main_2020_show.js 2.5 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. window.common = null;
  5. window.MathLight = null;
  6. window.math = null
  7. window.easing = null
  8. window.lerp = null
  9. window.transitions = null
  10. window.browser = null
  11. window.momentTourBlackNewType = 0//true
  12. g_playAudio = null
  13. g_tourAudio = new Audio
  14. g_tourAudio.loop = !1
  15. g_tourAudio.crossOrigin = "anonymous"
  16. g_tourAudio.addEventListener("ended", function() {
  17. var e = document.createEvent("MouseEvent");
  18. e.initEvent("tourAudioEnded", !0, !0),
  19. window.dispatchEvent(e)
  20. })
  21. g_tourAudio.oncanplaythrough = function() {
  22. g_tourAudio.play();
  23. if(g_bgAudio && !g_bgAudio.paused){
  24. manage.switchBgmState(false);
  25. g_bgAudio.pauseByTour = true
  26. }
  27. g_playAudio = g_tourAudio;
  28. }
  29. /* var textarea = document.createElement('textarea');
  30. textarea.id = "consoleLog";
  31. textarea.style.width = "140px";
  32. textarea.style.height = "300px";
  33. textarea.style.position = "absolute";
  34. textarea.style.right = "0px";
  35. textarea.style.bottom = "0px";
  36. textarea.style['z-index'] = "100";
  37. textarea.style['font-size'] = "14px";
  38. textarea.style.color = "black";
  39. document.getElementsByTagName("body")[0].appendChild(textarea);
  40. textarea.value = window.innerHeight
  41. */
  42. var menuDiv = {
  43. objects : [
  44. {
  45. visiblePano: ['1c8790272448494b8a3d4148d27af14c' , "352d133162f947088aee83d5ee98a5b9"],
  46. position: {x:21.54208735633664, y:1.1215120888242198, z: -1.84625904360641},
  47. scale: {x:1.297070488891195, y: 0.735567159698789, z:1},
  48. rotation: [-1.9353890374834315, -0.3429842325538349, -2.429687526335148],
  49. id : 'menu',//三大会议
  50. sub: '#huiyi',
  51. object : null,
  52. visi : false,
  53. transform: "matrix3d(-0.000713021, -4.94363e-06, 0.000701126, 0, -0.000615227, -0.000475221, -0.000629016, 0, -0.336299, 0.879853, -0.335801, 0, -626.958, -366.878, -1.84626, 1)",
  54. },
  55. {
  56. visiblePano: ["d0d67470c75840c5980b318ef2ba3346" , "77580aee5111479daf770c55931646ed", "87d3dae0081f409eb4a692772dd547ff","31cdaa34e9d0486f9159810f15d4aff2","723a986a4f3248998c5fa7e8d8ea42f8","618c2ebd6e2c41359c648b37c3529374","3de38e92f25642a49faf8c3e0c6d82d5","e3e039a613fb4738bca841a04840d6e2","982edeab177a43fcb2955f41c3e795a9","7cfd5c99eda545bd96150f42f5c687a4","e856268560a74cc8804db423b7e70467","fa58882d814d4e04810e645e780772b9","199ee6441bbc460287e630a1726b4c1d","ee7721cf2cd84613b7b7b9157248c9c1"],
  57. position: {x:38.84442804310865, y: 1.5606824887402295, z: -5.099286487631497},
  58. scale: {x: 2.4863190355512836, y: 2.07293, z:1},
  59. rotation: [0, 0.0009926266968507, -0],
  60. id : 'switchImgs',//抗日图片
  61. sub: '#kangri',
  62. object : null,
  63. visi : false,
  64. transform: "matrix3d(0.001, 0, -9.92627e-07, 0, 0, -0.001, 0, 0, 0.000992627, 0, 1, 0, -1204.16, -1034.94, -5.09929, 1)",
  65. }
  66. ]
  67. }
  68. var initMenu = function(){
  69. getCSS3DObject()
  70. var renderer2 = new THREE.CSS3DRenderer();
  71. renderer2.setSize( window.innerWidth, window.innerHeight );
  72. renderer2.domElement.id = 'menudiv'
  73. $("#gui-parent")[0].appendChild(renderer2.domElement)
  74. menuDiv.renderer2 = renderer2
  75. var scene2 = new THREE.Scene();
  76. menuDiv.objects.forEach(info=>{
  77. var element = document.createElement( 'div' );
  78. element.id = info.id
  79. let ele = document.querySelector(info.sub)
  80. ele && element.appendChild(ele)
  81. var object = new THREE.CSS3DObject( element );
  82. object.position.copy(info.position)
  83. //object.scale.copy(info.scale)
  84. object.rotation.fromArray(info.rotation)
  85. element.style.width = info.scale.x * 1000 + 'px';
  86. element.style.height = info.scale.y * 1000 + 'px';
  87. scene2.add( object );
  88. info.object = object
  89. })
  90. menuDiv.scene2 = scene2
  91. }
  92. var updateMenuVisi = function(toPano, dur){
  93. menuDiv.objects.forEach(info=>{
  94. var oldVisi = info.visi
  95. info.visi = toPano && (info.visiblePano.includes(toPano.id))
  96. if(!oldVisi && info.visi){
  97. $(info.object.element).fadeIn(dur) //.style.display = 'none'
  98. }else if(oldVisi && !info.visi){
  99. $(info.object.element).fadeOut(dur) //menuDiv.object.element.style.display = 'block'
  100. }
  101. })
  102. }
  103. window.switchVideoSrc = function(src){
  104. var a = player.overlayGroup.children.find(e=>e.sid == '1626674966708').plane
  105. var b = player.overlayGroup.children.find(e=>e.sid == '1626675083157').plane
  106. b.originVideoMap.image.pause()
  107. b.material.map = a.material.map;//同步播放
  108. a.material.map.image.src = src
  109. var video = a.material.map.image
  110. video.loop = false
  111. video.play()
  112. }
  113. /* var updateMenuPos = function(){
  114. return
  115. if(!menuDiv.visi){
  116. menuDiv.$div.css("display","none");
  117. return
  118. }
  119. var pos = math.getPos2d(menuDiv.position, player.camera, $("#player")[0])
  120. if(pos.inSight && pos.trueSide){
  121. menuDiv.$div.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  122. menuDiv.$div.css("display","block");
  123. }else{
  124. menuDiv.$div.css("display","none");
  125. }
  126. } */
  127. var dom = {//许钟文add
  128. getOffset: function(type, element, parent) {
  129. left = (type == "left") ? element.offsetLeft : element.offsetTop;
  130. if (!parent) parent = $("body")[0];
  131. while (element = element.offsetParent) {
  132. if (element == parent) break;
  133. left += (type == "left") ? element.offsetLeft : element.offsetTop;
  134. }
  135. return left;
  136. }
  137. };
  138. var convertTool = {
  139. getPos2d : function(point, camera, dom){//获取一个三维坐标对应屏幕中的二维坐标
  140. var camera = camera || player.camera;
  141. var dom = dom || player.domElement;
  142. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  143. var x,y;
  144. x = (pos.x + 1) / 2 * dom.clientWidth;
  145. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  146. var inSight = x <= dom.clientWidth && x >= 0 //是否在屏幕中
  147. && y <= dom.clientHeight && y >= 0
  148. return {
  149. pos: new THREE.Vector2(x,y), // 屏幕像素坐标
  150. vector: pos, //(范围 -1 ~ 1)
  151. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  152. inSight : inSight //在屏幕范围内可见
  153. };
  154. },
  155. ifShelter: function(pos3d, pos2d){//检测某点在视线中是否被mesh遮挡
  156. if(!pos2d) pos2d = this.getPos2d(pos3d);
  157. var player = player;
  158. var ori = new THREE.Vector3(pos2d.x, pos2d.y, -1).unproject(player.camera); //找到视线原点
  159. var dir = pos3d.clone().sub(ori).normalize();
  160. ray.set(ori, dir)//由外向里 因为模型从内侧是可见的所以从外侧
  161. /* if(config.isEdit && publicObjectSet.editor.mainDesign.editing){
  162. var o = ray.intersectObjects(publicObjectSet.editor.mainDesign.wallMeshes);
  163. }else{ */
  164. var o = ray.intersectObjects(player.model.colliders);
  165. //}
  166. var len = pos3d.distanceTo(ori);
  167. if (o && o.length) {
  168. for(var i=0;i<o.length;i++){
  169. if(o[i].distance < len){ return true; }//有遮挡
  170. }
  171. }
  172. },
  173. /*
  174. 拖拽时,获取鼠标在拖拽面上的位置(需要借助另一个intersectPlane面来计算,即和相机方向一样的面,可保证铺满屏幕)
  175. 但是不一定能获取到,比如鼠标射线不朝向拖拽面时,即使获取也会是一个意外的反方向的交点。
  176. */
  177. getPosAtPlane : function(pos, info/* , mouse, camera */){ //pos:与intersectPlane的交点 见笔记
  178. var A = pos;
  179. var player = player;
  180. var mouse = player.mouse;
  181. var O = new THREE.Vector3(mouse.x, mouse.y, -1).unproject(player.camera);
  182. if(info.y != void 0){//地面线的
  183. var y = info.y;
  184. if(player.mode == "floorplan"/* || Math.abs(O.x-pos.x)<0.0001 && Math.abs(O.z-pos.z)<0.0001) */){
  185. //intersectPlane和地面平行,无交点
  186. var x = pos.x, z = pos.z;
  187. }else{
  188. if(y<player.camera.position.y && O.y <= A.y /* || y>player.camera.position.y && O.y >= A.y */)return null; //鼠标射线向上。因为相机一定位于地面以上(地面不会抬高到相机上吧?),所以无交点。
  189. if(O.y == A.y){console.log('一样??');return;}
  190. if(A.y == y){console.log('一样2??');return;}
  191. var r = (O.y-y)/(A.y-y);
  192. var x = (r*A.x-O.x)/(r-1);
  193. var z = (r*A.z-O.z)/(r-1);
  194. }
  195. }else{//垂直的也有越过消失点以后反向变化的情况,但使用时影响不大
  196. var N = info.normalVec;
  197. var P = info.pullPos;
  198. if(N.y != 0 ){console.log('N.y != 0');return;} //仅仅支持垂直于地面的的墙壁,目前都是
  199. if(O.z==A.z){console.log('O.z==A.z?');return;}
  200. if(N.z!=0 && N.x != 0){//直接用这个通用的也可以,支持斜线的墙
  201. //console.log('N.z==0 && N.x == 0?');
  202. var c = ( N.x*(A.x-O.x) + N.y*(A.y-O.y) + N.z*(A.z-O.z));
  203. if(c == 0){console.log("分母为0?? return;");return;}
  204. var t = -((N.x*O.x + N.y*O.y + N.z*O.z) - (P.x*N.x + P.y*N.y + P.z*N.z) ) / c
  205. var x = t * (A.x - O.x) + O.x;
  206. var y = t * (A.y - O.y) + O.y;
  207. var z = t * (A.z - O.z) + O.z;
  208. /*原理: 已知空间直线L:(x-a)/m=(x-b)/n=(z-c)/p和空间平面π:Ax+By+Cz+D=0;
  209. 求直线L与平面π的交点的坐标。
  210. 把直线方程改写成参数形式:设(x-a)/m=(x-b)/n=(z-c)/p=t;
  211. 则x=mt+a;y=nt+b;z=pt+c;代入平面π的方程得:
  212. A(mt+a)+B(nt+b)+C(pt+c)+D=0
  213. 由此解得t=-(Aa+Bb+Cc+D)/(Am+Bn+Cp)
  214. 再代入参数方程即得交点的坐标(x,y,z). */
  215. }else if(N.x ==0 ){ //z与pullPos相等
  216. var z = P.z;
  217. if(O.y == A.y){console.log('一样??');return;}
  218. if(A.y == y){console.log('一样2??');return;}
  219. if(A.z == z){console.log('一样3??');return;}
  220. var r = (O.z-z)/(A.z-z);
  221. var x = (r*A.x-O.x)/(r-1);
  222. var y = (r*A.y-O.y)/(r-1);
  223. }else if(N.z == 0){//x与pullPos相等
  224. var x = P.x;
  225. if(O.y == A.y){console.log('一样??');return;}
  226. if(A.y == y){console.log('一样2??');return;}
  227. if(A.x == x){console.log('一样3??');return;}
  228. var r = (O.x-x)/(A.x-x);
  229. var y = (r*A.y-O.y)/(r-1);
  230. var z = (r*A.z-O.z)/(r-1);
  231. }
  232. }
  233. return new THREE.Vector3(x,y,z);
  234. },
  235. getMouseIntersect : function(camera, meshes, mouse){//获取鼠标和meshes交点
  236. var raycaster = new THREE.Raycaster;
  237. camera.updateMatrixWorld();
  238. var origin = new THREE.Vector3(mouse.x,mouse.y,-1).unproject(camera)
  239. , end = new THREE.Vector3(mouse.x,mouse.y,1).unproject(camera);
  240. var dir = end.sub(origin).normalize()
  241. raycaster.set(origin, dir);
  242. var n = raycaster.intersectObjects(meshes);
  243. if (0 === n.length)
  244. return null;
  245. return n[0];
  246. },
  247. ifIntersectChunks : function(A,B,options={}){//获取某个线段/射线和meshes的交点
  248. var dir = B.clone().sub(A).normalize();
  249. var len = options.InfinityLen ? Infinity : A.distanceTo(B) + (options.extLen||0);
  250. var ray = new THREE.Raycaster(A.clone(), dir, 0, len);
  251. var o = ray.intersectObjects(options.model || player.model.colliders);
  252. if (o && o.length)return o;
  253. if(options.throughWidth){ //允许最小宽度,防止穿过极小的缝隙导致撞墙感
  254. var normal = math.getNormal({points:[{x:A.x, y:A.z},{x:B.x, y:B.z}]});//线段法线
  255. normal.multiplyScalar(options.throughWidth)
  256. var normalVec3 = new THREE.Vector3(normal.x, 0, normal.y);
  257. var A2 = A.clone().add(normalVec3)
  258. ray.set(A2, dir);
  259. var o2 = ray.intersectObjects(options.model || player.model.colliders);
  260. ray.set(A.clone().add(normalVec3.negate()), dir);
  261. if (o2 && o2.length)return o2;
  262. var o3 = ray.intersectObjects(options.model || player.model.colliders);
  263. if (o3 && o3.length)return o3;
  264. }
  265. return null;
  266. },
  267. getPosAtSphere : function(pos3d, toPanoPos){
  268. var dir = pos3d.clone().sub(toPanoPos);
  269. dir.normalize();//然后计算在球中
  270. dir.multiplyScalar(Constants.skyRadius);
  271. dir.add(toPanoPos);
  272. return dir;
  273. }
  274. }
  275. !function() {
  276. "use strict";
  277. function t(t, i) {
  278. return typeof t === i
  279. }
  280. function i(t, i) {
  281. return t instanceof i
  282. }
  283. function n(t) {
  284. return t && t.nodeType
  285. }
  286. function e(t) {
  287. return n(t) ? t : i(t, g) ? t[0] : void 0
  288. }
  289. function o(t, i, n) {
  290. return g.each(t, function(t, e) {
  291. n = i.call(e, n, t, e)
  292. }),
  293. n
  294. }
  295. function r(t, i, n) {
  296. var e, o, r;
  297. if (t === i)
  298. return !0;
  299. if (!t || !i || t.constructor !== i.constructor)
  300. return !1;
  301. for (e = 0,
  302. o = n.length; o > e; e += 1) {
  303. if (r = n[e],
  304. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  305. return !1;
  306. if (t[r] !== i[r])
  307. return !1
  308. }
  309. return !0
  310. }
  311. function s(t, i, n, e) {
  312. this.left = E(t),
  313. this.top = E(i),
  314. this.width = E(n),
  315. this.height = E(e),
  316. this.right = this.left + this.width,
  317. this.bottom = this.top + this.height
  318. }
  319. function h(t, i, n, e) {
  320. this.visible = t || 0,
  321. this.viewport = i || 0,
  322. this.possible = n || 0,
  323. this.rects = e && T({}, e) || null
  324. }
  325. function l(t, i) {
  326. this.els = t,
  327. this.viewport = i
  328. }
  329. function c(t, i, n) {
  330. var e;
  331. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  332. e ? e[n] : 0
  333. }
  334. function u(t, i) {
  335. return t.val - i.val
  336. }
  337. function a(t, i) {
  338. return i.val - t.val
  339. }
  340. function f(t) {
  341. var i = s.ofContent(t, !0)
  342. , n = s.ofViewport(t, !0)
  343. , e = i.width - n.width
  344. , o = i.height - n.height;
  345. this.content = i,
  346. this.viewport = n,
  347. this.width = 0 >= e ? null : n.left / e,
  348. this.height = 0 >= o ? null : n.top / o,
  349. this.left = n.left,
  350. this.top = n.top,
  351. this.right = i.right - n.right,
  352. this.bottom = i.bottom - n.bottom
  353. }
  354. function p(t) {
  355. this.el = t || window
  356. }
  357. function d(t, i) {
  358. this.context = t,
  359. this.viewport = i,
  360. this.init()
  361. }
  362. function v(t, i, n, e) {
  363. this.context = new l(t,i),
  364. this.property = n,
  365. this.descending = e,
  366. this.init()
  367. }
  368. function w(t) {
  369. t && t !== window && t !== document ? (this.context = t,
  370. this.$autoTarget = g(t)) : this.context = window,
  371. this.init()
  372. }
  373. var g = jQuery
  374. , m = g(window)
  375. , b = g(document)
  376. , T = g.extend
  377. , y = g.isFunction
  378. , k = Math.max
  379. , V = Math.min
  380. , E = Math.round
  381. , x = function() {
  382. var t = {}
  383. , i = 1;
  384. return function(n) {
  385. return n ? (t[n] || (t[n] = i,
  386. i += 1),
  387. t[n]) : 0
  388. }
  389. }();
  390. T(s.prototype, {
  391. equals: function(t) {
  392. return r(this, t, ["left", "top", "width", "height"])
  393. },
  394. area: function() {
  395. return this.width * this.height
  396. },
  397. relativeTo: function(t) {
  398. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  399. },
  400. intersection: function(t) {
  401. if (!i(t, s))
  402. return null;
  403. var n = k(this.left, t.left)
  404. , e = V(this.right, t.right)
  405. , o = k(this.top, t.top)
  406. , r = V(this.bottom, t.bottom)
  407. , h = e - n
  408. , l = r - o;
  409. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  410. },
  411. envelope: function(t) {
  412. if (!i(t, s))
  413. return this;
  414. var n = V(this.left, t.left)
  415. , e = k(this.right, t.right)
  416. , o = V(this.top, t.top)
  417. , r = k(this.bottom, t.bottom)
  418. , h = e - n
  419. , l = r - o;
  420. return new s(n,o,h,l)
  421. }
  422. }),
  423. T(s, {
  424. ofContent: function(t, i) {
  425. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  426. },
  427. ofViewport: function(t, i) {
  428. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  429. },
  430. ofElement: function(t) {
  431. var i = g(t);
  432. if (!i.is(":visible"))
  433. return null;
  434. var n = i.offset();
  435. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  436. }
  437. }),
  438. T(h.prototype, {
  439. equals: function(t) {
  440. return this.fracsEqual(t) && this.rectsEqual(t)
  441. },
  442. fracsEqual: function(t) {
  443. return r(this, t, ["visible", "viewport", "possible"])
  444. },
  445. rectsEqual: function(t) {
  446. return r(this.rects, t.rects, ["document", "element", "viewport"])
  447. }
  448. }),
  449. T(h, {
  450. of: function(t, i) {
  451. var e, o, r;
  452. return t = n(t) && s.ofElement(t) || t,
  453. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  454. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  455. r = V(t.width, i.width) * V(t.height, i.height),
  456. new h(o / t.area(),o / i.area(),o / r,{
  457. document: e,
  458. element: e.relativeTo(t),
  459. viewport: e.relativeTo(i)
  460. })) : new h
  461. }
  462. });
  463. var q = ["width", "height", "left", "right", "top", "bottom"]
  464. , S = ["possible", "visible", "viewport"];
  465. T(l.prototype, {
  466. sorted: function(t, i) {
  467. var n = this.viewport;
  468. return g.map(this.els, function(i) {
  469. return {
  470. el: i,
  471. val: c(i, n, t)
  472. }
  473. }).sort(i ? a : u)
  474. },
  475. best: function(t, i) {
  476. return this.els.length ? this.sorted(t, i)[0] : null
  477. }
  478. }),
  479. T(f.prototype, {
  480. equals: function(t) {
  481. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  482. }
  483. }),
  484. T(p.prototype, {
  485. equals: function(t) {
  486. return r(this, t, ["el"])
  487. },
  488. scrollState: function() {
  489. return new f(this.el)
  490. },
  491. scrollTo: function(t, i, n) {
  492. var e = g(this.el === window ? "html,body" : this.el);
  493. t = t || 0,
  494. i = i || 0,
  495. n = isNaN(n) ? 1e3 : n,
  496. e.stop(!0).animate({
  497. scrollLeft: t,
  498. scrollTop: i
  499. }, n)
  500. },
  501. scroll: function(t, i, n) {
  502. var e = this.el === window ? m : g(this.el);
  503. t = t || 0,
  504. i = i || 0,
  505. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  506. },
  507. scrollToRect: function(t, i, n, e) {
  508. i = i || 0,
  509. n = n || 0,
  510. this.scrollTo(t.left - i, t.top - n, e)
  511. },
  512. scrollToElement: function(t, i, n, e) {
  513. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  514. this.scrollToRect(o, i, n, e)
  515. }
  516. });
  517. var C = {
  518. init: function() {
  519. this.callbacks = g.Callbacks("memory unique"),
  520. this.currVal = null,
  521. this.prevVal = null,
  522. this.checkProxy = g.proxy(this.check, this),
  523. this.autoCheck()
  524. },
  525. bind: function(t) {
  526. this.callbacks.add(t)
  527. },
  528. unbind: function(t) {
  529. t ? this.callbacks.remove(t) : this.callbacks.empty()
  530. },
  531. trigger: function() {
  532. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  533. },
  534. check: function(t) {
  535. var i = this.updatedValue(t);
  536. return void 0 !== i && (this.prevVal = this.currVal,
  537. this.currVal = i,
  538. this.trigger(),
  539. !0)
  540. },
  541. $autoTarget: m,
  542. autoEvents: "load resize scroll",
  543. autoCheck: function(t) {
  544. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  545. }
  546. };
  547. T(d.prototype, C, {
  548. updatedValue: function() {
  549. var t = h.of(this.context, this.viewport);
  550. return this.currVal && this.currVal.equals(t) ? void 0 : t
  551. }
  552. }),
  553. T(v.prototype, C, {
  554. updatedValue: function() {
  555. var t = this.context.best(this.property, this.descending);
  556. return t && (t = t.val > 0 ? t.el : null,
  557. this.currVal !== t) ? t : void 0
  558. }
  559. }),
  560. T(w.prototype, C, {
  561. updatedValue: function() {
  562. var t = new f(this.context);
  563. return this.currVal && this.currVal.equals(t) ? void 0 : t
  564. }
  565. });
  566. var L = function(t, i) {
  567. var n = [].slice
  568. , e = jQuery
  569. , o = e.extend
  570. , r = e.isFunction
  571. , s = o({}, i)
  572. , h = function(i, n, o, s) {
  573. return o = r(o) ? o.apply(i, n) : o,
  574. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  575. }
  576. , l = function() {
  577. return h(this, n.call(arguments), s.defaultStatic, l)
  578. }
  579. , c = function(t) {
  580. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  581. }
  582. , u = function(t) {
  583. t && (o(l, t.statics),
  584. o(c, t.methods)),
  585. l.modplug = u
  586. };
  587. u.prev = {
  588. statics: e[t],
  589. methods: e.fn[t]
  590. },
  591. u(i),
  592. e[t] = l,
  593. e.fn[t] = c
  594. }
  595. , M = "fracs";
  596. L(M, {
  597. statics: {
  598. version: "0.15.0",
  599. Rect: s,
  600. Fractions: h,
  601. Group: l,
  602. ScrollState: f,
  603. Viewport: p,
  604. FracsCallbacks: d,
  605. GroupCallbacks: v,
  606. ScrollStateCallbacks: w,
  607. fracs: function(t, i) {
  608. return h.of(t, i)
  609. }
  610. },
  611. methods: {
  612. content: function(t) {
  613. return this.length ? s.ofContent(this[0], t) : null
  614. },
  615. envelope: function() {
  616. return o(this, function(t) {
  617. var i = s.ofElement(this);
  618. return t ? t.envelope(i) : i
  619. })
  620. },
  621. fracs: function(i, n, o) {
  622. t(i, "string") || (o = n,
  623. n = i,
  624. i = null),
  625. y(n) || (o = n,
  626. n = null),
  627. o = e(o);
  628. var r = M + ".fracs." + x(o);
  629. return "unbind" === i ? this.each(function() {
  630. var t = g(this).data(r);
  631. t && t.unbind(n)
  632. }) : "check" === i ? this.each(function() {
  633. var t = g(this).data(r);
  634. t && t.check()
  635. }) : y(n) ? this.each(function() {
  636. var t = g(this)
  637. , i = t.data(r);
  638. i || (i = new d(this,o),
  639. t.data(r, i)),
  640. i.bind(n)
  641. }) : this.length ? h.of(this[0], o) : null
  642. },
  643. intersection: function() {
  644. return o(this, function(t) {
  645. var i = s.ofElement(this);
  646. return t ? t.intersection(i) : i
  647. })
  648. },
  649. max: function(t, i, n) {
  650. return y(i) || (n = i,
  651. i = null),
  652. n = e(n),
  653. i ? (new v(this,n,t,!0).bind(i),
  654. this) : this.pushStack(new l(this,n).best(t, !0).el)
  655. },
  656. min: function(t, i, n) {
  657. return y(i) || (n = i,
  658. i = null),
  659. n = e(n),
  660. i ? (new v(this,n,t).bind(i),
  661. this) : this.pushStack(new l(this,n).best(t).el)
  662. },
  663. rect: function() {
  664. return this.length ? s.ofElement(this[0]) : null
  665. },
  666. scrollState: function(i, n) {
  667. var e = M + ".scrollState";
  668. return t(i, "string") || (n = i,
  669. i = null),
  670. "unbind" === i ? this.each(function() {
  671. var t = g(this).data(e);
  672. t && t.unbind(n)
  673. }) : "check" === i ? this.each(function() {
  674. var t = g(this).data(e);
  675. t && t.check()
  676. }) : y(n) ? this.each(function() {
  677. var t = g(this)
  678. , i = t.data(e);
  679. i || (i = new w(this),
  680. t.data(e, i)),
  681. i.bind(n)
  682. }) : this.length ? new f(this[0]) : null
  683. },
  684. scroll: function(t, i, n) {
  685. return this.each(function() {
  686. new p(this).scroll(t, i, n)
  687. })
  688. },
  689. scrollTo: function(t, i, n, o) {
  690. return g.isNumeric(t) && (o = n,
  691. n = i,
  692. i = t,
  693. t = null),
  694. t = e(t),
  695. this.each(function() {
  696. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  697. })
  698. },
  699. scrollToThis: function(t, i, n, o) {
  700. return o = new p(e(o)),
  701. o.scrollToElement(this[0], t, i, n),
  702. this
  703. },
  704. softLink: function(t, i, n, o) {
  705. return o = new p(e(o)),
  706. this.filter("a[href^=#]").each(function() {
  707. var e = g(this);
  708. e.on("click", function() {
  709. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  710. })
  711. })
  712. },
  713. sort: function(i, n, o) {
  714. return t(n, "boolean") || (o = n,
  715. n = null),
  716. o = e(o),
  717. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  718. return t.el
  719. }))
  720. },
  721. viewport: function(t) {
  722. return this.length ? s.ofViewport(this[0], t) : null
  723. }
  724. },
  725. defaultStatic: "fracs",
  726. defaultMethod: "fracs"
  727. })
  728. }();
  729. if ("undefined" == typeof jQuery)
  730. throw new Error("Bootstrap's JavaScript requires jQuery");
  731. +function(t) {
  732. "use strict";
  733. function e(e) {
  734. return this.each(function() {
  735. var o = t(this)
  736. , s = o.data("bs.tooltip")
  737. , n = "object" == typeof e && e;
  738. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  739. "string" == typeof e && s[e]())
  740. })
  741. }
  742. var i = function(t, e) {
  743. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  744. this.init("tooltip", t, e)
  745. };
  746. i.VERSION = "3.2.0",
  747. i.DEFAULTS = {
  748. animation: !0,
  749. placement: "top",
  750. selector: !1,
  751. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  752. trigger: "hover focus",
  753. title: "",
  754. delay: 0,
  755. html: !1,
  756. container: !1,
  757. viewport: {
  758. selector: "body",
  759. padding: 0
  760. }
  761. },
  762. i.prototype.init = function(e, i, o) {
  763. this.enabled = !0,
  764. this.type = e,
  765. this.$element = t(i),
  766. this.options = this.getOptions(o),
  767. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  768. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  769. var r = s[n];
  770. if ("click" == r)
  771. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  772. else if ("manual" != r) {
  773. var a = "hover" == r ? "mouseenter" : "focusin"
  774. , l = "hover" == r ? "mouseleave" : "focusout";
  775. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  776. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  777. }
  778. }
  779. this.options.selector ? this._options = t.extend({}, this.options, {
  780. trigger: "manual",
  781. selector: ""
  782. }) : this.fixTitle()
  783. }
  784. ,
  785. i.prototype.getDefaults = function() {
  786. return i.DEFAULTS
  787. }
  788. ,
  789. i.prototype.getOptions = function(e) {
  790. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  791. e.delay && "number" == typeof e.delay && (e.delay = {
  792. show: e.delay,
  793. hide: e.delay
  794. }),
  795. e
  796. }
  797. ,
  798. i.prototype.getDelegateOptions = function() {
  799. var e = {}
  800. , i = this.getDefaults();
  801. return this._options && t.each(this._options, function(t, o) {
  802. i[t] != o && (e[t] = o)
  803. }),
  804. e
  805. }
  806. ,
  807. i.prototype.enter = function(e) {
  808. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  809. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  810. t(e.currentTarget).data("bs." + this.type, i)),
  811. clearTimeout(i.timeout),
  812. i.hoverState = "in",
  813. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  814. // "in" == i.hoverState && i.show()
  815. }, i.options.delay.show)) : i.show()
  816. }
  817. ,
  818. i.prototype.leave = function(e) {
  819. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  820. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  821. t(e.currentTarget).data("bs." + this.type, i)),
  822. clearTimeout(i.timeout),
  823. i.hoverState = "out",
  824. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  825. "out" == i.hoverState && i.hide()
  826. }, i.options.delay.hide)) : i.hide()
  827. }
  828. ,
  829. i.prototype.show = function() {
  830. var e = t.Event("show.bs." + this.type);
  831. if (this.hasContent() && this.enabled) {
  832. this.$element.trigger(e);
  833. var i = t.contains(document.documentElement, this.$element[0]);
  834. if (e.isDefaultPrevented() || !i)
  835. return;
  836. var o = this
  837. , s = this.tip()
  838. , n = this.getUID(this.type);
  839. this.setContent(),
  840. s.attr("id", n),
  841. this.$element.attr("aria-describedby", n),
  842. this.options.animation && s.addClass("fade");
  843. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  844. , a = /\s?auto?\s?/i
  845. , l = a.test(r);
  846. l && (r = r.replace(a, "") || "top"),
  847. s.detach().css({
  848. top: 0,
  849. left: 0,
  850. display: "block"
  851. }).addClass(r).data("bs." + this.type, this),
  852. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  853. var p = this.getPosition()
  854. , h = s[0].offsetWidth
  855. , f = s[0].offsetHeight;
  856. if (l) {
  857. var u = r
  858. , c = this.$element.parent()
  859. , d = this.getPosition(c);
  860. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  861. s.removeClass(u).addClass(r)
  862. }
  863. var g = this.getCalculatedOffset(r, p, h, f);
  864. this.applyPlacement(g, r);
  865. var y = function() {
  866. o.$element.trigger("shown.bs." + o.type),
  867. o.hoverState = null
  868. };
  869. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  870. }
  871. }
  872. ,
  873. i.prototype.applyPlacement = function(e, i) {
  874. var o = this.tip()
  875. , s = o[0].offsetWidth
  876. , n = o[0].offsetHeight
  877. , r = parseInt(o.css("margin-top"), 10)
  878. , a = parseInt(o.css("margin-left"), 10);
  879. isNaN(r) && (r = 0),
  880. isNaN(a) && (a = 0),
  881. e.top = e.top + r,
  882. e.left = e.left + a,
  883. t.offset.setOffset(o[0], t.extend({
  884. using: function(t) {
  885. o.css({
  886. top: Math.round(t.top),
  887. left: Math.round(t.left)
  888. })
  889. }
  890. }, e), 0),
  891. o.addClass("in");
  892. var l = o[0].offsetWidth
  893. , p = o[0].offsetHeight;
  894. "top" == i && p != n && (e.top = e.top + n - p);
  895. var h = this.getViewportAdjustedDelta(i, e, l, p);
  896. h.left ? e.left += h.left : e.top += h.top;
  897. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  898. , u = h.left ? "left" : "top"
  899. , c = h.left ? "offsetWidth" : "offsetHeight";
  900. o.offset(e),
  901. this.replaceArrow(f, o[0][c], u)
  902. }
  903. ,
  904. i.prototype.replaceArrow = function(t, e, i) {
  905. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  906. }
  907. ,
  908. i.prototype.setContent = function() {
  909. var t = this.tip()
  910. , e = this.getTitle();
  911. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  912. t.removeClass("fade in top bottom left right")
  913. }
  914. ,
  915. i.prototype.hide = function() {
  916. function e() {
  917. "in" != i.hoverState && o.detach(),
  918. i.$element.trigger("hidden.bs." + i.type)
  919. }
  920. var i = this
  921. , o = this.tip()
  922. , s = t.Event("hide.bs." + this.type);
  923. if (this.$element.removeAttr("aria-describedby"),
  924. this.$element.trigger(s),
  925. !s.isDefaultPrevented())
  926. return o.removeClass("in"),
  927. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  928. this.hoverState = null,
  929. this
  930. }
  931. ,
  932. i.prototype.fixTitle = function() {
  933. var t = this.$element;
  934. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  935. }
  936. ,
  937. i.prototype.hasContent = function() {
  938. return this.getTitle()
  939. }
  940. ,
  941. i.prototype.getPosition = function(e) {
  942. e = e || this.$element;
  943. var i = e[0]
  944. , o = "BODY" == i.tagName;
  945. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  946. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  947. width: o ? t(window).width() : e.outerWidth(),
  948. height: o ? t(window).height() : e.outerHeight()
  949. }, o ? {
  950. top: 0,
  951. left: 0
  952. } : e.offset())
  953. }
  954. ,
  955. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  956. return "bottom" == t ? {
  957. top: e.top + e.height,
  958. left: e.left + e.width / 2 - i / 2
  959. } : "top" == t ? {
  960. top: e.top - o,
  961. left: e.left + e.width / 2 - i / 2
  962. } : "left" == t ? {
  963. top: e.top + e.height / 2 - o / 2,
  964. left: e.left - i
  965. } : {
  966. top: e.top + e.height / 2 - o / 2,
  967. left: e.left + e.width
  968. }
  969. }
  970. ,
  971. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  972. var s = {
  973. top: 0,
  974. left: 0
  975. };
  976. if (!this.$viewport)
  977. return s;
  978. var n = this.options.viewport && this.options.viewport.padding || 0
  979. , r = this.getPosition(this.$viewport);
  980. if (/right|left/.test(t)) {
  981. var a = e.top - n - r.scroll
  982. , l = e.top + n - r.scroll + o;
  983. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  984. } else {
  985. var p = e.left - n
  986. , h = e.left + n + i;
  987. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  988. }
  989. return s
  990. }
  991. ,
  992. i.prototype.getTitle = function() {
  993. var t, e = this.$element, i = this.options;
  994. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  995. }
  996. ,
  997. i.prototype.getUID = function(t) {
  998. do
  999. t += ~~(1e6 * Math.random());
  1000. while (document.getElementById(t));return t
  1001. }
  1002. ,
  1003. i.prototype.tip = function() {
  1004. return this.$tip = this.$tip || t(this.options.template)
  1005. }
  1006. ,
  1007. i.prototype.arrow = function() {
  1008. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  1009. }
  1010. ,
  1011. i.prototype.validate = function() {
  1012. this.$element[0].parentNode || (this.hide(),
  1013. this.$element = null,
  1014. this.options = null)
  1015. }
  1016. ,
  1017. i.prototype.enable = function() {
  1018. this.enabled = !0
  1019. }
  1020. ,
  1021. i.prototype.disable = function() {
  1022. this.enabled = !1
  1023. }
  1024. ,
  1025. i.prototype.toggleEnabled = function() {
  1026. this.enabled = !this.enabled
  1027. }
  1028. ,
  1029. i.prototype.toggle = function(e) {
  1030. var i = this;
  1031. e && (i = t(e.currentTarget).data("bs." + this.type),
  1032. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  1033. t(e.currentTarget).data("bs." + this.type, i))),
  1034. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  1035. }
  1036. ,
  1037. i.prototype.destroy = function() {
  1038. clearTimeout(this.timeout),
  1039. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  1040. }
  1041. ;
  1042. var o = t.fn.tooltip;
  1043. t.fn.tooltip = e,
  1044. t.fn.tooltip.Constructor = i,
  1045. t.fn.tooltip.noConflict = function() {
  1046. return t.fn.tooltip = o,
  1047. this
  1048. }
  1049. }(jQuery);
  1050. !function(e, t, n) {
  1051. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1052. }("Keen", this, function() {
  1053. "use strict";
  1054. function Keen() {
  1055. return _init.apply(this, arguments)
  1056. }
  1057. function _init(e) {
  1058. if (_isUndefined(e))
  1059. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1060. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  1061. throw new Error("Please provide a projectId");
  1062. this.configure(e)
  1063. }
  1064. function _extend(e) {
  1065. for (var t = 1; t < arguments.length; t++)
  1066. for (var n in arguments[t])
  1067. e[n] = arguments[t][n];
  1068. return e
  1069. }
  1070. function _isUndefined(e) {
  1071. return void 0 === e
  1072. }
  1073. function _type(e) {
  1074. var t = e && e.constructor ? e.constructor.toString() : void 0;
  1075. return t ? t.match(/function (.*)\(/)[1] : "Null"
  1076. }
  1077. function _each(e, t, n) {
  1078. var r;
  1079. if (!e)
  1080. return 0;
  1081. if (n = n ? n : e,
  1082. "array" === _type(e)) {
  1083. for (r = 0; r < e.length; r++)
  1084. if (t.call(n, e[r], r, e) === !1)
  1085. return 0
  1086. } else
  1087. for (r in e)
  1088. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  1089. return 0;
  1090. return 1
  1091. }
  1092. function _parse_params(e) {
  1093. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  1094. return decodeURIComponent(e.replace(r, " "))
  1095. }, a = e.split("?")[1]; t = i.exec(a); )
  1096. n[o(t[1])] = o(t[2]);
  1097. return n
  1098. }
  1099. function _set_protocol(e) {
  1100. switch (e) {
  1101. case "http":
  1102. return "http";
  1103. case "auto":
  1104. return location.protocol.replace(/:/g, "");
  1105. case "https":
  1106. case void 0:
  1107. default:
  1108. return "https"
  1109. }
  1110. }
  1111. function _set_request_type(e) {
  1112. var t = e || "jsonp"
  1113. , n = !1;
  1114. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  1115. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  1116. }
  1117. function _build_url(e) {
  1118. return this.client.endpoint + "/projects/" + this.client.projectId + e
  1119. }
  1120. function _uploadEvent(e, t, n, r, i) {
  1121. var o = _build_url.apply(this, ["/events/" + e])
  1122. , a = {};
  1123. n = n !== !1,
  1124. this.client.globalProperties && (a = this.client.globalProperties(e));
  1125. for (var c in t)
  1126. t.hasOwnProperty(c) && (a[c] = t[c]);
  1127. switch (this.client.requestType) {
  1128. case "xhr":
  1129. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  1130. break;
  1131. case "jsonp":
  1132. var s = JSON.stringify(a)
  1133. , l = Keen.Base64.encode(s);
  1134. o = o + "?api_key=" + this.client.writeKey,
  1135. o = o + "&data=" + l,
  1136. o = o + "&modified=" + (new Date).getTime(),
  1137. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  1138. break;
  1139. case "beacon":
  1140. var s = JSON.stringify(a)
  1141. , l = Keen.Base64.encode(s);
  1142. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  1143. o = o + "&data=" + encodeURIComponent(l),
  1144. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  1145. o += "&c=clv1",
  1146. _request.beacon.apply(this, [o, null, r, i])
  1147. }
  1148. }
  1149. Keen.prototype.configure = function(e) {
  1150. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  1151. e.protocol = _set_protocol(e.protocol),
  1152. e.requestType = _set_request_type(e.requestType),
  1153. this.client = {
  1154. projectId: e.projectId,
  1155. writeKey: e.writeKey,
  1156. readKey: e.readKey,
  1157. globalProperties: null,
  1158. endpoint: e.protocol + "://" + e.host,
  1159. requestType: e.requestType
  1160. },
  1161. Keen.trigger("client", this, e),
  1162. this.trigger("ready"),
  1163. this
  1164. }
  1165. ;
  1166. var _request = {
  1167. xhr: function(e, t, n, r, i, o, a, c) {
  1168. if (!i)
  1169. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1170. var s = new XMLHttpRequest;
  1171. if (s.onreadystatechange = function() {
  1172. if (4 == s.readyState)
  1173. if (s.status >= 200 && s.status < 300) {
  1174. var e;
  1175. try {
  1176. e = JSON.parse(s.responseText)
  1177. } catch (e) {
  1178. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  1179. c && c(s, e)
  1180. }
  1181. a && e && a(e)
  1182. } else
  1183. Keen.log("HTTP request failed."),
  1184. c && c(s, null)
  1185. }
  1186. ,
  1187. s.open(e, t, o),
  1188. i && s.setRequestHeader("Authorization", i),
  1189. r && s.setRequestHeader("Content-Type", "application/json"),
  1190. n)
  1191. for (var l in n)
  1192. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  1193. var u = r ? JSON.stringify(r) : null;
  1194. s.send(u)
  1195. },
  1196. jsonp: function(e, t, n, r) {
  1197. if (!t)
  1198. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1199. if (t && e.indexOf("api_key") < 0) {
  1200. var i = e.indexOf("?") > 0 ? "&" : "?";
  1201. e = e + i + "api_key=" + t
  1202. }
  1203. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  1204. o += "a";
  1205. var a = !1;
  1206. window[o] = function(e) {
  1207. a = !0,
  1208. n && e && n(e),
  1209. window[o] = void 0
  1210. }
  1211. ,
  1212. e = e + "&jsonp=" + o;
  1213. var c = document.createElement("script");
  1214. c.id = "keen-jsonp",
  1215. c.src = e,
  1216. document.getElementsByTagName("head")[0].appendChild(c),
  1217. c.onreadystatechange = function() {
  1218. a === !1 && "loaded" === this.readyState && (a = !0,
  1219. r && r())
  1220. }
  1221. ,
  1222. c.onerror = function() {
  1223. a === !1 && (a = !0,
  1224. r && r())
  1225. }
  1226. },
  1227. beacon: function(e, t, n, r) {
  1228. if (t && e.indexOf("api_key") < 0) {
  1229. var i = e.indexOf("?") > 0 ? "&" : "?";
  1230. e = e + i + "api_key=" + t
  1231. }
  1232. var o = !1
  1233. , a = document.createElement("img");
  1234. a.onload = function() {
  1235. if (o = !0,
  1236. "naturalHeight"in this) {
  1237. if (this.naturalHeight + this.naturalWidth === 0)
  1238. return void this.onerror()
  1239. } else if (this.width + this.height === 0)
  1240. return void this.onerror();
  1241. n && n({
  1242. created: !0
  1243. })
  1244. }
  1245. ,
  1246. a.onerror = function() {
  1247. o = !0,
  1248. r && r()
  1249. }
  1250. ,
  1251. a.src = e
  1252. }
  1253. }
  1254. , Events = Keen.Events = {
  1255. on: function(e, t) {
  1256. this.listeners || (this.listeners = {});
  1257. var n = this.listeners[e] || (this.listeners[e] = []);
  1258. return n.push({
  1259. callback: t
  1260. }),
  1261. this
  1262. },
  1263. off: function(e, t) {
  1264. if (!e && !t)
  1265. return this.listeners = void 0,
  1266. delete this.listeners,
  1267. this;
  1268. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1269. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1270. t && 0 != n.length || (this.listeners[e] = void 0,
  1271. delete this.listeners[e]);
  1272. return this
  1273. },
  1274. trigger: function(e) {
  1275. if (!this.listeners)
  1276. return this;
  1277. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1278. n[r].callback.apply(this, t);
  1279. return this
  1280. }
  1281. };
  1282. _extend(Keen.prototype, Events),
  1283. _extend(Keen, Events),
  1284. Keen.loaded = !0,
  1285. Keen.utils = {
  1286. each: _each,
  1287. extend: _extend,
  1288. parseParams: _parse_params
  1289. },
  1290. Keen.ready = function(e) {
  1291. Keen.loaded ? e() : Keen.on("ready", e)
  1292. }
  1293. ,
  1294. Keen.log = function(e) {
  1295. "object" == typeof console && console.log("[Keen IO]", e)
  1296. }
  1297. ;
  1298. var Plugins = Keen.Plugins = {};
  1299. Keen.prototype.addEvent = function() {
  1300. _uploadEvent.apply(this, arguments)
  1301. }
  1302. ,
  1303. Keen.prototype.addEventSync = function(e, t, n, r) {
  1304. _uploadEvent.apply(this, [e, t, !1, n, r])
  1305. }
  1306. ,
  1307. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1308. var o = e
  1309. , a = o.metaKey
  1310. , c = o.target
  1311. , s = !1
  1312. , l = function() {};
  1313. return void 0 === r && (r = 500),
  1314. "A" === c.nodeName ? l = function() {
  1315. a || s || (s = !0,
  1316. window.location = c.href)
  1317. }
  1318. : "FORM" === c.nodeName && (l = function() {
  1319. s || (s = !0,
  1320. c.submit())
  1321. }
  1322. ),
  1323. i && (l = function() {
  1324. s || (s = !0,
  1325. i())
  1326. }
  1327. ),
  1328. _uploadEvent.call(this, t, n, l, l),
  1329. setTimeout(function() {
  1330. l()
  1331. }, r),
  1332. !!a && void 0
  1333. }
  1334. ,
  1335. Keen.prototype.setGlobalProperties = function(e) {
  1336. if (!this.client)
  1337. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1338. if (!e || "function" != typeof e)
  1339. throw new Error("Invalid value for global properties: " + e);
  1340. this.client.globalProperties = e
  1341. }
  1342. ,
  1343. Keen.Base64 = {
  1344. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1345. encode: function(e) {
  1346. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1347. for (e = this.utf8.encode(e); l < e.length; )
  1348. t = e.charCodeAt(l++),
  1349. n = e.charCodeAt(l++),
  1350. r = e.charCodeAt(l++),
  1351. i = t >> 2,
  1352. o = (3 & t) << 4 | n >> 4,
  1353. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1354. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1355. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1356. return s
  1357. },
  1358. decode: function(e) {
  1359. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1360. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1361. t = u.indexOf(e.charAt(l++)),
  1362. n = u.indexOf(e.charAt(l++)),
  1363. r = u.indexOf(e.charAt(l++)),
  1364. i = u.indexOf(e.charAt(l++)),
  1365. o = t << 2 | n >> 4,
  1366. a = (15 & n) << 4 | r >> 2,
  1367. c = (3 & r) << 6 | i,
  1368. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1369. return this.utf8.decode(s)
  1370. },
  1371. utf8: {
  1372. encode: function(e) {
  1373. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1374. t = e.charCodeAt(r++),
  1375. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1376. return n
  1377. },
  1378. decode: function(e) {
  1379. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1380. n = e.charCodeAt(i),
  1381. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1382. return r
  1383. }
  1384. }
  1385. },
  1386. "object" != typeof JSON && (JSON = {}),
  1387. function() {
  1388. function f(e) {
  1389. return 10 > e ? "0" + e : e
  1390. }
  1391. function quote(e) {
  1392. return escapable.lastIndex = 0,
  1393. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1394. var t = meta[e];
  1395. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1396. }) + '"' : '"' + e + '"'
  1397. }
  1398. function str(e, t) {
  1399. var n, r, i, o, a, c = gap, s = t[e];
  1400. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1401. "function" == typeof rep && (s = rep.call(t, e, s)),
  1402. typeof s) {
  1403. case "string":
  1404. return quote(s);
  1405. case "number":
  1406. return isFinite(s) ? String(s) : "null";
  1407. case "boolean":
  1408. case "null":
  1409. return String(s);
  1410. case "object":
  1411. if (!s)
  1412. return "null";
  1413. if (gap += indent,
  1414. a = [],
  1415. "[object Array]" === Object.prototype.toString.apply(s)) {
  1416. for (o = s.length,
  1417. n = 0; o > n; n += 1)
  1418. a[n] = str(n, s) || "null";
  1419. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1420. gap = c,
  1421. i
  1422. }
  1423. if (rep && "object" == typeof rep)
  1424. for (o = rep.length,
  1425. n = 0; o > n; n += 1)
  1426. "string" == typeof rep[n] && (r = rep[n],
  1427. i = str(r, s),
  1428. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1429. else
  1430. for (r in s)
  1431. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1432. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1433. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1434. gap = c,
  1435. i
  1436. }
  1437. }
  1438. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1439. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1440. }
  1441. ,
  1442. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1443. return this.valueOf()
  1444. }
  1445. );
  1446. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1447. "\b": "\\b",
  1448. "\t": "\\t",
  1449. "\n": "\\n",
  1450. "\f": "\\f",
  1451. "\r": "\\r",
  1452. '"': '\\"',
  1453. "\\": "\\\\"
  1454. }, rep;
  1455. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1456. var r;
  1457. if (gap = "",
  1458. indent = "",
  1459. "number" == typeof n)
  1460. for (r = 0; n > r; r += 1)
  1461. indent += " ";
  1462. else
  1463. "string" == typeof n && (indent = n);
  1464. if (rep = t,
  1465. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1466. throw new Error("JSON.stringify");
  1467. return str("", {
  1468. "": e
  1469. })
  1470. }
  1471. ),
  1472. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1473. function walk(e, t) {
  1474. var n, r, i = e[t];
  1475. if (i && "object" == typeof i)
  1476. for (n in i)
  1477. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1478. void 0 !== r ? i[n] = r : delete i[n]);
  1479. return reviver.call(e, t, i)
  1480. }
  1481. var j;
  1482. if (text = String(text),
  1483. cx.lastIndex = 0,
  1484. cx.test(text) && (text = text.replace(cx, function(e) {
  1485. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1486. })),
  1487. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1488. return j = eval("(" + text + ")"),
  1489. "function" == typeof reviver ? walk({
  1490. "": j
  1491. }, "") : j;
  1492. throw new SyntaxError("JSON.parse")
  1493. }
  1494. )
  1495. }(),
  1496. !function(e, t, n) {
  1497. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1498. }("domready", Keen.utils, function(e) {
  1499. function t(e) {
  1500. for (d = 1; e = r.shift(); )
  1501. e()
  1502. }
  1503. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1504. return o[l] && o[l](s, n = function() {
  1505. o.removeEventListener(s, n, i),
  1506. t()
  1507. }
  1508. , i),
  1509. c && o.attachEvent(u, n = function() {
  1510. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1511. t())
  1512. }
  1513. ),
  1514. e = c ? function(t) {
  1515. self != top ? d ? t() : r.push(t) : function() {
  1516. try {
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  1518. } catch (n) {
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  1523. t()
  1524. }()
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  1526. : function(e) {
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  1528. }
  1529. });
  1530. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1531. if (loaded && cached) {
  1532. clients = cached.clients || {},
  1533. ready = cached.ready || [];
  1534. for (var instance in clients)
  1535. if (clients.hasOwnProperty(instance)) {
  1536. var client = clients[instance];
  1537. for (var method in Keen.prototype)
  1538. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1539. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1540. ,
  1541. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1542. ,
  1543. client._config && (client.configure.call(client, client._config),
  1544. delete client._config),
  1545. client._setGlobalProperties) {
  1546. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1547. client.setGlobalProperties.apply(client, globals[i]);
  1548. delete client._setGlobalProperties
  1549. }
  1550. if (client._addEvent) {
  1551. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1552. client.addEvent.apply(client, queue[i]);
  1553. delete client._addEvent
  1554. }
  1555. var callback = client._on || [];
  1556. if (client._on) {
  1557. for (var i = 0; i < callback.length; i++)
  1558. client.on.apply(client, callback[i]);
  1559. client.trigger("ready"),
  1560. delete client._on
  1561. }
  1562. }
  1563. for (var i = 0; i < ready.length; i++) {
  1564. var callback = ready[i];
  1565. Keen.on("ready", function() {
  1566. callback()
  1567. })
  1568. }
  1569. }
  1570. return Keen.loaded && setTimeout(function() {
  1571. Keen.utils.domready(function() {
  1572. Keen.trigger("ready")
  1573. })
  1574. }, 0),
  1575. Keen
  1576. });
  1577. !function() {
  1578. var t = window.analytics = window.analytics || [];
  1579. if (!t.initialize) {
  1580. if (t.invoked)
  1581. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1582. t.invoked = !0,
  1583. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1584. t.factory = function(e) {
  1585. return function() {
  1586. var n = Array.prototype.slice.call(arguments);
  1587. return n.unshift(e),
  1588. t.push(n),
  1589. t
  1590. }
  1591. }
  1592. ;
  1593. for (var e = 0; e < t.methods.length; e++) {
  1594. var n = t.methods[e];
  1595. t[n] = t.factory(n)
  1596. }
  1597. t.load = function(t) {
  1598. var e = document.createElement("script");
  1599. e.type = "text/javascript",
  1600. e.async = !0,
  1601. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1602. var n = document.getElementsByTagName("script")[0];
  1603. n.parentNode.insertBefore(e, n)
  1604. }
  1605. ,
  1606. t.SNIPPET_VERSION = "4.0.0"
  1607. }
  1608. }();
  1609. !function(i, e) {
  1610. "use strict";
  1611. var s = ""
  1612. , r = "?"
  1613. , o = "function"
  1614. , a = "undefined"
  1615. , n = "object"
  1616. , t = "major"
  1617. , d = "model"
  1618. , w = "name"
  1619. , l = "type"
  1620. , p = "vendor"
  1621. , m = "version"
  1622. , c = "architecture"
  1623. , u = "console"
  1624. , g = "mobile"
  1625. , f = "tablet"
  1626. , h = "smarttv"
  1627. , b = {
  1628. has: function(i, e) {
  1629. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1630. },
  1631. lowerize: function(i) {
  1632. return i.toLowerCase()
  1633. }
  1634. }
  1635. , y = {
  1636. rgx: function() {
  1637. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1638. var c = m[p]
  1639. , u = m[p + 1];
  1640. if (typeof i === a) {
  1641. i = {};
  1642. for (t in u)
  1643. d = u[t],
  1644. typeof d === n ? i[d[0]] = e : i[d] = e
  1645. }
  1646. for (s = r = 0; s < c.length; s++)
  1647. if (w = c[s].exec(this.getUA())) {
  1648. for (t = 0; t < u.length; t++)
  1649. l = w[++r],
  1650. d = u[t],
  1651. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1652. break
  1653. }
  1654. if (w)
  1655. break
  1656. }
  1657. return i
  1658. },
  1659. str: function(i, s) {
  1660. for (var o in s)
  1661. if (typeof s[o] === n && s[o].length > 0) {
  1662. for (var a = 0; a < s[o].length; a++)
  1663. if (b.has(s[o][a], i))
  1664. return o === r ? e : o
  1665. } else if (b.has(s[o], i))
  1666. return o === r ? e : o;
  1667. return i
  1668. }
  1669. }
  1670. , v = {
  1671. browser: {
  1672. oldsafari: {
  1673. major: {
  1674. 1: ["/8", "/1", "/3"],
  1675. 2: "/4",
  1676. "?": "/"
  1677. },
  1678. version: {
  1679. "1.0": "/8",
  1680. 1.2: "/1",
  1681. 1.3: "/3",
  1682. "2.0": "/412",
  1683. "2.0.2": "/416",
  1684. "2.0.3": "/417",
  1685. "2.0.4": "/419",
  1686. "?": "/"
  1687. }
  1688. }
  1689. },
  1690. device: {
  1691. sprint: {
  1692. model: {
  1693. "Evo Shift 4G": "7373KT"
  1694. },
  1695. vendor: {
  1696. HTC: "APA",
  1697. Sprint: "Sprint"
  1698. }
  1699. }
  1700. },
  1701. os: {
  1702. windows: {
  1703. version: {
  1704. ME: "4.90",
  1705. "NT 3.11": "NT3.51",
  1706. "NT 4.0": "NT4.0",
  1707. 2e3: "NT 5.0",
  1708. XP: ["NT 5.1", "NT 5.2"],
  1709. Vista: "NT 6.0",
  1710. 7: "NT 6.1",
  1711. 8: "NT 6.2",
  1712. 8.1: "NT 6.3",
  1713. RT: "ARM"
  1714. }
  1715. }
  1716. }
  1717. }
  1718. , k = {
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  1720. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1721. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1722. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1723. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1724. }
  1725. , x = function(e) {
  1726. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1727. return this instanceof x ? (this.getBrowser = function() {
  1728. return y.rgx.apply(this, k.browser)
  1729. }
  1730. ,
  1731. this.getCPU = function() {
  1732. return y.rgx.apply(this, k.cpu)
  1733. }
  1734. ,
  1735. this.getDevice = function() {
  1736. return y.rgx.apply(this, k.device)
  1737. }
  1738. ,
  1739. this.getEngine = function() {
  1740. return y.rgx.apply(this, k.engine)
  1741. }
  1742. ,
  1743. this.getOS = function() {
  1744. return y.rgx.apply(this, k.os)
  1745. }
  1746. ,
  1747. this.getResult = function() {
  1748. return {
  1749. ua: this.getUA(),
  1750. browser: this.getBrowser(),
  1751. engine: this.getEngine(),
  1752. os: this.getOS(),
  1753. device: this.getDevice(),
  1754. cpu: this.getCPU()
  1755. }
  1756. }
  1757. ,
  1758. this.getUA = function() {
  1759. return r
  1760. }
  1761. ,
  1762. this.setUA = function(i) {
  1763. return r = i,
  1764. this
  1765. }
  1766. ,
  1767. void this.setUA(r)) : new x(e).getResult()
  1768. };
  1769. if (typeof exports !== a)
  1770. typeof module !== a && module.exports && (exports = module.exports = x),
  1771. exports.UAParser = x;
  1772. else if (i.UAParser = x,
  1773. typeof define === o && define.amd && define(function() {
  1774. return x
  1775. }),
  1776. typeof i.jQuery !== a) {
  1777. var A = i.jQuery
  1778. , _ = new x;
  1779. A.ua = _.getResult(),
  1780. A.ua.get = function() {
  1781. return _.getUA()
  1782. }
  1783. ,
  1784. A.ua.set = function(i) {
  1785. _.setUA(i);
  1786. var e = _.getResult();
  1787. for (var s in e)
  1788. A.ua[s] = e[s]
  1789. }
  1790. }
  1791. }(this);
  1792. window.Modernizr = function(n, e, t) {
  1793. function o(n) {
  1794. d.cssText = n
  1795. }
  1796. function r(n, e) {
  1797. return typeof n === e
  1798. }
  1799. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1800. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1801. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1802. return e in n && r(n.constructor.prototype[e], "undefined")
  1803. }
  1804. : function(n, e) {
  1805. return v.call(n, e)
  1806. }
  1807. ,
  1808. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1809. var e = this;
  1810. if ("function" != typeof e)
  1811. throw new TypeError;
  1812. var t = b.call(arguments, 1)
  1813. , o = function() {
  1814. if (this instanceof o) {
  1815. var r = function() {};
  1816. r.prototype = e.prototype;
  1817. var i = new r
  1818. , c = e.apply(i, t.concat(b.call(arguments)));
  1819. return Object(c) === c ? c : i
  1820. }
  1821. return e.apply(n, t.concat(b.call(arguments)))
  1822. };
  1823. return o
  1824. }
  1825. ),
  1826. y.webgl = function() {
  1827. return !!n.WebGLRenderingContext
  1828. }
  1829. ;
  1830. for (var h in y)
  1831. u(y, h) && (c = h.toLowerCase(),
  1832. f[c] = y[h](),
  1833. w.push((f[c] ? "" : "no-") + c));
  1834. return f.addTest = function(n, e) {
  1835. if ("object" == typeof n)
  1836. for (var o in n)
  1837. u(n, o) && f.addTest(o, n[o]);
  1838. else {
  1839. if (n = n.toLowerCase(),
  1840. f[n] !== t)
  1841. return f;
  1842. e = "function" == typeof e ? e() : e,
  1843. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1844. f[n] = e
  1845. }
  1846. return f
  1847. }
  1848. ,
  1849. o(""),
  1850. p = i = null,
  1851. f._version = a,
  1852. f
  1853. }(this, this.document);
  1854. !function(e, t, a) {
  1855. "use strict";
  1856. function n(t, h, m) {
  1857. function H(a) {
  1858. var n = 0
  1859. , i = Ee.length;
  1860. if (Ce.old = e.extend({}, Ce),
  1861. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1862. ke = Be[ge.horizontal ? "width" : "height"](),
  1863. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1864. Ee.length = 0,
  1865. Ce.start = 0,
  1866. Ce.end = q(ze - Ie, 0),
  1867. Re) {
  1868. n = Ne.length,
  1869. qe = Pe.children(ge.itemSelector),
  1870. Ne.length = 0;
  1871. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1872. ze = 0,
  1873. qe.each(function(t, a) {
  1874. var n = e(a)
  1875. , i = a.getBoundingClientRect()
  1876. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1877. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1878. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1879. , h = l + d + p
  1880. , m = !d || !p
  1881. , g = {};
  1882. g.el = a,
  1883. g.size = m ? l : h,
  1884. g.half = g.size / 2,
  1885. g.start = ze + (m ? d : 0),
  1886. g.center = g.start - E(Ie / 2 - g.size / 2),
  1887. g.end = g.start - Ie + g.size,
  1888. t || (ze += s),
  1889. ze += h,
  1890. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1891. t === v && (g.end += o,
  1892. ze += o,
  1893. f = m ? p : 0),
  1894. Ne.push(g),
  1895. r = g
  1896. }),
  1897. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1898. ze -= f,
  1899. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1900. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1901. }
  1902. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1903. Q(),
  1904. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1905. Te = d(Te, ge.minHandleSize, ke),
  1906. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1907. xe.end = ke - Te,
  1908. it || j()),
  1909. !we && Ie > 0) {
  1910. var p = Ce.start
  1911. , h = "";
  1912. if (Re)
  1913. e.each(Ne, function(e, t) {
  1914. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1915. Ee.push(p),
  1916. p += Ie,
  1917. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1918. });
  1919. else
  1920. for (; p - Ie < Ce.end; )
  1921. Ee.push(p),
  1922. p += Ie;
  1923. if (De[0] && i !== Ee.length) {
  1924. for (var m = 0; m < Ee.length; m++)
  1925. h += ge.pageBuilder.call(ye, m);
  1926. Ae = De.html(h).children(),
  1927. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1928. }
  1929. }
  1930. if (Oe.slideeSize = ze,
  1931. Oe.frameSize = Ie,
  1932. Oe.sbSize = ke,
  1933. Oe.handleSize = Te,
  1934. Re) {
  1935. a && null != ge.startAt && (W(ge.startAt),
  1936. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1937. var g = Ne[Oe.activeItem];
  1938. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1939. } else
  1940. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1941. pe("load")
  1942. }
  1943. function X(e, t, a) {
  1944. if (Re && at.released && !a) {
  1945. var n = $(e)
  1946. , i = e > Ce.start && e < Ce.end;
  1947. Le ? (i && (e = Ne[n.centerItem].center),
  1948. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1949. }
  1950. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1951. et.start = +new Date,
  1952. et.time = 0,
  1953. et.from = Ce.cur,
  1954. et.to = e,
  1955. et.delta = e - Ce.cur,
  1956. et.tweesing = at.tweese || at.init && !at.slidee,
  1957. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1958. at.tweese = 0,
  1959. e !== Ce.dest && (Ce.dest = e,
  1960. pe("change"),
  1961. it || Y()),
  1962. K(),
  1963. Q(),
  1964. Z(),
  1965. F()
  1966. }
  1967. function Y() {
  1968. if (ye.initialized) {
  1969. if (!it)
  1970. return it = w(Y),
  1971. void (at.released && pe("moveStart"));
  1972. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1973. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1974. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1975. et.to === Ce.cur ? (Ce.cur = et.to,
  1976. at.tweese = it = 0) : it = w(Y),
  1977. pe("move"),
  1978. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1979. !it && at.released && pe("moveEnd"),
  1980. j()
  1981. }
  1982. }
  1983. function j() {
  1984. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1985. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1986. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1987. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1988. }
  1989. function F() {
  1990. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1991. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1992. pe("activePage", _e.page))
  1993. }
  1994. function M() {
  1995. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1996. ot = at.init ? w(M) : 0,
  1997. tt.now = +new Date,
  1998. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1999. X(at.init ? tt.pos : E(tt.pos)),
  2000. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  2001. tt.lastTime = tt.now
  2002. }
  2003. function L(e, t, n) {
  2004. if ("boolean" === i(t) && (n = t,
  2005. t = a),
  2006. t === a)
  2007. X(Ce[e], n);
  2008. else {
  2009. if (Le && "center" !== e)
  2010. return;
  2011. var r = ye.getPos(t);
  2012. r && X(r[e], n, !Le)
  2013. }
  2014. }
  2015. function R(e) {
  2016. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  2017. }
  2018. function U(e) {
  2019. return R(l(e) && 0 > e ? e + Ne.length : e)
  2020. }
  2021. function W(e, t) {
  2022. var a = R(e);
  2023. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2024. qe.eq(a).addClass(ge.activeClass),
  2025. _e.active = Oe.activeItem = a,
  2026. Z(),
  2027. pe("active", a)),
  2028. a)
  2029. }
  2030. function $(e) {
  2031. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  2032. var t = {}
  2033. , a = Me ? 0 : Ie / 2;
  2034. if (!we)
  2035. for (var n = 0, i = Ee.length; i > n; n++) {
  2036. if (e >= Ce.end || n === Ee.length - 1) {
  2037. t.activePage = Ee.length - 1;
  2038. break
  2039. }
  2040. if (e <= Ee[n] + a) {
  2041. t.activePage = n;
  2042. break
  2043. }
  2044. }
  2045. if (Re) {
  2046. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  2047. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  2048. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  2049. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  2050. s = c;
  2051. break
  2052. }
  2053. t.firstItem = l(r) ? r : 0,
  2054. t.centerItem = l(o) ? o : t.firstItem,
  2055. t.lastItem = l(s) ? s : t.centerItem
  2056. }
  2057. return t
  2058. }
  2059. function Q(t) {
  2060. e.extend(Oe, $(t))
  2061. }
  2062. function Z() {
  2063. var e = Ce.dest <= Ce.start
  2064. , t = Ce.dest >= Ce.end
  2065. , a = (e ? 1 : 0) | (t ? 2 : 0);
  2066. if (_e.slideePosState !== a && (_e.slideePosState = a,
  2067. Je.is("button,input") && Je.prop("disabled", e),
  2068. Ke.is("button,input") && Ke.prop("disabled", t),
  2069. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  2070. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  2071. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  2072. Qe.is("button,input") && Qe.prop("disabled", e),
  2073. $e.is("button,input") && $e.prop("disabled", t)),
  2074. Re && null != Oe.activeItem) {
  2075. var n = 0 === Oe.activeItem
  2076. , i = Oe.activeItem >= Ne.length - 1
  2077. , r = (n ? 1 : 0) | (i ? 2 : 0);
  2078. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  2079. Ze.is("button,input") && Ze.prop("disabled", n),
  2080. Ge.is("button,input") && Ge.prop("disabled", i),
  2081. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  2082. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  2083. }
  2084. }
  2085. function G(e, t, a) {
  2086. if (e = U(e),
  2087. t = U(t),
  2088. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  2089. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  2090. var n = t > e ? e : a ? t : t - 1
  2091. , i = e > t ? e : a ? t + 1 : t
  2092. , r = e > t;
  2093. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  2094. H()
  2095. }
  2096. }
  2097. function J(e, t) {
  2098. for (var a = 0, n = Ve[e].length; n > a; a++)
  2099. if (Ve[e][a] === t)
  2100. return a;
  2101. return -1
  2102. }
  2103. function K() {
  2104. at.released && !ye.isPaused && ye.resume()
  2105. }
  2106. function V(e) {
  2107. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  2108. }
  2109. function _() {
  2110. at.history[0] = at.history[1],
  2111. at.history[1] = at.history[2],
  2112. at.history[2] = at.history[3],
  2113. at.history[3] = at.delta
  2114. }
  2115. function ee(e) {
  2116. at.released = 0,
  2117. at.source = e,
  2118. at.slidee = "slidee" === e
  2119. }
  2120. function te(t) {
  2121. var a = "touchstart" === t.type
  2122. , n = t.data.source
  2123. , i = "slidee" === n;
  2124. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  2125. ee(n),
  2126. at.init = 0,
  2127. at.$source = e(t.target),
  2128. at.touch = a,
  2129. at.pointer = a ? t.originalEvent.touches[0] : t,
  2130. at.initX = at.pointer.pageX,
  2131. at.initY = at.pointer.pageY,
  2132. at.initPos = i ? Ce.cur : xe.cur,
  2133. at.start = +new Date,
  2134. at.time = 0,
  2135. at.path = 0,
  2136. at.delta = 0,
  2137. at.locked = 0,
  2138. at.history = [0, 0, 0, 0],
  2139. at.pathToLock = i ? a ? 30 : 10 : 0,
  2140. b.on(a ? z : I, ae),
  2141. ye.pause(1),
  2142. (i ? Pe : Se).addClass(ge.draggedClass),
  2143. pe("moveStart"),
  2144. i && (rt = setInterval(_, 10)))
  2145. }
  2146. function ae(e) {
  2147. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  2148. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  2149. at.pathX = at.pointer.pageX - at.initX,
  2150. at.pathY = at.pointer.pageY - at.initY,
  2151. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  2152. at.delta = ge.horizontal ? at.pathX : at.pathY,
  2153. at.released || !(at.path < 1)) {
  2154. if (!at.init) {
  2155. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  2156. return ne();
  2157. at.init = 1
  2158. }
  2159. r(e),
  2160. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  2161. at.$source.on(B, s)),
  2162. at.released && (ne(),
  2163. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  2164. at.delta += at.swing,
  2165. at.tweese = x(at.swing) > 10)),
  2166. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  2167. }
  2168. }
  2169. function ne() {
  2170. clearInterval(rt),
  2171. at.released = !0,
  2172. b.off(at.touch ? z : I, ae),
  2173. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  2174. setTimeout(function() {
  2175. at.$source.off(B, s)
  2176. }),
  2177. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  2178. ye.resume(1),
  2179. at.init = 0
  2180. }
  2181. function ie(t) {
  2182. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  2183. }
  2184. function re() {
  2185. ye.stop(),
  2186. b.off("mouseup", re)
  2187. }
  2188. function se(e) {
  2189. switch (r(e),
  2190. this) {
  2191. case $e[0]:
  2192. case Qe[0]:
  2193. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  2194. b.on("mouseup", re);
  2195. break;
  2196. case Ze[0]:
  2197. ye.prev();
  2198. break;
  2199. case Ge[0]:
  2200. ye.next();
  2201. break;
  2202. case Je[0]:
  2203. ye.prevPage();
  2204. break;
  2205. case Ke[0]:
  2206. ye.nextPage()
  2207. }
  2208. }
  2209. function oe(e) {
  2210. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2211. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2212. Re ? (p = +new Date,
  2213. nt.last < p - nt.resetTime && (nt.delta = 0),
  2214. nt.last = p,
  2215. nt.delta += nt.curDelta,
  2216. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2217. nt.delta %= 1),
  2218. nt.finalDelta) : nt.curDelta
  2219. }
  2220. function le(e) {
  2221. e.originalEvent[g] = ye;
  2222. var t = +new Date;
  2223. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2224. return void (O = t);
  2225. if (ge.scrollBy && Ce.start !== Ce.end) {
  2226. var a = oe(e.originalEvent);
  2227. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2228. ye.slideBy(ge.scrollBy * a)
  2229. }
  2230. }
  2231. function ce(e) {
  2232. ge.clickBar && e.target === Be[0] && (r(e),
  2233. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2234. }
  2235. function de(e) {
  2236. if (ge.keyboardNavBy)
  2237. switch (e.which) {
  2238. case ge.horizontal ? 37 : 38:
  2239. r(e),
  2240. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2241. break;
  2242. case ge.horizontal ? 39 : 40:
  2243. r(e),
  2244. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2245. }
  2246. }
  2247. function ue(e) {
  2248. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2249. }
  2250. function fe() {
  2251. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2252. }
  2253. function ve(e) {
  2254. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2255. }
  2256. function pe(e, t) {
  2257. if (Ve[e]) {
  2258. for (me = Ve[e].length,
  2259. T.length = 0,
  2260. he = 0; me > he; he++)
  2261. T.push(Ve[e][he]);
  2262. for (he = 0; me > he; he++)
  2263. T[he].call(ye, e, t)
  2264. }
  2265. }
  2266. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2267. start: 0,
  2268. center: 0,
  2269. end: 0,
  2270. cur: 0,
  2271. dest: 0
  2272. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2273. start: 0,
  2274. end: 0,
  2275. cur: 0
  2276. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2277. firstItem: 0,
  2278. lastItem: 0,
  2279. centerItem: 0,
  2280. activeItem: null,
  2281. activePage: 0
  2282. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2283. released: 1
  2284. }, nt = {
  2285. last: 0,
  2286. delta: 0,
  2287. resetTime: 200
  2288. }, it = 0, rt = 0, st = 0, ot = 0;
  2289. we || (t = be[0]),
  2290. ye.initialized = 0,
  2291. ye.frame = t,
  2292. ye.slidee = Pe[0],
  2293. ye.pos = Ce,
  2294. ye.rel = Oe,
  2295. ye.items = Ne,
  2296. ye.pages = Ee,
  2297. ye.isPaused = 0,
  2298. ye.options = ge,
  2299. ye.dragging = at,
  2300. ye.reload = function() {
  2301. H()
  2302. }
  2303. ,
  2304. ye.getPos = function(e) {
  2305. if (Re) {
  2306. var t = R(e);
  2307. return -1 !== t && Ne[t]
  2308. }
  2309. var a = Pe.find(e).eq(0);
  2310. if (a[0]) {
  2311. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2312. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2313. return {
  2314. start: n,
  2315. center: n - Ie / 2 + i / 2,
  2316. end: n - Ie + i,
  2317. size: i
  2318. }
  2319. }
  2320. return !1
  2321. }
  2322. ,
  2323. ye.moveBy = function(e) {
  2324. tt.speed = e,
  2325. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2326. tt.startPos = Ce.cur,
  2327. ee("button"),
  2328. at.init = 1,
  2329. pe("moveStart"),
  2330. y(ot),
  2331. M())
  2332. }
  2333. ,
  2334. ye.stop = function() {
  2335. "button" === at.source && (at.init = 0,
  2336. at.released = 1)
  2337. }
  2338. ,
  2339. ye.prev = function() {
  2340. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2341. }
  2342. ,
  2343. ye.next = function() {
  2344. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2345. }
  2346. ,
  2347. ye.prevPage = function() {
  2348. ye.activatePage(Oe.activePage - 1)
  2349. }
  2350. ,
  2351. ye.nextPage = function() {
  2352. ye.activatePage(Oe.activePage + 1)
  2353. }
  2354. ,
  2355. ye.slideBy = function(e, t) {
  2356. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2357. }
  2358. ,
  2359. ye.slideTo = function(e, t) {
  2360. X(e, t)
  2361. }
  2362. ,
  2363. ye.toStart = function(e, t) {
  2364. L("start", e, t)
  2365. }
  2366. ,
  2367. ye.toEnd = function(e, t) {
  2368. L("end", e, t)
  2369. }
  2370. ,
  2371. ye.toCenter = function(e, t) {
  2372. L("center", e, t)
  2373. }
  2374. ,
  2375. ye.getIndex = R,
  2376. ye.activate = function(e, t) {
  2377. var a = W(e);
  2378. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2379. }
  2380. ,
  2381. ye.activatePage = function(e, t) {
  2382. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2383. }
  2384. ,
  2385. ye.resume = function(e) {
  2386. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2387. st ? st = clearTimeout(st) : pe("resume"),
  2388. st = setTimeout(function() {
  2389. switch (pe("cycle"),
  2390. ge.cycleBy) {
  2391. case "items":
  2392. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2393. break;
  2394. case "pages":
  2395. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2396. }
  2397. }, ge.cycleInterval))
  2398. }
  2399. ,
  2400. ye.pause = function(e) {
  2401. e < ye.isPaused || (ye.isPaused = e || 100,
  2402. st && (st = clearTimeout(st),
  2403. pe("pause")))
  2404. }
  2405. ,
  2406. ye.toggle = function() {
  2407. ye[st ? "pause" : "resume"]()
  2408. }
  2409. ,
  2410. ye.set = function(t, a) {
  2411. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2412. }
  2413. ,
  2414. ye.add = function(t, a) {
  2415. var n = e(t);
  2416. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2417. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2418. H()
  2419. }
  2420. ,
  2421. ye.remove = function(t) {
  2422. if (Re) {
  2423. var a = U(t);
  2424. if (a > -1) {
  2425. qe.eq(a).remove();
  2426. var n = a === Oe.activeItem;
  2427. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2428. H(),
  2429. n && (_e.active = null,
  2430. ye.activate(Oe.activeItem))
  2431. }
  2432. } else
  2433. e(t).remove(),
  2434. H()
  2435. }
  2436. ,
  2437. ye.moveAfter = function(e, t) {
  2438. G(e, t, 1)
  2439. }
  2440. ,
  2441. ye.moveBefore = function(e, t) {
  2442. G(e, t)
  2443. }
  2444. ,
  2445. ye.on = function(e, t) {
  2446. if ("object" === i(e))
  2447. for (var a in e)
  2448. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2449. else if ("function" === i(t))
  2450. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2451. Ve[n[r]] = Ve[n[r]] || [],
  2452. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2453. else if ("array" === i(t))
  2454. for (var o = 0, l = t.length; l > o; o++)
  2455. ye.on(e, t[o])
  2456. }
  2457. ,
  2458. ye.one = function(e, t) {
  2459. function a() {
  2460. t.apply(ye, arguments),
  2461. ye.off(e, a)
  2462. }
  2463. ye.on(e, a)
  2464. }
  2465. ,
  2466. ye.off = function(e, t) {
  2467. if (t instanceof Array)
  2468. for (var a = 0, n = t.length; n > a; a++)
  2469. ye.off(e, t[a]);
  2470. else
  2471. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2472. if (Ve[i[r]] = Ve[i[r]] || [],
  2473. null == t)
  2474. Ve[i[r]].length = 0;
  2475. else {
  2476. var o = J(i[r], t);
  2477. -1 !== o && Ve[i[r]].splice(o, 1)
  2478. }
  2479. }
  2480. ,
  2481. ye.destroy = function() {
  2482. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2483. b.off("keydown", de),
  2484. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2485. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2486. De.empty(),
  2487. we || (be.off("." + g),
  2488. He.restore(),
  2489. Xe.restore(),
  2490. Ye.restore(),
  2491. je.restore(),
  2492. e.removeData(t, g)),
  2493. Ne.length = Ee.length = 0,
  2494. _e = {},
  2495. ye.initialized = 0,
  2496. ye
  2497. }
  2498. ,
  2499. ye.init = function() {
  2500. if (!ye.initialized) {
  2501. ye.on(m);
  2502. var e = ["overflow", "position"]
  2503. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2504. He.save.apply(He, e),
  2505. Ye.save.apply(Ye, e),
  2506. Xe.save.apply(Xe, t),
  2507. je.save.apply(je, t);
  2508. var a = Se;
  2509. return we || (a = a.add(Pe),
  2510. be.css("overflow", "hidden"),
  2511. f || "static" !== be.css("position") || be.css("position", "relative")),
  2512. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2513. a.css({
  2514. position: "absolute"
  2515. })),
  2516. ge.forward && $e.on(S, se),
  2517. ge.backward && Qe.on(S, se),
  2518. ge.prev && Ze.on(B, se),
  2519. ge.next && Ge.on(B, se),
  2520. ge.prevPage && Je.on(B, se),
  2521. ge.nextPage && Ke.on(B, se),
  2522. Ue.on(C, le),
  2523. Be[0] && Be.on(B, ce),
  2524. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2525. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2526. We.on(P, {
  2527. source: "slidee"
  2528. }, te),
  2529. Se && Se.on(P, {
  2530. source: "handle"
  2531. }, te),
  2532. b.on("keydown", de),
  2533. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2534. be.on("scroll." + g, o)),
  2535. ye.initialized = 1,
  2536. H(!0),
  2537. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2538. ye
  2539. }
  2540. }
  2541. }
  2542. function i(e) {
  2543. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2544. }
  2545. function r(e, t) {
  2546. e.preventDefault(),
  2547. t && e.stopPropagation()
  2548. }
  2549. function s(t) {
  2550. r(t, 1),
  2551. e(this).off(t.type, s)
  2552. }
  2553. function o() {
  2554. this.scrollLeft = 0,
  2555. this.scrollTop = 0
  2556. }
  2557. function l(e) {
  2558. return !isNaN(parseFloat(e)) && isFinite(e)
  2559. }
  2560. function c(e, t) {
  2561. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2562. }
  2563. function d(e, t, a) {
  2564. return t > e ? t : e > a ? a : e
  2565. }
  2566. function u(e) {
  2567. var t = {};
  2568. return t.style = {},
  2569. t.save = function() {
  2570. if (e && e.nodeType) {
  2571. for (var a = 0; a < arguments.length; a++)
  2572. t.style[arguments[a]] = e.style[arguments[a]];
  2573. return t
  2574. }
  2575. }
  2576. ,
  2577. t.restore = function() {
  2578. if (e && e.nodeType) {
  2579. for (var a in t.style)
  2580. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2581. return t
  2582. }
  2583. }
  2584. ,
  2585. t
  2586. }
  2587. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2588. b.on(C, function(e) {
  2589. var t = e.originalEvent[g]
  2590. , a = +new Date;
  2591. (!t || t.options.scrollHijack < a - O) && (O = a)
  2592. }),
  2593. function(e) {
  2594. function t(e) {
  2595. var t = (new Date).getTime()
  2596. , n = Math.max(0, 16 - (t - a))
  2597. , i = setTimeout(e, n);
  2598. return a = t,
  2599. i
  2600. }
  2601. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2602. var a = (new Date).getTime()
  2603. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2604. y = function(t) {
  2605. n.call(e, t)
  2606. }
  2607. }(window),
  2608. function() {
  2609. function e(e) {
  2610. for (var n = 0, i = t.length; i > n; n++) {
  2611. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2612. if (null != a.style[r])
  2613. return r
  2614. }
  2615. }
  2616. var t = ["", "webkit", "moz", "ms", "o"]
  2617. , a = document.createElement("div");
  2618. f = e("transform"),
  2619. v = e("perspective") ? "translateZ(0) " : ""
  2620. }(),
  2621. t[m] = n,
  2622. e.fn[h] = function(t, a) {
  2623. var r, s;
  2624. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2625. s = Array.prototype.slice.call(arguments, 1)),
  2626. t = {}),
  2627. this.each(function(i, o) {
  2628. var l = e.data(o, g);
  2629. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2630. })
  2631. }
  2632. ,
  2633. n.defaults = {
  2634. slidee: null,
  2635. horizontal: !1,
  2636. itemNav: null,
  2637. itemSelector: null,
  2638. smart: !1,
  2639. activateOn: null,
  2640. activateMiddle: !1,
  2641. scrollSource: null,
  2642. scrollBy: 0,
  2643. scrollHijack: 300,
  2644. scrollTrap: !1,
  2645. dragSource: null,
  2646. mouseDragging: !1,
  2647. touchDragging: !1,
  2648. releaseSwing: !1,
  2649. swingSpeed: .2,
  2650. elasticBounds: !1,
  2651. interactive: null,
  2652. scrollBar: null,
  2653. dragHandle: !1,
  2654. dynamicHandle: !1,
  2655. minHandleSize: 50,
  2656. clickBar: !1,
  2657. syncSpeed: .5,
  2658. pagesBar: null,
  2659. activatePageOn: null,
  2660. pageBuilder: function(e) {
  2661. return "<li>" + (e + 1) + "</li>"
  2662. },
  2663. forward: null,
  2664. backward: null,
  2665. prev: null,
  2666. next: null,
  2667. prevPage: null,
  2668. nextPage: null,
  2669. cycleBy: null,
  2670. cycleInterval: 5e3,
  2671. pauseOnHover: !1,
  2672. startPaused: !1,
  2673. moveBy: 300,
  2674. speed: 0,
  2675. easing: "swing",
  2676. startAt: null,
  2677. keyboardNavBy: null,
  2678. draggedClass: "dragged",
  2679. activeClass: "active",
  2680. disabledClass: "disabled"
  2681. }
  2682. }(jQuery, window);
  2683. !function e(t, i, n) {
  2684. function r(a, s) {
  2685. if (!i[a]) {
  2686. if (!t[a]) {
  2687. var l = "function" == typeof require && require;
  2688. if (!s && l)
  2689. return l(a, !0);
  2690. if (o)
  2691. return o(a, !0);
  2692. var c = new Error("Cannot find module '" + a + "'");
  2693. throw c.code = "MODULE_NOT_FOUND",
  2694. c
  2695. }
  2696. var h = i[a] = {
  2697. exports: {}
  2698. };
  2699. t[a][0].call(h.exports, function(e) {
  2700. var i = t[a][1][e];
  2701. return r(i ? i : e)
  2702. }, h, h.exports, e, t, i, n)
  2703. }
  2704. return i[a].exports
  2705. }
  2706. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2707. r(n[a]);
  2708. return r
  2709. }({
  2710. 1: [function(e, t, i) {
  2711. (function(i) {
  2712. "use strict";
  2713. function n(e) {
  2714. this.player = null,
  2715. this.director = null,
  2716. this.modelManager = null,
  2717. this.container = null,
  2718. this.tagManager = null,
  2719. this.fadeInSpeed = e,
  2720. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2721. }
  2722. var r = e("three")
  2723. , o = e("./util/logger")
  2724. , a = (e("./util/common"),
  2725. e("./enum/PlayerEvents"))
  2726. , s = e("./enum/DirectorEvents")
  2727. , l = e("./settings")
  2728. , c = e("./enum/Viewmode")
  2729. , h = (e("./enum/WarpStyle"),
  2730. e("./enum/BlackoutStyle"),
  2731. e("./enum/ModelManagerEvents"))
  2732. , u = e("./enum/tagEvents")
  2733. , d = e("./util/transitions")
  2734. , p = e("./util/lerp")
  2735. , f = new o(i);
  2736. window.THREE = r;
  2737. n.prototype.init = function(e, t, i, n, r) {
  2738. window.app = this;
  2739. this.player = t,
  2740. this.director = e,
  2741. this.modelManager = i,
  2742. this.tagManager = n,
  2743. this.container = r,
  2744. this.updateModel(),
  2745. this.bindEvents()
  2746. }
  2747. ,
  2748. n.prototype.bindEvents = function() {
  2749. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2750. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2751. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2752. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2753. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2754. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2755. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2756. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2757. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2758. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2759. }
  2760. ,
  2761. n.prototype.updateModel = function() {
  2762. //模型this.model
  2763. this.model = this.modelManager.getActiveModel()
  2764. }
  2765. ,
  2766. n.prototype.handleWarpStarted = function() {
  2767. this.hidePlayerReticule()
  2768. }
  2769. ,
  2770. n.prototype.ontagActivated = function() {
  2771. this.hidePlayerReticule()
  2772. }
  2773. ,
  2774. n.prototype.onNavigationTotag = function() {
  2775. this.hidePlayerReticule()
  2776. }
  2777. ,
  2778. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2779. var n = this.modelManager.getActiveModel()
  2780. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2781. n.fadePanoMarkers(r),
  2782. n.setMode(t)
  2783. }
  2784. ,
  2785. n.prototype.handlePlayerModeChanged = function(e, t) {
  2786. var i = this.modelManager.getActiveModel()
  2787. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2788. i.setSide(n),
  2789. i.setMode(t)
  2790. }
  2791. ,
  2792. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2793. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2794. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2795. }
  2796. ,
  2797. n.prototype.handleActionInterruption = function() {}
  2798. ,
  2799. n.prototype.handleStartInside = function(e) {
  2800. var t = l[this.player.mode]
  2801. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2802. this.fadeIn(this.fadeInSpeed),
  2803. this.model.alpha = 0,
  2804. this.model.skybox.material.uniforms.opacity.value = 1,
  2805. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2806. var n = this.player.reticule;
  2807. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2808. }
  2809. ,
  2810. n.prototype.handleStartOutside = function(e) {
  2811. this.fadeIn(e)
  2812. }
  2813. ,
  2814. n.prototype.fadeIn = function(e) {
  2815. null !== e && void 0 !== e || (e = 2e3,
  2816. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2817. $(this.container).fadeIn(e)
  2818. }
  2819. ,
  2820. n.prototype.hidePlayerReticule = function() {
  2821. this.player.reticule.hide()
  2822. }
  2823. ,
  2824. t.exports = n
  2825. }
  2826. ).call(this, "/js/DisplayController.js")
  2827. }
  2828. , {
  2829. "./enum/BlackoutStyle": 18,
  2830. "./enum/DirectorEvents": 23,
  2831. "./enum/tagEvents": 32,
  2832. "./enum/ModelManagerEvents": 33,
  2833. "./enum/PlayerEvents": 40,
  2834. "./enum/Viewmode": 51,
  2835. "./enum/WarpStyle": 52,
  2836. "./settings": 166,
  2837. "./util/common": 185,
  2838. "./util/lerp": 188,
  2839. "./util/logger": 189,
  2840. "./util/transitions": 195,
  2841. three: 217
  2842. }],
  2843. 2: [function(e, t, i) {
  2844. "use strict";
  2845. function n() {
  2846. this.baseStartTime = performance.timing.navigationStart,
  2847. this.loadingStartTime = null,
  2848. this.waitingStartTime = null,
  2849. this.appReadyTime = null
  2850. }
  2851. n.prototype.setBaseStartTime = function(e) {
  2852. this.baseStartTime = e || Date.now()
  2853. }
  2854. ,
  2855. n.prototype.setWaitingStartTime = function(e) {
  2856. this.waitingStartTime = e || Date.now()
  2857. }
  2858. ,
  2859. n.prototype.setLoadingStartTime = function(e) {
  2860. this.loadingStartTime = e || Date.now()
  2861. }
  2862. ,
  2863. n.prototype.setAppReadyTime = function(e) {
  2864. this.appReadyTime = e || Date.now()
  2865. }
  2866. ,
  2867. n.prototype.calcFullLoadingTime = function() {
  2868. var e = this.appReadyTime - this.baseStartTime;
  2869. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2870. e
  2871. }
  2872. ,
  2873. t.exports = n
  2874. }
  2875. , {}],
  2876. 3: [function(e, t, i) {
  2877. (function(i) {
  2878. "use strict";
  2879. function n() {
  2880. return 100 * Math.random()
  2881. }
  2882. var r = e("./util/logger")
  2883. , o = e("./util/browser")
  2884. , a = new r(i)
  2885. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2886. initialized: !1,
  2887. init: function(e, t) {
  2888. if (t = t || {},
  2889. !this.initialized) {
  2890. this.initialized = !0,
  2891. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2892. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2893. for (var i in e) {
  2894. var r = i.match("^sc_tilegen_([0-9]+)$");
  2895. r && (s.tilegen = n() < parseInt(r[1]));
  2896. var l = i.match("^sc_imgopt_([0-9]+)$");
  2897. l && (s.imgopt = n() < parseInt(l[1]))
  2898. }
  2899. for (var c in t)
  2900. s[c] = t[c],
  2901. a.debug("A/B override:", c, s[c])
  2902. }
  2903. },
  2904. changeIfTileGenerating: function(e) {
  2905. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2906. e += ""),
  2907. e
  2908. },
  2909. changeIfImageOptimzing: function(e) {
  2910. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2911. e += ""),
  2912. e
  2913. },
  2914. tilegen: !1,
  2915. imgopt: !1
  2916. };
  2917. t.exports = s
  2918. }
  2919. ).call(this, "/js/ab.js")
  2920. }
  2921. , {
  2922. "./util/browser": 182,
  2923. "./util/logger": 189
  2924. }],
  2925. 4: [function(e, t, i) {
  2926. (function(i) {
  2927. "use strict";
  2928. function n() {
  2929. return {
  2930. addons: [{
  2931. name: "keen:ua_parser",
  2932. input: {
  2933. ua_string: "user_agent"
  2934. },
  2935. output: "parsed_user_agent"
  2936. }]
  2937. }
  2938. }
  2939. function r(e, t, i, n) {
  2940. function r(t) {
  2941. l[t.sid] = !0;
  2942. var i = t.billboard.media && t.billboard.media.type
  2943. , n = {
  2944. tag_id: t.sid,
  2945. tags_visited: Object.keys(l).length,
  2946. tag_count: Object.keys(e.tags).length,
  2947. tag_view_count: ++E,
  2948. has_media: !!i
  2949. };
  2950. i && (n.media_type = i),
  2951. u("tag_opened", n)
  2952. }
  2953. var l = {}
  2954. , h = Date.now() - N
  2955. , f = null;
  2956. n && (f = Date.now() - window.navigationStart);
  2957. var g;
  2958. try {
  2959. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2960. } catch (e) {
  2961. g = !1
  2962. }
  2963. var v, A = e.supportsVR;
  2964. A || (v = "VR disabled at the model/account level",
  2965. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2966. u("model_loaded", {
  2967. duration: h,
  2968. duration_from_navigation_start: f,
  2969. has_hlr: g,
  2970. has_vr: A,
  2971. vr_reason: v
  2972. });
  2973. var I = 0;
  2974. e.panos.forEach(function(e) {
  2975. e.on("enter", function() {
  2976. c("pano_viewed", {
  2977. pano_id: e.id,
  2978. pano_view_count: ++I,
  2979. alignment_type: e.alignmentType,
  2980. interaction_source: O,
  2981. navigation_source: p
  2982. })
  2983. })
  2984. });
  2985. var E = 0;
  2986. for (var T in e.tags)
  2987. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2988. t.on("tour_auto", function(e) {
  2989. p = "tour_" + e
  2990. }),
  2991. t.on("tour_manual", function(e) {
  2992. O = "gui-" + e,
  2993. p = "tour_manual"
  2994. }),
  2995. i.on(C.InteractionKey, function() {
  2996. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2997. }),
  2998. i.on(C.InteractionDirect, function() {
  2999. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  3000. }),
  3001. o(t),
  3002. a(),
  3003. s()
  3004. }
  3005. function o(e) {
  3006. I.on(T.OPENED, function() {
  3007. c("showcase_share_intent", {
  3008. pano_id: e.currentPano && e.currentPano.id
  3009. })
  3010. }),
  3011. I.on(T.LINK_CLICKED, function(t) {
  3012. c("showcase_share_action", {
  3013. channel: t.channel,
  3014. pano_id: e.currentPano && e.currentPano.id
  3015. })
  3016. }),
  3017. E.on(x.ORIGIN_LINK_CLICKED, function() {
  3018. c("showcase_share_origin_link_clicked")
  3019. })
  3020. }
  3021. function a() {}
  3022. function s() {
  3023. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  3024. gui_action: "click_vr_button"
  3025. })),
  3026. b.on(S.LAUNCH, function(e) {
  3027. c("showcase_gui", {
  3028. gui_action: "launch_vr",
  3029. vr_platform: e.vr_platform,
  3030. vr_app: e.vr_app
  3031. })
  3032. }),
  3033. b.on(S.PREV, c.bind(this, "showcase_gui", {
  3034. gui_action: "vr_modal_prev"
  3035. })),
  3036. b.on(S.NEXT, function(e) {
  3037. c("showcase_gui", {
  3038. gui_action: e.nextAction
  3039. })
  3040. }),
  3041. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  3042. gui_action: "vr_modal_close"
  3043. })),
  3044. b.on(S.falseICECHOSEN, function(e) {
  3045. c("showcase_gui", {
  3046. gui_action: e.name + " "
  3047. })
  3048. }),
  3049. b.on(S.STORE, function(e) {
  3050. c("showcase_gui", {
  3051. gui_action: "launch_store",
  3052. store: e
  3053. })
  3054. })
  3055. }
  3056. function l(e, t) {
  3057. if (f)
  3058. try {
  3059. f.addEvent(e, v.extendObject({
  3060. host: window.location.host,
  3061. keen: n(),
  3062. user_agent: "${keen.user_agent}",
  3063. referrer: {
  3064. url: v.normalizeUrl(document.referrer),
  3065. domain: v.domainFromUrl(document.referrer),
  3066. url_original: document.referrer
  3067. },
  3068. embedded: m.inIframe(),
  3069. is_mobile: m.isMobile(),
  3070. version: "2.25.6-0-gd87e5b1"
  3071. }, t))
  3072. } catch (e) {
  3073. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  3074. }
  3075. }
  3076. function c(e, t) {
  3077. if (t = t || {},
  3078. L)
  3079. try {
  3080. window.analytics.track(e, v.extendObject(t, B), {
  3081. context: {
  3082. app: {
  3083. name: "showcase",
  3084. version: "2.25.6-0-gd87e5b1"
  3085. },
  3086. screen: {
  3087. width: window.screen.width,
  3088. height: window.screen.height,
  3089. density: window.devicePixelRatio
  3090. }
  3091. }
  3092. })
  3093. } catch (t) {
  3094. console.warn("Failed to send data to segment for " + e)
  3095. }
  3096. }
  3097. function h(e, t) {
  3098. if (t = t || {},
  3099. navigator.sendBeacon && L)
  3100. try {
  3101. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  3102. event: e,
  3103. anonymousId: window.analytics.user().anonymousId(),
  3104. properties: v.extendObject(t, B),
  3105. writeKey: L,
  3106. sentAt: Date.now(),
  3107. type: "track",
  3108. context: {
  3109. userAgent: m.userAgent(),
  3110. library: {
  3111. name: "showcase-beacon",
  3112. version: "2.25.6-0-gd87e5b1"
  3113. },
  3114. app: {
  3115. name: "showcase",
  3116. version: "2.25.6-0-gd87e5b1"
  3117. }
  3118. }
  3119. }))
  3120. } catch (e) {
  3121. console.warn("Failed to send async segment request")
  3122. }
  3123. }
  3124. function u(e, t) {
  3125. t = t || {},
  3126. c(e, t)
  3127. }
  3128. function d(e, t) {
  3129. O = e === C.InteractionGui ? "gui-" + t : e,
  3130. p = "self_guided"
  3131. }
  3132. var p, f, g = (e("three"),
  3133. e("./util/ajax"),
  3134. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  3135. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  3136. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  3137. t.exports = {
  3138. report: function(e, t, i, n) {
  3139. l("Session starts", {
  3140. model: e,
  3141. status: t,
  3142. loadtime: Date.now() - (N || Date.now()),
  3143. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  3144. autoplay: i,
  3145. quickstart: n,
  3146. ab_tilegen: g.tilegen,
  3147. ab_imgopt: g.imgopt
  3148. })
  3149. },
  3150. impression: function(e) {
  3151. e = e || {};
  3152. var t = void 0 === e.isVisible || e.isVisible
  3153. , i = (void 0 !== e.immediate && e.immediate,
  3154. window.location.search.substr(1).split("&"));
  3155. u("impression", {
  3156. visible: t,
  3157. url_params: i
  3158. })
  3159. },
  3160. initKeen: function(e) {
  3161. return e.token && e.appId ? void (f = new Keen({
  3162. projectId: e.appId,
  3163. writeKey: e.token,
  3164. readKey: "",
  3165. requestType: "xhr"
  3166. })) : void P.warn("no keen token/appId")
  3167. },
  3168. initSegment: function(e) {
  3169. return e.token ? (L = e.token,
  3170. window.analytics.load(e.token),
  3171. B = {
  3172. model_id: e.model,
  3173. start_source: e.startSource,
  3174. autoplay: e.autoplay,
  3175. quickstart: e.quickstart,
  3176. language_tag: A.languageTag,
  3177. is_mobile: m.isMobile(),
  3178. iframe: m.inIframe(),
  3179. aspect_ratio: m.aspectRatio(),
  3180. session_id: F,
  3181. window: {
  3182. width: $("#player").width(),
  3183. height: $("#player").height()
  3184. },
  3185. platform: {
  3186. browser: {
  3187. name: $.ua.browser.name,
  3188. major: $.ua.browser.major,
  3189. version: $.ua.browser.version
  3190. },
  3191. os: {
  3192. name: $.ua.os.name,
  3193. version: $.ua.os.version
  3194. },
  3195. device: {
  3196. vendor: $.ua.device.vendor,
  3197. model: $.ua.device.model,
  3198. type: $.ua.device.type
  3199. }
  3200. }
  3201. },
  3202. D = Math.random() < A.analytics.sessionTrackingRate,
  3203. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  3204. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  3205. },
  3206. sessionStart: function(e) {
  3207. P.debug("analytics user_session_start"),
  3208. c("session_started"),
  3209. N = Date.now(),
  3210. window.addEventListener("unload", function() {
  3211. h("session_ended", {
  3212. duration: Date.now() - N
  3213. })
  3214. })
  3215. },
  3216. modelLoaded: function(e, t, i, n) {
  3217. r(e, t, i, n)
  3218. },
  3219. loadComplete: function(e) {
  3220. var t = {
  3221. time_to_app_start: e
  3222. };
  3223. c("load_times", t)
  3224. },
  3225. track: function(e, t) {
  3226. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3227. c(e, t))
  3228. },
  3229. trackAlways: function(e, t) {
  3230. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3231. c(e, t)
  3232. },
  3233. getSessionId: function() {
  3234. return F
  3235. },
  3236. updateInteraction: d
  3237. }
  3238. }
  3239. ).call(this, "/js/analytics.js")
  3240. }
  3241. , {
  3242. "./ab": 3,
  3243. "./enum/ControlEvents": 21,
  3244. "./enum/PlayerEvents": 40,
  3245. "./enum/VROption": 47,
  3246. "./enum/VRPlatforms": 49,
  3247. "./enum/Viewmode": 51,
  3248. "./gui/sharing/ShareEvents": 76,
  3249. "./gui/sharing/modal": 77,
  3250. "./gui/title/TitleEvents": 80,
  3251. "./gui/title/titleBar": 82,
  3252. "./gui/vr/vrEvent": 85,
  3253. "./gui/vr/vrModal": 87,
  3254. "./localization/localize": 108,
  3255. "./tag/Billboard/BillboardEvent": 120,
  3256. "./settings": 166,
  3257. "./util/ajax": 181,
  3258. "./util/browser": 182,
  3259. "./util/common": 185,
  3260. "./util/logger": 189,
  3261. three: 217
  3262. }],
  3263. 5: [function(e, t, i) {
  3264. "use strict";
  3265. function n() {
  3266. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3267. this.controls = null
  3268. }
  3269. var r = e("three")
  3270. , o = e("../constants")
  3271. , a = e("../util/cameraLight");
  3272. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3273. n.prototype.updateAspect = function(e) {
  3274. this.aspect = e,
  3275. this.updateProjectionMatrix()
  3276. }
  3277. ,
  3278. t.exports = n
  3279. }
  3280. , {
  3281. "../constants": 8,
  3282. "../util/cameraLight": 184,
  3283. three: 217
  3284. }],
  3285. 6: [function(e, t, i) {
  3286. "use strict";
  3287. function n() {
  3288. var e = $("#player").width() / $("#player").height();
  3289. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3290. this.controls = null,
  3291. this.updateAspect(e)
  3292. }
  3293. var r = e("three")
  3294. , o = e("../constants");
  3295. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3296. n.prototype.updateAspect = function(e) {
  3297. this.aspect = e,
  3298. this.top = o.orthoBase / e,
  3299. this.bottom = -o.orthoBase / e,
  3300. this.updateProjectionMatrix()
  3301. }
  3302. ,
  3303. t.exports = n
  3304. }
  3305. , {
  3306. "../constants": 8,
  3307. three: 217
  3308. }],
  3309. 7: [function(e, t, i) {
  3310. "use strict";
  3311. function n() {
  3312. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3313. this.controls = null
  3314. }
  3315. var r = e("three")
  3316. , o = e("../settings")
  3317. , a = e("../util/cameraLight");
  3318. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3319. n.prototype.updateAspect = function(e) {
  3320. this.aspect = e,
  3321. this.updateProjectionMatrix()
  3322. }
  3323. ,
  3324. t.exports = n
  3325. }
  3326. , {
  3327. "../settings": 166,
  3328. "../util/cameraLight": 184,
  3329. three: 217
  3330. }],
  3331. 8: [function(e, t, i) {
  3332. "use strict";
  3333. t.exports = {
  3334. signedUrlDefaultExpireTime: 24e4,
  3335. signedUrlCheckInterval: 1e4,
  3336. signedUrlRefreshBuffer: 15e3,
  3337. dollhouseFOV: 70,
  3338. dollhouseNear: 1,
  3339. dollhouseFar: 5e3,
  3340. insideFOV: 70,
  3341. insideFOVMax: 120,
  3342. insideNear: .1,
  3343. insideFar: 5e3,
  3344. insideLookSpeed: .12,
  3345. insideLookLimitUp: 40,
  3346. insideLookLimitDown: -40,
  3347. orthoNear: 1,
  3348. orthoFar: 5e3,
  3349. orthoBase: 10,
  3350. narrowLandscapeHeight: 290,
  3351. reallyNarrowLandscapeHeight: 250,
  3352. visionTilingStartDate: new Date("8/26/2016"),
  3353. visionTilingStartVersion: "1.1.407.13667",
  3354. windowHeightHighQualityThreshold: 900,
  3355. tourStepDelayDefault: 3500,
  3356. tourStepDelaySlideShow: 5e3,
  3357. workshopApsect: 9 / 16,
  3358. highQualityMaxZoom: 2,
  3359. ultraHighQualityMaxZoom: 3
  3360. }
  3361. }
  3362. , {}],
  3363. 9: [function(e, t, i) {
  3364. "use strict";
  3365. function n() {
  3366. this.activeControl = null,
  3367. this.controls = {},
  3368. this.cameras = {}
  3369. }
  3370. var r = e("./PanoramaControls")
  3371. , o = e("./DollhouseControls")
  3372. , a = e("./FloorplanControls")
  3373. , s = e("../cameras/PanoramaCamera")
  3374. , l = e("../cameras/DollhouseCamera")
  3375. , c = e("../cameras/FloorplanCamera")
  3376. , h = e("events").EventEmitter
  3377. , u = e("../enum/ControlEvents")
  3378. , d = e("../enum/ModelManagerEvents")
  3379. , p = e("../enum/Viewmode")
  3380. , f = e("../settings");
  3381. n.prototype = Object.create(h.prototype),
  3382. n.prototype.init = function(e, t) {
  3383. this.setUpControls(),
  3384. this.bindEvents(e, t)
  3385. }
  3386. ,
  3387. n.prototype.activateControls = function(e) {
  3388. this.activeControl && (this.activeControl.reset(),
  3389. this.activeControl.enabled = !1),
  3390. this.controls[e] && (this.controls[e].enabled = !0),
  3391. this.activeControl = this.controls[e]
  3392. }
  3393. ,
  3394. n.prototype.setUpControls = function() {
  3395. var e = {}
  3396. , t = {}
  3397. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3398. , n = [s, l, c]
  3399. , h = [r, o, a];
  3400. i.forEach(function(i, r) {
  3401. e[i] = new n[r],
  3402. t[i] = new h[r](e[i]),
  3403. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3404. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3405. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3406. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3407. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3408. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3409. }
  3410. .bind(this)),
  3411. this.controls = t,
  3412. this.cameras = e
  3413. }
  3414. ,
  3415. n.prototype.bindEvents = function(e, t) {
  3416. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3417. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3418. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3419. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3420. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3421. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3422. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3423. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3424. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3425. e.addEventListener("contextmenu", function(e) {
  3426. e.preventDefault()
  3427. }),
  3428. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3429. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3430. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3431. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3432. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3433. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3434. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3435. t.on(d.ActiveModelChanged, function(e) {
  3436. this.setModelForControls(e.model)
  3437. }
  3438. .bind(this))
  3439. }
  3440. ,
  3441. n.prototype.setModelForControls = function(e) {
  3442. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3443. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3444. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3445. this.controls[e].setBounds(t)
  3446. }
  3447. .bind(this))
  3448. }
  3449. ,
  3450. n.prototype.onMouseDown = function(e) {
  3451. e.preventDefault(),
  3452. this.activeControl && this.activeControl.onMouseDown(e)
  3453. }
  3454. ,
  3455. n.prototype.onMouseMove = function(e) {
  3456. e.preventDefault(),
  3457. this.activeControl && this.activeControl.onMouseMove(e)
  3458. }
  3459. ,
  3460. n.prototype.onMouseUp = function(e) {
  3461. e.preventDefault(),
  3462. this.activeControl && this.activeControl.onMouseUp(e)
  3463. }
  3464. ,
  3465. n.prototype.onMouseOver = function(e) {
  3466. e.preventDefault(),
  3467. this.activeControl && this.activeControl.onMouseOver(e)
  3468. }
  3469. ,
  3470. n.prototype.onMouseWheel = function(e) {
  3471. e.preventDefault(),
  3472. this.activeControl && this.activeControl.onMouseWheel(e)
  3473. }
  3474. ,
  3475. n.prototype.onTouchStart = function(e) {
  3476. e.preventDefault(),
  3477. this.activeControl && this.activeControl.onTouchStart(e);
  3478. var hotList = $('#hotListWrap')[0];
  3479. hotList.classList.remove('hotListActive');
  3480. $('#hotListContent ul .active').removeClass('active');
  3481. //$('#hotList')[0].classList.remove('active')
  3482. }
  3483. ,
  3484. n.prototype.onTouchMove = function(e) {
  3485. e.preventDefault(),
  3486. this.activeControl && this.activeControl.onTouchMove(e)
  3487. }
  3488. ,
  3489. n.prototype.onTouchEnd = function(e) {
  3490. e.preventDefault(),
  3491. this.activeControl && this.activeControl.onTouchEnd(e)
  3492. }
  3493. ,
  3494. n.prototype.onPointerDown = function(e) {
  3495. if (e.preventDefault(),
  3496. this.activeControl)
  3497. switch (e.pointerType) {
  3498. case "mouse":
  3499. this.activeControl.onMouseDown(e);
  3500. break;
  3501. default:
  3502. this.activeControl.onPointerDown(e)
  3503. }
  3504. }
  3505. ,
  3506. n.prototype.onPointerMove = function(e) {
  3507. if (e.preventDefault(),
  3508. this.activeControl)
  3509. switch (e.pointerType) {
  3510. case "mouse":
  3511. this.activeControl.onMouseMove(e);
  3512. break;
  3513. default:
  3514. this.activeControl.onPointerMove(e)
  3515. }
  3516. }
  3517. ,
  3518. n.prototype.onPointerUp = function(e) {
  3519. if (e.preventDefault(),
  3520. this.activeControl)
  3521. switch (e.pointerType) {
  3522. case "mouse":
  3523. this.activeControl.onMouseUp(e);
  3524. break;
  3525. default:
  3526. this.activeControl.onPointerUp(e)
  3527. }
  3528. }
  3529. ,
  3530. n.prototype.onPointerCancel = function(e) {
  3531. e.preventDefault(),
  3532. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3533. }
  3534. ,
  3535. n.prototype.onKeyDown = function(e) {
  3536. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3537. this.activeControl && this.activeControl.onKeyDown(e))
  3538. }
  3539. ,
  3540. n.prototype.onKeyUp = function(e) {
  3541. e.preventDefault(),
  3542. this.activeControl && this.activeControl.onKeyUp(e)
  3543. }
  3544. ,
  3545. t.exports = n
  3546. }
  3547. , {
  3548. "../cameras/DollhouseCamera": 5,
  3549. "../cameras/FloorplanCamera": 6,
  3550. "../cameras/PanoramaCamera": 7,
  3551. "../enum/ControlEvents": 21,
  3552. "../enum/ModelManagerEvents": 33,
  3553. "../enum/Viewmode": 51,
  3554. "../settings": 166,
  3555. "./DollhouseControls": 10,
  3556. "./FloorplanControls": 11,
  3557. "./PanoramaControls": 13,
  3558. events: 202
  3559. }],
  3560. 10: [function(e, t, i) {
  3561. "use strict";
  3562. function n(e) {
  3563. a.call(this, e),
  3564. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3565. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3566. this.minDistance = o.dollhouseDefault.minDistance,
  3567. this.maxDistance = o.dollhouseDefault.maxDistance,
  3568. this.adjustedMinDistance = this.minDistance,
  3569. this.adjustedMaxDistance = this.maxDistance
  3570. }
  3571. var r = e("three")
  3572. , o = e("../settings")
  3573. , a = e("./OutsideControls");
  3574. n.prototype = Object.create(a.prototype),
  3575. n.prototype.pan = function(e, t) {
  3576. this.camera.updateMatrix();
  3577. var i = this.camera.position.clone().sub(this.target).length();
  3578. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3579. this.panLeft(2 * e * i / $("#player").height()),
  3580. this.panUp(-2 * t * i / $("#player").height())
  3581. }
  3582. ,
  3583. n.prototype.updateZoom = function() {
  3584. var e = this.offset.length();
  3585. return e * this.scale
  3586. }
  3587. ,
  3588. n.prototype.setZoomBounds = function(e) {
  3589. var t = e.min.distanceTo(e.max);
  3590. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3591. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3592. this.minDistance = this.adjustedMinDistance,
  3593. this.maxDistance = this.adjustedMaxDistance
  3594. }
  3595. ,
  3596. n.prototype.resetRanges = function(e, t) {
  3597. e ? (this.minDistance = Math.min(e, this.minDistance),
  3598. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3599. this.maxDistance = this.adjustedMaxDistance),
  3600. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3601. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3602. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3603. }
  3604. ,
  3605. n.prototype.toJSON = function() {
  3606. return a.prototype.toJSON.call(this)
  3607. }
  3608. ,
  3609. t.exports = n
  3610. }
  3611. , {
  3612. "../settings": 166,
  3613. "./OutsideControls": 12,
  3614. three: 217
  3615. }],
  3616. 11: [function(e, t, i) {
  3617. "use strict";
  3618. function n(e) {
  3619. a.call(this, e),
  3620. this.minDistance = 15,
  3621. this.maxDistance = 50,
  3622. this.noRotateUpDown = !0,
  3623. this.minPolarAngle = 0,
  3624. this.maxPolarAngle = 0,
  3625. this.mouseActions[l.LEFT] = s.PAN,
  3626. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3627. this.mouseActions[l.RIGHT] = s.ROTATE,
  3628. this.touchActions[1] = s.PAN,
  3629. this.touchActions[2] = s.ROTATE_DOLLY,
  3630. this.absoluteScale = 1,
  3631. this.currentScale = 1
  3632. }
  3633. var r = e("three")
  3634. , o = e("../settings")
  3635. , a = e("./OutsideControls")
  3636. , s = e("../enum/ControlActions")
  3637. , l = e("../enum/MouseButton")
  3638. , c = e("../util/math")
  3639. , h = e("../util/browser");
  3640. n.prototype = Object.create(a.prototype),
  3641. n.prototype.zoomToContain = function(e) {
  3642. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3643. this.currentScale = this.absoluteScale
  3644. }
  3645. ,
  3646. n.prototype.getDefaultAbsoluteScale = function(modelSize) {
  3647. var t = Math.max(modelSize.x, modelSize.z)
  3648. , i = Math.min(modelSize.x, modelSize.z)
  3649. , n = Math.max(t, i * this.camera.aspect)
  3650. , r = Math.max(i, t * this.camera.aspect);
  3651. var absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2
  3652. return absoluteScale
  3653. },
  3654. n.prototype.rotateToView = function(e, t) {
  3655. var i = 0
  3656. , n = h.aspectRatio() < 1
  3657. , r = e.x < e.z;
  3658. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3659. this.rotateLeft(i),
  3660. this.update(0)
  3661. }
  3662. ,
  3663. n.prototype.pan = function(e, t) {
  3664. this.camera.updateMatrix(),
  3665. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3666. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3667. }
  3668. ,
  3669. n.prototype.updateZoom = function() {
  3670. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3671. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3672. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3673. this.camera.left = -o.orthoBase * this.currentScale,
  3674. this.camera.right = o.orthoBase * this.currentScale,
  3675. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3676. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3677. this.camera.updateProjectionMatrix(),
  3678. this.offset.length()
  3679. }
  3680. ,
  3681. n.prototype.toJSON = function() {
  3682. var e = new r.Quaternion
  3683. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3684. , i = new r.Quaternion;
  3685. return function() {
  3686. var n = a.prototype.toJSON.call(this);
  3687. return e.copy(n.camera_quaternion),
  3688. i.copy(t),
  3689. i.multiply(e),
  3690. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3691. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3692. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3693. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3694. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3695. n
  3696. }
  3697. }(),
  3698. t.exports = n
  3699. }
  3700. , {
  3701. "../enum/ControlActions": 20,
  3702. "../enum/MouseButton": 34,
  3703. "../settings": 166,
  3704. "../util/browser": 182,
  3705. "../util/math": 190,
  3706. "./OutsideControls": 12,
  3707. three: 217
  3708. }],
  3709. 12: [function(e, t, i) {
  3710. "use strict";
  3711. function n(e) {
  3712. this.camera = e,
  3713. this.camera.controls = this,
  3714. this.enabled = !1,
  3715. this.target = new r.Vector3,
  3716. this.targetBounds = new r.Box3,
  3717. this.zoomSpeed = 1,
  3718. this.minDistance = 0,
  3719. this.maxDistance = 1 / 0,
  3720. this.noRotateUpDown = !1,
  3721. this.rotateSpeed = 1,
  3722. this.keyboardZoomSpeed = 0,
  3723. this.keyPanSpeed = 7,
  3724. this.autoRotate = !1,
  3725. this.autoRotateSpeed = 2,
  3726. this.autoPan = !1,
  3727. this.autoPanPosition = new r.Vector3,
  3728. this.minPolarAngle = r.Math.degToRad(25),
  3729. this.maxPolarAngle = r.Math.degToRad(65),
  3730. this.rotationAcceleration = new r.Vector2,
  3731. this.rotationSpeed = new r.Vector2,
  3732. this.panAcceleration = new r.Vector2,
  3733. this.panSpeed = new r.Vector2,
  3734. this.rotateStart = new r.Vector2,
  3735. this.rotateEnd = new r.Vector2,
  3736. this.rotateDelta = new r.Vector2,
  3737. this.panStart = new r.Vector2,
  3738. this.panEnd = new r.Vector2,
  3739. this.panDelta = new r.Vector2,
  3740. this.panOffset = new r.Vector3,
  3741. this.offset = new r.Vector3,
  3742. this.dollyStart = new r.Vector2,
  3743. this.dollyEnd = new r.Vector2,
  3744. this.dollyDelta = new r.Vector2,
  3745. this.phiDelta = 0,
  3746. this.thetaDelta = 0,
  3747. this.scale = 1,
  3748. this.panVector = new r.Vector3,
  3749. this.lastPosition = new r.Vector3,
  3750. this.state = c.NONE,
  3751. this.mouseActions = {},
  3752. this.mouseActions[h.LEFT] = c.ROTATE,
  3753. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3754. this.mouseActions[h.RIGHT] = c.PAN,
  3755. this.touchActions = {},
  3756. this.touchActions[1] = c.ROTATE,
  3757. this.touchActions[2] = c.PAN_DOLLY,
  3758. this.lastMoveTime = 0,
  3759. this.pointersLimit = 2,
  3760. this.pointers = []
  3761. }
  3762. var r = e("three")
  3763. , o = e("../settings")
  3764. , a = e("../util/common")
  3765. , s = e("../util/math")
  3766. , l = e("../enum/Vectors")
  3767. , c = e("../enum/ControlActions")
  3768. , h = e("../enum/MouseButton")
  3769. , u = e("../enum/Keys")
  3770. , d = e("../enum/ControlEvents")
  3771. , p = e("events").EventEmitter
  3772. , f = 1e-6;
  3773. n.prototype = Object.create(p.prototype),
  3774. n.prototype.setBounds = function(e) {
  3775. this.targetBounds = e
  3776. }
  3777. ,
  3778. n.prototype.isEngaged = function() {
  3779. return this.state !== c.NONE
  3780. }
  3781. ,
  3782. n.prototype.rotateLeft = function(e) {
  3783. void 0 === e && (e = this.getAutoRotationAngle()),
  3784. this.thetaDelta -= e
  3785. }
  3786. ,
  3787. n.prototype.rotateUp = function(e) {
  3788. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3789. this.phiDelta -= e)
  3790. }
  3791. ,
  3792. n.prototype.panLeft = function(e) {
  3793. var t = this.camera.matrix.elements;
  3794. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3795. this.panOffset.multiplyScalar(-e),
  3796. this.panVector.add(this.panOffset)
  3797. }
  3798. ,
  3799. n.prototype.panUp = function(e) {
  3800. var t = this.camera.matrix.elements;
  3801. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3802. this.panOffset.multiplyScalar(-e),
  3803. this.panVector.add(this.panOffset)
  3804. }
  3805. ,
  3806. n.prototype.startRotating = function(e, t) {
  3807. e && this.navRotationAcc("x", e),
  3808. t && this.navRotationAcc("y", t)
  3809. }
  3810. ,
  3811. n.prototype.stopRotating = function(e) {
  3812. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3813. this.navRotationAcc("x", 0),
  3814. this.navRotationAcc("y", 0)
  3815. }
  3816. ,
  3817. n.prototype.setAutoPanPosition = function(e, t) {
  3818. var i = new r.Vector3
  3819. , n = new r.Vector3;
  3820. return function(e, t) {
  3821. i.copy(this.camera.position),
  3822. void 0 === e && null === e || i.setX(e),
  3823. void 0 === t && null === t || i.setZ(t);
  3824. var r = this.camera.position.distanceTo(this.target)
  3825. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3826. this.targetClamped = !1,
  3827. n.copy(i).addScaledVector(o, r),
  3828. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3829. i.copy(n).addScaledVector(o, -r),
  3830. this.targetClamped = !0),
  3831. this.autoPanPosition.x = i.x,
  3832. this.autoPanPosition.z = i.z,
  3833. this.autoPan && this.stopAutoPanning()
  3834. }
  3835. }(),
  3836. n.prototype.stopAutoPanning = function() {
  3837. var e = this.autoPan;
  3838. this.autoPan = !1,
  3839. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3840. }
  3841. ,
  3842. n.prototype.dollyIn = function(e) {
  3843. void 0 === e && (e = this.getZoomScale()),
  3844. this.scale /= e
  3845. }
  3846. ,
  3847. n.prototype.dollyOut = function(e) {
  3848. void 0 === e && (e = this.getZoomScale()),
  3849. this.scale *= e
  3850. }
  3851. ,
  3852. n.prototype.updatePan = function(e) {
  3853. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3854. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3855. this.autoPan) {
  3856. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3857. t.setY(0).clampLength(0, 50 * e),
  3858. this.target.add(t),
  3859. this.camera.position.add(t),
  3860. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3861. this.stopAutoPanning())
  3862. }
  3863. }
  3864. ,
  3865. n.prototype.update = function(e) {
  3866. e || (e = 1 / 60),
  3867. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3868. this.rotateLeft(-this.rotationSpeed.x),
  3869. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3870. this.updatePan(e);
  3871. var t = this.camera.position;
  3872. this.offset.copy(t).sub(this.target);
  3873. var i = Math.atan2(this.offset.x, this.offset.z)
  3874. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3875. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3876. i += this.thetaDelta,
  3877. n += this.phiDelta,
  3878. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3879. n = Math.max(f, Math.min(Math.PI - f, n));
  3880. var r = this.updateZoom();
  3881. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3882. this.target.add(this.panVector),
  3883. this.targetBounds.clampPoint(this.target, this.target),
  3884. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3885. this.offset.y = r * Math.cos(n),
  3886. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3887. t.copy(this.target).add(this.offset),
  3888. this.camera.lookAt(this.target),
  3889. this.thetaDelta = 0,
  3890. this.phiDelta = 0,
  3891. this.scale = 1,
  3892. this.panVector.set(0, 0, 0),
  3893. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3894. }
  3895. ,
  3896. n.prototype.getAutoRotationAngle = function() {
  3897. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3898. }
  3899. ,
  3900. n.prototype.getZoomScale = function() {
  3901. return Math.pow(.95, this.zoomSpeed)
  3902. }
  3903. ,
  3904. n.prototype.onMouseDown = function(e) {
  3905. if (this.enabled) {
  3906. switch (e.preventDefault(),
  3907. this.stopAutoPanning(),
  3908. this.mouseDown = !0,
  3909. this.state = this.mouseActions[e.button],
  3910. this.state) {
  3911. case c.ROTATE:
  3912. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3913. this.rotationSpeed.set(0, 0);
  3914. break;
  3915. case c.DOLLY:
  3916. this.dollyStart.set(e.clientX, e.clientY);
  3917. break;
  3918. case c.PAN:
  3919. this.panStart.set(e.clientX, e.clientY)
  3920. }
  3921. this.emit(d.InputStart, "mouse")
  3922. }
  3923. }
  3924. ,
  3925. n.prototype.onMouseMove = function(e) {
  3926. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3927. switch (e.preventDefault(),
  3928. this.state) {
  3929. case c.ROTATE:
  3930. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3931. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3932. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3933. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3934. this.rotateStart.copy(this.rotateEnd);
  3935. break;
  3936. case c.DOLLY:
  3937. this.dollyEnd.set(e.clientX, e.clientY),
  3938. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3939. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3940. t.call(this),
  3941. this.dollyStart.copy(this.dollyEnd);
  3942. break;
  3943. case c.PAN:
  3944. this.panEnd.set(e.clientX, e.clientY),
  3945. this.panDelta.subVectors(this.panEnd, this.panStart),
  3946. this.pan(this.panDelta.x, this.panDelta.y),
  3947. this.panStart.copy(this.panEnd)
  3948. }
  3949. this.emit(d.Move, "mouse"),
  3950. this.lastMoveTime = e.timeStamp,
  3951. this.update()
  3952. }
  3953. }
  3954. ,
  3955. n.prototype.onMouseUp = function(e) {
  3956. this.enabled && (this.mouseDown = !1,
  3957. this.state = c.NONE,
  3958. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3959. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3960. this.update(),
  3961. this.rotationAcceleration.set(0, 0),
  3962. this.rotateDelta.set(0, 0)))
  3963. }
  3964. ,
  3965. n.prototype.onMouseOver = function(e) {
  3966. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3967. }
  3968. ,
  3969. n.prototype.onMouseWheel = function(e) {
  3970. if (this.enabled && o.useWheel) {
  3971. this.emit(d.Move, "wheel");
  3972. var t = e.wheelDelta || -e.detail
  3973. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3974. i.call(this),
  3975. this.update()
  3976. }
  3977. }
  3978. ,
  3979. n.prototype.onKeyDown = function(e) {
  3980. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3981. this.handleKeyDown(e.which)))
  3982. }
  3983. ,
  3984. n.prototype.navRotationAcc = function(e, t) {
  3985. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3986. }
  3987. ,
  3988. n.prototype.navPanAcc = function(e, t) {
  3989. this.stopAutoPanning(),
  3990. this.panAcceleration[e] = t
  3991. }
  3992. ,
  3993. n.prototype.handleKeyDown = function(e) {
  3994. var t = !0;
  3995. switch (e) {
  3996. case u.UPARROW:
  3997. case u.I:
  3998. this.navRotationAcc("y", 1);
  3999. break;
  4000. case u.DOWNARROW:
  4001. case u.K:
  4002. this.navRotationAcc("y", -1);
  4003. break;
  4004. case u.LEFTARROW:
  4005. case u.J:
  4006. this.navRotationAcc("x", -1);
  4007. break;
  4008. case u.RIGHTARROW:
  4009. case u.L:
  4010. this.navRotationAcc("x", 1);
  4011. break;
  4012. case u.W:
  4013. this.navPanAcc("y", 1);
  4014. break;
  4015. case u.S:
  4016. this.navPanAcc("y", -1);
  4017. break;
  4018. case u.A:
  4019. this.navPanAcc("x", -1);
  4020. break;
  4021. case u.D:
  4022. this.navPanAcc("x", 1);
  4023. break;
  4024. default:
  4025. t = !1
  4026. }
  4027. t && this.emit(d.Move, "key")
  4028. }
  4029. ,
  4030. n.prototype.onKeyUp = function(e) {
  4031. this.enabled && (e.preventDefault(),
  4032. e.stopPropagation(),
  4033. this.handleKeyUp(e.which))
  4034. }
  4035. ,
  4036. n.prototype.handleKeyUp = function(e) {
  4037. switch (e) {
  4038. case u.I:
  4039. case u.K:
  4040. case u.UPARROW:
  4041. case u.DOWNARROW:
  4042. this.keyboardZoomSpeed = 0,
  4043. this.rotationAcceleration.y = 0;
  4044. break;
  4045. case u.J:
  4046. case u.L:
  4047. case u.LEFTARROW:
  4048. case u.RIGHTARROW:
  4049. this.rotationAcceleration.x = 0;
  4050. break;
  4051. case u.S:
  4052. case u.W:
  4053. this.panAcceleration.y = 0;
  4054. break;
  4055. case u.A:
  4056. case u.D:
  4057. this.panAcceleration.x = 0
  4058. }
  4059. }
  4060. ,
  4061. n.prototype.onTouchStart = function(e) {
  4062. if (this.enabled || this.state === c.NONE) {
  4063. e.preventDefault(),
  4064. e.stopPropagation(),
  4065. this.stopAutoPanning();
  4066. var t = function() {
  4067. if (2 === e.touches.length) {
  4068. var t = e.touches[0].pageX - e.touches[1].pageX
  4069. , i = e.touches[0].pageY - e.touches[1].pageY;
  4070. this.dollyStart.set(t, i)
  4071. }
  4072. }
  4073. .bind(this)
  4074. , i = function() {
  4075. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4076. }
  4077. .bind(this)
  4078. , n = function() {
  4079. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4080. }
  4081. .bind(this);
  4082. switch (this.state = this.touchActions[e.touches.length],
  4083. this.state) {
  4084. case c.PAN_DOLLY:
  4085. t();
  4086. case c.PAN:
  4087. i();
  4088. break;
  4089. case c.ROTATE_DOLLY:
  4090. t();
  4091. case c.ROTATE:
  4092. n()
  4093. }
  4094. this.rotationSpeed.set(0, 0),
  4095. this.emit(d.InputStart, "touch")
  4096. }
  4097. }
  4098. ,
  4099. n.prototype.onTouchMove = function(e) {
  4100. if (this.enabled && this.state !== c.NONE) {
  4101. e.preventDefault(),
  4102. e.stopPropagation();
  4103. var t = function() {
  4104. var t = e.touches[0].pageX - e.touches[1].pageX
  4105. , i = e.touches[0].pageY - e.touches[1].pageY;
  4106. this.dollyEnd.set(t, i);
  4107. var n = this.dollyStart.length() - this.dollyEnd.length();
  4108. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  4109. this.dollyStart.copy(this.dollyEnd)
  4110. }
  4111. .bind(this)
  4112. , i = function() {
  4113. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4114. this.panDelta.subVectors(this.panEnd, this.panStart),
  4115. this.pan(this.panDelta.x, this.panDelta.y),
  4116. this.panStart.copy(this.panEnd),
  4117. this.rotateDelta.set(0, 0)
  4118. }
  4119. .bind(this)
  4120. , n = function() {
  4121. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4122. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4123. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4124. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4125. this.rotateStart.copy(this.rotateEnd)
  4126. }
  4127. .bind(this)
  4128. , r = function() {
  4129. if (2 === e.touches.length) {
  4130. var i = window.devicePixelRatio || 1
  4131. , r = e.touches[1].pageX - e.touches[0].pageX
  4132. , s = e.touches[1].pageY - e.touches[0].pageY
  4133. , l = Math.sqrt(r * r + s * s)
  4134. , h = Math.abs(this.dollyStart.length() - l);
  4135. if (h > o.input.touchMoveThreshold * i)
  4136. this.state = c.DOLLY,
  4137. t();
  4138. else {
  4139. var u = a.average(e.touches, "pageX")
  4140. , d = a.average(e.touches, "pageY")
  4141. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  4142. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  4143. this.rotateStart.set(u, d),
  4144. n())
  4145. }
  4146. }
  4147. }
  4148. .bind(this);
  4149. switch (this.state) {
  4150. case c.PAN_DOLLY:
  4151. t();
  4152. case c.PAN:
  4153. i();
  4154. break;
  4155. case c.ROTATE_DOLLY:
  4156. r();
  4157. break;
  4158. case c.DOLLY:
  4159. t();
  4160. break;
  4161. case c.ROTATE:
  4162. n();
  4163. break;
  4164. default:
  4165. this.state = c.NONE
  4166. }
  4167. this.lastMoveTime = e.timeStamp,
  4168. this.emit(d.Move, "touch")
  4169. }
  4170. }
  4171. ,
  4172. n.prototype.onTouchEnd = function(e) {
  4173. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4174. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  4175. this.state = c.NONE,
  4176. this.update(),
  4177. this.rotationAcceleration.set(0, 0),
  4178. this.rotateDelta.set(0, 0))
  4179. }
  4180. ,
  4181. n.prototype.onPointerDown = function(e) {
  4182. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4183. id: e.pointerId,
  4184. pageX: e.pageX,
  4185. pageY: e.pageY
  4186. }),
  4187. e.touches = this.pointers,
  4188. this.onTouchStart(e)),
  4189. this.emit(d.InputStart, "pointer"))
  4190. }
  4191. ,
  4192. n.prototype.onPointerMove = function(e) {
  4193. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4194. e.pointerId === t.id && (t.pageX = e.pageX,
  4195. t.pageY = e.pageY)
  4196. }),
  4197. e.touches = this.pointers,
  4198. this.onTouchMove(e))
  4199. }
  4200. ,
  4201. n.prototype.onPointerUp = function(e) {
  4202. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4203. e.pointerId === t.id && this.pointers.splice(i, 1)
  4204. }
  4205. .bind(this)),
  4206. e.touches = this.pointers,
  4207. this.onTouchEnd(e))
  4208. }
  4209. ,
  4210. n.prototype.reset = function() {
  4211. this.state = c.NONE,
  4212. this.stopAutoPanning(),
  4213. this.rotationSpeed.set(0, 0),
  4214. this.rotationAcceleration.set(0, 0),
  4215. this.panSpeed.set(0, 0),
  4216. this.panAcceleration.set(0, 0)
  4217. }
  4218. ,
  4219. n.prototype.toJSON = function() {
  4220. var e = {
  4221. camera_position: {
  4222. x: s.toPrecision(this.camera.position.x, 4),
  4223. y: s.toPrecision(this.camera.position.y, 4),
  4224. z: s.toPrecision(this.camera.position.z, 4)
  4225. },
  4226. camera_quaternion: {
  4227. x: s.toPrecision(this.camera.quaternion.x, 4),
  4228. y: s.toPrecision(this.camera.quaternion.y, 4),
  4229. z: s.toPrecision(this.camera.quaternion.z, 4),
  4230. w: s.toPrecision(this.camera.quaternion.w, 4)
  4231. }
  4232. };
  4233. return e
  4234. }
  4235. ,
  4236. t.exports = n
  4237. }
  4238. , {
  4239. "../enum/ControlActions": 20,
  4240. "../enum/ControlEvents": 21,
  4241. "../enum/Keys": 30,
  4242. "../enum/MouseButton": 34,
  4243. "../enum/Vectors": 50,
  4244. "../settings": 166,
  4245. "../util/common": 185,
  4246. "../util/math": 190,
  4247. events: 202,
  4248. three: 217
  4249. }],
  4250. 13: [function(e, t, i) {
  4251. (function(i) {
  4252. "use strict";
  4253. function n(e) {
  4254. this.camera = e,
  4255. this.camera.controls = this,
  4256. this.target = new r.Vector3(0,0,0),
  4257. this.lookVector = new r.Vector3,
  4258. this.lookSpeed = .05,
  4259. this.rotationAcc = new r.Vector2,
  4260. this.rotationSpeed = new r.Vector2,
  4261. this.lat = 0,
  4262. this.lon = 0,
  4263. this.phi = 0,
  4264. this.theta = 0,
  4265. this.enabled = !1,
  4266. this.locked = !1,
  4267. this.pointer = new r.Vector2(0,0),
  4268. this.rotationHistory = [],
  4269. this.rotationDifference = new r.Vector2,
  4270. this.pointerDragOn = !1,
  4271. this.pointerDragStart = new r.Vector2(0,0),
  4272. this.pinchDistance = 0,
  4273. this.moveStart = new r.Vector2,
  4274. this.moveTolerance = .01,
  4275. this.pointersLimit = 2,
  4276. this.pointers = []
  4277. }
  4278. var r = e("three")
  4279. , o = e("../util/logger")
  4280. , a = e("../settings")
  4281. , s = e("../util/common")
  4282. , l = e("../util/math")
  4283. , c = (e("../enum/Vectors"),
  4284. e("../enum/MouseButton"))
  4285. , h = e("../enum/Keys")
  4286. , u = e("../enum/ControlEvents")
  4287. , d = e("events").EventEmitter;
  4288. new o(i);
  4289. n.prototype = Object.create(d.prototype),
  4290. n.prototype.usable = function() {
  4291. return this.enabled && !this.locked
  4292. }
  4293. ,
  4294. n.prototype.lookAt = function(e) {
  4295. var t = this.camera.position.clone().sub(e)
  4296. , i = Math.atan(t.z / t.x);
  4297. i += t.x < 0 ? Math.PI : 0,
  4298. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4299. this.lon = r.Math.radToDeg(i) + 180;
  4300. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4301. , o = Math.atan(t.y / n);
  4302. this.lat = -r.Math.radToDeg(o)
  4303. }
  4304. ,
  4305. n.prototype.startRotationFrom = function(e, t) {
  4306. l.convertScreenPositionToNDC(e, t, this.pointer),
  4307. this.pointerDragOn = !0,
  4308. this.pointerDragStart.copy(this.pointer),
  4309. this.moveStart.copy(this.pointer),
  4310. this.rotationHistory = [],
  4311. this.rotationSpeed.set(0, 0)
  4312. }
  4313. ,
  4314. n.prototype.onMouseOver = function(e) {
  4315. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4316. }
  4317. ,
  4318. n.prototype.onTouchStart = function(e) {
  4319. if (this.usable()) {
  4320. switch (e.preventDefault(),
  4321. e.stopPropagation(),
  4322. e.touches.length) {
  4323. case 1:
  4324. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4325. break;
  4326. case 2:
  4327. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4328. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4329. this.pinchDistance = Math.sqrt(t * t + i * i)
  4330. }
  4331. this.emit(u.InputStart, "touch")
  4332. }
  4333. }
  4334. ,
  4335. n.prototype.onPointerDown = function(e) {
  4336. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4337. id: e.pointerId,
  4338. clientX: e.clientX,
  4339. clientY: e.clientY
  4340. }),
  4341. e.touches = this.pointers,
  4342. this.onTouchStart(e),
  4343. this.emit(u.InputStart, "pointer"))
  4344. }
  4345. ,
  4346. n.prototype.onMouseDown = function(e) {
  4347. if (this.usable()) {
  4348. switch (e.preventDefault(),
  4349. e.stopPropagation(),
  4350. e.button) {
  4351. case c.LEFT:
  4352. this.startRotationFrom(e.clientX, e.clientY)
  4353. }
  4354. this.emit(u.InputStart, "mouse")
  4355. }
  4356. }
  4357. ,
  4358. n.prototype.updateRotation = function() {
  4359. if (this.usable() && this.pointerDragOn) {
  4360. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4361. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4362. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4363. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4364. , o = Math.atan2(e.y, i)
  4365. , a = Math.atan2(t.y, n);
  4366. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4367. e.y = 0,
  4368. t.y = 0;
  4369. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4370. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4371. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4372. this.pointerDragStart.copy(this.pointer)
  4373. }
  4374. }
  4375. ,
  4376. n.prototype.onMouseMove = function(e) {
  4377. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4378. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4379. }
  4380. ,
  4381. n.prototype.onTouchMove = function(e) {
  4382. if (this.usable())
  4383. switch (this.emit(u.Move, "touch"),
  4384. e.touches.length) {
  4385. case 1:
  4386. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4387. break;
  4388. case 2:
  4389. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4390. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4391. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4392. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4393. this.emit(u.Pinch, n),
  4394. this.pinchDistance -= n)
  4395. }
  4396. }
  4397. ,
  4398. n.prototype.onPointerMove = function(e) {
  4399. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4400. e.pointerId === t.id && (t.clientX = e.clientX,
  4401. t.clientY = e.clientY)
  4402. }),
  4403. e.touches = this.pointers,
  4404. this.onTouchMove(e))
  4405. }
  4406. ,
  4407. n.prototype.endRotation = function() {
  4408. this.pointerDragOn = !1;
  4409. var e = s.averageVectors(this.rotationHistory);
  4410. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4411. }
  4412. ,
  4413. n.prototype.onTouchEnd = function(e) {
  4414. this.usable() && (e.preventDefault(),
  4415. e.stopPropagation(),
  4416. this.endRotation())
  4417. }
  4418. ,
  4419. n.prototype.onMouseUp = function(e) {
  4420. this.usable() && (e.preventDefault(),
  4421. e.stopPropagation(),
  4422. this.endRotation())
  4423. }
  4424. ,
  4425. n.prototype.onPointerUp = function(e) {
  4426. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4427. e.pointerId === t.id && this.pointers.splice(i, 1)
  4428. }
  4429. .bind(this)),
  4430. e.touches = this.pointers,
  4431. this.onTouchEnd(e))
  4432. }
  4433. ,
  4434. n.prototype.update = function(e) {
  4435. this.lon,
  4436. this.lat;
  4437. for (this.updateRotation(),
  4438. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4439. this.rotationHistory.shift();
  4440. this.lon += this.rotationDifference.x,
  4441. this.lat += this.rotationDifference.y,
  4442. this.rotationDifference.set(0, 0),
  4443. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4444. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4445. this.lon += this.rotationSpeed.x * e,
  4446. this.lat += this.rotationSpeed.y * e
  4447. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4448. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4449. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4450. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4451. this.phi = r.Math.degToRad(90 - this.lat),
  4452. this.theta = r.Math.degToRad(this.lon),
  4453. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4454. this.lookVector.y = Math.cos(this.phi),
  4455. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4456. this.target.copy(this.lookVector).add(this.camera.position),
  4457. this.camera.lookAt(this.target)
  4458. }
  4459. ,
  4460. n.prototype.onMouseWheel = function(e) {
  4461. if (this.usable()) {
  4462. var t = e.wheelDelta || -e.detail;
  4463. this.emit(u.InteractionDirect),
  4464. this.emit(u.Scroll, t)
  4465. }
  4466. }
  4467. ,
  4468. n.prototype.onKeyDown = function(e) {
  4469. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4470. this.handleKeyDown(e.which)))
  4471. }
  4472. ,
  4473. n.prototype.handleKeyDown = function(e) {
  4474. var t = function(e, t) {
  4475. this.rotationAcc[e] = t
  4476. }
  4477. .bind(this);
  4478. this.emit(u.InteractionKey);
  4479. var i = !0;
  4480. switch (e) {
  4481. case h.LEFTARROW:
  4482. case h.J:
  4483. t("x", -1);
  4484. break;
  4485. case h.RIGHTARROW:
  4486. case h.L:
  4487. t("x", 1);
  4488. break;
  4489. case h.I:
  4490. t("y", 1);
  4491. break;
  4492. case h.K:
  4493. t("y", -1);
  4494. break;
  4495. default:
  4496. i = !1
  4497. }
  4498. i && this.emit(u.Move, "key")
  4499. }
  4500. ,
  4501. n.prototype.onKeyUp = function(e) {
  4502. this.usable() && (e.preventDefault(),
  4503. e.stopPropagation(),
  4504. this.handleKeyUp(e.which))
  4505. }
  4506. ,
  4507. n.prototype.handleKeyUp = function(e) {
  4508. switch (e) {
  4509. case h.LEFTARROW:
  4510. case h.J:
  4511. case h.RIGHTARROW:
  4512. case h.L:
  4513. this.rotationAcc.x = 0;
  4514. break;
  4515. case h.I:
  4516. case h.K:
  4517. this.rotationAcc.y = 0
  4518. }
  4519. }
  4520. ,
  4521. n.prototype.startRotating = function(e, t) {
  4522. e && (this.rotationAcc.x = e),
  4523. t && (this.rotationAcc.y = t)
  4524. }
  4525. ,
  4526. n.prototype.stopRotating = function(e) {
  4527. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4528. this.rotationAcc.set(0, 0)
  4529. }
  4530. ,
  4531. n.prototype.reset = function() {
  4532. this.pointerDragOn = !1,
  4533. this.rotationAcc.set(0, 0),
  4534. this.rotationSpeed.set(0, 0),
  4535. this.pointers = []
  4536. }
  4537. ,
  4538. n.prototype.toJSON = function() {
  4539. var e = {
  4540. camera_position: {
  4541. x: l.toPrecision(this.camera.position.x, 4),
  4542. y: l.toPrecision(this.camera.position.y, 4),
  4543. z: l.toPrecision(this.camera.position.z, 4)
  4544. },
  4545. camera_quaternion: {
  4546. x: l.toPrecision(this.camera.quaternion.x, 4),
  4547. y: l.toPrecision(this.camera.quaternion.y, 4),
  4548. z: l.toPrecision(this.camera.quaternion.z, 4),
  4549. w: l.toPrecision(this.camera.quaternion.w, 4)
  4550. }
  4551. };
  4552. return e
  4553. }
  4554. ,
  4555. n.prototype.setStateFromJSON = function(e) {
  4556. this.camera.position.copy(e.camera_position),
  4557. this.camera.quaternion.copy(e.camera_quaternion)
  4558. }
  4559. ,
  4560. t.exports = n
  4561. }
  4562. ).call(this, "/js/controls/PanoramaControls.js")
  4563. }
  4564. , {
  4565. "../enum/ControlEvents": 21,
  4566. "../enum/Keys": 30,
  4567. "../enum/MouseButton": 34,
  4568. "../enum/Vectors": 50,
  4569. "../settings": 166,
  4570. "../util/common": 185,
  4571. "../util/logger": 189,
  4572. "../util/math": 190,
  4573. events: 202,
  4574. three: 217
  4575. }],
  4576. 14: [function(e, t, i) {
  4577. (function(i) {
  4578. "use strict";
  4579. var n = e("three")
  4580. , r = e("../enum/Viewmode")
  4581. , o = e("../util/logger")
  4582. , a = new o(i);
  4583. t.exports = {
  4584. serialize: function(e) {
  4585. return encodeURI(JSON.stringify(e))
  4586. },
  4587. deserialize: function(e) {
  4588. function t(e) {
  4589. function t(e, t) {
  4590. return e && "number" == typeof t && !isNaN(t)
  4591. }
  4592. return e.reduce(t, !0)
  4593. }
  4594. try {
  4595. var i = JSON.parse(decodeURI(e))
  4596. , o = {
  4597. mode: r.fromInt(i.camera_mode),
  4598. panoId: i.scan_id,
  4599. position: (new n.Vector3).copy(i.camera_position),
  4600. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4601. zoom: i.ortho_zoom,
  4602. floorVisibility: i.floor_visibility
  4603. }
  4604. , s = o.position;
  4605. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4606. var l = o.quaternion;
  4607. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4608. o
  4609. } catch (i) {
  4610. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4611. try {
  4612. var c = e.split(",")
  4613. , h = {
  4614. x: parseFloat(c[2]),
  4615. y: parseFloat(c[3]),
  4616. z: parseFloat(c[4])
  4617. }
  4618. , u = {
  4619. x: parseFloat(c[5]),
  4620. y: parseFloat(c[6]),
  4621. z: parseFloat(c[7]),
  4622. w: parseFloat(c[8])
  4623. };
  4624. return t([h.x, h.y, h.z]) || (h.x = 0,
  4625. h.y = 0,
  4626. h.z = 0),
  4627. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4628. u.y = 0,
  4629. u.z = 0,
  4630. u.w = 1),
  4631. {
  4632. mode: r.fromInt(c[0]),
  4633. panoId: c[1],
  4634. position: (new n.Vector3).copy(h),
  4635. quaternion: (new n.Quaternion).copy(u)
  4636. }
  4637. } catch (t) {
  4638. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4639. }
  4640. }
  4641. return null
  4642. }
  4643. }
  4644. }
  4645. ).call(this, "/js/controls/serializer.js")
  4646. }
  4647. , {
  4648. "../enum/Viewmode": 51,
  4649. "../util/logger": 189,
  4650. three: 217
  4651. }],
  4652. 15: [function(e, t, i) {
  4653. (function(i) {
  4654. "use strict";
  4655. function n() {
  4656. this.endlessLoop = a.warp.loop,
  4657. this.clock = new r.Clock(!0),
  4658. this.model = null,
  4659. this.player = null,
  4660. this.currentItem = null,
  4661. this.destinationItem = null,
  4662. this.tourIsPlaying = !1,
  4663. this.transitionStage = y.None,
  4664. this.nextFunc = null,
  4665. this.onTheBus = !1,
  4666. this.tourInProgress = !1,
  4667. this.reachSource = null,
  4668. this.interrupted = !1,
  4669. this.nItems = 0,
  4670. this.walkingSectionPaused = !1
  4671. }
  4672. var r = e("three")
  4673. , o = e("./util/logger")
  4674. , a = e("./settings")
  4675. , s = e("./util/transitions")
  4676. , l = e("events").EventEmitter
  4677. , c = e("./enum/Viewmode")
  4678. , h = e("./analytics")
  4679. , u = e("./enum/WarpStyle")
  4680. , s = e("./util/transitions")
  4681. , d = (e("./model/ModelManager"),
  4682. e("./enum/ModelManagerEvents"))
  4683. , p = e("./enum/DirectorEvents")
  4684. , f = e("./enum/PlayerEvents")
  4685. , g = (e("./enum/ControlEvents"),
  4686. e("./enum/BlackoutStyle"))
  4687. , m = e("./enum/PathDiscardMode")
  4688. , v = e("./enum/PathDisplayMode")
  4689. , A = (e("./player"),
  4690. new o(i))
  4691. , y = Object.freeze({
  4692. None: 0,
  4693. Moving: 1,
  4694. Aiming: 2,
  4695. Interlude: 3
  4696. })
  4697. , C = Object.freeze({
  4698. Forward: 1,
  4699. NoChange: 0,
  4700. Backwards: -1
  4701. })
  4702. , I = s.getUniqueId();
  4703. n.prototype = Object.create(l.prototype),
  4704. n.prototype.init = function(e, t) {
  4705. this.player = e,
  4706. this.modelManager = t,
  4707. this.updateModel(),
  4708. this.resetAll(),
  4709. this.bindEvents()
  4710. }
  4711. ,
  4712. n.prototype.resetAll = function() {
  4713. if (this.currentItem = null,
  4714. this.destinationItem = null,
  4715. this.tourIsPlaying = !1,
  4716. this.bgmReplay(),//xzw
  4717. this.transitionStage = y.None,
  4718. this.nextFunc = null,
  4719. this.onTheBus = !1,
  4720. this.reachSource = null,
  4721. this.interrupted = !1,
  4722. this.model) {
  4723. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4724. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4725. } else
  4726. this.defaultWarpStyle = u.BLACK,
  4727. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4728. this.resetSpecialTransition()
  4729. }
  4730. ,
  4731. n.prototype.updateModel = function() {
  4732. this.model = this.modelManager.getActiveModel(),
  4733. this.nItems = this.model.heroLocations.length
  4734. }
  4735. ,
  4736. n.prototype.bindEvents = function() {
  4737. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4738. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4739. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4740. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4741. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4742. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4743. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4744. this.player.once(f.Move, function() {
  4745. s.cancelById(I)
  4746. })
  4747. }
  4748. ,
  4749. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4750. return e === u.WALK && (this.interrupt(g.NONE),
  4751. this.pauseWalkingSection(),
  4752. this.player.fastForwardActivePanoFlight(),
  4753. !0)
  4754. }
  4755. ,
  4756. n.prototype.handlePlayerMove = function(e) {
  4757. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4758. this.emit("update.controls")
  4759. }
  4760. ,
  4761. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4762. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4763. this.emit("update.controls"))
  4764. }
  4765. ,
  4766. n.prototype.handlePlayerModeChanged = function(e, t) {
  4767. this.intermediateState() || e === t || (this.onTheBus = !1,
  4768. this.emit("update.controls"))
  4769. }
  4770. ,
  4771. n.prototype.handlePlayerInputStart = function(e) {
  4772. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4773. }
  4774. ,
  4775. n.prototype.handlePlayerFlyingStarted = function() {
  4776. this.clearWalkingSectionPaused()
  4777. }
  4778. ,
  4779. n.prototype.describe = function() {
  4780. return {
  4781. nItems: this.nItems,
  4782. currentItem: this.currentItem,
  4783. destinationItem: this.destinationItem,
  4784. tourIsPlaying: this.tourIsPlaying,
  4785. onTheBus: this.onTheBus,
  4786. endlessLoop: this.endlessLoop,
  4787. viewMode: this.player.mode,
  4788. inTransition: this._inTransition(),
  4789. transitionStage: this.transitionStage,
  4790. tourInProgress: this.tourInProgress
  4791. }
  4792. }
  4793. ,
  4794. n.prototype._inTransition = function() {
  4795. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4796. }
  4797. ,
  4798. n.prototype.bounceable = function() {
  4799. var e = this.clock.getDelta();
  4800. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4801. }
  4802. ,
  4803. n.prototype.itemCompare = function(item1, item2, type){//add
  4804. if(type == 'equal'){//==
  4805. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4806. }else if(type == 'less'){//<
  4807. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4808. }
  4809. }
  4810. n.prototype.currentMoveDirection = function() {
  4811. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4812. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4813. }
  4814. ,
  4815. n.prototype.clearPath = function() {
  4816. this._inTransition() || this.player.path.discardPathObject()
  4817. }
  4818. ,
  4819. n.prototype.allFloors = function() {
  4820. this.model.toggleAllFloors()
  4821. }
  4822. ,
  4823. n.prototype.actionComplete = function(e) {
  4824. if (this.interrupted = !1,
  4825. this.transitionStage = y.None,
  4826. this.resetSpecialTransition(),
  4827. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4828. this.tourIsPlaying || (this.player.disablePreRendering(),
  4829. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4830. this.emit("update.controls"),
  4831. this.nextFunc) {
  4832. var t = this.nextFunc;
  4833. this.nextFunc = null,
  4834. t()
  4835. }
  4836. }
  4837. ,
  4838. n.prototype.awaitCompletion = function(e, t) {
  4839. this.nextFunc = t,
  4840. e()
  4841. }
  4842. ,
  4843. n.prototype.updateSuccessFunction = function(e) {
  4844. this.nextFunc = e
  4845. }
  4846. ,
  4847. n.prototype.interrupt = function(e, t) {
  4848. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4849. this.tourIsPlaying = !1,
  4850. this.bgmReplay(),//xzw
  4851. this.interrupted = !0,
  4852. this.nextFunc = null,
  4853. this.emit(p.ActionInterrupted),
  4854. null !== e && void 0 !== e || (e = g.BEGINNING),
  4855. this.player.interruptAndFastForward(e, t),
  4856. !0)
  4857. }
  4858. ,
  4859. n.prototype.wouldInterrupt = function() {
  4860. return this.transitionStage !== y.None
  4861. }
  4862. ,
  4863. n.prototype.intermediateState = function() {
  4864. return this.transitionStage !== y.None
  4865. }
  4866. ,
  4867. n.prototype.isInterrupted = function() {
  4868. return this.interrupted
  4869. }
  4870. ,
  4871. n.prototype.pauseWalkingSection = function() {
  4872. this.walkingSectionPaused = !0
  4873. }
  4874. ,
  4875. n.prototype.clearWalkingSectionPaused = function() {
  4876. this.walkingSectionPaused = !1
  4877. }
  4878. ,
  4879. n.prototype.autoTour = function() {
  4880. var e = Date.now();
  4881. this.model.auxDataPromise.then(function() {
  4882. e = Date.now() - e;
  4883. var t = a.warp.auto
  4884. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4885. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4886. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4887. done: function() {
  4888. this.playTour()
  4889. }
  4890. .bind(this),
  4891. name: "_atr",
  4892. id: I
  4893. })
  4894. }
  4895. .bind(this))
  4896. }
  4897. ,
  4898. n.prototype.atDestinationPano = function() {
  4899. if (!this.player.currentPano || null === this.destinationItem)
  4900. return !1;
  4901. var e = this.player.currentPano.id;
  4902. if (void 0 === e)
  4903. return !1;
  4904. var t = this.model.heroLocations;
  4905. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4906. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  4907. return destination && destination.panoId == e
  4908. }
  4909. ,
  4910. n.prototype.redirectToItem = function(e, t) {
  4911. if (null === e || void 0 === e)
  4912. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4913. if (!this.wouldInterrupt())
  4914. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4915. if (this.player.mode === c.TRANSITIONING)
  4916. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4917. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4918. var i = function() {
  4919. s.setTimeout(function() {
  4920. this.setDestinationItem(e),
  4921. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4922. }
  4923. .bind(this), 0)
  4924. }
  4925. .bind(this);
  4926. this.interrupt(g.END, 0),
  4927. this.updateSuccessFunction(i)
  4928. }
  4929. ,
  4930. n.prototype.useSpecialTransition = function(e) {
  4931. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4932. this.nextWarpStyle = u.BLACK
  4933. }
  4934. ,
  4935. n.prototype.resetSpecialTransition = function() {
  4936. this.nextWarpStyle = this.defaultWarpStyle
  4937. }
  4938. ,
  4939. n.prototype.arrivedAtDestination = function(e) {
  4940. if (this.player.flying || this.player.isWarping())
  4941. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4942. else {
  4943. this.transitionStage = y.Aiming;
  4944. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4945. this.player.model.fadePanoMarkers(0),
  4946. this.awaitCompletion(function() {
  4947. this.resetSpecialTransition(),
  4948. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4949. }
  4950. .bind(this), t)
  4951. }
  4952. }
  4953. ,
  4954. n.prototype.goToDestination = function(e, t, i, n) {
  4955. //音频
  4956. //if(this.destinationItem[1] == 0){//如果是每个folder的起始
  4957. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  4958. if(musicInfo && musicInfo.music){
  4959. var o = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  4960. let audioSrc1 = g_tourAudio.src.split('/').pop();
  4961. let audioSrc2 = o.split('/').pop();
  4962. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  4963. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  4964. g_tourAudio.currentTime = 0; g_tourAudio.play();
  4965. }else if(g_tourAudio.paused && g_tourAudio.currentTime < g_tourAudio.duration){//未播完
  4966. g_tourAudio.play()
  4967. }
  4968. }else{//很可能是该folder的起始
  4969. g_tourAudio.src = manage.dealURL(o);
  4970. g_tourAudio.load()
  4971. }
  4972. }
  4973. //}
  4974. if (this.onTheBus = !0,
  4975. this.emit("update.controls"),
  4976. this.player.updateLastView(),
  4977. !n && this.atDestinationPano()){
  4978. /*
  4979. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  4980. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4981. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  4982. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4983. } */
  4984. return void this.arrivedAtDestination(!0);
  4985. }
  4986. if (this.player.flying || this.player.isWarping())
  4987. A.warn("Cannot go to new destination while player is flying or warping.");
  4988. else {
  4989. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4990. , o = null
  4991. , a1 = null;
  4992. if (r.isPano()) {
  4993. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4994. //var walk = window.MP_PREFETCHED_MODELDATA.black ? 'black' : 'walk';
  4995. var s = this.getMomentTour(this.destinationItem) //window.MP_PREFETCHED_MODELDATA.momentTour || "walk";
  4996. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4997. o = this.arrivedAtDestination.bind(this, !0)
  4998. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  4999. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5000. }
  5001. } else{
  5002. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  5003. o = this.arrivedAtDestination.bind(this, !1);
  5004. }
  5005. this.transitionStage = y.Moving,
  5006. this.model.fadePanoMarkers(0),
  5007. this.awaitCompletion(function() {
  5008. a1();
  5009. }
  5010. .bind(this), o),
  5011. this.emit("update.controls")
  5012. }
  5013. }
  5014. ,
  5015. n.prototype.tourInterlude = function() {
  5016. if (h.trackAlways("reach_highlight", {
  5017. reach_source: this.reachSource
  5018. }),
  5019. this.model.fadePanoMarkers(0),
  5020. this.emit("update.controls"),
  5021. this.tourIsPlaying)
  5022. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  5023. this.stopTour(true),
  5024. this.emit(p.TourEnd),
  5025. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  5026. this.transitionStage = y.Interlude,
  5027. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  5028. }
  5029. .bind(this), this.goNext.bind(this))
  5030. }
  5031. ,
  5032. n.prototype.playTour = function() {
  5033. if (!this.bounceable())
  5034. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  5035. this.tourInProgress = !0,
  5036. this.reachSource = "play",
  5037. this.tourIsPlaying = !0,
  5038. this.wasZoomEnabled = this.player.zoomEnabled,
  5039. this.player.zoomEnabled = !1,
  5040. this.resetSpecialTransition(),
  5041. this.emit("update.controls"),
  5042. this.emit(p.TourStart),
  5043. this.player.enablePreRendering(),
  5044. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  5045. this.goToDestination()) : this.goNext()))
  5046. }
  5047. ,
  5048. n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  5049. //if(g_tourAudio && g_tourAudio.paused && g_bgAudio && g_bgAudio.paused){
  5050. if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
  5051. g_playAudio = g_bgAudio;
  5052. g_tourAudio && g_tourAudio.pause();
  5053. //window.tourAudio && window.tourAudio.pause();
  5054. manage.switchBgmState(true);
  5055. }
  5056. }
  5057. ,
  5058. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  5059. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5060. this.tourIsPlaying = !1,
  5061. (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  5062. this.interrupt(),
  5063. this.clearWalkingSectionPaused(),
  5064. this.resetSpecialTransition(),
  5065. this.emit("update.controls"))
  5066. //window.tourAudio && window.tourAudio.pause();
  5067. if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
  5068. {
  5069. g_tourAudio.pause();
  5070. //g_tourAudio.src = ""
  5071. }
  5072. }
  5073. ,
  5074. n.prototype.endTourProgress = function() {
  5075. this.tourInProgress = !1,
  5076. this.emit("update.controls"),
  5077. this.emit(p.TourEnd)
  5078. }
  5079. ,
  5080. n.prototype.goToHighlight = function(e) {
  5081. if (this.wouldInterrupt())
  5082. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  5083. else {
  5084. if (A.debug("<tour.goto " + e + ">"),
  5085. this.isInterrupted())
  5086. return;
  5087. this.clearWalkingSectionPaused(),
  5088. this.setDestinationItem(e),
  5089. this.useSpecialTransition("Hilight"),
  5090. this.goToDestination(),
  5091. h.trackAlways("reach_highlight", {
  5092. reach_source: "thumb"
  5093. })
  5094. }
  5095. }
  5096. ,
  5097. n.prototype.prevHighlight = function() {
  5098. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  5099. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5100. this.reachSource = "prev",
  5101. this.goPrev()))
  5102. }
  5103. ,
  5104. n.prototype.nextHighlight = function() {
  5105. this.bounceable() || (this.player.emit("tour_manual", "next"),
  5106. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5107. this.reachSource = "next",
  5108. this.goNext()))
  5109. }
  5110. ,
  5111. n.prototype.changeMode = function(e) {
  5112. var t = $.Deferred()
  5113. , i = t.resolve.bind(t)
  5114. , n = t.reject.bind(t);
  5115. this.emit(p.StartModeChange);
  5116. var r = function() {
  5117. return this.clearWalkingSectionPaused(),
  5118. !!this.wouldInterrupt() && (this.interrupt(),
  5119. !0)
  5120. }
  5121. .bind(this);
  5122. if (!r()) {
  5123. switch (e) {
  5124. case c.PANORAMA:
  5125. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5126. break;
  5127. case c.DOLLHOUSE:
  5128. case c.FLOORPLAN:
  5129. this.player.flyToNewMode({
  5130. mode: e
  5131. }).done(i).fail(n);
  5132. break;
  5133. case c.OUTDOOR:
  5134. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5135. }
  5136. return t.promise()
  5137. }
  5138. }
  5139. ,
  5140. n.prototype.atEndOfTour = function() {
  5141. //return this.currentItem >= this.nItems - 1
  5142. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  5143. if(end){
  5144. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  5145. if(heroLocations){
  5146. end = this.currentItem[1] >= heroLocations.length - 1
  5147. }
  5148. }
  5149. return end;
  5150. }
  5151. ,
  5152. n.prototype.firstDestination = function() {
  5153. //return 0 < this.nItems ? 0 : null
  5154. return 0 < this.nItems ? [0,0]: null
  5155. }
  5156. ,
  5157. n.prototype.finalDestination = function() {
  5158. //return 0 < this.nItems ? this.nItems - 1 : null
  5159. return 0 < this.nItems ? [this.nItems - 1,0]: null
  5160. }
  5161. ,
  5162. n.prototype.goPrev = function() {
  5163. this.tourAdvance(-1)
  5164. }
  5165. ,
  5166. n.prototype.goNext = function() {
  5167. this.tourAdvance(1)
  5168. }
  5169. ,
  5170. n.prototype.setDestinationItem = function(e) {
  5171. this.destinationItem = e,
  5172. this.emit("update.controls")
  5173. }
  5174. ,
  5175. n.prototype.setCurrentItem = function(e) {
  5176. this.currentItem = e,
  5177. this.emit("update.controls")
  5178. }
  5179. ,
  5180. n.prototype.nextItem = function(currentItem) {
  5181. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5182. if(currentItem == void 0)return this.firstDestination()
  5183. var currentLocation = this.model.heroLocations[currentItem[0]];
  5184. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5185. var item;
  5186. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5187. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5188. }else{
  5189. item = [currentItem[0] , currentItem[1]+1]
  5190. }
  5191. if(item[0] >= this.nItems ){
  5192. item = this.firstDestination()
  5193. }
  5194. return item;
  5195. //暂时不理会endlessLoop,默认为false
  5196. }
  5197. ,
  5198. n.prototype.prevItem = function(currentItem) {
  5199. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5200. if(currentItem == void 0)return this.firstDestination()
  5201. var item;
  5202. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5203. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5204. else{
  5205. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5206. if(this.currentItem[1] == 0){//子目录中第一个
  5207. return [currentItem[0] - 1, lastChildNum-1]
  5208. }else{
  5209. return [currentItem[0], currentItem[1]-1]
  5210. }
  5211. }
  5212. }
  5213. ,
  5214. n.prototype.tourAdvance = function(e) {//e是1或-1
  5215. A.debug("tourAdvance(" + e + ")")
  5216. if(null === this.currentItem || void 0 === this.currentItem){
  5217. this.setDestinationItem(this.firstDestination())
  5218. }else{
  5219. var item
  5220. if(e == 1){
  5221. item = this.nextItem(this.currentItem)
  5222. }else if(e == -1){
  5223. item = this.prevItem(this.currentItem)
  5224. }
  5225. this.setDestinationItem(item)
  5226. }
  5227. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5228. this.useSpecialTransition("reverse-looping to end")
  5229. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5230. this.useSpecialTransition("looping back to start")
  5231. }
  5232. /* var momentTour = this.getMomentTour(this.destinationItem);
  5233. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5234. var zoomLevel = this.player.zoomLevel;
  5235. this.player.zoomEnabled = true;
  5236. var zoom = function(e, d) {
  5237. this.player.zoomTo((1-e)*zoomLevel, true)
  5238. }.bind(this)
  5239. s.start(zoom, 1500, function(){
  5240. }, 0, d.easeOutQuad, "zoom")
  5241. } */
  5242. this.goToDestination()
  5243. }
  5244. ,
  5245. n.prototype.getMomentTour = function(destinationItem) {//add
  5246. var wholeMomentTour = window.MP_PREFETCHED_MODELDATA.momentTour || "walk"; //最外层
  5247. if(!destinationItem) return wholeMomentTour
  5248. else{
  5249. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5250. if(currentLocation.momentTour)return currentLocation.momentTour;
  5251. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5252. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5253. }
  5254. }
  5255. ,
  5256. t.exports = n
  5257. }
  5258. ).call(this, "/js/director.js")
  5259. }
  5260. , {
  5261. "./analytics": 4,
  5262. "./enum/BlackoutStyle": 18,
  5263. "./enum/ControlEvents": 21,
  5264. "./enum/DirectorEvents": 23,
  5265. "./enum/ModelManagerEvents": 33,
  5266. "./enum/PathDiscardMode": 38,
  5267. "./enum/PathDisplayMode": 39,
  5268. "./enum/PlayerEvents": 40,
  5269. "./enum/Viewmode": 51,
  5270. "./enum/WarpStyle": 52,
  5271. "./model/ModelManager": 140,
  5272. "./player": 155,
  5273. "./settings": 166,
  5274. "./util/logger": 189,
  5275. "./util/transitions": 195,
  5276. events: 202,
  5277. three: 217
  5278. }],
  5279. 16: [function(e, t, i) {
  5280. "use strict";
  5281. var n = e("three")
  5282. , r = e("./enum/Viewmode")
  5283. , o = (e("./settings"),
  5284. e("./util/transitions"))
  5285. , a = e("./enum/PlayerEvents")
  5286. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5287. , l = new n.ShaderPass(n.VerticalBlurShader);
  5288. l.renderToScreen = !0;
  5289. var c = $("#player").width() / $("#player").height();
  5290. isNaN(c) && (c = 1);
  5291. initTransitionPass(n)
  5292. var h = {
  5293. currentBlur: 0,
  5294. aspect: c,
  5295. blurStrength: 1,
  5296. hblurPass: s,
  5297. vblurPass: l,
  5298. transitionMaskPass : new n.TransitionPass()
  5299. ,
  5300. bindEvents: function(e) {
  5301. e.on(a.ModeChanged, function(e, t) {
  5302. e === r.PANORAMA && (o.cancel(h.blur),
  5303. o.cancel(h.addBlur),
  5304. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5305. })
  5306. },
  5307. blur: function(e) {
  5308. h.currentBlur = e;
  5309. var t = e * h.blurStrength;
  5310. l.uniforms.v.value = t / 512 * h.aspect,
  5311. s.uniforms.h.value = t / 512
  5312. },
  5313. addBlur: function(e) {
  5314. e = Math.max(e, h.currentBlur),
  5315. h.blur(e)
  5316. },
  5317. removeBlur: function(e) {
  5318. e = Math.min(1 - e, h.currentBlur),
  5319. h.blur(e)
  5320. }
  5321. };
  5322. h.blur(0),
  5323. t.exports = h
  5324. }
  5325. , {
  5326. "./enum/PlayerEvents": 40,
  5327. "./enum/Viewmode": 51,
  5328. "./settings": 166,
  5329. "./util/transitions": 195,
  5330. three: 217
  5331. }],
  5332. 17: [function(e, t, i) {
  5333. "use strict";
  5334. t.exports = {
  5335. UNKNOWN: 0,
  5336. ALIGNED: 1,
  5337. UNALIGNED: 2,
  5338. PLACED: 3
  5339. }
  5340. }
  5341. , {}],
  5342. 18: [function(e, t, i) {
  5343. "use strict";
  5344. t.exports = {
  5345. NONE: 0,
  5346. MIDDLE: 1,
  5347. END: 2,
  5348. BEGINNING: 3,
  5349. FADEIN: 4
  5350. }
  5351. }
  5352. , {}],
  5353. 19: [function(e, t, i) {
  5354. "use strict";
  5355. var n = e("three");
  5356. t.exports = {
  5357. newBlue: new n.Color(4967932),
  5358. altBlue: new n.Color(47355),
  5359. tagDefault: new n.Color(223357),
  5360. classicBlue: new n.Color(53759),
  5361. mpYellow: new n.Color(16502016),
  5362. mpOrange: new n.Color(16428055),
  5363. mpBlue: new n.Color(12096),
  5364. mpLtGrey: new n.Color(13751252),
  5365. mpDkGrey: new n.Color(10000019),
  5366. mpRed: new n.Color(12525854),
  5367. mpOrangeDesat: new n.Color(16764529),
  5368. mpBlueDesat: new n.Color(4034734),
  5369. mpRedDesat: new n.Color(14705505),
  5370. white: new n.Color(16777215),
  5371. black: new n.Color(0),
  5372. _desat: function(e, t) {
  5373. var i = t || .3
  5374. , r = (new n.Color).copy(e).getHSL();
  5375. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5376. },
  5377. _darken: function(e, t) {
  5378. var i = t || .2
  5379. , r = e.getHSL();
  5380. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5381. }
  5382. }
  5383. }
  5384. , {
  5385. three: 217
  5386. }],
  5387. 20: [function(e, t, i) {
  5388. "use strict";
  5389. t.exports = {
  5390. NONE: -1,
  5391. ROTATE: 0,
  5392. DOLLY: 1,
  5393. PAN: 2,
  5394. ROTATE_DOLLY: 3,
  5395. PAN_DOLLY: 4
  5396. }
  5397. }
  5398. , {}],
  5399. 21: [function(e, t, i) {
  5400. "use strict";
  5401. t.exports = {
  5402. Move: "move",
  5403. InteractionDirect: "interaction.direct",
  5404. InteractionKey: "interaction.key",
  5405. InteractionGui: "interaction.gui",
  5406. FlyInDirection: "fly.direction",
  5407. InputStart: "input.start",
  5408. Pinch: "input.pinch",
  5409. Scroll: "input.scroll",
  5410. AutoPanInterrupt: "autopan.interrupt",
  5411. AutoPanComplete: "autopan.complete",
  5412. AutoPanClamped: "autopan.clamped",
  5413. LongTap: "longtap"
  5414. }
  5415. }
  5416. , {}],
  5417. 22: [function(e, t, i) {
  5418. "use strict";
  5419. t.exports = Object.freeze({
  5420. FORWARD: "FORWARD",
  5421. LEFT: "LEFT",
  5422. RIGHT: "RIGHT",
  5423. BACK: "BACK",
  5424. UP: "UP",
  5425. DOWN: "DOWN"
  5426. })
  5427. }
  5428. , {}],
  5429. 23: [function(e, t, i) {
  5430. "use strict";
  5431. t.exports = {
  5432. ActionInterrupted: "action.interrupted",
  5433. TourStart: "tour.start",
  5434. TourEnd: "tour.end",
  5435. StartModeChange: "mode.startChange"
  5436. }
  5437. }
  5438. , {}],
  5439. 24: [function(e, t, i) {
  5440. "use strict";
  5441. t.exports = Object.freeze({
  5442. None: 0,
  5443. Queued: 1,
  5444. ForceQueued: 2,
  5445. Downloading: 3,
  5446. Downloaded: 4,
  5447. DownloadFailed: 5
  5448. })
  5449. }
  5450. , {}],
  5451. 25: [function(e, t, i) {
  5452. "use strict";
  5453. t.exports = {
  5454. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5455. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5456. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5457. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5458. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5459. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5460. }
  5461. }
  5462. , {}],
  5463. 26: [function(e, t, i) {
  5464. "use strict";
  5465. t.exports = {
  5466. Texture2D: 0,
  5467. TextureCube: 1
  5468. }
  5469. }
  5470. , {}],
  5471. 27: [function(e, t, i) {
  5472. "use strict";
  5473. t.exports = {
  5474. SMALL: "small",
  5475. LARGE: "large"
  5476. }
  5477. }
  5478. , {}],
  5479. 28: [function(e, t, i) {
  5480. "use strict";
  5481. var n = e("./Viewmode")
  5482. , r = {
  5483. LANDING: {},
  5484. NAVIGATION: "navigation",
  5485. MORE_HELP: "moreHelp",
  5486. TOUR_INTERACTION: {}
  5487. };
  5488. r.LANDING[n.PANORAMA] = "panorama.landing",
  5489. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5490. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5491. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5492. r.TOUR_INTERACTION.standard = "standard.tour",
  5493. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5494. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5495. t.exports = r
  5496. }
  5497. , {
  5498. "./Viewmode": 51
  5499. }],
  5500. 29: [function(e, t, i) {
  5501. "use strict";
  5502. var n = {
  5503. UP: 1,
  5504. DOWN: -1,
  5505. LEFT: "L",
  5506. RIGHT: "R",
  5507. FORWARD: "F",
  5508. BACK: "B",
  5509. reverse: {},
  5510. opposite: function(e) {
  5511. return this.reverse[e.toString()]
  5512. }
  5513. };
  5514. !function() {
  5515. n.reverse[n.UP] = n.DOWN,
  5516. n.reverse[n.DOWN] = n.UP,
  5517. n.reverse[n.LEFT] = n.RIGHT,
  5518. n.reverse[n.RIGHT] = n.LEFT,
  5519. n.reverse[n.FORWARD] = n.BACK,
  5520. n.reverse[n.BACK] = n.FORWARD
  5521. }(),
  5522. t.exports = n
  5523. }
  5524. , {}],
  5525. 30: [function(e, t, i) {
  5526. "use strict";
  5527. var n = e("../util/browser")
  5528. , r = {
  5529. ZERO: 48,
  5530. ONE: 49,
  5531. TWO: 50,
  5532. THREE: 51,
  5533. FOUR: 52,
  5534. FIVE: 53,
  5535. SIX: 54,
  5536. SEVEN: 55,
  5537. EIGHT: 56,
  5538. NINE: 57,
  5539. LEFTARROW: 37,
  5540. UPARROW: 38,
  5541. RIGHTARROW: 39,
  5542. DOWNARROW: 40,
  5543. A: 65,
  5544. B: 66,
  5545. C: 67,
  5546. D: 68,
  5547. E: 69,
  5548. F: 70,
  5549. G: 71,
  5550. H: 72,
  5551. I: 73,
  5552. J: 74,
  5553. K: 75,
  5554. L: 76,
  5555. M: 77,
  5556. N: 78,
  5557. O: 79,
  5558. P: 80,
  5559. Q: 81,
  5560. R: 82,
  5561. S: 83,
  5562. T: 84,
  5563. U: 85,
  5564. V: 86,
  5565. W: 87,
  5566. X: 88,
  5567. Y: 89,
  5568. Z: 90,
  5569. SPACE: 32,
  5570. RETURN: 13,
  5571. SEMICOLON: 186,
  5572. PLUSEQUALS: 187,
  5573. DASHUNDERSCORE: 189,
  5574. OPENBRACKET: 219
  5575. };
  5576. n.detectFirefox() && (r.SEMICOLON = 59,
  5577. r.PLUSEQUALS = 61,
  5578. r.DASHUNDERSCORE = 173),
  5579. t.exports = r
  5580. }
  5581. , {
  5582. "../util/browser": 182
  5583. }],
  5584. 31: [function(e, t, i) {
  5585. "use strict";
  5586. t.exports = {
  5587. EN_US: "en-US",
  5588. ES_MX: "es-MX",
  5589. FR_FR: "fr-FR",
  5590. DE_DE: "de-DE",
  5591. RU_RU: "ru-RU",
  5592. CN_CN: "cn-CN",
  5593. JP_JP: "jp-JP"
  5594. }
  5595. }
  5596. , {}],
  5597. 32: [function(e, t, i) {
  5598. "use strict";
  5599. t.exports = {
  5600. TagActivated: "tag.activated",
  5601. TagDismissed: "tag.dismissed",
  5602. TagNavigation: "tag.navigation"
  5603. }
  5604. }
  5605. , {}],
  5606. 33: [function(e, t, i) {
  5607. "use strict";
  5608. t.exports = {
  5609. ModelAdded: "model-added",
  5610. ActiveModelChanged: "active-model-changed"
  5611. }
  5612. }
  5613. , {}],
  5614. 34: [function(e, t, i) {
  5615. "use strict";
  5616. t.exports = {
  5617. LEFT: 0,
  5618. MIDDLE: 1,
  5619. RIGHT: 2
  5620. }
  5621. }
  5622. , {}],
  5623. 35: [function(e, t, i) {
  5624. "use strict";
  5625. t.exports = {
  5626. PanoRenderComplete: "panorama.render.complete",
  5627. TileRenderFailure: "panorama.tile.render.failed",
  5628. TileRenderSuccess: "panorama.tile.render.success",
  5629. TileUploadAttempted: "panorama.tile.upload.attempted",
  5630. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5631. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5632. }
  5633. }
  5634. , {}],
  5635. 36: [function(e, t, i) {
  5636. "use strict";
  5637. t.exports = {
  5638. BASE: 1,
  5639. STANDARD: 2,
  5640. HIGH: 3,
  5641. ULTRAHIGH: 4
  5642. }
  5643. }
  5644. , {}],
  5645. 37: [function(e, t, i) {
  5646. "use strict";
  5647. t.exports = {
  5648. LoadComplete: "panorama.load.complete",
  5649. LoadFailed: "panorama.load.failed",
  5650. TileLoaded: "panorama.tile.loaded"
  5651. }
  5652. }
  5653. , {}],
  5654. 38: [function(e, t, i) {
  5655. "use strict";
  5656. t.exports = Object.freeze({
  5657. Standard: 0,
  5658. Slow: 1,
  5659. Retain: 2
  5660. })
  5661. }
  5662. , {}],
  5663. 39: [function(e, t, i) {
  5664. "use strict";
  5665. t.exports = Object.freeze({
  5666. Show: 0,
  5667. Hide: 1,
  5668. Retain: 2
  5669. })
  5670. }
  5671. , {}],
  5672. 40: [function(e, t, i) {
  5673. "use strict";
  5674. t.exports = {
  5675. Move: "move",
  5676. MoveComplete: "move.complete",
  5677. ModeChanged: "mode.changed",
  5678. ModeChanging: "mode.changing",
  5679. PanoChosen: "pano.chosen",
  5680. ClosestPanoChanging: "closest.pano.changing",
  5681. WarpStarted: "warp.started",
  5682. WarpInterrupted: "warp.interrupted",
  5683. WarpEnded: "warp.ended",
  5684. FlyinFinished: "flyin.finished",
  5685. FlyingStarted: "flying.started",
  5686. FlyingInterrupted: "flying.interrupted",
  5687. FlyingEnded: "flying.ended",
  5688. Ready: "ready",
  5689. StartInside: "start.inside",
  5690. StartOutside: "start.outside",
  5691. ViewChanged: "view.changed",
  5692. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5693. InputStart: "input.start"
  5694. }
  5695. }
  5696. , {}],
  5697. 41: [function(e, t, i) {
  5698. "use strict";
  5699. t.exports = Object.freeze({
  5700. DEFAULT: 0,
  5701. PANOMARKERS: 1,
  5702. RETICULE: 2,
  5703. TAG: 3
  5704. })
  5705. }
  5706. , {}],
  5707. 42: [function(e, t, i) {
  5708. "use strict";
  5709. t.exports = {
  5710. visibleFloor: 1,
  5711. ghostFloor: 3,
  5712. boundingSkybox: 1,
  5713. panoMarker: 2,
  5714. reticule: 3,
  5715. tagStem: 4,
  5716. tagDisc: 5,
  5717. ribbon: 100
  5718. }
  5719. }
  5720. , {}],
  5721. 43: [function(e, t, i) {
  5722. "use strict";
  5723. t.exports = {
  5724. ContextCreated: "scene-renderer-context-created",
  5725. AfterRender: "after-render",
  5726. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5727. }
  5728. }
  5729. , {}],
  5730. 44: [function(e, t, i) {
  5731. "use strict";
  5732. t.exports = {
  5733. IDLE: "idle",
  5734. BROWSE: "browse",
  5735. EXAMINE: "examine"
  5736. }
  5737. }
  5738. , {}],
  5739. 45: [function(e, t, i) {
  5740. "use strict";
  5741. t.exports = {
  5742. TileDownloadSuccess: "tiledownloader.download.success",
  5743. TileDownloadFailure: "tiledownloader.download.failure",
  5744. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5745. }
  5746. }
  5747. , {}],
  5748. 46: [function(e, t, i) {
  5749. "use strict";
  5750. t.exports = {
  5751. CardboardAndroid: "googlevr",
  5752. GearVR: "gearvr",
  5753. CardboardIOS: "googlevrios",
  5754. Cardboard: "googlevr"
  5755. }
  5756. }
  5757. , {}],
  5758. 47: [function(e, t, i) {
  5759. "use strict";
  5760. t.exports = {
  5761. NONE: 0,
  5762. CONTEXTUAL: 1,
  5763. ANDROID: 2
  5764. }
  5765. }
  5766. , {}],
  5767. 48: [function(e, t, i) {
  5768. "use strict";
  5769. var n = {
  5770. Title: 0,
  5771. Cardboard: 1
  5772. }
  5773. , r = {
  5774. Title: 0,
  5775. Cardboard: 1,
  5776. Gear: 2
  5777. };
  5778. !function() {
  5779. [n, r].forEach(function(e) {
  5780. e.pageCount = Object.keys(e).length
  5781. })
  5782. }(),
  5783. t.exports.ios = n,
  5784. t.exports.standard = r
  5785. }
  5786. , {}],
  5787. 49: [function(e, t, i) {
  5788. "use strict";
  5789. t.exports = {
  5790. Android: "android",
  5791. IOS: "ios",
  5792. Desktop: "desktop",
  5793. UnsupportedAndroid: "android-unsupported"
  5794. }
  5795. }
  5796. , {}],
  5797. 50: [function(e, t, i) {
  5798. "use strict";
  5799. var n = e("three");
  5800. t.exports = {
  5801. UP: new n.Vector3(0,1,0),
  5802. DOWN: new n.Vector3(0,-1,0),
  5803. LEFT: new n.Vector3(-1,0,0),
  5804. RIGHT: new n.Vector3(1,0,0),
  5805. FORWARD: new n.Vector3(0,0,-1),
  5806. BACK: new n.Vector3(0,0,1)
  5807. }
  5808. }
  5809. , {
  5810. three: 217
  5811. }],
  5812. 51: [function(e, t, i) {
  5813. "use strict";
  5814. var n = e("../exception/ViewmodeConvertException")
  5815. , r = e("./coreViewmodes")
  5816. , o = e("../util/common")
  5817. , a = {
  5818. MESH: "mesh",
  5819. OUTDOOR: "outdoor",
  5820. TRANSITIONING: "transitioning",
  5821. toInt: function(e) {
  5822. switch (e) {
  5823. case this.PANORAMA:
  5824. return 1;
  5825. case this.DOLLHOUSE:
  5826. return 2;
  5827. case this.FLOORPLAN:
  5828. return 3;
  5829. case this.OUTDOOR:
  5830. return 4;
  5831. case this.TRANSITIONING:
  5832. return -1
  5833. }
  5834. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5835. },
  5836. fromInt: function(e) {
  5837. switch (e) {
  5838. case "1":
  5839. case 1:
  5840. return this.PANORAMA;
  5841. case "2":
  5842. case 2:
  5843. return this.DOLLHOUSE;
  5844. case "3":
  5845. case 3:
  5846. return this.FLOORPLAN;
  5847. case "4":
  5848. case 4:
  5849. return this.OUTDOOR
  5850. }
  5851. throw new n("No known conversion for int to viewmode for int: " + e)
  5852. },
  5853. convertWorkshopModeInt: function(e) {
  5854. switch (e) {
  5855. case "0":
  5856. case 0:
  5857. case undefined: //xzw add
  5858. return this.PANORAMA;
  5859. case "1":
  5860. case 1:
  5861. return this.FLOORPLAN;
  5862. case "2":
  5863. case 2:
  5864. return this.DOLLHOUSE;
  5865. case "3":
  5866. case 3:
  5867. return this.MESH
  5868. }
  5869. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5870. }
  5871. };
  5872. o.extendObject(a, r),
  5873. t.exports = a
  5874. }
  5875. , {
  5876. "../exception/ViewmodeConvertException": 58,
  5877. "../util/common": 185,
  5878. "./coreViewmodes": 54
  5879. }],
  5880. 52: [function(e, t, i) {
  5881. "use strict";
  5882. t.exports = {
  5883. BLACK: "black",
  5884. STD: "std",
  5885. WALK: "walk"
  5886. }
  5887. }
  5888. , {}],
  5889. 53: [function(e, t, i) {
  5890. "use strict";
  5891. t.exports = {
  5892. ZoomIn: "zoom.in",
  5893. ZoomOut: "zoom.out",
  5894. ZoomMax: "zoom.max",
  5895. ZoomMin: "zoom.min"
  5896. }
  5897. }
  5898. , {}],
  5899. 54: [function(e, t, i) {
  5900. "use strict";
  5901. t.exports = {
  5902. PANORAMA: "panorama",
  5903. DOLLHOUSE: "dollhouse",
  5904. FLOORPLAN: "floorplan"
  5905. }
  5906. }
  5907. , {}],
  5908. 55: [function(e, t, i) {
  5909. "use strict";
  5910. function n(e) {
  5911. this.message = e
  5912. }
  5913. t.exports = n
  5914. }
  5915. , {}],
  5916. 56: [function(e, t, i) {
  5917. "use strict";
  5918. function n(e) {
  5919. r.call(this, e)
  5920. }
  5921. var r = e("./BasicException");
  5922. n.prototype = Object.create(r.prototype),
  5923. t.exports = n
  5924. }
  5925. , {
  5926. "./BasicException": 55
  5927. }],
  5928. 57: [function(e, t, i) {
  5929. "use strict";
  5930. function n(e) {
  5931. r.call(this, e)
  5932. }
  5933. var r = e("./BasicException");
  5934. n.prototype = Object.create(r.prototype),
  5935. t.exports = n
  5936. }
  5937. , {
  5938. "./BasicException": 55
  5939. }],
  5940. 58: [function(e, t, i) {
  5941. "use strict";
  5942. function n(e) {
  5943. r.call(this, e)
  5944. }
  5945. var r = e("./BasicException");
  5946. n.prototype = Object.create(r.prototype),
  5947. t.exports = n
  5948. }
  5949. , {
  5950. "./BasicException": 55
  5951. }],
  5952. 59: [function(e, t, i) {
  5953. (function(i) {
  5954. "use strict";
  5955. function n(e) {
  5956. var t = {};
  5957. if (e) {
  5958. var i = e.flags;
  5959. if (i)
  5960. for (var n in i)
  5961. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5962. return t
  5963. }
  5964. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5965. null
  5966. }
  5967. var r = e("./util/ajax")
  5968. , o = e("./util/showcase")
  5969. , a = e("./util/logger")
  5970. , s = ""
  5971. , l = new a(i)
  5972. , c = {};
  5973. t.exports = {
  5974. loadFeatureFlags: function(e) {
  5975. var t = $.Deferred();
  5976. return r.get(e.urlBase + s, {
  5977. responseType: "json",
  5978. prefetchFrom: "user",
  5979. auth: o.getAuthorizationHeader()
  5980. }).done(function(e) {
  5981. c = n(e),
  5982. c ? t.resolve(c) : t.reject("loading-failed")
  5983. }).fail(function() {
  5984. l.debug("Retrieval of feature flags failed."),
  5985. t.reject("loading-failed")
  5986. }),
  5987. t.promise()
  5988. },
  5989. getFlags: function() {
  5990. return c
  5991. },
  5992. updateDependentSettings: function(e, t) {
  5993. e = e || c,
  5994. e.labels && (t.labels.enabled = !0),
  5995. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5996. e.showcase_sdk && (t.sdkInit = !0),
  5997. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5998. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5999. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  6000. e.hide_sc_sharing && (t.share.enabled = !1)
  6001. }
  6002. }
  6003. }
  6004. ).call(this, "/js/featureflags.js")
  6005. }
  6006. , {
  6007. "./util/ajax": 181,
  6008. "./util/logger": 189,
  6009. "./util/showcase": 193
  6010. }],
  6011. 60: [function(e, t, i) {
  6012. "use strict";
  6013. var n = (e("../util/common"),
  6014. {
  6015. status: 0,
  6016. set: function(e) {
  6017. if (isNaN(e))
  6018. return !1;
  6019. var t = $('.progressbar');
  6020. 0 > e && (e = 0);
  6021. e > 100 && (e = 100);
  6022. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  6023. var barperc = e*width;
  6024. var perc = Math.round(e);
  6025. var labelpos = (parseInt(barperc)-15);
  6026. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  6027. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  6028. t.find('.perc').text(perc+'%'); //具体数字的百分比
  6029. this.status = e
  6030. },
  6031. done: function(e) {
  6032. return e || this.status ? (this.status = null,
  6033. this.set(100)) : this
  6034. }
  6035. });
  6036. t.exports.circleLoader = n
  6037. }
  6038. , {
  6039. "../util/common": 185
  6040. }],
  6041. 61: [function(e, t, i) {
  6042. "use strict";
  6043. t.exports = Object.freeze({
  6044. CLOSE: "modal.closer.close"
  6045. })
  6046. }
  6047. , {}],
  6048. 62: [function(e, t, i) {
  6049. "use strict";
  6050. function n(e, t) {
  6051. t && (t.stopPropagation(),
  6052. t.preventDefault()),
  6053. e && this.emit(l.CLOSE, e),
  6054. g.reset()
  6055. }
  6056. function r(e, t) {
  6057. function i() {
  6058. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  6059. t !== f && (f = t,
  6060. t ? (e.classList.add("closeByFooter"),
  6061. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  6062. h.classList.remove("closeByFooter")))
  6063. }
  6064. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  6065. }
  6066. var o = e("../../settings")
  6067. , a = (e("../../tag/Media/MediaEvent"),
  6068. e("../../util/browser"))
  6069. , s = e("../../util/common")
  6070. , l = e("./ModalCloserEvent")
  6071. , c = e("events").EventEmitter
  6072. , h = document.getElementsByClassName("footer")[0]
  6073. , u = h.querySelectorAll(".close")[0]
  6074. , d = null
  6075. , p = null
  6076. , f = null
  6077. , g = (a.isMobile(),
  6078. {
  6079. open: function(e) {
  6080. e && (r(e),
  6081. d && u.removeEventListener("click", d, !0),
  6082. d = n.bind(this, e.id),
  6083. u.addEventListener("click", d, !0),
  6084. p && window.removeEventListener("resize", p, !0),
  6085. p = r.bind(this, e),
  6086. window.addEventListener("resize", p, !0))
  6087. },
  6088. reset: function() {
  6089. h.classList.remove("closeByFooter"),
  6090. u.removeEventListener("click", d, !0),
  6091. window.removeEventListener("resize", p, !0),
  6092. d = p = f = null
  6093. }
  6094. });
  6095. s.extendObject(g, c.prototype),
  6096. t.exports = g
  6097. }
  6098. , {
  6099. "../../tag/Media/MediaEvent": 131,
  6100. "../../settings": 166,
  6101. "../../util/browser": 182,
  6102. "../../util/common": 185,
  6103. "./ModalCloserEvent": 61,
  6104. events: 202
  6105. }],
  6106. 63: [function(e, t, i) {
  6107. "use strict";
  6108. function n(e, t, i) {
  6109. var n = new r.GUI({
  6110. width: 400
  6111. })
  6112. , u = n.addFolder("Flydown from Dollhouse");
  6113. u.add(h.flydown, "movementEasing", Object.keys(a)),
  6114. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  6115. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  6116. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  6117. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  6118. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6119. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6120. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6121. var d = n.addFolder("Transition between panos");
  6122. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  6123. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6124. h.transition.flyTime = 0,
  6125. d.__controllers.forEach(function(e) {
  6126. e.updateDisplay()
  6127. })
  6128. }),
  6129. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  6130. h.transition.flySpeed = 0,
  6131. d.__controllers.forEach(function(e) {
  6132. e.updateDisplay()
  6133. })
  6134. }),
  6135. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6136. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6137. d.add(h.transition, "movementEasing", Object.keys(a));
  6138. var p = n.addFolder("Path Display");
  6139. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  6140. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  6141. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  6142. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  6143. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6144. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  6145. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6146. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  6147. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  6148. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  6149. h.path.color = l[h.path.color],
  6150. h.path.colorUp = l._desat(h.path.color),
  6151. h.path.colorDown = l.darken(h.path.color)
  6152. }),
  6153. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  6154. h.reticuleColor = l[h.reticuleColor]
  6155. });
  6156. var f = n.addFolder("Warping")
  6157. , g = f.addFolder("Warp/Teleport");
  6158. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  6159. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6160. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  6161. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  6162. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6163. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  6164. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6165. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6166. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6167. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6168. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6169. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6170. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6171. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6172. h.path.typ = c[h.path.typ]
  6173. }),
  6174. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6175. t.endlessLoop = h.warp.loop
  6176. }),
  6177. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6178. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6179. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6180. var m = f.addFolder("Long Warp Only");
  6181. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6182. h.warp.flySpeed = 0,
  6183. m.__controllers.forEach(function(e) {
  6184. e.updateDisplay()
  6185. })
  6186. }),
  6187. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6188. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6189. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6190. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6191. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6192. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6193. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6194. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6195. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6196. var v = n.addFolder("Warp Esoterica");
  6197. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6198. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6199. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6200. h.warp.minWarpTime = 0,
  6201. v.__controllers.forEach(function(e) {
  6202. e.updateDisplay()
  6203. })
  6204. }),
  6205. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6206. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6207. v.add(h.warp, "movementEasing", Object.keys(a));
  6208. var A = n.addFolder("Misc");
  6209. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6210. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6211. }),
  6212. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6213. i.cameras[s.PANORAMA].fov = h.insideFOV
  6214. }),
  6215. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6216. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6217. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6218. var y = n.addFolder("Navigation");
  6219. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6220. h.navigation.panoScores || e.panos.forEach(function(e) {
  6221. e.floor.remove(e.text3d),
  6222. e.text3d = null
  6223. })
  6224. }),
  6225. y.add(h.navigation, "mouseDirection"),
  6226. y.add(h.navigation, "filterStrictness", 0, 1),
  6227. y.add(h.navigation, "angleFactor", -60, 0),
  6228. y.add(h.navigation, "directionFactor", 1, 20),
  6229. y.add(h.navigation, "distanceFactor", -5, 5),
  6230. y.add(h.navigation, "optionalityFactor", .1, 10);
  6231. var C = n.addFolder("tags")
  6232. , I = C.addFolder("Tag Creation");
  6233. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6234. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6235. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6236. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6237. var E = C.addFolder("Visibility");
  6238. E.add(h.tags.visibility, "anyDistance"),
  6239. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6240. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6241. E.add(h.tags.visibility, "hideViaFloor"),
  6242. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6243. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6244. var b = C.addFolder("Disc Parameters");
  6245. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6246. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6247. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6248. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6249. }),
  6250. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6251. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6252. }),
  6253. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6254. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6255. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6256. var w = C.addFolder("Navigate");
  6257. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6258. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6259. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6260. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6261. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6262. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6263. var _ = n.addFolder("Debug");
  6264. _.add(h, "wireframe").onFinishChange(function() {
  6265. e.chunks.forEach(function(t) {
  6266. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6267. t.wireframeTwin.material.depthWrite = !1,
  6268. t.wireframeTwin.material.depthTest = !1,
  6269. t.wireframeTwin.material.opacity = .5,
  6270. t.wireframeTwin.material.transparent = !0),
  6271. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6272. })
  6273. }),
  6274. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6275. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6276. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6277. e.skybox.wireframe = null)
  6278. }),
  6279. _.add(h, "showSweeps").onFinishChange(function() {
  6280. e.setSweepVisibility(h.showSweeps)
  6281. }),
  6282. _.add(h, "showMesh").onFinishChange(function() {
  6283. e.chunks.forEach(function(e) {
  6284. e.visible = h.showMesh
  6285. })
  6286. }),
  6287. _.add(h, "showFloors").onFinishChange(function() {
  6288. e.floors.forEach(function(e) {
  6289. e.collider.children.forEach(function(e) {
  6290. e.material.visible = h.showFloors
  6291. })
  6292. })
  6293. }),
  6294. _.add(h, "showSkyboxes").onFinishChange(function() {
  6295. e.panos.forEach(function(e) {
  6296. e.skyboxMesh.visible = h.showSkyboxes
  6297. })
  6298. }),
  6299. _.add(h, "showNeighbors").onChange(function() {}),
  6300. _.add(e, "alpha", 0, 1)
  6301. }
  6302. var r = e("../lib/dat.gui")
  6303. , o = e("three")
  6304. , a = e("../util/easing")
  6305. , s = e("../enum/Viewmode")
  6306. , l = e("../enum/Colors")
  6307. , c = e("../enum/WarpStyle")
  6308. , h = e("../settings");
  6309. e("../tag/tag");
  6310. r.GUI.prototype.removeFolder = function(e) {
  6311. var t = this.__folders[e];
  6312. t && (t.close(),
  6313. this.__ul.removeChild(t.domElement.parentNode),
  6314. delete this.__folders[e],
  6315. this.onResize())
  6316. }
  6317. ,
  6318. t.exports.toggle = n
  6319. }
  6320. , {
  6321. "../enum/Colors": 19,
  6322. "../enum/Viewmode": 51,
  6323. "../enum/WarpStyle": 52,
  6324. "../lib/dat.gui": 93,
  6325. "../tag/tag": 123,
  6326. "../settings": 166,
  6327. "../util/easing": 186,
  6328. three: 217
  6329. }],
  6330. 64: [function(e, t, i) {
  6331. (function(i) {
  6332. "use strict";
  6333. function n(e, t, i, n) {
  6334. $(".gui-error .error-problem-text").text(e),
  6335. $(".gui-error .error-solution-text").text(t),
  6336. $(".gui-error .error-explanation").text(i),
  6337. $(".gui-error .error-actions").html(n),
  6338. $(window).resize(),
  6339. $(".gui-error").fadeIn(),
  6340. $("#bottom-logo").fadeIn()
  6341. }
  6342. function r(e) {
  6343. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6344. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6345. s.isMobile() || $("[rel=tiletip]").tooltip({
  6346. placement: "bottom",
  6347. delay: {
  6348. show: 50,
  6349. hide: 0
  6350. },
  6351. trigger: "hover",
  6352. viewport: {
  6353. selector: "body",
  6354. padding: 10
  6355. }
  6356. })
  6357. }
  6358. function o() {
  6359. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6360. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6361. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6362. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6363. e.preventDefault(),
  6364. e.stopPropagation(),
  6365. r(" ")
  6366. })
  6367. }
  6368. function a(e) {
  6369. if ($("head title").text(c.pageTitle),
  6370. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6371. $("#gui-loading").fadeOut(250),
  6372. $("#quick-blackout").hide(),
  6373. l.track("showcase_error", {
  6374. error_key: e
  6375. }),
  6376. h.locale || h.init(),
  6377. "webgl-unsupported" === e)
  6378. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6379. else if ("webgl-ios" === e)
  6380. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6381. else if ("webgl-safari" === e)
  6382. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6383. else if ("webgl-generic" === e)
  6384. o();
  6385. else if ("missing-urls" === e)
  6386. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6387. else if ("loading-failed" === e)
  6388. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6389. else {
  6390. if ("loading-failed-maintenance" !== e)
  6391. return void d.error("Unhandled error: " + e);
  6392. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6393. }
  6394. }
  6395. var s = e("./../util/browser")
  6396. , l = e("./../analytics")
  6397. , c = e("./../settings")
  6398. , h = e("../localization/localize")
  6399. , u = e("./../util/logger")
  6400. , d = new u(i)
  6401. , p = '"https://support.port.com/hc/articles/208220058"';
  6402. t.exports.error = a
  6403. }
  6404. ).call(this, "/js/gui/error.js")
  6405. }
  6406. , {
  6407. "../localization/localize": 108,
  6408. "./../analytics": 4,
  6409. "./../settings": 166,
  6410. "./../util/browser": 182,
  6411. "./../util/logger": 189
  6412. }],
  6413. 65: [function(e, t, i) {
  6414. (function(i) {
  6415. "use strict";
  6416. function n() {
  6417. Ue = [],
  6418. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6419. Ue.push(".hideTarget", ".pinTop.right")
  6420. }
  6421. function r() {
  6422. for (var e in je)
  6423. if (je.hasOwnProperty(e)) {
  6424. var t = je[e];
  6425. if (!t.visible)
  6426. for (var i = 0; i < t.elements.length; i++)
  6427. $(t.elements[i]).hide()
  6428. }
  6429. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6430. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6431. n()
  6432. }
  6433. function o(e, t) {
  6434. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6435. $("#gui-zoomin").toggle(i),
  6436. $("#gui-zoomout").toggle(i)
  6437. }
  6438. function a() {
  6439. c(),
  6440. $(".pinBottom").toggleClass("open"),
  6441. $("#drawer").toggleClass("open"),
  6442. $(".footer").toggleClass("open"),
  6443. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6444. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6445. ie.resetDrawer()),
  6446. setTimeout(function() {
  6447. $("#pullTab").toggleClass("opened");
  6448. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6449. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6450. }
  6451. function s(e) {
  6452. var t;
  6453. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6454. t = e.position().top + e.outerHeight(),
  6455. e.attr("style", "display: none"));
  6456. var i = $("#player").outerHeight()
  6457. , n = i - 130;
  6458. return n < t + 25
  6459. }
  6460. function l(e) {
  6461. "touchstart" === e.type && e.preventDefault(),
  6462. e.stopPropagation()
  6463. }
  6464. function c() {
  6465. W && (W.reload(),
  6466. W.init())
  6467. }
  6468. function h(e) {
  6469. ne.show(e),
  6470. r()
  6471. }
  6472. function u(e) {
  6473. ne.progress(e)
  6474. }
  6475. function d(e, t, i) {
  6476. var n = t.player;
  6477. $("#gui-thumb").fadeOut(2500),
  6478. ne.hide(function() {
  6479. Ge = !1
  6480. }),
  6481. me.init(e, i),
  6482. de.finishSetup(Object.keys(e.tags).length),
  6483. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6484. var s = function() {
  6485. i.dismissExaminedTag(),
  6486. i.disableHovering()
  6487. };
  6488. Ae.on(ye.OPENED, s),
  6489. Ce.on(Me.OPENED, s),
  6490. he.on(ue.OPENED, s),
  6491. fe.on(ge.OPENED, s);
  6492. var l = i.enableHovering.bind(i);
  6493. if (Ae.on(ye.CLOSED, l),
  6494. Ce.on(Me.CLOSED, l),
  6495. he.on(ue.CLOSED, l),
  6496. fe.on(ge.CLOSED, l),
  6497. Q.labels.enabled && Object.keys(e.labels).length,
  6498. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6499. C(e.currentFloor, n.mode)),
  6500. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6501. r(),
  6502. o(t, t.player),
  6503. $("#gui").fadeIn(1500),
  6504. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6505. a(),
  6506. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6507. }, 2e3),
  6508. !K.isMobile())
  6509. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6510. $(c[h]).addClass("hasHover");
  6511. O(e),
  6512. de.setupToggling();
  6513. //xzw:
  6514. window.editHotPanel && editHotPanel();
  6515. //czj
  6516. navBorderRadius(e);
  6517. //czj 编辑界面
  6518. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6519. window.EditTools && new EditTools(n.sceneRenderer);
  6520. }
  6521. function navBorderRadius(e){
  6522. var pullTab = $("#pullTab"),
  6523. mobileRadius = {
  6524. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6525. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6526. },
  6527. topRadius = {
  6528. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6529. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6530. };
  6531. function BorderRadius(bottom,top){
  6532. $("#gui-modes-map > div:visible:last").css(bottom);
  6533. if(pullTab.is(':visible')){
  6534. $(".viewContainer > div:visible:first").css(top);
  6535. }else{
  6536. $("#gui-modes-map > div:visible:first").css(top);
  6537. }
  6538. }
  6539. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6540. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6541. }else{
  6542. BorderRadius(topRadius.bottom,topRadius.top);
  6543. }
  6544. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6545. if(window.MP_PREFETCHED_MODELDATA.model.special || window.MP_PREFETCHED_MODELDATA.special){
  6546. window.specialScene && specialScene.special().afterImplement();
  6547. }
  6548. }
  6549. function p(e) {
  6550. e || (e = 0),
  6551. We = !1,
  6552. window.setTimeout(function() {
  6553. We || (ze = !0,
  6554. $("#gui-spinner").stop(!0, !0).show())
  6555. }
  6556. .bind(this), e)
  6557. }
  6558. function f() {
  6559. $("#gui-spinner").stop(!0, !0),
  6560. $("#gui-spinner").fadeOut(1e3),
  6561. We = !0,
  6562. ze = !1
  6563. }
  6564. function g(e, t) {
  6565. var i = e.mode
  6566. , n = t || e.currentPano;
  6567. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6568. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6569. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6570. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6571. Q.show360Views.enabled && !n.isAligned() ? (
  6572. $(".gui-floor").addClass("hidden"),
  6573. $("#gui-modes-outside").addClass("desktop-only")) : (
  6574. $(".gui-floor").removeClass("hidden"),
  6575. $("#gui-modes-outside").removeClass("desktop-only")),
  6576. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6577. Be = i,
  6578. $("#gui-modes-outside").addClass("hidden"),
  6579. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6580. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6581. }
  6582. function m(e, t) {
  6583. var i = t.player;
  6584. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6585. l(e),
  6586. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6587. J.track("USER", {
  6588. event_type: "showcase_gui",
  6589. gui_action: "click_inside_mode_button"
  6590. }),
  6591. t.changeMode(_e.PANORAMA);
  6592. }),
  6593. $("#gui-modes-outside").find("a").on("click", function(e) {
  6594. l(e),
  6595. J.track("showcase_gui", {
  6596. gui_action: "click_outside_mode_button"
  6597. }),
  6598. t.changeMode(Be)
  6599. }),
  6600. $("#gui-modes-floorplan").on("click", function(e) {
  6601. l(e),
  6602. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6603. gui_action: "click_floorplan_mode_button"
  6604. }),
  6605. t.changeMode(_e.FLOORPLAN));
  6606. }),
  6607. $("#gui-modes-dollhouse").on("click", function(e) {
  6608. l(e),
  6609. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6610. gui_action: "click_dollhouse_mode_button"
  6611. }),
  6612. t.changeMode(_e.DOLLHOUSE));
  6613. })
  6614. }
  6615. function v(e, t) {
  6616. function i() {
  6617. document.getElementById("vr").classList.remove("hidden"),
  6618. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6619. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6620. $(".improper-embed").toggleClass("hidden", !1),
  6621. r())
  6622. }, function(e) {
  6623. r()
  6624. }) : r()
  6625. }
  6626. function n(i) {
  6627. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6628. Ie.init(e.data, t, i, q),
  6629. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6630. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6631. }
  6632. function r() {
  6633. De.info("WebVR support not found, VR button activates native app VR modal"),
  6634. Ae.init(e.data, q),
  6635. Ae.on(ye.OPENED, function() {
  6636. var e = document.getElementById("vr-modal");
  6637. return function() {
  6638. Ze("vr"),
  6639. le.open(e)
  6640. }
  6641. }()),
  6642. Ae.on(ye.CLOSED, le.reset)
  6643. }
  6644. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6645. /*********************** 方奕卓 VR功能事件监听 ********************/
  6646. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6647. switch (Q.vr.option) {
  6648. case Pe.CONTEXTUAL:
  6649. i();
  6650. break;
  6651. case Pe.ANDROID:
  6652. K.detectAndroid() && i();
  6653. break;
  6654. case Pe.NONE:
  6655. }
  6656. }
  6657. }
  6658. function A(e, t) {
  6659. $("#play").on("mousedown touchstart", function(e) {
  6660. l(e);
  6661. Ze("tour");
  6662. ve.play();
  6663. J.trackAlways("showcase_gui", {
  6664. gui_action: "play_highlights"
  6665. })
  6666. }),
  6667. window.startAndPlay = function(e) {
  6668. // l(e);
  6669. Ze("tour");
  6670. ve.play();
  6671. J.trackAlways("showcase_gui", {
  6672. gui_action: "play_highlights"
  6673. })
  6674. };
  6675. $("#pause").on("mousedown touchstart", function(e) {
  6676. l(e),
  6677. ve.pause(),
  6678. J.trackAlways("showcase_gui", {
  6679. gui_action: "pause_highlights"
  6680. })
  6681. }),
  6682. $("#gui-zoomin").find("a").on("click", function(e) {
  6683. l(e),
  6684. t.player.zoomInIncrementally()
  6685. }),
  6686. $("#gui-zoomout").find("a").on("click", function(e) {
  6687. l(e),
  6688. t.player.zoomOutIncrementally()
  6689. })
  6690. }
  6691. function y(e, t) {
  6692. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6693. if(getQueryVariable('m') === '372') continue;
  6694. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6695. $(".gui-floor").find(".container").prepend(r)
  6696. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6697. }
  6698. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6699. i.on("click", function(e) {
  6700. l(e),
  6701. Ze("floor"),
  6702. i.toggleClass("open")
  6703. }),
  6704. $(".floorChoice").on("click", function(e) {
  6705. l(e);
  6706. var n = $(this).data("index");
  6707. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6708. t.player.gotoFloor(n),
  6709. J.track("showcase_gui", {
  6710. gui_action: "click_floor_select_button",
  6711. interaction_source: "gui"
  6712. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6713. Ze("move"),
  6714. t.allFloors(),
  6715. J.track("showcase_gui", {
  6716. gui_action: "click_toggle_all_floors_button",
  6717. interaction_source: "gui"
  6718. })),
  6719. i.removeClass("open")
  6720. })
  6721. }
  6722. function C(e, t) {
  6723. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6724. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6725. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6726. $(".floorChoice").removeClass("active"),
  6727. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6728. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6729. $(".floorChoice").removeClass("active"),
  6730. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6731. }
  6732. function I(e) {
  6733. return e.describe().inTransition
  6734. }
  6735. function b(e, t, i) {
  6736. Fe = e.heroLocations.length;
  6737. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6738. , r = 100 / Fe + "%"
  6739. , o = $("#thumb-container")
  6740. , a = $("#progressBar");
  6741. $("#status").find(".totalSteps").text(Fe);
  6742. for (var s = 0; s < Fe; s++) {
  6743. var c = e.heroLocations[s]
  6744. , h = $(n);
  6745. var thumbUrl
  6746. if(c.heroLocations){//有子项,选第一张截图
  6747. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6748. }else{
  6749. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6750. }
  6751. h.attr("data-index", s)
  6752. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6753. if (c.name) {
  6754. var u = $('<div class="overlay"></div>').text(c.name);
  6755. h.prepend(u)
  6756. }
  6757. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6758. var d = e.panos.get(c.panoId)
  6759. , p = d && !d.isAligned()
  6760. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6761. h.prepend(f)
  6762. }
  6763. o.append(h),
  6764. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6765. }
  6766. j = 144 * Fe,
  6767. Y = 111 * Fe,
  6768. $(".thumbImg").on("mouseover", function() {
  6769. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6770. }),
  6771. $(".thumbImg").on("mouseout", function() {
  6772. t.clearPath()
  6773. }),
  6774. $(".thumbImg").on("click", function(e) {
  6775. l(e);
  6776. var i = $(this);
  6777. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6778. J.trackAlways("showcase_gui", {
  6779. gui_action: "click_highlight"
  6780. }),
  6781. t.goToHighlight([i.data("index"),0])//改
  6782. }),
  6783. $(".previous").find("a").on("click", function(e) {
  6784. l(e),
  6785. J.trackAlways("showcase_gui", {
  6786. gui_action: "prev_highlight"
  6787. }),
  6788. t.prevHighlight()
  6789. }),
  6790. $(".next").find("a").on("click", function(e) {
  6791. l(e),
  6792. J.trackAlways("showcase_gui", {
  6793. gui_action: "next_highlight"
  6794. }),
  6795. t.nextHighlight()
  6796. }),
  6797. $("#drawer").on("mouseleave", function(e) {
  6798. l(e);
  6799. var t;
  6800. try {
  6801. t = new MouseEvent("mouseup",{
  6802. clientX: e.clientX,
  6803. clientY: e.clientY,
  6804. screenX: e.screenX,
  6805. screenY: e.screenY
  6806. })
  6807. } catch (i) {
  6808. t = document.createEvent("MouseEvents"),
  6809. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6810. }
  6811. document.dispatchEvent(t)
  6812. }),
  6813. W = new Sly($("#scrollFrame"),{
  6814. horizontal: !0,
  6815. itemNav: "centered",
  6816. smart: !0,
  6817. scrollTrap: !0,
  6818. scrollBy: 1,
  6819. mouseDragging: !0,
  6820. touchDragging: !0,
  6821. speed: 300,
  6822. dragHandle: !0,
  6823. dynamicHandle: !0,
  6824. clickBar: !0,
  6825. scrollBar: $("#scroller"),
  6826. activateOn: null
  6827. }).init(),
  6828. W.on("active", function(e, t) {
  6829. Ve = t,
  6830. Ze("tour"),
  6831. $(".step").removeClass("active"),
  6832. $("#status").find(".curIdx").text(t + 1);
  6833. for (var i = 0; i <= t; i++)
  6834. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6835. }),
  6836. w()
  6837. }
  6838. function w() {
  6839. var e = $("#player").width() - 20
  6840. , t = $("#scroller")
  6841. , i = $("#drawer")
  6842. , n = $(".pinBottom");
  6843. if ($("#player").width() < 488 || $("#player").height() < 488)
  6844. t.addClass("hidden"),
  6845. i.addClass("noScroll"),
  6846. n.addClass("noScroll");
  6847. else {
  6848. var r = j > e
  6849. , o = !i.hasClass("noScroll")
  6850. , a = r !== o;
  6851. a && (t.toggleClass("hidden"),
  6852. i.toggleClass("noScroll"),
  6853. n.toggleClass("noScroll"))
  6854. }
  6855. }
  6856. function _(e) {
  6857. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6858. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6859. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6860. }
  6861. function T(e) {
  6862. function t(t, i) {
  6863. return !!e.player_options[t] && e[i || t]
  6864. }
  6865. $(".model-title").text(e.name);
  6866. var i = Q.pageTitle;
  6867. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6868. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6869. document.title = i ,
  6870. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6871. delay: {
  6872. show: 50,
  6873. hide: 0
  6874. },
  6875. trigger: "hover",
  6876. html: !1,
  6877. viewport: {
  6878. selector: "body",
  6879. padding: 10
  6880. }
  6881. }),
  6882. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6883. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6884. de.populate({
  6885. name: t("model_name", "name"),
  6886. coBrand: t("presented_by"),
  6887. description: t("model_summary", "summary") || "暂无内容",
  6888. contactName: t("contact_name"),
  6889. address: t("address"),
  6890. phone: t("contact_phone"),
  6891. formattedPhone: e.formatted_contact_phone,
  6892. email: t("contact_email"),
  6893. url: t("external_url"),
  6894. socialSharing: e.enable_social_sharing && e.is_public
  6895. })
  6896. }
  6897. function x(e, t, i, n, r, o) {
  6898. function a() {
  6899. o.setLoadingStartTime(),
  6900. H(),
  6901. r ? (re.showMessage(t, i, je.coBrand.visible),
  6902. l()) : h(l)
  6903. }
  6904. var s = $.Deferred()
  6905. , l = s.resolve.bind(s);
  6906. return Ge = !0,
  6907. O(e),
  6908. e.data.player_options && _(e.data.player_options),
  6909. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6910. Re.localizeGUI(),
  6911. T(e.data),
  6912. r || $(".quick").addClass("hidden"),
  6913. //e.data.image && !r && E(e.data.image),
  6914. n ? (J.impression(),
  6915. a()) : (o.setWaitingStartTime(),
  6916. oe.show(r, a)),
  6917. s
  6918. }
  6919. function S(e, t, i, n, r, a, s) {
  6920. q = s,
  6921. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6922. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6923. ae.init(),
  6924. re.init(e, a),
  6925. Oe.init(e, t, n),
  6926. $(".icon").on("mouseover", function() {
  6927. t.player && t.player.reticule.hide()
  6928. }),
  6929. m(e, t),
  6930. A(e, t),
  6931. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(MP_PREFETCHED_MODELDATA.name/* e.data.name */),
  6932. Ce.on(Me.OPENED, function() {
  6933. var e = document.getElementById("share-modal");
  6934. return function() {
  6935. Ze("share"),
  6936. le.open(e)
  6937. }
  6938. }()),
  6939. Ce.on(Me.CLOSED, le.reset)),
  6940. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  6941. je.tourControls.visible = !1),
  6942. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6943. z(),
  6944. g(i),
  6945. v(e, r),
  6946. e.on("floor.changed", C),
  6947. e.on("waiting", R.bind(this, e)),
  6948. e.on("waiting-done", P.bind(this, e)),
  6949. i.on(xe.ModeChanged, function(e, n) {
  6950. g(i),
  6951. o(t, i),
  6952. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6953. he.updateMode(n)
  6954. }),
  6955. n.on(Se.Move, Ze.bind(this, "move")),
  6956. i.on(xe.Ready, function() {
  6957. ie.init(n, i, i.tagManager, t),
  6958. i.on(xe.ModeChanged, function(e, t) {
  6959. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6960. })
  6961. }),
  6962. i.on(xe.PanoChosen, function(e, t) {
  6963. g(i, t),
  6964. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6965. }),
  6966. le.on(ce.CLOSE, function(e) {
  6967. switch (e) {
  6968. case "vr-modal":
  6969. Ae.dismiss();
  6970. break;
  6971. case "share-modal":
  6972. Ce.hide();
  6973. break;
  6974. case "terms-modal":
  6975. fe.hide()
  6976. }
  6977. });
  6978. var l = $("#play").eq(0)
  6979. , c = $("#pause").eq(0)
  6980. , h = $(".pinBottom").toArray()
  6981. , u = $("#drawer").eq(0)
  6982. , d = $("#playHead").eq(0)
  6983. , p = $("#progressBar").eq(0)
  6984. , f = $("#thumb-container").eq(0)
  6985. , y = f.children()
  6986. , I = p.children();
  6987. t.on("update.controls", function() {
  6988. var n = t.describe();
  6989. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6990. c.show()),
  6991. n.tourInProgress && (h.forEach(function(e) {
  6992. e.classList.add("playing")
  6993. }),
  6994. u.addClass("playing"),
  6995. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6996. c.hide()),
  6997. n.tourInProgress || (ve.stopTour(),
  6998. h.forEach(function(e) {
  6999. e.classList.remove("playing")
  7000. }),
  7001. u.removeClass("playing"),
  7002. d.removeClass("playing")));
  7003. var r, a, s;
  7004. if (null !== n.currentItem) {
  7005. var p, f;
  7006. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  7007. n.onTheBus ? (p = "active",
  7008. f = "recent") : (f = "active",
  7009. p = "recent");
  7010. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  7011. for (r = 0; r < e.heroLocations.length; r += 1)
  7012. s = y.eq(r),
  7013. a = I.eq(r),
  7014. s.removeClass(f),
  7015. a.removeClass(f),
  7016. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  7017. a.addClass(p),
  7018. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  7019. a.addClass(p)) : (s.removeClass(p),
  7020. a.removeClass(p))
  7021. } else
  7022. for (r = 0; r < e.heroLocations.length; r += 1)
  7023. s = y.eq(r),
  7024. a = I.eq(r),
  7025. s.removeClass("active recent"),
  7026. a.removeClass("active recent");
  7027. o(t, i)
  7028. }),
  7029. document.addEventListener("keydown", function(n) {
  7030. switch (J.updateInteraction(Se.InteractionKey),
  7031. n.which) {
  7032. case we.ZERO:
  7033. Q.debug && e.toggleAlpha();
  7034. break;
  7035. case we.NINE:
  7036. Q.debug && se.toggle();
  7037. break;
  7038. case we.ONE:
  7039. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  7040. break;
  7041. case we.TWO:
  7042. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  7043. break;
  7044. case we.THREE:
  7045. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  7046. break;
  7047. case we.FOUR:
  7048. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  7049. break;
  7050. case we.SPACE:
  7051. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  7052. break;
  7053. case we.RETURN:
  7054. Q.debug && e.toggleExplodeUp();
  7055. break;
  7056. case we.P:
  7057. k();
  7058. break;
  7059. case we.U:
  7060. B();
  7061. break;
  7062. case we.X:
  7063. Q.debug && e.toggleExplode();
  7064. break;
  7065. case we.PLUSEQUALS:
  7066. t.player.activatePersistentZooming(!0),
  7067. ie.hideUi();
  7068. break;
  7069. case we.DASHUNDERSCORE:
  7070. t.player.activatePersistentZooming(!1),
  7071. ie.hideUi();
  7072. break;
  7073. case we.SEVEN:
  7074. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  7075. break;
  7076. case we.EIGHT:
  7077. t.player.decreaseZoomSpeed();
  7078. break;
  7079. case we.NINE:
  7080. t.player.increaseZoomSpeed()
  7081. }
  7082. return i && i.reticule.hide(),
  7083. !0
  7084. }
  7085. .bind(this)),
  7086. document.addEventListener("keyup", function(e) {
  7087. switch (e.which) {
  7088. case we.PLUSEQUALS:
  7089. t.player.deactivatePersistentZooming();
  7090. break;
  7091. case we.DASHUNDERSCORE:
  7092. t.player.deactivatePersistentZooming()
  7093. }
  7094. }
  7095. .bind(this)),
  7096. F(e),
  7097. L(e, t.player),
  7098. M(i),
  7099. te.setAutoPlay(e.heroCount()),
  7100. he.init(i, a.mode),
  7101. he.on(ue.OPENED, Ze.bind(this, "help")),
  7102. fe.init(),
  7103. fe.on(ge.OPENED, function() {
  7104. var e = document.getElementById("terms-modal");
  7105. return function() {
  7106. Ze("terms"),
  7107. le.open(e)
  7108. }
  7109. }()),
  7110. fe.on(ge.CLOSED, le.reset),
  7111. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  7112. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  7113. Q.profiling.enabled && se.show(),
  7114. ve.init(t)
  7115. }
  7116. function M(e) {
  7117. var t = function(e, t) {
  7118. $(e).find("a").each(function(e, i) {
  7119. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7120. i.style.pointerEvents = t ? "auto" : "none"
  7121. })
  7122. }
  7123. , i = function() {
  7124. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7125. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7126. };
  7127. e.on(Ne.ZoomMax, function() {
  7128. t("#gui-zoomin", !1),
  7129. t("#gui-zoomout", !0)
  7130. }),
  7131. e.on(Ne.ZoomMin, function() {
  7132. t("#gui-zoomin", !0),
  7133. t("#gui-zoomout", !1)
  7134. }),
  7135. e.on(Ne.ZoomIn, function() {
  7136. t("#gui-zoomout", !0)
  7137. }),
  7138. e.on(Ne.ZoomOut, function() {
  7139. t("#gui-zoomin", !0)
  7140. }),
  7141. i()
  7142. }
  7143. function R(e) {
  7144. O(e)
  7145. }
  7146. function P(e) {
  7147. O(e)
  7148. }
  7149. function O(e) {
  7150. var t = e.waitQueue.length;
  7151. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7152. }
  7153. function L(e, t) {
  7154. He = {
  7155. gui: null,
  7156. visible: !1,
  7157. model: e,
  7158. player: t
  7159. }
  7160. }
  7161. function D(e, t) {
  7162. function i() {
  7163. var i = t.toJSON();
  7164. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7165. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7166. }
  7167. var n = {}
  7168. , r = new Le.GUI({
  7169. autoPlace: !0,
  7170. width: "60%"
  7171. });
  7172. i(),
  7173. t.on(xe.ViewChanged, i),
  7174. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7175. r.domElement.id = "datLinks";
  7176. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7177. return o.forEach(function(e) {
  7178. if (!K.detectSafari()) {
  7179. var t = document.createElement("button");
  7180. t.classList.add("btn-deep-link"),
  7181. t.innerText = Re.MENU_COPY,
  7182. e.nextSibling.appendChild(t);
  7183. var i = function() {
  7184. alert(Re.LINK_ALERT_COPY),
  7185. t.hide()
  7186. };
  7187. t.addEventListener("click", function(e) {
  7188. try {
  7189. var t = e.target.parentNode.childNodes[0];
  7190. t.select();
  7191. var n = document.execCommand("copy");
  7192. t.blur(),
  7193. n || i()
  7194. } catch (e) {
  7195. i()
  7196. }
  7197. })
  7198. }
  7199. }),
  7200. $(r.__closeButton).hide(),
  7201. r
  7202. }
  7203. function N(e) {
  7204. He.gui || (He.gui = D(He.model, He.player)),
  7205. He.visible = e,
  7206. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7207. }
  7208. function B() {
  7209. N(!He.visible)
  7210. }
  7211. function F(e) {
  7212. ke = {
  7213. gui: null,
  7214. visible: !1,
  7215. model: e
  7216. }
  7217. }
  7218. function V(e) {
  7219. var t = new Le.GUI;
  7220. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7221. e.setSweepVisibility(Q.showSweeps)
  7222. }),
  7223. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7224. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7225. Q.transition.flySpeed = 0,
  7226. t.__controllers.forEach(function(e) {
  7227. e.updateDisplay()
  7228. })
  7229. }),
  7230. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7231. $(t.__closeButton).hide(),
  7232. t
  7233. }
  7234. function U(e) {
  7235. ke.gui || (ke.gui = V(ke.model)),
  7236. ke.visible = e,
  7237. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7238. }
  7239. function k() {
  7240. U(!ke.visible)
  7241. }
  7242. function H() {
  7243. function e(e) {
  7244. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7245. }
  7246. $("body").css("touch-action", "none"),
  7247. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7248. // e.preventDefault()
  7249. });
  7250. var t = document.getElementById("terms-text")
  7251. , i = document.getElementById("more-help-wrapper")
  7252. , n = (document.getElementById("navigation-help-wrapper"),
  7253. document.getElementById("help-dialog"),
  7254. document.getElementById("tag-billboards"));
  7255. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7256. document.body.addEventListener("DOMMouseScroll", e)),
  7257. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7258. e.stopPropagation()
  7259. })
  7260. }
  7261. function G(e, t) {
  7262. for (var i = []; e; )
  7263. i.push(e),
  7264. e = e.parentNode;
  7265. for (; t && i.indexOf(t) === -1; )
  7266. t = t.parentNode;
  7267. return t
  7268. }
  7269. function z() {
  7270. var e, t = function(t) {
  7271. e = 0 === t.button || 1 === t.which ? t.target : null
  7272. }, i = function(t) {
  7273. e !== t.target && (e = G(e, t.target));
  7274. var i = document.getElementById("gui-parent");
  7275. if (G(i, e) !== i && (e = null),
  7276. e) {
  7277. var n;
  7278. try {
  7279. n = new MouseEvent("click",t)
  7280. } catch (e) {
  7281. n = document.createEvent("MouseEvents"),
  7282. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7283. }
  7284. n.syntheticClick = !0,
  7285. e.dispatchEvent(n),
  7286. e = null
  7287. }
  7288. };
  7289. document.body.addEventListener("mousedown", t, !0),
  7290. document.body.addEventListener("mouseup", i, !0),
  7291. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7292. e.syntheticClick || (e.stopPropagation(),
  7293. "A" === e.target.nodeName && e.preventDefault())
  7294. }, !0)
  7295. }
  7296. var W, j, Y, X, Z, q, K = (e("three"),
  7297. e("../util/ajax"),
  7298. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7299. e("../util/camera"),
  7300. e("../util/logger")), te = (e("../objects/Snapshot"),
  7301. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7302. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7303. e("../enum/PathDisplayMode"),
  7304. e("../enum/DirectorEvents"),
  7305. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7306. e("../enum/WarpStyle"),
  7307. e("../enum/AlignmentType"),
  7308. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7309. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7310. coBrand: {
  7311. visible: !0,
  7312. elements: [".co-brand", "#loaderCoBrand"]
  7313. },
  7314. help: {
  7315. visible: !0,
  7316. elements: [".nav-help", "#nav-help"]
  7317. },
  7318. tourControls: {
  7319. visible: !0,
  7320. elements: [".next", ".previous", "#play"]
  7321. },
  7322. highlight: {
  7323. visible: !0,
  7324. elements: ["#drawer", "#pullTab"]
  7325. },
  7326. share: {
  7327. visible: !0,
  7328. elements: [".socialButton", "#share"]
  7329. },
  7330. fullScreen: {
  7331. visible: !0,
  7332. elements: ["#gui-fullscreen"]
  7333. },
  7334. floors: {
  7335. visible: !0,
  7336. elements: [".gui-floor"]
  7337. }
  7338. }, Ye = function() {
  7339. var e = document.getElementById("drawer");
  7340. return function() {
  7341. $("#player").height() < 400 && e.classList.contains("open") && a()
  7342. }
  7343. }(), Xe = function() {
  7344. var e = document.getElementById("meta-info");
  7345. return function() {
  7346. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7347. }
  7348. }(), Ze = function(e) {
  7349. function t() {
  7350. u.classList.contains("expand") && de.toggleMeta(!0)
  7351. }
  7352. function i() {
  7353. fe.hide()
  7354. }
  7355. function n() {
  7356. he.close()
  7357. }
  7358. function r() {
  7359. Ae.dismiss()
  7360. }
  7361. function o() {
  7362. p.hasClass("open") && a(!0)
  7363. }
  7364. function l() {
  7365. Ce.hide()
  7366. }
  7367. function c() {
  7368. f.hasClass("open") && f.removeClass("open")
  7369. }
  7370. function h() {
  7371. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7372. }
  7373. var u = document.getElementById("meta-info")
  7374. , d = document.getElementById("interaction-modal")
  7375. , p = $("#drawer").eq(0)
  7376. , f = $(".gui-floor").eq(0)
  7377. , g = $(".vr-popup").eq(0);
  7378. return function(e) {
  7379. switch (e) {
  7380. case "info":
  7381. i(),
  7382. n(),
  7383. Ye(),
  7384. l(),
  7385. c(),
  7386. r(),
  7387. h();
  7388. break;
  7389. case "terms":
  7390. t(),
  7391. n(),
  7392. o(),
  7393. l(),
  7394. c(),
  7395. r(),
  7396. h();
  7397. break;
  7398. case "help":
  7399. t(),
  7400. i(),
  7401. l(),
  7402. c(),
  7403. r(),
  7404. h();
  7405. break;
  7406. case "vr":
  7407. t(),
  7408. i(),
  7409. l(),
  7410. c(),
  7411. n(),
  7412. h(),
  7413. s(g) && o();
  7414. break;
  7415. case "highlights":
  7416. Xe(),
  7417. i(),
  7418. l(),
  7419. c();
  7420. break;
  7421. case "share":
  7422. t(),
  7423. i(),
  7424. n(),
  7425. c(),
  7426. r(),
  7427. h();
  7428. break;
  7429. case "floor":
  7430. i(),
  7431. l(),
  7432. r();
  7433. break;
  7434. case "view":
  7435. c(),
  7436. l(),
  7437. i(),
  7438. r();
  7439. break;
  7440. case "tour":
  7441. i(),
  7442. l(),
  7443. c(),
  7444. r();
  7445. break;
  7446. case "move":
  7447. i(),
  7448. l(),
  7449. c(),
  7450. r();
  7451. break;
  7452. case "resize":
  7453. t(),
  7454. Ye(),
  7455. c();
  7456. break;
  7457. case "tag":
  7458. i(),
  7459. n(),
  7460. l(),
  7461. c(),
  7462. r()
  7463. }
  7464. }
  7465. }();
  7466. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7467. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7468. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7469. setTimeout(function() {
  7470. $(".icon:visible").hide().show(0)
  7471. }, 100)
  7472. }),
  7473. $("#gui-fullscreen").find("a").on("click", function(e) {
  7474. l(e),
  7475. K.requestFullscreen($("body")[0]),
  7476. J.track("showcase_gui", {
  7477. gui_action: "click_enter_fullscreen",
  7478. interaction_source: "gui"
  7479. })
  7480. //czj
  7481. //W.reload()
  7482. }),
  7483. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7484. l(e),
  7485. K.exitFullscreen(),
  7486. J.track("showcase_gui", {
  7487. gui_action: "click_exit_fullscreen",
  7488. interaction_source: "gui"
  7489. })
  7490. })
  7491. $(window).on("resize", function(e) {
  7492. var t = e.target.innerHeight
  7493. , i = e.target.innerWidth;
  7494. t === X && i === Z || (je.highlight.visible && w(),
  7495. Ze("resize"),
  7496. $(".pinTop.right").removeClass("hideUnderMeta"),
  7497. c(),
  7498. X = t,
  7499. Z = i)
  7500. }).resize(),
  7501. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7502. $("#pullTab").on("click", function(e) {
  7503. l(e),
  7504. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7505. gui_action: "hide_highlight_reel"
  7506. }),
  7507. $(this).addClass("open").children("img").attr("src","images/auto.png")) : (J.trackAlways("showcase_gui", {
  7508. gui_action: "show_highlight_reel"
  7509. }),
  7510. $(this).removeClass("open").children("img").attr("src","images/auto-suspend.png"));
  7511. a()
  7512. });
  7513. /***********************方奕卓 热点列表事件监听 ************************/
  7514. if(window.MP_PREFETCHED_MODELDATA.showHotListSta) {
  7515. $('#hotList').css('display', '');
  7516. $('#hotList').on('click',function(e){
  7517. l(e);
  7518. var hotList = $('#hotListWrap')[0];
  7519. var isActive = hotList.classList.contains('hotListActive');
  7520. if(isActive){
  7521. hotList.classList.remove('hotListActive');
  7522. this.classList.remove('active')
  7523. }else{
  7524. hotList.classList.add('hotListActive');
  7525. this.classList.add('active')
  7526. }
  7527. }),
  7528. $('#hotListContent ul').on('mouseover', function(e){
  7529. l(e);
  7530. var target = e.target;
  7531. var hotList = document.getElementById('hotListWrap');
  7532. if(target.tagName === 'SPAN'){
  7533. var targetParent = target.parentElement.parentElement;
  7534. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7535. hotList.style.width = target.offsetWidth + 116 + 'px';
  7536. }else{
  7537. hotList.style.width = '';
  7538. }
  7539. }else if(target.tagName === 'LI'){
  7540. var targetParent = target.parentElement;
  7541. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7542. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7543. }else{
  7544. hotList.style.width = ''
  7545. }
  7546. }else {
  7547. hotList.style.width = '';
  7548. }
  7549. });
  7550. $('#hotListContent ul').on('click', function(e){
  7551. l(e);
  7552. this.preElem && this.preElem.classList.remove('active');
  7553. if(e.target.tagName === 'SPAN'){
  7554. e.target.parentElement.classList.add('active');
  7555. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7556. this.preElem = e.target.parentElement;
  7557. }else{
  7558. e.target.classList.add('active');
  7559. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7560. this.preElem = e.target;
  7561. }
  7562. })
  7563. $('#hotListClose').on('click', function(e){
  7564. l(e);
  7565. var hotList = $('#hotListWrap')[0];
  7566. hotList.classList.remove('hotListActive');
  7567. $('#hotListContent ul .active').removeClass('active');
  7568. //$('#hotList')[0].classList.remove('active')
  7569. })
  7570. }
  7571. /*****************************************************************/
  7572. $("#more-menu-button").on("click", function(e) {
  7573. l(e);
  7574. var t = $("#more-menu");
  7575. t.toggleClass("open")
  7576. }),
  7577. t.exports.init = S,
  7578. t.exports.startLoading = x,
  7579. t.exports.endLoading = d,
  7580. t.exports.onProgress = u
  7581. }
  7582. ).call(this, "/js/gui/gui.js")
  7583. }
  7584. , {
  7585. "../analytics": 4,
  7586. "../controls/serializer": 14,
  7587. "../enum/AlignmentType": 17,
  7588. "../enum/BlackoutStyle": 18,
  7589. "../enum/ControlEvents": 21,
  7590. "../enum/DirectorEvents": 23,
  7591. "../enum/Keys": 30,
  7592. "../enum/PathDiscardMode": 38,
  7593. "../enum/PathDisplayMode": 39,
  7594. "../enum/PlayerEvents": 40,
  7595. "../enum/VROption": 47,
  7596. "../enum/Vectors": 50,
  7597. "../enum/Viewmode": 51,
  7598. "../enum/WarpStyle": 52,
  7599. "../enum/ZoomEvents": 53,
  7600. "../lib/dat.gui": 93,
  7601. "../localization/localize": 108,
  7602. "../tag/Media/MediaEvent": 131,
  7603. "../objects/Snapshot": 153,
  7604. "../settings": 166,
  7605. "../util/ajax": 181,
  7606. "../util/browser": 182,
  7607. "../util/camera": 183,
  7608. "../util/logger": 189,
  7609. "../util/showcase": 193,
  7610. "../util/transitions": 195,
  7611. "./closer/ModalCloserEvent": 61,
  7612. "./closer/modalCloser": 62,
  7613. "./help/HelpEvent": 66,
  7614. "./help/help": 67,
  7615. "./helpManager": 68,
  7616. "./immersiveMode": 69,
  7617. "./konami": 70,
  7618. "./landingScreen": 71,
  7619. "./loadingScreen": 72,
  7620. "./memoryUsage": 73,
  7621. "./playButton": 74,
  7622. "./populateModal": 75,
  7623. "./sharing/ShareEvents": 76,
  7624. "./sharing/modal": 77,
  7625. "./terms/TermsEvent": 78,
  7626. "./terms/terms": 79,
  7627. "./title/TitleEvents": 80,
  7628. "./title/tagToggle": 81,
  7629. "./title/titleBar": 82,
  7630. "./tourInteraction": 84,
  7631. "./vr/vrEvent": 85,
  7632. "./vr/vrModal": 87,
  7633. "./webvr/WebVrEvent": 88,
  7634. "./webvr/webVRgui": 89,
  7635. three: 217
  7636. }],
  7637. 66: [function(e, t, i) {
  7638. "use strict";
  7639. t.exports = Object.freeze({
  7640. OPENED: "help.opened",
  7641. CLOSED: "help.closed"
  7642. })
  7643. }
  7644. , {}],
  7645. 67: [function(e, t, i) {
  7646. "use strict";
  7647. function n() {
  7648. g.on("click", function(e) {
  7649. if (S && S !== l.TRANSITIONING) {
  7650. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7651. t && !M ? R.close() : r()
  7652. }
  7653. }),
  7654. w.on("click", function(e) {
  7655. R.close()
  7656. }),
  7657. E.on("click", function(e) {
  7658. S && S !== l.TRANSITIONING && (s(),
  7659. o())
  7660. }),
  7661. b.on("click", function(e) {
  7662. s(),
  7663. a()
  7664. })
  7665. }
  7666. function r() {
  7667. S && S !== l.TRANSITIONING && (M = !0,
  7668. setTimeout(function() {
  7669. M = !1
  7670. }, d.help.modalStayDuration),
  7671. R.emit(h.OPENED),
  7672. m.addClass("open " + S),
  7673. g.addClass("open"),
  7674. s(),
  7675. o(),
  7676. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7677. y.classList.add("fadeIn"))
  7678. }
  7679. function o() {
  7680. E.addClass("underline-tab"),
  7681. u.fill(_, c.NAVIGATION, S),
  7682. m.addClass(S)
  7683. }
  7684. function a() {
  7685. b.addClass("underline-tab"),
  7686. u.fill(T, c.MORE_HELP),
  7687. m.addClass("more-help")
  7688. }
  7689. function s(e, t) {
  7690. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7691. I.forEach(function(e) {
  7692. e.classList.remove("underline-tab")
  7693. })
  7694. }
  7695. var l = e("../../enum/Viewmode")
  7696. , c = e("../../enum/HelpModalType")
  7697. , h = e("./HelpEvent")
  7698. , u = (e("../helpManager"),
  7699. e("./../populateModal"))
  7700. , d = e("../../settings")
  7701. , p = e("../../util/common")
  7702. , f = e("events").EventEmitter
  7703. , g = $(".footer-help").eq(0)
  7704. , m = $("#help-dialog").eq(0)
  7705. , v = document.querySelector("#quick-logo")
  7706. , A = document.querySelector("#loaderCoBrand")
  7707. , y = document.querySelector("#help-dialog")
  7708. , C = document.querySelector(".footer")
  7709. , I = $(".help-tabs").children().toArray()
  7710. , E = $(".navigation-tab").eq(0)
  7711. , b = $(".more-help-tab").eq(0)
  7712. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7713. m.find(".close").eq(0))
  7714. , _ = m.find(".interactions").toArray()
  7715. , T = m.find(".ui-instructions").toArray()
  7716. , x = l.PANORAMA
  7717. , S = l.PANORAMA
  7718. , M = !1
  7719. , R = {
  7720. init: function(e, t) {
  7721. S = t,
  7722. x = t,
  7723. [y, A, v, C].forEach(function(e) {
  7724. e.classList.add(u.deviceType)
  7725. }),
  7726. n()
  7727. },
  7728. close: function() {
  7729. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7730. g.removeClass("open"),
  7731. m.removeClass("open"),
  7732. y.classList.contains("fadeIn"))) {
  7733. y.classList.remove("fadeIn");
  7734. var e = S === l.TRANSITIONING ? x : S;
  7735. u.clear(_, c.NAVIGATION, e)
  7736. }
  7737. },
  7738. updateMode: function(e) {
  7739. x = S,
  7740. S = e
  7741. }
  7742. };
  7743. p.extendObject(R, f.prototype),
  7744. t.exports = R
  7745. }
  7746. , {
  7747. "../../enum/HelpModalType": 28,
  7748. "../../enum/Viewmode": 51,
  7749. "../../settings": 166,
  7750. "../../util/common": 185,
  7751. "../helpManager": 68,
  7752. "./../populateModal": 75,
  7753. "./HelpEvent": 66,
  7754. events: 202
  7755. }],
  7756. 68: [function(e, t, i) {
  7757. (function(i) {
  7758. "use strict";
  7759. var n = e("../util/browser")
  7760. , r = e("./../util/logger")
  7761. , o = e("./../settings")
  7762. , a = new r(i)
  7763. , s = function() {
  7764. var e;
  7765. try {
  7766. return e = window.localStorage.getItem("visitCount") || "0",
  7767. e = (parseFloat(e) + 1).toString(),
  7768. window.localStorage.setItem("visitCount", e),
  7769. a.debug("visitCount = " + e),
  7770. e
  7771. } catch (t) {
  7772. e = "1",
  7773. a.debug("couldn't set local storage")
  7774. }
  7775. }()
  7776. , l = !1;
  7777. t.exports = {
  7778. isHelpDisabled: function() {
  7779. return "0" === n.valueFromHash("help", null) || l
  7780. },
  7781. isLargeHelpEnabled: function() {
  7782. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7783. },
  7784. isSmallHelpEnabled: function() {
  7785. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7786. },
  7787. isHelpEnabled: function() {
  7788. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7789. },
  7790. setAutoPlay: function(e) {
  7791. l = o.warp.auto >= 0 && e > 1
  7792. }
  7793. }
  7794. }
  7795. ).call(this, "/js/gui/helpManager.js")
  7796. }
  7797. , {
  7798. "../util/browser": 182,
  7799. "./../settings": 166,
  7800. "./../util/logger": 189
  7801. }],
  7802. 69: [function(e, t, i) {
  7803. "use strict";
  7804. function n(e, t, i, n) {
  7805. F = n,
  7806. r(e, t, i, F),
  7807. o(),
  7808. N = t.mode
  7809. }
  7810. function r(e, t, i, n) {
  7811. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7812. e.controls[t].on(v.Move, a),
  7813. e.controls[t].on(v.LongTap, c)
  7814. }),
  7815. M.on("mousewheel DOMMouseScroll", a),
  7816. i.on(m.TagActivated, a),
  7817. i.on(m.TagNavigation, a),
  7818. t.on(A.FlyingEnded, s),
  7819. t.on(A.ModeChanging, function(e, t) {
  7820. B = t !== C.PANORAMA && e !== C.PANORAMA
  7821. }),
  7822. t.on(A.ModeChanged, function(e, i) {
  7823. N = t.mode,
  7824. i !== C.TRANSITIONING ? l() : a("modeChange")
  7825. }),
  7826. n.on(y.TourStart, function() {
  7827. L = !0,
  7828. a()
  7829. }),
  7830. n.on(y.TourEnd, function() {
  7831. L = !1,
  7832. l()
  7833. }),
  7834. n.on(y.ActionInterrupted, function() {
  7835. L = !1
  7836. }),
  7837. R.addEventListener("touchend", function() {
  7838. $("#pullTab").hasClass("opened") && !L && l()
  7839. }, !0)
  7840. }
  7841. function o() {
  7842. p.isMobile() ? (b.forEach(function(e) {
  7843. e.classList.add("mobile")
  7844. }),
  7845. w.click(l)) : (b.forEach(function(e) {
  7846. e.addEventListener("mouseleave", function() {
  7847. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7848. }, !0)
  7849. }),
  7850. M.mouseleave(function() {
  7851. b[0].classList.contains("detectHover") && l()
  7852. }))
  7853. }
  7854. function a(e) {
  7855. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7856. P = !0,
  7857. g.close(),
  7858. h(e),
  7859. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7860. _.hasClass("playing") || (b.forEach(function(e) {
  7861. e.classList.add("detectHover")
  7862. }),
  7863. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7864. }
  7865. function s() {
  7866. _.hasClass("playing") || (clearTimeout(O),
  7867. O = setTimeout(l, f.immersive.timeToShowAgain))
  7868. }
  7869. function l() {
  7870. clearTimeout(O),
  7871. P = !1,
  7872. I.forEach(function(e) {
  7873. e.classList.remove("drawerOpen")
  7874. }),
  7875. L || E.forEach(function(e) {
  7876. e.classList.remove("duringTour")
  7877. }),
  7878. b.forEach(function(e) {
  7879. e.classList.remove("detectHover")
  7880. })
  7881. }
  7882. function c() {
  7883. P ? l() : a(),
  7884. D = !0,
  7885. setTimeout(function() {
  7886. D = !1
  7887. }, f.immersive.uiStayDuration)
  7888. }
  7889. function h(e) {
  7890. !d(e) && L ? E.forEach(function(e) {
  7891. e.classList.remove("drawerOpen"),
  7892. e.classList.add("duringTour")
  7893. }) : _.hasClass("open") ? E.forEach(function(e) {
  7894. e.classList.remove("duringTour"),
  7895. e.classList.add("drawerOpen")
  7896. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7897. e.classList.add("fadeOut")
  7898. })
  7899. }
  7900. function u() {
  7901. T.hasClass("duringTour") || (L = !1,
  7902. a("gui"),
  7903. l())
  7904. }
  7905. function d(e) {
  7906. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7907. }
  7908. var p = e("../util/browser")
  7909. , f = e("../settings")
  7910. , g = e("./help/help")
  7911. , m = e("../enum/tagEvents")
  7912. , v = e("../enum/ControlEvents")
  7913. , A = e("../enum/PlayerEvents")
  7914. , y = e("../enum/DirectorEvents")
  7915. , A = e("../enum/PlayerEvents")
  7916. , C = e("../enum/Viewmode")
  7917. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7918. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7919. , b = $("#hover-bottom, #hover-top").toArray()
  7920. , w = ($("#pullTab").eq(0),
  7921. $("#playHead").eq(0),
  7922. $(".pinBottom-container").eq(0))
  7923. , _ = $("#drawer").eq(0)
  7924. , T = $("#drawer-container").eq(0)
  7925. , x = $("#meta-info").eq(0)
  7926. , S = $(".pinTop.left").eq(0)
  7927. , M = $("#player").eq(0)
  7928. , R = document.getElementById("pullTab")
  7929. , P = !1
  7930. , O = null
  7931. , L = !1
  7932. , D = !1
  7933. , N = null
  7934. , B = !1
  7935. , F = null;
  7936. t.exports.init = n,
  7937. t.exports.hideUi = a,
  7938. t.exports.resetDrawer = u
  7939. }
  7940. , {
  7941. "../enum/ControlEvents": 21,
  7942. "../enum/DirectorEvents": 23,
  7943. "../enum/tagEvents": 32,
  7944. "../enum/PlayerEvents": 40,
  7945. "../enum/Viewmode": 51,
  7946. "../settings": 166,
  7947. "../util/browser": 182,
  7948. "./help/help": 67
  7949. }],
  7950. 70: [function(e, t, i) {
  7951. (function(i) {
  7952. "use strict";
  7953. function n(e, t, i) {
  7954. l.debug("konami has the modelInstance");
  7955. var n = [];
  7956. $(window).on("keydown", function(e) {
  7957. n.push(e.which),
  7958. n.length > o.secretPanelWord.length && n.shift(),
  7959. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7960. o.debug = !0)
  7961. }),
  7962. $(window).on("keydown", function n(r) {
  7963. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7964. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7965. })
  7966. }
  7967. var r = e("./../util/logger")
  7968. , o = e("./../settings")
  7969. , a = e("./debug")
  7970. , s = e("./../util/common")
  7971. , l = (e("./gui"),
  7972. new r(i));
  7973. o.console && $("body").append('<div id="debug-console"></div>'),
  7974. t.exports.init = n
  7975. }
  7976. ).call(this, "/js/gui/konami.js")
  7977. }
  7978. , {
  7979. "./../settings": 166,
  7980. "./../util/common": 185,
  7981. "./../util/logger": 189,
  7982. "./debug": 63,
  7983. "./gui": 65
  7984. }],
  7985. 71: [function(e, t, i) {
  7986. "use strict";
  7987. function n(e, t) {
  7988. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7989. }
  7990. function r(e) {
  7991. var t = $.Deferred();
  7992. e || t.resolve();
  7993. var i = c.startupFlyinDelay;
  7994. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7995. setTimeout(t.resolve.bind(t), i),
  7996. t
  7997. }
  7998. function o(e, t, i) {
  7999. var n = 0;
  8000. c.quickstart.enabled && (a(i),
  8001. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  8002. var r = function() {
  8003. e.once(g.Move, l),
  8004. t.once(f.TourStart, l)
  8005. };
  8006. s(n, r)
  8007. }
  8008. function a(e) {
  8009. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  8010. v.before(y),
  8011. A = $(".quick-brand").toArray()),*/
  8012. m.addClass("fadeOut"),
  8013. setTimeout(function() {
  8014. A.forEach(function(e) {
  8015. e.classList.add("fadeIn")
  8016. })
  8017. }, c.quickstart.showTextDelay),
  8018. setTimeout(function() {
  8019. A.forEach(function(e) {
  8020. e.classList.add("fadeOut")
  8021. })
  8022. }, c.quickstart.fadeOutDelay),
  8023. !0
  8024. }
  8025. function s(e, t) {
  8026. setTimeout(function() {
  8027. if (h.isHelpEnabled()) {
  8028. if (t(),
  8029. u.init(),
  8030. C.addClass("fadeIn landing " + u.deviceType),
  8031. h.isSmallHelpEnabled())
  8032. return void C.addClass("small");
  8033. u.fill(I, d.LANDING[E]),
  8034. C.addClass(E)
  8035. }
  8036. }, e)
  8037. //csz 用户引导界面
  8038. var helpData = {
  8039. "pc":["static/images/pc_step1.png","static/images/pc_step2.png","static/images/pc_step3.png"],
  8040. "mobile":["static/images/phone_step1.png","static/images/phone_step2.png","static/images/phone_step3.png"]
  8041. }
  8042. var navIcon = $(".nav-icon .icon");
  8043. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  8044. function paging(id){
  8045. id.on("click",function(){
  8046. var navPage = null;
  8047. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  8048. if(navPage > helpData.length || navPage < 1) return false
  8049. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  8050. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  8051. }else{
  8052. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  8053. }
  8054. })
  8055. };
  8056. paging($(".next-button"));
  8057. paging($(".prev-button"));
  8058. }
  8059. function l() {
  8060. u.clear(I, d.LANDING[E]),
  8061. C.removeClass("fadeIn")
  8062. }
  8063. var c = e("../settings")
  8064. , h = (e("./help/help"),
  8065. e("./helpManager"))
  8066. , u = e("./populateModal")
  8067. , d = e("../enum/HelpModalType")
  8068. , p = e("../enum/Viewmode")
  8069. , f = e("../enum/DirectorEvents")
  8070. , g = e("../enum/PlayerEvents")
  8071. , m = $("#quick-blackout").eq(0)
  8072. , v = $("#quick-logo").eq(0)
  8073. , A = $(".quick-brand").toArray()
  8074. , y = $("#loaderCoBrand").eq(0)
  8075. , C = $("#interaction-modal").eq(0)
  8076. , I = C.find(".interaction").toArray()
  8077. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  8078. "");
  8079. t.exports.delayLanding = r,
  8080. t.exports.showMessage = o,
  8081. t.exports.init = n,
  8082. t.exports.dismissModal = l
  8083. }
  8084. , {
  8085. "../enum/DirectorEvents": 23,
  8086. "../enum/HelpModalType": 28,
  8087. "../enum/PlayerEvents": 40,
  8088. "../enum/Viewmode": 51,
  8089. "../settings": 166,
  8090. "./help/help": 67,
  8091. "./helpManager": 68,
  8092. "./populateModal": 75
  8093. }],
  8094. 72: [function(e, t, i) {
  8095. "use strict";
  8096. var n = e("./circleLoader").circleLoader;
  8097. t.exports = {
  8098. element: $("#gui-loading"),
  8099. hide: function(e) {
  8100. n.done(),
  8101. this.element.fadeOut(1500, e)
  8102. },
  8103. show: function(e) {
  8104. this.element.fadeIn(500, function() {
  8105. this.element.css("display", "table"),
  8106. e && e()
  8107. }
  8108. .bind(this))
  8109. },
  8110. progress: function(e) {
  8111. n.set(e)
  8112. }
  8113. }
  8114. }
  8115. , {
  8116. "./circleLoader": 60
  8117. }],
  8118. 73: [function(e, t, i) {
  8119. "use strict";
  8120. var n = e("../settings")
  8121. , r = $("#memory-info")
  8122. , o = r.find("#memory-gpu")
  8123. , a = !1;
  8124. t.exports = {
  8125. show: function() {
  8126. n.profiling.enabled && (r.show(),
  8127. a = !0)
  8128. },
  8129. hide: function() {
  8130. r.hide(),
  8131. a = !1
  8132. },
  8133. toggle: function() {
  8134. a ? this.hide() : this.show()
  8135. },
  8136. update: function(e) {
  8137. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8138. }
  8139. }
  8140. }
  8141. , {
  8142. "../settings": 166
  8143. }],
  8144. 74: [function(e, t, i) {
  8145. "use strict";
  8146. var n = e("../util/browser")
  8147. , r = e("../analytics");
  8148. e("../settings");
  8149. t.exports = {
  8150. show: function(e, t) {
  8151. $("#gui-message").fadeOut(500, function() {
  8152. t()
  8153. })
  8154. }
  8155. }
  8156. }
  8157. , {
  8158. "../analytics": 4,
  8159. "../settings": 166,
  8160. "../util/browser": 182
  8161. }],
  8162. 75: [function(e, t, i) {
  8163. "use strict";
  8164. function n(e, t, i, n) {
  8165. function r(e) {
  8166. return e.classList.contains(a)
  8167. }
  8168. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8169. //for (var a in o) {
  8170. //var s = e.find(r);
  8171. //for (var l in o[a]) {
  8172. //var c = o[a][l];
  8173. //if ("top-info" === l || "bottom-info" === l) {
  8174. //var h = n ? c : "";
  8175. //czj 注释掉第一次打开的用户引导
  8176. //s.querySelector("." + l).textContent = h
  8177. //} else {
  8178. //var u = n ? c : "";
  8179. //, d = s.querySelector("." + l);
  8180. //d.src = u,
  8181. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8182. //}
  8183. //}
  8184. //}
  8185. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8186. // p.forEach(function(e) {
  8187. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8188. // })
  8189. }
  8190. var r = e("../util/browser")
  8191. , o = e("../localization/localize")
  8192. , a = e("../enum/HelpModalType")
  8193. , s = (e("../enum/HelpModalSize"),
  8194. e("../enum/Viewmode"));
  8195. t.exports = {
  8196. init: function() {
  8197. if (!this.hasInitialized) {
  8198. this.hasInitialized = !0,
  8199. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8200. this.assets = {},
  8201. this.assets[a.LANDING[s.PANORAMA]] = {
  8202. desktop: {
  8203. left: {
  8204. "top-info": o.ROTATE,
  8205. "big-image": "images/nav_help_mouse_drag_left.png",
  8206. keyboard: "images/nav_help_keyboard_left_right.png"
  8207. },
  8208. middle: {
  8209. "top-info": o.MOVE,
  8210. "big-image": "images/nav_help_mouse_click.png",
  8211. keyboard: "images/nav_help_keyboard_up_down.png"
  8212. },
  8213. right: {
  8214. "top-info": o.ZOOM,
  8215. "big-image": "images/nav_help_mouse_zoom.png",
  8216. keyboard: "images/nav_help_zoom_keys.png"
  8217. }
  8218. },
  8219. mobile: {
  8220. left: {
  8221. "top-info": o.ROTATE,
  8222. "big-image": "images/nav_help_gesture_drag.png"
  8223. },
  8224. middle: {
  8225. "top-info": o.MOVE,
  8226. "big-image": "images/nav_help_gesture_tap.png"
  8227. },
  8228. right: {
  8229. "top-info": o.ZOOM,
  8230. "big-image": "images/nav_help_gesture_pinch.png"
  8231. }
  8232. }
  8233. },
  8234. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8235. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8236. desktop: {
  8237. left: {
  8238. "top-info": o.ROTATE,
  8239. "big-image": "images/nav_help_mouse_drag_left.png",
  8240. keyboard: "images/nav_help_keyboard_left_right.png"
  8241. },
  8242. middle: {
  8243. "top-info": o.MOVE,
  8244. "big-image": "images/nav_help_mouse_position_right.png"
  8245. }
  8246. },
  8247. mobile: {
  8248. left: {
  8249. "top-info": o.ROTATE,
  8250. "big-image": "images/nav_help_gesture_drag.png"
  8251. },
  8252. middle: {
  8253. "top-info": o.MOVE,
  8254. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8255. }
  8256. }
  8257. },
  8258. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8259. desktop: {
  8260. left: {
  8261. "top-info": o.MOVE,
  8262. "big-image": "images/nav_help_mouse_position_left.png"
  8263. },
  8264. middle: {
  8265. "top-info": o.ROTATE,
  8266. "big-image": "images/nav_help_mouse_drag_right.png",
  8267. keyboard: "images/nav_help_keyboard_left_right.png"
  8268. }
  8269. },
  8270. mobile: {
  8271. left: {
  8272. "top-info": o.MOVE,
  8273. "big-image": "images/nav_help_gesture_position.png"
  8274. },
  8275. middle: {
  8276. "top-info": o.ROTATE,
  8277. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8278. }
  8279. }
  8280. };
  8281. var e = {
  8282. "top-info": o.INSIDE,
  8283. "big-image": "images/nav_help_click_inside.png",
  8284. keyboard: "images/nav_help_inside_key.png"
  8285. };
  8286. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8287. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8288. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8289. var t = {
  8290. "top-info": o.INSIDE,
  8291. "big-image": "images/nav_help_tap_inside.png"
  8292. };
  8293. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8294. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8295. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8296. this.assets[a.NAVIGATION] = {},
  8297. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8298. desktop: {
  8299. left: {
  8300. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8301. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8302. "big-image": "images/nav_help_mouse_drag_left.png",
  8303. keyboard: "images/nav_help_keyboard_left_right.png"
  8304. },
  8305. middle: {
  8306. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8307. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8308. "big-image": "images/nav_help_mouse_click.png",
  8309. keyboard: "images/nav_help_keyboard_up_down.png"
  8310. },
  8311. right: {
  8312. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8313. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8314. "big-image": "images/nav_help_mouse_zoom.png",
  8315. keyboard: "images/nav_help_zoom_keys.png"
  8316. }
  8317. },
  8318. mobile: {
  8319. left: {
  8320. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8321. "big-image": "images/nav_help_gesture_drag.png"
  8322. },
  8323. middle: {
  8324. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8325. "big-image": "images/nav_help_gesture_tap.png"
  8326. },
  8327. right: {
  8328. "top-info": o.HELP_MOBILE_3,
  8329. "big-image": "images/nav_help_gesture_pinch.png"
  8330. }
  8331. }
  8332. },
  8333. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8334. desktop: {
  8335. left: {
  8336. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8337. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8338. "big-image": "images/nav_help_mouse_drag_left.png",
  8339. keyboard: "images/nav_help_keyboard_all.png"
  8340. },
  8341. middle: {
  8342. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8343. "big-image": "images/nav_help_mouse_position_right.png"
  8344. },
  8345. right: {
  8346. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8347. "big-image": "images/nav_help_mouse_zoom.png"
  8348. }
  8349. },
  8350. mobile: {
  8351. left: {
  8352. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8353. "big-image": "images/nav_help_gesture_drag.png"
  8354. },
  8355. middle: {
  8356. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8357. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8358. },
  8359. right: {
  8360. "top-info": o.HELP_MOBILE_3,
  8361. "big-image": "images/nav_help_gesture_pinch.png"
  8362. }
  8363. }
  8364. },
  8365. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8366. desktop: {
  8367. left: {
  8368. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8369. "big-image": "images/nav_help_mouse_position_left.png"
  8370. },
  8371. middle: {
  8372. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8373. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8374. "big-image": "images/nav_help_mouse_drag_right.png",
  8375. keyboard: "images/nav_help_keyboard_left_right.png"
  8376. },
  8377. right: {
  8378. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8379. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8380. "big-image": "images/nav_help_mouse_zoom.png",
  8381. keyboard: "images/nav_help_keyboard_up_down.png"
  8382. }
  8383. },
  8384. mobile: {
  8385. left: {
  8386. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8387. "big-image": "images/nav_help_gesture_position.png"
  8388. },
  8389. middle: {
  8390. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8391. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8392. },
  8393. right: {
  8394. "top-info": o.HELP_MOBILE_3,
  8395. "big-image": "images/nav_help_gesture_pinch.png"
  8396. }
  8397. }
  8398. },
  8399. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8400. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8401. "top-info": o.HELP_DESKTOP_360_2A,
  8402. "bottom-info": o.HELP_DESKTOP_360_2B,
  8403. "big-image": "images/nav_help_click_inside.png",
  8404. keyboard: "images/nav_help_inside_key.png"
  8405. },
  8406. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8407. "top-info": o.HELP_MOBILE_360_2,
  8408. "big-image": "images/nav_help_tap_inside.png"
  8409. },
  8410. this.assets[a.MORE_HELP] = {
  8411. desktop: {
  8412. "more-help-hlr": {
  8413. "top-info": o.HELP_MORE_HLR_A,
  8414. "big-image": "images/nav_help_expand.svg",
  8415. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8416. },
  8417. "more-help-dollhouse": {
  8418. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8419. "big-image": "images/nav_help_dollhouse.svg",
  8420. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8421. },
  8422. "more-help-floors": {
  8423. "top-info": o.HELP_MORE_FLOORS_A,
  8424. "big-image": "images/nav_help_floor picker.svg",
  8425. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8426. },
  8427. "more-help-tag": {
  8428. "top-info": o.HELP_MORE_TAG_A,
  8429. "big-image": "images/nav_help_tag.svg",
  8430. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8431. },
  8432. "more-help-zoom": {
  8433. "top-info": o.HELP_MORE_ZOOM_A,
  8434. "big-image": "images/nav_help_zoom.svg",
  8435. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8436. },
  8437. "more-help-tour": {
  8438. "top-info": o.HELP_MORE_TOUR_A,
  8439. "big-image": "images/nav_help_play.png",
  8440. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8441. },
  8442. "more-help-inside": {
  8443. "top-info": o.HELP_MORE_INSIDE_A,
  8444. "big-image": "images/nav_help_inside.svg",
  8445. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8446. },
  8447. "more-help-vr": {
  8448. "top-info": o.HELP_MORE_VR_A,
  8449. "big-image": "images/nav_help_vr.svg",
  8450. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8451. },
  8452. "more-help-360": {
  8453. "top-info": o.HELP_MORE_360_A,
  8454. "big-image": "images/nav_help_360.svg",
  8455. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8456. },
  8457. "more-help-fullscreen": {
  8458. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8459. "big-image": "images/nav_help_fullscreen.svg",
  8460. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8461. }
  8462. },
  8463. mobile: {
  8464. "more-help-hlr": {
  8465. "top-info": o.HELP_MORE_HLR_A,
  8466. "big-image": "images/nav_help_expand.svg",
  8467. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8468. },
  8469. "more-help-dollhouse": {
  8470. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8471. "big-image": "images/nav_help_dollhouse.svg",
  8472. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8473. },
  8474. "more-help-floors": {
  8475. "top-info": o.HELP_MORE_FLOORS_A,
  8476. "big-image": "images/nav_help_floor picker.svg",
  8477. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8478. },
  8479. "more-help-tag": {
  8480. "top-info": o.HELP_MORE_TAG_A,
  8481. "big-image": "images/nav_help_tag.svg",
  8482. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8483. },
  8484. "more-help-tour": {
  8485. "top-info": o.HELP_MORE_TOUR_A,
  8486. "big-image": "images/nav_help_play.png",
  8487. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8488. },
  8489. "more-help-inside": {
  8490. "top-info": o.HELP_MORE_INSIDE_A,
  8491. "big-image": "images/nav_help_inside.svg",
  8492. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8493. },
  8494. "more-help-vr": {
  8495. "top-info": o.HELP_MORE_VR_A,
  8496. "big-image": "images/webvr.svg",
  8497. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8498. },
  8499. "more-help-360": {
  8500. "top-info": o.HELP_MORE_360_A,
  8501. "big-image": "images/nav_help_360.svg",
  8502. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8503. }
  8504. }
  8505. },
  8506. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8507. desktop: {
  8508. left: {
  8509. "top-info": o.ROTATE,
  8510. "big-image": "images/nav_help_mouse_drag_left.png",
  8511. keyboard: "images/nav_help_keyboard_left_right.png"
  8512. },
  8513. middle: {
  8514. "top-info": o.MOVE,
  8515. "big-image": "images/nav_help_mouse_click.png",
  8516. keyboard: "images/nav_help_keyboard_up_down.png"
  8517. },
  8518. right: {
  8519. "top-info": o.PLAY,
  8520. "big-image": "images/Desktop-help-play-button.svg",
  8521. keyboard: "images/Desktop-help-spacebar-2.svg"
  8522. }
  8523. },
  8524. mobile: {
  8525. left: {
  8526. "top-info": o.ROTATE,
  8527. "big-image": "images/nav_help_gesture_drag.png"
  8528. },
  8529. middle: {
  8530. "top-info": o.MOVE,
  8531. "big-image": "images/nav_help_gesture_tap.png"
  8532. },
  8533. right: {
  8534. "top-info": o.PLAY,
  8535. "big-image": "images/mobile-help-play-button.svg"
  8536. }
  8537. }
  8538. },
  8539. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8540. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8541. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8542. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8543. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8544. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8545. }
  8546. },
  8547. fill: function(e, t, i) {
  8548. n.call(this, e, t, i, !0)
  8549. },
  8550. clear: function(e, t, i) {
  8551. n.call(this, e, t, i, !1)
  8552. }
  8553. }
  8554. }
  8555. , {
  8556. "../enum/HelpModalSize": 27,
  8557. "../enum/HelpModalType": 28,
  8558. "../enum/Viewmode": 51,
  8559. "../localization/localize": 108,
  8560. "../util/browser": 182
  8561. }],
  8562. 76: [function(e, t, i) {
  8563. "use strict";
  8564. t.exports = Object.freeze({
  8565. OPENED: "share.open",
  8566. CLOSED: "share.closed",
  8567. LINK_CLICKED: "share.linked"
  8568. })
  8569. }
  8570. , {}],
  8571. 77: [function(e, t, i) {
  8572. "use strict";
  8573. function n(e) {
  8574. function t(t, i) {
  8575. var n = window.screenY + ($("#player").height() - i) / 2
  8576. , r = window.screenX + ($("#player").width() - t) / 2
  8577. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8578. I.emit(l.LINK_CLICKED, {
  8579. channel: e
  8580. }),
  8581. window.open(C[e], "shareWindow", o)
  8582. }
  8583. switch (e) {
  8584. case y.FACEBOOK:
  8585. t(580, 420);
  8586. break;
  8587. case y.TWITTER:
  8588. t(550, 440);
  8589. break;
  8590. case y.MAIL:
  8591. I.emit(l.LINK_CLICKED, {
  8592. channel: "email"
  8593. }),
  8594. window.open(C[e], "_blank");
  8595. break;
  8596. case y.LINKEDIN:
  8597. }
  8598. }
  8599. function r(e) {
  8600. I.emit(l.LINK_CLICKED, {
  8601. channel: "copylink"
  8602. });
  8603. var t = document.createRange();
  8604. t.selectNodeContents(v);
  8605. var i = window.getSelection();
  8606. i.removeAllRanges(),
  8607. i.addRange(t),
  8608. document.execCommand("copy"),
  8609. A.classList.remove("hidden"),
  8610. v.classList.add("highlighted")
  8611. }
  8612. function o(e) {
  8613. e && (e.stopPropagation(),
  8614. e.target === v) || (window.getSelection().removeAllRanges(),
  8615. v.classList.remove("highlighted"),
  8616. A.classList.add("hidden"))
  8617. }
  8618. var a = e("../../util/browser")
  8619. , s = e("../../localization/localize")
  8620. , l = e("./ShareEvents")
  8621. , c = e("../../util/common")
  8622. , h = e("events").EventEmitter
  8623. , u = document.getElementById("sharing")
  8624. , d = document.getElementById("share-modal")
  8625. , p = document.getElementById("share-close")
  8626. , f = document.getElementById("facebook-share")
  8627. , g = document.getElementById("twitter-share")
  8628. , m = document.getElementById("mail-share")
  8629. , v = document.getElementById("share-url-text")
  8630. , A = document.getElementById("copy-success")
  8631. , y = Object.freeze({
  8632. FACEBOOK: "facebook",
  8633. TWITTER: "twitter",
  8634. MAIL: "mail",
  8635. LINKEDIN: "linkedin"
  8636. })
  8637. , C = {};
  8638. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8639. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8640. C[y.MAIL] = "mailto:?subject=";
  8641. var I = {
  8642. init: function(e) {
  8643. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8644. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8645. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8646. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8647. u.addEventListener("click", this.toggle.bind(this)),
  8648. p.addEventListener("click", this.hide.bind(this)),
  8649. v.addEventListener("click", r),
  8650. d.addEventListener("click", o),
  8651. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8652. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8653. m.addEventListener("click", n.bind(this, y.MAIL)),
  8654. v.textContent = window.location.href + "&utm_source=4",
  8655. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8656. u.classList.remove("hidden")
  8657. },
  8658. show: function() {
  8659. this.emit(l.OPENED),
  8660. d.classList.add("fadeIn")
  8661. },
  8662. hide: function() {
  8663. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8664. document.selection && document.selection.empty(),
  8665. window.getSelection().removeAllRanges(),
  8666. o(),
  8667. d.classList.remove("fadeIn"))
  8668. },
  8669. toggle: function() {
  8670. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8671. }
  8672. };
  8673. c.extendObject(I, h.prototype),
  8674. t.exports = I
  8675. }
  8676. , {
  8677. "../../localization/localize": 108,
  8678. "../../util/browser": 182,
  8679. "../../util/common": 185,
  8680. "./ShareEvents": 76,
  8681. events: 202
  8682. }],
  8683. 78: [function(e, t, i) {
  8684. "use strict";
  8685. t.exports = Object.freeze({
  8686. OPENED: "terms.opened",
  8687. CLOSED: "terms.closed"
  8688. })
  8689. }
  8690. , {}],
  8691. 79: [function(e, t, i) {
  8692. "use strict";
  8693. var n = e("./TermsEvent")
  8694. , r = e("../../localization/localize")
  8695. , o = e("../../analytics")
  8696. , a = e("../../util/ajax")
  8697. , s = e("../../util/common")
  8698. , l = e("events").EventEmitter
  8699. , c = document.getElementById("terms-modal")
  8700. , h = {
  8701. init: function() {
  8702. $(".footer-terms").on("click", function(e) {
  8703. e.preventDefault(),
  8704. this.show()
  8705. }
  8706. .bind(this)),
  8707. $("#terms-modal .close").on("click", this.hide.bind(this))
  8708. },
  8709. show: function() {
  8710. this.emit(n.OPENED),
  8711. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8712. var t = $("#terms-text").html(e);
  8713. o.track("showcase_gui", {
  8714. gui_action: "click_terms_button",
  8715. interaction_source: "gui"
  8716. }),
  8717. t.find("a").attr("target", "_blank")
  8718. }).fail(function() {
  8719. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8720. }),
  8721. c.classList.add("fadeIn")
  8722. },
  8723. hide: function(e) {
  8724. e && e.preventDefault(),
  8725. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8726. c.classList.remove("fadeIn")
  8727. }
  8728. };
  8729. s.extendObject(h, l.prototype),
  8730. t.exports = h
  8731. }
  8732. , {
  8733. "../../analytics": 4,
  8734. "../../localization/localize": 108,
  8735. "../../util/ajax": 181,
  8736. "../../util/common": 185,
  8737. "./TermsEvent": 78,
  8738. events: 202
  8739. }],
  8740. 80: [function(e, t, i) {
  8741. "use strict";
  8742. t.exports = Object.freeze({
  8743. OPEN_INFO: "title.open.info",
  8744. CLOSE_INFO: "title.close.info",
  8745. SHOW_INFO: "title.show.info",
  8746. HIDE_INFO: "title.hide.info",
  8747. LINK_CLICKED: "title.link.click",
  8748. CONTACT_LINK_CLICKED: "title.contact.click",
  8749. ORIGIN_LINK_CLICKED: "title.origin.click"
  8750. })
  8751. }
  8752. , {}],
  8753. 81: [function(e, t, i) {
  8754. "use strict";
  8755. function n(e, t) {
  8756. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8757. }
  8758. function r(e, t) {
  8759. function i(i) {
  8760. e.shouldShowtags = "show" === this.value,
  8761. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8762. }
  8763. document.getElementById("tag-toggles").classList.remove("hidden"),
  8764. document.getElementById("radio-tag-show").checked = !0;
  8765. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8766. n[r].addEventListener("change", i)
  8767. }
  8768. var o = e("../../settings");
  8769. t.exports.init = n
  8770. }
  8771. , {
  8772. "../../settings": 166
  8773. }],
  8774. 82: [function(e, t, i) {
  8775. (function(i) {
  8776. "use strict";
  8777. function n(e, t) {
  8778. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8779. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8780. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8781. document.getElementById("gui-name").classList.add("noCoBrand"),
  8782. document.getElementById("cobrandTitle").classList.add("hidden")),
  8783. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8784. !1)
  8785. }
  8786. function r(e) {
  8787. return e ? (L = !0,
  8788. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8789. }
  8790. function o(e, t, i, n) {
  8791. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8792. return void T.classList.add("hidden");
  8793. L = !0;
  8794. var r = []
  8795. , o = c(r, "<br>");
  8796. if (e && o('<span id="contactName">' + e + "</span>"),
  8797. t) {
  8798. var a = n || t
  8799. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8800. o(s)
  8801. }
  8802. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8803. r[0] = "",
  8804. x.innerHTML = r.join("")
  8805. }
  8806. function a(e) {
  8807. if ("string" == typeof e)
  8808. try {
  8809. e = JSON.parse(e)
  8810. } catch (e) {
  8811. return y.warn("Unable to parse address data"),
  8812. void S.parentElement.classList.add("hidden")
  8813. }
  8814. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8815. return void S.parentElement.classList.add("hidden");
  8816. L = !0;
  8817. var t = []
  8818. , i = c(t, " ");
  8819. e.address_1 && i(e.address_1),
  8820. e.address_2 && i(e.address_2),
  8821. e.city && i(e.city, ", "),
  8822. e.state && i(e.state, ", "),
  8823. e.zip && i(e.zip, e.state ? " " : ", "),
  8824. t[0] = "",
  8825. S.innerText = t.join("")
  8826. }
  8827. function s(e) {
  8828. var t = document.createElement("a");
  8829. return t.id = "url",
  8830. t.target = "_blank",
  8831. t.href = e,
  8832. t.innerText = e,
  8833. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8834. t
  8835. }
  8836. function l(e) {
  8837. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8838. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8839. P.appendChild(s(e)),
  8840. O.forEach(function(e) {
  8841. e.classList.add("share-link")
  8842. }),
  8843. !0)
  8844. }
  8845. function c(e, t) {
  8846. var i = e
  8847. , n = t;
  8848. return function(e, t) {
  8849. i.push(t || n, e)
  8850. }
  8851. }
  8852. function h() {
  8853. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8854. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8855. var e = [].slice.call(_.querySelectorAll("a"));
  8856. e.forEach(function(e) {
  8857. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8858. });
  8859. var t = [].slice.call(T.querySelectorAll("a"));
  8860. t.forEach(function(e) {
  8861. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8862. contact_type: e.getAttribute("id")
  8863. }))
  8864. })
  8865. }
  8866. var u = e("../../util/browser")
  8867. , d = e("../../util/common")
  8868. , p = e("../../util/logger")
  8869. , f = e("../../localization/localize")
  8870. , g = e("./titleBarSettings")
  8871. , m = e("../../settings")
  8872. , v = e("./TitleEvents")
  8873. , A = e("events").EventEmitter
  8874. , y = new p(i)
  8875. , C = document.querySelector(".pinTop.left")
  8876. , I = document.getElementsByClassName("title-container")[0]
  8877. , E = document.getElementById("title-toggle").querySelector("i")
  8878. , b = document.getElementById("meta-info-wrapper")
  8879. , w = document.getElementById("meta-info")
  8880. , _ = document.getElementById("meta-description")
  8881. , T = document.getElementsByClassName("contact-info")[0]
  8882. , x = document.getElementById("contact-data")
  8883. , S = document.getElementById("addressTxt")
  8884. , M = document.getElementById("tag-toggles")
  8885. , R = document.getElementById("share-origin")
  8886. , P = document.getElementById("share-link-wrapper")
  8887. , O = [w, b, I]
  8888. , L = !1
  8889. , D = !1
  8890. , N = {
  8891. populate: function(e) {
  8892. if (n(MP_PREFETCHED_MODELDATA.name, e.coBrand)) {
  8893. if (r(e.description),
  8894. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8895. a(e.address),
  8896. L) {
  8897. var t = document.createElement("br");
  8898. M.insertBefore(t, M.firstElementChild)
  8899. }
  8900. e.socialSharing && m.share.enabled && (D = l(e.url))
  8901. }
  8902. },
  8903. finishSetup: function(e) {
  8904. L = L || !!e,
  8905. h(),
  8906. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8907. },
  8908. toggleMeta: function(e, t) {
  8909. var title = document.getElementById("model-title");
  8910. t && t.preventDefault();
  8911. var i = w.classList.contains("expand");
  8912. e && !i || (i ? (O.forEach(function(e) {
  8913. e.classList.remove("expand")
  8914. }),
  8915. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8916. e.classList.add("expand");
  8917. }),
  8918. title.classList.add("expand"),
  8919. this.emit(v.OPEN_INFO)))
  8920. },
  8921. setupToggling: function() {
  8922. b.style.height = w.offsetHeight + "px",
  8923. w.addEventListener("transitionend", function() {
  8924. b.style.height = w.offsetHeight + "px"
  8925. })
  8926. },
  8927. toggleTitle: function(e) {
  8928. e && e.preventDefault(),
  8929. C.classList.contains("closed") ? (C.classList.add("open"),
  8930. E.classList.remove("icon-dpad-right"),
  8931. E.classList.add("icon-dpad-left"),
  8932. this.emit(v.SHOW_INFO),
  8933. setTimeout(function() {
  8934. C.classList.remove("closed"),
  8935. C.classList.remove("open")
  8936. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8937. E.classList.remove("icon-dpad-left"),
  8938. E.classList.add("icon-dpad-right"),
  8939. this.emit(v.HIDE_INFO))
  8940. }
  8941. };
  8942. d.extendObject(N, A.prototype),
  8943. t.exports = N
  8944. }
  8945. ).call(this, "/js/gui/title/titleBar.js")
  8946. }
  8947. , {
  8948. "../../localization/localize": 108,
  8949. "../../settings": 166,
  8950. "../../util/browser": 182,
  8951. "../../util/common": 185,
  8952. "../../util/logger": 189,
  8953. "./TitleEvents": 80,
  8954. "./titleBarSettings": 83,
  8955. events: 202
  8956. }],
  8957. 83: [function(e, t, i) {
  8958. "use strict";
  8959. t.exports = Object.freeze({
  8960. minTooltipCharacters: 19,
  8961. removeAnimationClasses: 500
  8962. })
  8963. }
  8964. , {}],
  8965. 84: [function(e, t, i) {
  8966. "use strict";
  8967. function n(e) {
  8968. C = e,
  8969. P.forEach(function(e) {
  8970. b.addEventListener(e, u.bind(this, !1), !0),
  8971. w.addEventListener(e, u.bind(this, !0), !0),
  8972. E.addEventListener(e, o, !0),
  8973. S.forEach(function(t) {
  8974. t.addEventListener(e, a, !0)
  8975. }),
  8976. $("#drawer img").on(e, a)
  8977. }),
  8978. document.addEventListener("keydown", u.bind(this, !1), !0),
  8979. C.on(v.TourStart, function() {
  8980. E.classList.add("playing")
  8981. })
  8982. }
  8983. function r() {
  8984. C.playTour(),
  8985. I && clearTimeout(I),
  8986. d(),
  8987. _.removeClass("fadeIn")
  8988. }
  8989. function o() {
  8990. E.classList.contains("playing") && (C.stopTour(),
  8991. _.addClass("fadeIn"),
  8992. setTimeout(function() {
  8993. _.removeClass("fadeIn")
  8994. }, p.tourInteraction.showPauseButton),
  8995. O || (clearTimeout(I),
  8996. I = setTimeout(h, p.tourInteraction.showModal)),
  8997. setTimeout(function() {
  8998. E.classList.remove("playing")
  8999. }, p.tourInteraction.allowNextClick))
  9000. }
  9001. function a() {
  9002. C.tourInProgress && (C.stopTour(),
  9003. C.endTourProgress(),
  9004. E.classList.remove("playing"))
  9005. }
  9006. function s() {
  9007. T.is(":visible") ? r() : o()
  9008. }
  9009. function l() {
  9010. x.hasClass("playing") && (clearTimeout(I),
  9011. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  9012. }
  9013. function c() {
  9014. E.classList.remove("playing"),
  9015. h()
  9016. }
  9017. function h() {//去掉导览结束时的提示
  9018. /* if (!p.tourInteraction.disabled) {
  9019. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  9020. M.addClass("fadeIn tour " + m.deviceType);
  9021. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  9022. if (!p.tourInteraction.smallModal) {
  9023. var t;
  9024. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  9025. m.fill(R, A.TOUR_INTERACTION[t]),
  9026. M.addClass(t)
  9027. }
  9028. M.addClass(e)
  9029. } */
  9030. }
  9031. function u(e, t) {
  9032. if (t) {
  9033. var i = "keydown" === t.type
  9034. , n = t.which === f.SPACE || C.tourIsPlaying;
  9035. i && n || e || (O = !0),
  9036. C.atEndOfTour() && d(),
  9037. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  9038. d(),
  9039. t.which !== f.SPACE && a()),
  9040. i && n && s()
  9041. }
  9042. }
  9043. function d() {
  9044. M.removeClass("fadeIn")
  9045. }
  9046. var p = (e("../util/browser"),
  9047. e("../settings"))
  9048. , f = e("../enum/Keys")
  9049. , g = e("../enum/Viewmode")
  9050. , m = (e("./helpManager"),
  9051. e("./populateModal"))
  9052. , v = e("../enum/DirectorEvents")
  9053. , A = e("../enum/HelpModalType")
  9054. , y = e("../enum/HelpModalSize")
  9055. , C = null
  9056. , I = null
  9057. , E = document.getElementById("pause-overlay")
  9058. , b = document.getElementById("player")
  9059. , w = document.getElementById("gui")
  9060. , _ = $("#pause-icon").eq(0)
  9061. , T = $("#play").eq(0)
  9062. , x = $("#playHead").eq(0)
  9063. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  9064. , M = $("#interaction-modal").eq(0)
  9065. , R = $("#interaction-modal .interaction").toArray()
  9066. , P = ["touchstart", "mousedown", "pointerdown"]
  9067. , O = !1;
  9068. t.exports.init = n,
  9069. t.exports.play = r,
  9070. t.exports.pause = o,
  9071. t.exports.pauseWithoutCTA = a,
  9072. t.exports.togglePlay = s,
  9073. t.exports.stopTour = l,
  9074. t.exports.dismissModal = d
  9075. }
  9076. , {
  9077. "../enum/DirectorEvents": 23,
  9078. "../enum/HelpModalSize": 27,
  9079. "../enum/HelpModalType": 28,
  9080. "../enum/Keys": 30,
  9081. "../enum/Viewmode": 51,
  9082. "../settings": 166,
  9083. "../util/browser": 182,
  9084. "./helpManager": 68,
  9085. "./populateModal": 75
  9086. }],
  9087. 85: [function(e, t, i) {
  9088. "use strict";
  9089. t.exports = Object.freeze({
  9090. OPENED: "vr.modal.opened",
  9091. LAUNCH: "vr.modal.launch",
  9092. CLOSED: "vr.modal.closed",
  9093. NEXT: "vr.modal.next",
  9094. PREV: "vr.modal.prev",
  9095. STORE: "vr.modal.store",
  9096. falseICECHOSEN: "vr.modal.device"
  9097. })
  9098. }
  9099. , {}],
  9100. 86: [function(e, t, i) {
  9101. "use strict";
  9102. function n(e, t, i) {
  9103. function n(e, t, n, r) {
  9104. function o() {
  9105. return p + "&m=" + t + "&display=" + e
  9106. }
  9107. function s() {
  9108. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  9109. , t = "&utm_source=" + u
  9110. , n = "&utm_showcase_session_id=" + i;
  9111. return e + t + n
  9112. }
  9113. function l() {
  9114. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  9115. }
  9116. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  9117. }
  9118. function r(e, t, i, r) {
  9119. var o = "https://api.branch.io/v1/url"
  9120. , a = n(e, t, i, r)
  9121. , s = {
  9122. responseType: "json",
  9123. data: {
  9124. branch_key: h.appConfig.branch_key,
  9125. data: {
  9126. m: t,
  9127. full_url: a,
  9128. $desktop_url: m,
  9129. $og_app_id: "331853976762864119",
  9130. $og_title: i,
  9131. $og_description: r,
  9132. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9133. $canonical_url: window.location.href
  9134. }
  9135. }
  9136. };
  9137. c.post(o, s).done(function(t) {
  9138. f[e] = t.url
  9139. }).fail(function(t) {
  9140. f[e] = t
  9141. }
  9142. .bind(this, a))
  9143. }
  9144. function o(e, t, i) {
  9145. for (var r in s) {
  9146. var o = s[r]
  9147. , a = n(o, e, t, i);
  9148. f[o] = a
  9149. }
  9150. }
  9151. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9152. , d = g + "/vr/dlist/?ret=" + u
  9153. , p = g + "/vr/show/?ret=" + u
  9154. , m = "";
  9155. switch (e) {
  9156. case l.IOS:
  9157. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9158. break;
  9159. default:
  9160. o(t.sid, t.name, t.summary)
  9161. }
  9162. }
  9163. function r(e) {
  9164. var t = f[e];
  9165. window.open(t, "_blank")
  9166. }
  9167. function o(e) {
  9168. var t = u[e];
  9169. window.open(t, "_blank")
  9170. }
  9171. var a = e("../../util/browser")
  9172. , s = e("../../enum/VRApps")
  9173. , l = e("../../enum/VRPlatforms")
  9174. , c = e("../../util/ajax")
  9175. , h = e("../../settings")
  9176. , u = {};
  9177. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9178. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9179. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9180. for (var d in s) {
  9181. var p = s[d];
  9182. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9183. }
  9184. var f = {}
  9185. , g = function() {
  9186. var e = window.location.host;
  9187. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9188. "https://" + e
  9189. }();
  9190. t.exports.init = n,
  9191. t.exports.launch = r,
  9192. t.exports.launchStore = o
  9193. }
  9194. , {
  9195. "../../enum/VRApps": 46,
  9196. "../../enum/VRPlatforms": 49,
  9197. "../../settings": 166,
  9198. "../../util/ajax": 181,
  9199. "../../util/browser": 182
  9200. }],
  9201. 87: [function(e, t, i) {
  9202. "use strict";
  9203. function n(e) {
  9204. var t;
  9205. switch (e) {
  9206. case m.IOS:
  9207. return t = p.iosVersion(),
  9208. t.major > 9 || 9 === t.major && t.minor >= 1;
  9209. case m.Android:
  9210. return t = p.androidVersion(),
  9211. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9212. }
  9213. return !1
  9214. }
  9215. function r(e, t) {
  9216. function i(e) {
  9217. K.emit(A.STORE, {
  9218. type: e
  9219. }),
  9220. f.launchStore(e)
  9221. }
  9222. function r(e) {
  9223. switch (e !== _.pageCount && (a(e),
  9224. N.text(e + 1 + " / " + _.pageCount)),
  9225. e) {
  9226. case _.Title:
  9227. O.css("display", "none"),
  9228. L.text(u[e]),
  9229. o(s);
  9230. break;
  9231. case _.Cardboard:
  9232. O.css("display", "block"),
  9233. L.text(u[e]),
  9234. M.filter(".cardboard").off(),
  9235. M.filter(".gearvr").off(),
  9236. c(e, s),
  9237. h(H, X, Z);
  9238. break;
  9239. case _.Gear:
  9240. L.text(u[e]),
  9241. c(e, s),
  9242. T.addClass("lastPage"),
  9243. h(G, X, Z);
  9244. break;
  9245. case _.pageCount:
  9246. T.removeClass("fadeIn"),
  9247. K.emit(A.CLOSED)
  9248. }
  9249. B.filter("[src='']").hide()
  9250. }
  9251. var s = function() {
  9252. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9253. w = ".show-supported",
  9254. m.Android) : (T.addClass("unsupported"),
  9255. w = ".show-unsupported",
  9256. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9257. w = ".show-ios",
  9258. _ = v.ios,
  9259. m.IOS) : (T.addClass("desktop"),
  9260. w = ".show-desktop",
  9261. m.Desktop)
  9262. }();
  9263. f.init(s, e, t),
  9264. s !== m.Desktop && T.addClass("mobile");
  9265. var l = function(e) {
  9266. K.emit(A.LAUNCH, {
  9267. vr_platform: s,
  9268. vr_app: e
  9269. }),
  9270. f.launch(e)
  9271. };
  9272. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9273. q.gear = l.bind(this, g.GearVR),
  9274. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9275. d(),
  9276. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9277. $(w).show();
  9278. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9279. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9280. s === m.IOS && (u.splice(1, 1),
  9281. y.splice(1, 1)),
  9282. $("#vr").on("click", function(e) {
  9283. e.preventDefault();
  9284. if(!window.vrEnabled) { // 开启VR
  9285. window.vrEnabled = true;
  9286. this.classList.add('active');
  9287. $('#gui div').not('#vrOff').addClass('vrHide');
  9288. $('#vrOffImg').css({'display':'inline-block'});
  9289. }else{
  9290. }
  9291. // T.hasClass("fadeIn") ? K.dismiss() : (b = 0,
  9292. // r(b),
  9293. // T.addClass("fadeIn"),
  9294. // K.emit(A.OPENED))
  9295. });
  9296. $('#vrOff').on('click', function(){
  9297. window.vrEnabled = false;
  9298. $('#gui div').not('#vrOff').removeClass('vrHide');
  9299. $('#vrOffImg').css({'display':'none'});
  9300. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9301. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9302. })
  9303. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9304. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9305. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9306. $("span.modelLink").text(I),
  9307. O.on("click", function(e) {
  9308. K.emit(A.PREV),
  9309. b--,
  9310. r(b)
  9311. }),
  9312. L.on("click", function(e) {
  9313. L.text();
  9314. K.emit(A.NEXT, {
  9315. nextAction: y[b]
  9316. }),
  9317. b++,
  9318. r(b)
  9319. }),
  9320. T.find(".close").on("click", K.dismiss)
  9321. }
  9322. function o(e) {
  9323. switch (e) {
  9324. case m.Android:
  9325. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9326. M.filter(".gearvr").off().on("click", q.gear),
  9327. s(H, G, "logo-button", "same-line");
  9328. break;
  9329. case m.UnsupportedAndroid:
  9330. s("", z, "", "");
  9331. break;
  9332. case m.IOS:
  9333. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9334. s(H, "", "logo-button", "");
  9335. break;
  9336. case m.Desktop:
  9337. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9338. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9339. s(H, G, "logo-button", "same-line"),
  9340. Q.cardboard()
  9341. }
  9342. }
  9343. function a(e) {
  9344. $(".p1, .p2, .p3").hide(),
  9345. x.insertAfter(S),
  9346. T.removeClass("front-page"),
  9347. T.removeClass("details-page"),
  9348. T.removeClass("lastPage"),
  9349. M.removeClass("logo-button"),
  9350. M.removeClass("same-line"),
  9351. S.removeClass("headsetOptions"),
  9352. R.attr("src", ""),
  9353. R.filter(".second").removeClass("gear"),
  9354. R.css("display", "inline-block"),
  9355. R.off(),
  9356. P.filter(".second").css("display", ""),
  9357. D.css("display", "none"),
  9358. $(".p" + (e + 1) + w).show(),
  9359. R.filter(".third").insertBefore(P.filter(".third"))
  9360. }
  9361. function s(e, t, i, n) {
  9362. T.addClass("front-page"),
  9363. R.filter(".first").attr("src", e),
  9364. R.filter(".second").attr("src", t),
  9365. M.filter(".first").addClass(i),
  9366. M.filter(".second").addClass(i),
  9367. M.addClass(n),
  9368. ".show-desktop" === w && S.insertAfter(x)
  9369. }
  9370. function l(e, t, i) {
  9371. S.addClass("headsetOptions"),
  9372. M.off(),
  9373. R.filter(".second").attr("src", t),
  9374. D.css("display", "block"),
  9375. P.filter(".second").css("display", "none"),
  9376. D.on("click", function() {
  9377. a(_.Title),
  9378. o(m.Desktop)
  9379. }),
  9380. e && (K.emit(A.falseICECHOSEN, {
  9381. name: g.GearVR
  9382. }),
  9383. R.filter(".first").attr("src", e),
  9384. R.filter(".second").addClass("gear"),
  9385. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9386. Q.gearvr()),
  9387. i && (K.emit(A.falseICECHOSEN, {
  9388. name: g.Cardboard
  9389. }),
  9390. R.filter(".third").attr("src", i),
  9391. R.filter(".third").show(),
  9392. R.filter(".third").insertAfter(R.filter(".second")),
  9393. R.filter(".third").addClass("link"),
  9394. R.filter(".second").addClass("link"),
  9395. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9396. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9397. Q.cardboard())
  9398. }
  9399. function c(e, t) {
  9400. switch (t) {
  9401. case m.IOS:
  9402. X = Y,
  9403. Z = j;
  9404. break;
  9405. case m.Desktop:
  9406. e === _.Cardboard ? (X = F,
  9407. Z = U,
  9408. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9409. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9410. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9411. Z = "");
  9412. break;
  9413. default:
  9414. e === _.Cardboard ? (X = z,
  9415. Z = j) : (X = k,
  9416. Z = W)
  9417. }
  9418. }
  9419. function h(e, t, i) {
  9420. T.find(".inner").addClass("details-page"),
  9421. T.addClass("details-page"),
  9422. R.filter(".first").attr("src", e),
  9423. R.filter(".second").attr("src", t),
  9424. R.filter(".third").attr("src", i)
  9425. }
  9426. function u() {
  9427. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9428. K.emit(A.CLOSED))
  9429. }
  9430. function d() {
  9431. var e = p.aspectRatio() > 1 && p.isMobile();
  9432. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9433. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9434. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9435. }
  9436. var p = e("../../util/browser")
  9437. , f = e("./vrLink")
  9438. , g = e("../../enum/VRApps")
  9439. , m = e("../../enum/VRPlatforms")
  9440. , v = e("../../enum/VRPages")
  9441. , A = e("./vrEvent")
  9442. , y = (e("../../settings"),
  9443. e("../../constants"))
  9444. , C = e("../../localization/localize")
  9445. , I = e("../../util/common")
  9446. , E = e("events").EventEmitter
  9447. , b = 0
  9448. , w = null
  9449. , _ = v.standard
  9450. , T = $(".vr-popup")
  9451. , x = T.find(".vr-popup-body")
  9452. , S = T.find(".vr-images")
  9453. , M = T.find(".img-container")
  9454. , R = T.find(".vr-sm-image")
  9455. , P = M.find(".vr-img-caption")
  9456. , O = $(".vr-buttons").find(".prev-button")
  9457. , L = $(".vr-buttons").find(".next-button")
  9458. , D = S.find(".front-close")
  9459. , N = $(".vr-page")
  9460. , B = T.find("img")
  9461. , F = "images/apple-store.png"
  9462. , V = "images/badge-oculus.png"
  9463. , U = "images/badge-cardboard.png"
  9464. , k = "images/logo-samsung.png"
  9465. , H = "images/headset-cardboard.png"
  9466. , G = "images/headset-gearvr.png"
  9467. , z = "images/ico-android-robot.png"
  9468. , W = "images/ico-gearvr.png"
  9469. , j = "images/ico-vr.png"
  9470. , Y = "images/apple-logo-white.svg"
  9471. , X = null
  9472. , Z = null
  9473. , q = {}
  9474. , K = {
  9475. init: r,
  9476. dismiss: u,
  9477. isDeviceSupported: n
  9478. };
  9479. I.extendObject(K, E.prototype),
  9480. $(window).resize(d);
  9481. var Q = function() {
  9482. var e = P.filter(".first").find(".cardboard")
  9483. , t = P.filter(".first").find(".gearvr");
  9484. return {
  9485. cardboard: function() {
  9486. t.addClass("hidden"),
  9487. e.removeClass("hidden")
  9488. },
  9489. gearvr: function() {
  9490. e.addClass("hidden"),
  9491. t.removeClass("hidden")
  9492. }
  9493. }
  9494. }();
  9495. t.exports = K
  9496. }
  9497. , {
  9498. "../../constants": 8,
  9499. "../../enum/VRApps": 46,
  9500. "../../enum/VRPages": 48,
  9501. "../../enum/VRPlatforms": 49,
  9502. "../../localization/localize": 108,
  9503. "../../settings": 166,
  9504. "../../util/browser": 182,
  9505. "../../util/common": 185,
  9506. "./vrEvent": 85,
  9507. "./vrLink": 86,
  9508. events: 202
  9509. }],
  9510. 88: [function(e, t, i) {
  9511. "use strict";
  9512. t.exports = Object.freeze({
  9513. OPENED: "webvr.modal.opened",
  9514. SHOW_TERMS: "webvr.footer.show.terms"
  9515. })
  9516. }
  9517. , {}],
  9518. 89: [function(e, t, i) {
  9519. (function(i) {
  9520. "use strict";
  9521. function n(e, t, i, n) {
  9522. function r(e) {
  9523. e.preventDefault(),
  9524. a(e.currentTarget.id)
  9525. }
  9526. function a(e) {
  9527. ne[e](),
  9528. Object.keys(ne).map(function(t, i) {
  9529. $("#" + t).toggleClass("tabs-underlined", t === e)
  9530. })
  9531. }
  9532. y = i,
  9533. v = t,
  9534. w.init(E.Android, e, n),
  9535. m();
  9536. var l = new RegExp("daydream","i")
  9537. , c = l.test(y.displayName);
  9538. c ? (a("tabdaydream"),
  9539. B.filter(".device-headset-side").attr("src", H),
  9540. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9541. B.filter(".device-headset-side").attr("src", Y),
  9542. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9543. $("#vr").on("click", function(e) {
  9544. e.preventDefault(),
  9545. g("click_webvr_button"),
  9546. L.is(":hidden") && (ie.emit(_.OPENED),
  9547. o())
  9548. }),
  9549. $(".webvr-popup .close").on("click", function(e) {
  9550. e.preventDefault(),
  9551. D.hasClass("hidden") ? (g("webvr_help_close"),
  9552. p()) : s()
  9553. }),
  9554. $("#tabcardboard").on("click", r),
  9555. $("#tabdaydream").on("click", r),
  9556. $("#tabnative").on("click", r),
  9557. $(".webvr-popup .open-with-app").on("click", function(e) {
  9558. e.preventDefault(),
  9559. g("webvr_learn_more"),
  9560. a("tabnative"),
  9561. p()
  9562. }),
  9563. $(".webvr-popup .help").on("click", function(e) {
  9564. e.preventDefault(),
  9565. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9566. p()
  9567. }),
  9568. $(".webvr-popup .terms").on("click", function(e) {
  9569. e.preventDefault(),
  9570. g("webvr_click_terms"),
  9571. s(),
  9572. ie.emit(_.SHOW_TERMS)
  9573. }),
  9574. F.on("click", function(e) {
  9575. e.preventDefault(),
  9576. g(ee),
  9577. window.open(J, "_blank")
  9578. }),
  9579. V.on("click", function(e) {
  9580. e.preventDefault(),
  9581. g("webvr_phone_link"),
  9582. window.open(te, "_blank")
  9583. }),
  9584. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9585. e.preventDefault(),
  9586. g("webvr_cardboard_link"),
  9587. w.launch(b.CardboardAndroid)
  9588. }),
  9589. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9590. e.preventDefault(),
  9591. g("webvr_oculus_link"),
  9592. w.launch(b.GearVR)
  9593. })
  9594. }
  9595. function r() {
  9596. function e() {
  9597. y.isPresenting || (f(),
  9598. window.removeEventListener("vrdisplaypresentchange", e))
  9599. }
  9600. R.info("Headset mounted"),
  9601. v.suspend();
  9602. var t = document.createElement("canvas");
  9603. for (t.getContext("webgl"),
  9604. t.className = "webvr-canvas",
  9605. document.bgColor = "#000",
  9606. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9607. document.body.removeChild(document.body.firstChild);
  9608. document.body.appendChild(t),
  9609. g("webvr_enter_app"),
  9610. y.requestPresent([{
  9611. source: t,
  9612. predistorted: !0
  9613. }]).catch(function(t) {
  9614. R.error("Failed to present: " + t),
  9615. g("webvr_exit_calibrate"),
  9616. e()
  9617. }),
  9618. A.then(function() {
  9619. window.dispatchEvent(new Event("vrapp-start"))
  9620. }),
  9621. window.addEventListener("vrdisplaypresentchange", e)
  9622. }
  9623. function o() {
  9624. O.fadeOut(I.guiAnimationSpeed),
  9625. L.fadeIn(I.guiAnimationSpeed),
  9626. a()
  9627. }
  9628. function a() {
  9629. if (!A) {
  9630. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9631. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9632. A = new Promise(function(e, i) {
  9633. var n = document.createElement("script");
  9634. n.type = "text/javascript",
  9635. n.src = t,
  9636. n.onload = e,
  9637. document.head.appendChild(n)
  9638. }
  9639. )
  9640. }
  9641. D.find(".enter-button").on("click", r)
  9642. }
  9643. function s() {
  9644. g("webvr_modal_close"),
  9645. D.find(".enter-button").off("click", r),
  9646. L.fadeOut(I.guiAnimationSpeed, function() {
  9647. D.toggleClass("hidden", !1),
  9648. N.toggleClass("hidden", !0),
  9649. C.exitFullscreen()
  9650. }),
  9651. O.fadeIn(I.guiAnimationSpeed)
  9652. }
  9653. function l() {
  9654. k.toggleClass("hidden", !1),
  9655. U.toggleClass("hidden", !0)
  9656. }
  9657. function c() {
  9658. k.toggleClass("hidden", !0),
  9659. U.toggleClass("hidden", !1)
  9660. }
  9661. function h() {
  9662. B.filter(".device-headset").attr("src", G),
  9663. B.filter(".device-phone").attr("src", z),
  9664. J = Z,
  9665. ee = K,
  9666. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9667. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9668. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9669. c()
  9670. }
  9671. function u() {
  9672. B.filter(".badge-cardboard").attr("src", j),
  9673. B.filter(".badge-oculus").attr("src", X),
  9674. l()
  9675. }
  9676. function d() {
  9677. B.filter(".device-headset").attr("src", Y),
  9678. B.filter(".device-phone").attr("src", W),
  9679. J = q,
  9680. ee = Q,
  9681. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9682. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9683. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9684. c()
  9685. }
  9686. function p() {
  9687. D.toggleClass("hidden"),
  9688. N.toggleClass("hidden")
  9689. }
  9690. function f() {
  9691. R.info("exiting webVR"),
  9692. g("webvr_exit_app"),
  9693. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9694. }
  9695. function g(e) {
  9696. var t = C.isLandscape() ? "landscape" : "portrait";
  9697. T.trackAlways("showcase_gui", {
  9698. gui_action: e,
  9699. orientation: t
  9700. })
  9701. }
  9702. function m() {
  9703. var e = C.isLandscape();
  9704. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9705. }
  9706. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9707. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9708. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9709. init: n
  9710. }, ne = {
  9711. tabcardboard: d,
  9712. tabdaydream: h,
  9713. tabnative: u
  9714. };
  9715. S.extendObject(ie, P.prototype),
  9716. $(window).resize(m),
  9717. t.exports = ie
  9718. }
  9719. ).call(this, "/js/gui/webvr/webVRgui.js")
  9720. }
  9721. , {
  9722. "../../analytics": 4,
  9723. "../../constants": 8,
  9724. "../../enum/VRApps": 46,
  9725. "../../enum/VRPlatforms": 49,
  9726. "../../localization/localize": 108,
  9727. "../../settings": 166,
  9728. "../../util/browser": 182,
  9729. "../../util/common": 185,
  9730. "../../util/logger": 189,
  9731. "./../gui": 65,
  9732. "./../vr/vrLink": 86,
  9733. "./WebVrEvent": 88,
  9734. events: 202
  9735. }],
  9736. 90: [function(e, t, i) {
  9737. "use strict";
  9738. function n(e, t, i, n, o) {
  9739. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9740. this.roomId = o || "",
  9741. this.labelId = e,
  9742. this.position = (new r.Vector3).copy(t),
  9743. this.text = i
  9744. }
  9745. var r = e("three")
  9746. , o = e("../util/browser");
  9747. n.prototype.build = function() {
  9748. var e = window.document.createElement("div");
  9749. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9750. var t = window.document.createElement("div");
  9751. t.setAttribute("class", "gui-floorplan-label-text");
  9752. var i = window.document.createTextNode(this.text);
  9753. t.appendChild(i),
  9754. e.appendChild(t),
  9755. window.document.body.appendChild(e),
  9756. this.labelGui = e,
  9757. this.textBlock = t,
  9758. $(this.labelGui).hide();
  9759. var n = window.getComputedStyle(this.labelGui);
  9760. this.initialTransform = n.transform || n.webkitTransform
  9761. }
  9762. ,
  9763. t.exports = n
  9764. }
  9765. , {
  9766. "../util/browser": 182,
  9767. three: 217
  9768. }],
  9769. 91: [function(e, t, i) {
  9770. "use strict";
  9771. function n() {
  9772. this.player = null,
  9773. this.modelManager = null,
  9774. this.container = null
  9775. }
  9776. var r = e("three")
  9777. , o = (e("../util/common"),
  9778. e("../enum/PlayerEvents"))
  9779. , a = (e("../enum/DirectorEvents"),
  9780. e("../enum/ModelManagerEvents"))
  9781. , s = e("../settings")
  9782. , l = e("../enum/Viewmode")
  9783. , c = (e("../enum/WarpStyle"),
  9784. e("../util/transitions"),
  9785. e("../util/lerp"),
  9786. e("../util/browser"));
  9787. //场景初始化
  9788. n.prototype.init = function(e, t, i) {
  9789. this.player = e,
  9790. this.modelManager = t,
  9791. this.container = i,
  9792. this.updateModel(),
  9793. this.bindEvents()
  9794. }
  9795. ,
  9796. n.prototype.bindEvents = function() {
  9797. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9798. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9799. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9800. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9801. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9802. }
  9803. ,
  9804. n.prototype.updateModel = function() {
  9805. this.model = this.modelManager.getActiveModel()
  9806. }
  9807. ,
  9808. n.prototype.handlePlayerViewChanged = function() {
  9809. this.updateLabelVisibility(),
  9810. this.updateLabelDisplay()
  9811. }
  9812. ,
  9813. n.prototype.getLabelsForFloor = function(e, t) {
  9814. return t = t || [],
  9815. t.length = 0,
  9816. this.model.labels.forEach(function(i) {
  9817. this.labelVisibleForFloor(i, e) && t.push(i)
  9818. }
  9819. .bind(this)),
  9820. t
  9821. }
  9822. ,
  9823. n.prototype.getLabelsForCurrentFloor = function(e) {
  9824. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9825. }
  9826. ,
  9827. n.prototype.labelVisibleForFloor = function(e, t) {
  9828. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9829. if (!this.model.showingLabels || !e.labelGui || !i)
  9830. return !1;
  9831. var n = e.floorId === this.model.floors.size() - 1;
  9832. return this.model.allFloorsVisible ? n : e.floorId === t
  9833. }
  9834. ,
  9835. n.prototype.updateLabelVisibility = function(e) {
  9836. this.model.labels.forEach(function(e) {
  9837. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9838. }
  9839. .bind(this))
  9840. }
  9841. ,
  9842. n.prototype.showAllLabels = function(e, t) {
  9843. this.model.labels.forEach(function(i) {
  9844. this.showLabel(i, e, t)
  9845. }
  9846. .bind(this))
  9847. }
  9848. ,
  9849. n.prototype.hideAllLabels = function(e, t) {
  9850. this.model.labels.forEach(function(i) {
  9851. this.hideLabel(i, e, t)
  9852. }
  9853. .bind(this))
  9854. }
  9855. ,
  9856. n.prototype.showLabel = function(e, t, i) {
  9857. this.model.showingLabels && (e.visible || (e.visible = !0,
  9858. e.labelGui.style.display = "block",
  9859. e.labelGui.style.opacity = 0,
  9860. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9861. }
  9862. ,
  9863. n.prototype.hideLabel = function(e, t, i) {
  9864. e.visible && (e.visible = !1,
  9865. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9866. }
  9867. ,
  9868. n.prototype.supportedMode = function() {
  9869. return this.player.mode === l.FLOORPLAN
  9870. }
  9871. ,
  9872. n.prototype.updateLabelDisplay = function() {
  9873. var e = (new r.Vector3,
  9874. new r.Vector3,
  9875. []);
  9876. return function() {
  9877. var t = this.player.getLabelScaleFactor()
  9878. , i = .6
  9879. , n = 1.2
  9880. , r = (1 - t) * n + i
  9881. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9882. this.getLabelsForCurrentFloor(e);
  9883. for (var a = 0; a < e.length; a++) {
  9884. var l = e[a];
  9885. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9886. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9887. }
  9888. }
  9889. }(),
  9890. n.prototype.updateProjectedGuiElement = function() {
  9891. var e = new r.Vector3;
  9892. new r.Vector3;
  9893. return function(t, i, n, r, o) {
  9894. i.style.fontSize = 100 * o + "%";
  9895. var a = $("#player").width()
  9896. , s = $("#player").height()
  9897. , l = .5 * a
  9898. , c = .5 * s;
  9899. e.copy(n),
  9900. e.project(this.player.camera);
  9901. var h = e.x * l + l
  9902. , u = -(e.y * c) + c;
  9903. h -= t.offsetWidth / 2,
  9904. u -= t.offsetHeight / 2,
  9905. t.style.left = h + "px",
  9906. t.style.top = u + "px"
  9907. }
  9908. }(),
  9909. n.prototype.handleStartInside = function(e) {
  9910. this.updateLabelVisibility()
  9911. }
  9912. ,
  9913. n.prototype.handleStartOutside = function() {
  9914. this.updateLabelVisibility()
  9915. }
  9916. ,
  9917. t.exports = n
  9918. }
  9919. , {
  9920. "../enum/DirectorEvents": 23,
  9921. "../enum/ModelManagerEvents": 33,
  9922. "../enum/PlayerEvents": 40,
  9923. "../enum/Viewmode": 51,
  9924. "../enum/WarpStyle": 52,
  9925. "../settings": 166,
  9926. "../util/browser": 182,
  9927. "../util/common": 185,
  9928. "../util/lerp": 188,
  9929. "../util/transitions": 195,
  9930. three: 217
  9931. }],
  9932. 92: [function(e, t, i) {
  9933. "use strict";
  9934. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9935. if (null == this)
  9936. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9937. if ("function" != typeof e)
  9938. throw new TypeError("predicate must be a function");
  9939. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9940. if (t = i[o],
  9941. e.call(r, t, o, i))
  9942. return o;
  9943. return -1
  9944. }
  9945. ),
  9946. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9947. value: function(e) {
  9948. if (null == this)
  9949. throw new TypeError('"this" is null or not defined');
  9950. var t = Object(this)
  9951. , i = t.length >>> 0;
  9952. if ("function" != typeof e)
  9953. throw new TypeError("predicate must be a function");
  9954. for (var n = arguments[1], r = 0; r < i; ) {
  9955. var o = t[r];
  9956. if (e.call(n, o, r, t))
  9957. return o;
  9958. r++
  9959. }
  9960. }
  9961. })
  9962. }
  9963. , {}],
  9964. 93: [function(e, t, i) {
  9965. "use strict";
  9966. var n = n || {};
  9967. t.exports = n,
  9968. n.gui = n.gui || {},
  9969. n.utils = n.utils || {},
  9970. n.controllers = n.controllers || {},
  9971. n.dom = n.dom || {},
  9972. n.color = n.color || {},
  9973. n.utils.css = function() {
  9974. return {
  9975. load: function(e, t) {
  9976. t = t || document;
  9977. var i = t.createElement("link");
  9978. i.type = "text/css",
  9979. i.rel = "stylesheet",
  9980. i.href = e,
  9981. t.getElementsByTagName("head")[0].appendChild(i)
  9982. },
  9983. inject: function(e, t) {
  9984. t = t || document;
  9985. var i = document.createElement("style");
  9986. i.type = "text/css",
  9987. i.innerHTML = e,
  9988. t.getElementsByTagName("head")[0].appendChild(i)
  9989. }
  9990. }
  9991. }(),
  9992. n.utils.common = function() {
  9993. var e = Array.prototype.forEach
  9994. , t = Array.prototype.slice;
  9995. return {
  9996. BREAK: {},
  9997. extend: function(e) {
  9998. return this.each(t.call(arguments, 1), function(t) {
  9999. for (var i in t)
  10000. this.isUndefined(t[i]) || (e[i] = t[i])
  10001. }, this),
  10002. e
  10003. },
  10004. defaults: function(e) {
  10005. return this.each(t.call(arguments, 1), function(t) {
  10006. for (var i in t)
  10007. this.isUndefined(e[i]) && (e[i] = t[i])
  10008. }, this),
  10009. e
  10010. },
  10011. compose: function() {
  10012. var e = t.call(arguments);
  10013. return function() {
  10014. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  10015. i = [e[n].apply(this, i)];
  10016. return i[0]
  10017. }
  10018. },
  10019. each: function(t, i, n) {
  10020. if (t)
  10021. if (e && t.forEach && t.forEach === e)
  10022. t.forEach(i, n);
  10023. else if (t.length === t.length + 0) {
  10024. for (var r = 0, o = t.length; r < o; r++)
  10025. if (r in t && i.call(n, t[r], r) === this.BREAK)
  10026. return
  10027. } else
  10028. for (var r in t)
  10029. if (i.call(n, t[r], r) === this.BREAK)
  10030. return
  10031. },
  10032. defer: function(e) {
  10033. setTimeout(e, 0)
  10034. },
  10035. toArray: function(e) {
  10036. return e.toArray ? e.toArray() : t.call(e)
  10037. },
  10038. isUndefined: function(e) {
  10039. return void 0 === e
  10040. },
  10041. isNull: function(e) {
  10042. return null === e
  10043. },
  10044. isNaN: function(e) {
  10045. return e !== e
  10046. },
  10047. isArray: Array.isArray || function(e) {
  10048. return e.constructor === Array
  10049. }
  10050. ,
  10051. isObject: function(e) {
  10052. return e === Object(e)
  10053. },
  10054. isNumber: function(e) {
  10055. return e === e + 0
  10056. },
  10057. isString: function(e) {
  10058. return e === e + ""
  10059. },
  10060. isBoolean: function(e) {
  10061. return e === !1 || e === !0
  10062. },
  10063. isFunction: function(e) {
  10064. return "[object Function]" === Object.prototype.toString.call(e)
  10065. }
  10066. }
  10067. }(),
  10068. n.controllers.Controller = function(e) {
  10069. var t = function(e, t) {
  10070. this.initialValue = e[t],
  10071. this.domElement = document.createElement("div"),
  10072. this.object = e,
  10073. this.property = t,
  10074. this.__onChange = void 0,
  10075. this.__onFinishChange = void 0
  10076. };
  10077. return e.extend(t.prototype, {
  10078. onChange: function(e) {
  10079. return this.__onChange = e,
  10080. this
  10081. },
  10082. onFinishChange: function(e) {
  10083. return this.__onFinishChange = e,
  10084. this
  10085. },
  10086. setValue: function(e) {
  10087. return this.object[this.property] = e,
  10088. this.__onChange && this.__onChange.call(this, e),
  10089. this.updateDisplay(),
  10090. this
  10091. },
  10092. getValue: function() {
  10093. return this.object[this.property]
  10094. },
  10095. updateDisplay: function() {
  10096. return this
  10097. },
  10098. isModified: function() {
  10099. return this.initialValue !== this.getValue()
  10100. }
  10101. }),
  10102. t
  10103. }(n.utils.common),
  10104. n.dom.dom = function(e) {
  10105. function t(t) {
  10106. if ("0" === t || e.isUndefined(t))
  10107. return 0;
  10108. var i = t.match(r);
  10109. return e.isNull(i) ? 0 : parseFloat(i[1])
  10110. }
  10111. var i = {
  10112. HTMLEvents: ["change"],
  10113. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  10114. KeyboardEvents: ["keydown"]
  10115. }
  10116. , n = {};
  10117. e.each(i, function(t, i) {
  10118. e.each(t, function(e) {
  10119. n[e] = i
  10120. })
  10121. });
  10122. var r = /(\d+(\.\d+)?)px/
  10123. , o = {
  10124. makeSelectable: function(e, t) {
  10125. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  10126. return !1
  10127. }
  10128. : function() {}
  10129. ,
  10130. e.style.MozUserSelect = t ? "auto" : "none",
  10131. e.style.KhtmlUserSelect = t ? "auto" : "none",
  10132. e.unselectable = t ? "on" : "off")
  10133. },
  10134. makeFullscreen: function(t, i, n) {
  10135. e.isUndefined(i) && (i = !0),
  10136. e.isUndefined(n) && (n = !0),
  10137. t.style.position = "absolute",
  10138. i && (t.style.left = 0,
  10139. t.style.right = 0),
  10140. n && (t.style.top = 0,
  10141. t.style.bottom = 0)
  10142. },
  10143. fakeEvent: function(t, i, r, o) {
  10144. r = r || {};
  10145. var a = n[i];
  10146. if (!a)
  10147. throw new Error("Event type " + i + " not supported.");
  10148. var s = document.createEvent(a);
  10149. switch (a) {
  10150. case "MouseEvents":
  10151. var l = r.x || r.clientX || 0
  10152. , c = r.y || r.clientY || 0;
  10153. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10154. break;
  10155. case "KeyboardEvents":
  10156. var h = s.initKeyboardEvent || s.initKeyEvent;
  10157. e.defaults(r, {
  10158. cancelable: !0,
  10159. ctrlKey: !1,
  10160. altKey: !1,
  10161. shiftKey: !1,
  10162. metaKey: !1,
  10163. keyCode: void 0,
  10164. charCode: void 0
  10165. }),
  10166. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10167. break;
  10168. default:
  10169. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10170. }
  10171. e.defaults(s, o),
  10172. t.dispatchEvent(s)
  10173. },
  10174. bind: function(e, t, i, n) {
  10175. return n = n || !1,
  10176. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10177. o
  10178. },
  10179. unbind: function(e, t, i, n) {
  10180. return n = n || !1,
  10181. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10182. o
  10183. },
  10184. addClass: function(e, t) {
  10185. if (void 0 === e.className)
  10186. e.className = t;
  10187. else if (e.className !== t) {
  10188. var i = e.className.split(/ +/);
  10189. i.indexOf(t) == -1 && (i.push(t),
  10190. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10191. }
  10192. return o
  10193. },
  10194. removeClass: function(e, t) {
  10195. if (t)
  10196. if (void 0 === e.className)
  10197. ;
  10198. else if (e.className === t)
  10199. e.removeAttribute("class");
  10200. else {
  10201. var i = e.className.split(/ +/)
  10202. , n = i.indexOf(t);
  10203. n != -1 && (i.splice(n, 1),
  10204. e.className = i.join(" "))
  10205. }
  10206. else
  10207. e.className = void 0;
  10208. return o
  10209. },
  10210. hasClass: function(e, t) {
  10211. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10212. },
  10213. getWidth: function(e) {
  10214. var i = getComputedStyle(e);
  10215. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10216. },
  10217. getHeight: function(e) {
  10218. var i = getComputedStyle(e);
  10219. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10220. },
  10221. getOffset: function(e) {
  10222. var t = {
  10223. left: 0,
  10224. top: 0
  10225. };
  10226. if (e.offsetParent)
  10227. do
  10228. t.left += e.offsetLeft,
  10229. t.top += e.offsetTop;
  10230. while (e = e.offsetParent);return t
  10231. },
  10232. isActive: function(e) {
  10233. return e === document.activeElement && (e.type || e.href)
  10234. }
  10235. };
  10236. return o
  10237. }(n.utils.common),
  10238. n.controllers.OptionController = function(e, t, i) {
  10239. var n = function(e, r, o) {
  10240. n.superclass.call(this, e, r);
  10241. var a = this;
  10242. if (this.__select = document.createElement("select"),
  10243. i.isArray(o)) {
  10244. var s = {};
  10245. i.each(o, function(e) {
  10246. s[e] = e
  10247. }),
  10248. o = s
  10249. }
  10250. i.each(o, function(e, t) {
  10251. var i = document.createElement("option");
  10252. i.innerHTML = t,
  10253. i.setAttribute("value", e),
  10254. a.__select.appendChild(i)
  10255. }),
  10256. this.updateDisplay(),
  10257. t.bind(this.__select, "change", function() {
  10258. var e = this.options[this.selectedIndex].value;
  10259. a.setValue(e)
  10260. }),
  10261. this.domElement.appendChild(this.__select)
  10262. };
  10263. return n.superclass = e,
  10264. i.extend(n.prototype, e.prototype, {
  10265. setValue: function(e) {
  10266. var t = n.superclass.prototype.setValue.call(this, e);
  10267. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10268. t
  10269. },
  10270. updateDisplay: function() {
  10271. return this.__select.value = this.getValue(),
  10272. n.superclass.prototype.updateDisplay.call(this)
  10273. }
  10274. }),
  10275. n
  10276. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10277. n.controllers.NumberController = function(e, t) {
  10278. function i(e) {
  10279. return e = e.toString(),
  10280. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10281. }
  10282. var n = function(e, r, o) {
  10283. n.superclass.call(this, e, r),
  10284. o = o || {},
  10285. this.__min = o.min,
  10286. this.__max = o.max,
  10287. this.__step = o.step,
  10288. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10289. this.__precision = i(this.__impliedStep)
  10290. };
  10291. return n.superclass = e,
  10292. t.extend(n.prototype, e.prototype, {
  10293. setValue: function(e) {
  10294. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10295. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10296. n.superclass.prototype.setValue.call(this, e)
  10297. },
  10298. min: function(e) {
  10299. return this.__min = e,
  10300. this
  10301. },
  10302. max: function(e) {
  10303. return this.__max = e,
  10304. this
  10305. },
  10306. step: function(e) {
  10307. return this.__step = e,
  10308. this.__impliedStep = e,
  10309. this.__precision = i(e),
  10310. this
  10311. }
  10312. }),
  10313. n
  10314. }(n.controllers.Controller, n.utils.common),
  10315. n.controllers.NumberControllerBox = function(e, t, i) {
  10316. function n(e, t) {
  10317. var i = Math.pow(10, t);
  10318. return Math.round(e * i) / i
  10319. }
  10320. var r = function(e, n, o) {
  10321. function a() {
  10322. var e = parseFloat(d.__input.value);
  10323. i.isNaN(e) || d.setValue(e)
  10324. }
  10325. function s() {
  10326. a(),
  10327. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10328. }
  10329. function l(e) {
  10330. t.bind(window, "mousemove", c),
  10331. t.bind(window, "mouseup", h),
  10332. u = e.clientY
  10333. }
  10334. function c(e) {
  10335. var t = u - e.clientY;
  10336. d.setValue(d.getValue() + t * d.__impliedStep),
  10337. u = e.clientY
  10338. }
  10339. function h() {
  10340. t.unbind(window, "mousemove", c),
  10341. t.unbind(window, "mouseup", h)
  10342. }
  10343. this.__truncationSuspended = !1,
  10344. r.superclass.call(this, e, n, o);
  10345. var u, d = this;
  10346. this.__input = document.createElement("input"),
  10347. this.__input.setAttribute("type", "text"),
  10348. t.bind(this.__input, "change", a),
  10349. t.bind(this.__input, "blur", s),
  10350. t.bind(this.__input, "mousedown", l),
  10351. t.bind(this.__input, "keydown", function(e) {
  10352. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10353. this.blur(),
  10354. d.__truncationSuspended = !1)
  10355. }),
  10356. this.updateDisplay(),
  10357. this.domElement.appendChild(this.__input)
  10358. };
  10359. return r.superclass = e,
  10360. i.extend(r.prototype, e.prototype, {
  10361. updateDisplay: function() {
  10362. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10363. r.superclass.prototype.updateDisplay.call(this)
  10364. }
  10365. }),
  10366. r
  10367. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10368. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10369. function o(e, t, i, n, r) {
  10370. return n + (r - n) * ((e - t) / (i - t))
  10371. }
  10372. var a = function(e, i, n, r, s) {
  10373. function l(e) {
  10374. t.bind(window, "mousemove", c),
  10375. t.bind(window, "mouseup", h),
  10376. c(e)
  10377. }
  10378. function c(e) {
  10379. e.preventDefault();
  10380. var i = t.getOffset(u.__background)
  10381. , n = t.getWidth(u.__background);
  10382. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10383. !1
  10384. }
  10385. function h() {
  10386. t.unbind(window, "mousemove", c),
  10387. t.unbind(window, "mouseup", h),
  10388. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10389. }
  10390. a.superclass.call(this, e, i, {
  10391. min: n,
  10392. max: r,
  10393. step: s
  10394. });
  10395. var u = this;
  10396. this.__background = document.createElement("div"),
  10397. this.__foreground = document.createElement("div"),
  10398. t.bind(this.__background, "mousedown", l),
  10399. t.addClass(this.__background, "slider"),
  10400. t.addClass(this.__foreground, "slider-fg"),
  10401. this.updateDisplay(),
  10402. this.__background.appendChild(this.__foreground),
  10403. this.domElement.appendChild(this.__background)
  10404. };
  10405. return a.superclass = e,
  10406. a.useDefaultStyles = function() {
  10407. i.inject(r)
  10408. }
  10409. ,
  10410. n.extend(a.prototype, e.prototype, {
  10411. updateDisplay: function() {
  10412. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10413. return this.__foreground.style.width = 100 * e + "%",
  10414. a.superclass.prototype.updateDisplay.call(this)
  10415. }
  10416. }),
  10417. a
  10418. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10419. n.controllers.FunctionController = function(e, t, i) {
  10420. var n = function(e, i, r) {
  10421. n.superclass.call(this, e, i);
  10422. var o = this;
  10423. this.__button = document.createElement("div"),
  10424. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10425. t.bind(this.__button, "click", function(e) {
  10426. return e.preventDefault(),
  10427. o.fire(),
  10428. !1
  10429. }),
  10430. t.addClass(this.__button, "button"),
  10431. this.domElement.appendChild(this.__button)
  10432. };
  10433. return n.superclass = e,
  10434. i.extend(n.prototype, e.prototype, {
  10435. fire: function() {
  10436. this.__onChange && this.__onChange.call(this),
  10437. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10438. this.getValue().call(this.object)
  10439. }
  10440. }),
  10441. n
  10442. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10443. n.controllers.BooleanController = function(e, t, i) {
  10444. var n = function(e, i) {
  10445. function r() {
  10446. o.setValue(!o.__prev)
  10447. }
  10448. n.superclass.call(this, e, i);
  10449. var o = this;
  10450. this.__prev = this.getValue(),
  10451. this.__checkbox = document.createElement("input"),
  10452. this.__checkbox.setAttribute("type", "checkbox"),
  10453. t.bind(this.__checkbox, "change", r, !1),
  10454. this.domElement.appendChild(this.__checkbox),
  10455. this.updateDisplay()
  10456. };
  10457. return n.superclass = e,
  10458. i.extend(n.prototype, e.prototype, {
  10459. setValue: function(e) {
  10460. var t = n.superclass.prototype.setValue.call(this, e);
  10461. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10462. this.__prev = this.getValue(),
  10463. t
  10464. },
  10465. updateDisplay: function() {
  10466. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10467. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10468. n.superclass.prototype.updateDisplay.call(this)
  10469. }
  10470. }),
  10471. n
  10472. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10473. n.color.toString = function(e) {
  10474. return function(t) {
  10475. if (1 == t.a || e.isUndefined(t.a)) {
  10476. for (var i = t.hex.toString(16); i.length < 6; )
  10477. i = "0" + i;
  10478. return "#" + i
  10479. }
  10480. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10481. }
  10482. }(n.utils.common),
  10483. n.color.interpret = function(e, t) {
  10484. var i, n, r = function() {
  10485. n = !1;
  10486. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10487. return t.each(o, function(r) {
  10488. if (r.litmus(e))
  10489. return t.each(r.conversions, function(r, o) {
  10490. if (i = r.read(e),
  10491. n === !1 && i !== !1)
  10492. return n = i,
  10493. i.conversionName = o,
  10494. i.conversion = r,
  10495. t.BREAK
  10496. }),
  10497. t.BREAK
  10498. }),
  10499. n
  10500. }, o = [{
  10501. litmus: t.isString,
  10502. conversions: {
  10503. THREE_CHAR_HEX: {
  10504. read: function(e) {
  10505. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10506. return null !== t && {
  10507. space: "HEX",
  10508. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10509. }
  10510. },
  10511. write: e
  10512. },
  10513. SIX_CHAR_HEX: {
  10514. read: function(e) {
  10515. var t = e.match(/^#([A-F0-9]{6})$/i);
  10516. return null !== t && {
  10517. space: "HEX",
  10518. hex: parseInt("0x" + t[1].toString())
  10519. }
  10520. },
  10521. write: e
  10522. },
  10523. CSS_RGB: {
  10524. read: function(e) {
  10525. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10526. return null !== t && {
  10527. space: "RGB",
  10528. r: parseFloat(t[1]),
  10529. g: parseFloat(t[2]),
  10530. b: parseFloat(t[3])
  10531. }
  10532. },
  10533. write: e
  10534. },
  10535. CSS_RGBA: {
  10536. read: function(e) {
  10537. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10538. return null !== t && {
  10539. space: "RGB",
  10540. r: parseFloat(t[1]),
  10541. g: parseFloat(t[2]),
  10542. b: parseFloat(t[3]),
  10543. a: parseFloat(t[4])
  10544. }
  10545. },
  10546. write: e
  10547. }
  10548. }
  10549. }, {
  10550. litmus: t.isNumber,
  10551. conversions: {
  10552. HEX: {
  10553. read: function(e) {
  10554. return {
  10555. space: "HEX",
  10556. hex: e,
  10557. conversionName: "HEX"
  10558. }
  10559. },
  10560. write: function(e) {
  10561. return e.hex
  10562. }
  10563. }
  10564. }
  10565. }, {
  10566. litmus: t.isArray,
  10567. conversions: {
  10568. RGB_ARRAY: {
  10569. read: function(e) {
  10570. return 3 == e.length && {
  10571. space: "RGB",
  10572. r: e[0],
  10573. g: e[1],
  10574. b: e[2]
  10575. }
  10576. },
  10577. write: function(e) {
  10578. return [e.r, e.g, e.b]
  10579. }
  10580. },
  10581. RGBA_ARRAY: {
  10582. read: function(e) {
  10583. return 4 == e.length && {
  10584. space: "RGB",
  10585. r: e[0],
  10586. g: e[1],
  10587. b: e[2],
  10588. a: e[3]
  10589. }
  10590. },
  10591. write: function(e) {
  10592. return [e.r, e.g, e.b, e.a]
  10593. }
  10594. }
  10595. }
  10596. }, {
  10597. litmus: t.isObject,
  10598. conversions: {
  10599. RGBA_OBJ: {
  10600. read: function(e) {
  10601. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10602. space: "RGB",
  10603. r: e.r,
  10604. g: e.g,
  10605. b: e.b,
  10606. a: e.a
  10607. }
  10608. },
  10609. write: function(e) {
  10610. return {
  10611. r: e.r,
  10612. g: e.g,
  10613. b: e.b,
  10614. a: e.a
  10615. }
  10616. }
  10617. },
  10618. RGB_OBJ: {
  10619. read: function(e) {
  10620. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10621. space: "RGB",
  10622. r: e.r,
  10623. g: e.g,
  10624. b: e.b
  10625. }
  10626. },
  10627. write: function(e) {
  10628. return {
  10629. r: e.r,
  10630. g: e.g,
  10631. b: e.b
  10632. }
  10633. }
  10634. },
  10635. HSVA_OBJ: {
  10636. read: function(e) {
  10637. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10638. space: "HSV",
  10639. h: e.h,
  10640. s: e.s,
  10641. v: e.v,
  10642. a: e.a
  10643. }
  10644. },
  10645. write: function(e) {
  10646. return {
  10647. h: e.h,
  10648. s: e.s,
  10649. v: e.v,
  10650. a: e.a
  10651. }
  10652. }
  10653. },
  10654. HSV_OBJ: {
  10655. read: function(e) {
  10656. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10657. space: "HSV",
  10658. h: e.h,
  10659. s: e.s,
  10660. v: e.v
  10661. }
  10662. },
  10663. write: function(e) {
  10664. return {
  10665. h: e.h,
  10666. s: e.s,
  10667. v: e.v
  10668. }
  10669. }
  10670. }
  10671. }
  10672. }];
  10673. return r
  10674. }(n.color.toString, n.utils.common),
  10675. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10676. function g(e, t, i, o) {
  10677. if (void 0 === t[i])
  10678. throw new Error("Object " + t + ' has no property "' + i + '"');
  10679. var a;
  10680. if (o.color)
  10681. a = new h(t,i);
  10682. else {
  10683. var s = [t, i].concat(o.factoryArgs);
  10684. a = n.apply(e, s)
  10685. }
  10686. o.before instanceof r && (o.before = o.before.__li),
  10687. A(e, a),
  10688. p.addClass(a.domElement, "c");
  10689. var l = document.createElement("span");
  10690. p.addClass(l, "property-name"),
  10691. l.innerHTML = a.property;
  10692. var c = document.createElement("div");
  10693. c.appendChild(l),
  10694. c.appendChild(a.domElement);
  10695. var u = m(e, c, o.before);
  10696. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10697. p.addClass(u, typeof a.getValue()),
  10698. v(e, u, a),
  10699. e.__controllers.push(a),
  10700. a
  10701. }
  10702. function m(e, t, i) {
  10703. var n = document.createElement("li");
  10704. return t && n.appendChild(t),
  10705. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10706. e.onResize(),
  10707. n
  10708. }
  10709. function v(e, t, i) {
  10710. if (i.__li = t,
  10711. i.__gui = e,
  10712. f.extend(i, {
  10713. options: function(t) {
  10714. return arguments.length > 1 ? (i.remove(),
  10715. g(e, i.object, i.property, {
  10716. before: i.__li.nextElementSibling,
  10717. factoryArgs: [f.toArray(arguments)]
  10718. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10719. g(e, i.object, i.property, {
  10720. before: i.__li.nextElementSibling,
  10721. factoryArgs: [t]
  10722. })) : void 0
  10723. },
  10724. name: function(e) {
  10725. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10726. i
  10727. },
  10728. listen: function() {
  10729. return i.__gui.listen(i),
  10730. i
  10731. },
  10732. remove: function() {
  10733. return i.__gui.remove(i),
  10734. i
  10735. }
  10736. }),
  10737. i instanceof l) {
  10738. var n = new s(i.object,i.property,{
  10739. min: i.__min,
  10740. max: i.__max,
  10741. step: i.__step
  10742. });
  10743. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10744. var t = i[e]
  10745. , r = n[e];
  10746. i[e] = n[e] = function() {
  10747. var e = Array.prototype.slice.call(arguments);
  10748. return t.apply(i, e),
  10749. r.apply(n, e)
  10750. }
  10751. }),
  10752. p.addClass(t, "has-slider"),
  10753. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10754. } else if (i instanceof s) {
  10755. var r = function(t) {
  10756. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10757. g(e, i.object, i.property, {
  10758. before: i.__li.nextElementSibling,
  10759. factoryArgs: [i.__min, i.__max, i.__step]
  10760. })) : t
  10761. };
  10762. i.min = f.compose(r, i.min),
  10763. i.max = f.compose(r, i.max)
  10764. } else
  10765. i instanceof o ? (p.bind(t, "click", function() {
  10766. p.fakeEvent(i.__checkbox, "click")
  10767. }),
  10768. p.bind(i.__checkbox, "click", function(e) {
  10769. e.stopPropagation()
  10770. })) : i instanceof a ? (p.bind(t, "click", function() {
  10771. p.fakeEvent(i.__button, "click")
  10772. }),
  10773. p.bind(t, "mouseover", function() {
  10774. p.addClass(i.__button, "hover")
  10775. }),
  10776. p.bind(t, "mouseout", function() {
  10777. p.removeClass(i.__button, "hover")
  10778. })) : i instanceof h && (p.addClass(t, "color"),
  10779. i.updateDisplay = f.compose(function(e) {
  10780. return t.style.borderLeftColor = i.__color.toString(),
  10781. e
  10782. }, i.updateDisplay),
  10783. i.updateDisplay());
  10784. i.setValue = f.compose(function(t) {
  10785. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10786. t
  10787. }, i.setValue)
  10788. }
  10789. function A(e, t) {
  10790. var i = e.getRoot()
  10791. , n = i.__rememberedObjects.indexOf(t.object);
  10792. if (n != -1) {
  10793. var r = i.__rememberedObjectIndecesToControllers[n];
  10794. if (void 0 === r && (r = {},
  10795. i.__rememberedObjectIndecesToControllers[n] = r),
  10796. r[t.property] = t,
  10797. i.load && i.load.remembered) {
  10798. var o, a = i.load.remembered;
  10799. if (a[e.preset])
  10800. o = a[e.preset];
  10801. else {
  10802. if (!a[L])
  10803. return;
  10804. o = a[L]
  10805. }
  10806. if (o[n] && void 0 !== o[n][t.property]) {
  10807. var s = o[n][t.property];
  10808. t.initialValue = s,
  10809. t.setValue(s)
  10810. }
  10811. }
  10812. }
  10813. }
  10814. function y(e, t) {
  10815. return document.location.href + "." + t
  10816. }
  10817. function C(e) {
  10818. var t = e.__save_row = document.createElement("li");
  10819. p.addClass(e.domElement, "has-save"),
  10820. e.__ul.insertBefore(t, e.__ul.firstChild),
  10821. p.addClass(t, "save-row");
  10822. var i = document.createElement("span");
  10823. i.innerHTML = "&nbsp;",
  10824. p.addClass(i, "button gears");
  10825. var n = document.createElement("span");
  10826. n.innerHTML = "Save",
  10827. p.addClass(n, "button"),
  10828. p.addClass(n, "save");
  10829. var r = document.createElement("span");
  10830. r.innerHTML = "New",
  10831. p.addClass(r, "button"),
  10832. p.addClass(r, "save-as");
  10833. var o = document.createElement("span");
  10834. o.innerHTML = "Revert",
  10835. p.addClass(o, "button"),
  10836. p.addClass(o, "revert");
  10837. var a = e.__preset_select = document.createElement("select");
  10838. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10839. w(e, i, i == e.preset)
  10840. }) : w(e, L, !1),
  10841. p.bind(a, "change", function() {
  10842. for (var t = 0; t < e.__preset_select.length; t++)
  10843. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10844. e.preset = this.value
  10845. }),
  10846. t.appendChild(a),
  10847. t.appendChild(i),
  10848. t.appendChild(n),
  10849. t.appendChild(r),
  10850. t.appendChild(o),
  10851. D) {
  10852. var s = document.getElementById("dg-save-locally")
  10853. , l = document.getElementById("dg-local-explain");
  10854. s.style.display = "block";
  10855. var c = document.getElementById("dg-local-storage");
  10856. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10857. var h = function() {
  10858. l.style.display = e.useLocalStorage ? "block" : "none"
  10859. };
  10860. h(),
  10861. p.bind(c, "change", function() {
  10862. e.useLocalStorage = !e.useLocalStorage,
  10863. h()
  10864. })
  10865. }
  10866. var u = document.getElementById("dg-new-constructor");
  10867. p.bind(u, "keydown", function(e) {
  10868. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10869. }),
  10870. p.bind(i, "click", function() {
  10871. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10872. S.show(),
  10873. u.focus(),
  10874. u.select()
  10875. }),
  10876. p.bind(n, "click", function() {
  10877. e.save()
  10878. }),
  10879. p.bind(r, "click", function() {
  10880. var t = prompt("Enter a new preset name.");
  10881. t && e.saveAs(t)
  10882. }),
  10883. p.bind(o, "click", function() {
  10884. e.revert()
  10885. })
  10886. }
  10887. function I(e) {
  10888. function t(t) {
  10889. return t.preventDefault(),
  10890. r = t.clientX,
  10891. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10892. p.bind(window, "mousemove", i),
  10893. p.bind(window, "mouseup", n),
  10894. !1
  10895. }
  10896. function i(t) {
  10897. return t.preventDefault(),
  10898. e.width += r - t.clientX,
  10899. e.onResize(),
  10900. r = t.clientX,
  10901. !1
  10902. }
  10903. function n() {
  10904. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10905. p.unbind(window, "mousemove", i),
  10906. p.unbind(window, "mouseup", n)
  10907. }
  10908. e.__resize_handle = document.createElement("div"),
  10909. f.extend(e.__resize_handle.style, {
  10910. width: "6px",
  10911. marginLeft: "-3px",
  10912. height: "200px",
  10913. cursor: "ew-resize",
  10914. position: "absolute"
  10915. });
  10916. var r;
  10917. p.bind(e.__resize_handle, "mousedown", t),
  10918. p.bind(e.__closeButton, "mousedown", t),
  10919. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10920. }
  10921. function E(e, t) {
  10922. e.domElement.style.width = t + "px",
  10923. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10924. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10925. }
  10926. function b(e, t) {
  10927. var i = {};
  10928. return f.each(e.__rememberedObjects, function(n, r) {
  10929. var o = {}
  10930. , a = e.__rememberedObjectIndecesToControllers[r];
  10931. f.each(a, function(e, i) {
  10932. o[i] = t ? e.initialValue : e.getValue()
  10933. }),
  10934. i[r] = o
  10935. }),
  10936. i
  10937. }
  10938. function w(e, t, i) {
  10939. var n = document.createElement("option");
  10940. n.innerHTML = t,
  10941. n.value = t,
  10942. e.__preset_select.appendChild(n),
  10943. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10944. }
  10945. function _(e) {
  10946. for (var t = 0; t < e.__preset_select.length; t++)
  10947. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10948. }
  10949. function T(e, t) {
  10950. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10951. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10952. }
  10953. function x(e) {
  10954. 0 != e.length && u(function() {
  10955. x(e)
  10956. }),
  10957. f.each(e, function(e) {
  10958. e.updateDisplay()
  10959. })
  10960. }
  10961. e.inject(i);
  10962. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10963. try {
  10964. return "localStorage"in window && null !== window.localStorage
  10965. } catch (e) {
  10966. return !1
  10967. }
  10968. }(), N = !0, B = !1, F = [], V = function(e) {
  10969. function t() {
  10970. var e = i.getRoot();
  10971. e.width += 1,
  10972. f.defer(function() {
  10973. e.width -= 1
  10974. })
  10975. }
  10976. var i = this;
  10977. this.domElement = document.createElement("div"),
  10978. this.__ul = document.createElement("ul"),
  10979. this.domElement.appendChild(this.__ul),
  10980. p.addClass(this.domElement, R),
  10981. this.__folders = {},
  10982. this.__controllers = [],
  10983. this.__rememberedObjects = [],
  10984. this.__rememberedObjectIndecesToControllers = [],
  10985. this.__listening = [],
  10986. e = e || {},
  10987. e = f.defaults(e, {
  10988. autoPlace: !0,
  10989. width: V.DEFAULT_WIDTH
  10990. }),
  10991. e = f.defaults(e, {
  10992. resizable: e.autoPlace,
  10993. hideable: e.autoPlace
  10994. }),
  10995. f.isUndefined(e.load) ? e.load = {
  10996. preset: L
  10997. } : e.preset && (e.load.preset = e.preset),
  10998. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10999. e.resizable = f.isUndefined(e.parent) && e.resizable,
  11000. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  11001. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  11002. if (Object.defineProperties(this, {
  11003. parent: {
  11004. get: function() {
  11005. return e.parent
  11006. }
  11007. },
  11008. scrollable: {
  11009. get: function() {
  11010. return e.scrollable
  11011. }
  11012. },
  11013. autoPlace: {
  11014. get: function() {
  11015. return e.autoPlace
  11016. }
  11017. },
  11018. preset: {
  11019. get: function() {
  11020. return i.parent ? i.getRoot().preset : e.load.preset
  11021. },
  11022. set: function(t) {
  11023. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  11024. _(this),
  11025. i.revert()
  11026. }
  11027. },
  11028. width: {
  11029. get: function() {
  11030. return e.width
  11031. },
  11032. set: function(t) {
  11033. e.width = t,
  11034. E(i, t)
  11035. }
  11036. },
  11037. name: {
  11038. get: function() {
  11039. return e.name
  11040. },
  11041. set: function(t) {
  11042. e.name = t,
  11043. a && (a.innerHTML = e.name)
  11044. }
  11045. },
  11046. closed: {
  11047. get: function() {
  11048. return e.closed
  11049. },
  11050. set: function(t) {
  11051. e.closed = t,
  11052. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  11053. this.onResize(),
  11054. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  11055. }
  11056. },
  11057. load: {
  11058. get: function() {
  11059. return e.load
  11060. }
  11061. },
  11062. useLocalStorage: {
  11063. get: function() {
  11064. return r
  11065. },
  11066. set: function(e) {
  11067. D && (r = e,
  11068. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  11069. localStorage.setItem(y(i, "isLocal"), e))
  11070. }
  11071. }
  11072. }),
  11073. f.isUndefined(e.parent)) {
  11074. if (e.closed = !1,
  11075. p.addClass(this.domElement, V.CLASS_MAIN),
  11076. p.makeSelectable(this.domElement, !1),
  11077. D && r) {
  11078. i.useLocalStorage = !0;
  11079. var o = localStorage.getItem(y(this, "gui"));
  11080. o && (e.load = JSON.parse(o))
  11081. }
  11082. this.__closeButton = document.createElement("div"),
  11083. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  11084. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  11085. this.domElement.appendChild(this.__closeButton),
  11086. p.bind(this.__closeButton, "click", function() {
  11087. i.closed = !i.closed
  11088. })
  11089. } else {
  11090. void 0 === e.closed && (e.closed = !0);
  11091. var a = document.createTextNode(e.name);
  11092. p.addClass(a, "controller-name");
  11093. var s = m(i, a)
  11094. , l = function(e) {
  11095. return e.preventDefault(),
  11096. i.closed = !i.closed,
  11097. !1
  11098. };
  11099. p.addClass(this.__ul, V.CLASS_CLOSED),
  11100. p.addClass(s, "title"),
  11101. p.bind(s, "click", l),
  11102. e.closed || (this.closed = !1)
  11103. }
  11104. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  11105. p.addClass(M, R),
  11106. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  11107. document.body.appendChild(M),
  11108. N = !1),
  11109. M.appendChild(this.domElement),
  11110. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  11111. this.parent || E(i, e.width)),
  11112. p.bind(window, "resize", function() {
  11113. i.onResize()
  11114. }),
  11115. p.bind(this.__ul, "webkitTransitionEnd", function() {
  11116. i.onResize()
  11117. }),
  11118. p.bind(this.__ul, "transitionend", function() {
  11119. i.onResize()
  11120. }),
  11121. p.bind(this.__ul, "oTransitionEnd", function() {
  11122. i.onResize()
  11123. }),
  11124. this.onResize(),
  11125. e.resizable && I(this),
  11126. n = function() {
  11127. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  11128. }
  11129. ,
  11130. this.saveToLocalStorageIfPossible = n;
  11131. i.getRoot();
  11132. e.parent || t()
  11133. };
  11134. return V.toggleHide = function() {
  11135. B = !B,
  11136. f.each(F, function(e) {
  11137. e.domElement.style.zIndex = B ? -999 : 999,
  11138. e.domElement.style.opacity = B ? 0 : 1
  11139. })
  11140. }
  11141. ,
  11142. V.CLASS_AUTO_PLACE = "a",
  11143. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11144. V.CLASS_MAIN = "main",
  11145. V.CLASS_CONTROLLER_ROW = "cr",
  11146. V.CLASS_TOO_TALL = "taller-than-window",
  11147. V.CLASS_CLOSED = "closed",
  11148. V.CLASS_CLOSE_BUTTON = "close-button",
  11149. V.CLASS_DRAG = "drag",
  11150. V.DEFAULT_WIDTH = 245,
  11151. V.TEXT_CLOSED = "Close Controls",
  11152. V.TEXT_OPEN = "Open Controls",
  11153. p.bind(window, "keydown", function(e) {
  11154. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11155. }, !1),
  11156. f.extend(V.prototype, {
  11157. add: function(e, t) {
  11158. return g(this, e, t, {
  11159. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11160. })
  11161. },
  11162. addColor: function(e, t) {
  11163. return g(this, e, t, {
  11164. color: !0
  11165. })
  11166. },
  11167. remove: function(e) {
  11168. this.__ul.removeChild(e.__li),
  11169. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11170. var t = this;
  11171. f.defer(function() {
  11172. t.onResize()
  11173. })
  11174. },
  11175. destroy: function() {
  11176. this.autoPlace && M.removeChild(this.domElement)
  11177. },
  11178. addFolder: function(e) {
  11179. if (void 0 !== this.__folders[e])
  11180. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11181. var t = {
  11182. name: e,
  11183. parent: this
  11184. };
  11185. t.autoPlace = this.autoPlace,
  11186. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11187. t.load = this.load.folders[e]);
  11188. var i = new V(t);
  11189. this.__folders[e] = i;
  11190. var n = m(this, i.domElement);
  11191. return p.addClass(n, "folder"),
  11192. i
  11193. },
  11194. open: function() {
  11195. this.closed = !1
  11196. },
  11197. close: function() {
  11198. this.closed = !0
  11199. },
  11200. onResize: function() {
  11201. var e = this.getRoot();
  11202. if (e.scrollable) {
  11203. var t = p.getOffset(e.__ul).top
  11204. , i = 0;
  11205. f.each(e.__ul.childNodes, function(t) {
  11206. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11207. }),
  11208. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11209. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11210. e.__ul.style.height = "auto")
  11211. }
  11212. e.__resize_handle && f.defer(function() {
  11213. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11214. }),
  11215. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11216. },
  11217. remember: function() {
  11218. if (f.isUndefined(S) && (S = new d,
  11219. S.domElement.innerHTML = t),
  11220. this.parent)
  11221. throw new Error("You can only call remember on a top level GUI.");
  11222. var e = this;
  11223. f.each(Array.prototype.slice.call(arguments), function(t) {
  11224. 0 == e.__rememberedObjects.length && C(e),
  11225. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11226. }),
  11227. this.autoPlace && E(this, this.width)
  11228. },
  11229. getRoot: function() {
  11230. for (var e = this; e.parent; )
  11231. e = e.parent;
  11232. return e
  11233. },
  11234. getSaveObject: function() {
  11235. var e = this.load;
  11236. return e.closed = this.closed,
  11237. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11238. e.remembered || (e.remembered = {}),
  11239. e.remembered[this.preset] = b(this)),
  11240. e.folders = {},
  11241. f.each(this.__folders, function(t, i) {
  11242. e.folders[i] = t.getSaveObject()
  11243. }),
  11244. e
  11245. },
  11246. save: function() {
  11247. this.load.remembered || (this.load.remembered = {}),
  11248. this.load.remembered[this.preset] = b(this),
  11249. T(this, !1),
  11250. this.saveToLocalStorageIfPossible()
  11251. },
  11252. saveAs: function(e) {
  11253. this.load.remembered || (this.load.remembered = {},
  11254. this.load.remembered[L] = b(this, !0)),
  11255. this.load.remembered[e] = b(this),
  11256. this.preset = e,
  11257. w(this, e, !0),
  11258. this.saveToLocalStorageIfPossible()
  11259. },
  11260. revert: function(e) {
  11261. f.each(this.__controllers, function(t) {
  11262. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11263. }, this),
  11264. f.each(this.__folders, function(e) {
  11265. e.revert(e)
  11266. }),
  11267. e || T(this.getRoot(), !1)
  11268. },
  11269. listen: function(e) {
  11270. var t = 0 == this.__listening.length;
  11271. this.__listening.push(e),
  11272. t && x(this.__listening)
  11273. }
  11274. }),
  11275. V
  11276. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11277. return function(s, l) {
  11278. var c = s[l];
  11279. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11280. min: arguments[2],
  11281. max: arguments[3]
  11282. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11283. }
  11284. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11285. var n = function(e, i) {
  11286. function r() {
  11287. a.setValue(a.__input.value)
  11288. }
  11289. function o() {
  11290. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11291. }
  11292. n.superclass.call(this, e, i);
  11293. var a = this;
  11294. this.__input = document.createElement("input"),
  11295. this.__input.setAttribute("type", "text"),
  11296. t.bind(this.__input, "keyup", r),
  11297. t.bind(this.__input, "change", r),
  11298. t.bind(this.__input, "blur", o),
  11299. t.bind(this.__input, "keydown", function(e) {
  11300. 13 === e.keyCode && this.blur()
  11301. }),
  11302. this.updateDisplay(),
  11303. this.domElement.appendChild(this.__input)
  11304. };
  11305. return n.superclass = e,
  11306. i.extend(n.prototype, e.prototype, {
  11307. updateDisplay: function() {
  11308. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11309. n.superclass.prototype.updateDisplay.call(this)
  11310. }
  11311. }),
  11312. n
  11313. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11314. function o(e, t, i, n) {
  11315. e.style.background = "",
  11316. r.each(l, function(r) {
  11317. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11318. })
  11319. }
  11320. function a(e) {
  11321. e.style.background = "",
  11322. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11323. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11324. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11325. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11326. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11327. }
  11328. var s = function(e, l) {
  11329. function c(e) {
  11330. p(e),
  11331. t.bind(window, "mousemove", p),
  11332. t.bind(window, "mouseup", h)
  11333. }
  11334. function h() {
  11335. t.unbind(window, "mousemove", p),
  11336. t.unbind(window, "mouseup", h)
  11337. }
  11338. function u() {
  11339. var e = n(this.value);
  11340. e !== !1 ? (g.__color.__state = e,
  11341. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11342. }
  11343. function d() {
  11344. t.unbind(window, "mousemove", f),
  11345. t.unbind(window, "mouseup", d)
  11346. }
  11347. function p(e) {
  11348. e.preventDefault();
  11349. var i = t.getWidth(g.__saturation_field)
  11350. , n = t.getOffset(g.__saturation_field)
  11351. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11352. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11353. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11354. r > 1 ? r = 1 : r < 0 && (r = 0),
  11355. g.__color.v = o,
  11356. g.__color.s = r,
  11357. g.setValue(g.__color.toOriginal()),
  11358. !1
  11359. }
  11360. function f(e) {
  11361. e.preventDefault();
  11362. var i = t.getHeight(g.__hue_field)
  11363. , n = t.getOffset(g.__hue_field)
  11364. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11365. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11366. g.__color.h = 360 * r,
  11367. g.setValue(g.__color.toOriginal()),
  11368. !1
  11369. }
  11370. s.superclass.call(this, e, l),
  11371. this.__color = new i(this.getValue()),
  11372. this.__temp = new i(0);
  11373. var g = this;
  11374. this.domElement = document.createElement("div"),
  11375. t.makeSelectable(this.domElement, !1),
  11376. this.__selector = document.createElement("div"),
  11377. this.__selector.className = "selector",
  11378. this.__saturation_field = document.createElement("div"),
  11379. this.__saturation_field.className = "saturation-field",
  11380. this.__field_knob = document.createElement("div"),
  11381. this.__field_knob.className = "field-knob",
  11382. this.__field_knob_border = "2px solid ",
  11383. this.__hue_knob = document.createElement("div"),
  11384. this.__hue_knob.className = "hue-knob",
  11385. this.__hue_field = document.createElement("div"),
  11386. this.__hue_field.className = "hue-field",
  11387. this.__input = document.createElement("input"),
  11388. this.__input.type = "text",
  11389. this.__input_textShadow = "0 1px 1px ",
  11390. t.bind(this.__input, "keydown", function(e) {
  11391. 13 === e.keyCode && u.call(this)
  11392. }),
  11393. t.bind(this.__input, "blur", u),
  11394. t.bind(this.__selector, "mousedown", function(e) {
  11395. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11396. t.removeClass(g.__selector, "drag")
  11397. })
  11398. });
  11399. var m = document.createElement("div");
  11400. r.extend(this.__selector.style, {
  11401. width: "122px",
  11402. height: "102px",
  11403. padding: "3px",
  11404. backgroundColor: "#222",
  11405. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11406. }),
  11407. r.extend(this.__field_knob.style, {
  11408. position: "absolute",
  11409. width: "12px",
  11410. height: "12px",
  11411. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11412. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11413. borderRadius: "12px",
  11414. zIndex: 1
  11415. }),
  11416. r.extend(this.__hue_knob.style, {
  11417. position: "absolute",
  11418. width: "15px",
  11419. height: "2px",
  11420. borderRight: "4px solid #fff",
  11421. zIndex: 1
  11422. }),
  11423. r.extend(this.__saturation_field.style, {
  11424. width: "100px",
  11425. height: "100px",
  11426. border: "1px solid #555",
  11427. marginRight: "3px",
  11428. display: "inline-block",
  11429. cursor: "pointer"
  11430. }),
  11431. r.extend(m.style, {
  11432. width: "100%",
  11433. height: "100%",
  11434. background: "none"
  11435. }),
  11436. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11437. r.extend(this.__hue_field.style, {
  11438. width: "15px",
  11439. height: "100px",
  11440. display: "inline-block",
  11441. border: "1px solid #555",
  11442. cursor: "ns-resize"
  11443. }),
  11444. a(this.__hue_field),
  11445. r.extend(this.__input.style, {
  11446. outline: "none",
  11447. textAlign: "center",
  11448. color: "#fff",
  11449. border: 0,
  11450. fontWeight: "bold",
  11451. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11452. }),
  11453. t.bind(this.__saturation_field, "mousedown", c),
  11454. t.bind(this.__field_knob, "mousedown", c),
  11455. t.bind(this.__hue_field, "mousedown", function(e) {
  11456. f(e),
  11457. t.bind(window, "mousemove", f),
  11458. t.bind(window, "mouseup", d)
  11459. }),
  11460. this.__saturation_field.appendChild(m),
  11461. this.__selector.appendChild(this.__field_knob),
  11462. this.__selector.appendChild(this.__saturation_field),
  11463. this.__selector.appendChild(this.__hue_field),
  11464. this.__hue_field.appendChild(this.__hue_knob),
  11465. this.domElement.appendChild(this.__input),
  11466. this.domElement.appendChild(this.__selector),
  11467. this.updateDisplay()
  11468. };
  11469. s.superclass = e,
  11470. r.extend(s.prototype, e.prototype, {
  11471. updateDisplay: function() {
  11472. var e = n(this.getValue());
  11473. if (e !== !1) {
  11474. var t = !1;
  11475. r.each(i.COMPONENTS, function(i) {
  11476. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11477. return t = !0,
  11478. {}
  11479. }, this),
  11480. t && r.extend(this.__color.__state, e)
  11481. }
  11482. r.extend(this.__temp.__state, this.__color.__state),
  11483. this.__temp.a = 1;
  11484. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11485. , s = 255 - a;
  11486. r.extend(this.__field_knob.style, {
  11487. marginLeft: 100 * this.__color.s - 7 + "px",
  11488. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11489. backgroundColor: this.__temp.toString(),
  11490. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11491. }),
  11492. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11493. this.__temp.s = 1,
  11494. this.__temp.v = 1,
  11495. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11496. r.extend(this.__input.style, {
  11497. backgroundColor: this.__input.value = this.__color.toString(),
  11498. color: "rgb(" + a + "," + a + "," + a + ")",
  11499. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11500. })
  11501. }
  11502. });
  11503. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11504. return s
  11505. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11506. function r(e, t, i) {
  11507. Object.defineProperty(e, t, {
  11508. get: function() {
  11509. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11510. this.__state[t])
  11511. },
  11512. set: function(e) {
  11513. "RGB" !== this.__state.space && (a(this, t, i),
  11514. this.__state.space = "RGB"),
  11515. this.__state[t] = e
  11516. }
  11517. })
  11518. }
  11519. function o(e, t) {
  11520. Object.defineProperty(e, t, {
  11521. get: function() {
  11522. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11523. this.__state[t])
  11524. },
  11525. set: function(e) {
  11526. "HSV" !== this.__state.space && (s(this),
  11527. this.__state.space = "HSV"),
  11528. this.__state[t] = e
  11529. }
  11530. })
  11531. }
  11532. function a(e, i, r) {
  11533. if ("HEX" === e.__state.space)
  11534. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11535. else {
  11536. if ("HSV" !== e.__state.space)
  11537. throw "Corrupted color state";
  11538. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11539. }
  11540. }
  11541. function s(e) {
  11542. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11543. n.extend(e.__state, {
  11544. s: i.s,
  11545. v: i.v
  11546. }),
  11547. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11548. }
  11549. var l = function() {
  11550. if (this.__state = e.apply(this, arguments),
  11551. this.__state === !1)
  11552. throw "Failed to interpret color arguments";
  11553. this.__state.a = this.__state.a || 1
  11554. };
  11555. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11556. n.extend(l.prototype, {
  11557. toString: function() {
  11558. return i(this)
  11559. },
  11560. toOriginal: function() {
  11561. return this.__state.conversion.write(this)
  11562. }
  11563. }),
  11564. r(l.prototype, "r", 2),
  11565. r(l.prototype, "g", 1),
  11566. r(l.prototype, "b", 0),
  11567. o(l.prototype, "h"),
  11568. o(l.prototype, "s"),
  11569. o(l.prototype, "v"),
  11570. Object.defineProperty(l.prototype, "a", {
  11571. get: function() {
  11572. return this.__state.a
  11573. },
  11574. set: function(e) {
  11575. this.__state.a = e
  11576. }
  11577. }),
  11578. Object.defineProperty(l.prototype, "hex", {
  11579. get: function() {
  11580. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11581. this.__state.hex
  11582. },
  11583. set: function(e) {
  11584. this.__state.space = "HEX",
  11585. this.__state.hex = e
  11586. }
  11587. }),
  11588. l
  11589. }(n.color.interpret, n.color.math = function() {
  11590. var e;
  11591. return {
  11592. hsv_to_rgb: function(e, t, i) {
  11593. var n = Math.floor(e / 60) % 6
  11594. , r = e / 60 - Math.floor(e / 60)
  11595. , o = i * (1 - t)
  11596. , a = i * (1 - r * t)
  11597. , s = i * (1 - (1 - r) * t)
  11598. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11599. return {
  11600. r: 255 * l[0],
  11601. g: 255 * l[1],
  11602. b: 255 * l[2]
  11603. }
  11604. },
  11605. rgb_to_hsv: function(e, t, i) {
  11606. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11607. return 0 == a ? {
  11608. h: NaN,
  11609. s: 0,
  11610. v: 0
  11611. } : (r = s / a,
  11612. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11613. n /= 6,
  11614. n < 0 && (n += 1),
  11615. {
  11616. h: 360 * n,
  11617. s: r,
  11618. v: a / 255
  11619. })
  11620. },
  11621. rgb_to_hex: function(e, t, i) {
  11622. var n = this.hex_with_component(0, 2, e);
  11623. return n = this.hex_with_component(n, 1, t),
  11624. n = this.hex_with_component(n, 0, i)
  11625. },
  11626. component_from_hex: function(e, t) {
  11627. return e >> 8 * t & 255
  11628. },
  11629. hex_with_component: function(t, i, n) {
  11630. return n << (e = 8 * i) | t & ~(255 << e)
  11631. }
  11632. }
  11633. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11634. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11635. window.setTimeout(e, 1e3 / 60)
  11636. }
  11637. }(), n.dom.CenteredDiv = function(e, t) {
  11638. var i = function() {
  11639. this.backgroundElement = document.createElement("div"),
  11640. t.extend(this.backgroundElement.style, {
  11641. backgroundColor: "rgba(0,0,0,0.8)",
  11642. top: 0,
  11643. left: 0,
  11644. display: "none",
  11645. zIndex: "1000",
  11646. opacity: 0,
  11647. WebkitTransition: "opacity 0.2s linear"
  11648. }),
  11649. e.makeFullscreen(this.backgroundElement),
  11650. this.backgroundElement.style.position = "fixed",
  11651. this.domElement = document.createElement("div"),
  11652. t.extend(this.domElement.style, {
  11653. position: "fixed",
  11654. display: "none",
  11655. zIndex: "1001",
  11656. opacity: 0,
  11657. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11658. }),
  11659. document.body.appendChild(this.backgroundElement),
  11660. document.body.appendChild(this.domElement);
  11661. var i = this;
  11662. e.bind(this.backgroundElement, "click", function() {
  11663. i.hide()
  11664. })
  11665. };
  11666. return i.prototype.show = function() {
  11667. var e = this;
  11668. this.backgroundElement.style.display = "block",
  11669. this.domElement.style.display = "block",
  11670. this.domElement.style.opacity = 0,
  11671. this.domElement.style.webkitTransform = "scale(1.1)",
  11672. this.layout(),
  11673. t.defer(function() {
  11674. e.backgroundElement.style.opacity = 1,
  11675. e.domElement.style.opacity = 1,
  11676. e.domElement.style.webkitTransform = "scale(1)"
  11677. })
  11678. }
  11679. ,
  11680. i.prototype.hide = function() {
  11681. var t = this
  11682. , i = function() {
  11683. t.domElement.style.display = "none",
  11684. t.backgroundElement.style.display = "none",
  11685. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11686. e.unbind(t.domElement, "transitionend", i),
  11687. e.unbind(t.domElement, "oTransitionEnd", i)
  11688. };
  11689. e.bind(this.domElement, "webkitTransitionEnd", i),
  11690. e.bind(this.domElement, "transitionend", i),
  11691. e.bind(this.domElement, "oTransitionEnd", i),
  11692. this.backgroundElement.style.opacity = 0,
  11693. this.domElement.style.opacity = 0,
  11694. this.domElement.style.webkitTransform = "scale(1.1)"
  11695. }
  11696. ,
  11697. i.prototype.layout = function() {
  11698. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11699. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11700. }
  11701. ,
  11702. i
  11703. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11704. }
  11705. , {}],
  11706. 94: [function(e, t, i) {
  11707. (function(e) {
  11708. "use strict";
  11709. function i(t) {
  11710. function i(e) {
  11711. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11712. var n = _((t[i] * e + 50) / 100);
  11713. n < 1 ? n = 1 : n > 255 && (n = 255),
  11714. T[G[i]] = n
  11715. }
  11716. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11717. var a = _((r[o] * e + 50) / 100);
  11718. a < 1 ? a = 1 : a > 255 && (a = 255),
  11719. x[G[o]] = a
  11720. }
  11721. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11722. for (var h = 0; h < 8; h++)
  11723. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11724. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11725. l++
  11726. }
  11727. function n(e, t) {
  11728. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11729. for (var a = 1; a <= e[o]; a++)
  11730. r[t[n]] = [],
  11731. r[t[n]][0] = i,
  11732. r[t[n]][1] = o,
  11733. n++,
  11734. i++;
  11735. i *= 2
  11736. }
  11737. return r
  11738. }
  11739. function r() {
  11740. C = n(z, W),
  11741. I = n(X, Z),
  11742. E = n(j, Y),
  11743. b = n(q, K)
  11744. }
  11745. function o() {
  11746. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11747. for (var n = e; n < t; n++)
  11748. P[32767 + n] = i,
  11749. R[32767 + n] = [],
  11750. R[32767 + n][1] = i,
  11751. R[32767 + n][0] = n;
  11752. for (var r = -(t - 1); r <= -e; r++)
  11753. P[32767 + r] = i,
  11754. R[32767 + r] = [],
  11755. R[32767 + r][1] = i,
  11756. R[32767 + r][0] = t - 1 + r;
  11757. e <<= 1,
  11758. t <<= 1
  11759. }
  11760. }
  11761. function a() {
  11762. for (var e = 0; e < 256; e++)
  11763. H[e] = 19595 * e,
  11764. H[e + 256 >> 0] = 38470 * e,
  11765. H[e + 512 >> 0] = 7471 * e + 32768,
  11766. H[e + 768 >> 0] = -11059 * e,
  11767. H[e + 1024 >> 0] = -21709 * e,
  11768. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11769. H[e + 1536 >> 0] = -27439 * e,
  11770. H[e + 1792 >> 0] = -5329 * e
  11771. }
  11772. function s(e) {
  11773. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11774. t & 1 << i && (N |= 1 << B),
  11775. i--,
  11776. B--,
  11777. B < 0 && (255 == N ? (l(255),
  11778. l(0)) : l(N),
  11779. B = 7,
  11780. N = 0)
  11781. }
  11782. function l(e) {
  11783. D.push(e)
  11784. }
  11785. function c(e) {
  11786. l(e >> 8 & 255),
  11787. l(255 & e)
  11788. }
  11789. function h(e, t) {
  11790. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11791. for (h = 0; h < d; ++h) {
  11792. i = e[u],
  11793. n = e[u + 1],
  11794. r = e[u + 2],
  11795. o = e[u + 3],
  11796. a = e[u + 4],
  11797. s = e[u + 5],
  11798. l = e[u + 6],
  11799. c = e[u + 7];
  11800. var f = i + c
  11801. , g = i - c
  11802. , m = n + l
  11803. , v = n - l
  11804. , A = r + s
  11805. , y = r - s
  11806. , C = o + a
  11807. , I = o - a
  11808. , E = f + C
  11809. , b = f - C
  11810. , w = m + A
  11811. , _ = m - A;
  11812. e[u] = E + w,
  11813. e[u + 4] = E - w;
  11814. var T = .707106781 * (_ + b);
  11815. e[u + 2] = b + T,
  11816. e[u + 6] = b - T,
  11817. E = I + y,
  11818. w = y + v,
  11819. _ = v + g;
  11820. var x = .382683433 * (E - _)
  11821. , S = .5411961 * E + x
  11822. , M = 1.306562965 * _ + x
  11823. , R = .707106781 * w
  11824. , P = g + R
  11825. , L = g - R;
  11826. e[u + 5] = L + S,
  11827. e[u + 3] = L - S,
  11828. e[u + 1] = P + M,
  11829. e[u + 7] = P - M,
  11830. u += 8
  11831. }
  11832. for (u = 0,
  11833. h = 0; h < d; ++h) {
  11834. i = e[u],
  11835. n = e[u + 8],
  11836. r = e[u + 16],
  11837. o = e[u + 24],
  11838. a = e[u + 32],
  11839. s = e[u + 40],
  11840. l = e[u + 48],
  11841. c = e[u + 56];
  11842. var D = i + c
  11843. , N = i - c
  11844. , B = n + l
  11845. , F = n - l
  11846. , V = r + s
  11847. , U = r - s
  11848. , k = o + a
  11849. , H = o - a
  11850. , G = D + k
  11851. , z = D - k
  11852. , W = B + V
  11853. , j = B - V;
  11854. e[u] = G + W,
  11855. e[u + 32] = G - W;
  11856. var Y = .707106781 * (j + z);
  11857. e[u + 16] = z + Y,
  11858. e[u + 48] = z - Y,
  11859. G = H + U,
  11860. W = U + F,
  11861. j = F + N;
  11862. var X = .382683433 * (G - j)
  11863. , Z = .5411961 * G + X
  11864. , q = 1.306562965 * j + X
  11865. , K = .707106781 * W
  11866. , Q = N + K
  11867. , J = N - K;
  11868. e[u + 40] = J + Z,
  11869. e[u + 24] = J - Z,
  11870. e[u + 8] = Q + q,
  11871. e[u + 56] = Q - q,
  11872. u++
  11873. }
  11874. var $;
  11875. for (h = 0; h < p; ++h)
  11876. $ = e[h] * t[h],
  11877. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11878. return O
  11879. }
  11880. function u() {
  11881. c(65504),
  11882. c(16),
  11883. l(74),
  11884. l(70),
  11885. l(73),
  11886. l(70),
  11887. l(0),
  11888. l(1),
  11889. l(1),
  11890. l(0),
  11891. c(1),
  11892. c(1),
  11893. l(0),
  11894. l(0)
  11895. }
  11896. function d(e, t) {
  11897. c(65472),
  11898. c(17),
  11899. l(8),
  11900. c(t),
  11901. c(e),
  11902. l(3),
  11903. l(1),
  11904. l(17),
  11905. l(0),
  11906. l(2),
  11907. l(17),
  11908. l(1),
  11909. l(3),
  11910. l(17),
  11911. l(1)
  11912. }
  11913. function p() {
  11914. c(65499),
  11915. c(132),
  11916. l(0);
  11917. for (var e = 0; e < 64; e++)
  11918. l(T[e]);
  11919. l(1);
  11920. for (var t = 0; t < 64; t++)
  11921. l(x[t])
  11922. }
  11923. function f() {
  11924. c(65476),
  11925. c(418),
  11926. l(0);
  11927. for (var e = 0; e < 16; e++)
  11928. l(z[e + 1]);
  11929. for (var t = 0; t <= 11; t++)
  11930. l(W[t]);
  11931. l(16);
  11932. for (var i = 0; i < 16; i++)
  11933. l(j[i + 1]);
  11934. for (var n = 0; n <= 161; n++)
  11935. l(Y[n]);
  11936. l(1);
  11937. for (var r = 0; r < 16; r++)
  11938. l(X[r + 1]);
  11939. for (var o = 0; o <= 11; o++)
  11940. l(Z[o]);
  11941. l(17);
  11942. for (var a = 0; a < 16; a++)
  11943. l(q[a + 1]);
  11944. for (var s = 0; s <= 161; s++)
  11945. l(K[s])
  11946. }
  11947. function g() {
  11948. c(65498),
  11949. c(12),
  11950. l(3),
  11951. l(1),
  11952. l(0),
  11953. l(2),
  11954. l(17),
  11955. l(3),
  11956. l(17),
  11957. l(0),
  11958. l(63),
  11959. l(0)
  11960. }
  11961. function m(e, t, i, n, r) {
  11962. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11963. L[G[f]] = p[f];
  11964. var g = L[0] - i;
  11965. i = L[0],
  11966. 0 == g ? s(n[0]) : (o = 32767 + g,
  11967. s(n[P[o]]),
  11968. s(R[o]));
  11969. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11970. ;
  11971. if (0 == m)
  11972. return s(a),
  11973. i;
  11974. for (var v, A = 1; A <= m; ) {
  11975. for (var y = A; 0 == L[A] && A <= m; ++A)
  11976. ;
  11977. var C = A - y;
  11978. if (C >= c) {
  11979. v = C >> 4;
  11980. for (var I = 1; I <= v; ++I)
  11981. s(l);
  11982. C &= 15
  11983. }
  11984. o = 32767 + L[A],
  11985. s(r[(C << 4) + P[o]]),
  11986. s(R[o]),
  11987. A++
  11988. }
  11989. return m != u && s(a),
  11990. i
  11991. }
  11992. function v() {
  11993. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11994. k[t] = e(t)
  11995. }
  11996. function A(e) {
  11997. if (e <= 0 && (e = 1),
  11998. e > 100 && (e = 100),
  11999. w != e) {
  12000. var t = 0;
  12001. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  12002. i(t),
  12003. w = e
  12004. }
  12005. }
  12006. function y() {
  12007. var e = (new Date).getTime();
  12008. t || (t = 50),
  12009. v(),
  12010. r(),
  12011. o(),
  12012. a(),
  12013. A(t);
  12014. (new Date).getTime() - e
  12015. }
  12016. var C, I, E, b, w, _ = (Math.round,
  12017. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  12018. this.encode = function(t, i) {
  12019. var n = ((new Date).getTime(),
  12020. i.quality);
  12021. n && A(n),
  12022. D = new Array,
  12023. N = 0,
  12024. B = 7,
  12025. c(65496),
  12026. u(),
  12027. p(),
  12028. d(t.width, t.height),
  12029. f(),
  12030. g();
  12031. var r = 0
  12032. , o = 0
  12033. , a = 0;
  12034. N = 0,
  12035. B = 7,
  12036. this.encode.displayName = "_encode_";
  12037. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  12038. for (l = 0; l < G; ) {
  12039. for (w = G * z + l,
  12040. _ = w,
  12041. T = -1,
  12042. x = 0,
  12043. R = 0; R < 64; R++)
  12044. x = (k ? 63 - R : R) >> 3,
  12045. T = 4 * (7 & R),
  12046. _ = w + x * G + T,
  12047. z + x >= L && (_ -= G * (z + 1 + x - L)),
  12048. l + T >= G && (_ -= l + T - G + 4),
  12049. h = P[_++],
  12050. v = P[_++],
  12051. y = P[_++],
  12052. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  12053. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  12054. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  12055. r = m(F, S, r, C, E),
  12056. o = m(V, M, o, I, b),
  12057. a = m(U, M, a, I, b),
  12058. l += 32
  12059. }
  12060. z += W
  12061. }
  12062. if (B >= 0) {
  12063. var j = [];
  12064. j[1] = B + 1,
  12065. j[0] = (1 << B + 1) - 1,
  12066. s(j)
  12067. }
  12068. return c(65497),
  12069. new e(D)
  12070. }
  12071. ,
  12072. y()
  12073. }
  12074. function n(e, t) {
  12075. t = t || {},
  12076. t.quality = t.quality || 50;
  12077. var n = t.quality
  12078. , r = new i(n)
  12079. , o = r.encode(e, t);
  12080. return {
  12081. data: o,
  12082. width: e.width,
  12083. height: e.height
  12084. }
  12085. }
  12086. t.exports.encode = n
  12087. }
  12088. ).call(this, e("buffer").Buffer)
  12089. }
  12090. , {
  12091. buffer: 198
  12092. }],
  12093. 95: [function(e, t, i) {
  12094. "use strict";
  12095. !function() {
  12096. if ("performance"in window == !1 && (window.performance = {}),
  12097. Date.now = Date.now || function() {
  12098. return (new Date).getTime()
  12099. }
  12100. ,
  12101. "now"in window.performance == !1) {
  12102. var e = Date.now();
  12103. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12104. window.performance.now = function() {
  12105. return Date.now() - e
  12106. }
  12107. }
  12108. }()
  12109. }
  12110. , {}],
  12111. 96: [function(e, t, i) {
  12112. "use strict";
  12113. var n = e("three");
  12114. n.EffectComposer = function(e, t) {
  12115. if (this.renderer = e,
  12116. void 0 === t) {
  12117. var i = {
  12118. minFilter: n.LinearFilter,
  12119. magFilter: n.LinearFilter,
  12120. format: n.RGBAFormat,
  12121. stencilBuffer: !1
  12122. }
  12123. , r = e.getSize();
  12124. t = new n.WebGLRenderTarget(r.width,r.height,i)
  12125. }
  12126. this.renderTarget1 = t,
  12127. this.renderTarget2 = t.clone(),
  12128. this.writeBuffer = this.renderTarget1,
  12129. this.readBuffer = this.renderTarget2,
  12130. this.passes = [],
  12131. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  12132. this.copyPass = new n.ShaderPass(n.CopyShader)
  12133. }
  12134. ,
  12135. n.EffectComposer.prototype = {
  12136. swapBuffers: function() {
  12137. var e = this.readBuffer;
  12138. this.readBuffer = this.writeBuffer,
  12139. this.writeBuffer = e
  12140. },
  12141. addPass: function(e) {
  12142. this.passes.push(e)
  12143. },
  12144. insertPass: function(e, t) {
  12145. this.passes.splice(t, 0, e)
  12146. },
  12147. render: function(e) {
  12148. this.writeBuffer = this.renderTarget1,
  12149. this.readBuffer = this.renderTarget2;
  12150. var t, i, r = !1, o = this.passes.length;
  12151. for (i = 0; i < o; i++)
  12152. if (t = this.passes[i],
  12153. t.enabled) {
  12154. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12155. t.needsSwap) {
  12156. if (r) {
  12157. var a = this.renderer.context;
  12158. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12159. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12160. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12161. }
  12162. this.swapBuffers()
  12163. }
  12164. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12165. }
  12166. },
  12167. reset: function(e) {
  12168. if (void 0 === e) {
  12169. var t = this.renderer.getSize();
  12170. e = this.renderTarget1.clone(),
  12171. e.setSize(t.width, t.height)
  12172. }
  12173. this.renderTarget1.dispose(),
  12174. this.renderTarget2.dispose(),
  12175. this.renderTarget1 = e,
  12176. this.renderTarget2 = e.clone(),
  12177. this.writeBuffer = this.renderTarget1,
  12178. this.readBuffer = this.renderTarget2
  12179. },
  12180. setSize: function(e, t) {
  12181. this.renderTarget1.setSize(e, t),
  12182. this.renderTarget2.setSize(e, t)
  12183. this.passes.forEach(a=>{//add
  12184. a.setSize && a.setSize(e, t)
  12185. })
  12186. }
  12187. }
  12188. }
  12189. , {
  12190. three: 217
  12191. }],
  12192. 97: [function(e, t, i) {
  12193. "use strict";
  12194. var n = e("three");
  12195. n.MaskPass = function(e, t) {
  12196. this.scene = e,
  12197. this.camera = t,
  12198. this.enabled = !0,
  12199. this.clear = !0,
  12200. this.needsSwap = !1,
  12201. this.inverse = !1
  12202. }
  12203. ,
  12204. n.MaskPass.prototype = {
  12205. render: function(e, t, i, n) {
  12206. var r = e.context;
  12207. r.colorMask(!1, !1, !1, !1),
  12208. r.depthMask(!1);
  12209. var o, a;
  12210. this.inverse ? (o = 0,
  12211. a = 1) : (o = 1,
  12212. a = 0),
  12213. r.enable(r.STENCIL_TEST),
  12214. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12215. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12216. r.clearStencil(a),
  12217. e.render(this.scene, this.camera, i, this.clear),
  12218. e.render(this.scene, this.camera, t, this.clear),
  12219. r.colorMask(!0, !0, !0, !0),
  12220. r.depthMask(!0),
  12221. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12222. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12223. }
  12224. },
  12225. n.ClearMaskPass = function() {
  12226. this.enabled = !0
  12227. }
  12228. ,
  12229. n.ClearMaskPass.prototype = {
  12230. render: function(e, t, i, n) {
  12231. var r = e.context;
  12232. r.disable(r.STENCIL_TEST)
  12233. }
  12234. }
  12235. }
  12236. , {
  12237. three: 217
  12238. }],
  12239. 98: [function(e, t, i) {
  12240. "use strict";
  12241. var n = e("three");
  12242. n.RenderPass = function(e, t, i, r, o) {
  12243. this.scene = e,
  12244. this.camera = t,
  12245. this.overrideMaterial = i,
  12246. this.clearColor = r,
  12247. this.clearAlpha = void 0 !== o ? o : 1,
  12248. this.oldClearColor = new n.Color,
  12249. this.oldClearAlpha = 1,
  12250. this.enabled = !0,
  12251. this.clear = !0,
  12252. this.needsSwap = !1
  12253. }
  12254. ,
  12255. n.RenderPass.prototype = {
  12256. render: function(e, t, i, n) {
  12257. this.scene.overrideMaterial = this.overrideMaterial,
  12258. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12259. this.oldClearAlpha = e.getClearAlpha(),
  12260. e.setClearColor(this.clearColor, this.clearAlpha)),
  12261. e.render(this.scene, this.camera, i, this.clear),
  12262. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12263. this.scene.overrideMaterial = null
  12264. }
  12265. }
  12266. }
  12267. , {
  12268. three: 217
  12269. }],
  12270. 99: [function(e, t, i) {
  12271. "use strict";
  12272. var n = e("three");
  12273. n.ShaderPass = function(e, t) {
  12274. this.textureID = void 0 !== t ? t : "tDiffuse",
  12275. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12276. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12277. this.material = new n.ShaderMaterial({
  12278. defines: e.defines || {},
  12279. uniforms: this.uniforms,
  12280. vertexShader: e.vertexShader,
  12281. fragmentShader: e.fragmentShader
  12282. })),
  12283. this.renderToScreen = !1,
  12284. this.enabled = !0,
  12285. this.needsSwap = !0,
  12286. this.clear = !1,
  12287. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12288. this.scene = new n.Scene,
  12289. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12290. this.scene.add(this.quad)
  12291. }
  12292. ,
  12293. n.ShaderPass.prototype = {
  12294. render: function(e, t, i, n) {
  12295. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12296. this.quad.material = this.material,
  12297. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12298. }
  12299. }
  12300. }
  12301. , {
  12302. three: 217
  12303. }],
  12304. 100: [function(e, t, i) {
  12305. "use strict";
  12306. var n = e("three");
  12307. n.CopyShader = {
  12308. uniforms: {
  12309. tDiffuse: {
  12310. type: "t",
  12311. value: null
  12312. },
  12313. opacity: {
  12314. type: "f",
  12315. value: 1
  12316. }
  12317. },
  12318. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12319. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12320. }
  12321. }
  12322. , {
  12323. three: 217
  12324. }],
  12325. 101: [function(e, t, i) {
  12326. "use strict";
  12327. var n = e("three");
  12328. n.HorizontalBlurShader = {
  12329. uniforms: {
  12330. tDiffuse: {
  12331. type: "t",
  12332. value: null
  12333. },
  12334. h: {
  12335. type: "f",
  12336. value: 1 / 512
  12337. }
  12338. },
  12339. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12340. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12341. }
  12342. }
  12343. , {
  12344. three: 217
  12345. }],
  12346. 102: [function(e, t, i) {
  12347. "use strict";
  12348. var n = e("three");
  12349. n.VerticalBlurShader = {
  12350. uniforms: {
  12351. tDiffuse: {
  12352. type: "t",
  12353. value: null
  12354. },
  12355. v: {
  12356. type: "f",
  12357. value: 1 / 512
  12358. }
  12359. },
  12360. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12361. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12362. }
  12363. }
  12364. , {
  12365. three: 217
  12366. }],
  12367. 103: [function(e, t, i) {
  12368. "use strict";
  12369. var n = e("three");
  12370. !function() {
  12371. if ("performance"in window == 0 && (window.performance = {}),
  12372. "now"in window.performance == 0) {
  12373. var e = Date.now();
  12374. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12375. window.performance.now = function() {
  12376. return Date.now() - e
  12377. }
  12378. }
  12379. }(),
  12380. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12381. var t, i = this.extensions, r = this.context;
  12382. if (e === n.RepeatWrapping)
  12383. return r.REPEAT;
  12384. if (e === n.ClampToEdgeWrapping)
  12385. return r.CLAMP_TO_EDGE;
  12386. if (e === n.MirroredRepeatWrapping)
  12387. return r.MIRRORED_REPEAT;
  12388. if (e === n.NearestFilter)
  12389. return r.NEAREST;
  12390. if (e === n.NearestMipMapNearestFilter)
  12391. return r.NEAREST_MIPMAP_NEAREST;
  12392. if (e === n.NearestMipMapLinearFilter)
  12393. return r.NEAREST_MIPMAP_LINEAR;
  12394. if (e === n.LinearFilter)
  12395. return r.LINEAR;
  12396. if (e === n.LinearMipMapNearestFilter)
  12397. return r.LINEAR_MIPMAP_NEAREST;
  12398. if (e === n.LinearMipMapLinearFilter)
  12399. return r.LINEAR_MIPMAP_LINEAR;
  12400. if (e === n.UnsignedByteType)
  12401. return r.UNSIGNED_BYTE;
  12402. if (e === n.UnsignedShort4444Type)
  12403. return r.UNSIGNED_SHORT_4_4_4_4;
  12404. if (e === n.UnsignedShort5551Type)
  12405. return r.UNSIGNED_SHORT_5_5_5_1;
  12406. if (e === n.UnsignedShort565Type)
  12407. return r.UNSIGNED_SHORT_5_6_5;
  12408. if (e === n.ByteType)
  12409. return r.BYTE;
  12410. if (e === n.ShortType)
  12411. return r.SHORT;
  12412. if (e === n.UnsignedShortType)
  12413. return r.UNSIGNED_SHORT;
  12414. if (e === n.IntType)
  12415. return r.INT;
  12416. if (e === n.UnsignedIntType)
  12417. return r.UNSIGNED_INT;
  12418. if (e === n.FloatType)
  12419. return r.FLOAT;
  12420. if (t = i.get("OES_texture_half_float"),
  12421. null !== t && e === n.HalfFloatType)
  12422. return t.HALF_FLOAT_OES;
  12423. if (e === n.AlphaFormat)
  12424. return r.ALPHA;
  12425. if (e === n.RGBFormat)
  12426. return r.RGB;
  12427. if (e === n.RGBAFormat)
  12428. return r.RGBA;
  12429. if (e === n.LuminanceFormat)
  12430. return r.LUMINANCE;
  12431. if (e === n.LuminanceAlphaFormat)
  12432. return r.LUMINANCE_ALPHA;
  12433. if (e === n.AddEquation)
  12434. return r.FUNC_ADD;
  12435. if (e === n.SubtractEquation)
  12436. return r.FUNC_SUBTRACT;
  12437. if (e === n.ReverseSubtractEquation)
  12438. return r.FUNC_REVERSE_SUBTRACT;
  12439. if (e === n.ZeroFactor)
  12440. return r.ZERO;
  12441. if (e === n.OneFactor)
  12442. return r.ONE;
  12443. if (e === n.SrcColorFactor)
  12444. return r.SRC_COLOR;
  12445. if (e === n.OneMinusSrcColorFactor)
  12446. return r.ONE_MINUS_SRC_COLOR;
  12447. if (e === n.SrcAlphaFactor)
  12448. return r.SRC_ALPHA;
  12449. if (e === n.OneMinusSrcAlphaFactor)
  12450. return r.ONE_MINUS_SRC_ALPHA;
  12451. if (e === n.DstAlphaFactor)
  12452. return r.DST_ALPHA;
  12453. if (e === n.OneMinusDstAlphaFactor)
  12454. return r.ONE_MINUS_DST_ALPHA;
  12455. if (e === n.DstColorFactor)
  12456. return r.DST_COLOR;
  12457. if (e === n.OneMinusDstColorFactor)
  12458. return r.ONE_MINUS_DST_COLOR;
  12459. if (e === n.SrcAlphaSaturateFactor)
  12460. return r.SRC_ALPHA_SATURATE;
  12461. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12462. null !== t) {
  12463. if (e === n.RGB_S3TC_DXT1_Format)
  12464. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12465. if (e === n.RGBA_S3TC_DXT1_Format)
  12466. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12467. if (e === n.RGBA_S3TC_DXT3_Format)
  12468. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12469. if (e === n.RGBA_S3TC_DXT5_Format)
  12470. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12471. }
  12472. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12473. null !== t) {
  12474. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12475. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12476. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12477. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12478. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12479. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12480. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12481. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12482. }
  12483. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12484. null !== t && e === n.RGB_ETC1_Format)
  12485. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12486. if (t = i.get("EXT_blend_minmax"),
  12487. null !== t) {
  12488. if (e === n.MinEquation)
  12489. return t.MIN_EXT;
  12490. if (e === n.MaxEquation)
  12491. return t.MAX_EXT
  12492. }
  12493. return 0
  12494. }
  12495. ,
  12496. n.WebGLState = function(e, t, i) {
  12497. var r = this
  12498. , o = new n.Vector4
  12499. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12500. , s = new Uint8Array(a)
  12501. , l = new Uint8Array(a)
  12502. , c = new Uint8Array(a)
  12503. , h = {}
  12504. , u = null
  12505. , d = null
  12506. , p = null
  12507. , f = null
  12508. , g = null
  12509. , m = null
  12510. , v = null
  12511. , A = null
  12512. , y = !1
  12513. , C = null
  12514. , I = null
  12515. , E = null
  12516. , b = null
  12517. , w = null
  12518. , _ = null
  12519. , T = null
  12520. , x = null
  12521. , S = null
  12522. , M = null
  12523. , R = null
  12524. , P = null
  12525. , O = null
  12526. , L = null
  12527. , D = null
  12528. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12529. , B = void 0
  12530. , F = {}
  12531. , V = new n.Vector4
  12532. , U = null
  12533. , k = null
  12534. , H = new n.Vector4
  12535. , G = new n.Vector4;
  12536. this.init = function() {
  12537. this.clearColor(0, 0, 0, 1),
  12538. this.clearDepth(1),
  12539. this.clearStencil(0),
  12540. this.enable(e.DEPTH_TEST),
  12541. e.depthFunc(e.LEQUAL),
  12542. e.frontFace(e.CCW),
  12543. e.cullFace(e.BACK),
  12544. this.enable(e.CULL_FACE),
  12545. this.enable(e.BLEND),
  12546. e.blendEquation(e.FUNC_ADD),
  12547. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12548. }
  12549. ,
  12550. this.initAttributes = function() {
  12551. for (var e = 0, t = s.length; e < t; e++)
  12552. s[e] = 0
  12553. }
  12554. ,
  12555. this.enableAttribute = function(i) {
  12556. if (s[i] = 1,
  12557. 0 === l[i] && (e.enableVertexAttribArray(i),
  12558. l[i] = 1),
  12559. 0 !== c[i]) {
  12560. var n = t.get("ANGLE_instanced_arrays");
  12561. n.vertexAttribDivisorANGLE(i, 0),
  12562. c[i] = 0
  12563. }
  12564. }
  12565. ,
  12566. this.enableAttributeAndDivisor = function(t, i, n) {
  12567. s[t] = 1,
  12568. 0 === l[t] && (e.enableVertexAttribArray(t),
  12569. l[t] = 1),
  12570. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12571. c[t] = i)
  12572. }
  12573. ,
  12574. this.disableUnusedAttributes = function() {
  12575. for (var t = 0, i = l.length; t < i; t++)
  12576. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12577. l[t] = 0)
  12578. }
  12579. ,
  12580. this.enable = function(t) {
  12581. h[t] !== !0 && (e.enable(t),
  12582. h[t] = !0)
  12583. }
  12584. ,
  12585. this.disable = function(t) {
  12586. h[t] !== !1 && (e.disable(t),
  12587. h[t] = !1)
  12588. }
  12589. ,
  12590. this.getCompressedTextureFormats = function() {
  12591. if (null === u && (u = [],
  12592. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12593. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12594. u.push(i[n]);
  12595. return u
  12596. }
  12597. ,
  12598. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12599. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12600. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12601. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12602. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12603. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12604. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12605. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12606. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12607. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12608. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12609. d = t,
  12610. y = h),
  12611. t === n.CustomBlending ? (s = s || r,
  12612. l = l || o,
  12613. c = c || a,
  12614. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12615. p = r,
  12616. m = s),
  12617. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12618. f = o,
  12619. g = a,
  12620. v = l,
  12621. A = c)) : (p = null,
  12622. f = null,
  12623. g = null,
  12624. m = null,
  12625. v = null,
  12626. A = null)
  12627. }
  12628. ,
  12629. this.setDepthFunc = function(t) {
  12630. if (C !== t) {
  12631. if (t)
  12632. switch (t) {
  12633. case n.NeverDepth:
  12634. e.depthFunc(e.NEVER);
  12635. break;
  12636. case n.AlwaysDepth:
  12637. e.depthFunc(e.ALWAYS);
  12638. break;
  12639. case n.LessDepth:
  12640. e.depthFunc(e.LESS);
  12641. break;
  12642. case n.LessEqualDepth:
  12643. e.depthFunc(e.LEQUAL);
  12644. break;
  12645. case n.EqualDepth:
  12646. e.depthFunc(e.EQUAL);
  12647. break;
  12648. case n.GreaterEqualDepth:
  12649. e.depthFunc(e.GEQUAL);
  12650. break;
  12651. case n.GreaterDepth:
  12652. e.depthFunc(e.GREATER);
  12653. break;
  12654. case n.NotEqualDepth:
  12655. e.depthFunc(e.NOTEQUAL);
  12656. break;
  12657. default:
  12658. e.depthFunc(e.LEQUAL)
  12659. }
  12660. else
  12661. e.depthFunc(e.LEQUAL);
  12662. C = t
  12663. }
  12664. }
  12665. ,
  12666. this.setDepthTest = function(t) {
  12667. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12668. }
  12669. ,
  12670. this.setDepthWrite = function(t) {
  12671. I !== t && (e.depthMask(t),
  12672. I = t)
  12673. }
  12674. ,
  12675. this.setColorWrite = function(t) {
  12676. E !== t && (e.colorMask(t, t, t, t),
  12677. E = t)
  12678. }
  12679. ,
  12680. this.setStencilFunc = function(t, i, n) {
  12681. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12682. w = t,
  12683. _ = i,
  12684. T = n)
  12685. }
  12686. ,
  12687. this.setStencilOp = function(t, i, n) {
  12688. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12689. x = t,
  12690. S = i,
  12691. M = n)
  12692. }
  12693. ,
  12694. this.setStencilTest = function(t) {
  12695. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12696. }
  12697. ,
  12698. this.setStencilWrite = function(t) {
  12699. b !== t && (e.stencilMask(t),
  12700. b = t)
  12701. }
  12702. ,
  12703. this.setFlipSided = function(t) {
  12704. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12705. R = t)
  12706. }
  12707. ,
  12708. this.setLineWidth = function(t) {
  12709. t !== P && (e.lineWidth(t),
  12710. P = t)
  12711. }
  12712. ,
  12713. this.setPolygonOffset = function(t, i, n) {
  12714. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12715. !t || O === i && L === n || (e.polygonOffset(i, n),
  12716. O = i,
  12717. L = n)
  12718. }
  12719. ,
  12720. this.getScissorTest = function() {
  12721. return D
  12722. }
  12723. ,
  12724. this.setScissorTest = function(t) {
  12725. D = t,
  12726. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12727. }
  12728. ,
  12729. this.activeTexture = function(t) {
  12730. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12731. B !== t && (e.activeTexture(t),
  12732. B = t)
  12733. }
  12734. ,
  12735. this.bindTexture = function(t, i) {
  12736. void 0 === B && r.activeTexture();
  12737. var n = F[B];
  12738. void 0 === n && (n = {
  12739. type: void 0,
  12740. texture: void 0
  12741. },
  12742. F[B] = n),
  12743. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12744. n.type = t,
  12745. n.texture = i)
  12746. }
  12747. ,
  12748. this.compressedTexImage2D = function() {
  12749. try {
  12750. e.compressedTexImage2D.apply(e, arguments)
  12751. } catch (e) {
  12752. console.error(e)
  12753. }
  12754. }
  12755. ,
  12756. this.texImage2D = function() {
  12757. try {
  12758. e.texImage2D.apply(e, arguments)
  12759. } catch (e) {
  12760. console.error(e)
  12761. }
  12762. }
  12763. ,
  12764. this.clearColor = function(t, i, n, r) {
  12765. o.set(t, i, n, r),
  12766. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12767. V.copy(o))
  12768. }
  12769. ,
  12770. this.clearDepth = function(t) {
  12771. U !== t && (e.clearDepth(t),
  12772. U = t)
  12773. }
  12774. ,
  12775. this.clearStencil = function(t) {
  12776. k !== t && (e.clearStencil(t),
  12777. k = t)
  12778. }
  12779. ,
  12780. this.scissor = function(t) {
  12781. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12782. H.copy(t))
  12783. }
  12784. ,
  12785. this.viewport = function(t) {
  12786. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12787. G.copy(t))
  12788. }
  12789. ,
  12790. this.reset = function() {
  12791. for (var t = 0; t < l.length; t++)
  12792. 1 === l[t] && (e.disableVertexAttribArray(t),
  12793. l[t] = 0);
  12794. h = {},
  12795. u = null,
  12796. B = void 0,
  12797. F = {},
  12798. d = null,
  12799. E = null,
  12800. I = null,
  12801. b = null,
  12802. R = null
  12803. }
  12804. }
  12805. }
  12806. , {
  12807. three: 217
  12808. }],
  12809. 104: [function(e, t, i) {
  12810. (function(i, n) {
  12811. "use strict";
  12812. function r(e) {
  12813. this.urls = e;
  12814. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12815. this.builder = a.loadProto(t),
  12816. this.decoder = this.builder.build("binary_mesh")
  12817. }
  12818. var o = e("three")
  12819. , a = e("protobufjs")
  12820. , s = e("../util/logger")
  12821. , l = (e("../util/common"),
  12822. e("../util/ajax"))
  12823. , c = e("../objects/Chunk")
  12824. , h = new s(n);
  12825. r.prototype = {
  12826. constructor: r,
  12827. load: function(e, t, i, n) {
  12828. return h.time("download"),
  12829. l.get(e, {
  12830. responseType: "arraybuffer"
  12831. }).done(function(r) {
  12832. h.timeEnd("download"),
  12833. this.parse(r, e, t, i, n)
  12834. }
  12835. .bind(this)).fail(n)
  12836. },
  12837. parse: function(e, t, i, n, r) {
  12838. var o = this.readProtobuf(e);
  12839. if (!o)
  12840. return r();
  12841. try {
  12842. h.time("convert to webgl"),
  12843. this.convertProtobufToSceneObject(o, t, i, n, r),
  12844. h.timeEnd("convert to webgl")
  12845. } catch (e) {
  12846. return h.error("failed parsing .dam"),
  12847. h.error(e.message),
  12848. r()
  12849. }
  12850. },
  12851. readProtobuf: function(e) {
  12852. var t;
  12853. try {
  12854. h.time("parse proto"),
  12855. t = this.decoder.decode(e),
  12856. h.timeEnd("parse proto")
  12857. } catch (e) {
  12858. return h.error("failed parsing proto for .dam"),
  12859. h.error(e.message),
  12860. null
  12861. }
  12862. return t
  12863. },
  12864. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12865. function a(e) {
  12866. var i = new o.BufferGeometry;
  12867. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12868. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12869. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12870. i.applyMatrix(s),
  12871. i.computeBoundingBox(),
  12872. new c({
  12873. geometry: i,
  12874. textureName: e.material_name,
  12875. name: e.chunk_name,
  12876. meshUrl: t
  12877. })
  12878. }
  12879. if (0 === e.chunk.length)
  12880. return h.warn("No chunks in damfile..."),
  12881. i([]);
  12882. var s = new o.Matrix4;
  12883. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12884. var l = e.chunk.map(a);
  12885. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12886. r())
  12887. }
  12888. },
  12889. t.exports = r
  12890. }
  12891. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12892. }
  12893. , {
  12894. "../objects/Chunk": 144,
  12895. "../util/ajax": 181,
  12896. "../util/common": 185,
  12897. "../util/logger": 189,
  12898. buffer: 198,
  12899. protobufjs: 214,
  12900. three: 217
  12901. }],
  12902. 105: [function(e, t, i) {
  12903. (function(i) {
  12904. "use strict";
  12905. var n = (e("three"),
  12906. e("../settings"),
  12907. e("../util/browser"),
  12908. e("./DamLoader"))
  12909. , r = e("../util/logger")
  12910. , o = (e("../ab"),
  12911. new r(i));
  12912. t.exports = {
  12913. getLoaders: function() {
  12914. return [["_50k", ".dam", n], ["", ".dam", n]]
  12915. },
  12916. load: function(e, t, i, n, r, a) {
  12917. var s = this.getLoaders();
  12918. a = a || 0;
  12919. var l = s[a];
  12920. if (!l)
  12921. return void (r && r("No suitable model file found..."));
  12922. var c = l[0]
  12923. , h = l[1]
  12924. , u = new l[2](t)
  12925. , d = t.get(e + c + h);
  12926. d ? (o.debug("Trying " + c + h),
  12927. u.load(d, i, n, function() {
  12928. this.load(e, t, i, n, r, ++a)
  12929. }
  12930. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12931. this.load(e, t, i, n, r, ++a))
  12932. }
  12933. }
  12934. }
  12935. ).call(this, "/js/loaders/ModelLoader.js")
  12936. }
  12937. , {
  12938. "../ab": 3,
  12939. "../settings": 166,
  12940. "../util/browser": 182,
  12941. "../util/logger": 189,
  12942. "./DamLoader": 104,
  12943. three: 217
  12944. }],
  12945. 106: [function(e, t, i) {
  12946. (function(i) {
  12947. "use strict";
  12948. var n = e("../util/common")
  12949. , r = e("../util/texture")
  12950. , o = e("../util/browser")
  12951. , a = e("../util/logger")
  12952. , s = e("../settings")
  12953. , l = new a(i);
  12954. t.exports = {
  12955. load: function(e, t) {
  12956. function i(e, i) {
  12957. e || (t.push(i),
  12958. p++,
  12959. d.notify(p, a),
  12960. p === a && d.resolve())
  12961. }
  12962. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12963. return $.when();
  12964. var a = n.countUnique(e.chunks.map(function(e) {
  12965. return e.textureName
  12966. }))
  12967. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12968. , h = "_50k" === c ? "high" : "low";
  12969. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12970. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12971. h = "low"));
  12972. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12973. , d = $.Deferred()
  12974. , p = 0;
  12975. return e.chunks.forEach(function(t) {
  12976. if (!t.material.map && t.textureName) {
  12977. var n = e.urls.get(u + t.textureName);
  12978. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12979. }
  12980. }),
  12981. d.promise()
  12982. }
  12983. }
  12984. }
  12985. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12986. }
  12987. , {
  12988. "../settings": 166,
  12989. "../util/browser": 182,
  12990. "../util/common": 185,
  12991. "../util/logger": 189,
  12992. "../util/texture": 194
  12993. }],
  12994. 107: [function(e, t, i) {
  12995. (function(i, n) {
  12996. "use strict";
  12997. function r(e) {
  12998. this.model = e,
  12999. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  13000. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  13001. var t = i("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", "base64")
  13002. , n = o.loadProto(t);
  13003. this.decoder = n.build("VisionModeldata")
  13004. }
  13005. var o = e("protobufjs")
  13006. , a = e("../util/ajax")
  13007. , s = (e("../util/common"),
  13008. e("../util/math"))
  13009. , l = e("../util/logger")
  13010. , c = new l(n);
  13011. r.prototype.load = function() {
  13012. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  13013. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  13014. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  13015. $.when([]))
  13016. }
  13017. ,
  13018. r.prototype.loadVisionModelData = function() {
  13019. return a.get(this.modelDataPath, {
  13020. responseType: "arraybuffer"
  13021. }).then(function(e) {
  13022. var t;
  13023. try {
  13024. t = this.decoder.decode(e)
  13025. } catch (e) {
  13026. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  13027. this.loadSweepLocationsCSV()
  13028. }
  13029. var i = t.sweepLocations.map(function(e) {
  13030. return {
  13031. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  13032. position: {
  13033. x: e.pose.translation.x,
  13034. y: e.pose.translation.y,
  13035. z: e.pose.translation.z
  13036. },
  13037. quaternion: {
  13038. x: e.pose.rotation.x,
  13039. y: e.pose.rotation.y,
  13040. z: e.pose.rotation.z,
  13041. w: e.pose.rotation.w
  13042. },
  13043. puck: {
  13044. x: e.puck.x,
  13045. y: e.puck.y,
  13046. z: e.puck.z
  13047. },
  13048. floor: e.group,
  13049. neighbours: e.visibles,
  13050. alignmentType: e.alignment_type
  13051. }
  13052. }).map(function(e) {
  13053. return e.position = s.convertVisionVector(e.position),
  13054. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13055. e.puck = s.convertVisionVector(e.puck),
  13056. e
  13057. });
  13058. return i.forEach(function(e) {
  13059. e.neighbours = e.neighbours.map(function(e) {
  13060. return i[e].uuid
  13061. })
  13062. }),
  13063. i
  13064. }
  13065. .bind(this), function() {
  13066. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  13067. this.loadSweepLocationsCSV()
  13068. }
  13069. .bind(this))
  13070. }
  13071. ,
  13072. r.prototype.loadSweepLocationsCSV = function() {
  13073. return a.get(this.sweepLocationsPath).then(function(e) {
  13074. var t = e.split("\n").map(function(e) {
  13075. return e.split(", ")
  13076. }).filter(function(e) {
  13077. return e.length > 1
  13078. }).map(function(e) {
  13079. return {
  13080. uuid: e[0],
  13081. position: {
  13082. x: parseFloat(e[1]),
  13083. y: parseFloat(e[2]),
  13084. z: parseFloat(e[3])
  13085. },
  13086. quaternion: {
  13087. x: parseFloat(e[4]),
  13088. y: parseFloat(e[5]),
  13089. z: parseFloat(e[6]),
  13090. w: parseFloat(e[7])
  13091. }
  13092. }
  13093. }).map(function(e) {
  13094. return e.position = s.convertVisionVector(e.position),
  13095. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13096. e
  13097. });
  13098. return t
  13099. }).fail(function() {
  13100. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  13101. })
  13102. }
  13103. ,
  13104. t.exports = r
  13105. }
  13106. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  13107. }
  13108. , {
  13109. "../util/ajax": 181,
  13110. "../util/common": 185,
  13111. "../util/logger": 189,
  13112. "../util/math": 190,
  13113. buffer: 198,
  13114. protobufjs: 214
  13115. }],
  13116. 108: [function(e, t, i) {
  13117. (function(i) {
  13118. "use strict";
  13119. function n() {
  13120. this.locale = null
  13121. }
  13122. var r = e("../settings")
  13123. , o = e("../util/common")
  13124. , a = e("../util/logger")
  13125. , s = e("../enum/Locale")
  13126. , l = new a(i);
  13127. n.prototype.init = function() {
  13128. var t;
  13129. switch (r.languageTag) {
  13130. case null:
  13131. case "en":
  13132. case s.EN_US:
  13133. this.locale = s.EN_US,
  13134. t = e("./strings-en-US");
  13135. break;
  13136. case "es":
  13137. case s.ES_MX:
  13138. this.locale = s.ES_MX,
  13139. t = e("./strings-es-MX");
  13140. break;
  13141. case "fr":
  13142. case s.FR_FR:
  13143. this.locale = s.FR_FR,
  13144. t = e("./strings-fr-FR");
  13145. break;
  13146. case "de":
  13147. case s.DE_DE:
  13148. this.locale = s.DE_DE,
  13149. t = e("./strings-de-DE");
  13150. break;
  13151. case "ru":
  13152. case s.RU_RU:
  13153. this.locale = s.RU_RU,
  13154. t = e("./strings-ru-RU");
  13155. break;
  13156. case "cn":
  13157. case s.CN_CN:
  13158. this.locale = s.CN_CN,
  13159. t = e("./strings-cn-CN");
  13160. break;
  13161. case "jp":
  13162. case s.JP_JP:
  13163. this.locale = s.JP_JP,
  13164. t = e("./strings-jp-JP");
  13165. break;
  13166. default:
  13167. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13168. this.locale = s.EN_US,
  13169. t = e("./strings-en-US")
  13170. }
  13171. l.info("Using locale '" + this.locale + "'"),
  13172. o.extendObject(this, t)
  13173. }
  13174. ,
  13175. n.prototype.localizeGUI = function() {
  13176. var e = document.querySelector("#gui-parent");
  13177. this.localizeTree(e),
  13178. this.localizeLoadingText()
  13179. }
  13180. ,
  13181. n.prototype.localizeLoadingText = function() {
  13182. // var e = document.querySelector("#loader-cont")
  13183. // , t = e.getAttribute("title");
  13184. // e.removeAttribute("title"),
  13185. // e.setAttribute("data-status", t),
  13186. // e.classList.add(this.locale),
  13187. document.querySelector("#help-dialog").classList.add(this.locale),
  13188. document.querySelector("#interaction-modal").classList.add(this.locale),
  13189. document.querySelector("#gui").classList.add(this.locale);
  13190. }
  13191. ,
  13192. n.prototype.localizeTree = function(e) {
  13193. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13194. if (e.nodeType === Node.TEXT_NODE)
  13195. t = e.data.match(n),
  13196. t && (i = t[1],
  13197. e.data = this.localizeText(i) || i);
  13198. else if (e.nodeType === Node.ELEMENT_NODE) {
  13199. var r = e.getAttribute("title");
  13200. r && (t = r.match(n),
  13201. t && (i = t[1],
  13202. e.setAttribute("title", this.localizeText(i) || i)))
  13203. }
  13204. for (e = e.firstChild; e; )
  13205. this.localizeTree(e),
  13206. e = e.nextSibling
  13207. }
  13208. ,
  13209. n.prototype.localizeText = function(t) {
  13210. var i = this[t];
  13211. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13212. i = e("./strings-en-US")[t]),
  13213. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13214. i
  13215. }
  13216. ,
  13217. t.exports = new n
  13218. }
  13219. ).call(this, "/js/localization/localize.js")
  13220. }
  13221. , {
  13222. "../enum/Locale": 31,
  13223. "../settings": 166,
  13224. "../util/common": 185,
  13225. "../util/logger": 189,
  13226. "./strings-cn-CN": 109,
  13227. "./strings-de-DE": 110,
  13228. "./strings-en-US": 111,
  13229. "./strings-es-MX": 112,
  13230. "./strings-fr-FR": 113,
  13231. "./strings-jp-JP": 114,
  13232. "./strings-ru-RU": 115
  13233. }],
  13234. 109: [function(e, t, i) {
  13235. "use strict";
  13236. t.exports = {
  13237. PAGE_TITLE: "",
  13238. LOADING: "正在加载",
  13239. PRESENTED_BY_CAPS: "呈现者:",
  13240. POWERED_BY: "技术支持:",
  13241. POWERED_BY_CAPS: "技术支持:",
  13242. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13243. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13244. PRESENTED_BY: "呈现者:",
  13245. MORE: "更多 ",
  13246. LESS: "更少 ",
  13247. TAG_CONTENT: "tag™ 内容",
  13248. SHOW: "显示",
  13249. HIDE: "隐藏",
  13250. DOLLHOUSE: "场景屋",
  13251. FLOOR_PLAN: "楼层平面图",
  13252. OPEN_HIGHLIGHTS: "打开精彩片段",
  13253. CLOSE_HIGHLIGHTS: "关闭",
  13254. PREVIOUS: "上一个",
  13255. PLAY: "播放",
  13256. PAUSE: "暂停",
  13257. NEXT: "下一个",
  13258. EXPLORE_3D_SPACE: "探索 3D 空间",
  13259. VIEW_DOLLHOUSE: "观看场景屋",
  13260. SOCIAL_SHARING: "分享这个空间",
  13261. VIEW_IN_VR: "以 VR 观看",
  13262. VIEW_FULLSCREEN: "全屏观看",
  13263. EXIT_FULLSCREEN: " 退出全屏",
  13264. ZOOM_IN: "放大",
  13265. ZOOM_OUT: "缩小",
  13266. FLOOR_NAME: "楼层",
  13267. FLOOR_ALL: "ALL",
  13268. FLOOR_Lang: ["Floor",""],
  13269. TERMS: "条款",
  13270. PORT_TERMS: "port 条款",
  13271. TERMS_OF_USE: "使用条款",
  13272. CLOSE_TERMS: "关闭",
  13273. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13274. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13275. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13276. WEBVR_ENTER_WEBVR: "进入 VR",
  13277. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13278. WEBVR_LEARN_MORE: "了解更多",
  13279. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13280. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13281. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13282. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13283. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13284. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13285. VR_LEARN_MORE_CAPS: "了解更多",
  13286. VR_PREVIOUS_CAPS: "上一个’,",
  13287. VR_NEXT_CAPS: "下一个",
  13288. VR_GOT_IT_CAPS: "明白了",
  13289. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13290. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13291. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13292. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13293. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13294. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13295. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13296. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13297. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13298. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13299. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13300. VR_APP: "port VR 应用程序",
  13301. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13302. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13303. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13304. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13305. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13306. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13307. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13308. VR_ANDROID_DVICES: "Android 设备",
  13309. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13310. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13311. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13312. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13313. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13314. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13315. VR_DOWNLOAD_HERE: "在此下载",
  13316. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13317. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13318. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13319. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13320. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13321. SHARE_TO: "分享到",
  13322. SHARE_LINK: "直接链接",
  13323. SHARE_EXPLORE: "探索",
  13324. SHARE_AT: "在",
  13325. SHARE_WITH: "使用",
  13326. SHARE_3D: "以 3D",
  13327. SHARE_COPIED: "已复制!",
  13328. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13329. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13330. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13331. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13332. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13333. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13334. ERROR_GENERIC_ACTIONS_3: " 或",
  13335. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13336. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13337. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13338. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13339. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13340. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13341. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13342. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13343. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13344. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13345. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13346. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13347. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13348. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13349. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13350. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13351. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13352. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13353. LINK_TO_LOCATION: "地点链接",
  13354. MENU_COPY: "复制",
  13355. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13356. ROTATE: "旋转",
  13357. MOVE: "移动",
  13358. INSIDE: "内部",
  13359. ZOOM: "缩放",
  13360. HELP: "小帮手",
  13361. HELP_NAVIGATION_TAB: "导航",
  13362. HELP_MORE_HELP_TAB: "更多帮助",
  13363. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13364. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13365. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13366. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13367. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13368. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13369. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13370. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13371. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13372. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13373. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13374. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13375. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13376. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13377. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13378. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13379. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13380. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13381. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13382. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13383. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13384. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13385. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13386. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13387. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13388. HELP_MORE_HLR_A: "精彩片段集锦",
  13389. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13390. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13391. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13392. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13393. HELP_MORE_FLOORS_A: "楼层选择器",
  13394. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13395. HELP_MORE_TAG_A: "tag™ 贴文",
  13396. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13397. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13398. HELP_MORE_ZOOM_A: "缩放控件",
  13399. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13400. HELP_MORE_TOUR_A: "导览控件",
  13401. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13402. HELP_MORE_INSIDE_A: "内部视图",
  13403. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13404. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13405. HELP_MORE_VR_A: "VR 模式",
  13406. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13407. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13408. HELP_MORE_360_A: "360° 视图",
  13409. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13410. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13411. HELP_MORE_FULLSCREEN_A: "全屏",
  13412. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13413. CLOSE: "关闭"
  13414. }
  13415. }
  13416. , {}],
  13417. 110: [function(e, t, i) {
  13418. "use strict";
  13419. t.exports = {
  13420. PAGE_TITLE: "",
  13421. LOADING: "Lädt",
  13422. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13423. POWERED_BY: "Angetrieben von",
  13424. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13425. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13426. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13427. PRESENTED_BY: "Präsentiert von ",
  13428. MORE: "Mehr ",
  13429. LESS: "Weniger ",
  13430. TAG_CONTENT: "tag™ Inhalt",
  13431. SHOW: "Anzeigen",
  13432. HIDE: "Verbergen",
  13433. DOLLHOUSE: "Puppenhaus",
  13434. FLOOR_PLAN: "Grundriss",
  13435. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13436. CLOSE_HIGHLIGHTS: "Schließen",
  13437. PREVIOUS: "Vorheriges",
  13438. PLAY: "Abspielen",
  13439. PAUSE: "Pausieren",
  13440. NEXT: "Nächstes",
  13441. EXPLORE_3D_SPACE: "Innenraum betreten",
  13442. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13443. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13444. VIEW_IN_VR: "In VR ansehen",
  13445. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13446. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13447. ZOOM_IN: "Vergrößern",
  13448. ZOOM_OUT: "Verkleinern",
  13449. FLOOR_NAME: "Etage ",
  13450. FLOOR_ALL: "Alle",
  13451. TERMS: "Bedingungen",
  13452. PORT_TERMS: "port Bedingungen",
  13453. TERMS_OF_USE: "Nutzungsbedingungen",
  13454. TERMS_TEXT_FILE: "terms-de-DE.html",
  13455. CLOSE_TERMS: "Schließen",
  13456. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13457. HELP: "Hilfe",
  13458. HELP_NAVIGATION_TAB: "Navigation",
  13459. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13460. CLOSE: "Schließen",
  13461. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13462. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13463. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13464. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13465. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13466. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13467. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13468. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13469. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13470. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13471. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13472. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13473. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13474. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13475. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13476. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13477. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13478. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13479. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13480. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13481. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13482. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13483. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13484. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13485. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13486. HELP_MORE_HLR_A: "Liste das Highlight",
  13487. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13488. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13489. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13490. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13491. HELP_MORE_FLOORS_A: "Etage auswählen",
  13492. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13493. HELP_MORE_TAG_A: "tag™ Posts",
  13494. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13495. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13496. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13497. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13498. HELP_MORE_TOUR_A: "Tour Steuerung",
  13499. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13500. HELP_MORE_INSIDE_A: "Innenansicht",
  13501. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13502. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13503. HELP_MORE_VR_A: "VR Modus",
  13504. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13505. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13506. HELP_MORE_360_A: "360° Views Ansicht ",
  13507. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13508. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13509. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13510. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13511. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13512. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13513. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13514. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13515. WEBVR_LEARN_MORE: "Mehr Infos",
  13516. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13517. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13518. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13519. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13520. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13521. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13522. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13523. VR_APP: "port VR App",
  13524. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13525. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13526. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13527. VR_APP_FOR_ANDROID: "port VR app für Android",
  13528. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13529. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13530. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13531. VR_PREVIOUS_CAPS: "ZURÜCK",
  13532. VR_NEXT_CAPS: "WEITER",
  13533. VR_GOT_IT_CAPS: "VERSTANDEN",
  13534. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13535. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13536. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13537. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13538. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13539. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13540. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13541. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13542. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13543. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13544. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13545. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13546. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13547. VR_ANDROID_DVICES: "Android Geräte",
  13548. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13549. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13550. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13551. VR_DOWNLOAD_HERE: "Hier runterladen",
  13552. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13553. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13554. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13555. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13556. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13557. SHARE_TO: "Teilen auf",
  13558. SHARE_LINK: "Direkter Link",
  13559. SHARE_EXPLORE: "Umsehen",
  13560. SHARE_AT: "auf",
  13561. SHARE_WITH: "mit",
  13562. SHARE_3D: "in 3D",
  13563. SHARE_COPIED: "Kopiert!",
  13564. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13565. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13566. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13567. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13568. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13569. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13570. ERROR_GENERIC_ACTIONS_3: " oder ",
  13571. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13572. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13573. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13574. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13575. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13576. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13577. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13578. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13579. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13580. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13581. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13582. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13583. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13584. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13585. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13586. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13587. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13588. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13589. LINK_TO_LOCATION: "Link zu",
  13590. MENU_COPY: "Kopieren",
  13591. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13592. ROTATE: "Drehen",
  13593. INSIDE: "Drinnen",
  13594. MOVE: "Bewegen",
  13595. ZOOM: "Vergrößern"
  13596. }
  13597. }
  13598. , {}],
  13599. 111: [function(e, t, i) {
  13600. "use strict";
  13601. t.exports = {
  13602. PAGE_TITLE: "",
  13603. LOADING: "Loading",
  13604. PRESENTED_BY_CAPS: "PRESENTED BY",
  13605. POWERED_BY: "powered by ",
  13606. POWERED_BY_CAPS: "POWERED BY",
  13607. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13608. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13609. PRESENTED_BY: "Presented by ",
  13610. MORE: "More ",
  13611. LESS: "Less ",
  13612. TAG_CONTENT: "tag™ Content",
  13613. SHOW: "Show",
  13614. HIDE: "Hide",
  13615. DOLLHOUSE: "Dollhouse",
  13616. FLOOR_PLAN: "Floor plan",
  13617. OPEN_HIGHLIGHTS: "Open Highlights",
  13618. CLOSE_HIGHLIGHTS: "Close",
  13619. PREVIOUS: "Previous",
  13620. PLAY: "Play",
  13621. PAUSE: "Pause",
  13622. NEXT: "Next",
  13623. EXPLORE_3D_SPACE: "Explore 3D Space",
  13624. VIEW_DOLLHOUSE: "View dollhouse",
  13625. SOCIAL_SHARING: "Share this Space",
  13626. VIEW_IN_VR: "View in VR",
  13627. VIEW_FULLSCREEN: "全屏",
  13628. EXIT_FULLSCREEN: "退出全屏",
  13629. ZOOM_IN: "Zoom in",
  13630. ZOOM_OUT: "Zoom out",
  13631. FLOOR_NAME: "Floor ",
  13632. FLOOR_ALL: "全部",
  13633. TERMS: "Terms",
  13634. PORT_TERMS: "port terms",
  13635. TERMS_OF_USE: "Terms of Use",
  13636. TERMS_TEXT_FILE: "terms-en-US.html",
  13637. CLOSE_TERMS: "Close",
  13638. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13639. HELP: "Help",
  13640. HELP_NAVIGATION_TAB: "Navigation",
  13641. HELP_MORE_HELP_TAB: "More Help",
  13642. CLOSE: "Close",
  13643. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13644. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13645. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13646. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13647. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13648. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13649. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13650. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13651. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13652. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13653. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13654. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13655. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13656. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13657. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13658. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13659. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13660. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13661. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13662. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13663. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13664. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13665. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13666. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13667. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13668. HELP_MORE_HLR_A: "Highlight Reel",
  13669. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13670. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13671. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13672. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13673. HELP_MORE_FLOORS_A: "Floor Selector",
  13674. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13675. HELP_MORE_TAG_A: "tag™ Posts",
  13676. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13677. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13678. HELP_MORE_ZOOM_A: "Zoom Controls",
  13679. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13680. HELP_MORE_TOUR_A: "Tour Controls",
  13681. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13682. HELP_MORE_INSIDE_A: "Inside View",
  13683. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13684. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13685. HELP_MORE_VR_A: "VR Mode",
  13686. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13687. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13688. HELP_MORE_360_A: "360° Views",
  13689. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13690. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13691. HELP_MORE_FULLSCREEN_A: "Full screen",
  13692. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13693. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13694. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13695. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13696. WEBVR_ENTER_WEBVR: "ENTER VR",
  13697. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13698. WEBVR_LEARN_MORE: "Learn more",
  13699. WEBVR_VIEW_SPACE: "View Space in VR",
  13700. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13701. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13702. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13703. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13704. VR_PREVIOUS_CAPS: "PREVIOUS",
  13705. VR_NEXT_CAPS: "NEXT",
  13706. VR_GOT_IT_CAPS: "GOT IT",
  13707. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13708. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13709. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13710. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13711. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13712. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13713. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13714. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13715. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13716. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13717. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13718. VR_APP: "port VR App",
  13719. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13720. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13721. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13722. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13723. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13724. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13725. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13726. VR_ANDROID_DVICES: "Android Devices",
  13727. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13728. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13729. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13730. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13731. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13732. VR_APP_OPEN: "Open with the port VR app instead",
  13733. VR_DOWNLOAD_HERE: "Download here",
  13734. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13735. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13736. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13737. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13738. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13739. SHARE_TO: "Share to",
  13740. SHARE_LINK: "Direct Link",
  13741. SHARE_EXPLORE: "Explore ",
  13742. SHARE_AT: "at",
  13743. SHARE_WITH: "with",
  13744. SHARE_3D: " in 3D",
  13745. SHARE_COPIED: "Copied!",
  13746. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13747. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13748. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13749. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13750. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13751. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13752. ERROR_GENERIC_ACTIONS_3: " or ",
  13753. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13754. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13755. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13756. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13757. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13758. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13759. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13760. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13761. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13762. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13763. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13764. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13765. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13766. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13767. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13768. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13769. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13770. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13771. LINK_TO_LOCATION: "Link to location",
  13772. MENU_COPY: "Copy",
  13773. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13774. ROTATE: "Rotate",
  13775. INSIDE: "Inside",
  13776. MOVE: "Move",
  13777. ZOOM: "Zoom"
  13778. }
  13779. }
  13780. , {}],
  13781. 112: [function(e, t, i) {
  13782. "use strict";
  13783. t.exports = {
  13784. PAGE_TITLE: "",
  13785. LOADING: "Cargando",
  13786. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13787. POWERED_BY: "potenciando por ",
  13788. POWERED_BY_CAPS: "POTENCIADO POR ",
  13789. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13790. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13791. PRESENTED_BY: "Presentado por ",
  13792. MORE: "Más ",
  13793. LESS: "Menos ",
  13794. TAG_CONTENT: "Contenido de tag™",
  13795. SHOW: "Mostrar",
  13796. HIDE: "Ocultar",
  13797. DOLLHOUSE: "Dollhouse",
  13798. FLOOR_PLAN: "Planos",
  13799. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13800. CLOSE_HIGHLIGHTS: "Cerrar",
  13801. PREVIOUS: "Anterior",
  13802. PLAY: "Play",
  13803. PAUSE: "Pausa",
  13804. NEXT: "Siguiente",
  13805. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13806. VIEW_DOLLHOUSE: "Ver dollhouse",
  13807. SOCIAL_SHARING: "Compartir este espacio",
  13808. VIEW_IN_VR: "Ver en realidad virtual",
  13809. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13810. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13811. ZOOM_IN: "Acercar",
  13812. ZOOM_OUT: "Alejar",
  13813. FLOOR_NAME: "Piso ",
  13814. FLOOR_ALL: "Todas",
  13815. TERMS: "Condiciones",
  13816. PORT_TERMS: "port términos de uso",
  13817. TERMS_OF_USE: "Términos de uso",
  13818. TERMS_TEXT_FILE: "terms-es-MX.html",
  13819. CLOSE_TERMS: "Cerrar",
  13820. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13821. HELP: "Ayuda",
  13822. HELP_NAVIGATION_TAB: "Navegación",
  13823. HELP_MORE_HELP_TAB: "Más Ayuda",
  13824. CLOSE: "Cerrar",
  13825. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13826. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13827. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13828. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13829. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13830. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13831. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13832. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13833. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13834. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13835. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13836. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13837. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13838. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13839. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13840. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13841. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13842. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13843. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13844. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13845. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13846. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13847. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13848. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13849. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13850. HELP_MORE_HLR_A: "Galería destacada",
  13851. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13852. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13853. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13854. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13855. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13856. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13857. HELP_MORE_TAG_A: "tag™ Posts",
  13858. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13859. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13860. HELP_MORE_ZOOM_A: "Controles de zoom",
  13861. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13862. HELP_MORE_TOUR_A: "Controles de recorrido",
  13863. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13864. HELP_MORE_INSIDE_A: "Vista interior",
  13865. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13866. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13867. HELP_MORE_VR_A: "Modo de realidad virtual",
  13868. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13869. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13870. HELP_MORE_360_A: "360° Views",
  13871. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13872. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13873. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13874. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13875. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13876. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13877. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13878. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13879. WEBVR_LEARN_MORE: "Más información",
  13880. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13881. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13882. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13883. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13884. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13885. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13886. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13887. VR_APP: "port VR App",
  13888. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13889. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13890. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13891. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13892. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13893. VR_PREVIOUS_CAPS: "ANTERIOR",
  13894. VR_NEXT_CAPS: "SIGUIENTE",
  13895. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13896. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13897. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13898. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13899. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13900. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13901. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13902. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13903. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13904. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13905. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13906. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13907. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13908. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13909. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13910. VR_ANDROID_DVICES: "Dispositivos Android",
  13911. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13912. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13913. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13914. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13915. VR_DOWNLOAD_HERE: "Descargar aquí",
  13916. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13917. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13918. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13919. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13920. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13921. SHARE_TO: "Compartir en",
  13922. SHARE_LINK: "Enlace directo",
  13923. SHARE_EXPLORE: "Explorar ",
  13924. SHARE_AT: "en",
  13925. SHARE_WITH: "con",
  13926. SHARE_3D: " en 3D",
  13927. SHARE_COPIED: "¡Copiado!",
  13928. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13929. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13930. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13931. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13932. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13933. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13934. ERROR_GENERIC_ACTIONS_3: " o ",
  13935. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13936. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13937. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13938. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13939. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13940. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13941. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13942. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13943. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13944. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13945. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13946. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13947. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13948. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13949. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13950. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13951. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13952. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13953. LINK_TO_LOCATION: "Enlace a la ubicación",
  13954. MENU_COPY: "Copiar",
  13955. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13956. ROTATE: "Girar",
  13957. INSIDE: "Interior",
  13958. MOVE: "Moverse",
  13959. ZOOM: "Acercar o alejar"
  13960. }
  13961. }
  13962. , {}],
  13963. 113: [function(e, t, i) {
  13964. "use strict";
  13965. t.exports = {
  13966. PAGE_TITLE: "",
  13967. LOADING: "Chargement",
  13968. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13969. POWERED_BY: "alimenté par ",
  13970. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13971. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13972. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13973. PRESENTED_BY: "Présenté par ",
  13974. MORE: "Plus ",
  13975. LESS: "Moins ",
  13976. TAG_CONTENT: "Contenu tag™",
  13977. SHOW: "Montrer",
  13978. HIDE: "Cacher",
  13979. DOLLHOUSE: "Dollhouse",
  13980. FLOOR_PLAN: "Plan de sol",
  13981. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13982. CLOSE_HIGHLIGHTS: "Fermer",
  13983. PREVIOUS: "Précédent",
  13984. PLAY: "Lecture",
  13985. PAUSE: "Pause",
  13986. NEXT: "Suivant",
  13987. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13988. VIEW_DOLLHOUSE: "Voir dollhouse",
  13989. SOCIAL_SHARING: "Partager cet espace",
  13990. VIEW_IN_VR: "Voir en VR",
  13991. VIEW_FULLSCREEN: "Plein écran",
  13992. EXIT_FULLSCREEN: "Fermer plein écran",
  13993. ZOOM_IN: "Zoom avant",
  13994. ZOOM_OUT: "Zoom arrière",
  13995. FLOOR_NAME: "Étage ",
  13996. FLOOR_ALL: "Tous",
  13997. TERMS: "Mentions légales",
  13998. PORT_TERMS: "port mentions légales",
  13999. TERMS_OF_USE: "Conditions d'utilisation",
  14000. TERMS_TEXT_FILE: "terms-fr-FR.html",
  14001. CLOSE_TERMS: "Fermer",
  14002. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  14003. HELP: "Aide",
  14004. HELP_NAVIGATION_TAB: "Navigation",
  14005. HELP_MORE_HELP_TAB: "Aide",
  14006. CLOSE: "Fermer",
  14007. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  14008. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  14009. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  14010. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  14011. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  14012. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  14013. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14014. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  14015. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  14016. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  14017. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  14018. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  14019. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  14020. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  14021. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  14022. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  14023. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  14024. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  14025. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  14026. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  14027. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14028. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  14029. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  14030. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  14031. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  14032. HELP_MORE_HLR_A: "Carrousel",
  14033. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  14034. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  14035. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  14036. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  14037. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  14038. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  14039. HELP_MORE_TAG_A: "tag™ Posts",
  14040. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  14041. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  14042. HELP_MORE_ZOOM_A: "Commandes de zoom",
  14043. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  14044. HELP_MORE_TOUR_A: "Commandes de la visite",
  14045. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  14046. HELP_MORE_INSIDE_A: "Vue intérieure",
  14047. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  14048. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  14049. HELP_MORE_VR_A: "Mode RV",
  14050. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  14051. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  14052. HELP_MORE_360_A: "Vues 360°",
  14053. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14054. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14055. HELP_MORE_FULLSCREEN_A: "Plein écran",
  14056. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  14057. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  14058. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  14059. WEBVR_ENTER_WEBVR: "ENTRER VR",
  14060. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  14061. WEBVR_LEARN_MORE: "En savoir plus",
  14062. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  14063. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14064. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  14065. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  14066. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  14067. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  14068. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  14069. VR_NEXT_CAPS: "SUIVANT",
  14070. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  14071. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  14072. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  14073. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  14074. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  14075. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  14076. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  14077. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  14078. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  14079. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  14080. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14081. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14082. VR_APP: "port VR App",
  14083. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14084. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14085. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  14086. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14087. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  14088. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  14089. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  14090. VR_ANDROID_DVICES: "Appareils Android",
  14091. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  14092. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  14093. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  14094. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  14095. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  14096. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  14097. VR_DOWNLOAD_HERE: "Télécharger ici",
  14098. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  14099. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  14100. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  14101. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  14102. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  14103. SHARE_TO: "Partager sur",
  14104. SHARE_LINK: "Lien direct",
  14105. SHARE_EXPLORE: "Explorer ",
  14106. SHARE_AT: "à",
  14107. SHARE_WITH: "avec",
  14108. SHARE_3D: " en 3D",
  14109. SHARE_COPIED: "Copié!",
  14110. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  14111. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  14112. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  14113. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  14114. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  14115. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  14116. ERROR_GENERIC_ACTIONS_3: " ou ",
  14117. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  14118. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  14119. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  14120. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  14121. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  14122. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  14123. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  14124. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  14125. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  14126. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  14127. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  14128. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  14129. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  14130. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  14131. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  14132. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  14133. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  14134. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14135. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14136. MENU_COPY: "Copie",
  14137. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14138. ROTATE: "Faire pivoter",
  14139. INSIDE: "Intérieure",
  14140. MOVE: "Se déplacer",
  14141. ZOOM: "Zoom"
  14142. }
  14143. }
  14144. , {}],
  14145. 114: [function(e, t, i) {
  14146. "use strict";
  14147. t.exports = {
  14148. PAGE_TITLE: "",
  14149. LOADING: "読み込み中",
  14150. PRESENTED_BY_CAPS: "PRESENTED BY",
  14151. POWERED_BY: "powered by",
  14152. POWERED_BY_CAPS: "POWERED BY",
  14153. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14154. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14155. PRESENTED_BY: "Presented by ",
  14156. MORE: "全て表示 ",
  14157. LESS: "閉じる ",
  14158. TAG_CONTENT: "tag™コンテンツ ",
  14159. SHOW: "表示",
  14160. HIDE: "非表示",
  14161. DOLLHOUSE: "ドールハウス",
  14162. FLOOR_PLAN: "フロアプラン",
  14163. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14164. CLOSE_HIGHLIGHTS: "閉じる",
  14165. PREVIOUS: "前へ",
  14166. PLAY: "再生",
  14167. PAUSE: "一時停止",
  14168. NEXT: "次へ",
  14169. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14170. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14171. SOCIAL_SHARING: "このSpaceを共有する",
  14172. VIEW_IN_VR: "VRで表示",
  14173. VIEW_FULLSCREEN: "フルスクリーン表示",
  14174. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14175. ZOOM_IN: "ズームイン",
  14176. ZOOM_OUT: "ズームアウト",
  14177. FLOOR_NAME: "フロア ",
  14178. FLOOR_ALL: "すべて",
  14179. TERMS: "規約",
  14180. PORT_TERMS: "port規約",
  14181. TERMS_OF_USE: "利用規約",
  14182. CLOSE_TERMS: "閉じる",
  14183. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14184. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14185. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14186. WEBVR_ENTER_WEBVR: "VRに入る",
  14187. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14188. WEBVR_LEARN_MORE: "もっと詳しく",
  14189. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14190. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14191. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14192. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14193. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14194. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14195. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14196. VR_PREVIOUS_CAPS: "前へ",
  14197. VR_NEXT_CAPS: "次へ",
  14198. VR_GOT_IT_CAPS: "了解",
  14199. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14200. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14201. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14202. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14203. VR_WHAT_YOU_NEED: "必要なもの",
  14204. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14205. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14206. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14207. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14208. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14209. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14210. VR_APP: "port VRアプリ",
  14211. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14212. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14213. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14214. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14215. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14216. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14217. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14218. VR_ANDROID_DVICES: "Androidデバイス",
  14219. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14220. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14221. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14222. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14223. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14224. VR_APP_OPEN: "port VRアプリで開く",
  14225. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14226. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14227. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14228. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14229. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14230. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14231. SHARE_TO: "共有先",
  14232. SHARE_LINK: "ダイレクトリンク",
  14233. SHARE_EXPLORE: "探索",
  14234. SHARE_AT: "場所",
  14235. SHARE_WITH: "使用アプリ",
  14236. SHARE_3D: "3Dで",
  14237. SHARE_COPIED: "コピーされました!",
  14238. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14239. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14240. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14241. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14242. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14243. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14244. ERROR_GENERIC_ACTIONS_3: "または",
  14245. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14246. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14247. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14248. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14249. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14250. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14251. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14252. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14253. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14254. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14255. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14256. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14257. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14258. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14259. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14260. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14261. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14262. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14263. LINK_TO_LOCATION: "ロケーションへのリンク",
  14264. MENU_COPY: "コピー",
  14265. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14266. ROTATE: "回転",
  14267. MOVE: "移動",
  14268. INSIDE: "内側",
  14269. ZOOM: "ズーム",
  14270. HELP: "ヘルプ",
  14271. HELP_NAVIGATION_TAB: "ナビゲーション",
  14272. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14273. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14274. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14275. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14276. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14277. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14278. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14279. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14280. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14281. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14282. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14283. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14284. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14285. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14286. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14287. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14288. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14289. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14290. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14291. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14292. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14293. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14294. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14295. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14296. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14297. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14298. HELP_MORE_HLR_A: "ハイライト",
  14299. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14300. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14301. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14302. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14303. HELP_MORE_FLOORS_A: "フロアセレクター",
  14304. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14305. HELP_MORE_TAG_A: "tag™ Posts",
  14306. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14307. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14308. HELP_MORE_ZOOM_A: "ズームコントロール",
  14309. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14310. HELP_MORE_TOUR_A: "ツアーコントロール",
  14311. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14312. HELP_MORE_INSIDE_A: "内側ビュー",
  14313. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14314. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14315. HELP_MORE_VR_A: "VRモード",
  14316. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14317. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14318. HELP_MORE_360_A: "360° Views",
  14319. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14320. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14321. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14322. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14323. CLOSE: "閉じる"
  14324. }
  14325. }
  14326. , {}],
  14327. 115: [function(e, t, i) {
  14328. "use strict";
  14329. t.exports = {
  14330. PAGE_TITLE: "",
  14331. LOADING: "Загрузка",
  14332. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14333. POWERED_BY: "разработано на платформе ",
  14334. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14335. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14336. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14337. PRESENTED_BY: "Представлено ",
  14338. MORE: "Больше ",
  14339. LESS: "Меньше ",
  14340. TAG_CONTENT: "tag™ Контент",
  14341. SHOW: "Показать",
  14342. HIDE: "Скрыть",
  14343. DOLLHOUSE: "Dollhouse",
  14344. FLOOR_PLAN: "Планировка",
  14345. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14346. CLOSE_HIGHLIGHTS: "Закрыть",
  14347. PREVIOUS: "Предыдущий",
  14348. PLAY: "Воспроизвести",
  14349. PAUSE: "Пауза",
  14350. NEXT: "Следующий",
  14351. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14352. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14353. SOCIAL_SHARING: "Поделиться этой моделью",
  14354. VIEW_IN_VR: "Посмотреть в VR",
  14355. VIEW_FULLSCREEN: "Полный экран",
  14356. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14357. ZOOM_IN: "Увеличить",
  14358. ZOOM_OUT: "Уменьшить",
  14359. FLOOR_NAME: "Этаж ",
  14360. FLOOR_ALL: "Все",
  14361. TERMS: "Условия",
  14362. PORT_TERMS: "Правила пользования",
  14363. TERMS_OF_USE: "Условия использования",
  14364. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14365. CLOSE_TERMS: "Закрыть",
  14366. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14367. HELP: "Помощь",
  14368. HELP_NAVIGATION_TAB: "Навигация",
  14369. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14370. CLOSE: "Закрыть",
  14371. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14372. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14373. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14374. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14375. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14376. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14377. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14378. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14379. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14380. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14381. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14382. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14383. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14384. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14385. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14386. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14387. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14388. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14389. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14390. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14391. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14392. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14393. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14394. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14395. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14396. HELP_MORE_HLR_A: "Фотоколлаж",
  14397. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14398. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14399. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14400. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14401. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14402. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14403. HELP_MORE_TAG_A: "tag™ Posts",
  14404. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14405. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14406. HELP_MORE_ZOOM_A: "Масштаб",
  14407. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14408. HELP_MORE_TOUR_A: "Управление Туром",
  14409. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14410. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14411. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14412. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14413. HELP_MORE_VR_A: "Режим VR",
  14414. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14415. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14416. HELP_MORE_360_A: "360° Views",
  14417. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14418. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14419. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14420. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14421. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14422. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14423. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14424. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14425. WEBVR_LEARN_MORE: "Узнать больше",
  14426. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14427. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14428. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14429. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14430. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14431. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14432. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14433. VR_APP: "port VR App",
  14434. VR_APP_OPEN: "Или открыть через приложение port VR",
  14435. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14436. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14437. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14438. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14439. VR_VIEW_SPACE: "Запустить модель в VR",
  14440. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14441. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14442. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14443. VR_GOT_IT_CAPS: "ЯСНО",
  14444. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14445. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14446. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14447. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14448. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14449. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14450. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14451. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14452. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14453. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14454. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14455. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14456. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14457. VR_ANDROID_DVICES: "Android устройства",
  14458. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14459. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14460. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14461. VR_DOWNLOAD_HERE: "Скачать здесь",
  14462. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14463. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14464. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14465. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14466. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14467. SHARE_TO: "Поделиться",
  14468. SHARE_LINK: "Прямая ссылка",
  14469. SHARE_EXPLORE: "просмотреть",
  14470. SHARE_AT: "на",
  14471. SHARE_WITH: "с",
  14472. SHARE_3D: "в 3D",
  14473. SHARE_COPIED: "Скопировано!",
  14474. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14475. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14476. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14477. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14478. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14479. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14480. ERROR_GENERIC_ACTIONS_3: " или ",
  14481. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14482. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14483. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14484. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14485. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14486. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14487. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14488. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14489. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14490. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14491. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14492. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14493. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14494. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14495. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14496. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14497. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14498. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14499. LINK_TO_LOCATION: "Ссылка на местоположение",
  14500. MENU_COPY: "Копировать",
  14501. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14502. ROTATE: "Вращать",
  14503. MOVE: "Передвигаться",
  14504. INSIDE: "Вид изнутри",
  14505. ZOOM: "Масштаб"
  14506. }
  14507. }
  14508. , {}],
  14509. 116: [function(e, t, i) {//main.js
  14510. (function(t) {
  14511. "use strict";
  14512. var modelProgressBase = 0.4;
  14513. var progressUpdate = function(e){ // 0 <= e <= 1
  14514. console.log('e1:'+e)
  14515. e = Math.round(modelProgressBase * e * 100);
  14516. console.log('e2:'+e)
  14517. var t = $('.progressbar');
  14518. t.find('.bar').css('width',e+'%');
  14519. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14520. t.find('.perc').text(e +'%'); //具体数字的百分比
  14521. }
  14522. $('#gui-loading').fadeIn(200);
  14523. progressUpdate(0.1)
  14524. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14525. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14526. var data = matcher(e);
  14527. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14528. data.user = {
  14529. "is_authenticated": false,
  14530. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14531. }
  14532. try{//处理一下导览数据
  14533. data.model.images = data.model.images.filter(e=>{
  14534. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14535. if(e.locations && e.locations.length == 0)return;
  14536. return e
  14537. })
  14538. }catch(e){console.log(e) }
  14539. window.MP_PREFETCHED_MODELDATA = data;
  14540. data.model.summary = data.summary
  14541. data.model.name = data.name
  14542. for(let i in data){
  14543. data[i] == "false" && (data[i] = false)
  14544. }
  14545. progressUpdate(0.7);
  14546. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14547. if(data.weixinDesc){
  14548. g_weixinObj.desc = data.weixinDesc;
  14549. }
  14550. if(data.shareImgUrl){
  14551. g_weixinObj.imgUrl = data.shareImgUrl
  14552. }
  14553. window.wx && manage.weixinShare();
  14554. //初始画面
  14555. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14556. function E(e) {
  14557. $("<img/>").attr("src", e).on("load", function() {
  14558. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14559. $(this).remove()
  14560. })
  14561. }
  14562. })
  14563. function StartLoad(){//当加载完data后
  14564. function i() {
  14565. var e = Y.getModelIDFromQueryString();
  14566. if (!e)
  14567. return b(null, "loading-failed");
  14568. var t = Y.parseSidUrl(e)
  14569. , i = l()
  14570. , a = c()
  14571. , s = o()
  14572. , u = V.quickstart.enabled
  14573. , g = null
  14574. , m = null
  14575. , v = null
  14576. , w = null
  14577. , T = null
  14578. , x = null
  14579. , S = null
  14580. , M = null
  14581. , R = null
  14582. , P = null
  14583. , O = null
  14584. , L = null
  14585. , N = new ue;
  14586. r(s);
  14587. h({ //MP开头写法
  14588. urlBase: t.urlBase
  14589. }).then(function() {
  14590. return re.init(),
  14591. d(t, e) //getModel and load
  14592. }).then(function(e) {
  14593. progressUpdate(0.9)
  14594. return P = e,
  14595. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14596. startSource: i,
  14597. autoplay: V.autoplay,
  14598. quickstart: u
  14599. }),
  14600. P.urls.init()
  14601. }).then(function() {
  14602. return P.loadPanos()
  14603. }).then(function() {
  14604. m = X.getStartCameraOptions(P, P.panos),
  14605. S = A(P),
  14606. O = y(u, m.mode),
  14607. v = O.controls,
  14608. w = O.player,
  14609. T = O.director,
  14610. x = O.tagManager,
  14611. M = O.tileDownloader,
  14612. R = O.qualityManager,
  14613. L = O.panoRenderer,
  14614. C(P, S, O, s),
  14615. w.director = T,//xzw add
  14616. P.supportsTiles && M.start(),
  14617. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14618. u = !1);
  14619. var e = null;
  14620. if (u) {
  14621. de.warn("Quickstart engaged. Hold on to your knickers.");
  14622. var t = v.controls[D.PANORAMA];
  14623. g = new ie(R,S.scene,S.camera,t,s),
  14624. _(S, s, P),
  14625. e = g.load(m).then(function() {
  14626. S.addComponent(g),
  14627. S.once(le.AfterRender, function() {
  14628. de.warn("First render after quickstart load finished.")
  14629. })
  14630. })
  14631. }
  14632. window.flyToFirst = function(){//xzw add
  14633. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14634. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14635. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14636. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14637. };
  14638. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14639. }).then(function() {
  14640. return f(P, U.onProgress, i, !u, a)
  14641. }).then(function() {
  14642. if (m.quickstart = u,
  14643. I(P, S, O, s),
  14644. S.started || _(S, s, P),
  14645. H.modelLoaded(P, w, v, V.autoplay),
  14646. E(w, P, m, V.autoplay).done(function() {
  14647. T.autoTour()
  14648. }),
  14649. !P.supportsTiles) {
  14650. var e = new Z(P,w);
  14651. e.start()
  14652. }
  14653. u && (S.removeComponent(g),
  14654. g.destroy(),
  14655. m.pano.enter()),
  14656. U.init(P, T, w, v, S, m, H.getSessionId()),
  14657. U.endLoading(P, T, x),
  14658. S.once(le.AfterRender, function() {
  14659. N.setAppReadyTime();
  14660. var e = N.calcFullLoadingTime();
  14661. de.warn("Total load time: " + e / 1e3),
  14662. H.loadComplete(e),
  14663. window.dispatchEvent(window.evt);
  14664. de.warn("First render after model load finished.")
  14665. }),
  14666. S.on(le.MemoryUsageUpdated, n)
  14667. }).fail(b.bind(this, e))
  14668. }
  14669. function n(e) {
  14670. ce.update(e)
  14671. }
  14672. function r(e) {
  14673. de.info("Version", "2.25.6-0-gd87e5b1"),
  14674. q.defaultMaxListeners = 1e3,
  14675. a(e),
  14676. s()
  14677. }
  14678. function o() {
  14679. return document.getElementById("player")
  14680. }
  14681. function a(e) {
  14682. e.addEventListener("dragenter", T, !1),
  14683. e.addEventListener("dragover", T, !1)
  14684. }
  14685. function s() {
  14686. F.valueFromHash("title", !0) || $(document).ready(function() {
  14687. var e = $(".model-title");
  14688. e.hide()
  14689. })
  14690. }
  14691. function l() {
  14692. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14693. }
  14694. function c() {
  14695. return {
  14696. panoElementsToLoad: 6,
  14697. modelElementsToLoad: 0,
  14698. totalElementsLoaded: 0,
  14699. totalElementsToLoad: 0,
  14700. totalPercentageLoaded: 0,
  14701. progressCallback: null
  14702. }
  14703. }
  14704. function h(e) {
  14705. return K.loadFeatureFlags(e).done(function(e) {
  14706. K.updateDependentSettings(e, V)
  14707. })
  14708. }
  14709. // function u(e) {
  14710. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14711. // responseType: "json",
  14712. // prefetchFrom: "config"
  14713. // }).then(function(e) {
  14714. // return e ? void j.extendObject(V.appConfig, e) : {}
  14715. // }, function(e) {
  14716. // return de.warn("Failed loading runtime config, using defaults."),
  14717. // $.when({})
  14718. // })
  14719. // }
  14720. function d(e, t) {
  14721. var i = B.getModel({
  14722. url: t,
  14723. floors: F.valueFromHash("f", !0),
  14724. autoload: !1
  14725. })
  14726. ;
  14727. return $.when(i, n).then(null, function(e) {
  14728. return this
  14729. })
  14730. }
  14731. function p(e, t, i, n, r) {
  14732. de.info("Model data loaded"),
  14733. de.debug("UUID: " + e.data.job.uuid),
  14734. J.init(K.getFlags()),
  14735. i && H.initKeen({
  14736. token: i,
  14737. appId: n
  14738. }),
  14739. H.initSegment({
  14740. model: e.sid,
  14741. version: "2.25.6-0-gd87e5b1",
  14742. startSource: r.startSource,
  14743. token: t,
  14744. autoplay: r.autoplay,
  14745. quickstart: r.quickstart
  14746. })
  14747. }
  14748. function f(e, t, i, n, r) {
  14749. return r.progressCallback = t,
  14750. H.sessionStart(),
  14751. e.load(n).progress(g.bind(this, r))
  14752. }
  14753. function g(e, t) {
  14754. e.modelElementsToLoad = t[1],
  14755. v(e),
  14756. m(e)
  14757. }
  14758. function m(e) {
  14759. e.totalElementsLoaded++,
  14760. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14761. //----许钟文-----------------模型进度条向后调整
  14762. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14763. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14764. console.log('pro:'+e.totalPercentageLoaded)
  14765. //---------------------------
  14766. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14767. }
  14768. function v(e) {
  14769. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14770. }
  14771. function A(e) {
  14772. var t = new x.PerspectiveCamera;
  14773. t.layers.enable(he.PANOMARKERS),
  14774. t.layers.enable(he.RETICULE),
  14775. t.layers.enable(he.TAG);
  14776. var i = new x.Scene
  14777. , n = new x.AmbientLight(16777215);
  14778. i.add(n),
  14779. //i.skybox = new W,
  14780. //i.add(i.skybox),
  14781. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14782. side: x.DoubleSide
  14783. })),
  14784. i.plane.position.y = 0,
  14785. i.plane.rotateX(-Math.PI / 2),
  14786. i.plane.material.visible = !1,
  14787. i.add(i.plane),
  14788. i.updateMatrixWorld(),
  14789. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14790. if (e.metadata && e.metadata.camera_position) {
  14791. var t = e.metadata.camera_position
  14792. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14793. n.position = t.clone(),
  14794. i.add(n);
  14795. var r = e.metadata.camera_quaternion
  14796. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14797. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14798. }
  14799. }),
  14800. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14801. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14802. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14803. var r = new te(i,t,z);
  14804. return r
  14805. }
  14806. function y(e, t) {
  14807. var i = e ? 1 : 1e3
  14808. , n = J.tilegen || J.imgopt ? 6 : 2;
  14809. n = F.valueFromHash("tileconc", n);
  14810. var r = new ne
  14811. , o = new ae({
  14812. concurrentDownloads: n
  14813. })
  14814. , a = new se
  14815. , s = new P
  14816. , l = new M
  14817. , c = new S(t)
  14818. , h = new R
  14819. , u = new O(i)
  14820. , d = new L
  14821. , p = new oe;
  14822. return {
  14823. qualityManager: r,
  14824. panoRenderer: a,
  14825. tileDownloader: o,
  14826. player: c,
  14827. director: l,
  14828. modelManager: s,
  14829. tagManager: p,
  14830. displayController: u,
  14831. labelDisplayController: d,
  14832. controls: h
  14833. }
  14834. }
  14835. function C(e, t, i, n) {
  14836. var r = i.controls
  14837. , o = i.qualityManager
  14838. , a = i.panoRenderer
  14839. , s = i.tileDownloader
  14840. , l = i.modelManager;
  14841. r.init(n, l),
  14842. ee.init(i.director, r, i.player, l, t),
  14843. o.init(l),
  14844. s.init(o),
  14845. a.init(t, s, o),
  14846. l.init(s, a, o),
  14847. l.addModel(e),
  14848. t.addComponent(G)
  14849. }
  14850. function I(e, t, i, n) {
  14851. var r = i.qualityManager
  14852. , o = i.panoRenderer
  14853. , a = i.tileDownloader
  14854. , s = i.modelManager
  14855. , l = i.player
  14856. , c = i.director
  14857. , h = i.tagManager
  14858. , u = i.displayController
  14859. , d = i.labelDisplayController
  14860. , p = i.controls;
  14861. t.scene.add(e),
  14862. t.qualityManager = r;
  14863. var f = {
  14864. camera: t.camera,
  14865. director: c,
  14866. modelManager: s,
  14867. tileDownloader: a,
  14868. panoRenderer: o,
  14869. qualityManager: r,
  14870. tagManager: h,
  14871. container: n,
  14872. controls: p
  14873. };
  14874. l.init(f),
  14875. l.setScene(t.scene),
  14876. h.init(s, l),
  14877. c.init(l, s),
  14878. u.init(c, l, s, h, n),
  14879. d.init(l, s, n),
  14880. z.bindEvents(l),
  14881. t.addComponent(h),
  14882. t.addComponent(l),
  14883. t.addComponent(o),
  14884. l.sceneRenderer = t; //xzw add 方便resize
  14885. }
  14886. function E(e, t, i, n) {
  14887. return de.info("Starting player in " + i.mode),
  14888. H.report(t.sid, "started-playing", n, i.quickstart),
  14889. e.start(i)
  14890. }
  14891. function b(e, t) {
  14892. de.error(t),
  14893. k.error(t),
  14894. H.report(e, "error-" + t)
  14895. }
  14896. function w(e) {
  14897. var t = F.details();
  14898. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14899. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14900. H.report(e, "error-webgl-generic"))
  14901. }
  14902. function _(e, t, i) {
  14903. try {
  14904. e.start(t)
  14905. } catch (e) {
  14906. throw de.warn(e.message),
  14907. w(i.sid),
  14908. e
  14909. }
  14910. }
  14911. function T(e) {
  14912. e.stopPropagation(),
  14913. e.preventDefault()
  14914. }
  14915. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14916. if (window.MP_PREFETCHED_MODELDATA.hoticon){
  14917. g_HotImage = {
  14918. point: ("static/"+window.MP_PREFETCHED_MODELDATA.hoticon.default) || "https://super.4dage.com/images/4dagePoint2.png",
  14919. point2: ("static/"+window.MP_PREFETCHED_MODELDATA.hoticon.higt) || "https://super.4dage.com/images/4dagePoint.png"
  14920. } ;
  14921. }
  14922. //czj 判断someData 有没有backgroundMusic 添加音乐
  14923. if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) {
  14924. if(window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic) ;
  14925. //else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic.substr(0,4)=="http" ? window.MP_PREFETCHED_MODELDATA.backgroundMusic : "//" + window.MP_PREFETCHED_MODELDATA.backgroundMusic;
  14926. else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic
  14927. $("#volume").show();
  14928. }else if (g_version === "one"){
  14929. g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
  14930. //g_bgAudio.src = manage.dealURL(src) ;
  14931. }
  14932. //隐藏公司logo
  14933. if(window.MP_PREFETCHED_MODELDATA.loadlogo){
  14934. showLogo();
  14935. }
  14936. e("./lib/three75-shim"),
  14937. e("./lib/array-polyfill"),
  14938. e("./lib/performance-polyfill"),
  14939. e("./lib/shaders/CopyShader.js"),
  14940. e("./lib/shaders/HorizontalBlurShader.js"),
  14941. e("./lib/shaders/VerticalBlurShader.js"),
  14942. e("./lib/postprocessing/EffectComposer.js"),
  14943. e("./lib/postprocessing/RenderPass.js"),
  14944. e("./lib/postprocessing/MaskPass.js"),
  14945. e("./lib/postprocessing/ShaderPass.js"),
  14946. window.Promise || (window.Promise = e("promise-polyfill"));
  14947. var x = e("three")
  14948. , _x = e("three")
  14949. , S = (e("./util/sentry"),
  14950. e("./player"))
  14951. , M = e("./director")
  14952. , R = e("./controls/CameraControls")
  14953. , P = e("./model/ModelManager")
  14954. , O = e("./DisplayController")
  14955. , L = e("./label/LabelDisplayController")
  14956. , D = e("./enum/Viewmode")
  14957. , N = e("./util/logger")
  14958. , B = e("./showcase")
  14959. , F = e("./util/browser")
  14960. , V = e("./settings")
  14961. , U = e("./gui/gui")
  14962. , k = e("./gui/error")
  14963. , H = e("./analytics")
  14964. , G = e("./util/transitions")
  14965. , z = e("./effects")
  14966. , W = e("./objects/Skybox")
  14967. , j = e("./util/common")
  14968. , Y = (e("./util/PanoramaCollection"),
  14969. e("./util/math"),
  14970. e("./util/showcase"))
  14971. , X = e("./util/camera")
  14972. , Z = (e("./objects/Panorama"),
  14973. e("./cameras/PanoramaCamera"),
  14974. e("./preloaders"))
  14975. , q = e("events").EventEmitter
  14976. , K = e("./featureflags")
  14977. , Q = (e("./util/lerp"),
  14978. e("./util/ajax"))
  14979. , J = e("./ab")
  14980. , ee = e("./sdk/automation.js")
  14981. , te = e("./scene/SceneRenderer")
  14982. , ie = e("./scene/QuickstartManager")
  14983. , ne = e("./tile/QualityManager.js")
  14984. , re = e("./localization/localize")
  14985. , oe = e("./tag/tagManager")
  14986. , ae = e("./tile/TileDownloader")
  14987. , se = e("./tile/PanoRenderer")
  14988. , le = (e("./enum/PanoSizeClass"),
  14989. e("./enum/PanoramaEvents"),
  14990. e("./enum/SceneRendererEvents"))
  14991. , ce = e("./gui/memoryUsage")
  14992. , he = e("./enum/RenderLayers")
  14993. , ue = e("./TimingData")
  14994. , de = new N(t);
  14995. N.level = V.logLevel,
  14996. N.consoleEnabled = V.console,
  14997. i()
  14998. }
  14999. }
  15000. ).call(this, "/js/main.js")
  15001. }
  15002. , {
  15003. "./DisplayController": 1,
  15004. "./TimingData": 2,
  15005. "./ab": 3,
  15006. "./analytics": 4,
  15007. "./cameras/PanoramaCamera": 7,
  15008. "./controls/CameraControls": 9,
  15009. "./director": 15,
  15010. "./effects": 16,
  15011. "./enum/PanoSizeClass": 36,
  15012. "./enum/PanoramaEvents": 37,
  15013. "./enum/RenderLayers": 41,
  15014. "./enum/SceneRendererEvents": 43,
  15015. "./enum/Viewmode": 51,
  15016. "./featureflags": 59,
  15017. "./gui/error": 64,
  15018. "./gui/gui": 65,
  15019. "./gui/memoryUsage": 73,
  15020. "./label/LabelDisplayController": 91,
  15021. "./lib/array-polyfill": 92,
  15022. "./lib/performance-polyfill": 95,
  15023. "./lib/postprocessing/EffectComposer.js": 96,
  15024. "./lib/postprocessing/MaskPass.js": 97,
  15025. "./lib/postprocessing/RenderPass.js": 98,
  15026. "./lib/postprocessing/ShaderPass.js": 99,
  15027. "./lib/shaders/CopyShader.js": 100,
  15028. "./lib/shaders/HorizontalBlurShader.js": 101,
  15029. "./lib/shaders/VerticalBlurShader.js": 102,
  15030. "./lib/three75-shim": 103,
  15031. "./localization/localize": 108,
  15032. "./tag/tagManager": 124,
  15033. "./model/ModelManager": 140,
  15034. "./objects/Panorama": 148,
  15035. "./objects/Skybox": 152,
  15036. "./player": 155,
  15037. "./preloaders": 156,
  15038. "./scene/QuickstartManager": 157,
  15039. "./scene/SceneRenderer": 158,
  15040. "./sdk/automation.js": 164,
  15041. "./settings": 166,
  15042. "./showcase": 168,
  15043. "./tile/PanoRenderer": 169,
  15044. "./tile/QualityManager.js": 170,
  15045. "./tile/TileDownloader": 171,
  15046. "./util/PanoramaCollection": 178,
  15047. "./util/ajax": 181,
  15048. "./util/browser": 182,
  15049. "./util/camera": 183,
  15050. "./util/common": 185,
  15051. "./util/lerp": 188,
  15052. "./util/logger": 189,
  15053. "./util/math": 190,
  15054. "./util/sentry": 192,
  15055. "./util/showcase": 193,
  15056. "./util/transitions": 195,
  15057. events: 202,
  15058. "promise-polyfill": 213,
  15059. three: 217
  15060. }],
  15061. 117: [function(e, t, i) {
  15062. "use strict";
  15063. function n(e) {
  15064. e = e || {}
  15065. r.RawShaderMaterial.call(this, a.extendObject({
  15066. fragmentShader: o.cube.fragmentShader,
  15067. vertexShader: o.cube.vertexShader,
  15068. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  15069. name: "CubemapMaterial",
  15070. }, e))
  15071. }
  15072. var r = e("three")
  15073. , o = e("../shaders")
  15074. , a = e("../util/common");
  15075. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15076. n.prototype.constructor = n,
  15077. t.exports = n
  15078. }
  15079. , {
  15080. "../shaders": 167,
  15081. "../util/common": 185,
  15082. three: 217
  15083. }],
  15084. 118: [function(e, t, i) {
  15085. "use strict";
  15086. function n(e) {
  15087. e = e || {}
  15088. r.RawShaderMaterial.call(this, a.extendObject({
  15089. fragmentShader: o.model.fragmentShader,
  15090. vertexShader: o.model.vertexShader,
  15091. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  15092. name: "ModelTextureMaterial",
  15093. }, e))
  15094. }
  15095. var r = e("three")
  15096. , o = e("../shaders")
  15097. , a = e("../util/common");
  15098. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15099. n.prototype.constructor = n,
  15100. n.prototype.setProjectedPanos = function(e, t, i) {
  15101. i && (this.uniforms.progress.value = 0),
  15102. e.ensureSkyboxReadyForRender(),
  15103. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  15104. this.uniforms.pano0Position.value.copy(e.position),
  15105. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15106. t.ensureSkyboxReadyForRender(),
  15107. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15108. this.uniforms.pano1Position.value.copy(t.position),
  15109. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15110. }
  15111. /* n.prototype.setEyeDir = function(dir, pos) {//加
  15112. this.uniforms.eyeDir.value.copy(dir)
  15113. this.uniforms.eyePos.value.copy(pos)
  15114. }
  15115. n.prototype.setBendCameraQua = function(matrix) {//加
  15116. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  15117. } */
  15118. ,
  15119. t.exports = n
  15120. }
  15121. , {
  15122. "../shaders": 167,
  15123. "../util/common": 185,
  15124. three: 217
  15125. }],
  15126. 119: [function(e, t, i) {
  15127. (function(i) {
  15128. "use strict";
  15129. function n(e, t, i, n) {
  15130. this.div = null,
  15131. this.body = null,
  15132. this.label = e,
  15133. this.description = t,
  15134. this.parsedDescription = [],
  15135. this.media = i || {
  15136. type: null
  15137. },
  15138. this.loadingSpinner = null,
  15139. this.parser = new r({
  15140. supportLinks: !u.valueFromHash("mls"),
  15141. keepLinkLabels: !0
  15142. }),
  15143. this.state = I.CLOSED,
  15144. this.orientation = "",
  15145. this.initialTransform = "",
  15146. this.hovering = !1,
  15147. this.openTransition = null,
  15148. this.closeTransition = null,
  15149. this.openPromise = null,
  15150. this.closePromise = null,
  15151. this.animationTransition = null,
  15152. this.animationScale = 0
  15153. }
  15154. var r = e("../Parser/DescriptionParser")
  15155. , o = e("../Media/Link")
  15156. , a = e("../Media/Image")
  15157. , s = e("../Media/EmbedlyPlayer")
  15158. , l = e("../Media/EmbedlyEmbed")
  15159. , c = e("../../util/transitions")
  15160. , h = e("../../util/lerp")
  15161. , u = e("../../util/browser")
  15162. , d = e("./BillboardEvent")
  15163. , p = e("../Media/MediaEvent")
  15164. , f = e("../Parser/DescriptionChunkType")
  15165. , g = e("events").EventEmitter
  15166. , m = e("./billboardSettings")
  15167. , v = e("./overlaySettings")
  15168. , A = e("../../util/logger")
  15169. , y = new A(i)
  15170. , C = document.getElementById("tag-billboards");
  15171. C.addEventListener("touchend", function(e) {
  15172. C.style.pointerEvents = "none"
  15173. }),
  15174. C.addEventListener("touchcancel", function(e) {
  15175. C.style.pointerEvents = "none"
  15176. });
  15177. var I = {
  15178. CLOSED: "closed",
  15179. OPENING: "opening",
  15180. OPEN: "open",
  15181. CLOSING: "closing",
  15182. ACTIVE: "active"
  15183. };
  15184. n.prototype = Object.create(g.prototype),
  15185. n.prototype.build = function(e) {
  15186. this.parsedDescription = this.parser.parse(this.description);
  15187. var t = document.createElement("div");
  15188. t.className = "tag-container has-hotzone",
  15189. this.div = t,
  15190. this.body = document.createElement("div"),
  15191. this.body.className = "tag-body";
  15192. var i = document.createElement("div");
  15193. i.classList.add("tag-content");
  15194. var n = document.createElement("div");
  15195. n.classList.add("tag-text-content");
  15196. var r = document.createElement("div");
  15197. r.className = "tag-label",
  15198. r.textContent = this.label,
  15199. n.appendChild(r);
  15200. var o = document.createElement("div");
  15201. o.className = "tag-desc",
  15202. n.appendChild(o),
  15203. i.appendChild(n),
  15204. this.body.appendChild(i),
  15205. this.appendDescriptionElements(this.parsedDescription, o),
  15206. this.appendMedia(),
  15207. t.appendChild(this.body),
  15208. C.appendChild(t),
  15209. this.bindEvents(t, this.body)
  15210. }
  15211. ,
  15212. n.prototype.bindEvents = function(e, t) {
  15213. var i = function(e) {
  15214. return function(t) {
  15215. if (!this.div.classList.contains("overlay")) {
  15216. var i, n = document.getElementById("player");
  15217. try {
  15218. i = new MouseEvent(e,t)
  15219. } catch (n) {
  15220. i = document.createEvent("MouseEvents"),
  15221. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15222. }
  15223. n.dispatchEvent(i)
  15224. }
  15225. }
  15226. };
  15227. t.addEventListener("mousedown", function(e) {
  15228. e.stopPropagation()
  15229. }),
  15230. t.addEventListener("mouseup", function(e) {
  15231. e.stopPropagation()
  15232. }),
  15233. e.addEventListener("touchstart", function(e) {
  15234. C.style.pointerEvents = "auto"
  15235. }),
  15236. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15237. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15238. t.addEventListener("mouseover", function(t) {
  15239. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15240. }
  15241. .bind(this)),
  15242. e.addEventListener("mouseenter", function(e) {
  15243. this.state !== I.CLOSING && (this.hovering = !0,
  15244. this.emit(d.ENTER))
  15245. }
  15246. .bind(this)),
  15247. e.addEventListener("mouseleave", function(e) {
  15248. this.hovering = !1,
  15249. this.emit(d.LEAVE)
  15250. }
  15251. .bind(this)),
  15252. e.addEventListener("gesturestart", function(e) {
  15253. e.preventDefault()
  15254. });
  15255. var n = e.querySelector(".tag-text-content")
  15256. , r = 0;
  15257. n.addEventListener("touchstart", function(e) {
  15258. r = e.changedTouches[0].clientY
  15259. }),
  15260. n.addEventListener("touchmove", function(t) {
  15261. function i(e) {
  15262. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15263. }
  15264. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15265. }),
  15266. e.addEventListener("touchmove", function(e) {
  15267. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15268. })
  15269. }
  15270. ,
  15271. n.prototype.appendDescriptionElements = function(e, t) {
  15272. e.length > 0 && this.div.classList.add("has-text"),
  15273. e.forEach(function(e, i) {
  15274. switch (e.type) {
  15275. case f.TEXT:
  15276. t.appendChild(this.createTextElement(e.text));
  15277. break;
  15278. case f.LINK:
  15279. t.appendChild(this.createLinkElement(e.link))
  15280. }
  15281. }
  15282. .bind(this))
  15283. }
  15284. ,
  15285. n.prototype.appendLoadingSpinner = function() {
  15286. this.loadingSpinner = document.createElement("div"),
  15287. this.loadingSpinner.classList.add("loading-spinner");
  15288. var e = document.createElement("div");
  15289. e.classList.add("gui-spinner-icon"),
  15290. this.loadingSpinner.appendChild(e),
  15291. this.body.appendChild(this.loadingSpinner)
  15292. }
  15293. ,
  15294. n.prototype.onMediaLoadFinished = function() {
  15295. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15296. this.applyOrientation(this.orientation),
  15297. this.loadingSpinner = null)
  15298. }
  15299. ,
  15300. n.prototype.appendMedia = function() {
  15301. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15302. this.appendLoadingSpinner();
  15303. var e = document.createElement("div");
  15304. e.classList.add("tag-media-content");
  15305. var t = document.createElement("i");
  15306. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15307. t.classList.add(e)
  15308. }),
  15309. this.body.appendChild(t),
  15310. this.body.appendChild(e),
  15311. this.media.type) {
  15312. case f.IMAGE:
  15313. e.appendChild(this.createImageElement(this.media, this.body));
  15314. break;
  15315. case f.VIDEO:
  15316. e.appendChild(this.createVideoElement(this.media, this.body));
  15317. break;
  15318. case f.RICH:
  15319. e.appendChild(this.createEmbedElement(this.media, this.body))
  15320. }
  15321. }
  15322. }
  15323. ,
  15324. n.prototype.createTextElement = function(e) {
  15325. var t = document.createElement("span");
  15326. return t.textContent = e,
  15327. t
  15328. }
  15329. ;
  15330. n.prototype.createLinkElement = function(e) {
  15331. var t = new o(e);
  15332. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15333. t.createDomElement()
  15334. }
  15335. ,
  15336. n.prototype.createImageElement = function(e, t) {
  15337. function i() {
  15338. function e() {
  15339. m || (r.classList.remove("view-image"),
  15340. c.classList.add("overlay"),
  15341. i(),
  15342. window.addEventListener("resize", b),
  15343. c.addEventListener("click", a),
  15344. g.addEventListener("click", l),
  15345. f.addEventListener("click", s),
  15346. m = !0,
  15347. o.emit(p.IMAGE_OPENED))
  15348. }
  15349. function i() {
  15350. t.classList.add("show-info"),
  15351. h.classList.remove("collapsible"),
  15352. h.style.height = "";
  15353. var e = parseFloat(getComputedStyle(I).lineHeight)
  15354. , i = y + e
  15355. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15356. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15357. , s = a
  15358. , l = s * n.aspect;
  15359. l > r && (l = r,
  15360. s = l / n.aspect),
  15361. s > a && (s = a,
  15362. l = s * n.aspect),
  15363. l += C,
  15364. s += C + i,
  15365. t.style.width = l + "px",
  15366. t.style.height = s + "px",
  15367. u.style.paddingTop = e + C + "px",
  15368. o.description.length > 0 && (h.classList.add("collapsible"),
  15369. h.style.height = h.clientHeight + 12 + "px",
  15370. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15371. }
  15372. function a(e) {
  15373. e.target === c && s()
  15374. }
  15375. function s() {
  15376. m && (m = !1,
  15377. r.classList.add("view-image"),
  15378. c.classList.remove("overlay"),
  15379. h.style.height = "",
  15380. u.style.paddingTop = "",
  15381. t.style.width = "",
  15382. t.style.height = "",
  15383. window.removeEventListener("resize", b),
  15384. c.removeEventListener("click", a),
  15385. g.removeEventListener("click", l),
  15386. f.removeEventListener("click", s),
  15387. o.emit(p.IMAGE_CLOSED),
  15388. o.close(!0))
  15389. }
  15390. function l(e) {
  15391. t.classList.toggle("show-info")
  15392. }
  15393. var c = o.div
  15394. , h = c.getElementsByClassName("tag-content")[0]
  15395. , u = c.getElementsByClassName("tag-media-content")[0]
  15396. , f = t.getElementsByClassName("close")[0]
  15397. , g = h.getElementsByClassName("tag-label")[0];
  15398. c.classList.add("has-image"),
  15399. r.classList.add("view-image"),
  15400. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15401. o.applyOrientation(o.orientation);
  15402. var m = !1
  15403. , A = getComputedStyle(h)
  15404. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15405. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15406. , I = h.querySelector(".tag-label")
  15407. , E = h.querySelector(".tag-desc")
  15408. , b = function() {
  15409. var e, t, n = 0;
  15410. return function() {
  15411. clearInterval(e),
  15412. clearTimeout(t),
  15413. e = setInterval(function() {
  15414. var e = c.clientHeight;
  15415. n !== e && (i(),
  15416. n = e)
  15417. }, 100),
  15418. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15419. }
  15420. }();
  15421. n.on(p.IMAGE_OPENING, e),
  15422. o.on(d.ACTIVATE, e),
  15423. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15424. o.on(d.CLOSING, s)
  15425. }
  15426. var n = new a
  15427. , r = n.createDomElement();
  15428. this.once(d.OPENED, function() {
  15429. n.load(e.src).then(i).catch(function(t) {
  15430. y.warn("Failed to load image:", e.src),
  15431. y.warn("with error:", t)
  15432. }).then(this.onMediaLoadFinished.bind(this))
  15433. });
  15434. var o = this;
  15435. return r
  15436. }
  15437. ,
  15438. n.prototype.createVideoElement = function(e, t) {
  15439. var i = new s({
  15440. autoPlay: !0,
  15441. autoResume: !0,
  15442. startMuted: !1,
  15443. loop: !1
  15444. })
  15445. , n = i.createDomElement();
  15446. return this.once(d.OPENED, function() {
  15447. i.load(e.src).then(function() {
  15448. this.div.classList.add("has-video"),
  15449. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15450. i.play()),
  15451. this.on(d.OPENING, i.show.bind(i)),
  15452. this.on(d.OPENED, i.play.bind(i)),
  15453. this.on(d.CLOSING, i.pause.bind(i)),
  15454. this.on(d.CLOSED, i.hide.bind(i))
  15455. }
  15456. .bind(this)).catch(function(t) {
  15457. y.warn("Failed to embed video:", e.src),
  15458. y.warn("with error:", t)
  15459. }).then(this.onMediaLoadFinished.bind(this))
  15460. }
  15461. .bind(this)),
  15462. n
  15463. }
  15464. ,
  15465. n.prototype.createEmbedElement = function(e, t) {
  15466. var i = new l
  15467. , n = i.createDomElement();
  15468. return this.once(d.OPENED, function() {
  15469. i.load(e.src).then(function() {
  15470. this.div.classList.add("has-embed"),
  15471. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15472. this.applyOrientation(this.orientation),
  15473. this.on(d.OPENING, i.show.bind(i)),
  15474. this.on(d.CLOSED, i.hide.bind(i))
  15475. }
  15476. .bind(this)).catch(function(t) {
  15477. y.warn("Failed to embed:", e.src),
  15478. y.warn("with error:", t)
  15479. }).then(this.onMediaLoadFinished.bind(this))
  15480. }
  15481. .bind(this)),
  15482. n
  15483. }
  15484. ,
  15485. n.prototype.open = function(e) {
  15486. return this.openPromise = $.Deferred(),
  15487. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15488. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15489. this.state !== I.OPEN && (this.emit(d.OPENING),
  15490. e && this.emit(d.ACTIVATING),
  15491. this.state = I.OPENING,
  15492. this.animateOpen(function() {
  15493. e && this.setActiveState(),
  15494. this.openPromise.resolve()
  15495. }
  15496. .bind(this)))
  15497. }
  15498. .bind(this), m.animation.openDelay),
  15499. c.cancel(this.closeTransition),
  15500. this.closePromise && this.closePromise.reject(),
  15501. this.closeTransition = void 0,
  15502. this.openPromise.promise())
  15503. }
  15504. ,
  15505. n.prototype.close = function(e) {
  15506. return this.closePromise = $.Deferred(),
  15507. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15508. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15509. this.state = I.CLOSING,
  15510. this.animateClose())
  15511. }
  15512. .bind(this), m.animation.closeDelay)),
  15513. c.cancel(this.openTransition),
  15514. this.openPromise && this.openPromise.reject(),
  15515. this.openTransition = void 0,
  15516. this.closePromise.resolve(),
  15517. this.closePromise.promise())
  15518. }
  15519. ,
  15520. n.prototype.setActiveState = function() {
  15521. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15522. this.emit(d.ACTIVATE),
  15523. this.div.classList.remove("has-hotzone"))
  15524. }
  15525. ,
  15526. n.prototype.animateOpen = function(e) {
  15527. if (this.state === I.OPENING) {
  15528. if (c.cancel(this.animationTransition),
  15529. u.detectSamsungNative())
  15530. return this.boardOrientation = null,
  15531. this.div.style.visibility = "visible",
  15532. this.emit(d.OPENED),
  15533. this.state = I.OPEN,
  15534. void (e && e());
  15535. this.div.style.webkitTransform = "scale(0)",
  15536. this.div.style.transform = "scale(0)",
  15537. this.div.style.visibility = "visible",
  15538. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15539. this.emit(d.OPENED),
  15540. this.state = I.OPEN,
  15541. e && e()
  15542. }
  15543. .bind(this))
  15544. }
  15545. }
  15546. ,
  15547. n.prototype.animateClose = function(e) {
  15548. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15549. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15550. this.emit(d.CLOSED),
  15551. this.state = I.CLOSED,
  15552. this.div.style.visibility = "hidden",
  15553. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15554. e && e()
  15555. }
  15556. .bind(this)))
  15557. }
  15558. ,
  15559. n.prototype.needsUpdate = function() {
  15560. return this.state !== I.CLOSED
  15561. }
  15562. ,
  15563. n.prototype.update = function(e, t) {
  15564. if (this.needsUpdate()) {
  15565. var i = (this.updateOrientation(e),
  15566. this.calcScale(t))
  15567. , n = {
  15568. x: (e.x + 1) * $("#player").width() / 2,
  15569. y: (e.y + 1) * $("#player").height() / 2
  15570. };
  15571. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15572. this.div.style.webkitTransform = this.div.screenTransform,
  15573. this.div.style.transform = this.div.screenTransform
  15574. }
  15575. }
  15576. ,
  15577. n.prototype.getDimensions = function() {
  15578. return this.div.getBoundingClientRect()
  15579. }
  15580. ,
  15581. n.prototype.calcScale = function(e) {
  15582. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15583. }
  15584. ,
  15585. n.prototype.updateOrientation = function(e) {
  15586. if (this.state !== I.ACTIVE) {
  15587. var t = 1 / 3
  15588. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15589. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15590. , r = "";
  15591. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15592. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15593. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15594. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15595. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15596. }
  15597. }
  15598. ,
  15599. n.prototype.applyOrientation = function(e) {
  15600. this.div.style.transform = this.div.style.webkitTransform = "",
  15601. this.div.classList.remove("tag-container-" + this.orientation),
  15602. this.div.classList.add("tag-container-" + e);
  15603. var t = window.getComputedStyle(this.div);
  15604. this.initialTransform = t.transform || t.webkitTransform,
  15605. "none" === this.initialTransform && (this.initialTransform = "");
  15606. var i = t.transform.slice(7, -1).split(",")
  15607. , n = -i[4]
  15608. , r = -i[5];
  15609. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15610. this.div.style.transformOrigin = n + "px " + r + "px",
  15611. this.orientation = e
  15612. }
  15613. ,
  15614. t.exports = n
  15615. }
  15616. ).call(this, "/js/tag/Billboard/Billboard.js")
  15617. }
  15618. , {
  15619. "../../util/browser": 182,
  15620. "../../util/lerp": 188,
  15621. "../../util/logger": 189,
  15622. "../../util/transitions": 195,
  15623. "../Media/EmbedlyEmbed": 125,
  15624. "../Media/EmbedlyPlayer": 126,
  15625. "../Media/Image": 128,
  15626. "../Media/Link": 129,
  15627. "../Media/MediaEvent": 131,
  15628. "../Parser/DescriptionChunkType": 133,
  15629. "../Parser/DescriptionParser": 134,
  15630. "./BillboardEvent": 120,
  15631. "./billboardSettings": 121,
  15632. "./overlaySettings": 122,
  15633. events: 202
  15634. }],
  15635. 120: [function(e, t, i) {
  15636. "use strict";
  15637. t.exports = Object.freeze({
  15638. ENTER: "billboard.enter",
  15639. LEAVE: "billboard.leave",
  15640. OPENING: "billboard.opening",
  15641. OPENED: "billboard.open",
  15642. CLOSING: "billboard.closing",
  15643. CLOSED: "billboard.closed",
  15644. ACTIVATING: "billboard.activating",
  15645. ACTIVATE: "billboard.activate"
  15646. })
  15647. }
  15648. , {}],
  15649. 121: [function(e, t, i) {
  15650. "use strict";
  15651. t.exports = Object.freeze({
  15652. animation: Object.freeze({
  15653. hoverOnClosing: !1,
  15654. openDelay: 100,
  15655. closeDelay: 50,
  15656. openDuration: 200,
  15657. closeDuration: 100
  15658. }),
  15659. boardToDiscRatio: 1.2
  15660. })
  15661. }
  15662. , {}],
  15663. 122: [function(e, t, i) {
  15664. "use strict";
  15665. t.exports = Object.freeze({
  15666. boundaryWidth: 30,
  15667. boundaryHeight: 0
  15668. })
  15669. }
  15670. , {}],
  15671. /*********************************创建热点模型************************************************** */
  15672. "hot": [function(e, t, i) {//热点
  15673. "use strict";
  15674. function hot(sid,d,model){
  15675. this.sid = sid;
  15676. /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
  15677. if(d.quaternion){
  15678. this.quaternion = d.quaternion;
  15679. }else{
  15680. this.rotation = this.conversionArray(d.rotation)
  15681. } */
  15682. this.position = this.convertValue(d.position, r.Vector3)
  15683. if(d.quaternion){
  15684. this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
  15685. }else{
  15686. this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3 ))
  15687. }
  15688. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15689. this.isSprite = d.isSprite
  15690. this.noAction = d.noAction
  15691. this.linkType = d.linkType || "common"
  15692. this.link = d.link;
  15693. this.model = model;
  15694. this.size = d.size;
  15695. this.infoAttribute = d.infoAttribute || {};
  15696. this.styleTex = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15697. this.build();
  15698. d.infoAttribute && d.infoAttribute.title && this.setTitleElem(d.infoAttribute.title)
  15699. this.changeTex()
  15700. this.setVisiblePanos(d.visiblePanos);
  15701. }
  15702. var r = e("three")
  15703. , f = e("../shaders")
  15704. , a = e("../settings")
  15705. , s = e("../enum/Viewmode")
  15706. , p = e("../objects/Panorama")
  15707. , math = e("../util/math")
  15708. , te = e("../util/texture");
  15709. var raycaster = new r.Raycaster;
  15710. //热点大小
  15711. var geometry = new r.PlaneBufferGeometry( g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight,1,1);
  15712. var defaultTex1 = te.load(g_HotImage.point);
  15713. var defaultTex2 = te.load(g_HotImage.point2);
  15714. hot.prototype.changeTex = function(){
  15715. var u = this.mesh.material.uniforms
  15716. if(this.styleTex.length){
  15717. u.texture1.value = te.load(this.styleTex[0].src);
  15718. u.texture2.value = te.load(this.styleTex[1]&&this.styleTex[1].src || this.styleTex[0].src);
  15719. }else{
  15720. u.texture1.value = defaultTex1;
  15721. u.texture2.value = defaultTex2;
  15722. }
  15723. }
  15724. hot.prototype.initStyleImg = function(t){
  15725. this.styleTex = []
  15726. t.styleImg = t.styleImg || [];
  15727. t.styleImg.forEach((src)=>{
  15728. this.styleTex.push({src:manage.dealURL(src)})
  15729. })
  15730. this.changeTex()
  15731. }
  15732. hot.prototype.update = function(camera) {
  15733. if(this.isSprite){
  15734. this.mesh.quaternion.copy(camera.quaternion)
  15735. }
  15736. }
  15737. hot.prototype.setVisiblePanos = function(visibleData){
  15738. if (visibleData) {
  15739. this.visiblePanos = visibleData;
  15740. }
  15741. }
  15742. //绘制热点
  15743. hot.prototype.build = function(){
  15744. var t = r.UniformsUtils.clone(f.hot.uniforms);
  15745. var shaderMaterial = new r.ShaderMaterial({
  15746. uniforms: t,
  15747. vertexShader: f.hot.vertexShader,
  15748. fragmentShader: f.hot.fragmentShader,
  15749. transparent: !0
  15750. })
  15751. var sprite = new r.Mesh( geometry, shaderMaterial );
  15752. var hotIconScale = parseFloat(this.infoAttribute.hotIconScale ||window.MP_PREFETCHED_MODELDATA.hotIconScale);
  15753. sprite.dynamic = true;
  15754. sprite.position.copy(this.position);
  15755. sprite.quaternion.copy(this.quaternion)
  15756. hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
  15757. // this.size && sprite.scale.set(this.size,this.size,this.size);
  15758. sprite.name = this.sid;
  15759. sprite.type = "hotSprite";
  15760. sprite.belongHot = this;
  15761. if(this.link) sprite.hotLink = this.link;
  15762. this.mesh = sprite;
  15763. this.model.add(sprite);
  15764. g_HotMeshes.push(sprite);
  15765. }
  15766. hot.prototype.setTitleElem = function(title){
  15767. var root = $("#hot");
  15768. var elem = $(`<div> ${title}</div>`)
  15769. root.append(elem);
  15770. this.titleElem = elem;
  15771. }
  15772. hot.prototype.showTitle = function(){
  15773. if(!this.titleElem)return;
  15774. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15775. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15776. this.titleElem.css("display","block");
  15777. }
  15778. hot.prototype.hideTitle = function(){
  15779. if(!this.titleElem)return;
  15780. this.titleElem.css("display","none");
  15781. }
  15782. hot.prototype.closestPanoTowardTag = function(e, t) {
  15783. var i = []
  15784. , o = []
  15785. , l = this.mesh.position;
  15786. if (e === s.PANORAMA) {
  15787. var c = .5
  15788. , h = t.position.clone().sub(l).normalize();
  15789. // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
  15790. // i.push(p.filters.isPanoAligned()),
  15791. // i.push(p.filters.inPanoDirection(l, h, c)),
  15792. // i.push(p.filters.isNeighbourPanoTo(t)),
  15793. o.push(p.scoreFunctions.direction(l, h))
  15794. }
  15795. var u = new r.Vector3
  15796. , d = function(e) {
  15797. u.copy(l).sub(e.position);
  15798. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15799. , i = a.tags.navigate.tiltTolerance;
  15800. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15801. }
  15802. , f = function(e) {
  15803. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15804. };
  15805. i.push(f, d, (pano)=>{ // add
  15806. return player.checkHasNeighbor(pano)
  15807. }),
  15808. o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
  15809. var g = t.model.panos.sortByScore(i, o);
  15810. if (g && a.tags.navigate.lineOfSight) {
  15811. for (var m = 0; m < g.length; m++) {
  15812. var v = g[m].pano
  15813. , A = v.position.distanceTo(l);
  15814. raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15815. var y = raycaster.intersectObjects(t.model.colliders);
  15816. // return g[0].pano;
  15817. if (0 === y.length || y[0].distance > A) {
  15818. console.log(m);
  15819. return v
  15820. }
  15821. }
  15822. return null
  15823. }
  15824. return g && g.length > 0 && g[0].pano
  15825. }
  15826. var getLink = function(link){
  15827. var src = '';
  15828. var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
  15829. , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";//如果热点的内容是英文版的
  15830. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  15831. return src
  15832. }
  15833. hot.prototype.examine = function(e, options) {
  15834. options = options || {}
  15835. if(!player.currentPano)return;
  15836. var hotPop = document.getElementById('popup');
  15837. //获取那个热点的链接
  15838. if(this.link){
  15839. g_currentHot = this;
  15840. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15841. //g_bgAudio && g_bgAudio.pause();
  15842. if(g_bgAudio && !g_bgAudio.paused){
  15843. manage.switchBgmState(false);
  15844. g_bgAudio.pauseByHot = true
  15845. }
  15846. if(g_tourAudio)g_tourAudio.pause()
  15847. }
  15848. // if(hotListSta) {
  15849. // hotPop.classList.remove("wait");
  15850. // return;
  15851. // }
  15852. var t = e.mode
  15853. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15854. , n = this.mesh.position;
  15855. e.flyingToTag = true;
  15856. var o = function() {
  15857. e.flyingToTag = false;
  15858. if(this.link){
  15859. window.player.emit('openHotspot', this.sid)
  15860. }
  15861. }.bind(this);
  15862. if(settings.dontExamHot){
  15863. o();
  15864. return;
  15865. }
  15866. if (t === s.PANORAMA){
  15867. var l = {
  15868. pano: i,
  15869. lookAtPoint: n,
  15870. duration: null,
  15871. maxDistanceOverride: null,
  15872. skipWarpingCheck: !1
  15873. };
  15874. e.flyToPano(l, o)
  15875. }else {
  15876. var c = {
  15877. pano: i
  15878. };
  15879. if (n) {
  15880. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15881. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15882. }
  15883. c.callback = o,
  15884. c.duration = 1500,
  15885. c.mode = s.PANORAMA,
  15886. e.flyToNewMode(c)
  15887. }
  15888. },
  15889. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  15890. // if(window.MP_PREFETCHED_MODELDATA.special){
  15891. // specialScene.special().beforeImplement();
  15892. // }
  15893. //czj 判断是否是数组 如果不是将对象转换为数组
  15894. /* hot.prototype.conversionArray = function(obj){
  15895. if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
  15896. var arr = []
  15897. for (var i in obj) {
  15898. arr.push(obj[i]); //属性
  15899. }
  15900. return arr
  15901. } */
  15902. hot.prototype.convertValue = function(v ,Type){
  15903. var value;
  15904. if(v instanceof Array){
  15905. v.forEach((v1)=>{v1 = parseFloat(v1)})
  15906. value = new Type().fromArray(v);
  15907. }else{
  15908. for(let i in v){v[i] = parseFloat(v[i])}
  15909. value = new Type().copy(v);
  15910. }
  15911. return value
  15912. }
  15913. t.exports = hot;
  15914. }
  15915. , {
  15916. three: 217,
  15917. "../shaders":167,
  15918. "../enum/Viewmode":51,
  15919. "../objects/Panorama":148,
  15920. "../util/texture":194,
  15921. "../settings":166,
  15922. "../util/math": 190,
  15923. }],
  15924. /************************************创建热点模型************************************ */
  15925. 123: [function(e, t, i) {//tag
  15926. (function(i) {
  15927. "use strict";
  15928. function n(e, t, i) {
  15929. var n = i.version || "0";
  15930. "0" !== n && I.info("tag defined using version " + n),
  15931. this.model = e,
  15932. this.sid = t,
  15933. this.color = (new r.Color).set(i.color || l.tagDefault),
  15934. this.hoverColor = l._darken(this.color, .2),
  15935. this.floor = null,
  15936. this.floorIndex = i.floor,
  15937. this.mode = s.PANORAMA,
  15938. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15939. this.obj3d = null,
  15940. this.disc = null,
  15941. this.materials = {
  15942. disc: null,
  15943. pole: null
  15944. },
  15945. this.position = (new r.Vector3).copy(i.position),
  15946. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  15947. this.discWorldPosition = null,
  15948. this.discScale = .05,
  15949. this.poleEnabled = i.stem.enabled,
  15950. this.billboard = new o(i.label,i.description,i.media,this),
  15951. this.visibleTransition = null,
  15952. this.hoveringDisc = !1
  15953. }
  15954. var r = e("three")
  15955. , o = e("./Billboard/Billboard")
  15956. , a = e("../settings")
  15957. , s = e("../enum/Viewmode")
  15958. , l = e("../enum/Colors")
  15959. , c = e("../enum/RenderLayers")
  15960. , h = e("../enum/RenderOrder")
  15961. , u = (e("../util/common"),
  15962. e("../util/math"))
  15963. , d = e("../util/texture")
  15964. , p = e("../objects/Panorama")
  15965. , f = e("../shaders")
  15966. , g = e("../util/transitions")
  15967. , m = e("../util/lerp")
  15968. , v = e("../util/easing")
  15969. , A = e("./Billboard/BillboardEvent")
  15970. , y = e("events").EventEmitter
  15971. , C = e("../util/logger")
  15972. , I = new C(i)
  15973. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  15974. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  15975. , w = new r.PlaneBufferGeometry(1,1);
  15976. n.prototype = Object.create(y.prototype),
  15977. n.raycaster = new r.Raycaster,
  15978. n.prototype.bindEvents = function() {
  15979. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  15980. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  15981. }
  15982. ,
  15983. n.prototype.build = function() {
  15984. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  15985. this.floor && (this.billboard.build(this.model.sid),
  15986. this.obj3d = this.buildObject3D(),
  15987. this.floor.add(this.obj3d)),
  15988. this
  15989. }
  15990. ,
  15991. n.prototype.buildObject3D = function() {
  15992. var e = new r.Object3D;
  15993. e.position.copy(this.position);
  15994. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  15995. t.bg.value = b,
  15996. t.mask.value = E,
  15997. t.color.value.copy(this.color),
  15998. this.materials.disc = new r.RawShaderMaterial({
  15999. transparent: !0,
  16000. vertexShader: f.tagDisc.vertexShader,
  16001. fragmentShader: f.tagDisc.fragmentShader,
  16002. uniforms: t
  16003. }),
  16004. this.disc = new r.Mesh(w,this.materials.disc),
  16005. this.disc.layers.set(c.TAG),
  16006. this.disc.position.copy(this.discPosition),
  16007. this.disc.renderOrder = h.tagDisc,
  16008. this.disc.tag = this;
  16009. var i = this.buildPole();
  16010. return i.layers.set(c.TAG),
  16011. i.renderOrder = h.tagStem,
  16012. e.add(i),
  16013. e.layers.set(c.TAG),
  16014. e.add(this.disc)
  16015. }
  16016. ,
  16017. n.prototype.buildPole = function() {
  16018. var e = new r.BufferGeometry
  16019. , t = new Float32Array(6);
  16020. return t[0] = t[1] = t[2] = 0,
  16021. t[3] = this.discPosition.x,
  16022. t[4] = this.discPosition.y,
  16023. t[5] = this.discPosition.z,
  16024. e.addAttribute("position", new r.BufferAttribute(t,3)),
  16025. this.materials.pole = new r.LineBasicMaterial({
  16026. linewidth: a.tags.pole.width,
  16027. color: a.tags.pole.color,
  16028. opacity: 0,
  16029. visible: this.poleEnabled,
  16030. transparent: !0,
  16031. depthWrite: !1
  16032. }),
  16033. new r.Line(e,this.materials.pole)
  16034. }
  16035. ,
  16036. n.prototype.setFreeState = function(e) {
  16037. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  16038. this.materials.disc.uniforms.color.value = this.color
  16039. }
  16040. .bind(this))
  16041. }
  16042. ,
  16043. n.prototype.setHoverState = function(e) {
  16044. this.billboard.open(e),
  16045. this.materials.disc.uniforms.color.value = this.hoverColor
  16046. }
  16047. ,
  16048. n.prototype.hide = function(e, t) {
  16049. var i = $.Deferred();
  16050. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  16051. return i.resolve().promise();
  16052. e = e || 0,
  16053. t = t || 0,
  16054. g.cancel(this.visibleTransition);
  16055. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16056. , r = t + e
  16057. , o = t / r;
  16058. return this.visibleTransition = g.start(function(e) {
  16059. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16060. , i = m.property(e.materials.pole, "opacity", 0);
  16061. return function(n) {
  16062. t(n),
  16063. e.materials.pole && i(n)
  16064. }
  16065. }(this), r * n, function() {
  16066. i.resolve()
  16067. }, o, v[a.warp.blendEasing]),
  16068. i.promise()
  16069. }
  16070. ,
  16071. n.prototype.show = function(e, t) {
  16072. var i = $.Deferred();
  16073. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16074. return i.resolve().promise();
  16075. e = e || 0,
  16076. t = t || 0,
  16077. g.cancel(this.visibleTransition);
  16078. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16079. , r = t + e
  16080. , o = t / r;
  16081. return this.visibleTransition = g.start(function(e) {
  16082. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16083. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16084. return function(n) {
  16085. t(n),
  16086. e.materials.pole && i(n)
  16087. }
  16088. }(this), r * n, function() {
  16089. i.resolve()
  16090. }, o, v[a.warp.blendEasing]),
  16091. i.promise()
  16092. }
  16093. ,
  16094. n.prototype.closestPanoTowardTag = function(e, t) {
  16095. var i = []
  16096. , o = []
  16097. , l = this.disc.getWorldPosition();
  16098. if (e === s.PANORAMA) {
  16099. var c = .5
  16100. , h = t.position.clone().sub(l).normalize();
  16101. i.push(p.filters.isPanoAligned()),
  16102. i.push(p.filters.inPanoDirection(l, h, c)),
  16103. i.push(p.filters.isNeighbourPanoTo(t)),
  16104. o.push(p.scoreFunctions.direction(l, h))
  16105. }
  16106. var u = new r.Vector3
  16107. , d = function(e) {
  16108. u.copy(l).sub(e.position);
  16109. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16110. , i = a.tags.navigate.tiltTolerance;
  16111. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16112. }
  16113. , f = function(e) {
  16114. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16115. };
  16116. i.push(f, d),
  16117. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16118. var g = this.model.panos.sortByScore(i, o);
  16119. if (a.tags.navigate.lineOfSight) {
  16120. for (var m = 0; m < g.length; m++) {
  16121. var v = g[m].pano
  16122. , A = v.position.distanceTo(l);
  16123. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16124. return null;
  16125. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16126. var y = n.raycaster.intersectObjects(this.model.colliders);
  16127. if (0 === y.length || y[0].distance > A)
  16128. return v
  16129. }
  16130. return null
  16131. }
  16132. return g.length > 0 && g[0].pano
  16133. }
  16134. ,
  16135. n.prototype.examine = function(e) {
  16136. var t = e.mode
  16137. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16138. , n = this.disc.getWorldPosition();
  16139. this.billboard.setActiveState();
  16140. var o = function() {
  16141. var t = this.billboard.getDimensions()
  16142. , n = new r.Vector3;
  16143. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16144. n.unproject(e.camera),
  16145. e.flyToPano({
  16146. pano: i,
  16147. lookAtPoint: n
  16148. })
  16149. }
  16150. .bind(this);
  16151. if (t === s.PANORAMA)
  16152. if (i !== e.currentPano) {
  16153. var l = {
  16154. pano: i,
  16155. lookAtPoint: n,
  16156. duration: null,
  16157. maxDistanceOverride: null,
  16158. skipWarpingCheck: !1
  16159. };
  16160. e.flyToPano(l, o)
  16161. } else
  16162. setTimeout(function() {
  16163. this.billboard.open().then(function() {
  16164. o()
  16165. })
  16166. }
  16167. .bind(this), 0);
  16168. else {
  16169. var c = {
  16170. pano: i
  16171. };
  16172. if (n) {
  16173. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16174. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16175. }
  16176. c.callback = o,
  16177. c.duration = 1500,
  16178. c.mode = s.PANORAMA,
  16179. e.flyToNewMode(c)
  16180. }
  16181. }
  16182. ,
  16183. n.prototype.update = function(e, t) {
  16184. var i = new r.Vector3;
  16185. return function(e, t) {
  16186. this.discWorldPosition = this.disc.getWorldPosition(),
  16187. this.updateDisc(e, t),
  16188. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16189. i.z < 1 && (i.y *= -1,
  16190. this.billboard.update(i, this.getDiscRadius(i, t))))
  16191. }
  16192. }(),
  16193. n.prototype.updateDisc = function(e, t) {
  16194. var i = new r.Vector3
  16195. , o = new r.Vector3
  16196. , l = new r.Vector3
  16197. , c = new r.Vector3
  16198. , h = new r.Vector3;
  16199. return function(e, t) {
  16200. var u = a.tags.visibility
  16201. , d = a.tags.disc.scale
  16202. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16203. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16204. this.obj3d.visible) {
  16205. this.disc.quaternion.copy(t.quaternion);
  16206. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16207. i.copy(this.discWorldPosition).project(t),
  16208. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16209. l.set(f / 2, 0, 0).add(o),
  16210. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16211. h.copy(c).unproject(t);
  16212. var g = h.distanceTo(this.discWorldPosition)
  16213. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16214. this.discScale = g * m,
  16215. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16216. }
  16217. }
  16218. }(),
  16219. n.prototype.getDiscRadius = function(e, t) {
  16220. var i = new r.Vector3;
  16221. return function(e, t) {
  16222. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16223. Math.abs(e.x - i.x) * $("#player").width()
  16224. }
  16225. }(),
  16226. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16227. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16228. }
  16229. ,
  16230. n.prototype.offScreen = function(e, t) {
  16231. var i = e.getWorldPosition().project(t);
  16232. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16233. }
  16234. ,
  16235. n.viewportScale = function() {
  16236. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16237. n.viewportHeight = $("#player").height(),
  16238. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16239. n.currentViewportScale
  16240. }
  16241. ,
  16242. t.exports = n
  16243. }
  16244. ).call(this, "/js/tag/tag.js")
  16245. }
  16246. , {
  16247. "../enum/Colors": 19,
  16248. "../enum/RenderLayers": 41,
  16249. "../enum/RenderOrder": 42,
  16250. "../enum/Viewmode": 51,
  16251. "../objects/Panorama": 148,
  16252. "../settings": 166,
  16253. "../shaders": 167,
  16254. "../util/common": 185,
  16255. "../util/easing": 186,
  16256. "../util/lerp": 188,
  16257. "../util/logger": 189,
  16258. "../util/math": 190,
  16259. "../util/texture": 194,
  16260. "../util/transitions": 195,
  16261. "./Billboard/Billboard": 119,
  16262. "./Billboard/BillboardEvent": 120,
  16263. events: 202,
  16264. three: 217
  16265. }],
  16266. 124: [function(e, t, i) {
  16267. (function(i) {
  16268. "use strict";
  16269. function n() {
  16270. this.tagState = y.IDLE,
  16271. this.intersectTag = null,
  16272. this.hoveredTag = null,
  16273. this.activeTag = null,
  16274. this.tagDiscs = [],
  16275. this.raycaster = new r.Raycaster,
  16276. this.modelManager = null,
  16277. this.player = null,
  16278. this.totaltags = 0,
  16279. this.navigatingViaTag = !1,
  16280. this.enabled = !1
  16281. }
  16282. var r = e("three")
  16283. , o = e("../util/logger")
  16284. , a = e("../util/common")
  16285. , s = e("../controls/serializer")
  16286. , l = e("../objects/Snapshot")
  16287. , c = e("../settings")
  16288. , h = e("./Billboard/BillboardEvent")
  16289. , u = e("./Media/MediaEvent")
  16290. , d = e("./Media/LinkType")
  16291. , p = e("../enum/Viewmode")
  16292. , f = e("../enum/WarpStyle")
  16293. , g = e("../enum/BlackoutStyle")
  16294. , m = e("../enum/ModelManagerEvents")
  16295. , v = e("../enum/tagEvents")
  16296. , A = e("../enum/PlayerEvents")
  16297. , y = (e("../util/lerp"),
  16298. e("../enum/TagStates"))
  16299. , C = e("events").EventEmitter
  16300. , I = new o(i);
  16301. a.extend(n, C),
  16302. n.prototype.init = function(e, t) {
  16303. this.modelManager = e,
  16304. this.player = t,
  16305. this.updateModel(),
  16306. this.bindEvents()
  16307. }
  16308. ,
  16309. n.prototype.update = function(e) {
  16310. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16311. }
  16312. ,
  16313. n.prototype.updateTags = function(e, t, i, n) {
  16314. for (var r in this.model.tags)
  16315. this.model.tags[r].update(e, t, i, n)
  16316. }
  16317. ,
  16318. n.prototype.updateModel = function() {
  16319. this.model = this.modelManager.getActiveModel(),
  16320. this.gettagsFromModel(),
  16321. this.totaltags = Object.keys(this.model.tags).length
  16322. }
  16323. ,
  16324. n.prototype.gettagsFromModel = function() {
  16325. this.tagDiscs = [];
  16326. for (var e in this.model.tags) {
  16327. var t = this.model.tags[e].disc;
  16328. t && this.tagDiscs.push(t)
  16329. }
  16330. }
  16331. ,
  16332. n.prototype.bindEvents = function() {
  16333. function e() {
  16334. Object.keys(this.model.tags).forEach(function(e) {
  16335. var t = this.model.tags[e];
  16336. t.bindEvents(),
  16337. t.billboard.on(u.LINK_CLICK, function(e) {
  16338. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16339. }
  16340. .bind(this)),
  16341. t.billboard.on(u.IMAGE_OPENED, function() {
  16342. this.tagState = y.EXAMINE,
  16343. this.emit(u.IMAGE_OPENED)
  16344. }
  16345. .bind(this)),
  16346. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16347. }
  16348. .bind(this))
  16349. }
  16350. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16351. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16352. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16353. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16354. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16355. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16356. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16357. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16358. e.call(this)
  16359. }
  16360. ,
  16361. n.prototype.navigateViaLink = function(e) {
  16362. var t = s.deserialize(e);
  16363. if (t)
  16364. if (t.mode === p.PANORAMA) {
  16365. try {
  16366. this.player.model.panos.get(t.panoId)
  16367. } catch (e) {
  16368. return void I.warn("Unable to find panorama location", t.panoId)
  16369. }
  16370. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16371. } else {
  16372. var i = {
  16373. cameraMode: t.mode,
  16374. position: t.position,
  16375. quaternion: t.quaternion,
  16376. scanId: t.panoId,
  16377. orthoZoom: t.zoom,
  16378. floorVisibility: t.floorVisibility,
  16379. thumbUrl: null,
  16380. name: null
  16381. };
  16382. this.player.flyToNewMode({
  16383. mode: t.mode,
  16384. duration: c.warp.outsideTime,
  16385. warpDest: new l(i),
  16386. force: !0
  16387. })
  16388. }
  16389. }
  16390. ,
  16391. n.prototype.handleWarpStart = function(e, t, i, n) {
  16392. this.dismissExaminedTag(),
  16393. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16394. e && (i = g.END),
  16395. this.hideShowTagsForBlackoutStyle(i, n))
  16396. }
  16397. ,
  16398. n.prototype.handleWarpInterruption = function(e, t, i) {
  16399. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16400. this.hideShowTagsForBlackoutStyle(t, i)
  16401. }
  16402. ,
  16403. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16404. var i = 0
  16405. , n = 0
  16406. , r = t / 2;
  16407. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16408. e) {
  16409. case g.END:
  16410. this.hideAlltags(r);
  16411. break;
  16412. case g.BEGINNING:
  16413. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16414. break;
  16415. case g.NONE:
  16416. break;
  16417. case g.MIDDLE:
  16418. i = r,
  16419. n = r,
  16420. this.hideAlltags(n),
  16421. setTimeout(function() {
  16422. this.showAlltags(i)
  16423. }
  16424. .bind(this), n);
  16425. break;
  16426. case g.FADEIN:
  16427. setTimeout(function() {
  16428. this.showAlltags(r)
  16429. }
  16430. .bind(this), r)
  16431. }
  16432. }
  16433. ,
  16434. n.prototype.onPlayerModeChanging = function(e, t) {
  16435. t !== p.PANORAMA && this.dismissExaminedTag(),
  16436. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16437. var i = t !== p.OUTDOOR;
  16438. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16439. }
  16440. ,
  16441. n.prototype.onPanoChange = function(e, t) {
  16442. var i = this.navigatingViaTag;
  16443. if (this.navigatingViaTag = !1,
  16444. !i) {
  16445. this.dismissExaminedTag();
  16446. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16447. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16448. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16449. }
  16450. }
  16451. ,
  16452. n.prototype.onPlayerReady = function(e, t, i) {
  16453. this.startAlltags(e, t ? i : null)
  16454. }
  16455. ,
  16456. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16457. this.updateClosestTags(e)
  16458. }
  16459. ,
  16460. n.prototype.dismissExaminedTag = function() {
  16461. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16462. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16463. this.hoveredTag = null)
  16464. }
  16465. ,
  16466. n.prototype.startAlltags = function(e, t) {
  16467. this.model.shouldShowtags = c.tags.enabled,
  16468. this.enabled = !0,
  16469. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16470. t && setTimeout(function() {
  16471. this.activateTag(this.model.getTagBySid(t))
  16472. }
  16473. .bind(this), c.tags.startup.fadeInDuration / 2))
  16474. }
  16475. ,
  16476. n.prototype.showAlltags = function(e, t, i) {
  16477. function n() {
  16478. o++,
  16479. o === this.totaltags && (this.model.tagsShown = !0,
  16480. r.resolve())
  16481. }
  16482. var r = $.Deferred();
  16483. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16484. return r.resolve().promise();
  16485. var o = 0;
  16486. for (var a in this.model.tags) {
  16487. var s = this.model.tags[a];
  16488. s.show(e, t).done(n.bind(this))
  16489. }
  16490. return r.promise()
  16491. }
  16492. ,
  16493. n.prototype.hideAlltags = function(e, t) {
  16494. function i() {
  16495. r++,
  16496. r === this.totaltags && (this.model.tagsShown = !1,
  16497. n.resolve())
  16498. }
  16499. var n = $.Deferred()
  16500. , r = 0;
  16501. for (var o in this.model.tags) {
  16502. var a = this.model.tags[o];
  16503. a.hide(e, t).done(i.bind(this)),
  16504. a === this.activeTag && this.dismissActiveTag()
  16505. }
  16506. return n.promise()
  16507. }
  16508. ,
  16509. n.prototype.enableHovering = function() {
  16510. this.enabled = !0
  16511. }
  16512. ,
  16513. n.prototype.disableHovering = function() {
  16514. this.enabled = !1
  16515. }
  16516. ,
  16517. n.prototype.activateTag = function(e, t) {
  16518. t = t || y.EXAMINE,
  16519. this.activeTag = e,
  16520. this.activeTag.hoveringDisc = !0,
  16521. this.activeTag.setHoverState(t === y.EXAMINE),
  16522. this.tagState = t,
  16523. this.emit(v.TagActivated, e)
  16524. }
  16525. ,
  16526. n.prototype.dismissActiveTag = function() {
  16527. this.activeTag.hoveringDisc = !1,
  16528. this.activeTag.setFreeState(!0);
  16529. var e = this.activeTag;
  16530. this.activeTag = null,
  16531. this.tagState = y.IDLE,
  16532. this.emit(v.TagDismissed, e)
  16533. }
  16534. ,
  16535. n.prototype.clickedOnTag = function(e) {
  16536. var t = function() {
  16537. this.navigatingViaTag = !0,
  16538. this.activeTag.examine(this.player),
  16539. this.emit(v.TagNavigation, this.activeTag)
  16540. }
  16541. .bind(this);
  16542. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16543. this.activeTag = this.intersectTag,
  16544. t(),
  16545. !0) : (this.dismissActiveTag(),
  16546. !1)
  16547. }
  16548. ,
  16549. n.prototype.intersecttag = function() {
  16550. var e = new r.Vector3
  16551. , t = new r.Vector3
  16552. , i = new r.Vector3;
  16553. return function(n, r, o) {
  16554. if (!this.enabled)
  16555. return null;
  16556. var a = null
  16557. , s = this.tagDiscs.filter(function(e) {
  16558. return e.parent.visible
  16559. });
  16560. if (s.length > 0) {
  16561. var l = this.model.floors.reduce(function(e, t) {
  16562. return t.hidden ? e : e.concat(t.collider.children)
  16563. }, s);
  16564. e.set(n.x, n.y, -1).unproject(o),
  16565. t.set(n.x, n.y, 1).unproject(o),
  16566. i.copy(t).sub(e).normalize(),
  16567. this.raycaster.set(e, i);
  16568. var c = this.raycaster.intersectObjects(l);
  16569. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16570. }
  16571. return this.intersectTag = a,
  16572. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16573. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16574. this.hoveredTag = a
  16575. }
  16576. .bind(this)),
  16577. a.billboard.on(h.LEAVE, function() {
  16578. this.hoveredTag = null
  16579. }
  16580. .bind(this))),
  16581. this.activateTag(a, y.BROWSE))),
  16582. a
  16583. }
  16584. }(),
  16585. n.prototype.rankedtagInDirection = function() {
  16586. var e = []
  16587. , t = []
  16588. , i = new r.Vector3
  16589. , n = new r.Vector3
  16590. , o = new r.Vector3;
  16591. return function(r, a, s, l) {
  16592. var c = 0;
  16593. t.length = 0;
  16594. for (var h = 0; h < this.closesttags.length; h++) {
  16595. var u = this.closesttags[h];
  16596. n.copy(u.position),
  16597. n.add(u.discPosition),
  16598. i.copy(a),
  16599. i.sub(n).negate(),
  16600. i.normalize();
  16601. var d = i.dot(l);
  16602. if (d >= 0) {
  16603. o.copy(n),
  16604. o.project(s);
  16605. var p = this.intersecttag(o, !1, s);
  16606. if (p) {
  16607. if (c >= e.length)
  16608. for (var f = 0; f < 64; f++)
  16609. e.push({
  16610. tag: u,
  16611. dot: d
  16612. });
  16613. var g = e[c];
  16614. g.tag = u,
  16615. g.dot = d,
  16616. g.position = math.projectPositionToCanvas(n, s),
  16617. t.push(g),
  16618. c++
  16619. }
  16620. }
  16621. }
  16622. return t.sort(function(e, t) {
  16623. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16624. }),
  16625. r < t.length ? t[r].tag : null
  16626. }
  16627. }(),
  16628. n.prototype.updateClosestTags = function() {
  16629. var e = new r.Vector3
  16630. , t = 30;
  16631. return function(i) {
  16632. this.closesttags || (this.closesttags = []),
  16633. this.closesttags.length = 0;
  16634. var n = this.model.tags;
  16635. if (n)
  16636. for (var r in n)
  16637. if (n.hasOwnProperty(r)) {
  16638. var o = n[r]
  16639. , a = o.position;
  16640. e.copy(i),
  16641. e.sub(a).negate();
  16642. var s = e.lengthSq();
  16643. s < t && this.closesttags.push(o)
  16644. }
  16645. }
  16646. }(),
  16647. t.exports = n
  16648. }
  16649. ).call(this, "/js/tag/tagManager.js")
  16650. }
  16651. , {
  16652. "../controls/serializer": 14,
  16653. "../enum/BlackoutStyle": 18,
  16654. "../enum/tagEvents": 32,
  16655. "../enum/ModelManagerEvents": 33,
  16656. "../enum/PlayerEvents": 40,
  16657. "../enum/TagStates": 44,
  16658. "../enum/Viewmode": 51,
  16659. "../enum/WarpStyle": 52,
  16660. "../objects/Snapshot": 153,
  16661. "../settings": 166,
  16662. "../util/common": 185,
  16663. "../util/lerp": 188,
  16664. "../util/logger": 189,
  16665. "./Billboard/BillboardEvent": 120,
  16666. "./Media/LinkType": 130,
  16667. "./Media/MediaEvent": 131,
  16668. events: 202,
  16669. three: 217
  16670. }],
  16671. 125: [function(e, t, i) {
  16672. (function(i) {
  16673. "use strict";
  16674. function n() {
  16675. this.embedWrapper = null,
  16676. this.embedElement = null
  16677. }
  16678. var r = e("../../util/ajax")
  16679. , o = e("./mediaSettings")
  16680. , a = e("../../settings")
  16681. , s = e("../../util/logger")
  16682. , l = new s(i);
  16683. n.prototype.createDomElement = function() {
  16684. return this.embedWrapper = document.createElement("div"),
  16685. this.embedWrapper.classList.add("tag-embed"),
  16686. this.embedWrapper.classList.add("hidden"),
  16687. this.embedWrapper
  16688. }
  16689. ,
  16690. n.prototype.load = function(e) {
  16691. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16692. return new Promise(function(e, i) {
  16693. r.get(t).then(function(t) {
  16694. if (t = JSON.parse(t),
  16695. t.html && t.html.indexOf("<script") === -1) {
  16696. this.embedWrapper.innerHTML = t.html;
  16697. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16698. if (this.embedWrapper.style.width = n + "px",
  16699. t.height) {
  16700. var r = t.height / t.width;
  16701. this.embedWrapper.style.height = n * r + "px"
  16702. }
  16703. this.embedElement = this.embedWrapper.firstChild;
  16704. var a = [];
  16705. try {
  16706. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16707. } catch (e) {
  16708. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16709. }
  16710. a.forEach(function(e) {
  16711. e.setAttribute("target", "_blank")
  16712. }),
  16713. this.embedElement.classList.add("hidden"),
  16714. this.embedWrapper.classList.remove("hidden"),
  16715. e()
  16716. } else
  16717. i("Not a valid embed")
  16718. }
  16719. .bind(this), function(e) {
  16720. i(e.response)
  16721. })
  16722. }
  16723. .bind(this))
  16724. }
  16725. ,
  16726. n.prototype.show = function() {
  16727. this.embedElement && this.embedElement.classList.remove("hidden")
  16728. }
  16729. ,
  16730. n.prototype.hide = function() {
  16731. this.embedElement && this.embedElement.classList.add("hidden")
  16732. }
  16733. ,
  16734. t.exports = n
  16735. }
  16736. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16737. }
  16738. , {
  16739. "../../settings": 166,
  16740. "../../util/ajax": 181,
  16741. "../../util/logger": 189,
  16742. "./mediaSettings": 132
  16743. }],
  16744. 126: [function(e, t, i) {
  16745. (function(i) {
  16746. "use strict";
  16747. function n(e) {
  16748. o.call(this),
  16749. this.options = e,
  16750. this.playerControls = null,
  16751. this.state = s.NOT_READY
  16752. }
  16753. var r = e("../../util/browser")
  16754. , o = e("./EmbedlyEmbed")
  16755. , a = e("../../util/logger")
  16756. , s = (new a(i),
  16757. Object.freeze({
  16758. NOT_READY: "player.not.ready",
  16759. CUED: "player.cued",
  16760. PLAYING: "player.playing",
  16761. PAUSED: "player.paused"
  16762. }));
  16763. n.prototype = Object.create(o.prototype),
  16764. n.prototype.createDomElement = function() {
  16765. return this.embedWrapper = document.createElement("div"),
  16766. this.embedWrapper.classList.add("tag-video"),
  16767. this.embedWrapper.classList.add("hidden"),
  16768. this.embedWrapper
  16769. }
  16770. ,
  16771. n.prototype.load = function(e) {
  16772. var t = function() {
  16773. function e(e) {
  16774. this.playerState = s.CUED,
  16775. this.options.startMuted && this.playerControls.mute()
  16776. }
  16777. function t(e) {
  16778. this.playerState = e
  16779. }
  16780. function i(e) {
  16781. this.playerControls.setCurrentTime(0),
  16782. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16783. }
  16784. this.playerControls = new playerjs.Player(this.embedElement),
  16785. this.playerControls.on("ready", e.bind(this)),
  16786. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16787. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16788. this.playerControls.on("ended", i.bind(this))
  16789. }
  16790. .bind(this);
  16791. return o.prototype.load.call(this, e).then(t.bind(this))
  16792. }
  16793. ,
  16794. n.prototype.play = function() {
  16795. var e = r.isMobile();
  16796. return function() {
  16797. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16798. }
  16799. }(),
  16800. n.prototype.pause = function() {
  16801. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16802. }
  16803. ,
  16804. t.exports = n
  16805. }
  16806. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16807. }
  16808. , {
  16809. "../../util/browser": 182,
  16810. "../../util/logger": 189,
  16811. "./EmbedlyEmbed": 125
  16812. }],
  16813. 127: [function(e, t, i) {
  16814. (function(i) {
  16815. "use strict";
  16816. function n(e) {
  16817. function t() {
  16818. return a.debug("requesting file from embedly:", e.href),
  16819. r.get(e.href, {
  16820. responseType: e.responseType
  16821. }).then(function(t) {
  16822. return a.debug("requesting file finished:", e.href),
  16823. t
  16824. })
  16825. }
  16826. function i() {}
  16827. return s = new Promise(function(e, n) {
  16828. s.catch(i).then(function() {
  16829. t().then(e, n)
  16830. })
  16831. }
  16832. )
  16833. }
  16834. var r = e("../../util/ajax")
  16835. , o = (e("./mediaSettings"),
  16836. e("../../util/logger"))
  16837. , a = new o(i)
  16838. , s = Promise.resolve();
  16839. t.exports.enqueue = n
  16840. }
  16841. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16842. }
  16843. , {
  16844. "../../util/ajax": 181,
  16845. "../../util/logger": 189,
  16846. "./mediaSettings": 132
  16847. }],
  16848. 128: [function(e, t, i) {
  16849. (function(i) {
  16850. "use strict";
  16851. function n() {
  16852. this.imageWrapper = null,
  16853. this.width = 0,
  16854. this.height = 0,
  16855. this.aspect = 1
  16856. }
  16857. var r = e("./MediaEvent")
  16858. , o = e("./EmbedlyQueue")
  16859. , a = e("events").EventEmitter
  16860. , s = e("../../util/logger")
  16861. , l = e("../../settings");
  16862. new s(i);
  16863. n.prototype = Object.create(a.prototype),
  16864. n.prototype.createDomElement = function() {
  16865. return this.imageWrapper = document.createElement("div"),
  16866. this.imageWrapper.classList.add("tag-image"),
  16867. this.imageWrapper.classList.add("hidden"),
  16868. this.imageWrapper.addEventListener("click", function(e) {
  16869. e.stopPropagation(),
  16870. this.emit(r.IMAGE_OPENING),
  16871. this.imageWrapper.style.pointerEvents = "none"
  16872. }
  16873. .bind(this)),
  16874. this.imageWrapper
  16875. }
  16876. ,
  16877. n.prototype.onClosed = function() {
  16878. this.imageWrapper.style.pointerEvents = "auto"
  16879. }
  16880. ,
  16881. n.prototype.load = function(e) {
  16882. var t = Math.max(window.screen.height, window.screen.width)
  16883. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16884. return new Promise(function(e, t) {
  16885. function n(t) {
  16886. var i = t.target;
  16887. this.width = i.naturalWidth,
  16888. this.height = i.naturalHeight,
  16889. this.aspect = this.width / this.height;
  16890. var n = t.target.src;
  16891. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16892. this.imageWrapper.style.width = this.width + "px",
  16893. this.imageWrapper.style.height = this.height + "px",
  16894. this.imageWrapper.classList.remove("hidden"),
  16895. e()
  16896. }
  16897. o.enqueue({
  16898. href: i,
  16899. responseType: "arraybuffer"
  16900. }).then(function(e) {
  16901. var t = new Uint8Array(e)
  16902. , i = new Blob([t])
  16903. , r = new window.Image;
  16904. r.addEventListener("load", n.bind(this));
  16905. var o = URL.createObjectURL(i);
  16906. r.src = o
  16907. }
  16908. .bind(this), t)
  16909. }
  16910. .bind(this))
  16911. }
  16912. ,
  16913. t.exports = n
  16914. }
  16915. ).call(this, "/js/tag/Media/Image.js")
  16916. }
  16917. , {
  16918. "../../settings": 166,
  16919. "../../util/logger": 189,
  16920. "./EmbedlyQueue": 127,
  16921. "./MediaEvent": 131,
  16922. events: 202
  16923. }],
  16924. 129: [function(e, t, i) {
  16925. "use strict";
  16926. function n(e) {
  16927. this.label = e.label,
  16928. this.href = e.url,
  16929. this.type = this.updateLinkForType(),
  16930. this.domElement = null,
  16931. this.id = c++
  16932. }
  16933. var r = e("./LinkType")
  16934. , o = e("./MediaEvent")
  16935. , a = e("../../util/browser")
  16936. , s = e("../../analytics")
  16937. , l = e("events").EventEmitter
  16938. , c = 0;
  16939. n.prototype = Object.create(l.prototype),
  16940. n.prototype.updateLinkForType = function() {
  16941. function e(e) {
  16942. var t = new RegExp("[#&?]start=([^#&?]*)")
  16943. , i = t.exec(e);
  16944. return i[1]
  16945. }
  16946. function t(e) {
  16947. return e + "&play=1"
  16948. }
  16949. var i = a.valueFromHash("m") || a.valueFromHash("model");
  16950. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  16951. r.NAVIGATION) : (this.href = t(this.href),
  16952. r.MODEL) : r.EXT_LINK
  16953. }
  16954. ;
  16955. var h = {};
  16956. n.prototype.createDomElement = function() {
  16957. function e(e) {
  16958. switch (e.stopPropagation(),
  16959. h[this.id] = !0,
  16960. s.trackAlways("click_tag_link", {
  16961. link_type: this.type,
  16962. link_count: c,
  16963. links_clicked: Object.keys(h).length
  16964. }),
  16965. this.type) {
  16966. case r.MODEL:
  16967. window.location.replace(this.href);
  16968. break;
  16969. case r.EXT_LINK:
  16970. window.open(this.href, "_blank")
  16971. }
  16972. this.emit(o.LINK_CLICK, {
  16973. type: this.type,
  16974. url: this.href
  16975. })
  16976. }
  16977. if (this.domElement = document.createElement("a"),
  16978. this.domElement.classList.add("tag-link"),
  16979. this.domElement.textContent = this.label,
  16980. this.type === r.EXT_LINK) {
  16981. this.domElement.textContent += " ";
  16982. var t = document.createElement("i");
  16983. t.classList.add("icon-ext-link"),
  16984. t.title = "Link to external web site",
  16985. this.domElement.appendChild(t)
  16986. }
  16987. return this.domElement.addEventListener("click", e.bind(this)),
  16988. this.domElement
  16989. }
  16990. ,
  16991. t.exports = n
  16992. }
  16993. , {
  16994. "../../analytics": 4,
  16995. "../../util/browser": 182,
  16996. "./LinkType": 130,
  16997. "./MediaEvent": 131,
  16998. events: 202
  16999. }],
  17000. 130: [function(e, t, i) {
  17001. "use strict";
  17002. t.exports = {
  17003. NAVIGATION: "navigation",
  17004. MODEL: "model",
  17005. EXT_LINK: "ext-link"
  17006. }
  17007. }
  17008. , {}],
  17009. 131: [function(e, t, i) {
  17010. "use strict";
  17011. t.exports = Object.freeze({
  17012. LINK_CLICK: "mtmedia.link",
  17013. IMAGE_LOADED: "mtmedia.image.loaded",
  17014. IMAGE_OPENING: "mtmedia.image.opening",
  17015. IMAGE_OPENED: "mtmedia.image.opened",
  17016. IMAGE_CLOSING: "mtmedia.image.closing",
  17017. IMAGE_CLOSED: "mtmedia.image.closed",
  17018. VIDEO_START: "mtmedia.video.start",
  17019. VIDEO_PAUSE: "mtmedia.video.pause",
  17020. VIDEO_ENDED: "mtmedia.video.end"
  17021. })
  17022. }
  17023. , {}],
  17024. 132: [function(e, t, i) {
  17025. "use strict";
  17026. t.exports = Object.freeze({
  17027. maxEmbedWidth: 350,
  17028. defaultAspectRatio: .75
  17029. })
  17030. }
  17031. , {}],
  17032. 133: [function(e, t, i) {
  17033. "use strict";
  17034. t.exports = Object.freeze({
  17035. TEXT: "text",
  17036. LINK: "link",
  17037. IMAGE: "photo",
  17038. VIDEO: "video",
  17039. RICH: "rich"
  17040. })
  17041. }
  17042. , {}],
  17043. 134: [function(e, t, i) {
  17044. "use strict";
  17045. function n(e) {
  17046. this.capabilities = {
  17047. links: {
  17048. enable: e.supportLinks,
  17049. keepLabels: e.keepLinkLabels
  17050. }
  17051. }
  17052. }
  17053. var r = e("./DescriptionChunkType");
  17054. n.prototype.parse = function(e, t) {
  17055. var i = []
  17056. , n = e.split("[").map(function(e, t) {
  17057. return 0 === t ? e : "[" + e
  17058. });
  17059. return n.forEach(function(e) {
  17060. var n = this.findMarkdown(e);
  17061. if (n) {
  17062. if (n.url.indexOf("javascript:") !== -1)
  17063. return;
  17064. this.addLinkChunk(i, n, t),
  17065. this.addTextChunk(i, e.slice(n.markdown.length))
  17066. } else
  17067. this.addTextChunk(i, e)
  17068. }
  17069. .bind(this)),
  17070. i
  17071. }
  17072. ,
  17073. n.prototype.findMarkdown = function(e) {
  17074. var t = /\[([^\]]*)\]\((.*)\)/
  17075. , i = e.match(t);
  17076. if (i) {
  17077. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17078. 0 !== r); )
  17079. o++;
  17080. var a = n.length - o;
  17081. return {
  17082. markdown: i[0].substring(0, i[0].length - a),
  17083. label: i[1],
  17084. url: i[2].substring(0, o)
  17085. }
  17086. }
  17087. }
  17088. ,
  17089. n.prototype.addTextChunk = function(e, t) {
  17090. 0 !== t.length && e.push({
  17091. type: r.TEXT,
  17092. text: t
  17093. })
  17094. }
  17095. ,
  17096. n.prototype.addLinkChunk = function(e, t) {
  17097. if (!this.capabilities.links.enable)
  17098. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17099. var i = {
  17100. label: t.label,
  17101. url: t.url
  17102. };
  17103. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17104. e.push({
  17105. type: r.LINK,
  17106. link: i
  17107. })
  17108. }
  17109. ,
  17110. t.exports = n
  17111. }
  17112. , {
  17113. "./DescriptionChunkType": 133
  17114. }],
  17115. 135: [function(e, t, i) {
  17116. (function(i) {
  17117. "use strict";
  17118. var n = e("../util/logger")
  17119. , r = new n(i)
  17120. , o = {
  17121. parseIdsFromChunkName: function(e, t) {
  17122. t.floorId = o.parseFloor(e),
  17123. t.roomId = o.parseRoom(e)
  17124. },
  17125. parseFloor: function(e) {
  17126. var t = e.match(/_group([0-9]+)/);
  17127. if (!t)
  17128. return 0;
  17129. try {
  17130. return parseInt(t[1], 10)
  17131. } catch (e) {
  17132. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17133. 0
  17134. }
  17135. },
  17136. parseRoom: function(e) {
  17137. var t = e.match(/_sub([0-9]+)/);
  17138. if (!t)
  17139. return -1;
  17140. try {
  17141. return parseInt(t[1], 10)
  17142. } catch (e) {
  17143. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17144. 0
  17145. }
  17146. }
  17147. };
  17148. t.exports = o
  17149. }
  17150. ).call(this, "/js/model/Chunks.js")
  17151. }
  17152. , {
  17153. "../util/logger": 189
  17154. }],
  17155. 136: [function(e, t, i) {
  17156. (function(i) {
  17157. "use strict";
  17158. function n(e) {
  17159. s.call(this),
  17160. this.model = e,
  17161. this.exploded = !1
  17162. }
  17163. var r = e("../objects/Floor")
  17164. , o = (e("../settings"),
  17165. e("../util/logger"))
  17166. , a = e("../util/transitions")
  17167. , s = e("../util/IndexedCollection")
  17168. , l = e("../util/common")
  17169. , c = e("../util/easing");
  17170. new o(i);
  17171. l.inherit(n, s),
  17172. n.prototype.add = function(e) {
  17173. s.prototype.add.call(this, e),
  17174. this.model.add(e)
  17175. }
  17176. ,
  17177. n.prototype.getIndex = function(e) {
  17178. return e.floorIndex
  17179. }
  17180. ,
  17181. n.prototype.build = function() {
  17182. this.list.forEach(function(e) {
  17183. e.build()
  17184. })
  17185. }
  17186. ,
  17187. n.prototype.size = function() {
  17188. return this.length
  17189. }
  17190. ,
  17191. n.prototype.sort = function() {
  17192. s.prototype.sort.call(this, function(e, t) {
  17193. return e.floorIndex - t.floorIndex
  17194. })
  17195. }
  17196. ,
  17197. n.prototype.nextFloor = function(e, t) {
  17198. return this.index[e.floorIndex + t] || null
  17199. }
  17200. ,
  17201. n.prototype.getFloorAtPoint = function(e) {
  17202. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17203. var r = this.list[n]
  17204. , o = r.distanceToPoint(e);
  17205. (!t || i > o) && (i = o,
  17206. t = r)
  17207. }
  17208. return t
  17209. }
  17210. ,
  17211. n.prototype.getOrMakeFloor = function(e) {
  17212. var t = this.index[e];
  17213. return t || (t = new r(this.model,e),
  17214. this.add(t)),
  17215. t
  17216. }
  17217. ,
  17218. n.prototype.hide = function() {
  17219. this.list.forEach(function(e) {
  17220. e.hide()
  17221. })
  17222. }
  17223. ,
  17224. n.prototype.show = function() {
  17225. this.list.forEach(function(e) {
  17226. e.show()
  17227. })
  17228. }
  17229. ,
  17230. n.prototype.names = function() {
  17231. return this.list.reduce(function(e, t) {
  17232. return e.concat(t.name)
  17233. }, [])
  17234. }
  17235. ,
  17236. n.prototype.toggleExplodeHorizontal = function() {
  17237. function e(e, t) {
  17238. r.copy(e.position),
  17239. e.position.x = i[e.floorIndex] * t,
  17240. e.position.y = 1 * e.floorIndex * t,
  17241. r.sub(e.position).multiplyScalar(-1),
  17242. e.panos.forEach(function(e) {
  17243. e.translate(r)
  17244. })
  17245. }
  17246. var t, i = [], n = 0;
  17247. this.list.forEach(function(e, r, o) {
  17248. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17249. n += t,
  17250. i[r] = n
  17251. }),
  17252. i = i.map(function(e) {
  17253. return e - n / 2
  17254. });
  17255. var r = this.list[0].position.clone();
  17256. this.exploded ? this.list.forEach(function(t) {
  17257. a.start(function(i) {
  17258. e(t, 1 - i)
  17259. }, 1500, null, 0, c.easeOutExpo)
  17260. }) : this.list.forEach(function(t) {
  17261. a.start(function(i) {
  17262. e(t, i)
  17263. }, 1500, null, 0, c.easeOutExpo)
  17264. }),
  17265. this.exploded = !this.exploded
  17266. }
  17267. ,
  17268. n.prototype.toggleExplodeVertical = function() {
  17269. function e(e, i) {
  17270. var n = n.copy(e.position);
  17271. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17272. n.sub(e.position).multiplyScalar(-1),
  17273. e.panos.forEach(function(e) {
  17274. e.translate(n)
  17275. })
  17276. }
  17277. var t = this.model.size;
  17278. this.list[0].position.clone();
  17279. this.exploded ? this.list.forEach(function(t) {
  17280. a.start(function(i) {
  17281. e(t, 1 - i)
  17282. }, 1500, null, 0, c.easeOutExpo)
  17283. }) : this.list.forEach(function(t) {
  17284. a.start(function(i) {
  17285. e(t, i)
  17286. }, 1500, null, 0, c.easeOutExpo)
  17287. }),
  17288. this.exploded = !this.exploded
  17289. }
  17290. ,
  17291. t.exports = n
  17292. }
  17293. ).call(this, "/js/model/FloorCollection.js")
  17294. }
  17295. , {
  17296. "../objects/Floor": 146,
  17297. "../settings": 166,
  17298. "../util/IndexedCollection": 175,
  17299. "../util/common": 185,
  17300. "../util/easing": 186,
  17301. "../util/logger": 189,
  17302. "../util/transitions": 195
  17303. }],
  17304. 137: [function(e, t, i) {
  17305. (function(i) {
  17306. "use strict";
  17307. function n() {
  17308. c.call(this)
  17309. }
  17310. var r = e("../settings")
  17311. , o = e("../util/logger")
  17312. , a = e("../enum/Viewmode")
  17313. , s = e("../objects/Snapshot")
  17314. , l = (e("../util/math"),
  17315. e("../util/common"))
  17316. , c = e("../util/IndexedCollection")
  17317. , h = new o(i);
  17318. l.inherit(n, c),
  17319. n.prototype.getImage = function(e) {
  17320. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17321. }
  17322. ,
  17323. n.prototype.filterByModesAndReel = function(e, t) {
  17324. for (var i = [], n = 0; n < t.length; n += 1) {
  17325. var r = t[n]
  17326. , o = this.index[r.sid];
  17327. o && i.push(o)
  17328. }
  17329. var s = e[a.DOLLHOUSE]
  17330. , l = e[a.FLOORPLAN];
  17331. i = i.filter(function(e) {
  17332. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17333. return !0;
  17334. var t;
  17335. try {
  17336. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17337. } catch (e) {
  17338. return h.debug(e.message),
  17339. !1
  17340. }
  17341. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17342. }),
  17343. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17344. this.list = i,
  17345. this.reIndex()
  17346. }
  17347. ,
  17348. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17349. if (0 === this.list.length)
  17350. return [];
  17351. var locations = [];
  17352. var deal = (info, container)=>{
  17353. var src = info.thumbnail_signed_src,
  17354. o = info.name || "";
  17355. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17356. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17357. let a = panos.get(info.metadata.scan_id);
  17358. if (a && !a.isAligned()) return
  17359. }
  17360. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17361. if (cameraMode === a.MESH) return
  17362. if(window.isLocal)src = manage.dealURL(src)
  17363. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17364. var l = {
  17365. cameraMode: cameraMode,
  17366. position: info.metadata.camera_position,
  17367. quaternion: info.metadata.camera_quaternion,
  17368. zoom: info.metadata.zoom,
  17369. panoId: info.metadata.scan_id,
  17370. orthoZoom: info.metadata.ortho_zoom,
  17371. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17372. thumbUrl: src,
  17373. name: n.filterImageName(o),
  17374. sid: info.sid
  17375. }
  17376. var item = new s(l);
  17377. item.momentTour = info.momentTour
  17378. container.push(item)
  17379. return item
  17380. }
  17381. }
  17382. this.list.forEach(image=>{
  17383. if(image.images){
  17384. var folder = $.extend({}, image )
  17385. folder.heroLocations = [];
  17386. image.images.list.forEach(child=>{
  17387. deal(child, folder.heroLocations);
  17388. })
  17389. folder.musicInfo = folder.musicInfo || {}
  17390. locations.push(folder)
  17391. delete folder.images;
  17392. delete folder.locations;
  17393. }else{
  17394. var item = deal(image, locations);
  17395. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17396. }
  17397. })
  17398. return locations
  17399. }
  17400. ,
  17401. n.prototype.getIndex = function(e) {
  17402. return e.sid
  17403. }
  17404. ,
  17405. n.filterImageName = function(e) {
  17406. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17407. }
  17408. ,
  17409. t.exports = n
  17410. }
  17411. ).call(this, "/js/model/ImageCollection.js")
  17412. }
  17413. , {
  17414. "../enum/Viewmode": 51,
  17415. "../objects/Snapshot": 153,
  17416. "../settings": 166,
  17417. "../util/IndexedCollection": 175,
  17418. "../util/common": 185,
  17419. "../util/logger": 189,
  17420. "../util/math": 190
  17421. }],
  17422. 138: [function(e, t, i) {
  17423. (function(i) {
  17424. "use strict";
  17425. function n() {
  17426. u.call(this)
  17427. }
  17428. var r = e("../label/Label")
  17429. , o = e("../settings")
  17430. , a = e("../util/logger")
  17431. , s = e("../util/math")
  17432. , l = e("../util/ajax")
  17433. , c = e("./RoomCollection")
  17434. , h = e("../util/common")
  17435. , u = e("../util/IndexedCollection");
  17436. new a(i);
  17437. h.inherit(n, u),
  17438. n.prototype.getIndex = function(e) {
  17439. return e.labelId
  17440. }
  17441. ,
  17442. n.prototype.associateWithRooms = function(e) {
  17443. this.forEach(function(t) {
  17444. e.forEach(function(e) {
  17445. e.roomId === t.roomId && (t.room = e)
  17446. })
  17447. })
  17448. }
  17449. ,
  17450. n.prototype.createFromLabelData = function(e) {
  17451. e.forEach(function(e) {
  17452. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17453. t = c.generateRoomId(e.floorId, t);
  17454. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17455. i.position = s.convertWorkshopVector(i.position),
  17456. this.add(i),
  17457. i.build()
  17458. }
  17459. .bind(this))
  17460. }
  17461. ,
  17462. n.prototype.load = function(e, t) {
  17463. return l.get(e, {
  17464. responseType: "json",
  17465. auth: t ? o.authorizationHeader : null
  17466. }).done(function(e) {
  17467. var t = [];
  17468. for (var i in e) {
  17469. var n = e[i];
  17470. t.push(n)
  17471. }
  17472. this.createFromLabelData(t)
  17473. }
  17474. .bind(this))
  17475. }
  17476. ,
  17477. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17478. var t = -1;
  17479. if (e) {
  17480. var i = e.split("_");
  17481. t = parseInt(i[0])
  17482. }
  17483. return t
  17484. }
  17485. ,
  17486. t.exports = n
  17487. }
  17488. ).call(this, "/js/model/LabelCollection.js")
  17489. }
  17490. , {
  17491. "../label/Label": 90,
  17492. "../settings": 166,
  17493. "../util/IndexedCollection": 175,
  17494. "../util/ajax": 181,
  17495. "../util/common": 185,
  17496. "../util/logger": 189,
  17497. "../util/math": 190,
  17498. "./RoomCollection": 141
  17499. }],
  17500. 139: [function(e, t, i) {
  17501. (function(i) {
  17502. "use strict";
  17503. function n(e, t) {
  17504. o.Object3D.call(this)
  17505. this.sid = window.number;//t.sid,
  17506. this.data = t,
  17507. this.options = e,
  17508. this.urls = new s(e.urlFiles),
  17509. this.isPublic = void 0 !== t.is_public && t.is_public,
  17510. //创建heroLocations
  17511. this.images = new _(this),
  17512. this.images.extend(t.images),
  17513. this.images.forEach((info)=>{
  17514. if(info.locations){
  17515. info.images = new _(this);
  17516. info.images.extend(info.locations)
  17517. }
  17518. })
  17519. this.heroLocations = []
  17520. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17521. this.outdoorPanoLocations = [],
  17522. this.floors = new d(this),
  17523. this.floorsEnabled = void 0 === e.floors || e.floors,
  17524. this.changingFloor = !1,
  17525. this.chunks = [],
  17526. this.panos = new A,
  17527. this.colliders = [],
  17528. this.loadPanosPromise = null,
  17529. this.loadMeshTexturesPromise = null,
  17530. this.auxDataPromise = null,
  17531. this.meshTexturesLoaded = !1,
  17532. this.meshTextures = [],
  17533. this.tags = {},
  17534. this.tagsShown = !1,
  17535. this.shouldShowtags = !1,
  17536. this.has360Views = !1,
  17537. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17538. this.supportedModes = {},
  17539. this.supportedModes[c.PANORAMA] = !0,
  17540. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17541. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17542. this.supportedModes[c.TRANSITIONING] = !0,
  17543. this.supportsTiles = this.configureTiling(),
  17544. // this.supportsVR = t.is_vr,
  17545. this.supportsVR = window.MP_PREFETCHED_MODELDATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17546. this.mode = c.DOLLHOUSE,
  17547. this.size = null,
  17548. this.center = null,
  17549. this.boundingBox = new o.Box3,
  17550. this.currentFloor = null,
  17551. this.allFloorsVisible = !0,
  17552. this.projectedPano0 = null,
  17553. this.projectedPano1 = null,
  17554. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17555. this.addFloor(new u(this,t,e.trim()))
  17556. }
  17557. .bind(this)),
  17558. this.waitQueue = [],
  17559. this.on("load", function(e) {
  17560. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17561. return !e.isLoadedCallback()
  17562. }),
  17563. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17564. }
  17565. .bind(this)),
  17566. this.setupCustomProperties()
  17567. this.hots = {};
  17568. }
  17569. function r() {
  17570. try {
  17571. var e = document.createElement("canvas")
  17572. , t = e.getContext("webgl");
  17573. t || (t = e.getContext("experimental-webgl"));
  17574. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17575. return i
  17576. } catch (e) {
  17577. return 0
  17578. }
  17579. }
  17580. var o = e("three")
  17581. , a = e("../util/ajax")
  17582. , s = e("../util/ModelUrls")
  17583. , l = e("../objects/BoundingTextureSkybox")
  17584. , c = e("../enum/Viewmode")
  17585. , h = e("../enum/RenderOrder")
  17586. , u = (e("../enum/AlignmentType"),
  17587. e("../objects/Floor"))
  17588. , d = e("./FloorCollection")
  17589. , p = e("../objects/Chunk")
  17590. , f = (e("../objects/Room"),
  17591. e("../objects/Snapshot"),
  17592. e("../label/Label"),
  17593. e("../util/math"),
  17594. e("../settings"))
  17595. ,ss = e("../shaders")
  17596. , g = e("../util/logger")
  17597. , m = e("../tag/tag")
  17598. , v = (e("../tag/tagManager"),
  17599. e("../objects/Panorama"))
  17600. , A = e("../util/PanoramaCollection")
  17601. , y = e("../loaders/ModelLoader")
  17602. , C = e("../loaders/ModelTextureLoader")
  17603. , I = e("../loaders/SweepDataLoader")
  17604. , E = e("../util/transitions")
  17605. , b = e("../util/common")
  17606. , es = e("../util/easing")
  17607. ,lerp = e("../util/lerp")
  17608. ,tex = e("../util/texture")
  17609. , w = e("./../util/browser")
  17610. , _ = e("./ImageCollection")
  17611. , T = e("./RoomCollection")
  17612. , x = e("./LabelCollection")
  17613. , S = e("./Chunks")
  17614. , M = e("./../util/showcase")
  17615. , R = e("../exception/BasicException")
  17616. , P = (e("../constants")
  17617. ,e("events").EventEmitter)
  17618. ,Hot = e("hot")
  17619. , O = new g(i);
  17620. n.prototype = Object.create(o.Object3D.prototype),
  17621. b.extend(n, P),
  17622. n.prototype.setupCustomProperties = function() {
  17623. var e = f.modelAlpha;
  17624. Object.defineProperty(this, "alpha", {
  17625. get: function() {
  17626. return e
  17627. },
  17628. set: function(t) {
  17629. e = t,
  17630. this.chunks.forEach(function(t) {
  17631. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17632. })
  17633. }
  17634. })
  17635. }
  17636. ,
  17637. n.prototype.configureTiling = function() {
  17638. var e = r();
  17639. if (e < 2048)
  17640. return !1;
  17641. O.warn("Max cube texture size: " + e);
  17642. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17643. var i = f.tiling.tilingFlagNames[t];
  17644. if ("1" === w.valueFromHash(i, null))
  17645. return !0;
  17646. if ("0" === w.valueFromHash(i, null))
  17647. return !1
  17648. }
  17649. //--------------------------------------------许钟文-------------------------------------------
  17650. //return true;
  17651. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17652. //--------------------------------------------e n d -------------------------------------------
  17653. }
  17654. ,
  17655. n.prototype.toggleAlpha = function() {
  17656. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17657. }
  17658. ,
  17659. n.prototype.load = function(e) {
  17660. var t = function() {
  17661. return $.when(this.loadPanos(), this.loadMesh())
  17662. }
  17663. , i = this.urls.init().then(t.bind(this));
  17664. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17665. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17666. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17667. }
  17668. ,
  17669. n.prototype.loadMesh = function() {
  17670. function e(e) {
  17671. O.error(e),
  17672. n.reject("loading-failed")
  17673. }
  17674. function t(e, t) {
  17675. n.notify(e, t)
  17676. }
  17677. function i(e, t) {
  17678. if (0 === e.length) {
  17679. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17680. r.supportedModes[c.DOLLHOUSE] = !1,
  17681. r.supportedModes[c.FLOORPLAN] = !1;
  17682. var i = new p({
  17683. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17684. });
  17685. i.material.visible = !1,
  17686. i.rotateX(-Math.PI / 2),
  17687. i.geometry.computeBoundingBox(),
  17688. e = [i]
  17689. }
  17690. e.forEach(function(e) {
  17691. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17692. r.addChunk(t, e)
  17693. }),
  17694. r.floors.sort(),
  17695. n.resolve(r)
  17696. }
  17697. var n = $.Deferred()
  17698. , r = this;
  17699. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17700. n.promise()
  17701. }
  17702. ,
  17703. n.prototype.loadMeshTextures = function() {
  17704. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17705. this.meshTexturesLoaded = !0
  17706. }
  17707. .bind(this)),
  17708. this.loadTexturesPromise)
  17709. }
  17710. ,
  17711. /* n.prototype.loadtags = function() {//xzw改
  17712. var e = $.Deferred();
  17713. if (!f.tags.enabled)
  17714. return e.resolve();
  17715. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17716. t = "data/" + this.sid + "/tags.json"
  17717. return a.get(t, {
  17718. responseType: "json",
  17719. auth: this.isPublic ? null : f.authorizationHeader
  17720. }).done(function(t) {
  17721. var i = 0
  17722. , n = 0;
  17723. for (var r in t) {
  17724. var o = t[r];
  17725. o.enabled && (n++,
  17726. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17727. i++))
  17728. }
  17729. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17730. e.resolve()
  17731. }
  17732. .bind(this)).fail(function() {
  17733. O.warn("Getting tags failed, not displaying tags."),
  17734. e.resolve()
  17735. }),
  17736. e
  17737. } */
  17738. n.prototype.shineHots = function(){ //xzw
  17739. E.trigger({
  17740. func: function(e) {
  17741. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17742. for(var i in this.hots){
  17743. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17744. }
  17745. }.bind(this),
  17746. cycling: true,
  17747. duration: 3000,
  17748. //easing: "easeInOutQuad",
  17749. name: "hotShine"
  17750. })
  17751. },
  17752. n.prototype.createHotItem = function(data, hots) {
  17753. var docFragment = document.createDocumentFragment();
  17754. var keyAry = Object.keys(data);
  17755. for(var i = 0; i < keyAry.length; i++){
  17756. var li = document.createElement('li');
  17757. var span = document.createElement('span');
  17758. span.innerHTML = data[keyAry[i]].title || data[keyAry[i]].infoAttribute.title || '热点';
  17759. // console.log(span.innerHTML);
  17760. li.hot = hots[keyAry[i]]; // 列表每一项对应一个热点
  17761. li.appendChild(span);
  17762. docFragment.appendChild(li);
  17763. }
  17764. var ul = document.querySelector('#hotListContent ul');
  17765. ul.appendChild(docFragment);
  17766. console.log(docFragment);
  17767. }
  17768. n.prototype.loadOverlays = function(overlays){
  17769. var overlays = window.data2 && window.data2.overlays
  17770. var c = overlays.find(e=>e.sid == '1626743604266')
  17771. var d = overlays.find(e=>e.sid == '1626743691935')
  17772. d.file = c.file;
  17773. overlays && overlays.forEach((info)=>{
  17774. var overlay = new Overlay(info)
  17775. if(info.sid == '1626674966708' || info.sid == '1626675083157'){
  17776. overlay.plane.originVideoSrc = overlay.plane.material.map.image.src;
  17777. }
  17778. })
  17779. //三大会议
  17780. var a = player.overlayGroup.children.find(e=>e.sid == '1626674966708').plane
  17781. var b = player.overlayGroup.children.find(e=>e.sid == '1626675083157').plane
  17782. b.originVideoMap = b.material.map;
  17783. var video = a.material.map.image
  17784. video.addEventListener('ended', ()=>{
  17785. console.log( " ended!!!")
  17786. if(video.src != a.originVideoSrc){//播放完之后换为原来的视频
  17787. video.src = a.originVideoSrc
  17788. video.loop = true
  17789. b.material.map = b.originVideoMap
  17790. video.play();
  17791. b.originVideoMap.image.currentTime = 0
  17792. b.originVideoMap.image.play()
  17793. }
  17794. })
  17795. //////////历史影像左右两侧
  17796. c = player.overlayGroup.children.find(e=>e.sid == '1626743604266')
  17797. d = player.overlayGroup.children.find(e=>e.sid == '1626743691935')
  17798. d.plane.material = c.plane.material;//同步视频
  17799. Overlay.load()
  17800. }
  17801. n.prototype.loadhots = function() {//xzw
  17802. var e = $.Deferred();
  17803. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17804. return a.get(t, {
  17805. responseType: "json",
  17806. auth: this.isPublic ? null : f.authorizationHeader
  17807. }).done(function(t) {
  17808. window.data2 = t;
  17809. if(!t){
  17810. console.error("data2 is null")
  17811. }else{
  17812. g_data2 = hotMatcher(t);
  17813. this.hotsCount = 0;
  17814. /* for(var i in t.hots){
  17815. this.hotsCount ++;
  17816. this.hots[i] = new Hot(i, t.hots[i], this);
  17817. t.hots[i].infoAttribute || (t.hots[i].infoAttribute = {})
  17818. this.hots[i].initStyleImg(t.hots[i].infoAttribute);
  17819. };
  17820. window.hotData = t.hots
  17821. t.hots && this.createHotItem(t.hots, this.hots); */
  17822. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17823. window.hotData = {}
  17824. if(t.hots){
  17825. var sids = Object.keys(t.hots).sort((a,b)=>{return t.hots[a].order - t.hots[b].order});
  17826. sids.forEach((sid)=>{
  17827. this.hotsCount++,
  17828. this.hots[sid] = new Hot(sid,t.hots[sid] ,this);
  17829. t.hots[sid].infoAttribute || (t.hots[sid].infoAttribute = {})
  17830. this.hots[sid].initStyleImg(t.hots[sid].infoAttribute);
  17831. window.hotData[sid] = t.hots[sid];
  17832. })
  17833. }
  17834. this.createHotItem(window.hotData, this.hots);
  17835. g_index = w.valueFromHash("m");
  17836. /* if(t.tourAudio){
  17837. g_tourAudio = new Audio;
  17838. g_tourAudio.loop = false;
  17839. g_tourAudio.addEventListener('ended', function () {
  17840. var ev = document.createEvent("MouseEvent");
  17841. ev.initEvent("tourAudioEnded",true,true);
  17842. window.dispatchEvent(ev);
  17843. });
  17844. }; */
  17845. }
  17846. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17847. /* var dataJsPromise = $.Deferred();
  17848. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17849. a.get(dataJsUrl,{
  17850. responseType: "json",
  17851. auth: this.isPublic ? null : f.authorizationHeader
  17852. }).done(function(data) {
  17853. window.hotData = data;
  17854. this.createHotItem(data, this.hots);
  17855. for(let i in this.hots){//add
  17856. data[i] && this.hots[i].initStyleImg(data[i]);
  17857. }
  17858. dataJsPromise.resolve();
  17859. }.bind(this)).fail(function(){
  17860. console.log('Data.js is empty');
  17861. dataJsPromise.resolve();
  17862. }) */
  17863. e.resolve();
  17864. }.bind(this)).fail(function() {
  17865. console.log('没有热点');
  17866. e.resolve()
  17867. }),
  17868. e
  17869. }
  17870. ,
  17871. n.prototype.loadPanos = function() {
  17872. if (this.loadPanosPromise)
  17873. return this.loadPanosPromise;
  17874. var e = new I(this);
  17875. return this.loadPanosPromise = e.load().then(function(e) {
  17876. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17877. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17878. else console.log(e.uuid)
  17879. }
  17880. .bind(this))),
  17881. this.panos.extend(e.map(function(e) {
  17882. return new v(this,e.uuid,e,this.supportsTiles)
  17883. }
  17884. .bind(this))),
  17885. this.panos.forEach(function(e) {
  17886. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17887. var i = this.panos.get(t);
  17888. i && this.panos.setNeighbour(e, i, !0)
  17889. }
  17890. .bind(this)),
  17891. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17892. }
  17893. .bind(this)),
  17894. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17895. this.supportedModes[c.PANORAMA] = !1),
  17896. $.when(this)
  17897. }
  17898. .bind(this)),
  17899. this.loadPanosPromise
  17900. }
  17901. ,
  17902. n.prototype.loadHighlightReel = function() {//xzw
  17903. var e = $.Deferred()
  17904. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17905. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17906. return a.get(t, {
  17907. responseType: "json",
  17908. auth: this.isPublic ? null : f.authorizationHeader
  17909. }).done(function(t) {
  17910. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17911. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17912. e.resolve()
  17913. }
  17914. .bind(this)).fail(function() {
  17915. O.warn("Getting highlight reel failed, no highlights available"),
  17916. e.resolve()
  17917. }),
  17918. e
  17919. }
  17920. ,
  17921. n.prototype.waitForLoad = function(e, t) {
  17922. t() || (this.waitQueue.push({
  17923. object: e,
  17924. isLoadedCallback: t
  17925. }),
  17926. 1 === this.waitQueue.length && this.emit("waiting"))
  17927. }
  17928. ,
  17929. n.prototype.hide = function() {
  17930. this.floors.hide()
  17931. }
  17932. ,
  17933. n.prototype.show = function() {
  17934. this.floors.show()
  17935. }
  17936. ,
  17937. n.prototype.floorNames = function() {
  17938. return this.floors.names()
  17939. }
  17940. ,
  17941. n.prototype.warpDestFloors = function(e, t) {
  17942. if (!e || this.floors.length !== e.length)
  17943. return void this.toggleAllFloors(!0);
  17944. var i = e.findIndex(function(e) {
  17945. return e
  17946. }
  17947. .bind(this));
  17948. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17949. }
  17950. ,
  17951. n.prototype.setFloor = function(e, t, i) {
  17952. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17953. this.allFloorsVisible = !1,
  17954. this._setFloor(e, t, i)
  17955. }
  17956. ,
  17957. n.prototype.toggleAllFloors = function(e) {
  17958. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17959. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17960. this._setFloor(this.currentFloor)
  17961. }
  17962. ,
  17963. n.prototype._setFloor = function(e, t, i) {
  17964. t = t || this.mode,
  17965. this.emit("floor.changed", e, t, this.currentFloor),
  17966. this.currentFloor = e;
  17967. var n;
  17968. if (t === c.PANORAMA) {
  17969. if (this.show(),
  17970. this.shouldShowtags && this.tagsShown)
  17971. for (n in this.tags)
  17972. this.tags[n].show(f.showFloorDuration)
  17973. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  17974. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17975. }
  17976. .bind(this)),
  17977. this.shouldShowtags && this.tagsShown))
  17978. for (n in this.tags) {
  17979. var r = this.tags[n];
  17980. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  17981. }
  17982. var o = this
  17983. , a = e;
  17984. E.start(function() {}, f.showFloorDelay, function() {
  17985. o.floors.forEach(function(e) {
  17986. e.chunks.forEach(function(t) {
  17987. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  17988. })
  17989. })
  17990. }
  17991. .bind(this))
  17992. }
  17993. ,
  17994. n.prototype.toggleExplode = function() {
  17995. this.floors.toggleExplodeHorizontal()
  17996. }
  17997. ,
  17998. n.prototype.toggleExplodeUp = function() {
  17999. this.floors.toggleExplodeVertical()
  18000. }
  18001. ,
  18002. n.prototype.nextFloor = function(e) {
  18003. return this.floors.nextFloor(this.currentFloor, e)
  18004. }
  18005. ,
  18006. n.prototype.addFloor = function(e) {
  18007. this.floors.add(e)
  18008. }
  18009. ,
  18010. n.prototype.getFloorAtPoint = function(e) {
  18011. return this.floors.getFloorAtPoint(e)
  18012. }
  18013. ,
  18014. n.prototype.getTagBySid = function(e) {
  18015. return this.tags[e]
  18016. }
  18017. ,
  18018. n.prototype.addChunk = function(e, t) {
  18019. this.floors.getOrMakeFloor(e).addChunk(t),
  18020. this.chunks.push(t)
  18021. }
  18022. ,
  18023. n.prototype.setMode = function(e) {
  18024. if (!this.supportedModes[e])
  18025. throw new R("Mode not supported for this model: " + e);
  18026. this.mode = e;
  18027. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  18028. this.chunks.forEach(function(t) {
  18029. t.setMode(e)
  18030. })
  18031. }
  18032. ,
  18033. n.prototype.build = function() {
  18034. this.heroLocations = this.images.getHeroLocations(this.panos);
  18035. var e = function() {
  18036. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  18037. }
  18038. .bind(this)();
  18039. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  18040. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  18041. }
  18042. .bind(this)) || e,
  18043. null === this.heroImage && O.warn("No hero image defined."),
  18044. this.currentFloor = this.floors.last(),
  18045. this.floors.build(),
  18046. this.colliders = this.floors.reduce(function(e, t) {
  18047. return e.concat(t.collider.children)
  18048. }, []),
  18049. this.panos.forEach(function(e) {
  18050. e.build1(),
  18051. e.on("enter", function() {
  18052. e.floor !== this.currentFloor && this.setFloor(e.floor)
  18053. }
  18054. .bind(this))
  18055. }
  18056. .bind(this)),
  18057. this.panos.forEach(function(e) {
  18058. e.build2()
  18059. }),
  18060. this.floors.forEach(function(e) {
  18061. this.boundingBox.union(e.boundingBox)
  18062. }
  18063. .bind(this)),
  18064. this.size = this.boundingBox.size(),
  18065. this.center = this.boundingBox.center(),
  18066. this.floors.forEach(function(e) {
  18067. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  18068. }
  18069. .bind(this)),
  18070. this.panos.populate_path_graph(),
  18071. this.skybox = new l(this.boundingBox),
  18072. this.skybox.matrixWorldNeedsUpdate = !0,
  18073. this.add(this.skybox);
  18074. setTimeout(function(){
  18075. this.hotsCount && this.shineHots();
  18076. }.bind(this),1300);//xzw 热点开始闪烁
  18077. for (var t in this.tags)
  18078. this.tags[t].build();
  18079. this.createFloorLogo()
  18080. return O.debug("Done building model"),
  18081. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  18082. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  18083. this.buildRooms(),
  18084. this.labels.associateWithRooms(this.rooms),
  18085. $.when(this)
  18086. }
  18087. ,
  18088. n.prototype.createFloorLogo = function(){
  18089. console.log('createFloorLogo')
  18090. if(this.floorLogos || !settings.floorlogoURL)return;
  18091. var url = settings.floorlogoURL
  18092. var map = tex.load(url);//可以追加done
  18093. this.floorLogos = [];
  18094. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  18095. var material = new o.MeshBasicMaterial({
  18096. opacity:0,
  18097. map:map,
  18098. side: o.DoubleSide,
  18099. transparent: !0,
  18100. depthWrite: !1,
  18101. depthTest:false//改 在chunk\skybox外也可看到
  18102. });
  18103. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  18104. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18105. //logo.scale.set(s,s,s);
  18106. logo.position.set(0,-1.5,0);
  18107. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  18108. logo.renderOrder = 100;//cover the videoSkybox
  18109. //logo.layers.set(0)
  18110. this.add(logo);
  18111. this.floorLogos.push(logo);
  18112. }
  18113. this.floorLogos[1].visible = false;
  18114. }
  18115. n.prototype.adjustfloorLogoHeight = function(o){
  18116. var h = player.currentPano.floorPosition.y + 0.01;
  18117. this.floorLogos[1].position.setY(h);
  18118. this.floorLogos[0].position.setY(h);
  18119. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18120. },
  18121. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  18122. if(!this.floorLogos) return;
  18123. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  18124. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18125. if(!o.dur){//立刻
  18126. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18127. this.floorLogos[o.index].material.opacity = o.opa;
  18128. }else{
  18129. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18130. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18131. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  18132. }
  18133. },
  18134. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  18135. var lastQ, lastP;
  18136. var equals = function(v1, v2, min){
  18137. return Math.abs(v1-v2) < min
  18138. }
  18139. var isSame = function(now, last, k){//如果和上次相同就不改变
  18140. if(!last)return false;
  18141. var R = k.sceneRenderer;
  18142. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18143. //暂时:
  18144. var min = 0.0008
  18145. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  18146. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  18147. return same;
  18148. }
  18149. return function(Q, k){
  18150. if(!Q)return;
  18151. /* if(Config.ifFish && window.lowFPS){
  18152. this.fLCompute++;
  18153. if(R.AFPS < 38){
  18154. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18155. else if(k.flying && k.fLCompute%2 !=1) return;
  18156. k.fLCompute %= 4;
  18157. }else if(R.AFPS < 45){
  18158. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18159. else if(k.flying && k.fLCompute%2 !=1) return;
  18160. k.fLCompute %= 6;
  18161. }else{
  18162. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18163. //else if(k.flying && k.fLCompute%2 !=1) return;
  18164. k.fLCompute %= 2;
  18165. }
  18166. } */
  18167. var sameQ, sameP, quaternion, visible;
  18168. for(var i=0;i<2;i++){
  18169. var logo = this.floorLogos[i];
  18170. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  18171. visible = true;
  18172. }
  18173. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18174. var c = k.cameraControls.activeControl;
  18175. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  18176. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18177. for(var i=0;i<2;i++){
  18178. var logo = this.floorLogos[i];
  18179. if(!sameQ){
  18180. if(!quaternion){
  18181. var a = new THREE.Vector3(0,0,-1);
  18182. a.applyQuaternion(Q);
  18183. a.setY(0);
  18184. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  18185. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18186. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  18187. quaternion.multiply(a);
  18188. }
  18189. logo.quaternion.copy(quaternion);
  18190. }
  18191. }
  18192. }
  18193. }()
  18194. n.prototype.loadLabels = function() {//xzw
  18195. this.labels = new x(this);
  18196. var e = $.Deferred();
  18197. //加载俯视图的标签 注释这个备注就会加载
  18198. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  18199. window.MP_PREFETCHED_MODELDATA.model.player_options.showLabels ? this.showingLabels = true : '';
  18200. if (!this.showingLabels)
  18201. return e.resolve();
  18202. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18203. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18204. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18205. O.warn("Getting labels failed, not displaying labels."),
  18206. e.resolve()
  18207. }),
  18208. e
  18209. }
  18210. ,
  18211. n.prototype.buildRooms = function() {
  18212. this.rooms = new T(this),
  18213. this.rooms.createFromChunks(this.chunks),
  18214. this.rooms.calcRoomBoundaries()
  18215. }
  18216. ,
  18217. n.prototype.updateProjectedPanos = function() {
  18218. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18219. }
  18220. ,
  18221. n.prototype.setProjectedPanos = function(e, t, i) {
  18222. void 0 !== i && null !== i || (i = !0),
  18223. i = !!i,
  18224. this.projectedPano0 = e,
  18225. this.projectedPano1 = t,
  18226. this.skybox.material.setProjectedPanos(e, t, i),
  18227. this.chunks.forEach(function(n) {
  18228. n.materialInside.setProjectedPanos(e, t, i)
  18229. })
  18230. }
  18231. ,
  18232. n.prototype.setSide = function(e) {
  18233. this.floors.forEach(function(t) {
  18234. t.collider.material.side = e
  18235. })
  18236. }
  18237. ,
  18238. n.prototype.heroCount = function() {
  18239. return this.heroLocations ? this.heroLocations.length : 0
  18240. }
  18241. ,
  18242. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  18243. if (e[0] < 0)
  18244. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18245. null;
  18246. if (this.heroCount() < 1)
  18247. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18248. null;
  18249. var t = this.heroLocations[e[0]];
  18250. if(t.heroLocations && e[1]!=void 0){
  18251. t = t.heroLocations[e[1]];
  18252. }
  18253. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18254. null) : t
  18255. }
  18256. ,
  18257. n.prototype.findPanoramicHero = function() {
  18258. for (var e in this.heroLocations)
  18259. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18260. return this.heroLocations[e];
  18261. return null
  18262. }
  18263. ,
  18264. n.prototype.listImagePanos = function() {
  18265. var e = []
  18266. , t = this;
  18267. return this.images.forEach(function(i) {
  18268. if (i.metadata && i.metadata.scan_id) {
  18269. var n = t.panos.get(i.metadata.scan_id);
  18270. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18271. }
  18272. }),
  18273. e
  18274. }
  18275. ,
  18276. n.prototype.fadePanoMarkers = function(e, t) {
  18277. this.panos.fadeMarkerOpacity(e, t)
  18278. }
  18279. ,
  18280. n.prototype.setSweepVisibility = function(e) {
  18281. this.panos.forEach(function(t) {
  18282. t.marker && (t.marker.visible = e)
  18283. })
  18284. }
  18285. ,
  18286. n.prototype.outsideAllowed = function() {
  18287. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18288. }
  18289. ,
  18290. t.exports = n
  18291. }
  18292. ).call(this, "/js/model/Model.js")
  18293. }
  18294. , {
  18295. "../constants": 8,
  18296. "../enum/AlignmentType": 17,
  18297. "../enum/RenderOrder": 42,
  18298. "../enum/Viewmode": 51,
  18299. "../exception/BasicException": 55,
  18300. "../label/Label": 90,
  18301. "../loaders/ModelLoader": 105,
  18302. "../loaders/ModelTextureLoader": 106,
  18303. "../loaders/SweepDataLoader": 107,
  18304. "../tag/tag": 123,
  18305. "../tag/tagManager": 124,
  18306. "../objects/BoundingTextureSkybox": 143,
  18307. "../objects/Chunk": 144,
  18308. "../objects/Floor": 146,
  18309. "../objects/Panorama": 148,
  18310. "../objects/Room": 150,
  18311. "../objects/Snapshot": 153,
  18312. "../settings": 166,
  18313. "../shaders": 167,
  18314. "../util/ModelUrls": 177,
  18315. "../util/PanoramaCollection": 178,
  18316. "../util/ajax": 181,
  18317. "../util/common": 185,
  18318. "../util/easing": 186,
  18319. "../util/lerp": 188,
  18320. "../util/logger": 189,
  18321. "../util/math": 190,
  18322. "../util/texture": 194,
  18323. "../util/transitions": 195,
  18324. "./../util/browser": 182,
  18325. "./../util/showcase": 193,
  18326. "./Chunks": 135,
  18327. "./FloorCollection": 136,
  18328. "./ImageCollection": 137,
  18329. "./LabelCollection": 138,
  18330. "./RoomCollection": 141,
  18331. events: 202,
  18332. three: 217,
  18333. "hot": "hot"
  18334. }],
  18335. 140: [function(e, t, i) {
  18336. "use strict";
  18337. function n() {
  18338. this.modelMap = {},
  18339. this.activeModel = null,
  18340. this.modelCount = 0,
  18341. this.tileDownloader = null,
  18342. this.panoRenderer = null
  18343. }
  18344. var r = (e("three"),
  18345. e("../util/common"))
  18346. , o = e("../exception/BasicException")
  18347. , a = e("../enum/ModelManagerEvents")
  18348. , s = e("../enum/PanoRendererEvents")
  18349. , l = e("events").EventEmitter;
  18350. n.prototype.init = function(e, t, i) {
  18351. this.tileDownloader = e,
  18352. this.panoRenderer = t,
  18353. this.qualityManager = i,
  18354. this.bindEvents()
  18355. }
  18356. ,
  18357. n.prototype.bindEvents = function() {
  18358. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18359. }
  18360. ,
  18361. n.prototype.onTileRendered = function(e, t, i, n) {}
  18362. ,
  18363. n.prototype.addModel = function(e) {
  18364. this.modelMap[e.sid] = e,
  18365. 0 === this.modelCount && this.activateModel(e.sid),
  18366. this.modelCount++,
  18367. this.emit(a.ModelAdded)
  18368. }
  18369. ,
  18370. n.prototype.getModel = function(e) {
  18371. return this.modelMap[e]
  18372. }
  18373. ,
  18374. n.prototype.activateModel = function(e) {
  18375. var t = this.modelMap[e];
  18376. if (!t)
  18377. throw new o("Tried to activate invalid model!");
  18378. var i = this.activeModel;
  18379. this.activeModel = t,
  18380. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18381. this.tileDownloader.setUrls(t.urls),
  18382. t.panos.forEach(function(e) {
  18383. e.attachToPanoRenderer(this.panoRenderer),
  18384. e.tileDownloader = this.tileDownloader,
  18385. e.qualityManager = this.qualityManager
  18386. }
  18387. .bind(this)),
  18388. this.emit(a.ActiveModelChanged, {
  18389. oldModel: i,
  18390. model: t
  18391. })
  18392. }
  18393. ,
  18394. n.prototype.getActiveModel = function() {
  18395. return this.activeModel
  18396. }
  18397. ,
  18398. r.extend(n, l),
  18399. t.exports = n
  18400. }
  18401. , {
  18402. "../enum/ModelManagerEvents": 33,
  18403. "../enum/PanoRendererEvents": 35,
  18404. "../exception/BasicException": 55,
  18405. "../util/common": 185,
  18406. events: 202,
  18407. three: 217
  18408. }],
  18409. 141: [function(e, t, i) {
  18410. (function(i) {
  18411. "use strict";
  18412. function n() {
  18413. s.call(this)
  18414. }
  18415. var r = e("../objects/Room")
  18416. , o = (e("../settings"),
  18417. e("../util/logger"))
  18418. , a = (e("../util/transitions"),
  18419. e("../util/easing"),
  18420. e("../util/common"))
  18421. , s = e("../util/IndexedCollection")
  18422. , l = e("./Chunks");
  18423. new o(i);
  18424. a.inherit(n, s),
  18425. n.prototype.getIndex = function(e) {
  18426. return e.roomId
  18427. }
  18428. ,
  18429. n.prototype.calcRoomBoundaries = function() {
  18430. this.forEach(function(e) {
  18431. e.calcBoundaries()
  18432. })
  18433. }
  18434. ,
  18435. n.prototype.createFromChunks = function(e) {
  18436. var t = {
  18437. floorId: -1,
  18438. roomId: -1
  18439. }
  18440. , i = {};
  18441. e.forEach(function(e) {
  18442. l.parseIdsFromChunkName(e.name, t);
  18443. var o = i[t.roomId];
  18444. if (!o) {
  18445. var a = n.generateRoomId(t.floorId, t.roomId);
  18446. o = new r(t.floorId,a),
  18447. this.add(o),
  18448. i[t.roomId] = o
  18449. }
  18450. o.addChunk(e)
  18451. }
  18452. .bind(this)),
  18453. this.calcRoomBoundaries()
  18454. }
  18455. ,
  18456. n.generateRoomId = function(e, t) {
  18457. return e + "_" + t
  18458. }
  18459. ,
  18460. t.exports = n
  18461. }
  18462. ).call(this, "/js/model/RoomCollection.js")
  18463. }
  18464. , {
  18465. "../objects/Room": 150,
  18466. "../settings": 166,
  18467. "../util/IndexedCollection": 175,
  18468. "../util/common": 185,
  18469. "../util/easing": 186,
  18470. "../util/logger": 189,
  18471. "../util/transitions": 195,
  18472. "./Chunks": 135
  18473. }],
  18474. 142: [function(e, t, i) {
  18475. "use strict";
  18476. function n(e, t, i) {
  18477. e = e.clone().expandByScalar(0.01);//改
  18478. var n = e.size()
  18479. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18480. o.boundingBox = e,
  18481. r.Mesh.call(this, o, t),
  18482. this.position.copy(e.center()),
  18483. this.frustumCulled = !1,
  18484. i && this.add(new r.WireframeHelper(this))
  18485. }
  18486. var r = e("three");
  18487. n.prototype = Object.create(r.Mesh.prototype),
  18488. n.prototype.constructor = n,
  18489. t.exports = n
  18490. }
  18491. , {
  18492. three: 217
  18493. }],
  18494. 143: [function(e, t, i) {
  18495. (function(i) {
  18496. "use strict";
  18497. function n(e) {
  18498. h.time("Computing a nice bounding cubemap");
  18499. var t = new a({
  18500. side: r.BackSide,
  18501. transparent: !0
  18502. });
  18503. t.uniforms.modelAlpha.value = 0,
  18504. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18505. this.renderOrder = l.boundingSkybox,
  18506. o.call(this, e, t),
  18507. h.timeEnd("Computing a nice bounding cubemap")
  18508. }
  18509. var r = e("three")
  18510. , o = (e("../enum/Viewmode"),
  18511. e("../shaders"),
  18512. e("./BoundingMesh"))
  18513. , a = e("../materials/ModelTextureMaterial")
  18514. , s = e("../settings")
  18515. , l = e("../enum/RenderOrder")
  18516. , c = e("../util/logger")
  18517. , h = new c(i);
  18518. n.prototype = Object.create(o.prototype),
  18519. n.prototype.constructor = n,
  18520. t.exports = n
  18521. }
  18522. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18523. }
  18524. , {
  18525. "../enum/RenderOrder": 42,
  18526. "../enum/Viewmode": 51,
  18527. "../materials/ModelTextureMaterial": 118,
  18528. "../settings": 166,
  18529. "../shaders": 167,
  18530. "../util/logger": 189,
  18531. "./BoundingMesh": 142,
  18532. three: 217
  18533. }],
  18534. 144: [function(e, t, i) {
  18535. "use strict";
  18536. function n(e) {
  18537. this.materialInside = new s({
  18538. side: r.DoubleSide
  18539. });
  18540. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18541. this.materialOutside = new r.RawShaderMaterial({
  18542. fragmentShader: o.modelOutside.fragmentShader,
  18543. vertexShader: o.modelOutside.vertexShader,
  18544. uniforms: t,
  18545. side: r.FrontSide,
  18546. name: "chunkOut"
  18547. }),
  18548. r.Mesh.call(this, e.geometry, this.materialInside),
  18549. this.name = e.name || "",
  18550. this.textureName = e.textureName,
  18551. this.meshUrl = e.meshUrl
  18552. }
  18553. var r = e("three")
  18554. , o = e("../shaders")
  18555. , a = e("../enum/Viewmode")
  18556. , s = e("../materials/ModelTextureMaterial");
  18557. n.prototype = Object.create(r.Mesh.prototype),
  18558. n.prototype.setTextureMap = function(e) {
  18559. this.materialInside.uniforms.map.value = e,
  18560. this.materialOutside.uniforms.map.value = e
  18561. }
  18562. ,
  18563. n.prototype.setMode = function(e) {
  18564. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18565. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18566. t.transparent = this.material.transparent,
  18567. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18568. this.material = t
  18569. }
  18570. ,
  18571. t.exports = n
  18572. }
  18573. , {
  18574. "../enum/Viewmode": 51,
  18575. "../materials/ModelTextureMaterial": 118,
  18576. "../shaders": 167,
  18577. three: 217
  18578. }],
  18579. 145: [function(e, t, i) {
  18580. "use strict";
  18581. function n(e) {
  18582. this.chunksize = e || 10,
  18583. this.chunks = {},
  18584. this.boundingBoxes = {},
  18585. this.children = [],
  18586. this.offset = new r.Vector3(0,.5,0),
  18587. this.material = new r.MeshBasicMaterial({
  18588. color: 16777215 * Math.random(),
  18589. side: r.DoubleSide
  18590. })
  18591. }
  18592. var r = e("three");
  18593. e("../enum/Viewmode");
  18594. n.prototype.add = function(e) {
  18595. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18596. m ? (t = m.position.array,
  18597. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18598. n = e.faces);
  18599. var v = new r.Vector3;
  18600. if (i)
  18601. for (o = 0,
  18602. a = i.length; o < a; o += 3) {
  18603. var A = 3 * i[o]
  18604. , y = 3 * i[o + 1]
  18605. , C = 3 * i[o + 2];
  18606. s = (t[A] + t[y] + t[C]) / 3,
  18607. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18608. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18609. h = Math.floor(s / this.chunksize),
  18610. u = Math.floor(l / this.chunksize),
  18611. d = Math.floor(c / this.chunksize),
  18612. p = h + "." + u + "." + d,
  18613. p in this.chunks ? (g = this.chunks[p],
  18614. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18615. f = this.boundingBoxes[p] = new r.Box3),
  18616. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18617. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18618. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18619. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18620. }
  18621. else
  18622. for (o = 0,
  18623. a = t.length; o < a; o += 9)
  18624. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18625. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18626. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18627. h = Math.floor(s / this.chunksize),
  18628. u = Math.floor(l / this.chunksize),
  18629. d = Math.floor(c / this.chunksize),
  18630. p = h + "." + u + "." + d,
  18631. p in this.chunks ? (g = this.chunks[p],
  18632. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18633. f = this.boundingBoxes[p] = new r.Box3),
  18634. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18635. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18636. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18637. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18638. }
  18639. ,
  18640. n.prototype.build = function() {
  18641. var e = new r.Object3D;
  18642. e.material = this.material;
  18643. for (var t in this.chunks) {
  18644. var i = this.chunks[t]
  18645. , n = new r.BufferGeometry;
  18646. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18647. n.boundingBox = this.boundingBoxes[t];
  18648. var o = new r.Mesh(n,this.material);
  18649. o.material.visible = !1,
  18650. e.add(o),
  18651. this.chunks[t] = []
  18652. }
  18653. return e
  18654. }
  18655. ,
  18656. t.exports = n
  18657. }
  18658. , {
  18659. "../enum/Viewmode": 51,
  18660. three: 217
  18661. }],
  18662. 146: [function(e, t, i) {
  18663. "use strict";
  18664. var r = e("three")
  18665. , o = e("../settings")
  18666. , a = e("../util/common")
  18667. , s = e("../util/lerp")
  18668. , l = e("./ChunkedCollider")
  18669. , c = e("../util/transitions")
  18670. , h = e("../util/easing")
  18671. , u = (e("../objects/Panorama"),
  18672. e("../enum/RenderOrder"))
  18673. , d = e("../localization/localize");
  18674. function n(e, t, i) {
  18675. r.Object3D.call(this),
  18676. this.model = e,
  18677. this.floorIndex = t,
  18678. this.lang = o.languageTag,
  18679. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18680. this.panos = [],
  18681. this.chunks = [],
  18682. this.colliderBuilder = new l(3),
  18683. this.collider = null,
  18684. this.center = null,
  18685. this.boundingBox = new r.Box3,
  18686. this.size = null,
  18687. this.hidden = !1,
  18688. this.conservativeBoundingBox = new r.Box3,
  18689. this.debugColor = 16777215 * Math.random(),
  18690. this.transition = null
  18691. }
  18692. n.prototype = Object.create(r.Object3D.prototype),
  18693. n.prototype.enter = function(e) {
  18694. this.model.setFloor(this, e)
  18695. }
  18696. ,
  18697. n.prototype.hide = function(e) {
  18698. if (!this.hidden || this.transition) {
  18699. this.chunks.forEach(function(e) {
  18700. e.material.transparent = !0
  18701. }),
  18702. c.cancel(this.transition);
  18703. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18704. , i = e ? 0 : o.hideFloorDelay / t;
  18705. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18706. this.hidden = !0
  18707. }
  18708. .bind(this), i, h.easeInOutQuad)
  18709. }
  18710. }
  18711. ,
  18712. n.prototype.show = function(e) {
  18713. if (this.hidden || this.transition) {
  18714. this.hidden = !1,
  18715. c.cancel(this.transition);
  18716. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18717. , i = e ? 0 : o.showFloorDelay / t;
  18718. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18719. this.hidden || this.chunks.forEach(function(e) {
  18720. e.material.transparent = !1
  18721. })
  18722. }
  18723. .bind(this), i, h.easeInOutQuad)
  18724. }
  18725. }
  18726. ,
  18727. n.prototype.toggle = function(e, t) {
  18728. e = void 0 === e ? this.hidden : e,
  18729. e ? this.show(t) : this.hide(t)
  18730. }
  18731. ,
  18732. n.prototype.containsPoint = function(e) {
  18733. return this.collider.children.some(function(t) {
  18734. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18735. t.geometry.boundingBox.containsPoint(e)
  18736. })
  18737. }
  18738. ,
  18739. n.prototype.distanceToPoint = function(e) {
  18740. var t = null
  18741. , i = 1 / 0;
  18742. return this.collider.children.forEach(function(n) {
  18743. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18744. var r = n.geometry.boundingBox.distanceToPoint(e);
  18745. (!t || i > r) && (i = r,
  18746. t = n)
  18747. }),
  18748. i
  18749. }
  18750. ,
  18751. n.prototype.addChunk = function(e) {
  18752. e.renderOrder = u.ghostFloor,
  18753. this.add(e),
  18754. this.chunks.push(e),
  18755. this.boundingBox.union(e.geometry.boundingBox),
  18756. this.size = this.boundingBox.size(),
  18757. this.colliderBuilder.add(e.geometry)
  18758. }
  18759. ,
  18760. n.prototype.addPano = function(e) {
  18761. this.panos.push(e),
  18762. this.add(e.skyboxMesh),
  18763. e.marker && this.add(e.marker);
  18764. var t = new r.Vector3(1,1,1)
  18765. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18766. this.boundingBox.union(i)
  18767. }
  18768. ,
  18769. n.prototype.build = function() {
  18770. this.collider = this.colliderBuilder.build(!0),
  18771. this.add(this.collider),
  18772. this.center = this.boundingBox.center(),
  18773. this.conservativeBoundingBox.copy(this.boundingBox),
  18774. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18775. return e.geometry.boundingBox.min.y
  18776. }), 5),
  18777. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18778. return e.geometry.boundingBox.max.y
  18779. }), 5),
  18780. this.colliderBuilder = null
  18781. }
  18782. ,
  18783. n.prototype.toShortString = function() {
  18784. return a.nth(this.floorIndex + 1)
  18785. }
  18786. ,
  18787. n.prototype.toString = function() {
  18788. return this.name
  18789. }
  18790. ,
  18791. t.exports = n
  18792. }
  18793. , {
  18794. "../enum/RenderOrder": 42,
  18795. "../localization/localize": 108,
  18796. "./strings-cn-CN": 109,
  18797. "../objects/Panorama": 148,
  18798. "../settings": 166,
  18799. "../util/common": 185,
  18800. "../util/easing": 186,
  18801. "../util/lerp": 188,
  18802. "../util/transitions": 195,
  18803. "./ChunkedCollider": 145,
  18804. three: 217
  18805. }],
  18806. 147: [function(e, t, i) {
  18807. "use strict";
  18808. function n(e) {
  18809. this.player = e,
  18810. this.obj3d = null,
  18811. this.UP = new r.Vector3(0,1,0)
  18812. }
  18813. var r = e("three")
  18814. , o = e("../settings");
  18815. n.prototype.prefs = {
  18816. linewidth: 3,
  18817. height: .07,
  18818. opacity: .45,
  18819. endScale: .05
  18820. },
  18821. n.prototype.discard = function() {
  18822. if (this.obj3d) {
  18823. var e = this.obj3d.parent;
  18824. e && e.remove(this.obj3d)
  18825. }
  18826. this.obj3d = null
  18827. }
  18828. ,
  18829. n.prototype.draw = function() {
  18830. if (this.discard(),
  18831. o.showNeighbors) {
  18832. var e = this.player.currentPano.floor;
  18833. this.obj3d = new r.Object3D;
  18834. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18835. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18836. i.y += this.prefs.height;
  18837. var n = .1525
  18838. , a = .127
  18839. , s = .0127
  18840. , l = .1
  18841. , c = .19
  18842. , h = .2032
  18843. , u = .2286
  18844. , d = .255
  18845. , p = new r.Matrix4;
  18846. for (var f in t)
  18847. if (t[f]) {
  18848. var g = this.player.model.panos.get(f)
  18849. , m = (g.position.clone().sub(this.player.model.position),
  18850. g.position.clone().sub(g.floorPosition))
  18851. , v = g.floorPosition.clone().sub(this.player.model.position);
  18852. v.y += this.prefs.height;
  18853. var A = new r.Geometry;
  18854. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18855. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18856. p.identity().setPosition(m),
  18857. A.applyMatrix(p),
  18858. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18859. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18860. p.lookAt(v, i, this.UP).setPosition(v),
  18861. A.applyMatrix(p),
  18862. A.vertices.push(v, i);
  18863. var y = new r.Line(A,new r.LineBasicMaterial({
  18864. color: g.debugColor.getHex(),
  18865. transparent: !0,
  18866. opacity: this.prefs.opacity,
  18867. depthWrite: !1,
  18868. name: "sLine" + f,
  18869. linewidth: this.prefs.linewidth
  18870. }));
  18871. this.obj3d.add(y)
  18872. }
  18873. e.add(this.obj3d)
  18874. }
  18875. }
  18876. ,
  18877. n.prototype.update = function() {
  18878. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18879. }
  18880. ,
  18881. t.exports = n
  18882. }
  18883. , {
  18884. "../settings": 166,
  18885. three: 217
  18886. }],
  18887. 148: [function(e, t, i) {
  18888. (function(i) {
  18889. "use strict";
  18890. function n(e, t, i, n) {
  18891. this.model = e,
  18892. this.id = t,
  18893. this.alignmentType = i.alignmentType || l.ALIGNED,
  18894. this.neighbourUUIDs = i.neighbours || null,
  18895. this.neighbourPanos = null,
  18896. this.floor = null,
  18897. this.floorIndex = i.floor,
  18898. this.failedLoadingAt = 0,
  18899. this.maxLoadRetries = 4,
  18900. this.origin = i.position.clone(),
  18901. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18902. this.quaternion = i.quaternion.clone(),
  18903. this.skyboxMesh = new r.Mesh(E),
  18904. this.skyboxMesh.position.copy(this.position),
  18905. this.skyboxMesh.quaternion.copy(this.quaternion),
  18906. this.skyboxMesh.name = "skybox",
  18907. this.skyboxMesh.visible = !1,
  18908. this.skyboxMesh.updateMatrix(),
  18909. this.skyboxMesh.updateMatrixWorld(),
  18910. this.marker = null,
  18911. this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker;
  18912. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18913. map: w,
  18914. side: r.DoubleSide,
  18915. opacity: 0,
  18916. transparent: !0,
  18917. depthWrite: !1
  18918. })),
  18919. this.marker.visible = this.showFloorMarker,
  18920. this.marker.renderOrder = s.panoMarker,
  18921. this.marker.name = "marker",
  18922. this.marker.pano = this,
  18923. this.marker.layers.set(v.PANOMARKERS),
  18924. this.marker.updateMatrixWorld(),
  18925. a.colorMarkerOnLoad && this.on("load", function() {
  18926. this.marker.material.color.set(65280)
  18927. })),
  18928. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18929. this.floorPosition = i.puck ? i.puck.clone() : null,
  18930. this.tiled = n,
  18931. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18932. this.solidSkybox.flipY = !1,
  18933. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18934. this.solidSkybox.magFilter = r.LinearFilter,
  18935. this.solidSkybox.generateMipmaps = !1)),
  18936. this.zoomed = !1,
  18937. this.panoRenderer = null,
  18938. this.qualityManager = null,
  18939. this.tileDownloader = null,
  18940. this.tiledPanoRenderTarget = null,
  18941. this.minimumTiledPanoLoaded = !1,
  18942. this.highestPartialTileRenderOpCompleted = 0,
  18943. this.highestFullTileRenderOpCompleted = 0,
  18944. this.shouldRedrawOnBaseLoaded = !1,
  18945. this.lockUntilRenderingComplete = !1,
  18946. a.colorMarkerOnLoad && this.on("load", function() {
  18947. this.marker.material.color.set(65280)
  18948. });
  18949. /********************************************************************fyz改vr from徐世廷*************************************************************/
  18950. var e = new r.TextureLoader;
  18951. e.setCrossOrigin(!0);
  18952. var g = e.load("images/texture.jpg");
  18953. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  18954. color: 16777215,
  18955. transparent: !0,
  18956. opacity: .75,
  18957. map: g
  18958. })),
  18959. this.vrMarker.boluoType = "vr",
  18960. this.vrMarker.position.z = 1,
  18961. this.vrMarker.enabled = !0,
  18962. this.vrMarker.visible = !1,
  18963. window.vrMarkers = window.vrMarkers || [],
  18964. window.vrMarkers.push(this.vrMarker),
  18965. this.marker && this.marker.add(this.vrMarker),
  18966. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  18967. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  18968. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  18969. this.adjustAngleEnable) {
  18970. var i = new r.Quaternion;
  18971. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  18972. this.skyboxMesh.quaternion.multiply(i);
  18973. var m = new r.Quaternion;
  18974. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  18975. this.skyboxMesh.quaternion.multiply(m);
  18976. var n = new r.Quaternion;
  18977. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  18978. this.skyboxMesh.quaternion.multiply(n),
  18979. this.skyboxMesh.updateMatrix(),
  18980. this.skyboxMesh.updateMatrixWorld(),
  18981. this.model.updateProjectedPanos()
  18982. }
  18983. /**************************************************************************************************************************************/
  18984. }
  18985. var r = e("three")
  18986. , o = e("../util/logger")
  18987. , a = e("../settings")
  18988. , s = (e("../enum/Viewmode"),
  18989. e("../enum/RenderOrder"))
  18990. , l = e("../enum/AlignmentType")
  18991. , c = (e("../util/common"),
  18992. e("../util/transitions"))
  18993. , h = e("../util/lerp")
  18994. , u = e("../util/ajax")
  18995. , d = e("../util/texture")
  18996. , p = e("../util/panorama")
  18997. , f = (e("../enum/TileDownloaderEvents"),
  18998. e("../enum/PanoramaEvents"))
  18999. , g = e("../enum/PanoRendererEvents")
  19000. , m = e("../enum/PanoSizeClass")
  19001. , v = e("../enum/RenderLayers")
  19002. , A = (e("../scene/SceneRenderer"),
  19003. e("../enum/GLCubeFaces"),
  19004. e("../exception/BasicException"))
  19005. , y = e("../tile/TileUtils")
  19006. , C = e("events").EventEmitter
  19007. , I = new o(i)
  19008. , E = new r.SphereBufferGeometry(.1)
  19009. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  19010. , w = d.load("./static/images/marker-256x256.png");
  19011. n.prototype = Object.create(C.prototype),
  19012. n.prototype.enter = function() {
  19013. var e = null;
  19014. return function() {
  19015. this.setZoomed(!1),
  19016. this.emit("enter", {
  19017. oldPano: e,
  19018. newPano: this
  19019. }),
  19020. e = this
  19021. }
  19022. }(),
  19023. n.prototype.exit = function() {
  19024. this.tiled ? (this.clearWaitDeferreds(),
  19025. this.minimumTiledPanoLoaded = !1,
  19026. this.tiledPanoRenderTarget = null,
  19027. this.setZoomed(!1),
  19028. this.panoRenderer.deactivateTiledPano(this),
  19029. this.highestPartialTileRenderOpCompleted = 0,
  19030. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  19031. this.solidSkybox.loaded = !1,
  19032. this.solidSkybox.version = 0),
  19033. this.emit("exit")
  19034. }
  19035. ,
  19036. n.prototype.hoverOn = function(e) {
  19037. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19038. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19039. }
  19040. ,
  19041. n.prototype.hoverOff = function(e) {
  19042. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19043. }
  19044. ,
  19045. n.prototype.build1 = function() {
  19046. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  19047. this.floor.addPano(this),
  19048. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19049. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19050. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19051. }
  19052. ,
  19053. n.prototype.build2 = function() {
  19054. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19055. this.height = this.position.distanceTo(this.floorPosition),
  19056. this.placeMarker()
  19057. }
  19058. ,
  19059. n.prototype.interpolateFloorPosition = function() {
  19060. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  19061. return !!e.floorPosition
  19062. }).sort(function(e, t) {
  19063. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19064. }
  19065. .bind(this))
  19066. , t = this.position.clone();
  19067. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19068. t
  19069. }
  19070. ,
  19071. n.prototype.raycastFloorPosition = function() {
  19072. I.warn("Performance warning: Raycasting to find floor position");
  19073. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  19074. , t = e.intersectObjects(this.model.colliders);
  19075. return t.length ? t[0].point : null
  19076. }
  19077. ,
  19078. n.prototype.raycastToFindFloor = function() {
  19079. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  19080. return function() {
  19081. I.warn("Performance warning: Raycasting to find floor index");
  19082. for (var t = 0; t < e.length; t++) {
  19083. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  19084. , n = i.intersectObjects(this.model.colliders);
  19085. if (n.length)
  19086. return n[0].object.parent.parent
  19087. }
  19088. return null
  19089. }
  19090. }(),
  19091. n.prototype.placeMarker = function() {
  19092. this.marker && (this.marker.position.copy(this.floorPosition),
  19093. this.marker.position.y += .05,
  19094. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  19095. }
  19096. ,
  19097. n.prototype.translate = function(e) {
  19098. this.position.add(e),
  19099. this.floorPosition.add(e)
  19100. }
  19101. ,
  19102. n.prototype.findClosestMidtpointPanoTo = function(e) {
  19103. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19104. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19105. }
  19106. ,
  19107. n.prototype.attachToPanoRenderer = function(e) {
  19108. this.panoRenderer = e,
  19109. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19110. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19111. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19112. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19113. }
  19114. ;
  19115. var _ = {};
  19116. n.prototype.getWaitDeferred = function(e) {
  19117. var t = _[this.id];
  19118. t || (t = {},
  19119. _[this.id] = t);
  19120. var i = t[e];
  19121. return i || (i = {
  19122. deferred: $.Deferred(),
  19123. active: !1
  19124. },
  19125. t[e] = i),
  19126. i
  19127. }
  19128. ,
  19129. n.prototype.resetWaitDeferred = function(e) {
  19130. var t = this.getWaitDeferred(e);
  19131. t.active = !1,
  19132. t.deferred = $.Deferred()
  19133. }
  19134. ,
  19135. n.prototype.clearWaitDeferreds = function() {
  19136. var e = _[this.id];
  19137. e || (e = {},
  19138. _[this.id] = e);
  19139. for (var t in e)
  19140. if (e.hasOwnProperty(t)) {
  19141. var i = e[t];
  19142. i.active = !1,
  19143. i.deferred = $.Deferred()
  19144. }
  19145. }
  19146. ,
  19147. n.prototype.loadTiledPano = function() {
  19148. var e = (new r.Vector3,
  19149. [])
  19150. , t = [];
  19151. return function(i, n, r, o, a, s) {
  19152. null !== o && void 0 !== o || (o = !0),
  19153. null !== a && void 0 !== a || (a = !0);
  19154. var l = this.getWaitDeferred(i)
  19155. , c = l.deferred
  19156. , h = null
  19157. , u = null;
  19158. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19159. u = r.vFov)),
  19160. !this.isLoaded(i)) {
  19161. if (!l.active) {
  19162. if (l.active = !0,
  19163. r) {
  19164. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19165. e[this.id + ":" + i] = {
  19166. tileCount: 0,
  19167. targetTileCount: d
  19168. },
  19169. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19170. }
  19171. t[this.id] || (t[this.id] = !0,
  19172. this.on(f.LoadComplete, function(e, t) {
  19173. var i = this.getWaitDeferred(e).deferred;
  19174. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19175. this.resetWaitDeferred(e))
  19176. }
  19177. .bind(this)),
  19178. this.on(f.LoadFailed, function(e) {
  19179. var t = this.getWaitDeferred(e).deferred;
  19180. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19181. this.resetWaitDeferred(e))
  19182. }
  19183. .bind(this)),
  19184. this.on(f.TileLoaded, function(t, i, n) {
  19185. var r = this.getWaitDeferred(t).deferred;
  19186. if (r && "pending" === r.state()) {
  19187. r.notify(t, i, n);
  19188. var o = e[this.id + ":" + t];
  19189. o && (o.tileCount++,
  19190. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19191. r.resolve(t, n),
  19192. this.resetWaitDeferred(t)))
  19193. }
  19194. }
  19195. .bind(this)))
  19196. }
  19197. this.tileDownloader.clearForceQueue(),
  19198. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19199. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19200. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19201. }
  19202. return c.promise()
  19203. }
  19204. }(),
  19205. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19206. if (e === this.id) {
  19207. var n = this.qualityManager.getPanoSize(m.BASE);
  19208. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19209. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19210. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19211. }
  19212. }
  19213. ,
  19214. n.prototype.onTileRendered = function(e, t, i, n) {
  19215. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19216. }
  19217. ,
  19218. n.prototype.onPanoRendered = function(e, t, i, n) {
  19219. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19220. this.updateSkyboxForZoomLevel(),
  19221. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19222. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19223. this.emit("load", t),
  19224. this.model.emit("load", this),
  19225. this.emit(f.LoadComplete, t, i))
  19226. }
  19227. ,
  19228. n.prototype.setZoomed = function(e) {
  19229. this.zoomed = e,
  19230. this.updateSkyboxForZoomLevel()
  19231. }
  19232. ,
  19233. n.prototype.ensureSkyboxReadyForRender = function() {
  19234. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19235. this.solidSkybox.loaded = !0)
  19236. }
  19237. ,
  19238. n.prototype.updateSkyboxForZoomLevel = function() {
  19239. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19240. }
  19241. ,
  19242. n.prototype.getSkyboxTexture = function() {
  19243. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19244. }
  19245. ,
  19246. n.prototype.onTileRenderFail = function(e, t, i) {
  19247. e === this.id && this.emit(f.LoadFailed, t)
  19248. }
  19249. ,
  19250. n.prototype.isLoaded = function(e) {
  19251. if (this.tiled) {
  19252. if (e && "string" == typeof e)
  19253. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19254. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19255. }
  19256. if (e && "number" == typeof e)
  19257. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19258. return !!this.solidSkybox.high || e in this.solidSkybox
  19259. }
  19260. ,
  19261. n.prototype.loadCube = function(e) {
  19262. if (this.isLoaded(e))
  19263. return I.info("Skipping load of pano, already loaded"),
  19264. $.when();
  19265. this.emit("loading", e),
  19266. this.model.emit("loading", this);
  19267. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19268. , i = t.filter(function(e) {
  19269. return !e
  19270. });
  19271. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19272. e = "high",
  19273. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19274. var n = 0
  19275. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19276. return u.getImage(t[i])
  19277. }
  19278. .bind(this));
  19279. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19280. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19281. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19282. this.solidSkybox.low = null),
  19283. this.solidSkybox.needsUpdate = !0,
  19284. this.emit("load", e),
  19285. this.model.emit("load", this),
  19286. this
  19287. }
  19288. .bind(this), function() {
  19289. I.error("Downloading cubemap for pano", this.id, "failed"),
  19290. this.failedLoadingAt = Date.now()
  19291. }
  19292. .bind(this), function() {
  19293. return $.when(++n, 6)
  19294. })
  19295. }
  19296. ,
  19297. n.raycastsSkipped = 0,
  19298. n.raycastsDone = 0,
  19299. n.prototype.findNeighourPanos = function() {
  19300. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19301. this.model.panos.forEach(function(e) {
  19302. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19303. var t = this.position.distanceTo(e.position);
  19304. if (t > a.panoramaNeighbourMaxDistance)
  19305. return this.model.panos.setNeighbour(this, e, !1),
  19306. void n.raycastsSkipped++;
  19307. var i = e.position.clone().sub(this.position).normalize()
  19308. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19309. , s = o.intersectObjects(this.model.colliders);
  19310. n.raycastsDone++,
  19311. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19312. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19313. }
  19314. }
  19315. .bind(this)),
  19316. this.model.panos.neighbourMap[this.id]
  19317. }
  19318. ,
  19319. n.prototype.worldPosition = function() {
  19320. return this.position
  19321. }
  19322. ,
  19323. n.prototype.addTextSprite = function(e, t) {
  19324. this.removeTextSprite();
  19325. var i = document.createElement("canvas")
  19326. , n = i.getContext("2d");
  19327. i.width = 256,
  19328. i.height = 256;
  19329. var o = "Arial"
  19330. , a = 60;
  19331. n.font = "bold " + a + "px " + o,
  19332. n.fillStyle = "white";
  19333. var s = n.measureText(e).width;
  19334. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19335. var l = new r.Texture(i);
  19336. l.needsUpdate = !0;
  19337. var c = new r.SpriteMaterial({
  19338. map: l,
  19339. color: t || 16428055
  19340. });
  19341. this.text3d = new r.Sprite(c),
  19342. this.text3d.position.copy(this.skyboxMesh.position),
  19343. this.floor.add(this.text3d)
  19344. }
  19345. ,
  19346. n.prototype.removeTextSprite = function() {
  19347. this.text3d && (this.floor.remove(this.text3d),
  19348. this.text3d = null)
  19349. }
  19350. ,
  19351. n.prototype.isAligned = function() {
  19352. return this.alignmentType === l.ALIGNED
  19353. }
  19354. ,
  19355. n.filters = {
  19356. inDirection: function(e, t, i) {
  19357. return function(n) {
  19358. var r = n.position.clone().sub(e).normalize();
  19359. return r.dot(t) > i
  19360. }
  19361. },
  19362. inFloorDirection: function(e, t, i) {
  19363. return function(n) {
  19364. var r = n.floorPosition.clone().sub(e).normalize();
  19365. return r.dot(t) > i
  19366. }
  19367. },
  19368. inPanoDirection: function(e, t, i) {
  19369. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19370. function(n) {
  19371. var r = n.floorPosition.clone().sub(e).normalize()
  19372. , o = n.position.clone().sub(e).normalize();
  19373. return r.dot(t) > i || o.dot(t) > i
  19374. }
  19375. },
  19376. atFloor: function(e) {
  19377. return function(t) {
  19378. return !e || t.floor === e
  19379. }
  19380. },
  19381. not: function(e) {
  19382. return function(t) {
  19383. return t !== e
  19384. }
  19385. },
  19386. notIn: function(e) {
  19387. return function(t) {
  19388. return e.indexOf(t) === -1
  19389. }
  19390. },
  19391. isLoaded: function() {
  19392. return function(e) {
  19393. return e.isLoaded()
  19394. }
  19395. },
  19396. isNotLoaded: function() {
  19397. return function(e) {
  19398. return !e.isLoaded()
  19399. }
  19400. },
  19401. isCloseEnoughTo: function(e, t) {
  19402. return function(i) {
  19403. return e.distanceTo(i.floorPosition) < t
  19404. }
  19405. },
  19406. hasMinimumHeightDifferenceTo: function(e, t) {
  19407. return function(i) {
  19408. return Math.abs(i.position.y - e.y) > t
  19409. }
  19410. },
  19411. isNotBehindNormal: function(e, t) {
  19412. var i = new r.Vector3;
  19413. return t = t.clone(),
  19414. function(n) {
  19415. var r = i.copy(n.position).sub(e).normalize();
  19416. return r.dot(t) > 0
  19417. }
  19418. },
  19419. isNeighbourPanoTo: function(e) {
  19420. return function(t) {
  19421. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19422. }
  19423. },
  19424. isNeighbourOfNeighbourTo: function(e) {
  19425. return function(t) {
  19426. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19427. var n = e.model.panos.get(i);
  19428. return !!n && n.neighbourPanos[t.id]
  19429. })
  19430. }
  19431. },
  19432. isNotRecentlyFailed: function(e) {
  19433. return function(t) {
  19434. return Date.now() - t.failedLoadingAt > e
  19435. }
  19436. },
  19437. isOnVisibleFloor: function() {
  19438. return function(e) {
  19439. return !e.floor.hidden
  19440. }
  19441. },
  19442. isPanoAligned: function() {
  19443. return function(e) {
  19444. return e.isAligned()
  19445. }
  19446. }
  19447. },
  19448. n.sortFunctions = {
  19449. distanceToPoint: function(e) {
  19450. return function(t, i) {
  19451. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19452. }
  19453. },
  19454. floorDistanceToPoint: function(e) {
  19455. return function(t, i) {
  19456. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19457. }
  19458. },
  19459. choose: function(e) {
  19460. return function(t, i) {
  19461. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19462. }
  19463. }
  19464. },
  19465. n.scoreFunctions = {
  19466. distance: function(e, t) {
  19467. return t = t || a.navigation.distanceFactor,
  19468. function(i) {
  19469. return e ? e.position.distanceTo(i.position) * t : 0
  19470. }
  19471. },
  19472. distanceSquared: function(e, t) {
  19473. return t = t || a.navigation.distanceFactor,
  19474. function(i) {
  19475. return e ? e.position.distanceToSquared(i.position) * t : 0
  19476. }
  19477. },
  19478. direction: function(e, t) {
  19479. return function(i) {
  19480. var n = i.position.clone().sub(e).normalize();
  19481. return n.dot(t) * a.navigation.directionFactor
  19482. }
  19483. },
  19484. angle: function(e, t) {
  19485. return function(i) {
  19486. var n = i.position.clone().sub(e).normalize();
  19487. return n.angleTo(t) * a.navigation.angleFactor
  19488. }
  19489. },
  19490. inFieldOfView: function(e, t) {
  19491. return function(i) {
  19492. var n = i.position.clone().sub(e).normalize();
  19493. return n.dot(t) > .75 ? 10 : -1
  19494. }
  19495. },
  19496. optionality: function(e) {
  19497. return function(t) {
  19498. var i = t.neighbourUUIDs.filter(function(t) {
  19499. return !(t in e.neighbourUUIDs) && t !== e.id
  19500. });
  19501. return i.length * a.navigation.optionalityFactor
  19502. }
  19503. },
  19504. penalizeHeightDifferenceUnder: function(e, t) {
  19505. return function(i) {
  19506. return e.y - i.position.y < t ? -20 : 0
  19507. }
  19508. }
  19509. },
  19510. t.exports = n
  19511. }
  19512. ).call(this, "/js/objects/Panorama.js")
  19513. }
  19514. , {
  19515. "../enum/AlignmentType": 17,
  19516. "../enum/GLCubeFaces": 25,
  19517. "../enum/PanoRendererEvents": 35,
  19518. "../enum/PanoSizeClass": 36,
  19519. "../enum/PanoramaEvents": 37,
  19520. "../enum/RenderLayers": 41,
  19521. "../enum/RenderOrder": 42,
  19522. "../enum/TileDownloaderEvents": 45,
  19523. "../enum/Viewmode": 51,
  19524. "../exception/BasicException": 55,
  19525. "../scene/SceneRenderer": 158,
  19526. "../settings": 166,
  19527. "../tile/TileUtils": 174,
  19528. "../util/ajax": 181,
  19529. "../util/common": 185,
  19530. "../util/lerp": 188,
  19531. "../util/logger": 189,
  19532. "../util/panorama": 191,
  19533. "../util/texture": 194,
  19534. "../util/transitions": 195,
  19535. events: 202,
  19536. three: 217
  19537. }],
  19538. 149: [function(e, t, i) {
  19539. "use strict";
  19540. function n(e) {
  19541. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19542. t.map.value = d,
  19543. t.opacity.value = 0,
  19544. t.color.value.set(o.reticuleColor),
  19545. t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker;
  19546. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19547. side: r.DoubleSide,
  19548. depthWrite: !1,
  19549. depthTest: !1,
  19550. transparent: !0,
  19551. vertexShader: c.waypoint.vertexShader,
  19552. fragmentShader: c.waypoint.fragmentShader,
  19553. uniforms: t,
  19554. name: "waypoint",
  19555. opacity: 0,
  19556. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19557. })),
  19558. this.layers.set(h.RETICULE),
  19559. this.renderOrder = u.reticule,
  19560. this.player = e,
  19561. this.direction = new r.Vector3,
  19562. this.hidden = !0,
  19563. this.mouseLastMoveTime = Date.now()
  19564. }
  19565. var r = e("three")
  19566. , o = e("../settings")
  19567. , a = e("../util/transitions")
  19568. , s = e("../util/texture")
  19569. , l = e("../util/lerp")
  19570. , c = e("../shaders")
  19571. , h = e("../enum/RenderLayers")
  19572. , u = e("../enum/RenderOrder")
  19573. , d = s.load("./static/images/reticule-256x256.png");
  19574. n.prototype = Object.create(r.Mesh.prototype),
  19575. n.prototype.move = function(e, t, i) {
  19576. this.hidden = i,
  19577. this.mouseLastMoveTime = Date.now()
  19578. }
  19579. ,
  19580. n.prototype.hide = function() {
  19581. this.hidden || (this.hidden = !0,
  19582. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19583. }
  19584. ,
  19585. n.prototype.show = function() {
  19586. this.hidden = !1,
  19587. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19588. }
  19589. ,
  19590. n.prototype.update = function() {
  19591. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19592. }
  19593. ,
  19594. n.prototype.updatePosition = function(e, t) {
  19595. if (!this.hidden) {
  19596. if (!t)
  19597. return this.hide();
  19598. var i = t.point
  19599. , n = e.distanceTo(i)
  19600. , r = 1 + .01 * n;
  19601. n < 1 && (r -= 1 - n),
  19602. this.show(),
  19603. this.scale.set(r, r, r),
  19604. this.direction = this.direction.multiplyScalar(.8),
  19605. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19606. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19607. this.lookAt(this.position.clone().add(this.direction))
  19608. }
  19609. }
  19610. ,
  19611. n.prototype.writeAstag = function() {
  19612. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19613. , t = new Date;
  19614. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19615. var i = {
  19616. enabled: !0,
  19617. version: "0",
  19618. created: t.toISOString(),
  19619. created_by: "APITest",
  19620. position: this.position.clone(),
  19621. stem: {
  19622. enabled: o.tags.pole.enabled,
  19623. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19624. },
  19625. label: "tag " + this.tagCount,
  19626. description: "Description " + e,
  19627. floor: function(e) {
  19628. if (e.currentFloor) {
  19629. var t = e.floors.indexOf(e.currentFloor);
  19630. return t > -1 ? t : void 0
  19631. }
  19632. }(this.player.model),
  19633. type: "info",
  19634. metadata: {
  19635. preferred_camera: {
  19636. mode: this.player.mode
  19637. }
  19638. }
  19639. };
  19640. console.log("--------------------------"),
  19641. console.log(JSON.stringify(i));
  19642. var n = this.player.model.addtag(e, i).build();
  19643. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19644. n.visible || n.show(o.tags.startup.fadeInDuration))
  19645. }
  19646. ,
  19647. t.exports = n
  19648. }
  19649. , {
  19650. "../enum/RenderLayers": 41,
  19651. "../enum/RenderOrder": 42,
  19652. "../settings": 166,
  19653. "../shaders": 167,
  19654. "../util/lerp": 188,
  19655. "../util/texture": 194,
  19656. "../util/transitions": 195,
  19657. three: 217
  19658. }],
  19659. 150: [function(e, t, i) {
  19660. "use strict";
  19661. function n(e, t) {
  19662. this.chunks = [],
  19663. this.floorId = e,
  19664. this.roomId = t,
  19665. this.position = new r.Vector3
  19666. }
  19667. var r = e("three");
  19668. n.prototype.addChunk = function(e) {
  19669. this.chunks.push(e)
  19670. }
  19671. ,
  19672. n.prototype.calcBoundaries = function() {
  19673. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19674. var s = this.chunks[a]
  19675. , l = s.geometry.attributes.position;
  19676. if (l)
  19677. for (var c = 0; c < l.array.length; c += 3)
  19678. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19679. t.add(e),
  19680. 0 === c ? (i.copy(e),
  19681. n.copy(e)) : (i.max(e),
  19682. n.min(e)),
  19683. o++
  19684. }
  19685. o > 0 ? (t.multiplyScalar(1 / o),
  19686. this.average = t) : this.average = null,
  19687. this.boundsMax = i,
  19688. this.boundsMin = n,
  19689. this.center = new r.Vector3,
  19690. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19691. }
  19692. ,
  19693. t.exports = n
  19694. }
  19695. , {
  19696. three: 217
  19697. }],
  19698. 151: [function(e, t, i) {
  19699. (function(i) {
  19700. "use strict";
  19701. function n(e, t, i) {
  19702. this.obj3d = null,
  19703. this.nodes = [],
  19704. this.colorHull = [],
  19705. this.shortPaths = {},
  19706. this.floorHull = null,
  19707. this.cameraHull = null,
  19708. this.floorPathDistance = 0,
  19709. this.floorCurvePoints = null,
  19710. this.floorCurveColors = null,
  19711. this.camCurvePoints = null,
  19712. this.warpDestHeroLoc = null,
  19713. this.warpDestPano = null,
  19714. this.warpPathPoints = null,
  19715. this.warpPathLengths = [0],
  19716. this.warpLength = 0,
  19717. this.closeWarpDistance = 4,
  19718. this.UP = A.UP.clone(),
  19719. this.longestStep = 0,
  19720. this.upcomingTransType = null,
  19721. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19722. this.prevNextDist = 0,
  19723. this.nextI = 0,
  19724. this.activeTransType = null,
  19725. this.lastTransType = null,
  19726. this.bunnyObj = null,
  19727. this.director = e,
  19728. this.player = t,
  19729. this.playerControls = i,
  19730. this.modelManager = t.modelManager,
  19731. this.updateModel(),
  19732. this.updateDefaultsFromModelData(),
  19733. this.bindEvents(),
  19734. this.warping = !1,
  19735. this.waitingToWarp = !1,
  19736. this.warpInterrupted = !1,
  19737. this.warpInterruptionBlackoutStyle = null,
  19738. this.warpInterruptionTravelTime = null
  19739. }
  19740. var r = e("three")
  19741. , o = e("../util/logger")
  19742. , a = e("../enum/Viewmode")
  19743. , s = e("../enum/RenderOrder")
  19744. , l = e("../enum/WarpStyle")
  19745. , c = e("../settings")
  19746. , h = e("../util/math")
  19747. , u = e("../util/lerp")
  19748. , d = e("../util/easing")
  19749. , p = e("../util/transitions")
  19750. , f = e("../objects/Snapshot")
  19751. , g = e("../effects")
  19752. , m = e("../shaders")
  19753. , v = (e("../gui/gui"),
  19754. e("../util/texture"))
  19755. , A = e("../enum/Vectors")
  19756. , y = (e("../model/ModelManager"),
  19757. new o(i))
  19758. , C = e("../enum/PlayerEvents")
  19759. , I = e("../enum/BlackoutStyle")
  19760. , E = e("../enum/ModelManagerEvents")
  19761. , b = e("../constants")
  19762. , w = {
  19763. path: 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  19765. pathStart: 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")
  19766. };
  19767. n.prototype.setScene = function(e) {
  19768. this.createCpm(e),
  19769. this.createBunnyObj(e)
  19770. }
  19771. ,
  19772. n.prototype.updateModel = function() {
  19773. this.model = this.modelManager.getActiveModel()
  19774. }
  19775. ,
  19776. n.prototype.bindEvents = function() {
  19777. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19778. }
  19779. ,
  19780. n.prototype.updateDefaultsFromModelData = function() {
  19781. this.model.data
  19782. }
  19783. ,
  19784. n.prototype.pointPathDistance = function(e) {
  19785. for (var t = 0, i = 1; i < e.length; i += 1)
  19786. t += e[i - 1].distanceTo(e[i]);
  19787. return t
  19788. }
  19789. ,
  19790. n.prototype.pointPathLengths = function(e) {
  19791. for (var t = [0], i = 1; i < e.length; i += 1)
  19792. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19793. return t
  19794. }
  19795. ,
  19796. n.prototype.interpAlongPath = function(e, t, i) {
  19797. var n, o = new r.Vector3, a = t[t.length - 1];
  19798. if (i < 1) {
  19799. n = i * a;
  19800. for (var s = 1; s < t.length; s += 1)
  19801. if (t[s] > n) {
  19802. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19803. return o.copy(e[s]),
  19804. o.sub(e[s - 1]),
  19805. o.multiplyScalar(l),
  19806. o.add(e[s - 1]),
  19807. o
  19808. }
  19809. } else
  19810. o.copy(e[e.length - 1]);
  19811. return o
  19812. }
  19813. ,
  19814. n.prototype.pathHeight = function() {
  19815. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19816. }
  19817. ,
  19818. n.prototype.createBunnyObj = function(e) {
  19819. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19820. this.bunnyObj.visible = c.warp.showBunny),
  19821. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19822. e.add(this.bunnyObj)
  19823. }
  19824. ,
  19825. n.prototype.createCpm = function(e) {
  19826. if (!this.currentPanoMarker) {
  19827. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19828. t.material.uniforms.opacity.value = 0,
  19829. this.currentPanoMarker = {
  19830. mesh: t,
  19831. placed: !1
  19832. }
  19833. }
  19834. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19835. this.placeCpm(),
  19836. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19837. }
  19838. ,
  19839. n.prototype.placeCpm = function() {
  19840. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19841. var e = this.player.currentPano.floor;
  19842. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19843. e.add(this.currentPanoMarker.mesh)),
  19844. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19845. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19846. this.currentPanoMarker.placed = !0
  19847. } else
  19848. this.popOutCpm()
  19849. }
  19850. ,
  19851. n.prototype.fadeInCpm = function(e) {
  19852. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19853. }
  19854. ,
  19855. n.prototype.fadeOutCpm = function(e) {
  19856. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19857. }
  19858. ,
  19859. n.prototype.popInCpm = function() {
  19860. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19861. }
  19862. ,
  19863. n.prototype.popOutCpm = function() {
  19864. this.fadeOutCpm(2)
  19865. }
  19866. ,
  19867. n.prototype.brushPrefs = {
  19868. linewidth: 7,
  19869. strokeWidth: 15,
  19870. cvSegments: 48,
  19871. paveStep: .1,
  19872. paveWidth: .2,
  19873. lookBlendDist: 3,
  19874. maxTurn: r.Math.degToRad(2)
  19875. },
  19876. n.prototype.panoPathDistance = function(e) {
  19877. var t = this.model.panos;
  19878. if (!e || e.length < 2)
  19879. return 0;
  19880. for (var i = [], n = 0; n < e.length; n += 1)
  19881. i.push(t.get(e[n]).floorPosition);
  19882. return this.pointPathDistance(i)
  19883. }
  19884. ,
  19885. n.prototype.loadTileTexture = function(e) {
  19886. var t = v.load(e, function(t) {
  19887. t.wrapS = r.RepeatWrapping,
  19888. t.wrapT = r.RepeatWrapping,
  19889. t.needsUpdate = !0,
  19890. y.debug('path texture "' + e + '" is ready')
  19891. }, function() {
  19892. y.error('path texture "' + e + '" failed')
  19893. });
  19894. return t.mapping = r.UVMapping,
  19895. t
  19896. }
  19897. ,
  19898. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19899. var a = {
  19900. cameraMode: n,
  19901. position: e,
  19902. quaternion: t,
  19903. panoId: i,
  19904. orthoZoom: o,
  19905. floorVisibility: r,
  19906. thumbUrl: null,
  19907. name: null
  19908. };
  19909. return new f(a)
  19910. }
  19911. ,
  19912. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19913. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19914. }
  19915. ,
  19916. n.prototype.setWarpDestination = function(e) {
  19917. this.warpDestHeroLoc = e
  19918. }
  19919. ,
  19920. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19921. var t = this.getHeroDescriptorByHeroIndex(e);
  19922. return null !== t && (this.setWarpDestination(t),
  19923. !0)
  19924. }
  19925. ,
  19926. n.prototype.setWarpDestinationByPano = function(e, t) {
  19927. var i = this.model.panos.get(e.id);
  19928. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19929. }
  19930. ,
  19931. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  19932. var i = this.model.panos.get(e);
  19933. if (i) {
  19934. t = t || new r.Quaternion;
  19935. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19936. return this.setWarpDestination(n),
  19937. !0
  19938. }
  19939. return !1
  19940. }
  19941. ,
  19942. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19943. var t = this.model.heroCount();
  19944. /* if (null !== this.warpDestHeroLoc && t < 2)
  19945. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19946. this.model.getHeroDescriptorByIndex(0); */
  19947. var i = this.model.getHeroDescriptorByIndex(e);
  19948. if (i) {
  19949. var n = i.isPano() ? i.panoId : i.cameraMode;
  19950. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  19951. }
  19952. return i
  19953. }
  19954. ,
  19955. n.prototype.getHeroDescriptorByPano = function(e) {
  19956. var t = this.model.panos.get(e.id);
  19957. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  19958. }
  19959. ,
  19960. n.prototype.getHeroDescriptorByPanoId = function(e) {
  19961. var t = this.getHeroIndexFromPanoId(e);
  19962. return this.getHeroDescriptorByHeroIndex(t)
  19963. }
  19964. ,
  19965. n.prototype.getHeroIndexFromPanoId = function(e) {
  19966. for (var t = 0; t < this.model.heroLocations.length; t++) {
  19967. var i = this.model.heroLocations[t]
  19968. , n = this.getHeroId(i);
  19969. if (n && n === e)
  19970. return t
  19971. }
  19972. return -1
  19973. }
  19974. ,
  19975. n.prototype.getHeroPano = function(e) {
  19976. if (null === e)
  19977. return y.warn("getHeroPano(): no destination"),
  19978. null;
  19979. var t = this.getHeroId(e)
  19980. , i = this.model.panos.get(t);
  19981. return void 0 === i && (i = null,
  19982. "" !== t && y.debug('unable to find pano "' + t + '"')),
  19983. i
  19984. }
  19985. ,
  19986. n.prototype.getHeroId = function(e) {
  19987. return e.panoId
  19988. }
  19989. ,
  19990. n.prototype.setWarpDestPano = function() {
  19991. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  19992. this.warpDestPano
  19993. }
  19994. ,
  19995. n.prototype.brushToWarpPano = function(e, t) {
  19996. if (this.discardPathObject(),
  19997. !this.setWarpDestPano())
  19998. return !1;
  19999. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  20000. !this.warpDestPano)
  20001. return y.info("No brush"),
  20002. !1;
  20003. if (!this.player.currentPano)
  20004. return y.debug("No current pano, visibility undefined"),
  20005. !1;
  20006. if (!this.warpDestPano)
  20007. return y.info("No wPano, visibility undefined"),
  20008. !1;
  20009. if (!this.warpDestPano.isAligned())
  20010. return y.debug("Cannot brush to unaligned pano"),
  20011. !1;
  20012. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  20013. , n = !0;
  20014. if (this.player.currentPano.id === this.warpDestPano.id)
  20015. y.debug("Already at destination pano");
  20016. else {
  20017. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20018. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  20019. this.obj3d = new r.Object3D,
  20020. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  20021. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  20022. e = t) : (this.setPathHulls(this.nodes),
  20023. this.setFloorCurves(),
  20024. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  20025. this.player.currentPano.floor.add(this.obj3d);
  20026. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  20027. , s = e === l.STD;
  20028. if (!n && (i || s)) {
  20029. if (o) {
  20030. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  20031. this.obj3d.add(h)
  20032. }
  20033. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  20034. this.obj3d.add(u)
  20035. }
  20036. this.appearSlow()
  20037. }
  20038. return this.upcomingTransType = e,
  20039. !n
  20040. }
  20041. ,
  20042. n.prototype.findShortestPath = function(e, t) {
  20043. if (!e || !t)
  20044. return null;
  20045. var i = c.warp.walkExtraPanosDistance
  20046. , n = e.id + ":" + t.id + ":" + i;
  20047. if (this.shortPaths.hasOwnProperty(n))
  20048. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20049. var r = t.id + ":" + e.id + ":" + i;
  20050. if (this.shortPaths.hasOwnProperty(r))
  20051. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20052. var o = this.model.panos.aStarSearch(e, t);
  20053. return this.model.panos.includeNodesNearPath(o, i),
  20054. this.shortPaths[n] = o ? o.slice() : null,
  20055. o
  20056. }
  20057. ,
  20058. n.prototype.makePathHulls = function(e) {
  20059. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20060. t = u.get(e[0]),
  20061. r = t.floor.floorIndex;
  20062. for (var d = 0; d < e.length; d += 1)
  20063. t = u.get(e[d]),
  20064. i = t.floorPosition.clone().sub(this.model.position),
  20065. i.y += this.pathHeight(),
  20066. s.push(i),
  20067. l.push(t.position.clone()),
  20068. n = t.floor.floorIndex,
  20069. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20070. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20071. o > a && (a = o));
  20072. return a > this.longestStep && (this.longestStep = a,
  20073. y.debug("path contains " + a + " meter segment")),
  20074. {
  20075. floor: s,
  20076. camera: l,
  20077. color: h
  20078. }
  20079. }
  20080. ,
  20081. n.prototype.makeFloorCurves = function(e, t, i) {
  20082. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20083. , o = this.pointPathDistance(e) - 2 * n
  20084. , s = e.slice(0)
  20085. , l = s[1].clone().sub(s[0]);
  20086. l.y = 0,
  20087. l.normalize().multiplyScalar(n),
  20088. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20089. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20090. l.y = 0,
  20091. l.normalize().multiplyScalar(n),
  20092. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20093. var h = new r.CatmullRomCurve3(s)
  20094. , u = Math.floor(o / i);
  20095. u = 4 * Math.floor(u / 4),
  20096. u = Math.max(4, u);
  20097. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20098. f = 0,
  20099. d = g[A].distanceTo(e[0]);
  20100. for (var y = 1; y < e.length; y += 1)
  20101. v.copy(g[A]).sub(e[y]),
  20102. v.y *= 4,
  20103. p = v.length(),
  20104. p < d && (f = y);
  20105. m.push(t[f])
  20106. }
  20107. return {
  20108. distance: o,
  20109. points: g,
  20110. colors: m
  20111. }
  20112. }
  20113. ,
  20114. n.prototype.makeCameraCurvePoints = function(e, t) {
  20115. var i = this.pointPathDistance(e)
  20116. , n = new r.CatmullRomCurve3(e);
  20117. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20118. }
  20119. ,
  20120. n.prototype.makeCameraCurveTangents = function(e, t) {
  20121. var i = this.pointPathDistance(e)
  20122. , n = new r.CatmullRomCurve3(e)
  20123. , o = Math.max(2, Math.floor(i / t));
  20124. o || (o = 5);
  20125. for (var a = [], s = 0; s <= o; s++)
  20126. a.push(n.getTangentAt(s / o));
  20127. return a
  20128. }
  20129. ,
  20130. n.prototype.setPathHulls = function(e) {
  20131. var t = this.makePathHulls(e);
  20132. this.floorHull = t.floor,
  20133. this.cameraHull = t.camera,
  20134. this.colorHull = t.color
  20135. }
  20136. ,
  20137. n.prototype.setFloorCurves = function() {
  20138. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20139. this.floorPathDistance = e.distance,
  20140. this.floorCurvePoints = e.points,
  20141. this.floorCurveColors = e.colors
  20142. }
  20143. ,
  20144. n.prototype.setCameraCurvePoints = function() {
  20145. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20146. }
  20147. ,
  20148. n.prototype.chooseWarpPath = function(e) {
  20149. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20150. if (this.player.currentPano === this.warpDestPano || !e)
  20151. return this.warpPathPoints = null,
  20152. this.warpLength = 0,
  20153. !1;
  20154. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20155. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20156. t = this.warpDestPano.position.clone().sub(o.position),
  20157. i = t.clone().negate(),
  20158. t.multiplyScalar(.15).add(o.position),
  20159. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20160. t.y = o.position.y,
  20161. i.y = this.warpDestPano.position.y,
  20162. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20163. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20164. this.setCameraCurvePoints(),
  20165. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20166. this.warpLength = 0,
  20167. this.warpPathLengths = [0];
  20168. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20169. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20170. var p = s.length();
  20171. s.y *= c.warp.climbEffort;
  20172. var f = s.length() / p;
  20173. if (d > 1) {
  20174. s.setY(0).normalize(),
  20175. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20176. var g = Math.min(1, s.dot(l))
  20177. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20178. f = Math.max(m, f)
  20179. }
  20180. this.warpLength += p * f,
  20181. this.warpPathLengths[d] = this.warpLength
  20182. }
  20183. return !0
  20184. }
  20185. ,
  20186. n.prototype.drawPathRibbon = function(e, t) {
  20187. this.bunnyObj.visible = c.warp.showBunny;
  20188. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20189. h.copy(e[u]),
  20190. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20191. h.normalize(),
  20192. n.crossVectors(h, A.UP),
  20193. n.multiplyScalar(i);
  20194. var d = (new r.Vector3).copy(e[u]).add(o);
  20195. d.sub(n),
  20196. l.vertices.push(d),
  20197. d = (new r.Vector3).copy(e[u]).add(o),
  20198. d.add(n),
  20199. l.vertices.push(d)
  20200. }
  20201. var p, f = 0;
  20202. for (u = 0; u < e.length - 1; u += 1) {
  20203. var g = 2 * u
  20204. , v = f;
  20205. f += e[u + 1].distanceTo(e[u]);
  20206. var y = f
  20207. , C = t[u]
  20208. , I = t[u + 1];
  20209. p = new r.Face3(g,g + 1,g + 2),
  20210. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20211. l.faces.push(p),
  20212. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20213. p = new r.Face3(g + 2,g + 1,g + 3),
  20214. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20215. l.faces.push(p),
  20216. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20217. }
  20218. l.computeFaceNormals(),
  20219. l.computeVertexNormals();
  20220. var E, b;
  20221. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20222. b.map.value = w.path,
  20223. b.opacity.value = 0,
  20224. b.color.value.set(c.path.color),
  20225. E = new r.RawShaderMaterial({
  20226. side: r.DoubleSide,
  20227. depthWrite: !1,
  20228. transparent: !0,
  20229. vertexShader: m.ribbon.vertexShader,
  20230. fragmentShader: m.ribbon.fragmentShader,
  20231. uniforms: b,
  20232. name: "ribbonT",
  20233. opacity: 0
  20234. })) : E = new r.MeshBasicMaterial({
  20235. color: 16777215,
  20236. side: r.DoubleSide,
  20237. name: "ribbonOut",
  20238. vertexColors: r.VertexColors
  20239. });
  20240. var _ = new r.Mesh(l,E);
  20241. return _.name = "ribbon",
  20242. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20243. _
  20244. }
  20245. ,
  20246. n.prototype.drawPathPavement = function(e) {
  20247. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20248. s.copy(e[l]),
  20249. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20250. s.normalize(),
  20251. n.crossVectors(s, A.UP),
  20252. n.multiplyScalar(this.brushPrefs.paveWidth),
  20253. t = (new r.Vector3).copy(e[l]),
  20254. t.sub(n),
  20255. o.vertices.push(t),
  20256. o.vertices.push((new r.Vector3).copy(e[l])),
  20257. t = (new r.Vector3).copy(e[l]),
  20258. t.add(n),
  20259. o.vertices.push(t);
  20260. var h, u, d;
  20261. for (l = 0; l < e.length - 1; l += 1)
  20262. h = 3 * l + 1,
  20263. u = l * i,
  20264. d = u + i,
  20265. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20266. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20267. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20268. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20269. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20270. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20271. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20272. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20273. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20274. color: c.path.color,
  20275. side: r.DoubleSide,
  20276. transparent: !0,
  20277. depthWrite: !1,
  20278. opacity: 0,
  20279. name: "paveT",
  20280. map: w.path
  20281. }) : new r.MeshBasicMaterial({
  20282. color: c.path.color,
  20283. side: r.DoubleSide,
  20284. transparent: !0,
  20285. depthWrite: !1,
  20286. opacity: 1,
  20287. name: "paveO",
  20288. map: w.path
  20289. });
  20290. return new r.Mesh(o,p)
  20291. }
  20292. ,
  20293. n.prototype.hintPrefs = {
  20294. rad: .18,
  20295. width: .0125,
  20296. depth: .0625,
  20297. setBack: -.04,
  20298. markRad: .25,
  20299. markInnerRad: .16
  20300. },
  20301. n.prototype.makeWaypointObj = function(e, t) {
  20302. var i = new r.Geometry
  20303. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20304. , o = this.pathHeight();
  20305. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20306. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20307. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20308. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20309. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20310. s.map.value = e,
  20311. s.opacity.value = 0,
  20312. s.color.value.set(c.path.color);
  20313. var l = {
  20314. side: r.DoubleSide,
  20315. depthWrite: !1,
  20316. transparent: !0,
  20317. vertexShader: m.waypoint.vertexShader,
  20318. fragmentShader: m.waypoint.fragmentShader,
  20319. uniforms: s,
  20320. name: "waypoint",
  20321. opacity: 0
  20322. };
  20323. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20324. l.name = "wayPtOut");
  20325. var h = new r.RawShaderMaterial(l)
  20326. , u = new r.Mesh(i,h);
  20327. return u.name = t,
  20328. u
  20329. }
  20330. ,
  20331. n.prototype.makeStartMarker = function(e, t) {
  20332. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20333. i.y = 0,
  20334. i.normalize();
  20335. var n = Math.acos(i.x)
  20336. , o = this.makeWaypointObj(w.pathStart, "Start");
  20337. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20338. o.position.copy(e),
  20339. o
  20340. }
  20341. ,
  20342. n.prototype.makeEndMarker = function(e) {
  20343. var t = this.makeWaypointObj(w.pathEnd, "End")
  20344. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20345. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20346. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20347. t.position.copy(e),
  20348. t
  20349. }
  20350. ,
  20351. n.prototype.pathClean = function(e) {
  20352. if (e) {
  20353. for (var t in e.children)
  20354. this.pathClean(e.children[t]);
  20355. e.geometry && e.geometry.dispose(),
  20356. e.material && e.material.dispose()
  20357. }
  20358. }
  20359. ,
  20360. n.prototype.discardPathObject = function() {
  20361. if (this.obj3d) {
  20362. var e = this.obj3d.parent;
  20363. e && e.remove(this.obj3d),
  20364. this.pathClean(this.obj3d)
  20365. }
  20366. this.obj3d = null,
  20367. this.popInCpm()
  20368. }
  20369. ,
  20370. n.prototype.discardSlow = function() {
  20371. if (this.obj3d) {
  20372. if (this.player.mode !== a.PANORAMA)
  20373. return void this.discardPathObject();
  20374. for (var e, t = this, i = 0, n = function() {
  20375. this.discardPathObject()
  20376. }
  20377. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20378. e = t.obj3d.children[r],
  20379. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20380. i += 1,
  20381. n = null);
  20382. 0 === i && this.discardPathObject(),
  20383. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20384. }
  20385. }
  20386. ,
  20387. n.prototype.appearSlow = function() {
  20388. var e, t = this;
  20389. this.fadeOutCpm(c.path.fadeInTime);
  20390. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20391. e = t.obj3d.children[n],
  20392. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20393. }
  20394. ,
  20395. n.prototype.update = function() {
  20396. this.obj3d && this.obj3d.updateMatrixWorld()
  20397. }
  20398. ,
  20399. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  20400. var t = r.Math.degToRad(c.warp.burnsAngle);
  20401. if (this.player.mode === a.PANORAMA) {
  20402. var i = this.burnsDir * t;
  20403. if (this.upcomingTransType === l.BLACK)
  20404. return i;
  20405. var n = e;
  20406. if (null === n)
  20407. return y.warn("Transition request for non-highlight"),
  20408. i;
  20409. var o = this.getHeroDescriptorByHeroIndex(n);
  20410. if (null === o)
  20411. return i;
  20412. if (!o.isPano())
  20413. return i;
  20414. var s = this.getHeroPano(o)
  20415. , h = this.playerControls.cameras[a.PANORAMA]
  20416. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20417. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20418. , p = function(e) {
  20419. var i = Math.acos(Math.min(1, e.dot(u)))
  20420. , n = (new r.Vector3).crossVectors(u, e);
  20421. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20422. };
  20423. if (s === this.player.currentPano)
  20424. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20425. var f = this.findShortestPath(this.player.currentPano, s);
  20426. if (void 0 === f || null === f || f.length < 1)
  20427. return y.debug("Empty path ahead..."),
  20428. i;
  20429. var g = this.makePathHulls(f)
  20430. , m = new r.CatmullRomCurve3(g.camera)
  20431. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20432. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20433. }
  20434. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20435. }
  20436. ,
  20437. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20438. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20439. i || (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20440. var n = new r.Euler
  20441. , o = new r.Vector3;
  20442. y.debug("Starting wait: " + (void 0 !== t));
  20443. var s = this.calcBurnsAmount(e)
  20444. , h = function() {
  20445. this.endWarpState(),
  20446. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20447. t && t()
  20448. }
  20449. .bind(this)
  20450. , u = function(e, t) {
  20451. if (this.warpInterrupted)
  20452. return h(),
  20453. !0;
  20454. var r = t || 1e3 / 60;
  20455. if (c.warp.doBurns)
  20456. if (this.player.mode === a.PANORAMA) {
  20457. var l = this.playerControls.cameras[a.PANORAMA];
  20458. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20459. var u = r * s / i;
  20460. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20461. n.y += u,
  20462. o.set(0, 0, -1),
  20463. o.applyEuler(n),
  20464. o.add(l.position),
  20465. l.controls.lookAt(o),
  20466. l.controls.lookVector.copy(o)
  20467. ,l.lookAt(o)
  20468. } else
  20469. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20470. }
  20471. .bind(this);
  20472. this.startWarpState(),
  20473. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20474. }
  20475. ,
  20476. n.prototype.warpToNonPano = function(e) {
  20477. if (this.discardPathObject(),
  20478. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20479. var t = function() {
  20480. e && e()
  20481. }
  20482. .bind(this);
  20483. this.player.flyToNewMode({
  20484. mode: this.warpDestHeroLoc.cameraMode,
  20485. duration: c.warp.outsideTime,
  20486. warpDest: this.warpDestHeroLoc,
  20487. callback: t,
  20488. force: !0
  20489. })
  20490. } else
  20491. y.warn("no warp destination!!!"),
  20492. e && e()
  20493. }
  20494. ,
  20495. n.prototype._resetWarpShaderParams = function(e) {//
  20496. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20497. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20498. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20499. delete e.material.defines.newBlack;
  20500. e.material.needsUpdate = true
  20501. } */
  20502. }
  20503. ,
  20504. n.prototype._clearWarpShading = function() {
  20505. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20506. this._resetWarpShaderParams(e[t]),
  20507. e[t].visible = !0;
  20508. this._resetWarpShaderParams(this.model.skybox)
  20509. }
  20510. ,
  20511. n.prototype._warpStopFlying = function() {
  20512. this.activeTransType = null,
  20513. this.placeCpm()
  20514. }
  20515. ,
  20516. n.prototype._wrapupTravelOnlyBits = function() {
  20517. this._warpStopFlying(),
  20518. this.warpPathPoints && (this.player.currentPano.exit(),
  20519. this.warpDestPano.enter(),
  20520. this.player.currentPano = this.warpDestPano),
  20521. this.player.spider.draw(),
  20522. this.placeCpm()
  20523. }
  20524. ,
  20525. n.prototype._wrapupTravel = function(e) {
  20526. this._wrapupTravelOnlyBits(),
  20527. this.warpCameraAim(e)
  20528. }
  20529. ,
  20530. n.prototype._wrapupWarpShading = function(e) {
  20531. this._clearWarpShading(),
  20532. this._wrapupTravel(e)
  20533. }
  20534. ,
  20535. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20536. t !== I.END && this._clearWarpShading(),
  20537. this._wrapupTravelOnlyBits(),
  20538. this.upcomingTransType = null,
  20539. e && e()
  20540. }
  20541. ,
  20542. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20543. var i = this.warpDestHeroLoc.quaternion
  20544. , n = this.playerControls.cameras[a.PANORAMA]
  20545. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20546. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20547. , l = s.dot(o)
  20548. , u = r.Math.radToDeg(Math.acos(l))
  20549. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20550. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20551. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20552. m.y = h.constrainedTurn(m.y),
  20553. this.burnsDir = Math.sign(m.y);
  20554. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20555. , A = new r.Vector3
  20556. , C = function(e, t) {
  20557. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20558. v.y = g.y + e * m.y,
  20559. v.z = g.z + e * m.z,
  20560. A.set(0, 0, -1),
  20561. A.applyEuler(v),
  20562. A.add(n.position),
  20563. n.controls.lookAt(A),
  20564. n.controls.lookVector.copy(A),
  20565. void n.lookAt(A))
  20566. }
  20567. .bind(this);
  20568. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20569. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20570. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20571. ):
  20572. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20573. ,void (t && t())
  20574. ) */
  20575. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20576. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20577. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20578. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20579. ,void (t && t())
  20580. )
  20581. }
  20582. ,
  20583. n.prototype._warpBendAim = function(e, t, i, n) {
  20584. var o = n || 0
  20585. , s = this.playerControls.cameras[a.PANORAMA]
  20586. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20587. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20588. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20589. f.y = h.constrainedTurn(f.y);
  20590. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20591. f.x = g * Math.sign(f.x),
  20592. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20593. this.burnsDir = Math.sign(f.y),
  20594. g *= Math.sign(f.y),
  20595. f.y = g;
  20596. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20597. , v = new r.Vector3
  20598. , A = function(e, t) {
  20599. if (e < .5)
  20600. m.x = u.x + e * f.x,
  20601. m.y = u.y + e * f.y,
  20602. m.z = u.z + e * f.z;
  20603. else {
  20604. var i = (1 - e) * c.warp.softBendEnd;
  20605. m.x = l.x - i * f.x,
  20606. m.y = l.y - i * f.y,
  20607. m.z = l.z - i * f.z
  20608. }
  20609. v.set(0, 0, -1),
  20610. v.applyEuler(m),
  20611. v.add(s.position);
  20612. s.controls.lookAt(v),
  20613. s.controls.lookVector.copy(v),
  20614. s.lookAt(v);
  20615. }
  20616. .bind(this);
  20617. if(momentTourBlackNewType){
  20618. A(1)
  20619. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20620. }
  20621. ,
  20622. n.prototype._warpStepCameraAim = function(e, t, i) {
  20623. var n = this.playerControls.cameras[a.PANORAMA]
  20624. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20625. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20626. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20627. l.y = h.constrainedTurn(l.y),
  20628. this.burnsDir = Math.sign(l.y);
  20629. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20630. , f = new r.Vector3
  20631. , g = function(e, t) {
  20632. e < .5 ? u.copy(s) : u.copy(o),
  20633. f.set(0, 0, -1),
  20634. f.applyEuler(u),
  20635. f.add(n.position),
  20636. n.controls.lookAt(f),
  20637. n.controls.lookVector.copy(f),
  20638. n.lookAt(f)
  20639. }
  20640. .bind(this);
  20641. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20642. }
  20643. ,
  20644. n.prototype.setBurnsDir = function() {
  20645. var e = this.playerControls.cameras[a.PANORAMA]
  20646. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20647. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20648. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20649. n.y = h.constrainedTurn(n.y),
  20650. this.burnsDir = Math.sign(n.y)
  20651. }
  20652. ,
  20653. n.prototype.stepWarpPath = function(e, t) {
  20654. var i = this.playerControls.cameras[a.PANORAMA];
  20655. if (!this.warpPathPoints)
  20656. return i.position.copy(this.warpDestPano.position),
  20657. !0;
  20658. var n = this.warpPathPoints[0]
  20659. , o = this.warpDestPano.position;
  20660. if (null !== this.nodes && this.cameraHull.length > 1) {
  20661. var s = new r.Vector3;
  20662. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20663. i.position.copy(s)
  20664. } else
  20665. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20666. }
  20667. ,
  20668. n.prototype.interruptAndFastForward = function(e, t) {
  20669. this.warping && (this.warpInterrupted = !0,
  20670. this.warpInterruptionBlackoutStyle = e,
  20671. this.warpInterruptionTravelTime = t,
  20672. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20673. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20674. }
  20675. ,
  20676. n.prototype.warpCameraAim = function(e) {
  20677. var t = c.warp.minWarpTime;
  20678. if (this.upcomingTransType === l.BLACK)
  20679. t = c.warp.teleportTime;
  20680. else {
  20681. var i = this.playerControls.cameras[a.PANORAMA]
  20682. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20683. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20684. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20685. s.y = h.constrainedTurn(s.y);
  20686. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20687. t = Math.max(t, u)
  20688. }
  20689. var d = function() {
  20690. this._warpStopFlying(),
  20691. this.discardSlow(),
  20692. e && e()
  20693. }
  20694. .bind(this);
  20695. this._warpCameraAim(t, d)
  20696. }
  20697. ,
  20698. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20699. this.model.skybox.material.uniforms.blackout.value = n;
  20700. var r = u.uniform(this.model.skybox, "progress", 1)
  20701. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20702. , a = !1
  20703. , s = function() {
  20704. if (this.warpInterrupted)
  20705. return a = !0,
  20706. !0
  20707. }
  20708. .bind(this)
  20709. , l = function(e, t) {
  20710. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20711. !0) : void r(e, t)
  20712. }
  20713. .bind(this)
  20714. , h = function(e, t) {
  20715. return i && a ? (o(0),
  20716. !0) : void o(e, t)
  20717. }
  20718. .bind(this);
  20719. p.start(s, e, null, t, null, "safeHaltWatch"),
  20720. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20721. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20722. }
  20723. ,
  20724. n.prototype.warpTravel_STD = function(e) {
  20725. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20726. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20727. w += this.warpLength * c.warp.timePerMeter,
  20728. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20729. var _ = !1
  20730. , T = this.warpDestHeroLoc.quaternion
  20731. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20732. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20733. , M = S.dot(x)
  20734. , R = r.Math.radToDeg(Math.acos(M))
  20735. , P = function(e) {
  20736. var t = o
  20737. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20738. return i
  20739. }
  20740. , O = function() {
  20741. return E.lookAt(C, t, A.UP),
  20742. s.setFromRotationMatrix(E, c.warp.eOrder),
  20743. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20744. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20745. h.constrainedTurn(b.y)
  20746. }
  20747. .bind(this)
  20748. , L = function(e, t) {
  20749. if (this.warpInterrupted)
  20750. return _ = !0,
  20751. !0
  20752. }
  20753. .bind(this)
  20754. , D = function(e, t) {
  20755. return _ || !this.warpPathPoints ? (g.blur(0),
  20756. !0) : void g.blur(e)
  20757. }
  20758. .bind(this)
  20759. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20760. , B = function(e, t) {
  20761. return _ || !this.warpPathPoints ? (N(0),
  20762. !0) : void N(e, t)
  20763. }
  20764. .bind(this)
  20765. , F = function(e, t) {
  20766. if (!this.warpPathPoints)
  20767. return n.position.copy(this.warpDestPano.position),
  20768. !0;
  20769. if (_)
  20770. return !0;
  20771. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20772. n.position.copy(i),
  20773. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20774. }
  20775. .bind(this)
  20776. , V = function(e, n) {
  20777. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20778. !0)
  20779. }
  20780. .bind(this)
  20781. , U = function(e, o) {
  20782. if (_)
  20783. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20784. !0;
  20785. if (!this.warpPathPoints)
  20786. return !0;
  20787. var a = this.warpLength * e
  20788. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20789. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20790. c.warp.matchCam && (l *= 1 - u),
  20791. E.lookAt(C, t, A.UP),
  20792. s.setFromRotationMatrix(E, c.warp.eOrder),
  20793. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20794. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20795. b.y = h.constrainedTurn(b.y),
  20796. s.x = m.x + l * b.x,
  20797. s.y = m.y + l * b.y,
  20798. s.z = m.z + l * b.z,
  20799. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20800. b.y = h.constrainedTurn(b.y);
  20801. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20802. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20803. v.x = v.x + b.x * c.warp.turnFriction,
  20804. v.y = v.y + b.y * c.warp.turnFriction,
  20805. v.z = v.z + b.z * c.warp.turnFriction,
  20806. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20807. var p = t.clone().sub(C).normalize();
  20808. if (R < c.warp.maxAimRotation && u > 0) {
  20809. var g = 1 - u;
  20810. p.x = p.x * g + u * S.x,
  20811. p.y = p.y * g + u * S.y,
  20812. p.z = p.z * g + u * S.z,
  20813. p.normalize()
  20814. }
  20815. this.bunnyObj.position.copy(n.position).add(p),
  20816. f.set(0, 0, -1).applyEuler(v).normalize(),
  20817. f.multiplyScalar(8),
  20818. f.add(n.position),
  20819. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20820. n.controls.lookVector.copy(f),
  20821. n.lookAt(f))
  20822. }
  20823. .bind(this)
  20824. , k = function() {
  20825. _ ? (this.discardSlow(),
  20826. this.upcomingTransType = l.BLACK,
  20827. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20828. }
  20829. .bind(this);
  20830. V(0);
  20831. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20832. w += H;
  20833. var G = H / w;
  20834. this.warpCommonParameters(w, G, !0, I.NONE),
  20835. p.start(L, w, null, 0, null, "_haltWatcher"),
  20836. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20837. p.start(D, w, null, G, P, "blurring")),
  20838. p.start(B, w, null, G, P, "modelAlpha"),
  20839. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20840. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20841. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20842. }
  20843. ,
  20844. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20845. var r = e || 0;
  20846. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  20847. if(momentTourBlackNewType){
  20848. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  20849. var camera = this.playerControls.cameras[a.PANORAMA];
  20850. var end = this.warpDestHeroLoc.position
  20851. camera.position.copy(end)
  20852. setTimeout(()=>{
  20853. player.sceneRenderer.effects.transitionMaskPass.stop()
  20854. this.wrapupWarpShadingOnly(n, i);
  20855. },t)
  20856. }else{
  20857. var o = function() {
  20858. this.wrapupWarpShadingOnly(n, i);
  20859. }
  20860. .bind(this);
  20861. p.start(this.stepWarpPath.bind(this), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20862. }
  20863. this.warpCommonParameters(t, r, !1, i)
  20864. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  20865. if(window.momentTourBlackNewType){
  20866. e.material.uniforms.blackout.value = 5//i 改
  20867. //e.material.defines.newBlack = ''
  20868. //e.material.needsUpdate = true
  20869. }else{
  20870. e.material.uniforms.blackout.value = i
  20871. }
  20872. }),
  20873. this._warpBendAim(null, t, null, r);
  20874. }
  20875. ,
  20876. n.prototype.flightStepWalk = function(e, t, i) {
  20877. var n = .001
  20878. , o = 1
  20879. , a = 1.2
  20880. , s = new r.Vector3
  20881. , h = new r.Vector3
  20882. , u = function(e, t) {
  20883. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20884. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20885. h.copy(A.FORWARD),
  20886. this.player.getDirection(h),
  20887. s.copy(t).sub(e.position).normalize();
  20888. var l = s.dot(h)
  20889. , u = Math.acos(l)
  20890. , d = u / r;
  20891. return d > n && (r *= d / n,
  20892. u < o && (r *= a)),
  20893. r
  20894. };
  20895. return function(e, t, i) {
  20896. if (this.warpInterrupted)
  20897. i && i();
  20898. else if (this.activeTransType !== l.WALK)
  20899. this._clearWarpShading(),
  20900. this._warpStopFlying(),
  20901. this.player.spider.draw(),
  20902. this.placeCpm(),
  20903. i && i();
  20904. else if (this.player.currentPano !== e) {
  20905. var n = {
  20906. pano: e,
  20907. lookAtPoint: t,
  20908. duration: null,
  20909. maxDistanceOverride: c.warp.walkMaxDist,
  20910. skipWarpingCheck: !1,
  20911. constantMoveSpeed: !0
  20912. };
  20913. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  20914. n.zoomLevel = this.warpDestHeroLoc.zoom
  20915. }
  20916. n.duration = u.call(this, e, t),
  20917. this.player.nonInterruptingFlyToPano(n, i)
  20918. } else
  20919. i && i()
  20920. }
  20921. }(),
  20922. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  20923. return this.flightStepWalk.bind(this, e, t, i)
  20924. }
  20925. ,
  20926. n.prototype.warpTravel_WALK = function() {
  20927. var e = [];
  20928. return function(t) {
  20929. var i = this.player.model.panos;
  20930. e.length = 0;
  20931. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  20932. var s = this.nodes[a]
  20933. , l = i.get(s);
  20934. a === this.nodes.length - 1;
  20935. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  20936. n && o || (e.push(s),
  20937. n = l)
  20938. }
  20939. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  20940. var h = e.length
  20941. , u = i.get(e[h - 1])
  20942. , d = new Array(h + 1);
  20943. d[d.length - 1] = function() {
  20944. t && t()
  20945. }
  20946. .bind(this);
  20947. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  20948. var g = e[p];
  20949. u = i.get(g);
  20950. var m = new r.Vector3;
  20951. this.getLookAtForWalkingTourNode(e, p, m),
  20952. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  20953. p--
  20954. }
  20955. d[0]()
  20956. }
  20957. }(),
  20958. n.prototype.getLookAtForWalkingTourNode = function() {
  20959. var e = new r.Vector3
  20960. , t = new r.Vector3
  20961. , i = new r.Vector3
  20962. , n = new r.Vector3
  20963. , o = new r.Vector3
  20964. , a = .65
  20965. , s = .75
  20966. , l = .2
  20967. , c = .4
  20968. , h = .2
  20969. , u = 3;
  20970. return function(r, d, p) {
  20971. var f = r.length;
  20972. if (d >= f)
  20973. return !1;
  20974. var g = 1
  20975. , m = 1;
  20976. t.set(0, 0, 0),
  20977. o.set(0, 0, 0);
  20978. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  20979. if (v = this.player.model.panos.get(r[A]),
  20980. this.getOrientationForWalkingTourNode(r, A, i),
  20981. A === d && e.copy(i),
  20982. n.copy(i),
  20983. A > d) {
  20984. var y = n.dot(e) < a;
  20985. g *= y ? l : s,
  20986. m *= y ? h : c
  20987. }
  20988. i.multiplyScalar(g),
  20989. t.add(i),
  20990. o.lerp(v.position, m)
  20991. }
  20992. return t.normalize(),
  20993. p.copy(o),
  20994. p.add(t),
  20995. !0
  20996. }
  20997. }(),
  20998. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  20999. var n = e.length;
  21000. if (t >= n)
  21001. return !1;
  21002. if (t === n - 1)
  21003. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  21004. else {
  21005. var r = this.player.model.panos.get(e[t])
  21006. , o = this.player.model.panos.get(e[t + 1]);
  21007. i.copy(o.position).sub(r.position)
  21008. }
  21009. return i.normalize(),
  21010. !0
  21011. }
  21012. ,
  21013. n.prototype.warpCameraTravel = function(e, t, i, n) {
  21014. if (this.activeTransType = this.upcomingTransType,
  21015. this.lastTransType = this.activeTransType,
  21016. this.upcomingTransType = null,
  21017. !e) {
  21018. var r = function() {
  21019. this._wrapupTravel(n)
  21020. }
  21021. .bind(this)
  21022. , o = {
  21023. pano: this.warpDestPano,
  21024. lookAtPoint: null,
  21025. duration: null,
  21026. maxDistanceOverride: null,
  21027. skipWarpingCheck: !1
  21028. };
  21029. return void this.player.flyToPano(o, r)
  21030. }
  21031. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  21032. this._clearWarpShading(),
  21033. this._warpStopFlying(),
  21034. this.player.spider.draw(),
  21035. this.placeCpm(),
  21036. n && n()
  21037. }
  21038. .bind(this)) : this.warpTravel_STD(n)
  21039. }
  21040. ,
  21041. n.prototype.startWarpState = function() {
  21042. this.warping = !0,
  21043. this.warpInterrupted = !1,
  21044. this.warpInterruptionBlackoutStyle = null,
  21045. this.warpInterruptionTravelTime = null
  21046. }
  21047. ,
  21048. n.prototype.endWarpState = function() {
  21049. this.warping = !1
  21050. }
  21051. ,
  21052. n.prototype.warpToPano = function(e, t, i, n) {
  21053. if (this.warping)
  21054. return void y.warn("Cannot warp when already warping");
  21055. if (this.upcomingTransType = e,
  21056. this.activeTransType = null,
  21057. !this.setWarpDestPano())
  21058. return this.upcomingTransType = null,
  21059. void this.warpToNonPano(n);
  21060. if (this.player.mode !== a.PANORAMA)
  21061. return this.upcomingTransType = null,
  21062. this.discardSlow(),
  21063. void this.player.flyToNewMode({
  21064. mode: a.PANORAMA,
  21065. pano: this.warpDestPano,
  21066. duration: c.warp.outsideTime,
  21067. warpDest: this.warpDestHeroLoc,
  21068. callback: n,
  21069. force: !0
  21070. });
  21071. if (!this.warpDestPano)
  21072. return y.warn("no warp destination, callback dropped"),
  21073. void (this.upcomingTransType = null);
  21074. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21075. , o = this.chooseWarpPath(r);
  21076. if (o && this.upcomingTransType !== l.WALK) {
  21077. var s = function() {
  21078. this.waitingToWarp = !1,
  21079. this.warpToPano(e, t, i, n)
  21080. }
  21081. .bind(this);
  21082. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21083. return void (this.waitingToWarp = !0)
  21084. }
  21085. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21086. this.player.currentPano = this.warpDestPano,
  21087. this.placeCpm(),
  21088. this.fadeOutCpm(c.path.fadeOutTime),
  21089. this.player.spider.draw()),
  21090. y.debug("Warping to pano ", this.warpDestPano.position),
  21091. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21092. this.startWarpState();
  21093. var h = function() {
  21094. this.endWarpState(),
  21095. n && n()
  21096. }
  21097. .bind(this);
  21098. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21099. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21100. }
  21101. ,
  21102. t.exports = n
  21103. }
  21104. ).call(this, "/js/objects/ShowPath.js")
  21105. }
  21106. , {
  21107. "../constants": 8,
  21108. "../effects": 16,
  21109. "../enum/BlackoutStyle": 18,
  21110. "../enum/ModelManagerEvents": 33,
  21111. "../enum/PlayerEvents": 40,
  21112. "../enum/RenderOrder": 42,
  21113. "../enum/Vectors": 50,
  21114. "../enum/Viewmode": 51,
  21115. "../enum/WarpStyle": 52,
  21116. "../gui/gui": 65,
  21117. "../model/ModelManager": 140,
  21118. "../objects/Snapshot": 153,
  21119. "../settings": 166,
  21120. "../shaders": 167,
  21121. "../util/easing": 186,
  21122. "../util/lerp": 188,
  21123. "../util/logger": 189,
  21124. "../util/math": 190,
  21125. "../util/texture": 194,
  21126. "../util/transitions": 195,
  21127. three: 217
  21128. }],
  21129. 152: [function(e, t, i) {
  21130. "use strict";
  21131. function n() {
  21132. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21133. , t = new r.RawShaderMaterial({
  21134. fragmentShader: o.skysphere.fragmentShader,
  21135. vertexShader: o.skysphere.vertexShader,
  21136. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21137. side: r.BackSide,
  21138. name: "skysphere"
  21139. });
  21140. t.uniforms.radius.value = e.parameters.radius,
  21141. r.Mesh.call(this, e, t)
  21142. }
  21143. var r = e("three")
  21144. , o = e("../shaders")
  21145. , a = e("../settings");
  21146. n.prototype = Object.create(r.Mesh.prototype),
  21147. n.prototype.constructor = n,
  21148. t.exports = n
  21149. }
  21150. , {
  21151. "../settings": 166,
  21152. "../shaders": 167,
  21153. three: 217
  21154. }],
  21155. 153: [function(e, t, i) {
  21156. (function(i) {
  21157. "use strict";
  21158. function n(e) {
  21159. o.call(this, e),
  21160. this.sid = e.sid,//xzw add
  21161. this.panoId = e.panoId,
  21162. this.orthoZoom = e.orthoZoom,
  21163. this.floorVisibility = e.floorVisibility,
  21164. this.thumbUrl = e.thumbUrl,
  21165. this.name = e.name,
  21166. this.zoom = e.zoom
  21167. }
  21168. var r = (e("three"),
  21169. e("../util/logger"))
  21170. , o = (e("../settings"),
  21171. e("../enum/Viewmode"),
  21172. e("../util/common"),
  21173. e("../util/transitions"),
  21174. e("../util/lerp"),
  21175. e("../util/ajax"),
  21176. e("../util/texture"),
  21177. e("./View"));
  21178. e("events").EventEmitter,
  21179. new r(i);
  21180. n.prototype = Object.create(o.prototype),
  21181. n.prototype.isPano = function() {
  21182. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21183. }
  21184. ,
  21185. t.exports = n
  21186. }
  21187. ).call(this, "/js/objects/Snapshot.js")
  21188. }
  21189. , {
  21190. "../enum/Viewmode": 51,
  21191. "../settings": 166,
  21192. "../util/ajax": 181,
  21193. "../util/common": 185,
  21194. "../util/lerp": 188,
  21195. "../util/logger": 189,
  21196. "../util/texture": 194,
  21197. "../util/transitions": 195,
  21198. "./View": 154,
  21199. events: 202,
  21200. three: 217
  21201. }],
  21202. 154: [function(e, t, i) {
  21203. (function(i) {
  21204. "use strict";
  21205. function n(e) {
  21206. e = e || {},
  21207. this.position = new r.Vector3,
  21208. this.quaternion = new r.Quaternion,
  21209. this.update(e)
  21210. }
  21211. var r = e("three")
  21212. , o = e("../util/logger")
  21213. , a = (e("../settings"),
  21214. e("../enum/Viewmode"),
  21215. e("../util/common"),
  21216. e("../util/transitions"),
  21217. e("../util/lerp"),
  21218. e("../util/ajax"),
  21219. e("../util/texture"),
  21220. e("events").EventEmitter);
  21221. new o(i);
  21222. n.prototype = Object.create(a.prototype),
  21223. n.prototype.isValid = function() {
  21224. return !!this.cameraMode
  21225. }
  21226. ,
  21227. n.prototype.update = function(e) {
  21228. return this.cameraMode = e.cameraMode || this.cameraMode,
  21229. this.pano = e.pano || this.pano,
  21230. e.position && this.position.copy(e.position),
  21231. e.quaternion && this.quaternion.copy(e.quaternion),
  21232. this
  21233. }
  21234. ,
  21235. t.exports = n
  21236. }
  21237. ).call(this, "/js/objects/View.js")
  21238. }
  21239. , {
  21240. "../enum/Viewmode": 51,
  21241. "../settings": 166,
  21242. "../util/ajax": 181,
  21243. "../util/common": 185,
  21244. "../util/lerp": 188,
  21245. "../util/logger": 189,
  21246. "../util/texture": 194,
  21247. "../util/transitions": 195,
  21248. events: 202,
  21249. three: 217
  21250. }],
  21251. 155: [function(e, t, i) {//player.js
  21252. (function(i) {
  21253. "use strict";
  21254. function n(e) {
  21255. this.currentPano = null,
  21256. this.nextPano = null,
  21257. this.camera = null,
  21258. this.paused = !1,
  21259. this.flying = !1,
  21260. this.sceneIntersectionPlane = null,
  21261. this.target = new r.Vector3,
  21262. this.mouse = new r.Vector3(1.1,1.1,.5),
  21263. this.mouseAtMouseDown = new r.Vector2,
  21264. this.mouseCouldBeClickToMove = !1,
  21265. this.mouseLastMoveTime = Date.now(),
  21266. this.mouseDown = !1,
  21267. this.mouseDownTimer = null,
  21268. this.couldBeLongTap = !1,
  21269. this.containsMouse = !1, //
  21270. this.isTouchEvent = !1,
  21271. this.isPanoHover = !1,
  21272. this.reticule = new a(this),
  21273. this.panoMarkers = [],
  21274. this.spider = new h(this),
  21275. this.quaternion = new r.Quaternion,
  21276. this.position = new r.Vector3(15,10,15),
  21277. this.previousState = null,
  21278. this.lastInsideView = new c,
  21279. this.last360View = new c,
  21280. this.raycaster = new r.Raycaster,
  21281. this.intersect = null,
  21282. this.lastChangeTime = Date.now(),
  21283. this.history = new I,
  21284. this.cameraControls = null,
  21285. this.path = null,
  21286. this.model = null,
  21287. this.domElement = null,
  21288. this.cachedPanoCandidates = null,
  21289. this.basePanoSize = 0,
  21290. this.standardPanoSize = 0,
  21291. this.highPanoSize = 0,
  21292. this.ultraHighPanoSize = 0,
  21293. this.zoomLevel = 1,
  21294. this.zooming = 0,
  21295. this.zoomSpeed = .5,
  21296. this.scrollZoomSpeed = .06,
  21297. this.zoomSpeedAdjust = .05,
  21298. this.defaultZoomIncrement = .2,
  21299. this.baseFov = f.insideFOV,
  21300. this.zoomFov = this.baseFov,
  21301. this.zoomEnabled = !0,
  21302. this.preRenderingEnabled = !1,
  21303. this.setupCustomProperties(e),
  21304. this.zoomStats = new L
  21305. }
  21306. var r = e("three")
  21307. , o = e("./util/logger")
  21308. , a = e("./objects/Reticule")
  21309. , s = e("./objects/Panorama")
  21310. , l = e("./objects/ShowPath")
  21311. , c = e("./objects/View")
  21312. , h = (e("./objects/Snapshot"),
  21313. e("./objects/NSpider"))
  21314. , u = e("./enum/Viewmode")
  21315. , d = (e("./enum/TagStates"),
  21316. e("./enum/Vectors"))
  21317. , p = e("./enum/Keys")
  21318. , f = (e("./enum/AlignmentType"),
  21319. e("./settings"))
  21320. , g = e("./util/common")
  21321. , m = (e("./util/browser"),
  21322. e("./util/math"))
  21323. , v = e("./util/lerp")
  21324. , A = e("./util/easing")
  21325. , y = e("./util/transitions")
  21326. , C = e("events").EventEmitter
  21327. , I = (e("./shaders"),
  21328. e("./util/history"))
  21329. , E = (e("./util/camera"),
  21330. e("./model/ModelManager"),
  21331. e("./enum/PathDiscardMode"))
  21332. , b = e("./enum/PathDisplayMode")
  21333. , w = e("./enum/PlayerEvents")
  21334. , _ = e("./enum/ControlEvents")
  21335. , T = e("./enum/ModelManagerEvents")
  21336. , x = e("./enum/WarpStyle")
  21337. , S = e("./enum/BlackoutStyle")
  21338. , M = e("./exception/BasicException")
  21339. , R = e("./enum/PanoSizeClass")
  21340. , P = (e("./tile/TileDownloader"),
  21341. e("./tile/TilePrioritizer"))
  21342. , O = (e("./enum/PanoramaEvents"),
  21343. e("./enum/ZoomEvents"))
  21344. , L = e("./util/ZoomStats")
  21345. , D = e("./constants")
  21346. , N = e("./util/common")
  21347. , B = e("./util/cameraLight")
  21348. , Hot = e('hot')
  21349. , F = new o(i)
  21350. , V = Object.freeze({
  21351. FlyToPano: y.getUniqueId(),
  21352. FlyToNewMode: y.getUniqueId(),
  21353. FlyToSameMode: y.getUniqueId(),
  21354. FlyToViewFloor: y.getUniqueId(),
  21355. LookTransition: y.getUniqueId(),
  21356. ZoomTransition: y.getUniqueId()
  21357. });
  21358. n.prototype = Object.create(C.prototype),
  21359. n.prototype.init = function(e) {
  21360. window.player = this
  21361. this.modelManager = e.modelManager,
  21362. this.tileDownloader = e.tileDownloader,
  21363. this.panoRenderer = e.panoRenderer,
  21364. this.qualityManager = e.qualityManager,
  21365. this.domElement = e.container,
  21366. this.camera = e.camera,
  21367. this.tagManager = e.tagManager,
  21368. this.cameraControls = e.controls,
  21369. this.path = new l(e.director,this,e.controls),
  21370. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21371. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21372. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21373. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21374. this.tileDownloader.processPriorityQueue = !1,
  21375. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21376. this.bindEvents(e.container),
  21377. this.updateModel()
  21378. }
  21379. //xzw add: 截图
  21380. function dataURLtoBlob(dataurl) {
  21381. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21382. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21383. while(n--){
  21384. u8arr[n] = bstr.charCodeAt(n);
  21385. };
  21386. return new Blob([u8arr], {type:mime});
  21387. }
  21388. n.prototype.screenShot = function(o){
  21389. if(this.flying || this.flyingToTag) return;
  21390. var R = this.sceneRenderer;
  21391. R.updateScreenSize(o);
  21392. for(var i in this.model.panos.index){
  21393. if(!this.model.panos.index[i].marker) continue;
  21394. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21395. this.model.panos.index[i].marker.visible = false;
  21396. }
  21397. for(var i in this.model.hots){
  21398. this.model.hots[i].mesh.visible = false;
  21399. }
  21400. this.reticule.visible = false;
  21401. this.reticule.forceUnvisible = true;
  21402. this.path.currentPanoMarker.mesh.visible = false;
  21403. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21404. R.renderer.clear(true,true,true);
  21405. R.renderer.render(R.scene, R.camera);
  21406. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21407. o.f && o.f(imgData)
  21408. R.updateScreenSize({resize:true});
  21409. this.reticule.visible = true;
  21410. for(var i in this.model.hots){
  21411. this.model.hots[i].mesh.visible = true;
  21412. }
  21413. for(var i in this.model.panos.index){
  21414. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21415. }
  21416. this.path.currentPanoMarker.mesh.visible = true;
  21417. R.renderer.render(R.scene, R.camera);
  21418. }.bind(this),30) //这个数字不能太小
  21419. }
  21420. var scaleImg = e("scaleImg");
  21421. var ResizeImg = function(img, option){
  21422. var img2; //不能直接改img 否则可能触发第二次img.onload
  21423. var compress = function(ratio,type){
  21424. var image = img2 || img;
  21425. var c = document.createElement('canvas');
  21426. c.width = image.width; c.height = image.height;
  21427. var ctx = c.getContext('2d');
  21428. ctx.drawImage(image,0,0,image.width,image.height);
  21429. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21430. }
  21431. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21432. var image = img2 || img;
  21433. var blob = dataURLtoBlob(image.src);
  21434. if(option.maxWeight && blob.size > option.maxWeight){
  21435. compress(option.maxWeight/blob.size, "jpeg")
  21436. blob = dataURLtoBlob(image.src);
  21437. }
  21438. if(!img2){
  21439. img2 = new Image();
  21440. }
  21441. img2.base64Src = image.src;
  21442. img2.src = window.URL.createObjectURL(blob);
  21443. }
  21444. var oldSize = Math.max(img.width, img.height);
  21445. if(option.toType != "png"){//不是非要png的话
  21446. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21447. if(oldSize > option.maxSize){
  21448. compress(option.maxSize/oldSize, "jpeg");
  21449. }
  21450. reCom();
  21451. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21452. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21453. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21454. reCom();
  21455. }
  21456. }
  21457. }else{
  21458. //?貌似png会越压缩越大?
  21459. }
  21460. return img2 || img;
  21461. }
  21462. var _fixType=function(type) {
  21463. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21464. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21465. return 'image/' + r;
  21466. };
  21467. var saveFile=function(data, filename){
  21468. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21469. save_link.href = data;
  21470. save_link.download = filename;
  21471. var event = document.createEvent('MouseEvents');
  21472. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21473. save_link.dispatchEvent(event);
  21474. };
  21475. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21476. var info = this.getSnapAngleInfo();
  21477. var str = ',{\r\t' + info;
  21478. var arg = arguments[0];
  21479. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21480. if (arg && arg.__callback) {
  21481. return arg.__callback(imgData, info)
  21482. }
  21483. var img = new Image();
  21484. img.src = imgData;
  21485. img.onload = function(){
  21486. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21487. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21488. var filename = "snap" + (new Date()).getTime();
  21489. saveFile(img2.src,filename + ".jpg");
  21490. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21491. str +=('\r\t"sid":"'+filename+'",');
  21492. str +=('\r\t"name":"'+filename+'"\r}');
  21493. logData(str)
  21494. }
  21495. }});
  21496. }
  21497. ,
  21498. n.prototype.getSnapAngleInfo = function(){
  21499. var info = {};
  21500. var str = '"metadata":{';
  21501. var q = this.camera.quaternion.clone();
  21502. switch (this.mode) {
  21503. case "panorama":
  21504. info.scan_id = this.currentPano.id;
  21505. str += ('"scan_id":"'+this.currentPano.id+'",');
  21506. break;
  21507. case "floorplan":
  21508. info.camera_mode = 1;
  21509. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21510. q.multiply(this.camera.quaternion);
  21511. str += ('"camera_mode":1,');
  21512. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21513. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21514. break;
  21515. case "dollhouse":
  21516. info.camera_mode = 2;
  21517. str += ('"camera_mode":2,');
  21518. break;
  21519. }
  21520. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21521. console.log(info.camera_position)
  21522. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21523. /**fyz 对相机截屏的角度进行校对 */
  21524. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21525. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21526. out.x *= -1;
  21527. out.w *= -1;
  21528. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21529. }else{
  21530. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21531. }
  21532. info.zoom = this.zoomLevel;
  21533. console.log(info.camera_quaternion)
  21534. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21535. // fyz 扩展编辑页面, 加上导览点缩放值
  21536. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21537. return str;
  21538. }
  21539. //------end
  21540. n.prototype.closePopup = function() {//xzw 关闭热点页面
  21541. return;
  21542. if(!g_currentHot) return;
  21543. g_currentHot = null;
  21544. var hotPop = document.getElementById('popup');
  21545. hotPop.style.display = "none";
  21546. document.querySelector(".popup-content").removeChild(document.getElementById("id1"));
  21547. $("#popup iframe:last").remove();
  21548. var _bgaudio = document.getElementById("bgaudio");
  21549. //判断音乐是否暂停或者是否存在
  21550. /* if(g_bgAudio && g_bgAudio.paused && g_bgAudio.readyState != 0 && g_play === 1)
  21551. {
  21552. //g_bgAudio.play();
  21553. manage.switchBgmState(true)
  21554. }; */
  21555. if(g_bgAudio && g_bgAudio.pauseByHot){
  21556. manage.switchBgmState(true)
  21557. }
  21558. //$('#player').off("click",this.closePopup);
  21559. return false
  21560. }
  21561. n.prototype.setupCustomProperties = function(e) {
  21562. var t = e || u.PANORAMA;
  21563. Object.defineProperty(this, "mode", {
  21564. get: function() {
  21565. return t
  21566. },
  21567. set: function(e) {
  21568. var i = t;
  21569. t = e,
  21570. this.onModeUpdated(i, t)
  21571. }
  21572. })
  21573. }
  21574. ,
  21575. n.prototype.isInMode = function() {
  21576. for (var e = 0; e < arguments.length; e++)
  21577. if (this.mode === arguments[e])
  21578. return !0;
  21579. return !1
  21580. }
  21581. ,
  21582. n.prototype.isOutsideMode = function(e) {
  21583. return e = e || this.mode,
  21584. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21585. }
  21586. ,
  21587. n.prototype.is360View = function(e, t) {
  21588. return e === u.PANORAMA && t && !t.isAligned()
  21589. }
  21590. ,
  21591. n.prototype.setScene = function(e) {
  21592. this.sceneIntersectionPlane = e.plane,
  21593. this.path.setScene(e),
  21594. this.moveReticuleToScene(e)
  21595. }
  21596. ,
  21597. n.prototype.moveReticuleToScene = function(e) {
  21598. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21599. e.add(this.reticule)
  21600. }
  21601. ,
  21602. n.prototype.updateModel = function() {
  21603. function e(e, t, n) {
  21604. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21605. }
  21606. function t(e, t) {
  21607. if (this.mode === u.DOLLHOUSE) {
  21608. var n = e ? this.model.center.y : n = t.center.y;
  21609. i.call(this, n)
  21610. }
  21611. }
  21612. function i(e) {
  21613. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21614. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21615. , n = t.position.y + (e - i.target.y)
  21616. , r = f.showFloorDuration + f.showFloorDelay;
  21617. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21618. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21619. }
  21620. this.model = this.modelManager.getActiveModel(),
  21621. this.model.on("floor.changed", e.bind(this)),
  21622. this.model.on("allfloors.toggled", t.bind(this)),
  21623. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21624. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21625. var e2 = this;
  21626. this.model.panos.list.forEach(function(a) {
  21627. a.vrMarker.addEventListener("click", function() {
  21628. e2.flyToPano({
  21629. pano: a
  21630. })
  21631. })
  21632. })
  21633. /********************************************************************************************************************************************/
  21634. }
  21635. ,
  21636. n.prototype.updateModelDependentData = function() {
  21637. this.cameraControls.setModelForControls(this.model),
  21638. this.getPanoMarkersFromModel(this.model)
  21639. }
  21640. ,
  21641. n.prototype.onModelChanged = function() {
  21642. this.updateModel(),
  21643. this.updateModelDependentData()
  21644. }
  21645. ,
  21646. n.prototype.getPanoMarkersFromModel = function(e) {
  21647. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21648. return t.marker ? e.concat(t.marker) : e
  21649. }, [])
  21650. }
  21651. ,
  21652. n.prototype.handleControlMove = function(e) {
  21653. this.emit(w.Move, e)
  21654. }
  21655. ,
  21656. n.prototype.handleControlInputStart = function(e) {
  21657. this.emit(w.InputStart, e)
  21658. }
  21659. ,
  21660. n.prototype.onModeUpdated = function(e, t) {
  21661. this.cameraControls.activateControls(t),
  21662. this.emit(w.ModeChanged, e, t)
  21663. }
  21664. ,
  21665. n.prototype.isWarping = function() {
  21666. return this.path.warping
  21667. }
  21668. ,
  21669. n.prototype.isWaitingToWarp = function() {
  21670. return this.path.waitingToWarp
  21671. }
  21672. ,
  21673. n.prototype.getLabelScaleFactor = function() {
  21674. if (this.isOutsideMode()) {
  21675. var e = 10
  21676. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21677. return t
  21678. }
  21679. return .5
  21680. }
  21681. ,
  21682. n.prototype.changeMusic = function() {//xzw add
  21683. /* if(!this.director.tourIsPlaying && g_play && g_bgAudio){
  21684. g_playAudio = g_bgAudio;
  21685. //g_bgAudio.play();
  21686. manage.switchBgmState(true)
  21687. }else{
  21688. if(!g_play){
  21689. g_playAudio = g_bgAudio;
  21690. }else{//防止再次播放时重播一遍
  21691. g_playAudio = null;
  21692. }
  21693. } */
  21694. /* if(!this.director.tourIsPlaying && g_bgAudio){
  21695. manage.switchBgmState(true)
  21696. } */
  21697. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21698. }
  21699. ,
  21700. n.prototype.bindEvents = function(e) {
  21701. e !== document && e.setAttribute("tabindex", -1),
  21702. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21703. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21704. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21705. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21706. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21707. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21708. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21709. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21710. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21711. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21712. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21713. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21714. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21715. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21716. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21717. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21718. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21719. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21720. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21721. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21722. window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21723. // lzb
  21724. window.getSeft && getSeft(this);
  21725. //判断是否是移动端,如果是给关闭按钮添加touchstart事件
  21726. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  21727. $('#closepop').on("touchstart",this.closePopup.bind(this));
  21728. }else{
  21729. $('#closepop').on("click",this.closePopup.bind(this));
  21730. }
  21731. }
  21732. ,
  21733. n.prototype.onMouseDown = function(e) {
  21734. e.currentTarget !== document && e.currentTarget.focus(),
  21735. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21736. this.updateIntersect())
  21737. }
  21738. ,
  21739. n.prototype.onMouseMove = function(e) {
  21740. this.isTouchEvent = !1,
  21741. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21742. }
  21743. ,
  21744. n.prototype.onMouseOver = function(e) {
  21745. this.containsMouse = !0,
  21746. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21747. }
  21748. ,
  21749. n.prototype.onMouseOut = function(e) {
  21750. this.containsMouse = !1
  21751. }
  21752. ,
  21753. n.prototype.onMouseUp = function(e) {
  21754. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21755. }
  21756. ,
  21757. n.prototype.onTouchStart = function(e) {
  21758. if (e.currentTarget !== document && e.currentTarget.focus(),
  21759. !this.mouseDown) {
  21760. this.couldBeLongTap = !0;
  21761. var t = g.average(e.changedTouches, "clientX")
  21762. , i = g.average(e.changedTouches, "clientY");
  21763. this.handleInputStart.call(this, t, i, !0),
  21764. this.mouseDownTimer = setTimeout(function() {
  21765. this.updateIntersect(),
  21766. this.handleInputEnd.call(this, t, i, !0)
  21767. }
  21768. .bind(this), f.input.longTapThreshold)
  21769. }
  21770. }
  21771. ,
  21772. n.prototype.onTouchMove = function(e) {
  21773. var t = g.average(e.changedTouches, "clientX")
  21774. , i = g.average(e.changedTouches, "clientY");
  21775. this.handleInputMove.call(this, t, i, !0)
  21776. }
  21777. ,
  21778. n.prototype.onTouchEnd = function(e) {
  21779. if (clearTimeout(this.mouseDownTimer),
  21780. this.mouseDown) {
  21781. this.couldBeLongTap = !1,
  21782. this.updateIntersect();
  21783. var t = g.average(e.changedTouches, "clientX")
  21784. , i = g.average(e.changedTouches, "clientY");
  21785. this.handleInputEnd.call(this, t, i, !0)
  21786. }
  21787. }
  21788. ,
  21789. n.prototype.onPointerDown = function(e) {
  21790. return e.currentTarget !== document && e.currentTarget.focus(),
  21791. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21792. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21793. void (this.mouseDownTimer = setTimeout(function() {
  21794. this.updateIntersect(),
  21795. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21796. }
  21797. .bind(this), f.input.longTapThreshold)))
  21798. }
  21799. ,
  21800. n.prototype.onPointerMove = function(e) {
  21801. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21802. }
  21803. ,
  21804. n.prototype.onPointerUp = function(e) {
  21805. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21806. this.couldBeLongTap = !1,
  21807. this.updateIntersect(),
  21808. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21809. }
  21810. ,
  21811. n.prototype.onPointerOut = function(e) {
  21812. this.mouseDown = !1
  21813. }
  21814. ,
  21815. n.prototype.onPointerCancel = function(e) {
  21816. this.mouseDown = !1
  21817. }
  21818. ,
  21819. n.prototype.onKeyDown = function(e) {
  21820. var t = function() {
  21821. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21822. }
  21823. .bind(this)
  21824. , i = e.which;
  21825. switch (i) {
  21826. case p.F:
  21827. t(),
  21828. this.changeFloor(-1);
  21829. break;
  21830. case p.R:
  21831. t(),
  21832. this.changeFloor(1)
  21833. }
  21834. if (this.mode === u.PANORAMA)
  21835. switch (i) {
  21836. case p.UPARROW:
  21837. case p.W:
  21838. this.flyLocalDirection(d.FORWARD.clone());
  21839. break;
  21840. case p.DOWNARROW:
  21841. case p.S:
  21842. this.flyLocalDirection(d.BACK.clone());
  21843. break;
  21844. case p.A:
  21845. this.flyLocalDirection(d.LEFT.clone());
  21846. break;
  21847. case p.D:
  21848. this.flyLocalDirection(d.RIGHT.clone())
  21849. }
  21850. }
  21851. ,
  21852. n.prototype.handleScrollPinchZoom = function() {
  21853. return function(e) {
  21854. var t = e
  21855. , i = this.zoomLevel;
  21856. this.zoomBy(t),
  21857. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21858. }
  21859. }(),
  21860. n.prototype.handleControlPinch = function(e) {
  21861. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21862. }
  21863. ,
  21864. n.prototype.handleControlScroll = function(e) {
  21865. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21866. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21867. }
  21868. ,
  21869. n.prototype.handleInputStart = function(e, t, i) {
  21870. //许钟文加
  21871. var pad = this.handelPadding(e, t);
  21872. e = pad.x;
  21873. t = pad.y;
  21874. this.isTouchEvent = i,
  21875. m.convertScreenPositionToNDC(e, t, this.mouse),
  21876. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21877. this.mouseCouldBeClickToMove = !0,
  21878. this.mouseDown = !0;
  21879. if (this.mouseCouldBeClickToMove) {
  21880. //window.DownInterface && new DownInterface().state(this,Hot);
  21881. window.Hotpoint && new Hotpoint().state(this,Hot);
  21882. }
  21883. /* this.overlayGroup.children.forEach((overlay)=>{
  21884. overlay.overlayType == "video" && overlay.visible && overlay.inSight() && overlay.videoControl(true)
  21885. }) */
  21886. }
  21887. ,
  21888. n.prototype.handelPadding = function(x, y) {
  21889. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21890. if (!this.pad)
  21891. this.pad = {
  21892. x: dom.getOffset("left", $("#player")[0]),
  21893. y: dom.getOffset("top", $("#player")[0])
  21894. }
  21895. return {
  21896. x: x - this.pad.x,
  21897. y: y - this.pad.y
  21898. }
  21899. }
  21900. n.prototype.handleInputMove = function(e, t, i) {
  21901. //许钟文加
  21902. var pad = this.handelPadding(e, t);
  21903. e = pad.x;
  21904. t = pad.y;
  21905. this.isTouchEvent = i,
  21906. m.convertScreenPositionToNDC(e, t, this.mouse),
  21907. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21908. this.couldBeLongTap = !1,
  21909. clearTimeout(this.mouseDownTimer)),
  21910. this.mouseLastMoveTime = Date.now(),
  21911. this.reticule.move(e, t, i)
  21912. }
  21913. ,
  21914. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21915. if (this.isTouchEvent = i,
  21916. this.mouseDown = !1,
  21917. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21918. !i && this.couldBeLongTap)
  21919. return !0;
  21920. if (this.handleLongTap())
  21921. return !0;
  21922. if (this.mouseCouldBeClickToMove) {
  21923. if (this.flying)
  21924. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21925. !0;
  21926. //add----
  21927. if(this.checkHotClick())//add
  21928. return !0;
  21929. if(this.hoveringPlane){
  21930. this.clickOverlay(this.hoveringPlane)
  21931. return;
  21932. }
  21933. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21934. this.history.invalidate(),
  21935. this.intersect)
  21936. return this.flyToPanoClosestToMouse();
  21937. if (this.mode === u.PANORAMA) {
  21938. var n = this.closestPanoInDirection(this.getMouseDirection());
  21939. return n ? this.flyToPano({
  21940. pano: n
  21941. }) : this.bump(this.getMouseDirection())
  21942. }
  21943. }
  21944. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21945. }
  21946. ,
  21947. n.prototype.handleLongTap = function() {
  21948. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21949. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21950. !0
  21951. }
  21952. ,
  21953. n.prototype.checktagClick = function() {
  21954. if (this.tagManager.intersectTag) {
  21955. var e = this.isTouchEvent
  21956. , t = this.tagManager.clickedOnTag(e, this);
  21957. return e || t || y.cancelById(V.LookTransition),
  21958. !0
  21959. }
  21960. if (this.tagManager.activeTag)
  21961. return this.tagManager.dismissActiveTag(),
  21962. !1
  21963. }
  21964. ,
  21965. n.prototype.rankedtagInDirection = function(e, t) {
  21966. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21967. }
  21968. ,
  21969. n.prototype.start = function(e) {
  21970. //-------------------
  21971. window.initOverlay(r)
  21972. this.model.loadOverlays()
  21973. // initMenu()
  21974. //-------------------
  21975. var t = e.mode
  21976. , i = e.pano
  21977. , n = e.position
  21978. , rr = e.quaternion
  21979. , o = e.tag
  21980. , a = e.quickstart
  21981. , s = $.Deferred();
  21982. this.updateModelDependentData(),
  21983. this.updateFromControls(),
  21984. this.findDefaultViews();
  21985. var l = this.is360View(t, i);
  21986. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  21987. s.done(function(e) {
  21988. this.emit(w.Ready, l, e, o)
  21989. }
  21990. .bind(this)),
  21991. s.promise()
  21992. }
  21993. ,
  21994. n.prototype.startOutside = function(e, t) {
  21995. var i = e.mode
  21996. , n = e.pano
  21997. , r = e.position
  21998. , o = e.quaternion
  21999. , a = e.zoom
  22000. , s = e.floorVisibility
  22001. , l = e.tag;
  22002. this.emit(w.StartOutside, f[i].transitionTime),
  22003. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  22004. y.cancelById(V.FlyToViewFloor),
  22005. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  22006. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  22007. }
  22008. ,
  22009. n.prototype.startInside = function(e, t, i, n, r) {
  22010. r = r || $.Deferred(),
  22011. this.currentPano = e;
  22012. var o = e && !e.isAligned();
  22013. if (t = o ? e.position : t || e.position,
  22014. i = i || e.quaternion,
  22015. e) {
  22016. var a = this.startInside.bind(this, e, t, i, n, r);
  22017. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  22018. return
  22019. }
  22020. //add
  22021. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  22022. return this.mode = u.PANORAMA,
  22023. e.floor.enter(this.mode),
  22024. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  22025. this.switchCameraMode(this.mode, i),
  22026. this.emit(w.StartInside, o),
  22027. r.resolve(!0),
  22028. r
  22029. }
  22030. ,
  22031. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  22032. if (r = r || $.Deferred(),
  22033. this.dollhouseMode(),
  22034. !e)
  22035. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  22036. r.resolve(!1),
  22037. r;
  22038. t = t || e.position;
  22039. var o = i || this.cameraControls.activeControl.camera.quaternion
  22040. , a = e.position;
  22041. return this.fitDollhouse(a, t, o),
  22042. setTimeout(function(t) {
  22043. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  22044. var n = {
  22045. mode: u.PANORAMA,
  22046. pano: e,
  22047. quaternion: i,
  22048. callback: function() {
  22049. this.emit(w.FlyinFinished),
  22050. r.resolve(!0)
  22051. }
  22052. .bind(this)
  22053. };
  22054. this.flyToNewMode(n)
  22055. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22056. r
  22057. }
  22058. ,
  22059. n.prototype.checkAndWaitForPanoLoad = function() {
  22060. var e = {}
  22061. , t = {}
  22062. , i = 5e3
  22063. , n = function() {
  22064. for (var n in e)
  22065. if (e.hasOwnProperty(n) && e[n]) {
  22066. var r = performance.now() - t[n];
  22067. if (r < i)
  22068. return !0
  22069. }
  22070. return !1
  22071. };
  22072. return function(r, o, a, s, l, c, h, u, d, p) {
  22073. if (n())
  22074. return !0;
  22075. var f = function(t, i, n) {
  22076. N.delayOneFrame(function() {
  22077. e[t] = !1,
  22078. l && l(i, n)
  22079. }
  22080. .bind(this))
  22081. }
  22082. .bind(this, r.id)
  22083. , g = function(t, i) {
  22084. N.delayOneFrame(function() {
  22085. e[t] = !1,
  22086. c && c(i)
  22087. }
  22088. .bind(this))
  22089. }
  22090. .bind(this, r.id);
  22091. try {
  22092. return null !== u && void 0 !== u || (u = !0),
  22093. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22094. e[r.id] && (t[r.id] = performance.now()),
  22095. e[r.id]
  22096. } catch (n) {
  22097. throw e[r.id] = !1,
  22098. t[r.id] = performance.now() - i,
  22099. n
  22100. }
  22101. }
  22102. }(),
  22103. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  22104. if (!e)
  22105. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22106. return r && this.model.waitForLoad(e, function() {
  22107. return e.isLoaded(i)
  22108. }),
  22109. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22110. !0)
  22111. }
  22112. ,
  22113. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  22114. var e = new r.Vector3;
  22115. return function(t, i, n, r, o, a, s, l) {
  22116. if (!t)
  22117. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22118. return e.copy(d.FORWARD),
  22119. this.getDirection(e),
  22120. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  22121. return t.isLoaded(i)
  22122. }),
  22123. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22124. n && n(e, t)
  22125. }
  22126. .bind(this)).fail(function(e) {
  22127. r && r(e)
  22128. }
  22129. .bind(this)).progress(function(e, t, i) {
  22130. o && o(e, t, i)
  22131. }
  22132. .bind(this)),
  22133. !0)
  22134. }
  22135. }(),
  22136. n.prototype.switchCameraMode = function(e, t) {
  22137. var i = this.cameraControls.controls[e]
  22138. , n = i.camera;
  22139. switch (e) {
  22140. case u.PANORAMA:
  22141. n.position.copy(this.currentPano.position);
  22142. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22143. i.lookAt(o.add(n.position));
  22144. break;
  22145. case u.DOLLHOUSE:
  22146. /* var a = this.position.clone();
  22147. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22148. n.position.copy(a),
  22149. i.target.copy(this.target.clone().setY(this.model.center.y));
  22150. break; */
  22151. //for多楼层 且 让模型刚好适应屏幕
  22152. var box = this.model.boundingBox.clone();
  22153. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22154. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22155. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22156. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22157. console.log(boxSize.x,distance, boxSize.length() / 2)
  22158. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22159. if(this.mode === u.PANORAMA){
  22160. i.target.copy(this.model.center);
  22161. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22162. }else{
  22163. i.target.copy(this.target.clone().setY(this.model.center.y))
  22164. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22165. }
  22166. vec.multiplyScalar(distance )
  22167. n.position.copy(i.target.clone().add(vec))
  22168. break
  22169. case u.FLOORPLAN:
  22170. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22171. i.target.copy(this.model.center).setY(0),
  22172. i.zoomToContain(this.model.size),
  22173. i.rotateToView(this.model.size, this.getDirection())
  22174. }
  22175. i.update(0)
  22176. }
  22177. ,
  22178. n.prototype.update = function() {
  22179. var e = (new r.Vector3,
  22180. {})
  22181. , t = [];
  22182. return function(i) {
  22183. this.updatePersistentZooming(i),
  22184. this.updateFromControls(i),
  22185. this.getCurrentNodePanos(t)
  22186. if(this.hasChanged(e) ) {
  22187. this.lastChangeTime = Date.now(),
  22188. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22189. this.emit(w.ViewChanged),
  22190. this.intersectHot && this.intersectHot.showTitle()
  22191. }
  22192. if(e.cameraChanged){
  22193. //this.controlVideosPlay()
  22194. for(var i in this.model.hots){
  22195. this.model.hots[i].update(this.camera)
  22196. }
  22197. /* if(this.mode == 'panorama')this.overlayGroup.children.forEach(overlay=>{
  22198. if(overlay.overlayType == "video"){
  22199. if(overlay.visible && overlay.inSight()){
  22200. overlay.videoControl(true)
  22201. }else{
  22202. overlay.videoControl(false)
  22203. }
  22204. }
  22205. }) */
  22206. //updateMenuPos()
  22207. }
  22208. this.model.supportsTiles && (this.updateTileDownloader(t),
  22209. this.updatePanoRenderer(t)),
  22210. this.updatePreRendering(t),
  22211. this.reticule.update(),
  22212. this.path.update(),
  22213. this.spider.update(),
  22214. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22215. this.updateControlLocks(),
  22216. this.model.supportsTiles && this.updateZoomPano()
  22217. }
  22218. }(),
  22219. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22220. var lastMode, lastPano;
  22221. return function(){
  22222. var mode = this.mode;
  22223. var pano = mode == "panorama" ? this.currentPano : "";
  22224. if(mode != "panorama" || pano != lastPano){
  22225. overlay.noBlock = null
  22226. }
  22227. this.overlayGroup.children.forEach((overlay)=>{
  22228. if(overlay.overlayType == "video" ){
  22229. var matrix = overlay.plane.matrixWorld;
  22230. var inSight = false;
  22231. var cameraDir = this.getDirection();
  22232. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22233. var vertexes = []
  22234. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22235. for(let i=0; i<4; i++){
  22236. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22237. vertexes.push(vertex)
  22238. if(overlay.noBlock == null){
  22239. if(!m.ifShelter(vertex)){
  22240. overlay.noBlock = true
  22241. }
  22242. inSight = true; break;
  22243. }else{
  22244. overlay.noBlock = true
  22245. }
  22246. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22247. inSight = true; break;
  22248. }
  22249. }
  22250. }
  22251. overlay.inSight = inSight
  22252. if(!inSight)overlay.plane.material.map.image.pause()
  22253. else overlay.plane.material.map.image.play()//maybe fail
  22254. }
  22255. })
  22256. lastMode = mode, lastPano = pano
  22257. }
  22258. }() */
  22259. n.prototype.updatePersistentZooming = function(e) {
  22260. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22261. }
  22262. ,
  22263. n.prototype.updateControlLocks = function() {
  22264. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22265. }
  22266. ,
  22267. n.prototype.updatePanoRenderer = function() {
  22268. var e = new r.Vector3;
  22269. return function(t) {
  22270. var i = this.nextPano || this.currentPano;
  22271. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22272. this.getDirection(e),
  22273. this.panoRenderer.updateDirection(e))
  22274. }
  22275. }(),
  22276. n.prototype.cleanupInactivePanos = function() {
  22277. var e = []
  22278. , t = [];
  22279. return function() {
  22280. e.length = 0,
  22281. e.push(this.currentPano),
  22282. this.nextPano && e.push(this.nextPano),
  22283. t.length = 0;
  22284. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22285. t.push(this.panoRenderer.activePanos[i]);
  22286. for (var n = 0; n < t.length; n++) {
  22287. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22288. r.id === e[a].id && (o = !1);
  22289. o && r.exit()
  22290. }
  22291. }
  22292. }(),
  22293. n.prototype.updatePreRendering = function() {
  22294. var e = {};
  22295. return function(t) {
  22296. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22297. var i = this.nextPano || this.currentPano;
  22298. if (i && t && t.length > 1) {
  22299. var n = t.findIndex(function(e) {
  22300. if (e.id === i.id)
  22301. return !0
  22302. });
  22303. if (n >= 0 && n + 1 < t.length) {
  22304. var r = t[n + 1];
  22305. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22306. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22307. window.setTimeout(function(t) {
  22308. e[t.id] = !1
  22309. }
  22310. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22311. }
  22312. .bind(this, r), f.tiling.panoPreRenderDelay),
  22313. e[r.id] = !0)
  22314. }
  22315. }
  22316. }
  22317. }
  22318. }(),
  22319. n.prototype.enablePreRendering = function() {
  22320. this.preRenderingEnabled = !0
  22321. }
  22322. ,
  22323. n.prototype.disablePreRendering = function() {
  22324. this.preRenderingEnabled = !1,
  22325. this.cleanupInactivePanos()
  22326. }
  22327. ,
  22328. n.prototype.updateTileDownloader = function() {
  22329. var e = new r.Vector3;
  22330. return function(t) {
  22331. var i = this.nextPano || this.currentPano;
  22332. i && (e.copy(d.FORWARD),
  22333. this.getDirection(e),
  22334. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22335. this.tileDownloader.processPriorityQueue = !0)
  22336. }
  22337. }(),
  22338. n.prototype.updateFromControls = function(e) {
  22339. null !== e && void 0 !== e || (e = 0),
  22340. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22341. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22342. this.position.copy(this.cameraControls.activeControl.camera.position),
  22343. this.target.copy(this.cameraControls.activeControl.target),
  22344. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22345. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22346. this.camera.position.copy(this.position),
  22347. this.camera.quaternion.copy(this.quaternion),
  22348. this.camera.updateMatrix(),
  22349. this.camera.updateMatrixWorld()
  22350. }
  22351. ,
  22352. n.prototype.hasChanged = function(e) {
  22353. /* if (!this.previousState)
  22354. return this.previousState = {
  22355. allFloorsVisible: this.model.allFloorsVisible,
  22356. position: this.position.clone(),
  22357. quaternion: this.quaternion.clone(),
  22358. mouse: this.mouse.clone(),
  22359. labelScaleFactor: this.getLabelScaleFactor(),
  22360. currentFloor: this.model.currentFloor,
  22361. projectionMatrix: this.camera.projectionMatrix.clone(),
  22362. worldMatrix: this.camera.matrixWorld.clone(),
  22363. mode: this.mode,
  22364. modelPosition: this.model.position.clone(),
  22365. modelCenter: this.model.center.clone(),
  22366. zoomLevel: this.zoomLevel
  22367. },
  22368. !0;
  22369. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22370. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22371. e.moved = !this.position.equals(this.previousState.position),
  22372. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22373. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22374. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22375. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22376. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22377. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22378. e.modeChanged = this.mode !== this.previousState.mode,
  22379. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22380. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22381. e.nextPanoActive = null !== this.nextPano,
  22382. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22383. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22384. this.previousState.position.copy(this.position),
  22385. this.previousState.quaternion.copy(this.quaternion),
  22386. this.previousState.mouse.copy(this.mouse),
  22387. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22388. this.previousState.currentFloor = this.model.currentFloor,
  22389. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22390. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22391. this.previousState.mode = this.mode,
  22392. this.previousState.modelPosition.copy(this.model.position),
  22393. this.previousState.modelCenter.copy(this.model.center),
  22394. this.previousState.zoomLevel = this.zoomLevel,
  22395. !t */
  22396. if (!this.previousState)
  22397. {
  22398. this.previousState = {
  22399. allFloorsVisible: this.model.allFloorsVisible,
  22400. position: this.position.clone(),
  22401. quaternion: this.quaternion.clone(),
  22402. mouse: this.mouse.clone(),
  22403. //labelScaleFactor: this.getLabelScaleFactor(),
  22404. currentFloor: this.model.currentFloor,
  22405. projectionMatrix: this.camera.projectionMatrix.clone(),
  22406. worldMatrix: this.camera.matrixWorld.clone(),
  22407. mode: this.mode,
  22408. modelPosition: this.model.position.clone(),
  22409. modelCenter: this.model.center.clone(),
  22410. zoomLevel: this.zoomLevel
  22411. };
  22412. return !0;
  22413. }
  22414. //许钟文改 分成相机是否改变cameraChanged 和其他
  22415. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22416. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22417. e.cameraChanged = !a;
  22418. /* if(!t){//主要判断相机是否旋转
  22419. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22420. }else e.cameraChanged2 = false */
  22421. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22422. e.moved = !this.position.equals(this.previousState.position),
  22423. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22424. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22425. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22426. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22427. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22428. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22429. e.modeChanged = this.mode !== this.previousState.mode,
  22430. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22431. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22432. e.nextPanoActive = null !== this.nextPano,
  22433. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22434. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22435. this.previousState.position.copy(this.position),
  22436. this.previousState.quaternion.copy(this.quaternion),
  22437. this.previousState.mouse.copy(this.mouse),
  22438. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22439. this.previousState.currentFloor = this.model.currentFloor,
  22440. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22441. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22442. this.previousState.mode = this.mode,
  22443. this.previousState.modelPosition.copy(this.model.position),
  22444. this.previousState.modelCenter.copy(this.model.center),
  22445. this.previousState.zoomLevel = this.zoomLevel;
  22446. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22447. return !t
  22448. }
  22449. ,
  22450. n.prototype.updateIntersect = function() {
  22451. var e = this.flying || this.isWarping()
  22452. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22453. , i = y.getById(V.LookTransition)
  22454. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22455. //this.tagManager.intersecttag(this.mouse, n, this.camera) || (this.intersect = this.getMouseIntersect(),//--MP
  22456. this.intersect = this.getMouseIntersect(); //xzw change
  22457. this.intersect && this.updateClosestPano(this.intersect),
  22458. // this.intersect && console.log(this.intersect.point),
  22459. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22460. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22461. }
  22462. ,
  22463. n.prototype.checkHotClick = function() {
  22464. if(this.intersectHot){
  22465. this.intersectHot.noAction || this.intersectHot.examine(this)
  22466. /* g_touraudio.pause();
  22467. g_bgaudio = false;
  22468. document.getElementById("bgaudio").pause();
  22469. var sWidth = document.body.scrollWidth;
  22470. var sHeight = document.body.scrollHeight;
  22471. var pop1 = document.getElementById('popup');
  22472. pop1.style.display = "block";
  22473. var myElement = document.createElement("iframe");
  22474. myElement.src = g_HotMeshes[i].hotLink;
  22475. myElement.id = "id1";
  22476. myElement.allowTransparency = "true";
  22477. myElement.style.width = "100%";
  22478. myElement.style.height = "100%";
  22479. myElement.scrolling = "no";
  22480. var element=document.getElementById("id1");
  22481. if (typeof(element)== "undefined" || element == null){
  22482. document.getElementById("popup").appendChild(myElement);
  22483. }
  22484. var oClose = document.getElementById("closepop");
  22485. oClose.onclick = function() {
  22486. pop1.style.display = "none";
  22487. document.getElementById("popup").removeChild(document.getElementById("id1"));
  22488. $("#popup iframe:last").remove();
  22489. document.getElementById("bgaudio").play();
  22490. } */
  22491. return true;
  22492. }
  22493. },
  22494. n.prototype.getMouseDirection = function(e) {
  22495. e = e || this.mouse;
  22496. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22497. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22498. return i.sub(t).normalize()
  22499. }
  22500. ,
  22501. n.prototype.hoverOverlay = function(mesh){
  22502. if(!mesh){
  22503. this.hoveringPlane = null;
  22504. $("#player").css("cursor",this.currentCursor || "" );
  22505. }else{
  22506. var overlay = mesh.parent;
  22507. $("#player").css("cursor","pointer");
  22508. this.hoveringPlane = overlay;
  22509. return true;
  22510. }
  22511. },
  22512. n.prototype.clickOverlay = function(overlay){
  22513. if(this.openOverlay && !overlay)return;
  22514. var plane = overlay.plane;
  22515. /* if(overlay.overlayType == "video"){
  22516. if(plane.material.map.image.paused) plane.material.map.image.play()
  22517. else plane.material.map.image.pause()
  22518. } */
  22519. /* if(window.EditOverlay &&EditOverlay.editing){
  22520. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22521. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22522. EditOverlay.endAddPlane();
  22523. EditOverlay.updateOverlayPanel(overlay)
  22524. EditOverlay.controlSelectOverlay(overlay)
  22525. return;
  22526. } */
  22527. },
  22528. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22529. e = e || this.mouse.clone(),
  22530. t = t || this.model.floors.reduce(function(e, t) {
  22531. return t.hidden ? e : e.concat(t.collider.children)
  22532. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22533. for(var i in this.model.hots){
  22534. t.push(this.model.hots[i].mesh);
  22535. }
  22536. this.overlayGroup && (t = t.concat(this.overlayGroup.children.filter(e=>e.overlayType == "video")));
  22537. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22538. this.raycaster.set(i, this.getMouseDirection(e));
  22539. var n = this.raycaster.intersectObjects(t, true);//add true
  22540. // n[0] && console.log(n[0].point);
  22541. if(g_HotStatus=="add"){
  22542. var points = this.raycaster.intersectObjects(window.player.model.chunks);
  22543. console.log(points[0]);
  22544. points.length >= 1? ($('#player').css('cursor', 'cell'),window.hotPointPos = points[0].point): ($('#player').css('cursor', 'not-allowed'), window.hotPointsPos = false)
  22545. }
  22546. this.intersectHot && this.intersectHot.hideTitle()
  22547. if (0 === n.length){
  22548. this.intersectHot = null; //add
  22549. if(g_HotStatus!="add") $("#player").css("cursor","");
  22550. return null;
  22551. }
  22552. var o = n[0];
  22553. if(o.object.type == "hotSprite"){ //add
  22554. this.intersectHot = o.object.belongHot;
  22555. this.intersectHot.showTitle()
  22556. this.intersectHot.noAction || $("#player").css("cursor","pointer");
  22557. return;
  22558. }
  22559. this.intersectHot = null;
  22560. //var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object)
  22561. if(/* !intersect && */g_HotStatus!="add") $("#player").css("cursor","");
  22562. if (o.face) {
  22563. o.normal = o.face.normal.applyQuaternion(o.object.quaternion);
  22564. var a = this.position.clone().sub(o.point);
  22565. a.dot(o.normal) < 0 && o.normal.negate(),
  22566. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22567. o.horizontal = o.normal.y > .8
  22568. }
  22569. // console.log(o.point);
  22570. return o
  22571. }
  22572. ,
  22573. n.prototype.updateClosestPano = function(e) {
  22574. var t = [s.filters.isPanoAligned()];
  22575. if (this.mode === u.PANORAMA) {
  22576. if (!this.currentPano)
  22577. return;
  22578. t.push(s.filters.not(this.currentPano)),
  22579. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22580. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22581. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22582. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22583. } else{
  22584. t.push((pano)=>{ // add
  22585. return this.checkHasNeighbor(pano)
  22586. })
  22587. t.push(s.filters.isOnVisibleFloor()),
  22588. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22589. }
  22590. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22591. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22592. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22593. this.closestPano = i) : this.isPanoHover = !1
  22594. }
  22595. ,
  22596. n.prototype.dollhouseMode = function(e, t) {
  22597. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22598. this.mode = u.DOLLHOUSE,
  22599. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22600. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22601. , n = new r.Vector3(15,10,15);
  22602. if (e && t) {
  22603. var o = d.FORWARD.clone().applyQuaternion(t)
  22604. , a = this.model.center.clone().sub(e)
  22605. , s = a.dot(o);
  22606. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22607. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22608. }
  22609. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22610. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22611. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22612. this.updateFromControls(),
  22613. this.model.alpha = 1,
  22614. this.model.skybox.material.uniforms.opacity.value = 0
  22615. }
  22616. ,
  22617. n.prototype.insideMode = function(e, t) {
  22618. var i = $.Deferred()
  22619. , n = t || null;
  22620. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22621. var r = [s.filters.isPanoAligned()];
  22622. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22623. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22624. this.flyToNewMode({
  22625. mode: u.PANORAMA,
  22626. pano: e,
  22627. callback: n
  22628. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22629. } else {
  22630. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22631. i.reject(o)
  22632. }
  22633. return i.promise()
  22634. }
  22635. ,
  22636. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22637. //if(urlHasValue('oldEntry')){
  22638. //搬自一代。
  22639. var maxY = this.model.boundingBox.max.y;
  22640. var n = d.FORWARD.clone().applyQuaternion(i)
  22641. , i = n.clone().add(e);
  22642. this.cameraControls.activeControl.target.copy(i),
  22643. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22644. //return;
  22645. /* //this.camera.position.copy(this.model.center);
  22646. //this.camera.updateMatrixWorld()
  22647. this.switchCameraMode("dollhouse", i) */
  22648. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22649. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22650. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22651. this.cameraControls.activeControl.target.copy(n).add(e);
  22652. var o = d.RIGHT.clone().applyQuaternion(i)
  22653. , a = d.UP.clone()
  22654. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22655. , l = this.model.boundingBox.max.clone()
  22656. , c = this.model.boundingBox.min.clone()
  22657. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22658. , u = 0
  22659. , p = 0
  22660. , g = 0;
  22661. h.forEach(function(e, t, i) {
  22662. var n = Math.abs(e.dot(o))
  22663. , r = e.dot(s);
  22664. n > u && (u = n,
  22665. p = r),
  22666. r > g && (g = r)
  22667. });
  22668. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22669. , v = s.clone().multiplyScalar(p).add(t)
  22670. , A = s.clone().multiplyScalar(g).add(t);
  22671. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22672. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22673. p = Math.max(p, 10),
  22674. g = Math.max(g, 10);
  22675. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22676. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22677. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22678. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22679. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22680. */
  22681. }
  22682. ,
  22683. n.prototype.floorplanMode = function(e, t, i) {
  22684. this.mode = u.FLOORPLAN;
  22685. var n = this.cameraControls.controls[u.FLOORPLAN];
  22686. n.reset();
  22687. var r = e ? e : this.model.center;
  22688. if (n.target.copy(r).setY(0),
  22689. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22690. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22691. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22692. t) {
  22693. var o = d.LEFT.clone().applyQuaternion(t);
  22694. n.rotateLeft(-Math.atan2(o.x, o.z))
  22695. } else
  22696. n.rotateToView(this.model.size, this.getDirection());
  22697. n.update(0)
  22698. }
  22699. ,
  22700. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22701. return e.skipWarpingCheck = !0,
  22702. this.flyToPano(e, t)
  22703. }
  22704. ,
  22705. n.prototype.updateMarkerVisi = function() {//加
  22706. if(this.mode != "panorama")return;
  22707. this.model.panos.list.forEach((pano)=>{
  22708. if(!pano.marker)return;
  22709. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22710. })
  22711. }
  22712. ,
  22713. n.prototype.updateHotVisible = function(pano){
  22714. var hots = this.model.hots;
  22715. pano = pano || this.currentPano;
  22716. for (var index in hots){
  22717. var visible;
  22718. if(this.mode != "panorama"){
  22719. visible = true;
  22720. }else{
  22721. //hots[index].mesh.material.depthTest = false;
  22722. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22723. }
  22724. hots[index].mesh.visible = visible;
  22725. }
  22726. }
  22727. n.prototype.flyToPano = function(e, t) {
  22728. var i = e.pano
  22729. , aim = e.lookAtPoint
  22730. , aimQua = e.quaternion //ADD
  22731. , o = e.duration
  22732. , a = e.aimDuration
  22733. , s = e.maxDistanceOverride
  22734. , l = e.skipWarpingCheck
  22735. , c = e.constantMoveSpeed
  22736. , h = null
  22737. , p = null
  22738. if (aim){
  22739. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22740. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22741. }
  22742. else aimQua = aimQua
  22743. var zoomLevel = e.zoomLevel || 1 //add
  22744. if(this.flying) return t && t(e)
  22745. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22746. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22747. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22748. t && t(),
  22749. !1;
  22750. if (this.updateLastView(),
  22751. this.mode !== u.PANORAMA) {
  22752. var m;
  22753. void this.flyToNewMode({
  22754. mode: u.PANORAMA,
  22755. pano: i,
  22756. duration: o,
  22757. quaternion: aimQua ,
  22758. callback: t
  22759. })
  22760. }
  22761. if (!i || (h = g.deepExtend(e),
  22762. p = function() {
  22763. N.delayOneFrame(function() {
  22764. this.flyToPano(h, t)
  22765. }
  22766. .bind(this))
  22767. }
  22768. .bind(this),
  22769. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22770. var C = function(e) {
  22771. t && t(e)
  22772. }
  22773. .bind(this);
  22774. this.currentPano || (this.currentPano = i,
  22775. this.path.placeCpm(),
  22776. this.path.fadeOutCpm(f.path.fadeOutTime),
  22777. this.spider.draw());
  22778. var I = o;
  22779. if ("number" != typeof o) {
  22780. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22781. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22782. }
  22783. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22784. zoomLevel !== this.zoomLevel)
  22785. switch (f.zoom.transitionStyle) {
  22786. case 1:
  22787. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  22788. break;
  22789. case 2:
  22790. return h = g.deepExtend(e),
  22791. p = this.flyToPano.bind(this, h, t),
  22792. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22793. }
  22794. if (aimQua) {
  22795. y.cancelById(V.LookTransition),
  22796. I *= f.transition.aimSlowFactor;
  22797. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22798. , S = b.clone()
  22799. , M = new r.Vector3;
  22800. if (i === this.currentPano) {
  22801. var R = d.FORWARD.clone().applyQuaternion(b)
  22802. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  22803. , O = R.angleTo(P);
  22804. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22805. void y.start(function(e) {
  22806. S.copy(b),
  22807. v.quaternion(S, aimQua)(e),
  22808. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22809. this.cameraControls.activeControl.lookAt(M)
  22810. }
  22811. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22812. }
  22813. }
  22814. if (i === this.currentPano )
  22815. return void C();
  22816. this.flying = !0;
  22817. var L = this.position.clone()
  22818. , D = this.currentPano;
  22819. F.debug("Flying to pano ", i.position),
  22820. this.emit(w.PanoChosen, this.currentPano, i),
  22821. this.emit(w.FlyingStarted, i.position, L, i, D)
  22822. //---------before fly--------------- add
  22823. this.updateHotVisible(i); //更新热点显示
  22824. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22825. Overlay.updateVisibles([this.currentPano, i])
  22826. updateMenuVisi(i, I)
  22827. //地标变化
  22828. if(this.model.floorLogos){
  22829. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22830. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22831. //this.model.adjustfloorLogoHeight();
  22832. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22833. this.model.floorLogos[1].visible = true;
  22834. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22835. }
  22836. //=======================================
  22837. aimQua && y.start(function(e) {
  22838. S.copy(b),
  22839. v.quaternion(S, aimQua)(e),
  22840. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22841. this.cameraControls.activeControl.lookAt(M)
  22842. }
  22843. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22844. var B = c ? null : A[f.transition.movementEasing];
  22845. this.nextPano = i,
  22846. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22847. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22848. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22849. this.flying = !1,
  22850. this.currentPano !== i && this.currentPano.exit(),
  22851. i.enter(),
  22852. this.currentPano = i,
  22853. this.nextPano = null,
  22854. this.path.placeCpm(),
  22855. this.path.fadeOutCpm(f.path.fadeOutTime),
  22856. this.spider.draw(),
  22857. this.emit(w.FlyingEnded, i.position, L, i, D),
  22858. this.updateMarkerVisi(),//add
  22859. C(e)
  22860. //add:
  22861. if(this.mode == "panorama" ){
  22862. if(this.model.floorLogos){
  22863. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22864. //this.model.adjustfloorLogoHeight()
  22865. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22866. this.model.floorLogos[1].visible = false;
  22867. }
  22868. //updateMenuVisi(this.currentPano)
  22869. Overlay.updateVisibles([this.currentPano])//add
  22870. }
  22871. }
  22872. .bind(this), 0, B, "camFly", V.FlyToPano)
  22873. }
  22874. }
  22875. ,
  22876. window._transitionPosId = 9999
  22877. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22878. y.cancelById(_transitionPosId)
  22879. var begin = function(object, pos, qua, scale){
  22880. if(pos){
  22881. if(!same(object.position, pos, 0.01)){
  22882. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22883. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22884. }
  22885. if(!same(object.quaternion, qua, 1e-6)){
  22886. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  22887. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22888. }
  22889. if(!same(object.scale, scale, 0.001)){
  22890. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  22891. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22892. }
  22893. }
  22894. }
  22895. var same = function(vec1, vec2, diff){
  22896. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  22897. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  22898. return s
  22899. }
  22900. this.overlayGroup.children.forEach(overlay=>{
  22901. var sid = o.pano != void 0 ? o.pano.id : "outside";
  22902. var panoData = overlay.transformAtPanos[sid]
  22903. var useCustom = !panoData
  22904. var pos = useCustom ? overlay.posCustom : panoData.pos;
  22905. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  22906. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  22907. overlay.getScaleBySize(panoData.width , panoData.height)
  22908. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  22909. begin(overlay, pos, qua, scale )
  22910. })
  22911. }
  22912. window._tranOutsideFocus = 4399
  22913. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  22914. console.log("focusPoint")
  22915. if(this.mode == "floorplan"){
  22916. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  22917. var control = this.cameraControls.controls.floorplan;
  22918. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  22919. var currentScale = control.absoluteScale;
  22920. var currentTarget = control.target.clone()
  22921. y.cancelById(window._tranOutsideFocus, true);
  22922. y.start(function(progress){
  22923. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  22924. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22925. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  22926. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22927. }else if(player.mode == "dollhouse"){
  22928. var control = player.cameraControls.controls.dollhouse;
  22929. var radius = o.radius || 8;
  22930. var currentTarget = control.target.clone()
  22931. var dir = control.offset.clone().normalize()
  22932. var currentRadius = control.offset.length();
  22933. y.cancelById(window._tranOutsideFocus, true);
  22934. y.start(function(progress){
  22935. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22936. let radius_ = radius*progress+currentRadius*(1-progress)
  22937. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  22938. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22939. }else if(this.mode == 'panorama'){
  22940. this.flyToPano({
  22941. lookAtPoint: o.aim.clone() ,
  22942. pano: this.currentPano,
  22943. aimDuration: o.dur || 600
  22944. })
  22945. }
  22946. }
  22947. n.prototype.fastForwardActivePanoFlight = function(e) {
  22948. e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
  22949. y.adjustSpeed(V.FlyToPano, e),
  22950. y.adjustSpeed(V.LookTransition, e)
  22951. }
  22952. ,
  22953. n.prototype.flyToPanoClosestToMouse = function() {
  22954. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  22955. this.intersect && this.updateClosestPano(this.intersect)),
  22956. this.closestPano)
  22957. return this.flyToPano({
  22958. pano: this.closestPano
  22959. });
  22960. var e = this.getMouseDirection();
  22961. this.flyDirection(e) || this.flyToPano({
  22962. pano: this.currentPano
  22963. })
  22964. }
  22965. ,
  22966. n.prototype.flyLocalDirection = function(e) {
  22967. var t = this.getDirection(e)
  22968. , i = 1 === e.z ? .4 : .75
  22969. , n = 1 === Math.abs(e.x);
  22970. return this.flyDirection(t, i, n)
  22971. }
  22972. ,
  22973. n.prototype.flyDirection = function(e, t, i) {
  22974. this.closePopup();//xzw add
  22975. var n = $.Deferred();
  22976. this.history.invalidate();
  22977. var r = this.closestPanoInDirection(e, t, i);
  22978. return r ? this.flyToPano({
  22979. pano: r
  22980. }, n.resolve.bind(n, !0)) : (this.bump(e),
  22981. n.resolve(!1)),
  22982. n.promise()
  22983. }
  22984. ,
  22985. n.prototype.closestPanoInDirection = function(e, t, i) {
  22986. return this.rankedPanoInDirection(0, e, t, i)
  22987. }
  22988. ,
  22989. n.prototype.rankedPanoInDirection = function() {
  22990. var e = {
  22991. pano: null,
  22992. candidates: []
  22993. };
  22994. return function(t, i, n, r) {
  22995. t || (t = 0),
  22996. n = void 0 !== n ? n : .75;
  22997. var o = r ? "angle" : "direction";
  22998. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  22999. this.cachedPanoCandidates = e.candidates,
  23000. e.pano
  23001. }
  23002. }(),
  23003. n.prototype.bump = function(e) {
  23004. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  23005. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  23006. if (s)
  23007. t = function() {
  23008. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  23009. }
  23010. .bind(this),
  23011. i = function() {
  23012. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  23013. }
  23014. .bind(this);
  23015. else {
  23016. var l = this.camera.position.clone()
  23017. , c = e.clone();
  23018. this.raycaster.set(l, c);
  23019. var h = this.model.floors.reduce(function(e, t) {
  23020. return e.concat(t.collider.children)
  23021. }, [])
  23022. , d = this.raycaster.intersectObjects(h)
  23023. , p = d.length > 0 ? d[0].distance / 25 : .04
  23024. , g = l.clone().add(c.multiplyScalar(p));
  23025. t = function() {
  23026. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  23027. }
  23028. .bind(this),
  23029. i = function() {
  23030. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  23031. }
  23032. .bind(this)
  23033. }
  23034. n = function() {
  23035. this.flying = !1
  23036. }
  23037. .bind(this),
  23038. this.flying = !0,
  23039. t()
  23040. }
  23041. }
  23042. ,
  23043. n.prototype.changeFloor = function(e) {
  23044. if (!this.is360View(this.mode, this.currentPano))
  23045. if (this.mode === u.PANORAMA) {
  23046. var t = this.history.reversePano(e);
  23047. t && t.isAligned() ? this.flyToPano({
  23048. pano: t
  23049. }) : this.changeFloorByScore(e)
  23050. } else
  23051. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  23052. }
  23053. ,
  23054. n.prototype.changeFloorByScore = function() {
  23055. var e = {
  23056. pano: null,
  23057. candidates: []
  23058. };
  23059. return function(t) {
  23060. var i = this.model.nextFloor(t);
  23061. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23062. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23063. this.history.push(t, this.currentPano),
  23064. this.flyToPano({
  23065. pano: e.pano
  23066. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23067. }
  23068. }(),
  23069. n.prototype.gotoFloor = function(e) {
  23070. var t = e - this.model.currentFloor.floorIndex;
  23071. this.changeFloor(t)
  23072. }
  23073. ,
  23074. n.prototype.getDirection = function(e) {
  23075. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23076. e.applyQuaternion(this.camera.quaternion)
  23077. }
  23078. ,
  23079. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  23080. if (o = o || $.Deferred(),
  23081. this.mode === u.TRANSITIONING)
  23082. return F.warn("should not be transitioning here"),
  23083. n && n(!1),
  23084. o.reject().promise();
  23085. var a = i || !1
  23086. , s = i ? i.position : this.position
  23087. , l = this.position.clone()
  23088. , c = this.currentPano;
  23089. if (F.debug("New pose in mode " + this.mode),
  23090. !e || (retryCallback = function() {
  23091. N.delayOneFrame(function() {
  23092. this.flyToSameMode(e, t, i, n, o)
  23093. }
  23094. .bind(this))
  23095. }
  23096. .bind(this),
  23097. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23098. var h = function() {
  23099. this.emit(w.FlyingEnded, s, l, e, c),
  23100. n && n(!0)
  23101. }
  23102. .bind(this)
  23103. , d = f[this.mode]
  23104. , p = void 0 !== t ? t : d.transitionTime
  23105. , g = new r.Vector3
  23106. , C = new r.Vector3;
  23107. if (this.emit(w.FlyingStarted, s, l, e, c),
  23108. this.mode === u.PANORAMA)
  23109. F.warn("we should not be here for panorama views");
  23110. else if (this.mode === u.DOLLHOUSE)
  23111. if (a) {
  23112. var I = new r.Vector3(0,1,0);
  23113. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23114. this.model.warpDestFloors(i.floorVisibility),
  23115. C.copy(i.position);
  23116. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23117. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23118. , _ = b.intersectObjects(this.model.colliders)
  23119. , T = 3;
  23120. _.length ? (g.copy(_[0].point),
  23121. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23122. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23123. var x = (new r.Matrix4).lookAt(C, g, I)
  23124. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23125. , M = g.distanceTo(C)
  23126. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23127. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23128. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23129. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23130. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23131. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23132. this.path.burnsDir = Math.sign(L.y);
  23133. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23134. , B = new r.Vector3;
  23135. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23136. y.start(function(e, t) {
  23137. D.x = P.x + e * L.x,
  23138. D.y = P.y + e * L.y,
  23139. D.z = P.z + e * L.z;
  23140. var i = O + e * (M - O);
  23141. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23142. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23143. }
  23144. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23145. y.start(function(e, t) {
  23146. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23147. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23148. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23149. }
  23150. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23151. } else
  23152. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23153. else if (this.path.placeCpm(),
  23154. this.path.fadeInCpm(f.path.fadeInTime),
  23155. i) {
  23156. this.model.warpDestFloors(i.floorVisibility);
  23157. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23158. , k = this.cameraControls.controls[u.FLOORPLAN]
  23159. , H = k.target.clone()
  23160. , G = i.position.clone().sub(H)
  23161. , z = U.position.clone().sub(k.target)
  23162. , W = z.length()
  23163. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23164. , Y = Math.atan2(k.offset.x, k.offset.z)
  23165. , X = Math.atan2(j.x, j.z)
  23166. , Z = k.absoluteScale
  23167. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23168. y.start(function(e, t) {
  23169. k.target.copy(G).multiplyScalar(e).add(H);
  23170. var i = Y + (X - Y) * e;
  23171. k.offset.x = W * Math.sin(i),
  23172. k.offset.z = W * Math.cos(i),
  23173. U.position.copy(k.target).add(k.offset),
  23174. k.absoluteScale = Z + e * (q - Z),
  23175. k.update(),
  23176. this.quaternion.copy(U.quaternion),
  23177. this.position.copy(U.position),
  23178. this.target.copy(k.target),
  23179. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23180. }
  23181. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23182. } else
  23183. F.info("flyToSameMode() funny floorplan view? skipping");
  23184. return y.setTimeout(function(e) {
  23185. this.mode = e,
  23186. h(),
  23187. o.resolve(!0)
  23188. }
  23189. .bind(this, this.mode), p, V.FlyToSameMode),
  23190. this.mode = u.TRANSITIONING,
  23191. o.promise()
  23192. }
  23193. }
  23194. ,
  23195. n.prototype.flyToNewMode = function(e, t) {
  23196. e = e || {};
  23197. var i = e.mode
  23198. , n = e.pano
  23199. , o = e.duration
  23200. , a = e.warpDest
  23201. , s = e.callback
  23202. , l = e.force
  23203. , c = e.quaternion;
  23204. if (t = t || $.Deferred(),
  23205. this.isWarping())
  23206. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23207. s && s(!1),
  23208. t.reject("Cannot change mode during tour transition").promise();
  23209. if (this.mode === u.TRANSITIONING)
  23210. return s && s(!1),
  23211. t.reject("Cannot change mode during mode transition").promise();
  23212. if (i === this.mode)
  23213. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23214. t.promise()) : (s && s(!1),
  23215. t.reject("Already in " + i + " mode").promise());
  23216. var h = a || !1;
  23217. F.debug("Switching mode to " + i);
  23218. var d = function() {
  23219. N.delayOneFrame(function() {
  23220. this.flyToNewMode(e, t)
  23221. }
  23222. .bind(this))
  23223. }
  23224. .bind(this);
  23225. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23226. return t.promise();
  23227. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23228. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23229. this.model.waitForLoad(this.model, function() {
  23230. return this.model.meshTexturesLoaded;
  23231. }
  23232. .bind(this)),
  23233. this.model.loadMeshTextures().done(d),
  23234. t.promise();
  23235. this.history.invalidate(),
  23236. this.updateLastView();
  23237. var p = this.mode
  23238. , C = this.cameraControls.cameras[i];
  23239. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23240. var I = void 0 !== o ? o : e.transitionTime;
  23241. this.emit(w.ModeChanging, p, i, n),
  23242. n && (this.currentPano = n),
  23243. this.switchCameraMode(i, c),
  23244. y.cancelById(V.LookTransition);
  23245. //before fly---------------------
  23246. if(this.mode == "panorama"){
  23247. if(this.model.floorLogos){
  23248. this.model.floorLogos[0].visible = false;
  23249. this.model.floorLogos[1].visible = false;
  23250. }
  23251. updateMenuVisi(false, 400)
  23252. this.overlayGroup.children.forEach((overlay)=>{
  23253. overlay.videoControl('stop')
  23254. })
  23255. }
  23256. if(i == "panorama"){
  23257. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23258. updateMenuVisi(n, I)
  23259. }else{
  23260. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23261. }
  23262. //------------------------------------
  23263. var _ = (new r.Vector3).copy(this.position);
  23264. if (i === u.PANORAMA){
  23265. this.emit(w.PanoChosen, n, n),
  23266. setTimeout(function() {
  23267. n.floor.enter(i)
  23268. }
  23269. .bind(this), I / 2),
  23270. this.path.fadeOutCpm(f.path.fadeOutTime);
  23271. if(this.model.floorLogos){
  23272. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23273. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23274. }
  23275. }else if (i === u.DOLLHOUSE) {
  23276. if (h && (this.model.stayPut = !0),
  23277. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23278. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23279. this.path.placeCpm(),
  23280. this.path.fadeInCpm(f.path.fadeInTime),
  23281. h) {
  23282. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23283. _.set(15, 10, 15);
  23284. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23285. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23286. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23287. P.length ? (T.copy(P[0].point),
  23288. _.copy(a.position),
  23289. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23290. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23291. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23292. _.add(this.model.position),
  23293. C.position.copy(_),
  23294. this.cameraControls.controls[u.DOLLHOUSE].update()
  23295. }
  23296. } else if (this.path.placeCpm(),
  23297. this.path.fadeInCpm(f.path.fadeInTime),
  23298. a) {
  23299. this.model.warpDestFloors(a.floorVisibility);
  23300. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23301. , L = this.cameraControls.controls[u.FLOORPLAN]
  23302. , D = O.position.clone().sub(L.target)
  23303. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23304. , U = Math.atan2(B.x, B.z);
  23305. L.target.copy(a.position);
  23306. var k = D.length();
  23307. L.offset.x = k * Math.sin(U),
  23308. L.offset.y = 0,
  23309. L.offset.z = k * Math.cos(U),
  23310. O.position.copy(L.target).add(L.offset);
  23311. L.target.clone().sub(C.position);
  23312. C.quaternion.copy(a.quaternion),
  23313. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23314. L.absoluteScale = L.currentScale,
  23315. L.update()
  23316. } else
  23317. this.model.currentFloor.enter(i);
  23318. var H = this.currentPano
  23319. , G = this.position.clone();
  23320. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23321. this.flying = !0,
  23322. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23323. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23324. C.controls.update()),
  23325. e.blackoutStyle = S.FADEIN,
  23326. I = f.show360Views.transitionTime,
  23327. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23328. this.mode = i,
  23329. this.path && this.path.popOutCpm(),
  23330. e.blackoutStyle = S.END,
  23331. I = f.show360Views.transitionTime,
  23332. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23333. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23334. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23335. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23336. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23337. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23338. y.setTimeout(function() {
  23339. this.flying = !1,
  23340. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23341. this.currentPano.enter(),
  23342. this.path.placeCpm(),
  23343. this.path.fadeOutCpm(f.path.fadeOutTime),
  23344. this.spider.draw()),
  23345. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23346. this.mode = i,
  23347. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23348. //add:
  23349. this.updateMarkerVisi(),
  23350. (p === u.PANORAMA || i == u.PANORAMA) && this.updateHotVisible(),
  23351. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23352. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23353. this.model.floorLogos[0].visible = true
  23354. )
  23355. //updateMenuVisi(this.mode == u.PANORAMA && this.currentPano)
  23356. if(this.mode == u.PANORAMA){
  23357. Overlay.updateVisibles([this.currentPano])
  23358. }else{
  23359. Overlay.updateVisibles(true)
  23360. }
  23361. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23362. t.resolve())
  23363. }
  23364. .bind(this), I, V.FlyToNewMode),
  23365. this.mode = u.TRANSITIONING,
  23366. t.promise()
  23367. }
  23368. ,
  23369. n.prototype.fade360View = function(e, t, i) {
  23370. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23371. $(this.domElement).fadeOut(.5 * e, function() {
  23372. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23373. this.model.alpha = i.modelAlpha,
  23374. this.position.copy(t.position),
  23375. this.quaternion.copy(t.quaternion),
  23376. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23377. $(this.domElement).fadeIn(.5 * e)
  23378. }
  23379. .bind(this))
  23380. }
  23381. ,
  23382. n.prototype.findDefaultViews = function() {
  23383. this.findDefaultView(this.lastInsideView, !0),
  23384. this.findDefaultView(this.last360View, !1)
  23385. }
  23386. ,
  23387. n.prototype.findDefaultView = function(e, t) {
  23388. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23389. if (e.cameraMode !== u.PANORAMA)
  23390. return !1;
  23391. var i = r.get(e.panoId);
  23392. return i && i.isAligned() === t
  23393. });
  23394. o >= 0 ? (i = r.get(n[o].panoId),
  23395. e.update({
  23396. cameraMode: u.PANORAMA,
  23397. pano: i,
  23398. position: n[o].position,
  23399. quaternion: n[o].quaternion
  23400. })) : (o = r.list.findIndex(function(e) {
  23401. return e.isAligned() === t
  23402. }),
  23403. o >= 0 ? (i = r.list[o],
  23404. e.update({
  23405. cameraMode: u.PANORAMA,
  23406. pano: i,
  23407. position: i.position
  23408. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23409. }
  23410. ,
  23411. n.prototype.updateLastView = function() {
  23412. if (this.mode === u.PANORAMA) {
  23413. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23414. e.update({
  23415. pano: this.currentPano,
  23416. position: this.position,
  23417. quaternion: this.quaternion
  23418. })
  23419. }
  23420. }
  23421. ,
  23422. n.prototype.goToLastView = function(e, t) {
  23423. var i = $.Deferred()
  23424. , n = i.resolve.bind(i)
  23425. , r = i.reject.bind(i)
  23426. , o = e ? this.lastInsideView : this.last360View;
  23427. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23428. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23429. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23430. mode: o.cameraMode,
  23431. pano: o.pano,
  23432. quaternion: o.quaternion,
  23433. callback: t
  23434. }).done(n).fail(r),
  23435. i.promise()
  23436. }
  23437. ,
  23438. n.prototype.fadeToView = function(e, t, i, n) {
  23439. var r = $.Deferred()
  23440. , o = r.resolve.bind(r)
  23441. , a = r.reject.bind(r);
  23442. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23443. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23444. a("Cannot go to illegal view"),
  23445. r.promise();
  23446. var s = (f[t.cameraMode],
  23447. function() {
  23448. $(this.domElement).fadeIn(.5 * i),
  23449. n && n(),
  23450. o()
  23451. }
  23452. .bind(this))
  23453. , l = e ? S.FADEIN : S.END;
  23454. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23455. $(this.domElement).fadeOut(.5 * i, function() {
  23456. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23457. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23458. pano: t.pano,
  23459. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23460. duration: 0
  23461. }, s) : this.flyToNewMode({
  23462. mode: t.cameraMode,
  23463. quaternion: t.quaternion,
  23464. duration: 0,
  23465. callback: s
  23466. })
  23467. }
  23468. .bind(this)),
  23469. r.promise()
  23470. }
  23471. ,
  23472. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23473. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23474. this.flying)
  23475. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23476. o && o(),
  23477. !1;
  23478. null !== e && void 0 !== e || (e = b.Show),
  23479. this.history.invalidate()
  23480. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23481. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23482. return this.emit(w.WarpStarted, a, i, n, r),
  23483. n = n || S.MIDDLE,
  23484. this.path.warpToPano(i, n, r, function() {
  23485. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23486. this.emit(w.WarpEnded, i),
  23487. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23488. o && o()
  23489. }
  23490. .bind(this)),
  23491. e === b.Hide && this.path.discardPathObject(),
  23492. !0
  23493. }
  23494. ,
  23495. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23496. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23497. s && s(),
  23498. !1)
  23499. }
  23500. ,
  23501. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23502. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23503. a && a(),
  23504. !1)
  23505. }
  23506. ,
  23507. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23508. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23509. }
  23510. ,
  23511. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23512. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23513. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23514. t && t(),
  23515. !1)
  23516. }
  23517. ,
  23518. n.prototype.aimTourCamera = function(e, t, i, n) {
  23519. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23520. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23521. }
  23522. ,
  23523. n.prototype.showPathToHeroLocation = function(e) {
  23524. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23525. }
  23526. ,
  23527. n.prototype.tourInterlude = function(e, t) {
  23528. this.history.invalidate();
  23529. this.path.discardSlow();
  23530. //xzw:
  23531. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23532. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23533. var current = g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23534. var rotTime = currentLocation && currentLocation.musicInfo.music ? currentLocation.musicInfo.time - current : 2e3;
  23535. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23536. var timeEachItem = 2000;//假设每个item飞的时间
  23537. var rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23538. }
  23539. rotTime = Math.max(0, rotTime)
  23540. console.log("rotTime "+rotTime +" at item "+this.director.currentItem + ",musicCurrentTime:"+current)
  23541. this.path.waitNextStep(e, function() {
  23542. t && t()
  23543. }.bind(this), rotTime)
  23544. }
  23545. ,
  23546. n.prototype.stopInterlude = function() {
  23547. this.interruptAndFastForward(null, 0)
  23548. }
  23549. ,
  23550. n.prototype.interruptAndFastForward = function(e, t) {
  23551. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23552. this.flying && this.emit(w.FlyingInterrupted),
  23553. this.path.interruptAndFastForward(e, t)
  23554. }
  23555. ,
  23556. n.prototype.setSize = function(e, t) {
  23557. var i = e / t;
  23558. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23559. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23560. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23561. for (var r in this.cameraControls.cameras) {
  23562. var o = this.cameraControls.cameras[r];
  23563. o.fov = this.baseFov * (1 / this.zoomLevel),
  23564. o.updateAspect(i)
  23565. }
  23566. }
  23567. ,
  23568. n.prototype.toJSON = function() {
  23569. var e = {};
  23570. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23571. e.camera_mode = u.toInt(this.mode),
  23572. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23573. return e.hidden ? 0 : 1
  23574. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23575. e) : e
  23576. }
  23577. ,
  23578. n.prototype.getCurrentNodePanos = function(e) {
  23579. this.model.panos.map;
  23580. if (e.length = 0, this.path.nodes){
  23581. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23582. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23583. if(this.path.nodes.length){
  23584. e.push(this.model.panos.get(this.path.nodes[0]))
  23585. }
  23586. if(this.path.nodes.length>1){
  23587. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23588. }
  23589. }else{
  23590. for (var t = 0; t < this.path.nodes.length; t++) {
  23591. var i = this.path.nodes[t];
  23592. e.push(this.model.panos.get(i))
  23593. }
  23594. }
  23595. }
  23596. }
  23597. ,
  23598. n.prototype.zoomIncrementally = function(e) {
  23599. var t = this.zoomLevel;
  23600. this.zoomTo(this.zoomLevel + e),
  23601. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23602. }
  23603. ,
  23604. n.prototype.zoomInIncrementally = function(e) {
  23605. e = e || this.defaultZoomIncrement,
  23606. this.zoomIncrementally(e)
  23607. }
  23608. ,
  23609. n.prototype.zoomOutIncrementally = function(e) {
  23610. e = e || -this.defaultZoomIncrement,
  23611. this.zoomIncrementally(e)
  23612. }
  23613. ,
  23614. n.prototype.zoomBy = function(e) {
  23615. this.zoomTo(this.zoomLevel * e)
  23616. }
  23617. ,
  23618. n.prototype.zoomIn = function() {
  23619. this.zoomBy(1 + this.zoomSpeed)
  23620. }
  23621. ,
  23622. n.prototype.zoomOut = function() {
  23623. this.zoomBy(1 - this.zoomSpeed)
  23624. }
  23625. ,
  23626. n.prototype.zoomTo = function(e, t) {
  23627. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23628. if (e < f.zoom.min && (e = f.zoom.min),
  23629. e > f.zoom.max && (e = f.zoom.max),
  23630. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23631. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23632. e === f.zoom.min && this.emit(O.ZoomMin)),
  23633. this.cameraControls.activeControl) {
  23634. var i = this.cameraControls.activeControl.camera;
  23635. this.zoomLevel = e,
  23636. i.fov = this.baseFov * (1 / this.zoomLevel),
  23637. i.updateProjectionMatrix(),
  23638. this.zoomFov = i.fov
  23639. }
  23640. }
  23641. }
  23642. ,
  23643. n.prototype.increaseZoomSpeed = function() {
  23644. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23645. }
  23646. ,
  23647. n.prototype.decreaseZoomSpeed = function() {
  23648. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23649. }
  23650. ,
  23651. n.prototype.clampZoomSpeed = function(e) {
  23652. return e < 0 ? 0 : e
  23653. }
  23654. ,
  23655. n.prototype.activatePersistentZooming = function(e) {
  23656. this.zooming = e ? 1 : -1
  23657. }
  23658. ,
  23659. n.prototype.deactivatePersistentZooming = function() {
  23660. this.zooming = 0
  23661. }
  23662. ,
  23663. n.prototype.zoomDefault = function() {
  23664. this.zoomTo(1, !0)
  23665. }
  23666. ,
  23667. window.fovTranId = 333;//add
  23668. n.prototype.smoothZoomToDefault = function(e, t) {
  23669. y.cancelById(window.fovTranId)
  23670. var i, n = this.zoomLevel,
  23671. r = function(e) {
  23672. e > 1 && (e = 1),
  23673. i = n * (1 - e) + e,
  23674. this.zoomTo(i, !0)
  23675. }.bind(this),
  23676. o = function() {
  23677. this.zoomDefault(),
  23678. t && window.setTimeout(t, 50)
  23679. }.bind(this);
  23680. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23681. }
  23682. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23683. y.cancelById(window.fovTranId)
  23684. console.log("smoothZoomFovTo "+zoomLevel)
  23685. var i,
  23686. n = this.zoomLevel,
  23687. aimLevel = zoomLevel || this.baseFov / fov
  23688. if (n == aimLevel) return
  23689. var fun = function (e) {
  23690. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23691. this.zoomTo(i, !0)
  23692. }.bind(this)
  23693. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23694. }
  23695. ,
  23696. n.prototype.updateZoomPano = function() {
  23697. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23698. var e = this.currentPano;
  23699. if (e) {
  23700. var t = this.zoomLevel > f.zoom.activationThreshold
  23701. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23702. , n = !i && !this.isWarping()
  23703. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23704. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23705. this.panoRenderer.setZoomingActive(r, e, !0);
  23706. var o = function(e, t) {
  23707. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23708. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23709. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23710. e.setZoomed(t)
  23711. }
  23712. .bind(this);
  23713. r && !e.zoomed ? (o(e, !0),
  23714. this.panoRenderer.enableUltraHighQualityMode(function() {
  23715. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23716. r && o(e, !0)
  23717. }
  23718. .bind(this))) : !t && e.zoomed && o(e, !1)
  23719. }
  23720. }
  23721. },
  23722. n.prototype.checkHasNeighbor = function(pano){//add
  23723. for(var i in pano.neighbourPanos ){
  23724. if(i == pano.id)continue;
  23725. if(pano.neighbourPanos[i]){
  23726. return true;
  23727. }
  23728. }
  23729. }
  23730. ,
  23731. t.exports = n
  23732. }
  23733. ).call(this, "/js/player.js")
  23734. }
  23735. , {
  23736. "./constants": 8,
  23737. "./enum/AlignmentType": 17,
  23738. "./enum/BlackoutStyle": 18,
  23739. "./enum/ControlEvents": 21,
  23740. "./enum/Keys": 30,
  23741. "./enum/ModelManagerEvents": 33,
  23742. "./enum/PanoSizeClass": 36,
  23743. "./enum/PanoramaEvents": 37,
  23744. "./enum/PathDiscardMode": 38,
  23745. "./enum/PathDisplayMode": 39,
  23746. "./enum/PlayerEvents": 40,
  23747. "./enum/TagStates": 44,
  23748. "./enum/Vectors": 50,
  23749. "./enum/Viewmode": 51,
  23750. "./enum/WarpStyle": 52,
  23751. "./enum/ZoomEvents": 53,
  23752. "./exception/BasicException": 55,
  23753. "./model/ModelManager": 140,
  23754. "./objects/NSpider": 147,
  23755. "./objects/Panorama": 148,
  23756. "./objects/Reticule": 149,
  23757. "./objects/ShowPath": 151,
  23758. "./objects/Snapshot": 153,
  23759. "./objects/View": 154,
  23760. "./settings": 166,
  23761. "./shaders": 167,
  23762. "./tile/TileDownloader": 171,
  23763. "./tile/TilePrioritizer": 172,
  23764. "./util/ZoomStats": 179,
  23765. "./util/browser": 182,
  23766. "./util/camera": 183,
  23767. "./util/cameraLight": 184,
  23768. "./util/common": 185,
  23769. "./util/easing": 186,
  23770. "./util/history": 187,
  23771. "./util/lerp": 188,
  23772. "./util/logger": 189,
  23773. "./util/math": 190,
  23774. "./util/transitions": 195,
  23775. "hot":"hot",
  23776. "scaleImg":"scaleImg",
  23777. events: 202,
  23778. three: 217
  23779. }],
  23780. "scaleImg":[function(t, e){// xzw
  23781. var OUTPUT = e;
  23782. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23783. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23784. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23785. return G.getImageData(0,0,s,f)}
  23786. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23787. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23788. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23789. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23790. else
  23791. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23792. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23793. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23794. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23795. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23796. W=new Float32Array(at);else
  23797. for(W=[],et=0;at>et;++et)
  23798. W[et]=0;for(b=0;w>b;b++)
  23799. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23800. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23801. delete p,h(),J=n(W)}
  23802. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23803. if("png-src"===i||"jpeg-src"===i)
  23804. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23805. return B}
  23806. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23807. OUTPUT.exports = c;
  23808. }, {}
  23809. ],
  23810. 156: [function(e, t, i) {
  23811. (function(i) {
  23812. "use strict";
  23813. function n(e, t) {
  23814. this.model = e,
  23815. this.panos = e.panos,
  23816. this.player = t,
  23817. this.imagePanos = this.listImagePanos(),
  23818. this.retryMinimumTime = 1e4
  23819. }
  23820. var r = (e("three"),
  23821. e("./enum/Viewmode"))
  23822. , o = (e("./settings"),
  23823. e("./objects/Panorama"))
  23824. , a = e("./util/logger")
  23825. , s = new a(i);
  23826. n.prototype.start = function() {
  23827. this.loadNextPano(function(e) {
  23828. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23829. setTimeout(function() {
  23830. this.start()
  23831. }
  23832. .bind(this), 1e3))
  23833. }
  23834. .bind(this))
  23835. }
  23836. ,
  23837. n.prototype.validLoadTarget = function(e) {
  23838. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23839. }
  23840. ,
  23841. n.prototype.listImagePanos = function() {
  23842. var e = []
  23843. , t = this;
  23844. return this.model.images.forEach(function(i) {
  23845. if (i.metadata && i.metadata.scan_id) {
  23846. var n = t.model.panos.get(i.metadata.scan_id);
  23847. n && !n.isLoaded("high") && e.push(n)
  23848. }
  23849. }),
  23850. e
  23851. }
  23852. ,
  23853. n.prototype.nextNotLoadedImage = function() {
  23854. for (; this.imagePanos.length > 0; ) {
  23855. var e = this.imagePanos[0];
  23856. if (!e.isLoaded("high"))
  23857. return e;
  23858. this.imagePanos.shift()
  23859. }
  23860. return null
  23861. }
  23862. ,
  23863. n.prototype.loadNextPano = function(e) {
  23864. var t, i, n = this.model.waitQueue.filter(function(e) {
  23865. return e.object instanceof o
  23866. });
  23867. n.length > 0 ? (t = n[0].object,
  23868. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23869. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23870. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23871. t = this.imagePanos[0],
  23872. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23873. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23874. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23875. s.debug("Preloading " + i + "-res pano " + t.id),
  23876. t.loadCube(i).done(e).fail(function() {
  23877. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23878. e()
  23879. })) : e && e(null)
  23880. }
  23881. ,
  23882. t.exports = n
  23883. }
  23884. ).call(this, "/js/preloaders.js")
  23885. }
  23886. , {
  23887. "./enum/Viewmode": 51,
  23888. "./objects/Panorama": 148,
  23889. "./settings": 166,
  23890. "./util/logger": 189,
  23891. three: 217
  23892. }],
  23893. 157: [function(e, t, i) {
  23894. (function(i) {
  23895. "use strict";
  23896. function n(e, t, i, n, r) {
  23897. this.qualityManager = e,
  23898. this.scene = t,
  23899. this.camera = i,
  23900. this.container = r,
  23901. this.controls = n,
  23902. this.controls.enabled = !0,
  23903. this.controls.locked = !0,
  23904. this.quickstartCamera = n.camera,
  23905. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  23906. this.skybox = null
  23907. }
  23908. var r = e("three")
  23909. , o = e("../util/logger")
  23910. , a = e("../constants")
  23911. , s = (e("../util/transitions"),
  23912. e("../util/lerp"),
  23913. e("../util/easing"),
  23914. e("../enum/Vectors"))
  23915. , l = e("../enum/PanoSizeClass")
  23916. , c = (e("../materials/ModelTextureMaterial"),
  23917. e("../materials/CubemapMaterial"))
  23918. , h = (e("../cameras/PanoramaCamera"),
  23919. e("../controls/PanoramaControls"),
  23920. e("../tile/TileUtils"),
  23921. e("../util/camera"),
  23922. e("../util/cameraLight"))
  23923. , u = (e("../util/browser"),
  23924. e("../settings"),
  23925. e("../gui/helpManager"),
  23926. new o(i));
  23927. n.prototype.load = function(e) {
  23928. e.pano.shouldRedrawOnBaseLoaded = !0;
  23929. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  23930. this.controls.lookAt(r.add(this.quickstartCamera.position));
  23931. var a = this.qualityManager.getPanoSize(l.BASE)
  23932. , c = this.qualityManager.getPanoSize(l.STANDARD);
  23933. if (e.pano.tiled) {
  23934. u.warn("Loading startPano, TILED", e.pano.id);
  23935. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  23936. , p = this.quickstartCamera.fov;
  23937. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  23938. t = e.pano.loadTiledPano(c, r, {
  23939. hFov: d,
  23940. vFov: p
  23941. }, !1, !1, !0),
  23942. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  23943. } else
  23944. u.warn("Loading startPano", e.pano.id),
  23945. t = e.pano.loadCube("high");
  23946. return $.when(t).then(function() {
  23947. n.init(e.pano, e.quaternion),
  23948. e.pano.tiled ? i.done(function() {
  23949. e.pano.lockUntilRenderingComplete = !1,
  23950. this.controls.locked = !1
  23951. }
  23952. .bind(this)) : this.controls.locked = !1
  23953. }
  23954. .bind(this))
  23955. }
  23956. ,
  23957. n.prototype.init = function(e, t) {
  23958. u.info("Quickstart done loading, adding scene objects"),
  23959. e.lockUntilRenderingComplete = !0,
  23960. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  23961. side: r.BackSide
  23962. })),
  23963. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  23964. this.skybox.quaternion.copy(e.quaternion),
  23965. this.scene.add(this.skybox),
  23966. $(this.container).show()
  23967. }
  23968. ,
  23969. n.prototype.update = function(e) {
  23970. this.controls.update(e),
  23971. this.camera.copy(this.quickstartCamera)
  23972. }
  23973. ,
  23974. n.prototype.setSize = function(e, t) {
  23975. this.quickstartCamera.updateAspect(e / t)
  23976. }
  23977. ,
  23978. n.prototype.destroy = function() {
  23979. this.scene.remove(this.skybox)
  23980. }
  23981. ,
  23982. t.exports = n
  23983. }
  23984. ).call(this, "/js/scene/QuickstartManager.js")
  23985. }
  23986. , {
  23987. "../cameras/PanoramaCamera": 7,
  23988. "../constants": 8,
  23989. "../controls/PanoramaControls": 13,
  23990. "../enum/PanoSizeClass": 36,
  23991. "../enum/Vectors": 50,
  23992. "../gui/helpManager": 68,
  23993. "../materials/CubemapMaterial": 117,
  23994. "../materials/ModelTextureMaterial": 118,
  23995. "../settings": 166,
  23996. "../tile/TileUtils": 174,
  23997. "../util/browser": 182,
  23998. "../util/camera": 183,
  23999. "../util/cameraLight": 184,
  24000. "../util/easing": 186,
  24001. "../util/lerp": 188,
  24002. "../util/logger": 189,
  24003. "../util/transitions": 195,
  24004. three: 217
  24005. }],
  24006. 158: [function(e, t, i) {
  24007. "use strict";
  24008. function n(e, t, i) {
  24009. this.scene = e,
  24010. this.camera = t,
  24011. this.renderer = null,
  24012. this.effects = i,
  24013. this.animateCallback = null,
  24014. this.composer = null,
  24015. this.qualityManager = null,
  24016. e.renderWidth = 0,
  24017. e.renderHeight = 0,
  24018. this.updateClock = new r.Clock,
  24019. this.components = [],
  24020. this.updateListeners = [],
  24021. this.resizeListeners = [],
  24022. this.forceUpdateSize = !1,
  24023. this.started = !1,
  24024. this.textures = {},
  24025. this.suspendedObjects = []
  24026. }
  24027. var r = e("three")
  24028. , o = e("../shaders")
  24029. , a = e("../enum/SceneRendererEvents")
  24030. , s = e("../enum/GLTextureType")
  24031. , l = e("../enum/GLCubeFaces")
  24032. , c = e("../exception/BasicException")
  24033. , h = e("../exception/RendererCreationException")
  24034. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  24035. , m = e("../util/browser")
  24036. /**************************************************************************************************************************************************/
  24037. , u = e("../settings")
  24038. , d = e("events").EventEmitter;
  24039. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  24040. n.prototype = Object.create(d.prototype),
  24041. n.prototype.addComponent = function(e) {
  24042. this.components.push(e),
  24043. e.update && this.updateListeners.push(e),
  24044. e.setSize && (this.resizeListeners.push(e),
  24045. this.forceUpdateSize = !0)
  24046. }
  24047. ,
  24048. n.prototype.removeComponent = function(e) {
  24049. var t = function(t) {
  24050. return t !== e
  24051. };
  24052. this.components = this.components.filter(t),
  24053. this.updateListeners = this.updateListeners.filter(t),
  24054. this.resizeListeners = this.resizeListeners.filter(t)
  24055. }
  24056. ,
  24057. n.prototype.start = function(e) {
  24058. if (this.started)
  24059. throw new c("Can't start SceneRenderer, already started");
  24060. this.createContext(e),
  24061. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  24062. m.isMobile() && this.boluoVrInit(),
  24063. /*******************************************************************************************************************************/
  24064. this.initComposer(),
  24065. this.started = !0,
  24066. (p = p.bind(this))()
  24067. }
  24068. ,
  24069. n.prototype.createContext = function(e) {
  24070. try {
  24071. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:true}),//透明
  24072. this.renderer.autoClear = !0,
  24073. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24074. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24075. this.renderer.setClearColor( 0x000000, 0 ); //透明
  24076. this.emit(a.ContextCreated)
  24077. } catch (e) {
  24078. throw new h("Unable to create a WebGL rendering context")
  24079. }
  24080. u.profiling.enabled && this.overrideTextures(),
  24081. e.appendChild(this.renderer.domElement)
  24082. /* window.stats = new Stats();
  24083. e.appendChild( stats.dom ); */
  24084. }
  24085. ,
  24086. n.prototype.overrideTextures = function() {
  24087. var e = this.renderer.context
  24088. , t = 0
  24089. , i = e.createTexture;
  24090. e.createTexture = function() {
  24091. var n = i.call(e);
  24092. return n.id = t++,
  24093. this.textures[n.id] = n,
  24094. n
  24095. }
  24096. .bind(this);
  24097. var n = e.texImage2D;
  24098. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24099. var d, p = this.getTextureTypeFromTarget(e, t);
  24100. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24101. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24102. h = a,
  24103. u = l,
  24104. o = u.naturalWidth,
  24105. a = u.naturalHeight,
  24106. n.call(e, t, i, r, c, h, u));
  24107. var f = this.textures[d.id];
  24108. f.width = p === s.TextureCube ? 6 * o : o,
  24109. f.height = a
  24110. }
  24111. .bind(this);
  24112. var r = e.deleteTexture;
  24113. e.deleteTexture = function(t) {
  24114. delete this.textures[t.id],
  24115. r.call(e, t)
  24116. }
  24117. .bind(this)
  24118. }
  24119. ,
  24120. n.prototype.updateTextureMemory = function() {
  24121. var e = null;
  24122. return function() {
  24123. var t = 0;
  24124. for (var i in this.textures) {
  24125. var n = this.textures[i];
  24126. n.width && n.height && (t += n.width * n.height * 4)
  24127. }
  24128. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24129. e = t
  24130. }
  24131. }(),
  24132. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24133. switch (t) {
  24134. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24135. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24136. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24137. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24138. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24139. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24140. return s.TextureCube;
  24141. case e.TEXTURE_2D:
  24142. return s.Texture2D;
  24143. default:
  24144. return null
  24145. }
  24146. }
  24147. ,
  24148. n.prototype.initComposer = function() {
  24149. this.composer = new r.EffectComposer(this.renderer),
  24150. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24151. //this.composer.addPass(this.effects.hblurPass),
  24152. //this.composer.addPass(this.effects.vblurPass)
  24153. this.composer.addPass(this.effects.transitionMaskPass)//add
  24154. }
  24155. ,
  24156. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24157. this.renderWidth = e,
  24158. this.renderHeight = t,
  24159. this.effects.aspect = e / t,
  24160. /* this.renderer.setSize(e, t), -----MP */
  24161. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24162. menuDiv.renderer2 && menuDiv.renderer2.setSize(e, t)
  24163. this.composer.setSize(e, t);
  24164. for (var i = 0; i < this.resizeListeners.length; i++)
  24165. this.resizeListeners[i].setSize(e, t)
  24166. }
  24167. ,
  24168. n.prototype.render = function() {
  24169. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24170. this.renderer.render(this.scene, this.camera)
  24171. if(menuDiv.renderer2 && menuDiv.objects.find(e=>e.object.element.style.display=='block')){
  24172. menuDiv.renderer2.render(menuDiv.scene2, this.camera )
  24173. //textarea.value = $("#menudiv>div").css("transform")//$("#menu").css("transform")
  24174. //$("#menu").css("transform","matrix3d(-0.000713021, -4.94363e-06, 0.000701126, 0, -0.000615227, -0.000475221, -0.000629016, 0, -0.336299, 0.879853, -0.335801, 0, -626.958, -366.878, -1.84626, 1)")
  24175. //
  24176. //translate(-50%, -50%) matrix3d(-0.713021, -0.00494363, 0.701126, 0, -0.615227, -0.475221, -0.629016, 0, -0.336299, 0.879853, -0.335801, 0, 21.5421, 1.12151, -1.84626, 1) scale(0.001)
  24177. }
  24178. }
  24179. /******************************************************************************************************徐世廷**********************************************************************/
  24180. var vrPermission = {};
  24181. var vrPermissionCallBack = function(info1,info2){
  24182. if(info1 == "reset"){
  24183. vrPermission = {};
  24184. }else{
  24185. vrPermission[info1] = info2
  24186. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24187. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24188. }
  24189. }
  24190. }
  24191. n.prototype.boluoVrInit = function() {
  24192. console.log("boluoVrInit")
  24193. this.isHuawei5X = m.detectHUAWEI5X(),
  24194. this.oldRenderer = this.renderer,
  24195. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24196. window.panoCamera = this.camera;
  24197. var a = this;
  24198. window._vrEnabled = !1,
  24199. Object.defineProperty(window, "vrEnabled", {
  24200. get: function() {
  24201. return window._vrEnabled
  24202. },
  24203. set: function(b) {
  24204. b = !!b,
  24205. b ? (a.renderer = a.newRenderer,
  24206. window.vrMarkers.forEach(function(a) {
  24207. a.visible = !0
  24208. })) : (a.renderer = a.oldRenderer,
  24209. window.vrMarkers.forEach(function(a) {
  24210. a.visible = !1
  24211. })),
  24212. a.cursor.visible = b,
  24213. a.setSize(window.innerWidth, window.innerHeight),
  24214. window._vrEnabled = b
  24215. if(b){
  24216. setTimeout(function(){
  24217. console.log("orientEnable"+window.orientEnable)
  24218. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24219. if(m.detectIOS()/* && m.detectSafari() */){
  24220. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24221. console.log("开始获取权限 major"+b.major)
  24222. if(b.major == 12 && b.minor>=2){
  24223. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24224. else{//app??
  24225. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24226. }
  24227. }else if(b.major >= 13){
  24228. if(!window.location.href.includes("https://")){
  24229. console.log("需要https");
  24230. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24231. return;
  24232. }
  24233. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24234. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24235. if(!window.vrEnabled || window.orientEnable)return;
  24236. vrPermissionCallBack("reset")
  24237. console.log(window.DeviceMotionEvent)
  24238. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24239. console.log("开始获取权限1")
  24240. ///注意:需要https 本地服务器permissionState会得到denied
  24241. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24242. console.log("permissionState1: "+permissionState)
  24243. vrPermissionCallBack("deviceMotion", permissionState)
  24244. }).catch(function(e){
  24245. vrPermissionCallBack("deviceMotion", false)
  24246. console.log(e)
  24247. })
  24248. }else{
  24249. console.log("window.DeviceMotionEvent undefined")
  24250. vrPermissionCallBack("deviceMotion", false)
  24251. }
  24252. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24253. console.log("开始获取权限2")
  24254. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24255. console.log("permissionState2: "+permissionState)
  24256. vrPermissionCallBack("deviceOrientation", permissionState)
  24257. }).catch(function(e){
  24258. vrPermissionCallBack("deviceOrientation", false)
  24259. console.log(e)
  24260. })
  24261. }else{
  24262. console.log("window.DeviceOrientationEvent undefined")
  24263. vrPermissionCallBack("deviceOrientation", false)
  24264. }
  24265. },hasFailed ? 0 : 150)
  24266. /* /* setTimeout(function(){
  24267. if(settings.vrEnabled && !window.orientEnable){
  24268. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24269. }
  24270. },4000) */
  24271. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24272. }else{
  24273. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24274. }
  24275. }else{
  24276. //已经触发了
  24277. }
  24278. },200);
  24279. }
  24280. }
  24281. }),
  24282. this.createCursor(.5, !1, 1, 16777215, 0);
  24283. var b = {
  24284. setSize: function(b, c) {
  24285. a.camera.aspect = b / c
  24286. }
  24287. };
  24288. this.resizeListeners.push(b),
  24289. this.vrLoadingInit()
  24290. }
  24291. ,
  24292. n.prototype.vrLoadingInit = function() {
  24293. var a = function(camera) {
  24294. var a = this
  24295. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24296. , c = new r.MeshBasicMaterial({
  24297. color: 4967932,
  24298. side: r.DoubleSide
  24299. })
  24300. , d = new r.Mesh(b,c);
  24301. this.mesh = d,
  24302. d.position.z = -2,
  24303. d.scale.set(.08, .08, .08),
  24304. d.visible = !1,
  24305. camera.add(d),
  24306. //window.player.camera.add(d),
  24307. a.enabled = !1,
  24308. this.update = function(b) {
  24309. 1 == a.enabled && (d.rotation.z += 15 * b)
  24310. }
  24311. }
  24312. , a = new a(this.camera);
  24313. window.Loading = a,
  24314. this.updateListeners.push(a)
  24315. }
  24316. ,
  24317. n.prototype.createCursor = function(a, b, c, d, e) {
  24318. var g, h = new r.SpriteMaterial({
  24319. opacity: c,
  24320. color: d,
  24321. transparent: b,
  24322. map: this.boluoGetTexture("images/cursor.png"),
  24323. needsUpdate: !0,
  24324. side: r.DoubleSide
  24325. });
  24326. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24327. h.map.repeat = new r.Vector2(1 / 17,1),
  24328. h.depthTest = !1,
  24329. h.blending = r.AdditiveBlending,
  24330. g = new r.Sprite(h),
  24331. // g.scale.set(a, a, a),
  24332. g.scale.set(.3,.3,.3)
  24333. g.position.z = -2,
  24334. g.visible = !1,
  24335. g.name = "cursor",
  24336. this.camera.add(g),
  24337. this.scene.add(this.camera),
  24338. this.cursor = g;
  24339. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24340. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24341. this.updateListeners.push(i)
  24342. }
  24343. ,
  24344. window.orientEnable = 0; //是否能触发deviceorientation
  24345. n.prototype.CursorAnimation = function(a, b, c) {
  24346. function d() {
  24347. g.orient = r.Math.degToRad(window.orientation || 0)
  24348. }
  24349. function e(a) {
  24350. if(!window.vrEnabled && window.orientEnable) return;
  24351. window.orientEnable || (window.orientEnable = 1);
  24352. var b = r.Math.degToRad(a.alpha)
  24353. , c = r.Math.degToRad(a.beta)
  24354. , d = r.Math.degToRad(a.gamma);
  24355. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24356. -1e3 === g.beta && (g.beta = c),
  24357. -1e3 === g.gamma && (g.gamma = d),
  24358. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24359. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24360. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24361. g.beta = c,
  24362. g.gamma = d),
  24363. n.vrDebug) {
  24364. $("#info-device-orientation").css("display", "block");
  24365. var e = "";
  24366. e += "alpha=(" + g.alpha + ")<BR/>",
  24367. e += "beta=(" + g.beta + ")<BR/>",
  24368. e += "gamma=" + g.gamma + "<BR/>",
  24369. document.getElementById("info-device-orientation").innerHTML = e
  24370. }
  24371. }
  24372. this.cursor = b,
  24373. this.raycaster = new r.Raycaster,
  24374. this.targetEventObj = {},
  24375. this.type = 1,
  24376. this.tweenFlag = !0;
  24377. var g = this;
  24378. this.target = c,
  24379. console.log(c.uuid),
  24380. this.euler = new r.Euler,
  24381. this.q0 = new r.Quaternion,
  24382. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24383. this.zee = new r.Vector3(0,0,1),
  24384. this.alpha = -1e3,
  24385. this.beta = -1e3,
  24386. this.gamma = -1e3,
  24387. this.orient = r.Math.degToRad(window.orientation || 0),
  24388. window.addEventListener("orientationchange", d),
  24389. window.addEventListener("deviceorientation", e),
  24390. this.setObjectQuaternion = function(a, b, d, e, f) {
  24391. g.euler.set(d, b, -e, "YXZ"),
  24392. a.setFromEuler(g.euler),
  24393. a.multiply(g.q1),
  24394. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24395. c.updateMatrixWorld()
  24396. }
  24397. ,
  24398. parent !== window && window.addEventListener("message", function(a) {
  24399. var b = JSON.parse(a.data)
  24400. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24401. b && b.alpha && b.beta && b.gamma && function(a) {
  24402. var c = r.Math.degToRad(b.alpha)
  24403. , d = r.Math.degToRad(b.beta)
  24404. , e = r.Math.degToRad(b.gamma);
  24405. a ? (-1e3 === g.alpha && (g.alpha = c),
  24406. -1e3 === g.beta && (g.beta = d),
  24407. -1e3 === g.gamma && (g.gamma = e),
  24408. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24409. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24410. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24411. g.beta = d,
  24412. g.gamma = e)
  24413. }(c)
  24414. }),
  24415. this.update = function(a) {
  24416. TWEEN.update();
  24417. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24418. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24419. this.triggerTargetEvent())
  24420. }
  24421. ,
  24422. this.triggerTargetEvent = function() {
  24423. var a = this.choseObj()
  24424. , b = a ? a.object : void 0;
  24425. this.targetEventObj.currentObj = b,
  24426. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24427. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24428. b && b.enabled && this.startAnimate(function() {
  24429. this.clickCallback(b)
  24430. }
  24431. .bind(this))) : this.type,
  24432. this.targetEventObj.lastObj = b)
  24433. }
  24434. ,
  24435. this.choseObj = function() {
  24436. this.raycaster.setFromCamera({
  24437. x: 0,
  24438. y: 0
  24439. }, c);
  24440. var a = (this.raycaster.ray,
  24441. window.vrMarkers)
  24442. , b = this.raycaster.intersectObjects(a);
  24443. if (b.length > 0)
  24444. return b[0]
  24445. }
  24446. ,
  24447. this.clickCallback = function(a) {
  24448. this.runTHREEAction(a, "onclick")
  24449. }
  24450. ,
  24451. this.runTHREEAction = function(a, b) {
  24452. switch (b) {
  24453. case "onclick":
  24454. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24455. a()
  24456. });
  24457. break;
  24458. case "onhover":
  24459. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24460. a()
  24461. });
  24462. break;
  24463. case "onout":
  24464. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24465. a()
  24466. })
  24467. }
  24468. }
  24469. ,
  24470. this.startAnimate = function(a) {
  24471. this.tweenFlag && this.initAnimation(a)
  24472. }
  24473. ,
  24474. this.initAnimation = function(a) {
  24475. var b = this
  24476. , c = this.cursor.material.map.offset
  24477. , d = function(a) {
  24478. return Math.floor(17 * a) / 17
  24479. };
  24480. b.tweenFlag = !1,
  24481. this.cursorAnimate = new TWEEN.Tween(c).to({
  24482. x: 1
  24483. }, 1e3).onStart(function() {
  24484. b.tweenFlag = !1
  24485. }).onStop(function() {
  24486. b.tweenFlag = !0,
  24487. this.x = 0,
  24488. c.x = 0
  24489. }).onUpdate(function() {}).onComplete(function() {
  24490. a(),
  24491. c.x = 0,
  24492. setTimeout(function() {
  24493. b.tweenFlag = !0
  24494. }, 1500)
  24495. }),
  24496. this.cursorAnimate.easing(d),
  24497. this.cursorAnimate.start()
  24498. }
  24499. ,
  24500. this.autoCursorPosition = function(a) {
  24501. // var b = Math.abs(a.distance - 10);
  24502. // this.cursor.position.z = -b,
  24503. // b /= 10;
  24504. // alert(b);
  24505. // this.cursor.scale.set(b, b, b)
  24506. this.cursor.scale.set(.3,.3,.3)
  24507. }
  24508. }
  24509. ,
  24510. n.prototype.vrRenderer = function(a, b, c) {
  24511. var d = new b.vrCamera(c);
  24512. d.bananaAspect = .8,
  24513. this.width,
  24514. this.height;
  24515. var b = this;
  24516. this.setSize = function(c, d) {
  24517. a.setSize.call(this, c, d),
  24518. b.width = c,
  24519. b.height = d
  24520. }
  24521. ,
  24522. this.render = function(b, c, e, f) {
  24523. window.cameraQua = c.quaternion.clone();
  24524. var g, h;
  24525. if (c.__RESS__SKIP__STEREO__)
  24526. return a.render(b, c, e, f);
  24527. if ("PerspectiveCamera" === c.type)
  24528. g = d.cameraL,
  24529. h = d.cameraR,
  24530. b.updateMatrixWorld(),
  24531. null === c.parent && c.updateMatrixWorld(),
  24532. d.vrCameraUpdate(c);
  24533. else {
  24534. if ("OrthographicCamera" !== c.type)
  24535. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24536. g = h = c
  24537. }
  24538. a.setScissorTest(!0),
  24539. a.setScissor(0, 0, this.width / 2, this.height),
  24540. a.setViewport(0, 0, this.width / 2, this.height),
  24541. a.render.call(this, b, g, e, f),
  24542. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24543. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24544. a.render.call(this, b, h, e, f),
  24545. a.setScissorTest(!1)
  24546. }
  24547. ,
  24548. this.__proto__ = {
  24549. __proto__: a
  24550. }
  24551. }
  24552. ,
  24553. n.prototype.vrCamera = function(a) {
  24554. this.type = "StereoCamera",
  24555. this._aspect = 1,
  24556. this._overlap = .064,
  24557. this.cameraL = new r.PerspectiveCamera,
  24558. this.cameraL.layers.enable(1),
  24559. this.cameraL.near = 0.01,//xzw add
  24560. this.cameraL.matrixAutoUpdate = !1,
  24561. this.cameraR = new r.PerspectiveCamera,
  24562. this.cameraR.layers.enable(2),
  24563. this.cameraR.near = 0.01,//xzw add
  24564. this.cameraR.matrixAutoUpdate = !1,
  24565. this.eyeRight = new r.Matrix4,
  24566. this.eyeLeft = new r.Matrix4,
  24567. this.vrCameraNeedsUpdate = !0,
  24568. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24569. Object.defineProperty(this, "bananaAspect", {
  24570. get: function() {
  24571. return this._aspect
  24572. },
  24573. set: function(a) {
  24574. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24575. this._aspect = a
  24576. }
  24577. }),
  24578. Object.defineProperty(this, "overlap", {
  24579. get: function() {
  24580. return this._overlap
  24581. },
  24582. set: function(a) {
  24583. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24584. this._overlap = a
  24585. }
  24586. }),
  24587. this.vrCameraUpdate = function(a) {
  24588. this.vrCameraNeedsUpdate = true;
  24589. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24590. this.vrCameraNeedsUpdate) {
  24591. this.vrCameraNeedsUpdate = !1,
  24592. //console.debug("vrCameraUpdate"),
  24593. this.bananaFocus = a.focus,
  24594. this.bananaFov = a.fov,
  24595. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24596. this.bananaNear = a.near,
  24597. this.bananaFar = a.far,
  24598. //console.debug(a.aspect),
  24599. this.bananaFocus = 10;
  24600. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24601. this.eyeLeft.elements[12] = -e,
  24602. this.eyeRight.elements[12] = e,
  24603. b = -g * this.bananaReal_aspect + f,
  24604. c = g * this.bananaReal_aspect + f,
  24605. d.elements[0] = 2 * this.bananaNear / (c - b),
  24606. d.elements[8] = (c + b) / (c - b),
  24607. this.cameraL.projectionMatrix.copy(d),
  24608. b = -g * this.bananaReal_aspect - f,
  24609. c = g * this.bananaReal_aspect - f,
  24610. d.elements[0] = 2 * this.bananaNear / (c - b),
  24611. d.elements[8] = (c + b) / (c - b),
  24612. this.cameraR.projectionMatrix.copy(d)
  24613. }
  24614. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24615. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24616. }
  24617. }
  24618. ,
  24619. n.prototype.boluoGetTexture = function(a) {
  24620. var b = new r.TextureLoader;
  24621. return b.crossOrigin = "anonymous",
  24622. b.load(a)
  24623. }
  24624. ,
  24625. /***********************************************************************************************************************************************************************************/
  24626. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24627. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24628. return function(o){
  24629. var render = false;
  24630. var ratio;
  24631. var w, h; //记录应当render的大小
  24632. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24633. w = o.width, h = o.height, render = true, ratio=1;
  24634. }else{
  24635. w = $('#player').width();
  24636. h = $('#player').height();
  24637. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24638. (w !== W || h !== H || this.forceUpdateSize) &&
  24639. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24640. }
  24641. if(render){
  24642. this.setSize(w, h, ratio);
  24643. this.forceUpdateSize = !1
  24644. }
  24645. }
  24646. }()
  24647. ,
  24648. n.prototype.updateComponents = function() {
  24649. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24650. this.updateListeners[t].update(e)
  24651. }
  24652. ,
  24653. n.prototype.suspend = function() {
  24654. this.started = !1,
  24655. this.suspendedObjects = this.scene.children.map(function(e) {
  24656. return this.scene.remove(e),
  24657. e
  24658. }
  24659. .bind(this)),
  24660. this.render()
  24661. }
  24662. ,
  24663. n.prototype.resume = function() {
  24664. this.suspendedObjects.forEach(function(e) {
  24665. this.scene.add(e)
  24666. }
  24667. .bind(this)),
  24668. this.suspendedObjects = [],
  24669. this.started = !0,
  24670. p()
  24671. }
  24672. ;
  24673. var p = function() {
  24674. this.started && (window.requestAnimationFrame(p),
  24675. this.updateScreenSize(), // fyz resize
  24676. this.updateComponents(),
  24677. this.updateTextureMemory(),
  24678. this.render(),
  24679. window.stats && (window.fps = stats.update()),
  24680. this.emit(a.AfterRender))
  24681. };
  24682. n.prototype.getImageData = function() {
  24683. var e = document.createElement("canvas")
  24684. , t = e.getContext("2d");
  24685. return function(i, n, r) {
  24686. return e.width === n && e.height === r || (e.width = n,
  24687. e.height = r),
  24688. t.drawImage(i, 0, 0, n, r),
  24689. t.getImageData(0, 0, n, r)
  24690. }
  24691. }(),
  24692. n.prototype.initSizedTexture2D = function(e, t, i) {
  24693. var n = this.renderer
  24694. , o = n.context
  24695. , a = n.state
  24696. , s = new r.Texture(null);
  24697. s.flipY = !1,
  24698. i !== !0 && (i = !1),
  24699. s.generateMipmaps = i;
  24700. var l = n.paramThreeToGL(s.format)
  24701. , c = n.paramThreeToGL(s.type)
  24702. , h = n.properties.get(s)
  24703. , u = o.createTexture();
  24704. a.bindTexture(o.TEXTURE_2D, u),
  24705. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24706. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24707. s.wrapS = t,
  24708. s.wrapT = t;
  24709. var d = n.paramThreeToGL(t);
  24710. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24711. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24712. i ? (s.magFilter = r.LinearFilter,
  24713. s.minFilter = r.LinearMipMapLinearFilter,
  24714. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24715. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24716. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24717. s.minFilter = r.LinearFilter,
  24718. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24719. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24720. a.bindTexture(o.TEXTURE_2D, null),
  24721. h.__webglTexture = u,
  24722. s
  24723. }
  24724. ,
  24725. n.prototype.initSizedCubeMap = function(e, t) {
  24726. var i = this.renderer
  24727. , n = i.context
  24728. , o = i.state
  24729. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24730. a.flipY = !1,
  24731. a.generateMipmaps = t;
  24732. var s = i.paramThreeToGL(a.format)
  24733. , l = i.paramThreeToGL(a.type)
  24734. , c = i.properties.get(a)
  24735. , h = n.createTexture();
  24736. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24737. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24738. for (var u = 0; u < 6; u++)
  24739. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24740. return t ? (a.magFilter = r.LinearFilter,
  24741. a.minFilter = r.LinearMipMapLinearFilter,
  24742. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24743. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24744. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24745. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24746. a.minFilter = r.LinearFilter,
  24747. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24748. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24749. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24750. c.__image__webglTextureCube = h,
  24751. a
  24752. }
  24753. ,
  24754. n.prototype.deallocateCubeTexture = function(e) {
  24755. var t = this.renderer
  24756. , i = t.context
  24757. , n = t.properties.get(e);
  24758. i.deleteTexture(n.__image__webglTextureCube)
  24759. }
  24760. ,
  24761. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24762. var a = this.renderer
  24763. , s = a.context
  24764. , l = a.state
  24765. , c = a.properties.get(t);
  24766. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24767. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24768. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24769. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24770. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24771. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24772. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24773. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24774. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24775. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24776. l.bindTexture(s.TEXTURE_2D, null)
  24777. }
  24778. ,
  24779. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24780. var s = this.renderer
  24781. , l = s.context
  24782. , c = s.state
  24783. , h = s.properties.get(t);
  24784. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24785. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24786. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24787. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24788. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24789. }
  24790. ,
  24791. n.prototype.rebuildMipMaps2D = function(e) {
  24792. var t = this.renderer
  24793. , i = t.context
  24794. , n = t.state;
  24795. t.properties.get(e);
  24796. i.generateMipmap(i.TEXTURE_2D),
  24797. n.bindTexture(i.TEXTURE_2D, null)
  24798. }
  24799. ,
  24800. n.prototype.rebuildMipMaps3D = function(e) {
  24801. var t = this.renderer
  24802. , i = t.context
  24803. , n = t.state
  24804. , r = t.properties.get(e);
  24805. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24806. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24807. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24808. }
  24809. ,
  24810. n.prototype.renderToCubeMap = function() {
  24811. var e = !1
  24812. , t = null
  24813. , i = null
  24814. , n = null
  24815. , a = null
  24816. , s = null
  24817. , l = 1;
  24818. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24819. var _ = this.renderer;
  24820. _.context;
  24821. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24822. i.position.z = 150,
  24823. t = new r.Scene,
  24824. t.add(i),
  24825. n = new r.ShaderMaterial({
  24826. uniforms: {
  24827. tDiffuse: {
  24828. type: "t",
  24829. value: null
  24830. },
  24831. alpha: {
  24832. type: "f",
  24833. value: 1
  24834. }
  24835. },
  24836. vertexShader: o.basicTextured.vertexShader,
  24837. fragmentShader: o.basicTextured.fragmentShader,
  24838. depthWrite: !1,
  24839. depthTest: !1,
  24840. side: r.DoubleSide
  24841. }),
  24842. a = new r.PlaneBufferGeometry(l,l),
  24843. s = new r.Mesh(a,n),
  24844. s.position.z = 0,
  24845. t.add(s),
  24846. e = !0);
  24847. var T = a.getAttribute("uv");
  24848. T.setDynamic(!0),
  24849. T.needsUpdate = !0;
  24850. var x = T.array
  24851. , S = p / u
  24852. , M = f / d
  24853. , R = g / u
  24854. , P = m / d;
  24855. x[0] = S,
  24856. x[1] = M + P,
  24857. x[2] = S + R,
  24858. x[3] = M + P,
  24859. x[4] = S,
  24860. x[5] = M,
  24861. x[6] = S + R,
  24862. x[7] = M;
  24863. var O = a.getAttribute("position");
  24864. O.setDynamic(!0),
  24865. O.needsUpdate = !0;
  24866. var L = O.array
  24867. , D = v / h.width - l / 2
  24868. , N = A / h.height - l / 2
  24869. , B = y / h.width
  24870. , F = C / h.height;
  24871. L[0] = D,
  24872. L[1] = N + F,
  24873. L[3] = D + B,
  24874. L[4] = N + F,
  24875. L[6] = D,
  24876. L[7] = N,
  24877. L[9] = D + B,
  24878. L[10] = N;
  24879. this.renderer.properties.get(c);
  24880. n.uniforms.tDiffuse.value = c,
  24881. n.blending = E || r.NoBlending,
  24882. n.transparent = !!b,
  24883. void 0 !== w && null !== w || (w = 1),
  24884. n.uniforms.alpha.value = w,
  24885. n.needUpdate = !0,
  24886. h.activeCubeFace = I,
  24887. h.viewport.set(0, 0, h.width, h.height);
  24888. var V = this.renderer.autoClear;
  24889. this.renderer.autoClear = !1,
  24890. this.renderer.render(t, i, h, !1),
  24891. this.renderer.autoClear = V
  24892. }
  24893. }(),
  24894. n.prototype.copyCubeMap = function() {
  24895. var e = !1
  24896. , t = null
  24897. , i = null
  24898. , a = null
  24899. , s = null
  24900. , l = null
  24901. , c = new r.Euler;
  24902. new r.Vector3;
  24903. return function(h, u, d, p, f, g, m, v, A) {
  24904. this.renderer;
  24905. if (!e) {
  24906. var y = 2;
  24907. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  24908. i.position.set(0, 0, 0),
  24909. t = new r.Scene,
  24910. t.add(i),
  24911. a = new r.ShaderMaterial({
  24912. uniforms: {
  24913. tDiffuse: {
  24914. type: "t",
  24915. value: null
  24916. },
  24917. alpha: {
  24918. type: "f",
  24919. value: 1
  24920. }
  24921. },
  24922. vertexShader: o.copyCubeMap.vertexShader,
  24923. fragmentShader: o.copyCubeMap.fragmentShader,
  24924. depthWrite: !1,
  24925. depthTest: !1,
  24926. side: r.DoubleSide
  24927. }),
  24928. s = new r.BoxGeometry(y,y,y),
  24929. l = new r.Mesh(s,a),
  24930. t.add(l),
  24931. e = !0
  24932. }
  24933. for (var C = 0; C < 6; C++)
  24934. n.getCubeOrientationForCubeFace(C, c),
  24935. l.rotation.copy(c),
  24936. l.matrixWorldNeedsUpdate = !0,
  24937. l.updateMatrixWorld(),
  24938. a.uniforms.tDiffuse.value = h,
  24939. a.blending = m || r.NoBlending,
  24940. a.transparent = !!v,
  24941. void 0 !== A && null !== A || (A = 1),
  24942. a.uniforms.alpha.value = A,
  24943. a.needUpdate = !0,
  24944. u.activeCubeFace = C,
  24945. u.viewport.set(0, 0, f, g),
  24946. this.renderer.render(t, i, u, !1)
  24947. }
  24948. }(),
  24949. n.getLookAtForCubeFace = function(e, t) {
  24950. switch (e) {
  24951. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24952. t.set(1, 0, 0);
  24953. break;
  24954. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24955. t.set(-1, 0, 0);
  24956. break;
  24957. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24958. t.set(0, 1, 0);
  24959. break;
  24960. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24961. t.set(0, -1, 0);
  24962. break;
  24963. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24964. t.set(0, 0, 1);
  24965. break;
  24966. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24967. t.set(0, 0, -1)
  24968. }
  24969. }
  24970. ,
  24971. n.getCubeOrientationForCubeFace = function(e, t) {
  24972. switch (e) {
  24973. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24974. t.set(0, -Math.PI / 2, 0);
  24975. break;
  24976. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24977. t.set(0, Math.PI / 2, 0);
  24978. break;
  24979. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24980. t.set(Math.PI / 2, Math.PI, 0);
  24981. break;
  24982. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24983. t.set(-Math.PI / 2, Math.PI, 0);
  24984. break;
  24985. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24986. t.set(0, -Math.PI, 0);
  24987. break;
  24988. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24989. t.set(0, 0, 0)
  24990. }
  24991. }
  24992. ,
  24993. t.exports = n
  24994. }
  24995. , {
  24996. "../enum/GLCubeFaces": 25,
  24997. "../enum/GLTextureType": 26,
  24998. "../enum/SceneRendererEvents": 43,
  24999. "../exception/BasicException": 55,
  25000. "../exception/RendererCreationException": 57,
  25001. "../settings": 166,
  25002. "../shaders": 167,
  25003. /********************************************************************fyz改 from徐世廷**********************************************************************/
  25004. "../util/browser": 182,
  25005. /************************************************************************************************************************************************/
  25006. events: 202,
  25007. three: 217
  25008. }],
  25009. 159: [function(e, t, i) {
  25010. "use strict";
  25011. function n(e) {
  25012. this.messenger = new a(e),
  25013. this.clientKey = null
  25014. }
  25015. var r = e("../util/ajax")
  25016. , o = e("./PostMessageType")
  25017. , a = e("./postmessage")
  25018. , s = e("./VersionInfo")
  25019. , l = e("events").EventEmitter
  25020. , c = window.location.origin + "/api/v1/user/";
  25021. n.prototype = Object.create(l.prototype),
  25022. n.prototype.bindEvents = function() {
  25023. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  25024. }
  25025. ,
  25026. n.prototype.waitForConnection = function() {
  25027. var e = new Promise(function(e, t) {
  25028. this.messenger.on(o.CONNECT, function(i) {
  25029. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  25030. }
  25031. .bind(this))
  25032. }
  25033. .bind(this));
  25034. return e
  25035. }
  25036. ,
  25037. n.prototype.onConnectionReceived = function(e) {
  25038. return this.messenger.setTarget(e.source, e.origin),
  25039. this.verifyConnection(e).then(function(t, i) {
  25040. this.messenger.send({
  25041. type: o.ACCEPT,
  25042. toId: e.fromId,
  25043. warning: i
  25044. }),
  25045. this.clientKey = t,
  25046. this.messenger.removeAllListeners(o.CONNECT),
  25047. this.bindEvents()
  25048. }
  25049. .bind(this), function(t) {
  25050. this.messenger.send({
  25051. type: o.REJECT,
  25052. toId: e.fromId,
  25053. reason: t
  25054. }),
  25055. this.messenger.setTarget()
  25056. }
  25057. .bind(this))
  25058. }
  25059. ,
  25060. n.prototype.verifyConnection = function(e) {
  25061. return new Promise(function(t, i) {
  25062. var n;
  25063. if (s.isDeprecated(e.sdkVersion))
  25064. n = "这个版本正在被弃用";
  25065. else if (!s.isSupported(e.sdkVersion))
  25066. return i("不支持此版本的SDK");
  25067. var o = {
  25068. cache: !1,
  25069. headers: {
  25070. "X-port-Application-Key": e.applicationKey,
  25071. "X-port-Referrer": e.origin
  25072. }
  25073. };
  25074. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25075. }
  25076. )
  25077. }
  25078. ,
  25079. n.prototype.onMessageReceived = function(e) {
  25080. if (this.validateClientApplicationKey(e.applicationKey)) {
  25081. var t = this;
  25082. e.onDone = function(i) {
  25083. i.toId = e.fromId,
  25084. i.uid = e.uid,
  25085. i.type = o.RESPONSE,
  25086. t.messenger.send(i)
  25087. }
  25088. ,
  25089. this.emit(o.ACTION, e)
  25090. }
  25091. }
  25092. ,
  25093. n.prototype.validateClientApplicationKey = function(e) {
  25094. return this.clientKey === e
  25095. }
  25096. ,
  25097. n.prototype.sendEvent = function(e, t) {
  25098. this.messenger.send({
  25099. type: o.EVENT,
  25100. eventType: e,
  25101. eventData: t
  25102. })
  25103. }
  25104. ,
  25105. t.exports = n
  25106. }
  25107. , {
  25108. "../util/ajax": 181,
  25109. "./PostMessageType": 160,
  25110. "./VersionInfo": 163,
  25111. "./postmessage": 165,
  25112. events: 202
  25113. }],
  25114. 160: [function(e, t, i) {
  25115. "use strict";
  25116. t.exports = Object.freeze({
  25117. CONNECT: "postmessage.connect",
  25118. ACCEPT: "postmessage.accept",
  25119. REJECT: "postmessage.reject",
  25120. ACTION: "postmessage.action",
  25121. RESPONSE: "postmessage.response",
  25122. EVENT: "postmessage.event"
  25123. })
  25124. }
  25125. , {}],
  25126. 161: [function(e, t, i) {
  25127. "use strict";
  25128. t.exports = Object.freeze({
  25129. MOVE: "sdk.move",
  25130. ENTER_PANO: "sdk.enterpano",
  25131. MODEL_LOADED: "sdk.modelloaded"
  25132. })
  25133. }
  25134. , {}],
  25135. 162: [function(e, t, i) {
  25136. "use strict";
  25137. t.exports = Object.freeze({
  25138. FLY: "transition.fly",
  25139. FADEOUT: "transition.fade",
  25140. INSTANT: "transition.instant"
  25141. })
  25142. }
  25143. , {}],
  25144. 163: [function(e, t, i) {
  25145. "use strict";
  25146. t.exports = {
  25147. current: "1.0",
  25148. supported: ["1.0"],
  25149. deprecated: [],
  25150. isSupported: function(e) {
  25151. return this.supported.indexOf(e) !== -1
  25152. },
  25153. isDeprecated: function(e) {
  25154. return this.deprecated.indexOf(e) !== -1
  25155. },
  25156. isValid: function(e) {
  25157. return this.isSupported(e) || this.isDeprecated(e)
  25158. }
  25159. }
  25160. }
  25161. , {}],
  25162. 164: [function(e, t, i) {
  25163. (function(i) {
  25164. "use strict";
  25165. function n(e, t, i) {
  25166. e && (e = e.toLowerCase().trim());
  25167. var n = new I.UP.clone
  25168. , r = Math.PI / 3
  25169. , o = Math.PI / 2;
  25170. switch (e) {
  25171. case "left":
  25172. i.copy(t),
  25173. i.applyAxisAngle(n, o);
  25174. break;
  25175. case "right":
  25176. i.copy(t),
  25177. i.applyAxisAngle(n, -o);
  25178. break;
  25179. case "forwardleft":
  25180. i.copy(t),
  25181. i.applyAxisAngle(n, r);
  25182. break;
  25183. case "forwardright":
  25184. i.copy(t),
  25185. i.applyAxisAngle(n, -r);
  25186. break;
  25187. case "forward":
  25188. default:
  25189. i.copy(t)
  25190. }
  25191. return i
  25192. }
  25193. function r(e, t) {
  25194. if (e) {
  25195. var i = {
  25196. pano: e,
  25197. lookAtPoint: null,
  25198. duration: null,
  25199. maxDistanceOverride: null,
  25200. skipWarpingCheck: !1
  25201. };
  25202. this.player.flyToPano(i, function() {
  25203. t && t({
  25204. success: !0,
  25205. message: "Transition complete."
  25206. })
  25207. })
  25208. } else
  25209. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25210. t && t({
  25211. success: !1,
  25212. error: "Unable to find pano."
  25213. })
  25214. }
  25215. function o(e, t) {
  25216. var i = this.findRankedPano(e, t);
  25217. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25218. null)
  25219. }
  25220. function a(e, t) {
  25221. var i = this.findRankedtag(e, t);
  25222. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25223. null)
  25224. }
  25225. function s(e, t) {
  25226. t.copy(I.FORWARD),
  25227. e.getDirection(t)
  25228. }
  25229. function l(e) {
  25230. function t(e) {
  25231. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25232. return {
  25233. x: c.Math.radToDeg(t._x),
  25234. y: c.Math.radToDeg(t._y),
  25235. z: c.Math.radToDeg(t._z)
  25236. }
  25237. }
  25238. var i = function(e) {
  25239. return e.alignmentType !== m.ALIGNED ? null : {
  25240. x: e.position.x,
  25241. y: e.position.y,
  25242. z: e.position.z
  25243. }
  25244. };
  25245. return {
  25246. panos: e.panos.list.map(function(n) {
  25247. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25248. return {
  25249. uuid: n.id,
  25250. aligned: n.alignmentType === m.ALIGNED,
  25251. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25252. position: i(n),
  25253. rotation: t(n),
  25254. thumbnail: r
  25255. }
  25256. })
  25257. }
  25258. }
  25259. var c = e("three")
  25260. , h = e("./ApiHost")
  25261. , u = e("../util/logger")
  25262. , d = e("../util/common")
  25263. , p = e("../util/math")
  25264. , f = e("../enum/ModelManagerEvents")
  25265. , g = e("./PostMessageType")
  25266. , m = e("../enum/AlignmentType")
  25267. , v = e("../enum/Direction")
  25268. , A = e("./TransitionStyles")
  25269. , y = e("../util/panorama")
  25270. , C = e("../enum/GLCubeFaces")
  25271. , I = e("../enum/Vectors")
  25272. , E = e("../enum/Viewmode")
  25273. , b = e("../enum/WarpStyle")
  25274. , w = (e("../enum/Keys"),
  25275. e("../enum/PlayerEvents"))
  25276. , _ = e("../sdk/SdkEvents")
  25277. , I = e("../enum/Vectors")
  25278. , T = e("../enum/ControlEvents")
  25279. , x = e("../enum/RenderLayers")
  25280. , S = (e("../constants"),
  25281. e("../settings"))
  25282. , M = e("../lib/jpeg_encoder")
  25283. , R = new u(i)
  25284. , P = function() {
  25285. var e = function e() {
  25286. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25287. e.player.getDirection(e.playerDirection),
  25288. e.projectVectors();
  25289. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25290. if (e.angleTravelled += Math.abs(t),
  25291. e.angleTravelled >= Math.abs(e.angle)) {
  25292. if (e.active = !1,
  25293. e.onDone) {
  25294. var i = e.onDone;
  25295. i()
  25296. }
  25297. } else
  25298. e.lastFacingDirection.copy(e.playerDirection),
  25299. window.setTimeout(e, 4)
  25300. };
  25301. return e.active = !1,
  25302. e.angle = 0,
  25303. e.angleTravelled = 0,
  25304. e.playerDirection = new c.Vector3,
  25305. e.lastFacingDirection = new c.Vector3,
  25306. e.onDone = null,
  25307. e.player = null,
  25308. e.start = function(t, i, n, r) {
  25309. e.active = !0,
  25310. t && i && (i = 0),
  25311. e.angle = t || i,
  25312. e.xAngle = t,
  25313. e.yAngle = i,
  25314. e.angleTravelled = 0,
  25315. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25316. n.getDirection(e.playerDirection),
  25317. e.lastFacingDirection.copy(e.playerDirection),
  25318. e.projectVectors(),
  25319. e.onDone = r,
  25320. e.player = n,
  25321. e()
  25322. }
  25323. ,
  25324. e.projectVectors = function() {
  25325. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25326. e.lastFacingDirection.projectOnPlane(I.UP))
  25327. }
  25328. ,
  25329. e
  25330. }()
  25331. , O = function() {
  25332. var e = new c.Vector3;
  25333. return function(t) {
  25334. t ? (e.copy(t.position),
  25335. e.add(t.discPosition),
  25336. p.projectPositionToCanvas(e, this.player.camera, e),
  25337. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25338. }
  25339. }()
  25340. , L = function() {
  25341. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25342. }
  25343. , D = function() {
  25344. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25345. }
  25346. , N = function(e) {
  25347. var t = new c.Vector3;
  25348. return function(e) {
  25349. var i = this.player.getDirection();
  25350. t.copy(i);
  25351. var n = t.y;
  25352. t.y = 0,
  25353. t.normalize();
  25354. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25355. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25356. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25357. 0;
  25358. this.player.mode === E.DOLLHOUSE && (r = -r);
  25359. var o = L.call(this) - .1
  25360. , a = D.call(this) + .1
  25361. , s = r + e;
  25362. s > o ? s = o : s < a && (s = a);
  25363. var l = s - r;
  25364. return e > 0 && l < .01 && (l = 0),
  25365. e < 0 && l > -.01 && (l = 0),
  25366. l
  25367. }
  25368. }()
  25369. , B = function() {
  25370. var e = new c.Euler;
  25371. return function(t) {
  25372. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25373. {
  25374. position: {
  25375. x: t.position.x,
  25376. y: t.position.y,
  25377. z: t.position.z
  25378. },
  25379. rotation: {
  25380. x: c.Math.radToDeg(e.x),
  25381. y: c.Math.radToDeg(e.y),
  25382. z: 0
  25383. },
  25384. pano: t.currentPano ? t.currentPano.id : null,
  25385. mode: t.mode
  25386. }
  25387. }
  25388. }()
  25389. , F = null;
  25390. t.exports = {
  25391. init: function(e, t, i, n, r) {
  25392. V.init(e, t, i, r),
  25393. F = new Promise(function(e, t) {
  25394. i.on(w.Ready, function() {
  25395. e()
  25396. })
  25397. }
  25398. .bind(this));
  25399. var o = new h(window)
  25400. , a = o.waitForConnection();
  25401. a.then(function(e) {
  25402. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25403. });
  25404. var s = function() {
  25405. var e = Date.now();
  25406. return function() {
  25407. if (!(Date.now() - e < 100)) {
  25408. var t = B(i);
  25409. o.sendEvent(_.MOVE, {
  25410. state: t
  25411. }),
  25412. e = Date.now()
  25413. }
  25414. }
  25415. }();
  25416. i.on(w.Move, s),
  25417. i.on(w.ViewChanged, s),
  25418. n.on(f.ActiveModelChanged, function(e) {
  25419. function t(e) {
  25420. var t, i = e.newPano.id;
  25421. e.oldPano && (t = e.oldPano.id),
  25422. i !== t && o.sendEvent(_.ENTER_PANO, {
  25423. oldPano: t,
  25424. newPano: i
  25425. })
  25426. }
  25427. var i = e.model
  25428. , n = e.oldModel;
  25429. V.model = i,
  25430. a.then(function() {
  25431. o.sendEvent(_.MODEL_LOADED, {
  25432. metadata: l(i)
  25433. })
  25434. }),
  25435. n && n.panos.forEach(function(e) {
  25436. e.removeEventListener("enter", t)
  25437. }),
  25438. i.panos.forEach(function(e) {
  25439. e.on("enter", t)
  25440. })
  25441. })
  25442. }
  25443. };
  25444. var V = {
  25445. director: null,
  25446. player: null,
  25447. controls: null,
  25448. sceneRenderer: null,
  25449. model: null,
  25450. init: function(e, t, i, n) {
  25451. this.director = e,
  25452. this.player = i,
  25453. this.controls = t,
  25454. this.sceneRenderer = n
  25455. },
  25456. handleToObject: {},
  25457. objectToHandle: {},
  25458. handleCount: 0,
  25459. onMessageReceive: function(e) {
  25460. if (e) {
  25461. var t = e.targetFunction
  25462. , i = e.params
  25463. , n = e.onDone;
  25464. t && this[t] && this[t](i, n)
  25465. }
  25466. },
  25467. waitForInit: function(e, t) {
  25468. F.then(t.bind({
  25469. success: !0,
  25470. message: "Init complete."
  25471. }))
  25472. },
  25473. moveToPano: function(e, t) {
  25474. var i = new c.Euler(0,0,0,"YXZ")
  25475. , n = new c.Quaternion;
  25476. return function(e, t) {
  25477. var r = e.pano
  25478. , o = e.rotation
  25479. , a = e.transition;
  25480. if (!this.model)
  25481. return t({
  25482. success: !1,
  25483. error: "The model has not been loaded yet"
  25484. });
  25485. var s = this.model.panos.get(r);
  25486. if (!s)
  25487. return t({
  25488. success: !1,
  25489. error: r + " does not exist in this model"
  25490. });
  25491. if (!o)
  25492. return t({
  25493. sucess: !1,
  25494. erorr: o + " is not a valid rotation"
  25495. });
  25496. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25497. console.log(o.z);
  25498. var l = {
  25499. success: !0,
  25500. message: r
  25501. };
  25502. if (a === A.FADEOUT)
  25503. n.setFromEuler(i),
  25504. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25505. else {
  25506. var h, u;
  25507. a === A.INSTANT && (h = 0,
  25508. u = 0);
  25509. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25510. this.player.flyToPano({
  25511. pano: s,
  25512. lookAtPoint: d,
  25513. duration: h,
  25514. aimDuration: u
  25515. }, t.bind(this, l))
  25516. }
  25517. }
  25518. }(),
  25519. moveInDirection: function(e, t) {
  25520. var i = e.direction;
  25521. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25522. void (t && t({
  25523. success: !1,
  25524. error: "Invalid direction."
  25525. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25526. t(e ? {
  25527. success: !0,
  25528. message: "moved " + i
  25529. } : {
  25530. success: !1,
  25531. error: "Cannot move in direction: " + i
  25532. })
  25533. })
  25534. },
  25535. getPose: function(e, t) {
  25536. this.player.camera.position,
  25537. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25538. return t({
  25539. success: !0,
  25540. message: B(this.player)
  25541. })
  25542. },
  25543. takeScreenShot: function() {
  25544. var e = new c.PerspectiveCamera
  25545. , t = new c.WebGLRenderTarget;
  25546. return function(i, n) {
  25547. if (!i.resolution)
  25548. return n({
  25549. success: !1,
  25550. error: "An invalid resolution was specified"
  25551. });
  25552. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25553. var r = this.sceneRenderer.renderer.getSize();
  25554. i.resolution.width = r.width,
  25555. i.resolution.height = r.height
  25556. }
  25557. e.layers.set(x.DEFAULT),
  25558. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25559. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25560. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25561. var o = i.resolution.width
  25562. , a = i.resolution.height
  25563. , s = o / a;
  25564. e.position.copy(this.sceneRenderer.camera.position),
  25565. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25566. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25567. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25568. t.setSize(o, a),
  25569. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25570. var l = new Uint8Array(o * a * 4);
  25571. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25572. var c = M.encode({
  25573. data: l,
  25574. width: o,
  25575. height: a,
  25576. heading: 180,
  25577. pitch: 0
  25578. }, {
  25579. quality: 75,
  25580. flipY: !0
  25581. })
  25582. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25583. n({
  25584. success: !0,
  25585. message: h
  25586. })
  25587. }
  25588. }(),
  25589. findRankedPano: function(e, t) {
  25590. var i = new c.Vector3
  25591. , r = new c.Vector3;
  25592. return function(e, t) {
  25593. s(this.player, r),
  25594. n(t, r, i);
  25595. var o = this.player.rankedPanoInDirection(e, i);
  25596. if (o) {
  25597. var a = this.objectToHandle[o.id];
  25598. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25599. this.handleToObject[a] = o),
  25600. a
  25601. }
  25602. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25603. -1
  25604. }
  25605. }(),
  25606. findRankedtag: function(e, t) {
  25607. var i = new c.Vector3
  25608. , r = new c.Vector3;
  25609. return function(e, t) {
  25610. s(this.player, r),
  25611. n(t, r, i);
  25612. var o = this.player.rankedtagInDirection(e, i);
  25613. if (o) {
  25614. var a = this.objectToHandle[o.sid];
  25615. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25616. this.handleToObject[a] = o),
  25617. a
  25618. }
  25619. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25620. -1
  25621. }
  25622. }(),
  25623. clickNearesttag: function(e) {
  25624. this.clickRankedtag(0, e)
  25625. },
  25626. clickRankedtag: function(e, t) {
  25627. var i = a.call(this, e, t);
  25628. i && O.call(this, i)
  25629. },
  25630. clickNearestPano: function(e, t) {
  25631. this.clickRankedPano(0, e, t)
  25632. },
  25633. clickRankedPano: function(e, t, i) {
  25634. var n = o.call(this, e, t);
  25635. n ? r.call(this, n, i) : i(null)
  25636. },
  25637. clickPano: function(e, t) {
  25638. var i = this.handleTable[e];
  25639. i ? r.call(this, i, t) : t(null)
  25640. },
  25641. rotateDirection: function() {
  25642. return function(e, t) {
  25643. var i = e.direction
  25644. , n = e.angle;
  25645. if (!P.active) {
  25646. var r = 0
  25647. , o = 0
  25648. , a = 0
  25649. , s = 0;
  25650. if (!n || isNaN(n))
  25651. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25652. void (t && t({
  25653. success: !1,
  25654. error: "Invalid rotation angle."
  25655. }));
  25656. if (this.player.mode === E.TRANSITIONING)
  25657. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25658. void (t && t({
  25659. success: !1,
  25660. error: "Cannot rotate while transitioning"
  25661. }));
  25662. if (i === v.RIGHT || i === v.LEFT)
  25663. i === v.RIGHT && (n = -n),
  25664. r = n > 0 ? -1 : 1,
  25665. a = n;
  25666. else {
  25667. if (i !== v.UP && i !== v.DOWN)
  25668. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25669. void (t && t({
  25670. success: !1,
  25671. error: "Invalid direction for rotation."
  25672. }));
  25673. if (this.player.mode === E.FLOORPLAN)
  25674. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25675. void (t && t({
  25676. success: !1,
  25677. error: "Cannot rotate " + i + " in floorplan mode"
  25678. }));
  25679. if (i === v.DOWN && (n = -n),
  25680. n = N.call(this, n),
  25681. 0 === n)
  25682. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25683. void (t && t({
  25684. success: !1,
  25685. error: "Already at maximum rotation in direction: " + i
  25686. }));
  25687. o = n > 0 ? 1 : -1,
  25688. s = n
  25689. }
  25690. var l = n;
  25691. n = c.Math.degToRad(n),
  25692. a = c.Math.degToRad(a),
  25693. s = c.Math.degToRad(s);
  25694. var h = this.controls.activeControl
  25695. , u = function() {
  25696. h.stopRotating(!0),
  25697. t && t({
  25698. success: !0,
  25699. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25700. })
  25701. };
  25702. h.startRotating(r, o),
  25703. P.start(a, s, this.player, u)
  25704. }
  25705. }
  25706. }(),
  25707. rotate: function() {
  25708. var e = new c.Vector3
  25709. , t = new c.Vector3;
  25710. return function(i, n) {
  25711. var r = i.xAngle
  25712. , o = i.yAngle;
  25713. if (!P.active) {
  25714. if (r = r || 0,
  25715. o = o || 0,
  25716. isNaN(r) || isNaN(o))
  25717. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25718. void (n && n({
  25719. success: !1,
  25720. error: "Invalid rotation angle."
  25721. }));
  25722. if (this.player.mode === E.TRANSITIONING)
  25723. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25724. void (n && n({
  25725. success: !1,
  25726. error: "Cannot rotate while transitioning"
  25727. }));
  25728. Math.abs(r) < .01 && (r = 0),
  25729. Math.abs(o) < .01 && (o = 0);
  25730. var a = o;
  25731. o = N.call(this, o),
  25732. r = -r;
  25733. var s = a > 0 ? "UP" : "DOWN";
  25734. if (!r && a && !o)
  25735. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25736. void (n && n({
  25737. success: !1,
  25738. error: "Already at maximum rotation in direction: " + s
  25739. }));
  25740. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25741. var l = o;
  25742. o = c.Math.degToRad(o),
  25743. r = c.Math.degToRad(r),
  25744. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25745. this.player.getDirection(e),
  25746. t.copy(e).applyAxisAngle(I.UP, r),
  25747. t.applyAxisAngle(I.RIGHT, o);
  25748. var h = (e.angleTo(t),
  25749. r > 0 ? -1 : r < 0 ? 1 : 0)
  25750. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25751. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25752. var d = this.controls.activeControl
  25753. , p = function() {
  25754. d.stopRotating(!0),
  25755. n && n({
  25756. success: !0,
  25757. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25758. })
  25759. };
  25760. d.startRotating(h, u),
  25761. P.start(r, o, this.player, p)
  25762. }
  25763. }
  25764. }(),
  25765. panCamera: function(e, t) {
  25766. function i(e) {
  25767. switch (r.removeAllListeners(T.AutoPanComplete),
  25768. r.removeAllListeners(T.AutoPanInterrupt),
  25769. r.removeAllListeners(T.AutoPanClamped),
  25770. e) {
  25771. case T.AutoPanInterrupt:
  25772. t({
  25773. success: !0,
  25774. message: "Camera panning interrupted."
  25775. });
  25776. break;
  25777. case T.AutoPanClamped:
  25778. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25779. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25780. return void t({
  25781. success: !1,
  25782. error: "Already at edge of current model bounds."
  25783. });
  25784. var i = "The view point is outside the bounds for the current model. ";
  25785. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25786. console.warn(i)
  25787. }
  25788. case T.AutoPanComplete:
  25789. t({
  25790. success: !0,
  25791. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25792. })
  25793. }
  25794. }
  25795. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25796. return t({
  25797. success: !1,
  25798. error: "Camera panning is not available in the current mode: " + this.player.mode
  25799. });
  25800. var n = e.position
  25801. , r = this.player.control;
  25802. r.setAutoPanPosition(n.x, n.z),
  25803. r.autoPan = !0;
  25804. var o = function(e, t) {
  25805. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25806. };
  25807. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25808. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25809. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25810. },
  25811. click: function(e, t) {
  25812. var i = e.x
  25813. , n = e.y
  25814. , r = e.percentage;
  25815. r === !0 && (i = i / 100 * $("#player").width(),
  25816. n = n / 100 * $("#player").height()),
  25817. this.player.handleInputStart(i, n),
  25818. this.player.updateIntersect(),
  25819. this.player.handleInputEnd(i, n)
  25820. },
  25821. mouseOver: function(e, t) {
  25822. var i = e.x
  25823. , n = e.y
  25824. , r = e.percentage;
  25825. r === !0 && (i = i / 100 * $("#player").width(),
  25826. n = n / 100 * $("#player").height()),
  25827. this.player.handleInputMove(i, n),
  25828. this.player.updateIntersect()
  25829. },
  25830. moveToMode: function(e, t) {
  25831. function i(e) {
  25832. t(e ? {
  25833. success: !1,
  25834. error: "Failed to load new mode: " + e
  25835. } : {
  25836. success: !0,
  25837. message: "Moved to new mode: " + n
  25838. })
  25839. }
  25840. var n = e.mode;
  25841. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  25842. i()
  25843. }, function(e) {
  25844. i(e)
  25845. }) : t({
  25846. success: !1,
  25847. error: "Invalid mode selection"
  25848. })
  25849. }
  25850. }
  25851. }
  25852. ).call(this, "/js/sdk/automation.js")
  25853. }
  25854. , {
  25855. "../constants": 8,
  25856. "../enum/AlignmentType": 17,
  25857. "../enum/ControlEvents": 21,
  25858. "../enum/Direction": 22,
  25859. "../enum/GLCubeFaces": 25,
  25860. "../enum/Keys": 30,
  25861. "../enum/ModelManagerEvents": 33,
  25862. "../enum/PlayerEvents": 40,
  25863. "../enum/RenderLayers": 41,
  25864. "../enum/Vectors": 50,
  25865. "../enum/Viewmode": 51,
  25866. "../enum/WarpStyle": 52,
  25867. "../lib/jpeg_encoder": 94,
  25868. "../sdk/SdkEvents": 161,
  25869. "../settings": 166,
  25870. "../util/common": 185,
  25871. "../util/logger": 189,
  25872. "../util/math": 190,
  25873. "../util/panorama": 191,
  25874. "./ApiHost": 159,
  25875. "./PostMessageType": 160,
  25876. "./TransitionStyles": 162,
  25877. three: 217
  25878. }],
  25879. 165: [function(e, t, i) {
  25880. "use strict";
  25881. function n(e) {
  25882. this.sourceWindow = e,
  25883. this.targetWindow = null,
  25884. this.targetOrigin = null,
  25885. this.id = Math.floor(1e5 * Math.random()),
  25886. this.bindEvents()
  25887. }
  25888. var r = e("./PostMessageType")
  25889. , o = e("events").EventEmitter;
  25890. n.prototype = Object.create(o.prototype),
  25891. n.prototype.bindEvents = function() {
  25892. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  25893. }
  25894. ,
  25895. n.prototype.setTarget = function(e, t) {
  25896. this.targetWindow = e,
  25897. this.targetOrigin = t
  25898. }
  25899. ,
  25900. n.prototype.onPostmessageReceived = function(e) {
  25901. var t = e.origin || e.originalEvent.origin
  25902. , i = e.source;
  25903. switch (e.data.type) {
  25904. case r.CONNECT:
  25905. break;
  25906. case r.RESPONSE:
  25907. if (this.id !== e.data.toId)
  25908. return;
  25909. default:
  25910. if (!this.validateMessageOrigin(t))
  25911. return
  25912. }
  25913. var n = e.data;
  25914. n.source = i,
  25915. n.origin = t,
  25916. n.timestamp = Date.now(),
  25917. this.emit(e.data.type, n)
  25918. }
  25919. ,
  25920. n.prototype.validateMessageOrigin = function(e) {
  25921. return "*" === this.targetOrigin || e === this.targetOrigin
  25922. }
  25923. ,
  25924. n.prototype.send = function(e) {
  25925. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  25926. this.targetWindow.postMessage(e, this.targetOrigin))
  25927. }
  25928. ,
  25929. t.exports = n
  25930. }
  25931. , {
  25932. "./PostMessageType": 160,
  25933. events: 202
  25934. }],
  25935. 166: [function(e, t, i) {
  25936. "use strict";
  25937. var n = e("three")
  25938. , r = e("./util/browser")
  25939. , o = e("./enum/Viewmode")
  25940. , a = e("./enum/VROption")
  25941. , s = e("./enum/Colors")
  25942. , l = e("./enum/WarpStyle")
  25943. , c = e("./util/easing")
  25944. , h = e("./util/common")
  25945. , u = e("./util/showcase")
  25946. , d = e("./constants")
  25947. , p = {
  25948. debug: !1,
  25949. version: "2.25.6-0-gd87e5b1",
  25950. languageTag: r.valueFromHash("lang", null),
  25951. pageTitle: "四维虚拟漫游",
  25952. authorizationHeader: u.getAuthorizationHeader(),
  25953. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  25954. logLevel: r.valueFromHash("log", 2),
  25955. skyboxRadius: 2500,
  25956. modelBoundsPadding: 5,
  25957. showNeighbors: !1,
  25958. brand: r.valueFromHash("brand", !0),
  25959. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  25960. startHighlights: r.valueFromHash("hl", -1),
  25961. specialEdition: r.valueFromHash("bn", 0),
  25962. useWheel: r.valueFromHash("wh", !0),
  25963. crossOrigin: "anonymous",
  25964. fancierTransition: !1,
  25965. wireframe: !1,
  25966. skyboxWireframe: !1,
  25967. modelAlpha: 1,
  25968. highlightPanoSelection: !1,
  25969. showSweeps: !0,
  25970. showSkyboxes: !1,
  25971. showMesh: !0,
  25972. showFloors: !1,
  25973. showFloorDuration: 300,
  25974. showFloorDelay: 300,
  25975. hideFloorDuration: 300,
  25976. hideFloorDelay: 0,
  25977. reticuleOpacityTransitionTime: 250,
  25978. reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  25979. markerOpacityTransitionTime: 500,
  25980. guiAnimationSpeed: 250,
  25981. highlightAnimationDuration: 500,
  25982. modelComponentLoadSpinnerDelay: 150,
  25983. captureErrors: !1,
  25984. maxMobileTextures: 6,
  25985. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  25986. startupFlyinDelay: 3e3,
  25987. dollhouseDefault: {
  25988. minDistance: 15,
  25989. maxDistance: 50,
  25990. minPolarAngle: n.Math.degToRad(10),
  25991. maxPolarAngle: n.Math.degToRad(90)
  25992. },
  25993. hideReticuleTimeout: 1e3,
  25994. analytics: {
  25995. inactivityThreshold: 30,
  25996. sessionTrackingRate: .15,
  25997. maxTrackedErrors: 20,
  25998. sessionDurationPingFrequency: 10,
  25999. sessionDurationTimeout: 15
  26000. },
  26001. flydown: {
  26002. movementEasing: "easeInOutQuad",
  26003. movementDelay: .001,
  26004. rotationEasing: "easeInOutQuad",
  26005. rotationDelay: .5,
  26006. modelTextureDelay: .75,
  26007. skyboxDelay: .75
  26008. },
  26009. transition: {
  26010. flySpeed: .001,
  26011. flyTime: 750,
  26012. flytimeMaxDistanceThreshold: 5,
  26013. flytimeDistanceMultiplier: 150,
  26014. aimTime: 1500,
  26015. aimSlowFactor: 1.5,
  26016. blur: 0.8,
  26017. movementEasing: "easeInOutQuad",
  26018. blendEasing: "easeInOutQuad",
  26019. fastForwardFactor: 3//r.valueFromHash("mfis", 3)
  26020. },
  26021. show360Views: {
  26022. enabled: !0,
  26023. transitionTime: 1e3
  26024. },
  26025. quickstart: {
  26026. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  26027. animation: 1400,
  26028. showTextDelay: 500,
  26029. fadeOutDelay: 3e3,
  26030. fovChange: 10
  26031. },
  26032. appConfig: {
  26033. webvr_version: null,
  26034. segment_key: null,
  26035. embedly_key: null,
  26036. branch_key: null,
  26037. keen_write_key: null,
  26038. keen_project_id: null
  26039. },
  26040. vr: {
  26041. enabled: !0,
  26042. allowWebVR: !1,
  26043. option: r.valueFromHash("vr", a.CONTEXTUAL)
  26044. },
  26045. share: {
  26046. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  26047. },
  26048. input: {
  26049. longTapThreshold: 200,
  26050. moveToleranceNDC: .08,
  26051. touchMoveThreshold: 25
  26052. },
  26053. help: {
  26054. modalStayDuration: 600
  26055. },
  26056. immersive: {
  26057. timeToShowAgain: 1250,
  26058. uiStayDuration: 600
  26059. },
  26060. tourInteraction: {
  26061. disabled: "0" === r.valueFromHash("tourcta", null),
  26062. showPauseButton: 1e3,
  26063. showModal: 1500,
  26064. allowNextClick: 200,
  26065. largeModal: "1" === r.valueFromHash("tourcta", null),
  26066. smallModal: "2" === r.valueFromHash("tourcta", null)
  26067. },
  26068. labels: {
  26069. enabled: !1,
  26070. hideUntilStart: !0,
  26071. fadeInDuration: 250,
  26072. fadeInDelay: 250,
  26073. fadeOutDuration: 250,
  26074. fadeOutDelay: 0,
  26075. zoomHideThreshhold: {
  26076. mobile: r.isSmallScreen() ? .45 : .6,
  26077. desktop: 2
  26078. },
  26079. zoomTruncateThreshhold: {
  26080. mobile: r.isSmallScreen() ? .35 : .45,
  26081. desktop: .85
  26082. },
  26083. minLengthForTruncate: 16,
  26084. truncateLength: 12,
  26085. truncateSuffix: "..."
  26086. },
  26087. tags: {
  26088. enabled: r.valueFromHash("mt", 1),
  26089. startup: {
  26090. hideUntilStart: !0,
  26091. fadeInDuration: 500,
  26092. fadeInDelay: 100
  26093. },
  26094. visibility: {
  26095. anyDistance: !0,
  26096. visibleDistance: 8,
  26097. cameraClearance: .1,
  26098. alphaTestLevel: .05,
  26099. hideViaFloor: !0,
  26100. hideOffScreenDisc: !1,
  26101. hideOffScreenObject: !1
  26102. },
  26103. disc: {
  26104. opacity: 1,
  26105. disabledOpacity: .5,
  26106. scale: {
  26107. nearBound: 1.5,
  26108. farBound: 4.8,
  26109. linkFarBound: !1,
  26110. linkPercent: 40,
  26111. maxSize: 80,
  26112. minSize: 40,
  26113. baseViewportSize: 800,
  26114. responsiveness: 100
  26115. }
  26116. },
  26117. pole: {
  26118. enabled: !0,
  26119. height: .5,
  26120. width: 2,
  26121. opacity: .5,
  26122. color: "white"
  26123. },
  26124. navigate: {
  26125. nearestPano: !0,
  26126. lineOfSight: !0,
  26127. reactivate: !0,
  26128. aimAt: "disc",
  26129. tiltTolerance: 25,
  26130. rotateSpeedFactor: .6
  26131. }
  26132. },
  26133. path: {
  26134. color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26135. colorUp: s._desat(s.newBlue, .5),
  26136. colorDown: s._darken(s.newBlue, .35),
  26137. opacity: .5,
  26138. style: "ribbon",
  26139. height: .025,
  26140. ribbonWidth: .24,
  26141. outsideHeight: .5,
  26142. waypointRadius: .5,
  26143. waypointIndoorRadius: .24,
  26144. waypointPulse: 1e3,
  26145. typ: l.BLACK,
  26146. meshFree: r.valueFromHash("mf", 1),
  26147. mapGuides: r.valueFromHash("guides", !0),
  26148. fadeInTime: 400,
  26149. fadeOutTime: 300
  26150. },
  26151. warp: {
  26152. nearPanoDist: .1,
  26153. matchCam: !1,
  26154. blur: .33,
  26155. fastTime: 1500,
  26156. teleportTime: 1500,
  26157. outsideTime: 2e3,
  26158. lookAheadMax: .3,
  26159. lookAheadDist: 2.5,
  26160. softPushDist: .37,
  26161. softPushEnd: .3,
  26162. softBendAngle: 8,
  26163. softBendTilt: 4,
  26164. softBendEnd: .3,
  26165. doBurns: true, //r.valueFromHash("kb", !0),
  26166. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26167. minBurnsAngle: 35,
  26168. minDownAngle: -35,
  26169. maxTurnPerSec: 280,
  26170. maxAimPerSec: 35,
  26171. minRotation: 12,
  26172. maxAimRotation: 33.2,
  26173. turnFriction: .2,
  26174. flySpeed: .01,
  26175. minWarpTime: 1200,
  26176. warpInterruptionRedirectTime: 500,
  26177. tourStepDelay: r.valueFromHash("st", 0),
  26178. walkDelay: 0,
  26179. walkMaxDist: 50,
  26180. walkMinDist: .8,
  26181. walkSlideShowThreshhold: 3000,
  26182. walkExtraPanosDistance: .4,
  26183. timePerMeter: 1200,
  26184. motionLeadTime: 5000,
  26185. movementEasing: "easeInOutQuad",
  26186. blendEasing: "easeInOutQuad",
  26187. showBunny: !1,
  26188. loop: r.valueFromHash("lp", !1),
  26189. auto: r.valueFromHash("ts", -1),
  26190. eOrder: 'YXZ', //"YXZ",
  26191. stepFactor: .25,
  26192. brakeStrength: 2,
  26193. minBrakeAngle: .1,
  26194. maxBrakeAngle: 1.8,
  26195. climbEffort: 4
  26196. },
  26197. rotationFriction: .05,
  26198. rotationAccelerationInside: 4.5,
  26199. rotationAccelerationOutside: .15,
  26200. rotationAfterMoveMultiplier: 40,
  26201. rotationAfterMoveHistoryCount: 5,
  26202. panFriction: .09,
  26203. panAccelerationOutside: 60,
  26204. onload: r.valueFromHash("onload", o.PANORAMA),
  26205. zoomNearLimit: .1,
  26206. zoomFarLimit: 50,
  26207. navigation: {
  26208. panoScores: !1,
  26209. mouseDirection: !0,
  26210. filterStrictness: .75,
  26211. angleFactor: -30,
  26212. directionFactor: 10,
  26213. distanceFactor: -1,
  26214. optionalityFactor: 3
  26215. },
  26216. sdkInit: !1,
  26217. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26218. console: r.valueFromHash("console", !1),
  26219. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26220. panoramaNeighbourMaxDistance: 5,
  26221. panoFloorClickRadius: .35,
  26222. showScreenshotLocations: !1,
  26223. showAxis: !1,
  26224. showNeighbourRaycasts: !1,
  26225. colorMarkerOnLoad: !1,
  26226. colorMarkerByFloor: !1,
  26227. tiling: {
  26228. panoPreRenderRepeatDelay: 2500,
  26229. panoPreRenderDelay: 500,
  26230. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26231. tilingFlagNames: ["usetiles", "tiles"],
  26232. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26233. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26234. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26235. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26236. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26237. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26238. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26239. customCompression: r.valueFromHash("tilecustcomp", 0),
  26240. // mobileHighQualityOverride: !1,
  26241. mobileHighQualityOverride: 1,
  26242. allowUltraHighResolution: true
  26243. },
  26244. zoom: {
  26245. enabled: true,
  26246. forceOff: r.valueFromHash("nozoom", 0),
  26247. overridemax: r.valueFromHash("maxzoom", null),
  26248. overridemin: r.valueFromHash("minzoom", null),
  26249. max: d.highQualityMaxZoom,
  26250. min: 1,
  26251. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26252. activationThreshold: 1.1,
  26253. restoreTime: 500
  26254. },
  26255. profiling: {
  26256. enabled: r.valueFromHash("mem", !1)
  26257. }
  26258. };
  26259. p = h.deepExtend(p, d, {
  26260. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26261. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26262. panorama: {
  26263. transitionTime: 1e3,
  26264. modelAlpha: 0,
  26265. modelAlphaDelay: p.flydown.modelTextureDelay,
  26266. modelAlphaLength: 1,
  26267. skyboxOpacity: 1,
  26268. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26269. skyboxOpacityLength: .9,
  26270. fovLength: 1,
  26271. fovDelay: 0,
  26272. cameraMatrixDuration: .8,
  26273. cameraMatrixDelay: 0,
  26274. cameraMatrixEase: c.easeInCubic,
  26275. reticuleOpacity: 1,
  26276. markerOpacity: .3,
  26277. markerOpacityOnHover: 1
  26278. },
  26279. dollhouse: {
  26280. transitionTime: 1e3,
  26281. modelAlpha: 1,
  26282. modelAlphaDelay: 0,
  26283. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26284. skyboxOpacity: 0,
  26285. skyboxOpacityDelay: 0,
  26286. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26287. fovLength: 1,
  26288. fovDelay: 0,
  26289. cameraMatrixDuration: .8,
  26290. cameraMatrixDelay: .3,
  26291. cameraMatrixEase: c.easeInCubic,
  26292. reticuleOpacity: 1,
  26293. markerOpacity: 0,
  26294. markerOpacityOnHover: 0
  26295. },
  26296. floorplan: {
  26297. transitionTime: 1e3,
  26298. modelAlpha: 1,
  26299. modelAlphaDelay: 0,
  26300. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26301. skyboxOpacity: 0,
  26302. skyboxOpacityDelay: 0,
  26303. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26304. fovLength: 1,
  26305. fovDelay: 0,
  26306. cameraMatrixDuration: .5,
  26307. cameraMatrixDelay: 0,
  26308. cameraMatrixEase: c.easeOutCubic,
  26309. reticuleOpacity: 1,
  26310. markerOpacity: 0,
  26311. markerOpacityOnHover: 0,
  26312. cameraHeight: 50
  26313. },
  26314. transitioning: {
  26315. reticuleOpacity: 0,
  26316. markerOpacity: .3,
  26317. markerOpacityOnHover: 1
  26318. },
  26319. "floorplan-dollhouse": {
  26320. rotationDelay: 0,
  26321. rotationDuration: 1
  26322. },
  26323. "floorplan-panorama": {
  26324. rotationDelay: .5,
  26325. rotationDuration: 1
  26326. },
  26327. "dollhouse-panorama": {
  26328. rotationDelay: .5,
  26329. rotationDuration: 1
  26330. },
  26331. "dollhouse-floorplan": {
  26332. rotationDelay: 0,
  26333. rotationDuration: 1,
  26334. cameraMatrixDuration: 1.05,
  26335. cameraMatrixDelay: .5
  26336. },
  26337. "panorama-dollhouse": {
  26338. rotationDelay: 0,
  26339. rotationDuration: .5
  26340. },
  26341. "panorama-floorplan": {
  26342. transitionTime: 1500,
  26343. rotationDelay: 0,
  26344. rotationDuration: .5
  26345. }
  26346. }),
  26347. p.path.meshFree && (p.path.typ = l.WALK),
  26348. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26349. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26350. t.exports = p
  26351. }
  26352. , {
  26353. "./constants": 8,
  26354. "./enum/Colors": 19,
  26355. "./enum/VROption": 47,
  26356. "./enum/Viewmode": 51,
  26357. "./enum/WarpStyle": 52,
  26358. "./util/browser": 182,
  26359. "./util/common": 185,
  26360. "./util/easing": 186,
  26361. "./util/showcase": 193,
  26362. three: 217
  26363. }],
  26364. 167: [function(e, t, i) {
  26365. "use strict";
  26366. var n = e("three")
  26367. , r = e("./settings")
  26368. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26369. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26370. t.exports = {
  26371. basicTextured: {
  26372. uniforms: {
  26373. tDiffuse: {
  26374. type: "t",
  26375. value: null
  26376. },
  26377. alpha: {
  26378. type: "f",
  26379. value: 1
  26380. }
  26381. },
  26382. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26383. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26384. },
  26385. copyCubeMap: {
  26386. uniforms: {
  26387. tDiffuse: {
  26388. type: "t",
  26389. value: null
  26390. },
  26391. alpha: {
  26392. type: "f",
  26393. value: 1
  26394. }
  26395. },
  26396. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26397. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26398. },
  26399. cube: {
  26400. uniforms: {
  26401. map: {
  26402. type: "t",
  26403. value: null
  26404. },
  26405. opacity: {
  26406. type: "f",
  26407. value: 1
  26408. }
  26409. },
  26410. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26411. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26412. },
  26413. model: {
  26414. uniforms: {
  26415. map: {
  26416. type: "t",
  26417. value: null
  26418. },
  26419. modelAlpha: {
  26420. type: "f",
  26421. value: r.modelAlpha
  26422. },
  26423. opacity: {
  26424. type: "f",
  26425. value: 1
  26426. },
  26427. progress: {
  26428. type: "f",
  26429. value: 0
  26430. },
  26431. blackout: {
  26432. type: "i",
  26433. value: 0
  26434. },
  26435. pano0Map: {
  26436. type: "t",
  26437. value: null
  26438. },
  26439. pano0Position: {
  26440. type: "v3",
  26441. value: new n.Vector3
  26442. },
  26443. pano0Matrix: {
  26444. type: "m4",
  26445. value: new n.Matrix4
  26446. },
  26447. pano1Map: {
  26448. type: "t",
  26449. value: null
  26450. },
  26451. pano1Position: {
  26452. type: "v3",
  26453. value: new n.Vector3
  26454. },
  26455. pano1Matrix: {
  26456. type: "m4",
  26457. value: new n.Matrix4
  26458. }
  26459. },
  26460. vertexShader: o + `uniform vec3 pano0Position;
  26461. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26462. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26463. varying vec3 vWorldPosition0;
  26464. varying vec3 vWorldPosition1;
  26465. uniform int blackout;
  26466. void main() {
  26467. vUv = uv;
  26468. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26469. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26470. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26471. vWorldPosition0.x *= -1.0;
  26472. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26473. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26474. vWorldPosition1.x *= -1.0;
  26475. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26476. }`,
  26477. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26478. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26479. void main() {
  26480. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26481. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26482. vec4 colorFromPanos;
  26483. if (blackout == 5){
  26484. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26485. }else{
  26486. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26487. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26488. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26489. else if (blackout == 1) {
  26490. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26491. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26492. }
  26493. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26494. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26495. }
  26496. vec4 colorFromTexture = texture2D( map, vUv );
  26497. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26498. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26499. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26500. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26501. }`
  26502. },
  26503. hot:{
  26504. uniforms:{
  26505. color:{
  26506. type: "c",
  26507. value: new n.Color( 0xff2200 )
  26508. },
  26509. opac:{
  26510. type: "f",
  26511. value: 0
  26512. },
  26513. texture1:{
  26514. type: "t",
  26515. value: null
  26516. },
  26517. texture2:{
  26518. type: "t",
  26519. value: null
  26520. }
  26521. },
  26522. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26523. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26524. },
  26525. modelOutside: {
  26526. uniforms: {
  26527. map: {
  26528. type: "t",
  26529. value: null
  26530. },
  26531. opacity: {
  26532. type: "f",
  26533. value: 1
  26534. }
  26535. },
  26536. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26537. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26538. },
  26539. ribbon: {
  26540. uniforms: {
  26541. map: {
  26542. type: "t",
  26543. value: null
  26544. },
  26545. opacity: {
  26546. type: "f",
  26547. value: 1
  26548. },
  26549. color: {
  26550. type: "c",
  26551. value: new n.Color(r.path.color)
  26552. }
  26553. },
  26554. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26555. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26556. },
  26557. waypoint: {
  26558. uniforms: {
  26559. map: {
  26560. type: "t",
  26561. value: null
  26562. },
  26563. opacity: {
  26564. type: "f",
  26565. value: 1
  26566. },
  26567. pulse: {
  26568. type: "f",
  26569. value: 1
  26570. },
  26571. nearFade: {
  26572. type: "v2",
  26573. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26574. },
  26575. color: {
  26576. type: "c",
  26577. value: new n.Color(r.reticuleColor)
  26578. }
  26579. },
  26580. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26581. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26582. },
  26583. modelDebug: {
  26584. uniforms: {
  26585. map: {
  26586. type: "t",
  26587. value: null
  26588. },
  26589. modelAlpha: {
  26590. type: "f",
  26591. value: r.modelAlpha
  26592. },
  26593. depthmapRatio: {
  26594. type: "f",
  26595. value: 0
  26596. },
  26597. opacity: {
  26598. type: "f",
  26599. value: 1
  26600. },
  26601. progress: {
  26602. type: "f",
  26603. value: 0
  26604. },
  26605. considerOcclusion: {
  26606. type: "i",
  26607. value: r.fancierTransition
  26608. },
  26609. highlightPanoSelection: {
  26610. type: "i",
  26611. value: 0
  26612. },
  26613. useThirdPano: {
  26614. type: "i",
  26615. value: r.useThirdPano
  26616. },
  26617. pano0Map: {
  26618. type: "t",
  26619. value: null
  26620. },
  26621. pano0Depth: {
  26622. type: "t",
  26623. value: null
  26624. },
  26625. pano0Position: {
  26626. type: "v3",
  26627. value: new n.Vector3
  26628. },
  26629. pano0Matrix: {
  26630. type: "m4",
  26631. value: new n.Matrix4
  26632. },
  26633. pano0Weight: {
  26634. type: "f",
  26635. value: r.transition.pano0Weight
  26636. },
  26637. pano1Map: {
  26638. type: "t",
  26639. value: null
  26640. },
  26641. pano1Depth: {
  26642. type: "t",
  26643. value: null
  26644. },
  26645. pano1Position: {
  26646. type: "v3",
  26647. value: new n.Vector3
  26648. },
  26649. pano1Matrix: {
  26650. type: "m4",
  26651. value: new n.Matrix4
  26652. },
  26653. pano1Weight: {
  26654. type: "f",
  26655. value: r.transition.pano1Weight
  26656. },
  26657. pano2Map: {
  26658. type: "t",
  26659. value: null
  26660. },
  26661. pano2Depth: {
  26662. type: "t",
  26663. value: null
  26664. },
  26665. pano2Position: {
  26666. type: "v3",
  26667. value: new n.Vector3
  26668. },
  26669. pano2Matrix: {
  26670. type: "m4",
  26671. value: new n.Matrix4
  26672. },
  26673. pano2Weight: {
  26674. type: "f",
  26675. value: r.transition.pano2Weight
  26676. }
  26677. },
  26678. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26679. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26680. },
  26681. customDepth: {
  26682. uniforms: {
  26683. panoPosition: {
  26684. type: "v3",
  26685. value: new n.Vector3
  26686. }
  26687. },
  26688. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26689. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26690. },
  26691. skysphere: {
  26692. uniforms: {
  26693. radius: {
  26694. type: "f",
  26695. value: 0
  26696. }
  26697. },
  26698. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26699. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26700. },
  26701. tagDisc: {
  26702. uniforms: {
  26703. opacity: {
  26704. type: "f",
  26705. value: 0
  26706. },
  26707. color: {
  26708. type: "c",
  26709. value: new n.Color
  26710. },
  26711. bg: {
  26712. type: "t",
  26713. value: null
  26714. },
  26715. mask: {
  26716. type: "t",
  26717. value: null
  26718. }
  26719. },
  26720. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26721. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26722. }
  26723. }
  26724. }
  26725. , {
  26726. "./settings": 166,
  26727. three: 217
  26728. }],
  26729. 168: [function(e, t, i) {
  26730. (function(i) {
  26731. "use strict";
  26732. var n = e("three")
  26733. , r = (e("url"),
  26734. e("./util/ajax"))
  26735. , o = e("./settings")
  26736. , a = e("./util/logger")
  26737. , s = e("./util/math")
  26738. , l = e("./util/showcase")
  26739. , c = e("./objects/Panorama")
  26740. , h = new a(i)
  26741. , u = e("./model/Model")
  26742. , d = e("./shaders")
  26743. , p = e("./util/transitions")
  26744. , f = e("./objects/Chunk")
  26745. , g = e("./objects/Reticule")
  26746. , m = e("./objects/Skybox")
  26747. , v = e("./objects/Floor")
  26748. , A = e("./cameras/DollhouseCamera")
  26749. , y = e("./cameras/FloorplanCamera")
  26750. , C = e("./cameras/PanoramaCamera")
  26751. , I = e("./controls/DollhouseControls")
  26752. , E = e("./controls/FloorplanControls")
  26753. , b = e("./controls/PanoramaControls");
  26754. n.ImageUtils.crossOrigin = o.crossOrigin,
  26755. t.exports = {
  26756. shaders: d,
  26757. transitions: p,
  26758. Model: u,
  26759. Chunk: f,
  26760. Floor: v,
  26761. Skybox: m,
  26762. Reticule: g,
  26763. Panorama: c,
  26764. DollhouseCamera: A,
  26765. FloorplanCamera: y,
  26766. PanoramaCamera: C,
  26767. DollhouseControls: I,
  26768. FloorplanControls: E,
  26769. PanoramaControls: b,
  26770. getModel: function(e) {
  26771. if (!e.url)
  26772. throw 'getModel(): missing parameter "url"';
  26773. e.autoload = void 0 === e.autoload || e.autoload;
  26774. var t = l.parseSidUrl(e.url);
  26775. e.urlBase = t.urlBase,
  26776. e.urlModel = t.urlModel,
  26777. e.urlFiles = t.urlFiles;
  26778. var i = this._getPlatformError();
  26779. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26780. this._loadModel().then(this._buildModel.bind(this)))
  26781. },
  26782. _getPlatformError: function() {
  26783. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26784. },
  26785. _loadModel: function() {
  26786. return r.get(this.options.urlModel, {
  26787. responseType: "json",
  26788. prefetchFrom: "model",
  26789. auth: l.getAuthorizationHeader()
  26790. }).then(null, function() {
  26791. return h.warn("Model loading failed at initial metadata load"),
  26792. "loading-failed"
  26793. })
  26794. },
  26795. _buildModel: function(e) {
  26796. e = l.normalizeModeldata(e, s);
  26797. var t = new u(this.options,e);
  26798. return this.options.autoload ? t.load(!0) : $.when(t)
  26799. }
  26800. }
  26801. }
  26802. ).call(this, "/js/showcase.js")
  26803. }
  26804. , {
  26805. "./cameras/DollhouseCamera": 5,
  26806. "./cameras/FloorplanCamera": 6,
  26807. "./cameras/PanoramaCamera": 7,
  26808. "./controls/DollhouseControls": 10,
  26809. "./controls/FloorplanControls": 11,
  26810. "./controls/PanoramaControls": 13,
  26811. "./model/Model": 139,
  26812. "./objects/Chunk": 144,
  26813. "./objects/Floor": 146,
  26814. "./objects/Panorama": 148,
  26815. "./objects/Reticule": 149,
  26816. "./objects/Skybox": 152,
  26817. "./settings": 166,
  26818. "./shaders": 167,
  26819. "./util/ajax": 181,
  26820. "./util/logger": 189,
  26821. "./util/math": 190,
  26822. "./util/showcase": 193,
  26823. "./util/transitions": 195,
  26824. three: 217,
  26825. url: 208
  26826. }],
  26827. 169: [function(e, t, i) {
  26828. "use strict";
  26829. function n() {
  26830. var e = {
  26831. renderTarget: null,
  26832. inUse: !1,
  26833. size: -1,
  26834. pano: null
  26835. };
  26836. return e
  26837. }
  26838. function r(e) {
  26839. M.push(e)
  26840. }
  26841. function o(e) {
  26842. var t = n();
  26843. return t.inUse = !0,
  26844. t.size = e,
  26845. r(t),
  26846. t
  26847. }
  26848. function a(e) {
  26849. for (var t = 0; t < M.length; t++) {
  26850. var i = M[t];
  26851. if (!i.inUse && i.size === e)
  26852. return i.inUse = !0,
  26853. i
  26854. }
  26855. return null
  26856. }
  26857. function s(e) {
  26858. for (var t = 0; t < M.length; t++) {
  26859. var i = M[t];
  26860. if (i.renderTarget === e)
  26861. return i.inUse = !1,
  26862. !0
  26863. }
  26864. return !1
  26865. }
  26866. function l() {
  26867. this.tileDirectory = {},
  26868. this.activeRenderTargetDescriptors = {},
  26869. this.activePanos = [],
  26870. this.panoLODDescriptors = {},
  26871. this.panoDescriptors = {},
  26872. this.tileTrees = {},
  26873. this.sceneRenderer = null,
  26874. this.tileDownloader = null,
  26875. this.forceQueue = [],
  26876. this.uploadQueues = {},
  26877. this.uploadInterval = null,
  26878. this.uploadIntervalCancelled = !1,
  26879. this.usingTileOverlay = !1,
  26880. this.overlayTilesLoaded = !1,
  26881. this.overlayTileBase = null,
  26882. this.overlayTilesBasic = {},
  26883. this.overlayTilesEnhanced = {},
  26884. this.zoomRenderTarget = null,
  26885. this.zoomPano = null,
  26886. this.zoomingActive = !1,
  26887. this.zoomPanoId = null,
  26888. this.zoomPanoRenderingDisabled = !1,
  26889. this.direction = new h.Vector3,
  26890. this.initTime = -1,
  26891. this.maxBaseUploadsPerFrame = x,
  26892. this.maxNonBaseUploadsPerFrame = T
  26893. }
  26894. function c() {
  26895. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  26896. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26897. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  26898. }
  26899. var h = e("three")
  26900. , u = e("../exception/BasicException")
  26901. , d = e("../settings")
  26902. , p = e("../enum/PanoSizeClass")
  26903. , f = (e("../objects/Panorama"),
  26904. e("../enum/PanoRendererEvents"))
  26905. , g = e("../enum/SceneRendererEvents")
  26906. , m = e("../enum/TileDownloaderEvents")
  26907. , v = e("../enum/Vectors")
  26908. , A = (e("../enum/GLCubeFaces"),
  26909. e("../objects/Panorama"),
  26910. e("./TileTree"))
  26911. , y = (e("./TileDownloader"),
  26912. e("./TilePrioritizer"))
  26913. , C = e("./TileUtils")
  26914. , p = e("../enum/PanoSizeClass")
  26915. , I = (e("../util/browser"),
  26916. e("../util/panorama"))
  26917. , E = e("events").EventEmitter
  26918. , b = !1
  26919. , w = d.tiling.uploadIntervalDelay
  26920. , _ = d.tiling.initialIntervalDelay
  26921. , T = d.tiling.maxNonBaseUploadsPerFrame
  26922. , x = d.tiling.maxBaseUploadsPerFrame
  26923. , S = {
  26924. Base: 0,
  26925. Remaining: 1
  26926. }
  26927. , M = [];
  26928. l.prototype = Object.create(E.prototype),
  26929. l.prototype.init = function(e, t, i) {
  26930. this.sceneRenderer = e,
  26931. this.tileDownloader = t,
  26932. this.qualityManager = i,
  26933. this.bindEvents(),
  26934. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  26935. this.initTime = performance.now()
  26936. }
  26937. ,
  26938. l.prototype.getActivePanoTextures = function(e) {
  26939. e = e || [];
  26940. for (var t = 0; t < M.length; t++) {
  26941. var i = M[t];
  26942. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  26943. }
  26944. }
  26945. ,
  26946. l.prototype.hasQueuedTiles = function() {
  26947. var e = this.peekNextFromUploadQueue();
  26948. return null !== e && void 0 !== e
  26949. }
  26950. ,
  26951. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  26952. return this.activeRenderTargetDescriptors[e]
  26953. }
  26954. ,
  26955. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  26956. this.activeRenderTargetDescriptors[e] = t
  26957. }
  26958. ,
  26959. l.prototype.loadOverlayTiles = function() {
  26960. if (0 !== d.tiling.overlayStyle) {
  26961. var e = 0
  26962. , t = function(t, n, r) {
  26963. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  26964. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  26965. e++,
  26966. e === i.length && (this.overlayTilesLoaded = !0)
  26967. }
  26968. .bind(this)
  26969. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  26970. i.forEach(function(e) {
  26971. this.tileDownloader.loadImage(e[0], 0, e[1])
  26972. }
  26973. .bind(this)),
  26974. this.usingTileOverlay = !0
  26975. } else
  26976. this.usingTileOverlay = !1
  26977. }
  26978. ,
  26979. l.prototype.bindEvents = function() {
  26980. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  26981. }
  26982. ,
  26983. l.prototype.setupZoomRenderTarget = function() {
  26984. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  26985. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  26986. return;
  26987. var e = this.zoomRenderTarget;
  26988. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  26989. e) {
  26990. var t = e.width
  26991. , i = this.zoomRenderTarget.width;
  26992. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  26993. e.texture.dispose(),
  26994. e.texture.loaded = !1,
  26995. e.texture.version = 0,
  26996. this.sceneRenderer.deallocateCubeTexture(e.texture),
  26997. e.texture = null
  26998. }
  26999. this.zoomPanoRenderingDisabled = !1
  27000. } else
  27001. this.zoomPanoRenderingDisabled = !0
  27002. }
  27003. ,
  27004. l.prototype.enableUltraHighQualityMode = function(e) {
  27005. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  27006. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  27007. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  27008. t && (this.qualityManager.enableUltraHighQualityMode(),
  27009. this.setupZoomRenderTarget(),
  27010. e())
  27011. }
  27012. .bind(this))
  27013. }
  27014. }
  27015. ,
  27016. l.prototype.activateTiledPano = function(e, t, i) {
  27017. i && this.clearAllQueuedUploads();
  27018. for (var n = 0; n < C.FACES_PER_PANO; n++)
  27019. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  27020. this.linkAllTilesAndNodes(e);
  27021. var r = this.getActiveRenderTargetDescriptor(e.id)
  27022. , l = t;
  27023. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  27024. !r || l !== r.size) {
  27025. if (r && s(r.renderTarget),
  27026. r = a(l),
  27027. !r) {
  27028. var c = this.initTiledPano(l, !1);
  27029. r = o(c.width),
  27030. r.renderTarget = c
  27031. }
  27032. r.pano = e,
  27033. this.resetPanoDescriptor(e.id),
  27034. this.resetPanoLODDescriptors(e.id),
  27035. this.resetRenderStatus(e.id, !0, !0)
  27036. }
  27037. this.setActiveRenderTargetDescriptor(e.id, r);
  27038. var h = i ? 0 : 1;
  27039. return this.updateActivePanos(e, h),
  27040. r.renderTarget
  27041. }
  27042. ,
  27043. l.prototype.deactivateTiledPano = function(e) {
  27044. var t = this.getActiveRenderTargetDescriptor(e.id);
  27045. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  27046. this.setActiveRenderTargetDescriptor(e.id, null);
  27047. var i = this.getUploadQueueForPano(e.id);
  27048. this.clearUploadQueue(i),
  27049. this.updateActivePanos()
  27050. }
  27051. ,
  27052. l.prototype.updateActivePanos = function() {
  27053. var e = [];
  27054. return function(t, i) {
  27055. e.length = 0;
  27056. for (var n = 0; n < this.activePanos.length; n++) {
  27057. t && e.length === i && e.push(t);
  27058. var r = this.activePanos[n]
  27059. , o = this.getActiveRenderTargetDescriptor(r.id);
  27060. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  27061. }
  27062. t && i >= e.length && e.push(t),
  27063. this.activePanos.length = 0,
  27064. this.activePanos.push.apply(this.activePanos, e)
  27065. }
  27066. }(),
  27067. l.prototype.getActivePanoCount = function() {
  27068. return this.activePanos.length
  27069. }
  27070. ,
  27071. l.prototype.resetRenderStatus = function(e, t, i, n) {
  27072. var r = null;
  27073. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  27074. for (var o = function(e, n, r, o) {
  27075. i && (n.tile.zoomUploaded = !1),
  27076. t && (n.tile.uploaded = !1)
  27077. }, a = 0; a < C.FACES_PER_PANO; a++) {
  27078. var s = this.getTileTree(e, a);
  27079. s.breadthFirst({
  27080. callback: o.bind(this, a),
  27081. minLevel: r
  27082. })
  27083. }
  27084. }
  27085. ,
  27086. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  27087. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  27088. t.tile.zoomUploaded = t.tile.uploaded,
  27089. t.zoomCovered = t.covered
  27090. }, n = 0; n < C.FACES_PER_PANO; n++) {
  27091. var r = this.getTileTree(e, n);
  27092. r.breadthFirst({
  27093. callback: i.bind(this, n),
  27094. maxLevel: t
  27095. })
  27096. }
  27097. }
  27098. ,
  27099. l.prototype.renderPanoTiles = function() {
  27100. var e = [];
  27101. return function(t, i, n, r) {
  27102. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27103. i = i || this.direction || v.FORWARD;
  27104. var o = this.getActiveRenderTargetDescriptor(t);
  27105. if (!this.isRenderTargetDescriptorValid(o))
  27106. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27107. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27108. var s = this.getTileTree(t, a);
  27109. e.length = 0,
  27110. s.breadthFirst({
  27111. saveVisited: e
  27112. });
  27113. for (var l = 0; l < e.length; l++) {
  27114. var c = e[l];
  27115. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27116. }
  27117. }
  27118. this.updateDirection(i)
  27119. }
  27120. }(),
  27121. l.prototype.isRenderTargetDescriptorValid = function(e) {
  27122. return e && e.renderTarget
  27123. }
  27124. ,
  27125. l.prototype.isPanoActive = function(e) {
  27126. var t = this.getActiveRenderTargetDescriptor(e);
  27127. return this.isRenderTargetDescriptorValid(t)
  27128. }
  27129. ,
  27130. l.prototype.isPanoZoomed = function(e) {
  27131. return this.zoomingActive && this.zoomPanoId === e
  27132. }
  27133. ,
  27134. l.prototype.initTileTree = function(e, t, i) {
  27135. var n = this.tileTrees[e];
  27136. n || (n = [],
  27137. this.tileTrees[e] = n);
  27138. var r = n[t];
  27139. if (!r) {
  27140. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27141. r = new A(C.TILE_SIZE,o),
  27142. n[t] = r
  27143. }
  27144. }
  27145. ,
  27146. l.prototype.getTileTree = function(e, t) {
  27147. var i = this.tileTrees[e];
  27148. if (!i)
  27149. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27150. var n = i[t];
  27151. if (!n)
  27152. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27153. return n
  27154. }
  27155. ,
  27156. l.prototype.initTiledPano = function(e, t) {
  27157. var i = this.sceneRenderer.renderer
  27158. , n = (i.context,
  27159. new h.WebGLRenderTargetCube(e,e,{
  27160. stencilBuffer: !1
  27161. }))
  27162. , r = new h.CubeTexture([]);
  27163. n.texture = r,
  27164. r.image = [null, null, null, null, null, null],
  27165. r.flipY = !0,
  27166. t ? (r.generateMipmaps = !0,
  27167. r.magFilter = h.LinearFilter,
  27168. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27169. r.magFilter = h.LinearFilter,
  27170. r.minFilter = h.LinearFilter),
  27171. r.format = h.RGBAFormat,
  27172. i.setRenderTarget(n),
  27173. i.setRenderTarget(null);
  27174. var o = i.properties.get(r);
  27175. return o.__image__webglTextureCube = o.__webglTexture,
  27176. n
  27177. }
  27178. ,
  27179. l.prototype.getUploadQueueForPano = function(e) {
  27180. var t = this.uploadQueues[e];
  27181. return t || (t = [],
  27182. this.uploadQueues[e] = t),
  27183. t
  27184. }
  27185. ,
  27186. l.prototype.isTileUploaded = function(e) {
  27187. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27188. }
  27189. ,
  27190. l.prototype.setUploaded = function(e, t) {
  27191. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27192. }
  27193. ,
  27194. l.prototype.queueTileUpload = function(e, t, i) {
  27195. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27196. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27197. var r = this.getUploadQueueForPano(e.panoId);
  27198. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27199. e.uploadQueued = !0,
  27200. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27201. }
  27202. }
  27203. ,
  27204. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27205. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27206. }
  27207. ,
  27208. l.prototype.getTopUploadQueue = function() {
  27209. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27210. for (var n = 0; n < this.activePanos.length; n++)
  27211. if (e = this.activePanos[n],
  27212. t = this.getUploadQueueForPano(e.id),
  27213. t.length > 0)
  27214. switch (i) {
  27215. case S.Base:
  27216. if (0 === t[0].level)
  27217. return t;
  27218. break;
  27219. case S.Remaining:
  27220. return t
  27221. }
  27222. return null
  27223. }
  27224. ,
  27225. l.prototype.getNextFromUploadQueue = function() {
  27226. var e = function(e) {
  27227. var t = e.shift();
  27228. return t.uploadQueued = !1,
  27229. t
  27230. };
  27231. return function() {
  27232. if (this.forceQueue.length > 0)
  27233. return e(this.forceQueue);
  27234. var t = this.getTopUploadQueue();
  27235. return t && t.length > 0 ? e(t) : null
  27236. }
  27237. }(),
  27238. l.prototype.peekNextFromUploadQueue = function() {
  27239. if (this.forceQueue.length > 0)
  27240. return this.forceQueue[0];
  27241. var e = this.getTopUploadQueue();
  27242. return e && e.length > 0 ? e[0] : null
  27243. }
  27244. ,
  27245. l.prototype.clearAllQueuedUploads = function() {
  27246. this.clearAllUploadQueues(null, 0)
  27247. }
  27248. ,
  27249. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27250. this.clearAllUploadQueues(e, 0)
  27251. }
  27252. ,
  27253. l.prototype.clearAllUploadQueues = function(e, t) {
  27254. if (e)
  27255. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27256. this.clearUploadQueue(this.forceQueue, t, e);
  27257. else {
  27258. for (var i = 0; i < this.activePanos.length; i++) {
  27259. var n = this.activePanos[i];
  27260. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27261. }
  27262. this.clearUploadQueue(this.forceQueue, t)
  27263. }
  27264. }
  27265. ,
  27266. l.prototype.clearUploadQueue = function(e, t, i) {
  27267. void 0 !== t && null !== t || (t = 0);
  27268. for (var n = 0; n < e.length; ) {
  27269. var r = e[n];
  27270. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27271. e.splice(n, 1)) : n++
  27272. }
  27273. }
  27274. ,
  27275. l.prototype.refreshUploadInterval = function() {
  27276. var e = null;
  27277. return function(t) {
  27278. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27279. null !== t && void 0 !== t || (t = w),
  27280. b || (t = _),
  27281. this.uploadInterval = window.setTimeout(e, t),
  27282. this.uploadIntervalDelay = t)
  27283. }
  27284. }(),
  27285. l.prototype.update = function() {
  27286. var e = performance.now()
  27287. , t = 0;
  27288. return function() {
  27289. this.uploadIntervalCancelled = !0,
  27290. window.clearTimeout(this.uploadInterval),
  27291. this.uploadInterval = null;
  27292. var i = performance.now() - e;
  27293. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27294. e = performance.now()),
  27295. t++
  27296. }
  27297. }(),
  27298. l.prototype.updateUploadQueue = function(e, t) {
  27299. e || (e = 1);
  27300. for (var i = 0, n = 0; ; ) {
  27301. if (n >= t || i >= e)
  27302. break;
  27303. var r = this.getNextFromUploadQueue();
  27304. if (!r)
  27305. break;
  27306. if (0 !== r.level ? i++ : n++,
  27307. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27308. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27309. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27310. }
  27311. }
  27312. }
  27313. ,
  27314. l.prototype.updateDirection = function(e) {
  27315. if (e = e || this.direction) {
  27316. this.direction = e;
  27317. for (var t = 0; t < this.activePanos.length; t++) {
  27318. var i = this.activePanos[t]
  27319. , n = this.getUploadQueueForPano(i.id);
  27320. y.sortPanoTiles(n, i, this.direction)
  27321. }
  27322. }
  27323. }
  27324. ,
  27325. l.prototype.uploadTile = function() {
  27326. var e = {}
  27327. , t = (new h.Vector4,
  27328. d.tiling.overlayStyle);
  27329. return function(i, n) {
  27330. var r = i.panoId
  27331. , o = i.image
  27332. , a = i.tileSize
  27333. , s = i.panoSize
  27334. , l = i.tileIndex
  27335. , c = (i.faceTileIndex,
  27336. i.totalTiles)
  27337. , u = (i.face,
  27338. i.tileX)
  27339. , d = i.tileY
  27340. , p = !0
  27341. , g = !1
  27342. , m = (this.getPanoDescriptor(r),
  27343. this.getPanoLODDescriptor(r, s))
  27344. , v = this.getActiveRenderTargetDescriptor(r)
  27345. , A = v.renderTarget
  27346. , y = v.size;
  27347. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27348. y = this.qualityManager.getMaxZoomPanoSize()),
  27349. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27350. g = !1),
  27351. n || (this.anyUploaded(i.node) && (p = !1,
  27352. g = !0),
  27353. this.isTileUploaded(i) && (p = !1,
  27354. g = !1)),
  27355. p) {
  27356. var C = u * a
  27357. , I = d * a
  27358. , E = a / s * y
  27359. , b = C / s * y
  27360. , w = I / s * y;
  27361. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27362. var _ = e[a];
  27363. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27364. 1 === t || 2 === t) {
  27365. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27366. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27367. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27368. } else
  27369. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27370. m.uploadCount++,
  27371. this.emit(f.TileRenderSuccess, r, s, l, c),
  27372. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27373. this.setUploaded(i, !0),
  27374. this.addCoverageForNode(i.node)
  27375. } else
  27376. this.setUploaded(i, !1);
  27377. return i.uploadAttempted || (m.uploadAttempts++,
  27378. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27379. i.uploadAttempted = !0,
  27380. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27381. g
  27382. }
  27383. }(),
  27384. l.prototype.linkTileAndNode = function(e, t) {
  27385. t.tile = e,
  27386. e.node = t
  27387. }
  27388. ,
  27389. l.prototype.linkAllTilesAndNodes = function(e) {
  27390. for (var t = function(t, i, n, r, o) {
  27391. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27392. this.linkTileAndNode(a, n)
  27393. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27394. var n = this.getTileTree(e.id, i);
  27395. n.breadthFirst({
  27396. callback: t.bind(this, n, i)
  27397. })
  27398. }
  27399. }
  27400. ,
  27401. l.prototype.anyUploaded = function(e) {
  27402. if (!e)
  27403. return !1;
  27404. if (e.tile && this.isTileUploaded(e.tile))
  27405. return !0;
  27406. if (e.children)
  27407. for (var t = 0; t < e.children.length; t++) {
  27408. var i = e.children[t];
  27409. if (this.anyUploaded(i))
  27410. return !0
  27411. }
  27412. return !1
  27413. }
  27414. ,
  27415. l.prototype.setNodeCovered = function(e, t) {
  27416. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27417. }
  27418. ,
  27419. l.prototype.isNodeCovered = function(e) {
  27420. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27421. }
  27422. ,
  27423. l.prototype.addCoverageForNode = function(e) {
  27424. if (this.setNodeCovered(e, !0),
  27425. e.parent && e.covered) {
  27426. var t = e.parent;
  27427. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27428. }
  27429. }
  27430. ,
  27431. l.prototype.calcFullCoverage = function(e) {
  27432. var t = !1;
  27433. if (e.children)
  27434. for (var i = 0; i < e.children.length; i++) {
  27435. var n = e.children[i];
  27436. t = t || this.calcFullCoverage(n)
  27437. }
  27438. e.covered = e.tile.uploaded || t
  27439. }
  27440. ,
  27441. l.prototype.nodeSubcovered = function(e) {
  27442. if (!e.children)
  27443. return !1;
  27444. for (var t = 0; t < e.children.length; t++)
  27445. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27446. return !1;
  27447. return !0
  27448. }
  27449. ,
  27450. l.prototype.resetPanoDescriptor = function(e) {
  27451. this.getPanoDescriptor(e)
  27452. }
  27453. ,
  27454. l.prototype.getPanoDescriptor = function(e) {
  27455. var t = this.panoDescriptors[e];
  27456. return t || (t = {},
  27457. this.panoDescriptors[e] = t),
  27458. t
  27459. }
  27460. ,
  27461. l.prototype.resetPanoLODDescriptors = function(e) {
  27462. var t = this.getPanoLODDescriptors(e);
  27463. for (var i in t)
  27464. if (t.hasOwnProperty(i)) {
  27465. var n = t[i];
  27466. n.uploadCount = 0,
  27467. n.uploadAttempts = 0
  27468. }
  27469. }
  27470. ,
  27471. l.prototype.getPanoLODDescriptor = function(e, t) {
  27472. var i = this.getPanoLODDescriptors(e)
  27473. , n = i[t];
  27474. return n || (n = {
  27475. uploadCount: 0,
  27476. uploadAttempts: 0
  27477. },
  27478. i[t] = n),
  27479. n
  27480. }
  27481. ,
  27482. l.prototype.getPanoLODDescriptors = function(e) {
  27483. var t = this.panoLODDescriptors[e];
  27484. return t || (t = {},
  27485. this.panoLODDescriptors[e] = t),
  27486. t
  27487. }
  27488. ,
  27489. l.prototype.onTileDownloaded = function(e) {
  27490. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27491. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27492. if (i.downloaded = !0,
  27493. i.image = e.image,
  27494. i.panoSize = e.panoSize,
  27495. i.tileX = e.tileX,
  27496. i.tileY = e.tileY,
  27497. i.totalTiles = e.totalTiles,
  27498. i.tileIndex = e.tileIndex,
  27499. i.faceTileIndex = e.faceTileIndex,
  27500. i.face = e.face,
  27501. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27502. i.panoId = e.panoId,
  27503. i.tileSize = e.tileSize,
  27504. i.direction = (new h.Vector3).copy(e.direction),
  27505. i.node = null,
  27506. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27507. this.isPanoActive(i.panoId)) {
  27508. var n = this.getTileTree(i.panoId, i.face)
  27509. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27510. this.linkTileAndNode(i, r),
  27511. this.queueTileUpload(i, !0)
  27512. }
  27513. }
  27514. ,
  27515. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27516. var r = this.tileDirectory[e];
  27517. r || (r = {},
  27518. this.tileDirectory[e] = r);
  27519. var o = 16384 * t + 1024 * i + n
  27520. , a = r[o];
  27521. return a || (a = {
  27522. downloaded: !1,
  27523. uploaded: !1,
  27524. zoomUploaded: !1
  27525. },
  27526. r[o] = a),
  27527. a._key = e + ":" + t + ":" + i + ":" + n,
  27528. a._tileKey = o,
  27529. a
  27530. }
  27531. ,
  27532. l.prototype.setZoomingActive = function(e, t, i) {
  27533. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27534. this.zoomPanoId = t.id,
  27535. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27536. }
  27537. ,
  27538. l.prototype.updateZoomedPanoFromBase = function(e) {
  27539. if (!this.zoomPanoRenderingDisabled) {
  27540. var t = this.getActiveRenderTargetDescriptor(e.id);
  27541. if (t && t.renderTarget) {
  27542. var i = this.qualityManager.getMaxZoomPanoSize()
  27543. , n = t.renderTarget
  27544. , r = t.size;
  27545. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27546. this.copyBaseRenderStatusToZoomed(e.id)
  27547. }
  27548. }
  27549. }
  27550. ,
  27551. t.exports = l
  27552. }
  27553. , {
  27554. "../enum/GLCubeFaces": 25,
  27555. "../enum/PanoRendererEvents": 35,
  27556. "../enum/PanoSizeClass": 36,
  27557. "../enum/SceneRendererEvents": 43,
  27558. "../enum/TileDownloaderEvents": 45,
  27559. "../enum/Vectors": 50,
  27560. "../exception/BasicException": 55,
  27561. "../objects/Panorama": 148,
  27562. "../settings": 166,
  27563. "../util/browser": 182,
  27564. "../util/panorama": 191,
  27565. "./TileDownloader": 171,
  27566. "./TilePrioritizer": 172,
  27567. "./TileTree": 173,
  27568. "./TileUtils": 174,
  27569. events: 202,
  27570. three: 217
  27571. }],
  27572. 170: [function(e, t, i) {
  27573. "use strict";
  27574. function n(e, t, i) {
  27575. this.maxNavPanoSize = -1,
  27576. this.maxZoomPanoSize = -1,
  27577. this.devicePixelDensity = e,
  27578. this.deviceScreenSize = t,
  27579. this.clientBandwidth = i,
  27580. this.panoSizeClassMap = {},
  27581. this.useHighResolutionPanos = !0,
  27582. this.useUltraHighResolutionPanos = !1,
  27583. this.modelHasUltraHighPanos = !1
  27584. }
  27585. var r = e("../enum/PanoSizeClass")
  27586. , o = e("../settings")
  27587. , a = e("../util/browser")
  27588. , s = e("../constants")
  27589. , l = e("../util/showcase")
  27590. , c = e("../enum/ModelManagerEvents");
  27591. n.prototype.init = function(e) {
  27592. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27593. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27594. this.highSize = this.getPanoSize(r.HIGH),
  27595. this.standardSize = this.getPanoSize(r.STANDARD),
  27596. this.baseSize = this.getPanoSize(r.BASE),
  27597. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27598. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27599. this.updateMaximums(),
  27600. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27601. }
  27602. ,
  27603. n.prototype.updateFromModel = function(e) {
  27604. this.updateHighResolutionSettings(e),
  27605. this.updateUltraHighResolutionSettings(e)
  27606. }
  27607. ,
  27608. n.prototype.updateHighResolutionSettings = function(e) {
  27609. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27610. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27611. //this.useHighResolutionPanos = !0;
  27612. //----------------------e n d -----------------------------------------------------------------
  27613. this.updateMaximums()
  27614. }
  27615. ,
  27616. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27617. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27618. this.updateMaximums()
  27619. }
  27620. ,
  27621. n.prototype.enableUltraHighQualityMode = function() {
  27622. this.modelHasUltraHighPanos = !0,
  27623. this.updateUltraHighResolutionSettings(null)
  27624. }
  27625. ,
  27626. n.prototype.ultraHighQualityModeEnabled = function() {
  27627. return this.modelHasUltraHighPanos
  27628. }
  27629. ,
  27630. n.prototype.onModelChanged = function(e) {
  27631. this.updateFromModel(e.model),
  27632. this.updateMaximums()
  27633. }
  27634. ,
  27635. n.prototype.updateMaximums = function() {
  27636. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27637. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27638. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27639. }
  27640. ,
  27641. n.prototype.buildPanoSizeClassMap = function() {
  27642. this.panoSizeClassMap[r.BASE] = 512,
  27643. this.panoSizeClassMap[r.STANDARD] = 1024,
  27644. this.panoSizeClassMap[r.HIGH] = 2048,
  27645. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27646. }
  27647. ,
  27648. n.prototype.getPanoSize = function(e) {
  27649. return this.panoSizeClassMap[e]
  27650. }
  27651. ,
  27652. n.prototype.getMaxPossiblePanoSize = function() {
  27653. return this.getPanoSize(r.ULTRAHIGH)
  27654. }
  27655. ,
  27656. n.prototype.getMaxPanoSize = function() {
  27657. return this.maxZoomPanoSize
  27658. }
  27659. ,
  27660. n.prototype.getMaxNavPanoSize = function() {
  27661. return this.maxNavPanoSize
  27662. }
  27663. ,
  27664. n.prototype.getMaxZoomPanoSize = function() {
  27665. return this.maxZoomPanoSize
  27666. }
  27667. ,
  27668. n.prototype.detectMaxNavPanoSizeClass = function() {
  27669. if(settings.mobileNavHigh)return r.HIGH //改
  27670. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27671. }
  27672. ,
  27673. n.prototype.detectMaxNavPanoSize = function() {
  27674. var e = this.detectMaxNavPanoSizeClass();
  27675. return this.getPanoSize(e)
  27676. }
  27677. ,
  27678. n.prototype.detectMaxZoomPanoSize = function() {
  27679. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27680. }
  27681. ,
  27682. t.exports = n
  27683. }
  27684. , {
  27685. "../constants": 8,
  27686. "../enum/ModelManagerEvents": 33,
  27687. "../enum/PanoSizeClass": 36,
  27688. "../settings": 166,
  27689. "../util/browser": 182,
  27690. "../util/showcase": 193
  27691. }],
  27692. 171: [function(e, t, i) {
  27693. (function(i) {
  27694. "use strict";
  27695. function n(e) {
  27696. this.panos = null,
  27697. this.retryMinimumTime = 1e4,
  27698. this.urls = null,
  27699. this.panoLoadCallbacks = {},
  27700. this.downloadDescriptors = {},
  27701. this.priorityQueue = [],
  27702. this.forceQueue = [],
  27703. this.activeDownloads = [],
  27704. this.qualityManager = null,
  27705. this.tilePrioritizer = null,
  27706. this.refreshInterval = null,
  27707. this.processPriorityQueue = !1,
  27708. this.concurrentDownloads = e.concurrentDownloads || 1,
  27709. this.downloadTestResults = {}
  27710. }
  27711. var r = e("three")
  27712. , o = (e("../enum/Viewmode"),
  27713. e("../settings"))
  27714. , a = (e("../objects/Panorama"),
  27715. e("../util/logger"))
  27716. , s = (e("../enum/Vectors"),
  27717. e("../enum/PanoSizeClass"),
  27718. e("../enum/TileDownloaderEvents"))
  27719. , l = e("./TilePrioritizer")
  27720. , c = e("./TileUtils")
  27721. , h = (e("../enum/GLCubeFaces"),
  27722. e("../enum/DownloadStatus"))
  27723. , u = e("../util/panorama")
  27724. , d = e("../util/ajax")
  27725. , p = e("../ab")
  27726. , f = e("events").EventEmitter
  27727. , g = (new a(i),
  27728. Object.freeze({
  27729. Testing: 1,
  27730. Success: 2,
  27731. Fail: 3
  27732. }));
  27733. n.prototype = Object.create(f.prototype),
  27734. n.IDLE_REFRESH_DELAY = 500,
  27735. n.ACTIVE_REFRESH_DELAY = 16,
  27736. n.DOWNLOAD_RETRIES = 4,
  27737. n.prototype.init = function(e) {
  27738. this.qualityManager = e
  27739. }
  27740. ,
  27741. n.prototype.setUrls = function(e) {
  27742. this.urls = e
  27743. }
  27744. ,
  27745. n.prototype.setPanoData = function(e, t, i) {
  27746. this.panos = e,
  27747. this.imagePanos = t,
  27748. this.panoGroupId = i
  27749. }
  27750. ,
  27751. n.prototype.start = function() {
  27752. this.refreshUpdateInterval(0)
  27753. }
  27754. ,
  27755. n.prototype.stop = function() {
  27756. window.cancel(this.refreshInterval)
  27757. }
  27758. ,
  27759. n.prototype.refreshUpdateInterval = function(e) {
  27760. e || (e = 0),
  27761. this.refreshInterval = window.setTimeout(function() {
  27762. var e = this.update();
  27763. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27764. }
  27765. .bind(this), e)
  27766. }
  27767. ,
  27768. n.prototype.update = function() {
  27769. var e = this.forceQueue.length > 0;
  27770. return this.processQueueForDownloading(this.forceQueue),
  27771. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27772. this.priorityQueue.length > 0 && (e = !0),
  27773. this.processQueueForDownloading(this.priorityQueue)),
  27774. e
  27775. }
  27776. ,
  27777. n.prototype.forceQueueTilesForPano = function() {
  27778. var e = []
  27779. , t = [];
  27780. return function(i, n, r, o, a, s) {
  27781. e.length = 0;
  27782. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27783. var p = u[d];
  27784. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27785. }
  27786. if (r && e.length > 0) {
  27787. l.sortPanoTiles(e, i, r),
  27788. t.length = 0,
  27789. c.matchingTilesInDirection(i, n, r, o, a, t);
  27790. for (var f = 0, g = function(e) {
  27791. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27792. }; f < e.length; ) {
  27793. var m = e[f]
  27794. , v = t.findIndex(g);
  27795. v < 0 ? e.splice(f, 1) : f++
  27796. }
  27797. }
  27798. for (var A = 0; A < e.length; A++)
  27799. this.forceQueue.push(e[A]);
  27800. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27801. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27802. s && this.processQueueForDownloading(this.forceQueue, !0)
  27803. }
  27804. }(),
  27805. n.prototype.clearForceQueue = function() {
  27806. this.clearQueue(this.forceQueue)
  27807. }
  27808. ,
  27809. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27810. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27811. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27812. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27813. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27814. }
  27815. ,
  27816. n.prototype.clearQueue = function(e) {
  27817. this.setStatusForAllDescriptors(e, h.None),
  27818. e.length = 0
  27819. }
  27820. ,
  27821. n.prototype.clearFromQueue = function(e, t, i) {
  27822. for (var n = 0; n < e.length; n++) {
  27823. var r = e[n];
  27824. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27825. }
  27826. }
  27827. ,
  27828. n.prototype.setStatusForAllDescriptors = function(e, t) {
  27829. for (var i = 0; i < e.length; i++) {
  27830. var n = e[i];
  27831. n && (n.status = t)
  27832. }
  27833. }
  27834. ,
  27835. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  27836. for (var i = 0; i < e.length; i++) {
  27837. var n = e[i];
  27838. n && (n.status !== t ? n.status = t : e[i] = null)
  27839. }
  27840. }
  27841. ,
  27842. n.prototype.getTileDownloadDescriptors = function(e, t) {
  27843. var i = this.getAllTileDownloadDescriptorsForPano(e)
  27844. , n = i[t];
  27845. return n || (n = this.buildDownloadDescriptorArray(t),
  27846. i[t] = n,
  27847. this.initTileDownloadDescriptors(n, e, t)),
  27848. n
  27849. }
  27850. ,
  27851. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  27852. var t = this.downloadDescriptors[e.id];
  27853. return t || (t = {},
  27854. this.downloadDescriptors[e.id] = t),
  27855. t
  27856. }
  27857. ,
  27858. n.prototype.processQueueForDownloading = function(e, t) {
  27859. if (this.cleanupActiveDownloads(),
  27860. this.activeDownloads.length < this.concurrentDownloads || t)
  27861. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  27862. var o = e.shift();
  27863. o && (this.startDownload(o),
  27864. n++)
  27865. }
  27866. }
  27867. ,
  27868. n.prototype.testDownload = function(e, t, i) {
  27869. var n = this.downloadTestResults[e];
  27870. if (n)
  27871. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  27872. this.downloadTestResults[e] = g.Testing;
  27873. var r = this.panos.list[0]
  27874. , o = this.getTileUrl(r.id, e, t, 0)
  27875. , a = function(t) {
  27876. this.downloadTestResults[e] = g.Success,
  27877. i(!0)
  27878. }
  27879. .bind(this)
  27880. , s = function() {
  27881. this.downloadTestResults[e] = g.Fail,
  27882. i(!1)
  27883. }
  27884. .bind(this);
  27885. this.loadImage(o, 0, a, s)
  27886. }
  27887. ,
  27888. n.prototype.startDownload = function(e) {
  27889. e.status = h.Downloading;
  27890. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  27891. this.activeDownloads.push(e),
  27892. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  27893. }
  27894. ,
  27895. n.prototype.downloadFailed = function(e, t) {}
  27896. ,
  27897. n.prototype.downloadComplete = function(e, t) {
  27898. if (e.panoGroupId === this.panoGroupId) {
  27899. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  27900. e.status = h.Downloaded,
  27901. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  27902. var n = {
  27903. panoId: e.pano.id,
  27904. image: t,
  27905. tileSize: e.tileSize,
  27906. panoSize: e.panoSize,
  27907. tileIndex: e.tileIndex,
  27908. faceTileIndex: e.faceTileIndex,
  27909. totalTiles: e.totalTiles,
  27910. face: e.face,
  27911. tileX: e.tileX,
  27912. tileY: e.tileY,
  27913. direction: e.direction
  27914. };
  27915. e.image = t,
  27916. this.emit(s.TileDownloadSuccess, n),
  27917. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  27918. panoId: e.pano.id,
  27919. tileSize: e.tileSize,
  27920. panoSize: e.panoSize
  27921. },
  27922. this.emit(s.PanoDownloadComplete, n),
  27923. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  27924. }
  27925. }
  27926. ,
  27927. n.prototype.cleanupActiveDownloads = function() {
  27928. var e = [];
  27929. return function() {
  27930. e.length = 0;
  27931. for (var t = 0; t < this.activeDownloads.length; t++) {
  27932. var i = this.activeDownloads[t];
  27933. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  27934. }
  27935. this.activeDownloads.length = 0,
  27936. this.activeDownloads.push.apply(this.activeDownloads, e)
  27937. }
  27938. }(),
  27939. n.prototype.isPanoDownloaded = function(e, t) {
  27940. var i = this.getTileDownloadDescriptors(e, t);
  27941. if (i.length <= 0)
  27942. return !1;
  27943. for (var n = 0; n < i.length; n++) {
  27944. var r = i[n];
  27945. if (r.status !== h.Downloaded)
  27946. return !1
  27947. }
  27948. return !0
  27949. }
  27950. ,
  27951. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  27952. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  27953. this.panoLoadCallbacks[o] = {
  27954. onLoad: i,
  27955. onFail: n,
  27956. onProgress: r
  27957. }
  27958. }
  27959. ,
  27960. n.prototype.getPanoLoadCallbacks = function(e, t) {
  27961. var i = e.id + ":" + t;
  27962. return this.panoLoadCallbacks[i]
  27963. }
  27964. ,
  27965. n.prototype.buildDownloadDescriptorArray = function(e) {
  27966. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  27967. var r = this.buildDownloadDescriptor();
  27968. i.push(r)
  27969. }
  27970. return i
  27971. }
  27972. ,
  27973. n.prototype.buildDownloadDescriptor = function() {
  27974. var e = {
  27975. panoGroupId: null,
  27976. pano: null,
  27977. panoSize: -1,
  27978. tileSize: -1,
  27979. tileIndex: -1,
  27980. totalTiles: -1,
  27981. faceTileIndex: -1,
  27982. status: h.None,
  27983. url: null,
  27984. image: null,
  27985. direction: new r.Vector3,
  27986. face: -1,
  27987. cubeFace: -1,
  27988. tileX: -1,
  27989. tileY: -1
  27990. };
  27991. return e
  27992. }
  27993. ,
  27994. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  27995. for (var n = 0; n < e.length; n++) {
  27996. var r = e[n];
  27997. this.initTileDownloadDescriptor(r, t, i, n)
  27998. }
  27999. }
  28000. ,
  28001. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  28002. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  28003. e.face = c.getFaceForTile(i, n),
  28004. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  28005. e.panoGroupId = this.panoGroupId,
  28006. e.pano = t,
  28007. e.panoSize = i,
  28008. e.tileSize = r,
  28009. e.tileIndex = n,
  28010. e.totalTiles = c.getTileCountForSize(i),
  28011. e.status = h.None,
  28012. e.image = null,
  28013. c.getTileLocation(e.panoSize, e.tileIndex, e),
  28014. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  28015. }
  28016. ,
  28017. n.prototype.getTileUrl = function() {
  28018. var e = {
  28019. 256: "256",
  28020. 512: "512",
  28021. 1024: "1k",
  28022. 2048: "2k",
  28023. 4096: "4k"
  28024. }
  28025. , t = {
  28026. face: -1,
  28027. faceTileIndex: -1,
  28028. tileX: -1,
  28029. tileY: -1
  28030. };
  28031. return function(i, n, r, a) {
  28032. c.getTileLocation(n, a, t);
  28033. var s = Math.floor(n / r)
  28034. , l = s * s
  28035. , h = Math.floor(a / l)
  28036. , u = "";
  28037. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  28038. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  28039. return d = p.changeIfTileGenerating(d)
  28040. }
  28041. }(),
  28042. n.prototype.loadImage = function(e, t, i, n) {
  28043. d.getImage(e, t).then(function(e) {
  28044. i(e)
  28045. }).fail(n)
  28046. }
  28047. ,
  28048. t.exports = n
  28049. }
  28050. ).call(this, "/js/tile/TileDownloader.js")
  28051. }
  28052. , {
  28053. "../ab": 3,
  28054. "../enum/DownloadStatus": 24,
  28055. "../enum/GLCubeFaces": 25,
  28056. "../enum/PanoSizeClass": 36,
  28057. "../enum/TileDownloaderEvents": 45,
  28058. "../enum/Vectors": 50,
  28059. "../enum/Viewmode": 51,
  28060. "../objects/Panorama": 148,
  28061. "../settings": 166,
  28062. "../util/ajax": 181,
  28063. "../util/logger": 189,
  28064. "../util/panorama": 191,
  28065. "./TilePrioritizer": 172,
  28066. "./TileUtils": 174,
  28067. events: 202,
  28068. three: 217
  28069. }],
  28070. 172: [function(e, t, i) {
  28071. (function(i) {
  28072. "use strict";
  28073. function n(e, t, i, o, a) {
  28074. this.qualityManager = e,
  28075. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28076. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  28077. this.baseSize = t,
  28078. this.standardSize = i,
  28079. this.highSize = o,
  28080. this.ultraHighSize = a,
  28081. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  28082. }
  28083. var r = e("three")
  28084. , o = (e("../enum/Viewmode"),
  28085. e("../settings"),
  28086. e("../settings"),
  28087. e("../objects/Panorama"))
  28088. , a = e("../util/logger")
  28089. , s = (e("../enum/Vectors"),
  28090. e("../enum/PanoSizeClass"),
  28091. e("../enum/ModelManagerEvents"),
  28092. e("../enum/GLCubeFaces"),
  28093. e("../enum/DownloadStatus"))
  28094. , l = (e("../util/browser"),
  28095. e("./TileUtils"))
  28096. , c = e("../util/math")
  28097. , h = (e("events").EventEmitter,
  28098. new a(i),
  28099. Object.freeze({
  28100. None: 0,
  28101. DirectionalFOV: 1
  28102. }));
  28103. n.PriorityCriteria = function(e, t, i, n, o) {
  28104. this.pano = e,
  28105. this.cameraPosition = (new r.Vector3).copy(t),
  28106. this.cameraDir = (new r.Vector3).copy(i),
  28107. this.panoSpaceDir = (new r.Vector3).copy(n),
  28108. this.upcomingPanos = o,
  28109. this.copy = function(e) {
  28110. this.pano = e.pano,
  28111. this.cameraPosition.copy(e.cameraPosition),
  28112. this.cameraDir.copy(e.cameraDir),
  28113. this.panoSpaceDir.copy(e.panoSpaceDir),
  28114. this.upcomingPanos = o
  28115. }
  28116. ,
  28117. this.zoomingActive = !1
  28118. }
  28119. ,
  28120. n.DIRECTIONAL_FOV = 180,
  28121. n.DIRECTIONAL_FOV_NARROW = 120,
  28122. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28123. n.MAX_SCORED_PANOS_TOADD = 2,
  28124. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28125. n.DIRECTION_SCORE_STRICTNESS = .75,
  28126. n.appendQueue = function(e, t) {
  28127. if (e && t)
  28128. for (var i = 0; i < t.length; i++)
  28129. e.push(t[i])
  28130. }
  28131. ,
  28132. n.prototype.updateCriteria = function(e, t, i, n) {
  28133. this.priorityCriteria.pano = e,
  28134. this.priorityCriteria.cameraPosition.copy(t),
  28135. this.priorityCriteria.cameraDir.copy(i),
  28136. this.priorityCriteria.upcomingPanos = n,
  28137. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28138. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28139. }
  28140. ,
  28141. n.prototype.filterAndPrioritize = function() {
  28142. var e = []
  28143. , t = []
  28144. , i = [];
  28145. return function(r, o, a) {
  28146. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28147. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28148. var s = this.baseSize
  28149. , l = this.standardSize
  28150. , c = this.highSize
  28151. , h = this.ultraHighSize;
  28152. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28153. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28154. i.length = 0,
  28155. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28156. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28157. n.appendQueue(r, i),
  28158. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28159. i.length = 0,
  28160. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28161. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28162. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28163. n.appendQueue(r, i),
  28164. i.length = 0,
  28165. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28166. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28167. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28168. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28169. n.appendQueue(r, i),
  28170. this.queueTilesForPanos(r, e, a, s)
  28171. }
  28172. }(),
  28173. n.prototype.canDownloadSize = function(e) {
  28174. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28175. }
  28176. ,
  28177. n.prototype.populateNeighborPanos = function(e, t, i) {
  28178. i = i || [],
  28179. i.length = 0;
  28180. var n = t.getNeighbours(e);
  28181. for (var r in n)
  28182. if (n.hasOwnProperty(r)) {
  28183. var o = t.get(r);
  28184. i.push(o)
  28185. }
  28186. return i
  28187. }
  28188. ,
  28189. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28190. i = i || [],
  28191. i.length = 0;
  28192. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28193. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28194. , c = t.sortByScore(s, l);
  28195. if (c)
  28196. for (var h = 0; h < c.length && h < a; h++) {
  28197. var u = c[h].pano;
  28198. i.push(u)
  28199. }
  28200. return i
  28201. }
  28202. ,
  28203. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28204. for (var o = 0, a = 0; a < t.length; a++) {
  28205. var s = t[a]
  28206. , l = this.queueTilesForPano(e, i, s, n);
  28207. if (o += l > 0 ? 1 : 0,
  28208. r && o >= r)
  28209. break
  28210. }
  28211. return o
  28212. }
  28213. ,
  28214. n.prototype.queueTilesForPano = function() {
  28215. var e = {
  28216. filter: h.None
  28217. };
  28218. return function(t, i, n, r) {
  28219. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28220. }
  28221. }(),
  28222. n.prototype.queueTilesForPanosInDirection = function() {
  28223. var e = new r.Vector3;
  28224. return function(t, i, n, r, o, a, s, l) {
  28225. for (var h = 0, u = 0; u < n.length; u++) {
  28226. var d = n[u];
  28227. e.copy(d.position),
  28228. e.sub(o),
  28229. e.normalize();
  28230. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28231. , f = c.getFOVDotThreshold(s);
  28232. if (p >= f) {
  28233. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28234. if (h += g > 0 ? 1 : 0,
  28235. l && h >= l)
  28236. break
  28237. }
  28238. }
  28239. return h
  28240. }
  28241. }(),
  28242. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28243. for (var l = 0, c = 0; c < i.length; c++) {
  28244. var h = i[c]
  28245. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28246. if (l += u > 0 ? 1 : 0,
  28247. s && l >= s)
  28248. break
  28249. }
  28250. return l
  28251. }
  28252. ,
  28253. n.prototype.queueTilesInDirectionForPano = function() {
  28254. var e = {
  28255. filter: h.DirectionalFOV,
  28256. direction: new r.Vector3,
  28257. fov: 60
  28258. }
  28259. , t = new r.Vector3;
  28260. return function(i, n, r, o, a, s, c) {
  28261. return t.copy(s),
  28262. l.getRelativeDirection(r.quaternion, t),
  28263. e.direction.copy(t),
  28264. e.fov = c,
  28265. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28266. }
  28267. }(),
  28268. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28269. var e = [];
  28270. return function(t, i, n, r, o) {
  28271. var a = i.getTileDownloadDescriptors(n, r);
  28272. e.length = 0,
  28273. this.filterTileDownloadDescriptors(n, a, e, o);
  28274. for (var s = 0, l = 0; l < e.length; l++) {
  28275. var c = e[l];
  28276. c && (t.push(c),
  28277. s++)
  28278. }
  28279. return s
  28280. }
  28281. }(),
  28282. n.prototype.filterTileDownloadDescriptors = function() {
  28283. new r.Vector3;
  28284. return function(e, t, i, n) {
  28285. var r, o;
  28286. switch (n.filter) {
  28287. case h.DirectionalFOV:
  28288. for (r = 0; r < t.length; r++)
  28289. o = t[r],
  28290. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28291. break;
  28292. default:
  28293. for (r = 0; r < t.length; r++)
  28294. o = t[r],
  28295. i.push(o)
  28296. }
  28297. for (r = 0; r < i.length; r++)
  28298. o = i[r],
  28299. this.canIncludeDescriptor(o) || (i[r] = null)
  28300. }
  28301. }(),
  28302. n.prototype.canIncludeDescriptor = function(e) {
  28303. return e.status !== s.Downloading && e.status !== s.Downloaded
  28304. }
  28305. ,
  28306. n.prototype.canIncludePano = function(e, t) {
  28307. return !e.isLoaded(t)
  28308. }
  28309. ,
  28310. n.getFOVDotThreshold = function(e) {
  28311. return Math.cos(r.Math.degToRad(e / 2))
  28312. }
  28313. ;
  28314. var u = function() {
  28315. var e = function e(t, i) {
  28316. var n = e._panoSpaceDir
  28317. , r = e._fovThreshold
  28318. , o = e._fovThresholdNarrow
  28319. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28320. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28321. return t._dot = a,
  28322. i._dot = s,
  28323. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28324. };
  28325. return e._panoSpaceDir = new r.Vector3,
  28326. e._fovThreshold = -1,
  28327. e._fovThresholdNarrow = -1,
  28328. e
  28329. }();
  28330. n.sortPanoTiles = function(e, t, i) {
  28331. u._panoSpaceDir.copy(i),
  28332. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28333. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28334. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28335. e.sort(u)
  28336. }
  28337. ,
  28338. n.insertSortedPanoTile = function(e, t, i, r) {
  28339. u._panoSpaceDir.copy(r),
  28340. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28341. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28342. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28343. for (var o = -1, a = 0; a < e.length; a++) {
  28344. var s = u(t, e[a]);
  28345. if (s <= 0) {
  28346. o = a;
  28347. break
  28348. }
  28349. }
  28350. if (o === -1)
  28351. e[e.length] = t;
  28352. else {
  28353. for (var h = e.length; h > o; h--)
  28354. e[h] = e[h - 1];
  28355. e[o] = t
  28356. }
  28357. }
  28358. ,
  28359. n.prototype.setZoomingActive = function(e) {
  28360. e !== this.zoomingActive && (this.zoomingActive = e)
  28361. }
  28362. ,
  28363. t.exports = n
  28364. }
  28365. ).call(this, "/js/tile/TilePrioritizer.js")
  28366. }
  28367. , {
  28368. "../enum/DownloadStatus": 24,
  28369. "../enum/GLCubeFaces": 25,
  28370. "../enum/ModelManagerEvents": 33,
  28371. "../enum/PanoSizeClass": 36,
  28372. "../enum/Vectors": 50,
  28373. "../enum/Viewmode": 51,
  28374. "../objects/Panorama": 148,
  28375. "../settings": 166,
  28376. "../util/browser": 182,
  28377. "../util/logger": 189,
  28378. "../util/math": 190,
  28379. "./TileUtils": 174,
  28380. events: 202,
  28381. three: 217
  28382. }],
  28383. 173: [function(e, t, i) {
  28384. "use strict";
  28385. function n(e, t) {
  28386. this.levels = t,
  28387. this.tileSize = e,
  28388. this.root = null,
  28389. this.allNodes = [],
  28390. a(this)
  28391. }
  28392. function r(e, t) {
  28393. this.tree = e,
  28394. this.parent = t,
  28395. this.children = [],
  28396. this.id = ++u
  28397. }
  28398. function o(e, t, i, r, a, s, l, h) {
  28399. if (e) {
  28400. l = l || n.TraversalType.PreOrder;
  28401. var u = r * c + i;
  28402. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28403. s && s.push(e)),
  28404. e.children && 0 !== e.children.length) {
  28405. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28406. for (var g = 0; g < c; g++)
  28407. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28408. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28409. s && s.push(e))
  28410. }
  28411. }
  28412. }
  28413. function a(e) {
  28414. e.root = s(e, null, 0)
  28415. }
  28416. function s(e, t, i) {
  28417. if (i > e.levels)
  28418. return null;
  28419. var n = new r(e,t);
  28420. e.allNodes.push(n);
  28421. for (var o = 0; o < h; o++)
  28422. n.children[o] = s(e, n, i + 1);
  28423. return n
  28424. }
  28425. function l(e, t, i, n, r) {
  28426. if (!e)
  28427. return null;
  28428. if (0 === i)
  28429. return e;
  28430. if (!e.children || 0 === e.children.length)
  28431. return null;
  28432. var o = Math.pow(c, i)
  28433. , a = o / c
  28434. , s = n % a
  28435. , h = r % a
  28436. , u = Math.floor(r / a)
  28437. , d = Math.floor(n / a)
  28438. , p = u * c + d
  28439. , f = e.children[p];
  28440. return l(f, t + 1, i - 1, s, h)
  28441. }
  28442. var c = (e("three"),
  28443. e("./TileUtils"),
  28444. e("../objects/Panorama"),
  28445. e("../util/panorama"),
  28446. e("events").EventEmitter,
  28447. 2)
  28448. , h = c * c;
  28449. n.TraversalType = Object.freeze({
  28450. PreOrder: 0,
  28451. PostOrder: 1
  28452. });
  28453. var u = 0;
  28454. n.getLevelCountForSize = function(e, t) {
  28455. var i = 0;
  28456. for (t < e && (t = e); ; ) {
  28457. if (t /= c,
  28458. t < e)
  28459. break;
  28460. i++
  28461. }
  28462. return i
  28463. }
  28464. ,
  28465. n.getSizeForLevel = function(e, t) {
  28466. return Math.pow(c, t) * e
  28467. }
  28468. ,
  28469. n.prototype.getSubNode = function(e, t, i) {
  28470. (!t || e < this.tileSize) && (t = 0),
  28471. (!i || e < this.tileSize) && (i = 0),
  28472. e < this.tileSize && (e = this.tileSize);
  28473. var r = n.getLevelCountForSize(this.tileSize, e)
  28474. , o = l(this.root, 0, r, t, i);
  28475. return o
  28476. }
  28477. ,
  28478. n.prototype.breadthFirst = function(e) {
  28479. e = e || {};
  28480. var t = !!e.nullLevelEnd
  28481. , i = e.maxLevel
  28482. , n = e.minLevel
  28483. , r = e.callback
  28484. , o = e.saveVisited
  28485. , a = []
  28486. , s = {}
  28487. , l = 0
  28488. , c = 0;
  28489. for (a.push(this.root),
  28490. a.push(s); a.length > 0 && !(i && l > i); ) {
  28491. var h = a.shift();
  28492. if (h === s)
  28493. (!n || l >= n) && (r && t && r(null),
  28494. o && t && o.push(null)),
  28495. a.length > 0 && a.push(s),
  28496. l++,
  28497. c = 0;
  28498. else {
  28499. if (h.children)
  28500. for (var u = 0; u < h.children.length; u++) {
  28501. var d = h.children[u];
  28502. d && a.push(h.children[u])
  28503. }
  28504. var p = this.getFaceIndexFromNode(h);
  28505. (!n || l >= n) && (r && r(h, l, p),
  28506. o && o.push(h)),
  28507. c++
  28508. }
  28509. }
  28510. }
  28511. ,
  28512. n.prototype.getFaceIndexFromNode = function(e) {
  28513. if (!e)
  28514. return -1;
  28515. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28516. var o = i.parent;
  28517. if (!o)
  28518. break;
  28519. for (var a = -1, s = 0; s < o.children.length; s++)
  28520. o.children[s] === i && (a = s);
  28521. var l = a % c
  28522. , h = Math.floor(a / c);
  28523. n = l * t + n,
  28524. r = h * t + r,
  28525. t *= c,
  28526. i = o
  28527. }
  28528. return r * t + n
  28529. }
  28530. ,
  28531. n.prototype.depthFirst = function(e, t, i) {
  28532. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28533. }
  28534. ,
  28535. t.exports = n
  28536. }
  28537. , {
  28538. "../objects/Panorama": 148,
  28539. "../util/panorama": 191,
  28540. "./TileUtils": 174,
  28541. events: 202,
  28542. three: 217
  28543. }],
  28544. 174: [function(e, t, i) {
  28545. "use strict";
  28546. var n = e("../enum/GLCubeFaces")
  28547. , r = e("../util/MathLight")
  28548. , o = {};
  28549. o.TILE_SIZE = 512,
  28550. o.FACES_PER_PANO = 6,
  28551. o.LocationOnTile = {
  28552. Center: 0,
  28553. UpperLeft: 1,
  28554. UpperRight: 2,
  28555. LowerRight: 3,
  28556. LowerLeft: 4
  28557. },
  28558. o.getTileVector = function() {
  28559. return function(e, t, i, a, s, l, c, h) {
  28560. l = l || o.LocationOnTile.Center;
  28561. var u = e / t
  28562. , d = a / u;
  28563. s = -s + (u - 1);
  28564. var p = s / u
  28565. , f = t / e
  28566. , g = 2 * f
  28567. , m = g / 2
  28568. , v = 2 * d - 1 + m
  28569. , A = 2 * p - 1 + m;
  28570. switch (l) {
  28571. case o.LocationOnTile.UpperLeft:
  28572. v -= m,
  28573. A += m,
  28574. v += c * g;
  28575. break;
  28576. case o.LocationOnTile.UpperRight:
  28577. v += m,
  28578. A += m,
  28579. A -= c * g;
  28580. break;
  28581. case o.LocationOnTile.LowerRight:
  28582. v += m,
  28583. A -= m,
  28584. v -= c * g;
  28585. break;
  28586. case o.LocationOnTile.LowerLeft:
  28587. v -= m,
  28588. A -= m,
  28589. A += c * g;
  28590. break;
  28591. case o.LocationOnTile.Center:
  28592. }
  28593. switch (i) {
  28594. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28595. r.setVector(h, -1, A, -v);
  28596. break;
  28597. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28598. r.setVector(h, 1, A, v);
  28599. break;
  28600. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28601. r.setVector(h, -v, 1, -A);
  28602. break;
  28603. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28604. r.setVector(h, -v, -1, A);
  28605. break;
  28606. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28607. r.setVector(h, -v, A, 1);
  28608. break;
  28609. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28610. r.setVector(h, v, A, -1)
  28611. }
  28612. r.normalize(h)
  28613. }
  28614. }(),
  28615. o.getFaceForTile = function(e, t) {
  28616. var i = o.TILE_SIZE;
  28617. e < o.TILE_SIZE && (i = e);
  28618. var n = Math.floor(e / i)
  28619. , r = n * n;
  28620. return Math.floor(t / r)
  28621. }
  28622. ,
  28623. o.getTileLocation = function(e, t, i) {
  28624. var n = o.TILE_SIZE;
  28625. e < o.TILE_SIZE && (n = e);
  28626. var r = o.getFaceForTile(e, t)
  28627. , a = Math.floor(e / n)
  28628. , s = a * a
  28629. , l = t - r * s;
  28630. i.tileX = l % a,
  28631. i.tileY = Math.floor(l / a),
  28632. i.face = r,
  28633. i.faceTileIndex = l
  28634. }
  28635. ,
  28636. o.getTileCountForSize = function(e) {
  28637. if (e <= o.TILE_SIZE)
  28638. return o.FACES_PER_PANO;
  28639. var t = Math.floor(e / o.TILE_SIZE)
  28640. , i = t * t
  28641. , n = i * o.FACES_PER_PANO;
  28642. return n
  28643. }
  28644. ,
  28645. o.getRelativeDirection = function() {
  28646. var e = new r.Matrix4
  28647. , t = new r.Quaternion;
  28648. return function(i, n) {
  28649. t.copy(i),
  28650. t.inverse(),
  28651. e.makeRotationFromQuaternion(t),
  28652. e.applyToVector3(n),
  28653. r.normalize(n)
  28654. }
  28655. }(),
  28656. o.matchingTilesInDirection = function() {
  28657. var e = new r.Vector3
  28658. , t = new r.Vector3(0,0,-1)
  28659. , i = new r.Quaternion
  28660. , n = function(e, t) {
  28661. e.push({
  28662. face: t.face,
  28663. faceTileIndex: t.faceTileIndex,
  28664. tileX: t.tileX,
  28665. tileY: t.tileY
  28666. })
  28667. }
  28668. , a = function() {
  28669. var e = {
  28670. face: -1,
  28671. faceTileIndex: -1,
  28672. tileX: -1,
  28673. tileY: -1
  28674. };
  28675. return function(t, i, r) {
  28676. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28677. o.getTileLocation(t, l, e),
  28678. i && !i(e) || (s++,
  28679. r && n(r, e));
  28680. return s
  28681. }
  28682. }();
  28683. return function(n, s, l, c, h, u) {
  28684. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28685. o.getTileCountForSize(s);
  28686. if (!c && !h)
  28687. return a(s, null, u);
  28688. var p = !!h;
  28689. if (h = h || c,
  28690. h = Math.max(0, Math.min(h, 360)),
  28691. c = Math.max(0, Math.min(c, 360)),
  28692. r.copyVector(l, e),
  28693. o.getRelativeDirection(n.quaternion, e),
  28694. p) {
  28695. i.setFromUnitVectors(e, t);
  28696. var f = function(e) {
  28697. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28698. };
  28699. return a(s, f, u)
  28700. }
  28701. var g = function(t) {
  28702. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28703. };
  28704. return a(s, g, u)
  28705. }
  28706. }(),
  28707. o.isTileWithinFrustum = function() {
  28708. var e = new r.Vector3
  28709. , t = 1e-5;
  28710. return function(i, n, a, s, l, c, h, u) {
  28711. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28712. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28713. r.applyQuaternionToVector(c, e),
  28714. e.z >= -t)
  28715. I++;
  28716. else {
  28717. var w = -1 / e.z
  28718. , _ = e.x * w
  28719. , T = e.y * w;
  28720. T > d ? v++ : T < p && A++,
  28721. _ > f ? y++ : _ < g && C++,
  28722. E++
  28723. }
  28724. return A !== E && v !== E && y !== E && C !== E
  28725. }
  28726. }(),
  28727. o.isTileWithinFOV = function() {
  28728. var e = new r.Vector3
  28729. , t = new r.Vector3(0,1,0)
  28730. , i = new r.Vector3(1,0,0);
  28731. return function(n, a, s, l, c, h, u) {
  28732. var d = o.mapFaceToCubemapFace(s);
  28733. if (r.cross(h, t, i),
  28734. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28735. o.isWithinFOV(e, h, u, null))
  28736. return !0;
  28737. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28738. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28739. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28740. o.isWithinFOV(e, h, u, null))
  28741. return !0;
  28742. g += p
  28743. }
  28744. return !1
  28745. }
  28746. }(),
  28747. o.isWithinFOV = function() {
  28748. var e = new r.Vector3
  28749. , t = new r.Vector3;
  28750. return function(i, n, o, a) {
  28751. if (r.copyVector(i, t),
  28752. a) {
  28753. r.copyVector(a, e),
  28754. r.normalize(e);
  28755. var s = r.dot(e, i);
  28756. e.x *= s,
  28757. e.y *= s,
  28758. e.z *= s,
  28759. r.subVector(t, e)
  28760. }
  28761. var l = o / 2 * r.RADIANS_PER_DEGREE
  28762. , c = Math.cos(l)
  28763. , h = r.dot(t, n);
  28764. return h >= c
  28765. }
  28766. }(),
  28767. o.mapFaceToCubemapFace = function() {
  28768. var e = {
  28769. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28770. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28771. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28772. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28773. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28774. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28775. };
  28776. return function(t) {
  28777. return e[t]
  28778. }
  28779. }(),
  28780. t.exports = o
  28781. }
  28782. , {
  28783. "../enum/GLCubeFaces": 25,
  28784. "../util/MathLight": 176
  28785. }],
  28786. 175: [function(e, t, i) {
  28787. (function(i) {
  28788. "use strict";
  28789. function n() {
  28790. this.list = [],
  28791. this.index = {},
  28792. Object.defineProperty(this, "length", {
  28793. get: function() {
  28794. return this.list.length
  28795. }
  28796. })
  28797. }
  28798. var r = (e("./common"),
  28799. e("./logger"));
  28800. new r(i);
  28801. n.prototype.forEach = function(e) {
  28802. this.list.forEach(e)
  28803. }
  28804. ,
  28805. n.prototype.add = function(e) {
  28806. this.list.push(e),
  28807. this.index[this.getIndex(e)] = e
  28808. }
  28809. ,
  28810. n.prototype.getIndex = function(e) {
  28811. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28812. }
  28813. ,
  28814. n.prototype.extend = function(e) {
  28815. for (var t = 0; t < e.length; t++)
  28816. this.add(e[t])
  28817. }
  28818. ,
  28819. n.prototype.get = function(e) {
  28820. return this.index[e]
  28821. }
  28822. ,
  28823. n.prototype.first = function() {
  28824. return this.list[0]
  28825. }
  28826. ,
  28827. n.prototype.last = function() {
  28828. return this.list[this.list.length - 1]
  28829. }
  28830. ,
  28831. n.prototype.reIndex = function() {
  28832. this.index = {};
  28833. var e = this;
  28834. this.forEach(function(t) {
  28835. e.index[e.getIndex(t)] = t
  28836. })
  28837. }
  28838. ,
  28839. n.prototype.filter = function(e) {
  28840. var t = this.list.filter(e);
  28841. return this.reIndex(),
  28842. t
  28843. }
  28844. ,
  28845. n.prototype.reduce = function(e, t) {
  28846. return this.list.reduce(e, t)
  28847. }
  28848. ,
  28849. n.prototype.sort = function(e) {
  28850. return this.list.sort(e)
  28851. }
  28852. ,
  28853. n.prototype.indexOf = function(e) {
  28854. for (var t = 0; t < this.list.length; ++t)
  28855. if (this.list[t] === e)
  28856. return t;
  28857. return -1
  28858. }
  28859. ,
  28860. t.exports = n
  28861. }
  28862. ).call(this, "/js/util/IndexedCollection.js")
  28863. }
  28864. , {
  28865. "./common": 185,
  28866. "./logger": 189
  28867. }],
  28868. 176: [function(e, t, i) {
  28869. "use strict";
  28870. var n = e("../constants")
  28871. , r = {};
  28872. r.RADIANS_PER_DEGREE = Math.PI / 180,
  28873. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  28874. r.Vector3 = function(e, t, i) {
  28875. this.x = e || 0,
  28876. this.y = t || 0,
  28877. this.z = i || 0
  28878. }
  28879. ,
  28880. r.Matrix4 = function() {
  28881. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  28882. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  28883. }
  28884. ,
  28885. r.Matrix4.prototype = {
  28886. identity: function() {
  28887. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  28888. this
  28889. },
  28890. copy: function(e) {
  28891. return this.elements.set(e.elements),
  28892. this
  28893. },
  28894. applyToVector3: function(e) {
  28895. var t = e.x
  28896. , i = e.y
  28897. , n = e.z
  28898. , r = this.elements;
  28899. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  28900. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  28901. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  28902. this
  28903. },
  28904. getInverse: function(e, t) {
  28905. var i = this.elements
  28906. , n = e.elements
  28907. , r = n[0]
  28908. , o = n[1]
  28909. , a = n[2]
  28910. , s = n[3]
  28911. , l = n[4]
  28912. , c = n[5]
  28913. , h = n[6]
  28914. , u = n[7]
  28915. , d = n[8]
  28916. , p = n[9]
  28917. , f = n[10]
  28918. , g = n[11]
  28919. , m = n[12]
  28920. , v = n[13]
  28921. , A = n[14]
  28922. , y = n[15]
  28923. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  28924. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  28925. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  28926. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  28927. , w = r * C + o * I + a * E + s * b;
  28928. if (0 === w) {
  28929. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  28930. if (t)
  28931. throw new Error(_);
  28932. return console.warn(_),
  28933. this.identity()
  28934. }
  28935. var T = 1 / w;
  28936. return i[0] = C * T,
  28937. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  28938. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  28939. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  28940. i[4] = I * T,
  28941. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  28942. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  28943. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  28944. i[8] = E * T,
  28945. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  28946. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  28947. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  28948. i[12] = b * T,
  28949. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  28950. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  28951. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  28952. this
  28953. },
  28954. makeRotationFromQuaternion: function(e) {
  28955. var t = this.elements
  28956. , i = e.x
  28957. , n = e.y
  28958. , r = e.z
  28959. , o = e.w
  28960. , a = i + i
  28961. , s = n + n
  28962. , l = r + r
  28963. , c = i * a
  28964. , h = i * s
  28965. , u = i * l
  28966. , d = n * s
  28967. , p = n * l
  28968. , f = r * l
  28969. , g = o * a
  28970. , m = o * s
  28971. , v = o * l;
  28972. return t[0] = 1 - (d + f),
  28973. t[4] = h - v,
  28974. t[8] = u + m,
  28975. t[1] = h + v,
  28976. t[5] = 1 - (c + f),
  28977. t[9] = p - g,
  28978. t[2] = u - m,
  28979. t[6] = p + g,
  28980. t[10] = 1 - (c + d),
  28981. t[3] = 0,
  28982. t[7] = 0,
  28983. t[11] = 0,
  28984. t[12] = 0,
  28985. t[13] = 0,
  28986. t[14] = 0,
  28987. t[15] = 1,
  28988. this
  28989. }
  28990. },
  28991. r.Quaternion = function(e, t, i, n) {
  28992. this._x = e || 0,
  28993. this._y = t || 0,
  28994. this._z = i || 0,
  28995. this._w = void 0 !== n ? n : 1
  28996. }
  28997. ,
  28998. r.Quaternion.prototype = {
  28999. get x() {
  29000. return this._x
  29001. },
  29002. set x(e) {
  29003. this._x = e
  29004. },
  29005. get y() {
  29006. return this._y
  29007. },
  29008. set y(e) {
  29009. this._y = e
  29010. },
  29011. get z() {
  29012. return this._z
  29013. },
  29014. set z(e) {
  29015. this._z = e
  29016. },
  29017. get w() {
  29018. return this._w
  29019. },
  29020. set w(e) {
  29021. this._w = e
  29022. },
  29023. copy: function(e) {
  29024. this._x = e.x,
  29025. this._y = e.y,
  29026. this._z = e.z,
  29027. this._w = e.w
  29028. },
  29029. inverse: function() {
  29030. return this.conjugate().normalize()
  29031. },
  29032. conjugate: function() {
  29033. return this._x *= -1,
  29034. this._y *= -1,
  29035. this._z *= -1,
  29036. this
  29037. },
  29038. length: function() {
  29039. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  29040. },
  29041. normalize: function() {
  29042. var e = this.length();
  29043. return 0 === e ? (this._x = 0,
  29044. this._y = 0,
  29045. this._z = 0,
  29046. this._w = 1) : (e = 1 / e,
  29047. this._x = this._x * e,
  29048. this._y = this._y * e,
  29049. this._z = this._z * e,
  29050. this._w = this._w * e),
  29051. this
  29052. },
  29053. setFromAxisAngle: function(e, t) {
  29054. var i = t / 2
  29055. , n = Math.sin(i);
  29056. return this._x = e.x * n,
  29057. this._y = e.y * n,
  29058. this._z = e.z * n,
  29059. this._w = Math.cos(i),
  29060. this
  29061. },
  29062. setFromUnitVectors: function() {
  29063. var e, t, i = 1e-6;
  29064. return function(n, o) {
  29065. return void 0 === e && (e = new r.Vector3),
  29066. t = r.dot(n, o) + 1,
  29067. t < i ? (t = 0,
  29068. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  29069. this._x = e.x,
  29070. this._y = e.y,
  29071. this._z = e.z,
  29072. this._w = t,
  29073. this.normalize()
  29074. }
  29075. }(),
  29076. multiply: function(e) {
  29077. return this.multiplyQuaternions(this, e)
  29078. },
  29079. premultiply: function(e) {
  29080. return this.multiplyQuaternions(e, this)
  29081. },
  29082. multiplyQuaternions: function(e, t) {
  29083. var i = e._x
  29084. , n = e._y
  29085. , r = e._z
  29086. , o = e._w
  29087. , a = t._x
  29088. , s = t._y
  29089. , l = t._z
  29090. , c = t._w;
  29091. return this._x = i * c + o * a + n * l - r * s,
  29092. this._y = n * c + o * s + r * a - i * l,
  29093. this._z = r * c + o * l + i * s - n * a,
  29094. this._w = o * c - i * a - n * s - r * l,
  29095. this
  29096. }
  29097. },
  29098. r.convertWorkshopVector = function(e) {
  29099. return new r.Vector3(-e.x,e.y,e.z)
  29100. }
  29101. ,
  29102. r.convertWorkshopQuaternion = function(e) {
  29103. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29104. }
  29105. ;
  29106. r.convertWorkshopOrthoZoom = function(e) {//xzw
  29107. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29108. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29109. }
  29110. ,
  29111. r.convertWorkshopPanoramaQuaternion = function(e) {
  29112. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  29113. }
  29114. ,
  29115. r.normalize = function(e) {
  29116. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29117. , i = Math.sqrt(t);
  29118. e.x /= i,
  29119. e.y /= i,
  29120. e.z /= i
  29121. }
  29122. ,
  29123. r.dot = function(e, t) {
  29124. return e.x * t.x + e.y * t.y + e.z * t.z
  29125. }
  29126. ,
  29127. r.cross = function(e, t, i) {
  29128. var n = e.x
  29129. , r = e.y
  29130. , o = e.z;
  29131. i.x = r * t.z - o * t.y,
  29132. i.y = o * t.x - n * t.z,
  29133. i.z = n * t.y - r * t.x
  29134. }
  29135. ,
  29136. r.setVector = function(e, t, i, n) {
  29137. e.x = t,
  29138. e.y = i,
  29139. e.z = n
  29140. }
  29141. ,
  29142. r.copyVector = function(e, t) {
  29143. t.x = e.x,
  29144. t.y = e.y,
  29145. t.z = e.z
  29146. }
  29147. ,
  29148. r.addVector = function(e, t) {
  29149. e.x += t.x,
  29150. e.y += t.y,
  29151. e.z += t.z
  29152. }
  29153. ,
  29154. r.subVector = function(e, t) {
  29155. e.x -= t.x,
  29156. e.y -= t.y,
  29157. e.z -= t.z
  29158. }
  29159. ,
  29160. r.applyQuaternionToVector = function(e, t) {
  29161. var i = t.x
  29162. , n = t.y
  29163. , r = t.z
  29164. , o = e.x
  29165. , a = e.y
  29166. , s = e.z
  29167. , l = e.w
  29168. , c = l * i + a * r - s * n
  29169. , h = l * n + s * i - o * r
  29170. , u = l * r + o * n - a * i
  29171. , d = -o * i - a * n - s * r;
  29172. t.x = c * l + d * -o + h * -s - u * -a,
  29173. t.y = h * l + d * -a + u * -o - c * -s,
  29174. t.z = u * l + d * -s + c * -a - h * -o
  29175. }
  29176. ,
  29177. r.angleBetweenVectors = function(e, t) {
  29178. return Math.acos(r.dot(e, t))
  29179. }
  29180. ,
  29181. t.exports = r
  29182. }
  29183. , {
  29184. "../constants": 8
  29185. }],
  29186. 177: [function(e, t, i) {
  29187. (function(i) {
  29188. "use strict";
  29189. function n(e) {
  29190. this.cache = null,
  29191. this.expires = 0
  29192. }
  29193. function r() {
  29194. this.baseUrl = null,
  29195. this.cache = null,
  29196. this.expires = 0
  29197. }
  29198. function o() {
  29199. this.baseUrl = null,
  29200. this.expires = 0
  29201. }
  29202. function a(e) {
  29203. this.initialLoadingPromise = null,
  29204. this.endpoint = e + "?type=3",
  29205. this.urlContainer = null,
  29206. this.authorizationHeader = h.getAuthorizationHeader(),
  29207. this.containerClasses = [o, r, n]
  29208. }
  29209. var s = e("./ajax")
  29210. , l = e("./logger")
  29211. , c = e("../constants")
  29212. , h = e("./showcase")
  29213. , u = (e("../ab"),
  29214. new l(i));
  29215. n.prototype = {
  29216. version: 1,
  29217. validate: function(e) {
  29218. return "catalog.json"in e && Object.keys(e).length > 0
  29219. },
  29220. update: function(e) {
  29221. return this.cache = e,
  29222. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29223. $.when()
  29224. },
  29225. get: function(e) {
  29226. return this.cache[e]
  29227. }
  29228. },
  29229. r.prototype = {
  29230. version: 2,
  29231. validate: function(e) {
  29232. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29233. },
  29234. update: function(e) {
  29235. return this.baseUrl = e["base.url"],
  29236. this.cache = e,
  29237. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29238. $.when()
  29239. },
  29240. get: function(e) {
  29241. var t = this.cache[e];
  29242. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29243. }
  29244. },
  29245. o.prototype = {
  29246. version: 3,
  29247. validate: function(e) {
  29248. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29249. },
  29250. update: function(e) {
  29251. return this.baseUrl = e.templates[0],
  29252. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29253. $.when()
  29254. },
  29255. get: function(e) {
  29256. return this.baseUrl.replace("{{filename}}", e)
  29257. }
  29258. },
  29259. a.prototype = {
  29260. init: function() {
  29261. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29262. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29263. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29264. this.refresh().done(function() {
  29265. u.debug("Refreshed")
  29266. }).fail(function() {
  29267. u.error("Failed url refresh, urls might go stale soon")
  29268. }))
  29269. }
  29270. .bind(this), c.signedUrlCheckInterval),
  29271. this.initialLoadingPromise = this.refresh(),
  29272. this.initialLoadingPromise)
  29273. },
  29274. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29275. e = e || {};
  29276. /*var t = void 0 === e.cache || e.cache;
  29277. return s.get( this.endpoint , { //file
  29278. responseType: "json",
  29279. prefetchFrom: t ? "files" : null,
  29280. cache: t,
  29281. auth: this.authorizationHeader
  29282. }).then(function(e) {
  29283. if (this.urlContainer && this.urlContainer.validate(e))
  29284. return this.urlContainer.update(e);
  29285. for (var i = 0; i < this.containerClasses.length; i++) {
  29286. var n = this.containerClasses[i]
  29287. , r = new n;
  29288. if (r.validate(e))
  29289. return u.info("Using urls version " + r.version),
  29290. this.urlContainer = r,
  29291. this.urlContainer.update(e)
  29292. }
  29293. return t ? this.refresh({
  29294. cache: !1
  29295. }) : $.Deferred().reject("missing-urls")
  29296. }
  29297. .bind(this), function(e) {
  29298. return "loading-failed"
  29299. }) */
  29300. return $.Deferred().resolve();
  29301. },
  29302. get: function(e) {
  29303. //return this.urlContainer.get(e)
  29304. return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e)
  29305. }
  29306. },
  29307. t.exports = a
  29308. }
  29309. ).call(this, "/js/util/ModelUrls.js")
  29310. }
  29311. , {
  29312. "../ab": 3,
  29313. "../constants": 8,
  29314. "./ajax": 181,
  29315. "./logger": 189,
  29316. "./showcase": 193
  29317. }],
  29318. 178: [function(e, t, i) {
  29319. (function(i) {
  29320. "use strict";
  29321. function n() {
  29322. u.call(this),
  29323. this.neighbourMap = {},
  29324. this.map = null
  29325. }
  29326. var r = e("three")
  29327. , o = e("./common")
  29328. , a = e("../settings")
  29329. , s = e("../objects/Panorama")
  29330. , a = e("../settings")
  29331. , l = e("./aStar")
  29332. , c = e("./logger")
  29333. , h = new c(i)
  29334. , u = e("./IndexedCollection")
  29335. , d = e("./transitions");
  29336. o.inherit(n, u),
  29337. n.prototype.getIndex = function(e) {
  29338. return e.id
  29339. }
  29340. ,
  29341. n.prototype.find = function(e, t) {
  29342. var i = o.filterAll(this.list, e);
  29343. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29344. i = o.stableSort(i, e)
  29345. }),
  29346. i[0])
  29347. }
  29348. ,
  29349. n.prototype.sortByScore = function(e, t) {
  29350. var i = o.filterAll(this.list, e);
  29351. return 0 === i.length ? null : i = i.map(function(e) {
  29352. return {
  29353. pano: e,
  29354. score: t.reduce(function(t, i) {
  29355. return t + i(e)
  29356. }, 0)
  29357. }
  29358. }).sort(function(e, t) {
  29359. return t.score - e.score;
  29360. })
  29361. }
  29362. ,
  29363. n.prototype.lowestByScore = function(e, t, i) {
  29364. return this.findRankedByScore(0, e, t, i)
  29365. }
  29366. ,
  29367. n.prototype.findRankedByScore = function(e, t, i, n) {
  29368. n && (n.candidates = null,
  29369. n.pano = null),
  29370. e || (e = 0);
  29371. var r = this.sortByScore(t, i);
  29372. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29373. n.pano = r[e].pano),
  29374. r[e].pano)
  29375. }
  29376. ,
  29377. n.prototype.showPanoScores = function(e) {
  29378. this.list.forEach(function(e) {
  29379. e.removeTextSprite()
  29380. });
  29381. var t = 6344768;
  29382. e.forEach(function(e) {
  29383. e.pano.addTextSprite(e.score.toFixed(2), t),
  29384. t = 16428055
  29385. })
  29386. }
  29387. ,
  29388. n.prototype.isNeighbour = function(e, t) {
  29389. return this.neighbourMap[e.id][t.id]
  29390. }
  29391. ,
  29392. n.prototype.getNeighbours = function(e) {
  29393. return this.neighbourMap[e.id]
  29394. }
  29395. ,
  29396. n.prototype.setNeighbour = function(e, t, i) {
  29397. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29398. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29399. this.neighbourMap[e.id][e.id] = !0,
  29400. this.neighbourMap[t.id][t.id] = !0,
  29401. this.neighbourMap[e.id][t.id] = i,
  29402. this.neighbourMap[t.id][e.id] = i,
  29403. this.neighbourMap[e.id]
  29404. }
  29405. ,
  29406. n.prototype.findClosest = function(e, t) {
  29407. var i = [s.filters.isPanoAligned()];
  29408. return t && i.push(s.filters.inDirection(e, t, .75)),
  29409. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29410. }
  29411. ,
  29412. n.prototype.dualNeighbors = function(e, t) {
  29413. var i, n = [];
  29414. for (i in this.neighbourMap[e.id])
  29415. this.neighbourMap[t.id][i] && n.push(i);
  29416. return n
  29417. }
  29418. ,
  29419. n.prototype.populate_path_graph = function() {
  29420. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29421. for (e = 0; e < this.list.length; e += 1) {
  29422. o = this.list[e],
  29423. s = {},
  29424. l = !1,
  29425. i = o.neighbourPanos || o.findNeighourPanos();
  29426. for (t in i)
  29427. if (i[t]) {
  29428. a = this.index[t],
  29429. p.copy(o.floorPosition),
  29430. p.sub(a.floorPosition);
  29431. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29432. , v = (Math.abs(p.y) / Math.max(m, .01),
  29433. Math.max(0, Math.abs(p.y) - .2));
  29434. v > 0 ? (f += 1,
  29435. v = Math.pow(4 * v, 2),
  29436. m = Math.pow(m, 2),
  29437. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29438. n = p.length()),
  29439. s[a.id] = n,
  29440. l = !0
  29441. }
  29442. l ? u[o.id] = s : d += 1
  29443. }
  29444. this.map = u,
  29445. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29446. }
  29447. ,
  29448. n.prototype.aStarSearch = function(e, t) {
  29449. var i = Date.now()
  29450. , n = new l({
  29451. start: e,
  29452. isEnd: function(e) {
  29453. return e === t
  29454. },
  29455. neighbor: function(e) {
  29456. var t = e.neighbourPanos || e.findNeighourPanos()
  29457. , i = [];
  29458. for (var n in t)
  29459. t[n] && i.push(this.index[n]); //add: t[n] &&
  29460. return i
  29461. }
  29462. .bind(this),
  29463. distance: function(e, t) {
  29464. var i = this.map[e.id]
  29465. , n = i[t.id];
  29466. return n
  29467. }
  29468. .bind(this),
  29469. heuristic: function(e, t) {
  29470. return 1
  29471. }
  29472. .bind(this),
  29473. hash: function(e) {
  29474. return e.id
  29475. },
  29476. timeout: 5e3
  29477. });
  29478. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29479. "success" !== n.status)
  29480. return h.debug("Did not find A* path from " + e + " to " + t),
  29481. null;
  29482. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29483. var r = [];
  29484. return n.path.forEach(function(e) {
  29485. r.push(e.id)
  29486. }),
  29487. r
  29488. }
  29489. ,
  29490. n.prototype.includeNodesNearPath = function() {
  29491. var e = new r.Vector3
  29492. , t = new r.Vector3
  29493. , i = new r.Vector3
  29494. , n = new r.Vector3
  29495. , o = new r.Vector3
  29496. , a = new r.Vector3
  29497. , s = new r.Vector3
  29498. , l = new r.Vector3
  29499. , c = []
  29500. , h = new r.Vector3
  29501. , u = new r.Vector3;
  29502. return function(r, d) {
  29503. if (r)
  29504. for (var p = function(e, t, i) {
  29505. return o.copy(t).sub(e),
  29506. o.dot(i)
  29507. }, f = function(e, t) {
  29508. return p(h, e.position, i) - p(h, t.position, i)
  29509. }, g = 0; g < r.length - 1; ) {
  29510. var m = r[g]
  29511. , v = r[g + 1]
  29512. , A = this.index[m]
  29513. , y = this.index[v];
  29514. h.copy(A.position),
  29515. u.copy(y.position),
  29516. c.length = 0,
  29517. e.copy(u).sub(h),
  29518. i.copy(e).normalize();
  29519. for (var C = 0; C < this.list.length; C++) {
  29520. var I = this.list[C];
  29521. o.copy(I.position).sub(h);
  29522. var E = o.dot(i);
  29523. if (E > 0) {
  29524. s.copy(i),
  29525. s.multiplyScalar(E),
  29526. a.copy(o),
  29527. a.sub(s);
  29528. var b = a.length();
  29529. if (b < d) {
  29530. t.copy(e).negate(),
  29531. n.copy(t).normalize(),
  29532. l.copy(I.position).sub(u);
  29533. var w = l.dot(n);
  29534. w > 0 && c.push(I)
  29535. }
  29536. }
  29537. }
  29538. if (c.length > 0) {
  29539. c.sort(f);
  29540. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29541. r[_] = r[_ - c.length];
  29542. for (var T = 0; T < c.length; T++)
  29543. r[T + g + 1] = c[T].id
  29544. }
  29545. g += c.length + 1
  29546. }
  29547. }
  29548. }(),
  29549. n.prototype.fadeMarkerOpacity = function(e, t) {
  29550. var i = void 0 === e ? a.panorama.markerOpacity : e
  29551. , n = this.list.findIndex(function(e) {
  29552. return e.marker
  29553. });
  29554. if (!(n < 0)) {
  29555. var r = this.list[n].marker.material.opacity;
  29556. if (r !== e) {
  29557. var o = i - r;
  29558. d.trigger({
  29559. func: function(e, t) {
  29560. var i = r + e * o;
  29561. this.forEach(function(e) {
  29562. e.marker && (e.marker.material.opacity = i)
  29563. })
  29564. }
  29565. .bind(this),
  29566. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29567. name: "_fpm"
  29568. })
  29569. }
  29570. }
  29571. }
  29572. ,
  29573. t.exports = n
  29574. }
  29575. ).call(this, "/js/util/PanoramaCollection.js")
  29576. }
  29577. , {
  29578. "../objects/Panorama": 148,
  29579. "../settings": 166,
  29580. "./IndexedCollection": 175,
  29581. "./aStar": 180,
  29582. "./common": 185,
  29583. "./logger": 189,
  29584. "./transitions": 195,
  29585. three: 217
  29586. }],
  29587. 179: [function(e, t, i) {
  29588. "use strict";
  29589. function n() {
  29590. this.actionSequence = [],
  29591. this.actionSequenceInProgress = !1
  29592. }
  29593. function r(e, t, i, n) {
  29594. s.trackAlways("zoom_" + e, {
  29595. from: t,
  29596. to: i,
  29597. pano: n
  29598. })
  29599. }
  29600. function o(e, t) {
  29601. r("initial", 1, e, t)
  29602. }
  29603. function a(e, t, i) {
  29604. r("followup", e, t, i)
  29605. }
  29606. var s = e("../analytics");
  29607. n.prototype.reset = function(e) {
  29608. this.actionSequenceInProgress = !1,
  29609. this.actionSequence.length = 0
  29610. }
  29611. ,
  29612. n.prototype.addZoomAction = function() {
  29613. var e = null
  29614. , t = null
  29615. , i = !1
  29616. , n = function() {
  29617. if (e = null,
  29618. this.actionSequence.length > 0) {
  29619. var i = this.actionSequence[0].start
  29620. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29621. 1 === i ? o(n, t) : a(i, n, t)
  29622. }
  29623. this.reset()
  29624. };
  29625. return function(r, o, a) {
  29626. if (r !== o) {
  29627. i || (n = n.bind(this),
  29628. i = !0),
  29629. e && (window.clearTimeout(e),
  29630. e = null),
  29631. a === t && this.actionSequenceInProgress || (this.reset(),
  29632. t = a),
  29633. this.actionSequenceInProgress = !0;
  29634. var s = {
  29635. start: r,
  29636. end: o
  29637. };
  29638. this.actionSequence.push(s),
  29639. e = window.setTimeout(n, 150)
  29640. }
  29641. }
  29642. }(),
  29643. t.exports = n
  29644. }
  29645. , {
  29646. "../analytics": 4
  29647. }],
  29648. 180: [function(e, t, i) {
  29649. "use strict";
  29650. function n(e) {
  29651. void 0 === e.timeout && (e.timeout = 1 / 0);
  29652. var t = e.hash || o
  29653. , i = {
  29654. data: e.start,
  29655. g: 0,
  29656. h: e.heuristic(e.start)
  29657. }
  29658. , n = i;
  29659. i.f = i.h;
  29660. var h = new s
  29661. , u = new l(a)
  29662. , d = c();
  29663. u.push(i),
  29664. d.set(t(i.data), i);
  29665. for (var p = new Date; u.size(); ) {
  29666. if (new Date - p > e.timeout)
  29667. return {
  29668. status: "timeout",
  29669. cost: n.g,
  29670. path: r(n)
  29671. };
  29672. var f = u.pop();
  29673. if (d.delete(t(f.data)),
  29674. e.isEnd(f.data))
  29675. return {
  29676. status: "success",
  29677. cost: f.g,
  29678. path: r(f)
  29679. };
  29680. h.add(t(f.data));
  29681. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29682. var v = g[m];
  29683. if (!h.contains(t(v))) {
  29684. var A = f.g + e.distance(f.data, v)
  29685. , y = d.get(t(v))
  29686. , C = !1;
  29687. if (void 0 === y)
  29688. y = {
  29689. data: v
  29690. },
  29691. d.set(t(v), y);
  29692. else {
  29693. if (y.g < A)
  29694. continue;
  29695. C = !0
  29696. }
  29697. y.parent = f,
  29698. y.g = A,
  29699. y.h = e.heuristic(v),
  29700. y.f = A + y.h,
  29701. y.h < n.h && (n = y),
  29702. C ? u.heapify() : u.push(y)
  29703. }
  29704. }
  29705. }
  29706. return {
  29707. status: "noPath",
  29708. cost: n.g,
  29709. path: r(n)
  29710. }
  29711. }
  29712. function r(e) {
  29713. if (void 0 !== e.parent) {
  29714. var t = r(e.parent);
  29715. return t.push(e.data),
  29716. t
  29717. }
  29718. return [e.data]
  29719. }
  29720. function o(e) {
  29721. return e.toString()
  29722. }
  29723. function a(e, t) {
  29724. return e.f - t.f
  29725. }
  29726. var s = e("Set")
  29727. , l = e("heap")
  29728. , c = e("dict");
  29729. t.exports = n
  29730. }
  29731. , {
  29732. Set: 196,
  29733. dict: 210,
  29734. heap: 211
  29735. }],
  29736. 181: [function(e, t, i) {
  29737. (function(i) {
  29738. "use strict";
  29739. function n(e, t, i) {
  29740. var n = new XMLHttpRequest;
  29741. if (i && "withCredentials"in n)
  29742. n.open(e, t, i);
  29743. else if ("undefined" != typeof XDomainRequest)
  29744. n = new XDomainRequest,
  29745. n.open(e, t);
  29746. else {
  29747. if (i)
  29748. throw "Browser does not support CORS!";
  29749. n.open(e, t)
  29750. }
  29751. return n
  29752. }
  29753. function r(e, t, i) {
  29754. function o() {
  29755. u.warn("Retrying ", t),
  29756. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29757. }
  29758. function a(e, t) {
  29759. var i = e.response;
  29760. if ("json" === t && "object" != typeof i)
  29761. try {
  29762. i = JSON.parse(e.responseText)
  29763. } catch (e) {
  29764. return void c.reject({
  29765. error: "Failed parsing JSON"
  29766. })
  29767. }
  29768. else if ("image/jpeg" === t) {
  29769. var n = new Uint8Array(e.response)
  29770. , r = new Blob([n],{
  29771. type: "image/jpeg"
  29772. })
  29773. , o = URL.createObjectURL(r);
  29774. i = new Image,
  29775. i.src = o,
  29776. i.crossOrigin = "Anonymous",
  29777. i.onload = function() {
  29778. URL.revokeObjectURL(o)
  29779. }
  29780. }
  29781. return i
  29782. }
  29783. var s = n(e, t, !1);
  29784. if (i = i || {},
  29785. i.retries = void 0 !== i.retries ? i.retries : 0,
  29786. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29787. i.responseType)
  29788. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29789. s.responseType = i.responseType;
  29790. else {
  29791. if ("image/jpeg" !== i.responseType)
  29792. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29793. s.responseType = "arraybuffer"
  29794. }
  29795. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29796. i.auth && s.setRequestHeader("Authorization", i.auth),
  29797. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29798. s.setRequestHeader("Content-Type", "application/json")),
  29799. "object" == typeof i.headers)
  29800. for (var l in i.headers)
  29801. s.setRequestHeader(l, i.headers[l]);
  29802. var c = $.Deferred();
  29803. return s.onreadystatechange = function(e) {
  29804. if (4 === this.readyState)
  29805. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29806. i.retries++,
  29807. setTimeout(o, 1e3);
  29808. else if (200 === this.status) {
  29809. var t = a(this, i.responseType);
  29810. c.resolve(t)
  29811. } else
  29812. c.reject(this)
  29813. }
  29814. ,
  29815. s.onprogress = function(e) {
  29816. c.notify(e)
  29817. }
  29818. ,
  29819. s.send(i.data),
  29820. c.promise()
  29821. }
  29822. function o(e) {
  29823. return Object.keys(e).sort().map(function(t) {
  29824. return {
  29825. key: t,
  29826. value: e[t]
  29827. }
  29828. })
  29829. }
  29830. function a(e, t) {
  29831. var i = t.responseType || null
  29832. , n = t.auth || null
  29833. , r = t.prefetchFrom || null
  29834. , a = e + "__" + i + "__" + n + "__" + r;
  29835. return t.headers && o(t.headers).forEach(function(e) {
  29836. a += "__" + e.key + ":" + e.value
  29837. }),
  29838. a
  29839. }
  29840. function s(e, t) {
  29841. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  29842. }
  29843. function l(e, t, i) {
  29844. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  29845. }
  29846. var c = e("./logger")
  29847. , h = e("../ab")
  29848. , u = new c(i);
  29849. window.URL = window.URL || window.webkitURL,
  29850. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  29851. window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {}
  29852. /* setTimeout(function() {//MP-- xzw delete
  29853. window.MP_REQUEST_CACHE = null,
  29854. window.MP_PREFETCHED_MODELDATA = {}
  29855. }, 6e4),
  29856. window.onpageshow = function(e) {
  29857. e.persisted && (window.MP_REQUEST_CACHE = null,
  29858. window.MP_PREFETCHED_MODELDATA = {})
  29859. } */
  29860. ,
  29861. t.exports = {
  29862. get: function(e, t) {
  29863. t = t || {};
  29864. var i = void 0 === t.cache || t.cache;
  29865. if (i) {
  29866. var n = s(e, t);
  29867. if (n)
  29868. return n
  29869. }
  29870. var o;
  29871. return o = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : r("GET", e, t),
  29872. i && l(e, t, o),
  29873. o
  29874. },
  29875. post: function(e, t) {
  29876. return r("POST", e, t)
  29877. },
  29878. patch: function(e, t) {
  29879. return r("PATCH", e, t)
  29880. },
  29881. getImage: function(e, t) {
  29882. function i() {
  29883. u.warn("Retrying ", e),
  29884. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  29885. }
  29886. var n = $.Deferred()
  29887. , r = new Image
  29888. , o = this;
  29889. return e = h.changeIfImageOptimzing(e),
  29890. null !== t && void 0 !== t || (t = 3),
  29891. r.onerror = function() {
  29892. t > 0 ? setTimeout(i, 1e3) : n.reject()
  29893. }
  29894. ,
  29895. r.onload = function() {
  29896. n.resolve(r)
  29897. }
  29898. ,
  29899. r.crossOrigin = "anonymous",
  29900. r.src = e,
  29901. n
  29902. }
  29903. }
  29904. }
  29905. ).call(this, "/js/util/ajax.js")
  29906. }
  29907. , {
  29908. "../ab": 3,
  29909. "./logger": 189
  29910. }],
  29911. 182: [function(e, t, i) {
  29912. "use strict";
  29913. function n(e, t) {
  29914. var i = window.navigator.userAgent
  29915. , n = i.match(e);
  29916. return n = n ? n[1].split(t) : [],
  29917. {
  29918. major: parseInt(n[0]) || 0,
  29919. minor: parseInt(n[1]) || 0,
  29920. patch: parseInt(n[2]) || 0
  29921. }
  29922. }
  29923. var r = e("../exception/DeviceMismatchException");
  29924. window.browser = t.exports = {
  29925. isFullscreen: function() {
  29926. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  29927. },
  29928. supportsFullscreen: function() {
  29929. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  29930. },
  29931. isPointerLocked: function() {
  29932. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  29933. },
  29934. requestFullscreen: function(e, t) {
  29935. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  29936. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  29937. },
  29938. requestPointerLock: function() {
  29939. var e;
  29940. if (document.fullscreenElement)
  29941. e = document.fullscreenElement();
  29942. else if (document.mozFullscreenElement)
  29943. e = document.mozFullscreenElement();
  29944. else if (document.mozFullScreenElement)
  29945. e = document.mozFullScreenElement();
  29946. else {
  29947. if (!document.webkitFullscreenElement)
  29948. return;
  29949. e = document.webkitFullscreenElement()
  29950. }
  29951. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  29952. e.requestPointerLock(),
  29953. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  29954. },
  29955. exitPointerLock: function() {
  29956. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  29957. document.exitPointerLock()
  29958. },
  29959. exitFullscreen: function() {
  29960. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  29961. },
  29962. details: function() {
  29963. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  29964. return e ? {
  29965. name: e[1],
  29966. version: parseInt(e[2]),
  29967. platform: navigator.platform
  29968. } : {}
  29969. },
  29970. is: function(e) {
  29971. return this.details() && this.details().name === e
  29972. },
  29973. inIframe: function() {
  29974. return window.parent !== window
  29975. },
  29976. aspectRatio: function() {
  29977. var e = $("#player").width() / $("#player").height();
  29978. return isFinite(e) ? e : 0
  29979. },
  29980. userAgent: function() {
  29981. return window.navigator.userAgent
  29982. },
  29983. isMobile: function() {
  29984. var e = navigator.userAgent || navigator.vendor || window.opera;
  29985. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  29986. },
  29987. isLandscape: function() {
  29988. return this.isMobile && this.aspectRatio() > 1
  29989. },
  29990. isSmallScreen: function() {
  29991. var e = screen.width / window.devicePixelRatio;
  29992. return e < 240
  29993. },
  29994. detectIE: function() {
  29995. var e = window.navigator.userAgent
  29996. , t = e.indexOf("MSIE ");
  29997. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  29998. },
  29999. detectSafari: function() {
  30000. var e = window.navigator.userAgent
  30001. , t = e.indexOf("Safari");
  30002. return t !== -1 && !this.detectChrome()
  30003. },
  30004. detectFirefox: function() {
  30005. var e = window.navigator.userAgent;
  30006. return e.indexOf("Firefox") !== -1
  30007. },
  30008. detectChrome: function() {
  30009. var e = window.navigator.userAgent;
  30010. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  30011. },
  30012. detectOpera: function() {
  30013. var e = window.navigator.userAgent;
  30014. return e.indexOf("OPR") !== -1
  30015. },
  30016. detectIOS: function() {
  30017. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  30018. },
  30019. detectIPad: function() {
  30020. var e = window.navigator.userAgent
  30021. , t = /iPad/;
  30022. return t.test(e)
  30023. },
  30024. detectIPod: function() {
  30025. var e = window.navigator.userAgent
  30026. , t = /iPod/;
  30027. return t.test(e)
  30028. },
  30029. detectIPhone: function() {
  30030. var e = window.navigator.userAgent
  30031. , t = /iPhone/;
  30032. return t.test(e)
  30033. },
  30034. detectAndroid: function() {
  30035. var e = window.navigator.userAgent;
  30036. return e.indexOf("Android") !== -1
  30037. },
  30038. detectAndroidMobile: function() {
  30039. var e = window.navigator.userAgent;
  30040. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  30041. },
  30042. detectSamsungNative: function() {
  30043. var e = window.navigator.userAgent;
  30044. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  30045. },
  30046. detectSamsungS6: function() {
  30047. var e = window.navigator.userAgent;
  30048. return e.indexOf("SM-G92") !== -1
  30049. },
  30050. /************************************************************fyz改from徐世廷*************************************************************/
  30051. detectHUAWEI5X: function() {
  30052. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  30053. },
  30054. /*******************************************************************************************************************************/
  30055. detectWebVR: function() {
  30056. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  30057. },
  30058. getVRDisplay: function() {
  30059. var e = $.Deferred();
  30060. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  30061. t.length >= 1 && e.resolve(t[0]),
  30062. e.reject(null)
  30063. }),
  30064. e) : e.reject(null)
  30065. },
  30066. iosVersion: function() {
  30067. if (!this.detectIOS())
  30068. throw new r("Did not detect an iDevice");
  30069. var e = /((?:\d+\_?){1,3}) like Mac OS/
  30070. , t = "_";
  30071. return n(e, t)
  30072. },
  30073. androidVersion: function() {
  30074. if (!this.detectAndroid())
  30075. throw new r("Did not detect an Android based device");
  30076. var e = /Android ((?:\d+\.?){1,3})/
  30077. , t = ".";
  30078. return n(e, t)
  30079. },
  30080. valueFromCookie: function(e, t) {
  30081. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  30082. if (!i)
  30083. return t;
  30084. var n = i[1];
  30085. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  30086. },
  30087. valueFromHash: function(e, t) {
  30088. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  30089. , n = i.exec(window.location.href);
  30090. if (!n)
  30091. return t;
  30092. var r = n[1];
  30093. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  30094. }
  30095. }
  30096. }
  30097. , {
  30098. "../exception/DeviceMismatchException": 56
  30099. }],
  30100. 183: [function(e, t, i) {
  30101. (function(i) {
  30102. "use strict";
  30103. function n(e, t) {
  30104. var i = r(t);
  30105. var replaceAll = function (str, f, e) {
  30106. //f全部替换成e
  30107. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30108. return str.replace(reg, e);
  30109. };
  30110. var urlFirstView = c.valueFromHash('firstView');
  30111. if(urlFirstView){
  30112. try{
  30113. urlFirstView = replaceAll(urlFirstView, "pano", '"pano"')
  30114. urlFirstView = replaceAll(urlFirstView, "qua:", '"qua":[')
  30115. urlFirstView = "{"+urlFirstView+"]}"
  30116. let info = JSON.parse(urlFirstView);
  30117. i.pano = t.list[info.pano] //panos.get(info.pano)
  30118. if(!i.pano){
  30119. urlFirstView = false
  30120. console.error('检测到firstView但是 找不到该pano')
  30121. }else{
  30122. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30123. i.zoom = -1;
  30124. i.mode = "panorama"
  30125. i.setByUrl = true
  30126. }
  30127. }catch(e){
  30128. urlFirstView = false
  30129. console.error('检测到firstView但是解析出错'+e)
  30130. }
  30131. }
  30132. if (Object.keys(i).length > 0)
  30133. return i;
  30134. if (e.heroImage)
  30135. i = o(e, t);
  30136. else if (window.MP_PREFETCHED_MODELDATA.camera_start) {
  30137. var n = window.MP_PREFETCHED_MODELDATA.camera_start;
  30138. try {
  30139. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30140. i.position = n.camera.position,
  30141. //i.quaternion = n.camera.quaternion,
  30142. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30143. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30144. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30145. d.debug("Using camera_start"),
  30146. d.debug("Modeldata pano: ", i.pano.quaternion),
  30147. d.debug("Camera start pano: ", n.pano.quaternion)),
  30148. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30149. } catch (e) {
  30150. d.warn(e.message)
  30151. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30152. }
  30153. }
  30154. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30155. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30156. i.pano = t.findClosest(i.position),
  30157. i.quaternion = i.pano.quaternion),
  30158. 0 === Object.keys(i).length) {
  30159. var a = t.list[0];
  30160. a && (i.mode = h.PANORAMA,
  30161. i.pano = a,
  30162. i.position = a.position,
  30163. i.quaternion = a.quaternion,
  30164. d.info("Starting at 1st pano " + a.id))
  30165. }
  30166. return i.mode = i.mode || h.DOLLHOUSE,
  30167. i
  30168. }
  30169. function r(e) {
  30170. var t = c.valueFromHash("start", "")
  30171. , i = {};
  30172. if ("" !== t) {
  30173. d.debug("Start override found in parameters, trying to parse..."),
  30174. i = a(t) || {};
  30175. var n = c.valueFromHash("tag", null);
  30176. n && (i.tag = n),
  30177. i.panoId && (i.pano = e.get(i.panoId))
  30178. }
  30179. return i
  30180. }
  30181. function o(e, t) {
  30182. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30183. return {};
  30184. var i = {}
  30185. , n = e.heroImage.metadata;
  30186. d.debug("Using start position from thumbnail image"),
  30187. i.position = n.camera_position,
  30188. i.quaternion = n.camera_quaternion;
  30189. try {
  30190. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30191. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30192. } catch (e) {
  30193. d.debug(e.message)
  30194. }
  30195. return i
  30196. }
  30197. function a(e) {
  30198. return s.deserialize(e)
  30199. }
  30200. var s = e("../controls/serializer")
  30201. , l = e("../util/math")
  30202. , c = e("./browser")
  30203. , h = e("../enum/Viewmode")
  30204. , u = e("../util/logger")
  30205. , th = e("three")//xzw
  30206. , d = new u(i);
  30207. t.exports = {
  30208. getStartCameraOptions: n
  30209. }
  30210. }
  30211. ).call(this, "/js/util/camera.js")
  30212. }
  30213. , {
  30214. "../controls/serializer": 14,
  30215. "../enum/Viewmode": 51,
  30216. "../util/logger": 189,
  30217. "../util/math": 190,
  30218. "./browser": 182,
  30219. "three": 217
  30220. }],
  30221. 184: [function(e, t, i) {
  30222. "use strict";
  30223. function n(e, t, i) {
  30224. return o(e.fov, t, i)
  30225. }
  30226. var r = e("./MathLight")
  30227. , o = function(e, t, i) {
  30228. var n = t
  30229. , o = i
  30230. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30231. return a
  30232. }
  30233. , a = function(e, t, i) {
  30234. var n = t
  30235. , o = i
  30236. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30237. return a
  30238. }
  30239. , s = function(e, t, i, n) {
  30240. var r = o(e, i, n);
  30241. return r > t ? a(t, i, n) : e
  30242. };
  30243. t.exports = {
  30244. clampVFOV: s,
  30245. getHFOVForCamera: n,
  30246. getHFOVFromVFOV: o,
  30247. getVFOVFromHFOV: a
  30248. }
  30249. window.MathLight = t.exports
  30250. }
  30251. , {
  30252. "./MathLight": 176
  30253. }],
  30254. 185: [function(e, t, i) {
  30255. "use strict";
  30256. var n = e("three");
  30257. t.exports = {
  30258. delayOneFrame: function(e) {
  30259. window.setTimeout(e, 1)
  30260. },
  30261. normalizeUrl: function(e) {
  30262. return e.replace("https://", "http://")
  30263. },
  30264. domainFromUrl: function(e) {
  30265. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30266. return t ? t[3] : e
  30267. },
  30268. average: function(e, t) {
  30269. if (0 === e.length)
  30270. return null;
  30271. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30272. var o = t ? e[r][t] : e[r];
  30273. i += o,
  30274. n++
  30275. }
  30276. return i / n
  30277. },
  30278. countUnique: function(e) {
  30279. for (var t = {}, i = 0; i < e.length; i++)
  30280. t[e[i]] = 1 + (t[e[i]] || 0);
  30281. return Object.keys(t).length
  30282. },
  30283. averageVectors: function(e, t) {
  30284. var i = new n.Vector3;
  30285. if (0 === e.length)
  30286. return i;
  30287. for (var r = 0, o = 0; o < e.length; o++) {
  30288. var a = t ? e[o][t] : e[o];
  30289. i.add(a),
  30290. r++
  30291. }
  30292. return i.divideScalar(r)
  30293. },
  30294. equalLists: function(e, t) {
  30295. if (e.length !== t.length)
  30296. return !1;
  30297. for (var i = 0; i < e.length; i++)
  30298. if (e[i] !== t[i])
  30299. return !1;
  30300. return !0
  30301. },
  30302. lowerMedian: function(e, t) {
  30303. if (0 === e.length)
  30304. return null;
  30305. t = t || 2,
  30306. e.sort(function(e, t) {
  30307. return e - t
  30308. });
  30309. var i = Math.floor(e.length / t);
  30310. return e[i]
  30311. },
  30312. stableSort: function(e, t) {
  30313. return e.map(function(e, t) {
  30314. return {
  30315. value: e,
  30316. index: t
  30317. }
  30318. }).sort(function(e, i) {
  30319. var n = t(e.value, i.value);
  30320. return 0 !== n ? n : e.index - i.index
  30321. }).map(function(e) {
  30322. return e.value
  30323. })
  30324. },
  30325. filterAll: function(e, t) {
  30326. return e.filter(function(e) {
  30327. return t.every(function(t) {
  30328. return t(e)
  30329. })
  30330. })
  30331. },
  30332. formatDate: function(e) {
  30333. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30334. },
  30335. formatDatetime: function(e) {
  30336. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30337. },
  30338. randomString: function(e) {
  30339. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30340. t += i.charAt(Math.floor(Math.random() * i.length));
  30341. return t
  30342. },
  30343. uint8ToBase64: function(e, t) {
  30344. t && "number" == typeof t || (t = 8192);
  30345. for (var i = [], n = 0; n < e.length; n += t)
  30346. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30347. return btoa(i.join(""))
  30348. },
  30349. uuid4: function e(t) {
  30350. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30351. },
  30352. nth: function(e) {
  30353. return e %= 10,
  30354. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30355. },
  30356. extendObject: function(e, t) {
  30357. return Object.keys(t).forEach(function(i) {
  30358. e[i] = t[i]
  30359. }),
  30360. e
  30361. },
  30362. deepExtend: function e(t) {
  30363. t = t || {};
  30364. for (var i = 1; i < arguments.length; i++) {
  30365. var n = arguments[i];
  30366. if (n)
  30367. for (var r in n)
  30368. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30369. }
  30370. return t
  30371. },
  30372. inherit: function(e, t) {
  30373. e.prototype = Object.create(t.prototype),
  30374. e.prototype.constructor = e
  30375. },
  30376. extend: function(e, t) {
  30377. for (var i in t.prototype)
  30378. e.prototype[i] = t.prototype[i]
  30379. }
  30380. ,
  30381. getVisiblePano : function(position, options={}){//add
  30382. var visiblePanos = [];
  30383. var B = position.clone();
  30384. var panos = options.panos || player.model.panos.list;
  30385. panos.forEach((pano)=>{
  30386. if(!pano.isAligned())return;
  30387. var A = pano.position.clone();
  30388. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30389. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30390. if (!o || !o.length)visiblePanos.push(pano );
  30391. })
  30392. return visiblePanos
  30393. }
  30394. ,
  30395. sortByScore : function(list, request, rank) {
  30396. var i = this.filterAll(list, request);
  30397. return 0 === i.length ? null : i = i.map(function(e) {
  30398. return {
  30399. item: e,
  30400. score: rank.reduce(function(t, i) {
  30401. return t + i(e);
  30402. }, 0)
  30403. };
  30404. }).sort(function(e, t) {
  30405. return t.score - e.score;
  30406. });
  30407. }
  30408. },
  30409. Math.sign = function(e) {
  30410. return e < 0 ? -1 : 1
  30411. }
  30412. window.common = t.exports
  30413. }
  30414. , {
  30415. three: 217
  30416. }],
  30417. 186: [function(e, t, i) {
  30418. "use strict";
  30419. var n = {};
  30420. n.linearTween = function(e, t, i, n) {
  30421. return i * e / n + t
  30422. }
  30423. ,
  30424. n.easeInQuad = function(e, t, i, n) {
  30425. return e /= n,
  30426. i * e * e + t
  30427. }
  30428. ,
  30429. n.easeOutQuad = function(e, t, i, n) {
  30430. return e /= n,
  30431. -i * e * (e - 2) + t
  30432. }
  30433. ,
  30434. n.easeInOutQuad = function(e, t, i, n) {
  30435. return e /= n / 2,
  30436. e < 1 ? i / 2 * e * e + t : (e--,
  30437. -i / 2 * (e * (e - 2) - 1) + t)
  30438. }
  30439. ,
  30440. n.easeInCubic = function(e, t, i, n) {
  30441. return e /= n,
  30442. i * e * e * e + t
  30443. }
  30444. ,
  30445. n.easeOutCubic = function(e, t, i, n) {
  30446. return e /= n,
  30447. e--,
  30448. i * (e * e * e + 1) + t
  30449. }
  30450. ,
  30451. n.easeInOutCubic = function(e, t, i, n) {
  30452. return e /= n / 2,
  30453. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30454. i / 2 * (e * e * e + 2) + t)
  30455. }
  30456. ,
  30457. n.easeInQuart = function(e, t, i, n) {
  30458. return e /= n,
  30459. i * e * e * e * e + t
  30460. }
  30461. ,
  30462. n.easeOutQuart = function(e, t, i, n) {
  30463. return e /= n,
  30464. e--,
  30465. -i * (e * e * e * e - 1) + t
  30466. }
  30467. ,
  30468. n.easeInOutQuart = function(e, t, i, n) {
  30469. return e /= n / 2,
  30470. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30471. -i / 2 * (e * e * e * e - 2) + t)
  30472. }
  30473. ,
  30474. n.easeInQuint = function(e, t, i, n) {
  30475. return e /= n,
  30476. i * e * e * e * e * e + t
  30477. }
  30478. ,
  30479. n.easeOutQuint = function(e, t, i, n) {
  30480. return e /= n,
  30481. e--,
  30482. i * (e * e * e * e * e + 1) + t
  30483. }
  30484. ,
  30485. n.easeInOutQuint = function(e, t, i, n) {
  30486. return e /= n / 2,
  30487. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30488. i / 2 * (e * e * e * e * e + 2) + t)
  30489. }
  30490. ,
  30491. n.easeInSine = function(e, t, i, n) {
  30492. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30493. }
  30494. ,
  30495. n.easeOutSine = function(e, t, i, n) {
  30496. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30497. }
  30498. ,
  30499. n.easeInOutSine = function(e, t, i, n) {
  30500. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30501. }
  30502. ,
  30503. n.easeInExpo = function(e, t, i, n) {
  30504. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30505. }
  30506. ,
  30507. n.easeOutExpo = function(e, t, i, n) {
  30508. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30509. }
  30510. ,
  30511. n.easeInOutExpo = function(e, t, i, n) {
  30512. return e /= n / 2,
  30513. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30514. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30515. }
  30516. ,
  30517. n.easeInCirc = function(e, t, i, n) {
  30518. return e /= n,
  30519. -i * (Math.sqrt(1 - e * e) - 1) + t
  30520. }
  30521. ,
  30522. n.easeOutCirc = function(e, t, i, n) {
  30523. return e /= n,
  30524. e--,
  30525. i * Math.sqrt(1 - e * e) + t
  30526. }
  30527. ,
  30528. n.easeInOutCirc = function(e, t, i, n) {
  30529. return e /= n / 2,
  30530. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30531. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30532. }
  30533. ,
  30534. n.easeInElastic = function(e, t, i, n) {
  30535. var r = 1.70158
  30536. , o = 0
  30537. , a = i;
  30538. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30539. a < Math.abs(i) ? (a = i,
  30540. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30541. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30542. }
  30543. ,
  30544. n.easeOutElastic = function(e, t, i, n) {
  30545. var r = 1.70158
  30546. , o = 0
  30547. , a = i;
  30548. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30549. a < Math.abs(i) ? (a = i,
  30550. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30551. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30552. }
  30553. ,
  30554. n.easeInOutElastic = function(e, t, i, n) {
  30555. var r = 1.70158
  30556. , o = 0
  30557. , a = i;
  30558. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30559. a < Math.abs(i) ? (a = i,
  30560. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30561. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30562. }
  30563. ,
  30564. n.easeInBack = function(e, t, i, n, r) {
  30565. return void 0 === r && (r = 1.70158),
  30566. i * (e /= n) * e * ((r + 1) * e - r) + t
  30567. }
  30568. ,
  30569. n.easeOutBack = function(e, t, i, n, r) {
  30570. return void 0 === r && (r = 1.70158),
  30571. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30572. }
  30573. ,
  30574. n.easeInOutBack = function(e, t, i, n, r) {
  30575. return void 0 === r && (r = 1.70158),
  30576. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30577. }
  30578. ,
  30579. n.easeOutBounce = function(e, t, i, n) {
  30580. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30581. }
  30582. ,
  30583. n.easeInBounce = function(e, t, i, r) {
  30584. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30585. }
  30586. ,
  30587. n.easeInOutBounce = function(e, t, i, r) {
  30588. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30589. }
  30590. ,
  30591. t.exports = n
  30592. window.easing = n
  30593. }
  30594. , {}],
  30595. 187: [function(e, t, i) {
  30596. "use strict";
  30597. function n() {
  30598. this.events = [],
  30599. this.valid = !1
  30600. }
  30601. var r = e("../enum/Joystick");
  30602. n.prototype.push = function(e, t) {
  30603. this.events.push({
  30604. direction: e,
  30605. pano: t
  30606. }),
  30607. this.valid = !0
  30608. }
  30609. ,
  30610. n.prototype.pop = function(e) {
  30611. var t = this.events.pop();
  30612. return this.events.length < 1 && (this.valid = !1),
  30613. t
  30614. }
  30615. ,
  30616. n.prototype.peek = function() {
  30617. return this.events.length ? this.events[this.events.length - 1] : {
  30618. direction: null,
  30619. pano: null
  30620. }
  30621. }
  30622. ,
  30623. n.prototype.invalidate = function() {
  30624. this.events = [],
  30625. this.valid = !1
  30626. }
  30627. ,
  30628. n.prototype.reversePano = function(e) {
  30629. if (!this.valid)
  30630. return null;
  30631. var t = this.peek();
  30632. return r.opposite(e) === t.direction ? (this.pop(),
  30633. t.pano) : null
  30634. }
  30635. ,
  30636. t.exports = n
  30637. }
  30638. , {
  30639. "../enum/Joystick": 29
  30640. }],
  30641. 188: [function(e, t, i) {
  30642. "use strict";
  30643. window.lerp = t.exports = {
  30644. vector: function(e, t) {
  30645. var i = e.clone();
  30646. return t = t.clone(),
  30647. function(n) {
  30648. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30649. }
  30650. },
  30651. quaternion: function(e, t) {
  30652. var i = e.clone();
  30653. return function(n) {
  30654. e.copy(i).slerp(t, n)
  30655. }
  30656. },
  30657. property: function(e, t, i, n) {
  30658. var r = e[t];
  30659. return function(o) {
  30660. e[t] = r * (1 - o) + i * o,
  30661. n && n(e[t])
  30662. }
  30663. },
  30664. uniform: function(e, t, i) {
  30665. var n = e.material.uniforms[t].value;
  30666. return function(r) {
  30667. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30668. }
  30669. },
  30670. matrix4: function(e, t) {
  30671. var i = e.clone();
  30672. return function(n) {
  30673. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30674. r[s] = o[s] * (1 - n) + a[s] * n
  30675. }
  30676. },
  30677. allUniforms: function(e, t, i) {
  30678. var n = e.map(function(e) {
  30679. return this.uniform(e, t, i)
  30680. }
  30681. .bind(this));
  30682. return function(e) {
  30683. n.forEach(function(t) {
  30684. t(e)
  30685. })
  30686. }
  30687. }
  30688. }
  30689. }
  30690. , {}],
  30691. 189: [function(e, t, i) {
  30692. "use strict";
  30693. function n(e) {
  30694. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30695. if (n.consoleEnabled) {
  30696. var h = function(e) {
  30697. $("#debug-console").append("<p>" + e + "</p>"),
  30698. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30699. };
  30700. t = function(e) {
  30701. h(Array.prototype.slice.call(arguments).join(" "))
  30702. }
  30703. ,
  30704. i = function(e) {
  30705. h(Array.prototype.slice.call(arguments).join(" "))
  30706. }
  30707. ,
  30708. o = function(e) {
  30709. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30710. }
  30711. ,
  30712. a = function(e) {
  30713. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30714. }
  30715. } else
  30716. console.log ? (t = console.log,
  30717. i = console.info ? console.info : console.log,
  30718. o = console.warn ? console.warn : console.log,
  30719. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30720. ;
  30721. var u = function(e) {
  30722. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30723. }
  30724. , d = function(t, i) {
  30725. if (r) {
  30726. var o = Array.prototype.slice.call(t).join(" ");
  30727. r.captureMessage(o, {
  30728. level: i,
  30729. path: e,
  30730. timestamp: n.timestamp()
  30731. })
  30732. }
  30733. }
  30734. , p = function(t, i) {
  30735. if (r) {
  30736. var o = Array.prototype.slice.call(t).join(" ");
  30737. r.captureException(new Error(o), {
  30738. level: i,
  30739. path: e,
  30740. timestamp: n.timestamp()
  30741. })
  30742. }
  30743. };
  30744. return {
  30745. debug: function() {
  30746. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30747. },
  30748. info: function() {
  30749. n.level >= n.levels.info && i.apply(console, u(arguments))
  30750. },
  30751. warn: function() {
  30752. d(arguments, "warn"),
  30753. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30754. },
  30755. error: function() {
  30756. p(arguments, "error"),
  30757. n.level >= n.levels.error && a.apply(console, u(arguments))
  30758. },
  30759. v3str: function(e, t) {
  30760. var i = void 0 === t ? 2 : t;
  30761. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30762. },
  30763. eulstr: function(e, t) {
  30764. var i = void 0 === t ? 2 : t;
  30765. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30766. },
  30767. time: function(e) {
  30768. n.level >= n.levels.debug && (c[e] = Date.now())
  30769. },
  30770. timeEnd: function(e) {
  30771. if (n.level >= n.levels.debug) {
  30772. var t = c[e];
  30773. if (!t)
  30774. return;
  30775. var i = (Date.now() - t) / 1e3;
  30776. this.debug(e, i + "s")
  30777. }
  30778. }
  30779. }
  30780. }
  30781. var r = window.Raven;
  30782. n.timestamp = function() {
  30783. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30784. }
  30785. ,
  30786. n.levels = {
  30787. debug: 3,
  30788. info: 2,
  30789. warn: 1,
  30790. error: 0
  30791. },
  30792. n.level = n.levels.info,
  30793. t.exports = n
  30794. }
  30795. , {}],
  30796. 190: [function(e, t, i) {
  30797. "use strict";
  30798. var n = e("three")
  30799. , r = e("../enum/GLCubeFaces")
  30800. , o = e("../constants");
  30801. t.exports = {
  30802. convertVisionVector: function(e) {
  30803. return new n.Vector3(e.x,e.z,-e.y)
  30804. },
  30805. convertVisionQuaternion: function(e) {
  30806. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30807. },
  30808. convertWorkshopVector: function(e) {
  30809. return new n.Vector3(-e.x,e.y,e.z)
  30810. },
  30811. convertWorkshopQuaternion: function(e) {
  30812. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30813. },
  30814. convertWorkshopPanoramaQuaternion: function(e) {
  30815. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  30816. },
  30817. convertWorkshopOrthoZoom: function(e) {// xzw
  30818. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30819. //return e;
  30820. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  30821. },
  30822. toPrecision: function(e, t) {//xzw change
  30823. var f = function(e, t){
  30824. var i = Math.pow(10, t);
  30825. return Math.round(e * i) / i
  30826. }
  30827. if(e instanceof Array){
  30828. for(var s=0; s<e.length; s++){
  30829. e[s] = f(e[s],t);
  30830. }
  30831. return e;
  30832. }
  30833. else return f(e,t)
  30834. },
  30835. isEmptyQuaternion: function(e) {
  30836. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  30837. },
  30838. projectPositionToCanvas: function(e, t, i) {
  30839. i = i || new n.Vector3,
  30840. i.copy(e);
  30841. var r = .5 * $("#player").width()
  30842. , o = .5 * $("#player").height();
  30843. return i.project(t),
  30844. i.x = i.x * r + r,
  30845. i.y = -(i.y * o) + o,
  30846. i
  30847. },
  30848. convertScreenPositionToNDC: function(e, t, i) {
  30849. return i = i || new n.Vector2,
  30850. i.x = e / $("#player").width() * 2 - 1,
  30851. i.y = 2 * -(t / $("#player").height()) + 1,
  30852. i
  30853. },
  30854. constrainedTurn: function(e) {
  30855. var t = e % (2 * Math.PI);
  30856. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  30857. },
  30858. getFOVDotThreshold: function(e) {
  30859. return Math.cos(n.Math.degToRad(e / 2))
  30860. },
  30861. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  30862. switch (e) {
  30863. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  30864. i.set(1, t.y, t.x);
  30865. break;
  30866. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  30867. i.set(-1, t.y, -t.x);
  30868. break;
  30869. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  30870. i.set(-t.x, 1, -t.y);
  30871. break;
  30872. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  30873. i.set(-t.x, -1, t.y);
  30874. break;
  30875. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  30876. i.set(-t.x, t.y, 1);
  30877. break;
  30878. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  30879. i.set(t.x, t.y, -1)
  30880. }
  30881. n && i.normalize()
  30882. },
  30883. //add:
  30884. getPos2d : function(point, camera, dom){
  30885. var camera = camera ;
  30886. var dom = dom;
  30887. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  30888. var x,y;
  30889. x = (pos.x + 1) / 2 * dom.clientWidth;
  30890. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  30891. var inSight = x <= dom.clientWidth && x >= 0
  30892. && y <= dom.clientHeight && y >= 0
  30893. return {
  30894. pos: new THREE.Vector2(x,y),
  30895. vector: pos,
  30896. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  30897. inSight : inSight //在屏幕范围内可见
  30898. };
  30899. }
  30900. }
  30901. window.math = t.exports
  30902. }
  30903. , {
  30904. "../constants": 8,
  30905. "../enum/GLCubeFaces": 25,
  30906. three: 217
  30907. }],
  30908. 191: [function(e, t, i) {
  30909. "use strict";
  30910. function n(e, t, i) {
  30911. return a.map(function(n, o) {
  30912. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  30913. }
  30914. .bind(this))
  30915. }
  30916. function r(e) {
  30917. return s[e]
  30918. }
  30919. var o = e("../enum/GLCubeFaces")
  30920. , a = [0, 1, 2, 3, 4, 5]
  30921. , s = {
  30922. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  30923. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  30924. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  30925. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  30926. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  30927. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  30928. };
  30929. t.exports = {
  30930. mapFaceToCubemapFace: r,
  30931. getCubemapUrls: n
  30932. }
  30933. }
  30934. , {
  30935. "../enum/GLCubeFaces": 25
  30936. }],
  30937. 192: [function(e, t, i) {
  30938. "use strict";
  30939. t.exports = {
  30940. captureErrors: function(e, t, i) {
  30941. if ("Raven"in window) {
  30942. Raven.config(e, t).install(),
  30943. i && Raven.setTagsContext(i);
  30944. var n = console.warn
  30945. , r = console.error;
  30946. console.warn = function() {
  30947. var e = Array.prototype.slice.call(arguments);
  30948. Raven.captureMessage(e.join(" "), {
  30949. level: "warning"
  30950. }),
  30951. n.apply(console, e)
  30952. }
  30953. ,
  30954. console.error = function() {
  30955. var e = Array.prototype.slice.call(arguments);
  30956. Raven.captureException(new Error(e.join(" ")), {
  30957. level: "error"
  30958. }),
  30959. r.apply(console, e)
  30960. }
  30961. } else
  30962. console.error("Raven not found, not capturing errors.")
  30963. }
  30964. }
  30965. }
  30966. , {}],
  30967. 193: [function(e, t, i) {
  30968. (function(i) {
  30969. "use strict";
  30970. var n = e("./browser")
  30971. , r = e("../constants")
  30972. , o = e("url")
  30973. , a = e("./logger")
  30974. , ss = e('three')
  30975. , s = new a(i)
  30976. , l = {
  30977. getAuthorizationHeader: function() {
  30978. var e = n.valueFromHash("auth");
  30979. if (e)
  30980. return e.replace(",", " ");
  30981. var t = n.valueFromCookie("token");
  30982. return t ? "Token " + t : null
  30983. },
  30984. parseSidUrl: function(e) {
  30985. var t, i;
  30986. t=g_Prefix;
  30987. if (e = e || "",
  30988. e.match(/^https?/)) {
  30989. var n = o.parse(e);
  30990. t = g_Prefix,
  30991. i = e
  30992. } else{
  30993. //xzw 原先的不能用
  30994. //t = window.location.protocol + "//" + window.location.host, //MP
  30995. t = g_Prefix
  30996. //i = t + "/api/player/models/" + e; //MP
  30997. i = t + "data/" + e;
  30998. }
  30999. return {
  31000. urlBase: t,
  31001. urlModel: i,
  31002. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  31003. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  31004. }
  31005. },
  31006. getModelIDFromQueryString: function() {
  31007. return n.valueFromHash("model") || n.valueFromHash("m")
  31008. },
  31009. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31010. e = JSON.parse(JSON.stringify(e));
  31011. var i = null;
  31012. if (e.images.forEach(function(n) {
  31013. if(!n.metadata) return;
  31014. if ("string" == typeof n.metadata)
  31015. try {
  31016. n.metadata = JSON.parse(n.metadata)
  31017. } catch (e) {
  31018. s.warn("Unable to parse image metadata"),
  31019. n.metadata = null
  31020. }
  31021. else{
  31022. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31023. }
  31024. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31025. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31026. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31027. }else{
  31028. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31029. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  31030. n.metadata.zoom = n.metadata.zoom || 1;
  31031. }
  31032. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31033. }),
  31034. //icon初始视角的:
  31035. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31036. var n = {};
  31037. n.pano = {
  31038. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31039. position: t.convertWorkshopVector(i.scan_position),
  31040. uuid: i.scan_id
  31041. },
  31042. n.camera = {
  31043. quaternion: i.camera_quaternion,
  31044. position: i.camera_position
  31045. },
  31046. e.startPano = n
  31047. }
  31048. return e
  31049. },
  31050. */
  31051. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31052. e = JSON.parse(JSON.stringify(e));
  31053. var i = null;
  31054. var deal = function(n) {
  31055. if(!n.metadata) return;
  31056. if ("string" == typeof n.metadata)
  31057. try {
  31058. n.metadata = JSON.parse(n.metadata)
  31059. } catch (e) {
  31060. s.warn("Unable to parse image metadata"),
  31061. n.metadata = null
  31062. }
  31063. else{
  31064. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31065. }
  31066. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31067. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31068. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31069. }else{
  31070. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  31071. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  31072. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31073. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  31074. }
  31075. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31076. }
  31077. //改
  31078. e.images.forEach(info=>{
  31079. if(info.locations){
  31080. info.locations.forEach(a=>deal(a))
  31081. }else{
  31082. deal(info)
  31083. }
  31084. })
  31085. //icon初始视角的:
  31086. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31087. var n = {};
  31088. n.pano = {
  31089. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31090. position: t.convertWorkshopVector(i.scan_position),
  31091. uuid: i.scan_id
  31092. },
  31093. n.camera = {
  31094. quaternion: i.camera_quaternion,
  31095. position: i.camera_position
  31096. },
  31097. e.startPano = n
  31098. }
  31099. return e
  31100. },
  31101. visionVersionToInt: function() {
  31102. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  31103. return function(t) {
  31104. if (!t)
  31105. throw new Error("Vision version is required");
  31106. var i = e.exec(t);
  31107. if (null === i)
  31108. throw new Error("String is not a vision version: " + t);
  31109. return parseInt(i[1])
  31110. }
  31111. }(),
  31112. modelDataPromisesTiles: function(e) {
  31113. var vision_version = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version
  31114. if (vision_version)
  31115. try {
  31116. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31117. } catch (t) {
  31118. s.warn("Invalid vision version: " + vision_version)
  31119. }
  31120. // var t = e.created ? new Date(e.created) : null;
  31121. // return t && t >= r.visionTilingStartDate
  31122. return false
  31123. }
  31124. };
  31125. t.exports = l
  31126. }
  31127. ).call(this, "/js/util/showcase.js")
  31128. }
  31129. , {
  31130. "../constants": 8,
  31131. "./browser": 182,
  31132. "./logger": 189,
  31133. three:217,
  31134. url: 208
  31135. }],
  31136. 194: [function(e, t, i) {
  31137. "use strict";
  31138. var n = e("../util/ajax")
  31139. , r = e("three")
  31140. , o = e("../settings")
  31141. , a = {};
  31142. t.exports = {
  31143. load: function(e, t, i) {
  31144. var s = a[e];
  31145. return s ? (t && setTimeout(function() {
  31146. t(s)
  31147. }, 1),
  31148. s) : (s = new r.Texture,
  31149. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31150. s.magFilter = r.LinearFilter,
  31151. s.generateMipmaps = !1),
  31152. s.sourceFile = e,
  31153. a[e] = s,
  31154. n.getImage(e).then(function(e) {
  31155. s.image = e,
  31156. s.needsUpdate = !0,
  31157. t && t(s)
  31158. }).fail(i),
  31159. s)
  31160. },
  31161. loadBase64: function(e, t) {
  31162. t = t || "png";
  31163. var i = new r.Texture;
  31164. return i.image = document.createElement("img"),
  31165. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31166. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31167. i.magFilter = r.LinearFilter,
  31168. i.generateMipmaps = !1),
  31169. i.needsUpdate = !0,
  31170. i
  31171. },
  31172. isLoaded: function(e) {
  31173. return !!a[e]
  31174. }
  31175. }
  31176. window.Texture = t.exports
  31177. }
  31178. , {
  31179. "../settings": 166,
  31180. "../util/ajax": 181,
  31181. three: 217
  31182. }],
  31183. 195: [function(e, t, i) {
  31184. "use strict";
  31185. var n = e("./easing");
  31186. window.transitions = t.exports = {
  31187. globalDone: null,
  31188. funcs: [],
  31189. counter: 0,
  31190. uniqueID: 0,
  31191. start: function(e, t, i, r, o, a, s) {
  31192. return r = r || 0,
  31193. this.funcs.push({
  31194. func: e,
  31195. current: -r * Math.abs(t),
  31196. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31197. done: i,
  31198. easing: o || n.linearTween,
  31199. cycling: t < 0,
  31200. running: !0,
  31201. debug: r < 0,
  31202. name: a || "T" + this.counter,
  31203. id: void 0 === s ? this.counter : s,
  31204. paused: !1
  31205. }),
  31206. e(0, 16),
  31207. this.counter += 1,
  31208. e
  31209. },
  31210. trigger: function(e) {
  31211. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31212. , i = e.func || function() {}
  31213. , r = void 0 === e.duration ? 0 : e.duration;
  31214. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31215. var o = e.done || null
  31216. , a = e.easing || n.linearTween
  31217. , s = e.name || "R" + this.counter
  31218. , l = void 0 === e.id ? this.counter : e.id;
  31219. return this.start(i, r, o, t, a, s, l)
  31220. },
  31221. setTimeout: function(e, t, i) {
  31222. var n = void 0 === i ? this.counter : i;
  31223. return this.trigger({
  31224. done: e,
  31225. duration: void 0 === t ? 0 : t,
  31226. name: "O" + this.counter,
  31227. id: n
  31228. })
  31229. },
  31230. pause: function() {
  31231. this.paused = !0
  31232. },
  31233. resume: function() {
  31234. this.paused = !1
  31235. },
  31236. update: function(e) {
  31237. this.funcs.forEach(function(t) {
  31238. if (!(t.paused || (t.current += 1e3 * e,
  31239. t.current < 0)))
  31240. if (t.current >= t.duration && !t.cycling) {
  31241. var i = t.easing(1, 0, 1, 1);
  31242. t.func(i, 1e3 * e),
  31243. t.done && t.done(),
  31244. t.running = !1
  31245. } else {
  31246. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31247. , r = t.func(n, 1e3 * e) || !1;
  31248. r && (t.done && t.done(),
  31249. t.running = !1)
  31250. }
  31251. });
  31252. var t = this.funcs.length;
  31253. this.funcs = this.funcs.filter(function(e) {
  31254. return e.running
  31255. });
  31256. var i = this.funcs.length;
  31257. if (t > 0 && 0 === i && this.globalDone) {
  31258. var n = this.globalDone;
  31259. this.globalDone = null,
  31260. n()
  31261. }
  31262. },
  31263. adjustSpeed: function(e, t) {
  31264. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31265. var r = i[n];
  31266. r.duration /= t,
  31267. r.current /= t
  31268. }
  31269. },
  31270. getById: function(e) {
  31271. return this.funcs.filter(function(t) {
  31272. return e === t.id
  31273. })
  31274. },
  31275. get: function(e) {
  31276. for (var t = 0; t < this.funcs.length; t += 1)
  31277. if (this.funcs[t].func === e)
  31278. return this.funcs[t];
  31279. return null
  31280. },
  31281. isRunning: function(e) {
  31282. var t = this.get(e);
  31283. return null !== t && t.running
  31284. },
  31285. countActive: function() {
  31286. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31287. e += this.funcs[t].running;
  31288. return e
  31289. },
  31290. listActive: function() {
  31291. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31292. this.funcs[t].running && e.push(this.funcs[t].name);
  31293. return e
  31294. },
  31295. done: function(e) {
  31296. this.globalDone = e
  31297. },
  31298. cancelById: function(e) {
  31299. var t = void 0 === e ? 0 : e;
  31300. this.funcs = this.funcs.filter(function(e) {
  31301. return e.id !== t
  31302. })
  31303. },
  31304. cancel: function(e) {
  31305. this.funcs = this.funcs.filter(function(t) {
  31306. return t.func !== e
  31307. })
  31308. },
  31309. getUniqueId: function() {
  31310. return this.uniqueID -= 1,
  31311. this.uniqueID
  31312. }
  31313. }
  31314. }
  31315. , {
  31316. "./easing": 186
  31317. }],
  31318. 196: [function(e, t, i) {
  31319. function n(e) {
  31320. if (this.set = {},
  31321. this.infContains = function() {
  31322. return !0
  31323. }
  31324. ,
  31325. "object" == typeof e)
  31326. if (e instanceof Array)
  31327. for (var t = 0; t < e.length; t++)
  31328. this.set[e[t]] = !0;
  31329. else
  31330. this.set = e;
  31331. else if ("function" == typeof e)
  31332. this.infContains = e;
  31333. else if ("undefined" != typeof e)
  31334. throw new Error("set must be either an array or an object.")
  31335. }
  31336. t.exports = n,
  31337. n.prototype.contains = function(e) {
  31338. return !!this.set[e]
  31339. }
  31340. ,
  31341. n.prototype.has = n.prototype.contains,
  31342. n.prototype.add = function(e) {
  31343. if (1 == arguments.length)
  31344. this.set[e] = !0;
  31345. else
  31346. for (var t = 0; t < arguments.length; t++)
  31347. this.set[arguments[t]] = !0
  31348. }
  31349. ,
  31350. n.prototype.addAll = function(e) {
  31351. if ("object" != typeof e && !(e instanceof Array))
  31352. throw new Error("arr must be an array.");
  31353. for (var t = 0; t < e.length; t++)
  31354. this.add(e[t])
  31355. }
  31356. ,
  31357. n.prototype.remove = function(e) {
  31358. if (1 == arguments.length)
  31359. delete this.set[e];
  31360. else
  31361. for (var t = 0; t < arguments.length; t++)
  31362. delete this.set[arguments[t]]
  31363. }
  31364. ,
  31365. n.prototype.delete = n.prototype.remove,
  31366. n.prototype.clear = function() {
  31367. this.set = {}
  31368. }
  31369. ,
  31370. n.prototype.size = function() {
  31371. return Object.keys(this.set).length
  31372. }
  31373. ,
  31374. n.prototype.toString = function() {
  31375. return "{" + Object.keys(this.set).toString() + "}"
  31376. }
  31377. ,
  31378. n.prototype.toArray = function() {
  31379. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31380. }
  31381. ,
  31382. n.prototype["*values"] = n.prototype.toArray
  31383. }
  31384. , {}],
  31385. 197: [function(e, t, i) {}
  31386. , {}],
  31387. 198: [function(e, t, i) {
  31388. (function(t) {
  31389. "use strict";
  31390. function n() {
  31391. try {
  31392. var e = new Uint8Array(1);
  31393. return e.__proto__ = {
  31394. __proto__: Uint8Array.prototype,
  31395. foo: function() {
  31396. return 42
  31397. }
  31398. },
  31399. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31400. } catch (e) {
  31401. return !1
  31402. }
  31403. }
  31404. function r() {
  31405. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31406. }
  31407. function o(e, t) {
  31408. if (r() < t)
  31409. throw new RangeError("Invalid typed array length");
  31410. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31411. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31412. e.length = t),
  31413. e
  31414. }
  31415. function a(e, t, i) {
  31416. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31417. return new a(e,t,i);
  31418. if ("number" == typeof e) {
  31419. if ("string" == typeof t)
  31420. throw new Error("If encoding is specified then the first argument must be a string");
  31421. return h(this, e)
  31422. }
  31423. return s(this, e, t, i)
  31424. }
  31425. function s(e, t, i, n) {
  31426. if ("number" == typeof t)
  31427. throw new TypeError('"value" argument must not be a number');
  31428. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31429. }
  31430. function l(e) {
  31431. if ("number" != typeof e)
  31432. throw new TypeError('"size" argument must be a number');
  31433. if (e < 0)
  31434. throw new RangeError('"size" argument must not be negative')
  31435. }
  31436. function c(e, t, i, n) {
  31437. return l(t),
  31438. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31439. }
  31440. function h(e, t) {
  31441. if (l(t),
  31442. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31443. !a.TYPED_ARRAY_SUPPORT)
  31444. for (var i = 0; i < t; ++i)
  31445. e[i] = 0;
  31446. return e
  31447. }
  31448. function u(e, t, i) {
  31449. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31450. !a.isEncoding(i))
  31451. throw new TypeError('"encoding" must be a valid string encoding');
  31452. var n = 0 | v(t, i);
  31453. e = o(e, n);
  31454. var r = e.write(t, i);
  31455. return r !== n && (e = e.slice(0, r)),
  31456. e
  31457. }
  31458. function d(e, t) {
  31459. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31460. e = o(e, i);
  31461. for (var n = 0; n < i; n += 1)
  31462. e[n] = 255 & t[n];
  31463. return e
  31464. }
  31465. function p(e, t, i, n) {
  31466. if (t.byteLength,
  31467. i < 0 || t.byteLength < i)
  31468. throw new RangeError("'offset' is out of bounds");
  31469. if (t.byteLength < i + (n || 0))
  31470. throw new RangeError("'length' is out of bounds");
  31471. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31472. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31473. e.__proto__ = a.prototype) : e = d(e, t),
  31474. e
  31475. }
  31476. function f(e, t) {
  31477. if (a.isBuffer(t)) {
  31478. var i = 0 | g(t.length);
  31479. return e = o(e, i),
  31480. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31481. e)
  31482. }
  31483. if (t) {
  31484. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31485. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31486. if ("Buffer" === t.type && $(t.data))
  31487. return d(e, t.data)
  31488. }
  31489. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31490. }
  31491. function g(e) {
  31492. if (e >= r())
  31493. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31494. return 0 | e
  31495. }
  31496. function m(e) {
  31497. return +e != e && (e = 0),
  31498. a.alloc(+e)
  31499. }
  31500. function v(e, t) {
  31501. if (a.isBuffer(e))
  31502. return e.length;
  31503. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31504. return e.byteLength;
  31505. "string" != typeof e && (e = "" + e);
  31506. var i = e.length;
  31507. if (0 === i)
  31508. return 0;
  31509. for (var n = !1; ; )
  31510. switch (t) {
  31511. case "ascii":
  31512. case "latin1":
  31513. case "binary":
  31514. return i;
  31515. case "utf8":
  31516. case "utf-8":
  31517. case void 0:
  31518. return j(e).length;
  31519. case "ucs2":
  31520. case "ucs-2":
  31521. case "utf16le":
  31522. case "utf-16le":
  31523. return 2 * i;
  31524. case "hex":
  31525. return i >>> 1;
  31526. case "base64":
  31527. return Z(e).length;
  31528. default:
  31529. if (n)
  31530. return j(e).length;
  31531. t = ("" + t).toLowerCase(),
  31532. n = !0
  31533. }
  31534. }
  31535. function A(e, t, i) {
  31536. var n = !1;
  31537. if ((void 0 === t || t < 0) && (t = 0),
  31538. t > this.length)
  31539. return "";
  31540. if ((void 0 === i || i > this.length) && (i = this.length),
  31541. i <= 0)
  31542. return "";
  31543. if (i >>>= 0,
  31544. t >>>= 0,
  31545. i <= t)
  31546. return "";
  31547. for (e || (e = "utf8"); ; )
  31548. switch (e) {
  31549. case "hex":
  31550. return L(this, t, i);
  31551. case "utf8":
  31552. case "utf-8":
  31553. return M(this, t, i);
  31554. case "ascii":
  31555. return P(this, t, i);
  31556. case "latin1":
  31557. case "binary":
  31558. return O(this, t, i);
  31559. case "base64":
  31560. return S(this, t, i);
  31561. case "ucs2":
  31562. case "ucs-2":
  31563. case "utf16le":
  31564. case "utf-16le":
  31565. return D(this, t, i);
  31566. default:
  31567. if (n)
  31568. throw new TypeError("Unknown encoding: " + e);
  31569. e = (e + "").toLowerCase(),
  31570. n = !0
  31571. }
  31572. }
  31573. function y(e, t, i) {
  31574. var n = e[t];
  31575. e[t] = e[i],
  31576. e[i] = n
  31577. }
  31578. function C(e, t, i, n, r) {
  31579. if (0 === e.length)
  31580. return -1;
  31581. if ("string" == typeof i ? (n = i,
  31582. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31583. i = +i,
  31584. isNaN(i) && (i = r ? 0 : e.length - 1),
  31585. i < 0 && (i = e.length + i),
  31586. i >= e.length) {
  31587. if (r)
  31588. return -1;
  31589. i = e.length - 1
  31590. } else if (i < 0) {
  31591. if (!r)
  31592. return -1;
  31593. i = 0
  31594. }
  31595. if ("string" == typeof t && (t = a.from(t, n)),
  31596. a.isBuffer(t))
  31597. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31598. if ("number" == typeof t)
  31599. return t &= 255,
  31600. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31601. throw new TypeError("val must be string, number or Buffer")
  31602. }
  31603. function I(e, t, i, n, r) {
  31604. function o(e, t) {
  31605. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31606. }
  31607. var a = 1
  31608. , s = e.length
  31609. , l = t.length;
  31610. if (void 0 !== n && (n = String(n).toLowerCase(),
  31611. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31612. if (e.length < 2 || t.length < 2)
  31613. return -1;
  31614. a = 2,
  31615. s /= 2,
  31616. l /= 2,
  31617. i /= 2
  31618. }
  31619. var c;
  31620. if (r) {
  31621. var h = -1;
  31622. for (c = i; c < s; c++)
  31623. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31624. if (h === -1 && (h = c),
  31625. c - h + 1 === l)
  31626. return h * a
  31627. } else
  31628. h !== -1 && (c -= c - h),
  31629. h = -1
  31630. } else
  31631. for (i + l > s && (i = s - l),
  31632. c = i; c >= 0; c--) {
  31633. for (var u = !0, d = 0; d < l; d++)
  31634. if (o(e, c + d) !== o(t, d)) {
  31635. u = !1;
  31636. break
  31637. }
  31638. if (u)
  31639. return c
  31640. }
  31641. return -1
  31642. }
  31643. function E(e, t, i, n) {
  31644. i = Number(i) || 0;
  31645. var r = e.length - i;
  31646. n ? (n = Number(n),
  31647. n > r && (n = r)) : n = r;
  31648. var o = t.length;
  31649. if (o % 2 !== 0)
  31650. throw new TypeError("Invalid hex string");
  31651. n > o / 2 && (n = o / 2);
  31652. for (var a = 0; a < n; ++a) {
  31653. var s = parseInt(t.substr(2 * a, 2), 16);
  31654. if (isNaN(s))
  31655. return a;
  31656. e[i + a] = s
  31657. }
  31658. return a
  31659. }
  31660. function b(e, t, i, n) {
  31661. return q(j(t, e.length - i), e, i, n)
  31662. }
  31663. function w(e, t, i, n) {
  31664. return q(Y(t), e, i, n)
  31665. }
  31666. function _(e, t, i, n) {
  31667. return w(e, t, i, n)
  31668. }
  31669. function T(e, t, i, n) {
  31670. return q(Z(t), e, i, n)
  31671. }
  31672. function x(e, t, i, n) {
  31673. return q(X(t, e.length - i), e, i, n)
  31674. }
  31675. function S(e, t, i) {
  31676. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31677. }
  31678. function M(e, t, i) {
  31679. i = Math.min(e.length, i);
  31680. for (var n = [], r = t; r < i; ) {
  31681. var o = e[r]
  31682. , a = null
  31683. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31684. if (r + s <= i) {
  31685. var l, c, h, u;
  31686. switch (s) {
  31687. case 1:
  31688. o < 128 && (a = o);
  31689. break;
  31690. case 2:
  31691. l = e[r + 1],
  31692. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31693. u > 127 && (a = u));
  31694. break;
  31695. case 3:
  31696. l = e[r + 1],
  31697. c = e[r + 2],
  31698. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31699. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31700. break;
  31701. case 4:
  31702. l = e[r + 1],
  31703. c = e[r + 2],
  31704. h = e[r + 3],
  31705. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31706. u > 65535 && u < 1114112 && (a = u))
  31707. }
  31708. }
  31709. null === a ? (a = 65533,
  31710. s = 1) : a > 65535 && (a -= 65536,
  31711. n.push(a >>> 10 & 1023 | 55296),
  31712. a = 56320 | 1023 & a),
  31713. n.push(a),
  31714. r += s
  31715. }
  31716. return R(n)
  31717. }
  31718. function R(e) {
  31719. var t = e.length;
  31720. if (t <= ee)
  31721. return String.fromCharCode.apply(String, e);
  31722. for (var i = "", n = 0; n < t; )
  31723. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31724. return i
  31725. }
  31726. function P(e, t, i) {
  31727. var n = "";
  31728. i = Math.min(e.length, i);
  31729. for (var r = t; r < i; ++r)
  31730. n += String.fromCharCode(127 & e[r]);
  31731. return n
  31732. }
  31733. function O(e, t, i) {
  31734. var n = "";
  31735. i = Math.min(e.length, i);
  31736. for (var r = t; r < i; ++r)
  31737. n += String.fromCharCode(e[r]);
  31738. return n
  31739. }
  31740. function L(e, t, i) {
  31741. var n = e.length;
  31742. (!t || t < 0) && (t = 0),
  31743. (!i || i < 0 || i > n) && (i = n);
  31744. for (var r = "", o = t; o < i; ++o)
  31745. r += W(e[o]);
  31746. return r
  31747. }
  31748. function D(e, t, i) {
  31749. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31750. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31751. return r
  31752. }
  31753. function N(e, t, i) {
  31754. if (e % 1 !== 0 || e < 0)
  31755. throw new RangeError("offset is not uint");
  31756. if (e + t > i)
  31757. throw new RangeError("Trying to access beyond buffer length")
  31758. }
  31759. function B(e, t, i, n, r, o) {
  31760. if (!a.isBuffer(e))
  31761. throw new TypeError('"buffer" argument must be a Buffer instance');
  31762. if (t > r || t < o)
  31763. throw new RangeError('"value" argument is out of bounds');
  31764. if (i + n > e.length)
  31765. throw new RangeError("Index out of range")
  31766. }
  31767. function F(e, t, i, n) {
  31768. t < 0 && (t = 65535 + t + 1);
  31769. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31770. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31771. }
  31772. function V(e, t, i, n) {
  31773. t < 0 && (t = 4294967295 + t + 1);
  31774. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31775. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31776. }
  31777. function U(e, t, i, n, r, o) {
  31778. if (i + n > e.length)
  31779. throw new RangeError("Index out of range");
  31780. if (i < 0)
  31781. throw new RangeError("Index out of range")
  31782. }
  31783. function k(e, t, i, n, r) {
  31784. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31785. J.write(e, t, i, n, 23, 4),
  31786. i + 4
  31787. }
  31788. function H(e, t, i, n, r) {
  31789. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31790. J.write(e, t, i, n, 52, 8),
  31791. i + 8
  31792. }
  31793. function G(e) {
  31794. if (e = z(e).replace(te, ""),
  31795. e.length < 2)
  31796. return "";
  31797. for (; e.length % 4 !== 0; )
  31798. e += "=";
  31799. return e
  31800. }
  31801. function z(e) {
  31802. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31803. }
  31804. function W(e) {
  31805. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31806. }
  31807. function j(e, t) {
  31808. t = t || 1 / 0;
  31809. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31810. if (i = e.charCodeAt(a),
  31811. i > 55295 && i < 57344) {
  31812. if (!r) {
  31813. if (i > 56319) {
  31814. (t -= 3) > -1 && o.push(239, 191, 189);
  31815. continue
  31816. }
  31817. if (a + 1 === n) {
  31818. (t -= 3) > -1 && o.push(239, 191, 189);
  31819. continue
  31820. }
  31821. r = i;
  31822. continue
  31823. }
  31824. if (i < 56320) {
  31825. (t -= 3) > -1 && o.push(239, 191, 189),
  31826. r = i;
  31827. continue
  31828. }
  31829. i = (r - 55296 << 10 | i - 56320) + 65536
  31830. } else
  31831. r && (t -= 3) > -1 && o.push(239, 191, 189);
  31832. if (r = null,
  31833. i < 128) {
  31834. if ((t -= 1) < 0)
  31835. break;
  31836. o.push(i)
  31837. } else if (i < 2048) {
  31838. if ((t -= 2) < 0)
  31839. break;
  31840. o.push(i >> 6 | 192, 63 & i | 128)
  31841. } else if (i < 65536) {
  31842. if ((t -= 3) < 0)
  31843. break;
  31844. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  31845. } else {
  31846. if (!(i < 1114112))
  31847. throw new Error("Invalid code point");
  31848. if ((t -= 4) < 0)
  31849. break;
  31850. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  31851. }
  31852. }
  31853. return o
  31854. }
  31855. function Y(e) {
  31856. for (var t = [], i = 0; i < e.length; ++i)
  31857. t.push(255 & e.charCodeAt(i));
  31858. return t
  31859. }
  31860. function X(e, t) {
  31861. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  31862. i = e.charCodeAt(a),
  31863. n = i >> 8,
  31864. r = i % 256,
  31865. o.push(r),
  31866. o.push(n);
  31867. return o
  31868. }
  31869. function Z(e) {
  31870. return Q.toByteArray(G(e))
  31871. }
  31872. function q(e, t, i, n) {
  31873. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  31874. t[r + i] = e[r];
  31875. return r
  31876. }
  31877. function K(e) {
  31878. return e !== e
  31879. }
  31880. var Q = e("base64-js")
  31881. , J = e("ieee754")
  31882. , $ = e("isarray");
  31883. i.Buffer = a,
  31884. i.SlowBuffer = m,
  31885. i.INSPECT_MAX_BYTES = 50,
  31886. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  31887. i.kMaxLength = r(),
  31888. a.poolSize = 8192,
  31889. a._augment = function(e) {
  31890. return e.__proto__ = a.prototype,
  31891. e
  31892. }
  31893. ,
  31894. a.from = function(e, t, i) {
  31895. return s(null, e, t, i)
  31896. }
  31897. ,
  31898. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  31899. a.__proto__ = Uint8Array,
  31900. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  31901. value: null,
  31902. configurable: !0
  31903. })),
  31904. a.alloc = function(e, t, i) {
  31905. return c(null, e, t, i)
  31906. }
  31907. ,
  31908. a.allocUnsafe = function(e) {
  31909. return h(null, e)
  31910. }
  31911. ,
  31912. a.allocUnsafeSlow = function(e) {
  31913. return h(null, e)
  31914. }
  31915. ,
  31916. a.isBuffer = function(e) {
  31917. return !(null == e || !e._isBuffer)
  31918. }
  31919. ,
  31920. a.compare = function(e, t) {
  31921. if (!a.isBuffer(e) || !a.isBuffer(t))
  31922. throw new TypeError("Arguments must be Buffers");
  31923. if (e === t)
  31924. return 0;
  31925. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  31926. if (e[r] !== t[r]) {
  31927. i = e[r],
  31928. n = t[r];
  31929. break
  31930. }
  31931. return i < n ? -1 : n < i ? 1 : 0
  31932. }
  31933. ,
  31934. a.isEncoding = function(e) {
  31935. switch (String(e).toLowerCase()) {
  31936. case "hex":
  31937. case "utf8":
  31938. case "utf-8":
  31939. case "ascii":
  31940. case "latin1":
  31941. case "binary":
  31942. case "base64":
  31943. case "ucs2":
  31944. case "ucs-2":
  31945. case "utf16le":
  31946. case "utf-16le":
  31947. return !0;
  31948. default:
  31949. return !1
  31950. }
  31951. }
  31952. ,
  31953. a.concat = function(e, t) {
  31954. if (!$(e))
  31955. throw new TypeError('"list" argument must be an Array of Buffers');
  31956. if (0 === e.length)
  31957. return a.alloc(0);
  31958. var i;
  31959. if (void 0 === t)
  31960. for (t = 0,
  31961. i = 0; i < e.length; ++i)
  31962. t += e[i].length;
  31963. var n = a.allocUnsafe(t)
  31964. , r = 0;
  31965. for (i = 0; i < e.length; ++i) {
  31966. var o = e[i];
  31967. if (!a.isBuffer(o))
  31968. throw new TypeError('"list" argument must be an Array of Buffers');
  31969. o.copy(n, r),
  31970. r += o.length
  31971. }
  31972. return n
  31973. }
  31974. ,
  31975. a.byteLength = v,
  31976. a.prototype._isBuffer = !0,
  31977. a.prototype.swap16 = function() {
  31978. var e = this.length;
  31979. if (e % 2 !== 0)
  31980. throw new RangeError("Buffer size must be a multiple of 16-bits");
  31981. for (var t = 0; t < e; t += 2)
  31982. y(this, t, t + 1);
  31983. return this
  31984. }
  31985. ,
  31986. a.prototype.swap32 = function() {
  31987. var e = this.length;
  31988. if (e % 4 !== 0)
  31989. throw new RangeError("Buffer size must be a multiple of 32-bits");
  31990. for (var t = 0; t < e; t += 4)
  31991. y(this, t, t + 3),
  31992. y(this, t + 1, t + 2);
  31993. return this
  31994. }
  31995. ,
  31996. a.prototype.swap64 = function() {
  31997. var e = this.length;
  31998. if (e % 8 !== 0)
  31999. throw new RangeError("Buffer size must be a multiple of 64-bits");
  32000. for (var t = 0; t < e; t += 8)
  32001. y(this, t, t + 7),
  32002. y(this, t + 1, t + 6),
  32003. y(this, t + 2, t + 5),
  32004. y(this, t + 3, t + 4);
  32005. return this
  32006. }
  32007. ,
  32008. a.prototype.toString = function() {
  32009. var e = 0 | this.length;
  32010. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  32011. }
  32012. ,
  32013. a.prototype.equals = function(e) {
  32014. if (!a.isBuffer(e))
  32015. throw new TypeError("Argument must be a Buffer");
  32016. return this === e || 0 === a.compare(this, e)
  32017. }
  32018. ,
  32019. a.prototype.inspect = function() {
  32020. var e = ""
  32021. , t = i.INSPECT_MAX_BYTES;
  32022. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  32023. this.length > t && (e += " ... ")),
  32024. "<Buffer " + e + ">"
  32025. }
  32026. ,
  32027. a.prototype.compare = function(e, t, i, n, r) {
  32028. if (!a.isBuffer(e))
  32029. throw new TypeError("Argument must be a Buffer");
  32030. if (void 0 === t && (t = 0),
  32031. void 0 === i && (i = e ? e.length : 0),
  32032. void 0 === n && (n = 0),
  32033. void 0 === r && (r = this.length),
  32034. t < 0 || i > e.length || n < 0 || r > this.length)
  32035. throw new RangeError("out of range index");
  32036. if (n >= r && t >= i)
  32037. return 0;
  32038. if (n >= r)
  32039. return -1;
  32040. if (t >= i)
  32041. return 1;
  32042. if (t >>>= 0,
  32043. i >>>= 0,
  32044. n >>>= 0,
  32045. r >>>= 0,
  32046. this === e)
  32047. return 0;
  32048. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  32049. if (c[u] !== h[u]) {
  32050. o = c[u],
  32051. s = h[u];
  32052. break
  32053. }
  32054. return o < s ? -1 : s < o ? 1 : 0
  32055. }
  32056. ,
  32057. a.prototype.includes = function(e, t, i) {
  32058. return this.indexOf(e, t, i) !== -1
  32059. }
  32060. ,
  32061. a.prototype.indexOf = function(e, t, i) {
  32062. return C(this, e, t, i, !0)
  32063. }
  32064. ,
  32065. a.prototype.lastIndexOf = function(e, t, i) {
  32066. return C(this, e, t, i, !1)
  32067. }
  32068. ,
  32069. a.prototype.write = function(e, t, i, n) {
  32070. if (void 0 === t)
  32071. n = "utf8",
  32072. i = this.length,
  32073. t = 0;
  32074. else if (void 0 === i && "string" == typeof t)
  32075. n = t,
  32076. i = this.length,
  32077. t = 0;
  32078. else {
  32079. if (!isFinite(t))
  32080. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  32081. t |= 0,
  32082. isFinite(i) ? (i |= 0,
  32083. void 0 === n && (n = "utf8")) : (n = i,
  32084. i = void 0)
  32085. }
  32086. var r = this.length - t;
  32087. if ((void 0 === i || i > r) && (i = r),
  32088. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  32089. throw new RangeError("Attempt to write outside buffer bounds");
  32090. n || (n = "utf8");
  32091. for (var o = !1; ; )
  32092. switch (n) {
  32093. case "hex":
  32094. return E(this, e, t, i);
  32095. case "utf8":
  32096. case "utf-8":
  32097. return b(this, e, t, i);
  32098. case "ascii":
  32099. return w(this, e, t, i);
  32100. case "latin1":
  32101. case "binary":
  32102. return _(this, e, t, i);
  32103. case "base64":
  32104. return T(this, e, t, i);
  32105. case "ucs2":
  32106. case "ucs-2":
  32107. case "utf16le":
  32108. case "utf-16le":
  32109. return x(this, e, t, i);
  32110. default:
  32111. if (o)
  32112. throw new TypeError("Unknown encoding: " + n);
  32113. n = ("" + n).toLowerCase(),
  32114. o = !0
  32115. }
  32116. }
  32117. ,
  32118. a.prototype.toJSON = function() {
  32119. return {
  32120. type: "Buffer",
  32121. data: Array.prototype.slice.call(this._arr || this, 0)
  32122. }
  32123. }
  32124. ;
  32125. var ee = 4096;
  32126. a.prototype.slice = function(e, t) {
  32127. var i = this.length;
  32128. e = ~~e,
  32129. t = void 0 === t ? i : ~~t,
  32130. e < 0 ? (e += i,
  32131. e < 0 && (e = 0)) : e > i && (e = i),
  32132. t < 0 ? (t += i,
  32133. t < 0 && (t = 0)) : t > i && (t = i),
  32134. t < e && (t = e);
  32135. var n;
  32136. if (a.TYPED_ARRAY_SUPPORT)
  32137. n = this.subarray(e, t),
  32138. n.__proto__ = a.prototype;
  32139. else {
  32140. var r = t - e;
  32141. n = new a(r,void 0);
  32142. for (var o = 0; o < r; ++o)
  32143. n[o] = this[o + e]
  32144. }
  32145. return n
  32146. }
  32147. ,
  32148. a.prototype.readUIntLE = function(e, t, i) {
  32149. e |= 0,
  32150. t |= 0,
  32151. i || N(e, t, this.length);
  32152. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32153. n += this[e + o] * r;
  32154. return n
  32155. }
  32156. ,
  32157. a.prototype.readUIntBE = function(e, t, i) {
  32158. e |= 0,
  32159. t |= 0,
  32160. i || N(e, t, this.length);
  32161. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  32162. n += this[e + --t] * r;
  32163. return n
  32164. }
  32165. ,
  32166. a.prototype.readUInt8 = function(e, t) {
  32167. return t || N(e, 1, this.length),
  32168. this[e]
  32169. }
  32170. ,
  32171. a.prototype.readUInt16LE = function(e, t) {
  32172. return t || N(e, 2, this.length),
  32173. this[e] | this[e + 1] << 8
  32174. }
  32175. ,
  32176. a.prototype.readUInt16BE = function(e, t) {
  32177. return t || N(e, 2, this.length),
  32178. this[e] << 8 | this[e + 1]
  32179. }
  32180. ,
  32181. a.prototype.readUInt32LE = function(e, t) {
  32182. return t || N(e, 4, this.length),
  32183. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32184. }
  32185. ,
  32186. a.prototype.readUInt32BE = function(e, t) {
  32187. return t || N(e, 4, this.length),
  32188. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32189. }
  32190. ,
  32191. a.prototype.readIntLE = function(e, t, i) {
  32192. e |= 0,
  32193. t |= 0,
  32194. i || N(e, t, this.length);
  32195. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32196. n += this[e + o] * r;
  32197. return r *= 128,
  32198. n >= r && (n -= Math.pow(2, 8 * t)),
  32199. n
  32200. }
  32201. ,
  32202. a.prototype.readIntBE = function(e, t, i) {
  32203. e |= 0,
  32204. t |= 0,
  32205. i || N(e, t, this.length);
  32206. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32207. o += this[e + --n] * r;
  32208. return r *= 128,
  32209. o >= r && (o -= Math.pow(2, 8 * t)),
  32210. o
  32211. }
  32212. ,
  32213. a.prototype.readInt8 = function(e, t) {
  32214. return t || N(e, 1, this.length),
  32215. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32216. }
  32217. ,
  32218. a.prototype.readInt16LE = function(e, t) {
  32219. t || N(e, 2, this.length);
  32220. var i = this[e] | this[e + 1] << 8;
  32221. return 32768 & i ? 4294901760 | i : i
  32222. }
  32223. ,
  32224. a.prototype.readInt16BE = function(e, t) {
  32225. t || N(e, 2, this.length);
  32226. var i = this[e + 1] | this[e] << 8;
  32227. return 32768 & i ? 4294901760 | i : i
  32228. }
  32229. ,
  32230. a.prototype.readInt32LE = function(e, t) {
  32231. return t || N(e, 4, this.length),
  32232. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32233. }
  32234. ,
  32235. a.prototype.readInt32BE = function(e, t) {
  32236. return t || N(e, 4, this.length),
  32237. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32238. }
  32239. ,
  32240. a.prototype.readFloatLE = function(e, t) {
  32241. return t || N(e, 4, this.length),
  32242. J.read(this, e, !0, 23, 4)
  32243. }
  32244. ,
  32245. a.prototype.readFloatBE = function(e, t) {
  32246. return t || N(e, 4, this.length),
  32247. J.read(this, e, !1, 23, 4)
  32248. }
  32249. ,
  32250. a.prototype.readDoubleLE = function(e, t) {
  32251. return t || N(e, 8, this.length),
  32252. J.read(this, e, !0, 52, 8)
  32253. }
  32254. ,
  32255. a.prototype.readDoubleBE = function(e, t) {
  32256. return t || N(e, 8, this.length),
  32257. J.read(this, e, !1, 52, 8)
  32258. }
  32259. ,
  32260. a.prototype.writeUIntLE = function(e, t, i, n) {
  32261. if (e = +e,
  32262. t |= 0,
  32263. i |= 0,
  32264. !n) {
  32265. var r = Math.pow(2, 8 * i) - 1;
  32266. B(this, e, t, i, r, 0)
  32267. }
  32268. var o = 1
  32269. , a = 0;
  32270. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32271. this[t + a] = e / o & 255;
  32272. return t + i
  32273. }
  32274. ,
  32275. a.prototype.writeUIntBE = function(e, t, i, n) {
  32276. if (e = +e,
  32277. t |= 0,
  32278. i |= 0,
  32279. !n) {
  32280. var r = Math.pow(2, 8 * i) - 1;
  32281. B(this, e, t, i, r, 0)
  32282. }
  32283. var o = i - 1
  32284. , a = 1;
  32285. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32286. this[t + o] = e / a & 255;
  32287. return t + i
  32288. }
  32289. ,
  32290. a.prototype.writeUInt8 = function(e, t, i) {
  32291. return e = +e,
  32292. t |= 0,
  32293. i || B(this, e, t, 1, 255, 0),
  32294. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32295. this[t] = 255 & e,
  32296. t + 1
  32297. }
  32298. ,
  32299. a.prototype.writeUInt16LE = function(e, t, i) {
  32300. return e = +e,
  32301. t |= 0,
  32302. i || B(this, e, t, 2, 65535, 0),
  32303. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32304. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32305. t + 2
  32306. }
  32307. ,
  32308. a.prototype.writeUInt16BE = function(e, t, i) {
  32309. return e = +e,
  32310. t |= 0,
  32311. i || B(this, e, t, 2, 65535, 0),
  32312. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32313. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32314. t + 2
  32315. }
  32316. ,
  32317. a.prototype.writeUInt32LE = function(e, t, i) {
  32318. return e = +e,
  32319. t |= 0,
  32320. i || B(this, e, t, 4, 4294967295, 0),
  32321. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32322. this[t + 2] = e >>> 16,
  32323. this[t + 1] = e >>> 8,
  32324. this[t] = 255 & e) : V(this, e, t, !0),
  32325. t + 4
  32326. }
  32327. ,
  32328. a.prototype.writeUInt32BE = function(e, t, i) {
  32329. return e = +e,
  32330. t |= 0,
  32331. i || B(this, e, t, 4, 4294967295, 0),
  32332. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32333. this[t + 1] = e >>> 16,
  32334. this[t + 2] = e >>> 8,
  32335. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32336. t + 4
  32337. }
  32338. ,
  32339. a.prototype.writeIntLE = function(e, t, i, n) {
  32340. if (e = +e,
  32341. t |= 0,
  32342. !n) {
  32343. var r = Math.pow(2, 8 * i - 1);
  32344. B(this, e, t, i, r - 1, -r)
  32345. }
  32346. var o = 0
  32347. , a = 1
  32348. , s = 0;
  32349. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32350. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32351. this[t + o] = (e / a >> 0) - s & 255;
  32352. return t + i
  32353. }
  32354. ,
  32355. a.prototype.writeIntBE = function(e, t, i, n) {
  32356. if (e = +e,
  32357. t |= 0,
  32358. !n) {
  32359. var r = Math.pow(2, 8 * i - 1);
  32360. B(this, e, t, i, r - 1, -r)
  32361. }
  32362. var o = i - 1
  32363. , a = 1
  32364. , s = 0;
  32365. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32366. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32367. this[t + o] = (e / a >> 0) - s & 255;
  32368. return t + i
  32369. }
  32370. ,
  32371. a.prototype.writeInt8 = function(e, t, i) {
  32372. return e = +e,
  32373. t |= 0,
  32374. i || B(this, e, t, 1, 127, -128),
  32375. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32376. e < 0 && (e = 255 + e + 1),
  32377. this[t] = 255 & e,
  32378. t + 1
  32379. }
  32380. ,
  32381. a.prototype.writeInt16LE = function(e, t, i) {
  32382. return e = +e,
  32383. t |= 0,
  32384. i || B(this, e, t, 2, 32767, -32768),
  32385. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32386. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32387. t + 2
  32388. }
  32389. ,
  32390. a.prototype.writeInt16BE = function(e, t, i) {
  32391. return e = +e,
  32392. t |= 0,
  32393. i || B(this, e, t, 2, 32767, -32768),
  32394. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32395. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32396. t + 2
  32397. }
  32398. ,
  32399. a.prototype.writeInt32LE = function(e, t, i) {
  32400. return e = +e,
  32401. t |= 0,
  32402. i || B(this, e, t, 4, 2147483647, -2147483648),
  32403. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32404. this[t + 1] = e >>> 8,
  32405. this[t + 2] = e >>> 16,
  32406. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32407. t + 4
  32408. }
  32409. ,
  32410. a.prototype.writeInt32BE = function(e, t, i) {
  32411. return e = +e,
  32412. t |= 0,
  32413. i || B(this, e, t, 4, 2147483647, -2147483648),
  32414. e < 0 && (e = 4294967295 + e + 1),
  32415. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32416. this[t + 1] = e >>> 16,
  32417. this[t + 2] = e >>> 8,
  32418. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32419. t + 4
  32420. }
  32421. ,
  32422. a.prototype.writeFloatLE = function(e, t, i) {
  32423. return k(this, e, t, !0, i)
  32424. }
  32425. ,
  32426. a.prototype.writeFloatBE = function(e, t, i) {
  32427. return k(this, e, t, !1, i)
  32428. }
  32429. ,
  32430. a.prototype.writeDoubleLE = function(e, t, i) {
  32431. return H(this, e, t, !0, i)
  32432. }
  32433. ,
  32434. a.prototype.writeDoubleBE = function(e, t, i) {
  32435. return H(this, e, t, !1, i)
  32436. }
  32437. ,
  32438. a.prototype.copy = function(e, t, i, n) {
  32439. if (i || (i = 0),
  32440. n || 0 === n || (n = this.length),
  32441. t >= e.length && (t = e.length),
  32442. t || (t = 0),
  32443. n > 0 && n < i && (n = i),
  32444. n === i)
  32445. return 0;
  32446. if (0 === e.length || 0 === this.length)
  32447. return 0;
  32448. if (t < 0)
  32449. throw new RangeError("targetStart out of bounds");
  32450. if (i < 0 || i >= this.length)
  32451. throw new RangeError("sourceStart out of bounds");
  32452. if (n < 0)
  32453. throw new RangeError("sourceEnd out of bounds");
  32454. n > this.length && (n = this.length),
  32455. e.length - t < n - i && (n = e.length - t + i);
  32456. var r, o = n - i;
  32457. if (this === e && i < t && t < n)
  32458. for (r = o - 1; r >= 0; --r)
  32459. e[r + t] = this[r + i];
  32460. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32461. for (r = 0; r < o; ++r)
  32462. e[r + t] = this[r + i];
  32463. else
  32464. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32465. return o
  32466. }
  32467. ,
  32468. a.prototype.fill = function(e, t, i, n) {
  32469. if ("string" == typeof e) {
  32470. if ("string" == typeof t ? (n = t,
  32471. t = 0,
  32472. i = this.length) : "string" == typeof i && (n = i,
  32473. i = this.length),
  32474. 1 === e.length) {
  32475. var r = e.charCodeAt(0);
  32476. r < 256 && (e = r)
  32477. }
  32478. if (void 0 !== n && "string" != typeof n)
  32479. throw new TypeError("encoding must be a string");
  32480. if ("string" == typeof n && !a.isEncoding(n))
  32481. throw new TypeError("Unknown encoding: " + n)
  32482. } else
  32483. "number" == typeof e && (e &= 255);
  32484. if (t < 0 || this.length < t || this.length < i)
  32485. throw new RangeError("Out of range index");
  32486. if (i <= t)
  32487. return this;
  32488. t >>>= 0,
  32489. i = void 0 === i ? this.length : i >>> 0,
  32490. e || (e = 0);
  32491. var o;
  32492. if ("number" == typeof e)
  32493. for (o = t; o < i; ++o)
  32494. this[o] = e;
  32495. else {
  32496. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32497. , l = s.length;
  32498. for (o = 0; o < i - t; ++o)
  32499. this[o + t] = s[o % l]
  32500. }
  32501. return this
  32502. }
  32503. ;
  32504. var te = /[^+\/0-9A-Za-z-_]/g
  32505. }
  32506. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32507. }
  32508. , {
  32509. "base64-js": 199,
  32510. ieee754: 200,
  32511. isarray: 201
  32512. }],
  32513. 199: [function(e, t, i) {
  32514. "use strict";
  32515. function n(e) {
  32516. var t = e.length;
  32517. if (t % 4 > 0)
  32518. throw new Error("Invalid string. Length must be a multiple of 4");
  32519. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32520. }
  32521. function r(e) {
  32522. return 3 * e.length / 4 - n(e)
  32523. }
  32524. function o(e) {
  32525. var t, i, r, o, a, s, l = e.length;
  32526. a = n(e),
  32527. s = new u(3 * l / 4 - a),
  32528. r = a > 0 ? l - 4 : l;
  32529. var c = 0;
  32530. for (t = 0,
  32531. i = 0; t < r; t += 4,
  32532. i += 3)
  32533. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32534. s[c++] = o >> 16 & 255,
  32535. s[c++] = o >> 8 & 255,
  32536. s[c++] = 255 & o;
  32537. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32538. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32539. s[c++] = o >> 8 & 255,
  32540. s[c++] = 255 & o),
  32541. s
  32542. }
  32543. function a(e) {
  32544. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32545. }
  32546. function s(e, t, i) {
  32547. for (var n, r = [], o = t; o < i; o += 3)
  32548. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32549. r.push(a(n));
  32550. return r.join("")
  32551. }
  32552. function l(e) {
  32553. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32554. o.push(s(e, l, l + a > h ? h : l + a));
  32555. return 1 === n ? (t = e[i - 1],
  32556. r += c[t >> 2],
  32557. r += c[t << 4 & 63],
  32558. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32559. r += c[t >> 10],
  32560. r += c[t >> 4 & 63],
  32561. r += c[t << 2 & 63],
  32562. r += "="),
  32563. o.push(r),
  32564. o.join("")
  32565. }
  32566. i.byteLength = r,
  32567. i.toByteArray = o,
  32568. i.fromByteArray = l;
  32569. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32570. c[p] = d[p],
  32571. h[d.charCodeAt(p)] = p;
  32572. h["-".charCodeAt(0)] = 62,
  32573. h["_".charCodeAt(0)] = 63
  32574. }
  32575. , {}],
  32576. 200: [function(e, t, i) {
  32577. i.read = function(e, t, i, n, r) {
  32578. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32579. for (u += d,
  32580. o = p & (1 << -h) - 1,
  32581. p >>= -h,
  32582. h += s; h > 0; o = 256 * o + e[t + u],
  32583. u += d,
  32584. h -= 8)
  32585. ;
  32586. for (a = o & (1 << -h) - 1,
  32587. o >>= -h,
  32588. h += n; h > 0; a = 256 * a + e[t + u],
  32589. u += d,
  32590. h -= 8)
  32591. ;
  32592. if (0 === o)
  32593. o = 1 - c;
  32594. else {
  32595. if (o === l)
  32596. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32597. a += Math.pow(2, n),
  32598. o -= c
  32599. }
  32600. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32601. }
  32602. ,
  32603. i.write = function(e, t, i, n, r, o) {
  32604. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32605. for (t = Math.abs(t),
  32606. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32607. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32608. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32609. l *= 2),
  32610. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32611. t * l >= 2 && (a++,
  32612. l /= 2),
  32613. a + u >= h ? (s = 0,
  32614. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32615. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32616. a = 0)); r >= 8; e[i + p] = 255 & s,
  32617. p += f,
  32618. s /= 256,
  32619. r -= 8)
  32620. ;
  32621. for (a = a << r | s,
  32622. c += r; c > 0; e[i + p] = 255 & a,
  32623. p += f,
  32624. a /= 256,
  32625. c -= 8)
  32626. ;
  32627. e[i + p - f] |= 128 * g
  32628. }
  32629. }
  32630. , {}],
  32631. 201: [function(e, t, i) {
  32632. var n = {}.toString;
  32633. t.exports = Array.isArray || function(e) {
  32634. return "[object Array]" == n.call(e)
  32635. }
  32636. }
  32637. , {}],
  32638. 202: [function(e, t, i) {
  32639. function n() {
  32640. this._events = this._events || {},
  32641. this._maxListeners = this._maxListeners || void 0
  32642. }
  32643. function r(e) {
  32644. return "function" == typeof e
  32645. }
  32646. function o(e) {
  32647. return "number" == typeof e
  32648. }
  32649. function a(e) {
  32650. return "object" == typeof e && null !== e
  32651. }
  32652. function s(e) {
  32653. return void 0 === e
  32654. }
  32655. t.exports = n,
  32656. n.EventEmitter = n,
  32657. n.prototype._events = void 0,
  32658. n.prototype._maxListeners = void 0,
  32659. n.defaultMaxListeners = 10,
  32660. n.prototype.setMaxListeners = function(e) {
  32661. if (!o(e) || e < 0 || isNaN(e))
  32662. throw TypeError("n must be a positive number");
  32663. return this._maxListeners = e,
  32664. this
  32665. }
  32666. ,
  32667. n.prototype.emit = function(e) {
  32668. var t, i, n, o, l, c;
  32669. if (this._events || (this._events = {}),
  32670. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32671. if (t = arguments[1],
  32672. t instanceof Error)
  32673. throw t;
  32674. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32675. throw h.context = t,
  32676. h
  32677. }
  32678. if (i = this._events[e],
  32679. s(i))
  32680. return !1;
  32681. if (r(i))
  32682. switch (arguments.length) {
  32683. case 1:
  32684. i.call(this);
  32685. break;
  32686. case 2:
  32687. i.call(this, arguments[1]);
  32688. break;
  32689. case 3:
  32690. i.call(this, arguments[1], arguments[2]);
  32691. break;
  32692. default:
  32693. o = Array.prototype.slice.call(arguments, 1),
  32694. i.apply(this, o)
  32695. }
  32696. else if (a(i))
  32697. for (o = Array.prototype.slice.call(arguments, 1),
  32698. c = i.slice(),
  32699. n = c.length,
  32700. l = 0; l < n; l++)
  32701. c[l].apply(this, o);
  32702. return !0
  32703. }
  32704. ,
  32705. n.prototype.addListener = function(e, t) {
  32706. var i;
  32707. if (!r(t))
  32708. throw TypeError("listener must be a function");
  32709. return this._events || (this._events = {}),
  32710. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32711. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32712. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32713. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32714. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32715. "function" == typeof console.trace && console.trace())),
  32716. this
  32717. }
  32718. ,
  32719. n.prototype.on = n.prototype.addListener,
  32720. n.prototype.once = function(e, t) {
  32721. function i() {
  32722. this.removeListener(e, i),
  32723. n || (n = !0,
  32724. t.apply(this, arguments))
  32725. }
  32726. if (!r(t))
  32727. throw TypeError("listener must be a function");
  32728. var n = !1;
  32729. return i.listener = t,
  32730. this.on(e, i),
  32731. this
  32732. }
  32733. ,
  32734. n.prototype.removeListener = function(e, t) {
  32735. var i, n, o, s;
  32736. if (!r(t))
  32737. throw TypeError("listener must be a function");
  32738. if (!this._events || !this._events[e])
  32739. return this;
  32740. if (i = this._events[e],
  32741. o = i.length,
  32742. n = -1,
  32743. i === t || r(i.listener) && i.listener === t)
  32744. delete this._events[e],
  32745. this._events.removeListener && this.emit("removeListener", e, t);
  32746. else if (a(i)) {
  32747. for (s = o; s-- > 0; )
  32748. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32749. n = s;
  32750. break
  32751. }
  32752. if (n < 0)
  32753. return this;
  32754. 1 === i.length ? (i.length = 0,
  32755. delete this._events[e]) : i.splice(n, 1),
  32756. this._events.removeListener && this.emit("removeListener", e, t)
  32757. }
  32758. return this
  32759. }
  32760. ,
  32761. n.prototype.removeAllListeners = function(e) {
  32762. var t, i;
  32763. if (!this._events)
  32764. return this;
  32765. if (!this._events.removeListener)
  32766. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32767. this;
  32768. if (0 === arguments.length) {
  32769. for (t in this._events)
  32770. "removeListener" !== t && this.removeAllListeners(t);
  32771. return this.removeAllListeners("removeListener"),
  32772. this._events = {},
  32773. this
  32774. }
  32775. if (i = this._events[e],
  32776. r(i))
  32777. this.removeListener(e, i);
  32778. else if (i)
  32779. for (; i.length; )
  32780. this.removeListener(e, i[i.length - 1]);
  32781. return delete this._events[e],
  32782. this
  32783. }
  32784. ,
  32785. n.prototype.listeners = function(e) {
  32786. var t;
  32787. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32788. }
  32789. ,
  32790. n.prototype.listenerCount = function(e) {
  32791. if (this._events) {
  32792. var t = this._events[e];
  32793. if (r(t))
  32794. return 1;
  32795. if (t)
  32796. return t.length
  32797. }
  32798. return 0
  32799. }
  32800. ,
  32801. n.listenerCount = function(e, t) {
  32802. return e.listenerCount(t)
  32803. }
  32804. }
  32805. , {}],
  32806. 203: [function(e, t, i) {
  32807. function n() {
  32808. throw new Error("setTimeout has not been defined")
  32809. }
  32810. function r() {
  32811. throw new Error("clearTimeout has not been defined")
  32812. }
  32813. function o(e) {
  32814. if (u === setTimeout)
  32815. return setTimeout(e, 0);
  32816. if ((u === n || !u) && setTimeout)
  32817. return u = setTimeout,
  32818. setTimeout(e, 0);
  32819. try {
  32820. return u(e, 0)
  32821. } catch (t) {
  32822. try {
  32823. return u.call(null, e, 0)
  32824. } catch (t) {
  32825. return u.call(this, e, 0)
  32826. }
  32827. }
  32828. }
  32829. function a(e) {
  32830. if (d === clearTimeout)
  32831. return clearTimeout(e);
  32832. if ((d === r || !d) && clearTimeout)
  32833. return d = clearTimeout,
  32834. clearTimeout(e);
  32835. try {
  32836. return d(e)
  32837. } catch (t) {
  32838. try {
  32839. return d.call(null, e)
  32840. } catch (t) {
  32841. return d.call(this, e)
  32842. }
  32843. }
  32844. }
  32845. function s() {
  32846. m && f && (m = !1,
  32847. f.length ? g = f.concat(g) : v = -1,
  32848. g.length && l())
  32849. }
  32850. function l() {
  32851. if (!m) {
  32852. var e = o(s);
  32853. m = !0;
  32854. for (var t = g.length; t; ) {
  32855. for (f = g,
  32856. g = []; ++v < t; )
  32857. f && f[v].run();
  32858. v = -1,
  32859. t = g.length
  32860. }
  32861. f = null,
  32862. m = !1,
  32863. a(e)
  32864. }
  32865. }
  32866. function c(e, t) {
  32867. this.fun = e,
  32868. this.array = t
  32869. }
  32870. function h() {}
  32871. var u, d, p = t.exports = {};
  32872. !function() {
  32873. try {
  32874. u = "function" == typeof setTimeout ? setTimeout : n
  32875. } catch (e) {
  32876. u = n
  32877. }
  32878. try {
  32879. d = "function" == typeof clearTimeout ? clearTimeout : r
  32880. } catch (e) {
  32881. d = r
  32882. }
  32883. }();
  32884. var f, g = [], m = !1, v = -1;
  32885. p.nextTick = function(e) {
  32886. var t = new Array(arguments.length - 1);
  32887. if (arguments.length > 1)
  32888. for (var i = 1; i < arguments.length; i++)
  32889. t[i - 1] = arguments[i];
  32890. g.push(new c(e,t)),
  32891. 1 !== g.length || m || o(l)
  32892. }
  32893. ,
  32894. c.prototype.run = function() {
  32895. this.fun.apply(null, this.array)
  32896. }
  32897. ,
  32898. p.title = "browser",
  32899. p.browser = !0,
  32900. p.env = {},
  32901. p.argv = [],
  32902. p.version = "",
  32903. p.versions = {},
  32904. p.on = h,
  32905. p.addListener = h,
  32906. p.once = h,
  32907. p.off = h,
  32908. p.removeListener = h,
  32909. p.removeAllListeners = h,
  32910. p.emit = h,
  32911. p.binding = function(e) {
  32912. throw new Error("process.binding is not supported")
  32913. }
  32914. ,
  32915. p.cwd = function() {
  32916. return "/"
  32917. }
  32918. ,
  32919. p.chdir = function(e) {
  32920. throw new Error("process.chdir is not supported")
  32921. }
  32922. ,
  32923. p.umask = function() {
  32924. return 0
  32925. }
  32926. }
  32927. , {}],
  32928. 204: [function(e, t, i) {
  32929. (function(e) {
  32930. !function(n) {
  32931. function r(e) {
  32932. throw new RangeError(L[e])
  32933. }
  32934. function o(e, t) {
  32935. for (var i = e.length, n = []; i--; )
  32936. n[i] = t(e[i]);
  32937. return n
  32938. }
  32939. function a(e, t) {
  32940. var i = e.split("@")
  32941. , n = "";
  32942. i.length > 1 && (n = i[0] + "@",
  32943. e = i[1]),
  32944. e = e.replace(O, ".");
  32945. var r = e.split(".")
  32946. , a = o(r, t).join(".");
  32947. return n + a
  32948. }
  32949. function s(e) {
  32950. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  32951. t = e.charCodeAt(r++),
  32952. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  32953. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  32954. r--)) : n.push(t);
  32955. return n
  32956. }
  32957. function l(e) {
  32958. return o(e, function(e) {
  32959. var t = "";
  32960. return e > 65535 && (e -= 65536,
  32961. t += B(e >>> 10 & 1023 | 55296),
  32962. e = 56320 | 1023 & e),
  32963. t += B(e)
  32964. }).join("")
  32965. }
  32966. function c(e) {
  32967. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  32968. }
  32969. function h(e, t) {
  32970. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  32971. }
  32972. function u(e, t, i) {
  32973. var n = 0;
  32974. for (e = i ? N(e / T) : e >> 1,
  32975. e += N(e / t); e > D * w >> 1; n += E)
  32976. e = N(e / D);
  32977. return N(n + (D + 1) * e / (e + _))
  32978. }
  32979. function d(e) {
  32980. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  32981. for (i = e.lastIndexOf(M),
  32982. i < 0 && (i = 0),
  32983. n = 0; n < i; ++n)
  32984. e.charCodeAt(n) >= 128 && r("not-basic"),
  32985. g.push(e.charCodeAt(n));
  32986. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  32987. for (a = v,
  32988. s = 1,
  32989. h = E; o >= m && r("invalid-input"),
  32990. d = c(e.charCodeAt(o++)),
  32991. (d >= E || d > N((I - v) / s)) && r("overflow"),
  32992. v += d * s,
  32993. p = h <= y ? b : h >= y + w ? w : h - y,
  32994. !(d < p); h += E)
  32995. f = E - p,
  32996. s > N(I / f) && r("overflow"),
  32997. s *= f;
  32998. t = g.length + 1,
  32999. y = u(v - a, t, 0 == a),
  33000. N(v / t) > I - A && r("overflow"),
  33001. A += N(v / t),
  33002. v %= t,
  33003. g.splice(v++, 0, A)
  33004. }
  33005. return l(g)
  33006. }
  33007. function p(e) {
  33008. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  33009. for (e = s(e),
  33010. m = e.length,
  33011. t = S,
  33012. i = 0,
  33013. a = x,
  33014. l = 0; l < m; ++l)
  33015. g = e[l],
  33016. g < 128 && C.push(B(g));
  33017. for (n = o = C.length,
  33018. o && C.push(M); n < m; ) {
  33019. for (c = I,
  33020. l = 0; l < m; ++l)
  33021. g = e[l],
  33022. g >= t && g < c && (c = g);
  33023. for (v = n + 1,
  33024. c - t > N((I - i) / v) && r("overflow"),
  33025. i += (c - t) * v,
  33026. t = c,
  33027. l = 0; l < m; ++l)
  33028. if (g = e[l],
  33029. g < t && ++i > I && r("overflow"),
  33030. g == t) {
  33031. for (d = i,
  33032. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  33033. !(d < f); p += E)
  33034. y = d - f,
  33035. A = E - f,
  33036. C.push(B(h(f + y % A, 0))),
  33037. d = N(y / A);
  33038. C.push(B(h(d, 0))),
  33039. a = u(i, v, n == o),
  33040. i = 0,
  33041. ++n
  33042. }
  33043. ++i,
  33044. ++t
  33045. }
  33046. return C.join("")
  33047. }
  33048. function f(e) {
  33049. return a(e, function(e) {
  33050. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  33051. })
  33052. }
  33053. function g(e) {
  33054. return a(e, function(e) {
  33055. return P.test(e) ? "xn--" + p(e) : e
  33056. })
  33057. }
  33058. var m = "object" == typeof i && i && !i.nodeType && i
  33059. , v = "object" == typeof t && t && !t.nodeType && t
  33060. , A = "object" == typeof e && e;
  33061. A.global !== A && A.window !== A && A.self !== A || (n = A);
  33062. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  33063. overflow: "Overflow: input needs wider integers to process",
  33064. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  33065. "invalid-input": "Invalid input"
  33066. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  33067. if (y = {
  33068. version: "1.4.1",
  33069. ucs2: {
  33070. decode: s,
  33071. encode: l
  33072. },
  33073. decode: d,
  33074. encode: p,
  33075. toASCII: g,
  33076. toUnicode: f
  33077. },
  33078. "function" == typeof define && "object" == typeof define.amd && define.amd)
  33079. define("punycode", function() {
  33080. return y
  33081. });
  33082. else if (m && v)
  33083. if (t.exports == m)
  33084. v.exports = y;
  33085. else
  33086. for (C in y)
  33087. y.hasOwnProperty(C) && (m[C] = y[C]);
  33088. else
  33089. n.punycode = y
  33090. }(this)
  33091. }
  33092. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33093. }
  33094. , {}],
  33095. 205: [function(e, t, i) {
  33096. "use strict";
  33097. function n(e, t) {
  33098. return Object.prototype.hasOwnProperty.call(e, t)
  33099. }
  33100. t.exports = function(e, t, i, o) {
  33101. t = t || "&",
  33102. i = i || "=";
  33103. var a = {};
  33104. if ("string" != typeof e || 0 === e.length)
  33105. return a;
  33106. var s = /\+/g;
  33107. e = e.split(t);
  33108. var l = 1e3;
  33109. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33110. var c = e.length;
  33111. l > 0 && c > l && (c = l);
  33112. for (var h = 0; h < c; ++h) {
  33113. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33114. m >= 0 ? (u = g.substr(0, m),
  33115. d = g.substr(m + 1)) : (u = g,
  33116. d = ""),
  33117. p = decodeURIComponent(u),
  33118. f = decodeURIComponent(d),
  33119. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33120. }
  33121. return a
  33122. }
  33123. ;
  33124. var r = Array.isArray || function(e) {
  33125. return "[object Array]" === Object.prototype.toString.call(e)
  33126. }
  33127. }
  33128. , {}],
  33129. 206: [function(e, t, i) {
  33130. "use strict";
  33131. function n(e, t) {
  33132. if (e.map)
  33133. return e.map(t);
  33134. for (var i = [], n = 0; n < e.length; n++)
  33135. i.push(t(e[n], n));
  33136. return i
  33137. }
  33138. var r = function(e) {
  33139. switch (typeof e) {
  33140. case "string":
  33141. return e;
  33142. case "boolean":
  33143. return e ? "true" : "false";
  33144. case "number":
  33145. return isFinite(e) ? e : "";
  33146. default:
  33147. return ""
  33148. }
  33149. };
  33150. t.exports = function(e, t, i, s) {
  33151. return t = t || "&",
  33152. i = i || "=",
  33153. null === e && (e = void 0),
  33154. "object" == typeof e ? n(a(e), function(a) {
  33155. var s = encodeURIComponent(r(a)) + i;
  33156. return o(e[a]) ? n(e[a], function(e) {
  33157. return s + encodeURIComponent(r(e))
  33158. }).join(t) : s + encodeURIComponent(r(e[a]))
  33159. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33160. }
  33161. ;
  33162. var o = Array.isArray || function(e) {
  33163. return "[object Array]" === Object.prototype.toString.call(e)
  33164. }
  33165. , a = Object.keys || function(e) {
  33166. var t = [];
  33167. for (var i in e)
  33168. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33169. return t
  33170. }
  33171. }
  33172. , {}],
  33173. 207: [function(e, t, i) {
  33174. "use strict";
  33175. i.decode = i.parse = e("./decode"),
  33176. i.encode = i.stringify = e("./encode")
  33177. }
  33178. , {
  33179. "./decode": 205,
  33180. "./encode": 206
  33181. }],
  33182. 208: [function(e, t, i) {
  33183. "use strict";
  33184. function n() {
  33185. this.protocol = null,
  33186. this.slashes = null,
  33187. this.auth = null,
  33188. this.host = null,
  33189. this.port = null,
  33190. this.hostname = null,
  33191. this.hash = null,
  33192. this.search = null,
  33193. this.query = null,
  33194. this.pathname = null,
  33195. this.path = null,
  33196. this.href = null
  33197. }
  33198. function r(e, t, i) {
  33199. if (e && c.isObject(e) && e instanceof n)
  33200. return e;
  33201. var r = new n;
  33202. return r.parse(e, t, i),
  33203. r
  33204. }
  33205. function o(e) {
  33206. return c.isString(e) && (e = r(e)),
  33207. e instanceof n ? e.format() : n.prototype.format.call(e)
  33208. }
  33209. function a(e, t) {
  33210. return r(e, !1, !0).resolve(t)
  33211. }
  33212. function s(e, t) {
  33213. return e ? r(e, !1, !0).resolveObject(t) : t
  33214. }
  33215. var l = e("punycode")
  33216. , c = e("./util");
  33217. i.parse = r,
  33218. i.resolve = a,
  33219. i.resolveObject = s,
  33220. i.format = o,
  33221. i.Url = n;
  33222. var h = /^([a-z0-9.+-]+:)/i
  33223. , u = /:[0-9]*$/
  33224. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33225. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33226. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33227. , g = ["'"].concat(f)
  33228. , m = ["%", "/", "?", ";", "#"].concat(g)
  33229. , v = ["/", "?", "#"]
  33230. , A = 255
  33231. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33232. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33233. , I = {
  33234. javascript: !0,
  33235. "javascript:": !0
  33236. }
  33237. , E = {
  33238. javascript: !0,
  33239. "javascript:": !0
  33240. }
  33241. , b = {
  33242. http: !0,
  33243. https: !0,
  33244. ftp: !0,
  33245. gopher: !0,
  33246. file: !0,
  33247. "http:": !0,
  33248. "https:": !0,
  33249. "ftp:": !0,
  33250. "gopher:": !0,
  33251. "file:": !0
  33252. }
  33253. , w = e("querystring");
  33254. n.prototype.parse = function(e, t, i) {
  33255. if (!c.isString(e))
  33256. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33257. var n = e.indexOf("?")
  33258. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33259. , o = e.split(r)
  33260. , a = /\\/g;
  33261. o[0] = o[0].replace(a, "/"),
  33262. e = o.join(r);
  33263. var s = e;
  33264. if (s = s.trim(),
  33265. !i && 1 === e.split("#").length) {
  33266. var u = d.exec(s);
  33267. if (u)
  33268. return this.path = s,
  33269. this.href = s,
  33270. this.pathname = u[1],
  33271. u[2] ? (this.search = u[2],
  33272. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33273. this.query = {}),
  33274. this
  33275. }
  33276. var p = h.exec(s);
  33277. if (p) {
  33278. p = p[0];
  33279. var f = p.toLowerCase();
  33280. this.protocol = f,
  33281. s = s.substr(p.length)
  33282. }
  33283. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33284. var _ = "//" === s.substr(0, 2);
  33285. !_ || p && E[p] || (s = s.substr(2),
  33286. this.slashes = !0)
  33287. }
  33288. if (!E[p] && (_ || p && !b[p])) {
  33289. for (var T = -1, x = 0; x < v.length; x++) {
  33290. var S = s.indexOf(v[x]);
  33291. S !== -1 && (T === -1 || S < T) && (T = S)
  33292. }
  33293. var M, R;
  33294. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33295. R !== -1 && (M = s.slice(0, R),
  33296. s = s.slice(R + 1),
  33297. this.auth = decodeURIComponent(M)),
  33298. T = -1;
  33299. for (var x = 0; x < m.length; x++) {
  33300. var S = s.indexOf(m[x]);
  33301. S !== -1 && (T === -1 || S < T) && (T = S)
  33302. }
  33303. T === -1 && (T = s.length),
  33304. this.host = s.slice(0, T),
  33305. s = s.slice(T),
  33306. this.parseHost(),
  33307. this.hostname = this.hostname || "";
  33308. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33309. if (!P)
  33310. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33311. var D = O[x];
  33312. if (D && !D.match(y)) {
  33313. for (var N = "", B = 0, F = D.length; B < F; B++)
  33314. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33315. if (!N.match(y)) {
  33316. var V = O.slice(0, x)
  33317. , U = O.slice(x + 1)
  33318. , k = D.match(C);
  33319. k && (V.push(k[1]),
  33320. U.unshift(k[2])),
  33321. U.length && (s = "/" + U.join(".") + s),
  33322. this.hostname = V.join(".");
  33323. break
  33324. }
  33325. }
  33326. }
  33327. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33328. P || (this.hostname = l.toASCII(this.hostname));
  33329. var H = this.port ? ":" + this.port : ""
  33330. , G = this.hostname || "";
  33331. this.host = G + H,
  33332. this.href += this.host,
  33333. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33334. "/" !== s[0] && (s = "/" + s))
  33335. }
  33336. if (!I[f])
  33337. for (var x = 0, L = g.length; x < L; x++) {
  33338. var z = g[x];
  33339. if (s.indexOf(z) !== -1) {
  33340. var W = encodeURIComponent(z);
  33341. W === z && (W = escape(z)),
  33342. s = s.split(z).join(W)
  33343. }
  33344. }
  33345. var j = s.indexOf("#");
  33346. j !== -1 && (this.hash = s.substr(j),
  33347. s = s.slice(0, j));
  33348. var Y = s.indexOf("?");
  33349. if (Y !== -1 ? (this.search = s.substr(Y),
  33350. this.query = s.substr(Y + 1),
  33351. t && (this.query = w.parse(this.query)),
  33352. s = s.slice(0, Y)) : t && (this.search = "",
  33353. this.query = {}),
  33354. s && (this.pathname = s),
  33355. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33356. this.pathname || this.search) {
  33357. var H = this.pathname || ""
  33358. , X = this.search || "";
  33359. this.path = H + X
  33360. }
  33361. return this.href = this.format(),
  33362. this
  33363. }
  33364. ,
  33365. n.prototype.format = function() {
  33366. var e = this.auth || "";
  33367. e && (e = encodeURIComponent(e),
  33368. e = e.replace(/%3A/i, ":"),
  33369. e += "@");
  33370. var t = this.protocol || ""
  33371. , i = this.pathname || ""
  33372. , n = this.hash || ""
  33373. , r = !1
  33374. , o = "";
  33375. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33376. this.port && (r += ":" + this.port)),
  33377. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33378. var a = this.search || o && "?" + o || "";
  33379. return t && ":" !== t.substr(-1) && (t += ":"),
  33380. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33381. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33382. n && "#" !== n.charAt(0) && (n = "#" + n),
  33383. a && "?" !== a.charAt(0) && (a = "?" + a),
  33384. i = i.replace(/[?#]/g, function(e) {
  33385. return encodeURIComponent(e)
  33386. }),
  33387. a = a.replace("#", "%23"),
  33388. t + r + i + a + n
  33389. }
  33390. ,
  33391. n.prototype.resolve = function(e) {
  33392. return this.resolveObject(r(e, !1, !0)).format()
  33393. }
  33394. ,
  33395. n.prototype.resolveObject = function(e) {
  33396. if (c.isString(e)) {
  33397. var t = new n;
  33398. t.parse(e, !1, !0),
  33399. e = t
  33400. }
  33401. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33402. var a = r[o];
  33403. i[a] = this[a]
  33404. }
  33405. if (i.hash = e.hash,
  33406. "" === e.href)
  33407. return i.href = i.format(),
  33408. i;
  33409. if (e.slashes && !e.protocol) {
  33410. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33411. var h = s[l];
  33412. "protocol" !== h && (i[h] = e[h])
  33413. }
  33414. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33415. i.href = i.format(),
  33416. i
  33417. }
  33418. if (e.protocol && e.protocol !== i.protocol) {
  33419. if (!b[e.protocol]) {
  33420. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33421. var p = u[d];
  33422. i[p] = e[p]
  33423. }
  33424. return i.href = i.format(),
  33425. i
  33426. }
  33427. if (i.protocol = e.protocol,
  33428. e.host || E[e.protocol])
  33429. i.pathname = e.pathname;
  33430. else {
  33431. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33432. ;
  33433. e.host || (e.host = ""),
  33434. e.hostname || (e.hostname = ""),
  33435. "" !== f[0] && f.unshift(""),
  33436. f.length < 2 && f.unshift(""),
  33437. i.pathname = f.join("/")
  33438. }
  33439. if (i.search = e.search,
  33440. i.query = e.query,
  33441. i.host = e.host || "",
  33442. i.auth = e.auth,
  33443. i.hostname = e.hostname || e.host,
  33444. i.port = e.port,
  33445. i.pathname || i.search) {
  33446. var g = i.pathname || ""
  33447. , m = i.search || "";
  33448. i.path = g + m
  33449. }
  33450. return i.slashes = i.slashes || e.slashes,
  33451. i.href = i.format(),
  33452. i
  33453. }
  33454. var v = i.pathname && "/" === i.pathname.charAt(0)
  33455. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33456. , y = A || v || i.host && e.pathname
  33457. , C = y
  33458. , I = i.pathname && i.pathname.split("/") || []
  33459. , f = e.pathname && e.pathname.split("/") || []
  33460. , w = i.protocol && !b[i.protocol];
  33461. if (w && (i.hostname = "",
  33462. i.port = null,
  33463. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33464. i.host = "",
  33465. e.protocol && (e.hostname = null,
  33466. e.port = null,
  33467. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33468. e.host = null),
  33469. y = y && ("" === f[0] || "" === I[0])),
  33470. A)
  33471. i.host = e.host || "" === e.host ? e.host : i.host,
  33472. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33473. i.search = e.search,
  33474. i.query = e.query,
  33475. I = f;
  33476. else if (f.length)
  33477. I || (I = []),
  33478. I.pop(),
  33479. I = I.concat(f),
  33480. i.search = e.search,
  33481. i.query = e.query;
  33482. else if (!c.isNullOrUndefined(e.search)) {
  33483. if (w) {
  33484. i.hostname = i.host = I.shift();
  33485. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33486. _ && (i.auth = _.shift(),
  33487. i.host = i.hostname = _.shift())
  33488. }
  33489. return i.search = e.search,
  33490. i.query = e.query,
  33491. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33492. i.href = i.format(),
  33493. i
  33494. }
  33495. if (!I.length)
  33496. return i.pathname = null,
  33497. i.search ? i.path = "/" + i.search : i.path = null,
  33498. i.href = i.format(),
  33499. i;
  33500. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33501. T = I[M],
  33502. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33503. S++) : S && (I.splice(M, 1),
  33504. S--);
  33505. if (!y && !C)
  33506. for (; S--; S)
  33507. I.unshift("..");
  33508. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33509. x && "/" !== I.join("/").substr(-1) && I.push("");
  33510. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33511. if (w) {
  33512. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33513. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33514. _ && (i.auth = _.shift(),
  33515. i.host = i.hostname = _.shift())
  33516. }
  33517. return y = y || i.host && I.length,
  33518. y && !R && I.unshift(""),
  33519. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33520. i.path = null),
  33521. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33522. i.auth = e.auth || i.auth,
  33523. i.slashes = i.slashes || e.slashes,
  33524. i.href = i.format(),
  33525. i
  33526. }
  33527. ,
  33528. n.prototype.parseHost = function() {
  33529. var e = this.host
  33530. , t = u.exec(e);
  33531. t && (t = t[0],
  33532. ":" !== t && (this.port = t.substr(1)),
  33533. e = e.substr(0, e.length - t.length)),
  33534. e && (this.hostname = e)
  33535. }
  33536. }
  33537. , {
  33538. "./util": 209,
  33539. punycode: 204,
  33540. querystring: 207
  33541. }],
  33542. 209: [function(e, t, i) {
  33543. "use strict";
  33544. t.exports = {
  33545. isString: function(e) {
  33546. return "string" == typeof e
  33547. },
  33548. isObject: function(e) {
  33549. return "object" == typeof e && null !== e
  33550. },
  33551. isNull: function(e) {
  33552. return null === e
  33553. },
  33554. isNullOrUndefined: function(e) {
  33555. return null == e
  33556. }
  33557. }
  33558. }
  33559. , {}],
  33560. 210: [function(e, t, i) {
  33561. "use strict";
  33562. function n(e) {
  33563. return l + e
  33564. }
  33565. function r(e) {
  33566. return e.substring(l.length)
  33567. }
  33568. function o(e, t) {
  33569. for (var i in t)
  33570. Object.defineProperty(e, i, {
  33571. value: t[i],
  33572. configurable: !0,
  33573. writable: !0
  33574. })
  33575. }
  33576. function a(e) {
  33577. if ("string" != typeof e)
  33578. throw new TypeError("key must be a string.")
  33579. }
  33580. var s = Object.prototype.hasOwnProperty
  33581. , l = "~";
  33582. t.exports = function(e) {
  33583. var t = Object.create(null)
  33584. , i = 0
  33585. , l = {};
  33586. return o(l, {
  33587. get: function(e, i) {
  33588. a(e);
  33589. var r = n(e);
  33590. return r in t ? t[r] : i
  33591. },
  33592. set: function(e, r) {
  33593. a(e);
  33594. var o = n(e);
  33595. return o in t || ++i,
  33596. t[o] = r
  33597. },
  33598. has: function(e) {
  33599. return a(e),
  33600. n(e)in t
  33601. },
  33602. delete: function(e) {
  33603. a(e);
  33604. var r = n(e);
  33605. return r in t && (--i,
  33606. delete t[r],
  33607. !0)
  33608. },
  33609. clear: function() {
  33610. t = Object.create(null),
  33611. i = 0
  33612. },
  33613. forEach: function(e, i) {
  33614. if ("function" != typeof e)
  33615. throw new TypeError("`callback` must be a function");
  33616. for (var n in t)
  33617. if (s.call(t, n)) {
  33618. var o = r(n)
  33619. , a = t[n];
  33620. e.call(i, a, o, l)
  33621. }
  33622. }
  33623. }),
  33624. Object.defineProperty(l, "size", {
  33625. get: function() {
  33626. return i
  33627. },
  33628. configurable: !0
  33629. }),
  33630. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33631. l.set(t, e[t])
  33632. }),
  33633. l
  33634. }
  33635. }
  33636. , {}],
  33637. 211: [function(e, t, i) {
  33638. t.exports = e("./lib/heap")
  33639. }
  33640. , {
  33641. "./lib/heap": 212
  33642. }],
  33643. 212: [function(e, t, i) {
  33644. (function() {
  33645. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33646. r = Math.floor,
  33647. u = Math.min,
  33648. n = function(e, t) {
  33649. return e < t ? -1 : e > t ? 1 : 0
  33650. }
  33651. ,
  33652. h = function(e, t, i, o, a) {
  33653. var s;
  33654. if (null == i && (i = 0),
  33655. null == a && (a = n),
  33656. i < 0)
  33657. throw new Error("lo must be non-negative");
  33658. for (null == o && (o = e.length); i < o; )
  33659. s = r((i + o) / 2),
  33660. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33661. return [].splice.apply(e, [i, i - i].concat(t)),
  33662. t
  33663. }
  33664. ,
  33665. s = function(e, t, i) {
  33666. return null == i && (i = n),
  33667. e.push(t),
  33668. g(e, 0, e.length - 1, i)
  33669. }
  33670. ,
  33671. a = function(e, t) {
  33672. var i, r;
  33673. return null == t && (t = n),
  33674. i = e.pop(),
  33675. e.length ? (r = e[0],
  33676. e[0] = i,
  33677. m(e, 0, t)) : r = i,
  33678. r
  33679. }
  33680. ,
  33681. c = function(e, t, i) {
  33682. var r;
  33683. return null == i && (i = n),
  33684. r = e[0],
  33685. e[0] = t,
  33686. m(e, 0, i),
  33687. r
  33688. }
  33689. ,
  33690. l = function(e, t, i) {
  33691. var r;
  33692. return null == i && (i = n),
  33693. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33694. t = r[0],
  33695. e[0] = r[1],
  33696. m(e, 0, i)),
  33697. t
  33698. }
  33699. ,
  33700. o = function(e, t) {
  33701. var i, o, a, s, l, c;
  33702. for (null == t && (t = n),
  33703. s = function() {
  33704. c = [];
  33705. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33706. c.push(t);
  33707. return c
  33708. }
  33709. .apply(this).reverse(),
  33710. l = [],
  33711. o = 0,
  33712. a = s.length; o < a; o++)
  33713. i = s[o],
  33714. l.push(m(e, i, t));
  33715. return l
  33716. }
  33717. ,
  33718. f = function(e, t, i) {
  33719. var r;
  33720. if (null == i && (i = n),
  33721. r = e.indexOf(t),
  33722. r !== -1)
  33723. return g(e, 0, r, i),
  33724. m(e, r, i)
  33725. }
  33726. ,
  33727. d = function(e, t, i) {
  33728. var r, a, s, c, h;
  33729. if (null == i && (i = n),
  33730. a = e.slice(0, t),
  33731. !a.length)
  33732. return a;
  33733. for (o(a, i),
  33734. h = e.slice(t),
  33735. s = 0,
  33736. c = h.length; s < c; s++)
  33737. r = h[s],
  33738. l(a, r, i);
  33739. return a.sort(i).reverse()
  33740. }
  33741. ,
  33742. p = function(e, t, i) {
  33743. var r, s, l, c, d, p, f, g, m, v;
  33744. if (null == i && (i = n),
  33745. 10 * t <= e.length) {
  33746. if (c = e.slice(0, t).sort(i),
  33747. !c.length)
  33748. return c;
  33749. for (l = c[c.length - 1],
  33750. g = e.slice(t),
  33751. d = 0,
  33752. f = g.length; d < f; d++)
  33753. r = g[d],
  33754. i(r, l) < 0 && (h(c, r, 0, null, i),
  33755. c.pop(),
  33756. l = c[c.length - 1]);
  33757. return c
  33758. }
  33759. for (o(e, i),
  33760. v = [],
  33761. s = p = 0,
  33762. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33763. v.push(a(e, i));
  33764. return v
  33765. }
  33766. ,
  33767. g = function(e, t, i, r) {
  33768. var o, a, s;
  33769. for (null == r && (r = n),
  33770. o = e[i]; i > t && (s = i - 1 >> 1,
  33771. a = e[s],
  33772. r(o, a) < 0); )
  33773. e[i] = a,
  33774. i = s;
  33775. return e[i] = o
  33776. }
  33777. ,
  33778. m = function(e, t, i) {
  33779. var r, o, a, s, l;
  33780. for (null == i && (i = n),
  33781. o = e.length,
  33782. l = t,
  33783. a = e[t],
  33784. r = 2 * t + 1; r < o; )
  33785. s = r + 1,
  33786. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33787. e[t] = e[r],
  33788. t = r,
  33789. r = 2 * t + 1;
  33790. return e[t] = a,
  33791. g(e, l, t, i)
  33792. }
  33793. ,
  33794. e = function() {
  33795. function e(e) {
  33796. this.cmp = null != e ? e : n,
  33797. this.nodes = []
  33798. }
  33799. return e.push = s,
  33800. e.pop = a,
  33801. e.replace = c,
  33802. e.pushpop = l,
  33803. e.heapify = o,
  33804. e.updateItem = f,
  33805. e.nlargest = d,
  33806. e.nsmallest = p,
  33807. e.prototype.push = function(e) {
  33808. return s(this.nodes, e, this.cmp)
  33809. }
  33810. ,
  33811. e.prototype.pop = function() {
  33812. return a(this.nodes, this.cmp)
  33813. }
  33814. ,
  33815. e.prototype.peek = function() {
  33816. return this.nodes[0]
  33817. }
  33818. ,
  33819. e.prototype.contains = function(e) {
  33820. return this.nodes.indexOf(e) !== -1
  33821. }
  33822. ,
  33823. e.prototype.replace = function(e) {
  33824. return c(this.nodes, e, this.cmp)
  33825. }
  33826. ,
  33827. e.prototype.pushpop = function(e) {
  33828. return l(this.nodes, e, this.cmp)
  33829. }
  33830. ,
  33831. e.prototype.heapify = function() {
  33832. return o(this.nodes, this.cmp)
  33833. }
  33834. ,
  33835. e.prototype.updateItem = function(e) {
  33836. return f(this.nodes, e, this.cmp)
  33837. }
  33838. ,
  33839. e.prototype.clear = function() {
  33840. return this.nodes = []
  33841. }
  33842. ,
  33843. e.prototype.empty = function() {
  33844. return 0 === this.nodes.length
  33845. }
  33846. ,
  33847. e.prototype.size = function() {
  33848. return this.nodes.length
  33849. }
  33850. ,
  33851. e.prototype.clone = function() {
  33852. var t;
  33853. return t = new e,
  33854. t.nodes = this.nodes.slice(0),
  33855. t
  33856. }
  33857. ,
  33858. e.prototype.toArray = function() {
  33859. return this.nodes.slice(0)
  33860. }
  33861. ,
  33862. e.prototype.insert = e.prototype.push,
  33863. e.prototype.top = e.prototype.peek,
  33864. e.prototype.front = e.prototype.peek,
  33865. e.prototype.has = e.prototype.contains,
  33866. e.prototype.copy = e.prototype.clone,
  33867. e
  33868. }(),
  33869. function(e, n) {
  33870. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  33871. }(this, function() {
  33872. return e
  33873. })
  33874. }
  33875. ).call(this)
  33876. }
  33877. , {}],
  33878. 213: [function(e, t, i) {
  33879. !function(e) {
  33880. function i() {}
  33881. function n(e, t) {
  33882. return function() {
  33883. e.apply(t, arguments)
  33884. }
  33885. }
  33886. function r(e) {
  33887. if ("object" != typeof this)
  33888. throw new TypeError("Promises must be constructed via new");
  33889. if ("function" != typeof e)
  33890. throw new TypeError("not a function");
  33891. this._state = 0,
  33892. this._handled = !1,
  33893. this._value = void 0,
  33894. this._deferreds = [],
  33895. h(e, this)
  33896. }
  33897. function o(e, t) {
  33898. for (; 3 === e._state; )
  33899. e = e._value;
  33900. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  33901. void r._immediateFn(function() {
  33902. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  33903. if (null === i)
  33904. return void (1 === e._state ? a : s)(t.promise, e._value);
  33905. var n;
  33906. try {
  33907. n = i(e._value)
  33908. } catch (e) {
  33909. return void s(t.promise, e)
  33910. }
  33911. a(t.promise, n)
  33912. }))
  33913. }
  33914. function a(e, t) {
  33915. try {
  33916. if (t === e)
  33917. throw new TypeError("A promise cannot be resolved with itself.");
  33918. if (t && ("object" == typeof t || "function" == typeof t)) {
  33919. var i = t.then;
  33920. if (t instanceof r)
  33921. return e._state = 3,
  33922. e._value = t,
  33923. void l(e);
  33924. if ("function" == typeof i)
  33925. return void h(n(i, t), e)
  33926. }
  33927. e._state = 1,
  33928. e._value = t,
  33929. l(e)
  33930. } catch (t) {
  33931. s(e, t)
  33932. }
  33933. }
  33934. function s(e, t) {
  33935. e._state = 2,
  33936. e._value = t,
  33937. l(e)
  33938. }
  33939. function l(e) {
  33940. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  33941. e._handled || r._unhandledRejectionFn(e._value)
  33942. });
  33943. for (var t = 0, i = e._deferreds.length; t < i; t++)
  33944. o(e, e._deferreds[t]);
  33945. e._deferreds = null
  33946. }
  33947. function c(e, t, i) {
  33948. this.onFulfilled = "function" == typeof e ? e : null,
  33949. this.onRejected = "function" == typeof t ? t : null,
  33950. this.promise = i
  33951. }
  33952. function h(e, t) {
  33953. var i = !1;
  33954. try {
  33955. e(function(e) {
  33956. i || (i = !0,
  33957. a(t, e))
  33958. }, function(e) {
  33959. i || (i = !0,
  33960. s(t, e))
  33961. })
  33962. } catch (e) {
  33963. if (i)
  33964. return;
  33965. i = !0,
  33966. s(t, e)
  33967. }
  33968. }
  33969. var u = setTimeout;
  33970. r.prototype.catch = function(e) {
  33971. return this.then(null, e)
  33972. }
  33973. ,
  33974. r.prototype.then = function(e, t) {
  33975. var n = new this.constructor(i);
  33976. return o(this, new c(e,t,n)),
  33977. n
  33978. }
  33979. ,
  33980. r.all = function(e) {
  33981. var t = Array.prototype.slice.call(e);
  33982. return new r(function(e, i) {
  33983. function n(o, a) {
  33984. try {
  33985. if (a && ("object" == typeof a || "function" == typeof a)) {
  33986. var s = a.then;
  33987. if ("function" == typeof s)
  33988. return void s.call(a, function(e) {
  33989. n(o, e)
  33990. }, i)
  33991. }
  33992. t[o] = a,
  33993. 0 === --r && e(t)
  33994. } catch (e) {
  33995. i(e)
  33996. }
  33997. }
  33998. if (0 === t.length)
  33999. return e([]);
  34000. for (var r = t.length, o = 0; o < t.length; o++)
  34001. n(o, t[o])
  34002. }
  34003. )
  34004. }
  34005. ,
  34006. r.resolve = function(e) {
  34007. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  34008. t(e)
  34009. }
  34010. )
  34011. }
  34012. ,
  34013. r.reject = function(e) {
  34014. return new r(function(t, i) {
  34015. i(e)
  34016. }
  34017. )
  34018. }
  34019. ,
  34020. r.race = function(e) {
  34021. return new r(function(t, i) {
  34022. for (var n = 0, r = e.length; n < r; n++)
  34023. e[n].then(t, i)
  34024. }
  34025. )
  34026. }
  34027. ,
  34028. r._immediateFn = "function" == typeof setImmediate && function(e) {
  34029. setImmediate(e)
  34030. }
  34031. || function(e) {
  34032. u(e, 0)
  34033. }
  34034. ,
  34035. r._unhandledRejectionFn = function(e) {
  34036. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  34037. }
  34038. ,
  34039. r._setImmediateFn = function(e) {
  34040. r._immediateFn = e
  34041. }
  34042. ,
  34043. r._setUnhandledRejectionFn = function(e) {
  34044. r._unhandledRejectionFn = e
  34045. }
  34046. ,
  34047. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  34048. }(this)
  34049. }
  34050. , {}],
  34051. 214: [function(e, t, i) {
  34052. (function(i) {
  34053. !function(i, n) {
  34054. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  34055. }(this, function(t, n) {
  34056. "use strict";
  34057. var r = {};
  34058. return r.ByteBuffer = t,
  34059. r.Long = t.Long || null,
  34060. r.VERSION = "5.0.1",
  34061. r.WIRE_TYPES = {},
  34062. r.WIRE_TYPES.VARINT = 0,
  34063. r.WIRE_TYPES.BITS64 = 1,
  34064. r.WIRE_TYPES.LDELIM = 2,
  34065. r.WIRE_TYPES.STARTGROUP = 3,
  34066. r.WIRE_TYPES.ENDGROUP = 4,
  34067. r.WIRE_TYPES.BITS32 = 5,
  34068. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  34069. r.TYPES = {
  34070. int32: {
  34071. name: "int32",
  34072. wireType: r.WIRE_TYPES.VARINT,
  34073. defaultValue: 0
  34074. },
  34075. uint32: {
  34076. name: "uint32",
  34077. wireType: r.WIRE_TYPES.VARINT,
  34078. defaultValue: 0
  34079. },
  34080. sint32: {
  34081. name: "sint32",
  34082. wireType: r.WIRE_TYPES.VARINT,
  34083. defaultValue: 0
  34084. },
  34085. int64: {
  34086. name: "int64",
  34087. wireType: r.WIRE_TYPES.VARINT,
  34088. defaultValue: r.Long ? r.Long.ZERO : void 0
  34089. },
  34090. uint64: {
  34091. name: "uint64",
  34092. wireType: r.WIRE_TYPES.VARINT,
  34093. defaultValue: r.Long ? r.Long.UZERO : void 0
  34094. },
  34095. sint64: {
  34096. name: "sint64",
  34097. wireType: r.WIRE_TYPES.VARINT,
  34098. defaultValue: r.Long ? r.Long.ZERO : void 0
  34099. },
  34100. bool: {
  34101. name: "bool",
  34102. wireType: r.WIRE_TYPES.VARINT,
  34103. defaultValue: !1
  34104. },
  34105. double: {
  34106. name: "double",
  34107. wireType: r.WIRE_TYPES.BITS64,
  34108. defaultValue: 0
  34109. },
  34110. string: {
  34111. name: "string",
  34112. wireType: r.WIRE_TYPES.LDELIM,
  34113. defaultValue: ""
  34114. },
  34115. bytes: {
  34116. name: "bytes",
  34117. wireType: r.WIRE_TYPES.LDELIM,
  34118. defaultValue: null
  34119. },
  34120. fixed32: {
  34121. name: "fixed32",
  34122. wireType: r.WIRE_TYPES.BITS32,
  34123. defaultValue: 0
  34124. },
  34125. sfixed32: {
  34126. name: "sfixed32",
  34127. wireType: r.WIRE_TYPES.BITS32,
  34128. defaultValue: 0
  34129. },
  34130. fixed64: {
  34131. name: "fixed64",
  34132. wireType: r.WIRE_TYPES.BITS64,
  34133. defaultValue: r.Long ? r.Long.UZERO : void 0
  34134. },
  34135. sfixed64: {
  34136. name: "sfixed64",
  34137. wireType: r.WIRE_TYPES.BITS64,
  34138. defaultValue: r.Long ? r.Long.ZERO : void 0
  34139. },
  34140. float: {
  34141. name: "float",
  34142. wireType: r.WIRE_TYPES.BITS32,
  34143. defaultValue: 0
  34144. },
  34145. enum: {
  34146. name: "enum",
  34147. wireType: r.WIRE_TYPES.VARINT,
  34148. defaultValue: 0
  34149. },
  34150. message: {
  34151. name: "message",
  34152. wireType: r.WIRE_TYPES.LDELIM,
  34153. defaultValue: null
  34154. },
  34155. group: {
  34156. name: "group",
  34157. wireType: r.WIRE_TYPES.STARTGROUP,
  34158. defaultValue: null
  34159. }
  34160. },
  34161. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34162. r.ID_MIN = 1,
  34163. r.ID_MAX = 536870911,
  34164. r.convertFieldsToCamelCase = !1,
  34165. r.populateAccessors = !0,
  34166. r.populateDefaults = !0,
  34167. r.Util = function() {
  34168. var t = {};
  34169. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34170. t.XHR = function() {
  34171. for (var e = [function() {
  34172. return new XMLHttpRequest
  34173. }
  34174. , function() {
  34175. return new ActiveXObject("Msxml2.XMLHTTP")
  34176. }
  34177. , function() {
  34178. return new ActiveXObject("Msxml3.XMLHTTP")
  34179. }
  34180. , function() {
  34181. return new ActiveXObject("Microsoft.XMLHTTP")
  34182. }
  34183. ], t = null, i = 0; i < e.length; i++) {
  34184. try {
  34185. t = e[i]()
  34186. } catch (e) {
  34187. continue
  34188. }
  34189. break
  34190. }
  34191. if (!t)
  34192. throw Error("XMLHttpRequest is not supported");
  34193. return t
  34194. }
  34195. ,
  34196. t.fetch = function(i, n) {
  34197. if (n && "function" != typeof n && (n = null),
  34198. t.IS_NODE) {
  34199. var r = e("fs");
  34200. if (n)
  34201. r.readFile(i, function(e, t) {
  34202. n(e ? null : "" + t)
  34203. });
  34204. else
  34205. try {
  34206. return r.readFileSync(i)
  34207. } catch (e) {
  34208. return null
  34209. }
  34210. } else {
  34211. var o = t.XHR();
  34212. if (o.open("GET", i, !!n),
  34213. o.setRequestHeader("Accept", "text/plain"),
  34214. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34215. !n)
  34216. return o.send(null),
  34217. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34218. if (o.onreadystatechange = function() {
  34219. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34220. }
  34221. ,
  34222. 4 == o.readyState)
  34223. return;
  34224. o.send(null)
  34225. }
  34226. }
  34227. ,
  34228. t.toCamelCase = function(e) {
  34229. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34230. return t.toUpperCase()
  34231. })
  34232. }
  34233. ,
  34234. t
  34235. }(),
  34236. r.Lang = {
  34237. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34238. RULE: /^(?:required|optional|repeated|map)$/,
  34239. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34240. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34241. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34242. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34243. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34244. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34245. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34246. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34247. NUMBER_OCT: /^0[0-7]+$/,
  34248. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34249. BOOL: /^(?:true|false)$/i,
  34250. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34251. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34252. WHITESPACE: /\s/,
  34253. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34254. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34255. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34256. },
  34257. r.DotProto = function(e, t) {
  34258. function i(e, i) {
  34259. var n = -1
  34260. , r = 1;
  34261. if ("-" == e.charAt(0) && (r = -1,
  34262. e = e.substring(1)),
  34263. t.NUMBER_DEC.test(e))
  34264. n = parseInt(e);
  34265. else if (t.NUMBER_HEX.test(e))
  34266. n = parseInt(e.substring(2), 16);
  34267. else {
  34268. if (!t.NUMBER_OCT.test(e))
  34269. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34270. n = parseInt(e.substring(1), 8)
  34271. }
  34272. if (n = r * n | 0,
  34273. !i && n < 0)
  34274. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34275. return n
  34276. }
  34277. function n(e) {
  34278. var i = 1;
  34279. if ("-" == e.charAt(0) && (i = -1,
  34280. e = e.substring(1)),
  34281. t.NUMBER_DEC.test(e))
  34282. return i * parseInt(e, 10);
  34283. if (t.NUMBER_HEX.test(e))
  34284. return i * parseInt(e.substring(2), 16);
  34285. if (t.NUMBER_OCT.test(e))
  34286. return i * parseInt(e.substring(1), 8);
  34287. if ("inf" === e)
  34288. return i * (1 / 0);
  34289. if ("nan" === e)
  34290. return NaN;
  34291. if (t.NUMBER_FLT.test(e))
  34292. return i * parseFloat(e);
  34293. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34294. }
  34295. function r(e, t, i) {
  34296. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34297. e[t].push(i))
  34298. }
  34299. var o = {}
  34300. , a = function(e) {
  34301. this.source = e + "",
  34302. this.index = 0,
  34303. this.line = 1,
  34304. this.stack = [],
  34305. this._stringOpen = null
  34306. }
  34307. , s = a.prototype;
  34308. s._readString = function() {
  34309. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34310. e.lastIndex = this.index - 1;
  34311. var i = e.exec(this.source);
  34312. if (!i)
  34313. throw Error("unterminated string");
  34314. return this.index = e.lastIndex,
  34315. this.stack.push(this._stringOpen),
  34316. this._stringOpen = null,
  34317. i[1]
  34318. }
  34319. ,
  34320. s.next = function() {
  34321. if (this.stack.length > 0)
  34322. return this.stack.shift();
  34323. if (this.index >= this.source.length)
  34324. return null;
  34325. if (null !== this._stringOpen)
  34326. return this._readString();
  34327. var e, i, n;
  34328. do {
  34329. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34330. if ("\n" === n && ++this.line,
  34331. ++this.index === this.source.length)
  34332. return null;
  34333. if ("/" === this.source.charAt(this.index))
  34334. if (++this.index,
  34335. "/" === this.source.charAt(this.index)) {
  34336. for (; "\n" !== this.source.charAt(++this.index); )
  34337. if (this.index == this.source.length)
  34338. return null;
  34339. ++this.index,
  34340. ++this.line,
  34341. e = !0
  34342. } else {
  34343. if ("*" !== (n = this.source.charAt(this.index)))
  34344. return "/";
  34345. do {
  34346. if ("\n" === n && ++this.line,
  34347. ++this.index === this.source.length)
  34348. return null;
  34349. i = n,
  34350. n = this.source.charAt(this.index)
  34351. } while ("*" !== i || "/" !== n);++this.index,
  34352. e = !0
  34353. }
  34354. } while (e);if (this.index === this.source.length)
  34355. return null;
  34356. var r = this.index;
  34357. t.DELIM.lastIndex = 0;
  34358. var o = t.DELIM.test(this.source.charAt(r++));
  34359. if (!o)
  34360. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34361. ++r;
  34362. var a = this.source.substring(this.index, this.index = r);
  34363. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34364. a
  34365. }
  34366. ,
  34367. s.peek = function() {
  34368. if (0 === this.stack.length) {
  34369. var e = this.next();
  34370. if (null === e)
  34371. return null;
  34372. this.stack.push(e)
  34373. }
  34374. return this.stack[0]
  34375. }
  34376. ,
  34377. s.skip = function(e) {
  34378. var t = this.next();
  34379. if (t !== e)
  34380. throw Error("illegal '" + t + "', '" + e + "' expected")
  34381. }
  34382. ,
  34383. s.omit = function(e) {
  34384. return this.peek() === e && (this.next(),
  34385. !0)
  34386. }
  34387. ,
  34388. s.toString = function() {
  34389. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34390. }
  34391. ,
  34392. o.Tokenizer = a;
  34393. var l = function(e) {
  34394. this.tn = new a(e),
  34395. this.proto3 = !1
  34396. }
  34397. , c = l.prototype;
  34398. return c.parse = function() {
  34399. var e, i, n = {
  34400. name: "[ROOT]",
  34401. package: null,
  34402. messages: [],
  34403. enums: [],
  34404. imports: [],
  34405. options: {},
  34406. services: []
  34407. }, r = !0;
  34408. try {
  34409. for (; e = this.tn.next(); )
  34410. switch (e) {
  34411. case "package":
  34412. if (!r || null !== n.package)
  34413. throw Error("unexpected 'package'");
  34414. if (e = this.tn.next(),
  34415. !t.TYPEREF.test(e))
  34416. throw Error("illegal package name: " + e);
  34417. this.tn.skip(";"),
  34418. n.package = e;
  34419. break;
  34420. case "import":
  34421. if (!r)
  34422. throw Error("unexpected 'import'");
  34423. e = this.tn.peek(),
  34424. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34425. e = this._readString(),
  34426. this.tn.skip(";"),
  34427. i || n.imports.push(e);
  34428. break;
  34429. case "syntax":
  34430. if (!r)
  34431. throw Error("unexpected 'syntax'");
  34432. this.tn.skip("="),
  34433. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34434. this.tn.skip(";");
  34435. break;
  34436. case "message":
  34437. this._parseMessage(n, null),
  34438. r = !1;
  34439. break;
  34440. case "enum":
  34441. this._parseEnum(n),
  34442. r = !1;
  34443. break;
  34444. case "option":
  34445. this._parseOption(n);
  34446. break;
  34447. case "service":
  34448. this._parseService(n);
  34449. break;
  34450. case "extend":
  34451. this._parseExtend(n);
  34452. break;
  34453. default:
  34454. throw Error("unexpected '" + e + "'")
  34455. }
  34456. } catch (e) {
  34457. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34458. e
  34459. }
  34460. return delete n.name,
  34461. n
  34462. }
  34463. ,
  34464. l.parse = function(e) {
  34465. return new l(e).parse()
  34466. }
  34467. ,
  34468. c._readString = function() {
  34469. var e, t, i = "";
  34470. do {
  34471. if (t = this.tn.next(),
  34472. "'" !== t && '"' !== t)
  34473. throw Error("illegal string delimiter: " + t);
  34474. i += this.tn.next(),
  34475. this.tn.skip(t),
  34476. e = this.tn.peek()
  34477. } while ('"' === e || '"' === e);return i
  34478. }
  34479. ,
  34480. c._readValue = function(e) {
  34481. var i = this.tn.peek();
  34482. if ('"' === i || "'" === i)
  34483. return this._readString();
  34484. if (this.tn.next(),
  34485. t.NUMBER.test(i))
  34486. return n(i);
  34487. if (t.BOOL.test(i))
  34488. return "true" === i.toLowerCase();
  34489. if (e && t.TYPEREF.test(i))
  34490. return i;
  34491. throw Error("illegal value: " + i)
  34492. }
  34493. ,
  34494. c._parseOption = function(e, i) {
  34495. var n = this.tn.next()
  34496. , r = !1;
  34497. if ("(" === n && (r = !0,
  34498. n = this.tn.next()),
  34499. !t.TYPEREF.test(n))
  34500. throw Error("illegal option name: " + n);
  34501. var o = n;
  34502. r && (this.tn.skip(")"),
  34503. o = "(" + o + ")",
  34504. n = this.tn.peek(),
  34505. t.FQTYPEREF.test(n) && (o += n,
  34506. this.tn.next())),
  34507. this.tn.skip("="),
  34508. this._parseOptionValue(e, o),
  34509. i || this.tn.skip(";")
  34510. }
  34511. ,
  34512. c._parseOptionValue = function(e, i) {
  34513. var n = this.tn.peek();
  34514. if ("{" !== n)
  34515. r(e.options, i, this._readValue(!0));
  34516. else
  34517. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34518. if (!t.NAME.test(n))
  34519. throw Error("illegal option name: " + i + "." + n);
  34520. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34521. }
  34522. }
  34523. ,
  34524. c._parseService = function(e) {
  34525. var i = this.tn.next();
  34526. if (!t.NAME.test(i))
  34527. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34528. var n = i
  34529. , r = {
  34530. name: n,
  34531. rpc: {},
  34532. options: {}
  34533. };
  34534. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34535. if ("option" === i)
  34536. this._parseOption(r);
  34537. else {
  34538. if ("rpc" !== i)
  34539. throw Error("illegal service token: " + i);
  34540. this._parseServiceRPC(r)
  34541. }
  34542. this.tn.omit(";"),
  34543. e.services.push(r)
  34544. }
  34545. ,
  34546. c._parseServiceRPC = function(e) {
  34547. var i = "rpc"
  34548. , n = this.tn.next();
  34549. if (!t.NAME.test(n))
  34550. throw Error("illegal rpc service method name: " + n);
  34551. var r = n
  34552. , o = {
  34553. request: null,
  34554. response: null,
  34555. request_stream: !1,
  34556. response_stream: !1,
  34557. options: {}
  34558. };
  34559. if (this.tn.skip("("),
  34560. n = this.tn.next(),
  34561. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34562. n = this.tn.next()),
  34563. !t.TYPEREF.test(n))
  34564. throw Error("illegal rpc service request type: " + n);
  34565. if (o.request = n,
  34566. this.tn.skip(")"),
  34567. n = this.tn.next(),
  34568. "returns" !== n.toLowerCase())
  34569. throw Error("illegal rpc service request type delimiter: " + n);
  34570. if (this.tn.skip("("),
  34571. n = this.tn.next(),
  34572. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34573. n = this.tn.next()),
  34574. o.response = n,
  34575. this.tn.skip(")"),
  34576. n = this.tn.peek(),
  34577. "{" === n) {
  34578. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34579. if ("option" !== n)
  34580. throw Error("illegal rpc service token: " + n);
  34581. this._parseOption(o)
  34582. }
  34583. this.tn.omit(";")
  34584. } else
  34585. this.tn.skip(";");
  34586. "undefined" == typeof e[i] && (e[i] = {}),
  34587. e[i][r] = o
  34588. }
  34589. ,
  34590. c._parseMessage = function(e, n) {
  34591. var r = !!n
  34592. , o = this.tn.next()
  34593. , a = {
  34594. name: "",
  34595. fields: [],
  34596. enums: [],
  34597. messages: [],
  34598. options: {},
  34599. services: [],
  34600. oneofs: {}
  34601. };
  34602. if (!t.NAME.test(o))
  34603. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34604. for (a.name = o,
  34605. r && (this.tn.skip("="),
  34606. n.id = i(this.tn.next()),
  34607. a.isGroup = !0),
  34608. o = this.tn.peek(),
  34609. "[" === o && n && this._parseFieldOptions(n),
  34610. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34611. if (t.RULE.test(o))
  34612. this._parseMessageField(a, o);
  34613. else if ("oneof" === o)
  34614. this._parseMessageOneOf(a);
  34615. else if ("enum" === o)
  34616. this._parseEnum(a);
  34617. else if ("message" === o)
  34618. this._parseMessage(a);
  34619. else if ("option" === o)
  34620. this._parseOption(a);
  34621. else if ("service" === o)
  34622. this._parseService(a);
  34623. else if ("extensions" === o)
  34624. a.extensions = this._parseExtensionRanges();
  34625. else if ("reserved" === o)
  34626. this._parseIgnored();
  34627. else if ("extend" === o)
  34628. this._parseExtend(a);
  34629. else {
  34630. if (!t.TYPEREF.test(o))
  34631. throw Error("illegal message token: " + o);
  34632. if (!this.proto3)
  34633. throw Error("illegal field rule: " + o);
  34634. this._parseMessageField(a, "optional", o)
  34635. }
  34636. return this.tn.omit(";"),
  34637. e.messages.push(a),
  34638. a
  34639. }
  34640. ,
  34641. c._parseIgnored = function() {
  34642. for (; ";" !== this.tn.peek(); )
  34643. this.tn.next();
  34644. this.tn.skip(";")
  34645. }
  34646. ,
  34647. c._parseMessageField = function(e, n, r) {
  34648. if (!t.RULE.test(n))
  34649. throw Error("illegal message field rule: " + n);
  34650. var o, a = {
  34651. rule: n,
  34652. type: "",
  34653. name: "",
  34654. options: {},
  34655. id: 0
  34656. };
  34657. if ("map" === n) {
  34658. if (r)
  34659. throw Error("illegal type: " + r);
  34660. if (this.tn.skip("<"),
  34661. o = this.tn.next(),
  34662. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34663. throw Error("illegal message field type: " + o);
  34664. if (a.keytype = o,
  34665. this.tn.skip(","),
  34666. o = this.tn.next(),
  34667. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34668. throw Error("illegal message field: " + o);
  34669. if (a.type = o,
  34670. this.tn.skip(">"),
  34671. o = this.tn.next(),
  34672. !t.NAME.test(o))
  34673. throw Error("illegal message field name: " + o);
  34674. a.name = o,
  34675. this.tn.skip("="),
  34676. a.id = i(this.tn.next()),
  34677. o = this.tn.peek(),
  34678. "[" === o && this._parseFieldOptions(a),
  34679. this.tn.skip(";")
  34680. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34681. "group" === r) {
  34682. var s = this._parseMessage(e, a);
  34683. if (!/^[A-Z]/.test(s.name))
  34684. throw Error("illegal group name: " + s.name);
  34685. a.type = s.name,
  34686. a.name = s.name.toLowerCase(),
  34687. this.tn.omit(";")
  34688. } else {
  34689. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34690. throw Error("illegal message field type: " + r);
  34691. if (a.type = r,
  34692. o = this.tn.next(),
  34693. !t.NAME.test(o))
  34694. throw Error("illegal message field name: " + o);
  34695. a.name = o,
  34696. this.tn.skip("="),
  34697. a.id = i(this.tn.next()),
  34698. o = this.tn.peek(),
  34699. "[" === o && this._parseFieldOptions(a),
  34700. this.tn.skip(";")
  34701. }
  34702. return e.fields.push(a),
  34703. a
  34704. }
  34705. ,
  34706. c._parseMessageOneOf = function(e) {
  34707. var i = this.tn.next();
  34708. if (!t.NAME.test(i))
  34709. throw Error("illegal oneof name: " + i);
  34710. var n, r = i, o = [];
  34711. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34712. n = this._parseMessageField(e, "optional", i),
  34713. n.oneof = r,
  34714. o.push(n.id);
  34715. this.tn.omit(";"),
  34716. e.oneofs[r] = o
  34717. }
  34718. ,
  34719. c._parseFieldOptions = function(e) {
  34720. this.tn.skip("[");
  34721. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34722. i || this.tn.skip(","),
  34723. this._parseOption(e, !0),
  34724. i = !1;
  34725. this.tn.next()
  34726. }
  34727. ,
  34728. c._parseEnum = function(e) {
  34729. var n = {
  34730. name: "",
  34731. values: [],
  34732. options: {}
  34733. }
  34734. , r = this.tn.next();
  34735. if (!t.NAME.test(r))
  34736. throw Error("illegal name: " + r);
  34737. for (n.name = r,
  34738. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34739. if ("option" === r)
  34740. this._parseOption(n);
  34741. else {
  34742. if (!t.NAME.test(r))
  34743. throw Error("illegal name: " + r);
  34744. this.tn.skip("=");
  34745. var o = {
  34746. name: r,
  34747. id: i(this.tn.next(), !0)
  34748. };
  34749. r = this.tn.peek(),
  34750. "[" === r && this._parseFieldOptions({
  34751. options: {}
  34752. }),
  34753. this.tn.skip(";"),
  34754. n.values.push(o)
  34755. }
  34756. this.tn.omit(";"),
  34757. e.enums.push(n)
  34758. }
  34759. ,
  34760. c._parseExtensionRanges = function() {
  34761. var t, i, r, o = [];
  34762. do {
  34763. for (i = []; ; ) {
  34764. switch (t = this.tn.next()) {
  34765. case "min":
  34766. r = e.ID_MIN;
  34767. break;
  34768. case "max":
  34769. r = e.ID_MAX;
  34770. break;
  34771. default:
  34772. r = n(t)
  34773. }
  34774. if (i.push(r),
  34775. 2 === i.length)
  34776. break;
  34777. if ("to" !== this.tn.peek()) {
  34778. i.push(r);
  34779. break
  34780. }
  34781. this.tn.next()
  34782. }
  34783. o.push(i)
  34784. } while (this.tn.omit(","));return this.tn.skip(";"),
  34785. o
  34786. }
  34787. ,
  34788. c._parseExtend = function(e) {
  34789. var i = this.tn.next();
  34790. if (!t.TYPEREF.test(i))
  34791. throw Error("illegal extend reference: " + i);
  34792. var n = {
  34793. ref: i,
  34794. fields: []
  34795. };
  34796. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34797. if (t.RULE.test(i))
  34798. this._parseMessageField(n, i);
  34799. else {
  34800. if (!t.TYPEREF.test(i))
  34801. throw Error("illegal extend token: " + i);
  34802. if (!this.proto3)
  34803. throw Error("illegal field rule: " + i);
  34804. this._parseMessageField(n, "optional", i)
  34805. }
  34806. return this.tn.omit(";"),
  34807. e.messages.push(n),
  34808. n
  34809. }
  34810. ,
  34811. c.toString = function() {
  34812. return "Parser at line " + this.tn.line
  34813. }
  34814. ,
  34815. o.Parser = l,
  34816. o
  34817. }(r, r.Lang),
  34818. r.Reflect = function(e) {
  34819. function i(i) {
  34820. if ("string" == typeof i && (i = e.TYPES[i]),
  34821. "undefined" == typeof i.defaultValue)
  34822. throw Error("default value for type " + i.name + " is not supported");
  34823. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  34824. }
  34825. function n(t, i) {
  34826. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  34827. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  34828. if ("string" == typeof t)
  34829. return e.Long.fromString(t, i || !1, 10);
  34830. if ("number" == typeof t)
  34831. return e.Long.fromNumber(t, i || !1);
  34832. throw Error("not convertible to Long")
  34833. }
  34834. function r(t, i) {
  34835. var n = i.readVarint32()
  34836. , o = 7 & n
  34837. , a = n >>> 3;
  34838. switch (o) {
  34839. case e.WIRE_TYPES.VARINT:
  34840. do
  34841. n = i.readUint8();
  34842. while (128 === (128 & n));break;
  34843. case e.WIRE_TYPES.BITS64:
  34844. i.offset += 8;
  34845. break;
  34846. case e.WIRE_TYPES.LDELIM:
  34847. n = i.readVarint32(),
  34848. i.offset += n;
  34849. break;
  34850. case e.WIRE_TYPES.STARTGROUP:
  34851. r(a, i);
  34852. break;
  34853. case e.WIRE_TYPES.ENDGROUP:
  34854. if (a === t)
  34855. return !1;
  34856. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  34857. case e.WIRE_TYPES.BITS32:
  34858. i.offset += 4;
  34859. break;
  34860. default:
  34861. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  34862. }
  34863. return !0
  34864. }
  34865. var o = {}
  34866. , a = function(e, t, i) {
  34867. this.builder = e,
  34868. this.parent = t,
  34869. this.name = i,
  34870. this.className
  34871. }
  34872. , s = a.prototype;
  34873. s.fqn = function() {
  34874. for (var e = this.name, t = this; ; ) {
  34875. if (t = t.parent,
  34876. null == t)
  34877. break;
  34878. e = t.name + "." + e
  34879. }
  34880. return e
  34881. }
  34882. ,
  34883. s.toString = function(e) {
  34884. return (e ? this.className + " " : "") + this.fqn()
  34885. }
  34886. ,
  34887. s.build = function() {
  34888. throw Error(this.toString(!0) + " cannot be built directly")
  34889. }
  34890. ,
  34891. o.T = a;
  34892. var l = function(e, t, i, n, r) {
  34893. a.call(this, e, t, i),
  34894. this.className = "Namespace",
  34895. this.children = [],
  34896. this.options = n || {},
  34897. this.syntax = r || "proto2"
  34898. }
  34899. , c = l.prototype = Object.create(a.prototype);
  34900. c.getChildren = function(e) {
  34901. if (e = e || null,
  34902. null == e)
  34903. return this.children.slice();
  34904. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  34905. this.children[i]instanceof e && t.push(this.children[i]);
  34906. return t
  34907. }
  34908. ,
  34909. c.addChild = function(e) {
  34910. var t;
  34911. if (t = this.getChild(e.name))
  34912. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  34913. t.name = t.originalName;
  34914. else {
  34915. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  34916. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  34917. e.name = e.originalName
  34918. }
  34919. this.children.push(e)
  34920. }
  34921. ,
  34922. c.getChild = function(e) {
  34923. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  34924. if (this.children[i][t] === e)
  34925. return this.children[i];
  34926. return null
  34927. }
  34928. ,
  34929. c.resolve = function(e, t) {
  34930. var i = "string" == typeof e ? e.split(".") : e
  34931. , n = this
  34932. , r = 0;
  34933. if ("" === i[r]) {
  34934. for (; null !== n.parent; )
  34935. n = n.parent;
  34936. r++
  34937. }
  34938. var a;
  34939. do {
  34940. do {
  34941. if (!(n instanceof o.Namespace)) {
  34942. n = null;
  34943. break
  34944. }
  34945. if (a = n.getChild(i[r]),
  34946. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  34947. n = null;
  34948. break
  34949. }
  34950. n = a,
  34951. r++
  34952. } while (r < i.length);if (null != n)
  34953. break;
  34954. if (null !== this.parent)
  34955. return this.parent.resolve(e, t)
  34956. } while (null != n);return n
  34957. }
  34958. ,
  34959. c.qn = function(e) {
  34960. var t = []
  34961. , i = e;
  34962. do
  34963. t.unshift(i.name),
  34964. i = i.parent;
  34965. while (null !== i);for (var n = 1; n <= t.length; n++) {
  34966. var r = t.slice(t.length - n);
  34967. if (e === this.resolve(r, e instanceof o.Namespace))
  34968. return r.join(".")
  34969. }
  34970. return e.fqn()
  34971. }
  34972. ,
  34973. c.build = function() {
  34974. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  34975. e = i[n],
  34976. e instanceof l && (t[e.name] = e.build());
  34977. return Object.defineProperty && Object.defineProperty(t, "$options", {
  34978. value: this.buildOpt()
  34979. }),
  34980. t
  34981. }
  34982. ,
  34983. c.buildOpt = function() {
  34984. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  34985. var r = t[i]
  34986. , o = this.options[t[i]];
  34987. e[r] = o
  34988. }
  34989. return e
  34990. }
  34991. ,
  34992. c.getOption = function(e) {
  34993. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  34994. }
  34995. ,
  34996. o.Namespace = l;
  34997. var h = function(t, i, n, r) {
  34998. if (this.type = t,
  34999. this.resolvedType = i,
  35000. this.isMapKey = n,
  35001. this.syntax = r,
  35002. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  35003. throw Error("Invalid map key type: " + t.name)
  35004. }
  35005. , u = h.prototype;
  35006. h.defaultFieldValue = i,
  35007. u.verifyValue = function(i) {
  35008. function r(e, t) {
  35009. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  35010. }
  35011. var o = this;
  35012. switch (this.type) {
  35013. case e.TYPES.int32:
  35014. case e.TYPES.sint32:
  35015. case e.TYPES.sfixed32:
  35016. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35017. i > 4294967295 ? 0 | i : i;
  35018. case e.TYPES.uint32:
  35019. case e.TYPES.fixed32:
  35020. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35021. i < 0 ? i >>> 0 : i;
  35022. case e.TYPES.int64:
  35023. case e.TYPES.sint64:
  35024. case e.TYPES.sfixed64:
  35025. if (e.Long)
  35026. try {
  35027. return n(i, !1)
  35028. } catch (e) {
  35029. r(typeof i, e.message)
  35030. }
  35031. else
  35032. r(typeof i, "requires Long.js");
  35033. case e.TYPES.uint64:
  35034. case e.TYPES.fixed64:
  35035. if (e.Long)
  35036. try {
  35037. return n(i, !0)
  35038. } catch (e) {
  35039. r(typeof i, e.message)
  35040. }
  35041. else
  35042. r(typeof i, "requires Long.js");
  35043. case e.TYPES.bool:
  35044. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  35045. i;
  35046. case e.TYPES.float:
  35047. case e.TYPES.double:
  35048. return "number" != typeof i && r(typeof i, "not a number"),
  35049. i;
  35050. case e.TYPES.string:
  35051. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  35052. "" + i;
  35053. case e.TYPES.bytes:
  35054. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  35055. case e.TYPES.enum:
  35056. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  35057. for (l = 0; l < a.length; l++) {
  35058. if (a[l].name == i)
  35059. return a[l].id;
  35060. if (a[l].id == i)
  35061. return a[l].id
  35062. }
  35063. if ("proto3" === this.syntax)
  35064. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35065. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  35066. i;
  35067. r(i, "not a valid enum value");
  35068. case e.TYPES.group:
  35069. case e.TYPES.message:
  35070. if (i && "object" == typeof i || r(typeof i, "object expected"),
  35071. i instanceof this.resolvedType.clazz)
  35072. return i;
  35073. if (i instanceof e.Builder.Message) {
  35074. var s = {};
  35075. for (var l in i)
  35076. i.hasOwnProperty(l) && (s[l] = i[l]);
  35077. i = s
  35078. }
  35079. return new this.resolvedType.clazz(i)
  35080. }
  35081. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  35082. }
  35083. ,
  35084. u.calculateLength = function(i, n) {
  35085. if (null === n)
  35086. return 0;
  35087. var r;
  35088. switch (this.type) {
  35089. case e.TYPES.int32:
  35090. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  35091. case e.TYPES.uint32:
  35092. return t.calculateVarint32(n);
  35093. case e.TYPES.sint32:
  35094. return t.calculateVarint32(t.zigZagEncode32(n));
  35095. case e.TYPES.fixed32:
  35096. case e.TYPES.sfixed32:
  35097. case e.TYPES.float:
  35098. return 4;
  35099. case e.TYPES.int64:
  35100. case e.TYPES.uint64:
  35101. return t.calculateVarint64(n);
  35102. case e.TYPES.sint64:
  35103. return t.calculateVarint64(t.zigZagEncode64(n));
  35104. case e.TYPES.fixed64:
  35105. case e.TYPES.sfixed64:
  35106. return 8;
  35107. case e.TYPES.bool:
  35108. return 1;
  35109. case e.TYPES.enum:
  35110. return t.calculateVarint32(n);
  35111. case e.TYPES.double:
  35112. return 8;
  35113. case e.TYPES.string:
  35114. return r = t.calculateUTF8Bytes(n),
  35115. t.calculateVarint32(r) + r;
  35116. case e.TYPES.bytes:
  35117. if (n.remaining() < 0)
  35118. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35119. return t.calculateVarint32(n.remaining()) + n.remaining();
  35120. case e.TYPES.message:
  35121. return r = this.resolvedType.calculate(n),
  35122. t.calculateVarint32(r) + r;
  35123. case e.TYPES.group:
  35124. return r = this.resolvedType.calculate(n),
  35125. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35126. }
  35127. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35128. }
  35129. ,
  35130. u.encodeValue = function(i, n, r) {
  35131. if (null === n)
  35132. return r;
  35133. switch (this.type) {
  35134. case e.TYPES.int32:
  35135. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35136. break;
  35137. case e.TYPES.uint32:
  35138. r.writeVarint32(n);
  35139. break;
  35140. case e.TYPES.sint32:
  35141. r.writeVarint32ZigZag(n);
  35142. break;
  35143. case e.TYPES.fixed32:
  35144. r.writeUint32(n);
  35145. break;
  35146. case e.TYPES.sfixed32:
  35147. r.writeInt32(n);
  35148. break;
  35149. case e.TYPES.int64:
  35150. case e.TYPES.uint64:
  35151. r.writeVarint64(n);
  35152. break;
  35153. case e.TYPES.sint64:
  35154. r.writeVarint64ZigZag(n);
  35155. break;
  35156. case e.TYPES.fixed64:
  35157. r.writeUint64(n);
  35158. break;
  35159. case e.TYPES.sfixed64:
  35160. r.writeInt64(n);
  35161. break;
  35162. case e.TYPES.bool:
  35163. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35164. break;
  35165. case e.TYPES.enum:
  35166. r.writeVarint32(n);
  35167. break;
  35168. case e.TYPES.float:
  35169. r.writeFloat32(n);
  35170. break;
  35171. case e.TYPES.double:
  35172. r.writeFloat64(n);
  35173. break;
  35174. case e.TYPES.string:
  35175. r.writeVString(n);
  35176. break;
  35177. case e.TYPES.bytes:
  35178. if (n.remaining() < 0)
  35179. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35180. var o = n.offset;
  35181. r.writeVarint32(n.remaining()),
  35182. r.append(n),
  35183. n.offset = o;
  35184. break;
  35185. case e.TYPES.message:
  35186. var a = (new t).LE();
  35187. this.resolvedType.encode(n, a),
  35188. r.writeVarint32(a.offset),
  35189. r.append(a.flip());
  35190. break;
  35191. case e.TYPES.group:
  35192. this.resolvedType.encode(n, r),
  35193. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35194. break;
  35195. default:
  35196. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35197. }
  35198. return r
  35199. }
  35200. ,
  35201. u.decode = function(t, i, n) {
  35202. if (i != this.type.wireType)
  35203. throw Error("Unexpected wire type for element");
  35204. var r, o;
  35205. switch (this.type) {
  35206. case e.TYPES.int32:
  35207. return 0 | t.readVarint32();
  35208. case e.TYPES.uint32:
  35209. return t.readVarint32() >>> 0;
  35210. case e.TYPES.sint32:
  35211. return 0 | t.readVarint32ZigZag();
  35212. case e.TYPES.fixed32:
  35213. return t.readUint32() >>> 0;
  35214. case e.TYPES.sfixed32:
  35215. return 0 | t.readInt32();
  35216. case e.TYPES.int64:
  35217. return t.readVarint64();
  35218. case e.TYPES.uint64:
  35219. return t.readVarint64().toUnsigned();
  35220. case e.TYPES.sint64:
  35221. return t.readVarint64ZigZag();
  35222. case e.TYPES.fixed64:
  35223. return t.readUint64();
  35224. case e.TYPES.sfixed64:
  35225. return t.readInt64();
  35226. case e.TYPES.bool:
  35227. return !!t.readVarint32();
  35228. case e.TYPES.enum:
  35229. return t.readVarint32();
  35230. case e.TYPES.float:
  35231. return t.readFloat();
  35232. case e.TYPES.double:
  35233. return t.readDouble();
  35234. case e.TYPES.string:
  35235. return t.readVString();
  35236. case e.TYPES.bytes:
  35237. if (o = t.readVarint32(),
  35238. t.remaining() < o)
  35239. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35240. return r = t.clone(),
  35241. r.limit = r.offset + o,
  35242. t.offset += o,
  35243. r;
  35244. case e.TYPES.message:
  35245. return o = t.readVarint32(),
  35246. this.resolvedType.decode(t, o);
  35247. case e.TYPES.group:
  35248. return this.resolvedType.decode(t, -1, n)
  35249. }
  35250. throw Error("[INTERNAL] Illegal decode type")
  35251. }
  35252. ,
  35253. u.valueFromString = function(i) {
  35254. if (!this.isMapKey)
  35255. throw Error("valueFromString() called on non-map-key element");
  35256. switch (this.type) {
  35257. case e.TYPES.int32:
  35258. case e.TYPES.sint32:
  35259. case e.TYPES.sfixed32:
  35260. case e.TYPES.uint32:
  35261. case e.TYPES.fixed32:
  35262. return this.verifyValue(parseInt(i));
  35263. case e.TYPES.int64:
  35264. case e.TYPES.sint64:
  35265. case e.TYPES.sfixed64:
  35266. case e.TYPES.uint64:
  35267. case e.TYPES.fixed64:
  35268. return this.verifyValue(i);
  35269. case e.TYPES.bool:
  35270. return "true" === i;
  35271. case e.TYPES.string:
  35272. return this.verifyValue(i);
  35273. case e.TYPES.bytes:
  35274. return t.fromBinary(i)
  35275. }
  35276. }
  35277. ,
  35278. u.valueToString = function(t) {
  35279. if (!this.isMapKey)
  35280. throw Error("valueToString() called on non-map-key element");
  35281. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35282. }
  35283. ,
  35284. o.Element = h;
  35285. var d = function(e, t, i, n, r, o) {
  35286. l.call(this, e, t, i, n, o),
  35287. this.className = "Message",
  35288. this.extensions = void 0,
  35289. this.clazz = null,
  35290. this.isGroup = !!r,
  35291. this._fields = null,
  35292. this._fieldsById = null,
  35293. this._fieldsByName = null
  35294. }
  35295. , p = d.prototype = Object.create(l.prototype);
  35296. p.build = function(i) {
  35297. if (this.clazz && !i)
  35298. return this.clazz;
  35299. var n = function(e, i) {
  35300. function n(i, r, o, a) {
  35301. if (null === i || "object" != typeof i) {
  35302. if (a && a instanceof e.Reflect.Enum) {
  35303. var s = e.Reflect.Enum.getName(a.object, i);
  35304. if (null !== s)
  35305. return s
  35306. }
  35307. return i
  35308. }
  35309. if (t.isByteBuffer(i))
  35310. return r ? i.toBase64() : i.toBuffer();
  35311. if (e.Long.isLong(i))
  35312. return o ? i.toString() : e.Long.fromValue(i);
  35313. var l;
  35314. if (Array.isArray(i))
  35315. return l = [],
  35316. i.forEach(function(e, t) {
  35317. l[t] = n(e, r, o, a)
  35318. }),
  35319. l;
  35320. if (l = {},
  35321. i instanceof e.Map) {
  35322. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35323. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35324. return l
  35325. }
  35326. var u = i.$type
  35327. , d = void 0;
  35328. for (var p in i)
  35329. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35330. return l
  35331. }
  35332. var r = i.getChildren(e.Reflect.Message.Field)
  35333. , o = i.getChildren(e.Reflect.Message.OneOf)
  35334. , a = function(n, s) {
  35335. e.Builder.Message.call(this);
  35336. for (var l = 0, c = o.length; l < c; ++l)
  35337. this[o[l].name] = null;
  35338. for (l = 0,
  35339. c = r.length; l < c; ++l) {
  35340. var h = r[l];
  35341. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35342. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35343. }
  35344. if (arguments.length > 0) {
  35345. var u;
  35346. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35347. for (l = 0,
  35348. c = arguments.length; l < c; ++l)
  35349. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35350. else
  35351. this.$set(n)
  35352. }
  35353. }
  35354. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35355. s.add = function(t, n, r) {
  35356. var o = i._fieldsByName[t];
  35357. if (!r) {
  35358. if (!o)
  35359. throw Error(this + "#" + t + " is undefined");
  35360. if (!(o instanceof e.Reflect.Message.Field))
  35361. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35362. if (!o.repeated)
  35363. throw Error(this + "#" + t + " is not a repeated field");
  35364. n = o.verifyValue(n, !0)
  35365. }
  35366. return null === this[t] && (this[t] = []),
  35367. this[t].push(n),
  35368. this
  35369. }
  35370. ,
  35371. s.$add = s.add,
  35372. s.set = function(t, n, r) {
  35373. if (t && "object" == typeof t) {
  35374. r = n;
  35375. for (var o in t)
  35376. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35377. return this
  35378. }
  35379. var a = i._fieldsByName[t];
  35380. if (r)
  35381. this[t] = n;
  35382. else {
  35383. if (!a)
  35384. throw Error(this + "#" + t + " is not a field: undefined");
  35385. if (!(a instanceof e.Reflect.Message.Field))
  35386. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35387. this[a.name] = n = a.verifyValue(n)
  35388. }
  35389. if (a && a.oneof) {
  35390. var s = this[a.oneof.name];
  35391. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35392. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35393. }
  35394. return this
  35395. }
  35396. ,
  35397. s.$set = s.set,
  35398. s.get = function(t, n) {
  35399. if (n)
  35400. return this[t];
  35401. var r = i._fieldsByName[t];
  35402. if (!(r && r instanceof e.Reflect.Message.Field))
  35403. throw Error(this + "#" + t + " is not a field: undefined");
  35404. if (!(r instanceof e.Reflect.Message.Field))
  35405. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35406. return this[r.name]
  35407. }
  35408. ,
  35409. s.$get = s.get;
  35410. for (var l = 0; l < r.length; l++) {
  35411. var c = r[l];
  35412. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35413. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35414. return e.toUpperCase().replace("_", "")
  35415. });
  35416. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35417. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35418. return "_" + e
  35419. })
  35420. , r = function(t, i) {
  35421. return this[e.name] = i ? t : e.verifyValue(t),
  35422. this
  35423. }
  35424. , o = function() {
  35425. return this[e.name]
  35426. };
  35427. null === i.getChild("set" + t) && (s["set" + t] = r),
  35428. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35429. null === i.getChild("get" + t) && (s["get" + t] = o),
  35430. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35431. }(c)
  35432. }
  35433. s.encode = function(e, n) {
  35434. "boolean" == typeof e && (n = e,
  35435. e = void 0);
  35436. var r = !1;
  35437. e || (e = new t,
  35438. r = !0);
  35439. var o = e.littleEndian;
  35440. try {
  35441. return i.encode(this, e.LE(), n),
  35442. (r ? e.flip() : e).LE(o)
  35443. } catch (t) {
  35444. throw e.LE(o),
  35445. t
  35446. }
  35447. }
  35448. ,
  35449. a.encode = function(e, t, i) {
  35450. return new a(e).encode(t, i)
  35451. }
  35452. ,
  35453. s.calculate = function() {
  35454. return i.calculate(this)
  35455. }
  35456. ,
  35457. s.encodeDelimited = function(e, n) {
  35458. var r = !1;
  35459. e || (e = new t,
  35460. r = !0);
  35461. var o = (new t).LE();
  35462. return i.encode(this, o, n).flip(),
  35463. e.writeVarint32(o.remaining()),
  35464. e.append(o),
  35465. r ? e.flip() : e
  35466. }
  35467. ,
  35468. s.encodeAB = function() {
  35469. try {
  35470. return this.encode().toArrayBuffer()
  35471. } catch (e) {
  35472. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35473. e
  35474. }
  35475. }
  35476. ,
  35477. s.toArrayBuffer = s.encodeAB,
  35478. s.encodeNB = function() {
  35479. try {
  35480. return this.encode().toBuffer()
  35481. } catch (e) {
  35482. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35483. e
  35484. }
  35485. }
  35486. ,
  35487. s.toBuffer = s.encodeNB,
  35488. s.encode64 = function() {
  35489. try {
  35490. return this.encode().toBase64()
  35491. } catch (e) {
  35492. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35493. e
  35494. }
  35495. }
  35496. ,
  35497. s.toBase64 = s.encode64,
  35498. s.encodeHex = function() {
  35499. try {
  35500. return this.encode().toHex()
  35501. } catch (e) {
  35502. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35503. e
  35504. }
  35505. }
  35506. ,
  35507. s.toHex = s.encodeHex,
  35508. s.toRaw = function(e, t) {
  35509. return n(this, !!e, !!t, this.$type)
  35510. }
  35511. ,
  35512. s.encodeJSON = function() {
  35513. return JSON.stringify(n(this, !0, !0, this.$type))
  35514. }
  35515. ,
  35516. a.decode = function(e, n, r) {
  35517. "string" == typeof n && (r = n,
  35518. n = -1),
  35519. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35520. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35521. var o = e.littleEndian;
  35522. try {
  35523. var a = i.decode(e.LE());
  35524. return e.LE(o),
  35525. a
  35526. } catch (t) {
  35527. throw e.LE(o),
  35528. t
  35529. }
  35530. }
  35531. ,
  35532. a.decodeDelimited = function(e, n) {
  35533. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35534. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35535. e.remaining() < 1)
  35536. return null;
  35537. var r = e.offset
  35538. , o = e.readVarint32();
  35539. if (e.remaining() < o)
  35540. return e.offset = r,
  35541. null;
  35542. try {
  35543. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35544. return e.offset += o,
  35545. a
  35546. } catch (t) {
  35547. throw e.offset += o,
  35548. t
  35549. }
  35550. }
  35551. ,
  35552. a.decode64 = function(e) {
  35553. return a.decode(e, "base64")
  35554. }
  35555. ,
  35556. a.decodeHex = function(e) {
  35557. return a.decode(e, "hex")
  35558. }
  35559. ,
  35560. a.decodeJSON = function(e) {
  35561. return new a(JSON.parse(e))
  35562. }
  35563. ,
  35564. s.toString = function() {
  35565. return i.toString()
  35566. }
  35567. ;
  35568. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35569. value: i.buildOpt()
  35570. }),
  35571. Object.defineProperty(s, "$options", {
  35572. value: a.$options
  35573. }),
  35574. Object.defineProperty(a, "$type", {
  35575. value: i
  35576. }),
  35577. Object.defineProperty(s, "$type", {
  35578. value: i
  35579. })),
  35580. a
  35581. }(e, this);
  35582. this._fields = [],
  35583. this._fieldsById = {},
  35584. this._fieldsByName = {};
  35585. for (var r, o = 0, a = this.children.length; o < a; o++)
  35586. if (r = this.children[o],
  35587. r instanceof A || r instanceof d || r instanceof E) {
  35588. if (n.hasOwnProperty(r.name))
  35589. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35590. n[r.name] = r.build()
  35591. } else if (r instanceof d.Field)
  35592. r.build(),
  35593. this._fields.push(r),
  35594. this._fieldsById[r.id] = r,
  35595. this._fieldsByName[r.name] = r;
  35596. else if (!(r instanceof d.OneOf || r instanceof I))
  35597. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35598. return this.clazz = n
  35599. }
  35600. ,
  35601. p.encode = function(e, t, i) {
  35602. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35603. n = this._fields[a],
  35604. r = e[n.name],
  35605. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35606. if (null !== o) {
  35607. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35608. throw l.encoded = t,
  35609. l
  35610. }
  35611. return t
  35612. }
  35613. ,
  35614. p.calculate = function(e) {
  35615. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35616. if (t = this._fields[r],
  35617. i = e[t.name],
  35618. t.required && null === i)
  35619. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35620. n += t.calculate(i, e)
  35621. }
  35622. return n
  35623. }
  35624. ,
  35625. p.decode = function(t, i, n) {
  35626. i = "number" == typeof i ? i : -1;
  35627. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35628. if (o = t.readVarint32(),
  35629. a = 7 & o,
  35630. s = o >>> 3,
  35631. a === e.WIRE_TYPES.ENDGROUP) {
  35632. if (s !== n)
  35633. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35634. break
  35635. }
  35636. if (l = this._fieldsById[s]) {
  35637. if (l.repeated && !l.options.packed)
  35638. h[l.name].push(l.decode(a, t));
  35639. else if (l.map) {
  35640. var u = l.decode(a, t);
  35641. h[l.name].set(u[0], u[1])
  35642. } else if (h[l.name] = l.decode(a, t),
  35643. l.oneof) {
  35644. var d = h[l.oneof.name];
  35645. null !== d && d !== l.name && (h[d] = null),
  35646. h[l.oneof.name] = l.name
  35647. }
  35648. } else
  35649. switch (a) {
  35650. case e.WIRE_TYPES.VARINT:
  35651. t.readVarint32();
  35652. break;
  35653. case e.WIRE_TYPES.BITS32:
  35654. t.offset += 4;
  35655. break;
  35656. case e.WIRE_TYPES.BITS64:
  35657. t.offset += 8;
  35658. break;
  35659. case e.WIRE_TYPES.LDELIM:
  35660. var p = t.readVarint32();
  35661. t.offset += p;
  35662. break;
  35663. case e.WIRE_TYPES.STARTGROUP:
  35664. for (; r(s, t); )
  35665. ;
  35666. break;
  35667. default:
  35668. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35669. }
  35670. }
  35671. for (var f = 0, g = this._fields.length; f < g; ++f)
  35672. if (l = this._fields[f],
  35673. null === h[l.name])
  35674. if ("proto3" === this.syntax)
  35675. h[l.name] = l.defaultValue;
  35676. else {
  35677. if (l.required) {
  35678. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35679. throw m.decoded = h,
  35680. m
  35681. }
  35682. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35683. }
  35684. return h
  35685. }
  35686. ,
  35687. o.Message = d;
  35688. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35689. a.call(this, t, i, s),
  35690. this.className = "Message.Field",
  35691. this.required = "required" === n,
  35692. this.repeated = "repeated" === n,
  35693. this.map = "map" === n,
  35694. this.keyType = r || null,
  35695. this.type = o,
  35696. this.resolvedType = null,
  35697. this.id = l,
  35698. this.options = c || {},
  35699. this.defaultValue = null,
  35700. this.oneof = h || null,
  35701. this.syntax = u || "proto2",
  35702. this.originalName = this.name,
  35703. this.element = null,
  35704. this.keyElement = null,
  35705. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35706. }
  35707. , g = f.prototype = Object.create(a.prototype);
  35708. g.build = function() {
  35709. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35710. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35711. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35712. }
  35713. ,
  35714. g.verifyValue = function(t, i) {
  35715. function n(e, t) {
  35716. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35717. }
  35718. i = i || !1;
  35719. var r = this;
  35720. if (null === t)
  35721. return this.required && n(typeof t, "required"),
  35722. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35723. null;
  35724. var o;
  35725. if (this.repeated && !i) {
  35726. Array.isArray(t) || (t = [t]);
  35727. var a = [];
  35728. for (o = 0; o < t.length; o++)
  35729. a.push(this.element.verifyValue(t[o]));
  35730. return a
  35731. }
  35732. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35733. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35734. this.element.verifyValue(t))
  35735. }
  35736. ,
  35737. g.hasWirePresence = function(t, i) {
  35738. if ("proto3" !== this.syntax)
  35739. return null !== t;
  35740. if (this.oneof && i[this.oneof.name] === this.name)
  35741. return !0;
  35742. switch (this.type) {
  35743. case e.TYPES.int32:
  35744. case e.TYPES.sint32:
  35745. case e.TYPES.sfixed32:
  35746. case e.TYPES.uint32:
  35747. case e.TYPES.fixed32:
  35748. return 0 !== t;
  35749. case e.TYPES.int64:
  35750. case e.TYPES.sint64:
  35751. case e.TYPES.sfixed64:
  35752. case e.TYPES.uint64:
  35753. case e.TYPES.fixed64:
  35754. return 0 !== t.low || 0 !== t.high;
  35755. case e.TYPES.bool:
  35756. return t;
  35757. case e.TYPES.float:
  35758. case e.TYPES.double:
  35759. return 0 !== t;
  35760. case e.TYPES.string:
  35761. return t.length > 0;
  35762. case e.TYPES.bytes:
  35763. return t.remaining() > 0;
  35764. case e.TYPES.enum:
  35765. return 0 !== t;
  35766. case e.TYPES.message:
  35767. return null !== t;
  35768. default:
  35769. return !0
  35770. }
  35771. }
  35772. ,
  35773. g.encode = function(i, n, r) {
  35774. if (null === this.type || "object" != typeof this.type)
  35775. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35776. if (null === i || this.repeated && 0 == i.length)
  35777. return n;
  35778. try {
  35779. if (this.repeated) {
  35780. var o;
  35781. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35782. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35783. n.ensureCapacity(n.offset += 1);
  35784. var a = n.offset;
  35785. for (o = 0; o < i.length; o++)
  35786. this.element.encodeValue(this.id, i[o], n);
  35787. var s = n.offset - a
  35788. , l = t.calculateVarint32(s);
  35789. if (l > 1) {
  35790. var c = n.slice(a, n.offset);
  35791. a += l - 1,
  35792. n.offset = a,
  35793. n.append(c)
  35794. }
  35795. n.writeVarint32(s, a - l)
  35796. } else
  35797. for (o = 0; o < i.length; o++)
  35798. n.writeVarint32(this.id << 3 | this.type.wireType),
  35799. this.element.encodeValue(this.id, i[o], n)
  35800. } else
  35801. this.map ? i.forEach(function(i, r, o) {
  35802. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35803. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35804. n.writeVarint32(a),
  35805. n.writeVarint32(8 | this.keyType.wireType),
  35806. this.keyElement.encodeValue(1, r, n),
  35807. n.writeVarint32(16 | this.type.wireType),
  35808. this.element.encodeValue(2, i, n)
  35809. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35810. this.element.encodeValue(this.id, i, n))
  35811. } catch (e) {
  35812. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35813. }
  35814. return n
  35815. }
  35816. ,
  35817. g.calculate = function(i, n) {
  35818. if (i = this.verifyValue(i),
  35819. null === this.type || "object" != typeof this.type)
  35820. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35821. if (null === i || this.repeated && 0 == i.length)
  35822. return 0;
  35823. var r = 0;
  35824. try {
  35825. if (this.repeated) {
  35826. var o, a;
  35827. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35828. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35829. a = 0,
  35830. o = 0; o < i.length; o++)
  35831. a += this.element.calculateLength(this.id, i[o]);
  35832. r += t.calculateVarint32(a),
  35833. r += a
  35834. } else
  35835. for (o = 0; o < i.length; o++)
  35836. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35837. r += this.element.calculateLength(this.id, i[o])
  35838. } else
  35839. this.map ? i.forEach(function(i, n, o) {
  35840. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35841. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35842. r += t.calculateVarint32(a),
  35843. r += a
  35844. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35845. r += this.element.calculateLength(this.id, i))
  35846. } catch (e) {
  35847. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35848. }
  35849. return r
  35850. }
  35851. ,
  35852. g.decode = function(t, i, n) {
  35853. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  35854. if (!a)
  35855. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  35856. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  35857. o = i.readVarint32(),
  35858. o = i.offset + o;
  35859. for (var s = []; i.offset < o; )
  35860. s.push(this.decode(this.type.wireType, i, !0));
  35861. return s
  35862. }
  35863. if (this.map) {
  35864. var l = h.defaultFieldValue(this.keyType);
  35865. if (r = h.defaultFieldValue(this.type),
  35866. o = i.readVarint32(),
  35867. i.remaining() < o)
  35868. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  35869. var c = i.clone();
  35870. for (c.limit = c.offset + o,
  35871. i.offset += o; c.remaining() > 0; ) {
  35872. var u = c.readVarint32();
  35873. t = 7 & u;
  35874. var d = u >>> 3;
  35875. if (1 === d)
  35876. l = this.keyElement.decode(c, t, d);
  35877. else {
  35878. if (2 !== d)
  35879. throw Error("Unexpected tag in map field key/value submessage");
  35880. r = this.element.decode(c, t, d)
  35881. }
  35882. }
  35883. return [l, r]
  35884. }
  35885. return this.element.decode(i, t, this.id)
  35886. }
  35887. ,
  35888. o.Message.Field = f;
  35889. var m = function(e, t, i, n, r, o, a) {
  35890. f.call(this, e, t, i, null, n, r, o, a),
  35891. this.extension
  35892. };
  35893. m.prototype = Object.create(f.prototype),
  35894. o.Message.ExtensionField = m;
  35895. var v = function(e, t, i) {
  35896. a.call(this, e, t, i),
  35897. this.fields = []
  35898. };
  35899. o.Message.OneOf = v;
  35900. var A = function(e, t, i, n, r) {
  35901. l.call(this, e, t, i, n, r),
  35902. this.className = "Enum",
  35903. this.object = null
  35904. };
  35905. A.getName = function(e, t) {
  35906. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  35907. if (e[i = n[r]] === t)
  35908. return i;
  35909. return null
  35910. }
  35911. ;
  35912. var y = A.prototype = Object.create(l.prototype);
  35913. y.build = function(t) {
  35914. if (this.object && !t)
  35915. return this.object;
  35916. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  35917. i[n[r].name] = n[r].id;
  35918. return Object.defineProperty && Object.defineProperty(i, "$options", {
  35919. value: this.buildOpt(),
  35920. enumerable: !1
  35921. }),
  35922. this.object = i
  35923. }
  35924. ,
  35925. o.Enum = A;
  35926. var C = function(e, t, i, n) {
  35927. a.call(this, e, t, i),
  35928. this.className = "Enum.Value",
  35929. this.id = n
  35930. };
  35931. C.prototype = Object.create(a.prototype),
  35932. o.Enum.Value = C;
  35933. var I = function(e, t, i, n) {
  35934. a.call(this, e, t, i),
  35935. this.field = n
  35936. };
  35937. I.prototype = Object.create(a.prototype),
  35938. o.Extension = I;
  35939. var E = function(e, t, i, n) {
  35940. l.call(this, e, t, i, n),
  35941. this.className = "Service",
  35942. this.clazz = null
  35943. }
  35944. , b = E.prototype = Object.create(l.prototype);
  35945. b.build = function(i) {
  35946. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  35947. for (var n = function(t) {
  35948. e.Builder.Service.call(this),
  35949. this.rpcImpl = t || function(e, t, i) {
  35950. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  35951. }
  35952. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  35953. !function(e) {
  35954. r[e.name] = function(n, r) {
  35955. try {
  35956. try {
  35957. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  35958. } catch (e) {
  35959. if (!(e instanceof TypeError))
  35960. throw e
  35961. }
  35962. if (null === n || "object" != typeof n)
  35963. throw Error("Illegal arguments");
  35964. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  35965. this.rpcImpl(e.fqn(), n, function(t, n) {
  35966. if (t)
  35967. return void r(t);
  35968. null === n && (n = "");
  35969. try {
  35970. n = e.resolvedResponseType.clazz.decode(n)
  35971. } catch (e) {}
  35972. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  35973. })
  35974. } catch (e) {
  35975. setTimeout(r.bind(this, e), 0)
  35976. }
  35977. }
  35978. ,
  35979. n[e.name] = function(t, i, r) {
  35980. new n(t)[e.name](i, r)
  35981. }
  35982. ,
  35983. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  35984. value: e.buildOpt()
  35985. }),
  35986. Object.defineProperty(r[e.name], "$options", {
  35987. value: n[e.name].$options
  35988. }))
  35989. }(o[a]);
  35990. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  35991. value: i.buildOpt()
  35992. }),
  35993. Object.defineProperty(r, "$options", {
  35994. value: n.$options
  35995. }),
  35996. Object.defineProperty(n, "$type", {
  35997. value: i
  35998. }),
  35999. Object.defineProperty(r, "$type", {
  36000. value: i
  36001. })),
  36002. n
  36003. }(e, this)
  36004. }
  36005. ,
  36006. o.Service = E;
  36007. var w = function(e, t, i, n) {
  36008. a.call(this, e, t, i),
  36009. this.className = "Service.Method",
  36010. this.options = n || {}
  36011. }
  36012. , _ = w.prototype = Object.create(a.prototype);
  36013. _.buildOpt = c.buildOpt,
  36014. o.Service.Method = w;
  36015. var T = function(e, t, i, n, r, o, a, s) {
  36016. w.call(this, e, t, i, s),
  36017. this.className = "Service.RPCMethod",
  36018. this.requestName = n,
  36019. this.responseName = r,
  36020. this.requestStream = o,
  36021. this.responseStream = a,
  36022. this.resolvedRequestType = null,
  36023. this.resolvedResponseType = null
  36024. };
  36025. return T.prototype = Object.create(w.prototype),
  36026. o.Service.RPCMethod = T,
  36027. o
  36028. }(r),
  36029. r.Builder = function(t, i, n) {
  36030. function r(e) {
  36031. e.messages && e.messages.forEach(function(t) {
  36032. t.syntax = e.syntax,
  36033. r(t)
  36034. }),
  36035. e.enums && e.enums.forEach(function(t) {
  36036. t.syntax = e.syntax
  36037. })
  36038. }
  36039. var o = function(e) {
  36040. this.ns = new n.Namespace(this,null,""),
  36041. this.ptr = this.ns,
  36042. this.resolved = !1,
  36043. this.result = null,
  36044. this.files = {},
  36045. this.importRoot = null,
  36046. this.options = e || {}
  36047. }
  36048. , a = o.prototype;
  36049. return o.isMessage = function(e) {
  36050. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  36051. }
  36052. ,
  36053. o.isMessageField = function(e) {
  36054. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  36055. }
  36056. ,
  36057. o.isEnum = function(e) {
  36058. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  36059. }
  36060. ,
  36061. o.isService = function(e) {
  36062. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  36063. }
  36064. ,
  36065. o.isExtend = function(e) {
  36066. return "string" == typeof e.ref
  36067. }
  36068. ,
  36069. a.reset = function() {
  36070. return this.ptr = this.ns,
  36071. this
  36072. }
  36073. ,
  36074. a.define = function(e) {
  36075. if ("string" != typeof e || !i.TYPEREF.test(e))
  36076. throw Error("illegal namespace: " + e);
  36077. return e.split(".").forEach(function(e) {
  36078. var t = this.ptr.getChild(e);
  36079. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  36080. this.ptr = t
  36081. }, this),
  36082. this
  36083. }
  36084. ,
  36085. a.create = function(e) {
  36086. if (!e)
  36087. return this;
  36088. if (Array.isArray(e)) {
  36089. if (0 === e.length)
  36090. return this;
  36091. e = e.slice()
  36092. } else
  36093. e = [e];
  36094. for (var i = [e]; i.length > 0; ) {
  36095. if (e = i.pop(),
  36096. !Array.isArray(e))
  36097. throw Error("not a valid namespace: " + JSON.stringify(e));
  36098. for (; e.length > 0; ) {
  36099. var r = e.shift();
  36100. if (o.isMessage(r)) {
  36101. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  36102. , s = {};
  36103. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  36104. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  36105. }, this),
  36106. r.fields && r.fields.forEach(function(e) {
  36107. if (null !== a.getChild(0 | e.id))
  36108. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36109. if (e.options && "object" != typeof e.options)
  36110. throw Error("illegal field options in " + a.name + "#" + e.name);
  36111. var t = null;
  36112. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36113. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36114. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  36115. t && t.fields.push(e),
  36116. a.addChild(e)
  36117. }, this);
  36118. var l = [];
  36119. if (r.enums && r.enums.forEach(function(e) {
  36120. l.push(e)
  36121. }),
  36122. r.messages && r.messages.forEach(function(e) {
  36123. l.push(e)
  36124. }),
  36125. r.services && r.services.forEach(function(e) {
  36126. l.push(e)
  36127. }),
  36128. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36129. this.ptr.addChild(a),
  36130. l.length > 0) {
  36131. i.push(e),
  36132. e = l,
  36133. l = null,
  36134. this.ptr = a,
  36135. a = null;
  36136. continue
  36137. }
  36138. l = null
  36139. } else if (o.isEnum(r))
  36140. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  36141. r.values.forEach(function(e) {
  36142. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  36143. }, this),
  36144. this.ptr.addChild(a);
  36145. else if (o.isService(r))
  36146. a = new n.Service(this,this.ptr,r.name,r.options),
  36147. Object.keys(r.rpc).forEach(function(e) {
  36148. var t = r.rpc[e];
  36149. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  36150. }, this),
  36151. this.ptr.addChild(a);
  36152. else {
  36153. if (!o.isExtend(r))
  36154. throw Error("not a valid definition: " + JSON.stringify(r));
  36155. if (a = this.ptr.resolve(r.ref, !0))
  36156. r.fields.forEach(function(e) {
  36157. if (null !== a.getChild(0 | e.id))
  36158. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36159. if (a.extensions) {
  36160. var i = !1;
  36161. if (a.extensions.forEach(function(t) {
  36162. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36163. }),
  36164. !i)
  36165. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36166. }
  36167. var r = e.name;
  36168. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36169. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36170. , s = new n.Extension(this,this.ptr,e.name,o);
  36171. o.extension = s,
  36172. this.ptr.addChild(s),
  36173. a.addChild(o)
  36174. }, this);
  36175. else if (!/\.?google\.protobuf\./.test(r.ref))
  36176. throw Error("extended message " + r.ref + " is not defined")
  36177. }
  36178. r = null,
  36179. a = null
  36180. }
  36181. e = null,
  36182. this.ptr = this.ptr.parent
  36183. }
  36184. return this.resolved = !1,
  36185. this.result = null,
  36186. this
  36187. }
  36188. ,
  36189. a.import = function(i, n) {
  36190. var o = "/";
  36191. if ("string" == typeof n) {
  36192. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36193. this.files[n] === !0)
  36194. return this.reset();
  36195. this.files[n] = !0
  36196. } else if ("object" == typeof n) {
  36197. var a = n.root;
  36198. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36199. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36200. var s = a + o + n.file;
  36201. if (this.files[s] === !0)
  36202. return this.reset();
  36203. this.files[s] = !0
  36204. }
  36205. if (i.imports && i.imports.length > 0) {
  36206. var l, c = !1;
  36207. "object" == typeof n ? (this.importRoot = n.root,
  36208. c = !0,
  36209. l = this.importRoot,
  36210. n = n.file,
  36211. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36212. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36213. o = "\\") : l = "." : l = null;
  36214. for (var h = 0; h < i.imports.length; h++)
  36215. if ("string" == typeof i.imports[h]) {
  36216. if (!l)
  36217. throw Error("cannot determine import root");
  36218. var u = i.imports[h];
  36219. if ("google/protobuf/descriptor.proto" === u)
  36220. continue;
  36221. if (u = l + o + u,
  36222. this.files[u] === !0)
  36223. continue;
  36224. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36225. var d = t.Util.fetch(u);
  36226. if (null === d)
  36227. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36228. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36229. } else
  36230. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36231. return t + "_import" + h + "." + i
  36232. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36233. c && (this.importRoot = null)
  36234. }
  36235. i.package && this.define(i.package),
  36236. i.syntax && r(i);
  36237. var p = this.ptr;
  36238. return i.options && Object.keys(i.options).forEach(function(e) {
  36239. p.options[e] = i.options[e]
  36240. }),
  36241. i.messages && (this.create(i.messages),
  36242. this.ptr = p),
  36243. i.enums && (this.create(i.enums),
  36244. this.ptr = p),
  36245. i.services && (this.create(i.services),
  36246. this.ptr = p),
  36247. i.extends && this.create(i.extends),
  36248. this.reset()
  36249. }
  36250. ,
  36251. a.resolveAll = function() {
  36252. var e;
  36253. if (null == this.ptr || "object" == typeof this.ptr.type)
  36254. return this;
  36255. if (this.ptr instanceof n.Namespace)
  36256. this.ptr.children.forEach(function(e) {
  36257. this.ptr = e,
  36258. this.resolveAll()
  36259. }, this);
  36260. else if (this.ptr instanceof n.Message.Field) {
  36261. if (i.TYPE.test(this.ptr.type))
  36262. this.ptr.type = t.TYPES[this.ptr.type];
  36263. else {
  36264. if (!i.TYPEREF.test(this.ptr.type))
  36265. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36266. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36267. !e)
  36268. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36269. if (this.ptr.resolvedType = e,
  36270. e instanceof n.Enum) {
  36271. if (this.ptr.type = t.TYPES.enum,
  36272. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36273. throw Error("proto3 message cannot reference proto2 enum")
  36274. } else {
  36275. if (!(e instanceof n.Message))
  36276. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36277. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36278. }
  36279. }
  36280. if (this.ptr.map) {
  36281. if (!i.TYPE.test(this.ptr.keyType))
  36282. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36283. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36284. }
  36285. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36286. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36287. throw Error("illegal service type in " + this.ptr.toString(!0));
  36288. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36289. !(e && e instanceof t.Reflect.Message))
  36290. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36291. if (this.ptr.resolvedRequestType = e,
  36292. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36293. !(e && e instanceof t.Reflect.Message))
  36294. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36295. this.ptr.resolvedResponseType = e
  36296. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36297. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36298. return this.reset()
  36299. }
  36300. ,
  36301. a.build = function(e) {
  36302. if (this.reset(),
  36303. this.resolved || (this.resolveAll(),
  36304. this.resolved = !0,
  36305. this.result = null),
  36306. null === this.result && (this.result = this.ns.build()),
  36307. !e)
  36308. return this.result;
  36309. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36310. if (!i[t[n]]) {
  36311. i = null;
  36312. break
  36313. }
  36314. i = i[t[n]]
  36315. }
  36316. return i
  36317. }
  36318. ,
  36319. a.lookup = function(e, t) {
  36320. return e ? this.ns.resolve(e, t) : this.ns
  36321. }
  36322. ,
  36323. a.toString = function() {
  36324. return "Builder"
  36325. }
  36326. ,
  36327. o.Message = function() {}
  36328. ,
  36329. o.Enum = function() {}
  36330. ,
  36331. o.Service = function() {}
  36332. ,
  36333. o
  36334. }(r, r.Lang, r.Reflect),
  36335. r.Map = function(e, t) {
  36336. function i(e) {
  36337. var t = 0;
  36338. return {
  36339. next: function() {
  36340. return t < e.length ? {
  36341. done: !1,
  36342. value: e[t++]
  36343. } : {
  36344. done: !0
  36345. }
  36346. }
  36347. }
  36348. }
  36349. var n = function(e, i) {
  36350. if (!e.map)
  36351. throw Error("field is not a map");
  36352. if (this.field = e,
  36353. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36354. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36355. this.map = {},
  36356. Object.defineProperty(this, "size", {
  36357. get: function() {
  36358. return Object.keys(this.map).length
  36359. }
  36360. }),
  36361. i)
  36362. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36363. var o = this.keyElem.valueFromString(n[r])
  36364. , a = this.valueElem.verifyValue(i[n[r]]);
  36365. this.map[this.keyElem.valueToString(o)] = {
  36366. key: o,
  36367. value: a
  36368. }
  36369. }
  36370. }
  36371. , r = n.prototype;
  36372. return r.clear = function() {
  36373. this.map = {}
  36374. }
  36375. ,
  36376. r.delete = function(e) {
  36377. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36378. , i = t in this.map;
  36379. return delete this.map[t],
  36380. i
  36381. }
  36382. ,
  36383. r.entries = function() {
  36384. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36385. t.push([(e = this.map[n[r]]).key, e.value]);
  36386. return i(t)
  36387. }
  36388. ,
  36389. r.keys = function() {
  36390. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36391. e.push(this.map[t[n]].key);
  36392. return i(e)
  36393. }
  36394. ,
  36395. r.values = function() {
  36396. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36397. e.push(this.map[t[n]].value);
  36398. return i(e)
  36399. }
  36400. ,
  36401. r.forEach = function(e, t) {
  36402. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36403. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36404. }
  36405. ,
  36406. r.set = function(e, t) {
  36407. var i = this.keyElem.verifyValue(e)
  36408. , n = this.valueElem.verifyValue(t);
  36409. return this.map[this.keyElem.valueToString(i)] = {
  36410. key: i,
  36411. value: n
  36412. },
  36413. this
  36414. }
  36415. ,
  36416. r.get = function(e) {
  36417. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36418. if (t in this.map)
  36419. return this.map[t].value
  36420. }
  36421. ,
  36422. r.has = function(e) {
  36423. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36424. return t in this.map
  36425. }
  36426. ,
  36427. n
  36428. }(r, r.Reflect),
  36429. r.loadProto = function(e, t, i) {
  36430. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36431. t = void 0),
  36432. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36433. }
  36434. ,
  36435. r.protoFromString = r.loadProto,
  36436. r.loadProtoFile = function(e, t, i) {
  36437. if (t && "object" == typeof t ? (i = t,
  36438. t = null) : t && "function" == typeof t || (t = null),
  36439. t)
  36440. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36441. if (null === n)
  36442. return void t(Error("Failed to fetch file"));
  36443. try {
  36444. t(null, r.loadProto(n, i, e))
  36445. } catch (e) {
  36446. t(e)
  36447. }
  36448. });
  36449. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36450. return null === n ? null : r.loadProto(n, i, e)
  36451. }
  36452. ,
  36453. r.protoFromFile = r.loadProtoFile,
  36454. r.newBuilder = function(e) {
  36455. return e = e || {},
  36456. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36457. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36458. new r.Builder(e)
  36459. }
  36460. ,
  36461. r.loadJson = function(e, t, i) {
  36462. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36463. t = null),
  36464. t && "object" == typeof t || (t = r.newBuilder()),
  36465. "string" == typeof e && (e = JSON.parse(e)),
  36466. t.import(e, i),
  36467. t.resolveAll(),
  36468. t
  36469. }
  36470. ,
  36471. r.loadJsonFile = function(e, t, i) {
  36472. if (t && "object" == typeof t ? (i = t,
  36473. t = null) : t && "function" == typeof t || (t = null),
  36474. t)
  36475. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36476. if (null === n)
  36477. return void t(Error("Failed to fetch file"));
  36478. try {
  36479. t(null, r.loadJson(JSON.parse(n), i, e))
  36480. } catch (e) {
  36481. t(e)
  36482. }
  36483. });
  36484. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36485. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36486. }
  36487. ,
  36488. r
  36489. })
  36490. }
  36491. ).call(this, e("_process"))
  36492. }
  36493. , {
  36494. _process: 203,
  36495. bytebuffer: 215,
  36496. fs: 197,
  36497. path: 197
  36498. }],
  36499. 215: [function(e, t, i) {
  36500. !function(i, n) {
  36501. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36502. var t;
  36503. try {
  36504. t = e("long")
  36505. } catch (e) {}
  36506. return n(t)
  36507. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36508. }(this, function(e) {
  36509. "use strict";
  36510. function t(e) {
  36511. var t = 0;
  36512. return function() {
  36513. return t < e.length ? e.charCodeAt(t++) : null
  36514. }
  36515. }
  36516. function i() {
  36517. var e = []
  36518. , t = [];
  36519. return function() {
  36520. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36521. e.length = 0),
  36522. void Array.prototype.push.apply(e, arguments))
  36523. }
  36524. }
  36525. function n(e, t, i, n, r) {
  36526. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36527. for (u += d,
  36528. o = p & (1 << -h) - 1,
  36529. p >>= -h,
  36530. h += s; h > 0; o = 256 * o + e[t + u],
  36531. u += d,
  36532. h -= 8)
  36533. ;
  36534. for (a = o & (1 << -h) - 1,
  36535. o >>= -h,
  36536. h += n; h > 0; a = 256 * a + e[t + u],
  36537. u += d,
  36538. h -= 8)
  36539. ;
  36540. if (0 === o)
  36541. o = 1 - c;
  36542. else {
  36543. if (o === l)
  36544. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36545. a += Math.pow(2, n),
  36546. o -= c
  36547. }
  36548. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36549. }
  36550. function r(e, t, i, n, r, o) {
  36551. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36552. for (t = Math.abs(t),
  36553. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36554. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36555. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36556. l *= 2),
  36557. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36558. t * l >= 2 && (a++,
  36559. l /= 2),
  36560. a + u >= h ? (s = 0,
  36561. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36562. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36563. a = 0)); r >= 8; e[i + p] = 255 & s,
  36564. p += f,
  36565. s /= 256,
  36566. r -= 8)
  36567. ;
  36568. for (a = a << r | s,
  36569. c += r; c > 0; e[i + p] = 255 & a,
  36570. p += f,
  36571. a /= 256,
  36572. c -= 8)
  36573. ;
  36574. e[i + p - f] |= 128 * g
  36575. }
  36576. var o = function(e, t, i) {
  36577. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36578. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36579. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36580. !i) {
  36581. if (e |= 0,
  36582. e < 0)
  36583. throw RangeError("Illegal capacity");
  36584. t = !!t,
  36585. i = !!i
  36586. }
  36587. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36588. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36589. this.offset = 0,
  36590. this.markedOffset = -1,
  36591. this.limit = e,
  36592. this.littleEndian = t,
  36593. this.noAssert = i
  36594. };
  36595. o.VERSION = "5.0.1",
  36596. o.LITTLE_ENDIAN = !0,
  36597. o.BIG_ENDIAN = !1,
  36598. o.DEFAULT_CAPACITY = 16,
  36599. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36600. o.DEFAULT_NOASSERT = !1,
  36601. o.Long = e || null;
  36602. var a = o.prototype;
  36603. a.__isByteBuffer__,
  36604. Object.defineProperty(a, "__isByteBuffer__", {
  36605. value: !0,
  36606. enumerable: !1,
  36607. configurable: !1
  36608. });
  36609. var s = new ArrayBuffer(0)
  36610. , l = String.fromCharCode;
  36611. o.accessor = function() {
  36612. return Uint8Array
  36613. }
  36614. ,
  36615. o.allocate = function(e, t, i) {
  36616. return new o(e,t,i)
  36617. }
  36618. ,
  36619. o.concat = function(e, t, i, n) {
  36620. "boolean" != typeof t && "string" == typeof t || (n = i,
  36621. i = t,
  36622. t = void 0);
  36623. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36624. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36625. r = e[s].limit - e[s].offset,
  36626. r > 0 && (a += r);
  36627. if (0 === a)
  36628. return new o(0,i,n);
  36629. var c, h = new o(a,i,n);
  36630. for (s = 0; s < l; )
  36631. c = e[s++],
  36632. r = c.limit - c.offset,
  36633. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36634. h.offset += r);
  36635. return h.limit = h.offset,
  36636. h.offset = 0,
  36637. h
  36638. }
  36639. ,
  36640. o.isByteBuffer = function(e) {
  36641. return (e && e.__isByteBuffer__) === !0
  36642. }
  36643. ,
  36644. o.type = function() {
  36645. return ArrayBuffer
  36646. }
  36647. ,
  36648. o.wrap = function(e, t, i, n) {
  36649. if ("string" != typeof t && (n = i,
  36650. i = t,
  36651. t = void 0),
  36652. "string" == typeof e)
  36653. switch ("undefined" == typeof t && (t = "utf8"),
  36654. t) {
  36655. case "base64":
  36656. return o.fromBase64(e, i);
  36657. case "hex":
  36658. return o.fromHex(e, i);
  36659. case "binary":
  36660. return o.fromBinary(e, i);
  36661. case "utf8":
  36662. return o.fromUTF8(e, i);
  36663. case "debug":
  36664. return o.fromDebug(e, i);
  36665. default:
  36666. throw Error("Unsupported encoding: " + t)
  36667. }
  36668. if (null === e || "object" != typeof e)
  36669. throw TypeError("Illegal buffer");
  36670. var r;
  36671. if (o.isByteBuffer(e))
  36672. return r = a.clone.call(e),
  36673. r.markedOffset = -1,
  36674. r;
  36675. if (e instanceof Uint8Array)
  36676. r = new o(0,i,n),
  36677. e.length > 0 && (r.buffer = e.buffer,
  36678. r.offset = e.byteOffset,
  36679. r.limit = e.byteOffset + e.byteLength,
  36680. r.view = new Uint8Array(e.buffer));
  36681. else if (e instanceof ArrayBuffer)
  36682. r = new o(0,i,n),
  36683. e.byteLength > 0 && (r.buffer = e,
  36684. r.offset = 0,
  36685. r.limit = e.byteLength,
  36686. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36687. else {
  36688. if ("[object Array]" !== Object.prototype.toString.call(e))
  36689. throw TypeError("Illegal buffer");
  36690. r = new o(e.length,i,n),
  36691. r.limit = e.length;
  36692. for (var s = 0; s < e.length; ++s)
  36693. r.view[s] = e[s]
  36694. }
  36695. return r
  36696. }
  36697. ,
  36698. a.writeBitSet = function(e, t) {
  36699. var i = "undefined" == typeof t;
  36700. if (i && (t = this.offset),
  36701. !this.noAssert) {
  36702. if (!(e instanceof Array))
  36703. throw TypeError("Illegal BitSet: Not an array");
  36704. if ("number" != typeof t || t % 1 !== 0)
  36705. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36706. if (t >>>= 0,
  36707. t < 0 || t + 0 > this.buffer.byteLength)
  36708. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36709. }
  36710. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36711. for (t += this.writeVarint32(o, t); a--; )
  36712. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36713. this.writeByte(n, t++);
  36714. if (s < o) {
  36715. var l = 0;
  36716. for (n = 0; s < o; )
  36717. n |= (1 & !!e[s++]) << l++;
  36718. this.writeByte(n, t++)
  36719. }
  36720. return i ? (this.offset = t,
  36721. this) : t - r
  36722. }
  36723. ,
  36724. a.readBitSet = function(e) {
  36725. var t = "undefined" == typeof e;
  36726. t && (e = this.offset);
  36727. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36728. for (e += n.length; o--; )
  36729. i = this.readByte(e++),
  36730. s[a++] = !!(1 & i),
  36731. s[a++] = !!(2 & i),
  36732. s[a++] = !!(4 & i),
  36733. s[a++] = !!(8 & i),
  36734. s[a++] = !!(16 & i),
  36735. s[a++] = !!(32 & i),
  36736. s[a++] = !!(64 & i),
  36737. s[a++] = !!(128 & i);
  36738. if (a < r) {
  36739. var l = 0;
  36740. for (i = this.readByte(e++); a < r; )
  36741. s[a++] = !!(i >> l++ & 1)
  36742. }
  36743. return t && (this.offset = e),
  36744. s
  36745. }
  36746. ,
  36747. a.readBytes = function(e, t) {
  36748. var i = "undefined" == typeof t;
  36749. if (i && (t = this.offset),
  36750. !this.noAssert) {
  36751. if ("number" != typeof t || t % 1 !== 0)
  36752. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36753. if (t >>>= 0,
  36754. t < 0 || t + e > this.buffer.byteLength)
  36755. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36756. }
  36757. var n = this.slice(t, t + e);
  36758. return i && (this.offset += e),
  36759. n
  36760. }
  36761. ,
  36762. a.writeBytes = a.append,
  36763. a.writeInt8 = function(e, t) {
  36764. var i = "undefined" == typeof t;
  36765. if (i && (t = this.offset),
  36766. !this.noAssert) {
  36767. if ("number" != typeof e || e % 1 !== 0)
  36768. throw TypeError("Illegal value: " + e + " (not an integer)");
  36769. if (e |= 0,
  36770. "number" != typeof t || t % 1 !== 0)
  36771. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36772. if (t >>>= 0,
  36773. t < 0 || t + 0 > this.buffer.byteLength)
  36774. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36775. }
  36776. t += 1;
  36777. var n = this.buffer.byteLength;
  36778. return t > n && this.resize((n *= 2) > t ? n : t),
  36779. t -= 1,
  36780. this.view[t] = e,
  36781. i && (this.offset += 1),
  36782. this
  36783. }
  36784. ,
  36785. a.writeByte = a.writeInt8,
  36786. a.readInt8 = function(e) {
  36787. var t = "undefined" == typeof e;
  36788. if (t && (e = this.offset),
  36789. !this.noAssert) {
  36790. if ("number" != typeof e || e % 1 !== 0)
  36791. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36792. if (e >>>= 0,
  36793. e < 0 || e + 1 > this.buffer.byteLength)
  36794. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36795. }
  36796. var i = this.view[e];
  36797. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36798. t && (this.offset += 1),
  36799. i
  36800. }
  36801. ,
  36802. a.readByte = a.readInt8,
  36803. a.writeUint8 = function(e, t) {
  36804. var i = "undefined" == typeof t;
  36805. if (i && (t = this.offset),
  36806. !this.noAssert) {
  36807. if ("number" != typeof e || e % 1 !== 0)
  36808. throw TypeError("Illegal value: " + e + " (not an integer)");
  36809. if (e >>>= 0,
  36810. "number" != typeof t || t % 1 !== 0)
  36811. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36812. if (t >>>= 0,
  36813. t < 0 || t + 0 > this.buffer.byteLength)
  36814. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36815. }
  36816. t += 1;
  36817. var n = this.buffer.byteLength;
  36818. return t > n && this.resize((n *= 2) > t ? n : t),
  36819. t -= 1,
  36820. this.view[t] = e,
  36821. i && (this.offset += 1),
  36822. this
  36823. }
  36824. ,
  36825. a.writeUInt8 = a.writeUint8,
  36826. a.readUint8 = function(e) {
  36827. var t = "undefined" == typeof e;
  36828. if (t && (e = this.offset),
  36829. !this.noAssert) {
  36830. if ("number" != typeof e || e % 1 !== 0)
  36831. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36832. if (e >>>= 0,
  36833. e < 0 || e + 1 > this.buffer.byteLength)
  36834. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36835. }
  36836. var i = this.view[e];
  36837. return t && (this.offset += 1),
  36838. i
  36839. }
  36840. ,
  36841. a.readUInt8 = a.readUint8,
  36842. a.writeInt16 = function(e, t) {
  36843. var i = "undefined" == typeof t;
  36844. if (i && (t = this.offset),
  36845. !this.noAssert) {
  36846. if ("number" != typeof e || e % 1 !== 0)
  36847. throw TypeError("Illegal value: " + e + " (not an integer)");
  36848. if (e |= 0,
  36849. "number" != typeof t || t % 1 !== 0)
  36850. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36851. if (t >>>= 0,
  36852. t < 0 || t + 0 > this.buffer.byteLength)
  36853. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36854. }
  36855. t += 2;
  36856. var n = this.buffer.byteLength;
  36857. return t > n && this.resize((n *= 2) > t ? n : t),
  36858. t -= 2,
  36859. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36860. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36861. this.view[t + 1] = 255 & e),
  36862. i && (this.offset += 2),
  36863. this
  36864. }
  36865. ,
  36866. a.writeShort = a.writeInt16,
  36867. a.readInt16 = function(e) {
  36868. var t = "undefined" == typeof e;
  36869. if (t && (e = this.offset),
  36870. !this.noAssert) {
  36871. if ("number" != typeof e || e % 1 !== 0)
  36872. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36873. if (e >>>= 0,
  36874. e < 0 || e + 2 > this.buffer.byteLength)
  36875. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36876. }
  36877. var i = 0;
  36878. return this.littleEndian ? (i = this.view[e],
  36879. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36880. i |= this.view[e + 1]),
  36881. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  36882. t && (this.offset += 2),
  36883. i
  36884. }
  36885. ,
  36886. a.readShort = a.readInt16,
  36887. a.writeUint16 = function(e, t) {
  36888. var i = "undefined" == typeof t;
  36889. if (i && (t = this.offset),
  36890. !this.noAssert) {
  36891. if ("number" != typeof e || e % 1 !== 0)
  36892. throw TypeError("Illegal value: " + e + " (not an integer)");
  36893. if (e >>>= 0,
  36894. "number" != typeof t || t % 1 !== 0)
  36895. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36896. if (t >>>= 0,
  36897. t < 0 || t + 0 > this.buffer.byteLength)
  36898. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36899. }
  36900. t += 2;
  36901. var n = this.buffer.byteLength;
  36902. return t > n && this.resize((n *= 2) > t ? n : t),
  36903. t -= 2,
  36904. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36905. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36906. this.view[t + 1] = 255 & e),
  36907. i && (this.offset += 2),
  36908. this
  36909. }
  36910. ,
  36911. a.writeUInt16 = a.writeUint16,
  36912. a.readUint16 = function(e) {
  36913. var t = "undefined" == typeof e;
  36914. if (t && (e = this.offset),
  36915. !this.noAssert) {
  36916. if ("number" != typeof e || e % 1 !== 0)
  36917. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36918. if (e >>>= 0,
  36919. e < 0 || e + 2 > this.buffer.byteLength)
  36920. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36921. }
  36922. var i = 0;
  36923. return this.littleEndian ? (i = this.view[e],
  36924. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36925. i |= this.view[e + 1]),
  36926. t && (this.offset += 2),
  36927. i
  36928. }
  36929. ,
  36930. a.readUInt16 = a.readUint16,
  36931. a.writeInt32 = function(e, t) {
  36932. var i = "undefined" == typeof t;
  36933. if (i && (t = this.offset),
  36934. !this.noAssert) {
  36935. if ("number" != typeof e || e % 1 !== 0)
  36936. throw TypeError("Illegal value: " + e + " (not an integer)");
  36937. if (e |= 0,
  36938. "number" != typeof t || t % 1 !== 0)
  36939. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36940. if (t >>>= 0,
  36941. t < 0 || t + 0 > this.buffer.byteLength)
  36942. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36943. }
  36944. t += 4;
  36945. var n = this.buffer.byteLength;
  36946. return t > n && this.resize((n *= 2) > t ? n : t),
  36947. t -= 4,
  36948. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36949. this.view[t + 2] = e >>> 16 & 255,
  36950. this.view[t + 1] = e >>> 8 & 255,
  36951. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36952. this.view[t + 1] = e >>> 16 & 255,
  36953. this.view[t + 2] = e >>> 8 & 255,
  36954. this.view[t + 3] = 255 & e),
  36955. i && (this.offset += 4),
  36956. this
  36957. }
  36958. ,
  36959. a.writeInt = a.writeInt32,
  36960. a.readInt32 = function(e) {
  36961. var t = "undefined" == typeof e;
  36962. if (t && (e = this.offset),
  36963. !this.noAssert) {
  36964. if ("number" != typeof e || e % 1 !== 0)
  36965. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36966. if (e >>>= 0,
  36967. e < 0 || e + 4 > this.buffer.byteLength)
  36968. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36969. }
  36970. var i = 0;
  36971. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36972. i |= this.view[e + 1] << 8,
  36973. i |= this.view[e],
  36974. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36975. i |= this.view[e + 2] << 8,
  36976. i |= this.view[e + 3],
  36977. i += this.view[e] << 24 >>> 0),
  36978. i |= 0,
  36979. t && (this.offset += 4),
  36980. i
  36981. }
  36982. ,
  36983. a.readInt = a.readInt32,
  36984. a.writeUint32 = function(e, t) {
  36985. var i = "undefined" == typeof t;
  36986. if (i && (t = this.offset),
  36987. !this.noAssert) {
  36988. if ("number" != typeof e || e % 1 !== 0)
  36989. throw TypeError("Illegal value: " + e + " (not an integer)");
  36990. if (e >>>= 0,
  36991. "number" != typeof t || t % 1 !== 0)
  36992. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36993. if (t >>>= 0,
  36994. t < 0 || t + 0 > this.buffer.byteLength)
  36995. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36996. }
  36997. t += 4;
  36998. var n = this.buffer.byteLength;
  36999. return t > n && this.resize((n *= 2) > t ? n : t),
  37000. t -= 4,
  37001. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37002. this.view[t + 2] = e >>> 16 & 255,
  37003. this.view[t + 1] = e >>> 8 & 255,
  37004. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37005. this.view[t + 1] = e >>> 16 & 255,
  37006. this.view[t + 2] = e >>> 8 & 255,
  37007. this.view[t + 3] = 255 & e),
  37008. i && (this.offset += 4),
  37009. this
  37010. }
  37011. ,
  37012. a.writeUInt32 = a.writeUint32,
  37013. a.readUint32 = function(e) {
  37014. var t = "undefined" == typeof e;
  37015. if (t && (e = this.offset),
  37016. !this.noAssert) {
  37017. if ("number" != typeof e || e % 1 !== 0)
  37018. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37019. if (e >>>= 0,
  37020. e < 0 || e + 4 > this.buffer.byteLength)
  37021. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37022. }
  37023. var i = 0;
  37024. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37025. i |= this.view[e + 1] << 8,
  37026. i |= this.view[e],
  37027. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37028. i |= this.view[e + 2] << 8,
  37029. i |= this.view[e + 3],
  37030. i += this.view[e] << 24 >>> 0),
  37031. t && (this.offset += 4),
  37032. i
  37033. }
  37034. ,
  37035. a.readUInt32 = a.readUint32,
  37036. e && (a.writeInt64 = function(t, i) {
  37037. var n = "undefined" == typeof i;
  37038. if (n && (i = this.offset),
  37039. !this.noAssert) {
  37040. if ("number" == typeof t)
  37041. t = e.fromNumber(t);
  37042. else if ("string" == typeof t)
  37043. t = e.fromString(t);
  37044. else if (!(t && t instanceof e))
  37045. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37046. if ("number" != typeof i || i % 1 !== 0)
  37047. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37048. if (i >>>= 0,
  37049. i < 0 || i + 0 > this.buffer.byteLength)
  37050. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37051. }
  37052. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37053. i += 8;
  37054. var r = this.buffer.byteLength;
  37055. i > r && this.resize((r *= 2) > i ? r : i),
  37056. i -= 8;
  37057. var o = t.low
  37058. , a = t.high;
  37059. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37060. this.view[i + 2] = o >>> 16 & 255,
  37061. this.view[i + 1] = o >>> 8 & 255,
  37062. this.view[i] = 255 & o,
  37063. i += 4,
  37064. this.view[i + 3] = a >>> 24 & 255,
  37065. this.view[i + 2] = a >>> 16 & 255,
  37066. this.view[i + 1] = a >>> 8 & 255,
  37067. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37068. this.view[i + 1] = a >>> 16 & 255,
  37069. this.view[i + 2] = a >>> 8 & 255,
  37070. this.view[i + 3] = 255 & a,
  37071. i += 4,
  37072. this.view[i] = o >>> 24 & 255,
  37073. this.view[i + 1] = o >>> 16 & 255,
  37074. this.view[i + 2] = o >>> 8 & 255,
  37075. this.view[i + 3] = 255 & o),
  37076. n && (this.offset += 8),
  37077. this
  37078. }
  37079. ,
  37080. a.writeLong = a.writeInt64,
  37081. a.readInt64 = function(t) {
  37082. var i = "undefined" == typeof t;
  37083. if (i && (t = this.offset),
  37084. !this.noAssert) {
  37085. if ("number" != typeof t || t % 1 !== 0)
  37086. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37087. if (t >>>= 0,
  37088. t < 0 || t + 8 > this.buffer.byteLength)
  37089. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37090. }
  37091. var n = 0
  37092. , r = 0;
  37093. this.littleEndian ? (n = this.view[t + 2] << 16,
  37094. n |= this.view[t + 1] << 8,
  37095. n |= this.view[t],
  37096. n += this.view[t + 3] << 24 >>> 0,
  37097. t += 4,
  37098. r = this.view[t + 2] << 16,
  37099. r |= this.view[t + 1] << 8,
  37100. r |= this.view[t],
  37101. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37102. r |= this.view[t + 2] << 8,
  37103. r |= this.view[t + 3],
  37104. r += this.view[t] << 24 >>> 0,
  37105. t += 4,
  37106. n = this.view[t + 1] << 16,
  37107. n |= this.view[t + 2] << 8,
  37108. n |= this.view[t + 3],
  37109. n += this.view[t] << 24 >>> 0);
  37110. var o = new e(n,r,!1);
  37111. return i && (this.offset += 8),
  37112. o
  37113. }
  37114. ,
  37115. a.readLong = a.readInt64,
  37116. a.writeUint64 = function(t, i) {
  37117. var n = "undefined" == typeof i;
  37118. if (n && (i = this.offset),
  37119. !this.noAssert) {
  37120. if ("number" == typeof t)
  37121. t = e.fromNumber(t);
  37122. else if ("string" == typeof t)
  37123. t = e.fromString(t);
  37124. else if (!(t && t instanceof e))
  37125. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37126. if ("number" != typeof i || i % 1 !== 0)
  37127. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37128. if (i >>>= 0,
  37129. i < 0 || i + 0 > this.buffer.byteLength)
  37130. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37131. }
  37132. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37133. i += 8;
  37134. var r = this.buffer.byteLength;
  37135. i > r && this.resize((r *= 2) > i ? r : i),
  37136. i -= 8;
  37137. var o = t.low
  37138. , a = t.high;
  37139. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37140. this.view[i + 2] = o >>> 16 & 255,
  37141. this.view[i + 1] = o >>> 8 & 255,
  37142. this.view[i] = 255 & o,
  37143. i += 4,
  37144. this.view[i + 3] = a >>> 24 & 255,
  37145. this.view[i + 2] = a >>> 16 & 255,
  37146. this.view[i + 1] = a >>> 8 & 255,
  37147. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37148. this.view[i + 1] = a >>> 16 & 255,
  37149. this.view[i + 2] = a >>> 8 & 255,
  37150. this.view[i + 3] = 255 & a,
  37151. i += 4,
  37152. this.view[i] = o >>> 24 & 255,
  37153. this.view[i + 1] = o >>> 16 & 255,
  37154. this.view[i + 2] = o >>> 8 & 255,
  37155. this.view[i + 3] = 255 & o),
  37156. n && (this.offset += 8),
  37157. this
  37158. }
  37159. ,
  37160. a.writeUInt64 = a.writeUint64,
  37161. a.readUint64 = function(t) {
  37162. var i = "undefined" == typeof t;
  37163. if (i && (t = this.offset),
  37164. !this.noAssert) {
  37165. if ("number" != typeof t || t % 1 !== 0)
  37166. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37167. if (t >>>= 0,
  37168. t < 0 || t + 8 > this.buffer.byteLength)
  37169. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37170. }
  37171. var n = 0
  37172. , r = 0;
  37173. this.littleEndian ? (n = this.view[t + 2] << 16,
  37174. n |= this.view[t + 1] << 8,
  37175. n |= this.view[t],
  37176. n += this.view[t + 3] << 24 >>> 0,
  37177. t += 4,
  37178. r = this.view[t + 2] << 16,
  37179. r |= this.view[t + 1] << 8,
  37180. r |= this.view[t],
  37181. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37182. r |= this.view[t + 2] << 8,
  37183. r |= this.view[t + 3],
  37184. r += this.view[t] << 24 >>> 0,
  37185. t += 4,
  37186. n = this.view[t + 1] << 16,
  37187. n |= this.view[t + 2] << 8,
  37188. n |= this.view[t + 3],
  37189. n += this.view[t] << 24 >>> 0);
  37190. var o = new e(n,r,!0);
  37191. return i && (this.offset += 8),
  37192. o
  37193. }
  37194. ,
  37195. a.readUInt64 = a.readUint64),
  37196. a.writeFloat32 = function(e, t) {
  37197. var i = "undefined" == typeof t;
  37198. if (i && (t = this.offset),
  37199. !this.noAssert) {
  37200. if ("number" != typeof e)
  37201. throw TypeError("Illegal value: " + e + " (not a number)");
  37202. if ("number" != typeof t || t % 1 !== 0)
  37203. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37204. if (t >>>= 0,
  37205. t < 0 || t + 0 > this.buffer.byteLength)
  37206. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37207. }
  37208. t += 4;
  37209. var n = this.buffer.byteLength;
  37210. return t > n && this.resize((n *= 2) > t ? n : t),
  37211. t -= 4,
  37212. r(this.view, e, t, this.littleEndian, 23, 4),
  37213. i && (this.offset += 4),
  37214. this
  37215. }
  37216. ,
  37217. a.writeFloat = a.writeFloat32,
  37218. a.readFloat32 = function(e) {
  37219. var t = "undefined" == typeof e;
  37220. if (t && (e = this.offset),
  37221. !this.noAssert) {
  37222. if ("number" != typeof e || e % 1 !== 0)
  37223. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37224. if (e >>>= 0,
  37225. e < 0 || e + 4 > this.buffer.byteLength)
  37226. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37227. }
  37228. var i = n(this.view, e, this.littleEndian, 23, 4);
  37229. return t && (this.offset += 4),
  37230. i
  37231. }
  37232. ,
  37233. a.readFloat = a.readFloat32,
  37234. a.writeFloat64 = function(e, t) {
  37235. var i = "undefined" == typeof t;
  37236. if (i && (t = this.offset),
  37237. !this.noAssert) {
  37238. if ("number" != typeof e)
  37239. throw TypeError("Illegal value: " + e + " (not a number)");
  37240. if ("number" != typeof t || t % 1 !== 0)
  37241. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37242. if (t >>>= 0,
  37243. t < 0 || t + 0 > this.buffer.byteLength)
  37244. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37245. }
  37246. t += 8;
  37247. var n = this.buffer.byteLength;
  37248. return t > n && this.resize((n *= 2) > t ? n : t),
  37249. t -= 8,
  37250. r(this.view, e, t, this.littleEndian, 52, 8),
  37251. i && (this.offset += 8),
  37252. this
  37253. }
  37254. ,
  37255. a.writeDouble = a.writeFloat64,
  37256. a.readFloat64 = function(e) {
  37257. var t = "undefined" == typeof e;
  37258. if (t && (e = this.offset),
  37259. !this.noAssert) {
  37260. if ("number" != typeof e || e % 1 !== 0)
  37261. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37262. if (e >>>= 0,
  37263. e < 0 || e + 8 > this.buffer.byteLength)
  37264. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37265. }
  37266. var i = n(this.view, e, this.littleEndian, 52, 8);
  37267. return t && (this.offset += 8),
  37268. i
  37269. }
  37270. ,
  37271. a.readDouble = a.readFloat64,
  37272. o.MAX_VARINT32_BYTES = 5,
  37273. o.calculateVarint32 = function(e) {
  37274. return e >>>= 0,
  37275. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37276. }
  37277. ,
  37278. o.zigZagEncode32 = function(e) {
  37279. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37280. }
  37281. ,
  37282. o.zigZagDecode32 = function(e) {
  37283. return e >>> 1 ^ -(1 & e) | 0
  37284. }
  37285. ,
  37286. a.writeVarint32 = function(e, t) {
  37287. var i = "undefined" == typeof t;
  37288. if (i && (t = this.offset),
  37289. !this.noAssert) {
  37290. if ("number" != typeof e || e % 1 !== 0)
  37291. throw TypeError("Illegal value: " + e + " (not an integer)");
  37292. if (e |= 0,
  37293. "number" != typeof t || t % 1 !== 0)
  37294. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37295. if (t >>>= 0,
  37296. t < 0 || t + 0 > this.buffer.byteLength)
  37297. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37298. }
  37299. var n, r = o.calculateVarint32(e);
  37300. t += r;
  37301. var a = this.buffer.byteLength;
  37302. for (t > a && this.resize((a *= 2) > t ? a : t),
  37303. t -= r,
  37304. e >>>= 0; e >= 128; )
  37305. n = 127 & e | 128,
  37306. this.view[t++] = n,
  37307. e >>>= 7;
  37308. return this.view[t++] = e,
  37309. i ? (this.offset = t,
  37310. this) : r
  37311. }
  37312. ,
  37313. a.writeVarint32ZigZag = function(e, t) {
  37314. return this.writeVarint32(o.zigZagEncode32(e), t)
  37315. }
  37316. ,
  37317. a.readVarint32 = function(e) {
  37318. var t = "undefined" == typeof e;
  37319. if (t && (e = this.offset),
  37320. !this.noAssert) {
  37321. if ("number" != typeof e || e % 1 !== 0)
  37322. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37323. if (e >>>= 0,
  37324. e < 0 || e + 1 > this.buffer.byteLength)
  37325. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37326. }
  37327. var i, n = 0, r = 0;
  37328. do {
  37329. if (!this.noAssert && e > this.limit) {
  37330. var o = Error("Truncated");
  37331. throw o.truncated = !0,
  37332. o
  37333. }
  37334. i = this.view[e++],
  37335. n < 5 && (r |= (127 & i) << 7 * n),
  37336. ++n
  37337. } while (0 !== (128 & i));return r |= 0,
  37338. t ? (this.offset = e,
  37339. r) : {
  37340. value: r,
  37341. length: n
  37342. }
  37343. }
  37344. ,
  37345. a.readVarint32ZigZag = function(e) {
  37346. var t = this.readVarint32(e);
  37347. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37348. t
  37349. }
  37350. ,
  37351. e && (o.MAX_VARINT64_BYTES = 10,
  37352. o.calculateVarint64 = function(t) {
  37353. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37354. var i = t.toInt() >>> 0
  37355. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37356. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37357. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37358. }
  37359. ,
  37360. o.zigZagEncode64 = function(t) {
  37361. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37362. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37363. }
  37364. ,
  37365. o.zigZagDecode64 = function(t) {
  37366. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37367. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37368. }
  37369. ,
  37370. a.writeVarint64 = function(t, i) {
  37371. var n = "undefined" == typeof i;
  37372. if (n && (i = this.offset),
  37373. !this.noAssert) {
  37374. if ("number" == typeof t)
  37375. t = e.fromNumber(t);
  37376. else if ("string" == typeof t)
  37377. t = e.fromString(t);
  37378. else if (!(t && t instanceof e))
  37379. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37380. if ("number" != typeof i || i % 1 !== 0)
  37381. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37382. if (i >>>= 0,
  37383. i < 0 || i + 0 > this.buffer.byteLength)
  37384. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37385. }
  37386. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37387. var r = o.calculateVarint64(t)
  37388. , a = t.toInt() >>> 0
  37389. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37390. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37391. i += r;
  37392. var c = this.buffer.byteLength;
  37393. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37394. i -= r,
  37395. r) {
  37396. case 10:
  37397. this.view[i + 9] = l >>> 7 & 1;
  37398. case 9:
  37399. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37400. case 8:
  37401. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37402. case 7:
  37403. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37404. case 6:
  37405. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37406. case 5:
  37407. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37408. case 4:
  37409. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37410. case 3:
  37411. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37412. case 2:
  37413. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37414. case 1:
  37415. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37416. }
  37417. return n ? (this.offset += r,
  37418. this) : r
  37419. }
  37420. ,
  37421. a.writeVarint64ZigZag = function(e, t) {
  37422. return this.writeVarint64(o.zigZagEncode64(e), t)
  37423. }
  37424. ,
  37425. a.readVarint64 = function(t) {
  37426. var i = "undefined" == typeof t;
  37427. if (i && (t = this.offset),
  37428. !this.noAssert) {
  37429. if ("number" != typeof t || t % 1 !== 0)
  37430. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37431. if (t >>>= 0,
  37432. t < 0 || t + 1 > this.buffer.byteLength)
  37433. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37434. }
  37435. var n = t
  37436. , r = 0
  37437. , o = 0
  37438. , a = 0
  37439. , s = 0;
  37440. if (s = this.view[t++],
  37441. r = 127 & s,
  37442. 128 & s && (s = this.view[t++],
  37443. r |= (127 & s) << 7,
  37444. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37445. r |= (127 & s) << 14,
  37446. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37447. r |= (127 & s) << 21,
  37448. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37449. o = 127 & s,
  37450. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37451. o |= (127 & s) << 7,
  37452. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37453. o |= (127 & s) << 14,
  37454. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37455. o |= (127 & s) << 21,
  37456. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37457. a = 127 & s,
  37458. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37459. a |= (127 & s) << 7,
  37460. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37461. throw Error("Buffer overrun");
  37462. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37463. return i ? (this.offset = t,
  37464. l) : {
  37465. value: l,
  37466. length: t - n
  37467. }
  37468. }
  37469. ,
  37470. a.readVarint64ZigZag = function(t) {
  37471. var i = this.readVarint64(t);
  37472. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37473. i
  37474. }
  37475. ),
  37476. a.writeCString = function(e, i) {
  37477. var n = "undefined" == typeof i;
  37478. n && (i = this.offset);
  37479. var r, o = e.length;
  37480. if (!this.noAssert) {
  37481. if ("string" != typeof e)
  37482. throw TypeError("Illegal str: Not a string");
  37483. for (r = 0; r < o; ++r)
  37484. if (0 === e.charCodeAt(r))
  37485. throw RangeError("Illegal str: Contains NULL-characters");
  37486. if ("number" != typeof i || i % 1 !== 0)
  37487. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37488. if (i >>>= 0,
  37489. i < 0 || i + 0 > this.buffer.byteLength)
  37490. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37491. }
  37492. o = h.calculateUTF16asUTF8(t(e))[1],
  37493. i += o + 1;
  37494. var a = this.buffer.byteLength;
  37495. return i > a && this.resize((a *= 2) > i ? a : i),
  37496. i -= o + 1,
  37497. h.encodeUTF16toUTF8(t(e), function(e) {
  37498. this.view[i++] = e
  37499. }
  37500. .bind(this)),
  37501. this.view[i++] = 0,
  37502. n ? (this.offset = i,
  37503. this) : o
  37504. }
  37505. ,
  37506. a.readCString = function(e) {
  37507. var t = "undefined" == typeof e;
  37508. if (t && (e = this.offset),
  37509. !this.noAssert) {
  37510. if ("number" != typeof e || e % 1 !== 0)
  37511. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37512. if (e >>>= 0,
  37513. e < 0 || e + 1 > this.buffer.byteLength)
  37514. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37515. }
  37516. var n, r = e, o = -1;
  37517. return h.decodeUTF8toUTF16(function() {
  37518. if (0 === o)
  37519. return null;
  37520. if (e >= this.limit)
  37521. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37522. return o = this.view[e++],
  37523. 0 === o ? null : o
  37524. }
  37525. .bind(this), n = i(), !0),
  37526. t ? (this.offset = e,
  37527. n()) : {
  37528. string: n(),
  37529. length: e - r
  37530. }
  37531. }
  37532. ,
  37533. a.writeIString = function(e, i) {
  37534. var n = "undefined" == typeof i;
  37535. if (n && (i = this.offset),
  37536. !this.noAssert) {
  37537. if ("string" != typeof e)
  37538. throw TypeError("Illegal str: Not a string");
  37539. if ("number" != typeof i || i % 1 !== 0)
  37540. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37541. if (i >>>= 0,
  37542. i < 0 || i + 0 > this.buffer.byteLength)
  37543. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37544. }
  37545. var r, o = i;
  37546. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37547. i += 4 + r;
  37548. var a = this.buffer.byteLength;
  37549. if (i > a && this.resize((a *= 2) > i ? a : i),
  37550. i -= 4 + r,
  37551. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37552. this.view[i + 2] = r >>> 16 & 255,
  37553. this.view[i + 1] = r >>> 8 & 255,
  37554. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37555. this.view[i + 1] = r >>> 16 & 255,
  37556. this.view[i + 2] = r >>> 8 & 255,
  37557. this.view[i + 3] = 255 & r),
  37558. i += 4,
  37559. h.encodeUTF16toUTF8(t(e), function(e) {
  37560. this.view[i++] = e
  37561. }
  37562. .bind(this)),
  37563. i !== o + 4 + r)
  37564. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37565. return n ? (this.offset = i,
  37566. this) : i - o
  37567. }
  37568. ,
  37569. a.readIString = function(e) {
  37570. var t = "undefined" == typeof e;
  37571. if (t && (e = this.offset),
  37572. !this.noAssert) {
  37573. if ("number" != typeof e || e % 1 !== 0)
  37574. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37575. if (e >>>= 0,
  37576. e < 0 || e + 4 > this.buffer.byteLength)
  37577. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37578. }
  37579. var i = e
  37580. , n = this.readUint32(e)
  37581. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37582. return e += r.length,
  37583. t ? (this.offset = e,
  37584. r.string) : {
  37585. string: r.string,
  37586. length: e - i
  37587. }
  37588. }
  37589. ,
  37590. o.METRICS_CHARS = "c",
  37591. o.METRICS_BYTES = "b",
  37592. a.writeUTF8String = function(e, i) {
  37593. var n = "undefined" == typeof i;
  37594. if (n && (i = this.offset),
  37595. !this.noAssert) {
  37596. if ("number" != typeof i || i % 1 !== 0)
  37597. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37598. if (i >>>= 0,
  37599. i < 0 || i + 0 > this.buffer.byteLength)
  37600. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37601. }
  37602. var r, o = i;
  37603. r = h.calculateUTF16asUTF8(t(e))[1],
  37604. i += r;
  37605. var a = this.buffer.byteLength;
  37606. return i > a && this.resize((a *= 2) > i ? a : i),
  37607. i -= r,
  37608. h.encodeUTF16toUTF8(t(e), function(e) {
  37609. this.view[i++] = e
  37610. }
  37611. .bind(this)),
  37612. n ? (this.offset = i,
  37613. this) : i - o
  37614. }
  37615. ,
  37616. a.writeString = a.writeUTF8String,
  37617. o.calculateUTF8Chars = function(e) {
  37618. return h.calculateUTF16asUTF8(t(e))[0]
  37619. }
  37620. ,
  37621. o.calculateUTF8Bytes = function(e) {
  37622. return h.calculateUTF16asUTF8(t(e))[1]
  37623. }
  37624. ,
  37625. o.calculateString = o.calculateUTF8Bytes,
  37626. a.readUTF8String = function(e, t, n) {
  37627. "number" == typeof t && (n = t,
  37628. t = void 0);
  37629. var r = "undefined" == typeof n;
  37630. if (r && (n = this.offset),
  37631. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37632. !this.noAssert) {
  37633. if ("number" != typeof e || e % 1 !== 0)
  37634. throw TypeError("Illegal length: " + e + " (not an integer)");
  37635. if (e |= 0,
  37636. "number" != typeof n || n % 1 !== 0)
  37637. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37638. if (n >>>= 0,
  37639. n < 0 || n + 0 > this.buffer.byteLength)
  37640. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37641. }
  37642. var a, s = 0, l = n;
  37643. if (t === o.METRICS_CHARS) {
  37644. if (a = i(),
  37645. h.decodeUTF8(function() {
  37646. return s < e && n < this.limit ? this.view[n++] : null
  37647. }
  37648. .bind(this), function(e) {
  37649. ++s,
  37650. h.UTF8toUTF16(e, a)
  37651. }),
  37652. s !== e)
  37653. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37654. return r ? (this.offset = n,
  37655. a()) : {
  37656. string: a(),
  37657. length: n - l
  37658. }
  37659. }
  37660. if (t === o.METRICS_BYTES) {
  37661. if (!this.noAssert) {
  37662. if ("number" != typeof n || n % 1 !== 0)
  37663. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37664. if (n >>>= 0,
  37665. n < 0 || n + e > this.buffer.byteLength)
  37666. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37667. }
  37668. var c = n + e;
  37669. if (h.decodeUTF8toUTF16(function() {
  37670. return n < c ? this.view[n++] : null
  37671. }
  37672. .bind(this), a = i(), this.noAssert),
  37673. n !== c)
  37674. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37675. return r ? (this.offset = n,
  37676. a()) : {
  37677. string: a(),
  37678. length: n - l
  37679. }
  37680. }
  37681. throw TypeError("Unsupported metrics: " + t)
  37682. }
  37683. ,
  37684. a.readString = a.readUTF8String,
  37685. a.writeVString = function(e, i) {
  37686. var n = "undefined" == typeof i;
  37687. if (n && (i = this.offset),
  37688. !this.noAssert) {
  37689. if ("string" != typeof e)
  37690. throw TypeError("Illegal str: Not a string");
  37691. if ("number" != typeof i || i % 1 !== 0)
  37692. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37693. if (i >>>= 0,
  37694. i < 0 || i + 0 > this.buffer.byteLength)
  37695. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37696. }
  37697. var r, a, s = i;
  37698. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37699. a = o.calculateVarint32(r),
  37700. i += a + r;
  37701. var l = this.buffer.byteLength;
  37702. if (i > l && this.resize((l *= 2) > i ? l : i),
  37703. i -= a + r,
  37704. i += this.writeVarint32(r, i),
  37705. h.encodeUTF16toUTF8(t(e), function(e) {
  37706. this.view[i++] = e
  37707. }
  37708. .bind(this)),
  37709. i !== s + r + a)
  37710. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37711. return n ? (this.offset = i,
  37712. this) : i - s
  37713. }
  37714. ,
  37715. a.readVString = function(e) {
  37716. var t = "undefined" == typeof e;
  37717. if (t && (e = this.offset),
  37718. !this.noAssert) {
  37719. if ("number" != typeof e || e % 1 !== 0)
  37720. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37721. if (e >>>= 0,
  37722. e < 0 || e + 1 > this.buffer.byteLength)
  37723. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37724. }
  37725. var i = e
  37726. , n = this.readVarint32(e)
  37727. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37728. return e += r.length,
  37729. t ? (this.offset = e,
  37730. r.string) : {
  37731. string: r.string,
  37732. length: e - i
  37733. }
  37734. }
  37735. ,
  37736. a.append = function(e, t, i) {
  37737. "number" != typeof t && "string" == typeof t || (i = t,
  37738. t = void 0);
  37739. var n = "undefined" == typeof i;
  37740. if (n && (i = this.offset),
  37741. !this.noAssert) {
  37742. if ("number" != typeof i || i % 1 !== 0)
  37743. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37744. if (i >>>= 0,
  37745. i < 0 || i + 0 > this.buffer.byteLength)
  37746. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37747. }
  37748. e instanceof o || (e = o.wrap(e, t));
  37749. var r = e.limit - e.offset;
  37750. if (r <= 0)
  37751. return this;
  37752. i += r;
  37753. var a = this.buffer.byteLength;
  37754. return i > a && this.resize((a *= 2) > i ? a : i),
  37755. i -= r,
  37756. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37757. e.offset += r,
  37758. n && (this.offset += r),
  37759. this
  37760. }
  37761. ,
  37762. a.appendTo = function(e, t) {
  37763. return e.append(this, t),
  37764. this
  37765. }
  37766. ,
  37767. a.assert = function(e) {
  37768. return this.noAssert = !e,
  37769. this
  37770. }
  37771. ,
  37772. a.capacity = function() {
  37773. return this.buffer.byteLength
  37774. }
  37775. ,
  37776. a.clear = function() {
  37777. return this.offset = 0,
  37778. this.limit = this.buffer.byteLength,
  37779. this.markedOffset = -1,
  37780. this
  37781. }
  37782. ,
  37783. a.clone = function(e) {
  37784. var t = new o(0,this.littleEndian,this.noAssert);
  37785. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37786. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37787. t.view = this.view),
  37788. t.offset = this.offset,
  37789. t.markedOffset = this.markedOffset,
  37790. t.limit = this.limit,
  37791. t
  37792. }
  37793. ,
  37794. a.compact = function(e, t) {
  37795. if ("undefined" == typeof e && (e = this.offset),
  37796. "undefined" == typeof t && (t = this.limit),
  37797. !this.noAssert) {
  37798. if ("number" != typeof e || e % 1 !== 0)
  37799. throw TypeError("Illegal begin: Not an integer");
  37800. if (e >>>= 0,
  37801. "number" != typeof t || t % 1 !== 0)
  37802. throw TypeError("Illegal end: Not an integer");
  37803. if (t >>>= 0,
  37804. e < 0 || e > t || t > this.buffer.byteLength)
  37805. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37806. }
  37807. if (0 === e && t === this.buffer.byteLength)
  37808. return this;
  37809. var i = t - e;
  37810. if (0 === i)
  37811. return this.buffer = s,
  37812. this.view = null,
  37813. this.markedOffset >= 0 && (this.markedOffset -= e),
  37814. this.offset = 0,
  37815. this.limit = 0,
  37816. this;
  37817. var n = new ArrayBuffer(i)
  37818. , r = new Uint8Array(n);
  37819. return r.set(this.view.subarray(e, t)),
  37820. this.buffer = n,
  37821. this.view = r,
  37822. this.markedOffset >= 0 && (this.markedOffset -= e),
  37823. this.offset = 0,
  37824. this.limit = i,
  37825. this
  37826. }
  37827. ,
  37828. a.copy = function(e, t) {
  37829. if ("undefined" == typeof e && (e = this.offset),
  37830. "undefined" == typeof t && (t = this.limit),
  37831. !this.noAssert) {
  37832. if ("number" != typeof e || e % 1 !== 0)
  37833. throw TypeError("Illegal begin: Not an integer");
  37834. if (e >>>= 0,
  37835. "number" != typeof t || t % 1 !== 0)
  37836. throw TypeError("Illegal end: Not an integer");
  37837. if (t >>>= 0,
  37838. e < 0 || e > t || t > this.buffer.byteLength)
  37839. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37840. }
  37841. if (e === t)
  37842. return new o(0,this.littleEndian,this.noAssert);
  37843. var i = t - e
  37844. , n = new o(i,this.littleEndian,this.noAssert);
  37845. return n.offset = 0,
  37846. n.limit = i,
  37847. n.markedOffset >= 0 && (n.markedOffset -= e),
  37848. this.copyTo(n, 0, e, t),
  37849. n
  37850. }
  37851. ,
  37852. a.copyTo = function(e, t, i, n) {
  37853. var r, a;
  37854. if (!this.noAssert && !o.isByteBuffer(e))
  37855. throw TypeError("Illegal target: Not a ByteBuffer");
  37856. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  37857. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  37858. n = "undefined" == typeof n ? this.limit : 0 | n,
  37859. t < 0 || t > e.buffer.byteLength)
  37860. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  37861. if (i < 0 || n > this.buffer.byteLength)
  37862. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  37863. var s = n - i;
  37864. return 0 === s ? e : (e.ensureCapacity(t + s),
  37865. e.view.set(this.view.subarray(i, n), t),
  37866. r && (this.offset += s),
  37867. a && (e.offset += s),
  37868. this)
  37869. }
  37870. ,
  37871. a.ensureCapacity = function(e) {
  37872. var t = this.buffer.byteLength;
  37873. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  37874. }
  37875. ,
  37876. a.fill = function(e, t, i) {
  37877. var n = "undefined" == typeof t;
  37878. if (n && (t = this.offset),
  37879. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  37880. "undefined" == typeof t && (t = this.offset),
  37881. "undefined" == typeof i && (i = this.limit),
  37882. !this.noAssert) {
  37883. if ("number" != typeof e || e % 1 !== 0)
  37884. throw TypeError("Illegal value: " + e + " (not an integer)");
  37885. if (e |= 0,
  37886. "number" != typeof t || t % 1 !== 0)
  37887. throw TypeError("Illegal begin: Not an integer");
  37888. if (t >>>= 0,
  37889. "number" != typeof i || i % 1 !== 0)
  37890. throw TypeError("Illegal end: Not an integer");
  37891. if (i >>>= 0,
  37892. t < 0 || t > i || i > this.buffer.byteLength)
  37893. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37894. }
  37895. if (t >= i)
  37896. return this;
  37897. for (; t < i; )
  37898. this.view[t++] = e;
  37899. return n && (this.offset = t),
  37900. this
  37901. }
  37902. ,
  37903. a.flip = function() {
  37904. return this.limit = this.offset,
  37905. this.offset = 0,
  37906. this
  37907. }
  37908. ,
  37909. a.mark = function(e) {
  37910. if (e = "undefined" == typeof e ? this.offset : e,
  37911. !this.noAssert) {
  37912. if ("number" != typeof e || e % 1 !== 0)
  37913. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37914. if (e >>>= 0,
  37915. e < 0 || e + 0 > this.buffer.byteLength)
  37916. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  37917. }
  37918. return this.markedOffset = e,
  37919. this
  37920. }
  37921. ,
  37922. a.order = function(e) {
  37923. if (!this.noAssert && "boolean" != typeof e)
  37924. throw TypeError("Illegal littleEndian: Not a boolean");
  37925. return this.littleEndian = !!e,
  37926. this
  37927. }
  37928. ,
  37929. a.LE = function(e) {
  37930. return this.littleEndian = "undefined" == typeof e || !!e,
  37931. this
  37932. }
  37933. ,
  37934. a.BE = function(e) {
  37935. return this.littleEndian = "undefined" != typeof e && !e,
  37936. this
  37937. }
  37938. ,
  37939. a.prepend = function(e, t, i) {
  37940. "number" != typeof t && "string" == typeof t || (i = t,
  37941. t = void 0);
  37942. var n = "undefined" == typeof i;
  37943. if (n && (i = this.offset),
  37944. !this.noAssert) {
  37945. if ("number" != typeof i || i % 1 !== 0)
  37946. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37947. if (i >>>= 0,
  37948. i < 0 || i + 0 > this.buffer.byteLength)
  37949. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37950. }
  37951. e instanceof o || (e = o.wrap(e, t));
  37952. var r = e.limit - e.offset;
  37953. if (r <= 0)
  37954. return this;
  37955. var a = r - i;
  37956. if (a > 0) {
  37957. var s = new ArrayBuffer(this.buffer.byteLength + a)
  37958. , l = new Uint8Array(s);
  37959. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  37960. this.buffer = s,
  37961. this.view = l,
  37962. this.offset += a,
  37963. this.markedOffset >= 0 && (this.markedOffset += a),
  37964. this.limit += a,
  37965. i += a
  37966. } else {
  37967. new Uint8Array(this.buffer)
  37968. }
  37969. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  37970. e.offset = e.limit,
  37971. n && (this.offset -= r),
  37972. this
  37973. }
  37974. ,
  37975. a.prependTo = function(e, t) {
  37976. return e.prepend(this, t),
  37977. this
  37978. }
  37979. ,
  37980. a.printDebug = function(e) {
  37981. "function" != typeof e && (e = console.log.bind(console)),
  37982. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  37983. }
  37984. ,
  37985. a.remaining = function() {
  37986. return this.limit - this.offset
  37987. }
  37988. ,
  37989. a.reset = function() {
  37990. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  37991. this.markedOffset = -1) : this.offset = 0,
  37992. this
  37993. }
  37994. ,
  37995. a.resize = function(e) {
  37996. if (!this.noAssert) {
  37997. if ("number" != typeof e || e % 1 !== 0)
  37998. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  37999. if (e |= 0,
  38000. e < 0)
  38001. throw RangeError("Illegal capacity: 0 <= " + e)
  38002. }
  38003. if (this.buffer.byteLength < e) {
  38004. var t = new ArrayBuffer(e)
  38005. , i = new Uint8Array(t);
  38006. i.set(this.view),
  38007. this.buffer = t,
  38008. this.view = i
  38009. }
  38010. return this
  38011. }
  38012. ,
  38013. a.reverse = function(e, t) {
  38014. if ("undefined" == typeof e && (e = this.offset),
  38015. "undefined" == typeof t && (t = this.limit),
  38016. !this.noAssert) {
  38017. if ("number" != typeof e || e % 1 !== 0)
  38018. throw TypeError("Illegal begin: Not an integer");
  38019. if (e >>>= 0,
  38020. "number" != typeof t || t % 1 !== 0)
  38021. throw TypeError("Illegal end: Not an integer");
  38022. if (t >>>= 0,
  38023. e < 0 || e > t || t > this.buffer.byteLength)
  38024. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38025. }
  38026. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  38027. this)
  38028. }
  38029. ,
  38030. a.skip = function(e) {
  38031. if (!this.noAssert) {
  38032. if ("number" != typeof e || e % 1 !== 0)
  38033. throw TypeError("Illegal length: " + e + " (not an integer)");
  38034. e |= 0
  38035. }
  38036. var t = this.offset + e;
  38037. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  38038. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  38039. return this.offset = t,
  38040. this
  38041. }
  38042. ,
  38043. a.slice = function(e, t) {
  38044. if ("undefined" == typeof e && (e = this.offset),
  38045. "undefined" == typeof t && (t = this.limit),
  38046. !this.noAssert) {
  38047. if ("number" != typeof e || e % 1 !== 0)
  38048. throw TypeError("Illegal begin: Not an integer");
  38049. if (e >>>= 0,
  38050. "number" != typeof t || t % 1 !== 0)
  38051. throw TypeError("Illegal end: Not an integer");
  38052. if (t >>>= 0,
  38053. e < 0 || e > t || t > this.buffer.byteLength)
  38054. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38055. }
  38056. var i = this.clone();
  38057. return i.offset = e,
  38058. i.limit = t,
  38059. i
  38060. }
  38061. ,
  38062. a.toBuffer = function(e) {
  38063. var t = this.offset
  38064. , i = this.limit;
  38065. if (!this.noAssert) {
  38066. if ("number" != typeof t || t % 1 !== 0)
  38067. throw TypeError("Illegal offset: Not an integer");
  38068. if (t >>>= 0,
  38069. "number" != typeof i || i % 1 !== 0)
  38070. throw TypeError("Illegal limit: Not an integer");
  38071. if (i >>>= 0,
  38072. t < 0 || t > i || i > this.buffer.byteLength)
  38073. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38074. }
  38075. if (!e && 0 === t && i === this.buffer.byteLength)
  38076. return this.buffer;
  38077. if (t === i)
  38078. return s;
  38079. var n = new ArrayBuffer(i - t);
  38080. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  38081. n
  38082. }
  38083. ,
  38084. a.toArrayBuffer = a.toBuffer,
  38085. a.toString = function(e, t, i) {
  38086. if ("undefined" == typeof e)
  38087. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  38088. switch ("number" == typeof e && (e = "utf8",
  38089. t = e,
  38090. i = t),
  38091. e) {
  38092. case "utf8":
  38093. return this.toUTF8(t, i);
  38094. case "base64":
  38095. return this.toBase64(t, i);
  38096. case "hex":
  38097. return this.toHex(t, i);
  38098. case "binary":
  38099. return this.toBinary(t, i);
  38100. case "debug":
  38101. return this.toDebug();
  38102. case "columns":
  38103. return this.toColumns();
  38104. default:
  38105. throw Error("Unsupported encoding: " + e)
  38106. }
  38107. }
  38108. ;
  38109. var c = function() {
  38110. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38111. i[t[n]] = n;
  38112. return e.encode = function(e, i) {
  38113. for (var n, r; null !== (n = e()); )
  38114. i(t[n >> 2 & 63]),
  38115. r = (3 & n) << 4,
  38116. null !== (n = e()) ? (r |= n >> 4 & 15,
  38117. i(t[63 & (r | n >> 4 & 15)]),
  38118. r = (15 & n) << 2,
  38119. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38120. i(t[63 & n])) : (i(t[63 & r]),
  38121. i(61))) : (i(t[63 & r]),
  38122. i(61),
  38123. i(61))
  38124. }
  38125. ,
  38126. e.decode = function(e, t) {
  38127. function n(e) {
  38128. throw Error("Illegal character code: " + e)
  38129. }
  38130. for (var r, o, a; null !== (r = e()); )
  38131. if (o = i[r],
  38132. "undefined" == typeof o && n(r),
  38133. null !== (r = e()) && (a = i[r],
  38134. "undefined" == typeof a && n(r),
  38135. t(o << 2 >>> 0 | (48 & a) >> 4),
  38136. null !== (r = e()))) {
  38137. if (o = i[r],
  38138. "undefined" == typeof o) {
  38139. if (61 === r)
  38140. break;
  38141. n(r)
  38142. }
  38143. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38144. null !== (r = e())) {
  38145. if (a = i[r],
  38146. "undefined" == typeof a) {
  38147. if (61 === r)
  38148. break;
  38149. n(r)
  38150. }
  38151. t((3 & o) << 6 >>> 0 | a)
  38152. }
  38153. }
  38154. }
  38155. ,
  38156. e.test = function(e) {
  38157. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38158. }
  38159. ,
  38160. e
  38161. }();
  38162. a.toBase64 = function(e, t) {
  38163. if ("undefined" == typeof e && (e = this.offset),
  38164. "undefined" == typeof t && (t = this.limit),
  38165. e |= 0,
  38166. t |= 0,
  38167. e < 0 || t > this.capacity || e > t)
  38168. throw RangeError("begin, end");
  38169. var n;
  38170. return c.encode(function() {
  38171. return e < t ? this.view[e++] : null
  38172. }
  38173. .bind(this), n = i()),
  38174. n()
  38175. }
  38176. ,
  38177. o.fromBase64 = function(e, i) {
  38178. if ("string" != typeof e)
  38179. throw TypeError("str");
  38180. var n = new o(e.length / 4 * 3,i)
  38181. , r = 0;
  38182. return c.decode(t(e), function(e) {
  38183. n.view[r++] = e
  38184. }),
  38185. n.limit = r,
  38186. n
  38187. }
  38188. ,
  38189. o.btoa = function(e) {
  38190. return o.fromBinary(e).toBase64()
  38191. }
  38192. ,
  38193. o.atob = function(e) {
  38194. return o.fromBase64(e).toBinary()
  38195. }
  38196. ,
  38197. a.toBinary = function(e, t) {
  38198. if ("undefined" == typeof e && (e = this.offset),
  38199. "undefined" == typeof t && (t = this.limit),
  38200. e |= 0,
  38201. t |= 0,
  38202. e < 0 || t > this.capacity() || e > t)
  38203. throw RangeError("begin, end");
  38204. if (e === t)
  38205. return "";
  38206. for (var i = [], n = []; e < t; )
  38207. i.push(this.view[e++]),
  38208. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38209. i = []);
  38210. return n.join("") + String.fromCharCode.apply(String, i)
  38211. }
  38212. ,
  38213. o.fromBinary = function(e, t) {
  38214. if ("string" != typeof e)
  38215. throw TypeError("str");
  38216. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38217. if (i = e.charCodeAt(n),
  38218. i > 255)
  38219. throw RangeError("illegal char code: " + i);
  38220. a.view[n++] = i
  38221. }
  38222. return a.limit = r,
  38223. a
  38224. }
  38225. ,
  38226. a.toDebug = function(e) {
  38227. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38228. if (i !== -1 && (t = this.view[i],
  38229. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38230. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38231. ++i,
  38232. e && i > 0 && i % 16 === 0 && i !== n) {
  38233. for (; r.length < 51; )
  38234. r += " ";
  38235. a += r + o + "\n",
  38236. r = o = ""
  38237. }
  38238. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38239. }
  38240. if (e && " " !== r) {
  38241. for (; r.length < 51; )
  38242. r += " ";
  38243. a += r + o + "\n"
  38244. }
  38245. return e ? a : r
  38246. }
  38247. ,
  38248. o.fromDebug = function(e, t, i) {
  38249. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38250. switch (n = e.charAt(l++)) {
  38251. case "!":
  38252. if (!i) {
  38253. if (u || d || p) {
  38254. f = !0;
  38255. break
  38256. }
  38257. u = d = p = !0
  38258. }
  38259. s.offset = s.markedOffset = s.limit = c,
  38260. h = !1;
  38261. break;
  38262. case "|":
  38263. if (!i) {
  38264. if (u || p) {
  38265. f = !0;
  38266. break
  38267. }
  38268. u = p = !0
  38269. }
  38270. s.offset = s.limit = c,
  38271. h = !1;
  38272. break;
  38273. case "[":
  38274. if (!i) {
  38275. if (u || d) {
  38276. f = !0;
  38277. break
  38278. }
  38279. u = d = !0
  38280. }
  38281. s.offset = s.markedOffset = c,
  38282. h = !1;
  38283. break;
  38284. case "<":
  38285. if (!i) {
  38286. if (u) {
  38287. f = !0;
  38288. break
  38289. }
  38290. u = !0
  38291. }
  38292. s.offset = c,
  38293. h = !1;
  38294. break;
  38295. case "]":
  38296. if (!i) {
  38297. if (p || d) {
  38298. f = !0;
  38299. break
  38300. }
  38301. p = d = !0
  38302. }
  38303. s.limit = s.markedOffset = c,
  38304. h = !1;
  38305. break;
  38306. case ">":
  38307. if (!i) {
  38308. if (p) {
  38309. f = !0;
  38310. break
  38311. }
  38312. p = !0
  38313. }
  38314. s.limit = c,
  38315. h = !1;
  38316. break;
  38317. case "'":
  38318. if (!i) {
  38319. if (d) {
  38320. f = !0;
  38321. break
  38322. }
  38323. d = !0
  38324. }
  38325. s.markedOffset = c,
  38326. h = !1;
  38327. break;
  38328. case " ":
  38329. h = !1;
  38330. break;
  38331. default:
  38332. if (!i && h) {
  38333. f = !0;
  38334. break
  38335. }
  38336. if (r = parseInt(n + e.charAt(l++), 16),
  38337. !i && (isNaN(r) || r < 0 || r > 255))
  38338. throw TypeError("Illegal str: Not a debug encoded string");
  38339. s.view[c++] = r,
  38340. h = !0
  38341. }
  38342. if (f)
  38343. throw TypeError("Illegal str: Invalid symbol at " + l)
  38344. }
  38345. if (!i) {
  38346. if (!u || !p)
  38347. throw TypeError("Illegal str: Missing offset or limit");
  38348. if (c < s.buffer.byteLength)
  38349. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38350. }
  38351. return s
  38352. }
  38353. ,
  38354. a.toHex = function(e, t) {
  38355. if (e = "undefined" == typeof e ? this.offset : e,
  38356. t = "undefined" == typeof t ? this.limit : t,
  38357. !this.noAssert) {
  38358. if ("number" != typeof e || e % 1 !== 0)
  38359. throw TypeError("Illegal begin: Not an integer");
  38360. if (e >>>= 0,
  38361. "number" != typeof t || t % 1 !== 0)
  38362. throw TypeError("Illegal end: Not an integer");
  38363. if (t >>>= 0,
  38364. e < 0 || e > t || t > this.buffer.byteLength)
  38365. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38366. }
  38367. for (var i, n = new Array(t - e); e < t; )
  38368. i = this.view[e++],
  38369. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38370. return n.join("")
  38371. }
  38372. ,
  38373. o.fromHex = function(e, t, i) {
  38374. if (!i) {
  38375. if ("string" != typeof e)
  38376. throw TypeError("Illegal str: Not a string");
  38377. if (e.length % 2 !== 0)
  38378. throw TypeError("Illegal str: Length not a multiple of 2")
  38379. }
  38380. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38381. if (n = parseInt(e.substring(s, s + 2), 16),
  38382. !i && (!isFinite(n) || n < 0 || n > 255))
  38383. throw TypeError("Illegal str: Contains non-hex characters");
  38384. a.view[l++] = n
  38385. }
  38386. return a.limit = l,
  38387. a
  38388. }
  38389. ;
  38390. var h = function() {
  38391. var e = {};
  38392. return e.MAX_CODEPOINT = 1114111,
  38393. e.encodeUTF8 = function(e, t) {
  38394. var i = null;
  38395. for ("number" == typeof e && (i = e,
  38396. e = function() {
  38397. return null
  38398. }
  38399. ); null !== i || null !== (i = e()); )
  38400. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38401. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38402. t(i >> 6 & 63 | 128),
  38403. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38404. t(i >> 12 & 63 | 128),
  38405. t(i >> 6 & 63 | 128),
  38406. t(63 & i | 128)),
  38407. i = null
  38408. }
  38409. ,
  38410. e.decodeUTF8 = function(e, t) {
  38411. for (var i, n, r, o, a = function(e) {
  38412. e = e.slice(0, e.indexOf(null));
  38413. var t = Error(e.toString());
  38414. throw t.name = "TruncatedError",
  38415. t.bytes = e,
  38416. t
  38417. }; null !== (i = e()); )
  38418. if (0 === (128 & i))
  38419. t(i);
  38420. else if (192 === (224 & i))
  38421. null === (n = e()) && a([i, n]),
  38422. t((31 & i) << 6 | 63 & n);
  38423. else if (224 === (240 & i))
  38424. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38425. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38426. else {
  38427. if (240 !== (248 & i))
  38428. throw RangeError("Illegal starting byte: " + i);
  38429. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38430. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38431. }
  38432. }
  38433. ,
  38434. e.UTF16toUTF8 = function(e, t) {
  38435. for (var i, n = null; ; ) {
  38436. if (null === (i = null !== n ? n : e()))
  38437. break;
  38438. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38439. n = null) : t(i)
  38440. }
  38441. null !== n && t(n)
  38442. }
  38443. ,
  38444. e.UTF8toUTF16 = function(e, t) {
  38445. var i = null;
  38446. for ("number" == typeof e && (i = e,
  38447. e = function() {
  38448. return null
  38449. }
  38450. ); null !== i || null !== (i = e()); )
  38451. i <= 65535 ? t(i) : (i -= 65536,
  38452. t((i >> 10) + 55296),
  38453. t(i % 1024 + 56320)),
  38454. i = null
  38455. }
  38456. ,
  38457. e.encodeUTF16toUTF8 = function(t, i) {
  38458. e.UTF16toUTF8(t, function(t) {
  38459. e.encodeUTF8(t, i)
  38460. })
  38461. }
  38462. ,
  38463. e.decodeUTF8toUTF16 = function(t, i) {
  38464. e.decodeUTF8(t, function(t) {
  38465. e.UTF8toUTF16(t, i)
  38466. })
  38467. }
  38468. ,
  38469. e.calculateCodePoint = function(e) {
  38470. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38471. }
  38472. ,
  38473. e.calculateUTF8 = function(e) {
  38474. for (var t, i = 0; null !== (t = e()); )
  38475. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38476. return i
  38477. }
  38478. ,
  38479. e.calculateUTF16asUTF8 = function(t) {
  38480. var i = 0
  38481. , n = 0;
  38482. return e.UTF16toUTF8(t, function(e) {
  38483. ++i,
  38484. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38485. }),
  38486. [i, n]
  38487. }
  38488. ,
  38489. e
  38490. }();
  38491. return a.toUTF8 = function(e, t) {
  38492. if ("undefined" == typeof e && (e = this.offset),
  38493. "undefined" == typeof t && (t = this.limit),
  38494. !this.noAssert) {
  38495. if ("number" != typeof e || e % 1 !== 0)
  38496. throw TypeError("Illegal begin: Not an integer");
  38497. if (e >>>= 0,
  38498. "number" != typeof t || t % 1 !== 0)
  38499. throw TypeError("Illegal end: Not an integer");
  38500. if (t >>>= 0,
  38501. e < 0 || e > t || t > this.buffer.byteLength)
  38502. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38503. }
  38504. var n;
  38505. try {
  38506. h.decodeUTF8toUTF16(function() {
  38507. return e < t ? this.view[e++] : null
  38508. }
  38509. .bind(this), n = i())
  38510. } catch (i) {
  38511. if (e !== t)
  38512. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38513. }
  38514. return n()
  38515. }
  38516. ,
  38517. o.fromUTF8 = function(e, i, n) {
  38518. if (!n && "string" != typeof e)
  38519. throw TypeError("Illegal str: Not a string");
  38520. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38521. , a = 0;
  38522. return h.encodeUTF16toUTF8(t(e), function(e) {
  38523. r.view[a++] = e
  38524. }),
  38525. r.limit = a,
  38526. r
  38527. }
  38528. ,
  38529. o
  38530. })
  38531. }
  38532. , {
  38533. long: 216
  38534. }],
  38535. 216: [function(e, t, i) {
  38536. !function(i, n) {
  38537. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38538. }(this, function() {
  38539. "use strict";
  38540. function e(e, t, i) {
  38541. this.low = 0 | e,
  38542. this.high = 0 | t,
  38543. this.unsigned = !!i
  38544. }
  38545. function t(e) {
  38546. return (e && e.__isLong__) === !0
  38547. }
  38548. function i(e, t) {
  38549. var i, n, o;
  38550. return t ? (e >>>= 0,
  38551. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38552. o && (l[e] = i),
  38553. i)) : (e |= 0,
  38554. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38555. o && (s[e] = i),
  38556. i))
  38557. }
  38558. function n(e, t) {
  38559. if (isNaN(e) || !isFinite(e))
  38560. return t ? m : g;
  38561. if (t) {
  38562. if (e < 0)
  38563. return m;
  38564. if (e >= d)
  38565. return I
  38566. } else {
  38567. if (e <= -p)
  38568. return E;
  38569. if (e + 1 >= p)
  38570. return C
  38571. }
  38572. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38573. }
  38574. function r(t, i, n) {
  38575. return new e(t,i,n)
  38576. }
  38577. function o(e, t, i) {
  38578. if (0 === e.length)
  38579. throw Error("empty string");
  38580. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38581. return g;
  38582. if ("number" == typeof t ? (i = t,
  38583. t = !1) : t = !!t,
  38584. i = i || 10,
  38585. i < 2 || 36 < i)
  38586. throw RangeError("radix");
  38587. var r;
  38588. if ((r = e.indexOf("-")) > 0)
  38589. throw Error("interior hyphen");
  38590. if (0 === r)
  38591. return o(e.substring(1), t, i).neg();
  38592. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38593. var h = Math.min(8, e.length - l)
  38594. , u = parseInt(e.substring(l, l + h), i);
  38595. if (h < 8) {
  38596. var d = n(c(i, h));
  38597. s = s.mul(d).add(n(u))
  38598. } else
  38599. s = s.mul(a),
  38600. s = s.add(n(u))
  38601. }
  38602. return s.unsigned = t,
  38603. s
  38604. }
  38605. function a(t) {
  38606. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38607. }
  38608. e.prototype.__isLong__,
  38609. Object.defineProperty(e.prototype, "__isLong__", {
  38610. value: !0,
  38611. enumerable: !1,
  38612. configurable: !1
  38613. }),
  38614. e.isLong = t;
  38615. var s = {}
  38616. , l = {};
  38617. e.fromInt = i,
  38618. e.fromNumber = n,
  38619. e.fromBits = r;
  38620. var c = Math.pow;
  38621. e.fromString = o,
  38622. e.fromValue = a;
  38623. var h = 1 << 24
  38624. , u = 4294967296
  38625. , d = 0x10000000000000000
  38626. , p = d / 2
  38627. , f = i(h)
  38628. , g = i(0);
  38629. e.ZERO = g;
  38630. var m = i(0, !0);
  38631. e.UZERO = m;
  38632. var v = i(1);
  38633. e.ONE = v;
  38634. var A = i(1, !0);
  38635. e.UONE = A;
  38636. var y = i(-1);
  38637. e.NEG_ONE = y;
  38638. var C = r(-1, 2147483647, !1);
  38639. e.MAX_VALUE = C;
  38640. var I = r(-1, -1, !0);
  38641. e.MAX_UNSIGNED_VALUE = I;
  38642. var E = r(0, -2147483648, !1);
  38643. e.MIN_VALUE = E;
  38644. var b = e.prototype;
  38645. return b.toInt = function() {
  38646. return this.unsigned ? this.low >>> 0 : this.low
  38647. }
  38648. ,
  38649. b.toNumber = function() {
  38650. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38651. }
  38652. ,
  38653. b.toString = function(e) {
  38654. if (e = e || 10,
  38655. e < 2 || 36 < e)
  38656. throw RangeError("radix");
  38657. if (this.isZero())
  38658. return "0";
  38659. if (this.isNegative()) {
  38660. if (this.eq(E)) {
  38661. var t = n(e)
  38662. , i = this.div(t)
  38663. , r = i.mul(t).sub(this);
  38664. return i.toString(e) + r.toInt().toString(e)
  38665. }
  38666. return "-" + this.neg().toString(e)
  38667. }
  38668. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38669. var l = a.div(o)
  38670. , h = a.sub(l.mul(o)).toInt() >>> 0
  38671. , u = h.toString(e);
  38672. if (a = l,
  38673. a.isZero())
  38674. return u + s;
  38675. for (; u.length < 6; )
  38676. u = "0" + u;
  38677. s = "" + u + s
  38678. }
  38679. }
  38680. ,
  38681. b.getHighBits = function() {
  38682. return this.high
  38683. }
  38684. ,
  38685. b.getHighBitsUnsigned = function() {
  38686. return this.high >>> 0
  38687. }
  38688. ,
  38689. b.getLowBits = function() {
  38690. return this.low
  38691. }
  38692. ,
  38693. b.getLowBitsUnsigned = function() {
  38694. return this.low >>> 0
  38695. }
  38696. ,
  38697. b.getNumBitsAbs = function() {
  38698. if (this.isNegative())
  38699. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38700. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38701. ;
  38702. return 0 != this.high ? t + 33 : t + 1
  38703. }
  38704. ,
  38705. b.isZero = function() {
  38706. return 0 === this.high && 0 === this.low
  38707. }
  38708. ,
  38709. b.isNegative = function() {
  38710. return !this.unsigned && this.high < 0
  38711. }
  38712. ,
  38713. b.isPositive = function() {
  38714. return this.unsigned || this.high >= 0
  38715. }
  38716. ,
  38717. b.isOdd = function() {
  38718. return 1 === (1 & this.low)
  38719. }
  38720. ,
  38721. b.isEven = function() {
  38722. return 0 === (1 & this.low)
  38723. }
  38724. ,
  38725. b.equals = function(e) {
  38726. return t(e) || (e = a(e)),
  38727. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38728. }
  38729. ,
  38730. b.eq = b.equals,
  38731. b.notEquals = function(e) {
  38732. return !this.eq(e)
  38733. }
  38734. ,
  38735. b.neq = b.notEquals,
  38736. b.lessThan = function(e) {
  38737. return this.comp(e) < 0
  38738. }
  38739. ,
  38740. b.lt = b.lessThan,
  38741. b.lessThanOrEqual = function(e) {
  38742. return this.comp(e) <= 0
  38743. }
  38744. ,
  38745. b.lte = b.lessThanOrEqual,
  38746. b.greaterThan = function(e) {
  38747. return this.comp(e) > 0
  38748. }
  38749. ,
  38750. b.gt = b.greaterThan,
  38751. b.greaterThanOrEqual = function(e) {
  38752. return this.comp(e) >= 0
  38753. }
  38754. ,
  38755. b.gte = b.greaterThanOrEqual,
  38756. b.compare = function(e) {
  38757. if (t(e) || (e = a(e)),
  38758. this.eq(e))
  38759. return 0;
  38760. var i = this.isNegative()
  38761. , n = e.isNegative();
  38762. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38763. }
  38764. ,
  38765. b.comp = b.compare,
  38766. b.negate = function() {
  38767. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38768. }
  38769. ,
  38770. b.neg = b.negate,
  38771. b.add = function(e) {
  38772. t(e) || (e = a(e));
  38773. var i = this.high >>> 16
  38774. , n = 65535 & this.high
  38775. , o = this.low >>> 16
  38776. , s = 65535 & this.low
  38777. , l = e.high >>> 16
  38778. , c = 65535 & e.high
  38779. , h = e.low >>> 16
  38780. , u = 65535 & e.low
  38781. , d = 0
  38782. , p = 0
  38783. , f = 0
  38784. , g = 0;
  38785. return g += s + u,
  38786. f += g >>> 16,
  38787. g &= 65535,
  38788. f += o + h,
  38789. p += f >>> 16,
  38790. f &= 65535,
  38791. p += n + c,
  38792. d += p >>> 16,
  38793. p &= 65535,
  38794. d += i + l,
  38795. d &= 65535,
  38796. r(f << 16 | g, d << 16 | p, this.unsigned)
  38797. }
  38798. ,
  38799. b.subtract = function(e) {
  38800. return t(e) || (e = a(e)),
  38801. this.add(e.neg())
  38802. }
  38803. ,
  38804. b.sub = b.subtract,
  38805. b.multiply = function(e) {
  38806. if (this.isZero())
  38807. return g;
  38808. if (t(e) || (e = a(e)),
  38809. e.isZero())
  38810. return g;
  38811. if (this.eq(E))
  38812. return e.isOdd() ? E : g;
  38813. if (e.eq(E))
  38814. return this.isOdd() ? E : g;
  38815. if (this.isNegative())
  38816. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  38817. if (e.isNegative())
  38818. return this.mul(e.neg()).neg();
  38819. if (this.lt(f) && e.lt(f))
  38820. return n(this.toNumber() * e.toNumber(), this.unsigned);
  38821. var i = this.high >>> 16
  38822. , o = 65535 & this.high
  38823. , s = this.low >>> 16
  38824. , l = 65535 & this.low
  38825. , c = e.high >>> 16
  38826. , h = 65535 & e.high
  38827. , u = e.low >>> 16
  38828. , d = 65535 & e.low
  38829. , p = 0
  38830. , m = 0
  38831. , v = 0
  38832. , A = 0;
  38833. return A += l * d,
  38834. v += A >>> 16,
  38835. A &= 65535,
  38836. v += s * d,
  38837. m += v >>> 16,
  38838. v &= 65535,
  38839. v += l * u,
  38840. m += v >>> 16,
  38841. v &= 65535,
  38842. m += o * d,
  38843. p += m >>> 16,
  38844. m &= 65535,
  38845. m += s * u,
  38846. p += m >>> 16,
  38847. m &= 65535,
  38848. m += l * h,
  38849. p += m >>> 16,
  38850. m &= 65535,
  38851. p += i * d + o * u + s * h + l * c,
  38852. p &= 65535,
  38853. r(v << 16 | A, p << 16 | m, this.unsigned)
  38854. }
  38855. ,
  38856. b.mul = b.multiply,
  38857. b.divide = function(e) {
  38858. if (t(e) || (e = a(e)),
  38859. e.isZero())
  38860. throw Error("division by zero");
  38861. if (this.isZero())
  38862. return this.unsigned ? m : g;
  38863. var i, r, o;
  38864. if (this.unsigned) {
  38865. if (e.unsigned || (e = e.toUnsigned()),
  38866. e.gt(this))
  38867. return m;
  38868. if (e.gt(this.shru(1)))
  38869. return A;
  38870. o = m
  38871. } else {
  38872. if (this.eq(E)) {
  38873. if (e.eq(v) || e.eq(y))
  38874. return E;
  38875. if (e.eq(E))
  38876. return v;
  38877. var s = this.shr(1);
  38878. return i = s.div(e).shl(1),
  38879. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  38880. o = i.add(r.div(e)))
  38881. }
  38882. if (e.eq(E))
  38883. return this.unsigned ? m : g;
  38884. if (this.isNegative())
  38885. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  38886. if (e.isNegative())
  38887. return this.div(e.neg()).neg();
  38888. o = g
  38889. }
  38890. for (r = this; r.gte(e); ) {
  38891. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  38892. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  38893. i -= h,
  38894. u = n(i, this.unsigned),
  38895. d = u.mul(e);
  38896. u.isZero() && (u = v),
  38897. o = o.add(u),
  38898. r = r.sub(d)
  38899. }
  38900. return o
  38901. }
  38902. ,
  38903. b.div = b.divide,
  38904. b.modulo = function(e) {
  38905. return t(e) || (e = a(e)),
  38906. this.sub(this.div(e).mul(e))
  38907. }
  38908. ,
  38909. b.mod = b.modulo,
  38910. b.not = function() {
  38911. return r(~this.low, ~this.high, this.unsigned)
  38912. }
  38913. ,
  38914. b.and = function(e) {
  38915. return t(e) || (e = a(e)),
  38916. r(this.low & e.low, this.high & e.high, this.unsigned)
  38917. }
  38918. ,
  38919. b.or = function(e) {
  38920. return t(e) || (e = a(e)),
  38921. r(this.low | e.low, this.high | e.high, this.unsigned)
  38922. }
  38923. ,
  38924. b.xor = function(e) {
  38925. return t(e) || (e = a(e)),
  38926. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  38927. }
  38928. ,
  38929. b.shiftLeft = function(e) {
  38930. return t(e) && (e = e.toInt()),
  38931. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  38932. }
  38933. ,
  38934. b.shl = b.shiftLeft,
  38935. b.shiftRight = function(e) {
  38936. return t(e) && (e = e.toInt()),
  38937. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  38938. }
  38939. ,
  38940. b.shr = b.shiftRight,
  38941. b.shiftRightUnsigned = function(e) {
  38942. if (t(e) && (e = e.toInt()),
  38943. e &= 63,
  38944. 0 === e)
  38945. return this;
  38946. var i = this.high;
  38947. if (e < 32) {
  38948. var n = this.low;
  38949. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  38950. }
  38951. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  38952. }
  38953. ,
  38954. b.shru = b.shiftRightUnsigned,
  38955. b.toSigned = function() {
  38956. return this.unsigned ? r(this.low, this.high, !1) : this
  38957. }
  38958. ,
  38959. b.toUnsigned = function() {
  38960. return this.unsigned ? this : r(this.low, this.high, !0)
  38961. }
  38962. ,
  38963. b.toBytes = function(e) {
  38964. return e ? this.toBytesLE() : this.toBytesBE()
  38965. }
  38966. ,
  38967. b.toBytesLE = function() {
  38968. var e = this.high
  38969. , t = this.low;
  38970. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  38971. }
  38972. ,
  38973. b.toBytesBE = function() {
  38974. var e = this.high
  38975. , t = this.low;
  38976. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  38977. }
  38978. ,
  38979. e
  38980. })
  38981. }
  38982. , {}],
  38983. 217: [function(e, t, i) {
  38984. var n = {
  38985. REVISION: "75"
  38986. };
  38987. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  38988. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  38989. void 0 === Math.sign && (Math.sign = function(e) {
  38990. return e < 0 ? -1 : e > 0 ? 1 : +e
  38991. }
  38992. ),
  38993. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  38994. get: function() {
  38995. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  38996. }
  38997. }),
  38998. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  38999. writable: !0,
  39000. configurable: !0,
  39001. value: function(e) {
  39002. "use strict";
  39003. if (void 0 === e || null === e)
  39004. throw new TypeError("Cannot convert first argument to object");
  39005. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  39006. var r = arguments[i];
  39007. if (void 0 !== r && null !== r) {
  39008. r = Object(r);
  39009. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  39010. var l = o[a]
  39011. , c = Object.getOwnPropertyDescriptor(r, l);
  39012. void 0 !== c && c.enumerable && (t[l] = r[l])
  39013. }
  39014. }
  39015. }
  39016. return t
  39017. }
  39018. }),
  39019. n.MOUSE = {
  39020. LEFT: 0,
  39021. MIDDLE: 1,
  39022. RIGHT: 2
  39023. },
  39024. n.CullFaceNone = 0,
  39025. n.CullFaceBack = 1,
  39026. n.CullFaceFront = 2,
  39027. n.CullFaceFrontBack = 3,
  39028. n.FrontFaceDirectionCW = 0,
  39029. n.FrontFaceDirectionCCW = 1,
  39030. n.BasicShadowMap = 0,
  39031. n.PCFShadowMap = 1,
  39032. n.PCFSoftShadowMap = 2,
  39033. n.FrontSide = 0,
  39034. n.BackSide = 1,
  39035. n.DoubleSide = 2,
  39036. n.FlatShading = 1,
  39037. n.SmoothShading = 2,
  39038. n.NoColors = 0,
  39039. n.FaceColors = 1,
  39040. n.VertexColors = 2,
  39041. n.NoBlending = 0,
  39042. n.NormalBlending = 1,
  39043. n.AdditiveBlending = 2,
  39044. n.SubtractiveBlending = 3,
  39045. n.MultiplyBlending = 4,
  39046. n.CustomBlending = 5,
  39047. n.AddEquation = 100,
  39048. n.SubtractEquation = 101,
  39049. n.ReverseSubtractEquation = 102,
  39050. n.MinEquation = 103,
  39051. n.MaxEquation = 104,
  39052. n.ZeroFactor = 200,
  39053. n.OneFactor = 201,
  39054. n.SrcColorFactor = 202,
  39055. n.OneMinusSrcColorFactor = 203,
  39056. n.SrcAlphaFactor = 204,
  39057. n.OneMinusSrcAlphaFactor = 205,
  39058. n.DstAlphaFactor = 206,
  39059. n.OneMinusDstAlphaFactor = 207,
  39060. n.DstColorFactor = 208,
  39061. n.OneMinusDstColorFactor = 209,
  39062. n.SrcAlphaSaturateFactor = 210,
  39063. n.NeverDepth = 0,
  39064. n.AlwaysDepth = 1,
  39065. n.LessDepth = 2,
  39066. n.LessEqualDepth = 3,
  39067. n.EqualDepth = 4,
  39068. n.GreaterEqualDepth = 5,
  39069. n.GreaterDepth = 6,
  39070. n.NotEqualDepth = 7,
  39071. n.MultiplyOperation = 0,
  39072. n.MixOperation = 1,
  39073. n.AddOperation = 2,
  39074. n.NoToneMapping = 0,
  39075. n.LinearToneMapping = 1,
  39076. n.ReinhardToneMapping = 2,
  39077. n.Uncharted2ToneMapping = 3,
  39078. n.CineonToneMapping = 4,
  39079. n.UVMapping = 300,
  39080. n.CubeReflectionMapping = 301,
  39081. n.CubeRefractionMapping = 302,
  39082. n.EquirectangularReflectionMapping = 303,
  39083. n.EquirectangularRefractionMapping = 304,
  39084. n.SphericalReflectionMapping = 305,
  39085. n.CubeUVReflectionMapping = 306,
  39086. n.CubeUVRefractionMapping = 307,
  39087. n.RepeatWrapping = 1e3,
  39088. n.ClampToEdgeWrapping = 1001,
  39089. n.MirroredRepeatWrapping = 1002,
  39090. n.NearestFilter = 1003,
  39091. n.NearestMipMapNearestFilter = 1004,
  39092. n.NearestMipMapLinearFilter = 1005,
  39093. n.LinearFilter = 1006,
  39094. n.LinearMipMapNearestFilter = 1007,
  39095. n.LinearMipMapLinearFilter = 1008,
  39096. n.UnsignedByteType = 1009,
  39097. n.ByteType = 1010,
  39098. n.ShortType = 1011,
  39099. n.UnsignedShortType = 1012,
  39100. n.IntType = 1013,
  39101. n.UnsignedIntType = 1014,
  39102. n.FloatType = 1015,
  39103. n.HalfFloatType = 1025,
  39104. n.UnsignedShort4444Type = 1016,
  39105. n.UnsignedShort5551Type = 1017,
  39106. n.UnsignedShort565Type = 1018,
  39107. n.AlphaFormat = 1019,
  39108. n.RGBFormat = 1020,
  39109. n.RGBAFormat = 1021,
  39110. n.LuminanceFormat = 1022,
  39111. n.LuminanceAlphaFormat = 1023,
  39112. n.RGBEFormat = n.RGBAFormat,
  39113. n.RGB_S3TC_DXT1_Format = 2001,
  39114. n.RGBA_S3TC_DXT1_Format = 2002,
  39115. n.RGBA_S3TC_DXT3_Format = 2003,
  39116. n.RGBA_S3TC_DXT5_Format = 2004,
  39117. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39118. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39119. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39120. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39121. n.RGB_ETC1_Format = 2151,
  39122. n.LoopOnce = 2200,
  39123. n.LoopRepeat = 2201,
  39124. n.LoopPingPong = 2202,
  39125. n.InterpolateDiscrete = 2300,
  39126. n.InterpolateLinear = 2301,
  39127. n.InterpolateSmooth = 2302,
  39128. n.ZeroCurvatureEnding = 2400,
  39129. n.ZeroSlopeEnding = 2401,
  39130. n.WrapAroundEnding = 2402,
  39131. n.TrianglesDrawMode = 0,
  39132. n.TriangleStripDrawMode = 1,
  39133. n.TriangleFanDrawMode = 2,
  39134. n.LinearEncoding = 3e3,
  39135. n.sRGBEncoding = 3001,
  39136. n.GammaEncoding = 3007,
  39137. n.RGBEEncoding = 3002,
  39138. n.LogLuvEncoding = 3003,
  39139. n.RGBM7Encoding = 3004,
  39140. n.RGBM16Encoding = 3005,
  39141. n.RGBDEncoding = 3006,
  39142. n.Color = function(e) {
  39143. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39144. }
  39145. ,
  39146. n.Color.prototype = {
  39147. constructor: n.Color,
  39148. r: 1,
  39149. g: 1,
  39150. b: 1,
  39151. set: function(e) {
  39152. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39153. this
  39154. },
  39155. setScalar: function(e) {
  39156. this.r = e,
  39157. this.g = e,
  39158. this.b = e
  39159. },
  39160. setHex: function(e) {
  39161. return e = Math.floor(e),
  39162. this.r = (e >> 16 & 255) / 255,
  39163. this.g = (e >> 8 & 255) / 255,
  39164. this.b = (255 & e) / 255,
  39165. this
  39166. },
  39167. setRGB: function(e, t, i) {
  39168. return this.r = e,
  39169. this.g = t,
  39170. this.b = i,
  39171. this
  39172. },
  39173. setHSL: function() {
  39174. function e(e, t, i) {
  39175. return i < 0 && (i += 1),
  39176. i > 1 && (i -= 1),
  39177. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39178. }
  39179. return function(t, i, r) {
  39180. if (t = n.Math.euclideanModulo(t, 1),
  39181. i = n.Math.clamp(i, 0, 1),
  39182. r = n.Math.clamp(r, 0, 1),
  39183. 0 === i)
  39184. this.r = this.g = this.b = r;
  39185. else {
  39186. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39187. , a = 2 * r - o;
  39188. this.r = e(a, o, t + 1 / 3),
  39189. this.g = e(a, o, t),
  39190. this.b = e(a, o, t - 1 / 3)
  39191. }
  39192. return this
  39193. }
  39194. }(),
  39195. setStyle: function(e) {
  39196. function t(t) {
  39197. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39198. }
  39199. var i;
  39200. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39201. var r, o = i[1], a = i[2];
  39202. switch (o) {
  39203. case "rgb":
  39204. case "rgba":
  39205. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39206. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39207. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39208. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39209. t(r[5]),
  39210. this;
  39211. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39212. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39213. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39214. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39215. t(r[5]),
  39216. this;
  39217. break;
  39218. case "hsl":
  39219. case "hsla":
  39220. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39221. var s = parseFloat(r[1]) / 360
  39222. , l = parseInt(r[2], 10) / 100
  39223. , c = parseInt(r[3], 10) / 100;
  39224. return t(r[5]),
  39225. this.setHSL(s, l, c)
  39226. }
  39227. }
  39228. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39229. var h = i[1]
  39230. , u = h.length;
  39231. if (3 === u)
  39232. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39233. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39234. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39235. this;
  39236. if (6 === u)
  39237. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39238. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39239. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39240. this
  39241. }
  39242. if (e && e.length > 0) {
  39243. var h = n.ColorKeywords[e];
  39244. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39245. }
  39246. return this
  39247. },
  39248. clone: function() {
  39249. return new this.constructor(this.r,this.g,this.b)
  39250. },
  39251. copy: function(e) {
  39252. return this.r = e.r,
  39253. this.g = e.g,
  39254. this.b = e.b,
  39255. this
  39256. },
  39257. copyGammaToLinear: function(e, t) {
  39258. return void 0 === t && (t = 2),
  39259. this.r = Math.pow(e.r, t),
  39260. this.g = Math.pow(e.g, t),
  39261. this.b = Math.pow(e.b, t),
  39262. this
  39263. },
  39264. copyLinearToGamma: function(e, t) {
  39265. void 0 === t && (t = 2);
  39266. var i = t > 0 ? 1 / t : 1;
  39267. return this.r = Math.pow(e.r, i),
  39268. this.g = Math.pow(e.g, i),
  39269. this.b = Math.pow(e.b, i),
  39270. this
  39271. },
  39272. convertGammaToLinear: function() {
  39273. var e = this.r
  39274. , t = this.g
  39275. , i = this.b;
  39276. return this.r = e * e,
  39277. this.g = t * t,
  39278. this.b = i * i,
  39279. this
  39280. },
  39281. convertLinearToGamma: function() {
  39282. return this.r = Math.sqrt(this.r),
  39283. this.g = Math.sqrt(this.g),
  39284. this.b = Math.sqrt(this.b),
  39285. this
  39286. },
  39287. getHex: function() {
  39288. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39289. },
  39290. getHexString: function() {
  39291. return ("000000" + this.getHex().toString(16)).slice(-6)
  39292. },
  39293. getHSL: function(e) {
  39294. var t, i, n = e || {
  39295. h: 0,
  39296. s: 0,
  39297. l: 0
  39298. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39299. if (l === s)
  39300. t = 0,
  39301. i = 0;
  39302. else {
  39303. var h = s - l;
  39304. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39305. s) {
  39306. case r:
  39307. t = (o - a) / h + (o < a ? 6 : 0);
  39308. break;
  39309. case o:
  39310. t = (a - r) / h + 2;
  39311. break;
  39312. case a:
  39313. t = (r - o) / h + 4
  39314. }
  39315. t /= 6
  39316. }
  39317. return n.h = t,
  39318. n.s = i,
  39319. n.l = c,
  39320. n
  39321. },
  39322. getStyle: function() {
  39323. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39324. },
  39325. offsetHSL: function(e, t, i) {
  39326. var n = this.getHSL();
  39327. return n.h += e,
  39328. n.s += t,
  39329. n.l += i,
  39330. this.setHSL(n.h, n.s, n.l),
  39331. this
  39332. },
  39333. add: function(e) {
  39334. return this.r += e.r,
  39335. this.g += e.g,
  39336. this.b += e.b,
  39337. this
  39338. },
  39339. addColors: function(e, t) {
  39340. return this.r = e.r + t.r,
  39341. this.g = e.g + t.g,
  39342. this.b = e.b + t.b,
  39343. this
  39344. },
  39345. addScalar: function(e) {
  39346. return this.r += e,
  39347. this.g += e,
  39348. this.b += e,
  39349. this
  39350. },
  39351. multiply: function(e) {
  39352. return this.r *= e.r,
  39353. this.g *= e.g,
  39354. this.b *= e.b,
  39355. this
  39356. },
  39357. multiplyScalar: function(e) {
  39358. return this.r *= e,
  39359. this.g *= e,
  39360. this.b *= e,
  39361. this
  39362. },
  39363. lerp: function(e, t) {
  39364. return this.r += (e.r - this.r) * t,
  39365. this.g += (e.g - this.g) * t,
  39366. this.b += (e.b - this.b) * t,
  39367. this
  39368. },
  39369. equals: function(e) {
  39370. return e.r === this.r && e.g === this.g && e.b === this.b
  39371. },
  39372. fromArray: function(e, t) {
  39373. return void 0 === t && (t = 0),
  39374. this.r = e[t],
  39375. this.g = e[t + 1],
  39376. this.b = e[t + 2],
  39377. this
  39378. },
  39379. toArray: function(e, t) {
  39380. return void 0 === e && (e = []),
  39381. void 0 === t && (t = 0),
  39382. e[t] = this.r,
  39383. e[t + 1] = this.g,
  39384. e[t + 2] = this.b,
  39385. e
  39386. }
  39387. },
  39388. n.ColorKeywords = {
  39389. aliceblue: 15792383,
  39390. antiquewhite: 16444375,
  39391. aqua: 65535,
  39392. aquamarine: 8388564,
  39393. azure: 15794175,
  39394. beige: 16119260,
  39395. bisque: 16770244,
  39396. black: 0,
  39397. blanchedalmond: 16772045,
  39398. blue: 255,
  39399. blueviolet: 9055202,
  39400. brown: 10824234,
  39401. burlywood: 14596231,
  39402. cadetblue: 6266528,
  39403. chartreuse: 8388352,
  39404. chocolate: 13789470,
  39405. coral: 16744272,
  39406. cornflowerblue: 6591981,
  39407. cornsilk: 16775388,
  39408. crimson: 14423100,
  39409. cyan: 65535,
  39410. darkblue: 139,
  39411. darkcyan: 35723,
  39412. darkgoldenrod: 12092939,
  39413. darkgray: 11119017,
  39414. darkgreen: 25600,
  39415. darkgrey: 11119017,
  39416. darkkhaki: 12433259,
  39417. darkmagenta: 9109643,
  39418. darkolivegreen: 5597999,
  39419. darkorange: 16747520,
  39420. darkorchid: 10040012,
  39421. darkred: 9109504,
  39422. darksalmon: 15308410,
  39423. darkseagreen: 9419919,
  39424. darkslateblue: 4734347,
  39425. darkslategray: 3100495,
  39426. darkslategrey: 3100495,
  39427. darkturquoise: 52945,
  39428. darkviolet: 9699539,
  39429. deeppink: 16716947,
  39430. deepskyblue: 49151,
  39431. dimgray: 6908265,
  39432. dimgrey: 6908265,
  39433. dodgerblue: 2003199,
  39434. firebrick: 11674146,
  39435. floralwhite: 16775920,
  39436. forestgreen: 2263842,
  39437. fuchsia: 16711935,
  39438. gainsboro: 14474460,
  39439. ghostwhite: 16316671,
  39440. gold: 16766720,
  39441. goldenrod: 14329120,
  39442. gray: 8421504,
  39443. green: 32768,
  39444. greenyellow: 11403055,
  39445. grey: 8421504,
  39446. honeydew: 15794160,
  39447. hotpink: 16738740,
  39448. indianred: 13458524,
  39449. indigo: 4915330,
  39450. ivory: 16777200,
  39451. khaki: 15787660,
  39452. lavender: 15132410,
  39453. lavenderblush: 16773365,
  39454. lawngreen: 8190976,
  39455. lemonchiffon: 16775885,
  39456. lightblue: 11393254,
  39457. lightcoral: 15761536,
  39458. lightcyan: 14745599,
  39459. lightgoldenrodyellow: 16448210,
  39460. lightgray: 13882323,
  39461. lightgreen: 9498256,
  39462. lightgrey: 13882323,
  39463. lightpink: 16758465,
  39464. lightsalmon: 16752762,
  39465. lightseagreen: 2142890,
  39466. lightskyblue: 8900346,
  39467. lightslategray: 7833753,
  39468. lightslategrey: 7833753,
  39469. lightsteelblue: 11584734,
  39470. lightyellow: 16777184,
  39471. lime: 65280,
  39472. limegreen: 3329330,
  39473. linen: 16445670,
  39474. magenta: 16711935,
  39475. maroon: 8388608,
  39476. mediumaquamarine: 6737322,
  39477. mediumblue: 205,
  39478. mediumorchid: 12211667,
  39479. mediumpurple: 9662683,
  39480. mediumseagreen: 3978097,
  39481. mediumslateblue: 8087790,
  39482. mediumspringgreen: 64154,
  39483. mediumturquoise: 4772300,
  39484. mediumvioletred: 13047173,
  39485. midnightblue: 1644912,
  39486. mintcream: 16121850,
  39487. mistyrose: 16770273,
  39488. moccasin: 16770229,
  39489. navajowhite: 16768685,
  39490. navy: 128,
  39491. oldlace: 16643558,
  39492. olive: 8421376,
  39493. olivedrab: 7048739,
  39494. orange: 16753920,
  39495. orangered: 16729344,
  39496. orchid: 14315734,
  39497. palegoldenrod: 15657130,
  39498. palegreen: 10025880,
  39499. paleturquoise: 11529966,
  39500. palevioletred: 14381203,
  39501. papayawhip: 16773077,
  39502. peachpuff: 16767673,
  39503. peru: 13468991,
  39504. pink: 16761035,
  39505. plum: 14524637,
  39506. powderblue: 11591910,
  39507. purple: 8388736,
  39508. red: 16711680,
  39509. rosybrown: 12357519,
  39510. royalblue: 4286945,
  39511. saddlebrown: 9127187,
  39512. salmon: 16416882,
  39513. sandybrown: 16032864,
  39514. seagreen: 3050327,
  39515. seashell: 16774638,
  39516. sienna: 10506797,
  39517. silver: 12632256,
  39518. skyblue: 8900331,
  39519. slateblue: 6970061,
  39520. slategray: 7372944,
  39521. slategrey: 7372944,
  39522. snow: 16775930,
  39523. springgreen: 65407,
  39524. steelblue: 4620980,
  39525. tan: 13808780,
  39526. teal: 32896,
  39527. thistle: 14204888,
  39528. tomato: 16737095,
  39529. turquoise: 4251856,
  39530. violet: 15631086,
  39531. wheat: 16113331,
  39532. white: 16777215,
  39533. whitesmoke: 16119285,
  39534. yellow: 16776960,
  39535. yellowgreen: 10145074
  39536. },
  39537. n.Quaternion = function(e, t, i, n) {
  39538. this._x = e || 0,
  39539. this._y = t || 0,
  39540. this._z = i || 0,
  39541. this._w = void 0 !== n ? n : 1
  39542. }
  39543. ,
  39544. n.Quaternion.prototype = {
  39545. constructor: n.Quaternion,
  39546. get x() {
  39547. return this._x
  39548. },
  39549. set x(e) {
  39550. this._x = e,
  39551. this.onChangeCallback()
  39552. },
  39553. get y() {
  39554. return this._y
  39555. },
  39556. set y(e) {
  39557. this._y = e,
  39558. this.onChangeCallback()
  39559. },
  39560. get z() {
  39561. return this._z
  39562. },
  39563. set z(e) {
  39564. this._z = e,
  39565. this.onChangeCallback()
  39566. },
  39567. get w() {
  39568. return this._w
  39569. },
  39570. set w(e) {
  39571. this._w = e,
  39572. this.onChangeCallback()
  39573. },
  39574. set: function(e, t, i, n) {
  39575. return this._x = e,
  39576. this._y = t,
  39577. this._z = i,
  39578. this._w = n,
  39579. this.onChangeCallback(),
  39580. this
  39581. },
  39582. clone: function() {
  39583. return new this.constructor(this._x,this._y,this._z,this._w)
  39584. },
  39585. copy: function(e) {
  39586. return this._x = e.x,
  39587. this._y = e.y,
  39588. this._z = e.z,
  39589. this._w = e.w,
  39590. this.onChangeCallback(),
  39591. this
  39592. },
  39593. setFromEuler: function(e, t) {
  39594. if (e instanceof n.Euler == !1)
  39595. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39596. var i = Math.cos(e._x / 2)
  39597. , r = Math.cos(e._y / 2)
  39598. , o = Math.cos(e._z / 2)
  39599. , a = Math.sin(e._x / 2)
  39600. , s = Math.sin(e._y / 2)
  39601. , l = Math.sin(e._z / 2)
  39602. , c = e.order;
  39603. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39604. this._y = i * s * o - a * r * l,
  39605. this._z = i * r * l + a * s * o,
  39606. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39607. this._y = i * s * o - a * r * l,
  39608. this._z = i * r * l - a * s * o,
  39609. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39610. this._y = i * s * o + a * r * l,
  39611. this._z = i * r * l + a * s * o,
  39612. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39613. this._y = i * s * o + a * r * l,
  39614. this._z = i * r * l - a * s * o,
  39615. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39616. this._y = i * s * o + a * r * l,
  39617. this._z = i * r * l - a * s * o,
  39618. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39619. this._y = i * s * o - a * r * l,
  39620. this._z = i * r * l + a * s * o,
  39621. this._w = i * r * o + a * s * l),
  39622. t !== !1 && this.onChangeCallback(),
  39623. this
  39624. },
  39625. setFromAxisAngle: function(e, t) {
  39626. var i = t / 2
  39627. , n = Math.sin(i);
  39628. return this._x = e.x * n,
  39629. this._y = e.y * n,
  39630. this._z = e.z * n,
  39631. this._w = Math.cos(i),
  39632. this.onChangeCallback(),
  39633. this
  39634. },
  39635. setFromRotationMatrix: function(e) {
  39636. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39637. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39638. this._w = .25 / t,
  39639. this._x = (h - l) * t,
  39640. this._y = (o - c) * t,
  39641. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39642. this._w = (h - l) / t,
  39643. this._x = .25 * t,
  39644. this._y = (r + a) / t,
  39645. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39646. this._w = (o - c) / t,
  39647. this._x = (r + a) / t,
  39648. this._y = .25 * t,
  39649. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39650. this._w = (a - r) / t,
  39651. this._x = (o + c) / t,
  39652. this._y = (l + h) / t,
  39653. this._z = .25 * t),
  39654. this.onChangeCallback(),
  39655. this
  39656. },
  39657. setFromUnitVectors: function() {
  39658. var e, t, i = 1e-6;
  39659. return function(r, o) {
  39660. return void 0 === e && (e = new n.Vector3),
  39661. t = r.dot(o) + 1,
  39662. t < i ? (t = 0,
  39663. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39664. this._x = e.x,
  39665. this._y = e.y,
  39666. this._z = e.z,
  39667. this._w = t,
  39668. this.normalize(),
  39669. this
  39670. }
  39671. }(),
  39672. inverse: function() {
  39673. return this.conjugate().normalize(),
  39674. this
  39675. },
  39676. conjugate: function() {
  39677. return this._x *= -1,
  39678. this._y *= -1,
  39679. this._z *= -1,
  39680. this.onChangeCallback(),
  39681. this
  39682. },
  39683. dot: function(e) {
  39684. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39685. },
  39686. lengthSq: function() {
  39687. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39688. },
  39689. length: function() {
  39690. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39691. },
  39692. normalize: function() {
  39693. var e = this.length();
  39694. return 0 === e ? (this._x = 0,
  39695. this._y = 0,
  39696. this._z = 0,
  39697. this._w = 1) : (e = 1 / e,
  39698. this._x = this._x * e,
  39699. this._y = this._y * e,
  39700. this._z = this._z * e,
  39701. this._w = this._w * e),
  39702. this.onChangeCallback(),
  39703. this
  39704. },
  39705. multiply: function(e, t) {
  39706. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39707. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39708. },
  39709. multiplyQuaternions: function(e, t) {
  39710. var i = e._x
  39711. , n = e._y
  39712. , r = e._z
  39713. , o = e._w
  39714. , a = t._x
  39715. , s = t._y
  39716. , l = t._z
  39717. , c = t._w;
  39718. return this._x = i * c + o * a + n * l - r * s,
  39719. this._y = n * c + o * s + r * a - i * l,
  39720. this._z = r * c + o * l + i * s - n * a,
  39721. this._w = o * c - i * a - n * s - r * l,
  39722. this.onChangeCallback(),
  39723. this
  39724. },
  39725. slerp: function(e, t) {
  39726. if (0 === t)
  39727. return this;
  39728. if (1 === t)
  39729. return this.copy(e);
  39730. var i = this._x
  39731. , n = this._y
  39732. , r = this._z
  39733. , o = this._w
  39734. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39735. if (a < 0 ? (this._w = -e._w,
  39736. this._x = -e._x,
  39737. this._y = -e._y,
  39738. this._z = -e._z,
  39739. a = -a) : this.copy(e),
  39740. a >= 1)
  39741. return this._w = o,
  39742. this._x = i,
  39743. this._y = n,
  39744. this._z = r,
  39745. this;
  39746. var s = Math.sqrt(1 - a * a);
  39747. if (Math.abs(s) < .001)
  39748. return this._w = .5 * (o + this._w),
  39749. this._x = .5 * (i + this._x),
  39750. this._y = .5 * (n + this._y),
  39751. this._z = .5 * (r + this._z),
  39752. this;
  39753. var l = Math.atan2(s, a)
  39754. , c = Math.sin((1 - t) * l) / s
  39755. , h = Math.sin(t * l) / s;
  39756. return this._w = o * c + this._w * h,
  39757. this._x = i * c + this._x * h,
  39758. this._y = n * c + this._y * h,
  39759. this._z = r * c + this._z * h,
  39760. this.onChangeCallback(),
  39761. this
  39762. },
  39763. equals: function(e) {
  39764. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39765. },
  39766. fromArray: function(e, t) {
  39767. return void 0 === t && (t = 0),
  39768. this._x = e[t],
  39769. this._y = e[t + 1],
  39770. this._z = e[t + 2],
  39771. this._w = e[t + 3],
  39772. this.onChangeCallback(),
  39773. this
  39774. },
  39775. toArray: function(e, t) {
  39776. return void 0 === e && (e = []),
  39777. void 0 === t && (t = 0),
  39778. e[t] = this._x,
  39779. e[t + 1] = this._y,
  39780. e[t + 2] = this._z,
  39781. e[t + 3] = this._w,
  39782. e
  39783. },
  39784. onChange: function(e) {
  39785. return this.onChangeCallback = e,
  39786. this
  39787. },
  39788. onChangeCallback: function() {}
  39789. },
  39790. Object.assign(n.Quaternion, {
  39791. slerp: function(e, t, i, n) {
  39792. return i.copy(e).slerp(t, n)
  39793. },
  39794. slerpFlat: function(e, t, i, n, r, o, a) {
  39795. var s = i[n + 0]
  39796. , l = i[n + 1]
  39797. , c = i[n + 2]
  39798. , h = i[n + 3]
  39799. , u = r[o + 0]
  39800. , d = r[o + 1]
  39801. , p = r[o + 2]
  39802. , f = r[o + 3];
  39803. if (h !== f || s !== u || l !== d || c !== p) {
  39804. var g = 1 - a
  39805. , m = s * u + l * d + c * p + h * f
  39806. , v = m >= 0 ? 1 : -1
  39807. , A = 1 - m * m;
  39808. if (A > Number.EPSILON) {
  39809. var y = Math.sqrt(A)
  39810. , C = Math.atan2(y, m * v);
  39811. g = Math.sin(g * C) / y,
  39812. a = Math.sin(a * C) / y
  39813. }
  39814. var I = a * v;
  39815. if (s = s * g + u * I,
  39816. l = l * g + d * I,
  39817. c = c * g + p * I,
  39818. h = h * g + f * I,
  39819. g === 1 - a) {
  39820. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  39821. s *= E,
  39822. l *= E,
  39823. c *= E,
  39824. h *= E
  39825. }
  39826. }
  39827. e[t] = s,
  39828. e[t + 1] = l,
  39829. e[t + 2] = c,
  39830. e[t + 3] = h
  39831. }
  39832. }),
  39833. n.Vector2 = function(e, t) {
  39834. this.x = e || 0,
  39835. this.y = t || 0
  39836. }
  39837. ,
  39838. n.Vector2.prototype = {
  39839. constructor: n.Vector2,
  39840. get width() {
  39841. return this.x
  39842. },
  39843. set width(e) {
  39844. this.x = e
  39845. },
  39846. get height() {
  39847. return this.y
  39848. },
  39849. set height(e) {
  39850. this.y = e
  39851. },
  39852. set: function(e, t) {
  39853. return this.x = e,
  39854. this.y = t,
  39855. this
  39856. },
  39857. setScalar: function(e) {
  39858. return this.x = e,
  39859. this.y = e,
  39860. this
  39861. },
  39862. setX: function(e) {
  39863. return this.x = e,
  39864. this
  39865. },
  39866. setY: function(e) {
  39867. return this.y = e,
  39868. this
  39869. },
  39870. setComponent: function(e, t) {
  39871. switch (e) {
  39872. case 0:
  39873. this.x = t;
  39874. break;
  39875. case 1:
  39876. this.y = t;
  39877. break;
  39878. default:
  39879. throw new Error("index is out of range: " + e)
  39880. }
  39881. },
  39882. getComponent: function(e) {
  39883. switch (e) {
  39884. case 0:
  39885. return this.x;
  39886. case 1:
  39887. return this.y;
  39888. default:
  39889. throw new Error("index is out of range: " + e)
  39890. }
  39891. },
  39892. clone: function() {
  39893. return new this.constructor(this.x,this.y)
  39894. },
  39895. copy: function(e) {
  39896. return this.x = e.x,
  39897. this.y = e.y,
  39898. this
  39899. },
  39900. add: function(e, t) {
  39901. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39902. this.addVectors(e, t)) : (this.x += e.x,
  39903. this.y += e.y,
  39904. this)
  39905. },
  39906. addScalar: function(e) {
  39907. return this.x += e,
  39908. this.y += e,
  39909. this
  39910. },
  39911. addVectors: function(e, t) {
  39912. return this.x = e.x + t.x,
  39913. this.y = e.y + t.y,
  39914. this
  39915. },
  39916. addScaledVector: function(e, t) {
  39917. return this.x += e.x * t,
  39918. this.y += e.y * t,
  39919. this
  39920. },
  39921. sub: function(e, t) {
  39922. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39923. this.subVectors(e, t)) : (this.x -= e.x,
  39924. this.y -= e.y,
  39925. this)
  39926. },
  39927. subScalar: function(e) {
  39928. return this.x -= e,
  39929. this.y -= e,
  39930. this
  39931. },
  39932. subVectors: function(e, t) {
  39933. return this.x = e.x - t.x,
  39934. this.y = e.y - t.y,
  39935. this
  39936. },
  39937. multiply: function(e) {
  39938. return this.x *= e.x,
  39939. this.y *= e.y,
  39940. this
  39941. },
  39942. multiplyScalar: function(e) {
  39943. return isFinite(e) ? (this.x *= e,
  39944. this.y *= e) : (this.x = 0,
  39945. this.y = 0),
  39946. this
  39947. },
  39948. divide: function(e) {
  39949. return this.x /= e.x,
  39950. this.y /= e.y,
  39951. this
  39952. },
  39953. divideScalar: function(e) {
  39954. return this.multiplyScalar(1 / e)
  39955. },
  39956. min: function(e) {
  39957. return this.x = Math.min(this.x, e.x),
  39958. this.y = Math.min(this.y, e.y),
  39959. this
  39960. },
  39961. max: function(e) {
  39962. return this.x = Math.max(this.x, e.x),
  39963. this.y = Math.max(this.y, e.y),
  39964. this
  39965. },
  39966. clamp: function(e, t) {
  39967. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39968. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39969. this
  39970. },
  39971. clampScalar: function() {
  39972. var e, t;
  39973. return function(i, r) {
  39974. return void 0 === e && (e = new n.Vector2,
  39975. t = new n.Vector2),
  39976. e.set(i, i),
  39977. t.set(r, r),
  39978. this.clamp(e, t)
  39979. }
  39980. }(),
  39981. clampLength: function(e, t) {
  39982. var i = this.length();
  39983. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39984. this
  39985. },
  39986. floor: function() {
  39987. return this.x = Math.floor(this.x),
  39988. this.y = Math.floor(this.y),
  39989. this
  39990. },
  39991. ceil: function() {
  39992. return this.x = Math.ceil(this.x),
  39993. this.y = Math.ceil(this.y),
  39994. this
  39995. },
  39996. round: function() {
  39997. return this.x = Math.round(this.x),
  39998. this.y = Math.round(this.y),
  39999. this
  40000. },
  40001. roundToZero: function() {
  40002. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40003. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40004. this
  40005. },
  40006. negate: function() {
  40007. return this.x = -this.x,
  40008. this.y = -this.y,
  40009. this
  40010. },
  40011. dot: function(e) {
  40012. return this.x * e.x + this.y * e.y
  40013. },
  40014. lengthSq: function() {
  40015. return this.x * this.x + this.y * this.y
  40016. },
  40017. length: function() {
  40018. return Math.sqrt(this.x * this.x + this.y * this.y)
  40019. },
  40020. lengthManhattan: function() {
  40021. return Math.abs(this.x) + Math.abs(this.y)
  40022. },
  40023. normalize: function() {
  40024. return this.divideScalar(this.length())
  40025. },
  40026. angle: function() {
  40027. var e = Math.atan2(this.y, this.x);
  40028. return e < 0 && (e += 2 * Math.PI),
  40029. e
  40030. },
  40031. distanceTo: function(e) {
  40032. return Math.sqrt(this.distanceToSquared(e))
  40033. },
  40034. distanceToSquared: function(e) {
  40035. var t = this.x - e.x
  40036. , i = this.y - e.y;
  40037. return t * t + i * i
  40038. },
  40039. setLength: function(e) {
  40040. return this.multiplyScalar(e / this.length())
  40041. },
  40042. lerp: function(e, t) {
  40043. return this.x += (e.x - this.x) * t,
  40044. this.y += (e.y - this.y) * t,
  40045. this
  40046. },
  40047. lerpVectors: function(e, t, i) {
  40048. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40049. this
  40050. },
  40051. equals: function(e) {
  40052. return e.x === this.x && e.y === this.y
  40053. },
  40054. fromArray: function(e, t) {
  40055. return void 0 === t && (t = 0),
  40056. this.x = e[t],
  40057. this.y = e[t + 1],
  40058. this
  40059. },
  40060. toArray: function(e, t) {
  40061. return void 0 === e && (e = []),
  40062. void 0 === t && (t = 0),
  40063. e[t] = this.x,
  40064. e[t + 1] = this.y,
  40065. e
  40066. },
  40067. fromAttribute: function(e, t, i) {
  40068. return void 0 === i && (i = 0),
  40069. t = t * e.itemSize + i,
  40070. this.x = e.array[t],
  40071. this.y = e.array[t + 1],
  40072. this
  40073. },
  40074. rotateAround: function(e, t) {
  40075. var i = Math.cos(t)
  40076. , n = Math.sin(t)
  40077. , r = this.x - e.x
  40078. , o = this.y - e.y;
  40079. return this.x = r * i - o * n + e.x,
  40080. this.y = r * n + o * i + e.y,
  40081. this
  40082. }
  40083. },
  40084. n.Vector3 = function(e, t, i) {
  40085. this.x = e || 0,
  40086. this.y = t || 0,
  40087. this.z = i || 0
  40088. }
  40089. ,
  40090. n.Vector3.prototype = {
  40091. constructor: n.Vector3,
  40092. set: function(e, t, i) {
  40093. return this.x = e,
  40094. this.y = t,
  40095. this.z = i,
  40096. this
  40097. },
  40098. setScalar: function(e) {
  40099. return this.x = e,
  40100. this.y = e,
  40101. this.z = e,
  40102. this
  40103. },
  40104. setX: function(e) {
  40105. return this.x = e,
  40106. this
  40107. },
  40108. setY: function(e) {
  40109. return this.y = e,
  40110. this
  40111. },
  40112. setZ: function(e) {
  40113. return this.z = e,
  40114. this
  40115. },
  40116. setComponent: function(e, t) {
  40117. switch (e) {
  40118. case 0:
  40119. this.x = t;
  40120. break;
  40121. case 1:
  40122. this.y = t;
  40123. break;
  40124. case 2:
  40125. this.z = t;
  40126. break;
  40127. default:
  40128. throw new Error("index is out of range: " + e)
  40129. }
  40130. },
  40131. getComponent: function(e) {
  40132. switch (e) {
  40133. case 0:
  40134. return this.x;
  40135. case 1:
  40136. return this.y;
  40137. case 2:
  40138. return this.z;
  40139. default:
  40140. throw new Error("index is out of range: " + e)
  40141. }
  40142. },
  40143. clone: function() {
  40144. return new this.constructor(this.x,this.y,this.z)
  40145. },
  40146. copy: function(e) {
  40147. return this.x = e.x,
  40148. this.y = e.y,
  40149. this.z = e.z,
  40150. this
  40151. },
  40152. add: function(e, t) {
  40153. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40154. this.addVectors(e, t)) : (this.x += e.x,
  40155. this.y += e.y,
  40156. this.z += e.z,
  40157. this)
  40158. },
  40159. addScalar: function(e) {
  40160. return this.x += e,
  40161. this.y += e,
  40162. this.z += e,
  40163. this
  40164. },
  40165. addVectors: function(e, t) {
  40166. return this.x = e.x + t.x,
  40167. this.y = e.y + t.y,
  40168. this.z = e.z + t.z,
  40169. this
  40170. },
  40171. addScaledVector: function(e, t) {
  40172. return this.x += e.x * t,
  40173. this.y += e.y * t,
  40174. this.z += e.z * t,
  40175. this
  40176. },
  40177. sub: function(e, t) {
  40178. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40179. this.subVectors(e, t)) : (this.x -= e.x,
  40180. this.y -= e.y,
  40181. this.z -= e.z,
  40182. this)
  40183. },
  40184. subScalar: function(e) {
  40185. return this.x -= e,
  40186. this.y -= e,
  40187. this.z -= e,
  40188. this
  40189. },
  40190. subVectors: function(e, t) {
  40191. return this.x = e.x - t.x,
  40192. this.y = e.y - t.y,
  40193. this.z = e.z - t.z,
  40194. this
  40195. },
  40196. multiply: function(e, t) {
  40197. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40198. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40199. this.y *= e.y,
  40200. this.z *= e.z,
  40201. this)
  40202. },
  40203. multiplyScalar: function(e) {
  40204. return isFinite(e) ? (this.x *= e,
  40205. this.y *= e,
  40206. this.z *= e) : (this.x = 0,
  40207. this.y = 0,
  40208. this.z = 0),
  40209. this
  40210. },
  40211. multiplyVectors: function(e, t) {
  40212. return this.x = e.x * t.x,
  40213. this.y = e.y * t.y,
  40214. this.z = e.z * t.z,
  40215. this
  40216. },
  40217. applyEuler: function() {
  40218. var e;
  40219. return function(t) {
  40220. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40221. void 0 === e && (e = new n.Quaternion),
  40222. this.applyQuaternion(e.setFromEuler(t)),
  40223. this
  40224. }
  40225. }(),
  40226. applyAxisAngle: function() {
  40227. var e;
  40228. return function(t, i) {
  40229. return void 0 === e && (e = new n.Quaternion),
  40230. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40231. this
  40232. }
  40233. }(),
  40234. applyMatrix3: function(e) {
  40235. var t = this.x
  40236. , i = this.y
  40237. , n = this.z
  40238. , r = e.elements;
  40239. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40240. this.y = r[1] * t + r[4] * i + r[7] * n,
  40241. this.z = r[2] * t + r[5] * i + r[8] * n,
  40242. this
  40243. },
  40244. applyMatrix4: function(e) {
  40245. var t = this.x
  40246. , i = this.y
  40247. , n = this.z
  40248. , r = e.elements;
  40249. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40250. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40251. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40252. this
  40253. },
  40254. applyProjection: function(e) {
  40255. var t = this.x
  40256. , i = this.y
  40257. , n = this.z
  40258. , r = e.elements
  40259. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40260. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40261. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40262. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40263. this
  40264. },
  40265. applyQuaternion: function(e) {
  40266. var t = this.x
  40267. , i = this.y
  40268. , n = this.z
  40269. , r = e.x
  40270. , o = e.y
  40271. , a = e.z
  40272. , s = e.w
  40273. , l = s * t + o * n - a * i
  40274. , c = s * i + a * t - r * n
  40275. , h = s * n + r * i - o * t
  40276. , u = -r * t - o * i - a * n;
  40277. return this.x = l * s + u * -r + c * -a - h * -o,
  40278. this.y = c * s + u * -o + h * -r - l * -a,
  40279. this.z = h * s + u * -a + l * -o - c * -r,
  40280. this
  40281. },
  40282. project: function() {
  40283. var e;
  40284. return function(t) {
  40285. return void 0 === e && (e = new n.Matrix4),
  40286. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40287. this.applyProjection(e)
  40288. }
  40289. }(),
  40290. unproject: function() {
  40291. var e;
  40292. return function(t) {
  40293. return void 0 === e && (e = new n.Matrix4),
  40294. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40295. this.applyProjection(e)
  40296. }
  40297. }(),
  40298. transformDirection: function(e) {
  40299. var t = this.x
  40300. , i = this.y
  40301. , n = this.z
  40302. , r = e.elements;
  40303. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40304. this.y = r[1] * t + r[5] * i + r[9] * n,
  40305. this.z = r[2] * t + r[6] * i + r[10] * n,
  40306. this.normalize(),
  40307. this
  40308. },
  40309. divide: function(e) {
  40310. return this.x /= e.x,
  40311. this.y /= e.y,
  40312. this.z /= e.z,
  40313. this
  40314. },
  40315. divideScalar: function(e) {
  40316. return this.multiplyScalar(1 / e)
  40317. },
  40318. min: function(e) {
  40319. return this.x = Math.min(this.x, e.x),
  40320. this.y = Math.min(this.y, e.y),
  40321. this.z = Math.min(this.z, e.z),
  40322. this
  40323. },
  40324. max: function(e) {
  40325. return this.x = Math.max(this.x, e.x),
  40326. this.y = Math.max(this.y, e.y),
  40327. this.z = Math.max(this.z, e.z),
  40328. this
  40329. },
  40330. clamp: function(e, t) {
  40331. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40332. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40333. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40334. this
  40335. },
  40336. clampScalar: function() {
  40337. var e, t;
  40338. return function(i, r) {
  40339. return void 0 === e && (e = new n.Vector3,
  40340. t = new n.Vector3),
  40341. e.set(i, i, i),
  40342. t.set(r, r, r),
  40343. this.clamp(e, t)
  40344. }
  40345. }(),
  40346. clampLength: function(e, t) {
  40347. var i = this.length();
  40348. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40349. this
  40350. },
  40351. floor: function() {
  40352. return this.x = Math.floor(this.x),
  40353. this.y = Math.floor(this.y),
  40354. this.z = Math.floor(this.z),
  40355. this
  40356. },
  40357. ceil: function() {
  40358. return this.x = Math.ceil(this.x),
  40359. this.y = Math.ceil(this.y),
  40360. this.z = Math.ceil(this.z),
  40361. this
  40362. },
  40363. round: function() {
  40364. return this.x = Math.round(this.x),
  40365. this.y = Math.round(this.y),
  40366. this.z = Math.round(this.z),
  40367. this
  40368. },
  40369. roundToZero: function() {
  40370. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40371. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40372. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40373. this
  40374. },
  40375. negate: function() {
  40376. return this.x = -this.x,
  40377. this.y = -this.y,
  40378. this.z = -this.z,
  40379. this
  40380. },
  40381. dot: function(e) {
  40382. return this.x * e.x + this.y * e.y + this.z * e.z
  40383. },
  40384. lengthSq: function() {
  40385. return this.x * this.x + this.y * this.y + this.z * this.z
  40386. },
  40387. length: function() {
  40388. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40389. },
  40390. lengthManhattan: function() {
  40391. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40392. },
  40393. normalize: function() {
  40394. return this.divideScalar(this.length())
  40395. },
  40396. setLength: function(e) {
  40397. return this.multiplyScalar(e / this.length())
  40398. },
  40399. lerp: function(e, t) {
  40400. return this.x += (e.x - this.x) * t,
  40401. this.y += (e.y - this.y) * t,
  40402. this.z += (e.z - this.z) * t,
  40403. this
  40404. },
  40405. lerpVectors: function(e, t, i) {
  40406. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40407. this
  40408. },
  40409. cross: function(e, t) {
  40410. if (void 0 !== t)
  40411. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40412. this.crossVectors(e, t);
  40413. var i = this.x
  40414. , n = this.y
  40415. , r = this.z;
  40416. return this.x = n * e.z - r * e.y,
  40417. this.y = r * e.x - i * e.z,
  40418. this.z = i * e.y - n * e.x,
  40419. this
  40420. },
  40421. crossVectors: function(e, t) {
  40422. var i = e.x
  40423. , n = e.y
  40424. , r = e.z
  40425. , o = t.x
  40426. , a = t.y
  40427. , s = t.z;
  40428. return this.x = n * s - r * a,
  40429. this.y = r * o - i * s,
  40430. this.z = i * a - n * o,
  40431. this
  40432. },
  40433. projectOnVector: function() {
  40434. var e, t;
  40435. return function(i) {
  40436. return void 0 === e && (e = new n.Vector3),
  40437. e.copy(i).normalize(),
  40438. t = this.dot(e),
  40439. this.copy(e).multiplyScalar(t)
  40440. }
  40441. }(),
  40442. projectOnPlane: function() {
  40443. var e;
  40444. return function(t) {
  40445. return void 0 === e && (e = new n.Vector3),
  40446. e.copy(this).projectOnVector(t),
  40447. this.sub(e)
  40448. }
  40449. }(),
  40450. reflect: function() {
  40451. var e;
  40452. return function(t) {
  40453. return void 0 === e && (e = new n.Vector3),
  40454. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40455. }
  40456. }(),
  40457. angleTo: function(e) {
  40458. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40459. return Math.acos(n.Math.clamp(t, -1, 1))
  40460. },
  40461. distanceTo: function(e) {
  40462. return Math.sqrt(this.distanceToSquared(e))
  40463. },
  40464. distanceToSquared: function(e) {
  40465. var t = this.x - e.x
  40466. , i = this.y - e.y
  40467. , n = this.z - e.z;
  40468. return t * t + i * i + n * n
  40469. },
  40470. setFromSpherical: function(e) {
  40471. var t = Math.sin(e.phi) * e.radius;
  40472. return this.x = t * Math.sin(e.theta),
  40473. this.y = Math.cos(e.phi) * e.radius,
  40474. this.z = t * Math.cos(e.theta),
  40475. this
  40476. },
  40477. setFromMatrixPosition: function(e) {
  40478. return this.setFromMatrixColumn(e, 3)
  40479. },
  40480. setFromMatrixScale: function(e) {
  40481. var t = this.setFromMatrixColumn(e, 0).length()
  40482. , i = this.setFromMatrixColumn(e, 1).length()
  40483. , n = this.setFromMatrixColumn(e, 2).length();
  40484. return this.x = t,
  40485. this.y = i,
  40486. this.z = n,
  40487. this
  40488. },
  40489. setFromMatrixColumn: function(e, t) {
  40490. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40491. e = arguments[1],
  40492. t = arguments[0]),
  40493. this.fromArray(e.elements, 4 * t)
  40494. },
  40495. equals: function(e) {
  40496. return e.x === this.x && e.y === this.y && e.z === this.z
  40497. },
  40498. fromArray: function(e, t) {
  40499. return void 0 === t && (t = 0),
  40500. this.x = e[t],
  40501. this.y = e[t + 1],
  40502. this.z = e[t + 2],
  40503. this
  40504. },
  40505. toArray: function(e, t) {
  40506. return void 0 === e && (e = []),
  40507. void 0 === t && (t = 0),
  40508. e[t] = this.x,
  40509. e[t + 1] = this.y,
  40510. e[t + 2] = this.z,
  40511. e
  40512. },
  40513. fromAttribute: function(e, t, i) {
  40514. return void 0 === i && (i = 0),
  40515. t = t * e.itemSize + i,
  40516. this.x = e.array[t],
  40517. this.y = e.array[t + 1],
  40518. this.z = e.array[t + 2],
  40519. this
  40520. }
  40521. },
  40522. n.Vector4 = function(e, t, i, n) {
  40523. this.x = e || 0,
  40524. this.y = t || 0,
  40525. this.z = i || 0,
  40526. this.w = void 0 !== n ? n : 1
  40527. }
  40528. ,
  40529. n.Vector4.prototype = {
  40530. constructor: n.Vector4,
  40531. set: function(e, t, i, n) {
  40532. return this.x = e,
  40533. this.y = t,
  40534. this.z = i,
  40535. this.w = n,
  40536. this
  40537. },
  40538. setScalar: function(e) {
  40539. return this.x = e,
  40540. this.y = e,
  40541. this.z = e,
  40542. this.w = e,
  40543. this
  40544. },
  40545. setX: function(e) {
  40546. return this.x = e,
  40547. this
  40548. },
  40549. setY: function(e) {
  40550. return this.y = e,
  40551. this
  40552. },
  40553. setZ: function(e) {
  40554. return this.z = e,
  40555. this
  40556. },
  40557. setW: function(e) {
  40558. return this.w = e,
  40559. this
  40560. },
  40561. setComponent: function(e, t) {
  40562. switch (e) {
  40563. case 0:
  40564. this.x = t;
  40565. break;
  40566. case 1:
  40567. this.y = t;
  40568. break;
  40569. case 2:
  40570. this.z = t;
  40571. break;
  40572. case 3:
  40573. this.w = t;
  40574. break;
  40575. default:
  40576. throw new Error("index is out of range: " + e)
  40577. }
  40578. },
  40579. getComponent: function(e) {
  40580. switch (e) {
  40581. case 0:
  40582. return this.x;
  40583. case 1:
  40584. return this.y;
  40585. case 2:
  40586. return this.z;
  40587. case 3:
  40588. return this.w;
  40589. default:
  40590. throw new Error("index is out of range: " + e)
  40591. }
  40592. },
  40593. clone: function() {
  40594. return new this.constructor(this.x,this.y,this.z,this.w)
  40595. },
  40596. copy: function(e) {
  40597. return this.x = e.x,
  40598. this.y = e.y,
  40599. this.z = e.z,
  40600. this.w = void 0 !== e.w ? e.w : 1,
  40601. this
  40602. },
  40603. add: function(e, t) {
  40604. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40605. this.addVectors(e, t)) : (this.x += e.x,
  40606. this.y += e.y,
  40607. this.z += e.z,
  40608. this.w += e.w,
  40609. this)
  40610. },
  40611. addScalar: function(e) {
  40612. return this.x += e,
  40613. this.y += e,
  40614. this.z += e,
  40615. this.w += e,
  40616. this
  40617. },
  40618. addVectors: function(e, t) {
  40619. return this.x = e.x + t.x,
  40620. this.y = e.y + t.y,
  40621. this.z = e.z + t.z,
  40622. this.w = e.w + t.w,
  40623. this
  40624. },
  40625. addScaledVector: function(e, t) {
  40626. return this.x += e.x * t,
  40627. this.y += e.y * t,
  40628. this.z += e.z * t,
  40629. this.w += e.w * t,
  40630. this
  40631. },
  40632. sub: function(e, t) {
  40633. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40634. this.subVectors(e, t)) : (this.x -= e.x,
  40635. this.y -= e.y,
  40636. this.z -= e.z,
  40637. this.w -= e.w,
  40638. this)
  40639. },
  40640. subScalar: function(e) {
  40641. return this.x -= e,
  40642. this.y -= e,
  40643. this.z -= e,
  40644. this.w -= e,
  40645. this
  40646. },
  40647. subVectors: function(e, t) {
  40648. return this.x = e.x - t.x,
  40649. this.y = e.y - t.y,
  40650. this.z = e.z - t.z,
  40651. this.w = e.w - t.w,
  40652. this
  40653. },
  40654. multiplyScalar: function(e) {
  40655. return isFinite(e) ? (this.x *= e,
  40656. this.y *= e,
  40657. this.z *= e,
  40658. this.w *= e) : (this.x = 0,
  40659. this.y = 0,
  40660. this.z = 0,
  40661. this.w = 0),
  40662. this
  40663. },
  40664. applyMatrix4: function(e) {
  40665. var t = this.x
  40666. , i = this.y
  40667. , n = this.z
  40668. , r = this.w
  40669. , o = e.elements;
  40670. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40671. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40672. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40673. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40674. this
  40675. },
  40676. divideScalar: function(e) {
  40677. return this.multiplyScalar(1 / e)
  40678. },
  40679. setAxisAngleFromQuaternion: function(e) {
  40680. this.w = 2 * Math.acos(e.w);
  40681. var t = Math.sqrt(1 - e.w * e.w);
  40682. return t < 1e-4 ? (this.x = 1,
  40683. this.y = 0,
  40684. this.z = 0) : (this.x = e.x / t,
  40685. this.y = e.y / t,
  40686. this.z = e.z / t),
  40687. this
  40688. },
  40689. setAxisAngleFromRotationMatrix: function(e) {
  40690. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40691. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40692. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40693. return this.set(1, 0, 0, 0),
  40694. this;
  40695. t = Math.PI;
  40696. var v = (l + 1) / 2
  40697. , A = (d + 1) / 2
  40698. , y = (m + 1) / 2
  40699. , C = (c + u) / 4
  40700. , I = (h + f) / 4
  40701. , E = (p + g) / 4;
  40702. return v > A && v > y ? v < o ? (i = 0,
  40703. n = .707106781,
  40704. r = .707106781) : (i = Math.sqrt(v),
  40705. n = C / i,
  40706. r = I / i) : A > y ? A < o ? (i = .707106781,
  40707. n = 0,
  40708. r = .707106781) : (n = Math.sqrt(A),
  40709. i = C / n,
  40710. r = E / n) : y < o ? (i = .707106781,
  40711. n = .707106781,
  40712. r = 0) : (r = Math.sqrt(y),
  40713. i = I / r,
  40714. n = E / r),
  40715. this.set(i, n, r, t),
  40716. this
  40717. }
  40718. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40719. return Math.abs(b) < .001 && (b = 1),
  40720. this.x = (g - p) / b,
  40721. this.y = (h - f) / b,
  40722. this.z = (u - c) / b,
  40723. this.w = Math.acos((l + d + m - 1) / 2),
  40724. this
  40725. },
  40726. min: function(e) {
  40727. return this.x = Math.min(this.x, e.x),
  40728. this.y = Math.min(this.y, e.y),
  40729. this.z = Math.min(this.z, e.z),
  40730. this.w = Math.min(this.w, e.w),
  40731. this
  40732. },
  40733. max: function(e) {
  40734. return this.x = Math.max(this.x, e.x),
  40735. this.y = Math.max(this.y, e.y),
  40736. this.z = Math.max(this.z, e.z),
  40737. this.w = Math.max(this.w, e.w),
  40738. this
  40739. },
  40740. clamp: function(e, t) {
  40741. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40742. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40743. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40744. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40745. this
  40746. },
  40747. clampScalar: function() {
  40748. var e, t;
  40749. return function(i, r) {
  40750. return void 0 === e && (e = new n.Vector4,
  40751. t = new n.Vector4),
  40752. e.set(i, i, i, i),
  40753. t.set(r, r, r, r),
  40754. this.clamp(e, t)
  40755. }
  40756. }(),
  40757. floor: function() {
  40758. return this.x = Math.floor(this.x),
  40759. this.y = Math.floor(this.y),
  40760. this.z = Math.floor(this.z),
  40761. this.w = Math.floor(this.w),
  40762. this
  40763. },
  40764. ceil: function() {
  40765. return this.x = Math.ceil(this.x),
  40766. this.y = Math.ceil(this.y),
  40767. this.z = Math.ceil(this.z),
  40768. this.w = Math.ceil(this.w),
  40769. this
  40770. },
  40771. round: function() {
  40772. return this.x = Math.round(this.x),
  40773. this.y = Math.round(this.y),
  40774. this.z = Math.round(this.z),
  40775. this.w = Math.round(this.w),
  40776. this
  40777. },
  40778. roundToZero: function() {
  40779. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40780. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40781. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40782. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40783. this
  40784. },
  40785. negate: function() {
  40786. return this.x = -this.x,
  40787. this.y = -this.y,
  40788. this.z = -this.z,
  40789. this.w = -this.w,
  40790. this
  40791. },
  40792. dot: function(e) {
  40793. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40794. },
  40795. lengthSq: function() {
  40796. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40797. },
  40798. length: function() {
  40799. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40800. },
  40801. lengthManhattan: function() {
  40802. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40803. },
  40804. normalize: function() {
  40805. return this.divideScalar(this.length())
  40806. },
  40807. setLength: function(e) {
  40808. return this.multiplyScalar(e / this.length())
  40809. },
  40810. lerp: function(e, t) {
  40811. return this.x += (e.x - this.x) * t,
  40812. this.y += (e.y - this.y) * t,
  40813. this.z += (e.z - this.z) * t,
  40814. this.w += (e.w - this.w) * t,
  40815. this
  40816. },
  40817. lerpVectors: function(e, t, i) {
  40818. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40819. this
  40820. },
  40821. equals: function(e) {
  40822. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  40823. },
  40824. fromArray: function(e, t) {
  40825. return void 0 === t && (t = 0),
  40826. this.x = e[t],
  40827. this.y = e[t + 1],
  40828. this.z = e[t + 2],
  40829. this.w = e[t + 3],
  40830. this
  40831. },
  40832. toArray: function(e, t) {
  40833. return void 0 === e && (e = []),
  40834. void 0 === t && (t = 0),
  40835. e[t] = this.x,
  40836. e[t + 1] = this.y,
  40837. e[t + 2] = this.z,
  40838. e[t + 3] = this.w,
  40839. e
  40840. },
  40841. fromAttribute: function(e, t, i) {
  40842. return void 0 === i && (i = 0),
  40843. t = t * e.itemSize + i,
  40844. this.x = e.array[t],
  40845. this.y = e.array[t + 1],
  40846. this.z = e.array[t + 2],
  40847. this.w = e.array[t + 3],
  40848. this
  40849. }
  40850. },
  40851. n.Euler = function(e, t, i, r) {
  40852. this._x = e || 0,
  40853. this._y = t || 0,
  40854. this._z = i || 0,
  40855. this._order = r || n.Euler.DefaultOrder
  40856. }
  40857. ,
  40858. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  40859. n.Euler.DefaultOrder = "XYZ",
  40860. n.Euler.prototype = {
  40861. constructor: n.Euler,
  40862. get x() {
  40863. return this._x
  40864. },
  40865. set x(e) {
  40866. this._x = e,
  40867. this.onChangeCallback()
  40868. },
  40869. get y() {
  40870. return this._y
  40871. },
  40872. set y(e) {
  40873. this._y = e,
  40874. this.onChangeCallback()
  40875. },
  40876. get z() {
  40877. return this._z
  40878. },
  40879. set z(e) {
  40880. this._z = e,
  40881. this.onChangeCallback()
  40882. },
  40883. get order() {
  40884. return this._order
  40885. },
  40886. set order(e) {
  40887. this._order = e,
  40888. this.onChangeCallback()
  40889. },
  40890. set: function(e, t, i, n) {
  40891. return this._x = e,
  40892. this._y = t,
  40893. this._z = i,
  40894. this._order = n || this._order,
  40895. this.onChangeCallback(),
  40896. this
  40897. },
  40898. clone: function() {
  40899. return new this.constructor(this._x,this._y,this._z,this._order)
  40900. },
  40901. copy: function(e) {
  40902. return this._x = e._x,
  40903. this._y = e._y,
  40904. this._z = e._z,
  40905. this._order = e._order,
  40906. this.onChangeCallback(),
  40907. this
  40908. },
  40909. setFromRotationMatrix: function(e, t, i) {
  40910. var r = n.Math.clamp
  40911. , o = e.elements
  40912. , a = o[0]
  40913. , s = o[4]
  40914. , l = o[8]
  40915. , c = o[1]
  40916. , h = o[5]
  40917. , u = o[9]
  40918. , d = o[2]
  40919. , p = o[6]
  40920. , f = o[10];
  40921. return t = t || this._order,
  40922. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  40923. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  40924. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  40925. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  40926. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  40927. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  40928. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  40929. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  40930. this._z = Math.atan2(-s, h)) : (this._y = 0,
  40931. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  40932. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  40933. this._z = Math.atan2(c, a)) : (this._x = 0,
  40934. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  40935. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  40936. this._y = Math.atan2(-d, a)) : (this._x = 0,
  40937. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  40938. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  40939. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  40940. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  40941. this._order = t,
  40942. i !== !1 && this.onChangeCallback(),
  40943. this
  40944. },
  40945. setFromQuaternion: function() {
  40946. var e;
  40947. return function(t, i, r) {
  40948. return void 0 === e && (e = new n.Matrix4),
  40949. e.makeRotationFromQuaternion(t),
  40950. this.setFromRotationMatrix(e, i, r),
  40951. this
  40952. }
  40953. }(),
  40954. setFromVector3: function(e, t) {
  40955. return this.set(e.x, e.y, e.z, t || this._order)
  40956. },
  40957. reorder: function() {
  40958. var e = new n.Quaternion;
  40959. return function(t) {
  40960. e.setFromEuler(this),
  40961. this.setFromQuaternion(e, t)
  40962. }
  40963. }(),
  40964. equals: function(e) {
  40965. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  40966. },
  40967. fromArray: function(e) {
  40968. return this._x = e[0],
  40969. this._y = e[1],
  40970. this._z = e[2],
  40971. void 0 !== e[3] && (this._order = e[3]),
  40972. this.onChangeCallback(),
  40973. this
  40974. },
  40975. toArray: function(e, t) {
  40976. return void 0 === e && (e = []),
  40977. void 0 === t && (t = 0),
  40978. e[t] = this._x,
  40979. e[t + 1] = this._y,
  40980. e[t + 2] = this._z,
  40981. e[t + 3] = this._order,
  40982. e
  40983. },
  40984. toVector3: function(e) {
  40985. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  40986. },
  40987. onChange: function(e) {
  40988. return this.onChangeCallback = e,
  40989. this
  40990. },
  40991. onChangeCallback: function() {}
  40992. },
  40993. n.Line3 = function(e, t) {
  40994. this.start = void 0 !== e ? e : new n.Vector3,
  40995. this.end = void 0 !== t ? t : new n.Vector3
  40996. }
  40997. ,
  40998. n.Line3.prototype = {
  40999. constructor: n.Line3,
  41000. set: function(e, t) {
  41001. return this.start.copy(e),
  41002. this.end.copy(t),
  41003. this
  41004. },
  41005. clone: function() {
  41006. return (new this.constructor).copy(this)
  41007. },
  41008. copy: function(e) {
  41009. return this.start.copy(e.start),
  41010. this.end.copy(e.end),
  41011. this
  41012. },
  41013. center: function(e) {
  41014. var t = e || new n.Vector3;
  41015. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  41016. },
  41017. delta: function(e) {
  41018. var t = e || new n.Vector3;
  41019. return t.subVectors(this.end, this.start)
  41020. },
  41021. distanceSq: function() {
  41022. return this.start.distanceToSquared(this.end)
  41023. },
  41024. distance: function() {
  41025. return this.start.distanceTo(this.end)
  41026. },
  41027. at: function(e, t) {
  41028. var i = t || new n.Vector3;
  41029. return this.delta(i).multiplyScalar(e).add(this.start)
  41030. },
  41031. closestPointToPointParameter: function() {
  41032. var e = new n.Vector3
  41033. , t = new n.Vector3;
  41034. return function(i, r) {
  41035. e.subVectors(i, this.start),
  41036. t.subVectors(this.end, this.start);
  41037. var o = t.dot(t)
  41038. , a = t.dot(e)
  41039. , s = a / o;
  41040. return r && (s = n.Math.clamp(s, 0, 1)),
  41041. s
  41042. }
  41043. }(),
  41044. closestPointToPoint: function(e, t, i) {
  41045. var r = this.closestPointToPointParameter(e, t)
  41046. , o = i || new n.Vector3;
  41047. return this.delta(o).multiplyScalar(r).add(this.start)
  41048. },
  41049. applyMatrix4: function(e) {
  41050. return this.start.applyMatrix4(e),
  41051. this.end.applyMatrix4(e),
  41052. this
  41053. },
  41054. equals: function(e) {
  41055. return e.start.equals(this.start) && e.end.equals(this.end)
  41056. }
  41057. },
  41058. n.Box2 = function(e, t) {
  41059. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  41060. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  41061. }
  41062. ,
  41063. n.Box2.prototype = {
  41064. constructor: n.Box2,
  41065. set: function(e, t) {
  41066. return this.min.copy(e),
  41067. this.max.copy(t),
  41068. this
  41069. },
  41070. setFromPoints: function(e) {
  41071. this.makeEmpty();
  41072. for (var t = 0, i = e.length; t < i; t++)
  41073. this.expandByPoint(e[t]);
  41074. return this
  41075. },
  41076. setFromCenterAndSize: function() {
  41077. var e = new n.Vector2;
  41078. return function(t, i) {
  41079. var n = e.copy(i).multiplyScalar(.5);
  41080. return this.min.copy(t).sub(n),
  41081. this.max.copy(t).add(n),
  41082. this
  41083. }
  41084. }(),
  41085. clone: function() {
  41086. return (new this.constructor).copy(this)
  41087. },
  41088. copy: function(e) {
  41089. return this.min.copy(e.min),
  41090. this.max.copy(e.max),
  41091. this
  41092. },
  41093. makeEmpty: function() {
  41094. return this.min.x = this.min.y = +(1 / 0),
  41095. this.max.x = this.max.y = -(1 / 0),
  41096. this
  41097. },
  41098. isEmpty: function() {
  41099. return this.max.x < this.min.x || this.max.y < this.min.y
  41100. },
  41101. center: function(e) {
  41102. var t = e || new n.Vector2;
  41103. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41104. },
  41105. size: function(e) {
  41106. var t = e || new n.Vector2;
  41107. return t.subVectors(this.max, this.min)
  41108. },
  41109. expandByPoint: function(e) {
  41110. return this.min.min(e),
  41111. this.max.max(e),
  41112. this
  41113. },
  41114. expandByVector: function(e) {
  41115. return this.min.sub(e),
  41116. this.max.add(e),
  41117. this
  41118. },
  41119. expandByScalar: function(e) {
  41120. return this.min.addScalar(-e),
  41121. this.max.addScalar(e),
  41122. this
  41123. },
  41124. containsPoint: function(e) {
  41125. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41126. },
  41127. containsBox: function(e) {
  41128. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41129. },
  41130. getParameter: function(e, t) {
  41131. var i = t || new n.Vector2;
  41132. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41133. },
  41134. intersectsBox: function(e) {
  41135. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41136. },
  41137. clampPoint: function(e, t) {
  41138. var i = t || new n.Vector2;
  41139. return i.copy(e).clamp(this.min, this.max)
  41140. },
  41141. distanceToPoint: function() {
  41142. var e = new n.Vector2;
  41143. return function(t) {
  41144. var i = e.copy(t).clamp(this.min, this.max);
  41145. return i.sub(t).length()
  41146. }
  41147. }(),
  41148. intersect: function(e) {
  41149. return this.min.max(e.min),
  41150. this.max.min(e.max),
  41151. this
  41152. },
  41153. union: function(e) {
  41154. return this.min.min(e.min),
  41155. this.max.max(e.max),
  41156. this
  41157. },
  41158. translate: function(e) {
  41159. return this.min.add(e),
  41160. this.max.add(e),
  41161. this
  41162. },
  41163. equals: function(e) {
  41164. return e.min.equals(this.min) && e.max.equals(this.max)
  41165. }
  41166. },
  41167. n.Box3 = function(e, t) {
  41168. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41169. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41170. }
  41171. ,
  41172. n.Box3.prototype = {
  41173. constructor: n.Box3,
  41174. set: function(e, t) {
  41175. return this.min.copy(e),
  41176. this.max.copy(t),
  41177. this
  41178. },
  41179. setFromArray: function(e) {
  41180. this.makeEmpty();
  41181. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41182. var c = e[s]
  41183. , h = e[s + 1]
  41184. , u = e[s + 2];
  41185. c < t && (t = c),
  41186. h < i && (i = h),
  41187. u < n && (n = u),
  41188. c > r && (r = c),
  41189. h > o && (o = h),
  41190. u > a && (a = u)
  41191. }
  41192. this.min.set(t, i, n),
  41193. this.max.set(r, o, a)
  41194. },
  41195. setFromPoints: function(e) {
  41196. this.makeEmpty();
  41197. for (var t = 0, i = e.length; t < i; t++)
  41198. this.expandByPoint(e[t]);
  41199. return this
  41200. },
  41201. setFromCenterAndSize: function() {
  41202. var e = new n.Vector3;
  41203. return function(t, i) {
  41204. var n = e.copy(i).multiplyScalar(.5);
  41205. return this.min.copy(t).sub(n),
  41206. this.max.copy(t).add(n),
  41207. this
  41208. }
  41209. }(),
  41210. setFromObject: function() {
  41211. var e;
  41212. return function(t) {
  41213. void 0 === e && (e = new n.Box3);
  41214. var i = this;
  41215. return this.makeEmpty(),
  41216. t.updateMatrixWorld(!0),
  41217. t.traverse(function(t) {
  41218. var n = t.geometry;
  41219. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41220. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41221. e.applyMatrix4(t.matrixWorld),
  41222. i.union(e)))
  41223. }),
  41224. this
  41225. }
  41226. }(),
  41227. clone: function() {
  41228. return (new this.constructor).copy(this)
  41229. },
  41230. copy: function(e) {
  41231. return this.min.copy(e.min),
  41232. this.max.copy(e.max),
  41233. this
  41234. },
  41235. makeEmpty: function() {
  41236. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41237. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41238. this
  41239. },
  41240. isEmpty: function() {
  41241. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41242. },
  41243. center: function(e) {
  41244. var t = e || new n.Vector3;
  41245. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41246. },
  41247. size: function(e) {
  41248. var t = e || new n.Vector3;
  41249. return t.subVectors(this.max, this.min)
  41250. },
  41251. expandByPoint: function(e) {
  41252. return this.min.min(e),
  41253. this.max.max(e),
  41254. this
  41255. },
  41256. expandByVector: function(e) {
  41257. return this.min.sub(e),
  41258. this.max.add(e),
  41259. this
  41260. },
  41261. expandByScalar: function(e) {
  41262. return this.min.addScalar(-e),
  41263. this.max.addScalar(e),
  41264. this
  41265. },
  41266. containsPoint: function(e) {
  41267. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41268. },
  41269. containsBox: function(e) {
  41270. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41271. },
  41272. getParameter: function(e, t) {
  41273. var i = t || new n.Vector3;
  41274. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41275. },
  41276. intersectsBox: function(e) {
  41277. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41278. },
  41279. intersectsSphere: function() {
  41280. var e;
  41281. return function(t) {
  41282. return void 0 === e && (e = new n.Vector3),
  41283. this.clampPoint(t.center, e),
  41284. e.distanceToSquared(t.center) <= t.radius * t.radius
  41285. }
  41286. }(),
  41287. intersectsPlane: function(e) {
  41288. var t, i;
  41289. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41290. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41291. i = e.normal.x * this.min.x),
  41292. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41293. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41294. i += e.normal.y * this.min.y),
  41295. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41296. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41297. i += e.normal.z * this.min.z),
  41298. t <= e.constant && i >= e.constant
  41299. },
  41300. clampPoint: function(e, t) {
  41301. var i = t || new n.Vector3;
  41302. return i.copy(e).clamp(this.min, this.max)
  41303. },
  41304. distanceToPoint: function() {
  41305. var e = new n.Vector3;
  41306. return function(t) {
  41307. var i = e.copy(t).clamp(this.min, this.max);
  41308. return i.sub(t).length()
  41309. }
  41310. }(),
  41311. getBoundingSphere: function() {
  41312. var e = new n.Vector3;
  41313. return function(t) {
  41314. var i = t || new n.Sphere;
  41315. return i.center = this.center(),
  41316. i.radius = .5 * this.size(e).length(),
  41317. i
  41318. }
  41319. }(),
  41320. intersect: function(e) {
  41321. return this.min.max(e.min),
  41322. this.max.min(e.max),
  41323. this
  41324. },
  41325. union: function(e) {
  41326. return this.min.min(e.min),
  41327. this.max.max(e.max),
  41328. this
  41329. },
  41330. applyMatrix4: function() {
  41331. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41332. return function(t) {
  41333. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41334. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41335. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41336. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41337. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41338. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41339. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41340. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41341. this.makeEmpty(),
  41342. this.setFromPoints(e),
  41343. this
  41344. }
  41345. }(),
  41346. translate: function(e) {
  41347. return this.min.add(e),
  41348. this.max.add(e),
  41349. this
  41350. },
  41351. equals: function(e) {
  41352. return e.min.equals(this.min) && e.max.equals(this.max)
  41353. }
  41354. },
  41355. n.Matrix3 = function() {
  41356. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41357. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41358. }
  41359. ,
  41360. n.Matrix3.prototype = {
  41361. constructor: n.Matrix3,
  41362. set: function(e, t, i, n, r, o, a, s, l) {
  41363. var c = this.elements;
  41364. return c[0] = e,
  41365. c[1] = n,
  41366. c[2] = a,
  41367. c[3] = t,
  41368. c[4] = r,
  41369. c[5] = s,
  41370. c[6] = i,
  41371. c[7] = o,
  41372. c[8] = l,
  41373. this
  41374. },
  41375. identity: function() {
  41376. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41377. this
  41378. },
  41379. clone: function() {
  41380. return (new this.constructor).fromArray(this.elements)
  41381. },
  41382. copy: function(e) {
  41383. var t = e.elements;
  41384. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41385. this
  41386. },
  41387. setFromMatrix4: function(e) {
  41388. var t = e.elements;
  41389. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41390. this
  41391. },
  41392. applyToVector3Array: function() {
  41393. var e;
  41394. return function(t, i, r) {
  41395. void 0 === e && (e = new n.Vector3),
  41396. void 0 === i && (i = 0),
  41397. void 0 === r && (r = t.length);
  41398. for (var o = 0, a = i; o < r; o += 3,
  41399. a += 3)
  41400. e.fromArray(t, a),
  41401. e.applyMatrix3(this),
  41402. e.toArray(t, a);
  41403. return t
  41404. }
  41405. }(),
  41406. applyToBuffer: function() {
  41407. var e;
  41408. return function(t, i, r) {
  41409. void 0 === e && (e = new n.Vector3),
  41410. void 0 === i && (i = 0),
  41411. void 0 === r && (r = t.length / t.itemSize);
  41412. for (var o = 0, a = i; o < r; o++,
  41413. a++)
  41414. e.x = t.getX(a),
  41415. e.y = t.getY(a),
  41416. e.z = t.getZ(a),
  41417. e.applyMatrix3(this),
  41418. t.setXYZ(e.x, e.y, e.z);
  41419. return t
  41420. }
  41421. }(),
  41422. multiplyScalar: function(e) {
  41423. var t = this.elements;
  41424. return t[0] *= e,
  41425. t[3] *= e,
  41426. t[6] *= e,
  41427. t[1] *= e,
  41428. t[4] *= e,
  41429. t[7] *= e,
  41430. t[2] *= e,
  41431. t[5] *= e,
  41432. t[8] *= e,
  41433. this
  41434. },
  41435. determinant: function() {
  41436. var e = this.elements
  41437. , t = e[0]
  41438. , i = e[1]
  41439. , n = e[2]
  41440. , r = e[3]
  41441. , o = e[4]
  41442. , a = e[5]
  41443. , s = e[6]
  41444. , l = e[7]
  41445. , c = e[8];
  41446. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41447. },
  41448. getInverse: function(e, t) {
  41449. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41450. var i = e.elements
  41451. , r = this.elements
  41452. , o = i[0]
  41453. , a = i[1]
  41454. , s = i[2]
  41455. , l = i[3]
  41456. , c = i[4]
  41457. , h = i[5]
  41458. , u = i[6]
  41459. , d = i[7]
  41460. , p = i[8]
  41461. , f = p * c - h * d
  41462. , g = h * u - p * l
  41463. , m = d * l - c * u
  41464. , v = o * f + a * g + s * m;
  41465. if (0 === v) {
  41466. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41467. if (t)
  41468. throw new Error(A);
  41469. return console.warn(A),
  41470. this.identity()
  41471. }
  41472. return r[0] = f,
  41473. r[1] = s * d - p * a,
  41474. r[2] = h * a - s * c,
  41475. r[3] = g,
  41476. r[4] = p * o - s * u,
  41477. r[5] = s * l - h * o,
  41478. r[6] = m,
  41479. r[7] = a * u - d * o,
  41480. r[8] = c * o - a * l,
  41481. this.multiplyScalar(1 / v)
  41482. },
  41483. transpose: function() {
  41484. var e, t = this.elements;
  41485. return e = t[1],
  41486. t[1] = t[3],
  41487. t[3] = e,
  41488. e = t[2],
  41489. t[2] = t[6],
  41490. t[6] = e,
  41491. e = t[5],
  41492. t[5] = t[7],
  41493. t[7] = e,
  41494. this
  41495. },
  41496. flattenToArrayOffset: function(e, t) {
  41497. var i = this.elements;
  41498. return e[t] = i[0],
  41499. e[t + 1] = i[1],
  41500. e[t + 2] = i[2],
  41501. e[t + 3] = i[3],
  41502. e[t + 4] = i[4],
  41503. e[t + 5] = i[5],
  41504. e[t + 6] = i[6],
  41505. e[t + 7] = i[7],
  41506. e[t + 8] = i[8],
  41507. e
  41508. },
  41509. getNormalMatrix: function(e) {
  41510. return this.setFromMatrix4(e).getInverse(this).transpose()
  41511. },
  41512. transposeIntoArray: function(e) {
  41513. var t = this.elements;
  41514. return e[0] = t[0],
  41515. e[1] = t[3],
  41516. e[2] = t[6],
  41517. e[3] = t[1],
  41518. e[4] = t[4],
  41519. e[5] = t[7],
  41520. e[6] = t[2],
  41521. e[7] = t[5],
  41522. e[8] = t[8],
  41523. this
  41524. },
  41525. fromArray: function(e) {
  41526. return this.elements.set(e),
  41527. this
  41528. },
  41529. toArray: function() {
  41530. var e = this.elements;
  41531. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41532. }
  41533. },
  41534. n.Matrix4 = function() {
  41535. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41536. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41537. }
  41538. ,
  41539. n.Matrix4.prototype = {
  41540. constructor: n.Matrix4,
  41541. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41542. var m = this.elements;
  41543. return m[0] = e,
  41544. m[4] = t,
  41545. m[8] = i,
  41546. m[12] = n,
  41547. m[1] = r,
  41548. m[5] = o,
  41549. m[9] = a,
  41550. m[13] = s,
  41551. m[2] = l,
  41552. m[6] = c,
  41553. m[10] = h,
  41554. m[14] = u,
  41555. m[3] = d,
  41556. m[7] = p,
  41557. m[11] = f,
  41558. m[15] = g,
  41559. this
  41560. },
  41561. identity: function() {
  41562. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41563. this
  41564. },
  41565. clone: function() {
  41566. return (new n.Matrix4).fromArray(this.elements)
  41567. },
  41568. copy: function(e) {
  41569. return this.elements.set(e.elements),
  41570. this
  41571. },
  41572. copyPosition: function(e) {
  41573. var t = this.elements
  41574. , i = e.elements;
  41575. return t[12] = i[12],
  41576. t[13] = i[13],
  41577. t[14] = i[14],
  41578. this
  41579. },
  41580. extractBasis: function(e, t, i) {
  41581. return e.setFromMatrixColumn(this, 0),
  41582. t.setFromMatrixColumn(this, 1),
  41583. i.setFromMatrixColumn(this, 2),
  41584. this
  41585. },
  41586. makeBasis: function(e, t, i) {
  41587. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41588. this
  41589. },
  41590. extractRotation: function() {
  41591. var e;
  41592. return function(t) {
  41593. void 0 === e && (e = new n.Vector3);
  41594. var i = this.elements
  41595. , r = t.elements
  41596. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41597. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41598. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41599. return i[0] = r[0] * o,
  41600. i[1] = r[1] * o,
  41601. i[2] = r[2] * o,
  41602. i[4] = r[4] * a,
  41603. i[5] = r[5] * a,
  41604. i[6] = r[6] * a,
  41605. i[8] = r[8] * s,
  41606. i[9] = r[9] * s,
  41607. i[10] = r[10] * s,
  41608. this
  41609. }
  41610. }(),
  41611. makeRotationFromEuler: function(e) {
  41612. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41613. var t = this.elements
  41614. , i = e.x
  41615. , r = e.y
  41616. , o = e.z
  41617. , a = Math.cos(i)
  41618. , s = Math.sin(i)
  41619. , l = Math.cos(r)
  41620. , c = Math.sin(r)
  41621. , h = Math.cos(o)
  41622. , u = Math.sin(o);
  41623. if ("XYZ" === e.order) {
  41624. var d = a * h
  41625. , p = a * u
  41626. , f = s * h
  41627. , g = s * u;
  41628. t[0] = l * h,
  41629. t[4] = -l * u,
  41630. t[8] = c,
  41631. t[1] = p + f * c,
  41632. t[5] = d - g * c,
  41633. t[9] = -s * l,
  41634. t[2] = g - d * c,
  41635. t[6] = f + p * c,
  41636. t[10] = a * l
  41637. } else if ("YXZ" === e.order) {
  41638. var m = l * h
  41639. , v = l * u
  41640. , A = c * h
  41641. , y = c * u;
  41642. t[0] = m + y * s,
  41643. t[4] = A * s - v,
  41644. t[8] = a * c,
  41645. t[1] = a * u,
  41646. t[5] = a * h,
  41647. t[9] = -s,
  41648. t[2] = v * s - A,
  41649. t[6] = y + m * s,
  41650. t[10] = a * l
  41651. } else if ("ZXY" === e.order) {
  41652. var m = l * h
  41653. , v = l * u
  41654. , A = c * h
  41655. , y = c * u;
  41656. t[0] = m - y * s,
  41657. t[4] = -a * u,
  41658. t[8] = A + v * s,
  41659. t[1] = v + A * s,
  41660. t[5] = a * h,
  41661. t[9] = y - m * s,
  41662. t[2] = -a * c,
  41663. t[6] = s,
  41664. t[10] = a * l
  41665. } else if ("ZYX" === e.order) {
  41666. var d = a * h
  41667. , p = a * u
  41668. , f = s * h
  41669. , g = s * u;
  41670. t[0] = l * h,
  41671. t[4] = f * c - p,
  41672. t[8] = d * c + g,
  41673. t[1] = l * u,
  41674. t[5] = g * c + d,
  41675. t[9] = p * c - f,
  41676. t[2] = -c,
  41677. t[6] = s * l,
  41678. t[10] = a * l
  41679. } else if ("YZX" === e.order) {
  41680. var C = a * l
  41681. , I = a * c
  41682. , E = s * l
  41683. , b = s * c;
  41684. t[0] = l * h,
  41685. t[4] = b - C * u,
  41686. t[8] = E * u + I,
  41687. t[1] = u,
  41688. t[5] = a * h,
  41689. t[9] = -s * h,
  41690. t[2] = -c * h,
  41691. t[6] = I * u + E,
  41692. t[10] = C - b * u
  41693. } else if ("XZY" === e.order) {
  41694. var C = a * l
  41695. , I = a * c
  41696. , E = s * l
  41697. , b = s * c;
  41698. t[0] = l * h,
  41699. t[4] = -u,
  41700. t[8] = c * h,
  41701. t[1] = C * u + b,
  41702. t[5] = a * h,
  41703. t[9] = I * u - E,
  41704. t[2] = E * u - I,
  41705. t[6] = s * h,
  41706. t[10] = b * u + C
  41707. }
  41708. return t[3] = 0,
  41709. t[7] = 0,
  41710. t[11] = 0,
  41711. t[12] = 0,
  41712. t[13] = 0,
  41713. t[14] = 0,
  41714. t[15] = 1,
  41715. this
  41716. },
  41717. makeRotationFromQuaternion: function(e) {
  41718. var t = this.elements
  41719. , i = e.x
  41720. , n = e.y
  41721. , r = e.z
  41722. , o = e.w
  41723. , a = i + i
  41724. , s = n + n
  41725. , l = r + r
  41726. , c = i * a
  41727. , h = i * s
  41728. , u = i * l
  41729. , d = n * s
  41730. , p = n * l
  41731. , f = r * l
  41732. , g = o * a
  41733. , m = o * s
  41734. , v = o * l;
  41735. return t[0] = 1 - (d + f),
  41736. t[4] = h - v,
  41737. t[8] = u + m,
  41738. t[1] = h + v,
  41739. t[5] = 1 - (c + f),
  41740. t[9] = p - g,
  41741. t[2] = u - m,
  41742. t[6] = p + g,
  41743. t[10] = 1 - (c + d),
  41744. t[3] = 0,
  41745. t[7] = 0,
  41746. t[11] = 0,
  41747. t[12] = 0,
  41748. t[13] = 0,
  41749. t[14] = 0,
  41750. t[15] = 1,
  41751. this
  41752. },
  41753. lookAt: function() {
  41754. var e, t, i;
  41755. return function(r, o, a) {
  41756. void 0 === e && (e = new n.Vector3),
  41757. void 0 === t && (t = new n.Vector3),
  41758. void 0 === i && (i = new n.Vector3);
  41759. var s = this.elements;
  41760. return i.subVectors(r, o).normalize(),
  41761. 0 === i.lengthSq() && (i.z = 1),
  41762. e.crossVectors(a, i).normalize(),
  41763. 0 === e.lengthSq() && (i.x += 1e-4,
  41764. e.crossVectors(a, i).normalize()),
  41765. t.crossVectors(i, e),
  41766. s[0] = e.x,
  41767. s[4] = t.x,
  41768. s[8] = i.x,
  41769. s[1] = e.y,
  41770. s[5] = t.y,
  41771. s[9] = i.y,
  41772. s[2] = e.z,
  41773. s[6] = t.z,
  41774. s[10] = i.z,
  41775. this
  41776. }
  41777. }(),
  41778. multiply: function(e, t) {
  41779. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41780. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41781. },
  41782. multiplyMatrices: function(e, t) {
  41783. var i = e.elements
  41784. , n = t.elements
  41785. , r = this.elements
  41786. , o = i[0]
  41787. , a = i[4]
  41788. , s = i[8]
  41789. , l = i[12]
  41790. , c = i[1]
  41791. , h = i[5]
  41792. , u = i[9]
  41793. , d = i[13]
  41794. , p = i[2]
  41795. , f = i[6]
  41796. , g = i[10]
  41797. , m = i[14]
  41798. , v = i[3]
  41799. , A = i[7]
  41800. , y = i[11]
  41801. , C = i[15]
  41802. , I = n[0]
  41803. , E = n[4]
  41804. , b = n[8]
  41805. , w = n[12]
  41806. , _ = n[1]
  41807. , T = n[5]
  41808. , x = n[9]
  41809. , S = n[13]
  41810. , M = n[2]
  41811. , R = n[6]
  41812. , P = n[10]
  41813. , O = n[14]
  41814. , L = n[3]
  41815. , D = n[7]
  41816. , N = n[11]
  41817. , B = n[15];
  41818. return r[0] = o * I + a * _ + s * M + l * L,
  41819. r[4] = o * E + a * T + s * R + l * D,
  41820. r[8] = o * b + a * x + s * P + l * N,
  41821. r[12] = o * w + a * S + s * O + l * B,
  41822. r[1] = c * I + h * _ + u * M + d * L,
  41823. r[5] = c * E + h * T + u * R + d * D,
  41824. r[9] = c * b + h * x + u * P + d * N,
  41825. r[13] = c * w + h * S + u * O + d * B,
  41826. r[2] = p * I + f * _ + g * M + m * L,
  41827. r[6] = p * E + f * T + g * R + m * D,
  41828. r[10] = p * b + f * x + g * P + m * N,
  41829. r[14] = p * w + f * S + g * O + m * B,
  41830. r[3] = v * I + A * _ + y * M + C * L,
  41831. r[7] = v * E + A * T + y * R + C * D,
  41832. r[11] = v * b + A * x + y * P + C * N,
  41833. r[15] = v * w + A * S + y * O + C * B,
  41834. this
  41835. },
  41836. multiplyToArray: function(e, t, i) {
  41837. var n = this.elements;
  41838. return this.multiplyMatrices(e, t),
  41839. i[0] = n[0],
  41840. i[1] = n[1],
  41841. i[2] = n[2],
  41842. i[3] = n[3],
  41843. i[4] = n[4],
  41844. i[5] = n[5],
  41845. i[6] = n[6],
  41846. i[7] = n[7],
  41847. i[8] = n[8],
  41848. i[9] = n[9],
  41849. i[10] = n[10],
  41850. i[11] = n[11],
  41851. i[12] = n[12],
  41852. i[13] = n[13],
  41853. i[14] = n[14],
  41854. i[15] = n[15],
  41855. this
  41856. },
  41857. multiplyScalar: function(e) {
  41858. var t = this.elements;
  41859. return t[0] *= e,
  41860. t[4] *= e,
  41861. t[8] *= e,
  41862. t[12] *= e,
  41863. t[1] *= e,
  41864. t[5] *= e,
  41865. t[9] *= e,
  41866. t[13] *= e,
  41867. t[2] *= e,
  41868. t[6] *= e,
  41869. t[10] *= e,
  41870. t[14] *= e,
  41871. t[3] *= e,
  41872. t[7] *= e,
  41873. t[11] *= e,
  41874. t[15] *= e,
  41875. this
  41876. },
  41877. applyToVector3Array: function() {
  41878. var e;
  41879. return function(t, i, r) {
  41880. void 0 === e && (e = new n.Vector3),
  41881. void 0 === i && (i = 0),
  41882. void 0 === r && (r = t.length);
  41883. for (var o = 0, a = i; o < r; o += 3,
  41884. a += 3)
  41885. e.fromArray(t, a),
  41886. e.applyMatrix4(this),
  41887. e.toArray(t, a);
  41888. return t
  41889. }
  41890. }(),
  41891. applyToBuffer: function() {
  41892. var e;
  41893. return function(t, i, r) {
  41894. void 0 === e && (e = new n.Vector3),
  41895. void 0 === i && (i = 0),
  41896. void 0 === r && (r = t.length / t.itemSize);
  41897. for (var o = 0, a = i; o < r; o++,
  41898. a++)
  41899. e.x = t.getX(a),
  41900. e.y = t.getY(a),
  41901. e.z = t.getZ(a),
  41902. e.applyMatrix4(this),
  41903. t.setXYZ(e.x, e.y, e.z);
  41904. return t
  41905. }
  41906. }(),
  41907. determinant: function() {
  41908. var e = this.elements
  41909. , t = e[0]
  41910. , i = e[4]
  41911. , n = e[8]
  41912. , r = e[12]
  41913. , o = e[1]
  41914. , a = e[5]
  41915. , s = e[9]
  41916. , l = e[13]
  41917. , c = e[2]
  41918. , h = e[6]
  41919. , u = e[10]
  41920. , d = e[14]
  41921. , p = e[3]
  41922. , f = e[7]
  41923. , g = e[11]
  41924. , m = e[15];
  41925. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  41926. },
  41927. transpose: function() {
  41928. var e, t = this.elements;
  41929. return e = t[1],
  41930. t[1] = t[4],
  41931. t[4] = e,
  41932. e = t[2],
  41933. t[2] = t[8],
  41934. t[8] = e,
  41935. e = t[6],
  41936. t[6] = t[9],
  41937. t[9] = e,
  41938. e = t[3],
  41939. t[3] = t[12],
  41940. t[12] = e,
  41941. e = t[7],
  41942. t[7] = t[13],
  41943. t[13] = e,
  41944. e = t[11],
  41945. t[11] = t[14],
  41946. t[14] = e,
  41947. this
  41948. },
  41949. flattenToArrayOffset: function(e, t) {
  41950. var i = this.elements;
  41951. return e[t] = i[0],
  41952. e[t + 1] = i[1],
  41953. e[t + 2] = i[2],
  41954. e[t + 3] = i[3],
  41955. e[t + 4] = i[4],
  41956. e[t + 5] = i[5],
  41957. e[t + 6] = i[6],
  41958. e[t + 7] = i[7],
  41959. e[t + 8] = i[8],
  41960. e[t + 9] = i[9],
  41961. e[t + 10] = i[10],
  41962. e[t + 11] = i[11],
  41963. e[t + 12] = i[12],
  41964. e[t + 13] = i[13],
  41965. e[t + 14] = i[14],
  41966. e[t + 15] = i[15],
  41967. e
  41968. },
  41969. getPosition: function() {
  41970. var e;
  41971. return function() {
  41972. return void 0 === e && (e = new n.Vector3),
  41973. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  41974. e.setFromMatrixColumn(this, 3)
  41975. }
  41976. }(),
  41977. setPosition: function(e) {
  41978. var t = this.elements;
  41979. return t[12] = e.x,
  41980. t[13] = e.y,
  41981. t[14] = e.z,
  41982. this
  41983. },
  41984. getInverse: function(e, t) {
  41985. var i = this.elements
  41986. , n = e.elements
  41987. , r = n[0]
  41988. , o = n[1]
  41989. , a = n[2]
  41990. , s = n[3]
  41991. , l = n[4]
  41992. , c = n[5]
  41993. , h = n[6]
  41994. , u = n[7]
  41995. , d = n[8]
  41996. , p = n[9]
  41997. , f = n[10]
  41998. , g = n[11]
  41999. , m = n[12]
  42000. , v = n[13]
  42001. , A = n[14]
  42002. , y = n[15]
  42003. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  42004. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  42005. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  42006. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  42007. , w = r * C + o * I + a * E + s * b;
  42008. if (0 === w) {
  42009. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  42010. if (t)
  42011. throw new Error(_);
  42012. return console.warn(_),
  42013. this.identity()
  42014. }
  42015. return i[0] = C,
  42016. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  42017. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  42018. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  42019. i[4] = I,
  42020. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  42021. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  42022. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  42023. i[8] = E,
  42024. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  42025. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  42026. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  42027. i[12] = b,
  42028. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  42029. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  42030. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  42031. this.multiplyScalar(1 / w)
  42032. },
  42033. scale: function(e) {
  42034. var t = this.elements
  42035. , i = e.x
  42036. , n = e.y
  42037. , r = e.z;
  42038. return t[0] *= i,
  42039. t[4] *= n,
  42040. t[8] *= r,
  42041. t[1] *= i,
  42042. t[5] *= n,
  42043. t[9] *= r,
  42044. t[2] *= i,
  42045. t[6] *= n,
  42046. t[10] *= r,
  42047. t[3] *= i,
  42048. t[7] *= n,
  42049. t[11] *= r,
  42050. this
  42051. },
  42052. getMaxScaleOnAxis: function() {
  42053. var e = this.elements
  42054. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  42055. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  42056. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  42057. return Math.sqrt(Math.max(t, i, n))
  42058. },
  42059. makeTranslation: function(e, t, i) {
  42060. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  42061. this
  42062. },
  42063. makeRotationX: function(e) {
  42064. var t = Math.cos(e)
  42065. , i = Math.sin(e);
  42066. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  42067. this
  42068. },
  42069. makeRotationY: function(e) {
  42070. var t = Math.cos(e)
  42071. , i = Math.sin(e);
  42072. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  42073. this
  42074. },
  42075. makeRotationZ: function(e) {
  42076. var t = Math.cos(e)
  42077. , i = Math.sin(e);
  42078. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42079. this
  42080. },
  42081. makeRotationAxis: function(e, t) {
  42082. var i = Math.cos(t)
  42083. , n = Math.sin(t)
  42084. , r = 1 - i
  42085. , o = e.x
  42086. , a = e.y
  42087. , s = e.z
  42088. , l = r * o
  42089. , c = r * a;
  42090. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  42091. this
  42092. },
  42093. makeScale: function(e, t, i) {
  42094. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  42095. this
  42096. },
  42097. compose: function(e, t, i) {
  42098. return this.makeRotationFromQuaternion(t),
  42099. this.scale(i),
  42100. this.setPosition(e),
  42101. this
  42102. },
  42103. decompose: function() {
  42104. var e, t;
  42105. return function(i, r, o) {
  42106. void 0 === e && (e = new n.Vector3),
  42107. void 0 === t && (t = new n.Matrix4);
  42108. var a = this.elements
  42109. , s = e.set(a[0], a[1], a[2]).length()
  42110. , l = e.set(a[4], a[5], a[6]).length()
  42111. , c = e.set(a[8], a[9], a[10]).length()
  42112. , h = this.determinant();
  42113. h < 0 && (s = -s),
  42114. i.x = a[12],
  42115. i.y = a[13],
  42116. i.z = a[14],
  42117. t.elements.set(this.elements);
  42118. var u = 1 / s
  42119. , d = 1 / l
  42120. , p = 1 / c;
  42121. return t.elements[0] *= u,
  42122. t.elements[1] *= u,
  42123. t.elements[2] *= u,
  42124. t.elements[4] *= d,
  42125. t.elements[5] *= d,
  42126. t.elements[6] *= d,
  42127. t.elements[8] *= p,
  42128. t.elements[9] *= p,
  42129. t.elements[10] *= p,
  42130. r.setFromRotationMatrix(t),
  42131. o.x = s,
  42132. o.y = l,
  42133. o.z = c,
  42134. this
  42135. }
  42136. }(),
  42137. makeFrustum: function(e, t, i, n, r, o) {
  42138. var a = this.elements
  42139. , s = 2 * r / (t - e)
  42140. , l = 2 * r / (n - i)
  42141. , c = (t + e) / (t - e)
  42142. , h = (n + i) / (n - i)
  42143. , u = -(o + r) / (o - r)
  42144. , d = -2 * o * r / (o - r);
  42145. return a[0] = s,
  42146. a[4] = 0,
  42147. a[8] = c,
  42148. a[12] = 0,
  42149. a[1] = 0,
  42150. a[5] = l,
  42151. a[9] = h,
  42152. a[13] = 0,
  42153. a[2] = 0,
  42154. a[6] = 0,
  42155. a[10] = u,
  42156. a[14] = d,
  42157. a[3] = 0,
  42158. a[7] = 0,
  42159. a[11] = -1,
  42160. a[15] = 0,
  42161. this
  42162. },
  42163. makePerspective: function(e, t, i, r) {
  42164. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42165. , a = -o
  42166. , s = a * t
  42167. , l = o * t;
  42168. return this.makeFrustum(s, l, a, o, i, r)
  42169. },
  42170. makeOrthographic: function(e, t, i, n, r, o) {
  42171. var a = this.elements
  42172. , s = 1 / (t - e)
  42173. , l = 1 / (i - n)
  42174. , c = 1 / (o - r)
  42175. , h = (t + e) * s
  42176. , u = (i + n) * l
  42177. , d = (o + r) * c;
  42178. return a[0] = 2 * s,
  42179. a[4] = 0,
  42180. a[8] = 0,
  42181. a[12] = -h,
  42182. a[1] = 0,
  42183. a[5] = 2 * l,
  42184. a[9] = 0,
  42185. a[13] = -u,
  42186. a[2] = 0,
  42187. a[6] = 0,
  42188. a[10] = -2 * c,
  42189. a[14] = -d,
  42190. a[3] = 0,
  42191. a[7] = 0,
  42192. a[11] = 0,
  42193. a[15] = 1,
  42194. this
  42195. },
  42196. equals: function(e) {
  42197. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42198. if (t[n] !== i[n])
  42199. return !1;
  42200. return !0
  42201. },
  42202. fromArray: function(e) {
  42203. return this.elements.set(e),
  42204. this
  42205. },
  42206. toArray: function() {
  42207. var e = this.elements;
  42208. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42209. }
  42210. },
  42211. n.Ray = function(e, t) {
  42212. this.origin = void 0 !== e ? e : new n.Vector3,
  42213. this.direction = void 0 !== t ? t : new n.Vector3
  42214. }
  42215. ,
  42216. n.Ray.prototype = {
  42217. constructor: n.Ray,
  42218. set: function(e, t) {
  42219. return this.origin.copy(e),
  42220. this.direction.copy(t),
  42221. this
  42222. },
  42223. clone: function() {
  42224. return (new this.constructor).copy(this)
  42225. },
  42226. copy: function(e) {
  42227. return this.origin.copy(e.origin),
  42228. this.direction.copy(e.direction),
  42229. this
  42230. },
  42231. at: function(e, t) {
  42232. var i = t || new n.Vector3;
  42233. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42234. },
  42235. lookAt: function(e) {
  42236. this.direction.copy(e).sub(this.origin).normalize()
  42237. },
  42238. recast: function() {
  42239. var e = new n.Vector3;
  42240. return function(t) {
  42241. return this.origin.copy(this.at(t, e)),
  42242. this
  42243. }
  42244. }(),
  42245. closestPointToPoint: function(e, t) {
  42246. var i = t || new n.Vector3;
  42247. i.subVectors(e, this.origin);
  42248. var r = i.dot(this.direction);
  42249. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42250. },
  42251. distanceToPoint: function(e) {
  42252. return Math.sqrt(this.distanceSqToPoint(e))
  42253. },
  42254. distanceSqToPoint: function() {
  42255. var e = new n.Vector3;
  42256. return function(t) {
  42257. var i = e.subVectors(t, this.origin).dot(this.direction);
  42258. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42259. e.distanceToSquared(t))
  42260. }
  42261. }(),
  42262. distanceSqToSegment: function() {
  42263. var e = new n.Vector3
  42264. , t = new n.Vector3
  42265. , i = new n.Vector3;
  42266. return function(n, r, o, a) {
  42267. e.copy(n).add(r).multiplyScalar(.5),
  42268. t.copy(r).sub(n).normalize(),
  42269. i.copy(this.origin).sub(e);
  42270. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42271. if (m > 0)
  42272. if (s = d * f - p,
  42273. l = d * p - f,
  42274. h = u * m,
  42275. s >= 0)
  42276. if (l >= -h)
  42277. if (l <= h) {
  42278. var v = 1 / m;
  42279. s *= v,
  42280. l *= v,
  42281. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42282. } else
  42283. l = u,
  42284. s = Math.max(0, -(d * l + p)),
  42285. c = -s * s + l * (l + 2 * f) + g;
  42286. else
  42287. l = -u,
  42288. s = Math.max(0, -(d * l + p)),
  42289. c = -s * s + l * (l + 2 * f) + g;
  42290. else
  42291. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42292. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42293. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42294. l = Math.min(Math.max(-u, -f), u),
  42295. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42296. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42297. c = -s * s + l * (l + 2 * f) + g);
  42298. else
  42299. l = d > 0 ? -u : u,
  42300. s = Math.max(0, -(d * l + p)),
  42301. c = -s * s + l * (l + 2 * f) + g;
  42302. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42303. a && a.copy(t).multiplyScalar(l).add(e),
  42304. c
  42305. }
  42306. }(),
  42307. intersectSphere: function() {
  42308. var e = new n.Vector3;
  42309. return function(t, i) {
  42310. e.subVectors(t.center, this.origin);
  42311. var n = e.dot(this.direction)
  42312. , r = e.dot(e) - n * n
  42313. , o = t.radius * t.radius;
  42314. if (r > o)
  42315. return null;
  42316. var a = Math.sqrt(o - r)
  42317. , s = n - a
  42318. , l = n + a;
  42319. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42320. }
  42321. }(),
  42322. intersectsSphere: function(e) {
  42323. return this.distanceToPoint(e.center) <= e.radius
  42324. },
  42325. distanceToPlane: function(e) {
  42326. var t = e.normal.dot(this.direction);
  42327. if (0 === t)
  42328. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42329. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42330. return i >= 0 ? i : null
  42331. },
  42332. intersectPlane: function(e, t) {
  42333. var i = this.distanceToPlane(e);
  42334. return null === i ? null : this.at(i, t)
  42335. },
  42336. intersectsPlane: function(e) {
  42337. var t = e.distanceToPoint(this.origin);
  42338. if (0 === t)
  42339. return !0;
  42340. var i = e.normal.dot(this.direction);
  42341. return i * t < 0
  42342. },
  42343. intersectBox: function(e, t) {
  42344. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42345. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42346. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42347. n = (e.min.x - u.x) * l),
  42348. c >= 0 ? (r = (e.min.y - u.y) * c,
  42349. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42350. o = (e.min.y - u.y) * c),
  42351. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42352. (o < n || n !== n) && (n = o),
  42353. h >= 0 ? (a = (e.min.z - u.z) * h,
  42354. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42355. s = (e.min.z - u.z) * h),
  42356. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42357. (s < n || n !== n) && (n = s),
  42358. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42359. },
  42360. intersectsBox: function() {
  42361. var e = new n.Vector3;
  42362. return function(t) {
  42363. return null !== this.intersectBox(t, e)
  42364. }
  42365. }(),
  42366. intersectTriangle: function() {
  42367. var e = new n.Vector3
  42368. , t = new n.Vector3
  42369. , i = new n.Vector3
  42370. , r = new n.Vector3;
  42371. return function(n, o, a, s, l) {
  42372. t.subVectors(o, n),
  42373. i.subVectors(a, n),
  42374. r.crossVectors(t, i);
  42375. var c, h = this.direction.dot(r);
  42376. if (h > 0) {
  42377. if (s)
  42378. return null;
  42379. c = 1
  42380. } else {
  42381. if (!(h < 0))
  42382. return null;
  42383. c = -1,
  42384. h = -h
  42385. }
  42386. e.subVectors(this.origin, n);
  42387. var u = c * this.direction.dot(i.crossVectors(e, i));
  42388. if (u < 0)
  42389. return null;
  42390. var d = c * this.direction.dot(t.cross(e));
  42391. if (d < 0)
  42392. return null;
  42393. if (u + d > h)
  42394. return null;
  42395. var p = -c * e.dot(r);
  42396. return p < 0 ? null : this.at(p / h, l)
  42397. }
  42398. }(),
  42399. applyMatrix4: function(e) {
  42400. return this.direction.add(this.origin).applyMatrix4(e),
  42401. this.origin.applyMatrix4(e),
  42402. this.direction.sub(this.origin),
  42403. this.direction.normalize(),
  42404. this
  42405. },
  42406. equals: function(e) {
  42407. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42408. }
  42409. },
  42410. n.Sphere = function(e, t) {
  42411. this.center = void 0 !== e ? e : new n.Vector3,
  42412. this.radius = void 0 !== t ? t : 0
  42413. }
  42414. ,
  42415. n.Sphere.prototype = {
  42416. constructor: n.Sphere,
  42417. set: function(e, t) {
  42418. return this.center.copy(e),
  42419. this.radius = t,
  42420. this
  42421. },
  42422. setFromPoints: function() {
  42423. var e = new n.Box3;
  42424. return function(t, i) {
  42425. var n = this.center;
  42426. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42427. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42428. r = Math.max(r, n.distanceToSquared(t[o]));
  42429. return this.radius = Math.sqrt(r),
  42430. this
  42431. }
  42432. }(),
  42433. clone: function() {
  42434. return (new this.constructor).copy(this)
  42435. },
  42436. copy: function(e) {
  42437. return this.center.copy(e.center),
  42438. this.radius = e.radius,
  42439. this
  42440. },
  42441. empty: function() {
  42442. return this.radius <= 0
  42443. },
  42444. containsPoint: function(e) {
  42445. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42446. },
  42447. distanceToPoint: function(e) {
  42448. return e.distanceTo(this.center) - this.radius
  42449. },
  42450. intersectsSphere: function(e) {
  42451. var t = this.radius + e.radius;
  42452. return e.center.distanceToSquared(this.center) <= t * t
  42453. },
  42454. intersectsBox: function(e) {
  42455. return e.intersectsSphere(this)
  42456. },
  42457. intersectsPlane: function(e) {
  42458. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42459. },
  42460. clampPoint: function(e, t) {
  42461. var i = this.center.distanceToSquared(e)
  42462. , r = t || new n.Vector3;
  42463. return r.copy(e),
  42464. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42465. r.multiplyScalar(this.radius).add(this.center)),
  42466. r
  42467. },
  42468. getBoundingBox: function(e) {
  42469. var t = e || new n.Box3;
  42470. return t.set(this.center, this.center),
  42471. t.expandByScalar(this.radius),
  42472. t
  42473. },
  42474. applyMatrix4: function(e) {
  42475. return this.center.applyMatrix4(e),
  42476. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42477. this
  42478. },
  42479. translate: function(e) {
  42480. return this.center.add(e),
  42481. this
  42482. },
  42483. equals: function(e) {
  42484. return e.center.equals(this.center) && e.radius === this.radius
  42485. }
  42486. },
  42487. n.Frustum = function(e, t, i, r, o, a) {
  42488. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42489. }
  42490. ,
  42491. n.Frustum.prototype = {
  42492. constructor: n.Frustum,
  42493. set: function(e, t, i, n, r, o) {
  42494. var a = this.planes;
  42495. return a[0].copy(e),
  42496. a[1].copy(t),
  42497. a[2].copy(i),
  42498. a[3].copy(n),
  42499. a[4].copy(r),
  42500. a[5].copy(o),
  42501. this
  42502. },
  42503. clone: function() {
  42504. return (new this.constructor).copy(this)
  42505. },
  42506. copy: function(e) {
  42507. for (var t = this.planes, i = 0; i < 6; i++)
  42508. t[i].copy(e.planes[i]);
  42509. return this
  42510. },
  42511. setFromMatrix: function(e) {
  42512. var t = this.planes
  42513. , i = e.elements
  42514. , n = i[0]
  42515. , r = i[1]
  42516. , o = i[2]
  42517. , a = i[3]
  42518. , s = i[4]
  42519. , l = i[5]
  42520. , c = i[6]
  42521. , h = i[7]
  42522. , u = i[8]
  42523. , d = i[9]
  42524. , p = i[10]
  42525. , f = i[11]
  42526. , g = i[12]
  42527. , m = i[13]
  42528. , v = i[14]
  42529. , A = i[15];
  42530. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42531. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42532. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42533. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42534. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42535. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42536. this
  42537. },
  42538. intersectsObject: function() {
  42539. var e = new n.Sphere;
  42540. return function(t) {
  42541. var i = t.geometry;
  42542. return null === i.boundingSphere && i.computeBoundingSphere(),
  42543. e.copy(i.boundingSphere),
  42544. e.applyMatrix4(t.matrixWorld),
  42545. this.intersectsSphere(e)
  42546. }
  42547. }(),
  42548. intersectsSphere: function(e) {
  42549. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42550. var o = t[r].distanceToPoint(i);
  42551. if (o < n)
  42552. return !1
  42553. }
  42554. return !0
  42555. },
  42556. intersectsBox: function() {
  42557. var e = new n.Vector3
  42558. , t = new n.Vector3;
  42559. return function(i) {
  42560. for (var n = this.planes, r = 0; r < 6; r++) {
  42561. var o = n[r];
  42562. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42563. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42564. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42565. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42566. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42567. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42568. var a = o.distanceToPoint(e)
  42569. , s = o.distanceToPoint(t);
  42570. if (a < 0 && s < 0)
  42571. return !1
  42572. }
  42573. return !0
  42574. }
  42575. }(),
  42576. containsPoint: function(e) {
  42577. for (var t = this.planes, i = 0; i < 6; i++)
  42578. if (t[i].distanceToPoint(e) < 0)
  42579. return !1;
  42580. return !0
  42581. }
  42582. },
  42583. n.Plane = function(e, t) {
  42584. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42585. this.constant = void 0 !== t ? t : 0
  42586. }
  42587. ,
  42588. n.Plane.prototype = {
  42589. constructor: n.Plane,
  42590. set: function(e, t) {
  42591. return this.normal.copy(e),
  42592. this.constant = t,
  42593. this
  42594. },
  42595. setComponents: function(e, t, i, n) {
  42596. return this.normal.set(e, t, i),
  42597. this.constant = n,
  42598. this
  42599. },
  42600. setFromNormalAndCoplanarPoint: function(e, t) {
  42601. return this.normal.copy(e),
  42602. this.constant = -t.dot(this.normal),
  42603. this
  42604. },
  42605. setFromCoplanarPoints: function() {
  42606. var e = new n.Vector3
  42607. , t = new n.Vector3;
  42608. return function(i, n, r) {
  42609. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42610. return this.setFromNormalAndCoplanarPoint(o, i),
  42611. this
  42612. }
  42613. }(),
  42614. clone: function() {
  42615. return (new this.constructor).copy(this)
  42616. },
  42617. copy: function(e) {
  42618. return this.normal.copy(e.normal),
  42619. this.constant = e.constant,
  42620. this
  42621. },
  42622. normalize: function() {
  42623. var e = 1 / this.normal.length();
  42624. return this.normal.multiplyScalar(e),
  42625. this.constant *= e,
  42626. this
  42627. },
  42628. negate: function() {
  42629. return this.constant *= -1,
  42630. this.normal.negate(),
  42631. this
  42632. },
  42633. distanceToPoint: function(e) {
  42634. return this.normal.dot(e) + this.constant
  42635. },
  42636. distanceToSphere: function(e) {
  42637. return this.distanceToPoint(e.center) - e.radius
  42638. },
  42639. projectPoint: function(e, t) {
  42640. return this.orthoPoint(e, t).sub(e).negate()
  42641. },
  42642. orthoPoint: function(e, t) {
  42643. var i = this.distanceToPoint(e)
  42644. , r = t || new n.Vector3;
  42645. return r.copy(this.normal).multiplyScalar(i)
  42646. },
  42647. intersectLine: function() {
  42648. var e = new n.Vector3;
  42649. return function(t, i) {
  42650. var r = i || new n.Vector3
  42651. , o = t.delta(e)
  42652. , a = this.normal.dot(o);
  42653. if (0 !== a) {
  42654. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42655. if (!(s < 0 || s > 1))
  42656. return r.copy(o).multiplyScalar(s).add(t.start)
  42657. } else if (0 === this.distanceToPoint(t.start))
  42658. return r.copy(t.start)
  42659. }
  42660. }(),
  42661. intersectsLine: function(e) {
  42662. var t = this.distanceToPoint(e.start)
  42663. , i = this.distanceToPoint(e.end);
  42664. return t < 0 && i > 0 || i < 0 && t > 0
  42665. },
  42666. intersectsBox: function(e) {
  42667. return e.intersectsPlane(this)
  42668. },
  42669. intersectsSphere: function(e) {
  42670. return e.intersectsPlane(this)
  42671. },
  42672. coplanarPoint: function(e) {
  42673. var t = e || new n.Vector3;
  42674. return t.copy(this.normal).multiplyScalar(-this.constant)
  42675. },
  42676. applyMatrix4: function() {
  42677. var e = new n.Vector3
  42678. , t = new n.Vector3
  42679. , i = new n.Matrix3;
  42680. return function(n, r) {
  42681. var o = r || i.getNormalMatrix(n)
  42682. , a = e.copy(this.normal).applyMatrix3(o)
  42683. , s = this.coplanarPoint(t);
  42684. return s.applyMatrix4(n),
  42685. this.setFromNormalAndCoplanarPoint(a, s),
  42686. this
  42687. }
  42688. }(),
  42689. translate: function(e) {
  42690. return this.constant = this.constant - e.dot(this.normal),
  42691. this
  42692. },
  42693. equals: function(e) {
  42694. return e.normal.equals(this.normal) && e.constant === this.constant
  42695. }
  42696. },
  42697. n.Spherical = function(e, t, i) {
  42698. return this.radius = void 0 !== e ? e : 1,
  42699. this.phi = void 0 !== t ? t : 0,
  42700. this.theta = void 0 !== i ? i : 0,
  42701. this
  42702. }
  42703. ,
  42704. n.Spherical.prototype = {
  42705. constructor: n.Spherical,
  42706. set: function(e, t, i) {
  42707. this.radius = e,
  42708. this.phi = t,
  42709. this.theta = i
  42710. },
  42711. clone: function() {
  42712. return (new this.constructor).copy(this)
  42713. },
  42714. copy: function(e) {
  42715. return this.radius.copy(e.radius),
  42716. this.phi.copy(e.phi),
  42717. this.theta.copy(e.theta),
  42718. this
  42719. },
  42720. makeSafe: function() {
  42721. var e = 1e-6;
  42722. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42723. },
  42724. setFromVector3: function(e) {
  42725. return this.radius = e.length(),
  42726. 0 === this.radius ? (this.theta = 0,
  42727. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42728. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42729. this
  42730. }
  42731. },
  42732. n.Math = {
  42733. generateUUID: function() {
  42734. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42735. return function() {
  42736. for (var r = 0; r < 36; r++)
  42737. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42738. e = 15 & n,
  42739. n >>= 4,
  42740. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42741. return i.join("")
  42742. }
  42743. }(),
  42744. clamp: function(e, t, i) {
  42745. return Math.max(t, Math.min(i, e))
  42746. },
  42747. euclideanModulo: function(e, t) {
  42748. return (e % t + t) % t
  42749. },
  42750. mapLinear: function(e, t, i, n, r) {
  42751. return n + (e - t) * (r - n) / (i - t)
  42752. },
  42753. smoothstep: function(e, t, i) {
  42754. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42755. e * e * (3 - 2 * e))
  42756. },
  42757. smootherstep: function(e, t, i) {
  42758. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42759. e * e * e * (e * (6 * e - 15) + 10))
  42760. },
  42761. random16: function() {
  42762. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42763. Math.random()
  42764. },
  42765. randInt: function(e, t) {
  42766. return e + Math.floor(Math.random() * (t - e + 1))
  42767. },
  42768. randFloat: function(e, t) {
  42769. return e + Math.random() * (t - e)
  42770. },
  42771. randFloatSpread: function(e) {
  42772. return e * (.5 - Math.random())
  42773. },
  42774. degToRad: function() {
  42775. var e = Math.PI / 180;
  42776. return function(t) {
  42777. return t * e
  42778. }
  42779. }(),
  42780. radToDeg: function() {
  42781. var e = 180 / Math.PI;
  42782. return function(t) {
  42783. return t * e
  42784. }
  42785. }(),
  42786. isPowerOfTwo: function(e) {
  42787. return 0 === (e & e - 1) && 0 !== e
  42788. },
  42789. nearestPowerOfTwo: function(e) {
  42790. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42791. },
  42792. nextPowerOfTwo: function(e) {
  42793. return e--,
  42794. e |= e >> 1,
  42795. e |= e >> 2,
  42796. e |= e >> 4,
  42797. e |= e >> 8,
  42798. e |= e >> 16,
  42799. e++,
  42800. e
  42801. }
  42802. },
  42803. n.Spline = function(e) {
  42804. function t(e, t, i, n, r, o, a) {
  42805. var s = .5 * (i - e)
  42806. , l = .5 * (n - t);
  42807. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42808. }
  42809. this.points = e;
  42810. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42811. x: 0,
  42812. y: 0,
  42813. z: 0
  42814. };
  42815. this.initFromArray = function(e) {
  42816. this.points = [];
  42817. for (var t = 0; t < e.length; t++)
  42818. this.points[t] = {
  42819. x: e[t][0],
  42820. y: e[t][1],
  42821. z: e[t][2]
  42822. }
  42823. }
  42824. ,
  42825. this.getPoint = function(e) {
  42826. return i = (this.points.length - 1) * e,
  42827. r = Math.floor(i),
  42828. o = i - r,
  42829. d[0] = 0 === r ? r : r - 1,
  42830. d[1] = r,
  42831. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  42832. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  42833. l = this.points[d[0]],
  42834. c = this.points[d[1]],
  42835. h = this.points[d[2]],
  42836. u = this.points[d[3]],
  42837. a = o * o,
  42838. s = o * a,
  42839. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  42840. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  42841. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  42842. p
  42843. }
  42844. ,
  42845. this.getControlPointsArray = function() {
  42846. var e, t, i = this.points.length, n = [];
  42847. for (e = 0; e < i; e++)
  42848. t = this.points[e],
  42849. n[e] = [t.x, t.y, t.z];
  42850. return n
  42851. }
  42852. ,
  42853. this.getLength = function(e) {
  42854. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  42855. for (u[0] = 0,
  42856. e || (e = 100),
  42857. r = this.points.length * e,
  42858. c.copy(this.points[0]),
  42859. t = 1; t < r; t++)
  42860. i = t / r,
  42861. o = this.getPoint(i),
  42862. h.copy(o),
  42863. d += h.distanceTo(c),
  42864. c.copy(o),
  42865. a = (this.points.length - 1) * i,
  42866. s = Math.floor(a),
  42867. s !== l && (u[s] = d,
  42868. l = s);
  42869. return u[u.length] = d,
  42870. {
  42871. chunks: u,
  42872. total: d
  42873. }
  42874. }
  42875. ,
  42876. this.reparametrizeByArcLength = function(e) {
  42877. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  42878. for (h.push(u.copy(this.points[0]).clone()),
  42879. t = 1; t < this.points.length; t++) {
  42880. for (s = d.chunks[t] - d.chunks[t - 1],
  42881. l = Math.ceil(e * s / d.total),
  42882. o = (t - 1) / (this.points.length - 1),
  42883. a = t / (this.points.length - 1),
  42884. i = 1; i < l - 1; i++)
  42885. r = o + i * (1 / l) * (a - o),
  42886. c = this.getPoint(r),
  42887. h.push(u.copy(c).clone());
  42888. h.push(u.copy(this.points[t]).clone())
  42889. }
  42890. this.points = h
  42891. }
  42892. }
  42893. ,
  42894. n.Triangle = function(e, t, i) {
  42895. this.a = void 0 !== e ? e : new n.Vector3,
  42896. this.b = void 0 !== t ? t : new n.Vector3,
  42897. this.c = void 0 !== i ? i : new n.Vector3
  42898. }
  42899. ,
  42900. n.Triangle.normal = function() {
  42901. var e = new n.Vector3;
  42902. return function(t, i, r, o) {
  42903. var a = o || new n.Vector3;
  42904. a.subVectors(r, i),
  42905. e.subVectors(t, i),
  42906. a.cross(e);
  42907. var s = a.lengthSq();
  42908. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  42909. }
  42910. }(),
  42911. n.Triangle.barycoordFromPoint = function() {
  42912. var e = new n.Vector3
  42913. , t = new n.Vector3
  42914. , i = new n.Vector3;
  42915. return function(r, o, a, s, l) {
  42916. e.subVectors(s, o),
  42917. t.subVectors(a, o),
  42918. i.subVectors(r, o);
  42919. var c = e.dot(e)
  42920. , h = e.dot(t)
  42921. , u = e.dot(i)
  42922. , d = t.dot(t)
  42923. , p = t.dot(i)
  42924. , f = c * d - h * h
  42925. , g = l || new n.Vector3;
  42926. if (0 === f)
  42927. return g.set(-2, -1, -1);
  42928. var m = 1 / f
  42929. , v = (d * u - h * p) * m
  42930. , A = (c * p - h * u) * m;
  42931. return g.set(1 - v - A, A, v)
  42932. }
  42933. }(),
  42934. n.Triangle.containsPoint = function() {
  42935. var e = new n.Vector3;
  42936. return function(t, i, r, o) {
  42937. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  42938. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  42939. }
  42940. }(),
  42941. n.Triangle.prototype = {
  42942. constructor: n.Triangle,
  42943. set: function(e, t, i) {
  42944. return this.a.copy(e),
  42945. this.b.copy(t),
  42946. this.c.copy(i),
  42947. this
  42948. },
  42949. setFromPointsAndIndices: function(e, t, i, n) {
  42950. return this.a.copy(e[t]),
  42951. this.b.copy(e[i]),
  42952. this.c.copy(e[n]),
  42953. this
  42954. },
  42955. clone: function() {
  42956. return (new this.constructor).copy(this)
  42957. },
  42958. copy: function(e) {
  42959. return this.a.copy(e.a),
  42960. this.b.copy(e.b),
  42961. this.c.copy(e.c),
  42962. this
  42963. },
  42964. area: function() {
  42965. var e = new n.Vector3
  42966. , t = new n.Vector3;
  42967. return function() {
  42968. return e.subVectors(this.c, this.b),
  42969. t.subVectors(this.a, this.b),
  42970. .5 * e.cross(t).length()
  42971. }
  42972. }(),
  42973. midpoint: function(e) {
  42974. var t = e || new n.Vector3;
  42975. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  42976. },
  42977. normal: function(e) {
  42978. return n.Triangle.normal(this.a, this.b, this.c, e)
  42979. },
  42980. plane: function(e) {
  42981. var t = e || new n.Plane;
  42982. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  42983. },
  42984. barycoordFromPoint: function(e, t) {
  42985. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  42986. },
  42987. containsPoint: function(e) {
  42988. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  42989. },
  42990. equals: function(e) {
  42991. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  42992. }
  42993. },
  42994. n.Interpolant = function(e, t, i, n) {
  42995. this.parameterPositions = e,
  42996. this._cachedIndex = 0,
  42997. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  42998. this.sampleValues = t,
  42999. this.valueSize = i
  43000. }
  43001. ,
  43002. n.Interpolant.prototype = {
  43003. constructor: n.Interpolant,
  43004. evaluate: function(e) {
  43005. var t = this.parameterPositions
  43006. , i = this._cachedIndex
  43007. , n = t[i]
  43008. , r = t[i - 1];
  43009. e: {
  43010. t: {
  43011. var o;
  43012. i: {
  43013. n: if (!(e < n)) {
  43014. for (var a = i + 2; ; ) {
  43015. if (void 0 === n) {
  43016. if (e < r)
  43017. break n;
  43018. return i = t.length,
  43019. this._cachedIndex = i,
  43020. this.afterEnd_(i - 1, e, r)
  43021. }
  43022. if (i === a)
  43023. break;
  43024. if (r = n,
  43025. n = t[++i],
  43026. e < n)
  43027. break t
  43028. }
  43029. o = t.length;
  43030. break i
  43031. }
  43032. {
  43033. if (e >= r)
  43034. break e;
  43035. var s = t[1];
  43036. e < s && (i = 2,
  43037. r = s);
  43038. for (var a = i - 2; ; ) {
  43039. if (void 0 === r)
  43040. return this._cachedIndex = 0,
  43041. this.beforeStart_(0, e, n);
  43042. if (i === a)
  43043. break;
  43044. if (n = r,
  43045. r = t[--i - 1],
  43046. e >= r)
  43047. break t
  43048. }
  43049. o = i,
  43050. i = 0
  43051. }
  43052. }
  43053. for (; i < o; ) {
  43054. var l = i + o >>> 1;
  43055. e < t[l] ? o = l : i = l + 1
  43056. }
  43057. if (n = t[i],
  43058. r = t[i - 1],
  43059. void 0 === r)
  43060. return this._cachedIndex = 0,
  43061. this.beforeStart_(0, e, n);
  43062. if (void 0 === n)
  43063. return i = t.length,
  43064. this._cachedIndex = i,
  43065. this.afterEnd_(i - 1, r, e)
  43066. }
  43067. this._cachedIndex = i,
  43068. this.intervalChanged_(i, r, n)
  43069. }
  43070. return this.interpolate_(i, r, e, n)
  43071. },
  43072. settings: null,
  43073. DefaultSettings_: {},
  43074. getSettings_: function() {
  43075. return this.settings || this.DefaultSettings_
  43076. },
  43077. copySampleValue_: function(e) {
  43078. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  43079. t[o] = i[r + o];
  43080. return t
  43081. },
  43082. interpolate_: function(e, t, i, n) {
  43083. throw new Error("call to abstract method")
  43084. },
  43085. intervalChanged_: function(e, t, i) {}
  43086. },
  43087. Object.assign(n.Interpolant.prototype, {
  43088. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  43089. afterEnd_: n.Interpolant.prototype.copySampleValue_
  43090. }),
  43091. n.CubicInterpolant = function(e, t, i, r) {
  43092. n.Interpolant.call(this, e, t, i, r),
  43093. this._weightPrev = -0,
  43094. this._offsetPrev = -0,
  43095. this._weightNext = -0,
  43096. this._offsetNext = -0
  43097. }
  43098. ,
  43099. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43100. constructor: n.CubicInterpolant,
  43101. DefaultSettings_: {
  43102. endingStart: n.ZeroCurvatureEnding,
  43103. endingEnd: n.ZeroCurvatureEnding
  43104. },
  43105. intervalChanged_: function(e, t, i) {
  43106. var r = this.parameterPositions
  43107. , o = e - 2
  43108. , a = e + 1
  43109. , s = r[o]
  43110. , l = r[a];
  43111. if (void 0 === s)
  43112. switch (this.getSettings_().endingStart) {
  43113. case n.ZeroSlopeEnding:
  43114. o = e,
  43115. s = 2 * t - i;
  43116. break;
  43117. case n.WrapAroundEnding:
  43118. o = r.length - 2,
  43119. s = t + r[o] - r[o + 1];
  43120. break;
  43121. default:
  43122. o = e,
  43123. s = i
  43124. }
  43125. if (void 0 === l)
  43126. switch (this.getSettings_().endingEnd) {
  43127. case n.ZeroSlopeEnding:
  43128. a = e,
  43129. l = 2 * i - t;
  43130. break;
  43131. case n.WrapAroundEnding:
  43132. a = 1,
  43133. l = i + r[1] - r[0];
  43134. break;
  43135. default:
  43136. a = e - 1,
  43137. l = t
  43138. }
  43139. var c = .5 * (i - t)
  43140. , h = this.valueSize;
  43141. this._weightPrev = c / (t - s),
  43142. this._weightNext = c / (l - i),
  43143. this._offsetPrev = o * h,
  43144. this._offsetNext = a * h
  43145. },
  43146. interpolate_: function(e, t, i, n) {
  43147. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43148. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43149. return r
  43150. }
  43151. }),
  43152. n.DiscreteInterpolant = function(e, t, i, r) {
  43153. n.Interpolant.call(this, e, t, i, r)
  43154. }
  43155. ,
  43156. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43157. constructor: n.DiscreteInterpolant,
  43158. interpolate_: function(e, t, i, n) {
  43159. return this.copySampleValue_(e - 1)
  43160. }
  43161. }),
  43162. n.LinearInterpolant = function(e, t, i, r) {
  43163. n.Interpolant.call(this, e, t, i, r)
  43164. }
  43165. ,
  43166. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43167. constructor: n.LinearInterpolant,
  43168. interpolate_: function(e, t, i, n) {
  43169. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43170. r[u] = o[l + u] * h + o[s + u] * c;
  43171. return r
  43172. }
  43173. }),
  43174. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43175. n.Interpolant.call(this, e, t, i, r)
  43176. }
  43177. ,
  43178. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43179. constructor: n.QuaternionLinearInterpolant,
  43180. interpolate_: function(e, t, i, r) {
  43181. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43182. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43183. return o
  43184. }
  43185. }),
  43186. n.Clock = function(e) {
  43187. this.autoStart = void 0 === e || e,
  43188. this.startTime = 0,
  43189. this.oldTime = 0,
  43190. this.elapsedTime = 0,
  43191. this.running = !1
  43192. }
  43193. ,
  43194. n.Clock.prototype = {
  43195. constructor: n.Clock,
  43196. start: function() {
  43197. this.startTime = performance.now(),
  43198. this.oldTime = this.startTime,
  43199. this.running = !0
  43200. },
  43201. stop: function() {
  43202. this.getElapsedTime(),
  43203. this.running = !1
  43204. },
  43205. getElapsedTime: function() {
  43206. return this.getDelta(),
  43207. this.elapsedTime
  43208. },
  43209. getDelta: function() {
  43210. var e = 0;
  43211. if (this.autoStart && !this.running && this.start(),
  43212. this.running) {
  43213. var t = performance.now();
  43214. e = .001 * (t - this.oldTime),
  43215. this.oldTime = t,
  43216. this.elapsedTime += e
  43217. }
  43218. return e
  43219. }
  43220. },
  43221. n.EventDispatcher = function() {}
  43222. ,
  43223. n.EventDispatcher.prototype = {
  43224. constructor: n.EventDispatcher,
  43225. apply: function(e) {
  43226. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43227. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43228. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43229. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43230. },
  43231. addEventListener: function(e, t) {
  43232. void 0 === this._listeners && (this._listeners = {});
  43233. var i = this._listeners;
  43234. void 0 === i[e] && (i[e] = []),
  43235. i[e].indexOf(t) === -1 && i[e].push(t)
  43236. },
  43237. hasEventListener: function(e, t) {
  43238. if (void 0 === this._listeners)
  43239. return !1;
  43240. var i = this._listeners;
  43241. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43242. },
  43243. removeEventListener: function(e, t) {
  43244. if (void 0 !== this._listeners) {
  43245. var i = this._listeners
  43246. , n = i[e];
  43247. if (void 0 !== n) {
  43248. var r = n.indexOf(t);
  43249. r !== -1 && n.splice(r, 1)
  43250. }
  43251. }
  43252. },
  43253. dispatchEvent: function(e) {
  43254. if (void 0 !== this._listeners) {
  43255. var t = this._listeners
  43256. , i = t[e.type];
  43257. if (void 0 !== i) {
  43258. e.target = this;
  43259. for (var n = [], r = i.length, o = 0; o < r; o++)
  43260. n[o] = i[o];
  43261. for (var o = 0; o < r; o++)
  43262. n[o].call(this, e)
  43263. }
  43264. }
  43265. }
  43266. },
  43267. n.Layers = function() {
  43268. this.mask = 1
  43269. }
  43270. ,
  43271. n.Layers.prototype = {
  43272. constructor: n.Layers,
  43273. set: function(e) {
  43274. this.mask = 1 << e
  43275. },
  43276. enable: function(e) {
  43277. this.mask |= 1 << e
  43278. },
  43279. toggle: function(e) {
  43280. this.mask ^= 1 << e
  43281. },
  43282. disable: function(e) {
  43283. this.mask &= ~(1 << e)
  43284. },
  43285. test: function(e) {
  43286. return 0 !== (this.mask & e.mask)
  43287. }
  43288. },
  43289. function(e) {
  43290. function t(e, t) {
  43291. return e.distance - t.distance
  43292. }
  43293. function i(e, t, n, r) {
  43294. if (e.visible !== !1 && (e.raycast(t, n),
  43295. r === !0))
  43296. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43297. i(o[a], t, n, !0)
  43298. }
  43299. e.Raycaster = function(t, i, n, r) {
  43300. this.ray = new e.Ray(t,i),
  43301. this.near = n || 0,
  43302. this.far = r || 1 / 0,
  43303. this.params = {
  43304. Mesh: {},
  43305. Line: {},
  43306. LOD: {},
  43307. Points: {
  43308. threshold: 1
  43309. },
  43310. Sprite: {}
  43311. },
  43312. Object.defineProperties(this.params, {
  43313. PointCloud: {
  43314. get: function() {
  43315. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43316. this.Points
  43317. }
  43318. }
  43319. })
  43320. }
  43321. ,
  43322. e.Raycaster.prototype = {
  43323. constructor: e.Raycaster,
  43324. linePrecision: 1,
  43325. set: function(e, t) {
  43326. this.ray.set(e, t)
  43327. },
  43328. setFromCamera: function(t, i) {
  43329. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43330. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43331. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43332. },
  43333. intersectObject: function(e, n) {
  43334. var r = [];
  43335. return i(e, this, r, n),
  43336. r.sort(t),
  43337. r
  43338. },
  43339. intersectObjects: function(e, n) {
  43340. var r = [];
  43341. if (Array.isArray(e) === !1)
  43342. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43343. r;
  43344. for (var o = 0, a = e.length; o < a; o++)
  43345. i(e[o], this, r, n);
  43346. return r.sort(t),
  43347. r
  43348. }
  43349. }
  43350. }(n),
  43351. n.Object3D = function() {
  43352. function e() {
  43353. o.setFromEuler(r, !1)
  43354. }
  43355. function t() {
  43356. r.setFromQuaternion(o, void 0, !1)
  43357. }
  43358. Object.defineProperty(this, "id", {
  43359. value: n.Object3DIdCount++
  43360. }),
  43361. this.uuid = n.Math.generateUUID(),
  43362. this.name = "",
  43363. this.type = "Object3D",
  43364. this.parent = null,
  43365. this.children = [],
  43366. this.up = n.Object3D.DefaultUp.clone();
  43367. var i = new n.Vector3
  43368. , r = new n.Euler
  43369. , o = new n.Quaternion
  43370. , a = new n.Vector3(1,1,1);
  43371. r.onChange(e),
  43372. o.onChange(t),
  43373. Object.defineProperties(this, {
  43374. position: {
  43375. enumerable: !0,
  43376. value: i
  43377. },
  43378. rotation: {
  43379. enumerable: !0,
  43380. value: r
  43381. },
  43382. quaternion: {
  43383. enumerable: !0,
  43384. value: o
  43385. },
  43386. scale: {
  43387. enumerable: !0,
  43388. value: a
  43389. },
  43390. modelViewMatrix: {
  43391. value: new n.Matrix4
  43392. },
  43393. normalMatrix: {
  43394. value: new n.Matrix3
  43395. }
  43396. }),
  43397. this.rotationAutoUpdate = !0,
  43398. this.matrix = new n.Matrix4,
  43399. this.matrixWorld = new n.Matrix4,
  43400. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43401. this.matrixWorldNeedsUpdate = !1,
  43402. this.layers = new n.Layers,
  43403. this.visible = !0,
  43404. this.castShadow = !1,
  43405. this.receiveShadow = !1,
  43406. this.frustumCulled = !0,
  43407. this.renderOrder = 0,
  43408. this.userData = {}
  43409. }
  43410. ,
  43411. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43412. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43413. n.Object3D.prototype = {
  43414. constructor: n.Object3D,
  43415. applyMatrix: function(e) {
  43416. this.matrix.multiplyMatrices(e, this.matrix),
  43417. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43418. },
  43419. setRotationFromAxisAngle: function(e, t) {
  43420. this.quaternion.setFromAxisAngle(e, t)
  43421. },
  43422. setRotationFromEuler: function(e) {
  43423. this.quaternion.setFromEuler(e, !0)
  43424. },
  43425. setRotationFromMatrix: function(e) {
  43426. this.quaternion.setFromRotationMatrix(e)
  43427. },
  43428. setRotationFromQuaternion: function(e) {
  43429. this.quaternion.copy(e)
  43430. },
  43431. rotateOnAxis: function() {
  43432. var e = new n.Quaternion;
  43433. return function(t, i) {
  43434. return e.setFromAxisAngle(t, i),
  43435. this.quaternion.multiply(e),
  43436. this
  43437. }
  43438. }(),
  43439. rotateX: function() {
  43440. var e = new n.Vector3(1,0,0);
  43441. return function(t) {
  43442. return this.rotateOnAxis(e, t)
  43443. }
  43444. }(),
  43445. rotateY: function() {
  43446. var e = new n.Vector3(0,1,0);
  43447. return function(t) {
  43448. return this.rotateOnAxis(e, t)
  43449. }
  43450. }(),
  43451. rotateZ: function() {
  43452. var e = new n.Vector3(0,0,1);
  43453. return function(t) {
  43454. return this.rotateOnAxis(e, t)
  43455. }
  43456. }(),
  43457. translateOnAxis: function() {
  43458. var e = new n.Vector3;
  43459. return function(t, i) {
  43460. return e.copy(t).applyQuaternion(this.quaternion),
  43461. this.position.add(e.multiplyScalar(i)),
  43462. this
  43463. }
  43464. }(),
  43465. translateX: function() {
  43466. var e = new n.Vector3(1,0,0);
  43467. return function(t) {
  43468. return this.translateOnAxis(e, t)
  43469. }
  43470. }(),
  43471. translateY: function() {
  43472. var e = new n.Vector3(0,1,0);
  43473. return function(t) {
  43474. return this.translateOnAxis(e, t)
  43475. }
  43476. }(),
  43477. translateZ: function() {
  43478. var e = new n.Vector3(0,0,1);
  43479. return function(t) {
  43480. return this.translateOnAxis(e, t)
  43481. }
  43482. }(),
  43483. localToWorld: function(e) {
  43484. return e.applyMatrix4(this.matrixWorld)
  43485. },
  43486. worldToLocal: function() {
  43487. var e = new n.Matrix4;
  43488. return function(t) {
  43489. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43490. }
  43491. }(),
  43492. lookAt: function() {
  43493. var e = new n.Matrix4;
  43494. return function(t) {
  43495. e.lookAt(t, this.position, this.up),
  43496. this.quaternion.setFromRotationMatrix(e)
  43497. }
  43498. }(),
  43499. add: function(e) {
  43500. if (arguments.length > 1) {
  43501. for (var t = 0; t < arguments.length; t++)
  43502. this.add(arguments[t]);
  43503. return this
  43504. }
  43505. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43506. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43507. e.parent = this,
  43508. e.dispatchEvent({
  43509. type: "added"
  43510. }),
  43511. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43512. this)
  43513. },
  43514. remove: function(e) {
  43515. if (arguments.length > 1)
  43516. for (var t = 0; t < arguments.length; t++)
  43517. this.remove(arguments[t]);
  43518. var i = this.children.indexOf(e);
  43519. i !== -1 && (e.parent = null,
  43520. e.dispatchEvent({
  43521. type: "removed"
  43522. }),
  43523. this.children.splice(i, 1))
  43524. },
  43525. getObjectById: function(e) {
  43526. return this.getObjectByProperty("id", e)
  43527. },
  43528. getObjectByName: function(e) {
  43529. return this.getObjectByProperty("name", e)
  43530. },
  43531. getObjectByProperty: function(e, t) {
  43532. if (this[e] === t)
  43533. return this;
  43534. for (var i = 0, n = this.children.length; i < n; i++) {
  43535. var r = this.children[i]
  43536. , o = r.getObjectByProperty(e, t);
  43537. if (void 0 !== o)
  43538. return o
  43539. }
  43540. },
  43541. getWorldPosition: function(e) {
  43542. var t = e || new n.Vector3;
  43543. return this.updateMatrixWorld(!0),
  43544. t.setFromMatrixPosition(this.matrixWorld)
  43545. },
  43546. getWorldQuaternion: function() {
  43547. var e = new n.Vector3
  43548. , t = new n.Vector3;
  43549. return function(i) {
  43550. var r = i || new n.Quaternion;
  43551. return this.updateMatrixWorld(!0),
  43552. this.matrixWorld.decompose(e, r, t),
  43553. r
  43554. }
  43555. }(),
  43556. getWorldRotation: function() {
  43557. var e = new n.Quaternion;
  43558. return function(t) {
  43559. var i = t || new n.Euler;
  43560. return this.getWorldQuaternion(e),
  43561. i.setFromQuaternion(e, this.rotation.order, !1)
  43562. }
  43563. }(),
  43564. getWorldScale: function() {
  43565. var e = new n.Vector3
  43566. , t = new n.Quaternion;
  43567. return function(i) {
  43568. var r = i || new n.Vector3;
  43569. return this.updateMatrixWorld(!0),
  43570. this.matrixWorld.decompose(e, t, r),
  43571. r
  43572. }
  43573. }(),
  43574. getWorldDirection: function() {
  43575. var e = new n.Quaternion;
  43576. return function(t) {
  43577. var i = t || new n.Vector3;
  43578. return this.getWorldQuaternion(e),
  43579. i.set(0, 0, 1).applyQuaternion(e)
  43580. }
  43581. }(),
  43582. raycast: function() {},
  43583. traverse: function(e) {
  43584. e(this);
  43585. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43586. t[i].traverse(e)
  43587. },
  43588. traverseVisible: function(e) {
  43589. if (this.visible !== !1) {
  43590. e(this);
  43591. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43592. t[i].traverseVisible(e)
  43593. }
  43594. },
  43595. traverseAncestors: function(e) {
  43596. var t = this.parent;
  43597. null !== t && (e(t),
  43598. t.traverseAncestors(e))
  43599. },
  43600. updateMatrix: function() {
  43601. this.matrix.compose(this.position, this.quaternion, this.scale),
  43602. this.matrixWorldNeedsUpdate = !0
  43603. },
  43604. updateMatrixWorld: function(e) {
  43605. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43606. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43607. this.matrixWorldNeedsUpdate = !1,
  43608. e = !0);
  43609. for (var t = 0, i = this.children.length; t < i; t++)
  43610. this.children[t].updateMatrixWorld(e)
  43611. },
  43612. toJSON: function(e) {
  43613. function t(e) {
  43614. var t = [];
  43615. for (var i in e) {
  43616. var n = e[i];
  43617. delete n.metadata,
  43618. t.push(n)
  43619. }
  43620. return t
  43621. }
  43622. var i = void 0 === e
  43623. , n = {};
  43624. i && (e = {
  43625. geometries: {},
  43626. materials: {},
  43627. textures: {},
  43628. images: {}
  43629. },
  43630. n.metadata = {
  43631. version: 4.4,
  43632. type: "Object",
  43633. generator: "Object3D.toJSON"
  43634. });
  43635. var r = {};
  43636. if (r.uuid = this.uuid,
  43637. r.type = this.type,
  43638. "" !== this.name && (r.name = this.name),
  43639. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43640. this.castShadow === !0 && (r.castShadow = !0),
  43641. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43642. this.visible === !1 && (r.visible = !1),
  43643. r.matrix = this.matrix.toArray(),
  43644. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43645. r.geometry = this.geometry.uuid),
  43646. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43647. r.material = this.material.uuid),
  43648. this.children.length > 0) {
  43649. r.children = [];
  43650. for (var o = 0; o < this.children.length; o++)
  43651. r.children.push(this.children[o].toJSON(e).object)
  43652. }
  43653. if (i) {
  43654. var a = t(e.geometries)
  43655. , s = t(e.materials)
  43656. , l = t(e.textures)
  43657. , c = t(e.images);
  43658. a.length > 0 && (n.geometries = a),
  43659. s.length > 0 && (n.materials = s),
  43660. l.length > 0 && (n.textures = l),
  43661. c.length > 0 && (n.images = c)
  43662. }
  43663. return n.object = r,
  43664. n
  43665. },
  43666. clone: function(e) {
  43667. return (new this.constructor).copy(this, e)
  43668. },
  43669. copy: function(e, t) {
  43670. if (void 0 === t && (t = !0),
  43671. this.name = e.name,
  43672. this.up.copy(e.up),
  43673. this.position.copy(e.position),
  43674. this.quaternion.copy(e.quaternion),
  43675. this.scale.copy(e.scale),
  43676. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43677. this.matrix.copy(e.matrix),
  43678. this.matrixWorld.copy(e.matrixWorld),
  43679. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43680. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43681. this.visible = e.visible,
  43682. this.castShadow = e.castShadow,
  43683. this.receiveShadow = e.receiveShadow,
  43684. this.frustumCulled = e.frustumCulled,
  43685. this.renderOrder = e.renderOrder,
  43686. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43687. t === !0)
  43688. for (var i = 0; i < e.children.length; i++) {
  43689. var n = e.children[i];
  43690. this.add(n.clone())
  43691. }
  43692. return this
  43693. }
  43694. },
  43695. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43696. n.Object3DIdCount = 0,
  43697. n.Face3 = function(e, t, i, r, o, a) {
  43698. this.a = e,
  43699. this.b = t,
  43700. this.c = i,
  43701. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43702. this.vertexNormals = Array.isArray(r) ? r : [],
  43703. this.color = o instanceof n.Color ? o : new n.Color,
  43704. this.vertexColors = Array.isArray(o) ? o : [],
  43705. this.materialIndex = void 0 !== a ? a : 0
  43706. }
  43707. ,
  43708. n.Face3.prototype = {
  43709. constructor: n.Face3,
  43710. clone: function() {
  43711. return (new this.constructor).copy(this)
  43712. },
  43713. copy: function(e) {
  43714. this.a = e.a,
  43715. this.b = e.b,
  43716. this.c = e.c,
  43717. this.normal.copy(e.normal),
  43718. this.color.copy(e.color),
  43719. this.materialIndex = e.materialIndex;
  43720. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43721. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43722. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43723. this.vertexColors[t] = e.vertexColors[t].clone();
  43724. return this
  43725. }
  43726. },
  43727. n.BufferAttribute = function(e, t) {
  43728. this.uuid = n.Math.generateUUID(),
  43729. this.array = e,
  43730. this.itemSize = t,
  43731. this.dynamic = !1,
  43732. this.updateRange = {
  43733. offset: 0,
  43734. count: -1
  43735. },
  43736. this.version = 0
  43737. }
  43738. ,
  43739. n.BufferAttribute.prototype = {
  43740. constructor: n.BufferAttribute,
  43741. get count() {
  43742. return this.array.length / this.itemSize
  43743. },
  43744. set needsUpdate(e) {
  43745. e === !0 && this.version++
  43746. },
  43747. setDynamic: function(e) {
  43748. return this.dynamic = e,
  43749. this
  43750. },
  43751. copy: function(e) {
  43752. return this.array = new e.array.constructor(e.array),
  43753. this.itemSize = e.itemSize,
  43754. this.dynamic = e.dynamic,
  43755. this
  43756. },
  43757. copyAt: function(e, t, i) {
  43758. e *= this.itemSize,
  43759. i *= t.itemSize;
  43760. for (var n = 0, r = this.itemSize; n < r; n++)
  43761. this.array[e + n] = t.array[i + n];
  43762. return this
  43763. },
  43764. copyArray: function(e) {
  43765. return this.array.set(e),
  43766. this
  43767. },
  43768. copyColorsArray: function(e) {
  43769. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43770. var a = e[r];
  43771. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43772. a = new n.Color),
  43773. t[i++] = a.r,
  43774. t[i++] = a.g,
  43775. t[i++] = a.b
  43776. }
  43777. return this
  43778. },
  43779. copyIndicesArray: function(e) {
  43780. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43781. var o = e[n];
  43782. t[i++] = o.a,
  43783. t[i++] = o.b,
  43784. t[i++] = o.c
  43785. }
  43786. return this
  43787. },
  43788. copyVector2sArray: function(e) {
  43789. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43790. var a = e[r];
  43791. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43792. a = new n.Vector2),
  43793. t[i++] = a.x,
  43794. t[i++] = a.y
  43795. }
  43796. return this
  43797. },
  43798. copyVector3sArray: function(e) {
  43799. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43800. var a = e[r];
  43801. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43802. a = new n.Vector3),
  43803. t[i++] = a.x,
  43804. t[i++] = a.y,
  43805. t[i++] = a.z
  43806. }
  43807. return this
  43808. },
  43809. copyVector4sArray: function(e) {
  43810. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43811. var a = e[r];
  43812. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43813. a = new n.Vector4),
  43814. t[i++] = a.x,
  43815. t[i++] = a.y,
  43816. t[i++] = a.z,
  43817. t[i++] = a.w
  43818. }
  43819. return this
  43820. },
  43821. set: function(e, t) {
  43822. return void 0 === t && (t = 0),
  43823. this.array.set(e, t),
  43824. this
  43825. },
  43826. getX: function(e) {
  43827. return this.array[e * this.itemSize]
  43828. },
  43829. setX: function(e, t) {
  43830. return this.array[e * this.itemSize] = t,
  43831. this
  43832. },
  43833. getY: function(e) {
  43834. return this.array[e * this.itemSize + 1]
  43835. },
  43836. setY: function(e, t) {
  43837. return this.array[e * this.itemSize + 1] = t,
  43838. this
  43839. },
  43840. getZ: function(e) {
  43841. return this.array[e * this.itemSize + 2]
  43842. },
  43843. setZ: function(e, t) {
  43844. return this.array[e * this.itemSize + 2] = t,
  43845. this
  43846. },
  43847. getW: function(e) {
  43848. return this.array[e * this.itemSize + 3]
  43849. },
  43850. setW: function(e, t) {
  43851. return this.array[e * this.itemSize + 3] = t,
  43852. this
  43853. },
  43854. setXY: function(e, t, i) {
  43855. return e *= this.itemSize,
  43856. this.array[e + 0] = t,
  43857. this.array[e + 1] = i,
  43858. this
  43859. },
  43860. setXYZ: function(e, t, i, n) {
  43861. return e *= this.itemSize,
  43862. this.array[e + 0] = t,
  43863. this.array[e + 1] = i,
  43864. this.array[e + 2] = n,
  43865. this
  43866. },
  43867. setXYZW: function(e, t, i, n, r) {
  43868. return e *= this.itemSize,
  43869. this.array[e + 0] = t,
  43870. this.array[e + 1] = i,
  43871. this.array[e + 2] = n,
  43872. this.array[e + 3] = r,
  43873. this
  43874. },
  43875. clone: function() {
  43876. return (new this.constructor).copy(this)
  43877. }
  43878. },
  43879. n.Int8Attribute = function(e, t) {
  43880. return new n.BufferAttribute(new Int8Array(e),t)
  43881. }
  43882. ,
  43883. n.Uint8Attribute = function(e, t) {
  43884. return new n.BufferAttribute(new Uint8Array(e),t)
  43885. }
  43886. ,
  43887. n.Uint8ClampedAttribute = function(e, t) {
  43888. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  43889. }
  43890. ,
  43891. n.Int16Attribute = function(e, t) {
  43892. return new n.BufferAttribute(new Int16Array(e),t)
  43893. }
  43894. ,
  43895. n.Uint16Attribute = function(e, t) {
  43896. return new n.BufferAttribute(new Uint16Array(e),t)
  43897. }
  43898. ;
  43899. n.Int32Attribute = function(e, t) {
  43900. return new n.BufferAttribute(new Int32Array(e),t)
  43901. }
  43902. ;
  43903. n.Uint32Attribute = function(e, t) {
  43904. return new n.BufferAttribute(new Uint32Array(e),t)
  43905. }
  43906. ,
  43907. n.Float32Attribute = function(e, t) {
  43908. return new n.BufferAttribute(new Float32Array(e),t)
  43909. }
  43910. ,
  43911. n.Float64Attribute = function(e, t) {
  43912. return new n.BufferAttribute(new Float64Array(e),t)
  43913. }
  43914. ,
  43915. n.DynamicBufferAttribute = function(e, t) {
  43916. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  43917. new n.BufferAttribute(e,t).setDynamic(!0)
  43918. }
  43919. ,
  43920. n.InstancedBufferAttribute = function(e, t, i) {
  43921. n.BufferAttribute.call(this, e, t),
  43922. this.meshPerAttribute = i || 1
  43923. }
  43924. ,
  43925. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  43926. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  43927. n.InstancedBufferAttribute.prototype.copy = function(e) {
  43928. return n.BufferAttribute.prototype.copy.call(this, e),
  43929. this.meshPerAttribute = e.meshPerAttribute,
  43930. this
  43931. }
  43932. ,
  43933. n.InterleavedBuffer = function(e, t) {
  43934. this.uuid = n.Math.generateUUID(),
  43935. this.array = e,
  43936. this.stride = t,
  43937. this.dynamic = !1,
  43938. this.updateRange = {
  43939. offset: 0,
  43940. count: -1
  43941. },
  43942. this.version = 0
  43943. }
  43944. ,
  43945. n.InterleavedBuffer.prototype = {
  43946. constructor: n.InterleavedBuffer,
  43947. get length() {
  43948. return this.array.length
  43949. },
  43950. get count() {
  43951. return this.array.length / this.stride
  43952. },
  43953. set needsUpdate(e) {
  43954. e === !0 && this.version++
  43955. },
  43956. setDynamic: function(e) {
  43957. return this.dynamic = e,
  43958. this
  43959. },
  43960. copy: function(e) {
  43961. return this.array = new e.array.constructor(e.array),
  43962. this.stride = e.stride,
  43963. this.dynamic = e.dynamic,
  43964. this
  43965. },
  43966. copyAt: function(e, t, i) {
  43967. e *= this.stride,
  43968. i *= t.stride;
  43969. for (var n = 0, r = this.stride; n < r; n++)
  43970. this.array[e + n] = t.array[i + n];
  43971. return this
  43972. },
  43973. set: function(e, t) {
  43974. return void 0 === t && (t = 0),
  43975. this.array.set(e, t),
  43976. this
  43977. },
  43978. clone: function() {
  43979. return (new this.constructor).copy(this)
  43980. }
  43981. },
  43982. n.InstancedInterleavedBuffer = function(e, t, i) {
  43983. n.InterleavedBuffer.call(this, e, t),
  43984. this.meshPerAttribute = i || 1
  43985. }
  43986. ,
  43987. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  43988. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  43989. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  43990. return n.InterleavedBuffer.prototype.copy.call(this, e),
  43991. this.meshPerAttribute = e.meshPerAttribute,
  43992. this
  43993. }
  43994. ,
  43995. n.InterleavedBufferAttribute = function(e, t, i) {
  43996. this.uuid = n.Math.generateUUID(),
  43997. this.data = e,
  43998. this.itemSize = t,
  43999. this.offset = i
  44000. }
  44001. ,
  44002. n.InterleavedBufferAttribute.prototype = {
  44003. constructor: n.InterleavedBufferAttribute,
  44004. get length() {
  44005. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  44006. this.array.length
  44007. },
  44008. get count() {
  44009. return this.data.count
  44010. },
  44011. setX: function(e, t) {
  44012. return this.data.array[e * this.data.stride + this.offset] = t,
  44013. this
  44014. },
  44015. setY: function(e, t) {
  44016. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  44017. this
  44018. },
  44019. setZ: function(e, t) {
  44020. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  44021. this
  44022. },
  44023. setW: function(e, t) {
  44024. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  44025. this
  44026. },
  44027. getX: function(e) {
  44028. return this.data.array[e * this.data.stride + this.offset]
  44029. },
  44030. getY: function(e) {
  44031. return this.data.array[e * this.data.stride + this.offset + 1]
  44032. },
  44033. getZ: function(e) {
  44034. return this.data.array[e * this.data.stride + this.offset + 2]
  44035. },
  44036. getW: function(e) {
  44037. return this.data.array[e * this.data.stride + this.offset + 3]
  44038. },
  44039. setXY: function(e, t, i) {
  44040. return e = e * this.data.stride + this.offset,
  44041. this.data.array[e + 0] = t,
  44042. this.data.array[e + 1] = i,
  44043. this
  44044. },
  44045. setXYZ: function(e, t, i, n) {
  44046. return e = e * this.data.stride + this.offset,
  44047. this.data.array[e + 0] = t,
  44048. this.data.array[e + 1] = i,
  44049. this.data.array[e + 2] = n,
  44050. this
  44051. },
  44052. setXYZW: function(e, t, i, n, r) {
  44053. return e = e * this.data.stride + this.offset,
  44054. this.data.array[e + 0] = t,
  44055. this.data.array[e + 1] = i,
  44056. this.data.array[e + 2] = n,
  44057. this.data.array[e + 3] = r,
  44058. this
  44059. }
  44060. },
  44061. n.Geometry = function() {
  44062. Object.defineProperty(this, "id", {
  44063. value: n.GeometryIdCount++
  44064. }),
  44065. this.uuid = n.Math.generateUUID(),
  44066. this.name = "",
  44067. this.type = "Geometry",
  44068. this.vertices = [],
  44069. this.colors = [],
  44070. this.faces = [],
  44071. this.faceVertexUvs = [[]],
  44072. this.morphTargets = [],
  44073. this.morphNormals = [],
  44074. this.skinWeights = [],
  44075. this.skinIndices = [],
  44076. this.lineDistances = [],
  44077. this.boundingBox = null,
  44078. this.boundingSphere = null,
  44079. this.verticesNeedUpdate = !1,
  44080. this.elementsNeedUpdate = !1,
  44081. this.uvsNeedUpdate = !1,
  44082. this.normalsNeedUpdate = !1,
  44083. this.colorsNeedUpdate = !1,
  44084. this.lineDistancesNeedUpdate = !1,
  44085. this.groupsNeedUpdate = !1
  44086. }
  44087. ,
  44088. n.Geometry.prototype = {
  44089. constructor: n.Geometry,
  44090. applyMatrix: function(e) {
  44091. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  44092. var o = this.vertices[i];
  44093. o.applyMatrix4(e)
  44094. }
  44095. for (var i = 0, r = this.faces.length; i < r; i++) {
  44096. var a = this.faces[i];
  44097. a.normal.applyMatrix3(t).normalize();
  44098. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  44099. a.vertexNormals[s].applyMatrix3(t).normalize()
  44100. }
  44101. return null !== this.boundingBox && this.computeBoundingBox(),
  44102. null !== this.boundingSphere && this.computeBoundingSphere(),
  44103. this.verticesNeedUpdate = !0,
  44104. this.normalsNeedUpdate = !0,
  44105. this
  44106. },
  44107. rotateX: function() {
  44108. var e;
  44109. return function(t) {
  44110. return void 0 === e && (e = new n.Matrix4),
  44111. e.makeRotationX(t),
  44112. this.applyMatrix(e),
  44113. this
  44114. }
  44115. }(),
  44116. rotateY: function() {
  44117. var e;
  44118. return function(t) {
  44119. return void 0 === e && (e = new n.Matrix4),
  44120. e.makeRotationY(t),
  44121. this.applyMatrix(e),
  44122. this
  44123. }
  44124. }(),
  44125. rotateZ: function() {
  44126. var e;
  44127. return function(t) {
  44128. return void 0 === e && (e = new n.Matrix4),
  44129. e.makeRotationZ(t),
  44130. this.applyMatrix(e),
  44131. this
  44132. }
  44133. }(),
  44134. translate: function() {
  44135. var e;
  44136. return function(t, i, r) {
  44137. return void 0 === e && (e = new n.Matrix4),
  44138. e.makeTranslation(t, i, r),
  44139. this.applyMatrix(e),
  44140. this
  44141. }
  44142. }(),
  44143. scale: function() {
  44144. var e;
  44145. return function(t, i, r) {
  44146. return void 0 === e && (e = new n.Matrix4),
  44147. e.makeScale(t, i, r),
  44148. this.applyMatrix(e),
  44149. this
  44150. }
  44151. }(),
  44152. lookAt: function() {
  44153. var e;
  44154. return function(t) {
  44155. void 0 === e && (e = new n.Object3D),
  44156. e.lookAt(t),
  44157. e.updateMatrix(),
  44158. this.applyMatrix(e.matrix)
  44159. }
  44160. }(),
  44161. fromBufferGeometry: function(e) {
  44162. function t(e, t, r, o) {
  44163. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44164. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44165. , g = new n.Face3(e,t,r,a,f,o);
  44166. i.faces.push(g),
  44167. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44168. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44169. }
  44170. var i = this
  44171. , r = null !== e.index ? e.index.array : void 0
  44172. , o = e.attributes
  44173. , a = o.position.array
  44174. , s = void 0 !== o.normal ? o.normal.array : void 0
  44175. , l = void 0 !== o.color ? o.color.array : void 0
  44176. , c = void 0 !== o.uv ? o.uv.array : void 0
  44177. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44178. void 0 !== h && (this.faceVertexUvs[1] = []);
  44179. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44180. g += 2)
  44181. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44182. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44183. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44184. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44185. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44186. if (void 0 !== r) {
  44187. var m = e.groups;
  44188. if (m.length > 0)
  44189. for (var f = 0; f < m.length; f++)
  44190. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44191. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44192. else
  44193. for (var f = 0; f < r.length; f += 3)
  44194. t(r[f], r[f + 1], r[f + 2])
  44195. } else
  44196. for (var f = 0; f < a.length / 3; f += 3)
  44197. t(f, f + 1, f + 2);
  44198. return this.computeFaceNormals(),
  44199. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44200. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44201. this
  44202. },
  44203. center: function() {
  44204. this.computeBoundingBox();
  44205. var e = this.boundingBox.center().negate();
  44206. return this.translate(e.x, e.y, e.z),
  44207. e
  44208. },
  44209. normalize: function() {
  44210. this.computeBoundingSphere();
  44211. var e = this.boundingSphere.center
  44212. , t = this.boundingSphere.radius
  44213. , i = 0 === t ? 1 : 1 / t
  44214. , r = new n.Matrix4;
  44215. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44216. this.applyMatrix(r),
  44217. this
  44218. },
  44219. computeFaceNormals: function() {
  44220. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44221. var o = this.faces[i]
  44222. , a = this.vertices[o.a]
  44223. , s = this.vertices[o.b]
  44224. , l = this.vertices[o.c];
  44225. e.subVectors(l, s),
  44226. t.subVectors(a, s),
  44227. e.cross(t),
  44228. e.normalize(),
  44229. o.normal.copy(e)
  44230. }
  44231. },
  44232. computeVertexNormals: function(e) {
  44233. void 0 === e && (e = !0);
  44234. var t, i, r, o, a, s;
  44235. for (s = new Array(this.vertices.length),
  44236. t = 0,
  44237. i = this.vertices.length; t < i; t++)
  44238. s[t] = new n.Vector3;
  44239. if (e) {
  44240. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44241. for (r = 0,
  44242. o = this.faces.length; r < o; r++)
  44243. a = this.faces[r],
  44244. l = this.vertices[a.a],
  44245. c = this.vertices[a.b],
  44246. h = this.vertices[a.c],
  44247. u.subVectors(h, c),
  44248. d.subVectors(l, c),
  44249. u.cross(d),
  44250. s[a.a].add(u),
  44251. s[a.b].add(u),
  44252. s[a.c].add(u)
  44253. } else
  44254. for (r = 0,
  44255. o = this.faces.length; r < o; r++)
  44256. a = this.faces[r],
  44257. s[a.a].add(a.normal),
  44258. s[a.b].add(a.normal),
  44259. s[a.c].add(a.normal);
  44260. for (t = 0,
  44261. i = this.vertices.length; t < i; t++)
  44262. s[t].normalize();
  44263. for (r = 0,
  44264. o = this.faces.length; r < o; r++) {
  44265. a = this.faces[r];
  44266. var p = a.vertexNormals;
  44267. 3 === p.length ? (p[0].copy(s[a.a]),
  44268. p[1].copy(s[a.b]),
  44269. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44270. p[1] = s[a.b].clone(),
  44271. p[2] = s[a.c].clone())
  44272. }
  44273. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44274. },
  44275. computeMorphNormals: function() {
  44276. var e, t, i, r, o;
  44277. for (i = 0,
  44278. r = this.faces.length; i < r; i++)
  44279. for (o = this.faces[i],
  44280. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44281. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44282. e = 0,
  44283. t = o.vertexNormals.length; e < t; e++)
  44284. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44285. var a = new n.Geometry;
  44286. for (a.faces = this.faces,
  44287. e = 0,
  44288. t = this.morphTargets.length; e < t; e++) {
  44289. if (!this.morphNormals[e]) {
  44290. this.morphNormals[e] = {},
  44291. this.morphNormals[e].faceNormals = [],
  44292. this.morphNormals[e].vertexNormals = [];
  44293. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44294. for (i = 0,
  44295. r = this.faces.length; i < r; i++)
  44296. s = new n.Vector3,
  44297. l = {
  44298. a: new n.Vector3,
  44299. b: new n.Vector3,
  44300. c: new n.Vector3
  44301. },
  44302. c.push(s),
  44303. h.push(l)
  44304. }
  44305. var u = this.morphNormals[e];
  44306. a.vertices = this.morphTargets[e].vertices,
  44307. a.computeFaceNormals(),
  44308. a.computeVertexNormals();
  44309. var s, l;
  44310. for (i = 0,
  44311. r = this.faces.length; i < r; i++)
  44312. o = this.faces[i],
  44313. s = u.faceNormals[i],
  44314. l = u.vertexNormals[i],
  44315. s.copy(o.normal),
  44316. l.a.copy(o.vertexNormals[0]),
  44317. l.b.copy(o.vertexNormals[1]),
  44318. l.c.copy(o.vertexNormals[2])
  44319. }
  44320. for (i = 0,
  44321. r = this.faces.length; i < r; i++)
  44322. o = this.faces[i],
  44323. o.normal = o.__originalFaceNormal,
  44324. o.vertexNormals = o.__originalVertexNormals
  44325. },
  44326. computeTangents: function() {
  44327. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44328. },
  44329. computeLineDistances: function() {
  44330. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44331. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44332. this.lineDistances[i] = e
  44333. },
  44334. computeBoundingBox: function() {
  44335. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44336. this.boundingBox.setFromPoints(this.vertices)
  44337. },
  44338. computeBoundingSphere: function() {
  44339. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44340. this.boundingSphere.setFromPoints(this.vertices)
  44341. },
  44342. merge: function(e, t, i) {
  44343. if (e instanceof n.Geometry == !1)
  44344. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44345. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44346. void 0 === i && (i = 0),
  44347. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44348. for (var d = 0, p = s.length; d < p; d++) {
  44349. var f = s[d]
  44350. , g = f.clone();
  44351. void 0 !== t && g.applyMatrix4(t),
  44352. a.push(g)
  44353. }
  44354. for (d = 0,
  44355. p = c.length; d < p; d++) {
  44356. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44357. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44358. m.normal.copy(y.normal),
  44359. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44360. for (var E = 0, b = C.length; E < b; E++)
  44361. v = C[E].clone(),
  44362. void 0 !== r && v.applyMatrix3(r).normalize(),
  44363. m.vertexNormals.push(v);
  44364. m.color.copy(y.color);
  44365. for (var E = 0, b = I.length; E < b; E++)
  44366. A = I[E],
  44367. m.vertexColors.push(A.clone());
  44368. m.materialIndex = y.materialIndex + i,
  44369. l.push(m)
  44370. }
  44371. for (d = 0,
  44372. p = u.length; d < p; d++) {
  44373. var w = u[d]
  44374. , _ = [];
  44375. if (void 0 !== w) {
  44376. for (var E = 0, b = w.length; E < b; E++)
  44377. _.push(w[E].clone());
  44378. h.push(_)
  44379. }
  44380. }
  44381. },
  44382. mergeMesh: function(e) {
  44383. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44384. void this.merge(e.geometry, e.matrix))
  44385. },
  44386. mergeVertices: function() {
  44387. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44388. for (i = 0,
  44389. n = this.vertices.length; i < n; i++)
  44390. e = this.vertices[i],
  44391. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44392. void 0 === l[t] ? (l[t] = i,
  44393. c.push(this.vertices[i]),
  44394. h[i] = c.length - 1) : h[i] = h[l[t]];
  44395. var p = [];
  44396. for (i = 0,
  44397. n = this.faces.length; i < n; i++) {
  44398. r = this.faces[i],
  44399. r.a = h[r.a],
  44400. r.b = h[r.b],
  44401. r.c = h[r.c],
  44402. o = [r.a, r.b, r.c];
  44403. for (var f = -1, g = 0; g < 3; g++)
  44404. if (o[g] === o[(g + 1) % 3]) {
  44405. f = g,
  44406. p.push(i);
  44407. break
  44408. }
  44409. }
  44410. for (i = p.length - 1; i >= 0; i--) {
  44411. var m = p[i];
  44412. for (this.faces.splice(m, 1),
  44413. a = 0,
  44414. s = this.faceVertexUvs.length; a < s; a++)
  44415. this.faceVertexUvs[a].splice(m, 1)
  44416. }
  44417. var v = this.vertices.length - c.length;
  44418. return this.vertices = c,
  44419. v
  44420. },
  44421. sortFacesByMaterialIndex: function() {
  44422. function e(e, t) {
  44423. return e.materialIndex - t.materialIndex
  44424. }
  44425. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44426. t[n]._id = n;
  44427. t.sort(e);
  44428. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44429. a && a.length === i && (r = []),
  44430. s && s.length === i && (o = []);
  44431. for (var n = 0; n < i; n++) {
  44432. var l = t[n]._id;
  44433. r && r.push(a[l]),
  44434. o && o.push(s[l])
  44435. }
  44436. r && (this.faceVertexUvs[0] = r),
  44437. o && (this.faceVertexUvs[1] = o)
  44438. },
  44439. toJSON: function() {
  44440. function e(e, t, i) {
  44441. return i ? e | 1 << t : e & ~(1 << t)
  44442. }
  44443. function t(e) {
  44444. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44445. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44446. u.push(e.x, e.y, e.z),
  44447. d[t])
  44448. }
  44449. function i(e) {
  44450. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44451. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44452. p.push(e.getHex()),
  44453. f[t])
  44454. }
  44455. function n(e) {
  44456. var t = e.x.toString() + e.y.toString();
  44457. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44458. g.push(e.x, e.y),
  44459. m[t])
  44460. }
  44461. var r = {
  44462. metadata: {
  44463. version: 4.4,
  44464. type: "Geometry",
  44465. generator: "Geometry.toJSON"
  44466. }
  44467. };
  44468. if (r.uuid = this.uuid,
  44469. r.type = this.type,
  44470. "" !== this.name && (r.name = this.name),
  44471. void 0 !== this.parameters) {
  44472. var o = this.parameters;
  44473. for (var a in o)
  44474. void 0 !== o[a] && (r[a] = o[a]);
  44475. return r
  44476. }
  44477. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44478. var c = this.vertices[l];
  44479. s.push(c.x, c.y, c.z)
  44480. }
  44481. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44482. var v = this.faces[l]
  44483. , A = !0
  44484. , y = !1
  44485. , C = void 0 !== this.faceVertexUvs[0][l]
  44486. , I = v.normal.length() > 0
  44487. , E = v.vertexNormals.length > 0
  44488. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44489. , w = v.vertexColors.length > 0
  44490. , _ = 0;
  44491. if (_ = e(_, 0, 0),
  44492. _ = e(_, 1, A),
  44493. _ = e(_, 2, y),
  44494. _ = e(_, 3, C),
  44495. _ = e(_, 4, I),
  44496. _ = e(_, 5, E),
  44497. _ = e(_, 6, b),
  44498. _ = e(_, 7, w),
  44499. h.push(_),
  44500. h.push(v.a, v.b, v.c),
  44501. h.push(v.materialIndex),
  44502. C) {
  44503. var T = this.faceVertexUvs[0][l];
  44504. h.push(n(T[0]), n(T[1]), n(T[2]))
  44505. }
  44506. if (I && h.push(t(v.normal)),
  44507. E) {
  44508. var x = v.vertexNormals;
  44509. h.push(t(x[0]), t(x[1]), t(x[2]))
  44510. }
  44511. if (b && h.push(i(v.color)),
  44512. w) {
  44513. var S = v.vertexColors;
  44514. h.push(i(S[0]), i(S[1]), i(S[2]))
  44515. }
  44516. }
  44517. return r.data = {},
  44518. r.data.vertices = s,
  44519. r.data.normals = u,
  44520. p.length > 0 && (r.data.colors = p),
  44521. g.length > 0 && (r.data.uvs = [g]),
  44522. r.data.faces = h,
  44523. r
  44524. },
  44525. clone: function() {
  44526. return (new n.Geometry).copy(this)
  44527. },
  44528. copy: function(e) {
  44529. this.vertices = [],
  44530. this.faces = [],
  44531. this.faceVertexUvs = [[]];
  44532. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44533. this.vertices.push(t[i].clone());
  44534. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44535. this.faces.push(r[i].clone());
  44536. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44537. var o = e.faceVertexUvs[i];
  44538. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44539. for (var a = 0, s = o.length; a < s; a++) {
  44540. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44541. var d = l[h];
  44542. c.push(d.clone())
  44543. }
  44544. this.faceVertexUvs[i].push(c)
  44545. }
  44546. }
  44547. return this
  44548. },
  44549. dispose: function() {
  44550. this.dispatchEvent({
  44551. type: "dispose"
  44552. })
  44553. }
  44554. },
  44555. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44556. n.GeometryIdCount = 0,
  44557. n.DirectGeometry = function() {
  44558. Object.defineProperty(this, "id", {
  44559. value: n.GeometryIdCount++
  44560. }),
  44561. this.uuid = n.Math.generateUUID(),
  44562. this.name = "",
  44563. this.type = "DirectGeometry",
  44564. this.indices = [],
  44565. this.vertices = [],
  44566. this.normals = [],
  44567. this.colors = [],
  44568. this.uvs = [],
  44569. this.uvs2 = [],
  44570. this.groups = [],
  44571. this.morphTargets = {},
  44572. this.skinWeights = [],
  44573. this.skinIndices = [],
  44574. this.boundingBox = null,
  44575. this.boundingSphere = null,
  44576. this.verticesNeedUpdate = !1,
  44577. this.normalsNeedUpdate = !1,
  44578. this.colorsNeedUpdate = !1,
  44579. this.uvsNeedUpdate = !1,
  44580. this.groupsNeedUpdate = !1
  44581. }
  44582. ,
  44583. n.DirectGeometry.prototype = {
  44584. constructor: n.DirectGeometry,
  44585. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44586. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44587. computeFaceNormals: function() {
  44588. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44589. },
  44590. computeVertexNormals: function() {
  44591. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44592. },
  44593. computeGroups: function(e) {
  44594. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44595. var a = r[o];
  44596. a.materialIndex !== i && (i = a.materialIndex,
  44597. void 0 !== t && (t.count = 3 * o - t.start,
  44598. n.push(t)),
  44599. t = {
  44600. start: 3 * o,
  44601. materialIndex: i
  44602. })
  44603. }
  44604. void 0 !== t && (t.count = 3 * o - t.start,
  44605. n.push(t)),
  44606. this.groups = n
  44607. },
  44608. fromGeometry: function(e) {
  44609. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44610. if (c > 0) {
  44611. t = [];
  44612. for (var h = 0; h < c; h++)
  44613. t[h] = [];
  44614. this.morphTargets.position = t
  44615. }
  44616. var u, d = e.morphNormals, p = d.length;
  44617. if (p > 0) {
  44618. u = [];
  44619. for (var h = 0; h < p; h++)
  44620. u[h] = [];
  44621. this.morphTargets.normal = u
  44622. }
  44623. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44624. var A = i[h];
  44625. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44626. var y = A.vertexNormals;
  44627. if (3 === y.length)
  44628. this.normals.push(y[0], y[1], y[2]);
  44629. else {
  44630. var C = A.normal;
  44631. this.normals.push(C, C, C)
  44632. }
  44633. var I = A.vertexColors;
  44634. if (3 === I.length)
  44635. this.colors.push(I[0], I[1], I[2]);
  44636. else {
  44637. var E = A.color;
  44638. this.colors.push(E, E, E)
  44639. }
  44640. if (a === !0) {
  44641. var b = o[0][h];
  44642. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44643. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44644. }
  44645. if (s === !0) {
  44646. var b = o[1][h];
  44647. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44648. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44649. }
  44650. for (var w = 0; w < c; w++) {
  44651. var _ = l[w].vertices;
  44652. t[w].push(_[A.a], _[A.b], _[A.c])
  44653. }
  44654. for (var w = 0; w < p; w++) {
  44655. var T = d[w].vertexNormals[h];
  44656. u[w].push(T.a, T.b, T.c)
  44657. }
  44658. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44659. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44660. }
  44661. return this.computeGroups(e),
  44662. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44663. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44664. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44665. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44666. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44667. this
  44668. },
  44669. dispose: function() {
  44670. this.dispatchEvent({
  44671. type: "dispose"
  44672. })
  44673. }
  44674. },
  44675. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44676. n.BufferGeometry = function() {
  44677. Object.defineProperty(this, "id", {
  44678. value: n.GeometryIdCount++
  44679. }),
  44680. this.uuid = n.Math.generateUUID(),
  44681. this.name = "",
  44682. this.type = "BufferGeometry",
  44683. this.index = null,
  44684. this.attributes = {},
  44685. this.morphAttributes = {},
  44686. this.groups = [],
  44687. this.boundingBox = null,
  44688. this.boundingSphere = null,
  44689. this.drawRange = {
  44690. start: 0,
  44691. count: 1 / 0
  44692. }
  44693. }
  44694. ,
  44695. n.BufferGeometry.prototype = {
  44696. constructor: n.BufferGeometry,
  44697. getIndex: function() {
  44698. return this.index
  44699. },
  44700. setIndex: function(e) {
  44701. this.index = e
  44702. },
  44703. addAttribute: function(e, t) {
  44704. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44705. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44706. void this.setIndex(t)) : (this.attributes[e] = t,
  44707. this)
  44708. },
  44709. getAttribute: function(e) {
  44710. return this.attributes[e]
  44711. },
  44712. removeAttribute: function(e) {
  44713. return delete this.attributes[e],
  44714. this
  44715. },
  44716. addGroup: function(e, t, i) {
  44717. this.groups.push({
  44718. start: e,
  44719. count: t,
  44720. materialIndex: void 0 !== i ? i : 0
  44721. })
  44722. },
  44723. clearGroups: function() {
  44724. this.groups = []
  44725. },
  44726. setDrawRange: function(e, t) {
  44727. this.drawRange.start = e,
  44728. this.drawRange.count = t
  44729. },
  44730. applyMatrix: function(e) {
  44731. var t = this.attributes.position;
  44732. void 0 !== t && (e.applyToVector3Array(t.array),
  44733. t.needsUpdate = !0);
  44734. var i = this.attributes.normal;
  44735. if (void 0 !== i) {
  44736. var r = (new n.Matrix3).getNormalMatrix(e);
  44737. r.applyToVector3Array(i.array),
  44738. i.needsUpdate = !0
  44739. }
  44740. return null !== this.boundingBox && this.computeBoundingBox(),
  44741. null !== this.boundingSphere && this.computeBoundingSphere(),
  44742. this
  44743. },
  44744. rotateX: function() {
  44745. var e;
  44746. return function(t) {
  44747. return void 0 === e && (e = new n.Matrix4),
  44748. e.makeRotationX(t),
  44749. this.applyMatrix(e),
  44750. this
  44751. }
  44752. }(),
  44753. rotateY: function() {
  44754. var e;
  44755. return function(t) {
  44756. return void 0 === e && (e = new n.Matrix4),
  44757. e.makeRotationY(t),
  44758. this.applyMatrix(e),
  44759. this
  44760. }
  44761. }(),
  44762. rotateZ: function() {
  44763. var e;
  44764. return function(t) {
  44765. return void 0 === e && (e = new n.Matrix4),
  44766. e.makeRotationZ(t),
  44767. this.applyMatrix(e),
  44768. this
  44769. }
  44770. }(),
  44771. translate: function() {
  44772. var e;
  44773. return function(t, i, r) {
  44774. return void 0 === e && (e = new n.Matrix4),
  44775. e.makeTranslation(t, i, r),
  44776. this.applyMatrix(e),
  44777. this
  44778. }
  44779. }(),
  44780. scale: function() {
  44781. var e;
  44782. return function(t, i, r) {
  44783. return void 0 === e && (e = new n.Matrix4),
  44784. e.makeScale(t, i, r),
  44785. this.applyMatrix(e),
  44786. this
  44787. }
  44788. }(),
  44789. lookAt: function() {
  44790. var e;
  44791. return function(t) {
  44792. void 0 === e && (e = new n.Object3D),
  44793. e.lookAt(t),
  44794. e.updateMatrix(),
  44795. this.applyMatrix(e.matrix)
  44796. }
  44797. }(),
  44798. center: function() {
  44799. this.computeBoundingBox();
  44800. var e = this.boundingBox.center().negate();
  44801. return this.translate(e.x, e.y, e.z),
  44802. e
  44803. },
  44804. setFromObject: function(e) {
  44805. var t = e.geometry;
  44806. if (e instanceof n.Points || e instanceof n.Line) {
  44807. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44808. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44809. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44810. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44811. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44812. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44813. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44814. }
  44815. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44816. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44817. } else
  44818. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  44819. return this
  44820. },
  44821. updateFromObject: function(e) {
  44822. var t = e.geometry;
  44823. if (e instanceof n.Mesh) {
  44824. var i = t.__directGeometry;
  44825. if (void 0 === i)
  44826. return this.fromGeometry(t);
  44827. i.verticesNeedUpdate = t.verticesNeedUpdate,
  44828. i.normalsNeedUpdate = t.normalsNeedUpdate,
  44829. i.colorsNeedUpdate = t.colorsNeedUpdate,
  44830. i.uvsNeedUpdate = t.uvsNeedUpdate,
  44831. i.groupsNeedUpdate = t.groupsNeedUpdate,
  44832. t.verticesNeedUpdate = !1,
  44833. t.normalsNeedUpdate = !1,
  44834. t.colorsNeedUpdate = !1,
  44835. t.uvsNeedUpdate = !1,
  44836. t.groupsNeedUpdate = !1,
  44837. t = i
  44838. }
  44839. if (t.verticesNeedUpdate === !0) {
  44840. var r = this.attributes.position;
  44841. void 0 !== r && (r.copyVector3sArray(t.vertices),
  44842. r.needsUpdate = !0),
  44843. t.verticesNeedUpdate = !1
  44844. }
  44845. if (t.normalsNeedUpdate === !0) {
  44846. var r = this.attributes.normal;
  44847. void 0 !== r && (r.copyVector3sArray(t.normals),
  44848. r.needsUpdate = !0),
  44849. t.normalsNeedUpdate = !1
  44850. }
  44851. if (t.colorsNeedUpdate === !0) {
  44852. var r = this.attributes.color;
  44853. void 0 !== r && (r.copyColorsArray(t.colors),
  44854. r.needsUpdate = !0),
  44855. t.colorsNeedUpdate = !1
  44856. }
  44857. if (t.uvsNeedUpdate) {
  44858. var r = this.attributes.uv;
  44859. void 0 !== r && (r.copyVector2sArray(t.uvs),
  44860. r.needsUpdate = !0),
  44861. t.uvsNeedUpdate = !1
  44862. }
  44863. if (t.lineDistancesNeedUpdate) {
  44864. var r = this.attributes.lineDistance;
  44865. void 0 !== r && (r.copyArray(t.lineDistances),
  44866. r.needsUpdate = !0),
  44867. t.lineDistancesNeedUpdate = !1
  44868. }
  44869. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  44870. this.groups = t.groups,
  44871. t.groupsNeedUpdate = !1),
  44872. this
  44873. },
  44874. fromGeometry: function(e) {
  44875. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  44876. this.fromDirectGeometry(e.__directGeometry)
  44877. },
  44878. fromDirectGeometry: function(e) {
  44879. var t = new Float32Array(3 * e.vertices.length);
  44880. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  44881. e.normals.length > 0) {
  44882. var i = new Float32Array(3 * e.normals.length);
  44883. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  44884. }
  44885. if (e.colors.length > 0) {
  44886. var r = new Float32Array(3 * e.colors.length);
  44887. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  44888. }
  44889. if (e.uvs.length > 0) {
  44890. var o = new Float32Array(2 * e.uvs.length);
  44891. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  44892. }
  44893. if (e.uvs2.length > 0) {
  44894. var a = new Float32Array(2 * e.uvs2.length);
  44895. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  44896. }
  44897. if (e.indices.length > 0) {
  44898. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  44899. , l = new s(3 * e.indices.length);
  44900. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  44901. }
  44902. this.groups = e.groups;
  44903. for (var c in e.morphTargets) {
  44904. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  44905. var f = u[d]
  44906. , g = new n.Float32Attribute(3 * f.length,3);
  44907. h.push(g.copyVector3sArray(f))
  44908. }
  44909. this.morphAttributes[c] = h
  44910. }
  44911. if (e.skinIndices.length > 0) {
  44912. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  44913. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  44914. }
  44915. if (e.skinWeights.length > 0) {
  44916. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  44917. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  44918. }
  44919. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44920. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44921. this
  44922. },
  44923. computeBoundingBox: function() {
  44924. new n.Vector3;
  44925. return function() {
  44926. null === this.boundingBox && (this.boundingBox = new n.Box3);
  44927. var e = this.attributes.position.array;
  44928. e && this.boundingBox.setFromArray(e),
  44929. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  44930. this.boundingBox.max.set(0, 0, 0)),
  44931. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  44932. }
  44933. }(),
  44934. computeBoundingSphere: function() {
  44935. var e = new n.Box3
  44936. , t = new n.Vector3;
  44937. return function() {
  44938. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  44939. var i = this.attributes.position.array;
  44940. if (i) {
  44941. var r = this.boundingSphere.center;
  44942. e.setFromArray(i),
  44943. e.center(r);
  44944. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  44945. t.fromArray(i, a),
  44946. o = Math.max(o, r.distanceToSquared(t));
  44947. this.boundingSphere.radius = Math.sqrt(o),
  44948. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  44949. }
  44950. }
  44951. }(),
  44952. computeFaceNormals: function() {},
  44953. computeVertexNormals: function() {
  44954. var e = this.index
  44955. , t = this.attributes
  44956. , i = this.groups;
  44957. if (t.position) {
  44958. var r = t.position.array;
  44959. if (void 0 === t.normal)
  44960. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  44961. else
  44962. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  44963. o[a] = 0;
  44964. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  44965. if (e) {
  44966. var v = e.array;
  44967. 0 === i.length && this.addGroup(0, v.length);
  44968. for (var A = 0, y = i.length; A < y; ++A)
  44969. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  44970. l = 3 * v[a + 0],
  44971. c = 3 * v[a + 1],
  44972. h = 3 * v[a + 2],
  44973. d.fromArray(r, l),
  44974. p.fromArray(r, c),
  44975. f.fromArray(r, h),
  44976. g.subVectors(f, p),
  44977. m.subVectors(d, p),
  44978. g.cross(m),
  44979. u[l] += g.x,
  44980. u[l + 1] += g.y,
  44981. u[l + 2] += g.z,
  44982. u[c] += g.x,
  44983. u[c + 1] += g.y,
  44984. u[c + 2] += g.z,
  44985. u[h] += g.x,
  44986. u[h + 1] += g.y,
  44987. u[h + 2] += g.z
  44988. } else
  44989. for (var a = 0, s = r.length; a < s; a += 9)
  44990. d.fromArray(r, a),
  44991. p.fromArray(r, a + 3),
  44992. f.fromArray(r, a + 6),
  44993. g.subVectors(f, p),
  44994. m.subVectors(d, p),
  44995. g.cross(m),
  44996. u[a] = g.x,
  44997. u[a + 1] = g.y,
  44998. u[a + 2] = g.z,
  44999. u[a + 3] = g.x,
  45000. u[a + 4] = g.y,
  45001. u[a + 5] = g.z,
  45002. u[a + 6] = g.x,
  45003. u[a + 7] = g.y,
  45004. u[a + 8] = g.z;
  45005. this.normalizeNormals(),
  45006. t.normal.needsUpdate = !0
  45007. }
  45008. },
  45009. merge: function(e, t) {
  45010. if (e instanceof n.BufferGeometry == !1)
  45011. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  45012. void 0 === t && (t = 0);
  45013. var i = this.attributes;
  45014. for (var r in i)
  45015. if (void 0 !== e.attributes[r])
  45016. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  45017. u++)
  45018. a[u] = l[h];
  45019. return this
  45020. },
  45021. normalizeNormals: function() {
  45022. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  45023. e = r[o],
  45024. t = r[o + 1],
  45025. i = r[o + 2],
  45026. n = 1 / Math.sqrt(e * e + t * t + i * i),
  45027. r[o] *= n,
  45028. r[o + 1] *= n,
  45029. r[o + 2] *= n
  45030. },
  45031. toNonIndexed: function() {
  45032. if (null === this.index)
  45033. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  45034. this;
  45035. var e = new n.BufferGeometry
  45036. , t = this.index.array
  45037. , i = this.attributes;
  45038. for (var r in i) {
  45039. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  45040. c = t[u] * s;
  45041. for (var p = 0; p < s; p++)
  45042. l[h++] = a[c++]
  45043. }
  45044. e.addAttribute(r, new n.BufferAttribute(l,s))
  45045. }
  45046. return e
  45047. },
  45048. toJSON: function() {
  45049. var e = {
  45050. metadata: {
  45051. version: 4.4,
  45052. type: "BufferGeometry",
  45053. generator: "BufferGeometry.toJSON"
  45054. }
  45055. };
  45056. if (e.uuid = this.uuid,
  45057. e.type = this.type,
  45058. "" !== this.name && (e.name = this.name),
  45059. void 0 !== this.parameters) {
  45060. var t = this.parameters;
  45061. for (var i in t)
  45062. void 0 !== t[i] && (e[i] = t[i]);
  45063. return e
  45064. }
  45065. e.data = {
  45066. attributes: {}
  45067. };
  45068. var n = this.index;
  45069. if (null !== n) {
  45070. var r = Array.prototype.slice.call(n.array);
  45071. e.data.index = {
  45072. type: n.array.constructor.name,
  45073. array: r
  45074. }
  45075. }
  45076. var o = this.attributes;
  45077. for (var i in o) {
  45078. var a = o[i]
  45079. , r = Array.prototype.slice.call(a.array);
  45080. e.data.attributes[i] = {
  45081. itemSize: a.itemSize,
  45082. type: a.array.constructor.name,
  45083. array: r
  45084. }
  45085. }
  45086. var s = this.groups;
  45087. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  45088. var l = this.boundingSphere;
  45089. return null !== l && (e.data.boundingSphere = {
  45090. center: l.center.toArray(),
  45091. radius: l.radius
  45092. }),
  45093. e
  45094. },
  45095. clone: function() {
  45096. return (new n.BufferGeometry).copy(this)
  45097. },
  45098. copy: function(e) {
  45099. var t = e.index;
  45100. null !== t && this.setIndex(t.clone());
  45101. var i = e.attributes;
  45102. for (var n in i) {
  45103. var r = i[n];
  45104. this.addAttribute(n, r.clone())
  45105. }
  45106. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45107. var l = o[a];
  45108. this.addGroup(l.start, l.count)
  45109. }
  45110. return this
  45111. },
  45112. dispose: function() {
  45113. this.dispatchEvent({
  45114. type: "dispose"
  45115. })
  45116. }
  45117. },
  45118. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45119. n.BufferGeometry.MaxIndex = 65535,
  45120. n.InstancedBufferGeometry = function() {
  45121. n.BufferGeometry.call(this),
  45122. this.type = "InstancedBufferGeometry",
  45123. this.maxInstancedCount = void 0
  45124. }
  45125. ,
  45126. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45127. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45128. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  45129. this.groups.push({
  45130. start: e,
  45131. count: t,
  45132. instances: i
  45133. })
  45134. }
  45135. ,
  45136. n.InstancedBufferGeometry.prototype.copy = function(e) {
  45137. var t = e.index;
  45138. null !== t && this.setIndex(t.clone());
  45139. var i = e.attributes;
  45140. for (var n in i) {
  45141. var r = i[n];
  45142. this.addAttribute(n, r.clone())
  45143. }
  45144. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45145. var l = o[a];
  45146. this.addGroup(l.start, l.count, l.instances)
  45147. }
  45148. return this
  45149. }
  45150. ,
  45151. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45152. n.Uniform = function(e, t) {
  45153. this.type = e,
  45154. this.value = t,
  45155. this.dynamic = !1
  45156. }
  45157. ,
  45158. n.Uniform.prototype = {
  45159. constructor: n.Uniform,
  45160. onUpdate: function(e) {
  45161. return this.dynamic = !0,
  45162. this.onUpdateCallback = e,
  45163. this
  45164. }
  45165. },
  45166. n.AnimationClip = function(e, t, i) {
  45167. this.name = e || n.Math.generateUUID(),
  45168. this.tracks = i,
  45169. this.duration = void 0 !== t ? t : -1,
  45170. this.duration < 0 && this.resetDuration(),
  45171. this.trim(),
  45172. this.optimize()
  45173. }
  45174. ,
  45175. n.AnimationClip.prototype = {
  45176. constructor: n.AnimationClip,
  45177. resetDuration: function() {
  45178. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45179. var r = this.tracks[i];
  45180. t = Math.max(t, r.times[r.times.length - 1])
  45181. }
  45182. this.duration = t
  45183. },
  45184. trim: function() {
  45185. for (var e = 0; e < this.tracks.length; e++)
  45186. this.tracks[e].trim(0, this.duration);
  45187. return this
  45188. },
  45189. optimize: function() {
  45190. for (var e = 0; e < this.tracks.length; e++)
  45191. this.tracks[e].optimize();
  45192. return this
  45193. }
  45194. },
  45195. Object.assign(n.AnimationClip, {
  45196. parse: function(e) {
  45197. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45198. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45199. return new n.AnimationClip(e.name,e.duration,t)
  45200. },
  45201. toJSON: function(e) {
  45202. for (var t = [], i = e.tracks, r = {
  45203. name: e.name,
  45204. duration: e.duration,
  45205. tracks: t
  45206. }, o = 0, a = i.length; o !== a; ++o)
  45207. t.push(n.KeyframeTrack.toJSON(i[o]));
  45208. return r
  45209. },
  45210. CreateFromMorphTargetSequence: function(e, t, i) {
  45211. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45212. var s = []
  45213. , l = [];
  45214. s.push((a + r - 1) % r, a, (a + 1) % r),
  45215. l.push(0, 1, 0);
  45216. var c = n.AnimationUtils.getKeyframeOrder(s);
  45217. s = n.AnimationUtils.sortedArray(s, 1, c),
  45218. l = n.AnimationUtils.sortedArray(l, 1, c),
  45219. 0 === s[0] && (s.push(r),
  45220. l.push(l[0])),
  45221. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45222. }
  45223. return new n.AnimationClip(e,-1,o)
  45224. },
  45225. findByName: function(e, t) {
  45226. for (var i = 0; i < e.length; i++)
  45227. if (e[i].name === t)
  45228. return e[i];
  45229. return null
  45230. },
  45231. CreateClipsFromMorphTargetSequences: function(e, t) {
  45232. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45233. var s = e[o]
  45234. , l = s.name.match(r);
  45235. if (l && l.length > 1) {
  45236. var c = l[1]
  45237. , h = i[c];
  45238. h || (i[c] = h = []),
  45239. h.push(s)
  45240. }
  45241. }
  45242. var u = [];
  45243. for (var c in i)
  45244. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45245. return u
  45246. },
  45247. parseAnimation: function(e, t, i) {
  45248. if (!e)
  45249. return console.error(" no animation in JSONLoader data"),
  45250. null;
  45251. for (var r = function(e, t, i, r, o) {
  45252. if (0 !== i.length) {
  45253. var a = []
  45254. , s = [];
  45255. n.AnimationUtils.flattenJSON(i, a, s, r),
  45256. 0 !== a.length && o.push(new e(t,a,s))
  45257. }
  45258. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45259. var u = c[h].keys;
  45260. if (u && 0 != u.length)
  45261. if (u[0].morphTargets) {
  45262. for (var d = {}, p = 0; p < u.length; p++)
  45263. if (u[p].morphTargets)
  45264. for (var f = 0; f < u[p].morphTargets.length; f++)
  45265. d[u[p].morphTargets[f]] = -1;
  45266. for (var g in d) {
  45267. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45268. var A = u[p];
  45269. m.push(A.time),
  45270. v.push(A.morphTarget === g ? 1 : 0)
  45271. }
  45272. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45273. }
  45274. s = d.length * (l || 1)
  45275. } else {
  45276. var y = ".bones[" + t[h].name + "]";
  45277. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45278. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45279. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45280. }
  45281. }
  45282. if (0 === o.length)
  45283. return null;
  45284. var C = new n.AnimationClip(a,s,o);
  45285. return C
  45286. }
  45287. }),
  45288. n.AnimationMixer = function(e) {
  45289. this._root = e,
  45290. this._initMemoryManager(),
  45291. this._accuIndex = 0,
  45292. this.time = 0,
  45293. this.timeScale = 1
  45294. }
  45295. ,
  45296. n.AnimationMixer.prototype = {
  45297. constructor: n.AnimationMixer,
  45298. clipAction: function(e, t) {
  45299. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45300. if (void 0 !== l) {
  45301. var c = l.actionByRoot[o];
  45302. if (void 0 !== c)
  45303. return c;
  45304. if (i = l.knownActions[0],
  45305. s = i._clip,
  45306. e !== a && e !== s)
  45307. throw new Error("Different clips with the same name detected!")
  45308. }
  45309. if (null === s)
  45310. return null;
  45311. var h = new n.AnimationMixer._Action(this,s,t);
  45312. return this._bindAction(h, i),
  45313. this._addInactiveAction(h, a, o),
  45314. h
  45315. },
  45316. existingAction: function(e, t) {
  45317. var i = t || this._root
  45318. , n = i.uuid
  45319. , r = "string" == typeof e ? e : e.name
  45320. , o = this._actionsByClip[r];
  45321. return void 0 !== o ? o.actionByRoot[n] || null : null
  45322. },
  45323. stopAllAction: function() {
  45324. var e = this._actions
  45325. , t = this._nActiveActions
  45326. , i = this._bindings
  45327. , n = this._nActiveBindings;
  45328. this._nActiveActions = 0,
  45329. this._nActiveBindings = 0;
  45330. for (var r = 0; r !== t; ++r)
  45331. e[r].reset();
  45332. for (var r = 0; r !== n; ++r)
  45333. i[r].useCount = 0;
  45334. return this
  45335. },
  45336. update: function(e) {
  45337. e *= this.timeScale;
  45338. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45339. var s = t[a];
  45340. s.enabled && s._update(n, e, r, o)
  45341. }
  45342. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45343. l[a].apply(o);
  45344. return this
  45345. },
  45346. getRoot: function() {
  45347. return this._root
  45348. },
  45349. uncacheClip: function(e) {
  45350. var t = this._actions
  45351. , i = e.name
  45352. , n = this._actionsByClip
  45353. , r = n[i];
  45354. if (void 0 !== r) {
  45355. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45356. var l = o[a];
  45357. this._deactivateAction(l);
  45358. var c = l._cacheIndex
  45359. , h = t[t.length - 1];
  45360. l._cacheIndex = null,
  45361. l._byClipCacheIndex = null,
  45362. h._cacheIndex = c,
  45363. t[c] = h,
  45364. t.pop(),
  45365. this._removeInactiveBindingsForAction(l)
  45366. }
  45367. delete n[i]
  45368. }
  45369. },
  45370. uncacheRoot: function(e) {
  45371. var t = e.uuid
  45372. , i = this._actionsByClip;
  45373. for (var n in i) {
  45374. var r = i[n].actionByRoot
  45375. , o = r[t];
  45376. void 0 !== o && (this._deactivateAction(o),
  45377. this._removeInactiveAction(o))
  45378. }
  45379. var a = this._bindingsByRootAndName
  45380. , s = a[t];
  45381. if (void 0 !== s)
  45382. for (var l in s) {
  45383. var c = s[l];
  45384. c.restoreOriginalState(),
  45385. this._removeInactiveBinding(c)
  45386. }
  45387. },
  45388. uncacheAction: function(e, t) {
  45389. var i = this.existingAction(e, t);
  45390. null !== i && (this._deactivateAction(i),
  45391. this._removeInactiveAction(i))
  45392. }
  45393. },
  45394. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45395. n.AnimationMixer._Action = function(e, t, i) {
  45396. this._mixer = e,
  45397. this._clip = t,
  45398. this._localRoot = i || null;
  45399. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45400. endingStart: n.ZeroCurvatureEnding,
  45401. endingEnd: n.ZeroCurvatureEnding
  45402. }, l = 0; l !== o; ++l) {
  45403. var c = r[l].createInterpolant(null);
  45404. a[l] = c,
  45405. c.settings = s
  45406. }
  45407. this._interpolantSettings = s,
  45408. this._interpolants = a,
  45409. this._propertyBindings = new Array(o),
  45410. this._cacheIndex = null,
  45411. this._byClipCacheIndex = null,
  45412. this._timeScaleInterpolant = null,
  45413. this._weightInterpolant = null,
  45414. this.loop = n.LoopRepeat,
  45415. this._loopCount = -1,
  45416. this._startTime = null,
  45417. this.time = 0,
  45418. this.timeScale = 1,
  45419. this._effectiveTimeScale = 1,
  45420. this.weight = 1,
  45421. this._effectiveWeight = 1,
  45422. this.repetitions = 1 / 0,
  45423. this.paused = !1,
  45424. this.enabled = !0,
  45425. this.clampWhenFinished = !1,
  45426. this.zeroSlopeAtStart = !0,
  45427. this.zeroSlopeAtEnd = !0
  45428. }
  45429. ,
  45430. n.AnimationMixer._Action.prototype = {
  45431. constructor: n.AnimationMixer._Action,
  45432. play: function() {
  45433. return this._mixer._activateAction(this),
  45434. this
  45435. },
  45436. stop: function() {
  45437. return this._mixer._deactivateAction(this),
  45438. this.reset()
  45439. },
  45440. reset: function() {
  45441. return this.paused = !1,
  45442. this.enabled = !0,
  45443. this.time = 0,
  45444. this._loopCount = -1,
  45445. this._startTime = null,
  45446. this.stopFading().stopWarping()
  45447. },
  45448. isRunning: function() {
  45449. this._startTime;
  45450. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45451. },
  45452. isScheduled: function() {
  45453. return this._mixer._isActiveAction(this)
  45454. },
  45455. startAt: function(e) {
  45456. return this._startTime = e,
  45457. this
  45458. },
  45459. setLoop: function(e, t) {
  45460. return this.loop = e,
  45461. this.repetitions = t,
  45462. this
  45463. },
  45464. setEffectiveWeight: function(e) {
  45465. return this.weight = e,
  45466. this._effectiveWeight = this.enabled ? e : 0,
  45467. this.stopFading()
  45468. },
  45469. getEffectiveWeight: function() {
  45470. return this._effectiveWeight
  45471. },
  45472. fadeIn: function(e) {
  45473. return this._scheduleFading(e, 0, 1)
  45474. },
  45475. fadeOut: function(e) {
  45476. return this._scheduleFading(e, 1, 0)
  45477. },
  45478. crossFadeFrom: function(e, t, i) {
  45479. this._mixer;
  45480. if (e.fadeOut(t),
  45481. this.fadeIn(t),
  45482. i) {
  45483. var n = this._clip.duration
  45484. , r = e._clip.duration
  45485. , o = r / n
  45486. , a = n / r;
  45487. e.warp(1, o, t),
  45488. this.warp(a, 1, t)
  45489. }
  45490. return this
  45491. },
  45492. crossFadeTo: function(e, t, i) {
  45493. return e.crossFadeFrom(this, t, i)
  45494. },
  45495. stopFading: function() {
  45496. var e = this._weightInterpolant;
  45497. return null !== e && (this._weightInterpolant = null,
  45498. this._mixer._takeBackControlInterpolant(e)),
  45499. this
  45500. },
  45501. setEffectiveTimeScale: function(e) {
  45502. return this.timeScale = e,
  45503. this._effectiveTimeScale = this.paused ? 0 : e,
  45504. this.stopWarping()
  45505. },
  45506. getEffectiveTimeScale: function() {
  45507. return this._effectiveTimeScale
  45508. },
  45509. setDuration: function(e) {
  45510. return this.timeScale = this._clip.duration / e,
  45511. this.stopWarping()
  45512. },
  45513. syncWith: function(e) {
  45514. return this.time = e.time,
  45515. this.timeScale = e.timeScale,
  45516. this.stopWarping()
  45517. },
  45518. halt: function(e) {
  45519. return this.warp(this._currentTimeScale, 0, e)
  45520. },
  45521. warp: function(e, t, i) {
  45522. var n = this._mixer
  45523. , r = n.time
  45524. , o = this._timeScaleInterpolant
  45525. , a = this.timeScale;
  45526. null === o && (o = n._lendControlInterpolant(),
  45527. this._timeScaleInterpolant = o);
  45528. var s = o.parameterPositions
  45529. , l = o.sampleValues;
  45530. return s[0] = r,
  45531. s[1] = r + i,
  45532. l[0] = e / a,
  45533. l[1] = t / a,
  45534. this
  45535. },
  45536. stopWarping: function() {
  45537. var e = this._timeScaleInterpolant;
  45538. return null !== e && (this._timeScaleInterpolant = null,
  45539. this._mixer._takeBackControlInterpolant(e)),
  45540. this
  45541. },
  45542. getMixer: function() {
  45543. return this._mixer
  45544. },
  45545. getClip: function() {
  45546. return this._clip
  45547. },
  45548. getRoot: function() {
  45549. return this._localRoot || this._mixer._root
  45550. },
  45551. _update: function(e, t, i, n) {
  45552. var r = this._startTime;
  45553. if (null !== r) {
  45554. var o = (e - r) * i;
  45555. if (o < 0 || 0 === i)
  45556. return;
  45557. this._startTime = null,
  45558. t = i * o
  45559. }
  45560. t *= this._updateTimeScale(e);
  45561. var a = this._updateTime(t)
  45562. , s = this._updateWeight(e);
  45563. if (s > 0)
  45564. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45565. l[h].evaluate(a),
  45566. c[h].accumulate(n, s)
  45567. },
  45568. _updateWeight: function(e) {
  45569. var t = 0;
  45570. if (this.enabled) {
  45571. t = this.weight;
  45572. var i = this._weightInterpolant;
  45573. if (null !== i) {
  45574. var n = i.evaluate(e)[0];
  45575. t *= n,
  45576. e > i.parameterPositions[1] && (this.stopFading(),
  45577. 0 === n && (this.enabled = !1))
  45578. }
  45579. }
  45580. return this._effectiveWeight = t,
  45581. t
  45582. },
  45583. _updateTimeScale: function(e) {
  45584. var t = 0;
  45585. if (!this.paused) {
  45586. t = this.timeScale;
  45587. var i = this._timeScaleInterpolant;
  45588. if (null !== i) {
  45589. var n = i.evaluate(e)[0];
  45590. t *= n,
  45591. e > i.parameterPositions[1] && (this.stopWarping(),
  45592. 0 === t ? this.pause = !0 : this.timeScale = t)
  45593. }
  45594. }
  45595. return this._effectiveTimeScale = t,
  45596. t
  45597. },
  45598. _updateTime: function(e) {
  45599. var t = this.time + e;
  45600. if (0 === e)
  45601. return t;
  45602. var i = this._clip.duration
  45603. , r = this.loop
  45604. , o = this._loopCount
  45605. , a = !1;
  45606. switch (r) {
  45607. case n.LoopOnce:
  45608. if (o === -1 && (this.loopCount = 0,
  45609. this._setEndings(!0, !0, !1)),
  45610. t >= i)
  45611. t = i;
  45612. else {
  45613. if (!(t < 0))
  45614. break;
  45615. t = 0
  45616. }
  45617. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45618. this._mixer.dispatchEvent({
  45619. type: "finished",
  45620. action: this,
  45621. direction: e < 0 ? -1 : 1
  45622. });
  45623. break;
  45624. case n.LoopPingPong:
  45625. a = !0;
  45626. case n.LoopRepeat:
  45627. if (o === -1 && (e > 0 ? (o = 0,
  45628. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45629. t >= i || t < 0) {
  45630. var s = Math.floor(t / i);
  45631. t -= i * s,
  45632. o += Math.abs(s);
  45633. var l = this.repetitions - o;
  45634. if (l < 0) {
  45635. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45636. t = e > 0 ? i : 0,
  45637. this._mixer.dispatchEvent({
  45638. type: "finished",
  45639. action: this,
  45640. direction: e > 0 ? 1 : -1
  45641. });
  45642. break
  45643. }
  45644. if (0 === l) {
  45645. var c = e < 0;
  45646. this._setEndings(c, !c, a)
  45647. } else
  45648. this._setEndings(!1, !1, a);
  45649. this._loopCount = o,
  45650. this._mixer.dispatchEvent({
  45651. type: "loop",
  45652. action: this,
  45653. loopDelta: s
  45654. })
  45655. }
  45656. if (r === n.LoopPingPong && 1 === (1 & o))
  45657. return this.time = t,
  45658. i - t
  45659. }
  45660. return this.time = t,
  45661. t
  45662. },
  45663. _setEndings: function(e, t, i) {
  45664. var r = this._interpolantSettings;
  45665. i ? (r.endingStart = n.ZeroSlopeEnding,
  45666. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45667. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45668. },
  45669. _scheduleFading: function(e, t, i) {
  45670. var n = this._mixer
  45671. , r = n.time
  45672. , o = this._weightInterpolant;
  45673. null === o && (o = n._lendControlInterpolant(),
  45674. this._weightInterpolant = o);
  45675. var a = o.parameterPositions
  45676. , s = o.sampleValues;
  45677. return a[0] = r,
  45678. s[0] = t,
  45679. a[1] = r + e,
  45680. s[1] = i,
  45681. this
  45682. }
  45683. },
  45684. Object.assign(n.AnimationMixer.prototype, {
  45685. _bindAction: function(e, t) {
  45686. var i = e._localRoot || this._root
  45687. , r = e._clip.tracks
  45688. , o = r.length
  45689. , a = e._propertyBindings
  45690. , s = e._interpolants
  45691. , l = i.uuid
  45692. , c = this._bindingsByRootAndName
  45693. , h = c[l];
  45694. void 0 === h && (h = {},
  45695. c[l] = h);
  45696. for (var u = 0; u !== o; ++u) {
  45697. var d = r[u]
  45698. , p = d.name
  45699. , f = h[p];
  45700. if (void 0 !== f)
  45701. a[u] = f;
  45702. else {
  45703. if (f = a[u],
  45704. void 0 !== f) {
  45705. null === f._cacheIndex && (++f.referenceCount,
  45706. this._addInactiveBinding(f, l, p));
  45707. continue
  45708. }
  45709. var g = t && t._propertyBindings[u].binding.parsedPath;
  45710. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45711. ++f.referenceCount,
  45712. this._addInactiveBinding(f, l, p),
  45713. a[u] = f
  45714. }
  45715. s[u].resultBuffer = f.buffer
  45716. }
  45717. },
  45718. _activateAction: function(e) {
  45719. if (!this._isActiveAction(e)) {
  45720. if (null === e._cacheIndex) {
  45721. var t = (e._localRoot || this._root).uuid
  45722. , i = e._clip.name
  45723. , n = this._actionsByClip[i];
  45724. this._bindAction(e, n && n.knownActions[0]),
  45725. this._addInactiveAction(e, i, t)
  45726. }
  45727. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45728. var s = r[o];
  45729. 0 === s.useCount++ && (this._lendBinding(s),
  45730. s.saveOriginalState())
  45731. }
  45732. this._lendAction(e)
  45733. }
  45734. },
  45735. _deactivateAction: function(e) {
  45736. if (this._isActiveAction(e)) {
  45737. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45738. var r = t[i];
  45739. 0 === --r.useCount && (r.restoreOriginalState(),
  45740. this._takeBackBinding(r))
  45741. }
  45742. this._takeBackAction(e)
  45743. }
  45744. },
  45745. _initMemoryManager: function() {
  45746. this._actions = [],
  45747. this._nActiveActions = 0,
  45748. this._actionsByClip = {},
  45749. this._bindings = [],
  45750. this._nActiveBindings = 0,
  45751. this._bindingsByRootAndName = {},
  45752. this._controlInterpolants = [],
  45753. this._nActiveControlInterpolants = 0;
  45754. var e = this;
  45755. this.stats = {
  45756. actions: {
  45757. get total() {
  45758. return e._actions.length
  45759. },
  45760. get inUse() {
  45761. return e._nActiveActions
  45762. }
  45763. },
  45764. bindings: {
  45765. get total() {
  45766. return e._bindings.length
  45767. },
  45768. get inUse() {
  45769. return e._nActiveBindings
  45770. }
  45771. },
  45772. controlInterpolants: {
  45773. get total() {
  45774. return e._controlInterpolants.length
  45775. },
  45776. get inUse() {
  45777. return e._nActiveControlInterpolants
  45778. }
  45779. }
  45780. }
  45781. },
  45782. _isActiveAction: function(e) {
  45783. var t = e._cacheIndex;
  45784. return null !== t && t < this._nActiveActions
  45785. },
  45786. _addInactiveAction: function(e, t, i) {
  45787. var n = this._actions
  45788. , r = this._actionsByClip
  45789. , o = r[t];
  45790. if (void 0 === o)
  45791. o = {
  45792. knownActions: [e],
  45793. actionByRoot: {}
  45794. },
  45795. e._byClipCacheIndex = 0,
  45796. r[t] = o;
  45797. else {
  45798. var a = o.knownActions;
  45799. e._byClipCacheIndex = a.length,
  45800. a.push(e)
  45801. }
  45802. e._cacheIndex = n.length,
  45803. n.push(e),
  45804. o.actionByRoot[i] = e
  45805. },
  45806. _removeInactiveAction: function(e) {
  45807. var t = this._actions
  45808. , i = t[t.length - 1]
  45809. , n = e._cacheIndex;
  45810. i._cacheIndex = n,
  45811. t[n] = i,
  45812. t.pop(),
  45813. e._cacheIndex = null;
  45814. var r = e._clip.name
  45815. , o = this._actionsByClip
  45816. , a = o[r]
  45817. , s = a.knownActions
  45818. , l = s[s.length - 1]
  45819. , c = e._byClipCacheIndex;
  45820. l._byClipCacheIndex = c,
  45821. s[c] = l,
  45822. s.pop(),
  45823. e._byClipCacheIndex = null;
  45824. var h = a.actionByRoot
  45825. , u = (t._localRoot || this._root).uuid;
  45826. delete h[u],
  45827. 0 === s.length && delete o[r],
  45828. this._removeInactiveBindingsForAction(e)
  45829. },
  45830. _removeInactiveBindingsForAction: function(e) {
  45831. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45832. var r = t[i];
  45833. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  45834. }
  45835. },
  45836. _lendAction: function(e) {
  45837. var t = this._actions
  45838. , i = e._cacheIndex
  45839. , n = this._nActiveActions++
  45840. , r = t[n];
  45841. e._cacheIndex = n,
  45842. t[n] = e,
  45843. r._cacheIndex = i,
  45844. t[i] = r
  45845. },
  45846. _takeBackAction: function(e) {
  45847. var t = this._actions
  45848. , i = e._cacheIndex
  45849. , n = --this._nActiveActions
  45850. , r = t[n];
  45851. e._cacheIndex = n,
  45852. t[n] = e,
  45853. r._cacheIndex = i,
  45854. t[i] = r
  45855. },
  45856. _addInactiveBinding: function(e, t, i) {
  45857. var n = this._bindingsByRootAndName
  45858. , r = n[t]
  45859. , o = this._bindings;
  45860. void 0 === r && (r = {},
  45861. n[t] = r),
  45862. r[i] = e,
  45863. e._cacheIndex = o.length,
  45864. o.push(e)
  45865. },
  45866. _removeInactiveBinding: function(e) {
  45867. var t = this._bindings
  45868. , i = e.binding
  45869. , n = i.rootNode.uuid
  45870. , r = i.path
  45871. , o = this._bindingsByRootAndName
  45872. , a = o[n]
  45873. , s = t[t.length - 1]
  45874. , l = e._cacheIndex;
  45875. s._cacheIndex = l,
  45876. t[l] = s,
  45877. t.pop(),
  45878. delete a[r];
  45879. e: {
  45880. for (var c in a)
  45881. break e;
  45882. delete o[n]
  45883. }
  45884. },
  45885. _lendBinding: function(e) {
  45886. var t = this._bindings
  45887. , i = e._cacheIndex
  45888. , n = this._nActiveBindings++
  45889. , r = t[n];
  45890. e._cacheIndex = n,
  45891. t[n] = e,
  45892. r._cacheIndex = i,
  45893. t[i] = r
  45894. },
  45895. _takeBackBinding: function(e) {
  45896. var t = this._bindings
  45897. , i = e._cacheIndex
  45898. , n = --this._nActiveBindings
  45899. , r = t[n];
  45900. e._cacheIndex = n,
  45901. t[n] = e,
  45902. r._cacheIndex = i,
  45903. t[i] = r
  45904. },
  45905. _lendControlInterpolant: function() {
  45906. var e = this._controlInterpolants
  45907. , t = this._nActiveControlInterpolants++
  45908. , i = e[t];
  45909. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  45910. i.__cacheIndex = t,
  45911. e[t] = i),
  45912. i
  45913. },
  45914. _takeBackControlInterpolant: function(e) {
  45915. var t = this._controlInterpolants
  45916. , i = e.__cacheIndex
  45917. , n = --this._nActiveControlInterpolants
  45918. , r = t[n];
  45919. e.__cacheIndex = n,
  45920. t[n] = e,
  45921. r.__cacheIndex = i,
  45922. t[i] = r
  45923. },
  45924. _controlInterpolantsResultBuffer: new Float32Array(1)
  45925. }),
  45926. n.AnimationObjectGroup = function(e) {
  45927. this.uuid = n.Math.generateUUID(),
  45928. this._objects = Array.prototype.slice.call(arguments),
  45929. this.nCachedObjects_ = 0;
  45930. var t = {};
  45931. this._indicesByUUID = t;
  45932. for (var i = 0, r = arguments.length; i !== r; ++i)
  45933. t[arguments[i].uuid] = i;
  45934. this._paths = [],
  45935. this._parsedPaths = [],
  45936. this._bindings = [],
  45937. this._bindingsIndicesByPath = {};
  45938. var o = this;
  45939. this.stats = {
  45940. objects: {
  45941. get total() {
  45942. return o._objects.length
  45943. },
  45944. get inUse() {
  45945. return this.total - o.nCachedObjects_
  45946. }
  45947. },
  45948. get bindingsPerObject() {
  45949. return o._bindings.length
  45950. }
  45951. }
  45952. }
  45953. ,
  45954. n.AnimationObjectGroup.prototype = {
  45955. constructor: n.AnimationObjectGroup,
  45956. add: function(e) {
  45957. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  45958. var d = arguments[h]
  45959. , p = d.uuid
  45960. , f = o[p];
  45961. if (void 0 === f) {
  45962. f = i++,
  45963. o[p] = f,
  45964. t.push(d);
  45965. for (var g = 0, m = c; g !== m; ++g)
  45966. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  45967. } else if (f < r) {
  45968. var v = t[f]
  45969. , A = --r
  45970. , y = t[A];
  45971. o[y.uuid] = f,
  45972. t[f] = y,
  45973. o[p] = A,
  45974. t[A] = d;
  45975. for (var g = 0, m = c; g !== m; ++g) {
  45976. var C = l[g]
  45977. , I = C[A]
  45978. , E = C[f];
  45979. C[f] = I,
  45980. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  45981. C[A] = E
  45982. }
  45983. } else
  45984. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  45985. }
  45986. this.nCachedObjects_ = r
  45987. },
  45988. remove: function(e) {
  45989. for (var t = this._objects, i = (t.length,
  45990. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  45991. var l = arguments[a]
  45992. , c = l.uuid
  45993. , h = n[c];
  45994. if (void 0 !== h && h >= i) {
  45995. var u = i++
  45996. , d = t[u];
  45997. n[d.uuid] = h,
  45998. t[h] = d,
  45999. n[c] = u,
  46000. t[u] = l;
  46001. for (var p = 0, f = o; p !== f; ++p) {
  46002. var g = r[p]
  46003. , m = g[u]
  46004. , v = g[h];
  46005. g[h] = m,
  46006. g[u] = v
  46007. }
  46008. }
  46009. }
  46010. this.nCachedObjects_ = i
  46011. },
  46012. uncache: function(e) {
  46013. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  46014. var c = arguments[s]
  46015. , h = c.uuid
  46016. , u = r[h];
  46017. if (void 0 !== u)
  46018. if (delete r[h],
  46019. u < n) {
  46020. var d = --n
  46021. , p = t[d]
  46022. , f = --i
  46023. , g = t[f];
  46024. r[p.uuid] = u,
  46025. t[u] = p,
  46026. r[g.uuid] = d,
  46027. t[d] = g,
  46028. t.pop();
  46029. for (var m = 0, v = a; m !== v; ++m) {
  46030. var A = o[m]
  46031. , y = A[d]
  46032. , C = A[f];
  46033. A[u] = y,
  46034. A[d] = C,
  46035. A.pop()
  46036. }
  46037. } else {
  46038. var f = --i
  46039. , g = t[f];
  46040. r[g.uuid] = u,
  46041. t[u] = g,
  46042. t.pop();
  46043. for (var m = 0, v = a; m !== v; ++m) {
  46044. var A = o[m];
  46045. A[u] = A[f],
  46046. A.pop()
  46047. }
  46048. }
  46049. }
  46050. this.nCachedObjects_ = n
  46051. },
  46052. subscribe_: function(e, t) {
  46053. var i = this._bindingsIndicesByPath
  46054. , r = i[e]
  46055. , o = this._bindings;
  46056. if (void 0 !== r)
  46057. return o[r];
  46058. var a = this._paths
  46059. , s = this._parsedPaths
  46060. , l = this._objects
  46061. , c = l.length
  46062. , h = this.nCachedObjects_
  46063. , u = new Array(c);
  46064. r = o.length,
  46065. i[e] = r,
  46066. a.push(e),
  46067. s.push(t),
  46068. o.push(u);
  46069. for (var d = h, p = l.length; d !== p; ++d) {
  46070. var f = l[d];
  46071. u[d] = new n.PropertyBinding(f,e,t)
  46072. }
  46073. return u
  46074. },
  46075. unsubscribe_: function(e) {
  46076. var t = this._bindingsIndicesByPath
  46077. , i = t[e];
  46078. if (void 0 !== i) {
  46079. var n = this._paths
  46080. , r = this._parsedPaths
  46081. , o = this._bindings
  46082. , a = o.length - 1
  46083. , s = o[a]
  46084. , l = e[a];
  46085. t[l] = i,
  46086. o[i] = s,
  46087. o.pop(),
  46088. r[i] = r[a],
  46089. r.pop(),
  46090. n[i] = n[a],
  46091. n.pop()
  46092. }
  46093. }
  46094. },
  46095. n.AnimationUtils = {
  46096. arraySlice: function(e, t, i) {
  46097. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  46098. },
  46099. convertArray: function(e, t, i) {
  46100. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  46101. },
  46102. isTypedArray: function(e) {
  46103. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46104. },
  46105. getKeyframeOrder: function(e) {
  46106. function t(t, i) {
  46107. return e[t] - e[i]
  46108. }
  46109. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46110. n[r] = r;
  46111. return n.sort(t),
  46112. n
  46113. },
  46114. sortedArray: function(e, t, i) {
  46115. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46116. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46117. r[a++] = e[s + l];
  46118. return r
  46119. },
  46120. flattenJSON: function(e, t, i, n) {
  46121. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  46122. o = e[r++];
  46123. if (void 0 !== o) {
  46124. var a = o[n];
  46125. if (void 0 !== a)
  46126. if (Array.isArray(a)) {
  46127. do
  46128. a = o[n],
  46129. void 0 !== a && (t.push(o.time),
  46130. i.push.apply(i, a)),
  46131. o = e[r++];
  46132. while (void 0 !== o)
  46133. } else if (void 0 !== a.toArray) {
  46134. do
  46135. a = o[n],
  46136. void 0 !== a && (t.push(o.time),
  46137. a.toArray(i, i.length)),
  46138. o = e[r++];
  46139. while (void 0 !== o)
  46140. } else
  46141. do
  46142. a = o[n],
  46143. void 0 !== a && (t.push(o.time),
  46144. i.push(a)),
  46145. o = e[r++];
  46146. while (void 0 !== o)
  46147. }
  46148. }
  46149. },
  46150. n.KeyframeTrack = function(e, t, i, r) {
  46151. if (void 0 === e)
  46152. throw new Error("track name is undefined");
  46153. if (void 0 === t || 0 === t.length)
  46154. throw new Error("no keyframes in track named " + e);
  46155. this.name = e,
  46156. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46157. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46158. this.setInterpolation(r || this.DefaultInterpolation),
  46159. this.validate(),
  46160. this.optimize()
  46161. }
  46162. ,
  46163. n.KeyframeTrack.prototype = {
  46164. constructor: n.KeyframeTrack,
  46165. TimeBufferType: Float32Array,
  46166. ValueBufferType: Float32Array,
  46167. DefaultInterpolation: n.InterpolateLinear,
  46168. InterpolantFactoryMethodDiscrete: function(e) {
  46169. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46170. },
  46171. InterpolantFactoryMethodLinear: function(e) {
  46172. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46173. },
  46174. InterpolantFactoryMethodSmooth: function(e) {
  46175. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46176. },
  46177. setInterpolation: function(e) {
  46178. var t = void 0;
  46179. switch (e) {
  46180. case n.InterpolateDiscrete:
  46181. t = this.InterpolantFactoryMethodDiscrete;
  46182. break;
  46183. case n.InterpolateLinear:
  46184. t = this.InterpolantFactoryMethodLinear;
  46185. break;
  46186. case n.InterpolateSmooth:
  46187. t = this.InterpolantFactoryMethodSmooth
  46188. }
  46189. if (void 0 === t) {
  46190. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46191. if (void 0 === this.createInterpolant) {
  46192. if (e === this.DefaultInterpolation)
  46193. throw new Error(i);
  46194. this.setInterpolation(this.DefaultInterpolation)
  46195. }
  46196. return void console.warn(i)
  46197. }
  46198. this.createInterpolant = t
  46199. },
  46200. getInterpolation: function() {
  46201. switch (this.createInterpolant) {
  46202. case this.InterpolantFactoryMethodDiscrete:
  46203. return n.InterpolateDiscrete;
  46204. case this.InterpolantFactoryMethodLinear:
  46205. return n.InterpolateLinear;
  46206. case this.InterpolantFactoryMethodSmooth:
  46207. return n.InterpolateSmooth
  46208. }
  46209. },
  46210. getValueSize: function() {
  46211. return this.values.length / this.times.length
  46212. },
  46213. shift: function(e) {
  46214. if (0 !== e)
  46215. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46216. t[i] += e;
  46217. return this
  46218. },
  46219. scale: function(e) {
  46220. if (1 !== e)
  46221. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46222. t[i] *= e;
  46223. return this
  46224. },
  46225. trim: function(e, t) {
  46226. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46227. ++o;
  46228. for (; a !== -1 && i[a] > t; )
  46229. --a;
  46230. if (++a,
  46231. 0 !== o || a !== r) {
  46232. o >= a && (a = Math.max(a, 1),
  46233. o = a - 1);
  46234. var s = this.getValueSize();
  46235. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46236. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46237. }
  46238. return this
  46239. },
  46240. validate: function() {
  46241. var e = !0
  46242. , t = this.getValueSize();
  46243. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46244. e = !1);
  46245. var i = this.times
  46246. , r = this.values
  46247. , o = i.length;
  46248. 0 === o && (console.error("track is empty", this),
  46249. e = !1);
  46250. for (var a = null, s = 0; s !== o; s++) {
  46251. var l = i[s];
  46252. if ("number" == typeof l && isNaN(l)) {
  46253. console.error("time is not a valid number", this, s, l),
  46254. e = !1;
  46255. break
  46256. }
  46257. if (null !== a && a > l) {
  46258. console.error("out of order keys", this, s, l, a),
  46259. e = !1;
  46260. break
  46261. }
  46262. a = l
  46263. }
  46264. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46265. for (var s = 0, c = r.length; s !== c; ++s) {
  46266. var h = r[s];
  46267. if (isNaN(h)) {
  46268. console.error("value is not a valid number", this, s, h),
  46269. e = !1;
  46270. break
  46271. }
  46272. }
  46273. return e
  46274. },
  46275. optimize: function() {
  46276. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46277. var s = !1
  46278. , l = e[o]
  46279. , c = e[o + 1];
  46280. if (l !== c && (1 !== o || l !== l[0]))
  46281. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46282. var f = t[h + p];
  46283. if (f !== t[u + p] || f !== t[d + p]) {
  46284. s = !0;
  46285. break
  46286. }
  46287. }
  46288. if (s) {
  46289. if (o !== r) {
  46290. e[r] = e[o];
  46291. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46292. t[m + p] = t[g + p]
  46293. }
  46294. ++r
  46295. }
  46296. }
  46297. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46298. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46299. this
  46300. }
  46301. },
  46302. Object.assign(n.KeyframeTrack, {
  46303. parse: function(e) {
  46304. if (void 0 === e.type)
  46305. throw new Error("track type undefined, can not parse");
  46306. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46307. if (void 0 === e.times) {
  46308. console.warn("legacy JSON format detected, converting");
  46309. var i = []
  46310. , r = [];
  46311. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46312. e.times = i,
  46313. e.values = r
  46314. }
  46315. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46316. },
  46317. toJSON: function(e) {
  46318. var t, i = e.constructor;
  46319. if (void 0 !== i.toJSON)
  46320. t = i.toJSON(e);
  46321. else {
  46322. t = {
  46323. name: e.name,
  46324. times: n.AnimationUtils.convertArray(e.times, Array),
  46325. values: n.AnimationUtils.convertArray(e.values, Array)
  46326. };
  46327. var r = e.getInterpolation();
  46328. r !== e.DefaultInterpolation && (t.interpolation = r)
  46329. }
  46330. return t.type = e.ValueTypeName,
  46331. t
  46332. },
  46333. _getTrackTypeForValueTypeName: function(e) {
  46334. switch (e.toLowerCase()) {
  46335. case "scalar":
  46336. case "double":
  46337. case "float":
  46338. case "number":
  46339. case "integer":
  46340. return n.NumberKeyframeTrack;
  46341. case "vector":
  46342. case "vector2":
  46343. case "vector3":
  46344. case "vector4":
  46345. return n.VectorKeyframeTrack;
  46346. case "color":
  46347. return n.ColorKeyframeTrack;
  46348. case "quaternion":
  46349. return n.QuaternionKeyframeTrack;
  46350. case "bool":
  46351. case "boolean":
  46352. return n.BooleanKeyframeTrack;
  46353. case "string":
  46354. return n.StringKeyframeTrack
  46355. }
  46356. throw new Error("Unsupported typeName: " + e)
  46357. }
  46358. }),
  46359. n.PropertyBinding = function(e, t, i) {
  46360. this.path = t,
  46361. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46362. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46363. this.rootNode = e
  46364. }
  46365. ,
  46366. n.PropertyBinding.prototype = {
  46367. constructor: n.PropertyBinding,
  46368. getValue: function(e, t) {
  46369. this.bind(),
  46370. this.getValue(e, t)
  46371. },
  46372. setValue: function(e, t) {
  46373. this.bind(),
  46374. this.setValue(e, t)
  46375. },
  46376. bind: function() {
  46377. var e = this.node
  46378. , t = this.parsedPath
  46379. , i = t.objectName
  46380. , r = t.propertyName
  46381. , o = t.propertyIndex;
  46382. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46383. this.node = e),
  46384. this.getValue = this._getValue_unavailable,
  46385. this.setValue = this._setValue_unavailable,
  46386. !e)
  46387. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46388. if (i) {
  46389. var a = t.objectIndex;
  46390. switch (i) {
  46391. case "materials":
  46392. if (!e.material)
  46393. return void console.error(" can not bind to material as node does not have a material", this);
  46394. if (!e.material.materials)
  46395. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46396. e = e.material.materials;
  46397. break;
  46398. case "bones":
  46399. if (!e.skeleton)
  46400. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46401. e = e.skeleton.bones;
  46402. for (var s = 0; s < e.length; s++)
  46403. if (e[s].name === a) {
  46404. a = s;
  46405. break
  46406. }
  46407. break;
  46408. default:
  46409. if (void 0 === e[i])
  46410. return void console.error(" can not bind to objectName of node, undefined", this);
  46411. e = e[i]
  46412. }
  46413. if (void 0 !== a) {
  46414. if (void 0 === e[a])
  46415. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46416. e = e[a]
  46417. }
  46418. }
  46419. var l = e[r];
  46420. if (!l) {
  46421. var c = t.nodeName;
  46422. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46423. }
  46424. var h = this.Versioning.None;
  46425. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46426. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46427. this.targetObject = e);
  46428. var u = this.BindingType.Direct;
  46429. if (void 0 !== o) {
  46430. if ("morphTargetInfluences" === r) {
  46431. if (!e.geometry)
  46432. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46433. if (!e.geometry.morphTargets)
  46434. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46435. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46436. if (e.geometry.morphTargets[s].name === o) {
  46437. o = s;
  46438. break
  46439. }
  46440. }
  46441. u = this.BindingType.ArrayElement,
  46442. this.resolvedProperty = l,
  46443. this.propertyIndex = o
  46444. } else
  46445. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46446. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46447. this.resolvedProperty = l) : this.propertyName = r;
  46448. this.getValue = this.GetterByBindingType[u],
  46449. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46450. },
  46451. unbind: function() {
  46452. this.node = null,
  46453. this.getValue = this._getValue_unbound,
  46454. this.setValue = this._setValue_unbound
  46455. }
  46456. },
  46457. Object.assign(n.PropertyBinding.prototype, {
  46458. _getValue_unavailable: function() {},
  46459. _setValue_unavailable: function() {},
  46460. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46461. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46462. BindingType: {
  46463. Direct: 0,
  46464. EntireArray: 1,
  46465. ArrayElement: 2,
  46466. HasFromToArray: 3
  46467. },
  46468. Versioning: {
  46469. None: 0,
  46470. NeedsUpdate: 1,
  46471. MatrixWorldNeedsUpdate: 2
  46472. },
  46473. GetterByBindingType: [function(e, t) {
  46474. e[t] = this.node[this.propertyName]
  46475. }
  46476. , function(e, t) {
  46477. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46478. e[t++] = i[n]
  46479. }
  46480. , function(e, t) {
  46481. e[t] = this.resolvedProperty[this.propertyIndex]
  46482. }
  46483. , function(e, t) {
  46484. this.resolvedProperty.toArray(e, t)
  46485. }
  46486. ],
  46487. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46488. this.node[this.propertyName] = e[t]
  46489. }
  46490. , function(e, t) {
  46491. this.node[this.propertyName] = e[t],
  46492. this.targetObject.needsUpdate = !0
  46493. }
  46494. , function(e, t) {
  46495. this.node[this.propertyName] = e[t],
  46496. this.targetObject.matrixWorldNeedsUpdate = !0
  46497. }
  46498. ], [function(e, t) {
  46499. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46500. i[n] = e[t++]
  46501. }
  46502. , function(e, t) {
  46503. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46504. i[n] = e[t++];
  46505. this.targetObject.needsUpdate = !0
  46506. }
  46507. , function(e, t) {
  46508. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46509. i[n] = e[t++];
  46510. this.targetObject.matrixWorldNeedsUpdate = !0
  46511. }
  46512. ], [function(e, t) {
  46513. this.resolvedProperty[this.propertyIndex] = e[t]
  46514. }
  46515. , function(e, t) {
  46516. this.resolvedProperty[this.propertyIndex] = e[t],
  46517. this.targetObject.needsUpdate = !0
  46518. }
  46519. , function(e, t) {
  46520. this.resolvedProperty[this.propertyIndex] = e[t],
  46521. this.targetObject.matrixWorldNeedsUpdate = !0
  46522. }
  46523. ], [function(e, t) {
  46524. this.resolvedProperty.fromArray(e, t)
  46525. }
  46526. , function(e, t) {
  46527. this.resolvedProperty.fromArray(e, t),
  46528. this.targetObject.needsUpdate = !0
  46529. }
  46530. , function(e, t) {
  46531. this.resolvedProperty.fromArray(e, t),
  46532. this.targetObject.matrixWorldNeedsUpdate = !0
  46533. }
  46534. ]]
  46535. }),
  46536. n.PropertyBinding.Composite = function(e, t, i) {
  46537. var r = i || n.PropertyBinding.parseTrackName(t);
  46538. this._targetGroup = e,
  46539. this._bindings = e.subscribe_(t, r)
  46540. }
  46541. ,
  46542. n.PropertyBinding.Composite.prototype = {
  46543. constructor: n.PropertyBinding.Composite,
  46544. getValue: function(e, t) {
  46545. this.bind();
  46546. var i = this._targetGroup.nCachedObjects_
  46547. , n = this._bindings[i];
  46548. void 0 !== n && n.getValue(e, t)
  46549. },
  46550. setValue: function(e, t) {
  46551. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46552. i[n].setValue(e, t)
  46553. },
  46554. bind: function() {
  46555. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46556. e[t].bind()
  46557. },
  46558. unbind: function() {
  46559. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46560. e[t].unbind()
  46561. }
  46562. },
  46563. n.PropertyBinding.create = function(e, t, i) {
  46564. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46565. }
  46566. ,
  46567. n.PropertyBinding.parseTrackName = function(e) {
  46568. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46569. , i = t.exec(e);
  46570. if (!i)
  46571. throw new Error("cannot parse trackName at all: " + e);
  46572. i.index === t.lastIndex && t.lastIndex++;
  46573. var n = {
  46574. nodeName: i[3],
  46575. objectName: i[5],
  46576. objectIndex: i[7],
  46577. propertyName: i[9],
  46578. propertyIndex: i[11]
  46579. };
  46580. if (null === n.propertyName || 0 === n.propertyName.length)
  46581. throw new Error("can not parse propertyName from trackName: " + e);
  46582. return n
  46583. }
  46584. ,
  46585. n.PropertyBinding.findNode = function(e, t) {
  46586. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46587. return e;
  46588. if (e.skeleton) {
  46589. var i = function(e) {
  46590. for (var i = 0; i < e.bones.length; i++) {
  46591. var n = e.bones[i];
  46592. if (n.name === t)
  46593. return n
  46594. }
  46595. return null
  46596. }
  46597. , n = i(e.skeleton);
  46598. if (n)
  46599. return n
  46600. }
  46601. if (e.children) {
  46602. var r = function(e) {
  46603. for (var i = 0; i < e.length; i++) {
  46604. var n = e[i];
  46605. if (n.name === t || n.uuid === t)
  46606. return n;
  46607. var o = r(n.children);
  46608. if (o)
  46609. return o
  46610. }
  46611. return null
  46612. }
  46613. , o = r(e.children);
  46614. if (o)
  46615. return o
  46616. }
  46617. return null
  46618. }
  46619. ,
  46620. n.PropertyMixer = function(e, t, i) {
  46621. this.binding = e,
  46622. this.valueSize = i;
  46623. var n, r = Float64Array;
  46624. switch (t) {
  46625. case "quaternion":
  46626. n = this._slerp;
  46627. break;
  46628. case "string":
  46629. case "bool":
  46630. r = Array,
  46631. n = this._select;
  46632. break;
  46633. default:
  46634. n = this._lerp
  46635. }
  46636. this.buffer = new r(4 * i),
  46637. this._mixBufferRegion = n,
  46638. this.cumulativeWeight = 0,
  46639. this.useCount = 0,
  46640. this.referenceCount = 0
  46641. }
  46642. ,
  46643. n.PropertyMixer.prototype = {
  46644. constructor: n.PropertyMixer,
  46645. accumulate: function(e, t) {
  46646. var i = this.buffer
  46647. , n = this.valueSize
  46648. , r = e * n + n
  46649. , o = this.cumulativeWeight;
  46650. if (0 === o) {
  46651. for (var a = 0; a !== n; ++a)
  46652. i[r + a] = i[a];
  46653. o = t
  46654. } else {
  46655. o += t;
  46656. var s = t / o;
  46657. this._mixBufferRegion(i, r, 0, s, n)
  46658. }
  46659. this.cumulativeWeight = o
  46660. },
  46661. apply: function(e) {
  46662. var t = this.valueSize
  46663. , i = this.buffer
  46664. , n = e * t + t
  46665. , r = this.cumulativeWeight
  46666. , o = this.binding;
  46667. if (this.cumulativeWeight = 0,
  46668. r < 1) {
  46669. var a = 3 * t;
  46670. this._mixBufferRegion(i, n, a, 1 - r, t)
  46671. }
  46672. for (var s = t, l = t + t; s !== l; ++s)
  46673. if (i[s] !== i[s + t]) {
  46674. o.setValue(i, n);
  46675. break
  46676. }
  46677. },
  46678. saveOriginalState: function() {
  46679. var e = this.binding
  46680. , t = this.buffer
  46681. , i = this.valueSize
  46682. , n = 3 * i;
  46683. e.getValue(t, n);
  46684. for (var r = i, o = n; r !== o; ++r)
  46685. t[r] = t[n + r % i];
  46686. this.cumulativeWeight = 0
  46687. },
  46688. restoreOriginalState: function() {
  46689. var e = 3 * this.valueSize;
  46690. this.binding.setValue(this.buffer, e)
  46691. },
  46692. _select: function(e, t, i, n, r) {
  46693. if (n >= .5)
  46694. for (var o = 0; o !== r; ++o)
  46695. e[t + o] = e[i + o]
  46696. },
  46697. _slerp: function(e, t, i, r, o) {
  46698. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46699. },
  46700. _lerp: function(e, t, i, n, r) {
  46701. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46702. var s = t + a;
  46703. e[s] = e[s] * o + e[i + a] * n
  46704. }
  46705. }
  46706. },
  46707. n.BooleanKeyframeTrack = function(e, t, i) {
  46708. n.KeyframeTrack.call(this, e, t, i)
  46709. }
  46710. ,
  46711. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46712. constructor: n.BooleanKeyframeTrack,
  46713. ValueTypeName: "bool",
  46714. ValueBufferType: Array,
  46715. DefaultInterpolation: n.IntepolateDiscrete,
  46716. InterpolantFactoryMethodLinear: void 0,
  46717. InterpolantFactoryMethodSmooth: void 0
  46718. }),
  46719. n.NumberKeyframeTrack = function(e, t, i, r) {
  46720. n.KeyframeTrack.call(this, e, t, i, r)
  46721. }
  46722. ,
  46723. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46724. constructor: n.NumberKeyframeTrack,
  46725. ValueTypeName: "number"
  46726. }),
  46727. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46728. n.KeyframeTrack.call(this, e, t, i, r)
  46729. }
  46730. ,
  46731. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46732. constructor: n.QuaternionKeyframeTrack,
  46733. ValueTypeName: "quaternion",
  46734. DefaultInterpolation: n.InterpolateLinear,
  46735. InterpolantFactoryMethodLinear: function(e) {
  46736. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46737. },
  46738. InterpolantFactoryMethodSmooth: void 0
  46739. }),
  46740. n.StringKeyframeTrack = function(e, t, i, r) {
  46741. n.KeyframeTrack.call(this, e, t, i, r)
  46742. }
  46743. ,
  46744. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46745. constructor: n.StringKeyframeTrack,
  46746. ValueTypeName: "string",
  46747. ValueBufferType: Array,
  46748. DefaultInterpolation: n.IntepolateDiscrete,
  46749. InterpolantFactoryMethodLinear: void 0,
  46750. InterpolantFactoryMethodSmooth: void 0
  46751. }),
  46752. n.VectorKeyframeTrack = function(e, t, i, r) {
  46753. n.KeyframeTrack.call(this, e, t, i, r)
  46754. }
  46755. ,
  46756. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46757. constructor: n.VectorKeyframeTrack,
  46758. ValueTypeName: "vector"
  46759. }),
  46760. n.Audio = function(e) {
  46761. n.Object3D.call(this),
  46762. this.type = "Audio",
  46763. this.context = e.context,
  46764. this.source = this.context.createBufferSource(),
  46765. this.source.onended = this.onEnded.bind(this),
  46766. this.gain = this.context.createGain(),
  46767. this.gain.connect(e.getInput()),
  46768. this.autoplay = !1,
  46769. this.startTime = 0,
  46770. this.playbackRate = 1,
  46771. this.isPlaying = !1,
  46772. this.hasPlaybackControl = !0,
  46773. this.sourceType = "empty",
  46774. this.filter = null
  46775. }
  46776. ,
  46777. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46778. n.Audio.prototype.constructor = n.Audio,
  46779. n.Audio.prototype.getOutput = function() {
  46780. return this.gain
  46781. }
  46782. ,
  46783. n.Audio.prototype.load = function(e) {
  46784. var t = new n.AudioBuffer(this.context);
  46785. return t.load(e),
  46786. this.setBuffer(t),
  46787. this
  46788. }
  46789. ,
  46790. n.Audio.prototype.setNodeSource = function(e) {
  46791. return this.hasPlaybackControl = !1,
  46792. this.sourceType = "audioNode",
  46793. this.source = e,
  46794. this.connect(),
  46795. this
  46796. }
  46797. ,
  46798. n.Audio.prototype.setBuffer = function(e) {
  46799. var t = this;
  46800. return e.onReady(function(e) {
  46801. t.source.buffer = e,
  46802. t.sourceType = "buffer",
  46803. t.autoplay && t.play()
  46804. }),
  46805. this
  46806. }
  46807. ,
  46808. n.Audio.prototype.play = function() {
  46809. if (this.isPlaying === !0)
  46810. return void console.warn("THREE.Audio: Audio is already playing.");
  46811. if (this.hasPlaybackControl === !1)
  46812. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46813. var e = this.context.createBufferSource();
  46814. e.buffer = this.source.buffer,
  46815. e.loop = this.source.loop,
  46816. e.onended = this.source.onended,
  46817. e.start(0, this.startTime),
  46818. e.playbackRate.value = this.playbackRate,
  46819. this.isPlaying = !0,
  46820. this.source = e,
  46821. this.connect()
  46822. }
  46823. ,
  46824. n.Audio.prototype.pause = function() {
  46825. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46826. void (this.startTime = this.context.currentTime))
  46827. }
  46828. ,
  46829. n.Audio.prototype.stop = function() {
  46830. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46831. void (this.startTime = 0))
  46832. }
  46833. ,
  46834. n.Audio.prototype.connect = function() {
  46835. null !== this.filter ? (this.source.connect(this.filter),
  46836. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  46837. }
  46838. ,
  46839. n.Audio.prototype.disconnect = function() {
  46840. null !== this.filter ? (this.source.disconnect(this.filter),
  46841. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  46842. }
  46843. ,
  46844. n.Audio.prototype.getFilter = function() {
  46845. return this.filter
  46846. }
  46847. ,
  46848. n.Audio.prototype.setFilter = function(e) {
  46849. void 0 === e && (e = null),
  46850. this.isPlaying === !0 ? (this.disconnect(),
  46851. this.filter = e,
  46852. this.connect()) : this.filter = e
  46853. }
  46854. ,
  46855. n.Audio.prototype.setPlaybackRate = function(e) {
  46856. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  46857. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  46858. }
  46859. ,
  46860. n.Audio.prototype.getPlaybackRate = function() {
  46861. return this.playbackRate
  46862. }
  46863. ,
  46864. n.Audio.prototype.onEnded = function() {
  46865. this.isPlaying = !1
  46866. }
  46867. ,
  46868. n.Audio.prototype.setLoop = function(e) {
  46869. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  46870. }
  46871. ,
  46872. n.Audio.prototype.getLoop = function() {
  46873. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  46874. !1) : this.source.loop
  46875. }
  46876. ,
  46877. n.Audio.prototype.setVolume = function(e) {
  46878. this.gain.gain.value = e
  46879. }
  46880. ,
  46881. n.Audio.prototype.getVolume = function() {
  46882. return this.gain.gain.value
  46883. }
  46884. ,
  46885. n.AudioAnalyser = function(e, t) {
  46886. this.analyser = e.context.createAnalyser(),
  46887. this.analyser.fftSize = void 0 !== t ? t : 2048,
  46888. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  46889. e.getOutput().connect(this.analyser)
  46890. }
  46891. ,
  46892. n.AudioAnalyser.prototype = {
  46893. constructor: n.AudioAnalyser,
  46894. getData: function() {
  46895. return this.analyser.getByteFrequencyData(this.data),
  46896. this.data
  46897. }
  46898. },
  46899. n.AudioBuffer = function(e) {
  46900. this.context = e,
  46901. this.ready = !1,
  46902. this.readyCallbacks = []
  46903. }
  46904. ,
  46905. n.AudioBuffer.prototype.load = function(e) {
  46906. var t = this
  46907. , i = new XMLHttpRequest;
  46908. return i.open("GET", e, !0),
  46909. i.responseType = "arraybuffer",
  46910. i.onload = function(e) {
  46911. t.context.decodeAudioData(this.response, function(e) {
  46912. t.buffer = e,
  46913. t.ready = !0;
  46914. for (var i = 0; i < t.readyCallbacks.length; i++)
  46915. t.readyCallbacks[i](t.buffer);
  46916. t.readyCallbacks = []
  46917. })
  46918. }
  46919. ,
  46920. i.send(),
  46921. this
  46922. }
  46923. ,
  46924. n.AudioBuffer.prototype.onReady = function(e) {
  46925. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  46926. }
  46927. ,
  46928. n.PositionalAudio = function(e) {
  46929. n.Audio.call(this, e),
  46930. this.panner = this.context.createPanner(),
  46931. this.panner.connect(this.gain)
  46932. }
  46933. ,
  46934. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  46935. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  46936. n.PositionalAudio.prototype.getOutput = function() {
  46937. return this.panner
  46938. }
  46939. ,
  46940. n.PositionalAudio.prototype.setRefDistance = function(e) {
  46941. this.panner.refDistance = e
  46942. }
  46943. ,
  46944. n.PositionalAudio.prototype.getRefDistance = function() {
  46945. return this.panner.refDistance
  46946. }
  46947. ,
  46948. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  46949. this.panner.rolloffFactor = e
  46950. }
  46951. ,
  46952. n.PositionalAudio.prototype.getRolloffFactor = function() {
  46953. return this.panner.rolloffFactor
  46954. }
  46955. ,
  46956. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  46957. this.panner.distanceModel = e
  46958. }
  46959. ,
  46960. n.PositionalAudio.prototype.getDistanceModel = function() {
  46961. return this.panner.distanceModel
  46962. }
  46963. ,
  46964. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  46965. this.panner.maxDistance = e
  46966. }
  46967. ,
  46968. n.PositionalAudio.prototype.getMaxDistance = function() {
  46969. return this.panner.maxDistance
  46970. }
  46971. ,
  46972. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  46973. var e = new n.Vector3;
  46974. return function(t) {
  46975. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  46976. e.setFromMatrixPosition(this.matrixWorld),
  46977. this.panner.setPosition(e.x, e.y, e.z)
  46978. }
  46979. }(),
  46980. n.AudioListener = function() {
  46981. n.Object3D.call(this),
  46982. this.type = "AudioListener",
  46983. this.context = new (window.AudioContext || window.webkitAudioContext),
  46984. this.gain = this.context.createGain(),
  46985. this.gain.connect(this.context.destination),
  46986. this.filter = null
  46987. }
  46988. ,
  46989. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  46990. n.AudioListener.prototype.constructor = n.AudioListener,
  46991. n.AudioListener.prototype.getInput = function() {
  46992. return this.gain
  46993. }
  46994. ,
  46995. n.AudioListener.prototype.removeFilter = function() {
  46996. null !== this.filter && (this.gain.disconnect(this.filter),
  46997. this.filter.disconnect(this.context.destination),
  46998. this.gain.connect(this.context.destination),
  46999. this.filter = null)
  47000. }
  47001. ,
  47002. n.AudioListener.prototype.setFilter = function(e) {
  47003. null !== this.filter ? (this.gain.disconnect(this.filter),
  47004. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  47005. this.filter = e,
  47006. this.gain.connect(this.filter),
  47007. this.filter.connect(this.context.destination)
  47008. }
  47009. ,
  47010. n.AudioListener.prototype.getFilter = function() {
  47011. return this.filter
  47012. }
  47013. ,
  47014. n.AudioListener.prototype.setMasterVolume = function(e) {
  47015. this.gain.gain.value = e
  47016. }
  47017. ,
  47018. n.AudioListener.prototype.getMasterVolume = function() {
  47019. return this.gain.gain.value
  47020. }
  47021. ,
  47022. n.AudioListener.prototype.updateMatrixWorld = function() {
  47023. var e = new n.Vector3
  47024. , t = new n.Quaternion
  47025. , i = new n.Vector3
  47026. , r = new n.Vector3;
  47027. return function(o) {
  47028. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  47029. var a = this.context.listener
  47030. , s = this.up;
  47031. this.matrixWorld.decompose(e, t, i),
  47032. r.set(0, 0, -1).applyQuaternion(t),
  47033. a.setPosition(e.x, e.y, e.z),
  47034. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  47035. }
  47036. }(),
  47037. n.Camera = function() {
  47038. n.Object3D.call(this),
  47039. this.type = "Camera",
  47040. this.matrixWorldInverse = new n.Matrix4,
  47041. this.projectionMatrix = new n.Matrix4
  47042. }
  47043. ,
  47044. n.Camera.prototype = Object.create(n.Object3D.prototype),
  47045. n.Camera.prototype.constructor = n.Camera,
  47046. n.Camera.prototype.getWorldDirection = function() {
  47047. var e = new n.Quaternion;
  47048. return function(t) {
  47049. var i = t || new n.Vector3;
  47050. return this.getWorldQuaternion(e),
  47051. i.set(0, 0, -1).applyQuaternion(e)
  47052. }
  47053. }(),
  47054. n.Camera.prototype.lookAt = function() {
  47055. var e = new n.Matrix4;
  47056. return function(t) {
  47057. e.lookAt(this.position, t, this.up),
  47058. this.quaternion.setFromRotationMatrix(e)
  47059. }
  47060. }(),
  47061. n.Camera.prototype.clone = function() {
  47062. return (new this.constructor).copy(this)
  47063. }
  47064. ,
  47065. n.Camera.prototype.copy = function(e) {
  47066. return n.Object3D.prototype.copy.call(this, e),
  47067. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  47068. this.projectionMatrix.copy(e.projectionMatrix),
  47069. this
  47070. }
  47071. ,
  47072. n.CubeCamera = function(e, t, i) {
  47073. n.Object3D.call(this),
  47074. this.type = "CubeCamera";
  47075. var r = 90
  47076. , o = 1
  47077. , a = new n.PerspectiveCamera(r,o,e,t);
  47078. a.up.set(0, -1, 0),
  47079. a.lookAt(new n.Vector3(1,0,0)),
  47080. this.add(a);
  47081. var s = new n.PerspectiveCamera(r,o,e,t);
  47082. s.up.set(0, -1, 0),
  47083. s.lookAt(new n.Vector3(-1,0,0)),
  47084. this.add(s);
  47085. var l = new n.PerspectiveCamera(r,o,e,t);
  47086. l.up.set(0, 0, 1),
  47087. l.lookAt(new n.Vector3(0,1,0)),
  47088. this.add(l);
  47089. var c = new n.PerspectiveCamera(r,o,e,t);
  47090. c.up.set(0, 0, -1),
  47091. c.lookAt(new n.Vector3(0,-1,0)),
  47092. this.add(c);
  47093. var h = new n.PerspectiveCamera(r,o,e,t);
  47094. h.up.set(0, -1, 0),
  47095. h.lookAt(new n.Vector3(0,0,1)),
  47096. this.add(h);
  47097. var u = new n.PerspectiveCamera(r,o,e,t);
  47098. u.up.set(0, -1, 0),
  47099. u.lookAt(new n.Vector3(0,0,-1)),
  47100. this.add(u);
  47101. var d = {
  47102. format: n.RGBFormat,
  47103. magFilter: n.LinearFilter,
  47104. minFilter: n.LinearFilter
  47105. };
  47106. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  47107. this.updateCubeMap = function(e, t) {
  47108. null === this.parent && this.updateMatrixWorld();
  47109. var i = this.renderTarget
  47110. , n = i.texture.generateMipmaps;
  47111. i.texture.generateMipmaps = !1,
  47112. i.activeCubeFace = 0,
  47113. e.render(t, a, i),
  47114. i.activeCubeFace = 1,
  47115. e.render(t, s, i),
  47116. i.activeCubeFace = 2,
  47117. e.render(t, l, i),
  47118. i.activeCubeFace = 3,
  47119. e.render(t, c, i),
  47120. i.activeCubeFace = 4,
  47121. e.render(t, h, i),
  47122. i.texture.generateMipmaps = n,
  47123. i.activeCubeFace = 5,
  47124. e.render(t, u, i),
  47125. e.setRenderTarget(null)
  47126. }
  47127. }
  47128. ,
  47129. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47130. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47131. n.OrthographicCamera = function(e, t, i, r, o, a) {
  47132. n.Camera.call(this),
  47133. this.type = "OrthographicCamera",
  47134. this.zoom = 1,
  47135. this.left = e,
  47136. this.right = t,
  47137. this.top = i,
  47138. this.bottom = r,
  47139. this.near = void 0 !== o ? o : .1,
  47140. this.far = void 0 !== a ? a : 2e3,
  47141. this.updateProjectionMatrix()
  47142. }
  47143. ,
  47144. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47145. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47146. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  47147. var e = (this.right - this.left) / (2 * this.zoom)
  47148. , t = (this.top - this.bottom) / (2 * this.zoom)
  47149. , i = (this.right + this.left) / 2
  47150. , n = (this.top + this.bottom) / 2;
  47151. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47152. }
  47153. ,
  47154. n.OrthographicCamera.prototype.copy = function(e) {
  47155. return n.Camera.prototype.copy.call(this, e),
  47156. this.left = e.left,
  47157. this.right = e.right,
  47158. this.top = e.top,
  47159. this.bottom = e.bottom,
  47160. this.near = e.near,
  47161. this.far = e.far,
  47162. this.zoom = e.zoom,
  47163. this
  47164. }
  47165. ,
  47166. n.OrthographicCamera.prototype.toJSON = function(e) {
  47167. var t = n.Object3D.prototype.toJSON.call(this, e);
  47168. return t.object.zoom = this.zoom,
  47169. t.object.left = this.left,
  47170. t.object.right = this.right,
  47171. t.object.top = this.top,
  47172. t.object.bottom = this.bottom,
  47173. t.object.near = this.near,
  47174. t.object.far = this.far,
  47175. t
  47176. }
  47177. ,
  47178. n.PerspectiveCamera = function(e, t, i, r) {
  47179. n.Camera.call(this),
  47180. this.type = "PerspectiveCamera",
  47181. this.focalLength = 10,
  47182. this.zoom = 1,
  47183. this.fov = void 0 !== e ? e : 50,
  47184. this.aspect = void 0 !== t ? t : 1,
  47185. this.near = void 0 !== i ? i : .1,
  47186. this.far = void 0 !== r ? r : 2e3,
  47187. this.updateProjectionMatrix()
  47188. }
  47189. ,
  47190. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47191. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47192. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47193. void 0 === t && (t = 24),
  47194. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47195. this.updateProjectionMatrix()
  47196. }
  47197. ,
  47198. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47199. this.fullWidth = e,
  47200. this.fullHeight = t,
  47201. this.x = i,
  47202. this.y = n,
  47203. this.width = r,
  47204. this.height = o,
  47205. this.updateProjectionMatrix()
  47206. }
  47207. ,
  47208. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47209. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47210. if (this.fullWidth) {
  47211. var t = this.fullWidth / this.fullHeight
  47212. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47213. , r = -i
  47214. , o = t * r
  47215. , a = t * i
  47216. , s = Math.abs(a - o)
  47217. , l = Math.abs(i - r);
  47218. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47219. } else
  47220. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47221. }
  47222. ,
  47223. n.PerspectiveCamera.prototype.copy = function(e) {
  47224. return n.Camera.prototype.copy.call(this, e),
  47225. this.focalLength = e.focalLength,
  47226. this.zoom = e.zoom,
  47227. this.fov = e.fov,
  47228. this.aspect = e.aspect,
  47229. this.near = e.near,
  47230. this.far = e.far,
  47231. this
  47232. }
  47233. ,
  47234. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47235. var t = n.Object3D.prototype.toJSON.call(this, e);
  47236. return t.object.focalLength = this.focalLength,
  47237. t.object.zoom = this.zoom,
  47238. t.object.fov = this.fov,
  47239. t.object.aspect = this.aspect,
  47240. t.object.near = this.near,
  47241. t.object.far = this.far,
  47242. t
  47243. }
  47244. ,
  47245. n.StereoCamera = function() {
  47246. this.type = "StereoCamera",
  47247. this.aspect = 1,
  47248. this.cameraL = new n.PerspectiveCamera,
  47249. this.cameraL.layers.enable(1),
  47250. this.cameraL.matrixAutoUpdate = !1,
  47251. this.cameraR = new n.PerspectiveCamera,
  47252. this.cameraR.layers.enable(2),
  47253. this.cameraR.matrixAutoUpdate = !1
  47254. }
  47255. ,
  47256. n.StereoCamera.prototype = {
  47257. constructor: n.StereoCamera,
  47258. update: function() {
  47259. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47260. return function(l) {
  47261. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47262. if (c) {
  47263. e = l.focalLength,
  47264. t = l.fov,
  47265. i = l.aspect * this.aspect,
  47266. r = l.near,
  47267. o = l.far;
  47268. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47269. s.elements[12] = -p,
  47270. a.elements[12] = p,
  47271. h = -g * i + f,
  47272. u = g * i + f,
  47273. d.elements[0] = 2 * r / (u - h),
  47274. d.elements[8] = (u + h) / (u - h),
  47275. this.cameraL.projectionMatrix.copy(d),
  47276. h = -g * i - f,
  47277. u = g * i - f,
  47278. d.elements[0] = 2 * r / (u - h),
  47279. d.elements[8] = (u + h) / (u - h),
  47280. this.cameraR.projectionMatrix.copy(d)
  47281. }
  47282. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47283. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47284. }
  47285. }()
  47286. },
  47287. n.Light = function(e, t) {
  47288. n.Object3D.call(this),
  47289. this.type = "Light",
  47290. this.color = new n.Color(e),
  47291. this.intensity = void 0 !== t ? t : 1,
  47292. this.receiveShadow = void 0
  47293. }
  47294. ,
  47295. n.Light.prototype = Object.create(n.Object3D.prototype),
  47296. n.Light.prototype.constructor = n.Light,
  47297. n.Light.prototype.copy = function(e) {
  47298. return n.Object3D.prototype.copy.call(this, e),
  47299. this.color.copy(e.color),
  47300. this.intensity = e.intensity,
  47301. this
  47302. }
  47303. ,
  47304. n.Light.prototype.toJSON = function(e) {
  47305. var t = n.Object3D.prototype.toJSON.call(this, e);
  47306. return t.object.color = this.color.getHex(),
  47307. t.object.intensity = this.intensity,
  47308. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47309. void 0 !== this.distance && (t.object.distance = this.distance),
  47310. void 0 !== this.angle && (t.object.angle = this.angle),
  47311. void 0 !== this.decay && (t.object.decay = this.decay),
  47312. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47313. t
  47314. }
  47315. ,
  47316. n.LightShadow = function(e) {
  47317. this.camera = e,
  47318. this.bias = 0,
  47319. this.radius = 1,
  47320. this.mapSize = new n.Vector2(512,512),
  47321. this.map = null,
  47322. this.matrix = new n.Matrix4
  47323. }
  47324. ,
  47325. n.LightShadow.prototype = {
  47326. constructor: n.LightShadow,
  47327. copy: function(e) {
  47328. return this.camera = e.camera.clone(),
  47329. this.bias = e.bias,
  47330. this.radius = e.radius,
  47331. this.mapSize.copy(e.mapSize),
  47332. this
  47333. },
  47334. clone: function() {
  47335. return (new this.constructor).copy(this)
  47336. }
  47337. },
  47338. n.AmbientLight = function(e, t) {
  47339. n.Light.call(this, e, t),
  47340. this.type = "AmbientLight",
  47341. this.castShadow = void 0
  47342. }
  47343. ,
  47344. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47345. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47346. n.DirectionalLight = function(e, t) {
  47347. n.Light.call(this, e, t),
  47348. this.type = "DirectionalLight",
  47349. this.position.set(0, 1, 0),
  47350. this.updateMatrix(),
  47351. this.target = new n.Object3D,
  47352. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47353. }
  47354. ,
  47355. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47356. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47357. n.DirectionalLight.prototype.copy = function(e) {
  47358. return n.Light.prototype.copy.call(this, e),
  47359. this.target = e.target.clone(),
  47360. this.shadow = e.shadow.clone(),
  47361. this
  47362. }
  47363. ,
  47364. n.HemisphereLight = function(e, t, i) {
  47365. n.Light.call(this, e, i),
  47366. this.type = "HemisphereLight",
  47367. this.castShadow = void 0,
  47368. this.position.set(0, 1, 0),
  47369. this.updateMatrix(),
  47370. this.groundColor = new n.Color(t)
  47371. }
  47372. ,
  47373. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47374. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47375. n.HemisphereLight.prototype.copy = function(e) {
  47376. return n.Light.prototype.copy.call(this, e),
  47377. this.groundColor.copy(e.groundColor),
  47378. this
  47379. }
  47380. ,
  47381. n.PointLight = function(e, t, i, r) {
  47382. n.Light.call(this, e, t),
  47383. this.type = "PointLight",
  47384. this.distance = void 0 !== i ? i : 0,
  47385. this.decay = void 0 !== r ? r : 1,
  47386. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47387. }
  47388. ,
  47389. n.PointLight.prototype = Object.create(n.Light.prototype),
  47390. n.PointLight.prototype.constructor = n.PointLight,
  47391. Object.defineProperty(n.PointLight.prototype, "power", {
  47392. get: function() {
  47393. return 4 * this.intensity * Math.PI
  47394. },
  47395. set: function(e) {
  47396. this.intensity = e / (4 * Math.PI)
  47397. }
  47398. }),
  47399. n.PointLight.prototype.copy = function(e) {
  47400. return n.Light.prototype.copy.call(this, e),
  47401. this.distance = e.distance,
  47402. this.decay = e.decay,
  47403. this.shadow = e.shadow.clone(),
  47404. this
  47405. }
  47406. ,
  47407. n.SpotLight = function(e, t, i, r, o, a) {
  47408. n.Light.call(this, e, t),
  47409. this.type = "SpotLight",
  47410. this.position.set(0, 1, 0),
  47411. this.updateMatrix(),
  47412. this.target = new n.Object3D,
  47413. this.distance = void 0 !== i ? i : 0,
  47414. this.angle = void 0 !== r ? r : Math.PI / 3,
  47415. this.penumbra = void 0 !== o ? o : 0,
  47416. this.decay = void 0 !== a ? a : 1,
  47417. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47418. }
  47419. ,
  47420. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47421. n.SpotLight.prototype.constructor = n.SpotLight,
  47422. Object.defineProperty(n.SpotLight.prototype, "power", {
  47423. get: function() {
  47424. return this.intensity * Math.PI
  47425. },
  47426. set: function(e) {
  47427. this.intensity = e / Math.PI
  47428. }
  47429. }),
  47430. n.SpotLight.prototype.copy = function(e) {
  47431. return n.Light.prototype.copy.call(this, e),
  47432. this.distance = e.distance,
  47433. this.angle = e.angle,
  47434. this.penumbra = e.penumbra,
  47435. this.decay = e.decay,
  47436. this.target = e.target.clone(),
  47437. this.shadow = e.shadow.clone(),
  47438. this
  47439. }
  47440. ,
  47441. n.Cache = {
  47442. enabled: !1,
  47443. files: {},
  47444. add: function(e, t) {
  47445. this.enabled !== !1 && (this.files[e] = t)
  47446. },
  47447. get: function(e) {
  47448. if (this.enabled !== !1)
  47449. return this.files[e]
  47450. },
  47451. remove: function(e) {
  47452. delete this.files[e]
  47453. },
  47454. clear: function() {
  47455. this.files = {}
  47456. }
  47457. },
  47458. n.Loader = function() {
  47459. this.onLoadStart = function() {}
  47460. ,
  47461. this.onLoadProgress = function() {}
  47462. ,
  47463. this.onLoadComplete = function() {}
  47464. }
  47465. ,
  47466. n.Loader.prototype = {
  47467. constructor: n.Loader,
  47468. crossOrigin: void 0,
  47469. extractUrlBase: function(e) {
  47470. var t = e.split("/");
  47471. return 1 === t.length ? "./" : (t.pop(),
  47472. t.join("/") + "/")
  47473. },
  47474. initMaterials: function(e, t, i) {
  47475. for (var n = [], r = 0; r < e.length; ++r)
  47476. n[r] = this.createMaterial(e[r], t, i);
  47477. return n
  47478. },
  47479. createMaterial: function() {
  47480. var e, t, i;
  47481. return function(r, o, a) {
  47482. function s(e, i, r, s, c) {
  47483. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47484. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47485. h = t.load(u)),
  47486. void 0 !== i && (h.repeat.fromArray(i),
  47487. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47488. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47489. void 0 !== r && h.offset.fromArray(r),
  47490. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47491. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47492. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47493. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47494. void 0 !== c && (h.anisotropy = c);
  47495. var p = n.Math.generateUUID();
  47496. return l[p] = h,
  47497. p
  47498. }
  47499. void 0 === e && (e = new n.Color),
  47500. void 0 === t && (t = new n.TextureLoader),
  47501. void 0 === i && (i = new n.MaterialLoader);
  47502. var l = {}
  47503. , c = {
  47504. uuid: n.Math.generateUUID(),
  47505. type: "MeshLambertMaterial"
  47506. };
  47507. for (var h in r) {
  47508. var u = r[h];
  47509. switch (h) {
  47510. case "DbgColor":
  47511. case "DbgIndex":
  47512. case "opticalDensity":
  47513. case "illumination":
  47514. break;
  47515. case "DbgName":
  47516. c.name = u;
  47517. break;
  47518. case "blending":
  47519. c.blending = n[u];
  47520. break;
  47521. case "colorAmbient":
  47522. case "mapAmbient":
  47523. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47524. break;
  47525. case "colorDiffuse":
  47526. c.color = e.fromArray(u).getHex();
  47527. break;
  47528. case "colorSpecular":
  47529. c.specular = e.fromArray(u).getHex();
  47530. break;
  47531. case "colorEmissive":
  47532. c.emissive = e.fromArray(u).getHex();
  47533. break;
  47534. case "specularCoef":
  47535. c.shininess = u;
  47536. break;
  47537. case "shading":
  47538. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47539. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47540. break;
  47541. case "mapDiffuse":
  47542. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47543. break;
  47544. case "mapDiffuseRepeat":
  47545. case "mapDiffuseOffset":
  47546. case "mapDiffuseWrap":
  47547. case "mapDiffuseAnisotropy":
  47548. break;
  47549. case "mapLight":
  47550. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47551. break;
  47552. case "mapLightRepeat":
  47553. case "mapLightOffset":
  47554. case "mapLightWrap":
  47555. case "mapLightAnisotropy":
  47556. break;
  47557. case "mapAO":
  47558. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47559. break;
  47560. case "mapAORepeat":
  47561. case "mapAOOffset":
  47562. case "mapAOWrap":
  47563. case "mapAOAnisotropy":
  47564. break;
  47565. case "mapBump":
  47566. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47567. break;
  47568. case "mapBumpScale":
  47569. c.bumpScale = u;
  47570. break;
  47571. case "mapBumpRepeat":
  47572. case "mapBumpOffset":
  47573. case "mapBumpWrap":
  47574. case "mapBumpAnisotropy":
  47575. break;
  47576. case "mapNormal":
  47577. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47578. break;
  47579. case "mapNormalFactor":
  47580. c.normalScale = [u, u];
  47581. break;
  47582. case "mapNormalRepeat":
  47583. case "mapNormalOffset":
  47584. case "mapNormalWrap":
  47585. case "mapNormalAnisotropy":
  47586. break;
  47587. case "mapSpecular":
  47588. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47589. break;
  47590. case "mapSpecularRepeat":
  47591. case "mapSpecularOffset":
  47592. case "mapSpecularWrap":
  47593. case "mapSpecularAnisotropy":
  47594. break;
  47595. case "mapAlpha":
  47596. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47597. break;
  47598. case "mapAlphaRepeat":
  47599. case "mapAlphaOffset":
  47600. case "mapAlphaWrap":
  47601. case "mapAlphaAnisotropy":
  47602. break;
  47603. case "flipSided":
  47604. c.side = n.BackSide;
  47605. break;
  47606. case "doubleSided":
  47607. c.side = n.DoubleSide;
  47608. break;
  47609. case "transparency":
  47610. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47611. c.opacity = u;
  47612. break;
  47613. case "depthTest":
  47614. case "depthWrite":
  47615. case "colorWrite":
  47616. case "opacity":
  47617. case "reflectivity":
  47618. case "transparent":
  47619. case "visible":
  47620. case "wireframe":
  47621. c[h] = u;
  47622. break;
  47623. case "vertexColors":
  47624. u === !0 && (c.vertexColors = n.VertexColors),
  47625. "face" === u && (c.vertexColors = n.FaceColors);
  47626. break;
  47627. default:
  47628. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47629. }
  47630. }
  47631. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47632. "MeshPhongMaterial" !== c.type && delete c.specular,
  47633. c.opacity < 1 && (c.transparent = !0),
  47634. i.setTextures(l),
  47635. i.parse(c)
  47636. }
  47637. }()
  47638. },
  47639. n.Loader.Handlers = {
  47640. handlers: [],
  47641. add: function(e, t) {
  47642. this.handlers.push(e, t)
  47643. },
  47644. get: function(e) {
  47645. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47646. var r = t[i]
  47647. , o = t[i + 1];
  47648. if (r.test(e))
  47649. return o
  47650. }
  47651. return null
  47652. }
  47653. },
  47654. n.XHRLoader = function(e) {
  47655. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47656. }
  47657. ,
  47658. n.XHRLoader.prototype = {
  47659. constructor: n.XHRLoader,
  47660. load: function(e, t, i, r) {
  47661. void 0 !== this.path && (e = this.path + e);
  47662. var o = this
  47663. , a = n.Cache.get(e);
  47664. if (void 0 !== a)
  47665. return t && setTimeout(function() {
  47666. t(a)
  47667. }, 0),
  47668. a;
  47669. var s = new XMLHttpRequest;
  47670. return s.overrideMimeType("text/plain"),
  47671. s.open("GET", e, !0),
  47672. s.addEventListener("load", function(i) {
  47673. var a = i.target.response;
  47674. n.Cache.add(e, a),
  47675. 200 === this.status ? (t && t(a),
  47676. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47677. t && t(a),
  47678. o.manager.itemEnd(e)) : (r && r(i),
  47679. o.manager.itemError(e))
  47680. }, !1),
  47681. void 0 !== i && s.addEventListener("progress", function(e) {
  47682. i(e)
  47683. }, !1),
  47684. s.addEventListener("error", function(t) {
  47685. r && r(t),
  47686. o.manager.itemError(e)
  47687. }, !1),
  47688. void 0 !== this.responseType && (s.responseType = this.responseType),
  47689. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47690. s.send(null),
  47691. o.manager.itemStart(e),
  47692. s
  47693. },
  47694. setPath: function(e) {
  47695. this.path = e
  47696. },
  47697. setResponseType: function(e) {
  47698. this.responseType = e
  47699. },
  47700. setWithCredentials: function(e) {
  47701. this.withCredentials = e
  47702. }
  47703. },
  47704. n.FontLoader = function(e) {
  47705. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47706. }
  47707. ,
  47708. n.FontLoader.prototype = {
  47709. constructor: n.FontLoader,
  47710. load: function(e, t, i, r) {
  47711. var o = new n.XHRLoader(this.manager);
  47712. o.load(e, function(e) {
  47713. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47714. }, i, r)
  47715. }
  47716. },
  47717. n.ImageLoader = function(e) {
  47718. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47719. }
  47720. ,
  47721. n.ImageLoader.prototype = {
  47722. constructor: n.ImageLoader,
  47723. load: function(e, t, i, r) {
  47724. void 0 !== this.path && (e = this.path + e);
  47725. var o = this
  47726. , a = n.Cache.get(e);
  47727. if (void 0 !== a)
  47728. return o.manager.itemStart(e),
  47729. t ? setTimeout(function() {
  47730. t(a),
  47731. o.manager.itemEnd(e)
  47732. }, 0) : o.manager.itemEnd(e),
  47733. a;
  47734. var s = document.createElement("img");
  47735. return s.addEventListener("load", function(i) {
  47736. n.Cache.add(e, this),
  47737. t && t(this),
  47738. o.manager.itemEnd(e)
  47739. }, !1),
  47740. void 0 !== i && s.addEventListener("progress", function(e) {
  47741. i(e)
  47742. }, !1),
  47743. s.addEventListener("error", function(t) {
  47744. r && r(t),
  47745. o.manager.itemError(e)
  47746. }, !1),
  47747. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47748. o.manager.itemStart(e),
  47749. s.src = e,
  47750. s
  47751. },
  47752. setCrossOrigin: function(e) {
  47753. this.crossOrigin = e
  47754. },
  47755. setPath: function(e) {
  47756. this.path = e
  47757. }
  47758. },
  47759. n.JSONLoader = function(e) {
  47760. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47761. e = void 0),
  47762. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47763. this.withCredentials = !1
  47764. }
  47765. ,
  47766. n.JSONLoader.prototype = {
  47767. constructor: n.JSONLoader,
  47768. get statusDomElement() {
  47769. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47770. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47771. this._statusDomElement
  47772. },
  47773. load: function(e, t, i, r) {
  47774. var o = this
  47775. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47776. , s = new n.XHRLoader(this.manager);
  47777. s.setWithCredentials(this.withCredentials),
  47778. s.load(e, function(i) {
  47779. var n = JSON.parse(i)
  47780. , r = n.metadata;
  47781. if (void 0 !== r) {
  47782. var s = r.type;
  47783. if (void 0 !== s) {
  47784. if ("object" === s.toLowerCase())
  47785. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47786. if ("scene" === s.toLowerCase())
  47787. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47788. }
  47789. }
  47790. var l = o.parse(n, a);
  47791. t(l.geometry, l.materials)
  47792. }, i, r)
  47793. },
  47794. setTexturePath: function(e) {
  47795. this.texturePath = e
  47796. },
  47797. parse: function(e, t) {
  47798. function i(t) {
  47799. function i(e, t) {
  47800. return e & 1 << t
  47801. }
  47802. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47803. if (void 0 !== e.uvs) {
  47804. for (r = 0; r < e.uvs.length; r++)
  47805. e.uvs[r].length && B++;
  47806. for (r = 0; r < B; r++)
  47807. s.faceVertexUvs[r] = []
  47808. }
  47809. for (l = 0,
  47810. c = L.length; l < c; )
  47811. E = new n.Vector3,
  47812. E.x = L[l++] * t,
  47813. E.y = L[l++] * t,
  47814. E.z = L[l++] * t,
  47815. s.vertices.push(E);
  47816. for (l = 0,
  47817. c = O.length; l < c; )
  47818. if (f = O[l++],
  47819. g = i(f, 0),
  47820. m = i(f, 1),
  47821. v = i(f, 3),
  47822. A = i(f, 4),
  47823. y = i(f, 5),
  47824. C = i(f, 6),
  47825. I = i(f, 7),
  47826. g) {
  47827. if (w = new n.Face3,
  47828. w.a = O[l],
  47829. w.b = O[l + 1],
  47830. w.c = O[l + 3],
  47831. _ = new n.Face3,
  47832. _.a = O[l + 1],
  47833. _.b = O[l + 2],
  47834. _.c = O[l + 3],
  47835. l += 4,
  47836. m && (p = O[l++],
  47837. w.materialIndex = p,
  47838. _.materialIndex = p),
  47839. a = s.faces.length,
  47840. v)
  47841. for (r = 0; r < B; r++)
  47842. for (S = e.uvs[r],
  47843. s.faceVertexUvs[r][a] = [],
  47844. s.faceVertexUvs[r][a + 1] = [],
  47845. o = 0; o < 4; o++)
  47846. d = O[l++],
  47847. R = S[2 * d],
  47848. P = S[2 * d + 1],
  47849. M = new n.Vector2(R,P),
  47850. 2 !== o && s.faceVertexUvs[r][a].push(M),
  47851. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  47852. if (A && (u = 3 * O[l++],
  47853. w.normal.set(D[u++], D[u++], D[u]),
  47854. _.normal.copy(w.normal)),
  47855. y)
  47856. for (r = 0; r < 4; r++)
  47857. u = 3 * O[l++],
  47858. x = new n.Vector3(D[u++],D[u++],D[u]),
  47859. 2 !== r && w.vertexNormals.push(x),
  47860. 0 !== r && _.vertexNormals.push(x);
  47861. if (C && (h = O[l++],
  47862. T = N[h],
  47863. w.color.setHex(T),
  47864. _.color.setHex(T)),
  47865. I)
  47866. for (r = 0; r < 4; r++)
  47867. h = O[l++],
  47868. T = N[h],
  47869. 2 !== r && w.vertexColors.push(new n.Color(T)),
  47870. 0 !== r && _.vertexColors.push(new n.Color(T));
  47871. s.faces.push(w),
  47872. s.faces.push(_)
  47873. } else {
  47874. if (b = new n.Face3,
  47875. b.a = O[l++],
  47876. b.b = O[l++],
  47877. b.c = O[l++],
  47878. m && (p = O[l++],
  47879. b.materialIndex = p),
  47880. a = s.faces.length,
  47881. v)
  47882. for (r = 0; r < B; r++)
  47883. for (S = e.uvs[r],
  47884. s.faceVertexUvs[r][a] = [],
  47885. o = 0; o < 3; o++)
  47886. d = O[l++],
  47887. R = S[2 * d],
  47888. P = S[2 * d + 1],
  47889. M = new n.Vector2(R,P),
  47890. s.faceVertexUvs[r][a].push(M);
  47891. if (A && (u = 3 * O[l++],
  47892. b.normal.set(D[u++], D[u++], D[u])),
  47893. y)
  47894. for (r = 0; r < 3; r++)
  47895. u = 3 * O[l++],
  47896. x = new n.Vector3(D[u++],D[u++],D[u]),
  47897. b.vertexNormals.push(x);
  47898. if (C && (h = O[l++],
  47899. b.color.setHex(N[h])),
  47900. I)
  47901. for (r = 0; r < 3; r++)
  47902. h = O[l++],
  47903. b.vertexColors.push(new n.Color(N[h]));
  47904. s.faces.push(b)
  47905. }
  47906. }
  47907. function r() {
  47908. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  47909. if (e.skinWeights)
  47910. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  47911. var o = e.skinWeights[i]
  47912. , a = t > 1 ? e.skinWeights[i + 1] : 0
  47913. , l = t > 2 ? e.skinWeights[i + 2] : 0
  47914. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  47915. s.skinWeights.push(new n.Vector4(o,a,l,c))
  47916. }
  47917. if (e.skinIndices)
  47918. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  47919. var h = e.skinIndices[i]
  47920. , u = t > 1 ? e.skinIndices[i + 1] : 0
  47921. , d = t > 2 ? e.skinIndices[i + 2] : 0
  47922. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  47923. s.skinIndices.push(new n.Vector4(h,u,d,p))
  47924. }
  47925. s.bones = e.bones,
  47926. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  47927. }
  47928. function o(t) {
  47929. if (void 0 !== e.morphTargets)
  47930. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  47931. s.morphTargets[i] = {},
  47932. s.morphTargets[i].name = e.morphTargets[i].name,
  47933. s.morphTargets[i].vertices = [];
  47934. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  47935. var h = new n.Vector3;
  47936. h.x = a[l] * t,
  47937. h.y = a[l + 1] * t,
  47938. h.z = a[l + 2] * t,
  47939. o.push(h)
  47940. }
  47941. }
  47942. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  47943. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  47944. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  47945. u[i].color.fromArray(d, 3 * i)
  47946. }
  47947. }
  47948. function a() {
  47949. var t = []
  47950. , i = [];
  47951. void 0 !== e.animation && i.push(e.animation),
  47952. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  47953. for (var r = 0; r < i.length; r++) {
  47954. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  47955. o && t.push(o)
  47956. }
  47957. if (s.morphTargets) {
  47958. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  47959. t = t.concat(a)
  47960. }
  47961. t.length > 0 && (s.animations = t)
  47962. }
  47963. var s = new n.Geometry
  47964. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  47965. if (i(l),
  47966. r(),
  47967. o(l),
  47968. a(),
  47969. s.computeFaceNormals(),
  47970. s.computeBoundingSphere(),
  47971. void 0 === e.materials || 0 === e.materials.length)
  47972. return {
  47973. geometry: s
  47974. };
  47975. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  47976. return {
  47977. geometry: s,
  47978. materials: c
  47979. }
  47980. }
  47981. },
  47982. n.LoadingManager = function(e, t, i) {
  47983. var n = this
  47984. , r = !1
  47985. , o = 0
  47986. , a = 0;
  47987. this.onStart = void 0,
  47988. this.onLoad = e,
  47989. this.onProgress = t,
  47990. this.onError = i,
  47991. this.itemStart = function(e) {
  47992. a++,
  47993. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  47994. r = !0
  47995. }
  47996. ,
  47997. this.itemEnd = function(e) {
  47998. o++,
  47999. void 0 !== n.onProgress && n.onProgress(e, o, a),
  48000. o === a && (r = !1,
  48001. void 0 !== n.onLoad && n.onLoad())
  48002. }
  48003. ,
  48004. this.itemError = function(e) {
  48005. void 0 !== n.onError && n.onError(e)
  48006. }
  48007. }
  48008. ,
  48009. n.DefaultLoadingManager = new n.LoadingManager,
  48010. n.BufferGeometryLoader = function(e) {
  48011. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48012. }
  48013. ,
  48014. n.BufferGeometryLoader.prototype = {
  48015. constructor: n.BufferGeometryLoader,
  48016. load: function(e, t, i, r) {
  48017. var o = this
  48018. , a = new n.XHRLoader(o.manager);
  48019. a.load(e, function(e) {
  48020. t(o.parse(JSON.parse(e)))
  48021. }, i, r)
  48022. },
  48023. parse: function(e) {
  48024. var t = new n.BufferGeometry
  48025. , i = e.data.index
  48026. , r = {
  48027. Int8Array: Int8Array,
  48028. Uint8Array: Uint8Array,
  48029. Uint8ClampedArray: Uint8ClampedArray,
  48030. Int16Array: Int16Array,
  48031. Uint16Array: Uint16Array,
  48032. Int32Array: Int32Array,
  48033. Uint32Array: Uint32Array,
  48034. Float32Array: Float32Array,
  48035. Float64Array: Float64Array
  48036. };
  48037. if (void 0 !== i) {
  48038. var o = new r[i.type](i.array);
  48039. t.setIndex(new n.BufferAttribute(o,1))
  48040. }
  48041. var a = e.data.attributes;
  48042. for (var s in a) {
  48043. var l = a[s]
  48044. , o = new r[l.type](l.array);
  48045. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  48046. }
  48047. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  48048. if (void 0 !== c)
  48049. for (var h = 0, u = c.length; h !== u; ++h) {
  48050. var d = c[h];
  48051. t.addGroup(d.start, d.count, d.materialIndex)
  48052. }
  48053. var p = e.data.boundingSphere;
  48054. if (void 0 !== p) {
  48055. var f = new n.Vector3;
  48056. void 0 !== p.center && f.fromArray(p.center),
  48057. t.boundingSphere = new n.Sphere(f,p.radius)
  48058. }
  48059. return t
  48060. }
  48061. },
  48062. n.MaterialLoader = function(e) {
  48063. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48064. this.textures = {}
  48065. }
  48066. ,
  48067. n.MaterialLoader.prototype = {
  48068. constructor: n.MaterialLoader,
  48069. load: function(e, t, i, r) {
  48070. var o = this
  48071. , a = new n.XHRLoader(o.manager);
  48072. a.load(e, function(e) {
  48073. t(o.parse(JSON.parse(e)))
  48074. }, i, r)
  48075. },
  48076. setTextures: function(e) {
  48077. this.textures = e
  48078. },
  48079. getTexture: function(e) {
  48080. var t = this.textures;
  48081. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  48082. t[e]
  48083. },
  48084. parse: function(e) {
  48085. var t = new n[e.type];
  48086. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  48087. void 0 !== e.name && (t.name = e.name),
  48088. void 0 !== e.color && t.color.setHex(e.color),
  48089. void 0 !== e.roughness && (t.roughness = e.roughness),
  48090. void 0 !== e.metalness && (t.metalness = e.metalness),
  48091. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  48092. void 0 !== e.specular && t.specular.setHex(e.specular),
  48093. void 0 !== e.shininess && (t.shininess = e.shininess),
  48094. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  48095. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  48096. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  48097. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  48098. void 0 !== e.shading && (t.shading = e.shading),
  48099. void 0 !== e.blending && (t.blending = e.blending),
  48100. void 0 !== e.side && (t.side = e.side),
  48101. void 0 !== e.opacity && (t.opacity = e.opacity),
  48102. void 0 !== e.transparent && (t.transparent = e.transparent),
  48103. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48104. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48105. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48106. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48107. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48108. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48109. void 0 !== e.size && (t.size = e.size),
  48110. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48111. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48112. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48113. t.transparent = !0),
  48114. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48115. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48116. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48117. void 0 !== e.normalScale) {
  48118. var i = e.normalScale;
  48119. Array.isArray(i) === !1 && (i = [i, i]),
  48120. t.normalScale = (new n.Vector2).fromArray(i)
  48121. }
  48122. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48123. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48124. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48125. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48126. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48127. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48128. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48129. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48130. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48131. t.combine = n.MultiplyOperation),
  48132. e.reflectivity && (t.reflectivity = e.reflectivity),
  48133. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48134. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48135. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48136. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48137. void 0 !== e.materials)
  48138. for (var r = 0, o = e.materials.length; r < o; r++)
  48139. t.materials.push(this.parse(e.materials[r]));
  48140. return t
  48141. }
  48142. },
  48143. n.ObjectLoader = function(e) {
  48144. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48145. this.texturePath = ""
  48146. }
  48147. ,
  48148. n.ObjectLoader.prototype = {
  48149. constructor: n.ObjectLoader,
  48150. load: function(e, t, i, r) {
  48151. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48152. var o = this
  48153. , a = new n.XHRLoader(o.manager);
  48154. a.load(e, function(e) {
  48155. o.parse(JSON.parse(e), t)
  48156. }, i, r)
  48157. },
  48158. setTexturePath: function(e) {
  48159. this.texturePath = e
  48160. },
  48161. setCrossOrigin: function(e) {
  48162. this.crossOrigin = e
  48163. },
  48164. parse: function(e, t) {
  48165. var i = this.parseGeometries(e.geometries)
  48166. , n = this.parseImages(e.images, function() {
  48167. void 0 !== t && t(a)
  48168. })
  48169. , r = this.parseTextures(e.textures, n)
  48170. , o = this.parseMaterials(e.materials, r)
  48171. , a = this.parseObject(e.object, i, o);
  48172. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48173. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48174. a
  48175. },
  48176. parseGeometries: function(e) {
  48177. var t = {};
  48178. if (void 0 !== e)
  48179. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48180. var s, l = e[o];
  48181. switch (l.type) {
  48182. case "PlaneGeometry":
  48183. case "PlaneBufferGeometry":
  48184. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48185. break;
  48186. case "BoxGeometry":
  48187. case "BoxBufferGeometry":
  48188. case "CubeGeometry":
  48189. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48190. break;
  48191. case "CircleGeometry":
  48192. case "CircleBufferGeometry":
  48193. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48194. break;
  48195. case "CylinderGeometry":
  48196. case "CylinderBufferGeometry":
  48197. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48198. break;
  48199. case "SphereGeometry":
  48200. case "SphereBufferGeometry":
  48201. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48202. break;
  48203. case "DodecahedronGeometry":
  48204. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48205. break;
  48206. case "IcosahedronGeometry":
  48207. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48208. break;
  48209. case "OctahedronGeometry":
  48210. s = new n.OctahedronGeometry(l.radius,l.detail);
  48211. break;
  48212. case "TetrahedronGeometry":
  48213. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48214. break;
  48215. case "RingGeometry":
  48216. case "RingBufferGeometry":
  48217. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48218. break;
  48219. case "TorusGeometry":
  48220. case "TorusBufferGeometry":
  48221. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48222. break;
  48223. case "TorusKnotGeometry":
  48224. case "TorusKnotBufferGeometry":
  48225. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48226. break;
  48227. case "LatheGeometry":
  48228. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48229. break;
  48230. case "BufferGeometry":
  48231. s = r.parse(l);
  48232. break;
  48233. case "Geometry":
  48234. s = i.parse(l.data, this.texturePath).geometry;
  48235. break;
  48236. default:
  48237. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48238. continue
  48239. }
  48240. s.uuid = l.uuid,
  48241. void 0 !== l.name && (s.name = l.name),
  48242. t[l.uuid] = s
  48243. }
  48244. return t
  48245. },
  48246. parseMaterials: function(e, t) {
  48247. var i = {};
  48248. if (void 0 !== e) {
  48249. var r = new n.MaterialLoader;
  48250. r.setTextures(t);
  48251. for (var o = 0, a = e.length; o < a; o++) {
  48252. var s = r.parse(e[o]);
  48253. i[s.uuid] = s
  48254. }
  48255. }
  48256. return i
  48257. },
  48258. parseAnimations: function(e) {
  48259. for (var t = [], i = 0; i < e.length; i++) {
  48260. var r = n.AnimationClip.parse(e[i]);
  48261. t.push(r)
  48262. }
  48263. return t
  48264. },
  48265. parseImages: function(e, t) {
  48266. function i(e) {
  48267. return r.manager.itemStart(e),
  48268. s.load(e, function() {
  48269. r.manager.itemEnd(e)
  48270. })
  48271. }
  48272. var r = this
  48273. , o = {};
  48274. if (void 0 !== e && e.length > 0) {
  48275. var a = new n.LoadingManager(t)
  48276. , s = new n.ImageLoader(a);
  48277. s.setCrossOrigin(this.crossOrigin);
  48278. for (var l = 0, c = e.length; l < c; l++) {
  48279. var h = e[l]
  48280. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48281. o[h.uuid] = i(u)
  48282. }
  48283. }
  48284. return o
  48285. },
  48286. parseTextures: function(e, t) {
  48287. function i(e) {
  48288. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48289. n[e])
  48290. }
  48291. var r = {};
  48292. if (void 0 !== e)
  48293. for (var o = 0, a = e.length; o < a; o++) {
  48294. var s = e[o];
  48295. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48296. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48297. var l = new n.Texture(t[s.image]);
  48298. l.needsUpdate = !0,
  48299. l.uuid = s.uuid,
  48300. void 0 !== s.name && (l.name = s.name),
  48301. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48302. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48303. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48304. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48305. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48306. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48307. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48308. l.wrapT = i(s.wrap[1])),
  48309. r[s.uuid] = l
  48310. }
  48311. return r
  48312. },
  48313. parseObject: function() {
  48314. var e = new n.Matrix4;
  48315. return function(t, i, r) {
  48316. function o(e) {
  48317. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48318. i[e]
  48319. }
  48320. function a(e) {
  48321. if (void 0 !== e)
  48322. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48323. r[e]
  48324. }
  48325. var s;
  48326. switch (t.type) {
  48327. case "Scene":
  48328. s = new n.Scene;
  48329. break;
  48330. case "PerspectiveCamera":
  48331. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48332. break;
  48333. case "OrthographicCamera":
  48334. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48335. break;
  48336. case "AmbientLight":
  48337. s = new n.AmbientLight(t.color,t.intensity);
  48338. break;
  48339. case "DirectionalLight":
  48340. s = new n.DirectionalLight(t.color,t.intensity);
  48341. break;
  48342. case "PointLight":
  48343. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48344. break;
  48345. case "SpotLight":
  48346. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48347. break;
  48348. case "HemisphereLight":
  48349. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48350. break;
  48351. case "Mesh":
  48352. var l = o(t.geometry)
  48353. , c = a(t.material);
  48354. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48355. break;
  48356. case "LOD":
  48357. s = new n.LOD;
  48358. break;
  48359. case "Line":
  48360. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48361. break;
  48362. case "PointCloud":
  48363. case "Points":
  48364. s = new n.Points(o(t.geometry),a(t.material));
  48365. break;
  48366. case "Sprite":
  48367. s = new n.Sprite(a(t.material));
  48368. break;
  48369. case "Group":
  48370. s = new n.Group;
  48371. break;
  48372. default:
  48373. s = new n.Object3D
  48374. }
  48375. if (s.uuid = t.uuid,
  48376. void 0 !== t.name && (s.name = t.name),
  48377. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48378. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48379. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48380. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48381. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48382. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48383. void 0 !== t.visible && (s.visible = t.visible),
  48384. void 0 !== t.userData && (s.userData = t.userData),
  48385. void 0 !== t.children)
  48386. for (var h in t.children)
  48387. s.add(this.parseObject(t.children[h], i, r));
  48388. if ("LOD" === t.type)
  48389. for (var u = t.levels, d = 0; d < u.length; d++) {
  48390. var p = u[d]
  48391. , h = s.getObjectByProperty("uuid", p.object);
  48392. void 0 !== h && s.addLevel(h, p.distance)
  48393. }
  48394. return s
  48395. }
  48396. }()
  48397. },
  48398. n.TextureLoader = function(e) {
  48399. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48400. }
  48401. ,
  48402. n.TextureLoader.prototype = {
  48403. constructor: n.TextureLoader,
  48404. load: function(e, t, i, r) {
  48405. var o = new n.Texture
  48406. , a = new n.ImageLoader(this.manager);
  48407. return a.setCrossOrigin(this.crossOrigin),
  48408. a.setPath(this.path),
  48409. a.load(e, function(e) {
  48410. o.image = e,
  48411. o.needsUpdate = !0,
  48412. void 0 !== t && t(o)
  48413. }, i, r),
  48414. o
  48415. },
  48416. setCrossOrigin: function(e) {
  48417. this.crossOrigin = e
  48418. },
  48419. setPath: function(e) {
  48420. this.path = e
  48421. }
  48422. },
  48423. n.CubeTextureLoader = function(e) {
  48424. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48425. }
  48426. ,
  48427. n.CubeTextureLoader.prototype = {
  48428. constructor: n.CubeTextureLoader,
  48429. load: function(e, t, i, r) {
  48430. function o(i) {
  48431. s.load(e[i], function(e) {
  48432. a.images[i] = e,
  48433. l++,
  48434. 6 === l && (a.needsUpdate = !0,
  48435. t && t(a))
  48436. }, void 0, r)
  48437. }
  48438. var a = new n.CubeTexture
  48439. , s = new n.ImageLoader(this.manager);
  48440. s.setCrossOrigin(this.crossOrigin),
  48441. s.setPath(this.path);
  48442. for (var l = 0, c = 0; c < e.length; ++c)
  48443. o(c);
  48444. return a
  48445. },
  48446. setCrossOrigin: function(e) {
  48447. this.crossOrigin = e
  48448. },
  48449. setPath: function(e) {
  48450. this.path = e
  48451. }
  48452. },
  48453. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48454. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48455. this._parser = null
  48456. }
  48457. ,
  48458. n.BinaryTextureLoader.prototype = {
  48459. constructor: n.BinaryTextureLoader,
  48460. load: function(e, t, i, r) {
  48461. var o = this
  48462. , a = new n.DataTexture
  48463. , s = new n.XHRLoader(this.manager);
  48464. return s.setResponseType("arraybuffer"),
  48465. s.load(e, function(e) {
  48466. var i = o._parser(e);
  48467. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48468. a.image.height = i.height,
  48469. a.image.data = i.data),
  48470. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48471. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48472. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48473. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48474. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48475. void 0 !== i.format && (a.format = i.format),
  48476. void 0 !== i.type && (a.type = i.type),
  48477. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48478. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48479. a.needsUpdate = !0,
  48480. t && t(a, i))
  48481. }, i, r),
  48482. a
  48483. }
  48484. },
  48485. n.CompressedTextureLoader = function(e) {
  48486. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48487. this._parser = null
  48488. }
  48489. ;
  48490. n.CompressedTextureLoader.prototype = {
  48491. constructor: n.CompressedTextureLoader,
  48492. load: function(e, t, i, r) {
  48493. function o(o) {
  48494. c.load(e[o], function(e) {
  48495. var i = a._parser(e, !0);
  48496. s[o] = {
  48497. width: i.width,
  48498. height: i.height,
  48499. format: i.format,
  48500. mipmaps: i.mipmaps
  48501. },
  48502. h += 1,
  48503. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48504. l.format = i.format,
  48505. l.needsUpdate = !0,
  48506. t && t(l))
  48507. }, i, r)
  48508. }
  48509. var a = this
  48510. , s = []
  48511. , l = new n.CompressedTexture;
  48512. l.image = s;
  48513. var c = new n.XHRLoader(this.manager);
  48514. if (c.setPath(this.path),
  48515. c.setResponseType("arraybuffer"),
  48516. Array.isArray(e))
  48517. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48518. o(u);
  48519. else
  48520. c.load(e, function(e) {
  48521. var i = a._parser(e, !0);
  48522. if (i.isCubemap)
  48523. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48524. s[o] = {
  48525. mipmaps: []
  48526. };
  48527. for (var c = 0; c < i.mipmapCount; c++)
  48528. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48529. s[o].format = i.format,
  48530. s[o].width = i.width,
  48531. s[o].height = i.height
  48532. }
  48533. else
  48534. l.image.width = i.width,
  48535. l.image.height = i.height,
  48536. l.mipmaps = i.mipmaps;
  48537. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48538. l.format = i.format,
  48539. l.needsUpdate = !0,
  48540. t && t(l)
  48541. }, i, r);
  48542. return l
  48543. },
  48544. setPath: function(e) {
  48545. this.path = e
  48546. }
  48547. };
  48548. n.Material = function() {
  48549. Object.defineProperty(this, "id", {
  48550. value: n.MaterialIdCount++
  48551. }),
  48552. this.uuid = n.Math.generateUUID(),
  48553. this.name = "",
  48554. this.type = "Material",
  48555. this.side = n.FrontSide,
  48556. this.opacity = 1,
  48557. this.transparent = !1,
  48558. this.blending = n.NormalBlending,
  48559. this.blendSrc = n.SrcAlphaFactor,
  48560. this.blendDst = n.OneMinusSrcAlphaFactor,
  48561. this.blendEquation = n.AddEquation,
  48562. this.blendSrcAlpha = null,
  48563. this.blendDstAlpha = null,
  48564. this.blendEquationAlpha = null,
  48565. this.depthFunc = n.LessEqualDepth,
  48566. this.depthTest = !0,
  48567. this.depthWrite = !0,
  48568. this.colorWrite = !0,
  48569. this.precision = null,
  48570. this.polygonOffset = !1,
  48571. this.polygonOffsetFactor = 0,
  48572. this.polygonOffsetUnits = 0,
  48573. this.alphaTest = 0,
  48574. this.premultipliedAlpha = !1,
  48575. this.overdraw = 0,
  48576. this.visible = !0,
  48577. this._needsUpdate = !0
  48578. }
  48579. ,
  48580. n.Material.prototype = {
  48581. constructor: n.Material,
  48582. get needsUpdate() {
  48583. return this._needsUpdate
  48584. },
  48585. set needsUpdate(e) {
  48586. e === !0 && this.update(),
  48587. this._needsUpdate = e
  48588. },
  48589. setValues: function(e) {
  48590. if (void 0 !== e)
  48591. for (var t in e) {
  48592. var i = e[t];
  48593. if (void 0 !== i) {
  48594. var r = this[t];
  48595. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48596. } else
  48597. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48598. }
  48599. },
  48600. toJSON: function(e) {
  48601. function t(e) {
  48602. var t = [];
  48603. for (var i in e) {
  48604. var n = e[i];
  48605. delete n.metadata,
  48606. t.push(n)
  48607. }
  48608. return t
  48609. }
  48610. var i = void 0 === e;
  48611. i && (e = {
  48612. textures: {},
  48613. images: {}
  48614. });
  48615. var r = {
  48616. metadata: {
  48617. version: 4.4,
  48618. type: "Material",
  48619. generator: "Material.toJSON"
  48620. }
  48621. };
  48622. if (r.uuid = this.uuid,
  48623. r.type = this.type,
  48624. "" !== this.name && (r.name = this.name),
  48625. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48626. .5 !== this.roughness && (r.roughness = this.roughness),
  48627. .5 !== this.metalness && (r.metalness = this.metalness),
  48628. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48629. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48630. void 0 !== this.shininess && (r.shininess = this.shininess),
  48631. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48632. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48633. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48634. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48635. r.bumpScale = this.bumpScale),
  48636. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48637. r.normalScale = this.normalScale.toArray()),
  48638. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48639. r.displacementScale = this.displacementScale,
  48640. r.displacementBias = this.displacementBias),
  48641. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48642. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48643. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48644. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48645. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48646. r.reflectivity = this.reflectivity),
  48647. void 0 !== this.size && (r.size = this.size),
  48648. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48649. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48650. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48651. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48652. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48653. this.opacity < 1 && (r.opacity = this.opacity),
  48654. this.transparent === !0 && (r.transparent = this.transparent),
  48655. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48656. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48657. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48658. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48659. i) {
  48660. var o = t(e.textures)
  48661. , a = t(e.images);
  48662. o.length > 0 && (r.textures = o),
  48663. a.length > 0 && (r.images = a)
  48664. }
  48665. return r
  48666. },
  48667. clone: function() {
  48668. return (new this.constructor).copy(this)
  48669. },
  48670. copy: function(e) {
  48671. return this.name = e.name,
  48672. this.side = e.side,
  48673. this.opacity = e.opacity,
  48674. this.transparent = e.transparent,
  48675. this.blending = e.blending,
  48676. this.blendSrc = e.blendSrc,
  48677. this.blendDst = e.blendDst,
  48678. this.blendEquation = e.blendEquation,
  48679. this.blendSrcAlpha = e.blendSrcAlpha,
  48680. this.blendDstAlpha = e.blendDstAlpha,
  48681. this.blendEquationAlpha = e.blendEquationAlpha,
  48682. this.depthFunc = e.depthFunc,
  48683. this.depthTest = e.depthTest,
  48684. this.depthWrite = e.depthWrite,
  48685. this.colorWrite = e.colorWrite,
  48686. this.precision = e.precision,
  48687. this.polygonOffset = e.polygonOffset,
  48688. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48689. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48690. this.alphaTest = e.alphaTest,
  48691. this.premultipliedAlpha = e.premultipliedAlpha,
  48692. this.overdraw = e.overdraw,
  48693. this.visible = e.visible,
  48694. this
  48695. },
  48696. update: function() {
  48697. this.dispatchEvent({
  48698. type: "update"
  48699. })
  48700. },
  48701. dispose: function() {
  48702. this.dispatchEvent({
  48703. type: "dispose"
  48704. })
  48705. }
  48706. },
  48707. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48708. n.MaterialIdCount = 0,
  48709. n.LineBasicMaterial = function(e) {
  48710. n.Material.call(this),
  48711. this.type = "LineBasicMaterial",
  48712. this.color = new n.Color(16777215),
  48713. this.linewidth = 1,
  48714. this.linecap = "round",
  48715. this.linejoin = "round",
  48716. this.blending = n.NormalBlending,
  48717. this.vertexColors = n.NoColors,
  48718. this.fog = !0,
  48719. this.setValues(e)
  48720. }
  48721. ,
  48722. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48723. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48724. n.LineBasicMaterial.prototype.copy = function(e) {
  48725. return n.Material.prototype.copy.call(this, e),
  48726. this.color.copy(e.color),
  48727. this.linewidth = e.linewidth,
  48728. this.linecap = e.linecap,
  48729. this.linejoin = e.linejoin,
  48730. this.vertexColors = e.vertexColors,
  48731. this.fog = e.fog,
  48732. this
  48733. }
  48734. ,
  48735. n.LineDashedMaterial = function(e) {
  48736. n.Material.call(this),
  48737. this.type = "LineDashedMaterial",
  48738. this.color = new n.Color(16777215),
  48739. this.linewidth = 1,
  48740. this.scale = 1,
  48741. this.dashSize = 3,
  48742. this.gapSize = 1,
  48743. this.blending = n.NormalBlending,
  48744. this.vertexColors = n.NoColors,
  48745. this.fog = !0,
  48746. this.setValues(e)
  48747. }
  48748. ,
  48749. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48750. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48751. n.LineDashedMaterial.prototype.copy = function(e) {
  48752. return n.Material.prototype.copy.call(this, e),
  48753. this.color.copy(e.color),
  48754. this.linewidth = e.linewidth,
  48755. this.scale = e.scale,
  48756. this.dashSize = e.dashSize,
  48757. this.gapSize = e.gapSize,
  48758. this.vertexColors = e.vertexColors,
  48759. this.fog = e.fog,
  48760. this
  48761. }
  48762. ,
  48763. n.MeshBasicMaterial = function(e) {
  48764. n.Material.call(this),
  48765. this.type = "MeshBasicMaterial",
  48766. this.color = new n.Color(16777215),
  48767. this.map = null,
  48768. this.aoMap = null,
  48769. this.aoMapIntensity = 1,
  48770. this.specularMap = null,
  48771. this.alphaMap = null,
  48772. this.envMap = null,
  48773. this.combine = n.MultiplyOperation,
  48774. this.reflectivity = 1,
  48775. this.refractionRatio = .98,
  48776. this.fog = !0,
  48777. this.shading = n.SmoothShading,
  48778. this.blending = n.NormalBlending,
  48779. this.wireframe = !1,
  48780. this.wireframeLinewidth = 1,
  48781. this.wireframeLinecap = "round",
  48782. this.wireframeLinejoin = "round",
  48783. this.vertexColors = n.NoColors,
  48784. this.skinning = !1,
  48785. this.morphTargets = !1,
  48786. this.setValues(e)
  48787. }
  48788. ,
  48789. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48790. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48791. n.MeshBasicMaterial.prototype.copy = function(e) {
  48792. return n.Material.prototype.copy.call(this, e),
  48793. this.color.copy(e.color),
  48794. this.map = e.map,
  48795. this.aoMap = e.aoMap,
  48796. this.aoMapIntensity = e.aoMapIntensity,
  48797. this.specularMap = e.specularMap,
  48798. this.alphaMap = e.alphaMap,
  48799. this.envMap = e.envMap,
  48800. this.combine = e.combine,
  48801. this.reflectivity = e.reflectivity,
  48802. this.refractionRatio = e.refractionRatio,
  48803. this.fog = e.fog,
  48804. this.shading = e.shading,
  48805. this.wireframe = e.wireframe,
  48806. this.wireframeLinewidth = e.wireframeLinewidth,
  48807. this.wireframeLinecap = e.wireframeLinecap,
  48808. this.wireframeLinejoin = e.wireframeLinejoin,
  48809. this.vertexColors = e.vertexColors,
  48810. this.skinning = e.skinning,
  48811. this.morphTargets = e.morphTargets,
  48812. this
  48813. }
  48814. ,
  48815. n.MeshLambertMaterial = function(e) {
  48816. n.Material.call(this),
  48817. this.type = "MeshLambertMaterial",
  48818. this.color = new n.Color(16777215),
  48819. this.map = null,
  48820. this.lightMap = null,
  48821. this.lightMapIntensity = 1,
  48822. this.aoMap = null,
  48823. this.aoMapIntensity = 1,
  48824. this.emissive = new n.Color(0),
  48825. this.emissiveIntensity = 1,
  48826. this.emissiveMap = null,
  48827. this.specularMap = null,
  48828. this.alphaMap = null,
  48829. this.envMap = null,
  48830. this.combine = n.MultiplyOperation,
  48831. this.reflectivity = 1,
  48832. this.refractionRatio = .98,
  48833. this.fog = !0,
  48834. this.blending = n.NormalBlending,
  48835. this.wireframe = !1,
  48836. this.wireframeLinewidth = 1,
  48837. this.wireframeLinecap = "round",
  48838. this.wireframeLinejoin = "round",
  48839. this.vertexColors = n.NoColors,
  48840. this.skinning = !1,
  48841. this.morphTargets = !1,
  48842. this.morphNormals = !1,
  48843. this.setValues(e)
  48844. }
  48845. ,
  48846. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  48847. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  48848. n.MeshLambertMaterial.prototype.copy = function(e) {
  48849. return n.Material.prototype.copy.call(this, e),
  48850. this.color.copy(e.color),
  48851. this.map = e.map,
  48852. this.lightMap = e.lightMap,
  48853. this.lightMapIntensity = e.lightMapIntensity,
  48854. this.aoMap = e.aoMap,
  48855. this.aoMapIntensity = e.aoMapIntensity,
  48856. this.emissive.copy(e.emissive),
  48857. this.emissiveMap = e.emissiveMap,
  48858. this.emissiveIntensity = e.emissiveIntensity,
  48859. this.specularMap = e.specularMap,
  48860. this.alphaMap = e.alphaMap,
  48861. this.envMap = e.envMap,
  48862. this.combine = e.combine,
  48863. this.reflectivity = e.reflectivity,
  48864. this.refractionRatio = e.refractionRatio,
  48865. this.fog = e.fog,
  48866. this.wireframe = e.wireframe,
  48867. this.wireframeLinewidth = e.wireframeLinewidth,
  48868. this.wireframeLinecap = e.wireframeLinecap,
  48869. this.wireframeLinejoin = e.wireframeLinejoin,
  48870. this.vertexColors = e.vertexColors,
  48871. this.skinning = e.skinning,
  48872. this.morphTargets = e.morphTargets,
  48873. this.morphNormals = e.morphNormals,
  48874. this
  48875. }
  48876. ,
  48877. n.MeshPhongMaterial = function(e) {
  48878. n.Material.call(this),
  48879. this.type = "MeshPhongMaterial",
  48880. this.color = new n.Color(16777215),
  48881. this.specular = new n.Color(1118481),
  48882. this.shininess = 30,
  48883. this.map = null,
  48884. this.lightMap = null,
  48885. this.lightMapIntensity = 1,
  48886. this.aoMap = null,
  48887. this.aoMapIntensity = 1,
  48888. this.emissive = new n.Color(0),
  48889. this.emissiveIntensity = 1,
  48890. this.emissiveMap = null,
  48891. this.bumpMap = null,
  48892. this.bumpScale = 1,
  48893. this.normalMap = null,
  48894. this.normalScale = new n.Vector2(1,1),
  48895. this.displacementMap = null,
  48896. this.displacementScale = 1,
  48897. this.displacementBias = 0,
  48898. this.specularMap = null,
  48899. this.alphaMap = null,
  48900. this.envMap = null,
  48901. this.combine = n.MultiplyOperation,
  48902. this.reflectivity = 1,
  48903. this.refractionRatio = .98,
  48904. this.fog = !0,
  48905. this.shading = n.SmoothShading,
  48906. this.blending = n.NormalBlending,
  48907. this.wireframe = !1,
  48908. this.wireframeLinewidth = 1,
  48909. this.wireframeLinecap = "round",
  48910. this.wireframeLinejoin = "round",
  48911. this.vertexColors = n.NoColors,
  48912. this.skinning = !1,
  48913. this.morphTargets = !1,
  48914. this.morphNormals = !1,
  48915. this.setValues(e)
  48916. }
  48917. ,
  48918. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  48919. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  48920. n.MeshPhongMaterial.prototype.copy = function(e) {
  48921. return n.Material.prototype.copy.call(this, e),
  48922. this.color.copy(e.color),
  48923. this.specular.copy(e.specular),
  48924. this.shininess = e.shininess,
  48925. this.map = e.map,
  48926. this.lightMap = e.lightMap,
  48927. this.lightMapIntensity = e.lightMapIntensity,
  48928. this.aoMap = e.aoMap,
  48929. this.aoMapIntensity = e.aoMapIntensity,
  48930. this.emissive.copy(e.emissive),
  48931. this.emissiveMap = e.emissiveMap,
  48932. this.emissiveIntensity = e.emissiveIntensity,
  48933. this.bumpMap = e.bumpMap,
  48934. this.bumpScale = e.bumpScale,
  48935. this.normalMap = e.normalMap,
  48936. this.normalScale.copy(e.normalScale),
  48937. this.displacementMap = e.displacementMap,
  48938. this.displacementScale = e.displacementScale,
  48939. this.displacementBias = e.displacementBias,
  48940. this.specularMap = e.specularMap,
  48941. this.alphaMap = e.alphaMap,
  48942. this.envMap = e.envMap,
  48943. this.combine = e.combine,
  48944. this.reflectivity = e.reflectivity,
  48945. this.refractionRatio = e.refractionRatio,
  48946. this.fog = e.fog,
  48947. this.shading = e.shading,
  48948. this.wireframe = e.wireframe,
  48949. this.wireframeLinewidth = e.wireframeLinewidth,
  48950. this.wireframeLinecap = e.wireframeLinecap,
  48951. this.wireframeLinejoin = e.wireframeLinejoin,
  48952. this.vertexColors = e.vertexColors,
  48953. this.skinning = e.skinning,
  48954. this.morphTargets = e.morphTargets,
  48955. this.morphNormals = e.morphNormals,
  48956. this
  48957. }
  48958. ,
  48959. n.MeshStandardMaterial = function(e) {
  48960. n.Material.call(this),
  48961. this.type = "MeshStandardMaterial",
  48962. this.color = new n.Color(16777215),
  48963. this.roughness = .5,
  48964. this.metalness = .5,
  48965. this.map = null,
  48966. this.lightMap = null,
  48967. this.lightMapIntensity = 1,
  48968. this.aoMap = null,
  48969. this.aoMapIntensity = 1,
  48970. this.emissive = new n.Color(0),
  48971. this.emissiveIntensity = 1,
  48972. this.emissiveMap = null,
  48973. this.bumpMap = null,
  48974. this.bumpScale = 1,
  48975. this.normalMap = null,
  48976. this.normalScale = new n.Vector2(1,1),
  48977. this.displacementMap = null,
  48978. this.displacementScale = 1,
  48979. this.displacementBias = 0,
  48980. this.roughnessMap = null,
  48981. this.metalnessMap = null,
  48982. this.alphaMap = null,
  48983. this.envMap = null,
  48984. this.envMapIntensity = 1,
  48985. this.refractionRatio = .98,
  48986. this.fog = !0,
  48987. this.shading = n.SmoothShading,
  48988. this.blending = n.NormalBlending,
  48989. this.wireframe = !1,
  48990. this.wireframeLinewidth = 1,
  48991. this.wireframeLinecap = "round",
  48992. this.wireframeLinejoin = "round",
  48993. this.vertexColors = n.NoColors,
  48994. this.skinning = !1,
  48995. this.morphTargets = !1,
  48996. this.morphNormals = !1,
  48997. this.setValues(e)
  48998. }
  48999. ,
  49000. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  49001. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  49002. n.MeshStandardMaterial.prototype.copy = function(e) {
  49003. return n.Material.prototype.copy.call(this, e),
  49004. this.color.copy(e.color),
  49005. this.roughness = e.roughness,
  49006. this.metalness = e.metalness,
  49007. this.map = e.map,
  49008. this.lightMap = e.lightMap,
  49009. this.lightMapIntensity = e.lightMapIntensity,
  49010. this.aoMap = e.aoMap,
  49011. this.aoMapIntensity = e.aoMapIntensity,
  49012. this.emissive.copy(e.emissive),
  49013. this.emissiveMap = e.emissiveMap,
  49014. this.emissiveIntensity = e.emissiveIntensity,
  49015. this.bumpMap = e.bumpMap,
  49016. this.bumpScale = e.bumpScale,
  49017. this.normalMap = e.normalMap,
  49018. this.normalScale.copy(e.normalScale),
  49019. this.displacementMap = e.displacementMap,
  49020. this.displacementScale = e.displacementScale,
  49021. this.displacementBias = e.displacementBias,
  49022. this.roughnessMap = e.roughnessMap,
  49023. this.metalnessMap = e.metalnessMap,
  49024. this.alphaMap = e.alphaMap,
  49025. this.envMap = e.envMap,
  49026. this.envMapIntensity = e.envMapIntensity,
  49027. this.refractionRatio = e.refractionRatio,
  49028. this.fog = e.fog,
  49029. this.shading = e.shading,
  49030. this.wireframe = e.wireframe,
  49031. this.wireframeLinewidth = e.wireframeLinewidth,
  49032. this.wireframeLinecap = e.wireframeLinecap,
  49033. this.wireframeLinejoin = e.wireframeLinejoin,
  49034. this.vertexColors = e.vertexColors,
  49035. this.skinning = e.skinning,
  49036. this.morphTargets = e.morphTargets,
  49037. this.morphNormals = e.morphNormals,
  49038. this
  49039. }
  49040. ,
  49041. n.MeshDepthMaterial = function(e) {
  49042. n.Material.call(this),
  49043. this.type = "MeshDepthMaterial",
  49044. this.morphTargets = !1,
  49045. this.wireframe = !1,
  49046. this.wireframeLinewidth = 1,
  49047. this.setValues(e)
  49048. }
  49049. ,
  49050. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  49051. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  49052. n.MeshDepthMaterial.prototype.copy = function(e) {
  49053. return n.Material.prototype.copy.call(this, e),
  49054. this.wireframe = e.wireframe,
  49055. this.wireframeLinewidth = e.wireframeLinewidth,
  49056. this
  49057. }
  49058. ,
  49059. n.MeshNormalMaterial = function(e) {
  49060. n.Material.call(this, e),
  49061. this.type = "MeshNormalMaterial",
  49062. this.wireframe = !1,
  49063. this.wireframeLinewidth = 1,
  49064. this.morphTargets = !1,
  49065. this.setValues(e)
  49066. }
  49067. ,
  49068. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  49069. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  49070. n.MeshNormalMaterial.prototype.copy = function(e) {
  49071. return n.Material.prototype.copy.call(this, e),
  49072. this.wireframe = e.wireframe,
  49073. this.wireframeLinewidth = e.wireframeLinewidth,
  49074. this
  49075. }
  49076. ,
  49077. n.MultiMaterial = function(e) {
  49078. this.uuid = n.Math.generateUUID(),
  49079. this.type = "MultiMaterial",
  49080. this.materials = e instanceof Array ? e : [],
  49081. this.visible = !0
  49082. }
  49083. ,
  49084. n.MultiMaterial.prototype = {
  49085. constructor: n.MultiMaterial,
  49086. toJSON: function(e) {
  49087. for (var t = {
  49088. metadata: {
  49089. version: 4.2,
  49090. type: "material",
  49091. generator: "MaterialExporter"
  49092. },
  49093. uuid: this.uuid,
  49094. type: this.type,
  49095. materials: []
  49096. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  49097. var o = i[n].toJSON(e);
  49098. delete o.metadata,
  49099. t.materials.push(o)
  49100. }
  49101. return t.visible = this.visible,
  49102. t
  49103. },
  49104. clone: function() {
  49105. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49106. e.materials.push(this.materials[t].clone());
  49107. return e.visible = this.visible,
  49108. e
  49109. }
  49110. },
  49111. n.PointsMaterial = function(e) {
  49112. n.Material.call(this),
  49113. this.type = "PointsMaterial",
  49114. this.color = new n.Color(16777215),
  49115. this.map = null,
  49116. this.size = 1,
  49117. this.sizeAttenuation = !0,
  49118. this.blending = n.NormalBlending,
  49119. this.vertexColors = n.NoColors,
  49120. this.fog = !0,
  49121. this.setValues(e)
  49122. }
  49123. ,
  49124. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49125. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49126. n.PointsMaterial.prototype.copy = function(e) {
  49127. return n.Material.prototype.copy.call(this, e),
  49128. this.color.copy(e.color),
  49129. this.map = e.map,
  49130. this.size = e.size,
  49131. this.sizeAttenuation = e.sizeAttenuation,
  49132. this.vertexColors = e.vertexColors,
  49133. this.fog = e.fog,
  49134. this
  49135. }
  49136. ,
  49137. n.ShaderMaterial = function(e) {
  49138. n.Material.call(this),
  49139. this.type = "ShaderMaterial",
  49140. this.defines = {},
  49141. this.uniforms = {},
  49142. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49143. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49144. this.shading = n.SmoothShading,
  49145. this.linewidth = 1,
  49146. this.wireframe = !1,
  49147. this.wireframeLinewidth = 1,
  49148. this.fog = !1,
  49149. this.lights = !1,
  49150. this.vertexColors = n.NoColors,
  49151. this.skinning = !1,
  49152. this.morphTargets = !1,
  49153. this.morphNormals = !1,
  49154. this.extensions = {
  49155. derivatives: !1,
  49156. fragDepth: !1,
  49157. drawBuffers: !1,
  49158. shaderTextureLOD: !1
  49159. },
  49160. this.defaultAttributeValues = {
  49161. color: [1, 1, 1],
  49162. uv: [0, 0],
  49163. uv2: [0, 0]
  49164. },
  49165. this.index0AttributeName = void 0,
  49166. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49167. this.setValues(e))
  49168. }
  49169. ,
  49170. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49171. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49172. n.ShaderMaterial.prototype.copy = function(e) {
  49173. return n.Material.prototype.copy.call(this, e),
  49174. this.fragmentShader = e.fragmentShader,
  49175. this.vertexShader = e.vertexShader,
  49176. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49177. this.defines = e.defines,
  49178. this.shading = e.shading,
  49179. this.wireframe = e.wireframe,
  49180. this.wireframeLinewidth = e.wireframeLinewidth,
  49181. this.fog = e.fog,
  49182. this.lights = e.lights,
  49183. this.vertexColors = e.vertexColors,
  49184. this.skinning = e.skinning,
  49185. this.morphTargets = e.morphTargets,
  49186. this.morphNormals = e.morphNormals,
  49187. this.extensions = e.extensions,
  49188. this
  49189. }
  49190. ,
  49191. n.ShaderMaterial.prototype.toJSON = function(e) {
  49192. var t = n.Material.prototype.toJSON.call(this, e);
  49193. return t.uniforms = this.uniforms,
  49194. t.vertexShader = this.vertexShader,
  49195. t.fragmentShader = this.fragmentShader,
  49196. t
  49197. }
  49198. ,
  49199. n.RawShaderMaterial = function(e) {
  49200. n.ShaderMaterial.call(this, e),
  49201. this.type = "RawShaderMaterial"
  49202. }
  49203. ,
  49204. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49205. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49206. n.SpriteMaterial = function(e) {
  49207. n.Material.call(this),
  49208. this.type = "SpriteMaterial",
  49209. this.color = new n.Color(16777215),
  49210. this.map = null,
  49211. this.rotation = 0,
  49212. this.fog = !1,
  49213. this.setValues(e)
  49214. }
  49215. ,
  49216. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49217. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49218. n.SpriteMaterial.prototype.copy = function(e) {
  49219. return n.Material.prototype.copy.call(this, e),
  49220. this.color.copy(e.color),
  49221. this.map = e.map,
  49222. this.rotation = e.rotation,
  49223. this.fog = e.fog,
  49224. this
  49225. }
  49226. ,
  49227. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49228. Object.defineProperty(this, "id", {
  49229. value: n.TextureIdCount++
  49230. }),
  49231. this.uuid = n.Math.generateUUID(),
  49232. this.name = "",
  49233. this.sourceFile = "",
  49234. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49235. this.mipmaps = [],
  49236. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49237. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49238. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49239. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49240. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49241. this.anisotropy = void 0 !== c ? c : 1,
  49242. this.format = void 0 !== s ? s : n.RGBAFormat,
  49243. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49244. this.offset = new n.Vector2(0,0),
  49245. this.repeat = new n.Vector2(1,1),
  49246. this.generateMipmaps = !0,
  49247. this.premultiplyAlpha = !1,
  49248. this.flipY = !0,
  49249. this.unpackAlignment = 4,
  49250. this.encoding = n.LinearEncoding,
  49251. this.version = 0,
  49252. this.onUpdate = null
  49253. }
  49254. ,
  49255. n.Texture.DEFAULT_IMAGE = void 0,
  49256. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49257. n.Texture.prototype = {
  49258. constructor: n.Texture,
  49259. set needsUpdate(e) {
  49260. e === !0 && this.version++
  49261. },
  49262. clone: function() {
  49263. return (new this.constructor).copy(this)
  49264. },
  49265. copy: function(e) {
  49266. return this.image = e.image,
  49267. this.mipmaps = e.mipmaps.slice(0),
  49268. this.mapping = e.mapping,
  49269. this.wrapS = e.wrapS,
  49270. this.wrapT = e.wrapT,
  49271. this.magFilter = e.magFilter,
  49272. this.minFilter = e.minFilter,
  49273. this.anisotropy = e.anisotropy,
  49274. this.format = e.format,
  49275. this.type = e.type,
  49276. this.offset.copy(e.offset),
  49277. this.repeat.copy(e.repeat),
  49278. this.generateMipmaps = e.generateMipmaps,
  49279. this.premultiplyAlpha = e.premultiplyAlpha,
  49280. this.flipY = e.flipY,
  49281. this.unpackAlignment = e.unpackAlignment,
  49282. this.encoding = e.encoding,
  49283. this
  49284. },
  49285. toJSON: function(e) {
  49286. function t(e) {
  49287. var t;
  49288. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49289. t.width = e.width,
  49290. t.height = e.height,
  49291. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49292. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49293. }
  49294. if (void 0 !== e.textures[this.uuid])
  49295. return e.textures[this.uuid];
  49296. var i = {
  49297. metadata: {
  49298. version: 4.4,
  49299. type: "Texture",
  49300. generator: "Texture.toJSON"
  49301. },
  49302. uuid: this.uuid,
  49303. name: this.name,
  49304. mapping: this.mapping,
  49305. repeat: [this.repeat.x, this.repeat.y],
  49306. offset: [this.offset.x, this.offset.y],
  49307. wrap: [this.wrapS, this.wrapT],
  49308. minFilter: this.minFilter,
  49309. magFilter: this.magFilter,
  49310. anisotropy: this.anisotropy
  49311. };
  49312. if (void 0 !== this.image) {
  49313. var r = this.image;
  49314. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49315. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49316. uuid: r.uuid,
  49317. url: t(r)
  49318. }),
  49319. i.image = r.uuid
  49320. }
  49321. return e.textures[this.uuid] = i,
  49322. i
  49323. },
  49324. dispose: function() {
  49325. this.dispatchEvent({
  49326. type: "dispose"
  49327. })
  49328. },
  49329. transformUv: function(e) {
  49330. if (this.mapping === n.UVMapping) {
  49331. if (e.multiply(this.repeat),
  49332. e.add(this.offset),
  49333. e.x < 0 || e.x > 1)
  49334. switch (this.wrapS) {
  49335. case n.RepeatWrapping:
  49336. e.x = e.x - Math.floor(e.x);
  49337. break;
  49338. case n.ClampToEdgeWrapping:
  49339. e.x = e.x < 0 ? 0 : 1;
  49340. break;
  49341. case n.MirroredRepeatWrapping:
  49342. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49343. }
  49344. if (e.y < 0 || e.y > 1)
  49345. switch (this.wrapT) {
  49346. case n.RepeatWrapping:
  49347. e.y = e.y - Math.floor(e.y);
  49348. break;
  49349. case n.ClampToEdgeWrapping:
  49350. e.y = e.y < 0 ? 0 : 1;
  49351. break;
  49352. case n.MirroredRepeatWrapping:
  49353. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49354. }
  49355. this.flipY && (e.y = 1 - e.y)
  49356. }
  49357. }
  49358. },
  49359. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49360. n.TextureIdCount = 0,
  49361. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49362. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49363. this.needsUpdate = !0
  49364. }
  49365. ,
  49366. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49367. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49368. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49369. e = void 0 !== e ? e : [],
  49370. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49371. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49372. this.flipY = !1
  49373. }
  49374. ,
  49375. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49376. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49377. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49378. get: function() {
  49379. return this.image
  49380. },
  49381. set: function(e) {
  49382. this.image = e
  49383. }
  49384. }),
  49385. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49386. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49387. this.image = {
  49388. width: t,
  49389. height: i
  49390. },
  49391. this.mipmaps = e,
  49392. this.flipY = !1,
  49393. this.generateMipmaps = !1
  49394. }
  49395. ,
  49396. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49397. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49398. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49399. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49400. this.image = {
  49401. data: e,
  49402. width: t,
  49403. height: i
  49404. },
  49405. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49406. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49407. this.flipY = !1,
  49408. this.generateMipmaps = !1
  49409. }
  49410. ,
  49411. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49412. n.DataTexture.prototype.constructor = n.DataTexture,
  49413. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49414. function h() {
  49415. requestAnimationFrame(h),
  49416. e.readyState === e.HAVE_ENOUGH_DATA && (u.needsUpdate = !0)
  49417. }
  49418. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49419. this.generateMipmaps = !1;
  49420. var u = this;
  49421. h()
  49422. }
  49423. ,
  49424. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49425. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49426. n.Group = function() {
  49427. n.Object3D.call(this),
  49428. this.type = "Group"
  49429. }
  49430. ,
  49431. n.Group.prototype = Object.create(n.Object3D.prototype),
  49432. n.Group.prototype.constructor = n.Group,
  49433. n.Points = function(e, t) {
  49434. n.Object3D.call(this),
  49435. this.type = "Points",
  49436. this.geometry = void 0 !== e ? e : new n.Geometry,
  49437. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49438. color: 16777215 * Math.random()
  49439. })
  49440. }
  49441. ,
  49442. n.Points.prototype = Object.create(n.Object3D.prototype),
  49443. n.Points.prototype.constructor = n.Points,
  49444. n.Points.prototype.raycast = function() {
  49445. var e = new n.Matrix4
  49446. , t = new n.Ray
  49447. , i = new n.Sphere;
  49448. return function(r, o) {
  49449. function a(e, i) {
  49450. var n = t.distanceSqToPoint(e);
  49451. if (n < d) {
  49452. var a = t.closestPointToPoint(e);
  49453. a.applyMatrix4(c);
  49454. var l = r.ray.origin.distanceTo(a);
  49455. if (l < r.near || l > r.far)
  49456. return;
  49457. o.push({
  49458. distance: l,
  49459. distanceToRay: Math.sqrt(n),
  49460. point: a.clone(),
  49461. index: i,
  49462. face: null,
  49463. object: s
  49464. })
  49465. }
  49466. }
  49467. var s = this
  49468. , l = this.geometry
  49469. , c = this.matrixWorld
  49470. , h = r.params.Points.threshold;
  49471. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49472. i.copy(l.boundingSphere),
  49473. i.applyMatrix4(c),
  49474. r.ray.intersectsSphere(i) !== !1) {
  49475. e.getInverse(c),
  49476. t.copy(r.ray).applyMatrix4(e);
  49477. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49478. , d = u * u
  49479. , p = new n.Vector3;
  49480. if (l instanceof n.BufferGeometry) {
  49481. var f = l.index
  49482. , g = l.attributes
  49483. , m = g.position.array;
  49484. if (null !== f)
  49485. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49486. var C = v[A];
  49487. p.fromArray(m, 3 * C),
  49488. a(p, C)
  49489. }
  49490. else
  49491. for (var A = 0, I = m.length / 3; A < I; A++)
  49492. p.fromArray(m, 3 * A),
  49493. a(p, A)
  49494. } else
  49495. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49496. a(E[A], A)
  49497. }
  49498. }
  49499. }(),
  49500. n.Points.prototype.clone = function() {
  49501. return new this.constructor(this.geometry,this.material).copy(this)
  49502. }
  49503. ,
  49504. n.Line = function(e, t, i) {
  49505. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49506. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49507. this.type = "Line",
  49508. this.geometry = void 0 !== e ? e : new n.Geometry,
  49509. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49510. color: 16777215 * Math.random()
  49511. })))
  49512. }
  49513. ,
  49514. n.Line.prototype = Object.create(n.Object3D.prototype),
  49515. n.Line.prototype.constructor = n.Line,
  49516. n.Line.prototype.raycast = function() {
  49517. var e = new n.Matrix4
  49518. , t = new n.Ray
  49519. , i = new n.Sphere;
  49520. return function(r, o) {
  49521. var a = r.linePrecision
  49522. , s = a * a
  49523. , l = this.geometry
  49524. , c = this.matrixWorld;
  49525. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49526. i.copy(l.boundingSphere),
  49527. i.applyMatrix4(c),
  49528. r.ray.intersectsSphere(i) !== !1) {
  49529. e.getInverse(c),
  49530. t.copy(r.ray).applyMatrix4(e);
  49531. var h = new n.Vector3
  49532. , u = new n.Vector3
  49533. , d = new n.Vector3
  49534. , p = new n.Vector3
  49535. , f = this instanceof n.LineSegments ? 2 : 1;
  49536. if (l instanceof n.BufferGeometry) {
  49537. var g = l.index
  49538. , m = l.attributes
  49539. , v = m.position.array;
  49540. if (null !== g)
  49541. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49542. var I = A[y]
  49543. , E = A[y + 1];
  49544. h.fromArray(v, 3 * I),
  49545. u.fromArray(v, 3 * E);
  49546. var b = t.distanceSqToSegment(h, u, p, d);
  49547. if (!(b > s)) {
  49548. p.applyMatrix4(this.matrixWorld);
  49549. var w = r.ray.origin.distanceTo(p);
  49550. w < r.near || w > r.far || o.push({
  49551. distance: w,
  49552. point: d.clone().applyMatrix4(this.matrixWorld),
  49553. index: y,
  49554. face: null,
  49555. faceIndex: null,
  49556. object: this
  49557. })
  49558. }
  49559. }
  49560. else
  49561. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49562. h.fromArray(v, 3 * y),
  49563. u.fromArray(v, 3 * y + 3);
  49564. var b = t.distanceSqToSegment(h, u, p, d);
  49565. if (!(b > s)) {
  49566. p.applyMatrix4(this.matrixWorld);
  49567. var w = r.ray.origin.distanceTo(p);
  49568. w < r.near || w > r.far || o.push({
  49569. distance: w,
  49570. point: d.clone().applyMatrix4(this.matrixWorld),
  49571. index: y,
  49572. face: null,
  49573. faceIndex: null,
  49574. object: this
  49575. })
  49576. }
  49577. }
  49578. } else if (l instanceof n.Geometry)
  49579. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49580. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49581. if (!(b > s)) {
  49582. p.applyMatrix4(this.matrixWorld);
  49583. var w = r.ray.origin.distanceTo(p);
  49584. w < r.near || w > r.far || o.push({
  49585. distance: w,
  49586. point: d.clone().applyMatrix4(this.matrixWorld),
  49587. index: y,
  49588. face: null,
  49589. faceIndex: null,
  49590. object: this
  49591. })
  49592. }
  49593. }
  49594. }
  49595. }
  49596. }(),
  49597. n.Line.prototype.clone = function() {
  49598. return new this.constructor(this.geometry,this.material).copy(this)
  49599. }
  49600. ,
  49601. n.LineStrip = 0,
  49602. n.LinePieces = 1,
  49603. n.LineSegments = function(e, t) {
  49604. n.Line.call(this, e, t),
  49605. this.type = "LineSegments"
  49606. }
  49607. ,
  49608. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49609. n.LineSegments.prototype.constructor = n.LineSegments,
  49610. n.Mesh = function(e, t) {
  49611. n.Object3D.call(this),
  49612. this.type = "Mesh",
  49613. this.geometry = void 0 !== e ? e : new n.Geometry,
  49614. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49615. color: 16777215 * Math.random()
  49616. }),
  49617. this.drawMode = n.TrianglesDrawMode,
  49618. this.updateMorphTargets()
  49619. }
  49620. ,
  49621. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49622. n.Mesh.prototype.constructor = n.Mesh,
  49623. n.Mesh.prototype.setDrawMode = function(e) {
  49624. this.drawMode = e
  49625. }
  49626. ,
  49627. n.Mesh.prototype.updateMorphTargets = function() {
  49628. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49629. this.morphTargetBase = -1,
  49630. this.morphTargetInfluences = [],
  49631. this.morphTargetDictionary = {};
  49632. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49633. this.morphTargetInfluences.push(0),
  49634. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49635. }
  49636. }
  49637. ,
  49638. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49639. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49640. 0)
  49641. }
  49642. ,
  49643. n.Mesh.prototype.raycast = function() {
  49644. function e(e, t, i, r, o, a, s) {
  49645. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49646. o.multiplyScalar(m.x),
  49647. a.multiplyScalar(m.y),
  49648. s.multiplyScalar(m.z),
  49649. o.add(a).add(s),
  49650. o.clone()
  49651. }
  49652. function t(e, t, i, r, o, a, s) {
  49653. var l, c = e.material;
  49654. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49655. null === l)
  49656. return null;
  49657. A.copy(s),
  49658. A.applyMatrix4(e.matrixWorld);
  49659. var h = t.ray.origin.distanceTo(A);
  49660. return h < t.near || h > t.far ? null : {
  49661. distance: h,
  49662. point: A.clone(),
  49663. object: e
  49664. }
  49665. }
  49666. function i(i, r, o, a, h, u, d, m) {
  49667. s.fromArray(a, 3 * u),
  49668. l.fromArray(a, 3 * d),
  49669. c.fromArray(a, 3 * m);
  49670. var A = t(i, r, o, s, l, c, v);
  49671. return A && (h && (p.fromArray(h, 2 * u),
  49672. f.fromArray(h, 2 * d),
  49673. g.fromArray(h, 2 * m),
  49674. A.uv = e(v, s, l, c, p, f, g)),
  49675. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49676. A.faceIndex = u),
  49677. A
  49678. }
  49679. var r = new n.Matrix4
  49680. , o = new n.Ray
  49681. , a = new n.Sphere
  49682. , s = new n.Vector3
  49683. , l = new n.Vector3
  49684. , c = new n.Vector3
  49685. , h = new n.Vector3
  49686. , u = new n.Vector3
  49687. , d = new n.Vector3
  49688. , p = new n.Vector2
  49689. , f = new n.Vector2
  49690. , g = new n.Vector2
  49691. , m = new n.Vector3
  49692. , v = new n.Vector3
  49693. , A = new n.Vector3;
  49694. return function(m, A) {
  49695. var y = this.geometry
  49696. , C = this.material
  49697. , I = this.matrixWorld;
  49698. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49699. a.copy(y.boundingSphere),
  49700. a.applyMatrix4(I),
  49701. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49702. o.copy(m.ray).applyMatrix4(r),
  49703. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49704. var E, b;
  49705. if (y instanceof n.BufferGeometry) {
  49706. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49707. if (void 0 !== S.uv && (E = S.uv.array),
  49708. null !== x)
  49709. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49710. w = R[P],
  49711. _ = R[P + 1],
  49712. T = R[P + 2],
  49713. b = i(this, m, o, M, E, w, _, T),
  49714. b && (b.faceIndex = Math.floor(P / 3),
  49715. A.push(b));
  49716. else
  49717. for (var P = 0, O = M.length; P < O; P += 9)
  49718. w = P / 3,
  49719. _ = w + 1,
  49720. T = w + 2,
  49721. b = i(this, m, o, M, E, w, _, T),
  49722. b && (b.index = w,
  49723. A.push(b))
  49724. } else if (y instanceof n.Geometry) {
  49725. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49726. k.length > 0 && (E = k);
  49727. for (var H = 0, G = U.length; H < G; H++) {
  49728. var z = U[H]
  49729. , W = B === !0 ? F[z.materialIndex] : C;
  49730. if (void 0 !== W) {
  49731. if (L = V[z.a],
  49732. D = V[z.b],
  49733. N = V[z.c],
  49734. W.morphTargets === !0) {
  49735. var j = y.morphTargets
  49736. , Y = this.morphTargetInfluences;
  49737. s.set(0, 0, 0),
  49738. l.set(0, 0, 0),
  49739. c.set(0, 0, 0);
  49740. for (var X = 0, Z = j.length; X < Z; X++) {
  49741. var q = Y[X];
  49742. if (0 !== q) {
  49743. var K = j[X].vertices;
  49744. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49745. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49746. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49747. }
  49748. }
  49749. s.add(L),
  49750. l.add(D),
  49751. c.add(N),
  49752. L = s,
  49753. D = l,
  49754. N = c
  49755. }
  49756. if (b = t(this, m, o, L, D, N, v)) {
  49757. if (E) {
  49758. var Q = E[H];
  49759. p.copy(Q[0]),
  49760. f.copy(Q[1]),
  49761. g.copy(Q[2]),
  49762. b.uv = e(v, L, D, N, p, f, g)
  49763. }
  49764. b.face = z,
  49765. b.faceIndex = H,
  49766. A.push(b)
  49767. }
  49768. }
  49769. }
  49770. }
  49771. }
  49772. }
  49773. }(),
  49774. n.Mesh.prototype.clone = function() {
  49775. return new this.constructor(this.geometry,this.material).copy(this)
  49776. }
  49777. ,
  49778. n.Bone = function(e) {
  49779. n.Object3D.call(this),
  49780. this.type = "Bone",
  49781. this.skin = e
  49782. }
  49783. ,
  49784. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49785. n.Bone.prototype.constructor = n.Bone,
  49786. n.Bone.prototype.copy = function(e) {
  49787. return n.Object3D.prototype.copy.call(this, e),
  49788. this.skin = e.skin,
  49789. this
  49790. }
  49791. ,
  49792. n.Skeleton = function(e, t, i) {
  49793. if (this.useVertexTexture = void 0 === i || i,
  49794. this.identityMatrix = new n.Matrix4,
  49795. e = e || [],
  49796. this.bones = e.slice(0),
  49797. this.useVertexTexture) {
  49798. var r = Math.sqrt(4 * this.bones.length);
  49799. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49800. r = Math.max(r, 4),
  49801. this.boneTextureWidth = r,
  49802. this.boneTextureHeight = r,
  49803. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49804. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49805. } else
  49806. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49807. if (void 0 === t)
  49808. this.calculateInverses();
  49809. else if (this.bones.length === t.length)
  49810. this.boneInverses = t.slice(0);
  49811. else {
  49812. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49813. this.boneInverses = [];
  49814. for (var o = 0, a = this.bones.length; o < a; o++)
  49815. this.boneInverses.push(new n.Matrix4)
  49816. }
  49817. }
  49818. ,
  49819. n.Skeleton.prototype.calculateInverses = function() {
  49820. this.boneInverses = [];
  49821. for (var e = 0, t = this.bones.length; e < t; e++) {
  49822. var i = new n.Matrix4;
  49823. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  49824. this.boneInverses.push(i)
  49825. }
  49826. }
  49827. ,
  49828. n.Skeleton.prototype.pose = function() {
  49829. for (var e, t = 0, i = this.bones.length; t < i; t++)
  49830. e = this.bones[t],
  49831. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  49832. for (var t = 0, i = this.bones.length; t < i; t++)
  49833. e = this.bones[t],
  49834. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  49835. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  49836. e.matrix.decompose(e.position, e.quaternion, e.scale));
  49837. }
  49838. ,
  49839. n.Skeleton.prototype.update = function() {
  49840. var e = new n.Matrix4;
  49841. return function() {
  49842. for (var t = 0, i = this.bones.length; t < i; t++) {
  49843. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  49844. e.multiplyMatrices(n, this.boneInverses[t]),
  49845. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  49846. }
  49847. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  49848. }
  49849. }(),
  49850. n.Skeleton.prototype.clone = function() {
  49851. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  49852. }
  49853. ,
  49854. n.SkinnedMesh = function(e, t, i) {
  49855. n.Mesh.call(this, e, t),
  49856. this.type = "SkinnedMesh",
  49857. this.bindMode = "attached",
  49858. this.bindMatrix = new n.Matrix4,
  49859. this.bindMatrixInverse = new n.Matrix4;
  49860. var r = [];
  49861. if (this.geometry && void 0 !== this.geometry.bones) {
  49862. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  49863. a = this.geometry.bones[s],
  49864. o = new n.Bone(this),
  49865. r.push(o),
  49866. o.name = a.name,
  49867. o.position.fromArray(a.pos),
  49868. o.quaternion.fromArray(a.rotq),
  49869. void 0 !== a.scl && o.scale.fromArray(a.scl);
  49870. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  49871. a = this.geometry.bones[s],
  49872. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  49873. }
  49874. this.normalizeSkinWeights(),
  49875. this.updateMatrixWorld(!0),
  49876. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  49877. }
  49878. ,
  49879. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  49880. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  49881. n.SkinnedMesh.prototype.bind = function(e, t) {
  49882. this.skeleton = e,
  49883. void 0 === t && (this.updateMatrixWorld(!0),
  49884. this.skeleton.calculateInverses(),
  49885. t = this.matrixWorld),
  49886. this.bindMatrix.copy(t),
  49887. this.bindMatrixInverse.getInverse(t)
  49888. }
  49889. ,
  49890. n.SkinnedMesh.prototype.pose = function() {
  49891. this.skeleton.pose()
  49892. }
  49893. ,
  49894. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  49895. if (this.geometry instanceof n.Geometry)
  49896. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  49897. var t = this.geometry.skinWeights[e]
  49898. , i = 1 / t.lengthManhattan();
  49899. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  49900. }
  49901. else if (this.geometry instanceof n.BufferGeometry)
  49902. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  49903. r.x = o.getX(e),
  49904. r.y = o.getY(e),
  49905. r.z = o.getZ(e),
  49906. r.w = o.getW(e);
  49907. var i = 1 / r.lengthManhattan();
  49908. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  49909. o.setXYZW(e, r.x, r.y, r.z, r.w)
  49910. }
  49911. }
  49912. ,
  49913. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  49914. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  49915. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  49916. }
  49917. ,
  49918. n.SkinnedMesh.prototype.clone = function() {
  49919. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  49920. }
  49921. ,
  49922. n.LOD = function() {
  49923. n.Object3D.call(this),
  49924. this.type = "LOD",
  49925. Object.defineProperties(this, {
  49926. levels: {
  49927. enumerable: !0,
  49928. value: []
  49929. },
  49930. objects: {
  49931. get: function() {
  49932. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  49933. this.levels
  49934. }
  49935. }
  49936. })
  49937. }
  49938. ,
  49939. n.LOD.prototype = Object.create(n.Object3D.prototype),
  49940. n.LOD.prototype.constructor = n.LOD,
  49941. n.LOD.prototype.addLevel = function(e, t) {
  49942. void 0 === t && (t = 0),
  49943. t = Math.abs(t);
  49944. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  49945. ;
  49946. i.splice(n, 0, {
  49947. distance: t,
  49948. object: e
  49949. }),
  49950. this.add(e)
  49951. }
  49952. ,
  49953. n.LOD.prototype.getObjectForDistance = function(e) {
  49954. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  49955. ;
  49956. return t[i - 1].object
  49957. }
  49958. ,
  49959. n.LOD.prototype.raycast = function() {
  49960. var e = new n.Vector3;
  49961. return function(t, i) {
  49962. e.setFromMatrixPosition(this.matrixWorld);
  49963. var n = t.ray.origin.distanceTo(e);
  49964. this.getObjectForDistance(n).raycast(t, i)
  49965. }
  49966. }(),
  49967. n.LOD.prototype.update = function() {
  49968. var e = new n.Vector3
  49969. , t = new n.Vector3;
  49970. return function(i) {
  49971. var n = this.levels;
  49972. if (n.length > 1) {
  49973. e.setFromMatrixPosition(i.matrixWorld),
  49974. t.setFromMatrixPosition(this.matrixWorld);
  49975. var r = e.distanceTo(t);
  49976. n[0].object.visible = !0;
  49977. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  49978. n[o - 1].object.visible = !1,
  49979. n[o].object.visible = !0;
  49980. for (; o < a; o++)
  49981. n[o].object.visible = !1
  49982. }
  49983. }
  49984. }(),
  49985. n.LOD.prototype.copy = function(e) {
  49986. n.Object3D.prototype.copy.call(this, e, !1);
  49987. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  49988. var o = t[i];
  49989. this.addLevel(o.object.clone(), o.distance)
  49990. }
  49991. return this
  49992. }
  49993. ,
  49994. n.LOD.prototype.toJSON = function(e) {
  49995. var t = n.Object3D.prototype.toJSON.call(this, e);
  49996. t.object.levels = [];
  49997. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  49998. var a = i[r];
  49999. t.object.levels.push({
  50000. object: a.object.uuid,
  50001. distance: a.distance
  50002. })
  50003. }
  50004. return t
  50005. }
  50006. ,
  50007. n.Sprite = function() {
  50008. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  50009. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  50010. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  50011. , r = new n.BufferGeometry;
  50012. return r.setIndex(new n.BufferAttribute(e,1)),
  50013. r.addAttribute("position", new n.BufferAttribute(t,3)),
  50014. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  50015. function(e) {
  50016. n.Object3D.call(this),
  50017. this.type = "Sprite",
  50018. this.geometry = r,
  50019. this.material = void 0 !== e ? e : new n.SpriteMaterial
  50020. }
  50021. }(),
  50022. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  50023. n.Sprite.prototype.constructor = n.Sprite,
  50024. n.Sprite.prototype.raycast = function() {
  50025. var e = new n.Vector3;
  50026. return function(t, i) {
  50027. e.setFromMatrixPosition(this.matrixWorld);
  50028. var n = t.ray.distanceSqToPoint(e)
  50029. , r = this.scale.x * this.scale.y;
  50030. n > r || i.push({
  50031. distance: Math.sqrt(n),
  50032. point: this.position,
  50033. face: null,
  50034. object: this
  50035. })
  50036. }
  50037. }(),
  50038. n.Sprite.prototype.clone = function() {
  50039. return new this.constructor(this.material).copy(this)
  50040. }
  50041. ,
  50042. n.Particle = n.Sprite,
  50043. n.LensFlare = function(e, t, i, r, o) {
  50044. n.Object3D.call(this),
  50045. this.lensFlares = [],
  50046. this.positionScreen = new n.Vector3,
  50047. this.customUpdateCallback = void 0,
  50048. void 0 !== e && this.add(e, t, i, r, o)
  50049. }
  50050. ,
  50051. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  50052. n.LensFlare.prototype.constructor = n.LensFlare,
  50053. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  50054. void 0 === t && (t = -1),
  50055. void 0 === i && (i = 0),
  50056. void 0 === a && (a = 1),
  50057. void 0 === o && (o = new n.Color(16777215)),
  50058. void 0 === r && (r = n.NormalBlending),
  50059. i = Math.min(i, Math.max(0, i)),
  50060. this.lensFlares.push({
  50061. texture: e,
  50062. size: t,
  50063. distance: i,
  50064. x: 0,
  50065. y: 0,
  50066. z: 0,
  50067. scale: 1,
  50068. rotation: 0,
  50069. opacity: a,
  50070. color: o,
  50071. blending: r
  50072. })
  50073. }
  50074. ,
  50075. n.LensFlare.prototype.updateLensFlares = function() {
  50076. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  50077. for (e = 0; e < i; e++)
  50078. t = this.lensFlares[e],
  50079. t.x = this.positionScreen.x + n * t.distance,
  50080. t.y = this.positionScreen.y + r * t.distance,
  50081. t.wantedRotation = t.x * Math.PI * .25,
  50082. t.rotation += .25 * (t.wantedRotation - t.rotation)
  50083. }
  50084. ,
  50085. n.LensFlare.prototype.copy = function(e) {
  50086. n.Object3D.prototype.copy.call(this, e),
  50087. this.positionScreen.copy(e.positionScreen),
  50088. this.customUpdateCallback = e.customUpdateCallback;
  50089. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  50090. this.lensFlares.push(e.lensFlares[t]);
  50091. return this
  50092. }
  50093. ,
  50094. n.Scene = function() {
  50095. n.Object3D.call(this),
  50096. this.type = "Scene",
  50097. this.fog = null,
  50098. this.overrideMaterial = null,
  50099. this.autoUpdate = !0
  50100. }
  50101. ,
  50102. n.Scene.prototype = Object.create(n.Object3D.prototype),
  50103. n.Scene.prototype.constructor = n.Scene,
  50104. n.Scene.prototype.copy = function(e, t) {
  50105. return n.Object3D.prototype.copy.call(this, e, t),
  50106. null !== e.fog && (this.fog = e.fog.clone()),
  50107. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50108. this.autoUpdate = e.autoUpdate,
  50109. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50110. this
  50111. }
  50112. ,
  50113. n.Fog = function(e, t, i) {
  50114. this.name = "",
  50115. this.color = new n.Color(e),
  50116. this.near = void 0 !== t ? t : 1,
  50117. this.far = void 0 !== i ? i : 1e3
  50118. }
  50119. ,
  50120. n.Fog.prototype.clone = function() {
  50121. return new n.Fog(this.color.getHex(),this.near,this.far)
  50122. }
  50123. ,
  50124. n.FogExp2 = function(e, t) {
  50125. this.name = "",
  50126. this.color = new n.Color(e),
  50127. this.density = void 0 !== t ? t : 25e-5
  50128. }
  50129. ,
  50130. n.FogExp2.prototype.clone = function() {
  50131. return new n.FogExp2(this.color.getHex(),this.density)
  50132. }
  50133. ,
  50134. n.ShaderChunk = {},
  50135. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50136. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50137. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50138. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50139. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50140. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50141. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50142. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50143. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50144. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50145. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50146. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50147. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50148. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50149. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50150. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50151. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50152. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50153. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50154. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50155. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50156. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50157. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50158. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50159. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50160. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50161. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50162. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50163. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50164. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50165. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50166. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50167. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50168. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50169. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50170. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50171. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50172. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50173. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50174. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50175. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50176. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50177. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50178. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50179. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50180. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50181. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50182. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50183. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50184. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50185. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50186. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50187. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50188. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50189. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50190. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50191. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50192. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50193. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50194. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50195. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50196. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50197. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50198. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50199. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50200. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50201. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50202. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50203. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50204. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50205. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50206. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50207. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50208. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50209. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50210. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50211. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50212. n.UniformsUtils = {
  50213. merge: function(e) {
  50214. for (var t = {}, i = 0; i < e.length; i++) {
  50215. var n = this.clone(e[i]);
  50216. for (var r in n)
  50217. t[r] = n[r]
  50218. }
  50219. return t
  50220. },
  50221. clone: function(e) {
  50222. var t = {};
  50223. for (var i in e) {
  50224. t[i] = {};
  50225. for (var r in e[i]) {
  50226. var o = e[i][r];
  50227. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50228. }
  50229. }
  50230. return t
  50231. }
  50232. },
  50233. n.UniformsLib = {
  50234. common: {
  50235. diffuse: {
  50236. type: "c",
  50237. value: new n.Color(15658734)
  50238. },
  50239. opacity: {
  50240. type: "f",
  50241. value: 1
  50242. },
  50243. map: {
  50244. type: "t",
  50245. value: null
  50246. },
  50247. offsetRepeat: {
  50248. type: "v4",
  50249. value: new n.Vector4(0,0,1,1)
  50250. },
  50251. specularMap: {
  50252. type: "t",
  50253. value: null
  50254. },
  50255. alphaMap: {
  50256. type: "t",
  50257. value: null
  50258. },
  50259. envMap: {
  50260. type: "t",
  50261. value: null
  50262. },
  50263. flipEnvMap: {
  50264. type: "f",
  50265. value: -1
  50266. },
  50267. reflectivity: {
  50268. type: "f",
  50269. value: 1
  50270. },
  50271. refractionRatio: {
  50272. type: "f",
  50273. value: .98
  50274. }
  50275. },
  50276. aomap: {
  50277. aoMap: {
  50278. type: "t",
  50279. value: null
  50280. },
  50281. aoMapIntensity: {
  50282. type: "f",
  50283. value: 1
  50284. }
  50285. },
  50286. lightmap: {
  50287. lightMap: {
  50288. type: "t",
  50289. value: null
  50290. },
  50291. lightMapIntensity: {
  50292. type: "f",
  50293. value: 1
  50294. }
  50295. },
  50296. emissivemap: {
  50297. emissiveMap: {
  50298. type: "t",
  50299. value: null
  50300. }
  50301. },
  50302. bumpmap: {
  50303. bumpMap: {
  50304. type: "t",
  50305. value: null
  50306. },
  50307. bumpScale: {
  50308. type: "f",
  50309. value: 1
  50310. }
  50311. },
  50312. normalmap: {
  50313. normalMap: {
  50314. type: "t",
  50315. value: null
  50316. },
  50317. normalScale: {
  50318. type: "v2",
  50319. value: new n.Vector2(1,1)
  50320. }
  50321. },
  50322. displacementmap: {
  50323. displacementMap: {
  50324. type: "t",
  50325. value: null
  50326. },
  50327. displacementScale: {
  50328. type: "f",
  50329. value: 1
  50330. },
  50331. displacementBias: {
  50332. type: "f",
  50333. value: 0
  50334. }
  50335. },
  50336. roughnessmap: {
  50337. roughnessMap: {
  50338. type: "t",
  50339. value: null
  50340. }
  50341. },
  50342. metalnessmap: {
  50343. metalnessMap: {
  50344. type: "t",
  50345. value: null
  50346. }
  50347. },
  50348. fog: {
  50349. fogDensity: {
  50350. type: "f",
  50351. value: 25e-5
  50352. },
  50353. fogNear: {
  50354. type: "f",
  50355. value: 1
  50356. },
  50357. fogFar: {
  50358. type: "f",
  50359. value: 2e3
  50360. },
  50361. fogColor: {
  50362. type: "c",
  50363. value: new n.Color(16777215)
  50364. }
  50365. },
  50366. lights: {
  50367. ambientLightColor: {
  50368. type: "fv",
  50369. value: []
  50370. },
  50371. directionalLights: {
  50372. type: "sa",
  50373. value: [],
  50374. properties: {
  50375. direction: {
  50376. type: "v3"
  50377. },
  50378. color: {
  50379. type: "c"
  50380. },
  50381. shadow: {
  50382. type: "i"
  50383. },
  50384. shadowBias: {
  50385. type: "f"
  50386. },
  50387. shadowRadius: {
  50388. type: "f"
  50389. },
  50390. shadowMapSize: {
  50391. type: "v2"
  50392. }
  50393. }
  50394. },
  50395. directionalShadowMap: {
  50396. type: "tv",
  50397. value: []
  50398. },
  50399. directionalShadowMatrix: {
  50400. type: "m4v",
  50401. value: []
  50402. },
  50403. spotLights: {
  50404. type: "sa",
  50405. value: [],
  50406. properties: {
  50407. color: {
  50408. type: "c"
  50409. },
  50410. position: {
  50411. type: "v3"
  50412. },
  50413. direction: {
  50414. type: "v3"
  50415. },
  50416. distance: {
  50417. type: "f"
  50418. },
  50419. coneCos: {
  50420. type: "f"
  50421. },
  50422. penumbraCos: {
  50423. type: "f"
  50424. },
  50425. decay: {
  50426. type: "f"
  50427. },
  50428. shadow: {
  50429. type: "i"
  50430. },
  50431. shadowBias: {
  50432. type: "f"
  50433. },
  50434. shadowRadius: {
  50435. type: "f"
  50436. },
  50437. shadowMapSize: {
  50438. type: "v2"
  50439. }
  50440. }
  50441. },
  50442. spotShadowMap: {
  50443. type: "tv",
  50444. value: []
  50445. },
  50446. spotShadowMatrix: {
  50447. type: "m4v",
  50448. value: []
  50449. },
  50450. pointLights: {
  50451. type: "sa",
  50452. value: [],
  50453. properties: {
  50454. color: {
  50455. type: "c"
  50456. },
  50457. position: {
  50458. type: "v3"
  50459. },
  50460. decay: {
  50461. type: "f"
  50462. },
  50463. distance: {
  50464. type: "f"
  50465. },
  50466. shadow: {
  50467. type: "i"
  50468. },
  50469. shadowBias: {
  50470. type: "f"
  50471. },
  50472. shadowRadius: {
  50473. type: "f"
  50474. },
  50475. shadowMapSize: {
  50476. type: "v2"
  50477. }
  50478. }
  50479. },
  50480. pointShadowMap: {
  50481. type: "tv",
  50482. value: []
  50483. },
  50484. pointShadowMatrix: {
  50485. type: "m4v",
  50486. value: []
  50487. },
  50488. hemisphereLights: {
  50489. type: "sa",
  50490. value: [],
  50491. properties: {
  50492. direction: {
  50493. type: "v3"
  50494. },
  50495. skyColor: {
  50496. type: "c"
  50497. },
  50498. groundColor: {
  50499. type: "c"
  50500. }
  50501. }
  50502. }
  50503. },
  50504. points: {
  50505. diffuse: {
  50506. type: "c",
  50507. value: new n.Color(15658734)
  50508. },
  50509. opacity: {
  50510. type: "f",
  50511. value: 1
  50512. },
  50513. size: {
  50514. type: "f",
  50515. value: 1
  50516. },
  50517. scale: {
  50518. type: "f",
  50519. value: 1
  50520. },
  50521. map: {
  50522. type: "t",
  50523. value: null
  50524. },
  50525. offsetRepeat: {
  50526. type: "v4",
  50527. value: new n.Vector4(0,0,1,1)
  50528. }
  50529. }
  50530. },
  50531. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50532. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50533. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50534. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50535. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50536. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50537. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50538. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50539. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50540. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50541. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50542. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50543. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50544. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50545. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50546. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50547. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50548. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50549. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50550. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50551. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50552. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50553. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50554. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50555. n.ShaderLib = {
  50556. basic: {
  50557. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50558. vertexShader: n.ShaderChunk.meshbasic_vert,
  50559. fragmentShader: n.ShaderChunk.meshbasic_frag
  50560. },
  50561. lambert: {
  50562. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50563. emissive: {
  50564. type: "c",
  50565. value: new n.Color(0)
  50566. }
  50567. }]),
  50568. vertexShader: n.ShaderChunk.meshlambert_vert,
  50569. fragmentShader: n.ShaderChunk.meshlambert_frag
  50570. },
  50571. phong: {
  50572. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50573. emissive: {
  50574. type: "c",
  50575. value: new n.Color(0)
  50576. },
  50577. specular: {
  50578. type: "c",
  50579. value: new n.Color(1118481)
  50580. },
  50581. shininess: {
  50582. type: "f",
  50583. value: 30
  50584. }
  50585. }]),
  50586. vertexShader: n.ShaderChunk.meshphong_vert,
  50587. fragmentShader: n.ShaderChunk.meshphong_frag
  50588. },
  50589. standard: {
  50590. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50591. emissive: {
  50592. type: "c",
  50593. value: new n.Color(0)
  50594. },
  50595. roughness: {
  50596. type: "f",
  50597. value: .5
  50598. },
  50599. metalness: {
  50600. type: "f",
  50601. value: 0
  50602. },
  50603. envMapIntensity: {
  50604. type: "f",
  50605. value: 1
  50606. }
  50607. }]),
  50608. vertexShader: n.ShaderChunk.meshstandard_vert,
  50609. fragmentShader: n.ShaderChunk.meshstandard_frag
  50610. },
  50611. points: {
  50612. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50613. vertexShader: n.ShaderChunk.points_vert,
  50614. fragmentShader: n.ShaderChunk.points_frag
  50615. },
  50616. dashed: {
  50617. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50618. scale: {
  50619. type: "f",
  50620. value: 1
  50621. },
  50622. dashSize: {
  50623. type: "f",
  50624. value: 1
  50625. },
  50626. totalSize: {
  50627. type: "f",
  50628. value: 2
  50629. }
  50630. }]),
  50631. vertexShader: n.ShaderChunk.linedashed_vert,
  50632. fragmentShader: n.ShaderChunk.linedashed_frag
  50633. },
  50634. depth: {
  50635. uniforms: {
  50636. mNear: {
  50637. type: "f",
  50638. value: 1
  50639. },
  50640. mFar: {
  50641. type: "f",
  50642. value: 2e3
  50643. },
  50644. opacity: {
  50645. type: "f",
  50646. value: 1
  50647. }
  50648. },
  50649. vertexShader: n.ShaderChunk.depth_vert,
  50650. fragmentShader: n.ShaderChunk.depth_frag
  50651. },
  50652. normal: {
  50653. uniforms: {
  50654. opacity: {
  50655. type: "f",
  50656. value: 1
  50657. }
  50658. },
  50659. vertexShader: n.ShaderChunk.normal_vert,
  50660. fragmentShader: n.ShaderChunk.normal_frag
  50661. },
  50662. cube: {
  50663. uniforms: {
  50664. tCube: {
  50665. type: "t",
  50666. value: null
  50667. },
  50668. tFlip: {
  50669. type: "f",
  50670. value: -1
  50671. }
  50672. },
  50673. vertexShader: n.ShaderChunk.cube_vert,
  50674. fragmentShader: n.ShaderChunk.cube_frag
  50675. },
  50676. equirect: {
  50677. uniforms: {
  50678. tEquirect: {
  50679. type: "t",
  50680. value: null
  50681. },
  50682. tFlip: {
  50683. type: "f",
  50684. value: -1
  50685. }
  50686. },
  50687. vertexShader: n.ShaderChunk.equirect_vert,
  50688. fragmentShader: n.ShaderChunk.equirect_frag
  50689. },
  50690. depthRGBA: {
  50691. uniforms: {},
  50692. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50693. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50694. },
  50695. distanceRGBA: {
  50696. uniforms: {
  50697. lightPos: {
  50698. type: "v3",
  50699. value: new n.Vector3(0,0,0)
  50700. }
  50701. },
  50702. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50703. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50704. }
  50705. },
  50706. n.WebGLRenderer = function(e) {
  50707. function t() {
  50708. return null === ye ? Oe : 1
  50709. }
  50710. function i(e, t, i, n) {
  50711. se === !0 && (e *= n,
  50712. t *= n,
  50713. i *= n),
  50714. Ye.clearColor(e, t, i, n)
  50715. }
  50716. function r() {
  50717. Ye.init(),
  50718. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50719. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50720. i(Se.r, Se.g, Se.b, Me)
  50721. }
  50722. function o() {
  50723. Ae = null,
  50724. be = null,
  50725. Ee = "",
  50726. Ie = -1,
  50727. Ye.reset()
  50728. }
  50729. function a(e) {
  50730. e.preventDefault(),
  50731. o(),
  50732. r(),
  50733. Xe.clear()
  50734. }
  50735. function s(e) {
  50736. var t = e.target;
  50737. t.removeEventListener("dispose", s),
  50738. h(t),
  50739. ke.textures--
  50740. }
  50741. function l(e) {
  50742. var t = e.target;
  50743. t.removeEventListener("dispose", l),
  50744. u(t),
  50745. ke.textures--
  50746. }
  50747. function c(e) {
  50748. var t = e.target;
  50749. t.removeEventListener("dispose", c),
  50750. d(t)
  50751. }
  50752. function h(e) {
  50753. var t = Xe.get(e);
  50754. if (e.image && t.__image__webglTextureCube)
  50755. Ge.deleteTexture(t.__image__webglTextureCube);
  50756. else {
  50757. if (void 0 === t.__webglInit)
  50758. return;
  50759. Ge.deleteTexture(t.__webglTexture)
  50760. }
  50761. Xe.delete(e)
  50762. }
  50763. function u(e) {
  50764. var t = Xe.get(e)
  50765. , i = Xe.get(e.texture);
  50766. if (e && void 0 !== i.__webglTexture) {
  50767. if (Ge.deleteTexture(i.__webglTexture),
  50768. e instanceof n.WebGLRenderTargetCube)
  50769. for (var r = 0; r < 6; r++)
  50770. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50771. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50772. else
  50773. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50774. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50775. Xe.delete(e.texture),
  50776. Xe.delete(e)
  50777. }
  50778. }
  50779. function d(e) {
  50780. p(e),
  50781. Xe.delete(e)
  50782. }
  50783. function p(e) {
  50784. var t = Xe.get(e).program;
  50785. e.program = void 0,
  50786. void 0 !== t && qe.releaseProgram(t)
  50787. }
  50788. function f(e, t, i, r) {
  50789. var o;
  50790. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50791. null === o))
  50792. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50793. void 0 === r && (r = 0),
  50794. Ye.initAttributes();
  50795. var a = i.attributes
  50796. , s = t.getAttributes()
  50797. , l = e.defaultAttributeValues;
  50798. for (var c in s) {
  50799. var h = s[c];
  50800. if (h >= 0) {
  50801. var u = a[c];
  50802. if (void 0 !== u) {
  50803. var d = u.itemSize
  50804. , p = Ze.getAttributeBuffer(u);
  50805. if (u instanceof n.InterleavedBufferAttribute) {
  50806. var f = u.data
  50807. , g = f.stride
  50808. , m = u.offset;
  50809. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50810. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50811. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50812. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50813. } else
  50814. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50815. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50816. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50817. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  50818. } else if (void 0 !== l) {
  50819. var v = l[c];
  50820. if (void 0 !== v)
  50821. switch (v.length) {
  50822. case 2:
  50823. Ge.vertexAttrib2fv(h, v);
  50824. break;
  50825. case 3:
  50826. Ge.vertexAttrib3fv(h, v);
  50827. break;
  50828. case 4:
  50829. Ge.vertexAttrib4fv(h, v);
  50830. break;
  50831. default:
  50832. Ge.vertexAttrib1fv(h, v)
  50833. }
  50834. }
  50835. }
  50836. }
  50837. Ye.disableUnusedAttributes()
  50838. }
  50839. function g(e, t) {
  50840. return Math.abs(t[0]) - Math.abs(e[0])
  50841. }
  50842. function m(e, t) {
  50843. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  50844. }
  50845. function v(e, t) {
  50846. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  50847. }
  50848. function A(e, t, i, n, r) {
  50849. var o, a;
  50850. i.transparent ? (o = de,
  50851. a = ++pe) : (o = he,
  50852. a = ++ue);
  50853. var s = o[a];
  50854. void 0 !== s ? (s.id = e.id,
  50855. s.object = e,
  50856. s.geometry = t,
  50857. s.material = i,
  50858. s.z = Ve.z,
  50859. s.group = r) : (s = {
  50860. id: e.id,
  50861. object: e,
  50862. geometry: t,
  50863. material: i,
  50864. z: Ve.z,
  50865. group: r
  50866. },
  50867. o.push(s))
  50868. }
  50869. function y(e, t) {
  50870. if (e.visible !== !1) {
  50871. if (e.layers.test(t.layers))
  50872. if (e instanceof n.Light)
  50873. ce.push(e);
  50874. else if (e instanceof n.Sprite)
  50875. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  50876. else if (e instanceof n.LensFlare)
  50877. me.push(e);
  50878. else if (e instanceof n.ImmediateRenderObject)
  50879. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50880. Ve.applyProjection(Fe)),
  50881. A(e, null, e.material, Ve.z, null);
  50882. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  50883. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  50884. var i = e.material;
  50885. if (i.visible === !0) {
  50886. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50887. Ve.applyProjection(Fe));
  50888. var r = Ze.update(e);
  50889. if (i instanceof n.MultiMaterial)
  50890. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  50891. var c = o[s]
  50892. , h = a[c.materialIndex];
  50893. h.visible === !0 && A(e, r, h, Ve.z, c)
  50894. }
  50895. else
  50896. A(e, r, i, Ve.z, null)
  50897. }
  50898. }
  50899. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  50900. y(u[s], t)
  50901. }
  50902. }
  50903. function C(e, t, i, r) {
  50904. for (var o = 0, a = e.length; o < a; o++) {
  50905. var s = e[o]
  50906. , l = s.object
  50907. , c = s.geometry
  50908. , h = void 0 === r ? s.material : r
  50909. , u = s.group;
  50910. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  50911. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  50912. l instanceof n.ImmediateRenderObject) {
  50913. E(h);
  50914. var d = w(t, i, h, l);
  50915. Ee = "",
  50916. l.render(function(e) {
  50917. ve.renderBufferImmediate(e, d, h)
  50918. })
  50919. } else
  50920. ve.renderBufferDirect(t, i, c, h, l, u)
  50921. }
  50922. }
  50923. function I(e, t, i) {
  50924. var r = Xe.get(e)
  50925. , o = qe.getParameters(e, Ue, t, i)
  50926. , a = qe.getProgramCode(e, o)
  50927. , s = r.program
  50928. , l = !0;
  50929. if (void 0 === s)
  50930. e.addEventListener("dispose", c);
  50931. else if (s.code !== a)
  50932. p(e);
  50933. else {
  50934. if (void 0 !== o.shaderID)
  50935. return;
  50936. l = !1
  50937. }
  50938. if (l) {
  50939. if (o.shaderID) {
  50940. var h = n.ShaderLib[o.shaderID];
  50941. r.__webglShader = {
  50942. name: e.type,
  50943. uniforms: n.UniformsUtils.clone(h.uniforms),
  50944. vertexShader: h.vertexShader,
  50945. fragmentShader: h.fragmentShader
  50946. }
  50947. } else
  50948. r.__webglShader = {
  50949. name: e.type,
  50950. uniforms: e.uniforms,
  50951. vertexShader: e.vertexShader,
  50952. fragmentShader: e.fragmentShader
  50953. };
  50954. e.__webglShader = r.__webglShader,
  50955. s = qe.acquireProgram(e, o, a),
  50956. r.program = s,
  50957. e.program = s
  50958. }
  50959. var u = s.getAttributes();
  50960. if (e.morphTargets) {
  50961. e.numSupportedMorphTargets = 0;
  50962. for (var d = 0; d < ve.maxMorphTargets; d++)
  50963. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  50964. }
  50965. if (e.morphNormals) {
  50966. e.numSupportedMorphNormals = 0;
  50967. for (var d = 0; d < ve.maxMorphNormals; d++)
  50968. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  50969. }
  50970. r.uniformsList = [];
  50971. var f = r.__webglShader.uniforms
  50972. , g = r.program.getUniforms();
  50973. for (var m in f) {
  50974. var v = g[m];
  50975. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  50976. }
  50977. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  50978. f.ambientLightColor.value = Ue.ambient,
  50979. f.directionalLights.value = Ue.directional,
  50980. f.spotLights.value = Ue.spot,
  50981. f.pointLights.value = Ue.point,
  50982. f.hemisphereLights.value = Ue.hemi,
  50983. f.directionalShadowMap.value = Ue.directionalShadowMap,
  50984. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  50985. f.spotShadowMap.value = Ue.spotShadowMap,
  50986. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  50987. f.pointShadowMap.value = Ue.pointShadowMap,
  50988. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  50989. r.hasDynamicUniforms = !1;
  50990. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  50991. var C = r.uniformsList[A][0];
  50992. if (C.dynamic === !0) {
  50993. r.hasDynamicUniforms = !0;
  50994. break
  50995. }
  50996. }
  50997. }
  50998. function E(e) {
  50999. b(e),
  51000. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  51001. Ye.setDepthFunc(e.depthFunc),
  51002. Ye.setDepthTest(e.depthTest),
  51003. Ye.setDepthWrite(e.depthWrite),
  51004. Ye.setColorWrite(e.colorWrite),
  51005. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  51006. }
  51007. function b(e) {
  51008. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  51009. Ye.setFlipSided(e.side === n.BackSide)
  51010. }
  51011. function w(e, t, i, r) {
  51012. xe = 0;
  51013. var o = Xe.get(i);
  51014. void 0 === o.program && (i.needsUpdate = !0),
  51015. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  51016. i.needsUpdate && (I(i, t, r),
  51017. i.needsUpdate = !1);
  51018. var a = !1
  51019. , s = !1
  51020. , l = !1
  51021. , c = o.program
  51022. , h = c.getUniforms()
  51023. , u = o.__webglShader.uniforms;
  51024. if (c.id !== Ae && (Ge.useProgram(c.program),
  51025. Ae = c.id,
  51026. a = !0,
  51027. s = !0,
  51028. l = !0),
  51029. i.id !== Ie && (Ie = i.id,
  51030. s = !0),
  51031. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  51032. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  51033. e !== be && (be = e,
  51034. s = !0,
  51035. l = !0),
  51036. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  51037. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  51038. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  51039. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  51040. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  51041. i.skinning)
  51042. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  51043. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  51044. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  51045. if (void 0 !== h.boneTexture) {
  51046. var d = B();
  51047. Ge.uniform1i(h.boneTexture, d),
  51048. ve.setTexture(r.skeleton.boneTexture, d)
  51049. }
  51050. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  51051. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  51052. } else
  51053. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  51054. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  51055. t && i.fog && R(u, t),
  51056. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  51057. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  51058. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  51059. u.mFar.value = e.far,
  51060. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  51061. V(o.uniformsList)),
  51062. N(h, r),
  51063. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  51064. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  51065. c
  51066. }
  51067. function _(e, t, i) {
  51068. for (var n = [], r = 0, o = e.length; r < o; r++) {
  51069. var a = e[r][0]
  51070. , s = a.onUpdateCallback;
  51071. void 0 !== s && (s.bind(a)(t, i),
  51072. n.push(e[r]))
  51073. }
  51074. V(n)
  51075. }
  51076. function T(e, t) {
  51077. e.opacity.value = t.opacity,
  51078. e.diffuse.value = t.color,
  51079. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  51080. e.map.value = t.map,
  51081. e.specularMap.value = t.specularMap,
  51082. e.alphaMap.value = t.alphaMap,
  51083. t.aoMap && (e.aoMap.value = t.aoMap,
  51084. e.aoMapIntensity.value = t.aoMapIntensity);
  51085. var i;
  51086. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  51087. void 0 !== i) {
  51088. i instanceof n.WebGLRenderTarget && (i = i.texture);
  51089. var r = i.offset
  51090. , o = i.repeat;
  51091. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  51092. }
  51093. e.envMap.value = t.envMap,
  51094. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  51095. e.reflectivity.value = t.reflectivity,
  51096. e.refractionRatio.value = t.refractionRatio
  51097. }
  51098. function x(e, t) {
  51099. e.diffuse.value = t.color,
  51100. e.opacity.value = t.opacity
  51101. }
  51102. function S(e, t) {
  51103. e.dashSize.value = t.dashSize,
  51104. e.totalSize.value = t.dashSize + t.gapSize,
  51105. e.scale.value = t.scale
  51106. }
  51107. function M(e, t) {
  51108. if (e.diffuse.value = t.color,
  51109. e.opacity.value = t.opacity,
  51110. e.size.value = t.size * Oe,
  51111. e.scale.value = te.clientHeight / 2,
  51112. e.map.value = t.map,
  51113. null !== t.map) {
  51114. var i = t.map.offset
  51115. , n = t.map.repeat;
  51116. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51117. }
  51118. }
  51119. function R(e, t) {
  51120. e.fogColor.value = t.color,
  51121. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51122. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51123. }
  51124. function P(e, t) {
  51125. t.lightMap && (e.lightMap.value = t.lightMap,
  51126. e.lightMapIntensity.value = t.lightMapIntensity),
  51127. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51128. }
  51129. function O(e, t) {
  51130. e.specular.value = t.specular,
  51131. e.shininess.value = Math.max(t.shininess, 1e-4),
  51132. t.lightMap && (e.lightMap.value = t.lightMap,
  51133. e.lightMapIntensity.value = t.lightMapIntensity),
  51134. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51135. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51136. e.bumpScale.value = t.bumpScale),
  51137. t.normalMap && (e.normalMap.value = t.normalMap,
  51138. e.normalScale.value.copy(t.normalScale)),
  51139. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51140. e.displacementScale.value = t.displacementScale,
  51141. e.displacementBias.value = t.displacementBias)
  51142. }
  51143. function L(e, t) {
  51144. e.roughness.value = t.roughness,
  51145. e.metalness.value = t.metalness,
  51146. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51147. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51148. t.lightMap && (e.lightMap.value = t.lightMap,
  51149. e.lightMapIntensity.value = t.lightMapIntensity),
  51150. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51151. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51152. e.bumpScale.value = t.bumpScale),
  51153. t.normalMap && (e.normalMap.value = t.normalMap,
  51154. e.normalScale.value.copy(t.normalScale)),
  51155. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51156. e.displacementScale.value = t.displacementScale,
  51157. e.displacementBias.value = t.displacementBias),
  51158. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51159. }
  51160. function D(e, t) {
  51161. e.ambientLightColor.needsUpdate = t,
  51162. e.directionalLights.needsUpdate = t,
  51163. e.pointLights.needsUpdate = t,
  51164. e.spotLights.needsUpdate = t,
  51165. e.hemisphereLights.needsUpdate = t
  51166. }
  51167. function N(e, t) {
  51168. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51169. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51170. }
  51171. function B() {
  51172. var e = xe;
  51173. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51174. xe += 1,
  51175. e
  51176. }
  51177. function F(e, t, i, r) {
  51178. var o, a;
  51179. if ("1i" === t)
  51180. Ge.uniform1i(i, r);
  51181. else if ("1f" === t)
  51182. Ge.uniform1f(i, r);
  51183. else if ("2f" === t)
  51184. Ge.uniform2f(i, r[0], r[1]);
  51185. else if ("3f" === t)
  51186. Ge.uniform3f(i, r[0], r[1], r[2]);
  51187. else if ("4f" === t)
  51188. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51189. else if ("1iv" === t)
  51190. Ge.uniform1iv(i, r);
  51191. else if ("3iv" === t)
  51192. Ge.uniform3iv(i, r);
  51193. else if ("1fv" === t)
  51194. Ge.uniform1fv(i, r);
  51195. else if ("2fv" === t)
  51196. Ge.uniform2fv(i, r);
  51197. else if ("3fv" === t)
  51198. Ge.uniform3fv(i, r);
  51199. else if ("4fv" === t)
  51200. Ge.uniform4fv(i, r);
  51201. else if ("Matrix2fv" === t)
  51202. Ge.uniformMatrix2fv(i, !1, r);
  51203. else if ("Matrix3fv" === t)
  51204. Ge.uniformMatrix3fv(i, !1, r);
  51205. else if ("Matrix4fv" === t)
  51206. Ge.uniformMatrix4fv(i, !1, r);
  51207. else if ("i" === t)
  51208. Ge.uniform1i(i, r);
  51209. else if ("f" === t)
  51210. Ge.uniform1f(i, r);
  51211. else if ("v2" === t)
  51212. Ge.uniform2f(i, r.x, r.y);
  51213. else if ("v3" === t)
  51214. Ge.uniform3f(i, r.x, r.y, r.z);
  51215. else if ("v4" === t)
  51216. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51217. else if ("c" === t)
  51218. Ge.uniform3f(i, r.r, r.g, r.b);
  51219. else if ("s" === t) {
  51220. var s = e.properties;
  51221. for (var l in s) {
  51222. var c = s[l]
  51223. , h = i[l]
  51224. , u = r[l];
  51225. F(c, c.type, h, u)
  51226. }
  51227. } else if ("sa" === t)
  51228. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51229. for (var l in s) {
  51230. var c = s[l]
  51231. , h = i[d][l]
  51232. , u = r[d][l];
  51233. F(c, c.type, h, u)
  51234. }
  51235. else if ("iv1" === t)
  51236. Ge.uniform1iv(i, r);
  51237. else if ("iv" === t)
  51238. Ge.uniform3iv(i, r);
  51239. else if ("fv1" === t)
  51240. Ge.uniform1fv(i, r);
  51241. else if ("fv" === t)
  51242. Ge.uniform3fv(i, r);
  51243. else if ("v2v" === t) {
  51244. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51245. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51246. f += 2)
  51247. e._array[f + 0] = r[d].x,
  51248. e._array[f + 1] = r[d].y;
  51249. Ge.uniform2fv(i, e._array)
  51250. } else if ("v3v" === t) {
  51251. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51252. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51253. m += 3)
  51254. e._array[m + 0] = r[d].x,
  51255. e._array[m + 1] = r[d].y,
  51256. e._array[m + 2] = r[d].z;
  51257. Ge.uniform3fv(i, e._array)
  51258. } else if ("v4v" === t) {
  51259. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51260. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51261. v += 4)
  51262. e._array[v + 0] = r[d].x,
  51263. e._array[v + 1] = r[d].y,
  51264. e._array[v + 2] = r[d].z,
  51265. e._array[v + 3] = r[d].w;
  51266. Ge.uniform4fv(i, e._array)
  51267. } else if ("m2" === t)
  51268. Ge.uniformMatrix2fv(i, !1, r.elements);
  51269. else if ("m3" === t)
  51270. Ge.uniformMatrix3fv(i, !1, r.elements);
  51271. else if ("m3v" === t) {
  51272. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51273. for (var d = 0, g = r.length; d < g; d++)
  51274. r[d].flattenToArrayOffset(e._array, 9 * d);
  51275. Ge.uniformMatrix3fv(i, !1, e._array)
  51276. } else if ("m4" === t)
  51277. Ge.uniformMatrix4fv(i, !1, r.elements);
  51278. else if ("m4v" === t) {
  51279. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51280. for (var d = 0, g = r.length; d < g; d++)
  51281. r[d].flattenToArrayOffset(e._array, 16 * d);
  51282. Ge.uniformMatrix4fv(i, !1, e._array)
  51283. } else if ("t" === t) {
  51284. if (o = r,
  51285. a = B(),
  51286. Ge.uniform1i(i, a),
  51287. !o)
  51288. return;
  51289. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51290. } else if ("tv" === t) {
  51291. void 0 === e._array && (e._array = []);
  51292. for (var d = 0, g = e.value.length; d < g; d++)
  51293. e._array[d] = B();
  51294. Ge.uniform1iv(i, e._array);
  51295. for (var d = 0, g = e.value.length; d < g; d++)
  51296. o = e.value[d],
  51297. a = e._array[d],
  51298. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51299. } else
  51300. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51301. }
  51302. function V(e) {
  51303. for (var t = 0, i = e.length; t < i; t++) {
  51304. var n = e[t][0];
  51305. if (n.needsUpdate !== !1) {
  51306. var r = n.type
  51307. , o = e[t][1]
  51308. , a = n.value;
  51309. F(n, r, o, a)
  51310. }
  51311. }
  51312. }
  51313. function U(e, t) {
  51314. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51315. for (Ue.shadowsPointLight = 0,
  51316. i = 0,
  51317. r = e.length; i < r; i++)
  51318. if (o = e[i],
  51319. a = o.color,
  51320. s = o.intensity,
  51321. l = o.distance,
  51322. o instanceof n.AmbientLight)
  51323. c += a.r * s,
  51324. h += a.g * s,
  51325. u += a.b * s;
  51326. else if (o instanceof n.DirectionalLight) {
  51327. var A = Ke.get(o);
  51328. A.color.copy(o.color).multiplyScalar(o.intensity),
  51329. A.direction.setFromMatrixPosition(o.matrixWorld),
  51330. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51331. A.direction.sub(Ve),
  51332. A.direction.transformDirection(d),
  51333. A.shadow = o.castShadow,
  51334. o.castShadow && (A.shadowBias = o.shadow.bias,
  51335. A.shadowRadius = o.shadow.radius,
  51336. A.shadowMapSize = o.shadow.mapSize,
  51337. Ue.shadows[v++] = o),
  51338. Ue.directionalShadowMap[p] = o.shadow.map,
  51339. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51340. Ue.directional[p++] = A
  51341. } else if (o instanceof n.SpotLight) {
  51342. var A = Ke.get(o);
  51343. A.position.setFromMatrixPosition(o.matrixWorld),
  51344. A.position.applyMatrix4(d),
  51345. A.color.copy(a).multiplyScalar(s),
  51346. A.distance = l,
  51347. A.direction.setFromMatrixPosition(o.matrixWorld),
  51348. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51349. A.direction.sub(Ve),
  51350. A.direction.transformDirection(d),
  51351. A.coneCos = Math.cos(o.angle),
  51352. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51353. A.decay = 0 === o.distance ? 0 : o.decay,
  51354. A.shadow = o.castShadow,
  51355. o.castShadow && (A.shadowBias = o.shadow.bias,
  51356. A.shadowRadius = o.shadow.radius,
  51357. A.shadowMapSize = o.shadow.mapSize,
  51358. Ue.shadows[v++] = o),
  51359. Ue.spotShadowMap[g] = o.shadow.map,
  51360. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51361. Ue.spot[g++] = A
  51362. } else if (o instanceof n.PointLight) {
  51363. var A = Ke.get(o);
  51364. A.position.setFromMatrixPosition(o.matrixWorld),
  51365. A.position.applyMatrix4(d),
  51366. A.color.copy(o.color).multiplyScalar(o.intensity),
  51367. A.distance = o.distance,
  51368. A.decay = 0 === o.distance ? 0 : o.decay,
  51369. A.shadow = o.castShadow,
  51370. o.castShadow && (A.shadowBias = o.shadow.bias,
  51371. A.shadowRadius = o.shadow.radius,
  51372. A.shadowMapSize = o.shadow.mapSize,
  51373. Ue.shadows[v++] = o),
  51374. Ue.pointShadowMap[f] = o.shadow.map,
  51375. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51376. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51377. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51378. Ue.point[f++] = A
  51379. } else if (o instanceof n.HemisphereLight) {
  51380. var A = Ke.get(o);
  51381. A.direction.setFromMatrixPosition(o.matrixWorld),
  51382. A.direction.transformDirection(d),
  51383. A.direction.normalize(),
  51384. A.skyColor.copy(o.color).multiplyScalar(s),
  51385. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51386. Ue.hemi[m++] = A
  51387. }
  51388. Ue.ambient[0] = c,
  51389. Ue.ambient[1] = h,
  51390. Ue.ambient[2] = u,
  51391. Ue.directional.length = p,
  51392. Ue.spot.length = g,
  51393. Ue.point.length = f,
  51394. Ue.hemi.length = m,
  51395. Ue.shadows.length = v,
  51396. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51397. }
  51398. function k(e, t, i) {
  51399. var r;
  51400. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51401. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51402. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51403. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51404. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51405. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51406. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51407. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51408. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51409. r = We.get("EXT_texture_filter_anisotropic")) {
  51410. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51411. return;
  51412. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51413. return;
  51414. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51415. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51416. }
  51417. }
  51418. function H(e, t, i) {
  51419. void 0 === e.__webglInit && (e.__webglInit = !0,
  51420. t.addEventListener("dispose", s),
  51421. e.__webglTexture = Ge.createTexture(),
  51422. ke.textures++),
  51423. Ye.activeTexture(Ge.TEXTURE0 + i),
  51424. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51425. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51426. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51427. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51428. var r = G(t.image, je.maxTextureSize);
  51429. W(t) && z(r) === !1 && (r = j(r));
  51430. var o = z(r)
  51431. , a = ee(t.format)
  51432. , l = ee(t.type);
  51433. k(Ge.TEXTURE_2D, t, o);
  51434. var c, h = t.mipmaps;
  51435. if (t instanceof n.DataTexture)
  51436. if (h.length > 0 && o) {
  51437. for (var u = 0, d = h.length; u < d; u++)
  51438. c = h[u],
  51439. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51440. t.generateMipmaps = !1
  51441. } else
  51442. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51443. else if (t instanceof n.CompressedTexture)
  51444. for (var u = 0, d = h.length; u < d; u++)
  51445. c = h[u],
  51446. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51447. else if (h.length > 0 && o) {
  51448. for (var u = 0, d = h.length; u < d; u++)
  51449. c = h[u],
  51450. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51451. t.generateMipmaps = !1
  51452. } else
  51453. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51454. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51455. e.__version = t.version,
  51456. t.onUpdate && t.onUpdate(t)
  51457. }
  51458. function G(e, t) {
  51459. if (e.width > t || e.height > t) {
  51460. var i = t / Math.max(e.width, e.height)
  51461. , n = document.createElement("canvas");
  51462. n.width = Math.floor(e.width * i),
  51463. n.height = Math.floor(e.height * i);
  51464. var r = n.getContext("2d");
  51465. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51466. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51467. n
  51468. }
  51469. return e
  51470. }
  51471. function z(e) {
  51472. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51473. }
  51474. function W(e) {
  51475. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51476. }
  51477. function j(e) {
  51478. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51479. var t = document.createElement("canvas");
  51480. t.width = n.Math.nearestPowerOfTwo(e.width),
  51481. t.height = n.Math.nearestPowerOfTwo(e.height);
  51482. var i = t.getContext("2d");
  51483. return i.drawImage(e, 0, 0, t.width, t.height),
  51484. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51485. t
  51486. }
  51487. return e
  51488. }
  51489. function Y(e, t) {
  51490. var i = Xe.get(e);
  51491. if (6 === e.image.length)
  51492. if (e.version > 0 && i.__version !== e.version) {
  51493. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51494. i.__image__webglTextureCube = Ge.createTexture(),
  51495. ke.textures++),
  51496. Ye.activeTexture(Ge.TEXTURE0 + t),
  51497. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51498. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51499. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51500. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51501. var c = a[0]
  51502. , h = z(c)
  51503. , u = ee(e.format)
  51504. , d = ee(e.type);
  51505. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51506. for (var l = 0; l < 6; l++)
  51507. if (r)
  51508. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51509. p = f[g],
  51510. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51511. else
  51512. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51513. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51514. i.__version = e.version,
  51515. e.onUpdate && e.onUpdate(e)
  51516. } else
  51517. Ye.activeTexture(Ge.TEXTURE0 + t),
  51518. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51519. }
  51520. function X(e, t) {
  51521. Ye.activeTexture(Ge.TEXTURE0 + t),
  51522. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51523. }
  51524. function Z(e, t, i, n) {
  51525. var r = ee(t.texture.format)
  51526. , o = ee(t.texture.type);
  51527. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51528. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51529. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51530. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51531. }
  51532. function q(e, t) {
  51533. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51534. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51535. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51536. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51537. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51538. }
  51539. function K(e) {
  51540. var t = Xe.get(e)
  51541. , i = e instanceof n.WebGLRenderTargetCube;
  51542. if (i) {
  51543. t.__webglDepthbuffer = [];
  51544. for (var r = 0; r < 6; r++)
  51545. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51546. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51547. q(t.__webglDepthbuffer[r], e)
  51548. } else
  51549. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51550. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51551. q(t.__webglDepthbuffer, e);
  51552. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51553. }
  51554. function Q(e) {
  51555. var t = Xe.get(e)
  51556. , i = Xe.get(e.texture);
  51557. e.addEventListener("dispose", l),
  51558. i.__webglTexture = Ge.createTexture(),
  51559. ke.textures++;
  51560. var r = e instanceof n.WebGLRenderTargetCube
  51561. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51562. if (r) {
  51563. t.__webglFramebuffer = [];
  51564. for (var a = 0; a < 6; a++)
  51565. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51566. } else
  51567. t.__webglFramebuffer = Ge.createFramebuffer();
  51568. if (r) {
  51569. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51570. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51571. for (var a = 0; a < 6; a++)
  51572. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51573. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51574. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51575. } else
  51576. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51577. k(Ge.TEXTURE_2D, e.texture, o),
  51578. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51579. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51580. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51581. e.depthBuffer && K(e)
  51582. }
  51583. function J(e) {
  51584. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51585. , i = Xe.get(e.texture).__webglTexture;
  51586. Ye.bindTexture(t, i),
  51587. Ge.generateMipmap(t),
  51588. Ye.bindTexture(t, null)
  51589. }
  51590. function $(e) {
  51591. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51592. }
  51593. function ee(e) {
  51594. var t;
  51595. if (e === n.RepeatWrapping)
  51596. return Ge.REPEAT;
  51597. if (e === n.ClampToEdgeWrapping)
  51598. return Ge.CLAMP_TO_EDGE;
  51599. if (e === n.MirroredRepeatWrapping)
  51600. return Ge.MIRRORED_REPEAT;
  51601. if (e === n.NearestFilter)
  51602. return Ge.NEAREST;
  51603. if (e === n.NearestMipMapNearestFilter)
  51604. return Ge.NEAREST_MIPMAP_NEAREST;
  51605. if (e === n.NearestMipMapLinearFilter)
  51606. return Ge.NEAREST_MIPMAP_LINEAR;
  51607. if (e === n.LinearFilter)
  51608. return Ge.LINEAR;
  51609. if (e === n.LinearMipMapNearestFilter)
  51610. return Ge.LINEAR_MIPMAP_NEAREST;
  51611. if (e === n.LinearMipMapLinearFilter)
  51612. return Ge.LINEAR_MIPMAP_LINEAR;
  51613. if (e === n.UnsignedByteType)
  51614. return Ge.UNSIGNED_BYTE;
  51615. if (e === n.UnsignedShort4444Type)
  51616. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51617. if (e === n.UnsignedShort5551Type)
  51618. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51619. if (e === n.UnsignedShort565Type)
  51620. return Ge.UNSIGNED_SHORT_5_6_5;
  51621. if (e === n.ByteType)
  51622. return Ge.BYTE;
  51623. if (e === n.ShortType)
  51624. return Ge.SHORT;
  51625. if (e === n.UnsignedShortType)
  51626. return Ge.UNSIGNED_SHORT;
  51627. if (e === n.IntType)
  51628. return Ge.INT;
  51629. if (e === n.UnsignedIntType)
  51630. return Ge.UNSIGNED_INT;
  51631. if (e === n.FloatType)
  51632. return Ge.FLOAT;
  51633. if (t = We.get("OES_texture_half_float"),
  51634. null !== t && e === n.HalfFloatType)
  51635. return t.HALF_FLOAT_OES;
  51636. if (e === n.AlphaFormat)
  51637. return Ge.ALPHA;
  51638. if (e === n.RGBFormat)
  51639. return Ge.RGB;
  51640. if (e === n.RGBAFormat)
  51641. return Ge.RGBA;
  51642. if (e === n.LuminanceFormat)
  51643. return Ge.LUMINANCE;
  51644. if (e === n.LuminanceAlphaFormat)
  51645. return Ge.LUMINANCE_ALPHA;
  51646. if (e === n.AddEquation)
  51647. return Ge.FUNC_ADD;
  51648. if (e === n.SubtractEquation)
  51649. return Ge.FUNC_SUBTRACT;
  51650. if (e === n.ReverseSubtractEquation)
  51651. return Ge.FUNC_REVERSE_SUBTRACT;
  51652. if (e === n.ZeroFactor)
  51653. return Ge.ZERO;
  51654. if (e === n.OneFactor)
  51655. return Ge.ONE;
  51656. if (e === n.SrcColorFactor)
  51657. return Ge.SRC_COLOR;
  51658. if (e === n.OneMinusSrcColorFactor)
  51659. return Ge.ONE_MINUS_SRC_COLOR;
  51660. if (e === n.SrcAlphaFactor)
  51661. return Ge.SRC_ALPHA;
  51662. if (e === n.OneMinusSrcAlphaFactor)
  51663. return Ge.ONE_MINUS_SRC_ALPHA;
  51664. if (e === n.DstAlphaFactor)
  51665. return Ge.DST_ALPHA;
  51666. if (e === n.OneMinusDstAlphaFactor)
  51667. return Ge.ONE_MINUS_DST_ALPHA;
  51668. if (e === n.DstColorFactor)
  51669. return Ge.DST_COLOR;
  51670. if (e === n.OneMinusDstColorFactor)
  51671. return Ge.ONE_MINUS_DST_COLOR;
  51672. if (e === n.SrcAlphaSaturateFactor)
  51673. return Ge.SRC_ALPHA_SATURATE;
  51674. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51675. null !== t) {
  51676. if (e === n.RGB_S3TC_DXT1_Format)
  51677. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51678. if (e === n.RGBA_S3TC_DXT1_Format)
  51679. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51680. if (e === n.RGBA_S3TC_DXT3_Format)
  51681. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51682. if (e === n.RGBA_S3TC_DXT5_Format)
  51683. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51684. }
  51685. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51686. null !== t) {
  51687. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51688. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51689. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51690. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51691. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51692. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51693. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51694. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51695. }
  51696. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51697. null !== t && e === n.RGB_ETC1_Format)
  51698. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51699. if (t = We.get("EXT_blend_minmax"),
  51700. null !== t) {
  51701. if (e === n.MinEquation)
  51702. return t.MIN_EXT;
  51703. if (e === n.MaxEquation)
  51704. return t.MAX_EXT
  51705. }
  51706. return 0
  51707. }
  51708. console.log("THREE.WebGLRenderer", n.REVISION),
  51709. e = e || {};
  51710. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51711. , ie = void 0 !== e.context ? e.context : null
  51712. , ne = void 0 !== e.alpha && e.alpha
  51713. , re = void 0 === e.depth || e.depth
  51714. , oe = void 0 === e.stencil || e.stencil
  51715. , ae = void 0 !== e.antialias && e.antialias
  51716. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51717. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51718. , ce = []
  51719. , he = []
  51720. , ue = -1
  51721. , de = []
  51722. , pe = -1
  51723. , fe = new Float32Array(8)
  51724. , ge = []
  51725. , me = [];
  51726. this.domElement = te,
  51727. this.context = null,
  51728. this.autoClear = !0,
  51729. this.autoClearColor = !0,
  51730. this.autoClearDepth = !0,
  51731. this.autoClearStencil = !0,
  51732. this.sortObjects = !0,
  51733. this.gammaFactor = 2,
  51734. this.gammaInput = !1,
  51735. this.gammaOutput = !1,
  51736. this.physicallyCorrectLights = !1,
  51737. this.toneMapping = n.LinearToneMapping,
  51738. this.toneMappingExposure = 1,
  51739. this.toneMappingWhitePoint = 1,
  51740. this.maxMorphTargets = 8,
  51741. this.maxMorphNormals = 4,
  51742. this.autoScaleCubemaps = !0;
  51743. var ve = this
  51744. , Ae = null
  51745. , ye = null
  51746. , Ce = null
  51747. , Ie = -1
  51748. , Ee = ""
  51749. , be = null
  51750. , we = new n.Vector4
  51751. , _e = null
  51752. , Te = new n.Vector4
  51753. , xe = 0
  51754. , Se = new n.Color(0)
  51755. , Me = 0
  51756. , Re = te.width
  51757. , Pe = te.height
  51758. , Oe = 1
  51759. , Le = new n.Vector4(0,0,Re,Pe)
  51760. , De = !1
  51761. , Ne = new n.Vector4(0,0,Re,Pe)
  51762. , Be = new n.Frustum
  51763. , Fe = new n.Matrix4
  51764. , Ve = new n.Vector3
  51765. , Ue = {
  51766. hash: "",
  51767. ambient: [0, 0, 0],
  51768. directional: [],
  51769. directionalShadowMap: [],
  51770. directionalShadowMatrix: [],
  51771. spot: [],
  51772. spotShadowMap: [],
  51773. spotShadowMatrix: [],
  51774. point: [],
  51775. pointShadowMap: [],
  51776. pointShadowMatrix: [],
  51777. hemi: [],
  51778. shadows: [],
  51779. shadowsPointLight: 0
  51780. }
  51781. , ke = {
  51782. geometries: 0,
  51783. textures: 0
  51784. }
  51785. , He = {
  51786. calls: 0,
  51787. vertices: 0,
  51788. faces: 0,
  51789. points: 0
  51790. };
  51791. this.info = {
  51792. render: He,
  51793. memory: ke,
  51794. programs: null
  51795. };
  51796. var Ge;
  51797. try {
  51798. var ze = {
  51799. alpha: ne,
  51800. depth: re,
  51801. stencil: oe,
  51802. antialias: ae,
  51803. premultipliedAlpha: se,
  51804. preserveDrawingBuffer: le
  51805. };
  51806. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51807. null === Ge)
  51808. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51809. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51810. return {
  51811. rangeMin: 1,
  51812. rangeMax: 1,
  51813. precision: 1
  51814. }
  51815. }
  51816. ),
  51817. te.addEventListener("webglcontextlost", a, !1)
  51818. } catch (e) {
  51819. console.error("THREE.WebGLRenderer: " + e)
  51820. }
  51821. var We = new n.WebGLExtensions(Ge);
  51822. We.get("OES_texture_float"),
  51823. We.get("OES_texture_float_linear"),
  51824. We.get("OES_texture_half_float"),
  51825. We.get("OES_texture_half_float_linear"),
  51826. We.get("OES_standard_derivatives"),
  51827. We.get("ANGLE_instanced_arrays"),
  51828. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  51829. var je = new n.WebGLCapabilities(Ge,We,e)
  51830. , Ye = new n.WebGLState(Ge,We,ee)
  51831. , Xe = new n.WebGLProperties
  51832. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  51833. , qe = new n.WebGLPrograms(this,je)
  51834. , Ke = new n.WebGLLights;
  51835. this.info.programs = qe.programs;
  51836. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  51837. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  51838. r(),
  51839. this.context = Ge,
  51840. this.capabilities = je,
  51841. this.extensions = We,
  51842. this.properties = Xe,
  51843. this.state = Ye;
  51844. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  51845. this.shadowMap = $e;
  51846. var et = new n.SpritePlugin(this,ge)
  51847. , tt = new n.LensFlarePlugin(this,me);
  51848. this.getContext = function() {
  51849. return Ge
  51850. }
  51851. ,
  51852. this.getContextAttributes = function() {
  51853. return Ge.getContextAttributes()
  51854. }
  51855. ,
  51856. this.forceContextLoss = function() {
  51857. We.get("WEBGL_lose_context").loseContext()
  51858. }
  51859. ,
  51860. this.getMaxAnisotropy = function() {
  51861. var e;
  51862. return function() {
  51863. if (void 0 !== e)
  51864. return e;
  51865. var t = We.get("EXT_texture_filter_anisotropic");
  51866. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  51867. }
  51868. }(),
  51869. this.getPrecision = function() {
  51870. return je.precision
  51871. }
  51872. ,
  51873. this.getPixelRatio = function() {
  51874. return Oe
  51875. }
  51876. ,
  51877. this.setPixelRatio = function(e) {
  51878. void 0 !== e && (Oe = e,
  51879. this.setSize(Ne.z, Ne.w, !1))
  51880. }
  51881. ,
  51882. this.getSize = function() {
  51883. return {
  51884. width: Re,
  51885. height: Pe
  51886. }
  51887. }
  51888. ,
  51889. this.setSize = function(e, t, i, devicePixelRatio) {
  51890. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  51891. Re = e,
  51892. Pe = t,
  51893. te.width = e * Oe,
  51894. te.height = t * Oe,
  51895. i !== !1 && (te.style.width = e + "px",
  51896. te.style.height = t + "px"),
  51897. this.setViewport(0, 0, e, t)
  51898. }
  51899. ,
  51900. this.setViewport = function(e, t, i, n) {
  51901. Ye.viewport(Ne.set(e, t, i, n))
  51902. }
  51903. ,
  51904. this.setScissor = function(e, t, i, n) {
  51905. Ye.scissor(Le.set(e, t, i, n))
  51906. }
  51907. ,
  51908. this.setScissorTest = function(e) {
  51909. Ye.setScissorTest(De = e)
  51910. }
  51911. ,
  51912. this.getClearColor = function() {
  51913. return Se
  51914. }
  51915. ,
  51916. this.setClearColor = function(e, t) {
  51917. Se.set(e),
  51918. Me = void 0 !== t ? t : 1,
  51919. i(Se.r, Se.g, Se.b, Me)
  51920. }
  51921. ,
  51922. this.getClearAlpha = function() {
  51923. return Me
  51924. }
  51925. ,
  51926. this.setClearAlpha = function(e) {
  51927. Me = e,
  51928. i(Se.r, Se.g, Se.b, Me)
  51929. }
  51930. ,
  51931. this.clear = function(e, t, i) {
  51932. var n = 0;
  51933. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  51934. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  51935. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  51936. Ge.clear(n)
  51937. }
  51938. ,
  51939. this.clearColor = function() {
  51940. this.clear(!0, !1, !1)
  51941. }
  51942. ,
  51943. this.clearDepth = function() {
  51944. this.clear(!1, !0, !1)
  51945. }
  51946. ,
  51947. this.clearStencil = function() {
  51948. this.clear(!1, !1, !0)
  51949. }
  51950. ,
  51951. this.clearTarget = function(e, t, i, n) {
  51952. this.setRenderTarget(e),
  51953. this.clear(t, i, n)
  51954. }
  51955. ,
  51956. this.resetGLState = o,
  51957. this.dispose = function() {
  51958. te.removeEventListener("webglcontextlost", a, !1)
  51959. }
  51960. ,
  51961. this.renderBufferImmediate = function(e, t, i) {
  51962. Ye.initAttributes();
  51963. var r = Xe.get(e);
  51964. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  51965. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  51966. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  51967. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  51968. var o = t.getAttributes();
  51969. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  51970. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  51971. Ye.enableAttribute(o.position),
  51972. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  51973. e.hasNormals) {
  51974. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  51975. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  51976. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  51977. var l = e.normalArray
  51978. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  51979. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  51980. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  51981. l[a + 0] = c,
  51982. l[a + 1] = h,
  51983. l[a + 2] = u,
  51984. l[a + 3] = c,
  51985. l[a + 4] = h,
  51986. l[a + 5] = u,
  51987. l[a + 6] = c,
  51988. l[a + 7] = h,
  51989. l[a + 8] = u
  51990. }
  51991. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  51992. Ye.enableAttribute(o.normal),
  51993. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  51994. }
  51995. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  51996. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  51997. Ye.enableAttribute(o.uv),
  51998. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  51999. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  52000. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  52001. Ye.enableAttribute(o.color),
  52002. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  52003. Ye.disableUnusedAttributes(),
  52004. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  52005. e.count = 0
  52006. }
  52007. ,
  52008. this.renderBufferDirect = function(e, i, r, o, a, s) {
  52009. E(o);
  52010. var l = w(e, i, o, a)
  52011. , c = !1
  52012. , h = r.id + "_" + l.id + "_" + o.wireframe;
  52013. h !== Ee && (Ee = h,
  52014. c = !0);
  52015. var u = a.morphTargetInfluences;
  52016. if (void 0 !== u) {
  52017. for (var d = [], p = 0, m = u.length; p < m; p++) {
  52018. var v = u[p];
  52019. d.push([v, p])
  52020. }
  52021. d.sort(g),
  52022. d.length > 8 && (d.length = 8);
  52023. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  52024. var v = d[p];
  52025. if (fe[p] = v[0],
  52026. 0 !== v[0]) {
  52027. var y = v[1];
  52028. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  52029. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  52030. } else
  52031. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  52032. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  52033. }
  52034. var C = l.getUniforms();
  52035. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  52036. c = !0
  52037. }
  52038. var y = r.index
  52039. , I = r.attributes.position;
  52040. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  52041. var b;
  52042. null !== y ? (b = Je,
  52043. b.setIndex(y)) : b = Qe,
  52044. c && (f(o, l, r),
  52045. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  52046. var _ = 0
  52047. , T = 1 / 0;
  52048. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  52049. var x = r.drawRange.start
  52050. , S = r.drawRange.count
  52051. , M = null !== s ? s.start : 0
  52052. , R = null !== s ? s.count : 1 / 0
  52053. , P = Math.max(_, x, M)
  52054. , O = Math.min(_ + T, x + S, M + R) - 1
  52055. , L = Math.max(0, O - P + 1);
  52056. if (a instanceof n.Mesh)
  52057. if (o.wireframe === !0)
  52058. Ye.setLineWidth(o.wireframeLinewidth * t()),
  52059. b.setMode(Ge.LINES);
  52060. else
  52061. switch (a.drawMode) {
  52062. case n.TrianglesDrawMode:
  52063. b.setMode(Ge.TRIANGLES);
  52064. break;
  52065. case n.TriangleStripDrawMode:
  52066. b.setMode(Ge.TRIANGLE_STRIP);
  52067. break;
  52068. case n.TriangleFanDrawMode:
  52069. b.setMode(Ge.TRIANGLE_FAN)
  52070. }
  52071. else if (a instanceof n.Line) {
  52072. var D = o.linewidth;
  52073. void 0 === D && (D = 1),
  52074. Ye.setLineWidth(D * t()),
  52075. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  52076. } else
  52077. a instanceof n.Points && b.setMode(Ge.POINTS);
  52078. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  52079. }
  52080. ,
  52081. this.render = function(e, t, i, r) {
  52082. if (t instanceof n.Camera == !1)
  52083. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  52084. var o = e.fog;
  52085. if (Ee = "",
  52086. Ie = -1,
  52087. be = null,
  52088. e.autoUpdate === !0 && e.updateMatrixWorld(),
  52089. null === t.parent && t.updateMatrixWorld(),
  52090. t.matrixWorldInverse.getInverse(t.matrixWorld),
  52091. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  52092. Be.setFromMatrix(Fe),
  52093. ce.length = 0,
  52094. ue = -1,
  52095. pe = -1,
  52096. ge.length = 0,
  52097. me.length = 0,
  52098. y(e, t),
  52099. he.length = ue + 1,
  52100. de.length = pe + 1,
  52101. ve.sortObjects === !0 && (he.sort(m),
  52102. de.sort(v)),
  52103. U(ce, t),
  52104. $e.render(e, t),
  52105. He.calls = 0,
  52106. He.vertices = 0,
  52107. He.faces = 0,
  52108. He.points = 0,
  52109. void 0 === i && (i = null),
  52110. this.setRenderTarget(i),
  52111. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52112. e.overrideMaterial) {
  52113. var a = e.overrideMaterial;
  52114. C(he, t, o, a),
  52115. C(de, t, o, a)
  52116. } else
  52117. Ye.setBlending(n.NoBlending),
  52118. C(he, t, o),
  52119. C(de, t, o);
  52120. if (et.render(e, t),
  52121. tt.render(e, t, Te),
  52122. i) {
  52123. var s = i.texture;
  52124. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52125. }
  52126. Ye.setDepthTest(!0),
  52127. Ye.setDepthWrite(!0),
  52128. Ye.setColorWrite(!0)
  52129. }
  52130. ,
  52131. this.setFaceCulling = function(e, t) {
  52132. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52133. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52134. Ye.enable(Ge.CULL_FACE))
  52135. }
  52136. ,
  52137. this.setTexture = function(e, t) {
  52138. var i = Xe.get(e);
  52139. if (e.version > 0 && i.__version !== e.version) {
  52140. var n = e.image;
  52141. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52142. }
  52143. Ye.activeTexture(Ge.TEXTURE0 + t),
  52144. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52145. }
  52146. ,
  52147. this.getCurrentRenderTarget = function() {
  52148. return ye
  52149. }
  52150. ,
  52151. this.setRenderTarget = function(e) {
  52152. ye = e,
  52153. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52154. var t, i = e instanceof n.WebGLRenderTargetCube;
  52155. if (e) {
  52156. var r = Xe.get(e);
  52157. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52158. we.copy(e.scissor),
  52159. _e = e.scissorTest,
  52160. Te.copy(e.viewport)
  52161. } else
  52162. t = null,
  52163. we.copy(Le).multiplyScalar(Oe),
  52164. _e = De,
  52165. Te.copy(Ne).multiplyScalar(Oe);
  52166. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52167. Ce = t),
  52168. Ye.scissor(we),
  52169. Ye.setScissorTest(_e),
  52170. Ye.viewport(Te),
  52171. i) {
  52172. var o = Xe.get(e.texture);
  52173. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52174. }
  52175. }
  52176. ,
  52177. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52178. if (e instanceof n.WebGLRenderTarget == !1)
  52179. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52180. var s = Xe.get(e).__webglFramebuffer;
  52181. if (s) {
  52182. var l = !1;
  52183. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52184. l = !0);
  52185. try {
  52186. var c = e.texture;
  52187. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52188. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52189. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52190. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52191. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52192. } finally {
  52193. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52194. }
  52195. }
  52196. }
  52197. }
  52198. ,
  52199. n.WebGLRenderTarget = function(e, t, i) {
  52200. this.uuid = n.Math.generateUUID(),
  52201. this.width = e,
  52202. this.height = t,
  52203. this.scissor = new n.Vector4(0,0,e,t),
  52204. this.scissorTest = !1,
  52205. this.viewport = new n.Vector4(0,0,e,t),
  52206. i = i || {},
  52207. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52208. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52209. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52210. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52211. }
  52212. ,
  52213. n.WebGLRenderTarget.prototype = {
  52214. constructor: n.WebGLRenderTarget,
  52215. setSize: function(e, t) {
  52216. this.width === e && this.height === t || (this.width = e,
  52217. this.height = t,
  52218. this.dispose()),
  52219. this.viewport.set(0, 0, e, t),
  52220. this.scissor.set(0, 0, e, t)
  52221. },
  52222. clone: function() {
  52223. return (new this.constructor).copy(this)
  52224. },
  52225. copy: function(e) {
  52226. return this.width = e.width,
  52227. this.height = e.height,
  52228. this.viewport.copy(e.viewport),
  52229. this.texture = e.texture.clone(),
  52230. this.depthBuffer = e.depthBuffer,
  52231. this.stencilBuffer = e.stencilBuffer,
  52232. this
  52233. },
  52234. dispose: function() {
  52235. this.dispatchEvent({
  52236. type: "dispose"
  52237. })
  52238. }
  52239. },
  52240. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52241. n.WebGLRenderTargetCube = function(e, t, i) {
  52242. n.WebGLRenderTarget.call(this, e, t, i),
  52243. this.activeCubeFace = 0,
  52244. this.activeMipMapLevel = 0
  52245. }
  52246. ,
  52247. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52248. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52249. n.WebGLBufferRenderer = function(e, t, i) {
  52250. function r(e) {
  52251. s = e
  52252. }
  52253. function o(t, n) {
  52254. e.drawArrays(s, t, n),
  52255. i.calls++,
  52256. i.vertices += n,
  52257. s === e.TRIANGLES && (i.faces += n / 3)
  52258. }
  52259. function a(r) {
  52260. var o = t.get("ANGLE_instanced_arrays");
  52261. if (null === o)
  52262. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52263. var a = r.attributes.position
  52264. , l = 0;
  52265. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52266. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52267. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52268. i.calls++,
  52269. i.vertices += l * r.maxInstancedCount,
  52270. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52271. }
  52272. var s;
  52273. this.setMode = r,
  52274. this.render = o,
  52275. this.renderInstances = a
  52276. }
  52277. ,
  52278. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52279. function n(e) {
  52280. s = e
  52281. }
  52282. function r(i) {
  52283. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52284. c = 4) : (l = e.UNSIGNED_SHORT,
  52285. c = 2)
  52286. }
  52287. function o(t, n) {
  52288. e.drawElements(s, n, l, t * c),
  52289. i.calls++,
  52290. i.vertices += n,
  52291. s === e.TRIANGLES && (i.faces += n / 3)
  52292. }
  52293. function a(n, r, o) {
  52294. var a = t.get("ANGLE_instanced_arrays");
  52295. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52296. i.calls++,
  52297. i.vertices += o * n.maxInstancedCount,
  52298. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52299. }
  52300. var s, l, c;
  52301. this.setMode = n,
  52302. this.setIndex = r,
  52303. this.render = o,
  52304. this.renderInstances = a
  52305. }
  52306. ,
  52307. n.WebGLExtensions = function(e) {
  52308. var t = {};
  52309. this.get = function(i) {
  52310. if (void 0 !== t[i])
  52311. return t[i];
  52312. var n;
  52313. switch (i) {
  52314. case "EXT_texture_filter_anisotropic":
  52315. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52316. break;
  52317. case "WEBGL_compressed_texture_s3tc":
  52318. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52319. break;
  52320. case "WEBGL_compressed_texture_pvrtc":
  52321. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52322. break;
  52323. case "WEBGL_compressed_texture_etc1":
  52324. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52325. break;
  52326. default:
  52327. n = e.getExtension(i)
  52328. }
  52329. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52330. t[i] = n,
  52331. n
  52332. }
  52333. }
  52334. ,
  52335. n.WebGLCapabilities = function(e, t, i) {
  52336. function n(t) {
  52337. if ("highp" === t) {
  52338. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52339. return "highp";
  52340. t = "mediump"
  52341. }
  52342. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52343. }
  52344. this.getMaxPrecision = n,
  52345. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52346. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52347. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52348. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52349. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52350. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52351. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52352. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52353. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52354. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52355. this.vertexTextures = this.maxVertexTextures > 0,
  52356. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52357. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52358. var r = n(this.precision);
  52359. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52360. this.precision = r),
  52361. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52362. }
  52363. ,
  52364. n.WebGLGeometries = function(e, t, i) {
  52365. function r(e) {
  52366. var t = e.geometry;
  52367. if (void 0 !== h[t.id])
  52368. return h[t.id];
  52369. t.addEventListener("dispose", o);
  52370. var r;
  52371. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52372. r = t._bufferGeometry),
  52373. h[t.id] = r,
  52374. i.memory.geometries++,
  52375. r
  52376. }
  52377. function o(e) {
  52378. var n = e.target
  52379. , r = h[n.id];
  52380. null !== r.index && s(r.index),
  52381. l(r.attributes),
  52382. n.removeEventListener("dispose", o),
  52383. delete h[n.id];
  52384. var a = t.get(n);
  52385. a.wireframe && s(a.wireframe),
  52386. t.delete(n);
  52387. var c = t.get(r);
  52388. c.wireframe && s(c.wireframe),
  52389. t.delete(r),
  52390. i.memory.geometries--
  52391. }
  52392. function a(e) {
  52393. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52394. }
  52395. function s(t) {
  52396. var i = a(t);
  52397. void 0 !== i && (e.deleteBuffer(i),
  52398. c(t))
  52399. }
  52400. function l(e) {
  52401. for (var t in e)
  52402. s(e[t])
  52403. }
  52404. function c(e) {
  52405. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52406. }
  52407. var h = {};
  52408. this.get = r
  52409. }
  52410. ,
  52411. n.WebGLLights = function() {
  52412. var e = {};
  52413. this.get = function(t) {
  52414. if (void 0 !== e[t.id])
  52415. return e[t.id];
  52416. var i;
  52417. switch (t.type) {
  52418. case "DirectionalLight":
  52419. i = {
  52420. direction: new n.Vector3,
  52421. color: new n.Color,
  52422. shadow: !1,
  52423. shadowBias: 0,
  52424. shadowRadius: 1,
  52425. shadowMapSize: new n.Vector2
  52426. };
  52427. break;
  52428. case "SpotLight":
  52429. i = {
  52430. position: new n.Vector3,
  52431. direction: new n.Vector3,
  52432. color: new n.Color,
  52433. distance: 0,
  52434. coneCos: 0,
  52435. penumbraCos: 0,
  52436. decay: 0,
  52437. shadow: !1,
  52438. shadowBias: 0,
  52439. shadowRadius: 1,
  52440. shadowMapSize: new n.Vector2
  52441. };
  52442. break;
  52443. case "PointLight":
  52444. i = {
  52445. position: new n.Vector3,
  52446. color: new n.Color,
  52447. distance: 0,
  52448. decay: 0,
  52449. shadow: !1,
  52450. shadowBias: 0,
  52451. shadowRadius: 1,
  52452. shadowMapSize: new n.Vector2
  52453. };
  52454. break;
  52455. case "HemisphereLight":
  52456. i = {
  52457. direction: new n.Vector3,
  52458. skyColor: new n.Color,
  52459. groundColor: new n.Color
  52460. }
  52461. }
  52462. return e[t.id] = i,
  52463. i
  52464. }
  52465. }
  52466. ,
  52467. n.WebGLObjects = function(e, t, i) {
  52468. function r(t) {
  52469. var i = u.get(t);
  52470. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52471. var r = i.index
  52472. , a = i.attributes;
  52473. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52474. for (var s in a)
  52475. o(a[s], e.ARRAY_BUFFER);
  52476. var l = i.morphAttributes;
  52477. for (var s in l)
  52478. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52479. o(c[h], e.ARRAY_BUFFER);
  52480. return i
  52481. }
  52482. function o(e, i) {
  52483. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52484. , o = t.get(r);
  52485. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52486. }
  52487. function a(t, i, n) {
  52488. t.__webglBuffer = e.createBuffer(),
  52489. e.bindBuffer(n, t.__webglBuffer);
  52490. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52491. e.bufferData(n, i.array, r),
  52492. t.version = i.version
  52493. }
  52494. function s(t, i, n) {
  52495. e.bindBuffer(n, t.__webglBuffer),
  52496. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52497. i.updateRange.count = 0),
  52498. t.version = i.version
  52499. }
  52500. function l(e) {
  52501. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52502. }
  52503. function c(i) {
  52504. var r = t.get(i);
  52505. if (void 0 !== r.wireframe)
  52506. return r.wireframe;
  52507. var a = []
  52508. , s = i.index
  52509. , l = i.attributes
  52510. , c = l.position;
  52511. if (null !== s)
  52512. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52513. var g = d[p + 0]
  52514. , m = d[p + 1]
  52515. , v = d[p + 2];
  52516. h(u, g, m) && a.push(g, m),
  52517. h(u, m, v) && a.push(m, v),
  52518. h(u, v, g) && a.push(v, g)
  52519. }
  52520. else
  52521. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52522. var g = p + 0
  52523. , m = p + 1
  52524. , v = p + 2;
  52525. a.push(g, m, m, v, v, g)
  52526. }
  52527. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52528. , y = new n.BufferAttribute(new A(a),1);
  52529. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52530. r.wireframe = y,
  52531. y
  52532. }
  52533. function h(e, t, i) {
  52534. if (t > i) {
  52535. var n = t;
  52536. t = i,
  52537. i = n
  52538. }
  52539. var r = e[t];
  52540. return void 0 === r ? (e[t] = [i],
  52541. !0) : r.indexOf(i) === -1 && (r.push(i),
  52542. !0)
  52543. }
  52544. var u = new n.WebGLGeometries(e,t,i);
  52545. this.getAttributeBuffer = l,
  52546. this.getWireframeAttribute = c,
  52547. this.update = r
  52548. }
  52549. ,
  52550. n.WebGLProgram = function() {
  52551. function e(e) {
  52552. switch (e) {
  52553. case n.LinearEncoding:
  52554. return ["Linear", "( value )"];
  52555. case n.sRGBEncoding:
  52556. return ["sRGB", "( value )"];
  52557. case n.RGBEEncoding:
  52558. return ["RGBE", "( value )"];
  52559. case n.RGBM7Encoding:
  52560. return ["RGBM", "( value, 7.0 )"];
  52561. case n.RGBM16Encoding:
  52562. return ["RGBM", "( value, 16.0 )"];
  52563. case n.RGBDEncoding:
  52564. return ["RGBD", "( value, 256.0 )"];
  52565. case n.GammaEncoding:
  52566. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52567. default:
  52568. throw new Error("unsupported encoding: " + e)
  52569. }
  52570. }
  52571. function t(t, i) {
  52572. var n = e(i);
  52573. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52574. }
  52575. function i(t, i) {
  52576. var n = e(i);
  52577. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52578. }
  52579. function r(e, t) {
  52580. var i;
  52581. switch (t) {
  52582. case n.LinearToneMapping:
  52583. i = "Linear";
  52584. break;
  52585. case n.ReinhardToneMapping:
  52586. i = "Reinhard";
  52587. break;
  52588. case n.Uncharted2ToneMapping:
  52589. i = "Uncharted2";
  52590. break;
  52591. case n.CineonToneMapping:
  52592. i = "OptimizedCineon";
  52593. break;
  52594. default:
  52595. throw new Error("unsupported toneMapping: " + t)
  52596. }
  52597. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52598. }
  52599. function o(e, t, i) {
  52600. e = e || {};
  52601. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52602. return n.filter(c).join("\n")
  52603. }
  52604. function a(e) {
  52605. var t = [];
  52606. for (var i in e) {
  52607. var n = e[i];
  52608. n !== !1 && t.push("#define " + i + " " + n)
  52609. }
  52610. return t.join("\n")
  52611. }
  52612. function s(e, t, i) {
  52613. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52614. var a = e.getActiveUniform(t, o)
  52615. , s = a.name
  52616. , l = e.getUniformLocation(t, s)
  52617. , c = f.exec(s);
  52618. if (c) {
  52619. var h = c[1]
  52620. , u = c[2]
  52621. , d = n[h];
  52622. d || (d = n[h] = {}),
  52623. d[u] = l
  52624. } else if (c = g.exec(s)) {
  52625. var p = c[1]
  52626. , v = c[2]
  52627. , A = c[3]
  52628. , y = n[p];
  52629. y || (y = n[p] = []);
  52630. var C = y[v];
  52631. C || (C = y[v] = {}),
  52632. C[A] = l
  52633. } else if (c = m.exec(s)) {
  52634. var p = c[1];
  52635. n[p] = l
  52636. } else
  52637. n[s] = l
  52638. }
  52639. return n
  52640. }
  52641. function l(e, t, i) {
  52642. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52643. var a = e.getActiveAttrib(t, o)
  52644. , s = a.name;
  52645. n[s] = e.getAttribLocation(t, s)
  52646. }
  52647. return n
  52648. }
  52649. function c(e) {
  52650. return "" !== e
  52651. }
  52652. function h(e, t) {
  52653. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52654. }
  52655. function u(e) {
  52656. function t(e, t) {
  52657. var i = n.ShaderChunk[t];
  52658. if (void 0 === i)
  52659. throw new Error("Can not resolve #include <" + t + ">");
  52660. return u(i)
  52661. }
  52662. var i = /#include +<([\w\d.]+)>/g;
  52663. return e.replace(i, t)
  52664. }
  52665. function d(e) {
  52666. function t(e, t, i, n) {
  52667. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52668. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52669. return r
  52670. }
  52671. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52672. return e.replace(i, t)
  52673. }
  52674. var p = 0
  52675. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52676. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52677. , m = /^([\w\d_]+)\[0\]$/;
  52678. return function(e, f, g, m) {
  52679. var v = e.context
  52680. , A = g.extensions
  52681. , y = g.defines
  52682. , C = g.__webglShader.vertexShader
  52683. , I = g.__webglShader.fragmentShader
  52684. , E = "SHADOWMAP_TYPE_BASIC";
  52685. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52686. var b = "ENVMAP_TYPE_CUBE"
  52687. , w = "ENVMAP_MODE_REFLECTION"
  52688. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52689. if (m.envMap) {
  52690. switch (g.envMap.mapping) {
  52691. case n.CubeReflectionMapping:
  52692. case n.CubeRefractionMapping:
  52693. b = "ENVMAP_TYPE_CUBE";
  52694. break;
  52695. case n.CubeUVReflectionMapping:
  52696. case n.CubeUVRefractionMapping:
  52697. b = "ENVMAP_TYPE_CUBE_UV";
  52698. break;
  52699. case n.EquirectangularReflectionMapping:
  52700. case n.EquirectangularRefractionMapping:
  52701. b = "ENVMAP_TYPE_EQUIREC";
  52702. break;
  52703. case n.SphericalReflectionMapping:
  52704. b = "ENVMAP_TYPE_SPHERE"
  52705. }
  52706. switch (g.envMap.mapping) {
  52707. case n.CubeRefractionMapping:
  52708. case n.EquirectangularRefractionMapping:
  52709. w = "ENVMAP_MODE_REFRACTION"
  52710. }
  52711. switch (g.combine) {
  52712. case n.MultiplyOperation:
  52713. _ = "ENVMAP_BLENDING_MULTIPLY";
  52714. break;
  52715. case n.MixOperation:
  52716. _ = "ENVMAP_BLENDING_MIX";
  52717. break;
  52718. case n.AddOperation:
  52719. _ = "ENVMAP_BLENDING_ADD"
  52720. }
  52721. }
  52722. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52723. g instanceof n.RawShaderMaterial ? (T = "",
  52724. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52725. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52726. C = u(C, m),
  52727. C = h(C, m),
  52728. I = u(I, m),
  52729. I = h(I, m),
  52730. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52731. I = d(I));
  52732. var O = T + C
  52733. , L = x + I
  52734. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52735. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52736. v.attachShader(P, D),
  52737. v.attachShader(P, N),
  52738. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52739. v.linkProgram(P);
  52740. var B = v.getProgramInfoLog(P)
  52741. , F = v.getShaderInfoLog(D)
  52742. , V = v.getShaderInfoLog(N)
  52743. , U = !0
  52744. , k = !0;
  52745. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52746. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52747. k && (this.diagnostics = {
  52748. runnable: U,
  52749. material: g,
  52750. programLog: B,
  52751. vertexShader: {
  52752. log: F,
  52753. prefix: T
  52754. },
  52755. fragmentShader: {
  52756. log: V,
  52757. prefix: x
  52758. }
  52759. }),
  52760. v.deleteShader(D),
  52761. v.deleteShader(N);
  52762. var H;
  52763. this.getUniforms = function() {
  52764. return void 0 === H && (H = s(v, P)),
  52765. H
  52766. }
  52767. ;
  52768. var G;
  52769. return this.getAttributes = function() {
  52770. return void 0 === G && (G = l(v, P)),
  52771. G
  52772. }
  52773. ,
  52774. this.destroy = function() {
  52775. v.deleteProgram(P),
  52776. this.program = void 0
  52777. }
  52778. ,
  52779. Object.defineProperties(this, {
  52780. uniforms: {
  52781. get: function() {
  52782. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52783. this.getUniforms()
  52784. }
  52785. },
  52786. attributes: {
  52787. get: function() {
  52788. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52789. this.getAttributes()
  52790. }
  52791. }
  52792. }),
  52793. this.id = p++,
  52794. this.code = f,
  52795. this.usedTimes = 1,
  52796. this.program = P,
  52797. this.vertexShader = D,
  52798. this.fragmentShader = N,
  52799. this
  52800. }
  52801. }(),
  52802. n.WebGLPrograms = function(e, t) {
  52803. function i(e) {
  52804. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52805. return 1024;
  52806. var i = t.maxVertexUniforms
  52807. , r = Math.floor((i - 20) / 4)
  52808. , o = r;
  52809. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52810. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52811. o
  52812. }
  52813. function r(e, t) {
  52814. var i;
  52815. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  52816. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  52817. i
  52818. }
  52819. var o = []
  52820. , a = {
  52821. MeshDepthMaterial: "depth",
  52822. MeshNormalMaterial: "normal",
  52823. MeshBasicMaterial: "basic",
  52824. MeshLambertMaterial: "lambert",
  52825. MeshPhongMaterial: "phong",
  52826. MeshStandardMaterial: "standard",
  52827. LineBasicMaterial: "basic",
  52828. LineDashedMaterial: "dashed",
  52829. PointsMaterial: "points"
  52830. }
  52831. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  52832. this.getParameters = function(o, s, l, c) {
  52833. var h = a[o.type]
  52834. , u = i(c)
  52835. , d = e.getPrecision();
  52836. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  52837. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  52838. var p = {
  52839. shaderID: h,
  52840. precision: d,
  52841. supportsVertexTextures: t.vertexTextures,
  52842. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  52843. map: !!o.map,
  52844. mapEncoding: r(o.map, e.gammaInput),
  52845. envMap: !!o.envMap,
  52846. envMapMode: o.envMap && o.envMap.mapping,
  52847. envMapEncoding: r(o.envMap, e.gammaInput),
  52848. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  52849. lightMap: !!o.lightMap,
  52850. aoMap: !!o.aoMap,
  52851. emissiveMap: !!o.emissiveMap,
  52852. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  52853. bumpMap: !!o.bumpMap,
  52854. normalMap: !!o.normalMap,
  52855. displacementMap: !!o.displacementMap,
  52856. roughnessMap: !!o.roughnessMap,
  52857. metalnessMap: !!o.metalnessMap,
  52858. specularMap: !!o.specularMap,
  52859. alphaMap: !!o.alphaMap,
  52860. combine: o.combine,
  52861. vertexColors: o.vertexColors,
  52862. fog: l,
  52863. useFog: o.fog,
  52864. fogExp: l instanceof n.FogExp2,
  52865. flatShading: o.shading === n.FlatShading,
  52866. sizeAttenuation: o.sizeAttenuation,
  52867. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  52868. skinning: o.skinning,
  52869. maxBones: u,
  52870. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  52871. morphTargets: o.morphTargets,
  52872. morphNormals: o.morphNormals,
  52873. maxMorphTargets: e.maxMorphTargets,
  52874. maxMorphNormals: e.maxMorphNormals,
  52875. numDirLights: s.directional.length,
  52876. numPointLights: s.point.length,
  52877. numSpotLights: s.spot.length,
  52878. numHemiLights: s.hemi.length,
  52879. pointLightShadows: s.shadowsPointLight,
  52880. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  52881. shadowMapType: e.shadowMap.type,
  52882. toneMapping: e.toneMapping,
  52883. physicallyCorrectLights: e.physicallyCorrectLights,
  52884. premultipliedAlpha: o.premultipliedAlpha,
  52885. alphaTest: o.alphaTest,
  52886. doubleSided: o.side === n.DoubleSide,
  52887. flipSided: o.side === n.BackSide
  52888. };
  52889. return p
  52890. }
  52891. ,
  52892. this.getProgramCode = function(e, t) {
  52893. var i = [];
  52894. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  52895. i.push(e.vertexShader)),
  52896. void 0 !== e.defines)
  52897. for (var n in e.defines)
  52898. i.push(n),
  52899. i.push(e.defines[n]);
  52900. for (var r = 0; r < s.length; r++) {
  52901. var o = s[r];
  52902. i.push(o),
  52903. i.push(t[o])
  52904. }
  52905. return i.join()
  52906. }
  52907. ,
  52908. this.acquireProgram = function(t, i, r) {
  52909. for (var a, s = 0, l = o.length; s < l; s++) {
  52910. var c = o[s];
  52911. if (c.code === r) {
  52912. a = c,
  52913. ++a.usedTimes;
  52914. break
  52915. }
  52916. }
  52917. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  52918. o.push(a)),
  52919. a
  52920. }
  52921. ,
  52922. this.releaseProgram = function(e) {
  52923. if (0 === --e.usedTimes) {
  52924. var t = o.indexOf(e);
  52925. o[t] = o[o.length - 1],
  52926. o.pop(),
  52927. e.destroy()
  52928. }
  52929. }
  52930. ,
  52931. this.programs = o
  52932. }
  52933. ,
  52934. n.WebGLProperties = function() {
  52935. var e = {};
  52936. this.get = function(t) {
  52937. var i = t.uuid
  52938. , n = e[i];
  52939. return void 0 === n && (n = {},
  52940. e[i] = n),
  52941. n
  52942. }
  52943. ,
  52944. this.delete = function(t) {
  52945. delete e[t.uuid]
  52946. }
  52947. ,
  52948. this.clear = function() {
  52949. e = {}
  52950. }
  52951. }
  52952. ,
  52953. n.WebGLShader = function() {
  52954. function e(e) {
  52955. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  52956. t[i] = i + 1 + ": " + t[i];
  52957. return t.join("\n")
  52958. }
  52959. return function(t, i, n) {
  52960. var r = t.createShader(i);
  52961. return t.shaderSource(r, n),
  52962. t.compileShader(r),
  52963. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  52964. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  52965. r
  52966. }
  52967. }(),
  52968. n.WebGLShadowMap = function(e, t, i) {
  52969. function r(e, t, i, r) {
  52970. var o = e.geometry
  52971. , a = null
  52972. , s = v
  52973. , l = e.customDepthMaterial;
  52974. if (i && (s = A,
  52975. l = e.customDistanceMaterial),
  52976. l)
  52977. a = l;
  52978. else {
  52979. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  52980. , h = e instanceof n.SkinnedMesh && t.skinning
  52981. , u = 0;
  52982. c && (u |= f),
  52983. h && (u |= g),
  52984. a = s[u]
  52985. }
  52986. return a.visible = t.visible,
  52987. a.wireframe = t.wireframe,
  52988. a.wireframeLinewidth = t.wireframeLinewidth,
  52989. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  52990. a
  52991. }
  52992. function o(e, t, i) {
  52993. if (e.visible !== !1) {
  52994. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  52995. var r = e.material;
  52996. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  52997. p.push(e))
  52998. }
  52999. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  53000. o(a[s], t, i)
  53001. }
  53002. }
  53003. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  53004. var x = 0 !== (T & f)
  53005. , S = 0 !== (T & g)
  53006. , M = new n.ShaderMaterial({
  53007. uniforms: b,
  53008. vertexShader: E.vertexShader,
  53009. fragmentShader: E.fragmentShader,
  53010. morphTargets: x,
  53011. skinning: S
  53012. });
  53013. v[T] = M;
  53014. var R = new n.ShaderMaterial({
  53015. defines: {
  53016. USE_SHADOWMAP: ""
  53017. },
  53018. uniforms: _,
  53019. vertexShader: w.vertexShader,
  53020. fragmentShader: w.fragmentShader,
  53021. morphTargets: x,
  53022. skinning: S
  53023. });
  53024. A[T] = R
  53025. }
  53026. var P = this;
  53027. this.enabled = !1,
  53028. this.autoUpdate = !0,
  53029. this.needsUpdate = !1,
  53030. this.type = n.PCFShadowMap,
  53031. this.cullFace = n.CullFaceFront,
  53032. this.render = function(f, g) {
  53033. var m, v, A = t.shadows;
  53034. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  53035. s.clearColor(1, 1, 1, 1),
  53036. s.disable(a.BLEND),
  53037. s.enable(a.CULL_FACE),
  53038. a.frontFace(a.CCW),
  53039. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  53040. s.setDepthTest(!0),
  53041. s.setScissorTest(!1);
  53042. for (var E = 0, b = A.length; E < b; E++) {
  53043. var w = A[E]
  53044. , _ = w.shadow
  53045. , T = _.camera;
  53046. if (h.copy(_.mapSize),
  53047. w instanceof n.PointLight) {
  53048. m = 6,
  53049. v = !0;
  53050. var x = h.x
  53051. , S = h.y;
  53052. I[0].set(2 * x, S, x, S),
  53053. I[1].set(0, S, x, S),
  53054. I[2].set(3 * x, S, x, S),
  53055. I[3].set(x, S, x, S),
  53056. I[4].set(3 * x, 0, x, S),
  53057. I[5].set(x, 0, x, S),
  53058. h.x *= 4,
  53059. h.y *= 2
  53060. } else
  53061. m = 1,
  53062. v = !1;
  53063. if (null === _.map) {
  53064. var M = {
  53065. minFilter: n.NearestFilter,
  53066. magFilter: n.NearestFilter,
  53067. format: n.RGBAFormat
  53068. };
  53069. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  53070. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  53071. T.updateProjectionMatrix()
  53072. }
  53073. var R = _.map
  53074. , O = _.matrix;
  53075. d.setFromMatrixPosition(w.matrixWorld),
  53076. T.position.copy(d),
  53077. e.setRenderTarget(R),
  53078. e.clear();
  53079. for (var L = 0; L < m; L++) {
  53080. if (v) {
  53081. u.copy(T.position),
  53082. u.add(y[L]),
  53083. T.up.copy(C[L]),
  53084. T.lookAt(u);
  53085. var D = I[L];
  53086. s.viewport(D)
  53087. } else
  53088. u.setFromMatrixPosition(w.target.matrixWorld),
  53089. T.lookAt(u);
  53090. T.updateMatrixWorld(),
  53091. T.matrixWorldInverse.getInverse(T.matrixWorld),
  53092. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  53093. O.multiply(T.projectionMatrix),
  53094. O.multiply(T.matrixWorldInverse),
  53095. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  53096. l.setFromMatrix(c),
  53097. p.length = 0,
  53098. o(f, g, T);
  53099. for (var N = 0, B = p.length; N < B; N++) {
  53100. var F = p[N]
  53101. , V = i.update(F)
  53102. , U = F.material;
  53103. if (U instanceof n.MultiMaterial)
  53104. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53105. var W = k[G]
  53106. , j = H[W.materialIndex];
  53107. if (j.visible === !0) {
  53108. var Y = r(F, j, v, d);
  53109. e.renderBufferDirect(T, null, V, Y, F, W)
  53110. }
  53111. }
  53112. else {
  53113. var Y = r(F, U, v, d);
  53114. e.renderBufferDirect(T, null, V, Y, F, null)
  53115. }
  53116. }
  53117. }
  53118. }
  53119. var X = e.getClearColor()
  53120. , Z = e.getClearAlpha();
  53121. e.setClearColor(X, Z),
  53122. s.enable(a.BLEND),
  53123. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53124. P.needsUpdate = !1
  53125. }
  53126. }
  53127. }
  53128. ,
  53129. n.WebGLState = function(e, t, i) {
  53130. var r = this
  53131. , o = new n.Vector4
  53132. , a = new Uint8Array(16)
  53133. , s = new Uint8Array(16)
  53134. , l = new Uint8Array(16)
  53135. , c = {}
  53136. , h = null
  53137. , u = null
  53138. , d = null
  53139. , p = null
  53140. , f = null
  53141. , g = null
  53142. , m = null
  53143. , v = null
  53144. , A = !1
  53145. , y = null
  53146. , C = null
  53147. , I = null
  53148. , E = null
  53149. , b = null
  53150. , w = null
  53151. , _ = null
  53152. , T = null
  53153. , x = null
  53154. , S = null
  53155. , M = null
  53156. , R = null
  53157. , P = null
  53158. , O = null
  53159. , L = null
  53160. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53161. , N = void 0
  53162. , B = {}
  53163. , F = new n.Vector4
  53164. , V = null
  53165. , U = null
  53166. , k = new n.Vector4
  53167. , H = new n.Vector4
  53168. , G = e.createTexture();
  53169. e.bindTexture(e.TEXTURE_2D, G),
  53170. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53171. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53172. this.init = function() {
  53173. this.clearColor(0, 0, 0, 1),
  53174. this.clearDepth(1),
  53175. this.clearStencil(0),
  53176. this.enable(e.DEPTH_TEST),
  53177. e.depthFunc(e.LEQUAL),
  53178. e.frontFace(e.CCW),
  53179. e.cullFace(e.BACK),
  53180. this.enable(e.CULL_FACE),
  53181. this.enable(e.BLEND),
  53182. e.blendEquation(e.FUNC_ADD),
  53183. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53184. }
  53185. ,
  53186. this.initAttributes = function() {
  53187. for (var e = 0, t = a.length; e < t; e++)
  53188. a[e] = 0
  53189. }
  53190. ,
  53191. this.enableAttribute = function(i) {
  53192. if (a[i] = 1,
  53193. 0 === s[i] && (e.enableVertexAttribArray(i),
  53194. s[i] = 1),
  53195. 0 !== l[i]) {
  53196. var n = t.get("ANGLE_instanced_arrays");
  53197. n.vertexAttribDivisorANGLE(i, 0),
  53198. l[i] = 0
  53199. }
  53200. }
  53201. ,
  53202. this.enableAttributeAndDivisor = function(t, i, n) {
  53203. a[t] = 1,
  53204. 0 === s[t] && (e.enableVertexAttribArray(t),
  53205. s[t] = 1),
  53206. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53207. l[t] = i)
  53208. }
  53209. ,
  53210. this.disableUnusedAttributes = function() {
  53211. for (var t = 0, i = s.length; t < i; t++)
  53212. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53213. s[t] = 0)
  53214. }
  53215. ,
  53216. this.enable = function(t) {
  53217. c[t] !== !0 && (e.enable(t),
  53218. c[t] = !0)
  53219. }
  53220. ,
  53221. this.disable = function(t) {
  53222. c[t] !== !1 && (e.disable(t),
  53223. c[t] = !1)
  53224. }
  53225. ,
  53226. this.getCompressedTextureFormats = function() {
  53227. if (null === h && (h = [],
  53228. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53229. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53230. h.push(i[n]);
  53231. return h
  53232. }
  53233. ,
  53234. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53235. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53236. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53237. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53238. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53239. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53240. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53241. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53242. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53243. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53244. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53245. u = t,
  53246. A = h),
  53247. t === n.CustomBlending ? (s = s || r,
  53248. l = l || o,
  53249. c = c || a,
  53250. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53251. d = r,
  53252. g = s),
  53253. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53254. p = o,
  53255. f = a,
  53256. m = l,
  53257. v = c)) : (d = null,
  53258. p = null,
  53259. f = null,
  53260. g = null,
  53261. m = null,
  53262. v = null)
  53263. }
  53264. ,
  53265. this.setDepthFunc = function(t) {
  53266. if (y !== t) {
  53267. if (t)
  53268. switch (t) {
  53269. case n.NeverDepth:
  53270. e.depthFunc(e.NEVER);
  53271. break;
  53272. case n.AlwaysDepth:
  53273. e.depthFunc(e.ALWAYS);
  53274. break;
  53275. case n.LessDepth:
  53276. e.depthFunc(e.LESS);
  53277. break;
  53278. case n.LessEqualDepth:
  53279. e.depthFunc(e.LEQUAL);
  53280. break;
  53281. case n.EqualDepth:
  53282. e.depthFunc(e.EQUAL);
  53283. break;
  53284. case n.GreaterEqualDepth:
  53285. e.depthFunc(e.GEQUAL);
  53286. break;
  53287. case n.GreaterDepth:
  53288. e.depthFunc(e.GREATER);
  53289. break;
  53290. case n.NotEqualDepth:
  53291. e.depthFunc(e.NOTEQUAL);
  53292. break;
  53293. default:
  53294. e.depthFunc(e.LEQUAL)
  53295. }
  53296. else
  53297. e.depthFunc(e.LEQUAL);
  53298. y = t
  53299. }
  53300. }
  53301. ,
  53302. this.setDepthTest = function(t) {
  53303. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53304. }
  53305. ,
  53306. this.setDepthWrite = function(t) {
  53307. C !== t && (e.depthMask(t),
  53308. C = t)
  53309. }
  53310. ,
  53311. this.setColorWrite = function(t) {
  53312. I !== t && (e.colorMask(t, t, t, t),
  53313. I = t)
  53314. }
  53315. ,
  53316. this.setStencilFunc = function(t, i, n) {
  53317. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53318. b = t,
  53319. w = i,
  53320. _ = n)
  53321. }
  53322. ,
  53323. this.setStencilOp = function(t, i, n) {
  53324. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53325. T = t,
  53326. x = i,
  53327. S = n)
  53328. }
  53329. ,
  53330. this.setStencilTest = function(t) {
  53331. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53332. }
  53333. ,
  53334. this.setStencilWrite = function(t) {
  53335. E !== t && (e.stencilMask(t),
  53336. E = t)
  53337. }
  53338. ,
  53339. this.setFlipSided = function(t) {
  53340. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53341. M = t)
  53342. }
  53343. ,
  53344. this.setLineWidth = function(t) {
  53345. t !== R && (e.lineWidth(t),
  53346. R = t)
  53347. }
  53348. ,
  53349. this.setPolygonOffset = function(t, i, n) {
  53350. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53351. !t || P === i && O === n || (e.polygonOffset(i, n),
  53352. P = i,
  53353. O = n)
  53354. }
  53355. ,
  53356. this.getScissorTest = function() {
  53357. return L
  53358. }
  53359. ,
  53360. this.setScissorTest = function(t) {
  53361. L = t,
  53362. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53363. }
  53364. ,
  53365. this.activeTexture = function(t) {
  53366. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53367. N !== t && (e.activeTexture(t),
  53368. N = t)
  53369. }
  53370. ,
  53371. this.bindTexture = function(t, i) {
  53372. void 0 === N && r.activeTexture();
  53373. var n = B[N];
  53374. void 0 === n && (n = {
  53375. type: void 0,
  53376. texture: void 0
  53377. },
  53378. B[N] = n),
  53379. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53380. n.type = t,
  53381. n.texture = i)
  53382. }
  53383. ,
  53384. this.compressedTexImage2D = function() {
  53385. try {
  53386. e.compressedTexImage2D.apply(e, arguments)
  53387. } catch (e) {
  53388. console.error(e)
  53389. }
  53390. }
  53391. ,
  53392. this.texImage2D = function() {
  53393. try {
  53394. e.texImage2D.apply(e, arguments)
  53395. } catch (e) {
  53396. console.error(e)
  53397. }
  53398. }
  53399. ,
  53400. this.clearColor = function(t, i, n, r) {
  53401. o.set(t, i, n, r),
  53402. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53403. F.copy(o))
  53404. }
  53405. ,
  53406. this.clearDepth = function(t) {
  53407. V !== t && (e.clearDepth(t),
  53408. V = t)
  53409. }
  53410. ,
  53411. this.clearStencil = function(t) {
  53412. U !== t && (e.clearStencil(t),
  53413. U = t)
  53414. }
  53415. ,
  53416. this.scissor = function(t) {
  53417. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53418. k.copy(t))
  53419. }
  53420. ,
  53421. this.viewport = function(t) {
  53422. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53423. H.copy(t))
  53424. }
  53425. ,
  53426. this.reset = function() {
  53427. for (var t = 0; t < s.length; t++)
  53428. 1 === s[t] && (e.disableVertexAttribArray(t),
  53429. s[t] = 0);
  53430. c = {},
  53431. h = null,
  53432. N = void 0,
  53433. B = {},
  53434. u = null,
  53435. I = null,
  53436. C = null,
  53437. E = null,
  53438. M = null
  53439. }
  53440. }
  53441. ,
  53442. n.LensFlarePlugin = function(e, t) {
  53443. function i() {
  53444. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53445. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53446. o = p.createBuffer(),
  53447. a = p.createBuffer(),
  53448. p.bindBuffer(p.ARRAY_BUFFER, o),
  53449. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53450. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53451. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53452. u = p.createTexture(),
  53453. d = p.createTexture(),
  53454. f.bindTexture(p.TEXTURE_2D, u),
  53455. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53456. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53457. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53458. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53459. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53460. f.bindTexture(p.TEXTURE_2D, d),
  53461. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53462. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53463. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53464. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53465. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53466. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53467. var i;
  53468. i = h ? {
  53469. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53470. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53471. } : {
  53472. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53473. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53474. },
  53475. s = r(i),
  53476. l = {
  53477. vertex: p.getAttribLocation(s, "position"),
  53478. uv: p.getAttribLocation(s, "uv")
  53479. },
  53480. c = {
  53481. renderType: p.getUniformLocation(s, "renderType"),
  53482. map: p.getUniformLocation(s, "map"),
  53483. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53484. opacity: p.getUniformLocation(s, "opacity"),
  53485. color: p.getUniformLocation(s, "color"),
  53486. scale: p.getUniformLocation(s, "scale"),
  53487. rotation: p.getUniformLocation(s, "rotation"),
  53488. screenPosition: p.getUniformLocation(s, "screenPosition")
  53489. }
  53490. }
  53491. function r(t) {
  53492. var i = p.createProgram()
  53493. , n = p.createShader(p.FRAGMENT_SHADER)
  53494. , r = p.createShader(p.VERTEX_SHADER)
  53495. , o = "precision " + e.getPrecision() + " float;\n";
  53496. return p.shaderSource(n, o + t.fragmentShader),
  53497. p.shaderSource(r, o + t.vertexShader),
  53498. p.compileShader(n),
  53499. p.compileShader(r),
  53500. p.attachShader(i, n),
  53501. p.attachShader(i, r),
  53502. p.linkProgram(i),
  53503. i
  53504. }
  53505. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53506. this.render = function(r, g, m) {
  53507. if (0 !== t.length) {
  53508. var v = new n.Vector3
  53509. , A = m.w / m.z
  53510. , y = .5 * m.z
  53511. , C = .5 * m.w
  53512. , I = 16 / m.w
  53513. , E = new n.Vector2(I * A,I)
  53514. , b = new n.Vector3(1,1,0)
  53515. , w = new n.Vector2(1,1);
  53516. void 0 === s && i(),
  53517. p.useProgram(s),
  53518. f.initAttributes(),
  53519. f.enableAttribute(l.vertex),
  53520. f.enableAttribute(l.uv),
  53521. f.disableUnusedAttributes(),
  53522. p.uniform1i(c.occlusionMap, 0),
  53523. p.uniform1i(c.map, 1),
  53524. p.bindBuffer(p.ARRAY_BUFFER, o),
  53525. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53526. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53527. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53528. f.disable(p.CULL_FACE),
  53529. f.setDepthWrite(!1);
  53530. for (var _ = 0, T = t.length; _ < T; _++) {
  53531. I = 16 / m.w,
  53532. E.set(I * A, I);
  53533. var x = t[_];
  53534. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53535. v.applyMatrix4(g.matrixWorldInverse),
  53536. v.applyProjection(g.projectionMatrix),
  53537. b.copy(v),
  53538. w.x = b.x * y + y,
  53539. w.y = b.y * C + C,
  53540. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53541. f.activeTexture(p.TEXTURE0),
  53542. f.bindTexture(p.TEXTURE_2D, null),
  53543. f.activeTexture(p.TEXTURE1),
  53544. f.bindTexture(p.TEXTURE_2D, u),
  53545. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53546. p.uniform1i(c.renderType, 0),
  53547. p.uniform2f(c.scale, E.x, E.y),
  53548. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53549. f.disable(p.BLEND),
  53550. f.enable(p.DEPTH_TEST),
  53551. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53552. f.activeTexture(p.TEXTURE0),
  53553. f.bindTexture(p.TEXTURE_2D, d),
  53554. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53555. p.uniform1i(c.renderType, 1),
  53556. f.disable(p.DEPTH_TEST),
  53557. f.activeTexture(p.TEXTURE1),
  53558. f.bindTexture(p.TEXTURE_2D, u),
  53559. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53560. x.positionScreen.copy(b),
  53561. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53562. p.uniform1i(c.renderType, 2),
  53563. f.enable(p.BLEND);
  53564. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53565. var R = x.lensFlares[S];
  53566. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53567. b.y = R.y,
  53568. b.z = R.z,
  53569. I = R.size * R.scale / m.w,
  53570. E.x = I * A,
  53571. E.y = I,
  53572. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53573. p.uniform2f(c.scale, E.x, E.y),
  53574. p.uniform1f(c.rotation, R.rotation),
  53575. p.uniform1f(c.opacity, R.opacity),
  53576. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53577. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53578. e.setTexture(R.texture, 1),
  53579. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53580. }
  53581. }
  53582. }
  53583. f.enable(p.CULL_FACE),
  53584. f.enable(p.DEPTH_TEST),
  53585. f.setDepthWrite(!0),
  53586. e.resetGLState()
  53587. }
  53588. }
  53589. }
  53590. ,
  53591. n.SpritePlugin = function(e, t) {
  53592. function i() {
  53593. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53594. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53595. a = d.createBuffer(),
  53596. s = d.createBuffer(),
  53597. d.bindBuffer(d.ARRAY_BUFFER, a),
  53598. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53599. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53600. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53601. l = r(),
  53602. c = {
  53603. position: d.getAttribLocation(l, "position"),
  53604. uv: d.getAttribLocation(l, "uv")
  53605. },
  53606. h = {
  53607. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53608. uvScale: d.getUniformLocation(l, "uvScale"),
  53609. rotation: d.getUniformLocation(l, "rotation"),
  53610. scale: d.getUniformLocation(l, "scale"),
  53611. color: d.getUniformLocation(l, "color"),
  53612. map: d.getUniformLocation(l, "map"),
  53613. opacity: d.getUniformLocation(l, "opacity"),
  53614. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53615. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53616. fogType: d.getUniformLocation(l, "fogType"),
  53617. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53618. fogNear: d.getUniformLocation(l, "fogNear"),
  53619. fogFar: d.getUniformLocation(l, "fogFar"),
  53620. fogColor: d.getUniformLocation(l, "fogColor"),
  53621. alphaTest: d.getUniformLocation(l, "alphaTest")
  53622. };
  53623. var i = document.createElement("canvas");
  53624. i.width = 8,
  53625. i.height = 8;
  53626. var o = i.getContext("2d");
  53627. o.fillStyle = "white",
  53628. o.fillRect(0, 0, 8, 8),
  53629. u = new n.Texture(i),
  53630. u.needsUpdate = !0
  53631. }
  53632. function r() {
  53633. var t = d.createProgram()
  53634. , i = d.createShader(d.VERTEX_SHADER)
  53635. , n = d.createShader(d.FRAGMENT_SHADER);
  53636. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53637. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53638. d.compileShader(i),
  53639. d.compileShader(n),
  53640. d.attachShader(t, i),
  53641. d.attachShader(t, n),
  53642. d.linkProgram(t),
  53643. t
  53644. }
  53645. function o(e, t) {
  53646. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53647. }
  53648. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53649. this.render = function(r, v) {
  53650. if (0 !== t.length) {
  53651. void 0 === l && i(),
  53652. d.useProgram(l),
  53653. p.initAttributes(),
  53654. p.enableAttribute(c.position),
  53655. p.enableAttribute(c.uv),
  53656. p.disableUnusedAttributes(),
  53657. p.disable(d.CULL_FACE),
  53658. p.enable(d.BLEND),
  53659. d.bindBuffer(d.ARRAY_BUFFER, a),
  53660. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53661. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53662. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53663. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53664. p.activeTexture(d.TEXTURE0),
  53665. d.uniform1i(h.map, 0);
  53666. var A = 0
  53667. , y = 0
  53668. , C = r.fog;
  53669. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53670. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53671. d.uniform1f(h.fogFar, C.far),
  53672. d.uniform1i(h.fogType, 1),
  53673. A = 1,
  53674. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53675. d.uniform1i(h.fogType, 2),
  53676. A = 2,
  53677. y = 2)) : (d.uniform1i(h.fogType, 0),
  53678. A = 0,
  53679. y = 0);
  53680. for (var I = 0, E = t.length; I < E; I++) {
  53681. var b = t[I];
  53682. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53683. b.z = -b.modelViewMatrix.elements[14]
  53684. }
  53685. t.sort(o);
  53686. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53687. var b = t[I]
  53688. , _ = b.material;
  53689. d.uniform1f(h.alphaTest, _.alphaTest),
  53690. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53691. b.matrixWorld.decompose(f, g, m),
  53692. w[0] = m.x,
  53693. w[1] = m.y;
  53694. var T = 0;
  53695. r.fog && _.fog && (T = y),
  53696. A !== T && (d.uniform1i(h.fogType, T),
  53697. A = T),
  53698. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53699. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53700. d.uniform2f(h.uvScale, 1, 1)),
  53701. d.uniform1f(h.opacity, _.opacity),
  53702. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53703. d.uniform1f(h.rotation, _.rotation),
  53704. d.uniform2fv(h.scale, w),
  53705. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53706. p.setDepthTest(_.depthTest),
  53707. p.setDepthWrite(_.depthWrite),
  53708. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53709. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53710. }
  53711. p.enable(d.CULL_FACE),
  53712. e.resetGLState()
  53713. }
  53714. }
  53715. }
  53716. ,
  53717. Object.defineProperties(n.Box2.prototype, {
  53718. empty: {
  53719. value: function() {
  53720. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53721. this.isEmpty()
  53722. }
  53723. },
  53724. isIntersectionBox: {
  53725. value: function(e) {
  53726. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53727. this.intersectsBox(e)
  53728. }
  53729. }
  53730. }),
  53731. Object.defineProperties(n.Box3.prototype, {
  53732. empty: {
  53733. value: function() {
  53734. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53735. this.isEmpty()
  53736. }
  53737. },
  53738. isIntersectionBox: {
  53739. value: function(e) {
  53740. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53741. this.intersectsBox(e)
  53742. }
  53743. },
  53744. isIntersectionSphere: {
  53745. value: function(e) {
  53746. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53747. this.intersectsSphere(e)
  53748. }
  53749. }
  53750. }),
  53751. Object.defineProperties(n.Matrix3.prototype, {
  53752. multiplyVector3: {
  53753. value: function(e) {
  53754. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53755. e.applyMatrix3(this)
  53756. }
  53757. },
  53758. multiplyVector3Array: {
  53759. value: function(e) {
  53760. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53761. this.applyToVector3Array(e)
  53762. }
  53763. }
  53764. }),
  53765. Object.defineProperties(n.Matrix4.prototype, {
  53766. extractPosition: {
  53767. value: function(e) {
  53768. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53769. this.copyPosition(e)
  53770. }
  53771. },
  53772. setRotationFromQuaternion: {
  53773. value: function(e) {
  53774. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53775. this.makeRotationFromQuaternion(e)
  53776. }
  53777. },
  53778. multiplyVector3: {
  53779. value: function(e) {
  53780. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53781. e.applyProjection(this)
  53782. }
  53783. },
  53784. multiplyVector4: {
  53785. value: function(e) {
  53786. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53787. e.applyMatrix4(this)
  53788. }
  53789. },
  53790. multiplyVector3Array: {
  53791. value: function(e) {
  53792. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53793. this.applyToVector3Array(e)
  53794. }
  53795. },
  53796. rotateAxis: {
  53797. value: function(e) {
  53798. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53799. e.transformDirection(this)
  53800. }
  53801. },
  53802. crossVector: {
  53803. value: function(e) {
  53804. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53805. e.applyMatrix4(this)
  53806. }
  53807. },
  53808. translate: {
  53809. value: function(e) {
  53810. console.error("THREE.Matrix4: .translate() has been removed.")
  53811. }
  53812. },
  53813. rotateX: {
  53814. value: function(e) {
  53815. console.error("THREE.Matrix4: .rotateX() has been removed.")
  53816. }
  53817. },
  53818. rotateY: {
  53819. value: function(e) {
  53820. console.error("THREE.Matrix4: .rotateY() has been removed.")
  53821. }
  53822. },
  53823. rotateZ: {
  53824. value: function(e) {
  53825. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  53826. }
  53827. },
  53828. rotateByAxis: {
  53829. value: function(e, t) {
  53830. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  53831. }
  53832. }
  53833. }),
  53834. Object.defineProperties(n.Plane.prototype, {
  53835. isIntersectionLine: {
  53836. value: function(e) {
  53837. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  53838. this.intersectsLine(e)
  53839. }
  53840. }
  53841. }),
  53842. Object.defineProperties(n.Quaternion.prototype, {
  53843. multiplyVector3: {
  53844. value: function(e) {
  53845. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  53846. e.applyQuaternion(this)
  53847. }
  53848. }
  53849. }),
  53850. Object.defineProperties(n.Ray.prototype, {
  53851. isIntersectionBox: {
  53852. value: function(e) {
  53853. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53854. this.intersectsBox(e)
  53855. }
  53856. },
  53857. isIntersectionPlane: {
  53858. value: function(e) {
  53859. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  53860. this.intersectsPlane(e)
  53861. }
  53862. },
  53863. isIntersectionSphere: {
  53864. value: function(e) {
  53865. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53866. this.intersectsSphere(e)
  53867. }
  53868. }
  53869. }),
  53870. Object.defineProperties(n.Vector3.prototype, {
  53871. setEulerFromRotationMatrix: {
  53872. value: function() {
  53873. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  53874. }
  53875. },
  53876. setEulerFromQuaternion: {
  53877. value: function() {
  53878. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  53879. }
  53880. },
  53881. getPositionFromMatrix: {
  53882. value: function(e) {
  53883. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  53884. this.setFromMatrixPosition(e)
  53885. }
  53886. },
  53887. getScaleFromMatrix: {
  53888. value: function(e) {
  53889. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  53890. this.setFromMatrixScale(e)
  53891. }
  53892. },
  53893. getColumnFromMatrix: {
  53894. value: function(e, t) {
  53895. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  53896. this.setFromMatrixColumn(e, t)
  53897. }
  53898. }
  53899. }),
  53900. n.Face4 = function(e, t, i, r, o, a, s) {
  53901. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  53902. new n.Face3(e,t,i,o,a,s)
  53903. }
  53904. ,
  53905. n.Vertex = function(e, t, i) {
  53906. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  53907. new n.Vector3(e,t,i)
  53908. }
  53909. ,
  53910. Object.defineProperties(n.Object3D.prototype, {
  53911. eulerOrder: {
  53912. get: function() {
  53913. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53914. this.rotation.order
  53915. },
  53916. set: function(e) {
  53917. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53918. this.rotation.order = e
  53919. }
  53920. },
  53921. getChildByName: {
  53922. value: function(e) {
  53923. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  53924. this.getObjectByName(e)
  53925. }
  53926. },
  53927. renderDepth: {
  53928. set: function(e) {
  53929. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  53930. }
  53931. },
  53932. translate: {
  53933. value: function(e, t) {
  53934. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  53935. this.translateOnAxis(t, e)
  53936. }
  53937. },
  53938. useQuaternion: {
  53939. get: function() {
  53940. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53941. },
  53942. set: function(e) {
  53943. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53944. }
  53945. }
  53946. }),
  53947. Object.defineProperties(n, {
  53948. PointCloud: {
  53949. value: function(e, t) {
  53950. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  53951. new n.Points(e,t)
  53952. }
  53953. },
  53954. ParticleSystem: {
  53955. value: function(e, t) {
  53956. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  53957. new n.Points(e,t)
  53958. }
  53959. }
  53960. }),
  53961. Object.defineProperties(n.Light.prototype, {
  53962. onlyShadow: {
  53963. set: function(e) {
  53964. console.warn("THREE.Light: .onlyShadow has been removed.")
  53965. }
  53966. },
  53967. shadowCameraFov: {
  53968. set: function(e) {
  53969. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  53970. this.shadow.camera.fov = e
  53971. }
  53972. },
  53973. shadowCameraLeft: {
  53974. set: function(e) {
  53975. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  53976. this.shadow.camera.left = e
  53977. }
  53978. },
  53979. shadowCameraRight: {
  53980. set: function(e) {
  53981. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  53982. this.shadow.camera.right = e
  53983. }
  53984. },
  53985. shadowCameraTop: {
  53986. set: function(e) {
  53987. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  53988. this.shadow.camera.top = e
  53989. }
  53990. },
  53991. shadowCameraBottom: {
  53992. set: function(e) {
  53993. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  53994. this.shadow.camera.bottom = e
  53995. }
  53996. },
  53997. shadowCameraNear: {
  53998. set: function(e) {
  53999. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  54000. this.shadow.camera.near = e
  54001. }
  54002. },
  54003. shadowCameraFar: {
  54004. set: function(e) {
  54005. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  54006. this.shadow.camera.far = e
  54007. }
  54008. },
  54009. shadowCameraVisible: {
  54010. set: function(e) {
  54011. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  54012. }
  54013. },
  54014. shadowBias: {
  54015. set: function(e) {
  54016. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  54017. this.shadow.bias = e
  54018. }
  54019. },
  54020. shadowDarkness: {
  54021. set: function(e) {
  54022. console.warn("THREE.Light: .shadowDarkness has been removed.")
  54023. }
  54024. },
  54025. shadowMapWidth: {
  54026. set: function(e) {
  54027. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  54028. this.shadow.mapSize.width = e
  54029. }
  54030. },
  54031. shadowMapHeight: {
  54032. set: function(e) {
  54033. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  54034. this.shadow.mapSize.height = e
  54035. }
  54036. }
  54037. }),
  54038. Object.defineProperties(n.BufferAttribute.prototype, {
  54039. length: {
  54040. get: function() {
  54041. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  54042. this.array.length
  54043. }
  54044. }
  54045. }),
  54046. Object.defineProperties(n.BufferGeometry.prototype, {
  54047. drawcalls: {
  54048. get: function() {
  54049. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  54050. this.groups
  54051. }
  54052. },
  54053. offsets: {
  54054. get: function() {
  54055. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  54056. this.groups
  54057. }
  54058. },
  54059. addIndex: {
  54060. value: function(e) {
  54061. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  54062. this.setIndex(e)
  54063. }
  54064. },
  54065. addDrawCall: {
  54066. value: function(e, t, i) {
  54067. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  54068. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  54069. this.addGroup(e, t)
  54070. }
  54071. },
  54072. clearDrawCalls: {
  54073. value: function() {
  54074. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  54075. this.clearGroups()
  54076. }
  54077. },
  54078. computeTangents: {
  54079. value: function() {
  54080. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  54081. }
  54082. },
  54083. computeOffsets: {
  54084. value: function() {
  54085. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  54086. }
  54087. }
  54088. }),
  54089. Object.defineProperties(n.Material.prototype, {
  54090. wrapAround: {
  54091. get: function() {
  54092. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54093. },
  54094. set: function(e) {
  54095. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54096. }
  54097. },
  54098. wrapRGB: {
  54099. get: function() {
  54100. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  54101. new n.Color
  54102. }
  54103. }
  54104. }),
  54105. Object.defineProperties(n, {
  54106. PointCloudMaterial: {
  54107. value: function(e) {
  54108. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54109. new n.PointsMaterial(e)
  54110. }
  54111. },
  54112. ParticleBasicMaterial: {
  54113. value: function(e) {
  54114. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54115. new n.PointsMaterial(e)
  54116. }
  54117. },
  54118. ParticleSystemMaterial: {
  54119. value: function(e) {
  54120. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54121. new n.PointsMaterial(e)
  54122. }
  54123. }
  54124. }),
  54125. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54126. metal: {
  54127. get: function() {
  54128. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54129. !1
  54130. },
  54131. set: function(e) {
  54132. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54133. }
  54134. }
  54135. }),
  54136. Object.defineProperties(n.ShaderMaterial.prototype, {
  54137. derivatives: {
  54138. get: function() {
  54139. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54140. this.extensions.derivatives
  54141. },
  54142. set: function(e) {
  54143. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54144. this.extensions.derivatives = e
  54145. }
  54146. }
  54147. }),
  54148. Object.defineProperties(n.WebGLRenderer.prototype, {
  54149. supportsFloatTextures: {
  54150. value: function() {
  54151. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54152. this.extensions.get("OES_texture_float")
  54153. }
  54154. },
  54155. supportsHalfFloatTextures: {
  54156. value: function() {
  54157. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54158. this.extensions.get("OES_texture_half_float")
  54159. }
  54160. },
  54161. supportsStandardDerivatives: {
  54162. value: function() {
  54163. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54164. this.extensions.get("OES_standard_derivatives")
  54165. }
  54166. },
  54167. supportsCompressedTextureS3TC: {
  54168. value: function() {
  54169. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54170. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54171. }
  54172. },
  54173. supportsCompressedTexturePVRTC: {
  54174. value: function() {
  54175. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54176. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54177. }
  54178. },
  54179. supportsBlendMinMax: {
  54180. value: function() {
  54181. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54182. this.extensions.get("EXT_blend_minmax")
  54183. }
  54184. },
  54185. supportsVertexTextures: {
  54186. value: function() {
  54187. return this.capabilities.vertexTextures
  54188. }
  54189. },
  54190. supportsInstancedArrays: {
  54191. value: function() {
  54192. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54193. this.extensions.get("ANGLE_instanced_arrays")
  54194. }
  54195. },
  54196. enableScissorTest: {
  54197. value: function(e) {
  54198. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54199. this.setScissorTest(e)
  54200. }
  54201. },
  54202. initMaterial: {
  54203. value: function() {
  54204. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54205. }
  54206. },
  54207. addPrePlugin: {
  54208. value: function() {
  54209. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54210. }
  54211. },
  54212. addPostPlugin: {
  54213. value: function() {
  54214. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54215. }
  54216. },
  54217. updateShadowMap: {
  54218. value: function() {
  54219. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54220. }
  54221. },
  54222. shadowMapEnabled: {
  54223. get: function() {
  54224. return this.shadowMap.enabled
  54225. },
  54226. set: function(e) {
  54227. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54228. this.shadowMap.enabled = e
  54229. }
  54230. },
  54231. shadowMapType: {
  54232. get: function() {
  54233. return this.shadowMap.type
  54234. },
  54235. set: function(e) {
  54236. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54237. this.shadowMap.type = e
  54238. }
  54239. },
  54240. shadowMapCullFace: {
  54241. get: function() {
  54242. return this.shadowMap.cullFace
  54243. },
  54244. set: function(e) {
  54245. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54246. this.shadowMap.cullFace = e
  54247. }
  54248. }
  54249. }),
  54250. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54251. wrapS: {
  54252. get: function() {
  54253. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54254. this.texture.wrapS
  54255. },
  54256. set: function(e) {
  54257. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54258. this.texture.wrapS = e
  54259. }
  54260. },
  54261. wrapT: {
  54262. get: function() {
  54263. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54264. this.texture.wrapT
  54265. },
  54266. set: function(e) {
  54267. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54268. this.texture.wrapT = e
  54269. }
  54270. },
  54271. magFilter: {
  54272. get: function() {
  54273. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54274. this.texture.magFilter
  54275. },
  54276. set: function(e) {
  54277. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54278. this.texture.magFilter = e
  54279. }
  54280. },
  54281. minFilter: {
  54282. get: function() {
  54283. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54284. this.texture.minFilter
  54285. },
  54286. set: function(e) {
  54287. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54288. this.texture.minFilter = e
  54289. }
  54290. },
  54291. anisotropy: {
  54292. get: function() {
  54293. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54294. this.texture.anisotropy
  54295. },
  54296. set: function(e) {
  54297. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54298. this.texture.anisotropy = e
  54299. }
  54300. },
  54301. offset: {
  54302. get: function() {
  54303. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54304. this.texture.offset
  54305. },
  54306. set: function(e) {
  54307. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54308. this.texture.offset = e
  54309. }
  54310. },
  54311. repeat: {
  54312. get: function() {
  54313. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54314. this.texture.repeat
  54315. },
  54316. set: function(e) {
  54317. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54318. this.texture.repeat = e
  54319. }
  54320. },
  54321. format: {
  54322. get: function() {
  54323. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54324. this.texture.format
  54325. },
  54326. set: function(e) {
  54327. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54328. this.texture.format = e
  54329. }
  54330. },
  54331. type: {
  54332. get: function() {
  54333. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54334. this.texture.type
  54335. },
  54336. set: function(e) {
  54337. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54338. this.texture.type = e
  54339. }
  54340. },
  54341. generateMipmaps: {
  54342. get: function() {
  54343. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54344. this.texture.generateMipmaps
  54345. },
  54346. set: function(e) {
  54347. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54348. this.texture.generateMipmaps = e
  54349. }
  54350. }
  54351. }),
  54352. n.GeometryUtils = {
  54353. merge: function(e, t, i) {
  54354. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54355. var r;
  54356. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54357. r = t.matrix,
  54358. t = t.geometry),
  54359. e.merge(t, r, i)
  54360. },
  54361. center: function(e) {
  54362. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54363. e.center()
  54364. }
  54365. },
  54366. n.ImageUtils = {
  54367. crossOrigin: void 0,
  54368. loadTexture: function(e, t, i, r) {
  54369. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54370. var o = new n.TextureLoader;
  54371. o.setCrossOrigin(this.crossOrigin);
  54372. var a = o.load(e, i, void 0, r);
  54373. return t && (a.mapping = t),
  54374. a
  54375. },
  54376. loadTextureCube: function(e, t, i, r) {
  54377. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54378. var o = new n.CubeTextureLoader;
  54379. o.setCrossOrigin(this.crossOrigin);
  54380. var a = o.load(e, i, void 0, r);
  54381. return t && (a.mapping = t),
  54382. a
  54383. },
  54384. loadCompressedTexture: function() {
  54385. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54386. },
  54387. loadCompressedTextureCube: function() {
  54388. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54389. }
  54390. },
  54391. n.Projector = function() {
  54392. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54393. this.projectVector = function(e, t) {
  54394. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54395. e.project(t)
  54396. }
  54397. ,
  54398. this.unprojectVector = function(e, t) {
  54399. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54400. e.unproject(t)
  54401. }
  54402. ,
  54403. this.pickingRay = function(e, t) {
  54404. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54405. }
  54406. }
  54407. ,
  54408. n.CanvasRenderer = function() {
  54409. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54410. this.domElement = document.createElement("canvas"),
  54411. this.clear = function() {}
  54412. ,
  54413. this.render = function() {}
  54414. ,
  54415. this.setClearColor = function() {}
  54416. ,
  54417. this.setSize = function() {}
  54418. }
  54419. ,
  54420. n.MeshFaceMaterial = n.MultiMaterial,
  54421. n.CurveUtils = {
  54422. tangentQuadraticBezier: function(e, t, i, n) {
  54423. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54424. },
  54425. tangentCubicBezier: function(e, t, i, n, r) {
  54426. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54427. },
  54428. tangentSpline: function(e, t, i, n, r) {
  54429. var o = 6 * e * e - 6 * e
  54430. , a = 3 * e * e - 4 * e + 1
  54431. , s = -6 * e * e + 6 * e
  54432. , l = 3 * e * e - 2 * e;
  54433. return o + a + s + l
  54434. },
  54435. interpolate: function(e, t, i, n, r) {
  54436. var o = .5 * (i - e)
  54437. , a = .5 * (n - t)
  54438. , s = r * r
  54439. , l = r * s;
  54440. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54441. }
  54442. },
  54443. n.SceneUtils = {
  54444. createMultiMaterialObject: function(e, t) {
  54445. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54446. i.add(new n.Mesh(e,t[r]));
  54447. return i
  54448. },
  54449. detach: function(e, t, i) {
  54450. e.applyMatrix(t.matrixWorld),
  54451. t.remove(e),
  54452. i.add(e)
  54453. },
  54454. attach: function(e, t, i) {
  54455. var r = new n.Matrix4;
  54456. r.getInverse(i.matrixWorld),
  54457. e.applyMatrix(r),
  54458. t.remove(e),
  54459. i.add(e)
  54460. }
  54461. },
  54462. n.ShapeUtils = {
  54463. area: function(e) {
  54464. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54465. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54466. return .5 * i
  54467. },
  54468. triangulate: function() {
  54469. function e(e, t, i, n, r, o) {
  54470. var a, s, l, c, h, u, d, p, f;
  54471. if (s = e[o[t]].x,
  54472. l = e[o[t]].y,
  54473. c = e[o[i]].x,
  54474. h = e[o[i]].y,
  54475. u = e[o[n]].x,
  54476. d = e[o[n]].y,
  54477. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54478. return !1;
  54479. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54480. for (g = u - c,
  54481. m = d - h,
  54482. v = s - u,
  54483. A = l - d,
  54484. y = c - s,
  54485. C = h - l,
  54486. a = 0; a < r; a++)
  54487. if (p = e[o[a]].x,
  54488. f = e[o[a]].y,
  54489. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54490. E = f - l,
  54491. b = p - c,
  54492. w = f - h,
  54493. _ = p - u,
  54494. T = f - d,
  54495. M = g * w - m * b,
  54496. x = y * E - C * I,
  54497. S = v * T - A * _,
  54498. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54499. return !1;
  54500. return !0
  54501. }
  54502. return function(t, i) {
  54503. var r = t.length;
  54504. if (r < 3)
  54505. return null;
  54506. var o, a, s, l = [], c = [], h = [];
  54507. if (n.ShapeUtils.area(t) > 0)
  54508. for (a = 0; a < r; a++)
  54509. c[a] = a;
  54510. else
  54511. for (a = 0; a < r; a++)
  54512. c[a] = r - 1 - a;
  54513. var u = r
  54514. , d = 2 * u;
  54515. for (a = u - 1; u > 2; ) {
  54516. if (d-- <= 0)
  54517. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54518. i ? h : l;
  54519. if (o = a,
  54520. u <= o && (o = 0),
  54521. a = o + 1,
  54522. u <= a && (a = 0),
  54523. s = a + 1,
  54524. u <= s && (s = 0),
  54525. e(t, o, a, s, u, c)) {
  54526. var p, f, g, m, v;
  54527. for (p = c[o],
  54528. f = c[a],
  54529. g = c[s],
  54530. l.push([t[p], t[f], t[g]]),
  54531. h.push([c[o], c[a], c[s]]),
  54532. m = a,
  54533. v = a + 1; v < u; m++,
  54534. v++)
  54535. c[m] = c[v];
  54536. u--,
  54537. d = 2 * u
  54538. }
  54539. }
  54540. return i ? h : l
  54541. }
  54542. }(),
  54543. triangulateShape: function(e, t) {
  54544. function i(e, t, i) {
  54545. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54546. }
  54547. function r(e, t, n, r, o) {
  54548. var a = t.x - e.x
  54549. , s = t.y - e.y
  54550. , l = r.x - n.x
  54551. , c = r.y - n.y
  54552. , h = e.x - n.x
  54553. , u = e.y - n.y
  54554. , d = s * l - a * c
  54555. , p = s * h - a * u;
  54556. if (Math.abs(d) > Number.EPSILON) {
  54557. var f;
  54558. if (d > 0) {
  54559. if (p < 0 || p > d)
  54560. return [];
  54561. if (f = c * h - l * u,
  54562. f < 0 || f > d)
  54563. return []
  54564. } else {
  54565. if (p > 0 || p < d)
  54566. return [];
  54567. if (f = c * h - l * u,
  54568. f > 0 || f < d)
  54569. return []
  54570. }
  54571. if (0 === f)
  54572. return !o || 0 !== p && p !== d ? [e] : [];
  54573. if (f === d)
  54574. return !o || 0 !== p && p !== d ? [t] : [];
  54575. if (0 === p)
  54576. return [n];
  54577. if (p === d)
  54578. return [r];
  54579. var g = f / d;
  54580. return [{
  54581. x: e.x + g * a,
  54582. y: e.y + g * s
  54583. }]
  54584. }
  54585. if (0 !== p || c * h !== l * u)
  54586. return [];
  54587. var m = 0 === a && 0 === s
  54588. , v = 0 === l && 0 === c;
  54589. if (m && v)
  54590. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54591. if (m)
  54592. return i(n, r, e) ? [e] : [];
  54593. if (v)
  54594. return i(e, t, n) ? [n] : [];
  54595. var A, y, C, I, E, b, w, _;
  54596. return 0 !== a ? (e.x < t.x ? (A = e,
  54597. C = e.x,
  54598. y = t,
  54599. I = t.x) : (A = t,
  54600. C = t.x,
  54601. y = e,
  54602. I = e.x),
  54603. n.x < r.x ? (E = n,
  54604. w = n.x,
  54605. b = r,
  54606. _ = r.x) : (E = r,
  54607. w = r.x,
  54608. b = n,
  54609. _ = n.x)) : (e.y < t.y ? (A = e,
  54610. C = e.y,
  54611. y = t,
  54612. I = t.y) : (A = t,
  54613. C = t.y,
  54614. y = e,
  54615. I = e.y),
  54616. n.y < r.y ? (E = n,
  54617. w = n.y,
  54618. b = r,
  54619. _ = r.y) : (E = r,
  54620. w = r.y,
  54621. b = n,
  54622. _ = n.y)),
  54623. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54624. }
  54625. function o(e, t, i, n) {
  54626. var r = t.x - e.x
  54627. , o = t.y - e.y
  54628. , a = i.x - e.x
  54629. , s = i.y - e.y
  54630. , l = n.x - e.x
  54631. , c = n.y - e.y
  54632. , h = r * s - o * a
  54633. , u = r * c - o * l;
  54634. if (Math.abs(h) > Number.EPSILON) {
  54635. var d = l * s - c * a;
  54636. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54637. }
  54638. return u > 0
  54639. }
  54640. function a(e, t) {
  54641. function i(e, t) {
  54642. var i = A.length - 1
  54643. , n = e - 1;
  54644. n < 0 && (n = i);
  54645. var r = e + 1;
  54646. r > i && (r = 0);
  54647. var a = o(A[e], A[n], A[r], s[t]);
  54648. if (!a)
  54649. return !1;
  54650. var l = s.length - 1
  54651. , c = t - 1;
  54652. c < 0 && (c = l);
  54653. var h = t + 1;
  54654. return h > l && (h = 0),
  54655. a = o(s[t], s[c], s[h], A[e]),
  54656. !!a
  54657. }
  54658. function n(e, t) {
  54659. var i, n, o;
  54660. for (i = 0; i < A.length; i++)
  54661. if (n = i + 1,
  54662. n %= A.length,
  54663. o = r(e, t, A[i], A[n], !0),
  54664. o.length > 0)
  54665. return !0;
  54666. return !1
  54667. }
  54668. function a(e, i) {
  54669. var n, o, a, s, l;
  54670. for (n = 0; n < y.length; n++)
  54671. for (o = t[y[n]],
  54672. a = 0; a < o.length; a++)
  54673. if (s = a + 1,
  54674. s %= o.length,
  54675. l = r(e, i, o[a], o[s], !0),
  54676. l.length > 0)
  54677. return !0;
  54678. return !1
  54679. }
  54680. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54681. y.push(I);
  54682. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54683. if (w--,
  54684. w < 0) {
  54685. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54686. break
  54687. }
  54688. for (c = b; c < A.length; c++) {
  54689. h = A[c],
  54690. l = -1;
  54691. for (var I = 0; I < y.length; I++)
  54692. if (d = y[I],
  54693. p = h.x + ":" + h.y + ":" + d,
  54694. void 0 === C[p]) {
  54695. s = t[d];
  54696. for (var _ = 0; _ < s.length; _++)
  54697. if (u = s[_],
  54698. i(c, _) && !n(h, u) && !a(h, u)) {
  54699. l = _,
  54700. y.splice(I, 1),
  54701. f = A.slice(0, c + 1),
  54702. g = A.slice(c),
  54703. m = s.slice(l),
  54704. v = s.slice(0, l + 1),
  54705. A = f.concat(m).concat(v).concat(g),
  54706. b = c;
  54707. break
  54708. }
  54709. if (l >= 0)
  54710. break;
  54711. C[p] = !0
  54712. }
  54713. if (l >= 0)
  54714. break
  54715. }
  54716. }
  54717. return A
  54718. }
  54719. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54720. Array.prototype.push.apply(f, t[g]);
  54721. for (s = 0,
  54722. l = f.length; s < l; s++)
  54723. u = f[s].x + ":" + f[s].y,
  54724. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54725. p[u] = s;
  54726. var v = a(e, t)
  54727. , A = n.ShapeUtils.triangulate(v, !1);
  54728. for (s = 0,
  54729. l = A.length; s < l; s++)
  54730. for (h = A[s],
  54731. c = 0; c < 3; c++)
  54732. u = h[c].x + ":" + h[c].y,
  54733. d = p[u],
  54734. void 0 !== d && (h[c] = d);
  54735. return A.concat()
  54736. },
  54737. isClockWise: function(e) {
  54738. return n.ShapeUtils.area(e) < 0
  54739. },
  54740. b2: function() {
  54741. function e(e, t) {
  54742. var i = 1 - e;
  54743. return i * i * t
  54744. }
  54745. function t(e, t) {
  54746. return 2 * (1 - e) * e * t
  54747. }
  54748. function i(e, t) {
  54749. return e * e * t
  54750. }
  54751. return function(n, r, o, a) {
  54752. return e(n, r) + t(n, o) + i(n, a)
  54753. }
  54754. }(),
  54755. b3: function() {
  54756. function e(e, t) {
  54757. var i = 1 - e;
  54758. return i * i * i * t
  54759. }
  54760. function t(e, t) {
  54761. var i = 1 - e;
  54762. return 3 * i * i * e * t
  54763. }
  54764. function i(e, t) {
  54765. var i = 1 - e;
  54766. return 3 * i * e * e * t
  54767. }
  54768. function n(e, t) {
  54769. return e * e * e * t
  54770. }
  54771. return function(r, o, a, s, l) {
  54772. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54773. }
  54774. }()
  54775. },
  54776. n.Curve = function() {}
  54777. ,
  54778. n.Curve.prototype = {
  54779. constructor: n.Curve,
  54780. getPoint: function(e) {
  54781. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54782. null
  54783. },
  54784. getPointAt: function(e) {
  54785. var t = this.getUtoTmapping(e);
  54786. return this.getPoint(t)
  54787. },
  54788. getPoints: function(e) {
  54789. e || (e = 5);
  54790. var t, i = [];
  54791. for (t = 0; t <= e; t++)
  54792. i.push(this.getPoint(t / e));
  54793. return i
  54794. },
  54795. getSpacedPoints: function(e) {
  54796. e || (e = 5);
  54797. var t, i = [];
  54798. for (t = 0; t <= e; t++)
  54799. i.push(this.getPointAt(t / e));
  54800. return i
  54801. },
  54802. getLength: function() {
  54803. var e = this.getLengths();
  54804. return e[e.length - 1]
  54805. },
  54806. getLengths: function(e) {
  54807. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54808. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54809. return this.cacheArcLengths;
  54810. this.needsUpdate = !1;
  54811. var t, i, n = [], r = this.getPoint(0), o = 0;
  54812. for (n.push(0),
  54813. i = 1; i <= e; i++)
  54814. t = this.getPoint(i / e),
  54815. o += t.distanceTo(r),
  54816. n.push(o),
  54817. r = t;
  54818. return this.cacheArcLengths = n,
  54819. n
  54820. },
  54821. updateArcLengths: function() {
  54822. this.needsUpdate = !0,
  54823. this.getLengths()
  54824. },
  54825. getUtoTmapping: function(e, t) {
  54826. var i, n = this.getLengths(), r = 0, o = n.length;
  54827. i = t ? t : e * n[o - 1];
  54828. for (var a, s = 0, l = o - 1; s <= l; )
  54829. if (r = Math.floor(s + (l - s) / 2),
  54830. a = n[r] - i,
  54831. a < 0)
  54832. s = r + 1;
  54833. else {
  54834. if (!(a > 0)) {
  54835. l = r;
  54836. break
  54837. }
  54838. l = r - 1
  54839. }
  54840. if (r = l,
  54841. n[r] === i) {
  54842. var c = r / (o - 1);
  54843. return c
  54844. }
  54845. var h = n[r]
  54846. , u = n[r + 1]
  54847. , d = u - h
  54848. , p = (i - h) / d
  54849. , c = (r + p) / (o - 1);
  54850. return c
  54851. },
  54852. getTangent: function(e) {
  54853. var t = 1e-4
  54854. , i = e - t
  54855. , n = e + t;
  54856. i < 0 && (i = 0),
  54857. n > 1 && (n = 1);
  54858. var r = this.getPoint(i)
  54859. , o = this.getPoint(n)
  54860. , a = o.clone().sub(r);
  54861. return a.normalize()
  54862. },
  54863. getTangentAt: function(e) {
  54864. var t = this.getUtoTmapping(e);
  54865. return this.getTangent(t)
  54866. }
  54867. },
  54868. n.Curve.create = function(e, t) {
  54869. return e.prototype = Object.create(n.Curve.prototype),
  54870. e.prototype.constructor = e,
  54871. e.prototype.getPoint = t,
  54872. e
  54873. }
  54874. ,
  54875. n.CurvePath = function() {
  54876. this.curves = [],
  54877. this.autoClose = !1
  54878. }
  54879. ,
  54880. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  54881. n.CurvePath.prototype.constructor = n.CurvePath,
  54882. n.CurvePath.prototype.add = function(e) {
  54883. this.curves.push(e)
  54884. }
  54885. ,
  54886. n.CurvePath.prototype.closePath = function() {
  54887. var e = this.curves[0].getPoint(0)
  54888. , t = this.curves[this.curves.length - 1].getPoint(1);
  54889. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  54890. }
  54891. ,
  54892. n.CurvePath.prototype.getPoint = function(e) {
  54893. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  54894. if (i[n] >= t) {
  54895. var r = i[n] - t
  54896. , o = this.curves[n]
  54897. , a = 1 - r / o.getLength();
  54898. return o.getPointAt(a)
  54899. }
  54900. n++
  54901. }
  54902. return null
  54903. }
  54904. ,
  54905. n.CurvePath.prototype.getLength = function() {
  54906. var e = this.getCurveLengths();
  54907. return e[e.length - 1]
  54908. }
  54909. ,
  54910. n.CurvePath.prototype.getCurveLengths = function() {
  54911. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  54912. return this.cacheLengths;
  54913. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  54914. t += this.curves[i].getLength(),
  54915. e.push(t);
  54916. return this.cacheLengths = e,
  54917. e
  54918. }
  54919. ,
  54920. n.CurvePath.prototype.createPointsGeometry = function(e) {
  54921. var t = this.getPoints(e);
  54922. return this.createGeometry(t)
  54923. }
  54924. ,
  54925. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  54926. var t = this.getSpacedPoints(e);
  54927. return this.createGeometry(t)
  54928. }
  54929. ,
  54930. n.CurvePath.prototype.createGeometry = function(e) {
  54931. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  54932. var o = e[i];
  54933. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  54934. }
  54935. return t
  54936. }
  54937. ,
  54938. n.Font = function(e) {
  54939. this.data = e
  54940. }
  54941. ,
  54942. n.Font.prototype = {
  54943. constructor: n.Font,
  54944. generateShapes: function(e, t, i) {
  54945. function r(e) {
  54946. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  54947. var c = o(i[l], n, r);
  54948. r += c.offset,
  54949. s.push(c.path)
  54950. }
  54951. return s
  54952. }
  54953. function o(e, t, r) {
  54954. var o = a.glyphs[e] || a.glyphs["?"];
  54955. if (o) {
  54956. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  54957. if (o.o)
  54958. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  54959. var _ = E[b++];
  54960. switch (_) {
  54961. case "m":
  54962. s = E[b++] * t + r,
  54963. l = E[b++] * t,
  54964. A.moveTo(s, l);
  54965. break;
  54966. case "l":
  54967. s = E[b++] * t + r,
  54968. l = E[b++] * t,
  54969. A.lineTo(s, l);
  54970. break;
  54971. case "q":
  54972. if (c = E[b++] * t + r,
  54973. h = E[b++] * t,
  54974. p = E[b++] * t + r,
  54975. f = E[b++] * t,
  54976. A.quadraticCurveTo(p, f, c, h),
  54977. v = y[y.length - 1]) {
  54978. u = v.x,
  54979. d = v.y;
  54980. for (var T = 1; T <= i; T++) {
  54981. var x = T / i;
  54982. C(x, u, p, c),
  54983. C(x, d, f, h)
  54984. }
  54985. }
  54986. break;
  54987. case "b":
  54988. if (c = E[b++] * t + r,
  54989. h = E[b++] * t,
  54990. p = E[b++] * t + r,
  54991. f = E[b++] * t,
  54992. g = E[b++] * t + r,
  54993. m = E[b++] * t,
  54994. A.bezierCurveTo(p, f, g, m, c, h),
  54995. v = y[y.length - 1]) {
  54996. u = v.x,
  54997. d = v.y;
  54998. for (var T = 1; T <= i; T++) {
  54999. var x = T / i;
  55000. I(x, u, p, g, c),
  55001. I(x, d, f, m, h)
  55002. }
  55003. }
  55004. }
  55005. }
  55006. return {
  55007. offset: o.ha * t,
  55008. path: A
  55009. }
  55010. }
  55011. }
  55012. void 0 === t && (t = 100),
  55013. void 0 === i && (i = 4);
  55014. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  55015. Array.prototype.push.apply(l, s[c].toShapes());
  55016. return l
  55017. }
  55018. },
  55019. n.Path = function(e) {
  55020. n.CurvePath.call(this),
  55021. this.actions = [],
  55022. e && this.fromPoints(e)
  55023. }
  55024. ,
  55025. n.Path.prototype = Object.create(n.CurvePath.prototype),
  55026. n.Path.prototype.constructor = n.Path,
  55027. n.Path.prototype.fromPoints = function(e) {
  55028. this.moveTo(e[0].x, e[0].y);
  55029. for (var t = 1, i = e.length; t < i; t++)
  55030. this.lineTo(e[t].x, e[t].y)
  55031. }
  55032. ,
  55033. n.Path.prototype.moveTo = function(e, t) {
  55034. this.actions.push({
  55035. action: "moveTo",
  55036. args: [e, t]
  55037. })
  55038. }
  55039. ,
  55040. n.Path.prototype.lineTo = function(e, t) {
  55041. var i = this.actions[this.actions.length - 1].args
  55042. , r = i[i.length - 2]
  55043. , o = i[i.length - 1]
  55044. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  55045. this.curves.push(a),
  55046. this.actions.push({
  55047. action: "lineTo",
  55048. args: [e, t]
  55049. })
  55050. }
  55051. ,
  55052. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  55053. var o = this.actions[this.actions.length - 1].args
  55054. , a = o[o.length - 2]
  55055. , s = o[o.length - 1]
  55056. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  55057. this.curves.push(l),
  55058. this.actions.push({
  55059. action: "quadraticCurveTo",
  55060. args: [e, t, i, r]
  55061. })
  55062. }
  55063. ,
  55064. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  55065. var s = this.actions[this.actions.length - 1].args
  55066. , l = s[s.length - 2]
  55067. , c = s[s.length - 1]
  55068. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  55069. this.curves.push(h),
  55070. this.actions.push({
  55071. action: "bezierCurveTo",
  55072. args: [e, t, i, r, o, a]
  55073. })
  55074. }
  55075. ,
  55076. n.Path.prototype.splineThru = function(e) {
  55077. var t = Array.prototype.slice.call(arguments)
  55078. , i = this.actions[this.actions.length - 1].args
  55079. , r = i[i.length - 2]
  55080. , o = i[i.length - 1]
  55081. , a = [new n.Vector2(r,o)];
  55082. Array.prototype.push.apply(a, e);
  55083. var s = new n.SplineCurve(a);
  55084. this.curves.push(s),
  55085. this.actions.push({
  55086. action: "splineThru",
  55087. args: t
  55088. })
  55089. }
  55090. ,
  55091. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  55092. var a = this.actions[this.actions.length - 1].args
  55093. , s = a[a.length - 2]
  55094. , l = a[a.length - 1];
  55095. this.absarc(e + s, t + l, i, n, r, o)
  55096. }
  55097. ,
  55098. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  55099. this.absellipse(e, t, i, i, n, r, o)
  55100. }
  55101. ,
  55102. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  55103. var l = this.actions[this.actions.length - 1].args
  55104. , c = l[l.length - 2]
  55105. , h = l[l.length - 1];
  55106. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55107. }
  55108. ,
  55109. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  55110. var c = [e, t, i, r, o, a, s, l || 0]
  55111. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  55112. this.curves.push(h);
  55113. var u = h.getPoint(1);
  55114. c.push(u.x),
  55115. c.push(u.y),
  55116. this.actions.push({
  55117. action: "ellipse",
  55118. args: c
  55119. })
  55120. }
  55121. ,
  55122. n.Path.prototype.getSpacedPoints = function(e) {
  55123. e || (e = 40);
  55124. for (var t = [], i = 0; i < e; i++)
  55125. t.push(this.getPoint(i / e));
  55126. return this.autoClose && t.push(t[0]),
  55127. t
  55128. }
  55129. ,
  55130. n.Path.prototype.getPoints = function(e) {
  55131. e = e || 12;
  55132. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55133. var A = this.actions[m]
  55134. , y = A.action
  55135. , C = A.args;
  55136. switch (y) {
  55137. case "moveTo":
  55138. g.push(new n.Vector2(C[0],C[1]));
  55139. break;
  55140. case "lineTo":
  55141. g.push(new n.Vector2(C[0],C[1]));
  55142. break;
  55143. case "quadraticCurveTo":
  55144. t = C[2],
  55145. i = C[3],
  55146. a = C[0],
  55147. s = C[1],
  55148. g.length > 0 ? (h = g[g.length - 1],
  55149. l = h.x,
  55150. c = h.y) : (h = this.actions[m - 1].args,
  55151. l = h[h.length - 2],
  55152. c = h[h.length - 1]);
  55153. for (var I = 1; I <= e; I++) {
  55154. var E = I / e;
  55155. u = p(E, l, a, t),
  55156. d = p(E, c, s, i),
  55157. g.push(new n.Vector2(u,d))
  55158. }
  55159. break;
  55160. case "bezierCurveTo":
  55161. t = C[4],
  55162. i = C[5],
  55163. a = C[0],
  55164. s = C[1],
  55165. r = C[2],
  55166. o = C[3],
  55167. g.length > 0 ? (h = g[g.length - 1],
  55168. l = h.x,
  55169. c = h.y) : (h = this.actions[m - 1].args,
  55170. l = h[h.length - 2],
  55171. c = h[h.length - 1]);
  55172. for (var I = 1; I <= e; I++) {
  55173. var E = I / e;
  55174. u = f(E, l, a, r, t),
  55175. d = f(E, c, s, o, i),
  55176. g.push(new n.Vector2(u,d))
  55177. }
  55178. break;
  55179. case "splineThru":
  55180. h = this.actions[m - 1].args;
  55181. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55182. , w = [b]
  55183. , _ = e * C[0].length;
  55184. w = w.concat(C[0]);
  55185. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55186. g.push(T.getPointAt(I / _));
  55187. break;
  55188. case "arc":
  55189. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55190. var E = I / N;
  55191. L || (E = 1 - E),
  55192. x = P + E * D,
  55193. u = S + R * Math.cos(x),
  55194. d = M + R * Math.sin(x),
  55195. g.push(new n.Vector2(u,d))
  55196. }
  55197. break;
  55198. case "ellipse":
  55199. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55200. 0 !== k && (B = Math.cos(k),
  55201. F = Math.sin(k));
  55202. for (var I = 1; I <= N; I++) {
  55203. var E = I / N;
  55204. if (L || (E = 1 - E),
  55205. x = P + E * D,
  55206. u = S + V * Math.cos(x),
  55207. d = M + U * Math.sin(x),
  55208. 0 !== k) {
  55209. var H = u
  55210. , G = d;
  55211. u = (H - S) * B - (G - M) * F + S,
  55212. d = (H - S) * F + (G - M) * B + M
  55213. }
  55214. g.push(new n.Vector2(u,d))
  55215. }
  55216. }
  55217. }
  55218. var z = g[g.length - 1];
  55219. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55220. this.autoClose && g.push(g[0]),
  55221. g
  55222. }
  55223. ,
  55224. n.Path.prototype.toShapes = function(e, t) {
  55225. function i(e) {
  55226. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55227. var a = e[r]
  55228. , s = a.args
  55229. , l = a.action;
  55230. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55231. i = new n.Path),
  55232. i[l].apply(i, s)
  55233. }
  55234. return 0 !== i.actions.length && t.push(i),
  55235. t
  55236. }
  55237. function r(e) {
  55238. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55239. var o = e[i]
  55240. , a = new n.Shape;
  55241. a.actions = o.actions,
  55242. a.curves = o.curves,
  55243. t.push(a)
  55244. }
  55245. return t
  55246. }
  55247. function o(e, t) {
  55248. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55249. var a = t[r]
  55250. , s = t[o]
  55251. , l = s.x - a.x
  55252. , c = s.y - a.y;
  55253. if (Math.abs(c) > Number.EPSILON) {
  55254. if (c < 0 && (a = t[o],
  55255. l = -l,
  55256. s = t[r],
  55257. c = -c),
  55258. e.y < a.y || e.y > s.y)
  55259. continue;
  55260. if (e.y === a.y) {
  55261. if (e.x === a.x)
  55262. return !0
  55263. } else {
  55264. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55265. if (0 === h)
  55266. return !0;
  55267. if (h < 0)
  55268. continue;
  55269. n = !n
  55270. }
  55271. } else {
  55272. if (e.y !== a.y)
  55273. continue;
  55274. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55275. return !0
  55276. }
  55277. }
  55278. return n
  55279. }
  55280. var a = n.ShapeUtils.isClockWise
  55281. , s = i(this.actions);
  55282. if (0 === s.length)
  55283. return [];
  55284. if (t === !0)
  55285. return r(s);
  55286. var l, c, h, u = [];
  55287. if (1 === s.length)
  55288. return c = s[0],
  55289. h = new n.Shape,
  55290. h.actions = c.actions,
  55291. h.curves = c.curves,
  55292. u.push(h),
  55293. u;
  55294. var d = !a(s[0].getPoints());
  55295. d = e ? !d : d;
  55296. var p, f = [], g = [], m = [], v = 0;
  55297. g[v] = void 0,
  55298. m[v] = [];
  55299. for (var A = 0, y = s.length; A < y; A++)
  55300. c = s[A],
  55301. p = c.getPoints(),
  55302. l = a(p),
  55303. l = e ? !l : l,
  55304. l ? (!d && g[v] && v++,
  55305. g[v] = {
  55306. s: new n.Shape,
  55307. p: p
  55308. },
  55309. g[v].s.actions = c.actions,
  55310. g[v].s.curves = c.curves,
  55311. d && v++,
  55312. m[v] = []) : m[v].push({
  55313. h: c,
  55314. p: p[0]
  55315. });
  55316. if (!g[0])
  55317. return r(s);
  55318. if (g.length > 1) {
  55319. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55320. f[E] = [];
  55321. for (var E = 0, b = g.length; E < b; E++)
  55322. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55323. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55324. o(T.p, g[S].p) && (E !== S && I.push({
  55325. froms: E,
  55326. tos: S,
  55327. hole: _
  55328. }),
  55329. x ? (x = !1,
  55330. f[S].push(T)) : C = !0);
  55331. x && f[E].push(T)
  55332. }
  55333. I.length > 0 && (C || (m = f))
  55334. }
  55335. for (var M, A = 0, R = g.length; A < R; A++) {
  55336. h = g[A].s,
  55337. u.push(h),
  55338. M = m[A];
  55339. for (var P = 0, O = M.length; P < O; P++)
  55340. h.holes.push(M[P].h)
  55341. }
  55342. return u
  55343. }
  55344. ,
  55345. n.Shape = function() {
  55346. n.Path.apply(this, arguments),
  55347. this.holes = []
  55348. }
  55349. ,
  55350. n.Shape.prototype = Object.create(n.Path.prototype),
  55351. n.Shape.prototype.constructor = n.Shape,
  55352. n.Shape.prototype.extrude = function(e) {
  55353. return new n.ExtrudeGeometry(this,e)
  55354. }
  55355. ,
  55356. n.Shape.prototype.makeGeometry = function(e) {
  55357. return new n.ShapeGeometry(this,e)
  55358. }
  55359. ,
  55360. n.Shape.prototype.getPointsHoles = function(e) {
  55361. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55362. t[i] = this.holes[i].getPoints(e);
  55363. return t
  55364. }
  55365. ,
  55366. n.Shape.prototype.extractAllPoints = function(e) {
  55367. return {
  55368. shape: this.getPoints(e),
  55369. holes: this.getPointsHoles(e)
  55370. }
  55371. }
  55372. ,
  55373. n.Shape.prototype.extractPoints = function(e) {
  55374. return this.extractAllPoints(e)
  55375. }
  55376. ,
  55377. n.LineCurve = function(e, t) {
  55378. this.v1 = e,
  55379. this.v2 = t
  55380. }
  55381. ,
  55382. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55383. n.LineCurve.prototype.constructor = n.LineCurve,
  55384. n.LineCurve.prototype.getPoint = function(e) {
  55385. var t = this.v2.clone().sub(this.v1);
  55386. return t.multiplyScalar(e).add(this.v1),
  55387. t
  55388. }
  55389. ,
  55390. n.LineCurve.prototype.getPointAt = function(e) {
  55391. return this.getPoint(e)
  55392. }
  55393. ,
  55394. n.LineCurve.prototype.getTangent = function(e) {
  55395. var t = this.v2.clone().sub(this.v1);
  55396. return t.normalize()
  55397. }
  55398. ,
  55399. n.QuadraticBezierCurve = function(e, t, i) {
  55400. this.v0 = e,
  55401. this.v1 = t,
  55402. this.v2 = i
  55403. }
  55404. ,
  55405. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55406. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55407. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55408. var t = n.ShapeUtils.b2;
  55409. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55410. }
  55411. ,
  55412. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55413. var t = n.CurveUtils.tangentQuadraticBezier;
  55414. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55415. }
  55416. ,
  55417. n.CubicBezierCurve = function(e, t, i, n) {
  55418. this.v0 = e,
  55419. this.v1 = t,
  55420. this.v2 = i,
  55421. this.v3 = n
  55422. }
  55423. ,
  55424. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55425. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55426. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55427. var t = n.ShapeUtils.b3;
  55428. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55429. }
  55430. ,
  55431. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55432. var t = n.CurveUtils.tangentCubicBezier;
  55433. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55434. }
  55435. ,
  55436. n.SplineCurve = function(e) {
  55437. this.points = void 0 == e ? [] : e
  55438. }
  55439. ,
  55440. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55441. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55442. n.SplineCurve.prototype.getPoint = function(e) {
  55443. var t = this.points
  55444. , i = (t.length - 1) * e
  55445. , r = Math.floor(i)
  55446. , o = i - r
  55447. , a = t[0 === r ? r : r - 1]
  55448. , s = t[r]
  55449. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55450. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55451. , h = n.CurveUtils.interpolate;
  55452. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55453. }
  55454. ,
  55455. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55456. this.aX = e,
  55457. this.aY = t,
  55458. this.xRadius = i,
  55459. this.yRadius = n,
  55460. this.aStartAngle = r,
  55461. this.aEndAngle = o,
  55462. this.aClockwise = a,
  55463. this.aRotation = s || 0
  55464. }
  55465. ,
  55466. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55467. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55468. n.EllipseCurve.prototype.getPoint = function(e) {
  55469. var t = this.aEndAngle - this.aStartAngle;
  55470. t < 0 && (t += 2 * Math.PI),
  55471. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55472. var i;
  55473. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55474. var r = this.aX + this.xRadius * Math.cos(i)
  55475. , o = this.aY + this.yRadius * Math.sin(i);
  55476. if (0 !== this.aRotation) {
  55477. var a = Math.cos(this.aRotation)
  55478. , s = Math.sin(this.aRotation)
  55479. , l = r
  55480. , c = o;
  55481. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55482. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55483. }
  55484. return new n.Vector2(r,o)
  55485. }
  55486. ,
  55487. n.ArcCurve = function(e, t, i, r, o, a) {
  55488. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55489. }
  55490. ,
  55491. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55492. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55493. n.LineCurve3 = n.Curve.create(function(e, t) {
  55494. this.v1 = e,
  55495. this.v2 = t
  55496. }, function(e) {
  55497. var t = new n.Vector3;
  55498. return t.subVectors(this.v2, this.v1),
  55499. t.multiplyScalar(e),
  55500. t.add(this.v1),
  55501. t
  55502. }),
  55503. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55504. this.v0 = e,
  55505. this.v1 = t,
  55506. this.v2 = i
  55507. }, function(e) {
  55508. var t = n.ShapeUtils.b2;
  55509. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55510. }),
  55511. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55512. this.v0 = e,
  55513. this.v1 = t,
  55514. this.v2 = i,
  55515. this.v3 = n
  55516. }, function(e) {
  55517. var t = n.ShapeUtils.b3;
  55518. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55519. }),
  55520. n.SplineCurve3 = n.Curve.create(function(e) {
  55521. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55522. this.points = void 0 == e ? [] : e
  55523. }, function(e) {
  55524. var t = this.points
  55525. , i = (t.length - 1) * e
  55526. , r = Math.floor(i)
  55527. , o = i - r
  55528. , a = t[0 == r ? r : r - 1]
  55529. , s = t[r]
  55530. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55531. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55532. , h = n.CurveUtils.interpolate;
  55533. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55534. }),
  55535. n.CatmullRomCurve3 = function() {
  55536. function e() {}
  55537. var t = new n.Vector3
  55538. , i = new e
  55539. , r = new e
  55540. , o = new e;
  55541. return e.prototype.init = function(e, t, i, n) {
  55542. this.c0 = e,
  55543. this.c1 = i,
  55544. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55545. this.c3 = 2 * e - 2 * t + i + n
  55546. }
  55547. ,
  55548. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55549. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55550. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55551. s *= o,
  55552. l *= o,
  55553. this.init(t, i, s, l)
  55554. }
  55555. ,
  55556. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55557. this.init(t, i, r * (i - e), r * (n - t))
  55558. }
  55559. ,
  55560. e.prototype.calc = function(e) {
  55561. var t = e * e
  55562. , i = t * e;
  55563. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55564. }
  55565. ,
  55566. n.Curve.create(function(e) {
  55567. this.points = e || [],
  55568. this.closed = !1
  55569. }, function(e) {
  55570. var a, s, l, c, h = this.points;
  55571. c = h.length,
  55572. c < 2 && console.log("duh, you need at least 2 points"),
  55573. a = (c - (this.closed ? 0 : 1)) * e,
  55574. s = Math.floor(a),
  55575. l = a - s,
  55576. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55577. l = 1);
  55578. var u, d, p, f;
  55579. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55580. u = t),
  55581. d = h[s % c],
  55582. p = h[(s + 1) % c],
  55583. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55584. f = t),
  55585. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55586. var g = "chordal" === this.type ? .5 : .25
  55587. , m = Math.pow(u.distanceToSquared(d), g)
  55588. , v = Math.pow(d.distanceToSquared(p), g)
  55589. , A = Math.pow(p.distanceToSquared(f), g);
  55590. v < 1e-4 && (v = 1),
  55591. m < 1e-4 && (m = v),
  55592. A < 1e-4 && (A = v),
  55593. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55594. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55595. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55596. } else if ("catmullrom" === this.type) {
  55597. var y = void 0 !== this.tension ? this.tension : .5;
  55598. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55599. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55600. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55601. }
  55602. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55603. return C
  55604. })
  55605. }(),
  55606. n.ClosedSplineCurve3 = function(e) {
  55607. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55608. n.CatmullRomCurve3.call(this, e),
  55609. this.type = "catmullrom",
  55610. this.closed = !0
  55611. }
  55612. ,
  55613. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55614. n.BoxGeometry = function(e, t, i, r, o, a) {
  55615. n.Geometry.call(this),
  55616. this.type = "BoxGeometry",
  55617. this.parameters = {
  55618. width: e,
  55619. height: t,
  55620. depth: i,
  55621. widthSegments: r,
  55622. heightSegments: o,
  55623. depthSegments: a
  55624. },
  55625. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55626. this.mergeVertices()
  55627. }
  55628. ,
  55629. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55630. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55631. n.CubeGeometry = n.BoxGeometry,
  55632. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55633. function s(e, t, i) {
  55634. var n = 0;
  55635. return n += e * t * 2,
  55636. n += e * i * 2,
  55637. n += i * t * 2,
  55638. 4 * n
  55639. }
  55640. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55641. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55642. for (var L = O * b - _, D = 0; D < x; D++) {
  55643. var N = D * E - w;
  55644. P[e] = N * r,
  55645. P[t] = L * o,
  55646. P[i] = T,
  55647. p[m] = P.x,
  55648. p[m + 1] = P.y,
  55649. p[m + 2] = P.z,
  55650. P[e] = 0,
  55651. P[t] = 0,
  55652. P[i] = l > 0 ? 1 : -1,
  55653. f[m] = P.x,
  55654. f[m + 1] = P.y,
  55655. f[m + 2] = P.z,
  55656. g[v] = D / h,
  55657. g[v + 1] = 1 - O / u,
  55658. m += 3,
  55659. v += 2,
  55660. M += 1
  55661. }
  55662. for (O = 0; O < u; O++)
  55663. for (D = 0; D < h; D++) {
  55664. var B = y + D + x * O
  55665. , F = y + D + x * (O + 1)
  55666. , V = y + (D + 1) + x * (O + 1)
  55667. , U = y + (D + 1) + x * O;
  55668. d[A] = B,
  55669. d[A + 1] = F,
  55670. d[A + 2] = U,
  55671. d[A + 3] = F,
  55672. d[A + 4] = V,
  55673. d[A + 5] = U,
  55674. A += 6,
  55675. R += 6
  55676. }
  55677. c.addGroup(C, R, I),
  55678. C += R,
  55679. y += M
  55680. }
  55681. n.BufferGeometry.call(this),
  55682. this.type = "BoxBufferGeometry",
  55683. this.parameters = {
  55684. width: e,
  55685. height: t,
  55686. depth: i,
  55687. widthSegments: r,
  55688. heightSegments: o,
  55689. depthSegments: a
  55690. };
  55691. var c = this;
  55692. r = Math.floor(r) || 1,
  55693. o = Math.floor(o) || 1,
  55694. a = Math.floor(a) || 1;
  55695. var h = s(r, o, a)
  55696. , u = h / 4 * 6
  55697. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55698. , p = new Float32Array(3 * h)
  55699. , f = new Float32Array(3 * h)
  55700. , g = new Float32Array(2 * h)
  55701. , m = 0
  55702. , v = 0
  55703. , A = 0
  55704. , y = 0
  55705. , C = 0;
  55706. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55707. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55708. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55709. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55710. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55711. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55712. this.setIndex(new n.BufferAttribute(d,1)),
  55713. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55714. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55715. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55716. }
  55717. ,
  55718. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55719. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55720. n.CircleGeometry = function(e, t, i, r) {
  55721. n.Geometry.call(this),
  55722. this.type = "CircleGeometry",
  55723. this.parameters = {
  55724. radius: e,
  55725. segments: t,
  55726. thetaStart: i,
  55727. thetaLength: r
  55728. },
  55729. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55730. }
  55731. ,
  55732. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55733. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55734. n.CircleBufferGeometry = function(e, t, i, r) {
  55735. n.BufferGeometry.call(this),
  55736. this.type = "CircleBufferGeometry",
  55737. this.parameters = {
  55738. radius: e,
  55739. segments: t,
  55740. thetaStart: i,
  55741. thetaLength: r
  55742. },
  55743. e = e || 50,
  55744. t = void 0 !== t ? Math.max(3, t) : 8,
  55745. i = void 0 !== i ? i : 0,
  55746. r = void 0 !== r ? r : 2 * Math.PI;
  55747. var o = t + 2
  55748. , a = new Float32Array(3 * o)
  55749. , s = new Float32Array(3 * o)
  55750. , l = new Float32Array(2 * o);
  55751. s[2] = 1,
  55752. l[0] = .5,
  55753. l[1] = .5;
  55754. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55755. h += 3,
  55756. u += 2) {
  55757. var d = i + c / t * r;
  55758. a[h] = e * Math.cos(d),
  55759. a[h + 1] = e * Math.sin(d),
  55760. s[h + 2] = 1,
  55761. l[u] = (a[h] / e + 1) / 2,
  55762. l[u + 1] = (a[h + 1] / e + 1) / 2
  55763. }
  55764. for (var p = [], h = 1; h <= t; h++)
  55765. p.push(h, h + 1, 0);
  55766. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55767. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55768. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55769. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55770. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55771. }
  55772. ,
  55773. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55774. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55775. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55776. function c() {
  55777. var e = (r + 1) * (o + 1);
  55778. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55779. e
  55780. }
  55781. function h() {
  55782. var e = r * o * 2 * 3;
  55783. return a === !1 && (e += 2 * r * 3),
  55784. e
  55785. }
  55786. function u() {
  55787. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55788. for (c = 0; c <= o; c++) {
  55789. var p = []
  55790. , f = c / o
  55791. , b = f * (t - e) + e;
  55792. for (a = 0; a <= r; a++) {
  55793. var w = a / r;
  55794. u.x = b * Math.sin(w * l + s),
  55795. u.y = -f * i + E,
  55796. u.z = b * Math.cos(w * l + s),
  55797. m.setXYZ(y, u.x, u.y, u.z),
  55798. h.copy(u),
  55799. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55800. h.z = Math.cos(w * l + s)),
  55801. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55802. v.setXYZ(y, h.x, h.y, h.z),
  55803. A.setXY(y, w, 1 - f),
  55804. p.push(y),
  55805. y++
  55806. }
  55807. I.push(p)
  55808. }
  55809. for (a = 0; a < r; a++)
  55810. for (c = 0; c < o; c++) {
  55811. var _ = I[c][a]
  55812. , T = I[c + 1][a]
  55813. , x = I[c + 1][a + 1]
  55814. , S = I[c][a + 1];
  55815. g.setX(C, _),
  55816. C++,
  55817. g.setX(C, T),
  55818. C++,
  55819. g.setX(C, S),
  55820. C++,
  55821. g.setX(C, T),
  55822. C++,
  55823. g.setX(C, x),
  55824. C++,
  55825. g.setX(C, S),
  55826. C++
  55827. }
  55828. }
  55829. function d(i) {
  55830. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  55831. for (a = y,
  55832. o = 1; o <= r; o++)
  55833. m.setXYZ(y, 0, E * p, 0),
  55834. v.setXYZ(y, 0, p, 0),
  55835. i === !0 ? (h.x = o / r,
  55836. h.y = 0) : (h.x = (o - 1) / r,
  55837. h.y = 1),
  55838. A.setXY(y, h.x, h.y),
  55839. y++;
  55840. for (c = y,
  55841. o = 0; o <= r; o++) {
  55842. var f = o / r;
  55843. u.x = d * Math.sin(f * l + s),
  55844. u.y = E * p,
  55845. u.z = d * Math.cos(f * l + s),
  55846. m.setXYZ(y, u.x, u.y, u.z),
  55847. v.setXYZ(y, 0, p, 0),
  55848. A.setXY(y, f, i === !0 ? 1 : 0),
  55849. y++
  55850. }
  55851. for (o = 0; o < r; o++) {
  55852. var I = a + o
  55853. , b = c + o;
  55854. i === !0 ? (g.setX(C, b),
  55855. C++,
  55856. g.setX(C, b + 1),
  55857. C++,
  55858. g.setX(C, I),
  55859. C++) : (g.setX(C, b + 1),
  55860. C++,
  55861. g.setX(C, b),
  55862. C++,
  55863. g.setX(C, I),
  55864. C++)
  55865. }
  55866. }
  55867. n.BufferGeometry.call(this),
  55868. this.type = "CylinderBufferGeometry",
  55869. this.parameters = {
  55870. radiusTop: e,
  55871. radiusBottom: t,
  55872. height: i,
  55873. radialSegments: r,
  55874. heightSegments: o,
  55875. openEnded: a,
  55876. thetaStart: s,
  55877. thetaLength: l
  55878. },
  55879. e = void 0 !== e ? e : 20,
  55880. t = void 0 !== t ? t : 20,
  55881. i = void 0 !== i ? i : 100,
  55882. r = Math.floor(r) || 8,
  55883. o = Math.floor(o) || 1,
  55884. a = void 0 !== a && a,
  55885. s = void 0 !== s ? s : 0,
  55886. l = void 0 !== l ? l : 2 * Math.PI;
  55887. var p = c()
  55888. , f = h()
  55889. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  55890. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  55891. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  55892. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  55893. , y = 0
  55894. , C = 0
  55895. , I = []
  55896. , E = i / 2;
  55897. u(),
  55898. a === !1 && (e > 0 && d(!0),
  55899. t > 0 && d(!1)),
  55900. this.setIndex(g),
  55901. this.addAttribute("position", m),
  55902. this.addAttribute("normal", v),
  55903. this.addAttribute("uv", A)
  55904. }
  55905. ,
  55906. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55907. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  55908. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  55909. n.Geometry.call(this),
  55910. this.type = "CylinderGeometry",
  55911. this.parameters = {
  55912. radiusTop: e,
  55913. radiusBottom: t,
  55914. height: i,
  55915. radialSegments: r,
  55916. heightSegments: o,
  55917. openEnded: a,
  55918. thetaStart: s,
  55919. thetaLength: l
  55920. },
  55921. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  55922. this.mergeVertices()
  55923. }
  55924. ,
  55925. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  55926. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  55927. n.EdgesGeometry = function(e, t) {
  55928. function i(e, t) {
  55929. return e - t
  55930. }
  55931. n.BufferGeometry.call(this),
  55932. t = void 0 !== t ? t : 1;
  55933. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  55934. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  55935. r.fromBufferGeometry(e)) : r = e.clone(),
  55936. r.mergeVertices(),
  55937. r.computeFaceNormals();
  55938. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  55939. for (var p = h[u], f = 0; f < 3; f++) {
  55940. a[0] = p[l[f]],
  55941. a[1] = p[l[(f + 1) % 3]],
  55942. a.sort(i);
  55943. var g = a.toString();
  55944. void 0 === s[g] ? s[g] = {
  55945. vert1: a[0],
  55946. vert2: a[1],
  55947. face1: u,
  55948. face2: void 0
  55949. } : s[g].face2 = u
  55950. }
  55951. var m = [];
  55952. for (var g in s) {
  55953. var v = s[g];
  55954. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  55955. var A = c[v.vert1];
  55956. m.push(A.x),
  55957. m.push(A.y),
  55958. m.push(A.z),
  55959. A = c[v.vert2],
  55960. m.push(A.x),
  55961. m.push(A.y),
  55962. m.push(A.z)
  55963. }
  55964. }
  55965. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  55966. }
  55967. ,
  55968. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55969. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  55970. n.ExtrudeGeometry = function(e, t) {
  55971. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  55972. this.type = "ExtrudeGeometry",
  55973. e = Array.isArray(e) ? e : [e],
  55974. this.addShapeList(e, t),
  55975. void this.computeFaceNormals())
  55976. }
  55977. ;
  55978. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  55979. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  55980. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  55981. for (var i = e.length, n = 0; n < i; n++) {
  55982. var r = e[n];
  55983. this.addShape(r, t)
  55984. }
  55985. }
  55986. ,
  55987. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  55988. function i(e, t, i) {
  55989. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  55990. t.clone().multiplyScalar(i).add(e)
  55991. }
  55992. function r(e, t, i) {
  55993. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  55994. if (Math.abs(d) > Number.EPSILON) {
  55995. var p = Math.sqrt(u)
  55996. , f = Math.sqrt(c * c + h * h)
  55997. , g = t.x - l / p
  55998. , m = t.y + s / p
  55999. , v = i.x - h / f
  56000. , A = i.y + c / f
  56001. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  56002. r = g + s * y - e.x,
  56003. o = m + l * y - e.y;
  56004. var C = r * r + o * o;
  56005. if (C <= 2)
  56006. return new n.Vector2(r,o);
  56007. a = Math.sqrt(C / 2)
  56008. } else {
  56009. var I = !1;
  56010. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  56011. I ? (r = -l,
  56012. o = s,
  56013. a = Math.sqrt(u)) : (r = s,
  56014. o = l,
  56015. a = Math.sqrt(u / 2))
  56016. }
  56017. return new n.Vector2(r / a,o / a)
  56018. }
  56019. function o() {
  56020. if (C) {
  56021. var e = 0
  56022. , t = z * e;
  56023. for (Y = 0; Y < W; Y++)
  56024. G = N[Y],
  56025. c(G[2] + t, G[1] + t, G[0] + t);
  56026. for (e = E + 2 * y,
  56027. t = z * e,
  56028. Y = 0; Y < W; Y++)
  56029. G = N[Y],
  56030. c(G[0] + t, G[1] + t, G[2] + t)
  56031. } else {
  56032. for (Y = 0; Y < W; Y++)
  56033. G = N[Y],
  56034. c(G[2], G[1], G[0]);
  56035. for (Y = 0; Y < W; Y++)
  56036. G = N[Y],
  56037. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  56038. }
  56039. }
  56040. function a() {
  56041. var e = 0;
  56042. for (s(B, e),
  56043. e += B.length,
  56044. x = 0,
  56045. S = L.length; x < S; x++)
  56046. T = L[x],
  56047. s(T, e),
  56048. e += T.length
  56049. }
  56050. function s(e, t) {
  56051. var i, n;
  56052. for (Y = e.length; --Y >= 0; ) {
  56053. i = Y,
  56054. n = Y - 1,
  56055. n < 0 && (n = e.length - 1);
  56056. var r = 0
  56057. , o = E + 2 * y;
  56058. for (r = 0; r < o; r++) {
  56059. var a = z * r
  56060. , s = z * (r + 1)
  56061. , l = t + i + a
  56062. , c = t + n + a
  56063. , u = t + n + s
  56064. , d = t + i + s;
  56065. h(l, c, u, d, e, r, o, i, n)
  56066. }
  56067. }
  56068. }
  56069. function l(e, t, i) {
  56070. M.vertices.push(new n.Vector3(e,t,i))
  56071. }
  56072. function c(e, t, i) {
  56073. e += R,
  56074. t += R,
  56075. i += R,
  56076. M.faces.push(new n.Face3(e,t,i,null,null,0));
  56077. var r = _.generateTopUV(M, e, t, i);
  56078. M.faceVertexUvs[0].push(r)
  56079. }
  56080. function h(e, t, i, r, o, a, s, l, c) {
  56081. e += R,
  56082. t += R,
  56083. i += R,
  56084. r += R,
  56085. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  56086. M.faces.push(new n.Face3(t,i,r,null,null,1));
  56087. var h = _.generateSideWallUV(M, e, t, i, r);
  56088. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  56089. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  56090. }
  56091. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  56092. b && (u = b.getSpacedPoints(E),
  56093. w = !0,
  56094. C = !1,
  56095. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  56096. p = new n.Vector3,
  56097. f = new n.Vector3,
  56098. g = new n.Vector3),
  56099. C || (y = 0,
  56100. v = 0,
  56101. A = 0);
  56102. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  56103. if (D) {
  56104. for (O = O.reverse(),
  56105. x = 0,
  56106. S = L.length; x < S; x++)
  56107. T = L[x],
  56108. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56109. D = !1
  56110. }
  56111. var N = n.ShapeUtils.triangulateShape(O, L)
  56112. , B = O;
  56113. for (x = 0,
  56114. S = L.length; x < S; x++)
  56115. T = L[x],
  56116. O = O.concat(T);
  56117. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56118. Z++,
  56119. q++)
  56120. Z === X && (Z = 0),
  56121. q === X && (q = 0),
  56122. j[Y] = r(B[Y], B[Z], B[q]);
  56123. var K, Q = [], J = j.concat();
  56124. for (x = 0,
  56125. S = L.length; x < S; x++) {
  56126. for (T = L[x],
  56127. K = [],
  56128. Y = 0,
  56129. X = T.length,
  56130. Z = X - 1,
  56131. q = Y + 1; Y < X; Y++,
  56132. Z++,
  56133. q++)
  56134. Z === X && (Z = 0),
  56135. q === X && (q = 0),
  56136. K[Y] = r(T[Y], T[Z], T[q]);
  56137. Q.push(K),
  56138. J = J.concat(K)
  56139. }
  56140. for (F = 0; F < y; F++) {
  56141. for (U = F / y,
  56142. k = v * (1 - U),
  56143. V = A * Math.sin(U * Math.PI / 2),
  56144. Y = 0,
  56145. X = B.length; Y < X; Y++)
  56146. H = i(B[Y], j[Y], V),
  56147. l(H.x, H.y, -k);
  56148. for (x = 0,
  56149. S = L.length; x < S; x++)
  56150. for (T = L[x],
  56151. K = Q[x],
  56152. Y = 0,
  56153. X = T.length; Y < X; Y++)
  56154. H = i(T[Y], K[Y], V),
  56155. l(H.x, H.y, -k)
  56156. }
  56157. for (V = A,
  56158. Y = 0; Y < z; Y++)
  56159. H = C ? i(O[Y], J[Y], V) : O[Y],
  56160. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56161. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56162. g.copy(u[0]).add(f).add(p),
  56163. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56164. var $;
  56165. for ($ = 1; $ <= E; $++)
  56166. for (Y = 0; Y < z; Y++)
  56167. H = C ? i(O[Y], J[Y], V) : O[Y],
  56168. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56169. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56170. g.copy(u[$]).add(f).add(p),
  56171. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56172. for (F = y - 1; F >= 0; F--) {
  56173. for (U = F / y,
  56174. k = v * (1 - U),
  56175. V = A * Math.sin(U * Math.PI / 2),
  56176. Y = 0,
  56177. X = B.length; Y < X; Y++)
  56178. H = i(B[Y], j[Y], V),
  56179. l(H.x, H.y, m + k);
  56180. for (x = 0,
  56181. S = L.length; x < S; x++)
  56182. for (T = L[x],
  56183. K = Q[x],
  56184. Y = 0,
  56185. X = T.length; Y < X; Y++)
  56186. H = i(T[Y], K[Y], V),
  56187. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56188. }
  56189. o(),
  56190. a()
  56191. }
  56192. ,
  56193. n.ExtrudeGeometry.WorldUVGenerator = {
  56194. generateTopUV: function(e, t, i, r) {
  56195. var o = e.vertices
  56196. , a = o[t]
  56197. , s = o[i]
  56198. , l = o[r];
  56199. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56200. },
  56201. generateSideWallUV: function(e, t, i, r, o) {
  56202. var a = e.vertices
  56203. , s = a[t]
  56204. , l = a[i]
  56205. , c = a[r]
  56206. , h = a[o];
  56207. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56208. }
  56209. },
  56210. n.ShapeGeometry = function(e, t) {
  56211. n.Geometry.call(this),
  56212. this.type = "ShapeGeometry",
  56213. Array.isArray(e) === !1 && (e = [e]),
  56214. this.addShapeList(e, t),
  56215. this.computeFaceNormals()
  56216. }
  56217. ,
  56218. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56219. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56220. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56221. for (var i = 0, n = e.length; i < n; i++)
  56222. this.addShape(e[i], t);
  56223. return this
  56224. }
  56225. ,
  56226. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56227. void 0 === t && (t = {});
  56228. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56229. if (p) {
  56230. for (u = u.reverse(),
  56231. i = 0,
  56232. r = d.length; i < r; i++)
  56233. o = d[i],
  56234. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56235. p = !1
  56236. }
  56237. var f = n.ShapeUtils.triangulateShape(u, d);
  56238. for (i = 0,
  56239. r = d.length; i < r; i++)
  56240. o = d[i],
  56241. u = u.concat(o);
  56242. var g, m, v = u.length, A = f.length;
  56243. for (i = 0; i < v; i++)
  56244. g = u[i],
  56245. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56246. for (i = 0; i < A; i++) {
  56247. m = f[i];
  56248. var y = m[0] + c
  56249. , C = m[1] + c
  56250. , I = m[2] + c;
  56251. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56252. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56253. }
  56254. }
  56255. ,
  56256. n.LatheBufferGeometry = function(e, t, i, r) {
  56257. n.BufferGeometry.call(this),
  56258. this.type = "LatheBufferGeometry",
  56259. this.parameters = {
  56260. points: e,
  56261. segments: t,
  56262. phiStart: i,
  56263. phiLength: r
  56264. },
  56265. t = Math.floor(t) || 12,
  56266. i = i || 0,
  56267. r = r || 2 * Math.PI,
  56268. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56269. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56270. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56271. for (a = 0; a <= t; a++) {
  56272. var A = i + a * g * r
  56273. , y = Math.sin(A)
  56274. , C = Math.cos(A);
  56275. for (s = 0; s <= e.length - 1; s++)
  56276. m.x = e[s].x * y,
  56277. m.y = e[s].y,
  56278. m.z = e[s].x * C,
  56279. u.setXYZ(p, m.x, m.y, m.z),
  56280. v.x = a / t,
  56281. v.y = s / (e.length - 1),
  56282. d.setXY(p, v.x, v.y),
  56283. p++
  56284. }
  56285. for (a = 0; a < t; a++)
  56286. for (s = 0; s < e.length - 1; s++) {
  56287. o = s + a * e.length;
  56288. var I = o
  56289. , E = o + e.length
  56290. , b = o + e.length + 1
  56291. , w = o + 1;
  56292. h.setX(f, I),
  56293. f++,
  56294. h.setX(f, E),
  56295. f++,
  56296. h.setX(f, w),
  56297. f++,
  56298. h.setX(f, E),
  56299. f++,
  56300. h.setX(f, b),
  56301. f++,
  56302. h.setX(f, w),
  56303. f++
  56304. }
  56305. if (this.setIndex(h),
  56306. this.addAttribute("position", u),
  56307. this.addAttribute("uv", d),
  56308. this.computeVertexNormals(),
  56309. r === 2 * Math.PI) {
  56310. var _ = this.attributes.normal.array
  56311. , T = new n.Vector3
  56312. , x = new n.Vector3
  56313. , S = new n.Vector3;
  56314. for (o = t * e.length * 3,
  56315. a = 0,
  56316. s = 0; a < e.length; a++,
  56317. s += 3)
  56318. T.x = _[s + 0],
  56319. T.y = _[s + 1],
  56320. T.z = _[s + 2],
  56321. x.x = _[o + s + 0],
  56322. x.y = _[o + s + 1],
  56323. x.z = _[o + s + 2],
  56324. S.addVectors(T, x).normalize(),
  56325. _[s + 0] = _[o + s + 0] = S.x,
  56326. _[s + 1] = _[o + s + 1] = S.y,
  56327. _[s + 2] = _[o + s + 2] = S.z
  56328. }
  56329. }
  56330. ,
  56331. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56332. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56333. n.LatheGeometry = function(e, t, i, r) {
  56334. n.Geometry.call(this),
  56335. this.type = "LatheGeometry",
  56336. this.parameters = {
  56337. points: e,
  56338. segments: t,
  56339. phiStart: i,
  56340. phiLength: r
  56341. },
  56342. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56343. this.mergeVertices()
  56344. }
  56345. ,
  56346. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56347. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56348. n.PlaneGeometry = function(e, t, i, r) {
  56349. n.Geometry.call(this),
  56350. this.type = "PlaneGeometry",
  56351. this.parameters = {
  56352. width: e,
  56353. height: t,
  56354. widthSegments: i,
  56355. heightSegments: r
  56356. },
  56357. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56358. }
  56359. ,
  56360. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56361. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56362. n.PlaneBufferGeometry = function(e, t, i, r) {
  56363. n.BufferGeometry.call(this),
  56364. this.type = "PlaneBufferGeometry",
  56365. this.parameters = {
  56366. width: e,
  56367. height: t,
  56368. widthSegments: i,
  56369. heightSegments: r
  56370. };
  56371. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56372. for (var y = A * d - a, C = 0; C < c; C++) {
  56373. var I = C * u - o;
  56374. p[m] = I,
  56375. p[m + 1] = -y,
  56376. f[m + 2] = 1,
  56377. g[v] = C / s,
  56378. g[v + 1] = 1 - A / l,
  56379. m += 3,
  56380. v += 2
  56381. }
  56382. m = 0;
  56383. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56384. for (var C = 0; C < s; C++) {
  56385. var b = C + c * A
  56386. , w = C + c * (A + 1)
  56387. , _ = C + 1 + c * (A + 1)
  56388. , T = C + 1 + c * A;
  56389. E[m] = b,
  56390. E[m + 1] = w,
  56391. E[m + 2] = T,
  56392. E[m + 3] = w,
  56393. E[m + 4] = _,
  56394. E[m + 5] = T,
  56395. m += 6
  56396. }
  56397. this.setIndex(new n.BufferAttribute(E,1)),
  56398. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56399. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56400. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56401. }
  56402. ,
  56403. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56404. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56405. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56406. n.BufferGeometry.call(this),
  56407. this.type = "RingBufferGeometry",
  56408. this.parameters = {
  56409. innerRadius: e,
  56410. outerRadius: t,
  56411. thetaSegments: i,
  56412. phiSegments: r,
  56413. thetaStart: o,
  56414. thetaLength: a
  56415. },
  56416. e = e || 20,
  56417. t = t || 50,
  56418. o = void 0 !== o ? o : 0,
  56419. a = void 0 !== a ? a : 2 * Math.PI,
  56420. i = void 0 !== i ? Math.max(3, i) : 8,
  56421. r = void 0 !== r ? Math.max(1, r) : 1;
  56422. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56423. for (l = 0; l <= r; l++) {
  56424. for (c = 0; c <= i; c++)
  56425. s = o + c / i * a,
  56426. C.x = A * Math.cos(s),
  56427. C.y = A * Math.sin(s),
  56428. p.setXYZ(m, C.x, C.y, C.z),
  56429. f.setXYZ(m, 0, 0, 1),
  56430. I.x = (C.x / t + 1) / 2,
  56431. I.y = (C.y / t + 1) / 2,
  56432. g.setXY(m, I.x, I.y),
  56433. m++;
  56434. A += y
  56435. }
  56436. for (l = 0; l < r; l++) {
  56437. var E = l * (i + 1);
  56438. for (c = 0; c < i; c++) {
  56439. s = c + E;
  56440. var b = s
  56441. , w = s + i + 1
  56442. , _ = s + i + 2
  56443. , T = s + 1;
  56444. d.setX(v, b),
  56445. v++,
  56446. d.setX(v, w),
  56447. v++,
  56448. d.setX(v, _),
  56449. v++,
  56450. d.setX(v, b),
  56451. v++,
  56452. d.setX(v, _),
  56453. v++,
  56454. d.setX(v, T),
  56455. v++
  56456. }
  56457. }
  56458. this.setIndex(d),
  56459. this.addAttribute("position", p),
  56460. this.addAttribute("normal", f),
  56461. this.addAttribute("uv", g)
  56462. }
  56463. ,
  56464. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56465. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56466. n.RingGeometry = function(e, t, i, r, o, a) {
  56467. n.Geometry.call(this),
  56468. this.type = "RingGeometry",
  56469. this.parameters = {
  56470. innerRadius: e,
  56471. outerRadius: t,
  56472. thetaSegments: i,
  56473. phiSegments: r,
  56474. thetaStart: o,
  56475. thetaLength: a
  56476. },
  56477. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56478. }
  56479. ,
  56480. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56481. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56482. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56483. n.Geometry.call(this),
  56484. this.type = "SphereGeometry",
  56485. this.parameters = {
  56486. radius: e,
  56487. widthSegments: t,
  56488. heightSegments: i,
  56489. phiStart: r,
  56490. phiLength: o,
  56491. thetaStart: a,
  56492. thetaLength: s
  56493. },
  56494. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56495. }
  56496. ,
  56497. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56498. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56499. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56500. n.BufferGeometry.call(this),
  56501. this.type = "SphereBufferGeometry",
  56502. this.parameters = {
  56503. radius: e,
  56504. widthSegments: t,
  56505. heightSegments: i,
  56506. phiStart: r,
  56507. phiLength: o,
  56508. thetaStart: a,
  56509. thetaLength: s
  56510. },
  56511. e = e || 50,
  56512. t = Math.max(3, Math.floor(t) || 8),
  56513. i = Math.max(2, Math.floor(i) || 6),
  56514. r = void 0 !== r ? r : 0,
  56515. o = void 0 !== o ? o : 2 * Math.PI,
  56516. a = void 0 !== a ? a : 0,
  56517. s = void 0 !== s ? s : Math.PI;
  56518. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56519. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56520. var C = y / t
  56521. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56522. , E = e * Math.cos(a + A * s)
  56523. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56524. g.set(I, E, b).normalize(),
  56525. h.setXYZ(p, I, E, b),
  56526. u.setXYZ(p, g.x, g.y, g.z),
  56527. d.setXY(p, C, 1 - A),
  56528. v.push(p),
  56529. p++
  56530. }
  56531. f.push(v)
  56532. }
  56533. for (var w = [], m = 0; m < i; m++)
  56534. for (var y = 0; y < t; y++) {
  56535. var _ = f[m][y + 1]
  56536. , T = f[m][y]
  56537. , x = f[m + 1][y]
  56538. , S = f[m + 1][y + 1];
  56539. (0 !== m || a > 0) && w.push(_, T, S),
  56540. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56541. }
  56542. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56543. this.addAttribute("position", h),
  56544. this.addAttribute("normal", u),
  56545. this.addAttribute("uv", d),
  56546. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56547. }
  56548. ,
  56549. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56550. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56551. n.TextGeometry = function(e, t) {
  56552. t = t || {};
  56553. var i = t.font;
  56554. if (i instanceof n.Font == !1)
  56555. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56556. new n.Geometry;
  56557. var r = i.generateShapes(e, t.size, t.curveSegments);
  56558. t.amount = void 0 !== t.height ? t.height : 50,
  56559. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56560. void 0 === t.bevelSize && (t.bevelSize = 8),
  56561. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56562. n.ExtrudeGeometry.call(this, r, t),
  56563. this.type = "TextGeometry"
  56564. }
  56565. ,
  56566. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56567. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56568. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56569. n.BufferGeometry.call(this),
  56570. this.type = "TorusBufferGeometry",
  56571. this.parameters = {
  56572. radius: e,
  56573. tube: t,
  56574. radialSegments: i,
  56575. tubularSegments: r,
  56576. arc: o
  56577. },
  56578. e = e || 100,
  56579. t = t || 40,
  56580. i = Math.floor(i) || 8,
  56581. r = Math.floor(r) || 6,
  56582. o = o || 2 * Math.PI;
  56583. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56584. for (a = 0; a <= i; a++)
  56585. for (s = 0; s <= r; s++) {
  56586. var C = s / r * o
  56587. , I = a / i * Math.PI * 2;
  56588. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56589. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56590. A.z = t * Math.sin(I),
  56591. u[f] = A.x,
  56592. u[f + 1] = A.y,
  56593. u[f + 2] = A.z,
  56594. v.x = e * Math.cos(C),
  56595. v.y = e * Math.sin(C),
  56596. y.subVectors(A, v).normalize(),
  56597. d[f] = y.x,
  56598. d[f + 1] = y.y,
  56599. d[f + 2] = y.z,
  56600. p[g] = s / r,
  56601. p[g + 1] = a / i,
  56602. f += 3,
  56603. g += 2
  56604. }
  56605. for (a = 1; a <= i; a++)
  56606. for (s = 1; s <= r; s++) {
  56607. var E = (r + 1) * a + s - 1
  56608. , b = (r + 1) * (a - 1) + s - 1
  56609. , w = (r + 1) * (a - 1) + s
  56610. , _ = (r + 1) * a + s;
  56611. h[m] = E,
  56612. h[m + 1] = b,
  56613. h[m + 2] = _,
  56614. h[m + 3] = b,
  56615. h[m + 4] = w,
  56616. h[m + 5] = _,
  56617. m += 6
  56618. }
  56619. this.setIndex(new n.BufferAttribute(h,1)),
  56620. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56621. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56622. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56623. }
  56624. ,
  56625. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56626. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56627. n.TorusGeometry = function(e, t, i, r, o) {
  56628. n.Geometry.call(this),
  56629. this.type = "TorusGeometry",
  56630. this.parameters = {
  56631. radius: e,
  56632. tube: t,
  56633. radialSegments: i,
  56634. tubularSegments: r,
  56635. arc: o
  56636. },
  56637. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56638. }
  56639. ,
  56640. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56641. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56642. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56643. function s(e, t, i, n, r) {
  56644. var o = Math.cos(e)
  56645. , a = Math.sin(e)
  56646. , s = i / t * e
  56647. , l = Math.cos(s);
  56648. r.x = n * (2 + l) * .5 * o,
  56649. r.y = n * (2 + l) * a * .5,
  56650. r.z = n * Math.sin(s) * .5
  56651. }
  56652. n.BufferGeometry.call(this),
  56653. this.type = "TorusKnotBufferGeometry",
  56654. this.parameters = {
  56655. radius: e,
  56656. tube: t,
  56657. tubularSegments: i,
  56658. radialSegments: r,
  56659. p: o,
  56660. q: a
  56661. },
  56662. e = e || 100,
  56663. t = t || 40,
  56664. i = Math.floor(i) || 64,
  56665. r = Math.floor(r) || 8,
  56666. o = o || 2,
  56667. a = a || 3;
  56668. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56669. for (l = 0; l <= i; ++l) {
  56670. var T = l / i * o * Math.PI * 2;
  56671. for (s(T, o, a, e, I),
  56672. s(T + .01, o, a, e, E),
  56673. w.subVectors(E, I),
  56674. _.addVectors(E, I),
  56675. b.crossVectors(w, _),
  56676. _.crossVectors(b, w),
  56677. b.normalize(),
  56678. _.normalize(),
  56679. c = 0; c <= r; ++c) {
  56680. var x = c / r * Math.PI * 2
  56681. , S = -t * Math.cos(x)
  56682. , M = t * Math.sin(x);
  56683. A.x = I.x + (S * _.x + M * b.x),
  56684. A.y = I.y + (S * _.y + M * b.y),
  56685. A.z = I.z + (S * _.z + M * b.z),
  56686. p.setXYZ(m, A.x, A.y, A.z),
  56687. y.subVectors(A, I).normalize(),
  56688. f.setXYZ(m, y.x, y.y, y.z),
  56689. C.x = l / i,
  56690. C.y = c / r,
  56691. g.setXY(m, C.x, C.y),
  56692. m++
  56693. }
  56694. }
  56695. for (c = 1; c <= i; c++)
  56696. for (l = 1; l <= r; l++) {
  56697. var R = (r + 1) * (c - 1) + (l - 1)
  56698. , P = (r + 1) * c + (l - 1)
  56699. , O = (r + 1) * c + l
  56700. , L = (r + 1) * (c - 1) + l;
  56701. d.setX(v, R),
  56702. v++,
  56703. d.setX(v, P),
  56704. v++,
  56705. d.setX(v, L),
  56706. v++,
  56707. d.setX(v, P),
  56708. v++,
  56709. d.setX(v, O),
  56710. v++,
  56711. d.setX(v, L),
  56712. v++
  56713. }
  56714. this.setIndex(d),
  56715. this.addAttribute("position", p),
  56716. this.addAttribute("normal", f),
  56717. this.addAttribute("uv", g)
  56718. }
  56719. ,
  56720. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56721. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56722. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56723. n.Geometry.call(this),
  56724. this.type = "TorusKnotGeometry",
  56725. this.parameters = {
  56726. radius: e,
  56727. tube: t,
  56728. tubularSegments: i,
  56729. radialSegments: r,
  56730. p: o,
  56731. q: a
  56732. },
  56733. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56734. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56735. this.mergeVertices()
  56736. }
  56737. ,
  56738. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56739. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56740. n.TubeGeometry = function(e, t, i, r, o, a) {
  56741. function s(e, t, i) {
  56742. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56743. }
  56744. n.Geometry.call(this),
  56745. this.type = "TubeGeometry",
  56746. this.parameters = {
  56747. path: e,
  56748. segments: t,
  56749. radius: i,
  56750. radialSegments: r,
  56751. closed: o,
  56752. taper: a
  56753. },
  56754. t = t || 64,
  56755. i = i || 1,
  56756. r = r || 8,
  56757. o = o || !1,
  56758. a = a || n.TubeGeometry.NoTaper;
  56759. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56760. for (this.tangents = D,
  56761. this.normals = N,
  56762. this.binormals = B,
  56763. v = 0; v < P; v++)
  56764. for (M[v] = [],
  56765. u = v / (P - 1),
  56766. m = e.getPointAt(u),
  56767. l = D[v],
  56768. c = N[v],
  56769. h = B[v],
  56770. p = i * a(u),
  56771. A = 0; A < r; A++)
  56772. d = A / r * 2 * Math.PI,
  56773. f = -p * Math.cos(d),
  56774. g = p * Math.sin(d),
  56775. O.copy(m),
  56776. O.x += f * c.x + g * h.x,
  56777. O.y += f * c.y + g * h.y,
  56778. O.z += f * c.z + g * h.z,
  56779. M[v][A] = s(O.x, O.y, O.z);
  56780. for (v = 0; v < t; v++)
  56781. for (A = 0; A < r; A++)
  56782. y = o ? (v + 1) % t : v + 1,
  56783. C = (A + 1) % r,
  56784. I = M[v][A],
  56785. E = M[y][A],
  56786. b = M[y][C],
  56787. w = M[v][C],
  56788. _ = new n.Vector2(v / t,A / r),
  56789. T = new n.Vector2((v + 1) / t,A / r),
  56790. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56791. S = new n.Vector2(v / t,(A + 1) / r),
  56792. this.faces.push(new n.Face3(I,E,w)),
  56793. this.faceVertexUvs[0].push([_, T, S]),
  56794. this.faces.push(new n.Face3(E,b,w)),
  56795. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56796. this.computeFaceNormals(),
  56797. this.computeVertexNormals()
  56798. }
  56799. ,
  56800. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56801. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56802. n.TubeGeometry.NoTaper = function(e) {
  56803. return 1
  56804. }
  56805. ,
  56806. n.TubeGeometry.SinusoidalTaper = function(e) {
  56807. return Math.sin(Math.PI * e)
  56808. }
  56809. ,
  56810. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  56811. function r() {
  56812. f[0] = new n.Vector3,
  56813. g[0] = new n.Vector3,
  56814. a = Number.MAX_VALUE,
  56815. s = Math.abs(p[0].x),
  56816. l = Math.abs(p[0].y),
  56817. c = Math.abs(p[0].z),
  56818. s <= a && (a = s,
  56819. d.set(1, 0, 0)),
  56820. l <= a && (a = l,
  56821. d.set(0, 1, 0)),
  56822. c <= a && d.set(0, 0, 1),
  56823. m.crossVectors(p[0], d).normalize(),
  56824. f[0].crossVectors(p[0], m),
  56825. g[0].crossVectors(p[0], f[0])
  56826. }
  56827. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  56828. for (this.tangents = p,
  56829. this.normals = f,
  56830. this.binormals = g,
  56831. h = 0; h < A; h++)
  56832. u = h / (A - 1),
  56833. p[h] = e.getTangentAt(u),
  56834. p[h].normalize();
  56835. for (r(),
  56836. h = 1; h < A; h++)
  56837. f[h] = f[h - 1].clone(),
  56838. g[h] = g[h - 1].clone(),
  56839. m.crossVectors(p[h - 1], p[h]),
  56840. m.length() > Number.EPSILON && (m.normalize(),
  56841. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  56842. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  56843. g[h].crossVectors(p[h], f[h]);
  56844. if (i)
  56845. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  56846. o /= A - 1,
  56847. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  56848. h = 1; h < A; h++)
  56849. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  56850. g[h].crossVectors(p[h], f[h])
  56851. }
  56852. ,
  56853. n.PolyhedronGeometry = function(e, t, i, r) {
  56854. function o(e) {
  56855. var t = e.normalize().clone();
  56856. t.index = u.vertices.push(t) - 1;
  56857. var i = l(e) / 2 / Math.PI + .5
  56858. , r = c(e) / Math.PI + .5;
  56859. return t.uv = new n.Vector2(i,1 - r),
  56860. t
  56861. }
  56862. function a(e, t, i, r) {
  56863. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  56864. u.faces.push(o),
  56865. C.copy(e).add(t).add(i).divideScalar(3);
  56866. var a = l(C);
  56867. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  56868. }
  56869. function s(e, t) {
  56870. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  56871. l[h] = [];
  56872. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  56873. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  56874. }
  56875. for (var h = 0; h < i; h++)
  56876. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  56877. var m = Math.floor(g / 2);
  56878. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  56879. }
  56880. }
  56881. function l(e) {
  56882. return Math.atan2(e.z, -e.x)
  56883. }
  56884. function c(e) {
  56885. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  56886. }
  56887. function h(e, t, i) {
  56888. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  56889. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  56890. e.clone()
  56891. }
  56892. n.Geometry.call(this),
  56893. this.type = "PolyhedronGeometry",
  56894. this.parameters = {
  56895. vertices: e,
  56896. indices: t,
  56897. radius: i,
  56898. detail: r
  56899. },
  56900. i = i || 1,
  56901. r = r || 0;
  56902. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  56903. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  56904. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  56905. m++) {
  56906. var v = f[t[d]]
  56907. , A = f[t[d + 1]]
  56908. , y = f[t[d + 2]];
  56909. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  56910. }
  56911. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  56912. s(g[d], r);
  56913. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  56914. var I = this.faceVertexUvs[0][d]
  56915. , E = I[0].x
  56916. , b = I[1].x
  56917. , w = I[2].x
  56918. , _ = Math.max(E, b, w)
  56919. , T = Math.min(E, b, w);
  56920. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  56921. b < .2 && (I[1].x += 1),
  56922. w < .2 && (I[2].x += 1))
  56923. }
  56924. for (var d = 0, p = this.vertices.length; d < p; d++)
  56925. this.vertices[d].multiplyScalar(i);
  56926. this.mergeVertices(),
  56927. this.computeFaceNormals(),
  56928. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  56929. }
  56930. ,
  56931. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  56932. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  56933. n.DodecahedronGeometry = function(e, t) {
  56934. var i = (1 + Math.sqrt(5)) / 2
  56935. , r = 1 / i
  56936. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  56937. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  56938. n.PolyhedronGeometry.call(this, o, a, e, t),
  56939. this.type = "DodecahedronGeometry",
  56940. this.parameters = {
  56941. radius: e,
  56942. detail: t
  56943. }
  56944. }
  56945. ,
  56946. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56947. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  56948. n.IcosahedronGeometry = function(e, t) {
  56949. var i = (1 + Math.sqrt(5)) / 2
  56950. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  56951. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  56952. n.PolyhedronGeometry.call(this, r, o, e, t),
  56953. this.type = "IcosahedronGeometry",
  56954. this.parameters = {
  56955. radius: e,
  56956. detail: t
  56957. }
  56958. }
  56959. ,
  56960. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56961. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  56962. n.OctahedronGeometry = function(e, t) {
  56963. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  56964. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  56965. n.PolyhedronGeometry.call(this, i, r, e, t),
  56966. this.type = "OctahedronGeometry",
  56967. this.parameters = {
  56968. radius: e,
  56969. detail: t
  56970. }
  56971. }
  56972. ,
  56973. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56974. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  56975. n.TetrahedronGeometry = function(e, t) {
  56976. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  56977. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  56978. n.PolyhedronGeometry.call(this, i, r, e, t),
  56979. this.type = "TetrahedronGeometry",
  56980. this.parameters = {
  56981. radius: e,
  56982. detail: t
  56983. }
  56984. }
  56985. ,
  56986. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56987. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  56988. n.ParametricGeometry = function(e, t, i) {
  56989. n.Geometry.call(this),
  56990. this.type = "ParametricGeometry",
  56991. this.parameters = {
  56992. func: e,
  56993. slices: t,
  56994. stacks: i
  56995. };
  56996. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  56997. for (r = 0; r <= i; r++)
  56998. for (l = r / i,
  56999. o = 0; o <= t; o++)
  57000. s = o / t,
  57001. a = e(s, l),
  57002. c.push(a);
  57003. var p, f, g, m, v, A, y, C;
  57004. for (r = 0; r < i; r++)
  57005. for (o = 0; o < t; o++)
  57006. p = r * d + o,
  57007. f = r * d + o + 1,
  57008. g = (r + 1) * d + o + 1,
  57009. m = (r + 1) * d + o,
  57010. v = new n.Vector2(o / t,r / i),
  57011. A = new n.Vector2((o + 1) / t,r / i),
  57012. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  57013. C = new n.Vector2(o / t,(r + 1) / i),
  57014. h.push(new n.Face3(p,f,m)),
  57015. u.push([v, A, C]),
  57016. h.push(new n.Face3(f,g,m)),
  57017. u.push([A.clone(), y, C.clone()]);
  57018. this.computeFaceNormals(),
  57019. this.computeVertexNormals()
  57020. }
  57021. ,
  57022. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  57023. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  57024. n.WireframeGeometry = function(e) {
  57025. function t(e, t) {
  57026. return e - t
  57027. }
  57028. n.BufferGeometry.call(this);
  57029. var i = [0, 0]
  57030. , r = {}
  57031. , o = ["a", "b", "c"];
  57032. if (e instanceof n.Geometry) {
  57033. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  57034. for (var d = s[h], p = 0; p < 3; p++) {
  57035. i[0] = d[o[p]],
  57036. i[1] = d[o[(p + 1) % 3]],
  57037. i.sort(t);
  57038. var f = i.toString();
  57039. void 0 === r[f] && (c[2 * l] = i[0],
  57040. c[2 * l + 1] = i[1],
  57041. r[f] = !0,
  57042. l++)
  57043. }
  57044. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57045. for (var p = 0; p < 2; p++) {
  57046. var m = a[c[2 * h + p]]
  57047. , v = 6 * h + 3 * p;
  57048. g[v + 0] = m.x,
  57049. g[v + 1] = m.y,
  57050. g[v + 2] = m.z
  57051. }
  57052. this.addAttribute("position", new n.BufferAttribute(g,3))
  57053. } else if (e instanceof n.BufferGeometry)
  57054. if (null !== e.index) {
  57055. var A = e.index.array
  57056. , a = e.attributes.position
  57057. , y = e.groups
  57058. , l = 0;
  57059. 0 === y.length && e.addGroup(0, A.length);
  57060. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  57061. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  57062. for (var p = 0; p < 3; p++) {
  57063. i[0] = A[h + p],
  57064. i[1] = A[h + (p + 1) % 3],
  57065. i.sort(t);
  57066. var f = i.toString();
  57067. void 0 === r[f] && (c[2 * l] = i[0],
  57068. c[2 * l + 1] = i[1],
  57069. r[f] = !0,
  57070. l++)
  57071. }
  57072. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57073. for (var p = 0; p < 2; p++) {
  57074. var v = 6 * h + 3 * p
  57075. , T = c[2 * h + p];
  57076. g[v + 0] = a.getX(T),
  57077. g[v + 1] = a.getY(T),
  57078. g[v + 2] = a.getZ(T)
  57079. }
  57080. this.addAttribute("position", new n.BufferAttribute(g,3))
  57081. } else {
  57082. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  57083. for (var p = 0; p < 3; p++) {
  57084. var v = 18 * h + 6 * p
  57085. , S = 9 * h + 3 * p;
  57086. g[v + 0] = a[S],
  57087. g[v + 1] = a[S + 1],
  57088. g[v + 2] = a[S + 2];
  57089. var T = 9 * h + 3 * ((p + 1) % 3);
  57090. g[v + 3] = a[T],
  57091. g[v + 4] = a[T + 1],
  57092. g[v + 5] = a[T + 2]
  57093. }
  57094. this.addAttribute("position", new n.BufferAttribute(g,3))
  57095. }
  57096. }
  57097. ,
  57098. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57099. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  57100. n.AxisHelper = function(e) {
  57101. e = e || 1;
  57102. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  57103. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57104. , r = new n.BufferGeometry;
  57105. r.addAttribute("position", new n.BufferAttribute(t,3)),
  57106. r.addAttribute("color", new n.BufferAttribute(i,3));
  57107. var o = new n.LineBasicMaterial({
  57108. vertexColors: n.VertexColors
  57109. });
  57110. n.LineSegments.call(this, r, o)
  57111. }
  57112. ,
  57113. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57114. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57115. n.ArrowHelper = function() {
  57116. var e = new n.Geometry;
  57117. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  57118. var t = new n.CylinderGeometry(0,.5,1,5,1);
  57119. return t.translate(0, -.5, 0),
  57120. function(i, r, o, a, s, l) {
  57121. n.Object3D.call(this),
  57122. void 0 === a && (a = 16776960),
  57123. void 0 === o && (o = 1),
  57124. void 0 === s && (s = .2 * o),
  57125. void 0 === l && (l = .2 * s),
  57126. this.position.copy(r),
  57127. this.line = new n.Line(e,new n.LineBasicMaterial({
  57128. color: a
  57129. })),
  57130. this.line.matrixAutoUpdate = !1,
  57131. this.add(this.line),
  57132. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  57133. color: a
  57134. })),
  57135. this.cone.matrixAutoUpdate = !1,
  57136. this.add(this.cone),
  57137. this.setDirection(i),
  57138. this.setLength(o, s, l)
  57139. }
  57140. }(),
  57141. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57142. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57143. n.ArrowHelper.prototype.setDirection = function() {
  57144. var e, t = new n.Vector3;
  57145. return function(i) {
  57146. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57147. e = Math.acos(i.y),
  57148. this.quaternion.setFromAxisAngle(t, e))
  57149. }
  57150. }(),
  57151. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  57152. void 0 === t && (t = .2 * e),
  57153. void 0 === i && (i = .2 * t),
  57154. this.line.scale.set(1, Math.max(0, e - t), 1),
  57155. this.line.updateMatrix(),
  57156. this.cone.scale.set(i, t, i),
  57157. this.cone.position.y = e,
  57158. this.cone.updateMatrix()
  57159. }
  57160. ,
  57161. n.ArrowHelper.prototype.setColor = function(e) {
  57162. this.line.material.color.set(e),
  57163. this.cone.material.color.set(e)
  57164. }
  57165. ,
  57166. n.BoxHelper = function(e) {
  57167. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57168. , i = new Float32Array(24)
  57169. , r = new n.BufferGeometry;
  57170. r.setIndex(new n.BufferAttribute(t,1)),
  57171. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57172. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57173. color: 16776960
  57174. })),
  57175. void 0 !== e && this.update(e)
  57176. }
  57177. ,
  57178. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57179. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57180. n.BoxHelper.prototype.update = function() {
  57181. var e = new n.Box3;
  57182. return function(t) {
  57183. if (e.setFromObject(t),
  57184. !e.isEmpty()) {
  57185. var i = e.min
  57186. , n = e.max
  57187. , r = this.geometry.attributes.position
  57188. , o = r.array;
  57189. o[0] = n.x,
  57190. o[1] = n.y,
  57191. o[2] = n.z,
  57192. o[3] = i.x,
  57193. o[4] = n.y,
  57194. o[5] = n.z,
  57195. o[6] = i.x,
  57196. o[7] = i.y,
  57197. o[8] = n.z,
  57198. o[9] = n.x,
  57199. o[10] = i.y,
  57200. o[11] = n.z,
  57201. o[12] = n.x,
  57202. o[13] = n.y,
  57203. o[14] = i.z,
  57204. o[15] = i.x,
  57205. o[16] = n.y,
  57206. o[17] = i.z,
  57207. o[18] = i.x,
  57208. o[19] = i.y,
  57209. o[20] = i.z,
  57210. o[21] = n.x,
  57211. o[22] = i.y,
  57212. o[23] = i.z,
  57213. r.needsUpdate = !0,
  57214. this.geometry.computeBoundingSphere()
  57215. }
  57216. }
  57217. }(),
  57218. n.BoundingBoxHelper = function(e, t) {
  57219. var i = void 0 !== t ? t : 8947848;
  57220. this.object = e,
  57221. this.box = new n.Box3,
  57222. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57223. color: i,
  57224. wireframe: !0
  57225. }))
  57226. }
  57227. ,
  57228. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57229. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57230. n.BoundingBoxHelper.prototype.update = function() {
  57231. this.box.setFromObject(this.object),
  57232. this.box.size(this.scale),
  57233. this.box.center(this.position)
  57234. }
  57235. ,
  57236. n.CameraHelper = function(e) {
  57237. function t(e, t, n) {
  57238. i(e, n),
  57239. i(t, n)
  57240. }
  57241. function i(e, t) {
  57242. r.vertices.push(new n.Vector3),
  57243. r.colors.push(new n.Color(t)),
  57244. void 0 === a[e] && (a[e] = []),
  57245. a[e].push(r.vertices.length - 1)
  57246. }
  57247. var r = new n.Geometry
  57248. , o = new n.LineBasicMaterial({
  57249. color: 16777215,
  57250. vertexColors: n.FaceColors
  57251. })
  57252. , a = {}
  57253. , s = 16755200
  57254. , l = 16711680
  57255. , c = 43775
  57256. , h = 16777215
  57257. , u = 3355443;
  57258. t("n1", "n2", s),
  57259. t("n2", "n4", s),
  57260. t("n4", "n3", s),
  57261. t("n3", "n1", s),
  57262. t("f1", "f2", s),
  57263. t("f2", "f4", s),
  57264. t("f4", "f3", s),
  57265. t("f3", "f1", s),
  57266. t("n1", "f1", s),
  57267. t("n2", "f2", s),
  57268. t("n3", "f3", s),
  57269. t("n4", "f4", s),
  57270. t("p", "n1", l),
  57271. t("p", "n2", l),
  57272. t("p", "n3", l),
  57273. t("p", "n4", l),
  57274. t("u1", "u2", c),
  57275. t("u2", "u3", c),
  57276. t("u3", "u1", c),
  57277. t("c", "t", h),
  57278. t("p", "c", u),
  57279. t("cn1", "cn2", u),
  57280. t("cn3", "cn4", u),
  57281. t("cf1", "cf2", u),
  57282. t("cf3", "cf4", u),
  57283. n.LineSegments.call(this, r, o),
  57284. this.camera = e,
  57285. this.camera.updateProjectionMatrix(),
  57286. this.matrix = e.matrixWorld,
  57287. this.matrixAutoUpdate = !1,
  57288. this.pointMap = a,
  57289. this.update()
  57290. }
  57291. ,
  57292. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57293. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57294. n.CameraHelper.prototype.update = function() {
  57295. function e(e, n, a, s) {
  57296. r.set(n, a, s).unproject(o);
  57297. var l = i[e];
  57298. if (void 0 !== l)
  57299. for (var c = 0, h = l.length; c < h; c++)
  57300. t.vertices[l[c]].copy(r)
  57301. }
  57302. var t, i, r = new n.Vector3, o = new n.Camera;
  57303. return function() {
  57304. t = this.geometry,
  57305. i = this.pointMap;
  57306. var n = 1
  57307. , r = 1;
  57308. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57309. e("c", 0, 0, -1),
  57310. e("t", 0, 0, 1),
  57311. e("n1", -n, -r, -1),
  57312. e("n2", n, -r, -1),
  57313. e("n3", -n, r, -1),
  57314. e("n4", n, r, -1),
  57315. e("f1", -n, -r, 1),
  57316. e("f2", n, -r, 1),
  57317. e("f3", -n, r, 1),
  57318. e("f4", n, r, 1),
  57319. e("u1", .7 * n, 1.1 * r, -1),
  57320. e("u2", .7 * -n, 1.1 * r, -1),
  57321. e("u3", 0, 2 * r, -1),
  57322. e("cf1", -n, 0, 1),
  57323. e("cf2", n, 0, 1),
  57324. e("cf3", 0, -r, 1),
  57325. e("cf4", 0, r, 1),
  57326. e("cn1", -n, 0, -1),
  57327. e("cn2", n, 0, -1),
  57328. e("cn3", 0, -r, -1),
  57329. e("cn4", 0, r, -1),
  57330. t.verticesNeedUpdate = !0
  57331. }
  57332. }(),
  57333. n.DirectionalLightHelper = function(e, t) {
  57334. n.Object3D.call(this),
  57335. this.light = e,
  57336. this.light.updateMatrixWorld(),
  57337. this.matrix = e.matrixWorld,
  57338. this.matrixAutoUpdate = !1,
  57339. t = t || 1;
  57340. var i = new n.Geometry;
  57341. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57342. var r = new n.LineBasicMaterial({
  57343. fog: !1
  57344. });
  57345. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57346. this.lightPlane = new n.Line(i,r),
  57347. this.add(this.lightPlane),
  57348. i = new n.Geometry,
  57349. i.vertices.push(new n.Vector3, new n.Vector3),
  57350. r = new n.LineBasicMaterial({
  57351. fog: !1
  57352. }),
  57353. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57354. this.targetLine = new n.Line(i,r),
  57355. this.add(this.targetLine),
  57356. this.update()
  57357. }
  57358. ,
  57359. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57360. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57361. n.DirectionalLightHelper.prototype.dispose = function() {
  57362. this.lightPlane.geometry.dispose(),
  57363. this.lightPlane.material.dispose(),
  57364. this.targetLine.geometry.dispose(),
  57365. this.targetLine.material.dispose()
  57366. }
  57367. ,
  57368. n.DirectionalLightHelper.prototype.update = function() {
  57369. var e = new n.Vector3
  57370. , t = new n.Vector3
  57371. , i = new n.Vector3;
  57372. return function() {
  57373. e.setFromMatrixPosition(this.light.matrixWorld),
  57374. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57375. i.subVectors(t, e),
  57376. this.lightPlane.lookAt(i),
  57377. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57378. this.targetLine.geometry.vertices[1].copy(i),
  57379. this.targetLine.geometry.verticesNeedUpdate = !0,
  57380. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57381. }
  57382. }(),
  57383. n.EdgesHelper = function(e, t, i) {
  57384. var r = void 0 !== t ? t : 16777215;
  57385. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57386. color: r
  57387. })),
  57388. this.matrix = e.matrixWorld,
  57389. this.matrixAutoUpdate = !1
  57390. }
  57391. ,
  57392. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57393. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57394. n.FaceNormalsHelper = function(e, t, i, r) {
  57395. this.object = e,
  57396. this.size = void 0 !== t ? t : 1;
  57397. var o = void 0 !== i ? i : 16776960
  57398. , a = void 0 !== r ? r : 1
  57399. , s = 0
  57400. , l = this.object.geometry;
  57401. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57402. var c = new n.BufferGeometry
  57403. , h = new n.Float32Attribute(2 * s * 3,3);
  57404. c.addAttribute("position", h),
  57405. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57406. color: o,
  57407. linewidth: a
  57408. })),
  57409. this.matrixAutoUpdate = !1,
  57410. this.update()
  57411. }
  57412. ,
  57413. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57414. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57415. n.FaceNormalsHelper.prototype.update = function() {
  57416. var e = new n.Vector3
  57417. , t = new n.Vector3
  57418. , i = new n.Matrix3;
  57419. return function() {
  57420. this.object.updateMatrixWorld(!0),
  57421. i.getNormalMatrix(this.object.matrixWorld);
  57422. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57423. var u = s[c]
  57424. , d = u.normal;
  57425. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57426. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57427. r.setXYZ(l, e.x, e.y, e.z),
  57428. l += 1,
  57429. r.setXYZ(l, t.x, t.y, t.z),
  57430. l += 1
  57431. }
  57432. return r.needsUpdate = !0,
  57433. this
  57434. }
  57435. }(),
  57436. n.GridHelper = function(e, t) {
  57437. var i = new n.Geometry
  57438. , r = new n.LineBasicMaterial({
  57439. vertexColors: n.VertexColors
  57440. });
  57441. this.color1 = new n.Color(4473924),
  57442. this.color2 = new n.Color(8947848);
  57443. for (var o = -e; o <= e; o += t) {
  57444. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57445. var a = 0 === o ? this.color1 : this.color2;
  57446. i.colors.push(a, a, a, a)
  57447. }
  57448. n.LineSegments.call(this, i, r)
  57449. }
  57450. ,
  57451. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57452. n.GridHelper.prototype.constructor = n.GridHelper,
  57453. n.GridHelper.prototype.setColors = function(e, t) {
  57454. this.color1.set(e),
  57455. this.color2.set(t),
  57456. this.geometry.colorsNeedUpdate = !0
  57457. }
  57458. ,
  57459. n.HemisphereLightHelper = function(e, t) {
  57460. n.Object3D.call(this),
  57461. this.light = e,
  57462. this.light.updateMatrixWorld(),
  57463. this.matrix = e.matrixWorld,
  57464. this.matrixAutoUpdate = !1,
  57465. this.colors = [new n.Color, new n.Color];
  57466. var i = new n.SphereGeometry(t,4,2);
  57467. i.rotateX(-Math.PI / 2);
  57468. for (var r = 0, o = 8; r < o; r++)
  57469. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57470. var a = new n.MeshBasicMaterial({
  57471. vertexColors: n.FaceColors,
  57472. wireframe: !0
  57473. });
  57474. this.lightSphere = new n.Mesh(i,a),
  57475. this.add(this.lightSphere),
  57476. this.update()
  57477. }
  57478. ,
  57479. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57480. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57481. n.HemisphereLightHelper.prototype.dispose = function() {
  57482. this.lightSphere.geometry.dispose(),
  57483. this.lightSphere.material.dispose()
  57484. }
  57485. ,
  57486. n.HemisphereLightHelper.prototype.update = function() {
  57487. var e = new n.Vector3;
  57488. return function() {
  57489. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57490. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57491. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57492. this.lightSphere.geometry.colorsNeedUpdate = !0
  57493. }
  57494. }(),
  57495. n.PointLightHelper = function(e, t) {
  57496. this.light = e,
  57497. this.light.updateMatrixWorld();
  57498. var i = new n.SphereGeometry(t,4,2)
  57499. , r = new n.MeshBasicMaterial({
  57500. wireframe: !0,
  57501. fog: !1
  57502. });
  57503. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57504. n.Mesh.call(this, i, r),
  57505. this.matrix = this.light.matrixWorld,
  57506. this.matrixAutoUpdate = !1
  57507. }
  57508. ,
  57509. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57510. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57511. n.PointLightHelper.prototype.dispose = function() {
  57512. this.geometry.dispose(),
  57513. this.material.dispose()
  57514. }
  57515. ,
  57516. n.PointLightHelper.prototype.update = function() {
  57517. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57518. }
  57519. ,
  57520. n.SkeletonHelper = function(e) {
  57521. this.bones = this.getBoneList(e);
  57522. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57523. var r = this.bones[i];
  57524. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57525. t.vertices.push(new n.Vector3),
  57526. t.colors.push(new n.Color(0,0,1)),
  57527. t.colors.push(new n.Color(0,1,0)))
  57528. }
  57529. t.dynamic = !0;
  57530. var o = new n.LineBasicMaterial({
  57531. vertexColors: n.VertexColors,
  57532. depthTest: !1,
  57533. depthWrite: !1,
  57534. transparent: !0
  57535. });
  57536. n.LineSegments.call(this, t, o),
  57537. this.root = e,
  57538. this.matrix = e.matrixWorld,
  57539. this.matrixAutoUpdate = !1,
  57540. this.update()
  57541. }
  57542. ,
  57543. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57544. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57545. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57546. var t = [];
  57547. e instanceof n.Bone && t.push(e);
  57548. for (var i = 0; i < e.children.length; i++)
  57549. t.push.apply(t, this.getBoneList(e.children[i]));
  57550. return t
  57551. }
  57552. ,
  57553. n.SkeletonHelper.prototype.update = function() {
  57554. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57555. var a = this.bones[o];
  57556. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57557. e.vertices[r].setFromMatrixPosition(i),
  57558. i.multiplyMatrices(t, a.parent.matrixWorld),
  57559. e.vertices[r + 1].setFromMatrixPosition(i),
  57560. r += 2)
  57561. }
  57562. e.verticesNeedUpdate = !0,
  57563. e.computeBoundingSphere()
  57564. }
  57565. ,
  57566. n.SpotLightHelper = function(e) {
  57567. n.Object3D.call(this),
  57568. this.light = e,
  57569. this.light.updateMatrixWorld(),
  57570. this.matrix = e.matrixWorld,
  57571. this.matrixAutoUpdate = !1;
  57572. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57573. t.translate(0, -.5, 0),
  57574. t.rotateX(-Math.PI / 2);
  57575. var i = new n.MeshBasicMaterial({
  57576. wireframe: !0,
  57577. fog: !1
  57578. });
  57579. this.cone = new n.Mesh(t,i),
  57580. this.add(this.cone),
  57581. this.update()
  57582. }
  57583. ,
  57584. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57585. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57586. n.SpotLightHelper.prototype.dispose = function() {
  57587. this.cone.geometry.dispose(),
  57588. this.cone.material.dispose()
  57589. }
  57590. ,
  57591. n.SpotLightHelper.prototype.update = function() {
  57592. var e = new n.Vector3
  57593. , t = new n.Vector3;
  57594. return function() {
  57595. var i = this.light.distance ? this.light.distance : 1e4
  57596. , n = i * Math.tan(this.light.angle);
  57597. this.cone.scale.set(n, n, i),
  57598. e.setFromMatrixPosition(this.light.matrixWorld),
  57599. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57600. this.cone.lookAt(t.sub(e)),
  57601. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57602. }
  57603. }(),
  57604. n.VertexNormalsHelper = function(e, t, i, r) {
  57605. this.object = e,
  57606. this.size = void 0 !== t ? t : 1;
  57607. var o = void 0 !== i ? i : 16711680
  57608. , a = void 0 !== r ? r : 1
  57609. , s = 0
  57610. , l = this.object.geometry;
  57611. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57612. var c = new n.BufferGeometry
  57613. , h = new n.Float32Attribute(2 * s * 3,3);
  57614. c.addAttribute("position", h),
  57615. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57616. color: o,
  57617. linewidth: a
  57618. })),
  57619. this.matrixAutoUpdate = !1,
  57620. this.update()
  57621. }
  57622. ,
  57623. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57624. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57625. n.VertexNormalsHelper.prototype.update = function() {
  57626. var e = new n.Vector3
  57627. , t = new n.Vector3
  57628. , i = new n.Matrix3;
  57629. return function() {
  57630. var r = ["a", "b", "c"];
  57631. this.object.updateMatrixWorld(!0),
  57632. i.getNormalMatrix(this.object.matrixWorld);
  57633. var o = this.object.matrixWorld
  57634. , a = this.geometry.attributes.position
  57635. , s = this.object.geometry;
  57636. if (s instanceof n.Geometry)
  57637. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57638. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57639. var m = l[p[r[f]]]
  57640. , v = p.vertexNormals[f];
  57641. e.copy(m).applyMatrix4(o),
  57642. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57643. a.setXYZ(h, e.x, e.y, e.z),
  57644. h += 1,
  57645. a.setXYZ(h, t.x, t.y, t.z),
  57646. h += 1
  57647. }
  57648. else if (s instanceof n.BufferGeometry)
  57649. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57650. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57651. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57652. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57653. a.setXYZ(h, e.x, e.y, e.z),
  57654. h += 1,
  57655. a.setXYZ(h, t.x, t.y, t.z),
  57656. h += 1;
  57657. return a.needsUpdate = !0,
  57658. this
  57659. }
  57660. }(),
  57661. n.WireframeHelper = function(e, t) {
  57662. var i = void 0 !== t ? t : 16777215;
  57663. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57664. color: i
  57665. })),
  57666. this.matrix = e.matrixWorld,
  57667. this.matrixAutoUpdate = !1
  57668. }
  57669. ,
  57670. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57671. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57672. n.ImmediateRenderObject = function(e) {
  57673. n.Object3D.call(this),
  57674. this.material = e,
  57675. this.render = function(e) {}
  57676. }
  57677. ,
  57678. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57679. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57680. n.MorphBlendMesh = function(e, t) {
  57681. n.Mesh.call(this, e, t),
  57682. this.animationsMap = {},
  57683. this.animationsList = [];
  57684. var i = this.geometry.morphTargets.length
  57685. , r = "__default"
  57686. , o = 0
  57687. , a = i - 1
  57688. , s = i / 1;
  57689. this.createAnimation(r, o, a, s),
  57690. this.setAnimationWeight(r, 1)
  57691. }
  57692. ,
  57693. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57694. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57695. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57696. var r = {
  57697. start: t,
  57698. end: i,
  57699. length: i - t + 1,
  57700. fps: n,
  57701. duration: (i - t) / n,
  57702. lastFrame: 0,
  57703. currentFrame: 0,
  57704. active: !1,
  57705. time: 0,
  57706. direction: 1,
  57707. weight: 1,
  57708. directionBackwards: !1,
  57709. mirroredLoop: !1
  57710. };
  57711. this.animationsMap[e] = r,
  57712. this.animationsList.push(r)
  57713. }
  57714. ,
  57715. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57716. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57717. var s = r.morphTargets[o]
  57718. , l = s.name.match(i);
  57719. if (l && l.length > 1) {
  57720. var c = l[1];
  57721. n[c] || (n[c] = {
  57722. start: 1 / 0,
  57723. end: -(1 / 0)
  57724. });
  57725. var h = n[c];
  57726. o < h.start && (h.start = o),
  57727. o > h.end && (h.end = o),
  57728. t || (t = c)
  57729. }
  57730. }
  57731. for (var c in n) {
  57732. var h = n[c];
  57733. this.createAnimation(c, h.start, h.end, e)
  57734. }
  57735. this.firstAnimation = t
  57736. }
  57737. ,
  57738. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57739. var t = this.animationsMap[e];
  57740. t && (t.direction = 1,
  57741. t.directionBackwards = !1)
  57742. }
  57743. ,
  57744. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57745. var t = this.animationsMap[e];
  57746. t && (t.direction = -1,
  57747. t.directionBackwards = !0)
  57748. }
  57749. ,
  57750. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57751. var i = this.animationsMap[e];
  57752. i && (i.fps = t,
  57753. i.duration = (i.end - i.start) / i.fps)
  57754. }
  57755. ,
  57756. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57757. var i = this.animationsMap[e];
  57758. i && (i.duration = t,
  57759. i.fps = (i.end - i.start) / i.duration)
  57760. }
  57761. ,
  57762. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57763. var i = this.animationsMap[e];
  57764. i && (i.weight = t)
  57765. }
  57766. ,
  57767. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57768. var i = this.animationsMap[e];
  57769. i && (i.time = t)
  57770. }
  57771. ,
  57772. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57773. var t = 0
  57774. , i = this.animationsMap[e];
  57775. return i && (t = i.time),
  57776. t
  57777. }
  57778. ,
  57779. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57780. var t = -1
  57781. , i = this.animationsMap[e];
  57782. return i && (t = i.duration),
  57783. t
  57784. }
  57785. ,
  57786. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57787. var t = this.animationsMap[e];
  57788. t ? (t.time = 0,
  57789. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57790. }
  57791. ,
  57792. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57793. var t = this.animationsMap[e];
  57794. t && (t.active = !1)
  57795. }
  57796. ,
  57797. n.MorphBlendMesh.prototype.update = function(e) {
  57798. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57799. var r = this.animationsList[t];
  57800. if (r.active) {
  57801. var o = r.duration / r.length;
  57802. r.time += r.direction * e,
  57803. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57804. r.time > r.duration && (r.time = r.duration,
  57805. r.directionBackwards = !0),
  57806. r.time < 0 && (r.time = 0,
  57807. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57808. r.time < 0 && (r.time += r.duration));
  57809. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57810. , s = r.weight;
  57811. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57812. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  57813. this.morphTargetInfluences[a] = 0,
  57814. r.lastFrame = r.currentFrame,
  57815. r.currentFrame = a);
  57816. var l = r.time % o / o;
  57817. r.directionBackwards && (l = 1 - l),
  57818. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  57819. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  57820. }
  57821. }
  57822. }
  57823. ,
  57824. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  57825. i.THREE = n) : this.THREE = n
  57826. }
  57827. , {}]
  57828. }, {}, [116]);
  57829. function initTransitionPass(THREE){
  57830. THREE.TransitionPass = function ( scene, camera ) {
  57831. this.renderScene = scene;
  57832. this.renderCamera = camera;
  57833. this.coverRenderTarget = new THREE.WebGLRenderTarget( 100, 100, {
  57834. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  57835. format: THREE.RGBAFormat
  57836. });
  57837. this.coverTex = this.coverRenderTarget.texture;
  57838. this.enabled = false;
  57839. this.oldClearColor = new THREE.Color();
  57840. this.oldClearAlpha = 1;
  57841. this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
  57842. this.scene = new THREE.Scene();
  57843. this.material = this.getMaskMaterial()
  57844. var copyShader = THREE.CopyShader;
  57845. this.materialCopy = new THREE.ShaderMaterial( {
  57846. uniforms: this.copyUniforms,
  57847. vertexShader: copyShader.vertexShader,
  57848. fragmentShader: copyShader.fragmentShader,
  57849. blending: THREE.NoBlending,
  57850. depthTest: false,
  57851. depthWrite: false,
  57852. transparent: true
  57853. } );
  57854. this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), this.material);
  57855. this.quad.frustumCulled = false; // Avoid getting clipped
  57856. this.scene.add( this.quad );
  57857. }
  57858. THREE.TransitionPass.prototype = {//波形扩散,出下一个画面
  57859. constructor: THREE.TransitionPass,
  57860. setSize: function ( width, height ) {
  57861. this.coverRenderTarget.setSize( width, height );
  57862. },
  57863. render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {
  57864. var oldAutoClear = renderer.autoClear;
  57865. renderer.autoClear = false;
  57866. var uniforms = this.quad.material.uniforms
  57867. uniforms.bgTex.value = readBuffer.texture;
  57868. uniforms.coverTex.value = this.coverTex;
  57869. uniforms.progress.value = player.model.skybox.material.uniforms.progress.value//
  57870. uniforms.screenRatio.value = player.domElement.clientWidth / player.domElement.clientHeight;// 使波纹为圆形
  57871. uniforms.screenRatio.value *= uniforms.screenRatio.value
  57872. renderer.render( this.scene, this.camera);
  57873. renderer.autoClear = oldAutoClear;
  57874. },
  57875. start:function(sceneRenderer){
  57876. this.enabled = true
  57877. //draw coverTex
  57878. this.quad.material.uniforms.progress.value = 1;
  57879. sceneRenderer.renderer.render( sceneRenderer.scene, sceneRenderer.camera, this.coverRenderTarget, true );
  57880. },
  57881. stop:function(){
  57882. this.enabled = false
  57883. }
  57884. ,
  57885. getMaskMaterial :function(){
  57886. return new THREE.ShaderMaterial( {
  57887. uniforms: {
  57888. coverTex: {
  57889. type: "t",
  57890. value: null
  57891. },
  57892. bgTex: {
  57893. type: "t",
  57894. value: null
  57895. },
  57896. progress:{
  57897. type: "f",
  57898. value: 0
  57899. },
  57900. screenRatio:{
  57901. type: "f",
  57902. value: 1
  57903. }
  57904. },
  57905. vertexShader: `
  57906. varying vec2 vUv;
  57907. void main()
  57908. {
  57909. vUv = uv;
  57910. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  57911. }
  57912. `,
  57913. fragmentShader: `
  57914. uniform sampler2D coverTex;
  57915. uniform sampler2D bgTex;
  57916. uniform float progress;
  57917. uniform float screenRatio;
  57918. varying vec2 vUv;
  57919. void main() {
  57920. const float maxRadius = 0.708; // sqrt(0.5^2+0.5^2)
  57921. const float minRadius = 0.0 ;
  57922. float radius = sqrt((vUv.x - 0.5)*(vUv.x - 0.5) + (vUv.y - 0.5)*(vUv.y - 0.5)/screenRatio);
  57923. float diff = 0.15;
  57924. float radiusIn = maxRadius * progress + minRadius * (1.0-progress);
  57925. float radiusOut = radiusIn + diff;
  57926. if(radius < radiusIn) {
  57927. gl_FragColor = texture2D(bgTex, vUv);
  57928. //gl_FragColor = vec4(0.0,0.0,1.0,1.0);//
  57929. }else if(radius>radiusOut){
  57930. gl_FragColor = texture2D(coverTex, vUv) ;
  57931. //gl_FragColor = vec4(1.0,1.0,0.0,1.0);//
  57932. }else{
  57933. vec4 color1 = texture2D(bgTex, vUv);
  57934. vec4 color2 = texture2D(coverTex, vUv);
  57935. float rotio = smoothstep(radiusIn ,radiusOut,radius);
  57936. gl_FragColor = mix(color1, color2, rotio);
  57937. }
  57938. }
  57939. `
  57940. } );
  57941. },
  57942. }
  57943. }
  57944. /**
  57945. * Based on http://www.emagix.net/academic/mscs-project/item/camera-sync-with-css3-and-webgl-threejs
  57946. * @author mrdoob / http://mrdoob.com/
  57947. * @author yomotsu / https://yomotsu.net/
  57948. */
  57949. function getCSS3DObject(){
  57950. THREE.CSS3DObject = function ( element ) {
  57951. THREE.Object3D.call( this );
  57952. this.element = element;
  57953. this.element.style.position = 'absolute';
  57954. this.addEventListener( 'removed', function () {
  57955. if ( this.element.parentNode !== null ) {
  57956. this.element.parentNode.removeChild( this.element );
  57957. }
  57958. } );
  57959. };
  57960. THREE.CSS3DObject.prototype = Object.create( THREE.Object3D.prototype );
  57961. THREE.CSS3DObject.prototype.constructor = THREE.CSS3DObject;
  57962. THREE.CSS3DSprite = function ( element ) {
  57963. THREE.CSS3DObject.call( this, element );
  57964. };
  57965. THREE.CSS3DSprite.prototype = Object.create( THREE.CSS3DObject.prototype );
  57966. THREE.CSS3DSprite.prototype.constructor = THREE.CSS3DSprite;
  57967. //
  57968. THREE.CSS3DRenderer = function () {
  57969. console.log( 'THREE.CSS3DRenderer', THREE.REVISION );
  57970. var _width, _height;
  57971. var _widthHalf, _heightHalf;
  57972. var matrix = new THREE.Matrix4();
  57973. var cache = {
  57974. camera: { fov: 0, style: '' },
  57975. objects: new WeakMap()
  57976. };
  57977. var domElement = document.createElement( 'div' );
  57978. domElement.style.overflow = 'hidden';
  57979. this.domElement = domElement;
  57980. var cameraElement = document.createElement( 'div' );
  57981. cameraElement.style.WebkitTransformStyle = 'preserve-3d';
  57982. cameraElement.style.transformStyle = 'preserve-3d';
  57983. domElement.appendChild( cameraElement );
  57984. var isIE = /Trident/i.test( navigator.userAgent );
  57985. this.getSize = function () {
  57986. return {
  57987. width: _width,
  57988. height: _height
  57989. };
  57990. };
  57991. this.setSize = function ( width, height ) {
  57992. _width = width;
  57993. _height = height;
  57994. _widthHalf = _width / 2;
  57995. _heightHalf = _height / 2;
  57996. domElement.style.width = width + 'px';
  57997. domElement.style.height = height + 'px';
  57998. cameraElement.style.width = width + 'px';
  57999. cameraElement.style.height = height + 'px';
  58000. };
  58001. function epsilon( value ) {
  58002. return Math.abs( value ) < 1e-10 ? 0 : value;
  58003. }
  58004. function getCameraCSSMatrix( matrix ) {
  58005. var elements = matrix.elements;
  58006. return 'matrix3d(' +
  58007. epsilon( elements[ 0 ] ) + ',' +
  58008. epsilon( - elements[ 1 ] ) + ',' +
  58009. epsilon( elements[ 2 ] ) + ',' +
  58010. epsilon( elements[ 3 ] ) + ',' +
  58011. epsilon( elements[ 4 ] ) + ',' +
  58012. epsilon( - elements[ 5 ] ) + ',' +
  58013. epsilon( elements[ 6 ] ) + ',' +
  58014. epsilon( elements[ 7 ] ) + ',' +
  58015. epsilon( elements[ 8 ] ) + ',' +
  58016. epsilon( - elements[ 9 ] ) + ',' +
  58017. epsilon( elements[ 10 ] ) + ',' +
  58018. epsilon( elements[ 11 ] ) + ',' +
  58019. epsilon( elements[ 12 ] ) + ',' +
  58020. epsilon( - elements[ 13 ] ) + ',' +
  58021. epsilon( elements[ 14 ] ) + ',' +
  58022. epsilon( elements[ 15 ] ) +
  58023. ')';
  58024. }
  58025. function getObjectCSSMatrix( matrix, cameraCSSMatrix ) {
  58026. var elements = matrix.elements;
  58027. /* var matrix3d = 'matrix3d(' +
  58028. epsilon( elements[ 0 ] ) + ',' +
  58029. epsilon( elements[ 1 ] ) + ',' +
  58030. epsilon( elements[ 2 ] ) + ',' +
  58031. epsilon( elements[ 3 ] ) + ',' +
  58032. epsilon( - elements[ 4 ] ) + ',' +
  58033. epsilon( - elements[ 5 ] ) + ',' +
  58034. epsilon( - elements[ 6 ] ) + ',' +
  58035. epsilon( - elements[ 7 ] ) + ',' +
  58036. epsilon( elements[ 8 ] ) + ',' +
  58037. epsilon( elements[ 9 ] ) + ',' +
  58038. epsilon( elements[ 10 ] ) + ',' +
  58039. epsilon( elements[ 11 ] ) + ',' +
  58040. epsilon( elements[ 12 ] ) + ',' +
  58041. epsilon( elements[ 13 ] ) + ',' +
  58042. epsilon( elements[ 14 ] ) + ',' +
  58043. epsilon( elements[ 15 ] ) +
  58044. ')'; */
  58045. var matrix3d = 'matrix3d(' +
  58046. epsilon( elements[ 0 ] ) + ',' +
  58047. epsilon( elements[ 1 ] ) + ',' +
  58048. epsilon( elements[ 2 ] ) + ',' +
  58049. epsilon( elements[ 3 ] ) + ',' +
  58050. epsilon( - elements[ 4 ] ) + ',' +
  58051. epsilon( - elements[ 5 ] ) + ',' +
  58052. epsilon( - elements[ 6 ] ) + ',' +
  58053. epsilon( - elements[ 7 ] ) + ',' +
  58054. epsilon( elements[ 8 ] ) + ',' +
  58055. epsilon( elements[ 9 ] ) + ',' +
  58056. epsilon( elements[ 10 ] ) + ',' +
  58057. epsilon( elements[ 11 ] ) + ',' +
  58058. epsilon( elements[ 12 ] ) + ',' +
  58059. epsilon( elements[ 13 ] ) + ',' +
  58060. epsilon( elements[ 14 ] ) + ',' +
  58061. epsilon( elements[ 15 ] ) +
  58062. ')';
  58063. if ( isIE ) {
  58064. return 'translate(-50%,-50%) ' +
  58065. 'translate(' + _widthHalf + 'px,' + _heightHalf + 'px)' +
  58066. cameraCSSMatrix +
  58067. matrix3d;
  58068. }
  58069. return 'translate(-50%,-50%) ' + matrix3d;
  58070. }
  58071. function renderObject( object, camera, cameraCSSMatrix ) {
  58072. if ( object instanceof THREE.CSS3DObject && object.element.style.display == 'block') {
  58073. var style;
  58074. if ( object instanceof THREE.CSS3DSprite ) {
  58075. // http://swiftcoder.wordpress.com/2008/11/25/constructing-a-billboard-matrix/
  58076. matrix.copy( camera.matrixWorldInverse );
  58077. matrix.transpose();
  58078. matrix.copyPosition( object.matrixWorld );
  58079. matrix.scale( object.scale );
  58080. matrix.elements[ 3 ] = 0;
  58081. matrix.elements[ 7 ] = 0;
  58082. matrix.elements[ 11 ] = 0;
  58083. matrix.elements[ 15 ] = 1;
  58084. style = getObjectCSSMatrix( matrix, cameraCSSMatrix );
  58085. } else {
  58086. //style = getObjectCSSMatrix( object.matrixWorld, cameraCSSMatrix );
  58087. style = getObjectCSSMatrix( object.matrixWorld, cameraCSSMatrix ) + " scale(0.001)"; //许钟文 加 object.baseScale针对小数,先在elem放大,然后这里缩小
  58088. }
  58089. var element = object.element;
  58090. var cachedStyle = cache.objects.get( object );
  58091. if ( cachedStyle === undefined || cachedStyle.style !== style ) {
  58092. element.style.WebkitTransform = style;
  58093. element.style.transform = style;
  58094. if(browser.isMobile() && browser.detectIOS()){
  58095. var info = menuDiv.objects.find(info=>info.id == element.id);
  58096. if(info && info.transform){
  58097. $(element).css("transform", info.transform )
  58098. $(element).css("WebkitTransform", info.transform )
  58099. }
  58100. }
  58101. var objectData = { style: style };
  58102. if ( isIE ) {
  58103. objectData.distanceToCameraSquared = getDistanceToSquared( camera, object );
  58104. }
  58105. cache.objects.set( object, objectData );
  58106. }
  58107. if ( element.parentNode !== cameraElement ) {
  58108. cameraElement.appendChild( element );
  58109. }
  58110. }
  58111. for ( var i = 0, l = object.children.length; i < l; i ++ ) {
  58112. renderObject( object.children[ i ], camera, cameraCSSMatrix );
  58113. }
  58114. }
  58115. var getDistanceToSquared = function () {
  58116. var a = new THREE.Vector3();
  58117. var b = new THREE.Vector3();
  58118. return function ( object1, object2 ) {
  58119. a.setFromMatrixPosition( object1.matrixWorld );
  58120. b.setFromMatrixPosition( object2.matrixWorld );
  58121. return a.distanceToSquared( b );
  58122. };
  58123. }();
  58124. function filterAndFlatten( scene ) {
  58125. var result = [];
  58126. scene.traverse( function ( object ) {
  58127. if ( object instanceof THREE.CSS3DObject ) result.push( object );
  58128. } );
  58129. return result;
  58130. }
  58131. function zOrder( scene ) {
  58132. var sorted = filterAndFlatten( scene ).sort( function ( a, b ) {
  58133. var distanceA = cache.objects.get( a ).distanceToCameraSquared;
  58134. var distanceB = cache.objects.get( b ).distanceToCameraSquared;
  58135. return distanceA - distanceB;
  58136. } );
  58137. var zMax = sorted.length;
  58138. for ( var i = 0, l = sorted.length; i < l; i ++ ) {
  58139. sorted[ i ].element.style.zIndex = zMax - i;
  58140. }
  58141. }
  58142. this.render = function ( scene, camera ) {
  58143. var fov = camera.projectionMatrix.elements[ 5 ] * _heightHalf;
  58144. if ( cache.camera.fov !== fov ) {
  58145. if ( camera.type == "PerspectiveCamera" /* camera.isPerspectiveCamera */) {
  58146. domElement.style.WebkitPerspective = fov + 'px';
  58147. domElement.style.perspective = fov + 'px';
  58148. }
  58149. cache.camera.fov = fov;
  58150. }
  58151. scene.updateMatrixWorld();
  58152. if ( camera.parent === null ) camera.updateMatrixWorld();
  58153. if ( camera.type == "OrthographicCamera" /* camera.isOrthographicCamera */ ) {
  58154. var tx = - ( camera.right + camera.left ) / 2;
  58155. var ty = ( camera.top + camera.bottom ) / 2;
  58156. }
  58157. var cameraCSSMatrix = camera.type == "OrthographicCamera" /* camera.isOrthographicCamera */ ?
  58158. 'scale(' + fov + ')' + 'translate(' + epsilon( tx ) + 'px,' + epsilon( ty ) + 'px)' + getCameraCSSMatrix( camera.matrixWorldInverse ) :
  58159. 'translateZ(' + fov + 'px)' + getCameraCSSMatrix( camera.matrixWorldInverse );
  58160. var style = cameraCSSMatrix +
  58161. 'translate(' + _widthHalf + 'px,' + _heightHalf + 'px)';
  58162. if ( cache.camera.style !== style && ! isIE ) {
  58163. cameraElement.style.WebkitTransform = style;
  58164. cameraElement.style.transform = style;
  58165. cache.camera.style = style;
  58166. }
  58167. renderObject( scene, camera, cameraCSSMatrix );
  58168. if ( isIE ) {
  58169. // IE10 and 11 does not support 'preserve-3d'.
  58170. // Thus, z-order in 3D will not work.
  58171. // We have to calc z-order manually and set CSS z-index for IE.
  58172. // FYI: z-index can't handle object intersection
  58173. zOrder( scene );
  58174. }
  58175. };
  58176. };
  58177. }
  58178. /*
  58179. 笔记:
  58180. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  58181. */