)
  10216. if (e && t.forEach && t.forEach === e)
  10217. t.forEach(i, n);
  10218. else if (t.length === t.length + 0) {
  10219. for (var r = 0, o = t.length; r < o; r++)
  10220. if (r in t && i.call(n, t[r], r) === this.BREAK)
  10221. return
  10222. } else
  10223. for (var r in t)
  10224. if (i.call(n, t[r], r) === this.BREAK)
  10225. return
  10226. },
  10227. defer: function(e) {
  10228. setTimeout(e, 0)
  10229. },
  10230. toArray: function(e) {
  10231. return e.toArray ? e.toArray() : t.call(e)
  10232. },
  10233. isUndefined: function(e) {
  10234. return void 0 === e
  10235. },
  10236. isNull: function(e) {
  10237. return null === e
  10238. },
  10239. isNaN: function(e) {
  10240. return e !== e
  10241. },
  10242. isArray: Array.isArray || function(e) {
  10243. return e.constructor === Array
  10244. }
  10245. ,
  10246. isObject: function(e) {
  10247. return e === Object(e)
  10248. },
  10249. isNumber: function(e) {
  10250. return e === e + 0
  10251. },
  10252. isString: function(e) {
  10253. return e === e + ""
  10254. },
  10255. isBoolean: function(e) {
  10256. return e === !1 || e === !0
  10257. },
  10258. isFunction: function(e) {
  10259. return "[object Function]" === Object.prototype.toString.call(e)
  10260. }
  10261. }
  10262. }(),
  10263. n.controllers.Controller = function(e) {
  10264. var t = function(e, t) {
  10265. this.initialValue = e[t],
  10266. this.domElement = document.createElement("div"),
  10267. this.object = e,
  10268. this.property = t,
  10269. this.__onChange = void 0,
  10270. this.__onFinishChange = void 0
  10271. };
  10272. return e.extend(t.prototype, {
  10273. onChange: function(e) {
  10274. return this.__onChange = e,
  10275. this
  10276. },
  10277. onFinishChange: function(e) {
  10278. return this.__onFinishChange = e,
  10279. this
  10280. },
  10281. setValue: function(e) {
  10282. return this.object[this.property] = e,
  10283. this.__onChange && this.__onChange.call(this, e),
  10284. this.updateDisplay(),
  10285. this
  10286. },
  10287. getValue: function() {
  10288. return this.object[this.property]
  10289. },
  10290. updateDisplay: function() {
  10291. return this
  10292. },
  10293. isModified: function() {
  10294. return this.initialValue !== this.getValue()
  10295. }
  10296. }),
  10297. t
  10298. }(n.utils.common),
  10299. n.dom.dom = function(e) {
  10300. function t(t) {
  10301. if ("0" === t || e.isUndefined(t))
  10302. return 0;
  10303. var i = t.match(r);
  10304. return e.isNull(i) ? 0 : parseFloat(i[1])
  10305. }
  10306. var i = {
  10307. HTMLEvents: ["change"],
  10308. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  10309. KeyboardEvents: ["keydown"]
  10310. }
  10311. , n = {};
  10312. e.each(i, function(t, i) {
  10313. e.each(t, function(e) {
  10314. n[e] = i
  10315. })
  10316. });
  10317. var r = /(\d+(\.\d+)?)px/
  10318. , o = {
  10319. makeSelectable: function(e, t) {
  10320. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  10321. return !1
  10322. }
  10323. : function() {}
  10324. ,
  10325. e.style.MozUserSelect = t ? "auto" : "none",
  10326. e.style.KhtmlUserSelect = t ? "auto" : "none",
  10327. e.unselectable = t ? "on" : "off")
  10328. },
  10329. makeFullscreen: function(t, i, n) {
  10330. e.isUndefined(i) && (i = !0),
  10331. e.isUndefined(n) && (n = !0),
  10332. t.style.position = "absolute",
  10333. i && (t.style.left = 0,
  10334. t.style.right = 0),
  10335. n && (t.style.top = 0,
  10336. t.style.bottom = 0)
  10337. },
  10338. fakeEvent: function(t, i, r, o) {
  10339. r = r || {};
  10340. var a = n[i];
  10341. if (!a)
  10342. throw new Error("Event type " + i + " not supported.");
  10343. var s = document.createEvent(a);
  10344. switch (a) {
  10345. case "MouseEvents":
  10346. var l = r.x || r.clientX || 0
  10347. , c = r.y || r.clientY || 0;
  10348. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10349. break;
  10350. case "KeyboardEvents":
  10351. var h = s.initKeyboardEvent || s.initKeyEvent;
  10352. e.defaults(r, {
  10353. cancelable: !0,
  10354. ctrlKey: !1,
  10355. altKey: !1,
  10356. shiftKey: !1,
  10357. metaKey: !1,
  10358. keyCode: void 0,
  10359. charCode: void 0
  10360. }),
  10361. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10362. break;
  10363. default:
  10364. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10365. }
  10366. e.defaults(s, o),
  10367. t.dispatchEvent(s)
  10368. },
  10369. bind: function(e, t, i, n) {
  10370. return n = n || !1,
  10371. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10372. o
  10373. },
  10374. unbind: function(e, t, i, n) {
  10375. return n = n || !1,
  10376. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10377. o
  10378. },
  10379. addClass: function(e, t) {
  10380. if (void 0 === e.className)
  10381. e.className = t;
  10382. else if (e.className !== t) {
  10383. var i = e.className.split(/ +/);
  10384. i.indexOf(t) == -1 && (i.push(t),
  10385. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10386. }
  10387. return o
  10388. },
  10389. removeClass: function(e, t) {
  10390. if (t)
  10391. if (void 0 === e.className)
  10392. ;
  10393. else if (e.className === t)
  10394. e.removeAttribute("class");
  10395. else {
  10396. var i = e.className.split(/ +/)
  10397. , n = i.indexOf(t);
  10398. n != -1 && (i.splice(n, 1),
  10399. e.className = i.join(" "))
  10400. }
  10401. else
  10402. e.className = void 0;
  10403. return o
  10404. },
  10405. hasClass: function(e, t) {
  10406. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10407. },
  10408. getWidth: function(e) {
  10409. var i = getComputedStyle(e);
  10410. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10411. },
  10412. getHeight: function(e) {
  10413. var i = getComputedStyle(e);
  10414. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10415. },
  10416. getOffset: function(e) {
  10417. var t = {
  10418. left: 0,
  10419. top: 0
  10420. };
  10421. if (e.offsetParent)
  10422. do
  10423. t.left += e.offsetLeft,
  10424. t.top += e.offsetTop;
  10425. while (e = e.offsetParent);return t
  10426. },
  10427. isActive: function(e) {
  10428. return e === document.activeElement && (e.type || e.href)
  10429. }
  10430. };
  10431. return o
  10432. }(n.utils.common),
  10433. n.controllers.OptionController = function(e, t, i) {
  10434. var n = function(e, r, o) {
  10435. n.superclass.call(this, e, r);
  10436. var a = this;
  10437. if (this.__select = document.createElement("select"),
  10438. i.isArray(o)) {
  10439. var s = {};
  10440. i.each(o, function(e) {
  10441. s[e] = e
  10442. }),
  10443. o = s
  10444. }
  10445. i.each(o, function(e, t) {
  10446. var i = document.createElement("option");
  10447. i.innerHTML = t,
  10448. i.setAttribute("value", e),
  10449. a.__select.appendChild(i)
  10450. }),
  10451. this.updateDisplay(),
  10452. t.bind(this.__select, "change", function() {
  10453. var e = this.options[this.selectedIndex].value;
  10454. a.setValue(e)
  10455. }),
  10456. this.domElement.appendChild(this.__select)
  10457. };
  10458. return n.superclass = e,
  10459. i.extend(n.prototype, e.prototype, {
  10460. setValue: function(e) {
  10461. var t = n.superclass.prototype.setValue.call(this, e);
  10462. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10463. t
  10464. },
  10465. updateDisplay: function() {
  10466. return this.__select.value = this.getValue(),
  10467. n.superclass.prototype.updateDisplay.call(this)
  10468. }
  10469. }),
  10470. n
  10471. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10472. n.controllers.NumberController = function(e, t) {
  10473. function i(e) {
  10474. return e = e.toString(),
  10475. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10476. }
  10477. var n = function(e, r, o) {
  10478. n.superclass.call(this, e, r),
  10479. o = o || {},
  10480. this.__min = o.min,
  10481. this.__max = o.max,
  10482. this.__step = o.step,
  10483. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10484. this.__precision = i(this.__impliedStep)
  10485. };
  10486. return n.superclass = e,
  10487. t.extend(n.prototype, e.prototype, {
  10488. setValue: function(e) {
  10489. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10490. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10491. n.superclass.prototype.setValue.call(this, e)
  10492. },
  10493. min: function(e) {
  10494. return this.__min = e,
  10495. this
  10496. },
  10497. max: function(e) {
  10498. return this.__max = e,
  10499. this
  10500. },
  10501. step: function(e) {
  10502. return this.__step = e,
  10503. this.__impliedStep = e,
  10504. this.__precision = i(e),
  10505. this
  10506. }
  10507. }),
  10508. n
  10509. }(n.controllers.Controller, n.utils.common),
  10510. n.controllers.NumberControllerBox = function(e, t, i) {
  10511. function n(e, t) {
  10512. var i = Math.pow(10, t);
  10513. return Math.round(e * i) / i
  10514. }
  10515. var r = function(e, n, o) {
  10516. function a() {
  10517. var e = parseFloat(d.__input.value);
  10518. i.isNaN(e) || d.setValue(e)
  10519. }
  10520. function s() {
  10521. a(),
  10522. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10523. }
  10524. function l(e) {
  10525. t.bind(window, "mousemove", c),
  10526. t.bind(window, "mouseup", h),
  10527. u = e.clientY
  10528. }
  10529. function c(e) {
  10530. var t = u - e.clientY;
  10531. d.setValue(d.getValue() + t * d.__impliedStep),
  10532. u = e.clientY
  10533. }
  10534. function h() {
  10535. t.unbind(window, "mousemove", c),
  10536. t.unbind(window, "mouseup", h)
  10537. }
  10538. this.__truncationSuspended = !1,
  10539. r.superclass.call(this, e, n, o);
  10540. var u, d = this;
  10541. this.__input = document.createElement("input"),
  10542. this.__input.setAttribute("type", "text"),
  10543. t.bind(this.__input, "change", a),
  10544. t.bind(this.__input, "blur", s),
  10545. t.bind(this.__input, "mousedown", l),
  10546. t.bind(this.__input, "keydown", function(e) {
  10547. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10548. this.blur(),
  10549. d.__truncationSuspended = !1)
  10550. }),
  10551. this.updateDisplay(),
  10552. this.domElement.appendChild(this.__input)
  10553. };
  10554. return r.superclass = e,
  10555. i.extend(r.prototype, e.prototype, {
  10556. updateDisplay: function() {
  10557. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10558. r.superclass.prototype.updateDisplay.call(this)
  10559. }
  10560. }),
  10561. r
  10562. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10563. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10564. function o(e, t, i, n, r) {
  10565. return n + (r - n) * ((e - t) / (i - t))
  10566. }
  10567. var a = function(e, i, n, r, s) {
  10568. function l(e) {
  10569. t.bind(window, "mousemove", c),
  10570. t.bind(window, "mouseup", h),
  10571. c(e)
  10572. }
  10573. function c(e) {
  10574. e.preventDefault();
  10575. var i = t.getOffset(u.__background)
  10576. , n = t.getWidth(u.__background);
  10577. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10578. !1
  10579. }
  10580. function h() {
  10581. t.unbind(window, "mousemove", c),
  10582. t.unbind(window, "mouseup", h),
  10583. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10584. }
  10585. a.superclass.call(this, e, i, {
  10586. min: n,
  10587. max: r,
  10588. step: s
  10589. });
  10590. var u = this;
  10591. this.__background = document.createElement("div"),
  10592. this.__foreground = document.createElement("div"),
  10593. t.bind(this.__background, "mousedown", l),
  10594. t.addClass(this.__background, "slider"),
  10595. t.addClass(this.__foreground, "slider-fg"),
  10596. this.updateDisplay(),
  10597. this.__background.appendChild(this.__foreground),
  10598. this.domElement.appendChild(this.__background)
  10599. };
  10600. return a.superclass = e,
  10601. a.useDefaultStyles = function() {
  10602. i.inject(r)
  10603. }
  10604. ,
  10605. n.extend(a.prototype, e.prototype, {
  10606. updateDisplay: function() {
  10607. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10608. return this.__foreground.style.width = 100 * e + "%",
  10609. a.superclass.prototype.updateDisplay.call(this)
  10610. }
  10611. }),
  10612. a
  10613. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10614. n.controllers.FunctionController = function(e, t, i) {
  10615. var n = function(e, i, r) {
  10616. n.superclass.call(this, e, i);
  10617. var o = this;
  10618. this.__button = document.createElement("div"),
  10619. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10620. t.bind(this.__button, "click", function(e) {
  10621. return e.preventDefault(),
  10622. o.fire(),
  10623. !1
  10624. }),
  10625. t.addClass(this.__button, "button"),
  10626. this.domElement.appendChild(this.__button)
  10627. };
  10628. return n.superclass = e,
  10629. i.extend(n.prototype, e.prototype, {
  10630. fire: function() {
  10631. this.__onChange && this.__onChange.call(this),
  10632. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10633. this.getValue().call(this.object)
  10634. }
  10635. }),
  10636. n
  10637. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10638. n.controllers.BooleanController = function(e, t, i) {
  10639. var n = function(e, i) {
  10640. function r() {
  10641. o.setValue(!o.__prev)
  10642. }
  10643. n.superclass.call(this, e, i);
  10644. var o = this;
  10645. this.__prev = this.getValue(),
  10646. this.__checkbox = document.createElement("input"),
  10647. this.__checkbox.setAttribute("type", "checkbox"),
  10648. t.bind(this.__checkbox, "change", r, !1),
  10649. this.domElement.appendChild(this.__checkbox),
  10650. this.updateDisplay()
  10651. };
  10652. return n.superclass = e,
  10653. i.extend(n.prototype, e.prototype, {
  10654. setValue: function(e) {
  10655. var t = n.superclass.prototype.setValue.call(this, e);
  10656. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10657. this.__prev = this.getValue(),
  10658. t
  10659. },
  10660. updateDisplay: function() {
  10661. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10662. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10663. n.superclass.prototype.updateDisplay.call(this)
  10664. }
  10665. }),
  10666. n
  10667. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10668. n.color.toString = function(e) {
  10669. return function(t) {
  10670. if (1 == t.a || e.isUndefined(t.a)) {
  10671. for (var i = t.hex.toString(16); i.length < 6; )
  10672. i = "0" + i;
  10673. return "#" + i
  10674. }
  10675. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10676. }
  10677. }(n.utils.common),
  10678. n.color.interpret = function(e, t) {
  10679. var i, n, r = function() {
  10680. n = !1;
  10681. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10682. return t.each(o, function(r) {
  10683. if (r.litmus(e))
  10684. return t.each(r.conversions, function(r, o) {
  10685. if (i = r.read(e),
  10686. n === !1 && i !== !1)
  10687. return n = i,
  10688. i.conversionName = o,
  10689. i.conversion = r,
  10690. t.BREAK
  10691. }),
  10692. t.BREAK
  10693. }),
  10694. n
  10695. }, o = [{
  10696. litmus: t.isString,
  10697. conversions: {
  10698. THREE_CHAR_HEX: {
  10699. read: function(e) {
  10700. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10701. return null !== t && {
  10702. space: "HEX",
  10703. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10704. }
  10705. },
  10706. write: e
  10707. },
  10708. SIX_CHAR_HEX: {
  10709. read: function(e) {
  10710. var t = e.match(/^#([A-F0-9]{6})$/i);
  10711. return null !== t && {
  10712. space: "HEX",
  10713. hex: parseInt("0x" + t[1].toString())
  10714. }
  10715. },
  10716. write: e
  10717. },
  10718. CSS_RGB: {
  10719. read: function(e) {
  10720. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10721. return null !== t && {
  10722. space: "RGB",
  10723. r: parseFloat(t[1]),
  10724. g: parseFloat(t[2]),
  10725. b: parseFloat(t[3])
  10726. }
  10727. },
  10728. write: e
  10729. },
  10730. CSS_RGBA: {
  10731. read: function(e) {
  10732. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10733. return null !== t && {
  10734. space: "RGB",
  10735. r: parseFloat(t[1]),
  10736. g: parseFloat(t[2]),
  10737. b: parseFloat(t[3]),
  10738. a: parseFloat(t[4])
  10739. }
  10740. },
  10741. write: e
  10742. }
  10743. }
  10744. }, {
  10745. litmus: t.isNumber,
  10746. conversions: {
  10747. HEX: {
  10748. read: function(e) {
  10749. return {
  10750. space: "HEX",
  10751. hex: e,
  10752. conversionName: "HEX"
  10753. }
  10754. },
  10755. write: function(e) {
  10756. return e.hex
  10757. }
  10758. }
  10759. }
  10760. }, {
  10761. litmus: t.isArray,
  10762. conversions: {
  10763. RGB_ARRAY: {
  10764. read: function(e) {
  10765. return 3 == e.length && {
  10766. space: "RGB",
  10767. r: e[0],
  10768. g: e[1],
  10769. b: e[2]
  10770. }
  10771. },
  10772. write: function(e) {
  10773. return [e.r, e.g, e.b]
  10774. }
  10775. },
  10776. RGBA_ARRAY: {
  10777. read: function(e) {
  10778. return 4 == e.length && {
  10779. space: "RGB",
  10780. r: e[0],
  10781. g: e[1],
  10782. b: e[2],
  10783. a: e[3]
  10784. }
  10785. },
  10786. write: function(e) {
  10787. return [e.r, e.g, e.b, e.a]
  10788. }
  10789. }
  10790. }
  10791. }, {
  10792. litmus: t.isObject,
  10793. conversions: {
  10794. RGBA_OBJ: {
  10795. read: function(e) {
  10796. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10797. space: "RGB",
  10798. r: e.r,
  10799. g: e.g,
  10800. b: e.b,
  10801. a: e.a
  10802. }
  10803. },
  10804. write: function(e) {
  10805. return {
  10806. r: e.r,
  10807. g: e.g,
  10808. b: e.b,
  10809. a: e.a
  10810. }
  10811. }
  10812. },
  10813. RGB_OBJ: {
  10814. read: function(e) {
  10815. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10816. space: "RGB",
  10817. r: e.r,
  10818. g: e.g,
  10819. b: e.b
  10820. }
  10821. },
  10822. write: function(e) {
  10823. return {
  10824. r: e.r,
  10825. g: e.g,
  10826. b: e.b
  10827. }
  10828. }
  10829. },
  10830. HSVA_OBJ: {
  10831. read: function(e) {
  10832. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10833. space: "HSV",
  10834. h: e.h,
  10835. s: e.s,
  10836. v: e.v,
  10837. a: e.a
  10838. }
  10839. },
  10840. write: function(e) {
  10841. return {
  10842. h: e.h,
  10843. s: e.s,
  10844. v: e.v,
  10845. a: e.a
  10846. }
  10847. }
  10848. },
  10849. HSV_OBJ: {
  10850. read: function(e) {
  10851. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10852. space: "HSV",
  10853. h: e.h,
  10854. s: e.s,
  10855. v: e.v
  10856. }
  10857. },
  10858. write: function(e) {
  10859. return {
  10860. h: e.h,
  10861. s: e.s,
  10862. v: e.v
  10863. }
  10864. }
  10865. }
  10866. }
  10867. }];
  10868. return r
  10869. }(n.color.toString, n.utils.common),
  10870. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10871. function g(e, t, i, o) {
  10872. if (void 0 === t[i])
  10873. throw new Error("Object " + t + ' has no property "' + i + '"');
  10874. var a;
  10875. if (o.color)
  10876. a = new h(t,i);
  10877. else {
  10878. var s = [t, i].concat(o.factoryArgs);
  10879. a = n.apply(e, s)
  10880. }
  10881. o.before instanceof r && (o.before = o.before.__li),
  10882. A(e, a),
  10883. p.addClass(a.domElement, "c");
  10884. var l = document.createElement("span");
  10885. p.addClass(l, "property-name"),
  10886. l.innerHTML = a.property;
  10887. var c = document.createElement("div");
  10888. c.appendChild(l),
  10889. c.appendChild(a.domElement);
  10890. var u = m(e, c, o.before);
  10891. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10892. p.addClass(u, typeof a.getValue()),
  10893. v(e, u, a),
  10894. e.__controllers.push(a),
  10895. a
  10896. }
  10897. function m(e, t, i) {
  10898. var n = document.createElement("li");
  10899. return t && n.appendChild(t),
  10900. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10901. e.onResize(),
  10902. n
  10903. }
  10904. function v(e, t, i) {
  10905. if (i.__li = t,
  10906. i.__gui = e,
  10907. f.extend(i, {
  10908. options: function(t) {
  10909. return arguments.length > 1 ? (i.remove(),
  10910. g(e, i.object, i.property, {
  10911. before: i.__li.nextElementSibling,
  10912. factoryArgs: [f.toArray(arguments)]
  10913. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10914. g(e, i.object, i.property, {
  10915. before: i.__li.nextElementSibling,
  10916. factoryArgs: [t]
  10917. })) : void 0
  10918. },
  10919. name: function(e) {
  10920. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10921. i
  10922. },
  10923. listen: function() {
  10924. return i.__gui.listen(i),
  10925. i
  10926. },
  10927. remove: function() {
  10928. return i.__gui.remove(i),
  10929. i
  10930. }
  10931. }),
  10932. i instanceof l) {
  10933. var n = new s(i.object,i.property,{
  10934. min: i.__min,
  10935. max: i.__max,
  10936. step: i.__step
  10937. });
  10938. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10939. var t = i[e]
  10940. , r = n[e];
  10941. i[e] = n[e] = function() {
  10942. var e = Array.prototype.slice.call(arguments);
  10943. return t.apply(i, e),
  10944. r.apply(n, e)
  10945. }
  10946. }),
  10947. p.addClass(t, "has-slider"),
  10948. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10949. } else if (i instanceof s) {
  10950. var r = function(t) {
  10951. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10952. g(e, i.object, i.property, {
  10953. before: i.__li.nextElementSibling,
  10954. factoryArgs: [i.__min, i.__max, i.__step]
  10955. })) : t
  10956. };
  10957. i.min = f.compose(r, i.min),
  10958. i.max = f.compose(r, i.max)
  10959. } else
  10960. i instanceof o ? (p.bind(t, "click", function() {
  10961. p.fakeEvent(i.__checkbox, "click")
  10962. }),
  10963. p.bind(i.__checkbox, "click", function(e) {
  10964. e.stopPropagation()
  10965. })) : i instanceof a ? (p.bind(t, "click", function() {
  10966. p.fakeEvent(i.__button, "click")
  10967. }),
  10968. p.bind(t, "mouseover", function() {
  10969. p.addClass(i.__button, "hover")
  10970. }),
  10971. p.bind(t, "mouseout", function() {
  10972. p.removeClass(i.__button, "hover")
  10973. })) : i instanceof h && (p.addClass(t, "color"),
  10974. i.updateDisplay = f.compose(function(e) {
  10975. return t.style.borderLeftColor = i.__color.toString(),
  10976. e
  10977. }, i.updateDisplay),
  10978. i.updateDisplay());
  10979. i.setValue = f.compose(function(t) {
  10980. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10981. t
  10982. }, i.setValue)
  10983. }
  10984. function A(e, t) {
  10985. var i = e.getRoot()
  10986. , n = i.__rememberedObjects.indexOf(t.object);
  10987. if (n != -1) {
  10988. var r = i.__rememberedObjectIndecesToControllers[n];
  10989. if (void 0 === r && (r = {},
  10990. i.__rememberedObjectIndecesToControllers[n] = r),
  10991. r[t.property] = t,
  10992. i.load && i.load.remembered) {
  10993. var o, a = i.load.remembered;
  10994. if (a[e.preset])
  10995. o = a[e.preset];
  10996. else {
  10997. if (!a[L])
  10998. return;
  10999. o = a[L]
  11000. }
  11001. if (o[n] && void 0 !== o[n][t.property]) {
  11002. var s = o[n][t.property];
  11003. t.initialValue = s,
  11004. t.setValue(s)
  11005. }
  11006. }
  11007. }
  11008. }
  11009. function y(e, t) {
  11010. return document.location.href + "." + t
  11011. }
  11012. function C(e) {
  11013. var t = e.__save_row = document.createElement("li");
  11014. p.addClass(e.domElement, "has-save"),
  11015. e.__ul.insertBefore(t, e.__ul.firstChild),
  11016. p.addClass(t, "save-row");
  11017. var i = document.createElement("span");
  11018. i.innerHTML = "&nbsp;",
  11019. p.addClass(i, "button gears");
  11020. var n = document.createElement("span");
  11021. n.innerHTML = "Save",
  11022. p.addClass(n, "button"),
  11023. p.addClass(n, "save");
  11024. var r = document.createElement("span");
  11025. r.innerHTML = "New",
  11026. p.addClass(r, "button"),
  11027. p.addClass(r, "save-as");
  11028. var o = document.createElement("span");
  11029. o.innerHTML = "Revert",
  11030. p.addClass(o, "button"),
  11031. p.addClass(o, "revert");
  11032. var a = e.__preset_select = document.createElement("select");
  11033. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  11034. w(e, i, i == e.preset)
  11035. }) : w(e, L, !1),
  11036. p.bind(a, "change", function() {
  11037. for (var t = 0; t < e.__preset_select.length; t++)
  11038. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  11039. e.preset = this.value
  11040. }),
  11041. t.appendChild(a),
  11042. t.appendChild(i),
  11043. t.appendChild(n),
  11044. t.appendChild(r),
  11045. t.appendChild(o),
  11046. D) {
  11047. var s = document.getElementById("dg-save-locally")
  11048. , l = document.getElementById("dg-local-explain");
  11049. s.style.display = "block";
  11050. var c = document.getElementById("dg-local-storage");
  11051. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  11052. var h = function() {
  11053. l.style.display = e.useLocalStorage ? "block" : "none"
  11054. };
  11055. h(),
  11056. p.bind(c, "change", function() {
  11057. e.useLocalStorage = !e.useLocalStorage,
  11058. h()
  11059. })
  11060. }
  11061. var u = document.getElementById("dg-new-constructor");
  11062. p.bind(u, "keydown", function(e) {
  11063. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  11064. }),
  11065. p.bind(i, "click", function() {
  11066. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  11067. S.show(),
  11068. u.focus(),
  11069. u.select()
  11070. }),
  11071. p.bind(n, "click", function() {
  11072. e.save()
  11073. }),
  11074. p.bind(r, "click", function() {
  11075. var t = prompt("Enter a new preset name.");
  11076. t && e.saveAs(t)
  11077. }),
  11078. p.bind(o, "click", function() {
  11079. e.revert()
  11080. })
  11081. }
  11082. function I(e) {
  11083. function t(t) {
  11084. return t.preventDefault(),
  11085. r = t.clientX,
  11086. p.addClass(e.__closeButton, V.CLASS_DRAG),
  11087. p.bind(window, "mousemove", i),
  11088. p.bind(window, "mouseup", n),
  11089. !1
  11090. }
  11091. function i(t) {
  11092. return t.preventDefault(),
  11093. e.width += r - t.clientX,
  11094. e.onResize(),
  11095. r = t.clientX,
  11096. !1
  11097. }
  11098. function n() {
  11099. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  11100. p.unbind(window, "mousemove", i),
  11101. p.unbind(window, "mouseup", n)
  11102. }
  11103. e.__resize_handle = document.createElement("div"),
  11104. f.extend(e.__resize_handle.style, {
  11105. width: "6px",
  11106. marginLeft: "-3px",
  11107. height: "200px",
  11108. cursor: "ew-resize",
  11109. position: "absolute"
  11110. });
  11111. var r;
  11112. p.bind(e.__resize_handle, "mousedown", t),
  11113. p.bind(e.__closeButton, "mousedown", t),
  11114. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  11115. }
  11116. function E(e, t) {
  11117. e.domElement.style.width = t + "px",
  11118. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  11119. e.__closeButton && (e.__closeButton.style.width = t + "px")
  11120. }
  11121. function b(e, t) {
  11122. var i = {};
  11123. return f.each(e.__rememberedObjects, function(n, r) {
  11124. var o = {}
  11125. , a = e.__rememberedObjectIndecesToControllers[r];
  11126. f.each(a, function(e, i) {
  11127. o[i] = t ? e.initialValue : e.getValue()
  11128. }),
  11129. i[r] = o
  11130. }),
  11131. i
  11132. }
  11133. function w(e, t, i) {
  11134. var n = document.createElement("option");
  11135. n.innerHTML = t,
  11136. n.value = t,
  11137. e.__preset_select.appendChild(n),
  11138. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  11139. }
  11140. function _(e) {
  11141. for (var t = 0; t < e.__preset_select.length; t++)
  11142. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  11143. }
  11144. function T(e, t) {
  11145. var i = e.__preset_select[e.__preset_select.selectedIndex];
  11146. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  11147. }
  11148. function x(e) {
  11149. 0 != e.length && u(function() {
  11150. x(e)
  11151. }),
  11152. f.each(e, function(e) {
  11153. e.updateDisplay()
  11154. })
  11155. }
  11156. e.inject(i);
  11157. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  11158. try {
  11159. return "localStorage"in window && null !== window.localStorage
  11160. } catch (e) {
  11161. return !1
  11162. }
  11163. }(), N = !0, B = !1, F = [], V = function(e) {
  11164. function t() {
  11165. var e = i.getRoot();
  11166. e.width += 1,
  11167. f.defer(function() {
  11168. e.width -= 1
  11169. })
  11170. }
  11171. var i = this;
  11172. this.domElement = document.createElement("div"),
  11173. this.__ul = document.createElement("ul"),
  11174. this.domElement.appendChild(this.__ul),
  11175. p.addClass(this.domElement, R),
  11176. this.__folders = {},
  11177. this.__controllers = [],
  11178. this.__rememberedObjects = [],
  11179. this.__rememberedObjectIndecesToControllers = [],
  11180. this.__listening = [],
  11181. e = e || {},
  11182. e = f.defaults(e, {
  11183. autoPlace: !0,
  11184. width: V.DEFAULT_WIDTH
  11185. }),
  11186. e = f.defaults(e, {
  11187. resizable: e.autoPlace,
  11188. hideable: e.autoPlace
  11189. }),
  11190. f.isUndefined(e.load) ? e.load = {
  11191. preset: L
  11192. } : e.preset && (e.load.preset = e.preset),
  11193. f.isUndefined(e.parent) && e.hideable && F.push(this),
  11194. e.resizable = f.isUndefined(e.parent) && e.resizable,
  11195. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  11196. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  11197. if (Object.defineProperties(this, {
  11198. parent: {
  11199. get: function() {
  11200. return e.parent
  11201. }
  11202. },
  11203. scrollable: {
  11204. get: function() {
  11205. return e.scrollable
  11206. }
  11207. },
  11208. autoPlace: {
  11209. get: function() {
  11210. return e.autoPlace
  11211. }
  11212. },
  11213. preset: {
  11214. get: function() {
  11215. return i.parent ? i.getRoot().preset : e.load.preset
  11216. },
  11217. set: function(t) {
  11218. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  11219. _(this),
  11220. i.revert()
  11221. }
  11222. },
  11223. width: {
  11224. get: function() {
  11225. return e.width
  11226. },
  11227. set: function(t) {
  11228. e.width = t,
  11229. E(i, t)
  11230. }
  11231. },
  11232. name: {
  11233. get: function() {
  11234. return e.name
  11235. },
  11236. set: function(t) {
  11237. e.name = t,
  11238. a && (a.innerHTML = e.name)
  11239. }
  11240. },
  11241. closed: {
  11242. get: function() {
  11243. return e.closed
  11244. },
  11245. set: function(t) {
  11246. e.closed = t,
  11247. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  11248. this.onResize(),
  11249. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  11250. }
  11251. },
  11252. load: {
  11253. get: function() {
  11254. return e.load
  11255. }
  11256. },
  11257. useLocalStorage: {
  11258. get: function() {
  11259. return r
  11260. },
  11261. set: function(e) {
  11262. D && (r = e,
  11263. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  11264. localStorage.setItem(y(i, "isLocal"), e))
  11265. }
  11266. }
  11267. }),
  11268. f.isUndefined(e.parent)) {
  11269. if (e.closed = !1,
  11270. p.addClass(this.domElement, V.CLASS_MAIN),
  11271. p.makeSelectable(this.domElement, !1),
  11272. D && r) {
  11273. i.useLocalStorage = !0;
  11274. var o = localStorage.getItem(y(this, "gui"));
  11275. o && (e.load = JSON.parse(o))
  11276. }
  11277. this.__closeButton = document.createElement("div"),
  11278. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  11279. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  11280. this.domElement.appendChild(this.__closeButton),
  11281. p.bind(this.__closeButton, "click", function() {
  11282. i.closed = !i.closed
  11283. })
  11284. } else {
  11285. void 0 === e.closed && (e.closed = !0);
  11286. var a = document.createTextNode(e.name);
  11287. p.addClass(a, "controller-name");
  11288. var s = m(i, a)
  11289. , l = function(e) {
  11290. return e.preventDefault(),
  11291. i.closed = !i.closed,
  11292. !1
  11293. };
  11294. p.addClass(this.__ul, V.CLASS_CLOSED),
  11295. p.addClass(s, "title"),
  11296. p.bind(s, "click", l),
  11297. e.closed || (this.closed = !1)
  11298. }
  11299. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  11300. p.addClass(M, R),
  11301. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  11302. document.body.appendChild(M),
  11303. N = !1),
  11304. M.appendChild(this.domElement),
  11305. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  11306. this.parent || E(i, e.width)),
  11307. p.bind(window, "resize", function() {
  11308. i.onResize()
  11309. }),
  11310. p.bind(this.__ul, "webkitTransitionEnd", function() {
  11311. i.onResize()
  11312. }),
  11313. p.bind(this.__ul, "transitionend", function() {
  11314. i.onResize()
  11315. }),
  11316. p.bind(this.__ul, "oTransitionEnd", function() {
  11317. i.onResize()
  11318. }),
  11319. this.onResize(),
  11320. e.resizable && I(this),
  11321. n = function() {
  11322. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  11323. }
  11324. ,
  11325. this.saveToLocalStorageIfPossible = n;
  11326. i.getRoot();
  11327. e.parent || t()
  11328. };
  11329. return V.toggleHide = function() {
  11330. B = !B,
  11331. f.each(F, function(e) {
  11332. e.domElement.style.zIndex = B ? -999 : 999,
  11333. e.domElement.style.opacity = B ? 0 : 1
  11334. })
  11335. }
  11336. ,
  11337. V.CLASS_AUTO_PLACE = "a",
  11338. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11339. V.CLASS_MAIN = "main",
  11340. V.CLASS_CONTROLLER_ROW = "cr",
  11341. V.CLASS_TOO_TALL = "taller-than-window",
  11342. V.CLASS_CLOSED = "closed",
  11343. V.CLASS_CLOSE_BUTTON = "close-button",
  11344. V.CLASS_DRAG = "drag",
  11345. V.DEFAULT_WIDTH = 245,
  11346. V.TEXT_CLOSED = "Close Controls",
  11347. V.TEXT_OPEN = "Open Controls",
  11348. p.bind(window, "keydown", function(e) {
  11349. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11350. }, !1),
  11351. f.extend(V.prototype, {
  11352. add: function(e, t) {
  11353. return g(this, e, t, {
  11354. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11355. })
  11356. },
  11357. addColor: function(e, t) {
  11358. return g(this, e, t, {
  11359. color: !0
  11360. })
  11361. },
  11362. remove: function(e) {
  11363. this.__ul.removeChild(e.__li),
  11364. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11365. var t = this;
  11366. f.defer(function() {
  11367. t.onResize()
  11368. })
  11369. },
  11370. destroy: function() {
  11371. this.autoPlace && M.removeChild(this.domElement)
  11372. },
  11373. addFolder: function(e) {
  11374. if (void 0 !== this.__folders[e])
  11375. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11376. var t = {
  11377. name: e,
  11378. parent: this
  11379. };
  11380. t.autoPlace = this.autoPlace,
  11381. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11382. t.load = this.load.folders[e]);
  11383. var i = new V(t);
  11384. this.__folders[e] = i;
  11385. var n = m(this, i.domElement);
  11386. return p.addClass(n, "folder"),
  11387. i
  11388. },
  11389. open: function() {
  11390. this.closed = !1
  11391. },
  11392. close: function() {
  11393. this.closed = !0
  11394. },
  11395. onResize: function() {
  11396. var e = this.getRoot();
  11397. if (e.scrollable) {
  11398. var t = p.getOffset(e.__ul).top
  11399. , i = 0;
  11400. f.each(e.__ul.childNodes, function(t) {
  11401. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11402. }),
  11403. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11404. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11405. e.__ul.style.height = "auto")
  11406. }
  11407. e.__resize_handle && f.defer(function() {
  11408. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11409. }),
  11410. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11411. },
  11412. remember: function() {
  11413. if (f.isUndefined(S) && (S = new d,
  11414. S.domElement.innerHTML = t),
  11415. this.parent)
  11416. throw new Error("You can only call remember on a top level GUI.");
  11417. var e = this;
  11418. f.each(Array.prototype.slice.call(arguments), function(t) {
  11419. 0 == e.__rememberedObjects.length && C(e),
  11420. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11421. }),
  11422. this.autoPlace && E(this, this.width)
  11423. },
  11424. getRoot: function() {
  11425. for (var e = this; e.parent; )
  11426. e = e.parent;
  11427. return e
  11428. },
  11429. getSaveObject: function() {
  11430. var e = this.load;
  11431. return e.closed = this.closed,
  11432. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11433. e.remembered || (e.remembered = {}),
  11434. e.remembered[this.preset] = b(this)),
  11435. e.folders = {},
  11436. f.each(this.__folders, function(t, i) {
  11437. e.folders[i] = t.getSaveObject()
  11438. }),
  11439. e
  11440. },
  11441. save: function() {
  11442. this.load.remembered || (this.load.remembered = {}),
  11443. this.load.remembered[this.preset] = b(this),
  11444. T(this, !1),
  11445. this.saveToLocalStorageIfPossible()
  11446. },
  11447. saveAs: function(e) {
  11448. this.load.remembered || (this.load.remembered = {},
  11449. this.load.remembered[L] = b(this, !0)),
  11450. this.load.remembered[e] = b(this),
  11451. this.preset = e,
  11452. w(this, e, !0),
  11453. this.saveToLocalStorageIfPossible()
  11454. },
  11455. revert: function(e) {
  11456. f.each(this.__controllers, function(t) {
  11457. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11458. }, this),
  11459. f.each(this.__folders, function(e) {
  11460. e.revert(e)
  11461. }),
  11462. e || T(this.getRoot(), !1)
  11463. },
  11464. listen: function(e) {
  11465. var t = 0 == this.__listening.length;
  11466. this.__listening.push(e),
  11467. t && x(this.__listening)
  11468. }
  11469. }),
  11470. V
  11471. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11472. return function(s, l) {
  11473. var c = s[l];
  11474. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11475. min: arguments[2],
  11476. max: arguments[3]
  11477. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11478. }
  11479. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11480. var n = function(e, i) {
  11481. function r() {
  11482. a.setValue(a.__input.value)
  11483. }
  11484. function o() {
  11485. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11486. }
  11487. n.superclass.call(this, e, i);
  11488. var a = this;
  11489. this.__input = document.createElement("input"),
  11490. this.__input.setAttribute("type", "text"),
  11491. t.bind(this.__input, "keyup", r),
  11492. t.bind(this.__input, "change", r),
  11493. t.bind(this.__input, "blur", o),
  11494. t.bind(this.__input, "keydown", function(e) {
  11495. 13 === e.keyCode && this.blur()
  11496. }),
  11497. this.updateDisplay(),
  11498. this.domElement.appendChild(this.__input)
  11499. };
  11500. return n.superclass = e,
  11501. i.extend(n.prototype, e.prototype, {
  11502. updateDisplay: function() {
  11503. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11504. n.superclass.prototype.updateDisplay.call(this)
  11505. }
  11506. }),
  11507. n
  11508. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11509. function o(e, t, i, n) {
  11510. e.style.background = "",
  11511. r.each(l, function(r) {
  11512. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11513. })
  11514. }
  11515. function a(e) {
  11516. e.style.background = "",
  11517. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11518. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11519. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11520. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11521. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11522. }
  11523. var s = function(e, l) {
  11524. function c(e) {
  11525. p(e),
  11526. t.bind(window, "mousemove", p),
  11527. t.bind(window, "mouseup", h)
  11528. }
  11529. function h() {
  11530. t.unbind(window, "mousemove", p),
  11531. t.unbind(window, "mouseup", h)
  11532. }
  11533. function u() {
  11534. var e = n(this.value);
  11535. e !== !1 ? (g.__color.__state = e,
  11536. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11537. }
  11538. function d() {
  11539. t.unbind(window, "mousemove", f),
  11540. t.unbind(window, "mouseup", d)
  11541. }
  11542. function p(e) {
  11543. e.preventDefault();
  11544. var i = t.getWidth(g.__saturation_field)
  11545. , n = t.getOffset(g.__saturation_field)
  11546. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11547. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11548. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11549. r > 1 ? r = 1 : r < 0 && (r = 0),
  11550. g.__color.v = o,
  11551. g.__color.s = r,
  11552. g.setValue(g.__color.toOriginal()),
  11553. !1
  11554. }
  11555. function f(e) {
  11556. e.preventDefault();
  11557. var i = t.getHeight(g.__hue_field)
  11558. , n = t.getOffset(g.__hue_field)
  11559. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11560. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11561. g.__color.h = 360 * r,
  11562. g.setValue(g.__color.toOriginal()),
  11563. !1
  11564. }
  11565. s.superclass.call(this, e, l),
  11566. this.__color = new i(this.getValue()),
  11567. this.__temp = new i(0);
  11568. var g = this;
  11569. this.domElement = document.createElement("div"),
  11570. t.makeSelectable(this.domElement, !1),
  11571. this.__selector = document.createElement("div"),
  11572. this.__selector.className = "selector",
  11573. this.__saturation_field = document.createElement("div"),
  11574. this.__saturation_field.className = "saturation-field",
  11575. this.__field_knob = document.createElement("div"),
  11576. this.__field_knob.className = "field-knob",
  11577. this.__field_knob_border = "2px solid ",
  11578. this.__hue_knob = document.createElement("div"),
  11579. this.__hue_knob.className = "hue-knob",
  11580. this.__hue_field = document.createElement("div"),
  11581. this.__hue_field.className = "hue-field",
  11582. this.__input = document.createElement("input"),
  11583. this.__input.type = "text",
  11584. this.__input_textShadow = "0 1px 1px ",
  11585. t.bind(this.__input, "keydown", function(e) {
  11586. 13 === e.keyCode && u.call(this)
  11587. }),
  11588. t.bind(this.__input, "blur", u),
  11589. t.bind(this.__selector, "mousedown", function(e) {
  11590. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11591. t.removeClass(g.__selector, "drag")
  11592. })
  11593. });
  11594. var m = document.createElement("div");
  11595. r.extend(this.__selector.style, {
  11596. width: "122px",
  11597. height: "102px",
  11598. padding: "3px",
  11599. backgroundColor: "#222",
  11600. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11601. }),
  11602. r.extend(this.__field_knob.style, {
  11603. position: "absolute",
  11604. width: "12px",
  11605. height: "12px",
  11606. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11607. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11608. borderRadius: "12px",
  11609. zIndex: 1
  11610. }),
  11611. r.extend(this.__hue_knob.style, {
  11612. position: "absolute",
  11613. width: "15px",
  11614. height: "2px",
  11615. borderRight: "4px solid #fff",
  11616. zIndex: 1
  11617. }),
  11618. r.extend(this.__saturation_field.style, {
  11619. width: "100px",
  11620. height: "100px",
  11621. border: "1px solid #555",
  11622. marginRight: "3px",
  11623. display: "inline-block",
  11624. cursor: "pointer"
  11625. }),
  11626. r.extend(m.style, {
  11627. width: "100%",
  11628. height: "100%",
  11629. background: "none"
  11630. }),
  11631. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11632. r.extend(this.__hue_field.style, {
  11633. width: "15px",
  11634. height: "100px",
  11635. display: "inline-block",
  11636. border: "1px solid #555",
  11637. cursor: "ns-resize"
  11638. }),
  11639. a(this.__hue_field),
  11640. r.extend(this.__input.style, {
  11641. outline: "none",
  11642. textAlign: "center",
  11643. color: "#fff",
  11644. border: 0,
  11645. fontWeight: "bold",
  11646. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11647. }),
  11648. t.bind(this.__saturation_field, "mousedown", c),
  11649. t.bind(this.__field_knob, "mousedown", c),
  11650. t.bind(this.__hue_field, "mousedown", function(e) {
  11651. f(e),
  11652. t.bind(window, "mousemove", f),
  11653. t.bind(window, "mouseup", d)
  11654. }),
  11655. this.__saturation_field.appendChild(m),
  11656. this.__selector.appendChild(this.__field_knob),
  11657. this.__selector.appendChild(this.__saturation_field),
  11658. this.__selector.appendChild(this.__hue_field),
  11659. this.__hue_field.appendChild(this.__hue_knob),
  11660. this.domElement.appendChild(this.__input),
  11661. this.domElement.appendChild(this.__selector),
  11662. this.updateDisplay()
  11663. };
  11664. s.superclass = e,
  11665. r.extend(s.prototype, e.prototype, {
  11666. updateDisplay: function() {
  11667. var e = n(this.getValue());
  11668. if (e !== !1) {
  11669. var t = !1;
  11670. r.each(i.COMPONENTS, function(i) {
  11671. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11672. return t = !0,
  11673. {}
  11674. }, this),
  11675. t && r.extend(this.__color.__state, e)
  11676. }
  11677. r.extend(this.__temp.__state, this.__color.__state),
  11678. this.__temp.a = 1;
  11679. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11680. , s = 255 - a;
  11681. r.extend(this.__field_knob.style, {
  11682. marginLeft: 100 * this.__color.s - 7 + "px",
  11683. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11684. backgroundColor: this.__temp.toString(),
  11685. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11686. }),
  11687. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11688. this.__temp.s = 1,
  11689. this.__temp.v = 1,
  11690. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11691. r.extend(this.__input.style, {
  11692. backgroundColor: this.__input.value = this.__color.toString(),
  11693. color: "rgb(" + a + "," + a + "," + a + ")",
  11694. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11695. })
  11696. }
  11697. });
  11698. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11699. return s
  11700. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11701. function r(e, t, i) {
  11702. Object.defineProperty(e, t, {
  11703. get: function() {
  11704. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11705. this.__state[t])
  11706. },
  11707. set: function(e) {
  11708. "RGB" !== this.__state.space && (a(this, t, i),
  11709. this.__state.space = "RGB"),
  11710. this.__state[t] = e
  11711. }
  11712. })
  11713. }
  11714. function o(e, t) {
  11715. Object.defineProperty(e, t, {
  11716. get: function() {
  11717. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11718. this.__state[t])
  11719. },
  11720. set: function(e) {
  11721. "HSV" !== this.__state.space && (s(this),
  11722. this.__state.space = "HSV"),
  11723. this.__state[t] = e
  11724. }
  11725. })
  11726. }
  11727. function a(e, i, r) {
  11728. if ("HEX" === e.__state.space)
  11729. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11730. else {
  11731. if ("HSV" !== e.__state.space)
  11732. throw "Corrupted color state";
  11733. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11734. }
  11735. }
  11736. function s(e) {
  11737. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11738. n.extend(e.__state, {
  11739. s: i.s,
  11740. v: i.v
  11741. }),
  11742. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11743. }
  11744. var l = function() {
  11745. if (this.__state = e.apply(this, arguments),
  11746. this.__state === !1)
  11747. throw "Failed to interpret color arguments";
  11748. this.__state.a = this.__state.a || 1
  11749. };
  11750. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11751. n.extend(l.prototype, {
  11752. toString: function() {
  11753. return i(this)
  11754. },
  11755. toOriginal: function() {
  11756. return this.__state.conversion.write(this)
  11757. }
  11758. }),
  11759. r(l.prototype, "r", 2),
  11760. r(l.prototype, "g", 1),
  11761. r(l.prototype, "b", 0),
  11762. o(l.prototype, "h"),
  11763. o(l.prototype, "s"),
  11764. o(l.prototype, "v"),
  11765. Object.defineProperty(l.prototype, "a", {
  11766. get: function() {
  11767. return this.__state.a
  11768. },
  11769. set: function(e) {
  11770. this.__state.a = e
  11771. }
  11772. }),
  11773. Object.defineProperty(l.prototype, "hex", {
  11774. get: function() {
  11775. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11776. this.__state.hex
  11777. },
  11778. set: function(e) {
  11779. this.__state.space = "HEX",
  11780. this.__state.hex = e
  11781. }
  11782. }),
  11783. l
  11784. }(n.color.interpret, n.color.math = function() {
  11785. var e;
  11786. return {
  11787. hsv_to_rgb: function(e, t, i) {
  11788. var n = Math.floor(e / 60) % 6
  11789. , r = e / 60 - Math.floor(e / 60)
  11790. , o = i * (1 - t)
  11791. , a = i * (1 - r * t)
  11792. , s = i * (1 - (1 - r) * t)
  11793. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11794. return {
  11795. r: 255 * l[0],
  11796. g: 255 * l[1],
  11797. b: 255 * l[2]
  11798. }
  11799. },
  11800. rgb_to_hsv: function(e, t, i) {
  11801. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11802. return 0 == a ? {
  11803. h: NaN,
  11804. s: 0,
  11805. v: 0
  11806. } : (r = s / a,
  11807. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11808. n /= 6,
  11809. n < 0 && (n += 1),
  11810. {
  11811. h: 360 * n,
  11812. s: r,
  11813. v: a / 255
  11814. })
  11815. },
  11816. rgb_to_hex: function(e, t, i) {
  11817. var n = this.hex_with_component(0, 2, e);
  11818. return n = this.hex_with_component(n, 1, t),
  11819. n = this.hex_with_component(n, 0, i)
  11820. },
  11821. component_from_hex: function(e, t) {
  11822. return e >> 8 * t & 255
  11823. },
  11824. hex_with_component: function(t, i, n) {
  11825. return n << (e = 8 * i) | t & ~(255 << e)
  11826. }
  11827. }
  11828. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11829. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11830. window.setTimeout(e, 1e3 / 60)
  11831. }
  11832. }(), n.dom.CenteredDiv = function(e, t) {
  11833. var i = function() {
  11834. this.backgroundElement = document.createElement("div"),
  11835. t.extend(this.backgroundElement.style, {
  11836. backgroundColor: "rgba(0,0,0,0.8)",
  11837. top: 0,
  11838. left: 0,
  11839. display: "none",
  11840. zIndex: "1000",
  11841. opacity: 0,
  11842. WebkitTransition: "opacity 0.2s linear"
  11843. }),
  11844. e.makeFullscreen(this.backgroundElement),
  11845. this.backgroundElement.style.position = "fixed",
  11846. this.domElement = document.createElement("div"),
  11847. t.extend(this.domElement.style, {
  11848. position: "fixed",
  11849. display: "none",
  11850. zIndex: "1001",
  11851. opacity: 0,
  11852. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11853. }),
  11854. document.body.appendChild(this.backgroundElement),
  11855. document.body.appendChild(this.domElement);
  11856. var i = this;
  11857. e.bind(this.backgroundElement, "click", function() {
  11858. i.hide()
  11859. })
  11860. };
  11861. return i.prototype.show = function() {
  11862. var e = this;
  11863. this.backgroundElement.style.display = "block",
  11864. this.domElement.style.display = "block",
  11865. this.domElement.style.opacity = 0,
  11866. this.domElement.style.webkitTransform = "scale(1.1)",
  11867. this.layout(),
  11868. t.defer(function() {
  11869. e.backgroundElement.style.opacity = 1,
  11870. e.domElement.style.opacity = 1,
  11871. e.domElement.style.webkitTransform = "scale(1)"
  11872. })
  11873. }
  11874. ,
  11875. i.prototype.hide = function() {
  11876. var t = this
  11877. , i = function() {
  11878. t.domElement.style.display = "none",
  11879. t.backgroundElement.style.display = "none",
  11880. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11881. e.unbind(t.domElement, "transitionend", i),
  11882. e.unbind(t.domElement, "oTransitionEnd", i)
  11883. };
  11884. e.bind(this.domElement, "webkitTransitionEnd", i),
  11885. e.bind(this.domElement, "transitionend", i),
  11886. e.bind(this.domElement, "oTransitionEnd", i),
  11887. this.backgroundElement.style.opacity = 0,
  11888. this.domElement.style.opacity = 0,
  11889. this.domElement.style.webkitTransform = "scale(1.1)"
  11890. }
  11891. ,
  11892. i.prototype.layout = function() {
  11893. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11894. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11895. }
  11896. ,
  11897. i
  11898. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11899. }
  11900. , {}],
  11901. 94: [function(e, t, i) {
  11902. (function(e) {
  11903. "use strict";
  11904. function i(t) {
  11905. function i(e) {
  11906. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11907. var n = _((t[i] * e + 50) / 100);
  11908. n < 1 ? n = 1 : n > 255 && (n = 255),
  11909. T[G[i]] = n
  11910. }
  11911. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11912. var a = _((r[o] * e + 50) / 100);
  11913. a < 1 ? a = 1 : a > 255 && (a = 255),
  11914. x[G[o]] = a
  11915. }
  11916. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11917. for (var h = 0; h < 8; h++)
  11918. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11919. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11920. l++
  11921. }
  11922. function n(e, t) {
  11923. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11924. for (var a = 1; a <= e[o]; a++)
  11925. r[t[n]] = [],
  11926. r[t[n]][0] = i,
  11927. r[t[n]][1] = o,
  11928. n++,
  11929. i++;
  11930. i *= 2
  11931. }
  11932. return r
  11933. }
  11934. function r() {
  11935. C = n(z, W),
  11936. I = n(X, Z),
  11937. E = n(j, Y),
  11938. b = n(q, K)
  11939. }
  11940. function o() {
  11941. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11942. for (var n = e; n < t; n++)
  11943. P[32767 + n] = i,
  11944. R[32767 + n] = [],
  11945. R[32767 + n][1] = i,
  11946. R[32767 + n][0] = n;
  11947. for (var r = -(t - 1); r <= -e; r++)
  11948. P[32767 + r] = i,
  11949. R[32767 + r] = [],
  11950. R[32767 + r][1] = i,
  11951. R[32767 + r][0] = t - 1 + r;
  11952. e <<= 1,
  11953. t <<= 1
  11954. }
  11955. }
  11956. function a() {
  11957. for (var e = 0; e < 256; e++)
  11958. H[e] = 19595 * e,
  11959. H[e + 256 >> 0] = 38470 * e,
  11960. H[e + 512 >> 0] = 7471 * e + 32768,
  11961. H[e + 768 >> 0] = -11059 * e,
  11962. H[e + 1024 >> 0] = -21709 * e,
  11963. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11964. H[e + 1536 >> 0] = -27439 * e,
  11965. H[e + 1792 >> 0] = -5329 * e
  11966. }
  11967. function s(e) {
  11968. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11969. t & 1 << i && (N |= 1 << B),
  11970. i--,
  11971. B--,
  11972. B < 0 && (255 == N ? (l(255),
  11973. l(0)) : l(N),
  11974. B = 7,
  11975. N = 0)
  11976. }
  11977. function l(e) {
  11978. D.push(e)
  11979. }
  11980. function c(e) {
  11981. l(e >> 8 & 255),
  11982. l(255 & e)
  11983. }
  11984. function h(e, t) {
  11985. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11986. for (h = 0; h < d; ++h) {
  11987. i = e[u],
  11988. n = e[u + 1],
  11989. r = e[u + 2],
  11990. o = e[u + 3],
  11991. a = e[u + 4],
  11992. s = e[u + 5],
  11993. l = e[u + 6],
  11994. c = e[u + 7];
  11995. var f = i + c
  11996. , g = i - c
  11997. , m = n + l
  11998. , v = n - l
  11999. , A = r + s
  12000. , y = r - s
  12001. , C = o + a
  12002. , I = o - a
  12003. , E = f + C
  12004. , b = f - C
  12005. , w = m + A
  12006. , _ = m - A;
  12007. e[u] = E + w,
  12008. e[u + 4] = E - w;
  12009. var T = .707106781 * (_ + b);
  12010. e[u + 2] = b + T,
  12011. e[u + 6] = b - T,
  12012. E = I + y,
  12013. w = y + v,
  12014. _ = v + g;
  12015. var x = .382683433 * (E - _)
  12016. , S = .5411961 * E + x
  12017. , M = 1.306562965 * _ + x
  12018. , R = .707106781 * w
  12019. , P = g + R
  12020. , L = g - R;
  12021. e[u + 5] = L + S,
  12022. e[u + 3] = L - S,
  12023. e[u + 1] = P + M,
  12024. e[u + 7] = P - M,
  12025. u += 8
  12026. }
  12027. for (u = 0,
  12028. h = 0; h < d; ++h) {
  12029. i = e[u],
  12030. n = e[u + 8],
  12031. r = e[u + 16],
  12032. o = e[u + 24],
  12033. a = e[u + 32],
  12034. s = e[u + 40],
  12035. l = e[u + 48],
  12036. c = e[u + 56];
  12037. var D = i + c
  12038. , N = i - c
  12039. , B = n + l
  12040. , F = n - l
  12041. , V = r + s
  12042. , U = r - s
  12043. , k = o + a
  12044. , H = o - a
  12045. , G = D + k
  12046. , z = D - k
  12047. , W = B + V
  12048. , j = B - V;
  12049. e[u] = G + W,
  12050. e[u + 32] = G - W;
  12051. var Y = .707106781 * (j + z);
  12052. e[u + 16] = z + Y,
  12053. e[u + 48] = z - Y,
  12054. G = H + U,
  12055. W = U + F,
  12056. j = F + N;
  12057. var X = .382683433 * (G - j)
  12058. , Z = .5411961 * G + X
  12059. , q = 1.306562965 * j + X
  12060. , K = .707106781 * W
  12061. , Q = N + K
  12062. , J = N - K;
  12063. e[u + 40] = J + Z,
  12064. e[u + 24] = J - Z,
  12065. e[u + 8] = Q + q,
  12066. e[u + 56] = Q - q,
  12067. u++
  12068. }
  12069. var $;
  12070. for (h = 0; h < p; ++h)
  12071. $ = e[h] * t[h],
  12072. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  12073. return O
  12074. }
  12075. function u() {
  12076. c(65504),
  12077. c(16),
  12078. l(74),
  12079. l(70),
  12080. l(73),
  12081. l(70),
  12082. l(0),
  12083. l(1),
  12084. l(1),
  12085. l(0),
  12086. c(1),
  12087. c(1),
  12088. l(0),
  12089. l(0)
  12090. }
  12091. function d(e, t) {
  12092. c(65472),
  12093. c(17),
  12094. l(8),
  12095. c(t),
  12096. c(e),
  12097. l(3),
  12098. l(1),
  12099. l(17),
  12100. l(0),
  12101. l(2),
  12102. l(17),
  12103. l(1),
  12104. l(3),
  12105. l(17),
  12106. l(1)
  12107. }
  12108. function p() {
  12109. c(65499),
  12110. c(132),
  12111. l(0);
  12112. for (var e = 0; e < 64; e++)
  12113. l(T[e]);
  12114. l(1);
  12115. for (var t = 0; t < 64; t++)
  12116. l(x[t])
  12117. }
  12118. function f() {
  12119. c(65476),
  12120. c(418),
  12121. l(0);
  12122. for (var e = 0; e < 16; e++)
  12123. l(z[e + 1]);
  12124. for (var t = 0; t <= 11; t++)
  12125. l(W[t]);
  12126. l(16);
  12127. for (var i = 0; i < 16; i++)
  12128. l(j[i + 1]);
  12129. for (var n = 0; n <= 161; n++)
  12130. l(Y[n]);
  12131. l(1);
  12132. for (var r = 0; r < 16; r++)
  12133. l(X[r + 1]);
  12134. for (var o = 0; o <= 11; o++)
  12135. l(Z[o]);
  12136. l(17);
  12137. for (var a = 0; a < 16; a++)
  12138. l(q[a + 1]);
  12139. for (var s = 0; s <= 161; s++)
  12140. l(K[s])
  12141. }
  12142. function g() {
  12143. c(65498),
  12144. c(12),
  12145. l(3),
  12146. l(1),
  12147. l(0),
  12148. l(2),
  12149. l(17),
  12150. l(3),
  12151. l(17),
  12152. l(0),
  12153. l(63),
  12154. l(0)
  12155. }
  12156. function m(e, t, i, n, r) {
  12157. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  12158. L[G[f]] = p[f];
  12159. var g = L[0] - i;
  12160. i = L[0],
  12161. 0 == g ? s(n[0]) : (o = 32767 + g,
  12162. s(n[P[o]]),
  12163. s(R[o]));
  12164. for (var m = 63; m > 0 && 0 == L[m]; m--)
  12165. ;
  12166. if (0 == m)
  12167. return s(a),
  12168. i;
  12169. for (var v, A = 1; A <= m; ) {
  12170. for (var y = A; 0 == L[A] && A <= m; ++A)
  12171. ;
  12172. var C = A - y;
  12173. if (C >= c) {
  12174. v = C >> 4;
  12175. for (var I = 1; I <= v; ++I)
  12176. s(l);
  12177. C &= 15
  12178. }
  12179. o = 32767 + L[A],
  12180. s(r[(C << 4) + P[o]]),
  12181. s(R[o]),
  12182. A++
  12183. }
  12184. return m != u && s(a),
  12185. i
  12186. }
  12187. function v() {
  12188. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  12189. k[t] = e(t)
  12190. }
  12191. function A(e) {
  12192. if (e <= 0 && (e = 1),
  12193. e > 100 && (e = 100),
  12194. w != e) {
  12195. var t = 0;
  12196. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  12197. i(t),
  12198. w = e
  12199. }
  12200. }
  12201. function y() {
  12202. var e = (new Date).getTime();
  12203. t || (t = 50),
  12204. v(),
  12205. r(),
  12206. o(),
  12207. a(),
  12208. A(t);
  12209. (new Date).getTime() - e
  12210. }
  12211. var C, I, E, b, w, _ = (Math.round,
  12212. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  12213. this.encode = function(t, i) {
  12214. var n = ((new Date).getTime(),
  12215. i.quality);
  12216. n && A(n),
  12217. D = new Array,
  12218. N = 0,
  12219. B = 7,
  12220. c(65496),
  12221. u(),
  12222. p(),
  12223. d(t.width, t.height),
  12224. f(),
  12225. g();
  12226. var r = 0
  12227. , o = 0
  12228. , a = 0;
  12229. N = 0,
  12230. B = 7,
  12231. this.encode.displayName = "_encode_";
  12232. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  12233. for (l = 0; l < G; ) {
  12234. for (w = G * z + l,
  12235. _ = w,
  12236. T = -1,
  12237. x = 0,
  12238. R = 0; R < 64; R++)
  12239. x = (k ? 63 - R : R) >> 3,
  12240. T = 4 * (7 & R),
  12241. _ = w + x * G + T,
  12242. z + x >= L && (_ -= G * (z + 1 + x - L)),
  12243. l + T >= G && (_ -= l + T - G + 4),
  12244. h = P[_++],
  12245. v = P[_++],
  12246. y = P[_++],
  12247. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  12248. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  12249. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  12250. r = m(F, S, r, C, E),
  12251. o = m(V, M, o, I, b),
  12252. a = m(U, M, a, I, b),
  12253. l += 32
  12254. }
  12255. z += W
  12256. }
  12257. if (B >= 0) {
  12258. var j = [];
  12259. j[1] = B + 1,
  12260. j[0] = (1 << B + 1) - 1,
  12261. s(j)
  12262. }
  12263. return c(65497),
  12264. new e(D)
  12265. }
  12266. ,
  12267. y()
  12268. }
  12269. function n(e, t) {
  12270. t = t || {},
  12271. t.quality = t.quality || 50;
  12272. var n = t.quality
  12273. , r = new i(n)
  12274. , o = r.encode(e, t);
  12275. return {
  12276. data: o,
  12277. width: e.width,
  12278. height: e.height
  12279. }
  12280. }
  12281. t.exports.encode = n
  12282. }
  12283. ).call(this, e("buffer").Buffer)
  12284. }
  12285. , {
  12286. buffer: 198
  12287. }],
  12288. 95: [function(e, t, i) {
  12289. "use strict";
  12290. !function() {
  12291. if ("performance"in window == !1 && (window.performance = {}),
  12292. Date.now = Date.now || function() {
  12293. return (new Date).getTime()
  12294. }
  12295. ,
  12296. "now"in window.performance == !1) {
  12297. var e = Date.now();
  12298. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12299. window.performance.now = function() {
  12300. return Date.now() - e
  12301. }
  12302. }
  12303. }()
  12304. }
  12305. , {}],
  12306. 96: [function(e, t, i) {
  12307. "use strict";
  12308. var n = e("three");
  12309. n.EffectComposer = function(e, t) {
  12310. if (this.renderer = e,
  12311. void 0 === t) {
  12312. var i = {
  12313. minFilter: n.LinearFilter,
  12314. magFilter: n.LinearFilter,
  12315. format: n.RGBAFormat,
  12316. stencilBuffer: !1
  12317. }
  12318. , r = e.getSize();
  12319. t = new n.WebGLRenderTarget(r.width,r.height,i)
  12320. }
  12321. this.renderTarget1 = t,
  12322. this.renderTarget2 = t.clone(),
  12323. this.writeBuffer = this.renderTarget1,
  12324. this.readBuffer = this.renderTarget2,
  12325. this.passes = [],
  12326. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  12327. this.copyPass = new n.ShaderPass(n.CopyShader)
  12328. }
  12329. ,
  12330. n.EffectComposer.prototype = {
  12331. swapBuffers: function() {
  12332. var e = this.readBuffer;
  12333. this.readBuffer = this.writeBuffer,
  12334. this.writeBuffer = e
  12335. },
  12336. addPass: function(e) {
  12337. this.passes.push(e)
  12338. },
  12339. insertPass: function(e, t) {
  12340. this.passes.splice(t, 0, e)
  12341. },
  12342. render: function(e) {
  12343. this.writeBuffer = this.renderTarget1,
  12344. this.readBuffer = this.renderTarget2;
  12345. var t, i, r = !1, o = this.passes.length;
  12346. for (i = 0; i < o; i++)
  12347. if (t = this.passes[i],
  12348. t.enabled) {
  12349. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12350. t.needsSwap) {
  12351. if (r) {
  12352. var a = this.renderer.context;
  12353. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12354. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12355. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12356. }
  12357. this.swapBuffers()
  12358. }
  12359. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12360. }
  12361. },
  12362. reset: function(e) {
  12363. if (void 0 === e) {
  12364. var t = this.renderer.getSize();
  12365. e = this.renderTarget1.clone(),
  12366. e.setSize(t.width, t.height)
  12367. }
  12368. this.renderTarget1.dispose(),
  12369. this.renderTarget2.dispose(),
  12370. this.renderTarget1 = e,
  12371. this.renderTarget2 = e.clone(),
  12372. this.writeBuffer = this.renderTarget1,
  12373. this.readBuffer = this.renderTarget2
  12374. },
  12375. setSize: function(e, t) {
  12376. this.renderTarget1.setSize(e, t),
  12377. this.renderTarget2.setSize(e, t)
  12378. this.passes.forEach(a=>{//add
  12379. a.setSize && a.setSize(e, t)
  12380. })
  12381. }
  12382. }
  12383. }
  12384. , {
  12385. three: 217
  12386. }],
  12387. 97: [function(e, t, i) {
  12388. "use strict";
  12389. var n = e("three");
  12390. n.MaskPass = function(e, t) {
  12391. this.scene = e,
  12392. this.camera = t,
  12393. this.enabled = !0,
  12394. this.clear = !0,
  12395. this.needsSwap = !1,
  12396. this.inverse = !1
  12397. }
  12398. ,
  12399. n.MaskPass.prototype = {
  12400. render: function(e, t, i, n) {
  12401. var r = e.context;
  12402. r.colorMask(!1, !1, !1, !1),
  12403. r.depthMask(!1);
  12404. var o, a;
  12405. this.inverse ? (o = 0,
  12406. a = 1) : (o = 1,
  12407. a = 0),
  12408. r.enable(r.STENCIL_TEST),
  12409. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12410. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12411. r.clearStencil(a),
  12412. e.render(this.scene, this.camera, i, this.clear),
  12413. e.render(this.scene, this.camera, t, this.clear),
  12414. r.colorMask(!0, !0, !0, !0),
  12415. r.depthMask(!0),
  12416. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12417. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12418. }
  12419. },
  12420. n.ClearMaskPass = function() {
  12421. this.enabled = !0
  12422. }
  12423. ,
  12424. n.ClearMaskPass.prototype = {
  12425. render: function(e, t, i, n) {
  12426. var r = e.context;
  12427. r.disable(r.STENCIL_TEST)
  12428. }
  12429. }
  12430. }
  12431. , {
  12432. three: 217
  12433. }],
  12434. 98: [function(e, t, i) {
  12435. "use strict";
  12436. var n = e("three");
  12437. n.RenderPass = function(e, t, i, r, o) {
  12438. this.scene = e,
  12439. this.camera = t,
  12440. this.overrideMaterial = i,
  12441. this.clearColor = r,
  12442. this.clearAlpha = void 0 !== o ? o : 1,
  12443. this.oldClearColor = new n.Color,
  12444. this.oldClearAlpha = 1,
  12445. this.enabled = !0,
  12446. this.clear = !0,
  12447. this.needsSwap = !1
  12448. }
  12449. ,
  12450. n.RenderPass.prototype = {
  12451. render: function(e, t, i, n) {
  12452. this.scene.overrideMaterial = this.overrideMaterial,
  12453. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12454. this.oldClearAlpha = e.getClearAlpha(),
  12455. e.setClearColor(this.clearColor, this.clearAlpha)),
  12456. e.render(this.scene, this.camera, i, this.clear),
  12457. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12458. this.scene.overrideMaterial = null
  12459. }
  12460. }
  12461. }
  12462. , {
  12463. three: 217
  12464. }],
  12465. 99: [function(e, t, i) {
  12466. "use strict";
  12467. var n = e("three");
  12468. n.ShaderPass = function(e, t) {
  12469. this.textureID = void 0 !== t ? t : "tDiffuse",
  12470. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12471. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12472. this.material = new n.ShaderMaterial({
  12473. defines: e.defines || {},
  12474. uniforms: this.uniforms,
  12475. vertexShader: e.vertexShader,
  12476. fragmentShader: e.fragmentShader
  12477. })),
  12478. this.renderToScreen = !1,
  12479. this.enabled = !0,
  12480. this.needsSwap = !0,
  12481. this.clear = !1,
  12482. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12483. this.scene = new n.Scene,
  12484. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12485. this.scene.add(this.quad)
  12486. }
  12487. ,
  12488. n.ShaderPass.prototype = {
  12489. render: function(e, t, i, n) {
  12490. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12491. this.quad.material = this.material,
  12492. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12493. }
  12494. }
  12495. }
  12496. , {
  12497. three: 217
  12498. }],
  12499. 100: [function(e, t, i) {
  12500. "use strict";
  12501. var n = e("three");
  12502. n.CopyShader = {
  12503. uniforms: {
  12504. tDiffuse: {
  12505. type: "t",
  12506. value: null
  12507. },
  12508. opacity: {
  12509. type: "f",
  12510. value: 1
  12511. }
  12512. },
  12513. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12514. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12515. }
  12516. }
  12517. , {
  12518. three: 217
  12519. }],
  12520. 101: [function(e, t, i) {
  12521. "use strict";
  12522. var n = e("three");
  12523. n.HorizontalBlurShader = {
  12524. uniforms: {
  12525. tDiffuse: {
  12526. type: "t",
  12527. value: null
  12528. },
  12529. h: {
  12530. type: "f",
  12531. value: 1 / 512
  12532. }
  12533. },
  12534. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12535. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12536. }
  12537. }
  12538. , {
  12539. three: 217
  12540. }],
  12541. 102: [function(e, t, i) {
  12542. "use strict";
  12543. var n = e("three");
  12544. n.VerticalBlurShader = {
  12545. uniforms: {
  12546. tDiffuse: {
  12547. type: "t",
  12548. value: null
  12549. },
  12550. v: {
  12551. type: "f",
  12552. value: 1 / 512
  12553. }
  12554. },
  12555. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12556. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12557. }
  12558. }
  12559. , {
  12560. three: 217
  12561. }],
  12562. 103: [function(e, t, i) {
  12563. "use strict";
  12564. var n = e("three");
  12565. !function() {
  12566. if ("performance"in window == 0 && (window.performance = {}),
  12567. "now"in window.performance == 0) {
  12568. var e = Date.now();
  12569. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12570. window.performance.now = function() {
  12571. return Date.now() - e
  12572. }
  12573. }
  12574. }(),
  12575. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12576. var t, i = this.extensions, r = this.context;
  12577. if (e === n.RepeatWrapping)
  12578. return r.REPEAT;
  12579. if (e === n.ClampToEdgeWrapping)
  12580. return r.CLAMP_TO_EDGE;
  12581. if (e === n.MirroredRepeatWrapping)
  12582. return r.MIRRORED_REPEAT;
  12583. if (e === n.NearestFilter)
  12584. return r.NEAREST;
  12585. if (e === n.NearestMipMapNearestFilter)
  12586. return r.NEAREST_MIPMAP_NEAREST;
  12587. if (e === n.NearestMipMapLinearFilter)
  12588. return r.NEAREST_MIPMAP_LINEAR;
  12589. if (e === n.LinearFilter)
  12590. return r.LINEAR;
  12591. if (e === n.LinearMipMapNearestFilter)
  12592. return r.LINEAR_MIPMAP_NEAREST;
  12593. if (e === n.LinearMipMapLinearFilter)
  12594. return r.LINEAR_MIPMAP_LINEAR;
  12595. if (e === n.UnsignedByteType)
  12596. return r.UNSIGNED_BYTE;
  12597. if (e === n.UnsignedShort4444Type)
  12598. return r.UNSIGNED_SHORT_4_4_4_4;
  12599. if (e === n.UnsignedShort5551Type)
  12600. return r.UNSIGNED_SHORT_5_5_5_1;
  12601. if (e === n.UnsignedShort565Type)
  12602. return r.UNSIGNED_SHORT_5_6_5;
  12603. if (e === n.ByteType)
  12604. return r.BYTE;
  12605. if (e === n.ShortType)
  12606. return r.SHORT;
  12607. if (e === n.UnsignedShortType)
  12608. return r.UNSIGNED_SHORT;
  12609. if (e === n.IntType)
  12610. return r.INT;
  12611. if (e === n.UnsignedIntType)
  12612. return r.UNSIGNED_INT;
  12613. if (e === n.FloatType)
  12614. return r.FLOAT;
  12615. if (t = i.get("OES_texture_half_float"),
  12616. null !== t && e === n.HalfFloatType)
  12617. return t.HALF_FLOAT_OES;
  12618. if (e === n.AlphaFormat)
  12619. return r.ALPHA;
  12620. if (e === n.RGBFormat)
  12621. return r.RGB;
  12622. if (e === n.RGBAFormat)
  12623. return r.RGBA;
  12624. if (e === n.LuminanceFormat)
  12625. return r.LUMINANCE;
  12626. if (e === n.LuminanceAlphaFormat)
  12627. return r.LUMINANCE_ALPHA;
  12628. if (e === n.AddEquation)
  12629. return r.FUNC_ADD;
  12630. if (e === n.SubtractEquation)
  12631. return r.FUNC_SUBTRACT;
  12632. if (e === n.ReverseSubtractEquation)
  12633. return r.FUNC_REVERSE_SUBTRACT;
  12634. if (e === n.ZeroFactor)
  12635. return r.ZERO;
  12636. if (e === n.OneFactor)
  12637. return r.ONE;
  12638. if (e === n.SrcColorFactor)
  12639. return r.SRC_COLOR;
  12640. if (e === n.OneMinusSrcColorFactor)
  12641. return r.ONE_MINUS_SRC_COLOR;
  12642. if (e === n.SrcAlphaFactor)
  12643. return r.SRC_ALPHA;
  12644. if (e === n.OneMinusSrcAlphaFactor)
  12645. return r.ONE_MINUS_SRC_ALPHA;
  12646. if (e === n.DstAlphaFactor)
  12647. return r.DST_ALPHA;
  12648. if (e === n.OneMinusDstAlphaFactor)
  12649. return r.ONE_MINUS_DST_ALPHA;
  12650. if (e === n.DstColorFactor)
  12651. return r.DST_COLOR;
  12652. if (e === n.OneMinusDstColorFactor)
  12653. return r.ONE_MINUS_DST_COLOR;
  12654. if (e === n.SrcAlphaSaturateFactor)
  12655. return r.SRC_ALPHA_SATURATE;
  12656. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12657. null !== t) {
  12658. if (e === n.RGB_S3TC_DXT1_Format)
  12659. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12660. if (e === n.RGBA_S3TC_DXT1_Format)
  12661. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12662. if (e === n.RGBA_S3TC_DXT3_Format)
  12663. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12664. if (e === n.RGBA_S3TC_DXT5_Format)
  12665. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12666. }
  12667. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12668. null !== t) {
  12669. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12670. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12671. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12672. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12673. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12674. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12675. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12676. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12677. }
  12678. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12679. null !== t && e === n.RGB_ETC1_Format)
  12680. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12681. if (t = i.get("EXT_blend_minmax"),
  12682. null !== t) {
  12683. if (e === n.MinEquation)
  12684. return t.MIN_EXT;
  12685. if (e === n.MaxEquation)
  12686. return t.MAX_EXT
  12687. }
  12688. return 0
  12689. }
  12690. ,
  12691. n.WebGLState = function(e, t, i) {
  12692. var r = this
  12693. , o = new n.Vector4
  12694. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12695. , s = new Uint8Array(a)
  12696. , l = new Uint8Array(a)
  12697. , c = new Uint8Array(a)
  12698. , h = {}
  12699. , u = null
  12700. , d = null
  12701. , p = null
  12702. , f = null
  12703. , g = null
  12704. , m = null
  12705. , v = null
  12706. , A = null
  12707. , y = !1
  12708. , C = null
  12709. , I = null
  12710. , E = null
  12711. , b = null
  12712. , w = null
  12713. , _ = null
  12714. , T = null
  12715. , x = null
  12716. , S = null
  12717. , M = null
  12718. , R = null
  12719. , P = null
  12720. , O = null
  12721. , L = null
  12722. , D = null
  12723. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12724. , B = void 0
  12725. , F = {}
  12726. , V = new n.Vector4
  12727. , U = null
  12728. , k = null
  12729. , H = new n.Vector4
  12730. , G = new n.Vector4;
  12731. this.init = function() {
  12732. this.clearColor(0, 0, 0, 1),
  12733. this.clearDepth(1),
  12734. this.clearStencil(0),
  12735. this.enable(e.DEPTH_TEST),
  12736. e.depthFunc(e.LEQUAL),
  12737. e.frontFace(e.CCW),
  12738. e.cullFace(e.BACK),
  12739. this.enable(e.CULL_FACE),
  12740. this.enable(e.BLEND),
  12741. e.blendEquation(e.FUNC_ADD),
  12742. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12743. }
  12744. ,
  12745. this.initAttributes = function() {
  12746. for (var e = 0, t = s.length; e < t; e++)
  12747. s[e] = 0
  12748. }
  12749. ,
  12750. this.enableAttribute = function(i) {
  12751. if (s[i] = 1,
  12752. 0 === l[i] && (e.enableVertexAttribArray(i),
  12753. l[i] = 1),
  12754. 0 !== c[i]) {
  12755. var n = t.get("ANGLE_instanced_arrays");
  12756. n.vertexAttribDivisorANGLE(i, 0),
  12757. c[i] = 0
  12758. }
  12759. }
  12760. ,
  12761. this.enableAttributeAndDivisor = function(t, i, n) {
  12762. s[t] = 1,
  12763. 0 === l[t] && (e.enableVertexAttribArray(t),
  12764. l[t] = 1),
  12765. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12766. c[t] = i)
  12767. }
  12768. ,
  12769. this.disableUnusedAttributes = function() {
  12770. for (var t = 0, i = l.length; t < i; t++)
  12771. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12772. l[t] = 0)
  12773. }
  12774. ,
  12775. this.enable = function(t) {
  12776. h[t] !== !0 && (e.enable(t),
  12777. h[t] = !0)
  12778. }
  12779. ,
  12780. this.disable = function(t) {
  12781. h[t] !== !1 && (e.disable(t),
  12782. h[t] = !1)
  12783. }
  12784. ,
  12785. this.getCompressedTextureFormats = function() {
  12786. if (null === u && (u = [],
  12787. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12788. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12789. u.push(i[n]);
  12790. return u
  12791. }
  12792. ,
  12793. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12794. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12795. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12796. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12797. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12798. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12799. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12800. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12801. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12802. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12803. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12804. d = t,
  12805. y = h),
  12806. t === n.CustomBlending ? (s = s || r,
  12807. l = l || o,
  12808. c = c || a,
  12809. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12810. p = r,
  12811. m = s),
  12812. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12813. f = o,
  12814. g = a,
  12815. v = l,
  12816. A = c)) : (p = null,
  12817. f = null,
  12818. g = null,
  12819. m = null,
  12820. v = null,
  12821. A = null)
  12822. }
  12823. ,
  12824. this.setDepthFunc = function(t) {
  12825. if (C !== t) {
  12826. if (t)
  12827. switch (t) {
  12828. case n.NeverDepth:
  12829. e.depthFunc(e.NEVER);
  12830. break;
  12831. case n.AlwaysDepth:
  12832. e.depthFunc(e.ALWAYS);
  12833. break;
  12834. case n.LessDepth:
  12835. e.depthFunc(e.LESS);
  12836. break;
  12837. case n.LessEqualDepth:
  12838. e.depthFunc(e.LEQUAL);
  12839. break;
  12840. case n.EqualDepth:
  12841. e.depthFunc(e.EQUAL);
  12842. break;
  12843. case n.GreaterEqualDepth:
  12844. e.depthFunc(e.GEQUAL);
  12845. break;
  12846. case n.GreaterDepth:
  12847. e.depthFunc(e.GREATER);
  12848. break;
  12849. case n.NotEqualDepth:
  12850. e.depthFunc(e.NOTEQUAL);
  12851. break;
  12852. default:
  12853. e.depthFunc(e.LEQUAL)
  12854. }
  12855. else
  12856. e.depthFunc(e.LEQUAL);
  12857. C = t
  12858. }
  12859. }
  12860. ,
  12861. this.setDepthTest = function(t) {
  12862. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12863. }
  12864. ,
  12865. this.setDepthWrite = function(t) {
  12866. I !== t && (e.depthMask(t),
  12867. I = t)
  12868. }
  12869. ,
  12870. this.setColorWrite = function(t) {
  12871. E !== t && (e.colorMask(t, t, t, t),
  12872. E = t)
  12873. }
  12874. ,
  12875. this.setStencilFunc = function(t, i, n) {
  12876. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12877. w = t,
  12878. _ = i,
  12879. T = n)
  12880. }
  12881. ,
  12882. this.setStencilOp = function(t, i, n) {
  12883. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12884. x = t,
  12885. S = i,
  12886. M = n)
  12887. }
  12888. ,
  12889. this.setStencilTest = function(t) {
  12890. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12891. }
  12892. ,
  12893. this.setStencilWrite = function(t) {
  12894. b !== t && (e.stencilMask(t),
  12895. b = t)
  12896. }
  12897. ,
  12898. this.setFlipSided = function(t) {
  12899. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12900. R = t)
  12901. }
  12902. ,
  12903. this.setLineWidth = function(t) {
  12904. t !== P && (e.lineWidth(t),
  12905. P = t)
  12906. }
  12907. ,
  12908. this.setPolygonOffset = function(t, i, n) {
  12909. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12910. !t || O === i && L === n || (e.polygonOffset(i, n),
  12911. O = i,
  12912. L = n)
  12913. }
  12914. ,
  12915. this.getScissorTest = function() {
  12916. return D
  12917. }
  12918. ,
  12919. this.setScissorTest = function(t) {
  12920. D = t,
  12921. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12922. }
  12923. ,
  12924. this.activeTexture = function(t) {
  12925. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12926. B !== t && (e.activeTexture(t),
  12927. B = t)
  12928. }
  12929. ,
  12930. this.bindTexture = function(t, i) {
  12931. void 0 === B && r.activeTexture();
  12932. var n = F[B];
  12933. void 0 === n && (n = {
  12934. type: void 0,
  12935. texture: void 0
  12936. },
  12937. F[B] = n),
  12938. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12939. n.type = t,
  12940. n.texture = i)
  12941. }
  12942. ,
  12943. this.compressedTexImage2D = function() {
  12944. try {
  12945. e.compressedTexImage2D.apply(e, arguments)
  12946. } catch (e) {
  12947. console.error(e)
  12948. }
  12949. }
  12950. ,
  12951. this.texImage2D = function() {
  12952. try {
  12953. e.texImage2D.apply(e, arguments)
  12954. } catch (e) {
  12955. console.error(e)
  12956. }
  12957. }
  12958. ,
  12959. this.clearColor = function(t, i, n, r) {
  12960. o.set(t, i, n, r),
  12961. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12962. V.copy(o))
  12963. }
  12964. ,
  12965. this.clearDepth = function(t) {
  12966. U !== t && (e.clearDepth(t),
  12967. U = t)
  12968. }
  12969. ,
  12970. this.clearStencil = function(t) {
  12971. k !== t && (e.clearStencil(t),
  12972. k = t)
  12973. }
  12974. ,
  12975. this.scissor = function(t) {
  12976. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12977. H.copy(t))
  12978. }
  12979. ,
  12980. this.viewport = function(t) {
  12981. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12982. G.copy(t))
  12983. }
  12984. ,
  12985. this.reset = function() {
  12986. for (var t = 0; t < l.length; t++)
  12987. 1 === l[t] && (e.disableVertexAttribArray(t),
  12988. l[t] = 0);
  12989. h = {},
  12990. u = null,
  12991. B = void 0,
  12992. F = {},
  12993. d = null,
  12994. E = null,
  12995. I = null,
  12996. b = null,
  12997. R = null
  12998. }
  12999. }
  13000. }
  13001. , {
  13002. three: 217
  13003. }],
  13004. 104: [function(e, t, i) {
  13005. (function(i, n) {
  13006. "use strict";
  13007. function r(e) {
  13008. this.urls = e;
  13009. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  13010. this.builder = a.loadProto(t),
  13011. this.decoder = this.builder.build("binary_mesh")
  13012. }
  13013. var o = e("three")
  13014. , a = e("protobufjs")
  13015. , s = e("../util/logger")
  13016. , l = (e("../util/common"),
  13017. e("../util/ajax"))
  13018. , c = e("../objects/Chunk")
  13019. , h = new s(n);
  13020. r.prototype = {
  13021. constructor: r,
  13022. load: function(e, t, i, n) {
  13023. return h.time("download"),
  13024. l.get(e, {
  13025. responseType: "arraybuffer"
  13026. }).done(function(r) {
  13027. h.timeEnd("download"),
  13028. this.parse(r, e, t, i, n)
  13029. }
  13030. .bind(this)).fail(n)
  13031. },
  13032. parse: function(e, t, i, n, r) {
  13033. var o = this.readProtobuf(e);
  13034. if (!o)
  13035. return r();
  13036. try {
  13037. h.time("convert to webgl"),
  13038. this.convertProtobufToSceneObject(o, t, i, n, r),
  13039. h.timeEnd("convert to webgl")
  13040. } catch (e) {
  13041. return h.error("failed parsing .dam"),
  13042. h.error(e.message),
  13043. r()
  13044. }
  13045. },
  13046. readProtobuf: function(e) {
  13047. var t;
  13048. try {
  13049. h.time("parse proto"),
  13050. t = this.decoder.decode(e),
  13051. h.timeEnd("parse proto")
  13052. } catch (e) {
  13053. return h.error("failed parsing proto for .dam"),
  13054. h.error(e.message),
  13055. null
  13056. }
  13057. return t
  13058. },
  13059. convertProtobufToSceneObject: function(e, t, i, n, r) {
  13060. function a(e) {
  13061. var i = new o.BufferGeometry;
  13062. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  13063. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  13064. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  13065. i.applyMatrix(s),
  13066. i.computeBoundingBox(),
  13067. new c({
  13068. geometry: i,
  13069. textureName: e.material_name,
  13070. name: e.chunk_name,
  13071. meshUrl: t
  13072. })
  13073. }
  13074. if (0 === e.chunk.length)
  13075. return h.warn("No chunks in damfile..."),
  13076. i([]);
  13077. var s = new o.Matrix4;
  13078. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  13079. var l = e.chunk.map(a);
  13080. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  13081. r())
  13082. }
  13083. },
  13084. t.exports = r
  13085. }
  13086. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  13087. }
  13088. , {
  13089. "../objects/Chunk": 144,
  13090. "../util/ajax": 181,
  13091. "../util/common": 185,
  13092. "../util/logger": 189,
  13093. buffer: 198,
  13094. protobufjs: 214,
  13095. three: 217
  13096. }],
  13097. 105: [function(e, t, i) {
  13098. (function(i) {
  13099. "use strict";
  13100. var n = (e("three"),
  13101. e("../settings"),
  13102. e("../util/browser"),
  13103. e("./DamLoader"))
  13104. , r = e("../util/logger")
  13105. , o = (e("../ab"),
  13106. new r(i));
  13107. t.exports = {
  13108. getLoaders: function() {
  13109. return [["_50k", ".dam", n], ["", ".dam", n]]
  13110. },
  13111. load: function(e, t, i, n, r, a) {
  13112. var s = this.getLoaders();
  13113. a = a || 0;
  13114. var l = s[a];
  13115. if (!l)
  13116. return void (r && r("No suitable model file found..."));
  13117. var c = l[0]
  13118. , h = l[1]
  13119. , u = new l[2](t)
  13120. , d = t.get(e + c + h);
  13121. d ? (o.debug("Trying " + c + h),
  13122. u.load(d, i, n, function() {
  13123. this.load(e, t, i, n, r, ++a)
  13124. }
  13125. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  13126. this.load(e, t, i, n, r, ++a))
  13127. }
  13128. }
  13129. }
  13130. ).call(this, "/js/loaders/ModelLoader.js")
  13131. }
  13132. , {
  13133. "../ab": 3,
  13134. "../settings": 166,
  13135. "../util/browser": 182,
  13136. "../util/logger": 189,
  13137. "./DamLoader": 104,
  13138. three: 217
  13139. }],
  13140. 106: [function(e, t, i) {
  13141. (function(i) {
  13142. "use strict";
  13143. var n = e("../util/common")
  13144. , r = e("../util/texture")
  13145. , o = e("../util/browser")
  13146. , a = e("../util/logger")
  13147. , s = e("../settings")
  13148. , l = new a(i);
  13149. t.exports = {
  13150. load: function(e, t) {
  13151. function i(e, i) {
  13152. e || (t.push(i),
  13153. p++,
  13154. d.notify(p, a),
  13155. p === a && d.resolve())
  13156. }
  13157. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  13158. return $.when();
  13159. var a = n.countUnique(e.chunks.map(function(e) {
  13160. return e.textureName
  13161. }))
  13162. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  13163. , h = "_50k" === c ? "high" : "low";
  13164. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  13165. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  13166. h = "low"));
  13167. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  13168. , d = $.Deferred()
  13169. , p = 0;
  13170. return e.chunks.forEach(function(t) {
  13171. if (!t.material.map && t.textureName) {
  13172. var n = e.urls.get(u + t.textureName);
  13173. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  13174. }
  13175. }),
  13176. d.promise()
  13177. }
  13178. }
  13179. }
  13180. ).call(this, "/js/loaders/ModelTextureLoader.js")
  13181. }
  13182. , {
  13183. "../settings": 166,
  13184. "../util/browser": 182,
  13185. "../util/common": 185,
  13186. "../util/logger": 189,
  13187. "../util/texture": 194
  13188. }],
  13189. 107: [function(e, t, i) {
  13190. (function(i, n) {
  13191. "use strict";
  13192. function r(e) {
  13193. this.model = e,
  13194. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  13195. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  13196. var t = i("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", "base64")
  13197. , n = o.loadProto(t);
  13198. this.decoder = n.build("VisionModeldata")
  13199. }
  13200. var o = e("protobufjs")
  13201. , a = e("../util/ajax")
  13202. , s = (e("../util/common"),
  13203. e("../util/math"))
  13204. , l = e("../util/logger")
  13205. , c = new l(n);
  13206. r.prototype.load = function() {
  13207. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  13208. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  13209. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  13210. $.when([]))
  13211. }
  13212. ,
  13213. r.prototype.loadVisionModelData = function() {
  13214. return a.get(this.modelDataPath, {
  13215. responseType: "arraybuffer"
  13216. }).then(function(e) {
  13217. var t;
  13218. try {
  13219. t = this.decoder.decode(e)
  13220. } catch (e) {
  13221. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  13222. this.loadSweepLocationsCSV()
  13223. }
  13224. var i = t.sweepLocations.map(function(e) {
  13225. return {
  13226. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  13227. position: {
  13228. x: e.pose.translation.x,
  13229. y: e.pose.translation.y,
  13230. z: e.pose.translation.z
  13231. },
  13232. quaternion: {
  13233. x: e.pose.rotation.x,
  13234. y: e.pose.rotation.y,
  13235. z: e.pose.rotation.z,
  13236. w: e.pose.rotation.w
  13237. },
  13238. puck: {
  13239. x: e.puck.x,
  13240. y: e.puck.y,
  13241. z: e.puck.z
  13242. },
  13243. floor: e.group,
  13244. neighbours: e.visibles,
  13245. alignmentType: e.alignment_type
  13246. }
  13247. }).map(function(e) {
  13248. return e.position = s.convertVisionVector(e.position),
  13249. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13250. e.puck = s.convertVisionVector(e.puck),
  13251. e
  13252. });
  13253. return i.forEach(function(e) {
  13254. e.neighbours = e.neighbours.map(function(e) {
  13255. return i[e].uuid
  13256. })
  13257. }),
  13258. i
  13259. }
  13260. .bind(this), function() {
  13261. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  13262. this.loadSweepLocationsCSV()
  13263. }
  13264. .bind(this))
  13265. }
  13266. ,
  13267. r.prototype.loadSweepLocationsCSV = function() {
  13268. return a.get(this.sweepLocationsPath).then(function(e) {
  13269. var t = e.split("\n").map(function(e) {
  13270. return e.split(", ")
  13271. }).filter(function(e) {
  13272. return e.length > 1
  13273. }).map(function(e) {
  13274. return {
  13275. uuid: e[0],
  13276. position: {
  13277. x: parseFloat(e[1]),
  13278. y: parseFloat(e[2]),
  13279. z: parseFloat(e[3])
  13280. },
  13281. quaternion: {
  13282. x: parseFloat(e[4]),
  13283. y: parseFloat(e[5]),
  13284. z: parseFloat(e[6]),
  13285. w: parseFloat(e[7])
  13286. }
  13287. }
  13288. }).map(function(e) {
  13289. return e.position = s.convertVisionVector(e.position),
  13290. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13291. e
  13292. });
  13293. return t
  13294. }).fail(function() {
  13295. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  13296. })
  13297. }
  13298. ,
  13299. t.exports = r
  13300. }
  13301. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  13302. }
  13303. , {
  13304. "../util/ajax": 181,
  13305. "../util/common": 185,
  13306. "../util/logger": 189,
  13307. "../util/math": 190,
  13308. buffer: 198,
  13309. protobufjs: 214
  13310. }],
  13311. 108: [function(e, t, i) {
  13312. (function(i) {
  13313. "use strict";
  13314. function n() {
  13315. this.locale = null
  13316. }
  13317. var r = e("../settings")
  13318. , o = e("../util/common")
  13319. , a = e("../util/logger")
  13320. , s = e("../enum/Locale")
  13321. , l = new a(i);
  13322. n.prototype.init = function() {
  13323. var t;
  13324. switch (r.languageTag) {
  13325. case null:
  13326. case "en":
  13327. case s.EN_US:
  13328. this.locale = s.EN_US,
  13329. t = e("./strings-en-US");
  13330. break;
  13331. case "es":
  13332. case s.ES_MX:
  13333. this.locale = s.ES_MX,
  13334. t = e("./strings-es-MX");
  13335. break;
  13336. case "fr":
  13337. case s.FR_FR:
  13338. this.locale = s.FR_FR,
  13339. t = e("./strings-fr-FR");
  13340. break;
  13341. case "de":
  13342. case s.DE_DE:
  13343. this.locale = s.DE_DE,
  13344. t = e("./strings-de-DE");
  13345. break;
  13346. case "ru":
  13347. case s.RU_RU:
  13348. this.locale = s.RU_RU,
  13349. t = e("./strings-ru-RU");
  13350. break;
  13351. case "cn":
  13352. case s.CN_CN:
  13353. this.locale = s.CN_CN,
  13354. t = e("./strings-cn-CN");
  13355. break;
  13356. case "jp":
  13357. case s.JP_JP:
  13358. this.locale = s.JP_JP,
  13359. t = e("./strings-jp-JP");
  13360. break;
  13361. default:
  13362. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13363. this.locale = s.EN_US,
  13364. t = e("./strings-en-US")
  13365. }
  13366. l.info("Using locale '" + this.locale + "'"),
  13367. o.extendObject(this, t)
  13368. }
  13369. ,
  13370. n.prototype.localizeGUI = function() {
  13371. var e = document.querySelector("#gui-parent");
  13372. this.localizeTree(e),
  13373. this.localizeLoadingText()
  13374. }
  13375. ,
  13376. n.prototype.localizeLoadingText = function() {
  13377. // var e = document.querySelector("#loader-cont")
  13378. // , t = e.getAttribute("title");
  13379. // e.removeAttribute("title"),
  13380. // e.setAttribute("data-status", t),
  13381. // e.classList.add(this.locale),
  13382. document.querySelector("#help-dialog").classList.add(this.locale),
  13383. document.querySelector("#interaction-modal").classList.add(this.locale),
  13384. document.querySelector("#gui").classList.add(this.locale);
  13385. }
  13386. ,
  13387. n.prototype.localizeTree = function(e) {
  13388. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13389. if (e.nodeType === Node.TEXT_NODE)
  13390. t = e.data.match(n),
  13391. t && (i = t[1],
  13392. e.data = this.localizeText(i) || i);
  13393. else if (e.nodeType === Node.ELEMENT_NODE) {
  13394. var r = e.getAttribute("title");
  13395. r && (t = r.match(n),
  13396. t && (i = t[1],
  13397. e.setAttribute("title", this.localizeText(i) || i)))
  13398. }
  13399. for (e = e.firstChild; e; )
  13400. this.localizeTree(e),
  13401. e = e.nextSibling
  13402. }
  13403. ,
  13404. n.prototype.localizeText = function(t) {
  13405. var i = this[t];
  13406. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13407. i = e("./strings-en-US")[t]),
  13408. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13409. i
  13410. }
  13411. ,
  13412. t.exports = new n
  13413. }
  13414. ).call(this, "/js/localization/localize.js")
  13415. }
  13416. , {
  13417. "../enum/Locale": 31,
  13418. "../settings": 166,
  13419. "../util/common": 185,
  13420. "../util/logger": 189,
  13421. "./strings-cn-CN": 109,
  13422. "./strings-de-DE": 110,
  13423. "./strings-en-US": 111,
  13424. "./strings-es-MX": 112,
  13425. "./strings-fr-FR": 113,
  13426. "./strings-jp-JP": 114,
  13427. "./strings-ru-RU": 115
  13428. }],
  13429. 109: [function(e, t, i) {
  13430. "use strict";
  13431. t.exports = {
  13432. PAGE_TITLE: "",
  13433. LOADING: "正在加载",
  13434. PRESENTED_BY_CAPS: "呈现者:",
  13435. POWERED_BY: "技术支持:",
  13436. POWERED_BY_CAPS: "技术支持:",
  13437. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13438. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13439. PRESENTED_BY: "呈现者:",
  13440. MORE: "更多 ",
  13441. LESS: "更少 ",
  13442. TAG_CONTENT: "tag™ 内容",
  13443. SHOW: "显示",
  13444. HIDE: "隐藏",
  13445. DOLLHOUSE: "场景屋",
  13446. FLOOR_PLAN: "楼层平面图",
  13447. OPEN_HIGHLIGHTS: "打开精彩片段",
  13448. CLOSE_HIGHLIGHTS: "关闭",
  13449. PREVIOUS: "上一个",
  13450. PLAY: "播放",
  13451. PAUSE: "暂停",
  13452. NEXT: "下一个",
  13453. EXPLORE_3D_SPACE: "探索 3D 空间",
  13454. VIEW_DOLLHOUSE: "观看场景屋",
  13455. SOCIAL_SHARING: "分享这个空间",
  13456. VIEW_IN_VR: "以 VR 观看",
  13457. VIEW_FULLSCREEN: "全屏观看",
  13458. EXIT_FULLSCREEN: " 退出全屏",
  13459. ZOOM_IN: "放大",
  13460. ZOOM_OUT: "缩小",
  13461. FLOOR_NAME: "楼层",
  13462. FLOOR_ALL: "ALL",
  13463. FLOOR_Lang: ["Floor",""],
  13464. TERMS: "条款",
  13465. PORT_TERMS: "port 条款",
  13466. TERMS_OF_USE: "使用条款",
  13467. CLOSE_TERMS: "关闭",
  13468. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13469. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13470. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13471. WEBVR_ENTER_WEBVR: "进入 VR",
  13472. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13473. WEBVR_LEARN_MORE: "了解更多",
  13474. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13475. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13476. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13477. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13478. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13479. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13480. VR_LEARN_MORE_CAPS: "了解更多",
  13481. VR_PREVIOUS_CAPS: "上一个’,",
  13482. VR_NEXT_CAPS: "下一个",
  13483. VR_GOT_IT_CAPS: "明白了",
  13484. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13485. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13486. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13487. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13488. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13489. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13490. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13491. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13492. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13493. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13494. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13495. VR_APP: "port VR 应用程序",
  13496. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13497. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13498. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13499. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13500. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13501. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13502. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13503. VR_ANDROID_DVICES: "Android 设备",
  13504. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13505. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13506. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13507. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13508. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13509. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13510. VR_DOWNLOAD_HERE: "在此下载",
  13511. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13512. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13513. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13514. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13515. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13516. SHARE_TO: "分享到",
  13517. SHARE_LINK: "直接链接",
  13518. SHARE_EXPLORE: "探索",
  13519. SHARE_AT: "在",
  13520. SHARE_WITH: "使用",
  13521. SHARE_3D: "以 3D",
  13522. SHARE_COPIED: "已复制!",
  13523. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13524. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13525. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13526. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13527. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13528. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13529. ERROR_GENERIC_ACTIONS_3: " 或",
  13530. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13531. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13532. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13533. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13534. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13535. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13536. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13537. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13538. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13539. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13540. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13541. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13542. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13543. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13544. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13545. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13546. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13547. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13548. LINK_TO_LOCATION: "地点链接",
  13549. MENU_COPY: "复制",
  13550. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13551. ROTATE: "旋转",
  13552. MOVE: "移动",
  13553. INSIDE: "内部",
  13554. ZOOM: "缩放",
  13555. HELP: "小帮手",
  13556. HELP_NAVIGATION_TAB: "导航",
  13557. HELP_MORE_HELP_TAB: "更多帮助",
  13558. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13559. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13560. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13561. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13562. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13563. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13564. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13565. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13566. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13567. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13568. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13569. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13570. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13571. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13572. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13573. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13574. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13575. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13576. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13577. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13578. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13579. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13580. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13581. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13582. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13583. HELP_MORE_HLR_A: "精彩片段集锦",
  13584. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13585. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13586. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13587. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13588. HELP_MORE_FLOORS_A: "楼层选择器",
  13589. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13590. HELP_MORE_TAG_A: "tag™ 贴文",
  13591. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13592. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13593. HELP_MORE_ZOOM_A: "缩放控件",
  13594. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13595. HELP_MORE_TOUR_A: "导览控件",
  13596. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13597. HELP_MORE_INSIDE_A: "内部视图",
  13598. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13599. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13600. HELP_MORE_VR_A: "VR 模式",
  13601. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13602. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13603. HELP_MORE_360_A: "360° 视图",
  13604. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13605. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13606. HELP_MORE_FULLSCREEN_A: "全屏",
  13607. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13608. CLOSE: "关闭"
  13609. }
  13610. }
  13611. , {}],
  13612. 110: [function(e, t, i) {
  13613. "use strict";
  13614. t.exports = {
  13615. PAGE_TITLE: "",
  13616. LOADING: "Lädt",
  13617. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13618. POWERED_BY: "Angetrieben von",
  13619. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13620. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13621. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13622. PRESENTED_BY: "Präsentiert von ",
  13623. MORE: "Mehr ",
  13624. LESS: "Weniger ",
  13625. TAG_CONTENT: "tag™ Inhalt",
  13626. SHOW: "Anzeigen",
  13627. HIDE: "Verbergen",
  13628. DOLLHOUSE: "Puppenhaus",
  13629. FLOOR_PLAN: "Grundriss",
  13630. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13631. CLOSE_HIGHLIGHTS: "Schließen",
  13632. PREVIOUS: "Vorheriges",
  13633. PLAY: "Abspielen",
  13634. PAUSE: "Pausieren",
  13635. NEXT: "Nächstes",
  13636. EXPLORE_3D_SPACE: "Innenraum betreten",
  13637. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13638. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13639. VIEW_IN_VR: "In VR ansehen",
  13640. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13641. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13642. ZOOM_IN: "Vergrößern",
  13643. ZOOM_OUT: "Verkleinern",
  13644. FLOOR_NAME: "Etage ",
  13645. FLOOR_ALL: "Alle",
  13646. TERMS: "Bedingungen",
  13647. PORT_TERMS: "port Bedingungen",
  13648. TERMS_OF_USE: "Nutzungsbedingungen",
  13649. TERMS_TEXT_FILE: "terms-de-DE.html",
  13650. CLOSE_TERMS: "Schließen",
  13651. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13652. HELP: "Hilfe",
  13653. HELP_NAVIGATION_TAB: "Navigation",
  13654. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13655. CLOSE: "Schließen",
  13656. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13657. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13658. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13659. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13660. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13661. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13662. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13663. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13664. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13665. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13666. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13667. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13668. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13669. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13670. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13671. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13672. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13673. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13674. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13675. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13676. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13677. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13678. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13679. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13680. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13681. HELP_MORE_HLR_A: "Liste das Highlight",
  13682. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13683. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13684. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13685. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13686. HELP_MORE_FLOORS_A: "Etage auswählen",
  13687. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13688. HELP_MORE_TAG_A: "tag™ Posts",
  13689. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13690. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13691. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13692. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13693. HELP_MORE_TOUR_A: "Tour Steuerung",
  13694. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13695. HELP_MORE_INSIDE_A: "Innenansicht",
  13696. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13697. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13698. HELP_MORE_VR_A: "VR Modus",
  13699. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13700. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13701. HELP_MORE_360_A: "360° Views Ansicht ",
  13702. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13703. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13704. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13705. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13706. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13707. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13708. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13709. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13710. WEBVR_LEARN_MORE: "Mehr Infos",
  13711. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13712. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13713. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13714. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13715. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13716. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13717. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13718. VR_APP: "port VR App",
  13719. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13720. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13721. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13722. VR_APP_FOR_ANDROID: "port VR app für Android",
  13723. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13724. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13725. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13726. VR_PREVIOUS_CAPS: "ZURÜCK",
  13727. VR_NEXT_CAPS: "WEITER",
  13728. VR_GOT_IT_CAPS: "VERSTANDEN",
  13729. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13730. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13731. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13732. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13733. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13734. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13735. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13736. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13737. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13738. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13739. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13740. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13741. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13742. VR_ANDROID_DVICES: "Android Geräte",
  13743. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13744. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13745. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13746. VR_DOWNLOAD_HERE: "Hier runterladen",
  13747. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13748. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13749. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13750. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13751. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13752. SHARE_TO: "Teilen auf",
  13753. SHARE_LINK: "Direkter Link",
  13754. SHARE_EXPLORE: "Umsehen",
  13755. SHARE_AT: "auf",
  13756. SHARE_WITH: "mit",
  13757. SHARE_3D: "in 3D",
  13758. SHARE_COPIED: "Kopiert!",
  13759. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13760. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13761. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13762. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13763. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13764. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13765. ERROR_GENERIC_ACTIONS_3: " oder ",
  13766. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13767. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13768. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13769. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13770. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13771. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13772. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13773. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13774. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13775. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13776. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13777. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13778. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13779. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13780. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13781. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13782. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13783. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13784. LINK_TO_LOCATION: "Link zu",
  13785. MENU_COPY: "Kopieren",
  13786. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13787. ROTATE: "Drehen",
  13788. INSIDE: "Drinnen",
  13789. MOVE: "Bewegen",
  13790. ZOOM: "Vergrößern"
  13791. }
  13792. }
  13793. , {}],
  13794. 111: [function(e, t, i) {
  13795. "use strict";
  13796. t.exports = {
  13797. PAGE_TITLE: "",
  13798. LOADING: "Loading",
  13799. PRESENTED_BY_CAPS: "PRESENTED BY",
  13800. POWERED_BY: "powered by ",
  13801. POWERED_BY_CAPS: "POWERED BY",
  13802. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13803. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13804. PRESENTED_BY: "Presented by ",
  13805. MORE: "More ",
  13806. LESS: "Less ",
  13807. TAG_CONTENT: "tag™ Content",
  13808. SHOW: "Show",
  13809. HIDE: "Hide",
  13810. DOLLHOUSE: "Dollhouse",
  13811. FLOOR_PLAN: "Floor plan",
  13812. OPEN_HIGHLIGHTS: "Open Highlights",
  13813. CLOSE_HIGHLIGHTS: "Close",
  13814. PREVIOUS: "Previous",
  13815. PLAY: "Play",
  13816. PAUSE: "Pause",
  13817. NEXT: "Next",
  13818. EXPLORE_3D_SPACE: "Explore 3D Space",
  13819. VIEW_DOLLHOUSE: "View dollhouse",
  13820. SOCIAL_SHARING: "Share this Space",
  13821. VIEW_IN_VR: "View in VR",
  13822. VIEW_FULLSCREEN: "全屏",
  13823. EXIT_FULLSCREEN: "退出全屏",
  13824. ZOOM_IN: "Zoom in",
  13825. ZOOM_OUT: "Zoom out",
  13826. FLOOR_NAME: "Floor ",
  13827. FLOOR_ALL: "全部",
  13828. TERMS: "Terms",
  13829. PORT_TERMS: "port terms",
  13830. TERMS_OF_USE: "Terms of Use",
  13831. TERMS_TEXT_FILE: "terms-en-US.html",
  13832. CLOSE_TERMS: "Close",
  13833. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13834. HELP: "Help",
  13835. HELP_NAVIGATION_TAB: "Navigation",
  13836. HELP_MORE_HELP_TAB: "More Help",
  13837. CLOSE: "Close",
  13838. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13839. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13840. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13841. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13842. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13843. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13844. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13845. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13846. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13847. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13848. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13849. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13850. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13851. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13852. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13853. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13854. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13855. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13856. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13857. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13858. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13859. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13860. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13861. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13862. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13863. HELP_MORE_HLR_A: "Highlight Reel",
  13864. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13865. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13866. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13867. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13868. HELP_MORE_FLOORS_A: "Floor Selector",
  13869. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13870. HELP_MORE_TAG_A: "tag™ Posts",
  13871. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13872. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13873. HELP_MORE_ZOOM_A: "Zoom Controls",
  13874. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13875. HELP_MORE_TOUR_A: "Tour Controls",
  13876. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13877. HELP_MORE_INSIDE_A: "Inside View",
  13878. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13879. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13880. HELP_MORE_VR_A: "VR Mode",
  13881. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13882. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13883. HELP_MORE_360_A: "360° Views",
  13884. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13885. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13886. HELP_MORE_FULLSCREEN_A: "Full screen",
  13887. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13888. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13889. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13890. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13891. WEBVR_ENTER_WEBVR: "ENTER VR",
  13892. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13893. WEBVR_LEARN_MORE: "Learn more",
  13894. WEBVR_VIEW_SPACE: "View Space in VR",
  13895. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13896. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13897. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13898. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13899. VR_PREVIOUS_CAPS: "PREVIOUS",
  13900. VR_NEXT_CAPS: "NEXT",
  13901. VR_GOT_IT_CAPS: "GOT IT",
  13902. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13903. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13904. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13905. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13906. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13907. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13908. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13909. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13910. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13911. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13912. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13913. VR_APP: "port VR App",
  13914. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13915. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13916. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13917. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13918. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13919. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13920. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13921. VR_ANDROID_DVICES: "Android Devices",
  13922. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13923. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13924. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13925. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13926. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13927. VR_APP_OPEN: "Open with the port VR app instead",
  13928. VR_DOWNLOAD_HERE: "Download here",
  13929. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13930. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13931. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13932. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13933. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13934. SHARE_TO: "Share to",
  13935. SHARE_LINK: "Direct Link",
  13936. SHARE_EXPLORE: "Explore ",
  13937. SHARE_AT: "at",
  13938. SHARE_WITH: "with",
  13939. SHARE_3D: " in 3D",
  13940. SHARE_COPIED: "Copied!",
  13941. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13942. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13943. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13944. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13945. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13946. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13947. ERROR_GENERIC_ACTIONS_3: " or ",
  13948. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13949. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13950. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13951. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13952. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13953. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13954. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13955. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13956. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13957. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13958. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13959. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13960. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13961. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13962. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13963. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13964. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13965. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13966. LINK_TO_LOCATION: "Link to location",
  13967. MENU_COPY: "Copy",
  13968. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13969. ROTATE: "Rotate",
  13970. INSIDE: "Inside",
  13971. MOVE: "Move",
  13972. ZOOM: "Zoom"
  13973. }
  13974. }
  13975. , {}],
  13976. 112: [function(e, t, i) {
  13977. "use strict";
  13978. t.exports = {
  13979. PAGE_TITLE: "",
  13980. LOADING: "Cargando",
  13981. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13982. POWERED_BY: "potenciando por ",
  13983. POWERED_BY_CAPS: "POTENCIADO POR ",
  13984. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13985. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13986. PRESENTED_BY: "Presentado por ",
  13987. MORE: "Más ",
  13988. LESS: "Menos ",
  13989. TAG_CONTENT: "Contenido de tag™",
  13990. SHOW: "Mostrar",
  13991. HIDE: "Ocultar",
  13992. DOLLHOUSE: "Dollhouse",
  13993. FLOOR_PLAN: "Planos",
  13994. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13995. CLOSE_HIGHLIGHTS: "Cerrar",
  13996. PREVIOUS: "Anterior",
  13997. PLAY: "Play",
  13998. PAUSE: "Pausa",
  13999. NEXT: "Siguiente",
  14000. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  14001. VIEW_DOLLHOUSE: "Ver dollhouse",
  14002. SOCIAL_SHARING: "Compartir este espacio",
  14003. VIEW_IN_VR: "Ver en realidad virtual",
  14004. VIEW_FULLSCREEN: "Ver en pantalla completa",
  14005. EXIT_FULLSCREEN: "Salir de pantalla completa",
  14006. ZOOM_IN: "Acercar",
  14007. ZOOM_OUT: "Alejar",
  14008. FLOOR_NAME: "Piso ",
  14009. FLOOR_ALL: "Todas",
  14010. TERMS: "Condiciones",
  14011. PORT_TERMS: "port términos de uso",
  14012. TERMS_OF_USE: "Términos de uso",
  14013. TERMS_TEXT_FILE: "terms-es-MX.html",
  14014. CLOSE_TERMS: "Cerrar",
  14015. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  14016. HELP: "Ayuda",
  14017. HELP_NAVIGATION_TAB: "Navegación",
  14018. HELP_MORE_HELP_TAB: "Más Ayuda",
  14019. CLOSE: "Cerrar",
  14020. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  14021. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  14022. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14023. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  14024. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  14025. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  14026. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  14027. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  14028. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  14029. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  14030. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14031. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  14032. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  14033. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  14034. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14035. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  14036. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  14037. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  14038. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  14039. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  14040. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  14041. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  14042. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  14043. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  14044. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  14045. HELP_MORE_HLR_A: "Galería destacada",
  14046. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  14047. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  14048. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  14049. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  14050. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  14051. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  14052. HELP_MORE_TAG_A: "tag™ Posts",
  14053. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  14054. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  14055. HELP_MORE_ZOOM_A: "Controles de zoom",
  14056. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  14057. HELP_MORE_TOUR_A: "Controles de recorrido",
  14058. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  14059. HELP_MORE_INSIDE_A: "Vista interior",
  14060. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  14061. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  14062. HELP_MORE_VR_A: "Modo de realidad virtual",
  14063. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14064. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14065. HELP_MORE_360_A: "360° Views",
  14066. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  14067. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  14068. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  14069. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  14070. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  14071. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  14072. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  14073. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  14074. WEBVR_LEARN_MORE: "Más información",
  14075. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  14076. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14077. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  14078. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  14079. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  14080. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  14081. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  14082. VR_APP: "port VR App",
  14083. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  14084. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  14085. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  14086. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  14087. VR_LEARN_MORE_CAPS: "SABER MÁS",
  14088. VR_PREVIOUS_CAPS: "ANTERIOR",
  14089. VR_NEXT_CAPS: "SIGUIENTE",
  14090. VR_GOT_IT_CAPS: "COMPRENDIDO",
  14091. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  14092. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  14093. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  14094. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  14095. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  14096. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  14097. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  14098. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14099. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14100. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14101. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  14102. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14103. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  14104. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  14105. VR_ANDROID_DVICES: "Dispositivos Android",
  14106. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  14107. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  14108. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  14109. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  14110. VR_DOWNLOAD_HERE: "Descargar aquí",
  14111. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  14112. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  14113. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  14114. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  14115. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  14116. SHARE_TO: "Compartir en",
  14117. SHARE_LINK: "Enlace directo",
  14118. SHARE_EXPLORE: "Explorar ",
  14119. SHARE_AT: "en",
  14120. SHARE_WITH: "con",
  14121. SHARE_3D: " en 3D",
  14122. SHARE_COPIED: "¡Copiado!",
  14123. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  14124. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  14125. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  14126. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  14127. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  14128. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  14129. ERROR_GENERIC_ACTIONS_3: " o ",
  14130. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  14131. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  14132. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  14133. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  14134. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  14135. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  14136. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  14137. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  14138. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  14139. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  14140. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  14141. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  14142. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  14143. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  14144. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  14145. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  14146. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  14147. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  14148. LINK_TO_LOCATION: "Enlace a la ubicación",
  14149. MENU_COPY: "Copiar",
  14150. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  14151. ROTATE: "Girar",
  14152. INSIDE: "Interior",
  14153. MOVE: "Moverse",
  14154. ZOOM: "Acercar o alejar"
  14155. }
  14156. }
  14157. , {}],
  14158. 113: [function(e, t, i) {
  14159. "use strict";
  14160. t.exports = {
  14161. PAGE_TITLE: "",
  14162. LOADING: "Chargement",
  14163. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  14164. POWERED_BY: "alimenté par ",
  14165. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  14166. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14167. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14168. PRESENTED_BY: "Présenté par ",
  14169. MORE: "Plus ",
  14170. LESS: "Moins ",
  14171. TAG_CONTENT: "Contenu tag™",
  14172. SHOW: "Montrer",
  14173. HIDE: "Cacher",
  14174. DOLLHOUSE: "Dollhouse",
  14175. FLOOR_PLAN: "Plan de sol",
  14176. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  14177. CLOSE_HIGHLIGHTS: "Fermer",
  14178. PREVIOUS: "Précédent",
  14179. PLAY: "Lecture",
  14180. PAUSE: "Pause",
  14181. NEXT: "Suivant",
  14182. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  14183. VIEW_DOLLHOUSE: "Voir dollhouse",
  14184. SOCIAL_SHARING: "Partager cet espace",
  14185. VIEW_IN_VR: "Voir en VR",
  14186. VIEW_FULLSCREEN: "Plein écran",
  14187. EXIT_FULLSCREEN: "Fermer plein écran",
  14188. ZOOM_IN: "Zoom avant",
  14189. ZOOM_OUT: "Zoom arrière",
  14190. FLOOR_NAME: "Étage ",
  14191. FLOOR_ALL: "Tous",
  14192. TERMS: "Mentions légales",
  14193. PORT_TERMS: "port mentions légales",
  14194. TERMS_OF_USE: "Conditions d'utilisation",
  14195. TERMS_TEXT_FILE: "terms-fr-FR.html",
  14196. CLOSE_TERMS: "Fermer",
  14197. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  14198. HELP: "Aide",
  14199. HELP_NAVIGATION_TAB: "Navigation",
  14200. HELP_MORE_HELP_TAB: "Aide",
  14201. CLOSE: "Fermer",
  14202. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  14203. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  14204. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  14205. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  14206. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  14207. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  14208. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14209. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  14210. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  14211. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  14212. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  14213. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  14214. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  14215. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  14216. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  14217. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  14218. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  14219. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  14220. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  14221. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  14222. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14223. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  14224. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  14225. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  14226. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  14227. HELP_MORE_HLR_A: "Carrousel",
  14228. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  14229. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  14230. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  14231. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  14232. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  14233. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  14234. HELP_MORE_TAG_A: "tag™ Posts",
  14235. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  14236. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  14237. HELP_MORE_ZOOM_A: "Commandes de zoom",
  14238. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  14239. HELP_MORE_TOUR_A: "Commandes de la visite",
  14240. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  14241. HELP_MORE_INSIDE_A: "Vue intérieure",
  14242. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  14243. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  14244. HELP_MORE_VR_A: "Mode RV",
  14245. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  14246. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  14247. HELP_MORE_360_A: "Vues 360°",
  14248. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14249. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14250. HELP_MORE_FULLSCREEN_A: "Plein écran",
  14251. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  14252. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  14253. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  14254. WEBVR_ENTER_WEBVR: "ENTRER VR",
  14255. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  14256. WEBVR_LEARN_MORE: "En savoir plus",
  14257. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  14258. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14259. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  14260. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  14261. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  14262. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  14263. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  14264. VR_NEXT_CAPS: "SUIVANT",
  14265. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  14266. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  14267. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  14268. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  14269. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  14270. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  14271. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  14272. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  14273. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  14274. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  14275. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14276. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14277. VR_APP: "port VR App",
  14278. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14279. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14280. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  14281. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14282. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  14283. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  14284. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  14285. VR_ANDROID_DVICES: "Appareils Android",
  14286. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  14287. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  14288. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  14289. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  14290. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  14291. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  14292. VR_DOWNLOAD_HERE: "Télécharger ici",
  14293. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  14294. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  14295. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  14296. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  14297. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  14298. SHARE_TO: "Partager sur",
  14299. SHARE_LINK: "Lien direct",
  14300. SHARE_EXPLORE: "Explorer ",
  14301. SHARE_AT: "à",
  14302. SHARE_WITH: "avec",
  14303. SHARE_3D: " en 3D",
  14304. SHARE_COPIED: "Copié!",
  14305. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  14306. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  14307. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  14308. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  14309. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  14310. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  14311. ERROR_GENERIC_ACTIONS_3: " ou ",
  14312. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  14313. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  14314. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  14315. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  14316. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  14317. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  14318. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  14319. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  14320. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  14321. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  14322. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  14323. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  14324. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  14325. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  14326. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  14327. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  14328. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  14329. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14330. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14331. MENU_COPY: "Copie",
  14332. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14333. ROTATE: "Faire pivoter",
  14334. INSIDE: "Intérieure",
  14335. MOVE: "Se déplacer",
  14336. ZOOM: "Zoom"
  14337. }
  14338. }
  14339. , {}],
  14340. 114: [function(e, t, i) {
  14341. "use strict";
  14342. t.exports = {
  14343. PAGE_TITLE: "",
  14344. LOADING: "読み込み中",
  14345. PRESENTED_BY_CAPS: "PRESENTED BY",
  14346. POWERED_BY: "powered by",
  14347. POWERED_BY_CAPS: "POWERED BY",
  14348. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14349. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14350. PRESENTED_BY: "Presented by ",
  14351. MORE: "全て表示 ",
  14352. LESS: "閉じる ",
  14353. TAG_CONTENT: "tag™コンテンツ ",
  14354. SHOW: "表示",
  14355. HIDE: "非表示",
  14356. DOLLHOUSE: "ドールハウス",
  14357. FLOOR_PLAN: "フロアプラン",
  14358. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14359. CLOSE_HIGHLIGHTS: "閉じる",
  14360. PREVIOUS: "前へ",
  14361. PLAY: "再生",
  14362. PAUSE: "一時停止",
  14363. NEXT: "次へ",
  14364. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14365. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14366. SOCIAL_SHARING: "このSpaceを共有する",
  14367. VIEW_IN_VR: "VRで表示",
  14368. VIEW_FULLSCREEN: "フルスクリーン表示",
  14369. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14370. ZOOM_IN: "ズームイン",
  14371. ZOOM_OUT: "ズームアウト",
  14372. FLOOR_NAME: "フロア ",
  14373. FLOOR_ALL: "すべて",
  14374. TERMS: "規約",
  14375. PORT_TERMS: "port規約",
  14376. TERMS_OF_USE: "利用規約",
  14377. CLOSE_TERMS: "閉じる",
  14378. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14379. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14380. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14381. WEBVR_ENTER_WEBVR: "VRに入る",
  14382. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14383. WEBVR_LEARN_MORE: "もっと詳しく",
  14384. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14385. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14386. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14387. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14388. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14389. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14390. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14391. VR_PREVIOUS_CAPS: "前へ",
  14392. VR_NEXT_CAPS: "次へ",
  14393. VR_GOT_IT_CAPS: "了解",
  14394. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14395. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14396. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14397. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14398. VR_WHAT_YOU_NEED: "必要なもの",
  14399. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14400. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14401. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14402. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14403. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14404. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14405. VR_APP: "port VRアプリ",
  14406. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14407. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14408. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14409. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14410. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14411. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14412. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14413. VR_ANDROID_DVICES: "Androidデバイス",
  14414. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14415. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14416. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14417. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14418. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14419. VR_APP_OPEN: "port VRアプリで開く",
  14420. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14421. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14422. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14423. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14424. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14425. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14426. SHARE_TO: "共有先",
  14427. SHARE_LINK: "ダイレクトリンク",
  14428. SHARE_EXPLORE: "探索",
  14429. SHARE_AT: "場所",
  14430. SHARE_WITH: "使用アプリ",
  14431. SHARE_3D: "3Dで",
  14432. SHARE_COPIED: "コピーされました!",
  14433. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14434. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14435. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14436. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14437. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14438. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14439. ERROR_GENERIC_ACTIONS_3: "または",
  14440. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14441. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14442. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14443. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14444. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14445. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14446. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14447. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14448. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14449. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14450. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14451. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14452. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14453. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14454. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14455. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14456. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14457. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14458. LINK_TO_LOCATION: "ロケーションへのリンク",
  14459. MENU_COPY: "コピー",
  14460. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14461. ROTATE: "回転",
  14462. MOVE: "移動",
  14463. INSIDE: "内側",
  14464. ZOOM: "ズーム",
  14465. HELP: "ヘルプ",
  14466. HELP_NAVIGATION_TAB: "ナビゲーション",
  14467. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14468. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14469. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14470. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14471. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14472. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14473. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14474. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14475. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14476. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14477. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14478. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14479. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14480. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14481. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14482. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14483. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14484. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14485. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14486. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14487. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14488. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14489. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14490. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14491. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14492. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14493. HELP_MORE_HLR_A: "ハイライト",
  14494. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14495. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14496. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14497. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14498. HELP_MORE_FLOORS_A: "フロアセレクター",
  14499. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14500. HELP_MORE_TAG_A: "tag™ Posts",
  14501. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14502. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14503. HELP_MORE_ZOOM_A: "ズームコントロール",
  14504. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14505. HELP_MORE_TOUR_A: "ツアーコントロール",
  14506. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14507. HELP_MORE_INSIDE_A: "内側ビュー",
  14508. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14509. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14510. HELP_MORE_VR_A: "VRモード",
  14511. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14512. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14513. HELP_MORE_360_A: "360° Views",
  14514. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14515. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14516. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14517. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14518. CLOSE: "閉じる"
  14519. }
  14520. }
  14521. , {}],
  14522. 115: [function(e, t, i) {
  14523. "use strict";
  14524. t.exports = {
  14525. PAGE_TITLE: "",
  14526. LOADING: "Загрузка",
  14527. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14528. POWERED_BY: "разработано на платформе ",
  14529. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14530. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14531. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14532. PRESENTED_BY: "Представлено ",
  14533. MORE: "Больше ",
  14534. LESS: "Меньше ",
  14535. TAG_CONTENT: "tag™ Контент",
  14536. SHOW: "Показать",
  14537. HIDE: "Скрыть",
  14538. DOLLHOUSE: "Dollhouse",
  14539. FLOOR_PLAN: "Планировка",
  14540. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14541. CLOSE_HIGHLIGHTS: "Закрыть",
  14542. PREVIOUS: "Предыдущий",
  14543. PLAY: "Воспроизвести",
  14544. PAUSE: "Пауза",
  14545. NEXT: "Следующий",
  14546. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14547. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14548. SOCIAL_SHARING: "Поделиться этой моделью",
  14549. VIEW_IN_VR: "Посмотреть в VR",
  14550. VIEW_FULLSCREEN: "Полный экран",
  14551. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14552. ZOOM_IN: "Увеличить",
  14553. ZOOM_OUT: "Уменьшить",
  14554. FLOOR_NAME: "Этаж ",
  14555. FLOOR_ALL: "Все",
  14556. TERMS: "Условия",
  14557. PORT_TERMS: "Правила пользования",
  14558. TERMS_OF_USE: "Условия использования",
  14559. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14560. CLOSE_TERMS: "Закрыть",
  14561. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14562. HELP: "Помощь",
  14563. HELP_NAVIGATION_TAB: "Навигация",
  14564. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14565. CLOSE: "Закрыть",
  14566. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14567. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14568. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14569. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14570. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14571. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14572. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14573. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14574. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14575. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14576. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14577. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14578. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14579. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14580. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14581. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14582. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14583. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14584. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14585. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14586. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14587. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14588. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14589. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14590. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14591. HELP_MORE_HLR_A: "Фотоколлаж",
  14592. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14593. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14594. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14595. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14596. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14597. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14598. HELP_MORE_TAG_A: "tag™ Posts",
  14599. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14600. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14601. HELP_MORE_ZOOM_A: "Масштаб",
  14602. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14603. HELP_MORE_TOUR_A: "Управление Туром",
  14604. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14605. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14606. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14607. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14608. HELP_MORE_VR_A: "Режим VR",
  14609. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14610. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14611. HELP_MORE_360_A: "360° Views",
  14612. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14613. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14614. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14615. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14616. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14617. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14618. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14619. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14620. WEBVR_LEARN_MORE: "Узнать больше",
  14621. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14622. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14623. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14624. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14625. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14626. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14627. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14628. VR_APP: "port VR App",
  14629. VR_APP_OPEN: "Или открыть через приложение port VR",
  14630. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14631. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14632. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14633. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14634. VR_VIEW_SPACE: "Запустить модель в VR",
  14635. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14636. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14637. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14638. VR_GOT_IT_CAPS: "ЯСНО",
  14639. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14640. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14641. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14642. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14643. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14644. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14645. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14646. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14647. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14648. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14649. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14650. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14651. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14652. VR_ANDROID_DVICES: "Android устройства",
  14653. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14654. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14655. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14656. VR_DOWNLOAD_HERE: "Скачать здесь",
  14657. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14658. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14659. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14660. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14661. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14662. SHARE_TO: "Поделиться",
  14663. SHARE_LINK: "Прямая ссылка",
  14664. SHARE_EXPLORE: "просмотреть",
  14665. SHARE_AT: "на",
  14666. SHARE_WITH: "с",
  14667. SHARE_3D: "в 3D",
  14668. SHARE_COPIED: "Скопировано!",
  14669. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14670. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14671. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14672. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14673. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14674. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14675. ERROR_GENERIC_ACTIONS_3: " или ",
  14676. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14677. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14678. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14679. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14680. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14681. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14682. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14683. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14684. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14685. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14686. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14687. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14688. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14689. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14690. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14691. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14692. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14693. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14694. LINK_TO_LOCATION: "Ссылка на местоположение",
  14695. MENU_COPY: "Копировать",
  14696. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14697. ROTATE: "Вращать",
  14698. MOVE: "Передвигаться",
  14699. INSIDE: "Вид изнутри",
  14700. ZOOM: "Масштаб"
  14701. }
  14702. }
  14703. , {}],
  14704. 116: [function(e, t, i) {//main.js
  14705. (function(t) {
  14706. "use strict";
  14707. var modelProgressBase = 0.4;
  14708. var progressUpdate = function(e){ // 0 <= e <= 1
  14709. console.log('e1:'+e)
  14710. e = Math.round(modelProgressBase * e * 100);
  14711. console.log('e2:'+e)
  14712. var t = $('.progressbar');
  14713. t.find('.bar').css('width',e+'%');
  14714. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14715. t.find('.perc').text(e +'%'); //具体数字的百分比
  14716. }
  14717. $('#gui-loading').fadeIn(200);
  14718. progressUpdate(0.1)
  14719. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14720. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14721. var data = matcher(e);
  14722. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14723. data.user = {
  14724. "is_authenticated": false,
  14725. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14726. }
  14727. try{//处理一下导览数据
  14728. data.model.images = data.model.images.filter(e=>{
  14729. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14730. if(e.locations && e.locations.length == 0)return;
  14731. return e
  14732. })
  14733. }catch(e){console.log(e) }
  14734. window.MP_PREFETCHED_MODELDATA = data;
  14735. data.model.summary = data.summary
  14736. data.model.name = data.name
  14737. for(let i in data){
  14738. data[i] == "false" && (data[i] = false)
  14739. }
  14740. ////////////////////////////
  14741. //data.camera_start.pano = {uuid:"d0d67470c75840c5980b318ef2ba3346"} //'1c8790272448494b8a3d4148d27af14c'
  14742. progressUpdate(0.7);
  14743. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14744. if(data.weixinDesc){
  14745. g_weixinObj.desc = data.weixinDesc;
  14746. }
  14747. if(data.shareImgUrl){
  14748. g_weixinObj.imgUrl = data.shareImgUrl
  14749. }
  14750. window.wx && manage.weixinShare();
  14751. //初始画面
  14752. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14753. function E(e) {
  14754. $("<img/>").attr("src", e).on("load", function() {
  14755. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14756. $(this).remove()
  14757. })
  14758. }
  14759. })
  14760. function StartLoad(){//当加载完data后
  14761. function i() {
  14762. var e = Y.getModelIDFromQueryString();
  14763. if (!e)
  14764. return b(null, "loading-failed");
  14765. var t = Y.parseSidUrl(e)
  14766. , i = l()
  14767. , a = c()
  14768. , s = o()
  14769. , u = V.quickstart.enabled
  14770. , g = null
  14771. , m = null
  14772. , v = null
  14773. , w = null
  14774. , T = null
  14775. , x = null
  14776. , S = null
  14777. , M = null
  14778. , R = null
  14779. , P = null
  14780. , O = null
  14781. , L = null
  14782. , N = new ue;
  14783. r(s);
  14784. h({ //MP开头写法
  14785. urlBase: t.urlBase
  14786. }).then(function() {
  14787. return re.init(),
  14788. d(t, e) //getModel and load
  14789. }).then(function(e) {
  14790. progressUpdate(0.9)
  14791. return P = e,
  14792. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14793. startSource: i,
  14794. autoplay: V.autoplay,
  14795. quickstart: u
  14796. }),
  14797. P.urls.init()
  14798. }).then(function() {
  14799. return P.loadPanos()
  14800. }).then(function() {
  14801. m = X.getStartCameraOptions(P, P.panos),
  14802. S = A(P),
  14803. O = y(u, m.mode),
  14804. v = O.controls,
  14805. w = O.player,
  14806. T = O.director,
  14807. x = O.tagManager,
  14808. M = O.tileDownloader,
  14809. R = O.qualityManager,
  14810. L = O.panoRenderer,
  14811. C(P, S, O, s),
  14812. w.director = T,//xzw add
  14813. P.supportsTiles && M.start(),
  14814. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14815. u = !1);
  14816. var e = null;
  14817. if (u) {
  14818. de.warn("Quickstart engaged. Hold on to your knickers.");
  14819. var t = v.controls[D.PANORAMA];
  14820. g = new ie(R,S.scene,S.camera,t,s),
  14821. _(S, s, P),
  14822. e = g.load(m).then(function() {
  14823. S.addComponent(g),
  14824. S.once(le.AfterRender, function() {
  14825. de.warn("First render after quickstart load finished.")
  14826. })
  14827. })
  14828. }
  14829. window.flyToFirst = function(){//xzw add
  14830. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14831. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14832. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14833. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14834. };
  14835. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14836. }).then(function() {
  14837. return f(P, U.onProgress, i, !u, a)
  14838. }).then(function() {
  14839. if (m.quickstart = u,
  14840. I(P, S, O, s),
  14841. S.started || _(S, s, P),
  14842. H.modelLoaded(P, w, v, V.autoplay),
  14843. E(w, P, m, V.autoplay).done(function() {
  14844. T.autoTour()
  14845. }),
  14846. !P.supportsTiles) {
  14847. var e = new Z(P,w);
  14848. e.start()
  14849. }
  14850. u && (S.removeComponent(g),
  14851. g.destroy(),
  14852. m.pano.enter()),
  14853. U.init(P, T, w, v, S, m, H.getSessionId()),
  14854. U.endLoading(P, T, x),
  14855. S.once(le.AfterRender, function() {
  14856. N.setAppReadyTime();
  14857. var e = N.calcFullLoadingTime();
  14858. de.warn("Total load time: " + e / 1e3),
  14859. H.loadComplete(e),
  14860. window.dispatchEvent(window.evt);
  14861. de.warn("First render after model load finished.")
  14862. }),
  14863. S.on(le.MemoryUsageUpdated, n)
  14864. }).fail(b.bind(this, e))
  14865. }
  14866. function n(e) {
  14867. ce.update(e)
  14868. }
  14869. function r(e) {
  14870. de.info("Version", "2.25.6-0-gd87e5b1"),
  14871. q.defaultMaxListeners = 1e3,
  14872. a(e),
  14873. s()
  14874. }
  14875. function o() {
  14876. return document.getElementById("player")
  14877. }
  14878. function a(e) {
  14879. e.addEventListener("dragenter", T, !1),
  14880. e.addEventListener("dragover", T, !1)
  14881. }
  14882. function s() {
  14883. F.valueFromHash("title", !0) || $(document).ready(function() {
  14884. var e = $(".model-title");
  14885. e.hide()
  14886. })
  14887. }
  14888. function l() {
  14889. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14890. }
  14891. function c() {
  14892. return {
  14893. panoElementsToLoad: 6,
  14894. modelElementsToLoad: 0,
  14895. totalElementsLoaded: 0,
  14896. totalElementsToLoad: 0,
  14897. totalPercentageLoaded: 0,
  14898. progressCallback: null
  14899. }
  14900. }
  14901. function h(e) {
  14902. return K.loadFeatureFlags(e).done(function(e) {
  14903. K.updateDependentSettings(e, V)
  14904. })
  14905. }
  14906. // function u(e) {
  14907. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14908. // responseType: "json",
  14909. // prefetchFrom: "config"
  14910. // }).then(function(e) {
  14911. // return e ? void j.extendObject(V.appConfig, e) : {}
  14912. // }, function(e) {
  14913. // return de.warn("Failed loading runtime config, using defaults."),
  14914. // $.when({})
  14915. // })
  14916. // }
  14917. function d(e, t) {
  14918. var i = B.getModel({
  14919. url: t,
  14920. floors: F.valueFromHash("f", !0),
  14921. autoload: !1
  14922. })
  14923. ;
  14924. return $.when(i, n).then(null, function(e) {
  14925. return this
  14926. })
  14927. }
  14928. function p(e, t, i, n, r) {
  14929. de.info("Model data loaded"),
  14930. de.debug("UUID: " + e.data.job.uuid),
  14931. J.init(K.getFlags()),
  14932. i && H.initKeen({
  14933. token: i,
  14934. appId: n
  14935. }),
  14936. H.initSegment({
  14937. model: e.sid,
  14938. version: "2.25.6-0-gd87e5b1",
  14939. startSource: r.startSource,
  14940. token: t,
  14941. autoplay: r.autoplay,
  14942. quickstart: r.quickstart
  14943. })
  14944. }
  14945. function f(e, t, i, n, r) {
  14946. return r.progressCallback = t,
  14947. H.sessionStart(),
  14948. e.load(n).progress(g.bind(this, r))
  14949. }
  14950. function g(e, t) {
  14951. e.modelElementsToLoad = t[1],
  14952. v(e),
  14953. m(e)
  14954. }
  14955. function m(e) {
  14956. e.totalElementsLoaded++,
  14957. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14958. //----许钟文-----------------模型进度条向后调整
  14959. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14960. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14961. console.log('pro:'+e.totalPercentageLoaded)
  14962. //---------------------------
  14963. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14964. }
  14965. function v(e) {
  14966. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14967. }
  14968. function A(e) {
  14969. var t = new x.PerspectiveCamera;
  14970. t.layers.enable(he.PANOMARKERS),
  14971. t.layers.enable(he.RETICULE),
  14972. t.layers.enable(he.TAG);
  14973. var i = new x.Scene
  14974. , n = new x.AmbientLight(16777215);
  14975. i.add(n),
  14976. //i.skybox = new W,
  14977. //i.add(i.skybox),
  14978. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14979. side: x.DoubleSide
  14980. })),
  14981. i.plane.position.y = 0,
  14982. i.plane.rotateX(-Math.PI / 2),
  14983. i.plane.material.visible = !1,
  14984. i.add(i.plane),
  14985. i.updateMatrixWorld(),
  14986. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14987. if (e.metadata && e.metadata.camera_position) {
  14988. var t = e.metadata.camera_position
  14989. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14990. n.position = t.clone(),
  14991. i.add(n);
  14992. var r = e.metadata.camera_quaternion
  14993. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14994. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14995. }
  14996. }),
  14997. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14998. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14999. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  15000. var r = new te(i,t,z);
  15001. return r
  15002. }
  15003. function y(e, t) {
  15004. var i = e ? 1 : 1e3
  15005. , n = J.tilegen || J.imgopt ? 6 : 2;
  15006. n = F.valueFromHash("tileconc", n);
  15007. var r = new ne
  15008. , o = new ae({
  15009. concurrentDownloads: n
  15010. })
  15011. , a = new se
  15012. , s = new P
  15013. , l = new M
  15014. , c = new S(t)
  15015. , h = new R
  15016. , u = new O(i)
  15017. , d = new L
  15018. , p = new oe;
  15019. return {
  15020. qualityManager: r,
  15021. panoRenderer: a,
  15022. tileDownloader: o,
  15023. player: c,
  15024. director: l,
  15025. modelManager: s,
  15026. tagManager: p,
  15027. displayController: u,
  15028. labelDisplayController: d,
  15029. controls: h
  15030. }
  15031. }
  15032. function C(e, t, i, n) {
  15033. var r = i.controls
  15034. , o = i.qualityManager
  15035. , a = i.panoRenderer
  15036. , s = i.tileDownloader
  15037. , l = i.modelManager;
  15038. r.init(n, l),
  15039. ee.init(i.director, r, i.player, l, t),
  15040. o.init(l),
  15041. s.init(o),
  15042. a.init(t, s, o),
  15043. l.init(s, a, o),
  15044. l.addModel(e),
  15045. t.addComponent(G)
  15046. }
  15047. function I(e, t, i, n) {
  15048. var r = i.qualityManager
  15049. , o = i.panoRenderer
  15050. , a = i.tileDownloader
  15051. , s = i.modelManager
  15052. , l = i.player
  15053. , c = i.director
  15054. , h = i.tagManager
  15055. , u = i.displayController
  15056. , d = i.labelDisplayController
  15057. , p = i.controls;
  15058. t.scene.add(e),
  15059. t.qualityManager = r;
  15060. var f = {
  15061. camera: t.camera,
  15062. director: c,
  15063. modelManager: s,
  15064. tileDownloader: a,
  15065. panoRenderer: o,
  15066. qualityManager: r,
  15067. tagManager: h,
  15068. container: n,
  15069. controls: p
  15070. };
  15071. l.init(f),
  15072. l.setScene(t.scene),
  15073. h.init(s, l),
  15074. c.init(l, s),
  15075. u.init(c, l, s, h, n),
  15076. d.init(l, s, n),
  15077. z.bindEvents(l),
  15078. t.addComponent(h),
  15079. t.addComponent(l),
  15080. t.addComponent(o),
  15081. l.sceneRenderer = t; //xzw add 方便resize
  15082. }
  15083. function E(e, t, i, n) {
  15084. return de.info("Starting player in " + i.mode),
  15085. H.report(t.sid, "started-playing", n, i.quickstart),
  15086. e.start(i)
  15087. }
  15088. function b(e, t) {
  15089. de.error(t),
  15090. k.error(t),
  15091. H.report(e, "error-" + t)
  15092. }
  15093. function w(e) {
  15094. var t = F.details();
  15095. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  15096. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  15097. H.report(e, "error-webgl-generic"))
  15098. }
  15099. function _(e, t, i) {
  15100. try {
  15101. e.start(t)
  15102. } catch (e) {
  15103. throw de.warn(e.message),
  15104. w(i.sid),
  15105. e
  15106. }
  15107. }
  15108. function T(e) {
  15109. e.stopPropagation(),
  15110. e.preventDefault()
  15111. }
  15112. //czj 判断someData 有没有hoticon字段 修改热点的样式
  15113. if (window.MP_PREFETCHED_MODELDATA.hoticon){
  15114. g_HotImage = {
  15115. point: ("static/"+window.MP_PREFETCHED_MODELDATA.hoticon.default) || "https://super.4dage.com/images/4dagePoint2.png",
  15116. point2: ("static/"+window.MP_PREFETCHED_MODELDATA.hoticon.higt) || "https://super.4dage.com/images/4dagePoint.png"
  15117. } ;
  15118. }
  15119. //czj 判断someData 有没有backgroundMusic 添加音乐
  15120. if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) {
  15121. if(window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic) ;
  15122. //else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic.substr(0,4)=="http" ? window.MP_PREFETCHED_MODELDATA.backgroundMusic : "//" + window.MP_PREFETCHED_MODELDATA.backgroundMusic;
  15123. else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic
  15124. $("#volume").show();
  15125. }else if (g_version === "one"){
  15126. g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
  15127. //g_bgAudio.src = manage.dealURL(src) ;
  15128. }
  15129. //隐藏公司logo
  15130. if(window.MP_PREFETCHED_MODELDATA.loadlogo){
  15131. showLogo();
  15132. }
  15133. e("./lib/three75-shim"),
  15134. e("./lib/array-polyfill"),
  15135. e("./lib/performance-polyfill"),
  15136. e("./lib/shaders/CopyShader.js"),
  15137. e("./lib/shaders/HorizontalBlurShader.js"),
  15138. e("./lib/shaders/VerticalBlurShader.js"),
  15139. e("./lib/postprocessing/EffectComposer.js"),
  15140. e("./lib/postprocessing/RenderPass.js"),
  15141. e("./lib/postprocessing/MaskPass.js"),
  15142. e("./lib/postprocessing/ShaderPass.js"),
  15143. window.Promise || (window.Promise = e("promise-polyfill"));
  15144. var x = e("three")
  15145. , _x = e("three")
  15146. , S = (e("./util/sentry"),
  15147. e("./player"))
  15148. , M = e("./director")
  15149. , R = e("./controls/CameraControls")
  15150. , P = e("./model/ModelManager")
  15151. , O = e("./DisplayController")
  15152. , L = e("./label/LabelDisplayController")
  15153. , D = e("./enum/Viewmode")
  15154. , N = e("./util/logger")
  15155. , B = e("./showcase")
  15156. , F = e("./util/browser")
  15157. , V = e("./settings")
  15158. , U = e("./gui/gui")
  15159. , k = e("./gui/error")
  15160. , H = e("./analytics")
  15161. , G = e("./util/transitions")
  15162. , z = e("./effects")
  15163. , W = e("./objects/Skybox")
  15164. , j = e("./util/common")
  15165. , Y = (e("./util/PanoramaCollection"),
  15166. e("./util/math"),
  15167. e("./util/showcase"))
  15168. , X = e("./util/camera")
  15169. , Z = (e("./objects/Panorama"),
  15170. e("./cameras/PanoramaCamera"),
  15171. e("./preloaders"))
  15172. , q = e("events").EventEmitter
  15173. , K = e("./featureflags")
  15174. , Q = (e("./util/lerp"),
  15175. e("./util/ajax"))
  15176. , J = e("./ab")
  15177. , ee = e("./sdk/automation.js")
  15178. , te = e("./scene/SceneRenderer")
  15179. , ie = e("./scene/QuickstartManager")
  15180. , ne = e("./tile/QualityManager.js")
  15181. , re = e("./localization/localize")
  15182. , oe = e("./tag/tagManager")
  15183. , ae = e("./tile/TileDownloader")
  15184. , se = e("./tile/PanoRenderer")
  15185. , le = (e("./enum/PanoSizeClass"),
  15186. e("./enum/PanoramaEvents"),
  15187. e("./enum/SceneRendererEvents"))
  15188. , ce = e("./gui/memoryUsage")
  15189. , he = e("./enum/RenderLayers")
  15190. , ue = e("./TimingData")
  15191. , de = new N(t);
  15192. N.level = V.logLevel,
  15193. N.consoleEnabled = V.console,
  15194. i()
  15195. }
  15196. }
  15197. ).call(this, "/js/main.js")
  15198. }
  15199. , {
  15200. "./DisplayController": 1,
  15201. "./TimingData": 2,
  15202. "./ab": 3,
  15203. "./analytics": 4,
  15204. "./cameras/PanoramaCamera": 7,
  15205. "./controls/CameraControls": 9,
  15206. "./director": 15,
  15207. "./effects": 16,
  15208. "./enum/PanoSizeClass": 36,
  15209. "./enum/PanoramaEvents": 37,
  15210. "./enum/RenderLayers": 41,
  15211. "./enum/SceneRendererEvents": 43,
  15212. "./enum/Viewmode": 51,
  15213. "./featureflags": 59,
  15214. "./gui/error": 64,
  15215. "./gui/gui": 65,
  15216. "./gui/memoryUsage": 73,
  15217. "./label/LabelDisplayController": 91,
  15218. "./lib/array-polyfill": 92,
  15219. "./lib/performance-polyfill": 95,
  15220. "./lib/postprocessing/EffectComposer.js": 96,
  15221. "./lib/postprocessing/MaskPass.js": 97,
  15222. "./lib/postprocessing/RenderPass.js": 98,
  15223. "./lib/postprocessing/ShaderPass.js": 99,
  15224. "./lib/shaders/CopyShader.js": 100,
  15225. "./lib/shaders/HorizontalBlurShader.js": 101,
  15226. "./lib/shaders/VerticalBlurShader.js": 102,
  15227. "./lib/three75-shim": 103,
  15228. "./localization/localize": 108,
  15229. "./tag/tagManager": 124,
  15230. "./model/ModelManager": 140,
  15231. "./objects/Panorama": 148,
  15232. "./objects/Skybox": 152,
  15233. "./player": 155,
  15234. "./preloaders": 156,
  15235. "./scene/QuickstartManager": 157,
  15236. "./scene/SceneRenderer": 158,
  15237. "./sdk/automation.js": 164,
  15238. "./settings": 166,
  15239. "./showcase": 168,
  15240. "./tile/PanoRenderer": 169,
  15241. "./tile/QualityManager.js": 170,
  15242. "./tile/TileDownloader": 171,
  15243. "./util/PanoramaCollection": 178,
  15244. "./util/ajax": 181,
  15245. "./util/browser": 182,
  15246. "./util/camera": 183,
  15247. "./util/common": 185,
  15248. "./util/lerp": 188,
  15249. "./util/logger": 189,
  15250. "./util/math": 190,
  15251. "./util/sentry": 192,
  15252. "./util/showcase": 193,
  15253. "./util/transitions": 195,
  15254. events: 202,
  15255. "promise-polyfill": 213,
  15256. three: 217
  15257. }],
  15258. 117: [function(e, t, i) {
  15259. "use strict";
  15260. function n(e) {
  15261. e = e || {}
  15262. r.RawShaderMaterial.call(this, a.extendObject({
  15263. fragmentShader: o.cube.fragmentShader,
  15264. vertexShader: o.cube.vertexShader,
  15265. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  15266. name: "CubemapMaterial",
  15267. }, e))
  15268. }
  15269. var r = e("three")
  15270. , o = e("../shaders")
  15271. , a = e("../util/common");
  15272. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15273. n.prototype.constructor = n,
  15274. t.exports = n
  15275. }
  15276. , {
  15277. "../shaders": 167,
  15278. "../util/common": 185,
  15279. three: 217
  15280. }],
  15281. 118: [function(e, t, i) {
  15282. "use strict";
  15283. function n(e) {
  15284. e = e || {}
  15285. r.RawShaderMaterial.call(this, a.extendObject({
  15286. fragmentShader: o.model.fragmentShader,
  15287. vertexShader: o.model.vertexShader,
  15288. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  15289. name: "ModelTextureMaterial",
  15290. }, e))
  15291. }
  15292. var r = e("three")
  15293. , o = e("../shaders")
  15294. , a = e("../util/common");
  15295. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15296. n.prototype.constructor = n,
  15297. n.prototype.setProjectedPanos = function(e, t, i) {
  15298. i && (this.uniforms.progress.value = 0),
  15299. e.ensureSkyboxReadyForRender(),
  15300. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  15301. this.uniforms.pano0Position.value.copy(e.position),
  15302. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15303. t.ensureSkyboxReadyForRender(),
  15304. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15305. this.uniforms.pano1Position.value.copy(t.position),
  15306. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15307. }
  15308. /* n.prototype.setEyeDir = function(dir, pos) {//加
  15309. this.uniforms.eyeDir.value.copy(dir)
  15310. this.uniforms.eyePos.value.copy(pos)
  15311. }
  15312. n.prototype.setBendCameraQua = function(matrix) {//加
  15313. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  15314. } */
  15315. ,
  15316. t.exports = n
  15317. }
  15318. , {
  15319. "../shaders": 167,
  15320. "../util/common": 185,
  15321. three: 217
  15322. }],
  15323. 119: [function(e, t, i) {
  15324. (function(i) {
  15325. "use strict";
  15326. function n(e, t, i, n) {
  15327. this.div = null,
  15328. this.body = null,
  15329. this.label = e,
  15330. this.description = t,
  15331. this.parsedDescription = [],
  15332. this.media = i || {
  15333. type: null
  15334. },
  15335. this.loadingSpinner = null,
  15336. this.parser = new r({
  15337. supportLinks: !u.valueFromHash("mls"),
  15338. keepLinkLabels: !0
  15339. }),
  15340. this.state = I.CLOSED,
  15341. this.orientation = "",
  15342. this.initialTransform = "",
  15343. this.hovering = !1,
  15344. this.openTransition = null,
  15345. this.closeTransition = null,
  15346. this.openPromise = null,
  15347. this.closePromise = null,
  15348. this.animationTransition = null,
  15349. this.animationScale = 0
  15350. }
  15351. var r = e("../Parser/DescriptionParser")
  15352. , o = e("../Media/Link")
  15353. , a = e("../Media/Image")
  15354. , s = e("../Media/EmbedlyPlayer")
  15355. , l = e("../Media/EmbedlyEmbed")
  15356. , c = e("../../util/transitions")
  15357. , h = e("../../util/lerp")
  15358. , u = e("../../util/browser")
  15359. , d = e("./BillboardEvent")
  15360. , p = e("../Media/MediaEvent")
  15361. , f = e("../Parser/DescriptionChunkType")
  15362. , g = e("events").EventEmitter
  15363. , m = e("./billboardSettings")
  15364. , v = e("./overlaySettings")
  15365. , A = e("../../util/logger")
  15366. , y = new A(i)
  15367. , C = document.getElementById("tag-billboards");
  15368. C.addEventListener("touchend", function(e) {
  15369. C.style.pointerEvents = "none"
  15370. }),
  15371. C.addEventListener("touchcancel", function(e) {
  15372. C.style.pointerEvents = "none"
  15373. });
  15374. var I = {
  15375. CLOSED: "closed",
  15376. OPENING: "opening",
  15377. OPEN: "open",
  15378. CLOSING: "closing",
  15379. ACTIVE: "active"
  15380. };
  15381. n.prototype = Object.create(g.prototype),
  15382. n.prototype.build = function(e) {
  15383. this.parsedDescription = this.parser.parse(this.description);
  15384. var t = document.createElement("div");
  15385. t.className = "tag-container has-hotzone",
  15386. this.div = t,
  15387. this.body = document.createElement("div"),
  15388. this.body.className = "tag-body";
  15389. var i = document.createElement("div");
  15390. i.classList.add("tag-content");
  15391. var n = document.createElement("div");
  15392. n.classList.add("tag-text-content");
  15393. var r = document.createElement("div");
  15394. r.className = "tag-label",
  15395. r.textContent = this.label,
  15396. n.appendChild(r);
  15397. var o = document.createElement("div");
  15398. o.className = "tag-desc",
  15399. n.appendChild(o),
  15400. i.appendChild(n),
  15401. this.body.appendChild(i),
  15402. this.appendDescriptionElements(this.parsedDescription, o),
  15403. this.appendMedia(),
  15404. t.appendChild(this.body),
  15405. C.appendChild(t),
  15406. this.bindEvents(t, this.body)
  15407. }
  15408. ,
  15409. n.prototype.bindEvents = function(e, t) {
  15410. var i = function(e) {
  15411. return function(t) {
  15412. if (!this.div.classList.contains("overlay")) {
  15413. var i, n = document.getElementById("player");
  15414. try {
  15415. i = new MouseEvent(e,t)
  15416. } catch (n) {
  15417. i = document.createEvent("MouseEvents"),
  15418. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15419. }
  15420. n.dispatchEvent(i)
  15421. }
  15422. }
  15423. };
  15424. t.addEventListener("mousedown", function(e) {
  15425. e.stopPropagation()
  15426. }),
  15427. t.addEventListener("mouseup", function(e) {
  15428. e.stopPropagation()
  15429. }),
  15430. e.addEventListener("touchstart", function(e) {
  15431. C.style.pointerEvents = "auto"
  15432. }),
  15433. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15434. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15435. t.addEventListener("mouseover", function(t) {
  15436. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15437. }
  15438. .bind(this)),
  15439. e.addEventListener("mouseenter", function(e) {
  15440. this.state !== I.CLOSING && (this.hovering = !0,
  15441. this.emit(d.ENTER))
  15442. }
  15443. .bind(this)),
  15444. e.addEventListener("mouseleave", function(e) {
  15445. this.hovering = !1,
  15446. this.emit(d.LEAVE)
  15447. }
  15448. .bind(this)),
  15449. e.addEventListener("gesturestart", function(e) {
  15450. e.preventDefault()
  15451. });
  15452. var n = e.querySelector(".tag-text-content")
  15453. , r = 0;
  15454. n.addEventListener("touchstart", function(e) {
  15455. r = e.changedTouches[0].clientY
  15456. }),
  15457. n.addEventListener("touchmove", function(t) {
  15458. function i(e) {
  15459. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15460. }
  15461. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15462. }),
  15463. e.addEventListener("touchmove", function(e) {
  15464. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15465. })
  15466. }
  15467. ,
  15468. n.prototype.appendDescriptionElements = function(e, t) {
  15469. e.length > 0 && this.div.classList.add("has-text"),
  15470. e.forEach(function(e, i) {
  15471. switch (e.type) {
  15472. case f.TEXT:
  15473. t.appendChild(this.createTextElement(e.text));
  15474. break;
  15475. case f.LINK:
  15476. t.appendChild(this.createLinkElement(e.link))
  15477. }
  15478. }
  15479. .bind(this))
  15480. }
  15481. ,
  15482. n.prototype.appendLoadingSpinner = function() {
  15483. this.loadingSpinner = document.createElement("div"),
  15484. this.loadingSpinner.classList.add("loading-spinner");
  15485. var e = document.createElement("div");
  15486. e.classList.add("gui-spinner-icon"),
  15487. this.loadingSpinner.appendChild(e),
  15488. this.body.appendChild(this.loadingSpinner)
  15489. }
  15490. ,
  15491. n.prototype.onMediaLoadFinished = function() {
  15492. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15493. this.applyOrientation(this.orientation),
  15494. this.loadingSpinner = null)
  15495. }
  15496. ,
  15497. n.prototype.appendMedia = function() {
  15498. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15499. this.appendLoadingSpinner();
  15500. var e = document.createElement("div");
  15501. e.classList.add("tag-media-content");
  15502. var t = document.createElement("i");
  15503. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15504. t.classList.add(e)
  15505. }),
  15506. this.body.appendChild(t),
  15507. this.body.appendChild(e),
  15508. this.media.type) {
  15509. case f.IMAGE:
  15510. e.appendChild(this.createImageElement(this.media, this.body));
  15511. break;
  15512. case f.VIDEO:
  15513. e.appendChild(this.createVideoElement(this.media, this.body));
  15514. break;
  15515. case f.RICH:
  15516. e.appendChild(this.createEmbedElement(this.media, this.body))
  15517. }
  15518. }
  15519. }
  15520. ,
  15521. n.prototype.createTextElement = function(e) {
  15522. var t = document.createElement("span");
  15523. return t.textContent = e,
  15524. t
  15525. }
  15526. ;
  15527. n.prototype.createLinkElement = function(e) {
  15528. var t = new o(e);
  15529. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15530. t.createDomElement()
  15531. }
  15532. ,
  15533. n.prototype.createImageElement = function(e, t) {
  15534. function i() {
  15535. function e() {
  15536. m || (r.classList.remove("view-image"),
  15537. c.classList.add("overlay"),
  15538. i(),
  15539. window.addEventListener("resize", b),
  15540. c.addEventListener("click", a),
  15541. g.addEventListener("click", l),
  15542. f.addEventListener("click", s),
  15543. m = !0,
  15544. o.emit(p.IMAGE_OPENED))
  15545. }
  15546. function i() {
  15547. t.classList.add("show-info"),
  15548. h.classList.remove("collapsible"),
  15549. h.style.height = "";
  15550. var e = parseFloat(getComputedStyle(I).lineHeight)
  15551. , i = y + e
  15552. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15553. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15554. , s = a
  15555. , l = s * n.aspect;
  15556. l > r && (l = r,
  15557. s = l / n.aspect),
  15558. s > a && (s = a,
  15559. l = s * n.aspect),
  15560. l += C,
  15561. s += C + i,
  15562. t.style.width = l + "px",
  15563. t.style.height = s + "px",
  15564. u.style.paddingTop = e + C + "px",
  15565. o.description.length > 0 && (h.classList.add("collapsible"),
  15566. h.style.height = h.clientHeight + 12 + "px",
  15567. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15568. }
  15569. function a(e) {
  15570. e.target === c && s()
  15571. }
  15572. function s() {
  15573. m && (m = !1,
  15574. r.classList.add("view-image"),
  15575. c.classList.remove("overlay"),
  15576. h.style.height = "",
  15577. u.style.paddingTop = "",
  15578. t.style.width = "",
  15579. t.style.height = "",
  15580. window.removeEventListener("resize", b),
  15581. c.removeEventListener("click", a),
  15582. g.removeEventListener("click", l),
  15583. f.removeEventListener("click", s),
  15584. o.emit(p.IMAGE_CLOSED),
  15585. o.close(!0))
  15586. }
  15587. function l(e) {
  15588. t.classList.toggle("show-info")
  15589. }
  15590. var c = o.div
  15591. , h = c.getElementsByClassName("tag-content")[0]
  15592. , u = c.getElementsByClassName("tag-media-content")[0]
  15593. , f = t.getElementsByClassName("close")[0]
  15594. , g = h.getElementsByClassName("tag-label")[0];
  15595. c.classList.add("has-image"),
  15596. r.classList.add("view-image"),
  15597. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15598. o.applyOrientation(o.orientation);
  15599. var m = !1
  15600. , A = getComputedStyle(h)
  15601. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15602. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15603. , I = h.querySelector(".tag-label")
  15604. , E = h.querySelector(".tag-desc")
  15605. , b = function() {
  15606. var e, t, n = 0;
  15607. return function() {
  15608. clearInterval(e),
  15609. clearTimeout(t),
  15610. e = setInterval(function() {
  15611. var e = c.clientHeight;
  15612. n !== e && (i(),
  15613. n = e)
  15614. }, 100),
  15615. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15616. }
  15617. }();
  15618. n.on(p.IMAGE_OPENING, e),
  15619. o.on(d.ACTIVATE, e),
  15620. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15621. o.on(d.CLOSING, s)
  15622. }
  15623. var n = new a
  15624. , r = n.createDomElement();
  15625. this.once(d.OPENED, function() {
  15626. n.load(e.src).then(i).catch(function(t) {
  15627. y.warn("Failed to load image:", e.src),
  15628. y.warn("with error:", t)
  15629. }).then(this.onMediaLoadFinished.bind(this))
  15630. });
  15631. var o = this;
  15632. return r
  15633. }
  15634. ,
  15635. n.prototype.createVideoElement = function(e, t) {
  15636. var i = new s({
  15637. autoPlay: !0,
  15638. autoResume: !0,
  15639. startMuted: !1,
  15640. loop: !1
  15641. })
  15642. , n = i.createDomElement();
  15643. return this.once(d.OPENED, function() {
  15644. i.load(e.src).then(function() {
  15645. this.div.classList.add("has-video"),
  15646. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15647. i.play()),
  15648. this.on(d.OPENING, i.show.bind(i)),
  15649. this.on(d.OPENED, i.play.bind(i)),
  15650. this.on(d.CLOSING, i.pause.bind(i)),
  15651. this.on(d.CLOSED, i.hide.bind(i))
  15652. }
  15653. .bind(this)).catch(function(t) {
  15654. y.warn("Failed to embed video:", e.src),
  15655. y.warn("with error:", t)
  15656. }).then(this.onMediaLoadFinished.bind(this))
  15657. }
  15658. .bind(this)),
  15659. n
  15660. }
  15661. ,
  15662. n.prototype.createEmbedElement = function(e, t) {
  15663. var i = new l
  15664. , n = i.createDomElement();
  15665. return this.once(d.OPENED, function() {
  15666. i.load(e.src).then(function() {
  15667. this.div.classList.add("has-embed"),
  15668. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15669. this.applyOrientation(this.orientation),
  15670. this.on(d.OPENING, i.show.bind(i)),
  15671. this.on(d.CLOSED, i.hide.bind(i))
  15672. }
  15673. .bind(this)).catch(function(t) {
  15674. y.warn("Failed to embed:", e.src),
  15675. y.warn("with error:", t)
  15676. }).then(this.onMediaLoadFinished.bind(this))
  15677. }
  15678. .bind(this)),
  15679. n
  15680. }
  15681. ,
  15682. n.prototype.open = function(e) {
  15683. return this.openPromise = $.Deferred(),
  15684. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15685. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15686. this.state !== I.OPEN && (this.emit(d.OPENING),
  15687. e && this.emit(d.ACTIVATING),
  15688. this.state = I.OPENING,
  15689. this.animateOpen(function() {
  15690. e && this.setActiveState(),
  15691. this.openPromise.resolve()
  15692. }
  15693. .bind(this)))
  15694. }
  15695. .bind(this), m.animation.openDelay),
  15696. c.cancel(this.closeTransition),
  15697. this.closePromise && this.closePromise.reject(),
  15698. this.closeTransition = void 0,
  15699. this.openPromise.promise())
  15700. }
  15701. ,
  15702. n.prototype.close = function(e) {
  15703. return this.closePromise = $.Deferred(),
  15704. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15705. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15706. this.state = I.CLOSING,
  15707. this.animateClose())
  15708. }
  15709. .bind(this), m.animation.closeDelay)),
  15710. c.cancel(this.openTransition),
  15711. this.openPromise && this.openPromise.reject(),
  15712. this.openTransition = void 0,
  15713. this.closePromise.resolve(),
  15714. this.closePromise.promise())
  15715. }
  15716. ,
  15717. n.prototype.setActiveState = function() {
  15718. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15719. this.emit(d.ACTIVATE),
  15720. this.div.classList.remove("has-hotzone"))
  15721. }
  15722. ,
  15723. n.prototype.animateOpen = function(e) {
  15724. if (this.state === I.OPENING) {
  15725. if (c.cancel(this.animationTransition),
  15726. u.detectSamsungNative())
  15727. return this.boardOrientation = null,
  15728. this.div.style.visibility = "visible",
  15729. this.emit(d.OPENED),
  15730. this.state = I.OPEN,
  15731. void (e && e());
  15732. this.div.style.webkitTransform = "scale(0)",
  15733. this.div.style.transform = "scale(0)",
  15734. this.div.style.visibility = "visible",
  15735. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15736. this.emit(d.OPENED),
  15737. this.state = I.OPEN,
  15738. e && e()
  15739. }
  15740. .bind(this))
  15741. }
  15742. }
  15743. ,
  15744. n.prototype.animateClose = function(e) {
  15745. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15746. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15747. this.emit(d.CLOSED),
  15748. this.state = I.CLOSED,
  15749. this.div.style.visibility = "hidden",
  15750. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15751. e && e()
  15752. }
  15753. .bind(this)))
  15754. }
  15755. ,
  15756. n.prototype.needsUpdate = function() {
  15757. return this.state !== I.CLOSED
  15758. }
  15759. ,
  15760. n.prototype.update = function(e, t) {
  15761. if (this.needsUpdate()) {
  15762. var i = (this.updateOrientation(e),
  15763. this.calcScale(t))
  15764. , n = {
  15765. x: (e.x + 1) * $("#player").width() / 2,
  15766. y: (e.y + 1) * $("#player").height() / 2
  15767. };
  15768. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15769. this.div.style.webkitTransform = this.div.screenTransform,
  15770. this.div.style.transform = this.div.screenTransform
  15771. }
  15772. }
  15773. ,
  15774. n.prototype.getDimensions = function() {
  15775. return this.div.getBoundingClientRect()
  15776. }
  15777. ,
  15778. n.prototype.calcScale = function(e) {
  15779. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15780. }
  15781. ,
  15782. n.prototype.updateOrientation = function(e) {
  15783. if (this.state !== I.ACTIVE) {
  15784. var t = 1 / 3
  15785. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15786. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15787. , r = "";
  15788. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15789. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15790. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15791. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15792. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15793. }
  15794. }
  15795. ,
  15796. n.prototype.applyOrientation = function(e) {
  15797. this.div.style.transform = this.div.style.webkitTransform = "",
  15798. this.div.classList.remove("tag-container-" + this.orientation),
  15799. this.div.classList.add("tag-container-" + e);
  15800. var t = window.getComputedStyle(this.div);
  15801. this.initialTransform = t.transform || t.webkitTransform,
  15802. "none" === this.initialTransform && (this.initialTransform = "");
  15803. var i = t.transform.slice(7, -1).split(",")
  15804. , n = -i[4]
  15805. , r = -i[5];
  15806. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15807. this.div.style.transformOrigin = n + "px " + r + "px",
  15808. this.orientation = e
  15809. }
  15810. ,
  15811. t.exports = n
  15812. }
  15813. ).call(this, "/js/tag/Billboard/Billboard.js")
  15814. }
  15815. , {
  15816. "../../util/browser": 182,
  15817. "../../util/lerp": 188,
  15818. "../../util/logger": 189,
  15819. "../../util/transitions": 195,
  15820. "../Media/EmbedlyEmbed": 125,
  15821. "../Media/EmbedlyPlayer": 126,
  15822. "../Media/Image": 128,
  15823. "../Media/Link": 129,
  15824. "../Media/MediaEvent": 131,
  15825. "../Parser/DescriptionChunkType": 133,
  15826. "../Parser/DescriptionParser": 134,
  15827. "./BillboardEvent": 120,
  15828. "./billboardSettings": 121,
  15829. "./overlaySettings": 122,
  15830. events: 202
  15831. }],
  15832. 120: [function(e, t, i) {
  15833. "use strict";
  15834. t.exports = Object.freeze({
  15835. ENTER: "billboard.enter",
  15836. LEAVE: "billboard.leave",
  15837. OPENING: "billboard.opening",
  15838. OPENED: "billboard.open",
  15839. CLOSING: "billboard.closing",
  15840. CLOSED: "billboard.closed",
  15841. ACTIVATING: "billboard.activating",
  15842. ACTIVATE: "billboard.activate"
  15843. })
  15844. }
  15845. , {}],
  15846. 121: [function(e, t, i) {
  15847. "use strict";
  15848. t.exports = Object.freeze({
  15849. animation: Object.freeze({
  15850. hoverOnClosing: !1,
  15851. openDelay: 100,
  15852. closeDelay: 50,
  15853. openDuration: 200,
  15854. closeDuration: 100
  15855. }),
  15856. boardToDiscRatio: 1.2
  15857. })
  15858. }
  15859. , {}],
  15860. 122: [function(e, t, i) {
  15861. "use strict";
  15862. t.exports = Object.freeze({
  15863. boundaryWidth: 30,
  15864. boundaryHeight: 0
  15865. })
  15866. }
  15867. , {}],
  15868. /*********************************创建热点模型************************************************** */
  15869. "hot": [function(e, t, i) {//热点
  15870. "use strict";
  15871. function hot(sid,d,model){
  15872. this.sid = sid;
  15873. /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
  15874. if(d.quaternion){
  15875. this.quaternion = d.quaternion;
  15876. }else{
  15877. this.rotation = this.conversionArray(d.rotation)
  15878. } */
  15879. this.position = this.convertValue(d.position, r.Vector3)
  15880. if(d.quaternion){
  15881. this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
  15882. }else{
  15883. this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3 ))
  15884. }
  15885. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15886. this.isSprite = d.isSprite
  15887. this.noAction = d.noAction
  15888. this.linkType = d.linkType || "common"
  15889. this.link = d.link;
  15890. this.model = model;
  15891. this.size = d.size;
  15892. this.infoAttribute = d.infoAttribute || {};
  15893. this.styleTex = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15894. this.build();
  15895. d.infoAttribute && d.infoAttribute.title && this.setTitleElem(d.infoAttribute.title)
  15896. this.changeTex()
  15897. this.setVisiblePanos(d.visiblePanos);
  15898. }
  15899. var r = e("three")
  15900. , f = e("../shaders")
  15901. , a = e("../settings")
  15902. , s = e("../enum/Viewmode")
  15903. , p = e("../objects/Panorama")
  15904. , math = e("../util/math")
  15905. , te = e("../util/texture");
  15906. var raycaster = new r.Raycaster;
  15907. //热点大小
  15908. var geometry = new r.PlaneBufferGeometry( g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight,1,1);
  15909. var defaultTex1 = te.load(g_HotImage.point);
  15910. var defaultTex2 = te.load(g_HotImage.point2);
  15911. hot.prototype.changeTex = function(){
  15912. var u = this.mesh.material.uniforms
  15913. if(this.styleTex.length){
  15914. u.texture1.value = te.load(this.styleTex[0].src);
  15915. u.texture2.value = te.load(this.styleTex[1]&&this.styleTex[1].src || this.styleTex[0].src);
  15916. }else{
  15917. u.texture1.value = defaultTex1;
  15918. u.texture2.value = defaultTex2;
  15919. }
  15920. }
  15921. hot.prototype.initStyleImg = function(t){
  15922. this.styleTex = []
  15923. t.styleImg = t.styleImg || [];
  15924. t.styleImg.forEach((src)=>{
  15925. this.styleTex.push({src:manage.dealURL(src)})
  15926. })
  15927. this.changeTex()
  15928. }
  15929. hot.prototype.update = function(camera) {
  15930. if(this.isSprite){
  15931. this.mesh.quaternion.copy(camera.quaternion)
  15932. }
  15933. }
  15934. hot.prototype.setVisiblePanos = function(visibleData){
  15935. if (visibleData) {
  15936. this.visiblePanos = visibleData;
  15937. }
  15938. }
  15939. //绘制热点
  15940. hot.prototype.build = function(){
  15941. var t = r.UniformsUtils.clone(f.hot.uniforms);
  15942. var shaderMaterial = new r.ShaderMaterial({
  15943. uniforms: t,
  15944. vertexShader: f.hot.vertexShader,
  15945. fragmentShader: f.hot.fragmentShader,
  15946. transparent: !0
  15947. })
  15948. var sprite = new r.Mesh( geometry, shaderMaterial );
  15949. var hotIconScale = parseFloat(this.infoAttribute.hotIconScale ||window.MP_PREFETCHED_MODELDATA.hotIconScale);
  15950. sprite.dynamic = true;
  15951. sprite.position.copy(this.position);
  15952. sprite.quaternion.copy(this.quaternion)
  15953. hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
  15954. // this.size && sprite.scale.set(this.size,this.size,this.size);
  15955. sprite.name = this.sid;
  15956. sprite.type = "hotSprite";
  15957. sprite.belongHot = this;
  15958. if(this.link) sprite.hotLink = this.link;
  15959. this.mesh = sprite;
  15960. this.model.add(sprite);
  15961. g_HotMeshes.push(sprite);
  15962. }
  15963. hot.prototype.setTitleElem = function(title){
  15964. var root = $("#hot");
  15965. var elem = $(`<div> ${title}</div>`)
  15966. root.append(elem);
  15967. this.titleElem = elem;
  15968. }
  15969. hot.prototype.showTitle = function(){
  15970. if(!this.titleElem)return;
  15971. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15972. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15973. this.titleElem.css("display","block");
  15974. }
  15975. hot.prototype.hideTitle = function(){
  15976. if(!this.titleElem)return;
  15977. this.titleElem.css("display","none");
  15978. }
  15979. hot.prototype.closestPanoTowardTag = function(e, t) {
  15980. var i = []
  15981. , o = []
  15982. , l = this.mesh.position;
  15983. if (e === s.PANORAMA) {
  15984. var c = .5
  15985. , h = t.position.clone().sub(l).normalize();
  15986. // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
  15987. // i.push(p.filters.isPanoAligned()),
  15988. // i.push(p.filters.inPanoDirection(l, h, c)),
  15989. // i.push(p.filters.isNeighbourPanoTo(t)),
  15990. o.push(p.scoreFunctions.direction(l, h))
  15991. }
  15992. var u = new r.Vector3
  15993. , d = function(e) {
  15994. u.copy(l).sub(e.position);
  15995. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15996. , i = a.tags.navigate.tiltTolerance;
  15997. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15998. }
  15999. , f = function(e) {
  16000. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16001. };
  16002. i.push(f, d, (pano)=>{ // add
  16003. return player.checkHasNeighbor(pano)
  16004. }),
  16005. o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
  16006. var g = t.model.panos.sortByScore(i, o);
  16007. if (g && a.tags.navigate.lineOfSight) {
  16008. for (var m = 0; m < g.length; m++) {
  16009. var v = g[m].pano
  16010. , A = v.position.distanceTo(l);
  16011. raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16012. var y = raycaster.intersectObjects(t.model.colliders);
  16013. // return g[0].pano;
  16014. if (0 === y.length || y[0].distance > A) {
  16015. console.log(m);
  16016. return v
  16017. }
  16018. }
  16019. return null
  16020. }
  16021. return g && g.length > 0 && g[0].pano
  16022. }
  16023. var getLink = function(link){
  16024. var src = '';
  16025. var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
  16026. , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";//如果热点的内容是英文版的
  16027. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  16028. return src
  16029. }
  16030. hot.prototype.examine = function(e, options) {
  16031. options = options || {}
  16032. if(!player.currentPano)return;
  16033. var hotPop = document.getElementById('popup');
  16034. //获取那个热点的链接
  16035. if(this.link){
  16036. g_currentHot = this;
  16037. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  16038. //g_bgAudio && g_bgAudio.pause();
  16039. if(g_bgAudio && !g_bgAudio.paused){
  16040. manage.switchBgmState(false);
  16041. g_bgAudio.pauseByHot = true
  16042. }
  16043. if(g_tourAudio)g_tourAudio.pause()
  16044. }
  16045. // if(hotListSta) {
  16046. // hotPop.classList.remove("wait");
  16047. // return;
  16048. // }
  16049. var t = e.mode
  16050. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16051. , n = this.mesh.position;
  16052. e.flyingToTag = true;
  16053. var o = function() {
  16054. e.flyingToTag = false;
  16055. if(this.link){
  16056. window.player.emit('openHotspot', this.sid)
  16057. }
  16058. }.bind(this);
  16059. if(settings.dontExamHot){
  16060. o();
  16061. return;
  16062. }
  16063. if (t === s.PANORAMA){
  16064. var l = {
  16065. pano: i,
  16066. lookAtPoint: n,
  16067. duration: null,
  16068. maxDistanceOverride: null,
  16069. skipWarpingCheck: !1
  16070. };
  16071. e.flyToPano(l, o)
  16072. }else {
  16073. var c = {
  16074. pano: i
  16075. };
  16076. if (n) {
  16077. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16078. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16079. }
  16080. c.callback = o,
  16081. c.duration = 1500,
  16082. c.mode = s.PANORAMA,
  16083. e.flyToNewMode(c)
  16084. }
  16085. },
  16086. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  16087. // if(window.MP_PREFETCHED_MODELDATA.special){
  16088. // specialScene.special().beforeImplement();
  16089. // }
  16090. //czj 判断是否是数组 如果不是将对象转换为数组
  16091. /* hot.prototype.conversionArray = function(obj){
  16092. if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
  16093. var arr = []
  16094. for (var i in obj) {
  16095. arr.push(obj[i]); //属性
  16096. }
  16097. return arr
  16098. } */
  16099. hot.prototype.convertValue = function(v ,Type){
  16100. var value;
  16101. if(v instanceof Array){
  16102. v.forEach((v1)=>{v1 = parseFloat(v1)})
  16103. value = new Type().fromArray(v);
  16104. }else{
  16105. for(let i in v){v[i] = parseFloat(v[i])}
  16106. value = new Type().copy(v);
  16107. }
  16108. return value
  16109. }
  16110. t.exports = hot;
  16111. }
  16112. , {
  16113. three: 217,
  16114. "../shaders":167,
  16115. "../enum/Viewmode":51,
  16116. "../objects/Panorama":148,
  16117. "../util/texture":194,
  16118. "../settings":166,
  16119. "../util/math": 190,
  16120. }],
  16121. /************************************创建热点模型************************************ */
  16122. 123: [function(e, t, i) {//tag
  16123. (function(i) {
  16124. "use strict";
  16125. function n(e, t, i) {
  16126. var n = i.version || "0";
  16127. "0" !== n && I.info("tag defined using version " + n),
  16128. this.model = e,
  16129. this.sid = t,
  16130. this.color = (new r.Color).set(i.color || l.tagDefault),
  16131. this.hoverColor = l._darken(this.color, .2),
  16132. this.floor = null,
  16133. this.floorIndex = i.floor,
  16134. this.mode = s.PANORAMA,
  16135. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  16136. this.obj3d = null,
  16137. this.disc = null,
  16138. this.materials = {
  16139. disc: null,
  16140. pole: null
  16141. },
  16142. this.position = (new r.Vector3).copy(i.position),
  16143. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  16144. this.discWorldPosition = null,
  16145. this.discScale = .05,
  16146. this.poleEnabled = i.stem.enabled,
  16147. this.billboard = new o(i.label,i.description,i.media,this),
  16148. this.visibleTransition = null,
  16149. this.hoveringDisc = !1
  16150. }
  16151. var r = e("three")
  16152. , o = e("./Billboard/Billboard")
  16153. , a = e("../settings")
  16154. , s = e("../enum/Viewmode")
  16155. , l = e("../enum/Colors")
  16156. , c = e("../enum/RenderLayers")
  16157. , h = e("../enum/RenderOrder")
  16158. , u = (e("../util/common"),
  16159. e("../util/math"))
  16160. , d = e("../util/texture")
  16161. , p = e("../objects/Panorama")
  16162. , f = e("../shaders")
  16163. , g = e("../util/transitions")
  16164. , m = e("../util/lerp")
  16165. , v = e("../util/easing")
  16166. , A = e("./Billboard/BillboardEvent")
  16167. , y = e("events").EventEmitter
  16168. , C = e("../util/logger")
  16169. , I = new C(i)
  16170. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  16171. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  16172. , w = new r.PlaneBufferGeometry(1,1);
  16173. n.prototype = Object.create(y.prototype),
  16174. n.raycaster = new r.Raycaster,
  16175. n.prototype.bindEvents = function() {
  16176. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  16177. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  16178. }
  16179. ,
  16180. n.prototype.build = function() {
  16181. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  16182. this.floor && (this.billboard.build(this.model.sid),
  16183. this.obj3d = this.buildObject3D(),
  16184. this.floor.add(this.obj3d)),
  16185. this
  16186. }
  16187. ,
  16188. n.prototype.buildObject3D = function() {
  16189. var e = new r.Object3D;
  16190. e.position.copy(this.position);
  16191. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  16192. t.bg.value = b,
  16193. t.mask.value = E,
  16194. t.color.value.copy(this.color),
  16195. this.materials.disc = new r.RawShaderMaterial({
  16196. transparent: !0,
  16197. vertexShader: f.tagDisc.vertexShader,
  16198. fragmentShader: f.tagDisc.fragmentShader,
  16199. uniforms: t
  16200. }),
  16201. this.disc = new r.Mesh(w,this.materials.disc),
  16202. this.disc.layers.set(c.TAG),
  16203. this.disc.position.copy(this.discPosition),
  16204. this.disc.renderOrder = h.tagDisc,
  16205. this.disc.tag = this;
  16206. var i = this.buildPole();
  16207. return i.layers.set(c.TAG),
  16208. i.renderOrder = h.tagStem,
  16209. e.add(i),
  16210. e.layers.set(c.TAG),
  16211. e.add(this.disc)
  16212. }
  16213. ,
  16214. n.prototype.buildPole = function() {
  16215. var e = new r.BufferGeometry
  16216. , t = new Float32Array(6);
  16217. return t[0] = t[1] = t[2] = 0,
  16218. t[3] = this.discPosition.x,
  16219. t[4] = this.discPosition.y,
  16220. t[5] = this.discPosition.z,
  16221. e.addAttribute("position", new r.BufferAttribute(t,3)),
  16222. this.materials.pole = new r.LineBasicMaterial({
  16223. linewidth: a.tags.pole.width,
  16224. color: a.tags.pole.color,
  16225. opacity: 0,
  16226. visible: this.poleEnabled,
  16227. transparent: !0,
  16228. depthWrite: !1
  16229. }),
  16230. new r.Line(e,this.materials.pole)
  16231. }
  16232. ,
  16233. n.prototype.setFreeState = function(e) {
  16234. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  16235. this.materials.disc.uniforms.color.value = this.color
  16236. }
  16237. .bind(this))
  16238. }
  16239. ,
  16240. n.prototype.setHoverState = function(e) {
  16241. this.billboard.open(e),
  16242. this.materials.disc.uniforms.color.value = this.hoverColor
  16243. }
  16244. ,
  16245. n.prototype.hide = function(e, t) {
  16246. var i = $.Deferred();
  16247. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  16248. return i.resolve().promise();
  16249. e = e || 0,
  16250. t = t || 0,
  16251. g.cancel(this.visibleTransition);
  16252. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16253. , r = t + e
  16254. , o = t / r;
  16255. return this.visibleTransition = g.start(function(e) {
  16256. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16257. , i = m.property(e.materials.pole, "opacity", 0);
  16258. return function(n) {
  16259. t(n),
  16260. e.materials.pole && i(n)
  16261. }
  16262. }(this), r * n, function() {
  16263. i.resolve()
  16264. }, o, v[a.warp.blendEasing]),
  16265. i.promise()
  16266. }
  16267. ,
  16268. n.prototype.show = function(e, t) {
  16269. var i = $.Deferred();
  16270. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16271. return i.resolve().promise();
  16272. e = e || 0,
  16273. t = t || 0,
  16274. g.cancel(this.visibleTransition);
  16275. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16276. , r = t + e
  16277. , o = t / r;
  16278. return this.visibleTransition = g.start(function(e) {
  16279. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16280. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16281. return function(n) {
  16282. t(n),
  16283. e.materials.pole && i(n)
  16284. }
  16285. }(this), r * n, function() {
  16286. i.resolve()
  16287. }, o, v[a.warp.blendEasing]),
  16288. i.promise()
  16289. }
  16290. ,
  16291. n.prototype.closestPanoTowardTag = function(e, t) {
  16292. var i = []
  16293. , o = []
  16294. , l = this.disc.getWorldPosition();
  16295. if (e === s.PANORAMA) {
  16296. var c = .5
  16297. , h = t.position.clone().sub(l).normalize();
  16298. i.push(p.filters.isPanoAligned()),
  16299. i.push(p.filters.inPanoDirection(l, h, c)),
  16300. i.push(p.filters.isNeighbourPanoTo(t)),
  16301. o.push(p.scoreFunctions.direction(l, h))
  16302. }
  16303. var u = new r.Vector3
  16304. , d = function(e) {
  16305. u.copy(l).sub(e.position);
  16306. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16307. , i = a.tags.navigate.tiltTolerance;
  16308. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16309. }
  16310. , f = function(e) {
  16311. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16312. };
  16313. i.push(f, d),
  16314. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16315. var g = this.model.panos.sortByScore(i, o);
  16316. if (a.tags.navigate.lineOfSight) {
  16317. for (var m = 0; m < g.length; m++) {
  16318. var v = g[m].pano
  16319. , A = v.position.distanceTo(l);
  16320. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16321. return null;
  16322. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16323. var y = n.raycaster.intersectObjects(this.model.colliders);
  16324. if (0 === y.length || y[0].distance > A)
  16325. return v
  16326. }
  16327. return null
  16328. }
  16329. return g.length > 0 && g[0].pano
  16330. }
  16331. ,
  16332. n.prototype.examine = function(e) {
  16333. var t = e.mode
  16334. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16335. , n = this.disc.getWorldPosition();
  16336. this.billboard.setActiveState();
  16337. var o = function() {
  16338. var t = this.billboard.getDimensions()
  16339. , n = new r.Vector3;
  16340. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16341. n.unproject(e.camera),
  16342. e.flyToPano({
  16343. pano: i,
  16344. lookAtPoint: n
  16345. })
  16346. }
  16347. .bind(this);
  16348. if (t === s.PANORAMA)
  16349. if (i !== e.currentPano) {
  16350. var l = {
  16351. pano: i,
  16352. lookAtPoint: n,
  16353. duration: null,
  16354. maxDistanceOverride: null,
  16355. skipWarpingCheck: !1
  16356. };
  16357. e.flyToPano(l, o)
  16358. } else
  16359. setTimeout(function() {
  16360. this.billboard.open().then(function() {
  16361. o()
  16362. })
  16363. }
  16364. .bind(this), 0);
  16365. else {
  16366. var c = {
  16367. pano: i
  16368. };
  16369. if (n) {
  16370. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16371. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16372. }
  16373. c.callback = o,
  16374. c.duration = 1500,
  16375. c.mode = s.PANORAMA,
  16376. e.flyToNewMode(c)
  16377. }
  16378. }
  16379. ,
  16380. n.prototype.update = function(e, t) {
  16381. var i = new r.Vector3;
  16382. return function(e, t) {
  16383. this.discWorldPosition = this.disc.getWorldPosition(),
  16384. this.updateDisc(e, t),
  16385. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16386. i.z < 1 && (i.y *= -1,
  16387. this.billboard.update(i, this.getDiscRadius(i, t))))
  16388. }
  16389. }(),
  16390. n.prototype.updateDisc = function(e, t) {
  16391. var i = new r.Vector3
  16392. , o = new r.Vector3
  16393. , l = new r.Vector3
  16394. , c = new r.Vector3
  16395. , h = new r.Vector3;
  16396. return function(e, t) {
  16397. var u = a.tags.visibility
  16398. , d = a.tags.disc.scale
  16399. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16400. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16401. this.obj3d.visible) {
  16402. this.disc.quaternion.copy(t.quaternion);
  16403. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16404. i.copy(this.discWorldPosition).project(t),
  16405. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16406. l.set(f / 2, 0, 0).add(o),
  16407. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16408. h.copy(c).unproject(t);
  16409. var g = h.distanceTo(this.discWorldPosition)
  16410. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16411. this.discScale = g * m,
  16412. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16413. }
  16414. }
  16415. }(),
  16416. n.prototype.getDiscRadius = function(e, t) {
  16417. var i = new r.Vector3;
  16418. return function(e, t) {
  16419. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16420. Math.abs(e.x - i.x) * $("#player").width()
  16421. }
  16422. }(),
  16423. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16424. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16425. }
  16426. ,
  16427. n.prototype.offScreen = function(e, t) {
  16428. var i = e.getWorldPosition().project(t);
  16429. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16430. }
  16431. ,
  16432. n.viewportScale = function() {
  16433. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16434. n.viewportHeight = $("#player").height(),
  16435. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16436. n.currentViewportScale
  16437. }
  16438. ,
  16439. t.exports = n
  16440. }
  16441. ).call(this, "/js/tag/tag.js")
  16442. }
  16443. , {
  16444. "../enum/Colors": 19,
  16445. "../enum/RenderLayers": 41,
  16446. "../enum/RenderOrder": 42,
  16447. "../enum/Viewmode": 51,
  16448. "../objects/Panorama": 148,
  16449. "../settings": 166,
  16450. "../shaders": 167,
  16451. "../util/common": 185,
  16452. "../util/easing": 186,
  16453. "../util/lerp": 188,
  16454. "../util/logger": 189,
  16455. "../util/math": 190,
  16456. "../util/texture": 194,
  16457. "../util/transitions": 195,
  16458. "./Billboard/Billboard": 119,
  16459. "./Billboard/BillboardEvent": 120,
  16460. events: 202,
  16461. three: 217
  16462. }],
  16463. 124: [function(e, t, i) {
  16464. (function(i) {
  16465. "use strict";
  16466. function n() {
  16467. this.tagState = y.IDLE,
  16468. this.intersectTag = null,
  16469. this.hoveredTag = null,
  16470. this.activeTag = null,
  16471. this.tagDiscs = [],
  16472. this.raycaster = new r.Raycaster,
  16473. this.modelManager = null,
  16474. this.player = null,
  16475. this.totaltags = 0,
  16476. this.navigatingViaTag = !1,
  16477. this.enabled = !1
  16478. }
  16479. var r = e("three")
  16480. , o = e("../util/logger")
  16481. , a = e("../util/common")
  16482. , s = e("../controls/serializer")
  16483. , l = e("../objects/Snapshot")
  16484. , c = e("../settings")
  16485. , h = e("./Billboard/BillboardEvent")
  16486. , u = e("./Media/MediaEvent")
  16487. , d = e("./Media/LinkType")
  16488. , p = e("../enum/Viewmode")
  16489. , f = e("../enum/WarpStyle")
  16490. , g = e("../enum/BlackoutStyle")
  16491. , m = e("../enum/ModelManagerEvents")
  16492. , v = e("../enum/tagEvents")
  16493. , A = e("../enum/PlayerEvents")
  16494. , y = (e("../util/lerp"),
  16495. e("../enum/TagStates"))
  16496. , C = e("events").EventEmitter
  16497. , I = new o(i);
  16498. a.extend(n, C),
  16499. n.prototype.init = function(e, t) {
  16500. this.modelManager = e,
  16501. this.player = t,
  16502. this.updateModel(),
  16503. this.bindEvents()
  16504. }
  16505. ,
  16506. n.prototype.update = function(e) {
  16507. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16508. }
  16509. ,
  16510. n.prototype.updateTags = function(e, t, i, n) {
  16511. for (var r in this.model.tags)
  16512. this.model.tags[r].update(e, t, i, n)
  16513. }
  16514. ,
  16515. n.prototype.updateModel = function() {
  16516. this.model = this.modelManager.getActiveModel(),
  16517. this.gettagsFromModel(),
  16518. this.totaltags = Object.keys(this.model.tags).length
  16519. }
  16520. ,
  16521. n.prototype.gettagsFromModel = function() {
  16522. this.tagDiscs = [];
  16523. for (var e in this.model.tags) {
  16524. var t = this.model.tags[e].disc;
  16525. t && this.tagDiscs.push(t)
  16526. }
  16527. }
  16528. ,
  16529. n.prototype.bindEvents = function() {
  16530. function e() {
  16531. Object.keys(this.model.tags).forEach(function(e) {
  16532. var t = this.model.tags[e];
  16533. t.bindEvents(),
  16534. t.billboard.on(u.LINK_CLICK, function(e) {
  16535. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16536. }
  16537. .bind(this)),
  16538. t.billboard.on(u.IMAGE_OPENED, function() {
  16539. this.tagState = y.EXAMINE,
  16540. this.emit(u.IMAGE_OPENED)
  16541. }
  16542. .bind(this)),
  16543. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16544. }
  16545. .bind(this))
  16546. }
  16547. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16548. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16549. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16550. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16551. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16552. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16553. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16554. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16555. e.call(this)
  16556. }
  16557. ,
  16558. n.prototype.navigateViaLink = function(e) {
  16559. var t = s.deserialize(e);
  16560. if (t)
  16561. if (t.mode === p.PANORAMA) {
  16562. try {
  16563. this.player.model.panos.get(t.panoId)
  16564. } catch (e) {
  16565. return void I.warn("Unable to find panorama location", t.panoId)
  16566. }
  16567. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16568. } else {
  16569. var i = {
  16570. cameraMode: t.mode,
  16571. position: t.position,
  16572. quaternion: t.quaternion,
  16573. scanId: t.panoId,
  16574. orthoZoom: t.zoom,
  16575. floorVisibility: t.floorVisibility,
  16576. thumbUrl: null,
  16577. name: null
  16578. };
  16579. this.player.flyToNewMode({
  16580. mode: t.mode,
  16581. duration: c.warp.outsideTime,
  16582. warpDest: new l(i),
  16583. force: !0
  16584. })
  16585. }
  16586. }
  16587. ,
  16588. n.prototype.handleWarpStart = function(e, t, i, n) {
  16589. this.dismissExaminedTag(),
  16590. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16591. e && (i = g.END),
  16592. this.hideShowTagsForBlackoutStyle(i, n))
  16593. }
  16594. ,
  16595. n.prototype.handleWarpInterruption = function(e, t, i) {
  16596. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16597. this.hideShowTagsForBlackoutStyle(t, i)
  16598. }
  16599. ,
  16600. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16601. var i = 0
  16602. , n = 0
  16603. , r = t / 2;
  16604. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16605. e) {
  16606. case g.END:
  16607. this.hideAlltags(r);
  16608. break;
  16609. case g.BEGINNING:
  16610. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16611. break;
  16612. case g.NONE:
  16613. break;
  16614. case g.MIDDLE:
  16615. i = r,
  16616. n = r,
  16617. this.hideAlltags(n),
  16618. setTimeout(function() {
  16619. this.showAlltags(i)
  16620. }
  16621. .bind(this), n);
  16622. break;
  16623. case g.FADEIN:
  16624. setTimeout(function() {
  16625. this.showAlltags(r)
  16626. }
  16627. .bind(this), r)
  16628. }
  16629. }
  16630. ,
  16631. n.prototype.onPlayerModeChanging = function(e, t) {
  16632. t !== p.PANORAMA && this.dismissExaminedTag(),
  16633. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16634. var i = t !== p.OUTDOOR;
  16635. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16636. }
  16637. ,
  16638. n.prototype.onPanoChange = function(e, t) {
  16639. var i = this.navigatingViaTag;
  16640. if (this.navigatingViaTag = !1,
  16641. !i) {
  16642. this.dismissExaminedTag();
  16643. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16644. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16645. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16646. }
  16647. }
  16648. ,
  16649. n.prototype.onPlayerReady = function(e, t, i) {
  16650. this.startAlltags(e, t ? i : null)
  16651. }
  16652. ,
  16653. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16654. this.updateClosestTags(e)
  16655. }
  16656. ,
  16657. n.prototype.dismissExaminedTag = function() {
  16658. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16659. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16660. this.hoveredTag = null)
  16661. }
  16662. ,
  16663. n.prototype.startAlltags = function(e, t) {
  16664. this.model.shouldShowtags = c.tags.enabled,
  16665. this.enabled = !0,
  16666. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16667. t && setTimeout(function() {
  16668. this.activateTag(this.model.getTagBySid(t))
  16669. }
  16670. .bind(this), c.tags.startup.fadeInDuration / 2))
  16671. }
  16672. ,
  16673. n.prototype.showAlltags = function(e, t, i) {
  16674. function n() {
  16675. o++,
  16676. o === this.totaltags && (this.model.tagsShown = !0,
  16677. r.resolve())
  16678. }
  16679. var r = $.Deferred();
  16680. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16681. return r.resolve().promise();
  16682. var o = 0;
  16683. for (var a in this.model.tags) {
  16684. var s = this.model.tags[a];
  16685. s.show(e, t).done(n.bind(this))
  16686. }
  16687. return r.promise()
  16688. }
  16689. ,
  16690. n.prototype.hideAlltags = function(e, t) {
  16691. function i() {
  16692. r++,
  16693. r === this.totaltags && (this.model.tagsShown = !1,
  16694. n.resolve())
  16695. }
  16696. var n = $.Deferred()
  16697. , r = 0;
  16698. for (var o in this.model.tags) {
  16699. var a = this.model.tags[o];
  16700. a.hide(e, t).done(i.bind(this)),
  16701. a === this.activeTag && this.dismissActiveTag()
  16702. }
  16703. return n.promise()
  16704. }
  16705. ,
  16706. n.prototype.enableHovering = function() {
  16707. this.enabled = !0
  16708. }
  16709. ,
  16710. n.prototype.disableHovering = function() {
  16711. this.enabled = !1
  16712. }
  16713. ,
  16714. n.prototype.activateTag = function(e, t) {
  16715. t = t || y.EXAMINE,
  16716. this.activeTag = e,
  16717. this.activeTag.hoveringDisc = !0,
  16718. this.activeTag.setHoverState(t === y.EXAMINE),
  16719. this.tagState = t,
  16720. this.emit(v.TagActivated, e)
  16721. }
  16722. ,
  16723. n.prototype.dismissActiveTag = function() {
  16724. this.activeTag.hoveringDisc = !1,
  16725. this.activeTag.setFreeState(!0);
  16726. var e = this.activeTag;
  16727. this.activeTag = null,
  16728. this.tagState = y.IDLE,
  16729. this.emit(v.TagDismissed, e)
  16730. }
  16731. ,
  16732. n.prototype.clickedOnTag = function(e) {
  16733. var t = function() {
  16734. this.navigatingViaTag = !0,
  16735. this.activeTag.examine(this.player),
  16736. this.emit(v.TagNavigation, this.activeTag)
  16737. }
  16738. .bind(this);
  16739. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16740. this.activeTag = this.intersectTag,
  16741. t(),
  16742. !0) : (this.dismissActiveTag(),
  16743. !1)
  16744. }
  16745. ,
  16746. n.prototype.intersecttag = function() {
  16747. var e = new r.Vector3
  16748. , t = new r.Vector3
  16749. , i = new r.Vector3;
  16750. return function(n, r, o) {
  16751. if (!this.enabled)
  16752. return null;
  16753. var a = null
  16754. , s = this.tagDiscs.filter(function(e) {
  16755. return e.parent.visible
  16756. });
  16757. if (s.length > 0) {
  16758. var l = this.model.floors.reduce(function(e, t) {
  16759. return t.hidden ? e : e.concat(t.collider.children)
  16760. }, s);
  16761. e.set(n.x, n.y, -1).unproject(o),
  16762. t.set(n.x, n.y, 1).unproject(o),
  16763. i.copy(t).sub(e).normalize(),
  16764. this.raycaster.set(e, i);
  16765. var c = this.raycaster.intersectObjects(l);
  16766. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16767. }
  16768. return this.intersectTag = a,
  16769. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16770. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16771. this.hoveredTag = a
  16772. }
  16773. .bind(this)),
  16774. a.billboard.on(h.LEAVE, function() {
  16775. this.hoveredTag = null
  16776. }
  16777. .bind(this))),
  16778. this.activateTag(a, y.BROWSE))),
  16779. a
  16780. }
  16781. }(),
  16782. n.prototype.rankedtagInDirection = function() {
  16783. var e = []
  16784. , t = []
  16785. , i = new r.Vector3
  16786. , n = new r.Vector3
  16787. , o = new r.Vector3;
  16788. return function(r, a, s, l) {
  16789. var c = 0;
  16790. t.length = 0;
  16791. for (var h = 0; h < this.closesttags.length; h++) {
  16792. var u = this.closesttags[h];
  16793. n.copy(u.position),
  16794. n.add(u.discPosition),
  16795. i.copy(a),
  16796. i.sub(n).negate(),
  16797. i.normalize();
  16798. var d = i.dot(l);
  16799. if (d >= 0) {
  16800. o.copy(n),
  16801. o.project(s);
  16802. var p = this.intersecttag(o, !1, s);
  16803. if (p) {
  16804. if (c >= e.length)
  16805. for (var f = 0; f < 64; f++)
  16806. e.push({
  16807. tag: u,
  16808. dot: d
  16809. });
  16810. var g = e[c];
  16811. g.tag = u,
  16812. g.dot = d,
  16813. g.position = math.projectPositionToCanvas(n, s),
  16814. t.push(g),
  16815. c++
  16816. }
  16817. }
  16818. }
  16819. return t.sort(function(e, t) {
  16820. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16821. }),
  16822. r < t.length ? t[r].tag : null
  16823. }
  16824. }(),
  16825. n.prototype.updateClosestTags = function() {
  16826. var e = new r.Vector3
  16827. , t = 30;
  16828. return function(i) {
  16829. this.closesttags || (this.closesttags = []),
  16830. this.closesttags.length = 0;
  16831. var n = this.model.tags;
  16832. if (n)
  16833. for (var r in n)
  16834. if (n.hasOwnProperty(r)) {
  16835. var o = n[r]
  16836. , a = o.position;
  16837. e.copy(i),
  16838. e.sub(a).negate();
  16839. var s = e.lengthSq();
  16840. s < t && this.closesttags.push(o)
  16841. }
  16842. }
  16843. }(),
  16844. t.exports = n
  16845. }
  16846. ).call(this, "/js/tag/tagManager.js")
  16847. }
  16848. , {
  16849. "../controls/serializer": 14,
  16850. "../enum/BlackoutStyle": 18,
  16851. "../enum/tagEvents": 32,
  16852. "../enum/ModelManagerEvents": 33,
  16853. "../enum/PlayerEvents": 40,
  16854. "../enum/TagStates": 44,
  16855. "../enum/Viewmode": 51,
  16856. "../enum/WarpStyle": 52,
  16857. "../objects/Snapshot": 153,
  16858. "../settings": 166,
  16859. "../util/common": 185,
  16860. "../util/lerp": 188,
  16861. "../util/logger": 189,
  16862. "./Billboard/BillboardEvent": 120,
  16863. "./Media/LinkType": 130,
  16864. "./Media/MediaEvent": 131,
  16865. events: 202,
  16866. three: 217
  16867. }],
  16868. 125: [function(e, t, i) {
  16869. (function(i) {
  16870. "use strict";
  16871. function n() {
  16872. this.embedWrapper = null,
  16873. this.embedElement = null
  16874. }
  16875. var r = e("../../util/ajax")
  16876. , o = e("./mediaSettings")
  16877. , a = e("../../settings")
  16878. , s = e("../../util/logger")
  16879. , l = new s(i);
  16880. n.prototype.createDomElement = function() {
  16881. return this.embedWrapper = document.createElement("div"),
  16882. this.embedWrapper.classList.add("tag-embed"),
  16883. this.embedWrapper.classList.add("hidden"),
  16884. this.embedWrapper
  16885. }
  16886. ,
  16887. n.prototype.load = function(e) {
  16888. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16889. return new Promise(function(e, i) {
  16890. r.get(t).then(function(t) {
  16891. if (t = JSON.parse(t),
  16892. t.html && t.html.indexOf("<script") === -1) {
  16893. this.embedWrapper.innerHTML = t.html;
  16894. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16895. if (this.embedWrapper.style.width = n + "px",
  16896. t.height) {
  16897. var r = t.height / t.width;
  16898. this.embedWrapper.style.height = n * r + "px"
  16899. }
  16900. this.embedElement = this.embedWrapper.firstChild;
  16901. var a = [];
  16902. try {
  16903. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16904. } catch (e) {
  16905. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16906. }
  16907. a.forEach(function(e) {
  16908. e.setAttribute("target", "_blank")
  16909. }),
  16910. this.embedElement.classList.add("hidden"),
  16911. this.embedWrapper.classList.remove("hidden"),
  16912. e()
  16913. } else
  16914. i("Not a valid embed")
  16915. }
  16916. .bind(this), function(e) {
  16917. i(e.response)
  16918. })
  16919. }
  16920. .bind(this))
  16921. }
  16922. ,
  16923. n.prototype.show = function() {
  16924. this.embedElement && this.embedElement.classList.remove("hidden")
  16925. }
  16926. ,
  16927. n.prototype.hide = function() {
  16928. this.embedElement && this.embedElement.classList.add("hidden")
  16929. }
  16930. ,
  16931. t.exports = n
  16932. }
  16933. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16934. }
  16935. , {
  16936. "../../settings": 166,
  16937. "../../util/ajax": 181,
  16938. "../../util/logger": 189,
  16939. "./mediaSettings": 132
  16940. }],
  16941. 126: [function(e, t, i) {
  16942. (function(i) {
  16943. "use strict";
  16944. function n(e) {
  16945. o.call(this),
  16946. this.options = e,
  16947. this.playerControls = null,
  16948. this.state = s.NOT_READY
  16949. }
  16950. var r = e("../../util/browser")
  16951. , o = e("./EmbedlyEmbed")
  16952. , a = e("../../util/logger")
  16953. , s = (new a(i),
  16954. Object.freeze({
  16955. NOT_READY: "player.not.ready",
  16956. CUED: "player.cued",
  16957. PLAYING: "player.playing",
  16958. PAUSED: "player.paused"
  16959. }));
  16960. n.prototype = Object.create(o.prototype),
  16961. n.prototype.createDomElement = function() {
  16962. return this.embedWrapper = document.createElement("div"),
  16963. this.embedWrapper.classList.add("tag-video"),
  16964. this.embedWrapper.classList.add("hidden"),
  16965. this.embedWrapper
  16966. }
  16967. ,
  16968. n.prototype.load = function(e) {
  16969. var t = function() {
  16970. function e(e) {
  16971. this.playerState = s.CUED,
  16972. this.options.startMuted && this.playerControls.mute()
  16973. }
  16974. function t(e) {
  16975. this.playerState = e
  16976. }
  16977. function i(e) {
  16978. this.playerControls.setCurrentTime(0),
  16979. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16980. }
  16981. this.playerControls = new playerjs.Player(this.embedElement),
  16982. this.playerControls.on("ready", e.bind(this)),
  16983. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16984. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16985. this.playerControls.on("ended", i.bind(this))
  16986. }
  16987. .bind(this);
  16988. return o.prototype.load.call(this, e).then(t.bind(this))
  16989. }
  16990. ,
  16991. n.prototype.play = function() {
  16992. var e = r.isMobile();
  16993. return function() {
  16994. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16995. }
  16996. }(),
  16997. n.prototype.pause = function() {
  16998. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16999. }
  17000. ,
  17001. t.exports = n
  17002. }
  17003. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  17004. }
  17005. , {
  17006. "../../util/browser": 182,
  17007. "../../util/logger": 189,
  17008. "./EmbedlyEmbed": 125
  17009. }],
  17010. 127: [function(e, t, i) {
  17011. (function(i) {
  17012. "use strict";
  17013. function n(e) {
  17014. function t() {
  17015. return a.debug("requesting file from embedly:", e.href),
  17016. r.get(e.href, {
  17017. responseType: e.responseType
  17018. }).then(function(t) {
  17019. return a.debug("requesting file finished:", e.href),
  17020. t
  17021. })
  17022. }
  17023. function i() {}
  17024. return s = new Promise(function(e, n) {
  17025. s.catch(i).then(function() {
  17026. t().then(e, n)
  17027. })
  17028. }
  17029. )
  17030. }
  17031. var r = e("../../util/ajax")
  17032. , o = (e("./mediaSettings"),
  17033. e("../../util/logger"))
  17034. , a = new o(i)
  17035. , s = Promise.resolve();
  17036. t.exports.enqueue = n
  17037. }
  17038. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  17039. }
  17040. , {
  17041. "../../util/ajax": 181,
  17042. "../../util/logger": 189,
  17043. "./mediaSettings": 132
  17044. }],
  17045. 128: [function(e, t, i) {
  17046. (function(i) {
  17047. "use strict";
  17048. function n() {
  17049. this.imageWrapper = null,
  17050. this.width = 0,
  17051. this.height = 0,
  17052. this.aspect = 1
  17053. }
  17054. var r = e("./MediaEvent")
  17055. , o = e("./EmbedlyQueue")
  17056. , a = e("events").EventEmitter
  17057. , s = e("../../util/logger")
  17058. , l = e("../../settings");
  17059. new s(i);
  17060. n.prototype = Object.create(a.prototype),
  17061. n.prototype.createDomElement = function() {
  17062. return this.imageWrapper = document.createElement("div"),
  17063. this.imageWrapper.classList.add("tag-image"),
  17064. this.imageWrapper.classList.add("hidden"),
  17065. this.imageWrapper.addEventListener("click", function(e) {
  17066. e.stopPropagation(),
  17067. this.emit(r.IMAGE_OPENING),
  17068. this.imageWrapper.style.pointerEvents = "none"
  17069. }
  17070. .bind(this)),
  17071. this.imageWrapper
  17072. }
  17073. ,
  17074. n.prototype.onClosed = function() {
  17075. this.imageWrapper.style.pointerEvents = "auto"
  17076. }
  17077. ,
  17078. n.prototype.load = function(e) {
  17079. var t = Math.max(window.screen.height, window.screen.width)
  17080. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  17081. return new Promise(function(e, t) {
  17082. function n(t) {
  17083. var i = t.target;
  17084. this.width = i.naturalWidth,
  17085. this.height = i.naturalHeight,
  17086. this.aspect = this.width / this.height;
  17087. var n = t.target.src;
  17088. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  17089. this.imageWrapper.style.width = this.width + "px",
  17090. this.imageWrapper.style.height = this.height + "px",
  17091. this.imageWrapper.classList.remove("hidden"),
  17092. e()
  17093. }
  17094. o.enqueue({
  17095. href: i,
  17096. responseType: "arraybuffer"
  17097. }).then(function(e) {
  17098. var t = new Uint8Array(e)
  17099. , i = new Blob([t])
  17100. , r = new window.Image;
  17101. r.addEventListener("load", n.bind(this));
  17102. var o = URL.createObjectURL(i);
  17103. r.src = o
  17104. }
  17105. .bind(this), t)
  17106. }
  17107. .bind(this))
  17108. }
  17109. ,
  17110. t.exports = n
  17111. }
  17112. ).call(this, "/js/tag/Media/Image.js")
  17113. }
  17114. , {
  17115. "../../settings": 166,
  17116. "../../util/logger": 189,
  17117. "./EmbedlyQueue": 127,
  17118. "./MediaEvent": 131,
  17119. events: 202
  17120. }],
  17121. 129: [function(e, t, i) {
  17122. "use strict";
  17123. function n(e) {
  17124. this.label = e.label,
  17125. this.href = e.url,
  17126. this.type = this.updateLinkForType(),
  17127. this.domElement = null,
  17128. this.id = c++
  17129. }
  17130. var r = e("./LinkType")
  17131. , o = e("./MediaEvent")
  17132. , a = e("../../util/browser")
  17133. , s = e("../../analytics")
  17134. , l = e("events").EventEmitter
  17135. , c = 0;
  17136. n.prototype = Object.create(l.prototype),
  17137. n.prototype.updateLinkForType = function() {
  17138. function e(e) {
  17139. var t = new RegExp("[#&?]start=([^#&?]*)")
  17140. , i = t.exec(e);
  17141. return i[1]
  17142. }
  17143. function t(e) {
  17144. return e + "&play=1"
  17145. }
  17146. var i = a.valueFromHash("m") || a.valueFromHash("model");
  17147. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  17148. r.NAVIGATION) : (this.href = t(this.href),
  17149. r.MODEL) : r.EXT_LINK
  17150. }
  17151. ;
  17152. var h = {};
  17153. n.prototype.createDomElement = function() {
  17154. function e(e) {
  17155. switch (e.stopPropagation(),
  17156. h[this.id] = !0,
  17157. s.trackAlways("click_tag_link", {
  17158. link_type: this.type,
  17159. link_count: c,
  17160. links_clicked: Object.keys(h).length
  17161. }),
  17162. this.type) {
  17163. case r.MODEL:
  17164. window.location.replace(this.href);
  17165. break;
  17166. case r.EXT_LINK:
  17167. window.open(this.href, "_blank")
  17168. }
  17169. this.emit(o.LINK_CLICK, {
  17170. type: this.type,
  17171. url: this.href
  17172. })
  17173. }
  17174. if (this.domElement = document.createElement("a"),
  17175. this.domElement.classList.add("tag-link"),
  17176. this.domElement.textContent = this.label,
  17177. this.type === r.EXT_LINK) {
  17178. this.domElement.textContent += " ";
  17179. var t = document.createElement("i");
  17180. t.classList.add("icon-ext-link"),
  17181. t.title = "Link to external web site",
  17182. this.domElement.appendChild(t)
  17183. }
  17184. return this.domElement.addEventListener("click", e.bind(this)),
  17185. this.domElement
  17186. }
  17187. ,
  17188. t.exports = n
  17189. }
  17190. , {
  17191. "../../analytics": 4,
  17192. "../../util/browser": 182,
  17193. "./LinkType": 130,
  17194. "./MediaEvent": 131,
  17195. events: 202
  17196. }],
  17197. 130: [function(e, t, i) {
  17198. "use strict";
  17199. t.exports = {
  17200. NAVIGATION: "navigation",
  17201. MODEL: "model",
  17202. EXT_LINK: "ext-link"
  17203. }
  17204. }
  17205. , {}],
  17206. 131: [function(e, t, i) {
  17207. "use strict";
  17208. t.exports = Object.freeze({
  17209. LINK_CLICK: "mtmedia.link",
  17210. IMAGE_LOADED: "mtmedia.image.loaded",
  17211. IMAGE_OPENING: "mtmedia.image.opening",
  17212. IMAGE_OPENED: "mtmedia.image.opened",
  17213. IMAGE_CLOSING: "mtmedia.image.closing",
  17214. IMAGE_CLOSED: "mtmedia.image.closed",
  17215. VIDEO_START: "mtmedia.video.start",
  17216. VIDEO_PAUSE: "mtmedia.video.pause",
  17217. VIDEO_ENDED: "mtmedia.video.end"
  17218. })
  17219. }
  17220. , {}],
  17221. 132: [function(e, t, i) {
  17222. "use strict";
  17223. t.exports = Object.freeze({
  17224. maxEmbedWidth: 350,
  17225. defaultAspectRatio: .75
  17226. })
  17227. }
  17228. , {}],
  17229. 133: [function(e, t, i) {
  17230. "use strict";
  17231. t.exports = Object.freeze({
  17232. TEXT: "text",
  17233. LINK: "link",
  17234. IMAGE: "photo",
  17235. VIDEO: "video",
  17236. RICH: "rich"
  17237. })
  17238. }
  17239. , {}],
  17240. 134: [function(e, t, i) {
  17241. "use strict";
  17242. function n(e) {
  17243. this.capabilities = {
  17244. links: {
  17245. enable: e.supportLinks,
  17246. keepLabels: e.keepLinkLabels
  17247. }
  17248. }
  17249. }
  17250. var r = e("./DescriptionChunkType");
  17251. n.prototype.parse = function(e, t) {
  17252. var i = []
  17253. , n = e.split("[").map(function(e, t) {
  17254. return 0 === t ? e : "[" + e
  17255. });
  17256. return n.forEach(function(e) {
  17257. var n = this.findMarkdown(e);
  17258. if (n) {
  17259. if (n.url.indexOf("javascript:") !== -1)
  17260. return;
  17261. this.addLinkChunk(i, n, t),
  17262. this.addTextChunk(i, e.slice(n.markdown.length))
  17263. } else
  17264. this.addTextChunk(i, e)
  17265. }
  17266. .bind(this)),
  17267. i
  17268. }
  17269. ,
  17270. n.prototype.findMarkdown = function(e) {
  17271. var t = /\[([^\]]*)\]\((.*)\)/
  17272. , i = e.match(t);
  17273. if (i) {
  17274. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17275. 0 !== r); )
  17276. o++;
  17277. var a = n.length - o;
  17278. return {
  17279. markdown: i[0].substring(0, i[0].length - a),
  17280. label: i[1],
  17281. url: i[2].substring(0, o)
  17282. }
  17283. }
  17284. }
  17285. ,
  17286. n.prototype.addTextChunk = function(e, t) {
  17287. 0 !== t.length && e.push({
  17288. type: r.TEXT,
  17289. text: t
  17290. })
  17291. }
  17292. ,
  17293. n.prototype.addLinkChunk = function(e, t) {
  17294. if (!this.capabilities.links.enable)
  17295. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17296. var i = {
  17297. label: t.label,
  17298. url: t.url
  17299. };
  17300. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17301. e.push({
  17302. type: r.LINK,
  17303. link: i
  17304. })
  17305. }
  17306. ,
  17307. t.exports = n
  17308. }
  17309. , {
  17310. "./DescriptionChunkType": 133
  17311. }],
  17312. 135: [function(e, t, i) {
  17313. (function(i) {
  17314. "use strict";
  17315. var n = e("../util/logger")
  17316. , r = new n(i)
  17317. , o = {
  17318. parseIdsFromChunkName: function(e, t) {
  17319. t.floorId = o.parseFloor(e),
  17320. t.roomId = o.parseRoom(e)
  17321. },
  17322. parseFloor: function(e) {
  17323. var t = e.match(/_group([0-9]+)/);
  17324. if (!t)
  17325. return 0;
  17326. try {
  17327. return parseInt(t[1], 10)
  17328. } catch (e) {
  17329. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17330. 0
  17331. }
  17332. },
  17333. parseRoom: function(e) {
  17334. var t = e.match(/_sub([0-9]+)/);
  17335. if (!t)
  17336. return -1;
  17337. try {
  17338. return parseInt(t[1], 10)
  17339. } catch (e) {
  17340. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17341. 0
  17342. }
  17343. }
  17344. };
  17345. t.exports = o
  17346. }
  17347. ).call(this, "/js/model/Chunks.js")
  17348. }
  17349. , {
  17350. "../util/logger": 189
  17351. }],
  17352. 136: [function(e, t, i) {
  17353. (function(i) {
  17354. "use strict";
  17355. function n(e) {
  17356. s.call(this),
  17357. this.model = e,
  17358. this.exploded = !1
  17359. }
  17360. var r = e("../objects/Floor")
  17361. , o = (e("../settings"),
  17362. e("../util/logger"))
  17363. , a = e("../util/transitions")
  17364. , s = e("../util/IndexedCollection")
  17365. , l = e("../util/common")
  17366. , c = e("../util/easing");
  17367. new o(i);
  17368. l.inherit(n, s),
  17369. n.prototype.add = function(e) {
  17370. s.prototype.add.call(this, e),
  17371. this.model.add(e)
  17372. }
  17373. ,
  17374. n.prototype.getIndex = function(e) {
  17375. return e.floorIndex
  17376. }
  17377. ,
  17378. n.prototype.build = function() {
  17379. this.list.forEach(function(e) {
  17380. e.build()
  17381. })
  17382. }
  17383. ,
  17384. n.prototype.size = function() {
  17385. return this.length
  17386. }
  17387. ,
  17388. n.prototype.sort = function() {
  17389. s.prototype.sort.call(this, function(e, t) {
  17390. return e.floorIndex - t.floorIndex
  17391. })
  17392. }
  17393. ,
  17394. n.prototype.nextFloor = function(e, t) {
  17395. return this.index[e.floorIndex + t] || null
  17396. }
  17397. ,
  17398. n.prototype.getFloorAtPoint = function(e) {
  17399. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17400. var r = this.list[n]
  17401. , o = r.distanceToPoint(e);
  17402. (!t || i > o) && (i = o,
  17403. t = r)
  17404. }
  17405. return t
  17406. }
  17407. ,
  17408. n.prototype.getOrMakeFloor = function(e) {
  17409. var t = this.index[e];
  17410. return t || (t = new r(this.model,e),
  17411. this.add(t)),
  17412. t
  17413. }
  17414. ,
  17415. n.prototype.hide = function() {
  17416. this.list.forEach(function(e) {
  17417. e.hide()
  17418. })
  17419. }
  17420. ,
  17421. n.prototype.show = function() {
  17422. this.list.forEach(function(e) {
  17423. e.show()
  17424. })
  17425. }
  17426. ,
  17427. n.prototype.names = function() {
  17428. return this.list.reduce(function(e, t) {
  17429. return e.concat(t.name)
  17430. }, [])
  17431. }
  17432. ,
  17433. n.prototype.toggleExplodeHorizontal = function() {
  17434. function e(e, t) {
  17435. r.copy(e.position),
  17436. e.position.x = i[e.floorIndex] * t,
  17437. e.position.y = 1 * e.floorIndex * t,
  17438. r.sub(e.position).multiplyScalar(-1),
  17439. e.panos.forEach(function(e) {
  17440. e.translate(r)
  17441. })
  17442. }
  17443. var t, i = [], n = 0;
  17444. this.list.forEach(function(e, r, o) {
  17445. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17446. n += t,
  17447. i[r] = n
  17448. }),
  17449. i = i.map(function(e) {
  17450. return e - n / 2
  17451. });
  17452. var r = this.list[0].position.clone();
  17453. this.exploded ? this.list.forEach(function(t) {
  17454. a.start(function(i) {
  17455. e(t, 1 - i)
  17456. }, 1500, null, 0, c.easeOutExpo)
  17457. }) : this.list.forEach(function(t) {
  17458. a.start(function(i) {
  17459. e(t, i)
  17460. }, 1500, null, 0, c.easeOutExpo)
  17461. }),
  17462. this.exploded = !this.exploded
  17463. }
  17464. ,
  17465. n.prototype.toggleExplodeVertical = function() {
  17466. function e(e, i) {
  17467. var n = n.copy(e.position);
  17468. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17469. n.sub(e.position).multiplyScalar(-1),
  17470. e.panos.forEach(function(e) {
  17471. e.translate(n)
  17472. })
  17473. }
  17474. var t = this.model.size;
  17475. this.list[0].position.clone();
  17476. this.exploded ? this.list.forEach(function(t) {
  17477. a.start(function(i) {
  17478. e(t, 1 - i)
  17479. }, 1500, null, 0, c.easeOutExpo)
  17480. }) : this.list.forEach(function(t) {
  17481. a.start(function(i) {
  17482. e(t, i)
  17483. }, 1500, null, 0, c.easeOutExpo)
  17484. }),
  17485. this.exploded = !this.exploded
  17486. }
  17487. ,
  17488. t.exports = n
  17489. }
  17490. ).call(this, "/js/model/FloorCollection.js")
  17491. }
  17492. , {
  17493. "../objects/Floor": 146,
  17494. "../settings": 166,
  17495. "../util/IndexedCollection": 175,
  17496. "../util/common": 185,
  17497. "../util/easing": 186,
  17498. "../util/logger": 189,
  17499. "../util/transitions": 195
  17500. }],
  17501. 137: [function(e, t, i) {
  17502. (function(i) {
  17503. "use strict";
  17504. function n() {
  17505. c.call(this)
  17506. }
  17507. var r = e("../settings")
  17508. , o = e("../util/logger")
  17509. , a = e("../enum/Viewmode")
  17510. , s = e("../objects/Snapshot")
  17511. , l = (e("../util/math"),
  17512. e("../util/common"))
  17513. , c = e("../util/IndexedCollection")
  17514. , h = new o(i);
  17515. l.inherit(n, c),
  17516. n.prototype.getImage = function(e) {
  17517. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17518. }
  17519. ,
  17520. n.prototype.filterByModesAndReel = function(e, t) {
  17521. for (var i = [], n = 0; n < t.length; n += 1) {
  17522. var r = t[n]
  17523. , o = this.index[r.sid];
  17524. o && i.push(o)
  17525. }
  17526. var s = e[a.DOLLHOUSE]
  17527. , l = e[a.FLOORPLAN];
  17528. i = i.filter(function(e) {
  17529. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17530. return !0;
  17531. var t;
  17532. try {
  17533. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17534. } catch (e) {
  17535. return h.debug(e.message),
  17536. !1
  17537. }
  17538. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17539. }),
  17540. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17541. this.list = i,
  17542. this.reIndex()
  17543. }
  17544. ,
  17545. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17546. if (0 === this.list.length)
  17547. return [];
  17548. var locations = [];
  17549. var deal = (info, container)=>{
  17550. var src = info.thumbnail_signed_src,
  17551. o = info.name || "";
  17552. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17553. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17554. let a = panos.get(info.metadata.scan_id);
  17555. if (a && !a.isAligned()) return
  17556. }
  17557. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17558. if (cameraMode === a.MESH) return
  17559. if(window.isLocal)src = manage.dealURL(src)
  17560. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17561. var l = {
  17562. cameraMode: cameraMode,
  17563. position: info.metadata.camera_position,
  17564. quaternion: info.metadata.camera_quaternion,
  17565. zoom: info.metadata.zoom,
  17566. panoId: info.metadata.scan_id,
  17567. orthoZoom: info.metadata.ortho_zoom,
  17568. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17569. thumbUrl: src,
  17570. name: n.filterImageName(o),
  17571. sid: info.sid
  17572. }
  17573. var item = new s(l);
  17574. item.momentTour = info.momentTour
  17575. container.push(item)
  17576. return item
  17577. }
  17578. }
  17579. this.list.forEach(image=>{
  17580. if(image.images){
  17581. var folder = $.extend({}, image )
  17582. folder.heroLocations = [];
  17583. image.images.list.forEach(child=>{
  17584. deal(child, folder.heroLocations);
  17585. })
  17586. folder.musicInfo = folder.musicInfo || {}
  17587. locations.push(folder)
  17588. delete folder.images;
  17589. delete folder.locations;
  17590. }else{
  17591. var item = deal(image, locations);
  17592. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17593. }
  17594. })
  17595. return locations
  17596. }
  17597. ,
  17598. n.prototype.getIndex = function(e) {
  17599. return e.sid
  17600. }
  17601. ,
  17602. n.filterImageName = function(e) {
  17603. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17604. }
  17605. ,
  17606. t.exports = n
  17607. }
  17608. ).call(this, "/js/model/ImageCollection.js")
  17609. }
  17610. , {
  17611. "../enum/Viewmode": 51,
  17612. "../objects/Snapshot": 153,
  17613. "../settings": 166,
  17614. "../util/IndexedCollection": 175,
  17615. "../util/common": 185,
  17616. "../util/logger": 189,
  17617. "../util/math": 190
  17618. }],
  17619. 138: [function(e, t, i) {
  17620. (function(i) {
  17621. "use strict";
  17622. function n() {
  17623. u.call(this)
  17624. }
  17625. var r = e("../label/Label")
  17626. , o = e("../settings")
  17627. , a = e("../util/logger")
  17628. , s = e("../util/math")
  17629. , l = e("../util/ajax")
  17630. , c = e("./RoomCollection")
  17631. , h = e("../util/common")
  17632. , u = e("../util/IndexedCollection");
  17633. new a(i);
  17634. h.inherit(n, u),
  17635. n.prototype.getIndex = function(e) {
  17636. return e.labelId
  17637. }
  17638. ,
  17639. n.prototype.associateWithRooms = function(e) {
  17640. this.forEach(function(t) {
  17641. e.forEach(function(e) {
  17642. e.roomId === t.roomId && (t.room = e)
  17643. })
  17644. })
  17645. }
  17646. ,
  17647. n.prototype.createFromLabelData = function(e) {
  17648. e.forEach(function(e) {
  17649. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17650. t = c.generateRoomId(e.floorId, t);
  17651. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17652. i.position = s.convertWorkshopVector(i.position),
  17653. this.add(i),
  17654. i.build()
  17655. }
  17656. .bind(this))
  17657. }
  17658. ,
  17659. n.prototype.load = function(e, t) {
  17660. return l.get(e, {
  17661. responseType: "json",
  17662. auth: t ? o.authorizationHeader : null
  17663. }).done(function(e) {
  17664. var t = [];
  17665. for (var i in e) {
  17666. var n = e[i];
  17667. t.push(n)
  17668. }
  17669. this.createFromLabelData(t)
  17670. }
  17671. .bind(this))
  17672. }
  17673. ,
  17674. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17675. var t = -1;
  17676. if (e) {
  17677. var i = e.split("_");
  17678. t = parseInt(i[0])
  17679. }
  17680. return t
  17681. }
  17682. ,
  17683. t.exports = n
  17684. }
  17685. ).call(this, "/js/model/LabelCollection.js")
  17686. }
  17687. , {
  17688. "../label/Label": 90,
  17689. "../settings": 166,
  17690. "../util/IndexedCollection": 175,
  17691. "../util/ajax": 181,
  17692. "../util/common": 185,
  17693. "../util/logger": 189,
  17694. "../util/math": 190,
  17695. "./RoomCollection": 141
  17696. }],
  17697. 139: [function(e, t, i) {
  17698. (function(i) {
  17699. "use strict";
  17700. function n(e, t) {
  17701. o.Object3D.call(this)
  17702. this.sid = window.number;//t.sid,
  17703. this.data = t,
  17704. this.options = e,
  17705. this.urls = new s(e.urlFiles),
  17706. this.isPublic = void 0 !== t.is_public && t.is_public,
  17707. //创建heroLocations
  17708. this.images = new _(this),
  17709. this.images.extend(t.images),
  17710. this.images.forEach((info)=>{
  17711. if(info.locations){
  17712. info.images = new _(this);
  17713. info.images.extend(info.locations)
  17714. }
  17715. })
  17716. this.heroLocations = []
  17717. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17718. this.outdoorPanoLocations = [],
  17719. this.floors = new d(this),
  17720. this.floorsEnabled = void 0 === e.floors || e.floors,
  17721. this.changingFloor = !1,
  17722. this.chunks = [],
  17723. this.panos = new A,
  17724. this.colliders = [],
  17725. this.loadPanosPromise = null,
  17726. this.loadMeshTexturesPromise = null,
  17727. this.auxDataPromise = null,
  17728. this.meshTexturesLoaded = !1,
  17729. this.meshTextures = [],
  17730. this.tags = {},
  17731. this.tagsShown = !1,
  17732. this.shouldShowtags = !1,
  17733. this.has360Views = !1,
  17734. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17735. this.supportedModes = {},
  17736. this.supportedModes[c.PANORAMA] = !0,
  17737. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17738. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17739. this.supportedModes[c.TRANSITIONING] = !0,
  17740. this.supportsTiles = this.configureTiling(),
  17741. // this.supportsVR = t.is_vr,
  17742. this.supportsVR = window.MP_PREFETCHED_MODELDATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17743. this.mode = c.DOLLHOUSE,
  17744. this.size = null,
  17745. this.center = null,
  17746. this.boundingBox = new o.Box3,
  17747. this.currentFloor = null,
  17748. this.allFloorsVisible = !0,
  17749. this.projectedPano0 = null,
  17750. this.projectedPano1 = null,
  17751. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17752. this.addFloor(new u(this,t,e.trim()))
  17753. }
  17754. .bind(this)),
  17755. this.waitQueue = [],
  17756. this.on("load", function(e) {
  17757. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17758. return !e.isLoadedCallback()
  17759. }),
  17760. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17761. }
  17762. .bind(this)),
  17763. this.setupCustomProperties()
  17764. this.hots = {};
  17765. }
  17766. function r() {
  17767. try {
  17768. var e = document.createElement("canvas")
  17769. , t = e.getContext("webgl");
  17770. t || (t = e.getContext("experimental-webgl"));
  17771. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17772. return i
  17773. } catch (e) {
  17774. return 0
  17775. }
  17776. }
  17777. var o = e("three")
  17778. , a = e("../util/ajax")
  17779. , s = e("../util/ModelUrls")
  17780. , l = e("../objects/BoundingTextureSkybox")
  17781. , c = e("../enum/Viewmode")
  17782. , h = e("../enum/RenderOrder")
  17783. , u = (e("../enum/AlignmentType"),
  17784. e("../objects/Floor"))
  17785. , d = e("./FloorCollection")
  17786. , p = e("../objects/Chunk")
  17787. , f = (e("../objects/Room"),
  17788. e("../objects/Snapshot"),
  17789. e("../label/Label"),
  17790. e("../util/math"),
  17791. e("../settings"))
  17792. ,ss = e("../shaders")
  17793. , g = e("../util/logger")
  17794. , m = e("../tag/tag")
  17795. , v = (e("../tag/tagManager"),
  17796. e("../objects/Panorama"))
  17797. , A = e("../util/PanoramaCollection")
  17798. , y = e("../loaders/ModelLoader")
  17799. , C = e("../loaders/ModelTextureLoader")
  17800. , I = e("../loaders/SweepDataLoader")
  17801. , E = e("../util/transitions")
  17802. , b = e("../util/common")
  17803. , es = e("../util/easing")
  17804. ,lerp = e("../util/lerp")
  17805. ,tex = e("../util/texture")
  17806. , w = e("./../util/browser")
  17807. , _ = e("./ImageCollection")
  17808. , T = e("./RoomCollection")
  17809. , x = e("./LabelCollection")
  17810. , S = e("./Chunks")
  17811. , M = e("./../util/showcase")
  17812. , R = e("../exception/BasicException")
  17813. , P = (e("../constants")
  17814. ,e("events").EventEmitter)
  17815. ,Hot = e("hot")
  17816. , O = new g(i);
  17817. n.prototype = Object.create(o.Object3D.prototype),
  17818. b.extend(n, P),
  17819. n.prototype.setupCustomProperties = function() {
  17820. var e = f.modelAlpha;
  17821. Object.defineProperty(this, "alpha", {
  17822. get: function() {
  17823. return e
  17824. },
  17825. set: function(t) {
  17826. e = t,
  17827. this.chunks.forEach(function(t) {
  17828. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17829. })
  17830. }
  17831. })
  17832. }
  17833. ,
  17834. n.prototype.configureTiling = function() {
  17835. var e = r();
  17836. if (e < 2048)
  17837. return !1;
  17838. O.warn("Max cube texture size: " + e);
  17839. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17840. var i = f.tiling.tilingFlagNames[t];
  17841. if ("1" === w.valueFromHash(i, null))
  17842. return !0;
  17843. if ("0" === w.valueFromHash(i, null))
  17844. return !1
  17845. }
  17846. //--------------------------------------------许钟文-------------------------------------------
  17847. //return true;
  17848. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17849. //--------------------------------------------e n d -------------------------------------------
  17850. }
  17851. ,
  17852. n.prototype.toggleAlpha = function() {
  17853. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17854. }
  17855. ,
  17856. n.prototype.load = function(e) {
  17857. var t = function() {
  17858. return $.when(this.loadPanos(), this.loadMesh())
  17859. }
  17860. , i = this.urls.init().then(t.bind(this));
  17861. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17862. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17863. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17864. }
  17865. ,
  17866. n.prototype.loadMesh = function() {
  17867. function e(e) {
  17868. O.error(e),
  17869. n.reject("loading-failed")
  17870. }
  17871. function t(e, t) {
  17872. n.notify(e, t)
  17873. }
  17874. function i(e, t) {
  17875. if (0 === e.length) {
  17876. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17877. r.supportedModes[c.DOLLHOUSE] = !1,
  17878. r.supportedModes[c.FLOORPLAN] = !1;
  17879. var i = new p({
  17880. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17881. });
  17882. i.material.visible = !1,
  17883. i.rotateX(-Math.PI / 2),
  17884. i.geometry.computeBoundingBox(),
  17885. e = [i]
  17886. }
  17887. e.forEach(function(e) {
  17888. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17889. r.addChunk(t, e)
  17890. }),
  17891. r.floors.sort(),
  17892. n.resolve(r)
  17893. }
  17894. var n = $.Deferred()
  17895. , r = this;
  17896. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17897. n.promise()
  17898. }
  17899. ,
  17900. n.prototype.loadMeshTextures = function() {
  17901. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17902. this.meshTexturesLoaded = !0
  17903. }
  17904. .bind(this)),
  17905. this.loadTexturesPromise)
  17906. }
  17907. ,
  17908. /* n.prototype.loadtags = function() {//xzw改
  17909. var e = $.Deferred();
  17910. if (!f.tags.enabled)
  17911. return e.resolve();
  17912. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17913. t = "data/" + this.sid + "/tags.json"
  17914. return a.get(t, {
  17915. responseType: "json",
  17916. auth: this.isPublic ? null : f.authorizationHeader
  17917. }).done(function(t) {
  17918. var i = 0
  17919. , n = 0;
  17920. for (var r in t) {
  17921. var o = t[r];
  17922. o.enabled && (n++,
  17923. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17924. i++))
  17925. }
  17926. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17927. e.resolve()
  17928. }
  17929. .bind(this)).fail(function() {
  17930. O.warn("Getting tags failed, not displaying tags."),
  17931. e.resolve()
  17932. }),
  17933. e
  17934. } */
  17935. n.prototype.shineHots = function(){ //xzw
  17936. E.trigger({
  17937. func: function(e) {
  17938. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17939. for(var i in this.hots){
  17940. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17941. }
  17942. }.bind(this),
  17943. cycling: true,
  17944. duration: 3000,
  17945. //easing: "easeInOutQuad",
  17946. name: "hotShine"
  17947. })
  17948. },
  17949. n.prototype.createHotItem = function(data, hots) {
  17950. var docFragment = document.createDocumentFragment();
  17951. var keyAry = Object.keys(data);
  17952. for(var i = 0; i < keyAry.length; i++){
  17953. var li = document.createElement('li');
  17954. var span = document.createElement('span');
  17955. span.innerHTML = data[keyAry[i]].title || data[keyAry[i]].infoAttribute.title || '热点';
  17956. // console.log(span.innerHTML);
  17957. li.hot = hots[keyAry[i]]; // 列表每一项对应一个热点
  17958. li.appendChild(span);
  17959. docFragment.appendChild(li);
  17960. }
  17961. var ul = document.querySelector('#hotListContent ul');
  17962. ul.appendChild(docFragment);
  17963. console.log(docFragment);
  17964. }
  17965. n.prototype.loadOverlays = function(overlays){
  17966. var overlays = window.data2 && window.data2.overlays
  17967. var c = overlays.find(e=>e.sid == '1626743604266')
  17968. var d = overlays.find(e=>e.sid == '1626743691935')
  17969. d.file = c.file;
  17970. overlays && overlays.forEach((info)=>{
  17971. var overlay = new Overlay(info)
  17972. if(info.sid == '1626674966708' || info.sid == '1626675083157'){//三大会议视频
  17973. overlay.plane.originVideoSrc = overlay.plane.material.map.image.src;
  17974. }else if(info.sid == "1626863308658"){
  17975. menuSanda = overlay
  17976. overlay.plane.material.depthTest = false
  17977. initMenuSanda()
  17978. }else if(info.sid == "1626933767157"){//下一张
  17979. rightBtn = overlay
  17980. }else if(info.sid == "1626933845065"){
  17981. leftBtn = overlay
  17982. leftBtn.visible = leftBtn.visible_ = false
  17983. }else if(info.sid == "1626927980174"){//抗日图片
  17984. videosPlane = overlay.plane
  17985. videosPlane.originSrc = videosPlane.material.map.image.src
  17986. /* videosPlane.material.map.image.loop = false
  17987. videosPlane.material.map.image.addEventListener('ended', ()=>{
  17988. nextPage()
  17989. }) */
  17990. }else if(info.sid == "1626743467424"){
  17991. overlay.hasSound = true
  17992. }
  17993. })
  17994. //三大会议
  17995. leftScreen = player.overlayGroup.children.find(e=>e.sid == '1626674966708').plane
  17996. rightScreen = player.overlayGroup.children.find(e=>e.sid == '1626675083157').plane
  17997. rightScreen.originVideoMap = rightScreen.material.map;
  17998. var video = leftScreen.material.map.image
  17999. video.addEventListener('ended', ()=>{
  18000. window.player.emit("videoEnded")
  18001. console.log( " ended!!!")
  18002. if(video.src != leftScreen.originVideoSrc){//播放完之后换为原来的视频
  18003. openMenu()
  18004. }
  18005. })
  18006. //////////历史影像左右两侧
  18007. c = player.overlayGroup.children.find(e=>e.sid == '1626743604266')
  18008. d = player.overlayGroup.children.find(e=>e.sid == '1626743691935')
  18009. d.plane.material = c.plane.material;//同步视频
  18010. var main = player.overlayGroup.children.find(e=>e.sid == "1626743467424")
  18011. main.plane.material.depthTest = false
  18012. c.plane.material.map.image.loop = false
  18013. main.plane.material.map.image.loop = false
  18014. main.plane.material.map.image.addEventListener('ended', ()=>{ //同步播
  18015. console.log( " ended!!!");
  18016. main.plane.material.map.image.play();
  18017. c.plane.material.map.image.currentTime = 0;
  18018. c.plane.material.map.image.play();
  18019. })
  18020. Overlay.load()
  18021. }
  18022. n.prototype.loadhots = function() {//xzw
  18023. var e = $.Deferred();
  18024. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  18025. return a.get(t, {
  18026. responseType: "json",
  18027. auth: this.isPublic ? null : f.authorizationHeader
  18028. }).done(function(t) {
  18029. window.data2 = t;
  18030. if(!t){
  18031. console.error("data2 is null")
  18032. }else{
  18033. g_data2 = hotMatcher(t);
  18034. this.hotsCount = 0;
  18035. /* for(var i in t.hots){
  18036. this.hotsCount ++;
  18037. this.hots[i] = new Hot(i, t.hots[i], this);
  18038. t.hots[i].infoAttribute || (t.hots[i].infoAttribute = {})
  18039. this.hots[i].initStyleImg(t.hots[i].infoAttribute);
  18040. };
  18041. window.hotData = t.hots
  18042. t.hots && this.createHotItem(t.hots, this.hots); */
  18043. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  18044. window.hotData = {}
  18045. if(t.hots){
  18046. var sids = Object.keys(t.hots).sort((a,b)=>{return t.hots[a].order - t.hots[b].order});
  18047. sids.forEach((sid)=>{
  18048. this.hotsCount++,
  18049. this.hots[sid] = new Hot(sid,t.hots[sid] ,this);
  18050. t.hots[sid].infoAttribute || (t.hots[sid].infoAttribute = {})
  18051. this.hots[sid].initStyleImg(t.hots[sid].infoAttribute);
  18052. window.hotData[sid] = t.hots[sid];
  18053. })
  18054. }
  18055. this.createHotItem(window.hotData, this.hots);
  18056. g_index = w.valueFromHash("m");
  18057. /* if(t.tourAudio){
  18058. g_tourAudio = new Audio;
  18059. g_tourAudio.loop = false;
  18060. g_tourAudio.addEventListener('ended', function () {
  18061. var ev = document.createEvent("MouseEvent");
  18062. ev.initEvent("tourAudioEnded",true,true);
  18063. window.dispatchEvent(ev);
  18064. });
  18065. }; */
  18066. }
  18067. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  18068. /* var dataJsPromise = $.Deferred();
  18069. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  18070. a.get(dataJsUrl,{
  18071. responseType: "json",
  18072. auth: this.isPublic ? null : f.authorizationHeader
  18073. }).done(function(data) {
  18074. window.hotData = data;
  18075. this.createHotItem(data, this.hots);
  18076. for(let i in this.hots){//add
  18077. data[i] && this.hots[i].initStyleImg(data[i]);
  18078. }
  18079. dataJsPromise.resolve();
  18080. }.bind(this)).fail(function(){
  18081. console.log('Data.js is empty');
  18082. dataJsPromise.resolve();
  18083. }) */
  18084. e.resolve();
  18085. }.bind(this)).fail(function() {
  18086. console.log('没有热点');
  18087. e.resolve()
  18088. }),
  18089. e
  18090. }
  18091. ,
  18092. n.prototype.loadPanos = function() {
  18093. if (this.loadPanosPromise)
  18094. return this.loadPanosPromise;
  18095. var e = new I(this);
  18096. return this.loadPanosPromise = e.load().then(function(e) {
  18097. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  18098. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  18099. else console.log(e.uuid)
  18100. }
  18101. .bind(this))),
  18102. this.panos.extend(e.map(function(e) {
  18103. return new v(this,e.uuid,e,this.supportsTiles)
  18104. }
  18105. .bind(this))),
  18106. this.panos.forEach(function(e) {
  18107. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  18108. var i = this.panos.get(t);
  18109. i && this.panos.setNeighbour(e, i, !0)
  18110. }
  18111. .bind(this)),
  18112. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  18113. }
  18114. .bind(this)),
  18115. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  18116. this.supportedModes[c.PANORAMA] = !1),
  18117. $.when(this)
  18118. }
  18119. .bind(this)),
  18120. this.loadPanosPromise
  18121. }
  18122. ,
  18123. n.prototype.loadHighlightReel = function() {//xzw
  18124. var e = $.Deferred()
  18125. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  18126. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  18127. return a.get(t, {
  18128. responseType: "json",
  18129. auth: this.isPublic ? null : f.authorizationHeader
  18130. }).done(function(t) {
  18131. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  18132. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  18133. e.resolve()
  18134. }
  18135. .bind(this)).fail(function() {
  18136. O.warn("Getting highlight reel failed, no highlights available"),
  18137. e.resolve()
  18138. }),
  18139. e
  18140. }
  18141. ,
  18142. n.prototype.waitForLoad = function(e, t) {
  18143. t() || (this.waitQueue.push({
  18144. object: e,
  18145. isLoadedCallback: t
  18146. }),
  18147. 1 === this.waitQueue.length && this.emit("waiting"))
  18148. }
  18149. ,
  18150. n.prototype.hide = function() {
  18151. this.floors.hide()
  18152. }
  18153. ,
  18154. n.prototype.show = function() {
  18155. this.floors.show()
  18156. }
  18157. ,
  18158. n.prototype.floorNames = function() {
  18159. return this.floors.names()
  18160. }
  18161. ,
  18162. n.prototype.warpDestFloors = function(e, t) {
  18163. if (!e || this.floors.length !== e.length)
  18164. return void this.toggleAllFloors(!0);
  18165. var i = e.findIndex(function(e) {
  18166. return e
  18167. }
  18168. .bind(this));
  18169. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  18170. }
  18171. ,
  18172. n.prototype.setFloor = function(e, t, i) {
  18173. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  18174. this.allFloorsVisible = !1,
  18175. this._setFloor(e, t, i)
  18176. }
  18177. ,
  18178. n.prototype.toggleAllFloors = function(e) {
  18179. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  18180. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  18181. this._setFloor(this.currentFloor)
  18182. }
  18183. ,
  18184. n.prototype._setFloor = function(e, t, i) {
  18185. t = t || this.mode,
  18186. this.emit("floor.changed", e, t, this.currentFloor),
  18187. this.currentFloor = e;
  18188. var n;
  18189. if (t === c.PANORAMA) {
  18190. if (this.show(),
  18191. this.shouldShowtags && this.tagsShown)
  18192. for (n in this.tags)
  18193. this.tags[n].show(f.showFloorDuration)
  18194. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  18195. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  18196. }
  18197. .bind(this)),
  18198. this.shouldShowtags && this.tagsShown))
  18199. for (n in this.tags) {
  18200. var r = this.tags[n];
  18201. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  18202. }
  18203. var o = this
  18204. , a = e;
  18205. E.start(function() {}, f.showFloorDelay, function() {
  18206. o.floors.forEach(function(e) {
  18207. e.chunks.forEach(function(t) {
  18208. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  18209. })
  18210. })
  18211. }
  18212. .bind(this))
  18213. }
  18214. ,
  18215. n.prototype.toggleExplode = function() {
  18216. this.floors.toggleExplodeHorizontal()
  18217. }
  18218. ,
  18219. n.prototype.toggleExplodeUp = function() {
  18220. this.floors.toggleExplodeVertical()
  18221. }
  18222. ,
  18223. n.prototype.nextFloor = function(e) {
  18224. return this.floors.nextFloor(this.currentFloor, e)
  18225. }
  18226. ,
  18227. n.prototype.addFloor = function(e) {
  18228. this.floors.add(e)
  18229. }
  18230. ,
  18231. n.prototype.getFloorAtPoint = function(e) {
  18232. return this.floors.getFloorAtPoint(e)
  18233. }
  18234. ,
  18235. n.prototype.getTagBySid = function(e) {
  18236. return this.tags[e]
  18237. }
  18238. ,
  18239. n.prototype.addChunk = function(e, t) {
  18240. this.floors.getOrMakeFloor(e).addChunk(t),
  18241. this.chunks.push(t)
  18242. }
  18243. ,
  18244. n.prototype.setMode = function(e) {
  18245. if (!this.supportedModes[e])
  18246. throw new R("Mode not supported for this model: " + e);
  18247. this.mode = e;
  18248. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  18249. this.chunks.forEach(function(t) {
  18250. t.setMode(e)
  18251. })
  18252. }
  18253. ,
  18254. n.prototype.build = function() {
  18255. this.heroLocations = this.images.getHeroLocations(this.panos);
  18256. var e = function() {
  18257. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  18258. }
  18259. .bind(this)();
  18260. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  18261. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  18262. }
  18263. .bind(this)) || e,
  18264. null === this.heroImage && O.warn("No hero image defined."),
  18265. this.currentFloor = this.floors.last(),
  18266. this.floors.build(),
  18267. this.colliders = this.floors.reduce(function(e, t) {
  18268. return e.concat(t.collider.children)
  18269. }, []),
  18270. this.panos.forEach(function(e) {
  18271. e.build1(),
  18272. e.on("enter", function() {
  18273. e.floor !== this.currentFloor && this.setFloor(e.floor)
  18274. }
  18275. .bind(this))
  18276. }
  18277. .bind(this)),
  18278. this.panos.forEach(function(e) {
  18279. e.build2()
  18280. }),
  18281. this.floors.forEach(function(e) {
  18282. this.boundingBox.union(e.boundingBox)
  18283. }
  18284. .bind(this)),
  18285. this.size = this.boundingBox.size(),
  18286. this.center = this.boundingBox.center(),
  18287. this.floors.forEach(function(e) {
  18288. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  18289. }
  18290. .bind(this)),
  18291. this.panos.populate_path_graph(),
  18292. this.skybox = new l(this.boundingBox),
  18293. this.skybox.matrixWorldNeedsUpdate = !0,
  18294. this.add(this.skybox);
  18295. setTimeout(function(){
  18296. this.hotsCount && this.shineHots();
  18297. }.bind(this),1300);//xzw 热点开始闪烁
  18298. for (var t in this.tags)
  18299. this.tags[t].build();
  18300. this.createFloorLogo()
  18301. return O.debug("Done building model"),
  18302. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  18303. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  18304. this.buildRooms(),
  18305. this.labels.associateWithRooms(this.rooms),
  18306. $.when(this)
  18307. }
  18308. ,
  18309. n.prototype.createFloorLogo = function(){
  18310. console.log('createFloorLogo')
  18311. if(this.floorLogos || !settings.floorlogoURL)return;
  18312. var url = settings.floorlogoURL
  18313. var map = tex.load(url);//可以追加done
  18314. this.floorLogos = [];
  18315. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  18316. var material = new o.MeshBasicMaterial({
  18317. opacity:0,
  18318. map:map,
  18319. side: o.DoubleSide,
  18320. transparent: !0,
  18321. depthWrite: !1,
  18322. depthTest:false//改 在chunk\skybox外也可看到
  18323. });
  18324. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  18325. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18326. //logo.scale.set(s,s,s);
  18327. logo.position.set(0,-1.5,0);
  18328. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  18329. logo.renderOrder = 100;//cover the videoSkybox
  18330. //logo.layers.set(0)
  18331. this.add(logo);
  18332. this.floorLogos.push(logo);
  18333. }
  18334. this.floorLogos[1].visible = false;
  18335. }
  18336. n.prototype.adjustfloorLogoHeight = function(o){
  18337. var h = player.currentPano.floorPosition.y + 0.01;
  18338. this.floorLogos[1].position.setY(h);
  18339. this.floorLogos[0].position.setY(h);
  18340. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18341. },
  18342. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  18343. if(!this.floorLogos) return;
  18344. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  18345. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18346. if(!o.dur){//立刻
  18347. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18348. this.floorLogos[o.index].material.opacity = o.opa;
  18349. }else{
  18350. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18351. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18352. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  18353. }
  18354. },
  18355. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  18356. var lastQ, lastP;
  18357. var equals = function(v1, v2, min){
  18358. return Math.abs(v1-v2) < min
  18359. }
  18360. var isSame = function(now, last, k){//如果和上次相同就不改变
  18361. if(!last)return false;
  18362. var R = k.sceneRenderer;
  18363. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18364. //暂时:
  18365. var min = 0.0008
  18366. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  18367. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  18368. return same;
  18369. }
  18370. return function(Q, k){
  18371. if(!Q)return;
  18372. /* if(Config.ifFish && window.lowFPS){
  18373. this.fLCompute++;
  18374. if(R.AFPS < 38){
  18375. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18376. else if(k.flying && k.fLCompute%2 !=1) return;
  18377. k.fLCompute %= 4;
  18378. }else if(R.AFPS < 45){
  18379. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18380. else if(k.flying && k.fLCompute%2 !=1) return;
  18381. k.fLCompute %= 6;
  18382. }else{
  18383. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18384. //else if(k.flying && k.fLCompute%2 !=1) return;
  18385. k.fLCompute %= 2;
  18386. }
  18387. } */
  18388. var sameQ, sameP, quaternion, visible;
  18389. for(var i=0;i<2;i++){
  18390. var logo = this.floorLogos[i];
  18391. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  18392. visible = true;
  18393. }
  18394. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18395. var c = k.cameraControls.activeControl;
  18396. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  18397. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18398. for(var i=0;i<2;i++){
  18399. var logo = this.floorLogos[i];
  18400. if(!sameQ){
  18401. if(!quaternion){
  18402. var a = new THREE.Vector3(0,0,-1);
  18403. a.applyQuaternion(Q);
  18404. a.setY(0);
  18405. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  18406. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18407. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  18408. quaternion.multiply(a);
  18409. }
  18410. logo.quaternion.copy(quaternion);
  18411. }
  18412. }
  18413. }
  18414. }()
  18415. n.prototype.loadLabels = function() {//xzw
  18416. this.labels = new x(this);
  18417. var e = $.Deferred();
  18418. //加载俯视图的标签 注释这个备注就会加载
  18419. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  18420. window.MP_PREFETCHED_MODELDATA.model.player_options.showLabels ? this.showingLabels = true : '';
  18421. if (!this.showingLabels)
  18422. return e.resolve();
  18423. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18424. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18425. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18426. O.warn("Getting labels failed, not displaying labels."),
  18427. e.resolve()
  18428. }),
  18429. e
  18430. }
  18431. ,
  18432. n.prototype.buildRooms = function() {
  18433. this.rooms = new T(this),
  18434. this.rooms.createFromChunks(this.chunks),
  18435. this.rooms.calcRoomBoundaries()
  18436. }
  18437. ,
  18438. n.prototype.updateProjectedPanos = function() {
  18439. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18440. }
  18441. ,
  18442. n.prototype.setProjectedPanos = function(e, t, i) {
  18443. void 0 !== i && null !== i || (i = !0),
  18444. i = !!i,
  18445. this.projectedPano0 = e,
  18446. this.projectedPano1 = t,
  18447. this.skybox.material.setProjectedPanos(e, t, i),
  18448. this.chunks.forEach(function(n) {
  18449. n.materialInside.setProjectedPanos(e, t, i)
  18450. })
  18451. }
  18452. ,
  18453. n.prototype.setSide = function(e) {
  18454. this.floors.forEach(function(t) {
  18455. t.collider.material.side = e
  18456. })
  18457. }
  18458. ,
  18459. n.prototype.heroCount = function() {
  18460. return this.heroLocations ? this.heroLocations.length : 0
  18461. }
  18462. ,
  18463. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  18464. if (e[0] < 0)
  18465. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18466. null;
  18467. if (this.heroCount() < 1)
  18468. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18469. null;
  18470. var t = this.heroLocations[e[0]];
  18471. if(t.heroLocations && e[1]!=void 0){
  18472. t = t.heroLocations[e[1]];
  18473. }
  18474. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18475. null) : t
  18476. }
  18477. ,
  18478. n.prototype.findPanoramicHero = function() {
  18479. for (var e in this.heroLocations)
  18480. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18481. return this.heroLocations[e];
  18482. return null
  18483. }
  18484. ,
  18485. n.prototype.listImagePanos = function() {
  18486. var e = []
  18487. , t = this;
  18488. return this.images.forEach(function(i) {
  18489. if (i.metadata && i.metadata.scan_id) {
  18490. var n = t.panos.get(i.metadata.scan_id);
  18491. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18492. }
  18493. }),
  18494. e
  18495. }
  18496. ,
  18497. n.prototype.fadePanoMarkers = function(e, t) {
  18498. this.panos.fadeMarkerOpacity(e, t)
  18499. }
  18500. ,
  18501. n.prototype.setSweepVisibility = function(e) {
  18502. this.panos.forEach(function(t) {
  18503. t.marker && (t.marker.visible = e)
  18504. })
  18505. }
  18506. ,
  18507. n.prototype.outsideAllowed = function() {
  18508. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18509. }
  18510. ,
  18511. t.exports = n
  18512. }
  18513. ).call(this, "/js/model/Model.js")
  18514. }
  18515. , {
  18516. "../constants": 8,
  18517. "../enum/AlignmentType": 17,
  18518. "../enum/RenderOrder": 42,
  18519. "../enum/Viewmode": 51,
  18520. "../exception/BasicException": 55,
  18521. "../label/Label": 90,
  18522. "../loaders/ModelLoader": 105,
  18523. "../loaders/ModelTextureLoader": 106,
  18524. "../loaders/SweepDataLoader": 107,
  18525. "../tag/tag": 123,
  18526. "../tag/tagManager": 124,
  18527. "../objects/BoundingTextureSkybox": 143,
  18528. "../objects/Chunk": 144,
  18529. "../objects/Floor": 146,
  18530. "../objects/Panorama": 148,
  18531. "../objects/Room": 150,
  18532. "../objects/Snapshot": 153,
  18533. "../settings": 166,
  18534. "../shaders": 167,
  18535. "../util/ModelUrls": 177,
  18536. "../util/PanoramaCollection": 178,
  18537. "../util/ajax": 181,
  18538. "../util/common": 185,
  18539. "../util/easing": 186,
  18540. "../util/lerp": 188,
  18541. "../util/logger": 189,
  18542. "../util/math": 190,
  18543. "../util/texture": 194,
  18544. "../util/transitions": 195,
  18545. "./../util/browser": 182,
  18546. "./../util/showcase": 193,
  18547. "./Chunks": 135,
  18548. "./FloorCollection": 136,
  18549. "./ImageCollection": 137,
  18550. "./LabelCollection": 138,
  18551. "./RoomCollection": 141,
  18552. events: 202,
  18553. three: 217,
  18554. "hot": "hot"
  18555. }],
  18556. 140: [function(e, t, i) {
  18557. "use strict";
  18558. function n() {
  18559. this.modelMap = {},
  18560. this.activeModel = null,
  18561. this.modelCount = 0,
  18562. this.tileDownloader = null,
  18563. this.panoRenderer = null
  18564. }
  18565. var r = (e("three"),
  18566. e("../util/common"))
  18567. , o = e("../exception/BasicException")
  18568. , a = e("../enum/ModelManagerEvents")
  18569. , s = e("../enum/PanoRendererEvents")
  18570. , l = e("events").EventEmitter;
  18571. n.prototype.init = function(e, t, i) {
  18572. this.tileDownloader = e,
  18573. this.panoRenderer = t,
  18574. this.qualityManager = i,
  18575. this.bindEvents()
  18576. }
  18577. ,
  18578. n.prototype.bindEvents = function() {
  18579. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18580. }
  18581. ,
  18582. n.prototype.onTileRendered = function(e, t, i, n) {}
  18583. ,
  18584. n.prototype.addModel = function(e) {
  18585. this.modelMap[e.sid] = e,
  18586. 0 === this.modelCount && this.activateModel(e.sid),
  18587. this.modelCount++,
  18588. this.emit(a.ModelAdded)
  18589. }
  18590. ,
  18591. n.prototype.getModel = function(e) {
  18592. return this.modelMap[e]
  18593. }
  18594. ,
  18595. n.prototype.activateModel = function(e) {
  18596. var t = this.modelMap[e];
  18597. if (!t)
  18598. throw new o("Tried to activate invalid model!");
  18599. var i = this.activeModel;
  18600. this.activeModel = t,
  18601. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18602. this.tileDownloader.setUrls(t.urls),
  18603. t.panos.forEach(function(e) {
  18604. e.attachToPanoRenderer(this.panoRenderer),
  18605. e.tileDownloader = this.tileDownloader,
  18606. e.qualityManager = this.qualityManager
  18607. }
  18608. .bind(this)),
  18609. this.emit(a.ActiveModelChanged, {
  18610. oldModel: i,
  18611. model: t
  18612. })
  18613. }
  18614. ,
  18615. n.prototype.getActiveModel = function() {
  18616. return this.activeModel
  18617. }
  18618. ,
  18619. r.extend(n, l),
  18620. t.exports = n
  18621. }
  18622. , {
  18623. "../enum/ModelManagerEvents": 33,
  18624. "../enum/PanoRendererEvents": 35,
  18625. "../exception/BasicException": 55,
  18626. "../util/common": 185,
  18627. events: 202,
  18628. three: 217
  18629. }],
  18630. 141: [function(e, t, i) {
  18631. (function(i) {
  18632. "use strict";
  18633. function n() {
  18634. s.call(this)
  18635. }
  18636. var r = e("../objects/Room")
  18637. , o = (e("../settings"),
  18638. e("../util/logger"))
  18639. , a = (e("../util/transitions"),
  18640. e("../util/easing"),
  18641. e("../util/common"))
  18642. , s = e("../util/IndexedCollection")
  18643. , l = e("./Chunks");
  18644. new o(i);
  18645. a.inherit(n, s),
  18646. n.prototype.getIndex = function(e) {
  18647. return e.roomId
  18648. }
  18649. ,
  18650. n.prototype.calcRoomBoundaries = function() {
  18651. this.forEach(function(e) {
  18652. e.calcBoundaries()
  18653. })
  18654. }
  18655. ,
  18656. n.prototype.createFromChunks = function(e) {
  18657. var t = {
  18658. floorId: -1,
  18659. roomId: -1
  18660. }
  18661. , i = {};
  18662. e.forEach(function(e) {
  18663. l.parseIdsFromChunkName(e.name, t);
  18664. var o = i[t.roomId];
  18665. if (!o) {
  18666. var a = n.generateRoomId(t.floorId, t.roomId);
  18667. o = new r(t.floorId,a),
  18668. this.add(o),
  18669. i[t.roomId] = o
  18670. }
  18671. o.addChunk(e)
  18672. }
  18673. .bind(this)),
  18674. this.calcRoomBoundaries()
  18675. }
  18676. ,
  18677. n.generateRoomId = function(e, t) {
  18678. return e + "_" + t
  18679. }
  18680. ,
  18681. t.exports = n
  18682. }
  18683. ).call(this, "/js/model/RoomCollection.js")
  18684. }
  18685. , {
  18686. "../objects/Room": 150,
  18687. "../settings": 166,
  18688. "../util/IndexedCollection": 175,
  18689. "../util/common": 185,
  18690. "../util/easing": 186,
  18691. "../util/logger": 189,
  18692. "../util/transitions": 195,
  18693. "./Chunks": 135
  18694. }],
  18695. 142: [function(e, t, i) {
  18696. "use strict";
  18697. function n(e, t, i) {
  18698. e = e.clone().expandByScalar(0.01);//改
  18699. var n = e.size()
  18700. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18701. o.boundingBox = e,
  18702. r.Mesh.call(this, o, t),
  18703. this.position.copy(e.center()),
  18704. this.frustumCulled = !1,
  18705. i && this.add(new r.WireframeHelper(this))
  18706. }
  18707. var r = e("three");
  18708. n.prototype = Object.create(r.Mesh.prototype),
  18709. n.prototype.constructor = n,
  18710. t.exports = n
  18711. }
  18712. , {
  18713. three: 217
  18714. }],
  18715. 143: [function(e, t, i) {
  18716. (function(i) {
  18717. "use strict";
  18718. function n(e) {
  18719. h.time("Computing a nice bounding cubemap");
  18720. var t = new a({
  18721. side: r.BackSide,
  18722. transparent: !0
  18723. });
  18724. t.uniforms.modelAlpha.value = 0,
  18725. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18726. this.renderOrder = l.boundingSkybox,
  18727. o.call(this, e, t),
  18728. h.timeEnd("Computing a nice bounding cubemap")
  18729. }
  18730. var r = e("three")
  18731. , o = (e("../enum/Viewmode"),
  18732. e("../shaders"),
  18733. e("./BoundingMesh"))
  18734. , a = e("../materials/ModelTextureMaterial")
  18735. , s = e("../settings")
  18736. , l = e("../enum/RenderOrder")
  18737. , c = e("../util/logger")
  18738. , h = new c(i);
  18739. n.prototype = Object.create(o.prototype),
  18740. n.prototype.constructor = n,
  18741. t.exports = n
  18742. }
  18743. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18744. }
  18745. , {
  18746. "../enum/RenderOrder": 42,
  18747. "../enum/Viewmode": 51,
  18748. "../materials/ModelTextureMaterial": 118,
  18749. "../settings": 166,
  18750. "../shaders": 167,
  18751. "../util/logger": 189,
  18752. "./BoundingMesh": 142,
  18753. three: 217
  18754. }],
  18755. 144: [function(e, t, i) {
  18756. "use strict";
  18757. function n(e) {
  18758. this.materialInside = new s({
  18759. side: r.DoubleSide
  18760. });
  18761. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18762. this.materialOutside = new r.RawShaderMaterial({
  18763. fragmentShader: o.modelOutside.fragmentShader,
  18764. vertexShader: o.modelOutside.vertexShader,
  18765. uniforms: t,
  18766. side: r.FrontSide,
  18767. name: "chunkOut"
  18768. }),
  18769. r.Mesh.call(this, e.geometry, this.materialInside),
  18770. this.name = e.name || "",
  18771. this.textureName = e.textureName,
  18772. this.meshUrl = e.meshUrl
  18773. }
  18774. var r = e("three")
  18775. , o = e("../shaders")
  18776. , a = e("../enum/Viewmode")
  18777. , s = e("../materials/ModelTextureMaterial");
  18778. n.prototype = Object.create(r.Mesh.prototype),
  18779. n.prototype.setTextureMap = function(e) {
  18780. this.materialInside.uniforms.map.value = e,
  18781. this.materialOutside.uniforms.map.value = e
  18782. }
  18783. ,
  18784. n.prototype.setMode = function(e) {
  18785. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18786. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18787. t.transparent = this.material.transparent,
  18788. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18789. this.material = t
  18790. }
  18791. ,
  18792. t.exports = n
  18793. }
  18794. , {
  18795. "../enum/Viewmode": 51,
  18796. "../materials/ModelTextureMaterial": 118,
  18797. "../shaders": 167,
  18798. three: 217
  18799. }],
  18800. 145: [function(e, t, i) {
  18801. "use strict";
  18802. function n(e) {
  18803. this.chunksize = e || 10,
  18804. this.chunks = {},
  18805. this.boundingBoxes = {},
  18806. this.children = [],
  18807. this.offset = new r.Vector3(0,.5,0),
  18808. this.material = new r.MeshBasicMaterial({
  18809. color: 16777215 * Math.random(),
  18810. side: r.DoubleSide
  18811. })
  18812. }
  18813. var r = e("three");
  18814. e("../enum/Viewmode");
  18815. n.prototype.add = function(e) {
  18816. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18817. m ? (t = m.position.array,
  18818. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18819. n = e.faces);
  18820. var v = new r.Vector3;
  18821. if (i)
  18822. for (o = 0,
  18823. a = i.length; o < a; o += 3) {
  18824. var A = 3 * i[o]
  18825. , y = 3 * i[o + 1]
  18826. , C = 3 * i[o + 2];
  18827. s = (t[A] + t[y] + t[C]) / 3,
  18828. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18829. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18830. h = Math.floor(s / this.chunksize),
  18831. u = Math.floor(l / this.chunksize),
  18832. d = Math.floor(c / this.chunksize),
  18833. p = h + "." + u + "." + d,
  18834. p in this.chunks ? (g = this.chunks[p],
  18835. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18836. f = this.boundingBoxes[p] = new r.Box3),
  18837. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18838. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18839. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18840. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18841. }
  18842. else
  18843. for (o = 0,
  18844. a = t.length; o < a; o += 9)
  18845. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18846. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18847. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18848. h = Math.floor(s / this.chunksize),
  18849. u = Math.floor(l / this.chunksize),
  18850. d = Math.floor(c / this.chunksize),
  18851. p = h + "." + u + "." + d,
  18852. p in this.chunks ? (g = this.chunks[p],
  18853. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18854. f = this.boundingBoxes[p] = new r.Box3),
  18855. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18856. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18857. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18858. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18859. }
  18860. ,
  18861. n.prototype.build = function() {
  18862. var e = new r.Object3D;
  18863. e.material = this.material;
  18864. for (var t in this.chunks) {
  18865. var i = this.chunks[t]
  18866. , n = new r.BufferGeometry;
  18867. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18868. n.boundingBox = this.boundingBoxes[t];
  18869. var o = new r.Mesh(n,this.material);
  18870. o.material.visible = !1,
  18871. e.add(o),
  18872. this.chunks[t] = []
  18873. }
  18874. return e
  18875. }
  18876. ,
  18877. t.exports = n
  18878. }
  18879. , {
  18880. "../enum/Viewmode": 51,
  18881. three: 217
  18882. }],
  18883. 146: [function(e, t, i) {
  18884. "use strict";
  18885. var r = e("three")
  18886. , o = e("../settings")
  18887. , a = e("../util/common")
  18888. , s = e("../util/lerp")
  18889. , l = e("./ChunkedCollider")
  18890. , c = e("../util/transitions")
  18891. , h = e("../util/easing")
  18892. , u = (e("../objects/Panorama"),
  18893. e("../enum/RenderOrder"))
  18894. , d = e("../localization/localize");
  18895. function n(e, t, i) {
  18896. r.Object3D.call(this),
  18897. this.model = e,
  18898. this.floorIndex = t,
  18899. this.lang = o.languageTag,
  18900. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18901. this.panos = [],
  18902. this.chunks = [],
  18903. this.colliderBuilder = new l(3),
  18904. this.collider = null,
  18905. this.center = null,
  18906. this.boundingBox = new r.Box3,
  18907. this.size = null,
  18908. this.hidden = !1,
  18909. this.conservativeBoundingBox = new r.Box3,
  18910. this.debugColor = 16777215 * Math.random(),
  18911. this.transition = null
  18912. }
  18913. n.prototype = Object.create(r.Object3D.prototype),
  18914. n.prototype.enter = function(e) {
  18915. this.model.setFloor(this, e)
  18916. }
  18917. ,
  18918. n.prototype.hide = function(e) {
  18919. if (!this.hidden || this.transition) {
  18920. this.chunks.forEach(function(e) {
  18921. e.material.transparent = !0
  18922. }),
  18923. c.cancel(this.transition);
  18924. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18925. , i = e ? 0 : o.hideFloorDelay / t;
  18926. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18927. this.hidden = !0
  18928. }
  18929. .bind(this), i, h.easeInOutQuad)
  18930. }
  18931. }
  18932. ,
  18933. n.prototype.show = function(e) {
  18934. if (this.hidden || this.transition) {
  18935. this.hidden = !1,
  18936. c.cancel(this.transition);
  18937. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18938. , i = e ? 0 : o.showFloorDelay / t;
  18939. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18940. this.hidden || this.chunks.forEach(function(e) {
  18941. e.material.transparent = !1
  18942. })
  18943. }
  18944. .bind(this), i, h.easeInOutQuad)
  18945. }
  18946. }
  18947. ,
  18948. n.prototype.toggle = function(e, t) {
  18949. e = void 0 === e ? this.hidden : e,
  18950. e ? this.show(t) : this.hide(t)
  18951. }
  18952. ,
  18953. n.prototype.containsPoint = function(e) {
  18954. return this.collider.children.some(function(t) {
  18955. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18956. t.geometry.boundingBox.containsPoint(e)
  18957. })
  18958. }
  18959. ,
  18960. n.prototype.distanceToPoint = function(e) {
  18961. var t = null
  18962. , i = 1 / 0;
  18963. return this.collider.children.forEach(function(n) {
  18964. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18965. var r = n.geometry.boundingBox.distanceToPoint(e);
  18966. (!t || i > r) && (i = r,
  18967. t = n)
  18968. }),
  18969. i
  18970. }
  18971. ,
  18972. n.prototype.addChunk = function(e) {
  18973. e.renderOrder = u.ghostFloor,
  18974. this.add(e),
  18975. this.chunks.push(e),
  18976. this.boundingBox.union(e.geometry.boundingBox),
  18977. this.size = this.boundingBox.size(),
  18978. this.colliderBuilder.add(e.geometry)
  18979. }
  18980. ,
  18981. n.prototype.addPano = function(e) {
  18982. this.panos.push(e),
  18983. this.add(e.skyboxMesh),
  18984. e.marker && this.add(e.marker);
  18985. var t = new r.Vector3(1,1,1)
  18986. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18987. this.boundingBox.union(i)
  18988. }
  18989. ,
  18990. n.prototype.build = function() {
  18991. this.collider = this.colliderBuilder.build(!0),
  18992. this.add(this.collider),
  18993. this.center = this.boundingBox.center(),
  18994. this.conservativeBoundingBox.copy(this.boundingBox),
  18995. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18996. return e.geometry.boundingBox.min.y
  18997. }), 5),
  18998. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18999. return e.geometry.boundingBox.max.y
  19000. }), 5),
  19001. this.colliderBuilder = null
  19002. }
  19003. ,
  19004. n.prototype.toShortString = function() {
  19005. return a.nth(this.floorIndex + 1)
  19006. }
  19007. ,
  19008. n.prototype.toString = function() {
  19009. return this.name
  19010. }
  19011. ,
  19012. t.exports = n
  19013. }
  19014. , {
  19015. "../enum/RenderOrder": 42,
  19016. "../localization/localize": 108,
  19017. "./strings-cn-CN": 109,
  19018. "../objects/Panorama": 148,
  19019. "../settings": 166,
  19020. "../util/common": 185,
  19021. "../util/easing": 186,
  19022. "../util/lerp": 188,
  19023. "../util/transitions": 195,
  19024. "./ChunkedCollider": 145,
  19025. three: 217
  19026. }],
  19027. 147: [function(e, t, i) {
  19028. "use strict";
  19029. function n(e) {
  19030. this.player = e,
  19031. this.obj3d = null,
  19032. this.UP = new r.Vector3(0,1,0)
  19033. }
  19034. var r = e("three")
  19035. , o = e("../settings");
  19036. n.prototype.prefs = {
  19037. linewidth: 3,
  19038. height: .07,
  19039. opacity: .45,
  19040. endScale: .05
  19041. },
  19042. n.prototype.discard = function() {
  19043. if (this.obj3d) {
  19044. var e = this.obj3d.parent;
  19045. e && e.remove(this.obj3d)
  19046. }
  19047. this.obj3d = null
  19048. }
  19049. ,
  19050. n.prototype.draw = function() {
  19051. if (this.discard(),
  19052. o.showNeighbors) {
  19053. var e = this.player.currentPano.floor;
  19054. this.obj3d = new r.Object3D;
  19055. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  19056. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  19057. i.y += this.prefs.height;
  19058. var n = .1525
  19059. , a = .127
  19060. , s = .0127
  19061. , l = .1
  19062. , c = .19
  19063. , h = .2032
  19064. , u = .2286
  19065. , d = .255
  19066. , p = new r.Matrix4;
  19067. for (var f in t)
  19068. if (t[f]) {
  19069. var g = this.player.model.panos.get(f)
  19070. , m = (g.position.clone().sub(this.player.model.position),
  19071. g.position.clone().sub(g.floorPosition))
  19072. , v = g.floorPosition.clone().sub(this.player.model.position);
  19073. v.y += this.prefs.height;
  19074. var A = new r.Geometry;
  19075. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  19076. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  19077. p.identity().setPosition(m),
  19078. A.applyMatrix(p),
  19079. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  19080. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  19081. p.lookAt(v, i, this.UP).setPosition(v),
  19082. A.applyMatrix(p),
  19083. A.vertices.push(v, i);
  19084. var y = new r.Line(A,new r.LineBasicMaterial({
  19085. color: g.debugColor.getHex(),
  19086. transparent: !0,
  19087. opacity: this.prefs.opacity,
  19088. depthWrite: !1,
  19089. name: "sLine" + f,
  19090. linewidth: this.prefs.linewidth
  19091. }));
  19092. this.obj3d.add(y)
  19093. }
  19094. e.add(this.obj3d)
  19095. }
  19096. }
  19097. ,
  19098. n.prototype.update = function() {
  19099. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  19100. }
  19101. ,
  19102. t.exports = n
  19103. }
  19104. , {
  19105. "../settings": 166,
  19106. three: 217
  19107. }],
  19108. 148: [function(e, t, i) {
  19109. (function(i) {
  19110. "use strict";
  19111. function n(e, t, i, n) {
  19112. this.model = e,
  19113. this.id = t,
  19114. this.alignmentType = i.alignmentType || l.ALIGNED,
  19115. this.neighbourUUIDs = i.neighbours || null,
  19116. this.neighbourPanos = null,
  19117. this.floor = null,
  19118. this.floorIndex = i.floor,
  19119. this.failedLoadingAt = 0,
  19120. this.maxLoadRetries = 4,
  19121. this.origin = i.position.clone(),
  19122. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  19123. this.quaternion = i.quaternion.clone(),
  19124. this.skyboxMesh = new r.Mesh(E),
  19125. this.skyboxMesh.position.copy(this.position),
  19126. this.skyboxMesh.quaternion.copy(this.quaternion),
  19127. this.skyboxMesh.name = "skybox",
  19128. this.skyboxMesh.visible = !1,
  19129. this.skyboxMesh.updateMatrix(),
  19130. this.skyboxMesh.updateMatrixWorld(),
  19131. this.marker = null,
  19132. this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker;
  19133. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  19134. map: w,
  19135. side: r.DoubleSide,
  19136. opacity: 0,
  19137. transparent: !0,
  19138. depthWrite: !1
  19139. })),
  19140. this.marker.visible = this.showFloorMarker,
  19141. this.marker.renderOrder = s.panoMarker,
  19142. this.marker.name = "marker",
  19143. this.marker.pano = this,
  19144. this.marker.layers.set(v.PANOMARKERS),
  19145. this.marker.updateMatrixWorld(),
  19146. a.colorMarkerOnLoad && this.on("load", function() {
  19147. this.marker.material.color.set(65280)
  19148. })),
  19149. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  19150. this.floorPosition = i.puck ? i.puck.clone() : null,
  19151. this.tiled = n,
  19152. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  19153. this.solidSkybox.flipY = !1,
  19154. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  19155. this.solidSkybox.magFilter = r.LinearFilter,
  19156. this.solidSkybox.generateMipmaps = !1)),
  19157. this.zoomed = !1,
  19158. this.panoRenderer = null,
  19159. this.qualityManager = null,
  19160. this.tileDownloader = null,
  19161. this.tiledPanoRenderTarget = null,
  19162. this.minimumTiledPanoLoaded = !1,
  19163. this.highestPartialTileRenderOpCompleted = 0,
  19164. this.highestFullTileRenderOpCompleted = 0,
  19165. this.shouldRedrawOnBaseLoaded = !1,
  19166. this.lockUntilRenderingComplete = !1,
  19167. a.colorMarkerOnLoad && this.on("load", function() {
  19168. this.marker.material.color.set(65280)
  19169. });
  19170. /********************************************************************fyz改vr from徐世廷*************************************************************/
  19171. var e = new r.TextureLoader;
  19172. e.setCrossOrigin(!0);
  19173. var g = e.load("images/texture.jpg");
  19174. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  19175. color: 16777215,
  19176. transparent: !0,
  19177. opacity: .75,
  19178. map: g
  19179. })),
  19180. this.vrMarker.boluoType = "vr",
  19181. this.vrMarker.position.z = 1,
  19182. this.vrMarker.enabled = !0,
  19183. this.vrMarker.visible = !1,
  19184. window.vrMarkers = window.vrMarkers || [],
  19185. window.vrMarkers.push(this.vrMarker),
  19186. this.marker && this.marker.add(this.vrMarker),
  19187. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  19188. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  19189. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  19190. this.adjustAngleEnable) {
  19191. var i = new r.Quaternion;
  19192. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  19193. this.skyboxMesh.quaternion.multiply(i);
  19194. var m = new r.Quaternion;
  19195. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  19196. this.skyboxMesh.quaternion.multiply(m);
  19197. var n = new r.Quaternion;
  19198. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  19199. this.skyboxMesh.quaternion.multiply(n),
  19200. this.skyboxMesh.updateMatrix(),
  19201. this.skyboxMesh.updateMatrixWorld(),
  19202. this.model.updateProjectedPanos()
  19203. }
  19204. /**************************************************************************************************************************************/
  19205. }
  19206. var r = e("three")
  19207. , o = e("../util/logger")
  19208. , a = e("../settings")
  19209. , s = (e("../enum/Viewmode"),
  19210. e("../enum/RenderOrder"))
  19211. , l = e("../enum/AlignmentType")
  19212. , c = (e("../util/common"),
  19213. e("../util/transitions"))
  19214. , h = e("../util/lerp")
  19215. , u = e("../util/ajax")
  19216. , d = e("../util/texture")
  19217. , p = e("../util/panorama")
  19218. , f = (e("../enum/TileDownloaderEvents"),
  19219. e("../enum/PanoramaEvents"))
  19220. , g = e("../enum/PanoRendererEvents")
  19221. , m = e("../enum/PanoSizeClass")
  19222. , v = e("../enum/RenderLayers")
  19223. , A = (e("../scene/SceneRenderer"),
  19224. e("../enum/GLCubeFaces"),
  19225. e("../exception/BasicException"))
  19226. , y = e("../tile/TileUtils")
  19227. , C = e("events").EventEmitter
  19228. , I = new o(i)
  19229. , E = new r.SphereBufferGeometry(.1)
  19230. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  19231. , w = d.load("./static/images/marker-256x256.png");
  19232. n.prototype = Object.create(C.prototype),
  19233. n.prototype.enter = function() {
  19234. var e = null;
  19235. return function() {
  19236. if(this.id == ponaid) {
  19237. window.player.emit("openTips")
  19238. }
  19239. this.setZoomed(!1),
  19240. this.emit("enter", {
  19241. oldPano: e,
  19242. newPano: this
  19243. }),
  19244. e = this
  19245. }
  19246. }(),
  19247. n.prototype.exit = function() {
  19248. this.tiled ? (this.clearWaitDeferreds(),
  19249. this.minimumTiledPanoLoaded = !1,
  19250. this.tiledPanoRenderTarget = null,
  19251. this.setZoomed(!1),
  19252. this.panoRenderer.deactivateTiledPano(this),
  19253. this.highestPartialTileRenderOpCompleted = 0,
  19254. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  19255. this.solidSkybox.loaded = !1,
  19256. this.solidSkybox.version = 0),
  19257. this.emit("exit")
  19258. }
  19259. ,
  19260. n.prototype.hoverOn = function(e) {
  19261. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19262. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19263. }
  19264. ,
  19265. n.prototype.hoverOff = function(e) {
  19266. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19267. }
  19268. ,
  19269. n.prototype.build1 = function() {
  19270. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  19271. this.floor.addPano(this),
  19272. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19273. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19274. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19275. }
  19276. ,
  19277. n.prototype.build2 = function() {
  19278. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19279. this.height = this.position.distanceTo(this.floorPosition),
  19280. this.placeMarker()
  19281. }
  19282. ,
  19283. n.prototype.interpolateFloorPosition = function() {
  19284. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  19285. return !!e.floorPosition
  19286. }).sort(function(e, t) {
  19287. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19288. }
  19289. .bind(this))
  19290. , t = this.position.clone();
  19291. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19292. t
  19293. }
  19294. ,
  19295. n.prototype.raycastFloorPosition = function() {
  19296. I.warn("Performance warning: Raycasting to find floor position");
  19297. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  19298. , t = e.intersectObjects(this.model.colliders);
  19299. return t.length ? t[0].point : null
  19300. }
  19301. ,
  19302. n.prototype.raycastToFindFloor = function() {
  19303. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  19304. return function() {
  19305. I.warn("Performance warning: Raycasting to find floor index");
  19306. for (var t = 0; t < e.length; t++) {
  19307. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  19308. , n = i.intersectObjects(this.model.colliders);
  19309. if (n.length)
  19310. return n[0].object.parent.parent
  19311. }
  19312. return null
  19313. }
  19314. }(),
  19315. n.prototype.placeMarker = function() {
  19316. this.marker && (this.marker.position.copy(this.floorPosition),
  19317. this.marker.position.y += .05,
  19318. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  19319. }
  19320. ,
  19321. n.prototype.translate = function(e) {
  19322. this.position.add(e),
  19323. this.floorPosition.add(e)
  19324. }
  19325. ,
  19326. n.prototype.findClosestMidtpointPanoTo = function(e) {
  19327. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19328. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19329. }
  19330. ,
  19331. n.prototype.attachToPanoRenderer = function(e) {
  19332. this.panoRenderer = e,
  19333. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19334. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19335. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19336. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19337. }
  19338. ;
  19339. var _ = {};
  19340. n.prototype.getWaitDeferred = function(e) {
  19341. var t = _[this.id];
  19342. t || (t = {},
  19343. _[this.id] = t);
  19344. var i = t[e];
  19345. return i || (i = {
  19346. deferred: $.Deferred(),
  19347. active: !1
  19348. },
  19349. t[e] = i),
  19350. i
  19351. }
  19352. ,
  19353. n.prototype.resetWaitDeferred = function(e) {
  19354. var t = this.getWaitDeferred(e);
  19355. t.active = !1,
  19356. t.deferred = $.Deferred()
  19357. }
  19358. ,
  19359. n.prototype.clearWaitDeferreds = function() {
  19360. var e = _[this.id];
  19361. e || (e = {},
  19362. _[this.id] = e);
  19363. for (var t in e)
  19364. if (e.hasOwnProperty(t)) {
  19365. var i = e[t];
  19366. i.active = !1,
  19367. i.deferred = $.Deferred()
  19368. }
  19369. }
  19370. ,
  19371. n.prototype.loadTiledPano = function() {
  19372. var e = (new r.Vector3,
  19373. [])
  19374. , t = [];
  19375. return function(i, n, r, o, a, s) {
  19376. null !== o && void 0 !== o || (o = !0),
  19377. null !== a && void 0 !== a || (a = !0);
  19378. var l = this.getWaitDeferred(i)
  19379. , c = l.deferred
  19380. , h = null
  19381. , u = null;
  19382. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19383. u = r.vFov)),
  19384. !this.isLoaded(i)) {
  19385. if (!l.active) {
  19386. if (l.active = !0,
  19387. r) {
  19388. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19389. e[this.id + ":" + i] = {
  19390. tileCount: 0,
  19391. targetTileCount: d
  19392. },
  19393. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19394. }
  19395. t[this.id] || (t[this.id] = !0,
  19396. this.on(f.LoadComplete, function(e, t) {
  19397. var i = this.getWaitDeferred(e).deferred;
  19398. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19399. this.resetWaitDeferred(e))
  19400. }
  19401. .bind(this)),
  19402. this.on(f.LoadFailed, function(e) {
  19403. var t = this.getWaitDeferred(e).deferred;
  19404. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19405. this.resetWaitDeferred(e))
  19406. }
  19407. .bind(this)),
  19408. this.on(f.TileLoaded, function(t, i, n) {
  19409. var r = this.getWaitDeferred(t).deferred;
  19410. if (r && "pending" === r.state()) {
  19411. r.notify(t, i, n);
  19412. var o = e[this.id + ":" + t];
  19413. o && (o.tileCount++,
  19414. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19415. r.resolve(t, n),
  19416. this.resetWaitDeferred(t)))
  19417. }
  19418. }
  19419. .bind(this)))
  19420. }
  19421. this.tileDownloader.clearForceQueue(),
  19422. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19423. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19424. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19425. }
  19426. return c.promise()
  19427. }
  19428. }(),
  19429. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19430. if (e === this.id) {
  19431. var n = this.qualityManager.getPanoSize(m.BASE);
  19432. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19433. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19434. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19435. }
  19436. }
  19437. ,
  19438. n.prototype.onTileRendered = function(e, t, i, n) {
  19439. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19440. }
  19441. ,
  19442. n.prototype.onPanoRendered = function(e, t, i, n) {
  19443. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19444. this.updateSkyboxForZoomLevel(),
  19445. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19446. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19447. this.emit("load", t),
  19448. this.model.emit("load", this),
  19449. this.emit(f.LoadComplete, t, i))
  19450. }
  19451. ,
  19452. n.prototype.setZoomed = function(e) {
  19453. this.zoomed = e,
  19454. this.updateSkyboxForZoomLevel()
  19455. }
  19456. ,
  19457. n.prototype.ensureSkyboxReadyForRender = function() {
  19458. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19459. this.solidSkybox.loaded = !0)
  19460. }
  19461. ,
  19462. n.prototype.updateSkyboxForZoomLevel = function() {
  19463. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19464. }
  19465. ,
  19466. n.prototype.getSkyboxTexture = function() {
  19467. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19468. }
  19469. ,
  19470. n.prototype.onTileRenderFail = function(e, t, i) {
  19471. e === this.id && this.emit(f.LoadFailed, t)
  19472. }
  19473. ,
  19474. n.prototype.isLoaded = function(e) {
  19475. if (this.tiled) {
  19476. if (e && "string" == typeof e)
  19477. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19478. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19479. }
  19480. if (e && "number" == typeof e)
  19481. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19482. return !!this.solidSkybox.high || e in this.solidSkybox
  19483. }
  19484. ,
  19485. n.prototype.loadCube = function(e) {
  19486. if (this.isLoaded(e))
  19487. return I.info("Skipping load of pano, already loaded"),
  19488. $.when();
  19489. this.emit("loading", e),
  19490. this.model.emit("loading", this);
  19491. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19492. , i = t.filter(function(e) {
  19493. return !e
  19494. });
  19495. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19496. e = "high",
  19497. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19498. var n = 0
  19499. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19500. return u.getImage(t[i])
  19501. }
  19502. .bind(this));
  19503. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19504. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19505. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19506. this.solidSkybox.low = null),
  19507. this.solidSkybox.needsUpdate = !0,
  19508. this.emit("load", e),
  19509. this.model.emit("load", this),
  19510. this
  19511. }
  19512. .bind(this), function() {
  19513. I.error("Downloading cubemap for pano", this.id, "failed"),
  19514. this.failedLoadingAt = Date.now()
  19515. }
  19516. .bind(this), function() {
  19517. return $.when(++n, 6)
  19518. })
  19519. }
  19520. ,
  19521. n.raycastsSkipped = 0,
  19522. n.raycastsDone = 0,
  19523. n.prototype.findNeighourPanos = function() {
  19524. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19525. this.model.panos.forEach(function(e) {
  19526. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19527. var t = this.position.distanceTo(e.position);
  19528. if (t > a.panoramaNeighbourMaxDistance)
  19529. return this.model.panos.setNeighbour(this, e, !1),
  19530. void n.raycastsSkipped++;
  19531. var i = e.position.clone().sub(this.position).normalize()
  19532. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19533. , s = o.intersectObjects(this.model.colliders);
  19534. n.raycastsDone++,
  19535. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19536. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19537. }
  19538. }
  19539. .bind(this)),
  19540. this.model.panos.neighbourMap[this.id]
  19541. }
  19542. ,
  19543. n.prototype.worldPosition = function() {
  19544. return this.position
  19545. }
  19546. ,
  19547. n.prototype.addTextSprite = function(e, t) {
  19548. this.removeTextSprite();
  19549. var i = document.createElement("canvas")
  19550. , n = i.getContext("2d");
  19551. i.width = 256,
  19552. i.height = 256;
  19553. var o = "Arial"
  19554. , a = 60;
  19555. n.font = "bold " + a + "px " + o,
  19556. n.fillStyle = "white";
  19557. var s = n.measureText(e).width;
  19558. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19559. var l = new r.Texture(i);
  19560. l.needsUpdate = !0;
  19561. var c = new r.SpriteMaterial({
  19562. map: l,
  19563. color: t || 16428055
  19564. });
  19565. this.text3d = new r.Sprite(c),
  19566. this.text3d.position.copy(this.skyboxMesh.position),
  19567. this.floor.add(this.text3d)
  19568. }
  19569. ,
  19570. n.prototype.removeTextSprite = function() {
  19571. this.text3d && (this.floor.remove(this.text3d),
  19572. this.text3d = null)
  19573. }
  19574. ,
  19575. n.prototype.isAligned = function() {
  19576. return this.alignmentType === l.ALIGNED
  19577. }
  19578. ,
  19579. n.filters = {
  19580. inDirection: function(e, t, i) {
  19581. return function(n) {
  19582. var r = n.position.clone().sub(e).normalize();
  19583. return r.dot(t) > i
  19584. }
  19585. },
  19586. inFloorDirection: function(e, t, i) {
  19587. return function(n) {
  19588. var r = n.floorPosition.clone().sub(e).normalize();
  19589. return r.dot(t) > i
  19590. }
  19591. },
  19592. inPanoDirection: function(e, t, i) {
  19593. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19594. function(n) {
  19595. var r = n.floorPosition.clone().sub(e).normalize()
  19596. , o = n.position.clone().sub(e).normalize();
  19597. return r.dot(t) > i || o.dot(t) > i
  19598. }
  19599. },
  19600. atFloor: function(e) {
  19601. return function(t) {
  19602. return !e || t.floor === e
  19603. }
  19604. },
  19605. not: function(e) {
  19606. return function(t) {
  19607. return t !== e
  19608. }
  19609. },
  19610. notIn: function(e) {
  19611. return function(t) {
  19612. return e.indexOf(t) === -1
  19613. }
  19614. },
  19615. isLoaded: function() {
  19616. return function(e) {
  19617. return e.isLoaded()
  19618. }
  19619. },
  19620. isNotLoaded: function() {
  19621. return function(e) {
  19622. return !e.isLoaded()
  19623. }
  19624. },
  19625. isCloseEnoughTo: function(e, t) {
  19626. return function(i) {
  19627. return e.distanceTo(i.floorPosition) < t
  19628. }
  19629. },
  19630. hasMinimumHeightDifferenceTo: function(e, t) {
  19631. return function(i) {
  19632. return Math.abs(i.position.y - e.y) > t
  19633. }
  19634. },
  19635. isNotBehindNormal: function(e, t) {
  19636. var i = new r.Vector3;
  19637. return t = t.clone(),
  19638. function(n) {
  19639. var r = i.copy(n.position).sub(e).normalize();
  19640. return r.dot(t) > 0
  19641. }
  19642. },
  19643. isNeighbourPanoTo: function(e) {
  19644. return function(t) {
  19645. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19646. }
  19647. },
  19648. isNeighbourOfNeighbourTo: function(e) {
  19649. return function(t) {
  19650. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19651. var n = e.model.panos.get(i);
  19652. return !!n && n.neighbourPanos[t.id]
  19653. })
  19654. }
  19655. },
  19656. isNotRecentlyFailed: function(e) {
  19657. return function(t) {
  19658. return Date.now() - t.failedLoadingAt > e
  19659. }
  19660. },
  19661. isOnVisibleFloor: function() {
  19662. return function(e) {
  19663. return !e.floor.hidden
  19664. }
  19665. },
  19666. isPanoAligned: function() {
  19667. return function(e) {
  19668. return e.isAligned()
  19669. }
  19670. }
  19671. },
  19672. n.sortFunctions = {
  19673. distanceToPoint: function(e) {
  19674. return function(t, i) {
  19675. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19676. }
  19677. },
  19678. floorDistanceToPoint: function(e) {
  19679. return function(t, i) {
  19680. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19681. }
  19682. },
  19683. choose: function(e) {
  19684. return function(t, i) {
  19685. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19686. }
  19687. }
  19688. },
  19689. n.scoreFunctions = {
  19690. distance: function(e, t) {
  19691. return t = t || a.navigation.distanceFactor,
  19692. function(i) {
  19693. return e ? e.position.distanceTo(i.position) * t : 0
  19694. }
  19695. },
  19696. distanceSquared: function(e, t) {
  19697. return t = t || a.navigation.distanceFactor,
  19698. function(i) {
  19699. return e ? e.position.distanceToSquared(i.position) * t : 0
  19700. }
  19701. },
  19702. direction: function(e, t) {
  19703. return function(i) {
  19704. var n = i.position.clone().sub(e).normalize();
  19705. return n.dot(t) * a.navigation.directionFactor
  19706. }
  19707. },
  19708. angle: function(e, t) {
  19709. return function(i) {
  19710. var n = i.position.clone().sub(e).normalize();
  19711. return n.angleTo(t) * a.navigation.angleFactor
  19712. }
  19713. },
  19714. inFieldOfView: function(e, t) {
  19715. return function(i) {
  19716. var n = i.position.clone().sub(e).normalize();
  19717. return n.dot(t) > .75 ? 10 : -1
  19718. }
  19719. },
  19720. optionality: function(e) {
  19721. return function(t) {
  19722. var i = t.neighbourUUIDs.filter(function(t) {
  19723. return !(t in e.neighbourUUIDs) && t !== e.id
  19724. });
  19725. return i.length * a.navigation.optionalityFactor
  19726. }
  19727. },
  19728. penalizeHeightDifferenceUnder: function(e, t) {
  19729. return function(i) {
  19730. return e.y - i.position.y < t ? -20 : 0
  19731. }
  19732. }
  19733. },
  19734. t.exports = n
  19735. }
  19736. ).call(this, "/js/objects/Panorama.js")
  19737. }
  19738. , {
  19739. "../enum/AlignmentType": 17,
  19740. "../enum/GLCubeFaces": 25,
  19741. "../enum/PanoRendererEvents": 35,
  19742. "../enum/PanoSizeClass": 36,
  19743. "../enum/PanoramaEvents": 37,
  19744. "../enum/RenderLayers": 41,
  19745. "../enum/RenderOrder": 42,
  19746. "../enum/TileDownloaderEvents": 45,
  19747. "../enum/Viewmode": 51,
  19748. "../exception/BasicException": 55,
  19749. "../scene/SceneRenderer": 158,
  19750. "../settings": 166,
  19751. "../tile/TileUtils": 174,
  19752. "../util/ajax": 181,
  19753. "../util/common": 185,
  19754. "../util/lerp": 188,
  19755. "../util/logger": 189,
  19756. "../util/panorama": 191,
  19757. "../util/texture": 194,
  19758. "../util/transitions": 195,
  19759. events: 202,
  19760. three: 217
  19761. }],
  19762. 149: [function(e, t, i) {
  19763. "use strict";
  19764. function n(e) {
  19765. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19766. t.map.value = d,
  19767. t.opacity.value = 0,
  19768. t.color.value.set(o.reticuleColor),
  19769. t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker;
  19770. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19771. side: r.DoubleSide,
  19772. depthWrite: !1,
  19773. depthTest: !1,
  19774. transparent: !0,
  19775. vertexShader: c.waypoint.vertexShader,
  19776. fragmentShader: c.waypoint.fragmentShader,
  19777. uniforms: t,
  19778. name: "waypoint",
  19779. opacity: 0,
  19780. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19781. })),
  19782. this.layers.set(h.RETICULE),
  19783. this.renderOrder = u.reticule,
  19784. this.player = e,
  19785. this.direction = new r.Vector3,
  19786. this.hidden = !0,
  19787. this.mouseLastMoveTime = Date.now()
  19788. }
  19789. var r = e("three")
  19790. , o = e("../settings")
  19791. , a = e("../util/transitions")
  19792. , s = e("../util/texture")
  19793. , l = e("../util/lerp")
  19794. , c = e("../shaders")
  19795. , h = e("../enum/RenderLayers")
  19796. , u = e("../enum/RenderOrder")
  19797. , d = s.load("./static/images/reticule-256x256.png");
  19798. n.prototype = Object.create(r.Mesh.prototype),
  19799. n.prototype.move = function(e, t, i) {
  19800. this.hidden = i,
  19801. this.mouseLastMoveTime = Date.now()
  19802. }
  19803. ,
  19804. n.prototype.hide = function() {
  19805. this.hidden || (this.hidden = !0,
  19806. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19807. }
  19808. ,
  19809. n.prototype.show = function() {
  19810. this.hidden = !1,
  19811. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19812. }
  19813. ,
  19814. n.prototype.update = function() {
  19815. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19816. }
  19817. ,
  19818. n.prototype.updatePosition = function(e, t) {
  19819. if (!this.hidden) {
  19820. if (!t)
  19821. return this.hide();
  19822. var i = t.point
  19823. , n = e.distanceTo(i)
  19824. , r = 1 + .01 * n;
  19825. n < 1 && (r -= 1 - n),
  19826. this.show(),
  19827. this.scale.set(r, r, r),
  19828. this.direction = this.direction.multiplyScalar(.8),
  19829. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19830. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19831. this.lookAt(this.position.clone().add(this.direction))
  19832. }
  19833. }
  19834. ,
  19835. n.prototype.writeAstag = function() {
  19836. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19837. , t = new Date;
  19838. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19839. var i = {
  19840. enabled: !0,
  19841. version: "0",
  19842. created: t.toISOString(),
  19843. created_by: "APITest",
  19844. position: this.position.clone(),
  19845. stem: {
  19846. enabled: o.tags.pole.enabled,
  19847. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19848. },
  19849. label: "tag " + this.tagCount,
  19850. description: "Description " + e,
  19851. floor: function(e) {
  19852. if (e.currentFloor) {
  19853. var t = e.floors.indexOf(e.currentFloor);
  19854. return t > -1 ? t : void 0
  19855. }
  19856. }(this.player.model),
  19857. type: "info",
  19858. metadata: {
  19859. preferred_camera: {
  19860. mode: this.player.mode
  19861. }
  19862. }
  19863. };
  19864. console.log("--------------------------"),
  19865. console.log(JSON.stringify(i));
  19866. var n = this.player.model.addtag(e, i).build();
  19867. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19868. n.visible || n.show(o.tags.startup.fadeInDuration))
  19869. }
  19870. ,
  19871. t.exports = n
  19872. }
  19873. , {
  19874. "../enum/RenderLayers": 41,
  19875. "../enum/RenderOrder": 42,
  19876. "../settings": 166,
  19877. "../shaders": 167,
  19878. "../util/lerp": 188,
  19879. "../util/texture": 194,
  19880. "../util/transitions": 195,
  19881. three: 217
  19882. }],
  19883. 150: [function(e, t, i) {
  19884. "use strict";
  19885. function n(e, t) {
  19886. this.chunks = [],
  19887. this.floorId = e,
  19888. this.roomId = t,
  19889. this.position = new r.Vector3
  19890. }
  19891. var r = e("three");
  19892. n.prototype.addChunk = function(e) {
  19893. this.chunks.push(e)
  19894. }
  19895. ,
  19896. n.prototype.calcBoundaries = function() {
  19897. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19898. var s = this.chunks[a]
  19899. , l = s.geometry.attributes.position;
  19900. if (l)
  19901. for (var c = 0; c < l.array.length; c += 3)
  19902. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19903. t.add(e),
  19904. 0 === c ? (i.copy(e),
  19905. n.copy(e)) : (i.max(e),
  19906. n.min(e)),
  19907. o++
  19908. }
  19909. o > 0 ? (t.multiplyScalar(1 / o),
  19910. this.average = t) : this.average = null,
  19911. this.boundsMax = i,
  19912. this.boundsMin = n,
  19913. this.center = new r.Vector3,
  19914. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19915. }
  19916. ,
  19917. t.exports = n
  19918. }
  19919. , {
  19920. three: 217
  19921. }],
  19922. 151: [function(e, t, i) {
  19923. (function(i) {
  19924. "use strict";
  19925. function n(e, t, i) {
  19926. this.obj3d = null,
  19927. this.nodes = [],
  19928. this.colorHull = [],
  19929. this.shortPaths = {},
  19930. this.floorHull = null,
  19931. this.cameraHull = null,
  19932. this.floorPathDistance = 0,
  19933. this.floorCurvePoints = null,
  19934. this.floorCurveColors = null,
  19935. this.camCurvePoints = null,
  19936. this.warpDestHeroLoc = null,
  19937. this.warpDestPano = null,
  19938. this.warpPathPoints = null,
  19939. this.warpPathLengths = [0],
  19940. this.warpLength = 0,
  19941. this.closeWarpDistance = 4,
  19942. this.UP = A.UP.clone(),
  19943. this.longestStep = 0,
  19944. this.upcomingTransType = null,
  19945. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19946. this.prevNextDist = 0,
  19947. this.nextI = 0,
  19948. this.activeTransType = null,
  19949. this.lastTransType = null,
  19950. this.bunnyObj = null,
  19951. this.director = e,
  19952. this.player = t,
  19953. this.playerControls = i,
  19954. this.modelManager = t.modelManager,
  19955. this.updateModel(),
  19956. this.updateDefaultsFromModelData(),
  19957. this.bindEvents(),
  19958. this.warping = !1,
  19959. this.waitingToWarp = !1,
  19960. this.warpInterrupted = !1,
  19961. this.warpInterruptionBlackoutStyle = null,
  19962. this.warpInterruptionTravelTime = null
  19963. }
  19964. var r = e("three")
  19965. , o = e("../util/logger")
  19966. , a = e("../enum/Viewmode")
  19967. , s = e("../enum/RenderOrder")
  19968. , l = e("../enum/WarpStyle")
  19969. , c = e("../settings")
  19970. , h = e("../util/math")
  19971. , u = e("../util/lerp")
  19972. , d = e("../util/easing")
  19973. , p = e("../util/transitions")
  19974. , f = e("../objects/Snapshot")
  19975. , g = e("../effects")
  19976. , m = e("../shaders")
  19977. , v = (e("../gui/gui"),
  19978. e("../util/texture"))
  19979. , A = e("../enum/Vectors")
  19980. , y = (e("../model/ModelManager"),
  19981. new o(i))
  19982. , C = e("../enum/PlayerEvents")
  19983. , I = e("../enum/BlackoutStyle")
  19984. , E = e("../enum/ModelManagerEvents")
  19985. , b = e("../constants")
  19986. , w = {
  19987. path: 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")
  19990. };
  19991. n.prototype.setScene = function(e) {
  19992. this.createCpm(e),
  19993. this.createBunnyObj(e)
  19994. }
  19995. ,
  19996. n.prototype.updateModel = function() {
  19997. this.model = this.modelManager.getActiveModel()
  19998. }
  19999. ,
  20000. n.prototype.bindEvents = function() {
  20001. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  20002. }
  20003. ,
  20004. n.prototype.updateDefaultsFromModelData = function() {
  20005. this.model.data
  20006. }
  20007. ,
  20008. n.prototype.pointPathDistance = function(e) {
  20009. for (var t = 0, i = 1; i < e.length; i += 1)
  20010. t += e[i - 1].distanceTo(e[i]);
  20011. return t
  20012. }
  20013. ,
  20014. n.prototype.pointPathLengths = function(e) {
  20015. for (var t = [0], i = 1; i < e.length; i += 1)
  20016. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  20017. return t
  20018. }
  20019. ,
  20020. n.prototype.interpAlongPath = function(e, t, i) {
  20021. var n, o = new r.Vector3, a = t[t.length - 1];
  20022. if (i < 1) {
  20023. n = i * a;
  20024. for (var s = 1; s < t.length; s += 1)
  20025. if (t[s] > n) {
  20026. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  20027. return o.copy(e[s]),
  20028. o.sub(e[s - 1]),
  20029. o.multiplyScalar(l),
  20030. o.add(e[s - 1]),
  20031. o
  20032. }
  20033. } else
  20034. o.copy(e[e.length - 1]);
  20035. return o
  20036. }
  20037. ,
  20038. n.prototype.pathHeight = function() {
  20039. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  20040. }
  20041. ,
  20042. n.prototype.createBunnyObj = function(e) {
  20043. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  20044. this.bunnyObj.visible = c.warp.showBunny),
  20045. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  20046. e.add(this.bunnyObj)
  20047. }
  20048. ,
  20049. n.prototype.createCpm = function(e) {
  20050. if (!this.currentPanoMarker) {
  20051. var t = this.makeWaypointObj(w.pathEnd, "Current");
  20052. t.material.uniforms.opacity.value = 0,
  20053. this.currentPanoMarker = {
  20054. mesh: t,
  20055. placed: !1
  20056. }
  20057. }
  20058. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20059. this.placeCpm(),
  20060. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  20061. }
  20062. ,
  20063. n.prototype.placeCpm = function() {
  20064. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  20065. var e = this.player.currentPano.floor;
  20066. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20067. e.add(this.currentPanoMarker.mesh)),
  20068. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  20069. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  20070. this.currentPanoMarker.placed = !0
  20071. } else
  20072. this.popOutCpm()
  20073. }
  20074. ,
  20075. n.prototype.fadeInCpm = function(e) {
  20076. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  20077. }
  20078. ,
  20079. n.prototype.fadeOutCpm = function(e) {
  20080. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  20081. }
  20082. ,
  20083. n.prototype.popInCpm = function() {
  20084. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  20085. }
  20086. ,
  20087. n.prototype.popOutCpm = function() {
  20088. this.fadeOutCpm(2)
  20089. }
  20090. ,
  20091. n.prototype.brushPrefs = {
  20092. linewidth: 7,
  20093. strokeWidth: 15,
  20094. cvSegments: 48,
  20095. paveStep: .1,
  20096. paveWidth: .2,
  20097. lookBlendDist: 3,
  20098. maxTurn: r.Math.degToRad(2)
  20099. },
  20100. n.prototype.panoPathDistance = function(e) {
  20101. var t = this.model.panos;
  20102. if (!e || e.length < 2)
  20103. return 0;
  20104. for (var i = [], n = 0; n < e.length; n += 1)
  20105. i.push(t.get(e[n]).floorPosition);
  20106. return this.pointPathDistance(i)
  20107. }
  20108. ,
  20109. n.prototype.loadTileTexture = function(e) {
  20110. var t = v.load(e, function(t) {
  20111. t.wrapS = r.RepeatWrapping,
  20112. t.wrapT = r.RepeatWrapping,
  20113. t.needsUpdate = !0,
  20114. y.debug('path texture "' + e + '" is ready')
  20115. }, function() {
  20116. y.error('path texture "' + e + '" failed')
  20117. });
  20118. return t.mapping = r.UVMapping,
  20119. t
  20120. }
  20121. ,
  20122. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  20123. var a = {
  20124. cameraMode: n,
  20125. position: e,
  20126. quaternion: t,
  20127. panoId: i,
  20128. orthoZoom: o,
  20129. floorVisibility: r,
  20130. thumbUrl: null,
  20131. name: null
  20132. };
  20133. return new f(a)
  20134. }
  20135. ,
  20136. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  20137. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  20138. }
  20139. ,
  20140. n.prototype.setWarpDestination = function(e) {
  20141. this.warpDestHeroLoc = e
  20142. }
  20143. ,
  20144. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  20145. var t = this.getHeroDescriptorByHeroIndex(e);
  20146. return null !== t && (this.setWarpDestination(t),
  20147. !0)
  20148. }
  20149. ,
  20150. n.prototype.setWarpDestinationByPano = function(e, t) {
  20151. var i = this.model.panos.get(e.id);
  20152. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  20153. }
  20154. ,
  20155. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  20156. var i = this.model.panos.get(e);
  20157. if (i) {
  20158. t = t || new r.Quaternion;
  20159. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  20160. return this.setWarpDestination(n),
  20161. !0
  20162. }
  20163. return !1
  20164. }
  20165. ,
  20166. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  20167. var t = this.model.heroCount();
  20168. /* if (null !== this.warpDestHeroLoc && t < 2)
  20169. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  20170. this.model.getHeroDescriptorByIndex(0); */
  20171. var i = this.model.getHeroDescriptorByIndex(e);
  20172. if (i) {
  20173. var n = i.isPano() ? i.panoId : i.cameraMode;
  20174. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  20175. }
  20176. return i
  20177. }
  20178. ,
  20179. n.prototype.getHeroDescriptorByPano = function(e) {
  20180. var t = this.model.panos.get(e.id);
  20181. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  20182. }
  20183. ,
  20184. n.prototype.getHeroDescriptorByPanoId = function(e) {
  20185. var t = this.getHeroIndexFromPanoId(e);
  20186. return this.getHeroDescriptorByHeroIndex(t)
  20187. }
  20188. ,
  20189. n.prototype.getHeroIndexFromPanoId = function(e) {
  20190. for (var t = 0; t < this.model.heroLocations.length; t++) {
  20191. var i = this.model.heroLocations[t]
  20192. , n = this.getHeroId(i);
  20193. if (n && n === e)
  20194. return t
  20195. }
  20196. return -1
  20197. }
  20198. ,
  20199. n.prototype.getHeroPano = function(e) {
  20200. if (null === e)
  20201. return y.warn("getHeroPano(): no destination"),
  20202. null;
  20203. var t = this.getHeroId(e)
  20204. , i = this.model.panos.get(t);
  20205. return void 0 === i && (i = null,
  20206. "" !== t && y.debug('unable to find pano "' + t + '"')),
  20207. i
  20208. }
  20209. ,
  20210. n.prototype.getHeroId = function(e) {
  20211. return e.panoId
  20212. }
  20213. ,
  20214. n.prototype.setWarpDestPano = function() {
  20215. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  20216. this.warpDestPano
  20217. }
  20218. ,
  20219. n.prototype.brushToWarpPano = function(e, t) {
  20220. if (this.discardPathObject(),
  20221. !this.setWarpDestPano())
  20222. return !1;
  20223. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  20224. !this.warpDestPano)
  20225. return y.info("No brush"),
  20226. !1;
  20227. if (!this.player.currentPano)
  20228. return y.debug("No current pano, visibility undefined"),
  20229. !1;
  20230. if (!this.warpDestPano)
  20231. return y.info("No wPano, visibility undefined"),
  20232. !1;
  20233. if (!this.warpDestPano.isAligned())
  20234. return y.debug("Cannot brush to unaligned pano"),
  20235. !1;
  20236. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  20237. , n = !0;
  20238. if (this.player.currentPano.id === this.warpDestPano.id)
  20239. y.debug("Already at destination pano");
  20240. else {
  20241. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20242. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  20243. this.obj3d = new r.Object3D,
  20244. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  20245. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  20246. e = t) : (this.setPathHulls(this.nodes),
  20247. this.setFloorCurves(),
  20248. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  20249. this.player.currentPano.floor.add(this.obj3d);
  20250. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  20251. , s = e === l.STD;
  20252. if (!n && (i || s)) {
  20253. if (o) {
  20254. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  20255. this.obj3d.add(h)
  20256. }
  20257. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  20258. this.obj3d.add(u)
  20259. }
  20260. this.appearSlow()
  20261. }
  20262. return this.upcomingTransType = e,
  20263. !n
  20264. }
  20265. ,
  20266. n.prototype.findShortestPath = function(e, t) {
  20267. if (!e || !t)
  20268. return null;
  20269. var i = c.warp.walkExtraPanosDistance
  20270. , n = e.id + ":" + t.id + ":" + i;
  20271. if (this.shortPaths.hasOwnProperty(n))
  20272. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20273. var r = t.id + ":" + e.id + ":" + i;
  20274. if (this.shortPaths.hasOwnProperty(r))
  20275. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20276. var o = this.model.panos.aStarSearch(e, t);
  20277. return this.model.panos.includeNodesNearPath(o, i),
  20278. this.shortPaths[n] = o ? o.slice() : null,
  20279. o
  20280. }
  20281. ,
  20282. n.prototype.makePathHulls = function(e) {
  20283. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20284. t = u.get(e[0]),
  20285. r = t.floor.floorIndex;
  20286. for (var d = 0; d < e.length; d += 1)
  20287. t = u.get(e[d]),
  20288. i = t.floorPosition.clone().sub(this.model.position),
  20289. i.y += this.pathHeight(),
  20290. s.push(i),
  20291. l.push(t.position.clone()),
  20292. n = t.floor.floorIndex,
  20293. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20294. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20295. o > a && (a = o));
  20296. return a > this.longestStep && (this.longestStep = a,
  20297. y.debug("path contains " + a + " meter segment")),
  20298. {
  20299. floor: s,
  20300. camera: l,
  20301. color: h
  20302. }
  20303. }
  20304. ,
  20305. n.prototype.makeFloorCurves = function(e, t, i) {
  20306. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20307. , o = this.pointPathDistance(e) - 2 * n
  20308. , s = e.slice(0)
  20309. , l = s[1].clone().sub(s[0]);
  20310. l.y = 0,
  20311. l.normalize().multiplyScalar(n),
  20312. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20313. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20314. l.y = 0,
  20315. l.normalize().multiplyScalar(n),
  20316. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20317. var h = new r.CatmullRomCurve3(s)
  20318. , u = Math.floor(o / i);
  20319. u = 4 * Math.floor(u / 4),
  20320. u = Math.max(4, u);
  20321. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20322. f = 0,
  20323. d = g[A].distanceTo(e[0]);
  20324. for (var y = 1; y < e.length; y += 1)
  20325. v.copy(g[A]).sub(e[y]),
  20326. v.y *= 4,
  20327. p = v.length(),
  20328. p < d && (f = y);
  20329. m.push(t[f])
  20330. }
  20331. return {
  20332. distance: o,
  20333. points: g,
  20334. colors: m
  20335. }
  20336. }
  20337. ,
  20338. n.prototype.makeCameraCurvePoints = function(e, t) {
  20339. var i = this.pointPathDistance(e)
  20340. , n = new r.CatmullRomCurve3(e);
  20341. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20342. }
  20343. ,
  20344. n.prototype.makeCameraCurveTangents = function(e, t) {
  20345. var i = this.pointPathDistance(e)
  20346. , n = new r.CatmullRomCurve3(e)
  20347. , o = Math.max(2, Math.floor(i / t));
  20348. o || (o = 5);
  20349. for (var a = [], s = 0; s <= o; s++)
  20350. a.push(n.getTangentAt(s / o));
  20351. return a
  20352. }
  20353. ,
  20354. n.prototype.setPathHulls = function(e) {
  20355. var t = this.makePathHulls(e);
  20356. this.floorHull = t.floor,
  20357. this.cameraHull = t.camera,
  20358. this.colorHull = t.color
  20359. }
  20360. ,
  20361. n.prototype.setFloorCurves = function() {
  20362. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20363. this.floorPathDistance = e.distance,
  20364. this.floorCurvePoints = e.points,
  20365. this.floorCurveColors = e.colors
  20366. }
  20367. ,
  20368. n.prototype.setCameraCurvePoints = function() {
  20369. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20370. }
  20371. ,
  20372. n.prototype.chooseWarpPath = function(e) {
  20373. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20374. if (this.player.currentPano === this.warpDestPano || !e)
  20375. return this.warpPathPoints = null,
  20376. this.warpLength = 0,
  20377. !1;
  20378. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20379. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20380. t = this.warpDestPano.position.clone().sub(o.position),
  20381. i = t.clone().negate(),
  20382. t.multiplyScalar(.15).add(o.position),
  20383. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20384. t.y = o.position.y,
  20385. i.y = this.warpDestPano.position.y,
  20386. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20387. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20388. this.setCameraCurvePoints(),
  20389. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20390. this.warpLength = 0,
  20391. this.warpPathLengths = [0];
  20392. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20393. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20394. var p = s.length();
  20395. s.y *= c.warp.climbEffort;
  20396. var f = s.length() / p;
  20397. if (d > 1) {
  20398. s.setY(0).normalize(),
  20399. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20400. var g = Math.min(1, s.dot(l))
  20401. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20402. f = Math.max(m, f)
  20403. }
  20404. this.warpLength += p * f,
  20405. this.warpPathLengths[d] = this.warpLength
  20406. }
  20407. return !0
  20408. }
  20409. ,
  20410. n.prototype.drawPathRibbon = function(e, t) {
  20411. this.bunnyObj.visible = c.warp.showBunny;
  20412. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20413. h.copy(e[u]),
  20414. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20415. h.normalize(),
  20416. n.crossVectors(h, A.UP),
  20417. n.multiplyScalar(i);
  20418. var d = (new r.Vector3).copy(e[u]).add(o);
  20419. d.sub(n),
  20420. l.vertices.push(d),
  20421. d = (new r.Vector3).copy(e[u]).add(o),
  20422. d.add(n),
  20423. l.vertices.push(d)
  20424. }
  20425. var p, f = 0;
  20426. for (u = 0; u < e.length - 1; u += 1) {
  20427. var g = 2 * u
  20428. , v = f;
  20429. f += e[u + 1].distanceTo(e[u]);
  20430. var y = f
  20431. , C = t[u]
  20432. , I = t[u + 1];
  20433. p = new r.Face3(g,g + 1,g + 2),
  20434. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20435. l.faces.push(p),
  20436. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20437. p = new r.Face3(g + 2,g + 1,g + 3),
  20438. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20439. l.faces.push(p),
  20440. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20441. }
  20442. l.computeFaceNormals(),
  20443. l.computeVertexNormals();
  20444. var E, b;
  20445. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20446. b.map.value = w.path,
  20447. b.opacity.value = 0,
  20448. b.color.value.set(c.path.color),
  20449. E = new r.RawShaderMaterial({
  20450. side: r.DoubleSide,
  20451. depthWrite: !1,
  20452. transparent: !0,
  20453. vertexShader: m.ribbon.vertexShader,
  20454. fragmentShader: m.ribbon.fragmentShader,
  20455. uniforms: b,
  20456. name: "ribbonT",
  20457. opacity: 0
  20458. })) : E = new r.MeshBasicMaterial({
  20459. color: 16777215,
  20460. side: r.DoubleSide,
  20461. name: "ribbonOut",
  20462. vertexColors: r.VertexColors
  20463. });
  20464. var _ = new r.Mesh(l,E);
  20465. return _.name = "ribbon",
  20466. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20467. _
  20468. }
  20469. ,
  20470. n.prototype.drawPathPavement = function(e) {
  20471. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20472. s.copy(e[l]),
  20473. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20474. s.normalize(),
  20475. n.crossVectors(s, A.UP),
  20476. n.multiplyScalar(this.brushPrefs.paveWidth),
  20477. t = (new r.Vector3).copy(e[l]),
  20478. t.sub(n),
  20479. o.vertices.push(t),
  20480. o.vertices.push((new r.Vector3).copy(e[l])),
  20481. t = (new r.Vector3).copy(e[l]),
  20482. t.add(n),
  20483. o.vertices.push(t);
  20484. var h, u, d;
  20485. for (l = 0; l < e.length - 1; l += 1)
  20486. h = 3 * l + 1,
  20487. u = l * i,
  20488. d = u + i,
  20489. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20490. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20491. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20492. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20493. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20494. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20495. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20496. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20497. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20498. color: c.path.color,
  20499. side: r.DoubleSide,
  20500. transparent: !0,
  20501. depthWrite: !1,
  20502. opacity: 0,
  20503. name: "paveT",
  20504. map: w.path
  20505. }) : new r.MeshBasicMaterial({
  20506. color: c.path.color,
  20507. side: r.DoubleSide,
  20508. transparent: !0,
  20509. depthWrite: !1,
  20510. opacity: 1,
  20511. name: "paveO",
  20512. map: w.path
  20513. });
  20514. return new r.Mesh(o,p)
  20515. }
  20516. ,
  20517. n.prototype.hintPrefs = {
  20518. rad: .18,
  20519. width: .0125,
  20520. depth: .0625,
  20521. setBack: -.04,
  20522. markRad: .25,
  20523. markInnerRad: .16
  20524. },
  20525. n.prototype.makeWaypointObj = function(e, t) {
  20526. var i = new r.Geometry
  20527. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20528. , o = this.pathHeight();
  20529. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20530. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20531. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20532. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20533. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20534. s.map.value = e,
  20535. s.opacity.value = 0,
  20536. s.color.value.set(c.path.color);
  20537. var l = {
  20538. side: r.DoubleSide,
  20539. depthWrite: !1,
  20540. transparent: !0,
  20541. vertexShader: m.waypoint.vertexShader,
  20542. fragmentShader: m.waypoint.fragmentShader,
  20543. uniforms: s,
  20544. name: "waypoint",
  20545. opacity: 0
  20546. };
  20547. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20548. l.name = "wayPtOut");
  20549. var h = new r.RawShaderMaterial(l)
  20550. , u = new r.Mesh(i,h);
  20551. return u.name = t,
  20552. u
  20553. }
  20554. ,
  20555. n.prototype.makeStartMarker = function(e, t) {
  20556. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20557. i.y = 0,
  20558. i.normalize();
  20559. var n = Math.acos(i.x)
  20560. , o = this.makeWaypointObj(w.pathStart, "Start");
  20561. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20562. o.position.copy(e),
  20563. o
  20564. }
  20565. ,
  20566. n.prototype.makeEndMarker = function(e) {
  20567. var t = this.makeWaypointObj(w.pathEnd, "End")
  20568. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20569. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20570. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20571. t.position.copy(e),
  20572. t
  20573. }
  20574. ,
  20575. n.prototype.pathClean = function(e) {
  20576. if (e) {
  20577. for (var t in e.children)
  20578. this.pathClean(e.children[t]);
  20579. e.geometry && e.geometry.dispose(),
  20580. e.material && e.material.dispose()
  20581. }
  20582. }
  20583. ,
  20584. n.prototype.discardPathObject = function() {
  20585. if (this.obj3d) {
  20586. var e = this.obj3d.parent;
  20587. e && e.remove(this.obj3d),
  20588. this.pathClean(this.obj3d)
  20589. }
  20590. this.obj3d = null,
  20591. this.popInCpm()
  20592. }
  20593. ,
  20594. n.prototype.discardSlow = function() {
  20595. if (this.obj3d) {
  20596. if (this.player.mode !== a.PANORAMA)
  20597. return void this.discardPathObject();
  20598. for (var e, t = this, i = 0, n = function() {
  20599. this.discardPathObject()
  20600. }
  20601. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20602. e = t.obj3d.children[r],
  20603. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20604. i += 1,
  20605. n = null);
  20606. 0 === i && this.discardPathObject(),
  20607. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20608. }
  20609. }
  20610. ,
  20611. n.prototype.appearSlow = function() {
  20612. var e, t = this;
  20613. this.fadeOutCpm(c.path.fadeInTime);
  20614. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20615. e = t.obj3d.children[n],
  20616. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20617. }
  20618. ,
  20619. n.prototype.update = function() {
  20620. this.obj3d && this.obj3d.updateMatrixWorld()
  20621. }
  20622. ,
  20623. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  20624. var t = r.Math.degToRad(c.warp.burnsAngle);
  20625. if (this.player.mode === a.PANORAMA) {
  20626. var i = this.burnsDir * t;
  20627. if (this.upcomingTransType === l.BLACK)
  20628. return i;
  20629. var n = e;
  20630. if (null === n)
  20631. return y.warn("Transition request for non-highlight"),
  20632. i;
  20633. var o = this.getHeroDescriptorByHeroIndex(n);
  20634. if (null === o)
  20635. return i;
  20636. if (!o.isPano())
  20637. return i;
  20638. var s = this.getHeroPano(o)
  20639. , h = this.playerControls.cameras[a.PANORAMA]
  20640. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20641. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20642. , p = function(e) {
  20643. var i = Math.acos(Math.min(1, e.dot(u)))
  20644. , n = (new r.Vector3).crossVectors(u, e);
  20645. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20646. };
  20647. if (s === this.player.currentPano)
  20648. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20649. var f = this.findShortestPath(this.player.currentPano, s);
  20650. if (void 0 === f || null === f || f.length < 1)
  20651. return y.debug("Empty path ahead..."),
  20652. i;
  20653. var g = this.makePathHulls(f)
  20654. , m = new r.CatmullRomCurve3(g.camera)
  20655. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20656. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20657. }
  20658. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20659. }
  20660. ,
  20661. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20662. var n = new r.Euler
  20663. , o = new r.Vector3;
  20664. y.debug("Starting wait: " + (void 0 !== t));
  20665. var s = this.calcBurnsAmount(e)
  20666. i = (time==void 0)? c.warp.tourStepDelay : time;
  20667. i || (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20668. if(browser.isMobile() &&this.lastTransType !== l.BLACK ){
  20669. i = Math.min(Math.abs(s * 8000), 7000);
  20670. }
  20671. var h = function() {
  20672. this.endWarpState(),
  20673. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20674. t && t()
  20675. }
  20676. .bind(this)
  20677. , u = function(e, t) {
  20678. if (this.warpInterrupted)
  20679. return h(),
  20680. !0;
  20681. var r = t || 1e3 / 60;
  20682. if (c.warp.doBurns)
  20683. if (this.player.mode === a.PANORAMA) {
  20684. var l = this.playerControls.cameras[a.PANORAMA];
  20685. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20686. var u = r * s / i;
  20687. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20688. n.y += u,
  20689. o.set(0, 0, -1),
  20690. o.applyEuler(n),
  20691. o.add(l.position),
  20692. l.controls.lookAt(o),
  20693. l.controls.lookVector.copy(o)
  20694. ,l.lookAt(o)
  20695. } else
  20696. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20697. }
  20698. .bind(this);
  20699. this.startWarpState(),
  20700. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20701. }
  20702. ,
  20703. n.prototype.warpToNonPano = function(e) {
  20704. if (this.discardPathObject(),
  20705. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20706. var t = function() {
  20707. e && e()
  20708. }
  20709. .bind(this);
  20710. this.player.flyToNewMode({
  20711. mode: this.warpDestHeroLoc.cameraMode,
  20712. duration: c.warp.outsideTime,
  20713. warpDest: this.warpDestHeroLoc,
  20714. callback: t,
  20715. force: !0
  20716. })
  20717. } else
  20718. y.warn("no warp destination!!!"),
  20719. e && e()
  20720. }
  20721. ,
  20722. n.prototype._resetWarpShaderParams = function(e) {//
  20723. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20724. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20725. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20726. delete e.material.defines.newBlack;
  20727. e.material.needsUpdate = true
  20728. } */
  20729. }
  20730. ,
  20731. n.prototype._clearWarpShading = function() {
  20732. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20733. this._resetWarpShaderParams(e[t]),
  20734. e[t].visible = !0;
  20735. this._resetWarpShaderParams(this.model.skybox)
  20736. }
  20737. ,
  20738. n.prototype._warpStopFlying = function() {
  20739. this.activeTransType = null,
  20740. this.placeCpm()
  20741. }
  20742. ,
  20743. n.prototype._wrapupTravelOnlyBits = function() {
  20744. this._warpStopFlying(),
  20745. this.warpPathPoints && (this.player.currentPano.exit(),
  20746. this.warpDestPano.enter(),
  20747. this.player.currentPano = this.warpDestPano),
  20748. this.player.spider.draw(),
  20749. this.placeCpm()
  20750. }
  20751. ,
  20752. n.prototype._wrapupTravel = function(e) {
  20753. this._wrapupTravelOnlyBits(),
  20754. this.warpCameraAim(e)
  20755. }
  20756. ,
  20757. n.prototype._wrapupWarpShading = function(e) {
  20758. this._clearWarpShading(),
  20759. this._wrapupTravel(e)
  20760. }
  20761. ,
  20762. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20763. t !== I.END && this._clearWarpShading(),
  20764. this._wrapupTravelOnlyBits(),
  20765. this.upcomingTransType = null,
  20766. e && e()
  20767. }
  20768. ,
  20769. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20770. var i = this.warpDestHeroLoc.quaternion
  20771. , n = this.playerControls.cameras[a.PANORAMA]
  20772. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20773. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20774. , l = s.dot(o)
  20775. , u = r.Math.radToDeg(Math.acos(l))
  20776. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20777. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20778. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20779. m.y = h.constrainedTurn(m.y),
  20780. this.burnsDir = Math.sign(m.y);
  20781. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20782. , A = new r.Vector3
  20783. , C = function(e, t) {
  20784. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20785. v.y = g.y + e * m.y,
  20786. v.z = g.z + e * m.z,
  20787. A.set(0, 0, -1),
  20788. A.applyEuler(v),
  20789. A.add(n.position),
  20790. n.controls.lookAt(A),
  20791. n.controls.lookVector.copy(A),
  20792. void n.lookAt(A))
  20793. }
  20794. .bind(this);
  20795. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20796. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20797. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20798. ):
  20799. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20800. ,void (t && t())
  20801. ) */
  20802. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20803. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20804. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20805. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20806. ,void (t && t())
  20807. )
  20808. }
  20809. ,
  20810. n.prototype._warpBendAim = function(e, t, i, n) {
  20811. var o = n || 0
  20812. , s = this.playerControls.cameras[a.PANORAMA]
  20813. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20814. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20815. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20816. f.y = h.constrainedTurn(f.y);
  20817. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20818. f.x = g * Math.sign(f.x),
  20819. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20820. this.burnsDir = Math.sign(f.y),
  20821. g *= Math.sign(f.y),
  20822. f.y = g;
  20823. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20824. , v = new r.Vector3
  20825. , A = function(e, t) {
  20826. if (e < .5)
  20827. m.x = u.x + e * f.x,
  20828. m.y = u.y + e * f.y,
  20829. m.z = u.z + e * f.z;
  20830. else {
  20831. var i = (1 - e) * c.warp.softBendEnd;
  20832. m.x = l.x - i * f.x,
  20833. m.y = l.y - i * f.y,
  20834. m.z = l.z - i * f.z
  20835. }
  20836. v.set(0, 0, -1),
  20837. v.applyEuler(m),
  20838. v.add(s.position);
  20839. s.controls.lookAt(v),
  20840. s.controls.lookVector.copy(v),
  20841. s.lookAt(v);
  20842. }
  20843. .bind(this);
  20844. if(momentTourBlackNewType){
  20845. A(1)
  20846. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20847. }
  20848. ,
  20849. n.prototype._warpStepCameraAim = function(e, t, i) {
  20850. var n = this.playerControls.cameras[a.PANORAMA]
  20851. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20852. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20853. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20854. l.y = h.constrainedTurn(l.y),
  20855. this.burnsDir = Math.sign(l.y);
  20856. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20857. , f = new r.Vector3
  20858. , g = function(e, t) {
  20859. e < .5 ? u.copy(s) : u.copy(o),
  20860. f.set(0, 0, -1),
  20861. f.applyEuler(u),
  20862. f.add(n.position),
  20863. n.controls.lookAt(f),
  20864. n.controls.lookVector.copy(f),
  20865. n.lookAt(f)
  20866. }
  20867. .bind(this);
  20868. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20869. }
  20870. ,
  20871. n.prototype.setBurnsDir = function() {
  20872. var e = this.playerControls.cameras[a.PANORAMA]
  20873. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20874. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20875. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20876. n.y = h.constrainedTurn(n.y),
  20877. this.burnsDir = Math.sign(n.y)
  20878. }
  20879. ,
  20880. n.prototype.stepWarpPath = function(e, t) {
  20881. var i = this.playerControls.cameras[a.PANORAMA];
  20882. if (!this.warpPathPoints)
  20883. return i.position.copy(this.warpDestPano.position),
  20884. !0;
  20885. var n = this.warpPathPoints[0]
  20886. , o = this.warpDestPano.position;
  20887. if (null !== this.nodes && this.cameraHull.length > 1) {
  20888. var s = new r.Vector3;
  20889. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20890. i.position.copy(s)
  20891. } else
  20892. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20893. }
  20894. ,
  20895. n.prototype.interruptAndFastForward = function(e, t) {
  20896. this.warping && (this.warpInterrupted = !0,
  20897. this.warpInterruptionBlackoutStyle = e,
  20898. this.warpInterruptionTravelTime = t,
  20899. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20900. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20901. }
  20902. ,
  20903. n.prototype.warpCameraAim = function(e) {
  20904. var t = c.warp.minWarpTime;
  20905. if (this.upcomingTransType === l.BLACK)
  20906. t = c.warp.teleportTime;
  20907. else {
  20908. var i = this.playerControls.cameras[a.PANORAMA]
  20909. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20910. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20911. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20912. s.y = h.constrainedTurn(s.y);
  20913. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20914. t = Math.max(t, u)
  20915. }
  20916. var d = function() {
  20917. this._warpStopFlying(),
  20918. this.discardSlow(),
  20919. e && e()
  20920. }
  20921. .bind(this);
  20922. this._warpCameraAim(t, d)
  20923. }
  20924. ,
  20925. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20926. this.model.skybox.material.uniforms.blackout.value = n;
  20927. var r = u.uniform(this.model.skybox, "progress", 1)
  20928. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20929. , a = !1
  20930. , s = function() {
  20931. if (this.warpInterrupted)
  20932. return a = !0,
  20933. !0
  20934. }
  20935. .bind(this)
  20936. , l = function(e, t) {
  20937. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20938. !0) : void r(e, t)
  20939. }
  20940. .bind(this)
  20941. , h = function(e, t) {
  20942. return i && a ? (o(0),
  20943. !0) : void o(e, t)
  20944. }
  20945. .bind(this);
  20946. p.start(s, e, null, t, null, "safeHaltWatch"),
  20947. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20948. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20949. }
  20950. ,
  20951. n.prototype.warpTravel_STD = function(e) {
  20952. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20953. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20954. w += this.warpLength * c.warp.timePerMeter,
  20955. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20956. var _ = !1
  20957. , T = this.warpDestHeroLoc.quaternion
  20958. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20959. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20960. , M = S.dot(x)
  20961. , R = r.Math.radToDeg(Math.acos(M))
  20962. , P = function(e) {
  20963. var t = o
  20964. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20965. return i
  20966. }
  20967. , O = function() {
  20968. return E.lookAt(C, t, A.UP),
  20969. s.setFromRotationMatrix(E, c.warp.eOrder),
  20970. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20971. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20972. h.constrainedTurn(b.y)
  20973. }
  20974. .bind(this)
  20975. , L = function(e, t) {
  20976. if (this.warpInterrupted)
  20977. return _ = !0,
  20978. !0
  20979. }
  20980. .bind(this)
  20981. , D = function(e, t) {
  20982. return _ || !this.warpPathPoints ? (g.blur(0),
  20983. !0) : void g.blur(e)
  20984. }
  20985. .bind(this)
  20986. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20987. , B = function(e, t) {
  20988. return _ || !this.warpPathPoints ? (N(0),
  20989. !0) : void N(e, t)
  20990. }
  20991. .bind(this)
  20992. , F = function(e, t) {
  20993. if (!this.warpPathPoints)
  20994. return n.position.copy(this.warpDestPano.position),
  20995. !0;
  20996. if (_)
  20997. return !0;
  20998. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20999. n.position.copy(i),
  21000. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  21001. }
  21002. .bind(this)
  21003. , V = function(e, n) {
  21004. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  21005. !0)
  21006. }
  21007. .bind(this)
  21008. , U = function(e, o) {
  21009. if (_)
  21010. return y.debug(">>>> Walkthrough interupted at t=" + e),
  21011. !0;
  21012. if (!this.warpPathPoints)
  21013. return !0;
  21014. var a = this.warpLength * e
  21015. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  21016. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  21017. c.warp.matchCam && (l *= 1 - u),
  21018. E.lookAt(C, t, A.UP),
  21019. s.setFromRotationMatrix(E, c.warp.eOrder),
  21020. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  21021. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  21022. b.y = h.constrainedTurn(b.y),
  21023. s.x = m.x + l * b.x,
  21024. s.y = m.y + l * b.y,
  21025. s.z = m.z + l * b.z,
  21026. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  21027. b.y = h.constrainedTurn(b.y);
  21028. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  21029. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  21030. v.x = v.x + b.x * c.warp.turnFriction,
  21031. v.y = v.y + b.y * c.warp.turnFriction,
  21032. v.z = v.z + b.z * c.warp.turnFriction,
  21033. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  21034. var p = t.clone().sub(C).normalize();
  21035. if (R < c.warp.maxAimRotation && u > 0) {
  21036. var g = 1 - u;
  21037. p.x = p.x * g + u * S.x,
  21038. p.y = p.y * g + u * S.y,
  21039. p.z = p.z * g + u * S.z,
  21040. p.normalize()
  21041. }
  21042. this.bunnyObj.position.copy(n.position).add(p),
  21043. f.set(0, 0, -1).applyEuler(v).normalize(),
  21044. f.multiplyScalar(8),
  21045. f.add(n.position),
  21046. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  21047. n.controls.lookVector.copy(f),
  21048. n.lookAt(f))
  21049. }
  21050. .bind(this)
  21051. , k = function() {
  21052. _ ? (this.discardSlow(),
  21053. this.upcomingTransType = l.BLACK,
  21054. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  21055. }
  21056. .bind(this);
  21057. V(0);
  21058. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  21059. w += H;
  21060. var G = H / w;
  21061. this.warpCommonParameters(w, G, !0, I.NONE),
  21062. p.start(L, w, null, 0, null, "_haltWatcher"),
  21063. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  21064. p.start(D, w, null, G, P, "blurring")),
  21065. p.start(B, w, null, G, P, "modelAlpha"),
  21066. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  21067. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  21068. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  21069. }
  21070. ,
  21071. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  21072. var r = e || 0;
  21073. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  21074. if(momentTourBlackNewType){
  21075. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  21076. var camera = this.playerControls.cameras[a.PANORAMA];
  21077. var end = this.warpDestHeroLoc.position
  21078. camera.position.copy(end)
  21079. setTimeout(()=>{
  21080. player.sceneRenderer.effects.transitionMaskPass.stop()
  21081. this.wrapupWarpShadingOnly(n, i);
  21082. },t)
  21083. }else{
  21084. var o = function() {
  21085. this.wrapupWarpShadingOnly(n, i);
  21086. }
  21087. .bind(this);
  21088. p.start(this.stepWarpPath.bind(this), t, o, r, d[c.warp.blendEasing], "stepMotion")
  21089. }
  21090. this.warpCommonParameters(t, r, !1, i)
  21091. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  21092. if(window.momentTourBlackNewType){
  21093. e.material.uniforms.blackout.value = 5//i 改
  21094. //e.material.defines.newBlack = ''
  21095. //e.material.needsUpdate = true
  21096. }else{
  21097. e.material.uniforms.blackout.value = i
  21098. }
  21099. }),
  21100. this._warpBendAim(null, t, null, r);
  21101. }
  21102. ,
  21103. n.prototype.flightStepWalk = function(e, t, i) {
  21104. var n = .001
  21105. , o = 1
  21106. , a = 1.2
  21107. , s = new r.Vector3
  21108. , h = new r.Vector3
  21109. , u = function(e, t) {
  21110. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  21111. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  21112. h.copy(A.FORWARD),
  21113. this.player.getDirection(h),
  21114. s.copy(t).sub(e.position).normalize();
  21115. var l = s.dot(h)
  21116. , u = Math.acos(l)
  21117. , d = u / r;
  21118. return d > n && (r *= d / n,
  21119. u < o && (r *= a)),
  21120. r
  21121. };
  21122. return function(e, t, i) {
  21123. if (this.warpInterrupted)
  21124. i && i();
  21125. else if (this.activeTransType !== l.WALK)
  21126. this._clearWarpShading(),
  21127. this._warpStopFlying(),
  21128. this.player.spider.draw(),
  21129. this.placeCpm(),
  21130. i && i();
  21131. else if (this.player.currentPano !== e) {
  21132. var n = {
  21133. pano: e,
  21134. lookAtPoint: t,
  21135. duration: null,
  21136. maxDistanceOverride: c.warp.walkMaxDist,
  21137. skipWarpingCheck: !1,
  21138. constantMoveSpeed: !0
  21139. };
  21140. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  21141. n.zoomLevel = this.warpDestHeroLoc.zoom
  21142. }
  21143. n.duration = u.call(this, e, t),
  21144. this.player.nonInterruptingFlyToPano(n, i)
  21145. } else
  21146. i && i()
  21147. }
  21148. }(),
  21149. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  21150. return this.flightStepWalk.bind(this, e, t, i)
  21151. }
  21152. ,
  21153. n.prototype.warpTravel_WALK = function() {
  21154. var e = [];
  21155. return function(t) {
  21156. var i = this.player.model.panos;
  21157. e.length = 0;
  21158. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  21159. var s = this.nodes[a]
  21160. , l = i.get(s);
  21161. a === this.nodes.length - 1;
  21162. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  21163. n && o || (e.push(s),
  21164. n = l)
  21165. }
  21166. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  21167. var h = e.length
  21168. , u = i.get(e[h - 1])
  21169. , d = new Array(h + 1);
  21170. d[d.length - 1] = function() {
  21171. t && t()
  21172. }
  21173. .bind(this);
  21174. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  21175. var g = e[p];
  21176. u = i.get(g);
  21177. var m = new r.Vector3;
  21178. this.getLookAtForWalkingTourNode(e, p, m),
  21179. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  21180. p--
  21181. }
  21182. d[0]()
  21183. }
  21184. }(),
  21185. n.prototype.getLookAtForWalkingTourNode = function() {
  21186. var e = new r.Vector3
  21187. , t = new r.Vector3
  21188. , i = new r.Vector3
  21189. , n = new r.Vector3
  21190. , o = new r.Vector3
  21191. , a = .65
  21192. , s = .75
  21193. , l = .2
  21194. , c = .4
  21195. , h = .2
  21196. , u = 3;
  21197. return function(r, d, p) {
  21198. var f = r.length;
  21199. if (d >= f)
  21200. return !1;
  21201. var g = 1
  21202. , m = 1;
  21203. t.set(0, 0, 0),
  21204. o.set(0, 0, 0);
  21205. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  21206. if (v = this.player.model.panos.get(r[A]),
  21207. this.getOrientationForWalkingTourNode(r, A, i),
  21208. A === d && e.copy(i),
  21209. n.copy(i),
  21210. A > d) {
  21211. var y = n.dot(e) < a;
  21212. g *= y ? l : s,
  21213. m *= y ? h : c
  21214. }
  21215. i.multiplyScalar(g),
  21216. t.add(i),
  21217. o.lerp(v.position, m)
  21218. }
  21219. return t.normalize(),
  21220. p.copy(o),
  21221. p.add(t),
  21222. !0
  21223. }
  21224. }(),
  21225. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  21226. var n = e.length;
  21227. if (t >= n)
  21228. return !1;
  21229. if (t === n - 1)
  21230. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  21231. else {
  21232. var r = this.player.model.panos.get(e[t])
  21233. , o = this.player.model.panos.get(e[t + 1]);
  21234. i.copy(o.position).sub(r.position)
  21235. }
  21236. return i.normalize(),
  21237. !0
  21238. }
  21239. ,
  21240. n.prototype.warpCameraTravel = function(e, t, i, n) {
  21241. if (this.activeTransType = this.upcomingTransType,
  21242. this.lastTransType = this.activeTransType,
  21243. this.upcomingTransType = null,
  21244. !e) {
  21245. var r = function() {
  21246. this._wrapupTravel(n)
  21247. }
  21248. .bind(this)
  21249. , o = {
  21250. pano: this.warpDestPano,
  21251. lookAtPoint: null,
  21252. duration: null,
  21253. maxDistanceOverride: null,
  21254. skipWarpingCheck: !1
  21255. };
  21256. return void this.player.flyToPano(o, r)
  21257. }
  21258. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  21259. this._clearWarpShading(),
  21260. this._warpStopFlying(),
  21261. this.player.spider.draw(),
  21262. this.placeCpm(),
  21263. n && n()
  21264. }
  21265. .bind(this)) : this.warpTravel_STD(n)
  21266. }
  21267. ,
  21268. n.prototype.startWarpState = function() {
  21269. this.warping = !0,
  21270. this.warpInterrupted = !1,
  21271. this.warpInterruptionBlackoutStyle = null,
  21272. this.warpInterruptionTravelTime = null
  21273. }
  21274. ,
  21275. n.prototype.endWarpState = function() {
  21276. this.warping = !1
  21277. }
  21278. ,
  21279. n.prototype.warpToPano = function(e, t, i, n) {
  21280. if (this.warping)
  21281. return void y.warn("Cannot warp when already warping");
  21282. if (this.upcomingTransType = e,
  21283. this.activeTransType = null,
  21284. !this.setWarpDestPano())
  21285. return this.upcomingTransType = null,
  21286. void this.warpToNonPano(n);
  21287. if (this.player.mode !== a.PANORAMA)
  21288. return this.upcomingTransType = null,
  21289. this.discardSlow(),
  21290. void this.player.flyToNewMode({
  21291. mode: a.PANORAMA,
  21292. pano: this.warpDestPano,
  21293. duration: c.warp.outsideTime,
  21294. warpDest: this.warpDestHeroLoc,
  21295. callback: n,
  21296. force: !0
  21297. });
  21298. if (!this.warpDestPano)
  21299. return y.warn("no warp destination, callback dropped"),
  21300. void (this.upcomingTransType = null);
  21301. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21302. , o = this.chooseWarpPath(r);
  21303. if (o && this.upcomingTransType !== l.WALK) {
  21304. var s = function() {
  21305. this.waitingToWarp = !1,
  21306. this.warpToPano(e, t, i, n)
  21307. }
  21308. .bind(this);
  21309. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21310. return void (this.waitingToWarp = !0)
  21311. }
  21312. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21313. this.player.currentPano = this.warpDestPano,
  21314. this.placeCpm(),
  21315. this.fadeOutCpm(c.path.fadeOutTime),
  21316. this.player.spider.draw()),
  21317. y.debug("Warping to pano ", this.warpDestPano.position),
  21318. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21319. this.startWarpState();
  21320. var h = function() {
  21321. this.endWarpState(),
  21322. n && n()
  21323. }
  21324. .bind(this);
  21325. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21326. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21327. }
  21328. ,
  21329. t.exports = n
  21330. }
  21331. ).call(this, "/js/objects/ShowPath.js")
  21332. }
  21333. , {
  21334. "../constants": 8,
  21335. "../effects": 16,
  21336. "../enum/BlackoutStyle": 18,
  21337. "../enum/ModelManagerEvents": 33,
  21338. "../enum/PlayerEvents": 40,
  21339. "../enum/RenderOrder": 42,
  21340. "../enum/Vectors": 50,
  21341. "../enum/Viewmode": 51,
  21342. "../enum/WarpStyle": 52,
  21343. "../gui/gui": 65,
  21344. "../model/ModelManager": 140,
  21345. "../objects/Snapshot": 153,
  21346. "../settings": 166,
  21347. "../shaders": 167,
  21348. "../util/easing": 186,
  21349. "../util/lerp": 188,
  21350. "../util/logger": 189,
  21351. "../util/math": 190,
  21352. "../util/texture": 194,
  21353. "../util/transitions": 195,
  21354. three: 217
  21355. }],
  21356. 152: [function(e, t, i) {
  21357. "use strict";
  21358. function n() {
  21359. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21360. , t = new r.RawShaderMaterial({
  21361. fragmentShader: o.skysphere.fragmentShader,
  21362. vertexShader: o.skysphere.vertexShader,
  21363. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21364. side: r.BackSide,
  21365. name: "skysphere"
  21366. });
  21367. t.uniforms.radius.value = e.parameters.radius,
  21368. r.Mesh.call(this, e, t)
  21369. }
  21370. var r = e("three")
  21371. , o = e("../shaders")
  21372. , a = e("../settings");
  21373. n.prototype = Object.create(r.Mesh.prototype),
  21374. n.prototype.constructor = n,
  21375. t.exports = n
  21376. }
  21377. , {
  21378. "../settings": 166,
  21379. "../shaders": 167,
  21380. three: 217
  21381. }],
  21382. 153: [function(e, t, i) {
  21383. (function(i) {
  21384. "use strict";
  21385. function n(e) {
  21386. o.call(this, e),
  21387. this.sid = e.sid,//xzw add
  21388. this.panoId = e.panoId,
  21389. this.orthoZoom = e.orthoZoom,
  21390. this.floorVisibility = e.floorVisibility,
  21391. this.thumbUrl = e.thumbUrl,
  21392. this.name = e.name,
  21393. this.zoom = e.zoom
  21394. }
  21395. var r = (e("three"),
  21396. e("../util/logger"))
  21397. , o = (e("../settings"),
  21398. e("../enum/Viewmode"),
  21399. e("../util/common"),
  21400. e("../util/transitions"),
  21401. e("../util/lerp"),
  21402. e("../util/ajax"),
  21403. e("../util/texture"),
  21404. e("./View"));
  21405. e("events").EventEmitter,
  21406. new r(i);
  21407. n.prototype = Object.create(o.prototype),
  21408. n.prototype.isPano = function() {
  21409. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21410. }
  21411. ,
  21412. t.exports = n
  21413. }
  21414. ).call(this, "/js/objects/Snapshot.js")
  21415. }
  21416. , {
  21417. "../enum/Viewmode": 51,
  21418. "../settings": 166,
  21419. "../util/ajax": 181,
  21420. "../util/common": 185,
  21421. "../util/lerp": 188,
  21422. "../util/logger": 189,
  21423. "../util/texture": 194,
  21424. "../util/transitions": 195,
  21425. "./View": 154,
  21426. events: 202,
  21427. three: 217
  21428. }],
  21429. 154: [function(e, t, i) {
  21430. (function(i) {
  21431. "use strict";
  21432. function n(e) {
  21433. e = e || {},
  21434. this.position = new r.Vector3,
  21435. this.quaternion = new r.Quaternion,
  21436. this.update(e)
  21437. }
  21438. var r = e("three")
  21439. , o = e("../util/logger")
  21440. , a = (e("../settings"),
  21441. e("../enum/Viewmode"),
  21442. e("../util/common"),
  21443. e("../util/transitions"),
  21444. e("../util/lerp"),
  21445. e("../util/ajax"),
  21446. e("../util/texture"),
  21447. e("events").EventEmitter);
  21448. new o(i);
  21449. n.prototype = Object.create(a.prototype),
  21450. n.prototype.isValid = function() {
  21451. return !!this.cameraMode
  21452. }
  21453. ,
  21454. n.prototype.update = function(e) {
  21455. return this.cameraMode = e.cameraMode || this.cameraMode,
  21456. this.pano = e.pano || this.pano,
  21457. e.position && this.position.copy(e.position),
  21458. e.quaternion && this.quaternion.copy(e.quaternion),
  21459. this
  21460. }
  21461. ,
  21462. t.exports = n
  21463. }
  21464. ).call(this, "/js/objects/View.js")
  21465. }
  21466. , {
  21467. "../enum/Viewmode": 51,
  21468. "../settings": 166,
  21469. "../util/ajax": 181,
  21470. "../util/common": 185,
  21471. "../util/lerp": 188,
  21472. "../util/logger": 189,
  21473. "../util/texture": 194,
  21474. "../util/transitions": 195,
  21475. events: 202,
  21476. three: 217
  21477. }],
  21478. 155: [function(e, t, i) {//player.js
  21479. (function(i) {
  21480. "use strict";
  21481. function n(e) {
  21482. this.currentPano = null,
  21483. this.nextPano = null,
  21484. this.camera = null,
  21485. this.paused = !1,
  21486. this.flying = !1,
  21487. this.sceneIntersectionPlane = null,
  21488. this.target = new r.Vector3,
  21489. this.mouse = new r.Vector3(1.1,1.1,.5),
  21490. this.mouseAtMouseDown = new r.Vector2,
  21491. this.mouseCouldBeClickToMove = !1,
  21492. this.mouseLastMoveTime = Date.now(),
  21493. this.mouseDown = !1,
  21494. this.mouseDownTimer = null,
  21495. this.couldBeLongTap = !1,
  21496. this.containsMouse = !1, //
  21497. this.isTouchEvent = !1,
  21498. this.isPanoHover = !1,
  21499. this.reticule = new a(this),
  21500. this.panoMarkers = [],
  21501. this.spider = new h(this),
  21502. this.quaternion = new r.Quaternion,
  21503. this.position = new r.Vector3(15,10,15),
  21504. this.previousState = null,
  21505. this.lastInsideView = new c,
  21506. this.last360View = new c,
  21507. this.raycaster = new r.Raycaster,
  21508. this.intersect = null,
  21509. this.lastChangeTime = Date.now(),
  21510. this.history = new I,
  21511. this.cameraControls = null,
  21512. this.path = null,
  21513. this.model = null,
  21514. this.domElement = null,
  21515. this.cachedPanoCandidates = null,
  21516. this.basePanoSize = 0,
  21517. this.standardPanoSize = 0,
  21518. this.highPanoSize = 0,
  21519. this.ultraHighPanoSize = 0,
  21520. this.zoomLevel = 1,
  21521. this.zooming = 0,
  21522. this.zoomSpeed = .5,
  21523. this.scrollZoomSpeed = .06,
  21524. this.zoomSpeedAdjust = .05,
  21525. this.defaultZoomIncrement = .2,
  21526. this.baseFov = f.insideFOV,
  21527. this.zoomFov = this.baseFov,
  21528. this.zoomEnabled = !0,
  21529. this.preRenderingEnabled = !1,
  21530. this.setupCustomProperties(e),
  21531. this.zoomStats = new L
  21532. }
  21533. var r = e("three")
  21534. , o = e("./util/logger")
  21535. , a = e("./objects/Reticule")
  21536. , s = e("./objects/Panorama")
  21537. , l = e("./objects/ShowPath")
  21538. , c = e("./objects/View")
  21539. , h = (e("./objects/Snapshot"),
  21540. e("./objects/NSpider"))
  21541. , u = e("./enum/Viewmode")
  21542. , d = (e("./enum/TagStates"),
  21543. e("./enum/Vectors"))
  21544. , p = e("./enum/Keys")
  21545. , f = (e("./enum/AlignmentType"),
  21546. e("./settings"))
  21547. , g = e("./util/common")
  21548. , m = (e("./util/browser"),
  21549. e("./util/math"))
  21550. , v = e("./util/lerp")
  21551. , A = e("./util/easing")
  21552. , y = e("./util/transitions")
  21553. , C = e("events").EventEmitter
  21554. , I = (e("./shaders"),
  21555. e("./util/history"))
  21556. , E = (e("./util/camera"),
  21557. e("./model/ModelManager"),
  21558. e("./enum/PathDiscardMode"))
  21559. , b = e("./enum/PathDisplayMode")
  21560. , w = e("./enum/PlayerEvents")
  21561. , _ = e("./enum/ControlEvents")
  21562. , T = e("./enum/ModelManagerEvents")
  21563. , x = e("./enum/WarpStyle")
  21564. , S = e("./enum/BlackoutStyle")
  21565. , M = e("./exception/BasicException")
  21566. , R = e("./enum/PanoSizeClass")
  21567. , P = (e("./tile/TileDownloader"),
  21568. e("./tile/TilePrioritizer"))
  21569. , O = (e("./enum/PanoramaEvents"),
  21570. e("./enum/ZoomEvents"))
  21571. , L = e("./util/ZoomStats")
  21572. , D = e("./constants")
  21573. , N = e("./util/common")
  21574. , B = e("./util/cameraLight")
  21575. , Hot = e('hot')
  21576. , F = new o(i)
  21577. , V = Object.freeze({
  21578. FlyToPano: y.getUniqueId(),
  21579. FlyToNewMode: y.getUniqueId(),
  21580. FlyToSameMode: y.getUniqueId(),
  21581. FlyToViewFloor: y.getUniqueId(),
  21582. LookTransition: y.getUniqueId(),
  21583. ZoomTransition: y.getUniqueId()
  21584. });
  21585. n.prototype = Object.create(C.prototype),
  21586. n.prototype.init = function(e) {
  21587. window.player = this
  21588. this.modelManager = e.modelManager,
  21589. this.tileDownloader = e.tileDownloader,
  21590. this.panoRenderer = e.panoRenderer,
  21591. this.qualityManager = e.qualityManager,
  21592. this.domElement = e.container,
  21593. this.camera = e.camera,
  21594. this.tagManager = e.tagManager,
  21595. this.cameraControls = e.controls,
  21596. this.path = new l(e.director,this,e.controls),
  21597. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21598. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21599. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21600. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21601. this.tileDownloader.processPriorityQueue = !1,
  21602. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21603. this.bindEvents(e.container),
  21604. this.updateModel()
  21605. }
  21606. //xzw add: 截图
  21607. function dataURLtoBlob(dataurl) {
  21608. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21609. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21610. while(n--){
  21611. u8arr[n] = bstr.charCodeAt(n);
  21612. };
  21613. return new Blob([u8arr], {type:mime});
  21614. }
  21615. n.prototype.screenShot = function(o){
  21616. if(this.flying || this.flyingToTag) return;
  21617. var R = this.sceneRenderer;
  21618. R.updateScreenSize(o);
  21619. for(var i in this.model.panos.index){
  21620. if(!this.model.panos.index[i].marker) continue;
  21621. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21622. this.model.panos.index[i].marker.visible = false;
  21623. }
  21624. for(var i in this.model.hots){
  21625. this.model.hots[i].mesh.visible = false;
  21626. }
  21627. this.reticule.visible = false;
  21628. this.reticule.forceUnvisible = true;
  21629. this.path.currentPanoMarker.mesh.visible = false;
  21630. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21631. R.renderer.clear(true,true,true);
  21632. R.renderer.render(R.scene, R.camera);
  21633. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21634. o.f && o.f(imgData)
  21635. R.updateScreenSize({resize:true});
  21636. this.reticule.visible = true;
  21637. for(var i in this.model.hots){
  21638. this.model.hots[i].mesh.visible = true;
  21639. }
  21640. for(var i in this.model.panos.index){
  21641. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21642. }
  21643. this.path.currentPanoMarker.mesh.visible = true;
  21644. R.renderer.render(R.scene, R.camera);
  21645. }.bind(this),30) //这个数字不能太小
  21646. }
  21647. var scaleImg = e("scaleImg");
  21648. var ResizeImg = function(img, option){
  21649. var img2; //不能直接改img 否则可能触发第二次img.onload
  21650. var compress = function(ratio,type){
  21651. var image = img2 || img;
  21652. var c = document.createElement('canvas');
  21653. c.width = image.width; c.height = image.height;
  21654. var ctx = c.getContext('2d');
  21655. ctx.drawImage(image,0,0,image.width,image.height);
  21656. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21657. }
  21658. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21659. var image = img2 || img;
  21660. var blob = dataURLtoBlob(image.src);
  21661. if(option.maxWeight && blob.size > option.maxWeight){
  21662. compress(option.maxWeight/blob.size, "jpeg")
  21663. blob = dataURLtoBlob(image.src);
  21664. }
  21665. if(!img2){
  21666. img2 = new Image();
  21667. }
  21668. img2.base64Src = image.src;
  21669. img2.src = window.URL.createObjectURL(blob);
  21670. }
  21671. var oldSize = Math.max(img.width, img.height);
  21672. if(option.toType != "png"){//不是非要png的话
  21673. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21674. if(oldSize > option.maxSize){
  21675. compress(option.maxSize/oldSize, "jpeg");
  21676. }
  21677. reCom();
  21678. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21679. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21680. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21681. reCom();
  21682. }
  21683. }
  21684. }else{
  21685. //?貌似png会越压缩越大?
  21686. }
  21687. return img2 || img;
  21688. }
  21689. var _fixType=function(type) {
  21690. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21691. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21692. return 'image/' + r;
  21693. };
  21694. var saveFile=function(data, filename){
  21695. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21696. save_link.href = data;
  21697. save_link.download = filename;
  21698. var event = document.createEvent('MouseEvents');
  21699. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21700. save_link.dispatchEvent(event);
  21701. };
  21702. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21703. var info = this.getSnapAngleInfo();
  21704. var str = ',{\r\t' + info;
  21705. var arg = arguments[0];
  21706. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21707. if (arg && arg.__callback) {
  21708. return arg.__callback(imgData, info)
  21709. }
  21710. var img = new Image();
  21711. img.src = imgData;
  21712. img.onload = function(){
  21713. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21714. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21715. var filename = "snap" + (new Date()).getTime();
  21716. saveFile(img2.src,filename + ".jpg");
  21717. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21718. str +=('\r\t"sid":"'+filename+'",');
  21719. str +=('\r\t"name":"'+filename+'"\r}');
  21720. logData(str)
  21721. }
  21722. }});
  21723. }
  21724. ,
  21725. n.prototype.getSnapAngleInfo = function(){
  21726. var info = {};
  21727. var str = '"metadata":{';
  21728. var q = this.camera.quaternion.clone();
  21729. switch (this.mode) {
  21730. case "panorama":
  21731. info.scan_id = this.currentPano.id;
  21732. str += ('"scan_id":"'+this.currentPano.id+'",');
  21733. break;
  21734. case "floorplan":
  21735. info.camera_mode = 1;
  21736. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21737. q.multiply(this.camera.quaternion);
  21738. str += ('"camera_mode":1,');
  21739. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21740. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21741. break;
  21742. case "dollhouse":
  21743. info.camera_mode = 2;
  21744. str += ('"camera_mode":2,');
  21745. break;
  21746. }
  21747. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21748. console.log(info.camera_position)
  21749. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21750. /**fyz 对相机截屏的角度进行校对 */
  21751. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21752. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21753. out.x *= -1;
  21754. out.w *= -1;
  21755. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21756. }else{
  21757. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21758. }
  21759. info.zoom = this.zoomLevel;
  21760. console.log(info.camera_quaternion)
  21761. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21762. // fyz 扩展编辑页面, 加上导览点缩放值
  21763. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21764. return str;
  21765. }
  21766. //------end
  21767. n.prototype.closePopup = function() {//xzw 关闭热点页面
  21768. return;
  21769. if(!g_currentHot) return;
  21770. g_currentHot = null;
  21771. var hotPop = document.getElementById('popup');
  21772. hotPop.style.display = "none";
  21773. document.querySelector(".popup-content").removeChild(document.getElementById("id1"));
  21774. $("#popup iframe:last").remove();
  21775. var _bgaudio = document.getElementById("bgaudio");
  21776. //判断音乐是否暂停或者是否存在
  21777. /* if(g_bgAudio && g_bgAudio.paused && g_bgAudio.readyState != 0 && g_play === 1)
  21778. {
  21779. //g_bgAudio.play();
  21780. manage.switchBgmState(true)
  21781. }; */
  21782. if(g_bgAudio && g_bgAudio.pauseByHot){
  21783. manage.switchBgmState(true)
  21784. }
  21785. //$('#player').off("click",this.closePopup);
  21786. return false
  21787. }
  21788. n.prototype.setupCustomProperties = function(e) {
  21789. var t = e || u.PANORAMA;
  21790. Object.defineProperty(this, "mode", {
  21791. get: function() {
  21792. return t
  21793. },
  21794. set: function(e) {
  21795. var i = t;
  21796. t = e,
  21797. this.onModeUpdated(i, t)
  21798. }
  21799. })
  21800. }
  21801. ,
  21802. n.prototype.isInMode = function() {
  21803. for (var e = 0; e < arguments.length; e++)
  21804. if (this.mode === arguments[e])
  21805. return !0;
  21806. return !1
  21807. }
  21808. ,
  21809. n.prototype.isOutsideMode = function(e) {
  21810. return e = e || this.mode,
  21811. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21812. }
  21813. ,
  21814. n.prototype.is360View = function(e, t) {
  21815. return e === u.PANORAMA && t && !t.isAligned()
  21816. }
  21817. ,
  21818. n.prototype.setScene = function(e) {
  21819. this.sceneIntersectionPlane = e.plane,
  21820. this.path.setScene(e),
  21821. this.moveReticuleToScene(e)
  21822. }
  21823. ,
  21824. n.prototype.moveReticuleToScene = function(e) {
  21825. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21826. e.add(this.reticule)
  21827. }
  21828. ,
  21829. n.prototype.updateModel = function() {
  21830. function e(e, t, n) {
  21831. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21832. }
  21833. function t(e, t) {
  21834. if (this.mode === u.DOLLHOUSE) {
  21835. var n = e ? this.model.center.y : n = t.center.y;
  21836. i.call(this, n)
  21837. }
  21838. }
  21839. function i(e) {
  21840. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21841. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21842. , n = t.position.y + (e - i.target.y)
  21843. , r = f.showFloorDuration + f.showFloorDelay;
  21844. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21845. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21846. }
  21847. this.model = this.modelManager.getActiveModel(),
  21848. this.model.on("floor.changed", e.bind(this)),
  21849. this.model.on("allfloors.toggled", t.bind(this)),
  21850. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21851. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21852. var e2 = this;
  21853. this.model.panos.list.forEach(function(a) {
  21854. a.vrMarker.addEventListener("click", function() {
  21855. e2.flyToPano({
  21856. pano: a
  21857. })
  21858. })
  21859. })
  21860. /********************************************************************************************************************************************/
  21861. }
  21862. ,
  21863. n.prototype.updateModelDependentData = function() {
  21864. this.cameraControls.setModelForControls(this.model),
  21865. this.getPanoMarkersFromModel(this.model)
  21866. }
  21867. ,
  21868. n.prototype.onModelChanged = function() {
  21869. this.updateModel(),
  21870. this.updateModelDependentData()
  21871. }
  21872. ,
  21873. n.prototype.getPanoMarkersFromModel = function(e) {
  21874. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21875. return t.marker ? e.concat(t.marker) : e
  21876. }, [])
  21877. }
  21878. ,
  21879. n.prototype.handleControlMove = function(e) {
  21880. this.emit(w.Move, e)
  21881. }
  21882. ,
  21883. n.prototype.handleControlInputStart = function(e) {
  21884. this.emit(w.InputStart, e)
  21885. }
  21886. ,
  21887. n.prototype.onModeUpdated = function(e, t) {
  21888. this.cameraControls.activateControls(t),
  21889. this.emit(w.ModeChanged, e, t)
  21890. }
  21891. ,
  21892. n.prototype.isWarping = function() {
  21893. return this.path.warping
  21894. }
  21895. ,
  21896. n.prototype.isWaitingToWarp = function() {
  21897. return this.path.waitingToWarp
  21898. }
  21899. ,
  21900. n.prototype.getLabelScaleFactor = function() {
  21901. if (this.isOutsideMode()) {
  21902. var e = 10
  21903. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21904. return t
  21905. }
  21906. return .5
  21907. }
  21908. ,
  21909. n.prototype.changeMusic = function() {//xzw add
  21910. /* if(!this.director.tourIsPlaying && g_play && g_bgAudio){
  21911. g_playAudio = g_bgAudio;
  21912. //g_bgAudio.play();
  21913. manage.switchBgmState(true)
  21914. }else{
  21915. if(!g_play){
  21916. g_playAudio = g_bgAudio;
  21917. }else{//防止再次播放时重播一遍
  21918. g_playAudio = null;
  21919. }
  21920. } */
  21921. /* if(!this.director.tourIsPlaying && g_bgAudio){
  21922. manage.switchBgmState(true)
  21923. } */
  21924. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21925. }
  21926. ,
  21927. n.prototype.bindEvents = function(e) {
  21928. e !== document && e.setAttribute("tabindex", -1),
  21929. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21930. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21931. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21932. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21933. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21934. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21935. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21936. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21937. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21938. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21939. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21940. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21941. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21942. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21943. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21944. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21945. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21946. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21947. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21948. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21949. window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21950. // lzb
  21951. window.getSeft && getSeft(this);
  21952. //判断是否是移动端,如果是给关闭按钮添加touchstart事件
  21953. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  21954. $('#closepop').on("touchstart",this.closePopup.bind(this));
  21955. }else{
  21956. $('#closepop').on("click",this.closePopup.bind(this));
  21957. }
  21958. }
  21959. ,
  21960. n.prototype.onMouseDown = function(e) {
  21961. e.currentTarget !== document && e.currentTarget.focus(),
  21962. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21963. this.updateIntersect())
  21964. }
  21965. ,
  21966. n.prototype.onMouseMove = function(e) {
  21967. this.isTouchEvent = !1,
  21968. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21969. }
  21970. ,
  21971. n.prototype.onMouseOver = function(e) {
  21972. this.containsMouse = !0,
  21973. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21974. }
  21975. ,
  21976. n.prototype.onMouseOut = function(e) {
  21977. this.containsMouse = !1
  21978. }
  21979. ,
  21980. n.prototype.onMouseUp = function(e) {
  21981. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21982. }
  21983. ,
  21984. n.prototype.onTouchStart = function(e) {
  21985. if (e.currentTarget !== document && e.currentTarget.focus(),
  21986. !this.mouseDown) {
  21987. this.couldBeLongTap = !0;
  21988. var t = g.average(e.changedTouches, "clientX")
  21989. , i = g.average(e.changedTouches, "clientY");
  21990. this.handleInputStart.call(this, t, i, !0),
  21991. this.mouseDownTimer = setTimeout(function() {
  21992. this.updateIntersect(),
  21993. this.handleInputEnd.call(this, t, i, !0)
  21994. }
  21995. .bind(this), f.input.longTapThreshold)
  21996. }
  21997. }
  21998. ,
  21999. n.prototype.onTouchMove = function(e) {
  22000. var t = g.average(e.changedTouches, "clientX")
  22001. , i = g.average(e.changedTouches, "clientY");
  22002. this.handleInputMove.call(this, t, i, !0)
  22003. }
  22004. ,
  22005. n.prototype.onTouchEnd = function(e) {
  22006. if (clearTimeout(this.mouseDownTimer),
  22007. this.mouseDown) {
  22008. this.couldBeLongTap = !1,
  22009. this.updateIntersect();
  22010. var t = g.average(e.changedTouches, "clientX")
  22011. , i = g.average(e.changedTouches, "clientY");
  22012. this.handleInputEnd.call(this, t, i, !0)
  22013. }
  22014. }
  22015. ,
  22016. n.prototype.onPointerDown = function(e) {
  22017. return e.currentTarget !== document && e.currentTarget.focus(),
  22018. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  22019. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  22020. void (this.mouseDownTimer = setTimeout(function() {
  22021. this.updateIntersect(),
  22022. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  22023. }
  22024. .bind(this), f.input.longTapThreshold)))
  22025. }
  22026. ,
  22027. n.prototype.onPointerMove = function(e) {
  22028. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  22029. }
  22030. ,
  22031. n.prototype.onPointerUp = function(e) {
  22032. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  22033. this.couldBeLongTap = !1,
  22034. this.updateIntersect(),
  22035. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  22036. }
  22037. ,
  22038. n.prototype.onPointerOut = function(e) {
  22039. this.mouseDown = !1
  22040. }
  22041. ,
  22042. n.prototype.onPointerCancel = function(e) {
  22043. this.mouseDown = !1
  22044. }
  22045. ,
  22046. n.prototype.onKeyDown = function(e) {
  22047. var t = function() {
  22048. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  22049. }
  22050. .bind(this)
  22051. , i = e.which;
  22052. switch (i) {
  22053. case p.F:
  22054. t(),
  22055. this.changeFloor(-1);
  22056. break;
  22057. case p.R:
  22058. t(),
  22059. this.changeFloor(1)
  22060. }
  22061. if (this.mode === u.PANORAMA)
  22062. switch (i) {
  22063. case p.UPARROW:
  22064. case p.W:
  22065. this.flyLocalDirection(d.FORWARD.clone());
  22066. break;
  22067. case p.DOWNARROW:
  22068. case p.S:
  22069. this.flyLocalDirection(d.BACK.clone());
  22070. break;
  22071. case p.A:
  22072. this.flyLocalDirection(d.LEFT.clone());
  22073. break;
  22074. case p.D:
  22075. this.flyLocalDirection(d.RIGHT.clone())
  22076. }
  22077. }
  22078. ,
  22079. n.prototype.handleScrollPinchZoom = function() {
  22080. return function(e) {
  22081. var t = e
  22082. , i = this.zoomLevel;
  22083. this.zoomBy(t),
  22084. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  22085. }
  22086. }(),
  22087. n.prototype.handleControlPinch = function(e) {
  22088. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  22089. }
  22090. ,
  22091. n.prototype.handleControlScroll = function(e) {
  22092. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  22093. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  22094. }
  22095. ,
  22096. n.prototype.handleInputStart = function(e, t, i) {
  22097. //许钟文加
  22098. var pad = this.handelPadding(e, t);
  22099. e = pad.x;
  22100. t = pad.y;
  22101. this.isTouchEvent = i,
  22102. m.convertScreenPositionToNDC(e, t, this.mouse),
  22103. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  22104. this.mouseCouldBeClickToMove = !0,
  22105. this.mouseDown = !0;
  22106. if (this.mouseCouldBeClickToMove) {
  22107. //window.DownInterface && new DownInterface().state(this,Hot);
  22108. window.Hotpoint && new Hotpoint().state(this,Hot);
  22109. }
  22110. this.overlayGroup.children.forEach((overlay)=>{
  22111. //overlay.overlayType == "video" && overlay.visible && overlay.inSight() && overlay.videoControl(true)
  22112. overlay.overlayType == "video" && overlay.plane.material.map.image.shouldPlay && overlay.videoControl(true)
  22113. })
  22114. }
  22115. ,
  22116. n.prototype.handelPadding = function(x, y) {
  22117. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  22118. if (!this.pad)
  22119. this.pad = {
  22120. x: dom.getOffset("left", $("#player")[0]),
  22121. y: dom.getOffset("top", $("#player")[0])
  22122. }
  22123. return {
  22124. x: x - this.pad.x,
  22125. y: y - this.pad.y
  22126. }
  22127. }
  22128. n.prototype.handleInputMove = function(e, t, i) {
  22129. //许钟文加
  22130. var pad = this.handelPadding(e, t);
  22131. e = pad.x;
  22132. t = pad.y;
  22133. this.isTouchEvent = i,
  22134. m.convertScreenPositionToNDC(e, t, this.mouse),
  22135. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  22136. this.couldBeLongTap = !1,
  22137. clearTimeout(this.mouseDownTimer)),
  22138. this.mouseLastMoveTime = Date.now(),
  22139. this.reticule.move(e, t, i)
  22140. }
  22141. ,
  22142. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  22143. if (this.isTouchEvent = i,
  22144. this.mouseDown = !1,
  22145. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  22146. !i && this.couldBeLongTap)
  22147. return !0;
  22148. if (this.handleLongTap())
  22149. return !0;
  22150. if (this.mouseCouldBeClickToMove) {
  22151. if (this.flying)
  22152. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  22153. !0;
  22154. //add----
  22155. if(this.checkHotClick())//add
  22156. return !0;
  22157. if(checkMenuClick()){
  22158. return !0;
  22159. }
  22160. if(this.hoveringPlane){
  22161. this.clickOverlay(this.hoveringPlane)
  22162. return;
  22163. }
  22164. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  22165. this.history.invalidate(),
  22166. this.intersect)
  22167. return this.flyToPanoClosestToMouse();
  22168. if (this.mode === u.PANORAMA) {
  22169. var n = this.closestPanoInDirection(this.getMouseDirection());
  22170. return n ? this.flyToPano({
  22171. pano: n
  22172. }) : this.bump(this.getMouseDirection())
  22173. }
  22174. }
  22175. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  22176. }
  22177. ,
  22178. n.prototype.handleLongTap = function() {
  22179. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  22180. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  22181. !0
  22182. }
  22183. ,
  22184. n.prototype.checktagClick = function() {
  22185. if (this.tagManager.intersectTag) {
  22186. var e = this.isTouchEvent
  22187. , t = this.tagManager.clickedOnTag(e, this);
  22188. return e || t || y.cancelById(V.LookTransition),
  22189. !0
  22190. }
  22191. if (this.tagManager.activeTag)
  22192. return this.tagManager.dismissActiveTag(),
  22193. !1
  22194. }
  22195. ,
  22196. n.prototype.rankedtagInDirection = function(e, t) {
  22197. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  22198. }
  22199. ,
  22200. n.prototype.start = function(e) {
  22201. //-------------------
  22202. window.initOverlay(r)
  22203. this.model.loadOverlays()
  22204. // initMenu()
  22205. //-------------------
  22206. var t = e.mode
  22207. , i = e.pano
  22208. , n = e.position
  22209. , rr = e.quaternion
  22210. , o = e.tag
  22211. , a = e.quickstart
  22212. , s = $.Deferred();
  22213. this.updateModelDependentData(),
  22214. this.updateFromControls(),
  22215. this.findDefaultViews();
  22216. var l = this.is360View(t, i);
  22217. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  22218. s.done(function(e) {
  22219. this.emit(w.Ready, l, e, o)
  22220. }
  22221. .bind(this)),
  22222. s.promise()
  22223. }
  22224. ,
  22225. n.prototype.startOutside = function(e, t) {
  22226. var i = e.mode
  22227. , n = e.pano
  22228. , r = e.position
  22229. , o = e.quaternion
  22230. , a = e.zoom
  22231. , s = e.floorVisibility
  22232. , l = e.tag;
  22233. this.emit(w.StartOutside, f[i].transitionTime),
  22234. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  22235. y.cancelById(V.FlyToViewFloor),
  22236. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  22237. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  22238. }
  22239. ,
  22240. n.prototype.startInside = function(e, t, i, n, r) {
  22241. r = r || $.Deferred(),
  22242. this.currentPano = e;
  22243. var o = e && !e.isAligned();
  22244. if (t = o ? e.position : t || e.position,
  22245. i = i || e.quaternion,
  22246. e) {
  22247. var a = this.startInside.bind(this, e, t, i, n, r);
  22248. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  22249. return
  22250. }
  22251. //add
  22252. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  22253. return this.mode = u.PANORAMA,
  22254. e.floor.enter(this.mode),
  22255. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  22256. this.switchCameraMode(this.mode, i),
  22257. this.emit(w.StartInside, o),
  22258. r.resolve(!0),
  22259. r
  22260. }
  22261. ,
  22262. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  22263. if (r = r || $.Deferred(),
  22264. this.dollhouseMode(),
  22265. !e)
  22266. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  22267. r.resolve(!1),
  22268. r;
  22269. t = t || e.position;
  22270. var o = i || this.cameraControls.activeControl.camera.quaternion
  22271. , a = e.position;
  22272. return this.fitDollhouse(a, t, o),
  22273. setTimeout(function(t) {
  22274. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  22275. var n = {
  22276. mode: u.PANORAMA,
  22277. pano: e,
  22278. quaternion: i,
  22279. callback: function() {
  22280. this.emit(w.FlyinFinished),
  22281. r.resolve(!0)
  22282. }
  22283. .bind(this)
  22284. };
  22285. this.flyToNewMode(n)
  22286. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22287. r
  22288. }
  22289. ,
  22290. n.prototype.checkAndWaitForPanoLoad = function() {
  22291. var e = {}
  22292. , t = {}
  22293. , i = 5e3
  22294. , n = function() {
  22295. for (var n in e)
  22296. if (e.hasOwnProperty(n) && e[n]) {
  22297. var r = performance.now() - t[n];
  22298. if (r < i)
  22299. return !0
  22300. }
  22301. return !1
  22302. };
  22303. return function(r, o, a, s, l, c, h, u, d, p) {
  22304. if (n())
  22305. return !0;
  22306. var f = function(t, i, n) {
  22307. N.delayOneFrame(function() {
  22308. e[t] = !1,
  22309. l && l(i, n)
  22310. }
  22311. .bind(this))
  22312. }
  22313. .bind(this, r.id)
  22314. , g = function(t, i) {
  22315. N.delayOneFrame(function() {
  22316. e[t] = !1,
  22317. c && c(i)
  22318. }
  22319. .bind(this))
  22320. }
  22321. .bind(this, r.id);
  22322. try {
  22323. return null !== u && void 0 !== u || (u = !0),
  22324. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22325. e[r.id] && (t[r.id] = performance.now()),
  22326. e[r.id]
  22327. } catch (n) {
  22328. throw e[r.id] = !1,
  22329. t[r.id] = performance.now() - i,
  22330. n
  22331. }
  22332. }
  22333. }(),
  22334. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  22335. if (!e)
  22336. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22337. return r && this.model.waitForLoad(e, function() {
  22338. return e.isLoaded(i)
  22339. }),
  22340. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22341. !0)
  22342. }
  22343. ,
  22344. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  22345. var e = new r.Vector3;
  22346. return function(t, i, n, r, o, a, s, l) {
  22347. if (!t)
  22348. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22349. return e.copy(d.FORWARD),
  22350. this.getDirection(e),
  22351. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  22352. return t.isLoaded(i)
  22353. }),
  22354. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22355. n && n(e, t)
  22356. }
  22357. .bind(this)).fail(function(e) {
  22358. r && r(e)
  22359. }
  22360. .bind(this)).progress(function(e, t, i) {
  22361. o && o(e, t, i)
  22362. }
  22363. .bind(this)),
  22364. !0)
  22365. }
  22366. }(),
  22367. n.prototype.switchCameraMode = function(e, t) {
  22368. var i = this.cameraControls.controls[e]
  22369. , n = i.camera;
  22370. switch (e) {
  22371. case u.PANORAMA:
  22372. n.position.copy(this.currentPano.position);
  22373. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22374. i.lookAt(o.add(n.position));
  22375. break;
  22376. case u.DOLLHOUSE:
  22377. /* var a = this.position.clone();
  22378. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22379. n.position.copy(a),
  22380. i.target.copy(this.target.clone().setY(this.model.center.y));
  22381. break; */
  22382. //for多楼层 且 让模型刚好适应屏幕
  22383. var box = this.model.boundingBox.clone();
  22384. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22385. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22386. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22387. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22388. console.log(boxSize.x,distance, boxSize.length() / 2)
  22389. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22390. if(this.mode === u.PANORAMA){
  22391. i.target.copy(this.model.center);
  22392. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22393. }else{
  22394. i.target.copy(this.target.clone().setY(this.model.center.y))
  22395. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22396. }
  22397. vec.multiplyScalar(distance )
  22398. n.position.copy(i.target.clone().add(vec))
  22399. break
  22400. case u.FLOORPLAN:
  22401. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22402. i.target.copy(this.model.center).setY(0),
  22403. i.zoomToContain(this.model.size),
  22404. i.rotateToView(this.model.size, this.getDirection())
  22405. }
  22406. i.update(0)
  22407. }
  22408. ,
  22409. n.prototype.update = function() {
  22410. var e = (new r.Vector3,
  22411. {})
  22412. , t = [];
  22413. return function(i) {
  22414. this.updatePersistentZooming(i),
  22415. this.updateFromControls(i),
  22416. this.getCurrentNodePanos(t)
  22417. if(this.hasChanged(e) ) {
  22418. this.lastChangeTime = Date.now(),
  22419. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22420. this.emit(w.ViewChanged),
  22421. this.intersectHot && this.intersectHot.showTitle()
  22422. }
  22423. if(e.cameraChanged){
  22424. //this.controlVideosPlay()
  22425. for(var i in this.model.hots){
  22426. this.model.hots[i].update(this.camera)
  22427. }
  22428. /* if(this.mode == 'panorama')this.overlayGroup.children.forEach(overlay=>{
  22429. if(overlay.overlayType == "video"){
  22430. if(overlay.visible && overlay.inSight()){
  22431. overlay.videoControl(true)
  22432. }else{
  22433. overlay.videoControl(false)
  22434. }
  22435. }
  22436. }) */
  22437. //updateMenuPos()
  22438. }
  22439. this.model.supportsTiles && (this.updateTileDownloader(t),
  22440. this.updatePanoRenderer(t)),
  22441. this.updatePreRendering(t),
  22442. this.reticule.update(),
  22443. this.path.update(),
  22444. this.spider.update(),
  22445. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22446. this.updateControlLocks(),
  22447. this.model.supportsTiles && this.updateZoomPano()
  22448. }
  22449. }(),
  22450. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22451. var lastMode, lastPano;
  22452. return function(){
  22453. var mode = this.mode;
  22454. var pano = mode == "panorama" ? this.currentPano : "";
  22455. if(mode != "panorama" || pano != lastPano){
  22456. overlay.noBlock = null
  22457. }
  22458. this.overlayGroup.children.forEach((overlay)=>{
  22459. if(overlay.overlayType == "video" ){
  22460. var matrix = overlay.plane.matrixWorld;
  22461. var inSight = false;
  22462. var cameraDir = this.getDirection();
  22463. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22464. var vertexes = []
  22465. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22466. for(let i=0; i<4; i++){
  22467. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22468. vertexes.push(vertex)
  22469. if(overlay.noBlock == null){
  22470. if(!m.ifShelter(vertex)){
  22471. overlay.noBlock = true
  22472. }
  22473. inSight = true; break;
  22474. }else{
  22475. overlay.noBlock = true
  22476. }
  22477. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22478. inSight = true; break;
  22479. }
  22480. }
  22481. }
  22482. overlay.inSight = inSight
  22483. if(!inSight)overlay.plane.material.map.image.pause()
  22484. else overlay.plane.material.map.image.play()//maybe fail
  22485. }
  22486. })
  22487. lastMode = mode, lastPano = pano
  22488. }
  22489. }() */
  22490. n.prototype.updatePersistentZooming = function(e) {
  22491. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22492. }
  22493. ,
  22494. n.prototype.updateControlLocks = function() {
  22495. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22496. }
  22497. ,
  22498. n.prototype.updatePanoRenderer = function() {
  22499. var e = new r.Vector3;
  22500. return function(t) {
  22501. var i = this.nextPano || this.currentPano;
  22502. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22503. this.getDirection(e),
  22504. this.panoRenderer.updateDirection(e))
  22505. }
  22506. }(),
  22507. n.prototype.cleanupInactivePanos = function() {
  22508. var e = []
  22509. , t = [];
  22510. return function() {
  22511. e.length = 0,
  22512. e.push(this.currentPano),
  22513. this.nextPano && e.push(this.nextPano),
  22514. t.length = 0;
  22515. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22516. t.push(this.panoRenderer.activePanos[i]);
  22517. for (var n = 0; n < t.length; n++) {
  22518. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22519. r.id === e[a].id && (o = !1);
  22520. o && r.exit()
  22521. }
  22522. }
  22523. }(),
  22524. n.prototype.updatePreRendering = function() {
  22525. var e = {};
  22526. return function(t) {
  22527. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22528. var i = this.nextPano || this.currentPano;
  22529. if (i && t && t.length > 1) {
  22530. var n = t.findIndex(function(e) {
  22531. if (e.id === i.id)
  22532. return !0
  22533. });
  22534. if (n >= 0 && n + 1 < t.length) {
  22535. var r = t[n + 1];
  22536. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22537. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22538. window.setTimeout(function(t) {
  22539. e[t.id] = !1
  22540. }
  22541. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22542. }
  22543. .bind(this, r), f.tiling.panoPreRenderDelay),
  22544. e[r.id] = !0)
  22545. }
  22546. }
  22547. }
  22548. }
  22549. }(),
  22550. n.prototype.enablePreRendering = function() {
  22551. this.preRenderingEnabled = !0
  22552. }
  22553. ,
  22554. n.prototype.disablePreRendering = function() {
  22555. this.preRenderingEnabled = !1,
  22556. this.cleanupInactivePanos()
  22557. }
  22558. ,
  22559. n.prototype.updateTileDownloader = function() {
  22560. var e = new r.Vector3;
  22561. return function(t) {
  22562. var i = this.nextPano || this.currentPano;
  22563. i && (e.copy(d.FORWARD),
  22564. this.getDirection(e),
  22565. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22566. this.tileDownloader.processPriorityQueue = !0)
  22567. }
  22568. }(),
  22569. n.prototype.updateFromControls = function(e) {
  22570. null !== e && void 0 !== e || (e = 0),
  22571. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22572. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22573. this.position.copy(this.cameraControls.activeControl.camera.position),
  22574. this.target.copy(this.cameraControls.activeControl.target),
  22575. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22576. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22577. this.camera.position.copy(this.position),
  22578. this.camera.quaternion.copy(this.quaternion),
  22579. this.camera.updateMatrix(),
  22580. this.camera.updateMatrixWorld()
  22581. }
  22582. ,
  22583. n.prototype.hasChanged = function(e) {
  22584. /* if (!this.previousState)
  22585. return this.previousState = {
  22586. allFloorsVisible: this.model.allFloorsVisible,
  22587. position: this.position.clone(),
  22588. quaternion: this.quaternion.clone(),
  22589. mouse: this.mouse.clone(),
  22590. labelScaleFactor: this.getLabelScaleFactor(),
  22591. currentFloor: this.model.currentFloor,
  22592. projectionMatrix: this.camera.projectionMatrix.clone(),
  22593. worldMatrix: this.camera.matrixWorld.clone(),
  22594. mode: this.mode,
  22595. modelPosition: this.model.position.clone(),
  22596. modelCenter: this.model.center.clone(),
  22597. zoomLevel: this.zoomLevel
  22598. },
  22599. !0;
  22600. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22601. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22602. e.moved = !this.position.equals(this.previousState.position),
  22603. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22604. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22605. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22606. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22607. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22608. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22609. e.modeChanged = this.mode !== this.previousState.mode,
  22610. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22611. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22612. e.nextPanoActive = null !== this.nextPano,
  22613. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22614. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22615. this.previousState.position.copy(this.position),
  22616. this.previousState.quaternion.copy(this.quaternion),
  22617. this.previousState.mouse.copy(this.mouse),
  22618. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22619. this.previousState.currentFloor = this.model.currentFloor,
  22620. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22621. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22622. this.previousState.mode = this.mode,
  22623. this.previousState.modelPosition.copy(this.model.position),
  22624. this.previousState.modelCenter.copy(this.model.center),
  22625. this.previousState.zoomLevel = this.zoomLevel,
  22626. !t */
  22627. if (!this.previousState)
  22628. {
  22629. this.previousState = {
  22630. allFloorsVisible: this.model.allFloorsVisible,
  22631. position: this.position.clone(),
  22632. quaternion: this.quaternion.clone(),
  22633. mouse: this.mouse.clone(),
  22634. //labelScaleFactor: this.getLabelScaleFactor(),
  22635. currentFloor: this.model.currentFloor,
  22636. projectionMatrix: this.camera.projectionMatrix.clone(),
  22637. worldMatrix: this.camera.matrixWorld.clone(),
  22638. mode: this.mode,
  22639. modelPosition: this.model.position.clone(),
  22640. modelCenter: this.model.center.clone(),
  22641. zoomLevel: this.zoomLevel
  22642. };
  22643. return !0;
  22644. }
  22645. //许钟文改 分成相机是否改变cameraChanged 和其他
  22646. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22647. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22648. e.cameraChanged = !a;
  22649. /* if(!t){//主要判断相机是否旋转
  22650. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22651. }else e.cameraChanged2 = false */
  22652. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22653. e.moved = !this.position.equals(this.previousState.position),
  22654. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22655. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22656. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22657. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22658. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22659. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22660. e.modeChanged = this.mode !== this.previousState.mode,
  22661. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22662. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22663. e.nextPanoActive = null !== this.nextPano,
  22664. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22665. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22666. this.previousState.position.copy(this.position),
  22667. this.previousState.quaternion.copy(this.quaternion),
  22668. this.previousState.mouse.copy(this.mouse),
  22669. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22670. this.previousState.currentFloor = this.model.currentFloor,
  22671. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22672. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22673. this.previousState.mode = this.mode,
  22674. this.previousState.modelPosition.copy(this.model.position),
  22675. this.previousState.modelCenter.copy(this.model.center),
  22676. this.previousState.zoomLevel = this.zoomLevel;
  22677. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22678. return !t
  22679. }
  22680. ,
  22681. n.prototype.updateIntersect = function() {
  22682. var e = this.flying || this.isWarping()
  22683. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22684. , i = y.getById(V.LookTransition)
  22685. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22686. //this.tagManager.intersecttag(this.mouse, n, this.camera) || (this.intersect = this.getMouseIntersect(),//--MP
  22687. this.intersect = this.getMouseIntersect(); //xzw change
  22688. this.intersect && this.updateClosestPano(this.intersect),
  22689. // this.intersect && console.log(this.intersect.point),
  22690. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22691. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22692. }
  22693. ,
  22694. n.prototype.checkHotClick = function() {
  22695. if(this.intersectHot){
  22696. this.intersectHot.noAction || this.intersectHot.examine(this)
  22697. /* g_touraudio.pause();
  22698. g_bgaudio = false;
  22699. document.getElementById("bgaudio").pause();
  22700. var sWidth = document.body.scrollWidth;
  22701. var sHeight = document.body.scrollHeight;
  22702. var pop1 = document.getElementById('popup');
  22703. pop1.style.display = "block";
  22704. var myElement = document.createElement("iframe");
  22705. myElement.src = g_HotMeshes[i].hotLink;
  22706. myElement.id = "id1";
  22707. myElement.allowTransparency = "true";
  22708. myElement.style.width = "100%";
  22709. myElement.style.height = "100%";
  22710. myElement.scrolling = "no";
  22711. var element=document.getElementById("id1");
  22712. if (typeof(element)== "undefined" || element == null){
  22713. document.getElementById("popup").appendChild(myElement);
  22714. }
  22715. var oClose = document.getElementById("closepop");
  22716. oClose.onclick = function() {
  22717. pop1.style.display = "none";
  22718. document.getElementById("popup").removeChild(document.getElementById("id1"));
  22719. $("#popup iframe:last").remove();
  22720. document.getElementById("bgaudio").play();
  22721. } */
  22722. return true;
  22723. }
  22724. },
  22725. n.prototype.getMouseDirection = function(e) {
  22726. e = e || this.mouse;
  22727. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22728. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22729. return i.sub(t).normalize()
  22730. }
  22731. ,
  22732. n.prototype.hoverOverlay = function(mesh){
  22733. if(!mesh){
  22734. this.hoveringPlane = null;
  22735. $("#player").css("cursor",this.currentCursor || "" );
  22736. }else{
  22737. var overlay = mesh.parent;
  22738. $("#player").css("cursor","pointer");
  22739. this.hoveringPlane = overlay;
  22740. return true;
  22741. }
  22742. },
  22743. n.prototype.clickOverlay = function(overlay){
  22744. if(this.openOverlay && !overlay)return;
  22745. var plane = overlay.plane;
  22746. if(player.mode == 'panorama'){
  22747. if(overlay == menuSanda){
  22748. if(menuSanda.opened){
  22749. if(SandaPlayingIndex != void 0){
  22750. //openMenu()
  22751. menuSanda.dontTouchWarn.visible = true
  22752. }else{
  22753. closeMenu()
  22754. }
  22755. }else{
  22756. openMenu()
  22757. }
  22758. }else if(overlay == leftBtn){
  22759. lastPage()
  22760. }else if(overlay == rightBtn){
  22761. nextPage()
  22762. }
  22763. }
  22764. /* if(overlay.overlayType == "video"){
  22765. if(plane.material.map.image.paused) plane.material.map.image.play()
  22766. else plane.material.map.image.pause()
  22767. } */
  22768. },
  22769. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22770. e = e || this.mouse.clone(),
  22771. t = t || this.model.floors.reduce(function(e, t) {
  22772. return t.hidden ? e : e.concat(t.collider.children)
  22773. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22774. for(var i in this.model.hots){
  22775. t.push(this.model.hots[i].mesh);
  22776. }
  22777. //this.overlayGroup && (t = t.concat(this.overlayGroup.children.filter(e=>e.overlayType == "video")));
  22778. //this.overlayGroup && (t = t.concat(this.overlayGroup.children.filter(e=>e.overlayType != "video")));
  22779. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22780. this.raycaster.set(i, this.getMouseDirection(e));
  22781. if(this.overlayGroup){
  22782. let planes = this.overlayGroup.children.filter(e=>e.overlayType != "video")
  22783. let n = this.raycaster.intersectObjects(planes, true)
  22784. if(n && n.length){
  22785. let a = this.hoverOverlay( n[0].object)
  22786. if(a){
  22787. $("#player").css("cursor","pointer");
  22788. return;
  22789. }
  22790. }
  22791. }
  22792. var n = this.raycaster.intersectObjects(t, true);//add true
  22793. // n[0] && console.log(n[0].point);
  22794. if(g_HotStatus=="add"){
  22795. var points = this.raycaster.intersectObjects(window.player.model.chunks);
  22796. console.log(points[0]);
  22797. points.length >= 1? ($('#player').css('cursor', 'cell'),window.hotPointPos = points[0].point): ($('#player').css('cursor', 'not-allowed'), window.hotPointsPos = false)
  22798. }
  22799. this.intersectHot && this.intersectHot.hideTitle()
  22800. if (0 === n.length){
  22801. this.intersectHot = null; //add
  22802. if(g_HotStatus!="add") $("#player").css("cursor","");
  22803. return null;
  22804. }
  22805. var o = n[0];
  22806. if(o.object.type == "hotSprite"){ //add
  22807. this.intersectHot = o.object.belongHot;
  22808. this.intersectHot.showTitle()
  22809. this.intersectHot.noAction || $("#player").css("cursor","pointer");
  22810. return;
  22811. }
  22812. this.intersectHot = null;
  22813. //var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object)
  22814. if( /* !intersect && */g_HotStatus!="add") $("#player").css("cursor","");
  22815. if (o.face) {
  22816. o.normal = o.face.normal.applyQuaternion(o.object.quaternion);
  22817. var a = this.position.clone().sub(o.point);
  22818. a.dot(o.normal) < 0 && o.normal.negate(),
  22819. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22820. o.horizontal = o.normal.y > .8
  22821. }
  22822. // console.log(o.point);
  22823. return o
  22824. }
  22825. ,
  22826. n.prototype.updateClosestPano = function(e) {
  22827. var t = [s.filters.isPanoAligned()];
  22828. if (this.mode === u.PANORAMA) {
  22829. if (!this.currentPano)
  22830. return;
  22831. t.push(s.filters.not(this.currentPano)),
  22832. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22833. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22834. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22835. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22836. } else{
  22837. t.push((pano)=>{ // add
  22838. return this.checkHasNeighbor(pano)
  22839. })
  22840. t.push(s.filters.isOnVisibleFloor()),
  22841. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22842. }
  22843. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22844. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22845. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22846. this.closestPano = i) : this.isPanoHover = !1
  22847. }
  22848. ,
  22849. n.prototype.dollhouseMode = function(e, t) {
  22850. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22851. this.mode = u.DOLLHOUSE,
  22852. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22853. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22854. , n = new r.Vector3(15,10,15);
  22855. if (e && t) {
  22856. var o = d.FORWARD.clone().applyQuaternion(t)
  22857. , a = this.model.center.clone().sub(e)
  22858. , s = a.dot(o);
  22859. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22860. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22861. }
  22862. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22863. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22864. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22865. this.updateFromControls(),
  22866. this.model.alpha = 1,
  22867. this.model.skybox.material.uniforms.opacity.value = 0
  22868. }
  22869. ,
  22870. n.prototype.insideMode = function(e, t) {
  22871. var i = $.Deferred()
  22872. , n = t || null;
  22873. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22874. var r = [s.filters.isPanoAligned()];
  22875. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22876. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22877. this.flyToNewMode({
  22878. mode: u.PANORAMA,
  22879. pano: e,
  22880. callback: n
  22881. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22882. } else {
  22883. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22884. i.reject(o)
  22885. }
  22886. return i.promise()
  22887. }
  22888. ,
  22889. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22890. //if(urlHasValue('oldEntry')){
  22891. //搬自一代。
  22892. var maxY = this.model.boundingBox.max.y;
  22893. var n = d.FORWARD.clone().applyQuaternion(i)
  22894. , i = n.clone().add(e);
  22895. this.cameraControls.activeControl.target.copy(i),
  22896. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22897. //return;
  22898. /* //this.camera.position.copy(this.model.center);
  22899. //this.camera.updateMatrixWorld()
  22900. this.switchCameraMode("dollhouse", i) */
  22901. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22902. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22903. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22904. this.cameraControls.activeControl.target.copy(n).add(e);
  22905. var o = d.RIGHT.clone().applyQuaternion(i)
  22906. , a = d.UP.clone()
  22907. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22908. , l = this.model.boundingBox.max.clone()
  22909. , c = this.model.boundingBox.min.clone()
  22910. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22911. , u = 0
  22912. , p = 0
  22913. , g = 0;
  22914. h.forEach(function(e, t, i) {
  22915. var n = Math.abs(e.dot(o))
  22916. , r = e.dot(s);
  22917. n > u && (u = n,
  22918. p = r),
  22919. r > g && (g = r)
  22920. });
  22921. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22922. , v = s.clone().multiplyScalar(p).add(t)
  22923. , A = s.clone().multiplyScalar(g).add(t);
  22924. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22925. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22926. p = Math.max(p, 10),
  22927. g = Math.max(g, 10);
  22928. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22929. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22930. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22931. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22932. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22933. */
  22934. }
  22935. ,
  22936. n.prototype.floorplanMode = function(e, t, i) {
  22937. this.mode = u.FLOORPLAN;
  22938. var n = this.cameraControls.controls[u.FLOORPLAN];
  22939. n.reset();
  22940. var r = e ? e : this.model.center;
  22941. if (n.target.copy(r).setY(0),
  22942. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22943. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22944. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22945. t) {
  22946. var o = d.LEFT.clone().applyQuaternion(t);
  22947. n.rotateLeft(-Math.atan2(o.x, o.z))
  22948. } else
  22949. n.rotateToView(this.model.size, this.getDirection());
  22950. n.update(0)
  22951. }
  22952. ,
  22953. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22954. return e.skipWarpingCheck = !0,
  22955. this.flyToPano(e, t)
  22956. }
  22957. ,
  22958. n.prototype.updateMarkerVisi = function() {//加
  22959. if(this.mode != "panorama")return;
  22960. this.model.panos.list.forEach((pano)=>{
  22961. if(!pano.marker)return;
  22962. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22963. })
  22964. }
  22965. ,
  22966. n.prototype.updateHotVisible = function(pano){
  22967. var hots = this.model.hots;
  22968. pano = pano || this.currentPano;
  22969. for (var index in hots){
  22970. var visible;
  22971. if(this.mode != "panorama"){
  22972. visible = true;
  22973. }else{
  22974. //hots[index].mesh.material.depthTest = false;
  22975. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22976. }
  22977. hots[index].mesh.visible = visible;
  22978. }
  22979. }
  22980. n.prototype.flyToPano = function(e, t) {
  22981. var i = e.pano
  22982. , aim = e.lookAtPoint
  22983. , aimQua = e.quaternion //ADD
  22984. , o = e.duration
  22985. , a = e.aimDuration
  22986. , s = e.maxDistanceOverride
  22987. , l = e.skipWarpingCheck
  22988. , c = e.constantMoveSpeed
  22989. , h = null
  22990. , p = null
  22991. if (aim){
  22992. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22993. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22994. }
  22995. else aimQua = aimQua
  22996. var zoomLevel = e.zoomLevel || 1 //add
  22997. if(this.flying) return t && t(e)
  22998. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22999. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  23000. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  23001. t && t(),
  23002. !1;
  23003. if (this.updateLastView(),
  23004. this.mode !== u.PANORAMA) {
  23005. var m;
  23006. void this.flyToNewMode({
  23007. mode: u.PANORAMA,
  23008. pano: i,
  23009. duration: o,
  23010. quaternion: aimQua ,
  23011. callback: t
  23012. })
  23013. }
  23014. if (!i || (h = g.deepExtend(e),
  23015. p = function() {
  23016. N.delayOneFrame(function() {
  23017. this.flyToPano(h, t)
  23018. }
  23019. .bind(this))
  23020. }
  23021. .bind(this),
  23022. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  23023. var C = function(e) {
  23024. t && t(e)
  23025. }
  23026. .bind(this);
  23027. this.currentPano || (this.currentPano = i,
  23028. this.path.placeCpm(),
  23029. this.path.fadeOutCpm(f.path.fadeOutTime),
  23030. this.spider.draw());
  23031. var I = o;
  23032. if ("number" != typeof o) {
  23033. var E = s || f.transition.flytimeMaxDistanceThreshold;
  23034. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  23035. }
  23036. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  23037. zoomLevel !== this.zoomLevel)
  23038. switch (f.zoom.transitionStyle) {
  23039. case 1:
  23040. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  23041. break;
  23042. case 2:
  23043. return h = g.deepExtend(e),
  23044. p = this.flyToPano.bind(this, h, t),
  23045. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  23046. }
  23047. if (aimQua) {
  23048. y.cancelById(V.LookTransition),
  23049. I *= f.transition.aimSlowFactor;
  23050. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  23051. , S = b.clone()
  23052. , M = new r.Vector3;
  23053. if (i === this.currentPano) {
  23054. var R = d.FORWARD.clone().applyQuaternion(b)
  23055. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  23056. , O = R.angleTo(P);
  23057. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  23058. void y.start(function(e) {
  23059. S.copy(b),
  23060. v.quaternion(S, aimQua)(e),
  23061. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  23062. this.cameraControls.activeControl.lookAt(M)
  23063. }
  23064. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  23065. }
  23066. }
  23067. if (i === this.currentPano )
  23068. return void C();
  23069. this.flying = !0;
  23070. var L = this.position.clone()
  23071. , D = this.currentPano;
  23072. F.debug("Flying to pano ", i.position),
  23073. this.emit(w.PanoChosen, this.currentPano, i),
  23074. this.emit(w.FlyingStarted, i.position, L, i, D)
  23075. //---------before fly--------------- add
  23076. this.updateHotVisible(i); //更新热点显示
  23077. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  23078. Overlay.updateVisibles([this.currentPano, i])
  23079. //updateMenuVisi(i, I)
  23080. //地标变化
  23081. if(this.model.floorLogos){
  23082. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  23083. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  23084. //this.model.adjustfloorLogoHeight();
  23085. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  23086. this.model.floorLogos[1].visible = true;
  23087. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  23088. }
  23089. //=======================================
  23090. aimQua && y.start(function(e) {
  23091. S.copy(b),
  23092. v.quaternion(S, aimQua)(e),
  23093. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  23094. this.cameraControls.activeControl.lookAt(M)
  23095. }
  23096. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  23097. var B = c ? null : A[f.transition.movementEasing];
  23098. this.nextPano = i,
  23099. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  23100. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  23101. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  23102. this.flying = !1,
  23103. this.currentPano !== i && this.currentPano.exit(),
  23104. i.enter(),
  23105. this.currentPano = i,
  23106. this.nextPano = null,
  23107. this.path.placeCpm(),
  23108. this.path.fadeOutCpm(f.path.fadeOutTime),
  23109. this.spider.draw(),
  23110. this.emit(w.FlyingEnded, i.position, L, i, D),
  23111. this.updateMarkerVisi(),//add
  23112. C(e)
  23113. //add:
  23114. if(this.mode == "panorama" ){
  23115. if(this.model.floorLogos){
  23116. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  23117. //this.model.adjustfloorLogoHeight()
  23118. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  23119. this.model.floorLogos[1].visible = false;
  23120. }
  23121. //updateMenuVisi(this.currentPano)
  23122. Overlay.updateVisibles([this.currentPano])//add
  23123. }
  23124. }
  23125. .bind(this), 0, B, "camFly", V.FlyToPano)
  23126. }
  23127. }
  23128. ,
  23129. window._transitionPosId = 9999
  23130. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  23131. y.cancelById(_transitionPosId)
  23132. var begin = function(object, pos, qua, scale){
  23133. if(pos){
  23134. if(!same(object.position, pos, 0.01)){
  23135. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  23136. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23137. }
  23138. if(!same(object.quaternion, qua, 1e-6)){
  23139. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  23140. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23141. }
  23142. if(!same(object.scale, scale, 0.001)){
  23143. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  23144. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23145. }
  23146. }
  23147. }
  23148. var same = function(vec1, vec2, diff){
  23149. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  23150. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  23151. return s
  23152. }
  23153. this.overlayGroup.children.forEach(overlay=>{
  23154. var sid = o.pano != void 0 ? o.pano.id : "outside";
  23155. var panoData = overlay.transformAtPanos[sid]
  23156. var useCustom = !panoData
  23157. var pos = useCustom ? overlay.posCustom : panoData.pos;
  23158. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  23159. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  23160. overlay.getScaleBySize(panoData.width , panoData.height)
  23161. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  23162. begin(overlay, pos, qua, scale )
  23163. })
  23164. }
  23165. window._tranOutsideFocus = 4399
  23166. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  23167. console.log("focusPoint")
  23168. if(this.mode == "floorplan"){
  23169. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  23170. var control = this.cameraControls.controls.floorplan;
  23171. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  23172. var currentScale = control.absoluteScale;
  23173. var currentTarget = control.target.clone()
  23174. y.cancelById(window._tranOutsideFocus, true);
  23175. y.start(function(progress){
  23176. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  23177. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23178. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  23179. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23180. }else if(player.mode == "dollhouse"){
  23181. var control = player.cameraControls.controls.dollhouse;
  23182. var radius = o.radius || 8;
  23183. var currentTarget = control.target.clone()
  23184. var dir = control.offset.clone().normalize()
  23185. var currentRadius = control.offset.length();
  23186. y.cancelById(window._tranOutsideFocus, true);
  23187. y.start(function(progress){
  23188. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23189. let radius_ = radius*progress+currentRadius*(1-progress)
  23190. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  23191. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23192. }else if(this.mode == 'panorama'){
  23193. this.flyToPano({
  23194. lookAtPoint: o.aim.clone() ,
  23195. pano: this.currentPano,
  23196. aimDuration: o.dur || 600
  23197. })
  23198. }
  23199. }
  23200. n.prototype.fastForwardActivePanoFlight = function(e) {
  23201. e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
  23202. y.adjustSpeed(V.FlyToPano, e),
  23203. y.adjustSpeed(V.LookTransition, e)
  23204. }
  23205. ,
  23206. n.prototype.flyToPanoClosestToMouse = function() {
  23207. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  23208. this.intersect && this.updateClosestPano(this.intersect)),
  23209. this.closestPano)
  23210. return this.flyToPano({
  23211. pano: this.closestPano
  23212. });
  23213. var e = this.getMouseDirection();
  23214. this.flyDirection(e) || this.flyToPano({
  23215. pano: this.currentPano
  23216. })
  23217. }
  23218. ,
  23219. n.prototype.flyLocalDirection = function(e) {
  23220. var t = this.getDirection(e)
  23221. , i = 1 === e.z ? .4 : .75
  23222. , n = 1 === Math.abs(e.x);
  23223. return this.flyDirection(t, i, n)
  23224. }
  23225. ,
  23226. n.prototype.flyDirection = function(e, t, i) {
  23227. this.closePopup();//xzw add
  23228. var n = $.Deferred();
  23229. this.history.invalidate();
  23230. var r = this.closestPanoInDirection(e, t, i);
  23231. return r ? this.flyToPano({
  23232. pano: r
  23233. }, n.resolve.bind(n, !0)) : (this.bump(e),
  23234. n.resolve(!1)),
  23235. n.promise()
  23236. }
  23237. ,
  23238. n.prototype.closestPanoInDirection = function(e, t, i) {
  23239. return this.rankedPanoInDirection(0, e, t, i)
  23240. }
  23241. ,
  23242. n.prototype.rankedPanoInDirection = function() {
  23243. var e = {
  23244. pano: null,
  23245. candidates: []
  23246. };
  23247. return function(t, i, n, r) {
  23248. t || (t = 0),
  23249. n = void 0 !== n ? n : .75;
  23250. var o = r ? "angle" : "direction";
  23251. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  23252. this.cachedPanoCandidates = e.candidates,
  23253. e.pano
  23254. }
  23255. }(),
  23256. n.prototype.bump = function(e) {
  23257. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  23258. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  23259. if (s)
  23260. t = function() {
  23261. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  23262. }
  23263. .bind(this),
  23264. i = function() {
  23265. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  23266. }
  23267. .bind(this);
  23268. else {
  23269. var l = this.camera.position.clone()
  23270. , c = e.clone();
  23271. this.raycaster.set(l, c);
  23272. var h = this.model.floors.reduce(function(e, t) {
  23273. return e.concat(t.collider.children)
  23274. }, [])
  23275. , d = this.raycaster.intersectObjects(h)
  23276. , p = d.length > 0 ? d[0].distance / 25 : .04
  23277. , g = l.clone().add(c.multiplyScalar(p));
  23278. t = function() {
  23279. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  23280. }
  23281. .bind(this),
  23282. i = function() {
  23283. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  23284. }
  23285. .bind(this)
  23286. }
  23287. n = function() {
  23288. this.flying = !1
  23289. }
  23290. .bind(this),
  23291. this.flying = !0,
  23292. t()
  23293. }
  23294. }
  23295. ,
  23296. n.prototype.changeFloor = function(e) {
  23297. if (!this.is360View(this.mode, this.currentPano))
  23298. if (this.mode === u.PANORAMA) {
  23299. var t = this.history.reversePano(e);
  23300. t && t.isAligned() ? this.flyToPano({
  23301. pano: t
  23302. }) : this.changeFloorByScore(e)
  23303. } else
  23304. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  23305. }
  23306. ,
  23307. n.prototype.changeFloorByScore = function() {
  23308. var e = {
  23309. pano: null,
  23310. candidates: []
  23311. };
  23312. return function(t) {
  23313. var i = this.model.nextFloor(t);
  23314. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23315. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23316. this.history.push(t, this.currentPano),
  23317. this.flyToPano({
  23318. pano: e.pano
  23319. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23320. }
  23321. }(),
  23322. n.prototype.gotoFloor = function(e) {
  23323. var t = e - this.model.currentFloor.floorIndex;
  23324. this.changeFloor(t)
  23325. }
  23326. ,
  23327. n.prototype.getDirection = function(e) {
  23328. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23329. e.applyQuaternion(this.camera.quaternion)
  23330. }
  23331. ,
  23332. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  23333. if (o = o || $.Deferred(),
  23334. this.mode === u.TRANSITIONING)
  23335. return F.warn("should not be transitioning here"),
  23336. n && n(!1),
  23337. o.reject().promise();
  23338. var a = i || !1
  23339. , s = i ? i.position : this.position
  23340. , l = this.position.clone()
  23341. , c = this.currentPano;
  23342. if (F.debug("New pose in mode " + this.mode),
  23343. !e || (retryCallback = function() {
  23344. N.delayOneFrame(function() {
  23345. this.flyToSameMode(e, t, i, n, o)
  23346. }
  23347. .bind(this))
  23348. }
  23349. .bind(this),
  23350. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23351. var h = function() {
  23352. this.emit(w.FlyingEnded, s, l, e, c),
  23353. n && n(!0)
  23354. }
  23355. .bind(this)
  23356. , d = f[this.mode]
  23357. , p = void 0 !== t ? t : d.transitionTime
  23358. , g = new r.Vector3
  23359. , C = new r.Vector3;
  23360. if (this.emit(w.FlyingStarted, s, l, e, c),
  23361. this.mode === u.PANORAMA)
  23362. F.warn("we should not be here for panorama views");
  23363. else if (this.mode === u.DOLLHOUSE)
  23364. if (a) {
  23365. var I = new r.Vector3(0,1,0);
  23366. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23367. this.model.warpDestFloors(i.floorVisibility),
  23368. C.copy(i.position);
  23369. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23370. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23371. , _ = b.intersectObjects(this.model.colliders)
  23372. , T = 3;
  23373. _.length ? (g.copy(_[0].point),
  23374. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23375. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23376. var x = (new r.Matrix4).lookAt(C, g, I)
  23377. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23378. , M = g.distanceTo(C)
  23379. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23380. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23381. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23382. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23383. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23384. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23385. this.path.burnsDir = Math.sign(L.y);
  23386. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23387. , B = new r.Vector3;
  23388. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23389. y.start(function(e, t) {
  23390. D.x = P.x + e * L.x,
  23391. D.y = P.y + e * L.y,
  23392. D.z = P.z + e * L.z;
  23393. var i = O + e * (M - O);
  23394. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23395. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23396. }
  23397. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23398. y.start(function(e, t) {
  23399. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23400. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23401. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23402. }
  23403. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23404. } else
  23405. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23406. else if (this.path.placeCpm(),
  23407. this.path.fadeInCpm(f.path.fadeInTime),
  23408. i) {
  23409. this.model.warpDestFloors(i.floorVisibility);
  23410. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23411. , k = this.cameraControls.controls[u.FLOORPLAN]
  23412. , H = k.target.clone()
  23413. , G = i.position.clone().sub(H)
  23414. , z = U.position.clone().sub(k.target)
  23415. , W = z.length()
  23416. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23417. , Y = Math.atan2(k.offset.x, k.offset.z)
  23418. , X = Math.atan2(j.x, j.z)
  23419. , Z = k.absoluteScale
  23420. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23421. y.start(function(e, t) {
  23422. k.target.copy(G).multiplyScalar(e).add(H);
  23423. var i = Y + (X - Y) * e;
  23424. k.offset.x = W * Math.sin(i),
  23425. k.offset.z = W * Math.cos(i),
  23426. U.position.copy(k.target).add(k.offset),
  23427. k.absoluteScale = Z + e * (q - Z),
  23428. k.update(),
  23429. this.quaternion.copy(U.quaternion),
  23430. this.position.copy(U.position),
  23431. this.target.copy(k.target),
  23432. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23433. }
  23434. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23435. } else
  23436. F.info("flyToSameMode() funny floorplan view? skipping");
  23437. return y.setTimeout(function(e) {
  23438. this.mode = e,
  23439. h(),
  23440. o.resolve(!0)
  23441. }
  23442. .bind(this, this.mode), p, V.FlyToSameMode),
  23443. this.mode = u.TRANSITIONING,
  23444. o.promise()
  23445. }
  23446. }
  23447. ,
  23448. n.prototype.flyToNewMode = function(e, t) {
  23449. e = e || {};
  23450. var i = e.mode
  23451. , n = e.pano
  23452. , o = e.duration
  23453. , a = e.warpDest
  23454. , s = e.callback
  23455. , l = e.force
  23456. , c = e.quaternion;
  23457. if (t = t || $.Deferred(),
  23458. this.isWarping())
  23459. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23460. s && s(!1),
  23461. t.reject("Cannot change mode during tour transition").promise();
  23462. if (this.mode === u.TRANSITIONING)
  23463. return s && s(!1),
  23464. t.reject("Cannot change mode during mode transition").promise();
  23465. if (i === this.mode)
  23466. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23467. t.promise()) : (s && s(!1),
  23468. t.reject("Already in " + i + " mode").promise());
  23469. var h = a || !1;
  23470. F.debug("Switching mode to " + i);
  23471. var d = function() {
  23472. N.delayOneFrame(function() {
  23473. this.flyToNewMode(e, t)
  23474. }
  23475. .bind(this))
  23476. }
  23477. .bind(this);
  23478. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23479. return t.promise();
  23480. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23481. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23482. this.model.waitForLoad(this.model, function() {
  23483. return this.model.meshTexturesLoaded;
  23484. }
  23485. .bind(this)),
  23486. this.model.loadMeshTextures().done(d),
  23487. t.promise();
  23488. this.history.invalidate(),
  23489. this.updateLastView();
  23490. var p = this.mode
  23491. , C = this.cameraControls.cameras[i];
  23492. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23493. var I = void 0 !== o ? o : e.transitionTime;
  23494. this.emit(w.ModeChanging, p, i, n),
  23495. n && (this.currentPano = n),
  23496. this.switchCameraMode(i, c),
  23497. y.cancelById(V.LookTransition);
  23498. //before fly---------------------
  23499. if(this.mode == "panorama"){
  23500. if(this.model.floorLogos){
  23501. this.model.floorLogos[0].visible = false;
  23502. this.model.floorLogos[1].visible = false;
  23503. }
  23504. //updateMenuVisi(false, 400)
  23505. closeMenu(true)
  23506. this.overlayGroup.children.forEach((overlay)=>{
  23507. overlay.videoControl('stop')
  23508. })
  23509. }
  23510. if(i == "panorama"){
  23511. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23512. //updateMenuVisi(n, I)
  23513. }else{
  23514. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23515. }
  23516. //------------------------------------
  23517. var _ = (new r.Vector3).copy(this.position);
  23518. if (i === u.PANORAMA){
  23519. this.emit(w.PanoChosen, n, n),
  23520. setTimeout(function() {
  23521. n.floor.enter(i)
  23522. }
  23523. .bind(this), I / 2),
  23524. this.path.fadeOutCpm(f.path.fadeOutTime);
  23525. if(this.model.floorLogos){
  23526. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23527. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23528. }
  23529. }else if (i === u.DOLLHOUSE) {
  23530. if (h && (this.model.stayPut = !0),
  23531. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23532. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23533. this.path.placeCpm(),
  23534. this.path.fadeInCpm(f.path.fadeInTime),
  23535. h) {
  23536. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23537. _.set(15, 10, 15);
  23538. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23539. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23540. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23541. P.length ? (T.copy(P[0].point),
  23542. _.copy(a.position),
  23543. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23544. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23545. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23546. _.add(this.model.position),
  23547. C.position.copy(_),
  23548. this.cameraControls.controls[u.DOLLHOUSE].update()
  23549. }
  23550. } else if (this.path.placeCpm(),
  23551. this.path.fadeInCpm(f.path.fadeInTime),
  23552. a) {
  23553. this.model.warpDestFloors(a.floorVisibility);
  23554. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23555. , L = this.cameraControls.controls[u.FLOORPLAN]
  23556. , D = O.position.clone().sub(L.target)
  23557. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23558. , U = Math.atan2(B.x, B.z);
  23559. L.target.copy(a.position);
  23560. var k = D.length();
  23561. L.offset.x = k * Math.sin(U),
  23562. L.offset.y = 0,
  23563. L.offset.z = k * Math.cos(U),
  23564. O.position.copy(L.target).add(L.offset);
  23565. L.target.clone().sub(C.position);
  23566. C.quaternion.copy(a.quaternion),
  23567. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23568. L.absoluteScale = L.currentScale,
  23569. L.update()
  23570. } else
  23571. this.model.currentFloor.enter(i);
  23572. var H = this.currentPano
  23573. , G = this.position.clone();
  23574. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23575. this.flying = !0,
  23576. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23577. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23578. C.controls.update()),
  23579. e.blackoutStyle = S.FADEIN,
  23580. I = f.show360Views.transitionTime,
  23581. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23582. this.mode = i,
  23583. this.path && this.path.popOutCpm(),
  23584. e.blackoutStyle = S.END,
  23585. I = f.show360Views.transitionTime,
  23586. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23587. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23588. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23589. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23590. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23591. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23592. y.setTimeout(function() {
  23593. this.flying = !1,
  23594. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23595. this.currentPano.enter(),
  23596. this.path.placeCpm(),
  23597. this.path.fadeOutCpm(f.path.fadeOutTime),
  23598. this.spider.draw()),
  23599. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23600. this.mode = i,
  23601. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23602. //add:
  23603. this.updateMarkerVisi(),
  23604. (p === u.PANORAMA || i == u.PANORAMA) && this.updateHotVisible(),
  23605. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23606. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23607. this.model.floorLogos[0].visible = true
  23608. )
  23609. //updateMenuVisi(this.mode == u.PANORAMA && this.currentPano)
  23610. if(this.mode == u.PANORAMA){
  23611. Overlay.updateVisibles([this.currentPano])
  23612. }else{
  23613. Overlay.updateVisibles(true)
  23614. }
  23615. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23616. t.resolve())
  23617. }
  23618. .bind(this), I, V.FlyToNewMode),
  23619. this.mode = u.TRANSITIONING,
  23620. t.promise()
  23621. }
  23622. ,
  23623. n.prototype.fade360View = function(e, t, i) {
  23624. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23625. $(this.domElement).fadeOut(.5 * e, function() {
  23626. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23627. this.model.alpha = i.modelAlpha,
  23628. this.position.copy(t.position),
  23629. this.quaternion.copy(t.quaternion),
  23630. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23631. $(this.domElement).fadeIn(.5 * e)
  23632. }
  23633. .bind(this))
  23634. }
  23635. ,
  23636. n.prototype.findDefaultViews = function() {
  23637. this.findDefaultView(this.lastInsideView, !0),
  23638. this.findDefaultView(this.last360View, !1)
  23639. }
  23640. ,
  23641. n.prototype.findDefaultView = function(e, t) {
  23642. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23643. if (e.cameraMode !== u.PANORAMA)
  23644. return !1;
  23645. var i = r.get(e.panoId);
  23646. return i && i.isAligned() === t
  23647. });
  23648. o >= 0 ? (i = r.get(n[o].panoId),
  23649. e.update({
  23650. cameraMode: u.PANORAMA,
  23651. pano: i,
  23652. position: n[o].position,
  23653. quaternion: n[o].quaternion
  23654. })) : (o = r.list.findIndex(function(e) {
  23655. return e.isAligned() === t
  23656. }),
  23657. o >= 0 ? (i = r.list[o],
  23658. e.update({
  23659. cameraMode: u.PANORAMA,
  23660. pano: i,
  23661. position: i.position
  23662. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23663. }
  23664. ,
  23665. n.prototype.updateLastView = function() {
  23666. if (this.mode === u.PANORAMA) {
  23667. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23668. e.update({
  23669. pano: this.currentPano,
  23670. position: this.position,
  23671. quaternion: this.quaternion
  23672. })
  23673. }
  23674. }
  23675. ,
  23676. n.prototype.goToLastView = function(e, t) {
  23677. var i = $.Deferred()
  23678. , n = i.resolve.bind(i)
  23679. , r = i.reject.bind(i)
  23680. , o = e ? this.lastInsideView : this.last360View;
  23681. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23682. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23683. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23684. mode: o.cameraMode,
  23685. pano: o.pano,
  23686. quaternion: o.quaternion,
  23687. callback: t
  23688. }).done(n).fail(r),
  23689. i.promise()
  23690. }
  23691. ,
  23692. n.prototype.fadeToView = function(e, t, i, n) {
  23693. var r = $.Deferred()
  23694. , o = r.resolve.bind(r)
  23695. , a = r.reject.bind(r);
  23696. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23697. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23698. a("Cannot go to illegal view"),
  23699. r.promise();
  23700. var s = (f[t.cameraMode],
  23701. function() {
  23702. $(this.domElement).fadeIn(.5 * i),
  23703. n && n(),
  23704. o()
  23705. }
  23706. .bind(this))
  23707. , l = e ? S.FADEIN : S.END;
  23708. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23709. $(this.domElement).fadeOut(.5 * i, function() {
  23710. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23711. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23712. pano: t.pano,
  23713. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23714. duration: 0
  23715. }, s) : this.flyToNewMode({
  23716. mode: t.cameraMode,
  23717. quaternion: t.quaternion,
  23718. duration: 0,
  23719. callback: s
  23720. })
  23721. }
  23722. .bind(this)),
  23723. r.promise()
  23724. }
  23725. ,
  23726. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23727. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23728. this.flying)
  23729. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23730. o && o(),
  23731. !1;
  23732. null !== e && void 0 !== e || (e = b.Show),
  23733. this.history.invalidate()
  23734. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23735. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23736. return this.emit(w.WarpStarted, a, i, n, r),
  23737. n = n || S.MIDDLE,
  23738. this.path.warpToPano(i, n, r, function() {
  23739. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23740. this.emit(w.WarpEnded, i),
  23741. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23742. o && o()
  23743. }
  23744. .bind(this)),
  23745. e === b.Hide && this.path.discardPathObject(),
  23746. !0
  23747. }
  23748. ,
  23749. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23750. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23751. s && s(),
  23752. !1)
  23753. }
  23754. ,
  23755. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23756. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23757. a && a(),
  23758. !1)
  23759. }
  23760. ,
  23761. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23762. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23763. }
  23764. ,
  23765. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23766. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23767. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23768. t && t(),
  23769. !1)
  23770. }
  23771. ,
  23772. n.prototype.aimTourCamera = function(e, t, i, n) {
  23773. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23774. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23775. }
  23776. ,
  23777. n.prototype.showPathToHeroLocation = function(e) {
  23778. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23779. }
  23780. ,
  23781. n.prototype.tourInterlude = function(e, t) {
  23782. this.history.invalidate();
  23783. this.path.discardSlow();
  23784. //xzw:
  23785. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23786. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23787. var current = g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23788. var rotTime = currentLocation && currentLocation.musicInfo.music ? currentLocation.musicInfo.time - current : 2e3;
  23789. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23790. var timeEachItem = 2000;//假设每个item飞的时间
  23791. var rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23792. }
  23793. rotTime = Math.max(0, rotTime)
  23794. console.log("rotTime "+rotTime +" at item "+this.director.currentItem + ",musicCurrentTime:"+current)
  23795. this.path.waitNextStep(e, function() {
  23796. t && t()
  23797. }.bind(this), rotTime)
  23798. }
  23799. ,
  23800. n.prototype.stopInterlude = function() {
  23801. this.interruptAndFastForward(null, 0)
  23802. }
  23803. ,
  23804. n.prototype.interruptAndFastForward = function(e, t) {
  23805. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23806. this.flying && this.emit(w.FlyingInterrupted),
  23807. this.path.interruptAndFastForward(e, t)
  23808. }
  23809. ,
  23810. n.prototype.setSize = function(e, t) {
  23811. var i = e / t;
  23812. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23813. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23814. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23815. for (var r in this.cameraControls.cameras) {
  23816. var o = this.cameraControls.cameras[r];
  23817. o.fov = this.baseFov * (1 / this.zoomLevel),
  23818. o.updateAspect(i)
  23819. }
  23820. }
  23821. ,
  23822. n.prototype.toJSON = function() {
  23823. var e = {};
  23824. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23825. e.camera_mode = u.toInt(this.mode),
  23826. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23827. return e.hidden ? 0 : 1
  23828. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23829. e) : e
  23830. }
  23831. ,
  23832. n.prototype.getCurrentNodePanos = function(e) {
  23833. this.model.panos.map;
  23834. if (e.length = 0, this.path.nodes){
  23835. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23836. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23837. if(this.path.nodes.length){
  23838. e.push(this.model.panos.get(this.path.nodes[0]))
  23839. }
  23840. if(this.path.nodes.length>1){
  23841. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23842. }
  23843. }else{
  23844. for (var t = 0; t < this.path.nodes.length; t++) {
  23845. var i = this.path.nodes[t];
  23846. e.push(this.model.panos.get(i))
  23847. }
  23848. }
  23849. }
  23850. }
  23851. ,
  23852. n.prototype.zoomIncrementally = function(e) {
  23853. var t = this.zoomLevel;
  23854. this.zoomTo(this.zoomLevel + e),
  23855. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23856. }
  23857. ,
  23858. n.prototype.zoomInIncrementally = function(e) {
  23859. e = e || this.defaultZoomIncrement,
  23860. this.zoomIncrementally(e)
  23861. }
  23862. ,
  23863. n.prototype.zoomOutIncrementally = function(e) {
  23864. e = e || -this.defaultZoomIncrement,
  23865. this.zoomIncrementally(e)
  23866. }
  23867. ,
  23868. n.prototype.zoomBy = function(e) {
  23869. this.zoomTo(this.zoomLevel * e)
  23870. }
  23871. ,
  23872. n.prototype.zoomIn = function() {
  23873. this.zoomBy(1 + this.zoomSpeed)
  23874. }
  23875. ,
  23876. n.prototype.zoomOut = function() {
  23877. this.zoomBy(1 - this.zoomSpeed)
  23878. }
  23879. ,
  23880. n.prototype.zoomTo = function(e, t) {
  23881. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23882. if (e < f.zoom.min && (e = f.zoom.min),
  23883. e > f.zoom.max && (e = f.zoom.max),
  23884. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23885. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23886. e === f.zoom.min && this.emit(O.ZoomMin)),
  23887. this.cameraControls.activeControl) {
  23888. var i = this.cameraControls.activeControl.camera;
  23889. this.zoomLevel = e,
  23890. i.fov = this.baseFov * (1 / this.zoomLevel),
  23891. i.updateProjectionMatrix(),
  23892. this.zoomFov = i.fov
  23893. }
  23894. }
  23895. }
  23896. ,
  23897. n.prototype.increaseZoomSpeed = function() {
  23898. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23899. }
  23900. ,
  23901. n.prototype.decreaseZoomSpeed = function() {
  23902. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23903. }
  23904. ,
  23905. n.prototype.clampZoomSpeed = function(e) {
  23906. return e < 0 ? 0 : e
  23907. }
  23908. ,
  23909. n.prototype.activatePersistentZooming = function(e) {
  23910. this.zooming = e ? 1 : -1
  23911. }
  23912. ,
  23913. n.prototype.deactivatePersistentZooming = function() {
  23914. this.zooming = 0
  23915. }
  23916. ,
  23917. n.prototype.zoomDefault = function() {
  23918. this.zoomTo(1, !0)
  23919. }
  23920. ,
  23921. window.fovTranId = 333;//add
  23922. n.prototype.smoothZoomToDefault = function(e, t) {
  23923. y.cancelById(window.fovTranId)
  23924. var i, n = this.zoomLevel,
  23925. r = function(e) {
  23926. e > 1 && (e = 1),
  23927. i = n * (1 - e) + e,
  23928. this.zoomTo(i, !0)
  23929. }.bind(this),
  23930. o = function() {
  23931. this.zoomDefault(),
  23932. t && window.setTimeout(t, 50)
  23933. }.bind(this);
  23934. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23935. }
  23936. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23937. y.cancelById(window.fovTranId)
  23938. console.log("smoothZoomFovTo "+zoomLevel)
  23939. var i,
  23940. n = this.zoomLevel,
  23941. aimLevel = zoomLevel || this.baseFov / fov
  23942. if (n == aimLevel) return
  23943. var fun = function (e) {
  23944. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23945. this.zoomTo(i, !0)
  23946. }.bind(this)
  23947. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23948. }
  23949. ,
  23950. n.prototype.updateZoomPano = function() {
  23951. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23952. var e = this.currentPano;
  23953. if (e) {
  23954. var t = this.zoomLevel > f.zoom.activationThreshold
  23955. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23956. , n = !i && !this.isWarping()
  23957. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23958. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23959. this.panoRenderer.setZoomingActive(r, e, !0);
  23960. var o = function(e, t) {
  23961. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23962. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23963. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23964. e.setZoomed(t)
  23965. }
  23966. .bind(this);
  23967. r && !e.zoomed ? (o(e, !0),
  23968. this.panoRenderer.enableUltraHighQualityMode(function() {
  23969. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23970. r && o(e, !0)
  23971. }
  23972. .bind(this))) : !t && e.zoomed && o(e, !1)
  23973. }
  23974. }
  23975. },
  23976. n.prototype.checkHasNeighbor = function(pano){//add
  23977. for(var i in pano.neighbourPanos ){
  23978. if(i == pano.id)continue;
  23979. if(pano.neighbourPanos[i]){
  23980. return true;
  23981. }
  23982. }
  23983. }
  23984. ,
  23985. t.exports = n
  23986. }
  23987. ).call(this, "/js/player.js")
  23988. }
  23989. , {
  23990. "./constants": 8,
  23991. "./enum/AlignmentType": 17,
  23992. "./enum/BlackoutStyle": 18,
  23993. "./enum/ControlEvents": 21,
  23994. "./enum/Keys": 30,
  23995. "./enum/ModelManagerEvents": 33,
  23996. "./enum/PanoSizeClass": 36,
  23997. "./enum/PanoramaEvents": 37,
  23998. "./enum/PathDiscardMode": 38,
  23999. "./enum/PathDisplayMode": 39,
  24000. "./enum/PlayerEvents": 40,
  24001. "./enum/TagStates": 44,
  24002. "./enum/Vectors": 50,
  24003. "./enum/Viewmode": 51,
  24004. "./enum/WarpStyle": 52,
  24005. "./enum/ZoomEvents": 53,
  24006. "./exception/BasicException": 55,
  24007. "./model/ModelManager": 140,
  24008. "./objects/NSpider": 147,
  24009. "./objects/Panorama": 148,
  24010. "./objects/Reticule": 149,
  24011. "./objects/ShowPath": 151,
  24012. "./objects/Snapshot": 153,
  24013. "./objects/View": 154,
  24014. "./settings": 166,
  24015. "./shaders": 167,
  24016. "./tile/TileDownloader": 171,
  24017. "./tile/TilePrioritizer": 172,
  24018. "./util/ZoomStats": 179,
  24019. "./util/browser": 182,
  24020. "./util/camera": 183,
  24021. "./util/cameraLight": 184,
  24022. "./util/common": 185,
  24023. "./util/easing": 186,
  24024. "./util/history": 187,
  24025. "./util/lerp": 188,
  24026. "./util/logger": 189,
  24027. "./util/math": 190,
  24028. "./util/transitions": 195,
  24029. "hot":"hot",
  24030. "scaleImg":"scaleImg",
  24031. events: 202,
  24032. three: 217
  24033. }],
  24034. "scaleImg":[function(t, e){// xzw
  24035. var OUTPUT = e;
  24036. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  24037. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  24038. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  24039. return G.getImageData(0,0,s,f)}
  24040. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  24041. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  24042. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  24043. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  24044. else
  24045. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  24046. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  24047. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  24048. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  24049. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  24050. W=new Float32Array(at);else
  24051. for(W=[],et=0;at>et;++et)
  24052. W[et]=0;for(b=0;w>b;b++)
  24053. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  24054. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  24055. delete p,h(),J=n(W)}
  24056. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  24057. if("png-src"===i||"jpeg-src"===i)
  24058. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  24059. return B}
  24060. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  24061. OUTPUT.exports = c;
  24062. }, {}
  24063. ],
  24064. 156: [function(e, t, i) {
  24065. (function(i) {
  24066. "use strict";
  24067. function n(e, t) {
  24068. this.model = e,
  24069. this.panos = e.panos,
  24070. this.player = t,
  24071. this.imagePanos = this.listImagePanos(),
  24072. this.retryMinimumTime = 1e4
  24073. }
  24074. var r = (e("three"),
  24075. e("./enum/Viewmode"))
  24076. , o = (e("./settings"),
  24077. e("./objects/Panorama"))
  24078. , a = e("./util/logger")
  24079. , s = new a(i);
  24080. n.prototype.start = function() {
  24081. this.loadNextPano(function(e) {
  24082. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  24083. setTimeout(function() {
  24084. this.start()
  24085. }
  24086. .bind(this), 1e3))
  24087. }
  24088. .bind(this))
  24089. }
  24090. ,
  24091. n.prototype.validLoadTarget = function(e) {
  24092. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  24093. }
  24094. ,
  24095. n.prototype.listImagePanos = function() {
  24096. var e = []
  24097. , t = this;
  24098. return this.model.images.forEach(function(i) {
  24099. if (i.metadata && i.metadata.scan_id) {
  24100. var n = t.model.panos.get(i.metadata.scan_id);
  24101. n && !n.isLoaded("high") && e.push(n)
  24102. }
  24103. }),
  24104. e
  24105. }
  24106. ,
  24107. n.prototype.nextNotLoadedImage = function() {
  24108. for (; this.imagePanos.length > 0; ) {
  24109. var e = this.imagePanos[0];
  24110. if (!e.isLoaded("high"))
  24111. return e;
  24112. this.imagePanos.shift()
  24113. }
  24114. return null
  24115. }
  24116. ,
  24117. n.prototype.loadNextPano = function(e) {
  24118. var t, i, n = this.model.waitQueue.filter(function(e) {
  24119. return e.object instanceof o
  24120. });
  24121. n.length > 0 ? (t = n[0].object,
  24122. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  24123. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  24124. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  24125. t = this.imagePanos[0],
  24126. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  24127. t && s.debug("Normal pano selection: neighbor " + t.id)),
  24128. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  24129. s.debug("Preloading " + i + "-res pano " + t.id),
  24130. t.loadCube(i).done(e).fail(function() {
  24131. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  24132. e()
  24133. })) : e && e(null)
  24134. }
  24135. ,
  24136. t.exports = n
  24137. }
  24138. ).call(this, "/js/preloaders.js")
  24139. }
  24140. , {
  24141. "./enum/Viewmode": 51,
  24142. "./objects/Panorama": 148,
  24143. "./settings": 166,
  24144. "./util/logger": 189,
  24145. three: 217
  24146. }],
  24147. 157: [function(e, t, i) {
  24148. (function(i) {
  24149. "use strict";
  24150. function n(e, t, i, n, r) {
  24151. this.qualityManager = e,
  24152. this.scene = t,
  24153. this.camera = i,
  24154. this.container = r,
  24155. this.controls = n,
  24156. this.controls.enabled = !0,
  24157. this.controls.locked = !0,
  24158. this.quickstartCamera = n.camera,
  24159. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  24160. this.skybox = null
  24161. }
  24162. var r = e("three")
  24163. , o = e("../util/logger")
  24164. , a = e("../constants")
  24165. , s = (e("../util/transitions"),
  24166. e("../util/lerp"),
  24167. e("../util/easing"),
  24168. e("../enum/Vectors"))
  24169. , l = e("../enum/PanoSizeClass")
  24170. , c = (e("../materials/ModelTextureMaterial"),
  24171. e("../materials/CubemapMaterial"))
  24172. , h = (e("../cameras/PanoramaCamera"),
  24173. e("../controls/PanoramaControls"),
  24174. e("../tile/TileUtils"),
  24175. e("../util/camera"),
  24176. e("../util/cameraLight"))
  24177. , u = (e("../util/browser"),
  24178. e("../settings"),
  24179. e("../gui/helpManager"),
  24180. new o(i));
  24181. n.prototype.load = function(e) {
  24182. e.pano.shouldRedrawOnBaseLoaded = !0;
  24183. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  24184. this.controls.lookAt(r.add(this.quickstartCamera.position));
  24185. var a = this.qualityManager.getPanoSize(l.BASE)
  24186. , c = this.qualityManager.getPanoSize(l.STANDARD);
  24187. if (e.pano.tiled) {
  24188. u.warn("Loading startPano, TILED", e.pano.id);
  24189. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  24190. , p = this.quickstartCamera.fov;
  24191. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  24192. t = e.pano.loadTiledPano(c, r, {
  24193. hFov: d,
  24194. vFov: p
  24195. }, !1, !1, !0),
  24196. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  24197. } else
  24198. u.warn("Loading startPano", e.pano.id),
  24199. t = e.pano.loadCube("high");
  24200. return $.when(t).then(function() {
  24201. n.init(e.pano, e.quaternion),
  24202. e.pano.tiled ? i.done(function() {
  24203. e.pano.lockUntilRenderingComplete = !1,
  24204. this.controls.locked = !1
  24205. }
  24206. .bind(this)) : this.controls.locked = !1
  24207. }
  24208. .bind(this))
  24209. }
  24210. ,
  24211. n.prototype.init = function(e, t) {
  24212. u.info("Quickstart done loading, adding scene objects"),
  24213. e.lockUntilRenderingComplete = !0,
  24214. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  24215. side: r.BackSide
  24216. })),
  24217. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  24218. this.skybox.quaternion.copy(e.quaternion),
  24219. this.scene.add(this.skybox),
  24220. $(this.container).show()
  24221. }
  24222. ,
  24223. n.prototype.update = function(e) {
  24224. this.controls.update(e),
  24225. this.camera.copy(this.quickstartCamera)
  24226. }
  24227. ,
  24228. n.prototype.setSize = function(e, t) {
  24229. this.quickstartCamera.updateAspect(e / t)
  24230. }
  24231. ,
  24232. n.prototype.destroy = function() {
  24233. this.scene.remove(this.skybox)
  24234. }
  24235. ,
  24236. t.exports = n
  24237. }
  24238. ).call(this, "/js/scene/QuickstartManager.js")
  24239. }
  24240. , {
  24241. "../cameras/PanoramaCamera": 7,
  24242. "../constants": 8,
  24243. "../controls/PanoramaControls": 13,
  24244. "../enum/PanoSizeClass": 36,
  24245. "../enum/Vectors": 50,
  24246. "../gui/helpManager": 68,
  24247. "../materials/CubemapMaterial": 117,
  24248. "../materials/ModelTextureMaterial": 118,
  24249. "../settings": 166,
  24250. "../tile/TileUtils": 174,
  24251. "../util/browser": 182,
  24252. "../util/camera": 183,
  24253. "../util/cameraLight": 184,
  24254. "../util/easing": 186,
  24255. "../util/lerp": 188,
  24256. "../util/logger": 189,
  24257. "../util/transitions": 195,
  24258. three: 217
  24259. }],
  24260. 158: [function(e, t, i) {
  24261. "use strict";
  24262. function n(e, t, i) {
  24263. this.scene = e,
  24264. this.camera = t,
  24265. this.renderer = null,
  24266. this.effects = i,
  24267. this.animateCallback = null,
  24268. this.composer = null,
  24269. this.qualityManager = null,
  24270. e.renderWidth = 0,
  24271. e.renderHeight = 0,
  24272. this.updateClock = new r.Clock,
  24273. this.components = [],
  24274. this.updateListeners = [],
  24275. this.resizeListeners = [],
  24276. this.forceUpdateSize = !1,
  24277. this.started = !1,
  24278. this.textures = {},
  24279. this.suspendedObjects = []
  24280. }
  24281. var r = e("three")
  24282. , o = e("../shaders")
  24283. , a = e("../enum/SceneRendererEvents")
  24284. , s = e("../enum/GLTextureType")
  24285. , l = e("../enum/GLCubeFaces")
  24286. , c = e("../exception/BasicException")
  24287. , h = e("../exception/RendererCreationException")
  24288. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  24289. , m = e("../util/browser")
  24290. /**************************************************************************************************************************************************/
  24291. , u = e("../settings")
  24292. , d = e("events").EventEmitter;
  24293. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  24294. n.prototype = Object.create(d.prototype),
  24295. n.prototype.addComponent = function(e) {
  24296. this.components.push(e),
  24297. e.update && this.updateListeners.push(e),
  24298. e.setSize && (this.resizeListeners.push(e),
  24299. this.forceUpdateSize = !0)
  24300. }
  24301. ,
  24302. n.prototype.removeComponent = function(e) {
  24303. var t = function(t) {
  24304. return t !== e
  24305. };
  24306. this.components = this.components.filter(t),
  24307. this.updateListeners = this.updateListeners.filter(t),
  24308. this.resizeListeners = this.resizeListeners.filter(t)
  24309. }
  24310. ,
  24311. n.prototype.start = function(e) {
  24312. if (this.started)
  24313. throw new c("Can't start SceneRenderer, already started");
  24314. this.createContext(e),
  24315. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  24316. m.isMobile() && this.boluoVrInit(),
  24317. /*******************************************************************************************************************************/
  24318. this.initComposer(),
  24319. this.started = !0,
  24320. (p = p.bind(this))()
  24321. }
  24322. ,
  24323. n.prototype.createContext = function(e) {
  24324. try {
  24325. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:true}),//透明
  24326. this.renderer.autoClear = !0,
  24327. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24328. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24329. this.renderer.setClearColor( 0x000000, 0 ); //透明
  24330. this.emit(a.ContextCreated)
  24331. } catch (e) {
  24332. throw new h("Unable to create a WebGL rendering context")
  24333. }
  24334. u.profiling.enabled && this.overrideTextures(),
  24335. e.appendChild(this.renderer.domElement)
  24336. /* window.stats = new Stats();
  24337. e.appendChild( stats.dom ); */
  24338. }
  24339. ,
  24340. n.prototype.overrideTextures = function() {
  24341. var e = this.renderer.context
  24342. , t = 0
  24343. , i = e.createTexture;
  24344. e.createTexture = function() {
  24345. var n = i.call(e);
  24346. return n.id = t++,
  24347. this.textures[n.id] = n,
  24348. n
  24349. }
  24350. .bind(this);
  24351. var n = e.texImage2D;
  24352. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24353. var d, p = this.getTextureTypeFromTarget(e, t);
  24354. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24355. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24356. h = a,
  24357. u = l,
  24358. o = u.naturalWidth,
  24359. a = u.naturalHeight,
  24360. n.call(e, t, i, r, c, h, u));
  24361. var f = this.textures[d.id];
  24362. f.width = p === s.TextureCube ? 6 * o : o,
  24363. f.height = a
  24364. }
  24365. .bind(this);
  24366. var r = e.deleteTexture;
  24367. e.deleteTexture = function(t) {
  24368. delete this.textures[t.id],
  24369. r.call(e, t)
  24370. }
  24371. .bind(this)
  24372. }
  24373. ,
  24374. n.prototype.updateTextureMemory = function() {
  24375. var e = null;
  24376. return function() {
  24377. var t = 0;
  24378. for (var i in this.textures) {
  24379. var n = this.textures[i];
  24380. n.width && n.height && (t += n.width * n.height * 4)
  24381. }
  24382. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24383. e = t
  24384. }
  24385. }(),
  24386. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24387. switch (t) {
  24388. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24389. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24390. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24391. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24392. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24393. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24394. return s.TextureCube;
  24395. case e.TEXTURE_2D:
  24396. return s.Texture2D;
  24397. default:
  24398. return null
  24399. }
  24400. }
  24401. ,
  24402. n.prototype.initComposer = function() {
  24403. this.composer = new r.EffectComposer(this.renderer),
  24404. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24405. //this.composer.addPass(this.effects.hblurPass),
  24406. //this.composer.addPass(this.effects.vblurPass)
  24407. this.composer.addPass(this.effects.transitionMaskPass)//add
  24408. }
  24409. ,
  24410. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24411. this.renderWidth = e,
  24412. this.renderHeight = t,
  24413. this.effects.aspect = e / t,
  24414. /* this.renderer.setSize(e, t), -----MP */
  24415. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24416. //menuDiv.renderer2 && menuDiv.renderer2.setSize(e, t)
  24417. this.composer.setSize(e, t);
  24418. for (var i = 0; i < this.resizeListeners.length; i++)
  24419. this.resizeListeners[i].setSize(e, t)
  24420. }
  24421. ,
  24422. n.prototype.render = function() {
  24423. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24424. this.renderer.render(this.scene, this.camera)
  24425. /* if(menuDiv.renderer2 && menuDiv.objects.find(e=>e.object.element.style.display=='block')){
  24426. menuDiv.renderer2.render(menuDiv.scene2, this.camera )
  24427. //textarea.value = $("#menudiv>div").css("transform")//$("#menu").css("transform")
  24428. //$("#menu").css("transform","matrix3d(-0.000713021, -4.94363e-06, 0.000701126, 0, -0.000615227, -0.000475221, -0.000629016, 0, -0.336299, 0.879853, -0.335801, 0, -626.958, -366.878, -1.84626, 1)")
  24429. //
  24430. //translate(-50%, -50%) matrix3d(-0.713021, -0.00494363, 0.701126, 0, -0.615227, -0.475221, -0.629016, 0, -0.336299, 0.879853, -0.335801, 0, 21.5421, 1.12151, -1.84626, 1) scale(0.001)
  24431. } */
  24432. }
  24433. /******************************************************************************************************徐世廷**********************************************************************/
  24434. var vrPermission = {};
  24435. var vrPermissionCallBack = function(info1,info2){
  24436. if(info1 == "reset"){
  24437. vrPermission = {};
  24438. }else{
  24439. vrPermission[info1] = info2
  24440. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24441. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24442. }
  24443. }
  24444. }
  24445. n.prototype.boluoVrInit = function() {
  24446. console.log("boluoVrInit")
  24447. this.isHuawei5X = m.detectHUAWEI5X(),
  24448. this.oldRenderer = this.renderer,
  24449. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24450. window.panoCamera = this.camera;
  24451. var a = this;
  24452. window._vrEnabled = !1,
  24453. Object.defineProperty(window, "vrEnabled", {
  24454. get: function() {
  24455. return window._vrEnabled
  24456. },
  24457. set: function(b) {
  24458. b = !!b,
  24459. b ? (a.renderer = a.newRenderer,
  24460. window.vrMarkers.forEach(function(a) {
  24461. a.visible = !0
  24462. })) : (a.renderer = a.oldRenderer,
  24463. window.vrMarkers.forEach(function(a) {
  24464. a.visible = !1
  24465. })),
  24466. a.cursor.visible = b,
  24467. a.setSize(window.innerWidth, window.innerHeight),
  24468. window._vrEnabled = b
  24469. if(b){
  24470. setTimeout(function(){
  24471. console.log("orientEnable"+window.orientEnable)
  24472. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24473. if(m.detectIOS()/* && m.detectSafari() */){
  24474. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24475. console.log("开始获取权限 major"+b.major)
  24476. if(b.major == 12 && b.minor>=2){
  24477. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24478. else{//app??
  24479. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24480. }
  24481. }else if(b.major >= 13){
  24482. if(!window.location.href.includes("https://")){
  24483. console.log("需要https");
  24484. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24485. return;
  24486. }
  24487. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24488. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24489. if(!window.vrEnabled || window.orientEnable)return;
  24490. vrPermissionCallBack("reset")
  24491. console.log(window.DeviceMotionEvent)
  24492. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24493. console.log("开始获取权限1")
  24494. ///注意:需要https 本地服务器permissionState会得到denied
  24495. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24496. console.log("permissionState1: "+permissionState)
  24497. vrPermissionCallBack("deviceMotion", permissionState)
  24498. }).catch(function(e){
  24499. vrPermissionCallBack("deviceMotion", false)
  24500. console.log(e)
  24501. })
  24502. }else{
  24503. console.log("window.DeviceMotionEvent undefined")
  24504. vrPermissionCallBack("deviceMotion", false)
  24505. }
  24506. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24507. console.log("开始获取权限2")
  24508. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24509. console.log("permissionState2: "+permissionState)
  24510. vrPermissionCallBack("deviceOrientation", permissionState)
  24511. }).catch(function(e){
  24512. vrPermissionCallBack("deviceOrientation", false)
  24513. console.log(e)
  24514. })
  24515. }else{
  24516. console.log("window.DeviceOrientationEvent undefined")
  24517. vrPermissionCallBack("deviceOrientation", false)
  24518. }
  24519. },hasFailed ? 0 : 150)
  24520. /* /* setTimeout(function(){
  24521. if(settings.vrEnabled && !window.orientEnable){
  24522. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24523. }
  24524. },4000) */
  24525. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24526. }else{
  24527. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24528. }
  24529. }else{
  24530. //已经触发了
  24531. }
  24532. },200);
  24533. }
  24534. }
  24535. }),
  24536. this.createCursor(.5, !1, 1, 16777215, 0);
  24537. var b = {
  24538. setSize: function(b, c) {
  24539. a.camera.aspect = b / c
  24540. }
  24541. };
  24542. this.resizeListeners.push(b),
  24543. this.vrLoadingInit()
  24544. }
  24545. ,
  24546. n.prototype.vrLoadingInit = function() {
  24547. var a = function(camera) {
  24548. var a = this
  24549. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24550. , c = new r.MeshBasicMaterial({
  24551. color: 4967932,
  24552. side: r.DoubleSide
  24553. })
  24554. , d = new r.Mesh(b,c);
  24555. this.mesh = d,
  24556. d.position.z = -2,
  24557. d.scale.set(.08, .08, .08),
  24558. d.visible = !1,
  24559. camera.add(d),
  24560. //window.player.camera.add(d),
  24561. a.enabled = !1,
  24562. this.update = function(b) {
  24563. 1 == a.enabled && (d.rotation.z += 15 * b)
  24564. }
  24565. }
  24566. , a = new a(this.camera);
  24567. window.Loading = a,
  24568. this.updateListeners.push(a)
  24569. }
  24570. ,
  24571. n.prototype.createCursor = function(a, b, c, d, e) {
  24572. var g, h = new r.SpriteMaterial({
  24573. opacity: c,
  24574. color: d,
  24575. transparent: b,
  24576. map: this.boluoGetTexture("images/cursor.png"),
  24577. needsUpdate: !0,
  24578. side: r.DoubleSide
  24579. });
  24580. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24581. h.map.repeat = new r.Vector2(1 / 17,1),
  24582. h.depthTest = !1,
  24583. h.blending = r.AdditiveBlending,
  24584. g = new r.Sprite(h),
  24585. // g.scale.set(a, a, a),
  24586. g.scale.set(.3,.3,.3)
  24587. g.position.z = -2,
  24588. g.visible = !1,
  24589. g.name = "cursor",
  24590. this.camera.add(g),
  24591. this.scene.add(this.camera),
  24592. this.cursor = g;
  24593. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24594. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24595. this.updateListeners.push(i)
  24596. }
  24597. ,
  24598. window.orientEnable = 0; //是否能触发deviceorientation
  24599. n.prototype.CursorAnimation = function(a, b, c) {
  24600. function d() {
  24601. g.orient = r.Math.degToRad(window.orientation || 0)
  24602. }
  24603. function e(a) {
  24604. if(!window.vrEnabled && window.orientEnable) return;
  24605. window.orientEnable || (window.orientEnable = 1);
  24606. var b = r.Math.degToRad(a.alpha)
  24607. , c = r.Math.degToRad(a.beta)
  24608. , d = r.Math.degToRad(a.gamma);
  24609. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24610. -1e3 === g.beta && (g.beta = c),
  24611. -1e3 === g.gamma && (g.gamma = d),
  24612. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24613. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24614. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24615. g.beta = c,
  24616. g.gamma = d),
  24617. n.vrDebug) {
  24618. $("#info-device-orientation").css("display", "block");
  24619. var e = "";
  24620. e += "alpha=(" + g.alpha + ")<BR/>",
  24621. e += "beta=(" + g.beta + ")<BR/>",
  24622. e += "gamma=" + g.gamma + "<BR/>",
  24623. document.getElementById("info-device-orientation").innerHTML = e
  24624. }
  24625. }
  24626. this.cursor = b,
  24627. this.raycaster = new r.Raycaster,
  24628. this.targetEventObj = {},
  24629. this.type = 1,
  24630. this.tweenFlag = !0;
  24631. var g = this;
  24632. this.target = c,
  24633. console.log(c.uuid),
  24634. this.euler = new r.Euler,
  24635. this.q0 = new r.Quaternion,
  24636. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24637. this.zee = new r.Vector3(0,0,1),
  24638. this.alpha = -1e3,
  24639. this.beta = -1e3,
  24640. this.gamma = -1e3,
  24641. this.orient = r.Math.degToRad(window.orientation || 0),
  24642. window.addEventListener("orientationchange", d),
  24643. window.addEventListener("deviceorientation", e),
  24644. this.setObjectQuaternion = function(a, b, d, e, f) {
  24645. g.euler.set(d, b, -e, "YXZ"),
  24646. a.setFromEuler(g.euler),
  24647. a.multiply(g.q1),
  24648. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24649. c.updateMatrixWorld()
  24650. }
  24651. ,
  24652. parent !== window && window.addEventListener("message", function(a) {
  24653. var b = JSON.parse(a.data)
  24654. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24655. b && b.alpha && b.beta && b.gamma && function(a) {
  24656. var c = r.Math.degToRad(b.alpha)
  24657. , d = r.Math.degToRad(b.beta)
  24658. , e = r.Math.degToRad(b.gamma);
  24659. a ? (-1e3 === g.alpha && (g.alpha = c),
  24660. -1e3 === g.beta && (g.beta = d),
  24661. -1e3 === g.gamma && (g.gamma = e),
  24662. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24663. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24664. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24665. g.beta = d,
  24666. g.gamma = e)
  24667. }(c)
  24668. }),
  24669. this.update = function(a) {
  24670. TWEEN.update();
  24671. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24672. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24673. this.triggerTargetEvent())
  24674. }
  24675. ,
  24676. this.triggerTargetEvent = function() {
  24677. var a = this.choseObj()
  24678. , b = a ? a.object : void 0;
  24679. this.targetEventObj.currentObj = b,
  24680. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24681. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24682. b && b.enabled && this.startAnimate(function() {
  24683. this.clickCallback(b)
  24684. }
  24685. .bind(this))) : this.type,
  24686. this.targetEventObj.lastObj = b)
  24687. }
  24688. ,
  24689. this.choseObj = function() {
  24690. this.raycaster.setFromCamera({
  24691. x: 0,
  24692. y: 0
  24693. }, c);
  24694. var a = (this.raycaster.ray,
  24695. window.vrMarkers)
  24696. , b = this.raycaster.intersectObjects(a);
  24697. if (b.length > 0)
  24698. return b[0]
  24699. }
  24700. ,
  24701. this.clickCallback = function(a) {
  24702. this.runTHREEAction(a, "onclick")
  24703. }
  24704. ,
  24705. this.runTHREEAction = function(a, b) {
  24706. switch (b) {
  24707. case "onclick":
  24708. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24709. a()
  24710. });
  24711. break;
  24712. case "onhover":
  24713. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24714. a()
  24715. });
  24716. break;
  24717. case "onout":
  24718. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24719. a()
  24720. })
  24721. }
  24722. }
  24723. ,
  24724. this.startAnimate = function(a) {
  24725. this.tweenFlag && this.initAnimation(a)
  24726. }
  24727. ,
  24728. this.initAnimation = function(a) {
  24729. var b = this
  24730. , c = this.cursor.material.map.offset
  24731. , d = function(a) {
  24732. return Math.floor(17 * a) / 17
  24733. };
  24734. b.tweenFlag = !1,
  24735. this.cursorAnimate = new TWEEN.Tween(c).to({
  24736. x: 1
  24737. }, 1e3).onStart(function() {
  24738. b.tweenFlag = !1
  24739. }).onStop(function() {
  24740. b.tweenFlag = !0,
  24741. this.x = 0,
  24742. c.x = 0
  24743. }).onUpdate(function() {}).onComplete(function() {
  24744. a(),
  24745. c.x = 0,
  24746. setTimeout(function() {
  24747. b.tweenFlag = !0
  24748. }, 1500)
  24749. }),
  24750. this.cursorAnimate.easing(d),
  24751. this.cursorAnimate.start()
  24752. }
  24753. ,
  24754. this.autoCursorPosition = function(a) {
  24755. // var b = Math.abs(a.distance - 10);
  24756. // this.cursor.position.z = -b,
  24757. // b /= 10;
  24758. // alert(b);
  24759. // this.cursor.scale.set(b, b, b)
  24760. this.cursor.scale.set(.3,.3,.3)
  24761. }
  24762. }
  24763. ,
  24764. n.prototype.vrRenderer = function(a, b, c) {
  24765. var d = new b.vrCamera(c);
  24766. d.bananaAspect = .8,
  24767. this.width,
  24768. this.height;
  24769. var b = this;
  24770. this.setSize = function(c, d) {
  24771. a.setSize.call(this, c, d),
  24772. b.width = c,
  24773. b.height = d
  24774. }
  24775. ,
  24776. this.render = function(b, c, e, f) {
  24777. window.cameraQua = c.quaternion.clone();
  24778. var g, h;
  24779. if (c.__RESS__SKIP__STEREO__)
  24780. return a.render(b, c, e, f);
  24781. if ("PerspectiveCamera" === c.type)
  24782. g = d.cameraL,
  24783. h = d.cameraR,
  24784. b.updateMatrixWorld(),
  24785. null === c.parent && c.updateMatrixWorld(),
  24786. d.vrCameraUpdate(c);
  24787. else {
  24788. if ("OrthographicCamera" !== c.type)
  24789. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24790. g = h = c
  24791. }
  24792. a.setScissorTest(!0),
  24793. a.setScissor(0, 0, this.width / 2, this.height),
  24794. a.setViewport(0, 0, this.width / 2, this.height),
  24795. a.render.call(this, b, g, e, f),
  24796. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24797. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24798. a.render.call(this, b, h, e, f),
  24799. a.setScissorTest(!1)
  24800. }
  24801. ,
  24802. this.__proto__ = {
  24803. __proto__: a
  24804. }
  24805. }
  24806. ,
  24807. n.prototype.vrCamera = function(a) {
  24808. this.type = "StereoCamera",
  24809. this._aspect = 1,
  24810. this._overlap = .064,
  24811. this.cameraL = new r.PerspectiveCamera,
  24812. this.cameraL.layers.enable(1),
  24813. this.cameraL.near = 0.01,//xzw add
  24814. this.cameraL.matrixAutoUpdate = !1,
  24815. this.cameraR = new r.PerspectiveCamera,
  24816. this.cameraR.layers.enable(2),
  24817. this.cameraR.near = 0.01,//xzw add
  24818. this.cameraR.matrixAutoUpdate = !1,
  24819. this.eyeRight = new r.Matrix4,
  24820. this.eyeLeft = new r.Matrix4,
  24821. this.vrCameraNeedsUpdate = !0,
  24822. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24823. Object.defineProperty(this, "bananaAspect", {
  24824. get: function() {
  24825. return this._aspect
  24826. },
  24827. set: function(a) {
  24828. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24829. this._aspect = a
  24830. }
  24831. }),
  24832. Object.defineProperty(this, "overlap", {
  24833. get: function() {
  24834. return this._overlap
  24835. },
  24836. set: function(a) {
  24837. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24838. this._overlap = a
  24839. }
  24840. }),
  24841. this.vrCameraUpdate = function(a) {
  24842. this.vrCameraNeedsUpdate = true;
  24843. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24844. this.vrCameraNeedsUpdate) {
  24845. this.vrCameraNeedsUpdate = !1,
  24846. //console.debug("vrCameraUpdate"),
  24847. this.bananaFocus = a.focus,
  24848. this.bananaFov = a.fov,
  24849. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24850. this.bananaNear = a.near,
  24851. this.bananaFar = a.far,
  24852. //console.debug(a.aspect),
  24853. this.bananaFocus = 10;
  24854. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24855. this.eyeLeft.elements[12] = -e,
  24856. this.eyeRight.elements[12] = e,
  24857. b = -g * this.bananaReal_aspect + f,
  24858. c = g * this.bananaReal_aspect + f,
  24859. d.elements[0] = 2 * this.bananaNear / (c - b),
  24860. d.elements[8] = (c + b) / (c - b),
  24861. this.cameraL.projectionMatrix.copy(d),
  24862. b = -g * this.bananaReal_aspect - f,
  24863. c = g * this.bananaReal_aspect - f,
  24864. d.elements[0] = 2 * this.bananaNear / (c - b),
  24865. d.elements[8] = (c + b) / (c - b),
  24866. this.cameraR.projectionMatrix.copy(d)
  24867. }
  24868. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24869. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24870. }
  24871. }
  24872. ,
  24873. n.prototype.boluoGetTexture = function(a) {
  24874. var b = new r.TextureLoader;
  24875. return b.crossOrigin = "anonymous",
  24876. b.load(a)
  24877. }
  24878. ,
  24879. /***********************************************************************************************************************************************************************************/
  24880. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24881. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24882. return function(o){
  24883. var render = false;
  24884. var ratio;
  24885. var w, h; //记录应当render的大小
  24886. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24887. w = o.width, h = o.height, render = true, ratio=1;
  24888. }else{
  24889. w = $('#player').width();
  24890. h = $('#player').height();
  24891. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24892. (w !== W || h !== H || this.forceUpdateSize) &&
  24893. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24894. }
  24895. if(render){
  24896. this.setSize(w, h, ratio);
  24897. this.forceUpdateSize = !1
  24898. }
  24899. }
  24900. }()
  24901. ,
  24902. n.prototype.updateComponents = function() {
  24903. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24904. this.updateListeners[t].update(e)
  24905. }
  24906. ,
  24907. n.prototype.suspend = function() {
  24908. this.started = !1,
  24909. this.suspendedObjects = this.scene.children.map(function(e) {
  24910. return this.scene.remove(e),
  24911. e
  24912. }
  24913. .bind(this)),
  24914. this.render()
  24915. }
  24916. ,
  24917. n.prototype.resume = function() {
  24918. this.suspendedObjects.forEach(function(e) {
  24919. this.scene.add(e)
  24920. }
  24921. .bind(this)),
  24922. this.suspendedObjects = [],
  24923. this.started = !0,
  24924. p()
  24925. }
  24926. ;
  24927. var p = function() {
  24928. this.started && (window.requestAnimationFrame(p),
  24929. this.updateScreenSize(), // fyz resize
  24930. this.updateComponents(),
  24931. this.updateTextureMemory(),
  24932. this.render(),
  24933. window.stats && (window.fps = stats.update()),
  24934. this.emit(a.AfterRender))
  24935. };
  24936. n.prototype.getImageData = function() {
  24937. var e = document.createElement("canvas")
  24938. , t = e.getContext("2d");
  24939. return function(i, n, r) {
  24940. return e.width === n && e.height === r || (e.width = n,
  24941. e.height = r),
  24942. t.drawImage(i, 0, 0, n, r),
  24943. t.getImageData(0, 0, n, r)
  24944. }
  24945. }(),
  24946. n.prototype.initSizedTexture2D = function(e, t, i) {
  24947. var n = this.renderer
  24948. , o = n.context
  24949. , a = n.state
  24950. , s = new r.Texture(null);
  24951. s.flipY = !1,
  24952. i !== !0 && (i = !1),
  24953. s.generateMipmaps = i;
  24954. var l = n.paramThreeToGL(s.format)
  24955. , c = n.paramThreeToGL(s.type)
  24956. , h = n.properties.get(s)
  24957. , u = o.createTexture();
  24958. a.bindTexture(o.TEXTURE_2D, u),
  24959. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24960. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24961. s.wrapS = t,
  24962. s.wrapT = t;
  24963. var d = n.paramThreeToGL(t);
  24964. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24965. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24966. i ? (s.magFilter = r.LinearFilter,
  24967. s.minFilter = r.LinearMipMapLinearFilter,
  24968. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24969. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24970. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24971. s.minFilter = r.LinearFilter,
  24972. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24973. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24974. a.bindTexture(o.TEXTURE_2D, null),
  24975. h.__webglTexture = u,
  24976. s
  24977. }
  24978. ,
  24979. n.prototype.initSizedCubeMap = function(e, t) {
  24980. var i = this.renderer
  24981. , n = i.context
  24982. , o = i.state
  24983. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24984. a.flipY = !1,
  24985. a.generateMipmaps = t;
  24986. var s = i.paramThreeToGL(a.format)
  24987. , l = i.paramThreeToGL(a.type)
  24988. , c = i.properties.get(a)
  24989. , h = n.createTexture();
  24990. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24991. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24992. for (var u = 0; u < 6; u++)
  24993. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24994. return t ? (a.magFilter = r.LinearFilter,
  24995. a.minFilter = r.LinearMipMapLinearFilter,
  24996. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24997. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24998. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24999. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  25000. a.minFilter = r.LinearFilter,
  25001. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  25002. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  25003. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  25004. c.__image__webglTextureCube = h,
  25005. a
  25006. }
  25007. ,
  25008. n.prototype.deallocateCubeTexture = function(e) {
  25009. var t = this.renderer
  25010. , i = t.context
  25011. , n = t.properties.get(e);
  25012. i.deleteTexture(n.__image__webglTextureCube)
  25013. }
  25014. ,
  25015. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  25016. var a = this.renderer
  25017. , s = a.context
  25018. , l = a.state
  25019. , c = a.properties.get(t);
  25020. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  25021. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25022. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  25023. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  25024. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  25025. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  25026. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  25027. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  25028. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  25029. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  25030. l.bindTexture(s.TEXTURE_2D, null)
  25031. }
  25032. ,
  25033. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  25034. var s = this.renderer
  25035. , l = s.context
  25036. , c = s.state
  25037. , h = s.properties.get(t);
  25038. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  25039. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25040. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  25041. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  25042. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  25043. }
  25044. ,
  25045. n.prototype.rebuildMipMaps2D = function(e) {
  25046. var t = this.renderer
  25047. , i = t.context
  25048. , n = t.state;
  25049. t.properties.get(e);
  25050. i.generateMipmap(i.TEXTURE_2D),
  25051. n.bindTexture(i.TEXTURE_2D, null)
  25052. }
  25053. ,
  25054. n.prototype.rebuildMipMaps3D = function(e) {
  25055. var t = this.renderer
  25056. , i = t.context
  25057. , n = t.state
  25058. , r = t.properties.get(e);
  25059. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  25060. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  25061. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  25062. }
  25063. ,
  25064. n.prototype.renderToCubeMap = function() {
  25065. var e = !1
  25066. , t = null
  25067. , i = null
  25068. , n = null
  25069. , a = null
  25070. , s = null
  25071. , l = 1;
  25072. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  25073. var _ = this.renderer;
  25074. _.context;
  25075. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  25076. i.position.z = 150,
  25077. t = new r.Scene,
  25078. t.add(i),
  25079. n = new r.ShaderMaterial({
  25080. uniforms: {
  25081. tDiffuse: {
  25082. type: "t",
  25083. value: null
  25084. },
  25085. alpha: {
  25086. type: "f",
  25087. value: 1
  25088. }
  25089. },
  25090. vertexShader: o.basicTextured.vertexShader,
  25091. fragmentShader: o.basicTextured.fragmentShader,
  25092. depthWrite: !1,
  25093. depthTest: !1,
  25094. side: r.DoubleSide
  25095. }),
  25096. a = new r.PlaneBufferGeometry(l,l),
  25097. s = new r.Mesh(a,n),
  25098. s.position.z = 0,
  25099. t.add(s),
  25100. e = !0);
  25101. var T = a.getAttribute("uv");
  25102. T.setDynamic(!0),
  25103. T.needsUpdate = !0;
  25104. var x = T.array
  25105. , S = p / u
  25106. , M = f / d
  25107. , R = g / u
  25108. , P = m / d;
  25109. x[0] = S,
  25110. x[1] = M + P,
  25111. x[2] = S + R,
  25112. x[3] = M + P,
  25113. x[4] = S,
  25114. x[5] = M,
  25115. x[6] = S + R,
  25116. x[7] = M;
  25117. var O = a.getAttribute("position");
  25118. O.setDynamic(!0),
  25119. O.needsUpdate = !0;
  25120. var L = O.array
  25121. , D = v / h.width - l / 2
  25122. , N = A / h.height - l / 2
  25123. , B = y / h.width
  25124. , F = C / h.height;
  25125. L[0] = D,
  25126. L[1] = N + F,
  25127. L[3] = D + B,
  25128. L[4] = N + F,
  25129. L[6] = D,
  25130. L[7] = N,
  25131. L[9] = D + B,
  25132. L[10] = N;
  25133. this.renderer.properties.get(c);
  25134. n.uniforms.tDiffuse.value = c,
  25135. n.blending = E || r.NoBlending,
  25136. n.transparent = !!b,
  25137. void 0 !== w && null !== w || (w = 1),
  25138. n.uniforms.alpha.value = w,
  25139. n.needUpdate = !0,
  25140. h.activeCubeFace = I,
  25141. h.viewport.set(0, 0, h.width, h.height);
  25142. var V = this.renderer.autoClear;
  25143. this.renderer.autoClear = !1,
  25144. this.renderer.render(t, i, h, !1),
  25145. this.renderer.autoClear = V
  25146. }
  25147. }(),
  25148. n.prototype.copyCubeMap = function() {
  25149. var e = !1
  25150. , t = null
  25151. , i = null
  25152. , a = null
  25153. , s = null
  25154. , l = null
  25155. , c = new r.Euler;
  25156. new r.Vector3;
  25157. return function(h, u, d, p, f, g, m, v, A) {
  25158. this.renderer;
  25159. if (!e) {
  25160. var y = 2;
  25161. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  25162. i.position.set(0, 0, 0),
  25163. t = new r.Scene,
  25164. t.add(i),
  25165. a = new r.ShaderMaterial({
  25166. uniforms: {
  25167. tDiffuse: {
  25168. type: "t",
  25169. value: null
  25170. },
  25171. alpha: {
  25172. type: "f",
  25173. value: 1
  25174. }
  25175. },
  25176. vertexShader: o.copyCubeMap.vertexShader,
  25177. fragmentShader: o.copyCubeMap.fragmentShader,
  25178. depthWrite: !1,
  25179. depthTest: !1,
  25180. side: r.DoubleSide
  25181. }),
  25182. s = new r.BoxGeometry(y,y,y),
  25183. l = new r.Mesh(s,a),
  25184. t.add(l),
  25185. e = !0
  25186. }
  25187. for (var C = 0; C < 6; C++)
  25188. n.getCubeOrientationForCubeFace(C, c),
  25189. l.rotation.copy(c),
  25190. l.matrixWorldNeedsUpdate = !0,
  25191. l.updateMatrixWorld(),
  25192. a.uniforms.tDiffuse.value = h,
  25193. a.blending = m || r.NoBlending,
  25194. a.transparent = !!v,
  25195. void 0 !== A && null !== A || (A = 1),
  25196. a.uniforms.alpha.value = A,
  25197. a.needUpdate = !0,
  25198. u.activeCubeFace = C,
  25199. u.viewport.set(0, 0, f, g),
  25200. this.renderer.render(t, i, u, !1)
  25201. }
  25202. }(),
  25203. n.getLookAtForCubeFace = function(e, t) {
  25204. switch (e) {
  25205. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25206. t.set(1, 0, 0);
  25207. break;
  25208. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25209. t.set(-1, 0, 0);
  25210. break;
  25211. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25212. t.set(0, 1, 0);
  25213. break;
  25214. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25215. t.set(0, -1, 0);
  25216. break;
  25217. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25218. t.set(0, 0, 1);
  25219. break;
  25220. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25221. t.set(0, 0, -1)
  25222. }
  25223. }
  25224. ,
  25225. n.getCubeOrientationForCubeFace = function(e, t) {
  25226. switch (e) {
  25227. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25228. t.set(0, -Math.PI / 2, 0);
  25229. break;
  25230. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25231. t.set(0, Math.PI / 2, 0);
  25232. break;
  25233. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25234. t.set(Math.PI / 2, Math.PI, 0);
  25235. break;
  25236. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25237. t.set(-Math.PI / 2, Math.PI, 0);
  25238. break;
  25239. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25240. t.set(0, -Math.PI, 0);
  25241. break;
  25242. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25243. t.set(0, 0, 0)
  25244. }
  25245. }
  25246. ,
  25247. t.exports = n
  25248. }
  25249. , {
  25250. "../enum/GLCubeFaces": 25,
  25251. "../enum/GLTextureType": 26,
  25252. "../enum/SceneRendererEvents": 43,
  25253. "../exception/BasicException": 55,
  25254. "../exception/RendererCreationException": 57,
  25255. "../settings": 166,
  25256. "../shaders": 167,
  25257. /********************************************************************fyz改 from徐世廷**********************************************************************/
  25258. "../util/browser": 182,
  25259. /************************************************************************************************************************************************/
  25260. events: 202,
  25261. three: 217
  25262. }],
  25263. 159: [function(e, t, i) {
  25264. "use strict";
  25265. function n(e) {
  25266. this.messenger = new a(e),
  25267. this.clientKey = null
  25268. }
  25269. var r = e("../util/ajax")
  25270. , o = e("./PostMessageType")
  25271. , a = e("./postmessage")
  25272. , s = e("./VersionInfo")
  25273. , l = e("events").EventEmitter
  25274. , c = window.location.origin + "/api/v1/user/";
  25275. n.prototype = Object.create(l.prototype),
  25276. n.prototype.bindEvents = function() {
  25277. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  25278. }
  25279. ,
  25280. n.prototype.waitForConnection = function() {
  25281. var e = new Promise(function(e, t) {
  25282. this.messenger.on(o.CONNECT, function(i) {
  25283. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  25284. }
  25285. .bind(this))
  25286. }
  25287. .bind(this));
  25288. return e
  25289. }
  25290. ,
  25291. n.prototype.onConnectionReceived = function(e) {
  25292. return this.messenger.setTarget(e.source, e.origin),
  25293. this.verifyConnection(e).then(function(t, i) {
  25294. this.messenger.send({
  25295. type: o.ACCEPT,
  25296. toId: e.fromId,
  25297. warning: i
  25298. }),
  25299. this.clientKey = t,
  25300. this.messenger.removeAllListeners(o.CONNECT),
  25301. this.bindEvents()
  25302. }
  25303. .bind(this), function(t) {
  25304. this.messenger.send({
  25305. type: o.REJECT,
  25306. toId: e.fromId,
  25307. reason: t
  25308. }),
  25309. this.messenger.setTarget()
  25310. }
  25311. .bind(this))
  25312. }
  25313. ,
  25314. n.prototype.verifyConnection = function(e) {
  25315. return new Promise(function(t, i) {
  25316. var n;
  25317. if (s.isDeprecated(e.sdkVersion))
  25318. n = "这个版本正在被弃用";
  25319. else if (!s.isSupported(e.sdkVersion))
  25320. return i("不支持此版本的SDK");
  25321. var o = {
  25322. cache: !1,
  25323. headers: {
  25324. "X-port-Application-Key": e.applicationKey,
  25325. "X-port-Referrer": e.origin
  25326. }
  25327. };
  25328. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25329. }
  25330. )
  25331. }
  25332. ,
  25333. n.prototype.onMessageReceived = function(e) {
  25334. if (this.validateClientApplicationKey(e.applicationKey)) {
  25335. var t = this;
  25336. e.onDone = function(i) {
  25337. i.toId = e.fromId,
  25338. i.uid = e.uid,
  25339. i.type = o.RESPONSE,
  25340. t.messenger.send(i)
  25341. }
  25342. ,
  25343. this.emit(o.ACTION, e)
  25344. }
  25345. }
  25346. ,
  25347. n.prototype.validateClientApplicationKey = function(e) {
  25348. return this.clientKey === e
  25349. }
  25350. ,
  25351. n.prototype.sendEvent = function(e, t) {
  25352. this.messenger.send({
  25353. type: o.EVENT,
  25354. eventType: e,
  25355. eventData: t
  25356. })
  25357. }
  25358. ,
  25359. t.exports = n
  25360. }
  25361. , {
  25362. "../util/ajax": 181,
  25363. "./PostMessageType": 160,
  25364. "./VersionInfo": 163,
  25365. "./postmessage": 165,
  25366. events: 202
  25367. }],
  25368. 160: [function(e, t, i) {
  25369. "use strict";
  25370. t.exports = Object.freeze({
  25371. CONNECT: "postmessage.connect",
  25372. ACCEPT: "postmessage.accept",
  25373. REJECT: "postmessage.reject",
  25374. ACTION: "postmessage.action",
  25375. RESPONSE: "postmessage.response",
  25376. EVENT: "postmessage.event"
  25377. })
  25378. }
  25379. , {}],
  25380. 161: [function(e, t, i) {
  25381. "use strict";
  25382. t.exports = Object.freeze({
  25383. MOVE: "sdk.move",
  25384. ENTER_PANO: "sdk.enterpano",
  25385. MODEL_LOADED: "sdk.modelloaded"
  25386. })
  25387. }
  25388. , {}],
  25389. 162: [function(e, t, i) {
  25390. "use strict";
  25391. t.exports = Object.freeze({
  25392. FLY: "transition.fly",
  25393. FADEOUT: "transition.fade",
  25394. INSTANT: "transition.instant"
  25395. })
  25396. }
  25397. , {}],
  25398. 163: [function(e, t, i) {
  25399. "use strict";
  25400. t.exports = {
  25401. current: "1.0",
  25402. supported: ["1.0"],
  25403. deprecated: [],
  25404. isSupported: function(e) {
  25405. return this.supported.indexOf(e) !== -1
  25406. },
  25407. isDeprecated: function(e) {
  25408. return this.deprecated.indexOf(e) !== -1
  25409. },
  25410. isValid: function(e) {
  25411. return this.isSupported(e) || this.isDeprecated(e)
  25412. }
  25413. }
  25414. }
  25415. , {}],
  25416. 164: [function(e, t, i) {
  25417. (function(i) {
  25418. "use strict";
  25419. function n(e, t, i) {
  25420. e && (e = e.toLowerCase().trim());
  25421. var n = new I.UP.clone
  25422. , r = Math.PI / 3
  25423. , o = Math.PI / 2;
  25424. switch (e) {
  25425. case "left":
  25426. i.copy(t),
  25427. i.applyAxisAngle(n, o);
  25428. break;
  25429. case "right":
  25430. i.copy(t),
  25431. i.applyAxisAngle(n, -o);
  25432. break;
  25433. case "forwardleft":
  25434. i.copy(t),
  25435. i.applyAxisAngle(n, r);
  25436. break;
  25437. case "forwardright":
  25438. i.copy(t),
  25439. i.applyAxisAngle(n, -r);
  25440. break;
  25441. case "forward":
  25442. default:
  25443. i.copy(t)
  25444. }
  25445. return i
  25446. }
  25447. function r(e, t) {
  25448. if (e) {
  25449. var i = {
  25450. pano: e,
  25451. lookAtPoint: null,
  25452. duration: null,
  25453. maxDistanceOverride: null,
  25454. skipWarpingCheck: !1
  25455. };
  25456. this.player.flyToPano(i, function() {
  25457. t && t({
  25458. success: !0,
  25459. message: "Transition complete."
  25460. })
  25461. })
  25462. } else
  25463. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25464. t && t({
  25465. success: !1,
  25466. error: "Unable to find pano."
  25467. })
  25468. }
  25469. function o(e, t) {
  25470. var i = this.findRankedPano(e, t);
  25471. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25472. null)
  25473. }
  25474. function a(e, t) {
  25475. var i = this.findRankedtag(e, t);
  25476. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25477. null)
  25478. }
  25479. function s(e, t) {
  25480. t.copy(I.FORWARD),
  25481. e.getDirection(t)
  25482. }
  25483. function l(e) {
  25484. function t(e) {
  25485. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25486. return {
  25487. x: c.Math.radToDeg(t._x),
  25488. y: c.Math.radToDeg(t._y),
  25489. z: c.Math.radToDeg(t._z)
  25490. }
  25491. }
  25492. var i = function(e) {
  25493. return e.alignmentType !== m.ALIGNED ? null : {
  25494. x: e.position.x,
  25495. y: e.position.y,
  25496. z: e.position.z
  25497. }
  25498. };
  25499. return {
  25500. panos: e.panos.list.map(function(n) {
  25501. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25502. return {
  25503. uuid: n.id,
  25504. aligned: n.alignmentType === m.ALIGNED,
  25505. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25506. position: i(n),
  25507. rotation: t(n),
  25508. thumbnail: r
  25509. }
  25510. })
  25511. }
  25512. }
  25513. var c = e("three")
  25514. , h = e("./ApiHost")
  25515. , u = e("../util/logger")
  25516. , d = e("../util/common")
  25517. , p = e("../util/math")
  25518. , f = e("../enum/ModelManagerEvents")
  25519. , g = e("./PostMessageType")
  25520. , m = e("../enum/AlignmentType")
  25521. , v = e("../enum/Direction")
  25522. , A = e("./TransitionStyles")
  25523. , y = e("../util/panorama")
  25524. , C = e("../enum/GLCubeFaces")
  25525. , I = e("../enum/Vectors")
  25526. , E = e("../enum/Viewmode")
  25527. , b = e("../enum/WarpStyle")
  25528. , w = (e("../enum/Keys"),
  25529. e("../enum/PlayerEvents"))
  25530. , _ = e("../sdk/SdkEvents")
  25531. , I = e("../enum/Vectors")
  25532. , T = e("../enum/ControlEvents")
  25533. , x = e("../enum/RenderLayers")
  25534. , S = (e("../constants"),
  25535. e("../settings"))
  25536. , M = e("../lib/jpeg_encoder")
  25537. , R = new u(i)
  25538. , P = function() {
  25539. var e = function e() {
  25540. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25541. e.player.getDirection(e.playerDirection),
  25542. e.projectVectors();
  25543. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25544. if (e.angleTravelled += Math.abs(t),
  25545. e.angleTravelled >= Math.abs(e.angle)) {
  25546. if (e.active = !1,
  25547. e.onDone) {
  25548. var i = e.onDone;
  25549. i()
  25550. }
  25551. } else
  25552. e.lastFacingDirection.copy(e.playerDirection),
  25553. window.setTimeout(e, 4)
  25554. };
  25555. return e.active = !1,
  25556. e.angle = 0,
  25557. e.angleTravelled = 0,
  25558. e.playerDirection = new c.Vector3,
  25559. e.lastFacingDirection = new c.Vector3,
  25560. e.onDone = null,
  25561. e.player = null,
  25562. e.start = function(t, i, n, r) {
  25563. e.active = !0,
  25564. t && i && (i = 0),
  25565. e.angle = t || i,
  25566. e.xAngle = t,
  25567. e.yAngle = i,
  25568. e.angleTravelled = 0,
  25569. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25570. n.getDirection(e.playerDirection),
  25571. e.lastFacingDirection.copy(e.playerDirection),
  25572. e.projectVectors(),
  25573. e.onDone = r,
  25574. e.player = n,
  25575. e()
  25576. }
  25577. ,
  25578. e.projectVectors = function() {
  25579. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25580. e.lastFacingDirection.projectOnPlane(I.UP))
  25581. }
  25582. ,
  25583. e
  25584. }()
  25585. , O = function() {
  25586. var e = new c.Vector3;
  25587. return function(t) {
  25588. t ? (e.copy(t.position),
  25589. e.add(t.discPosition),
  25590. p.projectPositionToCanvas(e, this.player.camera, e),
  25591. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25592. }
  25593. }()
  25594. , L = function() {
  25595. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25596. }
  25597. , D = function() {
  25598. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25599. }
  25600. , N = function(e) {
  25601. var t = new c.Vector3;
  25602. return function(e) {
  25603. var i = this.player.getDirection();
  25604. t.copy(i);
  25605. var n = t.y;
  25606. t.y = 0,
  25607. t.normalize();
  25608. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25609. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25610. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25611. 0;
  25612. this.player.mode === E.DOLLHOUSE && (r = -r);
  25613. var o = L.call(this) - .1
  25614. , a = D.call(this) + .1
  25615. , s = r + e;
  25616. s > o ? s = o : s < a && (s = a);
  25617. var l = s - r;
  25618. return e > 0 && l < .01 && (l = 0),
  25619. e < 0 && l > -.01 && (l = 0),
  25620. l
  25621. }
  25622. }()
  25623. , B = function() {
  25624. var e = new c.Euler;
  25625. return function(t) {
  25626. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25627. {
  25628. position: {
  25629. x: t.position.x,
  25630. y: t.position.y,
  25631. z: t.position.z
  25632. },
  25633. rotation: {
  25634. x: c.Math.radToDeg(e.x),
  25635. y: c.Math.radToDeg(e.y),
  25636. z: 0
  25637. },
  25638. pano: t.currentPano ? t.currentPano.id : null,
  25639. mode: t.mode
  25640. }
  25641. }
  25642. }()
  25643. , F = null;
  25644. t.exports = {
  25645. init: function(e, t, i, n, r) {
  25646. V.init(e, t, i, r),
  25647. F = new Promise(function(e, t) {
  25648. i.on(w.Ready, function() {
  25649. e()
  25650. })
  25651. }
  25652. .bind(this));
  25653. var o = new h(window)
  25654. , a = o.waitForConnection();
  25655. a.then(function(e) {
  25656. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25657. });
  25658. var s = function() {
  25659. var e = Date.now();
  25660. return function() {
  25661. if (!(Date.now() - e < 100)) {
  25662. var t = B(i);
  25663. o.sendEvent(_.MOVE, {
  25664. state: t
  25665. }),
  25666. e = Date.now()
  25667. }
  25668. }
  25669. }();
  25670. i.on(w.Move, s),
  25671. i.on(w.ViewChanged, s),
  25672. n.on(f.ActiveModelChanged, function(e) {
  25673. function t(e) {
  25674. var t, i = e.newPano.id;
  25675. e.oldPano && (t = e.oldPano.id),
  25676. i !== t && o.sendEvent(_.ENTER_PANO, {
  25677. oldPano: t,
  25678. newPano: i
  25679. })
  25680. }
  25681. var i = e.model
  25682. , n = e.oldModel;
  25683. V.model = i,
  25684. a.then(function() {
  25685. o.sendEvent(_.MODEL_LOADED, {
  25686. metadata: l(i)
  25687. })
  25688. }),
  25689. n && n.panos.forEach(function(e) {
  25690. e.removeEventListener("enter", t)
  25691. }),
  25692. i.panos.forEach(function(e) {
  25693. e.on("enter", t)
  25694. })
  25695. })
  25696. }
  25697. };
  25698. var V = {
  25699. director: null,
  25700. player: null,
  25701. controls: null,
  25702. sceneRenderer: null,
  25703. model: null,
  25704. init: function(e, t, i, n) {
  25705. this.director = e,
  25706. this.player = i,
  25707. this.controls = t,
  25708. this.sceneRenderer = n
  25709. },
  25710. handleToObject: {},
  25711. objectToHandle: {},
  25712. handleCount: 0,
  25713. onMessageReceive: function(e) {
  25714. if (e) {
  25715. var t = e.targetFunction
  25716. , i = e.params
  25717. , n = e.onDone;
  25718. t && this[t] && this[t](i, n)
  25719. }
  25720. },
  25721. waitForInit: function(e, t) {
  25722. F.then(t.bind({
  25723. success: !0,
  25724. message: "Init complete."
  25725. }))
  25726. },
  25727. moveToPano: function(e, t) {
  25728. var i = new c.Euler(0,0,0,"YXZ")
  25729. , n = new c.Quaternion;
  25730. return function(e, t) {
  25731. var r = e.pano
  25732. , o = e.rotation
  25733. , a = e.transition;
  25734. if (!this.model)
  25735. return t({
  25736. success: !1,
  25737. error: "The model has not been loaded yet"
  25738. });
  25739. var s = this.model.panos.get(r);
  25740. if (!s)
  25741. return t({
  25742. success: !1,
  25743. error: r + " does not exist in this model"
  25744. });
  25745. if (!o)
  25746. return t({
  25747. sucess: !1,
  25748. erorr: o + " is not a valid rotation"
  25749. });
  25750. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25751. console.log(o.z);
  25752. var l = {
  25753. success: !0,
  25754. message: r
  25755. };
  25756. if (a === A.FADEOUT)
  25757. n.setFromEuler(i),
  25758. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25759. else {
  25760. var h, u;
  25761. a === A.INSTANT && (h = 0,
  25762. u = 0);
  25763. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25764. this.player.flyToPano({
  25765. pano: s,
  25766. lookAtPoint: d,
  25767. duration: h,
  25768. aimDuration: u
  25769. }, t.bind(this, l))
  25770. }
  25771. }
  25772. }(),
  25773. moveInDirection: function(e, t) {
  25774. var i = e.direction;
  25775. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25776. void (t && t({
  25777. success: !1,
  25778. error: "Invalid direction."
  25779. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25780. t(e ? {
  25781. success: !0,
  25782. message: "moved " + i
  25783. } : {
  25784. success: !1,
  25785. error: "Cannot move in direction: " + i
  25786. })
  25787. })
  25788. },
  25789. getPose: function(e, t) {
  25790. this.player.camera.position,
  25791. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25792. return t({
  25793. success: !0,
  25794. message: B(this.player)
  25795. })
  25796. },
  25797. takeScreenShot: function() {
  25798. var e = new c.PerspectiveCamera
  25799. , t = new c.WebGLRenderTarget;
  25800. return function(i, n) {
  25801. if (!i.resolution)
  25802. return n({
  25803. success: !1,
  25804. error: "An invalid resolution was specified"
  25805. });
  25806. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25807. var r = this.sceneRenderer.renderer.getSize();
  25808. i.resolution.width = r.width,
  25809. i.resolution.height = r.height
  25810. }
  25811. e.layers.set(x.DEFAULT),
  25812. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25813. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25814. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25815. var o = i.resolution.width
  25816. , a = i.resolution.height
  25817. , s = o / a;
  25818. e.position.copy(this.sceneRenderer.camera.position),
  25819. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25820. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25821. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25822. t.setSize(o, a),
  25823. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25824. var l = new Uint8Array(o * a * 4);
  25825. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25826. var c = M.encode({
  25827. data: l,
  25828. width: o,
  25829. height: a,
  25830. heading: 180,
  25831. pitch: 0
  25832. }, {
  25833. quality: 75,
  25834. flipY: !0
  25835. })
  25836. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25837. n({
  25838. success: !0,
  25839. message: h
  25840. })
  25841. }
  25842. }(),
  25843. findRankedPano: function(e, t) {
  25844. var i = new c.Vector3
  25845. , r = new c.Vector3;
  25846. return function(e, t) {
  25847. s(this.player, r),
  25848. n(t, r, i);
  25849. var o = this.player.rankedPanoInDirection(e, i);
  25850. if (o) {
  25851. var a = this.objectToHandle[o.id];
  25852. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25853. this.handleToObject[a] = o),
  25854. a
  25855. }
  25856. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25857. -1
  25858. }
  25859. }(),
  25860. findRankedtag: function(e, t) {
  25861. var i = new c.Vector3
  25862. , r = new c.Vector3;
  25863. return function(e, t) {
  25864. s(this.player, r),
  25865. n(t, r, i);
  25866. var o = this.player.rankedtagInDirection(e, i);
  25867. if (o) {
  25868. var a = this.objectToHandle[o.sid];
  25869. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25870. this.handleToObject[a] = o),
  25871. a
  25872. }
  25873. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25874. -1
  25875. }
  25876. }(),
  25877. clickNearesttag: function(e) {
  25878. this.clickRankedtag(0, e)
  25879. },
  25880. clickRankedtag: function(e, t) {
  25881. var i = a.call(this, e, t);
  25882. i && O.call(this, i)
  25883. },
  25884. clickNearestPano: function(e, t) {
  25885. this.clickRankedPano(0, e, t)
  25886. },
  25887. clickRankedPano: function(e, t, i) {
  25888. var n = o.call(this, e, t);
  25889. n ? r.call(this, n, i) : i(null)
  25890. },
  25891. clickPano: function(e, t) {
  25892. var i = this.handleTable[e];
  25893. i ? r.call(this, i, t) : t(null)
  25894. },
  25895. rotateDirection: function() {
  25896. return function(e, t) {
  25897. var i = e.direction
  25898. , n = e.angle;
  25899. if (!P.active) {
  25900. var r = 0
  25901. , o = 0
  25902. , a = 0
  25903. , s = 0;
  25904. if (!n || isNaN(n))
  25905. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25906. void (t && t({
  25907. success: !1,
  25908. error: "Invalid rotation angle."
  25909. }));
  25910. if (this.player.mode === E.TRANSITIONING)
  25911. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25912. void (t && t({
  25913. success: !1,
  25914. error: "Cannot rotate while transitioning"
  25915. }));
  25916. if (i === v.RIGHT || i === v.LEFT)
  25917. i === v.RIGHT && (n = -n),
  25918. r = n > 0 ? -1 : 1,
  25919. a = n;
  25920. else {
  25921. if (i !== v.UP && i !== v.DOWN)
  25922. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25923. void (t && t({
  25924. success: !1,
  25925. error: "Invalid direction for rotation."
  25926. }));
  25927. if (this.player.mode === E.FLOORPLAN)
  25928. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25929. void (t && t({
  25930. success: !1,
  25931. error: "Cannot rotate " + i + " in floorplan mode"
  25932. }));
  25933. if (i === v.DOWN && (n = -n),
  25934. n = N.call(this, n),
  25935. 0 === n)
  25936. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25937. void (t && t({
  25938. success: !1,
  25939. error: "Already at maximum rotation in direction: " + i
  25940. }));
  25941. o = n > 0 ? 1 : -1,
  25942. s = n
  25943. }
  25944. var l = n;
  25945. n = c.Math.degToRad(n),
  25946. a = c.Math.degToRad(a),
  25947. s = c.Math.degToRad(s);
  25948. var h = this.controls.activeControl
  25949. , u = function() {
  25950. h.stopRotating(!0),
  25951. t && t({
  25952. success: !0,
  25953. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25954. })
  25955. };
  25956. h.startRotating(r, o),
  25957. P.start(a, s, this.player, u)
  25958. }
  25959. }
  25960. }(),
  25961. rotate: function() {
  25962. var e = new c.Vector3
  25963. , t = new c.Vector3;
  25964. return function(i, n) {
  25965. var r = i.xAngle
  25966. , o = i.yAngle;
  25967. if (!P.active) {
  25968. if (r = r || 0,
  25969. o = o || 0,
  25970. isNaN(r) || isNaN(o))
  25971. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25972. void (n && n({
  25973. success: !1,
  25974. error: "Invalid rotation angle."
  25975. }));
  25976. if (this.player.mode === E.TRANSITIONING)
  25977. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25978. void (n && n({
  25979. success: !1,
  25980. error: "Cannot rotate while transitioning"
  25981. }));
  25982. Math.abs(r) < .01 && (r = 0),
  25983. Math.abs(o) < .01 && (o = 0);
  25984. var a = o;
  25985. o = N.call(this, o),
  25986. r = -r;
  25987. var s = a > 0 ? "UP" : "DOWN";
  25988. if (!r && a && !o)
  25989. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25990. void (n && n({
  25991. success: !1,
  25992. error: "Already at maximum rotation in direction: " + s
  25993. }));
  25994. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25995. var l = o;
  25996. o = c.Math.degToRad(o),
  25997. r = c.Math.degToRad(r),
  25998. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25999. this.player.getDirection(e),
  26000. t.copy(e).applyAxisAngle(I.UP, r),
  26001. t.applyAxisAngle(I.RIGHT, o);
  26002. var h = (e.angleTo(t),
  26003. r > 0 ? -1 : r < 0 ? 1 : 0)
  26004. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  26005. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  26006. var d = this.controls.activeControl
  26007. , p = function() {
  26008. d.stopRotating(!0),
  26009. n && n({
  26010. success: !0,
  26011. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  26012. })
  26013. };
  26014. d.startRotating(h, u),
  26015. P.start(r, o, this.player, p)
  26016. }
  26017. }
  26018. }(),
  26019. panCamera: function(e, t) {
  26020. function i(e) {
  26021. switch (r.removeAllListeners(T.AutoPanComplete),
  26022. r.removeAllListeners(T.AutoPanInterrupt),
  26023. r.removeAllListeners(T.AutoPanClamped),
  26024. e) {
  26025. case T.AutoPanInterrupt:
  26026. t({
  26027. success: !0,
  26028. message: "Camera panning interrupted."
  26029. });
  26030. break;
  26031. case T.AutoPanClamped:
  26032. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  26033. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  26034. return void t({
  26035. success: !1,
  26036. error: "Already at edge of current model bounds."
  26037. });
  26038. var i = "The view point is outside the bounds for the current model. ";
  26039. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  26040. console.warn(i)
  26041. }
  26042. case T.AutoPanComplete:
  26043. t({
  26044. success: !0,
  26045. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  26046. })
  26047. }
  26048. }
  26049. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  26050. return t({
  26051. success: !1,
  26052. error: "Camera panning is not available in the current mode: " + this.player.mode
  26053. });
  26054. var n = e.position
  26055. , r = this.player.control;
  26056. r.setAutoPanPosition(n.x, n.z),
  26057. r.autoPan = !0;
  26058. var o = function(e, t) {
  26059. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  26060. };
  26061. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  26062. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  26063. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  26064. },
  26065. click: function(e, t) {
  26066. var i = e.x
  26067. , n = e.y
  26068. , r = e.percentage;
  26069. r === !0 && (i = i / 100 * $("#player").width(),
  26070. n = n / 100 * $("#player").height()),
  26071. this.player.handleInputStart(i, n),
  26072. this.player.updateIntersect(),
  26073. this.player.handleInputEnd(i, n)
  26074. },
  26075. mouseOver: function(e, t) {
  26076. var i = e.x
  26077. , n = e.y
  26078. , r = e.percentage;
  26079. r === !0 && (i = i / 100 * $("#player").width(),
  26080. n = n / 100 * $("#player").height()),
  26081. this.player.handleInputMove(i, n),
  26082. this.player.updateIntersect()
  26083. },
  26084. moveToMode: function(e, t) {
  26085. function i(e) {
  26086. t(e ? {
  26087. success: !1,
  26088. error: "Failed to load new mode: " + e
  26089. } : {
  26090. success: !0,
  26091. message: "Moved to new mode: " + n
  26092. })
  26093. }
  26094. var n = e.mode;
  26095. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  26096. i()
  26097. }, function(e) {
  26098. i(e)
  26099. }) : t({
  26100. success: !1,
  26101. error: "Invalid mode selection"
  26102. })
  26103. }
  26104. }
  26105. }
  26106. ).call(this, "/js/sdk/automation.js")
  26107. }
  26108. , {
  26109. "../constants": 8,
  26110. "../enum/AlignmentType": 17,
  26111. "../enum/ControlEvents": 21,
  26112. "../enum/Direction": 22,
  26113. "../enum/GLCubeFaces": 25,
  26114. "../enum/Keys": 30,
  26115. "../enum/ModelManagerEvents": 33,
  26116. "../enum/PlayerEvents": 40,
  26117. "../enum/RenderLayers": 41,
  26118. "../enum/Vectors": 50,
  26119. "../enum/Viewmode": 51,
  26120. "../enum/WarpStyle": 52,
  26121. "../lib/jpeg_encoder": 94,
  26122. "../sdk/SdkEvents": 161,
  26123. "../settings": 166,
  26124. "../util/common": 185,
  26125. "../util/logger": 189,
  26126. "../util/math": 190,
  26127. "../util/panorama": 191,
  26128. "./ApiHost": 159,
  26129. "./PostMessageType": 160,
  26130. "./TransitionStyles": 162,
  26131. three: 217
  26132. }],
  26133. 165: [function(e, t, i) {
  26134. "use strict";
  26135. function n(e) {
  26136. this.sourceWindow = e,
  26137. this.targetWindow = null,
  26138. this.targetOrigin = null,
  26139. this.id = Math.floor(1e5 * Math.random()),
  26140. this.bindEvents()
  26141. }
  26142. var r = e("./PostMessageType")
  26143. , o = e("events").EventEmitter;
  26144. n.prototype = Object.create(o.prototype),
  26145. n.prototype.bindEvents = function() {
  26146. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  26147. }
  26148. ,
  26149. n.prototype.setTarget = function(e, t) {
  26150. this.targetWindow = e,
  26151. this.targetOrigin = t
  26152. }
  26153. ,
  26154. n.prototype.onPostmessageReceived = function(e) {
  26155. var t = e.origin || e.originalEvent.origin
  26156. , i = e.source;
  26157. switch (e.data.type) {
  26158. case r.CONNECT:
  26159. break;
  26160. case r.RESPONSE:
  26161. if (this.id !== e.data.toId)
  26162. return;
  26163. default:
  26164. if (!this.validateMessageOrigin(t))
  26165. return
  26166. }
  26167. var n = e.data;
  26168. n.source = i,
  26169. n.origin = t,
  26170. n.timestamp = Date.now(),
  26171. this.emit(e.data.type, n)
  26172. }
  26173. ,
  26174. n.prototype.validateMessageOrigin = function(e) {
  26175. return "*" === this.targetOrigin || e === this.targetOrigin
  26176. }
  26177. ,
  26178. n.prototype.send = function(e) {
  26179. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  26180. this.targetWindow.postMessage(e, this.targetOrigin))
  26181. }
  26182. ,
  26183. t.exports = n
  26184. }
  26185. , {
  26186. "./PostMessageType": 160,
  26187. events: 202
  26188. }],
  26189. 166: [function(e, t, i) {
  26190. "use strict";
  26191. var n = e("three")
  26192. , r = e("./util/browser")
  26193. , o = e("./enum/Viewmode")
  26194. , a = e("./enum/VROption")
  26195. , s = e("./enum/Colors")
  26196. , l = e("./enum/WarpStyle")
  26197. , c = e("./util/easing")
  26198. , h = e("./util/common")
  26199. , u = e("./util/showcase")
  26200. , d = e("./constants")
  26201. , p = {
  26202. debug: !1,
  26203. version: "2.25.6-0-gd87e5b1",
  26204. languageTag: r.valueFromHash("lang", null),
  26205. pageTitle: "四维虚拟漫游",
  26206. authorizationHeader: u.getAuthorizationHeader(),
  26207. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  26208. logLevel: r.valueFromHash("log", 2),
  26209. skyboxRadius: 2500,
  26210. modelBoundsPadding: 5,
  26211. showNeighbors: !1,
  26212. brand: r.valueFromHash("brand", !0),
  26213. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  26214. startHighlights: r.valueFromHash("hl", -1),
  26215. specialEdition: r.valueFromHash("bn", 0),
  26216. useWheel: r.valueFromHash("wh", !0),
  26217. crossOrigin: "anonymous",
  26218. fancierTransition: !1,
  26219. wireframe: !1,
  26220. skyboxWireframe: !1,
  26221. modelAlpha: 1,
  26222. highlightPanoSelection: !1,
  26223. showSweeps: !0,
  26224. showSkyboxes: !1,
  26225. showMesh: !0,
  26226. showFloors: !1,
  26227. showFloorDuration: 300,
  26228. showFloorDelay: 300,
  26229. hideFloorDuration: 300,
  26230. hideFloorDelay: 0,
  26231. reticuleOpacityTransitionTime: 250,
  26232. reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  26233. markerOpacityTransitionTime: 500,
  26234. guiAnimationSpeed: 250,
  26235. highlightAnimationDuration: 500,
  26236. modelComponentLoadSpinnerDelay: 150,
  26237. captureErrors: !1,
  26238. maxMobileTextures: 6,
  26239. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  26240. startupFlyinDelay: 3e3,
  26241. dollhouseDefault: {
  26242. minDistance: 15,
  26243. maxDistance: 50,
  26244. minPolarAngle: n.Math.degToRad(10),
  26245. maxPolarAngle: n.Math.degToRad(90)
  26246. },
  26247. hideReticuleTimeout: 1e3,
  26248. analytics: {
  26249. inactivityThreshold: 30,
  26250. sessionTrackingRate: .15,
  26251. maxTrackedErrors: 20,
  26252. sessionDurationPingFrequency: 10,
  26253. sessionDurationTimeout: 15
  26254. },
  26255. flydown: {
  26256. movementEasing: "easeInOutQuad",
  26257. movementDelay: .001,
  26258. rotationEasing: "easeInOutQuad",
  26259. rotationDelay: .5,
  26260. modelTextureDelay: .75,
  26261. skyboxDelay: .75
  26262. },
  26263. transition: {
  26264. flySpeed: .001,
  26265. flyTime: 750,
  26266. flytimeMaxDistanceThreshold: 5,
  26267. flytimeDistanceMultiplier: 150,
  26268. aimTime: 1500,
  26269. aimSlowFactor: 1.5,
  26270. blur: 0.8,
  26271. movementEasing: "easeInOutQuad",
  26272. blendEasing: "easeInOutQuad",
  26273. fastForwardFactor: 3//r.valueFromHash("mfis", 3)
  26274. },
  26275. show360Views: {
  26276. enabled: !0,
  26277. transitionTime: 1e3
  26278. },
  26279. quickstart: {
  26280. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  26281. animation: 1400,
  26282. showTextDelay: 500,
  26283. fadeOutDelay: 3e3,
  26284. fovChange: 10
  26285. },
  26286. appConfig: {
  26287. webvr_version: null,
  26288. segment_key: null,
  26289. embedly_key: null,
  26290. branch_key: null,
  26291. keen_write_key: null,
  26292. keen_project_id: null
  26293. },
  26294. vr: {
  26295. enabled: !0,
  26296. allowWebVR: !1,
  26297. option: r.valueFromHash("vr", a.CONTEXTUAL)
  26298. },
  26299. share: {
  26300. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  26301. },
  26302. input: {
  26303. longTapThreshold: 200,
  26304. moveToleranceNDC: .08,
  26305. touchMoveThreshold: 25
  26306. },
  26307. help: {
  26308. modalStayDuration: 600
  26309. },
  26310. immersive: {
  26311. timeToShowAgain: 1250,
  26312. uiStayDuration: 600
  26313. },
  26314. tourInteraction: {
  26315. disabled: "0" === r.valueFromHash("tourcta", null),
  26316. showPauseButton: 1e3,
  26317. showModal: 1500,
  26318. allowNextClick: 200,
  26319. largeModal: "1" === r.valueFromHash("tourcta", null),
  26320. smallModal: "2" === r.valueFromHash("tourcta", null)
  26321. },
  26322. labels: {
  26323. enabled: !1,
  26324. hideUntilStart: !0,
  26325. fadeInDuration: 250,
  26326. fadeInDelay: 250,
  26327. fadeOutDuration: 250,
  26328. fadeOutDelay: 0,
  26329. zoomHideThreshhold: {
  26330. mobile: r.isSmallScreen() ? .45 : .6,
  26331. desktop: 2
  26332. },
  26333. zoomTruncateThreshhold: {
  26334. mobile: r.isSmallScreen() ? .35 : .45,
  26335. desktop: .85
  26336. },
  26337. minLengthForTruncate: 16,
  26338. truncateLength: 12,
  26339. truncateSuffix: "..."
  26340. },
  26341. tags: {
  26342. enabled: r.valueFromHash("mt", 1),
  26343. startup: {
  26344. hideUntilStart: !0,
  26345. fadeInDuration: 500,
  26346. fadeInDelay: 100
  26347. },
  26348. visibility: {
  26349. anyDistance: !0,
  26350. visibleDistance: 8,
  26351. cameraClearance: .1,
  26352. alphaTestLevel: .05,
  26353. hideViaFloor: !0,
  26354. hideOffScreenDisc: !1,
  26355. hideOffScreenObject: !1
  26356. },
  26357. disc: {
  26358. opacity: 1,
  26359. disabledOpacity: .5,
  26360. scale: {
  26361. nearBound: 1.5,
  26362. farBound: 4.8,
  26363. linkFarBound: !1,
  26364. linkPercent: 40,
  26365. maxSize: 80,
  26366. minSize: 40,
  26367. baseViewportSize: 800,
  26368. responsiveness: 100
  26369. }
  26370. },
  26371. pole: {
  26372. enabled: !0,
  26373. height: .5,
  26374. width: 2,
  26375. opacity: .5,
  26376. color: "white"
  26377. },
  26378. navigate: {
  26379. nearestPano: !0,
  26380. lineOfSight: !0,
  26381. reactivate: !0,
  26382. aimAt: "disc",
  26383. tiltTolerance: 25,
  26384. rotateSpeedFactor: .6
  26385. }
  26386. },
  26387. path: {
  26388. color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26389. colorUp: s._desat(s.newBlue, .5),
  26390. colorDown: s._darken(s.newBlue, .35),
  26391. opacity: .5,
  26392. style: "ribbon",
  26393. height: .025,
  26394. ribbonWidth: .24,
  26395. outsideHeight: .5,
  26396. waypointRadius: .5,
  26397. waypointIndoorRadius: .24,
  26398. waypointPulse: 1e3,
  26399. typ: l.BLACK,
  26400. meshFree: r.valueFromHash("mf", 1),
  26401. mapGuides: r.valueFromHash("guides", !0),
  26402. fadeInTime: 400,
  26403. fadeOutTime: 300
  26404. },
  26405. warp: {
  26406. nearPanoDist: .1,
  26407. matchCam: !1,
  26408. blur: .33,
  26409. fastTime: 1500,
  26410. teleportTime: 1500,
  26411. outsideTime: 2e3,
  26412. lookAheadMax: .3,
  26413. lookAheadDist: 2.5,
  26414. softPushDist: .37,
  26415. softPushEnd: .3,
  26416. softBendAngle: 8,
  26417. softBendTilt: 4,
  26418. softBendEnd: .3,
  26419. doBurns: true, //r.valueFromHash("kb", !0),
  26420. burnsAngle: browser.isMobile() ? 35 : 8, //导览在每个点停留时的旋转角度
  26421. minBurnsAngle: 35,
  26422. minDownAngle: -35,
  26423. maxTurnPerSec: 280,
  26424. maxAimPerSec: 35,
  26425. minRotation: 12,
  26426. maxAimRotation: 33.2,
  26427. turnFriction: .2,
  26428. flySpeed: .01,
  26429. minWarpTime: 1200,
  26430. warpInterruptionRedirectTime: 500,
  26431. tourStepDelay: r.valueFromHash("st", 0),
  26432. walkDelay: 0,
  26433. walkMaxDist: 50,
  26434. walkMinDist: .8,
  26435. walkSlideShowThreshhold: 3000,
  26436. walkExtraPanosDistance: .4,
  26437. timePerMeter: 1200,
  26438. motionLeadTime: 5000,
  26439. movementEasing: "easeInOutQuad",
  26440. blendEasing: "easeInOutQuad",
  26441. showBunny: !1,
  26442. loop: r.valueFromHash("lp", !1),
  26443. auto: r.valueFromHash("ts", -1),
  26444. eOrder: 'YXZ', //"YXZ",
  26445. stepFactor: .25,
  26446. brakeStrength: 2,
  26447. minBrakeAngle: .1,
  26448. maxBrakeAngle: 1.8,
  26449. climbEffort: 4
  26450. },
  26451. rotationFriction: .05,
  26452. rotationAccelerationInside: 4.5,
  26453. rotationAccelerationOutside: .15,
  26454. rotationAfterMoveMultiplier: 40,
  26455. rotationAfterMoveHistoryCount: 5,
  26456. panFriction: .09,
  26457. panAccelerationOutside: 60,
  26458. onload: r.valueFromHash("onload", o.PANORAMA),
  26459. zoomNearLimit: .1,
  26460. zoomFarLimit: 50,
  26461. navigation: {
  26462. panoScores: !1,
  26463. mouseDirection: !0,
  26464. filterStrictness: .75,
  26465. angleFactor: -30,
  26466. directionFactor: 10,
  26467. distanceFactor: -1,
  26468. optionalityFactor: 3
  26469. },
  26470. sdkInit: !1,
  26471. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26472. console: r.valueFromHash("console", !1),
  26473. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26474. panoramaNeighbourMaxDistance: 5,
  26475. panoFloorClickRadius: .35,
  26476. showScreenshotLocations: !1,
  26477. showAxis: !1,
  26478. showNeighbourRaycasts: !1,
  26479. colorMarkerOnLoad: !1,
  26480. colorMarkerByFloor: !1,
  26481. tiling: {
  26482. panoPreRenderRepeatDelay: 2500,
  26483. panoPreRenderDelay: 500,
  26484. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26485. tilingFlagNames: ["usetiles", "tiles"],
  26486. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26487. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26488. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26489. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26490. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26491. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26492. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26493. customCompression: r.valueFromHash("tilecustcomp", 0),
  26494. // mobileHighQualityOverride: !1,
  26495. mobileHighQualityOverride: 1,
  26496. allowUltraHighResolution: true
  26497. },
  26498. zoom: {
  26499. enabled: true,
  26500. forceOff: r.valueFromHash("nozoom", 0),
  26501. overridemax: r.valueFromHash("maxzoom", null),
  26502. overridemin: r.valueFromHash("minzoom", null),
  26503. max: d.highQualityMaxZoom,
  26504. min: 1,
  26505. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26506. activationThreshold: 1.1,
  26507. restoreTime: 500
  26508. },
  26509. profiling: {
  26510. enabled: r.valueFromHash("mem", !1)
  26511. }
  26512. };
  26513. p = h.deepExtend(p, d, {
  26514. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26515. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26516. panorama: {
  26517. transitionTime: 1e3,
  26518. modelAlpha: 0,
  26519. modelAlphaDelay: p.flydown.modelTextureDelay,
  26520. modelAlphaLength: 1,
  26521. skyboxOpacity: 1,
  26522. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26523. skyboxOpacityLength: .9,
  26524. fovLength: 1,
  26525. fovDelay: 0,
  26526. cameraMatrixDuration: .8,
  26527. cameraMatrixDelay: 0,
  26528. cameraMatrixEase: c.easeInCubic,
  26529. reticuleOpacity: 1,
  26530. markerOpacity: .3,
  26531. markerOpacityOnHover: 1
  26532. },
  26533. dollhouse: {
  26534. transitionTime: 1e3,
  26535. modelAlpha: 1,
  26536. modelAlphaDelay: 0,
  26537. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26538. skyboxOpacity: 0,
  26539. skyboxOpacityDelay: 0,
  26540. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26541. fovLength: 1,
  26542. fovDelay: 0,
  26543. cameraMatrixDuration: .8,
  26544. cameraMatrixDelay: .3,
  26545. cameraMatrixEase: c.easeInCubic,
  26546. reticuleOpacity: 1,
  26547. markerOpacity: 0,
  26548. markerOpacityOnHover: 0
  26549. },
  26550. floorplan: {
  26551. transitionTime: 1e3,
  26552. modelAlpha: 1,
  26553. modelAlphaDelay: 0,
  26554. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26555. skyboxOpacity: 0,
  26556. skyboxOpacityDelay: 0,
  26557. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26558. fovLength: 1,
  26559. fovDelay: 0,
  26560. cameraMatrixDuration: .5,
  26561. cameraMatrixDelay: 0,
  26562. cameraMatrixEase: c.easeOutCubic,
  26563. reticuleOpacity: 1,
  26564. markerOpacity: 0,
  26565. markerOpacityOnHover: 0,
  26566. cameraHeight: 50
  26567. },
  26568. transitioning: {
  26569. reticuleOpacity: 0,
  26570. markerOpacity: .3,
  26571. markerOpacityOnHover: 1
  26572. },
  26573. "floorplan-dollhouse": {
  26574. rotationDelay: 0,
  26575. rotationDuration: 1
  26576. },
  26577. "floorplan-panorama": {
  26578. rotationDelay: .5,
  26579. rotationDuration: 1
  26580. },
  26581. "dollhouse-panorama": {
  26582. rotationDelay: .5,
  26583. rotationDuration: 1
  26584. },
  26585. "dollhouse-floorplan": {
  26586. rotationDelay: 0,
  26587. rotationDuration: 1,
  26588. cameraMatrixDuration: 1.05,
  26589. cameraMatrixDelay: .5
  26590. },
  26591. "panorama-dollhouse": {
  26592. rotationDelay: 0,
  26593. rotationDuration: .5
  26594. },
  26595. "panorama-floorplan": {
  26596. transitionTime: 1500,
  26597. rotationDelay: 0,
  26598. rotationDuration: .5
  26599. }
  26600. }),
  26601. p.path.meshFree && (p.path.typ = l.WALK),
  26602. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26603. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26604. t.exports = p
  26605. }
  26606. , {
  26607. "./constants": 8,
  26608. "./enum/Colors": 19,
  26609. "./enum/VROption": 47,
  26610. "./enum/Viewmode": 51,
  26611. "./enum/WarpStyle": 52,
  26612. "./util/browser": 182,
  26613. "./util/common": 185,
  26614. "./util/easing": 186,
  26615. "./util/showcase": 193,
  26616. three: 217
  26617. }],
  26618. 167: [function(e, t, i) {
  26619. "use strict";
  26620. var n = e("three")
  26621. , r = e("./settings")
  26622. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26623. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26624. t.exports = {
  26625. basicTextured: {
  26626. uniforms: {
  26627. tDiffuse: {
  26628. type: "t",
  26629. value: null
  26630. },
  26631. alpha: {
  26632. type: "f",
  26633. value: 1
  26634. }
  26635. },
  26636. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26637. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26638. },
  26639. copyCubeMap: {
  26640. uniforms: {
  26641. tDiffuse: {
  26642. type: "t",
  26643. value: null
  26644. },
  26645. alpha: {
  26646. type: "f",
  26647. value: 1
  26648. }
  26649. },
  26650. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26651. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26652. },
  26653. cube: {
  26654. uniforms: {
  26655. map: {
  26656. type: "t",
  26657. value: null
  26658. },
  26659. opacity: {
  26660. type: "f",
  26661. value: 1
  26662. }
  26663. },
  26664. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26665. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26666. },
  26667. model: {
  26668. uniforms: {
  26669. map: {
  26670. type: "t",
  26671. value: null
  26672. },
  26673. modelAlpha: {
  26674. type: "f",
  26675. value: r.modelAlpha
  26676. },
  26677. opacity: {
  26678. type: "f",
  26679. value: 1
  26680. },
  26681. progress: {
  26682. type: "f",
  26683. value: 0
  26684. },
  26685. blackout: {
  26686. type: "i",
  26687. value: 0
  26688. },
  26689. pano0Map: {
  26690. type: "t",
  26691. value: null
  26692. },
  26693. pano0Position: {
  26694. type: "v3",
  26695. value: new n.Vector3
  26696. },
  26697. pano0Matrix: {
  26698. type: "m4",
  26699. value: new n.Matrix4
  26700. },
  26701. pano1Map: {
  26702. type: "t",
  26703. value: null
  26704. },
  26705. pano1Position: {
  26706. type: "v3",
  26707. value: new n.Vector3
  26708. },
  26709. pano1Matrix: {
  26710. type: "m4",
  26711. value: new n.Matrix4
  26712. }
  26713. },
  26714. vertexShader: o + `uniform vec3 pano0Position;
  26715. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26716. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26717. varying vec3 vWorldPosition0;
  26718. varying vec3 vWorldPosition1;
  26719. uniform int blackout;
  26720. void main() {
  26721. vUv = uv;
  26722. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26723. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26724. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26725. vWorldPosition0.x *= -1.0;
  26726. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26727. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26728. vWorldPosition1.x *= -1.0;
  26729. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26730. }`,
  26731. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26732. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26733. void main() {
  26734. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26735. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26736. vec4 colorFromPanos;
  26737. if (blackout == 5){
  26738. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26739. }else{
  26740. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26741. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26742. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26743. else if (blackout == 1) {
  26744. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26745. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26746. }
  26747. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26748. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26749. }
  26750. vec4 colorFromTexture = texture2D( map, vUv );
  26751. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26752. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26753. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26754. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26755. }`
  26756. },
  26757. hot:{
  26758. uniforms:{
  26759. color:{
  26760. type: "c",
  26761. value: new n.Color( 0xff2200 )
  26762. },
  26763. opac:{
  26764. type: "f",
  26765. value: 0
  26766. },
  26767. texture1:{
  26768. type: "t",
  26769. value: null
  26770. },
  26771. texture2:{
  26772. type: "t",
  26773. value: null
  26774. }
  26775. },
  26776. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26777. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26778. },
  26779. modelOutside: {
  26780. uniforms: {
  26781. map: {
  26782. type: "t",
  26783. value: null
  26784. },
  26785. opacity: {
  26786. type: "f",
  26787. value: 1
  26788. }
  26789. },
  26790. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26791. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26792. },
  26793. ribbon: {
  26794. uniforms: {
  26795. map: {
  26796. type: "t",
  26797. value: null
  26798. },
  26799. opacity: {
  26800. type: "f",
  26801. value: 1
  26802. },
  26803. color: {
  26804. type: "c",
  26805. value: new n.Color(r.path.color)
  26806. }
  26807. },
  26808. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26809. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26810. },
  26811. waypoint: {
  26812. uniforms: {
  26813. map: {
  26814. type: "t",
  26815. value: null
  26816. },
  26817. opacity: {
  26818. type: "f",
  26819. value: 1
  26820. },
  26821. pulse: {
  26822. type: "f",
  26823. value: 1
  26824. },
  26825. nearFade: {
  26826. type: "v2",
  26827. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26828. },
  26829. color: {
  26830. type: "c",
  26831. value: new n.Color(r.reticuleColor)
  26832. }
  26833. },
  26834. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26835. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26836. },
  26837. modelDebug: {
  26838. uniforms: {
  26839. map: {
  26840. type: "t",
  26841. value: null
  26842. },
  26843. modelAlpha: {
  26844. type: "f",
  26845. value: r.modelAlpha
  26846. },
  26847. depthmapRatio: {
  26848. type: "f",
  26849. value: 0
  26850. },
  26851. opacity: {
  26852. type: "f",
  26853. value: 1
  26854. },
  26855. progress: {
  26856. type: "f",
  26857. value: 0
  26858. },
  26859. considerOcclusion: {
  26860. type: "i",
  26861. value: r.fancierTransition
  26862. },
  26863. highlightPanoSelection: {
  26864. type: "i",
  26865. value: 0
  26866. },
  26867. useThirdPano: {
  26868. type: "i",
  26869. value: r.useThirdPano
  26870. },
  26871. pano0Map: {
  26872. type: "t",
  26873. value: null
  26874. },
  26875. pano0Depth: {
  26876. type: "t",
  26877. value: null
  26878. },
  26879. pano0Position: {
  26880. type: "v3",
  26881. value: new n.Vector3
  26882. },
  26883. pano0Matrix: {
  26884. type: "m4",
  26885. value: new n.Matrix4
  26886. },
  26887. pano0Weight: {
  26888. type: "f",
  26889. value: r.transition.pano0Weight
  26890. },
  26891. pano1Map: {
  26892. type: "t",
  26893. value: null
  26894. },
  26895. pano1Depth: {
  26896. type: "t",
  26897. value: null
  26898. },
  26899. pano1Position: {
  26900. type: "v3",
  26901. value: new n.Vector3
  26902. },
  26903. pano1Matrix: {
  26904. type: "m4",
  26905. value: new n.Matrix4
  26906. },
  26907. pano1Weight: {
  26908. type: "f",
  26909. value: r.transition.pano1Weight
  26910. },
  26911. pano2Map: {
  26912. type: "t",
  26913. value: null
  26914. },
  26915. pano2Depth: {
  26916. type: "t",
  26917. value: null
  26918. },
  26919. pano2Position: {
  26920. type: "v3",
  26921. value: new n.Vector3
  26922. },
  26923. pano2Matrix: {
  26924. type: "m4",
  26925. value: new n.Matrix4
  26926. },
  26927. pano2Weight: {
  26928. type: "f",
  26929. value: r.transition.pano2Weight
  26930. }
  26931. },
  26932. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26933. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26934. },
  26935. customDepth: {
  26936. uniforms: {
  26937. panoPosition: {
  26938. type: "v3",
  26939. value: new n.Vector3
  26940. }
  26941. },
  26942. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26943. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26944. },
  26945. skysphere: {
  26946. uniforms: {
  26947. radius: {
  26948. type: "f",
  26949. value: 0
  26950. }
  26951. },
  26952. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26953. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26954. },
  26955. tagDisc: {
  26956. uniforms: {
  26957. opacity: {
  26958. type: "f",
  26959. value: 0
  26960. },
  26961. color: {
  26962. type: "c",
  26963. value: new n.Color
  26964. },
  26965. bg: {
  26966. type: "t",
  26967. value: null
  26968. },
  26969. mask: {
  26970. type: "t",
  26971. value: null
  26972. }
  26973. },
  26974. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26975. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26976. }
  26977. }
  26978. }
  26979. , {
  26980. "./settings": 166,
  26981. three: 217
  26982. }],
  26983. 168: [function(e, t, i) {
  26984. (function(i) {
  26985. "use strict";
  26986. var n = e("three")
  26987. , r = (e("url"),
  26988. e("./util/ajax"))
  26989. , o = e("./settings")
  26990. , a = e("./util/logger")
  26991. , s = e("./util/math")
  26992. , l = e("./util/showcase")
  26993. , c = e("./objects/Panorama")
  26994. , h = new a(i)
  26995. , u = e("./model/Model")
  26996. , d = e("./shaders")
  26997. , p = e("./util/transitions")
  26998. , f = e("./objects/Chunk")
  26999. , g = e("./objects/Reticule")
  27000. , m = e("./objects/Skybox")
  27001. , v = e("./objects/Floor")
  27002. , A = e("./cameras/DollhouseCamera")
  27003. , y = e("./cameras/FloorplanCamera")
  27004. , C = e("./cameras/PanoramaCamera")
  27005. , I = e("./controls/DollhouseControls")
  27006. , E = e("./controls/FloorplanControls")
  27007. , b = e("./controls/PanoramaControls");
  27008. n.ImageUtils.crossOrigin = o.crossOrigin,
  27009. t.exports = {
  27010. shaders: d,
  27011. transitions: p,
  27012. Model: u,
  27013. Chunk: f,
  27014. Floor: v,
  27015. Skybox: m,
  27016. Reticule: g,
  27017. Panorama: c,
  27018. DollhouseCamera: A,
  27019. FloorplanCamera: y,
  27020. PanoramaCamera: C,
  27021. DollhouseControls: I,
  27022. FloorplanControls: E,
  27023. PanoramaControls: b,
  27024. getModel: function(e) {
  27025. if (!e.url)
  27026. throw 'getModel(): missing parameter "url"';
  27027. e.autoload = void 0 === e.autoload || e.autoload;
  27028. var t = l.parseSidUrl(e.url);
  27029. e.urlBase = t.urlBase,
  27030. e.urlModel = t.urlModel,
  27031. e.urlFiles = t.urlFiles;
  27032. var i = this._getPlatformError();
  27033. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  27034. this._loadModel().then(this._buildModel.bind(this)))
  27035. },
  27036. _getPlatformError: function() {
  27037. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  27038. },
  27039. _loadModel: function() {
  27040. return r.get(this.options.urlModel, {
  27041. responseType: "json",
  27042. prefetchFrom: "model",
  27043. auth: l.getAuthorizationHeader()
  27044. }).then(null, function() {
  27045. return h.warn("Model loading failed at initial metadata load"),
  27046. "loading-failed"
  27047. })
  27048. },
  27049. _buildModel: function(e) {
  27050. e = l.normalizeModeldata(e, s);
  27051. var t = new u(this.options,e);
  27052. return this.options.autoload ? t.load(!0) : $.when(t)
  27053. }
  27054. }
  27055. }
  27056. ).call(this, "/js/showcase.js")
  27057. }
  27058. , {
  27059. "./cameras/DollhouseCamera": 5,
  27060. "./cameras/FloorplanCamera": 6,
  27061. "./cameras/PanoramaCamera": 7,
  27062. "./controls/DollhouseControls": 10,
  27063. "./controls/FloorplanControls": 11,
  27064. "./controls/PanoramaControls": 13,
  27065. "./model/Model": 139,
  27066. "./objects/Chunk": 144,
  27067. "./objects/Floor": 146,
  27068. "./objects/Panorama": 148,
  27069. "./objects/Reticule": 149,
  27070. "./objects/Skybox": 152,
  27071. "./settings": 166,
  27072. "./shaders": 167,
  27073. "./util/ajax": 181,
  27074. "./util/logger": 189,
  27075. "./util/math": 190,
  27076. "./util/showcase": 193,
  27077. "./util/transitions": 195,
  27078. three: 217,
  27079. url: 208
  27080. }],
  27081. 169: [function(e, t, i) {
  27082. "use strict";
  27083. function n() {
  27084. var e = {
  27085. renderTarget: null,
  27086. inUse: !1,
  27087. size: -1,
  27088. pano: null
  27089. };
  27090. return e
  27091. }
  27092. function r(e) {
  27093. M.push(e)
  27094. }
  27095. function o(e) {
  27096. var t = n();
  27097. return t.inUse = !0,
  27098. t.size = e,
  27099. r(t),
  27100. t
  27101. }
  27102. function a(e) {
  27103. for (var t = 0; t < M.length; t++) {
  27104. var i = M[t];
  27105. if (!i.inUse && i.size === e)
  27106. return i.inUse = !0,
  27107. i
  27108. }
  27109. return null
  27110. }
  27111. function s(e) {
  27112. for (var t = 0; t < M.length; t++) {
  27113. var i = M[t];
  27114. if (i.renderTarget === e)
  27115. return i.inUse = !1,
  27116. !0
  27117. }
  27118. return !1
  27119. }
  27120. function l() {
  27121. this.tileDirectory = {},
  27122. this.activeRenderTargetDescriptors = {},
  27123. this.activePanos = [],
  27124. this.panoLODDescriptors = {},
  27125. this.panoDescriptors = {},
  27126. this.tileTrees = {},
  27127. this.sceneRenderer = null,
  27128. this.tileDownloader = null,
  27129. this.forceQueue = [],
  27130. this.uploadQueues = {},
  27131. this.uploadInterval = null,
  27132. this.uploadIntervalCancelled = !1,
  27133. this.usingTileOverlay = !1,
  27134. this.overlayTilesLoaded = !1,
  27135. this.overlayTileBase = null,
  27136. this.overlayTilesBasic = {},
  27137. this.overlayTilesEnhanced = {},
  27138. this.zoomRenderTarget = null,
  27139. this.zoomPano = null,
  27140. this.zoomingActive = !1,
  27141. this.zoomPanoId = null,
  27142. this.zoomPanoRenderingDisabled = !1,
  27143. this.direction = new h.Vector3,
  27144. this.initTime = -1,
  27145. this.maxBaseUploadsPerFrame = x,
  27146. this.maxNonBaseUploadsPerFrame = T
  27147. }
  27148. function c() {
  27149. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  27150. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27151. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  27152. }
  27153. var h = e("three")
  27154. , u = e("../exception/BasicException")
  27155. , d = e("../settings")
  27156. , p = e("../enum/PanoSizeClass")
  27157. , f = (e("../objects/Panorama"),
  27158. e("../enum/PanoRendererEvents"))
  27159. , g = e("../enum/SceneRendererEvents")
  27160. , m = e("../enum/TileDownloaderEvents")
  27161. , v = e("../enum/Vectors")
  27162. , A = (e("../enum/GLCubeFaces"),
  27163. e("../objects/Panorama"),
  27164. e("./TileTree"))
  27165. , y = (e("./TileDownloader"),
  27166. e("./TilePrioritizer"))
  27167. , C = e("./TileUtils")
  27168. , p = e("../enum/PanoSizeClass")
  27169. , I = (e("../util/browser"),
  27170. e("../util/panorama"))
  27171. , E = e("events").EventEmitter
  27172. , b = !1
  27173. , w = d.tiling.uploadIntervalDelay
  27174. , _ = d.tiling.initialIntervalDelay
  27175. , T = d.tiling.maxNonBaseUploadsPerFrame
  27176. , x = d.tiling.maxBaseUploadsPerFrame
  27177. , S = {
  27178. Base: 0,
  27179. Remaining: 1
  27180. }
  27181. , M = [];
  27182. l.prototype = Object.create(E.prototype),
  27183. l.prototype.init = function(e, t, i) {
  27184. this.sceneRenderer = e,
  27185. this.tileDownloader = t,
  27186. this.qualityManager = i,
  27187. this.bindEvents(),
  27188. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  27189. this.initTime = performance.now()
  27190. }
  27191. ,
  27192. l.prototype.getActivePanoTextures = function(e) {
  27193. e = e || [];
  27194. for (var t = 0; t < M.length; t++) {
  27195. var i = M[t];
  27196. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  27197. }
  27198. }
  27199. ,
  27200. l.prototype.hasQueuedTiles = function() {
  27201. var e = this.peekNextFromUploadQueue();
  27202. return null !== e && void 0 !== e
  27203. }
  27204. ,
  27205. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  27206. return this.activeRenderTargetDescriptors[e]
  27207. }
  27208. ,
  27209. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  27210. this.activeRenderTargetDescriptors[e] = t
  27211. }
  27212. ,
  27213. l.prototype.loadOverlayTiles = function() {
  27214. if (0 !== d.tiling.overlayStyle) {
  27215. var e = 0
  27216. , t = function(t, n, r) {
  27217. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  27218. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  27219. e++,
  27220. e === i.length && (this.overlayTilesLoaded = !0)
  27221. }
  27222. .bind(this)
  27223. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  27224. i.forEach(function(e) {
  27225. this.tileDownloader.loadImage(e[0], 0, e[1])
  27226. }
  27227. .bind(this)),
  27228. this.usingTileOverlay = !0
  27229. } else
  27230. this.usingTileOverlay = !1
  27231. }
  27232. ,
  27233. l.prototype.bindEvents = function() {
  27234. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  27235. }
  27236. ,
  27237. l.prototype.setupZoomRenderTarget = function() {
  27238. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  27239. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  27240. return;
  27241. var e = this.zoomRenderTarget;
  27242. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  27243. e) {
  27244. var t = e.width
  27245. , i = this.zoomRenderTarget.width;
  27246. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  27247. e.texture.dispose(),
  27248. e.texture.loaded = !1,
  27249. e.texture.version = 0,
  27250. this.sceneRenderer.deallocateCubeTexture(e.texture),
  27251. e.texture = null
  27252. }
  27253. this.zoomPanoRenderingDisabled = !1
  27254. } else
  27255. this.zoomPanoRenderingDisabled = !0
  27256. }
  27257. ,
  27258. l.prototype.enableUltraHighQualityMode = function(e) {
  27259. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  27260. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  27261. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  27262. t && (this.qualityManager.enableUltraHighQualityMode(),
  27263. this.setupZoomRenderTarget(),
  27264. e())
  27265. }
  27266. .bind(this))
  27267. }
  27268. }
  27269. ,
  27270. l.prototype.activateTiledPano = function(e, t, i) {
  27271. i && this.clearAllQueuedUploads();
  27272. for (var n = 0; n < C.FACES_PER_PANO; n++)
  27273. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  27274. this.linkAllTilesAndNodes(e);
  27275. var r = this.getActiveRenderTargetDescriptor(e.id)
  27276. , l = t;
  27277. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  27278. !r || l !== r.size) {
  27279. if (r && s(r.renderTarget),
  27280. r = a(l),
  27281. !r) {
  27282. var c = this.initTiledPano(l, !1);
  27283. r = o(c.width),
  27284. r.renderTarget = c
  27285. }
  27286. r.pano = e,
  27287. this.resetPanoDescriptor(e.id),
  27288. this.resetPanoLODDescriptors(e.id),
  27289. this.resetRenderStatus(e.id, !0, !0)
  27290. }
  27291. this.setActiveRenderTargetDescriptor(e.id, r);
  27292. var h = i ? 0 : 1;
  27293. return this.updateActivePanos(e, h),
  27294. r.renderTarget
  27295. }
  27296. ,
  27297. l.prototype.deactivateTiledPano = function(e) {
  27298. var t = this.getActiveRenderTargetDescriptor(e.id);
  27299. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  27300. this.setActiveRenderTargetDescriptor(e.id, null);
  27301. var i = this.getUploadQueueForPano(e.id);
  27302. this.clearUploadQueue(i),
  27303. this.updateActivePanos()
  27304. }
  27305. ,
  27306. l.prototype.updateActivePanos = function() {
  27307. var e = [];
  27308. return function(t, i) {
  27309. e.length = 0;
  27310. for (var n = 0; n < this.activePanos.length; n++) {
  27311. t && e.length === i && e.push(t);
  27312. var r = this.activePanos[n]
  27313. , o = this.getActiveRenderTargetDescriptor(r.id);
  27314. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  27315. }
  27316. t && i >= e.length && e.push(t),
  27317. this.activePanos.length = 0,
  27318. this.activePanos.push.apply(this.activePanos, e)
  27319. }
  27320. }(),
  27321. l.prototype.getActivePanoCount = function() {
  27322. return this.activePanos.length
  27323. }
  27324. ,
  27325. l.prototype.resetRenderStatus = function(e, t, i, n) {
  27326. var r = null;
  27327. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  27328. for (var o = function(e, n, r, o) {
  27329. i && (n.tile.zoomUploaded = !1),
  27330. t && (n.tile.uploaded = !1)
  27331. }, a = 0; a < C.FACES_PER_PANO; a++) {
  27332. var s = this.getTileTree(e, a);
  27333. s.breadthFirst({
  27334. callback: o.bind(this, a),
  27335. minLevel: r
  27336. })
  27337. }
  27338. }
  27339. ,
  27340. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  27341. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  27342. t.tile.zoomUploaded = t.tile.uploaded,
  27343. t.zoomCovered = t.covered
  27344. }, n = 0; n < C.FACES_PER_PANO; n++) {
  27345. var r = this.getTileTree(e, n);
  27346. r.breadthFirst({
  27347. callback: i.bind(this, n),
  27348. maxLevel: t
  27349. })
  27350. }
  27351. }
  27352. ,
  27353. l.prototype.renderPanoTiles = function() {
  27354. var e = [];
  27355. return function(t, i, n, r) {
  27356. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27357. i = i || this.direction || v.FORWARD;
  27358. var o = this.getActiveRenderTargetDescriptor(t);
  27359. if (!this.isRenderTargetDescriptorValid(o))
  27360. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27361. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27362. var s = this.getTileTree(t, a);
  27363. e.length = 0,
  27364. s.breadthFirst({
  27365. saveVisited: e
  27366. });
  27367. for (var l = 0; l < e.length; l++) {
  27368. var c = e[l];
  27369. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27370. }
  27371. }
  27372. this.updateDirection(i)
  27373. }
  27374. }(),
  27375. l.prototype.isRenderTargetDescriptorValid = function(e) {
  27376. return e && e.renderTarget
  27377. }
  27378. ,
  27379. l.prototype.isPanoActive = function(e) {
  27380. var t = this.getActiveRenderTargetDescriptor(e);
  27381. return this.isRenderTargetDescriptorValid(t)
  27382. }
  27383. ,
  27384. l.prototype.isPanoZoomed = function(e) {
  27385. return this.zoomingActive && this.zoomPanoId === e
  27386. }
  27387. ,
  27388. l.prototype.initTileTree = function(e, t, i) {
  27389. var n = this.tileTrees[e];
  27390. n || (n = [],
  27391. this.tileTrees[e] = n);
  27392. var r = n[t];
  27393. if (!r) {
  27394. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27395. r = new A(C.TILE_SIZE,o),
  27396. n[t] = r
  27397. }
  27398. }
  27399. ,
  27400. l.prototype.getTileTree = function(e, t) {
  27401. var i = this.tileTrees[e];
  27402. if (!i)
  27403. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27404. var n = i[t];
  27405. if (!n)
  27406. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27407. return n
  27408. }
  27409. ,
  27410. l.prototype.initTiledPano = function(e, t) {
  27411. var i = this.sceneRenderer.renderer
  27412. , n = (i.context,
  27413. new h.WebGLRenderTargetCube(e,e,{
  27414. stencilBuffer: !1
  27415. }))
  27416. , r = new h.CubeTexture([]);
  27417. n.texture = r,
  27418. r.image = [null, null, null, null, null, null],
  27419. r.flipY = !0,
  27420. t ? (r.generateMipmaps = !0,
  27421. r.magFilter = h.LinearFilter,
  27422. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27423. r.magFilter = h.LinearFilter,
  27424. r.minFilter = h.LinearFilter),
  27425. r.format = h.RGBAFormat,
  27426. i.setRenderTarget(n),
  27427. i.setRenderTarget(null);
  27428. var o = i.properties.get(r);
  27429. return o.__image__webglTextureCube = o.__webglTexture,
  27430. n
  27431. }
  27432. ,
  27433. l.prototype.getUploadQueueForPano = function(e) {
  27434. var t = this.uploadQueues[e];
  27435. return t || (t = [],
  27436. this.uploadQueues[e] = t),
  27437. t
  27438. }
  27439. ,
  27440. l.prototype.isTileUploaded = function(e) {
  27441. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27442. }
  27443. ,
  27444. l.prototype.setUploaded = function(e, t) {
  27445. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27446. }
  27447. ,
  27448. l.prototype.queueTileUpload = function(e, t, i) {
  27449. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27450. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27451. var r = this.getUploadQueueForPano(e.panoId);
  27452. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27453. e.uploadQueued = !0,
  27454. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27455. }
  27456. }
  27457. ,
  27458. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27459. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27460. }
  27461. ,
  27462. l.prototype.getTopUploadQueue = function() {
  27463. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27464. for (var n = 0; n < this.activePanos.length; n++)
  27465. if (e = this.activePanos[n],
  27466. t = this.getUploadQueueForPano(e.id),
  27467. t.length > 0)
  27468. switch (i) {
  27469. case S.Base:
  27470. if (0 === t[0].level)
  27471. return t;
  27472. break;
  27473. case S.Remaining:
  27474. return t
  27475. }
  27476. return null
  27477. }
  27478. ,
  27479. l.prototype.getNextFromUploadQueue = function() {
  27480. var e = function(e) {
  27481. var t = e.shift();
  27482. return t.uploadQueued = !1,
  27483. t
  27484. };
  27485. return function() {
  27486. if (this.forceQueue.length > 0)
  27487. return e(this.forceQueue);
  27488. var t = this.getTopUploadQueue();
  27489. return t && t.length > 0 ? e(t) : null
  27490. }
  27491. }(),
  27492. l.prototype.peekNextFromUploadQueue = function() {
  27493. if (this.forceQueue.length > 0)
  27494. return this.forceQueue[0];
  27495. var e = this.getTopUploadQueue();
  27496. return e && e.length > 0 ? e[0] : null
  27497. }
  27498. ,
  27499. l.prototype.clearAllQueuedUploads = function() {
  27500. this.clearAllUploadQueues(null, 0)
  27501. }
  27502. ,
  27503. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27504. this.clearAllUploadQueues(e, 0)
  27505. }
  27506. ,
  27507. l.prototype.clearAllUploadQueues = function(e, t) {
  27508. if (e)
  27509. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27510. this.clearUploadQueue(this.forceQueue, t, e);
  27511. else {
  27512. for (var i = 0; i < this.activePanos.length; i++) {
  27513. var n = this.activePanos[i];
  27514. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27515. }
  27516. this.clearUploadQueue(this.forceQueue, t)
  27517. }
  27518. }
  27519. ,
  27520. l.prototype.clearUploadQueue = function(e, t, i) {
  27521. void 0 !== t && null !== t || (t = 0);
  27522. for (var n = 0; n < e.length; ) {
  27523. var r = e[n];
  27524. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27525. e.splice(n, 1)) : n++
  27526. }
  27527. }
  27528. ,
  27529. l.prototype.refreshUploadInterval = function() {
  27530. var e = null;
  27531. return function(t) {
  27532. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27533. null !== t && void 0 !== t || (t = w),
  27534. b || (t = _),
  27535. this.uploadInterval = window.setTimeout(e, t),
  27536. this.uploadIntervalDelay = t)
  27537. }
  27538. }(),
  27539. l.prototype.update = function() {
  27540. var e = performance.now()
  27541. , t = 0;
  27542. return function() {
  27543. this.uploadIntervalCancelled = !0,
  27544. window.clearTimeout(this.uploadInterval),
  27545. this.uploadInterval = null;
  27546. var i = performance.now() - e;
  27547. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27548. e = performance.now()),
  27549. t++
  27550. }
  27551. }(),
  27552. l.prototype.updateUploadQueue = function(e, t) {
  27553. e || (e = 1);
  27554. for (var i = 0, n = 0; ; ) {
  27555. if (n >= t || i >= e)
  27556. break;
  27557. var r = this.getNextFromUploadQueue();
  27558. if (!r)
  27559. break;
  27560. if (0 !== r.level ? i++ : n++,
  27561. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27562. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27563. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27564. }
  27565. }
  27566. }
  27567. ,
  27568. l.prototype.updateDirection = function(e) {
  27569. if (e = e || this.direction) {
  27570. this.direction = e;
  27571. for (var t = 0; t < this.activePanos.length; t++) {
  27572. var i = this.activePanos[t]
  27573. , n = this.getUploadQueueForPano(i.id);
  27574. y.sortPanoTiles(n, i, this.direction)
  27575. }
  27576. }
  27577. }
  27578. ,
  27579. l.prototype.uploadTile = function() {
  27580. var e = {}
  27581. , t = (new h.Vector4,
  27582. d.tiling.overlayStyle);
  27583. return function(i, n) {
  27584. var r = i.panoId
  27585. , o = i.image
  27586. , a = i.tileSize
  27587. , s = i.panoSize
  27588. , l = i.tileIndex
  27589. , c = (i.faceTileIndex,
  27590. i.totalTiles)
  27591. , u = (i.face,
  27592. i.tileX)
  27593. , d = i.tileY
  27594. , p = !0
  27595. , g = !1
  27596. , m = (this.getPanoDescriptor(r),
  27597. this.getPanoLODDescriptor(r, s))
  27598. , v = this.getActiveRenderTargetDescriptor(r)
  27599. , A = v.renderTarget
  27600. , y = v.size;
  27601. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27602. y = this.qualityManager.getMaxZoomPanoSize()),
  27603. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27604. g = !1),
  27605. n || (this.anyUploaded(i.node) && (p = !1,
  27606. g = !0),
  27607. this.isTileUploaded(i) && (p = !1,
  27608. g = !1)),
  27609. p) {
  27610. var C = u * a
  27611. , I = d * a
  27612. , E = a / s * y
  27613. , b = C / s * y
  27614. , w = I / s * y;
  27615. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27616. var _ = e[a];
  27617. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27618. 1 === t || 2 === t) {
  27619. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27620. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27621. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27622. } else
  27623. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27624. m.uploadCount++,
  27625. this.emit(f.TileRenderSuccess, r, s, l, c),
  27626. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27627. this.setUploaded(i, !0),
  27628. this.addCoverageForNode(i.node)
  27629. } else
  27630. this.setUploaded(i, !1);
  27631. return i.uploadAttempted || (m.uploadAttempts++,
  27632. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27633. i.uploadAttempted = !0,
  27634. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27635. g
  27636. }
  27637. }(),
  27638. l.prototype.linkTileAndNode = function(e, t) {
  27639. t.tile = e,
  27640. e.node = t
  27641. }
  27642. ,
  27643. l.prototype.linkAllTilesAndNodes = function(e) {
  27644. for (var t = function(t, i, n, r, o) {
  27645. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27646. this.linkTileAndNode(a, n)
  27647. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27648. var n = this.getTileTree(e.id, i);
  27649. n.breadthFirst({
  27650. callback: t.bind(this, n, i)
  27651. })
  27652. }
  27653. }
  27654. ,
  27655. l.prototype.anyUploaded = function(e) {
  27656. if (!e)
  27657. return !1;
  27658. if (e.tile && this.isTileUploaded(e.tile))
  27659. return !0;
  27660. if (e.children)
  27661. for (var t = 0; t < e.children.length; t++) {
  27662. var i = e.children[t];
  27663. if (this.anyUploaded(i))
  27664. return !0
  27665. }
  27666. return !1
  27667. }
  27668. ,
  27669. l.prototype.setNodeCovered = function(e, t) {
  27670. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27671. }
  27672. ,
  27673. l.prototype.isNodeCovered = function(e) {
  27674. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27675. }
  27676. ,
  27677. l.prototype.addCoverageForNode = function(e) {
  27678. if (this.setNodeCovered(e, !0),
  27679. e.parent && e.covered) {
  27680. var t = e.parent;
  27681. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27682. }
  27683. }
  27684. ,
  27685. l.prototype.calcFullCoverage = function(e) {
  27686. var t = !1;
  27687. if (e.children)
  27688. for (var i = 0; i < e.children.length; i++) {
  27689. var n = e.children[i];
  27690. t = t || this.calcFullCoverage(n)
  27691. }
  27692. e.covered = e.tile.uploaded || t
  27693. }
  27694. ,
  27695. l.prototype.nodeSubcovered = function(e) {
  27696. if (!e.children)
  27697. return !1;
  27698. for (var t = 0; t < e.children.length; t++)
  27699. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27700. return !1;
  27701. return !0
  27702. }
  27703. ,
  27704. l.prototype.resetPanoDescriptor = function(e) {
  27705. this.getPanoDescriptor(e)
  27706. }
  27707. ,
  27708. l.prototype.getPanoDescriptor = function(e) {
  27709. var t = this.panoDescriptors[e];
  27710. return t || (t = {},
  27711. this.panoDescriptors[e] = t),
  27712. t
  27713. }
  27714. ,
  27715. l.prototype.resetPanoLODDescriptors = function(e) {
  27716. var t = this.getPanoLODDescriptors(e);
  27717. for (var i in t)
  27718. if (t.hasOwnProperty(i)) {
  27719. var n = t[i];
  27720. n.uploadCount = 0,
  27721. n.uploadAttempts = 0
  27722. }
  27723. }
  27724. ,
  27725. l.prototype.getPanoLODDescriptor = function(e, t) {
  27726. var i = this.getPanoLODDescriptors(e)
  27727. , n = i[t];
  27728. return n || (n = {
  27729. uploadCount: 0,
  27730. uploadAttempts: 0
  27731. },
  27732. i[t] = n),
  27733. n
  27734. }
  27735. ,
  27736. l.prototype.getPanoLODDescriptors = function(e) {
  27737. var t = this.panoLODDescriptors[e];
  27738. return t || (t = {},
  27739. this.panoLODDescriptors[e] = t),
  27740. t
  27741. }
  27742. ,
  27743. l.prototype.onTileDownloaded = function(e) {
  27744. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27745. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27746. if (i.downloaded = !0,
  27747. i.image = e.image,
  27748. i.panoSize = e.panoSize,
  27749. i.tileX = e.tileX,
  27750. i.tileY = e.tileY,
  27751. i.totalTiles = e.totalTiles,
  27752. i.tileIndex = e.tileIndex,
  27753. i.faceTileIndex = e.faceTileIndex,
  27754. i.face = e.face,
  27755. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27756. i.panoId = e.panoId,
  27757. i.tileSize = e.tileSize,
  27758. i.direction = (new h.Vector3).copy(e.direction),
  27759. i.node = null,
  27760. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27761. this.isPanoActive(i.panoId)) {
  27762. var n = this.getTileTree(i.panoId, i.face)
  27763. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27764. this.linkTileAndNode(i, r),
  27765. this.queueTileUpload(i, !0)
  27766. }
  27767. }
  27768. ,
  27769. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27770. var r = this.tileDirectory[e];
  27771. r || (r = {},
  27772. this.tileDirectory[e] = r);
  27773. var o = 16384 * t + 1024 * i + n
  27774. , a = r[o];
  27775. return a || (a = {
  27776. downloaded: !1,
  27777. uploaded: !1,
  27778. zoomUploaded: !1
  27779. },
  27780. r[o] = a),
  27781. a._key = e + ":" + t + ":" + i + ":" + n,
  27782. a._tileKey = o,
  27783. a
  27784. }
  27785. ,
  27786. l.prototype.setZoomingActive = function(e, t, i) {
  27787. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27788. this.zoomPanoId = t.id,
  27789. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27790. }
  27791. ,
  27792. l.prototype.updateZoomedPanoFromBase = function(e) {
  27793. if (!this.zoomPanoRenderingDisabled) {
  27794. var t = this.getActiveRenderTargetDescriptor(e.id);
  27795. if (t && t.renderTarget) {
  27796. var i = this.qualityManager.getMaxZoomPanoSize()
  27797. , n = t.renderTarget
  27798. , r = t.size;
  27799. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27800. this.copyBaseRenderStatusToZoomed(e.id)
  27801. }
  27802. }
  27803. }
  27804. ,
  27805. t.exports = l
  27806. }
  27807. , {
  27808. "../enum/GLCubeFaces": 25,
  27809. "../enum/PanoRendererEvents": 35,
  27810. "../enum/PanoSizeClass": 36,
  27811. "../enum/SceneRendererEvents": 43,
  27812. "../enum/TileDownloaderEvents": 45,
  27813. "../enum/Vectors": 50,
  27814. "../exception/BasicException": 55,
  27815. "../objects/Panorama": 148,
  27816. "../settings": 166,
  27817. "../util/browser": 182,
  27818. "../util/panorama": 191,
  27819. "./TileDownloader": 171,
  27820. "./TilePrioritizer": 172,
  27821. "./TileTree": 173,
  27822. "./TileUtils": 174,
  27823. events: 202,
  27824. three: 217
  27825. }],
  27826. 170: [function(e, t, i) {
  27827. "use strict";
  27828. function n(e, t, i) {
  27829. this.maxNavPanoSize = -1,
  27830. this.maxZoomPanoSize = -1,
  27831. this.devicePixelDensity = e,
  27832. this.deviceScreenSize = t,
  27833. this.clientBandwidth = i,
  27834. this.panoSizeClassMap = {},
  27835. this.useHighResolutionPanos = !0,
  27836. this.useUltraHighResolutionPanos = !1,
  27837. this.modelHasUltraHighPanos = !1
  27838. }
  27839. var r = e("../enum/PanoSizeClass")
  27840. , o = e("../settings")
  27841. , a = e("../util/browser")
  27842. , s = e("../constants")
  27843. , l = e("../util/showcase")
  27844. , c = e("../enum/ModelManagerEvents");
  27845. n.prototype.init = function(e) {
  27846. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27847. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27848. this.highSize = this.getPanoSize(r.HIGH),
  27849. this.standardSize = this.getPanoSize(r.STANDARD),
  27850. this.baseSize = this.getPanoSize(r.BASE),
  27851. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27852. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27853. this.updateMaximums(),
  27854. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27855. }
  27856. ,
  27857. n.prototype.updateFromModel = function(e) {
  27858. this.updateHighResolutionSettings(e),
  27859. this.updateUltraHighResolutionSettings(e)
  27860. }
  27861. ,
  27862. n.prototype.updateHighResolutionSettings = function(e) {
  27863. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27864. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27865. //this.useHighResolutionPanos = !0;
  27866. //----------------------e n d -----------------------------------------------------------------
  27867. this.updateMaximums()
  27868. }
  27869. ,
  27870. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27871. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27872. this.updateMaximums()
  27873. }
  27874. ,
  27875. n.prototype.enableUltraHighQualityMode = function() {
  27876. this.modelHasUltraHighPanos = !0,
  27877. this.updateUltraHighResolutionSettings(null)
  27878. }
  27879. ,
  27880. n.prototype.ultraHighQualityModeEnabled = function() {
  27881. return this.modelHasUltraHighPanos
  27882. }
  27883. ,
  27884. n.prototype.onModelChanged = function(e) {
  27885. this.updateFromModel(e.model),
  27886. this.updateMaximums()
  27887. }
  27888. ,
  27889. n.prototype.updateMaximums = function() {
  27890. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27891. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27892. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27893. }
  27894. ,
  27895. n.prototype.buildPanoSizeClassMap = function() {
  27896. this.panoSizeClassMap[r.BASE] = 512,
  27897. this.panoSizeClassMap[r.STANDARD] = 1024,
  27898. this.panoSizeClassMap[r.HIGH] = 2048,
  27899. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27900. }
  27901. ,
  27902. n.prototype.getPanoSize = function(e) {
  27903. return this.panoSizeClassMap[e]
  27904. }
  27905. ,
  27906. n.prototype.getMaxPossiblePanoSize = function() {
  27907. return this.getPanoSize(r.ULTRAHIGH)
  27908. }
  27909. ,
  27910. n.prototype.getMaxPanoSize = function() {
  27911. return this.maxZoomPanoSize
  27912. }
  27913. ,
  27914. n.prototype.getMaxNavPanoSize = function() {
  27915. return this.maxNavPanoSize
  27916. }
  27917. ,
  27918. n.prototype.getMaxZoomPanoSize = function() {
  27919. return this.maxZoomPanoSize
  27920. }
  27921. ,
  27922. n.prototype.detectMaxNavPanoSizeClass = function() {
  27923. if(settings.mobileNavHigh)return r.HIGH //改
  27924. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27925. }
  27926. ,
  27927. n.prototype.detectMaxNavPanoSize = function() {
  27928. var e = this.detectMaxNavPanoSizeClass();
  27929. return this.getPanoSize(e)
  27930. }
  27931. ,
  27932. n.prototype.detectMaxZoomPanoSize = function() {
  27933. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27934. }
  27935. ,
  27936. t.exports = n
  27937. }
  27938. , {
  27939. "../constants": 8,
  27940. "../enum/ModelManagerEvents": 33,
  27941. "../enum/PanoSizeClass": 36,
  27942. "../settings": 166,
  27943. "../util/browser": 182,
  27944. "../util/showcase": 193
  27945. }],
  27946. 171: [function(e, t, i) {
  27947. (function(i) {
  27948. "use strict";
  27949. function n(e) {
  27950. this.panos = null,
  27951. this.retryMinimumTime = 1e4,
  27952. this.urls = null,
  27953. this.panoLoadCallbacks = {},
  27954. this.downloadDescriptors = {},
  27955. this.priorityQueue = [],
  27956. this.forceQueue = [],
  27957. this.activeDownloads = [],
  27958. this.qualityManager = null,
  27959. this.tilePrioritizer = null,
  27960. this.refreshInterval = null,
  27961. this.processPriorityQueue = !1,
  27962. this.concurrentDownloads = e.concurrentDownloads || 1,
  27963. this.downloadTestResults = {}
  27964. }
  27965. var r = e("three")
  27966. , o = (e("../enum/Viewmode"),
  27967. e("../settings"))
  27968. , a = (e("../objects/Panorama"),
  27969. e("../util/logger"))
  27970. , s = (e("../enum/Vectors"),
  27971. e("../enum/PanoSizeClass"),
  27972. e("../enum/TileDownloaderEvents"))
  27973. , l = e("./TilePrioritizer")
  27974. , c = e("./TileUtils")
  27975. , h = (e("../enum/GLCubeFaces"),
  27976. e("../enum/DownloadStatus"))
  27977. , u = e("../util/panorama")
  27978. , d = e("../util/ajax")
  27979. , p = e("../ab")
  27980. , f = e("events").EventEmitter
  27981. , g = (new a(i),
  27982. Object.freeze({
  27983. Testing: 1,
  27984. Success: 2,
  27985. Fail: 3
  27986. }));
  27987. n.prototype = Object.create(f.prototype),
  27988. n.IDLE_REFRESH_DELAY = 500,
  27989. n.ACTIVE_REFRESH_DELAY = 16,
  27990. n.DOWNLOAD_RETRIES = 4,
  27991. n.prototype.init = function(e) {
  27992. this.qualityManager = e
  27993. }
  27994. ,
  27995. n.prototype.setUrls = function(e) {
  27996. this.urls = e
  27997. }
  27998. ,
  27999. n.prototype.setPanoData = function(e, t, i) {
  28000. this.panos = e,
  28001. this.imagePanos = t,
  28002. this.panoGroupId = i
  28003. }
  28004. ,
  28005. n.prototype.start = function() {
  28006. this.refreshUpdateInterval(0)
  28007. }
  28008. ,
  28009. n.prototype.stop = function() {
  28010. window.cancel(this.refreshInterval)
  28011. }
  28012. ,
  28013. n.prototype.refreshUpdateInterval = function(e) {
  28014. e || (e = 0),
  28015. this.refreshInterval = window.setTimeout(function() {
  28016. var e = this.update();
  28017. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  28018. }
  28019. .bind(this), e)
  28020. }
  28021. ,
  28022. n.prototype.update = function() {
  28023. var e = this.forceQueue.length > 0;
  28024. return this.processQueueForDownloading(this.forceQueue),
  28025. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  28026. this.priorityQueue.length > 0 && (e = !0),
  28027. this.processQueueForDownloading(this.priorityQueue)),
  28028. e
  28029. }
  28030. ,
  28031. n.prototype.forceQueueTilesForPano = function() {
  28032. var e = []
  28033. , t = [];
  28034. return function(i, n, r, o, a, s) {
  28035. e.length = 0;
  28036. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  28037. var p = u[d];
  28038. p.status !== h.None && p.status !== h.Queued || e.push(p)
  28039. }
  28040. if (r && e.length > 0) {
  28041. l.sortPanoTiles(e, i, r),
  28042. t.length = 0,
  28043. c.matchingTilesInDirection(i, n, r, o, a, t);
  28044. for (var f = 0, g = function(e) {
  28045. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  28046. }; f < e.length; ) {
  28047. var m = e[f]
  28048. , v = t.findIndex(g);
  28049. v < 0 ? e.splice(f, 1) : f++
  28050. }
  28051. }
  28052. for (var A = 0; A < e.length; A++)
  28053. this.forceQueue.push(e[A]);
  28054. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  28055. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  28056. s && this.processQueueForDownloading(this.forceQueue, !0)
  28057. }
  28058. }(),
  28059. n.prototype.clearForceQueue = function() {
  28060. this.clearQueue(this.forceQueue)
  28061. }
  28062. ,
  28063. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  28064. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  28065. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  28066. this.clearFromQueue(this.priorityQueue, h.None, !0),
  28067. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  28068. }
  28069. ,
  28070. n.prototype.clearQueue = function(e) {
  28071. this.setStatusForAllDescriptors(e, h.None),
  28072. e.length = 0
  28073. }
  28074. ,
  28075. n.prototype.clearFromQueue = function(e, t, i) {
  28076. for (var n = 0; n < e.length; n++) {
  28077. var r = e[n];
  28078. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  28079. }
  28080. }
  28081. ,
  28082. n.prototype.setStatusForAllDescriptors = function(e, t) {
  28083. for (var i = 0; i < e.length; i++) {
  28084. var n = e[i];
  28085. n && (n.status = t)
  28086. }
  28087. }
  28088. ,
  28089. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  28090. for (var i = 0; i < e.length; i++) {
  28091. var n = e[i];
  28092. n && (n.status !== t ? n.status = t : e[i] = null)
  28093. }
  28094. }
  28095. ,
  28096. n.prototype.getTileDownloadDescriptors = function(e, t) {
  28097. var i = this.getAllTileDownloadDescriptorsForPano(e)
  28098. , n = i[t];
  28099. return n || (n = this.buildDownloadDescriptorArray(t),
  28100. i[t] = n,
  28101. this.initTileDownloadDescriptors(n, e, t)),
  28102. n
  28103. }
  28104. ,
  28105. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  28106. var t = this.downloadDescriptors[e.id];
  28107. return t || (t = {},
  28108. this.downloadDescriptors[e.id] = t),
  28109. t
  28110. }
  28111. ,
  28112. n.prototype.processQueueForDownloading = function(e, t) {
  28113. if (this.cleanupActiveDownloads(),
  28114. this.activeDownloads.length < this.concurrentDownloads || t)
  28115. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  28116. var o = e.shift();
  28117. o && (this.startDownload(o),
  28118. n++)
  28119. }
  28120. }
  28121. ,
  28122. n.prototype.testDownload = function(e, t, i) {
  28123. var n = this.downloadTestResults[e];
  28124. if (n)
  28125. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  28126. this.downloadTestResults[e] = g.Testing;
  28127. var r = this.panos.list[0]
  28128. , o = this.getTileUrl(r.id, e, t, 0)
  28129. , a = function(t) {
  28130. this.downloadTestResults[e] = g.Success,
  28131. i(!0)
  28132. }
  28133. .bind(this)
  28134. , s = function() {
  28135. this.downloadTestResults[e] = g.Fail,
  28136. i(!1)
  28137. }
  28138. .bind(this);
  28139. this.loadImage(o, 0, a, s)
  28140. }
  28141. ,
  28142. n.prototype.startDownload = function(e) {
  28143. e.status = h.Downloading;
  28144. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  28145. this.activeDownloads.push(e),
  28146. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  28147. }
  28148. ,
  28149. n.prototype.downloadFailed = function(e, t) {}
  28150. ,
  28151. n.prototype.downloadComplete = function(e, t) {
  28152. if (e.panoGroupId === this.panoGroupId) {
  28153. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  28154. e.status = h.Downloaded,
  28155. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  28156. var n = {
  28157. panoId: e.pano.id,
  28158. image: t,
  28159. tileSize: e.tileSize,
  28160. panoSize: e.panoSize,
  28161. tileIndex: e.tileIndex,
  28162. faceTileIndex: e.faceTileIndex,
  28163. totalTiles: e.totalTiles,
  28164. face: e.face,
  28165. tileX: e.tileX,
  28166. tileY: e.tileY,
  28167. direction: e.direction
  28168. };
  28169. e.image = t,
  28170. this.emit(s.TileDownloadSuccess, n),
  28171. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  28172. panoId: e.pano.id,
  28173. tileSize: e.tileSize,
  28174. panoSize: e.panoSize
  28175. },
  28176. this.emit(s.PanoDownloadComplete, n),
  28177. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  28178. }
  28179. }
  28180. ,
  28181. n.prototype.cleanupActiveDownloads = function() {
  28182. var e = [];
  28183. return function() {
  28184. e.length = 0;
  28185. for (var t = 0; t < this.activeDownloads.length; t++) {
  28186. var i = this.activeDownloads[t];
  28187. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  28188. }
  28189. this.activeDownloads.length = 0,
  28190. this.activeDownloads.push.apply(this.activeDownloads, e)
  28191. }
  28192. }(),
  28193. n.prototype.isPanoDownloaded = function(e, t) {
  28194. var i = this.getTileDownloadDescriptors(e, t);
  28195. if (i.length <= 0)
  28196. return !1;
  28197. for (var n = 0; n < i.length; n++) {
  28198. var r = i[n];
  28199. if (r.status !== h.Downloaded)
  28200. return !1
  28201. }
  28202. return !0
  28203. }
  28204. ,
  28205. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  28206. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  28207. this.panoLoadCallbacks[o] = {
  28208. onLoad: i,
  28209. onFail: n,
  28210. onProgress: r
  28211. }
  28212. }
  28213. ,
  28214. n.prototype.getPanoLoadCallbacks = function(e, t) {
  28215. var i = e.id + ":" + t;
  28216. return this.panoLoadCallbacks[i]
  28217. }
  28218. ,
  28219. n.prototype.buildDownloadDescriptorArray = function(e) {
  28220. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  28221. var r = this.buildDownloadDescriptor();
  28222. i.push(r)
  28223. }
  28224. return i
  28225. }
  28226. ,
  28227. n.prototype.buildDownloadDescriptor = function() {
  28228. var e = {
  28229. panoGroupId: null,
  28230. pano: null,
  28231. panoSize: -1,
  28232. tileSize: -1,
  28233. tileIndex: -1,
  28234. totalTiles: -1,
  28235. faceTileIndex: -1,
  28236. status: h.None,
  28237. url: null,
  28238. image: null,
  28239. direction: new r.Vector3,
  28240. face: -1,
  28241. cubeFace: -1,
  28242. tileX: -1,
  28243. tileY: -1
  28244. };
  28245. return e
  28246. }
  28247. ,
  28248. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  28249. for (var n = 0; n < e.length; n++) {
  28250. var r = e[n];
  28251. this.initTileDownloadDescriptor(r, t, i, n)
  28252. }
  28253. }
  28254. ,
  28255. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  28256. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  28257. e.face = c.getFaceForTile(i, n),
  28258. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  28259. e.panoGroupId = this.panoGroupId,
  28260. e.pano = t,
  28261. e.panoSize = i,
  28262. e.tileSize = r,
  28263. e.tileIndex = n,
  28264. e.totalTiles = c.getTileCountForSize(i),
  28265. e.status = h.None,
  28266. e.image = null,
  28267. c.getTileLocation(e.panoSize, e.tileIndex, e),
  28268. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  28269. }
  28270. ,
  28271. n.prototype.getTileUrl = function() {
  28272. var e = {
  28273. 256: "256",
  28274. 512: "512",
  28275. 1024: "1k",
  28276. 2048: "2k",
  28277. 4096: "4k"
  28278. }
  28279. , t = {
  28280. face: -1,
  28281. faceTileIndex: -1,
  28282. tileX: -1,
  28283. tileY: -1
  28284. };
  28285. return function(i, n, r, a) {
  28286. c.getTileLocation(n, a, t);
  28287. var s = Math.floor(n / r)
  28288. , l = s * s
  28289. , h = Math.floor(a / l)
  28290. , u = "";
  28291. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  28292. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  28293. return d = p.changeIfTileGenerating(d)
  28294. }
  28295. }(),
  28296. n.prototype.loadImage = function(e, t, i, n) {
  28297. d.getImage(e, t).then(function(e) {
  28298. i(e)
  28299. }).fail(n)
  28300. }
  28301. ,
  28302. t.exports = n
  28303. }
  28304. ).call(this, "/js/tile/TileDownloader.js")
  28305. }
  28306. , {
  28307. "../ab": 3,
  28308. "../enum/DownloadStatus": 24,
  28309. "../enum/GLCubeFaces": 25,
  28310. "../enum/PanoSizeClass": 36,
  28311. "../enum/TileDownloaderEvents": 45,
  28312. "../enum/Vectors": 50,
  28313. "../enum/Viewmode": 51,
  28314. "../objects/Panorama": 148,
  28315. "../settings": 166,
  28316. "../util/ajax": 181,
  28317. "../util/logger": 189,
  28318. "../util/panorama": 191,
  28319. "./TilePrioritizer": 172,
  28320. "./TileUtils": 174,
  28321. events: 202,
  28322. three: 217
  28323. }],
  28324. 172: [function(e, t, i) {
  28325. (function(i) {
  28326. "use strict";
  28327. function n(e, t, i, o, a) {
  28328. this.qualityManager = e,
  28329. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28330. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  28331. this.baseSize = t,
  28332. this.standardSize = i,
  28333. this.highSize = o,
  28334. this.ultraHighSize = a,
  28335. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  28336. }
  28337. var r = e("three")
  28338. , o = (e("../enum/Viewmode"),
  28339. e("../settings"),
  28340. e("../settings"),
  28341. e("../objects/Panorama"))
  28342. , a = e("../util/logger")
  28343. , s = (e("../enum/Vectors"),
  28344. e("../enum/PanoSizeClass"),
  28345. e("../enum/ModelManagerEvents"),
  28346. e("../enum/GLCubeFaces"),
  28347. e("../enum/DownloadStatus"))
  28348. , l = (e("../util/browser"),
  28349. e("./TileUtils"))
  28350. , c = e("../util/math")
  28351. , h = (e("events").EventEmitter,
  28352. new a(i),
  28353. Object.freeze({
  28354. None: 0,
  28355. DirectionalFOV: 1
  28356. }));
  28357. n.PriorityCriteria = function(e, t, i, n, o) {
  28358. this.pano = e,
  28359. this.cameraPosition = (new r.Vector3).copy(t),
  28360. this.cameraDir = (new r.Vector3).copy(i),
  28361. this.panoSpaceDir = (new r.Vector3).copy(n),
  28362. this.upcomingPanos = o,
  28363. this.copy = function(e) {
  28364. this.pano = e.pano,
  28365. this.cameraPosition.copy(e.cameraPosition),
  28366. this.cameraDir.copy(e.cameraDir),
  28367. this.panoSpaceDir.copy(e.panoSpaceDir),
  28368. this.upcomingPanos = o
  28369. }
  28370. ,
  28371. this.zoomingActive = !1
  28372. }
  28373. ,
  28374. n.DIRECTIONAL_FOV = 180,
  28375. n.DIRECTIONAL_FOV_NARROW = 120,
  28376. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28377. n.MAX_SCORED_PANOS_TOADD = 2,
  28378. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28379. n.DIRECTION_SCORE_STRICTNESS = .75,
  28380. n.appendQueue = function(e, t) {
  28381. if (e && t)
  28382. for (var i = 0; i < t.length; i++)
  28383. e.push(t[i])
  28384. }
  28385. ,
  28386. n.prototype.updateCriteria = function(e, t, i, n) {
  28387. this.priorityCriteria.pano = e,
  28388. this.priorityCriteria.cameraPosition.copy(t),
  28389. this.priorityCriteria.cameraDir.copy(i),
  28390. this.priorityCriteria.upcomingPanos = n,
  28391. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28392. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28393. }
  28394. ,
  28395. n.prototype.filterAndPrioritize = function() {
  28396. var e = []
  28397. , t = []
  28398. , i = [];
  28399. return function(r, o, a) {
  28400. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28401. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28402. var s = this.baseSize
  28403. , l = this.standardSize
  28404. , c = this.highSize
  28405. , h = this.ultraHighSize;
  28406. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28407. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28408. i.length = 0,
  28409. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28410. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28411. n.appendQueue(r, i),
  28412. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28413. i.length = 0,
  28414. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28415. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28416. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28417. n.appendQueue(r, i),
  28418. i.length = 0,
  28419. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28420. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28421. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28422. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28423. n.appendQueue(r, i),
  28424. this.queueTilesForPanos(r, e, a, s)
  28425. }
  28426. }(),
  28427. n.prototype.canDownloadSize = function(e) {
  28428. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28429. }
  28430. ,
  28431. n.prototype.populateNeighborPanos = function(e, t, i) {
  28432. i = i || [],
  28433. i.length = 0;
  28434. var n = t.getNeighbours(e);
  28435. for (var r in n)
  28436. if (n.hasOwnProperty(r)) {
  28437. var o = t.get(r);
  28438. i.push(o)
  28439. }
  28440. return i
  28441. }
  28442. ,
  28443. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28444. i = i || [],
  28445. i.length = 0;
  28446. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28447. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28448. , c = t.sortByScore(s, l);
  28449. if (c)
  28450. for (var h = 0; h < c.length && h < a; h++) {
  28451. var u = c[h].pano;
  28452. i.push(u)
  28453. }
  28454. return i
  28455. }
  28456. ,
  28457. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28458. for (var o = 0, a = 0; a < t.length; a++) {
  28459. var s = t[a]
  28460. , l = this.queueTilesForPano(e, i, s, n);
  28461. if (o += l > 0 ? 1 : 0,
  28462. r && o >= r)
  28463. break
  28464. }
  28465. return o
  28466. }
  28467. ,
  28468. n.prototype.queueTilesForPano = function() {
  28469. var e = {
  28470. filter: h.None
  28471. };
  28472. return function(t, i, n, r) {
  28473. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28474. }
  28475. }(),
  28476. n.prototype.queueTilesForPanosInDirection = function() {
  28477. var e = new r.Vector3;
  28478. return function(t, i, n, r, o, a, s, l) {
  28479. for (var h = 0, u = 0; u < n.length; u++) {
  28480. var d = n[u];
  28481. e.copy(d.position),
  28482. e.sub(o),
  28483. e.normalize();
  28484. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28485. , f = c.getFOVDotThreshold(s);
  28486. if (p >= f) {
  28487. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28488. if (h += g > 0 ? 1 : 0,
  28489. l && h >= l)
  28490. break
  28491. }
  28492. }
  28493. return h
  28494. }
  28495. }(),
  28496. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28497. for (var l = 0, c = 0; c < i.length; c++) {
  28498. var h = i[c]
  28499. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28500. if (l += u > 0 ? 1 : 0,
  28501. s && l >= s)
  28502. break
  28503. }
  28504. return l
  28505. }
  28506. ,
  28507. n.prototype.queueTilesInDirectionForPano = function() {
  28508. var e = {
  28509. filter: h.DirectionalFOV,
  28510. direction: new r.Vector3,
  28511. fov: 60
  28512. }
  28513. , t = new r.Vector3;
  28514. return function(i, n, r, o, a, s, c) {
  28515. return t.copy(s),
  28516. l.getRelativeDirection(r.quaternion, t),
  28517. e.direction.copy(t),
  28518. e.fov = c,
  28519. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28520. }
  28521. }(),
  28522. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28523. var e = [];
  28524. return function(t, i, n, r, o) {
  28525. var a = i.getTileDownloadDescriptors(n, r);
  28526. e.length = 0,
  28527. this.filterTileDownloadDescriptors(n, a, e, o);
  28528. for (var s = 0, l = 0; l < e.length; l++) {
  28529. var c = e[l];
  28530. c && (t.push(c),
  28531. s++)
  28532. }
  28533. return s
  28534. }
  28535. }(),
  28536. n.prototype.filterTileDownloadDescriptors = function() {
  28537. new r.Vector3;
  28538. return function(e, t, i, n) {
  28539. var r, o;
  28540. switch (n.filter) {
  28541. case h.DirectionalFOV:
  28542. for (r = 0; r < t.length; r++)
  28543. o = t[r],
  28544. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28545. break;
  28546. default:
  28547. for (r = 0; r < t.length; r++)
  28548. o = t[r],
  28549. i.push(o)
  28550. }
  28551. for (r = 0; r < i.length; r++)
  28552. o = i[r],
  28553. this.canIncludeDescriptor(o) || (i[r] = null)
  28554. }
  28555. }(),
  28556. n.prototype.canIncludeDescriptor = function(e) {
  28557. return e.status !== s.Downloading && e.status !== s.Downloaded
  28558. }
  28559. ,
  28560. n.prototype.canIncludePano = function(e, t) {
  28561. return !e.isLoaded(t)
  28562. }
  28563. ,
  28564. n.getFOVDotThreshold = function(e) {
  28565. return Math.cos(r.Math.degToRad(e / 2))
  28566. }
  28567. ;
  28568. var u = function() {
  28569. var e = function e(t, i) {
  28570. var n = e._panoSpaceDir
  28571. , r = e._fovThreshold
  28572. , o = e._fovThresholdNarrow
  28573. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28574. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28575. return t._dot = a,
  28576. i._dot = s,
  28577. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28578. };
  28579. return e._panoSpaceDir = new r.Vector3,
  28580. e._fovThreshold = -1,
  28581. e._fovThresholdNarrow = -1,
  28582. e
  28583. }();
  28584. n.sortPanoTiles = function(e, t, i) {
  28585. u._panoSpaceDir.copy(i),
  28586. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28587. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28588. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28589. e.sort(u)
  28590. }
  28591. ,
  28592. n.insertSortedPanoTile = function(e, t, i, r) {
  28593. u._panoSpaceDir.copy(r),
  28594. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28595. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28596. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28597. for (var o = -1, a = 0; a < e.length; a++) {
  28598. var s = u(t, e[a]);
  28599. if (s <= 0) {
  28600. o = a;
  28601. break
  28602. }
  28603. }
  28604. if (o === -1)
  28605. e[e.length] = t;
  28606. else {
  28607. for (var h = e.length; h > o; h--)
  28608. e[h] = e[h - 1];
  28609. e[o] = t
  28610. }
  28611. }
  28612. ,
  28613. n.prototype.setZoomingActive = function(e) {
  28614. e !== this.zoomingActive && (this.zoomingActive = e)
  28615. }
  28616. ,
  28617. t.exports = n
  28618. }
  28619. ).call(this, "/js/tile/TilePrioritizer.js")
  28620. }
  28621. , {
  28622. "../enum/DownloadStatus": 24,
  28623. "../enum/GLCubeFaces": 25,
  28624. "../enum/ModelManagerEvents": 33,
  28625. "../enum/PanoSizeClass": 36,
  28626. "../enum/Vectors": 50,
  28627. "../enum/Viewmode": 51,
  28628. "../objects/Panorama": 148,
  28629. "../settings": 166,
  28630. "../util/browser": 182,
  28631. "../util/logger": 189,
  28632. "../util/math": 190,
  28633. "./TileUtils": 174,
  28634. events: 202,
  28635. three: 217
  28636. }],
  28637. 173: [function(e, t, i) {
  28638. "use strict";
  28639. function n(e, t) {
  28640. this.levels = t,
  28641. this.tileSize = e,
  28642. this.root = null,
  28643. this.allNodes = [],
  28644. a(this)
  28645. }
  28646. function r(e, t) {
  28647. this.tree = e,
  28648. this.parent = t,
  28649. this.children = [],
  28650. this.id = ++u
  28651. }
  28652. function o(e, t, i, r, a, s, l, h) {
  28653. if (e) {
  28654. l = l || n.TraversalType.PreOrder;
  28655. var u = r * c + i;
  28656. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28657. s && s.push(e)),
  28658. e.children && 0 !== e.children.length) {
  28659. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28660. for (var g = 0; g < c; g++)
  28661. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28662. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28663. s && s.push(e))
  28664. }
  28665. }
  28666. }
  28667. function a(e) {
  28668. e.root = s(e, null, 0)
  28669. }
  28670. function s(e, t, i) {
  28671. if (i > e.levels)
  28672. return null;
  28673. var n = new r(e,t);
  28674. e.allNodes.push(n);
  28675. for (var o = 0; o < h; o++)
  28676. n.children[o] = s(e, n, i + 1);
  28677. return n
  28678. }
  28679. function l(e, t, i, n, r) {
  28680. if (!e)
  28681. return null;
  28682. if (0 === i)
  28683. return e;
  28684. if (!e.children || 0 === e.children.length)
  28685. return null;
  28686. var o = Math.pow(c, i)
  28687. , a = o / c
  28688. , s = n % a
  28689. , h = r % a
  28690. , u = Math.floor(r / a)
  28691. , d = Math.floor(n / a)
  28692. , p = u * c + d
  28693. , f = e.children[p];
  28694. return l(f, t + 1, i - 1, s, h)
  28695. }
  28696. var c = (e("three"),
  28697. e("./TileUtils"),
  28698. e("../objects/Panorama"),
  28699. e("../util/panorama"),
  28700. e("events").EventEmitter,
  28701. 2)
  28702. , h = c * c;
  28703. n.TraversalType = Object.freeze({
  28704. PreOrder: 0,
  28705. PostOrder: 1
  28706. });
  28707. var u = 0;
  28708. n.getLevelCountForSize = function(e, t) {
  28709. var i = 0;
  28710. for (t < e && (t = e); ; ) {
  28711. if (t /= c,
  28712. t < e)
  28713. break;
  28714. i++
  28715. }
  28716. return i
  28717. }
  28718. ,
  28719. n.getSizeForLevel = function(e, t) {
  28720. return Math.pow(c, t) * e
  28721. }
  28722. ,
  28723. n.prototype.getSubNode = function(e, t, i) {
  28724. (!t || e < this.tileSize) && (t = 0),
  28725. (!i || e < this.tileSize) && (i = 0),
  28726. e < this.tileSize && (e = this.tileSize);
  28727. var r = n.getLevelCountForSize(this.tileSize, e)
  28728. , o = l(this.root, 0, r, t, i);
  28729. return o
  28730. }
  28731. ,
  28732. n.prototype.breadthFirst = function(e) {
  28733. e = e || {};
  28734. var t = !!e.nullLevelEnd
  28735. , i = e.maxLevel
  28736. , n = e.minLevel
  28737. , r = e.callback
  28738. , o = e.saveVisited
  28739. , a = []
  28740. , s = {}
  28741. , l = 0
  28742. , c = 0;
  28743. for (a.push(this.root),
  28744. a.push(s); a.length > 0 && !(i && l > i); ) {
  28745. var h = a.shift();
  28746. if (h === s)
  28747. (!n || l >= n) && (r && t && r(null),
  28748. o && t && o.push(null)),
  28749. a.length > 0 && a.push(s),
  28750. l++,
  28751. c = 0;
  28752. else {
  28753. if (h.children)
  28754. for (var u = 0; u < h.children.length; u++) {
  28755. var d = h.children[u];
  28756. d && a.push(h.children[u])
  28757. }
  28758. var p = this.getFaceIndexFromNode(h);
  28759. (!n || l >= n) && (r && r(h, l, p),
  28760. o && o.push(h)),
  28761. c++
  28762. }
  28763. }
  28764. }
  28765. ,
  28766. n.prototype.getFaceIndexFromNode = function(e) {
  28767. if (!e)
  28768. return -1;
  28769. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28770. var o = i.parent;
  28771. if (!o)
  28772. break;
  28773. for (var a = -1, s = 0; s < o.children.length; s++)
  28774. o.children[s] === i && (a = s);
  28775. var l = a % c
  28776. , h = Math.floor(a / c);
  28777. n = l * t + n,
  28778. r = h * t + r,
  28779. t *= c,
  28780. i = o
  28781. }
  28782. return r * t + n
  28783. }
  28784. ,
  28785. n.prototype.depthFirst = function(e, t, i) {
  28786. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28787. }
  28788. ,
  28789. t.exports = n
  28790. }
  28791. , {
  28792. "../objects/Panorama": 148,
  28793. "../util/panorama": 191,
  28794. "./TileUtils": 174,
  28795. events: 202,
  28796. three: 217
  28797. }],
  28798. 174: [function(e, t, i) {
  28799. "use strict";
  28800. var n = e("../enum/GLCubeFaces")
  28801. , r = e("../util/MathLight")
  28802. , o = {};
  28803. o.TILE_SIZE = 512,
  28804. o.FACES_PER_PANO = 6,
  28805. o.LocationOnTile = {
  28806. Center: 0,
  28807. UpperLeft: 1,
  28808. UpperRight: 2,
  28809. LowerRight: 3,
  28810. LowerLeft: 4
  28811. },
  28812. o.getTileVector = function() {
  28813. return function(e, t, i, a, s, l, c, h) {
  28814. l = l || o.LocationOnTile.Center;
  28815. var u = e / t
  28816. , d = a / u;
  28817. s = -s + (u - 1);
  28818. var p = s / u
  28819. , f = t / e
  28820. , g = 2 * f
  28821. , m = g / 2
  28822. , v = 2 * d - 1 + m
  28823. , A = 2 * p - 1 + m;
  28824. switch (l) {
  28825. case o.LocationOnTile.UpperLeft:
  28826. v -= m,
  28827. A += m,
  28828. v += c * g;
  28829. break;
  28830. case o.LocationOnTile.UpperRight:
  28831. v += m,
  28832. A += m,
  28833. A -= c * g;
  28834. break;
  28835. case o.LocationOnTile.LowerRight:
  28836. v += m,
  28837. A -= m,
  28838. v -= c * g;
  28839. break;
  28840. case o.LocationOnTile.LowerLeft:
  28841. v -= m,
  28842. A -= m,
  28843. A += c * g;
  28844. break;
  28845. case o.LocationOnTile.Center:
  28846. }
  28847. switch (i) {
  28848. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28849. r.setVector(h, -1, A, -v);
  28850. break;
  28851. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28852. r.setVector(h, 1, A, v);
  28853. break;
  28854. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28855. r.setVector(h, -v, 1, -A);
  28856. break;
  28857. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28858. r.setVector(h, -v, -1, A);
  28859. break;
  28860. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28861. r.setVector(h, -v, A, 1);
  28862. break;
  28863. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28864. r.setVector(h, v, A, -1)
  28865. }
  28866. r.normalize(h)
  28867. }
  28868. }(),
  28869. o.getFaceForTile = function(e, t) {
  28870. var i = o.TILE_SIZE;
  28871. e < o.TILE_SIZE && (i = e);
  28872. var n = Math.floor(e / i)
  28873. , r = n * n;
  28874. return Math.floor(t / r)
  28875. }
  28876. ,
  28877. o.getTileLocation = function(e, t, i) {
  28878. var n = o.TILE_SIZE;
  28879. e < o.TILE_SIZE && (n = e);
  28880. var r = o.getFaceForTile(e, t)
  28881. , a = Math.floor(e / n)
  28882. , s = a * a
  28883. , l = t - r * s;
  28884. i.tileX = l % a,
  28885. i.tileY = Math.floor(l / a),
  28886. i.face = r,
  28887. i.faceTileIndex = l
  28888. }
  28889. ,
  28890. o.getTileCountForSize = function(e) {
  28891. if (e <= o.TILE_SIZE)
  28892. return o.FACES_PER_PANO;
  28893. var t = Math.floor(e / o.TILE_SIZE)
  28894. , i = t * t
  28895. , n = i * o.FACES_PER_PANO;
  28896. return n
  28897. }
  28898. ,
  28899. o.getRelativeDirection = function() {
  28900. var e = new r.Matrix4
  28901. , t = new r.Quaternion;
  28902. return function(i, n) {
  28903. t.copy(i),
  28904. t.inverse(),
  28905. e.makeRotationFromQuaternion(t),
  28906. e.applyToVector3(n),
  28907. r.normalize(n)
  28908. }
  28909. }(),
  28910. o.matchingTilesInDirection = function() {
  28911. var e = new r.Vector3
  28912. , t = new r.Vector3(0,0,-1)
  28913. , i = new r.Quaternion
  28914. , n = function(e, t) {
  28915. e.push({
  28916. face: t.face,
  28917. faceTileIndex: t.faceTileIndex,
  28918. tileX: t.tileX,
  28919. tileY: t.tileY
  28920. })
  28921. }
  28922. , a = function() {
  28923. var e = {
  28924. face: -1,
  28925. faceTileIndex: -1,
  28926. tileX: -1,
  28927. tileY: -1
  28928. };
  28929. return function(t, i, r) {
  28930. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28931. o.getTileLocation(t, l, e),
  28932. i && !i(e) || (s++,
  28933. r && n(r, e));
  28934. return s
  28935. }
  28936. }();
  28937. return function(n, s, l, c, h, u) {
  28938. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28939. o.getTileCountForSize(s);
  28940. if (!c && !h)
  28941. return a(s, null, u);
  28942. var p = !!h;
  28943. if (h = h || c,
  28944. h = Math.max(0, Math.min(h, 360)),
  28945. c = Math.max(0, Math.min(c, 360)),
  28946. r.copyVector(l, e),
  28947. o.getRelativeDirection(n.quaternion, e),
  28948. p) {
  28949. i.setFromUnitVectors(e, t);
  28950. var f = function(e) {
  28951. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28952. };
  28953. return a(s, f, u)
  28954. }
  28955. var g = function(t) {
  28956. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28957. };
  28958. return a(s, g, u)
  28959. }
  28960. }(),
  28961. o.isTileWithinFrustum = function() {
  28962. var e = new r.Vector3
  28963. , t = 1e-5;
  28964. return function(i, n, a, s, l, c, h, u) {
  28965. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28966. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28967. r.applyQuaternionToVector(c, e),
  28968. e.z >= -t)
  28969. I++;
  28970. else {
  28971. var w = -1 / e.z
  28972. , _ = e.x * w
  28973. , T = e.y * w;
  28974. T > d ? v++ : T < p && A++,
  28975. _ > f ? y++ : _ < g && C++,
  28976. E++
  28977. }
  28978. return A !== E && v !== E && y !== E && C !== E
  28979. }
  28980. }(),
  28981. o.isTileWithinFOV = function() {
  28982. var e = new r.Vector3
  28983. , t = new r.Vector3(0,1,0)
  28984. , i = new r.Vector3(1,0,0);
  28985. return function(n, a, s, l, c, h, u) {
  28986. var d = o.mapFaceToCubemapFace(s);
  28987. if (r.cross(h, t, i),
  28988. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28989. o.isWithinFOV(e, h, u, null))
  28990. return !0;
  28991. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28992. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28993. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28994. o.isWithinFOV(e, h, u, null))
  28995. return !0;
  28996. g += p
  28997. }
  28998. return !1
  28999. }
  29000. }(),
  29001. o.isWithinFOV = function() {
  29002. var e = new r.Vector3
  29003. , t = new r.Vector3;
  29004. return function(i, n, o, a) {
  29005. if (r.copyVector(i, t),
  29006. a) {
  29007. r.copyVector(a, e),
  29008. r.normalize(e);
  29009. var s = r.dot(e, i);
  29010. e.x *= s,
  29011. e.y *= s,
  29012. e.z *= s,
  29013. r.subVector(t, e)
  29014. }
  29015. var l = o / 2 * r.RADIANS_PER_DEGREE
  29016. , c = Math.cos(l)
  29017. , h = r.dot(t, n);
  29018. return h >= c
  29019. }
  29020. }(),
  29021. o.mapFaceToCubemapFace = function() {
  29022. var e = {
  29023. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  29024. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  29025. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  29026. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  29027. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  29028. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  29029. };
  29030. return function(t) {
  29031. return e[t]
  29032. }
  29033. }(),
  29034. t.exports = o
  29035. }
  29036. , {
  29037. "../enum/GLCubeFaces": 25,
  29038. "../util/MathLight": 176
  29039. }],
  29040. 175: [function(e, t, i) {
  29041. (function(i) {
  29042. "use strict";
  29043. function n() {
  29044. this.list = [],
  29045. this.index = {},
  29046. Object.defineProperty(this, "length", {
  29047. get: function() {
  29048. return this.list.length
  29049. }
  29050. })
  29051. }
  29052. var r = (e("./common"),
  29053. e("./logger"));
  29054. new r(i);
  29055. n.prototype.forEach = function(e) {
  29056. this.list.forEach(e)
  29057. }
  29058. ,
  29059. n.prototype.add = function(e) {
  29060. this.list.push(e),
  29061. this.index[this.getIndex(e)] = e
  29062. }
  29063. ,
  29064. n.prototype.getIndex = function(e) {
  29065. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  29066. }
  29067. ,
  29068. n.prototype.extend = function(e) {
  29069. for (var t = 0; t < e.length; t++)
  29070. this.add(e[t])
  29071. }
  29072. ,
  29073. n.prototype.get = function(e) {
  29074. return this.index[e]
  29075. }
  29076. ,
  29077. n.prototype.first = function() {
  29078. return this.list[0]
  29079. }
  29080. ,
  29081. n.prototype.last = function() {
  29082. return this.list[this.list.length - 1]
  29083. }
  29084. ,
  29085. n.prototype.reIndex = function() {
  29086. this.index = {};
  29087. var e = this;
  29088. this.forEach(function(t) {
  29089. e.index[e.getIndex(t)] = t
  29090. })
  29091. }
  29092. ,
  29093. n.prototype.filter = function(e) {
  29094. var t = this.list.filter(e);
  29095. return this.reIndex(),
  29096. t
  29097. }
  29098. ,
  29099. n.prototype.reduce = function(e, t) {
  29100. return this.list.reduce(e, t)
  29101. }
  29102. ,
  29103. n.prototype.sort = function(e) {
  29104. return this.list.sort(e)
  29105. }
  29106. ,
  29107. n.prototype.indexOf = function(e) {
  29108. for (var t = 0; t < this.list.length; ++t)
  29109. if (this.list[t] === e)
  29110. return t;
  29111. return -1
  29112. }
  29113. ,
  29114. t.exports = n
  29115. }
  29116. ).call(this, "/js/util/IndexedCollection.js")
  29117. }
  29118. , {
  29119. "./common": 185,
  29120. "./logger": 189
  29121. }],
  29122. 176: [function(e, t, i) {
  29123. "use strict";
  29124. var n = e("../constants")
  29125. , r = {};
  29126. r.RADIANS_PER_DEGREE = Math.PI / 180,
  29127. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  29128. r.Vector3 = function(e, t, i) {
  29129. this.x = e || 0,
  29130. this.y = t || 0,
  29131. this.z = i || 0
  29132. }
  29133. ,
  29134. r.Matrix4 = function() {
  29135. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  29136. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  29137. }
  29138. ,
  29139. r.Matrix4.prototype = {
  29140. identity: function() {
  29141. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  29142. this
  29143. },
  29144. copy: function(e) {
  29145. return this.elements.set(e.elements),
  29146. this
  29147. },
  29148. applyToVector3: function(e) {
  29149. var t = e.x
  29150. , i = e.y
  29151. , n = e.z
  29152. , r = this.elements;
  29153. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  29154. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  29155. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  29156. this
  29157. },
  29158. getInverse: function(e, t) {
  29159. var i = this.elements
  29160. , n = e.elements
  29161. , r = n[0]
  29162. , o = n[1]
  29163. , a = n[2]
  29164. , s = n[3]
  29165. , l = n[4]
  29166. , c = n[5]
  29167. , h = n[6]
  29168. , u = n[7]
  29169. , d = n[8]
  29170. , p = n[9]
  29171. , f = n[10]
  29172. , g = n[11]
  29173. , m = n[12]
  29174. , v = n[13]
  29175. , A = n[14]
  29176. , y = n[15]
  29177. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  29178. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  29179. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  29180. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  29181. , w = r * C + o * I + a * E + s * b;
  29182. if (0 === w) {
  29183. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  29184. if (t)
  29185. throw new Error(_);
  29186. return console.warn(_),
  29187. this.identity()
  29188. }
  29189. var T = 1 / w;
  29190. return i[0] = C * T,
  29191. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  29192. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  29193. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  29194. i[4] = I * T,
  29195. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  29196. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  29197. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  29198. i[8] = E * T,
  29199. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  29200. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  29201. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  29202. i[12] = b * T,
  29203. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  29204. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  29205. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  29206. this
  29207. },
  29208. makeRotationFromQuaternion: function(e) {
  29209. var t = this.elements
  29210. , i = e.x
  29211. , n = e.y
  29212. , r = e.z
  29213. , o = e.w
  29214. , a = i + i
  29215. , s = n + n
  29216. , l = r + r
  29217. , c = i * a
  29218. , h = i * s
  29219. , u = i * l
  29220. , d = n * s
  29221. , p = n * l
  29222. , f = r * l
  29223. , g = o * a
  29224. , m = o * s
  29225. , v = o * l;
  29226. return t[0] = 1 - (d + f),
  29227. t[4] = h - v,
  29228. t[8] = u + m,
  29229. t[1] = h + v,
  29230. t[5] = 1 - (c + f),
  29231. t[9] = p - g,
  29232. t[2] = u - m,
  29233. t[6] = p + g,
  29234. t[10] = 1 - (c + d),
  29235. t[3] = 0,
  29236. t[7] = 0,
  29237. t[11] = 0,
  29238. t[12] = 0,
  29239. t[13] = 0,
  29240. t[14] = 0,
  29241. t[15] = 1,
  29242. this
  29243. }
  29244. },
  29245. r.Quaternion = function(e, t, i, n) {
  29246. this._x = e || 0,
  29247. this._y = t || 0,
  29248. this._z = i || 0,
  29249. this._w = void 0 !== n ? n : 1
  29250. }
  29251. ,
  29252. r.Quaternion.prototype = {
  29253. get x() {
  29254. return this._x
  29255. },
  29256. set x(e) {
  29257. this._x = e
  29258. },
  29259. get y() {
  29260. return this._y
  29261. },
  29262. set y(e) {
  29263. this._y = e
  29264. },
  29265. get z() {
  29266. return this._z
  29267. },
  29268. set z(e) {
  29269. this._z = e
  29270. },
  29271. get w() {
  29272. return this._w
  29273. },
  29274. set w(e) {
  29275. this._w = e
  29276. },
  29277. copy: function(e) {
  29278. this._x = e.x,
  29279. this._y = e.y,
  29280. this._z = e.z,
  29281. this._w = e.w
  29282. },
  29283. inverse: function() {
  29284. return this.conjugate().normalize()
  29285. },
  29286. conjugate: function() {
  29287. return this._x *= -1,
  29288. this._y *= -1,
  29289. this._z *= -1,
  29290. this
  29291. },
  29292. length: function() {
  29293. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  29294. },
  29295. normalize: function() {
  29296. var e = this.length();
  29297. return 0 === e ? (this._x = 0,
  29298. this._y = 0,
  29299. this._z = 0,
  29300. this._w = 1) : (e = 1 / e,
  29301. this._x = this._x * e,
  29302. this._y = this._y * e,
  29303. this._z = this._z * e,
  29304. this._w = this._w * e),
  29305. this
  29306. },
  29307. setFromAxisAngle: function(e, t) {
  29308. var i = t / 2
  29309. , n = Math.sin(i);
  29310. return this._x = e.x * n,
  29311. this._y = e.y * n,
  29312. this._z = e.z * n,
  29313. this._w = Math.cos(i),
  29314. this
  29315. },
  29316. setFromUnitVectors: function() {
  29317. var e, t, i = 1e-6;
  29318. return function(n, o) {
  29319. return void 0 === e && (e = new r.Vector3),
  29320. t = r.dot(n, o) + 1,
  29321. t < i ? (t = 0,
  29322. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  29323. this._x = e.x,
  29324. this._y = e.y,
  29325. this._z = e.z,
  29326. this._w = t,
  29327. this.normalize()
  29328. }
  29329. }(),
  29330. multiply: function(e) {
  29331. return this.multiplyQuaternions(this, e)
  29332. },
  29333. premultiply: function(e) {
  29334. return this.multiplyQuaternions(e, this)
  29335. },
  29336. multiplyQuaternions: function(e, t) {
  29337. var i = e._x
  29338. , n = e._y
  29339. , r = e._z
  29340. , o = e._w
  29341. , a = t._x
  29342. , s = t._y
  29343. , l = t._z
  29344. , c = t._w;
  29345. return this._x = i * c + o * a + n * l - r * s,
  29346. this._y = n * c + o * s + r * a - i * l,
  29347. this._z = r * c + o * l + i * s - n * a,
  29348. this._w = o * c - i * a - n * s - r * l,
  29349. this
  29350. }
  29351. },
  29352. r.convertWorkshopVector = function(e) {
  29353. return new r.Vector3(-e.x,e.y,e.z)
  29354. }
  29355. ,
  29356. r.convertWorkshopQuaternion = function(e) {
  29357. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29358. }
  29359. ;
  29360. r.convertWorkshopOrthoZoom = function(e) {//xzw
  29361. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29362. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29363. }
  29364. ,
  29365. r.convertWorkshopPanoramaQuaternion = function(e) {
  29366. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  29367. }
  29368. ,
  29369. r.normalize = function(e) {
  29370. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29371. , i = Math.sqrt(t);
  29372. e.x /= i,
  29373. e.y /= i,
  29374. e.z /= i
  29375. }
  29376. ,
  29377. r.dot = function(e, t) {
  29378. return e.x * t.x + e.y * t.y + e.z * t.z
  29379. }
  29380. ,
  29381. r.cross = function(e, t, i) {
  29382. var n = e.x
  29383. , r = e.y
  29384. , o = e.z;
  29385. i.x = r * t.z - o * t.y,
  29386. i.y = o * t.x - n * t.z,
  29387. i.z = n * t.y - r * t.x
  29388. }
  29389. ,
  29390. r.setVector = function(e, t, i, n) {
  29391. e.x = t,
  29392. e.y = i,
  29393. e.z = n
  29394. }
  29395. ,
  29396. r.copyVector = function(e, t) {
  29397. t.x = e.x,
  29398. t.y = e.y,
  29399. t.z = e.z
  29400. }
  29401. ,
  29402. r.addVector = function(e, t) {
  29403. e.x += t.x,
  29404. e.y += t.y,
  29405. e.z += t.z
  29406. }
  29407. ,
  29408. r.subVector = function(e, t) {
  29409. e.x -= t.x,
  29410. e.y -= t.y,
  29411. e.z -= t.z
  29412. }
  29413. ,
  29414. r.applyQuaternionToVector = function(e, t) {
  29415. var i = t.x
  29416. , n = t.y
  29417. , r = t.z
  29418. , o = e.x
  29419. , a = e.y
  29420. , s = e.z
  29421. , l = e.w
  29422. , c = l * i + a * r - s * n
  29423. , h = l * n + s * i - o * r
  29424. , u = l * r + o * n - a * i
  29425. , d = -o * i - a * n - s * r;
  29426. t.x = c * l + d * -o + h * -s - u * -a,
  29427. t.y = h * l + d * -a + u * -o - c * -s,
  29428. t.z = u * l + d * -s + c * -a - h * -o
  29429. }
  29430. ,
  29431. r.angleBetweenVectors = function(e, t) {
  29432. return Math.acos(r.dot(e, t))
  29433. }
  29434. ,
  29435. t.exports = r
  29436. }
  29437. , {
  29438. "../constants": 8
  29439. }],
  29440. 177: [function(e, t, i) {
  29441. (function(i) {
  29442. "use strict";
  29443. function n(e) {
  29444. this.cache = null,
  29445. this.expires = 0
  29446. }
  29447. function r() {
  29448. this.baseUrl = null,
  29449. this.cache = null,
  29450. this.expires = 0
  29451. }
  29452. function o() {
  29453. this.baseUrl = null,
  29454. this.expires = 0
  29455. }
  29456. function a(e) {
  29457. this.initialLoadingPromise = null,
  29458. this.endpoint = e + "?type=3",
  29459. this.urlContainer = null,
  29460. this.authorizationHeader = h.getAuthorizationHeader(),
  29461. this.containerClasses = [o, r, n]
  29462. }
  29463. var s = e("./ajax")
  29464. , l = e("./logger")
  29465. , c = e("../constants")
  29466. , h = e("./showcase")
  29467. , u = (e("../ab"),
  29468. new l(i));
  29469. n.prototype = {
  29470. version: 1,
  29471. validate: function(e) {
  29472. return "catalog.json"in e && Object.keys(e).length > 0
  29473. },
  29474. update: function(e) {
  29475. return this.cache = e,
  29476. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29477. $.when()
  29478. },
  29479. get: function(e) {
  29480. return this.cache[e]
  29481. }
  29482. },
  29483. r.prototype = {
  29484. version: 2,
  29485. validate: function(e) {
  29486. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29487. },
  29488. update: function(e) {
  29489. return this.baseUrl = e["base.url"],
  29490. this.cache = e,
  29491. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29492. $.when()
  29493. },
  29494. get: function(e) {
  29495. var t = this.cache[e];
  29496. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29497. }
  29498. },
  29499. o.prototype = {
  29500. version: 3,
  29501. validate: function(e) {
  29502. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29503. },
  29504. update: function(e) {
  29505. return this.baseUrl = e.templates[0],
  29506. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29507. $.when()
  29508. },
  29509. get: function(e) {
  29510. return this.baseUrl.replace("{{filename}}", e)
  29511. }
  29512. },
  29513. a.prototype = {
  29514. init: function() {
  29515. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29516. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29517. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29518. this.refresh().done(function() {
  29519. u.debug("Refreshed")
  29520. }).fail(function() {
  29521. u.error("Failed url refresh, urls might go stale soon")
  29522. }))
  29523. }
  29524. .bind(this), c.signedUrlCheckInterval),
  29525. this.initialLoadingPromise = this.refresh(),
  29526. this.initialLoadingPromise)
  29527. },
  29528. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29529. e = e || {};
  29530. /*var t = void 0 === e.cache || e.cache;
  29531. return s.get( this.endpoint , { //file
  29532. responseType: "json",
  29533. prefetchFrom: t ? "files" : null,
  29534. cache: t,
  29535. auth: this.authorizationHeader
  29536. }).then(function(e) {
  29537. if (this.urlContainer && this.urlContainer.validate(e))
  29538. return this.urlContainer.update(e);
  29539. for (var i = 0; i < this.containerClasses.length; i++) {
  29540. var n = this.containerClasses[i]
  29541. , r = new n;
  29542. if (r.validate(e))
  29543. return u.info("Using urls version " + r.version),
  29544. this.urlContainer = r,
  29545. this.urlContainer.update(e)
  29546. }
  29547. return t ? this.refresh({
  29548. cache: !1
  29549. }) : $.Deferred().reject("missing-urls")
  29550. }
  29551. .bind(this), function(e) {
  29552. return "loading-failed"
  29553. }) */
  29554. return $.Deferred().resolve();
  29555. },
  29556. get: function(e) {
  29557. //return this.urlContainer.get(e)
  29558. return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e)
  29559. }
  29560. },
  29561. t.exports = a
  29562. }
  29563. ).call(this, "/js/util/ModelUrls.js")
  29564. }
  29565. , {
  29566. "../ab": 3,
  29567. "../constants": 8,
  29568. "./ajax": 181,
  29569. "./logger": 189,
  29570. "./showcase": 193
  29571. }],
  29572. 178: [function(e, t, i) {
  29573. (function(i) {
  29574. "use strict";
  29575. function n() {
  29576. u.call(this),
  29577. this.neighbourMap = {},
  29578. this.map = null
  29579. }
  29580. var r = e("three")
  29581. , o = e("./common")
  29582. , a = e("../settings")
  29583. , s = e("../objects/Panorama")
  29584. , a = e("../settings")
  29585. , l = e("./aStar")
  29586. , c = e("./logger")
  29587. , h = new c(i)
  29588. , u = e("./IndexedCollection")
  29589. , d = e("./transitions");
  29590. o.inherit(n, u),
  29591. n.prototype.getIndex = function(e) {
  29592. return e.id
  29593. }
  29594. ,
  29595. n.prototype.find = function(e, t) {
  29596. var i = o.filterAll(this.list, e);
  29597. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29598. i = o.stableSort(i, e)
  29599. }),
  29600. i[0])
  29601. }
  29602. ,
  29603. n.prototype.sortByScore = function(e, t) {
  29604. var i = o.filterAll(this.list, e);
  29605. return 0 === i.length ? null : i = i.map(function(e) {
  29606. return {
  29607. pano: e,
  29608. score: t.reduce(function(t, i) {
  29609. return t + i(e)
  29610. }, 0)
  29611. }
  29612. }).sort(function(e, t) {
  29613. return t.score - e.score;
  29614. })
  29615. }
  29616. ,
  29617. n.prototype.lowestByScore = function(e, t, i) {
  29618. return this.findRankedByScore(0, e, t, i)
  29619. }
  29620. ,
  29621. n.prototype.findRankedByScore = function(e, t, i, n) {
  29622. n && (n.candidates = null,
  29623. n.pano = null),
  29624. e || (e = 0);
  29625. var r = this.sortByScore(t, i);
  29626. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29627. n.pano = r[e].pano),
  29628. r[e].pano)
  29629. }
  29630. ,
  29631. n.prototype.showPanoScores = function(e) {
  29632. this.list.forEach(function(e) {
  29633. e.removeTextSprite()
  29634. });
  29635. var t = 6344768;
  29636. e.forEach(function(e) {
  29637. e.pano.addTextSprite(e.score.toFixed(2), t),
  29638. t = 16428055
  29639. })
  29640. }
  29641. ,
  29642. n.prototype.isNeighbour = function(e, t) {
  29643. return this.neighbourMap[e.id][t.id]
  29644. }
  29645. ,
  29646. n.prototype.getNeighbours = function(e) {
  29647. return this.neighbourMap[e.id]
  29648. }
  29649. ,
  29650. n.prototype.setNeighbour = function(e, t, i) {
  29651. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29652. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29653. this.neighbourMap[e.id][e.id] = !0,
  29654. this.neighbourMap[t.id][t.id] = !0,
  29655. this.neighbourMap[e.id][t.id] = i,
  29656. this.neighbourMap[t.id][e.id] = i,
  29657. this.neighbourMap[e.id]
  29658. }
  29659. ,
  29660. n.prototype.findClosest = function(e, t) {
  29661. var i = [s.filters.isPanoAligned()];
  29662. return t && i.push(s.filters.inDirection(e, t, .75)),
  29663. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29664. }
  29665. ,
  29666. n.prototype.dualNeighbors = function(e, t) {
  29667. var i, n = [];
  29668. for (i in this.neighbourMap[e.id])
  29669. this.neighbourMap[t.id][i] && n.push(i);
  29670. return n
  29671. }
  29672. ,
  29673. n.prototype.populate_path_graph = function() {
  29674. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29675. for (e = 0; e < this.list.length; e += 1) {
  29676. o = this.list[e],
  29677. s = {},
  29678. l = !1,
  29679. i = o.neighbourPanos || o.findNeighourPanos();
  29680. for (t in i)
  29681. if (i[t]) {
  29682. a = this.index[t],
  29683. p.copy(o.floorPosition),
  29684. p.sub(a.floorPosition);
  29685. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29686. , v = (Math.abs(p.y) / Math.max(m, .01),
  29687. Math.max(0, Math.abs(p.y) - .2));
  29688. v > 0 ? (f += 1,
  29689. v = Math.pow(4 * v, 2),
  29690. m = Math.pow(m, 2),
  29691. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29692. n = p.length()),
  29693. s[a.id] = n,
  29694. l = !0
  29695. }
  29696. l ? u[o.id] = s : d += 1
  29697. }
  29698. this.map = u,
  29699. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29700. }
  29701. ,
  29702. n.prototype.aStarSearch = function(e, t) {
  29703. var i = Date.now()
  29704. , n = new l({
  29705. start: e,
  29706. isEnd: function(e) {
  29707. return e === t
  29708. },
  29709. neighbor: function(e) {
  29710. var t = e.neighbourPanos || e.findNeighourPanos()
  29711. , i = [];
  29712. for (var n in t)
  29713. t[n] && i.push(this.index[n]); //add: t[n] &&
  29714. return i
  29715. }
  29716. .bind(this),
  29717. distance: function(e, t) {
  29718. var i = this.map[e.id]
  29719. , n = i[t.id];
  29720. return n
  29721. }
  29722. .bind(this),
  29723. heuristic: function(e, t) {
  29724. return 1
  29725. }
  29726. .bind(this),
  29727. hash: function(e) {
  29728. return e.id
  29729. },
  29730. timeout: 5e3
  29731. });
  29732. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29733. "success" !== n.status)
  29734. return h.debug("Did not find A* path from " + e + " to " + t),
  29735. null;
  29736. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29737. var r = [];
  29738. return n.path.forEach(function(e) {
  29739. r.push(e.id)
  29740. }),
  29741. r
  29742. }
  29743. ,
  29744. n.prototype.includeNodesNearPath = function() {
  29745. var e = new r.Vector3
  29746. , t = new r.Vector3
  29747. , i = new r.Vector3
  29748. , n = new r.Vector3
  29749. , o = new r.Vector3
  29750. , a = new r.Vector3
  29751. , s = new r.Vector3
  29752. , l = new r.Vector3
  29753. , c = []
  29754. , h = new r.Vector3
  29755. , u = new r.Vector3;
  29756. return function(r, d) {
  29757. if (r)
  29758. for (var p = function(e, t, i) {
  29759. return o.copy(t).sub(e),
  29760. o.dot(i)
  29761. }, f = function(e, t) {
  29762. return p(h, e.position, i) - p(h, t.position, i)
  29763. }, g = 0; g < r.length - 1; ) {
  29764. var m = r[g]
  29765. , v = r[g + 1]
  29766. , A = this.index[m]
  29767. , y = this.index[v];
  29768. h.copy(A.position),
  29769. u.copy(y.position),
  29770. c.length = 0,
  29771. e.copy(u).sub(h),
  29772. i.copy(e).normalize();
  29773. for (var C = 0; C < this.list.length; C++) {
  29774. var I = this.list[C];
  29775. o.copy(I.position).sub(h);
  29776. var E = o.dot(i);
  29777. if (E > 0) {
  29778. s.copy(i),
  29779. s.multiplyScalar(E),
  29780. a.copy(o),
  29781. a.sub(s);
  29782. var b = a.length();
  29783. if (b < d) {
  29784. t.copy(e).negate(),
  29785. n.copy(t).normalize(),
  29786. l.copy(I.position).sub(u);
  29787. var w = l.dot(n);
  29788. w > 0 && c.push(I)
  29789. }
  29790. }
  29791. }
  29792. if (c.length > 0) {
  29793. c.sort(f);
  29794. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29795. r[_] = r[_ - c.length];
  29796. for (var T = 0; T < c.length; T++)
  29797. r[T + g + 1] = c[T].id
  29798. }
  29799. g += c.length + 1
  29800. }
  29801. }
  29802. }(),
  29803. n.prototype.fadeMarkerOpacity = function(e, t) {
  29804. var i = void 0 === e ? a.panorama.markerOpacity : e
  29805. , n = this.list.findIndex(function(e) {
  29806. return e.marker
  29807. });
  29808. if (!(n < 0)) {
  29809. var r = this.list[n].marker.material.opacity;
  29810. if (r !== e) {
  29811. var o = i - r;
  29812. d.trigger({
  29813. func: function(e, t) {
  29814. var i = r + e * o;
  29815. this.forEach(function(e) {
  29816. e.marker && (e.marker.material.opacity = i)
  29817. })
  29818. }
  29819. .bind(this),
  29820. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29821. name: "_fpm"
  29822. })
  29823. }
  29824. }
  29825. }
  29826. ,
  29827. t.exports = n
  29828. }
  29829. ).call(this, "/js/util/PanoramaCollection.js")
  29830. }
  29831. , {
  29832. "../objects/Panorama": 148,
  29833. "../settings": 166,
  29834. "./IndexedCollection": 175,
  29835. "./aStar": 180,
  29836. "./common": 185,
  29837. "./logger": 189,
  29838. "./transitions": 195,
  29839. three: 217
  29840. }],
  29841. 179: [function(e, t, i) {
  29842. "use strict";
  29843. function n() {
  29844. this.actionSequence = [],
  29845. this.actionSequenceInProgress = !1
  29846. }
  29847. function r(e, t, i, n) {
  29848. s.trackAlways("zoom_" + e, {
  29849. from: t,
  29850. to: i,
  29851. pano: n
  29852. })
  29853. }
  29854. function o(e, t) {
  29855. r("initial", 1, e, t)
  29856. }
  29857. function a(e, t, i) {
  29858. r("followup", e, t, i)
  29859. }
  29860. var s = e("../analytics");
  29861. n.prototype.reset = function(e) {
  29862. this.actionSequenceInProgress = !1,
  29863. this.actionSequence.length = 0
  29864. }
  29865. ,
  29866. n.prototype.addZoomAction = function() {
  29867. var e = null
  29868. , t = null
  29869. , i = !1
  29870. , n = function() {
  29871. if (e = null,
  29872. this.actionSequence.length > 0) {
  29873. var i = this.actionSequence[0].start
  29874. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29875. 1 === i ? o(n, t) : a(i, n, t)
  29876. }
  29877. this.reset()
  29878. };
  29879. return function(r, o, a) {
  29880. if (r !== o) {
  29881. i || (n = n.bind(this),
  29882. i = !0),
  29883. e && (window.clearTimeout(e),
  29884. e = null),
  29885. a === t && this.actionSequenceInProgress || (this.reset(),
  29886. t = a),
  29887. this.actionSequenceInProgress = !0;
  29888. var s = {
  29889. start: r,
  29890. end: o
  29891. };
  29892. this.actionSequence.push(s),
  29893. e = window.setTimeout(n, 150)
  29894. }
  29895. }
  29896. }(),
  29897. t.exports = n
  29898. }
  29899. , {
  29900. "../analytics": 4
  29901. }],
  29902. 180: [function(e, t, i) {
  29903. "use strict";
  29904. function n(e) {
  29905. void 0 === e.timeout && (e.timeout = 1 / 0);
  29906. var t = e.hash || o
  29907. , i = {
  29908. data: e.start,
  29909. g: 0,
  29910. h: e.heuristic(e.start)
  29911. }
  29912. , n = i;
  29913. i.f = i.h;
  29914. var h = new s
  29915. , u = new l(a)
  29916. , d = c();
  29917. u.push(i),
  29918. d.set(t(i.data), i);
  29919. for (var p = new Date; u.size(); ) {
  29920. if (new Date - p > e.timeout)
  29921. return {
  29922. status: "timeout",
  29923. cost: n.g,
  29924. path: r(n)
  29925. };
  29926. var f = u.pop();
  29927. if (d.delete(t(f.data)),
  29928. e.isEnd(f.data))
  29929. return {
  29930. status: "success",
  29931. cost: f.g,
  29932. path: r(f)
  29933. };
  29934. h.add(t(f.data));
  29935. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29936. var v = g[m];
  29937. if (!h.contains(t(v))) {
  29938. var A = f.g + e.distance(f.data, v)
  29939. , y = d.get(t(v))
  29940. , C = !1;
  29941. if (void 0 === y)
  29942. y = {
  29943. data: v
  29944. },
  29945. d.set(t(v), y);
  29946. else {
  29947. if (y.g < A)
  29948. continue;
  29949. C = !0
  29950. }
  29951. y.parent = f,
  29952. y.g = A,
  29953. y.h = e.heuristic(v),
  29954. y.f = A + y.h,
  29955. y.h < n.h && (n = y),
  29956. C ? u.heapify() : u.push(y)
  29957. }
  29958. }
  29959. }
  29960. return {
  29961. status: "noPath",
  29962. cost: n.g,
  29963. path: r(n)
  29964. }
  29965. }
  29966. function r(e) {
  29967. if (void 0 !== e.parent) {
  29968. var t = r(e.parent);
  29969. return t.push(e.data),
  29970. t
  29971. }
  29972. return [e.data]
  29973. }
  29974. function o(e) {
  29975. return e.toString()
  29976. }
  29977. function a(e, t) {
  29978. return e.f - t.f
  29979. }
  29980. var s = e("Set")
  29981. , l = e("heap")
  29982. , c = e("dict");
  29983. t.exports = n
  29984. }
  29985. , {
  29986. Set: 196,
  29987. dict: 210,
  29988. heap: 211
  29989. }],
  29990. 181: [function(e, t, i) {
  29991. (function(i) {
  29992. "use strict";
  29993. function n(e, t, i) {
  29994. var n = new XMLHttpRequest;
  29995. if (i && "withCredentials"in n)
  29996. n.open(e, t, i);
  29997. else if ("undefined" != typeof XDomainRequest)
  29998. n = new XDomainRequest,
  29999. n.open(e, t);
  30000. else {
  30001. if (i)
  30002. throw "Browser does not support CORS!";
  30003. n.open(e, t)
  30004. }
  30005. return n
  30006. }
  30007. function r(e, t, i) {
  30008. function o() {
  30009. u.warn("Retrying ", t),
  30010. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  30011. }
  30012. function a(e, t) {
  30013. var i = e.response;
  30014. if ("json" === t && "object" != typeof i)
  30015. try {
  30016. i = JSON.parse(e.responseText)
  30017. } catch (e) {
  30018. return void c.reject({
  30019. error: "Failed parsing JSON"
  30020. })
  30021. }
  30022. else if ("image/jpeg" === t) {
  30023. var n = new Uint8Array(e.response)
  30024. , r = new Blob([n],{
  30025. type: "image/jpeg"
  30026. })
  30027. , o = URL.createObjectURL(r);
  30028. i = new Image,
  30029. i.src = o,
  30030. i.crossOrigin = "Anonymous",
  30031. i.onload = function() {
  30032. URL.revokeObjectURL(o)
  30033. }
  30034. }
  30035. return i
  30036. }
  30037. var s = n(e, t, !1);
  30038. if (i = i || {},
  30039. i.retries = void 0 !== i.retries ? i.retries : 0,
  30040. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  30041. i.responseType)
  30042. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  30043. s.responseType = i.responseType;
  30044. else {
  30045. if ("image/jpeg" !== i.responseType)
  30046. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  30047. s.responseType = "arraybuffer"
  30048. }
  30049. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  30050. i.auth && s.setRequestHeader("Authorization", i.auth),
  30051. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  30052. s.setRequestHeader("Content-Type", "application/json")),
  30053. "object" == typeof i.headers)
  30054. for (var l in i.headers)
  30055. s.setRequestHeader(l, i.headers[l]);
  30056. var c = $.Deferred();
  30057. return s.onreadystatechange = function(e) {
  30058. if (4 === this.readyState)
  30059. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  30060. i.retries++,
  30061. setTimeout(o, 1e3);
  30062. else if (200 === this.status) {
  30063. var t = a(this, i.responseType);
  30064. c.resolve(t)
  30065. } else
  30066. c.reject(this)
  30067. }
  30068. ,
  30069. s.onprogress = function(e) {
  30070. c.notify(e)
  30071. }
  30072. ,
  30073. s.send(i.data),
  30074. c.promise()
  30075. }
  30076. function o(e) {
  30077. return Object.keys(e).sort().map(function(t) {
  30078. return {
  30079. key: t,
  30080. value: e[t]
  30081. }
  30082. })
  30083. }
  30084. function a(e, t) {
  30085. var i = t.responseType || null
  30086. , n = t.auth || null
  30087. , r = t.prefetchFrom || null
  30088. , a = e + "__" + i + "__" + n + "__" + r;
  30089. return t.headers && o(t.headers).forEach(function(e) {
  30090. a += "__" + e.key + ":" + e.value
  30091. }),
  30092. a
  30093. }
  30094. function s(e, t) {
  30095. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  30096. }
  30097. function l(e, t, i) {
  30098. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  30099. }
  30100. var c = e("./logger")
  30101. , h = e("../ab")
  30102. , u = new c(i);
  30103. window.URL = window.URL || window.webkitURL,
  30104. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  30105. window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {}
  30106. /* setTimeout(function() {//MP-- xzw delete
  30107. window.MP_REQUEST_CACHE = null,
  30108. window.MP_PREFETCHED_MODELDATA = {}
  30109. }, 6e4),
  30110. window.onpageshow = function(e) {
  30111. e.persisted && (window.MP_REQUEST_CACHE = null,
  30112. window.MP_PREFETCHED_MODELDATA = {})
  30113. } */
  30114. ,
  30115. t.exports = {
  30116. get: function(e, t) {
  30117. t = t || {};
  30118. var i = void 0 === t.cache || t.cache;
  30119. if (i) {
  30120. var n = s(e, t);
  30121. if (n)
  30122. return n
  30123. }
  30124. var o;
  30125. return o = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : r("GET", e, t),
  30126. i && l(e, t, o),
  30127. o
  30128. },
  30129. post: function(e, t) {
  30130. return r("POST", e, t)
  30131. },
  30132. patch: function(e, t) {
  30133. return r("PATCH", e, t)
  30134. },
  30135. getImage: function(e, t) {
  30136. function i() {
  30137. u.warn("Retrying ", e),
  30138. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  30139. }
  30140. var n = $.Deferred()
  30141. , r = new Image
  30142. , o = this;
  30143. return e = h.changeIfImageOptimzing(e),
  30144. null !== t && void 0 !== t || (t = 3),
  30145. r.onerror = function() {
  30146. t > 0 ? setTimeout(i, 1e3) : n.reject()
  30147. }
  30148. ,
  30149. r.onload = function() {
  30150. n.resolve(r)
  30151. }
  30152. ,
  30153. r.crossOrigin = "anonymous",
  30154. r.src = e,
  30155. n
  30156. }
  30157. }
  30158. }
  30159. ).call(this, "/js/util/ajax.js")
  30160. }
  30161. , {
  30162. "../ab": 3,
  30163. "./logger": 189
  30164. }],
  30165. 182: [function(e, t, i) {
  30166. "use strict";
  30167. function n(e, t) {
  30168. var i = window.navigator.userAgent
  30169. , n = i.match(e);
  30170. return n = n ? n[1].split(t) : [],
  30171. {
  30172. major: parseInt(n[0]) || 0,
  30173. minor: parseInt(n[1]) || 0,
  30174. patch: parseInt(n[2]) || 0
  30175. }
  30176. }
  30177. var r = e("../exception/DeviceMismatchException");
  30178. window.browser = t.exports = {
  30179. isFullscreen: function() {
  30180. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  30181. },
  30182. supportsFullscreen: function() {
  30183. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  30184. },
  30185. isPointerLocked: function() {
  30186. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  30187. },
  30188. requestFullscreen: function(e, t) {
  30189. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  30190. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  30191. },
  30192. requestPointerLock: function() {
  30193. var e;
  30194. if (document.fullscreenElement)
  30195. e = document.fullscreenElement();
  30196. else if (document.mozFullscreenElement)
  30197. e = document.mozFullscreenElement();
  30198. else if (document.mozFullScreenElement)
  30199. e = document.mozFullScreenElement();
  30200. else {
  30201. if (!document.webkitFullscreenElement)
  30202. return;
  30203. e = document.webkitFullscreenElement()
  30204. }
  30205. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  30206. e.requestPointerLock(),
  30207. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  30208. },
  30209. exitPointerLock: function() {
  30210. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  30211. document.exitPointerLock()
  30212. },
  30213. exitFullscreen: function() {
  30214. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  30215. },
  30216. details: function() {
  30217. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  30218. return e ? {
  30219. name: e[1],
  30220. version: parseInt(e[2]),
  30221. platform: navigator.platform
  30222. } : {}
  30223. },
  30224. is: function(e) {
  30225. return this.details() && this.details().name === e
  30226. },
  30227. inIframe: function() {
  30228. return window.parent !== window
  30229. },
  30230. aspectRatio: function() {
  30231. var e = $("#player").width() / $("#player").height();
  30232. return isFinite(e) ? e : 0
  30233. },
  30234. userAgent: function() {
  30235. return window.navigator.userAgent
  30236. },
  30237. isMobile: function() {
  30238. var e = navigator.userAgent || navigator.vendor || window.opera;
  30239. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  30240. },
  30241. isLandscape: function() {
  30242. return this.isMobile && this.aspectRatio() > 1
  30243. },
  30244. isSmallScreen: function() {
  30245. var e = screen.width / window.devicePixelRatio;
  30246. return e < 240
  30247. },
  30248. detectIE: function() {
  30249. var e = window.navigator.userAgent
  30250. , t = e.indexOf("MSIE ");
  30251. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  30252. },
  30253. detectSafari: function() {
  30254. var e = window.navigator.userAgent
  30255. , t = e.indexOf("Safari");
  30256. return t !== -1 && !this.detectChrome()
  30257. },
  30258. detectFirefox: function() {
  30259. var e = window.navigator.userAgent;
  30260. return e.indexOf("Firefox") !== -1
  30261. },
  30262. detectChrome: function() {
  30263. var e = window.navigator.userAgent;
  30264. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  30265. },
  30266. detectOpera: function() {
  30267. var e = window.navigator.userAgent;
  30268. return e.indexOf("OPR") !== -1
  30269. },
  30270. detectIOS: function() {
  30271. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  30272. },
  30273. detectIPad: function() {
  30274. var e = window.navigator.userAgent
  30275. , t = /iPad/;
  30276. return t.test(e)
  30277. },
  30278. detectIPod: function() {
  30279. var e = window.navigator.userAgent
  30280. , t = /iPod/;
  30281. return t.test(e)
  30282. },
  30283. detectIPhone: function() {
  30284. var e = window.navigator.userAgent
  30285. , t = /iPhone/;
  30286. return t.test(e)
  30287. },
  30288. detectAndroid: function() {
  30289. var e = window.navigator.userAgent;
  30290. return e.indexOf("Android") !== -1
  30291. },
  30292. detectAndroidMobile: function() {
  30293. var e = window.navigator.userAgent;
  30294. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  30295. },
  30296. detectSamsungNative: function() {
  30297. var e = window.navigator.userAgent;
  30298. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  30299. },
  30300. detectSamsungS6: function() {
  30301. var e = window.navigator.userAgent;
  30302. return e.indexOf("SM-G92") !== -1
  30303. },
  30304. /************************************************************fyz改from徐世廷*************************************************************/
  30305. detectHUAWEI5X: function() {
  30306. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  30307. },
  30308. /*******************************************************************************************************************************/
  30309. detectWebVR: function() {
  30310. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  30311. },
  30312. getVRDisplay: function() {
  30313. var e = $.Deferred();
  30314. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  30315. t.length >= 1 && e.resolve(t[0]),
  30316. e.reject(null)
  30317. }),
  30318. e) : e.reject(null)
  30319. },
  30320. iosVersion: function() {
  30321. if (!this.detectIOS())
  30322. throw new r("Did not detect an iDevice");
  30323. var e = /((?:\d+\_?){1,3}) like Mac OS/
  30324. , t = "_";
  30325. return n(e, t)
  30326. },
  30327. androidVersion: function() {
  30328. if (!this.detectAndroid())
  30329. throw new r("Did not detect an Android based device");
  30330. var e = /Android ((?:\d+\.?){1,3})/
  30331. , t = ".";
  30332. return n(e, t)
  30333. },
  30334. valueFromCookie: function(e, t) {
  30335. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  30336. if (!i)
  30337. return t;
  30338. var n = i[1];
  30339. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  30340. },
  30341. valueFromHash: function(e, t) {
  30342. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  30343. , n = i.exec(window.location.href);
  30344. if (!n)
  30345. return t;
  30346. var r = n[1];
  30347. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  30348. }
  30349. }
  30350. }
  30351. , {
  30352. "../exception/DeviceMismatchException": 56
  30353. }],
  30354. 183: [function(e, t, i) {
  30355. (function(i) {
  30356. "use strict";
  30357. function n(e, t) {
  30358. var i = r(t);
  30359. var replaceAll = function (str, f, e) {
  30360. //f全部替换成e
  30361. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30362. return str.replace(reg, e);
  30363. };
  30364. var urlFirstView = c.valueFromHash('firstView');
  30365. if(urlFirstView){
  30366. try{
  30367. urlFirstView = replaceAll(urlFirstView, "pano", '"pano"')
  30368. urlFirstView = replaceAll(urlFirstView, "qua:", '"qua":[')
  30369. urlFirstView = "{"+urlFirstView+"]}"
  30370. let info = JSON.parse(urlFirstView);
  30371. i.pano = t.list[info.pano] //panos.get(info.pano)
  30372. if(!i.pano){
  30373. urlFirstView = false
  30374. console.error('检测到firstView但是 找不到该pano')
  30375. }else{
  30376. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30377. i.zoom = -1;
  30378. i.mode = "panorama"
  30379. i.setByUrl = true
  30380. }
  30381. }catch(e){
  30382. urlFirstView = false
  30383. console.error('检测到firstView但是解析出错'+e)
  30384. }
  30385. }
  30386. if (Object.keys(i).length > 0)
  30387. return i;
  30388. if (e.heroImage)
  30389. i = o(e, t);
  30390. else if (window.MP_PREFETCHED_MODELDATA.camera_start) {
  30391. var n = window.MP_PREFETCHED_MODELDATA.camera_start;
  30392. try {
  30393. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30394. i.position = n.camera.position,
  30395. //i.quaternion = n.camera.quaternion,
  30396. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30397. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30398. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30399. d.debug("Using camera_start"),
  30400. d.debug("Modeldata pano: ", i.pano.quaternion),
  30401. d.debug("Camera start pano: ", n.pano.quaternion)),
  30402. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30403. } catch (e) {
  30404. d.warn(e.message)
  30405. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30406. }
  30407. }
  30408. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30409. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30410. i.pano = t.findClosest(i.position),
  30411. i.quaternion = i.pano.quaternion),
  30412. 0 === Object.keys(i).length) {
  30413. var a = t.list[0];
  30414. a && (i.mode = h.PANORAMA,
  30415. i.pano = a,
  30416. i.position = a.position,
  30417. i.quaternion = a.quaternion,
  30418. d.info("Starting at 1st pano " + a.id))
  30419. }
  30420. return i.mode = i.mode || h.DOLLHOUSE,
  30421. i
  30422. }
  30423. function r(e) {
  30424. var t = c.valueFromHash("start", "")
  30425. , i = {};
  30426. if ("" !== t) {
  30427. d.debug("Start override found in parameters, trying to parse..."),
  30428. i = a(t) || {};
  30429. var n = c.valueFromHash("tag", null);
  30430. n && (i.tag = n),
  30431. i.panoId && (i.pano = e.get(i.panoId))
  30432. }
  30433. return i
  30434. }
  30435. function o(e, t) {
  30436. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30437. return {};
  30438. var i = {}
  30439. , n = e.heroImage.metadata;
  30440. d.debug("Using start position from thumbnail image"),
  30441. i.position = n.camera_position,
  30442. i.quaternion = n.camera_quaternion;
  30443. try {
  30444. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30445. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30446. } catch (e) {
  30447. d.debug(e.message)
  30448. }
  30449. return i
  30450. }
  30451. function a(e) {
  30452. return s.deserialize(e)
  30453. }
  30454. var s = e("../controls/serializer")
  30455. , l = e("../util/math")
  30456. , c = e("./browser")
  30457. , h = e("../enum/Viewmode")
  30458. , u = e("../util/logger")
  30459. , th = e("three")//xzw
  30460. , d = new u(i);
  30461. t.exports = {
  30462. getStartCameraOptions: n
  30463. }
  30464. }
  30465. ).call(this, "/js/util/camera.js")
  30466. }
  30467. , {
  30468. "../controls/serializer": 14,
  30469. "../enum/Viewmode": 51,
  30470. "../util/logger": 189,
  30471. "../util/math": 190,
  30472. "./browser": 182,
  30473. "three": 217
  30474. }],
  30475. 184: [function(e, t, i) {
  30476. "use strict";
  30477. function n(e, t, i) {
  30478. return o(e.fov, t, i)
  30479. }
  30480. var r = e("./MathLight")
  30481. , o = function(e, t, i) {
  30482. var n = t
  30483. , o = i
  30484. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30485. return a
  30486. }
  30487. , a = function(e, t, i) {
  30488. var n = t
  30489. , o = i
  30490. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30491. return a
  30492. }
  30493. , s = function(e, t, i, n) {
  30494. var r = o(e, i, n);
  30495. return r > t ? a(t, i, n) : e
  30496. };
  30497. t.exports = {
  30498. clampVFOV: s,
  30499. getHFOVForCamera: n,
  30500. getHFOVFromVFOV: o,
  30501. getVFOVFromHFOV: a
  30502. }
  30503. window.MathLight = t.exports
  30504. }
  30505. , {
  30506. "./MathLight": 176
  30507. }],
  30508. 185: [function(e, t, i) {
  30509. "use strict";
  30510. var n = e("three");
  30511. t.exports = {
  30512. delayOneFrame: function(e) {
  30513. window.setTimeout(e, 1)
  30514. },
  30515. normalizeUrl: function(e) {
  30516. return e.replace("https://", "http://")
  30517. },
  30518. domainFromUrl: function(e) {
  30519. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30520. return t ? t[3] : e
  30521. },
  30522. average: function(e, t) {
  30523. if (0 === e.length)
  30524. return null;
  30525. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30526. var o = t ? e[r][t] : e[r];
  30527. i += o,
  30528. n++
  30529. }
  30530. return i / n
  30531. },
  30532. countUnique: function(e) {
  30533. for (var t = {}, i = 0; i < e.length; i++)
  30534. t[e[i]] = 1 + (t[e[i]] || 0);
  30535. return Object.keys(t).length
  30536. },
  30537. averageVectors: function(e, t) {
  30538. var i = new n.Vector3;
  30539. if (0 === e.length)
  30540. return i;
  30541. for (var r = 0, o = 0; o < e.length; o++) {
  30542. var a = t ? e[o][t] : e[o];
  30543. i.add(a),
  30544. r++
  30545. }
  30546. return i.divideScalar(r)
  30547. },
  30548. equalLists: function(e, t) {
  30549. if (e.length !== t.length)
  30550. return !1;
  30551. for (var i = 0; i < e.length; i++)
  30552. if (e[i] !== t[i])
  30553. return !1;
  30554. return !0
  30555. },
  30556. lowerMedian: function(e, t) {
  30557. if (0 === e.length)
  30558. return null;
  30559. t = t || 2,
  30560. e.sort(function(e, t) {
  30561. return e - t
  30562. });
  30563. var i = Math.floor(e.length / t);
  30564. return e[i]
  30565. },
  30566. stableSort: function(e, t) {
  30567. return e.map(function(e, t) {
  30568. return {
  30569. value: e,
  30570. index: t
  30571. }
  30572. }).sort(function(e, i) {
  30573. var n = t(e.value, i.value);
  30574. return 0 !== n ? n : e.index - i.index
  30575. }).map(function(e) {
  30576. return e.value
  30577. })
  30578. },
  30579. filterAll: function(e, t) {
  30580. return e.filter(function(e) {
  30581. return t.every(function(t) {
  30582. return t(e)
  30583. })
  30584. })
  30585. },
  30586. formatDate: function(e) {
  30587. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30588. },
  30589. formatDatetime: function(e) {
  30590. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30591. },
  30592. randomString: function(e) {
  30593. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30594. t += i.charAt(Math.floor(Math.random() * i.length));
  30595. return t
  30596. },
  30597. uint8ToBase64: function(e, t) {
  30598. t && "number" == typeof t || (t = 8192);
  30599. for (var i = [], n = 0; n < e.length; n += t)
  30600. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30601. return btoa(i.join(""))
  30602. },
  30603. uuid4: function e(t) {
  30604. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30605. },
  30606. nth: function(e) {
  30607. return e %= 10,
  30608. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30609. },
  30610. extendObject: function(e, t) {
  30611. return Object.keys(t).forEach(function(i) {
  30612. e[i] = t[i]
  30613. }),
  30614. e
  30615. },
  30616. deepExtend: function e(t) {
  30617. t = t || {};
  30618. for (var i = 1; i < arguments.length; i++) {
  30619. var n = arguments[i];
  30620. if (n)
  30621. for (var r in n)
  30622. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30623. }
  30624. return t
  30625. },
  30626. inherit: function(e, t) {
  30627. e.prototype = Object.create(t.prototype),
  30628. e.prototype.constructor = e
  30629. },
  30630. extend: function(e, t) {
  30631. for (var i in t.prototype)
  30632. e.prototype[i] = t.prototype[i]
  30633. }
  30634. ,
  30635. getVisiblePano : function(position, options={}){//add
  30636. var visiblePanos = [];
  30637. var B = position.clone();
  30638. var panos = options.panos || player.model.panos.list;
  30639. panos.forEach((pano)=>{
  30640. if(!pano.isAligned())return;
  30641. var A = pano.position.clone();
  30642. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30643. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30644. if (!o || !o.length)visiblePanos.push(pano );
  30645. })
  30646. return visiblePanos
  30647. }
  30648. ,
  30649. sortByScore : function(list, request, rank) {
  30650. var i = this.filterAll(list, request);
  30651. return 0 === i.length ? null : i = i.map(function(e) {
  30652. return {
  30653. item: e,
  30654. score: rank.reduce(function(t, i) {
  30655. return t + i(e);
  30656. }, 0)
  30657. };
  30658. }).sort(function(e, t) {
  30659. return t.score - e.score;
  30660. });
  30661. }
  30662. },
  30663. Math.sign = function(e) {
  30664. return e < 0 ? -1 : 1
  30665. }
  30666. window.common = t.exports
  30667. }
  30668. , {
  30669. three: 217
  30670. }],
  30671. 186: [function(e, t, i) {
  30672. "use strict";
  30673. var n = {};
  30674. n.linearTween = function(e, t, i, n) {
  30675. return i * e / n + t
  30676. }
  30677. ,
  30678. n.easeInQuad = function(e, t, i, n) {
  30679. return e /= n,
  30680. i * e * e + t
  30681. }
  30682. ,
  30683. n.easeOutQuad = function(e, t, i, n) {
  30684. return e /= n,
  30685. -i * e * (e - 2) + t
  30686. }
  30687. ,
  30688. n.easeInOutQuad = function(e, t, i, n) {
  30689. return e /= n / 2,
  30690. e < 1 ? i / 2 * e * e + t : (e--,
  30691. -i / 2 * (e * (e - 2) - 1) + t)
  30692. }
  30693. ,
  30694. n.easeInCubic = function(e, t, i, n) {
  30695. return e /= n,
  30696. i * e * e * e + t
  30697. }
  30698. ,
  30699. n.easeOutCubic = function(e, t, i, n) {
  30700. return e /= n,
  30701. e--,
  30702. i * (e * e * e + 1) + t
  30703. }
  30704. ,
  30705. n.easeInOutCubic = function(e, t, i, n) {
  30706. return e /= n / 2,
  30707. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30708. i / 2 * (e * e * e + 2) + t)
  30709. }
  30710. ,
  30711. n.easeInQuart = function(e, t, i, n) {
  30712. return e /= n,
  30713. i * e * e * e * e + t
  30714. }
  30715. ,
  30716. n.easeOutQuart = function(e, t, i, n) {
  30717. return e /= n,
  30718. e--,
  30719. -i * (e * e * e * e - 1) + t
  30720. }
  30721. ,
  30722. n.easeInOutQuart = function(e, t, i, n) {
  30723. return e /= n / 2,
  30724. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30725. -i / 2 * (e * e * e * e - 2) + t)
  30726. }
  30727. ,
  30728. n.easeInQuint = function(e, t, i, n) {
  30729. return e /= n,
  30730. i * e * e * e * e * e + t
  30731. }
  30732. ,
  30733. n.easeOutQuint = function(e, t, i, n) {
  30734. return e /= n,
  30735. e--,
  30736. i * (e * e * e * e * e + 1) + t
  30737. }
  30738. ,
  30739. n.easeInOutQuint = function(e, t, i, n) {
  30740. return e /= n / 2,
  30741. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30742. i / 2 * (e * e * e * e * e + 2) + t)
  30743. }
  30744. ,
  30745. n.easeInSine = function(e, t, i, n) {
  30746. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30747. }
  30748. ,
  30749. n.easeOutSine = function(e, t, i, n) {
  30750. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30751. }
  30752. ,
  30753. n.easeInOutSine = function(e, t, i, n) {
  30754. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30755. }
  30756. ,
  30757. n.easeInExpo = function(e, t, i, n) {
  30758. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30759. }
  30760. ,
  30761. n.easeOutExpo = function(e, t, i, n) {
  30762. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30763. }
  30764. ,
  30765. n.easeInOutExpo = function(e, t, i, n) {
  30766. return e /= n / 2,
  30767. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30768. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30769. }
  30770. ,
  30771. n.easeInCirc = function(e, t, i, n) {
  30772. return e /= n,
  30773. -i * (Math.sqrt(1 - e * e) - 1) + t
  30774. }
  30775. ,
  30776. n.easeOutCirc = function(e, t, i, n) {
  30777. return e /= n,
  30778. e--,
  30779. i * Math.sqrt(1 - e * e) + t
  30780. }
  30781. ,
  30782. n.easeInOutCirc = function(e, t, i, n) {
  30783. return e /= n / 2,
  30784. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30785. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30786. }
  30787. ,
  30788. n.easeInElastic = function(e, t, i, n) {
  30789. var r = 1.70158
  30790. , o = 0
  30791. , a = i;
  30792. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30793. a < Math.abs(i) ? (a = i,
  30794. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30795. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30796. }
  30797. ,
  30798. n.easeOutElastic = function(e, t, i, n) {
  30799. var r = 1.70158
  30800. , o = 0
  30801. , a = i;
  30802. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30803. a < Math.abs(i) ? (a = i,
  30804. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30805. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30806. }
  30807. ,
  30808. n.easeInOutElastic = function(e, t, i, n) {
  30809. var r = 1.70158
  30810. , o = 0
  30811. , a = i;
  30812. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30813. a < Math.abs(i) ? (a = i,
  30814. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30815. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30816. }
  30817. ,
  30818. n.easeInBack = function(e, t, i, n, r) {
  30819. return void 0 === r && (r = 1.70158),
  30820. i * (e /= n) * e * ((r + 1) * e - r) + t
  30821. }
  30822. ,
  30823. n.easeOutBack = function(e, t, i, n, r) {
  30824. return void 0 === r && (r = 1.70158),
  30825. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30826. }
  30827. ,
  30828. n.easeInOutBack = function(e, t, i, n, r) {
  30829. return void 0 === r && (r = 1.70158),
  30830. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30831. }
  30832. ,
  30833. n.easeOutBounce = function(e, t, i, n) {
  30834. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30835. }
  30836. ,
  30837. n.easeInBounce = function(e, t, i, r) {
  30838. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30839. }
  30840. ,
  30841. n.easeInOutBounce = function(e, t, i, r) {
  30842. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30843. }
  30844. ,
  30845. t.exports = n
  30846. window.easing = n
  30847. }
  30848. , {}],
  30849. 187: [function(e, t, i) {
  30850. "use strict";
  30851. function n() {
  30852. this.events = [],
  30853. this.valid = !1
  30854. }
  30855. var r = e("../enum/Joystick");
  30856. n.prototype.push = function(e, t) {
  30857. this.events.push({
  30858. direction: e,
  30859. pano: t
  30860. }),
  30861. this.valid = !0
  30862. }
  30863. ,
  30864. n.prototype.pop = function(e) {
  30865. var t = this.events.pop();
  30866. return this.events.length < 1 && (this.valid = !1),
  30867. t
  30868. }
  30869. ,
  30870. n.prototype.peek = function() {
  30871. return this.events.length ? this.events[this.events.length - 1] : {
  30872. direction: null,
  30873. pano: null
  30874. }
  30875. }
  30876. ,
  30877. n.prototype.invalidate = function() {
  30878. this.events = [],
  30879. this.valid = !1
  30880. }
  30881. ,
  30882. n.prototype.reversePano = function(e) {
  30883. if (!this.valid)
  30884. return null;
  30885. var t = this.peek();
  30886. return r.opposite(e) === t.direction ? (this.pop(),
  30887. t.pano) : null
  30888. }
  30889. ,
  30890. t.exports = n
  30891. }
  30892. , {
  30893. "../enum/Joystick": 29
  30894. }],
  30895. 188: [function(e, t, i) {
  30896. "use strict";
  30897. window.lerp = t.exports = {
  30898. vector: function(e, t) {
  30899. var i = e.clone();
  30900. return t = t.clone(),
  30901. function(n) {
  30902. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30903. }
  30904. },
  30905. quaternion: function(e, t) {
  30906. var i = e.clone();
  30907. return function(n) {
  30908. e.copy(i).slerp(t, n)
  30909. }
  30910. },
  30911. property: function(e, t, i, n) {
  30912. var r = e[t];
  30913. return function(o) {
  30914. e[t] = r * (1 - o) + i * o,
  30915. n && n(e[t])
  30916. }
  30917. },
  30918. uniform: function(e, t, i) {
  30919. var n = e.material.uniforms[t].value;
  30920. return function(r) {
  30921. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30922. }
  30923. },
  30924. matrix4: function(e, t) {
  30925. var i = e.clone();
  30926. return function(n) {
  30927. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30928. r[s] = o[s] * (1 - n) + a[s] * n
  30929. }
  30930. },
  30931. allUniforms: function(e, t, i) {
  30932. var n = e.map(function(e) {
  30933. return this.uniform(e, t, i)
  30934. }
  30935. .bind(this));
  30936. return function(e) {
  30937. n.forEach(function(t) {
  30938. t(e)
  30939. })
  30940. }
  30941. }
  30942. }
  30943. }
  30944. , {}],
  30945. 189: [function(e, t, i) {
  30946. "use strict";
  30947. function n(e) {
  30948. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30949. if (n.consoleEnabled) {
  30950. var h = function(e) {
  30951. $("#debug-console").append("<p>" + e + "</p>"),
  30952. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30953. };
  30954. t = function(e) {
  30955. h(Array.prototype.slice.call(arguments).join(" "))
  30956. }
  30957. ,
  30958. i = function(e) {
  30959. h(Array.prototype.slice.call(arguments).join(" "))
  30960. }
  30961. ,
  30962. o = function(e) {
  30963. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30964. }
  30965. ,
  30966. a = function(e) {
  30967. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30968. }
  30969. } else
  30970. console.log ? (t = console.log,
  30971. i = console.info ? console.info : console.log,
  30972. o = console.warn ? console.warn : console.log,
  30973. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30974. ;
  30975. var u = function(e) {
  30976. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30977. }
  30978. , d = function(t, i) {
  30979. if (r) {
  30980. var o = Array.prototype.slice.call(t).join(" ");
  30981. r.captureMessage(o, {
  30982. level: i,
  30983. path: e,
  30984. timestamp: n.timestamp()
  30985. })
  30986. }
  30987. }
  30988. , p = function(t, i) {
  30989. if (r) {
  30990. var o = Array.prototype.slice.call(t).join(" ");
  30991. r.captureException(new Error(o), {
  30992. level: i,
  30993. path: e,
  30994. timestamp: n.timestamp()
  30995. })
  30996. }
  30997. };
  30998. return {
  30999. debug: function() {
  31000. n.level >= n.levels.debug && t.apply(console, u(arguments))
  31001. },
  31002. info: function() {
  31003. n.level >= n.levels.info && i.apply(console, u(arguments))
  31004. },
  31005. warn: function() {
  31006. d(arguments, "warn"),
  31007. n.level >= n.levels.warn && o.apply(console, u(arguments))
  31008. },
  31009. error: function() {
  31010. p(arguments, "error"),
  31011. n.level >= n.levels.error && a.apply(console, u(arguments))
  31012. },
  31013. v3str: function(e, t) {
  31014. var i = void 0 === t ? 2 : t;
  31015. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  31016. },
  31017. eulstr: function(e, t) {
  31018. var i = void 0 === t ? 2 : t;
  31019. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  31020. },
  31021. time: function(e) {
  31022. n.level >= n.levels.debug && (c[e] = Date.now())
  31023. },
  31024. timeEnd: function(e) {
  31025. if (n.level >= n.levels.debug) {
  31026. var t = c[e];
  31027. if (!t)
  31028. return;
  31029. var i = (Date.now() - t) / 1e3;
  31030. this.debug(e, i + "s")
  31031. }
  31032. }
  31033. }
  31034. }
  31035. var r = window.Raven;
  31036. n.timestamp = function() {
  31037. return (Date.now() - window.navigationStart) / 1e3 + "s"
  31038. }
  31039. ,
  31040. n.levels = {
  31041. debug: 3,
  31042. info: 2,
  31043. warn: 1,
  31044. error: 0
  31045. },
  31046. n.level = n.levels.info,
  31047. t.exports = n
  31048. }
  31049. , {}],
  31050. 190: [function(e, t, i) {
  31051. "use strict";
  31052. var n = e("three")
  31053. , r = e("../enum/GLCubeFaces")
  31054. , o = e("../constants");
  31055. t.exports = {
  31056. convertVisionVector: function(e) {
  31057. return new n.Vector3(e.x,e.z,-e.y)
  31058. },
  31059. convertVisionQuaternion: function(e) {
  31060. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  31061. },
  31062. convertWorkshopVector: function(e) {
  31063. return new n.Vector3(-e.x,e.y,e.z)
  31064. },
  31065. convertWorkshopQuaternion: function(e) {
  31066. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  31067. },
  31068. convertWorkshopPanoramaQuaternion: function(e) {
  31069. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  31070. },
  31071. convertWorkshopOrthoZoom: function(e) {// xzw
  31072. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  31073. //return e;
  31074. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  31075. },
  31076. toPrecision: function(e, t) {//xzw change
  31077. var f = function(e, t){
  31078. var i = Math.pow(10, t);
  31079. return Math.round(e * i) / i
  31080. }
  31081. if(e instanceof Array){
  31082. for(var s=0; s<e.length; s++){
  31083. e[s] = f(e[s],t);
  31084. }
  31085. return e;
  31086. }
  31087. else return f(e,t)
  31088. },
  31089. isEmptyQuaternion: function(e) {
  31090. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  31091. },
  31092. projectPositionToCanvas: function(e, t, i) {
  31093. i = i || new n.Vector3,
  31094. i.copy(e);
  31095. var r = .5 * $("#player").width()
  31096. , o = .5 * $("#player").height();
  31097. return i.project(t),
  31098. i.x = i.x * r + r,
  31099. i.y = -(i.y * o) + o,
  31100. i
  31101. },
  31102. convertScreenPositionToNDC: function(e, t, i) {
  31103. return i = i || new n.Vector2,
  31104. i.x = e / $("#player").width() * 2 - 1,
  31105. i.y = 2 * -(t / $("#player").height()) + 1,
  31106. i
  31107. },
  31108. constrainedTurn: function(e) {
  31109. var t = e % (2 * Math.PI);
  31110. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  31111. },
  31112. getFOVDotThreshold: function(e) {
  31113. return Math.cos(n.Math.degToRad(e / 2))
  31114. },
  31115. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  31116. switch (e) {
  31117. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  31118. i.set(1, t.y, t.x);
  31119. break;
  31120. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  31121. i.set(-1, t.y, -t.x);
  31122. break;
  31123. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  31124. i.set(-t.x, 1, -t.y);
  31125. break;
  31126. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  31127. i.set(-t.x, -1, t.y);
  31128. break;
  31129. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  31130. i.set(-t.x, t.y, 1);
  31131. break;
  31132. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  31133. i.set(t.x, t.y, -1)
  31134. }
  31135. n && i.normalize()
  31136. },
  31137. //add:
  31138. getPos2d : function(point, camera, dom){
  31139. var camera = camera ;
  31140. var dom = dom;
  31141. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  31142. var x,y;
  31143. x = (pos.x + 1) / 2 * dom.clientWidth;
  31144. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  31145. var inSight = x <= dom.clientWidth && x >= 0
  31146. && y <= dom.clientHeight && y >= 0
  31147. return {
  31148. pos: new THREE.Vector2(x,y),
  31149. vector: pos,
  31150. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  31151. inSight : inSight //在屏幕范围内可见
  31152. };
  31153. }
  31154. }
  31155. window.math = t.exports
  31156. }
  31157. , {
  31158. "../constants": 8,
  31159. "../enum/GLCubeFaces": 25,
  31160. three: 217
  31161. }],
  31162. 191: [function(e, t, i) {
  31163. "use strict";
  31164. function n(e, t, i) {
  31165. return a.map(function(n, o) {
  31166. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  31167. }
  31168. .bind(this))
  31169. }
  31170. function r(e) {
  31171. return s[e]
  31172. }
  31173. var o = e("../enum/GLCubeFaces")
  31174. , a = [0, 1, 2, 3, 4, 5]
  31175. , s = {
  31176. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  31177. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  31178. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  31179. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  31180. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  31181. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  31182. };
  31183. t.exports = {
  31184. mapFaceToCubemapFace: r,
  31185. getCubemapUrls: n
  31186. }
  31187. }
  31188. , {
  31189. "../enum/GLCubeFaces": 25
  31190. }],
  31191. 192: [function(e, t, i) {
  31192. "use strict";
  31193. t.exports = {
  31194. captureErrors: function(e, t, i) {
  31195. if ("Raven"in window) {
  31196. Raven.config(e, t).install(),
  31197. i && Raven.setTagsContext(i);
  31198. var n = console.warn
  31199. , r = console.error;
  31200. console.warn = function() {
  31201. var e = Array.prototype.slice.call(arguments);
  31202. Raven.captureMessage(e.join(" "), {
  31203. level: "warning"
  31204. }),
  31205. n.apply(console, e)
  31206. }
  31207. ,
  31208. console.error = function() {
  31209. var e = Array.prototype.slice.call(arguments);
  31210. Raven.captureException(new Error(e.join(" ")), {
  31211. level: "error"
  31212. }),
  31213. r.apply(console, e)
  31214. }
  31215. } else
  31216. console.error("Raven not found, not capturing errors.")
  31217. }
  31218. }
  31219. }
  31220. , {}],
  31221. 193: [function(e, t, i) {
  31222. (function(i) {
  31223. "use strict";
  31224. var n = e("./browser")
  31225. , r = e("../constants")
  31226. , o = e("url")
  31227. , a = e("./logger")
  31228. , ss = e('three')
  31229. , s = new a(i)
  31230. , l = {
  31231. getAuthorizationHeader: function() {
  31232. var e = n.valueFromHash("auth");
  31233. if (e)
  31234. return e.replace(",", " ");
  31235. var t = n.valueFromCookie("token");
  31236. return t ? "Token " + t : null
  31237. },
  31238. parseSidUrl: function(e) {
  31239. var t, i;
  31240. t=g_Prefix;
  31241. if (e = e || "",
  31242. e.match(/^https?/)) {
  31243. var n = o.parse(e);
  31244. t = g_Prefix,
  31245. i = e
  31246. } else{
  31247. //xzw 原先的不能用
  31248. //t = window.location.protocol + "//" + window.location.host, //MP
  31249. t = g_Prefix
  31250. //i = t + "/api/player/models/" + e; //MP
  31251. i = t + "data/" + e;
  31252. }
  31253. return {
  31254. urlBase: t,
  31255. urlModel: i,
  31256. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  31257. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  31258. }
  31259. },
  31260. getModelIDFromQueryString: function() {
  31261. return n.valueFromHash("model") || n.valueFromHash("m")
  31262. },
  31263. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31264. e = JSON.parse(JSON.stringify(e));
  31265. var i = null;
  31266. if (e.images.forEach(function(n) {
  31267. if(!n.metadata) return;
  31268. if ("string" == typeof n.metadata)
  31269. try {
  31270. n.metadata = JSON.parse(n.metadata)
  31271. } catch (e) {
  31272. s.warn("Unable to parse image metadata"),
  31273. n.metadata = null
  31274. }
  31275. else{
  31276. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31277. }
  31278. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31279. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31280. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31281. }else{
  31282. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31283. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  31284. n.metadata.zoom = n.metadata.zoom || 1;
  31285. }
  31286. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31287. }),
  31288. //icon初始视角的:
  31289. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31290. var n = {};
  31291. n.pano = {
  31292. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31293. position: t.convertWorkshopVector(i.scan_position),
  31294. uuid: i.scan_id
  31295. },
  31296. n.camera = {
  31297. quaternion: i.camera_quaternion,
  31298. position: i.camera_position
  31299. },
  31300. e.startPano = n
  31301. }
  31302. return e
  31303. },
  31304. */
  31305. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31306. e = JSON.parse(JSON.stringify(e));
  31307. var i = null;
  31308. var deal = function(n) {
  31309. if(!n.metadata) return;
  31310. if ("string" == typeof n.metadata)
  31311. try {
  31312. n.metadata = JSON.parse(n.metadata)
  31313. } catch (e) {
  31314. s.warn("Unable to parse image metadata"),
  31315. n.metadata = null
  31316. }
  31317. else{
  31318. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31319. }
  31320. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31321. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31322. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31323. }else{
  31324. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  31325. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  31326. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31327. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  31328. }
  31329. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31330. }
  31331. //改
  31332. e.images.forEach(info=>{
  31333. if(info.locations){
  31334. info.locations.forEach(a=>deal(a))
  31335. }else{
  31336. deal(info)
  31337. }
  31338. })
  31339. //icon初始视角的:
  31340. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31341. var n = {};
  31342. n.pano = {
  31343. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31344. position: t.convertWorkshopVector(i.scan_position),
  31345. uuid: i.scan_id
  31346. },
  31347. n.camera = {
  31348. quaternion: i.camera_quaternion,
  31349. position: i.camera_position
  31350. },
  31351. e.startPano = n
  31352. }
  31353. return e
  31354. },
  31355. visionVersionToInt: function() {
  31356. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  31357. return function(t) {
  31358. if (!t)
  31359. throw new Error("Vision version is required");
  31360. var i = e.exec(t);
  31361. if (null === i)
  31362. throw new Error("String is not a vision version: " + t);
  31363. return parseInt(i[1])
  31364. }
  31365. }(),
  31366. modelDataPromisesTiles: function(e) {
  31367. var vision_version = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version
  31368. if (vision_version)
  31369. try {
  31370. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31371. } catch (t) {
  31372. s.warn("Invalid vision version: " + vision_version)
  31373. }
  31374. // var t = e.created ? new Date(e.created) : null;
  31375. // return t && t >= r.visionTilingStartDate
  31376. return false
  31377. }
  31378. };
  31379. t.exports = l
  31380. }
  31381. ).call(this, "/js/util/showcase.js")
  31382. }
  31383. , {
  31384. "../constants": 8,
  31385. "./browser": 182,
  31386. "./logger": 189,
  31387. three:217,
  31388. url: 208
  31389. }],
  31390. 194: [function(e, t, i) {
  31391. "use strict";
  31392. var n = e("../util/ajax")
  31393. , r = e("three")
  31394. , o = e("../settings")
  31395. , a = {};
  31396. t.exports = {
  31397. load: function(e, t, i) {
  31398. var s = a[e];
  31399. return s ? (t && setTimeout(function() {
  31400. t(s)
  31401. }, 1),
  31402. s) : (s = new r.Texture,
  31403. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31404. s.magFilter = r.LinearFilter,
  31405. s.generateMipmaps = !1),
  31406. s.sourceFile = e,
  31407. a[e] = s,
  31408. n.getImage(e).then(function(e) {
  31409. s.image = e,
  31410. s.needsUpdate = !0,
  31411. t && t(s)
  31412. }).fail(i),
  31413. s)
  31414. },
  31415. loadBase64: function(e, t) {
  31416. t = t || "png";
  31417. var i = new r.Texture;
  31418. return i.image = document.createElement("img"),
  31419. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31420. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31421. i.magFilter = r.LinearFilter,
  31422. i.generateMipmaps = !1),
  31423. i.needsUpdate = !0,
  31424. i
  31425. },
  31426. isLoaded: function(e) {
  31427. return !!a[e]
  31428. }
  31429. }
  31430. window.Texture = t.exports
  31431. }
  31432. , {
  31433. "../settings": 166,
  31434. "../util/ajax": 181,
  31435. three: 217
  31436. }],
  31437. 195: [function(e, t, i) {
  31438. "use strict";
  31439. var n = e("./easing");
  31440. window.transitions = t.exports = {
  31441. globalDone: null,
  31442. funcs: [],
  31443. counter: 0,
  31444. uniqueID: 0,
  31445. start: function(e, t, i, r, o, a, s) {
  31446. return r = r || 0,
  31447. this.funcs.push({
  31448. func: e,
  31449. current: -r * Math.abs(t),
  31450. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31451. done: i,
  31452. easing: o || n.linearTween,
  31453. cycling: t < 0,
  31454. running: !0,
  31455. debug: r < 0,
  31456. name: a || "T" + this.counter,
  31457. id: void 0 === s ? this.counter : s,
  31458. paused: !1
  31459. }),
  31460. e(0, 16),
  31461. this.counter += 1,
  31462. e
  31463. },
  31464. trigger: function(e) {
  31465. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31466. , i = e.func || function() {}
  31467. , r = void 0 === e.duration ? 0 : e.duration;
  31468. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31469. var o = e.done || null
  31470. , a = e.easing || n.linearTween
  31471. , s = e.name || "R" + this.counter
  31472. , l = void 0 === e.id ? this.counter : e.id;
  31473. return this.start(i, r, o, t, a, s, l)
  31474. },
  31475. setTimeout: function(e, t, i) {
  31476. var n = void 0 === i ? this.counter : i;
  31477. return this.trigger({
  31478. done: e,
  31479. duration: void 0 === t ? 0 : t,
  31480. name: "O" + this.counter,
  31481. id: n
  31482. })
  31483. },
  31484. pause: function() {
  31485. this.paused = !0
  31486. },
  31487. resume: function() {
  31488. this.paused = !1
  31489. },
  31490. update: function(e) {
  31491. this.funcs.forEach(function(t) {
  31492. if (!(t.paused || (t.current += 1e3 * e,
  31493. t.current < 0)))
  31494. if (t.current >= t.duration && !t.cycling) {
  31495. var i = t.easing(1, 0, 1, 1);
  31496. t.func(i, 1e3 * e),
  31497. t.done && t.done(),
  31498. t.running = !1
  31499. } else {
  31500. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31501. , r = t.func(n, 1e3 * e) || !1;
  31502. r && (t.done && t.done(),
  31503. t.running = !1)
  31504. }
  31505. });
  31506. var t = this.funcs.length;
  31507. this.funcs = this.funcs.filter(function(e) {
  31508. return e.running
  31509. });
  31510. var i = this.funcs.length;
  31511. if (t > 0 && 0 === i && this.globalDone) {
  31512. var n = this.globalDone;
  31513. this.globalDone = null,
  31514. n()
  31515. }
  31516. },
  31517. adjustSpeed: function(e, t) {
  31518. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31519. var r = i[n];
  31520. r.duration /= t,
  31521. r.current /= t
  31522. }
  31523. },
  31524. getById: function(e) {
  31525. return this.funcs.filter(function(t) {
  31526. return e === t.id
  31527. })
  31528. },
  31529. get: function(e) {
  31530. for (var t = 0; t < this.funcs.length; t += 1)
  31531. if (this.funcs[t].func === e)
  31532. return this.funcs[t];
  31533. return null
  31534. },
  31535. isRunning: function(e) {
  31536. var t = this.get(e);
  31537. return null !== t && t.running
  31538. },
  31539. countActive: function() {
  31540. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31541. e += this.funcs[t].running;
  31542. return e
  31543. },
  31544. listActive: function() {
  31545. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31546. this.funcs[t].running && e.push(this.funcs[t].name);
  31547. return e
  31548. },
  31549. done: function(e) {
  31550. this.globalDone = e
  31551. },
  31552. cancelById: function(e) {
  31553. var t = void 0 === e ? 0 : e;
  31554. this.funcs = this.funcs.filter(function(e) {
  31555. return e.id !== t
  31556. })
  31557. },
  31558. cancel: function(e) {
  31559. this.funcs = this.funcs.filter(function(t) {
  31560. return t.func !== e
  31561. })
  31562. },
  31563. getUniqueId: function() {
  31564. return this.uniqueID -= 1,
  31565. this.uniqueID
  31566. }
  31567. }
  31568. }
  31569. , {
  31570. "./easing": 186
  31571. }],
  31572. 196: [function(e, t, i) {
  31573. function n(e) {
  31574. if (this.set = {},
  31575. this.infContains = function() {
  31576. return !0
  31577. }
  31578. ,
  31579. "object" == typeof e)
  31580. if (e instanceof Array)
  31581. for (var t = 0; t < e.length; t++)
  31582. this.set[e[t]] = !0;
  31583. else
  31584. this.set = e;
  31585. else if ("function" == typeof e)
  31586. this.infContains = e;
  31587. else if ("undefined" != typeof e)
  31588. throw new Error("set must be either an array or an object.")
  31589. }
  31590. t.exports = n,
  31591. n.prototype.contains = function(e) {
  31592. return !!this.set[e]
  31593. }
  31594. ,
  31595. n.prototype.has = n.prototype.contains,
  31596. n.prototype.add = function(e) {
  31597. if (1 == arguments.length)
  31598. this.set[e] = !0;
  31599. else
  31600. for (var t = 0; t < arguments.length; t++)
  31601. this.set[arguments[t]] = !0
  31602. }
  31603. ,
  31604. n.prototype.addAll = function(e) {
  31605. if ("object" != typeof e && !(e instanceof Array))
  31606. throw new Error("arr must be an array.");
  31607. for (var t = 0; t < e.length; t++)
  31608. this.add(e[t])
  31609. }
  31610. ,
  31611. n.prototype.remove = function(e) {
  31612. if (1 == arguments.length)
  31613. delete this.set[e];
  31614. else
  31615. for (var t = 0; t < arguments.length; t++)
  31616. delete this.set[arguments[t]]
  31617. }
  31618. ,
  31619. n.prototype.delete = n.prototype.remove,
  31620. n.prototype.clear = function() {
  31621. this.set = {}
  31622. }
  31623. ,
  31624. n.prototype.size = function() {
  31625. return Object.keys(this.set).length
  31626. }
  31627. ,
  31628. n.prototype.toString = function() {
  31629. return "{" + Object.keys(this.set).toString() + "}"
  31630. }
  31631. ,
  31632. n.prototype.toArray = function() {
  31633. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31634. }
  31635. ,
  31636. n.prototype["*values"] = n.prototype.toArray
  31637. }
  31638. , {}],
  31639. 197: [function(e, t, i) {}
  31640. , {}],
  31641. 198: [function(e, t, i) {
  31642. (function(t) {
  31643. "use strict";
  31644. function n() {
  31645. try {
  31646. var e = new Uint8Array(1);
  31647. return e.__proto__ = {
  31648. __proto__: Uint8Array.prototype,
  31649. foo: function() {
  31650. return 42
  31651. }
  31652. },
  31653. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31654. } catch (e) {
  31655. return !1
  31656. }
  31657. }
  31658. function r() {
  31659. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31660. }
  31661. function o(e, t) {
  31662. if (r() < t)
  31663. throw new RangeError("Invalid typed array length");
  31664. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31665. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31666. e.length = t),
  31667. e
  31668. }
  31669. function a(e, t, i) {
  31670. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31671. return new a(e,t,i);
  31672. if ("number" == typeof e) {
  31673. if ("string" == typeof t)
  31674. throw new Error("If encoding is specified then the first argument must be a string");
  31675. return h(this, e)
  31676. }
  31677. return s(this, e, t, i)
  31678. }
  31679. function s(e, t, i, n) {
  31680. if ("number" == typeof t)
  31681. throw new TypeError('"value" argument must not be a number');
  31682. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31683. }
  31684. function l(e) {
  31685. if ("number" != typeof e)
  31686. throw new TypeError('"size" argument must be a number');
  31687. if (e < 0)
  31688. throw new RangeError('"size" argument must not be negative')
  31689. }
  31690. function c(e, t, i, n) {
  31691. return l(t),
  31692. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31693. }
  31694. function h(e, t) {
  31695. if (l(t),
  31696. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31697. !a.TYPED_ARRAY_SUPPORT)
  31698. for (var i = 0; i < t; ++i)
  31699. e[i] = 0;
  31700. return e
  31701. }
  31702. function u(e, t, i) {
  31703. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31704. !a.isEncoding(i))
  31705. throw new TypeError('"encoding" must be a valid string encoding');
  31706. var n = 0 | v(t, i);
  31707. e = o(e, n);
  31708. var r = e.write(t, i);
  31709. return r !== n && (e = e.slice(0, r)),
  31710. e
  31711. }
  31712. function d(e, t) {
  31713. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31714. e = o(e, i);
  31715. for (var n = 0; n < i; n += 1)
  31716. e[n] = 255 & t[n];
  31717. return e
  31718. }
  31719. function p(e, t, i, n) {
  31720. if (t.byteLength,
  31721. i < 0 || t.byteLength < i)
  31722. throw new RangeError("'offset' is out of bounds");
  31723. if (t.byteLength < i + (n || 0))
  31724. throw new RangeError("'length' is out of bounds");
  31725. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31726. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31727. e.__proto__ = a.prototype) : e = d(e, t),
  31728. e
  31729. }
  31730. function f(e, t) {
  31731. if (a.isBuffer(t)) {
  31732. var i = 0 | g(t.length);
  31733. return e = o(e, i),
  31734. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31735. e)
  31736. }
  31737. if (t) {
  31738. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31739. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31740. if ("Buffer" === t.type && $(t.data))
  31741. return d(e, t.data)
  31742. }
  31743. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31744. }
  31745. function g(e) {
  31746. if (e >= r())
  31747. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31748. return 0 | e
  31749. }
  31750. function m(e) {
  31751. return +e != e && (e = 0),
  31752. a.alloc(+e)
  31753. }
  31754. function v(e, t) {
  31755. if (a.isBuffer(e))
  31756. return e.length;
  31757. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31758. return e.byteLength;
  31759. "string" != typeof e && (e = "" + e);
  31760. var i = e.length;
  31761. if (0 === i)
  31762. return 0;
  31763. for (var n = !1; ; )
  31764. switch (t) {
  31765. case "ascii":
  31766. case "latin1":
  31767. case "binary":
  31768. return i;
  31769. case "utf8":
  31770. case "utf-8":
  31771. case void 0:
  31772. return j(e).length;
  31773. case "ucs2":
  31774. case "ucs-2":
  31775. case "utf16le":
  31776. case "utf-16le":
  31777. return 2 * i;
  31778. case "hex":
  31779. return i >>> 1;
  31780. case "base64":
  31781. return Z(e).length;
  31782. default:
  31783. if (n)
  31784. return j(e).length;
  31785. t = ("" + t).toLowerCase(),
  31786. n = !0
  31787. }
  31788. }
  31789. function A(e, t, i) {
  31790. var n = !1;
  31791. if ((void 0 === t || t < 0) && (t = 0),
  31792. t > this.length)
  31793. return "";
  31794. if ((void 0 === i || i > this.length) && (i = this.length),
  31795. i <= 0)
  31796. return "";
  31797. if (i >>>= 0,
  31798. t >>>= 0,
  31799. i <= t)
  31800. return "";
  31801. for (e || (e = "utf8"); ; )
  31802. switch (e) {
  31803. case "hex":
  31804. return L(this, t, i);
  31805. case "utf8":
  31806. case "utf-8":
  31807. return M(this, t, i);
  31808. case "ascii":
  31809. return P(this, t, i);
  31810. case "latin1":
  31811. case "binary":
  31812. return O(this, t, i);
  31813. case "base64":
  31814. return S(this, t, i);
  31815. case "ucs2":
  31816. case "ucs-2":
  31817. case "utf16le":
  31818. case "utf-16le":
  31819. return D(this, t, i);
  31820. default:
  31821. if (n)
  31822. throw new TypeError("Unknown encoding: " + e);
  31823. e = (e + "").toLowerCase(),
  31824. n = !0
  31825. }
  31826. }
  31827. function y(e, t, i) {
  31828. var n = e[t];
  31829. e[t] = e[i],
  31830. e[i] = n
  31831. }
  31832. function C(e, t, i, n, r) {
  31833. if (0 === e.length)
  31834. return -1;
  31835. if ("string" == typeof i ? (n = i,
  31836. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31837. i = +i,
  31838. isNaN(i) && (i = r ? 0 : e.length - 1),
  31839. i < 0 && (i = e.length + i),
  31840. i >= e.length) {
  31841. if (r)
  31842. return -1;
  31843. i = e.length - 1
  31844. } else if (i < 0) {
  31845. if (!r)
  31846. return -1;
  31847. i = 0
  31848. }
  31849. if ("string" == typeof t && (t = a.from(t, n)),
  31850. a.isBuffer(t))
  31851. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31852. if ("number" == typeof t)
  31853. return t &= 255,
  31854. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31855. throw new TypeError("val must be string, number or Buffer")
  31856. }
  31857. function I(e, t, i, n, r) {
  31858. function o(e, t) {
  31859. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31860. }
  31861. var a = 1
  31862. , s = e.length
  31863. , l = t.length;
  31864. if (void 0 !== n && (n = String(n).toLowerCase(),
  31865. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31866. if (e.length < 2 || t.length < 2)
  31867. return -1;
  31868. a = 2,
  31869. s /= 2,
  31870. l /= 2,
  31871. i /= 2
  31872. }
  31873. var c;
  31874. if (r) {
  31875. var h = -1;
  31876. for (c = i; c < s; c++)
  31877. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31878. if (h === -1 && (h = c),
  31879. c - h + 1 === l)
  31880. return h * a
  31881. } else
  31882. h !== -1 && (c -= c - h),
  31883. h = -1
  31884. } else
  31885. for (i + l > s && (i = s - l),
  31886. c = i; c >= 0; c--) {
  31887. for (var u = !0, d = 0; d < l; d++)
  31888. if (o(e, c + d) !== o(t, d)) {
  31889. u = !1;
  31890. break
  31891. }
  31892. if (u)
  31893. return c
  31894. }
  31895. return -1
  31896. }
  31897. function E(e, t, i, n) {
  31898. i = Number(i) || 0;
  31899. var r = e.length - i;
  31900. n ? (n = Number(n),
  31901. n > r && (n = r)) : n = r;
  31902. var o = t.length;
  31903. if (o % 2 !== 0)
  31904. throw new TypeError("Invalid hex string");
  31905. n > o / 2 && (n = o / 2);
  31906. for (var a = 0; a < n; ++a) {
  31907. var s = parseInt(t.substr(2 * a, 2), 16);
  31908. if (isNaN(s))
  31909. return a;
  31910. e[i + a] = s
  31911. }
  31912. return a
  31913. }
  31914. function b(e, t, i, n) {
  31915. return q(j(t, e.length - i), e, i, n)
  31916. }
  31917. function w(e, t, i, n) {
  31918. return q(Y(t), e, i, n)
  31919. }
  31920. function _(e, t, i, n) {
  31921. return w(e, t, i, n)
  31922. }
  31923. function T(e, t, i, n) {
  31924. return q(Z(t), e, i, n)
  31925. }
  31926. function x(e, t, i, n) {
  31927. return q(X(t, e.length - i), e, i, n)
  31928. }
  31929. function S(e, t, i) {
  31930. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31931. }
  31932. function M(e, t, i) {
  31933. i = Math.min(e.length, i);
  31934. for (var n = [], r = t; r < i; ) {
  31935. var o = e[r]
  31936. , a = null
  31937. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31938. if (r + s <= i) {
  31939. var l, c, h, u;
  31940. switch (s) {
  31941. case 1:
  31942. o < 128 && (a = o);
  31943. break;
  31944. case 2:
  31945. l = e[r + 1],
  31946. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31947. u > 127 && (a = u));
  31948. break;
  31949. case 3:
  31950. l = e[r + 1],
  31951. c = e[r + 2],
  31952. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31953. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31954. break;
  31955. case 4:
  31956. l = e[r + 1],
  31957. c = e[r + 2],
  31958. h = e[r + 3],
  31959. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31960. u > 65535 && u < 1114112 && (a = u))
  31961. }
  31962. }
  31963. null === a ? (a = 65533,
  31964. s = 1) : a > 65535 && (a -= 65536,
  31965. n.push(a >>> 10 & 1023 | 55296),
  31966. a = 56320 | 1023 & a),
  31967. n.push(a),
  31968. r += s
  31969. }
  31970. return R(n)
  31971. }
  31972. function R(e) {
  31973. var t = e.length;
  31974. if (t <= ee)
  31975. return String.fromCharCode.apply(String, e);
  31976. for (var i = "", n = 0; n < t; )
  31977. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31978. return i
  31979. }
  31980. function P(e, t, i) {
  31981. var n = "";
  31982. i = Math.min(e.length, i);
  31983. for (var r = t; r < i; ++r)
  31984. n += String.fromCharCode(127 & e[r]);
  31985. return n
  31986. }
  31987. function O(e, t, i) {
  31988. var n = "";
  31989. i = Math.min(e.length, i);
  31990. for (var r = t; r < i; ++r)
  31991. n += String.fromCharCode(e[r]);
  31992. return n
  31993. }
  31994. function L(e, t, i) {
  31995. var n = e.length;
  31996. (!t || t < 0) && (t = 0),
  31997. (!i || i < 0 || i > n) && (i = n);
  31998. for (var r = "", o = t; o < i; ++o)
  31999. r += W(e[o]);
  32000. return r
  32001. }
  32002. function D(e, t, i) {
  32003. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  32004. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  32005. return r
  32006. }
  32007. function N(e, t, i) {
  32008. if (e % 1 !== 0 || e < 0)
  32009. throw new RangeError("offset is not uint");
  32010. if (e + t > i)
  32011. throw new RangeError("Trying to access beyond buffer length")
  32012. }
  32013. function B(e, t, i, n, r, o) {
  32014. if (!a.isBuffer(e))
  32015. throw new TypeError('"buffer" argument must be a Buffer instance');
  32016. if (t > r || t < o)
  32017. throw new RangeError('"value" argument is out of bounds');
  32018. if (i + n > e.length)
  32019. throw new RangeError("Index out of range")
  32020. }
  32021. function F(e, t, i, n) {
  32022. t < 0 && (t = 65535 + t + 1);
  32023. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  32024. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  32025. }
  32026. function V(e, t, i, n) {
  32027. t < 0 && (t = 4294967295 + t + 1);
  32028. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  32029. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  32030. }
  32031. function U(e, t, i, n, r, o) {
  32032. if (i + n > e.length)
  32033. throw new RangeError("Index out of range");
  32034. if (i < 0)
  32035. throw new RangeError("Index out of range")
  32036. }
  32037. function k(e, t, i, n, r) {
  32038. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  32039. J.write(e, t, i, n, 23, 4),
  32040. i + 4
  32041. }
  32042. function H(e, t, i, n, r) {
  32043. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  32044. J.write(e, t, i, n, 52, 8),
  32045. i + 8
  32046. }
  32047. function G(e) {
  32048. if (e = z(e).replace(te, ""),
  32049. e.length < 2)
  32050. return "";
  32051. for (; e.length % 4 !== 0; )
  32052. e += "=";
  32053. return e
  32054. }
  32055. function z(e) {
  32056. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  32057. }
  32058. function W(e) {
  32059. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  32060. }
  32061. function j(e, t) {
  32062. t = t || 1 / 0;
  32063. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  32064. if (i = e.charCodeAt(a),
  32065. i > 55295 && i < 57344) {
  32066. if (!r) {
  32067. if (i > 56319) {
  32068. (t -= 3) > -1 && o.push(239, 191, 189);
  32069. continue
  32070. }
  32071. if (a + 1 === n) {
  32072. (t -= 3) > -1 && o.push(239, 191, 189);
  32073. continue
  32074. }
  32075. r = i;
  32076. continue
  32077. }
  32078. if (i < 56320) {
  32079. (t -= 3) > -1 && o.push(239, 191, 189),
  32080. r = i;
  32081. continue
  32082. }
  32083. i = (r - 55296 << 10 | i - 56320) + 65536
  32084. } else
  32085. r && (t -= 3) > -1 && o.push(239, 191, 189);
  32086. if (r = null,
  32087. i < 128) {
  32088. if ((t -= 1) < 0)
  32089. break;
  32090. o.push(i)
  32091. } else if (i < 2048) {
  32092. if ((t -= 2) < 0)
  32093. break;
  32094. o.push(i >> 6 | 192, 63 & i | 128)
  32095. } else if (i < 65536) {
  32096. if ((t -= 3) < 0)
  32097. break;
  32098. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  32099. } else {
  32100. if (!(i < 1114112))
  32101. throw new Error("Invalid code point");
  32102. if ((t -= 4) < 0)
  32103. break;
  32104. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  32105. }
  32106. }
  32107. return o
  32108. }
  32109. function Y(e) {
  32110. for (var t = [], i = 0; i < e.length; ++i)
  32111. t.push(255 & e.charCodeAt(i));
  32112. return t
  32113. }
  32114. function X(e, t) {
  32115. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  32116. i = e.charCodeAt(a),
  32117. n = i >> 8,
  32118. r = i % 256,
  32119. o.push(r),
  32120. o.push(n);
  32121. return o
  32122. }
  32123. function Z(e) {
  32124. return Q.toByteArray(G(e))
  32125. }
  32126. function q(e, t, i, n) {
  32127. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  32128. t[r + i] = e[r];
  32129. return r
  32130. }
  32131. function K(e) {
  32132. return e !== e
  32133. }
  32134. var Q = e("base64-js")
  32135. , J = e("ieee754")
  32136. , $ = e("isarray");
  32137. i.Buffer = a,
  32138. i.SlowBuffer = m,
  32139. i.INSPECT_MAX_BYTES = 50,
  32140. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  32141. i.kMaxLength = r(),
  32142. a.poolSize = 8192,
  32143. a._augment = function(e) {
  32144. return e.__proto__ = a.prototype,
  32145. e
  32146. }
  32147. ,
  32148. a.from = function(e, t, i) {
  32149. return s(null, e, t, i)
  32150. }
  32151. ,
  32152. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  32153. a.__proto__ = Uint8Array,
  32154. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  32155. value: null,
  32156. configurable: !0
  32157. })),
  32158. a.alloc = function(e, t, i) {
  32159. return c(null, e, t, i)
  32160. }
  32161. ,
  32162. a.allocUnsafe = function(e) {
  32163. return h(null, e)
  32164. }
  32165. ,
  32166. a.allocUnsafeSlow = function(e) {
  32167. return h(null, e)
  32168. }
  32169. ,
  32170. a.isBuffer = function(e) {
  32171. return !(null == e || !e._isBuffer)
  32172. }
  32173. ,
  32174. a.compare = function(e, t) {
  32175. if (!a.isBuffer(e) || !a.isBuffer(t))
  32176. throw new TypeError("Arguments must be Buffers");
  32177. if (e === t)
  32178. return 0;
  32179. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  32180. if (e[r] !== t[r]) {
  32181. i = e[r],
  32182. n = t[r];
  32183. break
  32184. }
  32185. return i < n ? -1 : n < i ? 1 : 0
  32186. }
  32187. ,
  32188. a.isEncoding = function(e) {
  32189. switch (String(e).toLowerCase()) {
  32190. case "hex":
  32191. case "utf8":
  32192. case "utf-8":
  32193. case "ascii":
  32194. case "latin1":
  32195. case "binary":
  32196. case "base64":
  32197. case "ucs2":
  32198. case "ucs-2":
  32199. case "utf16le":
  32200. case "utf-16le":
  32201. return !0;
  32202. default:
  32203. return !1
  32204. }
  32205. }
  32206. ,
  32207. a.concat = function(e, t) {
  32208. if (!$(e))
  32209. throw new TypeError('"list" argument must be an Array of Buffers');
  32210. if (0 === e.length)
  32211. return a.alloc(0);
  32212. var i;
  32213. if (void 0 === t)
  32214. for (t = 0,
  32215. i = 0; i < e.length; ++i)
  32216. t += e[i].length;
  32217. var n = a.allocUnsafe(t)
  32218. , r = 0;
  32219. for (i = 0; i < e.length; ++i) {
  32220. var o = e[i];
  32221. if (!a.isBuffer(o))
  32222. throw new TypeError('"list" argument must be an Array of Buffers');
  32223. o.copy(n, r),
  32224. r += o.length
  32225. }
  32226. return n
  32227. }
  32228. ,
  32229. a.byteLength = v,
  32230. a.prototype._isBuffer = !0,
  32231. a.prototype.swap16 = function() {
  32232. var e = this.length;
  32233. if (e % 2 !== 0)
  32234. throw new RangeError("Buffer size must be a multiple of 16-bits");
  32235. for (var t = 0; t < e; t += 2)
  32236. y(this, t, t + 1);
  32237. return this
  32238. }
  32239. ,
  32240. a.prototype.swap32 = function() {
  32241. var e = this.length;
  32242. if (e % 4 !== 0)
  32243. throw new RangeError("Buffer size must be a multiple of 32-bits");
  32244. for (var t = 0; t < e; t += 4)
  32245. y(this, t, t + 3),
  32246. y(this, t + 1, t + 2);
  32247. return this
  32248. }
  32249. ,
  32250. a.prototype.swap64 = function() {
  32251. var e = this.length;
  32252. if (e % 8 !== 0)
  32253. throw new RangeError("Buffer size must be a multiple of 64-bits");
  32254. for (var t = 0; t < e; t += 8)
  32255. y(this, t, t + 7),
  32256. y(this, t + 1, t + 6),
  32257. y(this, t + 2, t + 5),
  32258. y(this, t + 3, t + 4);
  32259. return this
  32260. }
  32261. ,
  32262. a.prototype.toString = function() {
  32263. var e = 0 | this.length;
  32264. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  32265. }
  32266. ,
  32267. a.prototype.equals = function(e) {
  32268. if (!a.isBuffer(e))
  32269. throw new TypeError("Argument must be a Buffer");
  32270. return this === e || 0 === a.compare(this, e)
  32271. }
  32272. ,
  32273. a.prototype.inspect = function() {
  32274. var e = ""
  32275. , t = i.INSPECT_MAX_BYTES;
  32276. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  32277. this.length > t && (e += " ... ")),
  32278. "<Buffer " + e + ">"
  32279. }
  32280. ,
  32281. a.prototype.compare = function(e, t, i, n, r) {
  32282. if (!a.isBuffer(e))
  32283. throw new TypeError("Argument must be a Buffer");
  32284. if (void 0 === t && (t = 0),
  32285. void 0 === i && (i = e ? e.length : 0),
  32286. void 0 === n && (n = 0),
  32287. void 0 === r && (r = this.length),
  32288. t < 0 || i > e.length || n < 0 || r > this.length)
  32289. throw new RangeError("out of range index");
  32290. if (n >= r && t >= i)
  32291. return 0;
  32292. if (n >= r)
  32293. return -1;
  32294. if (t >= i)
  32295. return 1;
  32296. if (t >>>= 0,
  32297. i >>>= 0,
  32298. n >>>= 0,
  32299. r >>>= 0,
  32300. this === e)
  32301. return 0;
  32302. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  32303. if (c[u] !== h[u]) {
  32304. o = c[u],
  32305. s = h[u];
  32306. break
  32307. }
  32308. return o < s ? -1 : s < o ? 1 : 0
  32309. }
  32310. ,
  32311. a.prototype.includes = function(e, t, i) {
  32312. return this.indexOf(e, t, i) !== -1
  32313. }
  32314. ,
  32315. a.prototype.indexOf = function(e, t, i) {
  32316. return C(this, e, t, i, !0)
  32317. }
  32318. ,
  32319. a.prototype.lastIndexOf = function(e, t, i) {
  32320. return C(this, e, t, i, !1)
  32321. }
  32322. ,
  32323. a.prototype.write = function(e, t, i, n) {
  32324. if (void 0 === t)
  32325. n = "utf8",
  32326. i = this.length,
  32327. t = 0;
  32328. else if (void 0 === i && "string" == typeof t)
  32329. n = t,
  32330. i = this.length,
  32331. t = 0;
  32332. else {
  32333. if (!isFinite(t))
  32334. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  32335. t |= 0,
  32336. isFinite(i) ? (i |= 0,
  32337. void 0 === n && (n = "utf8")) : (n = i,
  32338. i = void 0)
  32339. }
  32340. var r = this.length - t;
  32341. if ((void 0 === i || i > r) && (i = r),
  32342. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  32343. throw new RangeError("Attempt to write outside buffer bounds");
  32344. n || (n = "utf8");
  32345. for (var o = !1; ; )
  32346. switch (n) {
  32347. case "hex":
  32348. return E(this, e, t, i);
  32349. case "utf8":
  32350. case "utf-8":
  32351. return b(this, e, t, i);
  32352. case "ascii":
  32353. return w(this, e, t, i);
  32354. case "latin1":
  32355. case "binary":
  32356. return _(this, e, t, i);
  32357. case "base64":
  32358. return T(this, e, t, i);
  32359. case "ucs2":
  32360. case "ucs-2":
  32361. case "utf16le":
  32362. case "utf-16le":
  32363. return x(this, e, t, i);
  32364. default:
  32365. if (o)
  32366. throw new TypeError("Unknown encoding: " + n);
  32367. n = ("" + n).toLowerCase(),
  32368. o = !0
  32369. }
  32370. }
  32371. ,
  32372. a.prototype.toJSON = function() {
  32373. return {
  32374. type: "Buffer",
  32375. data: Array.prototype.slice.call(this._arr || this, 0)
  32376. }
  32377. }
  32378. ;
  32379. var ee = 4096;
  32380. a.prototype.slice = function(e, t) {
  32381. var i = this.length;
  32382. e = ~~e,
  32383. t = void 0 === t ? i : ~~t,
  32384. e < 0 ? (e += i,
  32385. e < 0 && (e = 0)) : e > i && (e = i),
  32386. t < 0 ? (t += i,
  32387. t < 0 && (t = 0)) : t > i && (t = i),
  32388. t < e && (t = e);
  32389. var n;
  32390. if (a.TYPED_ARRAY_SUPPORT)
  32391. n = this.subarray(e, t),
  32392. n.__proto__ = a.prototype;
  32393. else {
  32394. var r = t - e;
  32395. n = new a(r,void 0);
  32396. for (var o = 0; o < r; ++o)
  32397. n[o] = this[o + e]
  32398. }
  32399. return n
  32400. }
  32401. ,
  32402. a.prototype.readUIntLE = function(e, t, i) {
  32403. e |= 0,
  32404. t |= 0,
  32405. i || N(e, t, this.length);
  32406. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32407. n += this[e + o] * r;
  32408. return n
  32409. }
  32410. ,
  32411. a.prototype.readUIntBE = function(e, t, i) {
  32412. e |= 0,
  32413. t |= 0,
  32414. i || N(e, t, this.length);
  32415. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  32416. n += this[e + --t] * r;
  32417. return n
  32418. }
  32419. ,
  32420. a.prototype.readUInt8 = function(e, t) {
  32421. return t || N(e, 1, this.length),
  32422. this[e]
  32423. }
  32424. ,
  32425. a.prototype.readUInt16LE = function(e, t) {
  32426. return t || N(e, 2, this.length),
  32427. this[e] | this[e + 1] << 8
  32428. }
  32429. ,
  32430. a.prototype.readUInt16BE = function(e, t) {
  32431. return t || N(e, 2, this.length),
  32432. this[e] << 8 | this[e + 1]
  32433. }
  32434. ,
  32435. a.prototype.readUInt32LE = function(e, t) {
  32436. return t || N(e, 4, this.length),
  32437. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32438. }
  32439. ,
  32440. a.prototype.readUInt32BE = function(e, t) {
  32441. return t || N(e, 4, this.length),
  32442. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32443. }
  32444. ,
  32445. a.prototype.readIntLE = function(e, t, i) {
  32446. e |= 0,
  32447. t |= 0,
  32448. i || N(e, t, this.length);
  32449. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32450. n += this[e + o] * r;
  32451. return r *= 128,
  32452. n >= r && (n -= Math.pow(2, 8 * t)),
  32453. n
  32454. }
  32455. ,
  32456. a.prototype.readIntBE = function(e, t, i) {
  32457. e |= 0,
  32458. t |= 0,
  32459. i || N(e, t, this.length);
  32460. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32461. o += this[e + --n] * r;
  32462. return r *= 128,
  32463. o >= r && (o -= Math.pow(2, 8 * t)),
  32464. o
  32465. }
  32466. ,
  32467. a.prototype.readInt8 = function(e, t) {
  32468. return t || N(e, 1, this.length),
  32469. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32470. }
  32471. ,
  32472. a.prototype.readInt16LE = function(e, t) {
  32473. t || N(e, 2, this.length);
  32474. var i = this[e] | this[e + 1] << 8;
  32475. return 32768 & i ? 4294901760 | i : i
  32476. }
  32477. ,
  32478. a.prototype.readInt16BE = function(e, t) {
  32479. t || N(e, 2, this.length);
  32480. var i = this[e + 1] | this[e] << 8;
  32481. return 32768 & i ? 4294901760 | i : i
  32482. }
  32483. ,
  32484. a.prototype.readInt32LE = function(e, t) {
  32485. return t || N(e, 4, this.length),
  32486. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32487. }
  32488. ,
  32489. a.prototype.readInt32BE = function(e, t) {
  32490. return t || N(e, 4, this.length),
  32491. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32492. }
  32493. ,
  32494. a.prototype.readFloatLE = function(e, t) {
  32495. return t || N(e, 4, this.length),
  32496. J.read(this, e, !0, 23, 4)
  32497. }
  32498. ,
  32499. a.prototype.readFloatBE = function(e, t) {
  32500. return t || N(e, 4, this.length),
  32501. J.read(this, e, !1, 23, 4)
  32502. }
  32503. ,
  32504. a.prototype.readDoubleLE = function(e, t) {
  32505. return t || N(e, 8, this.length),
  32506. J.read(this, e, !0, 52, 8)
  32507. }
  32508. ,
  32509. a.prototype.readDoubleBE = function(e, t) {
  32510. return t || N(e, 8, this.length),
  32511. J.read(this, e, !1, 52, 8)
  32512. }
  32513. ,
  32514. a.prototype.writeUIntLE = function(e, t, i, n) {
  32515. if (e = +e,
  32516. t |= 0,
  32517. i |= 0,
  32518. !n) {
  32519. var r = Math.pow(2, 8 * i) - 1;
  32520. B(this, e, t, i, r, 0)
  32521. }
  32522. var o = 1
  32523. , a = 0;
  32524. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32525. this[t + a] = e / o & 255;
  32526. return t + i
  32527. }
  32528. ,
  32529. a.prototype.writeUIntBE = function(e, t, i, n) {
  32530. if (e = +e,
  32531. t |= 0,
  32532. i |= 0,
  32533. !n) {
  32534. var r = Math.pow(2, 8 * i) - 1;
  32535. B(this, e, t, i, r, 0)
  32536. }
  32537. var o = i - 1
  32538. , a = 1;
  32539. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32540. this[t + o] = e / a & 255;
  32541. return t + i
  32542. }
  32543. ,
  32544. a.prototype.writeUInt8 = function(e, t, i) {
  32545. return e = +e,
  32546. t |= 0,
  32547. i || B(this, e, t, 1, 255, 0),
  32548. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32549. this[t] = 255 & e,
  32550. t + 1
  32551. }
  32552. ,
  32553. a.prototype.writeUInt16LE = function(e, t, i) {
  32554. return e = +e,
  32555. t |= 0,
  32556. i || B(this, e, t, 2, 65535, 0),
  32557. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32558. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32559. t + 2
  32560. }
  32561. ,
  32562. a.prototype.writeUInt16BE = function(e, t, i) {
  32563. return e = +e,
  32564. t |= 0,
  32565. i || B(this, e, t, 2, 65535, 0),
  32566. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32567. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32568. t + 2
  32569. }
  32570. ,
  32571. a.prototype.writeUInt32LE = function(e, t, i) {
  32572. return e = +e,
  32573. t |= 0,
  32574. i || B(this, e, t, 4, 4294967295, 0),
  32575. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32576. this[t + 2] = e >>> 16,
  32577. this[t + 1] = e >>> 8,
  32578. this[t] = 255 & e) : V(this, e, t, !0),
  32579. t + 4
  32580. }
  32581. ,
  32582. a.prototype.writeUInt32BE = function(e, t, i) {
  32583. return e = +e,
  32584. t |= 0,
  32585. i || B(this, e, t, 4, 4294967295, 0),
  32586. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32587. this[t + 1] = e >>> 16,
  32588. this[t + 2] = e >>> 8,
  32589. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32590. t + 4
  32591. }
  32592. ,
  32593. a.prototype.writeIntLE = function(e, t, i, n) {
  32594. if (e = +e,
  32595. t |= 0,
  32596. !n) {
  32597. var r = Math.pow(2, 8 * i - 1);
  32598. B(this, e, t, i, r - 1, -r)
  32599. }
  32600. var o = 0
  32601. , a = 1
  32602. , s = 0;
  32603. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32604. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32605. this[t + o] = (e / a >> 0) - s & 255;
  32606. return t + i
  32607. }
  32608. ,
  32609. a.prototype.writeIntBE = function(e, t, i, n) {
  32610. if (e = +e,
  32611. t |= 0,
  32612. !n) {
  32613. var r = Math.pow(2, 8 * i - 1);
  32614. B(this, e, t, i, r - 1, -r)
  32615. }
  32616. var o = i - 1
  32617. , a = 1
  32618. , s = 0;
  32619. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32620. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32621. this[t + o] = (e / a >> 0) - s & 255;
  32622. return t + i
  32623. }
  32624. ,
  32625. a.prototype.writeInt8 = function(e, t, i) {
  32626. return e = +e,
  32627. t |= 0,
  32628. i || B(this, e, t, 1, 127, -128),
  32629. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32630. e < 0 && (e = 255 + e + 1),
  32631. this[t] = 255 & e,
  32632. t + 1
  32633. }
  32634. ,
  32635. a.prototype.writeInt16LE = function(e, t, i) {
  32636. return e = +e,
  32637. t |= 0,
  32638. i || B(this, e, t, 2, 32767, -32768),
  32639. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32640. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32641. t + 2
  32642. }
  32643. ,
  32644. a.prototype.writeInt16BE = function(e, t, i) {
  32645. return e = +e,
  32646. t |= 0,
  32647. i || B(this, e, t, 2, 32767, -32768),
  32648. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32649. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32650. t + 2
  32651. }
  32652. ,
  32653. a.prototype.writeInt32LE = function(e, t, i) {
  32654. return e = +e,
  32655. t |= 0,
  32656. i || B(this, e, t, 4, 2147483647, -2147483648),
  32657. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32658. this[t + 1] = e >>> 8,
  32659. this[t + 2] = e >>> 16,
  32660. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32661. t + 4
  32662. }
  32663. ,
  32664. a.prototype.writeInt32BE = function(e, t, i) {
  32665. return e = +e,
  32666. t |= 0,
  32667. i || B(this, e, t, 4, 2147483647, -2147483648),
  32668. e < 0 && (e = 4294967295 + e + 1),
  32669. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32670. this[t + 1] = e >>> 16,
  32671. this[t + 2] = e >>> 8,
  32672. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32673. t + 4
  32674. }
  32675. ,
  32676. a.prototype.writeFloatLE = function(e, t, i) {
  32677. return k(this, e, t, !0, i)
  32678. }
  32679. ,
  32680. a.prototype.writeFloatBE = function(e, t, i) {
  32681. return k(this, e, t, !1, i)
  32682. }
  32683. ,
  32684. a.prototype.writeDoubleLE = function(e, t, i) {
  32685. return H(this, e, t, !0, i)
  32686. }
  32687. ,
  32688. a.prototype.writeDoubleBE = function(e, t, i) {
  32689. return H(this, e, t, !1, i)
  32690. }
  32691. ,
  32692. a.prototype.copy = function(e, t, i, n) {
  32693. if (i || (i = 0),
  32694. n || 0 === n || (n = this.length),
  32695. t >= e.length && (t = e.length),
  32696. t || (t = 0),
  32697. n > 0 && n < i && (n = i),
  32698. n === i)
  32699. return 0;
  32700. if (0 === e.length || 0 === this.length)
  32701. return 0;
  32702. if (t < 0)
  32703. throw new RangeError("targetStart out of bounds");
  32704. if (i < 0 || i >= this.length)
  32705. throw new RangeError("sourceStart out of bounds");
  32706. if (n < 0)
  32707. throw new RangeError("sourceEnd out of bounds");
  32708. n > this.length && (n = this.length),
  32709. e.length - t < n - i && (n = e.length - t + i);
  32710. var r, o = n - i;
  32711. if (this === e && i < t && t < n)
  32712. for (r = o - 1; r >= 0; --r)
  32713. e[r + t] = this[r + i];
  32714. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32715. for (r = 0; r < o; ++r)
  32716. e[r + t] = this[r + i];
  32717. else
  32718. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32719. return o
  32720. }
  32721. ,
  32722. a.prototype.fill = function(e, t, i, n) {
  32723. if ("string" == typeof e) {
  32724. if ("string" == typeof t ? (n = t,
  32725. t = 0,
  32726. i = this.length) : "string" == typeof i && (n = i,
  32727. i = this.length),
  32728. 1 === e.length) {
  32729. var r = e.charCodeAt(0);
  32730. r < 256 && (e = r)
  32731. }
  32732. if (void 0 !== n && "string" != typeof n)
  32733. throw new TypeError("encoding must be a string");
  32734. if ("string" == typeof n && !a.isEncoding(n))
  32735. throw new TypeError("Unknown encoding: " + n)
  32736. } else
  32737. "number" == typeof e && (e &= 255);
  32738. if (t < 0 || this.length < t || this.length < i)
  32739. throw new RangeError("Out of range index");
  32740. if (i <= t)
  32741. return this;
  32742. t >>>= 0,
  32743. i = void 0 === i ? this.length : i >>> 0,
  32744. e || (e = 0);
  32745. var o;
  32746. if ("number" == typeof e)
  32747. for (o = t; o < i; ++o)
  32748. this[o] = e;
  32749. else {
  32750. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32751. , l = s.length;
  32752. for (o = 0; o < i - t; ++o)
  32753. this[o + t] = s[o % l]
  32754. }
  32755. return this
  32756. }
  32757. ;
  32758. var te = /[^+\/0-9A-Za-z-_]/g
  32759. }
  32760. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32761. }
  32762. , {
  32763. "base64-js": 199,
  32764. ieee754: 200,
  32765. isarray: 201
  32766. }],
  32767. 199: [function(e, t, i) {
  32768. "use strict";
  32769. function n(e) {
  32770. var t = e.length;
  32771. if (t % 4 > 0)
  32772. throw new Error("Invalid string. Length must be a multiple of 4");
  32773. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32774. }
  32775. function r(e) {
  32776. return 3 * e.length / 4 - n(e)
  32777. }
  32778. function o(e) {
  32779. var t, i, r, o, a, s, l = e.length;
  32780. a = n(e),
  32781. s = new u(3 * l / 4 - a),
  32782. r = a > 0 ? l - 4 : l;
  32783. var c = 0;
  32784. for (t = 0,
  32785. i = 0; t < r; t += 4,
  32786. i += 3)
  32787. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32788. s[c++] = o >> 16 & 255,
  32789. s[c++] = o >> 8 & 255,
  32790. s[c++] = 255 & o;
  32791. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32792. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32793. s[c++] = o >> 8 & 255,
  32794. s[c++] = 255 & o),
  32795. s
  32796. }
  32797. function a(e) {
  32798. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32799. }
  32800. function s(e, t, i) {
  32801. for (var n, r = [], o = t; o < i; o += 3)
  32802. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32803. r.push(a(n));
  32804. return r.join("")
  32805. }
  32806. function l(e) {
  32807. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32808. o.push(s(e, l, l + a > h ? h : l + a));
  32809. return 1 === n ? (t = e[i - 1],
  32810. r += c[t >> 2],
  32811. r += c[t << 4 & 63],
  32812. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32813. r += c[t >> 10],
  32814. r += c[t >> 4 & 63],
  32815. r += c[t << 2 & 63],
  32816. r += "="),
  32817. o.push(r),
  32818. o.join("")
  32819. }
  32820. i.byteLength = r,
  32821. i.toByteArray = o,
  32822. i.fromByteArray = l;
  32823. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32824. c[p] = d[p],
  32825. h[d.charCodeAt(p)] = p;
  32826. h["-".charCodeAt(0)] = 62,
  32827. h["_".charCodeAt(0)] = 63
  32828. }
  32829. , {}],
  32830. 200: [function(e, t, i) {
  32831. i.read = function(e, t, i, n, r) {
  32832. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32833. for (u += d,
  32834. o = p & (1 << -h) - 1,
  32835. p >>= -h,
  32836. h += s; h > 0; o = 256 * o + e[t + u],
  32837. u += d,
  32838. h -= 8)
  32839. ;
  32840. for (a = o & (1 << -h) - 1,
  32841. o >>= -h,
  32842. h += n; h > 0; a = 256 * a + e[t + u],
  32843. u += d,
  32844. h -= 8)
  32845. ;
  32846. if (0 === o)
  32847. o = 1 - c;
  32848. else {
  32849. if (o === l)
  32850. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32851. a += Math.pow(2, n),
  32852. o -= c
  32853. }
  32854. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32855. }
  32856. ,
  32857. i.write = function(e, t, i, n, r, o) {
  32858. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32859. for (t = Math.abs(t),
  32860. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32861. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32862. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32863. l *= 2),
  32864. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32865. t * l >= 2 && (a++,
  32866. l /= 2),
  32867. a + u >= h ? (s = 0,
  32868. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32869. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32870. a = 0)); r >= 8; e[i + p] = 255 & s,
  32871. p += f,
  32872. s /= 256,
  32873. r -= 8)
  32874. ;
  32875. for (a = a << r | s,
  32876. c += r; c > 0; e[i + p] = 255 & a,
  32877. p += f,
  32878. a /= 256,
  32879. c -= 8)
  32880. ;
  32881. e[i + p - f] |= 128 * g
  32882. }
  32883. }
  32884. , {}],
  32885. 201: [function(e, t, i) {
  32886. var n = {}.toString;
  32887. t.exports = Array.isArray || function(e) {
  32888. return "[object Array]" == n.call(e)
  32889. }
  32890. }
  32891. , {}],
  32892. 202: [function(e, t, i) {
  32893. function n() {
  32894. this._events = this._events || {},
  32895. this._maxListeners = this._maxListeners || void 0
  32896. }
  32897. function r(e) {
  32898. return "function" == typeof e
  32899. }
  32900. function o(e) {
  32901. return "number" == typeof e
  32902. }
  32903. function a(e) {
  32904. return "object" == typeof e && null !== e
  32905. }
  32906. function s(e) {
  32907. return void 0 === e
  32908. }
  32909. t.exports = n,
  32910. n.EventEmitter = n,
  32911. n.prototype._events = void 0,
  32912. n.prototype._maxListeners = void 0,
  32913. n.defaultMaxListeners = 10,
  32914. n.prototype.setMaxListeners = function(e) {
  32915. if (!o(e) || e < 0 || isNaN(e))
  32916. throw TypeError("n must be a positive number");
  32917. return this._maxListeners = e,
  32918. this
  32919. }
  32920. ,
  32921. n.prototype.emit = function(e) {
  32922. var t, i, n, o, l, c;
  32923. if (this._events || (this._events = {}),
  32924. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32925. if (t = arguments[1],
  32926. t instanceof Error)
  32927. throw t;
  32928. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32929. throw h.context = t,
  32930. h
  32931. }
  32932. if (i = this._events[e],
  32933. s(i))
  32934. return !1;
  32935. if (r(i))
  32936. switch (arguments.length) {
  32937. case 1:
  32938. i.call(this);
  32939. break;
  32940. case 2:
  32941. i.call(this, arguments[1]);
  32942. break;
  32943. case 3:
  32944. i.call(this, arguments[1], arguments[2]);
  32945. break;
  32946. default:
  32947. o = Array.prototype.slice.call(arguments, 1),
  32948. i.apply(this, o)
  32949. }
  32950. else if (a(i))
  32951. for (o = Array.prototype.slice.call(arguments, 1),
  32952. c = i.slice(),
  32953. n = c.length,
  32954. l = 0; l < n; l++)
  32955. c[l].apply(this, o);
  32956. return !0
  32957. }
  32958. ,
  32959. n.prototype.addListener = function(e, t) {
  32960. var i;
  32961. if (!r(t))
  32962. throw TypeError("listener must be a function");
  32963. return this._events || (this._events = {}),
  32964. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32965. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32966. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32967. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32968. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32969. "function" == typeof console.trace && console.trace())),
  32970. this
  32971. }
  32972. ,
  32973. n.prototype.on = n.prototype.addListener,
  32974. n.prototype.once = function(e, t) {
  32975. function i() {
  32976. this.removeListener(e, i),
  32977. n || (n = !0,
  32978. t.apply(this, arguments))
  32979. }
  32980. if (!r(t))
  32981. throw TypeError("listener must be a function");
  32982. var n = !1;
  32983. return i.listener = t,
  32984. this.on(e, i),
  32985. this
  32986. }
  32987. ,
  32988. n.prototype.removeListener = function(e, t) {
  32989. var i, n, o, s;
  32990. if (!r(t))
  32991. throw TypeError("listener must be a function");
  32992. if (!this._events || !this._events[e])
  32993. return this;
  32994. if (i = this._events[e],
  32995. o = i.length,
  32996. n = -1,
  32997. i === t || r(i.listener) && i.listener === t)
  32998. delete this._events[e],
  32999. this._events.removeListener && this.emit("removeListener", e, t);
  33000. else if (a(i)) {
  33001. for (s = o; s-- > 0; )
  33002. if (i[s] === t || i[s].listener && i[s].listener === t) {
  33003. n = s;
  33004. break
  33005. }
  33006. if (n < 0)
  33007. return this;
  33008. 1 === i.length ? (i.length = 0,
  33009. delete this._events[e]) : i.splice(n, 1),
  33010. this._events.removeListener && this.emit("removeListener", e, t)
  33011. }
  33012. return this
  33013. }
  33014. ,
  33015. n.prototype.removeAllListeners = function(e) {
  33016. var t, i;
  33017. if (!this._events)
  33018. return this;
  33019. if (!this._events.removeListener)
  33020. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  33021. this;
  33022. if (0 === arguments.length) {
  33023. for (t in this._events)
  33024. "removeListener" !== t && this.removeAllListeners(t);
  33025. return this.removeAllListeners("removeListener"),
  33026. this._events = {},
  33027. this
  33028. }
  33029. if (i = this._events[e],
  33030. r(i))
  33031. this.removeListener(e, i);
  33032. else if (i)
  33033. for (; i.length; )
  33034. this.removeListener(e, i[i.length - 1]);
  33035. return delete this._events[e],
  33036. this
  33037. }
  33038. ,
  33039. n.prototype.listeners = function(e) {
  33040. var t;
  33041. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  33042. }
  33043. ,
  33044. n.prototype.listenerCount = function(e) {
  33045. if (this._events) {
  33046. var t = this._events[e];
  33047. if (r(t))
  33048. return 1;
  33049. if (t)
  33050. return t.length
  33051. }
  33052. return 0
  33053. }
  33054. ,
  33055. n.listenerCount = function(e, t) {
  33056. return e.listenerCount(t)
  33057. }
  33058. }
  33059. , {}],
  33060. 203: [function(e, t, i) {
  33061. function n() {
  33062. throw new Error("setTimeout has not been defined")
  33063. }
  33064. function r() {
  33065. throw new Error("clearTimeout has not been defined")
  33066. }
  33067. function o(e) {
  33068. if (u === setTimeout)
  33069. return setTimeout(e, 0);
  33070. if ((u === n || !u) && setTimeout)
  33071. return u = setTimeout,
  33072. setTimeout(e, 0);
  33073. try {
  33074. return u(e, 0)
  33075. } catch (t) {
  33076. try {
  33077. return u.call(null, e, 0)
  33078. } catch (t) {
  33079. return u.call(this, e, 0)
  33080. }
  33081. }
  33082. }
  33083. function a(e) {
  33084. if (d === clearTimeout)
  33085. return clearTimeout(e);
  33086. if ((d === r || !d) && clearTimeout)
  33087. return d = clearTimeout,
  33088. clearTimeout(e);
  33089. try {
  33090. return d(e)
  33091. } catch (t) {
  33092. try {
  33093. return d.call(null, e)
  33094. } catch (t) {
  33095. return d.call(this, e)
  33096. }
  33097. }
  33098. }
  33099. function s() {
  33100. m && f && (m = !1,
  33101. f.length ? g = f.concat(g) : v = -1,
  33102. g.length && l())
  33103. }
  33104. function l() {
  33105. if (!m) {
  33106. var e = o(s);
  33107. m = !0;
  33108. for (var t = g.length; t; ) {
  33109. for (f = g,
  33110. g = []; ++v < t; )
  33111. f && f[v].run();
  33112. v = -1,
  33113. t = g.length
  33114. }
  33115. f = null,
  33116. m = !1,
  33117. a(e)
  33118. }
  33119. }
  33120. function c(e, t) {
  33121. this.fun = e,
  33122. this.array = t
  33123. }
  33124. function h() {}
  33125. var u, d, p = t.exports = {};
  33126. !function() {
  33127. try {
  33128. u = "function" == typeof setTimeout ? setTimeout : n
  33129. } catch (e) {
  33130. u = n
  33131. }
  33132. try {
  33133. d = "function" == typeof clearTimeout ? clearTimeout : r
  33134. } catch (e) {
  33135. d = r
  33136. }
  33137. }();
  33138. var f, g = [], m = !1, v = -1;
  33139. p.nextTick = function(e) {
  33140. var t = new Array(arguments.length - 1);
  33141. if (arguments.length > 1)
  33142. for (var i = 1; i < arguments.length; i++)
  33143. t[i - 1] = arguments[i];
  33144. g.push(new c(e,t)),
  33145. 1 !== g.length || m || o(l)
  33146. }
  33147. ,
  33148. c.prototype.run = function() {
  33149. this.fun.apply(null, this.array)
  33150. }
  33151. ,
  33152. p.title = "browser",
  33153. p.browser = !0,
  33154. p.env = {},
  33155. p.argv = [],
  33156. p.version = "",
  33157. p.versions = {},
  33158. p.on = h,
  33159. p.addListener = h,
  33160. p.once = h,
  33161. p.off = h,
  33162. p.removeListener = h,
  33163. p.removeAllListeners = h,
  33164. p.emit = h,
  33165. p.binding = function(e) {
  33166. throw new Error("process.binding is not supported")
  33167. }
  33168. ,
  33169. p.cwd = function() {
  33170. return "/"
  33171. }
  33172. ,
  33173. p.chdir = function(e) {
  33174. throw new Error("process.chdir is not supported")
  33175. }
  33176. ,
  33177. p.umask = function() {
  33178. return 0
  33179. }
  33180. }
  33181. , {}],
  33182. 204: [function(e, t, i) {
  33183. (function(e) {
  33184. !function(n) {
  33185. function r(e) {
  33186. throw new RangeError(L[e])
  33187. }
  33188. function o(e, t) {
  33189. for (var i = e.length, n = []; i--; )
  33190. n[i] = t(e[i]);
  33191. return n
  33192. }
  33193. function a(e, t) {
  33194. var i = e.split("@")
  33195. , n = "";
  33196. i.length > 1 && (n = i[0] + "@",
  33197. e = i[1]),
  33198. e = e.replace(O, ".");
  33199. var r = e.split(".")
  33200. , a = o(r, t).join(".");
  33201. return n + a
  33202. }
  33203. function s(e) {
  33204. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  33205. t = e.charCodeAt(r++),
  33206. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  33207. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  33208. r--)) : n.push(t);
  33209. return n
  33210. }
  33211. function l(e) {
  33212. return o(e, function(e) {
  33213. var t = "";
  33214. return e > 65535 && (e -= 65536,
  33215. t += B(e >>> 10 & 1023 | 55296),
  33216. e = 56320 | 1023 & e),
  33217. t += B(e)
  33218. }).join("")
  33219. }
  33220. function c(e) {
  33221. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  33222. }
  33223. function h(e, t) {
  33224. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  33225. }
  33226. function u(e, t, i) {
  33227. var n = 0;
  33228. for (e = i ? N(e / T) : e >> 1,
  33229. e += N(e / t); e > D * w >> 1; n += E)
  33230. e = N(e / D);
  33231. return N(n + (D + 1) * e / (e + _))
  33232. }
  33233. function d(e) {
  33234. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  33235. for (i = e.lastIndexOf(M),
  33236. i < 0 && (i = 0),
  33237. n = 0; n < i; ++n)
  33238. e.charCodeAt(n) >= 128 && r("not-basic"),
  33239. g.push(e.charCodeAt(n));
  33240. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  33241. for (a = v,
  33242. s = 1,
  33243. h = E; o >= m && r("invalid-input"),
  33244. d = c(e.charCodeAt(o++)),
  33245. (d >= E || d > N((I - v) / s)) && r("overflow"),
  33246. v += d * s,
  33247. p = h <= y ? b : h >= y + w ? w : h - y,
  33248. !(d < p); h += E)
  33249. f = E - p,
  33250. s > N(I / f) && r("overflow"),
  33251. s *= f;
  33252. t = g.length + 1,
  33253. y = u(v - a, t, 0 == a),
  33254. N(v / t) > I - A && r("overflow"),
  33255. A += N(v / t),
  33256. v %= t,
  33257. g.splice(v++, 0, A)
  33258. }
  33259. return l(g)
  33260. }
  33261. function p(e) {
  33262. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  33263. for (e = s(e),
  33264. m = e.length,
  33265. t = S,
  33266. i = 0,
  33267. a = x,
  33268. l = 0; l < m; ++l)
  33269. g = e[l],
  33270. g < 128 && C.push(B(g));
  33271. for (n = o = C.length,
  33272. o && C.push(M); n < m; ) {
  33273. for (c = I,
  33274. l = 0; l < m; ++l)
  33275. g = e[l],
  33276. g >= t && g < c && (c = g);
  33277. for (v = n + 1,
  33278. c - t > N((I - i) / v) && r("overflow"),
  33279. i += (c - t) * v,
  33280. t = c,
  33281. l = 0; l < m; ++l)
  33282. if (g = e[l],
  33283. g < t && ++i > I && r("overflow"),
  33284. g == t) {
  33285. for (d = i,
  33286. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  33287. !(d < f); p += E)
  33288. y = d - f,
  33289. A = E - f,
  33290. C.push(B(h(f + y % A, 0))),
  33291. d = N(y / A);
  33292. C.push(B(h(d, 0))),
  33293. a = u(i, v, n == o),
  33294. i = 0,
  33295. ++n
  33296. }
  33297. ++i,
  33298. ++t
  33299. }
  33300. return C.join("")
  33301. }
  33302. function f(e) {
  33303. return a(e, function(e) {
  33304. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  33305. })
  33306. }
  33307. function g(e) {
  33308. return a(e, function(e) {
  33309. return P.test(e) ? "xn--" + p(e) : e
  33310. })
  33311. }
  33312. var m = "object" == typeof i && i && !i.nodeType && i
  33313. , v = "object" == typeof t && t && !t.nodeType && t
  33314. , A = "object" == typeof e && e;
  33315. A.global !== A && A.window !== A && A.self !== A || (n = A);
  33316. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  33317. overflow: "Overflow: input needs wider integers to process",
  33318. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  33319. "invalid-input": "Invalid input"
  33320. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  33321. if (y = {
  33322. version: "1.4.1",
  33323. ucs2: {
  33324. decode: s,
  33325. encode: l
  33326. },
  33327. decode: d,
  33328. encode: p,
  33329. toASCII: g,
  33330. toUnicode: f
  33331. },
  33332. "function" == typeof define && "object" == typeof define.amd && define.amd)
  33333. define("punycode", function() {
  33334. return y
  33335. });
  33336. else if (m && v)
  33337. if (t.exports == m)
  33338. v.exports = y;
  33339. else
  33340. for (C in y)
  33341. y.hasOwnProperty(C) && (m[C] = y[C]);
  33342. else
  33343. n.punycode = y
  33344. }(this)
  33345. }
  33346. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33347. }
  33348. , {}],
  33349. 205: [function(e, t, i) {
  33350. "use strict";
  33351. function n(e, t) {
  33352. return Object.prototype.hasOwnProperty.call(e, t)
  33353. }
  33354. t.exports = function(e, t, i, o) {
  33355. t = t || "&",
  33356. i = i || "=";
  33357. var a = {};
  33358. if ("string" != typeof e || 0 === e.length)
  33359. return a;
  33360. var s = /\+/g;
  33361. e = e.split(t);
  33362. var l = 1e3;
  33363. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33364. var c = e.length;
  33365. l > 0 && c > l && (c = l);
  33366. for (var h = 0; h < c; ++h) {
  33367. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33368. m >= 0 ? (u = g.substr(0, m),
  33369. d = g.substr(m + 1)) : (u = g,
  33370. d = ""),
  33371. p = decodeURIComponent(u),
  33372. f = decodeURIComponent(d),
  33373. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33374. }
  33375. return a
  33376. }
  33377. ;
  33378. var r = Array.isArray || function(e) {
  33379. return "[object Array]" === Object.prototype.toString.call(e)
  33380. }
  33381. }
  33382. , {}],
  33383. 206: [function(e, t, i) {
  33384. "use strict";
  33385. function n(e, t) {
  33386. if (e.map)
  33387. return e.map(t);
  33388. for (var i = [], n = 0; n < e.length; n++)
  33389. i.push(t(e[n], n));
  33390. return i
  33391. }
  33392. var r = function(e) {
  33393. switch (typeof e) {
  33394. case "string":
  33395. return e;
  33396. case "boolean":
  33397. return e ? "true" : "false";
  33398. case "number":
  33399. return isFinite(e) ? e : "";
  33400. default:
  33401. return ""
  33402. }
  33403. };
  33404. t.exports = function(e, t, i, s) {
  33405. return t = t || "&",
  33406. i = i || "=",
  33407. null === e && (e = void 0),
  33408. "object" == typeof e ? n(a(e), function(a) {
  33409. var s = encodeURIComponent(r(a)) + i;
  33410. return o(e[a]) ? n(e[a], function(e) {
  33411. return s + encodeURIComponent(r(e))
  33412. }).join(t) : s + encodeURIComponent(r(e[a]))
  33413. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33414. }
  33415. ;
  33416. var o = Array.isArray || function(e) {
  33417. return "[object Array]" === Object.prototype.toString.call(e)
  33418. }
  33419. , a = Object.keys || function(e) {
  33420. var t = [];
  33421. for (var i in e)
  33422. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33423. return t
  33424. }
  33425. }
  33426. , {}],
  33427. 207: [function(e, t, i) {
  33428. "use strict";
  33429. i.decode = i.parse = e("./decode"),
  33430. i.encode = i.stringify = e("./encode")
  33431. }
  33432. , {
  33433. "./decode": 205,
  33434. "./encode": 206
  33435. }],
  33436. 208: [function(e, t, i) {
  33437. "use strict";
  33438. function n() {
  33439. this.protocol = null,
  33440. this.slashes = null,
  33441. this.auth = null,
  33442. this.host = null,
  33443. this.port = null,
  33444. this.hostname = null,
  33445. this.hash = null,
  33446. this.search = null,
  33447. this.query = null,
  33448. this.pathname = null,
  33449. this.path = null,
  33450. this.href = null
  33451. }
  33452. function r(e, t, i) {
  33453. if (e && c.isObject(e) && e instanceof n)
  33454. return e;
  33455. var r = new n;
  33456. return r.parse(e, t, i),
  33457. r
  33458. }
  33459. function o(e) {
  33460. return c.isString(e) && (e = r(e)),
  33461. e instanceof n ? e.format() : n.prototype.format.call(e)
  33462. }
  33463. function a(e, t) {
  33464. return r(e, !1, !0).resolve(t)
  33465. }
  33466. function s(e, t) {
  33467. return e ? r(e, !1, !0).resolveObject(t) : t
  33468. }
  33469. var l = e("punycode")
  33470. , c = e("./util");
  33471. i.parse = r,
  33472. i.resolve = a,
  33473. i.resolveObject = s,
  33474. i.format = o,
  33475. i.Url = n;
  33476. var h = /^([a-z0-9.+-]+:)/i
  33477. , u = /:[0-9]*$/
  33478. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33479. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33480. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33481. , g = ["'"].concat(f)
  33482. , m = ["%", "/", "?", ";", "#"].concat(g)
  33483. , v = ["/", "?", "#"]
  33484. , A = 255
  33485. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33486. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33487. , I = {
  33488. javascript: !0,
  33489. "javascript:": !0
  33490. }
  33491. , E = {
  33492. javascript: !0,
  33493. "javascript:": !0
  33494. }
  33495. , b = {
  33496. http: !0,
  33497. https: !0,
  33498. ftp: !0,
  33499. gopher: !0,
  33500. file: !0,
  33501. "http:": !0,
  33502. "https:": !0,
  33503. "ftp:": !0,
  33504. "gopher:": !0,
  33505. "file:": !0
  33506. }
  33507. , w = e("querystring");
  33508. n.prototype.parse = function(e, t, i) {
  33509. if (!c.isString(e))
  33510. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33511. var n = e.indexOf("?")
  33512. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33513. , o = e.split(r)
  33514. , a = /\\/g;
  33515. o[0] = o[0].replace(a, "/"),
  33516. e = o.join(r);
  33517. var s = e;
  33518. if (s = s.trim(),
  33519. !i && 1 === e.split("#").length) {
  33520. var u = d.exec(s);
  33521. if (u)
  33522. return this.path = s,
  33523. this.href = s,
  33524. this.pathname = u[1],
  33525. u[2] ? (this.search = u[2],
  33526. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33527. this.query = {}),
  33528. this
  33529. }
  33530. var p = h.exec(s);
  33531. if (p) {
  33532. p = p[0];
  33533. var f = p.toLowerCase();
  33534. this.protocol = f,
  33535. s = s.substr(p.length)
  33536. }
  33537. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33538. var _ = "//" === s.substr(0, 2);
  33539. !_ || p && E[p] || (s = s.substr(2),
  33540. this.slashes = !0)
  33541. }
  33542. if (!E[p] && (_ || p && !b[p])) {
  33543. for (var T = -1, x = 0; x < v.length; x++) {
  33544. var S = s.indexOf(v[x]);
  33545. S !== -1 && (T === -1 || S < T) && (T = S)
  33546. }
  33547. var M, R;
  33548. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33549. R !== -1 && (M = s.slice(0, R),
  33550. s = s.slice(R + 1),
  33551. this.auth = decodeURIComponent(M)),
  33552. T = -1;
  33553. for (var x = 0; x < m.length; x++) {
  33554. var S = s.indexOf(m[x]);
  33555. S !== -1 && (T === -1 || S < T) && (T = S)
  33556. }
  33557. T === -1 && (T = s.length),
  33558. this.host = s.slice(0, T),
  33559. s = s.slice(T),
  33560. this.parseHost(),
  33561. this.hostname = this.hostname || "";
  33562. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33563. if (!P)
  33564. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33565. var D = O[x];
  33566. if (D && !D.match(y)) {
  33567. for (var N = "", B = 0, F = D.length; B < F; B++)
  33568. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33569. if (!N.match(y)) {
  33570. var V = O.slice(0, x)
  33571. , U = O.slice(x + 1)
  33572. , k = D.match(C);
  33573. k && (V.push(k[1]),
  33574. U.unshift(k[2])),
  33575. U.length && (s = "/" + U.join(".") + s),
  33576. this.hostname = V.join(".");
  33577. break
  33578. }
  33579. }
  33580. }
  33581. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33582. P || (this.hostname = l.toASCII(this.hostname));
  33583. var H = this.port ? ":" + this.port : ""
  33584. , G = this.hostname || "";
  33585. this.host = G + H,
  33586. this.href += this.host,
  33587. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33588. "/" !== s[0] && (s = "/" + s))
  33589. }
  33590. if (!I[f])
  33591. for (var x = 0, L = g.length; x < L; x++) {
  33592. var z = g[x];
  33593. if (s.indexOf(z) !== -1) {
  33594. var W = encodeURIComponent(z);
  33595. W === z && (W = escape(z)),
  33596. s = s.split(z).join(W)
  33597. }
  33598. }
  33599. var j = s.indexOf("#");
  33600. j !== -1 && (this.hash = s.substr(j),
  33601. s = s.slice(0, j));
  33602. var Y = s.indexOf("?");
  33603. if (Y !== -1 ? (this.search = s.substr(Y),
  33604. this.query = s.substr(Y + 1),
  33605. t && (this.query = w.parse(this.query)),
  33606. s = s.slice(0, Y)) : t && (this.search = "",
  33607. this.query = {}),
  33608. s && (this.pathname = s),
  33609. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33610. this.pathname || this.search) {
  33611. var H = this.pathname || ""
  33612. , X = this.search || "";
  33613. this.path = H + X
  33614. }
  33615. return this.href = this.format(),
  33616. this
  33617. }
  33618. ,
  33619. n.prototype.format = function() {
  33620. var e = this.auth || "";
  33621. e && (e = encodeURIComponent(e),
  33622. e = e.replace(/%3A/i, ":"),
  33623. e += "@");
  33624. var t = this.protocol || ""
  33625. , i = this.pathname || ""
  33626. , n = this.hash || ""
  33627. , r = !1
  33628. , o = "";
  33629. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33630. this.port && (r += ":" + this.port)),
  33631. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33632. var a = this.search || o && "?" + o || "";
  33633. return t && ":" !== t.substr(-1) && (t += ":"),
  33634. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33635. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33636. n && "#" !== n.charAt(0) && (n = "#" + n),
  33637. a && "?" !== a.charAt(0) && (a = "?" + a),
  33638. i = i.replace(/[?#]/g, function(e) {
  33639. return encodeURIComponent(e)
  33640. }),
  33641. a = a.replace("#", "%23"),
  33642. t + r + i + a + n
  33643. }
  33644. ,
  33645. n.prototype.resolve = function(e) {
  33646. return this.resolveObject(r(e, !1, !0)).format()
  33647. }
  33648. ,
  33649. n.prototype.resolveObject = function(e) {
  33650. if (c.isString(e)) {
  33651. var t = new n;
  33652. t.parse(e, !1, !0),
  33653. e = t
  33654. }
  33655. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33656. var a = r[o];
  33657. i[a] = this[a]
  33658. }
  33659. if (i.hash = e.hash,
  33660. "" === e.href)
  33661. return i.href = i.format(),
  33662. i;
  33663. if (e.slashes && !e.protocol) {
  33664. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33665. var h = s[l];
  33666. "protocol" !== h && (i[h] = e[h])
  33667. }
  33668. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33669. i.href = i.format(),
  33670. i
  33671. }
  33672. if (e.protocol && e.protocol !== i.protocol) {
  33673. if (!b[e.protocol]) {
  33674. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33675. var p = u[d];
  33676. i[p] = e[p]
  33677. }
  33678. return i.href = i.format(),
  33679. i
  33680. }
  33681. if (i.protocol = e.protocol,
  33682. e.host || E[e.protocol])
  33683. i.pathname = e.pathname;
  33684. else {
  33685. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33686. ;
  33687. e.host || (e.host = ""),
  33688. e.hostname || (e.hostname = ""),
  33689. "" !== f[0] && f.unshift(""),
  33690. f.length < 2 && f.unshift(""),
  33691. i.pathname = f.join("/")
  33692. }
  33693. if (i.search = e.search,
  33694. i.query = e.query,
  33695. i.host = e.host || "",
  33696. i.auth = e.auth,
  33697. i.hostname = e.hostname || e.host,
  33698. i.port = e.port,
  33699. i.pathname || i.search) {
  33700. var g = i.pathname || ""
  33701. , m = i.search || "";
  33702. i.path = g + m
  33703. }
  33704. return i.slashes = i.slashes || e.slashes,
  33705. i.href = i.format(),
  33706. i
  33707. }
  33708. var v = i.pathname && "/" === i.pathname.charAt(0)
  33709. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33710. , y = A || v || i.host && e.pathname
  33711. , C = y
  33712. , I = i.pathname && i.pathname.split("/") || []
  33713. , f = e.pathname && e.pathname.split("/") || []
  33714. , w = i.protocol && !b[i.protocol];
  33715. if (w && (i.hostname = "",
  33716. i.port = null,
  33717. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33718. i.host = "",
  33719. e.protocol && (e.hostname = null,
  33720. e.port = null,
  33721. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33722. e.host = null),
  33723. y = y && ("" === f[0] || "" === I[0])),
  33724. A)
  33725. i.host = e.host || "" === e.host ? e.host : i.host,
  33726. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33727. i.search = e.search,
  33728. i.query = e.query,
  33729. I = f;
  33730. else if (f.length)
  33731. I || (I = []),
  33732. I.pop(),
  33733. I = I.concat(f),
  33734. i.search = e.search,
  33735. i.query = e.query;
  33736. else if (!c.isNullOrUndefined(e.search)) {
  33737. if (w) {
  33738. i.hostname = i.host = I.shift();
  33739. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33740. _ && (i.auth = _.shift(),
  33741. i.host = i.hostname = _.shift())
  33742. }
  33743. return i.search = e.search,
  33744. i.query = e.query,
  33745. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33746. i.href = i.format(),
  33747. i
  33748. }
  33749. if (!I.length)
  33750. return i.pathname = null,
  33751. i.search ? i.path = "/" + i.search : i.path = null,
  33752. i.href = i.format(),
  33753. i;
  33754. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33755. T = I[M],
  33756. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33757. S++) : S && (I.splice(M, 1),
  33758. S--);
  33759. if (!y && !C)
  33760. for (; S--; S)
  33761. I.unshift("..");
  33762. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33763. x && "/" !== I.join("/").substr(-1) && I.push("");
  33764. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33765. if (w) {
  33766. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33767. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33768. _ && (i.auth = _.shift(),
  33769. i.host = i.hostname = _.shift())
  33770. }
  33771. return y = y || i.host && I.length,
  33772. y && !R && I.unshift(""),
  33773. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33774. i.path = null),
  33775. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33776. i.auth = e.auth || i.auth,
  33777. i.slashes = i.slashes || e.slashes,
  33778. i.href = i.format(),
  33779. i
  33780. }
  33781. ,
  33782. n.prototype.parseHost = function() {
  33783. var e = this.host
  33784. , t = u.exec(e);
  33785. t && (t = t[0],
  33786. ":" !== t && (this.port = t.substr(1)),
  33787. e = e.substr(0, e.length - t.length)),
  33788. e && (this.hostname = e)
  33789. }
  33790. }
  33791. , {
  33792. "./util": 209,
  33793. punycode: 204,
  33794. querystring: 207
  33795. }],
  33796. 209: [function(e, t, i) {
  33797. "use strict";
  33798. t.exports = {
  33799. isString: function(e) {
  33800. return "string" == typeof e
  33801. },
  33802. isObject: function(e) {
  33803. return "object" == typeof e && null !== e
  33804. },
  33805. isNull: function(e) {
  33806. return null === e
  33807. },
  33808. isNullOrUndefined: function(e) {
  33809. return null == e
  33810. }
  33811. }
  33812. }
  33813. , {}],
  33814. 210: [function(e, t, i) {
  33815. "use strict";
  33816. function n(e) {
  33817. return l + e
  33818. }
  33819. function r(e) {
  33820. return e.substring(l.length)
  33821. }
  33822. function o(e, t) {
  33823. for (var i in t)
  33824. Object.defineProperty(e, i, {
  33825. value: t[i],
  33826. configurable: !0,
  33827. writable: !0
  33828. })
  33829. }
  33830. function a(e) {
  33831. if ("string" != typeof e)
  33832. throw new TypeError("key must be a string.")
  33833. }
  33834. var s = Object.prototype.hasOwnProperty
  33835. , l = "~";
  33836. t.exports = function(e) {
  33837. var t = Object.create(null)
  33838. , i = 0
  33839. , l = {};
  33840. return o(l, {
  33841. get: function(e, i) {
  33842. a(e);
  33843. var r = n(e);
  33844. return r in t ? t[r] : i
  33845. },
  33846. set: function(e, r) {
  33847. a(e);
  33848. var o = n(e);
  33849. return o in t || ++i,
  33850. t[o] = r
  33851. },
  33852. has: function(e) {
  33853. return a(e),
  33854. n(e)in t
  33855. },
  33856. delete: function(e) {
  33857. a(e);
  33858. var r = n(e);
  33859. return r in t && (--i,
  33860. delete t[r],
  33861. !0)
  33862. },
  33863. clear: function() {
  33864. t = Object.create(null),
  33865. i = 0
  33866. },
  33867. forEach: function(e, i) {
  33868. if ("function" != typeof e)
  33869. throw new TypeError("`callback` must be a function");
  33870. for (var n in t)
  33871. if (s.call(t, n)) {
  33872. var o = r(n)
  33873. , a = t[n];
  33874. e.call(i, a, o, l)
  33875. }
  33876. }
  33877. }),
  33878. Object.defineProperty(l, "size", {
  33879. get: function() {
  33880. return i
  33881. },
  33882. configurable: !0
  33883. }),
  33884. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33885. l.set(t, e[t])
  33886. }),
  33887. l
  33888. }
  33889. }
  33890. , {}],
  33891. 211: [function(e, t, i) {
  33892. t.exports = e("./lib/heap")
  33893. }
  33894. , {
  33895. "./lib/heap": 212
  33896. }],
  33897. 212: [function(e, t, i) {
  33898. (function() {
  33899. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33900. r = Math.floor,
  33901. u = Math.min,
  33902. n = function(e, t) {
  33903. return e < t ? -1 : e > t ? 1 : 0
  33904. }
  33905. ,
  33906. h = function(e, t, i, o, a) {
  33907. var s;
  33908. if (null == i && (i = 0),
  33909. null == a && (a = n),
  33910. i < 0)
  33911. throw new Error("lo must be non-negative");
  33912. for (null == o && (o = e.length); i < o; )
  33913. s = r((i + o) / 2),
  33914. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33915. return [].splice.apply(e, [i, i - i].concat(t)),
  33916. t
  33917. }
  33918. ,
  33919. s = function(e, t, i) {
  33920. return null == i && (i = n),
  33921. e.push(t),
  33922. g(e, 0, e.length - 1, i)
  33923. }
  33924. ,
  33925. a = function(e, t) {
  33926. var i, r;
  33927. return null == t && (t = n),
  33928. i = e.pop(),
  33929. e.length ? (r = e[0],
  33930. e[0] = i,
  33931. m(e, 0, t)) : r = i,
  33932. r
  33933. }
  33934. ,
  33935. c = function(e, t, i) {
  33936. var r;
  33937. return null == i && (i = n),
  33938. r = e[0],
  33939. e[0] = t,
  33940. m(e, 0, i),
  33941. r
  33942. }
  33943. ,
  33944. l = function(e, t, i) {
  33945. var r;
  33946. return null == i && (i = n),
  33947. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33948. t = r[0],
  33949. e[0] = r[1],
  33950. m(e, 0, i)),
  33951. t
  33952. }
  33953. ,
  33954. o = function(e, t) {
  33955. var i, o, a, s, l, c;
  33956. for (null == t && (t = n),
  33957. s = function() {
  33958. c = [];
  33959. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33960. c.push(t);
  33961. return c
  33962. }
  33963. .apply(this).reverse(),
  33964. l = [],
  33965. o = 0,
  33966. a = s.length; o < a; o++)
  33967. i = s[o],
  33968. l.push(m(e, i, t));
  33969. return l
  33970. }
  33971. ,
  33972. f = function(e, t, i) {
  33973. var r;
  33974. if (null == i && (i = n),
  33975. r = e.indexOf(t),
  33976. r !== -1)
  33977. return g(e, 0, r, i),
  33978. m(e, r, i)
  33979. }
  33980. ,
  33981. d = function(e, t, i) {
  33982. var r, a, s, c, h;
  33983. if (null == i && (i = n),
  33984. a = e.slice(0, t),
  33985. !a.length)
  33986. return a;
  33987. for (o(a, i),
  33988. h = e.slice(t),
  33989. s = 0,
  33990. c = h.length; s < c; s++)
  33991. r = h[s],
  33992. l(a, r, i);
  33993. return a.sort(i).reverse()
  33994. }
  33995. ,
  33996. p = function(e, t, i) {
  33997. var r, s, l, c, d, p, f, g, m, v;
  33998. if (null == i && (i = n),
  33999. 10 * t <= e.length) {
  34000. if (c = e.slice(0, t).sort(i),
  34001. !c.length)
  34002. return c;
  34003. for (l = c[c.length - 1],
  34004. g = e.slice(t),
  34005. d = 0,
  34006. f = g.length; d < f; d++)
  34007. r = g[d],
  34008. i(r, l) < 0 && (h(c, r, 0, null, i),
  34009. c.pop(),
  34010. l = c[c.length - 1]);
  34011. return c
  34012. }
  34013. for (o(e, i),
  34014. v = [],
  34015. s = p = 0,
  34016. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  34017. v.push(a(e, i));
  34018. return v
  34019. }
  34020. ,
  34021. g = function(e, t, i, r) {
  34022. var o, a, s;
  34023. for (null == r && (r = n),
  34024. o = e[i]; i > t && (s = i - 1 >> 1,
  34025. a = e[s],
  34026. r(o, a) < 0); )
  34027. e[i] = a,
  34028. i = s;
  34029. return e[i] = o
  34030. }
  34031. ,
  34032. m = function(e, t, i) {
  34033. var r, o, a, s, l;
  34034. for (null == i && (i = n),
  34035. o = e.length,
  34036. l = t,
  34037. a = e[t],
  34038. r = 2 * t + 1; r < o; )
  34039. s = r + 1,
  34040. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  34041. e[t] = e[r],
  34042. t = r,
  34043. r = 2 * t + 1;
  34044. return e[t] = a,
  34045. g(e, l, t, i)
  34046. }
  34047. ,
  34048. e = function() {
  34049. function e(e) {
  34050. this.cmp = null != e ? e : n,
  34051. this.nodes = []
  34052. }
  34053. return e.push = s,
  34054. e.pop = a,
  34055. e.replace = c,
  34056. e.pushpop = l,
  34057. e.heapify = o,
  34058. e.updateItem = f,
  34059. e.nlargest = d,
  34060. e.nsmallest = p,
  34061. e.prototype.push = function(e) {
  34062. return s(this.nodes, e, this.cmp)
  34063. }
  34064. ,
  34065. e.prototype.pop = function() {
  34066. return a(this.nodes, this.cmp)
  34067. }
  34068. ,
  34069. e.prototype.peek = function() {
  34070. return this.nodes[0]
  34071. }
  34072. ,
  34073. e.prototype.contains = function(e) {
  34074. return this.nodes.indexOf(e) !== -1
  34075. }
  34076. ,
  34077. e.prototype.replace = function(e) {
  34078. return c(this.nodes, e, this.cmp)
  34079. }
  34080. ,
  34081. e.prototype.pushpop = function(e) {
  34082. return l(this.nodes, e, this.cmp)
  34083. }
  34084. ,
  34085. e.prototype.heapify = function() {
  34086. return o(this.nodes, this.cmp)
  34087. }
  34088. ,
  34089. e.prototype.updateItem = function(e) {
  34090. return f(this.nodes, e, this.cmp)
  34091. }
  34092. ,
  34093. e.prototype.clear = function() {
  34094. return this.nodes = []
  34095. }
  34096. ,
  34097. e.prototype.empty = function() {
  34098. return 0 === this.nodes.length
  34099. }
  34100. ,
  34101. e.prototype.size = function() {
  34102. return this.nodes.length
  34103. }
  34104. ,
  34105. e.prototype.clone = function() {
  34106. var t;
  34107. return t = new e,
  34108. t.nodes = this.nodes.slice(0),
  34109. t
  34110. }
  34111. ,
  34112. e.prototype.toArray = function() {
  34113. return this.nodes.slice(0)
  34114. }
  34115. ,
  34116. e.prototype.insert = e.prototype.push,
  34117. e.prototype.top = e.prototype.peek,
  34118. e.prototype.front = e.prototype.peek,
  34119. e.prototype.has = e.prototype.contains,
  34120. e.prototype.copy = e.prototype.clone,
  34121. e
  34122. }(),
  34123. function(e, n) {
  34124. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  34125. }(this, function() {
  34126. return e
  34127. })
  34128. }
  34129. ).call(this)
  34130. }
  34131. , {}],
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  34133. !function(e) {
  34134. function i() {}
  34135. function n(e, t) {
  34136. return function() {
  34137. e.apply(t, arguments)
  34138. }
  34139. }
  34140. function r(e) {
  34141. if ("object" != typeof this)
  34142. throw new TypeError("Promises must be constructed via new");
  34143. if ("function" != typeof e)
  34144. throw new TypeError("not a function");
  34145. this._state = 0,
  34146. this._handled = !1,
  34147. this._value = void 0,
  34148. this._deferreds = [],
  34149. h(e, this)
  34150. }
  34151. function o(e, t) {
  34152. for (; 3 === e._state; )
  34153. e = e._value;
  34154. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  34155. void r._immediateFn(function() {
  34156. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  34157. if (null === i)
  34158. return void (1 === e._state ? a : s)(t.promise, e._value);
  34159. var n;
  34160. try {
  34161. n = i(e._value)
  34162. } catch (e) {
  34163. return void s(t.promise, e)
  34164. }
  34165. a(t.promise, n)
  34166. }))
  34167. }
  34168. function a(e, t) {
  34169. try {
  34170. if (t === e)
  34171. throw new TypeError("A promise cannot be resolved with itself.");
  34172. if (t && ("object" == typeof t || "function" == typeof t)) {
  34173. var i = t.then;
  34174. if (t instanceof r)
  34175. return e._state = 3,
  34176. e._value = t,
  34177. void l(e);
  34178. if ("function" == typeof i)
  34179. return void h(n(i, t), e)
  34180. }
  34181. e._state = 1,
  34182. e._value = t,
  34183. l(e)
  34184. } catch (t) {
  34185. s(e, t)
  34186. }
  34187. }
  34188. function s(e, t) {
  34189. e._state = 2,
  34190. e._value = t,
  34191. l(e)
  34192. }
  34193. function l(e) {
  34194. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  34195. e._handled || r._unhandledRejectionFn(e._value)
  34196. });
  34197. for (var t = 0, i = e._deferreds.length; t < i; t++)
  34198. o(e, e._deferreds[t]);
  34199. e._deferreds = null
  34200. }
  34201. function c(e, t, i) {
  34202. this.onFulfilled = "function" == typeof e ? e : null,
  34203. this.onRejected = "function" == typeof t ? t : null,
  34204. this.promise = i
  34205. }
  34206. function h(e, t) {
  34207. var i = !1;
  34208. try {
  34209. e(function(e) {
  34210. i || (i = !0,
  34211. a(t, e))
  34212. }, function(e) {
  34213. i || (i = !0,
  34214. s(t, e))
  34215. })
  34216. } catch (e) {
  34217. if (i)
  34218. return;
  34219. i = !0,
  34220. s(t, e)
  34221. }
  34222. }
  34223. var u = setTimeout;
  34224. r.prototype.catch = function(e) {
  34225. return this.then(null, e)
  34226. }
  34227. ,
  34228. r.prototype.then = function(e, t) {
  34229. var n = new this.constructor(i);
  34230. return o(this, new c(e,t,n)),
  34231. n
  34232. }
  34233. ,
  34234. r.all = function(e) {
  34235. var t = Array.prototype.slice.call(e);
  34236. return new r(function(e, i) {
  34237. function n(o, a) {
  34238. try {
  34239. if (a && ("object" == typeof a || "function" == typeof a)) {
  34240. var s = a.then;
  34241. if ("function" == typeof s)
  34242. return void s.call(a, function(e) {
  34243. n(o, e)
  34244. }, i)
  34245. }
  34246. t[o] = a,
  34247. 0 === --r && e(t)
  34248. } catch (e) {
  34249. i(e)
  34250. }
  34251. }
  34252. if (0 === t.length)
  34253. return e([]);
  34254. for (var r = t.length, o = 0; o < t.length; o++)
  34255. n(o, t[o])
  34256. }
  34257. )
  34258. }
  34259. ,
  34260. r.resolve = function(e) {
  34261. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  34262. t(e)
  34263. }
  34264. )
  34265. }
  34266. ,
  34267. r.reject = function(e) {
  34268. return new r(function(t, i) {
  34269. i(e)
  34270. }
  34271. )
  34272. }
  34273. ,
  34274. r.race = function(e) {
  34275. return new r(function(t, i) {
  34276. for (var n = 0, r = e.length; n < r; n++)
  34277. e[n].then(t, i)
  34278. }
  34279. )
  34280. }
  34281. ,
  34282. r._immediateFn = "function" == typeof setImmediate && function(e) {
  34283. setImmediate(e)
  34284. }
  34285. || function(e) {
  34286. u(e, 0)
  34287. }
  34288. ,
  34289. r._unhandledRejectionFn = function(e) {
  34290. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  34291. }
  34292. ,
  34293. r._setImmediateFn = function(e) {
  34294. r._immediateFn = e
  34295. }
  34296. ,
  34297. r._setUnhandledRejectionFn = function(e) {
  34298. r._unhandledRejectionFn = e
  34299. }
  34300. ,
  34301. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  34302. }(this)
  34303. }
  34304. , {}],
  34305. 214: [function(e, t, i) {
  34306. (function(i) {
  34307. !function(i, n) {
  34308. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  34309. }(this, function(t, n) {
  34310. "use strict";
  34311. var r = {};
  34312. return r.ByteBuffer = t,
  34313. r.Long = t.Long || null,
  34314. r.VERSION = "5.0.1",
  34315. r.WIRE_TYPES = {},
  34316. r.WIRE_TYPES.VARINT = 0,
  34317. r.WIRE_TYPES.BITS64 = 1,
  34318. r.WIRE_TYPES.LDELIM = 2,
  34319. r.WIRE_TYPES.STARTGROUP = 3,
  34320. r.WIRE_TYPES.ENDGROUP = 4,
  34321. r.WIRE_TYPES.BITS32 = 5,
  34322. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  34323. r.TYPES = {
  34324. int32: {
  34325. name: "int32",
  34326. wireType: r.WIRE_TYPES.VARINT,
  34327. defaultValue: 0
  34328. },
  34329. uint32: {
  34330. name: "uint32",
  34331. wireType: r.WIRE_TYPES.VARINT,
  34332. defaultValue: 0
  34333. },
  34334. sint32: {
  34335. name: "sint32",
  34336. wireType: r.WIRE_TYPES.VARINT,
  34337. defaultValue: 0
  34338. },
  34339. int64: {
  34340. name: "int64",
  34341. wireType: r.WIRE_TYPES.VARINT,
  34342. defaultValue: r.Long ? r.Long.ZERO : void 0
  34343. },
  34344. uint64: {
  34345. name: "uint64",
  34346. wireType: r.WIRE_TYPES.VARINT,
  34347. defaultValue: r.Long ? r.Long.UZERO : void 0
  34348. },
  34349. sint64: {
  34350. name: "sint64",
  34351. wireType: r.WIRE_TYPES.VARINT,
  34352. defaultValue: r.Long ? r.Long.ZERO : void 0
  34353. },
  34354. bool: {
  34355. name: "bool",
  34356. wireType: r.WIRE_TYPES.VARINT,
  34357. defaultValue: !1
  34358. },
  34359. double: {
  34360. name: "double",
  34361. wireType: r.WIRE_TYPES.BITS64,
  34362. defaultValue: 0
  34363. },
  34364. string: {
  34365. name: "string",
  34366. wireType: r.WIRE_TYPES.LDELIM,
  34367. defaultValue: ""
  34368. },
  34369. bytes: {
  34370. name: "bytes",
  34371. wireType: r.WIRE_TYPES.LDELIM,
  34372. defaultValue: null
  34373. },
  34374. fixed32: {
  34375. name: "fixed32",
  34376. wireType: r.WIRE_TYPES.BITS32,
  34377. defaultValue: 0
  34378. },
  34379. sfixed32: {
  34380. name: "sfixed32",
  34381. wireType: r.WIRE_TYPES.BITS32,
  34382. defaultValue: 0
  34383. },
  34384. fixed64: {
  34385. name: "fixed64",
  34386. wireType: r.WIRE_TYPES.BITS64,
  34387. defaultValue: r.Long ? r.Long.UZERO : void 0
  34388. },
  34389. sfixed64: {
  34390. name: "sfixed64",
  34391. wireType: r.WIRE_TYPES.BITS64,
  34392. defaultValue: r.Long ? r.Long.ZERO : void 0
  34393. },
  34394. float: {
  34395. name: "float",
  34396. wireType: r.WIRE_TYPES.BITS32,
  34397. defaultValue: 0
  34398. },
  34399. enum: {
  34400. name: "enum",
  34401. wireType: r.WIRE_TYPES.VARINT,
  34402. defaultValue: 0
  34403. },
  34404. message: {
  34405. name: "message",
  34406. wireType: r.WIRE_TYPES.LDELIM,
  34407. defaultValue: null
  34408. },
  34409. group: {
  34410. name: "group",
  34411. wireType: r.WIRE_TYPES.STARTGROUP,
  34412. defaultValue: null
  34413. }
  34414. },
  34415. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34416. r.ID_MIN = 1,
  34417. r.ID_MAX = 536870911,
  34418. r.convertFieldsToCamelCase = !1,
  34419. r.populateAccessors = !0,
  34420. r.populateDefaults = !0,
  34421. r.Util = function() {
  34422. var t = {};
  34423. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34424. t.XHR = function() {
  34425. for (var e = [function() {
  34426. return new XMLHttpRequest
  34427. }
  34428. , function() {
  34429. return new ActiveXObject("Msxml2.XMLHTTP")
  34430. }
  34431. , function() {
  34432. return new ActiveXObject("Msxml3.XMLHTTP")
  34433. }
  34434. , function() {
  34435. return new ActiveXObject("Microsoft.XMLHTTP")
  34436. }
  34437. ], t = null, i = 0; i < e.length; i++) {
  34438. try {
  34439. t = e[i]()
  34440. } catch (e) {
  34441. continue
  34442. }
  34443. break
  34444. }
  34445. if (!t)
  34446. throw Error("XMLHttpRequest is not supported");
  34447. return t
  34448. }
  34449. ,
  34450. t.fetch = function(i, n) {
  34451. if (n && "function" != typeof n && (n = null),
  34452. t.IS_NODE) {
  34453. var r = e("fs");
  34454. if (n)
  34455. r.readFile(i, function(e, t) {
  34456. n(e ? null : "" + t)
  34457. });
  34458. else
  34459. try {
  34460. return r.readFileSync(i)
  34461. } catch (e) {
  34462. return null
  34463. }
  34464. } else {
  34465. var o = t.XHR();
  34466. if (o.open("GET", i, !!n),
  34467. o.setRequestHeader("Accept", "text/plain"),
  34468. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34469. !n)
  34470. return o.send(null),
  34471. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34472. if (o.onreadystatechange = function() {
  34473. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34474. }
  34475. ,
  34476. 4 == o.readyState)
  34477. return;
  34478. o.send(null)
  34479. }
  34480. }
  34481. ,
  34482. t.toCamelCase = function(e) {
  34483. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34484. return t.toUpperCase()
  34485. })
  34486. }
  34487. ,
  34488. t
  34489. }(),
  34490. r.Lang = {
  34491. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34492. RULE: /^(?:required|optional|repeated|map)$/,
  34493. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34494. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34495. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34496. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34497. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34498. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34499. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34500. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34501. NUMBER_OCT: /^0[0-7]+$/,
  34502. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34503. BOOL: /^(?:true|false)$/i,
  34504. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34505. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34506. WHITESPACE: /\s/,
  34507. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34508. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34509. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34510. },
  34511. r.DotProto = function(e, t) {
  34512. function i(e, i) {
  34513. var n = -1
  34514. , r = 1;
  34515. if ("-" == e.charAt(0) && (r = -1,
  34516. e = e.substring(1)),
  34517. t.NUMBER_DEC.test(e))
  34518. n = parseInt(e);
  34519. else if (t.NUMBER_HEX.test(e))
  34520. n = parseInt(e.substring(2), 16);
  34521. else {
  34522. if (!t.NUMBER_OCT.test(e))
  34523. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34524. n = parseInt(e.substring(1), 8)
  34525. }
  34526. if (n = r * n | 0,
  34527. !i && n < 0)
  34528. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34529. return n
  34530. }
  34531. function n(e) {
  34532. var i = 1;
  34533. if ("-" == e.charAt(0) && (i = -1,
  34534. e = e.substring(1)),
  34535. t.NUMBER_DEC.test(e))
  34536. return i * parseInt(e, 10);
  34537. if (t.NUMBER_HEX.test(e))
  34538. return i * parseInt(e.substring(2), 16);
  34539. if (t.NUMBER_OCT.test(e))
  34540. return i * parseInt(e.substring(1), 8);
  34541. if ("inf" === e)
  34542. return i * (1 / 0);
  34543. if ("nan" === e)
  34544. return NaN;
  34545. if (t.NUMBER_FLT.test(e))
  34546. return i * parseFloat(e);
  34547. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34548. }
  34549. function r(e, t, i) {
  34550. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34551. e[t].push(i))
  34552. }
  34553. var o = {}
  34554. , a = function(e) {
  34555. this.source = e + "",
  34556. this.index = 0,
  34557. this.line = 1,
  34558. this.stack = [],
  34559. this._stringOpen = null
  34560. }
  34561. , s = a.prototype;
  34562. s._readString = function() {
  34563. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34564. e.lastIndex = this.index - 1;
  34565. var i = e.exec(this.source);
  34566. if (!i)
  34567. throw Error("unterminated string");
  34568. return this.index = e.lastIndex,
  34569. this.stack.push(this._stringOpen),
  34570. this._stringOpen = null,
  34571. i[1]
  34572. }
  34573. ,
  34574. s.next = function() {
  34575. if (this.stack.length > 0)
  34576. return this.stack.shift();
  34577. if (this.index >= this.source.length)
  34578. return null;
  34579. if (null !== this._stringOpen)
  34580. return this._readString();
  34581. var e, i, n;
  34582. do {
  34583. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34584. if ("\n" === n && ++this.line,
  34585. ++this.index === this.source.length)
  34586. return null;
  34587. if ("/" === this.source.charAt(this.index))
  34588. if (++this.index,
  34589. "/" === this.source.charAt(this.index)) {
  34590. for (; "\n" !== this.source.charAt(++this.index); )
  34591. if (this.index == this.source.length)
  34592. return null;
  34593. ++this.index,
  34594. ++this.line,
  34595. e = !0
  34596. } else {
  34597. if ("*" !== (n = this.source.charAt(this.index)))
  34598. return "/";
  34599. do {
  34600. if ("\n" === n && ++this.line,
  34601. ++this.index === this.source.length)
  34602. return null;
  34603. i = n,
  34604. n = this.source.charAt(this.index)
  34605. } while ("*" !== i || "/" !== n);++this.index,
  34606. e = !0
  34607. }
  34608. } while (e);if (this.index === this.source.length)
  34609. return null;
  34610. var r = this.index;
  34611. t.DELIM.lastIndex = 0;
  34612. var o = t.DELIM.test(this.source.charAt(r++));
  34613. if (!o)
  34614. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34615. ++r;
  34616. var a = this.source.substring(this.index, this.index = r);
  34617. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34618. a
  34619. }
  34620. ,
  34621. s.peek = function() {
  34622. if (0 === this.stack.length) {
  34623. var e = this.next();
  34624. if (null === e)
  34625. return null;
  34626. this.stack.push(e)
  34627. }
  34628. return this.stack[0]
  34629. }
  34630. ,
  34631. s.skip = function(e) {
  34632. var t = this.next();
  34633. if (t !== e)
  34634. throw Error("illegal '" + t + "', '" + e + "' expected")
  34635. }
  34636. ,
  34637. s.omit = function(e) {
  34638. return this.peek() === e && (this.next(),
  34639. !0)
  34640. }
  34641. ,
  34642. s.toString = function() {
  34643. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34644. }
  34645. ,
  34646. o.Tokenizer = a;
  34647. var l = function(e) {
  34648. this.tn = new a(e),
  34649. this.proto3 = !1
  34650. }
  34651. , c = l.prototype;
  34652. return c.parse = function() {
  34653. var e, i, n = {
  34654. name: "[ROOT]",
  34655. package: null,
  34656. messages: [],
  34657. enums: [],
  34658. imports: [],
  34659. options: {},
  34660. services: []
  34661. }, r = !0;
  34662. try {
  34663. for (; e = this.tn.next(); )
  34664. switch (e) {
  34665. case "package":
  34666. if (!r || null !== n.package)
  34667. throw Error("unexpected 'package'");
  34668. if (e = this.tn.next(),
  34669. !t.TYPEREF.test(e))
  34670. throw Error("illegal package name: " + e);
  34671. this.tn.skip(";"),
  34672. n.package = e;
  34673. break;
  34674. case "import":
  34675. if (!r)
  34676. throw Error("unexpected 'import'");
  34677. e = this.tn.peek(),
  34678. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34679. e = this._readString(),
  34680. this.tn.skip(";"),
  34681. i || n.imports.push(e);
  34682. break;
  34683. case "syntax":
  34684. if (!r)
  34685. throw Error("unexpected 'syntax'");
  34686. this.tn.skip("="),
  34687. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34688. this.tn.skip(";");
  34689. break;
  34690. case "message":
  34691. this._parseMessage(n, null),
  34692. r = !1;
  34693. break;
  34694. case "enum":
  34695. this._parseEnum(n),
  34696. r = !1;
  34697. break;
  34698. case "option":
  34699. this._parseOption(n);
  34700. break;
  34701. case "service":
  34702. this._parseService(n);
  34703. break;
  34704. case "extend":
  34705. this._parseExtend(n);
  34706. break;
  34707. default:
  34708. throw Error("unexpected '" + e + "'")
  34709. }
  34710. } catch (e) {
  34711. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34712. e
  34713. }
  34714. return delete n.name,
  34715. n
  34716. }
  34717. ,
  34718. l.parse = function(e) {
  34719. return new l(e).parse()
  34720. }
  34721. ,
  34722. c._readString = function() {
  34723. var e, t, i = "";
  34724. do {
  34725. if (t = this.tn.next(),
  34726. "'" !== t && '"' !== t)
  34727. throw Error("illegal string delimiter: " + t);
  34728. i += this.tn.next(),
  34729. this.tn.skip(t),
  34730. e = this.tn.peek()
  34731. } while ('"' === e || '"' === e);return i
  34732. }
  34733. ,
  34734. c._readValue = function(e) {
  34735. var i = this.tn.peek();
  34736. if ('"' === i || "'" === i)
  34737. return this._readString();
  34738. if (this.tn.next(),
  34739. t.NUMBER.test(i))
  34740. return n(i);
  34741. if (t.BOOL.test(i))
  34742. return "true" === i.toLowerCase();
  34743. if (e && t.TYPEREF.test(i))
  34744. return i;
  34745. throw Error("illegal value: " + i)
  34746. }
  34747. ,
  34748. c._parseOption = function(e, i) {
  34749. var n = this.tn.next()
  34750. , r = !1;
  34751. if ("(" === n && (r = !0,
  34752. n = this.tn.next()),
  34753. !t.TYPEREF.test(n))
  34754. throw Error("illegal option name: " + n);
  34755. var o = n;
  34756. r && (this.tn.skip(")"),
  34757. o = "(" + o + ")",
  34758. n = this.tn.peek(),
  34759. t.FQTYPEREF.test(n) && (o += n,
  34760. this.tn.next())),
  34761. this.tn.skip("="),
  34762. this._parseOptionValue(e, o),
  34763. i || this.tn.skip(";")
  34764. }
  34765. ,
  34766. c._parseOptionValue = function(e, i) {
  34767. var n = this.tn.peek();
  34768. if ("{" !== n)
  34769. r(e.options, i, this._readValue(!0));
  34770. else
  34771. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34772. if (!t.NAME.test(n))
  34773. throw Error("illegal option name: " + i + "." + n);
  34774. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34775. }
  34776. }
  34777. ,
  34778. c._parseService = function(e) {
  34779. var i = this.tn.next();
  34780. if (!t.NAME.test(i))
  34781. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34782. var n = i
  34783. , r = {
  34784. name: n,
  34785. rpc: {},
  34786. options: {}
  34787. };
  34788. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34789. if ("option" === i)
  34790. this._parseOption(r);
  34791. else {
  34792. if ("rpc" !== i)
  34793. throw Error("illegal service token: " + i);
  34794. this._parseServiceRPC(r)
  34795. }
  34796. this.tn.omit(";"),
  34797. e.services.push(r)
  34798. }
  34799. ,
  34800. c._parseServiceRPC = function(e) {
  34801. var i = "rpc"
  34802. , n = this.tn.next();
  34803. if (!t.NAME.test(n))
  34804. throw Error("illegal rpc service method name: " + n);
  34805. var r = n
  34806. , o = {
  34807. request: null,
  34808. response: null,
  34809. request_stream: !1,
  34810. response_stream: !1,
  34811. options: {}
  34812. };
  34813. if (this.tn.skip("("),
  34814. n = this.tn.next(),
  34815. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34816. n = this.tn.next()),
  34817. !t.TYPEREF.test(n))
  34818. throw Error("illegal rpc service request type: " + n);
  34819. if (o.request = n,
  34820. this.tn.skip(")"),
  34821. n = this.tn.next(),
  34822. "returns" !== n.toLowerCase())
  34823. throw Error("illegal rpc service request type delimiter: " + n);
  34824. if (this.tn.skip("("),
  34825. n = this.tn.next(),
  34826. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34827. n = this.tn.next()),
  34828. o.response = n,
  34829. this.tn.skip(")"),
  34830. n = this.tn.peek(),
  34831. "{" === n) {
  34832. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34833. if ("option" !== n)
  34834. throw Error("illegal rpc service token: " + n);
  34835. this._parseOption(o)
  34836. }
  34837. this.tn.omit(";")
  34838. } else
  34839. this.tn.skip(";");
  34840. "undefined" == typeof e[i] && (e[i] = {}),
  34841. e[i][r] = o
  34842. }
  34843. ,
  34844. c._parseMessage = function(e, n) {
  34845. var r = !!n
  34846. , o = this.tn.next()
  34847. , a = {
  34848. name: "",
  34849. fields: [],
  34850. enums: [],
  34851. messages: [],
  34852. options: {},
  34853. services: [],
  34854. oneofs: {}
  34855. };
  34856. if (!t.NAME.test(o))
  34857. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34858. for (a.name = o,
  34859. r && (this.tn.skip("="),
  34860. n.id = i(this.tn.next()),
  34861. a.isGroup = !0),
  34862. o = this.tn.peek(),
  34863. "[" === o && n && this._parseFieldOptions(n),
  34864. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34865. if (t.RULE.test(o))
  34866. this._parseMessageField(a, o);
  34867. else if ("oneof" === o)
  34868. this._parseMessageOneOf(a);
  34869. else if ("enum" === o)
  34870. this._parseEnum(a);
  34871. else if ("message" === o)
  34872. this._parseMessage(a);
  34873. else if ("option" === o)
  34874. this._parseOption(a);
  34875. else if ("service" === o)
  34876. this._parseService(a);
  34877. else if ("extensions" === o)
  34878. a.extensions = this._parseExtensionRanges();
  34879. else if ("reserved" === o)
  34880. this._parseIgnored();
  34881. else if ("extend" === o)
  34882. this._parseExtend(a);
  34883. else {
  34884. if (!t.TYPEREF.test(o))
  34885. throw Error("illegal message token: " + o);
  34886. if (!this.proto3)
  34887. throw Error("illegal field rule: " + o);
  34888. this._parseMessageField(a, "optional", o)
  34889. }
  34890. return this.tn.omit(";"),
  34891. e.messages.push(a),
  34892. a
  34893. }
  34894. ,
  34895. c._parseIgnored = function() {
  34896. for (; ";" !== this.tn.peek(); )
  34897. this.tn.next();
  34898. this.tn.skip(";")
  34899. }
  34900. ,
  34901. c._parseMessageField = function(e, n, r) {
  34902. if (!t.RULE.test(n))
  34903. throw Error("illegal message field rule: " + n);
  34904. var o, a = {
  34905. rule: n,
  34906. type: "",
  34907. name: "",
  34908. options: {},
  34909. id: 0
  34910. };
  34911. if ("map" === n) {
  34912. if (r)
  34913. throw Error("illegal type: " + r);
  34914. if (this.tn.skip("<"),
  34915. o = this.tn.next(),
  34916. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34917. throw Error("illegal message field type: " + o);
  34918. if (a.keytype = o,
  34919. this.tn.skip(","),
  34920. o = this.tn.next(),
  34921. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34922. throw Error("illegal message field: " + o);
  34923. if (a.type = o,
  34924. this.tn.skip(">"),
  34925. o = this.tn.next(),
  34926. !t.NAME.test(o))
  34927. throw Error("illegal message field name: " + o);
  34928. a.name = o,
  34929. this.tn.skip("="),
  34930. a.id = i(this.tn.next()),
  34931. o = this.tn.peek(),
  34932. "[" === o && this._parseFieldOptions(a),
  34933. this.tn.skip(";")
  34934. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34935. "group" === r) {
  34936. var s = this._parseMessage(e, a);
  34937. if (!/^[A-Z]/.test(s.name))
  34938. throw Error("illegal group name: " + s.name);
  34939. a.type = s.name,
  34940. a.name = s.name.toLowerCase(),
  34941. this.tn.omit(";")
  34942. } else {
  34943. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34944. throw Error("illegal message field type: " + r);
  34945. if (a.type = r,
  34946. o = this.tn.next(),
  34947. !t.NAME.test(o))
  34948. throw Error("illegal message field name: " + o);
  34949. a.name = o,
  34950. this.tn.skip("="),
  34951. a.id = i(this.tn.next()),
  34952. o = this.tn.peek(),
  34953. "[" === o && this._parseFieldOptions(a),
  34954. this.tn.skip(";")
  34955. }
  34956. return e.fields.push(a),
  34957. a
  34958. }
  34959. ,
  34960. c._parseMessageOneOf = function(e) {
  34961. var i = this.tn.next();
  34962. if (!t.NAME.test(i))
  34963. throw Error("illegal oneof name: " + i);
  34964. var n, r = i, o = [];
  34965. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34966. n = this._parseMessageField(e, "optional", i),
  34967. n.oneof = r,
  34968. o.push(n.id);
  34969. this.tn.omit(";"),
  34970. e.oneofs[r] = o
  34971. }
  34972. ,
  34973. c._parseFieldOptions = function(e) {
  34974. this.tn.skip("[");
  34975. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34976. i || this.tn.skip(","),
  34977. this._parseOption(e, !0),
  34978. i = !1;
  34979. this.tn.next()
  34980. }
  34981. ,
  34982. c._parseEnum = function(e) {
  34983. var n = {
  34984. name: "",
  34985. values: [],
  34986. options: {}
  34987. }
  34988. , r = this.tn.next();
  34989. if (!t.NAME.test(r))
  34990. throw Error("illegal name: " + r);
  34991. for (n.name = r,
  34992. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34993. if ("option" === r)
  34994. this._parseOption(n);
  34995. else {
  34996. if (!t.NAME.test(r))
  34997. throw Error("illegal name: " + r);
  34998. this.tn.skip("=");
  34999. var o = {
  35000. name: r,
  35001. id: i(this.tn.next(), !0)
  35002. };
  35003. r = this.tn.peek(),
  35004. "[" === r && this._parseFieldOptions({
  35005. options: {}
  35006. }),
  35007. this.tn.skip(";"),
  35008. n.values.push(o)
  35009. }
  35010. this.tn.omit(";"),
  35011. e.enums.push(n)
  35012. }
  35013. ,
  35014. c._parseExtensionRanges = function() {
  35015. var t, i, r, o = [];
  35016. do {
  35017. for (i = []; ; ) {
  35018. switch (t = this.tn.next()) {
  35019. case "min":
  35020. r = e.ID_MIN;
  35021. break;
  35022. case "max":
  35023. r = e.ID_MAX;
  35024. break;
  35025. default:
  35026. r = n(t)
  35027. }
  35028. if (i.push(r),
  35029. 2 === i.length)
  35030. break;
  35031. if ("to" !== this.tn.peek()) {
  35032. i.push(r);
  35033. break
  35034. }
  35035. this.tn.next()
  35036. }
  35037. o.push(i)
  35038. } while (this.tn.omit(","));return this.tn.skip(";"),
  35039. o
  35040. }
  35041. ,
  35042. c._parseExtend = function(e) {
  35043. var i = this.tn.next();
  35044. if (!t.TYPEREF.test(i))
  35045. throw Error("illegal extend reference: " + i);
  35046. var n = {
  35047. ref: i,
  35048. fields: []
  35049. };
  35050. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  35051. if (t.RULE.test(i))
  35052. this._parseMessageField(n, i);
  35053. else {
  35054. if (!t.TYPEREF.test(i))
  35055. throw Error("illegal extend token: " + i);
  35056. if (!this.proto3)
  35057. throw Error("illegal field rule: " + i);
  35058. this._parseMessageField(n, "optional", i)
  35059. }
  35060. return this.tn.omit(";"),
  35061. e.messages.push(n),
  35062. n
  35063. }
  35064. ,
  35065. c.toString = function() {
  35066. return "Parser at line " + this.tn.line
  35067. }
  35068. ,
  35069. o.Parser = l,
  35070. o
  35071. }(r, r.Lang),
  35072. r.Reflect = function(e) {
  35073. function i(i) {
  35074. if ("string" == typeof i && (i = e.TYPES[i]),
  35075. "undefined" == typeof i.defaultValue)
  35076. throw Error("default value for type " + i.name + " is not supported");
  35077. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  35078. }
  35079. function n(t, i) {
  35080. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  35081. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  35082. if ("string" == typeof t)
  35083. return e.Long.fromString(t, i || !1, 10);
  35084. if ("number" == typeof t)
  35085. return e.Long.fromNumber(t, i || !1);
  35086. throw Error("not convertible to Long")
  35087. }
  35088. function r(t, i) {
  35089. var n = i.readVarint32()
  35090. , o = 7 & n
  35091. , a = n >>> 3;
  35092. switch (o) {
  35093. case e.WIRE_TYPES.VARINT:
  35094. do
  35095. n = i.readUint8();
  35096. while (128 === (128 & n));break;
  35097. case e.WIRE_TYPES.BITS64:
  35098. i.offset += 8;
  35099. break;
  35100. case e.WIRE_TYPES.LDELIM:
  35101. n = i.readVarint32(),
  35102. i.offset += n;
  35103. break;
  35104. case e.WIRE_TYPES.STARTGROUP:
  35105. r(a, i);
  35106. break;
  35107. case e.WIRE_TYPES.ENDGROUP:
  35108. if (a === t)
  35109. return !1;
  35110. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  35111. case e.WIRE_TYPES.BITS32:
  35112. i.offset += 4;
  35113. break;
  35114. default:
  35115. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  35116. }
  35117. return !0
  35118. }
  35119. var o = {}
  35120. , a = function(e, t, i) {
  35121. this.builder = e,
  35122. this.parent = t,
  35123. this.name = i,
  35124. this.className
  35125. }
  35126. , s = a.prototype;
  35127. s.fqn = function() {
  35128. for (var e = this.name, t = this; ; ) {
  35129. if (t = t.parent,
  35130. null == t)
  35131. break;
  35132. e = t.name + "." + e
  35133. }
  35134. return e
  35135. }
  35136. ,
  35137. s.toString = function(e) {
  35138. return (e ? this.className + " " : "") + this.fqn()
  35139. }
  35140. ,
  35141. s.build = function() {
  35142. throw Error(this.toString(!0) + " cannot be built directly")
  35143. }
  35144. ,
  35145. o.T = a;
  35146. var l = function(e, t, i, n, r) {
  35147. a.call(this, e, t, i),
  35148. this.className = "Namespace",
  35149. this.children = [],
  35150. this.options = n || {},
  35151. this.syntax = r || "proto2"
  35152. }
  35153. , c = l.prototype = Object.create(a.prototype);
  35154. c.getChildren = function(e) {
  35155. if (e = e || null,
  35156. null == e)
  35157. return this.children.slice();
  35158. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  35159. this.children[i]instanceof e && t.push(this.children[i]);
  35160. return t
  35161. }
  35162. ,
  35163. c.addChild = function(e) {
  35164. var t;
  35165. if (t = this.getChild(e.name))
  35166. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  35167. t.name = t.originalName;
  35168. else {
  35169. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  35170. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  35171. e.name = e.originalName
  35172. }
  35173. this.children.push(e)
  35174. }
  35175. ,
  35176. c.getChild = function(e) {
  35177. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  35178. if (this.children[i][t] === e)
  35179. return this.children[i];
  35180. return null
  35181. }
  35182. ,
  35183. c.resolve = function(e, t) {
  35184. var i = "string" == typeof e ? e.split(".") : e
  35185. , n = this
  35186. , r = 0;
  35187. if ("" === i[r]) {
  35188. for (; null !== n.parent; )
  35189. n = n.parent;
  35190. r++
  35191. }
  35192. var a;
  35193. do {
  35194. do {
  35195. if (!(n instanceof o.Namespace)) {
  35196. n = null;
  35197. break
  35198. }
  35199. if (a = n.getChild(i[r]),
  35200. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  35201. n = null;
  35202. break
  35203. }
  35204. n = a,
  35205. r++
  35206. } while (r < i.length);if (null != n)
  35207. break;
  35208. if (null !== this.parent)
  35209. return this.parent.resolve(e, t)
  35210. } while (null != n);return n
  35211. }
  35212. ,
  35213. c.qn = function(e) {
  35214. var t = []
  35215. , i = e;
  35216. do
  35217. t.unshift(i.name),
  35218. i = i.parent;
  35219. while (null !== i);for (var n = 1; n <= t.length; n++) {
  35220. var r = t.slice(t.length - n);
  35221. if (e === this.resolve(r, e instanceof o.Namespace))
  35222. return r.join(".")
  35223. }
  35224. return e.fqn()
  35225. }
  35226. ,
  35227. c.build = function() {
  35228. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  35229. e = i[n],
  35230. e instanceof l && (t[e.name] = e.build());
  35231. return Object.defineProperty && Object.defineProperty(t, "$options", {
  35232. value: this.buildOpt()
  35233. }),
  35234. t
  35235. }
  35236. ,
  35237. c.buildOpt = function() {
  35238. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  35239. var r = t[i]
  35240. , o = this.options[t[i]];
  35241. e[r] = o
  35242. }
  35243. return e
  35244. }
  35245. ,
  35246. c.getOption = function(e) {
  35247. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  35248. }
  35249. ,
  35250. o.Namespace = l;
  35251. var h = function(t, i, n, r) {
  35252. if (this.type = t,
  35253. this.resolvedType = i,
  35254. this.isMapKey = n,
  35255. this.syntax = r,
  35256. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  35257. throw Error("Invalid map key type: " + t.name)
  35258. }
  35259. , u = h.prototype;
  35260. h.defaultFieldValue = i,
  35261. u.verifyValue = function(i) {
  35262. function r(e, t) {
  35263. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  35264. }
  35265. var o = this;
  35266. switch (this.type) {
  35267. case e.TYPES.int32:
  35268. case e.TYPES.sint32:
  35269. case e.TYPES.sfixed32:
  35270. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35271. i > 4294967295 ? 0 | i : i;
  35272. case e.TYPES.uint32:
  35273. case e.TYPES.fixed32:
  35274. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35275. i < 0 ? i >>> 0 : i;
  35276. case e.TYPES.int64:
  35277. case e.TYPES.sint64:
  35278. case e.TYPES.sfixed64:
  35279. if (e.Long)
  35280. try {
  35281. return n(i, !1)
  35282. } catch (e) {
  35283. r(typeof i, e.message)
  35284. }
  35285. else
  35286. r(typeof i, "requires Long.js");
  35287. case e.TYPES.uint64:
  35288. case e.TYPES.fixed64:
  35289. if (e.Long)
  35290. try {
  35291. return n(i, !0)
  35292. } catch (e) {
  35293. r(typeof i, e.message)
  35294. }
  35295. else
  35296. r(typeof i, "requires Long.js");
  35297. case e.TYPES.bool:
  35298. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  35299. i;
  35300. case e.TYPES.float:
  35301. case e.TYPES.double:
  35302. return "number" != typeof i && r(typeof i, "not a number"),
  35303. i;
  35304. case e.TYPES.string:
  35305. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  35306. "" + i;
  35307. case e.TYPES.bytes:
  35308. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  35309. case e.TYPES.enum:
  35310. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  35311. for (l = 0; l < a.length; l++) {
  35312. if (a[l].name == i)
  35313. return a[l].id;
  35314. if (a[l].id == i)
  35315. return a[l].id
  35316. }
  35317. if ("proto3" === this.syntax)
  35318. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35319. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  35320. i;
  35321. r(i, "not a valid enum value");
  35322. case e.TYPES.group:
  35323. case e.TYPES.message:
  35324. if (i && "object" == typeof i || r(typeof i, "object expected"),
  35325. i instanceof this.resolvedType.clazz)
  35326. return i;
  35327. if (i instanceof e.Builder.Message) {
  35328. var s = {};
  35329. for (var l in i)
  35330. i.hasOwnProperty(l) && (s[l] = i[l]);
  35331. i = s
  35332. }
  35333. return new this.resolvedType.clazz(i)
  35334. }
  35335. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  35336. }
  35337. ,
  35338. u.calculateLength = function(i, n) {
  35339. if (null === n)
  35340. return 0;
  35341. var r;
  35342. switch (this.type) {
  35343. case e.TYPES.int32:
  35344. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  35345. case e.TYPES.uint32:
  35346. return t.calculateVarint32(n);
  35347. case e.TYPES.sint32:
  35348. return t.calculateVarint32(t.zigZagEncode32(n));
  35349. case e.TYPES.fixed32:
  35350. case e.TYPES.sfixed32:
  35351. case e.TYPES.float:
  35352. return 4;
  35353. case e.TYPES.int64:
  35354. case e.TYPES.uint64:
  35355. return t.calculateVarint64(n);
  35356. case e.TYPES.sint64:
  35357. return t.calculateVarint64(t.zigZagEncode64(n));
  35358. case e.TYPES.fixed64:
  35359. case e.TYPES.sfixed64:
  35360. return 8;
  35361. case e.TYPES.bool:
  35362. return 1;
  35363. case e.TYPES.enum:
  35364. return t.calculateVarint32(n);
  35365. case e.TYPES.double:
  35366. return 8;
  35367. case e.TYPES.string:
  35368. return r = t.calculateUTF8Bytes(n),
  35369. t.calculateVarint32(r) + r;
  35370. case e.TYPES.bytes:
  35371. if (n.remaining() < 0)
  35372. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35373. return t.calculateVarint32(n.remaining()) + n.remaining();
  35374. case e.TYPES.message:
  35375. return r = this.resolvedType.calculate(n),
  35376. t.calculateVarint32(r) + r;
  35377. case e.TYPES.group:
  35378. return r = this.resolvedType.calculate(n),
  35379. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35380. }
  35381. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35382. }
  35383. ,
  35384. u.encodeValue = function(i, n, r) {
  35385. if (null === n)
  35386. return r;
  35387. switch (this.type) {
  35388. case e.TYPES.int32:
  35389. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35390. break;
  35391. case e.TYPES.uint32:
  35392. r.writeVarint32(n);
  35393. break;
  35394. case e.TYPES.sint32:
  35395. r.writeVarint32ZigZag(n);
  35396. break;
  35397. case e.TYPES.fixed32:
  35398. r.writeUint32(n);
  35399. break;
  35400. case e.TYPES.sfixed32:
  35401. r.writeInt32(n);
  35402. break;
  35403. case e.TYPES.int64:
  35404. case e.TYPES.uint64:
  35405. r.writeVarint64(n);
  35406. break;
  35407. case e.TYPES.sint64:
  35408. r.writeVarint64ZigZag(n);
  35409. break;
  35410. case e.TYPES.fixed64:
  35411. r.writeUint64(n);
  35412. break;
  35413. case e.TYPES.sfixed64:
  35414. r.writeInt64(n);
  35415. break;
  35416. case e.TYPES.bool:
  35417. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35418. break;
  35419. case e.TYPES.enum:
  35420. r.writeVarint32(n);
  35421. break;
  35422. case e.TYPES.float:
  35423. r.writeFloat32(n);
  35424. break;
  35425. case e.TYPES.double:
  35426. r.writeFloat64(n);
  35427. break;
  35428. case e.TYPES.string:
  35429. r.writeVString(n);
  35430. break;
  35431. case e.TYPES.bytes:
  35432. if (n.remaining() < 0)
  35433. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35434. var o = n.offset;
  35435. r.writeVarint32(n.remaining()),
  35436. r.append(n),
  35437. n.offset = o;
  35438. break;
  35439. case e.TYPES.message:
  35440. var a = (new t).LE();
  35441. this.resolvedType.encode(n, a),
  35442. r.writeVarint32(a.offset),
  35443. r.append(a.flip());
  35444. break;
  35445. case e.TYPES.group:
  35446. this.resolvedType.encode(n, r),
  35447. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35448. break;
  35449. default:
  35450. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35451. }
  35452. return r
  35453. }
  35454. ,
  35455. u.decode = function(t, i, n) {
  35456. if (i != this.type.wireType)
  35457. throw Error("Unexpected wire type for element");
  35458. var r, o;
  35459. switch (this.type) {
  35460. case e.TYPES.int32:
  35461. return 0 | t.readVarint32();
  35462. case e.TYPES.uint32:
  35463. return t.readVarint32() >>> 0;
  35464. case e.TYPES.sint32:
  35465. return 0 | t.readVarint32ZigZag();
  35466. case e.TYPES.fixed32:
  35467. return t.readUint32() >>> 0;
  35468. case e.TYPES.sfixed32:
  35469. return 0 | t.readInt32();
  35470. case e.TYPES.int64:
  35471. return t.readVarint64();
  35472. case e.TYPES.uint64:
  35473. return t.readVarint64().toUnsigned();
  35474. case e.TYPES.sint64:
  35475. return t.readVarint64ZigZag();
  35476. case e.TYPES.fixed64:
  35477. return t.readUint64();
  35478. case e.TYPES.sfixed64:
  35479. return t.readInt64();
  35480. case e.TYPES.bool:
  35481. return !!t.readVarint32();
  35482. case e.TYPES.enum:
  35483. return t.readVarint32();
  35484. case e.TYPES.float:
  35485. return t.readFloat();
  35486. case e.TYPES.double:
  35487. return t.readDouble();
  35488. case e.TYPES.string:
  35489. return t.readVString();
  35490. case e.TYPES.bytes:
  35491. if (o = t.readVarint32(),
  35492. t.remaining() < o)
  35493. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35494. return r = t.clone(),
  35495. r.limit = r.offset + o,
  35496. t.offset += o,
  35497. r;
  35498. case e.TYPES.message:
  35499. return o = t.readVarint32(),
  35500. this.resolvedType.decode(t, o);
  35501. case e.TYPES.group:
  35502. return this.resolvedType.decode(t, -1, n)
  35503. }
  35504. throw Error("[INTERNAL] Illegal decode type")
  35505. }
  35506. ,
  35507. u.valueFromString = function(i) {
  35508. if (!this.isMapKey)
  35509. throw Error("valueFromString() called on non-map-key element");
  35510. switch (this.type) {
  35511. case e.TYPES.int32:
  35512. case e.TYPES.sint32:
  35513. case e.TYPES.sfixed32:
  35514. case e.TYPES.uint32:
  35515. case e.TYPES.fixed32:
  35516. return this.verifyValue(parseInt(i));
  35517. case e.TYPES.int64:
  35518. case e.TYPES.sint64:
  35519. case e.TYPES.sfixed64:
  35520. case e.TYPES.uint64:
  35521. case e.TYPES.fixed64:
  35522. return this.verifyValue(i);
  35523. case e.TYPES.bool:
  35524. return "true" === i;
  35525. case e.TYPES.string:
  35526. return this.verifyValue(i);
  35527. case e.TYPES.bytes:
  35528. return t.fromBinary(i)
  35529. }
  35530. }
  35531. ,
  35532. u.valueToString = function(t) {
  35533. if (!this.isMapKey)
  35534. throw Error("valueToString() called on non-map-key element");
  35535. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35536. }
  35537. ,
  35538. o.Element = h;
  35539. var d = function(e, t, i, n, r, o) {
  35540. l.call(this, e, t, i, n, o),
  35541. this.className = "Message",
  35542. this.extensions = void 0,
  35543. this.clazz = null,
  35544. this.isGroup = !!r,
  35545. this._fields = null,
  35546. this._fieldsById = null,
  35547. this._fieldsByName = null
  35548. }
  35549. , p = d.prototype = Object.create(l.prototype);
  35550. p.build = function(i) {
  35551. if (this.clazz && !i)
  35552. return this.clazz;
  35553. var n = function(e, i) {
  35554. function n(i, r, o, a) {
  35555. if (null === i || "object" != typeof i) {
  35556. if (a && a instanceof e.Reflect.Enum) {
  35557. var s = e.Reflect.Enum.getName(a.object, i);
  35558. if (null !== s)
  35559. return s
  35560. }
  35561. return i
  35562. }
  35563. if (t.isByteBuffer(i))
  35564. return r ? i.toBase64() : i.toBuffer();
  35565. if (e.Long.isLong(i))
  35566. return o ? i.toString() : e.Long.fromValue(i);
  35567. var l;
  35568. if (Array.isArray(i))
  35569. return l = [],
  35570. i.forEach(function(e, t) {
  35571. l[t] = n(e, r, o, a)
  35572. }),
  35573. l;
  35574. if (l = {},
  35575. i instanceof e.Map) {
  35576. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35577. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35578. return l
  35579. }
  35580. var u = i.$type
  35581. , d = void 0;
  35582. for (var p in i)
  35583. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35584. return l
  35585. }
  35586. var r = i.getChildren(e.Reflect.Message.Field)
  35587. , o = i.getChildren(e.Reflect.Message.OneOf)
  35588. , a = function(n, s) {
  35589. e.Builder.Message.call(this);
  35590. for (var l = 0, c = o.length; l < c; ++l)
  35591. this[o[l].name] = null;
  35592. for (l = 0,
  35593. c = r.length; l < c; ++l) {
  35594. var h = r[l];
  35595. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35596. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35597. }
  35598. if (arguments.length > 0) {
  35599. var u;
  35600. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35601. for (l = 0,
  35602. c = arguments.length; l < c; ++l)
  35603. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35604. else
  35605. this.$set(n)
  35606. }
  35607. }
  35608. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35609. s.add = function(t, n, r) {
  35610. var o = i._fieldsByName[t];
  35611. if (!r) {
  35612. if (!o)
  35613. throw Error(this + "#" + t + " is undefined");
  35614. if (!(o instanceof e.Reflect.Message.Field))
  35615. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35616. if (!o.repeated)
  35617. throw Error(this + "#" + t + " is not a repeated field");
  35618. n = o.verifyValue(n, !0)
  35619. }
  35620. return null === this[t] && (this[t] = []),
  35621. this[t].push(n),
  35622. this
  35623. }
  35624. ,
  35625. s.$add = s.add,
  35626. s.set = function(t, n, r) {
  35627. if (t && "object" == typeof t) {
  35628. r = n;
  35629. for (var o in t)
  35630. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35631. return this
  35632. }
  35633. var a = i._fieldsByName[t];
  35634. if (r)
  35635. this[t] = n;
  35636. else {
  35637. if (!a)
  35638. throw Error(this + "#" + t + " is not a field: undefined");
  35639. if (!(a instanceof e.Reflect.Message.Field))
  35640. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35641. this[a.name] = n = a.verifyValue(n)
  35642. }
  35643. if (a && a.oneof) {
  35644. var s = this[a.oneof.name];
  35645. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35646. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35647. }
  35648. return this
  35649. }
  35650. ,
  35651. s.$set = s.set,
  35652. s.get = function(t, n) {
  35653. if (n)
  35654. return this[t];
  35655. var r = i._fieldsByName[t];
  35656. if (!(r && r instanceof e.Reflect.Message.Field))
  35657. throw Error(this + "#" + t + " is not a field: undefined");
  35658. if (!(r instanceof e.Reflect.Message.Field))
  35659. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35660. return this[r.name]
  35661. }
  35662. ,
  35663. s.$get = s.get;
  35664. for (var l = 0; l < r.length; l++) {
  35665. var c = r[l];
  35666. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35667. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35668. return e.toUpperCase().replace("_", "")
  35669. });
  35670. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35671. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35672. return "_" + e
  35673. })
  35674. , r = function(t, i) {
  35675. return this[e.name] = i ? t : e.verifyValue(t),
  35676. this
  35677. }
  35678. , o = function() {
  35679. return this[e.name]
  35680. };
  35681. null === i.getChild("set" + t) && (s["set" + t] = r),
  35682. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35683. null === i.getChild("get" + t) && (s["get" + t] = o),
  35684. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35685. }(c)
  35686. }
  35687. s.encode = function(e, n) {
  35688. "boolean" == typeof e && (n = e,
  35689. e = void 0);
  35690. var r = !1;
  35691. e || (e = new t,
  35692. r = !0);
  35693. var o = e.littleEndian;
  35694. try {
  35695. return i.encode(this, e.LE(), n),
  35696. (r ? e.flip() : e).LE(o)
  35697. } catch (t) {
  35698. throw e.LE(o),
  35699. t
  35700. }
  35701. }
  35702. ,
  35703. a.encode = function(e, t, i) {
  35704. return new a(e).encode(t, i)
  35705. }
  35706. ,
  35707. s.calculate = function() {
  35708. return i.calculate(this)
  35709. }
  35710. ,
  35711. s.encodeDelimited = function(e, n) {
  35712. var r = !1;
  35713. e || (e = new t,
  35714. r = !0);
  35715. var o = (new t).LE();
  35716. return i.encode(this, o, n).flip(),
  35717. e.writeVarint32(o.remaining()),
  35718. e.append(o),
  35719. r ? e.flip() : e
  35720. }
  35721. ,
  35722. s.encodeAB = function() {
  35723. try {
  35724. return this.encode().toArrayBuffer()
  35725. } catch (e) {
  35726. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35727. e
  35728. }
  35729. }
  35730. ,
  35731. s.toArrayBuffer = s.encodeAB,
  35732. s.encodeNB = function() {
  35733. try {
  35734. return this.encode().toBuffer()
  35735. } catch (e) {
  35736. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35737. e
  35738. }
  35739. }
  35740. ,
  35741. s.toBuffer = s.encodeNB,
  35742. s.encode64 = function() {
  35743. try {
  35744. return this.encode().toBase64()
  35745. } catch (e) {
  35746. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35747. e
  35748. }
  35749. }
  35750. ,
  35751. s.toBase64 = s.encode64,
  35752. s.encodeHex = function() {
  35753. try {
  35754. return this.encode().toHex()
  35755. } catch (e) {
  35756. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35757. e
  35758. }
  35759. }
  35760. ,
  35761. s.toHex = s.encodeHex,
  35762. s.toRaw = function(e, t) {
  35763. return n(this, !!e, !!t, this.$type)
  35764. }
  35765. ,
  35766. s.encodeJSON = function() {
  35767. return JSON.stringify(n(this, !0, !0, this.$type))
  35768. }
  35769. ,
  35770. a.decode = function(e, n, r) {
  35771. "string" == typeof n && (r = n,
  35772. n = -1),
  35773. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35774. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35775. var o = e.littleEndian;
  35776. try {
  35777. var a = i.decode(e.LE());
  35778. return e.LE(o),
  35779. a
  35780. } catch (t) {
  35781. throw e.LE(o),
  35782. t
  35783. }
  35784. }
  35785. ,
  35786. a.decodeDelimited = function(e, n) {
  35787. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35788. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35789. e.remaining() < 1)
  35790. return null;
  35791. var r = e.offset
  35792. , o = e.readVarint32();
  35793. if (e.remaining() < o)
  35794. return e.offset = r,
  35795. null;
  35796. try {
  35797. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35798. return e.offset += o,
  35799. a
  35800. } catch (t) {
  35801. throw e.offset += o,
  35802. t
  35803. }
  35804. }
  35805. ,
  35806. a.decode64 = function(e) {
  35807. return a.decode(e, "base64")
  35808. }
  35809. ,
  35810. a.decodeHex = function(e) {
  35811. return a.decode(e, "hex")
  35812. }
  35813. ,
  35814. a.decodeJSON = function(e) {
  35815. return new a(JSON.parse(e))
  35816. }
  35817. ,
  35818. s.toString = function() {
  35819. return i.toString()
  35820. }
  35821. ;
  35822. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35823. value: i.buildOpt()
  35824. }),
  35825. Object.defineProperty(s, "$options", {
  35826. value: a.$options
  35827. }),
  35828. Object.defineProperty(a, "$type", {
  35829. value: i
  35830. }),
  35831. Object.defineProperty(s, "$type", {
  35832. value: i
  35833. })),
  35834. a
  35835. }(e, this);
  35836. this._fields = [],
  35837. this._fieldsById = {},
  35838. this._fieldsByName = {};
  35839. for (var r, o = 0, a = this.children.length; o < a; o++)
  35840. if (r = this.children[o],
  35841. r instanceof A || r instanceof d || r instanceof E) {
  35842. if (n.hasOwnProperty(r.name))
  35843. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35844. n[r.name] = r.build()
  35845. } else if (r instanceof d.Field)
  35846. r.build(),
  35847. this._fields.push(r),
  35848. this._fieldsById[r.id] = r,
  35849. this._fieldsByName[r.name] = r;
  35850. else if (!(r instanceof d.OneOf || r instanceof I))
  35851. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35852. return this.clazz = n
  35853. }
  35854. ,
  35855. p.encode = function(e, t, i) {
  35856. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35857. n = this._fields[a],
  35858. r = e[n.name],
  35859. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35860. if (null !== o) {
  35861. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35862. throw l.encoded = t,
  35863. l
  35864. }
  35865. return t
  35866. }
  35867. ,
  35868. p.calculate = function(e) {
  35869. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35870. if (t = this._fields[r],
  35871. i = e[t.name],
  35872. t.required && null === i)
  35873. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35874. n += t.calculate(i, e)
  35875. }
  35876. return n
  35877. }
  35878. ,
  35879. p.decode = function(t, i, n) {
  35880. i = "number" == typeof i ? i : -1;
  35881. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35882. if (o = t.readVarint32(),
  35883. a = 7 & o,
  35884. s = o >>> 3,
  35885. a === e.WIRE_TYPES.ENDGROUP) {
  35886. if (s !== n)
  35887. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35888. break
  35889. }
  35890. if (l = this._fieldsById[s]) {
  35891. if (l.repeated && !l.options.packed)
  35892. h[l.name].push(l.decode(a, t));
  35893. else if (l.map) {
  35894. var u = l.decode(a, t);
  35895. h[l.name].set(u[0], u[1])
  35896. } else if (h[l.name] = l.decode(a, t),
  35897. l.oneof) {
  35898. var d = h[l.oneof.name];
  35899. null !== d && d !== l.name && (h[d] = null),
  35900. h[l.oneof.name] = l.name
  35901. }
  35902. } else
  35903. switch (a) {
  35904. case e.WIRE_TYPES.VARINT:
  35905. t.readVarint32();
  35906. break;
  35907. case e.WIRE_TYPES.BITS32:
  35908. t.offset += 4;
  35909. break;
  35910. case e.WIRE_TYPES.BITS64:
  35911. t.offset += 8;
  35912. break;
  35913. case e.WIRE_TYPES.LDELIM:
  35914. var p = t.readVarint32();
  35915. t.offset += p;
  35916. break;
  35917. case e.WIRE_TYPES.STARTGROUP:
  35918. for (; r(s, t); )
  35919. ;
  35920. break;
  35921. default:
  35922. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35923. }
  35924. }
  35925. for (var f = 0, g = this._fields.length; f < g; ++f)
  35926. if (l = this._fields[f],
  35927. null === h[l.name])
  35928. if ("proto3" === this.syntax)
  35929. h[l.name] = l.defaultValue;
  35930. else {
  35931. if (l.required) {
  35932. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35933. throw m.decoded = h,
  35934. m
  35935. }
  35936. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35937. }
  35938. return h
  35939. }
  35940. ,
  35941. o.Message = d;
  35942. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35943. a.call(this, t, i, s),
  35944. this.className = "Message.Field",
  35945. this.required = "required" === n,
  35946. this.repeated = "repeated" === n,
  35947. this.map = "map" === n,
  35948. this.keyType = r || null,
  35949. this.type = o,
  35950. this.resolvedType = null,
  35951. this.id = l,
  35952. this.options = c || {},
  35953. this.defaultValue = null,
  35954. this.oneof = h || null,
  35955. this.syntax = u || "proto2",
  35956. this.originalName = this.name,
  35957. this.element = null,
  35958. this.keyElement = null,
  35959. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35960. }
  35961. , g = f.prototype = Object.create(a.prototype);
  35962. g.build = function() {
  35963. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35964. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35965. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35966. }
  35967. ,
  35968. g.verifyValue = function(t, i) {
  35969. function n(e, t) {
  35970. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35971. }
  35972. i = i || !1;
  35973. var r = this;
  35974. if (null === t)
  35975. return this.required && n(typeof t, "required"),
  35976. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35977. null;
  35978. var o;
  35979. if (this.repeated && !i) {
  35980. Array.isArray(t) || (t = [t]);
  35981. var a = [];
  35982. for (o = 0; o < t.length; o++)
  35983. a.push(this.element.verifyValue(t[o]));
  35984. return a
  35985. }
  35986. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35987. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35988. this.element.verifyValue(t))
  35989. }
  35990. ,
  35991. g.hasWirePresence = function(t, i) {
  35992. if ("proto3" !== this.syntax)
  35993. return null !== t;
  35994. if (this.oneof && i[this.oneof.name] === this.name)
  35995. return !0;
  35996. switch (this.type) {
  35997. case e.TYPES.int32:
  35998. case e.TYPES.sint32:
  35999. case e.TYPES.sfixed32:
  36000. case e.TYPES.uint32:
  36001. case e.TYPES.fixed32:
  36002. return 0 !== t;
  36003. case e.TYPES.int64:
  36004. case e.TYPES.sint64:
  36005. case e.TYPES.sfixed64:
  36006. case e.TYPES.uint64:
  36007. case e.TYPES.fixed64:
  36008. return 0 !== t.low || 0 !== t.high;
  36009. case e.TYPES.bool:
  36010. return t;
  36011. case e.TYPES.float:
  36012. case e.TYPES.double:
  36013. return 0 !== t;
  36014. case e.TYPES.string:
  36015. return t.length > 0;
  36016. case e.TYPES.bytes:
  36017. return t.remaining() > 0;
  36018. case e.TYPES.enum:
  36019. return 0 !== t;
  36020. case e.TYPES.message:
  36021. return null !== t;
  36022. default:
  36023. return !0
  36024. }
  36025. }
  36026. ,
  36027. g.encode = function(i, n, r) {
  36028. if (null === this.type || "object" != typeof this.type)
  36029. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36030. if (null === i || this.repeated && 0 == i.length)
  36031. return n;
  36032. try {
  36033. if (this.repeated) {
  36034. var o;
  36035. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36036. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36037. n.ensureCapacity(n.offset += 1);
  36038. var a = n.offset;
  36039. for (o = 0; o < i.length; o++)
  36040. this.element.encodeValue(this.id, i[o], n);
  36041. var s = n.offset - a
  36042. , l = t.calculateVarint32(s);
  36043. if (l > 1) {
  36044. var c = n.slice(a, n.offset);
  36045. a += l - 1,
  36046. n.offset = a,
  36047. n.append(c)
  36048. }
  36049. n.writeVarint32(s, a - l)
  36050. } else
  36051. for (o = 0; o < i.length; o++)
  36052. n.writeVarint32(this.id << 3 | this.type.wireType),
  36053. this.element.encodeValue(this.id, i[o], n)
  36054. } else
  36055. this.map ? i.forEach(function(i, r, o) {
  36056. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36057. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36058. n.writeVarint32(a),
  36059. n.writeVarint32(8 | this.keyType.wireType),
  36060. this.keyElement.encodeValue(1, r, n),
  36061. n.writeVarint32(16 | this.type.wireType),
  36062. this.element.encodeValue(2, i, n)
  36063. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  36064. this.element.encodeValue(this.id, i, n))
  36065. } catch (e) {
  36066. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36067. }
  36068. return n
  36069. }
  36070. ,
  36071. g.calculate = function(i, n) {
  36072. if (i = this.verifyValue(i),
  36073. null === this.type || "object" != typeof this.type)
  36074. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36075. if (null === i || this.repeated && 0 == i.length)
  36076. return 0;
  36077. var r = 0;
  36078. try {
  36079. if (this.repeated) {
  36080. var o, a;
  36081. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36082. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36083. a = 0,
  36084. o = 0; o < i.length; o++)
  36085. a += this.element.calculateLength(this.id, i[o]);
  36086. r += t.calculateVarint32(a),
  36087. r += a
  36088. } else
  36089. for (o = 0; o < i.length; o++)
  36090. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36091. r += this.element.calculateLength(this.id, i[o])
  36092. } else
  36093. this.map ? i.forEach(function(i, n, o) {
  36094. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36095. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36096. r += t.calculateVarint32(a),
  36097. r += a
  36098. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36099. r += this.element.calculateLength(this.id, i))
  36100. } catch (e) {
  36101. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36102. }
  36103. return r
  36104. }
  36105. ,
  36106. g.decode = function(t, i, n) {
  36107. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  36108. if (!a)
  36109. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  36110. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  36111. o = i.readVarint32(),
  36112. o = i.offset + o;
  36113. for (var s = []; i.offset < o; )
  36114. s.push(this.decode(this.type.wireType, i, !0));
  36115. return s
  36116. }
  36117. if (this.map) {
  36118. var l = h.defaultFieldValue(this.keyType);
  36119. if (r = h.defaultFieldValue(this.type),
  36120. o = i.readVarint32(),
  36121. i.remaining() < o)
  36122. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  36123. var c = i.clone();
  36124. for (c.limit = c.offset + o,
  36125. i.offset += o; c.remaining() > 0; ) {
  36126. var u = c.readVarint32();
  36127. t = 7 & u;
  36128. var d = u >>> 3;
  36129. if (1 === d)
  36130. l = this.keyElement.decode(c, t, d);
  36131. else {
  36132. if (2 !== d)
  36133. throw Error("Unexpected tag in map field key/value submessage");
  36134. r = this.element.decode(c, t, d)
  36135. }
  36136. }
  36137. return [l, r]
  36138. }
  36139. return this.element.decode(i, t, this.id)
  36140. }
  36141. ,
  36142. o.Message.Field = f;
  36143. var m = function(e, t, i, n, r, o, a) {
  36144. f.call(this, e, t, i, null, n, r, o, a),
  36145. this.extension
  36146. };
  36147. m.prototype = Object.create(f.prototype),
  36148. o.Message.ExtensionField = m;
  36149. var v = function(e, t, i) {
  36150. a.call(this, e, t, i),
  36151. this.fields = []
  36152. };
  36153. o.Message.OneOf = v;
  36154. var A = function(e, t, i, n, r) {
  36155. l.call(this, e, t, i, n, r),
  36156. this.className = "Enum",
  36157. this.object = null
  36158. };
  36159. A.getName = function(e, t) {
  36160. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  36161. if (e[i = n[r]] === t)
  36162. return i;
  36163. return null
  36164. }
  36165. ;
  36166. var y = A.prototype = Object.create(l.prototype);
  36167. y.build = function(t) {
  36168. if (this.object && !t)
  36169. return this.object;
  36170. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  36171. i[n[r].name] = n[r].id;
  36172. return Object.defineProperty && Object.defineProperty(i, "$options", {
  36173. value: this.buildOpt(),
  36174. enumerable: !1
  36175. }),
  36176. this.object = i
  36177. }
  36178. ,
  36179. o.Enum = A;
  36180. var C = function(e, t, i, n) {
  36181. a.call(this, e, t, i),
  36182. this.className = "Enum.Value",
  36183. this.id = n
  36184. };
  36185. C.prototype = Object.create(a.prototype),
  36186. o.Enum.Value = C;
  36187. var I = function(e, t, i, n) {
  36188. a.call(this, e, t, i),
  36189. this.field = n
  36190. };
  36191. I.prototype = Object.create(a.prototype),
  36192. o.Extension = I;
  36193. var E = function(e, t, i, n) {
  36194. l.call(this, e, t, i, n),
  36195. this.className = "Service",
  36196. this.clazz = null
  36197. }
  36198. , b = E.prototype = Object.create(l.prototype);
  36199. b.build = function(i) {
  36200. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  36201. for (var n = function(t) {
  36202. e.Builder.Service.call(this),
  36203. this.rpcImpl = t || function(e, t, i) {
  36204. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  36205. }
  36206. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  36207. !function(e) {
  36208. r[e.name] = function(n, r) {
  36209. try {
  36210. try {
  36211. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  36212. } catch (e) {
  36213. if (!(e instanceof TypeError))
  36214. throw e
  36215. }
  36216. if (null === n || "object" != typeof n)
  36217. throw Error("Illegal arguments");
  36218. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  36219. this.rpcImpl(e.fqn(), n, function(t, n) {
  36220. if (t)
  36221. return void r(t);
  36222. null === n && (n = "");
  36223. try {
  36224. n = e.resolvedResponseType.clazz.decode(n)
  36225. } catch (e) {}
  36226. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  36227. })
  36228. } catch (e) {
  36229. setTimeout(r.bind(this, e), 0)
  36230. }
  36231. }
  36232. ,
  36233. n[e.name] = function(t, i, r) {
  36234. new n(t)[e.name](i, r)
  36235. }
  36236. ,
  36237. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  36238. value: e.buildOpt()
  36239. }),
  36240. Object.defineProperty(r[e.name], "$options", {
  36241. value: n[e.name].$options
  36242. }))
  36243. }(o[a]);
  36244. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  36245. value: i.buildOpt()
  36246. }),
  36247. Object.defineProperty(r, "$options", {
  36248. value: n.$options
  36249. }),
  36250. Object.defineProperty(n, "$type", {
  36251. value: i
  36252. }),
  36253. Object.defineProperty(r, "$type", {
  36254. value: i
  36255. })),
  36256. n
  36257. }(e, this)
  36258. }
  36259. ,
  36260. o.Service = E;
  36261. var w = function(e, t, i, n) {
  36262. a.call(this, e, t, i),
  36263. this.className = "Service.Method",
  36264. this.options = n || {}
  36265. }
  36266. , _ = w.prototype = Object.create(a.prototype);
  36267. _.buildOpt = c.buildOpt,
  36268. o.Service.Method = w;
  36269. var T = function(e, t, i, n, r, o, a, s) {
  36270. w.call(this, e, t, i, s),
  36271. this.className = "Service.RPCMethod",
  36272. this.requestName = n,
  36273. this.responseName = r,
  36274. this.requestStream = o,
  36275. this.responseStream = a,
  36276. this.resolvedRequestType = null,
  36277. this.resolvedResponseType = null
  36278. };
  36279. return T.prototype = Object.create(w.prototype),
  36280. o.Service.RPCMethod = T,
  36281. o
  36282. }(r),
  36283. r.Builder = function(t, i, n) {
  36284. function r(e) {
  36285. e.messages && e.messages.forEach(function(t) {
  36286. t.syntax = e.syntax,
  36287. r(t)
  36288. }),
  36289. e.enums && e.enums.forEach(function(t) {
  36290. t.syntax = e.syntax
  36291. })
  36292. }
  36293. var o = function(e) {
  36294. this.ns = new n.Namespace(this,null,""),
  36295. this.ptr = this.ns,
  36296. this.resolved = !1,
  36297. this.result = null,
  36298. this.files = {},
  36299. this.importRoot = null,
  36300. this.options = e || {}
  36301. }
  36302. , a = o.prototype;
  36303. return o.isMessage = function(e) {
  36304. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  36305. }
  36306. ,
  36307. o.isMessageField = function(e) {
  36308. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  36309. }
  36310. ,
  36311. o.isEnum = function(e) {
  36312. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  36313. }
  36314. ,
  36315. o.isService = function(e) {
  36316. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  36317. }
  36318. ,
  36319. o.isExtend = function(e) {
  36320. return "string" == typeof e.ref
  36321. }
  36322. ,
  36323. a.reset = function() {
  36324. return this.ptr = this.ns,
  36325. this
  36326. }
  36327. ,
  36328. a.define = function(e) {
  36329. if ("string" != typeof e || !i.TYPEREF.test(e))
  36330. throw Error("illegal namespace: " + e);
  36331. return e.split(".").forEach(function(e) {
  36332. var t = this.ptr.getChild(e);
  36333. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  36334. this.ptr = t
  36335. }, this),
  36336. this
  36337. }
  36338. ,
  36339. a.create = function(e) {
  36340. if (!e)
  36341. return this;
  36342. if (Array.isArray(e)) {
  36343. if (0 === e.length)
  36344. return this;
  36345. e = e.slice()
  36346. } else
  36347. e = [e];
  36348. for (var i = [e]; i.length > 0; ) {
  36349. if (e = i.pop(),
  36350. !Array.isArray(e))
  36351. throw Error("not a valid namespace: " + JSON.stringify(e));
  36352. for (; e.length > 0; ) {
  36353. var r = e.shift();
  36354. if (o.isMessage(r)) {
  36355. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  36356. , s = {};
  36357. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  36358. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  36359. }, this),
  36360. r.fields && r.fields.forEach(function(e) {
  36361. if (null !== a.getChild(0 | e.id))
  36362. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36363. if (e.options && "object" != typeof e.options)
  36364. throw Error("illegal field options in " + a.name + "#" + e.name);
  36365. var t = null;
  36366. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36367. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36368. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  36369. t && t.fields.push(e),
  36370. a.addChild(e)
  36371. }, this);
  36372. var l = [];
  36373. if (r.enums && r.enums.forEach(function(e) {
  36374. l.push(e)
  36375. }),
  36376. r.messages && r.messages.forEach(function(e) {
  36377. l.push(e)
  36378. }),
  36379. r.services && r.services.forEach(function(e) {
  36380. l.push(e)
  36381. }),
  36382. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36383. this.ptr.addChild(a),
  36384. l.length > 0) {
  36385. i.push(e),
  36386. e = l,
  36387. l = null,
  36388. this.ptr = a,
  36389. a = null;
  36390. continue
  36391. }
  36392. l = null
  36393. } else if (o.isEnum(r))
  36394. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  36395. r.values.forEach(function(e) {
  36396. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  36397. }, this),
  36398. this.ptr.addChild(a);
  36399. else if (o.isService(r))
  36400. a = new n.Service(this,this.ptr,r.name,r.options),
  36401. Object.keys(r.rpc).forEach(function(e) {
  36402. var t = r.rpc[e];
  36403. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  36404. }, this),
  36405. this.ptr.addChild(a);
  36406. else {
  36407. if (!o.isExtend(r))
  36408. throw Error("not a valid definition: " + JSON.stringify(r));
  36409. if (a = this.ptr.resolve(r.ref, !0))
  36410. r.fields.forEach(function(e) {
  36411. if (null !== a.getChild(0 | e.id))
  36412. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36413. if (a.extensions) {
  36414. var i = !1;
  36415. if (a.extensions.forEach(function(t) {
  36416. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36417. }),
  36418. !i)
  36419. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36420. }
  36421. var r = e.name;
  36422. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36423. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36424. , s = new n.Extension(this,this.ptr,e.name,o);
  36425. o.extension = s,
  36426. this.ptr.addChild(s),
  36427. a.addChild(o)
  36428. }, this);
  36429. else if (!/\.?google\.protobuf\./.test(r.ref))
  36430. throw Error("extended message " + r.ref + " is not defined")
  36431. }
  36432. r = null,
  36433. a = null
  36434. }
  36435. e = null,
  36436. this.ptr = this.ptr.parent
  36437. }
  36438. return this.resolved = !1,
  36439. this.result = null,
  36440. this
  36441. }
  36442. ,
  36443. a.import = function(i, n) {
  36444. var o = "/";
  36445. if ("string" == typeof n) {
  36446. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36447. this.files[n] === !0)
  36448. return this.reset();
  36449. this.files[n] = !0
  36450. } else if ("object" == typeof n) {
  36451. var a = n.root;
  36452. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36453. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36454. var s = a + o + n.file;
  36455. if (this.files[s] === !0)
  36456. return this.reset();
  36457. this.files[s] = !0
  36458. }
  36459. if (i.imports && i.imports.length > 0) {
  36460. var l, c = !1;
  36461. "object" == typeof n ? (this.importRoot = n.root,
  36462. c = !0,
  36463. l = this.importRoot,
  36464. n = n.file,
  36465. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36466. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36467. o = "\\") : l = "." : l = null;
  36468. for (var h = 0; h < i.imports.length; h++)
  36469. if ("string" == typeof i.imports[h]) {
  36470. if (!l)
  36471. throw Error("cannot determine import root");
  36472. var u = i.imports[h];
  36473. if ("google/protobuf/descriptor.proto" === u)
  36474. continue;
  36475. if (u = l + o + u,
  36476. this.files[u] === !0)
  36477. continue;
  36478. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36479. var d = t.Util.fetch(u);
  36480. if (null === d)
  36481. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36482. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36483. } else
  36484. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36485. return t + "_import" + h + "." + i
  36486. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36487. c && (this.importRoot = null)
  36488. }
  36489. i.package && this.define(i.package),
  36490. i.syntax && r(i);
  36491. var p = this.ptr;
  36492. return i.options && Object.keys(i.options).forEach(function(e) {
  36493. p.options[e] = i.options[e]
  36494. }),
  36495. i.messages && (this.create(i.messages),
  36496. this.ptr = p),
  36497. i.enums && (this.create(i.enums),
  36498. this.ptr = p),
  36499. i.services && (this.create(i.services),
  36500. this.ptr = p),
  36501. i.extends && this.create(i.extends),
  36502. this.reset()
  36503. }
  36504. ,
  36505. a.resolveAll = function() {
  36506. var e;
  36507. if (null == this.ptr || "object" == typeof this.ptr.type)
  36508. return this;
  36509. if (this.ptr instanceof n.Namespace)
  36510. this.ptr.children.forEach(function(e) {
  36511. this.ptr = e,
  36512. this.resolveAll()
  36513. }, this);
  36514. else if (this.ptr instanceof n.Message.Field) {
  36515. if (i.TYPE.test(this.ptr.type))
  36516. this.ptr.type = t.TYPES[this.ptr.type];
  36517. else {
  36518. if (!i.TYPEREF.test(this.ptr.type))
  36519. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36520. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36521. !e)
  36522. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36523. if (this.ptr.resolvedType = e,
  36524. e instanceof n.Enum) {
  36525. if (this.ptr.type = t.TYPES.enum,
  36526. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36527. throw Error("proto3 message cannot reference proto2 enum")
  36528. } else {
  36529. if (!(e instanceof n.Message))
  36530. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36531. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36532. }
  36533. }
  36534. if (this.ptr.map) {
  36535. if (!i.TYPE.test(this.ptr.keyType))
  36536. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36537. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36538. }
  36539. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36540. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36541. throw Error("illegal service type in " + this.ptr.toString(!0));
  36542. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36543. !(e && e instanceof t.Reflect.Message))
  36544. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36545. if (this.ptr.resolvedRequestType = e,
  36546. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36547. !(e && e instanceof t.Reflect.Message))
  36548. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36549. this.ptr.resolvedResponseType = e
  36550. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36551. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36552. return this.reset()
  36553. }
  36554. ,
  36555. a.build = function(e) {
  36556. if (this.reset(),
  36557. this.resolved || (this.resolveAll(),
  36558. this.resolved = !0,
  36559. this.result = null),
  36560. null === this.result && (this.result = this.ns.build()),
  36561. !e)
  36562. return this.result;
  36563. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36564. if (!i[t[n]]) {
  36565. i = null;
  36566. break
  36567. }
  36568. i = i[t[n]]
  36569. }
  36570. return i
  36571. }
  36572. ,
  36573. a.lookup = function(e, t) {
  36574. return e ? this.ns.resolve(e, t) : this.ns
  36575. }
  36576. ,
  36577. a.toString = function() {
  36578. return "Builder"
  36579. }
  36580. ,
  36581. o.Message = function() {}
  36582. ,
  36583. o.Enum = function() {}
  36584. ,
  36585. o.Service = function() {}
  36586. ,
  36587. o
  36588. }(r, r.Lang, r.Reflect),
  36589. r.Map = function(e, t) {
  36590. function i(e) {
  36591. var t = 0;
  36592. return {
  36593. next: function() {
  36594. return t < e.length ? {
  36595. done: !1,
  36596. value: e[t++]
  36597. } : {
  36598. done: !0
  36599. }
  36600. }
  36601. }
  36602. }
  36603. var n = function(e, i) {
  36604. if (!e.map)
  36605. throw Error("field is not a map");
  36606. if (this.field = e,
  36607. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36608. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36609. this.map = {},
  36610. Object.defineProperty(this, "size", {
  36611. get: function() {
  36612. return Object.keys(this.map).length
  36613. }
  36614. }),
  36615. i)
  36616. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36617. var o = this.keyElem.valueFromString(n[r])
  36618. , a = this.valueElem.verifyValue(i[n[r]]);
  36619. this.map[this.keyElem.valueToString(o)] = {
  36620. key: o,
  36621. value: a
  36622. }
  36623. }
  36624. }
  36625. , r = n.prototype;
  36626. return r.clear = function() {
  36627. this.map = {}
  36628. }
  36629. ,
  36630. r.delete = function(e) {
  36631. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36632. , i = t in this.map;
  36633. return delete this.map[t],
  36634. i
  36635. }
  36636. ,
  36637. r.entries = function() {
  36638. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36639. t.push([(e = this.map[n[r]]).key, e.value]);
  36640. return i(t)
  36641. }
  36642. ,
  36643. r.keys = function() {
  36644. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36645. e.push(this.map[t[n]].key);
  36646. return i(e)
  36647. }
  36648. ,
  36649. r.values = function() {
  36650. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36651. e.push(this.map[t[n]].value);
  36652. return i(e)
  36653. }
  36654. ,
  36655. r.forEach = function(e, t) {
  36656. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36657. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36658. }
  36659. ,
  36660. r.set = function(e, t) {
  36661. var i = this.keyElem.verifyValue(e)
  36662. , n = this.valueElem.verifyValue(t);
  36663. return this.map[this.keyElem.valueToString(i)] = {
  36664. key: i,
  36665. value: n
  36666. },
  36667. this
  36668. }
  36669. ,
  36670. r.get = function(e) {
  36671. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36672. if (t in this.map)
  36673. return this.map[t].value
  36674. }
  36675. ,
  36676. r.has = function(e) {
  36677. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36678. return t in this.map
  36679. }
  36680. ,
  36681. n
  36682. }(r, r.Reflect),
  36683. r.loadProto = function(e, t, i) {
  36684. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36685. t = void 0),
  36686. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36687. }
  36688. ,
  36689. r.protoFromString = r.loadProto,
  36690. r.loadProtoFile = function(e, t, i) {
  36691. if (t && "object" == typeof t ? (i = t,
  36692. t = null) : t && "function" == typeof t || (t = null),
  36693. t)
  36694. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36695. if (null === n)
  36696. return void t(Error("Failed to fetch file"));
  36697. try {
  36698. t(null, r.loadProto(n, i, e))
  36699. } catch (e) {
  36700. t(e)
  36701. }
  36702. });
  36703. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36704. return null === n ? null : r.loadProto(n, i, e)
  36705. }
  36706. ,
  36707. r.protoFromFile = r.loadProtoFile,
  36708. r.newBuilder = function(e) {
  36709. return e = e || {},
  36710. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36711. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36712. new r.Builder(e)
  36713. }
  36714. ,
  36715. r.loadJson = function(e, t, i) {
  36716. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36717. t = null),
  36718. t && "object" == typeof t || (t = r.newBuilder()),
  36719. "string" == typeof e && (e = JSON.parse(e)),
  36720. t.import(e, i),
  36721. t.resolveAll(),
  36722. t
  36723. }
  36724. ,
  36725. r.loadJsonFile = function(e, t, i) {
  36726. if (t && "object" == typeof t ? (i = t,
  36727. t = null) : t && "function" == typeof t || (t = null),
  36728. t)
  36729. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36730. if (null === n)
  36731. return void t(Error("Failed to fetch file"));
  36732. try {
  36733. t(null, r.loadJson(JSON.parse(n), i, e))
  36734. } catch (e) {
  36735. t(e)
  36736. }
  36737. });
  36738. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36739. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36740. }
  36741. ,
  36742. r
  36743. })
  36744. }
  36745. ).call(this, e("_process"))
  36746. }
  36747. , {
  36748. _process: 203,
  36749. bytebuffer: 215,
  36750. fs: 197,
  36751. path: 197
  36752. }],
  36753. 215: [function(e, t, i) {
  36754. !function(i, n) {
  36755. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36756. var t;
  36757. try {
  36758. t = e("long")
  36759. } catch (e) {}
  36760. return n(t)
  36761. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36762. }(this, function(e) {
  36763. "use strict";
  36764. function t(e) {
  36765. var t = 0;
  36766. return function() {
  36767. return t < e.length ? e.charCodeAt(t++) : null
  36768. }
  36769. }
  36770. function i() {
  36771. var e = []
  36772. , t = [];
  36773. return function() {
  36774. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36775. e.length = 0),
  36776. void Array.prototype.push.apply(e, arguments))
  36777. }
  36778. }
  36779. function n(e, t, i, n, r) {
  36780. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36781. for (u += d,
  36782. o = p & (1 << -h) - 1,
  36783. p >>= -h,
  36784. h += s; h > 0; o = 256 * o + e[t + u],
  36785. u += d,
  36786. h -= 8)
  36787. ;
  36788. for (a = o & (1 << -h) - 1,
  36789. o >>= -h,
  36790. h += n; h > 0; a = 256 * a + e[t + u],
  36791. u += d,
  36792. h -= 8)
  36793. ;
  36794. if (0 === o)
  36795. o = 1 - c;
  36796. else {
  36797. if (o === l)
  36798. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36799. a += Math.pow(2, n),
  36800. o -= c
  36801. }
  36802. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36803. }
  36804. function r(e, t, i, n, r, o) {
  36805. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36806. for (t = Math.abs(t),
  36807. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36808. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36809. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36810. l *= 2),
  36811. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36812. t * l >= 2 && (a++,
  36813. l /= 2),
  36814. a + u >= h ? (s = 0,
  36815. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36816. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36817. a = 0)); r >= 8; e[i + p] = 255 & s,
  36818. p += f,
  36819. s /= 256,
  36820. r -= 8)
  36821. ;
  36822. for (a = a << r | s,
  36823. c += r; c > 0; e[i + p] = 255 & a,
  36824. p += f,
  36825. a /= 256,
  36826. c -= 8)
  36827. ;
  36828. e[i + p - f] |= 128 * g
  36829. }
  36830. var o = function(e, t, i) {
  36831. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36832. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36833. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36834. !i) {
  36835. if (e |= 0,
  36836. e < 0)
  36837. throw RangeError("Illegal capacity");
  36838. t = !!t,
  36839. i = !!i
  36840. }
  36841. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36842. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36843. this.offset = 0,
  36844. this.markedOffset = -1,
  36845. this.limit = e,
  36846. this.littleEndian = t,
  36847. this.noAssert = i
  36848. };
  36849. o.VERSION = "5.0.1",
  36850. o.LITTLE_ENDIAN = !0,
  36851. o.BIG_ENDIAN = !1,
  36852. o.DEFAULT_CAPACITY = 16,
  36853. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36854. o.DEFAULT_NOASSERT = !1,
  36855. o.Long = e || null;
  36856. var a = o.prototype;
  36857. a.__isByteBuffer__,
  36858. Object.defineProperty(a, "__isByteBuffer__", {
  36859. value: !0,
  36860. enumerable: !1,
  36861. configurable: !1
  36862. });
  36863. var s = new ArrayBuffer(0)
  36864. , l = String.fromCharCode;
  36865. o.accessor = function() {
  36866. return Uint8Array
  36867. }
  36868. ,
  36869. o.allocate = function(e, t, i) {
  36870. return new o(e,t,i)
  36871. }
  36872. ,
  36873. o.concat = function(e, t, i, n) {
  36874. "boolean" != typeof t && "string" == typeof t || (n = i,
  36875. i = t,
  36876. t = void 0);
  36877. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36878. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36879. r = e[s].limit - e[s].offset,
  36880. r > 0 && (a += r);
  36881. if (0 === a)
  36882. return new o(0,i,n);
  36883. var c, h = new o(a,i,n);
  36884. for (s = 0; s < l; )
  36885. c = e[s++],
  36886. r = c.limit - c.offset,
  36887. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36888. h.offset += r);
  36889. return h.limit = h.offset,
  36890. h.offset = 0,
  36891. h
  36892. }
  36893. ,
  36894. o.isByteBuffer = function(e) {
  36895. return (e && e.__isByteBuffer__) === !0
  36896. }
  36897. ,
  36898. o.type = function() {
  36899. return ArrayBuffer
  36900. }
  36901. ,
  36902. o.wrap = function(e, t, i, n) {
  36903. if ("string" != typeof t && (n = i,
  36904. i = t,
  36905. t = void 0),
  36906. "string" == typeof e)
  36907. switch ("undefined" == typeof t && (t = "utf8"),
  36908. t) {
  36909. case "base64":
  36910. return o.fromBase64(e, i);
  36911. case "hex":
  36912. return o.fromHex(e, i);
  36913. case "binary":
  36914. return o.fromBinary(e, i);
  36915. case "utf8":
  36916. return o.fromUTF8(e, i);
  36917. case "debug":
  36918. return o.fromDebug(e, i);
  36919. default:
  36920. throw Error("Unsupported encoding: " + t)
  36921. }
  36922. if (null === e || "object" != typeof e)
  36923. throw TypeError("Illegal buffer");
  36924. var r;
  36925. if (o.isByteBuffer(e))
  36926. return r = a.clone.call(e),
  36927. r.markedOffset = -1,
  36928. r;
  36929. if (e instanceof Uint8Array)
  36930. r = new o(0,i,n),
  36931. e.length > 0 && (r.buffer = e.buffer,
  36932. r.offset = e.byteOffset,
  36933. r.limit = e.byteOffset + e.byteLength,
  36934. r.view = new Uint8Array(e.buffer));
  36935. else if (e instanceof ArrayBuffer)
  36936. r = new o(0,i,n),
  36937. e.byteLength > 0 && (r.buffer = e,
  36938. r.offset = 0,
  36939. r.limit = e.byteLength,
  36940. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36941. else {
  36942. if ("[object Array]" !== Object.prototype.toString.call(e))
  36943. throw TypeError("Illegal buffer");
  36944. r = new o(e.length,i,n),
  36945. r.limit = e.length;
  36946. for (var s = 0; s < e.length; ++s)
  36947. r.view[s] = e[s]
  36948. }
  36949. return r
  36950. }
  36951. ,
  36952. a.writeBitSet = function(e, t) {
  36953. var i = "undefined" == typeof t;
  36954. if (i && (t = this.offset),
  36955. !this.noAssert) {
  36956. if (!(e instanceof Array))
  36957. throw TypeError("Illegal BitSet: Not an array");
  36958. if ("number" != typeof t || t % 1 !== 0)
  36959. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36960. if (t >>>= 0,
  36961. t < 0 || t + 0 > this.buffer.byteLength)
  36962. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36963. }
  36964. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36965. for (t += this.writeVarint32(o, t); a--; )
  36966. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36967. this.writeByte(n, t++);
  36968. if (s < o) {
  36969. var l = 0;
  36970. for (n = 0; s < o; )
  36971. n |= (1 & !!e[s++]) << l++;
  36972. this.writeByte(n, t++)
  36973. }
  36974. return i ? (this.offset = t,
  36975. this) : t - r
  36976. }
  36977. ,
  36978. a.readBitSet = function(e) {
  36979. var t = "undefined" == typeof e;
  36980. t && (e = this.offset);
  36981. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36982. for (e += n.length; o--; )
  36983. i = this.readByte(e++),
  36984. s[a++] = !!(1 & i),
  36985. s[a++] = !!(2 & i),
  36986. s[a++] = !!(4 & i),
  36987. s[a++] = !!(8 & i),
  36988. s[a++] = !!(16 & i),
  36989. s[a++] = !!(32 & i),
  36990. s[a++] = !!(64 & i),
  36991. s[a++] = !!(128 & i);
  36992. if (a < r) {
  36993. var l = 0;
  36994. for (i = this.readByte(e++); a < r; )
  36995. s[a++] = !!(i >> l++ & 1)
  36996. }
  36997. return t && (this.offset = e),
  36998. s
  36999. }
  37000. ,
  37001. a.readBytes = function(e, t) {
  37002. var i = "undefined" == typeof t;
  37003. if (i && (t = this.offset),
  37004. !this.noAssert) {
  37005. if ("number" != typeof t || t % 1 !== 0)
  37006. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37007. if (t >>>= 0,
  37008. t < 0 || t + e > this.buffer.byteLength)
  37009. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  37010. }
  37011. var n = this.slice(t, t + e);
  37012. return i && (this.offset += e),
  37013. n
  37014. }
  37015. ,
  37016. a.writeBytes = a.append,
  37017. a.writeInt8 = function(e, t) {
  37018. var i = "undefined" == typeof t;
  37019. if (i && (t = this.offset),
  37020. !this.noAssert) {
  37021. if ("number" != typeof e || e % 1 !== 0)
  37022. throw TypeError("Illegal value: " + e + " (not an integer)");
  37023. if (e |= 0,
  37024. "number" != typeof t || t % 1 !== 0)
  37025. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37026. if (t >>>= 0,
  37027. t < 0 || t + 0 > this.buffer.byteLength)
  37028. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37029. }
  37030. t += 1;
  37031. var n = this.buffer.byteLength;
  37032. return t > n && this.resize((n *= 2) > t ? n : t),
  37033. t -= 1,
  37034. this.view[t] = e,
  37035. i && (this.offset += 1),
  37036. this
  37037. }
  37038. ,
  37039. a.writeByte = a.writeInt8,
  37040. a.readInt8 = function(e) {
  37041. var t = "undefined" == typeof e;
  37042. if (t && (e = this.offset),
  37043. !this.noAssert) {
  37044. if ("number" != typeof e || e % 1 !== 0)
  37045. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37046. if (e >>>= 0,
  37047. e < 0 || e + 1 > this.buffer.byteLength)
  37048. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37049. }
  37050. var i = this.view[e];
  37051. return 128 === (128 & i) && (i = -(255 - i + 1)),
  37052. t && (this.offset += 1),
  37053. i
  37054. }
  37055. ,
  37056. a.readByte = a.readInt8,
  37057. a.writeUint8 = function(e, t) {
  37058. var i = "undefined" == typeof t;
  37059. if (i && (t = this.offset),
  37060. !this.noAssert) {
  37061. if ("number" != typeof e || e % 1 !== 0)
  37062. throw TypeError("Illegal value: " + e + " (not an integer)");
  37063. if (e >>>= 0,
  37064. "number" != typeof t || t % 1 !== 0)
  37065. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37066. if (t >>>= 0,
  37067. t < 0 || t + 0 > this.buffer.byteLength)
  37068. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37069. }
  37070. t += 1;
  37071. var n = this.buffer.byteLength;
  37072. return t > n && this.resize((n *= 2) > t ? n : t),
  37073. t -= 1,
  37074. this.view[t] = e,
  37075. i && (this.offset += 1),
  37076. this
  37077. }
  37078. ,
  37079. a.writeUInt8 = a.writeUint8,
  37080. a.readUint8 = function(e) {
  37081. var t = "undefined" == typeof e;
  37082. if (t && (e = this.offset),
  37083. !this.noAssert) {
  37084. if ("number" != typeof e || e % 1 !== 0)
  37085. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37086. if (e >>>= 0,
  37087. e < 0 || e + 1 > this.buffer.byteLength)
  37088. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37089. }
  37090. var i = this.view[e];
  37091. return t && (this.offset += 1),
  37092. i
  37093. }
  37094. ,
  37095. a.readUInt8 = a.readUint8,
  37096. a.writeInt16 = function(e, t) {
  37097. var i = "undefined" == typeof t;
  37098. if (i && (t = this.offset),
  37099. !this.noAssert) {
  37100. if ("number" != typeof e || e % 1 !== 0)
  37101. throw TypeError("Illegal value: " + e + " (not an integer)");
  37102. if (e |= 0,
  37103. "number" != typeof t || t % 1 !== 0)
  37104. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37105. if (t >>>= 0,
  37106. t < 0 || t + 0 > this.buffer.byteLength)
  37107. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37108. }
  37109. t += 2;
  37110. var n = this.buffer.byteLength;
  37111. return t > n && this.resize((n *= 2) > t ? n : t),
  37112. t -= 2,
  37113. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37114. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37115. this.view[t + 1] = 255 & e),
  37116. i && (this.offset += 2),
  37117. this
  37118. }
  37119. ,
  37120. a.writeShort = a.writeInt16,
  37121. a.readInt16 = function(e) {
  37122. var t = "undefined" == typeof e;
  37123. if (t && (e = this.offset),
  37124. !this.noAssert) {
  37125. if ("number" != typeof e || e % 1 !== 0)
  37126. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37127. if (e >>>= 0,
  37128. e < 0 || e + 2 > this.buffer.byteLength)
  37129. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37130. }
  37131. var i = 0;
  37132. return this.littleEndian ? (i = this.view[e],
  37133. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37134. i |= this.view[e + 1]),
  37135. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  37136. t && (this.offset += 2),
  37137. i
  37138. }
  37139. ,
  37140. a.readShort = a.readInt16,
  37141. a.writeUint16 = function(e, t) {
  37142. var i = "undefined" == typeof t;
  37143. if (i && (t = this.offset),
  37144. !this.noAssert) {
  37145. if ("number" != typeof e || e % 1 !== 0)
  37146. throw TypeError("Illegal value: " + e + " (not an integer)");
  37147. if (e >>>= 0,
  37148. "number" != typeof t || t % 1 !== 0)
  37149. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37150. if (t >>>= 0,
  37151. t < 0 || t + 0 > this.buffer.byteLength)
  37152. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37153. }
  37154. t += 2;
  37155. var n = this.buffer.byteLength;
  37156. return t > n && this.resize((n *= 2) > t ? n : t),
  37157. t -= 2,
  37158. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37159. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37160. this.view[t + 1] = 255 & e),
  37161. i && (this.offset += 2),
  37162. this
  37163. }
  37164. ,
  37165. a.writeUInt16 = a.writeUint16,
  37166. a.readUint16 = function(e) {
  37167. var t = "undefined" == typeof e;
  37168. if (t && (e = this.offset),
  37169. !this.noAssert) {
  37170. if ("number" != typeof e || e % 1 !== 0)
  37171. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37172. if (e >>>= 0,
  37173. e < 0 || e + 2 > this.buffer.byteLength)
  37174. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37175. }
  37176. var i = 0;
  37177. return this.littleEndian ? (i = this.view[e],
  37178. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37179. i |= this.view[e + 1]),
  37180. t && (this.offset += 2),
  37181. i
  37182. }
  37183. ,
  37184. a.readUInt16 = a.readUint16,
  37185. a.writeInt32 = function(e, t) {
  37186. var i = "undefined" == typeof t;
  37187. if (i && (t = this.offset),
  37188. !this.noAssert) {
  37189. if ("number" != typeof e || e % 1 !== 0)
  37190. throw TypeError("Illegal value: " + e + " (not an integer)");
  37191. if (e |= 0,
  37192. "number" != typeof t || t % 1 !== 0)
  37193. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37194. if (t >>>= 0,
  37195. t < 0 || t + 0 > this.buffer.byteLength)
  37196. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37197. }
  37198. t += 4;
  37199. var n = this.buffer.byteLength;
  37200. return t > n && this.resize((n *= 2) > t ? n : t),
  37201. t -= 4,
  37202. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37203. this.view[t + 2] = e >>> 16 & 255,
  37204. this.view[t + 1] = e >>> 8 & 255,
  37205. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37206. this.view[t + 1] = e >>> 16 & 255,
  37207. this.view[t + 2] = e >>> 8 & 255,
  37208. this.view[t + 3] = 255 & e),
  37209. i && (this.offset += 4),
  37210. this
  37211. }
  37212. ,
  37213. a.writeInt = a.writeInt32,
  37214. a.readInt32 = function(e) {
  37215. var t = "undefined" == typeof e;
  37216. if (t && (e = this.offset),
  37217. !this.noAssert) {
  37218. if ("number" != typeof e || e % 1 !== 0)
  37219. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37220. if (e >>>= 0,
  37221. e < 0 || e + 4 > this.buffer.byteLength)
  37222. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37223. }
  37224. var i = 0;
  37225. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37226. i |= this.view[e + 1] << 8,
  37227. i |= this.view[e],
  37228. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37229. i |= this.view[e + 2] << 8,
  37230. i |= this.view[e + 3],
  37231. i += this.view[e] << 24 >>> 0),
  37232. i |= 0,
  37233. t && (this.offset += 4),
  37234. i
  37235. }
  37236. ,
  37237. a.readInt = a.readInt32,
  37238. a.writeUint32 = function(e, t) {
  37239. var i = "undefined" == typeof t;
  37240. if (i && (t = this.offset),
  37241. !this.noAssert) {
  37242. if ("number" != typeof e || e % 1 !== 0)
  37243. throw TypeError("Illegal value: " + e + " (not an integer)");
  37244. if (e >>>= 0,
  37245. "number" != typeof t || t % 1 !== 0)
  37246. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37247. if (t >>>= 0,
  37248. t < 0 || t + 0 > this.buffer.byteLength)
  37249. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37250. }
  37251. t += 4;
  37252. var n = this.buffer.byteLength;
  37253. return t > n && this.resize((n *= 2) > t ? n : t),
  37254. t -= 4,
  37255. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37256. this.view[t + 2] = e >>> 16 & 255,
  37257. this.view[t + 1] = e >>> 8 & 255,
  37258. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37259. this.view[t + 1] = e >>> 16 & 255,
  37260. this.view[t + 2] = e >>> 8 & 255,
  37261. this.view[t + 3] = 255 & e),
  37262. i && (this.offset += 4),
  37263. this
  37264. }
  37265. ,
  37266. a.writeUInt32 = a.writeUint32,
  37267. a.readUint32 = function(e) {
  37268. var t = "undefined" == typeof e;
  37269. if (t && (e = this.offset),
  37270. !this.noAssert) {
  37271. if ("number" != typeof e || e % 1 !== 0)
  37272. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37273. if (e >>>= 0,
  37274. e < 0 || e + 4 > this.buffer.byteLength)
  37275. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37276. }
  37277. var i = 0;
  37278. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37279. i |= this.view[e + 1] << 8,
  37280. i |= this.view[e],
  37281. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37282. i |= this.view[e + 2] << 8,
  37283. i |= this.view[e + 3],
  37284. i += this.view[e] << 24 >>> 0),
  37285. t && (this.offset += 4),
  37286. i
  37287. }
  37288. ,
  37289. a.readUInt32 = a.readUint32,
  37290. e && (a.writeInt64 = function(t, i) {
  37291. var n = "undefined" == typeof i;
  37292. if (n && (i = this.offset),
  37293. !this.noAssert) {
  37294. if ("number" == typeof t)
  37295. t = e.fromNumber(t);
  37296. else if ("string" == typeof t)
  37297. t = e.fromString(t);
  37298. else if (!(t && t instanceof e))
  37299. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37300. if ("number" != typeof i || i % 1 !== 0)
  37301. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37302. if (i >>>= 0,
  37303. i < 0 || i + 0 > this.buffer.byteLength)
  37304. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37305. }
  37306. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37307. i += 8;
  37308. var r = this.buffer.byteLength;
  37309. i > r && this.resize((r *= 2) > i ? r : i),
  37310. i -= 8;
  37311. var o = t.low
  37312. , a = t.high;
  37313. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37314. this.view[i + 2] = o >>> 16 & 255,
  37315. this.view[i + 1] = o >>> 8 & 255,
  37316. this.view[i] = 255 & o,
  37317. i += 4,
  37318. this.view[i + 3] = a >>> 24 & 255,
  37319. this.view[i + 2] = a >>> 16 & 255,
  37320. this.view[i + 1] = a >>> 8 & 255,
  37321. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37322. this.view[i + 1] = a >>> 16 & 255,
  37323. this.view[i + 2] = a >>> 8 & 255,
  37324. this.view[i + 3] = 255 & a,
  37325. i += 4,
  37326. this.view[i] = o >>> 24 & 255,
  37327. this.view[i + 1] = o >>> 16 & 255,
  37328. this.view[i + 2] = o >>> 8 & 255,
  37329. this.view[i + 3] = 255 & o),
  37330. n && (this.offset += 8),
  37331. this
  37332. }
  37333. ,
  37334. a.writeLong = a.writeInt64,
  37335. a.readInt64 = function(t) {
  37336. var i = "undefined" == typeof t;
  37337. if (i && (t = this.offset),
  37338. !this.noAssert) {
  37339. if ("number" != typeof t || t % 1 !== 0)
  37340. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37341. if (t >>>= 0,
  37342. t < 0 || t + 8 > this.buffer.byteLength)
  37343. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37344. }
  37345. var n = 0
  37346. , r = 0;
  37347. this.littleEndian ? (n = this.view[t + 2] << 16,
  37348. n |= this.view[t + 1] << 8,
  37349. n |= this.view[t],
  37350. n += this.view[t + 3] << 24 >>> 0,
  37351. t += 4,
  37352. r = this.view[t + 2] << 16,
  37353. r |= this.view[t + 1] << 8,
  37354. r |= this.view[t],
  37355. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37356. r |= this.view[t + 2] << 8,
  37357. r |= this.view[t + 3],
  37358. r += this.view[t] << 24 >>> 0,
  37359. t += 4,
  37360. n = this.view[t + 1] << 16,
  37361. n |= this.view[t + 2] << 8,
  37362. n |= this.view[t + 3],
  37363. n += this.view[t] << 24 >>> 0);
  37364. var o = new e(n,r,!1);
  37365. return i && (this.offset += 8),
  37366. o
  37367. }
  37368. ,
  37369. a.readLong = a.readInt64,
  37370. a.writeUint64 = function(t, i) {
  37371. var n = "undefined" == typeof i;
  37372. if (n && (i = this.offset),
  37373. !this.noAssert) {
  37374. if ("number" == typeof t)
  37375. t = e.fromNumber(t);
  37376. else if ("string" == typeof t)
  37377. t = e.fromString(t);
  37378. else if (!(t && t instanceof e))
  37379. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37380. if ("number" != typeof i || i % 1 !== 0)
  37381. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37382. if (i >>>= 0,
  37383. i < 0 || i + 0 > this.buffer.byteLength)
  37384. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37385. }
  37386. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37387. i += 8;
  37388. var r = this.buffer.byteLength;
  37389. i > r && this.resize((r *= 2) > i ? r : i),
  37390. i -= 8;
  37391. var o = t.low
  37392. , a = t.high;
  37393. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37394. this.view[i + 2] = o >>> 16 & 255,
  37395. this.view[i + 1] = o >>> 8 & 255,
  37396. this.view[i] = 255 & o,
  37397. i += 4,
  37398. this.view[i + 3] = a >>> 24 & 255,
  37399. this.view[i + 2] = a >>> 16 & 255,
  37400. this.view[i + 1] = a >>> 8 & 255,
  37401. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37402. this.view[i + 1] = a >>> 16 & 255,
  37403. this.view[i + 2] = a >>> 8 & 255,
  37404. this.view[i + 3] = 255 & a,
  37405. i += 4,
  37406. this.view[i] = o >>> 24 & 255,
  37407. this.view[i + 1] = o >>> 16 & 255,
  37408. this.view[i + 2] = o >>> 8 & 255,
  37409. this.view[i + 3] = 255 & o),
  37410. n && (this.offset += 8),
  37411. this
  37412. }
  37413. ,
  37414. a.writeUInt64 = a.writeUint64,
  37415. a.readUint64 = function(t) {
  37416. var i = "undefined" == typeof t;
  37417. if (i && (t = this.offset),
  37418. !this.noAssert) {
  37419. if ("number" != typeof t || t % 1 !== 0)
  37420. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37421. if (t >>>= 0,
  37422. t < 0 || t + 8 > this.buffer.byteLength)
  37423. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37424. }
  37425. var n = 0
  37426. , r = 0;
  37427. this.littleEndian ? (n = this.view[t + 2] << 16,
  37428. n |= this.view[t + 1] << 8,
  37429. n |= this.view[t],
  37430. n += this.view[t + 3] << 24 >>> 0,
  37431. t += 4,
  37432. r = this.view[t + 2] << 16,
  37433. r |= this.view[t + 1] << 8,
  37434. r |= this.view[t],
  37435. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37436. r |= this.view[t + 2] << 8,
  37437. r |= this.view[t + 3],
  37438. r += this.view[t] << 24 >>> 0,
  37439. t += 4,
  37440. n = this.view[t + 1] << 16,
  37441. n |= this.view[t + 2] << 8,
  37442. n |= this.view[t + 3],
  37443. n += this.view[t] << 24 >>> 0);
  37444. var o = new e(n,r,!0);
  37445. return i && (this.offset += 8),
  37446. o
  37447. }
  37448. ,
  37449. a.readUInt64 = a.readUint64),
  37450. a.writeFloat32 = function(e, t) {
  37451. var i = "undefined" == typeof t;
  37452. if (i && (t = this.offset),
  37453. !this.noAssert) {
  37454. if ("number" != typeof e)
  37455. throw TypeError("Illegal value: " + e + " (not a number)");
  37456. if ("number" != typeof t || t % 1 !== 0)
  37457. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37458. if (t >>>= 0,
  37459. t < 0 || t + 0 > this.buffer.byteLength)
  37460. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37461. }
  37462. t += 4;
  37463. var n = this.buffer.byteLength;
  37464. return t > n && this.resize((n *= 2) > t ? n : t),
  37465. t -= 4,
  37466. r(this.view, e, t, this.littleEndian, 23, 4),
  37467. i && (this.offset += 4),
  37468. this
  37469. }
  37470. ,
  37471. a.writeFloat = a.writeFloat32,
  37472. a.readFloat32 = function(e) {
  37473. var t = "undefined" == typeof e;
  37474. if (t && (e = this.offset),
  37475. !this.noAssert) {
  37476. if ("number" != typeof e || e % 1 !== 0)
  37477. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37478. if (e >>>= 0,
  37479. e < 0 || e + 4 > this.buffer.byteLength)
  37480. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37481. }
  37482. var i = n(this.view, e, this.littleEndian, 23, 4);
  37483. return t && (this.offset += 4),
  37484. i
  37485. }
  37486. ,
  37487. a.readFloat = a.readFloat32,
  37488. a.writeFloat64 = function(e, t) {
  37489. var i = "undefined" == typeof t;
  37490. if (i && (t = this.offset),
  37491. !this.noAssert) {
  37492. if ("number" != typeof e)
  37493. throw TypeError("Illegal value: " + e + " (not a number)");
  37494. if ("number" != typeof t || t % 1 !== 0)
  37495. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37496. if (t >>>= 0,
  37497. t < 0 || t + 0 > this.buffer.byteLength)
  37498. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37499. }
  37500. t += 8;
  37501. var n = this.buffer.byteLength;
  37502. return t > n && this.resize((n *= 2) > t ? n : t),
  37503. t -= 8,
  37504. r(this.view, e, t, this.littleEndian, 52, 8),
  37505. i && (this.offset += 8),
  37506. this
  37507. }
  37508. ,
  37509. a.writeDouble = a.writeFloat64,
  37510. a.readFloat64 = function(e) {
  37511. var t = "undefined" == typeof e;
  37512. if (t && (e = this.offset),
  37513. !this.noAssert) {
  37514. if ("number" != typeof e || e % 1 !== 0)
  37515. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37516. if (e >>>= 0,
  37517. e < 0 || e + 8 > this.buffer.byteLength)
  37518. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37519. }
  37520. var i = n(this.view, e, this.littleEndian, 52, 8);
  37521. return t && (this.offset += 8),
  37522. i
  37523. }
  37524. ,
  37525. a.readDouble = a.readFloat64,
  37526. o.MAX_VARINT32_BYTES = 5,
  37527. o.calculateVarint32 = function(e) {
  37528. return e >>>= 0,
  37529. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37530. }
  37531. ,
  37532. o.zigZagEncode32 = function(e) {
  37533. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37534. }
  37535. ,
  37536. o.zigZagDecode32 = function(e) {
  37537. return e >>> 1 ^ -(1 & e) | 0
  37538. }
  37539. ,
  37540. a.writeVarint32 = function(e, t) {
  37541. var i = "undefined" == typeof t;
  37542. if (i && (t = this.offset),
  37543. !this.noAssert) {
  37544. if ("number" != typeof e || e % 1 !== 0)
  37545. throw TypeError("Illegal value: " + e + " (not an integer)");
  37546. if (e |= 0,
  37547. "number" != typeof t || t % 1 !== 0)
  37548. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37549. if (t >>>= 0,
  37550. t < 0 || t + 0 > this.buffer.byteLength)
  37551. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37552. }
  37553. var n, r = o.calculateVarint32(e);
  37554. t += r;
  37555. var a = this.buffer.byteLength;
  37556. for (t > a && this.resize((a *= 2) > t ? a : t),
  37557. t -= r,
  37558. e >>>= 0; e >= 128; )
  37559. n = 127 & e | 128,
  37560. this.view[t++] = n,
  37561. e >>>= 7;
  37562. return this.view[t++] = e,
  37563. i ? (this.offset = t,
  37564. this) : r
  37565. }
  37566. ,
  37567. a.writeVarint32ZigZag = function(e, t) {
  37568. return this.writeVarint32(o.zigZagEncode32(e), t)
  37569. }
  37570. ,
  37571. a.readVarint32 = function(e) {
  37572. var t = "undefined" == typeof e;
  37573. if (t && (e = this.offset),
  37574. !this.noAssert) {
  37575. if ("number" != typeof e || e % 1 !== 0)
  37576. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37577. if (e >>>= 0,
  37578. e < 0 || e + 1 > this.buffer.byteLength)
  37579. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37580. }
  37581. var i, n = 0, r = 0;
  37582. do {
  37583. if (!this.noAssert && e > this.limit) {
  37584. var o = Error("Truncated");
  37585. throw o.truncated = !0,
  37586. o
  37587. }
  37588. i = this.view[e++],
  37589. n < 5 && (r |= (127 & i) << 7 * n),
  37590. ++n
  37591. } while (0 !== (128 & i));return r |= 0,
  37592. t ? (this.offset = e,
  37593. r) : {
  37594. value: r,
  37595. length: n
  37596. }
  37597. }
  37598. ,
  37599. a.readVarint32ZigZag = function(e) {
  37600. var t = this.readVarint32(e);
  37601. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37602. t
  37603. }
  37604. ,
  37605. e && (o.MAX_VARINT64_BYTES = 10,
  37606. o.calculateVarint64 = function(t) {
  37607. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37608. var i = t.toInt() >>> 0
  37609. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37610. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37611. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37612. }
  37613. ,
  37614. o.zigZagEncode64 = function(t) {
  37615. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37616. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37617. }
  37618. ,
  37619. o.zigZagDecode64 = function(t) {
  37620. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37621. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37622. }
  37623. ,
  37624. a.writeVarint64 = function(t, i) {
  37625. var n = "undefined" == typeof i;
  37626. if (n && (i = this.offset),
  37627. !this.noAssert) {
  37628. if ("number" == typeof t)
  37629. t = e.fromNumber(t);
  37630. else if ("string" == typeof t)
  37631. t = e.fromString(t);
  37632. else if (!(t && t instanceof e))
  37633. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37634. if ("number" != typeof i || i % 1 !== 0)
  37635. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37636. if (i >>>= 0,
  37637. i < 0 || i + 0 > this.buffer.byteLength)
  37638. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37639. }
  37640. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37641. var r = o.calculateVarint64(t)
  37642. , a = t.toInt() >>> 0
  37643. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37644. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37645. i += r;
  37646. var c = this.buffer.byteLength;
  37647. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37648. i -= r,
  37649. r) {
  37650. case 10:
  37651. this.view[i + 9] = l >>> 7 & 1;
  37652. case 9:
  37653. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37654. case 8:
  37655. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37656. case 7:
  37657. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37658. case 6:
  37659. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37660. case 5:
  37661. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37662. case 4:
  37663. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37664. case 3:
  37665. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37666. case 2:
  37667. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37668. case 1:
  37669. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37670. }
  37671. return n ? (this.offset += r,
  37672. this) : r
  37673. }
  37674. ,
  37675. a.writeVarint64ZigZag = function(e, t) {
  37676. return this.writeVarint64(o.zigZagEncode64(e), t)
  37677. }
  37678. ,
  37679. a.readVarint64 = function(t) {
  37680. var i = "undefined" == typeof t;
  37681. if (i && (t = this.offset),
  37682. !this.noAssert) {
  37683. if ("number" != typeof t || t % 1 !== 0)
  37684. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37685. if (t >>>= 0,
  37686. t < 0 || t + 1 > this.buffer.byteLength)
  37687. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37688. }
  37689. var n = t
  37690. , r = 0
  37691. , o = 0
  37692. , a = 0
  37693. , s = 0;
  37694. if (s = this.view[t++],
  37695. r = 127 & s,
  37696. 128 & s && (s = this.view[t++],
  37697. r |= (127 & s) << 7,
  37698. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37699. r |= (127 & s) << 14,
  37700. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37701. r |= (127 & s) << 21,
  37702. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37703. o = 127 & s,
  37704. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37705. o |= (127 & s) << 7,
  37706. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37707. o |= (127 & s) << 14,
  37708. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37709. o |= (127 & s) << 21,
  37710. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37711. a = 127 & s,
  37712. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37713. a |= (127 & s) << 7,
  37714. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37715. throw Error("Buffer overrun");
  37716. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37717. return i ? (this.offset = t,
  37718. l) : {
  37719. value: l,
  37720. length: t - n
  37721. }
  37722. }
  37723. ,
  37724. a.readVarint64ZigZag = function(t) {
  37725. var i = this.readVarint64(t);
  37726. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37727. i
  37728. }
  37729. ),
  37730. a.writeCString = function(e, i) {
  37731. var n = "undefined" == typeof i;
  37732. n && (i = this.offset);
  37733. var r, o = e.length;
  37734. if (!this.noAssert) {
  37735. if ("string" != typeof e)
  37736. throw TypeError("Illegal str: Not a string");
  37737. for (r = 0; r < o; ++r)
  37738. if (0 === e.charCodeAt(r))
  37739. throw RangeError("Illegal str: Contains NULL-characters");
  37740. if ("number" != typeof i || i % 1 !== 0)
  37741. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37742. if (i >>>= 0,
  37743. i < 0 || i + 0 > this.buffer.byteLength)
  37744. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37745. }
  37746. o = h.calculateUTF16asUTF8(t(e))[1],
  37747. i += o + 1;
  37748. var a = this.buffer.byteLength;
  37749. return i > a && this.resize((a *= 2) > i ? a : i),
  37750. i -= o + 1,
  37751. h.encodeUTF16toUTF8(t(e), function(e) {
  37752. this.view[i++] = e
  37753. }
  37754. .bind(this)),
  37755. this.view[i++] = 0,
  37756. n ? (this.offset = i,
  37757. this) : o
  37758. }
  37759. ,
  37760. a.readCString = function(e) {
  37761. var t = "undefined" == typeof e;
  37762. if (t && (e = this.offset),
  37763. !this.noAssert) {
  37764. if ("number" != typeof e || e % 1 !== 0)
  37765. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37766. if (e >>>= 0,
  37767. e < 0 || e + 1 > this.buffer.byteLength)
  37768. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37769. }
  37770. var n, r = e, o = -1;
  37771. return h.decodeUTF8toUTF16(function() {
  37772. if (0 === o)
  37773. return null;
  37774. if (e >= this.limit)
  37775. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37776. return o = this.view[e++],
  37777. 0 === o ? null : o
  37778. }
  37779. .bind(this), n = i(), !0),
  37780. t ? (this.offset = e,
  37781. n()) : {
  37782. string: n(),
  37783. length: e - r
  37784. }
  37785. }
  37786. ,
  37787. a.writeIString = function(e, i) {
  37788. var n = "undefined" == typeof i;
  37789. if (n && (i = this.offset),
  37790. !this.noAssert) {
  37791. if ("string" != typeof e)
  37792. throw TypeError("Illegal str: Not a string");
  37793. if ("number" != typeof i || i % 1 !== 0)
  37794. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37795. if (i >>>= 0,
  37796. i < 0 || i + 0 > this.buffer.byteLength)
  37797. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37798. }
  37799. var r, o = i;
  37800. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37801. i += 4 + r;
  37802. var a = this.buffer.byteLength;
  37803. if (i > a && this.resize((a *= 2) > i ? a : i),
  37804. i -= 4 + r,
  37805. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37806. this.view[i + 2] = r >>> 16 & 255,
  37807. this.view[i + 1] = r >>> 8 & 255,
  37808. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37809. this.view[i + 1] = r >>> 16 & 255,
  37810. this.view[i + 2] = r >>> 8 & 255,
  37811. this.view[i + 3] = 255 & r),
  37812. i += 4,
  37813. h.encodeUTF16toUTF8(t(e), function(e) {
  37814. this.view[i++] = e
  37815. }
  37816. .bind(this)),
  37817. i !== o + 4 + r)
  37818. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37819. return n ? (this.offset = i,
  37820. this) : i - o
  37821. }
  37822. ,
  37823. a.readIString = function(e) {
  37824. var t = "undefined" == typeof e;
  37825. if (t && (e = this.offset),
  37826. !this.noAssert) {
  37827. if ("number" != typeof e || e % 1 !== 0)
  37828. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37829. if (e >>>= 0,
  37830. e < 0 || e + 4 > this.buffer.byteLength)
  37831. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37832. }
  37833. var i = e
  37834. , n = this.readUint32(e)
  37835. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37836. return e += r.length,
  37837. t ? (this.offset = e,
  37838. r.string) : {
  37839. string: r.string,
  37840. length: e - i
  37841. }
  37842. }
  37843. ,
  37844. o.METRICS_CHARS = "c",
  37845. o.METRICS_BYTES = "b",
  37846. a.writeUTF8String = function(e, i) {
  37847. var n = "undefined" == typeof i;
  37848. if (n && (i = this.offset),
  37849. !this.noAssert) {
  37850. if ("number" != typeof i || i % 1 !== 0)
  37851. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37852. if (i >>>= 0,
  37853. i < 0 || i + 0 > this.buffer.byteLength)
  37854. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37855. }
  37856. var r, o = i;
  37857. r = h.calculateUTF16asUTF8(t(e))[1],
  37858. i += r;
  37859. var a = this.buffer.byteLength;
  37860. return i > a && this.resize((a *= 2) > i ? a : i),
  37861. i -= r,
  37862. h.encodeUTF16toUTF8(t(e), function(e) {
  37863. this.view[i++] = e
  37864. }
  37865. .bind(this)),
  37866. n ? (this.offset = i,
  37867. this) : i - o
  37868. }
  37869. ,
  37870. a.writeString = a.writeUTF8String,
  37871. o.calculateUTF8Chars = function(e) {
  37872. return h.calculateUTF16asUTF8(t(e))[0]
  37873. }
  37874. ,
  37875. o.calculateUTF8Bytes = function(e) {
  37876. return h.calculateUTF16asUTF8(t(e))[1]
  37877. }
  37878. ,
  37879. o.calculateString = o.calculateUTF8Bytes,
  37880. a.readUTF8String = function(e, t, n) {
  37881. "number" == typeof t && (n = t,
  37882. t = void 0);
  37883. var r = "undefined" == typeof n;
  37884. if (r && (n = this.offset),
  37885. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37886. !this.noAssert) {
  37887. if ("number" != typeof e || e % 1 !== 0)
  37888. throw TypeError("Illegal length: " + e + " (not an integer)");
  37889. if (e |= 0,
  37890. "number" != typeof n || n % 1 !== 0)
  37891. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37892. if (n >>>= 0,
  37893. n < 0 || n + 0 > this.buffer.byteLength)
  37894. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37895. }
  37896. var a, s = 0, l = n;
  37897. if (t === o.METRICS_CHARS) {
  37898. if (a = i(),
  37899. h.decodeUTF8(function() {
  37900. return s < e && n < this.limit ? this.view[n++] : null
  37901. }
  37902. .bind(this), function(e) {
  37903. ++s,
  37904. h.UTF8toUTF16(e, a)
  37905. }),
  37906. s !== e)
  37907. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37908. return r ? (this.offset = n,
  37909. a()) : {
  37910. string: a(),
  37911. length: n - l
  37912. }
  37913. }
  37914. if (t === o.METRICS_BYTES) {
  37915. if (!this.noAssert) {
  37916. if ("number" != typeof n || n % 1 !== 0)
  37917. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37918. if (n >>>= 0,
  37919. n < 0 || n + e > this.buffer.byteLength)
  37920. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37921. }
  37922. var c = n + e;
  37923. if (h.decodeUTF8toUTF16(function() {
  37924. return n < c ? this.view[n++] : null
  37925. }
  37926. .bind(this), a = i(), this.noAssert),
  37927. n !== c)
  37928. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37929. return r ? (this.offset = n,
  37930. a()) : {
  37931. string: a(),
  37932. length: n - l
  37933. }
  37934. }
  37935. throw TypeError("Unsupported metrics: " + t)
  37936. }
  37937. ,
  37938. a.readString = a.readUTF8String,
  37939. a.writeVString = function(e, i) {
  37940. var n = "undefined" == typeof i;
  37941. if (n && (i = this.offset),
  37942. !this.noAssert) {
  37943. if ("string" != typeof e)
  37944. throw TypeError("Illegal str: Not a string");
  37945. if ("number" != typeof i || i % 1 !== 0)
  37946. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37947. if (i >>>= 0,
  37948. i < 0 || i + 0 > this.buffer.byteLength)
  37949. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37950. }
  37951. var r, a, s = i;
  37952. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37953. a = o.calculateVarint32(r),
  37954. i += a + r;
  37955. var l = this.buffer.byteLength;
  37956. if (i > l && this.resize((l *= 2) > i ? l : i),
  37957. i -= a + r,
  37958. i += this.writeVarint32(r, i),
  37959. h.encodeUTF16toUTF8(t(e), function(e) {
  37960. this.view[i++] = e
  37961. }
  37962. .bind(this)),
  37963. i !== s + r + a)
  37964. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37965. return n ? (this.offset = i,
  37966. this) : i - s
  37967. }
  37968. ,
  37969. a.readVString = function(e) {
  37970. var t = "undefined" == typeof e;
  37971. if (t && (e = this.offset),
  37972. !this.noAssert) {
  37973. if ("number" != typeof e || e % 1 !== 0)
  37974. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37975. if (e >>>= 0,
  37976. e < 0 || e + 1 > this.buffer.byteLength)
  37977. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37978. }
  37979. var i = e
  37980. , n = this.readVarint32(e)
  37981. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37982. return e += r.length,
  37983. t ? (this.offset = e,
  37984. r.string) : {
  37985. string: r.string,
  37986. length: e - i
  37987. }
  37988. }
  37989. ,
  37990. a.append = function(e, t, i) {
  37991. "number" != typeof t && "string" == typeof t || (i = t,
  37992. t = void 0);
  37993. var n = "undefined" == typeof i;
  37994. if (n && (i = this.offset),
  37995. !this.noAssert) {
  37996. if ("number" != typeof i || i % 1 !== 0)
  37997. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37998. if (i >>>= 0,
  37999. i < 0 || i + 0 > this.buffer.byteLength)
  38000. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38001. }
  38002. e instanceof o || (e = o.wrap(e, t));
  38003. var r = e.limit - e.offset;
  38004. if (r <= 0)
  38005. return this;
  38006. i += r;
  38007. var a = this.buffer.byteLength;
  38008. return i > a && this.resize((a *= 2) > i ? a : i),
  38009. i -= r,
  38010. this.view.set(e.view.subarray(e.offset, e.limit), i),
  38011. e.offset += r,
  38012. n && (this.offset += r),
  38013. this
  38014. }
  38015. ,
  38016. a.appendTo = function(e, t) {
  38017. return e.append(this, t),
  38018. this
  38019. }
  38020. ,
  38021. a.assert = function(e) {
  38022. return this.noAssert = !e,
  38023. this
  38024. }
  38025. ,
  38026. a.capacity = function() {
  38027. return this.buffer.byteLength
  38028. }
  38029. ,
  38030. a.clear = function() {
  38031. return this.offset = 0,
  38032. this.limit = this.buffer.byteLength,
  38033. this.markedOffset = -1,
  38034. this
  38035. }
  38036. ,
  38037. a.clone = function(e) {
  38038. var t = new o(0,this.littleEndian,this.noAssert);
  38039. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  38040. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  38041. t.view = this.view),
  38042. t.offset = this.offset,
  38043. t.markedOffset = this.markedOffset,
  38044. t.limit = this.limit,
  38045. t
  38046. }
  38047. ,
  38048. a.compact = function(e, t) {
  38049. if ("undefined" == typeof e && (e = this.offset),
  38050. "undefined" == typeof t && (t = this.limit),
  38051. !this.noAssert) {
  38052. if ("number" != typeof e || e % 1 !== 0)
  38053. throw TypeError("Illegal begin: Not an integer");
  38054. if (e >>>= 0,
  38055. "number" != typeof t || t % 1 !== 0)
  38056. throw TypeError("Illegal end: Not an integer");
  38057. if (t >>>= 0,
  38058. e < 0 || e > t || t > this.buffer.byteLength)
  38059. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38060. }
  38061. if (0 === e && t === this.buffer.byteLength)
  38062. return this;
  38063. var i = t - e;
  38064. if (0 === i)
  38065. return this.buffer = s,
  38066. this.view = null,
  38067. this.markedOffset >= 0 && (this.markedOffset -= e),
  38068. this.offset = 0,
  38069. this.limit = 0,
  38070. this;
  38071. var n = new ArrayBuffer(i)
  38072. , r = new Uint8Array(n);
  38073. return r.set(this.view.subarray(e, t)),
  38074. this.buffer = n,
  38075. this.view = r,
  38076. this.markedOffset >= 0 && (this.markedOffset -= e),
  38077. this.offset = 0,
  38078. this.limit = i,
  38079. this
  38080. }
  38081. ,
  38082. a.copy = function(e, t) {
  38083. if ("undefined" == typeof e && (e = this.offset),
  38084. "undefined" == typeof t && (t = this.limit),
  38085. !this.noAssert) {
  38086. if ("number" != typeof e || e % 1 !== 0)
  38087. throw TypeError("Illegal begin: Not an integer");
  38088. if (e >>>= 0,
  38089. "number" != typeof t || t % 1 !== 0)
  38090. throw TypeError("Illegal end: Not an integer");
  38091. if (t >>>= 0,
  38092. e < 0 || e > t || t > this.buffer.byteLength)
  38093. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38094. }
  38095. if (e === t)
  38096. return new o(0,this.littleEndian,this.noAssert);
  38097. var i = t - e
  38098. , n = new o(i,this.littleEndian,this.noAssert);
  38099. return n.offset = 0,
  38100. n.limit = i,
  38101. n.markedOffset >= 0 && (n.markedOffset -= e),
  38102. this.copyTo(n, 0, e, t),
  38103. n
  38104. }
  38105. ,
  38106. a.copyTo = function(e, t, i, n) {
  38107. var r, a;
  38108. if (!this.noAssert && !o.isByteBuffer(e))
  38109. throw TypeError("Illegal target: Not a ByteBuffer");
  38110. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  38111. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  38112. n = "undefined" == typeof n ? this.limit : 0 | n,
  38113. t < 0 || t > e.buffer.byteLength)
  38114. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  38115. if (i < 0 || n > this.buffer.byteLength)
  38116. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  38117. var s = n - i;
  38118. return 0 === s ? e : (e.ensureCapacity(t + s),
  38119. e.view.set(this.view.subarray(i, n), t),
  38120. r && (this.offset += s),
  38121. a && (e.offset += s),
  38122. this)
  38123. }
  38124. ,
  38125. a.ensureCapacity = function(e) {
  38126. var t = this.buffer.byteLength;
  38127. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  38128. }
  38129. ,
  38130. a.fill = function(e, t, i) {
  38131. var n = "undefined" == typeof t;
  38132. if (n && (t = this.offset),
  38133. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  38134. "undefined" == typeof t && (t = this.offset),
  38135. "undefined" == typeof i && (i = this.limit),
  38136. !this.noAssert) {
  38137. if ("number" != typeof e || e % 1 !== 0)
  38138. throw TypeError("Illegal value: " + e + " (not an integer)");
  38139. if (e |= 0,
  38140. "number" != typeof t || t % 1 !== 0)
  38141. throw TypeError("Illegal begin: Not an integer");
  38142. if (t >>>= 0,
  38143. "number" != typeof i || i % 1 !== 0)
  38144. throw TypeError("Illegal end: Not an integer");
  38145. if (i >>>= 0,
  38146. t < 0 || t > i || i > this.buffer.byteLength)
  38147. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38148. }
  38149. if (t >= i)
  38150. return this;
  38151. for (; t < i; )
  38152. this.view[t++] = e;
  38153. return n && (this.offset = t),
  38154. this
  38155. }
  38156. ,
  38157. a.flip = function() {
  38158. return this.limit = this.offset,
  38159. this.offset = 0,
  38160. this
  38161. }
  38162. ,
  38163. a.mark = function(e) {
  38164. if (e = "undefined" == typeof e ? this.offset : e,
  38165. !this.noAssert) {
  38166. if ("number" != typeof e || e % 1 !== 0)
  38167. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38168. if (e >>>= 0,
  38169. e < 0 || e + 0 > this.buffer.byteLength)
  38170. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  38171. }
  38172. return this.markedOffset = e,
  38173. this
  38174. }
  38175. ,
  38176. a.order = function(e) {
  38177. if (!this.noAssert && "boolean" != typeof e)
  38178. throw TypeError("Illegal littleEndian: Not a boolean");
  38179. return this.littleEndian = !!e,
  38180. this
  38181. }
  38182. ,
  38183. a.LE = function(e) {
  38184. return this.littleEndian = "undefined" == typeof e || !!e,
  38185. this
  38186. }
  38187. ,
  38188. a.BE = function(e) {
  38189. return this.littleEndian = "undefined" != typeof e && !e,
  38190. this
  38191. }
  38192. ,
  38193. a.prepend = function(e, t, i) {
  38194. "number" != typeof t && "string" == typeof t || (i = t,
  38195. t = void 0);
  38196. var n = "undefined" == typeof i;
  38197. if (n && (i = this.offset),
  38198. !this.noAssert) {
  38199. if ("number" != typeof i || i % 1 !== 0)
  38200. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38201. if (i >>>= 0,
  38202. i < 0 || i + 0 > this.buffer.byteLength)
  38203. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38204. }
  38205. e instanceof o || (e = o.wrap(e, t));
  38206. var r = e.limit - e.offset;
  38207. if (r <= 0)
  38208. return this;
  38209. var a = r - i;
  38210. if (a > 0) {
  38211. var s = new ArrayBuffer(this.buffer.byteLength + a)
  38212. , l = new Uint8Array(s);
  38213. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  38214. this.buffer = s,
  38215. this.view = l,
  38216. this.offset += a,
  38217. this.markedOffset >= 0 && (this.markedOffset += a),
  38218. this.limit += a,
  38219. i += a
  38220. } else {
  38221. new Uint8Array(this.buffer)
  38222. }
  38223. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  38224. e.offset = e.limit,
  38225. n && (this.offset -= r),
  38226. this
  38227. }
  38228. ,
  38229. a.prependTo = function(e, t) {
  38230. return e.prepend(this, t),
  38231. this
  38232. }
  38233. ,
  38234. a.printDebug = function(e) {
  38235. "function" != typeof e && (e = console.log.bind(console)),
  38236. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  38237. }
  38238. ,
  38239. a.remaining = function() {
  38240. return this.limit - this.offset
  38241. }
  38242. ,
  38243. a.reset = function() {
  38244. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  38245. this.markedOffset = -1) : this.offset = 0,
  38246. this
  38247. }
  38248. ,
  38249. a.resize = function(e) {
  38250. if (!this.noAssert) {
  38251. if ("number" != typeof e || e % 1 !== 0)
  38252. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  38253. if (e |= 0,
  38254. e < 0)
  38255. throw RangeError("Illegal capacity: 0 <= " + e)
  38256. }
  38257. if (this.buffer.byteLength < e) {
  38258. var t = new ArrayBuffer(e)
  38259. , i = new Uint8Array(t);
  38260. i.set(this.view),
  38261. this.buffer = t,
  38262. this.view = i
  38263. }
  38264. return this
  38265. }
  38266. ,
  38267. a.reverse = function(e, t) {
  38268. if ("undefined" == typeof e && (e = this.offset),
  38269. "undefined" == typeof t && (t = this.limit),
  38270. !this.noAssert) {
  38271. if ("number" != typeof e || e % 1 !== 0)
  38272. throw TypeError("Illegal begin: Not an integer");
  38273. if (e >>>= 0,
  38274. "number" != typeof t || t % 1 !== 0)
  38275. throw TypeError("Illegal end: Not an integer");
  38276. if (t >>>= 0,
  38277. e < 0 || e > t || t > this.buffer.byteLength)
  38278. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38279. }
  38280. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  38281. this)
  38282. }
  38283. ,
  38284. a.skip = function(e) {
  38285. if (!this.noAssert) {
  38286. if ("number" != typeof e || e % 1 !== 0)
  38287. throw TypeError("Illegal length: " + e + " (not an integer)");
  38288. e |= 0
  38289. }
  38290. var t = this.offset + e;
  38291. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  38292. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  38293. return this.offset = t,
  38294. this
  38295. }
  38296. ,
  38297. a.slice = function(e, t) {
  38298. if ("undefined" == typeof e && (e = this.offset),
  38299. "undefined" == typeof t && (t = this.limit),
  38300. !this.noAssert) {
  38301. if ("number" != typeof e || e % 1 !== 0)
  38302. throw TypeError("Illegal begin: Not an integer");
  38303. if (e >>>= 0,
  38304. "number" != typeof t || t % 1 !== 0)
  38305. throw TypeError("Illegal end: Not an integer");
  38306. if (t >>>= 0,
  38307. e < 0 || e > t || t > this.buffer.byteLength)
  38308. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38309. }
  38310. var i = this.clone();
  38311. return i.offset = e,
  38312. i.limit = t,
  38313. i
  38314. }
  38315. ,
  38316. a.toBuffer = function(e) {
  38317. var t = this.offset
  38318. , i = this.limit;
  38319. if (!this.noAssert) {
  38320. if ("number" != typeof t || t % 1 !== 0)
  38321. throw TypeError("Illegal offset: Not an integer");
  38322. if (t >>>= 0,
  38323. "number" != typeof i || i % 1 !== 0)
  38324. throw TypeError("Illegal limit: Not an integer");
  38325. if (i >>>= 0,
  38326. t < 0 || t > i || i > this.buffer.byteLength)
  38327. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38328. }
  38329. if (!e && 0 === t && i === this.buffer.byteLength)
  38330. return this.buffer;
  38331. if (t === i)
  38332. return s;
  38333. var n = new ArrayBuffer(i - t);
  38334. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  38335. n
  38336. }
  38337. ,
  38338. a.toArrayBuffer = a.toBuffer,
  38339. a.toString = function(e, t, i) {
  38340. if ("undefined" == typeof e)
  38341. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  38342. switch ("number" == typeof e && (e = "utf8",
  38343. t = e,
  38344. i = t),
  38345. e) {
  38346. case "utf8":
  38347. return this.toUTF8(t, i);
  38348. case "base64":
  38349. return this.toBase64(t, i);
  38350. case "hex":
  38351. return this.toHex(t, i);
  38352. case "binary":
  38353. return this.toBinary(t, i);
  38354. case "debug":
  38355. return this.toDebug();
  38356. case "columns":
  38357. return this.toColumns();
  38358. default:
  38359. throw Error("Unsupported encoding: " + e)
  38360. }
  38361. }
  38362. ;
  38363. var c = function() {
  38364. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38365. i[t[n]] = n;
  38366. return e.encode = function(e, i) {
  38367. for (var n, r; null !== (n = e()); )
  38368. i(t[n >> 2 & 63]),
  38369. r = (3 & n) << 4,
  38370. null !== (n = e()) ? (r |= n >> 4 & 15,
  38371. i(t[63 & (r | n >> 4 & 15)]),
  38372. r = (15 & n) << 2,
  38373. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38374. i(t[63 & n])) : (i(t[63 & r]),
  38375. i(61))) : (i(t[63 & r]),
  38376. i(61),
  38377. i(61))
  38378. }
  38379. ,
  38380. e.decode = function(e, t) {
  38381. function n(e) {
  38382. throw Error("Illegal character code: " + e)
  38383. }
  38384. for (var r, o, a; null !== (r = e()); )
  38385. if (o = i[r],
  38386. "undefined" == typeof o && n(r),
  38387. null !== (r = e()) && (a = i[r],
  38388. "undefined" == typeof a && n(r),
  38389. t(o << 2 >>> 0 | (48 & a) >> 4),
  38390. null !== (r = e()))) {
  38391. if (o = i[r],
  38392. "undefined" == typeof o) {
  38393. if (61 === r)
  38394. break;
  38395. n(r)
  38396. }
  38397. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38398. null !== (r = e())) {
  38399. if (a = i[r],
  38400. "undefined" == typeof a) {
  38401. if (61 === r)
  38402. break;
  38403. n(r)
  38404. }
  38405. t((3 & o) << 6 >>> 0 | a)
  38406. }
  38407. }
  38408. }
  38409. ,
  38410. e.test = function(e) {
  38411. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38412. }
  38413. ,
  38414. e
  38415. }();
  38416. a.toBase64 = function(e, t) {
  38417. if ("undefined" == typeof e && (e = this.offset),
  38418. "undefined" == typeof t && (t = this.limit),
  38419. e |= 0,
  38420. t |= 0,
  38421. e < 0 || t > this.capacity || e > t)
  38422. throw RangeError("begin, end");
  38423. var n;
  38424. return c.encode(function() {
  38425. return e < t ? this.view[e++] : null
  38426. }
  38427. .bind(this), n = i()),
  38428. n()
  38429. }
  38430. ,
  38431. o.fromBase64 = function(e, i) {
  38432. if ("string" != typeof e)
  38433. throw TypeError("str");
  38434. var n = new o(e.length / 4 * 3,i)
  38435. , r = 0;
  38436. return c.decode(t(e), function(e) {
  38437. n.view[r++] = e
  38438. }),
  38439. n.limit = r,
  38440. n
  38441. }
  38442. ,
  38443. o.btoa = function(e) {
  38444. return o.fromBinary(e).toBase64()
  38445. }
  38446. ,
  38447. o.atob = function(e) {
  38448. return o.fromBase64(e).toBinary()
  38449. }
  38450. ,
  38451. a.toBinary = function(e, t) {
  38452. if ("undefined" == typeof e && (e = this.offset),
  38453. "undefined" == typeof t && (t = this.limit),
  38454. e |= 0,
  38455. t |= 0,
  38456. e < 0 || t > this.capacity() || e > t)
  38457. throw RangeError("begin, end");
  38458. if (e === t)
  38459. return "";
  38460. for (var i = [], n = []; e < t; )
  38461. i.push(this.view[e++]),
  38462. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38463. i = []);
  38464. return n.join("") + String.fromCharCode.apply(String, i)
  38465. }
  38466. ,
  38467. o.fromBinary = function(e, t) {
  38468. if ("string" != typeof e)
  38469. throw TypeError("str");
  38470. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38471. if (i = e.charCodeAt(n),
  38472. i > 255)
  38473. throw RangeError("illegal char code: " + i);
  38474. a.view[n++] = i
  38475. }
  38476. return a.limit = r,
  38477. a
  38478. }
  38479. ,
  38480. a.toDebug = function(e) {
  38481. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38482. if (i !== -1 && (t = this.view[i],
  38483. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38484. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38485. ++i,
  38486. e && i > 0 && i % 16 === 0 && i !== n) {
  38487. for (; r.length < 51; )
  38488. r += " ";
  38489. a += r + o + "\n",
  38490. r = o = ""
  38491. }
  38492. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38493. }
  38494. if (e && " " !== r) {
  38495. for (; r.length < 51; )
  38496. r += " ";
  38497. a += r + o + "\n"
  38498. }
  38499. return e ? a : r
  38500. }
  38501. ,
  38502. o.fromDebug = function(e, t, i) {
  38503. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38504. switch (n = e.charAt(l++)) {
  38505. case "!":
  38506. if (!i) {
  38507. if (u || d || p) {
  38508. f = !0;
  38509. break
  38510. }
  38511. u = d = p = !0
  38512. }
  38513. s.offset = s.markedOffset = s.limit = c,
  38514. h = !1;
  38515. break;
  38516. case "|":
  38517. if (!i) {
  38518. if (u || p) {
  38519. f = !0;
  38520. break
  38521. }
  38522. u = p = !0
  38523. }
  38524. s.offset = s.limit = c,
  38525. h = !1;
  38526. break;
  38527. case "[":
  38528. if (!i) {
  38529. if (u || d) {
  38530. f = !0;
  38531. break
  38532. }
  38533. u = d = !0
  38534. }
  38535. s.offset = s.markedOffset = c,
  38536. h = !1;
  38537. break;
  38538. case "<":
  38539. if (!i) {
  38540. if (u) {
  38541. f = !0;
  38542. break
  38543. }
  38544. u = !0
  38545. }
  38546. s.offset = c,
  38547. h = !1;
  38548. break;
  38549. case "]":
  38550. if (!i) {
  38551. if (p || d) {
  38552. f = !0;
  38553. break
  38554. }
  38555. p = d = !0
  38556. }
  38557. s.limit = s.markedOffset = c,
  38558. h = !1;
  38559. break;
  38560. case ">":
  38561. if (!i) {
  38562. if (p) {
  38563. f = !0;
  38564. break
  38565. }
  38566. p = !0
  38567. }
  38568. s.limit = c,
  38569. h = !1;
  38570. break;
  38571. case "'":
  38572. if (!i) {
  38573. if (d) {
  38574. f = !0;
  38575. break
  38576. }
  38577. d = !0
  38578. }
  38579. s.markedOffset = c,
  38580. h = !1;
  38581. break;
  38582. case " ":
  38583. h = !1;
  38584. break;
  38585. default:
  38586. if (!i && h) {
  38587. f = !0;
  38588. break
  38589. }
  38590. if (r = parseInt(n + e.charAt(l++), 16),
  38591. !i && (isNaN(r) || r < 0 || r > 255))
  38592. throw TypeError("Illegal str: Not a debug encoded string");
  38593. s.view[c++] = r,
  38594. h = !0
  38595. }
  38596. if (f)
  38597. throw TypeError("Illegal str: Invalid symbol at " + l)
  38598. }
  38599. if (!i) {
  38600. if (!u || !p)
  38601. throw TypeError("Illegal str: Missing offset or limit");
  38602. if (c < s.buffer.byteLength)
  38603. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38604. }
  38605. return s
  38606. }
  38607. ,
  38608. a.toHex = function(e, t) {
  38609. if (e = "undefined" == typeof e ? this.offset : e,
  38610. t = "undefined" == typeof t ? this.limit : t,
  38611. !this.noAssert) {
  38612. if ("number" != typeof e || e % 1 !== 0)
  38613. throw TypeError("Illegal begin: Not an integer");
  38614. if (e >>>= 0,
  38615. "number" != typeof t || t % 1 !== 0)
  38616. throw TypeError("Illegal end: Not an integer");
  38617. if (t >>>= 0,
  38618. e < 0 || e > t || t > this.buffer.byteLength)
  38619. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38620. }
  38621. for (var i, n = new Array(t - e); e < t; )
  38622. i = this.view[e++],
  38623. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38624. return n.join("")
  38625. }
  38626. ,
  38627. o.fromHex = function(e, t, i) {
  38628. if (!i) {
  38629. if ("string" != typeof e)
  38630. throw TypeError("Illegal str: Not a string");
  38631. if (e.length % 2 !== 0)
  38632. throw TypeError("Illegal str: Length not a multiple of 2")
  38633. }
  38634. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38635. if (n = parseInt(e.substring(s, s + 2), 16),
  38636. !i && (!isFinite(n) || n < 0 || n > 255))
  38637. throw TypeError("Illegal str: Contains non-hex characters");
  38638. a.view[l++] = n
  38639. }
  38640. return a.limit = l,
  38641. a
  38642. }
  38643. ;
  38644. var h = function() {
  38645. var e = {};
  38646. return e.MAX_CODEPOINT = 1114111,
  38647. e.encodeUTF8 = function(e, t) {
  38648. var i = null;
  38649. for ("number" == typeof e && (i = e,
  38650. e = function() {
  38651. return null
  38652. }
  38653. ); null !== i || null !== (i = e()); )
  38654. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38655. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38656. t(i >> 6 & 63 | 128),
  38657. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38658. t(i >> 12 & 63 | 128),
  38659. t(i >> 6 & 63 | 128),
  38660. t(63 & i | 128)),
  38661. i = null
  38662. }
  38663. ,
  38664. e.decodeUTF8 = function(e, t) {
  38665. for (var i, n, r, o, a = function(e) {
  38666. e = e.slice(0, e.indexOf(null));
  38667. var t = Error(e.toString());
  38668. throw t.name = "TruncatedError",
  38669. t.bytes = e,
  38670. t
  38671. }; null !== (i = e()); )
  38672. if (0 === (128 & i))
  38673. t(i);
  38674. else if (192 === (224 & i))
  38675. null === (n = e()) && a([i, n]),
  38676. t((31 & i) << 6 | 63 & n);
  38677. else if (224 === (240 & i))
  38678. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38679. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38680. else {
  38681. if (240 !== (248 & i))
  38682. throw RangeError("Illegal starting byte: " + i);
  38683. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38684. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38685. }
  38686. }
  38687. ,
  38688. e.UTF16toUTF8 = function(e, t) {
  38689. for (var i, n = null; ; ) {
  38690. if (null === (i = null !== n ? n : e()))
  38691. break;
  38692. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38693. n = null) : t(i)
  38694. }
  38695. null !== n && t(n)
  38696. }
  38697. ,
  38698. e.UTF8toUTF16 = function(e, t) {
  38699. var i = null;
  38700. for ("number" == typeof e && (i = e,
  38701. e = function() {
  38702. return null
  38703. }
  38704. ); null !== i || null !== (i = e()); )
  38705. i <= 65535 ? t(i) : (i -= 65536,
  38706. t((i >> 10) + 55296),
  38707. t(i % 1024 + 56320)),
  38708. i = null
  38709. }
  38710. ,
  38711. e.encodeUTF16toUTF8 = function(t, i) {
  38712. e.UTF16toUTF8(t, function(t) {
  38713. e.encodeUTF8(t, i)
  38714. })
  38715. }
  38716. ,
  38717. e.decodeUTF8toUTF16 = function(t, i) {
  38718. e.decodeUTF8(t, function(t) {
  38719. e.UTF8toUTF16(t, i)
  38720. })
  38721. }
  38722. ,
  38723. e.calculateCodePoint = function(e) {
  38724. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38725. }
  38726. ,
  38727. e.calculateUTF8 = function(e) {
  38728. for (var t, i = 0; null !== (t = e()); )
  38729. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38730. return i
  38731. }
  38732. ,
  38733. e.calculateUTF16asUTF8 = function(t) {
  38734. var i = 0
  38735. , n = 0;
  38736. return e.UTF16toUTF8(t, function(e) {
  38737. ++i,
  38738. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38739. }),
  38740. [i, n]
  38741. }
  38742. ,
  38743. e
  38744. }();
  38745. return a.toUTF8 = function(e, t) {
  38746. if ("undefined" == typeof e && (e = this.offset),
  38747. "undefined" == typeof t && (t = this.limit),
  38748. !this.noAssert) {
  38749. if ("number" != typeof e || e % 1 !== 0)
  38750. throw TypeError("Illegal begin: Not an integer");
  38751. if (e >>>= 0,
  38752. "number" != typeof t || t % 1 !== 0)
  38753. throw TypeError("Illegal end: Not an integer");
  38754. if (t >>>= 0,
  38755. e < 0 || e > t || t > this.buffer.byteLength)
  38756. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38757. }
  38758. var n;
  38759. try {
  38760. h.decodeUTF8toUTF16(function() {
  38761. return e < t ? this.view[e++] : null
  38762. }
  38763. .bind(this), n = i())
  38764. } catch (i) {
  38765. if (e !== t)
  38766. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38767. }
  38768. return n()
  38769. }
  38770. ,
  38771. o.fromUTF8 = function(e, i, n) {
  38772. if (!n && "string" != typeof e)
  38773. throw TypeError("Illegal str: Not a string");
  38774. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38775. , a = 0;
  38776. return h.encodeUTF16toUTF8(t(e), function(e) {
  38777. r.view[a++] = e
  38778. }),
  38779. r.limit = a,
  38780. r
  38781. }
  38782. ,
  38783. o
  38784. })
  38785. }
  38786. , {
  38787. long: 216
  38788. }],
  38789. 216: [function(e, t, i) {
  38790. !function(i, n) {
  38791. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38792. }(this, function() {
  38793. "use strict";
  38794. function e(e, t, i) {
  38795. this.low = 0 | e,
  38796. this.high = 0 | t,
  38797. this.unsigned = !!i
  38798. }
  38799. function t(e) {
  38800. return (e && e.__isLong__) === !0
  38801. }
  38802. function i(e, t) {
  38803. var i, n, o;
  38804. return t ? (e >>>= 0,
  38805. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38806. o && (l[e] = i),
  38807. i)) : (e |= 0,
  38808. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38809. o && (s[e] = i),
  38810. i))
  38811. }
  38812. function n(e, t) {
  38813. if (isNaN(e) || !isFinite(e))
  38814. return t ? m : g;
  38815. if (t) {
  38816. if (e < 0)
  38817. return m;
  38818. if (e >= d)
  38819. return I
  38820. } else {
  38821. if (e <= -p)
  38822. return E;
  38823. if (e + 1 >= p)
  38824. return C
  38825. }
  38826. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38827. }
  38828. function r(t, i, n) {
  38829. return new e(t,i,n)
  38830. }
  38831. function o(e, t, i) {
  38832. if (0 === e.length)
  38833. throw Error("empty string");
  38834. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38835. return g;
  38836. if ("number" == typeof t ? (i = t,
  38837. t = !1) : t = !!t,
  38838. i = i || 10,
  38839. i < 2 || 36 < i)
  38840. throw RangeError("radix");
  38841. var r;
  38842. if ((r = e.indexOf("-")) > 0)
  38843. throw Error("interior hyphen");
  38844. if (0 === r)
  38845. return o(e.substring(1), t, i).neg();
  38846. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38847. var h = Math.min(8, e.length - l)
  38848. , u = parseInt(e.substring(l, l + h), i);
  38849. if (h < 8) {
  38850. var d = n(c(i, h));
  38851. s = s.mul(d).add(n(u))
  38852. } else
  38853. s = s.mul(a),
  38854. s = s.add(n(u))
  38855. }
  38856. return s.unsigned = t,
  38857. s
  38858. }
  38859. function a(t) {
  38860. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38861. }
  38862. e.prototype.__isLong__,
  38863. Object.defineProperty(e.prototype, "__isLong__", {
  38864. value: !0,
  38865. enumerable: !1,
  38866. configurable: !1
  38867. }),
  38868. e.isLong = t;
  38869. var s = {}
  38870. , l = {};
  38871. e.fromInt = i,
  38872. e.fromNumber = n,
  38873. e.fromBits = r;
  38874. var c = Math.pow;
  38875. e.fromString = o,
  38876. e.fromValue = a;
  38877. var h = 1 << 24
  38878. , u = 4294967296
  38879. , d = 0x10000000000000000
  38880. , p = d / 2
  38881. , f = i(h)
  38882. , g = i(0);
  38883. e.ZERO = g;
  38884. var m = i(0, !0);
  38885. e.UZERO = m;
  38886. var v = i(1);
  38887. e.ONE = v;
  38888. var A = i(1, !0);
  38889. e.UONE = A;
  38890. var y = i(-1);
  38891. e.NEG_ONE = y;
  38892. var C = r(-1, 2147483647, !1);
  38893. e.MAX_VALUE = C;
  38894. var I = r(-1, -1, !0);
  38895. e.MAX_UNSIGNED_VALUE = I;
  38896. var E = r(0, -2147483648, !1);
  38897. e.MIN_VALUE = E;
  38898. var b = e.prototype;
  38899. return b.toInt = function() {
  38900. return this.unsigned ? this.low >>> 0 : this.low
  38901. }
  38902. ,
  38903. b.toNumber = function() {
  38904. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38905. }
  38906. ,
  38907. b.toString = function(e) {
  38908. if (e = e || 10,
  38909. e < 2 || 36 < e)
  38910. throw RangeError("radix");
  38911. if (this.isZero())
  38912. return "0";
  38913. if (this.isNegative()) {
  38914. if (this.eq(E)) {
  38915. var t = n(e)
  38916. , i = this.div(t)
  38917. , r = i.mul(t).sub(this);
  38918. return i.toString(e) + r.toInt().toString(e)
  38919. }
  38920. return "-" + this.neg().toString(e)
  38921. }
  38922. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38923. var l = a.div(o)
  38924. , h = a.sub(l.mul(o)).toInt() >>> 0
  38925. , u = h.toString(e);
  38926. if (a = l,
  38927. a.isZero())
  38928. return u + s;
  38929. for (; u.length < 6; )
  38930. u = "0" + u;
  38931. s = "" + u + s
  38932. }
  38933. }
  38934. ,
  38935. b.getHighBits = function() {
  38936. return this.high
  38937. }
  38938. ,
  38939. b.getHighBitsUnsigned = function() {
  38940. return this.high >>> 0
  38941. }
  38942. ,
  38943. b.getLowBits = function() {
  38944. return this.low
  38945. }
  38946. ,
  38947. b.getLowBitsUnsigned = function() {
  38948. return this.low >>> 0
  38949. }
  38950. ,
  38951. b.getNumBitsAbs = function() {
  38952. if (this.isNegative())
  38953. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38954. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38955. ;
  38956. return 0 != this.high ? t + 33 : t + 1
  38957. }
  38958. ,
  38959. b.isZero = function() {
  38960. return 0 === this.high && 0 === this.low
  38961. }
  38962. ,
  38963. b.isNegative = function() {
  38964. return !this.unsigned && this.high < 0
  38965. }
  38966. ,
  38967. b.isPositive = function() {
  38968. return this.unsigned || this.high >= 0
  38969. }
  38970. ,
  38971. b.isOdd = function() {
  38972. return 1 === (1 & this.low)
  38973. }
  38974. ,
  38975. b.isEven = function() {
  38976. return 0 === (1 & this.low)
  38977. }
  38978. ,
  38979. b.equals = function(e) {
  38980. return t(e) || (e = a(e)),
  38981. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38982. }
  38983. ,
  38984. b.eq = b.equals,
  38985. b.notEquals = function(e) {
  38986. return !this.eq(e)
  38987. }
  38988. ,
  38989. b.neq = b.notEquals,
  38990. b.lessThan = function(e) {
  38991. return this.comp(e) < 0
  38992. }
  38993. ,
  38994. b.lt = b.lessThan,
  38995. b.lessThanOrEqual = function(e) {
  38996. return this.comp(e) <= 0
  38997. }
  38998. ,
  38999. b.lte = b.lessThanOrEqual,
  39000. b.greaterThan = function(e) {
  39001. return this.comp(e) > 0
  39002. }
  39003. ,
  39004. b.gt = b.greaterThan,
  39005. b.greaterThanOrEqual = function(e) {
  39006. return this.comp(e) >= 0
  39007. }
  39008. ,
  39009. b.gte = b.greaterThanOrEqual,
  39010. b.compare = function(e) {
  39011. if (t(e) || (e = a(e)),
  39012. this.eq(e))
  39013. return 0;
  39014. var i = this.isNegative()
  39015. , n = e.isNegative();
  39016. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  39017. }
  39018. ,
  39019. b.comp = b.compare,
  39020. b.negate = function() {
  39021. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  39022. }
  39023. ,
  39024. b.neg = b.negate,
  39025. b.add = function(e) {
  39026. t(e) || (e = a(e));
  39027. var i = this.high >>> 16
  39028. , n = 65535 & this.high
  39029. , o = this.low >>> 16
  39030. , s = 65535 & this.low
  39031. , l = e.high >>> 16
  39032. , c = 65535 & e.high
  39033. , h = e.low >>> 16
  39034. , u = 65535 & e.low
  39035. , d = 0
  39036. , p = 0
  39037. , f = 0
  39038. , g = 0;
  39039. return g += s + u,
  39040. f += g >>> 16,
  39041. g &= 65535,
  39042. f += o + h,
  39043. p += f >>> 16,
  39044. f &= 65535,
  39045. p += n + c,
  39046. d += p >>> 16,
  39047. p &= 65535,
  39048. d += i + l,
  39049. d &= 65535,
  39050. r(f << 16 | g, d << 16 | p, this.unsigned)
  39051. }
  39052. ,
  39053. b.subtract = function(e) {
  39054. return t(e) || (e = a(e)),
  39055. this.add(e.neg())
  39056. }
  39057. ,
  39058. b.sub = b.subtract,
  39059. b.multiply = function(e) {
  39060. if (this.isZero())
  39061. return g;
  39062. if (t(e) || (e = a(e)),
  39063. e.isZero())
  39064. return g;
  39065. if (this.eq(E))
  39066. return e.isOdd() ? E : g;
  39067. if (e.eq(E))
  39068. return this.isOdd() ? E : g;
  39069. if (this.isNegative())
  39070. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  39071. if (e.isNegative())
  39072. return this.mul(e.neg()).neg();
  39073. if (this.lt(f) && e.lt(f))
  39074. return n(this.toNumber() * e.toNumber(), this.unsigned);
  39075. var i = this.high >>> 16
  39076. , o = 65535 & this.high
  39077. , s = this.low >>> 16
  39078. , l = 65535 & this.low
  39079. , c = e.high >>> 16
  39080. , h = 65535 & e.high
  39081. , u = e.low >>> 16
  39082. , d = 65535 & e.low
  39083. , p = 0
  39084. , m = 0
  39085. , v = 0
  39086. , A = 0;
  39087. return A += l * d,
  39088. v += A >>> 16,
  39089. A &= 65535,
  39090. v += s * d,
  39091. m += v >>> 16,
  39092. v &= 65535,
  39093. v += l * u,
  39094. m += v >>> 16,
  39095. v &= 65535,
  39096. m += o * d,
  39097. p += m >>> 16,
  39098. m &= 65535,
  39099. m += s * u,
  39100. p += m >>> 16,
  39101. m &= 65535,
  39102. m += l * h,
  39103. p += m >>> 16,
  39104. m &= 65535,
  39105. p += i * d + o * u + s * h + l * c,
  39106. p &= 65535,
  39107. r(v << 16 | A, p << 16 | m, this.unsigned)
  39108. }
  39109. ,
  39110. b.mul = b.multiply,
  39111. b.divide = function(e) {
  39112. if (t(e) || (e = a(e)),
  39113. e.isZero())
  39114. throw Error("division by zero");
  39115. if (this.isZero())
  39116. return this.unsigned ? m : g;
  39117. var i, r, o;
  39118. if (this.unsigned) {
  39119. if (e.unsigned || (e = e.toUnsigned()),
  39120. e.gt(this))
  39121. return m;
  39122. if (e.gt(this.shru(1)))
  39123. return A;
  39124. o = m
  39125. } else {
  39126. if (this.eq(E)) {
  39127. if (e.eq(v) || e.eq(y))
  39128. return E;
  39129. if (e.eq(E))
  39130. return v;
  39131. var s = this.shr(1);
  39132. return i = s.div(e).shl(1),
  39133. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  39134. o = i.add(r.div(e)))
  39135. }
  39136. if (e.eq(E))
  39137. return this.unsigned ? m : g;
  39138. if (this.isNegative())
  39139. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  39140. if (e.isNegative())
  39141. return this.div(e.neg()).neg();
  39142. o = g
  39143. }
  39144. for (r = this; r.gte(e); ) {
  39145. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  39146. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  39147. i -= h,
  39148. u = n(i, this.unsigned),
  39149. d = u.mul(e);
  39150. u.isZero() && (u = v),
  39151. o = o.add(u),
  39152. r = r.sub(d)
  39153. }
  39154. return o
  39155. }
  39156. ,
  39157. b.div = b.divide,
  39158. b.modulo = function(e) {
  39159. return t(e) || (e = a(e)),
  39160. this.sub(this.div(e).mul(e))
  39161. }
  39162. ,
  39163. b.mod = b.modulo,
  39164. b.not = function() {
  39165. return r(~this.low, ~this.high, this.unsigned)
  39166. }
  39167. ,
  39168. b.and = function(e) {
  39169. return t(e) || (e = a(e)),
  39170. r(this.low & e.low, this.high & e.high, this.unsigned)
  39171. }
  39172. ,
  39173. b.or = function(e) {
  39174. return t(e) || (e = a(e)),
  39175. r(this.low | e.low, this.high | e.high, this.unsigned)
  39176. }
  39177. ,
  39178. b.xor = function(e) {
  39179. return t(e) || (e = a(e)),
  39180. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  39181. }
  39182. ,
  39183. b.shiftLeft = function(e) {
  39184. return t(e) && (e = e.toInt()),
  39185. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  39186. }
  39187. ,
  39188. b.shl = b.shiftLeft,
  39189. b.shiftRight = function(e) {
  39190. return t(e) && (e = e.toInt()),
  39191. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  39192. }
  39193. ,
  39194. b.shr = b.shiftRight,
  39195. b.shiftRightUnsigned = function(e) {
  39196. if (t(e) && (e = e.toInt()),
  39197. e &= 63,
  39198. 0 === e)
  39199. return this;
  39200. var i = this.high;
  39201. if (e < 32) {
  39202. var n = this.low;
  39203. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  39204. }
  39205. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  39206. }
  39207. ,
  39208. b.shru = b.shiftRightUnsigned,
  39209. b.toSigned = function() {
  39210. return this.unsigned ? r(this.low, this.high, !1) : this
  39211. }
  39212. ,
  39213. b.toUnsigned = function() {
  39214. return this.unsigned ? this : r(this.low, this.high, !0)
  39215. }
  39216. ,
  39217. b.toBytes = function(e) {
  39218. return e ? this.toBytesLE() : this.toBytesBE()
  39219. }
  39220. ,
  39221. b.toBytesLE = function() {
  39222. var e = this.high
  39223. , t = this.low;
  39224. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  39225. }
  39226. ,
  39227. b.toBytesBE = function() {
  39228. var e = this.high
  39229. , t = this.low;
  39230. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  39231. }
  39232. ,
  39233. e
  39234. })
  39235. }
  39236. , {}],
  39237. 217: [function(e, t, i) {
  39238. var n = {
  39239. REVISION: "75"
  39240. };
  39241. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  39242. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  39243. void 0 === Math.sign && (Math.sign = function(e) {
  39244. return e < 0 ? -1 : e > 0 ? 1 : +e
  39245. }
  39246. ),
  39247. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  39248. get: function() {
  39249. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  39250. }
  39251. }),
  39252. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  39253. writable: !0,
  39254. configurable: !0,
  39255. value: function(e) {
  39256. "use strict";
  39257. if (void 0 === e || null === e)
  39258. throw new TypeError("Cannot convert first argument to object");
  39259. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  39260. var r = arguments[i];
  39261. if (void 0 !== r && null !== r) {
  39262. r = Object(r);
  39263. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  39264. var l = o[a]
  39265. , c = Object.getOwnPropertyDescriptor(r, l);
  39266. void 0 !== c && c.enumerable && (t[l] = r[l])
  39267. }
  39268. }
  39269. }
  39270. return t
  39271. }
  39272. }),
  39273. n.MOUSE = {
  39274. LEFT: 0,
  39275. MIDDLE: 1,
  39276. RIGHT: 2
  39277. },
  39278. n.CullFaceNone = 0,
  39279. n.CullFaceBack = 1,
  39280. n.CullFaceFront = 2,
  39281. n.CullFaceFrontBack = 3,
  39282. n.FrontFaceDirectionCW = 0,
  39283. n.FrontFaceDirectionCCW = 1,
  39284. n.BasicShadowMap = 0,
  39285. n.PCFShadowMap = 1,
  39286. n.PCFSoftShadowMap = 2,
  39287. n.FrontSide = 0,
  39288. n.BackSide = 1,
  39289. n.DoubleSide = 2,
  39290. n.FlatShading = 1,
  39291. n.SmoothShading = 2,
  39292. n.NoColors = 0,
  39293. n.FaceColors = 1,
  39294. n.VertexColors = 2,
  39295. n.NoBlending = 0,
  39296. n.NormalBlending = 1,
  39297. n.AdditiveBlending = 2,
  39298. n.SubtractiveBlending = 3,
  39299. n.MultiplyBlending = 4,
  39300. n.CustomBlending = 5,
  39301. n.AddEquation = 100,
  39302. n.SubtractEquation = 101,
  39303. n.ReverseSubtractEquation = 102,
  39304. n.MinEquation = 103,
  39305. n.MaxEquation = 104,
  39306. n.ZeroFactor = 200,
  39307. n.OneFactor = 201,
  39308. n.SrcColorFactor = 202,
  39309. n.OneMinusSrcColorFactor = 203,
  39310. n.SrcAlphaFactor = 204,
  39311. n.OneMinusSrcAlphaFactor = 205,
  39312. n.DstAlphaFactor = 206,
  39313. n.OneMinusDstAlphaFactor = 207,
  39314. n.DstColorFactor = 208,
  39315. n.OneMinusDstColorFactor = 209,
  39316. n.SrcAlphaSaturateFactor = 210,
  39317. n.NeverDepth = 0,
  39318. n.AlwaysDepth = 1,
  39319. n.LessDepth = 2,
  39320. n.LessEqualDepth = 3,
  39321. n.EqualDepth = 4,
  39322. n.GreaterEqualDepth = 5,
  39323. n.GreaterDepth = 6,
  39324. n.NotEqualDepth = 7,
  39325. n.MultiplyOperation = 0,
  39326. n.MixOperation = 1,
  39327. n.AddOperation = 2,
  39328. n.NoToneMapping = 0,
  39329. n.LinearToneMapping = 1,
  39330. n.ReinhardToneMapping = 2,
  39331. n.Uncharted2ToneMapping = 3,
  39332. n.CineonToneMapping = 4,
  39333. n.UVMapping = 300,
  39334. n.CubeReflectionMapping = 301,
  39335. n.CubeRefractionMapping = 302,
  39336. n.EquirectangularReflectionMapping = 303,
  39337. n.EquirectangularRefractionMapping = 304,
  39338. n.SphericalReflectionMapping = 305,
  39339. n.CubeUVReflectionMapping = 306,
  39340. n.CubeUVRefractionMapping = 307,
  39341. n.RepeatWrapping = 1e3,
  39342. n.ClampToEdgeWrapping = 1001,
  39343. n.MirroredRepeatWrapping = 1002,
  39344. n.NearestFilter = 1003,
  39345. n.NearestMipMapNearestFilter = 1004,
  39346. n.NearestMipMapLinearFilter = 1005,
  39347. n.LinearFilter = 1006,
  39348. n.LinearMipMapNearestFilter = 1007,
  39349. n.LinearMipMapLinearFilter = 1008,
  39350. n.UnsignedByteType = 1009,
  39351. n.ByteType = 1010,
  39352. n.ShortType = 1011,
  39353. n.UnsignedShortType = 1012,
  39354. n.IntType = 1013,
  39355. n.UnsignedIntType = 1014,
  39356. n.FloatType = 1015,
  39357. n.HalfFloatType = 1025,
  39358. n.UnsignedShort4444Type = 1016,
  39359. n.UnsignedShort5551Type = 1017,
  39360. n.UnsignedShort565Type = 1018,
  39361. n.AlphaFormat = 1019,
  39362. n.RGBFormat = 1020,
  39363. n.RGBAFormat = 1021,
  39364. n.LuminanceFormat = 1022,
  39365. n.LuminanceAlphaFormat = 1023,
  39366. n.RGBEFormat = n.RGBAFormat,
  39367. n.RGB_S3TC_DXT1_Format = 2001,
  39368. n.RGBA_S3TC_DXT1_Format = 2002,
  39369. n.RGBA_S3TC_DXT3_Format = 2003,
  39370. n.RGBA_S3TC_DXT5_Format = 2004,
  39371. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39372. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39373. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39374. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39375. n.RGB_ETC1_Format = 2151,
  39376. n.LoopOnce = 2200,
  39377. n.LoopRepeat = 2201,
  39378. n.LoopPingPong = 2202,
  39379. n.InterpolateDiscrete = 2300,
  39380. n.InterpolateLinear = 2301,
  39381. n.InterpolateSmooth = 2302,
  39382. n.ZeroCurvatureEnding = 2400,
  39383. n.ZeroSlopeEnding = 2401,
  39384. n.WrapAroundEnding = 2402,
  39385. n.TrianglesDrawMode = 0,
  39386. n.TriangleStripDrawMode = 1,
  39387. n.TriangleFanDrawMode = 2,
  39388. n.LinearEncoding = 3e3,
  39389. n.sRGBEncoding = 3001,
  39390. n.GammaEncoding = 3007,
  39391. n.RGBEEncoding = 3002,
  39392. n.LogLuvEncoding = 3003,
  39393. n.RGBM7Encoding = 3004,
  39394. n.RGBM16Encoding = 3005,
  39395. n.RGBDEncoding = 3006,
  39396. n.Color = function(e) {
  39397. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39398. }
  39399. ,
  39400. n.Color.prototype = {
  39401. constructor: n.Color,
  39402. r: 1,
  39403. g: 1,
  39404. b: 1,
  39405. set: function(e) {
  39406. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39407. this
  39408. },
  39409. setScalar: function(e) {
  39410. this.r = e,
  39411. this.g = e,
  39412. this.b = e
  39413. },
  39414. setHex: function(e) {
  39415. return e = Math.floor(e),
  39416. this.r = (e >> 16 & 255) / 255,
  39417. this.g = (e >> 8 & 255) / 255,
  39418. this.b = (255 & e) / 255,
  39419. this
  39420. },
  39421. setRGB: function(e, t, i) {
  39422. return this.r = e,
  39423. this.g = t,
  39424. this.b = i,
  39425. this
  39426. },
  39427. setHSL: function() {
  39428. function e(e, t, i) {
  39429. return i < 0 && (i += 1),
  39430. i > 1 && (i -= 1),
  39431. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39432. }
  39433. return function(t, i, r) {
  39434. if (t = n.Math.euclideanModulo(t, 1),
  39435. i = n.Math.clamp(i, 0, 1),
  39436. r = n.Math.clamp(r, 0, 1),
  39437. 0 === i)
  39438. this.r = this.g = this.b = r;
  39439. else {
  39440. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39441. , a = 2 * r - o;
  39442. this.r = e(a, o, t + 1 / 3),
  39443. this.g = e(a, o, t),
  39444. this.b = e(a, o, t - 1 / 3)
  39445. }
  39446. return this
  39447. }
  39448. }(),
  39449. setStyle: function(e) {
  39450. function t(t) {
  39451. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39452. }
  39453. var i;
  39454. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39455. var r, o = i[1], a = i[2];
  39456. switch (o) {
  39457. case "rgb":
  39458. case "rgba":
  39459. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39460. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39461. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39462. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39463. t(r[5]),
  39464. this;
  39465. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39466. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39467. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39468. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39469. t(r[5]),
  39470. this;
  39471. break;
  39472. case "hsl":
  39473. case "hsla":
  39474. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39475. var s = parseFloat(r[1]) / 360
  39476. , l = parseInt(r[2], 10) / 100
  39477. , c = parseInt(r[3], 10) / 100;
  39478. return t(r[5]),
  39479. this.setHSL(s, l, c)
  39480. }
  39481. }
  39482. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39483. var h = i[1]
  39484. , u = h.length;
  39485. if (3 === u)
  39486. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39487. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39488. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39489. this;
  39490. if (6 === u)
  39491. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39492. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39493. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39494. this
  39495. }
  39496. if (e && e.length > 0) {
  39497. var h = n.ColorKeywords[e];
  39498. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39499. }
  39500. return this
  39501. },
  39502. clone: function() {
  39503. return new this.constructor(this.r,this.g,this.b)
  39504. },
  39505. copy: function(e) {
  39506. return this.r = e.r,
  39507. this.g = e.g,
  39508. this.b = e.b,
  39509. this
  39510. },
  39511. copyGammaToLinear: function(e, t) {
  39512. return void 0 === t && (t = 2),
  39513. this.r = Math.pow(e.r, t),
  39514. this.g = Math.pow(e.g, t),
  39515. this.b = Math.pow(e.b, t),
  39516. this
  39517. },
  39518. copyLinearToGamma: function(e, t) {
  39519. void 0 === t && (t = 2);
  39520. var i = t > 0 ? 1 / t : 1;
  39521. return this.r = Math.pow(e.r, i),
  39522. this.g = Math.pow(e.g, i),
  39523. this.b = Math.pow(e.b, i),
  39524. this
  39525. },
  39526. convertGammaToLinear: function() {
  39527. var e = this.r
  39528. , t = this.g
  39529. , i = this.b;
  39530. return this.r = e * e,
  39531. this.g = t * t,
  39532. this.b = i * i,
  39533. this
  39534. },
  39535. convertLinearToGamma: function() {
  39536. return this.r = Math.sqrt(this.r),
  39537. this.g = Math.sqrt(this.g),
  39538. this.b = Math.sqrt(this.b),
  39539. this
  39540. },
  39541. getHex: function() {
  39542. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39543. },
  39544. getHexString: function() {
  39545. return ("000000" + this.getHex().toString(16)).slice(-6)
  39546. },
  39547. getHSL: function(e) {
  39548. var t, i, n = e || {
  39549. h: 0,
  39550. s: 0,
  39551. l: 0
  39552. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39553. if (l === s)
  39554. t = 0,
  39555. i = 0;
  39556. else {
  39557. var h = s - l;
  39558. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39559. s) {
  39560. case r:
  39561. t = (o - a) / h + (o < a ? 6 : 0);
  39562. break;
  39563. case o:
  39564. t = (a - r) / h + 2;
  39565. break;
  39566. case a:
  39567. t = (r - o) / h + 4
  39568. }
  39569. t /= 6
  39570. }
  39571. return n.h = t,
  39572. n.s = i,
  39573. n.l = c,
  39574. n
  39575. },
  39576. getStyle: function() {
  39577. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39578. },
  39579. offsetHSL: function(e, t, i) {
  39580. var n = this.getHSL();
  39581. return n.h += e,
  39582. n.s += t,
  39583. n.l += i,
  39584. this.setHSL(n.h, n.s, n.l),
  39585. this
  39586. },
  39587. add: function(e) {
  39588. return this.r += e.r,
  39589. this.g += e.g,
  39590. this.b += e.b,
  39591. this
  39592. },
  39593. addColors: function(e, t) {
  39594. return this.r = e.r + t.r,
  39595. this.g = e.g + t.g,
  39596. this.b = e.b + t.b,
  39597. this
  39598. },
  39599. addScalar: function(e) {
  39600. return this.r += e,
  39601. this.g += e,
  39602. this.b += e,
  39603. this
  39604. },
  39605. multiply: function(e) {
  39606. return this.r *= e.r,
  39607. this.g *= e.g,
  39608. this.b *= e.b,
  39609. this
  39610. },
  39611. multiplyScalar: function(e) {
  39612. return this.r *= e,
  39613. this.g *= e,
  39614. this.b *= e,
  39615. this
  39616. },
  39617. lerp: function(e, t) {
  39618. return this.r += (e.r - this.r) * t,
  39619. this.g += (e.g - this.g) * t,
  39620. this.b += (e.b - this.b) * t,
  39621. this
  39622. },
  39623. equals: function(e) {
  39624. return e.r === this.r && e.g === this.g && e.b === this.b
  39625. },
  39626. fromArray: function(e, t) {
  39627. return void 0 === t && (t = 0),
  39628. this.r = e[t],
  39629. this.g = e[t + 1],
  39630. this.b = e[t + 2],
  39631. this
  39632. },
  39633. toArray: function(e, t) {
  39634. return void 0 === e && (e = []),
  39635. void 0 === t && (t = 0),
  39636. e[t] = this.r,
  39637. e[t + 1] = this.g,
  39638. e[t + 2] = this.b,
  39639. e
  39640. }
  39641. },
  39642. n.ColorKeywords = {
  39643. aliceblue: 15792383,
  39644. antiquewhite: 16444375,
  39645. aqua: 65535,
  39646. aquamarine: 8388564,
  39647. azure: 15794175,
  39648. beige: 16119260,
  39649. bisque: 16770244,
  39650. black: 0,
  39651. blanchedalmond: 16772045,
  39652. blue: 255,
  39653. blueviolet: 9055202,
  39654. brown: 10824234,
  39655. burlywood: 14596231,
  39656. cadetblue: 6266528,
  39657. chartreuse: 8388352,
  39658. chocolate: 13789470,
  39659. coral: 16744272,
  39660. cornflowerblue: 6591981,
  39661. cornsilk: 16775388,
  39662. crimson: 14423100,
  39663. cyan: 65535,
  39664. darkblue: 139,
  39665. darkcyan: 35723,
  39666. darkgoldenrod: 12092939,
  39667. darkgray: 11119017,
  39668. darkgreen: 25600,
  39669. darkgrey: 11119017,
  39670. darkkhaki: 12433259,
  39671. darkmagenta: 9109643,
  39672. darkolivegreen: 5597999,
  39673. darkorange: 16747520,
  39674. darkorchid: 10040012,
  39675. darkred: 9109504,
  39676. darksalmon: 15308410,
  39677. darkseagreen: 9419919,
  39678. darkslateblue: 4734347,
  39679. darkslategray: 3100495,
  39680. darkslategrey: 3100495,
  39681. darkturquoise: 52945,
  39682. darkviolet: 9699539,
  39683. deeppink: 16716947,
  39684. deepskyblue: 49151,
  39685. dimgray: 6908265,
  39686. dimgrey: 6908265,
  39687. dodgerblue: 2003199,
  39688. firebrick: 11674146,
  39689. floralwhite: 16775920,
  39690. forestgreen: 2263842,
  39691. fuchsia: 16711935,
  39692. gainsboro: 14474460,
  39693. ghostwhite: 16316671,
  39694. gold: 16766720,
  39695. goldenrod: 14329120,
  39696. gray: 8421504,
  39697. green: 32768,
  39698. greenyellow: 11403055,
  39699. grey: 8421504,
  39700. honeydew: 15794160,
  39701. hotpink: 16738740,
  39702. indianred: 13458524,
  39703. indigo: 4915330,
  39704. ivory: 16777200,
  39705. khaki: 15787660,
  39706. lavender: 15132410,
  39707. lavenderblush: 16773365,
  39708. lawngreen: 8190976,
  39709. lemonchiffon: 16775885,
  39710. lightblue: 11393254,
  39711. lightcoral: 15761536,
  39712. lightcyan: 14745599,
  39713. lightgoldenrodyellow: 16448210,
  39714. lightgray: 13882323,
  39715. lightgreen: 9498256,
  39716. lightgrey: 13882323,
  39717. lightpink: 16758465,
  39718. lightsalmon: 16752762,
  39719. lightseagreen: 2142890,
  39720. lightskyblue: 8900346,
  39721. lightslategray: 7833753,
  39722. lightslategrey: 7833753,
  39723. lightsteelblue: 11584734,
  39724. lightyellow: 16777184,
  39725. lime: 65280,
  39726. limegreen: 3329330,
  39727. linen: 16445670,
  39728. magenta: 16711935,
  39729. maroon: 8388608,
  39730. mediumaquamarine: 6737322,
  39731. mediumblue: 205,
  39732. mediumorchid: 12211667,
  39733. mediumpurple: 9662683,
  39734. mediumseagreen: 3978097,
  39735. mediumslateblue: 8087790,
  39736. mediumspringgreen: 64154,
  39737. mediumturquoise: 4772300,
  39738. mediumvioletred: 13047173,
  39739. midnightblue: 1644912,
  39740. mintcream: 16121850,
  39741. mistyrose: 16770273,
  39742. moccasin: 16770229,
  39743. navajowhite: 16768685,
  39744. navy: 128,
  39745. oldlace: 16643558,
  39746. olive: 8421376,
  39747. olivedrab: 7048739,
  39748. orange: 16753920,
  39749. orangered: 16729344,
  39750. orchid: 14315734,
  39751. palegoldenrod: 15657130,
  39752. palegreen: 10025880,
  39753. paleturquoise: 11529966,
  39754. palevioletred: 14381203,
  39755. papayawhip: 16773077,
  39756. peachpuff: 16767673,
  39757. peru: 13468991,
  39758. pink: 16761035,
  39759. plum: 14524637,
  39760. powderblue: 11591910,
  39761. purple: 8388736,
  39762. red: 16711680,
  39763. rosybrown: 12357519,
  39764. royalblue: 4286945,
  39765. saddlebrown: 9127187,
  39766. salmon: 16416882,
  39767. sandybrown: 16032864,
  39768. seagreen: 3050327,
  39769. seashell: 16774638,
  39770. sienna: 10506797,
  39771. silver: 12632256,
  39772. skyblue: 8900331,
  39773. slateblue: 6970061,
  39774. slategray: 7372944,
  39775. slategrey: 7372944,
  39776. snow: 16775930,
  39777. springgreen: 65407,
  39778. steelblue: 4620980,
  39779. tan: 13808780,
  39780. teal: 32896,
  39781. thistle: 14204888,
  39782. tomato: 16737095,
  39783. turquoise: 4251856,
  39784. violet: 15631086,
  39785. wheat: 16113331,
  39786. white: 16777215,
  39787. whitesmoke: 16119285,
  39788. yellow: 16776960,
  39789. yellowgreen: 10145074
  39790. },
  39791. n.Quaternion = function(e, t, i, n) {
  39792. this._x = e || 0,
  39793. this._y = t || 0,
  39794. this._z = i || 0,
  39795. this._w = void 0 !== n ? n : 1
  39796. }
  39797. ,
  39798. n.Quaternion.prototype = {
  39799. constructor: n.Quaternion,
  39800. get x() {
  39801. return this._x
  39802. },
  39803. set x(e) {
  39804. this._x = e,
  39805. this.onChangeCallback()
  39806. },
  39807. get y() {
  39808. return this._y
  39809. },
  39810. set y(e) {
  39811. this._y = e,
  39812. this.onChangeCallback()
  39813. },
  39814. get z() {
  39815. return this._z
  39816. },
  39817. set z(e) {
  39818. this._z = e,
  39819. this.onChangeCallback()
  39820. },
  39821. get w() {
  39822. return this._w
  39823. },
  39824. set w(e) {
  39825. this._w = e,
  39826. this.onChangeCallback()
  39827. },
  39828. set: function(e, t, i, n) {
  39829. return this._x = e,
  39830. this._y = t,
  39831. this._z = i,
  39832. this._w = n,
  39833. this.onChangeCallback(),
  39834. this
  39835. },
  39836. clone: function() {
  39837. return new this.constructor(this._x,this._y,this._z,this._w)
  39838. },
  39839. copy: function(e) {
  39840. return this._x = e.x,
  39841. this._y = e.y,
  39842. this._z = e.z,
  39843. this._w = e.w,
  39844. this.onChangeCallback(),
  39845. this
  39846. },
  39847. setFromEuler: function(e, t) {
  39848. if (e instanceof n.Euler == !1)
  39849. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39850. var i = Math.cos(e._x / 2)
  39851. , r = Math.cos(e._y / 2)
  39852. , o = Math.cos(e._z / 2)
  39853. , a = Math.sin(e._x / 2)
  39854. , s = Math.sin(e._y / 2)
  39855. , l = Math.sin(e._z / 2)
  39856. , c = e.order;
  39857. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39858. this._y = i * s * o - a * r * l,
  39859. this._z = i * r * l + a * s * o,
  39860. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39861. this._y = i * s * o - a * r * l,
  39862. this._z = i * r * l - a * s * o,
  39863. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39864. this._y = i * s * o + a * r * l,
  39865. this._z = i * r * l + a * s * o,
  39866. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39867. this._y = i * s * o + a * r * l,
  39868. this._z = i * r * l - a * s * o,
  39869. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39870. this._y = i * s * o + a * r * l,
  39871. this._z = i * r * l - a * s * o,
  39872. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39873. this._y = i * s * o - a * r * l,
  39874. this._z = i * r * l + a * s * o,
  39875. this._w = i * r * o + a * s * l),
  39876. t !== !1 && this.onChangeCallback(),
  39877. this
  39878. },
  39879. setFromAxisAngle: function(e, t) {
  39880. var i = t / 2
  39881. , n = Math.sin(i);
  39882. return this._x = e.x * n,
  39883. this._y = e.y * n,
  39884. this._z = e.z * n,
  39885. this._w = Math.cos(i),
  39886. this.onChangeCallback(),
  39887. this
  39888. },
  39889. setFromRotationMatrix: function(e) {
  39890. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39891. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39892. this._w = .25 / t,
  39893. this._x = (h - l) * t,
  39894. this._y = (o - c) * t,
  39895. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39896. this._w = (h - l) / t,
  39897. this._x = .25 * t,
  39898. this._y = (r + a) / t,
  39899. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39900. this._w = (o - c) / t,
  39901. this._x = (r + a) / t,
  39902. this._y = .25 * t,
  39903. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39904. this._w = (a - r) / t,
  39905. this._x = (o + c) / t,
  39906. this._y = (l + h) / t,
  39907. this._z = .25 * t),
  39908. this.onChangeCallback(),
  39909. this
  39910. },
  39911. setFromUnitVectors: function() {
  39912. var e, t, i = 1e-6;
  39913. return function(r, o) {
  39914. return void 0 === e && (e = new n.Vector3),
  39915. t = r.dot(o) + 1,
  39916. t < i ? (t = 0,
  39917. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39918. this._x = e.x,
  39919. this._y = e.y,
  39920. this._z = e.z,
  39921. this._w = t,
  39922. this.normalize(),
  39923. this
  39924. }
  39925. }(),
  39926. inverse: function() {
  39927. return this.conjugate().normalize(),
  39928. this
  39929. },
  39930. conjugate: function() {
  39931. return this._x *= -1,
  39932. this._y *= -1,
  39933. this._z *= -1,
  39934. this.onChangeCallback(),
  39935. this
  39936. },
  39937. dot: function(e) {
  39938. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39939. },
  39940. lengthSq: function() {
  39941. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39942. },
  39943. length: function() {
  39944. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39945. },
  39946. normalize: function() {
  39947. var e = this.length();
  39948. return 0 === e ? (this._x = 0,
  39949. this._y = 0,
  39950. this._z = 0,
  39951. this._w = 1) : (e = 1 / e,
  39952. this._x = this._x * e,
  39953. this._y = this._y * e,
  39954. this._z = this._z * e,
  39955. this._w = this._w * e),
  39956. this.onChangeCallback(),
  39957. this
  39958. },
  39959. multiply: function(e, t) {
  39960. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39961. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39962. },
  39963. multiplyQuaternions: function(e, t) {
  39964. var i = e._x
  39965. , n = e._y
  39966. , r = e._z
  39967. , o = e._w
  39968. , a = t._x
  39969. , s = t._y
  39970. , l = t._z
  39971. , c = t._w;
  39972. return this._x = i * c + o * a + n * l - r * s,
  39973. this._y = n * c + o * s + r * a - i * l,
  39974. this._z = r * c + o * l + i * s - n * a,
  39975. this._w = o * c - i * a - n * s - r * l,
  39976. this.onChangeCallback(),
  39977. this
  39978. },
  39979. slerp: function(e, t) {
  39980. if (0 === t)
  39981. return this;
  39982. if (1 === t)
  39983. return this.copy(e);
  39984. var i = this._x
  39985. , n = this._y
  39986. , r = this._z
  39987. , o = this._w
  39988. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39989. if (a < 0 ? (this._w = -e._w,
  39990. this._x = -e._x,
  39991. this._y = -e._y,
  39992. this._z = -e._z,
  39993. a = -a) : this.copy(e),
  39994. a >= 1)
  39995. return this._w = o,
  39996. this._x = i,
  39997. this._y = n,
  39998. this._z = r,
  39999. this;
  40000. var s = Math.sqrt(1 - a * a);
  40001. if (Math.abs(s) < .001)
  40002. return this._w = .5 * (o + this._w),
  40003. this._x = .5 * (i + this._x),
  40004. this._y = .5 * (n + this._y),
  40005. this._z = .5 * (r + this._z),
  40006. this;
  40007. var l = Math.atan2(s, a)
  40008. , c = Math.sin((1 - t) * l) / s
  40009. , h = Math.sin(t * l) / s;
  40010. return this._w = o * c + this._w * h,
  40011. this._x = i * c + this._x * h,
  40012. this._y = n * c + this._y * h,
  40013. this._z = r * c + this._z * h,
  40014. this.onChangeCallback(),
  40015. this
  40016. },
  40017. equals: function(e) {
  40018. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  40019. },
  40020. fromArray: function(e, t) {
  40021. return void 0 === t && (t = 0),
  40022. this._x = e[t],
  40023. this._y = e[t + 1],
  40024. this._z = e[t + 2],
  40025. this._w = e[t + 3],
  40026. this.onChangeCallback(),
  40027. this
  40028. },
  40029. toArray: function(e, t) {
  40030. return void 0 === e && (e = []),
  40031. void 0 === t && (t = 0),
  40032. e[t] = this._x,
  40033. e[t + 1] = this._y,
  40034. e[t + 2] = this._z,
  40035. e[t + 3] = this._w,
  40036. e
  40037. },
  40038. onChange: function(e) {
  40039. return this.onChangeCallback = e,
  40040. this
  40041. },
  40042. onChangeCallback: function() {}
  40043. },
  40044. Object.assign(n.Quaternion, {
  40045. slerp: function(e, t, i, n) {
  40046. return i.copy(e).slerp(t, n)
  40047. },
  40048. slerpFlat: function(e, t, i, n, r, o, a) {
  40049. var s = i[n + 0]
  40050. , l = i[n + 1]
  40051. , c = i[n + 2]
  40052. , h = i[n + 3]
  40053. , u = r[o + 0]
  40054. , d = r[o + 1]
  40055. , p = r[o + 2]
  40056. , f = r[o + 3];
  40057. if (h !== f || s !== u || l !== d || c !== p) {
  40058. var g = 1 - a
  40059. , m = s * u + l * d + c * p + h * f
  40060. , v = m >= 0 ? 1 : -1
  40061. , A = 1 - m * m;
  40062. if (A > Number.EPSILON) {
  40063. var y = Math.sqrt(A)
  40064. , C = Math.atan2(y, m * v);
  40065. g = Math.sin(g * C) / y,
  40066. a = Math.sin(a * C) / y
  40067. }
  40068. var I = a * v;
  40069. if (s = s * g + u * I,
  40070. l = l * g + d * I,
  40071. c = c * g + p * I,
  40072. h = h * g + f * I,
  40073. g === 1 - a) {
  40074. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  40075. s *= E,
  40076. l *= E,
  40077. c *= E,
  40078. h *= E
  40079. }
  40080. }
  40081. e[t] = s,
  40082. e[t + 1] = l,
  40083. e[t + 2] = c,
  40084. e[t + 3] = h
  40085. }
  40086. }),
  40087. n.Vector2 = function(e, t) {
  40088. this.x = e || 0,
  40089. this.y = t || 0
  40090. }
  40091. ,
  40092. n.Vector2.prototype = {
  40093. constructor: n.Vector2,
  40094. get width() {
  40095. return this.x
  40096. },
  40097. set width(e) {
  40098. this.x = e
  40099. },
  40100. get height() {
  40101. return this.y
  40102. },
  40103. set height(e) {
  40104. this.y = e
  40105. },
  40106. set: function(e, t) {
  40107. return this.x = e,
  40108. this.y = t,
  40109. this
  40110. },
  40111. setScalar: function(e) {
  40112. return this.x = e,
  40113. this.y = e,
  40114. this
  40115. },
  40116. setX: function(e) {
  40117. return this.x = e,
  40118. this
  40119. },
  40120. setY: function(e) {
  40121. return this.y = e,
  40122. this
  40123. },
  40124. setComponent: function(e, t) {
  40125. switch (e) {
  40126. case 0:
  40127. this.x = t;
  40128. break;
  40129. case 1:
  40130. this.y = t;
  40131. break;
  40132. default:
  40133. throw new Error("index is out of range: " + e)
  40134. }
  40135. },
  40136. getComponent: function(e) {
  40137. switch (e) {
  40138. case 0:
  40139. return this.x;
  40140. case 1:
  40141. return this.y;
  40142. default:
  40143. throw new Error("index is out of range: " + e)
  40144. }
  40145. },
  40146. clone: function() {
  40147. return new this.constructor(this.x,this.y)
  40148. },
  40149. copy: function(e) {
  40150. return this.x = e.x,
  40151. this.y = e.y,
  40152. this
  40153. },
  40154. add: function(e, t) {
  40155. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40156. this.addVectors(e, t)) : (this.x += e.x,
  40157. this.y += e.y,
  40158. this)
  40159. },
  40160. addScalar: function(e) {
  40161. return this.x += e,
  40162. this.y += e,
  40163. this
  40164. },
  40165. addVectors: function(e, t) {
  40166. return this.x = e.x + t.x,
  40167. this.y = e.y + t.y,
  40168. this
  40169. },
  40170. addScaledVector: function(e, t) {
  40171. return this.x += e.x * t,
  40172. this.y += e.y * t,
  40173. this
  40174. },
  40175. sub: function(e, t) {
  40176. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40177. this.subVectors(e, t)) : (this.x -= e.x,
  40178. this.y -= e.y,
  40179. this)
  40180. },
  40181. subScalar: function(e) {
  40182. return this.x -= e,
  40183. this.y -= e,
  40184. this
  40185. },
  40186. subVectors: function(e, t) {
  40187. return this.x = e.x - t.x,
  40188. this.y = e.y - t.y,
  40189. this
  40190. },
  40191. multiply: function(e) {
  40192. return this.x *= e.x,
  40193. this.y *= e.y,
  40194. this
  40195. },
  40196. multiplyScalar: function(e) {
  40197. return isFinite(e) ? (this.x *= e,
  40198. this.y *= e) : (this.x = 0,
  40199. this.y = 0),
  40200. this
  40201. },
  40202. divide: function(e) {
  40203. return this.x /= e.x,
  40204. this.y /= e.y,
  40205. this
  40206. },
  40207. divideScalar: function(e) {
  40208. return this.multiplyScalar(1 / e)
  40209. },
  40210. min: function(e) {
  40211. return this.x = Math.min(this.x, e.x),
  40212. this.y = Math.min(this.y, e.y),
  40213. this
  40214. },
  40215. max: function(e) {
  40216. return this.x = Math.max(this.x, e.x),
  40217. this.y = Math.max(this.y, e.y),
  40218. this
  40219. },
  40220. clamp: function(e, t) {
  40221. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40222. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40223. this
  40224. },
  40225. clampScalar: function() {
  40226. var e, t;
  40227. return function(i, r) {
  40228. return void 0 === e && (e = new n.Vector2,
  40229. t = new n.Vector2),
  40230. e.set(i, i),
  40231. t.set(r, r),
  40232. this.clamp(e, t)
  40233. }
  40234. }(),
  40235. clampLength: function(e, t) {
  40236. var i = this.length();
  40237. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40238. this
  40239. },
  40240. floor: function() {
  40241. return this.x = Math.floor(this.x),
  40242. this.y = Math.floor(this.y),
  40243. this
  40244. },
  40245. ceil: function() {
  40246. return this.x = Math.ceil(this.x),
  40247. this.y = Math.ceil(this.y),
  40248. this
  40249. },
  40250. round: function() {
  40251. return this.x = Math.round(this.x),
  40252. this.y = Math.round(this.y),
  40253. this
  40254. },
  40255. roundToZero: function() {
  40256. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40257. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40258. this
  40259. },
  40260. negate: function() {
  40261. return this.x = -this.x,
  40262. this.y = -this.y,
  40263. this
  40264. },
  40265. dot: function(e) {
  40266. return this.x * e.x + this.y * e.y
  40267. },
  40268. lengthSq: function() {
  40269. return this.x * this.x + this.y * this.y
  40270. },
  40271. length: function() {
  40272. return Math.sqrt(this.x * this.x + this.y * this.y)
  40273. },
  40274. lengthManhattan: function() {
  40275. return Math.abs(this.x) + Math.abs(this.y)
  40276. },
  40277. normalize: function() {
  40278. return this.divideScalar(this.length())
  40279. },
  40280. angle: function() {
  40281. var e = Math.atan2(this.y, this.x);
  40282. return e < 0 && (e += 2 * Math.PI),
  40283. e
  40284. },
  40285. distanceTo: function(e) {
  40286. return Math.sqrt(this.distanceToSquared(e))
  40287. },
  40288. distanceToSquared: function(e) {
  40289. var t = this.x - e.x
  40290. , i = this.y - e.y;
  40291. return t * t + i * i
  40292. },
  40293. setLength: function(e) {
  40294. return this.multiplyScalar(e / this.length())
  40295. },
  40296. lerp: function(e, t) {
  40297. return this.x += (e.x - this.x) * t,
  40298. this.y += (e.y - this.y) * t,
  40299. this
  40300. },
  40301. lerpVectors: function(e, t, i) {
  40302. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40303. this
  40304. },
  40305. equals: function(e) {
  40306. return e.x === this.x && e.y === this.y
  40307. },
  40308. fromArray: function(e, t) {
  40309. return void 0 === t && (t = 0),
  40310. this.x = e[t],
  40311. this.y = e[t + 1],
  40312. this
  40313. },
  40314. toArray: function(e, t) {
  40315. return void 0 === e && (e = []),
  40316. void 0 === t && (t = 0),
  40317. e[t] = this.x,
  40318. e[t + 1] = this.y,
  40319. e
  40320. },
  40321. fromAttribute: function(e, t, i) {
  40322. return void 0 === i && (i = 0),
  40323. t = t * e.itemSize + i,
  40324. this.x = e.array[t],
  40325. this.y = e.array[t + 1],
  40326. this
  40327. },
  40328. rotateAround: function(e, t) {
  40329. var i = Math.cos(t)
  40330. , n = Math.sin(t)
  40331. , r = this.x - e.x
  40332. , o = this.y - e.y;
  40333. return this.x = r * i - o * n + e.x,
  40334. this.y = r * n + o * i + e.y,
  40335. this
  40336. }
  40337. },
  40338. n.Vector3 = function(e, t, i) {
  40339. this.x = e || 0,
  40340. this.y = t || 0,
  40341. this.z = i || 0
  40342. }
  40343. ,
  40344. n.Vector3.prototype = {
  40345. constructor: n.Vector3,
  40346. set: function(e, t, i) {
  40347. return this.x = e,
  40348. this.y = t,
  40349. this.z = i,
  40350. this
  40351. },
  40352. setScalar: function(e) {
  40353. return this.x = e,
  40354. this.y = e,
  40355. this.z = e,
  40356. this
  40357. },
  40358. setX: function(e) {
  40359. return this.x = e,
  40360. this
  40361. },
  40362. setY: function(e) {
  40363. return this.y = e,
  40364. this
  40365. },
  40366. setZ: function(e) {
  40367. return this.z = e,
  40368. this
  40369. },
  40370. setComponent: function(e, t) {
  40371. switch (e) {
  40372. case 0:
  40373. this.x = t;
  40374. break;
  40375. case 1:
  40376. this.y = t;
  40377. break;
  40378. case 2:
  40379. this.z = t;
  40380. break;
  40381. default:
  40382. throw new Error("index is out of range: " + e)
  40383. }
  40384. },
  40385. getComponent: function(e) {
  40386. switch (e) {
  40387. case 0:
  40388. return this.x;
  40389. case 1:
  40390. return this.y;
  40391. case 2:
  40392. return this.z;
  40393. default:
  40394. throw new Error("index is out of range: " + e)
  40395. }
  40396. },
  40397. clone: function() {
  40398. return new this.constructor(this.x,this.y,this.z)
  40399. },
  40400. copy: function(e) {
  40401. return this.x = e.x,
  40402. this.y = e.y,
  40403. this.z = e.z,
  40404. this
  40405. },
  40406. add: function(e, t) {
  40407. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40408. this.addVectors(e, t)) : (this.x += e.x,
  40409. this.y += e.y,
  40410. this.z += e.z,
  40411. this)
  40412. },
  40413. addScalar: function(e) {
  40414. return this.x += e,
  40415. this.y += e,
  40416. this.z += e,
  40417. this
  40418. },
  40419. addVectors: function(e, t) {
  40420. return this.x = e.x + t.x,
  40421. this.y = e.y + t.y,
  40422. this.z = e.z + t.z,
  40423. this
  40424. },
  40425. addScaledVector: function(e, t) {
  40426. return this.x += e.x * t,
  40427. this.y += e.y * t,
  40428. this.z += e.z * t,
  40429. this
  40430. },
  40431. sub: function(e, t) {
  40432. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40433. this.subVectors(e, t)) : (this.x -= e.x,
  40434. this.y -= e.y,
  40435. this.z -= e.z,
  40436. this)
  40437. },
  40438. subScalar: function(e) {
  40439. return this.x -= e,
  40440. this.y -= e,
  40441. this.z -= e,
  40442. this
  40443. },
  40444. subVectors: function(e, t) {
  40445. return this.x = e.x - t.x,
  40446. this.y = e.y - t.y,
  40447. this.z = e.z - t.z,
  40448. this
  40449. },
  40450. multiply: function(e, t) {
  40451. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40452. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40453. this.y *= e.y,
  40454. this.z *= e.z,
  40455. this)
  40456. },
  40457. multiplyScalar: function(e) {
  40458. return isFinite(e) ? (this.x *= e,
  40459. this.y *= e,
  40460. this.z *= e) : (this.x = 0,
  40461. this.y = 0,
  40462. this.z = 0),
  40463. this
  40464. },
  40465. multiplyVectors: function(e, t) {
  40466. return this.x = e.x * t.x,
  40467. this.y = e.y * t.y,
  40468. this.z = e.z * t.z,
  40469. this
  40470. },
  40471. applyEuler: function() {
  40472. var e;
  40473. return function(t) {
  40474. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40475. void 0 === e && (e = new n.Quaternion),
  40476. this.applyQuaternion(e.setFromEuler(t)),
  40477. this
  40478. }
  40479. }(),
  40480. applyAxisAngle: function() {
  40481. var e;
  40482. return function(t, i) {
  40483. return void 0 === e && (e = new n.Quaternion),
  40484. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40485. this
  40486. }
  40487. }(),
  40488. applyMatrix3: function(e) {
  40489. var t = this.x
  40490. , i = this.y
  40491. , n = this.z
  40492. , r = e.elements;
  40493. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40494. this.y = r[1] * t + r[4] * i + r[7] * n,
  40495. this.z = r[2] * t + r[5] * i + r[8] * n,
  40496. this
  40497. },
  40498. applyMatrix4: function(e) {
  40499. var t = this.x
  40500. , i = this.y
  40501. , n = this.z
  40502. , r = e.elements;
  40503. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40504. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40505. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40506. this
  40507. },
  40508. applyProjection: function(e) {
  40509. var t = this.x
  40510. , i = this.y
  40511. , n = this.z
  40512. , r = e.elements
  40513. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40514. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40515. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40516. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40517. this
  40518. },
  40519. applyQuaternion: function(e) {
  40520. var t = this.x
  40521. , i = this.y
  40522. , n = this.z
  40523. , r = e.x
  40524. , o = e.y
  40525. , a = e.z
  40526. , s = e.w
  40527. , l = s * t + o * n - a * i
  40528. , c = s * i + a * t - r * n
  40529. , h = s * n + r * i - o * t
  40530. , u = -r * t - o * i - a * n;
  40531. return this.x = l * s + u * -r + c * -a - h * -o,
  40532. this.y = c * s + u * -o + h * -r - l * -a,
  40533. this.z = h * s + u * -a + l * -o - c * -r,
  40534. this
  40535. },
  40536. project: function() {
  40537. var e;
  40538. return function(t) {
  40539. return void 0 === e && (e = new n.Matrix4),
  40540. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40541. this.applyProjection(e)
  40542. }
  40543. }(),
  40544. unproject: function() {
  40545. var e;
  40546. return function(t) {
  40547. return void 0 === e && (e = new n.Matrix4),
  40548. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40549. this.applyProjection(e)
  40550. }
  40551. }(),
  40552. transformDirection: function(e) {
  40553. var t = this.x
  40554. , i = this.y
  40555. , n = this.z
  40556. , r = e.elements;
  40557. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40558. this.y = r[1] * t + r[5] * i + r[9] * n,
  40559. this.z = r[2] * t + r[6] * i + r[10] * n,
  40560. this.normalize(),
  40561. this
  40562. },
  40563. divide: function(e) {
  40564. return this.x /= e.x,
  40565. this.y /= e.y,
  40566. this.z /= e.z,
  40567. this
  40568. },
  40569. divideScalar: function(e) {
  40570. return this.multiplyScalar(1 / e)
  40571. },
  40572. min: function(e) {
  40573. return this.x = Math.min(this.x, e.x),
  40574. this.y = Math.min(this.y, e.y),
  40575. this.z = Math.min(this.z, e.z),
  40576. this
  40577. },
  40578. max: function(e) {
  40579. return this.x = Math.max(this.x, e.x),
  40580. this.y = Math.max(this.y, e.y),
  40581. this.z = Math.max(this.z, e.z),
  40582. this
  40583. },
  40584. clamp: function(e, t) {
  40585. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40586. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40587. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40588. this
  40589. },
  40590. clampScalar: function() {
  40591. var e, t;
  40592. return function(i, r) {
  40593. return void 0 === e && (e = new n.Vector3,
  40594. t = new n.Vector3),
  40595. e.set(i, i, i),
  40596. t.set(r, r, r),
  40597. this.clamp(e, t)
  40598. }
  40599. }(),
  40600. clampLength: function(e, t) {
  40601. var i = this.length();
  40602. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40603. this
  40604. },
  40605. floor: function() {
  40606. return this.x = Math.floor(this.x),
  40607. this.y = Math.floor(this.y),
  40608. this.z = Math.floor(this.z),
  40609. this
  40610. },
  40611. ceil: function() {
  40612. return this.x = Math.ceil(this.x),
  40613. this.y = Math.ceil(this.y),
  40614. this.z = Math.ceil(this.z),
  40615. this
  40616. },
  40617. round: function() {
  40618. return this.x = Math.round(this.x),
  40619. this.y = Math.round(this.y),
  40620. this.z = Math.round(this.z),
  40621. this
  40622. },
  40623. roundToZero: function() {
  40624. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40625. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40626. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40627. this
  40628. },
  40629. negate: function() {
  40630. return this.x = -this.x,
  40631. this.y = -this.y,
  40632. this.z = -this.z,
  40633. this
  40634. },
  40635. dot: function(e) {
  40636. return this.x * e.x + this.y * e.y + this.z * e.z
  40637. },
  40638. lengthSq: function() {
  40639. return this.x * this.x + this.y * this.y + this.z * this.z
  40640. },
  40641. length: function() {
  40642. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40643. },
  40644. lengthManhattan: function() {
  40645. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40646. },
  40647. normalize: function() {
  40648. return this.divideScalar(this.length())
  40649. },
  40650. setLength: function(e) {
  40651. return this.multiplyScalar(e / this.length())
  40652. },
  40653. lerp: function(e, t) {
  40654. return this.x += (e.x - this.x) * t,
  40655. this.y += (e.y - this.y) * t,
  40656. this.z += (e.z - this.z) * t,
  40657. this
  40658. },
  40659. lerpVectors: function(e, t, i) {
  40660. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40661. this
  40662. },
  40663. cross: function(e, t) {
  40664. if (void 0 !== t)
  40665. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40666. this.crossVectors(e, t);
  40667. var i = this.x
  40668. , n = this.y
  40669. , r = this.z;
  40670. return this.x = n * e.z - r * e.y,
  40671. this.y = r * e.x - i * e.z,
  40672. this.z = i * e.y - n * e.x,
  40673. this
  40674. },
  40675. crossVectors: function(e, t) {
  40676. var i = e.x
  40677. , n = e.y
  40678. , r = e.z
  40679. , o = t.x
  40680. , a = t.y
  40681. , s = t.z;
  40682. return this.x = n * s - r * a,
  40683. this.y = r * o - i * s,
  40684. this.z = i * a - n * o,
  40685. this
  40686. },
  40687. projectOnVector: function() {
  40688. var e, t;
  40689. return function(i) {
  40690. return void 0 === e && (e = new n.Vector3),
  40691. e.copy(i).normalize(),
  40692. t = this.dot(e),
  40693. this.copy(e).multiplyScalar(t)
  40694. }
  40695. }(),
  40696. projectOnPlane: function() {
  40697. var e;
  40698. return function(t) {
  40699. return void 0 === e && (e = new n.Vector3),
  40700. e.copy(this).projectOnVector(t),
  40701. this.sub(e)
  40702. }
  40703. }(),
  40704. reflect: function() {
  40705. var e;
  40706. return function(t) {
  40707. return void 0 === e && (e = new n.Vector3),
  40708. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40709. }
  40710. }(),
  40711. angleTo: function(e) {
  40712. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40713. return Math.acos(n.Math.clamp(t, -1, 1))
  40714. },
  40715. distanceTo: function(e) {
  40716. return Math.sqrt(this.distanceToSquared(e))
  40717. },
  40718. distanceToSquared: function(e) {
  40719. var t = this.x - e.x
  40720. , i = this.y - e.y
  40721. , n = this.z - e.z;
  40722. return t * t + i * i + n * n
  40723. },
  40724. setFromSpherical: function(e) {
  40725. var t = Math.sin(e.phi) * e.radius;
  40726. return this.x = t * Math.sin(e.theta),
  40727. this.y = Math.cos(e.phi) * e.radius,
  40728. this.z = t * Math.cos(e.theta),
  40729. this
  40730. },
  40731. setFromMatrixPosition: function(e) {
  40732. return this.setFromMatrixColumn(e, 3)
  40733. },
  40734. setFromMatrixScale: function(e) {
  40735. var t = this.setFromMatrixColumn(e, 0).length()
  40736. , i = this.setFromMatrixColumn(e, 1).length()
  40737. , n = this.setFromMatrixColumn(e, 2).length();
  40738. return this.x = t,
  40739. this.y = i,
  40740. this.z = n,
  40741. this
  40742. },
  40743. setFromMatrixColumn: function(e, t) {
  40744. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40745. e = arguments[1],
  40746. t = arguments[0]),
  40747. this.fromArray(e.elements, 4 * t)
  40748. },
  40749. equals: function(e) {
  40750. return e.x === this.x && e.y === this.y && e.z === this.z
  40751. },
  40752. fromArray: function(e, t) {
  40753. return void 0 === t && (t = 0),
  40754. this.x = e[t],
  40755. this.y = e[t + 1],
  40756. this.z = e[t + 2],
  40757. this
  40758. },
  40759. toArray: function(e, t) {
  40760. return void 0 === e && (e = []),
  40761. void 0 === t && (t = 0),
  40762. e[t] = this.x,
  40763. e[t + 1] = this.y,
  40764. e[t + 2] = this.z,
  40765. e
  40766. },
  40767. fromAttribute: function(e, t, i) {
  40768. return void 0 === i && (i = 0),
  40769. t = t * e.itemSize + i,
  40770. this.x = e.array[t],
  40771. this.y = e.array[t + 1],
  40772. this.z = e.array[t + 2],
  40773. this
  40774. }
  40775. },
  40776. n.Vector4 = function(e, t, i, n) {
  40777. this.x = e || 0,
  40778. this.y = t || 0,
  40779. this.z = i || 0,
  40780. this.w = void 0 !== n ? n : 1
  40781. }
  40782. ,
  40783. n.Vector4.prototype = {
  40784. constructor: n.Vector4,
  40785. set: function(e, t, i, n) {
  40786. return this.x = e,
  40787. this.y = t,
  40788. this.z = i,
  40789. this.w = n,
  40790. this
  40791. },
  40792. setScalar: function(e) {
  40793. return this.x = e,
  40794. this.y = e,
  40795. this.z = e,
  40796. this.w = e,
  40797. this
  40798. },
  40799. setX: function(e) {
  40800. return this.x = e,
  40801. this
  40802. },
  40803. setY: function(e) {
  40804. return this.y = e,
  40805. this
  40806. },
  40807. setZ: function(e) {
  40808. return this.z = e,
  40809. this
  40810. },
  40811. setW: function(e) {
  40812. return this.w = e,
  40813. this
  40814. },
  40815. setComponent: function(e, t) {
  40816. switch (e) {
  40817. case 0:
  40818. this.x = t;
  40819. break;
  40820. case 1:
  40821. this.y = t;
  40822. break;
  40823. case 2:
  40824. this.z = t;
  40825. break;
  40826. case 3:
  40827. this.w = t;
  40828. break;
  40829. default:
  40830. throw new Error("index is out of range: " + e)
  40831. }
  40832. },
  40833. getComponent: function(e) {
  40834. switch (e) {
  40835. case 0:
  40836. return this.x;
  40837. case 1:
  40838. return this.y;
  40839. case 2:
  40840. return this.z;
  40841. case 3:
  40842. return this.w;
  40843. default:
  40844. throw new Error("index is out of range: " + e)
  40845. }
  40846. },
  40847. clone: function() {
  40848. return new this.constructor(this.x,this.y,this.z,this.w)
  40849. },
  40850. copy: function(e) {
  40851. return this.x = e.x,
  40852. this.y = e.y,
  40853. this.z = e.z,
  40854. this.w = void 0 !== e.w ? e.w : 1,
  40855. this
  40856. },
  40857. add: function(e, t) {
  40858. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40859. this.addVectors(e, t)) : (this.x += e.x,
  40860. this.y += e.y,
  40861. this.z += e.z,
  40862. this.w += e.w,
  40863. this)
  40864. },
  40865. addScalar: function(e) {
  40866. return this.x += e,
  40867. this.y += e,
  40868. this.z += e,
  40869. this.w += e,
  40870. this
  40871. },
  40872. addVectors: function(e, t) {
  40873. return this.x = e.x + t.x,
  40874. this.y = e.y + t.y,
  40875. this.z = e.z + t.z,
  40876. this.w = e.w + t.w,
  40877. this
  40878. },
  40879. addScaledVector: function(e, t) {
  40880. return this.x += e.x * t,
  40881. this.y += e.y * t,
  40882. this.z += e.z * t,
  40883. this.w += e.w * t,
  40884. this
  40885. },
  40886. sub: function(e, t) {
  40887. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40888. this.subVectors(e, t)) : (this.x -= e.x,
  40889. this.y -= e.y,
  40890. this.z -= e.z,
  40891. this.w -= e.w,
  40892. this)
  40893. },
  40894. subScalar: function(e) {
  40895. return this.x -= e,
  40896. this.y -= e,
  40897. this.z -= e,
  40898. this.w -= e,
  40899. this
  40900. },
  40901. subVectors: function(e, t) {
  40902. return this.x = e.x - t.x,
  40903. this.y = e.y - t.y,
  40904. this.z = e.z - t.z,
  40905. this.w = e.w - t.w,
  40906. this
  40907. },
  40908. multiplyScalar: function(e) {
  40909. return isFinite(e) ? (this.x *= e,
  40910. this.y *= e,
  40911. this.z *= e,
  40912. this.w *= e) : (this.x = 0,
  40913. this.y = 0,
  40914. this.z = 0,
  40915. this.w = 0),
  40916. this
  40917. },
  40918. applyMatrix4: function(e) {
  40919. var t = this.x
  40920. , i = this.y
  40921. , n = this.z
  40922. , r = this.w
  40923. , o = e.elements;
  40924. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40925. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40926. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40927. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40928. this
  40929. },
  40930. divideScalar: function(e) {
  40931. return this.multiplyScalar(1 / e)
  40932. },
  40933. setAxisAngleFromQuaternion: function(e) {
  40934. this.w = 2 * Math.acos(e.w);
  40935. var t = Math.sqrt(1 - e.w * e.w);
  40936. return t < 1e-4 ? (this.x = 1,
  40937. this.y = 0,
  40938. this.z = 0) : (this.x = e.x / t,
  40939. this.y = e.y / t,
  40940. this.z = e.z / t),
  40941. this
  40942. },
  40943. setAxisAngleFromRotationMatrix: function(e) {
  40944. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40945. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40946. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40947. return this.set(1, 0, 0, 0),
  40948. this;
  40949. t = Math.PI;
  40950. var v = (l + 1) / 2
  40951. , A = (d + 1) / 2
  40952. , y = (m + 1) / 2
  40953. , C = (c + u) / 4
  40954. , I = (h + f) / 4
  40955. , E = (p + g) / 4;
  40956. return v > A && v > y ? v < o ? (i = 0,
  40957. n = .707106781,
  40958. r = .707106781) : (i = Math.sqrt(v),
  40959. n = C / i,
  40960. r = I / i) : A > y ? A < o ? (i = .707106781,
  40961. n = 0,
  40962. r = .707106781) : (n = Math.sqrt(A),
  40963. i = C / n,
  40964. r = E / n) : y < o ? (i = .707106781,
  40965. n = .707106781,
  40966. r = 0) : (r = Math.sqrt(y),
  40967. i = I / r,
  40968. n = E / r),
  40969. this.set(i, n, r, t),
  40970. this
  40971. }
  40972. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40973. return Math.abs(b) < .001 && (b = 1),
  40974. this.x = (g - p) / b,
  40975. this.y = (h - f) / b,
  40976. this.z = (u - c) / b,
  40977. this.w = Math.acos((l + d + m - 1) / 2),
  40978. this
  40979. },
  40980. min: function(e) {
  40981. return this.x = Math.min(this.x, e.x),
  40982. this.y = Math.min(this.y, e.y),
  40983. this.z = Math.min(this.z, e.z),
  40984. this.w = Math.min(this.w, e.w),
  40985. this
  40986. },
  40987. max: function(e) {
  40988. return this.x = Math.max(this.x, e.x),
  40989. this.y = Math.max(this.y, e.y),
  40990. this.z = Math.max(this.z, e.z),
  40991. this.w = Math.max(this.w, e.w),
  40992. this
  40993. },
  40994. clamp: function(e, t) {
  40995. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40996. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40997. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40998. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40999. this
  41000. },
  41001. clampScalar: function() {
  41002. var e, t;
  41003. return function(i, r) {
  41004. return void 0 === e && (e = new n.Vector4,
  41005. t = new n.Vector4),
  41006. e.set(i, i, i, i),
  41007. t.set(r, r, r, r),
  41008. this.clamp(e, t)
  41009. }
  41010. }(),
  41011. floor: function() {
  41012. return this.x = Math.floor(this.x),
  41013. this.y = Math.floor(this.y),
  41014. this.z = Math.floor(this.z),
  41015. this.w = Math.floor(this.w),
  41016. this
  41017. },
  41018. ceil: function() {
  41019. return this.x = Math.ceil(this.x),
  41020. this.y = Math.ceil(this.y),
  41021. this.z = Math.ceil(this.z),
  41022. this.w = Math.ceil(this.w),
  41023. this
  41024. },
  41025. round: function() {
  41026. return this.x = Math.round(this.x),
  41027. this.y = Math.round(this.y),
  41028. this.z = Math.round(this.z),
  41029. this.w = Math.round(this.w),
  41030. this
  41031. },
  41032. roundToZero: function() {
  41033. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  41034. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  41035. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  41036. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  41037. this
  41038. },
  41039. negate: function() {
  41040. return this.x = -this.x,
  41041. this.y = -this.y,
  41042. this.z = -this.z,
  41043. this.w = -this.w,
  41044. this
  41045. },
  41046. dot: function(e) {
  41047. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  41048. },
  41049. lengthSq: function() {
  41050. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  41051. },
  41052. length: function() {
  41053. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  41054. },
  41055. lengthManhattan: function() {
  41056. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  41057. },
  41058. normalize: function() {
  41059. return this.divideScalar(this.length())
  41060. },
  41061. setLength: function(e) {
  41062. return this.multiplyScalar(e / this.length())
  41063. },
  41064. lerp: function(e, t) {
  41065. return this.x += (e.x - this.x) * t,
  41066. this.y += (e.y - this.y) * t,
  41067. this.z += (e.z - this.z) * t,
  41068. this.w += (e.w - this.w) * t,
  41069. this
  41070. },
  41071. lerpVectors: function(e, t, i) {
  41072. return this.subVectors(t, e).multiplyScalar(i).add(e),
  41073. this
  41074. },
  41075. equals: function(e) {
  41076. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  41077. },
  41078. fromArray: function(e, t) {
  41079. return void 0 === t && (t = 0),
  41080. this.x = e[t],
  41081. this.y = e[t + 1],
  41082. this.z = e[t + 2],
  41083. this.w = e[t + 3],
  41084. this
  41085. },
  41086. toArray: function(e, t) {
  41087. return void 0 === e && (e = []),
  41088. void 0 === t && (t = 0),
  41089. e[t] = this.x,
  41090. e[t + 1] = this.y,
  41091. e[t + 2] = this.z,
  41092. e[t + 3] = this.w,
  41093. e
  41094. },
  41095. fromAttribute: function(e, t, i) {
  41096. return void 0 === i && (i = 0),
  41097. t = t * e.itemSize + i,
  41098. this.x = e.array[t],
  41099. this.y = e.array[t + 1],
  41100. this.z = e.array[t + 2],
  41101. this.w = e.array[t + 3],
  41102. this
  41103. }
  41104. },
  41105. n.Euler = function(e, t, i, r) {
  41106. this._x = e || 0,
  41107. this._y = t || 0,
  41108. this._z = i || 0,
  41109. this._order = r || n.Euler.DefaultOrder
  41110. }
  41111. ,
  41112. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  41113. n.Euler.DefaultOrder = "XYZ",
  41114. n.Euler.prototype = {
  41115. constructor: n.Euler,
  41116. get x() {
  41117. return this._x
  41118. },
  41119. set x(e) {
  41120. this._x = e,
  41121. this.onChangeCallback()
  41122. },
  41123. get y() {
  41124. return this._y
  41125. },
  41126. set y(e) {
  41127. this._y = e,
  41128. this.onChangeCallback()
  41129. },
  41130. get z() {
  41131. return this._z
  41132. },
  41133. set z(e) {
  41134. this._z = e,
  41135. this.onChangeCallback()
  41136. },
  41137. get order() {
  41138. return this._order
  41139. },
  41140. set order(e) {
  41141. this._order = e,
  41142. this.onChangeCallback()
  41143. },
  41144. set: function(e, t, i, n) {
  41145. return this._x = e,
  41146. this._y = t,
  41147. this._z = i,
  41148. this._order = n || this._order,
  41149. this.onChangeCallback(),
  41150. this
  41151. },
  41152. clone: function() {
  41153. return new this.constructor(this._x,this._y,this._z,this._order)
  41154. },
  41155. copy: function(e) {
  41156. return this._x = e._x,
  41157. this._y = e._y,
  41158. this._z = e._z,
  41159. this._order = e._order,
  41160. this.onChangeCallback(),
  41161. this
  41162. },
  41163. setFromRotationMatrix: function(e, t, i) {
  41164. var r = n.Math.clamp
  41165. , o = e.elements
  41166. , a = o[0]
  41167. , s = o[4]
  41168. , l = o[8]
  41169. , c = o[1]
  41170. , h = o[5]
  41171. , u = o[9]
  41172. , d = o[2]
  41173. , p = o[6]
  41174. , f = o[10];
  41175. return t = t || this._order,
  41176. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  41177. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  41178. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  41179. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  41180. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  41181. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  41182. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  41183. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  41184. this._z = Math.atan2(-s, h)) : (this._y = 0,
  41185. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  41186. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  41187. this._z = Math.atan2(c, a)) : (this._x = 0,
  41188. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  41189. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  41190. this._y = Math.atan2(-d, a)) : (this._x = 0,
  41191. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  41192. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  41193. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  41194. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  41195. this._order = t,
  41196. i !== !1 && this.onChangeCallback(),
  41197. this
  41198. },
  41199. setFromQuaternion: function() {
  41200. var e;
  41201. return function(t, i, r) {
  41202. return void 0 === e && (e = new n.Matrix4),
  41203. e.makeRotationFromQuaternion(t),
  41204. this.setFromRotationMatrix(e, i, r),
  41205. this
  41206. }
  41207. }(),
  41208. setFromVector3: function(e, t) {
  41209. return this.set(e.x, e.y, e.z, t || this._order)
  41210. },
  41211. reorder: function() {
  41212. var e = new n.Quaternion;
  41213. return function(t) {
  41214. e.setFromEuler(this),
  41215. this.setFromQuaternion(e, t)
  41216. }
  41217. }(),
  41218. equals: function(e) {
  41219. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  41220. },
  41221. fromArray: function(e) {
  41222. return this._x = e[0],
  41223. this._y = e[1],
  41224. this._z = e[2],
  41225. void 0 !== e[3] && (this._order = e[3]),
  41226. this.onChangeCallback(),
  41227. this
  41228. },
  41229. toArray: function(e, t) {
  41230. return void 0 === e && (e = []),
  41231. void 0 === t && (t = 0),
  41232. e[t] = this._x,
  41233. e[t + 1] = this._y,
  41234. e[t + 2] = this._z,
  41235. e[t + 3] = this._order,
  41236. e
  41237. },
  41238. toVector3: function(e) {
  41239. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  41240. },
  41241. onChange: function(e) {
  41242. return this.onChangeCallback = e,
  41243. this
  41244. },
  41245. onChangeCallback: function() {}
  41246. },
  41247. n.Line3 = function(e, t) {
  41248. this.start = void 0 !== e ? e : new n.Vector3,
  41249. this.end = void 0 !== t ? t : new n.Vector3
  41250. }
  41251. ,
  41252. n.Line3.prototype = {
  41253. constructor: n.Line3,
  41254. set: function(e, t) {
  41255. return this.start.copy(e),
  41256. this.end.copy(t),
  41257. this
  41258. },
  41259. clone: function() {
  41260. return (new this.constructor).copy(this)
  41261. },
  41262. copy: function(e) {
  41263. return this.start.copy(e.start),
  41264. this.end.copy(e.end),
  41265. this
  41266. },
  41267. center: function(e) {
  41268. var t = e || new n.Vector3;
  41269. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  41270. },
  41271. delta: function(e) {
  41272. var t = e || new n.Vector3;
  41273. return t.subVectors(this.end, this.start)
  41274. },
  41275. distanceSq: function() {
  41276. return this.start.distanceToSquared(this.end)
  41277. },
  41278. distance: function() {
  41279. return this.start.distanceTo(this.end)
  41280. },
  41281. at: function(e, t) {
  41282. var i = t || new n.Vector3;
  41283. return this.delta(i).multiplyScalar(e).add(this.start)
  41284. },
  41285. closestPointToPointParameter: function() {
  41286. var e = new n.Vector3
  41287. , t = new n.Vector3;
  41288. return function(i, r) {
  41289. e.subVectors(i, this.start),
  41290. t.subVectors(this.end, this.start);
  41291. var o = t.dot(t)
  41292. , a = t.dot(e)
  41293. , s = a / o;
  41294. return r && (s = n.Math.clamp(s, 0, 1)),
  41295. s
  41296. }
  41297. }(),
  41298. closestPointToPoint: function(e, t, i) {
  41299. var r = this.closestPointToPointParameter(e, t)
  41300. , o = i || new n.Vector3;
  41301. return this.delta(o).multiplyScalar(r).add(this.start)
  41302. },
  41303. applyMatrix4: function(e) {
  41304. return this.start.applyMatrix4(e),
  41305. this.end.applyMatrix4(e),
  41306. this
  41307. },
  41308. equals: function(e) {
  41309. return e.start.equals(this.start) && e.end.equals(this.end)
  41310. }
  41311. },
  41312. n.Box2 = function(e, t) {
  41313. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  41314. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  41315. }
  41316. ,
  41317. n.Box2.prototype = {
  41318. constructor: n.Box2,
  41319. set: function(e, t) {
  41320. return this.min.copy(e),
  41321. this.max.copy(t),
  41322. this
  41323. },
  41324. setFromPoints: function(e) {
  41325. this.makeEmpty();
  41326. for (var t = 0, i = e.length; t < i; t++)
  41327. this.expandByPoint(e[t]);
  41328. return this
  41329. },
  41330. setFromCenterAndSize: function() {
  41331. var e = new n.Vector2;
  41332. return function(t, i) {
  41333. var n = e.copy(i).multiplyScalar(.5);
  41334. return this.min.copy(t).sub(n),
  41335. this.max.copy(t).add(n),
  41336. this
  41337. }
  41338. }(),
  41339. clone: function() {
  41340. return (new this.constructor).copy(this)
  41341. },
  41342. copy: function(e) {
  41343. return this.min.copy(e.min),
  41344. this.max.copy(e.max),
  41345. this
  41346. },
  41347. makeEmpty: function() {
  41348. return this.min.x = this.min.y = +(1 / 0),
  41349. this.max.x = this.max.y = -(1 / 0),
  41350. this
  41351. },
  41352. isEmpty: function() {
  41353. return this.max.x < this.min.x || this.max.y < this.min.y
  41354. },
  41355. center: function(e) {
  41356. var t = e || new n.Vector2;
  41357. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41358. },
  41359. size: function(e) {
  41360. var t = e || new n.Vector2;
  41361. return t.subVectors(this.max, this.min)
  41362. },
  41363. expandByPoint: function(e) {
  41364. return this.min.min(e),
  41365. this.max.max(e),
  41366. this
  41367. },
  41368. expandByVector: function(e) {
  41369. return this.min.sub(e),
  41370. this.max.add(e),
  41371. this
  41372. },
  41373. expandByScalar: function(e) {
  41374. return this.min.addScalar(-e),
  41375. this.max.addScalar(e),
  41376. this
  41377. },
  41378. containsPoint: function(e) {
  41379. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41380. },
  41381. containsBox: function(e) {
  41382. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41383. },
  41384. getParameter: function(e, t) {
  41385. var i = t || new n.Vector2;
  41386. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41387. },
  41388. intersectsBox: function(e) {
  41389. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41390. },
  41391. clampPoint: function(e, t) {
  41392. var i = t || new n.Vector2;
  41393. return i.copy(e).clamp(this.min, this.max)
  41394. },
  41395. distanceToPoint: function() {
  41396. var e = new n.Vector2;
  41397. return function(t) {
  41398. var i = e.copy(t).clamp(this.min, this.max);
  41399. return i.sub(t).length()
  41400. }
  41401. }(),
  41402. intersect: function(e) {
  41403. return this.min.max(e.min),
  41404. this.max.min(e.max),
  41405. this
  41406. },
  41407. union: function(e) {
  41408. return this.min.min(e.min),
  41409. this.max.max(e.max),
  41410. this
  41411. },
  41412. translate: function(e) {
  41413. return this.min.add(e),
  41414. this.max.add(e),
  41415. this
  41416. },
  41417. equals: function(e) {
  41418. return e.min.equals(this.min) && e.max.equals(this.max)
  41419. }
  41420. },
  41421. n.Box3 = function(e, t) {
  41422. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41423. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41424. }
  41425. ,
  41426. n.Box3.prototype = {
  41427. constructor: n.Box3,
  41428. set: function(e, t) {
  41429. return this.min.copy(e),
  41430. this.max.copy(t),
  41431. this
  41432. },
  41433. setFromArray: function(e) {
  41434. this.makeEmpty();
  41435. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41436. var c = e[s]
  41437. , h = e[s + 1]
  41438. , u = e[s + 2];
  41439. c < t && (t = c),
  41440. h < i && (i = h),
  41441. u < n && (n = u),
  41442. c > r && (r = c),
  41443. h > o && (o = h),
  41444. u > a && (a = u)
  41445. }
  41446. this.min.set(t, i, n),
  41447. this.max.set(r, o, a)
  41448. },
  41449. setFromPoints: function(e) {
  41450. this.makeEmpty();
  41451. for (var t = 0, i = e.length; t < i; t++)
  41452. this.expandByPoint(e[t]);
  41453. return this
  41454. },
  41455. setFromCenterAndSize: function() {
  41456. var e = new n.Vector3;
  41457. return function(t, i) {
  41458. var n = e.copy(i).multiplyScalar(.5);
  41459. return this.min.copy(t).sub(n),
  41460. this.max.copy(t).add(n),
  41461. this
  41462. }
  41463. }(),
  41464. setFromObject: function() {
  41465. var e;
  41466. return function(t) {
  41467. void 0 === e && (e = new n.Box3);
  41468. var i = this;
  41469. return this.makeEmpty(),
  41470. t.updateMatrixWorld(!0),
  41471. t.traverse(function(t) {
  41472. var n = t.geometry;
  41473. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41474. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41475. e.applyMatrix4(t.matrixWorld),
  41476. i.union(e)))
  41477. }),
  41478. this
  41479. }
  41480. }(),
  41481. clone: function() {
  41482. return (new this.constructor).copy(this)
  41483. },
  41484. copy: function(e) {
  41485. return this.min.copy(e.min),
  41486. this.max.copy(e.max),
  41487. this
  41488. },
  41489. makeEmpty: function() {
  41490. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41491. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41492. this
  41493. },
  41494. isEmpty: function() {
  41495. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41496. },
  41497. center: function(e) {
  41498. var t = e || new n.Vector3;
  41499. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41500. },
  41501. size: function(e) {
  41502. var t = e || new n.Vector3;
  41503. return t.subVectors(this.max, this.min)
  41504. },
  41505. expandByPoint: function(e) {
  41506. return this.min.min(e),
  41507. this.max.max(e),
  41508. this
  41509. },
  41510. expandByVector: function(e) {
  41511. return this.min.sub(e),
  41512. this.max.add(e),
  41513. this
  41514. },
  41515. expandByScalar: function(e) {
  41516. return this.min.addScalar(-e),
  41517. this.max.addScalar(e),
  41518. this
  41519. },
  41520. containsPoint: function(e) {
  41521. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41522. },
  41523. containsBox: function(e) {
  41524. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41525. },
  41526. getParameter: function(e, t) {
  41527. var i = t || new n.Vector3;
  41528. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41529. },
  41530. intersectsBox: function(e) {
  41531. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41532. },
  41533. intersectsSphere: function() {
  41534. var e;
  41535. return function(t) {
  41536. return void 0 === e && (e = new n.Vector3),
  41537. this.clampPoint(t.center, e),
  41538. e.distanceToSquared(t.center) <= t.radius * t.radius
  41539. }
  41540. }(),
  41541. intersectsPlane: function(e) {
  41542. var t, i;
  41543. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41544. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41545. i = e.normal.x * this.min.x),
  41546. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41547. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41548. i += e.normal.y * this.min.y),
  41549. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41550. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41551. i += e.normal.z * this.min.z),
  41552. t <= e.constant && i >= e.constant
  41553. },
  41554. clampPoint: function(e, t) {
  41555. var i = t || new n.Vector3;
  41556. return i.copy(e).clamp(this.min, this.max)
  41557. },
  41558. distanceToPoint: function() {
  41559. var e = new n.Vector3;
  41560. return function(t) {
  41561. var i = e.copy(t).clamp(this.min, this.max);
  41562. return i.sub(t).length()
  41563. }
  41564. }(),
  41565. getBoundingSphere: function() {
  41566. var e = new n.Vector3;
  41567. return function(t) {
  41568. var i = t || new n.Sphere;
  41569. return i.center = this.center(),
  41570. i.radius = .5 * this.size(e).length(),
  41571. i
  41572. }
  41573. }(),
  41574. intersect: function(e) {
  41575. return this.min.max(e.min),
  41576. this.max.min(e.max),
  41577. this
  41578. },
  41579. union: function(e) {
  41580. return this.min.min(e.min),
  41581. this.max.max(e.max),
  41582. this
  41583. },
  41584. applyMatrix4: function() {
  41585. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41586. return function(t) {
  41587. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41588. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41589. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41590. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41591. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41592. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41593. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41594. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41595. this.makeEmpty(),
  41596. this.setFromPoints(e),
  41597. this
  41598. }
  41599. }(),
  41600. translate: function(e) {
  41601. return this.min.add(e),
  41602. this.max.add(e),
  41603. this
  41604. },
  41605. equals: function(e) {
  41606. return e.min.equals(this.min) && e.max.equals(this.max)
  41607. }
  41608. },
  41609. n.Matrix3 = function() {
  41610. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41611. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41612. }
  41613. ,
  41614. n.Matrix3.prototype = {
  41615. constructor: n.Matrix3,
  41616. set: function(e, t, i, n, r, o, a, s, l) {
  41617. var c = this.elements;
  41618. return c[0] = e,
  41619. c[1] = n,
  41620. c[2] = a,
  41621. c[3] = t,
  41622. c[4] = r,
  41623. c[5] = s,
  41624. c[6] = i,
  41625. c[7] = o,
  41626. c[8] = l,
  41627. this
  41628. },
  41629. identity: function() {
  41630. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41631. this
  41632. },
  41633. clone: function() {
  41634. return (new this.constructor).fromArray(this.elements)
  41635. },
  41636. copy: function(e) {
  41637. var t = e.elements;
  41638. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41639. this
  41640. },
  41641. setFromMatrix4: function(e) {
  41642. var t = e.elements;
  41643. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41644. this
  41645. },
  41646. applyToVector3Array: function() {
  41647. var e;
  41648. return function(t, i, r) {
  41649. void 0 === e && (e = new n.Vector3),
  41650. void 0 === i && (i = 0),
  41651. void 0 === r && (r = t.length);
  41652. for (var o = 0, a = i; o < r; o += 3,
  41653. a += 3)
  41654. e.fromArray(t, a),
  41655. e.applyMatrix3(this),
  41656. e.toArray(t, a);
  41657. return t
  41658. }
  41659. }(),
  41660. applyToBuffer: function() {
  41661. var e;
  41662. return function(t, i, r) {
  41663. void 0 === e && (e = new n.Vector3),
  41664. void 0 === i && (i = 0),
  41665. void 0 === r && (r = t.length / t.itemSize);
  41666. for (var o = 0, a = i; o < r; o++,
  41667. a++)
  41668. e.x = t.getX(a),
  41669. e.y = t.getY(a),
  41670. e.z = t.getZ(a),
  41671. e.applyMatrix3(this),
  41672. t.setXYZ(e.x, e.y, e.z);
  41673. return t
  41674. }
  41675. }(),
  41676. multiplyScalar: function(e) {
  41677. var t = this.elements;
  41678. return t[0] *= e,
  41679. t[3] *= e,
  41680. t[6] *= e,
  41681. t[1] *= e,
  41682. t[4] *= e,
  41683. t[7] *= e,
  41684. t[2] *= e,
  41685. t[5] *= e,
  41686. t[8] *= e,
  41687. this
  41688. },
  41689. determinant: function() {
  41690. var e = this.elements
  41691. , t = e[0]
  41692. , i = e[1]
  41693. , n = e[2]
  41694. , r = e[3]
  41695. , o = e[4]
  41696. , a = e[5]
  41697. , s = e[6]
  41698. , l = e[7]
  41699. , c = e[8];
  41700. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41701. },
  41702. getInverse: function(e, t) {
  41703. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41704. var i = e.elements
  41705. , r = this.elements
  41706. , o = i[0]
  41707. , a = i[1]
  41708. , s = i[2]
  41709. , l = i[3]
  41710. , c = i[4]
  41711. , h = i[5]
  41712. , u = i[6]
  41713. , d = i[7]
  41714. , p = i[8]
  41715. , f = p * c - h * d
  41716. , g = h * u - p * l
  41717. , m = d * l - c * u
  41718. , v = o * f + a * g + s * m;
  41719. if (0 === v) {
  41720. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41721. if (t)
  41722. throw new Error(A);
  41723. return console.warn(A),
  41724. this.identity()
  41725. }
  41726. return r[0] = f,
  41727. r[1] = s * d - p * a,
  41728. r[2] = h * a - s * c,
  41729. r[3] = g,
  41730. r[4] = p * o - s * u,
  41731. r[5] = s * l - h * o,
  41732. r[6] = m,
  41733. r[7] = a * u - d * o,
  41734. r[8] = c * o - a * l,
  41735. this.multiplyScalar(1 / v)
  41736. },
  41737. transpose: function() {
  41738. var e, t = this.elements;
  41739. return e = t[1],
  41740. t[1] = t[3],
  41741. t[3] = e,
  41742. e = t[2],
  41743. t[2] = t[6],
  41744. t[6] = e,
  41745. e = t[5],
  41746. t[5] = t[7],
  41747. t[7] = e,
  41748. this
  41749. },
  41750. flattenToArrayOffset: function(e, t) {
  41751. var i = this.elements;
  41752. return e[t] = i[0],
  41753. e[t + 1] = i[1],
  41754. e[t + 2] = i[2],
  41755. e[t + 3] = i[3],
  41756. e[t + 4] = i[4],
  41757. e[t + 5] = i[5],
  41758. e[t + 6] = i[6],
  41759. e[t + 7] = i[7],
  41760. e[t + 8] = i[8],
  41761. e
  41762. },
  41763. getNormalMatrix: function(e) {
  41764. return this.setFromMatrix4(e).getInverse(this).transpose()
  41765. },
  41766. transposeIntoArray: function(e) {
  41767. var t = this.elements;
  41768. return e[0] = t[0],
  41769. e[1] = t[3],
  41770. e[2] = t[6],
  41771. e[3] = t[1],
  41772. e[4] = t[4],
  41773. e[5] = t[7],
  41774. e[6] = t[2],
  41775. e[7] = t[5],
  41776. e[8] = t[8],
  41777. this
  41778. },
  41779. fromArray: function(e) {
  41780. return this.elements.set(e),
  41781. this
  41782. },
  41783. toArray: function() {
  41784. var e = this.elements;
  41785. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41786. }
  41787. },
  41788. n.Matrix4 = function() {
  41789. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41790. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41791. }
  41792. ,
  41793. n.Matrix4.prototype = {
  41794. constructor: n.Matrix4,
  41795. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41796. var m = this.elements;
  41797. return m[0] = e,
  41798. m[4] = t,
  41799. m[8] = i,
  41800. m[12] = n,
  41801. m[1] = r,
  41802. m[5] = o,
  41803. m[9] = a,
  41804. m[13] = s,
  41805. m[2] = l,
  41806. m[6] = c,
  41807. m[10] = h,
  41808. m[14] = u,
  41809. m[3] = d,
  41810. m[7] = p,
  41811. m[11] = f,
  41812. m[15] = g,
  41813. this
  41814. },
  41815. identity: function() {
  41816. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41817. this
  41818. },
  41819. clone: function() {
  41820. return (new n.Matrix4).fromArray(this.elements)
  41821. },
  41822. copy: function(e) {
  41823. return this.elements.set(e.elements),
  41824. this
  41825. },
  41826. copyPosition: function(e) {
  41827. var t = this.elements
  41828. , i = e.elements;
  41829. return t[12] = i[12],
  41830. t[13] = i[13],
  41831. t[14] = i[14],
  41832. this
  41833. },
  41834. extractBasis: function(e, t, i) {
  41835. return e.setFromMatrixColumn(this, 0),
  41836. t.setFromMatrixColumn(this, 1),
  41837. i.setFromMatrixColumn(this, 2),
  41838. this
  41839. },
  41840. makeBasis: function(e, t, i) {
  41841. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41842. this
  41843. },
  41844. extractRotation: function() {
  41845. var e;
  41846. return function(t) {
  41847. void 0 === e && (e = new n.Vector3);
  41848. var i = this.elements
  41849. , r = t.elements
  41850. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41851. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41852. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41853. return i[0] = r[0] * o,
  41854. i[1] = r[1] * o,
  41855. i[2] = r[2] * o,
  41856. i[4] = r[4] * a,
  41857. i[5] = r[5] * a,
  41858. i[6] = r[6] * a,
  41859. i[8] = r[8] * s,
  41860. i[9] = r[9] * s,
  41861. i[10] = r[10] * s,
  41862. this
  41863. }
  41864. }(),
  41865. makeRotationFromEuler: function(e) {
  41866. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41867. var t = this.elements
  41868. , i = e.x
  41869. , r = e.y
  41870. , o = e.z
  41871. , a = Math.cos(i)
  41872. , s = Math.sin(i)
  41873. , l = Math.cos(r)
  41874. , c = Math.sin(r)
  41875. , h = Math.cos(o)
  41876. , u = Math.sin(o);
  41877. if ("XYZ" === e.order) {
  41878. var d = a * h
  41879. , p = a * u
  41880. , f = s * h
  41881. , g = s * u;
  41882. t[0] = l * h,
  41883. t[4] = -l * u,
  41884. t[8] = c,
  41885. t[1] = p + f * c,
  41886. t[5] = d - g * c,
  41887. t[9] = -s * l,
  41888. t[2] = g - d * c,
  41889. t[6] = f + p * c,
  41890. t[10] = a * l
  41891. } else if ("YXZ" === e.order) {
  41892. var m = l * h
  41893. , v = l * u
  41894. , A = c * h
  41895. , y = c * u;
  41896. t[0] = m + y * s,
  41897. t[4] = A * s - v,
  41898. t[8] = a * c,
  41899. t[1] = a * u,
  41900. t[5] = a * h,
  41901. t[9] = -s,
  41902. t[2] = v * s - A,
  41903. t[6] = y + m * s,
  41904. t[10] = a * l
  41905. } else if ("ZXY" === e.order) {
  41906. var m = l * h
  41907. , v = l * u
  41908. , A = c * h
  41909. , y = c * u;
  41910. t[0] = m - y * s,
  41911. t[4] = -a * u,
  41912. t[8] = A + v * s,
  41913. t[1] = v + A * s,
  41914. t[5] = a * h,
  41915. t[9] = y - m * s,
  41916. t[2] = -a * c,
  41917. t[6] = s,
  41918. t[10] = a * l
  41919. } else if ("ZYX" === e.order) {
  41920. var d = a * h
  41921. , p = a * u
  41922. , f = s * h
  41923. , g = s * u;
  41924. t[0] = l * h,
  41925. t[4] = f * c - p,
  41926. t[8] = d * c + g,
  41927. t[1] = l * u,
  41928. t[5] = g * c + d,
  41929. t[9] = p * c - f,
  41930. t[2] = -c,
  41931. t[6] = s * l,
  41932. t[10] = a * l
  41933. } else if ("YZX" === e.order) {
  41934. var C = a * l
  41935. , I = a * c
  41936. , E = s * l
  41937. , b = s * c;
  41938. t[0] = l * h,
  41939. t[4] = b - C * u,
  41940. t[8] = E * u + I,
  41941. t[1] = u,
  41942. t[5] = a * h,
  41943. t[9] = -s * h,
  41944. t[2] = -c * h,
  41945. t[6] = I * u + E,
  41946. t[10] = C - b * u
  41947. } else if ("XZY" === e.order) {
  41948. var C = a * l
  41949. , I = a * c
  41950. , E = s * l
  41951. , b = s * c;
  41952. t[0] = l * h,
  41953. t[4] = -u,
  41954. t[8] = c * h,
  41955. t[1] = C * u + b,
  41956. t[5] = a * h,
  41957. t[9] = I * u - E,
  41958. t[2] = E * u - I,
  41959. t[6] = s * h,
  41960. t[10] = b * u + C
  41961. }
  41962. return t[3] = 0,
  41963. t[7] = 0,
  41964. t[11] = 0,
  41965. t[12] = 0,
  41966. t[13] = 0,
  41967. t[14] = 0,
  41968. t[15] = 1,
  41969. this
  41970. },
  41971. makeRotationFromQuaternion: function(e) {
  41972. var t = this.elements
  41973. , i = e.x
  41974. , n = e.y
  41975. , r = e.z
  41976. , o = e.w
  41977. , a = i + i
  41978. , s = n + n
  41979. , l = r + r
  41980. , c = i * a
  41981. , h = i * s
  41982. , u = i * l
  41983. , d = n * s
  41984. , p = n * l
  41985. , f = r * l
  41986. , g = o * a
  41987. , m = o * s
  41988. , v = o * l;
  41989. return t[0] = 1 - (d + f),
  41990. t[4] = h - v,
  41991. t[8] = u + m,
  41992. t[1] = h + v,
  41993. t[5] = 1 - (c + f),
  41994. t[9] = p - g,
  41995. t[2] = u - m,
  41996. t[6] = p + g,
  41997. t[10] = 1 - (c + d),
  41998. t[3] = 0,
  41999. t[7] = 0,
  42000. t[11] = 0,
  42001. t[12] = 0,
  42002. t[13] = 0,
  42003. t[14] = 0,
  42004. t[15] = 1,
  42005. this
  42006. },
  42007. lookAt: function() {
  42008. var e, t, i;
  42009. return function(r, o, a) {
  42010. void 0 === e && (e = new n.Vector3),
  42011. void 0 === t && (t = new n.Vector3),
  42012. void 0 === i && (i = new n.Vector3);
  42013. var s = this.elements;
  42014. return i.subVectors(r, o).normalize(),
  42015. 0 === i.lengthSq() && (i.z = 1),
  42016. e.crossVectors(a, i).normalize(),
  42017. 0 === e.lengthSq() && (i.x += 1e-4,
  42018. e.crossVectors(a, i).normalize()),
  42019. t.crossVectors(i, e),
  42020. s[0] = e.x,
  42021. s[4] = t.x,
  42022. s[8] = i.x,
  42023. s[1] = e.y,
  42024. s[5] = t.y,
  42025. s[9] = i.y,
  42026. s[2] = e.z,
  42027. s[6] = t.z,
  42028. s[10] = i.z,
  42029. this
  42030. }
  42031. }(),
  42032. multiply: function(e, t) {
  42033. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  42034. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  42035. },
  42036. multiplyMatrices: function(e, t) {
  42037. var i = e.elements
  42038. , n = t.elements
  42039. , r = this.elements
  42040. , o = i[0]
  42041. , a = i[4]
  42042. , s = i[8]
  42043. , l = i[12]
  42044. , c = i[1]
  42045. , h = i[5]
  42046. , u = i[9]
  42047. , d = i[13]
  42048. , p = i[2]
  42049. , f = i[6]
  42050. , g = i[10]
  42051. , m = i[14]
  42052. , v = i[3]
  42053. , A = i[7]
  42054. , y = i[11]
  42055. , C = i[15]
  42056. , I = n[0]
  42057. , E = n[4]
  42058. , b = n[8]
  42059. , w = n[12]
  42060. , _ = n[1]
  42061. , T = n[5]
  42062. , x = n[9]
  42063. , S = n[13]
  42064. , M = n[2]
  42065. , R = n[6]
  42066. , P = n[10]
  42067. , O = n[14]
  42068. , L = n[3]
  42069. , D = n[7]
  42070. , N = n[11]
  42071. , B = n[15];
  42072. return r[0] = o * I + a * _ + s * M + l * L,
  42073. r[4] = o * E + a * T + s * R + l * D,
  42074. r[8] = o * b + a * x + s * P + l * N,
  42075. r[12] = o * w + a * S + s * O + l * B,
  42076. r[1] = c * I + h * _ + u * M + d * L,
  42077. r[5] = c * E + h * T + u * R + d * D,
  42078. r[9] = c * b + h * x + u * P + d * N,
  42079. r[13] = c * w + h * S + u * O + d * B,
  42080. r[2] = p * I + f * _ + g * M + m * L,
  42081. r[6] = p * E + f * T + g * R + m * D,
  42082. r[10] = p * b + f * x + g * P + m * N,
  42083. r[14] = p * w + f * S + g * O + m * B,
  42084. r[3] = v * I + A * _ + y * M + C * L,
  42085. r[7] = v * E + A * T + y * R + C * D,
  42086. r[11] = v * b + A * x + y * P + C * N,
  42087. r[15] = v * w + A * S + y * O + C * B,
  42088. this
  42089. },
  42090. multiplyToArray: function(e, t, i) {
  42091. var n = this.elements;
  42092. return this.multiplyMatrices(e, t),
  42093. i[0] = n[0],
  42094. i[1] = n[1],
  42095. i[2] = n[2],
  42096. i[3] = n[3],
  42097. i[4] = n[4],
  42098. i[5] = n[5],
  42099. i[6] = n[6],
  42100. i[7] = n[7],
  42101. i[8] = n[8],
  42102. i[9] = n[9],
  42103. i[10] = n[10],
  42104. i[11] = n[11],
  42105. i[12] = n[12],
  42106. i[13] = n[13],
  42107. i[14] = n[14],
  42108. i[15] = n[15],
  42109. this
  42110. },
  42111. multiplyScalar: function(e) {
  42112. var t = this.elements;
  42113. return t[0] *= e,
  42114. t[4] *= e,
  42115. t[8] *= e,
  42116. t[12] *= e,
  42117. t[1] *= e,
  42118. t[5] *= e,
  42119. t[9] *= e,
  42120. t[13] *= e,
  42121. t[2] *= e,
  42122. t[6] *= e,
  42123. t[10] *= e,
  42124. t[14] *= e,
  42125. t[3] *= e,
  42126. t[7] *= e,
  42127. t[11] *= e,
  42128. t[15] *= e,
  42129. this
  42130. },
  42131. applyToVector3Array: function() {
  42132. var e;
  42133. return function(t, i, r) {
  42134. void 0 === e && (e = new n.Vector3),
  42135. void 0 === i && (i = 0),
  42136. void 0 === r && (r = t.length);
  42137. for (var o = 0, a = i; o < r; o += 3,
  42138. a += 3)
  42139. e.fromArray(t, a),
  42140. e.applyMatrix4(this),
  42141. e.toArray(t, a);
  42142. return t
  42143. }
  42144. }(),
  42145. applyToBuffer: function() {
  42146. var e;
  42147. return function(t, i, r) {
  42148. void 0 === e && (e = new n.Vector3),
  42149. void 0 === i && (i = 0),
  42150. void 0 === r && (r = t.length / t.itemSize);
  42151. for (var o = 0, a = i; o < r; o++,
  42152. a++)
  42153. e.x = t.getX(a),
  42154. e.y = t.getY(a),
  42155. e.z = t.getZ(a),
  42156. e.applyMatrix4(this),
  42157. t.setXYZ(e.x, e.y, e.z);
  42158. return t
  42159. }
  42160. }(),
  42161. determinant: function() {
  42162. var e = this.elements
  42163. , t = e[0]
  42164. , i = e[4]
  42165. , n = e[8]
  42166. , r = e[12]
  42167. , o = e[1]
  42168. , a = e[5]
  42169. , s = e[9]
  42170. , l = e[13]
  42171. , c = e[2]
  42172. , h = e[6]
  42173. , u = e[10]
  42174. , d = e[14]
  42175. , p = e[3]
  42176. , f = e[7]
  42177. , g = e[11]
  42178. , m = e[15];
  42179. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  42180. },
  42181. transpose: function() {
  42182. var e, t = this.elements;
  42183. return e = t[1],
  42184. t[1] = t[4],
  42185. t[4] = e,
  42186. e = t[2],
  42187. t[2] = t[8],
  42188. t[8] = e,
  42189. e = t[6],
  42190. t[6] = t[9],
  42191. t[9] = e,
  42192. e = t[3],
  42193. t[3] = t[12],
  42194. t[12] = e,
  42195. e = t[7],
  42196. t[7] = t[13],
  42197. t[13] = e,
  42198. e = t[11],
  42199. t[11] = t[14],
  42200. t[14] = e,
  42201. this
  42202. },
  42203. flattenToArrayOffset: function(e, t) {
  42204. var i = this.elements;
  42205. return e[t] = i[0],
  42206. e[t + 1] = i[1],
  42207. e[t + 2] = i[2],
  42208. e[t + 3] = i[3],
  42209. e[t + 4] = i[4],
  42210. e[t + 5] = i[5],
  42211. e[t + 6] = i[6],
  42212. e[t + 7] = i[7],
  42213. e[t + 8] = i[8],
  42214. e[t + 9] = i[9],
  42215. e[t + 10] = i[10],
  42216. e[t + 11] = i[11],
  42217. e[t + 12] = i[12],
  42218. e[t + 13] = i[13],
  42219. e[t + 14] = i[14],
  42220. e[t + 15] = i[15],
  42221. e
  42222. },
  42223. getPosition: function() {
  42224. var e;
  42225. return function() {
  42226. return void 0 === e && (e = new n.Vector3),
  42227. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  42228. e.setFromMatrixColumn(this, 3)
  42229. }
  42230. }(),
  42231. setPosition: function(e) {
  42232. var t = this.elements;
  42233. return t[12] = e.x,
  42234. t[13] = e.y,
  42235. t[14] = e.z,
  42236. this
  42237. },
  42238. getInverse: function(e, t) {
  42239. var i = this.elements
  42240. , n = e.elements
  42241. , r = n[0]
  42242. , o = n[1]
  42243. , a = n[2]
  42244. , s = n[3]
  42245. , l = n[4]
  42246. , c = n[5]
  42247. , h = n[6]
  42248. , u = n[7]
  42249. , d = n[8]
  42250. , p = n[9]
  42251. , f = n[10]
  42252. , g = n[11]
  42253. , m = n[12]
  42254. , v = n[13]
  42255. , A = n[14]
  42256. , y = n[15]
  42257. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  42258. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  42259. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  42260. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  42261. , w = r * C + o * I + a * E + s * b;
  42262. if (0 === w) {
  42263. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  42264. if (t)
  42265. throw new Error(_);
  42266. return console.warn(_),
  42267. this.identity()
  42268. }
  42269. return i[0] = C,
  42270. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  42271. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  42272. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  42273. i[4] = I,
  42274. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  42275. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  42276. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  42277. i[8] = E,
  42278. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  42279. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  42280. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  42281. i[12] = b,
  42282. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  42283. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  42284. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  42285. this.multiplyScalar(1 / w)
  42286. },
  42287. scale: function(e) {
  42288. var t = this.elements
  42289. , i = e.x
  42290. , n = e.y
  42291. , r = e.z;
  42292. return t[0] *= i,
  42293. t[4] *= n,
  42294. t[8] *= r,
  42295. t[1] *= i,
  42296. t[5] *= n,
  42297. t[9] *= r,
  42298. t[2] *= i,
  42299. t[6] *= n,
  42300. t[10] *= r,
  42301. t[3] *= i,
  42302. t[7] *= n,
  42303. t[11] *= r,
  42304. this
  42305. },
  42306. getMaxScaleOnAxis: function() {
  42307. var e = this.elements
  42308. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  42309. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  42310. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  42311. return Math.sqrt(Math.max(t, i, n))
  42312. },
  42313. makeTranslation: function(e, t, i) {
  42314. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  42315. this
  42316. },
  42317. makeRotationX: function(e) {
  42318. var t = Math.cos(e)
  42319. , i = Math.sin(e);
  42320. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  42321. this
  42322. },
  42323. makeRotationY: function(e) {
  42324. var t = Math.cos(e)
  42325. , i = Math.sin(e);
  42326. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  42327. this
  42328. },
  42329. makeRotationZ: function(e) {
  42330. var t = Math.cos(e)
  42331. , i = Math.sin(e);
  42332. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42333. this
  42334. },
  42335. makeRotationAxis: function(e, t) {
  42336. var i = Math.cos(t)
  42337. , n = Math.sin(t)
  42338. , r = 1 - i
  42339. , o = e.x
  42340. , a = e.y
  42341. , s = e.z
  42342. , l = r * o
  42343. , c = r * a;
  42344. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  42345. this
  42346. },
  42347. makeScale: function(e, t, i) {
  42348. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  42349. this
  42350. },
  42351. compose: function(e, t, i) {
  42352. return this.makeRotationFromQuaternion(t),
  42353. this.scale(i),
  42354. this.setPosition(e),
  42355. this
  42356. },
  42357. decompose: function() {
  42358. var e, t;
  42359. return function(i, r, o) {
  42360. void 0 === e && (e = new n.Vector3),
  42361. void 0 === t && (t = new n.Matrix4);
  42362. var a = this.elements
  42363. , s = e.set(a[0], a[1], a[2]).length()
  42364. , l = e.set(a[4], a[5], a[6]).length()
  42365. , c = e.set(a[8], a[9], a[10]).length()
  42366. , h = this.determinant();
  42367. h < 0 && (s = -s),
  42368. i.x = a[12],
  42369. i.y = a[13],
  42370. i.z = a[14],
  42371. t.elements.set(this.elements);
  42372. var u = 1 / s
  42373. , d = 1 / l
  42374. , p = 1 / c;
  42375. return t.elements[0] *= u,
  42376. t.elements[1] *= u,
  42377. t.elements[2] *= u,
  42378. t.elements[4] *= d,
  42379. t.elements[5] *= d,
  42380. t.elements[6] *= d,
  42381. t.elements[8] *= p,
  42382. t.elements[9] *= p,
  42383. t.elements[10] *= p,
  42384. r.setFromRotationMatrix(t),
  42385. o.x = s,
  42386. o.y = l,
  42387. o.z = c,
  42388. this
  42389. }
  42390. }(),
  42391. makeFrustum: function(e, t, i, n, r, o) {
  42392. var a = this.elements
  42393. , s = 2 * r / (t - e)
  42394. , l = 2 * r / (n - i)
  42395. , c = (t + e) / (t - e)
  42396. , h = (n + i) / (n - i)
  42397. , u = -(o + r) / (o - r)
  42398. , d = -2 * o * r / (o - r);
  42399. return a[0] = s,
  42400. a[4] = 0,
  42401. a[8] = c,
  42402. a[12] = 0,
  42403. a[1] = 0,
  42404. a[5] = l,
  42405. a[9] = h,
  42406. a[13] = 0,
  42407. a[2] = 0,
  42408. a[6] = 0,
  42409. a[10] = u,
  42410. a[14] = d,
  42411. a[3] = 0,
  42412. a[7] = 0,
  42413. a[11] = -1,
  42414. a[15] = 0,
  42415. this
  42416. },
  42417. makePerspective: function(e, t, i, r) {
  42418. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42419. , a = -o
  42420. , s = a * t
  42421. , l = o * t;
  42422. return this.makeFrustum(s, l, a, o, i, r)
  42423. },
  42424. makeOrthographic: function(e, t, i, n, r, o) {
  42425. var a = this.elements
  42426. , s = 1 / (t - e)
  42427. , l = 1 / (i - n)
  42428. , c = 1 / (o - r)
  42429. , h = (t + e) * s
  42430. , u = (i + n) * l
  42431. , d = (o + r) * c;
  42432. return a[0] = 2 * s,
  42433. a[4] = 0,
  42434. a[8] = 0,
  42435. a[12] = -h,
  42436. a[1] = 0,
  42437. a[5] = 2 * l,
  42438. a[9] = 0,
  42439. a[13] = -u,
  42440. a[2] = 0,
  42441. a[6] = 0,
  42442. a[10] = -2 * c,
  42443. a[14] = -d,
  42444. a[3] = 0,
  42445. a[7] = 0,
  42446. a[11] = 0,
  42447. a[15] = 1,
  42448. this
  42449. },
  42450. equals: function(e) {
  42451. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42452. if (t[n] !== i[n])
  42453. return !1;
  42454. return !0
  42455. },
  42456. fromArray: function(e) {
  42457. return this.elements.set(e),
  42458. this
  42459. },
  42460. toArray: function() {
  42461. var e = this.elements;
  42462. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42463. }
  42464. },
  42465. n.Ray = function(e, t) {
  42466. this.origin = void 0 !== e ? e : new n.Vector3,
  42467. this.direction = void 0 !== t ? t : new n.Vector3
  42468. }
  42469. ,
  42470. n.Ray.prototype = {
  42471. constructor: n.Ray,
  42472. set: function(e, t) {
  42473. return this.origin.copy(e),
  42474. this.direction.copy(t),
  42475. this
  42476. },
  42477. clone: function() {
  42478. return (new this.constructor).copy(this)
  42479. },
  42480. copy: function(e) {
  42481. return this.origin.copy(e.origin),
  42482. this.direction.copy(e.direction),
  42483. this
  42484. },
  42485. at: function(e, t) {
  42486. var i = t || new n.Vector3;
  42487. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42488. },
  42489. lookAt: function(e) {
  42490. this.direction.copy(e).sub(this.origin).normalize()
  42491. },
  42492. recast: function() {
  42493. var e = new n.Vector3;
  42494. return function(t) {
  42495. return this.origin.copy(this.at(t, e)),
  42496. this
  42497. }
  42498. }(),
  42499. closestPointToPoint: function(e, t) {
  42500. var i = t || new n.Vector3;
  42501. i.subVectors(e, this.origin);
  42502. var r = i.dot(this.direction);
  42503. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42504. },
  42505. distanceToPoint: function(e) {
  42506. return Math.sqrt(this.distanceSqToPoint(e))
  42507. },
  42508. distanceSqToPoint: function() {
  42509. var e = new n.Vector3;
  42510. return function(t) {
  42511. var i = e.subVectors(t, this.origin).dot(this.direction);
  42512. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42513. e.distanceToSquared(t))
  42514. }
  42515. }(),
  42516. distanceSqToSegment: function() {
  42517. var e = new n.Vector3
  42518. , t = new n.Vector3
  42519. , i = new n.Vector3;
  42520. return function(n, r, o, a) {
  42521. e.copy(n).add(r).multiplyScalar(.5),
  42522. t.copy(r).sub(n).normalize(),
  42523. i.copy(this.origin).sub(e);
  42524. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42525. if (m > 0)
  42526. if (s = d * f - p,
  42527. l = d * p - f,
  42528. h = u * m,
  42529. s >= 0)
  42530. if (l >= -h)
  42531. if (l <= h) {
  42532. var v = 1 / m;
  42533. s *= v,
  42534. l *= v,
  42535. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42536. } else
  42537. l = u,
  42538. s = Math.max(0, -(d * l + p)),
  42539. c = -s * s + l * (l + 2 * f) + g;
  42540. else
  42541. l = -u,
  42542. s = Math.max(0, -(d * l + p)),
  42543. c = -s * s + l * (l + 2 * f) + g;
  42544. else
  42545. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42546. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42547. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42548. l = Math.min(Math.max(-u, -f), u),
  42549. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42550. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42551. c = -s * s + l * (l + 2 * f) + g);
  42552. else
  42553. l = d > 0 ? -u : u,
  42554. s = Math.max(0, -(d * l + p)),
  42555. c = -s * s + l * (l + 2 * f) + g;
  42556. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42557. a && a.copy(t).multiplyScalar(l).add(e),
  42558. c
  42559. }
  42560. }(),
  42561. intersectSphere: function() {
  42562. var e = new n.Vector3;
  42563. return function(t, i) {
  42564. e.subVectors(t.center, this.origin);
  42565. var n = e.dot(this.direction)
  42566. , r = e.dot(e) - n * n
  42567. , o = t.radius * t.radius;
  42568. if (r > o)
  42569. return null;
  42570. var a = Math.sqrt(o - r)
  42571. , s = n - a
  42572. , l = n + a;
  42573. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42574. }
  42575. }(),
  42576. intersectsSphere: function(e) {
  42577. return this.distanceToPoint(e.center) <= e.radius
  42578. },
  42579. distanceToPlane: function(e) {
  42580. var t = e.normal.dot(this.direction);
  42581. if (0 === t)
  42582. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42583. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42584. return i >= 0 ? i : null
  42585. },
  42586. intersectPlane: function(e, t) {
  42587. var i = this.distanceToPlane(e);
  42588. return null === i ? null : this.at(i, t)
  42589. },
  42590. intersectsPlane: function(e) {
  42591. var t = e.distanceToPoint(this.origin);
  42592. if (0 === t)
  42593. return !0;
  42594. var i = e.normal.dot(this.direction);
  42595. return i * t < 0
  42596. },
  42597. intersectBox: function(e, t) {
  42598. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42599. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42600. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42601. n = (e.min.x - u.x) * l),
  42602. c >= 0 ? (r = (e.min.y - u.y) * c,
  42603. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42604. o = (e.min.y - u.y) * c),
  42605. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42606. (o < n || n !== n) && (n = o),
  42607. h >= 0 ? (a = (e.min.z - u.z) * h,
  42608. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42609. s = (e.min.z - u.z) * h),
  42610. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42611. (s < n || n !== n) && (n = s),
  42612. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42613. },
  42614. intersectsBox: function() {
  42615. var e = new n.Vector3;
  42616. return function(t) {
  42617. return null !== this.intersectBox(t, e)
  42618. }
  42619. }(),
  42620. intersectTriangle: function() {
  42621. var e = new n.Vector3
  42622. , t = new n.Vector3
  42623. , i = new n.Vector3
  42624. , r = new n.Vector3;
  42625. return function(n, o, a, s, l) {
  42626. t.subVectors(o, n),
  42627. i.subVectors(a, n),
  42628. r.crossVectors(t, i);
  42629. var c, h = this.direction.dot(r);
  42630. if (h > 0) {
  42631. if (s)
  42632. return null;
  42633. c = 1
  42634. } else {
  42635. if (!(h < 0))
  42636. return null;
  42637. c = -1,
  42638. h = -h
  42639. }
  42640. e.subVectors(this.origin, n);
  42641. var u = c * this.direction.dot(i.crossVectors(e, i));
  42642. if (u < 0)
  42643. return null;
  42644. var d = c * this.direction.dot(t.cross(e));
  42645. if (d < 0)
  42646. return null;
  42647. if (u + d > h)
  42648. return null;
  42649. var p = -c * e.dot(r);
  42650. return p < 0 ? null : this.at(p / h, l)
  42651. }
  42652. }(),
  42653. applyMatrix4: function(e) {
  42654. return this.direction.add(this.origin).applyMatrix4(e),
  42655. this.origin.applyMatrix4(e),
  42656. this.direction.sub(this.origin),
  42657. this.direction.normalize(),
  42658. this
  42659. },
  42660. equals: function(e) {
  42661. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42662. }
  42663. },
  42664. n.Sphere = function(e, t) {
  42665. this.center = void 0 !== e ? e : new n.Vector3,
  42666. this.radius = void 0 !== t ? t : 0
  42667. }
  42668. ,
  42669. n.Sphere.prototype = {
  42670. constructor: n.Sphere,
  42671. set: function(e, t) {
  42672. return this.center.copy(e),
  42673. this.radius = t,
  42674. this
  42675. },
  42676. setFromPoints: function() {
  42677. var e = new n.Box3;
  42678. return function(t, i) {
  42679. var n = this.center;
  42680. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42681. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42682. r = Math.max(r, n.distanceToSquared(t[o]));
  42683. return this.radius = Math.sqrt(r),
  42684. this
  42685. }
  42686. }(),
  42687. clone: function() {
  42688. return (new this.constructor).copy(this)
  42689. },
  42690. copy: function(e) {
  42691. return this.center.copy(e.center),
  42692. this.radius = e.radius,
  42693. this
  42694. },
  42695. empty: function() {
  42696. return this.radius <= 0
  42697. },
  42698. containsPoint: function(e) {
  42699. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42700. },
  42701. distanceToPoint: function(e) {
  42702. return e.distanceTo(this.center) - this.radius
  42703. },
  42704. intersectsSphere: function(e) {
  42705. var t = this.radius + e.radius;
  42706. return e.center.distanceToSquared(this.center) <= t * t
  42707. },
  42708. intersectsBox: function(e) {
  42709. return e.intersectsSphere(this)
  42710. },
  42711. intersectsPlane: function(e) {
  42712. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42713. },
  42714. clampPoint: function(e, t) {
  42715. var i = this.center.distanceToSquared(e)
  42716. , r = t || new n.Vector3;
  42717. return r.copy(e),
  42718. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42719. r.multiplyScalar(this.radius).add(this.center)),
  42720. r
  42721. },
  42722. getBoundingBox: function(e) {
  42723. var t = e || new n.Box3;
  42724. return t.set(this.center, this.center),
  42725. t.expandByScalar(this.radius),
  42726. t
  42727. },
  42728. applyMatrix4: function(e) {
  42729. return this.center.applyMatrix4(e),
  42730. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42731. this
  42732. },
  42733. translate: function(e) {
  42734. return this.center.add(e),
  42735. this
  42736. },
  42737. equals: function(e) {
  42738. return e.center.equals(this.center) && e.radius === this.radius
  42739. }
  42740. },
  42741. n.Frustum = function(e, t, i, r, o, a) {
  42742. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42743. }
  42744. ,
  42745. n.Frustum.prototype = {
  42746. constructor: n.Frustum,
  42747. set: function(e, t, i, n, r, o) {
  42748. var a = this.planes;
  42749. return a[0].copy(e),
  42750. a[1].copy(t),
  42751. a[2].copy(i),
  42752. a[3].copy(n),
  42753. a[4].copy(r),
  42754. a[5].copy(o),
  42755. this
  42756. },
  42757. clone: function() {
  42758. return (new this.constructor).copy(this)
  42759. },
  42760. copy: function(e) {
  42761. for (var t = this.planes, i = 0; i < 6; i++)
  42762. t[i].copy(e.planes[i]);
  42763. return this
  42764. },
  42765. setFromMatrix: function(e) {
  42766. var t = this.planes
  42767. , i = e.elements
  42768. , n = i[0]
  42769. , r = i[1]
  42770. , o = i[2]
  42771. , a = i[3]
  42772. , s = i[4]
  42773. , l = i[5]
  42774. , c = i[6]
  42775. , h = i[7]
  42776. , u = i[8]
  42777. , d = i[9]
  42778. , p = i[10]
  42779. , f = i[11]
  42780. , g = i[12]
  42781. , m = i[13]
  42782. , v = i[14]
  42783. , A = i[15];
  42784. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42785. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42786. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42787. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42788. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42789. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42790. this
  42791. },
  42792. intersectsObject: function() {
  42793. var e = new n.Sphere;
  42794. return function(t) {
  42795. var i = t.geometry;
  42796. return null === i.boundingSphere && i.computeBoundingSphere(),
  42797. e.copy(i.boundingSphere),
  42798. e.applyMatrix4(t.matrixWorld),
  42799. this.intersectsSphere(e)
  42800. }
  42801. }(),
  42802. intersectsSphere: function(e) {
  42803. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42804. var o = t[r].distanceToPoint(i);
  42805. if (o < n)
  42806. return !1
  42807. }
  42808. return !0
  42809. },
  42810. intersectsBox: function() {
  42811. var e = new n.Vector3
  42812. , t = new n.Vector3;
  42813. return function(i) {
  42814. for (var n = this.planes, r = 0; r < 6; r++) {
  42815. var o = n[r];
  42816. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42817. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42818. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42819. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42820. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42821. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42822. var a = o.distanceToPoint(e)
  42823. , s = o.distanceToPoint(t);
  42824. if (a < 0 && s < 0)
  42825. return !1
  42826. }
  42827. return !0
  42828. }
  42829. }(),
  42830. containsPoint: function(e) {
  42831. for (var t = this.planes, i = 0; i < 6; i++)
  42832. if (t[i].distanceToPoint(e) < 0)
  42833. return !1;
  42834. return !0
  42835. }
  42836. },
  42837. n.Plane = function(e, t) {
  42838. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42839. this.constant = void 0 !== t ? t : 0
  42840. }
  42841. ,
  42842. n.Plane.prototype = {
  42843. constructor: n.Plane,
  42844. set: function(e, t) {
  42845. return this.normal.copy(e),
  42846. this.constant = t,
  42847. this
  42848. },
  42849. setComponents: function(e, t, i, n) {
  42850. return this.normal.set(e, t, i),
  42851. this.constant = n,
  42852. this
  42853. },
  42854. setFromNormalAndCoplanarPoint: function(e, t) {
  42855. return this.normal.copy(e),
  42856. this.constant = -t.dot(this.normal),
  42857. this
  42858. },
  42859. setFromCoplanarPoints: function() {
  42860. var e = new n.Vector3
  42861. , t = new n.Vector3;
  42862. return function(i, n, r) {
  42863. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42864. return this.setFromNormalAndCoplanarPoint(o, i),
  42865. this
  42866. }
  42867. }(),
  42868. clone: function() {
  42869. return (new this.constructor).copy(this)
  42870. },
  42871. copy: function(e) {
  42872. return this.normal.copy(e.normal),
  42873. this.constant = e.constant,
  42874. this
  42875. },
  42876. normalize: function() {
  42877. var e = 1 / this.normal.length();
  42878. return this.normal.multiplyScalar(e),
  42879. this.constant *= e,
  42880. this
  42881. },
  42882. negate: function() {
  42883. return this.constant *= -1,
  42884. this.normal.negate(),
  42885. this
  42886. },
  42887. distanceToPoint: function(e) {
  42888. return this.normal.dot(e) + this.constant
  42889. },
  42890. distanceToSphere: function(e) {
  42891. return this.distanceToPoint(e.center) - e.radius
  42892. },
  42893. projectPoint: function(e, t) {
  42894. return this.orthoPoint(e, t).sub(e).negate()
  42895. },
  42896. orthoPoint: function(e, t) {
  42897. var i = this.distanceToPoint(e)
  42898. , r = t || new n.Vector3;
  42899. return r.copy(this.normal).multiplyScalar(i)
  42900. },
  42901. intersectLine: function() {
  42902. var e = new n.Vector3;
  42903. return function(t, i) {
  42904. var r = i || new n.Vector3
  42905. , o = t.delta(e)
  42906. , a = this.normal.dot(o);
  42907. if (0 !== a) {
  42908. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42909. if (!(s < 0 || s > 1))
  42910. return r.copy(o).multiplyScalar(s).add(t.start)
  42911. } else if (0 === this.distanceToPoint(t.start))
  42912. return r.copy(t.start)
  42913. }
  42914. }(),
  42915. intersectsLine: function(e) {
  42916. var t = this.distanceToPoint(e.start)
  42917. , i = this.distanceToPoint(e.end);
  42918. return t < 0 && i > 0 || i < 0 && t > 0
  42919. },
  42920. intersectsBox: function(e) {
  42921. return e.intersectsPlane(this)
  42922. },
  42923. intersectsSphere: function(e) {
  42924. return e.intersectsPlane(this)
  42925. },
  42926. coplanarPoint: function(e) {
  42927. var t = e || new n.Vector3;
  42928. return t.copy(this.normal).multiplyScalar(-this.constant)
  42929. },
  42930. applyMatrix4: function() {
  42931. var e = new n.Vector3
  42932. , t = new n.Vector3
  42933. , i = new n.Matrix3;
  42934. return function(n, r) {
  42935. var o = r || i.getNormalMatrix(n)
  42936. , a = e.copy(this.normal).applyMatrix3(o)
  42937. , s = this.coplanarPoint(t);
  42938. return s.applyMatrix4(n),
  42939. this.setFromNormalAndCoplanarPoint(a, s),
  42940. this
  42941. }
  42942. }(),
  42943. translate: function(e) {
  42944. return this.constant = this.constant - e.dot(this.normal),
  42945. this
  42946. },
  42947. equals: function(e) {
  42948. return e.normal.equals(this.normal) && e.constant === this.constant
  42949. }
  42950. },
  42951. n.Spherical = function(e, t, i) {
  42952. return this.radius = void 0 !== e ? e : 1,
  42953. this.phi = void 0 !== t ? t : 0,
  42954. this.theta = void 0 !== i ? i : 0,
  42955. this
  42956. }
  42957. ,
  42958. n.Spherical.prototype = {
  42959. constructor: n.Spherical,
  42960. set: function(e, t, i) {
  42961. this.radius = e,
  42962. this.phi = t,
  42963. this.theta = i
  42964. },
  42965. clone: function() {
  42966. return (new this.constructor).copy(this)
  42967. },
  42968. copy: function(e) {
  42969. return this.radius.copy(e.radius),
  42970. this.phi.copy(e.phi),
  42971. this.theta.copy(e.theta),
  42972. this
  42973. },
  42974. makeSafe: function() {
  42975. var e = 1e-6;
  42976. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42977. },
  42978. setFromVector3: function(e) {
  42979. return this.radius = e.length(),
  42980. 0 === this.radius ? (this.theta = 0,
  42981. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42982. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42983. this
  42984. }
  42985. },
  42986. n.Math = {
  42987. generateUUID: function() {
  42988. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42989. return function() {
  42990. for (var r = 0; r < 36; r++)
  42991. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42992. e = 15 & n,
  42993. n >>= 4,
  42994. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42995. return i.join("")
  42996. }
  42997. }(),
  42998. clamp: function(e, t, i) {
  42999. return Math.max(t, Math.min(i, e))
  43000. },
  43001. euclideanModulo: function(e, t) {
  43002. return (e % t + t) % t
  43003. },
  43004. mapLinear: function(e, t, i, n, r) {
  43005. return n + (e - t) * (r - n) / (i - t)
  43006. },
  43007. smoothstep: function(e, t, i) {
  43008. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43009. e * e * (3 - 2 * e))
  43010. },
  43011. smootherstep: function(e, t, i) {
  43012. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43013. e * e * e * (e * (6 * e - 15) + 10))
  43014. },
  43015. random16: function() {
  43016. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  43017. Math.random()
  43018. },
  43019. randInt: function(e, t) {
  43020. return e + Math.floor(Math.random() * (t - e + 1))
  43021. },
  43022. randFloat: function(e, t) {
  43023. return e + Math.random() * (t - e)
  43024. },
  43025. randFloatSpread: function(e) {
  43026. return e * (.5 - Math.random())
  43027. },
  43028. degToRad: function() {
  43029. var e = Math.PI / 180;
  43030. return function(t) {
  43031. return t * e
  43032. }
  43033. }(),
  43034. radToDeg: function() {
  43035. var e = 180 / Math.PI;
  43036. return function(t) {
  43037. return t * e
  43038. }
  43039. }(),
  43040. isPowerOfTwo: function(e) {
  43041. return 0 === (e & e - 1) && 0 !== e
  43042. },
  43043. nearestPowerOfTwo: function(e) {
  43044. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  43045. },
  43046. nextPowerOfTwo: function(e) {
  43047. return e--,
  43048. e |= e >> 1,
  43049. e |= e >> 2,
  43050. e |= e >> 4,
  43051. e |= e >> 8,
  43052. e |= e >> 16,
  43053. e++,
  43054. e
  43055. }
  43056. },
  43057. n.Spline = function(e) {
  43058. function t(e, t, i, n, r, o, a) {
  43059. var s = .5 * (i - e)
  43060. , l = .5 * (n - t);
  43061. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  43062. }
  43063. this.points = e;
  43064. var i, r, o, a, s, l, c, h, u, d = [], p = {
  43065. x: 0,
  43066. y: 0,
  43067. z: 0
  43068. };
  43069. this.initFromArray = function(e) {
  43070. this.points = [];
  43071. for (var t = 0; t < e.length; t++)
  43072. this.points[t] = {
  43073. x: e[t][0],
  43074. y: e[t][1],
  43075. z: e[t][2]
  43076. }
  43077. }
  43078. ,
  43079. this.getPoint = function(e) {
  43080. return i = (this.points.length - 1) * e,
  43081. r = Math.floor(i),
  43082. o = i - r,
  43083. d[0] = 0 === r ? r : r - 1,
  43084. d[1] = r,
  43085. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  43086. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  43087. l = this.points[d[0]],
  43088. c = this.points[d[1]],
  43089. h = this.points[d[2]],
  43090. u = this.points[d[3]],
  43091. a = o * o,
  43092. s = o * a,
  43093. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  43094. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  43095. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  43096. p
  43097. }
  43098. ,
  43099. this.getControlPointsArray = function() {
  43100. var e, t, i = this.points.length, n = [];
  43101. for (e = 0; e < i; e++)
  43102. t = this.points[e],
  43103. n[e] = [t.x, t.y, t.z];
  43104. return n
  43105. }
  43106. ,
  43107. this.getLength = function(e) {
  43108. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  43109. for (u[0] = 0,
  43110. e || (e = 100),
  43111. r = this.points.length * e,
  43112. c.copy(this.points[0]),
  43113. t = 1; t < r; t++)
  43114. i = t / r,
  43115. o = this.getPoint(i),
  43116. h.copy(o),
  43117. d += h.distanceTo(c),
  43118. c.copy(o),
  43119. a = (this.points.length - 1) * i,
  43120. s = Math.floor(a),
  43121. s !== l && (u[s] = d,
  43122. l = s);
  43123. return u[u.length] = d,
  43124. {
  43125. chunks: u,
  43126. total: d
  43127. }
  43128. }
  43129. ,
  43130. this.reparametrizeByArcLength = function(e) {
  43131. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  43132. for (h.push(u.copy(this.points[0]).clone()),
  43133. t = 1; t < this.points.length; t++) {
  43134. for (s = d.chunks[t] - d.chunks[t - 1],
  43135. l = Math.ceil(e * s / d.total),
  43136. o = (t - 1) / (this.points.length - 1),
  43137. a = t / (this.points.length - 1),
  43138. i = 1; i < l - 1; i++)
  43139. r = o + i * (1 / l) * (a - o),
  43140. c = this.getPoint(r),
  43141. h.push(u.copy(c).clone());
  43142. h.push(u.copy(this.points[t]).clone())
  43143. }
  43144. this.points = h
  43145. }
  43146. }
  43147. ,
  43148. n.Triangle = function(e, t, i) {
  43149. this.a = void 0 !== e ? e : new n.Vector3,
  43150. this.b = void 0 !== t ? t : new n.Vector3,
  43151. this.c = void 0 !== i ? i : new n.Vector3
  43152. }
  43153. ,
  43154. n.Triangle.normal = function() {
  43155. var e = new n.Vector3;
  43156. return function(t, i, r, o) {
  43157. var a = o || new n.Vector3;
  43158. a.subVectors(r, i),
  43159. e.subVectors(t, i),
  43160. a.cross(e);
  43161. var s = a.lengthSq();
  43162. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  43163. }
  43164. }(),
  43165. n.Triangle.barycoordFromPoint = function() {
  43166. var e = new n.Vector3
  43167. , t = new n.Vector3
  43168. , i = new n.Vector3;
  43169. return function(r, o, a, s, l) {
  43170. e.subVectors(s, o),
  43171. t.subVectors(a, o),
  43172. i.subVectors(r, o);
  43173. var c = e.dot(e)
  43174. , h = e.dot(t)
  43175. , u = e.dot(i)
  43176. , d = t.dot(t)
  43177. , p = t.dot(i)
  43178. , f = c * d - h * h
  43179. , g = l || new n.Vector3;
  43180. if (0 === f)
  43181. return g.set(-2, -1, -1);
  43182. var m = 1 / f
  43183. , v = (d * u - h * p) * m
  43184. , A = (c * p - h * u) * m;
  43185. return g.set(1 - v - A, A, v)
  43186. }
  43187. }(),
  43188. n.Triangle.containsPoint = function() {
  43189. var e = new n.Vector3;
  43190. return function(t, i, r, o) {
  43191. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  43192. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  43193. }
  43194. }(),
  43195. n.Triangle.prototype = {
  43196. constructor: n.Triangle,
  43197. set: function(e, t, i) {
  43198. return this.a.copy(e),
  43199. this.b.copy(t),
  43200. this.c.copy(i),
  43201. this
  43202. },
  43203. setFromPointsAndIndices: function(e, t, i, n) {
  43204. return this.a.copy(e[t]),
  43205. this.b.copy(e[i]),
  43206. this.c.copy(e[n]),
  43207. this
  43208. },
  43209. clone: function() {
  43210. return (new this.constructor).copy(this)
  43211. },
  43212. copy: function(e) {
  43213. return this.a.copy(e.a),
  43214. this.b.copy(e.b),
  43215. this.c.copy(e.c),
  43216. this
  43217. },
  43218. area: function() {
  43219. var e = new n.Vector3
  43220. , t = new n.Vector3;
  43221. return function() {
  43222. return e.subVectors(this.c, this.b),
  43223. t.subVectors(this.a, this.b),
  43224. .5 * e.cross(t).length()
  43225. }
  43226. }(),
  43227. midpoint: function(e) {
  43228. var t = e || new n.Vector3;
  43229. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  43230. },
  43231. normal: function(e) {
  43232. return n.Triangle.normal(this.a, this.b, this.c, e)
  43233. },
  43234. plane: function(e) {
  43235. var t = e || new n.Plane;
  43236. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  43237. },
  43238. barycoordFromPoint: function(e, t) {
  43239. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  43240. },
  43241. containsPoint: function(e) {
  43242. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  43243. },
  43244. equals: function(e) {
  43245. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  43246. }
  43247. },
  43248. n.Interpolant = function(e, t, i, n) {
  43249. this.parameterPositions = e,
  43250. this._cachedIndex = 0,
  43251. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  43252. this.sampleValues = t,
  43253. this.valueSize = i
  43254. }
  43255. ,
  43256. n.Interpolant.prototype = {
  43257. constructor: n.Interpolant,
  43258. evaluate: function(e) {
  43259. var t = this.parameterPositions
  43260. , i = this._cachedIndex
  43261. , n = t[i]
  43262. , r = t[i - 1];
  43263. e: {
  43264. t: {
  43265. var o;
  43266. i: {
  43267. n: if (!(e < n)) {
  43268. for (var a = i + 2; ; ) {
  43269. if (void 0 === n) {
  43270. if (e < r)
  43271. break n;
  43272. return i = t.length,
  43273. this._cachedIndex = i,
  43274. this.afterEnd_(i - 1, e, r)
  43275. }
  43276. if (i === a)
  43277. break;
  43278. if (r = n,
  43279. n = t[++i],
  43280. e < n)
  43281. break t
  43282. }
  43283. o = t.length;
  43284. break i
  43285. }
  43286. {
  43287. if (e >= r)
  43288. break e;
  43289. var s = t[1];
  43290. e < s && (i = 2,
  43291. r = s);
  43292. for (var a = i - 2; ; ) {
  43293. if (void 0 === r)
  43294. return this._cachedIndex = 0,
  43295. this.beforeStart_(0, e, n);
  43296. if (i === a)
  43297. break;
  43298. if (n = r,
  43299. r = t[--i - 1],
  43300. e >= r)
  43301. break t
  43302. }
  43303. o = i,
  43304. i = 0
  43305. }
  43306. }
  43307. for (; i < o; ) {
  43308. var l = i + o >>> 1;
  43309. e < t[l] ? o = l : i = l + 1
  43310. }
  43311. if (n = t[i],
  43312. r = t[i - 1],
  43313. void 0 === r)
  43314. return this._cachedIndex = 0,
  43315. this.beforeStart_(0, e, n);
  43316. if (void 0 === n)
  43317. return i = t.length,
  43318. this._cachedIndex = i,
  43319. this.afterEnd_(i - 1, r, e)
  43320. }
  43321. this._cachedIndex = i,
  43322. this.intervalChanged_(i, r, n)
  43323. }
  43324. return this.interpolate_(i, r, e, n)
  43325. },
  43326. settings: null,
  43327. DefaultSettings_: {},
  43328. getSettings_: function() {
  43329. return this.settings || this.DefaultSettings_
  43330. },
  43331. copySampleValue_: function(e) {
  43332. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  43333. t[o] = i[r + o];
  43334. return t
  43335. },
  43336. interpolate_: function(e, t, i, n) {
  43337. throw new Error("call to abstract method")
  43338. },
  43339. intervalChanged_: function(e, t, i) {}
  43340. },
  43341. Object.assign(n.Interpolant.prototype, {
  43342. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  43343. afterEnd_: n.Interpolant.prototype.copySampleValue_
  43344. }),
  43345. n.CubicInterpolant = function(e, t, i, r) {
  43346. n.Interpolant.call(this, e, t, i, r),
  43347. this._weightPrev = -0,
  43348. this._offsetPrev = -0,
  43349. this._weightNext = -0,
  43350. this._offsetNext = -0
  43351. }
  43352. ,
  43353. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43354. constructor: n.CubicInterpolant,
  43355. DefaultSettings_: {
  43356. endingStart: n.ZeroCurvatureEnding,
  43357. endingEnd: n.ZeroCurvatureEnding
  43358. },
  43359. intervalChanged_: function(e, t, i) {
  43360. var r = this.parameterPositions
  43361. , o = e - 2
  43362. , a = e + 1
  43363. , s = r[o]
  43364. , l = r[a];
  43365. if (void 0 === s)
  43366. switch (this.getSettings_().endingStart) {
  43367. case n.ZeroSlopeEnding:
  43368. o = e,
  43369. s = 2 * t - i;
  43370. break;
  43371. case n.WrapAroundEnding:
  43372. o = r.length - 2,
  43373. s = t + r[o] - r[o + 1];
  43374. break;
  43375. default:
  43376. o = e,
  43377. s = i
  43378. }
  43379. if (void 0 === l)
  43380. switch (this.getSettings_().endingEnd) {
  43381. case n.ZeroSlopeEnding:
  43382. a = e,
  43383. l = 2 * i - t;
  43384. break;
  43385. case n.WrapAroundEnding:
  43386. a = 1,
  43387. l = i + r[1] - r[0];
  43388. break;
  43389. default:
  43390. a = e - 1,
  43391. l = t
  43392. }
  43393. var c = .5 * (i - t)
  43394. , h = this.valueSize;
  43395. this._weightPrev = c / (t - s),
  43396. this._weightNext = c / (l - i),
  43397. this._offsetPrev = o * h,
  43398. this._offsetNext = a * h
  43399. },
  43400. interpolate_: function(e, t, i, n) {
  43401. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43402. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43403. return r
  43404. }
  43405. }),
  43406. n.DiscreteInterpolant = function(e, t, i, r) {
  43407. n.Interpolant.call(this, e, t, i, r)
  43408. }
  43409. ,
  43410. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43411. constructor: n.DiscreteInterpolant,
  43412. interpolate_: function(e, t, i, n) {
  43413. return this.copySampleValue_(e - 1)
  43414. }
  43415. }),
  43416. n.LinearInterpolant = function(e, t, i, r) {
  43417. n.Interpolant.call(this, e, t, i, r)
  43418. }
  43419. ,
  43420. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43421. constructor: n.LinearInterpolant,
  43422. interpolate_: function(e, t, i, n) {
  43423. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43424. r[u] = o[l + u] * h + o[s + u] * c;
  43425. return r
  43426. }
  43427. }),
  43428. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43429. n.Interpolant.call(this, e, t, i, r)
  43430. }
  43431. ,
  43432. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43433. constructor: n.QuaternionLinearInterpolant,
  43434. interpolate_: function(e, t, i, r) {
  43435. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43436. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43437. return o
  43438. }
  43439. }),
  43440. n.Clock = function(e) {
  43441. this.autoStart = void 0 === e || e,
  43442. this.startTime = 0,
  43443. this.oldTime = 0,
  43444. this.elapsedTime = 0,
  43445. this.running = !1
  43446. }
  43447. ,
  43448. n.Clock.prototype = {
  43449. constructor: n.Clock,
  43450. start: function() {
  43451. this.startTime = performance.now(),
  43452. this.oldTime = this.startTime,
  43453. this.running = !0
  43454. },
  43455. stop: function() {
  43456. this.getElapsedTime(),
  43457. this.running = !1
  43458. },
  43459. getElapsedTime: function() {
  43460. return this.getDelta(),
  43461. this.elapsedTime
  43462. },
  43463. getDelta: function() {
  43464. var e = 0;
  43465. if (this.autoStart && !this.running && this.start(),
  43466. this.running) {
  43467. var t = performance.now();
  43468. e = .001 * (t - this.oldTime),
  43469. this.oldTime = t,
  43470. this.elapsedTime += e
  43471. }
  43472. return e
  43473. }
  43474. },
  43475. n.EventDispatcher = function() {}
  43476. ,
  43477. n.EventDispatcher.prototype = {
  43478. constructor: n.EventDispatcher,
  43479. apply: function(e) {
  43480. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43481. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43482. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43483. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43484. },
  43485. addEventListener: function(e, t) {
  43486. void 0 === this._listeners && (this._listeners = {});
  43487. var i = this._listeners;
  43488. void 0 === i[e] && (i[e] = []),
  43489. i[e].indexOf(t) === -1 && i[e].push(t)
  43490. },
  43491. hasEventListener: function(e, t) {
  43492. if (void 0 === this._listeners)
  43493. return !1;
  43494. var i = this._listeners;
  43495. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43496. },
  43497. removeEventListener: function(e, t) {
  43498. if (void 0 !== this._listeners) {
  43499. var i = this._listeners
  43500. , n = i[e];
  43501. if (void 0 !== n) {
  43502. var r = n.indexOf(t);
  43503. r !== -1 && n.splice(r, 1)
  43504. }
  43505. }
  43506. },
  43507. dispatchEvent: function(e) {
  43508. if (void 0 !== this._listeners) {
  43509. var t = this._listeners
  43510. , i = t[e.type];
  43511. if (void 0 !== i) {
  43512. e.target = this;
  43513. for (var n = [], r = i.length, o = 0; o < r; o++)
  43514. n[o] = i[o];
  43515. for (var o = 0; o < r; o++)
  43516. n[o].call(this, e)
  43517. }
  43518. }
  43519. }
  43520. },
  43521. n.Layers = function() {
  43522. this.mask = 1
  43523. }
  43524. ,
  43525. n.Layers.prototype = {
  43526. constructor: n.Layers,
  43527. set: function(e) {
  43528. this.mask = 1 << e
  43529. },
  43530. enable: function(e) {
  43531. this.mask |= 1 << e
  43532. },
  43533. toggle: function(e) {
  43534. this.mask ^= 1 << e
  43535. },
  43536. disable: function(e) {
  43537. this.mask &= ~(1 << e)
  43538. },
  43539. test: function(e) {
  43540. return 0 !== (this.mask & e.mask)
  43541. }
  43542. },
  43543. function(e) {
  43544. function t(e, t) {
  43545. return e.distance - t.distance
  43546. }
  43547. function i(e, t, n, r) {
  43548. if (e.visible !== !1 && (e.raycast(t, n),
  43549. r === !0))
  43550. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43551. i(o[a], t, n, !0)
  43552. }
  43553. e.Raycaster = function(t, i, n, r) {
  43554. this.ray = new e.Ray(t,i),
  43555. this.near = n || 0,
  43556. this.far = r || 1 / 0,
  43557. this.params = {
  43558. Mesh: {},
  43559. Line: {},
  43560. LOD: {},
  43561. Points: {
  43562. threshold: 1
  43563. },
  43564. Sprite: {}
  43565. },
  43566. Object.defineProperties(this.params, {
  43567. PointCloud: {
  43568. get: function() {
  43569. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43570. this.Points
  43571. }
  43572. }
  43573. })
  43574. }
  43575. ,
  43576. e.Raycaster.prototype = {
  43577. constructor: e.Raycaster,
  43578. linePrecision: 1,
  43579. set: function(e, t) {
  43580. this.ray.set(e, t)
  43581. },
  43582. setFromCamera: function(t, i) {
  43583. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43584. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43585. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43586. },
  43587. intersectObject: function(e, n) {
  43588. var r = [];
  43589. return i(e, this, r, n),
  43590. r.sort(t),
  43591. r
  43592. },
  43593. intersectObjects: function(e, n) {
  43594. var r = [];
  43595. if (Array.isArray(e) === !1)
  43596. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43597. r;
  43598. for (var o = 0, a = e.length; o < a; o++)
  43599. i(e[o], this, r, n);
  43600. return r.sort(t),
  43601. r
  43602. }
  43603. }
  43604. }(n),
  43605. n.Object3D = function() {
  43606. function e() {
  43607. o.setFromEuler(r, !1)
  43608. }
  43609. function t() {
  43610. r.setFromQuaternion(o, void 0, !1)
  43611. }
  43612. Object.defineProperty(this, "id", {
  43613. value: n.Object3DIdCount++
  43614. }),
  43615. this.uuid = n.Math.generateUUID(),
  43616. this.name = "",
  43617. this.type = "Object3D",
  43618. this.parent = null,
  43619. this.children = [],
  43620. this.up = n.Object3D.DefaultUp.clone();
  43621. var i = new n.Vector3
  43622. , r = new n.Euler
  43623. , o = new n.Quaternion
  43624. , a = new n.Vector3(1,1,1);
  43625. r.onChange(e),
  43626. o.onChange(t),
  43627. Object.defineProperties(this, {
  43628. position: {
  43629. enumerable: !0,
  43630. value: i
  43631. },
  43632. rotation: {
  43633. enumerable: !0,
  43634. value: r
  43635. },
  43636. quaternion: {
  43637. enumerable: !0,
  43638. value: o
  43639. },
  43640. scale: {
  43641. enumerable: !0,
  43642. value: a
  43643. },
  43644. modelViewMatrix: {
  43645. value: new n.Matrix4
  43646. },
  43647. normalMatrix: {
  43648. value: new n.Matrix3
  43649. }
  43650. }),
  43651. this.rotationAutoUpdate = !0,
  43652. this.matrix = new n.Matrix4,
  43653. this.matrixWorld = new n.Matrix4,
  43654. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43655. this.matrixWorldNeedsUpdate = !1,
  43656. this.layers = new n.Layers,
  43657. this.visible = !0,
  43658. this.castShadow = !1,
  43659. this.receiveShadow = !1,
  43660. this.frustumCulled = !0,
  43661. this.renderOrder = 0,
  43662. this.userData = {}
  43663. }
  43664. ,
  43665. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43666. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43667. n.Object3D.prototype = {
  43668. constructor: n.Object3D,
  43669. applyMatrix: function(e) {
  43670. this.matrix.multiplyMatrices(e, this.matrix),
  43671. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43672. },
  43673. setRotationFromAxisAngle: function(e, t) {
  43674. this.quaternion.setFromAxisAngle(e, t)
  43675. },
  43676. setRotationFromEuler: function(e) {
  43677. this.quaternion.setFromEuler(e, !0)
  43678. },
  43679. setRotationFromMatrix: function(e) {
  43680. this.quaternion.setFromRotationMatrix(e)
  43681. },
  43682. setRotationFromQuaternion: function(e) {
  43683. this.quaternion.copy(e)
  43684. },
  43685. rotateOnAxis: function() {
  43686. var e = new n.Quaternion;
  43687. return function(t, i) {
  43688. return e.setFromAxisAngle(t, i),
  43689. this.quaternion.multiply(e),
  43690. this
  43691. }
  43692. }(),
  43693. rotateX: function() {
  43694. var e = new n.Vector3(1,0,0);
  43695. return function(t) {
  43696. return this.rotateOnAxis(e, t)
  43697. }
  43698. }(),
  43699. rotateY: function() {
  43700. var e = new n.Vector3(0,1,0);
  43701. return function(t) {
  43702. return this.rotateOnAxis(e, t)
  43703. }
  43704. }(),
  43705. rotateZ: function() {
  43706. var e = new n.Vector3(0,0,1);
  43707. return function(t) {
  43708. return this.rotateOnAxis(e, t)
  43709. }
  43710. }(),
  43711. translateOnAxis: function() {
  43712. var e = new n.Vector3;
  43713. return function(t, i) {
  43714. return e.copy(t).applyQuaternion(this.quaternion),
  43715. this.position.add(e.multiplyScalar(i)),
  43716. this
  43717. }
  43718. }(),
  43719. translateX: function() {
  43720. var e = new n.Vector3(1,0,0);
  43721. return function(t) {
  43722. return this.translateOnAxis(e, t)
  43723. }
  43724. }(),
  43725. translateY: function() {
  43726. var e = new n.Vector3(0,1,0);
  43727. return function(t) {
  43728. return this.translateOnAxis(e, t)
  43729. }
  43730. }(),
  43731. translateZ: function() {
  43732. var e = new n.Vector3(0,0,1);
  43733. return function(t) {
  43734. return this.translateOnAxis(e, t)
  43735. }
  43736. }(),
  43737. localToWorld: function(e) {
  43738. return e.applyMatrix4(this.matrixWorld)
  43739. },
  43740. worldToLocal: function() {
  43741. var e = new n.Matrix4;
  43742. return function(t) {
  43743. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43744. }
  43745. }(),
  43746. lookAt: function() {
  43747. var e = new n.Matrix4;
  43748. return function(t) {
  43749. e.lookAt(t, this.position, this.up),
  43750. this.quaternion.setFromRotationMatrix(e)
  43751. }
  43752. }(),
  43753. add: function(e) {
  43754. if (arguments.length > 1) {
  43755. for (var t = 0; t < arguments.length; t++)
  43756. this.add(arguments[t]);
  43757. return this
  43758. }
  43759. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43760. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43761. e.parent = this,
  43762. e.dispatchEvent({
  43763. type: "added"
  43764. }),
  43765. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43766. this)
  43767. },
  43768. remove: function(e) {
  43769. if (arguments.length > 1)
  43770. for (var t = 0; t < arguments.length; t++)
  43771. this.remove(arguments[t]);
  43772. var i = this.children.indexOf(e);
  43773. i !== -1 && (e.parent = null,
  43774. e.dispatchEvent({
  43775. type: "removed"
  43776. }),
  43777. this.children.splice(i, 1))
  43778. },
  43779. getObjectById: function(e) {
  43780. return this.getObjectByProperty("id", e)
  43781. },
  43782. getObjectByName: function(e) {
  43783. return this.getObjectByProperty("name", e)
  43784. },
  43785. getObjectByProperty: function(e, t) {
  43786. if (this[e] === t)
  43787. return this;
  43788. for (var i = 0, n = this.children.length; i < n; i++) {
  43789. var r = this.children[i]
  43790. , o = r.getObjectByProperty(e, t);
  43791. if (void 0 !== o)
  43792. return o
  43793. }
  43794. },
  43795. getWorldPosition: function(e) {
  43796. var t = e || new n.Vector3;
  43797. return this.updateMatrixWorld(!0),
  43798. t.setFromMatrixPosition(this.matrixWorld)
  43799. },
  43800. getWorldQuaternion: function() {
  43801. var e = new n.Vector3
  43802. , t = new n.Vector3;
  43803. return function(i) {
  43804. var r = i || new n.Quaternion;
  43805. return this.updateMatrixWorld(!0),
  43806. this.matrixWorld.decompose(e, r, t),
  43807. r
  43808. }
  43809. }(),
  43810. getWorldRotation: function() {
  43811. var e = new n.Quaternion;
  43812. return function(t) {
  43813. var i = t || new n.Euler;
  43814. return this.getWorldQuaternion(e),
  43815. i.setFromQuaternion(e, this.rotation.order, !1)
  43816. }
  43817. }(),
  43818. getWorldScale: function() {
  43819. var e = new n.Vector3
  43820. , t = new n.Quaternion;
  43821. return function(i) {
  43822. var r = i || new n.Vector3;
  43823. return this.updateMatrixWorld(!0),
  43824. this.matrixWorld.decompose(e, t, r),
  43825. r
  43826. }
  43827. }(),
  43828. getWorldDirection: function() {
  43829. var e = new n.Quaternion;
  43830. return function(t) {
  43831. var i = t || new n.Vector3;
  43832. return this.getWorldQuaternion(e),
  43833. i.set(0, 0, 1).applyQuaternion(e)
  43834. }
  43835. }(),
  43836. raycast: function() {},
  43837. traverse: function(e) {
  43838. e(this);
  43839. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43840. t[i].traverse(e)
  43841. },
  43842. traverseVisible: function(e) {
  43843. if (this.visible !== !1) {
  43844. e(this);
  43845. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43846. t[i].traverseVisible(e)
  43847. }
  43848. },
  43849. traverseAncestors: function(e) {
  43850. var t = this.parent;
  43851. null !== t && (e(t),
  43852. t.traverseAncestors(e))
  43853. },
  43854. updateMatrix: function() {
  43855. this.matrix.compose(this.position, this.quaternion, this.scale),
  43856. this.matrixWorldNeedsUpdate = !0
  43857. },
  43858. updateMatrixWorld: function(e) {
  43859. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43860. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43861. this.matrixWorldNeedsUpdate = !1,
  43862. e = !0);
  43863. for (var t = 0, i = this.children.length; t < i; t++)
  43864. this.children[t].updateMatrixWorld(e)
  43865. },
  43866. toJSON: function(e) {
  43867. function t(e) {
  43868. var t = [];
  43869. for (var i in e) {
  43870. var n = e[i];
  43871. delete n.metadata,
  43872. t.push(n)
  43873. }
  43874. return t
  43875. }
  43876. var i = void 0 === e
  43877. , n = {};
  43878. i && (e = {
  43879. geometries: {},
  43880. materials: {},
  43881. textures: {},
  43882. images: {}
  43883. },
  43884. n.metadata = {
  43885. version: 4.4,
  43886. type: "Object",
  43887. generator: "Object3D.toJSON"
  43888. });
  43889. var r = {};
  43890. if (r.uuid = this.uuid,
  43891. r.type = this.type,
  43892. "" !== this.name && (r.name = this.name),
  43893. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43894. this.castShadow === !0 && (r.castShadow = !0),
  43895. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43896. this.visible === !1 && (r.visible = !1),
  43897. r.matrix = this.matrix.toArray(),
  43898. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43899. r.geometry = this.geometry.uuid),
  43900. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43901. r.material = this.material.uuid),
  43902. this.children.length > 0) {
  43903. r.children = [];
  43904. for (var o = 0; o < this.children.length; o++)
  43905. r.children.push(this.children[o].toJSON(e).object)
  43906. }
  43907. if (i) {
  43908. var a = t(e.geometries)
  43909. , s = t(e.materials)
  43910. , l = t(e.textures)
  43911. , c = t(e.images);
  43912. a.length > 0 && (n.geometries = a),
  43913. s.length > 0 && (n.materials = s),
  43914. l.length > 0 && (n.textures = l),
  43915. c.length > 0 && (n.images = c)
  43916. }
  43917. return n.object = r,
  43918. n
  43919. },
  43920. clone: function(e) {
  43921. return (new this.constructor).copy(this, e)
  43922. },
  43923. copy: function(e, t) {
  43924. if (void 0 === t && (t = !0),
  43925. this.name = e.name,
  43926. this.up.copy(e.up),
  43927. this.position.copy(e.position),
  43928. this.quaternion.copy(e.quaternion),
  43929. this.scale.copy(e.scale),
  43930. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43931. this.matrix.copy(e.matrix),
  43932. this.matrixWorld.copy(e.matrixWorld),
  43933. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43934. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43935. this.visible = e.visible,
  43936. this.castShadow = e.castShadow,
  43937. this.receiveShadow = e.receiveShadow,
  43938. this.frustumCulled = e.frustumCulled,
  43939. this.renderOrder = e.renderOrder,
  43940. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43941. t === !0)
  43942. for (var i = 0; i < e.children.length; i++) {
  43943. var n = e.children[i];
  43944. this.add(n.clone())
  43945. }
  43946. return this
  43947. }
  43948. },
  43949. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43950. n.Object3DIdCount = 0,
  43951. n.Face3 = function(e, t, i, r, o, a) {
  43952. this.a = e,
  43953. this.b = t,
  43954. this.c = i,
  43955. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43956. this.vertexNormals = Array.isArray(r) ? r : [],
  43957. this.color = o instanceof n.Color ? o : new n.Color,
  43958. this.vertexColors = Array.isArray(o) ? o : [],
  43959. this.materialIndex = void 0 !== a ? a : 0
  43960. }
  43961. ,
  43962. n.Face3.prototype = {
  43963. constructor: n.Face3,
  43964. clone: function() {
  43965. return (new this.constructor).copy(this)
  43966. },
  43967. copy: function(e) {
  43968. this.a = e.a,
  43969. this.b = e.b,
  43970. this.c = e.c,
  43971. this.normal.copy(e.normal),
  43972. this.color.copy(e.color),
  43973. this.materialIndex = e.materialIndex;
  43974. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43975. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43976. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43977. this.vertexColors[t] = e.vertexColors[t].clone();
  43978. return this
  43979. }
  43980. },
  43981. n.BufferAttribute = function(e, t) {
  43982. this.uuid = n.Math.generateUUID(),
  43983. this.array = e,
  43984. this.itemSize = t,
  43985. this.dynamic = !1,
  43986. this.updateRange = {
  43987. offset: 0,
  43988. count: -1
  43989. },
  43990. this.version = 0
  43991. }
  43992. ,
  43993. n.BufferAttribute.prototype = {
  43994. constructor: n.BufferAttribute,
  43995. get count() {
  43996. return this.array.length / this.itemSize
  43997. },
  43998. set needsUpdate(e) {
  43999. e === !0 && this.version++
  44000. },
  44001. setDynamic: function(e) {
  44002. return this.dynamic = e,
  44003. this
  44004. },
  44005. copy: function(e) {
  44006. return this.array = new e.array.constructor(e.array),
  44007. this.itemSize = e.itemSize,
  44008. this.dynamic = e.dynamic,
  44009. this
  44010. },
  44011. copyAt: function(e, t, i) {
  44012. e *= this.itemSize,
  44013. i *= t.itemSize;
  44014. for (var n = 0, r = this.itemSize; n < r; n++)
  44015. this.array[e + n] = t.array[i + n];
  44016. return this
  44017. },
  44018. copyArray: function(e) {
  44019. return this.array.set(e),
  44020. this
  44021. },
  44022. copyColorsArray: function(e) {
  44023. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44024. var a = e[r];
  44025. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  44026. a = new n.Color),
  44027. t[i++] = a.r,
  44028. t[i++] = a.g,
  44029. t[i++] = a.b
  44030. }
  44031. return this
  44032. },
  44033. copyIndicesArray: function(e) {
  44034. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  44035. var o = e[n];
  44036. t[i++] = o.a,
  44037. t[i++] = o.b,
  44038. t[i++] = o.c
  44039. }
  44040. return this
  44041. },
  44042. copyVector2sArray: function(e) {
  44043. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44044. var a = e[r];
  44045. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  44046. a = new n.Vector2),
  44047. t[i++] = a.x,
  44048. t[i++] = a.y
  44049. }
  44050. return this
  44051. },
  44052. copyVector3sArray: function(e) {
  44053. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44054. var a = e[r];
  44055. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  44056. a = new n.Vector3),
  44057. t[i++] = a.x,
  44058. t[i++] = a.y,
  44059. t[i++] = a.z
  44060. }
  44061. return this
  44062. },
  44063. copyVector4sArray: function(e) {
  44064. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44065. var a = e[r];
  44066. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  44067. a = new n.Vector4),
  44068. t[i++] = a.x,
  44069. t[i++] = a.y,
  44070. t[i++] = a.z,
  44071. t[i++] = a.w
  44072. }
  44073. return this
  44074. },
  44075. set: function(e, t) {
  44076. return void 0 === t && (t = 0),
  44077. this.array.set(e, t),
  44078. this
  44079. },
  44080. getX: function(e) {
  44081. return this.array[e * this.itemSize]
  44082. },
  44083. setX: function(e, t) {
  44084. return this.array[e * this.itemSize] = t,
  44085. this
  44086. },
  44087. getY: function(e) {
  44088. return this.array[e * this.itemSize + 1]
  44089. },
  44090. setY: function(e, t) {
  44091. return this.array[e * this.itemSize + 1] = t,
  44092. this
  44093. },
  44094. getZ: function(e) {
  44095. return this.array[e * this.itemSize + 2]
  44096. },
  44097. setZ: function(e, t) {
  44098. return this.array[e * this.itemSize + 2] = t,
  44099. this
  44100. },
  44101. getW: function(e) {
  44102. return this.array[e * this.itemSize + 3]
  44103. },
  44104. setW: function(e, t) {
  44105. return this.array[e * this.itemSize + 3] = t,
  44106. this
  44107. },
  44108. setXY: function(e, t, i) {
  44109. return e *= this.itemSize,
  44110. this.array[e + 0] = t,
  44111. this.array[e + 1] = i,
  44112. this
  44113. },
  44114. setXYZ: function(e, t, i, n) {
  44115. return e *= this.itemSize,
  44116. this.array[e + 0] = t,
  44117. this.array[e + 1] = i,
  44118. this.array[e + 2] = n,
  44119. this
  44120. },
  44121. setXYZW: function(e, t, i, n, r) {
  44122. return e *= this.itemSize,
  44123. this.array[e + 0] = t,
  44124. this.array[e + 1] = i,
  44125. this.array[e + 2] = n,
  44126. this.array[e + 3] = r,
  44127. this
  44128. },
  44129. clone: function() {
  44130. return (new this.constructor).copy(this)
  44131. }
  44132. },
  44133. n.Int8Attribute = function(e, t) {
  44134. return new n.BufferAttribute(new Int8Array(e),t)
  44135. }
  44136. ,
  44137. n.Uint8Attribute = function(e, t) {
  44138. return new n.BufferAttribute(new Uint8Array(e),t)
  44139. }
  44140. ,
  44141. n.Uint8ClampedAttribute = function(e, t) {
  44142. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  44143. }
  44144. ,
  44145. n.Int16Attribute = function(e, t) {
  44146. return new n.BufferAttribute(new Int16Array(e),t)
  44147. }
  44148. ,
  44149. n.Uint16Attribute = function(e, t) {
  44150. return new n.BufferAttribute(new Uint16Array(e),t)
  44151. }
  44152. ;
  44153. n.Int32Attribute = function(e, t) {
  44154. return new n.BufferAttribute(new Int32Array(e),t)
  44155. }
  44156. ;
  44157. n.Uint32Attribute = function(e, t) {
  44158. return new n.BufferAttribute(new Uint32Array(e),t)
  44159. }
  44160. ,
  44161. n.Float32Attribute = function(e, t) {
  44162. return new n.BufferAttribute(new Float32Array(e),t)
  44163. }
  44164. ,
  44165. n.Float64Attribute = function(e, t) {
  44166. return new n.BufferAttribute(new Float64Array(e),t)
  44167. }
  44168. ,
  44169. n.DynamicBufferAttribute = function(e, t) {
  44170. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  44171. new n.BufferAttribute(e,t).setDynamic(!0)
  44172. }
  44173. ,
  44174. n.InstancedBufferAttribute = function(e, t, i) {
  44175. n.BufferAttribute.call(this, e, t),
  44176. this.meshPerAttribute = i || 1
  44177. }
  44178. ,
  44179. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  44180. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  44181. n.InstancedBufferAttribute.prototype.copy = function(e) {
  44182. return n.BufferAttribute.prototype.copy.call(this, e),
  44183. this.meshPerAttribute = e.meshPerAttribute,
  44184. this
  44185. }
  44186. ,
  44187. n.InterleavedBuffer = function(e, t) {
  44188. this.uuid = n.Math.generateUUID(),
  44189. this.array = e,
  44190. this.stride = t,
  44191. this.dynamic = !1,
  44192. this.updateRange = {
  44193. offset: 0,
  44194. count: -1
  44195. },
  44196. this.version = 0
  44197. }
  44198. ,
  44199. n.InterleavedBuffer.prototype = {
  44200. constructor: n.InterleavedBuffer,
  44201. get length() {
  44202. return this.array.length
  44203. },
  44204. get count() {
  44205. return this.array.length / this.stride
  44206. },
  44207. set needsUpdate(e) {
  44208. e === !0 && this.version++
  44209. },
  44210. setDynamic: function(e) {
  44211. return this.dynamic = e,
  44212. this
  44213. },
  44214. copy: function(e) {
  44215. return this.array = new e.array.constructor(e.array),
  44216. this.stride = e.stride,
  44217. this.dynamic = e.dynamic,
  44218. this
  44219. },
  44220. copyAt: function(e, t, i) {
  44221. e *= this.stride,
  44222. i *= t.stride;
  44223. for (var n = 0, r = this.stride; n < r; n++)
  44224. this.array[e + n] = t.array[i + n];
  44225. return this
  44226. },
  44227. set: function(e, t) {
  44228. return void 0 === t && (t = 0),
  44229. this.array.set(e, t),
  44230. this
  44231. },
  44232. clone: function() {
  44233. return (new this.constructor).copy(this)
  44234. }
  44235. },
  44236. n.InstancedInterleavedBuffer = function(e, t, i) {
  44237. n.InterleavedBuffer.call(this, e, t),
  44238. this.meshPerAttribute = i || 1
  44239. }
  44240. ,
  44241. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  44242. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  44243. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  44244. return n.InterleavedBuffer.prototype.copy.call(this, e),
  44245. this.meshPerAttribute = e.meshPerAttribute,
  44246. this
  44247. }
  44248. ,
  44249. n.InterleavedBufferAttribute = function(e, t, i) {
  44250. this.uuid = n.Math.generateUUID(),
  44251. this.data = e,
  44252. this.itemSize = t,
  44253. this.offset = i
  44254. }
  44255. ,
  44256. n.InterleavedBufferAttribute.prototype = {
  44257. constructor: n.InterleavedBufferAttribute,
  44258. get length() {
  44259. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  44260. this.array.length
  44261. },
  44262. get count() {
  44263. return this.data.count
  44264. },
  44265. setX: function(e, t) {
  44266. return this.data.array[e * this.data.stride + this.offset] = t,
  44267. this
  44268. },
  44269. setY: function(e, t) {
  44270. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  44271. this
  44272. },
  44273. setZ: function(e, t) {
  44274. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  44275. this
  44276. },
  44277. setW: function(e, t) {
  44278. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  44279. this
  44280. },
  44281. getX: function(e) {
  44282. return this.data.array[e * this.data.stride + this.offset]
  44283. },
  44284. getY: function(e) {
  44285. return this.data.array[e * this.data.stride + this.offset + 1]
  44286. },
  44287. getZ: function(e) {
  44288. return this.data.array[e * this.data.stride + this.offset + 2]
  44289. },
  44290. getW: function(e) {
  44291. return this.data.array[e * this.data.stride + this.offset + 3]
  44292. },
  44293. setXY: function(e, t, i) {
  44294. return e = e * this.data.stride + this.offset,
  44295. this.data.array[e + 0] = t,
  44296. this.data.array[e + 1] = i,
  44297. this
  44298. },
  44299. setXYZ: function(e, t, i, n) {
  44300. return e = e * this.data.stride + this.offset,
  44301. this.data.array[e + 0] = t,
  44302. this.data.array[e + 1] = i,
  44303. this.data.array[e + 2] = n,
  44304. this
  44305. },
  44306. setXYZW: function(e, t, i, n, r) {
  44307. return e = e * this.data.stride + this.offset,
  44308. this.data.array[e + 0] = t,
  44309. this.data.array[e + 1] = i,
  44310. this.data.array[e + 2] = n,
  44311. this.data.array[e + 3] = r,
  44312. this
  44313. }
  44314. },
  44315. n.Geometry = function() {
  44316. Object.defineProperty(this, "id", {
  44317. value: n.GeometryIdCount++
  44318. }),
  44319. this.uuid = n.Math.generateUUID(),
  44320. this.name = "",
  44321. this.type = "Geometry",
  44322. this.vertices = [],
  44323. this.colors = [],
  44324. this.faces = [],
  44325. this.faceVertexUvs = [[]],
  44326. this.morphTargets = [],
  44327. this.morphNormals = [],
  44328. this.skinWeights = [],
  44329. this.skinIndices = [],
  44330. this.lineDistances = [],
  44331. this.boundingBox = null,
  44332. this.boundingSphere = null,
  44333. this.verticesNeedUpdate = !1,
  44334. this.elementsNeedUpdate = !1,
  44335. this.uvsNeedUpdate = !1,
  44336. this.normalsNeedUpdate = !1,
  44337. this.colorsNeedUpdate = !1,
  44338. this.lineDistancesNeedUpdate = !1,
  44339. this.groupsNeedUpdate = !1
  44340. }
  44341. ,
  44342. n.Geometry.prototype = {
  44343. constructor: n.Geometry,
  44344. applyMatrix: function(e) {
  44345. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  44346. var o = this.vertices[i];
  44347. o.applyMatrix4(e)
  44348. }
  44349. for (var i = 0, r = this.faces.length; i < r; i++) {
  44350. var a = this.faces[i];
  44351. a.normal.applyMatrix3(t).normalize();
  44352. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  44353. a.vertexNormals[s].applyMatrix3(t).normalize()
  44354. }
  44355. return null !== this.boundingBox && this.computeBoundingBox(),
  44356. null !== this.boundingSphere && this.computeBoundingSphere(),
  44357. this.verticesNeedUpdate = !0,
  44358. this.normalsNeedUpdate = !0,
  44359. this
  44360. },
  44361. rotateX: function() {
  44362. var e;
  44363. return function(t) {
  44364. return void 0 === e && (e = new n.Matrix4),
  44365. e.makeRotationX(t),
  44366. this.applyMatrix(e),
  44367. this
  44368. }
  44369. }(),
  44370. rotateY: function() {
  44371. var e;
  44372. return function(t) {
  44373. return void 0 === e && (e = new n.Matrix4),
  44374. e.makeRotationY(t),
  44375. this.applyMatrix(e),
  44376. this
  44377. }
  44378. }(),
  44379. rotateZ: function() {
  44380. var e;
  44381. return function(t) {
  44382. return void 0 === e && (e = new n.Matrix4),
  44383. e.makeRotationZ(t),
  44384. this.applyMatrix(e),
  44385. this
  44386. }
  44387. }(),
  44388. translate: function() {
  44389. var e;
  44390. return function(t, i, r) {
  44391. return void 0 === e && (e = new n.Matrix4),
  44392. e.makeTranslation(t, i, r),
  44393. this.applyMatrix(e),
  44394. this
  44395. }
  44396. }(),
  44397. scale: function() {
  44398. var e;
  44399. return function(t, i, r) {
  44400. return void 0 === e && (e = new n.Matrix4),
  44401. e.makeScale(t, i, r),
  44402. this.applyMatrix(e),
  44403. this
  44404. }
  44405. }(),
  44406. lookAt: function() {
  44407. var e;
  44408. return function(t) {
  44409. void 0 === e && (e = new n.Object3D),
  44410. e.lookAt(t),
  44411. e.updateMatrix(),
  44412. this.applyMatrix(e.matrix)
  44413. }
  44414. }(),
  44415. fromBufferGeometry: function(e) {
  44416. function t(e, t, r, o) {
  44417. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44418. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44419. , g = new n.Face3(e,t,r,a,f,o);
  44420. i.faces.push(g),
  44421. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44422. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44423. }
  44424. var i = this
  44425. , r = null !== e.index ? e.index.array : void 0
  44426. , o = e.attributes
  44427. , a = o.position.array
  44428. , s = void 0 !== o.normal ? o.normal.array : void 0
  44429. , l = void 0 !== o.color ? o.color.array : void 0
  44430. , c = void 0 !== o.uv ? o.uv.array : void 0
  44431. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44432. void 0 !== h && (this.faceVertexUvs[1] = []);
  44433. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44434. g += 2)
  44435. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44436. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44437. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44438. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44439. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44440. if (void 0 !== r) {
  44441. var m = e.groups;
  44442. if (m.length > 0)
  44443. for (var f = 0; f < m.length; f++)
  44444. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44445. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44446. else
  44447. for (var f = 0; f < r.length; f += 3)
  44448. t(r[f], r[f + 1], r[f + 2])
  44449. } else
  44450. for (var f = 0; f < a.length / 3; f += 3)
  44451. t(f, f + 1, f + 2);
  44452. return this.computeFaceNormals(),
  44453. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44454. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44455. this
  44456. },
  44457. center: function() {
  44458. this.computeBoundingBox();
  44459. var e = this.boundingBox.center().negate();
  44460. return this.translate(e.x, e.y, e.z),
  44461. e
  44462. },
  44463. normalize: function() {
  44464. this.computeBoundingSphere();
  44465. var e = this.boundingSphere.center
  44466. , t = this.boundingSphere.radius
  44467. , i = 0 === t ? 1 : 1 / t
  44468. , r = new n.Matrix4;
  44469. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44470. this.applyMatrix(r),
  44471. this
  44472. },
  44473. computeFaceNormals: function() {
  44474. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44475. var o = this.faces[i]
  44476. , a = this.vertices[o.a]
  44477. , s = this.vertices[o.b]
  44478. , l = this.vertices[o.c];
  44479. e.subVectors(l, s),
  44480. t.subVectors(a, s),
  44481. e.cross(t),
  44482. e.normalize(),
  44483. o.normal.copy(e)
  44484. }
  44485. },
  44486. computeVertexNormals: function(e) {
  44487. void 0 === e && (e = !0);
  44488. var t, i, r, o, a, s;
  44489. for (s = new Array(this.vertices.length),
  44490. t = 0,
  44491. i = this.vertices.length; t < i; t++)
  44492. s[t] = new n.Vector3;
  44493. if (e) {
  44494. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44495. for (r = 0,
  44496. o = this.faces.length; r < o; r++)
  44497. a = this.faces[r],
  44498. l = this.vertices[a.a],
  44499. c = this.vertices[a.b],
  44500. h = this.vertices[a.c],
  44501. u.subVectors(h, c),
  44502. d.subVectors(l, c),
  44503. u.cross(d),
  44504. s[a.a].add(u),
  44505. s[a.b].add(u),
  44506. s[a.c].add(u)
  44507. } else
  44508. for (r = 0,
  44509. o = this.faces.length; r < o; r++)
  44510. a = this.faces[r],
  44511. s[a.a].add(a.normal),
  44512. s[a.b].add(a.normal),
  44513. s[a.c].add(a.normal);
  44514. for (t = 0,
  44515. i = this.vertices.length; t < i; t++)
  44516. s[t].normalize();
  44517. for (r = 0,
  44518. o = this.faces.length; r < o; r++) {
  44519. a = this.faces[r];
  44520. var p = a.vertexNormals;
  44521. 3 === p.length ? (p[0].copy(s[a.a]),
  44522. p[1].copy(s[a.b]),
  44523. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44524. p[1] = s[a.b].clone(),
  44525. p[2] = s[a.c].clone())
  44526. }
  44527. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44528. },
  44529. computeMorphNormals: function() {
  44530. var e, t, i, r, o;
  44531. for (i = 0,
  44532. r = this.faces.length; i < r; i++)
  44533. for (o = this.faces[i],
  44534. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44535. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44536. e = 0,
  44537. t = o.vertexNormals.length; e < t; e++)
  44538. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44539. var a = new n.Geometry;
  44540. for (a.faces = this.faces,
  44541. e = 0,
  44542. t = this.morphTargets.length; e < t; e++) {
  44543. if (!this.morphNormals[e]) {
  44544. this.morphNormals[e] = {},
  44545. this.morphNormals[e].faceNormals = [],
  44546. this.morphNormals[e].vertexNormals = [];
  44547. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44548. for (i = 0,
  44549. r = this.faces.length; i < r; i++)
  44550. s = new n.Vector3,
  44551. l = {
  44552. a: new n.Vector3,
  44553. b: new n.Vector3,
  44554. c: new n.Vector3
  44555. },
  44556. c.push(s),
  44557. h.push(l)
  44558. }
  44559. var u = this.morphNormals[e];
  44560. a.vertices = this.morphTargets[e].vertices,
  44561. a.computeFaceNormals(),
  44562. a.computeVertexNormals();
  44563. var s, l;
  44564. for (i = 0,
  44565. r = this.faces.length; i < r; i++)
  44566. o = this.faces[i],
  44567. s = u.faceNormals[i],
  44568. l = u.vertexNormals[i],
  44569. s.copy(o.normal),
  44570. l.a.copy(o.vertexNormals[0]),
  44571. l.b.copy(o.vertexNormals[1]),
  44572. l.c.copy(o.vertexNormals[2])
  44573. }
  44574. for (i = 0,
  44575. r = this.faces.length; i < r; i++)
  44576. o = this.faces[i],
  44577. o.normal = o.__originalFaceNormal,
  44578. o.vertexNormals = o.__originalVertexNormals
  44579. },
  44580. computeTangents: function() {
  44581. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44582. },
  44583. computeLineDistances: function() {
  44584. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44585. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44586. this.lineDistances[i] = e
  44587. },
  44588. computeBoundingBox: function() {
  44589. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44590. this.boundingBox.setFromPoints(this.vertices)
  44591. },
  44592. computeBoundingSphere: function() {
  44593. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44594. this.boundingSphere.setFromPoints(this.vertices)
  44595. },
  44596. merge: function(e, t, i) {
  44597. if (e instanceof n.Geometry == !1)
  44598. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44599. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44600. void 0 === i && (i = 0),
  44601. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44602. for (var d = 0, p = s.length; d < p; d++) {
  44603. var f = s[d]
  44604. , g = f.clone();
  44605. void 0 !== t && g.applyMatrix4(t),
  44606. a.push(g)
  44607. }
  44608. for (d = 0,
  44609. p = c.length; d < p; d++) {
  44610. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44611. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44612. m.normal.copy(y.normal),
  44613. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44614. for (var E = 0, b = C.length; E < b; E++)
  44615. v = C[E].clone(),
  44616. void 0 !== r && v.applyMatrix3(r).normalize(),
  44617. m.vertexNormals.push(v);
  44618. m.color.copy(y.color);
  44619. for (var E = 0, b = I.length; E < b; E++)
  44620. A = I[E],
  44621. m.vertexColors.push(A.clone());
  44622. m.materialIndex = y.materialIndex + i,
  44623. l.push(m)
  44624. }
  44625. for (d = 0,
  44626. p = u.length; d < p; d++) {
  44627. var w = u[d]
  44628. , _ = [];
  44629. if (void 0 !== w) {
  44630. for (var E = 0, b = w.length; E < b; E++)
  44631. _.push(w[E].clone());
  44632. h.push(_)
  44633. }
  44634. }
  44635. },
  44636. mergeMesh: function(e) {
  44637. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44638. void this.merge(e.geometry, e.matrix))
  44639. },
  44640. mergeVertices: function() {
  44641. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44642. for (i = 0,
  44643. n = this.vertices.length; i < n; i++)
  44644. e = this.vertices[i],
  44645. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44646. void 0 === l[t] ? (l[t] = i,
  44647. c.push(this.vertices[i]),
  44648. h[i] = c.length - 1) : h[i] = h[l[t]];
  44649. var p = [];
  44650. for (i = 0,
  44651. n = this.faces.length; i < n; i++) {
  44652. r = this.faces[i],
  44653. r.a = h[r.a],
  44654. r.b = h[r.b],
  44655. r.c = h[r.c],
  44656. o = [r.a, r.b, r.c];
  44657. for (var f = -1, g = 0; g < 3; g++)
  44658. if (o[g] === o[(g + 1) % 3]) {
  44659. f = g,
  44660. p.push(i);
  44661. break
  44662. }
  44663. }
  44664. for (i = p.length - 1; i >= 0; i--) {
  44665. var m = p[i];
  44666. for (this.faces.splice(m, 1),
  44667. a = 0,
  44668. s = this.faceVertexUvs.length; a < s; a++)
  44669. this.faceVertexUvs[a].splice(m, 1)
  44670. }
  44671. var v = this.vertices.length - c.length;
  44672. return this.vertices = c,
  44673. v
  44674. },
  44675. sortFacesByMaterialIndex: function() {
  44676. function e(e, t) {
  44677. return e.materialIndex - t.materialIndex
  44678. }
  44679. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44680. t[n]._id = n;
  44681. t.sort(e);
  44682. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44683. a && a.length === i && (r = []),
  44684. s && s.length === i && (o = []);
  44685. for (var n = 0; n < i; n++) {
  44686. var l = t[n]._id;
  44687. r && r.push(a[l]),
  44688. o && o.push(s[l])
  44689. }
  44690. r && (this.faceVertexUvs[0] = r),
  44691. o && (this.faceVertexUvs[1] = o)
  44692. },
  44693. toJSON: function() {
  44694. function e(e, t, i) {
  44695. return i ? e | 1 << t : e & ~(1 << t)
  44696. }
  44697. function t(e) {
  44698. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44699. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44700. u.push(e.x, e.y, e.z),
  44701. d[t])
  44702. }
  44703. function i(e) {
  44704. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44705. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44706. p.push(e.getHex()),
  44707. f[t])
  44708. }
  44709. function n(e) {
  44710. var t = e.x.toString() + e.y.toString();
  44711. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44712. g.push(e.x, e.y),
  44713. m[t])
  44714. }
  44715. var r = {
  44716. metadata: {
  44717. version: 4.4,
  44718. type: "Geometry",
  44719. generator: "Geometry.toJSON"
  44720. }
  44721. };
  44722. if (r.uuid = this.uuid,
  44723. r.type = this.type,
  44724. "" !== this.name && (r.name = this.name),
  44725. void 0 !== this.parameters) {
  44726. var o = this.parameters;
  44727. for (var a in o)
  44728. void 0 !== o[a] && (r[a] = o[a]);
  44729. return r
  44730. }
  44731. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44732. var c = this.vertices[l];
  44733. s.push(c.x, c.y, c.z)
  44734. }
  44735. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44736. var v = this.faces[l]
  44737. , A = !0
  44738. , y = !1
  44739. , C = void 0 !== this.faceVertexUvs[0][l]
  44740. , I = v.normal.length() > 0
  44741. , E = v.vertexNormals.length > 0
  44742. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44743. , w = v.vertexColors.length > 0
  44744. , _ = 0;
  44745. if (_ = e(_, 0, 0),
  44746. _ = e(_, 1, A),
  44747. _ = e(_, 2, y),
  44748. _ = e(_, 3, C),
  44749. _ = e(_, 4, I),
  44750. _ = e(_, 5, E),
  44751. _ = e(_, 6, b),
  44752. _ = e(_, 7, w),
  44753. h.push(_),
  44754. h.push(v.a, v.b, v.c),
  44755. h.push(v.materialIndex),
  44756. C) {
  44757. var T = this.faceVertexUvs[0][l];
  44758. h.push(n(T[0]), n(T[1]), n(T[2]))
  44759. }
  44760. if (I && h.push(t(v.normal)),
  44761. E) {
  44762. var x = v.vertexNormals;
  44763. h.push(t(x[0]), t(x[1]), t(x[2]))
  44764. }
  44765. if (b && h.push(i(v.color)),
  44766. w) {
  44767. var S = v.vertexColors;
  44768. h.push(i(S[0]), i(S[1]), i(S[2]))
  44769. }
  44770. }
  44771. return r.data = {},
  44772. r.data.vertices = s,
  44773. r.data.normals = u,
  44774. p.length > 0 && (r.data.colors = p),
  44775. g.length > 0 && (r.data.uvs = [g]),
  44776. r.data.faces = h,
  44777. r
  44778. },
  44779. clone: function() {
  44780. return (new n.Geometry).copy(this)
  44781. },
  44782. copy: function(e) {
  44783. this.vertices = [],
  44784. this.faces = [],
  44785. this.faceVertexUvs = [[]];
  44786. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44787. this.vertices.push(t[i].clone());
  44788. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44789. this.faces.push(r[i].clone());
  44790. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44791. var o = e.faceVertexUvs[i];
  44792. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44793. for (var a = 0, s = o.length; a < s; a++) {
  44794. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44795. var d = l[h];
  44796. c.push(d.clone())
  44797. }
  44798. this.faceVertexUvs[i].push(c)
  44799. }
  44800. }
  44801. return this
  44802. },
  44803. dispose: function() {
  44804. this.dispatchEvent({
  44805. type: "dispose"
  44806. })
  44807. }
  44808. },
  44809. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44810. n.GeometryIdCount = 0,
  44811. n.DirectGeometry = function() {
  44812. Object.defineProperty(this, "id", {
  44813. value: n.GeometryIdCount++
  44814. }),
  44815. this.uuid = n.Math.generateUUID(),
  44816. this.name = "",
  44817. this.type = "DirectGeometry",
  44818. this.indices = [],
  44819. this.vertices = [],
  44820. this.normals = [],
  44821. this.colors = [],
  44822. this.uvs = [],
  44823. this.uvs2 = [],
  44824. this.groups = [],
  44825. this.morphTargets = {},
  44826. this.skinWeights = [],
  44827. this.skinIndices = [],
  44828. this.boundingBox = null,
  44829. this.boundingSphere = null,
  44830. this.verticesNeedUpdate = !1,
  44831. this.normalsNeedUpdate = !1,
  44832. this.colorsNeedUpdate = !1,
  44833. this.uvsNeedUpdate = !1,
  44834. this.groupsNeedUpdate = !1
  44835. }
  44836. ,
  44837. n.DirectGeometry.prototype = {
  44838. constructor: n.DirectGeometry,
  44839. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44840. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44841. computeFaceNormals: function() {
  44842. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44843. },
  44844. computeVertexNormals: function() {
  44845. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44846. },
  44847. computeGroups: function(e) {
  44848. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44849. var a = r[o];
  44850. a.materialIndex !== i && (i = a.materialIndex,
  44851. void 0 !== t && (t.count = 3 * o - t.start,
  44852. n.push(t)),
  44853. t = {
  44854. start: 3 * o,
  44855. materialIndex: i
  44856. })
  44857. }
  44858. void 0 !== t && (t.count = 3 * o - t.start,
  44859. n.push(t)),
  44860. this.groups = n
  44861. },
  44862. fromGeometry: function(e) {
  44863. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44864. if (c > 0) {
  44865. t = [];
  44866. for (var h = 0; h < c; h++)
  44867. t[h] = [];
  44868. this.morphTargets.position = t
  44869. }
  44870. var u, d = e.morphNormals, p = d.length;
  44871. if (p > 0) {
  44872. u = [];
  44873. for (var h = 0; h < p; h++)
  44874. u[h] = [];
  44875. this.morphTargets.normal = u
  44876. }
  44877. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44878. var A = i[h];
  44879. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44880. var y = A.vertexNormals;
  44881. if (3 === y.length)
  44882. this.normals.push(y[0], y[1], y[2]);
  44883. else {
  44884. var C = A.normal;
  44885. this.normals.push(C, C, C)
  44886. }
  44887. var I = A.vertexColors;
  44888. if (3 === I.length)
  44889. this.colors.push(I[0], I[1], I[2]);
  44890. else {
  44891. var E = A.color;
  44892. this.colors.push(E, E, E)
  44893. }
  44894. if (a === !0) {
  44895. var b = o[0][h];
  44896. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44897. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44898. }
  44899. if (s === !0) {
  44900. var b = o[1][h];
  44901. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44902. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44903. }
  44904. for (var w = 0; w < c; w++) {
  44905. var _ = l[w].vertices;
  44906. t[w].push(_[A.a], _[A.b], _[A.c])
  44907. }
  44908. for (var w = 0; w < p; w++) {
  44909. var T = d[w].vertexNormals[h];
  44910. u[w].push(T.a, T.b, T.c)
  44911. }
  44912. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44913. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44914. }
  44915. return this.computeGroups(e),
  44916. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44917. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44918. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44919. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44920. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44921. this
  44922. },
  44923. dispose: function() {
  44924. this.dispatchEvent({
  44925. type: "dispose"
  44926. })
  44927. }
  44928. },
  44929. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44930. n.BufferGeometry = function() {
  44931. Object.defineProperty(this, "id", {
  44932. value: n.GeometryIdCount++
  44933. }),
  44934. this.uuid = n.Math.generateUUID(),
  44935. this.name = "",
  44936. this.type = "BufferGeometry",
  44937. this.index = null,
  44938. this.attributes = {},
  44939. this.morphAttributes = {},
  44940. this.groups = [],
  44941. this.boundingBox = null,
  44942. this.boundingSphere = null,
  44943. this.drawRange = {
  44944. start: 0,
  44945. count: 1 / 0
  44946. }
  44947. }
  44948. ,
  44949. n.BufferGeometry.prototype = {
  44950. constructor: n.BufferGeometry,
  44951. getIndex: function() {
  44952. return this.index
  44953. },
  44954. setIndex: function(e) {
  44955. this.index = e
  44956. },
  44957. addAttribute: function(e, t) {
  44958. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44959. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44960. void this.setIndex(t)) : (this.attributes[e] = t,
  44961. this)
  44962. },
  44963. getAttribute: function(e) {
  44964. return this.attributes[e]
  44965. },
  44966. removeAttribute: function(e) {
  44967. return delete this.attributes[e],
  44968. this
  44969. },
  44970. addGroup: function(e, t, i) {
  44971. this.groups.push({
  44972. start: e,
  44973. count: t,
  44974. materialIndex: void 0 !== i ? i : 0
  44975. })
  44976. },
  44977. clearGroups: function() {
  44978. this.groups = []
  44979. },
  44980. setDrawRange: function(e, t) {
  44981. this.drawRange.start = e,
  44982. this.drawRange.count = t
  44983. },
  44984. applyMatrix: function(e) {
  44985. var t = this.attributes.position;
  44986. void 0 !== t && (e.applyToVector3Array(t.array),
  44987. t.needsUpdate = !0);
  44988. var i = this.attributes.normal;
  44989. if (void 0 !== i) {
  44990. var r = (new n.Matrix3).getNormalMatrix(e);
  44991. r.applyToVector3Array(i.array),
  44992. i.needsUpdate = !0
  44993. }
  44994. return null !== this.boundingBox && this.computeBoundingBox(),
  44995. null !== this.boundingSphere && this.computeBoundingSphere(),
  44996. this
  44997. },
  44998. rotateX: function() {
  44999. var e;
  45000. return function(t) {
  45001. return void 0 === e && (e = new n.Matrix4),
  45002. e.makeRotationX(t),
  45003. this.applyMatrix(e),
  45004. this
  45005. }
  45006. }(),
  45007. rotateY: function() {
  45008. var e;
  45009. return function(t) {
  45010. return void 0 === e && (e = new n.Matrix4),
  45011. e.makeRotationY(t),
  45012. this.applyMatrix(e),
  45013. this
  45014. }
  45015. }(),
  45016. rotateZ: function() {
  45017. var e;
  45018. return function(t) {
  45019. return void 0 === e && (e = new n.Matrix4),
  45020. e.makeRotationZ(t),
  45021. this.applyMatrix(e),
  45022. this
  45023. }
  45024. }(),
  45025. translate: function() {
  45026. var e;
  45027. return function(t, i, r) {
  45028. return void 0 === e && (e = new n.Matrix4),
  45029. e.makeTranslation(t, i, r),
  45030. this.applyMatrix(e),
  45031. this
  45032. }
  45033. }(),
  45034. scale: function() {
  45035. var e;
  45036. return function(t, i, r) {
  45037. return void 0 === e && (e = new n.Matrix4),
  45038. e.makeScale(t, i, r),
  45039. this.applyMatrix(e),
  45040. this
  45041. }
  45042. }(),
  45043. lookAt: function() {
  45044. var e;
  45045. return function(t) {
  45046. void 0 === e && (e = new n.Object3D),
  45047. e.lookAt(t),
  45048. e.updateMatrix(),
  45049. this.applyMatrix(e.matrix)
  45050. }
  45051. }(),
  45052. center: function() {
  45053. this.computeBoundingBox();
  45054. var e = this.boundingBox.center().negate();
  45055. return this.translate(e.x, e.y, e.z),
  45056. e
  45057. },
  45058. setFromObject: function(e) {
  45059. var t = e.geometry;
  45060. if (e instanceof n.Points || e instanceof n.Line) {
  45061. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  45062. , r = new n.Float32Attribute(3 * t.colors.length,3);
  45063. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  45064. this.addAttribute("color", r.copyColorsArray(t.colors)),
  45065. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  45066. var o = new n.Float32Attribute(t.lineDistances.length,1);
  45067. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  45068. }
  45069. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  45070. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  45071. } else
  45072. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  45073. return this
  45074. },
  45075. updateFromObject: function(e) {
  45076. var t = e.geometry;
  45077. if (e instanceof n.Mesh) {
  45078. var i = t.__directGeometry;
  45079. if (void 0 === i)
  45080. return this.fromGeometry(t);
  45081. i.verticesNeedUpdate = t.verticesNeedUpdate,
  45082. i.normalsNeedUpdate = t.normalsNeedUpdate,
  45083. i.colorsNeedUpdate = t.colorsNeedUpdate,
  45084. i.uvsNeedUpdate = t.uvsNeedUpdate,
  45085. i.groupsNeedUpdate = t.groupsNeedUpdate,
  45086. t.verticesNeedUpdate = !1,
  45087. t.normalsNeedUpdate = !1,
  45088. t.colorsNeedUpdate = !1,
  45089. t.uvsNeedUpdate = !1,
  45090. t.groupsNeedUpdate = !1,
  45091. t = i
  45092. }
  45093. if (t.verticesNeedUpdate === !0) {
  45094. var r = this.attributes.position;
  45095. void 0 !== r && (r.copyVector3sArray(t.vertices),
  45096. r.needsUpdate = !0),
  45097. t.verticesNeedUpdate = !1
  45098. }
  45099. if (t.normalsNeedUpdate === !0) {
  45100. var r = this.attributes.normal;
  45101. void 0 !== r && (r.copyVector3sArray(t.normals),
  45102. r.needsUpdate = !0),
  45103. t.normalsNeedUpdate = !1
  45104. }
  45105. if (t.colorsNeedUpdate === !0) {
  45106. var r = this.attributes.color;
  45107. void 0 !== r && (r.copyColorsArray(t.colors),
  45108. r.needsUpdate = !0),
  45109. t.colorsNeedUpdate = !1
  45110. }
  45111. if (t.uvsNeedUpdate) {
  45112. var r = this.attributes.uv;
  45113. void 0 !== r && (r.copyVector2sArray(t.uvs),
  45114. r.needsUpdate = !0),
  45115. t.uvsNeedUpdate = !1
  45116. }
  45117. if (t.lineDistancesNeedUpdate) {
  45118. var r = this.attributes.lineDistance;
  45119. void 0 !== r && (r.copyArray(t.lineDistances),
  45120. r.needsUpdate = !0),
  45121. t.lineDistancesNeedUpdate = !1
  45122. }
  45123. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  45124. this.groups = t.groups,
  45125. t.groupsNeedUpdate = !1),
  45126. this
  45127. },
  45128. fromGeometry: function(e) {
  45129. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  45130. this.fromDirectGeometry(e.__directGeometry)
  45131. },
  45132. fromDirectGeometry: function(e) {
  45133. var t = new Float32Array(3 * e.vertices.length);
  45134. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  45135. e.normals.length > 0) {
  45136. var i = new Float32Array(3 * e.normals.length);
  45137. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  45138. }
  45139. if (e.colors.length > 0) {
  45140. var r = new Float32Array(3 * e.colors.length);
  45141. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  45142. }
  45143. if (e.uvs.length > 0) {
  45144. var o = new Float32Array(2 * e.uvs.length);
  45145. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  45146. }
  45147. if (e.uvs2.length > 0) {
  45148. var a = new Float32Array(2 * e.uvs2.length);
  45149. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  45150. }
  45151. if (e.indices.length > 0) {
  45152. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  45153. , l = new s(3 * e.indices.length);
  45154. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  45155. }
  45156. this.groups = e.groups;
  45157. for (var c in e.morphTargets) {
  45158. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  45159. var f = u[d]
  45160. , g = new n.Float32Attribute(3 * f.length,3);
  45161. h.push(g.copyVector3sArray(f))
  45162. }
  45163. this.morphAttributes[c] = h
  45164. }
  45165. if (e.skinIndices.length > 0) {
  45166. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  45167. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  45168. }
  45169. if (e.skinWeights.length > 0) {
  45170. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  45171. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  45172. }
  45173. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  45174. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  45175. this
  45176. },
  45177. computeBoundingBox: function() {
  45178. new n.Vector3;
  45179. return function() {
  45180. null === this.boundingBox && (this.boundingBox = new n.Box3);
  45181. var e = this.attributes.position.array;
  45182. e && this.boundingBox.setFromArray(e),
  45183. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  45184. this.boundingBox.max.set(0, 0, 0)),
  45185. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  45186. }
  45187. }(),
  45188. computeBoundingSphere: function() {
  45189. var e = new n.Box3
  45190. , t = new n.Vector3;
  45191. return function() {
  45192. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  45193. var i = this.attributes.position.array;
  45194. if (i) {
  45195. var r = this.boundingSphere.center;
  45196. e.setFromArray(i),
  45197. e.center(r);
  45198. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  45199. t.fromArray(i, a),
  45200. o = Math.max(o, r.distanceToSquared(t));
  45201. this.boundingSphere.radius = Math.sqrt(o),
  45202. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  45203. }
  45204. }
  45205. }(),
  45206. computeFaceNormals: function() {},
  45207. computeVertexNormals: function() {
  45208. var e = this.index
  45209. , t = this.attributes
  45210. , i = this.groups;
  45211. if (t.position) {
  45212. var r = t.position.array;
  45213. if (void 0 === t.normal)
  45214. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  45215. else
  45216. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  45217. o[a] = 0;
  45218. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  45219. if (e) {
  45220. var v = e.array;
  45221. 0 === i.length && this.addGroup(0, v.length);
  45222. for (var A = 0, y = i.length; A < y; ++A)
  45223. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  45224. l = 3 * v[a + 0],
  45225. c = 3 * v[a + 1],
  45226. h = 3 * v[a + 2],
  45227. d.fromArray(r, l),
  45228. p.fromArray(r, c),
  45229. f.fromArray(r, h),
  45230. g.subVectors(f, p),
  45231. m.subVectors(d, p),
  45232. g.cross(m),
  45233. u[l] += g.x,
  45234. u[l + 1] += g.y,
  45235. u[l + 2] += g.z,
  45236. u[c] += g.x,
  45237. u[c + 1] += g.y,
  45238. u[c + 2] += g.z,
  45239. u[h] += g.x,
  45240. u[h + 1] += g.y,
  45241. u[h + 2] += g.z
  45242. } else
  45243. for (var a = 0, s = r.length; a < s; a += 9)
  45244. d.fromArray(r, a),
  45245. p.fromArray(r, a + 3),
  45246. f.fromArray(r, a + 6),
  45247. g.subVectors(f, p),
  45248. m.subVectors(d, p),
  45249. g.cross(m),
  45250. u[a] = g.x,
  45251. u[a + 1] = g.y,
  45252. u[a + 2] = g.z,
  45253. u[a + 3] = g.x,
  45254. u[a + 4] = g.y,
  45255. u[a + 5] = g.z,
  45256. u[a + 6] = g.x,
  45257. u[a + 7] = g.y,
  45258. u[a + 8] = g.z;
  45259. this.normalizeNormals(),
  45260. t.normal.needsUpdate = !0
  45261. }
  45262. },
  45263. merge: function(e, t) {
  45264. if (e instanceof n.BufferGeometry == !1)
  45265. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  45266. void 0 === t && (t = 0);
  45267. var i = this.attributes;
  45268. for (var r in i)
  45269. if (void 0 !== e.attributes[r])
  45270. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  45271. u++)
  45272. a[u] = l[h];
  45273. return this
  45274. },
  45275. normalizeNormals: function() {
  45276. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  45277. e = r[o],
  45278. t = r[o + 1],
  45279. i = r[o + 2],
  45280. n = 1 / Math.sqrt(e * e + t * t + i * i),
  45281. r[o] *= n,
  45282. r[o + 1] *= n,
  45283. r[o + 2] *= n
  45284. },
  45285. toNonIndexed: function() {
  45286. if (null === this.index)
  45287. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  45288. this;
  45289. var e = new n.BufferGeometry
  45290. , t = this.index.array
  45291. , i = this.attributes;
  45292. for (var r in i) {
  45293. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  45294. c = t[u] * s;
  45295. for (var p = 0; p < s; p++)
  45296. l[h++] = a[c++]
  45297. }
  45298. e.addAttribute(r, new n.BufferAttribute(l,s))
  45299. }
  45300. return e
  45301. },
  45302. toJSON: function() {
  45303. var e = {
  45304. metadata: {
  45305. version: 4.4,
  45306. type: "BufferGeometry",
  45307. generator: "BufferGeometry.toJSON"
  45308. }
  45309. };
  45310. if (e.uuid = this.uuid,
  45311. e.type = this.type,
  45312. "" !== this.name && (e.name = this.name),
  45313. void 0 !== this.parameters) {
  45314. var t = this.parameters;
  45315. for (var i in t)
  45316. void 0 !== t[i] && (e[i] = t[i]);
  45317. return e
  45318. }
  45319. e.data = {
  45320. attributes: {}
  45321. };
  45322. var n = this.index;
  45323. if (null !== n) {
  45324. var r = Array.prototype.slice.call(n.array);
  45325. e.data.index = {
  45326. type: n.array.constructor.name,
  45327. array: r
  45328. }
  45329. }
  45330. var o = this.attributes;
  45331. for (var i in o) {
  45332. var a = o[i]
  45333. , r = Array.prototype.slice.call(a.array);
  45334. e.data.attributes[i] = {
  45335. itemSize: a.itemSize,
  45336. type: a.array.constructor.name,
  45337. array: r
  45338. }
  45339. }
  45340. var s = this.groups;
  45341. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  45342. var l = this.boundingSphere;
  45343. return null !== l && (e.data.boundingSphere = {
  45344. center: l.center.toArray(),
  45345. radius: l.radius
  45346. }),
  45347. e
  45348. },
  45349. clone: function() {
  45350. return (new n.BufferGeometry).copy(this)
  45351. },
  45352. copy: function(e) {
  45353. var t = e.index;
  45354. null !== t && this.setIndex(t.clone());
  45355. var i = e.attributes;
  45356. for (var n in i) {
  45357. var r = i[n];
  45358. this.addAttribute(n, r.clone())
  45359. }
  45360. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45361. var l = o[a];
  45362. this.addGroup(l.start, l.count)
  45363. }
  45364. return this
  45365. },
  45366. dispose: function() {
  45367. this.dispatchEvent({
  45368. type: "dispose"
  45369. })
  45370. }
  45371. },
  45372. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45373. n.BufferGeometry.MaxIndex = 65535,
  45374. n.InstancedBufferGeometry = function() {
  45375. n.BufferGeometry.call(this),
  45376. this.type = "InstancedBufferGeometry",
  45377. this.maxInstancedCount = void 0
  45378. }
  45379. ,
  45380. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45381. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45382. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  45383. this.groups.push({
  45384. start: e,
  45385. count: t,
  45386. instances: i
  45387. })
  45388. }
  45389. ,
  45390. n.InstancedBufferGeometry.prototype.copy = function(e) {
  45391. var t = e.index;
  45392. null !== t && this.setIndex(t.clone());
  45393. var i = e.attributes;
  45394. for (var n in i) {
  45395. var r = i[n];
  45396. this.addAttribute(n, r.clone())
  45397. }
  45398. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45399. var l = o[a];
  45400. this.addGroup(l.start, l.count, l.instances)
  45401. }
  45402. return this
  45403. }
  45404. ,
  45405. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45406. n.Uniform = function(e, t) {
  45407. this.type = e,
  45408. this.value = t,
  45409. this.dynamic = !1
  45410. }
  45411. ,
  45412. n.Uniform.prototype = {
  45413. constructor: n.Uniform,
  45414. onUpdate: function(e) {
  45415. return this.dynamic = !0,
  45416. this.onUpdateCallback = e,
  45417. this
  45418. }
  45419. },
  45420. n.AnimationClip = function(e, t, i) {
  45421. this.name = e || n.Math.generateUUID(),
  45422. this.tracks = i,
  45423. this.duration = void 0 !== t ? t : -1,
  45424. this.duration < 0 && this.resetDuration(),
  45425. this.trim(),
  45426. this.optimize()
  45427. }
  45428. ,
  45429. n.AnimationClip.prototype = {
  45430. constructor: n.AnimationClip,
  45431. resetDuration: function() {
  45432. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45433. var r = this.tracks[i];
  45434. t = Math.max(t, r.times[r.times.length - 1])
  45435. }
  45436. this.duration = t
  45437. },
  45438. trim: function() {
  45439. for (var e = 0; e < this.tracks.length; e++)
  45440. this.tracks[e].trim(0, this.duration);
  45441. return this
  45442. },
  45443. optimize: function() {
  45444. for (var e = 0; e < this.tracks.length; e++)
  45445. this.tracks[e].optimize();
  45446. return this
  45447. }
  45448. },
  45449. Object.assign(n.AnimationClip, {
  45450. parse: function(e) {
  45451. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45452. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45453. return new n.AnimationClip(e.name,e.duration,t)
  45454. },
  45455. toJSON: function(e) {
  45456. for (var t = [], i = e.tracks, r = {
  45457. name: e.name,
  45458. duration: e.duration,
  45459. tracks: t
  45460. }, o = 0, a = i.length; o !== a; ++o)
  45461. t.push(n.KeyframeTrack.toJSON(i[o]));
  45462. return r
  45463. },
  45464. CreateFromMorphTargetSequence: function(e, t, i) {
  45465. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45466. var s = []
  45467. , l = [];
  45468. s.push((a + r - 1) % r, a, (a + 1) % r),
  45469. l.push(0, 1, 0);
  45470. var c = n.AnimationUtils.getKeyframeOrder(s);
  45471. s = n.AnimationUtils.sortedArray(s, 1, c),
  45472. l = n.AnimationUtils.sortedArray(l, 1, c),
  45473. 0 === s[0] && (s.push(r),
  45474. l.push(l[0])),
  45475. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45476. }
  45477. return new n.AnimationClip(e,-1,o)
  45478. },
  45479. findByName: function(e, t) {
  45480. for (var i = 0; i < e.length; i++)
  45481. if (e[i].name === t)
  45482. return e[i];
  45483. return null
  45484. },
  45485. CreateClipsFromMorphTargetSequences: function(e, t) {
  45486. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45487. var s = e[o]
  45488. , l = s.name.match(r);
  45489. if (l && l.length > 1) {
  45490. var c = l[1]
  45491. , h = i[c];
  45492. h || (i[c] = h = []),
  45493. h.push(s)
  45494. }
  45495. }
  45496. var u = [];
  45497. for (var c in i)
  45498. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45499. return u
  45500. },
  45501. parseAnimation: function(e, t, i) {
  45502. if (!e)
  45503. return console.error(" no animation in JSONLoader data"),
  45504. null;
  45505. for (var r = function(e, t, i, r, o) {
  45506. if (0 !== i.length) {
  45507. var a = []
  45508. , s = [];
  45509. n.AnimationUtils.flattenJSON(i, a, s, r),
  45510. 0 !== a.length && o.push(new e(t,a,s))
  45511. }
  45512. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45513. var u = c[h].keys;
  45514. if (u && 0 != u.length)
  45515. if (u[0].morphTargets) {
  45516. for (var d = {}, p = 0; p < u.length; p++)
  45517. if (u[p].morphTargets)
  45518. for (var f = 0; f < u[p].morphTargets.length; f++)
  45519. d[u[p].morphTargets[f]] = -1;
  45520. for (var g in d) {
  45521. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45522. var A = u[p];
  45523. m.push(A.time),
  45524. v.push(A.morphTarget === g ? 1 : 0)
  45525. }
  45526. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45527. }
  45528. s = d.length * (l || 1)
  45529. } else {
  45530. var y = ".bones[" + t[h].name + "]";
  45531. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45532. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45533. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45534. }
  45535. }
  45536. if (0 === o.length)
  45537. return null;
  45538. var C = new n.AnimationClip(a,s,o);
  45539. return C
  45540. }
  45541. }),
  45542. n.AnimationMixer = function(e) {
  45543. this._root = e,
  45544. this._initMemoryManager(),
  45545. this._accuIndex = 0,
  45546. this.time = 0,
  45547. this.timeScale = 1
  45548. }
  45549. ,
  45550. n.AnimationMixer.prototype = {
  45551. constructor: n.AnimationMixer,
  45552. clipAction: function(e, t) {
  45553. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45554. if (void 0 !== l) {
  45555. var c = l.actionByRoot[o];
  45556. if (void 0 !== c)
  45557. return c;
  45558. if (i = l.knownActions[0],
  45559. s = i._clip,
  45560. e !== a && e !== s)
  45561. throw new Error("Different clips with the same name detected!")
  45562. }
  45563. if (null === s)
  45564. return null;
  45565. var h = new n.AnimationMixer._Action(this,s,t);
  45566. return this._bindAction(h, i),
  45567. this._addInactiveAction(h, a, o),
  45568. h
  45569. },
  45570. existingAction: function(e, t) {
  45571. var i = t || this._root
  45572. , n = i.uuid
  45573. , r = "string" == typeof e ? e : e.name
  45574. , o = this._actionsByClip[r];
  45575. return void 0 !== o ? o.actionByRoot[n] || null : null
  45576. },
  45577. stopAllAction: function() {
  45578. var e = this._actions
  45579. , t = this._nActiveActions
  45580. , i = this._bindings
  45581. , n = this._nActiveBindings;
  45582. this._nActiveActions = 0,
  45583. this._nActiveBindings = 0;
  45584. for (var r = 0; r !== t; ++r)
  45585. e[r].reset();
  45586. for (var r = 0; r !== n; ++r)
  45587. i[r].useCount = 0;
  45588. return this
  45589. },
  45590. update: function(e) {
  45591. e *= this.timeScale;
  45592. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45593. var s = t[a];
  45594. s.enabled && s._update(n, e, r, o)
  45595. }
  45596. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45597. l[a].apply(o);
  45598. return this
  45599. },
  45600. getRoot: function() {
  45601. return this._root
  45602. },
  45603. uncacheClip: function(e) {
  45604. var t = this._actions
  45605. , i = e.name
  45606. , n = this._actionsByClip
  45607. , r = n[i];
  45608. if (void 0 !== r) {
  45609. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45610. var l = o[a];
  45611. this._deactivateAction(l);
  45612. var c = l._cacheIndex
  45613. , h = t[t.length - 1];
  45614. l._cacheIndex = null,
  45615. l._byClipCacheIndex = null,
  45616. h._cacheIndex = c,
  45617. t[c] = h,
  45618. t.pop(),
  45619. this._removeInactiveBindingsForAction(l)
  45620. }
  45621. delete n[i]
  45622. }
  45623. },
  45624. uncacheRoot: function(e) {
  45625. var t = e.uuid
  45626. , i = this._actionsByClip;
  45627. for (var n in i) {
  45628. var r = i[n].actionByRoot
  45629. , o = r[t];
  45630. void 0 !== o && (this._deactivateAction(o),
  45631. this._removeInactiveAction(o))
  45632. }
  45633. var a = this._bindingsByRootAndName
  45634. , s = a[t];
  45635. if (void 0 !== s)
  45636. for (var l in s) {
  45637. var c = s[l];
  45638. c.restoreOriginalState(),
  45639. this._removeInactiveBinding(c)
  45640. }
  45641. },
  45642. uncacheAction: function(e, t) {
  45643. var i = this.existingAction(e, t);
  45644. null !== i && (this._deactivateAction(i),
  45645. this._removeInactiveAction(i))
  45646. }
  45647. },
  45648. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45649. n.AnimationMixer._Action = function(e, t, i) {
  45650. this._mixer = e,
  45651. this._clip = t,
  45652. this._localRoot = i || null;
  45653. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45654. endingStart: n.ZeroCurvatureEnding,
  45655. endingEnd: n.ZeroCurvatureEnding
  45656. }, l = 0; l !== o; ++l) {
  45657. var c = r[l].createInterpolant(null);
  45658. a[l] = c,
  45659. c.settings = s
  45660. }
  45661. this._interpolantSettings = s,
  45662. this._interpolants = a,
  45663. this._propertyBindings = new Array(o),
  45664. this._cacheIndex = null,
  45665. this._byClipCacheIndex = null,
  45666. this._timeScaleInterpolant = null,
  45667. this._weightInterpolant = null,
  45668. this.loop = n.LoopRepeat,
  45669. this._loopCount = -1,
  45670. this._startTime = null,
  45671. this.time = 0,
  45672. this.timeScale = 1,
  45673. this._effectiveTimeScale = 1,
  45674. this.weight = 1,
  45675. this._effectiveWeight = 1,
  45676. this.repetitions = 1 / 0,
  45677. this.paused = !1,
  45678. this.enabled = !0,
  45679. this.clampWhenFinished = !1,
  45680. this.zeroSlopeAtStart = !0,
  45681. this.zeroSlopeAtEnd = !0
  45682. }
  45683. ,
  45684. n.AnimationMixer._Action.prototype = {
  45685. constructor: n.AnimationMixer._Action,
  45686. play: function() {
  45687. return this._mixer._activateAction(this),
  45688. this
  45689. },
  45690. stop: function() {
  45691. return this._mixer._deactivateAction(this),
  45692. this.reset()
  45693. },
  45694. reset: function() {
  45695. return this.paused = !1,
  45696. this.enabled = !0,
  45697. this.time = 0,
  45698. this._loopCount = -1,
  45699. this._startTime = null,
  45700. this.stopFading().stopWarping()
  45701. },
  45702. isRunning: function() {
  45703. this._startTime;
  45704. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45705. },
  45706. isScheduled: function() {
  45707. return this._mixer._isActiveAction(this)
  45708. },
  45709. startAt: function(e) {
  45710. return this._startTime = e,
  45711. this
  45712. },
  45713. setLoop: function(e, t) {
  45714. return this.loop = e,
  45715. this.repetitions = t,
  45716. this
  45717. },
  45718. setEffectiveWeight: function(e) {
  45719. return this.weight = e,
  45720. this._effectiveWeight = this.enabled ? e : 0,
  45721. this.stopFading()
  45722. },
  45723. getEffectiveWeight: function() {
  45724. return this._effectiveWeight
  45725. },
  45726. fadeIn: function(e) {
  45727. return this._scheduleFading(e, 0, 1)
  45728. },
  45729. fadeOut: function(e) {
  45730. return this._scheduleFading(e, 1, 0)
  45731. },
  45732. crossFadeFrom: function(e, t, i) {
  45733. this._mixer;
  45734. if (e.fadeOut(t),
  45735. this.fadeIn(t),
  45736. i) {
  45737. var n = this._clip.duration
  45738. , r = e._clip.duration
  45739. , o = r / n
  45740. , a = n / r;
  45741. e.warp(1, o, t),
  45742. this.warp(a, 1, t)
  45743. }
  45744. return this
  45745. },
  45746. crossFadeTo: function(e, t, i) {
  45747. return e.crossFadeFrom(this, t, i)
  45748. },
  45749. stopFading: function() {
  45750. var e = this._weightInterpolant;
  45751. return null !== e && (this._weightInterpolant = null,
  45752. this._mixer._takeBackControlInterpolant(e)),
  45753. this
  45754. },
  45755. setEffectiveTimeScale: function(e) {
  45756. return this.timeScale = e,
  45757. this._effectiveTimeScale = this.paused ? 0 : e,
  45758. this.stopWarping()
  45759. },
  45760. getEffectiveTimeScale: function() {
  45761. return this._effectiveTimeScale
  45762. },
  45763. setDuration: function(e) {
  45764. return this.timeScale = this._clip.duration / e,
  45765. this.stopWarping()
  45766. },
  45767. syncWith: function(e) {
  45768. return this.time = e.time,
  45769. this.timeScale = e.timeScale,
  45770. this.stopWarping()
  45771. },
  45772. halt: function(e) {
  45773. return this.warp(this._currentTimeScale, 0, e)
  45774. },
  45775. warp: function(e, t, i) {
  45776. var n = this._mixer
  45777. , r = n.time
  45778. , o = this._timeScaleInterpolant
  45779. , a = this.timeScale;
  45780. null === o && (o = n._lendControlInterpolant(),
  45781. this._timeScaleInterpolant = o);
  45782. var s = o.parameterPositions
  45783. , l = o.sampleValues;
  45784. return s[0] = r,
  45785. s[1] = r + i,
  45786. l[0] = e / a,
  45787. l[1] = t / a,
  45788. this
  45789. },
  45790. stopWarping: function() {
  45791. var e = this._timeScaleInterpolant;
  45792. return null !== e && (this._timeScaleInterpolant = null,
  45793. this._mixer._takeBackControlInterpolant(e)),
  45794. this
  45795. },
  45796. getMixer: function() {
  45797. return this._mixer
  45798. },
  45799. getClip: function() {
  45800. return this._clip
  45801. },
  45802. getRoot: function() {
  45803. return this._localRoot || this._mixer._root
  45804. },
  45805. _update: function(e, t, i, n) {
  45806. var r = this._startTime;
  45807. if (null !== r) {
  45808. var o = (e - r) * i;
  45809. if (o < 0 || 0 === i)
  45810. return;
  45811. this._startTime = null,
  45812. t = i * o
  45813. }
  45814. t *= this._updateTimeScale(e);
  45815. var a = this._updateTime(t)
  45816. , s = this._updateWeight(e);
  45817. if (s > 0)
  45818. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45819. l[h].evaluate(a),
  45820. c[h].accumulate(n, s)
  45821. },
  45822. _updateWeight: function(e) {
  45823. var t = 0;
  45824. if (this.enabled) {
  45825. t = this.weight;
  45826. var i = this._weightInterpolant;
  45827. if (null !== i) {
  45828. var n = i.evaluate(e)[0];
  45829. t *= n,
  45830. e > i.parameterPositions[1] && (this.stopFading(),
  45831. 0 === n && (this.enabled = !1))
  45832. }
  45833. }
  45834. return this._effectiveWeight = t,
  45835. t
  45836. },
  45837. _updateTimeScale: function(e) {
  45838. var t = 0;
  45839. if (!this.paused) {
  45840. t = this.timeScale;
  45841. var i = this._timeScaleInterpolant;
  45842. if (null !== i) {
  45843. var n = i.evaluate(e)[0];
  45844. t *= n,
  45845. e > i.parameterPositions[1] && (this.stopWarping(),
  45846. 0 === t ? this.pause = !0 : this.timeScale = t)
  45847. }
  45848. }
  45849. return this._effectiveTimeScale = t,
  45850. t
  45851. },
  45852. _updateTime: function(e) {
  45853. var t = this.time + e;
  45854. if (0 === e)
  45855. return t;
  45856. var i = this._clip.duration
  45857. , r = this.loop
  45858. , o = this._loopCount
  45859. , a = !1;
  45860. switch (r) {
  45861. case n.LoopOnce:
  45862. if (o === -1 && (this.loopCount = 0,
  45863. this._setEndings(!0, !0, !1)),
  45864. t >= i)
  45865. t = i;
  45866. else {
  45867. if (!(t < 0))
  45868. break;
  45869. t = 0
  45870. }
  45871. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45872. this._mixer.dispatchEvent({
  45873. type: "finished",
  45874. action: this,
  45875. direction: e < 0 ? -1 : 1
  45876. });
  45877. break;
  45878. case n.LoopPingPong:
  45879. a = !0;
  45880. case n.LoopRepeat:
  45881. if (o === -1 && (e > 0 ? (o = 0,
  45882. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45883. t >= i || t < 0) {
  45884. var s = Math.floor(t / i);
  45885. t -= i * s,
  45886. o += Math.abs(s);
  45887. var l = this.repetitions - o;
  45888. if (l < 0) {
  45889. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45890. t = e > 0 ? i : 0,
  45891. this._mixer.dispatchEvent({
  45892. type: "finished",
  45893. action: this,
  45894. direction: e > 0 ? 1 : -1
  45895. });
  45896. break
  45897. }
  45898. if (0 === l) {
  45899. var c = e < 0;
  45900. this._setEndings(c, !c, a)
  45901. } else
  45902. this._setEndings(!1, !1, a);
  45903. this._loopCount = o,
  45904. this._mixer.dispatchEvent({
  45905. type: "loop",
  45906. action: this,
  45907. loopDelta: s
  45908. })
  45909. }
  45910. if (r === n.LoopPingPong && 1 === (1 & o))
  45911. return this.time = t,
  45912. i - t
  45913. }
  45914. return this.time = t,
  45915. t
  45916. },
  45917. _setEndings: function(e, t, i) {
  45918. var r = this._interpolantSettings;
  45919. i ? (r.endingStart = n.ZeroSlopeEnding,
  45920. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45921. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45922. },
  45923. _scheduleFading: function(e, t, i) {
  45924. var n = this._mixer
  45925. , r = n.time
  45926. , o = this._weightInterpolant;
  45927. null === o && (o = n._lendControlInterpolant(),
  45928. this._weightInterpolant = o);
  45929. var a = o.parameterPositions
  45930. , s = o.sampleValues;
  45931. return a[0] = r,
  45932. s[0] = t,
  45933. a[1] = r + e,
  45934. s[1] = i,
  45935. this
  45936. }
  45937. },
  45938. Object.assign(n.AnimationMixer.prototype, {
  45939. _bindAction: function(e, t) {
  45940. var i = e._localRoot || this._root
  45941. , r = e._clip.tracks
  45942. , o = r.length
  45943. , a = e._propertyBindings
  45944. , s = e._interpolants
  45945. , l = i.uuid
  45946. , c = this._bindingsByRootAndName
  45947. , h = c[l];
  45948. void 0 === h && (h = {},
  45949. c[l] = h);
  45950. for (var u = 0; u !== o; ++u) {
  45951. var d = r[u]
  45952. , p = d.name
  45953. , f = h[p];
  45954. if (void 0 !== f)
  45955. a[u] = f;
  45956. else {
  45957. if (f = a[u],
  45958. void 0 !== f) {
  45959. null === f._cacheIndex && (++f.referenceCount,
  45960. this._addInactiveBinding(f, l, p));
  45961. continue
  45962. }
  45963. var g = t && t._propertyBindings[u].binding.parsedPath;
  45964. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45965. ++f.referenceCount,
  45966. this._addInactiveBinding(f, l, p),
  45967. a[u] = f
  45968. }
  45969. s[u].resultBuffer = f.buffer
  45970. }
  45971. },
  45972. _activateAction: function(e) {
  45973. if (!this._isActiveAction(e)) {
  45974. if (null === e._cacheIndex) {
  45975. var t = (e._localRoot || this._root).uuid
  45976. , i = e._clip.name
  45977. , n = this._actionsByClip[i];
  45978. this._bindAction(e, n && n.knownActions[0]),
  45979. this._addInactiveAction(e, i, t)
  45980. }
  45981. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45982. var s = r[o];
  45983. 0 === s.useCount++ && (this._lendBinding(s),
  45984. s.saveOriginalState())
  45985. }
  45986. this._lendAction(e)
  45987. }
  45988. },
  45989. _deactivateAction: function(e) {
  45990. if (this._isActiveAction(e)) {
  45991. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45992. var r = t[i];
  45993. 0 === --r.useCount && (r.restoreOriginalState(),
  45994. this._takeBackBinding(r))
  45995. }
  45996. this._takeBackAction(e)
  45997. }
  45998. },
  45999. _initMemoryManager: function() {
  46000. this._actions = [],
  46001. this._nActiveActions = 0,
  46002. this._actionsByClip = {},
  46003. this._bindings = [],
  46004. this._nActiveBindings = 0,
  46005. this._bindingsByRootAndName = {},
  46006. this._controlInterpolants = [],
  46007. this._nActiveControlInterpolants = 0;
  46008. var e = this;
  46009. this.stats = {
  46010. actions: {
  46011. get total() {
  46012. return e._actions.length
  46013. },
  46014. get inUse() {
  46015. return e._nActiveActions
  46016. }
  46017. },
  46018. bindings: {
  46019. get total() {
  46020. return e._bindings.length
  46021. },
  46022. get inUse() {
  46023. return e._nActiveBindings
  46024. }
  46025. },
  46026. controlInterpolants: {
  46027. get total() {
  46028. return e._controlInterpolants.length
  46029. },
  46030. get inUse() {
  46031. return e._nActiveControlInterpolants
  46032. }
  46033. }
  46034. }
  46035. },
  46036. _isActiveAction: function(e) {
  46037. var t = e._cacheIndex;
  46038. return null !== t && t < this._nActiveActions
  46039. },
  46040. _addInactiveAction: function(e, t, i) {
  46041. var n = this._actions
  46042. , r = this._actionsByClip
  46043. , o = r[t];
  46044. if (void 0 === o)
  46045. o = {
  46046. knownActions: [e],
  46047. actionByRoot: {}
  46048. },
  46049. e._byClipCacheIndex = 0,
  46050. r[t] = o;
  46051. else {
  46052. var a = o.knownActions;
  46053. e._byClipCacheIndex = a.length,
  46054. a.push(e)
  46055. }
  46056. e._cacheIndex = n.length,
  46057. n.push(e),
  46058. o.actionByRoot[i] = e
  46059. },
  46060. _removeInactiveAction: function(e) {
  46061. var t = this._actions
  46062. , i = t[t.length - 1]
  46063. , n = e._cacheIndex;
  46064. i._cacheIndex = n,
  46065. t[n] = i,
  46066. t.pop(),
  46067. e._cacheIndex = null;
  46068. var r = e._clip.name
  46069. , o = this._actionsByClip
  46070. , a = o[r]
  46071. , s = a.knownActions
  46072. , l = s[s.length - 1]
  46073. , c = e._byClipCacheIndex;
  46074. l._byClipCacheIndex = c,
  46075. s[c] = l,
  46076. s.pop(),
  46077. e._byClipCacheIndex = null;
  46078. var h = a.actionByRoot
  46079. , u = (t._localRoot || this._root).uuid;
  46080. delete h[u],
  46081. 0 === s.length && delete o[r],
  46082. this._removeInactiveBindingsForAction(e)
  46083. },
  46084. _removeInactiveBindingsForAction: function(e) {
  46085. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46086. var r = t[i];
  46087. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  46088. }
  46089. },
  46090. _lendAction: function(e) {
  46091. var t = this._actions
  46092. , i = e._cacheIndex
  46093. , n = this._nActiveActions++
  46094. , r = t[n];
  46095. e._cacheIndex = n,
  46096. t[n] = e,
  46097. r._cacheIndex = i,
  46098. t[i] = r
  46099. },
  46100. _takeBackAction: function(e) {
  46101. var t = this._actions
  46102. , i = e._cacheIndex
  46103. , n = --this._nActiveActions
  46104. , r = t[n];
  46105. e._cacheIndex = n,
  46106. t[n] = e,
  46107. r._cacheIndex = i,
  46108. t[i] = r
  46109. },
  46110. _addInactiveBinding: function(e, t, i) {
  46111. var n = this._bindingsByRootAndName
  46112. , r = n[t]
  46113. , o = this._bindings;
  46114. void 0 === r && (r = {},
  46115. n[t] = r),
  46116. r[i] = e,
  46117. e._cacheIndex = o.length,
  46118. o.push(e)
  46119. },
  46120. _removeInactiveBinding: function(e) {
  46121. var t = this._bindings
  46122. , i = e.binding
  46123. , n = i.rootNode.uuid
  46124. , r = i.path
  46125. , o = this._bindingsByRootAndName
  46126. , a = o[n]
  46127. , s = t[t.length - 1]
  46128. , l = e._cacheIndex;
  46129. s._cacheIndex = l,
  46130. t[l] = s,
  46131. t.pop(),
  46132. delete a[r];
  46133. e: {
  46134. for (var c in a)
  46135. break e;
  46136. delete o[n]
  46137. }
  46138. },
  46139. _lendBinding: function(e) {
  46140. var t = this._bindings
  46141. , i = e._cacheIndex
  46142. , n = this._nActiveBindings++
  46143. , r = t[n];
  46144. e._cacheIndex = n,
  46145. t[n] = e,
  46146. r._cacheIndex = i,
  46147. t[i] = r
  46148. },
  46149. _takeBackBinding: function(e) {
  46150. var t = this._bindings
  46151. , i = e._cacheIndex
  46152. , n = --this._nActiveBindings
  46153. , r = t[n];
  46154. e._cacheIndex = n,
  46155. t[n] = e,
  46156. r._cacheIndex = i,
  46157. t[i] = r
  46158. },
  46159. _lendControlInterpolant: function() {
  46160. var e = this._controlInterpolants
  46161. , t = this._nActiveControlInterpolants++
  46162. , i = e[t];
  46163. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  46164. i.__cacheIndex = t,
  46165. e[t] = i),
  46166. i
  46167. },
  46168. _takeBackControlInterpolant: function(e) {
  46169. var t = this._controlInterpolants
  46170. , i = e.__cacheIndex
  46171. , n = --this._nActiveControlInterpolants
  46172. , r = t[n];
  46173. e.__cacheIndex = n,
  46174. t[n] = e,
  46175. r.__cacheIndex = i,
  46176. t[i] = r
  46177. },
  46178. _controlInterpolantsResultBuffer: new Float32Array(1)
  46179. }),
  46180. n.AnimationObjectGroup = function(e) {
  46181. this.uuid = n.Math.generateUUID(),
  46182. this._objects = Array.prototype.slice.call(arguments),
  46183. this.nCachedObjects_ = 0;
  46184. var t = {};
  46185. this._indicesByUUID = t;
  46186. for (var i = 0, r = arguments.length; i !== r; ++i)
  46187. t[arguments[i].uuid] = i;
  46188. this._paths = [],
  46189. this._parsedPaths = [],
  46190. this._bindings = [],
  46191. this._bindingsIndicesByPath = {};
  46192. var o = this;
  46193. this.stats = {
  46194. objects: {
  46195. get total() {
  46196. return o._objects.length
  46197. },
  46198. get inUse() {
  46199. return this.total - o.nCachedObjects_
  46200. }
  46201. },
  46202. get bindingsPerObject() {
  46203. return o._bindings.length
  46204. }
  46205. }
  46206. }
  46207. ,
  46208. n.AnimationObjectGroup.prototype = {
  46209. constructor: n.AnimationObjectGroup,
  46210. add: function(e) {
  46211. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  46212. var d = arguments[h]
  46213. , p = d.uuid
  46214. , f = o[p];
  46215. if (void 0 === f) {
  46216. f = i++,
  46217. o[p] = f,
  46218. t.push(d);
  46219. for (var g = 0, m = c; g !== m; ++g)
  46220. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  46221. } else if (f < r) {
  46222. var v = t[f]
  46223. , A = --r
  46224. , y = t[A];
  46225. o[y.uuid] = f,
  46226. t[f] = y,
  46227. o[p] = A,
  46228. t[A] = d;
  46229. for (var g = 0, m = c; g !== m; ++g) {
  46230. var C = l[g]
  46231. , I = C[A]
  46232. , E = C[f];
  46233. C[f] = I,
  46234. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  46235. C[A] = E
  46236. }
  46237. } else
  46238. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  46239. }
  46240. this.nCachedObjects_ = r
  46241. },
  46242. remove: function(e) {
  46243. for (var t = this._objects, i = (t.length,
  46244. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  46245. var l = arguments[a]
  46246. , c = l.uuid
  46247. , h = n[c];
  46248. if (void 0 !== h && h >= i) {
  46249. var u = i++
  46250. , d = t[u];
  46251. n[d.uuid] = h,
  46252. t[h] = d,
  46253. n[c] = u,
  46254. t[u] = l;
  46255. for (var p = 0, f = o; p !== f; ++p) {
  46256. var g = r[p]
  46257. , m = g[u]
  46258. , v = g[h];
  46259. g[h] = m,
  46260. g[u] = v
  46261. }
  46262. }
  46263. }
  46264. this.nCachedObjects_ = i
  46265. },
  46266. uncache: function(e) {
  46267. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  46268. var c = arguments[s]
  46269. , h = c.uuid
  46270. , u = r[h];
  46271. if (void 0 !== u)
  46272. if (delete r[h],
  46273. u < n) {
  46274. var d = --n
  46275. , p = t[d]
  46276. , f = --i
  46277. , g = t[f];
  46278. r[p.uuid] = u,
  46279. t[u] = p,
  46280. r[g.uuid] = d,
  46281. t[d] = g,
  46282. t.pop();
  46283. for (var m = 0, v = a; m !== v; ++m) {
  46284. var A = o[m]
  46285. , y = A[d]
  46286. , C = A[f];
  46287. A[u] = y,
  46288. A[d] = C,
  46289. A.pop()
  46290. }
  46291. } else {
  46292. var f = --i
  46293. , g = t[f];
  46294. r[g.uuid] = u,
  46295. t[u] = g,
  46296. t.pop();
  46297. for (var m = 0, v = a; m !== v; ++m) {
  46298. var A = o[m];
  46299. A[u] = A[f],
  46300. A.pop()
  46301. }
  46302. }
  46303. }
  46304. this.nCachedObjects_ = n
  46305. },
  46306. subscribe_: function(e, t) {
  46307. var i = this._bindingsIndicesByPath
  46308. , r = i[e]
  46309. , o = this._bindings;
  46310. if (void 0 !== r)
  46311. return o[r];
  46312. var a = this._paths
  46313. , s = this._parsedPaths
  46314. , l = this._objects
  46315. , c = l.length
  46316. , h = this.nCachedObjects_
  46317. , u = new Array(c);
  46318. r = o.length,
  46319. i[e] = r,
  46320. a.push(e),
  46321. s.push(t),
  46322. o.push(u);
  46323. for (var d = h, p = l.length; d !== p; ++d) {
  46324. var f = l[d];
  46325. u[d] = new n.PropertyBinding(f,e,t)
  46326. }
  46327. return u
  46328. },
  46329. unsubscribe_: function(e) {
  46330. var t = this._bindingsIndicesByPath
  46331. , i = t[e];
  46332. if (void 0 !== i) {
  46333. var n = this._paths
  46334. , r = this._parsedPaths
  46335. , o = this._bindings
  46336. , a = o.length - 1
  46337. , s = o[a]
  46338. , l = e[a];
  46339. t[l] = i,
  46340. o[i] = s,
  46341. o.pop(),
  46342. r[i] = r[a],
  46343. r.pop(),
  46344. n[i] = n[a],
  46345. n.pop()
  46346. }
  46347. }
  46348. },
  46349. n.AnimationUtils = {
  46350. arraySlice: function(e, t, i) {
  46351. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  46352. },
  46353. convertArray: function(e, t, i) {
  46354. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  46355. },
  46356. isTypedArray: function(e) {
  46357. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46358. },
  46359. getKeyframeOrder: function(e) {
  46360. function t(t, i) {
  46361. return e[t] - e[i]
  46362. }
  46363. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46364. n[r] = r;
  46365. return n.sort(t),
  46366. n
  46367. },
  46368. sortedArray: function(e, t, i) {
  46369. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46370. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46371. r[a++] = e[s + l];
  46372. return r
  46373. },
  46374. flattenJSON: function(e, t, i, n) {
  46375. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  46376. o = e[r++];
  46377. if (void 0 !== o) {
  46378. var a = o[n];
  46379. if (void 0 !== a)
  46380. if (Array.isArray(a)) {
  46381. do
  46382. a = o[n],
  46383. void 0 !== a && (t.push(o.time),
  46384. i.push.apply(i, a)),
  46385. o = e[r++];
  46386. while (void 0 !== o)
  46387. } else if (void 0 !== a.toArray) {
  46388. do
  46389. a = o[n],
  46390. void 0 !== a && (t.push(o.time),
  46391. a.toArray(i, i.length)),
  46392. o = e[r++];
  46393. while (void 0 !== o)
  46394. } else
  46395. do
  46396. a = o[n],
  46397. void 0 !== a && (t.push(o.time),
  46398. i.push(a)),
  46399. o = e[r++];
  46400. while (void 0 !== o)
  46401. }
  46402. }
  46403. },
  46404. n.KeyframeTrack = function(e, t, i, r) {
  46405. if (void 0 === e)
  46406. throw new Error("track name is undefined");
  46407. if (void 0 === t || 0 === t.length)
  46408. throw new Error("no keyframes in track named " + e);
  46409. this.name = e,
  46410. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46411. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46412. this.setInterpolation(r || this.DefaultInterpolation),
  46413. this.validate(),
  46414. this.optimize()
  46415. }
  46416. ,
  46417. n.KeyframeTrack.prototype = {
  46418. constructor: n.KeyframeTrack,
  46419. TimeBufferType: Float32Array,
  46420. ValueBufferType: Float32Array,
  46421. DefaultInterpolation: n.InterpolateLinear,
  46422. InterpolantFactoryMethodDiscrete: function(e) {
  46423. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46424. },
  46425. InterpolantFactoryMethodLinear: function(e) {
  46426. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46427. },
  46428. InterpolantFactoryMethodSmooth: function(e) {
  46429. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46430. },
  46431. setInterpolation: function(e) {
  46432. var t = void 0;
  46433. switch (e) {
  46434. case n.InterpolateDiscrete:
  46435. t = this.InterpolantFactoryMethodDiscrete;
  46436. break;
  46437. case n.InterpolateLinear:
  46438. t = this.InterpolantFactoryMethodLinear;
  46439. break;
  46440. case n.InterpolateSmooth:
  46441. t = this.InterpolantFactoryMethodSmooth
  46442. }
  46443. if (void 0 === t) {
  46444. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46445. if (void 0 === this.createInterpolant) {
  46446. if (e === this.DefaultInterpolation)
  46447. throw new Error(i);
  46448. this.setInterpolation(this.DefaultInterpolation)
  46449. }
  46450. return void console.warn(i)
  46451. }
  46452. this.createInterpolant = t
  46453. },
  46454. getInterpolation: function() {
  46455. switch (this.createInterpolant) {
  46456. case this.InterpolantFactoryMethodDiscrete:
  46457. return n.InterpolateDiscrete;
  46458. case this.InterpolantFactoryMethodLinear:
  46459. return n.InterpolateLinear;
  46460. case this.InterpolantFactoryMethodSmooth:
  46461. return n.InterpolateSmooth
  46462. }
  46463. },
  46464. getValueSize: function() {
  46465. return this.values.length / this.times.length
  46466. },
  46467. shift: function(e) {
  46468. if (0 !== e)
  46469. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46470. t[i] += e;
  46471. return this
  46472. },
  46473. scale: function(e) {
  46474. if (1 !== e)
  46475. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46476. t[i] *= e;
  46477. return this
  46478. },
  46479. trim: function(e, t) {
  46480. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46481. ++o;
  46482. for (; a !== -1 && i[a] > t; )
  46483. --a;
  46484. if (++a,
  46485. 0 !== o || a !== r) {
  46486. o >= a && (a = Math.max(a, 1),
  46487. o = a - 1);
  46488. var s = this.getValueSize();
  46489. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46490. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46491. }
  46492. return this
  46493. },
  46494. validate: function() {
  46495. var e = !0
  46496. , t = this.getValueSize();
  46497. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46498. e = !1);
  46499. var i = this.times
  46500. , r = this.values
  46501. , o = i.length;
  46502. 0 === o && (console.error("track is empty", this),
  46503. e = !1);
  46504. for (var a = null, s = 0; s !== o; s++) {
  46505. var l = i[s];
  46506. if ("number" == typeof l && isNaN(l)) {
  46507. console.error("time is not a valid number", this, s, l),
  46508. e = !1;
  46509. break
  46510. }
  46511. if (null !== a && a > l) {
  46512. console.error("out of order keys", this, s, l, a),
  46513. e = !1;
  46514. break
  46515. }
  46516. a = l
  46517. }
  46518. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46519. for (var s = 0, c = r.length; s !== c; ++s) {
  46520. var h = r[s];
  46521. if (isNaN(h)) {
  46522. console.error("value is not a valid number", this, s, h),
  46523. e = !1;
  46524. break
  46525. }
  46526. }
  46527. return e
  46528. },
  46529. optimize: function() {
  46530. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46531. var s = !1
  46532. , l = e[o]
  46533. , c = e[o + 1];
  46534. if (l !== c && (1 !== o || l !== l[0]))
  46535. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46536. var f = t[h + p];
  46537. if (f !== t[u + p] || f !== t[d + p]) {
  46538. s = !0;
  46539. break
  46540. }
  46541. }
  46542. if (s) {
  46543. if (o !== r) {
  46544. e[r] = e[o];
  46545. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46546. t[m + p] = t[g + p]
  46547. }
  46548. ++r
  46549. }
  46550. }
  46551. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46552. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46553. this
  46554. }
  46555. },
  46556. Object.assign(n.KeyframeTrack, {
  46557. parse: function(e) {
  46558. if (void 0 === e.type)
  46559. throw new Error("track type undefined, can not parse");
  46560. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46561. if (void 0 === e.times) {
  46562. console.warn("legacy JSON format detected, converting");
  46563. var i = []
  46564. , r = [];
  46565. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46566. e.times = i,
  46567. e.values = r
  46568. }
  46569. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46570. },
  46571. toJSON: function(e) {
  46572. var t, i = e.constructor;
  46573. if (void 0 !== i.toJSON)
  46574. t = i.toJSON(e);
  46575. else {
  46576. t = {
  46577. name: e.name,
  46578. times: n.AnimationUtils.convertArray(e.times, Array),
  46579. values: n.AnimationUtils.convertArray(e.values, Array)
  46580. };
  46581. var r = e.getInterpolation();
  46582. r !== e.DefaultInterpolation && (t.interpolation = r)
  46583. }
  46584. return t.type = e.ValueTypeName,
  46585. t
  46586. },
  46587. _getTrackTypeForValueTypeName: function(e) {
  46588. switch (e.toLowerCase()) {
  46589. case "scalar":
  46590. case "double":
  46591. case "float":
  46592. case "number":
  46593. case "integer":
  46594. return n.NumberKeyframeTrack;
  46595. case "vector":
  46596. case "vector2":
  46597. case "vector3":
  46598. case "vector4":
  46599. return n.VectorKeyframeTrack;
  46600. case "color":
  46601. return n.ColorKeyframeTrack;
  46602. case "quaternion":
  46603. return n.QuaternionKeyframeTrack;
  46604. case "bool":
  46605. case "boolean":
  46606. return n.BooleanKeyframeTrack;
  46607. case "string":
  46608. return n.StringKeyframeTrack
  46609. }
  46610. throw new Error("Unsupported typeName: " + e)
  46611. }
  46612. }),
  46613. n.PropertyBinding = function(e, t, i) {
  46614. this.path = t,
  46615. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46616. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46617. this.rootNode = e
  46618. }
  46619. ,
  46620. n.PropertyBinding.prototype = {
  46621. constructor: n.PropertyBinding,
  46622. getValue: function(e, t) {
  46623. this.bind(),
  46624. this.getValue(e, t)
  46625. },
  46626. setValue: function(e, t) {
  46627. this.bind(),
  46628. this.setValue(e, t)
  46629. },
  46630. bind: function() {
  46631. var e = this.node
  46632. , t = this.parsedPath
  46633. , i = t.objectName
  46634. , r = t.propertyName
  46635. , o = t.propertyIndex;
  46636. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46637. this.node = e),
  46638. this.getValue = this._getValue_unavailable,
  46639. this.setValue = this._setValue_unavailable,
  46640. !e)
  46641. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46642. if (i) {
  46643. var a = t.objectIndex;
  46644. switch (i) {
  46645. case "materials":
  46646. if (!e.material)
  46647. return void console.error(" can not bind to material as node does not have a material", this);
  46648. if (!e.material.materials)
  46649. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46650. e = e.material.materials;
  46651. break;
  46652. case "bones":
  46653. if (!e.skeleton)
  46654. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46655. e = e.skeleton.bones;
  46656. for (var s = 0; s < e.length; s++)
  46657. if (e[s].name === a) {
  46658. a = s;
  46659. break
  46660. }
  46661. break;
  46662. default:
  46663. if (void 0 === e[i])
  46664. return void console.error(" can not bind to objectName of node, undefined", this);
  46665. e = e[i]
  46666. }
  46667. if (void 0 !== a) {
  46668. if (void 0 === e[a])
  46669. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46670. e = e[a]
  46671. }
  46672. }
  46673. var l = e[r];
  46674. if (!l) {
  46675. var c = t.nodeName;
  46676. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46677. }
  46678. var h = this.Versioning.None;
  46679. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46680. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46681. this.targetObject = e);
  46682. var u = this.BindingType.Direct;
  46683. if (void 0 !== o) {
  46684. if ("morphTargetInfluences" === r) {
  46685. if (!e.geometry)
  46686. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46687. if (!e.geometry.morphTargets)
  46688. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46689. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46690. if (e.geometry.morphTargets[s].name === o) {
  46691. o = s;
  46692. break
  46693. }
  46694. }
  46695. u = this.BindingType.ArrayElement,
  46696. this.resolvedProperty = l,
  46697. this.propertyIndex = o
  46698. } else
  46699. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46700. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46701. this.resolvedProperty = l) : this.propertyName = r;
  46702. this.getValue = this.GetterByBindingType[u],
  46703. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46704. },
  46705. unbind: function() {
  46706. this.node = null,
  46707. this.getValue = this._getValue_unbound,
  46708. this.setValue = this._setValue_unbound
  46709. }
  46710. },
  46711. Object.assign(n.PropertyBinding.prototype, {
  46712. _getValue_unavailable: function() {},
  46713. _setValue_unavailable: function() {},
  46714. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46715. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46716. BindingType: {
  46717. Direct: 0,
  46718. EntireArray: 1,
  46719. ArrayElement: 2,
  46720. HasFromToArray: 3
  46721. },
  46722. Versioning: {
  46723. None: 0,
  46724. NeedsUpdate: 1,
  46725. MatrixWorldNeedsUpdate: 2
  46726. },
  46727. GetterByBindingType: [function(e, t) {
  46728. e[t] = this.node[this.propertyName]
  46729. }
  46730. , function(e, t) {
  46731. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46732. e[t++] = i[n]
  46733. }
  46734. , function(e, t) {
  46735. e[t] = this.resolvedProperty[this.propertyIndex]
  46736. }
  46737. , function(e, t) {
  46738. this.resolvedProperty.toArray(e, t)
  46739. }
  46740. ],
  46741. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46742. this.node[this.propertyName] = e[t]
  46743. }
  46744. , function(e, t) {
  46745. this.node[this.propertyName] = e[t],
  46746. this.targetObject.needsUpdate = !0
  46747. }
  46748. , function(e, t) {
  46749. this.node[this.propertyName] = e[t],
  46750. this.targetObject.matrixWorldNeedsUpdate = !0
  46751. }
  46752. ], [function(e, t) {
  46753. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46754. i[n] = e[t++]
  46755. }
  46756. , function(e, t) {
  46757. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46758. i[n] = e[t++];
  46759. this.targetObject.needsUpdate = !0
  46760. }
  46761. , function(e, t) {
  46762. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46763. i[n] = e[t++];
  46764. this.targetObject.matrixWorldNeedsUpdate = !0
  46765. }
  46766. ], [function(e, t) {
  46767. this.resolvedProperty[this.propertyIndex] = e[t]
  46768. }
  46769. , function(e, t) {
  46770. this.resolvedProperty[this.propertyIndex] = e[t],
  46771. this.targetObject.needsUpdate = !0
  46772. }
  46773. , function(e, t) {
  46774. this.resolvedProperty[this.propertyIndex] = e[t],
  46775. this.targetObject.matrixWorldNeedsUpdate = !0
  46776. }
  46777. ], [function(e, t) {
  46778. this.resolvedProperty.fromArray(e, t)
  46779. }
  46780. , function(e, t) {
  46781. this.resolvedProperty.fromArray(e, t),
  46782. this.targetObject.needsUpdate = !0
  46783. }
  46784. , function(e, t) {
  46785. this.resolvedProperty.fromArray(e, t),
  46786. this.targetObject.matrixWorldNeedsUpdate = !0
  46787. }
  46788. ]]
  46789. }),
  46790. n.PropertyBinding.Composite = function(e, t, i) {
  46791. var r = i || n.PropertyBinding.parseTrackName(t);
  46792. this._targetGroup = e,
  46793. this._bindings = e.subscribe_(t, r)
  46794. }
  46795. ,
  46796. n.PropertyBinding.Composite.prototype = {
  46797. constructor: n.PropertyBinding.Composite,
  46798. getValue: function(e, t) {
  46799. this.bind();
  46800. var i = this._targetGroup.nCachedObjects_
  46801. , n = this._bindings[i];
  46802. void 0 !== n && n.getValue(e, t)
  46803. },
  46804. setValue: function(e, t) {
  46805. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46806. i[n].setValue(e, t)
  46807. },
  46808. bind: function() {
  46809. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46810. e[t].bind()
  46811. },
  46812. unbind: function() {
  46813. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46814. e[t].unbind()
  46815. }
  46816. },
  46817. n.PropertyBinding.create = function(e, t, i) {
  46818. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46819. }
  46820. ,
  46821. n.PropertyBinding.parseTrackName = function(e) {
  46822. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46823. , i = t.exec(e);
  46824. if (!i)
  46825. throw new Error("cannot parse trackName at all: " + e);
  46826. i.index === t.lastIndex && t.lastIndex++;
  46827. var n = {
  46828. nodeName: i[3],
  46829. objectName: i[5],
  46830. objectIndex: i[7],
  46831. propertyName: i[9],
  46832. propertyIndex: i[11]
  46833. };
  46834. if (null === n.propertyName || 0 === n.propertyName.length)
  46835. throw new Error("can not parse propertyName from trackName: " + e);
  46836. return n
  46837. }
  46838. ,
  46839. n.PropertyBinding.findNode = function(e, t) {
  46840. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46841. return e;
  46842. if (e.skeleton) {
  46843. var i = function(e) {
  46844. for (var i = 0; i < e.bones.length; i++) {
  46845. var n = e.bones[i];
  46846. if (n.name === t)
  46847. return n
  46848. }
  46849. return null
  46850. }
  46851. , n = i(e.skeleton);
  46852. if (n)
  46853. return n
  46854. }
  46855. if (e.children) {
  46856. var r = function(e) {
  46857. for (var i = 0; i < e.length; i++) {
  46858. var n = e[i];
  46859. if (n.name === t || n.uuid === t)
  46860. return n;
  46861. var o = r(n.children);
  46862. if (o)
  46863. return o
  46864. }
  46865. return null
  46866. }
  46867. , o = r(e.children);
  46868. if (o)
  46869. return o
  46870. }
  46871. return null
  46872. }
  46873. ,
  46874. n.PropertyMixer = function(e, t, i) {
  46875. this.binding = e,
  46876. this.valueSize = i;
  46877. var n, r = Float64Array;
  46878. switch (t) {
  46879. case "quaternion":
  46880. n = this._slerp;
  46881. break;
  46882. case "string":
  46883. case "bool":
  46884. r = Array,
  46885. n = this._select;
  46886. break;
  46887. default:
  46888. n = this._lerp
  46889. }
  46890. this.buffer = new r(4 * i),
  46891. this._mixBufferRegion = n,
  46892. this.cumulativeWeight = 0,
  46893. this.useCount = 0,
  46894. this.referenceCount = 0
  46895. }
  46896. ,
  46897. n.PropertyMixer.prototype = {
  46898. constructor: n.PropertyMixer,
  46899. accumulate: function(e, t) {
  46900. var i = this.buffer
  46901. , n = this.valueSize
  46902. , r = e * n + n
  46903. , o = this.cumulativeWeight;
  46904. if (0 === o) {
  46905. for (var a = 0; a !== n; ++a)
  46906. i[r + a] = i[a];
  46907. o = t
  46908. } else {
  46909. o += t;
  46910. var s = t / o;
  46911. this._mixBufferRegion(i, r, 0, s, n)
  46912. }
  46913. this.cumulativeWeight = o
  46914. },
  46915. apply: function(e) {
  46916. var t = this.valueSize
  46917. , i = this.buffer
  46918. , n = e * t + t
  46919. , r = this.cumulativeWeight
  46920. , o = this.binding;
  46921. if (this.cumulativeWeight = 0,
  46922. r < 1) {
  46923. var a = 3 * t;
  46924. this._mixBufferRegion(i, n, a, 1 - r, t)
  46925. }
  46926. for (var s = t, l = t + t; s !== l; ++s)
  46927. if (i[s] !== i[s + t]) {
  46928. o.setValue(i, n);
  46929. break
  46930. }
  46931. },
  46932. saveOriginalState: function() {
  46933. var e = this.binding
  46934. , t = this.buffer
  46935. , i = this.valueSize
  46936. , n = 3 * i;
  46937. e.getValue(t, n);
  46938. for (var r = i, o = n; r !== o; ++r)
  46939. t[r] = t[n + r % i];
  46940. this.cumulativeWeight = 0
  46941. },
  46942. restoreOriginalState: function() {
  46943. var e = 3 * this.valueSize;
  46944. this.binding.setValue(this.buffer, e)
  46945. },
  46946. _select: function(e, t, i, n, r) {
  46947. if (n >= .5)
  46948. for (var o = 0; o !== r; ++o)
  46949. e[t + o] = e[i + o]
  46950. },
  46951. _slerp: function(e, t, i, r, o) {
  46952. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46953. },
  46954. _lerp: function(e, t, i, n, r) {
  46955. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46956. var s = t + a;
  46957. e[s] = e[s] * o + e[i + a] * n
  46958. }
  46959. }
  46960. },
  46961. n.BooleanKeyframeTrack = function(e, t, i) {
  46962. n.KeyframeTrack.call(this, e, t, i)
  46963. }
  46964. ,
  46965. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46966. constructor: n.BooleanKeyframeTrack,
  46967. ValueTypeName: "bool",
  46968. ValueBufferType: Array,
  46969. DefaultInterpolation: n.IntepolateDiscrete,
  46970. InterpolantFactoryMethodLinear: void 0,
  46971. InterpolantFactoryMethodSmooth: void 0
  46972. }),
  46973. n.NumberKeyframeTrack = function(e, t, i, r) {
  46974. n.KeyframeTrack.call(this, e, t, i, r)
  46975. }
  46976. ,
  46977. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46978. constructor: n.NumberKeyframeTrack,
  46979. ValueTypeName: "number"
  46980. }),
  46981. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46982. n.KeyframeTrack.call(this, e, t, i, r)
  46983. }
  46984. ,
  46985. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46986. constructor: n.QuaternionKeyframeTrack,
  46987. ValueTypeName: "quaternion",
  46988. DefaultInterpolation: n.InterpolateLinear,
  46989. InterpolantFactoryMethodLinear: function(e) {
  46990. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46991. },
  46992. InterpolantFactoryMethodSmooth: void 0
  46993. }),
  46994. n.StringKeyframeTrack = function(e, t, i, r) {
  46995. n.KeyframeTrack.call(this, e, t, i, r)
  46996. }
  46997. ,
  46998. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46999. constructor: n.StringKeyframeTrack,
  47000. ValueTypeName: "string",
  47001. ValueBufferType: Array,
  47002. DefaultInterpolation: n.IntepolateDiscrete,
  47003. InterpolantFactoryMethodLinear: void 0,
  47004. InterpolantFactoryMethodSmooth: void 0
  47005. }),
  47006. n.VectorKeyframeTrack = function(e, t, i, r) {
  47007. n.KeyframeTrack.call(this, e, t, i, r)
  47008. }
  47009. ,
  47010. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47011. constructor: n.VectorKeyframeTrack,
  47012. ValueTypeName: "vector"
  47013. }),
  47014. n.Audio = function(e) {
  47015. n.Object3D.call(this),
  47016. this.type = "Audio",
  47017. this.context = e.context,
  47018. this.source = this.context.createBufferSource(),
  47019. this.source.onended = this.onEnded.bind(this),
  47020. this.gain = this.context.createGain(),
  47021. this.gain.connect(e.getInput()),
  47022. this.autoplay = !1,
  47023. this.startTime = 0,
  47024. this.playbackRate = 1,
  47025. this.isPlaying = !1,
  47026. this.hasPlaybackControl = !0,
  47027. this.sourceType = "empty",
  47028. this.filter = null
  47029. }
  47030. ,
  47031. n.Audio.prototype = Object.create(n.Object3D.prototype),
  47032. n.Audio.prototype.constructor = n.Audio,
  47033. n.Audio.prototype.getOutput = function() {
  47034. return this.gain
  47035. }
  47036. ,
  47037. n.Audio.prototype.load = function(e) {
  47038. var t = new n.AudioBuffer(this.context);
  47039. return t.load(e),
  47040. this.setBuffer(t),
  47041. this
  47042. }
  47043. ,
  47044. n.Audio.prototype.setNodeSource = function(e) {
  47045. return this.hasPlaybackControl = !1,
  47046. this.sourceType = "audioNode",
  47047. this.source = e,
  47048. this.connect(),
  47049. this
  47050. }
  47051. ,
  47052. n.Audio.prototype.setBuffer = function(e) {
  47053. var t = this;
  47054. return e.onReady(function(e) {
  47055. t.source.buffer = e,
  47056. t.sourceType = "buffer",
  47057. t.autoplay && t.play()
  47058. }),
  47059. this
  47060. }
  47061. ,
  47062. n.Audio.prototype.play = function() {
  47063. if (this.isPlaying === !0)
  47064. return void console.warn("THREE.Audio: Audio is already playing.");
  47065. if (this.hasPlaybackControl === !1)
  47066. return void console.warn("THREE.Audio: this Audio has no playback control.");
  47067. var e = this.context.createBufferSource();
  47068. e.buffer = this.source.buffer,
  47069. e.loop = this.source.loop,
  47070. e.onended = this.source.onended,
  47071. e.start(0, this.startTime),
  47072. e.playbackRate.value = this.playbackRate,
  47073. this.isPlaying = !0,
  47074. this.source = e,
  47075. this.connect()
  47076. }
  47077. ,
  47078. n.Audio.prototype.pause = function() {
  47079. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47080. void (this.startTime = this.context.currentTime))
  47081. }
  47082. ,
  47083. n.Audio.prototype.stop = function() {
  47084. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47085. void (this.startTime = 0))
  47086. }
  47087. ,
  47088. n.Audio.prototype.connect = function() {
  47089. null !== this.filter ? (this.source.connect(this.filter),
  47090. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  47091. }
  47092. ,
  47093. n.Audio.prototype.disconnect = function() {
  47094. null !== this.filter ? (this.source.disconnect(this.filter),
  47095. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  47096. }
  47097. ,
  47098. n.Audio.prototype.getFilter = function() {
  47099. return this.filter
  47100. }
  47101. ,
  47102. n.Audio.prototype.setFilter = function(e) {
  47103. void 0 === e && (e = null),
  47104. this.isPlaying === !0 ? (this.disconnect(),
  47105. this.filter = e,
  47106. this.connect()) : this.filter = e
  47107. }
  47108. ,
  47109. n.Audio.prototype.setPlaybackRate = function(e) {
  47110. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  47111. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  47112. }
  47113. ,
  47114. n.Audio.prototype.getPlaybackRate = function() {
  47115. return this.playbackRate
  47116. }
  47117. ,
  47118. n.Audio.prototype.onEnded = function() {
  47119. this.isPlaying = !1
  47120. }
  47121. ,
  47122. n.Audio.prototype.setLoop = function(e) {
  47123. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  47124. }
  47125. ,
  47126. n.Audio.prototype.getLoop = function() {
  47127. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  47128. !1) : this.source.loop
  47129. }
  47130. ,
  47131. n.Audio.prototype.setVolume = function(e) {
  47132. this.gain.gain.value = e
  47133. }
  47134. ,
  47135. n.Audio.prototype.getVolume = function() {
  47136. return this.gain.gain.value
  47137. }
  47138. ,
  47139. n.AudioAnalyser = function(e, t) {
  47140. this.analyser = e.context.createAnalyser(),
  47141. this.analyser.fftSize = void 0 !== t ? t : 2048,
  47142. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  47143. e.getOutput().connect(this.analyser)
  47144. }
  47145. ,
  47146. n.AudioAnalyser.prototype = {
  47147. constructor: n.AudioAnalyser,
  47148. getData: function() {
  47149. return this.analyser.getByteFrequencyData(this.data),
  47150. this.data
  47151. }
  47152. },
  47153. n.AudioBuffer = function(e) {
  47154. this.context = e,
  47155. this.ready = !1,
  47156. this.readyCallbacks = []
  47157. }
  47158. ,
  47159. n.AudioBuffer.prototype.load = function(e) {
  47160. var t = this
  47161. , i = new XMLHttpRequest;
  47162. return i.open("GET", e, !0),
  47163. i.responseType = "arraybuffer",
  47164. i.onload = function(e) {
  47165. t.context.decodeAudioData(this.response, function(e) {
  47166. t.buffer = e,
  47167. t.ready = !0;
  47168. for (var i = 0; i < t.readyCallbacks.length; i++)
  47169. t.readyCallbacks[i](t.buffer);
  47170. t.readyCallbacks = []
  47171. })
  47172. }
  47173. ,
  47174. i.send(),
  47175. this
  47176. }
  47177. ,
  47178. n.AudioBuffer.prototype.onReady = function(e) {
  47179. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  47180. }
  47181. ,
  47182. n.PositionalAudio = function(e) {
  47183. n.Audio.call(this, e),
  47184. this.panner = this.context.createPanner(),
  47185. this.panner.connect(this.gain)
  47186. }
  47187. ,
  47188. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  47189. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  47190. n.PositionalAudio.prototype.getOutput = function() {
  47191. return this.panner
  47192. }
  47193. ,
  47194. n.PositionalAudio.prototype.setRefDistance = function(e) {
  47195. this.panner.refDistance = e
  47196. }
  47197. ,
  47198. n.PositionalAudio.prototype.getRefDistance = function() {
  47199. return this.panner.refDistance
  47200. }
  47201. ,
  47202. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  47203. this.panner.rolloffFactor = e
  47204. }
  47205. ,
  47206. n.PositionalAudio.prototype.getRolloffFactor = function() {
  47207. return this.panner.rolloffFactor
  47208. }
  47209. ,
  47210. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  47211. this.panner.distanceModel = e
  47212. }
  47213. ,
  47214. n.PositionalAudio.prototype.getDistanceModel = function() {
  47215. return this.panner.distanceModel
  47216. }
  47217. ,
  47218. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  47219. this.panner.maxDistance = e
  47220. }
  47221. ,
  47222. n.PositionalAudio.prototype.getMaxDistance = function() {
  47223. return this.panner.maxDistance
  47224. }
  47225. ,
  47226. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  47227. var e = new n.Vector3;
  47228. return function(t) {
  47229. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  47230. e.setFromMatrixPosition(this.matrixWorld),
  47231. this.panner.setPosition(e.x, e.y, e.z)
  47232. }
  47233. }(),
  47234. n.AudioListener = function() {
  47235. n.Object3D.call(this),
  47236. this.type = "AudioListener",
  47237. this.context = new (window.AudioContext || window.webkitAudioContext),
  47238. this.gain = this.context.createGain(),
  47239. this.gain.connect(this.context.destination),
  47240. this.filter = null
  47241. }
  47242. ,
  47243. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  47244. n.AudioListener.prototype.constructor = n.AudioListener,
  47245. n.AudioListener.prototype.getInput = function() {
  47246. return this.gain
  47247. }
  47248. ,
  47249. n.AudioListener.prototype.removeFilter = function() {
  47250. null !== this.filter && (this.gain.disconnect(this.filter),
  47251. this.filter.disconnect(this.context.destination),
  47252. this.gain.connect(this.context.destination),
  47253. this.filter = null)
  47254. }
  47255. ,
  47256. n.AudioListener.prototype.setFilter = function(e) {
  47257. null !== this.filter ? (this.gain.disconnect(this.filter),
  47258. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  47259. this.filter = e,
  47260. this.gain.connect(this.filter),
  47261. this.filter.connect(this.context.destination)
  47262. }
  47263. ,
  47264. n.AudioListener.prototype.getFilter = function() {
  47265. return this.filter
  47266. }
  47267. ,
  47268. n.AudioListener.prototype.setMasterVolume = function(e) {
  47269. this.gain.gain.value = e
  47270. }
  47271. ,
  47272. n.AudioListener.prototype.getMasterVolume = function() {
  47273. return this.gain.gain.value
  47274. }
  47275. ,
  47276. n.AudioListener.prototype.updateMatrixWorld = function() {
  47277. var e = new n.Vector3
  47278. , t = new n.Quaternion
  47279. , i = new n.Vector3
  47280. , r = new n.Vector3;
  47281. return function(o) {
  47282. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  47283. var a = this.context.listener
  47284. , s = this.up;
  47285. this.matrixWorld.decompose(e, t, i),
  47286. r.set(0, 0, -1).applyQuaternion(t),
  47287. a.setPosition(e.x, e.y, e.z),
  47288. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  47289. }
  47290. }(),
  47291. n.Camera = function() {
  47292. n.Object3D.call(this),
  47293. this.type = "Camera",
  47294. this.matrixWorldInverse = new n.Matrix4,
  47295. this.projectionMatrix = new n.Matrix4
  47296. }
  47297. ,
  47298. n.Camera.prototype = Object.create(n.Object3D.prototype),
  47299. n.Camera.prototype.constructor = n.Camera,
  47300. n.Camera.prototype.getWorldDirection = function() {
  47301. var e = new n.Quaternion;
  47302. return function(t) {
  47303. var i = t || new n.Vector3;
  47304. return this.getWorldQuaternion(e),
  47305. i.set(0, 0, -1).applyQuaternion(e)
  47306. }
  47307. }(),
  47308. n.Camera.prototype.lookAt = function() {
  47309. var e = new n.Matrix4;
  47310. return function(t) {
  47311. e.lookAt(this.position, t, this.up),
  47312. this.quaternion.setFromRotationMatrix(e)
  47313. }
  47314. }(),
  47315. n.Camera.prototype.clone = function() {
  47316. return (new this.constructor).copy(this)
  47317. }
  47318. ,
  47319. n.Camera.prototype.copy = function(e) {
  47320. return n.Object3D.prototype.copy.call(this, e),
  47321. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  47322. this.projectionMatrix.copy(e.projectionMatrix),
  47323. this
  47324. }
  47325. ,
  47326. n.CubeCamera = function(e, t, i) {
  47327. n.Object3D.call(this),
  47328. this.type = "CubeCamera";
  47329. var r = 90
  47330. , o = 1
  47331. , a = new n.PerspectiveCamera(r,o,e,t);
  47332. a.up.set(0, -1, 0),
  47333. a.lookAt(new n.Vector3(1,0,0)),
  47334. this.add(a);
  47335. var s = new n.PerspectiveCamera(r,o,e,t);
  47336. s.up.set(0, -1, 0),
  47337. s.lookAt(new n.Vector3(-1,0,0)),
  47338. this.add(s);
  47339. var l = new n.PerspectiveCamera(r,o,e,t);
  47340. l.up.set(0, 0, 1),
  47341. l.lookAt(new n.Vector3(0,1,0)),
  47342. this.add(l);
  47343. var c = new n.PerspectiveCamera(r,o,e,t);
  47344. c.up.set(0, 0, -1),
  47345. c.lookAt(new n.Vector3(0,-1,0)),
  47346. this.add(c);
  47347. var h = new n.PerspectiveCamera(r,o,e,t);
  47348. h.up.set(0, -1, 0),
  47349. h.lookAt(new n.Vector3(0,0,1)),
  47350. this.add(h);
  47351. var u = new n.PerspectiveCamera(r,o,e,t);
  47352. u.up.set(0, -1, 0),
  47353. u.lookAt(new n.Vector3(0,0,-1)),
  47354. this.add(u);
  47355. var d = {
  47356. format: n.RGBFormat,
  47357. magFilter: n.LinearFilter,
  47358. minFilter: n.LinearFilter
  47359. };
  47360. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  47361. this.updateCubeMap = function(e, t) {
  47362. null === this.parent && this.updateMatrixWorld();
  47363. var i = this.renderTarget
  47364. , n = i.texture.generateMipmaps;
  47365. i.texture.generateMipmaps = !1,
  47366. i.activeCubeFace = 0,
  47367. e.render(t, a, i),
  47368. i.activeCubeFace = 1,
  47369. e.render(t, s, i),
  47370. i.activeCubeFace = 2,
  47371. e.render(t, l, i),
  47372. i.activeCubeFace = 3,
  47373. e.render(t, c, i),
  47374. i.activeCubeFace = 4,
  47375. e.render(t, h, i),
  47376. i.texture.generateMipmaps = n,
  47377. i.activeCubeFace = 5,
  47378. e.render(t, u, i),
  47379. e.setRenderTarget(null)
  47380. }
  47381. }
  47382. ,
  47383. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47384. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47385. n.OrthographicCamera = function(e, t, i, r, o, a) {
  47386. n.Camera.call(this),
  47387. this.type = "OrthographicCamera",
  47388. this.zoom = 1,
  47389. this.left = e,
  47390. this.right = t,
  47391. this.top = i,
  47392. this.bottom = r,
  47393. this.near = void 0 !== o ? o : .1,
  47394. this.far = void 0 !== a ? a : 2e3,
  47395. this.updateProjectionMatrix()
  47396. }
  47397. ,
  47398. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47399. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47400. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  47401. var e = (this.right - this.left) / (2 * this.zoom)
  47402. , t = (this.top - this.bottom) / (2 * this.zoom)
  47403. , i = (this.right + this.left) / 2
  47404. , n = (this.top + this.bottom) / 2;
  47405. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47406. }
  47407. ,
  47408. n.OrthographicCamera.prototype.copy = function(e) {
  47409. return n.Camera.prototype.copy.call(this, e),
  47410. this.left = e.left,
  47411. this.right = e.right,
  47412. this.top = e.top,
  47413. this.bottom = e.bottom,
  47414. this.near = e.near,
  47415. this.far = e.far,
  47416. this.zoom = e.zoom,
  47417. this
  47418. }
  47419. ,
  47420. n.OrthographicCamera.prototype.toJSON = function(e) {
  47421. var t = n.Object3D.prototype.toJSON.call(this, e);
  47422. return t.object.zoom = this.zoom,
  47423. t.object.left = this.left,
  47424. t.object.right = this.right,
  47425. t.object.top = this.top,
  47426. t.object.bottom = this.bottom,
  47427. t.object.near = this.near,
  47428. t.object.far = this.far,
  47429. t
  47430. }
  47431. ,
  47432. n.PerspectiveCamera = function(e, t, i, r) {
  47433. n.Camera.call(this),
  47434. this.type = "PerspectiveCamera",
  47435. this.focalLength = 10,
  47436. this.zoom = 1,
  47437. this.fov = void 0 !== e ? e : 50,
  47438. this.aspect = void 0 !== t ? t : 1,
  47439. this.near = void 0 !== i ? i : .1,
  47440. this.far = void 0 !== r ? r : 2e3,
  47441. this.updateProjectionMatrix()
  47442. }
  47443. ,
  47444. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47445. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47446. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47447. void 0 === t && (t = 24),
  47448. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47449. this.updateProjectionMatrix()
  47450. }
  47451. ,
  47452. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47453. this.fullWidth = e,
  47454. this.fullHeight = t,
  47455. this.x = i,
  47456. this.y = n,
  47457. this.width = r,
  47458. this.height = o,
  47459. this.updateProjectionMatrix()
  47460. }
  47461. ,
  47462. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47463. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47464. if (this.fullWidth) {
  47465. var t = this.fullWidth / this.fullHeight
  47466. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47467. , r = -i
  47468. , o = t * r
  47469. , a = t * i
  47470. , s = Math.abs(a - o)
  47471. , l = Math.abs(i - r);
  47472. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47473. } else
  47474. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47475. }
  47476. ,
  47477. n.PerspectiveCamera.prototype.copy = function(e) {
  47478. return n.Camera.prototype.copy.call(this, e),
  47479. this.focalLength = e.focalLength,
  47480. this.zoom = e.zoom,
  47481. this.fov = e.fov,
  47482. this.aspect = e.aspect,
  47483. this.near = e.near,
  47484. this.far = e.far,
  47485. this
  47486. }
  47487. ,
  47488. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47489. var t = n.Object3D.prototype.toJSON.call(this, e);
  47490. return t.object.focalLength = this.focalLength,
  47491. t.object.zoom = this.zoom,
  47492. t.object.fov = this.fov,
  47493. t.object.aspect = this.aspect,
  47494. t.object.near = this.near,
  47495. t.object.far = this.far,
  47496. t
  47497. }
  47498. ,
  47499. n.StereoCamera = function() {
  47500. this.type = "StereoCamera",
  47501. this.aspect = 1,
  47502. this.cameraL = new n.PerspectiveCamera,
  47503. this.cameraL.layers.enable(1),
  47504. this.cameraL.matrixAutoUpdate = !1,
  47505. this.cameraR = new n.PerspectiveCamera,
  47506. this.cameraR.layers.enable(2),
  47507. this.cameraR.matrixAutoUpdate = !1
  47508. }
  47509. ,
  47510. n.StereoCamera.prototype = {
  47511. constructor: n.StereoCamera,
  47512. update: function() {
  47513. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47514. return function(l) {
  47515. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47516. if (c) {
  47517. e = l.focalLength,
  47518. t = l.fov,
  47519. i = l.aspect * this.aspect,
  47520. r = l.near,
  47521. o = l.far;
  47522. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47523. s.elements[12] = -p,
  47524. a.elements[12] = p,
  47525. h = -g * i + f,
  47526. u = g * i + f,
  47527. d.elements[0] = 2 * r / (u - h),
  47528. d.elements[8] = (u + h) / (u - h),
  47529. this.cameraL.projectionMatrix.copy(d),
  47530. h = -g * i - f,
  47531. u = g * i - f,
  47532. d.elements[0] = 2 * r / (u - h),
  47533. d.elements[8] = (u + h) / (u - h),
  47534. this.cameraR.projectionMatrix.copy(d)
  47535. }
  47536. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47537. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47538. }
  47539. }()
  47540. },
  47541. n.Light = function(e, t) {
  47542. n.Object3D.call(this),
  47543. this.type = "Light",
  47544. this.color = new n.Color(e),
  47545. this.intensity = void 0 !== t ? t : 1,
  47546. this.receiveShadow = void 0
  47547. }
  47548. ,
  47549. n.Light.prototype = Object.create(n.Object3D.prototype),
  47550. n.Light.prototype.constructor = n.Light,
  47551. n.Light.prototype.copy = function(e) {
  47552. return n.Object3D.prototype.copy.call(this, e),
  47553. this.color.copy(e.color),
  47554. this.intensity = e.intensity,
  47555. this
  47556. }
  47557. ,
  47558. n.Light.prototype.toJSON = function(e) {
  47559. var t = n.Object3D.prototype.toJSON.call(this, e);
  47560. return t.object.color = this.color.getHex(),
  47561. t.object.intensity = this.intensity,
  47562. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47563. void 0 !== this.distance && (t.object.distance = this.distance),
  47564. void 0 !== this.angle && (t.object.angle = this.angle),
  47565. void 0 !== this.decay && (t.object.decay = this.decay),
  47566. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47567. t
  47568. }
  47569. ,
  47570. n.LightShadow = function(e) {
  47571. this.camera = e,
  47572. this.bias = 0,
  47573. this.radius = 1,
  47574. this.mapSize = new n.Vector2(512,512),
  47575. this.map = null,
  47576. this.matrix = new n.Matrix4
  47577. }
  47578. ,
  47579. n.LightShadow.prototype = {
  47580. constructor: n.LightShadow,
  47581. copy: function(e) {
  47582. return this.camera = e.camera.clone(),
  47583. this.bias = e.bias,
  47584. this.radius = e.radius,
  47585. this.mapSize.copy(e.mapSize),
  47586. this
  47587. },
  47588. clone: function() {
  47589. return (new this.constructor).copy(this)
  47590. }
  47591. },
  47592. n.AmbientLight = function(e, t) {
  47593. n.Light.call(this, e, t),
  47594. this.type = "AmbientLight",
  47595. this.castShadow = void 0
  47596. }
  47597. ,
  47598. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47599. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47600. n.DirectionalLight = function(e, t) {
  47601. n.Light.call(this, e, t),
  47602. this.type = "DirectionalLight",
  47603. this.position.set(0, 1, 0),
  47604. this.updateMatrix(),
  47605. this.target = new n.Object3D,
  47606. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47607. }
  47608. ,
  47609. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47610. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47611. n.DirectionalLight.prototype.copy = function(e) {
  47612. return n.Light.prototype.copy.call(this, e),
  47613. this.target = e.target.clone(),
  47614. this.shadow = e.shadow.clone(),
  47615. this
  47616. }
  47617. ,
  47618. n.HemisphereLight = function(e, t, i) {
  47619. n.Light.call(this, e, i),
  47620. this.type = "HemisphereLight",
  47621. this.castShadow = void 0,
  47622. this.position.set(0, 1, 0),
  47623. this.updateMatrix(),
  47624. this.groundColor = new n.Color(t)
  47625. }
  47626. ,
  47627. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47628. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47629. n.HemisphereLight.prototype.copy = function(e) {
  47630. return n.Light.prototype.copy.call(this, e),
  47631. this.groundColor.copy(e.groundColor),
  47632. this
  47633. }
  47634. ,
  47635. n.PointLight = function(e, t, i, r) {
  47636. n.Light.call(this, e, t),
  47637. this.type = "PointLight",
  47638. this.distance = void 0 !== i ? i : 0,
  47639. this.decay = void 0 !== r ? r : 1,
  47640. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47641. }
  47642. ,
  47643. n.PointLight.prototype = Object.create(n.Light.prototype),
  47644. n.PointLight.prototype.constructor = n.PointLight,
  47645. Object.defineProperty(n.PointLight.prototype, "power", {
  47646. get: function() {
  47647. return 4 * this.intensity * Math.PI
  47648. },
  47649. set: function(e) {
  47650. this.intensity = e / (4 * Math.PI)
  47651. }
  47652. }),
  47653. n.PointLight.prototype.copy = function(e) {
  47654. return n.Light.prototype.copy.call(this, e),
  47655. this.distance = e.distance,
  47656. this.decay = e.decay,
  47657. this.shadow = e.shadow.clone(),
  47658. this
  47659. }
  47660. ,
  47661. n.SpotLight = function(e, t, i, r, o, a) {
  47662. n.Light.call(this, e, t),
  47663. this.type = "SpotLight",
  47664. this.position.set(0, 1, 0),
  47665. this.updateMatrix(),
  47666. this.target = new n.Object3D,
  47667. this.distance = void 0 !== i ? i : 0,
  47668. this.angle = void 0 !== r ? r : Math.PI / 3,
  47669. this.penumbra = void 0 !== o ? o : 0,
  47670. this.decay = void 0 !== a ? a : 1,
  47671. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47672. }
  47673. ,
  47674. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47675. n.SpotLight.prototype.constructor = n.SpotLight,
  47676. Object.defineProperty(n.SpotLight.prototype, "power", {
  47677. get: function() {
  47678. return this.intensity * Math.PI
  47679. },
  47680. set: function(e) {
  47681. this.intensity = e / Math.PI
  47682. }
  47683. }),
  47684. n.SpotLight.prototype.copy = function(e) {
  47685. return n.Light.prototype.copy.call(this, e),
  47686. this.distance = e.distance,
  47687. this.angle = e.angle,
  47688. this.penumbra = e.penumbra,
  47689. this.decay = e.decay,
  47690. this.target = e.target.clone(),
  47691. this.shadow = e.shadow.clone(),
  47692. this
  47693. }
  47694. ,
  47695. n.Cache = {
  47696. enabled: !1,
  47697. files: {},
  47698. add: function(e, t) {
  47699. this.enabled !== !1 && (this.files[e] = t)
  47700. },
  47701. get: function(e) {
  47702. if (this.enabled !== !1)
  47703. return this.files[e]
  47704. },
  47705. remove: function(e) {
  47706. delete this.files[e]
  47707. },
  47708. clear: function() {
  47709. this.files = {}
  47710. }
  47711. },
  47712. n.Loader = function() {
  47713. this.onLoadStart = function() {}
  47714. ,
  47715. this.onLoadProgress = function() {}
  47716. ,
  47717. this.onLoadComplete = function() {}
  47718. }
  47719. ,
  47720. n.Loader.prototype = {
  47721. constructor: n.Loader,
  47722. crossOrigin: void 0,
  47723. extractUrlBase: function(e) {
  47724. var t = e.split("/");
  47725. return 1 === t.length ? "./" : (t.pop(),
  47726. t.join("/") + "/")
  47727. },
  47728. initMaterials: function(e, t, i) {
  47729. for (var n = [], r = 0; r < e.length; ++r)
  47730. n[r] = this.createMaterial(e[r], t, i);
  47731. return n
  47732. },
  47733. createMaterial: function() {
  47734. var e, t, i;
  47735. return function(r, o, a) {
  47736. function s(e, i, r, s, c) {
  47737. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47738. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47739. h = t.load(u)),
  47740. void 0 !== i && (h.repeat.fromArray(i),
  47741. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47742. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47743. void 0 !== r && h.offset.fromArray(r),
  47744. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47745. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47746. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47747. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47748. void 0 !== c && (h.anisotropy = c);
  47749. var p = n.Math.generateUUID();
  47750. return l[p] = h,
  47751. p
  47752. }
  47753. void 0 === e && (e = new n.Color),
  47754. void 0 === t && (t = new n.TextureLoader),
  47755. void 0 === i && (i = new n.MaterialLoader);
  47756. var l = {}
  47757. , c = {
  47758. uuid: n.Math.generateUUID(),
  47759. type: "MeshLambertMaterial"
  47760. };
  47761. for (var h in r) {
  47762. var u = r[h];
  47763. switch (h) {
  47764. case "DbgColor":
  47765. case "DbgIndex":
  47766. case "opticalDensity":
  47767. case "illumination":
  47768. break;
  47769. case "DbgName":
  47770. c.name = u;
  47771. break;
  47772. case "blending":
  47773. c.blending = n[u];
  47774. break;
  47775. case "colorAmbient":
  47776. case "mapAmbient":
  47777. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47778. break;
  47779. case "colorDiffuse":
  47780. c.color = e.fromArray(u).getHex();
  47781. break;
  47782. case "colorSpecular":
  47783. c.specular = e.fromArray(u).getHex();
  47784. break;
  47785. case "colorEmissive":
  47786. c.emissive = e.fromArray(u).getHex();
  47787. break;
  47788. case "specularCoef":
  47789. c.shininess = u;
  47790. break;
  47791. case "shading":
  47792. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47793. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47794. break;
  47795. case "mapDiffuse":
  47796. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47797. break;
  47798. case "mapDiffuseRepeat":
  47799. case "mapDiffuseOffset":
  47800. case "mapDiffuseWrap":
  47801. case "mapDiffuseAnisotropy":
  47802. break;
  47803. case "mapLight":
  47804. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47805. break;
  47806. case "mapLightRepeat":
  47807. case "mapLightOffset":
  47808. case "mapLightWrap":
  47809. case "mapLightAnisotropy":
  47810. break;
  47811. case "mapAO":
  47812. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47813. break;
  47814. case "mapAORepeat":
  47815. case "mapAOOffset":
  47816. case "mapAOWrap":
  47817. case "mapAOAnisotropy":
  47818. break;
  47819. case "mapBump":
  47820. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47821. break;
  47822. case "mapBumpScale":
  47823. c.bumpScale = u;
  47824. break;
  47825. case "mapBumpRepeat":
  47826. case "mapBumpOffset":
  47827. case "mapBumpWrap":
  47828. case "mapBumpAnisotropy":
  47829. break;
  47830. case "mapNormal":
  47831. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47832. break;
  47833. case "mapNormalFactor":
  47834. c.normalScale = [u, u];
  47835. break;
  47836. case "mapNormalRepeat":
  47837. case "mapNormalOffset":
  47838. case "mapNormalWrap":
  47839. case "mapNormalAnisotropy":
  47840. break;
  47841. case "mapSpecular":
  47842. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47843. break;
  47844. case "mapSpecularRepeat":
  47845. case "mapSpecularOffset":
  47846. case "mapSpecularWrap":
  47847. case "mapSpecularAnisotropy":
  47848. break;
  47849. case "mapAlpha":
  47850. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47851. break;
  47852. case "mapAlphaRepeat":
  47853. case "mapAlphaOffset":
  47854. case "mapAlphaWrap":
  47855. case "mapAlphaAnisotropy":
  47856. break;
  47857. case "flipSided":
  47858. c.side = n.BackSide;
  47859. break;
  47860. case "doubleSided":
  47861. c.side = n.DoubleSide;
  47862. break;
  47863. case "transparency":
  47864. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47865. c.opacity = u;
  47866. break;
  47867. case "depthTest":
  47868. case "depthWrite":
  47869. case "colorWrite":
  47870. case "opacity":
  47871. case "reflectivity":
  47872. case "transparent":
  47873. case "visible":
  47874. case "wireframe":
  47875. c[h] = u;
  47876. break;
  47877. case "vertexColors":
  47878. u === !0 && (c.vertexColors = n.VertexColors),
  47879. "face" === u && (c.vertexColors = n.FaceColors);
  47880. break;
  47881. default:
  47882. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47883. }
  47884. }
  47885. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47886. "MeshPhongMaterial" !== c.type && delete c.specular,
  47887. c.opacity < 1 && (c.transparent = !0),
  47888. i.setTextures(l),
  47889. i.parse(c)
  47890. }
  47891. }()
  47892. },
  47893. n.Loader.Handlers = {
  47894. handlers: [],
  47895. add: function(e, t) {
  47896. this.handlers.push(e, t)
  47897. },
  47898. get: function(e) {
  47899. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47900. var r = t[i]
  47901. , o = t[i + 1];
  47902. if (r.test(e))
  47903. return o
  47904. }
  47905. return null
  47906. }
  47907. },
  47908. n.XHRLoader = function(e) {
  47909. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47910. }
  47911. ,
  47912. n.XHRLoader.prototype = {
  47913. constructor: n.XHRLoader,
  47914. load: function(e, t, i, r) {
  47915. void 0 !== this.path && (e = this.path + e);
  47916. var o = this
  47917. , a = n.Cache.get(e);
  47918. if (void 0 !== a)
  47919. return t && setTimeout(function() {
  47920. t(a)
  47921. }, 0),
  47922. a;
  47923. var s = new XMLHttpRequest;
  47924. return s.overrideMimeType("text/plain"),
  47925. s.open("GET", e, !0),
  47926. s.addEventListener("load", function(i) {
  47927. var a = i.target.response;
  47928. n.Cache.add(e, a),
  47929. 200 === this.status ? (t && t(a),
  47930. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47931. t && t(a),
  47932. o.manager.itemEnd(e)) : (r && r(i),
  47933. o.manager.itemError(e))
  47934. }, !1),
  47935. void 0 !== i && s.addEventListener("progress", function(e) {
  47936. i(e)
  47937. }, !1),
  47938. s.addEventListener("error", function(t) {
  47939. r && r(t),
  47940. o.manager.itemError(e)
  47941. }, !1),
  47942. void 0 !== this.responseType && (s.responseType = this.responseType),
  47943. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47944. s.send(null),
  47945. o.manager.itemStart(e),
  47946. s
  47947. },
  47948. setPath: function(e) {
  47949. this.path = e
  47950. },
  47951. setResponseType: function(e) {
  47952. this.responseType = e
  47953. },
  47954. setWithCredentials: function(e) {
  47955. this.withCredentials = e
  47956. }
  47957. },
  47958. n.FontLoader = function(e) {
  47959. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47960. }
  47961. ,
  47962. n.FontLoader.prototype = {
  47963. constructor: n.FontLoader,
  47964. load: function(e, t, i, r) {
  47965. var o = new n.XHRLoader(this.manager);
  47966. o.load(e, function(e) {
  47967. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47968. }, i, r)
  47969. }
  47970. },
  47971. n.ImageLoader = function(e) {
  47972. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47973. }
  47974. ,
  47975. n.ImageLoader.prototype = {
  47976. constructor: n.ImageLoader,
  47977. load: function(e, t, i, r) {
  47978. void 0 !== this.path && (e = this.path + e);
  47979. var o = this
  47980. , a = n.Cache.get(e);
  47981. if (void 0 !== a)
  47982. return o.manager.itemStart(e),
  47983. t ? setTimeout(function() {
  47984. t(a),
  47985. o.manager.itemEnd(e)
  47986. }, 0) : o.manager.itemEnd(e),
  47987. a;
  47988. var s = document.createElement("img");
  47989. return s.addEventListener("load", function(i) {
  47990. n.Cache.add(e, this),
  47991. t && t(this),
  47992. o.manager.itemEnd(e)
  47993. }, !1),
  47994. void 0 !== i && s.addEventListener("progress", function(e) {
  47995. i(e)
  47996. }, !1),
  47997. s.addEventListener("error", function(t) {
  47998. r && r(t),
  47999. o.manager.itemError(e)
  48000. }, !1),
  48001. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  48002. o.manager.itemStart(e),
  48003. s.src = e,
  48004. s
  48005. },
  48006. setCrossOrigin: function(e) {
  48007. this.crossOrigin = e
  48008. },
  48009. setPath: function(e) {
  48010. this.path = e
  48011. }
  48012. },
  48013. n.JSONLoader = function(e) {
  48014. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  48015. e = void 0),
  48016. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48017. this.withCredentials = !1
  48018. }
  48019. ,
  48020. n.JSONLoader.prototype = {
  48021. constructor: n.JSONLoader,
  48022. get statusDomElement() {
  48023. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  48024. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  48025. this._statusDomElement
  48026. },
  48027. load: function(e, t, i, r) {
  48028. var o = this
  48029. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  48030. , s = new n.XHRLoader(this.manager);
  48031. s.setWithCredentials(this.withCredentials),
  48032. s.load(e, function(i) {
  48033. var n = JSON.parse(i)
  48034. , r = n.metadata;
  48035. if (void 0 !== r) {
  48036. var s = r.type;
  48037. if (void 0 !== s) {
  48038. if ("object" === s.toLowerCase())
  48039. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  48040. if ("scene" === s.toLowerCase())
  48041. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  48042. }
  48043. }
  48044. var l = o.parse(n, a);
  48045. t(l.geometry, l.materials)
  48046. }, i, r)
  48047. },
  48048. setTexturePath: function(e) {
  48049. this.texturePath = e
  48050. },
  48051. parse: function(e, t) {
  48052. function i(t) {
  48053. function i(e, t) {
  48054. return e & 1 << t
  48055. }
  48056. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  48057. if (void 0 !== e.uvs) {
  48058. for (r = 0; r < e.uvs.length; r++)
  48059. e.uvs[r].length && B++;
  48060. for (r = 0; r < B; r++)
  48061. s.faceVertexUvs[r] = []
  48062. }
  48063. for (l = 0,
  48064. c = L.length; l < c; )
  48065. E = new n.Vector3,
  48066. E.x = L[l++] * t,
  48067. E.y = L[l++] * t,
  48068. E.z = L[l++] * t,
  48069. s.vertices.push(E);
  48070. for (l = 0,
  48071. c = O.length; l < c; )
  48072. if (f = O[l++],
  48073. g = i(f, 0),
  48074. m = i(f, 1),
  48075. v = i(f, 3),
  48076. A = i(f, 4),
  48077. y = i(f, 5),
  48078. C = i(f, 6),
  48079. I = i(f, 7),
  48080. g) {
  48081. if (w = new n.Face3,
  48082. w.a = O[l],
  48083. w.b = O[l + 1],
  48084. w.c = O[l + 3],
  48085. _ = new n.Face3,
  48086. _.a = O[l + 1],
  48087. _.b = O[l + 2],
  48088. _.c = O[l + 3],
  48089. l += 4,
  48090. m && (p = O[l++],
  48091. w.materialIndex = p,
  48092. _.materialIndex = p),
  48093. a = s.faces.length,
  48094. v)
  48095. for (r = 0; r < B; r++)
  48096. for (S = e.uvs[r],
  48097. s.faceVertexUvs[r][a] = [],
  48098. s.faceVertexUvs[r][a + 1] = [],
  48099. o = 0; o < 4; o++)
  48100. d = O[l++],
  48101. R = S[2 * d],
  48102. P = S[2 * d + 1],
  48103. M = new n.Vector2(R,P),
  48104. 2 !== o && s.faceVertexUvs[r][a].push(M),
  48105. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  48106. if (A && (u = 3 * O[l++],
  48107. w.normal.set(D[u++], D[u++], D[u]),
  48108. _.normal.copy(w.normal)),
  48109. y)
  48110. for (r = 0; r < 4; r++)
  48111. u = 3 * O[l++],
  48112. x = new n.Vector3(D[u++],D[u++],D[u]),
  48113. 2 !== r && w.vertexNormals.push(x),
  48114. 0 !== r && _.vertexNormals.push(x);
  48115. if (C && (h = O[l++],
  48116. T = N[h],
  48117. w.color.setHex(T),
  48118. _.color.setHex(T)),
  48119. I)
  48120. for (r = 0; r < 4; r++)
  48121. h = O[l++],
  48122. T = N[h],
  48123. 2 !== r && w.vertexColors.push(new n.Color(T)),
  48124. 0 !== r && _.vertexColors.push(new n.Color(T));
  48125. s.faces.push(w),
  48126. s.faces.push(_)
  48127. } else {
  48128. if (b = new n.Face3,
  48129. b.a = O[l++],
  48130. b.b = O[l++],
  48131. b.c = O[l++],
  48132. m && (p = O[l++],
  48133. b.materialIndex = p),
  48134. a = s.faces.length,
  48135. v)
  48136. for (r = 0; r < B; r++)
  48137. for (S = e.uvs[r],
  48138. s.faceVertexUvs[r][a] = [],
  48139. o = 0; o < 3; o++)
  48140. d = O[l++],
  48141. R = S[2 * d],
  48142. P = S[2 * d + 1],
  48143. M = new n.Vector2(R,P),
  48144. s.faceVertexUvs[r][a].push(M);
  48145. if (A && (u = 3 * O[l++],
  48146. b.normal.set(D[u++], D[u++], D[u])),
  48147. y)
  48148. for (r = 0; r < 3; r++)
  48149. u = 3 * O[l++],
  48150. x = new n.Vector3(D[u++],D[u++],D[u]),
  48151. b.vertexNormals.push(x);
  48152. if (C && (h = O[l++],
  48153. b.color.setHex(N[h])),
  48154. I)
  48155. for (r = 0; r < 3; r++)
  48156. h = O[l++],
  48157. b.vertexColors.push(new n.Color(N[h]));
  48158. s.faces.push(b)
  48159. }
  48160. }
  48161. function r() {
  48162. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  48163. if (e.skinWeights)
  48164. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  48165. var o = e.skinWeights[i]
  48166. , a = t > 1 ? e.skinWeights[i + 1] : 0
  48167. , l = t > 2 ? e.skinWeights[i + 2] : 0
  48168. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  48169. s.skinWeights.push(new n.Vector4(o,a,l,c))
  48170. }
  48171. if (e.skinIndices)
  48172. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  48173. var h = e.skinIndices[i]
  48174. , u = t > 1 ? e.skinIndices[i + 1] : 0
  48175. , d = t > 2 ? e.skinIndices[i + 2] : 0
  48176. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  48177. s.skinIndices.push(new n.Vector4(h,u,d,p))
  48178. }
  48179. s.bones = e.bones,
  48180. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  48181. }
  48182. function o(t) {
  48183. if (void 0 !== e.morphTargets)
  48184. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  48185. s.morphTargets[i] = {},
  48186. s.morphTargets[i].name = e.morphTargets[i].name,
  48187. s.morphTargets[i].vertices = [];
  48188. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  48189. var h = new n.Vector3;
  48190. h.x = a[l] * t,
  48191. h.y = a[l + 1] * t,
  48192. h.z = a[l + 2] * t,
  48193. o.push(h)
  48194. }
  48195. }
  48196. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  48197. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  48198. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  48199. u[i].color.fromArray(d, 3 * i)
  48200. }
  48201. }
  48202. function a() {
  48203. var t = []
  48204. , i = [];
  48205. void 0 !== e.animation && i.push(e.animation),
  48206. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  48207. for (var r = 0; r < i.length; r++) {
  48208. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  48209. o && t.push(o)
  48210. }
  48211. if (s.morphTargets) {
  48212. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  48213. t = t.concat(a)
  48214. }
  48215. t.length > 0 && (s.animations = t)
  48216. }
  48217. var s = new n.Geometry
  48218. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  48219. if (i(l),
  48220. r(),
  48221. o(l),
  48222. a(),
  48223. s.computeFaceNormals(),
  48224. s.computeBoundingSphere(),
  48225. void 0 === e.materials || 0 === e.materials.length)
  48226. return {
  48227. geometry: s
  48228. };
  48229. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  48230. return {
  48231. geometry: s,
  48232. materials: c
  48233. }
  48234. }
  48235. },
  48236. n.LoadingManager = function(e, t, i) {
  48237. var n = this
  48238. , r = !1
  48239. , o = 0
  48240. , a = 0;
  48241. this.onStart = void 0,
  48242. this.onLoad = e,
  48243. this.onProgress = t,
  48244. this.onError = i,
  48245. this.itemStart = function(e) {
  48246. a++,
  48247. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  48248. r = !0
  48249. }
  48250. ,
  48251. this.itemEnd = function(e) {
  48252. o++,
  48253. void 0 !== n.onProgress && n.onProgress(e, o, a),
  48254. o === a && (r = !1,
  48255. void 0 !== n.onLoad && n.onLoad())
  48256. }
  48257. ,
  48258. this.itemError = function(e) {
  48259. void 0 !== n.onError && n.onError(e)
  48260. }
  48261. }
  48262. ,
  48263. n.DefaultLoadingManager = new n.LoadingManager,
  48264. n.BufferGeometryLoader = function(e) {
  48265. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48266. }
  48267. ,
  48268. n.BufferGeometryLoader.prototype = {
  48269. constructor: n.BufferGeometryLoader,
  48270. load: function(e, t, i, r) {
  48271. var o = this
  48272. , a = new n.XHRLoader(o.manager);
  48273. a.load(e, function(e) {
  48274. t(o.parse(JSON.parse(e)))
  48275. }, i, r)
  48276. },
  48277. parse: function(e) {
  48278. var t = new n.BufferGeometry
  48279. , i = e.data.index
  48280. , r = {
  48281. Int8Array: Int8Array,
  48282. Uint8Array: Uint8Array,
  48283. Uint8ClampedArray: Uint8ClampedArray,
  48284. Int16Array: Int16Array,
  48285. Uint16Array: Uint16Array,
  48286. Int32Array: Int32Array,
  48287. Uint32Array: Uint32Array,
  48288. Float32Array: Float32Array,
  48289. Float64Array: Float64Array
  48290. };
  48291. if (void 0 !== i) {
  48292. var o = new r[i.type](i.array);
  48293. t.setIndex(new n.BufferAttribute(o,1))
  48294. }
  48295. var a = e.data.attributes;
  48296. for (var s in a) {
  48297. var l = a[s]
  48298. , o = new r[l.type](l.array);
  48299. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  48300. }
  48301. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  48302. if (void 0 !== c)
  48303. for (var h = 0, u = c.length; h !== u; ++h) {
  48304. var d = c[h];
  48305. t.addGroup(d.start, d.count, d.materialIndex)
  48306. }
  48307. var p = e.data.boundingSphere;
  48308. if (void 0 !== p) {
  48309. var f = new n.Vector3;
  48310. void 0 !== p.center && f.fromArray(p.center),
  48311. t.boundingSphere = new n.Sphere(f,p.radius)
  48312. }
  48313. return t
  48314. }
  48315. },
  48316. n.MaterialLoader = function(e) {
  48317. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48318. this.textures = {}
  48319. }
  48320. ,
  48321. n.MaterialLoader.prototype = {
  48322. constructor: n.MaterialLoader,
  48323. load: function(e, t, i, r) {
  48324. var o = this
  48325. , a = new n.XHRLoader(o.manager);
  48326. a.load(e, function(e) {
  48327. t(o.parse(JSON.parse(e)))
  48328. }, i, r)
  48329. },
  48330. setTextures: function(e) {
  48331. this.textures = e
  48332. },
  48333. getTexture: function(e) {
  48334. var t = this.textures;
  48335. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  48336. t[e]
  48337. },
  48338. parse: function(e) {
  48339. var t = new n[e.type];
  48340. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  48341. void 0 !== e.name && (t.name = e.name),
  48342. void 0 !== e.color && t.color.setHex(e.color),
  48343. void 0 !== e.roughness && (t.roughness = e.roughness),
  48344. void 0 !== e.metalness && (t.metalness = e.metalness),
  48345. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  48346. void 0 !== e.specular && t.specular.setHex(e.specular),
  48347. void 0 !== e.shininess && (t.shininess = e.shininess),
  48348. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  48349. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  48350. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  48351. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  48352. void 0 !== e.shading && (t.shading = e.shading),
  48353. void 0 !== e.blending && (t.blending = e.blending),
  48354. void 0 !== e.side && (t.side = e.side),
  48355. void 0 !== e.opacity && (t.opacity = e.opacity),
  48356. void 0 !== e.transparent && (t.transparent = e.transparent),
  48357. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48358. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48359. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48360. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48361. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48362. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48363. void 0 !== e.size && (t.size = e.size),
  48364. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48365. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48366. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48367. t.transparent = !0),
  48368. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48369. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48370. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48371. void 0 !== e.normalScale) {
  48372. var i = e.normalScale;
  48373. Array.isArray(i) === !1 && (i = [i, i]),
  48374. t.normalScale = (new n.Vector2).fromArray(i)
  48375. }
  48376. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48377. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48378. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48379. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48380. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48381. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48382. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48383. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48384. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48385. t.combine = n.MultiplyOperation),
  48386. e.reflectivity && (t.reflectivity = e.reflectivity),
  48387. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48388. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48389. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48390. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48391. void 0 !== e.materials)
  48392. for (var r = 0, o = e.materials.length; r < o; r++)
  48393. t.materials.push(this.parse(e.materials[r]));
  48394. return t
  48395. }
  48396. },
  48397. n.ObjectLoader = function(e) {
  48398. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48399. this.texturePath = ""
  48400. }
  48401. ,
  48402. n.ObjectLoader.prototype = {
  48403. constructor: n.ObjectLoader,
  48404. load: function(e, t, i, r) {
  48405. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48406. var o = this
  48407. , a = new n.XHRLoader(o.manager);
  48408. a.load(e, function(e) {
  48409. o.parse(JSON.parse(e), t)
  48410. }, i, r)
  48411. },
  48412. setTexturePath: function(e) {
  48413. this.texturePath = e
  48414. },
  48415. setCrossOrigin: function(e) {
  48416. this.crossOrigin = e
  48417. },
  48418. parse: function(e, t) {
  48419. var i = this.parseGeometries(e.geometries)
  48420. , n = this.parseImages(e.images, function() {
  48421. void 0 !== t && t(a)
  48422. })
  48423. , r = this.parseTextures(e.textures, n)
  48424. , o = this.parseMaterials(e.materials, r)
  48425. , a = this.parseObject(e.object, i, o);
  48426. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48427. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48428. a
  48429. },
  48430. parseGeometries: function(e) {
  48431. var t = {};
  48432. if (void 0 !== e)
  48433. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48434. var s, l = e[o];
  48435. switch (l.type) {
  48436. case "PlaneGeometry":
  48437. case "PlaneBufferGeometry":
  48438. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48439. break;
  48440. case "BoxGeometry":
  48441. case "BoxBufferGeometry":
  48442. case "CubeGeometry":
  48443. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48444. break;
  48445. case "CircleGeometry":
  48446. case "CircleBufferGeometry":
  48447. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48448. break;
  48449. case "CylinderGeometry":
  48450. case "CylinderBufferGeometry":
  48451. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48452. break;
  48453. case "SphereGeometry":
  48454. case "SphereBufferGeometry":
  48455. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48456. break;
  48457. case "DodecahedronGeometry":
  48458. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48459. break;
  48460. case "IcosahedronGeometry":
  48461. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48462. break;
  48463. case "OctahedronGeometry":
  48464. s = new n.OctahedronGeometry(l.radius,l.detail);
  48465. break;
  48466. case "TetrahedronGeometry":
  48467. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48468. break;
  48469. case "RingGeometry":
  48470. case "RingBufferGeometry":
  48471. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48472. break;
  48473. case "TorusGeometry":
  48474. case "TorusBufferGeometry":
  48475. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48476. break;
  48477. case "TorusKnotGeometry":
  48478. case "TorusKnotBufferGeometry":
  48479. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48480. break;
  48481. case "LatheGeometry":
  48482. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48483. break;
  48484. case "BufferGeometry":
  48485. s = r.parse(l);
  48486. break;
  48487. case "Geometry":
  48488. s = i.parse(l.data, this.texturePath).geometry;
  48489. break;
  48490. default:
  48491. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48492. continue
  48493. }
  48494. s.uuid = l.uuid,
  48495. void 0 !== l.name && (s.name = l.name),
  48496. t[l.uuid] = s
  48497. }
  48498. return t
  48499. },
  48500. parseMaterials: function(e, t) {
  48501. var i = {};
  48502. if (void 0 !== e) {
  48503. var r = new n.MaterialLoader;
  48504. r.setTextures(t);
  48505. for (var o = 0, a = e.length; o < a; o++) {
  48506. var s = r.parse(e[o]);
  48507. i[s.uuid] = s
  48508. }
  48509. }
  48510. return i
  48511. },
  48512. parseAnimations: function(e) {
  48513. for (var t = [], i = 0; i < e.length; i++) {
  48514. var r = n.AnimationClip.parse(e[i]);
  48515. t.push(r)
  48516. }
  48517. return t
  48518. },
  48519. parseImages: function(e, t) {
  48520. function i(e) {
  48521. return r.manager.itemStart(e),
  48522. s.load(e, function() {
  48523. r.manager.itemEnd(e)
  48524. })
  48525. }
  48526. var r = this
  48527. , o = {};
  48528. if (void 0 !== e && e.length > 0) {
  48529. var a = new n.LoadingManager(t)
  48530. , s = new n.ImageLoader(a);
  48531. s.setCrossOrigin(this.crossOrigin);
  48532. for (var l = 0, c = e.length; l < c; l++) {
  48533. var h = e[l]
  48534. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48535. o[h.uuid] = i(u)
  48536. }
  48537. }
  48538. return o
  48539. },
  48540. parseTextures: function(e, t) {
  48541. function i(e) {
  48542. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48543. n[e])
  48544. }
  48545. var r = {};
  48546. if (void 0 !== e)
  48547. for (var o = 0, a = e.length; o < a; o++) {
  48548. var s = e[o];
  48549. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48550. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48551. var l = new n.Texture(t[s.image]);
  48552. l.needsUpdate = !0,
  48553. l.uuid = s.uuid,
  48554. void 0 !== s.name && (l.name = s.name),
  48555. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48556. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48557. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48558. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48559. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48560. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48561. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48562. l.wrapT = i(s.wrap[1])),
  48563. r[s.uuid] = l
  48564. }
  48565. return r
  48566. },
  48567. parseObject: function() {
  48568. var e = new n.Matrix4;
  48569. return function(t, i, r) {
  48570. function o(e) {
  48571. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48572. i[e]
  48573. }
  48574. function a(e) {
  48575. if (void 0 !== e)
  48576. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48577. r[e]
  48578. }
  48579. var s;
  48580. switch (t.type) {
  48581. case "Scene":
  48582. s = new n.Scene;
  48583. break;
  48584. case "PerspectiveCamera":
  48585. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48586. break;
  48587. case "OrthographicCamera":
  48588. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48589. break;
  48590. case "AmbientLight":
  48591. s = new n.AmbientLight(t.color,t.intensity);
  48592. break;
  48593. case "DirectionalLight":
  48594. s = new n.DirectionalLight(t.color,t.intensity);
  48595. break;
  48596. case "PointLight":
  48597. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48598. break;
  48599. case "SpotLight":
  48600. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48601. break;
  48602. case "HemisphereLight":
  48603. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48604. break;
  48605. case "Mesh":
  48606. var l = o(t.geometry)
  48607. , c = a(t.material);
  48608. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48609. break;
  48610. case "LOD":
  48611. s = new n.LOD;
  48612. break;
  48613. case "Line":
  48614. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48615. break;
  48616. case "PointCloud":
  48617. case "Points":
  48618. s = new n.Points(o(t.geometry),a(t.material));
  48619. break;
  48620. case "Sprite":
  48621. s = new n.Sprite(a(t.material));
  48622. break;
  48623. case "Group":
  48624. s = new n.Group;
  48625. break;
  48626. default:
  48627. s = new n.Object3D
  48628. }
  48629. if (s.uuid = t.uuid,
  48630. void 0 !== t.name && (s.name = t.name),
  48631. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48632. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48633. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48634. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48635. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48636. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48637. void 0 !== t.visible && (s.visible = t.visible),
  48638. void 0 !== t.userData && (s.userData = t.userData),
  48639. void 0 !== t.children)
  48640. for (var h in t.children)
  48641. s.add(this.parseObject(t.children[h], i, r));
  48642. if ("LOD" === t.type)
  48643. for (var u = t.levels, d = 0; d < u.length; d++) {
  48644. var p = u[d]
  48645. , h = s.getObjectByProperty("uuid", p.object);
  48646. void 0 !== h && s.addLevel(h, p.distance)
  48647. }
  48648. return s
  48649. }
  48650. }()
  48651. },
  48652. n.TextureLoader = function(e) {
  48653. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48654. }
  48655. ,
  48656. n.TextureLoader.prototype = {
  48657. constructor: n.TextureLoader,
  48658. load: function(e, t, i, r) {
  48659. var o = new n.Texture
  48660. , a = new n.ImageLoader(this.manager);
  48661. return a.setCrossOrigin(this.crossOrigin),
  48662. a.setPath(this.path),
  48663. a.load(e, function(e) {
  48664. o.image = e,
  48665. o.needsUpdate = !0,
  48666. void 0 !== t && t(o)
  48667. }, i, r),
  48668. o
  48669. },
  48670. setCrossOrigin: function(e) {
  48671. this.crossOrigin = e
  48672. },
  48673. setPath: function(e) {
  48674. this.path = e
  48675. }
  48676. },
  48677. n.CubeTextureLoader = function(e) {
  48678. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48679. }
  48680. ,
  48681. n.CubeTextureLoader.prototype = {
  48682. constructor: n.CubeTextureLoader,
  48683. load: function(e, t, i, r) {
  48684. function o(i) {
  48685. s.load(e[i], function(e) {
  48686. a.images[i] = e,
  48687. l++,
  48688. 6 === l && (a.needsUpdate = !0,
  48689. t && t(a))
  48690. }, void 0, r)
  48691. }
  48692. var a = new n.CubeTexture
  48693. , s = new n.ImageLoader(this.manager);
  48694. s.setCrossOrigin(this.crossOrigin),
  48695. s.setPath(this.path);
  48696. for (var l = 0, c = 0; c < e.length; ++c)
  48697. o(c);
  48698. return a
  48699. },
  48700. setCrossOrigin: function(e) {
  48701. this.crossOrigin = e
  48702. },
  48703. setPath: function(e) {
  48704. this.path = e
  48705. }
  48706. },
  48707. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48708. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48709. this._parser = null
  48710. }
  48711. ,
  48712. n.BinaryTextureLoader.prototype = {
  48713. constructor: n.BinaryTextureLoader,
  48714. load: function(e, t, i, r) {
  48715. var o = this
  48716. , a = new n.DataTexture
  48717. , s = new n.XHRLoader(this.manager);
  48718. return s.setResponseType("arraybuffer"),
  48719. s.load(e, function(e) {
  48720. var i = o._parser(e);
  48721. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48722. a.image.height = i.height,
  48723. a.image.data = i.data),
  48724. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48725. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48726. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48727. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48728. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48729. void 0 !== i.format && (a.format = i.format),
  48730. void 0 !== i.type && (a.type = i.type),
  48731. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48732. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48733. a.needsUpdate = !0,
  48734. t && t(a, i))
  48735. }, i, r),
  48736. a
  48737. }
  48738. },
  48739. n.CompressedTextureLoader = function(e) {
  48740. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48741. this._parser = null
  48742. }
  48743. ;
  48744. n.CompressedTextureLoader.prototype = {
  48745. constructor: n.CompressedTextureLoader,
  48746. load: function(e, t, i, r) {
  48747. function o(o) {
  48748. c.load(e[o], function(e) {
  48749. var i = a._parser(e, !0);
  48750. s[o] = {
  48751. width: i.width,
  48752. height: i.height,
  48753. format: i.format,
  48754. mipmaps: i.mipmaps
  48755. },
  48756. h += 1,
  48757. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48758. l.format = i.format,
  48759. l.needsUpdate = !0,
  48760. t && t(l))
  48761. }, i, r)
  48762. }
  48763. var a = this
  48764. , s = []
  48765. , l = new n.CompressedTexture;
  48766. l.image = s;
  48767. var c = new n.XHRLoader(this.manager);
  48768. if (c.setPath(this.path),
  48769. c.setResponseType("arraybuffer"),
  48770. Array.isArray(e))
  48771. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48772. o(u);
  48773. else
  48774. c.load(e, function(e) {
  48775. var i = a._parser(e, !0);
  48776. if (i.isCubemap)
  48777. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48778. s[o] = {
  48779. mipmaps: []
  48780. };
  48781. for (var c = 0; c < i.mipmapCount; c++)
  48782. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48783. s[o].format = i.format,
  48784. s[o].width = i.width,
  48785. s[o].height = i.height
  48786. }
  48787. else
  48788. l.image.width = i.width,
  48789. l.image.height = i.height,
  48790. l.mipmaps = i.mipmaps;
  48791. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48792. l.format = i.format,
  48793. l.needsUpdate = !0,
  48794. t && t(l)
  48795. }, i, r);
  48796. return l
  48797. },
  48798. setPath: function(e) {
  48799. this.path = e
  48800. }
  48801. };
  48802. n.Material = function() {
  48803. Object.defineProperty(this, "id", {
  48804. value: n.MaterialIdCount++
  48805. }),
  48806. this.uuid = n.Math.generateUUID(),
  48807. this.name = "",
  48808. this.type = "Material",
  48809. this.side = n.FrontSide,
  48810. this.opacity = 1,
  48811. this.transparent = !1,
  48812. this.blending = n.NormalBlending,
  48813. this.blendSrc = n.SrcAlphaFactor,
  48814. this.blendDst = n.OneMinusSrcAlphaFactor,
  48815. this.blendEquation = n.AddEquation,
  48816. this.blendSrcAlpha = null,
  48817. this.blendDstAlpha = null,
  48818. this.blendEquationAlpha = null,
  48819. this.depthFunc = n.LessEqualDepth,
  48820. this.depthTest = !0,
  48821. this.depthWrite = !0,
  48822. this.colorWrite = !0,
  48823. this.precision = null,
  48824. this.polygonOffset = !1,
  48825. this.polygonOffsetFactor = 0,
  48826. this.polygonOffsetUnits = 0,
  48827. this.alphaTest = 0,
  48828. this.premultipliedAlpha = !1,
  48829. this.overdraw = 0,
  48830. this.visible = !0,
  48831. this._needsUpdate = !0
  48832. }
  48833. ,
  48834. n.Material.prototype = {
  48835. constructor: n.Material,
  48836. get needsUpdate() {
  48837. return this._needsUpdate
  48838. },
  48839. set needsUpdate(e) {
  48840. e === !0 && this.update(),
  48841. this._needsUpdate = e
  48842. },
  48843. setValues: function(e) {
  48844. if (void 0 !== e)
  48845. for (var t in e) {
  48846. var i = e[t];
  48847. if (void 0 !== i) {
  48848. var r = this[t];
  48849. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48850. } else
  48851. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48852. }
  48853. },
  48854. toJSON: function(e) {
  48855. function t(e) {
  48856. var t = [];
  48857. for (var i in e) {
  48858. var n = e[i];
  48859. delete n.metadata,
  48860. t.push(n)
  48861. }
  48862. return t
  48863. }
  48864. var i = void 0 === e;
  48865. i && (e = {
  48866. textures: {},
  48867. images: {}
  48868. });
  48869. var r = {
  48870. metadata: {
  48871. version: 4.4,
  48872. type: "Material",
  48873. generator: "Material.toJSON"
  48874. }
  48875. };
  48876. if (r.uuid = this.uuid,
  48877. r.type = this.type,
  48878. "" !== this.name && (r.name = this.name),
  48879. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48880. .5 !== this.roughness && (r.roughness = this.roughness),
  48881. .5 !== this.metalness && (r.metalness = this.metalness),
  48882. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48883. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48884. void 0 !== this.shininess && (r.shininess = this.shininess),
  48885. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48886. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48887. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48888. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48889. r.bumpScale = this.bumpScale),
  48890. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48891. r.normalScale = this.normalScale.toArray()),
  48892. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48893. r.displacementScale = this.displacementScale,
  48894. r.displacementBias = this.displacementBias),
  48895. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48896. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48897. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48898. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48899. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48900. r.reflectivity = this.reflectivity),
  48901. void 0 !== this.size && (r.size = this.size),
  48902. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48903. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48904. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48905. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48906. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48907. this.opacity < 1 && (r.opacity = this.opacity),
  48908. this.transparent === !0 && (r.transparent = this.transparent),
  48909. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48910. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48911. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48912. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48913. i) {
  48914. var o = t(e.textures)
  48915. , a = t(e.images);
  48916. o.length > 0 && (r.textures = o),
  48917. a.length > 0 && (r.images = a)
  48918. }
  48919. return r
  48920. },
  48921. clone: function() {
  48922. return (new this.constructor).copy(this)
  48923. },
  48924. copy: function(e) {
  48925. return this.name = e.name,
  48926. this.side = e.side,
  48927. this.opacity = e.opacity,
  48928. this.transparent = e.transparent,
  48929. this.blending = e.blending,
  48930. this.blendSrc = e.blendSrc,
  48931. this.blendDst = e.blendDst,
  48932. this.blendEquation = e.blendEquation,
  48933. this.blendSrcAlpha = e.blendSrcAlpha,
  48934. this.blendDstAlpha = e.blendDstAlpha,
  48935. this.blendEquationAlpha = e.blendEquationAlpha,
  48936. this.depthFunc = e.depthFunc,
  48937. this.depthTest = e.depthTest,
  48938. this.depthWrite = e.depthWrite,
  48939. this.colorWrite = e.colorWrite,
  48940. this.precision = e.precision,
  48941. this.polygonOffset = e.polygonOffset,
  48942. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48943. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48944. this.alphaTest = e.alphaTest,
  48945. this.premultipliedAlpha = e.premultipliedAlpha,
  48946. this.overdraw = e.overdraw,
  48947. this.visible = e.visible,
  48948. this
  48949. },
  48950. update: function() {
  48951. this.dispatchEvent({
  48952. type: "update"
  48953. })
  48954. },
  48955. dispose: function() {
  48956. this.dispatchEvent({
  48957. type: "dispose"
  48958. })
  48959. }
  48960. },
  48961. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48962. n.MaterialIdCount = 0,
  48963. n.LineBasicMaterial = function(e) {
  48964. n.Material.call(this),
  48965. this.type = "LineBasicMaterial",
  48966. this.color = new n.Color(16777215),
  48967. this.linewidth = 1,
  48968. this.linecap = "round",
  48969. this.linejoin = "round",
  48970. this.blending = n.NormalBlending,
  48971. this.vertexColors = n.NoColors,
  48972. this.fog = !0,
  48973. this.setValues(e)
  48974. }
  48975. ,
  48976. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48977. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48978. n.LineBasicMaterial.prototype.copy = function(e) {
  48979. return n.Material.prototype.copy.call(this, e),
  48980. this.color.copy(e.color),
  48981. this.linewidth = e.linewidth,
  48982. this.linecap = e.linecap,
  48983. this.linejoin = e.linejoin,
  48984. this.vertexColors = e.vertexColors,
  48985. this.fog = e.fog,
  48986. this
  48987. }
  48988. ,
  48989. n.LineDashedMaterial = function(e) {
  48990. n.Material.call(this),
  48991. this.type = "LineDashedMaterial",
  48992. this.color = new n.Color(16777215),
  48993. this.linewidth = 1,
  48994. this.scale = 1,
  48995. this.dashSize = 3,
  48996. this.gapSize = 1,
  48997. this.blending = n.NormalBlending,
  48998. this.vertexColors = n.NoColors,
  48999. this.fog = !0,
  49000. this.setValues(e)
  49001. }
  49002. ,
  49003. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  49004. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  49005. n.LineDashedMaterial.prototype.copy = function(e) {
  49006. return n.Material.prototype.copy.call(this, e),
  49007. this.color.copy(e.color),
  49008. this.linewidth = e.linewidth,
  49009. this.scale = e.scale,
  49010. this.dashSize = e.dashSize,
  49011. this.gapSize = e.gapSize,
  49012. this.vertexColors = e.vertexColors,
  49013. this.fog = e.fog,
  49014. this
  49015. }
  49016. ,
  49017. n.MeshBasicMaterial = function(e) {
  49018. n.Material.call(this),
  49019. this.type = "MeshBasicMaterial",
  49020. this.color = new n.Color(16777215),
  49021. this.map = null,
  49022. this.aoMap = null,
  49023. this.aoMapIntensity = 1,
  49024. this.specularMap = null,
  49025. this.alphaMap = null,
  49026. this.envMap = null,
  49027. this.combine = n.MultiplyOperation,
  49028. this.reflectivity = 1,
  49029. this.refractionRatio = .98,
  49030. this.fog = !0,
  49031. this.shading = n.SmoothShading,
  49032. this.blending = n.NormalBlending,
  49033. this.wireframe = !1,
  49034. this.wireframeLinewidth = 1,
  49035. this.wireframeLinecap = "round",
  49036. this.wireframeLinejoin = "round",
  49037. this.vertexColors = n.NoColors,
  49038. this.skinning = !1,
  49039. this.morphTargets = !1,
  49040. this.setValues(e)
  49041. }
  49042. ,
  49043. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  49044. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  49045. n.MeshBasicMaterial.prototype.copy = function(e) {
  49046. return n.Material.prototype.copy.call(this, e),
  49047. this.color.copy(e.color),
  49048. this.map = e.map,
  49049. this.aoMap = e.aoMap,
  49050. this.aoMapIntensity = e.aoMapIntensity,
  49051. this.specularMap = e.specularMap,
  49052. this.alphaMap = e.alphaMap,
  49053. this.envMap = e.envMap,
  49054. this.combine = e.combine,
  49055. this.reflectivity = e.reflectivity,
  49056. this.refractionRatio = e.refractionRatio,
  49057. this.fog = e.fog,
  49058. this.shading = e.shading,
  49059. this.wireframe = e.wireframe,
  49060. this.wireframeLinewidth = e.wireframeLinewidth,
  49061. this.wireframeLinecap = e.wireframeLinecap,
  49062. this.wireframeLinejoin = e.wireframeLinejoin,
  49063. this.vertexColors = e.vertexColors,
  49064. this.skinning = e.skinning,
  49065. this.morphTargets = e.morphTargets,
  49066. this
  49067. }
  49068. ,
  49069. n.MeshLambertMaterial = function(e) {
  49070. n.Material.call(this),
  49071. this.type = "MeshLambertMaterial",
  49072. this.color = new n.Color(16777215),
  49073. this.map = null,
  49074. this.lightMap = null,
  49075. this.lightMapIntensity = 1,
  49076. this.aoMap = null,
  49077. this.aoMapIntensity = 1,
  49078. this.emissive = new n.Color(0),
  49079. this.emissiveIntensity = 1,
  49080. this.emissiveMap = null,
  49081. this.specularMap = null,
  49082. this.alphaMap = null,
  49083. this.envMap = null,
  49084. this.combine = n.MultiplyOperation,
  49085. this.reflectivity = 1,
  49086. this.refractionRatio = .98,
  49087. this.fog = !0,
  49088. this.blending = n.NormalBlending,
  49089. this.wireframe = !1,
  49090. this.wireframeLinewidth = 1,
  49091. this.wireframeLinecap = "round",
  49092. this.wireframeLinejoin = "round",
  49093. this.vertexColors = n.NoColors,
  49094. this.skinning = !1,
  49095. this.morphTargets = !1,
  49096. this.morphNormals = !1,
  49097. this.setValues(e)
  49098. }
  49099. ,
  49100. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  49101. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  49102. n.MeshLambertMaterial.prototype.copy = function(e) {
  49103. return n.Material.prototype.copy.call(this, e),
  49104. this.color.copy(e.color),
  49105. this.map = e.map,
  49106. this.lightMap = e.lightMap,
  49107. this.lightMapIntensity = e.lightMapIntensity,
  49108. this.aoMap = e.aoMap,
  49109. this.aoMapIntensity = e.aoMapIntensity,
  49110. this.emissive.copy(e.emissive),
  49111. this.emissiveMap = e.emissiveMap,
  49112. this.emissiveIntensity = e.emissiveIntensity,
  49113. this.specularMap = e.specularMap,
  49114. this.alphaMap = e.alphaMap,
  49115. this.envMap = e.envMap,
  49116. this.combine = e.combine,
  49117. this.reflectivity = e.reflectivity,
  49118. this.refractionRatio = e.refractionRatio,
  49119. this.fog = e.fog,
  49120. this.wireframe = e.wireframe,
  49121. this.wireframeLinewidth = e.wireframeLinewidth,
  49122. this.wireframeLinecap = e.wireframeLinecap,
  49123. this.wireframeLinejoin = e.wireframeLinejoin,
  49124. this.vertexColors = e.vertexColors,
  49125. this.skinning = e.skinning,
  49126. this.morphTargets = e.morphTargets,
  49127. this.morphNormals = e.morphNormals,
  49128. this
  49129. }
  49130. ,
  49131. n.MeshPhongMaterial = function(e) {
  49132. n.Material.call(this),
  49133. this.type = "MeshPhongMaterial",
  49134. this.color = new n.Color(16777215),
  49135. this.specular = new n.Color(1118481),
  49136. this.shininess = 30,
  49137. this.map = null,
  49138. this.lightMap = null,
  49139. this.lightMapIntensity = 1,
  49140. this.aoMap = null,
  49141. this.aoMapIntensity = 1,
  49142. this.emissive = new n.Color(0),
  49143. this.emissiveIntensity = 1,
  49144. this.emissiveMap = null,
  49145. this.bumpMap = null,
  49146. this.bumpScale = 1,
  49147. this.normalMap = null,
  49148. this.normalScale = new n.Vector2(1,1),
  49149. this.displacementMap = null,
  49150. this.displacementScale = 1,
  49151. this.displacementBias = 0,
  49152. this.specularMap = null,
  49153. this.alphaMap = null,
  49154. this.envMap = null,
  49155. this.combine = n.MultiplyOperation,
  49156. this.reflectivity = 1,
  49157. this.refractionRatio = .98,
  49158. this.fog = !0,
  49159. this.shading = n.SmoothShading,
  49160. this.blending = n.NormalBlending,
  49161. this.wireframe = !1,
  49162. this.wireframeLinewidth = 1,
  49163. this.wireframeLinecap = "round",
  49164. this.wireframeLinejoin = "round",
  49165. this.vertexColors = n.NoColors,
  49166. this.skinning = !1,
  49167. this.morphTargets = !1,
  49168. this.morphNormals = !1,
  49169. this.setValues(e)
  49170. }
  49171. ,
  49172. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  49173. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  49174. n.MeshPhongMaterial.prototype.copy = function(e) {
  49175. return n.Material.prototype.copy.call(this, e),
  49176. this.color.copy(e.color),
  49177. this.specular.copy(e.specular),
  49178. this.shininess = e.shininess,
  49179. this.map = e.map,
  49180. this.lightMap = e.lightMap,
  49181. this.lightMapIntensity = e.lightMapIntensity,
  49182. this.aoMap = e.aoMap,
  49183. this.aoMapIntensity = e.aoMapIntensity,
  49184. this.emissive.copy(e.emissive),
  49185. this.emissiveMap = e.emissiveMap,
  49186. this.emissiveIntensity = e.emissiveIntensity,
  49187. this.bumpMap = e.bumpMap,
  49188. this.bumpScale = e.bumpScale,
  49189. this.normalMap = e.normalMap,
  49190. this.normalScale.copy(e.normalScale),
  49191. this.displacementMap = e.displacementMap,
  49192. this.displacementScale = e.displacementScale,
  49193. this.displacementBias = e.displacementBias,
  49194. this.specularMap = e.specularMap,
  49195. this.alphaMap = e.alphaMap,
  49196. this.envMap = e.envMap,
  49197. this.combine = e.combine,
  49198. this.reflectivity = e.reflectivity,
  49199. this.refractionRatio = e.refractionRatio,
  49200. this.fog = e.fog,
  49201. this.shading = e.shading,
  49202. this.wireframe = e.wireframe,
  49203. this.wireframeLinewidth = e.wireframeLinewidth,
  49204. this.wireframeLinecap = e.wireframeLinecap,
  49205. this.wireframeLinejoin = e.wireframeLinejoin,
  49206. this.vertexColors = e.vertexColors,
  49207. this.skinning = e.skinning,
  49208. this.morphTargets = e.morphTargets,
  49209. this.morphNormals = e.morphNormals,
  49210. this
  49211. }
  49212. ,
  49213. n.MeshStandardMaterial = function(e) {
  49214. n.Material.call(this),
  49215. this.type = "MeshStandardMaterial",
  49216. this.color = new n.Color(16777215),
  49217. this.roughness = .5,
  49218. this.metalness = .5,
  49219. this.map = null,
  49220. this.lightMap = null,
  49221. this.lightMapIntensity = 1,
  49222. this.aoMap = null,
  49223. this.aoMapIntensity = 1,
  49224. this.emissive = new n.Color(0),
  49225. this.emissiveIntensity = 1,
  49226. this.emissiveMap = null,
  49227. this.bumpMap = null,
  49228. this.bumpScale = 1,
  49229. this.normalMap = null,
  49230. this.normalScale = new n.Vector2(1,1),
  49231. this.displacementMap = null,
  49232. this.displacementScale = 1,
  49233. this.displacementBias = 0,
  49234. this.roughnessMap = null,
  49235. this.metalnessMap = null,
  49236. this.alphaMap = null,
  49237. this.envMap = null,
  49238. this.envMapIntensity = 1,
  49239. this.refractionRatio = .98,
  49240. this.fog = !0,
  49241. this.shading = n.SmoothShading,
  49242. this.blending = n.NormalBlending,
  49243. this.wireframe = !1,
  49244. this.wireframeLinewidth = 1,
  49245. this.wireframeLinecap = "round",
  49246. this.wireframeLinejoin = "round",
  49247. this.vertexColors = n.NoColors,
  49248. this.skinning = !1,
  49249. this.morphTargets = !1,
  49250. this.morphNormals = !1,
  49251. this.setValues(e)
  49252. }
  49253. ,
  49254. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  49255. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  49256. n.MeshStandardMaterial.prototype.copy = function(e) {
  49257. return n.Material.prototype.copy.call(this, e),
  49258. this.color.copy(e.color),
  49259. this.roughness = e.roughness,
  49260. this.metalness = e.metalness,
  49261. this.map = e.map,
  49262. this.lightMap = e.lightMap,
  49263. this.lightMapIntensity = e.lightMapIntensity,
  49264. this.aoMap = e.aoMap,
  49265. this.aoMapIntensity = e.aoMapIntensity,
  49266. this.emissive.copy(e.emissive),
  49267. this.emissiveMap = e.emissiveMap,
  49268. this.emissiveIntensity = e.emissiveIntensity,
  49269. this.bumpMap = e.bumpMap,
  49270. this.bumpScale = e.bumpScale,
  49271. this.normalMap = e.normalMap,
  49272. this.normalScale.copy(e.normalScale),
  49273. this.displacementMap = e.displacementMap,
  49274. this.displacementScale = e.displacementScale,
  49275. this.displacementBias = e.displacementBias,
  49276. this.roughnessMap = e.roughnessMap,
  49277. this.metalnessMap = e.metalnessMap,
  49278. this.alphaMap = e.alphaMap,
  49279. this.envMap = e.envMap,
  49280. this.envMapIntensity = e.envMapIntensity,
  49281. this.refractionRatio = e.refractionRatio,
  49282. this.fog = e.fog,
  49283. this.shading = e.shading,
  49284. this.wireframe = e.wireframe,
  49285. this.wireframeLinewidth = e.wireframeLinewidth,
  49286. this.wireframeLinecap = e.wireframeLinecap,
  49287. this.wireframeLinejoin = e.wireframeLinejoin,
  49288. this.vertexColors = e.vertexColors,
  49289. this.skinning = e.skinning,
  49290. this.morphTargets = e.morphTargets,
  49291. this.morphNormals = e.morphNormals,
  49292. this
  49293. }
  49294. ,
  49295. n.MeshDepthMaterial = function(e) {
  49296. n.Material.call(this),
  49297. this.type = "MeshDepthMaterial",
  49298. this.morphTargets = !1,
  49299. this.wireframe = !1,
  49300. this.wireframeLinewidth = 1,
  49301. this.setValues(e)
  49302. }
  49303. ,
  49304. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  49305. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  49306. n.MeshDepthMaterial.prototype.copy = function(e) {
  49307. return n.Material.prototype.copy.call(this, e),
  49308. this.wireframe = e.wireframe,
  49309. this.wireframeLinewidth = e.wireframeLinewidth,
  49310. this
  49311. }
  49312. ,
  49313. n.MeshNormalMaterial = function(e) {
  49314. n.Material.call(this, e),
  49315. this.type = "MeshNormalMaterial",
  49316. this.wireframe = !1,
  49317. this.wireframeLinewidth = 1,
  49318. this.morphTargets = !1,
  49319. this.setValues(e)
  49320. }
  49321. ,
  49322. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  49323. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  49324. n.MeshNormalMaterial.prototype.copy = function(e) {
  49325. return n.Material.prototype.copy.call(this, e),
  49326. this.wireframe = e.wireframe,
  49327. this.wireframeLinewidth = e.wireframeLinewidth,
  49328. this
  49329. }
  49330. ,
  49331. n.MultiMaterial = function(e) {
  49332. this.uuid = n.Math.generateUUID(),
  49333. this.type = "MultiMaterial",
  49334. this.materials = e instanceof Array ? e : [],
  49335. this.visible = !0
  49336. }
  49337. ,
  49338. n.MultiMaterial.prototype = {
  49339. constructor: n.MultiMaterial,
  49340. toJSON: function(e) {
  49341. for (var t = {
  49342. metadata: {
  49343. version: 4.2,
  49344. type: "material",
  49345. generator: "MaterialExporter"
  49346. },
  49347. uuid: this.uuid,
  49348. type: this.type,
  49349. materials: []
  49350. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  49351. var o = i[n].toJSON(e);
  49352. delete o.metadata,
  49353. t.materials.push(o)
  49354. }
  49355. return t.visible = this.visible,
  49356. t
  49357. },
  49358. clone: function() {
  49359. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49360. e.materials.push(this.materials[t].clone());
  49361. return e.visible = this.visible,
  49362. e
  49363. }
  49364. },
  49365. n.PointsMaterial = function(e) {
  49366. n.Material.call(this),
  49367. this.type = "PointsMaterial",
  49368. this.color = new n.Color(16777215),
  49369. this.map = null,
  49370. this.size = 1,
  49371. this.sizeAttenuation = !0,
  49372. this.blending = n.NormalBlending,
  49373. this.vertexColors = n.NoColors,
  49374. this.fog = !0,
  49375. this.setValues(e)
  49376. }
  49377. ,
  49378. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49379. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49380. n.PointsMaterial.prototype.copy = function(e) {
  49381. return n.Material.prototype.copy.call(this, e),
  49382. this.color.copy(e.color),
  49383. this.map = e.map,
  49384. this.size = e.size,
  49385. this.sizeAttenuation = e.sizeAttenuation,
  49386. this.vertexColors = e.vertexColors,
  49387. this.fog = e.fog,
  49388. this
  49389. }
  49390. ,
  49391. n.ShaderMaterial = function(e) {
  49392. n.Material.call(this),
  49393. this.type = "ShaderMaterial",
  49394. this.defines = {},
  49395. this.uniforms = {},
  49396. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49397. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49398. this.shading = n.SmoothShading,
  49399. this.linewidth = 1,
  49400. this.wireframe = !1,
  49401. this.wireframeLinewidth = 1,
  49402. this.fog = !1,
  49403. this.lights = !1,
  49404. this.vertexColors = n.NoColors,
  49405. this.skinning = !1,
  49406. this.morphTargets = !1,
  49407. this.morphNormals = !1,
  49408. this.extensions = {
  49409. derivatives: !1,
  49410. fragDepth: !1,
  49411. drawBuffers: !1,
  49412. shaderTextureLOD: !1
  49413. },
  49414. this.defaultAttributeValues = {
  49415. color: [1, 1, 1],
  49416. uv: [0, 0],
  49417. uv2: [0, 0]
  49418. },
  49419. this.index0AttributeName = void 0,
  49420. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49421. this.setValues(e))
  49422. }
  49423. ,
  49424. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49425. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49426. n.ShaderMaterial.prototype.copy = function(e) {
  49427. return n.Material.prototype.copy.call(this, e),
  49428. this.fragmentShader = e.fragmentShader,
  49429. this.vertexShader = e.vertexShader,
  49430. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49431. this.defines = e.defines,
  49432. this.shading = e.shading,
  49433. this.wireframe = e.wireframe,
  49434. this.wireframeLinewidth = e.wireframeLinewidth,
  49435. this.fog = e.fog,
  49436. this.lights = e.lights,
  49437. this.vertexColors = e.vertexColors,
  49438. this.skinning = e.skinning,
  49439. this.morphTargets = e.morphTargets,
  49440. this.morphNormals = e.morphNormals,
  49441. this.extensions = e.extensions,
  49442. this
  49443. }
  49444. ,
  49445. n.ShaderMaterial.prototype.toJSON = function(e) {
  49446. var t = n.Material.prototype.toJSON.call(this, e);
  49447. return t.uniforms = this.uniforms,
  49448. t.vertexShader = this.vertexShader,
  49449. t.fragmentShader = this.fragmentShader,
  49450. t
  49451. }
  49452. ,
  49453. n.RawShaderMaterial = function(e) {
  49454. n.ShaderMaterial.call(this, e),
  49455. this.type = "RawShaderMaterial"
  49456. }
  49457. ,
  49458. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49459. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49460. n.SpriteMaterial = function(e) {
  49461. n.Material.call(this),
  49462. this.type = "SpriteMaterial",
  49463. this.color = new n.Color(16777215),
  49464. this.map = null,
  49465. this.rotation = 0,
  49466. this.fog = !1,
  49467. this.setValues(e)
  49468. }
  49469. ,
  49470. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49471. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49472. n.SpriteMaterial.prototype.copy = function(e) {
  49473. return n.Material.prototype.copy.call(this, e),
  49474. this.color.copy(e.color),
  49475. this.map = e.map,
  49476. this.rotation = e.rotation,
  49477. this.fog = e.fog,
  49478. this
  49479. }
  49480. ,
  49481. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49482. Object.defineProperty(this, "id", {
  49483. value: n.TextureIdCount++
  49484. }),
  49485. this.uuid = n.Math.generateUUID(),
  49486. this.name = "",
  49487. this.sourceFile = "",
  49488. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49489. this.mipmaps = [],
  49490. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49491. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49492. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49493. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49494. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49495. this.anisotropy = void 0 !== c ? c : 1,
  49496. this.format = void 0 !== s ? s : n.RGBAFormat,
  49497. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49498. this.offset = new n.Vector2(0,0),
  49499. this.repeat = new n.Vector2(1,1),
  49500. this.generateMipmaps = !0,
  49501. this.premultiplyAlpha = !1,
  49502. this.flipY = !0,
  49503. this.unpackAlignment = 4,
  49504. this.encoding = n.LinearEncoding,
  49505. this.version = 0,
  49506. this.onUpdate = null
  49507. }
  49508. ,
  49509. n.Texture.DEFAULT_IMAGE = void 0,
  49510. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49511. n.Texture.prototype = {
  49512. constructor: n.Texture,
  49513. set needsUpdate(e) {
  49514. e === !0 && this.version++
  49515. },
  49516. clone: function() {
  49517. return (new this.constructor).copy(this)
  49518. },
  49519. copy: function(e) {
  49520. return this.image = e.image,
  49521. this.mipmaps = e.mipmaps.slice(0),
  49522. this.mapping = e.mapping,
  49523. this.wrapS = e.wrapS,
  49524. this.wrapT = e.wrapT,
  49525. this.magFilter = e.magFilter,
  49526. this.minFilter = e.minFilter,
  49527. this.anisotropy = e.anisotropy,
  49528. this.format = e.format,
  49529. this.type = e.type,
  49530. this.offset.copy(e.offset),
  49531. this.repeat.copy(e.repeat),
  49532. this.generateMipmaps = e.generateMipmaps,
  49533. this.premultiplyAlpha = e.premultiplyAlpha,
  49534. this.flipY = e.flipY,
  49535. this.unpackAlignment = e.unpackAlignment,
  49536. this.encoding = e.encoding,
  49537. this
  49538. },
  49539. toJSON: function(e) {
  49540. function t(e) {
  49541. var t;
  49542. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49543. t.width = e.width,
  49544. t.height = e.height,
  49545. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49546. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49547. }
  49548. if (void 0 !== e.textures[this.uuid])
  49549. return e.textures[this.uuid];
  49550. var i = {
  49551. metadata: {
  49552. version: 4.4,
  49553. type: "Texture",
  49554. generator: "Texture.toJSON"
  49555. },
  49556. uuid: this.uuid,
  49557. name: this.name,
  49558. mapping: this.mapping,
  49559. repeat: [this.repeat.x, this.repeat.y],
  49560. offset: [this.offset.x, this.offset.y],
  49561. wrap: [this.wrapS, this.wrapT],
  49562. minFilter: this.minFilter,
  49563. magFilter: this.magFilter,
  49564. anisotropy: this.anisotropy
  49565. };
  49566. if (void 0 !== this.image) {
  49567. var r = this.image;
  49568. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49569. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49570. uuid: r.uuid,
  49571. url: t(r)
  49572. }),
  49573. i.image = r.uuid
  49574. }
  49575. return e.textures[this.uuid] = i,
  49576. i
  49577. },
  49578. dispose: function() {
  49579. this.dispatchEvent({
  49580. type: "dispose"
  49581. })
  49582. },
  49583. transformUv: function(e) {
  49584. if (this.mapping === n.UVMapping) {
  49585. if (e.multiply(this.repeat),
  49586. e.add(this.offset),
  49587. e.x < 0 || e.x > 1)
  49588. switch (this.wrapS) {
  49589. case n.RepeatWrapping:
  49590. e.x = e.x - Math.floor(e.x);
  49591. break;
  49592. case n.ClampToEdgeWrapping:
  49593. e.x = e.x < 0 ? 0 : 1;
  49594. break;
  49595. case n.MirroredRepeatWrapping:
  49596. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49597. }
  49598. if (e.y < 0 || e.y > 1)
  49599. switch (this.wrapT) {
  49600. case n.RepeatWrapping:
  49601. e.y = e.y - Math.floor(e.y);
  49602. break;
  49603. case n.ClampToEdgeWrapping:
  49604. e.y = e.y < 0 ? 0 : 1;
  49605. break;
  49606. case n.MirroredRepeatWrapping:
  49607. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49608. }
  49609. this.flipY && (e.y = 1 - e.y)
  49610. }
  49611. }
  49612. },
  49613. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49614. n.TextureIdCount = 0,
  49615. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49616. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49617. this.needsUpdate = !0
  49618. }
  49619. ,
  49620. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49621. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49622. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49623. e = void 0 !== e ? e : [],
  49624. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49625. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49626. this.flipY = !1
  49627. }
  49628. ,
  49629. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49630. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49631. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49632. get: function() {
  49633. return this.image
  49634. },
  49635. set: function(e) {
  49636. this.image = e
  49637. }
  49638. }),
  49639. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49640. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49641. this.image = {
  49642. width: t,
  49643. height: i
  49644. },
  49645. this.mipmaps = e,
  49646. this.flipY = !1,
  49647. this.generateMipmaps = !1
  49648. }
  49649. ,
  49650. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49651. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49652. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49653. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49654. this.image = {
  49655. data: e,
  49656. width: t,
  49657. height: i
  49658. },
  49659. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49660. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49661. this.flipY = !1,
  49662. this.generateMipmaps = !1
  49663. }
  49664. ,
  49665. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49666. n.DataTexture.prototype.constructor = n.DataTexture,
  49667. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49668. function h() {
  49669. requestAnimationFrame(h)
  49670. if( (!e.paused /* || window.browser && !browser.isMobile() */) && e.readyState === e.HAVE_ENOUGH_DATA){
  49671. //textarea.value += "updatevideo ";
  49672. u.needsUpdate = !0
  49673. }
  49674. //e.readyState === e.HAVE_ENOUGH_DATA && (u.needsUpdate = !0)
  49675. }
  49676. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49677. this.generateMipmaps = !1;
  49678. var u = this;
  49679. h()
  49680. }
  49681. ,
  49682. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49683. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49684. n.Group = function() {
  49685. n.Object3D.call(this),
  49686. this.type = "Group"
  49687. }
  49688. ,
  49689. n.Group.prototype = Object.create(n.Object3D.prototype),
  49690. n.Group.prototype.constructor = n.Group,
  49691. n.Points = function(e, t) {
  49692. n.Object3D.call(this),
  49693. this.type = "Points",
  49694. this.geometry = void 0 !== e ? e : new n.Geometry,
  49695. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49696. color: 16777215 * Math.random()
  49697. })
  49698. }
  49699. ,
  49700. n.Points.prototype = Object.create(n.Object3D.prototype),
  49701. n.Points.prototype.constructor = n.Points,
  49702. n.Points.prototype.raycast = function() {
  49703. var e = new n.Matrix4
  49704. , t = new n.Ray
  49705. , i = new n.Sphere;
  49706. return function(r, o) {
  49707. function a(e, i) {
  49708. var n = t.distanceSqToPoint(e);
  49709. if (n < d) {
  49710. var a = t.closestPointToPoint(e);
  49711. a.applyMatrix4(c);
  49712. var l = r.ray.origin.distanceTo(a);
  49713. if (l < r.near || l > r.far)
  49714. return;
  49715. o.push({
  49716. distance: l,
  49717. distanceToRay: Math.sqrt(n),
  49718. point: a.clone(),
  49719. index: i,
  49720. face: null,
  49721. object: s
  49722. })
  49723. }
  49724. }
  49725. var s = this
  49726. , l = this.geometry
  49727. , c = this.matrixWorld
  49728. , h = r.params.Points.threshold;
  49729. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49730. i.copy(l.boundingSphere),
  49731. i.applyMatrix4(c),
  49732. r.ray.intersectsSphere(i) !== !1) {
  49733. e.getInverse(c),
  49734. t.copy(r.ray).applyMatrix4(e);
  49735. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49736. , d = u * u
  49737. , p = new n.Vector3;
  49738. if (l instanceof n.BufferGeometry) {
  49739. var f = l.index
  49740. , g = l.attributes
  49741. , m = g.position.array;
  49742. if (null !== f)
  49743. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49744. var C = v[A];
  49745. p.fromArray(m, 3 * C),
  49746. a(p, C)
  49747. }
  49748. else
  49749. for (var A = 0, I = m.length / 3; A < I; A++)
  49750. p.fromArray(m, 3 * A),
  49751. a(p, A)
  49752. } else
  49753. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49754. a(E[A], A)
  49755. }
  49756. }
  49757. }(),
  49758. n.Points.prototype.clone = function() {
  49759. return new this.constructor(this.geometry,this.material).copy(this)
  49760. }
  49761. ,
  49762. n.Line = function(e, t, i) {
  49763. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49764. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49765. this.type = "Line",
  49766. this.geometry = void 0 !== e ? e : new n.Geometry,
  49767. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49768. color: 16777215 * Math.random()
  49769. })))
  49770. }
  49771. ,
  49772. n.Line.prototype = Object.create(n.Object3D.prototype),
  49773. n.Line.prototype.constructor = n.Line,
  49774. n.Line.prototype.raycast = function() {
  49775. var e = new n.Matrix4
  49776. , t = new n.Ray
  49777. , i = new n.Sphere;
  49778. return function(r, o) {
  49779. var a = r.linePrecision
  49780. , s = a * a
  49781. , l = this.geometry
  49782. , c = this.matrixWorld;
  49783. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49784. i.copy(l.boundingSphere),
  49785. i.applyMatrix4(c),
  49786. r.ray.intersectsSphere(i) !== !1) {
  49787. e.getInverse(c),
  49788. t.copy(r.ray).applyMatrix4(e);
  49789. var h = new n.Vector3
  49790. , u = new n.Vector3
  49791. , d = new n.Vector3
  49792. , p = new n.Vector3
  49793. , f = this instanceof n.LineSegments ? 2 : 1;
  49794. if (l instanceof n.BufferGeometry) {
  49795. var g = l.index
  49796. , m = l.attributes
  49797. , v = m.position.array;
  49798. if (null !== g)
  49799. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49800. var I = A[y]
  49801. , E = A[y + 1];
  49802. h.fromArray(v, 3 * I),
  49803. u.fromArray(v, 3 * E);
  49804. var b = t.distanceSqToSegment(h, u, p, d);
  49805. if (!(b > s)) {
  49806. p.applyMatrix4(this.matrixWorld);
  49807. var w = r.ray.origin.distanceTo(p);
  49808. w < r.near || w > r.far || o.push({
  49809. distance: w,
  49810. point: d.clone().applyMatrix4(this.matrixWorld),
  49811. index: y,
  49812. face: null,
  49813. faceIndex: null,
  49814. object: this
  49815. })
  49816. }
  49817. }
  49818. else
  49819. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49820. h.fromArray(v, 3 * y),
  49821. u.fromArray(v, 3 * y + 3);
  49822. var b = t.distanceSqToSegment(h, u, p, d);
  49823. if (!(b > s)) {
  49824. p.applyMatrix4(this.matrixWorld);
  49825. var w = r.ray.origin.distanceTo(p);
  49826. w < r.near || w > r.far || o.push({
  49827. distance: w,
  49828. point: d.clone().applyMatrix4(this.matrixWorld),
  49829. index: y,
  49830. face: null,
  49831. faceIndex: null,
  49832. object: this
  49833. })
  49834. }
  49835. }
  49836. } else if (l instanceof n.Geometry)
  49837. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49838. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49839. if (!(b > s)) {
  49840. p.applyMatrix4(this.matrixWorld);
  49841. var w = r.ray.origin.distanceTo(p);
  49842. w < r.near || w > r.far || o.push({
  49843. distance: w,
  49844. point: d.clone().applyMatrix4(this.matrixWorld),
  49845. index: y,
  49846. face: null,
  49847. faceIndex: null,
  49848. object: this
  49849. })
  49850. }
  49851. }
  49852. }
  49853. }
  49854. }(),
  49855. n.Line.prototype.clone = function() {
  49856. return new this.constructor(this.geometry,this.material).copy(this)
  49857. }
  49858. ,
  49859. n.LineStrip = 0,
  49860. n.LinePieces = 1,
  49861. n.LineSegments = function(e, t) {
  49862. n.Line.call(this, e, t),
  49863. this.type = "LineSegments"
  49864. }
  49865. ,
  49866. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49867. n.LineSegments.prototype.constructor = n.LineSegments,
  49868. n.Mesh = function(e, t) {
  49869. n.Object3D.call(this),
  49870. this.type = "Mesh",
  49871. this.geometry = void 0 !== e ? e : new n.Geometry,
  49872. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49873. color: 16777215 * Math.random()
  49874. }),
  49875. this.drawMode = n.TrianglesDrawMode,
  49876. this.updateMorphTargets()
  49877. }
  49878. ,
  49879. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49880. n.Mesh.prototype.constructor = n.Mesh,
  49881. n.Mesh.prototype.setDrawMode = function(e) {
  49882. this.drawMode = e
  49883. }
  49884. ,
  49885. n.Mesh.prototype.updateMorphTargets = function() {
  49886. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49887. this.morphTargetBase = -1,
  49888. this.morphTargetInfluences = [],
  49889. this.morphTargetDictionary = {};
  49890. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49891. this.morphTargetInfluences.push(0),
  49892. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49893. }
  49894. }
  49895. ,
  49896. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49897. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49898. 0)
  49899. }
  49900. ,
  49901. n.Mesh.prototype.raycast = function() {
  49902. function e(e, t, i, r, o, a, s) {
  49903. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49904. o.multiplyScalar(m.x),
  49905. a.multiplyScalar(m.y),
  49906. s.multiplyScalar(m.z),
  49907. o.add(a).add(s),
  49908. o.clone()
  49909. }
  49910. function t(e, t, i, r, o, a, s) {
  49911. var l, c = e.material;
  49912. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49913. null === l)
  49914. return null;
  49915. A.copy(s),
  49916. A.applyMatrix4(e.matrixWorld);
  49917. var h = t.ray.origin.distanceTo(A);
  49918. return h < t.near || h > t.far ? null : {
  49919. distance: h,
  49920. point: A.clone(),
  49921. object: e
  49922. }
  49923. }
  49924. function i(i, r, o, a, h, u, d, m) {
  49925. s.fromArray(a, 3 * u),
  49926. l.fromArray(a, 3 * d),
  49927. c.fromArray(a, 3 * m);
  49928. var A = t(i, r, o, s, l, c, v);
  49929. return A && (h && (p.fromArray(h, 2 * u),
  49930. f.fromArray(h, 2 * d),
  49931. g.fromArray(h, 2 * m),
  49932. A.uv = e(v, s, l, c, p, f, g)),
  49933. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49934. A.faceIndex = u),
  49935. A
  49936. }
  49937. var r = new n.Matrix4
  49938. , o = new n.Ray
  49939. , a = new n.Sphere
  49940. , s = new n.Vector3
  49941. , l = new n.Vector3
  49942. , c = new n.Vector3
  49943. , h = new n.Vector3
  49944. , u = new n.Vector3
  49945. , d = new n.Vector3
  49946. , p = new n.Vector2
  49947. , f = new n.Vector2
  49948. , g = new n.Vector2
  49949. , m = new n.Vector3
  49950. , v = new n.Vector3
  49951. , A = new n.Vector3;
  49952. return function(m, A) {
  49953. var y = this.geometry
  49954. , C = this.material
  49955. , I = this.matrixWorld;
  49956. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49957. a.copy(y.boundingSphere),
  49958. a.applyMatrix4(I),
  49959. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49960. o.copy(m.ray).applyMatrix4(r),
  49961. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49962. var E, b;
  49963. if (y instanceof n.BufferGeometry) {
  49964. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49965. if (void 0 !== S.uv && (E = S.uv.array),
  49966. null !== x)
  49967. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49968. w = R[P],
  49969. _ = R[P + 1],
  49970. T = R[P + 2],
  49971. b = i(this, m, o, M, E, w, _, T),
  49972. b && (b.faceIndex = Math.floor(P / 3),
  49973. A.push(b));
  49974. else
  49975. for (var P = 0, O = M.length; P < O; P += 9)
  49976. w = P / 3,
  49977. _ = w + 1,
  49978. T = w + 2,
  49979. b = i(this, m, o, M, E, w, _, T),
  49980. b && (b.index = w,
  49981. A.push(b))
  49982. } else if (y instanceof n.Geometry) {
  49983. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49984. k.length > 0 && (E = k);
  49985. for (var H = 0, G = U.length; H < G; H++) {
  49986. var z = U[H]
  49987. , W = B === !0 ? F[z.materialIndex] : C;
  49988. if (void 0 !== W) {
  49989. if (L = V[z.a],
  49990. D = V[z.b],
  49991. N = V[z.c],
  49992. W.morphTargets === !0) {
  49993. var j = y.morphTargets
  49994. , Y = this.morphTargetInfluences;
  49995. s.set(0, 0, 0),
  49996. l.set(0, 0, 0),
  49997. c.set(0, 0, 0);
  49998. for (var X = 0, Z = j.length; X < Z; X++) {
  49999. var q = Y[X];
  50000. if (0 !== q) {
  50001. var K = j[X].vertices;
  50002. s.addScaledVector(h.subVectors(K[z.a], L), q),
  50003. l.addScaledVector(u.subVectors(K[z.b], D), q),
  50004. c.addScaledVector(d.subVectors(K[z.c], N), q)
  50005. }
  50006. }
  50007. s.add(L),
  50008. l.add(D),
  50009. c.add(N),
  50010. L = s,
  50011. D = l,
  50012. N = c
  50013. }
  50014. if (b = t(this, m, o, L, D, N, v)) {
  50015. if (E) {
  50016. var Q = E[H];
  50017. p.copy(Q[0]),
  50018. f.copy(Q[1]),
  50019. g.copy(Q[2]),
  50020. b.uv = e(v, L, D, N, p, f, g)
  50021. }
  50022. b.face = z,
  50023. b.faceIndex = H,
  50024. A.push(b)
  50025. }
  50026. }
  50027. }
  50028. }
  50029. }
  50030. }
  50031. }(),
  50032. n.Mesh.prototype.clone = function() {
  50033. return new this.constructor(this.geometry,this.material).copy(this)
  50034. }
  50035. ,
  50036. n.Bone = function(e) {
  50037. n.Object3D.call(this),
  50038. this.type = "Bone",
  50039. this.skin = e
  50040. }
  50041. ,
  50042. n.Bone.prototype = Object.create(n.Object3D.prototype),
  50043. n.Bone.prototype.constructor = n.Bone,
  50044. n.Bone.prototype.copy = function(e) {
  50045. return n.Object3D.prototype.copy.call(this, e),
  50046. this.skin = e.skin,
  50047. this
  50048. }
  50049. ,
  50050. n.Skeleton = function(e, t, i) {
  50051. if (this.useVertexTexture = void 0 === i || i,
  50052. this.identityMatrix = new n.Matrix4,
  50053. e = e || [],
  50054. this.bones = e.slice(0),
  50055. this.useVertexTexture) {
  50056. var r = Math.sqrt(4 * this.bones.length);
  50057. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  50058. r = Math.max(r, 4),
  50059. this.boneTextureWidth = r,
  50060. this.boneTextureHeight = r,
  50061. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  50062. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  50063. } else
  50064. this.boneMatrices = new Float32Array(16 * this.bones.length);
  50065. if (void 0 === t)
  50066. this.calculateInverses();
  50067. else if (this.bones.length === t.length)
  50068. this.boneInverses = t.slice(0);
  50069. else {
  50070. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  50071. this.boneInverses = [];
  50072. for (var o = 0, a = this.bones.length; o < a; o++)
  50073. this.boneInverses.push(new n.Matrix4)
  50074. }
  50075. }
  50076. ,
  50077. n.Skeleton.prototype.calculateInverses = function() {
  50078. this.boneInverses = [];
  50079. for (var e = 0, t = this.bones.length; e < t; e++) {
  50080. var i = new n.Matrix4;
  50081. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  50082. this.boneInverses.push(i)
  50083. }
  50084. }
  50085. ,
  50086. n.Skeleton.prototype.pose = function() {
  50087. for (var e, t = 0, i = this.bones.length; t < i; t++)
  50088. e = this.bones[t],
  50089. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  50090. for (var t = 0, i = this.bones.length; t < i; t++)
  50091. e = this.bones[t],
  50092. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  50093. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  50094. e.matrix.decompose(e.position, e.quaternion, e.scale));
  50095. }
  50096. ,
  50097. n.Skeleton.prototype.update = function() {
  50098. var e = new n.Matrix4;
  50099. return function() {
  50100. for (var t = 0, i = this.bones.length; t < i; t++) {
  50101. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  50102. e.multiplyMatrices(n, this.boneInverses[t]),
  50103. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  50104. }
  50105. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  50106. }
  50107. }(),
  50108. n.Skeleton.prototype.clone = function() {
  50109. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  50110. }
  50111. ,
  50112. n.SkinnedMesh = function(e, t, i) {
  50113. n.Mesh.call(this, e, t),
  50114. this.type = "SkinnedMesh",
  50115. this.bindMode = "attached",
  50116. this.bindMatrix = new n.Matrix4,
  50117. this.bindMatrixInverse = new n.Matrix4;
  50118. var r = [];
  50119. if (this.geometry && void 0 !== this.geometry.bones) {
  50120. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  50121. a = this.geometry.bones[s],
  50122. o = new n.Bone(this),
  50123. r.push(o),
  50124. o.name = a.name,
  50125. o.position.fromArray(a.pos),
  50126. o.quaternion.fromArray(a.rotq),
  50127. void 0 !== a.scl && o.scale.fromArray(a.scl);
  50128. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  50129. a = this.geometry.bones[s],
  50130. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  50131. }
  50132. this.normalizeSkinWeights(),
  50133. this.updateMatrixWorld(!0),
  50134. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  50135. }
  50136. ,
  50137. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  50138. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  50139. n.SkinnedMesh.prototype.bind = function(e, t) {
  50140. this.skeleton = e,
  50141. void 0 === t && (this.updateMatrixWorld(!0),
  50142. this.skeleton.calculateInverses(),
  50143. t = this.matrixWorld),
  50144. this.bindMatrix.copy(t),
  50145. this.bindMatrixInverse.getInverse(t)
  50146. }
  50147. ,
  50148. n.SkinnedMesh.prototype.pose = function() {
  50149. this.skeleton.pose()
  50150. }
  50151. ,
  50152. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  50153. if (this.geometry instanceof n.Geometry)
  50154. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  50155. var t = this.geometry.skinWeights[e]
  50156. , i = 1 / t.lengthManhattan();
  50157. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  50158. }
  50159. else if (this.geometry instanceof n.BufferGeometry)
  50160. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  50161. r.x = o.getX(e),
  50162. r.y = o.getY(e),
  50163. r.z = o.getZ(e),
  50164. r.w = o.getW(e);
  50165. var i = 1 / r.lengthManhattan();
  50166. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  50167. o.setXYZW(e, r.x, r.y, r.z, r.w)
  50168. }
  50169. }
  50170. ,
  50171. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  50172. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  50173. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  50174. }
  50175. ,
  50176. n.SkinnedMesh.prototype.clone = function() {
  50177. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  50178. }
  50179. ,
  50180. n.LOD = function() {
  50181. n.Object3D.call(this),
  50182. this.type = "LOD",
  50183. Object.defineProperties(this, {
  50184. levels: {
  50185. enumerable: !0,
  50186. value: []
  50187. },
  50188. objects: {
  50189. get: function() {
  50190. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  50191. this.levels
  50192. }
  50193. }
  50194. })
  50195. }
  50196. ,
  50197. n.LOD.prototype = Object.create(n.Object3D.prototype),
  50198. n.LOD.prototype.constructor = n.LOD,
  50199. n.LOD.prototype.addLevel = function(e, t) {
  50200. void 0 === t && (t = 0),
  50201. t = Math.abs(t);
  50202. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  50203. ;
  50204. i.splice(n, 0, {
  50205. distance: t,
  50206. object: e
  50207. }),
  50208. this.add(e)
  50209. }
  50210. ,
  50211. n.LOD.prototype.getObjectForDistance = function(e) {
  50212. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  50213. ;
  50214. return t[i - 1].object
  50215. }
  50216. ,
  50217. n.LOD.prototype.raycast = function() {
  50218. var e = new n.Vector3;
  50219. return function(t, i) {
  50220. e.setFromMatrixPosition(this.matrixWorld);
  50221. var n = t.ray.origin.distanceTo(e);
  50222. this.getObjectForDistance(n).raycast(t, i)
  50223. }
  50224. }(),
  50225. n.LOD.prototype.update = function() {
  50226. var e = new n.Vector3
  50227. , t = new n.Vector3;
  50228. return function(i) {
  50229. var n = this.levels;
  50230. if (n.length > 1) {
  50231. e.setFromMatrixPosition(i.matrixWorld),
  50232. t.setFromMatrixPosition(this.matrixWorld);
  50233. var r = e.distanceTo(t);
  50234. n[0].object.visible = !0;
  50235. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  50236. n[o - 1].object.visible = !1,
  50237. n[o].object.visible = !0;
  50238. for (; o < a; o++)
  50239. n[o].object.visible = !1
  50240. }
  50241. }
  50242. }(),
  50243. n.LOD.prototype.copy = function(e) {
  50244. n.Object3D.prototype.copy.call(this, e, !1);
  50245. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  50246. var o = t[i];
  50247. this.addLevel(o.object.clone(), o.distance)
  50248. }
  50249. return this
  50250. }
  50251. ,
  50252. n.LOD.prototype.toJSON = function(e) {
  50253. var t = n.Object3D.prototype.toJSON.call(this, e);
  50254. t.object.levels = [];
  50255. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  50256. var a = i[r];
  50257. t.object.levels.push({
  50258. object: a.object.uuid,
  50259. distance: a.distance
  50260. })
  50261. }
  50262. return t
  50263. }
  50264. ,
  50265. n.Sprite = function() {
  50266. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  50267. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  50268. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  50269. , r = new n.BufferGeometry;
  50270. return r.setIndex(new n.BufferAttribute(e,1)),
  50271. r.addAttribute("position", new n.BufferAttribute(t,3)),
  50272. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  50273. function(e) {
  50274. n.Object3D.call(this),
  50275. this.type = "Sprite",
  50276. this.geometry = r,
  50277. this.material = void 0 !== e ? e : new n.SpriteMaterial
  50278. }
  50279. }(),
  50280. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  50281. n.Sprite.prototype.constructor = n.Sprite,
  50282. n.Sprite.prototype.raycast = function() {
  50283. var e = new n.Vector3;
  50284. return function(t, i) {
  50285. e.setFromMatrixPosition(this.matrixWorld);
  50286. var n = t.ray.distanceSqToPoint(e)
  50287. , r = this.scale.x * this.scale.y;
  50288. n > r || i.push({
  50289. distance: Math.sqrt(n),
  50290. point: this.position,
  50291. face: null,
  50292. object: this
  50293. })
  50294. }
  50295. }(),
  50296. n.Sprite.prototype.clone = function() {
  50297. return new this.constructor(this.material).copy(this)
  50298. }
  50299. ,
  50300. n.Particle = n.Sprite,
  50301. n.LensFlare = function(e, t, i, r, o) {
  50302. n.Object3D.call(this),
  50303. this.lensFlares = [],
  50304. this.positionScreen = new n.Vector3,
  50305. this.customUpdateCallback = void 0,
  50306. void 0 !== e && this.add(e, t, i, r, o)
  50307. }
  50308. ,
  50309. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  50310. n.LensFlare.prototype.constructor = n.LensFlare,
  50311. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  50312. void 0 === t && (t = -1),
  50313. void 0 === i && (i = 0),
  50314. void 0 === a && (a = 1),
  50315. void 0 === o && (o = new n.Color(16777215)),
  50316. void 0 === r && (r = n.NormalBlending),
  50317. i = Math.min(i, Math.max(0, i)),
  50318. this.lensFlares.push({
  50319. texture: e,
  50320. size: t,
  50321. distance: i,
  50322. x: 0,
  50323. y: 0,
  50324. z: 0,
  50325. scale: 1,
  50326. rotation: 0,
  50327. opacity: a,
  50328. color: o,
  50329. blending: r
  50330. })
  50331. }
  50332. ,
  50333. n.LensFlare.prototype.updateLensFlares = function() {
  50334. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  50335. for (e = 0; e < i; e++)
  50336. t = this.lensFlares[e],
  50337. t.x = this.positionScreen.x + n * t.distance,
  50338. t.y = this.positionScreen.y + r * t.distance,
  50339. t.wantedRotation = t.x * Math.PI * .25,
  50340. t.rotation += .25 * (t.wantedRotation - t.rotation)
  50341. }
  50342. ,
  50343. n.LensFlare.prototype.copy = function(e) {
  50344. n.Object3D.prototype.copy.call(this, e),
  50345. this.positionScreen.copy(e.positionScreen),
  50346. this.customUpdateCallback = e.customUpdateCallback;
  50347. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  50348. this.lensFlares.push(e.lensFlares[t]);
  50349. return this
  50350. }
  50351. ,
  50352. n.Scene = function() {
  50353. n.Object3D.call(this),
  50354. this.type = "Scene",
  50355. this.fog = null,
  50356. this.overrideMaterial = null,
  50357. this.autoUpdate = !0
  50358. }
  50359. ,
  50360. n.Scene.prototype = Object.create(n.Object3D.prototype),
  50361. n.Scene.prototype.constructor = n.Scene,
  50362. n.Scene.prototype.copy = function(e, t) {
  50363. return n.Object3D.prototype.copy.call(this, e, t),
  50364. null !== e.fog && (this.fog = e.fog.clone()),
  50365. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50366. this.autoUpdate = e.autoUpdate,
  50367. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50368. this
  50369. }
  50370. ,
  50371. n.Fog = function(e, t, i) {
  50372. this.name = "",
  50373. this.color = new n.Color(e),
  50374. this.near = void 0 !== t ? t : 1,
  50375. this.far = void 0 !== i ? i : 1e3
  50376. }
  50377. ,
  50378. n.Fog.prototype.clone = function() {
  50379. return new n.Fog(this.color.getHex(),this.near,this.far)
  50380. }
  50381. ,
  50382. n.FogExp2 = function(e, t) {
  50383. this.name = "",
  50384. this.color = new n.Color(e),
  50385. this.density = void 0 !== t ? t : 25e-5
  50386. }
  50387. ,
  50388. n.FogExp2.prototype.clone = function() {
  50389. return new n.FogExp2(this.color.getHex(),this.density)
  50390. }
  50391. ,
  50392. n.ShaderChunk = {},
  50393. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50394. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50395. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50396. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50397. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50398. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50399. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50400. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50401. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50402. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50403. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50404. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50405. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50406. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50407. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50408. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50409. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50410. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50411. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50412. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50413. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50414. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50415. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50416. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50417. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50418. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50419. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50420. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50421. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50422. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50423. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50424. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50425. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50426. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50427. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50428. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50429. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50430. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50431. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50432. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50433. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50434. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50435. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50436. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50437. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50438. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50439. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50440. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50441. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50442. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50443. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50444. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50445. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50446. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50447. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50448. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50449. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50450. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50451. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50452. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50453. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50454. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50455. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50456. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50457. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50458. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50459. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50460. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50461. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50462. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50463. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50464. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50465. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50466. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50467. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50468. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50469. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50470. n.UniformsUtils = {
  50471. merge: function(e) {
  50472. for (var t = {}, i = 0; i < e.length; i++) {
  50473. var n = this.clone(e[i]);
  50474. for (var r in n)
  50475. t[r] = n[r]
  50476. }
  50477. return t
  50478. },
  50479. clone: function(e) {
  50480. var t = {};
  50481. for (var i in e) {
  50482. t[i] = {};
  50483. for (var r in e[i]) {
  50484. var o = e[i][r];
  50485. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50486. }
  50487. }
  50488. return t
  50489. }
  50490. },
  50491. n.UniformsLib = {
  50492. common: {
  50493. diffuse: {
  50494. type: "c",
  50495. value: new n.Color(15658734)
  50496. },
  50497. opacity: {
  50498. type: "f",
  50499. value: 1
  50500. },
  50501. map: {
  50502. type: "t",
  50503. value: null
  50504. },
  50505. offsetRepeat: {
  50506. type: "v4",
  50507. value: new n.Vector4(0,0,1,1)
  50508. },
  50509. specularMap: {
  50510. type: "t",
  50511. value: null
  50512. },
  50513. alphaMap: {
  50514. type: "t",
  50515. value: null
  50516. },
  50517. envMap: {
  50518. type: "t",
  50519. value: null
  50520. },
  50521. flipEnvMap: {
  50522. type: "f",
  50523. value: -1
  50524. },
  50525. reflectivity: {
  50526. type: "f",
  50527. value: 1
  50528. },
  50529. refractionRatio: {
  50530. type: "f",
  50531. value: .98
  50532. }
  50533. },
  50534. aomap: {
  50535. aoMap: {
  50536. type: "t",
  50537. value: null
  50538. },
  50539. aoMapIntensity: {
  50540. type: "f",
  50541. value: 1
  50542. }
  50543. },
  50544. lightmap: {
  50545. lightMap: {
  50546. type: "t",
  50547. value: null
  50548. },
  50549. lightMapIntensity: {
  50550. type: "f",
  50551. value: 1
  50552. }
  50553. },
  50554. emissivemap: {
  50555. emissiveMap: {
  50556. type: "t",
  50557. value: null
  50558. }
  50559. },
  50560. bumpmap: {
  50561. bumpMap: {
  50562. type: "t",
  50563. value: null
  50564. },
  50565. bumpScale: {
  50566. type: "f",
  50567. value: 1
  50568. }
  50569. },
  50570. normalmap: {
  50571. normalMap: {
  50572. type: "t",
  50573. value: null
  50574. },
  50575. normalScale: {
  50576. type: "v2",
  50577. value: new n.Vector2(1,1)
  50578. }
  50579. },
  50580. displacementmap: {
  50581. displacementMap: {
  50582. type: "t",
  50583. value: null
  50584. },
  50585. displacementScale: {
  50586. type: "f",
  50587. value: 1
  50588. },
  50589. displacementBias: {
  50590. type: "f",
  50591. value: 0
  50592. }
  50593. },
  50594. roughnessmap: {
  50595. roughnessMap: {
  50596. type: "t",
  50597. value: null
  50598. }
  50599. },
  50600. metalnessmap: {
  50601. metalnessMap: {
  50602. type: "t",
  50603. value: null
  50604. }
  50605. },
  50606. fog: {
  50607. fogDensity: {
  50608. type: "f",
  50609. value: 25e-5
  50610. },
  50611. fogNear: {
  50612. type: "f",
  50613. value: 1
  50614. },
  50615. fogFar: {
  50616. type: "f",
  50617. value: 2e3
  50618. },
  50619. fogColor: {
  50620. type: "c",
  50621. value: new n.Color(16777215)
  50622. }
  50623. },
  50624. lights: {
  50625. ambientLightColor: {
  50626. type: "fv",
  50627. value: []
  50628. },
  50629. directionalLights: {
  50630. type: "sa",
  50631. value: [],
  50632. properties: {
  50633. direction: {
  50634. type: "v3"
  50635. },
  50636. color: {
  50637. type: "c"
  50638. },
  50639. shadow: {
  50640. type: "i"
  50641. },
  50642. shadowBias: {
  50643. type: "f"
  50644. },
  50645. shadowRadius: {
  50646. type: "f"
  50647. },
  50648. shadowMapSize: {
  50649. type: "v2"
  50650. }
  50651. }
  50652. },
  50653. directionalShadowMap: {
  50654. type: "tv",
  50655. value: []
  50656. },
  50657. directionalShadowMatrix: {
  50658. type: "m4v",
  50659. value: []
  50660. },
  50661. spotLights: {
  50662. type: "sa",
  50663. value: [],
  50664. properties: {
  50665. color: {
  50666. type: "c"
  50667. },
  50668. position: {
  50669. type: "v3"
  50670. },
  50671. direction: {
  50672. type: "v3"
  50673. },
  50674. distance: {
  50675. type: "f"
  50676. },
  50677. coneCos: {
  50678. type: "f"
  50679. },
  50680. penumbraCos: {
  50681. type: "f"
  50682. },
  50683. decay: {
  50684. type: "f"
  50685. },
  50686. shadow: {
  50687. type: "i"
  50688. },
  50689. shadowBias: {
  50690. type: "f"
  50691. },
  50692. shadowRadius: {
  50693. type: "f"
  50694. },
  50695. shadowMapSize: {
  50696. type: "v2"
  50697. }
  50698. }
  50699. },
  50700. spotShadowMap: {
  50701. type: "tv",
  50702. value: []
  50703. },
  50704. spotShadowMatrix: {
  50705. type: "m4v",
  50706. value: []
  50707. },
  50708. pointLights: {
  50709. type: "sa",
  50710. value: [],
  50711. properties: {
  50712. color: {
  50713. type: "c"
  50714. },
  50715. position: {
  50716. type: "v3"
  50717. },
  50718. decay: {
  50719. type: "f"
  50720. },
  50721. distance: {
  50722. type: "f"
  50723. },
  50724. shadow: {
  50725. type: "i"
  50726. },
  50727. shadowBias: {
  50728. type: "f"
  50729. },
  50730. shadowRadius: {
  50731. type: "f"
  50732. },
  50733. shadowMapSize: {
  50734. type: "v2"
  50735. }
  50736. }
  50737. },
  50738. pointShadowMap: {
  50739. type: "tv",
  50740. value: []
  50741. },
  50742. pointShadowMatrix: {
  50743. type: "m4v",
  50744. value: []
  50745. },
  50746. hemisphereLights: {
  50747. type: "sa",
  50748. value: [],
  50749. properties: {
  50750. direction: {
  50751. type: "v3"
  50752. },
  50753. skyColor: {
  50754. type: "c"
  50755. },
  50756. groundColor: {
  50757. type: "c"
  50758. }
  50759. }
  50760. }
  50761. },
  50762. points: {
  50763. diffuse: {
  50764. type: "c",
  50765. value: new n.Color(15658734)
  50766. },
  50767. opacity: {
  50768. type: "f",
  50769. value: 1
  50770. },
  50771. size: {
  50772. type: "f",
  50773. value: 1
  50774. },
  50775. scale: {
  50776. type: "f",
  50777. value: 1
  50778. },
  50779. map: {
  50780. type: "t",
  50781. value: null
  50782. },
  50783. offsetRepeat: {
  50784. type: "v4",
  50785. value: new n.Vector4(0,0,1,1)
  50786. }
  50787. }
  50788. },
  50789. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50790. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50791. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50792. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50793. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50794. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50795. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50796. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50797. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50798. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50799. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50800. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50801. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50802. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50803. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50804. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50805. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50806. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50807. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50808. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50809. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50810. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50811. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50812. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50813. n.ShaderLib = {
  50814. basic: {
  50815. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50816. vertexShader: n.ShaderChunk.meshbasic_vert,
  50817. fragmentShader: n.ShaderChunk.meshbasic_frag
  50818. },
  50819. lambert: {
  50820. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50821. emissive: {
  50822. type: "c",
  50823. value: new n.Color(0)
  50824. }
  50825. }]),
  50826. vertexShader: n.ShaderChunk.meshlambert_vert,
  50827. fragmentShader: n.ShaderChunk.meshlambert_frag
  50828. },
  50829. phong: {
  50830. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50831. emissive: {
  50832. type: "c",
  50833. value: new n.Color(0)
  50834. },
  50835. specular: {
  50836. type: "c",
  50837. value: new n.Color(1118481)
  50838. },
  50839. shininess: {
  50840. type: "f",
  50841. value: 30
  50842. }
  50843. }]),
  50844. vertexShader: n.ShaderChunk.meshphong_vert,
  50845. fragmentShader: n.ShaderChunk.meshphong_frag
  50846. },
  50847. standard: {
  50848. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50849. emissive: {
  50850. type: "c",
  50851. value: new n.Color(0)
  50852. },
  50853. roughness: {
  50854. type: "f",
  50855. value: .5
  50856. },
  50857. metalness: {
  50858. type: "f",
  50859. value: 0
  50860. },
  50861. envMapIntensity: {
  50862. type: "f",
  50863. value: 1
  50864. }
  50865. }]),
  50866. vertexShader: n.ShaderChunk.meshstandard_vert,
  50867. fragmentShader: n.ShaderChunk.meshstandard_frag
  50868. },
  50869. points: {
  50870. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50871. vertexShader: n.ShaderChunk.points_vert,
  50872. fragmentShader: n.ShaderChunk.points_frag
  50873. },
  50874. dashed: {
  50875. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50876. scale: {
  50877. type: "f",
  50878. value: 1
  50879. },
  50880. dashSize: {
  50881. type: "f",
  50882. value: 1
  50883. },
  50884. totalSize: {
  50885. type: "f",
  50886. value: 2
  50887. }
  50888. }]),
  50889. vertexShader: n.ShaderChunk.linedashed_vert,
  50890. fragmentShader: n.ShaderChunk.linedashed_frag
  50891. },
  50892. depth: {
  50893. uniforms: {
  50894. mNear: {
  50895. type: "f",
  50896. value: 1
  50897. },
  50898. mFar: {
  50899. type: "f",
  50900. value: 2e3
  50901. },
  50902. opacity: {
  50903. type: "f",
  50904. value: 1
  50905. }
  50906. },
  50907. vertexShader: n.ShaderChunk.depth_vert,
  50908. fragmentShader: n.ShaderChunk.depth_frag
  50909. },
  50910. normal: {
  50911. uniforms: {
  50912. opacity: {
  50913. type: "f",
  50914. value: 1
  50915. }
  50916. },
  50917. vertexShader: n.ShaderChunk.normal_vert,
  50918. fragmentShader: n.ShaderChunk.normal_frag
  50919. },
  50920. cube: {
  50921. uniforms: {
  50922. tCube: {
  50923. type: "t",
  50924. value: null
  50925. },
  50926. tFlip: {
  50927. type: "f",
  50928. value: -1
  50929. }
  50930. },
  50931. vertexShader: n.ShaderChunk.cube_vert,
  50932. fragmentShader: n.ShaderChunk.cube_frag
  50933. },
  50934. equirect: {
  50935. uniforms: {
  50936. tEquirect: {
  50937. type: "t",
  50938. value: null
  50939. },
  50940. tFlip: {
  50941. type: "f",
  50942. value: -1
  50943. }
  50944. },
  50945. vertexShader: n.ShaderChunk.equirect_vert,
  50946. fragmentShader: n.ShaderChunk.equirect_frag
  50947. },
  50948. depthRGBA: {
  50949. uniforms: {},
  50950. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50951. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50952. },
  50953. distanceRGBA: {
  50954. uniforms: {
  50955. lightPos: {
  50956. type: "v3",
  50957. value: new n.Vector3(0,0,0)
  50958. }
  50959. },
  50960. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50961. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50962. }
  50963. },
  50964. n.WebGLRenderer = function(e) {
  50965. function t() {
  50966. return null === ye ? Oe : 1
  50967. }
  50968. function i(e, t, i, n) {
  50969. se === !0 && (e *= n,
  50970. t *= n,
  50971. i *= n),
  50972. Ye.clearColor(e, t, i, n)
  50973. }
  50974. function r() {
  50975. Ye.init(),
  50976. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50977. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50978. i(Se.r, Se.g, Se.b, Me)
  50979. }
  50980. function o() {
  50981. Ae = null,
  50982. be = null,
  50983. Ee = "",
  50984. Ie = -1,
  50985. Ye.reset()
  50986. }
  50987. function a(e) {
  50988. e.preventDefault(),
  50989. o(),
  50990. r(),
  50991. Xe.clear()
  50992. }
  50993. function s(e) {
  50994. var t = e.target;
  50995. t.removeEventListener("dispose", s),
  50996. h(t),
  50997. ke.textures--
  50998. }
  50999. function l(e) {
  51000. var t = e.target;
  51001. t.removeEventListener("dispose", l),
  51002. u(t),
  51003. ke.textures--
  51004. }
  51005. function c(e) {
  51006. var t = e.target;
  51007. t.removeEventListener("dispose", c),
  51008. d(t)
  51009. }
  51010. function h(e) {
  51011. var t = Xe.get(e);
  51012. if (e.image && t.__image__webglTextureCube)
  51013. Ge.deleteTexture(t.__image__webglTextureCube);
  51014. else {
  51015. if (void 0 === t.__webglInit)
  51016. return;
  51017. Ge.deleteTexture(t.__webglTexture)
  51018. }
  51019. Xe.delete(e)
  51020. }
  51021. function u(e) {
  51022. var t = Xe.get(e)
  51023. , i = Xe.get(e.texture);
  51024. if (e && void 0 !== i.__webglTexture) {
  51025. if (Ge.deleteTexture(i.__webglTexture),
  51026. e instanceof n.WebGLRenderTargetCube)
  51027. for (var r = 0; r < 6; r++)
  51028. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  51029. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  51030. else
  51031. Ge.deleteFramebuffer(t.__webglFramebuffer),
  51032. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  51033. Xe.delete(e.texture),
  51034. Xe.delete(e)
  51035. }
  51036. }
  51037. function d(e) {
  51038. p(e),
  51039. Xe.delete(e)
  51040. }
  51041. function p(e) {
  51042. var t = Xe.get(e).program;
  51043. e.program = void 0,
  51044. void 0 !== t && qe.releaseProgram(t)
  51045. }
  51046. function f(e, t, i, r) {
  51047. var o;
  51048. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  51049. null === o))
  51050. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51051. void 0 === r && (r = 0),
  51052. Ye.initAttributes();
  51053. var a = i.attributes
  51054. , s = t.getAttributes()
  51055. , l = e.defaultAttributeValues;
  51056. for (var c in s) {
  51057. var h = s[c];
  51058. if (h >= 0) {
  51059. var u = a[c];
  51060. if (void 0 !== u) {
  51061. var d = u.itemSize
  51062. , p = Ze.getAttributeBuffer(u);
  51063. if (u instanceof n.InterleavedBufferAttribute) {
  51064. var f = u.data
  51065. , g = f.stride
  51066. , m = u.offset;
  51067. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  51068. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  51069. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51070. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  51071. } else
  51072. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  51073. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  51074. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51075. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  51076. } else if (void 0 !== l) {
  51077. var v = l[c];
  51078. if (void 0 !== v)
  51079. switch (v.length) {
  51080. case 2:
  51081. Ge.vertexAttrib2fv(h, v);
  51082. break;
  51083. case 3:
  51084. Ge.vertexAttrib3fv(h, v);
  51085. break;
  51086. case 4:
  51087. Ge.vertexAttrib4fv(h, v);
  51088. break;
  51089. default:
  51090. Ge.vertexAttrib1fv(h, v)
  51091. }
  51092. }
  51093. }
  51094. }
  51095. Ye.disableUnusedAttributes()
  51096. }
  51097. function g(e, t) {
  51098. return Math.abs(t[0]) - Math.abs(e[0])
  51099. }
  51100. function m(e, t) {
  51101. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  51102. }
  51103. function v(e, t) {
  51104. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  51105. }
  51106. function A(e, t, i, n, r) {
  51107. var o, a;
  51108. i.transparent ? (o = de,
  51109. a = ++pe) : (o = he,
  51110. a = ++ue);
  51111. var s = o[a];
  51112. void 0 !== s ? (s.id = e.id,
  51113. s.object = e,
  51114. s.geometry = t,
  51115. s.material = i,
  51116. s.z = Ve.z,
  51117. s.group = r) : (s = {
  51118. id: e.id,
  51119. object: e,
  51120. geometry: t,
  51121. material: i,
  51122. z: Ve.z,
  51123. group: r
  51124. },
  51125. o.push(s))
  51126. }
  51127. function y(e, t) {
  51128. if (e.visible !== !1) {
  51129. if (e.layers.test(t.layers))
  51130. if (e instanceof n.Light)
  51131. ce.push(e);
  51132. else if (e instanceof n.Sprite)
  51133. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  51134. else if (e instanceof n.LensFlare)
  51135. me.push(e);
  51136. else if (e instanceof n.ImmediateRenderObject)
  51137. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51138. Ve.applyProjection(Fe)),
  51139. A(e, null, e.material, Ve.z, null);
  51140. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  51141. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  51142. var i = e.material;
  51143. if (i.visible === !0) {
  51144. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51145. Ve.applyProjection(Fe));
  51146. var r = Ze.update(e);
  51147. if (i instanceof n.MultiMaterial)
  51148. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  51149. var c = o[s]
  51150. , h = a[c.materialIndex];
  51151. h.visible === !0 && A(e, r, h, Ve.z, c)
  51152. }
  51153. else
  51154. A(e, r, i, Ve.z, null)
  51155. }
  51156. }
  51157. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  51158. y(u[s], t)
  51159. }
  51160. }
  51161. function C(e, t, i, r) {
  51162. for (var o = 0, a = e.length; o < a; o++) {
  51163. var s = e[o]
  51164. , l = s.object
  51165. , c = s.geometry
  51166. , h = void 0 === r ? s.material : r
  51167. , u = s.group;
  51168. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  51169. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  51170. l instanceof n.ImmediateRenderObject) {
  51171. E(h);
  51172. var d = w(t, i, h, l);
  51173. Ee = "",
  51174. l.render(function(e) {
  51175. ve.renderBufferImmediate(e, d, h)
  51176. })
  51177. } else
  51178. ve.renderBufferDirect(t, i, c, h, l, u)
  51179. }
  51180. }
  51181. function I(e, t, i) {
  51182. var r = Xe.get(e)
  51183. , o = qe.getParameters(e, Ue, t, i)
  51184. , a = qe.getProgramCode(e, o)
  51185. , s = r.program
  51186. , l = !0;
  51187. if (void 0 === s)
  51188. e.addEventListener("dispose", c);
  51189. else if (s.code !== a)
  51190. p(e);
  51191. else {
  51192. if (void 0 !== o.shaderID)
  51193. return;
  51194. l = !1
  51195. }
  51196. if (l) {
  51197. if (o.shaderID) {
  51198. var h = n.ShaderLib[o.shaderID];
  51199. r.__webglShader = {
  51200. name: e.type,
  51201. uniforms: n.UniformsUtils.clone(h.uniforms),
  51202. vertexShader: h.vertexShader,
  51203. fragmentShader: h.fragmentShader
  51204. }
  51205. } else
  51206. r.__webglShader = {
  51207. name: e.type,
  51208. uniforms: e.uniforms,
  51209. vertexShader: e.vertexShader,
  51210. fragmentShader: e.fragmentShader
  51211. };
  51212. e.__webglShader = r.__webglShader,
  51213. s = qe.acquireProgram(e, o, a),
  51214. r.program = s,
  51215. e.program = s
  51216. }
  51217. var u = s.getAttributes();
  51218. if (e.morphTargets) {
  51219. e.numSupportedMorphTargets = 0;
  51220. for (var d = 0; d < ve.maxMorphTargets; d++)
  51221. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  51222. }
  51223. if (e.morphNormals) {
  51224. e.numSupportedMorphNormals = 0;
  51225. for (var d = 0; d < ve.maxMorphNormals; d++)
  51226. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  51227. }
  51228. r.uniformsList = [];
  51229. var f = r.__webglShader.uniforms
  51230. , g = r.program.getUniforms();
  51231. for (var m in f) {
  51232. var v = g[m];
  51233. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  51234. }
  51235. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  51236. f.ambientLightColor.value = Ue.ambient,
  51237. f.directionalLights.value = Ue.directional,
  51238. f.spotLights.value = Ue.spot,
  51239. f.pointLights.value = Ue.point,
  51240. f.hemisphereLights.value = Ue.hemi,
  51241. f.directionalShadowMap.value = Ue.directionalShadowMap,
  51242. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  51243. f.spotShadowMap.value = Ue.spotShadowMap,
  51244. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  51245. f.pointShadowMap.value = Ue.pointShadowMap,
  51246. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  51247. r.hasDynamicUniforms = !1;
  51248. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  51249. var C = r.uniformsList[A][0];
  51250. if (C.dynamic === !0) {
  51251. r.hasDynamicUniforms = !0;
  51252. break
  51253. }
  51254. }
  51255. }
  51256. function E(e) {
  51257. b(e),
  51258. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  51259. Ye.setDepthFunc(e.depthFunc),
  51260. Ye.setDepthTest(e.depthTest),
  51261. Ye.setDepthWrite(e.depthWrite),
  51262. Ye.setColorWrite(e.colorWrite),
  51263. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  51264. }
  51265. function b(e) {
  51266. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  51267. Ye.setFlipSided(e.side === n.BackSide)
  51268. }
  51269. function w(e, t, i, r) {
  51270. xe = 0;
  51271. var o = Xe.get(i);
  51272. void 0 === o.program && (i.needsUpdate = !0),
  51273. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  51274. i.needsUpdate && (I(i, t, r),
  51275. i.needsUpdate = !1);
  51276. var a = !1
  51277. , s = !1
  51278. , l = !1
  51279. , c = o.program
  51280. , h = c.getUniforms()
  51281. , u = o.__webglShader.uniforms;
  51282. if (c.id !== Ae && (Ge.useProgram(c.program),
  51283. Ae = c.id,
  51284. a = !0,
  51285. s = !0,
  51286. l = !0),
  51287. i.id !== Ie && (Ie = i.id,
  51288. s = !0),
  51289. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  51290. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  51291. e !== be && (be = e,
  51292. s = !0,
  51293. l = !0),
  51294. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  51295. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  51296. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  51297. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  51298. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  51299. i.skinning)
  51300. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  51301. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  51302. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  51303. if (void 0 !== h.boneTexture) {
  51304. var d = B();
  51305. Ge.uniform1i(h.boneTexture, d),
  51306. ve.setTexture(r.skeleton.boneTexture, d)
  51307. }
  51308. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  51309. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  51310. } else
  51311. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  51312. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  51313. t && i.fog && R(u, t),
  51314. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  51315. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  51316. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  51317. u.mFar.value = e.far,
  51318. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  51319. V(o.uniformsList)),
  51320. N(h, r),
  51321. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  51322. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  51323. c
  51324. }
  51325. function _(e, t, i) {
  51326. for (var n = [], r = 0, o = e.length; r < o; r++) {
  51327. var a = e[r][0]
  51328. , s = a.onUpdateCallback;
  51329. void 0 !== s && (s.bind(a)(t, i),
  51330. n.push(e[r]))
  51331. }
  51332. V(n)
  51333. }
  51334. function T(e, t) {
  51335. e.opacity.value = t.opacity,
  51336. e.diffuse.value = t.color,
  51337. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  51338. e.map.value = t.map,
  51339. e.specularMap.value = t.specularMap,
  51340. e.alphaMap.value = t.alphaMap,
  51341. t.aoMap && (e.aoMap.value = t.aoMap,
  51342. e.aoMapIntensity.value = t.aoMapIntensity);
  51343. var i;
  51344. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  51345. void 0 !== i) {
  51346. i instanceof n.WebGLRenderTarget && (i = i.texture);
  51347. var r = i.offset
  51348. , o = i.repeat;
  51349. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  51350. }
  51351. e.envMap.value = t.envMap,
  51352. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  51353. e.reflectivity.value = t.reflectivity,
  51354. e.refractionRatio.value = t.refractionRatio
  51355. }
  51356. function x(e, t) {
  51357. e.diffuse.value = t.color,
  51358. e.opacity.value = t.opacity
  51359. }
  51360. function S(e, t) {
  51361. e.dashSize.value = t.dashSize,
  51362. e.totalSize.value = t.dashSize + t.gapSize,
  51363. e.scale.value = t.scale
  51364. }
  51365. function M(e, t) {
  51366. if (e.diffuse.value = t.color,
  51367. e.opacity.value = t.opacity,
  51368. e.size.value = t.size * Oe,
  51369. e.scale.value = te.clientHeight / 2,
  51370. e.map.value = t.map,
  51371. null !== t.map) {
  51372. var i = t.map.offset
  51373. , n = t.map.repeat;
  51374. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51375. }
  51376. }
  51377. function R(e, t) {
  51378. e.fogColor.value = t.color,
  51379. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51380. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51381. }
  51382. function P(e, t) {
  51383. t.lightMap && (e.lightMap.value = t.lightMap,
  51384. e.lightMapIntensity.value = t.lightMapIntensity),
  51385. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51386. }
  51387. function O(e, t) {
  51388. e.specular.value = t.specular,
  51389. e.shininess.value = Math.max(t.shininess, 1e-4),
  51390. t.lightMap && (e.lightMap.value = t.lightMap,
  51391. e.lightMapIntensity.value = t.lightMapIntensity),
  51392. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51393. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51394. e.bumpScale.value = t.bumpScale),
  51395. t.normalMap && (e.normalMap.value = t.normalMap,
  51396. e.normalScale.value.copy(t.normalScale)),
  51397. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51398. e.displacementScale.value = t.displacementScale,
  51399. e.displacementBias.value = t.displacementBias)
  51400. }
  51401. function L(e, t) {
  51402. e.roughness.value = t.roughness,
  51403. e.metalness.value = t.metalness,
  51404. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51405. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51406. t.lightMap && (e.lightMap.value = t.lightMap,
  51407. e.lightMapIntensity.value = t.lightMapIntensity),
  51408. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51409. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51410. e.bumpScale.value = t.bumpScale),
  51411. t.normalMap && (e.normalMap.value = t.normalMap,
  51412. e.normalScale.value.copy(t.normalScale)),
  51413. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51414. e.displacementScale.value = t.displacementScale,
  51415. e.displacementBias.value = t.displacementBias),
  51416. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51417. }
  51418. function D(e, t) {
  51419. e.ambientLightColor.needsUpdate = t,
  51420. e.directionalLights.needsUpdate = t,
  51421. e.pointLights.needsUpdate = t,
  51422. e.spotLights.needsUpdate = t,
  51423. e.hemisphereLights.needsUpdate = t
  51424. }
  51425. function N(e, t) {
  51426. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51427. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51428. }
  51429. function B() {
  51430. var e = xe;
  51431. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51432. xe += 1,
  51433. e
  51434. }
  51435. function F(e, t, i, r) {
  51436. var o, a;
  51437. if ("1i" === t)
  51438. Ge.uniform1i(i, r);
  51439. else if ("1f" === t)
  51440. Ge.uniform1f(i, r);
  51441. else if ("2f" === t)
  51442. Ge.uniform2f(i, r[0], r[1]);
  51443. else if ("3f" === t)
  51444. Ge.uniform3f(i, r[0], r[1], r[2]);
  51445. else if ("4f" === t)
  51446. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51447. else if ("1iv" === t)
  51448. Ge.uniform1iv(i, r);
  51449. else if ("3iv" === t)
  51450. Ge.uniform3iv(i, r);
  51451. else if ("1fv" === t)
  51452. Ge.uniform1fv(i, r);
  51453. else if ("2fv" === t)
  51454. Ge.uniform2fv(i, r);
  51455. else if ("3fv" === t)
  51456. Ge.uniform3fv(i, r);
  51457. else if ("4fv" === t)
  51458. Ge.uniform4fv(i, r);
  51459. else if ("Matrix2fv" === t)
  51460. Ge.uniformMatrix2fv(i, !1, r);
  51461. else if ("Matrix3fv" === t)
  51462. Ge.uniformMatrix3fv(i, !1, r);
  51463. else if ("Matrix4fv" === t)
  51464. Ge.uniformMatrix4fv(i, !1, r);
  51465. else if ("i" === t)
  51466. Ge.uniform1i(i, r);
  51467. else if ("f" === t)
  51468. Ge.uniform1f(i, r);
  51469. else if ("v2" === t)
  51470. Ge.uniform2f(i, r.x, r.y);
  51471. else if ("v3" === t)
  51472. Ge.uniform3f(i, r.x, r.y, r.z);
  51473. else if ("v4" === t)
  51474. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51475. else if ("c" === t)
  51476. Ge.uniform3f(i, r.r, r.g, r.b);
  51477. else if ("s" === t) {
  51478. var s = e.properties;
  51479. for (var l in s) {
  51480. var c = s[l]
  51481. , h = i[l]
  51482. , u = r[l];
  51483. F(c, c.type, h, u)
  51484. }
  51485. } else if ("sa" === t)
  51486. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51487. for (var l in s) {
  51488. var c = s[l]
  51489. , h = i[d][l]
  51490. , u = r[d][l];
  51491. F(c, c.type, h, u)
  51492. }
  51493. else if ("iv1" === t)
  51494. Ge.uniform1iv(i, r);
  51495. else if ("iv" === t)
  51496. Ge.uniform3iv(i, r);
  51497. else if ("fv1" === t)
  51498. Ge.uniform1fv(i, r);
  51499. else if ("fv" === t)
  51500. Ge.uniform3fv(i, r);
  51501. else if ("v2v" === t) {
  51502. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51503. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51504. f += 2)
  51505. e._array[f + 0] = r[d].x,
  51506. e._array[f + 1] = r[d].y;
  51507. Ge.uniform2fv(i, e._array)
  51508. } else if ("v3v" === t) {
  51509. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51510. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51511. m += 3)
  51512. e._array[m + 0] = r[d].x,
  51513. e._array[m + 1] = r[d].y,
  51514. e._array[m + 2] = r[d].z;
  51515. Ge.uniform3fv(i, e._array)
  51516. } else if ("v4v" === t) {
  51517. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51518. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51519. v += 4)
  51520. e._array[v + 0] = r[d].x,
  51521. e._array[v + 1] = r[d].y,
  51522. e._array[v + 2] = r[d].z,
  51523. e._array[v + 3] = r[d].w;
  51524. Ge.uniform4fv(i, e._array)
  51525. } else if ("m2" === t)
  51526. Ge.uniformMatrix2fv(i, !1, r.elements);
  51527. else if ("m3" === t)
  51528. Ge.uniformMatrix3fv(i, !1, r.elements);
  51529. else if ("m3v" === t) {
  51530. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51531. for (var d = 0, g = r.length; d < g; d++)
  51532. r[d].flattenToArrayOffset(e._array, 9 * d);
  51533. Ge.uniformMatrix3fv(i, !1, e._array)
  51534. } else if ("m4" === t)
  51535. Ge.uniformMatrix4fv(i, !1, r.elements);
  51536. else if ("m4v" === t) {
  51537. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51538. for (var d = 0, g = r.length; d < g; d++)
  51539. r[d].flattenToArrayOffset(e._array, 16 * d);
  51540. Ge.uniformMatrix4fv(i, !1, e._array)
  51541. } else if ("t" === t) {
  51542. if (o = r,
  51543. a = B(),
  51544. Ge.uniform1i(i, a),
  51545. !o)
  51546. return;
  51547. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51548. } else if ("tv" === t) {
  51549. void 0 === e._array && (e._array = []);
  51550. for (var d = 0, g = e.value.length; d < g; d++)
  51551. e._array[d] = B();
  51552. Ge.uniform1iv(i, e._array);
  51553. for (var d = 0, g = e.value.length; d < g; d++)
  51554. o = e.value[d],
  51555. a = e._array[d],
  51556. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51557. } else
  51558. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51559. }
  51560. function V(e) {
  51561. for (var t = 0, i = e.length; t < i; t++) {
  51562. var n = e[t][0];
  51563. if (n.needsUpdate !== !1) {
  51564. var r = n.type
  51565. , o = e[t][1]
  51566. , a = n.value;
  51567. F(n, r, o, a)
  51568. }
  51569. }
  51570. }
  51571. function U(e, t) {
  51572. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51573. for (Ue.shadowsPointLight = 0,
  51574. i = 0,
  51575. r = e.length; i < r; i++)
  51576. if (o = e[i],
  51577. a = o.color,
  51578. s = o.intensity,
  51579. l = o.distance,
  51580. o instanceof n.AmbientLight)
  51581. c += a.r * s,
  51582. h += a.g * s,
  51583. u += a.b * s;
  51584. else if (o instanceof n.DirectionalLight) {
  51585. var A = Ke.get(o);
  51586. A.color.copy(o.color).multiplyScalar(o.intensity),
  51587. A.direction.setFromMatrixPosition(o.matrixWorld),
  51588. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51589. A.direction.sub(Ve),
  51590. A.direction.transformDirection(d),
  51591. A.shadow = o.castShadow,
  51592. o.castShadow && (A.shadowBias = o.shadow.bias,
  51593. A.shadowRadius = o.shadow.radius,
  51594. A.shadowMapSize = o.shadow.mapSize,
  51595. Ue.shadows[v++] = o),
  51596. Ue.directionalShadowMap[p] = o.shadow.map,
  51597. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51598. Ue.directional[p++] = A
  51599. } else if (o instanceof n.SpotLight) {
  51600. var A = Ke.get(o);
  51601. A.position.setFromMatrixPosition(o.matrixWorld),
  51602. A.position.applyMatrix4(d),
  51603. A.color.copy(a).multiplyScalar(s),
  51604. A.distance = l,
  51605. A.direction.setFromMatrixPosition(o.matrixWorld),
  51606. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51607. A.direction.sub(Ve),
  51608. A.direction.transformDirection(d),
  51609. A.coneCos = Math.cos(o.angle),
  51610. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51611. A.decay = 0 === o.distance ? 0 : o.decay,
  51612. A.shadow = o.castShadow,
  51613. o.castShadow && (A.shadowBias = o.shadow.bias,
  51614. A.shadowRadius = o.shadow.radius,
  51615. A.shadowMapSize = o.shadow.mapSize,
  51616. Ue.shadows[v++] = o),
  51617. Ue.spotShadowMap[g] = o.shadow.map,
  51618. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51619. Ue.spot[g++] = A
  51620. } else if (o instanceof n.PointLight) {
  51621. var A = Ke.get(o);
  51622. A.position.setFromMatrixPosition(o.matrixWorld),
  51623. A.position.applyMatrix4(d),
  51624. A.color.copy(o.color).multiplyScalar(o.intensity),
  51625. A.distance = o.distance,
  51626. A.decay = 0 === o.distance ? 0 : o.decay,
  51627. A.shadow = o.castShadow,
  51628. o.castShadow && (A.shadowBias = o.shadow.bias,
  51629. A.shadowRadius = o.shadow.radius,
  51630. A.shadowMapSize = o.shadow.mapSize,
  51631. Ue.shadows[v++] = o),
  51632. Ue.pointShadowMap[f] = o.shadow.map,
  51633. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51634. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51635. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51636. Ue.point[f++] = A
  51637. } else if (o instanceof n.HemisphereLight) {
  51638. var A = Ke.get(o);
  51639. A.direction.setFromMatrixPosition(o.matrixWorld),
  51640. A.direction.transformDirection(d),
  51641. A.direction.normalize(),
  51642. A.skyColor.copy(o.color).multiplyScalar(s),
  51643. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51644. Ue.hemi[m++] = A
  51645. }
  51646. Ue.ambient[0] = c,
  51647. Ue.ambient[1] = h,
  51648. Ue.ambient[2] = u,
  51649. Ue.directional.length = p,
  51650. Ue.spot.length = g,
  51651. Ue.point.length = f,
  51652. Ue.hemi.length = m,
  51653. Ue.shadows.length = v,
  51654. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51655. }
  51656. function k(e, t, i) {
  51657. var r;
  51658. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51659. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51660. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51661. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51662. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51663. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51664. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51665. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51666. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51667. r = We.get("EXT_texture_filter_anisotropic")) {
  51668. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51669. return;
  51670. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51671. return;
  51672. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51673. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51674. }
  51675. }
  51676. function H(e, t, i) {
  51677. void 0 === e.__webglInit && (e.__webglInit = !0,
  51678. t.addEventListener("dispose", s),
  51679. e.__webglTexture = Ge.createTexture(),
  51680. ke.textures++),
  51681. Ye.activeTexture(Ge.TEXTURE0 + i),
  51682. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51683. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51684. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51685. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51686. var r = G(t.image, je.maxTextureSize);
  51687. W(t) && z(r) === !1 && (r = j(r));
  51688. var o = z(r)
  51689. , a = ee(t.format)
  51690. , l = ee(t.type);
  51691. k(Ge.TEXTURE_2D, t, o);
  51692. var c, h = t.mipmaps;
  51693. if (t instanceof n.DataTexture)
  51694. if (h.length > 0 && o) {
  51695. for (var u = 0, d = h.length; u < d; u++)
  51696. c = h[u],
  51697. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51698. t.generateMipmaps = !1
  51699. } else
  51700. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51701. else if (t instanceof n.CompressedTexture)
  51702. for (var u = 0, d = h.length; u < d; u++)
  51703. c = h[u],
  51704. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51705. else if (h.length > 0 && o) {
  51706. for (var u = 0, d = h.length; u < d; u++)
  51707. c = h[u],
  51708. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51709. t.generateMipmaps = !1
  51710. } else
  51711. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51712. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51713. e.__version = t.version,
  51714. t.onUpdate && t.onUpdate(t)
  51715. }
  51716. function G(e, t) {
  51717. if (e.width > t || e.height > t) {
  51718. var i = t / Math.max(e.width, e.height)
  51719. , n = document.createElement("canvas");
  51720. n.width = Math.floor(e.width * i),
  51721. n.height = Math.floor(e.height * i);
  51722. var r = n.getContext("2d");
  51723. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51724. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51725. n
  51726. }
  51727. return e
  51728. }
  51729. function z(e) {
  51730. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51731. }
  51732. function W(e) {
  51733. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51734. }
  51735. function j(e) {
  51736. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51737. var t = document.createElement("canvas");
  51738. t.width = n.Math.nearestPowerOfTwo(e.width),
  51739. t.height = n.Math.nearestPowerOfTwo(e.height);
  51740. var i = t.getContext("2d");
  51741. return i.drawImage(e, 0, 0, t.width, t.height),
  51742. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51743. t
  51744. }
  51745. return e
  51746. }
  51747. function Y(e, t) {
  51748. var i = Xe.get(e);
  51749. if (6 === e.image.length)
  51750. if (e.version > 0 && i.__version !== e.version) {
  51751. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51752. i.__image__webglTextureCube = Ge.createTexture(),
  51753. ke.textures++),
  51754. Ye.activeTexture(Ge.TEXTURE0 + t),
  51755. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51756. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51757. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51758. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51759. var c = a[0]
  51760. , h = z(c)
  51761. , u = ee(e.format)
  51762. , d = ee(e.type);
  51763. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51764. for (var l = 0; l < 6; l++)
  51765. if (r)
  51766. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51767. p = f[g],
  51768. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51769. else
  51770. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51771. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51772. i.__version = e.version,
  51773. e.onUpdate && e.onUpdate(e)
  51774. } else
  51775. Ye.activeTexture(Ge.TEXTURE0 + t),
  51776. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51777. }
  51778. function X(e, t) {
  51779. Ye.activeTexture(Ge.TEXTURE0 + t),
  51780. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51781. }
  51782. function Z(e, t, i, n) {
  51783. var r = ee(t.texture.format)
  51784. , o = ee(t.texture.type);
  51785. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51786. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51787. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51788. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51789. }
  51790. function q(e, t) {
  51791. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51792. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51793. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51794. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51795. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51796. }
  51797. function K(e) {
  51798. var t = Xe.get(e)
  51799. , i = e instanceof n.WebGLRenderTargetCube;
  51800. if (i) {
  51801. t.__webglDepthbuffer = [];
  51802. for (var r = 0; r < 6; r++)
  51803. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51804. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51805. q(t.__webglDepthbuffer[r], e)
  51806. } else
  51807. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51808. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51809. q(t.__webglDepthbuffer, e);
  51810. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51811. }
  51812. function Q(e) {
  51813. var t = Xe.get(e)
  51814. , i = Xe.get(e.texture);
  51815. e.addEventListener("dispose", l),
  51816. i.__webglTexture = Ge.createTexture(),
  51817. ke.textures++;
  51818. var r = e instanceof n.WebGLRenderTargetCube
  51819. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51820. if (r) {
  51821. t.__webglFramebuffer = [];
  51822. for (var a = 0; a < 6; a++)
  51823. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51824. } else
  51825. t.__webglFramebuffer = Ge.createFramebuffer();
  51826. if (r) {
  51827. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51828. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51829. for (var a = 0; a < 6; a++)
  51830. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51831. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51832. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51833. } else
  51834. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51835. k(Ge.TEXTURE_2D, e.texture, o),
  51836. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51837. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51838. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51839. e.depthBuffer && K(e)
  51840. }
  51841. function J(e) {
  51842. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51843. , i = Xe.get(e.texture).__webglTexture;
  51844. Ye.bindTexture(t, i),
  51845. Ge.generateMipmap(t),
  51846. Ye.bindTexture(t, null)
  51847. }
  51848. function $(e) {
  51849. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51850. }
  51851. function ee(e) {
  51852. var t;
  51853. if (e === n.RepeatWrapping)
  51854. return Ge.REPEAT;
  51855. if (e === n.ClampToEdgeWrapping)
  51856. return Ge.CLAMP_TO_EDGE;
  51857. if (e === n.MirroredRepeatWrapping)
  51858. return Ge.MIRRORED_REPEAT;
  51859. if (e === n.NearestFilter)
  51860. return Ge.NEAREST;
  51861. if (e === n.NearestMipMapNearestFilter)
  51862. return Ge.NEAREST_MIPMAP_NEAREST;
  51863. if (e === n.NearestMipMapLinearFilter)
  51864. return Ge.NEAREST_MIPMAP_LINEAR;
  51865. if (e === n.LinearFilter)
  51866. return Ge.LINEAR;
  51867. if (e === n.LinearMipMapNearestFilter)
  51868. return Ge.LINEAR_MIPMAP_NEAREST;
  51869. if (e === n.LinearMipMapLinearFilter)
  51870. return Ge.LINEAR_MIPMAP_LINEAR;
  51871. if (e === n.UnsignedByteType)
  51872. return Ge.UNSIGNED_BYTE;
  51873. if (e === n.UnsignedShort4444Type)
  51874. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51875. if (e === n.UnsignedShort5551Type)
  51876. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51877. if (e === n.UnsignedShort565Type)
  51878. return Ge.UNSIGNED_SHORT_5_6_5;
  51879. if (e === n.ByteType)
  51880. return Ge.BYTE;
  51881. if (e === n.ShortType)
  51882. return Ge.SHORT;
  51883. if (e === n.UnsignedShortType)
  51884. return Ge.UNSIGNED_SHORT;
  51885. if (e === n.IntType)
  51886. return Ge.INT;
  51887. if (e === n.UnsignedIntType)
  51888. return Ge.UNSIGNED_INT;
  51889. if (e === n.FloatType)
  51890. return Ge.FLOAT;
  51891. if (t = We.get("OES_texture_half_float"),
  51892. null !== t && e === n.HalfFloatType)
  51893. return t.HALF_FLOAT_OES;
  51894. if (e === n.AlphaFormat)
  51895. return Ge.ALPHA;
  51896. if (e === n.RGBFormat)
  51897. return Ge.RGB;
  51898. if (e === n.RGBAFormat)
  51899. return Ge.RGBA;
  51900. if (e === n.LuminanceFormat)
  51901. return Ge.LUMINANCE;
  51902. if (e === n.LuminanceAlphaFormat)
  51903. return Ge.LUMINANCE_ALPHA;
  51904. if (e === n.AddEquation)
  51905. return Ge.FUNC_ADD;
  51906. if (e === n.SubtractEquation)
  51907. return Ge.FUNC_SUBTRACT;
  51908. if (e === n.ReverseSubtractEquation)
  51909. return Ge.FUNC_REVERSE_SUBTRACT;
  51910. if (e === n.ZeroFactor)
  51911. return Ge.ZERO;
  51912. if (e === n.OneFactor)
  51913. return Ge.ONE;
  51914. if (e === n.SrcColorFactor)
  51915. return Ge.SRC_COLOR;
  51916. if (e === n.OneMinusSrcColorFactor)
  51917. return Ge.ONE_MINUS_SRC_COLOR;
  51918. if (e === n.SrcAlphaFactor)
  51919. return Ge.SRC_ALPHA;
  51920. if (e === n.OneMinusSrcAlphaFactor)
  51921. return Ge.ONE_MINUS_SRC_ALPHA;
  51922. if (e === n.DstAlphaFactor)
  51923. return Ge.DST_ALPHA;
  51924. if (e === n.OneMinusDstAlphaFactor)
  51925. return Ge.ONE_MINUS_DST_ALPHA;
  51926. if (e === n.DstColorFactor)
  51927. return Ge.DST_COLOR;
  51928. if (e === n.OneMinusDstColorFactor)
  51929. return Ge.ONE_MINUS_DST_COLOR;
  51930. if (e === n.SrcAlphaSaturateFactor)
  51931. return Ge.SRC_ALPHA_SATURATE;
  51932. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51933. null !== t) {
  51934. if (e === n.RGB_S3TC_DXT1_Format)
  51935. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51936. if (e === n.RGBA_S3TC_DXT1_Format)
  51937. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51938. if (e === n.RGBA_S3TC_DXT3_Format)
  51939. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51940. if (e === n.RGBA_S3TC_DXT5_Format)
  51941. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51942. }
  51943. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51944. null !== t) {
  51945. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51946. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51947. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51948. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51949. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51950. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51951. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51952. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51953. }
  51954. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51955. null !== t && e === n.RGB_ETC1_Format)
  51956. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51957. if (t = We.get("EXT_blend_minmax"),
  51958. null !== t) {
  51959. if (e === n.MinEquation)
  51960. return t.MIN_EXT;
  51961. if (e === n.MaxEquation)
  51962. return t.MAX_EXT
  51963. }
  51964. return 0
  51965. }
  51966. console.log("THREE.WebGLRenderer", n.REVISION),
  51967. e = e || {};
  51968. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51969. , ie = void 0 !== e.context ? e.context : null
  51970. , ne = void 0 !== e.alpha && e.alpha
  51971. , re = void 0 === e.depth || e.depth
  51972. , oe = void 0 === e.stencil || e.stencil
  51973. , ae = void 0 !== e.antialias && e.antialias
  51974. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51975. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51976. , ce = []
  51977. , he = []
  51978. , ue = -1
  51979. , de = []
  51980. , pe = -1
  51981. , fe = new Float32Array(8)
  51982. , ge = []
  51983. , me = [];
  51984. this.domElement = te,
  51985. this.context = null,
  51986. this.autoClear = !0,
  51987. this.autoClearColor = !0,
  51988. this.autoClearDepth = !0,
  51989. this.autoClearStencil = !0,
  51990. this.sortObjects = !0,
  51991. this.gammaFactor = 2,
  51992. this.gammaInput = !1,
  51993. this.gammaOutput = !1,
  51994. this.physicallyCorrectLights = !1,
  51995. this.toneMapping = n.LinearToneMapping,
  51996. this.toneMappingExposure = 1,
  51997. this.toneMappingWhitePoint = 1,
  51998. this.maxMorphTargets = 8,
  51999. this.maxMorphNormals = 4,
  52000. this.autoScaleCubemaps = !0;
  52001. var ve = this
  52002. , Ae = null
  52003. , ye = null
  52004. , Ce = null
  52005. , Ie = -1
  52006. , Ee = ""
  52007. , be = null
  52008. , we = new n.Vector4
  52009. , _e = null
  52010. , Te = new n.Vector4
  52011. , xe = 0
  52012. , Se = new n.Color(0)
  52013. , Me = 0
  52014. , Re = te.width
  52015. , Pe = te.height
  52016. , Oe = 1
  52017. , Le = new n.Vector4(0,0,Re,Pe)
  52018. , De = !1
  52019. , Ne = new n.Vector4(0,0,Re,Pe)
  52020. , Be = new n.Frustum
  52021. , Fe = new n.Matrix4
  52022. , Ve = new n.Vector3
  52023. , Ue = {
  52024. hash: "",
  52025. ambient: [0, 0, 0],
  52026. directional: [],
  52027. directionalShadowMap: [],
  52028. directionalShadowMatrix: [],
  52029. spot: [],
  52030. spotShadowMap: [],
  52031. spotShadowMatrix: [],
  52032. point: [],
  52033. pointShadowMap: [],
  52034. pointShadowMatrix: [],
  52035. hemi: [],
  52036. shadows: [],
  52037. shadowsPointLight: 0
  52038. }
  52039. , ke = {
  52040. geometries: 0,
  52041. textures: 0
  52042. }
  52043. , He = {
  52044. calls: 0,
  52045. vertices: 0,
  52046. faces: 0,
  52047. points: 0
  52048. };
  52049. this.info = {
  52050. render: He,
  52051. memory: ke,
  52052. programs: null
  52053. };
  52054. var Ge;
  52055. try {
  52056. var ze = {
  52057. alpha: ne,
  52058. depth: re,
  52059. stencil: oe,
  52060. antialias: ae,
  52061. premultipliedAlpha: se,
  52062. preserveDrawingBuffer: le
  52063. };
  52064. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  52065. null === Ge)
  52066. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  52067. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  52068. return {
  52069. rangeMin: 1,
  52070. rangeMax: 1,
  52071. precision: 1
  52072. }
  52073. }
  52074. ),
  52075. te.addEventListener("webglcontextlost", a, !1)
  52076. } catch (e) {
  52077. console.error("THREE.WebGLRenderer: " + e)
  52078. }
  52079. var We = new n.WebGLExtensions(Ge);
  52080. We.get("OES_texture_float"),
  52081. We.get("OES_texture_float_linear"),
  52082. We.get("OES_texture_half_float"),
  52083. We.get("OES_texture_half_float_linear"),
  52084. We.get("OES_standard_derivatives"),
  52085. We.get("ANGLE_instanced_arrays"),
  52086. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  52087. var je = new n.WebGLCapabilities(Ge,We,e)
  52088. , Ye = new n.WebGLState(Ge,We,ee)
  52089. , Xe = new n.WebGLProperties
  52090. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  52091. , qe = new n.WebGLPrograms(this,je)
  52092. , Ke = new n.WebGLLights;
  52093. this.info.programs = qe.programs;
  52094. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  52095. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  52096. r(),
  52097. this.context = Ge,
  52098. this.capabilities = je,
  52099. this.extensions = We,
  52100. this.properties = Xe,
  52101. this.state = Ye;
  52102. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  52103. this.shadowMap = $e;
  52104. var et = new n.SpritePlugin(this,ge)
  52105. , tt = new n.LensFlarePlugin(this,me);
  52106. this.getContext = function() {
  52107. return Ge
  52108. }
  52109. ,
  52110. this.getContextAttributes = function() {
  52111. return Ge.getContextAttributes()
  52112. }
  52113. ,
  52114. this.forceContextLoss = function() {
  52115. We.get("WEBGL_lose_context").loseContext()
  52116. }
  52117. ,
  52118. this.getMaxAnisotropy = function() {
  52119. var e;
  52120. return function() {
  52121. if (void 0 !== e)
  52122. return e;
  52123. var t = We.get("EXT_texture_filter_anisotropic");
  52124. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  52125. }
  52126. }(),
  52127. this.getPrecision = function() {
  52128. return je.precision
  52129. }
  52130. ,
  52131. this.getPixelRatio = function() {
  52132. return Oe
  52133. }
  52134. ,
  52135. this.setPixelRatio = function(e) {
  52136. void 0 !== e && (Oe = e,
  52137. this.setSize(Ne.z, Ne.w, !1))
  52138. }
  52139. ,
  52140. this.getSize = function() {
  52141. return {
  52142. width: Re,
  52143. height: Pe
  52144. }
  52145. }
  52146. ,
  52147. this.setSize = function(e, t, i, devicePixelRatio) {
  52148. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  52149. Re = e,
  52150. Pe = t,
  52151. te.width = e * Oe,
  52152. te.height = t * Oe,
  52153. i !== !1 && (te.style.width = e + "px",
  52154. te.style.height = t + "px"),
  52155. this.setViewport(0, 0, e, t)
  52156. }
  52157. ,
  52158. this.setViewport = function(e, t, i, n) {
  52159. Ye.viewport(Ne.set(e, t, i, n))
  52160. }
  52161. ,
  52162. this.setScissor = function(e, t, i, n) {
  52163. Ye.scissor(Le.set(e, t, i, n))
  52164. }
  52165. ,
  52166. this.setScissorTest = function(e) {
  52167. Ye.setScissorTest(De = e)
  52168. }
  52169. ,
  52170. this.getClearColor = function() {
  52171. return Se
  52172. }
  52173. ,
  52174. this.setClearColor = function(e, t) {
  52175. Se.set(e),
  52176. Me = void 0 !== t ? t : 1,
  52177. i(Se.r, Se.g, Se.b, Me)
  52178. }
  52179. ,
  52180. this.getClearAlpha = function() {
  52181. return Me
  52182. }
  52183. ,
  52184. this.setClearAlpha = function(e) {
  52185. Me = e,
  52186. i(Se.r, Se.g, Se.b, Me)
  52187. }
  52188. ,
  52189. this.clear = function(e, t, i) {
  52190. var n = 0;
  52191. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  52192. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  52193. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  52194. Ge.clear(n)
  52195. }
  52196. ,
  52197. this.clearColor = function() {
  52198. this.clear(!0, !1, !1)
  52199. }
  52200. ,
  52201. this.clearDepth = function() {
  52202. this.clear(!1, !0, !1)
  52203. }
  52204. ,
  52205. this.clearStencil = function() {
  52206. this.clear(!1, !1, !0)
  52207. }
  52208. ,
  52209. this.clearTarget = function(e, t, i, n) {
  52210. this.setRenderTarget(e),
  52211. this.clear(t, i, n)
  52212. }
  52213. ,
  52214. this.resetGLState = o,
  52215. this.dispose = function() {
  52216. te.removeEventListener("webglcontextlost", a, !1)
  52217. }
  52218. ,
  52219. this.renderBufferImmediate = function(e, t, i) {
  52220. Ye.initAttributes();
  52221. var r = Xe.get(e);
  52222. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  52223. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  52224. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  52225. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  52226. var o = t.getAttributes();
  52227. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  52228. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  52229. Ye.enableAttribute(o.position),
  52230. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  52231. e.hasNormals) {
  52232. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  52233. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  52234. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  52235. var l = e.normalArray
  52236. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  52237. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  52238. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  52239. l[a + 0] = c,
  52240. l[a + 1] = h,
  52241. l[a + 2] = u,
  52242. l[a + 3] = c,
  52243. l[a + 4] = h,
  52244. l[a + 5] = u,
  52245. l[a + 6] = c,
  52246. l[a + 7] = h,
  52247. l[a + 8] = u
  52248. }
  52249. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  52250. Ye.enableAttribute(o.normal),
  52251. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  52252. }
  52253. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  52254. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  52255. Ye.enableAttribute(o.uv),
  52256. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  52257. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  52258. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  52259. Ye.enableAttribute(o.color),
  52260. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  52261. Ye.disableUnusedAttributes(),
  52262. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  52263. e.count = 0
  52264. }
  52265. ,
  52266. this.renderBufferDirect = function(e, i, r, o, a, s) {
  52267. E(o);
  52268. var l = w(e, i, o, a)
  52269. , c = !1
  52270. , h = r.id + "_" + l.id + "_" + o.wireframe;
  52271. h !== Ee && (Ee = h,
  52272. c = !0);
  52273. var u = a.morphTargetInfluences;
  52274. if (void 0 !== u) {
  52275. for (var d = [], p = 0, m = u.length; p < m; p++) {
  52276. var v = u[p];
  52277. d.push([v, p])
  52278. }
  52279. d.sort(g),
  52280. d.length > 8 && (d.length = 8);
  52281. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  52282. var v = d[p];
  52283. if (fe[p] = v[0],
  52284. 0 !== v[0]) {
  52285. var y = v[1];
  52286. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  52287. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  52288. } else
  52289. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  52290. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  52291. }
  52292. var C = l.getUniforms();
  52293. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  52294. c = !0
  52295. }
  52296. var y = r.index
  52297. , I = r.attributes.position;
  52298. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  52299. var b;
  52300. null !== y ? (b = Je,
  52301. b.setIndex(y)) : b = Qe,
  52302. c && (f(o, l, r),
  52303. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  52304. var _ = 0
  52305. , T = 1 / 0;
  52306. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  52307. var x = r.drawRange.start
  52308. , S = r.drawRange.count
  52309. , M = null !== s ? s.start : 0
  52310. , R = null !== s ? s.count : 1 / 0
  52311. , P = Math.max(_, x, M)
  52312. , O = Math.min(_ + T, x + S, M + R) - 1
  52313. , L = Math.max(0, O - P + 1);
  52314. if (a instanceof n.Mesh)
  52315. if (o.wireframe === !0)
  52316. Ye.setLineWidth(o.wireframeLinewidth * t()),
  52317. b.setMode(Ge.LINES);
  52318. else
  52319. switch (a.drawMode) {
  52320. case n.TrianglesDrawMode:
  52321. b.setMode(Ge.TRIANGLES);
  52322. break;
  52323. case n.TriangleStripDrawMode:
  52324. b.setMode(Ge.TRIANGLE_STRIP);
  52325. break;
  52326. case n.TriangleFanDrawMode:
  52327. b.setMode(Ge.TRIANGLE_FAN)
  52328. }
  52329. else if (a instanceof n.Line) {
  52330. var D = o.linewidth;
  52331. void 0 === D && (D = 1),
  52332. Ye.setLineWidth(D * t()),
  52333. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  52334. } else
  52335. a instanceof n.Points && b.setMode(Ge.POINTS);
  52336. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  52337. }
  52338. ,
  52339. this.render = function(e, t, i, r) {
  52340. if (t instanceof n.Camera == !1)
  52341. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  52342. var o = e.fog;
  52343. if (Ee = "",
  52344. Ie = -1,
  52345. be = null,
  52346. e.autoUpdate === !0 && e.updateMatrixWorld(),
  52347. null === t.parent && t.updateMatrixWorld(),
  52348. t.matrixWorldInverse.getInverse(t.matrixWorld),
  52349. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  52350. Be.setFromMatrix(Fe),
  52351. ce.length = 0,
  52352. ue = -1,
  52353. pe = -1,
  52354. ge.length = 0,
  52355. me.length = 0,
  52356. y(e, t),
  52357. he.length = ue + 1,
  52358. de.length = pe + 1,
  52359. ve.sortObjects === !0 && (he.sort(m),
  52360. de.sort(v)),
  52361. U(ce, t),
  52362. $e.render(e, t),
  52363. He.calls = 0,
  52364. He.vertices = 0,
  52365. He.faces = 0,
  52366. He.points = 0,
  52367. void 0 === i && (i = null),
  52368. this.setRenderTarget(i),
  52369. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52370. e.overrideMaterial) {
  52371. var a = e.overrideMaterial;
  52372. C(he, t, o, a),
  52373. C(de, t, o, a)
  52374. } else
  52375. Ye.setBlending(n.NoBlending),
  52376. C(he, t, o),
  52377. C(de, t, o);
  52378. if (et.render(e, t),
  52379. tt.render(e, t, Te),
  52380. i) {
  52381. var s = i.texture;
  52382. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52383. }
  52384. Ye.setDepthTest(!0),
  52385. Ye.setDepthWrite(!0),
  52386. Ye.setColorWrite(!0)
  52387. }
  52388. ,
  52389. this.setFaceCulling = function(e, t) {
  52390. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52391. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52392. Ye.enable(Ge.CULL_FACE))
  52393. }
  52394. ,
  52395. this.setTexture = function(e, t) {
  52396. var i = Xe.get(e);
  52397. if (e.version > 0 && i.__version !== e.version) {
  52398. var n = e.image;
  52399. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52400. }
  52401. Ye.activeTexture(Ge.TEXTURE0 + t),
  52402. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52403. }
  52404. ,
  52405. this.getCurrentRenderTarget = function() {
  52406. return ye
  52407. }
  52408. ,
  52409. this.setRenderTarget = function(e) {
  52410. ye = e,
  52411. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52412. var t, i = e instanceof n.WebGLRenderTargetCube;
  52413. if (e) {
  52414. var r = Xe.get(e);
  52415. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52416. we.copy(e.scissor),
  52417. _e = e.scissorTest,
  52418. Te.copy(e.viewport)
  52419. } else
  52420. t = null,
  52421. we.copy(Le).multiplyScalar(Oe),
  52422. _e = De,
  52423. Te.copy(Ne).multiplyScalar(Oe);
  52424. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52425. Ce = t),
  52426. Ye.scissor(we),
  52427. Ye.setScissorTest(_e),
  52428. Ye.viewport(Te),
  52429. i) {
  52430. var o = Xe.get(e.texture);
  52431. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52432. }
  52433. }
  52434. ,
  52435. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52436. if (e instanceof n.WebGLRenderTarget == !1)
  52437. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52438. var s = Xe.get(e).__webglFramebuffer;
  52439. if (s) {
  52440. var l = !1;
  52441. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52442. l = !0);
  52443. try {
  52444. var c = e.texture;
  52445. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52446. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52447. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52448. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52449. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52450. } finally {
  52451. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52452. }
  52453. }
  52454. }
  52455. }
  52456. ,
  52457. n.WebGLRenderTarget = function(e, t, i) {
  52458. this.uuid = n.Math.generateUUID(),
  52459. this.width = e,
  52460. this.height = t,
  52461. this.scissor = new n.Vector4(0,0,e,t),
  52462. this.scissorTest = !1,
  52463. this.viewport = new n.Vector4(0,0,e,t),
  52464. i = i || {},
  52465. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52466. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52467. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52468. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52469. }
  52470. ,
  52471. n.WebGLRenderTarget.prototype = {
  52472. constructor: n.WebGLRenderTarget,
  52473. setSize: function(e, t) {
  52474. this.width === e && this.height === t || (this.width = e,
  52475. this.height = t,
  52476. this.dispose()),
  52477. this.viewport.set(0, 0, e, t),
  52478. this.scissor.set(0, 0, e, t)
  52479. },
  52480. clone: function() {
  52481. return (new this.constructor).copy(this)
  52482. },
  52483. copy: function(e) {
  52484. return this.width = e.width,
  52485. this.height = e.height,
  52486. this.viewport.copy(e.viewport),
  52487. this.texture = e.texture.clone(),
  52488. this.depthBuffer = e.depthBuffer,
  52489. this.stencilBuffer = e.stencilBuffer,
  52490. this
  52491. },
  52492. dispose: function() {
  52493. this.dispatchEvent({
  52494. type: "dispose"
  52495. })
  52496. }
  52497. },
  52498. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52499. n.WebGLRenderTargetCube = function(e, t, i) {
  52500. n.WebGLRenderTarget.call(this, e, t, i),
  52501. this.activeCubeFace = 0,
  52502. this.activeMipMapLevel = 0
  52503. }
  52504. ,
  52505. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52506. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52507. n.WebGLBufferRenderer = function(e, t, i) {
  52508. function r(e) {
  52509. s = e
  52510. }
  52511. function o(t, n) {
  52512. e.drawArrays(s, t, n),
  52513. i.calls++,
  52514. i.vertices += n,
  52515. s === e.TRIANGLES && (i.faces += n / 3)
  52516. }
  52517. function a(r) {
  52518. var o = t.get("ANGLE_instanced_arrays");
  52519. if (null === o)
  52520. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52521. var a = r.attributes.position
  52522. , l = 0;
  52523. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52524. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52525. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52526. i.calls++,
  52527. i.vertices += l * r.maxInstancedCount,
  52528. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52529. }
  52530. var s;
  52531. this.setMode = r,
  52532. this.render = o,
  52533. this.renderInstances = a
  52534. }
  52535. ,
  52536. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52537. function n(e) {
  52538. s = e
  52539. }
  52540. function r(i) {
  52541. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52542. c = 4) : (l = e.UNSIGNED_SHORT,
  52543. c = 2)
  52544. }
  52545. function o(t, n) {
  52546. e.drawElements(s, n, l, t * c),
  52547. i.calls++,
  52548. i.vertices += n,
  52549. s === e.TRIANGLES && (i.faces += n / 3)
  52550. }
  52551. function a(n, r, o) {
  52552. var a = t.get("ANGLE_instanced_arrays");
  52553. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52554. i.calls++,
  52555. i.vertices += o * n.maxInstancedCount,
  52556. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52557. }
  52558. var s, l, c;
  52559. this.setMode = n,
  52560. this.setIndex = r,
  52561. this.render = o,
  52562. this.renderInstances = a
  52563. }
  52564. ,
  52565. n.WebGLExtensions = function(e) {
  52566. var t = {};
  52567. this.get = function(i) {
  52568. if (void 0 !== t[i])
  52569. return t[i];
  52570. var n;
  52571. switch (i) {
  52572. case "EXT_texture_filter_anisotropic":
  52573. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52574. break;
  52575. case "WEBGL_compressed_texture_s3tc":
  52576. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52577. break;
  52578. case "WEBGL_compressed_texture_pvrtc":
  52579. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52580. break;
  52581. case "WEBGL_compressed_texture_etc1":
  52582. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52583. break;
  52584. default:
  52585. n = e.getExtension(i)
  52586. }
  52587. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52588. t[i] = n,
  52589. n
  52590. }
  52591. }
  52592. ,
  52593. n.WebGLCapabilities = function(e, t, i) {
  52594. function n(t) {
  52595. if ("highp" === t) {
  52596. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52597. return "highp";
  52598. t = "mediump"
  52599. }
  52600. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52601. }
  52602. this.getMaxPrecision = n,
  52603. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52604. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52605. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52606. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52607. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52608. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52609. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52610. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52611. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52612. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52613. this.vertexTextures = this.maxVertexTextures > 0,
  52614. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52615. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52616. var r = n(this.precision);
  52617. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52618. this.precision = r),
  52619. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52620. }
  52621. ,
  52622. n.WebGLGeometries = function(e, t, i) {
  52623. function r(e) {
  52624. var t = e.geometry;
  52625. if (void 0 !== h[t.id])
  52626. return h[t.id];
  52627. t.addEventListener("dispose", o);
  52628. var r;
  52629. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52630. r = t._bufferGeometry),
  52631. h[t.id] = r,
  52632. i.memory.geometries++,
  52633. r
  52634. }
  52635. function o(e) {
  52636. var n = e.target
  52637. , r = h[n.id];
  52638. null !== r.index && s(r.index),
  52639. l(r.attributes),
  52640. n.removeEventListener("dispose", o),
  52641. delete h[n.id];
  52642. var a = t.get(n);
  52643. a.wireframe && s(a.wireframe),
  52644. t.delete(n);
  52645. var c = t.get(r);
  52646. c.wireframe && s(c.wireframe),
  52647. t.delete(r),
  52648. i.memory.geometries--
  52649. }
  52650. function a(e) {
  52651. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52652. }
  52653. function s(t) {
  52654. var i = a(t);
  52655. void 0 !== i && (e.deleteBuffer(i),
  52656. c(t))
  52657. }
  52658. function l(e) {
  52659. for (var t in e)
  52660. s(e[t])
  52661. }
  52662. function c(e) {
  52663. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52664. }
  52665. var h = {};
  52666. this.get = r
  52667. }
  52668. ,
  52669. n.WebGLLights = function() {
  52670. var e = {};
  52671. this.get = function(t) {
  52672. if (void 0 !== e[t.id])
  52673. return e[t.id];
  52674. var i;
  52675. switch (t.type) {
  52676. case "DirectionalLight":
  52677. i = {
  52678. direction: new n.Vector3,
  52679. color: new n.Color,
  52680. shadow: !1,
  52681. shadowBias: 0,
  52682. shadowRadius: 1,
  52683. shadowMapSize: new n.Vector2
  52684. };
  52685. break;
  52686. case "SpotLight":
  52687. i = {
  52688. position: new n.Vector3,
  52689. direction: new n.Vector3,
  52690. color: new n.Color,
  52691. distance: 0,
  52692. coneCos: 0,
  52693. penumbraCos: 0,
  52694. decay: 0,
  52695. shadow: !1,
  52696. shadowBias: 0,
  52697. shadowRadius: 1,
  52698. shadowMapSize: new n.Vector2
  52699. };
  52700. break;
  52701. case "PointLight":
  52702. i = {
  52703. position: new n.Vector3,
  52704. color: new n.Color,
  52705. distance: 0,
  52706. decay: 0,
  52707. shadow: !1,
  52708. shadowBias: 0,
  52709. shadowRadius: 1,
  52710. shadowMapSize: new n.Vector2
  52711. };
  52712. break;
  52713. case "HemisphereLight":
  52714. i = {
  52715. direction: new n.Vector3,
  52716. skyColor: new n.Color,
  52717. groundColor: new n.Color
  52718. }
  52719. }
  52720. return e[t.id] = i,
  52721. i
  52722. }
  52723. }
  52724. ,
  52725. n.WebGLObjects = function(e, t, i) {
  52726. function r(t) {
  52727. var i = u.get(t);
  52728. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52729. var r = i.index
  52730. , a = i.attributes;
  52731. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52732. for (var s in a)
  52733. o(a[s], e.ARRAY_BUFFER);
  52734. var l = i.morphAttributes;
  52735. for (var s in l)
  52736. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52737. o(c[h], e.ARRAY_BUFFER);
  52738. return i
  52739. }
  52740. function o(e, i) {
  52741. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52742. , o = t.get(r);
  52743. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52744. }
  52745. function a(t, i, n) {
  52746. t.__webglBuffer = e.createBuffer(),
  52747. e.bindBuffer(n, t.__webglBuffer);
  52748. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52749. e.bufferData(n, i.array, r),
  52750. t.version = i.version
  52751. }
  52752. function s(t, i, n) {
  52753. e.bindBuffer(n, t.__webglBuffer),
  52754. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52755. i.updateRange.count = 0),
  52756. t.version = i.version
  52757. }
  52758. function l(e) {
  52759. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52760. }
  52761. function c(i) {
  52762. var r = t.get(i);
  52763. if (void 0 !== r.wireframe)
  52764. return r.wireframe;
  52765. var a = []
  52766. , s = i.index
  52767. , l = i.attributes
  52768. , c = l.position;
  52769. if (null !== s)
  52770. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52771. var g = d[p + 0]
  52772. , m = d[p + 1]
  52773. , v = d[p + 2];
  52774. h(u, g, m) && a.push(g, m),
  52775. h(u, m, v) && a.push(m, v),
  52776. h(u, v, g) && a.push(v, g)
  52777. }
  52778. else
  52779. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52780. var g = p + 0
  52781. , m = p + 1
  52782. , v = p + 2;
  52783. a.push(g, m, m, v, v, g)
  52784. }
  52785. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52786. , y = new n.BufferAttribute(new A(a),1);
  52787. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52788. r.wireframe = y,
  52789. y
  52790. }
  52791. function h(e, t, i) {
  52792. if (t > i) {
  52793. var n = t;
  52794. t = i,
  52795. i = n
  52796. }
  52797. var r = e[t];
  52798. return void 0 === r ? (e[t] = [i],
  52799. !0) : r.indexOf(i) === -1 && (r.push(i),
  52800. !0)
  52801. }
  52802. var u = new n.WebGLGeometries(e,t,i);
  52803. this.getAttributeBuffer = l,
  52804. this.getWireframeAttribute = c,
  52805. this.update = r
  52806. }
  52807. ,
  52808. n.WebGLProgram = function() {
  52809. function e(e) {
  52810. switch (e) {
  52811. case n.LinearEncoding:
  52812. return ["Linear", "( value )"];
  52813. case n.sRGBEncoding:
  52814. return ["sRGB", "( value )"];
  52815. case n.RGBEEncoding:
  52816. return ["RGBE", "( value )"];
  52817. case n.RGBM7Encoding:
  52818. return ["RGBM", "( value, 7.0 )"];
  52819. case n.RGBM16Encoding:
  52820. return ["RGBM", "( value, 16.0 )"];
  52821. case n.RGBDEncoding:
  52822. return ["RGBD", "( value, 256.0 )"];
  52823. case n.GammaEncoding:
  52824. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52825. default:
  52826. throw new Error("unsupported encoding: " + e)
  52827. }
  52828. }
  52829. function t(t, i) {
  52830. var n = e(i);
  52831. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52832. }
  52833. function i(t, i) {
  52834. var n = e(i);
  52835. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52836. }
  52837. function r(e, t) {
  52838. var i;
  52839. switch (t) {
  52840. case n.LinearToneMapping:
  52841. i = "Linear";
  52842. break;
  52843. case n.ReinhardToneMapping:
  52844. i = "Reinhard";
  52845. break;
  52846. case n.Uncharted2ToneMapping:
  52847. i = "Uncharted2";
  52848. break;
  52849. case n.CineonToneMapping:
  52850. i = "OptimizedCineon";
  52851. break;
  52852. default:
  52853. throw new Error("unsupported toneMapping: " + t)
  52854. }
  52855. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52856. }
  52857. function o(e, t, i) {
  52858. e = e || {};
  52859. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52860. return n.filter(c).join("\n")
  52861. }
  52862. function a(e) {
  52863. var t = [];
  52864. for (var i in e) {
  52865. var n = e[i];
  52866. n !== !1 && t.push("#define " + i + " " + n)
  52867. }
  52868. return t.join("\n")
  52869. }
  52870. function s(e, t, i) {
  52871. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52872. var a = e.getActiveUniform(t, o)
  52873. , s = a.name
  52874. , l = e.getUniformLocation(t, s)
  52875. , c = f.exec(s);
  52876. if (c) {
  52877. var h = c[1]
  52878. , u = c[2]
  52879. , d = n[h];
  52880. d || (d = n[h] = {}),
  52881. d[u] = l
  52882. } else if (c = g.exec(s)) {
  52883. var p = c[1]
  52884. , v = c[2]
  52885. , A = c[3]
  52886. , y = n[p];
  52887. y || (y = n[p] = []);
  52888. var C = y[v];
  52889. C || (C = y[v] = {}),
  52890. C[A] = l
  52891. } else if (c = m.exec(s)) {
  52892. var p = c[1];
  52893. n[p] = l
  52894. } else
  52895. n[s] = l
  52896. }
  52897. return n
  52898. }
  52899. function l(e, t, i) {
  52900. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52901. var a = e.getActiveAttrib(t, o)
  52902. , s = a.name;
  52903. n[s] = e.getAttribLocation(t, s)
  52904. }
  52905. return n
  52906. }
  52907. function c(e) {
  52908. return "" !== e
  52909. }
  52910. function h(e, t) {
  52911. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52912. }
  52913. function u(e) {
  52914. function t(e, t) {
  52915. var i = n.ShaderChunk[t];
  52916. if (void 0 === i)
  52917. throw new Error("Can not resolve #include <" + t + ">");
  52918. return u(i)
  52919. }
  52920. var i = /#include +<([\w\d.]+)>/g;
  52921. return e.replace(i, t)
  52922. }
  52923. function d(e) {
  52924. function t(e, t, i, n) {
  52925. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52926. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52927. return r
  52928. }
  52929. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52930. return e.replace(i, t)
  52931. }
  52932. var p = 0
  52933. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52934. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52935. , m = /^([\w\d_]+)\[0\]$/;
  52936. return function(e, f, g, m) {
  52937. var v = e.context
  52938. , A = g.extensions
  52939. , y = g.defines
  52940. , C = g.__webglShader.vertexShader
  52941. , I = g.__webglShader.fragmentShader
  52942. , E = "SHADOWMAP_TYPE_BASIC";
  52943. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52944. var b = "ENVMAP_TYPE_CUBE"
  52945. , w = "ENVMAP_MODE_REFLECTION"
  52946. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52947. if (m.envMap) {
  52948. switch (g.envMap.mapping) {
  52949. case n.CubeReflectionMapping:
  52950. case n.CubeRefractionMapping:
  52951. b = "ENVMAP_TYPE_CUBE";
  52952. break;
  52953. case n.CubeUVReflectionMapping:
  52954. case n.CubeUVRefractionMapping:
  52955. b = "ENVMAP_TYPE_CUBE_UV";
  52956. break;
  52957. case n.EquirectangularReflectionMapping:
  52958. case n.EquirectangularRefractionMapping:
  52959. b = "ENVMAP_TYPE_EQUIREC";
  52960. break;
  52961. case n.SphericalReflectionMapping:
  52962. b = "ENVMAP_TYPE_SPHERE"
  52963. }
  52964. switch (g.envMap.mapping) {
  52965. case n.CubeRefractionMapping:
  52966. case n.EquirectangularRefractionMapping:
  52967. w = "ENVMAP_MODE_REFRACTION"
  52968. }
  52969. switch (g.combine) {
  52970. case n.MultiplyOperation:
  52971. _ = "ENVMAP_BLENDING_MULTIPLY";
  52972. break;
  52973. case n.MixOperation:
  52974. _ = "ENVMAP_BLENDING_MIX";
  52975. break;
  52976. case n.AddOperation:
  52977. _ = "ENVMAP_BLENDING_ADD"
  52978. }
  52979. }
  52980. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52981. g instanceof n.RawShaderMaterial ? (T = "",
  52982. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52983. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52984. C = u(C, m),
  52985. C = h(C, m),
  52986. I = u(I, m),
  52987. I = h(I, m),
  52988. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52989. I = d(I));
  52990. var O = T + C
  52991. , L = x + I
  52992. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52993. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52994. v.attachShader(P, D),
  52995. v.attachShader(P, N),
  52996. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52997. v.linkProgram(P);
  52998. var B = v.getProgramInfoLog(P)
  52999. , F = v.getShaderInfoLog(D)
  53000. , V = v.getShaderInfoLog(N)
  53001. , U = !0
  53002. , k = !0;
  53003. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  53004. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  53005. k && (this.diagnostics = {
  53006. runnable: U,
  53007. material: g,
  53008. programLog: B,
  53009. vertexShader: {
  53010. log: F,
  53011. prefix: T
  53012. },
  53013. fragmentShader: {
  53014. log: V,
  53015. prefix: x
  53016. }
  53017. }),
  53018. v.deleteShader(D),
  53019. v.deleteShader(N);
  53020. var H;
  53021. this.getUniforms = function() {
  53022. return void 0 === H && (H = s(v, P)),
  53023. H
  53024. }
  53025. ;
  53026. var G;
  53027. return this.getAttributes = function() {
  53028. return void 0 === G && (G = l(v, P)),
  53029. G
  53030. }
  53031. ,
  53032. this.destroy = function() {
  53033. v.deleteProgram(P),
  53034. this.program = void 0
  53035. }
  53036. ,
  53037. Object.defineProperties(this, {
  53038. uniforms: {
  53039. get: function() {
  53040. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  53041. this.getUniforms()
  53042. }
  53043. },
  53044. attributes: {
  53045. get: function() {
  53046. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  53047. this.getAttributes()
  53048. }
  53049. }
  53050. }),
  53051. this.id = p++,
  53052. this.code = f,
  53053. this.usedTimes = 1,
  53054. this.program = P,
  53055. this.vertexShader = D,
  53056. this.fragmentShader = N,
  53057. this
  53058. }
  53059. }(),
  53060. n.WebGLPrograms = function(e, t) {
  53061. function i(e) {
  53062. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  53063. return 1024;
  53064. var i = t.maxVertexUniforms
  53065. , r = Math.floor((i - 20) / 4)
  53066. , o = r;
  53067. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  53068. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  53069. o
  53070. }
  53071. function r(e, t) {
  53072. var i;
  53073. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  53074. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  53075. i
  53076. }
  53077. var o = []
  53078. , a = {
  53079. MeshDepthMaterial: "depth",
  53080. MeshNormalMaterial: "normal",
  53081. MeshBasicMaterial: "basic",
  53082. MeshLambertMaterial: "lambert",
  53083. MeshPhongMaterial: "phong",
  53084. MeshStandardMaterial: "standard",
  53085. LineBasicMaterial: "basic",
  53086. LineDashedMaterial: "dashed",
  53087. PointsMaterial: "points"
  53088. }
  53089. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  53090. this.getParameters = function(o, s, l, c) {
  53091. var h = a[o.type]
  53092. , u = i(c)
  53093. , d = e.getPrecision();
  53094. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  53095. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  53096. var p = {
  53097. shaderID: h,
  53098. precision: d,
  53099. supportsVertexTextures: t.vertexTextures,
  53100. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  53101. map: !!o.map,
  53102. mapEncoding: r(o.map, e.gammaInput),
  53103. envMap: !!o.envMap,
  53104. envMapMode: o.envMap && o.envMap.mapping,
  53105. envMapEncoding: r(o.envMap, e.gammaInput),
  53106. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  53107. lightMap: !!o.lightMap,
  53108. aoMap: !!o.aoMap,
  53109. emissiveMap: !!o.emissiveMap,
  53110. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  53111. bumpMap: !!o.bumpMap,
  53112. normalMap: !!o.normalMap,
  53113. displacementMap: !!o.displacementMap,
  53114. roughnessMap: !!o.roughnessMap,
  53115. metalnessMap: !!o.metalnessMap,
  53116. specularMap: !!o.specularMap,
  53117. alphaMap: !!o.alphaMap,
  53118. combine: o.combine,
  53119. vertexColors: o.vertexColors,
  53120. fog: l,
  53121. useFog: o.fog,
  53122. fogExp: l instanceof n.FogExp2,
  53123. flatShading: o.shading === n.FlatShading,
  53124. sizeAttenuation: o.sizeAttenuation,
  53125. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  53126. skinning: o.skinning,
  53127. maxBones: u,
  53128. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  53129. morphTargets: o.morphTargets,
  53130. morphNormals: o.morphNormals,
  53131. maxMorphTargets: e.maxMorphTargets,
  53132. maxMorphNormals: e.maxMorphNormals,
  53133. numDirLights: s.directional.length,
  53134. numPointLights: s.point.length,
  53135. numSpotLights: s.spot.length,
  53136. numHemiLights: s.hemi.length,
  53137. pointLightShadows: s.shadowsPointLight,
  53138. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  53139. shadowMapType: e.shadowMap.type,
  53140. toneMapping: e.toneMapping,
  53141. physicallyCorrectLights: e.physicallyCorrectLights,
  53142. premultipliedAlpha: o.premultipliedAlpha,
  53143. alphaTest: o.alphaTest,
  53144. doubleSided: o.side === n.DoubleSide,
  53145. flipSided: o.side === n.BackSide
  53146. };
  53147. return p
  53148. }
  53149. ,
  53150. this.getProgramCode = function(e, t) {
  53151. var i = [];
  53152. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  53153. i.push(e.vertexShader)),
  53154. void 0 !== e.defines)
  53155. for (var n in e.defines)
  53156. i.push(n),
  53157. i.push(e.defines[n]);
  53158. for (var r = 0; r < s.length; r++) {
  53159. var o = s[r];
  53160. i.push(o),
  53161. i.push(t[o])
  53162. }
  53163. return i.join()
  53164. }
  53165. ,
  53166. this.acquireProgram = function(t, i, r) {
  53167. for (var a, s = 0, l = o.length; s < l; s++) {
  53168. var c = o[s];
  53169. if (c.code === r) {
  53170. a = c,
  53171. ++a.usedTimes;
  53172. break
  53173. }
  53174. }
  53175. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  53176. o.push(a)),
  53177. a
  53178. }
  53179. ,
  53180. this.releaseProgram = function(e) {
  53181. if (0 === --e.usedTimes) {
  53182. var t = o.indexOf(e);
  53183. o[t] = o[o.length - 1],
  53184. o.pop(),
  53185. e.destroy()
  53186. }
  53187. }
  53188. ,
  53189. this.programs = o
  53190. }
  53191. ,
  53192. n.WebGLProperties = function() {
  53193. var e = {};
  53194. this.get = function(t) {
  53195. var i = t.uuid
  53196. , n = e[i];
  53197. return void 0 === n && (n = {},
  53198. e[i] = n),
  53199. n
  53200. }
  53201. ,
  53202. this.delete = function(t) {
  53203. delete e[t.uuid]
  53204. }
  53205. ,
  53206. this.clear = function() {
  53207. e = {}
  53208. }
  53209. }
  53210. ,
  53211. n.WebGLShader = function() {
  53212. function e(e) {
  53213. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  53214. t[i] = i + 1 + ": " + t[i];
  53215. return t.join("\n")
  53216. }
  53217. return function(t, i, n) {
  53218. var r = t.createShader(i);
  53219. return t.shaderSource(r, n),
  53220. t.compileShader(r),
  53221. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  53222. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  53223. r
  53224. }
  53225. }(),
  53226. n.WebGLShadowMap = function(e, t, i) {
  53227. function r(e, t, i, r) {
  53228. var o = e.geometry
  53229. , a = null
  53230. , s = v
  53231. , l = e.customDepthMaterial;
  53232. if (i && (s = A,
  53233. l = e.customDistanceMaterial),
  53234. l)
  53235. a = l;
  53236. else {
  53237. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  53238. , h = e instanceof n.SkinnedMesh && t.skinning
  53239. , u = 0;
  53240. c && (u |= f),
  53241. h && (u |= g),
  53242. a = s[u]
  53243. }
  53244. return a.visible = t.visible,
  53245. a.wireframe = t.wireframe,
  53246. a.wireframeLinewidth = t.wireframeLinewidth,
  53247. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  53248. a
  53249. }
  53250. function o(e, t, i) {
  53251. if (e.visible !== !1) {
  53252. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  53253. var r = e.material;
  53254. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  53255. p.push(e))
  53256. }
  53257. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  53258. o(a[s], t, i)
  53259. }
  53260. }
  53261. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  53262. var x = 0 !== (T & f)
  53263. , S = 0 !== (T & g)
  53264. , M = new n.ShaderMaterial({
  53265. uniforms: b,
  53266. vertexShader: E.vertexShader,
  53267. fragmentShader: E.fragmentShader,
  53268. morphTargets: x,
  53269. skinning: S
  53270. });
  53271. v[T] = M;
  53272. var R = new n.ShaderMaterial({
  53273. defines: {
  53274. USE_SHADOWMAP: ""
  53275. },
  53276. uniforms: _,
  53277. vertexShader: w.vertexShader,
  53278. fragmentShader: w.fragmentShader,
  53279. morphTargets: x,
  53280. skinning: S
  53281. });
  53282. A[T] = R
  53283. }
  53284. var P = this;
  53285. this.enabled = !1,
  53286. this.autoUpdate = !0,
  53287. this.needsUpdate = !1,
  53288. this.type = n.PCFShadowMap,
  53289. this.cullFace = n.CullFaceFront,
  53290. this.render = function(f, g) {
  53291. var m, v, A = t.shadows;
  53292. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  53293. s.clearColor(1, 1, 1, 1),
  53294. s.disable(a.BLEND),
  53295. s.enable(a.CULL_FACE),
  53296. a.frontFace(a.CCW),
  53297. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  53298. s.setDepthTest(!0),
  53299. s.setScissorTest(!1);
  53300. for (var E = 0, b = A.length; E < b; E++) {
  53301. var w = A[E]
  53302. , _ = w.shadow
  53303. , T = _.camera;
  53304. if (h.copy(_.mapSize),
  53305. w instanceof n.PointLight) {
  53306. m = 6,
  53307. v = !0;
  53308. var x = h.x
  53309. , S = h.y;
  53310. I[0].set(2 * x, S, x, S),
  53311. I[1].set(0, S, x, S),
  53312. I[2].set(3 * x, S, x, S),
  53313. I[3].set(x, S, x, S),
  53314. I[4].set(3 * x, 0, x, S),
  53315. I[5].set(x, 0, x, S),
  53316. h.x *= 4,
  53317. h.y *= 2
  53318. } else
  53319. m = 1,
  53320. v = !1;
  53321. if (null === _.map) {
  53322. var M = {
  53323. minFilter: n.NearestFilter,
  53324. magFilter: n.NearestFilter,
  53325. format: n.RGBAFormat
  53326. };
  53327. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  53328. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  53329. T.updateProjectionMatrix()
  53330. }
  53331. var R = _.map
  53332. , O = _.matrix;
  53333. d.setFromMatrixPosition(w.matrixWorld),
  53334. T.position.copy(d),
  53335. e.setRenderTarget(R),
  53336. e.clear();
  53337. for (var L = 0; L < m; L++) {
  53338. if (v) {
  53339. u.copy(T.position),
  53340. u.add(y[L]),
  53341. T.up.copy(C[L]),
  53342. T.lookAt(u);
  53343. var D = I[L];
  53344. s.viewport(D)
  53345. } else
  53346. u.setFromMatrixPosition(w.target.matrixWorld),
  53347. T.lookAt(u);
  53348. T.updateMatrixWorld(),
  53349. T.matrixWorldInverse.getInverse(T.matrixWorld),
  53350. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  53351. O.multiply(T.projectionMatrix),
  53352. O.multiply(T.matrixWorldInverse),
  53353. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  53354. l.setFromMatrix(c),
  53355. p.length = 0,
  53356. o(f, g, T);
  53357. for (var N = 0, B = p.length; N < B; N++) {
  53358. var F = p[N]
  53359. , V = i.update(F)
  53360. , U = F.material;
  53361. if (U instanceof n.MultiMaterial)
  53362. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53363. var W = k[G]
  53364. , j = H[W.materialIndex];
  53365. if (j.visible === !0) {
  53366. var Y = r(F, j, v, d);
  53367. e.renderBufferDirect(T, null, V, Y, F, W)
  53368. }
  53369. }
  53370. else {
  53371. var Y = r(F, U, v, d);
  53372. e.renderBufferDirect(T, null, V, Y, F, null)
  53373. }
  53374. }
  53375. }
  53376. }
  53377. var X = e.getClearColor()
  53378. , Z = e.getClearAlpha();
  53379. e.setClearColor(X, Z),
  53380. s.enable(a.BLEND),
  53381. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53382. P.needsUpdate = !1
  53383. }
  53384. }
  53385. }
  53386. ,
  53387. n.WebGLState = function(e, t, i) {
  53388. var r = this
  53389. , o = new n.Vector4
  53390. , a = new Uint8Array(16)
  53391. , s = new Uint8Array(16)
  53392. , l = new Uint8Array(16)
  53393. , c = {}
  53394. , h = null
  53395. , u = null
  53396. , d = null
  53397. , p = null
  53398. , f = null
  53399. , g = null
  53400. , m = null
  53401. , v = null
  53402. , A = !1
  53403. , y = null
  53404. , C = null
  53405. , I = null
  53406. , E = null
  53407. , b = null
  53408. , w = null
  53409. , _ = null
  53410. , T = null
  53411. , x = null
  53412. , S = null
  53413. , M = null
  53414. , R = null
  53415. , P = null
  53416. , O = null
  53417. , L = null
  53418. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53419. , N = void 0
  53420. , B = {}
  53421. , F = new n.Vector4
  53422. , V = null
  53423. , U = null
  53424. , k = new n.Vector4
  53425. , H = new n.Vector4
  53426. , G = e.createTexture();
  53427. e.bindTexture(e.TEXTURE_2D, G),
  53428. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53429. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53430. this.init = function() {
  53431. this.clearColor(0, 0, 0, 1),
  53432. this.clearDepth(1),
  53433. this.clearStencil(0),
  53434. this.enable(e.DEPTH_TEST),
  53435. e.depthFunc(e.LEQUAL),
  53436. e.frontFace(e.CCW),
  53437. e.cullFace(e.BACK),
  53438. this.enable(e.CULL_FACE),
  53439. this.enable(e.BLEND),
  53440. e.blendEquation(e.FUNC_ADD),
  53441. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53442. }
  53443. ,
  53444. this.initAttributes = function() {
  53445. for (var e = 0, t = a.length; e < t; e++)
  53446. a[e] = 0
  53447. }
  53448. ,
  53449. this.enableAttribute = function(i) {
  53450. if (a[i] = 1,
  53451. 0 === s[i] && (e.enableVertexAttribArray(i),
  53452. s[i] = 1),
  53453. 0 !== l[i]) {
  53454. var n = t.get("ANGLE_instanced_arrays");
  53455. n.vertexAttribDivisorANGLE(i, 0),
  53456. l[i] = 0
  53457. }
  53458. }
  53459. ,
  53460. this.enableAttributeAndDivisor = function(t, i, n) {
  53461. a[t] = 1,
  53462. 0 === s[t] && (e.enableVertexAttribArray(t),
  53463. s[t] = 1),
  53464. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53465. l[t] = i)
  53466. }
  53467. ,
  53468. this.disableUnusedAttributes = function() {
  53469. for (var t = 0, i = s.length; t < i; t++)
  53470. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53471. s[t] = 0)
  53472. }
  53473. ,
  53474. this.enable = function(t) {
  53475. c[t] !== !0 && (e.enable(t),
  53476. c[t] = !0)
  53477. }
  53478. ,
  53479. this.disable = function(t) {
  53480. c[t] !== !1 && (e.disable(t),
  53481. c[t] = !1)
  53482. }
  53483. ,
  53484. this.getCompressedTextureFormats = function() {
  53485. if (null === h && (h = [],
  53486. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53487. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53488. h.push(i[n]);
  53489. return h
  53490. }
  53491. ,
  53492. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53493. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53494. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53495. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53496. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53497. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53498. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53499. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53500. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53501. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53502. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53503. u = t,
  53504. A = h),
  53505. t === n.CustomBlending ? (s = s || r,
  53506. l = l || o,
  53507. c = c || a,
  53508. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53509. d = r,
  53510. g = s),
  53511. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53512. p = o,
  53513. f = a,
  53514. m = l,
  53515. v = c)) : (d = null,
  53516. p = null,
  53517. f = null,
  53518. g = null,
  53519. m = null,
  53520. v = null)
  53521. }
  53522. ,
  53523. this.setDepthFunc = function(t) {
  53524. if (y !== t) {
  53525. if (t)
  53526. switch (t) {
  53527. case n.NeverDepth:
  53528. e.depthFunc(e.NEVER);
  53529. break;
  53530. case n.AlwaysDepth:
  53531. e.depthFunc(e.ALWAYS);
  53532. break;
  53533. case n.LessDepth:
  53534. e.depthFunc(e.LESS);
  53535. break;
  53536. case n.LessEqualDepth:
  53537. e.depthFunc(e.LEQUAL);
  53538. break;
  53539. case n.EqualDepth:
  53540. e.depthFunc(e.EQUAL);
  53541. break;
  53542. case n.GreaterEqualDepth:
  53543. e.depthFunc(e.GEQUAL);
  53544. break;
  53545. case n.GreaterDepth:
  53546. e.depthFunc(e.GREATER);
  53547. break;
  53548. case n.NotEqualDepth:
  53549. e.depthFunc(e.NOTEQUAL);
  53550. break;
  53551. default:
  53552. e.depthFunc(e.LEQUAL)
  53553. }
  53554. else
  53555. e.depthFunc(e.LEQUAL);
  53556. y = t
  53557. }
  53558. }
  53559. ,
  53560. this.setDepthTest = function(t) {
  53561. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53562. }
  53563. ,
  53564. this.setDepthWrite = function(t) {
  53565. C !== t && (e.depthMask(t),
  53566. C = t)
  53567. }
  53568. ,
  53569. this.setColorWrite = function(t) {
  53570. I !== t && (e.colorMask(t, t, t, t),
  53571. I = t)
  53572. }
  53573. ,
  53574. this.setStencilFunc = function(t, i, n) {
  53575. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53576. b = t,
  53577. w = i,
  53578. _ = n)
  53579. }
  53580. ,
  53581. this.setStencilOp = function(t, i, n) {
  53582. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53583. T = t,
  53584. x = i,
  53585. S = n)
  53586. }
  53587. ,
  53588. this.setStencilTest = function(t) {
  53589. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53590. }
  53591. ,
  53592. this.setStencilWrite = function(t) {
  53593. E !== t && (e.stencilMask(t),
  53594. E = t)
  53595. }
  53596. ,
  53597. this.setFlipSided = function(t) {
  53598. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53599. M = t)
  53600. }
  53601. ,
  53602. this.setLineWidth = function(t) {
  53603. t !== R && (e.lineWidth(t),
  53604. R = t)
  53605. }
  53606. ,
  53607. this.setPolygonOffset = function(t, i, n) {
  53608. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53609. !t || P === i && O === n || (e.polygonOffset(i, n),
  53610. P = i,
  53611. O = n)
  53612. }
  53613. ,
  53614. this.getScissorTest = function() {
  53615. return L
  53616. }
  53617. ,
  53618. this.setScissorTest = function(t) {
  53619. L = t,
  53620. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53621. }
  53622. ,
  53623. this.activeTexture = function(t) {
  53624. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53625. N !== t && (e.activeTexture(t),
  53626. N = t)
  53627. }
  53628. ,
  53629. this.bindTexture = function(t, i) {
  53630. void 0 === N && r.activeTexture();
  53631. var n = B[N];
  53632. void 0 === n && (n = {
  53633. type: void 0,
  53634. texture: void 0
  53635. },
  53636. B[N] = n),
  53637. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53638. n.type = t,
  53639. n.texture = i)
  53640. }
  53641. ,
  53642. this.compressedTexImage2D = function() {
  53643. try {
  53644. e.compressedTexImage2D.apply(e, arguments)
  53645. } catch (e) {
  53646. console.error(e)
  53647. }
  53648. }
  53649. ,
  53650. this.texImage2D = function() {
  53651. try {
  53652. e.texImage2D.apply(e, arguments)
  53653. } catch (e) {
  53654. console.error(e)
  53655. }
  53656. }
  53657. ,
  53658. this.clearColor = function(t, i, n, r) {
  53659. o.set(t, i, n, r),
  53660. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53661. F.copy(o))
  53662. }
  53663. ,
  53664. this.clearDepth = function(t) {
  53665. V !== t && (e.clearDepth(t),
  53666. V = t)
  53667. }
  53668. ,
  53669. this.clearStencil = function(t) {
  53670. U !== t && (e.clearStencil(t),
  53671. U = t)
  53672. }
  53673. ,
  53674. this.scissor = function(t) {
  53675. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53676. k.copy(t))
  53677. }
  53678. ,
  53679. this.viewport = function(t) {
  53680. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53681. H.copy(t))
  53682. }
  53683. ,
  53684. this.reset = function() {
  53685. for (var t = 0; t < s.length; t++)
  53686. 1 === s[t] && (e.disableVertexAttribArray(t),
  53687. s[t] = 0);
  53688. c = {},
  53689. h = null,
  53690. N = void 0,
  53691. B = {},
  53692. u = null,
  53693. I = null,
  53694. C = null,
  53695. E = null,
  53696. M = null
  53697. }
  53698. }
  53699. ,
  53700. n.LensFlarePlugin = function(e, t) {
  53701. function i() {
  53702. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53703. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53704. o = p.createBuffer(),
  53705. a = p.createBuffer(),
  53706. p.bindBuffer(p.ARRAY_BUFFER, o),
  53707. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53708. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53709. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53710. u = p.createTexture(),
  53711. d = p.createTexture(),
  53712. f.bindTexture(p.TEXTURE_2D, u),
  53713. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53714. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53715. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53716. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53717. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53718. f.bindTexture(p.TEXTURE_2D, d),
  53719. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53720. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53721. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53722. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53723. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53724. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53725. var i;
  53726. i = h ? {
  53727. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53728. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53729. } : {
  53730. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53731. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53732. },
  53733. s = r(i),
  53734. l = {
  53735. vertex: p.getAttribLocation(s, "position"),
  53736. uv: p.getAttribLocation(s, "uv")
  53737. },
  53738. c = {
  53739. renderType: p.getUniformLocation(s, "renderType"),
  53740. map: p.getUniformLocation(s, "map"),
  53741. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53742. opacity: p.getUniformLocation(s, "opacity"),
  53743. color: p.getUniformLocation(s, "color"),
  53744. scale: p.getUniformLocation(s, "scale"),
  53745. rotation: p.getUniformLocation(s, "rotation"),
  53746. screenPosition: p.getUniformLocation(s, "screenPosition")
  53747. }
  53748. }
  53749. function r(t) {
  53750. var i = p.createProgram()
  53751. , n = p.createShader(p.FRAGMENT_SHADER)
  53752. , r = p.createShader(p.VERTEX_SHADER)
  53753. , o = "precision " + e.getPrecision() + " float;\n";
  53754. return p.shaderSource(n, o + t.fragmentShader),
  53755. p.shaderSource(r, o + t.vertexShader),
  53756. p.compileShader(n),
  53757. p.compileShader(r),
  53758. p.attachShader(i, n),
  53759. p.attachShader(i, r),
  53760. p.linkProgram(i),
  53761. i
  53762. }
  53763. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53764. this.render = function(r, g, m) {
  53765. if (0 !== t.length) {
  53766. var v = new n.Vector3
  53767. , A = m.w / m.z
  53768. , y = .5 * m.z
  53769. , C = .5 * m.w
  53770. , I = 16 / m.w
  53771. , E = new n.Vector2(I * A,I)
  53772. , b = new n.Vector3(1,1,0)
  53773. , w = new n.Vector2(1,1);
  53774. void 0 === s && i(),
  53775. p.useProgram(s),
  53776. f.initAttributes(),
  53777. f.enableAttribute(l.vertex),
  53778. f.enableAttribute(l.uv),
  53779. f.disableUnusedAttributes(),
  53780. p.uniform1i(c.occlusionMap, 0),
  53781. p.uniform1i(c.map, 1),
  53782. p.bindBuffer(p.ARRAY_BUFFER, o),
  53783. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53784. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53785. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53786. f.disable(p.CULL_FACE),
  53787. f.setDepthWrite(!1);
  53788. for (var _ = 0, T = t.length; _ < T; _++) {
  53789. I = 16 / m.w,
  53790. E.set(I * A, I);
  53791. var x = t[_];
  53792. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53793. v.applyMatrix4(g.matrixWorldInverse),
  53794. v.applyProjection(g.projectionMatrix),
  53795. b.copy(v),
  53796. w.x = b.x * y + y,
  53797. w.y = b.y * C + C,
  53798. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53799. f.activeTexture(p.TEXTURE0),
  53800. f.bindTexture(p.TEXTURE_2D, null),
  53801. f.activeTexture(p.TEXTURE1),
  53802. f.bindTexture(p.TEXTURE_2D, u),
  53803. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53804. p.uniform1i(c.renderType, 0),
  53805. p.uniform2f(c.scale, E.x, E.y),
  53806. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53807. f.disable(p.BLEND),
  53808. f.enable(p.DEPTH_TEST),
  53809. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53810. f.activeTexture(p.TEXTURE0),
  53811. f.bindTexture(p.TEXTURE_2D, d),
  53812. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53813. p.uniform1i(c.renderType, 1),
  53814. f.disable(p.DEPTH_TEST),
  53815. f.activeTexture(p.TEXTURE1),
  53816. f.bindTexture(p.TEXTURE_2D, u),
  53817. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53818. x.positionScreen.copy(b),
  53819. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53820. p.uniform1i(c.renderType, 2),
  53821. f.enable(p.BLEND);
  53822. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53823. var R = x.lensFlares[S];
  53824. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53825. b.y = R.y,
  53826. b.z = R.z,
  53827. I = R.size * R.scale / m.w,
  53828. E.x = I * A,
  53829. E.y = I,
  53830. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53831. p.uniform2f(c.scale, E.x, E.y),
  53832. p.uniform1f(c.rotation, R.rotation),
  53833. p.uniform1f(c.opacity, R.opacity),
  53834. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53835. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53836. e.setTexture(R.texture, 1),
  53837. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53838. }
  53839. }
  53840. }
  53841. f.enable(p.CULL_FACE),
  53842. f.enable(p.DEPTH_TEST),
  53843. f.setDepthWrite(!0),
  53844. e.resetGLState()
  53845. }
  53846. }
  53847. }
  53848. ,
  53849. n.SpritePlugin = function(e, t) {
  53850. function i() {
  53851. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53852. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53853. a = d.createBuffer(),
  53854. s = d.createBuffer(),
  53855. d.bindBuffer(d.ARRAY_BUFFER, a),
  53856. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53857. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53858. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53859. l = r(),
  53860. c = {
  53861. position: d.getAttribLocation(l, "position"),
  53862. uv: d.getAttribLocation(l, "uv")
  53863. },
  53864. h = {
  53865. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53866. uvScale: d.getUniformLocation(l, "uvScale"),
  53867. rotation: d.getUniformLocation(l, "rotation"),
  53868. scale: d.getUniformLocation(l, "scale"),
  53869. color: d.getUniformLocation(l, "color"),
  53870. map: d.getUniformLocation(l, "map"),
  53871. opacity: d.getUniformLocation(l, "opacity"),
  53872. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53873. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53874. fogType: d.getUniformLocation(l, "fogType"),
  53875. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53876. fogNear: d.getUniformLocation(l, "fogNear"),
  53877. fogFar: d.getUniformLocation(l, "fogFar"),
  53878. fogColor: d.getUniformLocation(l, "fogColor"),
  53879. alphaTest: d.getUniformLocation(l, "alphaTest")
  53880. };
  53881. var i = document.createElement("canvas");
  53882. i.width = 8,
  53883. i.height = 8;
  53884. var o = i.getContext("2d");
  53885. o.fillStyle = "white",
  53886. o.fillRect(0, 0, 8, 8),
  53887. u = new n.Texture(i),
  53888. u.needsUpdate = !0
  53889. }
  53890. function r() {
  53891. var t = d.createProgram()
  53892. , i = d.createShader(d.VERTEX_SHADER)
  53893. , n = d.createShader(d.FRAGMENT_SHADER);
  53894. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53895. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53896. d.compileShader(i),
  53897. d.compileShader(n),
  53898. d.attachShader(t, i),
  53899. d.attachShader(t, n),
  53900. d.linkProgram(t),
  53901. t
  53902. }
  53903. function o(e, t) {
  53904. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53905. }
  53906. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53907. this.render = function(r, v) {
  53908. if (0 !== t.length) {
  53909. void 0 === l && i(),
  53910. d.useProgram(l),
  53911. p.initAttributes(),
  53912. p.enableAttribute(c.position),
  53913. p.enableAttribute(c.uv),
  53914. p.disableUnusedAttributes(),
  53915. p.disable(d.CULL_FACE),
  53916. p.enable(d.BLEND),
  53917. d.bindBuffer(d.ARRAY_BUFFER, a),
  53918. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53919. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53920. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53921. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53922. p.activeTexture(d.TEXTURE0),
  53923. d.uniform1i(h.map, 0);
  53924. var A = 0
  53925. , y = 0
  53926. , C = r.fog;
  53927. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53928. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53929. d.uniform1f(h.fogFar, C.far),
  53930. d.uniform1i(h.fogType, 1),
  53931. A = 1,
  53932. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53933. d.uniform1i(h.fogType, 2),
  53934. A = 2,
  53935. y = 2)) : (d.uniform1i(h.fogType, 0),
  53936. A = 0,
  53937. y = 0);
  53938. for (var I = 0, E = t.length; I < E; I++) {
  53939. var b = t[I];
  53940. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53941. b.z = -b.modelViewMatrix.elements[14]
  53942. }
  53943. t.sort(o);
  53944. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53945. var b = t[I]
  53946. , _ = b.material;
  53947. d.uniform1f(h.alphaTest, _.alphaTest),
  53948. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53949. b.matrixWorld.decompose(f, g, m),
  53950. w[0] = m.x,
  53951. w[1] = m.y;
  53952. var T = 0;
  53953. r.fog && _.fog && (T = y),
  53954. A !== T && (d.uniform1i(h.fogType, T),
  53955. A = T),
  53956. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53957. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53958. d.uniform2f(h.uvScale, 1, 1)),
  53959. d.uniform1f(h.opacity, _.opacity),
  53960. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53961. d.uniform1f(h.rotation, _.rotation),
  53962. d.uniform2fv(h.scale, w),
  53963. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53964. p.setDepthTest(_.depthTest),
  53965. p.setDepthWrite(_.depthWrite),
  53966. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53967. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53968. }
  53969. p.enable(d.CULL_FACE),
  53970. e.resetGLState()
  53971. }
  53972. }
  53973. }
  53974. ,
  53975. Object.defineProperties(n.Box2.prototype, {
  53976. empty: {
  53977. value: function() {
  53978. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53979. this.isEmpty()
  53980. }
  53981. },
  53982. isIntersectionBox: {
  53983. value: function(e) {
  53984. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53985. this.intersectsBox(e)
  53986. }
  53987. }
  53988. }),
  53989. Object.defineProperties(n.Box3.prototype, {
  53990. empty: {
  53991. value: function() {
  53992. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53993. this.isEmpty()
  53994. }
  53995. },
  53996. isIntersectionBox: {
  53997. value: function(e) {
  53998. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53999. this.intersectsBox(e)
  54000. }
  54001. },
  54002. isIntersectionSphere: {
  54003. value: function(e) {
  54004. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54005. this.intersectsSphere(e)
  54006. }
  54007. }
  54008. }),
  54009. Object.defineProperties(n.Matrix3.prototype, {
  54010. multiplyVector3: {
  54011. value: function(e) {
  54012. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  54013. e.applyMatrix3(this)
  54014. }
  54015. },
  54016. multiplyVector3Array: {
  54017. value: function(e) {
  54018. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54019. this.applyToVector3Array(e)
  54020. }
  54021. }
  54022. }),
  54023. Object.defineProperties(n.Matrix4.prototype, {
  54024. extractPosition: {
  54025. value: function(e) {
  54026. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  54027. this.copyPosition(e)
  54028. }
  54029. },
  54030. setRotationFromQuaternion: {
  54031. value: function(e) {
  54032. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  54033. this.makeRotationFromQuaternion(e)
  54034. }
  54035. },
  54036. multiplyVector3: {
  54037. value: function(e) {
  54038. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  54039. e.applyProjection(this)
  54040. }
  54041. },
  54042. multiplyVector4: {
  54043. value: function(e) {
  54044. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54045. e.applyMatrix4(this)
  54046. }
  54047. },
  54048. multiplyVector3Array: {
  54049. value: function(e) {
  54050. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54051. this.applyToVector3Array(e)
  54052. }
  54053. },
  54054. rotateAxis: {
  54055. value: function(e) {
  54056. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  54057. e.transformDirection(this)
  54058. }
  54059. },
  54060. crossVector: {
  54061. value: function(e) {
  54062. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54063. e.applyMatrix4(this)
  54064. }
  54065. },
  54066. translate: {
  54067. value: function(e) {
  54068. console.error("THREE.Matrix4: .translate() has been removed.")
  54069. }
  54070. },
  54071. rotateX: {
  54072. value: function(e) {
  54073. console.error("THREE.Matrix4: .rotateX() has been removed.")
  54074. }
  54075. },
  54076. rotateY: {
  54077. value: function(e) {
  54078. console.error("THREE.Matrix4: .rotateY() has been removed.")
  54079. }
  54080. },
  54081. rotateZ: {
  54082. value: function(e) {
  54083. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  54084. }
  54085. },
  54086. rotateByAxis: {
  54087. value: function(e, t) {
  54088. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  54089. }
  54090. }
  54091. }),
  54092. Object.defineProperties(n.Plane.prototype, {
  54093. isIntersectionLine: {
  54094. value: function(e) {
  54095. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  54096. this.intersectsLine(e)
  54097. }
  54098. }
  54099. }),
  54100. Object.defineProperties(n.Quaternion.prototype, {
  54101. multiplyVector3: {
  54102. value: function(e) {
  54103. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  54104. e.applyQuaternion(this)
  54105. }
  54106. }
  54107. }),
  54108. Object.defineProperties(n.Ray.prototype, {
  54109. isIntersectionBox: {
  54110. value: function(e) {
  54111. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54112. this.intersectsBox(e)
  54113. }
  54114. },
  54115. isIntersectionPlane: {
  54116. value: function(e) {
  54117. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  54118. this.intersectsPlane(e)
  54119. }
  54120. },
  54121. isIntersectionSphere: {
  54122. value: function(e) {
  54123. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54124. this.intersectsSphere(e)
  54125. }
  54126. }
  54127. }),
  54128. Object.defineProperties(n.Vector3.prototype, {
  54129. setEulerFromRotationMatrix: {
  54130. value: function() {
  54131. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  54132. }
  54133. },
  54134. setEulerFromQuaternion: {
  54135. value: function() {
  54136. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  54137. }
  54138. },
  54139. getPositionFromMatrix: {
  54140. value: function(e) {
  54141. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  54142. this.setFromMatrixPosition(e)
  54143. }
  54144. },
  54145. getScaleFromMatrix: {
  54146. value: function(e) {
  54147. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  54148. this.setFromMatrixScale(e)
  54149. }
  54150. },
  54151. getColumnFromMatrix: {
  54152. value: function(e, t) {
  54153. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  54154. this.setFromMatrixColumn(e, t)
  54155. }
  54156. }
  54157. }),
  54158. n.Face4 = function(e, t, i, r, o, a, s) {
  54159. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  54160. new n.Face3(e,t,i,o,a,s)
  54161. }
  54162. ,
  54163. n.Vertex = function(e, t, i) {
  54164. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  54165. new n.Vector3(e,t,i)
  54166. }
  54167. ,
  54168. Object.defineProperties(n.Object3D.prototype, {
  54169. eulerOrder: {
  54170. get: function() {
  54171. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54172. this.rotation.order
  54173. },
  54174. set: function(e) {
  54175. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54176. this.rotation.order = e
  54177. }
  54178. },
  54179. getChildByName: {
  54180. value: function(e) {
  54181. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  54182. this.getObjectByName(e)
  54183. }
  54184. },
  54185. renderDepth: {
  54186. set: function(e) {
  54187. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  54188. }
  54189. },
  54190. translate: {
  54191. value: function(e, t) {
  54192. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  54193. this.translateOnAxis(t, e)
  54194. }
  54195. },
  54196. useQuaternion: {
  54197. get: function() {
  54198. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54199. },
  54200. set: function(e) {
  54201. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54202. }
  54203. }
  54204. }),
  54205. Object.defineProperties(n, {
  54206. PointCloud: {
  54207. value: function(e, t) {
  54208. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  54209. new n.Points(e,t)
  54210. }
  54211. },
  54212. ParticleSystem: {
  54213. value: function(e, t) {
  54214. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  54215. new n.Points(e,t)
  54216. }
  54217. }
  54218. }),
  54219. Object.defineProperties(n.Light.prototype, {
  54220. onlyShadow: {
  54221. set: function(e) {
  54222. console.warn("THREE.Light: .onlyShadow has been removed.")
  54223. }
  54224. },
  54225. shadowCameraFov: {
  54226. set: function(e) {
  54227. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  54228. this.shadow.camera.fov = e
  54229. }
  54230. },
  54231. shadowCameraLeft: {
  54232. set: function(e) {
  54233. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  54234. this.shadow.camera.left = e
  54235. }
  54236. },
  54237. shadowCameraRight: {
  54238. set: function(e) {
  54239. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  54240. this.shadow.camera.right = e
  54241. }
  54242. },
  54243. shadowCameraTop: {
  54244. set: function(e) {
  54245. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  54246. this.shadow.camera.top = e
  54247. }
  54248. },
  54249. shadowCameraBottom: {
  54250. set: function(e) {
  54251. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  54252. this.shadow.camera.bottom = e
  54253. }
  54254. },
  54255. shadowCameraNear: {
  54256. set: function(e) {
  54257. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  54258. this.shadow.camera.near = e
  54259. }
  54260. },
  54261. shadowCameraFar: {
  54262. set: function(e) {
  54263. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  54264. this.shadow.camera.far = e
  54265. }
  54266. },
  54267. shadowCameraVisible: {
  54268. set: function(e) {
  54269. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  54270. }
  54271. },
  54272. shadowBias: {
  54273. set: function(e) {
  54274. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  54275. this.shadow.bias = e
  54276. }
  54277. },
  54278. shadowDarkness: {
  54279. set: function(e) {
  54280. console.warn("THREE.Light: .shadowDarkness has been removed.")
  54281. }
  54282. },
  54283. shadowMapWidth: {
  54284. set: function(e) {
  54285. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  54286. this.shadow.mapSize.width = e
  54287. }
  54288. },
  54289. shadowMapHeight: {
  54290. set: function(e) {
  54291. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  54292. this.shadow.mapSize.height = e
  54293. }
  54294. }
  54295. }),
  54296. Object.defineProperties(n.BufferAttribute.prototype, {
  54297. length: {
  54298. get: function() {
  54299. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  54300. this.array.length
  54301. }
  54302. }
  54303. }),
  54304. Object.defineProperties(n.BufferGeometry.prototype, {
  54305. drawcalls: {
  54306. get: function() {
  54307. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  54308. this.groups
  54309. }
  54310. },
  54311. offsets: {
  54312. get: function() {
  54313. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  54314. this.groups
  54315. }
  54316. },
  54317. addIndex: {
  54318. value: function(e) {
  54319. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  54320. this.setIndex(e)
  54321. }
  54322. },
  54323. addDrawCall: {
  54324. value: function(e, t, i) {
  54325. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  54326. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  54327. this.addGroup(e, t)
  54328. }
  54329. },
  54330. clearDrawCalls: {
  54331. value: function() {
  54332. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  54333. this.clearGroups()
  54334. }
  54335. },
  54336. computeTangents: {
  54337. value: function() {
  54338. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  54339. }
  54340. },
  54341. computeOffsets: {
  54342. value: function() {
  54343. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  54344. }
  54345. }
  54346. }),
  54347. Object.defineProperties(n.Material.prototype, {
  54348. wrapAround: {
  54349. get: function() {
  54350. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54351. },
  54352. set: function(e) {
  54353. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54354. }
  54355. },
  54356. wrapRGB: {
  54357. get: function() {
  54358. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  54359. new n.Color
  54360. }
  54361. }
  54362. }),
  54363. Object.defineProperties(n, {
  54364. PointCloudMaterial: {
  54365. value: function(e) {
  54366. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54367. new n.PointsMaterial(e)
  54368. }
  54369. },
  54370. ParticleBasicMaterial: {
  54371. value: function(e) {
  54372. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54373. new n.PointsMaterial(e)
  54374. }
  54375. },
  54376. ParticleSystemMaterial: {
  54377. value: function(e) {
  54378. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54379. new n.PointsMaterial(e)
  54380. }
  54381. }
  54382. }),
  54383. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54384. metal: {
  54385. get: function() {
  54386. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54387. !1
  54388. },
  54389. set: function(e) {
  54390. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54391. }
  54392. }
  54393. }),
  54394. Object.defineProperties(n.ShaderMaterial.prototype, {
  54395. derivatives: {
  54396. get: function() {
  54397. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54398. this.extensions.derivatives
  54399. },
  54400. set: function(e) {
  54401. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54402. this.extensions.derivatives = e
  54403. }
  54404. }
  54405. }),
  54406. Object.defineProperties(n.WebGLRenderer.prototype, {
  54407. supportsFloatTextures: {
  54408. value: function() {
  54409. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54410. this.extensions.get("OES_texture_float")
  54411. }
  54412. },
  54413. supportsHalfFloatTextures: {
  54414. value: function() {
  54415. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54416. this.extensions.get("OES_texture_half_float")
  54417. }
  54418. },
  54419. supportsStandardDerivatives: {
  54420. value: function() {
  54421. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54422. this.extensions.get("OES_standard_derivatives")
  54423. }
  54424. },
  54425. supportsCompressedTextureS3TC: {
  54426. value: function() {
  54427. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54428. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54429. }
  54430. },
  54431. supportsCompressedTexturePVRTC: {
  54432. value: function() {
  54433. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54434. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54435. }
  54436. },
  54437. supportsBlendMinMax: {
  54438. value: function() {
  54439. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54440. this.extensions.get("EXT_blend_minmax")
  54441. }
  54442. },
  54443. supportsVertexTextures: {
  54444. value: function() {
  54445. return this.capabilities.vertexTextures
  54446. }
  54447. },
  54448. supportsInstancedArrays: {
  54449. value: function() {
  54450. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54451. this.extensions.get("ANGLE_instanced_arrays")
  54452. }
  54453. },
  54454. enableScissorTest: {
  54455. value: function(e) {
  54456. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54457. this.setScissorTest(e)
  54458. }
  54459. },
  54460. initMaterial: {
  54461. value: function() {
  54462. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54463. }
  54464. },
  54465. addPrePlugin: {
  54466. value: function() {
  54467. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54468. }
  54469. },
  54470. addPostPlugin: {
  54471. value: function() {
  54472. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54473. }
  54474. },
  54475. updateShadowMap: {
  54476. value: function() {
  54477. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54478. }
  54479. },
  54480. shadowMapEnabled: {
  54481. get: function() {
  54482. return this.shadowMap.enabled
  54483. },
  54484. set: function(e) {
  54485. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54486. this.shadowMap.enabled = e
  54487. }
  54488. },
  54489. shadowMapType: {
  54490. get: function() {
  54491. return this.shadowMap.type
  54492. },
  54493. set: function(e) {
  54494. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54495. this.shadowMap.type = e
  54496. }
  54497. },
  54498. shadowMapCullFace: {
  54499. get: function() {
  54500. return this.shadowMap.cullFace
  54501. },
  54502. set: function(e) {
  54503. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54504. this.shadowMap.cullFace = e
  54505. }
  54506. }
  54507. }),
  54508. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54509. wrapS: {
  54510. get: function() {
  54511. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54512. this.texture.wrapS
  54513. },
  54514. set: function(e) {
  54515. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54516. this.texture.wrapS = e
  54517. }
  54518. },
  54519. wrapT: {
  54520. get: function() {
  54521. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54522. this.texture.wrapT
  54523. },
  54524. set: function(e) {
  54525. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54526. this.texture.wrapT = e
  54527. }
  54528. },
  54529. magFilter: {
  54530. get: function() {
  54531. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54532. this.texture.magFilter
  54533. },
  54534. set: function(e) {
  54535. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54536. this.texture.magFilter = e
  54537. }
  54538. },
  54539. minFilter: {
  54540. get: function() {
  54541. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54542. this.texture.minFilter
  54543. },
  54544. set: function(e) {
  54545. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54546. this.texture.minFilter = e
  54547. }
  54548. },
  54549. anisotropy: {
  54550. get: function() {
  54551. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54552. this.texture.anisotropy
  54553. },
  54554. set: function(e) {
  54555. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54556. this.texture.anisotropy = e
  54557. }
  54558. },
  54559. offset: {
  54560. get: function() {
  54561. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54562. this.texture.offset
  54563. },
  54564. set: function(e) {
  54565. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54566. this.texture.offset = e
  54567. }
  54568. },
  54569. repeat: {
  54570. get: function() {
  54571. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54572. this.texture.repeat
  54573. },
  54574. set: function(e) {
  54575. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54576. this.texture.repeat = e
  54577. }
  54578. },
  54579. format: {
  54580. get: function() {
  54581. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54582. this.texture.format
  54583. },
  54584. set: function(e) {
  54585. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54586. this.texture.format = e
  54587. }
  54588. },
  54589. type: {
  54590. get: function() {
  54591. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54592. this.texture.type
  54593. },
  54594. set: function(e) {
  54595. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54596. this.texture.type = e
  54597. }
  54598. },
  54599. generateMipmaps: {
  54600. get: function() {
  54601. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54602. this.texture.generateMipmaps
  54603. },
  54604. set: function(e) {
  54605. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54606. this.texture.generateMipmaps = e
  54607. }
  54608. }
  54609. }),
  54610. n.GeometryUtils = {
  54611. merge: function(e, t, i) {
  54612. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54613. var r;
  54614. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54615. r = t.matrix,
  54616. t = t.geometry),
  54617. e.merge(t, r, i)
  54618. },
  54619. center: function(e) {
  54620. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54621. e.center()
  54622. }
  54623. },
  54624. n.ImageUtils = {
  54625. crossOrigin: void 0,
  54626. loadTexture: function(e, t, i, r) {
  54627. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54628. var o = new n.TextureLoader;
  54629. o.setCrossOrigin(this.crossOrigin);
  54630. var a = o.load(e, i, void 0, r);
  54631. return t && (a.mapping = t),
  54632. a
  54633. },
  54634. loadTextureCube: function(e, t, i, r) {
  54635. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54636. var o = new n.CubeTextureLoader;
  54637. o.setCrossOrigin(this.crossOrigin);
  54638. var a = o.load(e, i, void 0, r);
  54639. return t && (a.mapping = t),
  54640. a
  54641. },
  54642. loadCompressedTexture: function() {
  54643. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54644. },
  54645. loadCompressedTextureCube: function() {
  54646. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54647. }
  54648. },
  54649. n.Projector = function() {
  54650. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54651. this.projectVector = function(e, t) {
  54652. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54653. e.project(t)
  54654. }
  54655. ,
  54656. this.unprojectVector = function(e, t) {
  54657. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54658. e.unproject(t)
  54659. }
  54660. ,
  54661. this.pickingRay = function(e, t) {
  54662. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54663. }
  54664. }
  54665. ,
  54666. n.CanvasRenderer = function() {
  54667. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54668. this.domElement = document.createElement("canvas"),
  54669. this.clear = function() {}
  54670. ,
  54671. this.render = function() {}
  54672. ,
  54673. this.setClearColor = function() {}
  54674. ,
  54675. this.setSize = function() {}
  54676. }
  54677. ,
  54678. n.MeshFaceMaterial = n.MultiMaterial,
  54679. n.CurveUtils = {
  54680. tangentQuadraticBezier: function(e, t, i, n) {
  54681. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54682. },
  54683. tangentCubicBezier: function(e, t, i, n, r) {
  54684. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54685. },
  54686. tangentSpline: function(e, t, i, n, r) {
  54687. var o = 6 * e * e - 6 * e
  54688. , a = 3 * e * e - 4 * e + 1
  54689. , s = -6 * e * e + 6 * e
  54690. , l = 3 * e * e - 2 * e;
  54691. return o + a + s + l
  54692. },
  54693. interpolate: function(e, t, i, n, r) {
  54694. var o = .5 * (i - e)
  54695. , a = .5 * (n - t)
  54696. , s = r * r
  54697. , l = r * s;
  54698. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54699. }
  54700. },
  54701. n.SceneUtils = {
  54702. createMultiMaterialObject: function(e, t) {
  54703. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54704. i.add(new n.Mesh(e,t[r]));
  54705. return i
  54706. },
  54707. detach: function(e, t, i) {
  54708. e.applyMatrix(t.matrixWorld),
  54709. t.remove(e),
  54710. i.add(e)
  54711. },
  54712. attach: function(e, t, i) {
  54713. var r = new n.Matrix4;
  54714. r.getInverse(i.matrixWorld),
  54715. e.applyMatrix(r),
  54716. t.remove(e),
  54717. i.add(e)
  54718. }
  54719. },
  54720. n.ShapeUtils = {
  54721. area: function(e) {
  54722. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54723. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54724. return .5 * i
  54725. },
  54726. triangulate: function() {
  54727. function e(e, t, i, n, r, o) {
  54728. var a, s, l, c, h, u, d, p, f;
  54729. if (s = e[o[t]].x,
  54730. l = e[o[t]].y,
  54731. c = e[o[i]].x,
  54732. h = e[o[i]].y,
  54733. u = e[o[n]].x,
  54734. d = e[o[n]].y,
  54735. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54736. return !1;
  54737. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54738. for (g = u - c,
  54739. m = d - h,
  54740. v = s - u,
  54741. A = l - d,
  54742. y = c - s,
  54743. C = h - l,
  54744. a = 0; a < r; a++)
  54745. if (p = e[o[a]].x,
  54746. f = e[o[a]].y,
  54747. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54748. E = f - l,
  54749. b = p - c,
  54750. w = f - h,
  54751. _ = p - u,
  54752. T = f - d,
  54753. M = g * w - m * b,
  54754. x = y * E - C * I,
  54755. S = v * T - A * _,
  54756. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54757. return !1;
  54758. return !0
  54759. }
  54760. return function(t, i) {
  54761. var r = t.length;
  54762. if (r < 3)
  54763. return null;
  54764. var o, a, s, l = [], c = [], h = [];
  54765. if (n.ShapeUtils.area(t) > 0)
  54766. for (a = 0; a < r; a++)
  54767. c[a] = a;
  54768. else
  54769. for (a = 0; a < r; a++)
  54770. c[a] = r - 1 - a;
  54771. var u = r
  54772. , d = 2 * u;
  54773. for (a = u - 1; u > 2; ) {
  54774. if (d-- <= 0)
  54775. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54776. i ? h : l;
  54777. if (o = a,
  54778. u <= o && (o = 0),
  54779. a = o + 1,
  54780. u <= a && (a = 0),
  54781. s = a + 1,
  54782. u <= s && (s = 0),
  54783. e(t, o, a, s, u, c)) {
  54784. var p, f, g, m, v;
  54785. for (p = c[o],
  54786. f = c[a],
  54787. g = c[s],
  54788. l.push([t[p], t[f], t[g]]),
  54789. h.push([c[o], c[a], c[s]]),
  54790. m = a,
  54791. v = a + 1; v < u; m++,
  54792. v++)
  54793. c[m] = c[v];
  54794. u--,
  54795. d = 2 * u
  54796. }
  54797. }
  54798. return i ? h : l
  54799. }
  54800. }(),
  54801. triangulateShape: function(e, t) {
  54802. function i(e, t, i) {
  54803. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54804. }
  54805. function r(e, t, n, r, o) {
  54806. var a = t.x - e.x
  54807. , s = t.y - e.y
  54808. , l = r.x - n.x
  54809. , c = r.y - n.y
  54810. , h = e.x - n.x
  54811. , u = e.y - n.y
  54812. , d = s * l - a * c
  54813. , p = s * h - a * u;
  54814. if (Math.abs(d) > Number.EPSILON) {
  54815. var f;
  54816. if (d > 0) {
  54817. if (p < 0 || p > d)
  54818. return [];
  54819. if (f = c * h - l * u,
  54820. f < 0 || f > d)
  54821. return []
  54822. } else {
  54823. if (p > 0 || p < d)
  54824. return [];
  54825. if (f = c * h - l * u,
  54826. f > 0 || f < d)
  54827. return []
  54828. }
  54829. if (0 === f)
  54830. return !o || 0 !== p && p !== d ? [e] : [];
  54831. if (f === d)
  54832. return !o || 0 !== p && p !== d ? [t] : [];
  54833. if (0 === p)
  54834. return [n];
  54835. if (p === d)
  54836. return [r];
  54837. var g = f / d;
  54838. return [{
  54839. x: e.x + g * a,
  54840. y: e.y + g * s
  54841. }]
  54842. }
  54843. if (0 !== p || c * h !== l * u)
  54844. return [];
  54845. var m = 0 === a && 0 === s
  54846. , v = 0 === l && 0 === c;
  54847. if (m && v)
  54848. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54849. if (m)
  54850. return i(n, r, e) ? [e] : [];
  54851. if (v)
  54852. return i(e, t, n) ? [n] : [];
  54853. var A, y, C, I, E, b, w, _;
  54854. return 0 !== a ? (e.x < t.x ? (A = e,
  54855. C = e.x,
  54856. y = t,
  54857. I = t.x) : (A = t,
  54858. C = t.x,
  54859. y = e,
  54860. I = e.x),
  54861. n.x < r.x ? (E = n,
  54862. w = n.x,
  54863. b = r,
  54864. _ = r.x) : (E = r,
  54865. w = r.x,
  54866. b = n,
  54867. _ = n.x)) : (e.y < t.y ? (A = e,
  54868. C = e.y,
  54869. y = t,
  54870. I = t.y) : (A = t,
  54871. C = t.y,
  54872. y = e,
  54873. I = e.y),
  54874. n.y < r.y ? (E = n,
  54875. w = n.y,
  54876. b = r,
  54877. _ = r.y) : (E = r,
  54878. w = r.y,
  54879. b = n,
  54880. _ = n.y)),
  54881. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54882. }
  54883. function o(e, t, i, n) {
  54884. var r = t.x - e.x
  54885. , o = t.y - e.y
  54886. , a = i.x - e.x
  54887. , s = i.y - e.y
  54888. , l = n.x - e.x
  54889. , c = n.y - e.y
  54890. , h = r * s - o * a
  54891. , u = r * c - o * l;
  54892. if (Math.abs(h) > Number.EPSILON) {
  54893. var d = l * s - c * a;
  54894. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54895. }
  54896. return u > 0
  54897. }
  54898. function a(e, t) {
  54899. function i(e, t) {
  54900. var i = A.length - 1
  54901. , n = e - 1;
  54902. n < 0 && (n = i);
  54903. var r = e + 1;
  54904. r > i && (r = 0);
  54905. var a = o(A[e], A[n], A[r], s[t]);
  54906. if (!a)
  54907. return !1;
  54908. var l = s.length - 1
  54909. , c = t - 1;
  54910. c < 0 && (c = l);
  54911. var h = t + 1;
  54912. return h > l && (h = 0),
  54913. a = o(s[t], s[c], s[h], A[e]),
  54914. !!a
  54915. }
  54916. function n(e, t) {
  54917. var i, n, o;
  54918. for (i = 0; i < A.length; i++)
  54919. if (n = i + 1,
  54920. n %= A.length,
  54921. o = r(e, t, A[i], A[n], !0),
  54922. o.length > 0)
  54923. return !0;
  54924. return !1
  54925. }
  54926. function a(e, i) {
  54927. var n, o, a, s, l;
  54928. for (n = 0; n < y.length; n++)
  54929. for (o = t[y[n]],
  54930. a = 0; a < o.length; a++)
  54931. if (s = a + 1,
  54932. s %= o.length,
  54933. l = r(e, i, o[a], o[s], !0),
  54934. l.length > 0)
  54935. return !0;
  54936. return !1
  54937. }
  54938. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54939. y.push(I);
  54940. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54941. if (w--,
  54942. w < 0) {
  54943. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54944. break
  54945. }
  54946. for (c = b; c < A.length; c++) {
  54947. h = A[c],
  54948. l = -1;
  54949. for (var I = 0; I < y.length; I++)
  54950. if (d = y[I],
  54951. p = h.x + ":" + h.y + ":" + d,
  54952. void 0 === C[p]) {
  54953. s = t[d];
  54954. for (var _ = 0; _ < s.length; _++)
  54955. if (u = s[_],
  54956. i(c, _) && !n(h, u) && !a(h, u)) {
  54957. l = _,
  54958. y.splice(I, 1),
  54959. f = A.slice(0, c + 1),
  54960. g = A.slice(c),
  54961. m = s.slice(l),
  54962. v = s.slice(0, l + 1),
  54963. A = f.concat(m).concat(v).concat(g),
  54964. b = c;
  54965. break
  54966. }
  54967. if (l >= 0)
  54968. break;
  54969. C[p] = !0
  54970. }
  54971. if (l >= 0)
  54972. break
  54973. }
  54974. }
  54975. return A
  54976. }
  54977. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54978. Array.prototype.push.apply(f, t[g]);
  54979. for (s = 0,
  54980. l = f.length; s < l; s++)
  54981. u = f[s].x + ":" + f[s].y,
  54982. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54983. p[u] = s;
  54984. var v = a(e, t)
  54985. , A = n.ShapeUtils.triangulate(v, !1);
  54986. for (s = 0,
  54987. l = A.length; s < l; s++)
  54988. for (h = A[s],
  54989. c = 0; c < 3; c++)
  54990. u = h[c].x + ":" + h[c].y,
  54991. d = p[u],
  54992. void 0 !== d && (h[c] = d);
  54993. return A.concat()
  54994. },
  54995. isClockWise: function(e) {
  54996. return n.ShapeUtils.area(e) < 0
  54997. },
  54998. b2: function() {
  54999. function e(e, t) {
  55000. var i = 1 - e;
  55001. return i * i * t
  55002. }
  55003. function t(e, t) {
  55004. return 2 * (1 - e) * e * t
  55005. }
  55006. function i(e, t) {
  55007. return e * e * t
  55008. }
  55009. return function(n, r, o, a) {
  55010. return e(n, r) + t(n, o) + i(n, a)
  55011. }
  55012. }(),
  55013. b3: function() {
  55014. function e(e, t) {
  55015. var i = 1 - e;
  55016. return i * i * i * t
  55017. }
  55018. function t(e, t) {
  55019. var i = 1 - e;
  55020. return 3 * i * i * e * t
  55021. }
  55022. function i(e, t) {
  55023. var i = 1 - e;
  55024. return 3 * i * e * e * t
  55025. }
  55026. function n(e, t) {
  55027. return e * e * e * t
  55028. }
  55029. return function(r, o, a, s, l) {
  55030. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  55031. }
  55032. }()
  55033. },
  55034. n.Curve = function() {}
  55035. ,
  55036. n.Curve.prototype = {
  55037. constructor: n.Curve,
  55038. getPoint: function(e) {
  55039. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  55040. null
  55041. },
  55042. getPointAt: function(e) {
  55043. var t = this.getUtoTmapping(e);
  55044. return this.getPoint(t)
  55045. },
  55046. getPoints: function(e) {
  55047. e || (e = 5);
  55048. var t, i = [];
  55049. for (t = 0; t <= e; t++)
  55050. i.push(this.getPoint(t / e));
  55051. return i
  55052. },
  55053. getSpacedPoints: function(e) {
  55054. e || (e = 5);
  55055. var t, i = [];
  55056. for (t = 0; t <= e; t++)
  55057. i.push(this.getPointAt(t / e));
  55058. return i
  55059. },
  55060. getLength: function() {
  55061. var e = this.getLengths();
  55062. return e[e.length - 1]
  55063. },
  55064. getLengths: function(e) {
  55065. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  55066. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  55067. return this.cacheArcLengths;
  55068. this.needsUpdate = !1;
  55069. var t, i, n = [], r = this.getPoint(0), o = 0;
  55070. for (n.push(0),
  55071. i = 1; i <= e; i++)
  55072. t = this.getPoint(i / e),
  55073. o += t.distanceTo(r),
  55074. n.push(o),
  55075. r = t;
  55076. return this.cacheArcLengths = n,
  55077. n
  55078. },
  55079. updateArcLengths: function() {
  55080. this.needsUpdate = !0,
  55081. this.getLengths()
  55082. },
  55083. getUtoTmapping: function(e, t) {
  55084. var i, n = this.getLengths(), r = 0, o = n.length;
  55085. i = t ? t : e * n[o - 1];
  55086. for (var a, s = 0, l = o - 1; s <= l; )
  55087. if (r = Math.floor(s + (l - s) / 2),
  55088. a = n[r] - i,
  55089. a < 0)
  55090. s = r + 1;
  55091. else {
  55092. if (!(a > 0)) {
  55093. l = r;
  55094. break
  55095. }
  55096. l = r - 1
  55097. }
  55098. if (r = l,
  55099. n[r] === i) {
  55100. var c = r / (o - 1);
  55101. return c
  55102. }
  55103. var h = n[r]
  55104. , u = n[r + 1]
  55105. , d = u - h
  55106. , p = (i - h) / d
  55107. , c = (r + p) / (o - 1);
  55108. return c
  55109. },
  55110. getTangent: function(e) {
  55111. var t = 1e-4
  55112. , i = e - t
  55113. , n = e + t;
  55114. i < 0 && (i = 0),
  55115. n > 1 && (n = 1);
  55116. var r = this.getPoint(i)
  55117. , o = this.getPoint(n)
  55118. , a = o.clone().sub(r);
  55119. return a.normalize()
  55120. },
  55121. getTangentAt: function(e) {
  55122. var t = this.getUtoTmapping(e);
  55123. return this.getTangent(t)
  55124. }
  55125. },
  55126. n.Curve.create = function(e, t) {
  55127. return e.prototype = Object.create(n.Curve.prototype),
  55128. e.prototype.constructor = e,
  55129. e.prototype.getPoint = t,
  55130. e
  55131. }
  55132. ,
  55133. n.CurvePath = function() {
  55134. this.curves = [],
  55135. this.autoClose = !1
  55136. }
  55137. ,
  55138. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  55139. n.CurvePath.prototype.constructor = n.CurvePath,
  55140. n.CurvePath.prototype.add = function(e) {
  55141. this.curves.push(e)
  55142. }
  55143. ,
  55144. n.CurvePath.prototype.closePath = function() {
  55145. var e = this.curves[0].getPoint(0)
  55146. , t = this.curves[this.curves.length - 1].getPoint(1);
  55147. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  55148. }
  55149. ,
  55150. n.CurvePath.prototype.getPoint = function(e) {
  55151. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  55152. if (i[n] >= t) {
  55153. var r = i[n] - t
  55154. , o = this.curves[n]
  55155. , a = 1 - r / o.getLength();
  55156. return o.getPointAt(a)
  55157. }
  55158. n++
  55159. }
  55160. return null
  55161. }
  55162. ,
  55163. n.CurvePath.prototype.getLength = function() {
  55164. var e = this.getCurveLengths();
  55165. return e[e.length - 1]
  55166. }
  55167. ,
  55168. n.CurvePath.prototype.getCurveLengths = function() {
  55169. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  55170. return this.cacheLengths;
  55171. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  55172. t += this.curves[i].getLength(),
  55173. e.push(t);
  55174. return this.cacheLengths = e,
  55175. e
  55176. }
  55177. ,
  55178. n.CurvePath.prototype.createPointsGeometry = function(e) {
  55179. var t = this.getPoints(e);
  55180. return this.createGeometry(t)
  55181. }
  55182. ,
  55183. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  55184. var t = this.getSpacedPoints(e);
  55185. return this.createGeometry(t)
  55186. }
  55187. ,
  55188. n.CurvePath.prototype.createGeometry = function(e) {
  55189. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  55190. var o = e[i];
  55191. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  55192. }
  55193. return t
  55194. }
  55195. ,
  55196. n.Font = function(e) {
  55197. this.data = e
  55198. }
  55199. ,
  55200. n.Font.prototype = {
  55201. constructor: n.Font,
  55202. generateShapes: function(e, t, i) {
  55203. function r(e) {
  55204. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  55205. var c = o(i[l], n, r);
  55206. r += c.offset,
  55207. s.push(c.path)
  55208. }
  55209. return s
  55210. }
  55211. function o(e, t, r) {
  55212. var o = a.glyphs[e] || a.glyphs["?"];
  55213. if (o) {
  55214. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  55215. if (o.o)
  55216. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  55217. var _ = E[b++];
  55218. switch (_) {
  55219. case "m":
  55220. s = E[b++] * t + r,
  55221. l = E[b++] * t,
  55222. A.moveTo(s, l);
  55223. break;
  55224. case "l":
  55225. s = E[b++] * t + r,
  55226. l = E[b++] * t,
  55227. A.lineTo(s, l);
  55228. break;
  55229. case "q":
  55230. if (c = E[b++] * t + r,
  55231. h = E[b++] * t,
  55232. p = E[b++] * t + r,
  55233. f = E[b++] * t,
  55234. A.quadraticCurveTo(p, f, c, h),
  55235. v = y[y.length - 1]) {
  55236. u = v.x,
  55237. d = v.y;
  55238. for (var T = 1; T <= i; T++) {
  55239. var x = T / i;
  55240. C(x, u, p, c),
  55241. C(x, d, f, h)
  55242. }
  55243. }
  55244. break;
  55245. case "b":
  55246. if (c = E[b++] * t + r,
  55247. h = E[b++] * t,
  55248. p = E[b++] * t + r,
  55249. f = E[b++] * t,
  55250. g = E[b++] * t + r,
  55251. m = E[b++] * t,
  55252. A.bezierCurveTo(p, f, g, m, c, h),
  55253. v = y[y.length - 1]) {
  55254. u = v.x,
  55255. d = v.y;
  55256. for (var T = 1; T <= i; T++) {
  55257. var x = T / i;
  55258. I(x, u, p, g, c),
  55259. I(x, d, f, m, h)
  55260. }
  55261. }
  55262. }
  55263. }
  55264. return {
  55265. offset: o.ha * t,
  55266. path: A
  55267. }
  55268. }
  55269. }
  55270. void 0 === t && (t = 100),
  55271. void 0 === i && (i = 4);
  55272. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  55273. Array.prototype.push.apply(l, s[c].toShapes());
  55274. return l
  55275. }
  55276. },
  55277. n.Path = function(e) {
  55278. n.CurvePath.call(this),
  55279. this.actions = [],
  55280. e && this.fromPoints(e)
  55281. }
  55282. ,
  55283. n.Path.prototype = Object.create(n.CurvePath.prototype),
  55284. n.Path.prototype.constructor = n.Path,
  55285. n.Path.prototype.fromPoints = function(e) {
  55286. this.moveTo(e[0].x, e[0].y);
  55287. for (var t = 1, i = e.length; t < i; t++)
  55288. this.lineTo(e[t].x, e[t].y)
  55289. }
  55290. ,
  55291. n.Path.prototype.moveTo = function(e, t) {
  55292. this.actions.push({
  55293. action: "moveTo",
  55294. args: [e, t]
  55295. })
  55296. }
  55297. ,
  55298. n.Path.prototype.lineTo = function(e, t) {
  55299. var i = this.actions[this.actions.length - 1].args
  55300. , r = i[i.length - 2]
  55301. , o = i[i.length - 1]
  55302. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  55303. this.curves.push(a),
  55304. this.actions.push({
  55305. action: "lineTo",
  55306. args: [e, t]
  55307. })
  55308. }
  55309. ,
  55310. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  55311. var o = this.actions[this.actions.length - 1].args
  55312. , a = o[o.length - 2]
  55313. , s = o[o.length - 1]
  55314. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  55315. this.curves.push(l),
  55316. this.actions.push({
  55317. action: "quadraticCurveTo",
  55318. args: [e, t, i, r]
  55319. })
  55320. }
  55321. ,
  55322. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  55323. var s = this.actions[this.actions.length - 1].args
  55324. , l = s[s.length - 2]
  55325. , c = s[s.length - 1]
  55326. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  55327. this.curves.push(h),
  55328. this.actions.push({
  55329. action: "bezierCurveTo",
  55330. args: [e, t, i, r, o, a]
  55331. })
  55332. }
  55333. ,
  55334. n.Path.prototype.splineThru = function(e) {
  55335. var t = Array.prototype.slice.call(arguments)
  55336. , i = this.actions[this.actions.length - 1].args
  55337. , r = i[i.length - 2]
  55338. , o = i[i.length - 1]
  55339. , a = [new n.Vector2(r,o)];
  55340. Array.prototype.push.apply(a, e);
  55341. var s = new n.SplineCurve(a);
  55342. this.curves.push(s),
  55343. this.actions.push({
  55344. action: "splineThru",
  55345. args: t
  55346. })
  55347. }
  55348. ,
  55349. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  55350. var a = this.actions[this.actions.length - 1].args
  55351. , s = a[a.length - 2]
  55352. , l = a[a.length - 1];
  55353. this.absarc(e + s, t + l, i, n, r, o)
  55354. }
  55355. ,
  55356. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  55357. this.absellipse(e, t, i, i, n, r, o)
  55358. }
  55359. ,
  55360. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  55361. var l = this.actions[this.actions.length - 1].args
  55362. , c = l[l.length - 2]
  55363. , h = l[l.length - 1];
  55364. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55365. }
  55366. ,
  55367. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  55368. var c = [e, t, i, r, o, a, s, l || 0]
  55369. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  55370. this.curves.push(h);
  55371. var u = h.getPoint(1);
  55372. c.push(u.x),
  55373. c.push(u.y),
  55374. this.actions.push({
  55375. action: "ellipse",
  55376. args: c
  55377. })
  55378. }
  55379. ,
  55380. n.Path.prototype.getSpacedPoints = function(e) {
  55381. e || (e = 40);
  55382. for (var t = [], i = 0; i < e; i++)
  55383. t.push(this.getPoint(i / e));
  55384. return this.autoClose && t.push(t[0]),
  55385. t
  55386. }
  55387. ,
  55388. n.Path.prototype.getPoints = function(e) {
  55389. e = e || 12;
  55390. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55391. var A = this.actions[m]
  55392. , y = A.action
  55393. , C = A.args;
  55394. switch (y) {
  55395. case "moveTo":
  55396. g.push(new n.Vector2(C[0],C[1]));
  55397. break;
  55398. case "lineTo":
  55399. g.push(new n.Vector2(C[0],C[1]));
  55400. break;
  55401. case "quadraticCurveTo":
  55402. t = C[2],
  55403. i = C[3],
  55404. a = C[0],
  55405. s = C[1],
  55406. g.length > 0 ? (h = g[g.length - 1],
  55407. l = h.x,
  55408. c = h.y) : (h = this.actions[m - 1].args,
  55409. l = h[h.length - 2],
  55410. c = h[h.length - 1]);
  55411. for (var I = 1; I <= e; I++) {
  55412. var E = I / e;
  55413. u = p(E, l, a, t),
  55414. d = p(E, c, s, i),
  55415. g.push(new n.Vector2(u,d))
  55416. }
  55417. break;
  55418. case "bezierCurveTo":
  55419. t = C[4],
  55420. i = C[5],
  55421. a = C[0],
  55422. s = C[1],
  55423. r = C[2],
  55424. o = C[3],
  55425. g.length > 0 ? (h = g[g.length - 1],
  55426. l = h.x,
  55427. c = h.y) : (h = this.actions[m - 1].args,
  55428. l = h[h.length - 2],
  55429. c = h[h.length - 1]);
  55430. for (var I = 1; I <= e; I++) {
  55431. var E = I / e;
  55432. u = f(E, l, a, r, t),
  55433. d = f(E, c, s, o, i),
  55434. g.push(new n.Vector2(u,d))
  55435. }
  55436. break;
  55437. case "splineThru":
  55438. h = this.actions[m - 1].args;
  55439. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55440. , w = [b]
  55441. , _ = e * C[0].length;
  55442. w = w.concat(C[0]);
  55443. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55444. g.push(T.getPointAt(I / _));
  55445. break;
  55446. case "arc":
  55447. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55448. var E = I / N;
  55449. L || (E = 1 - E),
  55450. x = P + E * D,
  55451. u = S + R * Math.cos(x),
  55452. d = M + R * Math.sin(x),
  55453. g.push(new n.Vector2(u,d))
  55454. }
  55455. break;
  55456. case "ellipse":
  55457. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55458. 0 !== k && (B = Math.cos(k),
  55459. F = Math.sin(k));
  55460. for (var I = 1; I <= N; I++) {
  55461. var E = I / N;
  55462. if (L || (E = 1 - E),
  55463. x = P + E * D,
  55464. u = S + V * Math.cos(x),
  55465. d = M + U * Math.sin(x),
  55466. 0 !== k) {
  55467. var H = u
  55468. , G = d;
  55469. u = (H - S) * B - (G - M) * F + S,
  55470. d = (H - S) * F + (G - M) * B + M
  55471. }
  55472. g.push(new n.Vector2(u,d))
  55473. }
  55474. }
  55475. }
  55476. var z = g[g.length - 1];
  55477. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55478. this.autoClose && g.push(g[0]),
  55479. g
  55480. }
  55481. ,
  55482. n.Path.prototype.toShapes = function(e, t) {
  55483. function i(e) {
  55484. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55485. var a = e[r]
  55486. , s = a.args
  55487. , l = a.action;
  55488. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55489. i = new n.Path),
  55490. i[l].apply(i, s)
  55491. }
  55492. return 0 !== i.actions.length && t.push(i),
  55493. t
  55494. }
  55495. function r(e) {
  55496. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55497. var o = e[i]
  55498. , a = new n.Shape;
  55499. a.actions = o.actions,
  55500. a.curves = o.curves,
  55501. t.push(a)
  55502. }
  55503. return t
  55504. }
  55505. function o(e, t) {
  55506. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55507. var a = t[r]
  55508. , s = t[o]
  55509. , l = s.x - a.x
  55510. , c = s.y - a.y;
  55511. if (Math.abs(c) > Number.EPSILON) {
  55512. if (c < 0 && (a = t[o],
  55513. l = -l,
  55514. s = t[r],
  55515. c = -c),
  55516. e.y < a.y || e.y > s.y)
  55517. continue;
  55518. if (e.y === a.y) {
  55519. if (e.x === a.x)
  55520. return !0
  55521. } else {
  55522. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55523. if (0 === h)
  55524. return !0;
  55525. if (h < 0)
  55526. continue;
  55527. n = !n
  55528. }
  55529. } else {
  55530. if (e.y !== a.y)
  55531. continue;
  55532. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55533. return !0
  55534. }
  55535. }
  55536. return n
  55537. }
  55538. var a = n.ShapeUtils.isClockWise
  55539. , s = i(this.actions);
  55540. if (0 === s.length)
  55541. return [];
  55542. if (t === !0)
  55543. return r(s);
  55544. var l, c, h, u = [];
  55545. if (1 === s.length)
  55546. return c = s[0],
  55547. h = new n.Shape,
  55548. h.actions = c.actions,
  55549. h.curves = c.curves,
  55550. u.push(h),
  55551. u;
  55552. var d = !a(s[0].getPoints());
  55553. d = e ? !d : d;
  55554. var p, f = [], g = [], m = [], v = 0;
  55555. g[v] = void 0,
  55556. m[v] = [];
  55557. for (var A = 0, y = s.length; A < y; A++)
  55558. c = s[A],
  55559. p = c.getPoints(),
  55560. l = a(p),
  55561. l = e ? !l : l,
  55562. l ? (!d && g[v] && v++,
  55563. g[v] = {
  55564. s: new n.Shape,
  55565. p: p
  55566. },
  55567. g[v].s.actions = c.actions,
  55568. g[v].s.curves = c.curves,
  55569. d && v++,
  55570. m[v] = []) : m[v].push({
  55571. h: c,
  55572. p: p[0]
  55573. });
  55574. if (!g[0])
  55575. return r(s);
  55576. if (g.length > 1) {
  55577. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55578. f[E] = [];
  55579. for (var E = 0, b = g.length; E < b; E++)
  55580. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55581. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55582. o(T.p, g[S].p) && (E !== S && I.push({
  55583. froms: E,
  55584. tos: S,
  55585. hole: _
  55586. }),
  55587. x ? (x = !1,
  55588. f[S].push(T)) : C = !0);
  55589. x && f[E].push(T)
  55590. }
  55591. I.length > 0 && (C || (m = f))
  55592. }
  55593. for (var M, A = 0, R = g.length; A < R; A++) {
  55594. h = g[A].s,
  55595. u.push(h),
  55596. M = m[A];
  55597. for (var P = 0, O = M.length; P < O; P++)
  55598. h.holes.push(M[P].h)
  55599. }
  55600. return u
  55601. }
  55602. ,
  55603. n.Shape = function() {
  55604. n.Path.apply(this, arguments),
  55605. this.holes = []
  55606. }
  55607. ,
  55608. n.Shape.prototype = Object.create(n.Path.prototype),
  55609. n.Shape.prototype.constructor = n.Shape,
  55610. n.Shape.prototype.extrude = function(e) {
  55611. return new n.ExtrudeGeometry(this,e)
  55612. }
  55613. ,
  55614. n.Shape.prototype.makeGeometry = function(e) {
  55615. return new n.ShapeGeometry(this,e)
  55616. }
  55617. ,
  55618. n.Shape.prototype.getPointsHoles = function(e) {
  55619. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55620. t[i] = this.holes[i].getPoints(e);
  55621. return t
  55622. }
  55623. ,
  55624. n.Shape.prototype.extractAllPoints = function(e) {
  55625. return {
  55626. shape: this.getPoints(e),
  55627. holes: this.getPointsHoles(e)
  55628. }
  55629. }
  55630. ,
  55631. n.Shape.prototype.extractPoints = function(e) {
  55632. return this.extractAllPoints(e)
  55633. }
  55634. ,
  55635. n.LineCurve = function(e, t) {
  55636. this.v1 = e,
  55637. this.v2 = t
  55638. }
  55639. ,
  55640. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55641. n.LineCurve.prototype.constructor = n.LineCurve,
  55642. n.LineCurve.prototype.getPoint = function(e) {
  55643. var t = this.v2.clone().sub(this.v1);
  55644. return t.multiplyScalar(e).add(this.v1),
  55645. t
  55646. }
  55647. ,
  55648. n.LineCurve.prototype.getPointAt = function(e) {
  55649. return this.getPoint(e)
  55650. }
  55651. ,
  55652. n.LineCurve.prototype.getTangent = function(e) {
  55653. var t = this.v2.clone().sub(this.v1);
  55654. return t.normalize()
  55655. }
  55656. ,
  55657. n.QuadraticBezierCurve = function(e, t, i) {
  55658. this.v0 = e,
  55659. this.v1 = t,
  55660. this.v2 = i
  55661. }
  55662. ,
  55663. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55664. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55665. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55666. var t = n.ShapeUtils.b2;
  55667. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55668. }
  55669. ,
  55670. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55671. var t = n.CurveUtils.tangentQuadraticBezier;
  55672. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55673. }
  55674. ,
  55675. n.CubicBezierCurve = function(e, t, i, n) {
  55676. this.v0 = e,
  55677. this.v1 = t,
  55678. this.v2 = i,
  55679. this.v3 = n
  55680. }
  55681. ,
  55682. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55683. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55684. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55685. var t = n.ShapeUtils.b3;
  55686. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55687. }
  55688. ,
  55689. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55690. var t = n.CurveUtils.tangentCubicBezier;
  55691. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55692. }
  55693. ,
  55694. n.SplineCurve = function(e) {
  55695. this.points = void 0 == e ? [] : e
  55696. }
  55697. ,
  55698. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55699. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55700. n.SplineCurve.prototype.getPoint = function(e) {
  55701. var t = this.points
  55702. , i = (t.length - 1) * e
  55703. , r = Math.floor(i)
  55704. , o = i - r
  55705. , a = t[0 === r ? r : r - 1]
  55706. , s = t[r]
  55707. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55708. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55709. , h = n.CurveUtils.interpolate;
  55710. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55711. }
  55712. ,
  55713. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55714. this.aX = e,
  55715. this.aY = t,
  55716. this.xRadius = i,
  55717. this.yRadius = n,
  55718. this.aStartAngle = r,
  55719. this.aEndAngle = o,
  55720. this.aClockwise = a,
  55721. this.aRotation = s || 0
  55722. }
  55723. ,
  55724. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55725. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55726. n.EllipseCurve.prototype.getPoint = function(e) {
  55727. var t = this.aEndAngle - this.aStartAngle;
  55728. t < 0 && (t += 2 * Math.PI),
  55729. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55730. var i;
  55731. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55732. var r = this.aX + this.xRadius * Math.cos(i)
  55733. , o = this.aY + this.yRadius * Math.sin(i);
  55734. if (0 !== this.aRotation) {
  55735. var a = Math.cos(this.aRotation)
  55736. , s = Math.sin(this.aRotation)
  55737. , l = r
  55738. , c = o;
  55739. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55740. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55741. }
  55742. return new n.Vector2(r,o)
  55743. }
  55744. ,
  55745. n.ArcCurve = function(e, t, i, r, o, a) {
  55746. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55747. }
  55748. ,
  55749. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55750. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55751. n.LineCurve3 = n.Curve.create(function(e, t) {
  55752. this.v1 = e,
  55753. this.v2 = t
  55754. }, function(e) {
  55755. var t = new n.Vector3;
  55756. return t.subVectors(this.v2, this.v1),
  55757. t.multiplyScalar(e),
  55758. t.add(this.v1),
  55759. t
  55760. }),
  55761. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55762. this.v0 = e,
  55763. this.v1 = t,
  55764. this.v2 = i
  55765. }, function(e) {
  55766. var t = n.ShapeUtils.b2;
  55767. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55768. }),
  55769. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55770. this.v0 = e,
  55771. this.v1 = t,
  55772. this.v2 = i,
  55773. this.v3 = n
  55774. }, function(e) {
  55775. var t = n.ShapeUtils.b3;
  55776. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55777. }),
  55778. n.SplineCurve3 = n.Curve.create(function(e) {
  55779. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55780. this.points = void 0 == e ? [] : e
  55781. }, function(e) {
  55782. var t = this.points
  55783. , i = (t.length - 1) * e
  55784. , r = Math.floor(i)
  55785. , o = i - r
  55786. , a = t[0 == r ? r : r - 1]
  55787. , s = t[r]
  55788. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55789. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55790. , h = n.CurveUtils.interpolate;
  55791. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55792. }),
  55793. n.CatmullRomCurve3 = function() {
  55794. function e() {}
  55795. var t = new n.Vector3
  55796. , i = new e
  55797. , r = new e
  55798. , o = new e;
  55799. return e.prototype.init = function(e, t, i, n) {
  55800. this.c0 = e,
  55801. this.c1 = i,
  55802. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55803. this.c3 = 2 * e - 2 * t + i + n
  55804. }
  55805. ,
  55806. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55807. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55808. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55809. s *= o,
  55810. l *= o,
  55811. this.init(t, i, s, l)
  55812. }
  55813. ,
  55814. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55815. this.init(t, i, r * (i - e), r * (n - t))
  55816. }
  55817. ,
  55818. e.prototype.calc = function(e) {
  55819. var t = e * e
  55820. , i = t * e;
  55821. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55822. }
  55823. ,
  55824. n.Curve.create(function(e) {
  55825. this.points = e || [],
  55826. this.closed = !1
  55827. }, function(e) {
  55828. var a, s, l, c, h = this.points;
  55829. c = h.length,
  55830. c < 2 && console.log("duh, you need at least 2 points"),
  55831. a = (c - (this.closed ? 0 : 1)) * e,
  55832. s = Math.floor(a),
  55833. l = a - s,
  55834. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55835. l = 1);
  55836. var u, d, p, f;
  55837. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55838. u = t),
  55839. d = h[s % c],
  55840. p = h[(s + 1) % c],
  55841. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55842. f = t),
  55843. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55844. var g = "chordal" === this.type ? .5 : .25
  55845. , m = Math.pow(u.distanceToSquared(d), g)
  55846. , v = Math.pow(d.distanceToSquared(p), g)
  55847. , A = Math.pow(p.distanceToSquared(f), g);
  55848. v < 1e-4 && (v = 1),
  55849. m < 1e-4 && (m = v),
  55850. A < 1e-4 && (A = v),
  55851. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55852. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55853. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55854. } else if ("catmullrom" === this.type) {
  55855. var y = void 0 !== this.tension ? this.tension : .5;
  55856. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55857. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55858. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55859. }
  55860. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55861. return C
  55862. })
  55863. }(),
  55864. n.ClosedSplineCurve3 = function(e) {
  55865. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55866. n.CatmullRomCurve3.call(this, e),
  55867. this.type = "catmullrom",
  55868. this.closed = !0
  55869. }
  55870. ,
  55871. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55872. n.BoxGeometry = function(e, t, i, r, o, a) {
  55873. n.Geometry.call(this),
  55874. this.type = "BoxGeometry",
  55875. this.parameters = {
  55876. width: e,
  55877. height: t,
  55878. depth: i,
  55879. widthSegments: r,
  55880. heightSegments: o,
  55881. depthSegments: a
  55882. },
  55883. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55884. this.mergeVertices()
  55885. }
  55886. ,
  55887. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55888. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55889. n.CubeGeometry = n.BoxGeometry,
  55890. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55891. function s(e, t, i) {
  55892. var n = 0;
  55893. return n += e * t * 2,
  55894. n += e * i * 2,
  55895. n += i * t * 2,
  55896. 4 * n
  55897. }
  55898. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55899. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55900. for (var L = O * b - _, D = 0; D < x; D++) {
  55901. var N = D * E - w;
  55902. P[e] = N * r,
  55903. P[t] = L * o,
  55904. P[i] = T,
  55905. p[m] = P.x,
  55906. p[m + 1] = P.y,
  55907. p[m + 2] = P.z,
  55908. P[e] = 0,
  55909. P[t] = 0,
  55910. P[i] = l > 0 ? 1 : -1,
  55911. f[m] = P.x,
  55912. f[m + 1] = P.y,
  55913. f[m + 2] = P.z,
  55914. g[v] = D / h,
  55915. g[v + 1] = 1 - O / u,
  55916. m += 3,
  55917. v += 2,
  55918. M += 1
  55919. }
  55920. for (O = 0; O < u; O++)
  55921. for (D = 0; D < h; D++) {
  55922. var B = y + D + x * O
  55923. , F = y + D + x * (O + 1)
  55924. , V = y + (D + 1) + x * (O + 1)
  55925. , U = y + (D + 1) + x * O;
  55926. d[A] = B,
  55927. d[A + 1] = F,
  55928. d[A + 2] = U,
  55929. d[A + 3] = F,
  55930. d[A + 4] = V,
  55931. d[A + 5] = U,
  55932. A += 6,
  55933. R += 6
  55934. }
  55935. c.addGroup(C, R, I),
  55936. C += R,
  55937. y += M
  55938. }
  55939. n.BufferGeometry.call(this),
  55940. this.type = "BoxBufferGeometry",
  55941. this.parameters = {
  55942. width: e,
  55943. height: t,
  55944. depth: i,
  55945. widthSegments: r,
  55946. heightSegments: o,
  55947. depthSegments: a
  55948. };
  55949. var c = this;
  55950. r = Math.floor(r) || 1,
  55951. o = Math.floor(o) || 1,
  55952. a = Math.floor(a) || 1;
  55953. var h = s(r, o, a)
  55954. , u = h / 4 * 6
  55955. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55956. , p = new Float32Array(3 * h)
  55957. , f = new Float32Array(3 * h)
  55958. , g = new Float32Array(2 * h)
  55959. , m = 0
  55960. , v = 0
  55961. , A = 0
  55962. , y = 0
  55963. , C = 0;
  55964. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55965. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55966. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55967. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55968. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55969. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55970. this.setIndex(new n.BufferAttribute(d,1)),
  55971. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55972. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55973. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55974. }
  55975. ,
  55976. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55977. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55978. n.CircleGeometry = function(e, t, i, r) {
  55979. n.Geometry.call(this),
  55980. this.type = "CircleGeometry",
  55981. this.parameters = {
  55982. radius: e,
  55983. segments: t,
  55984. thetaStart: i,
  55985. thetaLength: r
  55986. },
  55987. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55988. }
  55989. ,
  55990. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55991. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55992. n.CircleBufferGeometry = function(e, t, i, r) {
  55993. n.BufferGeometry.call(this),
  55994. this.type = "CircleBufferGeometry",
  55995. this.parameters = {
  55996. radius: e,
  55997. segments: t,
  55998. thetaStart: i,
  55999. thetaLength: r
  56000. },
  56001. e = e || 50,
  56002. t = void 0 !== t ? Math.max(3, t) : 8,
  56003. i = void 0 !== i ? i : 0,
  56004. r = void 0 !== r ? r : 2 * Math.PI;
  56005. var o = t + 2
  56006. , a = new Float32Array(3 * o)
  56007. , s = new Float32Array(3 * o)
  56008. , l = new Float32Array(2 * o);
  56009. s[2] = 1,
  56010. l[0] = .5,
  56011. l[1] = .5;
  56012. for (var c = 0, h = 3, u = 2; c <= t; c++,
  56013. h += 3,
  56014. u += 2) {
  56015. var d = i + c / t * r;
  56016. a[h] = e * Math.cos(d),
  56017. a[h + 1] = e * Math.sin(d),
  56018. s[h + 2] = 1,
  56019. l[u] = (a[h] / e + 1) / 2,
  56020. l[u + 1] = (a[h + 1] / e + 1) / 2
  56021. }
  56022. for (var p = [], h = 1; h <= t; h++)
  56023. p.push(h, h + 1, 0);
  56024. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  56025. this.addAttribute("position", new n.BufferAttribute(a,3)),
  56026. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  56027. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  56028. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56029. }
  56030. ,
  56031. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56032. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  56033. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  56034. function c() {
  56035. var e = (r + 1) * (o + 1);
  56036. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  56037. e
  56038. }
  56039. function h() {
  56040. var e = r * o * 2 * 3;
  56041. return a === !1 && (e += 2 * r * 3),
  56042. e
  56043. }
  56044. function u() {
  56045. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  56046. for (c = 0; c <= o; c++) {
  56047. var p = []
  56048. , f = c / o
  56049. , b = f * (t - e) + e;
  56050. for (a = 0; a <= r; a++) {
  56051. var w = a / r;
  56052. u.x = b * Math.sin(w * l + s),
  56053. u.y = -f * i + E,
  56054. u.z = b * Math.cos(w * l + s),
  56055. m.setXYZ(y, u.x, u.y, u.z),
  56056. h.copy(u),
  56057. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  56058. h.z = Math.cos(w * l + s)),
  56059. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  56060. v.setXYZ(y, h.x, h.y, h.z),
  56061. A.setXY(y, w, 1 - f),
  56062. p.push(y),
  56063. y++
  56064. }
  56065. I.push(p)
  56066. }
  56067. for (a = 0; a < r; a++)
  56068. for (c = 0; c < o; c++) {
  56069. var _ = I[c][a]
  56070. , T = I[c + 1][a]
  56071. , x = I[c + 1][a + 1]
  56072. , S = I[c][a + 1];
  56073. g.setX(C, _),
  56074. C++,
  56075. g.setX(C, T),
  56076. C++,
  56077. g.setX(C, S),
  56078. C++,
  56079. g.setX(C, T),
  56080. C++,
  56081. g.setX(C, x),
  56082. C++,
  56083. g.setX(C, S),
  56084. C++
  56085. }
  56086. }
  56087. function d(i) {
  56088. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  56089. for (a = y,
  56090. o = 1; o <= r; o++)
  56091. m.setXYZ(y, 0, E * p, 0),
  56092. v.setXYZ(y, 0, p, 0),
  56093. i === !0 ? (h.x = o / r,
  56094. h.y = 0) : (h.x = (o - 1) / r,
  56095. h.y = 1),
  56096. A.setXY(y, h.x, h.y),
  56097. y++;
  56098. for (c = y,
  56099. o = 0; o <= r; o++) {
  56100. var f = o / r;
  56101. u.x = d * Math.sin(f * l + s),
  56102. u.y = E * p,
  56103. u.z = d * Math.cos(f * l + s),
  56104. m.setXYZ(y, u.x, u.y, u.z),
  56105. v.setXYZ(y, 0, p, 0),
  56106. A.setXY(y, f, i === !0 ? 1 : 0),
  56107. y++
  56108. }
  56109. for (o = 0; o < r; o++) {
  56110. var I = a + o
  56111. , b = c + o;
  56112. i === !0 ? (g.setX(C, b),
  56113. C++,
  56114. g.setX(C, b + 1),
  56115. C++,
  56116. g.setX(C, I),
  56117. C++) : (g.setX(C, b + 1),
  56118. C++,
  56119. g.setX(C, b),
  56120. C++,
  56121. g.setX(C, I),
  56122. C++)
  56123. }
  56124. }
  56125. n.BufferGeometry.call(this),
  56126. this.type = "CylinderBufferGeometry",
  56127. this.parameters = {
  56128. radiusTop: e,
  56129. radiusBottom: t,
  56130. height: i,
  56131. radialSegments: r,
  56132. heightSegments: o,
  56133. openEnded: a,
  56134. thetaStart: s,
  56135. thetaLength: l
  56136. },
  56137. e = void 0 !== e ? e : 20,
  56138. t = void 0 !== t ? t : 20,
  56139. i = void 0 !== i ? i : 100,
  56140. r = Math.floor(r) || 8,
  56141. o = Math.floor(o) || 1,
  56142. a = void 0 !== a && a,
  56143. s = void 0 !== s ? s : 0,
  56144. l = void 0 !== l ? l : 2 * Math.PI;
  56145. var p = c()
  56146. , f = h()
  56147. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  56148. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  56149. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  56150. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  56151. , y = 0
  56152. , C = 0
  56153. , I = []
  56154. , E = i / 2;
  56155. u(),
  56156. a === !1 && (e > 0 && d(!0),
  56157. t > 0 && d(!1)),
  56158. this.setIndex(g),
  56159. this.addAttribute("position", m),
  56160. this.addAttribute("normal", v),
  56161. this.addAttribute("uv", A)
  56162. }
  56163. ,
  56164. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56165. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  56166. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  56167. n.Geometry.call(this),
  56168. this.type = "CylinderGeometry",
  56169. this.parameters = {
  56170. radiusTop: e,
  56171. radiusBottom: t,
  56172. height: i,
  56173. radialSegments: r,
  56174. heightSegments: o,
  56175. openEnded: a,
  56176. thetaStart: s,
  56177. thetaLength: l
  56178. },
  56179. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  56180. this.mergeVertices()
  56181. }
  56182. ,
  56183. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  56184. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  56185. n.EdgesGeometry = function(e, t) {
  56186. function i(e, t) {
  56187. return e - t
  56188. }
  56189. n.BufferGeometry.call(this),
  56190. t = void 0 !== t ? t : 1;
  56191. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  56192. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  56193. r.fromBufferGeometry(e)) : r = e.clone(),
  56194. r.mergeVertices(),
  56195. r.computeFaceNormals();
  56196. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  56197. for (var p = h[u], f = 0; f < 3; f++) {
  56198. a[0] = p[l[f]],
  56199. a[1] = p[l[(f + 1) % 3]],
  56200. a.sort(i);
  56201. var g = a.toString();
  56202. void 0 === s[g] ? s[g] = {
  56203. vert1: a[0],
  56204. vert2: a[1],
  56205. face1: u,
  56206. face2: void 0
  56207. } : s[g].face2 = u
  56208. }
  56209. var m = [];
  56210. for (var g in s) {
  56211. var v = s[g];
  56212. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  56213. var A = c[v.vert1];
  56214. m.push(A.x),
  56215. m.push(A.y),
  56216. m.push(A.z),
  56217. A = c[v.vert2],
  56218. m.push(A.x),
  56219. m.push(A.y),
  56220. m.push(A.z)
  56221. }
  56222. }
  56223. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  56224. }
  56225. ,
  56226. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56227. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  56228. n.ExtrudeGeometry = function(e, t) {
  56229. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  56230. this.type = "ExtrudeGeometry",
  56231. e = Array.isArray(e) ? e : [e],
  56232. this.addShapeList(e, t),
  56233. void this.computeFaceNormals())
  56234. }
  56235. ;
  56236. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  56237. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  56238. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  56239. for (var i = e.length, n = 0; n < i; n++) {
  56240. var r = e[n];
  56241. this.addShape(r, t)
  56242. }
  56243. }
  56244. ,
  56245. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  56246. function i(e, t, i) {
  56247. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  56248. t.clone().multiplyScalar(i).add(e)
  56249. }
  56250. function r(e, t, i) {
  56251. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  56252. if (Math.abs(d) > Number.EPSILON) {
  56253. var p = Math.sqrt(u)
  56254. , f = Math.sqrt(c * c + h * h)
  56255. , g = t.x - l / p
  56256. , m = t.y + s / p
  56257. , v = i.x - h / f
  56258. , A = i.y + c / f
  56259. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  56260. r = g + s * y - e.x,
  56261. o = m + l * y - e.y;
  56262. var C = r * r + o * o;
  56263. if (C <= 2)
  56264. return new n.Vector2(r,o);
  56265. a = Math.sqrt(C / 2)
  56266. } else {
  56267. var I = !1;
  56268. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  56269. I ? (r = -l,
  56270. o = s,
  56271. a = Math.sqrt(u)) : (r = s,
  56272. o = l,
  56273. a = Math.sqrt(u / 2))
  56274. }
  56275. return new n.Vector2(r / a,o / a)
  56276. }
  56277. function o() {
  56278. if (C) {
  56279. var e = 0
  56280. , t = z * e;
  56281. for (Y = 0; Y < W; Y++)
  56282. G = N[Y],
  56283. c(G[2] + t, G[1] + t, G[0] + t);
  56284. for (e = E + 2 * y,
  56285. t = z * e,
  56286. Y = 0; Y < W; Y++)
  56287. G = N[Y],
  56288. c(G[0] + t, G[1] + t, G[2] + t)
  56289. } else {
  56290. for (Y = 0; Y < W; Y++)
  56291. G = N[Y],
  56292. c(G[2], G[1], G[0]);
  56293. for (Y = 0; Y < W; Y++)
  56294. G = N[Y],
  56295. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  56296. }
  56297. }
  56298. function a() {
  56299. var e = 0;
  56300. for (s(B, e),
  56301. e += B.length,
  56302. x = 0,
  56303. S = L.length; x < S; x++)
  56304. T = L[x],
  56305. s(T, e),
  56306. e += T.length
  56307. }
  56308. function s(e, t) {
  56309. var i, n;
  56310. for (Y = e.length; --Y >= 0; ) {
  56311. i = Y,
  56312. n = Y - 1,
  56313. n < 0 && (n = e.length - 1);
  56314. var r = 0
  56315. , o = E + 2 * y;
  56316. for (r = 0; r < o; r++) {
  56317. var a = z * r
  56318. , s = z * (r + 1)
  56319. , l = t + i + a
  56320. , c = t + n + a
  56321. , u = t + n + s
  56322. , d = t + i + s;
  56323. h(l, c, u, d, e, r, o, i, n)
  56324. }
  56325. }
  56326. }
  56327. function l(e, t, i) {
  56328. M.vertices.push(new n.Vector3(e,t,i))
  56329. }
  56330. function c(e, t, i) {
  56331. e += R,
  56332. t += R,
  56333. i += R,
  56334. M.faces.push(new n.Face3(e,t,i,null,null,0));
  56335. var r = _.generateTopUV(M, e, t, i);
  56336. M.faceVertexUvs[0].push(r)
  56337. }
  56338. function h(e, t, i, r, o, a, s, l, c) {
  56339. e += R,
  56340. t += R,
  56341. i += R,
  56342. r += R,
  56343. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  56344. M.faces.push(new n.Face3(t,i,r,null,null,1));
  56345. var h = _.generateSideWallUV(M, e, t, i, r);
  56346. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  56347. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  56348. }
  56349. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  56350. b && (u = b.getSpacedPoints(E),
  56351. w = !0,
  56352. C = !1,
  56353. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  56354. p = new n.Vector3,
  56355. f = new n.Vector3,
  56356. g = new n.Vector3),
  56357. C || (y = 0,
  56358. v = 0,
  56359. A = 0);
  56360. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  56361. if (D) {
  56362. for (O = O.reverse(),
  56363. x = 0,
  56364. S = L.length; x < S; x++)
  56365. T = L[x],
  56366. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56367. D = !1
  56368. }
  56369. var N = n.ShapeUtils.triangulateShape(O, L)
  56370. , B = O;
  56371. for (x = 0,
  56372. S = L.length; x < S; x++)
  56373. T = L[x],
  56374. O = O.concat(T);
  56375. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56376. Z++,
  56377. q++)
  56378. Z === X && (Z = 0),
  56379. q === X && (q = 0),
  56380. j[Y] = r(B[Y], B[Z], B[q]);
  56381. var K, Q = [], J = j.concat();
  56382. for (x = 0,
  56383. S = L.length; x < S; x++) {
  56384. for (T = L[x],
  56385. K = [],
  56386. Y = 0,
  56387. X = T.length,
  56388. Z = X - 1,
  56389. q = Y + 1; Y < X; Y++,
  56390. Z++,
  56391. q++)
  56392. Z === X && (Z = 0),
  56393. q === X && (q = 0),
  56394. K[Y] = r(T[Y], T[Z], T[q]);
  56395. Q.push(K),
  56396. J = J.concat(K)
  56397. }
  56398. for (F = 0; F < y; F++) {
  56399. for (U = F / y,
  56400. k = v * (1 - U),
  56401. V = A * Math.sin(U * Math.PI / 2),
  56402. Y = 0,
  56403. X = B.length; Y < X; Y++)
  56404. H = i(B[Y], j[Y], V),
  56405. l(H.x, H.y, -k);
  56406. for (x = 0,
  56407. S = L.length; x < S; x++)
  56408. for (T = L[x],
  56409. K = Q[x],
  56410. Y = 0,
  56411. X = T.length; Y < X; Y++)
  56412. H = i(T[Y], K[Y], V),
  56413. l(H.x, H.y, -k)
  56414. }
  56415. for (V = A,
  56416. Y = 0; Y < z; Y++)
  56417. H = C ? i(O[Y], J[Y], V) : O[Y],
  56418. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56419. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56420. g.copy(u[0]).add(f).add(p),
  56421. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56422. var $;
  56423. for ($ = 1; $ <= E; $++)
  56424. for (Y = 0; Y < z; Y++)
  56425. H = C ? i(O[Y], J[Y], V) : O[Y],
  56426. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56427. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56428. g.copy(u[$]).add(f).add(p),
  56429. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56430. for (F = y - 1; F >= 0; F--) {
  56431. for (U = F / y,
  56432. k = v * (1 - U),
  56433. V = A * Math.sin(U * Math.PI / 2),
  56434. Y = 0,
  56435. X = B.length; Y < X; Y++)
  56436. H = i(B[Y], j[Y], V),
  56437. l(H.x, H.y, m + k);
  56438. for (x = 0,
  56439. S = L.length; x < S; x++)
  56440. for (T = L[x],
  56441. K = Q[x],
  56442. Y = 0,
  56443. X = T.length; Y < X; Y++)
  56444. H = i(T[Y], K[Y], V),
  56445. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56446. }
  56447. o(),
  56448. a()
  56449. }
  56450. ,
  56451. n.ExtrudeGeometry.WorldUVGenerator = {
  56452. generateTopUV: function(e, t, i, r) {
  56453. var o = e.vertices
  56454. , a = o[t]
  56455. , s = o[i]
  56456. , l = o[r];
  56457. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56458. },
  56459. generateSideWallUV: function(e, t, i, r, o) {
  56460. var a = e.vertices
  56461. , s = a[t]
  56462. , l = a[i]
  56463. , c = a[r]
  56464. , h = a[o];
  56465. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56466. }
  56467. },
  56468. n.ShapeGeometry = function(e, t) {
  56469. n.Geometry.call(this),
  56470. this.type = "ShapeGeometry",
  56471. Array.isArray(e) === !1 && (e = [e]),
  56472. this.addShapeList(e, t),
  56473. this.computeFaceNormals()
  56474. }
  56475. ,
  56476. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56477. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56478. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56479. for (var i = 0, n = e.length; i < n; i++)
  56480. this.addShape(e[i], t);
  56481. return this
  56482. }
  56483. ,
  56484. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56485. void 0 === t && (t = {});
  56486. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56487. if (p) {
  56488. for (u = u.reverse(),
  56489. i = 0,
  56490. r = d.length; i < r; i++)
  56491. o = d[i],
  56492. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56493. p = !1
  56494. }
  56495. var f = n.ShapeUtils.triangulateShape(u, d);
  56496. for (i = 0,
  56497. r = d.length; i < r; i++)
  56498. o = d[i],
  56499. u = u.concat(o);
  56500. var g, m, v = u.length, A = f.length;
  56501. for (i = 0; i < v; i++)
  56502. g = u[i],
  56503. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56504. for (i = 0; i < A; i++) {
  56505. m = f[i];
  56506. var y = m[0] + c
  56507. , C = m[1] + c
  56508. , I = m[2] + c;
  56509. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56510. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56511. }
  56512. }
  56513. ,
  56514. n.LatheBufferGeometry = function(e, t, i, r) {
  56515. n.BufferGeometry.call(this),
  56516. this.type = "LatheBufferGeometry",
  56517. this.parameters = {
  56518. points: e,
  56519. segments: t,
  56520. phiStart: i,
  56521. phiLength: r
  56522. },
  56523. t = Math.floor(t) || 12,
  56524. i = i || 0,
  56525. r = r || 2 * Math.PI,
  56526. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56527. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56528. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56529. for (a = 0; a <= t; a++) {
  56530. var A = i + a * g * r
  56531. , y = Math.sin(A)
  56532. , C = Math.cos(A);
  56533. for (s = 0; s <= e.length - 1; s++)
  56534. m.x = e[s].x * y,
  56535. m.y = e[s].y,
  56536. m.z = e[s].x * C,
  56537. u.setXYZ(p, m.x, m.y, m.z),
  56538. v.x = a / t,
  56539. v.y = s / (e.length - 1),
  56540. d.setXY(p, v.x, v.y),
  56541. p++
  56542. }
  56543. for (a = 0; a < t; a++)
  56544. for (s = 0; s < e.length - 1; s++) {
  56545. o = s + a * e.length;
  56546. var I = o
  56547. , E = o + e.length
  56548. , b = o + e.length + 1
  56549. , w = o + 1;
  56550. h.setX(f, I),
  56551. f++,
  56552. h.setX(f, E),
  56553. f++,
  56554. h.setX(f, w),
  56555. f++,
  56556. h.setX(f, E),
  56557. f++,
  56558. h.setX(f, b),
  56559. f++,
  56560. h.setX(f, w),
  56561. f++
  56562. }
  56563. if (this.setIndex(h),
  56564. this.addAttribute("position", u),
  56565. this.addAttribute("uv", d),
  56566. this.computeVertexNormals(),
  56567. r === 2 * Math.PI) {
  56568. var _ = this.attributes.normal.array
  56569. , T = new n.Vector3
  56570. , x = new n.Vector3
  56571. , S = new n.Vector3;
  56572. for (o = t * e.length * 3,
  56573. a = 0,
  56574. s = 0; a < e.length; a++,
  56575. s += 3)
  56576. T.x = _[s + 0],
  56577. T.y = _[s + 1],
  56578. T.z = _[s + 2],
  56579. x.x = _[o + s + 0],
  56580. x.y = _[o + s + 1],
  56581. x.z = _[o + s + 2],
  56582. S.addVectors(T, x).normalize(),
  56583. _[s + 0] = _[o + s + 0] = S.x,
  56584. _[s + 1] = _[o + s + 1] = S.y,
  56585. _[s + 2] = _[o + s + 2] = S.z
  56586. }
  56587. }
  56588. ,
  56589. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56590. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56591. n.LatheGeometry = function(e, t, i, r) {
  56592. n.Geometry.call(this),
  56593. this.type = "LatheGeometry",
  56594. this.parameters = {
  56595. points: e,
  56596. segments: t,
  56597. phiStart: i,
  56598. phiLength: r
  56599. },
  56600. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56601. this.mergeVertices()
  56602. }
  56603. ,
  56604. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56605. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56606. n.PlaneGeometry = function(e, t, i, r) {
  56607. n.Geometry.call(this),
  56608. this.type = "PlaneGeometry",
  56609. this.parameters = {
  56610. width: e,
  56611. height: t,
  56612. widthSegments: i,
  56613. heightSegments: r
  56614. },
  56615. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56616. }
  56617. ,
  56618. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56619. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56620. n.PlaneBufferGeometry = function(e, t, i, r) {
  56621. n.BufferGeometry.call(this),
  56622. this.type = "PlaneBufferGeometry",
  56623. this.parameters = {
  56624. width: e,
  56625. height: t,
  56626. widthSegments: i,
  56627. heightSegments: r
  56628. };
  56629. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56630. for (var y = A * d - a, C = 0; C < c; C++) {
  56631. var I = C * u - o;
  56632. p[m] = I,
  56633. p[m + 1] = -y,
  56634. f[m + 2] = 1,
  56635. g[v] = C / s,
  56636. g[v + 1] = 1 - A / l,
  56637. m += 3,
  56638. v += 2
  56639. }
  56640. m = 0;
  56641. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56642. for (var C = 0; C < s; C++) {
  56643. var b = C + c * A
  56644. , w = C + c * (A + 1)
  56645. , _ = C + 1 + c * (A + 1)
  56646. , T = C + 1 + c * A;
  56647. E[m] = b,
  56648. E[m + 1] = w,
  56649. E[m + 2] = T,
  56650. E[m + 3] = w,
  56651. E[m + 4] = _,
  56652. E[m + 5] = T,
  56653. m += 6
  56654. }
  56655. this.setIndex(new n.BufferAttribute(E,1)),
  56656. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56657. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56658. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56659. }
  56660. ,
  56661. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56662. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56663. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56664. n.BufferGeometry.call(this),
  56665. this.type = "RingBufferGeometry",
  56666. this.parameters = {
  56667. innerRadius: e,
  56668. outerRadius: t,
  56669. thetaSegments: i,
  56670. phiSegments: r,
  56671. thetaStart: o,
  56672. thetaLength: a
  56673. },
  56674. e = e || 20,
  56675. t = t || 50,
  56676. o = void 0 !== o ? o : 0,
  56677. a = void 0 !== a ? a : 2 * Math.PI,
  56678. i = void 0 !== i ? Math.max(3, i) : 8,
  56679. r = void 0 !== r ? Math.max(1, r) : 1;
  56680. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56681. for (l = 0; l <= r; l++) {
  56682. for (c = 0; c <= i; c++)
  56683. s = o + c / i * a,
  56684. C.x = A * Math.cos(s),
  56685. C.y = A * Math.sin(s),
  56686. p.setXYZ(m, C.x, C.y, C.z),
  56687. f.setXYZ(m, 0, 0, 1),
  56688. I.x = (C.x / t + 1) / 2,
  56689. I.y = (C.y / t + 1) / 2,
  56690. g.setXY(m, I.x, I.y),
  56691. m++;
  56692. A += y
  56693. }
  56694. for (l = 0; l < r; l++) {
  56695. var E = l * (i + 1);
  56696. for (c = 0; c < i; c++) {
  56697. s = c + E;
  56698. var b = s
  56699. , w = s + i + 1
  56700. , _ = s + i + 2
  56701. , T = s + 1;
  56702. d.setX(v, b),
  56703. v++,
  56704. d.setX(v, w),
  56705. v++,
  56706. d.setX(v, _),
  56707. v++,
  56708. d.setX(v, b),
  56709. v++,
  56710. d.setX(v, _),
  56711. v++,
  56712. d.setX(v, T),
  56713. v++
  56714. }
  56715. }
  56716. this.setIndex(d),
  56717. this.addAttribute("position", p),
  56718. this.addAttribute("normal", f),
  56719. this.addAttribute("uv", g)
  56720. }
  56721. ,
  56722. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56723. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56724. n.RingGeometry = function(e, t, i, r, o, a) {
  56725. n.Geometry.call(this),
  56726. this.type = "RingGeometry",
  56727. this.parameters = {
  56728. innerRadius: e,
  56729. outerRadius: t,
  56730. thetaSegments: i,
  56731. phiSegments: r,
  56732. thetaStart: o,
  56733. thetaLength: a
  56734. },
  56735. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56736. }
  56737. ,
  56738. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56739. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56740. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56741. n.Geometry.call(this),
  56742. this.type = "SphereGeometry",
  56743. this.parameters = {
  56744. radius: e,
  56745. widthSegments: t,
  56746. heightSegments: i,
  56747. phiStart: r,
  56748. phiLength: o,
  56749. thetaStart: a,
  56750. thetaLength: s
  56751. },
  56752. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56753. }
  56754. ,
  56755. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56756. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56757. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56758. n.BufferGeometry.call(this),
  56759. this.type = "SphereBufferGeometry",
  56760. this.parameters = {
  56761. radius: e,
  56762. widthSegments: t,
  56763. heightSegments: i,
  56764. phiStart: r,
  56765. phiLength: o,
  56766. thetaStart: a,
  56767. thetaLength: s
  56768. },
  56769. e = e || 50,
  56770. t = Math.max(3, Math.floor(t) || 8),
  56771. i = Math.max(2, Math.floor(i) || 6),
  56772. r = void 0 !== r ? r : 0,
  56773. o = void 0 !== o ? o : 2 * Math.PI,
  56774. a = void 0 !== a ? a : 0,
  56775. s = void 0 !== s ? s : Math.PI;
  56776. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56777. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56778. var C = y / t
  56779. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56780. , E = e * Math.cos(a + A * s)
  56781. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56782. g.set(I, E, b).normalize(),
  56783. h.setXYZ(p, I, E, b),
  56784. u.setXYZ(p, g.x, g.y, g.z),
  56785. d.setXY(p, C, 1 - A),
  56786. v.push(p),
  56787. p++
  56788. }
  56789. f.push(v)
  56790. }
  56791. for (var w = [], m = 0; m < i; m++)
  56792. for (var y = 0; y < t; y++) {
  56793. var _ = f[m][y + 1]
  56794. , T = f[m][y]
  56795. , x = f[m + 1][y]
  56796. , S = f[m + 1][y + 1];
  56797. (0 !== m || a > 0) && w.push(_, T, S),
  56798. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56799. }
  56800. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56801. this.addAttribute("position", h),
  56802. this.addAttribute("normal", u),
  56803. this.addAttribute("uv", d),
  56804. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56805. }
  56806. ,
  56807. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56808. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56809. n.TextGeometry = function(e, t) {
  56810. t = t || {};
  56811. var i = t.font;
  56812. if (i instanceof n.Font == !1)
  56813. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56814. new n.Geometry;
  56815. var r = i.generateShapes(e, t.size, t.curveSegments);
  56816. t.amount = void 0 !== t.height ? t.height : 50,
  56817. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56818. void 0 === t.bevelSize && (t.bevelSize = 8),
  56819. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56820. n.ExtrudeGeometry.call(this, r, t),
  56821. this.type = "TextGeometry"
  56822. }
  56823. ,
  56824. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56825. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56826. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56827. n.BufferGeometry.call(this),
  56828. this.type = "TorusBufferGeometry",
  56829. this.parameters = {
  56830. radius: e,
  56831. tube: t,
  56832. radialSegments: i,
  56833. tubularSegments: r,
  56834. arc: o
  56835. },
  56836. e = e || 100,
  56837. t = t || 40,
  56838. i = Math.floor(i) || 8,
  56839. r = Math.floor(r) || 6,
  56840. o = o || 2 * Math.PI;
  56841. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56842. for (a = 0; a <= i; a++)
  56843. for (s = 0; s <= r; s++) {
  56844. var C = s / r * o
  56845. , I = a / i * Math.PI * 2;
  56846. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56847. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56848. A.z = t * Math.sin(I),
  56849. u[f] = A.x,
  56850. u[f + 1] = A.y,
  56851. u[f + 2] = A.z,
  56852. v.x = e * Math.cos(C),
  56853. v.y = e * Math.sin(C),
  56854. y.subVectors(A, v).normalize(),
  56855. d[f] = y.x,
  56856. d[f + 1] = y.y,
  56857. d[f + 2] = y.z,
  56858. p[g] = s / r,
  56859. p[g + 1] = a / i,
  56860. f += 3,
  56861. g += 2
  56862. }
  56863. for (a = 1; a <= i; a++)
  56864. for (s = 1; s <= r; s++) {
  56865. var E = (r + 1) * a + s - 1
  56866. , b = (r + 1) * (a - 1) + s - 1
  56867. , w = (r + 1) * (a - 1) + s
  56868. , _ = (r + 1) * a + s;
  56869. h[m] = E,
  56870. h[m + 1] = b,
  56871. h[m + 2] = _,
  56872. h[m + 3] = b,
  56873. h[m + 4] = w,
  56874. h[m + 5] = _,
  56875. m += 6
  56876. }
  56877. this.setIndex(new n.BufferAttribute(h,1)),
  56878. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56879. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56880. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56881. }
  56882. ,
  56883. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56884. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56885. n.TorusGeometry = function(e, t, i, r, o) {
  56886. n.Geometry.call(this),
  56887. this.type = "TorusGeometry",
  56888. this.parameters = {
  56889. radius: e,
  56890. tube: t,
  56891. radialSegments: i,
  56892. tubularSegments: r,
  56893. arc: o
  56894. },
  56895. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56896. }
  56897. ,
  56898. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56899. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56900. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56901. function s(e, t, i, n, r) {
  56902. var o = Math.cos(e)
  56903. , a = Math.sin(e)
  56904. , s = i / t * e
  56905. , l = Math.cos(s);
  56906. r.x = n * (2 + l) * .5 * o,
  56907. r.y = n * (2 + l) * a * .5,
  56908. r.z = n * Math.sin(s) * .5
  56909. }
  56910. n.BufferGeometry.call(this),
  56911. this.type = "TorusKnotBufferGeometry",
  56912. this.parameters = {
  56913. radius: e,
  56914. tube: t,
  56915. tubularSegments: i,
  56916. radialSegments: r,
  56917. p: o,
  56918. q: a
  56919. },
  56920. e = e || 100,
  56921. t = t || 40,
  56922. i = Math.floor(i) || 64,
  56923. r = Math.floor(r) || 8,
  56924. o = o || 2,
  56925. a = a || 3;
  56926. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56927. for (l = 0; l <= i; ++l) {
  56928. var T = l / i * o * Math.PI * 2;
  56929. for (s(T, o, a, e, I),
  56930. s(T + .01, o, a, e, E),
  56931. w.subVectors(E, I),
  56932. _.addVectors(E, I),
  56933. b.crossVectors(w, _),
  56934. _.crossVectors(b, w),
  56935. b.normalize(),
  56936. _.normalize(),
  56937. c = 0; c <= r; ++c) {
  56938. var x = c / r * Math.PI * 2
  56939. , S = -t * Math.cos(x)
  56940. , M = t * Math.sin(x);
  56941. A.x = I.x + (S * _.x + M * b.x),
  56942. A.y = I.y + (S * _.y + M * b.y),
  56943. A.z = I.z + (S * _.z + M * b.z),
  56944. p.setXYZ(m, A.x, A.y, A.z),
  56945. y.subVectors(A, I).normalize(),
  56946. f.setXYZ(m, y.x, y.y, y.z),
  56947. C.x = l / i,
  56948. C.y = c / r,
  56949. g.setXY(m, C.x, C.y),
  56950. m++
  56951. }
  56952. }
  56953. for (c = 1; c <= i; c++)
  56954. for (l = 1; l <= r; l++) {
  56955. var R = (r + 1) * (c - 1) + (l - 1)
  56956. , P = (r + 1) * c + (l - 1)
  56957. , O = (r + 1) * c + l
  56958. , L = (r + 1) * (c - 1) + l;
  56959. d.setX(v, R),
  56960. v++,
  56961. d.setX(v, P),
  56962. v++,
  56963. d.setX(v, L),
  56964. v++,
  56965. d.setX(v, P),
  56966. v++,
  56967. d.setX(v, O),
  56968. v++,
  56969. d.setX(v, L),
  56970. v++
  56971. }
  56972. this.setIndex(d),
  56973. this.addAttribute("position", p),
  56974. this.addAttribute("normal", f),
  56975. this.addAttribute("uv", g)
  56976. }
  56977. ,
  56978. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56979. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56980. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56981. n.Geometry.call(this),
  56982. this.type = "TorusKnotGeometry",
  56983. this.parameters = {
  56984. radius: e,
  56985. tube: t,
  56986. tubularSegments: i,
  56987. radialSegments: r,
  56988. p: o,
  56989. q: a
  56990. },
  56991. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56992. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56993. this.mergeVertices()
  56994. }
  56995. ,
  56996. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56997. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56998. n.TubeGeometry = function(e, t, i, r, o, a) {
  56999. function s(e, t, i) {
  57000. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  57001. }
  57002. n.Geometry.call(this),
  57003. this.type = "TubeGeometry",
  57004. this.parameters = {
  57005. path: e,
  57006. segments: t,
  57007. radius: i,
  57008. radialSegments: r,
  57009. closed: o,
  57010. taper: a
  57011. },
  57012. t = t || 64,
  57013. i = i || 1,
  57014. r = r || 8,
  57015. o = o || !1,
  57016. a = a || n.TubeGeometry.NoTaper;
  57017. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  57018. for (this.tangents = D,
  57019. this.normals = N,
  57020. this.binormals = B,
  57021. v = 0; v < P; v++)
  57022. for (M[v] = [],
  57023. u = v / (P - 1),
  57024. m = e.getPointAt(u),
  57025. l = D[v],
  57026. c = N[v],
  57027. h = B[v],
  57028. p = i * a(u),
  57029. A = 0; A < r; A++)
  57030. d = A / r * 2 * Math.PI,
  57031. f = -p * Math.cos(d),
  57032. g = p * Math.sin(d),
  57033. O.copy(m),
  57034. O.x += f * c.x + g * h.x,
  57035. O.y += f * c.y + g * h.y,
  57036. O.z += f * c.z + g * h.z,
  57037. M[v][A] = s(O.x, O.y, O.z);
  57038. for (v = 0; v < t; v++)
  57039. for (A = 0; A < r; A++)
  57040. y = o ? (v + 1) % t : v + 1,
  57041. C = (A + 1) % r,
  57042. I = M[v][A],
  57043. E = M[y][A],
  57044. b = M[y][C],
  57045. w = M[v][C],
  57046. _ = new n.Vector2(v / t,A / r),
  57047. T = new n.Vector2((v + 1) / t,A / r),
  57048. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  57049. S = new n.Vector2(v / t,(A + 1) / r),
  57050. this.faces.push(new n.Face3(I,E,w)),
  57051. this.faceVertexUvs[0].push([_, T, S]),
  57052. this.faces.push(new n.Face3(E,b,w)),
  57053. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  57054. this.computeFaceNormals(),
  57055. this.computeVertexNormals()
  57056. }
  57057. ,
  57058. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  57059. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  57060. n.TubeGeometry.NoTaper = function(e) {
  57061. return 1
  57062. }
  57063. ,
  57064. n.TubeGeometry.SinusoidalTaper = function(e) {
  57065. return Math.sin(Math.PI * e)
  57066. }
  57067. ,
  57068. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  57069. function r() {
  57070. f[0] = new n.Vector3,
  57071. g[0] = new n.Vector3,
  57072. a = Number.MAX_VALUE,
  57073. s = Math.abs(p[0].x),
  57074. l = Math.abs(p[0].y),
  57075. c = Math.abs(p[0].z),
  57076. s <= a && (a = s,
  57077. d.set(1, 0, 0)),
  57078. l <= a && (a = l,
  57079. d.set(0, 1, 0)),
  57080. c <= a && d.set(0, 0, 1),
  57081. m.crossVectors(p[0], d).normalize(),
  57082. f[0].crossVectors(p[0], m),
  57083. g[0].crossVectors(p[0], f[0])
  57084. }
  57085. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  57086. for (this.tangents = p,
  57087. this.normals = f,
  57088. this.binormals = g,
  57089. h = 0; h < A; h++)
  57090. u = h / (A - 1),
  57091. p[h] = e.getTangentAt(u),
  57092. p[h].normalize();
  57093. for (r(),
  57094. h = 1; h < A; h++)
  57095. f[h] = f[h - 1].clone(),
  57096. g[h] = g[h - 1].clone(),
  57097. m.crossVectors(p[h - 1], p[h]),
  57098. m.length() > Number.EPSILON && (m.normalize(),
  57099. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  57100. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  57101. g[h].crossVectors(p[h], f[h]);
  57102. if (i)
  57103. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  57104. o /= A - 1,
  57105. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  57106. h = 1; h < A; h++)
  57107. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  57108. g[h].crossVectors(p[h], f[h])
  57109. }
  57110. ,
  57111. n.PolyhedronGeometry = function(e, t, i, r) {
  57112. function o(e) {
  57113. var t = e.normalize().clone();
  57114. t.index = u.vertices.push(t) - 1;
  57115. var i = l(e) / 2 / Math.PI + .5
  57116. , r = c(e) / Math.PI + .5;
  57117. return t.uv = new n.Vector2(i,1 - r),
  57118. t
  57119. }
  57120. function a(e, t, i, r) {
  57121. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  57122. u.faces.push(o),
  57123. C.copy(e).add(t).add(i).divideScalar(3);
  57124. var a = l(C);
  57125. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  57126. }
  57127. function s(e, t) {
  57128. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  57129. l[h] = [];
  57130. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  57131. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  57132. }
  57133. for (var h = 0; h < i; h++)
  57134. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  57135. var m = Math.floor(g / 2);
  57136. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  57137. }
  57138. }
  57139. function l(e) {
  57140. return Math.atan2(e.z, -e.x)
  57141. }
  57142. function c(e) {
  57143. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  57144. }
  57145. function h(e, t, i) {
  57146. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  57147. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  57148. e.clone()
  57149. }
  57150. n.Geometry.call(this),
  57151. this.type = "PolyhedronGeometry",
  57152. this.parameters = {
  57153. vertices: e,
  57154. indices: t,
  57155. radius: i,
  57156. detail: r
  57157. },
  57158. i = i || 1,
  57159. r = r || 0;
  57160. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  57161. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  57162. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  57163. m++) {
  57164. var v = f[t[d]]
  57165. , A = f[t[d + 1]]
  57166. , y = f[t[d + 2]];
  57167. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  57168. }
  57169. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  57170. s(g[d], r);
  57171. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  57172. var I = this.faceVertexUvs[0][d]
  57173. , E = I[0].x
  57174. , b = I[1].x
  57175. , w = I[2].x
  57176. , _ = Math.max(E, b, w)
  57177. , T = Math.min(E, b, w);
  57178. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  57179. b < .2 && (I[1].x += 1),
  57180. w < .2 && (I[2].x += 1))
  57181. }
  57182. for (var d = 0, p = this.vertices.length; d < p; d++)
  57183. this.vertices[d].multiplyScalar(i);
  57184. this.mergeVertices(),
  57185. this.computeFaceNormals(),
  57186. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  57187. }
  57188. ,
  57189. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  57190. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  57191. n.DodecahedronGeometry = function(e, t) {
  57192. var i = (1 + Math.sqrt(5)) / 2
  57193. , r = 1 / i
  57194. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  57195. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  57196. n.PolyhedronGeometry.call(this, o, a, e, t),
  57197. this.type = "DodecahedronGeometry",
  57198. this.parameters = {
  57199. radius: e,
  57200. detail: t
  57201. }
  57202. }
  57203. ,
  57204. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57205. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  57206. n.IcosahedronGeometry = function(e, t) {
  57207. var i = (1 + Math.sqrt(5)) / 2
  57208. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  57209. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  57210. n.PolyhedronGeometry.call(this, r, o, e, t),
  57211. this.type = "IcosahedronGeometry",
  57212. this.parameters = {
  57213. radius: e,
  57214. detail: t
  57215. }
  57216. }
  57217. ,
  57218. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57219. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  57220. n.OctahedronGeometry = function(e, t) {
  57221. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  57222. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  57223. n.PolyhedronGeometry.call(this, i, r, e, t),
  57224. this.type = "OctahedronGeometry",
  57225. this.parameters = {
  57226. radius: e,
  57227. detail: t
  57228. }
  57229. }
  57230. ,
  57231. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57232. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  57233. n.TetrahedronGeometry = function(e, t) {
  57234. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  57235. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  57236. n.PolyhedronGeometry.call(this, i, r, e, t),
  57237. this.type = "TetrahedronGeometry",
  57238. this.parameters = {
  57239. radius: e,
  57240. detail: t
  57241. }
  57242. }
  57243. ,
  57244. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57245. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  57246. n.ParametricGeometry = function(e, t, i) {
  57247. n.Geometry.call(this),
  57248. this.type = "ParametricGeometry",
  57249. this.parameters = {
  57250. func: e,
  57251. slices: t,
  57252. stacks: i
  57253. };
  57254. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  57255. for (r = 0; r <= i; r++)
  57256. for (l = r / i,
  57257. o = 0; o <= t; o++)
  57258. s = o / t,
  57259. a = e(s, l),
  57260. c.push(a);
  57261. var p, f, g, m, v, A, y, C;
  57262. for (r = 0; r < i; r++)
  57263. for (o = 0; o < t; o++)
  57264. p = r * d + o,
  57265. f = r * d + o + 1,
  57266. g = (r + 1) * d + o + 1,
  57267. m = (r + 1) * d + o,
  57268. v = new n.Vector2(o / t,r / i),
  57269. A = new n.Vector2((o + 1) / t,r / i),
  57270. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  57271. C = new n.Vector2(o / t,(r + 1) / i),
  57272. h.push(new n.Face3(p,f,m)),
  57273. u.push([v, A, C]),
  57274. h.push(new n.Face3(f,g,m)),
  57275. u.push([A.clone(), y, C.clone()]);
  57276. this.computeFaceNormals(),
  57277. this.computeVertexNormals()
  57278. }
  57279. ,
  57280. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  57281. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  57282. n.WireframeGeometry = function(e) {
  57283. function t(e, t) {
  57284. return e - t
  57285. }
  57286. n.BufferGeometry.call(this);
  57287. var i = [0, 0]
  57288. , r = {}
  57289. , o = ["a", "b", "c"];
  57290. if (e instanceof n.Geometry) {
  57291. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  57292. for (var d = s[h], p = 0; p < 3; p++) {
  57293. i[0] = d[o[p]],
  57294. i[1] = d[o[(p + 1) % 3]],
  57295. i.sort(t);
  57296. var f = i.toString();
  57297. void 0 === r[f] && (c[2 * l] = i[0],
  57298. c[2 * l + 1] = i[1],
  57299. r[f] = !0,
  57300. l++)
  57301. }
  57302. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57303. for (var p = 0; p < 2; p++) {
  57304. var m = a[c[2 * h + p]]
  57305. , v = 6 * h + 3 * p;
  57306. g[v + 0] = m.x,
  57307. g[v + 1] = m.y,
  57308. g[v + 2] = m.z
  57309. }
  57310. this.addAttribute("position", new n.BufferAttribute(g,3))
  57311. } else if (e instanceof n.BufferGeometry)
  57312. if (null !== e.index) {
  57313. var A = e.index.array
  57314. , a = e.attributes.position
  57315. , y = e.groups
  57316. , l = 0;
  57317. 0 === y.length && e.addGroup(0, A.length);
  57318. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  57319. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  57320. for (var p = 0; p < 3; p++) {
  57321. i[0] = A[h + p],
  57322. i[1] = A[h + (p + 1) % 3],
  57323. i.sort(t);
  57324. var f = i.toString();
  57325. void 0 === r[f] && (c[2 * l] = i[0],
  57326. c[2 * l + 1] = i[1],
  57327. r[f] = !0,
  57328. l++)
  57329. }
  57330. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57331. for (var p = 0; p < 2; p++) {
  57332. var v = 6 * h + 3 * p
  57333. , T = c[2 * h + p];
  57334. g[v + 0] = a.getX(T),
  57335. g[v + 1] = a.getY(T),
  57336. g[v + 2] = a.getZ(T)
  57337. }
  57338. this.addAttribute("position", new n.BufferAttribute(g,3))
  57339. } else {
  57340. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  57341. for (var p = 0; p < 3; p++) {
  57342. var v = 18 * h + 6 * p
  57343. , S = 9 * h + 3 * p;
  57344. g[v + 0] = a[S],
  57345. g[v + 1] = a[S + 1],
  57346. g[v + 2] = a[S + 2];
  57347. var T = 9 * h + 3 * ((p + 1) % 3);
  57348. g[v + 3] = a[T],
  57349. g[v + 4] = a[T + 1],
  57350. g[v + 5] = a[T + 2]
  57351. }
  57352. this.addAttribute("position", new n.BufferAttribute(g,3))
  57353. }
  57354. }
  57355. ,
  57356. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57357. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  57358. n.AxisHelper = function(e) {
  57359. e = e || 1;
  57360. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  57361. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57362. , r = new n.BufferGeometry;
  57363. r.addAttribute("position", new n.BufferAttribute(t,3)),
  57364. r.addAttribute("color", new n.BufferAttribute(i,3));
  57365. var o = new n.LineBasicMaterial({
  57366. vertexColors: n.VertexColors
  57367. });
  57368. n.LineSegments.call(this, r, o)
  57369. }
  57370. ,
  57371. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57372. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57373. n.ArrowHelper = function() {
  57374. var e = new n.Geometry;
  57375. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  57376. var t = new n.CylinderGeometry(0,.5,1,5,1);
  57377. return t.translate(0, -.5, 0),
  57378. function(i, r, o, a, s, l) {
  57379. n.Object3D.call(this),
  57380. void 0 === a && (a = 16776960),
  57381. void 0 === o && (o = 1),
  57382. void 0 === s && (s = .2 * o),
  57383. void 0 === l && (l = .2 * s),
  57384. this.position.copy(r),
  57385. this.line = new n.Line(e,new n.LineBasicMaterial({
  57386. color: a
  57387. })),
  57388. this.line.matrixAutoUpdate = !1,
  57389. this.add(this.line),
  57390. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  57391. color: a
  57392. })),
  57393. this.cone.matrixAutoUpdate = !1,
  57394. this.add(this.cone),
  57395. this.setDirection(i),
  57396. this.setLength(o, s, l)
  57397. }
  57398. }(),
  57399. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57400. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57401. n.ArrowHelper.prototype.setDirection = function() {
  57402. var e, t = new n.Vector3;
  57403. return function(i) {
  57404. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57405. e = Math.acos(i.y),
  57406. this.quaternion.setFromAxisAngle(t, e))
  57407. }
  57408. }(),
  57409. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  57410. void 0 === t && (t = .2 * e),
  57411. void 0 === i && (i = .2 * t),
  57412. this.line.scale.set(1, Math.max(0, e - t), 1),
  57413. this.line.updateMatrix(),
  57414. this.cone.scale.set(i, t, i),
  57415. this.cone.position.y = e,
  57416. this.cone.updateMatrix()
  57417. }
  57418. ,
  57419. n.ArrowHelper.prototype.setColor = function(e) {
  57420. this.line.material.color.set(e),
  57421. this.cone.material.color.set(e)
  57422. }
  57423. ,
  57424. n.BoxHelper = function(e) {
  57425. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57426. , i = new Float32Array(24)
  57427. , r = new n.BufferGeometry;
  57428. r.setIndex(new n.BufferAttribute(t,1)),
  57429. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57430. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57431. color: 16776960
  57432. })),
  57433. void 0 !== e && this.update(e)
  57434. }
  57435. ,
  57436. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57437. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57438. n.BoxHelper.prototype.update = function() {
  57439. var e = new n.Box3;
  57440. return function(t) {
  57441. if (e.setFromObject(t),
  57442. !e.isEmpty()) {
  57443. var i = e.min
  57444. , n = e.max
  57445. , r = this.geometry.attributes.position
  57446. , o = r.array;
  57447. o[0] = n.x,
  57448. o[1] = n.y,
  57449. o[2] = n.z,
  57450. o[3] = i.x,
  57451. o[4] = n.y,
  57452. o[5] = n.z,
  57453. o[6] = i.x,
  57454. o[7] = i.y,
  57455. o[8] = n.z,
  57456. o[9] = n.x,
  57457. o[10] = i.y,
  57458. o[11] = n.z,
  57459. o[12] = n.x,
  57460. o[13] = n.y,
  57461. o[14] = i.z,
  57462. o[15] = i.x,
  57463. o[16] = n.y,
  57464. o[17] = i.z,
  57465. o[18] = i.x,
  57466. o[19] = i.y,
  57467. o[20] = i.z,
  57468. o[21] = n.x,
  57469. o[22] = i.y,
  57470. o[23] = i.z,
  57471. r.needsUpdate = !0,
  57472. this.geometry.computeBoundingSphere()
  57473. }
  57474. }
  57475. }(),
  57476. n.BoundingBoxHelper = function(e, t) {
  57477. var i = void 0 !== t ? t : 8947848;
  57478. this.object = e,
  57479. this.box = new n.Box3,
  57480. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57481. color: i,
  57482. wireframe: !0
  57483. }))
  57484. }
  57485. ,
  57486. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57487. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57488. n.BoundingBoxHelper.prototype.update = function() {
  57489. this.box.setFromObject(this.object),
  57490. this.box.size(this.scale),
  57491. this.box.center(this.position)
  57492. }
  57493. ,
  57494. n.CameraHelper = function(e) {
  57495. function t(e, t, n) {
  57496. i(e, n),
  57497. i(t, n)
  57498. }
  57499. function i(e, t) {
  57500. r.vertices.push(new n.Vector3),
  57501. r.colors.push(new n.Color(t)),
  57502. void 0 === a[e] && (a[e] = []),
  57503. a[e].push(r.vertices.length - 1)
  57504. }
  57505. var r = new n.Geometry
  57506. , o = new n.LineBasicMaterial({
  57507. color: 16777215,
  57508. vertexColors: n.FaceColors
  57509. })
  57510. , a = {}
  57511. , s = 16755200
  57512. , l = 16711680
  57513. , c = 43775
  57514. , h = 16777215
  57515. , u = 3355443;
  57516. t("n1", "n2", s),
  57517. t("n2", "n4", s),
  57518. t("n4", "n3", s),
  57519. t("n3", "n1", s),
  57520. t("f1", "f2", s),
  57521. t("f2", "f4", s),
  57522. t("f4", "f3", s),
  57523. t("f3", "f1", s),
  57524. t("n1", "f1", s),
  57525. t("n2", "f2", s),
  57526. t("n3", "f3", s),
  57527. t("n4", "f4", s),
  57528. t("p", "n1", l),
  57529. t("p", "n2", l),
  57530. t("p", "n3", l),
  57531. t("p", "n4", l),
  57532. t("u1", "u2", c),
  57533. t("u2", "u3", c),
  57534. t("u3", "u1", c),
  57535. t("c", "t", h),
  57536. t("p", "c", u),
  57537. t("cn1", "cn2", u),
  57538. t("cn3", "cn4", u),
  57539. t("cf1", "cf2", u),
  57540. t("cf3", "cf4", u),
  57541. n.LineSegments.call(this, r, o),
  57542. this.camera = e,
  57543. this.camera.updateProjectionMatrix(),
  57544. this.matrix = e.matrixWorld,
  57545. this.matrixAutoUpdate = !1,
  57546. this.pointMap = a,
  57547. this.update()
  57548. }
  57549. ,
  57550. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57551. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57552. n.CameraHelper.prototype.update = function() {
  57553. function e(e, n, a, s) {
  57554. r.set(n, a, s).unproject(o);
  57555. var l = i[e];
  57556. if (void 0 !== l)
  57557. for (var c = 0, h = l.length; c < h; c++)
  57558. t.vertices[l[c]].copy(r)
  57559. }
  57560. var t, i, r = new n.Vector3, o = new n.Camera;
  57561. return function() {
  57562. t = this.geometry,
  57563. i = this.pointMap;
  57564. var n = 1
  57565. , r = 1;
  57566. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57567. e("c", 0, 0, -1),
  57568. e("t", 0, 0, 1),
  57569. e("n1", -n, -r, -1),
  57570. e("n2", n, -r, -1),
  57571. e("n3", -n, r, -1),
  57572. e("n4", n, r, -1),
  57573. e("f1", -n, -r, 1),
  57574. e("f2", n, -r, 1),
  57575. e("f3", -n, r, 1),
  57576. e("f4", n, r, 1),
  57577. e("u1", .7 * n, 1.1 * r, -1),
  57578. e("u2", .7 * -n, 1.1 * r, -1),
  57579. e("u3", 0, 2 * r, -1),
  57580. e("cf1", -n, 0, 1),
  57581. e("cf2", n, 0, 1),
  57582. e("cf3", 0, -r, 1),
  57583. e("cf4", 0, r, 1),
  57584. e("cn1", -n, 0, -1),
  57585. e("cn2", n, 0, -1),
  57586. e("cn3", 0, -r, -1),
  57587. e("cn4", 0, r, -1),
  57588. t.verticesNeedUpdate = !0
  57589. }
  57590. }(),
  57591. n.DirectionalLightHelper = function(e, t) {
  57592. n.Object3D.call(this),
  57593. this.light = e,
  57594. this.light.updateMatrixWorld(),
  57595. this.matrix = e.matrixWorld,
  57596. this.matrixAutoUpdate = !1,
  57597. t = t || 1;
  57598. var i = new n.Geometry;
  57599. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57600. var r = new n.LineBasicMaterial({
  57601. fog: !1
  57602. });
  57603. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57604. this.lightPlane = new n.Line(i,r),
  57605. this.add(this.lightPlane),
  57606. i = new n.Geometry,
  57607. i.vertices.push(new n.Vector3, new n.Vector3),
  57608. r = new n.LineBasicMaterial({
  57609. fog: !1
  57610. }),
  57611. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57612. this.targetLine = new n.Line(i,r),
  57613. this.add(this.targetLine),
  57614. this.update()
  57615. }
  57616. ,
  57617. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57618. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57619. n.DirectionalLightHelper.prototype.dispose = function() {
  57620. this.lightPlane.geometry.dispose(),
  57621. this.lightPlane.material.dispose(),
  57622. this.targetLine.geometry.dispose(),
  57623. this.targetLine.material.dispose()
  57624. }
  57625. ,
  57626. n.DirectionalLightHelper.prototype.update = function() {
  57627. var e = new n.Vector3
  57628. , t = new n.Vector3
  57629. , i = new n.Vector3;
  57630. return function() {
  57631. e.setFromMatrixPosition(this.light.matrixWorld),
  57632. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57633. i.subVectors(t, e),
  57634. this.lightPlane.lookAt(i),
  57635. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57636. this.targetLine.geometry.vertices[1].copy(i),
  57637. this.targetLine.geometry.verticesNeedUpdate = !0,
  57638. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57639. }
  57640. }(),
  57641. n.EdgesHelper = function(e, t, i) {
  57642. var r = void 0 !== t ? t : 16777215;
  57643. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57644. color: r
  57645. })),
  57646. this.matrix = e.matrixWorld,
  57647. this.matrixAutoUpdate = !1
  57648. }
  57649. ,
  57650. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57651. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57652. n.FaceNormalsHelper = function(e, t, i, r) {
  57653. this.object = e,
  57654. this.size = void 0 !== t ? t : 1;
  57655. var o = void 0 !== i ? i : 16776960
  57656. , a = void 0 !== r ? r : 1
  57657. , s = 0
  57658. , l = this.object.geometry;
  57659. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57660. var c = new n.BufferGeometry
  57661. , h = new n.Float32Attribute(2 * s * 3,3);
  57662. c.addAttribute("position", h),
  57663. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57664. color: o,
  57665. linewidth: a
  57666. })),
  57667. this.matrixAutoUpdate = !1,
  57668. this.update()
  57669. }
  57670. ,
  57671. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57672. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57673. n.FaceNormalsHelper.prototype.update = function() {
  57674. var e = new n.Vector3
  57675. , t = new n.Vector3
  57676. , i = new n.Matrix3;
  57677. return function() {
  57678. this.object.updateMatrixWorld(!0),
  57679. i.getNormalMatrix(this.object.matrixWorld);
  57680. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57681. var u = s[c]
  57682. , d = u.normal;
  57683. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57684. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57685. r.setXYZ(l, e.x, e.y, e.z),
  57686. l += 1,
  57687. r.setXYZ(l, t.x, t.y, t.z),
  57688. l += 1
  57689. }
  57690. return r.needsUpdate = !0,
  57691. this
  57692. }
  57693. }(),
  57694. n.GridHelper = function(e, t) {
  57695. var i = new n.Geometry
  57696. , r = new n.LineBasicMaterial({
  57697. vertexColors: n.VertexColors
  57698. });
  57699. this.color1 = new n.Color(4473924),
  57700. this.color2 = new n.Color(8947848);
  57701. for (var o = -e; o <= e; o += t) {
  57702. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57703. var a = 0 === o ? this.color1 : this.color2;
  57704. i.colors.push(a, a, a, a)
  57705. }
  57706. n.LineSegments.call(this, i, r)
  57707. }
  57708. ,
  57709. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57710. n.GridHelper.prototype.constructor = n.GridHelper,
  57711. n.GridHelper.prototype.setColors = function(e, t) {
  57712. this.color1.set(e),
  57713. this.color2.set(t),
  57714. this.geometry.colorsNeedUpdate = !0
  57715. }
  57716. ,
  57717. n.HemisphereLightHelper = function(e, t) {
  57718. n.Object3D.call(this),
  57719. this.light = e,
  57720. this.light.updateMatrixWorld(),
  57721. this.matrix = e.matrixWorld,
  57722. this.matrixAutoUpdate = !1,
  57723. this.colors = [new n.Color, new n.Color];
  57724. var i = new n.SphereGeometry(t,4,2);
  57725. i.rotateX(-Math.PI / 2);
  57726. for (var r = 0, o = 8; r < o; r++)
  57727. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57728. var a = new n.MeshBasicMaterial({
  57729. vertexColors: n.FaceColors,
  57730. wireframe: !0
  57731. });
  57732. this.lightSphere = new n.Mesh(i,a),
  57733. this.add(this.lightSphere),
  57734. this.update()
  57735. }
  57736. ,
  57737. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57738. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57739. n.HemisphereLightHelper.prototype.dispose = function() {
  57740. this.lightSphere.geometry.dispose(),
  57741. this.lightSphere.material.dispose()
  57742. }
  57743. ,
  57744. n.HemisphereLightHelper.prototype.update = function() {
  57745. var e = new n.Vector3;
  57746. return function() {
  57747. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57748. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57749. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57750. this.lightSphere.geometry.colorsNeedUpdate = !0
  57751. }
  57752. }(),
  57753. n.PointLightHelper = function(e, t) {
  57754. this.light = e,
  57755. this.light.updateMatrixWorld();
  57756. var i = new n.SphereGeometry(t,4,2)
  57757. , r = new n.MeshBasicMaterial({
  57758. wireframe: !0,
  57759. fog: !1
  57760. });
  57761. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57762. n.Mesh.call(this, i, r),
  57763. this.matrix = this.light.matrixWorld,
  57764. this.matrixAutoUpdate = !1
  57765. }
  57766. ,
  57767. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57768. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57769. n.PointLightHelper.prototype.dispose = function() {
  57770. this.geometry.dispose(),
  57771. this.material.dispose()
  57772. }
  57773. ,
  57774. n.PointLightHelper.prototype.update = function() {
  57775. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57776. }
  57777. ,
  57778. n.SkeletonHelper = function(e) {
  57779. this.bones = this.getBoneList(e);
  57780. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57781. var r = this.bones[i];
  57782. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57783. t.vertices.push(new n.Vector3),
  57784. t.colors.push(new n.Color(0,0,1)),
  57785. t.colors.push(new n.Color(0,1,0)))
  57786. }
  57787. t.dynamic = !0;
  57788. var o = new n.LineBasicMaterial({
  57789. vertexColors: n.VertexColors,
  57790. depthTest: !1,
  57791. depthWrite: !1,
  57792. transparent: !0
  57793. });
  57794. n.LineSegments.call(this, t, o),
  57795. this.root = e,
  57796. this.matrix = e.matrixWorld,
  57797. this.matrixAutoUpdate = !1,
  57798. this.update()
  57799. }
  57800. ,
  57801. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57802. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57803. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57804. var t = [];
  57805. e instanceof n.Bone && t.push(e);
  57806. for (var i = 0; i < e.children.length; i++)
  57807. t.push.apply(t, this.getBoneList(e.children[i]));
  57808. return t
  57809. }
  57810. ,
  57811. n.SkeletonHelper.prototype.update = function() {
  57812. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57813. var a = this.bones[o];
  57814. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57815. e.vertices[r].setFromMatrixPosition(i),
  57816. i.multiplyMatrices(t, a.parent.matrixWorld),
  57817. e.vertices[r + 1].setFromMatrixPosition(i),
  57818. r += 2)
  57819. }
  57820. e.verticesNeedUpdate = !0,
  57821. e.computeBoundingSphere()
  57822. }
  57823. ,
  57824. n.SpotLightHelper = function(e) {
  57825. n.Object3D.call(this),
  57826. this.light = e,
  57827. this.light.updateMatrixWorld(),
  57828. this.matrix = e.matrixWorld,
  57829. this.matrixAutoUpdate = !1;
  57830. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57831. t.translate(0, -.5, 0),
  57832. t.rotateX(-Math.PI / 2);
  57833. var i = new n.MeshBasicMaterial({
  57834. wireframe: !0,
  57835. fog: !1
  57836. });
  57837. this.cone = new n.Mesh(t,i),
  57838. this.add(this.cone),
  57839. this.update()
  57840. }
  57841. ,
  57842. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57843. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57844. n.SpotLightHelper.prototype.dispose = function() {
  57845. this.cone.geometry.dispose(),
  57846. this.cone.material.dispose()
  57847. }
  57848. ,
  57849. n.SpotLightHelper.prototype.update = function() {
  57850. var e = new n.Vector3
  57851. , t = new n.Vector3;
  57852. return function() {
  57853. var i = this.light.distance ? this.light.distance : 1e4
  57854. , n = i * Math.tan(this.light.angle);
  57855. this.cone.scale.set(n, n, i),
  57856. e.setFromMatrixPosition(this.light.matrixWorld),
  57857. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57858. this.cone.lookAt(t.sub(e)),
  57859. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57860. }
  57861. }(),
  57862. n.VertexNormalsHelper = function(e, t, i, r) {
  57863. this.object = e,
  57864. this.size = void 0 !== t ? t : 1;
  57865. var o = void 0 !== i ? i : 16711680
  57866. , a = void 0 !== r ? r : 1
  57867. , s = 0
  57868. , l = this.object.geometry;
  57869. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57870. var c = new n.BufferGeometry
  57871. , h = new n.Float32Attribute(2 * s * 3,3);
  57872. c.addAttribute("position", h),
  57873. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57874. color: o,
  57875. linewidth: a
  57876. })),
  57877. this.matrixAutoUpdate = !1,
  57878. this.update()
  57879. }
  57880. ,
  57881. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57882. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57883. n.VertexNormalsHelper.prototype.update = function() {
  57884. var e = new n.Vector3
  57885. , t = new n.Vector3
  57886. , i = new n.Matrix3;
  57887. return function() {
  57888. var r = ["a", "b", "c"];
  57889. this.object.updateMatrixWorld(!0),
  57890. i.getNormalMatrix(this.object.matrixWorld);
  57891. var o = this.object.matrixWorld
  57892. , a = this.geometry.attributes.position
  57893. , s = this.object.geometry;
  57894. if (s instanceof n.Geometry)
  57895. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57896. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57897. var m = l[p[r[f]]]
  57898. , v = p.vertexNormals[f];
  57899. e.copy(m).applyMatrix4(o),
  57900. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57901. a.setXYZ(h, e.x, e.y, e.z),
  57902. h += 1,
  57903. a.setXYZ(h, t.x, t.y, t.z),
  57904. h += 1
  57905. }
  57906. else if (s instanceof n.BufferGeometry)
  57907. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57908. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57909. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57910. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57911. a.setXYZ(h, e.x, e.y, e.z),
  57912. h += 1,
  57913. a.setXYZ(h, t.x, t.y, t.z),
  57914. h += 1;
  57915. return a.needsUpdate = !0,
  57916. this
  57917. }
  57918. }(),
  57919. n.WireframeHelper = function(e, t) {
  57920. var i = void 0 !== t ? t : 16777215;
  57921. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57922. color: i
  57923. })),
  57924. this.matrix = e.matrixWorld,
  57925. this.matrixAutoUpdate = !1
  57926. }
  57927. ,
  57928. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57929. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57930. n.ImmediateRenderObject = function(e) {
  57931. n.Object3D.call(this),
  57932. this.material = e,
  57933. this.render = function(e) {}
  57934. }
  57935. ,
  57936. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57937. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57938. n.MorphBlendMesh = function(e, t) {
  57939. n.Mesh.call(this, e, t),
  57940. this.animationsMap = {},
  57941. this.animationsList = [];
  57942. var i = this.geometry.morphTargets.length
  57943. , r = "__default"
  57944. , o = 0
  57945. , a = i - 1
  57946. , s = i / 1;
  57947. this.createAnimation(r, o, a, s),
  57948. this.setAnimationWeight(r, 1)
  57949. }
  57950. ,
  57951. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57952. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57953. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57954. var r = {
  57955. start: t,
  57956. end: i,
  57957. length: i - t + 1,
  57958. fps: n,
  57959. duration: (i - t) / n,
  57960. lastFrame: 0,
  57961. currentFrame: 0,
  57962. active: !1,
  57963. time: 0,
  57964. direction: 1,
  57965. weight: 1,
  57966. directionBackwards: !1,
  57967. mirroredLoop: !1
  57968. };
  57969. this.animationsMap[e] = r,
  57970. this.animationsList.push(r)
  57971. }
  57972. ,
  57973. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57974. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57975. var s = r.morphTargets[o]
  57976. , l = s.name.match(i);
  57977. if (l && l.length > 1) {
  57978. var c = l[1];
  57979. n[c] || (n[c] = {
  57980. start: 1 / 0,
  57981. end: -(1 / 0)
  57982. });
  57983. var h = n[c];
  57984. o < h.start && (h.start = o),
  57985. o > h.end && (h.end = o),
  57986. t || (t = c)
  57987. }
  57988. }
  57989. for (var c in n) {
  57990. var h = n[c];
  57991. this.createAnimation(c, h.start, h.end, e)
  57992. }
  57993. this.firstAnimation = t
  57994. }
  57995. ,
  57996. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57997. var t = this.animationsMap[e];
  57998. t && (t.direction = 1,
  57999. t.directionBackwards = !1)
  58000. }
  58001. ,
  58002. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  58003. var t = this.animationsMap[e];
  58004. t && (t.direction = -1,
  58005. t.directionBackwards = !0)
  58006. }
  58007. ,
  58008. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  58009. var i = this.animationsMap[e];
  58010. i && (i.fps = t,
  58011. i.duration = (i.end - i.start) / i.fps)
  58012. }
  58013. ,
  58014. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  58015. var i = this.animationsMap[e];
  58016. i && (i.duration = t,
  58017. i.fps = (i.end - i.start) / i.duration)
  58018. }
  58019. ,
  58020. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  58021. var i = this.animationsMap[e];
  58022. i && (i.weight = t)
  58023. }
  58024. ,
  58025. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  58026. var i = this.animationsMap[e];
  58027. i && (i.time = t)
  58028. }
  58029. ,
  58030. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  58031. var t = 0
  58032. , i = this.animationsMap[e];
  58033. return i && (t = i.time),
  58034. t
  58035. }
  58036. ,
  58037. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  58038. var t = -1
  58039. , i = this.animationsMap[e];
  58040. return i && (t = i.duration),
  58041. t
  58042. }
  58043. ,
  58044. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  58045. var t = this.animationsMap[e];
  58046. t ? (t.time = 0,
  58047. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  58048. }
  58049. ,
  58050. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  58051. var t = this.animationsMap[e];
  58052. t && (t.active = !1)
  58053. }
  58054. ,
  58055. n.MorphBlendMesh.prototype.update = function(e) {
  58056. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  58057. var r = this.animationsList[t];
  58058. if (r.active) {
  58059. var o = r.duration / r.length;
  58060. r.time += r.direction * e,
  58061. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  58062. r.time > r.duration && (r.time = r.duration,
  58063. r.directionBackwards = !0),
  58064. r.time < 0 && (r.time = 0,
  58065. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  58066. r.time < 0 && (r.time += r.duration));
  58067. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  58068. , s = r.weight;
  58069. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  58070. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  58071. this.morphTargetInfluences[a] = 0,
  58072. r.lastFrame = r.currentFrame,
  58073. r.currentFrame = a);
  58074. var l = r.time % o / o;
  58075. r.directionBackwards && (l = 1 - l),
  58076. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  58077. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  58078. }
  58079. }
  58080. }
  58081. ,
  58082. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  58083. i.THREE = n) : this.THREE = n
  58084. }
  58085. , {}]
  58086. }, {}, [116]);
  58087. function initTransitionPass(THREE){
  58088. THREE.TransitionPass = function ( scene, camera ) {
  58089. this.renderScene = scene;
  58090. this.renderCamera = camera;
  58091. this.coverRenderTarget = new THREE.WebGLRenderTarget( 100, 100, {
  58092. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  58093. format: THREE.RGBAFormat
  58094. });
  58095. this.coverTex = this.coverRenderTarget.texture;
  58096. this.enabled = false;
  58097. this.oldClearColor = new THREE.Color();
  58098. this.oldClearAlpha = 1;
  58099. this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
  58100. this.scene = new THREE.Scene();
  58101. this.material = this.getMaskMaterial()
  58102. var copyShader = THREE.CopyShader;
  58103. this.materialCopy = new THREE.ShaderMaterial( {
  58104. uniforms: this.copyUniforms,
  58105. vertexShader: copyShader.vertexShader,
  58106. fragmentShader: copyShader.fragmentShader,
  58107. blending: THREE.NoBlending,
  58108. depthTest: false,
  58109. depthWrite: false,
  58110. transparent: true
  58111. } );
  58112. this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), this.material);
  58113. this.quad.frustumCulled = false; // Avoid getting clipped
  58114. this.scene.add( this.quad );
  58115. }
  58116. THREE.TransitionPass.prototype = {//波形扩散,出下一个画面
  58117. constructor: THREE.TransitionPass,
  58118. setSize: function ( width, height ) {
  58119. this.coverRenderTarget.setSize( width, height );
  58120. },
  58121. render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {
  58122. var oldAutoClear = renderer.autoClear;
  58123. renderer.autoClear = false;
  58124. var uniforms = this.quad.material.uniforms
  58125. uniforms.bgTex.value = readBuffer.texture;
  58126. uniforms.coverTex.value = this.coverTex;
  58127. uniforms.progress.value = player.model.skybox.material.uniforms.progress.value//
  58128. uniforms.screenRatio.value = player.domElement.clientWidth / player.domElement.clientHeight;// 使波纹为圆形
  58129. uniforms.screenRatio.value *= uniforms.screenRatio.value
  58130. renderer.render( this.scene, this.camera);
  58131. renderer.autoClear = oldAutoClear;
  58132. },
  58133. start:function(sceneRenderer){
  58134. this.enabled = true
  58135. //draw coverTex
  58136. this.quad.material.uniforms.progress.value = 1;
  58137. sceneRenderer.renderer.render( sceneRenderer.scene, sceneRenderer.camera, this.coverRenderTarget, true );
  58138. },
  58139. stop:function(){
  58140. this.enabled = false
  58141. }
  58142. ,
  58143. getMaskMaterial :function(){
  58144. return new THREE.ShaderMaterial( {
  58145. uniforms: {
  58146. coverTex: {
  58147. type: "t",
  58148. value: null
  58149. },
  58150. bgTex: {
  58151. type: "t",
  58152. value: null
  58153. },
  58154. progress:{
  58155. type: "f",
  58156. value: 0
  58157. },
  58158. screenRatio:{
  58159. type: "f",
  58160. value: 1
  58161. }
  58162. },
  58163. vertexShader: `
  58164. varying vec2 vUv;
  58165. void main()
  58166. {
  58167. vUv = uv;
  58168. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  58169. }
  58170. `,
  58171. fragmentShader: `
  58172. uniform sampler2D coverTex;
  58173. uniform sampler2D bgTex;
  58174. uniform float progress;
  58175. uniform float screenRatio;
  58176. varying vec2 vUv;
  58177. void main() {
  58178. const float maxRadius = 0.708; // sqrt(0.5^2+0.5^2)
  58179. const float minRadius = 0.0 ;
  58180. float radius = sqrt((vUv.x - 0.5)*(vUv.x - 0.5) + (vUv.y - 0.5)*(vUv.y - 0.5)/screenRatio);
  58181. float diff = 0.15;
  58182. float radiusIn = maxRadius * progress + minRadius * (1.0-progress);
  58183. float radiusOut = radiusIn + diff;
  58184. if(radius < radiusIn) {
  58185. gl_FragColor = texture2D(bgTex, vUv);
  58186. //gl_FragColor = vec4(0.0,0.0,1.0,1.0);//
  58187. }else if(radius>radiusOut){
  58188. gl_FragColor = texture2D(coverTex, vUv) ;
  58189. //gl_FragColor = vec4(1.0,1.0,0.0,1.0);//
  58190. }else{
  58191. vec4 color1 = texture2D(bgTex, vUv);
  58192. vec4 color2 = texture2D(coverTex, vUv);
  58193. float rotio = smoothstep(radiusIn ,radiusOut,radius);
  58194. gl_FragColor = mix(color1, color2, rotio);
  58195. }
  58196. }
  58197. `
  58198. } );
  58199. },
  58200. }
  58201. }
  58202. /**
  58203. * Based on http://www.emagix.net/academic/mscs-project/item/camera-sync-with-css3-and-webgl-threejs
  58204. * @author mrdoob / http://mrdoob.com/
  58205. * @author yomotsu / https://yomotsu.net/
  58206. */
  58207. function getCSS3DObject(){
  58208. THREE.CSS3DObject = function ( element ) {
  58209. THREE.Object3D.call( this );
  58210. this.element = element;
  58211. this.element.style.position = 'absolute';
  58212. this.addEventListener( 'removed', function () {
  58213. if ( this.element.parentNode !== null ) {
  58214. this.element.parentNode.removeChild( this.element );
  58215. }
  58216. } );
  58217. };
  58218. THREE.CSS3DObject.prototype = Object.create( THREE.Object3D.prototype );
  58219. THREE.CSS3DObject.prototype.constructor = THREE.CSS3DObject;
  58220. THREE.CSS3DSprite = function ( element ) {
  58221. THREE.CSS3DObject.call( this, element );
  58222. };
  58223. THREE.CSS3DSprite.prototype = Object.create( THREE.CSS3DObject.prototype );
  58224. THREE.CSS3DSprite.prototype.constructor = THREE.CSS3DSprite;
  58225. //
  58226. THREE.CSS3DRenderer = function () {
  58227. console.log( 'THREE.CSS3DRenderer', THREE.REVISION );
  58228. var _width, _height;
  58229. var _widthHalf, _heightHalf;
  58230. var matrix = new THREE.Matrix4();
  58231. var cache = {
  58232. camera: { fov: 0, style: '' },
  58233. objects: new WeakMap()
  58234. };
  58235. var domElement = document.createElement( 'div' );
  58236. domElement.style.overflow = 'hidden';
  58237. this.domElement = domElement;
  58238. var cameraElement = document.createElement( 'div' );
  58239. cameraElement.style.WebkitTransformStyle = 'preserve-3d';
  58240. cameraElement.style.transformStyle = 'preserve-3d';
  58241. domElement.appendChild( cameraElement );
  58242. var isIE = /Trident/i.test( navigator.userAgent );
  58243. this.getSize = function () {
  58244. return {
  58245. width: _width,
  58246. height: _height
  58247. };
  58248. };
  58249. this.setSize = function ( width, height ) {
  58250. _width = width;
  58251. _height = height;
  58252. _widthHalf = _width / 2;
  58253. _heightHalf = _height / 2;
  58254. domElement.style.width = width + 'px';
  58255. domElement.style.height = height + 'px';
  58256. cameraElement.style.width = width + 'px';
  58257. cameraElement.style.height = height + 'px';
  58258. };
  58259. function epsilon( value ) {
  58260. return Math.abs( value ) < 1e-10 ? 0 : value;
  58261. }
  58262. function getCameraCSSMatrix( matrix ) {
  58263. var elements = matrix.elements;
  58264. return 'matrix3d(' +
  58265. epsilon( elements[ 0 ] ) + ',' +
  58266. epsilon( - elements[ 1 ] ) + ',' +
  58267. epsilon( elements[ 2 ] ) + ',' +
  58268. epsilon( elements[ 3 ] ) + ',' +
  58269. epsilon( elements[ 4 ] ) + ',' +
  58270. epsilon( - elements[ 5 ] ) + ',' +
  58271. epsilon( elements[ 6 ] ) + ',' +
  58272. epsilon( elements[ 7 ] ) + ',' +
  58273. epsilon( elements[ 8 ] ) + ',' +
  58274. epsilon( - elements[ 9 ] ) + ',' +
  58275. epsilon( elements[ 10 ] ) + ',' +
  58276. epsilon( elements[ 11 ] ) + ',' +
  58277. epsilon( elements[ 12 ] ) + ',' +
  58278. epsilon( - elements[ 13 ] ) + ',' +
  58279. epsilon( elements[ 14 ] ) + ',' +
  58280. epsilon( elements[ 15 ] ) +
  58281. ')';
  58282. }
  58283. function getObjectCSSMatrix( matrix, cameraCSSMatrix ) {
  58284. var elements = matrix.elements;
  58285. /* var matrix3d = 'matrix3d(' +
  58286. epsilon( elements[ 0 ] ) + ',' +
  58287. epsilon( elements[ 1 ] ) + ',' +
  58288. epsilon( elements[ 2 ] ) + ',' +
  58289. epsilon( elements[ 3 ] ) + ',' +
  58290. epsilon( - elements[ 4 ] ) + ',' +
  58291. epsilon( - elements[ 5 ] ) + ',' +
  58292. epsilon( - elements[ 6 ] ) + ',' +
  58293. epsilon( - elements[ 7 ] ) + ',' +
  58294. epsilon( elements[ 8 ] ) + ',' +
  58295. epsilon( elements[ 9 ] ) + ',' +
  58296. epsilon( elements[ 10 ] ) + ',' +
  58297. epsilon( elements[ 11 ] ) + ',' +
  58298. epsilon( elements[ 12 ] ) + ',' +
  58299. epsilon( elements[ 13 ] ) + ',' +
  58300. epsilon( elements[ 14 ] ) + ',' +
  58301. epsilon( elements[ 15 ] ) +
  58302. ')'; */
  58303. var matrix3d = 'matrix3d(' +
  58304. epsilon( elements[ 0 ] ) + ',' +
  58305. epsilon( elements[ 1 ] ) + ',' +
  58306. epsilon( elements[ 2 ] ) + ',' +
  58307. epsilon( elements[ 3 ] ) + ',' +
  58308. epsilon( - elements[ 4 ] ) + ',' +
  58309. epsilon( - elements[ 5 ] ) + ',' +
  58310. epsilon( - elements[ 6 ] ) + ',' +
  58311. epsilon( - elements[ 7 ] ) + ',' +
  58312. epsilon( elements[ 8 ] ) + ',' +
  58313. epsilon( elements[ 9 ] ) + ',' +
  58314. epsilon( elements[ 10 ] ) + ',' +
  58315. epsilon( elements[ 11 ] ) + ',' +
  58316. epsilon( elements[ 12 ] ) + ',' +
  58317. epsilon( elements[ 13 ] ) + ',' +
  58318. epsilon( elements[ 14 ] ) + ',' +
  58319. epsilon( elements[ 15 ] ) +
  58320. ')';
  58321. if ( isIE ) {
  58322. return 'translate(-50%,-50%) ' +
  58323. 'translate(' + _widthHalf + 'px,' + _heightHalf + 'px)' +
  58324. cameraCSSMatrix +
  58325. matrix3d;
  58326. }
  58327. return 'translate(-50%,-50%) ' + matrix3d;
  58328. }
  58329. function renderObject( object, camera, cameraCSSMatrix ) {
  58330. if ( object instanceof THREE.CSS3DObject && object.element.style.display == 'block') {
  58331. var style;
  58332. if ( object instanceof THREE.CSS3DSprite ) {
  58333. // http://swiftcoder.wordpress.com/2008/11/25/constructing-a-billboard-matrix/
  58334. matrix.copy( camera.matrixWorldInverse );
  58335. matrix.transpose();
  58336. matrix.copyPosition( object.matrixWorld );
  58337. matrix.scale( object.scale );
  58338. matrix.elements[ 3 ] = 0;
  58339. matrix.elements[ 7 ] = 0;
  58340. matrix.elements[ 11 ] = 0;
  58341. matrix.elements[ 15 ] = 1;
  58342. style = getObjectCSSMatrix( matrix, cameraCSSMatrix );
  58343. } else {
  58344. //style = getObjectCSSMatrix( object.matrixWorld, cameraCSSMatrix );
  58345. style = getObjectCSSMatrix( object.matrixWorld, cameraCSSMatrix ) + " scale(0.001)"; //许钟文 加 object.baseScale针对小数,先在elem放大,然后这里缩小
  58346. }
  58347. var element = object.element;
  58348. var cachedStyle = cache.objects.get( object );
  58349. if ( cachedStyle === undefined || cachedStyle.style !== style ) {
  58350. element.style.WebkitTransform = style;
  58351. element.style.transform = style;
  58352. //add
  58353. if(browser.isMobile() && browser.detectIOS()){
  58354. var info = menuDiv.objects.find(info=>info.id == element.id);
  58355. if(info && info.transform){
  58356. $(element).css("transform", info.transform )
  58357. $(element).css("WebkitTransform", info.transform )
  58358. }
  58359. }
  58360. var objectData = { style: style };
  58361. if ( isIE ) {
  58362. objectData.distanceToCameraSquared = getDistanceToSquared( camera, object );
  58363. }
  58364. cache.objects.set( object, objectData );
  58365. }
  58366. if ( element.parentNode !== cameraElement ) {
  58367. cameraElement.appendChild( element );
  58368. }
  58369. }
  58370. for ( var i = 0, l = object.children.length; i < l; i ++ ) {
  58371. renderObject( object.children[ i ], camera, cameraCSSMatrix );
  58372. }
  58373. }
  58374. var getDistanceToSquared = function () {
  58375. var a = new THREE.Vector3();
  58376. var b = new THREE.Vector3();
  58377. return function ( object1, object2 ) {
  58378. a.setFromMatrixPosition( object1.matrixWorld );
  58379. b.setFromMatrixPosition( object2.matrixWorld );
  58380. return a.distanceToSquared( b );
  58381. };
  58382. }();
  58383. function filterAndFlatten( scene ) {
  58384. var result = [];
  58385. scene.traverse( function ( object ) {
  58386. if ( object instanceof THREE.CSS3DObject ) result.push( object );
  58387. } );
  58388. return result;
  58389. }
  58390. function zOrder( scene ) {
  58391. var sorted = filterAndFlatten( scene ).sort( function ( a, b ) {
  58392. var distanceA = cache.objects.get( a ).distanceToCameraSquared;
  58393. var distanceB = cache.objects.get( b ).distanceToCameraSquared;
  58394. return distanceA - distanceB;
  58395. } );
  58396. var zMax = sorted.length;
  58397. for ( var i = 0, l = sorted.length; i < l; i ++ ) {
  58398. sorted[ i ].element.style.zIndex = zMax - i;
  58399. }
  58400. }
  58401. this.render = function ( scene, camera ) {
  58402. var fov = camera.projectionMatrix.elements[ 5 ] * _heightHalf;
  58403. if ( cache.camera.fov !== fov ) {
  58404. if ( camera.type == "PerspectiveCamera" /* camera.isPerspectiveCamera */) {
  58405. domElement.style.WebkitPerspective = fov + 'px';
  58406. domElement.style.perspective = fov + 'px';
  58407. }
  58408. cache.camera.fov = fov;
  58409. }
  58410. scene.updateMatrixWorld();
  58411. if ( camera.parent === null ) camera.updateMatrixWorld();
  58412. if ( camera.type == "OrthographicCamera" /* camera.isOrthographicCamera */ ) {
  58413. var tx = - ( camera.right + camera.left ) / 2;
  58414. var ty = ( camera.top + camera.bottom ) / 2;
  58415. }
  58416. var cameraCSSMatrix = camera.type == "OrthographicCamera" /* camera.isOrthographicCamera */ ?
  58417. 'scale(' + fov + ')' + 'translate(' + epsilon( tx ) + 'px,' + epsilon( ty ) + 'px) ' + getCameraCSSMatrix( camera.matrixWorldInverse ) :
  58418. 'translateZ(' + fov + 'px) ' + getCameraCSSMatrix( camera.matrixWorldInverse );
  58419. var style = cameraCSSMatrix +
  58420. 'translate(' + _widthHalf + 'px,' + _heightHalf + 'px)';
  58421. if ( cache.camera.style !== style && ! isIE ) {
  58422. cameraElement.style.WebkitTransform = style;
  58423. cameraElement.style.transform = style;
  58424. cache.camera.style = style;
  58425. }
  58426. renderObject( scene, camera, cameraCSSMatrix );
  58427. if ( isIE ) {
  58428. // IE10 and 11 does not support 'preserve-3d'.
  58429. // Thus, z-order in 3D will not work.
  58430. // We have to calc z-order manually and set CSS z-index for IE.
  58431. // FYI: z-index can't handle object intersection
  58432. zOrder( scene );
  58433. }
  58434. };
  58435. };
  58436. }
  58437. /*
  58438. 笔记:
  58439. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  58440. */