main_2020_show.js 2.6 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. window.common = null;
  5. window.MathLight = null;
  6. window.math = null
  7. window.easing = null
  8. window.lerp = null
  9. window.transitions = null
  10. window.browser = null
  11. window.momentTourBlackNewType = 0//true
  12. g_playAudio = null
  13. g_tourAudio = new Audio
  14. g_tourAudio.loop = !1
  15. g_tourAudio.crossOrigin = "anonymous"
  16. g_tourAudio.addEventListener("ended", function() {
  17. var e = document.createEvent("MouseEvent");
  18. e.initEvent("tourAudioEnded", !0, !0),
  19. window.dispatchEvent(e)
  20. })
  21. g_tourAudio.oncanplaythrough = function() {
  22. g_tourAudio.play();
  23. if(g_bgAudio && !g_bgAudio.paused){
  24. manage.switchBgmState(false);
  25. g_bgAudio.pauseByTour = true
  26. }
  27. g_playAudio = g_tourAudio;
  28. }
  29. let ponaid = "1c8790272448494b8a3d4148d27af14c" //三大会议ponaid
  30. window.menuSanda = null // 三大会议的总plane
  31. var dealMap = (map)=>{
  32. map.wrapS = map.wrapT = THREE.ClampToEdgeWrapping;
  33. map.minFilter = THREE.LinearFilter;
  34. map.magFilter = THREE.LinearFilter;
  35. map.generateMipmaps = true;
  36. }
  37. var initMenuSanda = ()=>{
  38. menuSanda.plane.material.transparent = false
  39. menuSanda.buttons = []
  40. menuSanda.openTex = Texture.load(manage.dealURL("static/images/bg2-1.jpg"))
  41. menuSanda.chosenTex = Texture.load(manage.dealURL("static/images/bg2-2.jpg"))
  42. var geo = new THREE.PlaneBufferGeometry(1,1);
  43. for(var i=0;i<3;i++){
  44. var plane = new THREE.Mesh(geo, new THREE.MeshBasicMaterial({
  45. transparent:true,
  46. }))
  47. menuSanda.buttons.push(plane)
  48. menuSanda.add(plane)
  49. plane.scale.set(0.231,0.30679264, 0.77) //plane.scale.set(0.3,0.398432,1)
  50. plane.visible = false
  51. }
  52. menuSanda.buttons[0].material.map = Texture.load(manage.dealURL("https://super.4dage.com/data/1050/edit/20210722_090924309.png"))
  53. menuSanda.buttons[1].material.map = Texture.load(manage.dealURL("https://super.4dage.com/data/1050/edit/20210722_092409890.png"))
  54. menuSanda.buttons[2].material.map = Texture.load(manage.dealURL("https://super.4dage.com/data/1050/edit/20210722_092616185.png"))
  55. menuSanda.buttons[0].position.set(-0.3,0.002,0.01)
  56. menuSanda.buttons[1].position.set(0, 0.002,0.01)
  57. menuSanda.buttons[2].position.set(0.3,0.002,0.01)
  58. menuSanda.buttons[0].originPos = menuSanda.buttons[0].position.clone()
  59. menuSanda.buttons[1].originPos = menuSanda.buttons[1].position.clone()
  60. menuSanda.buttons[2].originPos = menuSanda.buttons[2].position.clone()
  61. menuSanda.buttons[0].name = '陈独秀'
  62. menuSanda.buttons[1].name = '李大钊'
  63. menuSanda.buttons[2].name = '毛泽东'
  64. /* var tex = Texture.load(manage.dealURL("static/images/select.png"))
  65. menuSanda.nameBox = new THREE.Mesh(geo, new THREE.MeshBasicMaterial({
  66. map : tex
  67. }))
  68. menuSanda.nameBox.position.set(0,-0.2,0.004)
  69. menuSanda.nameBox.scale.set(0.1, 0.05, 1);
  70. menuSanda.add(menuSanda.nameBox) */
  71. dealMap(menuSanda.buttons[0].material.map)
  72. dealMap(menuSanda.buttons[1].material.map)
  73. dealMap(menuSanda.buttons[2].material.map)
  74. dealMap(menuSanda.openTex)
  75. //dealMap(tex)
  76. }
  77. var timer1;
  78. var openMenu = function(){//打开菜单 或者 播放完回到菜单
  79. clearTimeout(timer1)
  80. timer1 = setTimeout(//三分鐘無人操作回到屏保
  81. closeMenu
  82. ,180000)
  83. if(!menuSanda.plane.material.map){
  84. return;
  85. }
  86. menuSanda.closeTex || (menuSanda.closeTex = menuSanda.plane.material.map);
  87. menuSanda.plane.material.map = menuSanda.openTex
  88. menuSanda.buttons.forEach(e=>{
  89. e.visible = true
  90. e.position.copy(e.originPos)
  91. })
  92. backToOriginVideo()
  93. menuSanda.opened = true
  94. SandaPlayingIndex = null
  95. }
  96. var closeMenu = function(){//完全关闭菜单
  97. //openMenu()
  98. menuSanda.closeTex && (menuSanda.plane.material.map = menuSanda.closeTex);
  99. menuSanda.buttons.forEach(e=>{
  100. e.visible = false
  101. })
  102. menuSanda.opened = false
  103. backToOriginVideo()
  104. SandaPlayingIndex = null
  105. clearTimeout(timer1)
  106. }
  107. var SandaPlayingIndex = null//正在播放第几个
  108. var videoSrcs = [
  109. 'chen.mp4', 'li.mp4', 'mao.mp4'
  110. ]
  111. var clickMenuBtn = function(btn){
  112. btn.position.copy(menuSanda.buttons[1].position);
  113. menuSanda.plane.material.map = menuSanda.chosenTex
  114. menuSanda.buttons.forEach((e,i)=>{
  115. if(e != btn){
  116. e.visible = false
  117. }else{
  118. SandaPlayingIndex = i
  119. switchVideoSrc("static/videos/" + videoSrcs[i])
  120. }
  121. })
  122. clearTimeout(timer1)
  123. }
  124. var checkMenuClick = function(){
  125. if(SandaPlayingIndex != void 0 || !menuSanda.opened && player.mode == 'panorama')return
  126. var intersect = player.getMouseIntersect(null, menuSanda.buttons.slice())
  127. if(!intersect)return
  128. var item = menuSanda.buttons.find(e=>e==intersect.object)
  129. if(item){
  130. clickMenuBtn(item)
  131. return true
  132. }
  133. }
  134. var leftScreen, rightScreen
  135. window.switchVideoSrc = function(src){
  136. rightScreen.originVideoMap.image.pause()
  137. rightScreen.material.map = leftScreen.material.map;//同步播放
  138. leftScreen.material.map.image.src = src
  139. var video = leftScreen.material.map.image
  140. video.loop = false
  141. video.play()
  142. manage.switchBgmState(false)
  143. g_bgAudio.pauseByVideo = true
  144. }
  145. var backToOriginVideo = function(){
  146. var video = leftScreen.material.map.image
  147. video.src = leftScreen.originVideoSrc
  148. video.loop = true
  149. video.currentTime = 0
  150. video.oncanplaythrough = function() {
  151. video.play();
  152. }
  153. rightScreen.material.map = rightScreen.originVideoMap
  154. rightScreen.originVideoMap.image.currentTime = 0
  155. rightScreen.originVideoMap.image.play()
  156. if(g_bgAudio.pauseByVideo){
  157. manage.switchBgmState(true)
  158. }
  159. }
  160. ////////////抗日图片////////
  161. var videosPlane, leftBtn, rightBtn, timer2;
  162. var videoSrcs2 = [
  163. "static/videos/kangri/1.mp4",
  164. //"https://super.4dage.com/data/1050/edit/20210722_122845765.mp4",
  165. "static/videos/kangri/2.mp4",
  166. "static/videos/kangri/3.mp4",
  167. "static/videos/kangri/4.mp4",
  168. "static/videos/kangri/5.mp4",
  169. ]
  170. var currIndex = 0;
  171. /* var btnShow = function(){
  172. rightBtn.visible = rightBtn.visible_ = true
  173. leftBtn.visible = leftBtn.visible_ = true
  174. if(currIndex == 4){
  175. rightBtn.visible = rightBtn.visible_ = false
  176. }else if(currIndex == 0){
  177. leftBtn.visible = leftBtn.visible_ = false
  178. }
  179. } */
  180. var nextPage = function(){
  181. ++currIndex;
  182. currIndex %= 5;
  183. switchVideoSrc2(videoSrcs2[currIndex])
  184. //btnShow()
  185. clearTimeout(timer2)
  186. timer2 = setTimeout(switchToOrigin, 180000 )
  187. }
  188. var lastPage = function(){
  189. --currIndex;
  190. currIndex += 5;
  191. currIndex %= 5;
  192. switchVideoSrc2(videoSrcs2[currIndex])
  193. //btnShow()
  194. clearTimeout(timer2)
  195. timer2 = setTimeout(switchToOrigin, 180000 )
  196. }
  197. var switchVideoSrc2 = function(src){
  198. var video = videosPlane.material.map.image
  199. video.src = src;
  200. video.play();
  201. video.currentTime = 0;
  202. }
  203. var switchToOrigin = function(){
  204. console.log("switchToOrigin 回到屏保")
  205. switchVideoSrc2(videosPlane.originSrc)
  206. }
  207. /* var textarea = document.createElement('textarea');
  208. textarea.id = "consoleLog";
  209. textarea.style.width = "140px";
  210. textarea.style.height = "300px";
  211. textarea.style.position = "absolute";
  212. textarea.style.right = "0px";
  213. textarea.style.bottom = "0px";
  214. textarea.style['z-index'] = "100";
  215. textarea.style['font-size'] = "14px";
  216. textarea.style.color = "black";
  217. document.getElementsByTagName("body")[0].appendChild(textarea);
  218. textarea.value = window.innerHeight
  219. */
  220. var initMenu = function(){}
  221. /*
  222. var menuDiv = {
  223. objects : [
  224. {
  225. visiblePano: ['1c8790272448494b8a3d4148d27af14c' , "352d133162f947088aee83d5ee98a5b9"],
  226. position: {x:21.54208735633664, y:1.1215120888242198, z: -1.84625904360641},
  227. scale: {x:1.297070488891195, y: 0.735567159698789, z:1},
  228. rotation: [-1.9353890374834315, -0.3429842325538349, -2.429687526335148],
  229. id : 'menu',//三大会议
  230. sub: '#huiyi',
  231. object : null,
  232. visi : false,
  233. transform: "matrix3d(-0.000713021, -4.94363e-06, 0.000701126, 0, -0.000615227, -0.000475221, -0.000629016, 0, -0.336299, 0.879853, -0.335801, 0, -626.958, -366.878, -1.84626, 1)",
  234. },
  235. {
  236. visiblePano: ["d0d67470c75840c5980b318ef2ba3346" , "77580aee5111479daf770c55931646ed", "87d3dae0081f409eb4a692772dd547ff","31cdaa34e9d0486f9159810f15d4aff2","723a986a4f3248998c5fa7e8d8ea42f8","618c2ebd6e2c41359c648b37c3529374","3de38e92f25642a49faf8c3e0c6d82d5","e3e039a613fb4738bca841a04840d6e2","982edeab177a43fcb2955f41c3e795a9","7cfd5c99eda545bd96150f42f5c687a4","e856268560a74cc8804db423b7e70467","fa58882d814d4e04810e645e780772b9","199ee6441bbc460287e630a1726b4c1d","ee7721cf2cd84613b7b7b9157248c9c1"],
  237. position: {x:38.84442804310865, y: 1.5606824887402295, z: -5.099286487631497},
  238. scale: {x: 2.4863190355512836, y: 2.07293, z:1},
  239. rotation: [0, 0.0009926266968507, -0],
  240. id : 'switchImgs',//抗日图片
  241. sub: '#kangri',
  242. object : null,
  243. visi : false,
  244. transform: "matrix3d(0.001, 0, -9.92627e-07, 0, 0, -0.001, 0, 0, 0.000992627, 0, 1, 0, -1204.16, -1034.94, -5.09929, 1)",
  245. }
  246. ]
  247. }
  248. var initMenu = function(){
  249. getCSS3DObject()
  250. var renderer2 = new THREE.CSS3DRenderer();
  251. renderer2.setSize( window.innerWidth, window.innerHeight );
  252. renderer2.domElement.id = 'menudiv'
  253. $("#gui-parent")[0].appendChild(renderer2.domElement)
  254. menuDiv.renderer2 = renderer2
  255. var scene2 = new THREE.Scene();
  256. menuDiv.objects.forEach(info=>{
  257. var element = document.createElement( 'div' );
  258. element.id = info.id
  259. let ele = document.querySelector(info.sub)
  260. ele && element.appendChild(ele)
  261. var object = new THREE.CSS3DObject( element );
  262. object.position.copy(info.position)
  263. //object.scale.copy(info.scale)
  264. object.rotation.fromArray(info.rotation)
  265. element.style.width = info.scale.x * 1000 + 'px';
  266. element.style.height = info.scale.y * 1000 + 'px';
  267. scene2.add( object );
  268. info.object = object
  269. })
  270. menuDiv.scene2 = scene2
  271. }
  272. var updateMenuVisi = function(toPano, dur){
  273. menuDiv.objects.forEach(info=>{
  274. var oldVisi = info.visi
  275. info.visi = toPano && (info.visiblePano.includes(toPano.id))
  276. if(!oldVisi && info.visi){
  277. $(info.object.element).fadeIn(dur) //.style.display = 'none'
  278. }else if(oldVisi && !info.visi){
  279. $(info.object.element).fadeOut(dur) //menuDiv.object.element.style.display = 'block'
  280. }
  281. })
  282. }
  283. window.switchVideoSrc = function(src){
  284. var a = player.overlayGroup.children.find(e=>e.sid == '1626674966708').plane
  285. var b = player.overlayGroup.children.find(e=>e.sid == '1626675083157').plane
  286. b.originVideoMap.image.pause()
  287. b.material.map = a.material.map;//同步播放
  288. a.material.map.image.src = src
  289. var video = a.material.map.image
  290. video.loop = false
  291. video.play()
  292. }
  293. */
  294. var dom = {//许钟文add
  295. getOffset: function(type, element, parent) {
  296. left = (type == "left") ? element.offsetLeft : element.offsetTop;
  297. if (!parent) parent = $("body")[0];
  298. while (element = element.offsetParent) {
  299. if (element == parent) break;
  300. left += (type == "left") ? element.offsetLeft : element.offsetTop;
  301. }
  302. return left;
  303. }
  304. };
  305. var convertTool = {
  306. getPos2d : function(point, camera, dom){//获取一个三维坐标对应屏幕中的二维坐标
  307. var camera = camera || player.camera;
  308. var dom = dom || player.domElement;
  309. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  310. var x,y;
  311. x = (pos.x + 1) / 2 * dom.clientWidth;
  312. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  313. var inSight = x <= dom.clientWidth && x >= 0 //是否在屏幕中
  314. && y <= dom.clientHeight && y >= 0
  315. return {
  316. pos: new THREE.Vector2(x,y), // 屏幕像素坐标
  317. vector: pos, //(范围 -1 ~ 1)
  318. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  319. inSight : inSight //在屏幕范围内可见
  320. };
  321. },
  322. ifShelter: function(pos3d, pos2d){//检测某点在视线中是否被mesh遮挡
  323. if(!pos2d) pos2d = this.getPos2d(pos3d);
  324. var player = player;
  325. var ori = new THREE.Vector3(pos2d.x, pos2d.y, -1).unproject(player.camera); //找到视线原点
  326. var dir = pos3d.clone().sub(ori).normalize();
  327. ray.set(ori, dir)//由外向里 因为模型从内侧是可见的所以从外侧
  328. /* if(config.isEdit && publicObjectSet.editor.mainDesign.editing){
  329. var o = ray.intersectObjects(publicObjectSet.editor.mainDesign.wallMeshes);
  330. }else{ */
  331. var o = ray.intersectObjects(player.model.colliders);
  332. //}
  333. var len = pos3d.distanceTo(ori);
  334. if (o && o.length) {
  335. for(var i=0;i<o.length;i++){
  336. if(o[i].distance < len){ return true; }//有遮挡
  337. }
  338. }
  339. },
  340. /*
  341. 拖拽时,获取鼠标在拖拽面上的位置(需要借助另一个intersectPlane面来计算,即和相机方向一样的面,可保证铺满屏幕)
  342. 但是不一定能获取到,比如鼠标射线不朝向拖拽面时,即使获取也会是一个意外的反方向的交点。
  343. */
  344. getPosAtPlane : function(pos, info/* , mouse, camera */){ //pos:与intersectPlane的交点 见笔记
  345. var A = pos;
  346. var player = player;
  347. var mouse = player.mouse;
  348. var O = new THREE.Vector3(mouse.x, mouse.y, -1).unproject(player.camera);
  349. if(info.y != void 0){//地面线的
  350. var y = info.y;
  351. if(player.mode == "floorplan"/* || Math.abs(O.x-pos.x)<0.0001 && Math.abs(O.z-pos.z)<0.0001) */){
  352. //intersectPlane和地面平行,无交点
  353. var x = pos.x, z = pos.z;
  354. }else{
  355. if(y<player.camera.position.y && O.y <= A.y /* || y>player.camera.position.y && O.y >= A.y */)return null; //鼠标射线向上。因为相机一定位于地面以上(地面不会抬高到相机上吧?),所以无交点。
  356. if(O.y == A.y){console.log('一样??');return;}
  357. if(A.y == y){console.log('一样2??');return;}
  358. var r = (O.y-y)/(A.y-y);
  359. var x = (r*A.x-O.x)/(r-1);
  360. var z = (r*A.z-O.z)/(r-1);
  361. }
  362. }else{//垂直的也有越过消失点以后反向变化的情况,但使用时影响不大
  363. var N = info.normalVec;
  364. var P = info.pullPos;
  365. if(N.y != 0 ){console.log('N.y != 0');return;} //仅仅支持垂直于地面的的墙壁,目前都是
  366. if(O.z==A.z){console.log('O.z==A.z?');return;}
  367. if(N.z!=0 && N.x != 0){//直接用这个通用的也可以,支持斜线的墙
  368. //console.log('N.z==0 && N.x == 0?');
  369. var c = ( N.x*(A.x-O.x) + N.y*(A.y-O.y) + N.z*(A.z-O.z));
  370. if(c == 0){console.log("分母为0?? return;");return;}
  371. var t = -((N.x*O.x + N.y*O.y + N.z*O.z) - (P.x*N.x + P.y*N.y + P.z*N.z) ) / c
  372. var x = t * (A.x - O.x) + O.x;
  373. var y = t * (A.y - O.y) + O.y;
  374. var z = t * (A.z - O.z) + O.z;
  375. /*原理: 已知空间直线L:(x-a)/m=(x-b)/n=(z-c)/p和空间平面π:Ax+By+Cz+D=0;
  376. 求直线L与平面π的交点的坐标。
  377. 把直线方程改写成参数形式:设(x-a)/m=(x-b)/n=(z-c)/p=t;
  378. 则x=mt+a;y=nt+b;z=pt+c;代入平面π的方程得:
  379. A(mt+a)+B(nt+b)+C(pt+c)+D=0
  380. 由此解得t=-(Aa+Bb+Cc+D)/(Am+Bn+Cp)
  381. 再代入参数方程即得交点的坐标(x,y,z). */
  382. }else if(N.x ==0 ){ //z与pullPos相等
  383. var z = P.z;
  384. if(O.y == A.y){console.log('一样??');return;}
  385. if(A.y == y){console.log('一样2??');return;}
  386. if(A.z == z){console.log('一样3??');return;}
  387. var r = (O.z-z)/(A.z-z);
  388. var x = (r*A.x-O.x)/(r-1);
  389. var y = (r*A.y-O.y)/(r-1);
  390. }else if(N.z == 0){//x与pullPos相等
  391. var x = P.x;
  392. if(O.y == A.y){console.log('一样??');return;}
  393. if(A.y == y){console.log('一样2??');return;}
  394. if(A.x == x){console.log('一样3??');return;}
  395. var r = (O.x-x)/(A.x-x);
  396. var y = (r*A.y-O.y)/(r-1);
  397. var z = (r*A.z-O.z)/(r-1);
  398. }
  399. }
  400. return new THREE.Vector3(x,y,z);
  401. },
  402. getMouseIntersect : function(camera, meshes, mouse){//获取鼠标和meshes交点
  403. var raycaster = new THREE.Raycaster;
  404. camera.updateMatrixWorld();
  405. var origin = new THREE.Vector3(mouse.x,mouse.y,-1).unproject(camera)
  406. , end = new THREE.Vector3(mouse.x,mouse.y,1).unproject(camera);
  407. var dir = end.sub(origin).normalize()
  408. raycaster.set(origin, dir);
  409. var n = raycaster.intersectObjects(meshes);
  410. if (0 === n.length)
  411. return null;
  412. return n[0];
  413. },
  414. ifIntersectChunks : function(A,B,options={}){//获取某个线段/射线和meshes的交点
  415. var dir = B.clone().sub(A).normalize();
  416. var len = options.InfinityLen ? Infinity : A.distanceTo(B) + (options.extLen||0);
  417. var ray = new THREE.Raycaster(A.clone(), dir, 0, len);
  418. var o = ray.intersectObjects(options.model || player.model.colliders);
  419. if (o && o.length)return o;
  420. if(options.throughWidth){ //允许最小宽度,防止穿过极小的缝隙导致撞墙感
  421. var normal = math.getNormal({points:[{x:A.x, y:A.z},{x:B.x, y:B.z}]});//线段法线
  422. normal.multiplyScalar(options.throughWidth)
  423. var normalVec3 = new THREE.Vector3(normal.x, 0, normal.y);
  424. var A2 = A.clone().add(normalVec3)
  425. ray.set(A2, dir);
  426. var o2 = ray.intersectObjects(options.model || player.model.colliders);
  427. ray.set(A.clone().add(normalVec3.negate()), dir);
  428. if (o2 && o2.length)return o2;
  429. var o3 = ray.intersectObjects(options.model || player.model.colliders);
  430. if (o3 && o3.length)return o3;
  431. }
  432. return null;
  433. },
  434. getPosAtSphere : function(pos3d, toPanoPos){
  435. var dir = pos3d.clone().sub(toPanoPos);
  436. dir.normalize();//然后计算在球中
  437. dir.multiplyScalar(Constants.skyRadius);
  438. dir.add(toPanoPos);
  439. return dir;
  440. }
  441. }
  442. !function() {
  443. "use strict";
  444. function t(t, i) {
  445. return typeof t === i
  446. }
  447. function i(t, i) {
  448. return t instanceof i
  449. }
  450. function n(t) {
  451. return t && t.nodeType
  452. }
  453. function e(t) {
  454. return n(t) ? t : i(t, g) ? t[0] : void 0
  455. }
  456. function o(t, i, n) {
  457. return g.each(t, function(t, e) {
  458. n = i.call(e, n, t, e)
  459. }),
  460. n
  461. }
  462. function r(t, i, n) {
  463. var e, o, r;
  464. if (t === i)
  465. return !0;
  466. if (!t || !i || t.constructor !== i.constructor)
  467. return !1;
  468. for (e = 0,
  469. o = n.length; o > e; e += 1) {
  470. if (r = n[e],
  471. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  472. return !1;
  473. if (t[r] !== i[r])
  474. return !1
  475. }
  476. return !0
  477. }
  478. function s(t, i, n, e) {
  479. this.left = E(t),
  480. this.top = E(i),
  481. this.width = E(n),
  482. this.height = E(e),
  483. this.right = this.left + this.width,
  484. this.bottom = this.top + this.height
  485. }
  486. function h(t, i, n, e) {
  487. this.visible = t || 0,
  488. this.viewport = i || 0,
  489. this.possible = n || 0,
  490. this.rects = e && T({}, e) || null
  491. }
  492. function l(t, i) {
  493. this.els = t,
  494. this.viewport = i
  495. }
  496. function c(t, i, n) {
  497. var e;
  498. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  499. e ? e[n] : 0
  500. }
  501. function u(t, i) {
  502. return t.val - i.val
  503. }
  504. function a(t, i) {
  505. return i.val - t.val
  506. }
  507. function f(t) {
  508. var i = s.ofContent(t, !0)
  509. , n = s.ofViewport(t, !0)
  510. , e = i.width - n.width
  511. , o = i.height - n.height;
  512. this.content = i,
  513. this.viewport = n,
  514. this.width = 0 >= e ? null : n.left / e,
  515. this.height = 0 >= o ? null : n.top / o,
  516. this.left = n.left,
  517. this.top = n.top,
  518. this.right = i.right - n.right,
  519. this.bottom = i.bottom - n.bottom
  520. }
  521. function p(t) {
  522. this.el = t || window
  523. }
  524. function d(t, i) {
  525. this.context = t,
  526. this.viewport = i,
  527. this.init()
  528. }
  529. function v(t, i, n, e) {
  530. this.context = new l(t,i),
  531. this.property = n,
  532. this.descending = e,
  533. this.init()
  534. }
  535. function w(t) {
  536. t && t !== window && t !== document ? (this.context = t,
  537. this.$autoTarget = g(t)) : this.context = window,
  538. this.init()
  539. }
  540. var g = jQuery
  541. , m = g(window)
  542. , b = g(document)
  543. , T = g.extend
  544. , y = g.isFunction
  545. , k = Math.max
  546. , V = Math.min
  547. , E = Math.round
  548. , x = function() {
  549. var t = {}
  550. , i = 1;
  551. return function(n) {
  552. return n ? (t[n] || (t[n] = i,
  553. i += 1),
  554. t[n]) : 0
  555. }
  556. }();
  557. T(s.prototype, {
  558. equals: function(t) {
  559. return r(this, t, ["left", "top", "width", "height"])
  560. },
  561. area: function() {
  562. return this.width * this.height
  563. },
  564. relativeTo: function(t) {
  565. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  566. },
  567. intersection: function(t) {
  568. if (!i(t, s))
  569. return null;
  570. var n = k(this.left, t.left)
  571. , e = V(this.right, t.right)
  572. , o = k(this.top, t.top)
  573. , r = V(this.bottom, t.bottom)
  574. , h = e - n
  575. , l = r - o;
  576. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  577. },
  578. envelope: function(t) {
  579. if (!i(t, s))
  580. return this;
  581. var n = V(this.left, t.left)
  582. , e = k(this.right, t.right)
  583. , o = V(this.top, t.top)
  584. , r = k(this.bottom, t.bottom)
  585. , h = e - n
  586. , l = r - o;
  587. return new s(n,o,h,l)
  588. }
  589. }),
  590. T(s, {
  591. ofContent: function(t, i) {
  592. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  593. },
  594. ofViewport: function(t, i) {
  595. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  596. },
  597. ofElement: function(t) {
  598. var i = g(t);
  599. if (!i.is(":visible"))
  600. return null;
  601. var n = i.offset();
  602. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  603. }
  604. }),
  605. T(h.prototype, {
  606. equals: function(t) {
  607. return this.fracsEqual(t) && this.rectsEqual(t)
  608. },
  609. fracsEqual: function(t) {
  610. return r(this, t, ["visible", "viewport", "possible"])
  611. },
  612. rectsEqual: function(t) {
  613. return r(this.rects, t.rects, ["document", "element", "viewport"])
  614. }
  615. }),
  616. T(h, {
  617. of: function(t, i) {
  618. var e, o, r;
  619. return t = n(t) && s.ofElement(t) || t,
  620. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  621. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  622. r = V(t.width, i.width) * V(t.height, i.height),
  623. new h(o / t.area(),o / i.area(),o / r,{
  624. document: e,
  625. element: e.relativeTo(t),
  626. viewport: e.relativeTo(i)
  627. })) : new h
  628. }
  629. });
  630. var q = ["width", "height", "left", "right", "top", "bottom"]
  631. , S = ["possible", "visible", "viewport"];
  632. T(l.prototype, {
  633. sorted: function(t, i) {
  634. var n = this.viewport;
  635. return g.map(this.els, function(i) {
  636. return {
  637. el: i,
  638. val: c(i, n, t)
  639. }
  640. }).sort(i ? a : u)
  641. },
  642. best: function(t, i) {
  643. return this.els.length ? this.sorted(t, i)[0] : null
  644. }
  645. }),
  646. T(f.prototype, {
  647. equals: function(t) {
  648. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  649. }
  650. }),
  651. T(p.prototype, {
  652. equals: function(t) {
  653. return r(this, t, ["el"])
  654. },
  655. scrollState: function() {
  656. return new f(this.el)
  657. },
  658. scrollTo: function(t, i, n) {
  659. var e = g(this.el === window ? "html,body" : this.el);
  660. t = t || 0,
  661. i = i || 0,
  662. n = isNaN(n) ? 1e3 : n,
  663. e.stop(!0).animate({
  664. scrollLeft: t,
  665. scrollTop: i
  666. }, n)
  667. },
  668. scroll: function(t, i, n) {
  669. var e = this.el === window ? m : g(this.el);
  670. t = t || 0,
  671. i = i || 0,
  672. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  673. },
  674. scrollToRect: function(t, i, n, e) {
  675. i = i || 0,
  676. n = n || 0,
  677. this.scrollTo(t.left - i, t.top - n, e)
  678. },
  679. scrollToElement: function(t, i, n, e) {
  680. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  681. this.scrollToRect(o, i, n, e)
  682. }
  683. });
  684. var C = {
  685. init: function() {
  686. this.callbacks = g.Callbacks("memory unique"),
  687. this.currVal = null,
  688. this.prevVal = null,
  689. this.checkProxy = g.proxy(this.check, this),
  690. this.autoCheck()
  691. },
  692. bind: function(t) {
  693. this.callbacks.add(t)
  694. },
  695. unbind: function(t) {
  696. t ? this.callbacks.remove(t) : this.callbacks.empty()
  697. },
  698. trigger: function() {
  699. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  700. },
  701. check: function(t) {
  702. var i = this.updatedValue(t);
  703. return void 0 !== i && (this.prevVal = this.currVal,
  704. this.currVal = i,
  705. this.trigger(),
  706. !0)
  707. },
  708. $autoTarget: m,
  709. autoEvents: "load resize scroll",
  710. autoCheck: function(t) {
  711. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  712. }
  713. };
  714. T(d.prototype, C, {
  715. updatedValue: function() {
  716. var t = h.of(this.context, this.viewport);
  717. return this.currVal && this.currVal.equals(t) ? void 0 : t
  718. }
  719. }),
  720. T(v.prototype, C, {
  721. updatedValue: function() {
  722. var t = this.context.best(this.property, this.descending);
  723. return t && (t = t.val > 0 ? t.el : null,
  724. this.currVal !== t) ? t : void 0
  725. }
  726. }),
  727. T(w.prototype, C, {
  728. updatedValue: function() {
  729. var t = new f(this.context);
  730. return this.currVal && this.currVal.equals(t) ? void 0 : t
  731. }
  732. });
  733. var L = function(t, i) {
  734. var n = [].slice
  735. , e = jQuery
  736. , o = e.extend
  737. , r = e.isFunction
  738. , s = o({}, i)
  739. , h = function(i, n, o, s) {
  740. return o = r(o) ? o.apply(i, n) : o,
  741. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  742. }
  743. , l = function() {
  744. return h(this, n.call(arguments), s.defaultStatic, l)
  745. }
  746. , c = function(t) {
  747. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  748. }
  749. , u = function(t) {
  750. t && (o(l, t.statics),
  751. o(c, t.methods)),
  752. l.modplug = u
  753. };
  754. u.prev = {
  755. statics: e[t],
  756. methods: e.fn[t]
  757. },
  758. u(i),
  759. e[t] = l,
  760. e.fn[t] = c
  761. }
  762. , M = "fracs";
  763. L(M, {
  764. statics: {
  765. version: "0.15.0",
  766. Rect: s,
  767. Fractions: h,
  768. Group: l,
  769. ScrollState: f,
  770. Viewport: p,
  771. FracsCallbacks: d,
  772. GroupCallbacks: v,
  773. ScrollStateCallbacks: w,
  774. fracs: function(t, i) {
  775. return h.of(t, i)
  776. }
  777. },
  778. methods: {
  779. content: function(t) {
  780. return this.length ? s.ofContent(this[0], t) : null
  781. },
  782. envelope: function() {
  783. return o(this, function(t) {
  784. var i = s.ofElement(this);
  785. return t ? t.envelope(i) : i
  786. })
  787. },
  788. fracs: function(i, n, o) {
  789. t(i, "string") || (o = n,
  790. n = i,
  791. i = null),
  792. y(n) || (o = n,
  793. n = null),
  794. o = e(o);
  795. var r = M + ".fracs." + x(o);
  796. return "unbind" === i ? this.each(function() {
  797. var t = g(this).data(r);
  798. t && t.unbind(n)
  799. }) : "check" === i ? this.each(function() {
  800. var t = g(this).data(r);
  801. t && t.check()
  802. }) : y(n) ? this.each(function() {
  803. var t = g(this)
  804. , i = t.data(r);
  805. i || (i = new d(this,o),
  806. t.data(r, i)),
  807. i.bind(n)
  808. }) : this.length ? h.of(this[0], o) : null
  809. },
  810. intersection: function() {
  811. return o(this, function(t) {
  812. var i = s.ofElement(this);
  813. return t ? t.intersection(i) : i
  814. })
  815. },
  816. max: function(t, i, n) {
  817. return y(i) || (n = i,
  818. i = null),
  819. n = e(n),
  820. i ? (new v(this,n,t,!0).bind(i),
  821. this) : this.pushStack(new l(this,n).best(t, !0).el)
  822. },
  823. min: function(t, i, n) {
  824. return y(i) || (n = i,
  825. i = null),
  826. n = e(n),
  827. i ? (new v(this,n,t).bind(i),
  828. this) : this.pushStack(new l(this,n).best(t).el)
  829. },
  830. rect: function() {
  831. return this.length ? s.ofElement(this[0]) : null
  832. },
  833. scrollState: function(i, n) {
  834. var e = M + ".scrollState";
  835. return t(i, "string") || (n = i,
  836. i = null),
  837. "unbind" === i ? this.each(function() {
  838. var t = g(this).data(e);
  839. t && t.unbind(n)
  840. }) : "check" === i ? this.each(function() {
  841. var t = g(this).data(e);
  842. t && t.check()
  843. }) : y(n) ? this.each(function() {
  844. var t = g(this)
  845. , i = t.data(e);
  846. i || (i = new w(this),
  847. t.data(e, i)),
  848. i.bind(n)
  849. }) : this.length ? new f(this[0]) : null
  850. },
  851. scroll: function(t, i, n) {
  852. return this.each(function() {
  853. new p(this).scroll(t, i, n)
  854. })
  855. },
  856. scrollTo: function(t, i, n, o) {
  857. return g.isNumeric(t) && (o = n,
  858. n = i,
  859. i = t,
  860. t = null),
  861. t = e(t),
  862. this.each(function() {
  863. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  864. })
  865. },
  866. scrollToThis: function(t, i, n, o) {
  867. return o = new p(e(o)),
  868. o.scrollToElement(this[0], t, i, n),
  869. this
  870. },
  871. softLink: function(t, i, n, o) {
  872. return o = new p(e(o)),
  873. this.filter("a[href^=#]").each(function() {
  874. var e = g(this);
  875. e.on("click", function() {
  876. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  877. })
  878. })
  879. },
  880. sort: function(i, n, o) {
  881. return t(n, "boolean") || (o = n,
  882. n = null),
  883. o = e(o),
  884. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  885. return t.el
  886. }))
  887. },
  888. viewport: function(t) {
  889. return this.length ? s.ofViewport(this[0], t) : null
  890. }
  891. },
  892. defaultStatic: "fracs",
  893. defaultMethod: "fracs"
  894. })
  895. }();
  896. if ("undefined" == typeof jQuery)
  897. throw new Error("Bootstrap's JavaScript requires jQuery");
  898. +function(t) {
  899. "use strict";
  900. function e(e) {
  901. return this.each(function() {
  902. var o = t(this)
  903. , s = o.data("bs.tooltip")
  904. , n = "object" == typeof e && e;
  905. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  906. "string" == typeof e && s[e]())
  907. })
  908. }
  909. var i = function(t, e) {
  910. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  911. this.init("tooltip", t, e)
  912. };
  913. i.VERSION = "3.2.0",
  914. i.DEFAULTS = {
  915. animation: !0,
  916. placement: "top",
  917. selector: !1,
  918. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  919. trigger: "hover focus",
  920. title: "",
  921. delay: 0,
  922. html: !1,
  923. container: !1,
  924. viewport: {
  925. selector: "body",
  926. padding: 0
  927. }
  928. },
  929. i.prototype.init = function(e, i, o) {
  930. this.enabled = !0,
  931. this.type = e,
  932. this.$element = t(i),
  933. this.options = this.getOptions(o),
  934. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  935. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  936. var r = s[n];
  937. if ("click" == r)
  938. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  939. else if ("manual" != r) {
  940. var a = "hover" == r ? "mouseenter" : "focusin"
  941. , l = "hover" == r ? "mouseleave" : "focusout";
  942. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  943. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  944. }
  945. }
  946. this.options.selector ? this._options = t.extend({}, this.options, {
  947. trigger: "manual",
  948. selector: ""
  949. }) : this.fixTitle()
  950. }
  951. ,
  952. i.prototype.getDefaults = function() {
  953. return i.DEFAULTS
  954. }
  955. ,
  956. i.prototype.getOptions = function(e) {
  957. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  958. e.delay && "number" == typeof e.delay && (e.delay = {
  959. show: e.delay,
  960. hide: e.delay
  961. }),
  962. e
  963. }
  964. ,
  965. i.prototype.getDelegateOptions = function() {
  966. var e = {}
  967. , i = this.getDefaults();
  968. return this._options && t.each(this._options, function(t, o) {
  969. i[t] != o && (e[t] = o)
  970. }),
  971. e
  972. }
  973. ,
  974. i.prototype.enter = function(e) {
  975. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  976. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  977. t(e.currentTarget).data("bs." + this.type, i)),
  978. clearTimeout(i.timeout),
  979. i.hoverState = "in",
  980. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  981. // "in" == i.hoverState && i.show()
  982. }, i.options.delay.show)) : i.show()
  983. }
  984. ,
  985. i.prototype.leave = function(e) {
  986. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  987. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  988. t(e.currentTarget).data("bs." + this.type, i)),
  989. clearTimeout(i.timeout),
  990. i.hoverState = "out",
  991. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  992. "out" == i.hoverState && i.hide()
  993. }, i.options.delay.hide)) : i.hide()
  994. }
  995. ,
  996. i.prototype.show = function() {
  997. var e = t.Event("show.bs." + this.type);
  998. if (this.hasContent() && this.enabled) {
  999. this.$element.trigger(e);
  1000. var i = t.contains(document.documentElement, this.$element[0]);
  1001. if (e.isDefaultPrevented() || !i)
  1002. return;
  1003. var o = this
  1004. , s = this.tip()
  1005. , n = this.getUID(this.type);
  1006. this.setContent(),
  1007. s.attr("id", n),
  1008. this.$element.attr("aria-describedby", n),
  1009. this.options.animation && s.addClass("fade");
  1010. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  1011. , a = /\s?auto?\s?/i
  1012. , l = a.test(r);
  1013. l && (r = r.replace(a, "") || "top"),
  1014. s.detach().css({
  1015. top: 0,
  1016. left: 0,
  1017. display: "block"
  1018. }).addClass(r).data("bs." + this.type, this),
  1019. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  1020. var p = this.getPosition()
  1021. , h = s[0].offsetWidth
  1022. , f = s[0].offsetHeight;
  1023. if (l) {
  1024. var u = r
  1025. , c = this.$element.parent()
  1026. , d = this.getPosition(c);
  1027. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  1028. s.removeClass(u).addClass(r)
  1029. }
  1030. var g = this.getCalculatedOffset(r, p, h, f);
  1031. this.applyPlacement(g, r);
  1032. var y = function() {
  1033. o.$element.trigger("shown.bs." + o.type),
  1034. o.hoverState = null
  1035. };
  1036. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  1037. }
  1038. }
  1039. ,
  1040. i.prototype.applyPlacement = function(e, i) {
  1041. var o = this.tip()
  1042. , s = o[0].offsetWidth
  1043. , n = o[0].offsetHeight
  1044. , r = parseInt(o.css("margin-top"), 10)
  1045. , a = parseInt(o.css("margin-left"), 10);
  1046. isNaN(r) && (r = 0),
  1047. isNaN(a) && (a = 0),
  1048. e.top = e.top + r,
  1049. e.left = e.left + a,
  1050. t.offset.setOffset(o[0], t.extend({
  1051. using: function(t) {
  1052. o.css({
  1053. top: Math.round(t.top),
  1054. left: Math.round(t.left)
  1055. })
  1056. }
  1057. }, e), 0),
  1058. o.addClass("in");
  1059. var l = o[0].offsetWidth
  1060. , p = o[0].offsetHeight;
  1061. "top" == i && p != n && (e.top = e.top + n - p);
  1062. var h = this.getViewportAdjustedDelta(i, e, l, p);
  1063. h.left ? e.left += h.left : e.top += h.top;
  1064. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  1065. , u = h.left ? "left" : "top"
  1066. , c = h.left ? "offsetWidth" : "offsetHeight";
  1067. o.offset(e),
  1068. this.replaceArrow(f, o[0][c], u)
  1069. }
  1070. ,
  1071. i.prototype.replaceArrow = function(t, e, i) {
  1072. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  1073. }
  1074. ,
  1075. i.prototype.setContent = function() {
  1076. var t = this.tip()
  1077. , e = this.getTitle();
  1078. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  1079. t.removeClass("fade in top bottom left right")
  1080. }
  1081. ,
  1082. i.prototype.hide = function() {
  1083. function e() {
  1084. "in" != i.hoverState && o.detach(),
  1085. i.$element.trigger("hidden.bs." + i.type)
  1086. }
  1087. var i = this
  1088. , o = this.tip()
  1089. , s = t.Event("hide.bs." + this.type);
  1090. if (this.$element.removeAttr("aria-describedby"),
  1091. this.$element.trigger(s),
  1092. !s.isDefaultPrevented())
  1093. return o.removeClass("in"),
  1094. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  1095. this.hoverState = null,
  1096. this
  1097. }
  1098. ,
  1099. i.prototype.fixTitle = function() {
  1100. var t = this.$element;
  1101. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  1102. }
  1103. ,
  1104. i.prototype.hasContent = function() {
  1105. return this.getTitle()
  1106. }
  1107. ,
  1108. i.prototype.getPosition = function(e) {
  1109. e = e || this.$element;
  1110. var i = e[0]
  1111. , o = "BODY" == i.tagName;
  1112. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  1113. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  1114. width: o ? t(window).width() : e.outerWidth(),
  1115. height: o ? t(window).height() : e.outerHeight()
  1116. }, o ? {
  1117. top: 0,
  1118. left: 0
  1119. } : e.offset())
  1120. }
  1121. ,
  1122. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  1123. return "bottom" == t ? {
  1124. top: e.top + e.height,
  1125. left: e.left + e.width / 2 - i / 2
  1126. } : "top" == t ? {
  1127. top: e.top - o,
  1128. left: e.left + e.width / 2 - i / 2
  1129. } : "left" == t ? {
  1130. top: e.top + e.height / 2 - o / 2,
  1131. left: e.left - i
  1132. } : {
  1133. top: e.top + e.height / 2 - o / 2,
  1134. left: e.left + e.width
  1135. }
  1136. }
  1137. ,
  1138. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  1139. var s = {
  1140. top: 0,
  1141. left: 0
  1142. };
  1143. if (!this.$viewport)
  1144. return s;
  1145. var n = this.options.viewport && this.options.viewport.padding || 0
  1146. , r = this.getPosition(this.$viewport);
  1147. if (/right|left/.test(t)) {
  1148. var a = e.top - n - r.scroll
  1149. , l = e.top + n - r.scroll + o;
  1150. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  1151. } else {
  1152. var p = e.left - n
  1153. , h = e.left + n + i;
  1154. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  1155. }
  1156. return s
  1157. }
  1158. ,
  1159. i.prototype.getTitle = function() {
  1160. var t, e = this.$element, i = this.options;
  1161. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  1162. }
  1163. ,
  1164. i.prototype.getUID = function(t) {
  1165. do
  1166. t += ~~(1e6 * Math.random());
  1167. while (document.getElementById(t));return t
  1168. }
  1169. ,
  1170. i.prototype.tip = function() {
  1171. return this.$tip = this.$tip || t(this.options.template)
  1172. }
  1173. ,
  1174. i.prototype.arrow = function() {
  1175. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  1176. }
  1177. ,
  1178. i.prototype.validate = function() {
  1179. this.$element[0].parentNode || (this.hide(),
  1180. this.$element = null,
  1181. this.options = null)
  1182. }
  1183. ,
  1184. i.prototype.enable = function() {
  1185. this.enabled = !0
  1186. }
  1187. ,
  1188. i.prototype.disable = function() {
  1189. this.enabled = !1
  1190. }
  1191. ,
  1192. i.prototype.toggleEnabled = function() {
  1193. this.enabled = !this.enabled
  1194. }
  1195. ,
  1196. i.prototype.toggle = function(e) {
  1197. var i = this;
  1198. e && (i = t(e.currentTarget).data("bs." + this.type),
  1199. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  1200. t(e.currentTarget).data("bs." + this.type, i))),
  1201. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  1202. }
  1203. ,
  1204. i.prototype.destroy = function() {
  1205. clearTimeout(this.timeout),
  1206. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  1207. }
  1208. ;
  1209. var o = t.fn.tooltip;
  1210. t.fn.tooltip = e,
  1211. t.fn.tooltip.Constructor = i,
  1212. t.fn.tooltip.noConflict = function() {
  1213. return t.fn.tooltip = o,
  1214. this
  1215. }
  1216. }(jQuery);
  1217. !function(e, t, n) {
  1218. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1219. }("Keen", this, function() {
  1220. "use strict";
  1221. function Keen() {
  1222. return _init.apply(this, arguments)
  1223. }
  1224. function _init(e) {
  1225. if (_isUndefined(e))
  1226. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1227. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  1228. throw new Error("Please provide a projectId");
  1229. this.configure(e)
  1230. }
  1231. function _extend(e) {
  1232. for (var t = 1; t < arguments.length; t++)
  1233. for (var n in arguments[t])
  1234. e[n] = arguments[t][n];
  1235. return e
  1236. }
  1237. function _isUndefined(e) {
  1238. return void 0 === e
  1239. }
  1240. function _type(e) {
  1241. var t = e && e.constructor ? e.constructor.toString() : void 0;
  1242. return t ? t.match(/function (.*)\(/)[1] : "Null"
  1243. }
  1244. function _each(e, t, n) {
  1245. var r;
  1246. if (!e)
  1247. return 0;
  1248. if (n = n ? n : e,
  1249. "array" === _type(e)) {
  1250. for (r = 0; r < e.length; r++)
  1251. if (t.call(n, e[r], r, e) === !1)
  1252. return 0
  1253. } else
  1254. for (r in e)
  1255. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  1256. return 0;
  1257. return 1
  1258. }
  1259. function _parse_params(e) {
  1260. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  1261. return decodeURIComponent(e.replace(r, " "))
  1262. }, a = e.split("?")[1]; t = i.exec(a); )
  1263. n[o(t[1])] = o(t[2]);
  1264. return n
  1265. }
  1266. function _set_protocol(e) {
  1267. switch (e) {
  1268. case "http":
  1269. return "http";
  1270. case "auto":
  1271. return location.protocol.replace(/:/g, "");
  1272. case "https":
  1273. case void 0:
  1274. default:
  1275. return "https"
  1276. }
  1277. }
  1278. function _set_request_type(e) {
  1279. var t = e || "jsonp"
  1280. , n = !1;
  1281. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  1282. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  1283. }
  1284. function _build_url(e) {
  1285. return this.client.endpoint + "/projects/" + this.client.projectId + e
  1286. }
  1287. function _uploadEvent(e, t, n, r, i) {
  1288. var o = _build_url.apply(this, ["/events/" + e])
  1289. , a = {};
  1290. n = n !== !1,
  1291. this.client.globalProperties && (a = this.client.globalProperties(e));
  1292. for (var c in t)
  1293. t.hasOwnProperty(c) && (a[c] = t[c]);
  1294. switch (this.client.requestType) {
  1295. case "xhr":
  1296. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  1297. break;
  1298. case "jsonp":
  1299. var s = JSON.stringify(a)
  1300. , l = Keen.Base64.encode(s);
  1301. o = o + "?api_key=" + this.client.writeKey,
  1302. o = o + "&data=" + l,
  1303. o = o + "&modified=" + (new Date).getTime(),
  1304. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  1305. break;
  1306. case "beacon":
  1307. var s = JSON.stringify(a)
  1308. , l = Keen.Base64.encode(s);
  1309. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  1310. o = o + "&data=" + encodeURIComponent(l),
  1311. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  1312. o += "&c=clv1",
  1313. _request.beacon.apply(this, [o, null, r, i])
  1314. }
  1315. }
  1316. Keen.prototype.configure = function(e) {
  1317. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  1318. e.protocol = _set_protocol(e.protocol),
  1319. e.requestType = _set_request_type(e.requestType),
  1320. this.client = {
  1321. projectId: e.projectId,
  1322. writeKey: e.writeKey,
  1323. readKey: e.readKey,
  1324. globalProperties: null,
  1325. endpoint: e.protocol + "://" + e.host,
  1326. requestType: e.requestType
  1327. },
  1328. Keen.trigger("client", this, e),
  1329. this.trigger("ready"),
  1330. this
  1331. }
  1332. ;
  1333. var _request = {
  1334. xhr: function(e, t, n, r, i, o, a, c) {
  1335. if (!i)
  1336. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1337. var s = new XMLHttpRequest;
  1338. if (s.onreadystatechange = function() {
  1339. if (4 == s.readyState)
  1340. if (s.status >= 200 && s.status < 300) {
  1341. var e;
  1342. try {
  1343. e = JSON.parse(s.responseText)
  1344. } catch (e) {
  1345. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  1346. c && c(s, e)
  1347. }
  1348. a && e && a(e)
  1349. } else
  1350. Keen.log("HTTP request failed."),
  1351. c && c(s, null)
  1352. }
  1353. ,
  1354. s.open(e, t, o),
  1355. i && s.setRequestHeader("Authorization", i),
  1356. r && s.setRequestHeader("Content-Type", "application/json"),
  1357. n)
  1358. for (var l in n)
  1359. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  1360. var u = r ? JSON.stringify(r) : null;
  1361. s.send(u)
  1362. },
  1363. jsonp: function(e, t, n, r) {
  1364. if (!t)
  1365. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1366. if (t && e.indexOf("api_key") < 0) {
  1367. var i = e.indexOf("?") > 0 ? "&" : "?";
  1368. e = e + i + "api_key=" + t
  1369. }
  1370. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  1371. o += "a";
  1372. var a = !1;
  1373. window[o] = function(e) {
  1374. a = !0,
  1375. n && e && n(e),
  1376. window[o] = void 0
  1377. }
  1378. ,
  1379. e = e + "&jsonp=" + o;
  1380. var c = document.createElement("script");
  1381. c.id = "keen-jsonp",
  1382. c.src = e,
  1383. document.getElementsByTagName("head")[0].appendChild(c),
  1384. c.onreadystatechange = function() {
  1385. a === !1 && "loaded" === this.readyState && (a = !0,
  1386. r && r())
  1387. }
  1388. ,
  1389. c.onerror = function() {
  1390. a === !1 && (a = !0,
  1391. r && r())
  1392. }
  1393. },
  1394. beacon: function(e, t, n, r) {
  1395. if (t && e.indexOf("api_key") < 0) {
  1396. var i = e.indexOf("?") > 0 ? "&" : "?";
  1397. e = e + i + "api_key=" + t
  1398. }
  1399. var o = !1
  1400. , a = document.createElement("img");
  1401. a.onload = function() {
  1402. if (o = !0,
  1403. "naturalHeight"in this) {
  1404. if (this.naturalHeight + this.naturalWidth === 0)
  1405. return void this.onerror()
  1406. } else if (this.width + this.height === 0)
  1407. return void this.onerror();
  1408. n && n({
  1409. created: !0
  1410. })
  1411. }
  1412. ,
  1413. a.onerror = function() {
  1414. o = !0,
  1415. r && r()
  1416. }
  1417. ,
  1418. a.src = e
  1419. }
  1420. }
  1421. , Events = Keen.Events = {
  1422. on: function(e, t) {
  1423. this.listeners || (this.listeners = {});
  1424. var n = this.listeners[e] || (this.listeners[e] = []);
  1425. return n.push({
  1426. callback: t
  1427. }),
  1428. this
  1429. },
  1430. off: function(e, t) {
  1431. if (!e && !t)
  1432. return this.listeners = void 0,
  1433. delete this.listeners,
  1434. this;
  1435. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1436. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1437. t && 0 != n.length || (this.listeners[e] = void 0,
  1438. delete this.listeners[e]);
  1439. return this
  1440. },
  1441. trigger: function(e) {
  1442. if (!this.listeners)
  1443. return this;
  1444. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1445. n[r].callback.apply(this, t);
  1446. return this
  1447. }
  1448. };
  1449. _extend(Keen.prototype, Events),
  1450. _extend(Keen, Events),
  1451. Keen.loaded = !0,
  1452. Keen.utils = {
  1453. each: _each,
  1454. extend: _extend,
  1455. parseParams: _parse_params
  1456. },
  1457. Keen.ready = function(e) {
  1458. Keen.loaded ? e() : Keen.on("ready", e)
  1459. }
  1460. ,
  1461. Keen.log = function(e) {
  1462. "object" == typeof console && console.log("[Keen IO]", e)
  1463. }
  1464. ;
  1465. var Plugins = Keen.Plugins = {};
  1466. Keen.prototype.addEvent = function() {
  1467. _uploadEvent.apply(this, arguments)
  1468. }
  1469. ,
  1470. Keen.prototype.addEventSync = function(e, t, n, r) {
  1471. _uploadEvent.apply(this, [e, t, !1, n, r])
  1472. }
  1473. ,
  1474. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1475. var o = e
  1476. , a = o.metaKey
  1477. , c = o.target
  1478. , s = !1
  1479. , l = function() {};
  1480. return void 0 === r && (r = 500),
  1481. "A" === c.nodeName ? l = function() {
  1482. a || s || (s = !0,
  1483. window.location = c.href)
  1484. }
  1485. : "FORM" === c.nodeName && (l = function() {
  1486. s || (s = !0,
  1487. c.submit())
  1488. }
  1489. ),
  1490. i && (l = function() {
  1491. s || (s = !0,
  1492. i())
  1493. }
  1494. ),
  1495. _uploadEvent.call(this, t, n, l, l),
  1496. setTimeout(function() {
  1497. l()
  1498. }, r),
  1499. !!a && void 0
  1500. }
  1501. ,
  1502. Keen.prototype.setGlobalProperties = function(e) {
  1503. if (!this.client)
  1504. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1505. if (!e || "function" != typeof e)
  1506. throw new Error("Invalid value for global properties: " + e);
  1507. this.client.globalProperties = e
  1508. }
  1509. ,
  1510. Keen.Base64 = {
  1511. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1512. encode: function(e) {
  1513. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1514. for (e = this.utf8.encode(e); l < e.length; )
  1515. t = e.charCodeAt(l++),
  1516. n = e.charCodeAt(l++),
  1517. r = e.charCodeAt(l++),
  1518. i = t >> 2,
  1519. o = (3 & t) << 4 | n >> 4,
  1520. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1521. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1522. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1523. return s
  1524. },
  1525. decode: function(e) {
  1526. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1527. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1528. t = u.indexOf(e.charAt(l++)),
  1529. n = u.indexOf(e.charAt(l++)),
  1530. r = u.indexOf(e.charAt(l++)),
  1531. i = u.indexOf(e.charAt(l++)),
  1532. o = t << 2 | n >> 4,
  1533. a = (15 & n) << 4 | r >> 2,
  1534. c = (3 & r) << 6 | i,
  1535. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1536. return this.utf8.decode(s)
  1537. },
  1538. utf8: {
  1539. encode: function(e) {
  1540. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1541. t = e.charCodeAt(r++),
  1542. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1543. return n
  1544. },
  1545. decode: function(e) {
  1546. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1547. n = e.charCodeAt(i),
  1548. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1549. return r
  1550. }
  1551. }
  1552. },
  1553. "object" != typeof JSON && (JSON = {}),
  1554. function() {
  1555. function f(e) {
  1556. return 10 > e ? "0" + e : e
  1557. }
  1558. function quote(e) {
  1559. return escapable.lastIndex = 0,
  1560. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1561. var t = meta[e];
  1562. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1563. }) + '"' : '"' + e + '"'
  1564. }
  1565. function str(e, t) {
  1566. var n, r, i, o, a, c = gap, s = t[e];
  1567. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1568. "function" == typeof rep && (s = rep.call(t, e, s)),
  1569. typeof s) {
  1570. case "string":
  1571. return quote(s);
  1572. case "number":
  1573. return isFinite(s) ? String(s) : "null";
  1574. case "boolean":
  1575. case "null":
  1576. return String(s);
  1577. case "object":
  1578. if (!s)
  1579. return "null";
  1580. if (gap += indent,
  1581. a = [],
  1582. "[object Array]" === Object.prototype.toString.apply(s)) {
  1583. for (o = s.length,
  1584. n = 0; o > n; n += 1)
  1585. a[n] = str(n, s) || "null";
  1586. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1587. gap = c,
  1588. i
  1589. }
  1590. if (rep && "object" == typeof rep)
  1591. for (o = rep.length,
  1592. n = 0; o > n; n += 1)
  1593. "string" == typeof rep[n] && (r = rep[n],
  1594. i = str(r, s),
  1595. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1596. else
  1597. for (r in s)
  1598. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1599. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1600. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1601. gap = c,
  1602. i
  1603. }
  1604. }
  1605. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1606. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1607. }
  1608. ,
  1609. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1610. return this.valueOf()
  1611. }
  1612. );
  1613. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1614. "\b": "\\b",
  1615. "\t": "\\t",
  1616. "\n": "\\n",
  1617. "\f": "\\f",
  1618. "\r": "\\r",
  1619. '"': '\\"',
  1620. "\\": "\\\\"
  1621. }, rep;
  1622. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1623. var r;
  1624. if (gap = "",
  1625. indent = "",
  1626. "number" == typeof n)
  1627. for (r = 0; n > r; r += 1)
  1628. indent += " ";
  1629. else
  1630. "string" == typeof n && (indent = n);
  1631. if (rep = t,
  1632. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1633. throw new Error("JSON.stringify");
  1634. return str("", {
  1635. "": e
  1636. })
  1637. }
  1638. ),
  1639. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1640. function walk(e, t) {
  1641. var n, r, i = e[t];
  1642. if (i && "object" == typeof i)
  1643. for (n in i)
  1644. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1645. void 0 !== r ? i[n] = r : delete i[n]);
  1646. return reviver.call(e, t, i)
  1647. }
  1648. var j;
  1649. if (text = String(text),
  1650. cx.lastIndex = 0,
  1651. cx.test(text) && (text = text.replace(cx, function(e) {
  1652. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1653. })),
  1654. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1655. return j = eval("(" + text + ")"),
  1656. "function" == typeof reviver ? walk({
  1657. "": j
  1658. }, "") : j;
  1659. throw new SyntaxError("JSON.parse")
  1660. }
  1661. )
  1662. }(),
  1663. !function(e, t, n) {
  1664. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1665. }("domready", Keen.utils, function(e) {
  1666. function t(e) {
  1667. for (d = 1; e = r.shift(); )
  1668. e()
  1669. }
  1670. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1671. return o[l] && o[l](s, n = function() {
  1672. o.removeEventListener(s, n, i),
  1673. t()
  1674. }
  1675. , i),
  1676. c && o.attachEvent(u, n = function() {
  1677. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1678. t())
  1679. }
  1680. ),
  1681. e = c ? function(t) {
  1682. self != top ? d ? t() : r.push(t) : function() {
  1683. try {
  1684. a.doScroll("left")
  1685. } catch (n) {
  1686. return setTimeout(function() {
  1687. e(t)
  1688. }, 50)
  1689. }
  1690. t()
  1691. }()
  1692. }
  1693. : function(e) {
  1694. d ? e() : r.push(e)
  1695. }
  1696. });
  1697. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1698. if (loaded && cached) {
  1699. clients = cached.clients || {},
  1700. ready = cached.ready || [];
  1701. for (var instance in clients)
  1702. if (clients.hasOwnProperty(instance)) {
  1703. var client = clients[instance];
  1704. for (var method in Keen.prototype)
  1705. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1706. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1707. ,
  1708. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1709. ,
  1710. client._config && (client.configure.call(client, client._config),
  1711. delete client._config),
  1712. client._setGlobalProperties) {
  1713. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1714. client.setGlobalProperties.apply(client, globals[i]);
  1715. delete client._setGlobalProperties
  1716. }
  1717. if (client._addEvent) {
  1718. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1719. client.addEvent.apply(client, queue[i]);
  1720. delete client._addEvent
  1721. }
  1722. var callback = client._on || [];
  1723. if (client._on) {
  1724. for (var i = 0; i < callback.length; i++)
  1725. client.on.apply(client, callback[i]);
  1726. client.trigger("ready"),
  1727. delete client._on
  1728. }
  1729. }
  1730. for (var i = 0; i < ready.length; i++) {
  1731. var callback = ready[i];
  1732. Keen.on("ready", function() {
  1733. callback()
  1734. })
  1735. }
  1736. }
  1737. return Keen.loaded && setTimeout(function() {
  1738. Keen.utils.domready(function() {
  1739. Keen.trigger("ready")
  1740. })
  1741. }, 0),
  1742. Keen
  1743. });
  1744. !function() {
  1745. var t = window.analytics = window.analytics || [];
  1746. if (!t.initialize) {
  1747. if (t.invoked)
  1748. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1749. t.invoked = !0,
  1750. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1751. t.factory = function(e) {
  1752. return function() {
  1753. var n = Array.prototype.slice.call(arguments);
  1754. return n.unshift(e),
  1755. t.push(n),
  1756. t
  1757. }
  1758. }
  1759. ;
  1760. for (var e = 0; e < t.methods.length; e++) {
  1761. var n = t.methods[e];
  1762. t[n] = t.factory(n)
  1763. }
  1764. t.load = function(t) {
  1765. var e = document.createElement("script");
  1766. e.type = "text/javascript",
  1767. e.async = !0,
  1768. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1769. var n = document.getElementsByTagName("script")[0];
  1770. n.parentNode.insertBefore(e, n)
  1771. }
  1772. ,
  1773. t.SNIPPET_VERSION = "4.0.0"
  1774. }
  1775. }();
  1776. !function(i, e) {
  1777. "use strict";
  1778. var s = ""
  1779. , r = "?"
  1780. , o = "function"
  1781. , a = "undefined"
  1782. , n = "object"
  1783. , t = "major"
  1784. , d = "model"
  1785. , w = "name"
  1786. , l = "type"
  1787. , p = "vendor"
  1788. , m = "version"
  1789. , c = "architecture"
  1790. , u = "console"
  1791. , g = "mobile"
  1792. , f = "tablet"
  1793. , h = "smarttv"
  1794. , b = {
  1795. has: function(i, e) {
  1796. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1797. },
  1798. lowerize: function(i) {
  1799. return i.toLowerCase()
  1800. }
  1801. }
  1802. , y = {
  1803. rgx: function() {
  1804. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1805. var c = m[p]
  1806. , u = m[p + 1];
  1807. if (typeof i === a) {
  1808. i = {};
  1809. for (t in u)
  1810. d = u[t],
  1811. typeof d === n ? i[d[0]] = e : i[d] = e
  1812. }
  1813. for (s = r = 0; s < c.length; s++)
  1814. if (w = c[s].exec(this.getUA())) {
  1815. for (t = 0; t < u.length; t++)
  1816. l = w[++r],
  1817. d = u[t],
  1818. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1819. break
  1820. }
  1821. if (w)
  1822. break
  1823. }
  1824. return i
  1825. },
  1826. str: function(i, s) {
  1827. for (var o in s)
  1828. if (typeof s[o] === n && s[o].length > 0) {
  1829. for (var a = 0; a < s[o].length; a++)
  1830. if (b.has(s[o][a], i))
  1831. return o === r ? e : o
  1832. } else if (b.has(s[o], i))
  1833. return o === r ? e : o;
  1834. return i
  1835. }
  1836. }
  1837. , v = {
  1838. browser: {
  1839. oldsafari: {
  1840. major: {
  1841. 1: ["/8", "/1", "/3"],
  1842. 2: "/4",
  1843. "?": "/"
  1844. },
  1845. version: {
  1846. "1.0": "/8",
  1847. 1.2: "/1",
  1848. 1.3: "/3",
  1849. "2.0": "/412",
  1850. "2.0.2": "/416",
  1851. "2.0.3": "/417",
  1852. "2.0.4": "/419",
  1853. "?": "/"
  1854. }
  1855. }
  1856. },
  1857. device: {
  1858. sprint: {
  1859. model: {
  1860. "Evo Shift 4G": "7373KT"
  1861. },
  1862. vendor: {
  1863. HTC: "APA",
  1864. Sprint: "Sprint"
  1865. }
  1866. }
  1867. },
  1868. os: {
  1869. windows: {
  1870. version: {
  1871. ME: "4.90",
  1872. "NT 3.11": "NT3.51",
  1873. "NT 4.0": "NT4.0",
  1874. 2e3: "NT 5.0",
  1875. XP: ["NT 5.1", "NT 5.2"],
  1876. Vista: "NT 6.0",
  1877. 7: "NT 6.1",
  1878. 8: "NT 6.2",
  1879. 8.1: "NT 6.3",
  1880. RT: "ARM"
  1881. }
  1882. }
  1883. }
  1884. }
  1885. , k = {
  1886. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1887. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1888. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1889. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1890. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1891. }
  1892. , x = function(e) {
  1893. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1894. return this instanceof x ? (this.getBrowser = function() {
  1895. return y.rgx.apply(this, k.browser)
  1896. }
  1897. ,
  1898. this.getCPU = function() {
  1899. return y.rgx.apply(this, k.cpu)
  1900. }
  1901. ,
  1902. this.getDevice = function() {
  1903. return y.rgx.apply(this, k.device)
  1904. }
  1905. ,
  1906. this.getEngine = function() {
  1907. return y.rgx.apply(this, k.engine)
  1908. }
  1909. ,
  1910. this.getOS = function() {
  1911. return y.rgx.apply(this, k.os)
  1912. }
  1913. ,
  1914. this.getResult = function() {
  1915. return {
  1916. ua: this.getUA(),
  1917. browser: this.getBrowser(),
  1918. engine: this.getEngine(),
  1919. os: this.getOS(),
  1920. device: this.getDevice(),
  1921. cpu: this.getCPU()
  1922. }
  1923. }
  1924. ,
  1925. this.getUA = function() {
  1926. return r
  1927. }
  1928. ,
  1929. this.setUA = function(i) {
  1930. return r = i,
  1931. this
  1932. }
  1933. ,
  1934. void this.setUA(r)) : new x(e).getResult()
  1935. };
  1936. if (typeof exports !== a)
  1937. typeof module !== a && module.exports && (exports = module.exports = x),
  1938. exports.UAParser = x;
  1939. else if (i.UAParser = x,
  1940. typeof define === o && define.amd && define(function() {
  1941. return x
  1942. }),
  1943. typeof i.jQuery !== a) {
  1944. var A = i.jQuery
  1945. , _ = new x;
  1946. A.ua = _.getResult(),
  1947. A.ua.get = function() {
  1948. return _.getUA()
  1949. }
  1950. ,
  1951. A.ua.set = function(i) {
  1952. _.setUA(i);
  1953. var e = _.getResult();
  1954. for (var s in e)
  1955. A.ua[s] = e[s]
  1956. }
  1957. }
  1958. }(this);
  1959. window.Modernizr = function(n, e, t) {
  1960. function o(n) {
  1961. d.cssText = n
  1962. }
  1963. function r(n, e) {
  1964. return typeof n === e
  1965. }
  1966. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1967. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1968. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1969. return e in n && r(n.constructor.prototype[e], "undefined")
  1970. }
  1971. : function(n, e) {
  1972. return v.call(n, e)
  1973. }
  1974. ,
  1975. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1976. var e = this;
  1977. if ("function" != typeof e)
  1978. throw new TypeError;
  1979. var t = b.call(arguments, 1)
  1980. , o = function() {
  1981. if (this instanceof o) {
  1982. var r = function() {};
  1983. r.prototype = e.prototype;
  1984. var i = new r
  1985. , c = e.apply(i, t.concat(b.call(arguments)));
  1986. return Object(c) === c ? c : i
  1987. }
  1988. return e.apply(n, t.concat(b.call(arguments)))
  1989. };
  1990. return o
  1991. }
  1992. ),
  1993. y.webgl = function() {
  1994. return !!n.WebGLRenderingContext
  1995. }
  1996. ;
  1997. for (var h in y)
  1998. u(y, h) && (c = h.toLowerCase(),
  1999. f[c] = y[h](),
  2000. w.push((f[c] ? "" : "no-") + c));
  2001. return f.addTest = function(n, e) {
  2002. if ("object" == typeof n)
  2003. for (var o in n)
  2004. u(n, o) && f.addTest(o, n[o]);
  2005. else {
  2006. if (n = n.toLowerCase(),
  2007. f[n] !== t)
  2008. return f;
  2009. e = "function" == typeof e ? e() : e,
  2010. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  2011. f[n] = e
  2012. }
  2013. return f
  2014. }
  2015. ,
  2016. o(""),
  2017. p = i = null,
  2018. f._version = a,
  2019. f
  2020. }(this, this.document);
  2021. !function(e, t, a) {
  2022. "use strict";
  2023. function n(t, h, m) {
  2024. function H(a) {
  2025. var n = 0
  2026. , i = Ee.length;
  2027. if (Ce.old = e.extend({}, Ce),
  2028. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  2029. ke = Be[ge.horizontal ? "width" : "height"](),
  2030. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2031. Ee.length = 0,
  2032. Ce.start = 0,
  2033. Ce.end = q(ze - Ie, 0),
  2034. Re) {
  2035. n = Ne.length,
  2036. qe = Pe.children(ge.itemSelector),
  2037. Ne.length = 0;
  2038. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  2039. ze = 0,
  2040. qe.each(function(t, a) {
  2041. var n = e(a)
  2042. , i = a.getBoundingClientRect()
  2043. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  2044. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  2045. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  2046. , h = l + d + p
  2047. , m = !d || !p
  2048. , g = {};
  2049. g.el = a,
  2050. g.size = m ? l : h,
  2051. g.half = g.size / 2,
  2052. g.start = ze + (m ? d : 0),
  2053. g.center = g.start - E(Ie / 2 - g.size / 2),
  2054. g.end = g.start - Ie + g.size,
  2055. t || (ze += s),
  2056. ze += h,
  2057. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  2058. t === v && (g.end += o,
  2059. ze += o,
  2060. f = m ? p : 0),
  2061. Ne.push(g),
  2062. r = g
  2063. }),
  2064. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  2065. ze -= f,
  2066. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  2067. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  2068. }
  2069. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  2070. Q(),
  2071. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  2072. Te = d(Te, ge.minHandleSize, ke),
  2073. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2074. xe.end = ke - Te,
  2075. it || j()),
  2076. !we && Ie > 0) {
  2077. var p = Ce.start
  2078. , h = "";
  2079. if (Re)
  2080. e.each(Ne, function(e, t) {
  2081. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  2082. Ee.push(p),
  2083. p += Ie,
  2084. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  2085. });
  2086. else
  2087. for (; p - Ie < Ce.end; )
  2088. Ee.push(p),
  2089. p += Ie;
  2090. if (De[0] && i !== Ee.length) {
  2091. for (var m = 0; m < Ee.length; m++)
  2092. h += ge.pageBuilder.call(ye, m);
  2093. Ae = De.html(h).children(),
  2094. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  2095. }
  2096. }
  2097. if (Oe.slideeSize = ze,
  2098. Oe.frameSize = Ie,
  2099. Oe.sbSize = ke,
  2100. Oe.handleSize = Te,
  2101. Re) {
  2102. a && null != ge.startAt && (W(ge.startAt),
  2103. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  2104. var g = Ne[Oe.activeItem];
  2105. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  2106. } else
  2107. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  2108. pe("load")
  2109. }
  2110. function X(e, t, a) {
  2111. if (Re && at.released && !a) {
  2112. var n = $(e)
  2113. , i = e > Ce.start && e < Ce.end;
  2114. Le ? (i && (e = Ne[n.centerItem].center),
  2115. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  2116. }
  2117. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  2118. et.start = +new Date,
  2119. et.time = 0,
  2120. et.from = Ce.cur,
  2121. et.to = e,
  2122. et.delta = e - Ce.cur,
  2123. et.tweesing = at.tweese || at.init && !at.slidee,
  2124. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  2125. at.tweese = 0,
  2126. e !== Ce.dest && (Ce.dest = e,
  2127. pe("change"),
  2128. it || Y()),
  2129. K(),
  2130. Q(),
  2131. Z(),
  2132. F()
  2133. }
  2134. function Y() {
  2135. if (ye.initialized) {
  2136. if (!it)
  2137. return it = w(Y),
  2138. void (at.released && pe("moveStart"));
  2139. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  2140. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  2141. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  2142. et.to === Ce.cur ? (Ce.cur = et.to,
  2143. at.tweese = it = 0) : it = w(Y),
  2144. pe("move"),
  2145. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  2146. !it && at.released && pe("moveEnd"),
  2147. j()
  2148. }
  2149. }
  2150. function j() {
  2151. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  2152. xe.cur = d(E(xe.cur), xe.start, xe.end),
  2153. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  2154. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  2155. }
  2156. function F() {
  2157. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  2158. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  2159. pe("activePage", _e.page))
  2160. }
  2161. function M() {
  2162. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  2163. ot = at.init ? w(M) : 0,
  2164. tt.now = +new Date,
  2165. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  2166. X(at.init ? tt.pos : E(tt.pos)),
  2167. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  2168. tt.lastTime = tt.now
  2169. }
  2170. function L(e, t, n) {
  2171. if ("boolean" === i(t) && (n = t,
  2172. t = a),
  2173. t === a)
  2174. X(Ce[e], n);
  2175. else {
  2176. if (Le && "center" !== e)
  2177. return;
  2178. var r = ye.getPos(t);
  2179. r && X(r[e], n, !Le)
  2180. }
  2181. }
  2182. function R(e) {
  2183. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  2184. }
  2185. function U(e) {
  2186. return R(l(e) && 0 > e ? e + Ne.length : e)
  2187. }
  2188. function W(e, t) {
  2189. var a = R(e);
  2190. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2191. qe.eq(a).addClass(ge.activeClass),
  2192. _e.active = Oe.activeItem = a,
  2193. Z(),
  2194. pe("active", a)),
  2195. a)
  2196. }
  2197. function $(e) {
  2198. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  2199. var t = {}
  2200. , a = Me ? 0 : Ie / 2;
  2201. if (!we)
  2202. for (var n = 0, i = Ee.length; i > n; n++) {
  2203. if (e >= Ce.end || n === Ee.length - 1) {
  2204. t.activePage = Ee.length - 1;
  2205. break
  2206. }
  2207. if (e <= Ee[n] + a) {
  2208. t.activePage = n;
  2209. break
  2210. }
  2211. }
  2212. if (Re) {
  2213. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  2214. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  2215. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  2216. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  2217. s = c;
  2218. break
  2219. }
  2220. t.firstItem = l(r) ? r : 0,
  2221. t.centerItem = l(o) ? o : t.firstItem,
  2222. t.lastItem = l(s) ? s : t.centerItem
  2223. }
  2224. return t
  2225. }
  2226. function Q(t) {
  2227. e.extend(Oe, $(t))
  2228. }
  2229. function Z() {
  2230. var e = Ce.dest <= Ce.start
  2231. , t = Ce.dest >= Ce.end
  2232. , a = (e ? 1 : 0) | (t ? 2 : 0);
  2233. if (_e.slideePosState !== a && (_e.slideePosState = a,
  2234. Je.is("button,input") && Je.prop("disabled", e),
  2235. Ke.is("button,input") && Ke.prop("disabled", t),
  2236. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  2237. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  2238. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  2239. Qe.is("button,input") && Qe.prop("disabled", e),
  2240. $e.is("button,input") && $e.prop("disabled", t)),
  2241. Re && null != Oe.activeItem) {
  2242. var n = 0 === Oe.activeItem
  2243. , i = Oe.activeItem >= Ne.length - 1
  2244. , r = (n ? 1 : 0) | (i ? 2 : 0);
  2245. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  2246. Ze.is("button,input") && Ze.prop("disabled", n),
  2247. Ge.is("button,input") && Ge.prop("disabled", i),
  2248. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  2249. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  2250. }
  2251. }
  2252. function G(e, t, a) {
  2253. if (e = U(e),
  2254. t = U(t),
  2255. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  2256. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  2257. var n = t > e ? e : a ? t : t - 1
  2258. , i = e > t ? e : a ? t + 1 : t
  2259. , r = e > t;
  2260. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  2261. H()
  2262. }
  2263. }
  2264. function J(e, t) {
  2265. for (var a = 0, n = Ve[e].length; n > a; a++)
  2266. if (Ve[e][a] === t)
  2267. return a;
  2268. return -1
  2269. }
  2270. function K() {
  2271. at.released && !ye.isPaused && ye.resume()
  2272. }
  2273. function V(e) {
  2274. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  2275. }
  2276. function _() {
  2277. at.history[0] = at.history[1],
  2278. at.history[1] = at.history[2],
  2279. at.history[2] = at.history[3],
  2280. at.history[3] = at.delta
  2281. }
  2282. function ee(e) {
  2283. at.released = 0,
  2284. at.source = e,
  2285. at.slidee = "slidee" === e
  2286. }
  2287. function te(t) {
  2288. var a = "touchstart" === t.type
  2289. , n = t.data.source
  2290. , i = "slidee" === n;
  2291. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  2292. ee(n),
  2293. at.init = 0,
  2294. at.$source = e(t.target),
  2295. at.touch = a,
  2296. at.pointer = a ? t.originalEvent.touches[0] : t,
  2297. at.initX = at.pointer.pageX,
  2298. at.initY = at.pointer.pageY,
  2299. at.initPos = i ? Ce.cur : xe.cur,
  2300. at.start = +new Date,
  2301. at.time = 0,
  2302. at.path = 0,
  2303. at.delta = 0,
  2304. at.locked = 0,
  2305. at.history = [0, 0, 0, 0],
  2306. at.pathToLock = i ? a ? 30 : 10 : 0,
  2307. b.on(a ? z : I, ae),
  2308. ye.pause(1),
  2309. (i ? Pe : Se).addClass(ge.draggedClass),
  2310. pe("moveStart"),
  2311. i && (rt = setInterval(_, 10)))
  2312. }
  2313. function ae(e) {
  2314. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  2315. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  2316. at.pathX = at.pointer.pageX - at.initX,
  2317. at.pathY = at.pointer.pageY - at.initY,
  2318. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  2319. at.delta = ge.horizontal ? at.pathX : at.pathY,
  2320. at.released || !(at.path < 1)) {
  2321. if (!at.init) {
  2322. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  2323. return ne();
  2324. at.init = 1
  2325. }
  2326. r(e),
  2327. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  2328. at.$source.on(B, s)),
  2329. at.released && (ne(),
  2330. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  2331. at.delta += at.swing,
  2332. at.tweese = x(at.swing) > 10)),
  2333. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  2334. }
  2335. }
  2336. function ne() {
  2337. clearInterval(rt),
  2338. at.released = !0,
  2339. b.off(at.touch ? z : I, ae),
  2340. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  2341. setTimeout(function() {
  2342. at.$source.off(B, s)
  2343. }),
  2344. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  2345. ye.resume(1),
  2346. at.init = 0
  2347. }
  2348. function ie(t) {
  2349. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  2350. }
  2351. function re() {
  2352. ye.stop(),
  2353. b.off("mouseup", re)
  2354. }
  2355. function se(e) {
  2356. switch (r(e),
  2357. this) {
  2358. case $e[0]:
  2359. case Qe[0]:
  2360. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  2361. b.on("mouseup", re);
  2362. break;
  2363. case Ze[0]:
  2364. ye.prev();
  2365. break;
  2366. case Ge[0]:
  2367. ye.next();
  2368. break;
  2369. case Je[0]:
  2370. ye.prevPage();
  2371. break;
  2372. case Ke[0]:
  2373. ye.nextPage()
  2374. }
  2375. }
  2376. function oe(e) {
  2377. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2378. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2379. Re ? (p = +new Date,
  2380. nt.last < p - nt.resetTime && (nt.delta = 0),
  2381. nt.last = p,
  2382. nt.delta += nt.curDelta,
  2383. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2384. nt.delta %= 1),
  2385. nt.finalDelta) : nt.curDelta
  2386. }
  2387. function le(e) {
  2388. e.originalEvent[g] = ye;
  2389. var t = +new Date;
  2390. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2391. return void (O = t);
  2392. if (ge.scrollBy && Ce.start !== Ce.end) {
  2393. var a = oe(e.originalEvent);
  2394. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2395. ye.slideBy(ge.scrollBy * a)
  2396. }
  2397. }
  2398. function ce(e) {
  2399. ge.clickBar && e.target === Be[0] && (r(e),
  2400. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2401. }
  2402. function de(e) {
  2403. if (ge.keyboardNavBy)
  2404. switch (e.which) {
  2405. case ge.horizontal ? 37 : 38:
  2406. r(e),
  2407. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2408. break;
  2409. case ge.horizontal ? 39 : 40:
  2410. r(e),
  2411. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2412. }
  2413. }
  2414. function ue(e) {
  2415. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2416. }
  2417. function fe() {
  2418. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2419. }
  2420. function ve(e) {
  2421. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2422. }
  2423. function pe(e, t) {
  2424. if (Ve[e]) {
  2425. for (me = Ve[e].length,
  2426. T.length = 0,
  2427. he = 0; me > he; he++)
  2428. T.push(Ve[e][he]);
  2429. for (he = 0; me > he; he++)
  2430. T[he].call(ye, e, t)
  2431. }
  2432. }
  2433. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2434. start: 0,
  2435. center: 0,
  2436. end: 0,
  2437. cur: 0,
  2438. dest: 0
  2439. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2440. start: 0,
  2441. end: 0,
  2442. cur: 0
  2443. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2444. firstItem: 0,
  2445. lastItem: 0,
  2446. centerItem: 0,
  2447. activeItem: null,
  2448. activePage: 0
  2449. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2450. released: 1
  2451. }, nt = {
  2452. last: 0,
  2453. delta: 0,
  2454. resetTime: 200
  2455. }, it = 0, rt = 0, st = 0, ot = 0;
  2456. we || (t = be[0]),
  2457. ye.initialized = 0,
  2458. ye.frame = t,
  2459. ye.slidee = Pe[0],
  2460. ye.pos = Ce,
  2461. ye.rel = Oe,
  2462. ye.items = Ne,
  2463. ye.pages = Ee,
  2464. ye.isPaused = 0,
  2465. ye.options = ge,
  2466. ye.dragging = at,
  2467. ye.reload = function() {
  2468. H()
  2469. }
  2470. ,
  2471. ye.getPos = function(e) {
  2472. if (Re) {
  2473. var t = R(e);
  2474. return -1 !== t && Ne[t]
  2475. }
  2476. var a = Pe.find(e).eq(0);
  2477. if (a[0]) {
  2478. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2479. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2480. return {
  2481. start: n,
  2482. center: n - Ie / 2 + i / 2,
  2483. end: n - Ie + i,
  2484. size: i
  2485. }
  2486. }
  2487. return !1
  2488. }
  2489. ,
  2490. ye.moveBy = function(e) {
  2491. tt.speed = e,
  2492. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2493. tt.startPos = Ce.cur,
  2494. ee("button"),
  2495. at.init = 1,
  2496. pe("moveStart"),
  2497. y(ot),
  2498. M())
  2499. }
  2500. ,
  2501. ye.stop = function() {
  2502. "button" === at.source && (at.init = 0,
  2503. at.released = 1)
  2504. }
  2505. ,
  2506. ye.prev = function() {
  2507. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2508. }
  2509. ,
  2510. ye.next = function() {
  2511. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2512. }
  2513. ,
  2514. ye.prevPage = function() {
  2515. ye.activatePage(Oe.activePage - 1)
  2516. }
  2517. ,
  2518. ye.nextPage = function() {
  2519. ye.activatePage(Oe.activePage + 1)
  2520. }
  2521. ,
  2522. ye.slideBy = function(e, t) {
  2523. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2524. }
  2525. ,
  2526. ye.slideTo = function(e, t) {
  2527. X(e, t)
  2528. }
  2529. ,
  2530. ye.toStart = function(e, t) {
  2531. L("start", e, t)
  2532. }
  2533. ,
  2534. ye.toEnd = function(e, t) {
  2535. L("end", e, t)
  2536. }
  2537. ,
  2538. ye.toCenter = function(e, t) {
  2539. L("center", e, t)
  2540. }
  2541. ,
  2542. ye.getIndex = R,
  2543. ye.activate = function(e, t) {
  2544. var a = W(e);
  2545. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2546. }
  2547. ,
  2548. ye.activatePage = function(e, t) {
  2549. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2550. }
  2551. ,
  2552. ye.resume = function(e) {
  2553. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2554. st ? st = clearTimeout(st) : pe("resume"),
  2555. st = setTimeout(function() {
  2556. switch (pe("cycle"),
  2557. ge.cycleBy) {
  2558. case "items":
  2559. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2560. break;
  2561. case "pages":
  2562. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2563. }
  2564. }, ge.cycleInterval))
  2565. }
  2566. ,
  2567. ye.pause = function(e) {
  2568. e < ye.isPaused || (ye.isPaused = e || 100,
  2569. st && (st = clearTimeout(st),
  2570. pe("pause")))
  2571. }
  2572. ,
  2573. ye.toggle = function() {
  2574. ye[st ? "pause" : "resume"]()
  2575. }
  2576. ,
  2577. ye.set = function(t, a) {
  2578. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2579. }
  2580. ,
  2581. ye.add = function(t, a) {
  2582. var n = e(t);
  2583. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2584. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2585. H()
  2586. }
  2587. ,
  2588. ye.remove = function(t) {
  2589. if (Re) {
  2590. var a = U(t);
  2591. if (a > -1) {
  2592. qe.eq(a).remove();
  2593. var n = a === Oe.activeItem;
  2594. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2595. H(),
  2596. n && (_e.active = null,
  2597. ye.activate(Oe.activeItem))
  2598. }
  2599. } else
  2600. e(t).remove(),
  2601. H()
  2602. }
  2603. ,
  2604. ye.moveAfter = function(e, t) {
  2605. G(e, t, 1)
  2606. }
  2607. ,
  2608. ye.moveBefore = function(e, t) {
  2609. G(e, t)
  2610. }
  2611. ,
  2612. ye.on = function(e, t) {
  2613. if ("object" === i(e))
  2614. for (var a in e)
  2615. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2616. else if ("function" === i(t))
  2617. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2618. Ve[n[r]] = Ve[n[r]] || [],
  2619. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2620. else if ("array" === i(t))
  2621. for (var o = 0, l = t.length; l > o; o++)
  2622. ye.on(e, t[o])
  2623. }
  2624. ,
  2625. ye.one = function(e, t) {
  2626. function a() {
  2627. t.apply(ye, arguments),
  2628. ye.off(e, a)
  2629. }
  2630. ye.on(e, a)
  2631. }
  2632. ,
  2633. ye.off = function(e, t) {
  2634. if (t instanceof Array)
  2635. for (var a = 0, n = t.length; n > a; a++)
  2636. ye.off(e, t[a]);
  2637. else
  2638. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2639. if (Ve[i[r]] = Ve[i[r]] || [],
  2640. null == t)
  2641. Ve[i[r]].length = 0;
  2642. else {
  2643. var o = J(i[r], t);
  2644. -1 !== o && Ve[i[r]].splice(o, 1)
  2645. }
  2646. }
  2647. ,
  2648. ye.destroy = function() {
  2649. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2650. b.off("keydown", de),
  2651. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2652. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2653. De.empty(),
  2654. we || (be.off("." + g),
  2655. He.restore(),
  2656. Xe.restore(),
  2657. Ye.restore(),
  2658. je.restore(),
  2659. e.removeData(t, g)),
  2660. Ne.length = Ee.length = 0,
  2661. _e = {},
  2662. ye.initialized = 0,
  2663. ye
  2664. }
  2665. ,
  2666. ye.init = function() {
  2667. if (!ye.initialized) {
  2668. ye.on(m);
  2669. var e = ["overflow", "position"]
  2670. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2671. He.save.apply(He, e),
  2672. Ye.save.apply(Ye, e),
  2673. Xe.save.apply(Xe, t),
  2674. je.save.apply(je, t);
  2675. var a = Se;
  2676. return we || (a = a.add(Pe),
  2677. be.css("overflow", "hidden"),
  2678. f || "static" !== be.css("position") || be.css("position", "relative")),
  2679. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2680. a.css({
  2681. position: "absolute"
  2682. })),
  2683. ge.forward && $e.on(S, se),
  2684. ge.backward && Qe.on(S, se),
  2685. ge.prev && Ze.on(B, se),
  2686. ge.next && Ge.on(B, se),
  2687. ge.prevPage && Je.on(B, se),
  2688. ge.nextPage && Ke.on(B, se),
  2689. Ue.on(C, le),
  2690. Be[0] && Be.on(B, ce),
  2691. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2692. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2693. We.on(P, {
  2694. source: "slidee"
  2695. }, te),
  2696. Se && Se.on(P, {
  2697. source: "handle"
  2698. }, te),
  2699. b.on("keydown", de),
  2700. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2701. be.on("scroll." + g, o)),
  2702. ye.initialized = 1,
  2703. H(!0),
  2704. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2705. ye
  2706. }
  2707. }
  2708. }
  2709. function i(e) {
  2710. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2711. }
  2712. function r(e, t) {
  2713. e.preventDefault(),
  2714. t && e.stopPropagation()
  2715. }
  2716. function s(t) {
  2717. r(t, 1),
  2718. e(this).off(t.type, s)
  2719. }
  2720. function o() {
  2721. this.scrollLeft = 0,
  2722. this.scrollTop = 0
  2723. }
  2724. function l(e) {
  2725. return !isNaN(parseFloat(e)) && isFinite(e)
  2726. }
  2727. function c(e, t) {
  2728. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2729. }
  2730. function d(e, t, a) {
  2731. return t > e ? t : e > a ? a : e
  2732. }
  2733. function u(e) {
  2734. var t = {};
  2735. return t.style = {},
  2736. t.save = function() {
  2737. if (e && e.nodeType) {
  2738. for (var a = 0; a < arguments.length; a++)
  2739. t.style[arguments[a]] = e.style[arguments[a]];
  2740. return t
  2741. }
  2742. }
  2743. ,
  2744. t.restore = function() {
  2745. if (e && e.nodeType) {
  2746. for (var a in t.style)
  2747. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2748. return t
  2749. }
  2750. }
  2751. ,
  2752. t
  2753. }
  2754. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2755. b.on(C, function(e) {
  2756. var t = e.originalEvent[g]
  2757. , a = +new Date;
  2758. (!t || t.options.scrollHijack < a - O) && (O = a)
  2759. }),
  2760. function(e) {
  2761. function t(e) {
  2762. var t = (new Date).getTime()
  2763. , n = Math.max(0, 16 - (t - a))
  2764. , i = setTimeout(e, n);
  2765. return a = t,
  2766. i
  2767. }
  2768. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2769. var a = (new Date).getTime()
  2770. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2771. y = function(t) {
  2772. n.call(e, t)
  2773. }
  2774. }(window),
  2775. function() {
  2776. function e(e) {
  2777. for (var n = 0, i = t.length; i > n; n++) {
  2778. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2779. if (null != a.style[r])
  2780. return r
  2781. }
  2782. }
  2783. var t = ["", "webkit", "moz", "ms", "o"]
  2784. , a = document.createElement("div");
  2785. f = e("transform"),
  2786. v = e("perspective") ? "translateZ(0) " : ""
  2787. }(),
  2788. t[m] = n,
  2789. e.fn[h] = function(t, a) {
  2790. var r, s;
  2791. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2792. s = Array.prototype.slice.call(arguments, 1)),
  2793. t = {}),
  2794. this.each(function(i, o) {
  2795. var l = e.data(o, g);
  2796. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2797. })
  2798. }
  2799. ,
  2800. n.defaults = {
  2801. slidee: null,
  2802. horizontal: !1,
  2803. itemNav: null,
  2804. itemSelector: null,
  2805. smart: !1,
  2806. activateOn: null,
  2807. activateMiddle: !1,
  2808. scrollSource: null,
  2809. scrollBy: 0,
  2810. scrollHijack: 300,
  2811. scrollTrap: !1,
  2812. dragSource: null,
  2813. mouseDragging: !1,
  2814. touchDragging: !1,
  2815. releaseSwing: !1,
  2816. swingSpeed: .2,
  2817. elasticBounds: !1,
  2818. interactive: null,
  2819. scrollBar: null,
  2820. dragHandle: !1,
  2821. dynamicHandle: !1,
  2822. minHandleSize: 50,
  2823. clickBar: !1,
  2824. syncSpeed: .5,
  2825. pagesBar: null,
  2826. activatePageOn: null,
  2827. pageBuilder: function(e) {
  2828. return "<li>" + (e + 1) + "</li>"
  2829. },
  2830. forward: null,
  2831. backward: null,
  2832. prev: null,
  2833. next: null,
  2834. prevPage: null,
  2835. nextPage: null,
  2836. cycleBy: null,
  2837. cycleInterval: 5e3,
  2838. pauseOnHover: !1,
  2839. startPaused: !1,
  2840. moveBy: 300,
  2841. speed: 0,
  2842. easing: "swing",
  2843. startAt: null,
  2844. keyboardNavBy: null,
  2845. draggedClass: "dragged",
  2846. activeClass: "active",
  2847. disabledClass: "disabled"
  2848. }
  2849. }(jQuery, window);
  2850. !function e(t, i, n) {
  2851. function r(a, s) {
  2852. if (!i[a]) {
  2853. if (!t[a]) {
  2854. var l = "function" == typeof require && require;
  2855. if (!s && l)
  2856. return l(a, !0);
  2857. if (o)
  2858. return o(a, !0);
  2859. var c = new Error("Cannot find module '" + a + "'");
  2860. throw c.code = "MODULE_NOT_FOUND",
  2861. c
  2862. }
  2863. var h = i[a] = {
  2864. exports: {}
  2865. };
  2866. t[a][0].call(h.exports, function(e) {
  2867. var i = t[a][1][e];
  2868. return r(i ? i : e)
  2869. }, h, h.exports, e, t, i, n)
  2870. }
  2871. return i[a].exports
  2872. }
  2873. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2874. r(n[a]);
  2875. return r
  2876. }({
  2877. 1: [function(e, t, i) {
  2878. (function(i) {
  2879. "use strict";
  2880. function n(e) {
  2881. this.player = null,
  2882. this.director = null,
  2883. this.modelManager = null,
  2884. this.container = null,
  2885. this.tagManager = null,
  2886. this.fadeInSpeed = e,
  2887. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2888. }
  2889. var r = e("three")
  2890. , o = e("./util/logger")
  2891. , a = (e("./util/common"),
  2892. e("./enum/PlayerEvents"))
  2893. , s = e("./enum/DirectorEvents")
  2894. , l = e("./settings")
  2895. , c = e("./enum/Viewmode")
  2896. , h = (e("./enum/WarpStyle"),
  2897. e("./enum/BlackoutStyle"),
  2898. e("./enum/ModelManagerEvents"))
  2899. , u = e("./enum/tagEvents")
  2900. , d = e("./util/transitions")
  2901. , p = e("./util/lerp")
  2902. , f = new o(i);
  2903. window.THREE = r;
  2904. n.prototype.init = function(e, t, i, n, r) {
  2905. window.app = this;
  2906. this.player = t,
  2907. this.director = e,
  2908. this.modelManager = i,
  2909. this.tagManager = n,
  2910. this.container = r,
  2911. this.updateModel(),
  2912. this.bindEvents()
  2913. }
  2914. ,
  2915. n.prototype.bindEvents = function() {
  2916. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2917. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2918. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2919. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2920. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2921. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2922. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2923. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2924. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2925. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2926. }
  2927. ,
  2928. n.prototype.updateModel = function() {
  2929. //模型this.model
  2930. this.model = this.modelManager.getActiveModel()
  2931. }
  2932. ,
  2933. n.prototype.handleWarpStarted = function() {
  2934. this.hidePlayerReticule()
  2935. }
  2936. ,
  2937. n.prototype.ontagActivated = function() {
  2938. this.hidePlayerReticule()
  2939. }
  2940. ,
  2941. n.prototype.onNavigationTotag = function() {
  2942. this.hidePlayerReticule()
  2943. }
  2944. ,
  2945. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2946. var n = this.modelManager.getActiveModel()
  2947. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2948. n.fadePanoMarkers(r),
  2949. n.setMode(t)
  2950. }
  2951. ,
  2952. n.prototype.handlePlayerModeChanged = function(e, t) {
  2953. var i = this.modelManager.getActiveModel()
  2954. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2955. i.setSide(n),
  2956. i.setMode(t)
  2957. }
  2958. ,
  2959. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2960. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2961. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2962. }
  2963. ,
  2964. n.prototype.handleActionInterruption = function() {}
  2965. ,
  2966. n.prototype.handleStartInside = function(e) {
  2967. var t = l[this.player.mode]
  2968. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2969. this.fadeIn(this.fadeInSpeed),
  2970. this.model.alpha = 0,
  2971. this.model.skybox.material.uniforms.opacity.value = 1,
  2972. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2973. var n = this.player.reticule;
  2974. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2975. }
  2976. ,
  2977. n.prototype.handleStartOutside = function(e) {
  2978. this.fadeIn(e)
  2979. }
  2980. ,
  2981. n.prototype.fadeIn = function(e) {
  2982. null !== e && void 0 !== e || (e = 2e3,
  2983. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2984. $(this.container).fadeIn(e)
  2985. }
  2986. ,
  2987. n.prototype.hidePlayerReticule = function() {
  2988. this.player.reticule.hide()
  2989. }
  2990. ,
  2991. t.exports = n
  2992. }
  2993. ).call(this, "/js/DisplayController.js")
  2994. }
  2995. , {
  2996. "./enum/BlackoutStyle": 18,
  2997. "./enum/DirectorEvents": 23,
  2998. "./enum/tagEvents": 32,
  2999. "./enum/ModelManagerEvents": 33,
  3000. "./enum/PlayerEvents": 40,
  3001. "./enum/Viewmode": 51,
  3002. "./enum/WarpStyle": 52,
  3003. "./settings": 166,
  3004. "./util/common": 185,
  3005. "./util/lerp": 188,
  3006. "./util/logger": 189,
  3007. "./util/transitions": 195,
  3008. three: 217
  3009. }],
  3010. 2: [function(e, t, i) {
  3011. "use strict";
  3012. function n() {
  3013. this.baseStartTime = performance.timing.navigationStart,
  3014. this.loadingStartTime = null,
  3015. this.waitingStartTime = null,
  3016. this.appReadyTime = null
  3017. }
  3018. n.prototype.setBaseStartTime = function(e) {
  3019. this.baseStartTime = e || Date.now()
  3020. }
  3021. ,
  3022. n.prototype.setWaitingStartTime = function(e) {
  3023. this.waitingStartTime = e || Date.now()
  3024. }
  3025. ,
  3026. n.prototype.setLoadingStartTime = function(e) {
  3027. this.loadingStartTime = e || Date.now()
  3028. }
  3029. ,
  3030. n.prototype.setAppReadyTime = function(e) {
  3031. this.appReadyTime = e || Date.now()
  3032. }
  3033. ,
  3034. n.prototype.calcFullLoadingTime = function() {
  3035. var e = this.appReadyTime - this.baseStartTime;
  3036. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  3037. e
  3038. }
  3039. ,
  3040. t.exports = n
  3041. }
  3042. , {}],
  3043. 3: [function(e, t, i) {
  3044. (function(i) {
  3045. "use strict";
  3046. function n() {
  3047. return 100 * Math.random()
  3048. }
  3049. var r = e("./util/logger")
  3050. , o = e("./util/browser")
  3051. , a = new r(i)
  3052. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  3053. initialized: !1,
  3054. init: function(e, t) {
  3055. if (t = t || {},
  3056. !this.initialized) {
  3057. this.initialized = !0,
  3058. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  3059. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  3060. for (var i in e) {
  3061. var r = i.match("^sc_tilegen_([0-9]+)$");
  3062. r && (s.tilegen = n() < parseInt(r[1]));
  3063. var l = i.match("^sc_imgopt_([0-9]+)$");
  3064. l && (s.imgopt = n() < parseInt(l[1]))
  3065. }
  3066. for (var c in t)
  3067. s[c] = t[c],
  3068. a.debug("A/B override:", c, s[c])
  3069. }
  3070. },
  3071. changeIfTileGenerating: function(e) {
  3072. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  3073. e += ""),
  3074. e
  3075. },
  3076. changeIfImageOptimzing: function(e) {
  3077. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  3078. e += ""),
  3079. e
  3080. },
  3081. tilegen: !1,
  3082. imgopt: !1
  3083. };
  3084. t.exports = s
  3085. }
  3086. ).call(this, "/js/ab.js")
  3087. }
  3088. , {
  3089. "./util/browser": 182,
  3090. "./util/logger": 189
  3091. }],
  3092. 4: [function(e, t, i) {
  3093. (function(i) {
  3094. "use strict";
  3095. function n() {
  3096. return {
  3097. addons: [{
  3098. name: "keen:ua_parser",
  3099. input: {
  3100. ua_string: "user_agent"
  3101. },
  3102. output: "parsed_user_agent"
  3103. }]
  3104. }
  3105. }
  3106. function r(e, t, i, n) {
  3107. function r(t) {
  3108. l[t.sid] = !0;
  3109. var i = t.billboard.media && t.billboard.media.type
  3110. , n = {
  3111. tag_id: t.sid,
  3112. tags_visited: Object.keys(l).length,
  3113. tag_count: Object.keys(e.tags).length,
  3114. tag_view_count: ++E,
  3115. has_media: !!i
  3116. };
  3117. i && (n.media_type = i),
  3118. u("tag_opened", n)
  3119. }
  3120. var l = {}
  3121. , h = Date.now() - N
  3122. , f = null;
  3123. n && (f = Date.now() - window.navigationStart);
  3124. var g;
  3125. try {
  3126. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  3127. } catch (e) {
  3128. g = !1
  3129. }
  3130. var v, A = e.supportsVR;
  3131. A || (v = "VR disabled at the model/account level",
  3132. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  3133. u("model_loaded", {
  3134. duration: h,
  3135. duration_from_navigation_start: f,
  3136. has_hlr: g,
  3137. has_vr: A,
  3138. vr_reason: v
  3139. });
  3140. var I = 0;
  3141. e.panos.forEach(function(e) {
  3142. e.on("enter", function() {
  3143. c("pano_viewed", {
  3144. pano_id: e.id,
  3145. pano_view_count: ++I,
  3146. alignment_type: e.alignmentType,
  3147. interaction_source: O,
  3148. navigation_source: p
  3149. })
  3150. })
  3151. });
  3152. var E = 0;
  3153. for (var T in e.tags)
  3154. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  3155. t.on("tour_auto", function(e) {
  3156. p = "tour_" + e
  3157. }),
  3158. t.on("tour_manual", function(e) {
  3159. O = "gui-" + e,
  3160. p = "tour_manual"
  3161. }),
  3162. i.on(C.InteractionKey, function() {
  3163. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  3164. }),
  3165. i.on(C.InteractionDirect, function() {
  3166. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  3167. }),
  3168. o(t),
  3169. a(),
  3170. s()
  3171. }
  3172. function o(e) {
  3173. I.on(T.OPENED, function() {
  3174. c("showcase_share_intent", {
  3175. pano_id: e.currentPano && e.currentPano.id
  3176. })
  3177. }),
  3178. I.on(T.LINK_CLICKED, function(t) {
  3179. c("showcase_share_action", {
  3180. channel: t.channel,
  3181. pano_id: e.currentPano && e.currentPano.id
  3182. })
  3183. }),
  3184. E.on(x.ORIGIN_LINK_CLICKED, function() {
  3185. c("showcase_share_origin_link_clicked")
  3186. })
  3187. }
  3188. function a() {}
  3189. function s() {
  3190. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  3191. gui_action: "click_vr_button"
  3192. })),
  3193. b.on(S.LAUNCH, function(e) {
  3194. c("showcase_gui", {
  3195. gui_action: "launch_vr",
  3196. vr_platform: e.vr_platform,
  3197. vr_app: e.vr_app
  3198. })
  3199. }),
  3200. b.on(S.PREV, c.bind(this, "showcase_gui", {
  3201. gui_action: "vr_modal_prev"
  3202. })),
  3203. b.on(S.NEXT, function(e) {
  3204. c("showcase_gui", {
  3205. gui_action: e.nextAction
  3206. })
  3207. }),
  3208. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  3209. gui_action: "vr_modal_close"
  3210. })),
  3211. b.on(S.falseICECHOSEN, function(e) {
  3212. c("showcase_gui", {
  3213. gui_action: e.name + " "
  3214. })
  3215. }),
  3216. b.on(S.STORE, function(e) {
  3217. c("showcase_gui", {
  3218. gui_action: "launch_store",
  3219. store: e
  3220. })
  3221. })
  3222. }
  3223. function l(e, t) {
  3224. if (f)
  3225. try {
  3226. f.addEvent(e, v.extendObject({
  3227. host: window.location.host,
  3228. keen: n(),
  3229. user_agent: "${keen.user_agent}",
  3230. referrer: {
  3231. url: v.normalizeUrl(document.referrer),
  3232. domain: v.domainFromUrl(document.referrer),
  3233. url_original: document.referrer
  3234. },
  3235. embedded: m.inIframe(),
  3236. is_mobile: m.isMobile(),
  3237. version: "2.25.6-0-gd87e5b1"
  3238. }, t))
  3239. } catch (e) {
  3240. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  3241. }
  3242. }
  3243. function c(e, t) {
  3244. if (t = t || {},
  3245. L)
  3246. try {
  3247. window.analytics.track(e, v.extendObject(t, B), {
  3248. context: {
  3249. app: {
  3250. name: "showcase",
  3251. version: "2.25.6-0-gd87e5b1"
  3252. },
  3253. screen: {
  3254. width: window.screen.width,
  3255. height: window.screen.height,
  3256. density: window.devicePixelRatio
  3257. }
  3258. }
  3259. })
  3260. } catch (t) {
  3261. console.warn("Failed to send data to segment for " + e)
  3262. }
  3263. }
  3264. function h(e, t) {
  3265. if (t = t || {},
  3266. navigator.sendBeacon && L)
  3267. try {
  3268. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  3269. event: e,
  3270. anonymousId: window.analytics.user().anonymousId(),
  3271. properties: v.extendObject(t, B),
  3272. writeKey: L,
  3273. sentAt: Date.now(),
  3274. type: "track",
  3275. context: {
  3276. userAgent: m.userAgent(),
  3277. library: {
  3278. name: "showcase-beacon",
  3279. version: "2.25.6-0-gd87e5b1"
  3280. },
  3281. app: {
  3282. name: "showcase",
  3283. version: "2.25.6-0-gd87e5b1"
  3284. }
  3285. }
  3286. }))
  3287. } catch (e) {
  3288. console.warn("Failed to send async segment request")
  3289. }
  3290. }
  3291. function u(e, t) {
  3292. t = t || {},
  3293. c(e, t)
  3294. }
  3295. function d(e, t) {
  3296. O = e === C.InteractionGui ? "gui-" + t : e,
  3297. p = "self_guided"
  3298. }
  3299. var p, f, g = (e("three"),
  3300. e("./util/ajax"),
  3301. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  3302. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  3303. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  3304. t.exports = {
  3305. report: function(e, t, i, n) {
  3306. l("Session starts", {
  3307. model: e,
  3308. status: t,
  3309. loadtime: Date.now() - (N || Date.now()),
  3310. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  3311. autoplay: i,
  3312. quickstart: n,
  3313. ab_tilegen: g.tilegen,
  3314. ab_imgopt: g.imgopt
  3315. })
  3316. },
  3317. impression: function(e) {
  3318. e = e || {};
  3319. var t = void 0 === e.isVisible || e.isVisible
  3320. , i = (void 0 !== e.immediate && e.immediate,
  3321. window.location.search.substr(1).split("&"));
  3322. u("impression", {
  3323. visible: t,
  3324. url_params: i
  3325. })
  3326. },
  3327. initKeen: function(e) {
  3328. return e.token && e.appId ? void (f = new Keen({
  3329. projectId: e.appId,
  3330. writeKey: e.token,
  3331. readKey: "",
  3332. requestType: "xhr"
  3333. })) : void P.warn("no keen token/appId")
  3334. },
  3335. initSegment: function(e) {
  3336. return e.token ? (L = e.token,
  3337. window.analytics.load(e.token),
  3338. B = {
  3339. model_id: e.model,
  3340. start_source: e.startSource,
  3341. autoplay: e.autoplay,
  3342. quickstart: e.quickstart,
  3343. language_tag: A.languageTag,
  3344. is_mobile: m.isMobile(),
  3345. iframe: m.inIframe(),
  3346. aspect_ratio: m.aspectRatio(),
  3347. session_id: F,
  3348. window: {
  3349. width: $("#player").width(),
  3350. height: $("#player").height()
  3351. },
  3352. platform: {
  3353. browser: {
  3354. name: $.ua.browser.name,
  3355. major: $.ua.browser.major,
  3356. version: $.ua.browser.version
  3357. },
  3358. os: {
  3359. name: $.ua.os.name,
  3360. version: $.ua.os.version
  3361. },
  3362. device: {
  3363. vendor: $.ua.device.vendor,
  3364. model: $.ua.device.model,
  3365. type: $.ua.device.type
  3366. }
  3367. }
  3368. },
  3369. D = Math.random() < A.analytics.sessionTrackingRate,
  3370. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  3371. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  3372. },
  3373. sessionStart: function(e) {
  3374. P.debug("analytics user_session_start"),
  3375. c("session_started"),
  3376. N = Date.now(),
  3377. window.addEventListener("unload", function() {
  3378. h("session_ended", {
  3379. duration: Date.now() - N
  3380. })
  3381. })
  3382. },
  3383. modelLoaded: function(e, t, i, n) {
  3384. r(e, t, i, n)
  3385. },
  3386. loadComplete: function(e) {
  3387. var t = {
  3388. time_to_app_start: e
  3389. };
  3390. c("load_times", t)
  3391. },
  3392. track: function(e, t) {
  3393. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3394. c(e, t))
  3395. },
  3396. trackAlways: function(e, t) {
  3397. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3398. c(e, t)
  3399. },
  3400. getSessionId: function() {
  3401. return F
  3402. },
  3403. updateInteraction: d
  3404. }
  3405. }
  3406. ).call(this, "/js/analytics.js")
  3407. }
  3408. , {
  3409. "./ab": 3,
  3410. "./enum/ControlEvents": 21,
  3411. "./enum/PlayerEvents": 40,
  3412. "./enum/VROption": 47,
  3413. "./enum/VRPlatforms": 49,
  3414. "./enum/Viewmode": 51,
  3415. "./gui/sharing/ShareEvents": 76,
  3416. "./gui/sharing/modal": 77,
  3417. "./gui/title/TitleEvents": 80,
  3418. "./gui/title/titleBar": 82,
  3419. "./gui/vr/vrEvent": 85,
  3420. "./gui/vr/vrModal": 87,
  3421. "./localization/localize": 108,
  3422. "./tag/Billboard/BillboardEvent": 120,
  3423. "./settings": 166,
  3424. "./util/ajax": 181,
  3425. "./util/browser": 182,
  3426. "./util/common": 185,
  3427. "./util/logger": 189,
  3428. three: 217
  3429. }],
  3430. 5: [function(e, t, i) {
  3431. "use strict";
  3432. function n() {
  3433. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3434. this.controls = null
  3435. }
  3436. var r = e("three")
  3437. , o = e("../constants")
  3438. , a = e("../util/cameraLight");
  3439. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3440. n.prototype.updateAspect = function(e) {
  3441. this.aspect = e,
  3442. this.updateProjectionMatrix()
  3443. }
  3444. ,
  3445. t.exports = n
  3446. }
  3447. , {
  3448. "../constants": 8,
  3449. "../util/cameraLight": 184,
  3450. three: 217
  3451. }],
  3452. 6: [function(e, t, i) {
  3453. "use strict";
  3454. function n() {
  3455. var e = $("#player").width() / $("#player").height();
  3456. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3457. this.controls = null,
  3458. this.updateAspect(e)
  3459. }
  3460. var r = e("three")
  3461. , o = e("../constants");
  3462. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3463. n.prototype.updateAspect = function(e) {
  3464. this.aspect = e,
  3465. this.top = o.orthoBase / e,
  3466. this.bottom = -o.orthoBase / e,
  3467. this.updateProjectionMatrix()
  3468. }
  3469. ,
  3470. t.exports = n
  3471. }
  3472. , {
  3473. "../constants": 8,
  3474. three: 217
  3475. }],
  3476. 7: [function(e, t, i) {
  3477. "use strict";
  3478. function n() {
  3479. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3480. this.controls = null
  3481. }
  3482. var r = e("three")
  3483. , o = e("../settings")
  3484. , a = e("../util/cameraLight");
  3485. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3486. n.prototype.updateAspect = function(e) {
  3487. this.aspect = e,
  3488. this.updateProjectionMatrix()
  3489. }
  3490. ,
  3491. t.exports = n
  3492. }
  3493. , {
  3494. "../settings": 166,
  3495. "../util/cameraLight": 184,
  3496. three: 217
  3497. }],
  3498. 8: [function(e, t, i) {
  3499. "use strict";
  3500. t.exports = {
  3501. signedUrlDefaultExpireTime: 24e4,
  3502. signedUrlCheckInterval: 1e4,
  3503. signedUrlRefreshBuffer: 15e3,
  3504. dollhouseFOV: 70,
  3505. dollhouseNear: 1,
  3506. dollhouseFar: 5e3,
  3507. insideFOV: 70,
  3508. insideFOVMax: 120,
  3509. insideNear: .1,
  3510. insideFar: 5e3,
  3511. insideLookSpeed: .12,
  3512. insideLookLimitUp: 40,
  3513. insideLookLimitDown: -40,
  3514. orthoNear: 1,
  3515. orthoFar: 5e3,
  3516. orthoBase: 10,
  3517. narrowLandscapeHeight: 290,
  3518. reallyNarrowLandscapeHeight: 250,
  3519. visionTilingStartDate: new Date("8/26/2016"),
  3520. visionTilingStartVersion: "1.1.407.13667",
  3521. windowHeightHighQualityThreshold: 900,
  3522. tourStepDelayDefault: 3500,
  3523. tourStepDelaySlideShow: 5e3,
  3524. workshopApsect: 9 / 16,
  3525. highQualityMaxZoom: 2,
  3526. ultraHighQualityMaxZoom: 3
  3527. }
  3528. }
  3529. , {}],
  3530. 9: [function(e, t, i) {
  3531. "use strict";
  3532. function n() {
  3533. this.activeControl = null,
  3534. this.controls = {},
  3535. this.cameras = {}
  3536. }
  3537. var r = e("./PanoramaControls")
  3538. , o = e("./DollhouseControls")
  3539. , a = e("./FloorplanControls")
  3540. , s = e("../cameras/PanoramaCamera")
  3541. , l = e("../cameras/DollhouseCamera")
  3542. , c = e("../cameras/FloorplanCamera")
  3543. , h = e("events").EventEmitter
  3544. , u = e("../enum/ControlEvents")
  3545. , d = e("../enum/ModelManagerEvents")
  3546. , p = e("../enum/Viewmode")
  3547. , f = e("../settings");
  3548. n.prototype = Object.create(h.prototype),
  3549. n.prototype.init = function(e, t) {
  3550. this.setUpControls(),
  3551. this.bindEvents(e, t)
  3552. }
  3553. ,
  3554. n.prototype.activateControls = function(e) {
  3555. this.activeControl && (this.activeControl.reset(),
  3556. this.activeControl.enabled = !1),
  3557. this.controls[e] && (this.controls[e].enabled = !0),
  3558. this.activeControl = this.controls[e]
  3559. }
  3560. ,
  3561. n.prototype.setUpControls = function() {
  3562. var e = {}
  3563. , t = {}
  3564. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3565. , n = [s, l, c]
  3566. , h = [r, o, a];
  3567. i.forEach(function(i, r) {
  3568. e[i] = new n[r],
  3569. t[i] = new h[r](e[i]),
  3570. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3571. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3572. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3573. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3574. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3575. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3576. }
  3577. .bind(this)),
  3578. this.controls = t,
  3579. this.cameras = e
  3580. }
  3581. ,
  3582. n.prototype.bindEvents = function(e, t) {
  3583. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3584. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3585. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3586. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3587. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3588. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3589. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3590. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3591. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3592. e.addEventListener("contextmenu", function(e) {
  3593. e.preventDefault()
  3594. }),
  3595. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3596. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3597. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3598. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3599. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3600. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3601. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3602. t.on(d.ActiveModelChanged, function(e) {
  3603. this.setModelForControls(e.model)
  3604. }
  3605. .bind(this))
  3606. }
  3607. ,
  3608. n.prototype.setModelForControls = function(e) {
  3609. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3610. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3611. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3612. this.controls[e].setBounds(t)
  3613. }
  3614. .bind(this))
  3615. }
  3616. ,
  3617. n.prototype.onMouseDown = function(e) {
  3618. e.preventDefault(),
  3619. this.activeControl && this.activeControl.onMouseDown(e)
  3620. }
  3621. ,
  3622. n.prototype.onMouseMove = function(e) {
  3623. e.preventDefault(),
  3624. this.activeControl && this.activeControl.onMouseMove(e)
  3625. }
  3626. ,
  3627. n.prototype.onMouseUp = function(e) {
  3628. e.preventDefault(),
  3629. this.activeControl && this.activeControl.onMouseUp(e)
  3630. }
  3631. ,
  3632. n.prototype.onMouseOver = function(e) {
  3633. e.preventDefault(),
  3634. this.activeControl && this.activeControl.onMouseOver(e)
  3635. }
  3636. ,
  3637. n.prototype.onMouseWheel = function(e) {
  3638. e.preventDefault(),
  3639. this.activeControl && this.activeControl.onMouseWheel(e)
  3640. }
  3641. ,
  3642. n.prototype.onTouchStart = function(e) {
  3643. e.preventDefault(),
  3644. this.activeControl && this.activeControl.onTouchStart(e);
  3645. var hotList = $('#hotListWrap')[0];
  3646. hotList.classList.remove('hotListActive');
  3647. $('#hotListContent ul .active').removeClass('active');
  3648. //$('#hotList')[0].classList.remove('active')
  3649. }
  3650. ,
  3651. n.prototype.onTouchMove = function(e) {
  3652. e.preventDefault(),
  3653. this.activeControl && this.activeControl.onTouchMove(e)
  3654. }
  3655. ,
  3656. n.prototype.onTouchEnd = function(e) {
  3657. e.preventDefault(),
  3658. this.activeControl && this.activeControl.onTouchEnd(e)
  3659. }
  3660. ,
  3661. n.prototype.onPointerDown = function(e) {
  3662. if (e.preventDefault(),
  3663. this.activeControl)
  3664. switch (e.pointerType) {
  3665. case "mouse":
  3666. this.activeControl.onMouseDown(e);
  3667. break;
  3668. default:
  3669. this.activeControl.onPointerDown(e)
  3670. }
  3671. }
  3672. ,
  3673. n.prototype.onPointerMove = function(e) {
  3674. if (e.preventDefault(),
  3675. this.activeControl)
  3676. switch (e.pointerType) {
  3677. case "mouse":
  3678. this.activeControl.onMouseMove(e);
  3679. break;
  3680. default:
  3681. this.activeControl.onPointerMove(e)
  3682. }
  3683. }
  3684. ,
  3685. n.prototype.onPointerUp = function(e) {
  3686. if (e.preventDefault(),
  3687. this.activeControl)
  3688. switch (e.pointerType) {
  3689. case "mouse":
  3690. this.activeControl.onMouseUp(e);
  3691. break;
  3692. default:
  3693. this.activeControl.onPointerUp(e)
  3694. }
  3695. }
  3696. ,
  3697. n.prototype.onPointerCancel = function(e) {
  3698. e.preventDefault(),
  3699. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3700. }
  3701. ,
  3702. n.prototype.onKeyDown = function(e) {
  3703. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3704. this.activeControl && this.activeControl.onKeyDown(e))
  3705. }
  3706. ,
  3707. n.prototype.onKeyUp = function(e) {
  3708. e.preventDefault(),
  3709. this.activeControl && this.activeControl.onKeyUp(e)
  3710. }
  3711. ,
  3712. t.exports = n
  3713. }
  3714. , {
  3715. "../cameras/DollhouseCamera": 5,
  3716. "../cameras/FloorplanCamera": 6,
  3717. "../cameras/PanoramaCamera": 7,
  3718. "../enum/ControlEvents": 21,
  3719. "../enum/ModelManagerEvents": 33,
  3720. "../enum/Viewmode": 51,
  3721. "../settings": 166,
  3722. "./DollhouseControls": 10,
  3723. "./FloorplanControls": 11,
  3724. "./PanoramaControls": 13,
  3725. events: 202
  3726. }],
  3727. 10: [function(e, t, i) {
  3728. "use strict";
  3729. function n(e) {
  3730. a.call(this, e),
  3731. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3732. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3733. this.minDistance = o.dollhouseDefault.minDistance,
  3734. this.maxDistance = o.dollhouseDefault.maxDistance,
  3735. this.adjustedMinDistance = this.minDistance,
  3736. this.adjustedMaxDistance = this.maxDistance
  3737. }
  3738. var r = e("three")
  3739. , o = e("../settings")
  3740. , a = e("./OutsideControls");
  3741. n.prototype = Object.create(a.prototype),
  3742. n.prototype.pan = function(e, t) {
  3743. this.camera.updateMatrix();
  3744. var i = this.camera.position.clone().sub(this.target).length();
  3745. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3746. this.panLeft(2 * e * i / $("#player").height()),
  3747. this.panUp(-2 * t * i / $("#player").height())
  3748. }
  3749. ,
  3750. n.prototype.updateZoom = function() {
  3751. var e = this.offset.length();
  3752. return e * this.scale
  3753. }
  3754. ,
  3755. n.prototype.setZoomBounds = function(e) {
  3756. var t = e.min.distanceTo(e.max);
  3757. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3758. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3759. this.minDistance = this.adjustedMinDistance,
  3760. this.maxDistance = this.adjustedMaxDistance
  3761. }
  3762. ,
  3763. n.prototype.resetRanges = function(e, t) {
  3764. e ? (this.minDistance = Math.min(e, this.minDistance),
  3765. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3766. this.maxDistance = this.adjustedMaxDistance),
  3767. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3768. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3769. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3770. }
  3771. ,
  3772. n.prototype.toJSON = function() {
  3773. return a.prototype.toJSON.call(this)
  3774. }
  3775. ,
  3776. t.exports = n
  3777. }
  3778. , {
  3779. "../settings": 166,
  3780. "./OutsideControls": 12,
  3781. three: 217
  3782. }],
  3783. 11: [function(e, t, i) {
  3784. "use strict";
  3785. function n(e) {
  3786. a.call(this, e),
  3787. this.minDistance = 15,
  3788. this.maxDistance = 50,
  3789. this.noRotateUpDown = !0,
  3790. this.minPolarAngle = 0,
  3791. this.maxPolarAngle = 0,
  3792. this.mouseActions[l.LEFT] = s.PAN,
  3793. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3794. this.mouseActions[l.RIGHT] = s.ROTATE,
  3795. this.touchActions[1] = s.PAN,
  3796. this.touchActions[2] = s.ROTATE_DOLLY,
  3797. this.absoluteScale = 1,
  3798. this.currentScale = 1
  3799. }
  3800. var r = e("three")
  3801. , o = e("../settings")
  3802. , a = e("./OutsideControls")
  3803. , s = e("../enum/ControlActions")
  3804. , l = e("../enum/MouseButton")
  3805. , c = e("../util/math")
  3806. , h = e("../util/browser");
  3807. n.prototype = Object.create(a.prototype),
  3808. n.prototype.zoomToContain = function(e) {
  3809. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3810. this.currentScale = this.absoluteScale
  3811. }
  3812. ,
  3813. n.prototype.getDefaultAbsoluteScale = function(modelSize) {
  3814. var t = Math.max(modelSize.x, modelSize.z)
  3815. , i = Math.min(modelSize.x, modelSize.z)
  3816. , n = Math.max(t, i * this.camera.aspect)
  3817. , r = Math.max(i, t * this.camera.aspect);
  3818. var absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2
  3819. return absoluteScale
  3820. },
  3821. n.prototype.rotateToView = function(e, t) {
  3822. var i = 0
  3823. , n = h.aspectRatio() < 1
  3824. , r = e.x < e.z;
  3825. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3826. this.rotateLeft(i),
  3827. this.update(0)
  3828. }
  3829. ,
  3830. n.prototype.pan = function(e, t) {
  3831. this.camera.updateMatrix(),
  3832. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3833. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3834. }
  3835. ,
  3836. n.prototype.updateZoom = function() {
  3837. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3838. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3839. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3840. this.camera.left = -o.orthoBase * this.currentScale,
  3841. this.camera.right = o.orthoBase * this.currentScale,
  3842. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3843. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3844. this.camera.updateProjectionMatrix(),
  3845. this.offset.length()
  3846. }
  3847. ,
  3848. n.prototype.toJSON = function() {
  3849. var e = new r.Quaternion
  3850. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3851. , i = new r.Quaternion;
  3852. return function() {
  3853. var n = a.prototype.toJSON.call(this);
  3854. return e.copy(n.camera_quaternion),
  3855. i.copy(t),
  3856. i.multiply(e),
  3857. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3858. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3859. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3860. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3861. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3862. n
  3863. }
  3864. }(),
  3865. t.exports = n
  3866. }
  3867. , {
  3868. "../enum/ControlActions": 20,
  3869. "../enum/MouseButton": 34,
  3870. "../settings": 166,
  3871. "../util/browser": 182,
  3872. "../util/math": 190,
  3873. "./OutsideControls": 12,
  3874. three: 217
  3875. }],
  3876. 12: [function(e, t, i) {
  3877. "use strict";
  3878. function n(e) {
  3879. this.camera = e,
  3880. this.camera.controls = this,
  3881. this.enabled = !1,
  3882. this.target = new r.Vector3,
  3883. this.targetBounds = new r.Box3,
  3884. this.zoomSpeed = 1,
  3885. this.minDistance = 0,
  3886. this.maxDistance = 1 / 0,
  3887. this.noRotateUpDown = !1,
  3888. this.rotateSpeed = 1,
  3889. this.keyboardZoomSpeed = 0,
  3890. this.keyPanSpeed = 7,
  3891. this.autoRotate = !1,
  3892. this.autoRotateSpeed = 2,
  3893. this.autoPan = !1,
  3894. this.autoPanPosition = new r.Vector3,
  3895. this.minPolarAngle = r.Math.degToRad(25),
  3896. this.maxPolarAngle = r.Math.degToRad(65),
  3897. this.rotationAcceleration = new r.Vector2,
  3898. this.rotationSpeed = new r.Vector2,
  3899. this.panAcceleration = new r.Vector2,
  3900. this.panSpeed = new r.Vector2,
  3901. this.rotateStart = new r.Vector2,
  3902. this.rotateEnd = new r.Vector2,
  3903. this.rotateDelta = new r.Vector2,
  3904. this.panStart = new r.Vector2,
  3905. this.panEnd = new r.Vector2,
  3906. this.panDelta = new r.Vector2,
  3907. this.panOffset = new r.Vector3,
  3908. this.offset = new r.Vector3,
  3909. this.dollyStart = new r.Vector2,
  3910. this.dollyEnd = new r.Vector2,
  3911. this.dollyDelta = new r.Vector2,
  3912. this.phiDelta = 0,
  3913. this.thetaDelta = 0,
  3914. this.scale = 1,
  3915. this.panVector = new r.Vector3,
  3916. this.lastPosition = new r.Vector3,
  3917. this.state = c.NONE,
  3918. this.mouseActions = {},
  3919. this.mouseActions[h.LEFT] = c.ROTATE,
  3920. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3921. this.mouseActions[h.RIGHT] = c.PAN,
  3922. this.touchActions = {},
  3923. this.touchActions[1] = c.ROTATE,
  3924. this.touchActions[2] = c.PAN_DOLLY,
  3925. this.lastMoveTime = 0,
  3926. this.pointersLimit = 2,
  3927. this.pointers = []
  3928. }
  3929. var r = e("three")
  3930. , o = e("../settings")
  3931. , a = e("../util/common")
  3932. , s = e("../util/math")
  3933. , l = e("../enum/Vectors")
  3934. , c = e("../enum/ControlActions")
  3935. , h = e("../enum/MouseButton")
  3936. , u = e("../enum/Keys")
  3937. , d = e("../enum/ControlEvents")
  3938. , p = e("events").EventEmitter
  3939. , f = 1e-6;
  3940. n.prototype = Object.create(p.prototype),
  3941. n.prototype.setBounds = function(e) {
  3942. this.targetBounds = e
  3943. }
  3944. ,
  3945. n.prototype.isEngaged = function() {
  3946. return this.state !== c.NONE
  3947. }
  3948. ,
  3949. n.prototype.rotateLeft = function(e) {
  3950. void 0 === e && (e = this.getAutoRotationAngle()),
  3951. this.thetaDelta -= e
  3952. }
  3953. ,
  3954. n.prototype.rotateUp = function(e) {
  3955. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3956. this.phiDelta -= e)
  3957. }
  3958. ,
  3959. n.prototype.panLeft = function(e) {
  3960. var t = this.camera.matrix.elements;
  3961. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3962. this.panOffset.multiplyScalar(-e),
  3963. this.panVector.add(this.panOffset)
  3964. }
  3965. ,
  3966. n.prototype.panUp = function(e) {
  3967. var t = this.camera.matrix.elements;
  3968. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3969. this.panOffset.multiplyScalar(-e),
  3970. this.panVector.add(this.panOffset)
  3971. }
  3972. ,
  3973. n.prototype.startRotating = function(e, t) {
  3974. e && this.navRotationAcc("x", e),
  3975. t && this.navRotationAcc("y", t)
  3976. }
  3977. ,
  3978. n.prototype.stopRotating = function(e) {
  3979. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3980. this.navRotationAcc("x", 0),
  3981. this.navRotationAcc("y", 0)
  3982. }
  3983. ,
  3984. n.prototype.setAutoPanPosition = function(e, t) {
  3985. var i = new r.Vector3
  3986. , n = new r.Vector3;
  3987. return function(e, t) {
  3988. i.copy(this.camera.position),
  3989. void 0 === e && null === e || i.setX(e),
  3990. void 0 === t && null === t || i.setZ(t);
  3991. var r = this.camera.position.distanceTo(this.target)
  3992. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3993. this.targetClamped = !1,
  3994. n.copy(i).addScaledVector(o, r),
  3995. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3996. i.copy(n).addScaledVector(o, -r),
  3997. this.targetClamped = !0),
  3998. this.autoPanPosition.x = i.x,
  3999. this.autoPanPosition.z = i.z,
  4000. this.autoPan && this.stopAutoPanning()
  4001. }
  4002. }(),
  4003. n.prototype.stopAutoPanning = function() {
  4004. var e = this.autoPan;
  4005. this.autoPan = !1,
  4006. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  4007. }
  4008. ,
  4009. n.prototype.dollyIn = function(e) {
  4010. void 0 === e && (e = this.getZoomScale()),
  4011. this.scale /= e
  4012. }
  4013. ,
  4014. n.prototype.dollyOut = function(e) {
  4015. void 0 === e && (e = this.getZoomScale()),
  4016. this.scale *= e
  4017. }
  4018. ,
  4019. n.prototype.updatePan = function(e) {
  4020. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  4021. this.pan(-this.panSpeed.x, this.panSpeed.y),
  4022. this.autoPan) {
  4023. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  4024. t.setY(0).clampLength(0, 50 * e),
  4025. this.target.add(t),
  4026. this.camera.position.add(t),
  4027. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  4028. this.stopAutoPanning())
  4029. }
  4030. }
  4031. ,
  4032. n.prototype.update = function(e) {
  4033. e || (e = 1 / 60),
  4034. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  4035. this.rotateLeft(-this.rotationSpeed.x),
  4036. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  4037. this.updatePan(e);
  4038. var t = this.camera.position;
  4039. this.offset.copy(t).sub(this.target);
  4040. var i = Math.atan2(this.offset.x, this.offset.z)
  4041. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  4042. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  4043. i += this.thetaDelta,
  4044. n += this.phiDelta,
  4045. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  4046. n = Math.max(f, Math.min(Math.PI - f, n));
  4047. var r = this.updateZoom();
  4048. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  4049. this.target.add(this.panVector),
  4050. this.targetBounds.clampPoint(this.target, this.target),
  4051. this.offset.x = r * Math.sin(n) * Math.sin(i),
  4052. this.offset.y = r * Math.cos(n),
  4053. this.offset.z = r * Math.sin(n) * Math.cos(i),
  4054. t.copy(this.target).add(this.offset),
  4055. this.camera.lookAt(this.target),
  4056. this.thetaDelta = 0,
  4057. this.phiDelta = 0,
  4058. this.scale = 1,
  4059. this.panVector.set(0, 0, 0),
  4060. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  4061. }
  4062. ,
  4063. n.prototype.getAutoRotationAngle = function() {
  4064. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  4065. }
  4066. ,
  4067. n.prototype.getZoomScale = function() {
  4068. return Math.pow(.95, this.zoomSpeed)
  4069. }
  4070. ,
  4071. n.prototype.onMouseDown = function(e) {
  4072. if (this.enabled) {
  4073. switch (e.preventDefault(),
  4074. this.stopAutoPanning(),
  4075. this.mouseDown = !0,
  4076. this.state = this.mouseActions[e.button],
  4077. this.state) {
  4078. case c.ROTATE:
  4079. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4080. this.rotationSpeed.set(0, 0);
  4081. break;
  4082. case c.DOLLY:
  4083. this.dollyStart.set(e.clientX, e.clientY);
  4084. break;
  4085. case c.PAN:
  4086. this.panStart.set(e.clientX, e.clientY)
  4087. }
  4088. this.emit(d.InputStart, "mouse")
  4089. }
  4090. }
  4091. ,
  4092. n.prototype.onMouseMove = function(e) {
  4093. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  4094. switch (e.preventDefault(),
  4095. this.state) {
  4096. case c.ROTATE:
  4097. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4098. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4099. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4100. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4101. this.rotateStart.copy(this.rotateEnd);
  4102. break;
  4103. case c.DOLLY:
  4104. this.dollyEnd.set(e.clientX, e.clientY),
  4105. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  4106. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  4107. t.call(this),
  4108. this.dollyStart.copy(this.dollyEnd);
  4109. break;
  4110. case c.PAN:
  4111. this.panEnd.set(e.clientX, e.clientY),
  4112. this.panDelta.subVectors(this.panEnd, this.panStart),
  4113. this.pan(this.panDelta.x, this.panDelta.y),
  4114. this.panStart.copy(this.panEnd)
  4115. }
  4116. this.emit(d.Move, "mouse"),
  4117. this.lastMoveTime = e.timeStamp,
  4118. this.update()
  4119. }
  4120. }
  4121. ,
  4122. n.prototype.onMouseUp = function(e) {
  4123. this.enabled && (this.mouseDown = !1,
  4124. this.state = c.NONE,
  4125. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4126. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  4127. this.update(),
  4128. this.rotationAcceleration.set(0, 0),
  4129. this.rotateDelta.set(0, 0)))
  4130. }
  4131. ,
  4132. n.prototype.onMouseOver = function(e) {
  4133. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4134. }
  4135. ,
  4136. n.prototype.onMouseWheel = function(e) {
  4137. if (this.enabled && o.useWheel) {
  4138. this.emit(d.Move, "wheel");
  4139. var t = e.wheelDelta || -e.detail
  4140. , i = t > 0 ? this.dollyOut : this.dollyIn;
  4141. i.call(this),
  4142. this.update()
  4143. }
  4144. }
  4145. ,
  4146. n.prototype.onKeyDown = function(e) {
  4147. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4148. this.handleKeyDown(e.which)))
  4149. }
  4150. ,
  4151. n.prototype.navRotationAcc = function(e, t) {
  4152. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  4153. }
  4154. ,
  4155. n.prototype.navPanAcc = function(e, t) {
  4156. this.stopAutoPanning(),
  4157. this.panAcceleration[e] = t
  4158. }
  4159. ,
  4160. n.prototype.handleKeyDown = function(e) {
  4161. var t = !0;
  4162. switch (e) {
  4163. case u.UPARROW:
  4164. case u.I:
  4165. this.navRotationAcc("y", 1);
  4166. break;
  4167. case u.DOWNARROW:
  4168. case u.K:
  4169. this.navRotationAcc("y", -1);
  4170. break;
  4171. case u.LEFTARROW:
  4172. case u.J:
  4173. this.navRotationAcc("x", -1);
  4174. break;
  4175. case u.RIGHTARROW:
  4176. case u.L:
  4177. this.navRotationAcc("x", 1);
  4178. break;
  4179. case u.W:
  4180. this.navPanAcc("y", 1);
  4181. break;
  4182. case u.S:
  4183. this.navPanAcc("y", -1);
  4184. break;
  4185. case u.A:
  4186. this.navPanAcc("x", -1);
  4187. break;
  4188. case u.D:
  4189. this.navPanAcc("x", 1);
  4190. break;
  4191. default:
  4192. t = !1
  4193. }
  4194. t && this.emit(d.Move, "key")
  4195. }
  4196. ,
  4197. n.prototype.onKeyUp = function(e) {
  4198. this.enabled && (e.preventDefault(),
  4199. e.stopPropagation(),
  4200. this.handleKeyUp(e.which))
  4201. }
  4202. ,
  4203. n.prototype.handleKeyUp = function(e) {
  4204. switch (e) {
  4205. case u.I:
  4206. case u.K:
  4207. case u.UPARROW:
  4208. case u.DOWNARROW:
  4209. this.keyboardZoomSpeed = 0,
  4210. this.rotationAcceleration.y = 0;
  4211. break;
  4212. case u.J:
  4213. case u.L:
  4214. case u.LEFTARROW:
  4215. case u.RIGHTARROW:
  4216. this.rotationAcceleration.x = 0;
  4217. break;
  4218. case u.S:
  4219. case u.W:
  4220. this.panAcceleration.y = 0;
  4221. break;
  4222. case u.A:
  4223. case u.D:
  4224. this.panAcceleration.x = 0
  4225. }
  4226. }
  4227. ,
  4228. n.prototype.onTouchStart = function(e) {
  4229. if (this.enabled || this.state === c.NONE) {
  4230. e.preventDefault(),
  4231. e.stopPropagation(),
  4232. this.stopAutoPanning();
  4233. var t = function() {
  4234. if (2 === e.touches.length) {
  4235. var t = e.touches[0].pageX - e.touches[1].pageX
  4236. , i = e.touches[0].pageY - e.touches[1].pageY;
  4237. this.dollyStart.set(t, i)
  4238. }
  4239. }
  4240. .bind(this)
  4241. , i = function() {
  4242. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4243. }
  4244. .bind(this)
  4245. , n = function() {
  4246. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4247. }
  4248. .bind(this);
  4249. switch (this.state = this.touchActions[e.touches.length],
  4250. this.state) {
  4251. case c.PAN_DOLLY:
  4252. t();
  4253. case c.PAN:
  4254. i();
  4255. break;
  4256. case c.ROTATE_DOLLY:
  4257. t();
  4258. case c.ROTATE:
  4259. n()
  4260. }
  4261. this.rotationSpeed.set(0, 0),
  4262. this.emit(d.InputStart, "touch")
  4263. }
  4264. }
  4265. ,
  4266. n.prototype.onTouchMove = function(e) {
  4267. if (this.enabled && this.state !== c.NONE) {
  4268. e.preventDefault(),
  4269. e.stopPropagation();
  4270. var t = function() {
  4271. var t = e.touches[0].pageX - e.touches[1].pageX
  4272. , i = e.touches[0].pageY - e.touches[1].pageY;
  4273. this.dollyEnd.set(t, i);
  4274. var n = this.dollyStart.length() - this.dollyEnd.length();
  4275. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  4276. this.dollyStart.copy(this.dollyEnd)
  4277. }
  4278. .bind(this)
  4279. , i = function() {
  4280. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4281. this.panDelta.subVectors(this.panEnd, this.panStart),
  4282. this.pan(this.panDelta.x, this.panDelta.y),
  4283. this.panStart.copy(this.panEnd),
  4284. this.rotateDelta.set(0, 0)
  4285. }
  4286. .bind(this)
  4287. , n = function() {
  4288. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4289. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4290. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4291. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4292. this.rotateStart.copy(this.rotateEnd)
  4293. }
  4294. .bind(this)
  4295. , r = function() {
  4296. if (2 === e.touches.length) {
  4297. var i = window.devicePixelRatio || 1
  4298. , r = e.touches[1].pageX - e.touches[0].pageX
  4299. , s = e.touches[1].pageY - e.touches[0].pageY
  4300. , l = Math.sqrt(r * r + s * s)
  4301. , h = Math.abs(this.dollyStart.length() - l);
  4302. if (h > o.input.touchMoveThreshold * i)
  4303. this.state = c.DOLLY,
  4304. t();
  4305. else {
  4306. var u = a.average(e.touches, "pageX")
  4307. , d = a.average(e.touches, "pageY")
  4308. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  4309. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  4310. this.rotateStart.set(u, d),
  4311. n())
  4312. }
  4313. }
  4314. }
  4315. .bind(this);
  4316. switch (this.state) {
  4317. case c.PAN_DOLLY:
  4318. t();
  4319. case c.PAN:
  4320. i();
  4321. break;
  4322. case c.ROTATE_DOLLY:
  4323. r();
  4324. break;
  4325. case c.DOLLY:
  4326. t();
  4327. break;
  4328. case c.ROTATE:
  4329. n();
  4330. break;
  4331. default:
  4332. this.state = c.NONE
  4333. }
  4334. this.lastMoveTime = e.timeStamp,
  4335. this.emit(d.Move, "touch")
  4336. }
  4337. }
  4338. ,
  4339. n.prototype.onTouchEnd = function(e) {
  4340. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4341. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  4342. this.state = c.NONE,
  4343. this.update(),
  4344. this.rotationAcceleration.set(0, 0),
  4345. this.rotateDelta.set(0, 0))
  4346. }
  4347. ,
  4348. n.prototype.onPointerDown = function(e) {
  4349. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4350. id: e.pointerId,
  4351. pageX: e.pageX,
  4352. pageY: e.pageY
  4353. }),
  4354. e.touches = this.pointers,
  4355. this.onTouchStart(e)),
  4356. this.emit(d.InputStart, "pointer"))
  4357. }
  4358. ,
  4359. n.prototype.onPointerMove = function(e) {
  4360. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4361. e.pointerId === t.id && (t.pageX = e.pageX,
  4362. t.pageY = e.pageY)
  4363. }),
  4364. e.touches = this.pointers,
  4365. this.onTouchMove(e))
  4366. }
  4367. ,
  4368. n.prototype.onPointerUp = function(e) {
  4369. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4370. e.pointerId === t.id && this.pointers.splice(i, 1)
  4371. }
  4372. .bind(this)),
  4373. e.touches = this.pointers,
  4374. this.onTouchEnd(e))
  4375. }
  4376. ,
  4377. n.prototype.reset = function() {
  4378. this.state = c.NONE,
  4379. this.stopAutoPanning(),
  4380. this.rotationSpeed.set(0, 0),
  4381. this.rotationAcceleration.set(0, 0),
  4382. this.panSpeed.set(0, 0),
  4383. this.panAcceleration.set(0, 0)
  4384. }
  4385. ,
  4386. n.prototype.toJSON = function() {
  4387. var e = {
  4388. camera_position: {
  4389. x: s.toPrecision(this.camera.position.x, 4),
  4390. y: s.toPrecision(this.camera.position.y, 4),
  4391. z: s.toPrecision(this.camera.position.z, 4)
  4392. },
  4393. camera_quaternion: {
  4394. x: s.toPrecision(this.camera.quaternion.x, 4),
  4395. y: s.toPrecision(this.camera.quaternion.y, 4),
  4396. z: s.toPrecision(this.camera.quaternion.z, 4),
  4397. w: s.toPrecision(this.camera.quaternion.w, 4)
  4398. }
  4399. };
  4400. return e
  4401. }
  4402. ,
  4403. t.exports = n
  4404. }
  4405. , {
  4406. "../enum/ControlActions": 20,
  4407. "../enum/ControlEvents": 21,
  4408. "../enum/Keys": 30,
  4409. "../enum/MouseButton": 34,
  4410. "../enum/Vectors": 50,
  4411. "../settings": 166,
  4412. "../util/common": 185,
  4413. "../util/math": 190,
  4414. events: 202,
  4415. three: 217
  4416. }],
  4417. 13: [function(e, t, i) {
  4418. (function(i) {
  4419. "use strict";
  4420. function n(e) {
  4421. this.camera = e,
  4422. this.camera.controls = this,
  4423. this.target = new r.Vector3(0,0,0),
  4424. this.lookVector = new r.Vector3,
  4425. this.lookSpeed = .05,
  4426. this.rotationAcc = new r.Vector2,
  4427. this.rotationSpeed = new r.Vector2,
  4428. this.lat = 0,
  4429. this.lon = 0,
  4430. this.phi = 0,
  4431. this.theta = 0,
  4432. this.enabled = !1,
  4433. this.locked = !1,
  4434. this.pointer = new r.Vector2(0,0),
  4435. this.rotationHistory = [],
  4436. this.rotationDifference = new r.Vector2,
  4437. this.pointerDragOn = !1,
  4438. this.pointerDragStart = new r.Vector2(0,0),
  4439. this.pinchDistance = 0,
  4440. this.moveStart = new r.Vector2,
  4441. this.moveTolerance = .01,
  4442. this.pointersLimit = 2,
  4443. this.pointers = []
  4444. }
  4445. var r = e("three")
  4446. , o = e("../util/logger")
  4447. , a = e("../settings")
  4448. , s = e("../util/common")
  4449. , l = e("../util/math")
  4450. , c = (e("../enum/Vectors"),
  4451. e("../enum/MouseButton"))
  4452. , h = e("../enum/Keys")
  4453. , u = e("../enum/ControlEvents")
  4454. , d = e("events").EventEmitter;
  4455. new o(i);
  4456. n.prototype = Object.create(d.prototype),
  4457. n.prototype.usable = function() {
  4458. return this.enabled && !this.locked
  4459. }
  4460. ,
  4461. n.prototype.lookAt = function(e) {
  4462. var t = this.camera.position.clone().sub(e)
  4463. , i = Math.atan(t.z / t.x);
  4464. i += t.x < 0 ? Math.PI : 0,
  4465. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4466. this.lon = r.Math.radToDeg(i) + 180;
  4467. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4468. , o = Math.atan(t.y / n);
  4469. this.lat = -r.Math.radToDeg(o)
  4470. }
  4471. ,
  4472. n.prototype.startRotationFrom = function(e, t) {
  4473. l.convertScreenPositionToNDC(e, t, this.pointer),
  4474. this.pointerDragOn = !0,
  4475. this.pointerDragStart.copy(this.pointer),
  4476. this.moveStart.copy(this.pointer),
  4477. this.rotationHistory = [],
  4478. this.rotationSpeed.set(0, 0)
  4479. }
  4480. ,
  4481. n.prototype.onMouseOver = function(e) {
  4482. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4483. }
  4484. ,
  4485. n.prototype.onTouchStart = function(e) {
  4486. if (this.usable()) {
  4487. switch (e.preventDefault(),
  4488. e.stopPropagation(),
  4489. e.touches.length) {
  4490. case 1:
  4491. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4492. break;
  4493. case 2:
  4494. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4495. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4496. this.pinchDistance = Math.sqrt(t * t + i * i)
  4497. }
  4498. this.emit(u.InputStart, "touch")
  4499. }
  4500. }
  4501. ,
  4502. n.prototype.onPointerDown = function(e) {
  4503. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4504. id: e.pointerId,
  4505. clientX: e.clientX,
  4506. clientY: e.clientY
  4507. }),
  4508. e.touches = this.pointers,
  4509. this.onTouchStart(e),
  4510. this.emit(u.InputStart, "pointer"))
  4511. }
  4512. ,
  4513. n.prototype.onMouseDown = function(e) {
  4514. if (this.usable()) {
  4515. switch (e.preventDefault(),
  4516. e.stopPropagation(),
  4517. e.button) {
  4518. case c.LEFT:
  4519. this.startRotationFrom(e.clientX, e.clientY)
  4520. }
  4521. this.emit(u.InputStart, "mouse")
  4522. }
  4523. }
  4524. ,
  4525. n.prototype.updateRotation = function() {
  4526. if (this.usable() && this.pointerDragOn) {
  4527. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4528. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4529. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4530. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4531. , o = Math.atan2(e.y, i)
  4532. , a = Math.atan2(t.y, n);
  4533. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4534. e.y = 0,
  4535. t.y = 0;
  4536. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4537. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4538. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4539. this.pointerDragStart.copy(this.pointer)
  4540. }
  4541. }
  4542. ,
  4543. n.prototype.onMouseMove = function(e) {
  4544. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4545. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4546. }
  4547. ,
  4548. n.prototype.onTouchMove = function(e) {
  4549. if (this.usable())
  4550. switch (this.emit(u.Move, "touch"),
  4551. e.touches.length) {
  4552. case 1:
  4553. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4554. break;
  4555. case 2:
  4556. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4557. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4558. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4559. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4560. this.emit(u.Pinch, n),
  4561. this.pinchDistance -= n)
  4562. }
  4563. }
  4564. ,
  4565. n.prototype.onPointerMove = function(e) {
  4566. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4567. e.pointerId === t.id && (t.clientX = e.clientX,
  4568. t.clientY = e.clientY)
  4569. }),
  4570. e.touches = this.pointers,
  4571. this.onTouchMove(e))
  4572. }
  4573. ,
  4574. n.prototype.endRotation = function() {
  4575. this.pointerDragOn = !1;
  4576. var e = s.averageVectors(this.rotationHistory);
  4577. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4578. }
  4579. ,
  4580. n.prototype.onTouchEnd = function(e) {
  4581. this.usable() && (e.preventDefault(),
  4582. e.stopPropagation(),
  4583. this.endRotation())
  4584. }
  4585. ,
  4586. n.prototype.onMouseUp = function(e) {
  4587. this.usable() && (e.preventDefault(),
  4588. e.stopPropagation(),
  4589. this.endRotation())
  4590. }
  4591. ,
  4592. n.prototype.onPointerUp = function(e) {
  4593. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4594. e.pointerId === t.id && this.pointers.splice(i, 1)
  4595. }
  4596. .bind(this)),
  4597. e.touches = this.pointers,
  4598. this.onTouchEnd(e))
  4599. }
  4600. ,
  4601. n.prototype.update = function(e) {
  4602. this.lon,
  4603. this.lat;
  4604. for (this.updateRotation(),
  4605. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4606. this.rotationHistory.shift();
  4607. this.lon += this.rotationDifference.x,
  4608. this.lat += this.rotationDifference.y,
  4609. this.rotationDifference.set(0, 0),
  4610. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4611. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4612. this.lon += this.rotationSpeed.x * e,
  4613. this.lat += this.rotationSpeed.y * e
  4614. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4615. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4616. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4617. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4618. this.phi = r.Math.degToRad(90 - this.lat),
  4619. this.theta = r.Math.degToRad(this.lon),
  4620. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4621. this.lookVector.y = Math.cos(this.phi),
  4622. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4623. this.target.copy(this.lookVector).add(this.camera.position),
  4624. this.camera.lookAt(this.target)
  4625. }
  4626. ,
  4627. n.prototype.onMouseWheel = function(e) {
  4628. if (this.usable()) {
  4629. var t = e.wheelDelta || -e.detail;
  4630. this.emit(u.InteractionDirect),
  4631. this.emit(u.Scroll, t)
  4632. }
  4633. }
  4634. ,
  4635. n.prototype.onKeyDown = function(e) {
  4636. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4637. this.handleKeyDown(e.which)))
  4638. }
  4639. ,
  4640. n.prototype.handleKeyDown = function(e) {
  4641. var t = function(e, t) {
  4642. this.rotationAcc[e] = t
  4643. }
  4644. .bind(this);
  4645. this.emit(u.InteractionKey);
  4646. var i = !0;
  4647. switch (e) {
  4648. case h.LEFTARROW:
  4649. case h.J:
  4650. t("x", -1);
  4651. break;
  4652. case h.RIGHTARROW:
  4653. case h.L:
  4654. t("x", 1);
  4655. break;
  4656. case h.I:
  4657. t("y", 1);
  4658. break;
  4659. case h.K:
  4660. t("y", -1);
  4661. break;
  4662. default:
  4663. i = !1
  4664. }
  4665. i && this.emit(u.Move, "key")
  4666. }
  4667. ,
  4668. n.prototype.onKeyUp = function(e) {
  4669. this.usable() && (e.preventDefault(),
  4670. e.stopPropagation(),
  4671. this.handleKeyUp(e.which))
  4672. }
  4673. ,
  4674. n.prototype.handleKeyUp = function(e) {
  4675. switch (e) {
  4676. case h.LEFTARROW:
  4677. case h.J:
  4678. case h.RIGHTARROW:
  4679. case h.L:
  4680. this.rotationAcc.x = 0;
  4681. break;
  4682. case h.I:
  4683. case h.K:
  4684. this.rotationAcc.y = 0
  4685. }
  4686. }
  4687. ,
  4688. n.prototype.startRotating = function(e, t) {
  4689. e && (this.rotationAcc.x = e),
  4690. t && (this.rotationAcc.y = t)
  4691. }
  4692. ,
  4693. n.prototype.stopRotating = function(e) {
  4694. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4695. this.rotationAcc.set(0, 0)
  4696. }
  4697. ,
  4698. n.prototype.reset = function() {
  4699. this.pointerDragOn = !1,
  4700. this.rotationAcc.set(0, 0),
  4701. this.rotationSpeed.set(0, 0),
  4702. this.pointers = []
  4703. }
  4704. ,
  4705. n.prototype.toJSON = function() {
  4706. var e = {
  4707. camera_position: {
  4708. x: l.toPrecision(this.camera.position.x, 4),
  4709. y: l.toPrecision(this.camera.position.y, 4),
  4710. z: l.toPrecision(this.camera.position.z, 4)
  4711. },
  4712. camera_quaternion: {
  4713. x: l.toPrecision(this.camera.quaternion.x, 4),
  4714. y: l.toPrecision(this.camera.quaternion.y, 4),
  4715. z: l.toPrecision(this.camera.quaternion.z, 4),
  4716. w: l.toPrecision(this.camera.quaternion.w, 4)
  4717. }
  4718. };
  4719. return e
  4720. }
  4721. ,
  4722. n.prototype.setStateFromJSON = function(e) {
  4723. this.camera.position.copy(e.camera_position),
  4724. this.camera.quaternion.copy(e.camera_quaternion)
  4725. }
  4726. ,
  4727. t.exports = n
  4728. }
  4729. ).call(this, "/js/controls/PanoramaControls.js")
  4730. }
  4731. , {
  4732. "../enum/ControlEvents": 21,
  4733. "../enum/Keys": 30,
  4734. "../enum/MouseButton": 34,
  4735. "../enum/Vectors": 50,
  4736. "../settings": 166,
  4737. "../util/common": 185,
  4738. "../util/logger": 189,
  4739. "../util/math": 190,
  4740. events: 202,
  4741. three: 217
  4742. }],
  4743. 14: [function(e, t, i) {
  4744. (function(i) {
  4745. "use strict";
  4746. var n = e("three")
  4747. , r = e("../enum/Viewmode")
  4748. , o = e("../util/logger")
  4749. , a = new o(i);
  4750. t.exports = {
  4751. serialize: function(e) {
  4752. return encodeURI(JSON.stringify(e))
  4753. },
  4754. deserialize: function(e) {
  4755. function t(e) {
  4756. function t(e, t) {
  4757. return e && "number" == typeof t && !isNaN(t)
  4758. }
  4759. return e.reduce(t, !0)
  4760. }
  4761. try {
  4762. var i = JSON.parse(decodeURI(e))
  4763. , o = {
  4764. mode: r.fromInt(i.camera_mode),
  4765. panoId: i.scan_id,
  4766. position: (new n.Vector3).copy(i.camera_position),
  4767. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4768. zoom: i.ortho_zoom,
  4769. floorVisibility: i.floor_visibility
  4770. }
  4771. , s = o.position;
  4772. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4773. var l = o.quaternion;
  4774. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4775. o
  4776. } catch (i) {
  4777. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4778. try {
  4779. var c = e.split(",")
  4780. , h = {
  4781. x: parseFloat(c[2]),
  4782. y: parseFloat(c[3]),
  4783. z: parseFloat(c[4])
  4784. }
  4785. , u = {
  4786. x: parseFloat(c[5]),
  4787. y: parseFloat(c[6]),
  4788. z: parseFloat(c[7]),
  4789. w: parseFloat(c[8])
  4790. };
  4791. return t([h.x, h.y, h.z]) || (h.x = 0,
  4792. h.y = 0,
  4793. h.z = 0),
  4794. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4795. u.y = 0,
  4796. u.z = 0,
  4797. u.w = 1),
  4798. {
  4799. mode: r.fromInt(c[0]),
  4800. panoId: c[1],
  4801. position: (new n.Vector3).copy(h),
  4802. quaternion: (new n.Quaternion).copy(u)
  4803. }
  4804. } catch (t) {
  4805. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4806. }
  4807. }
  4808. return null
  4809. }
  4810. }
  4811. }
  4812. ).call(this, "/js/controls/serializer.js")
  4813. }
  4814. , {
  4815. "../enum/Viewmode": 51,
  4816. "../util/logger": 189,
  4817. three: 217
  4818. }],
  4819. 15: [function(e, t, i) {
  4820. (function(i) {
  4821. "use strict";
  4822. function n() {
  4823. this.endlessLoop = a.warp.loop,
  4824. this.clock = new r.Clock(!0),
  4825. this.model = null,
  4826. this.player = null,
  4827. this.currentItem = null,
  4828. this.destinationItem = null,
  4829. this.tourIsPlaying = !1,
  4830. this.transitionStage = y.None,
  4831. this.nextFunc = null,
  4832. this.onTheBus = !1,
  4833. this.tourInProgress = !1,
  4834. this.reachSource = null,
  4835. this.interrupted = !1,
  4836. this.nItems = 0,
  4837. this.walkingSectionPaused = !1
  4838. }
  4839. var r = e("three")
  4840. , o = e("./util/logger")
  4841. , a = e("./settings")
  4842. , s = e("./util/transitions")
  4843. , l = e("events").EventEmitter
  4844. , c = e("./enum/Viewmode")
  4845. , h = e("./analytics")
  4846. , u = e("./enum/WarpStyle")
  4847. , s = e("./util/transitions")
  4848. , d = (e("./model/ModelManager"),
  4849. e("./enum/ModelManagerEvents"))
  4850. , p = e("./enum/DirectorEvents")
  4851. , f = e("./enum/PlayerEvents")
  4852. , g = (e("./enum/ControlEvents"),
  4853. e("./enum/BlackoutStyle"))
  4854. , m = e("./enum/PathDiscardMode")
  4855. , v = e("./enum/PathDisplayMode")
  4856. , A = (e("./player"),
  4857. new o(i))
  4858. , y = Object.freeze({
  4859. None: 0,
  4860. Moving: 1,
  4861. Aiming: 2,
  4862. Interlude: 3
  4863. })
  4864. , C = Object.freeze({
  4865. Forward: 1,
  4866. NoChange: 0,
  4867. Backwards: -1
  4868. })
  4869. , I = s.getUniqueId();
  4870. n.prototype = Object.create(l.prototype),
  4871. n.prototype.init = function(e, t) {
  4872. this.player = e,
  4873. this.modelManager = t,
  4874. this.updateModel(),
  4875. this.resetAll(),
  4876. this.bindEvents()
  4877. }
  4878. ,
  4879. n.prototype.resetAll = function() {
  4880. if (this.currentItem = null,
  4881. this.destinationItem = null,
  4882. this.tourIsPlaying = !1,
  4883. this.bgmReplay(),//xzw
  4884. this.transitionStage = y.None,
  4885. this.nextFunc = null,
  4886. this.onTheBus = !1,
  4887. this.reachSource = null,
  4888. this.interrupted = !1,
  4889. this.model) {
  4890. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4891. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4892. } else
  4893. this.defaultWarpStyle = u.BLACK,
  4894. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4895. this.resetSpecialTransition()
  4896. }
  4897. ,
  4898. n.prototype.updateModel = function() {
  4899. this.model = this.modelManager.getActiveModel(),
  4900. this.nItems = this.model.heroLocations.length
  4901. }
  4902. ,
  4903. n.prototype.bindEvents = function() {
  4904. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4905. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4906. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4907. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4908. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4909. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4910. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4911. this.player.once(f.Move, function() {
  4912. s.cancelById(I)
  4913. })
  4914. }
  4915. ,
  4916. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4917. return e === u.WALK && (this.interrupt(g.NONE),
  4918. this.pauseWalkingSection(),
  4919. this.player.fastForwardActivePanoFlight(),
  4920. !0)
  4921. }
  4922. ,
  4923. n.prototype.handlePlayerMove = function(e) {
  4924. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4925. this.emit("update.controls")
  4926. }
  4927. ,
  4928. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4929. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4930. this.emit("update.controls"))
  4931. }
  4932. ,
  4933. n.prototype.handlePlayerModeChanged = function(e, t) {
  4934. this.intermediateState() || e === t || (this.onTheBus = !1,
  4935. this.emit("update.controls"))
  4936. }
  4937. ,
  4938. n.prototype.handlePlayerInputStart = function(e) {
  4939. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4940. }
  4941. ,
  4942. n.prototype.handlePlayerFlyingStarted = function() {
  4943. this.clearWalkingSectionPaused()
  4944. }
  4945. ,
  4946. n.prototype.describe = function() {
  4947. return {
  4948. nItems: this.nItems,
  4949. currentItem: this.currentItem,
  4950. destinationItem: this.destinationItem,
  4951. tourIsPlaying: this.tourIsPlaying,
  4952. onTheBus: this.onTheBus,
  4953. endlessLoop: this.endlessLoop,
  4954. viewMode: this.player.mode,
  4955. inTransition: this._inTransition(),
  4956. transitionStage: this.transitionStage,
  4957. tourInProgress: this.tourInProgress
  4958. }
  4959. }
  4960. ,
  4961. n.prototype._inTransition = function() {
  4962. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4963. }
  4964. ,
  4965. n.prototype.bounceable = function() {
  4966. var e = this.clock.getDelta();
  4967. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4968. }
  4969. ,
  4970. n.prototype.itemCompare = function(item1, item2, type){//add
  4971. if(type == 'equal'){//==
  4972. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4973. }else if(type == 'less'){//<
  4974. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4975. }
  4976. }
  4977. n.prototype.currentMoveDirection = function() {
  4978. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4979. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4980. }
  4981. ,
  4982. n.prototype.clearPath = function() {
  4983. this._inTransition() || this.player.path.discardPathObject()
  4984. }
  4985. ,
  4986. n.prototype.allFloors = function() {
  4987. this.model.toggleAllFloors()
  4988. }
  4989. ,
  4990. n.prototype.actionComplete = function(e) {
  4991. if (this.interrupted = !1,
  4992. this.transitionStage = y.None,
  4993. this.resetSpecialTransition(),
  4994. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4995. this.tourIsPlaying || (this.player.disablePreRendering(),
  4996. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4997. this.emit("update.controls"),
  4998. this.nextFunc) {
  4999. var t = this.nextFunc;
  5000. this.nextFunc = null,
  5001. t()
  5002. }
  5003. }
  5004. ,
  5005. n.prototype.awaitCompletion = function(e, t) {
  5006. this.nextFunc = t,
  5007. e()
  5008. }
  5009. ,
  5010. n.prototype.updateSuccessFunction = function(e) {
  5011. this.nextFunc = e
  5012. }
  5013. ,
  5014. n.prototype.interrupt = function(e, t) {
  5015. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5016. this.tourIsPlaying = !1,
  5017. this.bgmReplay(),//xzw
  5018. this.interrupted = !0,
  5019. this.nextFunc = null,
  5020. this.emit(p.ActionInterrupted),
  5021. null !== e && void 0 !== e || (e = g.BEGINNING),
  5022. this.player.interruptAndFastForward(e, t),
  5023. !0)
  5024. }
  5025. ,
  5026. n.prototype.wouldInterrupt = function() {
  5027. return this.transitionStage !== y.None
  5028. }
  5029. ,
  5030. n.prototype.intermediateState = function() {
  5031. return this.transitionStage !== y.None
  5032. }
  5033. ,
  5034. n.prototype.isInterrupted = function() {
  5035. return this.interrupted
  5036. }
  5037. ,
  5038. n.prototype.pauseWalkingSection = function() {
  5039. this.walkingSectionPaused = !0
  5040. }
  5041. ,
  5042. n.prototype.clearWalkingSectionPaused = function() {
  5043. this.walkingSectionPaused = !1
  5044. }
  5045. ,
  5046. n.prototype.autoTour = function() {
  5047. var e = Date.now();
  5048. this.model.auxDataPromise.then(function() {
  5049. e = Date.now() - e;
  5050. var t = a.warp.auto
  5051. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  5052. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  5053. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  5054. done: function() {
  5055. this.playTour()
  5056. }
  5057. .bind(this),
  5058. name: "_atr",
  5059. id: I
  5060. })
  5061. }
  5062. .bind(this))
  5063. }
  5064. ,
  5065. n.prototype.atDestinationPano = function() {
  5066. if (!this.player.currentPano || null === this.destinationItem)
  5067. return !1;
  5068. var e = this.player.currentPano.id;
  5069. if (void 0 === e)
  5070. return !1;
  5071. var t = this.model.heroLocations;
  5072. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  5073. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  5074. return destination && destination.panoId == e
  5075. }
  5076. ,
  5077. n.prototype.redirectToItem = function(e, t) {
  5078. if (null === e || void 0 === e)
  5079. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  5080. if (!this.wouldInterrupt())
  5081. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  5082. if (this.player.mode === c.TRANSITIONING)
  5083. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  5084. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  5085. var i = function() {
  5086. s.setTimeout(function() {
  5087. this.setDestinationItem(e),
  5088. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  5089. }
  5090. .bind(this), 0)
  5091. }
  5092. .bind(this);
  5093. this.interrupt(g.END, 0),
  5094. this.updateSuccessFunction(i)
  5095. }
  5096. ,
  5097. n.prototype.useSpecialTransition = function(e) {
  5098. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  5099. this.nextWarpStyle = u.BLACK
  5100. }
  5101. ,
  5102. n.prototype.resetSpecialTransition = function() {
  5103. this.nextWarpStyle = this.defaultWarpStyle
  5104. }
  5105. ,
  5106. n.prototype.arrivedAtDestination = function(e) {
  5107. if (this.player.flying || this.player.isWarping())
  5108. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  5109. else {
  5110. this.transitionStage = y.Aiming;
  5111. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  5112. this.player.model.fadePanoMarkers(0),
  5113. this.awaitCompletion(function() {
  5114. this.resetSpecialTransition(),
  5115. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  5116. }
  5117. .bind(this), t)
  5118. }
  5119. }
  5120. ,
  5121. n.prototype.goToDestination = function(e, t, i, n) {
  5122. //音频
  5123. //if(this.destinationItem[1] == 0){//如果是每个folder的起始
  5124. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  5125. if(musicInfo && musicInfo.music){
  5126. var o = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  5127. let audioSrc1 = g_tourAudio.src.split('/').pop();
  5128. let audioSrc2 = o.split('/').pop();
  5129. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  5130. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  5131. g_tourAudio.currentTime = 0; g_tourAudio.play();
  5132. }else if(g_tourAudio.paused && g_tourAudio.currentTime < g_tourAudio.duration){//未播完
  5133. g_tourAudio.play()
  5134. }
  5135. }else{//很可能是该folder的起始
  5136. g_tourAudio.src = manage.dealURL(o);
  5137. g_tourAudio.load()
  5138. }
  5139. }
  5140. //}
  5141. if (this.onTheBus = !0,
  5142. this.emit("update.controls"),
  5143. this.player.updateLastView(),
  5144. !n && this.atDestinationPano()){
  5145. /*
  5146. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  5147. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5148. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  5149. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5150. } */
  5151. return void this.arrivedAtDestination(!0);
  5152. }
  5153. if (this.player.flying || this.player.isWarping())
  5154. A.warn("Cannot go to new destination while player is flying or warping.");
  5155. else {
  5156. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5157. , o = null
  5158. , a1 = null;
  5159. if (r.isPano()) {
  5160. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  5161. //var walk = window.MP_PREFETCHED_MODELDATA.black ? 'black' : 'walk';
  5162. var s = this.getMomentTour(this.destinationItem) //window.MP_PREFETCHED_MODELDATA.momentTour || "walk";
  5163. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  5164. o = this.arrivedAtDestination.bind(this, !0)
  5165. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  5166. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5167. }
  5168. } else{
  5169. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  5170. o = this.arrivedAtDestination.bind(this, !1);
  5171. }
  5172. this.transitionStage = y.Moving,
  5173. this.model.fadePanoMarkers(0),
  5174. this.awaitCompletion(function() {
  5175. a1();
  5176. }
  5177. .bind(this), o),
  5178. this.emit("update.controls")
  5179. }
  5180. }
  5181. ,
  5182. n.prototype.tourInterlude = function() {
  5183. if (h.trackAlways("reach_highlight", {
  5184. reach_source: this.reachSource
  5185. }),
  5186. this.model.fadePanoMarkers(0),
  5187. this.emit("update.controls"),
  5188. this.tourIsPlaying)
  5189. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  5190. this.stopTour(true),
  5191. this.emit(p.TourEnd),
  5192. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  5193. this.transitionStage = y.Interlude,
  5194. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  5195. }
  5196. .bind(this), this.goNext.bind(this))
  5197. }
  5198. ,
  5199. n.prototype.playTour = function() {
  5200. if (!this.bounceable())
  5201. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  5202. this.tourInProgress = !0,
  5203. this.reachSource = "play",
  5204. this.tourIsPlaying = !0,
  5205. this.wasZoomEnabled = this.player.zoomEnabled,
  5206. this.player.zoomEnabled = !1,
  5207. this.resetSpecialTransition(),
  5208. this.emit("update.controls"),
  5209. this.emit(p.TourStart),
  5210. this.player.enablePreRendering(),
  5211. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  5212. this.goToDestination()) : this.goNext()))
  5213. }
  5214. ,
  5215. n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  5216. //if(g_tourAudio && g_tourAudio.paused && g_bgAudio && g_bgAudio.paused){
  5217. if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
  5218. g_playAudio = g_bgAudio;
  5219. g_tourAudio && g_tourAudio.pause();
  5220. //window.tourAudio && window.tourAudio.pause();
  5221. manage.switchBgmState(true);
  5222. }
  5223. }
  5224. ,
  5225. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  5226. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5227. this.tourIsPlaying = !1,
  5228. (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  5229. this.interrupt(),
  5230. this.clearWalkingSectionPaused(),
  5231. this.resetSpecialTransition(),
  5232. this.emit("update.controls"))
  5233. //window.tourAudio && window.tourAudio.pause();
  5234. if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
  5235. {
  5236. g_tourAudio.pause();
  5237. //g_tourAudio.src = ""
  5238. }
  5239. }
  5240. ,
  5241. n.prototype.endTourProgress = function() {
  5242. this.tourInProgress = !1,
  5243. this.emit("update.controls"),
  5244. this.emit(p.TourEnd)
  5245. }
  5246. ,
  5247. n.prototype.goToHighlight = function(e) {
  5248. if (this.wouldInterrupt())
  5249. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  5250. else {
  5251. if (A.debug("<tour.goto " + e + ">"),
  5252. this.isInterrupted())
  5253. return;
  5254. this.clearWalkingSectionPaused(),
  5255. this.setDestinationItem(e),
  5256. this.useSpecialTransition("Hilight"),
  5257. this.goToDestination(),
  5258. h.trackAlways("reach_highlight", {
  5259. reach_source: "thumb"
  5260. })
  5261. }
  5262. }
  5263. ,
  5264. n.prototype.prevHighlight = function() {
  5265. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  5266. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5267. this.reachSource = "prev",
  5268. this.goPrev()))
  5269. }
  5270. ,
  5271. n.prototype.nextHighlight = function() {
  5272. this.bounceable() || (this.player.emit("tour_manual", "next"),
  5273. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5274. this.reachSource = "next",
  5275. this.goNext()))
  5276. }
  5277. ,
  5278. n.prototype.changeMode = function(e) {
  5279. var t = $.Deferred()
  5280. , i = t.resolve.bind(t)
  5281. , n = t.reject.bind(t);
  5282. this.emit(p.StartModeChange);
  5283. var r = function() {
  5284. return this.clearWalkingSectionPaused(),
  5285. !!this.wouldInterrupt() && (this.interrupt(),
  5286. !0)
  5287. }
  5288. .bind(this);
  5289. if (!r()) {
  5290. switch (e) {
  5291. case c.PANORAMA:
  5292. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5293. break;
  5294. case c.DOLLHOUSE:
  5295. case c.FLOORPLAN:
  5296. this.player.flyToNewMode({
  5297. mode: e
  5298. }).done(i).fail(n);
  5299. break;
  5300. case c.OUTDOOR:
  5301. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5302. }
  5303. return t.promise()
  5304. }
  5305. }
  5306. ,
  5307. n.prototype.atEndOfTour = function() {
  5308. //return this.currentItem >= this.nItems - 1
  5309. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  5310. if(end){
  5311. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  5312. if(heroLocations){
  5313. end = this.currentItem[1] >= heroLocations.length - 1
  5314. }
  5315. }
  5316. return end;
  5317. }
  5318. ,
  5319. n.prototype.firstDestination = function() {
  5320. //return 0 < this.nItems ? 0 : null
  5321. return 0 < this.nItems ? [0,0]: null
  5322. }
  5323. ,
  5324. n.prototype.finalDestination = function() {
  5325. //return 0 < this.nItems ? this.nItems - 1 : null
  5326. return 0 < this.nItems ? [this.nItems - 1,0]: null
  5327. }
  5328. ,
  5329. n.prototype.goPrev = function() {
  5330. this.tourAdvance(-1)
  5331. }
  5332. ,
  5333. n.prototype.goNext = function() {
  5334. this.tourAdvance(1)
  5335. }
  5336. ,
  5337. n.prototype.setDestinationItem = function(e) {
  5338. this.destinationItem = e,
  5339. this.emit("update.controls")
  5340. }
  5341. ,
  5342. n.prototype.setCurrentItem = function(e) {
  5343. this.currentItem = e,
  5344. this.emit("update.controls")
  5345. }
  5346. ,
  5347. n.prototype.nextItem = function(currentItem) {
  5348. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5349. if(currentItem == void 0)return this.firstDestination()
  5350. var currentLocation = this.model.heroLocations[currentItem[0]];
  5351. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5352. var item;
  5353. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5354. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5355. }else{
  5356. item = [currentItem[0] , currentItem[1]+1]
  5357. }
  5358. if(item[0] >= this.nItems ){
  5359. item = this.firstDestination()
  5360. }
  5361. return item;
  5362. //暂时不理会endlessLoop,默认为false
  5363. }
  5364. ,
  5365. n.prototype.prevItem = function(currentItem) {
  5366. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5367. if(currentItem == void 0)return this.firstDestination()
  5368. var item;
  5369. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5370. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5371. else{
  5372. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5373. if(this.currentItem[1] == 0){//子目录中第一个
  5374. return [currentItem[0] - 1, lastChildNum-1]
  5375. }else{
  5376. return [currentItem[0], currentItem[1]-1]
  5377. }
  5378. }
  5379. }
  5380. ,
  5381. n.prototype.tourAdvance = function(e) {//e是1或-1
  5382. A.debug("tourAdvance(" + e + ")")
  5383. if(null === this.currentItem || void 0 === this.currentItem){
  5384. this.setDestinationItem(this.firstDestination())
  5385. }else{
  5386. var item
  5387. if(e == 1){
  5388. item = this.nextItem(this.currentItem)
  5389. }else if(e == -1){
  5390. item = this.prevItem(this.currentItem)
  5391. }
  5392. this.setDestinationItem(item)
  5393. }
  5394. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5395. this.useSpecialTransition("reverse-looping to end")
  5396. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5397. this.useSpecialTransition("looping back to start")
  5398. }
  5399. /* var momentTour = this.getMomentTour(this.destinationItem);
  5400. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5401. var zoomLevel = this.player.zoomLevel;
  5402. this.player.zoomEnabled = true;
  5403. var zoom = function(e, d) {
  5404. this.player.zoomTo((1-e)*zoomLevel, true)
  5405. }.bind(this)
  5406. s.start(zoom, 1500, function(){
  5407. }, 0, d.easeOutQuad, "zoom")
  5408. } */
  5409. this.goToDestination()
  5410. }
  5411. ,
  5412. n.prototype.getMomentTour = function(destinationItem) {//add
  5413. var wholeMomentTour = window.MP_PREFETCHED_MODELDATA.momentTour || "walk"; //最外层
  5414. if(!destinationItem) return wholeMomentTour
  5415. else{
  5416. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5417. if(currentLocation.momentTour)return currentLocation.momentTour;
  5418. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5419. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5420. }
  5421. }
  5422. ,
  5423. t.exports = n
  5424. }
  5425. ).call(this, "/js/director.js")
  5426. }
  5427. , {
  5428. "./analytics": 4,
  5429. "./enum/BlackoutStyle": 18,
  5430. "./enum/ControlEvents": 21,
  5431. "./enum/DirectorEvents": 23,
  5432. "./enum/ModelManagerEvents": 33,
  5433. "./enum/PathDiscardMode": 38,
  5434. "./enum/PathDisplayMode": 39,
  5435. "./enum/PlayerEvents": 40,
  5436. "./enum/Viewmode": 51,
  5437. "./enum/WarpStyle": 52,
  5438. "./model/ModelManager": 140,
  5439. "./player": 155,
  5440. "./settings": 166,
  5441. "./util/logger": 189,
  5442. "./util/transitions": 195,
  5443. events: 202,
  5444. three: 217
  5445. }],
  5446. 16: [function(e, t, i) {
  5447. "use strict";
  5448. var n = e("three")
  5449. , r = e("./enum/Viewmode")
  5450. , o = (e("./settings"),
  5451. e("./util/transitions"))
  5452. , a = e("./enum/PlayerEvents")
  5453. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5454. , l = new n.ShaderPass(n.VerticalBlurShader);
  5455. l.renderToScreen = !0;
  5456. var c = $("#player").width() / $("#player").height();
  5457. isNaN(c) && (c = 1);
  5458. initTransitionPass(n)
  5459. var h = {
  5460. currentBlur: 0,
  5461. aspect: c,
  5462. blurStrength: 1,
  5463. hblurPass: s,
  5464. vblurPass: l,
  5465. transitionMaskPass : new n.TransitionPass()
  5466. ,
  5467. bindEvents: function(e) {
  5468. e.on(a.ModeChanged, function(e, t) {
  5469. e === r.PANORAMA && (o.cancel(h.blur),
  5470. o.cancel(h.addBlur),
  5471. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5472. })
  5473. },
  5474. blur: function(e) {
  5475. h.currentBlur = e;
  5476. var t = e * h.blurStrength;
  5477. l.uniforms.v.value = t / 512 * h.aspect,
  5478. s.uniforms.h.value = t / 512
  5479. },
  5480. addBlur: function(e) {
  5481. e = Math.max(e, h.currentBlur),
  5482. h.blur(e)
  5483. },
  5484. removeBlur: function(e) {
  5485. e = Math.min(1 - e, h.currentBlur),
  5486. h.blur(e)
  5487. }
  5488. };
  5489. h.blur(0),
  5490. t.exports = h
  5491. }
  5492. , {
  5493. "./enum/PlayerEvents": 40,
  5494. "./enum/Viewmode": 51,
  5495. "./settings": 166,
  5496. "./util/transitions": 195,
  5497. three: 217
  5498. }],
  5499. 17: [function(e, t, i) {
  5500. "use strict";
  5501. t.exports = {
  5502. UNKNOWN: 0,
  5503. ALIGNED: 1,
  5504. UNALIGNED: 2,
  5505. PLACED: 3
  5506. }
  5507. }
  5508. , {}],
  5509. 18: [function(e, t, i) {
  5510. "use strict";
  5511. t.exports = {
  5512. NONE: 0,
  5513. MIDDLE: 1,
  5514. END: 2,
  5515. BEGINNING: 3,
  5516. FADEIN: 4
  5517. }
  5518. }
  5519. , {}],
  5520. 19: [function(e, t, i) {
  5521. "use strict";
  5522. var n = e("three");
  5523. t.exports = {
  5524. newBlue: new n.Color(4967932),
  5525. altBlue: new n.Color(47355),
  5526. tagDefault: new n.Color(223357),
  5527. classicBlue: new n.Color(53759),
  5528. mpYellow: new n.Color(16502016),
  5529. mpOrange: new n.Color(16428055),
  5530. mpBlue: new n.Color(12096),
  5531. mpLtGrey: new n.Color(13751252),
  5532. mpDkGrey: new n.Color(10000019),
  5533. mpRed: new n.Color(12525854),
  5534. mpOrangeDesat: new n.Color(16764529),
  5535. mpBlueDesat: new n.Color(4034734),
  5536. mpRedDesat: new n.Color(14705505),
  5537. white: new n.Color(16777215),
  5538. black: new n.Color(0),
  5539. _desat: function(e, t) {
  5540. var i = t || .3
  5541. , r = (new n.Color).copy(e).getHSL();
  5542. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5543. },
  5544. _darken: function(e, t) {
  5545. var i = t || .2
  5546. , r = e.getHSL();
  5547. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5548. }
  5549. }
  5550. }
  5551. , {
  5552. three: 217
  5553. }],
  5554. 20: [function(e, t, i) {
  5555. "use strict";
  5556. t.exports = {
  5557. NONE: -1,
  5558. ROTATE: 0,
  5559. DOLLY: 1,
  5560. PAN: 2,
  5561. ROTATE_DOLLY: 3,
  5562. PAN_DOLLY: 4
  5563. }
  5564. }
  5565. , {}],
  5566. 21: [function(e, t, i) {
  5567. "use strict";
  5568. t.exports = {
  5569. Move: "move",
  5570. InteractionDirect: "interaction.direct",
  5571. InteractionKey: "interaction.key",
  5572. InteractionGui: "interaction.gui",
  5573. FlyInDirection: "fly.direction",
  5574. InputStart: "input.start",
  5575. Pinch: "input.pinch",
  5576. Scroll: "input.scroll",
  5577. AutoPanInterrupt: "autopan.interrupt",
  5578. AutoPanComplete: "autopan.complete",
  5579. AutoPanClamped: "autopan.clamped",
  5580. LongTap: "longtap"
  5581. }
  5582. }
  5583. , {}],
  5584. 22: [function(e, t, i) {
  5585. "use strict";
  5586. t.exports = Object.freeze({
  5587. FORWARD: "FORWARD",
  5588. LEFT: "LEFT",
  5589. RIGHT: "RIGHT",
  5590. BACK: "BACK",
  5591. UP: "UP",
  5592. DOWN: "DOWN"
  5593. })
  5594. }
  5595. , {}],
  5596. 23: [function(e, t, i) {
  5597. "use strict";
  5598. t.exports = {
  5599. ActionInterrupted: "action.interrupted",
  5600. TourStart: "tour.start",
  5601. TourEnd: "tour.end",
  5602. StartModeChange: "mode.startChange"
  5603. }
  5604. }
  5605. , {}],
  5606. 24: [function(e, t, i) {
  5607. "use strict";
  5608. t.exports = Object.freeze({
  5609. None: 0,
  5610. Queued: 1,
  5611. ForceQueued: 2,
  5612. Downloading: 3,
  5613. Downloaded: 4,
  5614. DownloadFailed: 5
  5615. })
  5616. }
  5617. , {}],
  5618. 25: [function(e, t, i) {
  5619. "use strict";
  5620. t.exports = {
  5621. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5622. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5623. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5624. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5625. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5626. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5627. }
  5628. }
  5629. , {}],
  5630. 26: [function(e, t, i) {
  5631. "use strict";
  5632. t.exports = {
  5633. Texture2D: 0,
  5634. TextureCube: 1
  5635. }
  5636. }
  5637. , {}],
  5638. 27: [function(e, t, i) {
  5639. "use strict";
  5640. t.exports = {
  5641. SMALL: "small",
  5642. LARGE: "large"
  5643. }
  5644. }
  5645. , {}],
  5646. 28: [function(e, t, i) {
  5647. "use strict";
  5648. var n = e("./Viewmode")
  5649. , r = {
  5650. LANDING: {},
  5651. NAVIGATION: "navigation",
  5652. MORE_HELP: "moreHelp",
  5653. TOUR_INTERACTION: {}
  5654. };
  5655. r.LANDING[n.PANORAMA] = "panorama.landing",
  5656. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5657. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5658. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5659. r.TOUR_INTERACTION.standard = "standard.tour",
  5660. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5661. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5662. t.exports = r
  5663. }
  5664. , {
  5665. "./Viewmode": 51
  5666. }],
  5667. 29: [function(e, t, i) {
  5668. "use strict";
  5669. var n = {
  5670. UP: 1,
  5671. DOWN: -1,
  5672. LEFT: "L",
  5673. RIGHT: "R",
  5674. FORWARD: "F",
  5675. BACK: "B",
  5676. reverse: {},
  5677. opposite: function(e) {
  5678. return this.reverse[e.toString()]
  5679. }
  5680. };
  5681. !function() {
  5682. n.reverse[n.UP] = n.DOWN,
  5683. n.reverse[n.DOWN] = n.UP,
  5684. n.reverse[n.LEFT] = n.RIGHT,
  5685. n.reverse[n.RIGHT] = n.LEFT,
  5686. n.reverse[n.FORWARD] = n.BACK,
  5687. n.reverse[n.BACK] = n.FORWARD
  5688. }(),
  5689. t.exports = n
  5690. }
  5691. , {}],
  5692. 30: [function(e, t, i) {
  5693. "use strict";
  5694. var n = e("../util/browser")
  5695. , r = {
  5696. ZERO: 48,
  5697. ONE: 49,
  5698. TWO: 50,
  5699. THREE: 51,
  5700. FOUR: 52,
  5701. FIVE: 53,
  5702. SIX: 54,
  5703. SEVEN: 55,
  5704. EIGHT: 56,
  5705. NINE: 57,
  5706. LEFTARROW: 37,
  5707. UPARROW: 38,
  5708. RIGHTARROW: 39,
  5709. DOWNARROW: 40,
  5710. A: 65,
  5711. B: 66,
  5712. C: 67,
  5713. D: 68,
  5714. E: 69,
  5715. F: 70,
  5716. G: 71,
  5717. H: 72,
  5718. I: 73,
  5719. J: 74,
  5720. K: 75,
  5721. L: 76,
  5722. M: 77,
  5723. N: 78,
  5724. O: 79,
  5725. P: 80,
  5726. Q: 81,
  5727. R: 82,
  5728. S: 83,
  5729. T: 84,
  5730. U: 85,
  5731. V: 86,
  5732. W: 87,
  5733. X: 88,
  5734. Y: 89,
  5735. Z: 90,
  5736. SPACE: 32,
  5737. RETURN: 13,
  5738. SEMICOLON: 186,
  5739. PLUSEQUALS: 187,
  5740. DASHUNDERSCORE: 189,
  5741. OPENBRACKET: 219
  5742. };
  5743. n.detectFirefox() && (r.SEMICOLON = 59,
  5744. r.PLUSEQUALS = 61,
  5745. r.DASHUNDERSCORE = 173),
  5746. t.exports = r
  5747. }
  5748. , {
  5749. "../util/browser": 182
  5750. }],
  5751. 31: [function(e, t, i) {
  5752. "use strict";
  5753. t.exports = {
  5754. EN_US: "en-US",
  5755. ES_MX: "es-MX",
  5756. FR_FR: "fr-FR",
  5757. DE_DE: "de-DE",
  5758. RU_RU: "ru-RU",
  5759. CN_CN: "cn-CN",
  5760. JP_JP: "jp-JP"
  5761. }
  5762. }
  5763. , {}],
  5764. 32: [function(e, t, i) {
  5765. "use strict";
  5766. t.exports = {
  5767. TagActivated: "tag.activated",
  5768. TagDismissed: "tag.dismissed",
  5769. TagNavigation: "tag.navigation"
  5770. }
  5771. }
  5772. , {}],
  5773. 33: [function(e, t, i) {
  5774. "use strict";
  5775. t.exports = {
  5776. ModelAdded: "model-added",
  5777. ActiveModelChanged: "active-model-changed"
  5778. }
  5779. }
  5780. , {}],
  5781. 34: [function(e, t, i) {
  5782. "use strict";
  5783. t.exports = {
  5784. LEFT: 0,
  5785. MIDDLE: 1,
  5786. RIGHT: 2
  5787. }
  5788. }
  5789. , {}],
  5790. 35: [function(e, t, i) {
  5791. "use strict";
  5792. t.exports = {
  5793. PanoRenderComplete: "panorama.render.complete",
  5794. TileRenderFailure: "panorama.tile.render.failed",
  5795. TileRenderSuccess: "panorama.tile.render.success",
  5796. TileUploadAttempted: "panorama.tile.upload.attempted",
  5797. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5798. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5799. }
  5800. }
  5801. , {}],
  5802. 36: [function(e, t, i) {
  5803. "use strict";
  5804. t.exports = {
  5805. BASE: 1,
  5806. STANDARD: 2,
  5807. HIGH: 3,
  5808. ULTRAHIGH: 4
  5809. }
  5810. }
  5811. , {}],
  5812. 37: [function(e, t, i) {
  5813. "use strict";
  5814. t.exports = {
  5815. LoadComplete: "panorama.load.complete",
  5816. LoadFailed: "panorama.load.failed",
  5817. TileLoaded: "panorama.tile.loaded"
  5818. }
  5819. }
  5820. , {}],
  5821. 38: [function(e, t, i) {
  5822. "use strict";
  5823. t.exports = Object.freeze({
  5824. Standard: 0,
  5825. Slow: 1,
  5826. Retain: 2
  5827. })
  5828. }
  5829. , {}],
  5830. 39: [function(e, t, i) {
  5831. "use strict";
  5832. t.exports = Object.freeze({
  5833. Show: 0,
  5834. Hide: 1,
  5835. Retain: 2
  5836. })
  5837. }
  5838. , {}],
  5839. 40: [function(e, t, i) {
  5840. "use strict";
  5841. t.exports = {
  5842. Move: "move",
  5843. MoveComplete: "move.complete",
  5844. ModeChanged: "mode.changed",
  5845. ModeChanging: "mode.changing",
  5846. PanoChosen: "pano.chosen",
  5847. ClosestPanoChanging: "closest.pano.changing",
  5848. WarpStarted: "warp.started",
  5849. WarpInterrupted: "warp.interrupted",
  5850. WarpEnded: "warp.ended",
  5851. FlyinFinished: "flyin.finished",
  5852. FlyingStarted: "flying.started",
  5853. FlyingInterrupted: "flying.interrupted",
  5854. FlyingEnded: "flying.ended",
  5855. Ready: "ready",
  5856. StartInside: "start.inside",
  5857. StartOutside: "start.outside",
  5858. ViewChanged: "view.changed",
  5859. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5860. InputStart: "input.start"
  5861. }
  5862. }
  5863. , {}],
  5864. 41: [function(e, t, i) {
  5865. "use strict";
  5866. t.exports = Object.freeze({
  5867. DEFAULT: 0,
  5868. PANOMARKERS: 1,
  5869. RETICULE: 2,
  5870. TAG: 3
  5871. })
  5872. }
  5873. , {}],
  5874. 42: [function(e, t, i) {
  5875. "use strict";
  5876. t.exports = {
  5877. visibleFloor: 1,
  5878. ghostFloor: 3,
  5879. boundingSkybox: 1,
  5880. panoMarker: 2,
  5881. reticule: 3,
  5882. tagStem: 4,
  5883. tagDisc: 5,
  5884. ribbon: 100
  5885. }
  5886. }
  5887. , {}],
  5888. 43: [function(e, t, i) {
  5889. "use strict";
  5890. t.exports = {
  5891. ContextCreated: "scene-renderer-context-created",
  5892. AfterRender: "after-render",
  5893. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5894. }
  5895. }
  5896. , {}],
  5897. 44: [function(e, t, i) {
  5898. "use strict";
  5899. t.exports = {
  5900. IDLE: "idle",
  5901. BROWSE: "browse",
  5902. EXAMINE: "examine"
  5903. }
  5904. }
  5905. , {}],
  5906. 45: [function(e, t, i) {
  5907. "use strict";
  5908. t.exports = {
  5909. TileDownloadSuccess: "tiledownloader.download.success",
  5910. TileDownloadFailure: "tiledownloader.download.failure",
  5911. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5912. }
  5913. }
  5914. , {}],
  5915. 46: [function(e, t, i) {
  5916. "use strict";
  5917. t.exports = {
  5918. CardboardAndroid: "googlevr",
  5919. GearVR: "gearvr",
  5920. CardboardIOS: "googlevrios",
  5921. Cardboard: "googlevr"
  5922. }
  5923. }
  5924. , {}],
  5925. 47: [function(e, t, i) {
  5926. "use strict";
  5927. t.exports = {
  5928. NONE: 0,
  5929. CONTEXTUAL: 1,
  5930. ANDROID: 2
  5931. }
  5932. }
  5933. , {}],
  5934. 48: [function(e, t, i) {
  5935. "use strict";
  5936. var n = {
  5937. Title: 0,
  5938. Cardboard: 1
  5939. }
  5940. , r = {
  5941. Title: 0,
  5942. Cardboard: 1,
  5943. Gear: 2
  5944. };
  5945. !function() {
  5946. [n, r].forEach(function(e) {
  5947. e.pageCount = Object.keys(e).length
  5948. })
  5949. }(),
  5950. t.exports.ios = n,
  5951. t.exports.standard = r
  5952. }
  5953. , {}],
  5954. 49: [function(e, t, i) {
  5955. "use strict";
  5956. t.exports = {
  5957. Android: "android",
  5958. IOS: "ios",
  5959. Desktop: "desktop",
  5960. UnsupportedAndroid: "android-unsupported"
  5961. }
  5962. }
  5963. , {}],
  5964. 50: [function(e, t, i) {
  5965. "use strict";
  5966. var n = e("three");
  5967. t.exports = {
  5968. UP: new n.Vector3(0,1,0),
  5969. DOWN: new n.Vector3(0,-1,0),
  5970. LEFT: new n.Vector3(-1,0,0),
  5971. RIGHT: new n.Vector3(1,0,0),
  5972. FORWARD: new n.Vector3(0,0,-1),
  5973. BACK: new n.Vector3(0,0,1)
  5974. }
  5975. }
  5976. , {
  5977. three: 217
  5978. }],
  5979. 51: [function(e, t, i) {
  5980. "use strict";
  5981. var n = e("../exception/ViewmodeConvertException")
  5982. , r = e("./coreViewmodes")
  5983. , o = e("../util/common")
  5984. , a = {
  5985. MESH: "mesh",
  5986. OUTDOOR: "outdoor",
  5987. TRANSITIONING: "transitioning",
  5988. toInt: function(e) {
  5989. switch (e) {
  5990. case this.PANORAMA:
  5991. return 1;
  5992. case this.DOLLHOUSE:
  5993. return 2;
  5994. case this.FLOORPLAN:
  5995. return 3;
  5996. case this.OUTDOOR:
  5997. return 4;
  5998. case this.TRANSITIONING:
  5999. return -1
  6000. }
  6001. throw new n("No known conversion for Viewmode to int for mode: " + e)
  6002. },
  6003. fromInt: function(e) {
  6004. switch (e) {
  6005. case "1":
  6006. case 1:
  6007. return this.PANORAMA;
  6008. case "2":
  6009. case 2:
  6010. return this.DOLLHOUSE;
  6011. case "3":
  6012. case 3:
  6013. return this.FLOORPLAN;
  6014. case "4":
  6015. case 4:
  6016. return this.OUTDOOR
  6017. }
  6018. throw new n("No known conversion for int to viewmode for int: " + e)
  6019. },
  6020. convertWorkshopModeInt: function(e) {
  6021. switch (e) {
  6022. case "0":
  6023. case 0:
  6024. case undefined: //xzw add
  6025. return this.PANORAMA;
  6026. case "1":
  6027. case 1:
  6028. return this.FLOORPLAN;
  6029. case "2":
  6030. case 2:
  6031. return this.DOLLHOUSE;
  6032. case "3":
  6033. case 3:
  6034. return this.MESH
  6035. }
  6036. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  6037. }
  6038. };
  6039. o.extendObject(a, r),
  6040. t.exports = a
  6041. }
  6042. , {
  6043. "../exception/ViewmodeConvertException": 58,
  6044. "../util/common": 185,
  6045. "./coreViewmodes": 54
  6046. }],
  6047. 52: [function(e, t, i) {
  6048. "use strict";
  6049. t.exports = {
  6050. BLACK: "black",
  6051. STD: "std",
  6052. WALK: "walk"
  6053. }
  6054. }
  6055. , {}],
  6056. 53: [function(e, t, i) {
  6057. "use strict";
  6058. t.exports = {
  6059. ZoomIn: "zoom.in",
  6060. ZoomOut: "zoom.out",
  6061. ZoomMax: "zoom.max",
  6062. ZoomMin: "zoom.min"
  6063. }
  6064. }
  6065. , {}],
  6066. 54: [function(e, t, i) {
  6067. "use strict";
  6068. t.exports = {
  6069. PANORAMA: "panorama",
  6070. DOLLHOUSE: "dollhouse",
  6071. FLOORPLAN: "floorplan"
  6072. }
  6073. }
  6074. , {}],
  6075. 55: [function(e, t, i) {
  6076. "use strict";
  6077. function n(e) {
  6078. this.message = e
  6079. }
  6080. t.exports = n
  6081. }
  6082. , {}],
  6083. 56: [function(e, t, i) {
  6084. "use strict";
  6085. function n(e) {
  6086. r.call(this, e)
  6087. }
  6088. var r = e("./BasicException");
  6089. n.prototype = Object.create(r.prototype),
  6090. t.exports = n
  6091. }
  6092. , {
  6093. "./BasicException": 55
  6094. }],
  6095. 57: [function(e, t, i) {
  6096. "use strict";
  6097. function n(e) {
  6098. r.call(this, e)
  6099. }
  6100. var r = e("./BasicException");
  6101. n.prototype = Object.create(r.prototype),
  6102. t.exports = n
  6103. }
  6104. , {
  6105. "./BasicException": 55
  6106. }],
  6107. 58: [function(e, t, i) {
  6108. "use strict";
  6109. function n(e) {
  6110. r.call(this, e)
  6111. }
  6112. var r = e("./BasicException");
  6113. n.prototype = Object.create(r.prototype),
  6114. t.exports = n
  6115. }
  6116. , {
  6117. "./BasicException": 55
  6118. }],
  6119. 59: [function(e, t, i) {
  6120. (function(i) {
  6121. "use strict";
  6122. function n(e) {
  6123. var t = {};
  6124. if (e) {
  6125. var i = e.flags;
  6126. if (i)
  6127. for (var n in i)
  6128. i.hasOwnProperty(n) && (t[i[n]] = !0);
  6129. return t
  6130. }
  6131. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  6132. null
  6133. }
  6134. var r = e("./util/ajax")
  6135. , o = e("./util/showcase")
  6136. , a = e("./util/logger")
  6137. , s = ""
  6138. , l = new a(i)
  6139. , c = {};
  6140. t.exports = {
  6141. loadFeatureFlags: function(e) {
  6142. var t = $.Deferred();
  6143. return r.get(e.urlBase + s, {
  6144. responseType: "json",
  6145. prefetchFrom: "user",
  6146. auth: o.getAuthorizationHeader()
  6147. }).done(function(e) {
  6148. c = n(e),
  6149. c ? t.resolve(c) : t.reject("loading-failed")
  6150. }).fail(function() {
  6151. l.debug("Retrieval of feature flags failed."),
  6152. t.reject("loading-failed")
  6153. }),
  6154. t.promise()
  6155. },
  6156. getFlags: function() {
  6157. return c
  6158. },
  6159. updateDependentSettings: function(e, t) {
  6160. e = e || c,
  6161. e.labels && (t.labels.enabled = !0),
  6162. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  6163. e.showcase_sdk && (t.sdkInit = !0),
  6164. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  6165. e.showcase_webvr && (t.vr.allowWebVR = !0),
  6166. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  6167. e.hide_sc_sharing && (t.share.enabled = !1)
  6168. }
  6169. }
  6170. }
  6171. ).call(this, "/js/featureflags.js")
  6172. }
  6173. , {
  6174. "./util/ajax": 181,
  6175. "./util/logger": 189,
  6176. "./util/showcase": 193
  6177. }],
  6178. 60: [function(e, t, i) {
  6179. "use strict";
  6180. var n = (e("../util/common"),
  6181. {
  6182. status: 0,
  6183. set: function(e) {
  6184. if (isNaN(e))
  6185. return !1;
  6186. var t = $('.progressbar');
  6187. 0 > e && (e = 0);
  6188. e > 100 && (e = 100);
  6189. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  6190. var barperc = e*width;
  6191. var perc = Math.round(e);
  6192. var labelpos = (parseInt(barperc)-15);
  6193. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  6194. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  6195. t.find('.perc').text(perc+'%'); //具体数字的百分比
  6196. this.status = e
  6197. },
  6198. done: function(e) {
  6199. return e || this.status ? (this.status = null,
  6200. this.set(100)) : this
  6201. }
  6202. });
  6203. t.exports.circleLoader = n
  6204. }
  6205. , {
  6206. "../util/common": 185
  6207. }],
  6208. 61: [function(e, t, i) {
  6209. "use strict";
  6210. t.exports = Object.freeze({
  6211. CLOSE: "modal.closer.close"
  6212. })
  6213. }
  6214. , {}],
  6215. 62: [function(e, t, i) {
  6216. "use strict";
  6217. function n(e, t) {
  6218. t && (t.stopPropagation(),
  6219. t.preventDefault()),
  6220. e && this.emit(l.CLOSE, e),
  6221. g.reset()
  6222. }
  6223. function r(e, t) {
  6224. function i() {
  6225. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  6226. t !== f && (f = t,
  6227. t ? (e.classList.add("closeByFooter"),
  6228. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  6229. h.classList.remove("closeByFooter")))
  6230. }
  6231. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  6232. }
  6233. var o = e("../../settings")
  6234. , a = (e("../../tag/Media/MediaEvent"),
  6235. e("../../util/browser"))
  6236. , s = e("../../util/common")
  6237. , l = e("./ModalCloserEvent")
  6238. , c = e("events").EventEmitter
  6239. , h = document.getElementsByClassName("footer")[0]
  6240. , u = h.querySelectorAll(".close")[0]
  6241. , d = null
  6242. , p = null
  6243. , f = null
  6244. , g = (a.isMobile(),
  6245. {
  6246. open: function(e) {
  6247. e && (r(e),
  6248. d && u.removeEventListener("click", d, !0),
  6249. d = n.bind(this, e.id),
  6250. u.addEventListener("click", d, !0),
  6251. p && window.removeEventListener("resize", p, !0),
  6252. p = r.bind(this, e),
  6253. window.addEventListener("resize", p, !0))
  6254. },
  6255. reset: function() {
  6256. h.classList.remove("closeByFooter"),
  6257. u.removeEventListener("click", d, !0),
  6258. window.removeEventListener("resize", p, !0),
  6259. d = p = f = null
  6260. }
  6261. });
  6262. s.extendObject(g, c.prototype),
  6263. t.exports = g
  6264. }
  6265. , {
  6266. "../../tag/Media/MediaEvent": 131,
  6267. "../../settings": 166,
  6268. "../../util/browser": 182,
  6269. "../../util/common": 185,
  6270. "./ModalCloserEvent": 61,
  6271. events: 202
  6272. }],
  6273. 63: [function(e, t, i) {
  6274. "use strict";
  6275. function n(e, t, i) {
  6276. var n = new r.GUI({
  6277. width: 400
  6278. })
  6279. , u = n.addFolder("Flydown from Dollhouse");
  6280. u.add(h.flydown, "movementEasing", Object.keys(a)),
  6281. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  6282. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  6283. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  6284. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  6285. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6286. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6287. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6288. var d = n.addFolder("Transition between panos");
  6289. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  6290. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6291. h.transition.flyTime = 0,
  6292. d.__controllers.forEach(function(e) {
  6293. e.updateDisplay()
  6294. })
  6295. }),
  6296. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  6297. h.transition.flySpeed = 0,
  6298. d.__controllers.forEach(function(e) {
  6299. e.updateDisplay()
  6300. })
  6301. }),
  6302. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6303. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6304. d.add(h.transition, "movementEasing", Object.keys(a));
  6305. var p = n.addFolder("Path Display");
  6306. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  6307. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  6308. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  6309. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  6310. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6311. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  6312. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6313. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  6314. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  6315. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  6316. h.path.color = l[h.path.color],
  6317. h.path.colorUp = l._desat(h.path.color),
  6318. h.path.colorDown = l.darken(h.path.color)
  6319. }),
  6320. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  6321. h.reticuleColor = l[h.reticuleColor]
  6322. });
  6323. var f = n.addFolder("Warping")
  6324. , g = f.addFolder("Warp/Teleport");
  6325. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  6326. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6327. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  6328. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  6329. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6330. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  6331. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6332. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6333. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6334. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6335. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6336. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6337. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6338. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6339. h.path.typ = c[h.path.typ]
  6340. }),
  6341. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6342. t.endlessLoop = h.warp.loop
  6343. }),
  6344. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6345. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6346. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6347. var m = f.addFolder("Long Warp Only");
  6348. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6349. h.warp.flySpeed = 0,
  6350. m.__controllers.forEach(function(e) {
  6351. e.updateDisplay()
  6352. })
  6353. }),
  6354. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6355. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6356. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6357. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6358. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6359. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6360. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6361. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6362. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6363. var v = n.addFolder("Warp Esoterica");
  6364. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6365. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6366. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6367. h.warp.minWarpTime = 0,
  6368. v.__controllers.forEach(function(e) {
  6369. e.updateDisplay()
  6370. })
  6371. }),
  6372. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6373. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6374. v.add(h.warp, "movementEasing", Object.keys(a));
  6375. var A = n.addFolder("Misc");
  6376. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6377. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6378. }),
  6379. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6380. i.cameras[s.PANORAMA].fov = h.insideFOV
  6381. }),
  6382. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6383. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6384. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6385. var y = n.addFolder("Navigation");
  6386. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6387. h.navigation.panoScores || e.panos.forEach(function(e) {
  6388. e.floor.remove(e.text3d),
  6389. e.text3d = null
  6390. })
  6391. }),
  6392. y.add(h.navigation, "mouseDirection"),
  6393. y.add(h.navigation, "filterStrictness", 0, 1),
  6394. y.add(h.navigation, "angleFactor", -60, 0),
  6395. y.add(h.navigation, "directionFactor", 1, 20),
  6396. y.add(h.navigation, "distanceFactor", -5, 5),
  6397. y.add(h.navigation, "optionalityFactor", .1, 10);
  6398. var C = n.addFolder("tags")
  6399. , I = C.addFolder("Tag Creation");
  6400. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6401. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6402. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6403. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6404. var E = C.addFolder("Visibility");
  6405. E.add(h.tags.visibility, "anyDistance"),
  6406. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6407. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6408. E.add(h.tags.visibility, "hideViaFloor"),
  6409. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6410. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6411. var b = C.addFolder("Disc Parameters");
  6412. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6413. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6414. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6415. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6416. }),
  6417. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6418. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6419. }),
  6420. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6421. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6422. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6423. var w = C.addFolder("Navigate");
  6424. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6425. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6426. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6427. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6428. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6429. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6430. var _ = n.addFolder("Debug");
  6431. _.add(h, "wireframe").onFinishChange(function() {
  6432. e.chunks.forEach(function(t) {
  6433. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6434. t.wireframeTwin.material.depthWrite = !1,
  6435. t.wireframeTwin.material.depthTest = !1,
  6436. t.wireframeTwin.material.opacity = .5,
  6437. t.wireframeTwin.material.transparent = !0),
  6438. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6439. })
  6440. }),
  6441. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6442. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6443. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6444. e.skybox.wireframe = null)
  6445. }),
  6446. _.add(h, "showSweeps").onFinishChange(function() {
  6447. e.setSweepVisibility(h.showSweeps)
  6448. }),
  6449. _.add(h, "showMesh").onFinishChange(function() {
  6450. e.chunks.forEach(function(e) {
  6451. e.visible = h.showMesh
  6452. })
  6453. }),
  6454. _.add(h, "showFloors").onFinishChange(function() {
  6455. e.floors.forEach(function(e) {
  6456. e.collider.children.forEach(function(e) {
  6457. e.material.visible = h.showFloors
  6458. })
  6459. })
  6460. }),
  6461. _.add(h, "showSkyboxes").onFinishChange(function() {
  6462. e.panos.forEach(function(e) {
  6463. e.skyboxMesh.visible = h.showSkyboxes
  6464. })
  6465. }),
  6466. _.add(h, "showNeighbors").onChange(function() {}),
  6467. _.add(e, "alpha", 0, 1)
  6468. }
  6469. var r = e("../lib/dat.gui")
  6470. , o = e("three")
  6471. , a = e("../util/easing")
  6472. , s = e("../enum/Viewmode")
  6473. , l = e("../enum/Colors")
  6474. , c = e("../enum/WarpStyle")
  6475. , h = e("../settings");
  6476. e("../tag/tag");
  6477. r.GUI.prototype.removeFolder = function(e) {
  6478. var t = this.__folders[e];
  6479. t && (t.close(),
  6480. this.__ul.removeChild(t.domElement.parentNode),
  6481. delete this.__folders[e],
  6482. this.onResize())
  6483. }
  6484. ,
  6485. t.exports.toggle = n
  6486. }
  6487. , {
  6488. "../enum/Colors": 19,
  6489. "../enum/Viewmode": 51,
  6490. "../enum/WarpStyle": 52,
  6491. "../lib/dat.gui": 93,
  6492. "../tag/tag": 123,
  6493. "../settings": 166,
  6494. "../util/easing": 186,
  6495. three: 217
  6496. }],
  6497. 64: [function(e, t, i) {
  6498. (function(i) {
  6499. "use strict";
  6500. function n(e, t, i, n) {
  6501. $(".gui-error .error-problem-text").text(e),
  6502. $(".gui-error .error-solution-text").text(t),
  6503. $(".gui-error .error-explanation").text(i),
  6504. $(".gui-error .error-actions").html(n),
  6505. $(window).resize(),
  6506. $(".gui-error").fadeIn(),
  6507. $("#bottom-logo").fadeIn()
  6508. }
  6509. function r(e) {
  6510. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6511. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6512. s.isMobile() || $("[rel=tiletip]").tooltip({
  6513. placement: "bottom",
  6514. delay: {
  6515. show: 50,
  6516. hide: 0
  6517. },
  6518. trigger: "hover",
  6519. viewport: {
  6520. selector: "body",
  6521. padding: 10
  6522. }
  6523. })
  6524. }
  6525. function o() {
  6526. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6527. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6528. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6529. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6530. e.preventDefault(),
  6531. e.stopPropagation(),
  6532. r(" ")
  6533. })
  6534. }
  6535. function a(e) {
  6536. if ($("head title").text(c.pageTitle),
  6537. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6538. $("#gui-loading").fadeOut(250),
  6539. $("#quick-blackout").hide(),
  6540. l.track("showcase_error", {
  6541. error_key: e
  6542. }),
  6543. h.locale || h.init(),
  6544. "webgl-unsupported" === e)
  6545. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6546. else if ("webgl-ios" === e)
  6547. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6548. else if ("webgl-safari" === e)
  6549. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6550. else if ("webgl-generic" === e)
  6551. o();
  6552. else if ("missing-urls" === e)
  6553. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6554. else if ("loading-failed" === e)
  6555. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6556. else {
  6557. if ("loading-failed-maintenance" !== e)
  6558. return void d.error("Unhandled error: " + e);
  6559. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6560. }
  6561. }
  6562. var s = e("./../util/browser")
  6563. , l = e("./../analytics")
  6564. , c = e("./../settings")
  6565. , h = e("../localization/localize")
  6566. , u = e("./../util/logger")
  6567. , d = new u(i)
  6568. , p = '"https://support.port.com/hc/articles/208220058"';
  6569. t.exports.error = a
  6570. }
  6571. ).call(this, "/js/gui/error.js")
  6572. }
  6573. , {
  6574. "../localization/localize": 108,
  6575. "./../analytics": 4,
  6576. "./../settings": 166,
  6577. "./../util/browser": 182,
  6578. "./../util/logger": 189
  6579. }],
  6580. 65: [function(e, t, i) {
  6581. (function(i) {
  6582. "use strict";
  6583. function n() {
  6584. Ue = [],
  6585. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6586. Ue.push(".hideTarget", ".pinTop.right")
  6587. }
  6588. function r() {
  6589. for (var e in je)
  6590. if (je.hasOwnProperty(e)) {
  6591. var t = je[e];
  6592. if (!t.visible)
  6593. for (var i = 0; i < t.elements.length; i++)
  6594. $(t.elements[i]).hide()
  6595. }
  6596. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6597. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6598. n()
  6599. }
  6600. function o(e, t) {
  6601. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6602. $("#gui-zoomin").toggle(i),
  6603. $("#gui-zoomout").toggle(i)
  6604. }
  6605. function a() {
  6606. c(),
  6607. $(".pinBottom").toggleClass("open"),
  6608. $("#drawer").toggleClass("open"),
  6609. $(".footer").toggleClass("open"),
  6610. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6611. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6612. ie.resetDrawer()),
  6613. setTimeout(function() {
  6614. $("#pullTab").toggleClass("opened");
  6615. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6616. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6617. }
  6618. function s(e) {
  6619. var t;
  6620. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6621. t = e.position().top + e.outerHeight(),
  6622. e.attr("style", "display: none"));
  6623. var i = $("#player").outerHeight()
  6624. , n = i - 130;
  6625. return n < t + 25
  6626. }
  6627. function l(e) {
  6628. "touchstart" === e.type && e.preventDefault(),
  6629. e.stopPropagation()
  6630. }
  6631. function c() {
  6632. W && (W.reload(),
  6633. W.init())
  6634. }
  6635. function h(e) {
  6636. ne.show(e),
  6637. r()
  6638. }
  6639. function u(e) {
  6640. ne.progress(e)
  6641. }
  6642. function d(e, t, i) {
  6643. var n = t.player;
  6644. $("#gui-thumb").fadeOut(2500),
  6645. ne.hide(function() {
  6646. Ge = !1
  6647. }),
  6648. me.init(e, i),
  6649. de.finishSetup(Object.keys(e.tags).length),
  6650. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6651. var s = function() {
  6652. i.dismissExaminedTag(),
  6653. i.disableHovering()
  6654. };
  6655. Ae.on(ye.OPENED, s),
  6656. Ce.on(Me.OPENED, s),
  6657. he.on(ue.OPENED, s),
  6658. fe.on(ge.OPENED, s);
  6659. var l = i.enableHovering.bind(i);
  6660. if (Ae.on(ye.CLOSED, l),
  6661. Ce.on(Me.CLOSED, l),
  6662. he.on(ue.CLOSED, l),
  6663. fe.on(ge.CLOSED, l),
  6664. Q.labels.enabled && Object.keys(e.labels).length,
  6665. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6666. C(e.currentFloor, n.mode)),
  6667. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6668. r(),
  6669. o(t, t.player),
  6670. $("#gui").fadeIn(1500),
  6671. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6672. a(),
  6673. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6674. }, 2e3),
  6675. !K.isMobile())
  6676. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6677. $(c[h]).addClass("hasHover");
  6678. O(e),
  6679. de.setupToggling();
  6680. //xzw:
  6681. window.editHotPanel && editHotPanel();
  6682. //czj
  6683. navBorderRadius(e);
  6684. //czj 编辑界面
  6685. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6686. window.EditTools && new EditTools(n.sceneRenderer);
  6687. }
  6688. function navBorderRadius(e){
  6689. var pullTab = $("#pullTab"),
  6690. mobileRadius = {
  6691. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6692. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6693. },
  6694. topRadius = {
  6695. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6696. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6697. };
  6698. function BorderRadius(bottom,top){
  6699. $("#gui-modes-map > div:visible:last").css(bottom);
  6700. if(pullTab.is(':visible')){
  6701. $(".viewContainer > div:visible:first").css(top);
  6702. }else{
  6703. $("#gui-modes-map > div:visible:first").css(top);
  6704. }
  6705. }
  6706. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6707. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6708. }else{
  6709. BorderRadius(topRadius.bottom,topRadius.top);
  6710. }
  6711. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6712. if(window.MP_PREFETCHED_MODELDATA.model.special || window.MP_PREFETCHED_MODELDATA.special){
  6713. window.specialScene && specialScene.special().afterImplement();
  6714. }
  6715. }
  6716. function p(e) {
  6717. e || (e = 0),
  6718. We = !1,
  6719. window.setTimeout(function() {
  6720. We || (ze = !0,
  6721. $("#gui-spinner").stop(!0, !0).show())
  6722. }
  6723. .bind(this), e)
  6724. }
  6725. function f() {
  6726. $("#gui-spinner").stop(!0, !0),
  6727. $("#gui-spinner").fadeOut(1e3),
  6728. We = !0,
  6729. ze = !1
  6730. }
  6731. function g(e, t) {
  6732. var i = e.mode
  6733. , n = t || e.currentPano;
  6734. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6735. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6736. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6737. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6738. Q.show360Views.enabled && !n.isAligned() ? (
  6739. $(".gui-floor").addClass("hidden"),
  6740. $("#gui-modes-outside").addClass("desktop-only")) : (
  6741. $(".gui-floor").removeClass("hidden"),
  6742. $("#gui-modes-outside").removeClass("desktop-only")),
  6743. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6744. Be = i,
  6745. $("#gui-modes-outside").addClass("hidden"),
  6746. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6747. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6748. }
  6749. function m(e, t) {
  6750. var i = t.player;
  6751. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6752. l(e),
  6753. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6754. J.track("USER", {
  6755. event_type: "showcase_gui",
  6756. gui_action: "click_inside_mode_button"
  6757. }),
  6758. t.changeMode(_e.PANORAMA);
  6759. }),
  6760. $("#gui-modes-outside").find("a").on("click", function(e) {
  6761. l(e),
  6762. J.track("showcase_gui", {
  6763. gui_action: "click_outside_mode_button"
  6764. }),
  6765. t.changeMode(Be)
  6766. }),
  6767. $("#gui-modes-floorplan").on("click", function(e) {
  6768. l(e),
  6769. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6770. gui_action: "click_floorplan_mode_button"
  6771. }),
  6772. t.changeMode(_e.FLOORPLAN));
  6773. }),
  6774. $("#gui-modes-dollhouse").on("click", function(e) {
  6775. l(e),
  6776. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6777. gui_action: "click_dollhouse_mode_button"
  6778. }),
  6779. t.changeMode(_e.DOLLHOUSE));
  6780. })
  6781. }
  6782. function v(e, t) {
  6783. function i() {
  6784. document.getElementById("vr").classList.remove("hidden"),
  6785. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6786. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6787. $(".improper-embed").toggleClass("hidden", !1),
  6788. r())
  6789. }, function(e) {
  6790. r()
  6791. }) : r()
  6792. }
  6793. function n(i) {
  6794. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6795. Ie.init(e.data, t, i, q),
  6796. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6797. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6798. }
  6799. function r() {
  6800. De.info("WebVR support not found, VR button activates native app VR modal"),
  6801. Ae.init(e.data, q),
  6802. Ae.on(ye.OPENED, function() {
  6803. var e = document.getElementById("vr-modal");
  6804. return function() {
  6805. Ze("vr"),
  6806. le.open(e)
  6807. }
  6808. }()),
  6809. Ae.on(ye.CLOSED, le.reset)
  6810. }
  6811. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6812. /*********************** 方奕卓 VR功能事件监听 ********************/
  6813. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6814. switch (Q.vr.option) {
  6815. case Pe.CONTEXTUAL:
  6816. i();
  6817. break;
  6818. case Pe.ANDROID:
  6819. K.detectAndroid() && i();
  6820. break;
  6821. case Pe.NONE:
  6822. }
  6823. }
  6824. }
  6825. function A(e, t) {
  6826. $("#play").on("mousedown touchstart", function(e) {
  6827. l(e);
  6828. Ze("tour");
  6829. ve.play();
  6830. J.trackAlways("showcase_gui", {
  6831. gui_action: "play_highlights"
  6832. })
  6833. }),
  6834. window.startAndPlay = function(e) {
  6835. // l(e);
  6836. Ze("tour");
  6837. ve.play();
  6838. J.trackAlways("showcase_gui", {
  6839. gui_action: "play_highlights"
  6840. })
  6841. };
  6842. $("#pause").on("mousedown touchstart", function(e) {
  6843. l(e),
  6844. ve.pause(),
  6845. J.trackAlways("showcase_gui", {
  6846. gui_action: "pause_highlights"
  6847. })
  6848. }),
  6849. $("#gui-zoomin").find("a").on("click", function(e) {
  6850. l(e),
  6851. t.player.zoomInIncrementally()
  6852. }),
  6853. $("#gui-zoomout").find("a").on("click", function(e) {
  6854. l(e),
  6855. t.player.zoomOutIncrementally()
  6856. })
  6857. }
  6858. function y(e, t) {
  6859. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6860. if(getQueryVariable('m') === '372') continue;
  6861. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6862. $(".gui-floor").find(".container").prepend(r)
  6863. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6864. }
  6865. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6866. i.on("click", function(e) {
  6867. l(e),
  6868. Ze("floor"),
  6869. i.toggleClass("open")
  6870. }),
  6871. $(".floorChoice").on("click", function(e) {
  6872. l(e);
  6873. var n = $(this).data("index");
  6874. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6875. t.player.gotoFloor(n),
  6876. J.track("showcase_gui", {
  6877. gui_action: "click_floor_select_button",
  6878. interaction_source: "gui"
  6879. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6880. Ze("move"),
  6881. t.allFloors(),
  6882. J.track("showcase_gui", {
  6883. gui_action: "click_toggle_all_floors_button",
  6884. interaction_source: "gui"
  6885. })),
  6886. i.removeClass("open")
  6887. })
  6888. }
  6889. function C(e, t) {
  6890. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6891. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6892. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6893. $(".floorChoice").removeClass("active"),
  6894. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6895. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6896. $(".floorChoice").removeClass("active"),
  6897. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6898. }
  6899. function I(e) {
  6900. return e.describe().inTransition
  6901. }
  6902. function b(e, t, i) {
  6903. Fe = e.heroLocations.length;
  6904. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6905. , r = 100 / Fe + "%"
  6906. , o = $("#thumb-container")
  6907. , a = $("#progressBar");
  6908. $("#status").find(".totalSteps").text(Fe);
  6909. for (var s = 0; s < Fe; s++) {
  6910. var c = e.heroLocations[s]
  6911. , h = $(n);
  6912. var thumbUrl
  6913. if(c.heroLocations){//有子项,选第一张截图
  6914. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6915. }else{
  6916. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6917. }
  6918. h.attr("data-index", s)
  6919. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6920. if (c.name) {
  6921. var u = $('<div class="overlay"></div>').text(c.name);
  6922. h.prepend(u)
  6923. }
  6924. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6925. var d = e.panos.get(c.panoId)
  6926. , p = d && !d.isAligned()
  6927. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6928. h.prepend(f)
  6929. }
  6930. o.append(h),
  6931. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6932. }
  6933. j = 144 * Fe,
  6934. Y = 111 * Fe,
  6935. $(".thumbImg").on("mouseover", function() {
  6936. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6937. }),
  6938. $(".thumbImg").on("mouseout", function() {
  6939. t.clearPath()
  6940. }),
  6941. $(".thumbImg").on("click", function(e) {
  6942. l(e);
  6943. var i = $(this);
  6944. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6945. J.trackAlways("showcase_gui", {
  6946. gui_action: "click_highlight"
  6947. }),
  6948. t.goToHighlight([i.data("index"),0])//改
  6949. }),
  6950. $(".previous").find("a").on("click", function(e) {
  6951. l(e),
  6952. J.trackAlways("showcase_gui", {
  6953. gui_action: "prev_highlight"
  6954. }),
  6955. t.prevHighlight()
  6956. }),
  6957. $(".next").find("a").on("click", function(e) {
  6958. l(e),
  6959. J.trackAlways("showcase_gui", {
  6960. gui_action: "next_highlight"
  6961. }),
  6962. t.nextHighlight()
  6963. }),
  6964. $("#drawer").on("mouseleave", function(e) {
  6965. l(e);
  6966. var t;
  6967. try {
  6968. t = new MouseEvent("mouseup",{
  6969. clientX: e.clientX,
  6970. clientY: e.clientY,
  6971. screenX: e.screenX,
  6972. screenY: e.screenY
  6973. })
  6974. } catch (i) {
  6975. t = document.createEvent("MouseEvents"),
  6976. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6977. }
  6978. document.dispatchEvent(t)
  6979. }),
  6980. W = new Sly($("#scrollFrame"),{
  6981. horizontal: !0,
  6982. itemNav: "centered",
  6983. smart: !0,
  6984. scrollTrap: !0,
  6985. scrollBy: 1,
  6986. mouseDragging: !0,
  6987. touchDragging: !0,
  6988. speed: 300,
  6989. dragHandle: !0,
  6990. dynamicHandle: !0,
  6991. clickBar: !0,
  6992. scrollBar: $("#scroller"),
  6993. activateOn: null
  6994. }).init(),
  6995. W.on("active", function(e, t) {
  6996. Ve = t,
  6997. Ze("tour"),
  6998. $(".step").removeClass("active"),
  6999. $("#status").find(".curIdx").text(t + 1);
  7000. for (var i = 0; i <= t; i++)
  7001. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  7002. }),
  7003. w()
  7004. }
  7005. function w() {
  7006. var e = $("#player").width() - 20
  7007. , t = $("#scroller")
  7008. , i = $("#drawer")
  7009. , n = $(".pinBottom");
  7010. if ($("#player").width() < 488 || $("#player").height() < 488)
  7011. t.addClass("hidden"),
  7012. i.addClass("noScroll"),
  7013. n.addClass("noScroll");
  7014. else {
  7015. var r = j > e
  7016. , o = !i.hasClass("noScroll")
  7017. , a = r !== o;
  7018. a && (t.toggleClass("hidden"),
  7019. i.toggleClass("noScroll"),
  7020. n.toggleClass("noScroll"))
  7021. }
  7022. }
  7023. function _(e) {
  7024. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  7025. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  7026. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  7027. }
  7028. function T(e) {
  7029. function t(t, i) {
  7030. return !!e.player_options[t] && e[i || t]
  7031. }
  7032. $(".model-title").text(e.name);
  7033. var i = Q.pageTitle;
  7034. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  7035. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  7036. document.title = i ,
  7037. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  7038. delay: {
  7039. show: 50,
  7040. hide: 0
  7041. },
  7042. trigger: "hover",
  7043. html: !1,
  7044. viewport: {
  7045. selector: "body",
  7046. padding: 10
  7047. }
  7048. }),
  7049. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  7050. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  7051. de.populate({
  7052. name: t("model_name", "name"),
  7053. coBrand: t("presented_by"),
  7054. description: t("model_summary", "summary") || "暂无内容",
  7055. contactName: t("contact_name"),
  7056. address: t("address"),
  7057. phone: t("contact_phone"),
  7058. formattedPhone: e.formatted_contact_phone,
  7059. email: t("contact_email"),
  7060. url: t("external_url"),
  7061. socialSharing: e.enable_social_sharing && e.is_public
  7062. })
  7063. }
  7064. function x(e, t, i, n, r, o) {
  7065. function a() {
  7066. o.setLoadingStartTime(),
  7067. H(),
  7068. r ? (re.showMessage(t, i, je.coBrand.visible),
  7069. l()) : h(l)
  7070. }
  7071. var s = $.Deferred()
  7072. , l = s.resolve.bind(s);
  7073. return Ge = !0,
  7074. O(e),
  7075. e.data.player_options && _(e.data.player_options),
  7076. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  7077. Re.localizeGUI(),
  7078. T(e.data),
  7079. r || $(".quick").addClass("hidden"),
  7080. //e.data.image && !r && E(e.data.image),
  7081. n ? (J.impression(),
  7082. a()) : (o.setWaitingStartTime(),
  7083. oe.show(r, a)),
  7084. s
  7085. }
  7086. function S(e, t, i, n, r, a, s) {
  7087. q = s,
  7088. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  7089. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  7090. ae.init(),
  7091. re.init(e, a),
  7092. Oe.init(e, t, n),
  7093. $(".icon").on("mouseover", function() {
  7094. t.player && t.player.reticule.hide()
  7095. }),
  7096. m(e, t),
  7097. A(e, t),
  7098. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(MP_PREFETCHED_MODELDATA.name/* e.data.name */),
  7099. Ce.on(Me.OPENED, function() {
  7100. var e = document.getElementById("share-modal");
  7101. return function() {
  7102. Ze("share"),
  7103. le.open(e)
  7104. }
  7105. }()),
  7106. Ce.on(Me.CLOSED, le.reset)),
  7107. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  7108. je.tourControls.visible = !1),
  7109. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  7110. z(),
  7111. g(i),
  7112. v(e, r),
  7113. e.on("floor.changed", C),
  7114. e.on("waiting", R.bind(this, e)),
  7115. e.on("waiting-done", P.bind(this, e)),
  7116. i.on(xe.ModeChanged, function(e, n) {
  7117. g(i),
  7118. o(t, i),
  7119. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  7120. he.updateMode(n)
  7121. }),
  7122. n.on(Se.Move, Ze.bind(this, "move")),
  7123. i.on(xe.Ready, function() {
  7124. ie.init(n, i, i.tagManager, t),
  7125. i.on(xe.ModeChanged, function(e, t) {
  7126. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  7127. })
  7128. }),
  7129. i.on(xe.PanoChosen, function(e, t) {
  7130. g(i, t),
  7131. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  7132. }),
  7133. le.on(ce.CLOSE, function(e) {
  7134. switch (e) {
  7135. case "vr-modal":
  7136. Ae.dismiss();
  7137. break;
  7138. case "share-modal":
  7139. Ce.hide();
  7140. break;
  7141. case "terms-modal":
  7142. fe.hide()
  7143. }
  7144. });
  7145. var l = $("#play").eq(0)
  7146. , c = $("#pause").eq(0)
  7147. , h = $(".pinBottom").toArray()
  7148. , u = $("#drawer").eq(0)
  7149. , d = $("#playHead").eq(0)
  7150. , p = $("#progressBar").eq(0)
  7151. , f = $("#thumb-container").eq(0)
  7152. , y = f.children()
  7153. , I = p.children();
  7154. t.on("update.controls", function() {
  7155. var n = t.describe();
  7156. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  7157. c.show()),
  7158. n.tourInProgress && (h.forEach(function(e) {
  7159. e.classList.add("playing")
  7160. }),
  7161. u.addClass("playing"),
  7162. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  7163. c.hide()),
  7164. n.tourInProgress || (ve.stopTour(),
  7165. h.forEach(function(e) {
  7166. e.classList.remove("playing")
  7167. }),
  7168. u.removeClass("playing"),
  7169. d.removeClass("playing")));
  7170. var r, a, s;
  7171. if (null !== n.currentItem) {
  7172. var p, f;
  7173. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  7174. n.onTheBus ? (p = "active",
  7175. f = "recent") : (f = "active",
  7176. p = "recent");
  7177. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  7178. for (r = 0; r < e.heroLocations.length; r += 1)
  7179. s = y.eq(r),
  7180. a = I.eq(r),
  7181. s.removeClass(f),
  7182. a.removeClass(f),
  7183. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  7184. a.addClass(p),
  7185. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  7186. a.addClass(p)) : (s.removeClass(p),
  7187. a.removeClass(p))
  7188. } else
  7189. for (r = 0; r < e.heroLocations.length; r += 1)
  7190. s = y.eq(r),
  7191. a = I.eq(r),
  7192. s.removeClass("active recent"),
  7193. a.removeClass("active recent");
  7194. o(t, i)
  7195. }),
  7196. document.addEventListener("keydown", function(n) {
  7197. switch (J.updateInteraction(Se.InteractionKey),
  7198. n.which) {
  7199. case we.ZERO:
  7200. Q.debug && e.toggleAlpha();
  7201. break;
  7202. case we.NINE:
  7203. Q.debug && se.toggle();
  7204. break;
  7205. case we.ONE:
  7206. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  7207. break;
  7208. case we.TWO:
  7209. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  7210. break;
  7211. case we.THREE:
  7212. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  7213. break;
  7214. case we.FOUR:
  7215. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  7216. break;
  7217. case we.SPACE:
  7218. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  7219. break;
  7220. case we.RETURN:
  7221. Q.debug && e.toggleExplodeUp();
  7222. break;
  7223. case we.P:
  7224. k();
  7225. break;
  7226. case we.U:
  7227. B();
  7228. break;
  7229. case we.X:
  7230. Q.debug && e.toggleExplode();
  7231. break;
  7232. case we.PLUSEQUALS:
  7233. t.player.activatePersistentZooming(!0),
  7234. ie.hideUi();
  7235. break;
  7236. case we.DASHUNDERSCORE:
  7237. t.player.activatePersistentZooming(!1),
  7238. ie.hideUi();
  7239. break;
  7240. case we.SEVEN:
  7241. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  7242. break;
  7243. case we.EIGHT:
  7244. t.player.decreaseZoomSpeed();
  7245. break;
  7246. case we.NINE:
  7247. t.player.increaseZoomSpeed()
  7248. }
  7249. return i && i.reticule.hide(),
  7250. !0
  7251. }
  7252. .bind(this)),
  7253. document.addEventListener("keyup", function(e) {
  7254. switch (e.which) {
  7255. case we.PLUSEQUALS:
  7256. t.player.deactivatePersistentZooming();
  7257. break;
  7258. case we.DASHUNDERSCORE:
  7259. t.player.deactivatePersistentZooming()
  7260. }
  7261. }
  7262. .bind(this)),
  7263. F(e),
  7264. L(e, t.player),
  7265. M(i),
  7266. te.setAutoPlay(e.heroCount()),
  7267. he.init(i, a.mode),
  7268. he.on(ue.OPENED, Ze.bind(this, "help")),
  7269. fe.init(),
  7270. fe.on(ge.OPENED, function() {
  7271. var e = document.getElementById("terms-modal");
  7272. return function() {
  7273. Ze("terms"),
  7274. le.open(e)
  7275. }
  7276. }()),
  7277. fe.on(ge.CLOSED, le.reset),
  7278. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  7279. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  7280. Q.profiling.enabled && se.show(),
  7281. ve.init(t)
  7282. }
  7283. function M(e) {
  7284. var t = function(e, t) {
  7285. $(e).find("a").each(function(e, i) {
  7286. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7287. i.style.pointerEvents = t ? "auto" : "none"
  7288. })
  7289. }
  7290. , i = function() {
  7291. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7292. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7293. };
  7294. e.on(Ne.ZoomMax, function() {
  7295. t("#gui-zoomin", !1),
  7296. t("#gui-zoomout", !0)
  7297. }),
  7298. e.on(Ne.ZoomMin, function() {
  7299. t("#gui-zoomin", !0),
  7300. t("#gui-zoomout", !1)
  7301. }),
  7302. e.on(Ne.ZoomIn, function() {
  7303. t("#gui-zoomout", !0)
  7304. }),
  7305. e.on(Ne.ZoomOut, function() {
  7306. t("#gui-zoomin", !0)
  7307. }),
  7308. i()
  7309. }
  7310. function R(e) {
  7311. O(e)
  7312. }
  7313. function P(e) {
  7314. O(e)
  7315. }
  7316. function O(e) {
  7317. var t = e.waitQueue.length;
  7318. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7319. }
  7320. function L(e, t) {
  7321. He = {
  7322. gui: null,
  7323. visible: !1,
  7324. model: e,
  7325. player: t
  7326. }
  7327. }
  7328. function D(e, t) {
  7329. function i() {
  7330. var i = t.toJSON();
  7331. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7332. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7333. }
  7334. var n = {}
  7335. , r = new Le.GUI({
  7336. autoPlace: !0,
  7337. width: "60%"
  7338. });
  7339. i(),
  7340. t.on(xe.ViewChanged, i),
  7341. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7342. r.domElement.id = "datLinks";
  7343. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7344. return o.forEach(function(e) {
  7345. if (!K.detectSafari()) {
  7346. var t = document.createElement("button");
  7347. t.classList.add("btn-deep-link"),
  7348. t.innerText = Re.MENU_COPY,
  7349. e.nextSibling.appendChild(t);
  7350. var i = function() {
  7351. alert(Re.LINK_ALERT_COPY),
  7352. t.hide()
  7353. };
  7354. t.addEventListener("click", function(e) {
  7355. try {
  7356. var t = e.target.parentNode.childNodes[0];
  7357. t.select();
  7358. var n = document.execCommand("copy");
  7359. t.blur(),
  7360. n || i()
  7361. } catch (e) {
  7362. i()
  7363. }
  7364. })
  7365. }
  7366. }),
  7367. $(r.__closeButton).hide(),
  7368. r
  7369. }
  7370. function N(e) {
  7371. He.gui || (He.gui = D(He.model, He.player)),
  7372. He.visible = e,
  7373. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7374. }
  7375. function B() {
  7376. N(!He.visible)
  7377. }
  7378. function F(e) {
  7379. ke = {
  7380. gui: null,
  7381. visible: !1,
  7382. model: e
  7383. }
  7384. }
  7385. function V(e) {
  7386. var t = new Le.GUI;
  7387. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7388. e.setSweepVisibility(Q.showSweeps)
  7389. }),
  7390. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7391. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7392. Q.transition.flySpeed = 0,
  7393. t.__controllers.forEach(function(e) {
  7394. e.updateDisplay()
  7395. })
  7396. }),
  7397. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7398. $(t.__closeButton).hide(),
  7399. t
  7400. }
  7401. function U(e) {
  7402. ke.gui || (ke.gui = V(ke.model)),
  7403. ke.visible = e,
  7404. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7405. }
  7406. function k() {
  7407. U(!ke.visible)
  7408. }
  7409. function H() {
  7410. function e(e) {
  7411. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7412. }
  7413. $("body").css("touch-action", "none"),
  7414. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7415. // e.preventDefault()
  7416. });
  7417. var t = document.getElementById("terms-text")
  7418. , i = document.getElementById("more-help-wrapper")
  7419. , n = (document.getElementById("navigation-help-wrapper"),
  7420. document.getElementById("help-dialog"),
  7421. document.getElementById("tag-billboards"));
  7422. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7423. document.body.addEventListener("DOMMouseScroll", e)),
  7424. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7425. e.stopPropagation()
  7426. })
  7427. }
  7428. function G(e, t) {
  7429. for (var i = []; e; )
  7430. i.push(e),
  7431. e = e.parentNode;
  7432. for (; t && i.indexOf(t) === -1; )
  7433. t = t.parentNode;
  7434. return t
  7435. }
  7436. function z() {
  7437. var e, t = function(t) {
  7438. e = 0 === t.button || 1 === t.which ? t.target : null
  7439. }, i = function(t) {
  7440. e !== t.target && (e = G(e, t.target));
  7441. var i = document.getElementById("gui-parent");
  7442. if (G(i, e) !== i && (e = null),
  7443. e) {
  7444. var n;
  7445. try {
  7446. n = new MouseEvent("click",t)
  7447. } catch (e) {
  7448. n = document.createEvent("MouseEvents"),
  7449. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7450. }
  7451. n.syntheticClick = !0,
  7452. e.dispatchEvent(n),
  7453. e = null
  7454. }
  7455. };
  7456. document.body.addEventListener("mousedown", t, !0),
  7457. document.body.addEventListener("mouseup", i, !0),
  7458. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7459. e.syntheticClick || (e.stopPropagation(),
  7460. "A" === e.target.nodeName && e.preventDefault())
  7461. }, !0)
  7462. }
  7463. var W, j, Y, X, Z, q, K = (e("three"),
  7464. e("../util/ajax"),
  7465. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7466. e("../util/camera"),
  7467. e("../util/logger")), te = (e("../objects/Snapshot"),
  7468. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7469. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7470. e("../enum/PathDisplayMode"),
  7471. e("../enum/DirectorEvents"),
  7472. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7473. e("../enum/WarpStyle"),
  7474. e("../enum/AlignmentType"),
  7475. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7476. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7477. coBrand: {
  7478. visible: !0,
  7479. elements: [".co-brand", "#loaderCoBrand"]
  7480. },
  7481. help: {
  7482. visible: !0,
  7483. elements: [".nav-help", "#nav-help"]
  7484. },
  7485. tourControls: {
  7486. visible: !0,
  7487. elements: [".next", ".previous", "#play"]
  7488. },
  7489. highlight: {
  7490. visible: !0,
  7491. elements: ["#drawer", "#pullTab"]
  7492. },
  7493. share: {
  7494. visible: !0,
  7495. elements: [".socialButton", "#share"]
  7496. },
  7497. fullScreen: {
  7498. visible: !0,
  7499. elements: ["#gui-fullscreen"]
  7500. },
  7501. floors: {
  7502. visible: !0,
  7503. elements: [".gui-floor"]
  7504. }
  7505. }, Ye = function() {
  7506. var e = document.getElementById("drawer");
  7507. return function() {
  7508. $("#player").height() < 400 && e.classList.contains("open") && a()
  7509. }
  7510. }(), Xe = function() {
  7511. var e = document.getElementById("meta-info");
  7512. return function() {
  7513. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7514. }
  7515. }(), Ze = function(e) {
  7516. function t() {
  7517. u.classList.contains("expand") && de.toggleMeta(!0)
  7518. }
  7519. function i() {
  7520. fe.hide()
  7521. }
  7522. function n() {
  7523. he.close()
  7524. }
  7525. function r() {
  7526. Ae.dismiss()
  7527. }
  7528. function o() {
  7529. p.hasClass("open") && a(!0)
  7530. }
  7531. function l() {
  7532. Ce.hide()
  7533. }
  7534. function c() {
  7535. f.hasClass("open") && f.removeClass("open")
  7536. }
  7537. function h() {
  7538. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7539. }
  7540. var u = document.getElementById("meta-info")
  7541. , d = document.getElementById("interaction-modal")
  7542. , p = $("#drawer").eq(0)
  7543. , f = $(".gui-floor").eq(0)
  7544. , g = $(".vr-popup").eq(0);
  7545. return function(e) {
  7546. switch (e) {
  7547. case "info":
  7548. i(),
  7549. n(),
  7550. Ye(),
  7551. l(),
  7552. c(),
  7553. r(),
  7554. h();
  7555. break;
  7556. case "terms":
  7557. t(),
  7558. n(),
  7559. o(),
  7560. l(),
  7561. c(),
  7562. r(),
  7563. h();
  7564. break;
  7565. case "help":
  7566. t(),
  7567. i(),
  7568. l(),
  7569. c(),
  7570. r(),
  7571. h();
  7572. break;
  7573. case "vr":
  7574. t(),
  7575. i(),
  7576. l(),
  7577. c(),
  7578. n(),
  7579. h(),
  7580. s(g) && o();
  7581. break;
  7582. case "highlights":
  7583. Xe(),
  7584. i(),
  7585. l(),
  7586. c();
  7587. break;
  7588. case "share":
  7589. t(),
  7590. i(),
  7591. n(),
  7592. c(),
  7593. r(),
  7594. h();
  7595. break;
  7596. case "floor":
  7597. i(),
  7598. l(),
  7599. r();
  7600. break;
  7601. case "view":
  7602. c(),
  7603. l(),
  7604. i(),
  7605. r();
  7606. break;
  7607. case "tour":
  7608. i(),
  7609. l(),
  7610. c(),
  7611. r();
  7612. break;
  7613. case "move":
  7614. i(),
  7615. l(),
  7616. c(),
  7617. r();
  7618. break;
  7619. case "resize":
  7620. t(),
  7621. Ye(),
  7622. c();
  7623. break;
  7624. case "tag":
  7625. i(),
  7626. n(),
  7627. l(),
  7628. c(),
  7629. r()
  7630. }
  7631. }
  7632. }();
  7633. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7634. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7635. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7636. setTimeout(function() {
  7637. $(".icon:visible").hide().show(0)
  7638. }, 100)
  7639. }),
  7640. $("#gui-fullscreen").find("a").on("click", function(e) {
  7641. l(e),
  7642. K.requestFullscreen($("body")[0]),
  7643. J.track("showcase_gui", {
  7644. gui_action: "click_enter_fullscreen",
  7645. interaction_source: "gui"
  7646. })
  7647. //czj
  7648. //W.reload()
  7649. }),
  7650. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7651. l(e),
  7652. K.exitFullscreen(),
  7653. J.track("showcase_gui", {
  7654. gui_action: "click_exit_fullscreen",
  7655. interaction_source: "gui"
  7656. })
  7657. })
  7658. $(window).on("resize", function(e) {
  7659. var t = e.target.innerHeight
  7660. , i = e.target.innerWidth;
  7661. t === X && i === Z || (je.highlight.visible && w(),
  7662. Ze("resize"),
  7663. $(".pinTop.right").removeClass("hideUnderMeta"),
  7664. c(),
  7665. X = t,
  7666. Z = i)
  7667. }).resize(),
  7668. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7669. $("#pullTab").on("click", function(e) {
  7670. l(e),
  7671. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7672. gui_action: "hide_highlight_reel"
  7673. }),
  7674. $(this).addClass("open").children("img").attr("src","images/auto.png")) : (J.trackAlways("showcase_gui", {
  7675. gui_action: "show_highlight_reel"
  7676. }),
  7677. $(this).removeClass("open").children("img").attr("src","images/auto-suspend.png"));
  7678. a()
  7679. });
  7680. /***********************方奕卓 热点列表事件监听 ************************/
  7681. if(window.MP_PREFETCHED_MODELDATA.showHotListSta) {
  7682. $('#hotList').css('display', '');
  7683. $('#hotList').on('click',function(e){
  7684. l(e);
  7685. var hotList = $('#hotListWrap')[0];
  7686. var isActive = hotList.classList.contains('hotListActive');
  7687. if(isActive){
  7688. hotList.classList.remove('hotListActive');
  7689. this.classList.remove('active')
  7690. }else{
  7691. hotList.classList.add('hotListActive');
  7692. this.classList.add('active')
  7693. }
  7694. }),
  7695. $('#hotListContent ul').on('mouseover', function(e){
  7696. l(e);
  7697. var target = e.target;
  7698. var hotList = document.getElementById('hotListWrap');
  7699. if(target.tagName === 'SPAN'){
  7700. var targetParent = target.parentElement.parentElement;
  7701. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7702. hotList.style.width = target.offsetWidth + 116 + 'px';
  7703. }else{
  7704. hotList.style.width = '';
  7705. }
  7706. }else if(target.tagName === 'LI'){
  7707. var targetParent = target.parentElement;
  7708. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7709. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7710. }else{
  7711. hotList.style.width = ''
  7712. }
  7713. }else {
  7714. hotList.style.width = '';
  7715. }
  7716. });
  7717. $('#hotListContent ul').on('click', function(e){
  7718. l(e);
  7719. this.preElem && this.preElem.classList.remove('active');
  7720. if(e.target.tagName === 'SPAN'){
  7721. e.target.parentElement.classList.add('active');
  7722. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7723. this.preElem = e.target.parentElement;
  7724. }else{
  7725. e.target.classList.add('active');
  7726. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7727. this.preElem = e.target;
  7728. }
  7729. })
  7730. $('#hotListClose').on('click', function(e){
  7731. l(e);
  7732. var hotList = $('#hotListWrap')[0];
  7733. hotList.classList.remove('hotListActive');
  7734. $('#hotListContent ul .active').removeClass('active');
  7735. //$('#hotList')[0].classList.remove('active')
  7736. })
  7737. }
  7738. /*****************************************************************/
  7739. $("#more-menu-button").on("click", function(e) {
  7740. l(e);
  7741. var t = $("#more-menu");
  7742. t.toggleClass("open")
  7743. }),
  7744. t.exports.init = S,
  7745. t.exports.startLoading = x,
  7746. t.exports.endLoading = d,
  7747. t.exports.onProgress = u
  7748. }
  7749. ).call(this, "/js/gui/gui.js")
  7750. }
  7751. , {
  7752. "../analytics": 4,
  7753. "../controls/serializer": 14,
  7754. "../enum/AlignmentType": 17,
  7755. "../enum/BlackoutStyle": 18,
  7756. "../enum/ControlEvents": 21,
  7757. "../enum/DirectorEvents": 23,
  7758. "../enum/Keys": 30,
  7759. "../enum/PathDiscardMode": 38,
  7760. "../enum/PathDisplayMode": 39,
  7761. "../enum/PlayerEvents": 40,
  7762. "../enum/VROption": 47,
  7763. "../enum/Vectors": 50,
  7764. "../enum/Viewmode": 51,
  7765. "../enum/WarpStyle": 52,
  7766. "../enum/ZoomEvents": 53,
  7767. "../lib/dat.gui": 93,
  7768. "../localization/localize": 108,
  7769. "../tag/Media/MediaEvent": 131,
  7770. "../objects/Snapshot": 153,
  7771. "../settings": 166,
  7772. "../util/ajax": 181,
  7773. "../util/browser": 182,
  7774. "../util/camera": 183,
  7775. "../util/logger": 189,
  7776. "../util/showcase": 193,
  7777. "../util/transitions": 195,
  7778. "./closer/ModalCloserEvent": 61,
  7779. "./closer/modalCloser": 62,
  7780. "./help/HelpEvent": 66,
  7781. "./help/help": 67,
  7782. "./helpManager": 68,
  7783. "./immersiveMode": 69,
  7784. "./konami": 70,
  7785. "./landingScreen": 71,
  7786. "./loadingScreen": 72,
  7787. "./memoryUsage": 73,
  7788. "./playButton": 74,
  7789. "./populateModal": 75,
  7790. "./sharing/ShareEvents": 76,
  7791. "./sharing/modal": 77,
  7792. "./terms/TermsEvent": 78,
  7793. "./terms/terms": 79,
  7794. "./title/TitleEvents": 80,
  7795. "./title/tagToggle": 81,
  7796. "./title/titleBar": 82,
  7797. "./tourInteraction": 84,
  7798. "./vr/vrEvent": 85,
  7799. "./vr/vrModal": 87,
  7800. "./webvr/WebVrEvent": 88,
  7801. "./webvr/webVRgui": 89,
  7802. three: 217
  7803. }],
  7804. 66: [function(e, t, i) {
  7805. "use strict";
  7806. t.exports = Object.freeze({
  7807. OPENED: "help.opened",
  7808. CLOSED: "help.closed"
  7809. })
  7810. }
  7811. , {}],
  7812. 67: [function(e, t, i) {
  7813. "use strict";
  7814. function n() {
  7815. g.on("click", function(e) {
  7816. if (S && S !== l.TRANSITIONING) {
  7817. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7818. t && !M ? R.close() : r()
  7819. }
  7820. }),
  7821. w.on("click", function(e) {
  7822. R.close()
  7823. }),
  7824. E.on("click", function(e) {
  7825. S && S !== l.TRANSITIONING && (s(),
  7826. o())
  7827. }),
  7828. b.on("click", function(e) {
  7829. s(),
  7830. a()
  7831. })
  7832. }
  7833. function r() {
  7834. S && S !== l.TRANSITIONING && (M = !0,
  7835. setTimeout(function() {
  7836. M = !1
  7837. }, d.help.modalStayDuration),
  7838. R.emit(h.OPENED),
  7839. m.addClass("open " + S),
  7840. g.addClass("open"),
  7841. s(),
  7842. o(),
  7843. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7844. y.classList.add("fadeIn"))
  7845. }
  7846. function o() {
  7847. E.addClass("underline-tab"),
  7848. u.fill(_, c.NAVIGATION, S),
  7849. m.addClass(S)
  7850. }
  7851. function a() {
  7852. b.addClass("underline-tab"),
  7853. u.fill(T, c.MORE_HELP),
  7854. m.addClass("more-help")
  7855. }
  7856. function s(e, t) {
  7857. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7858. I.forEach(function(e) {
  7859. e.classList.remove("underline-tab")
  7860. })
  7861. }
  7862. var l = e("../../enum/Viewmode")
  7863. , c = e("../../enum/HelpModalType")
  7864. , h = e("./HelpEvent")
  7865. , u = (e("../helpManager"),
  7866. e("./../populateModal"))
  7867. , d = e("../../settings")
  7868. , p = e("../../util/common")
  7869. , f = e("events").EventEmitter
  7870. , g = $(".footer-help").eq(0)
  7871. , m = $("#help-dialog").eq(0)
  7872. , v = document.querySelector("#quick-logo")
  7873. , A = document.querySelector("#loaderCoBrand")
  7874. , y = document.querySelector("#help-dialog")
  7875. , C = document.querySelector(".footer")
  7876. , I = $(".help-tabs").children().toArray()
  7877. , E = $(".navigation-tab").eq(0)
  7878. , b = $(".more-help-tab").eq(0)
  7879. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7880. m.find(".close").eq(0))
  7881. , _ = m.find(".interactions").toArray()
  7882. , T = m.find(".ui-instructions").toArray()
  7883. , x = l.PANORAMA
  7884. , S = l.PANORAMA
  7885. , M = !1
  7886. , R = {
  7887. init: function(e, t) {
  7888. S = t,
  7889. x = t,
  7890. [y, A, v, C].forEach(function(e) {
  7891. e.classList.add(u.deviceType)
  7892. }),
  7893. n()
  7894. },
  7895. close: function() {
  7896. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7897. g.removeClass("open"),
  7898. m.removeClass("open"),
  7899. y.classList.contains("fadeIn"))) {
  7900. y.classList.remove("fadeIn");
  7901. var e = S === l.TRANSITIONING ? x : S;
  7902. u.clear(_, c.NAVIGATION, e)
  7903. }
  7904. },
  7905. updateMode: function(e) {
  7906. x = S,
  7907. S = e
  7908. }
  7909. };
  7910. p.extendObject(R, f.prototype),
  7911. t.exports = R
  7912. }
  7913. , {
  7914. "../../enum/HelpModalType": 28,
  7915. "../../enum/Viewmode": 51,
  7916. "../../settings": 166,
  7917. "../../util/common": 185,
  7918. "../helpManager": 68,
  7919. "./../populateModal": 75,
  7920. "./HelpEvent": 66,
  7921. events: 202
  7922. }],
  7923. 68: [function(e, t, i) {
  7924. (function(i) {
  7925. "use strict";
  7926. var n = e("../util/browser")
  7927. , r = e("./../util/logger")
  7928. , o = e("./../settings")
  7929. , a = new r(i)
  7930. , s = function() {
  7931. var e;
  7932. try {
  7933. return e = window.localStorage.getItem("visitCount") || "0",
  7934. e = (parseFloat(e) + 1).toString(),
  7935. window.localStorage.setItem("visitCount", e),
  7936. a.debug("visitCount = " + e),
  7937. e
  7938. } catch (t) {
  7939. e = "1",
  7940. a.debug("couldn't set local storage")
  7941. }
  7942. }()
  7943. , l = !1;
  7944. t.exports = {
  7945. isHelpDisabled: function() {
  7946. return "0" === n.valueFromHash("help", null) || l
  7947. },
  7948. isLargeHelpEnabled: function() {
  7949. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7950. },
  7951. isSmallHelpEnabled: function() {
  7952. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7953. },
  7954. isHelpEnabled: function() {
  7955. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7956. },
  7957. setAutoPlay: function(e) {
  7958. l = o.warp.auto >= 0 && e > 1
  7959. }
  7960. }
  7961. }
  7962. ).call(this, "/js/gui/helpManager.js")
  7963. }
  7964. , {
  7965. "../util/browser": 182,
  7966. "./../settings": 166,
  7967. "./../util/logger": 189
  7968. }],
  7969. 69: [function(e, t, i) {
  7970. "use strict";
  7971. function n(e, t, i, n) {
  7972. F = n,
  7973. r(e, t, i, F),
  7974. o(),
  7975. N = t.mode
  7976. }
  7977. function r(e, t, i, n) {
  7978. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7979. e.controls[t].on(v.Move, a),
  7980. e.controls[t].on(v.LongTap, c)
  7981. }),
  7982. M.on("mousewheel DOMMouseScroll", a),
  7983. i.on(m.TagActivated, a),
  7984. i.on(m.TagNavigation, a),
  7985. t.on(A.FlyingEnded, s),
  7986. t.on(A.ModeChanging, function(e, t) {
  7987. B = t !== C.PANORAMA && e !== C.PANORAMA
  7988. }),
  7989. t.on(A.ModeChanged, function(e, i) {
  7990. N = t.mode,
  7991. i !== C.TRANSITIONING ? l() : a("modeChange")
  7992. }),
  7993. n.on(y.TourStart, function() {
  7994. L = !0,
  7995. a()
  7996. }),
  7997. n.on(y.TourEnd, function() {
  7998. L = !1,
  7999. l()
  8000. }),
  8001. n.on(y.ActionInterrupted, function() {
  8002. L = !1
  8003. }),
  8004. R.addEventListener("touchend", function() {
  8005. $("#pullTab").hasClass("opened") && !L && l()
  8006. }, !0)
  8007. }
  8008. function o() {
  8009. p.isMobile() ? (b.forEach(function(e) {
  8010. e.classList.add("mobile")
  8011. }),
  8012. w.click(l)) : (b.forEach(function(e) {
  8013. e.addEventListener("mouseleave", function() {
  8014. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  8015. }, !0)
  8016. }),
  8017. M.mouseleave(function() {
  8018. b[0].classList.contains("detectHover") && l()
  8019. }))
  8020. }
  8021. function a(e) {
  8022. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  8023. P = !0,
  8024. g.close(),
  8025. h(e),
  8026. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  8027. _.hasClass("playing") || (b.forEach(function(e) {
  8028. e.classList.add("detectHover")
  8029. }),
  8030. O = setTimeout(l, f.immersive.timeToShowAgain))))
  8031. }
  8032. function s() {
  8033. _.hasClass("playing") || (clearTimeout(O),
  8034. O = setTimeout(l, f.immersive.timeToShowAgain))
  8035. }
  8036. function l() {
  8037. clearTimeout(O),
  8038. P = !1,
  8039. I.forEach(function(e) {
  8040. e.classList.remove("drawerOpen")
  8041. }),
  8042. L || E.forEach(function(e) {
  8043. e.classList.remove("duringTour")
  8044. }),
  8045. b.forEach(function(e) {
  8046. e.classList.remove("detectHover")
  8047. })
  8048. }
  8049. function c() {
  8050. P ? l() : a(),
  8051. D = !0,
  8052. setTimeout(function() {
  8053. D = !1
  8054. }, f.immersive.uiStayDuration)
  8055. }
  8056. function h(e) {
  8057. !d(e) && L ? E.forEach(function(e) {
  8058. e.classList.remove("drawerOpen"),
  8059. e.classList.add("duringTour")
  8060. }) : _.hasClass("open") ? E.forEach(function(e) {
  8061. e.classList.remove("duringTour"),
  8062. e.classList.add("drawerOpen")
  8063. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  8064. e.classList.add("fadeOut")
  8065. })
  8066. }
  8067. function u() {
  8068. T.hasClass("duringTour") || (L = !1,
  8069. a("gui"),
  8070. l())
  8071. }
  8072. function d(e) {
  8073. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  8074. }
  8075. var p = e("../util/browser")
  8076. , f = e("../settings")
  8077. , g = e("./help/help")
  8078. , m = e("../enum/tagEvents")
  8079. , v = e("../enum/ControlEvents")
  8080. , A = e("../enum/PlayerEvents")
  8081. , y = e("../enum/DirectorEvents")
  8082. , A = e("../enum/PlayerEvents")
  8083. , C = e("../enum/Viewmode")
  8084. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  8085. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  8086. , b = $("#hover-bottom, #hover-top").toArray()
  8087. , w = ($("#pullTab").eq(0),
  8088. $("#playHead").eq(0),
  8089. $(".pinBottom-container").eq(0))
  8090. , _ = $("#drawer").eq(0)
  8091. , T = $("#drawer-container").eq(0)
  8092. , x = $("#meta-info").eq(0)
  8093. , S = $(".pinTop.left").eq(0)
  8094. , M = $("#player").eq(0)
  8095. , R = document.getElementById("pullTab")
  8096. , P = !1
  8097. , O = null
  8098. , L = !1
  8099. , D = !1
  8100. , N = null
  8101. , B = !1
  8102. , F = null;
  8103. t.exports.init = n,
  8104. t.exports.hideUi = a,
  8105. t.exports.resetDrawer = u
  8106. }
  8107. , {
  8108. "../enum/ControlEvents": 21,
  8109. "../enum/DirectorEvents": 23,
  8110. "../enum/tagEvents": 32,
  8111. "../enum/PlayerEvents": 40,
  8112. "../enum/Viewmode": 51,
  8113. "../settings": 166,
  8114. "../util/browser": 182,
  8115. "./help/help": 67
  8116. }],
  8117. 70: [function(e, t, i) {
  8118. (function(i) {
  8119. "use strict";
  8120. function n(e, t, i) {
  8121. l.debug("konami has the modelInstance");
  8122. var n = [];
  8123. $(window).on("keydown", function(e) {
  8124. n.push(e.which),
  8125. n.length > o.secretPanelWord.length && n.shift(),
  8126. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  8127. o.debug = !0)
  8128. }),
  8129. $(window).on("keydown", function n(r) {
  8130. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  8131. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  8132. })
  8133. }
  8134. var r = e("./../util/logger")
  8135. , o = e("./../settings")
  8136. , a = e("./debug")
  8137. , s = e("./../util/common")
  8138. , l = (e("./gui"),
  8139. new r(i));
  8140. o.console && $("body").append('<div id="debug-console"></div>'),
  8141. t.exports.init = n
  8142. }
  8143. ).call(this, "/js/gui/konami.js")
  8144. }
  8145. , {
  8146. "./../settings": 166,
  8147. "./../util/common": 185,
  8148. "./../util/logger": 189,
  8149. "./debug": 63,
  8150. "./gui": 65
  8151. }],
  8152. 71: [function(e, t, i) {
  8153. "use strict";
  8154. function n(e, t) {
  8155. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  8156. }
  8157. function r(e) {
  8158. var t = $.Deferred();
  8159. e || t.resolve();
  8160. var i = c.startupFlyinDelay;
  8161. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  8162. setTimeout(t.resolve.bind(t), i),
  8163. t
  8164. }
  8165. function o(e, t, i) {
  8166. var n = 0;
  8167. c.quickstart.enabled && (a(i),
  8168. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  8169. var r = function() {
  8170. e.once(g.Move, l),
  8171. t.once(f.TourStart, l)
  8172. };
  8173. s(n, r)
  8174. }
  8175. function a(e) {
  8176. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  8177. v.before(y),
  8178. A = $(".quick-brand").toArray()),*/
  8179. m.addClass("fadeOut"),
  8180. setTimeout(function() {
  8181. A.forEach(function(e) {
  8182. e.classList.add("fadeIn")
  8183. })
  8184. }, c.quickstart.showTextDelay),
  8185. setTimeout(function() {
  8186. A.forEach(function(e) {
  8187. e.classList.add("fadeOut")
  8188. })
  8189. }, c.quickstart.fadeOutDelay),
  8190. !0
  8191. }
  8192. function s(e, t) {
  8193. setTimeout(function() {
  8194. if (h.isHelpEnabled()) {
  8195. if (t(),
  8196. u.init(),
  8197. C.addClass("fadeIn landing " + u.deviceType),
  8198. h.isSmallHelpEnabled())
  8199. return void C.addClass("small");
  8200. u.fill(I, d.LANDING[E]),
  8201. C.addClass(E)
  8202. }
  8203. }, e)
  8204. //csz 用户引导界面
  8205. var helpData = {
  8206. "pc":["static/images/pc_step1.png","static/images/pc_step2.png","static/images/pc_step3.png"],
  8207. "mobile":["static/images/phone_step1.png","static/images/phone_step2.png","static/images/phone_step3.png"]
  8208. }
  8209. var navIcon = $(".nav-icon .icon");
  8210. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  8211. function paging(id){
  8212. id.on("click",function(){
  8213. var navPage = null;
  8214. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  8215. if(navPage > helpData.length || navPage < 1) return false
  8216. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  8217. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  8218. }else{
  8219. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  8220. }
  8221. })
  8222. };
  8223. paging($(".next-button"));
  8224. paging($(".prev-button"));
  8225. }
  8226. function l() {
  8227. u.clear(I, d.LANDING[E]),
  8228. C.removeClass("fadeIn")
  8229. }
  8230. var c = e("../settings")
  8231. , h = (e("./help/help"),
  8232. e("./helpManager"))
  8233. , u = e("./populateModal")
  8234. , d = e("../enum/HelpModalType")
  8235. , p = e("../enum/Viewmode")
  8236. , f = e("../enum/DirectorEvents")
  8237. , g = e("../enum/PlayerEvents")
  8238. , m = $("#quick-blackout").eq(0)
  8239. , v = $("#quick-logo").eq(0)
  8240. , A = $(".quick-brand").toArray()
  8241. , y = $("#loaderCoBrand").eq(0)
  8242. , C = $("#interaction-modal").eq(0)
  8243. , I = C.find(".interaction").toArray()
  8244. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  8245. "");
  8246. t.exports.delayLanding = r,
  8247. t.exports.showMessage = o,
  8248. t.exports.init = n,
  8249. t.exports.dismissModal = l
  8250. }
  8251. , {
  8252. "../enum/DirectorEvents": 23,
  8253. "../enum/HelpModalType": 28,
  8254. "../enum/PlayerEvents": 40,
  8255. "../enum/Viewmode": 51,
  8256. "../settings": 166,
  8257. "./help/help": 67,
  8258. "./helpManager": 68,
  8259. "./populateModal": 75
  8260. }],
  8261. 72: [function(e, t, i) {
  8262. "use strict";
  8263. var n = e("./circleLoader").circleLoader;
  8264. t.exports = {
  8265. element: $("#gui-loading"),
  8266. hide: function(e) {
  8267. n.done(),
  8268. this.element.fadeOut(1500, e)
  8269. },
  8270. show: function(e) {
  8271. this.element.fadeIn(500, function() {
  8272. this.element.css("display", "table"),
  8273. e && e()
  8274. }
  8275. .bind(this))
  8276. },
  8277. progress: function(e) {
  8278. n.set(e)
  8279. }
  8280. }
  8281. }
  8282. , {
  8283. "./circleLoader": 60
  8284. }],
  8285. 73: [function(e, t, i) {
  8286. "use strict";
  8287. var n = e("../settings")
  8288. , r = $("#memory-info")
  8289. , o = r.find("#memory-gpu")
  8290. , a = !1;
  8291. t.exports = {
  8292. show: function() {
  8293. n.profiling.enabled && (r.show(),
  8294. a = !0)
  8295. },
  8296. hide: function() {
  8297. r.hide(),
  8298. a = !1
  8299. },
  8300. toggle: function() {
  8301. a ? this.hide() : this.show()
  8302. },
  8303. update: function(e) {
  8304. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8305. }
  8306. }
  8307. }
  8308. , {
  8309. "../settings": 166
  8310. }],
  8311. 74: [function(e, t, i) {
  8312. "use strict";
  8313. var n = e("../util/browser")
  8314. , r = e("../analytics");
  8315. e("../settings");
  8316. t.exports = {
  8317. show: function(e, t) {
  8318. $("#gui-message").fadeOut(500, function() {
  8319. t()
  8320. })
  8321. }
  8322. }
  8323. }
  8324. , {
  8325. "../analytics": 4,
  8326. "../settings": 166,
  8327. "../util/browser": 182
  8328. }],
  8329. 75: [function(e, t, i) {
  8330. "use strict";
  8331. function n(e, t, i, n) {
  8332. function r(e) {
  8333. return e.classList.contains(a)
  8334. }
  8335. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8336. //for (var a in o) {
  8337. //var s = e.find(r);
  8338. //for (var l in o[a]) {
  8339. //var c = o[a][l];
  8340. //if ("top-info" === l || "bottom-info" === l) {
  8341. //var h = n ? c : "";
  8342. //czj 注释掉第一次打开的用户引导
  8343. //s.querySelector("." + l).textContent = h
  8344. //} else {
  8345. //var u = n ? c : "";
  8346. //, d = s.querySelector("." + l);
  8347. //d.src = u,
  8348. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8349. //}
  8350. //}
  8351. //}
  8352. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8353. // p.forEach(function(e) {
  8354. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8355. // })
  8356. }
  8357. var r = e("../util/browser")
  8358. , o = e("../localization/localize")
  8359. , a = e("../enum/HelpModalType")
  8360. , s = (e("../enum/HelpModalSize"),
  8361. e("../enum/Viewmode"));
  8362. t.exports = {
  8363. init: function() {
  8364. if (!this.hasInitialized) {
  8365. this.hasInitialized = !0,
  8366. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8367. this.assets = {},
  8368. this.assets[a.LANDING[s.PANORAMA]] = {
  8369. desktop: {
  8370. left: {
  8371. "top-info": o.ROTATE,
  8372. "big-image": "images/nav_help_mouse_drag_left.png",
  8373. keyboard: "images/nav_help_keyboard_left_right.png"
  8374. },
  8375. middle: {
  8376. "top-info": o.MOVE,
  8377. "big-image": "images/nav_help_mouse_click.png",
  8378. keyboard: "images/nav_help_keyboard_up_down.png"
  8379. },
  8380. right: {
  8381. "top-info": o.ZOOM,
  8382. "big-image": "images/nav_help_mouse_zoom.png",
  8383. keyboard: "images/nav_help_zoom_keys.png"
  8384. }
  8385. },
  8386. mobile: {
  8387. left: {
  8388. "top-info": o.ROTATE,
  8389. "big-image": "images/nav_help_gesture_drag.png"
  8390. },
  8391. middle: {
  8392. "top-info": o.MOVE,
  8393. "big-image": "images/nav_help_gesture_tap.png"
  8394. },
  8395. right: {
  8396. "top-info": o.ZOOM,
  8397. "big-image": "images/nav_help_gesture_pinch.png"
  8398. }
  8399. }
  8400. },
  8401. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8402. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8403. desktop: {
  8404. left: {
  8405. "top-info": o.ROTATE,
  8406. "big-image": "images/nav_help_mouse_drag_left.png",
  8407. keyboard: "images/nav_help_keyboard_left_right.png"
  8408. },
  8409. middle: {
  8410. "top-info": o.MOVE,
  8411. "big-image": "images/nav_help_mouse_position_right.png"
  8412. }
  8413. },
  8414. mobile: {
  8415. left: {
  8416. "top-info": o.ROTATE,
  8417. "big-image": "images/nav_help_gesture_drag.png"
  8418. },
  8419. middle: {
  8420. "top-info": o.MOVE,
  8421. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8422. }
  8423. }
  8424. },
  8425. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8426. desktop: {
  8427. left: {
  8428. "top-info": o.MOVE,
  8429. "big-image": "images/nav_help_mouse_position_left.png"
  8430. },
  8431. middle: {
  8432. "top-info": o.ROTATE,
  8433. "big-image": "images/nav_help_mouse_drag_right.png",
  8434. keyboard: "images/nav_help_keyboard_left_right.png"
  8435. }
  8436. },
  8437. mobile: {
  8438. left: {
  8439. "top-info": o.MOVE,
  8440. "big-image": "images/nav_help_gesture_position.png"
  8441. },
  8442. middle: {
  8443. "top-info": o.ROTATE,
  8444. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8445. }
  8446. }
  8447. };
  8448. var e = {
  8449. "top-info": o.INSIDE,
  8450. "big-image": "images/nav_help_click_inside.png",
  8451. keyboard: "images/nav_help_inside_key.png"
  8452. };
  8453. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8454. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8455. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8456. var t = {
  8457. "top-info": o.INSIDE,
  8458. "big-image": "images/nav_help_tap_inside.png"
  8459. };
  8460. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8461. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8462. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8463. this.assets[a.NAVIGATION] = {},
  8464. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8465. desktop: {
  8466. left: {
  8467. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8468. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8469. "big-image": "images/nav_help_mouse_drag_left.png",
  8470. keyboard: "images/nav_help_keyboard_left_right.png"
  8471. },
  8472. middle: {
  8473. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8474. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8475. "big-image": "images/nav_help_mouse_click.png",
  8476. keyboard: "images/nav_help_keyboard_up_down.png"
  8477. },
  8478. right: {
  8479. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8480. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8481. "big-image": "images/nav_help_mouse_zoom.png",
  8482. keyboard: "images/nav_help_zoom_keys.png"
  8483. }
  8484. },
  8485. mobile: {
  8486. left: {
  8487. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8488. "big-image": "images/nav_help_gesture_drag.png"
  8489. },
  8490. middle: {
  8491. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8492. "big-image": "images/nav_help_gesture_tap.png"
  8493. },
  8494. right: {
  8495. "top-info": o.HELP_MOBILE_3,
  8496. "big-image": "images/nav_help_gesture_pinch.png"
  8497. }
  8498. }
  8499. },
  8500. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8501. desktop: {
  8502. left: {
  8503. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8504. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8505. "big-image": "images/nav_help_mouse_drag_left.png",
  8506. keyboard: "images/nav_help_keyboard_all.png"
  8507. },
  8508. middle: {
  8509. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8510. "big-image": "images/nav_help_mouse_position_right.png"
  8511. },
  8512. right: {
  8513. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8514. "big-image": "images/nav_help_mouse_zoom.png"
  8515. }
  8516. },
  8517. mobile: {
  8518. left: {
  8519. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8520. "big-image": "images/nav_help_gesture_drag.png"
  8521. },
  8522. middle: {
  8523. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8524. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8525. },
  8526. right: {
  8527. "top-info": o.HELP_MOBILE_3,
  8528. "big-image": "images/nav_help_gesture_pinch.png"
  8529. }
  8530. }
  8531. },
  8532. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8533. desktop: {
  8534. left: {
  8535. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8536. "big-image": "images/nav_help_mouse_position_left.png"
  8537. },
  8538. middle: {
  8539. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8540. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8541. "big-image": "images/nav_help_mouse_drag_right.png",
  8542. keyboard: "images/nav_help_keyboard_left_right.png"
  8543. },
  8544. right: {
  8545. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8546. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8547. "big-image": "images/nav_help_mouse_zoom.png",
  8548. keyboard: "images/nav_help_keyboard_up_down.png"
  8549. }
  8550. },
  8551. mobile: {
  8552. left: {
  8553. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8554. "big-image": "images/nav_help_gesture_position.png"
  8555. },
  8556. middle: {
  8557. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8558. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8559. },
  8560. right: {
  8561. "top-info": o.HELP_MOBILE_3,
  8562. "big-image": "images/nav_help_gesture_pinch.png"
  8563. }
  8564. }
  8565. },
  8566. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8567. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8568. "top-info": o.HELP_DESKTOP_360_2A,
  8569. "bottom-info": o.HELP_DESKTOP_360_2B,
  8570. "big-image": "images/nav_help_click_inside.png",
  8571. keyboard: "images/nav_help_inside_key.png"
  8572. },
  8573. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8574. "top-info": o.HELP_MOBILE_360_2,
  8575. "big-image": "images/nav_help_tap_inside.png"
  8576. },
  8577. this.assets[a.MORE_HELP] = {
  8578. desktop: {
  8579. "more-help-hlr": {
  8580. "top-info": o.HELP_MORE_HLR_A,
  8581. "big-image": "images/nav_help_expand.svg",
  8582. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8583. },
  8584. "more-help-dollhouse": {
  8585. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8586. "big-image": "images/nav_help_dollhouse.svg",
  8587. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8588. },
  8589. "more-help-floors": {
  8590. "top-info": o.HELP_MORE_FLOORS_A,
  8591. "big-image": "images/nav_help_floor picker.svg",
  8592. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8593. },
  8594. "more-help-tag": {
  8595. "top-info": o.HELP_MORE_TAG_A,
  8596. "big-image": "images/nav_help_tag.svg",
  8597. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8598. },
  8599. "more-help-zoom": {
  8600. "top-info": o.HELP_MORE_ZOOM_A,
  8601. "big-image": "images/nav_help_zoom.svg",
  8602. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8603. },
  8604. "more-help-tour": {
  8605. "top-info": o.HELP_MORE_TOUR_A,
  8606. "big-image": "images/nav_help_play.png",
  8607. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8608. },
  8609. "more-help-inside": {
  8610. "top-info": o.HELP_MORE_INSIDE_A,
  8611. "big-image": "images/nav_help_inside.svg",
  8612. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8613. },
  8614. "more-help-vr": {
  8615. "top-info": o.HELP_MORE_VR_A,
  8616. "big-image": "images/nav_help_vr.svg",
  8617. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8618. },
  8619. "more-help-360": {
  8620. "top-info": o.HELP_MORE_360_A,
  8621. "big-image": "images/nav_help_360.svg",
  8622. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8623. },
  8624. "more-help-fullscreen": {
  8625. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8626. "big-image": "images/nav_help_fullscreen.svg",
  8627. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8628. }
  8629. },
  8630. mobile: {
  8631. "more-help-hlr": {
  8632. "top-info": o.HELP_MORE_HLR_A,
  8633. "big-image": "images/nav_help_expand.svg",
  8634. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8635. },
  8636. "more-help-dollhouse": {
  8637. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8638. "big-image": "images/nav_help_dollhouse.svg",
  8639. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8640. },
  8641. "more-help-floors": {
  8642. "top-info": o.HELP_MORE_FLOORS_A,
  8643. "big-image": "images/nav_help_floor picker.svg",
  8644. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8645. },
  8646. "more-help-tag": {
  8647. "top-info": o.HELP_MORE_TAG_A,
  8648. "big-image": "images/nav_help_tag.svg",
  8649. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8650. },
  8651. "more-help-tour": {
  8652. "top-info": o.HELP_MORE_TOUR_A,
  8653. "big-image": "images/nav_help_play.png",
  8654. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8655. },
  8656. "more-help-inside": {
  8657. "top-info": o.HELP_MORE_INSIDE_A,
  8658. "big-image": "images/nav_help_inside.svg",
  8659. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8660. },
  8661. "more-help-vr": {
  8662. "top-info": o.HELP_MORE_VR_A,
  8663. "big-image": "images/webvr.svg",
  8664. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8665. },
  8666. "more-help-360": {
  8667. "top-info": o.HELP_MORE_360_A,
  8668. "big-image": "images/nav_help_360.svg",
  8669. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8670. }
  8671. }
  8672. },
  8673. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8674. desktop: {
  8675. left: {
  8676. "top-info": o.ROTATE,
  8677. "big-image": "images/nav_help_mouse_drag_left.png",
  8678. keyboard: "images/nav_help_keyboard_left_right.png"
  8679. },
  8680. middle: {
  8681. "top-info": o.MOVE,
  8682. "big-image": "images/nav_help_mouse_click.png",
  8683. keyboard: "images/nav_help_keyboard_up_down.png"
  8684. },
  8685. right: {
  8686. "top-info": o.PLAY,
  8687. "big-image": "images/Desktop-help-play-button.svg",
  8688. keyboard: "images/Desktop-help-spacebar-2.svg"
  8689. }
  8690. },
  8691. mobile: {
  8692. left: {
  8693. "top-info": o.ROTATE,
  8694. "big-image": "images/nav_help_gesture_drag.png"
  8695. },
  8696. middle: {
  8697. "top-info": o.MOVE,
  8698. "big-image": "images/nav_help_gesture_tap.png"
  8699. },
  8700. right: {
  8701. "top-info": o.PLAY,
  8702. "big-image": "images/mobile-help-play-button.svg"
  8703. }
  8704. }
  8705. },
  8706. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8707. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8708. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8709. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8710. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8711. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8712. }
  8713. },
  8714. fill: function(e, t, i) {
  8715. n.call(this, e, t, i, !0)
  8716. },
  8717. clear: function(e, t, i) {
  8718. n.call(this, e, t, i, !1)
  8719. }
  8720. }
  8721. }
  8722. , {
  8723. "../enum/HelpModalSize": 27,
  8724. "../enum/HelpModalType": 28,
  8725. "../enum/Viewmode": 51,
  8726. "../localization/localize": 108,
  8727. "../util/browser": 182
  8728. }],
  8729. 76: [function(e, t, i) {
  8730. "use strict";
  8731. t.exports = Object.freeze({
  8732. OPENED: "share.open",
  8733. CLOSED: "share.closed",
  8734. LINK_CLICKED: "share.linked"
  8735. })
  8736. }
  8737. , {}],
  8738. 77: [function(e, t, i) {
  8739. "use strict";
  8740. function n(e) {
  8741. function t(t, i) {
  8742. var n = window.screenY + ($("#player").height() - i) / 2
  8743. , r = window.screenX + ($("#player").width() - t) / 2
  8744. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8745. I.emit(l.LINK_CLICKED, {
  8746. channel: e
  8747. }),
  8748. window.open(C[e], "shareWindow", o)
  8749. }
  8750. switch (e) {
  8751. case y.FACEBOOK:
  8752. t(580, 420);
  8753. break;
  8754. case y.TWITTER:
  8755. t(550, 440);
  8756. break;
  8757. case y.MAIL:
  8758. I.emit(l.LINK_CLICKED, {
  8759. channel: "email"
  8760. }),
  8761. window.open(C[e], "_blank");
  8762. break;
  8763. case y.LINKEDIN:
  8764. }
  8765. }
  8766. function r(e) {
  8767. I.emit(l.LINK_CLICKED, {
  8768. channel: "copylink"
  8769. });
  8770. var t = document.createRange();
  8771. t.selectNodeContents(v);
  8772. var i = window.getSelection();
  8773. i.removeAllRanges(),
  8774. i.addRange(t),
  8775. document.execCommand("copy"),
  8776. A.classList.remove("hidden"),
  8777. v.classList.add("highlighted")
  8778. }
  8779. function o(e) {
  8780. e && (e.stopPropagation(),
  8781. e.target === v) || (window.getSelection().removeAllRanges(),
  8782. v.classList.remove("highlighted"),
  8783. A.classList.add("hidden"))
  8784. }
  8785. var a = e("../../util/browser")
  8786. , s = e("../../localization/localize")
  8787. , l = e("./ShareEvents")
  8788. , c = e("../../util/common")
  8789. , h = e("events").EventEmitter
  8790. , u = document.getElementById("sharing")
  8791. , d = document.getElementById("share-modal")
  8792. , p = document.getElementById("share-close")
  8793. , f = document.getElementById("facebook-share")
  8794. , g = document.getElementById("twitter-share")
  8795. , m = document.getElementById("mail-share")
  8796. , v = document.getElementById("share-url-text")
  8797. , A = document.getElementById("copy-success")
  8798. , y = Object.freeze({
  8799. FACEBOOK: "facebook",
  8800. TWITTER: "twitter",
  8801. MAIL: "mail",
  8802. LINKEDIN: "linkedin"
  8803. })
  8804. , C = {};
  8805. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8806. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8807. C[y.MAIL] = "mailto:?subject=";
  8808. var I = {
  8809. init: function(e) {
  8810. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8811. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8812. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8813. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8814. u.addEventListener("click", this.toggle.bind(this)),
  8815. p.addEventListener("click", this.hide.bind(this)),
  8816. v.addEventListener("click", r),
  8817. d.addEventListener("click", o),
  8818. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8819. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8820. m.addEventListener("click", n.bind(this, y.MAIL)),
  8821. v.textContent = window.location.href + "&utm_source=4",
  8822. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8823. u.classList.remove("hidden")
  8824. },
  8825. show: function() {
  8826. this.emit(l.OPENED),
  8827. d.classList.add("fadeIn")
  8828. },
  8829. hide: function() {
  8830. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8831. document.selection && document.selection.empty(),
  8832. window.getSelection().removeAllRanges(),
  8833. o(),
  8834. d.classList.remove("fadeIn"))
  8835. },
  8836. toggle: function() {
  8837. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8838. }
  8839. };
  8840. c.extendObject(I, h.prototype),
  8841. t.exports = I
  8842. }
  8843. , {
  8844. "../../localization/localize": 108,
  8845. "../../util/browser": 182,
  8846. "../../util/common": 185,
  8847. "./ShareEvents": 76,
  8848. events: 202
  8849. }],
  8850. 78: [function(e, t, i) {
  8851. "use strict";
  8852. t.exports = Object.freeze({
  8853. OPENED: "terms.opened",
  8854. CLOSED: "terms.closed"
  8855. })
  8856. }
  8857. , {}],
  8858. 79: [function(e, t, i) {
  8859. "use strict";
  8860. var n = e("./TermsEvent")
  8861. , r = e("../../localization/localize")
  8862. , o = e("../../analytics")
  8863. , a = e("../../util/ajax")
  8864. , s = e("../../util/common")
  8865. , l = e("events").EventEmitter
  8866. , c = document.getElementById("terms-modal")
  8867. , h = {
  8868. init: function() {
  8869. $(".footer-terms").on("click", function(e) {
  8870. e.preventDefault(),
  8871. this.show()
  8872. }
  8873. .bind(this)),
  8874. $("#terms-modal .close").on("click", this.hide.bind(this))
  8875. },
  8876. show: function() {
  8877. this.emit(n.OPENED),
  8878. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8879. var t = $("#terms-text").html(e);
  8880. o.track("showcase_gui", {
  8881. gui_action: "click_terms_button",
  8882. interaction_source: "gui"
  8883. }),
  8884. t.find("a").attr("target", "_blank")
  8885. }).fail(function() {
  8886. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8887. }),
  8888. c.classList.add("fadeIn")
  8889. },
  8890. hide: function(e) {
  8891. e && e.preventDefault(),
  8892. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8893. c.classList.remove("fadeIn")
  8894. }
  8895. };
  8896. s.extendObject(h, l.prototype),
  8897. t.exports = h
  8898. }
  8899. , {
  8900. "../../analytics": 4,
  8901. "../../localization/localize": 108,
  8902. "../../util/ajax": 181,
  8903. "../../util/common": 185,
  8904. "./TermsEvent": 78,
  8905. events: 202
  8906. }],
  8907. 80: [function(e, t, i) {
  8908. "use strict";
  8909. t.exports = Object.freeze({
  8910. OPEN_INFO: "title.open.info",
  8911. CLOSE_INFO: "title.close.info",
  8912. SHOW_INFO: "title.show.info",
  8913. HIDE_INFO: "title.hide.info",
  8914. LINK_CLICKED: "title.link.click",
  8915. CONTACT_LINK_CLICKED: "title.contact.click",
  8916. ORIGIN_LINK_CLICKED: "title.origin.click"
  8917. })
  8918. }
  8919. , {}],
  8920. 81: [function(e, t, i) {
  8921. "use strict";
  8922. function n(e, t) {
  8923. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8924. }
  8925. function r(e, t) {
  8926. function i(i) {
  8927. e.shouldShowtags = "show" === this.value,
  8928. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8929. }
  8930. document.getElementById("tag-toggles").classList.remove("hidden"),
  8931. document.getElementById("radio-tag-show").checked = !0;
  8932. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8933. n[r].addEventListener("change", i)
  8934. }
  8935. var o = e("../../settings");
  8936. t.exports.init = n
  8937. }
  8938. , {
  8939. "../../settings": 166
  8940. }],
  8941. 82: [function(e, t, i) {
  8942. (function(i) {
  8943. "use strict";
  8944. function n(e, t) {
  8945. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8946. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8947. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8948. document.getElementById("gui-name").classList.add("noCoBrand"),
  8949. document.getElementById("cobrandTitle").classList.add("hidden")),
  8950. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8951. !1)
  8952. }
  8953. function r(e) {
  8954. return e ? (L = !0,
  8955. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8956. }
  8957. function o(e, t, i, n) {
  8958. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8959. return void T.classList.add("hidden");
  8960. L = !0;
  8961. var r = []
  8962. , o = c(r, "<br>");
  8963. if (e && o('<span id="contactName">' + e + "</span>"),
  8964. t) {
  8965. var a = n || t
  8966. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8967. o(s)
  8968. }
  8969. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8970. r[0] = "",
  8971. x.innerHTML = r.join("")
  8972. }
  8973. function a(e) {
  8974. if ("string" == typeof e)
  8975. try {
  8976. e = JSON.parse(e)
  8977. } catch (e) {
  8978. return y.warn("Unable to parse address data"),
  8979. void S.parentElement.classList.add("hidden")
  8980. }
  8981. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8982. return void S.parentElement.classList.add("hidden");
  8983. L = !0;
  8984. var t = []
  8985. , i = c(t, " ");
  8986. e.address_1 && i(e.address_1),
  8987. e.address_2 && i(e.address_2),
  8988. e.city && i(e.city, ", "),
  8989. e.state && i(e.state, ", "),
  8990. e.zip && i(e.zip, e.state ? " " : ", "),
  8991. t[0] = "",
  8992. S.innerText = t.join("")
  8993. }
  8994. function s(e) {
  8995. var t = document.createElement("a");
  8996. return t.id = "url",
  8997. t.target = "_blank",
  8998. t.href = e,
  8999. t.innerText = e,
  9000. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  9001. t
  9002. }
  9003. function l(e) {
  9004. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  9005. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  9006. P.appendChild(s(e)),
  9007. O.forEach(function(e) {
  9008. e.classList.add("share-link")
  9009. }),
  9010. !0)
  9011. }
  9012. function c(e, t) {
  9013. var i = e
  9014. , n = t;
  9015. return function(e, t) {
  9016. i.push(t || n, e)
  9017. }
  9018. }
  9019. function h() {
  9020. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  9021. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  9022. var e = [].slice.call(_.querySelectorAll("a"));
  9023. e.forEach(function(e) {
  9024. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  9025. });
  9026. var t = [].slice.call(T.querySelectorAll("a"));
  9027. t.forEach(function(e) {
  9028. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  9029. contact_type: e.getAttribute("id")
  9030. }))
  9031. })
  9032. }
  9033. var u = e("../../util/browser")
  9034. , d = e("../../util/common")
  9035. , p = e("../../util/logger")
  9036. , f = e("../../localization/localize")
  9037. , g = e("./titleBarSettings")
  9038. , m = e("../../settings")
  9039. , v = e("./TitleEvents")
  9040. , A = e("events").EventEmitter
  9041. , y = new p(i)
  9042. , C = document.querySelector(".pinTop.left")
  9043. , I = document.getElementsByClassName("title-container")[0]
  9044. , E = document.getElementById("title-toggle").querySelector("i")
  9045. , b = document.getElementById("meta-info-wrapper")
  9046. , w = document.getElementById("meta-info")
  9047. , _ = document.getElementById("meta-description")
  9048. , T = document.getElementsByClassName("contact-info")[0]
  9049. , x = document.getElementById("contact-data")
  9050. , S = document.getElementById("addressTxt")
  9051. , M = document.getElementById("tag-toggles")
  9052. , R = document.getElementById("share-origin")
  9053. , P = document.getElementById("share-link-wrapper")
  9054. , O = [w, b, I]
  9055. , L = !1
  9056. , D = !1
  9057. , N = {
  9058. populate: function(e) {
  9059. if (n(MP_PREFETCHED_MODELDATA.name, e.coBrand)) {
  9060. if (r(e.description),
  9061. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  9062. a(e.address),
  9063. L) {
  9064. var t = document.createElement("br");
  9065. M.insertBefore(t, M.firstElementChild)
  9066. }
  9067. e.socialSharing && m.share.enabled && (D = l(e.url))
  9068. }
  9069. },
  9070. finishSetup: function(e) {
  9071. L = L || !!e,
  9072. h(),
  9073. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  9074. },
  9075. toggleMeta: function(e, t) {
  9076. var title = document.getElementById("model-title");
  9077. t && t.preventDefault();
  9078. var i = w.classList.contains("expand");
  9079. e && !i || (i ? (O.forEach(function(e) {
  9080. e.classList.remove("expand")
  9081. }),
  9082. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  9083. e.classList.add("expand");
  9084. }),
  9085. title.classList.add("expand"),
  9086. this.emit(v.OPEN_INFO)))
  9087. },
  9088. setupToggling: function() {
  9089. b.style.height = w.offsetHeight + "px",
  9090. w.addEventListener("transitionend", function() {
  9091. b.style.height = w.offsetHeight + "px"
  9092. })
  9093. },
  9094. toggleTitle: function(e) {
  9095. e && e.preventDefault(),
  9096. C.classList.contains("closed") ? (C.classList.add("open"),
  9097. E.classList.remove("icon-dpad-right"),
  9098. E.classList.add("icon-dpad-left"),
  9099. this.emit(v.SHOW_INFO),
  9100. setTimeout(function() {
  9101. C.classList.remove("closed"),
  9102. C.classList.remove("open")
  9103. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  9104. E.classList.remove("icon-dpad-left"),
  9105. E.classList.add("icon-dpad-right"),
  9106. this.emit(v.HIDE_INFO))
  9107. }
  9108. };
  9109. d.extendObject(N, A.prototype),
  9110. t.exports = N
  9111. }
  9112. ).call(this, "/js/gui/title/titleBar.js")
  9113. }
  9114. , {
  9115. "../../localization/localize": 108,
  9116. "../../settings": 166,
  9117. "../../util/browser": 182,
  9118. "../../util/common": 185,
  9119. "../../util/logger": 189,
  9120. "./TitleEvents": 80,
  9121. "./titleBarSettings": 83,
  9122. events: 202
  9123. }],
  9124. 83: [function(e, t, i) {
  9125. "use strict";
  9126. t.exports = Object.freeze({
  9127. minTooltipCharacters: 19,
  9128. removeAnimationClasses: 500
  9129. })
  9130. }
  9131. , {}],
  9132. 84: [function(e, t, i) {
  9133. "use strict";
  9134. function n(e) {
  9135. C = e,
  9136. P.forEach(function(e) {
  9137. b.addEventListener(e, u.bind(this, !1), !0),
  9138. w.addEventListener(e, u.bind(this, !0), !0),
  9139. E.addEventListener(e, o, !0),
  9140. S.forEach(function(t) {
  9141. t.addEventListener(e, a, !0)
  9142. }),
  9143. $("#drawer img").on(e, a)
  9144. }),
  9145. document.addEventListener("keydown", u.bind(this, !1), !0),
  9146. C.on(v.TourStart, function() {
  9147. E.classList.add("playing")
  9148. })
  9149. }
  9150. function r() {
  9151. C.playTour(),
  9152. I && clearTimeout(I),
  9153. d(),
  9154. _.removeClass("fadeIn")
  9155. }
  9156. function o() {
  9157. E.classList.contains("playing") && (C.stopTour(),
  9158. _.addClass("fadeIn"),
  9159. setTimeout(function() {
  9160. _.removeClass("fadeIn")
  9161. }, p.tourInteraction.showPauseButton),
  9162. O || (clearTimeout(I),
  9163. I = setTimeout(h, p.tourInteraction.showModal)),
  9164. setTimeout(function() {
  9165. E.classList.remove("playing")
  9166. }, p.tourInteraction.allowNextClick))
  9167. }
  9168. function a() {
  9169. C.tourInProgress && (C.stopTour(),
  9170. C.endTourProgress(),
  9171. E.classList.remove("playing"))
  9172. }
  9173. function s() {
  9174. T.is(":visible") ? r() : o()
  9175. }
  9176. function l() {
  9177. x.hasClass("playing") && (clearTimeout(I),
  9178. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  9179. }
  9180. function c() {
  9181. E.classList.remove("playing"),
  9182. h()
  9183. }
  9184. function h() {//去掉导览结束时的提示
  9185. /* if (!p.tourInteraction.disabled) {
  9186. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  9187. M.addClass("fadeIn tour " + m.deviceType);
  9188. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  9189. if (!p.tourInteraction.smallModal) {
  9190. var t;
  9191. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  9192. m.fill(R, A.TOUR_INTERACTION[t]),
  9193. M.addClass(t)
  9194. }
  9195. M.addClass(e)
  9196. } */
  9197. }
  9198. function u(e, t) {
  9199. if (t) {
  9200. var i = "keydown" === t.type
  9201. , n = t.which === f.SPACE || C.tourIsPlaying;
  9202. i && n || e || (O = !0),
  9203. C.atEndOfTour() && d(),
  9204. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  9205. d(),
  9206. t.which !== f.SPACE && a()),
  9207. i && n && s()
  9208. }
  9209. }
  9210. function d() {
  9211. M.removeClass("fadeIn")
  9212. }
  9213. var p = (e("../util/browser"),
  9214. e("../settings"))
  9215. , f = e("../enum/Keys")
  9216. , g = e("../enum/Viewmode")
  9217. , m = (e("./helpManager"),
  9218. e("./populateModal"))
  9219. , v = e("../enum/DirectorEvents")
  9220. , A = e("../enum/HelpModalType")
  9221. , y = e("../enum/HelpModalSize")
  9222. , C = null
  9223. , I = null
  9224. , E = document.getElementById("pause-overlay")
  9225. , b = document.getElementById("player")
  9226. , w = document.getElementById("gui")
  9227. , _ = $("#pause-icon").eq(0)
  9228. , T = $("#play").eq(0)
  9229. , x = $("#playHead").eq(0)
  9230. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  9231. , M = $("#interaction-modal").eq(0)
  9232. , R = $("#interaction-modal .interaction").toArray()
  9233. , P = ["touchstart", "mousedown", "pointerdown"]
  9234. , O = !1;
  9235. t.exports.init = n,
  9236. t.exports.play = r,
  9237. t.exports.pause = o,
  9238. t.exports.pauseWithoutCTA = a,
  9239. t.exports.togglePlay = s,
  9240. t.exports.stopTour = l,
  9241. t.exports.dismissModal = d
  9242. }
  9243. , {
  9244. "../enum/DirectorEvents": 23,
  9245. "../enum/HelpModalSize": 27,
  9246. "../enum/HelpModalType": 28,
  9247. "../enum/Keys": 30,
  9248. "../enum/Viewmode": 51,
  9249. "../settings": 166,
  9250. "../util/browser": 182,
  9251. "./helpManager": 68,
  9252. "./populateModal": 75
  9253. }],
  9254. 85: [function(e, t, i) {
  9255. "use strict";
  9256. t.exports = Object.freeze({
  9257. OPENED: "vr.modal.opened",
  9258. LAUNCH: "vr.modal.launch",
  9259. CLOSED: "vr.modal.closed",
  9260. NEXT: "vr.modal.next",
  9261. PREV: "vr.modal.prev",
  9262. STORE: "vr.modal.store",
  9263. falseICECHOSEN: "vr.modal.device"
  9264. })
  9265. }
  9266. , {}],
  9267. 86: [function(e, t, i) {
  9268. "use strict";
  9269. function n(e, t, i) {
  9270. function n(e, t, n, r) {
  9271. function o() {
  9272. return p + "&m=" + t + "&display=" + e
  9273. }
  9274. function s() {
  9275. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  9276. , t = "&utm_source=" + u
  9277. , n = "&utm_showcase_session_id=" + i;
  9278. return e + t + n
  9279. }
  9280. function l() {
  9281. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  9282. }
  9283. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  9284. }
  9285. function r(e, t, i, r) {
  9286. var o = "https://api.branch.io/v1/url"
  9287. , a = n(e, t, i, r)
  9288. , s = {
  9289. responseType: "json",
  9290. data: {
  9291. branch_key: h.appConfig.branch_key,
  9292. data: {
  9293. m: t,
  9294. full_url: a,
  9295. $desktop_url: m,
  9296. $og_app_id: "331853976762864119",
  9297. $og_title: i,
  9298. $og_description: r,
  9299. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9300. $canonical_url: window.location.href
  9301. }
  9302. }
  9303. };
  9304. c.post(o, s).done(function(t) {
  9305. f[e] = t.url
  9306. }).fail(function(t) {
  9307. f[e] = t
  9308. }
  9309. .bind(this, a))
  9310. }
  9311. function o(e, t, i) {
  9312. for (var r in s) {
  9313. var o = s[r]
  9314. , a = n(o, e, t, i);
  9315. f[o] = a
  9316. }
  9317. }
  9318. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9319. , d = g + "/vr/dlist/?ret=" + u
  9320. , p = g + "/vr/show/?ret=" + u
  9321. , m = "";
  9322. switch (e) {
  9323. case l.IOS:
  9324. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9325. break;
  9326. default:
  9327. o(t.sid, t.name, t.summary)
  9328. }
  9329. }
  9330. function r(e) {
  9331. var t = f[e];
  9332. window.open(t, "_blank")
  9333. }
  9334. function o(e) {
  9335. var t = u[e];
  9336. window.open(t, "_blank")
  9337. }
  9338. var a = e("../../util/browser")
  9339. , s = e("../../enum/VRApps")
  9340. , l = e("../../enum/VRPlatforms")
  9341. , c = e("../../util/ajax")
  9342. , h = e("../../settings")
  9343. , u = {};
  9344. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9345. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9346. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9347. for (var d in s) {
  9348. var p = s[d];
  9349. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9350. }
  9351. var f = {}
  9352. , g = function() {
  9353. var e = window.location.host;
  9354. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9355. "https://" + e
  9356. }();
  9357. t.exports.init = n,
  9358. t.exports.launch = r,
  9359. t.exports.launchStore = o
  9360. }
  9361. , {
  9362. "../../enum/VRApps": 46,
  9363. "../../enum/VRPlatforms": 49,
  9364. "../../settings": 166,
  9365. "../../util/ajax": 181,
  9366. "../../util/browser": 182
  9367. }],
  9368. 87: [function(e, t, i) {
  9369. "use strict";
  9370. function n(e) {
  9371. var t;
  9372. switch (e) {
  9373. case m.IOS:
  9374. return t = p.iosVersion(),
  9375. t.major > 9 || 9 === t.major && t.minor >= 1;
  9376. case m.Android:
  9377. return t = p.androidVersion(),
  9378. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9379. }
  9380. return !1
  9381. }
  9382. function r(e, t) {
  9383. function i(e) {
  9384. K.emit(A.STORE, {
  9385. type: e
  9386. }),
  9387. f.launchStore(e)
  9388. }
  9389. function r(e) {
  9390. switch (e !== _.pageCount && (a(e),
  9391. N.text(e + 1 + " / " + _.pageCount)),
  9392. e) {
  9393. case _.Title:
  9394. O.css("display", "none"),
  9395. L.text(u[e]),
  9396. o(s);
  9397. break;
  9398. case _.Cardboard:
  9399. O.css("display", "block"),
  9400. L.text(u[e]),
  9401. M.filter(".cardboard").off(),
  9402. M.filter(".gearvr").off(),
  9403. c(e, s),
  9404. h(H, X, Z);
  9405. break;
  9406. case _.Gear:
  9407. L.text(u[e]),
  9408. c(e, s),
  9409. T.addClass("lastPage"),
  9410. h(G, X, Z);
  9411. break;
  9412. case _.pageCount:
  9413. T.removeClass("fadeIn"),
  9414. K.emit(A.CLOSED)
  9415. }
  9416. B.filter("[src='']").hide()
  9417. }
  9418. var s = function() {
  9419. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9420. w = ".show-supported",
  9421. m.Android) : (T.addClass("unsupported"),
  9422. w = ".show-unsupported",
  9423. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9424. w = ".show-ios",
  9425. _ = v.ios,
  9426. m.IOS) : (T.addClass("desktop"),
  9427. w = ".show-desktop",
  9428. m.Desktop)
  9429. }();
  9430. f.init(s, e, t),
  9431. s !== m.Desktop && T.addClass("mobile");
  9432. var l = function(e) {
  9433. K.emit(A.LAUNCH, {
  9434. vr_platform: s,
  9435. vr_app: e
  9436. }),
  9437. f.launch(e)
  9438. };
  9439. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9440. q.gear = l.bind(this, g.GearVR),
  9441. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9442. d(),
  9443. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9444. $(w).show();
  9445. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9446. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9447. s === m.IOS && (u.splice(1, 1),
  9448. y.splice(1, 1)),
  9449. $("#vr").on("click", function(e) {
  9450. e.preventDefault();
  9451. if(!window.vrEnabled) { // 开启VR
  9452. window.vrEnabled = true;
  9453. this.classList.add('active');
  9454. $('#gui div').not('#vrOff').addClass('vrHide');
  9455. $('#vrOffImg').css({'display':'inline-block'});
  9456. }else{
  9457. }
  9458. // T.hasClass("fadeIn") ? K.dismiss() : (b = 0,
  9459. // r(b),
  9460. // T.addClass("fadeIn"),
  9461. // K.emit(A.OPENED))
  9462. });
  9463. $('#vrOff').on('click', function(){
  9464. window.vrEnabled = false;
  9465. $('#gui div').not('#vrOff').removeClass('vrHide');
  9466. $('#vrOffImg').css({'display':'none'});
  9467. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9468. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9469. })
  9470. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9471. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9472. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9473. $("span.modelLink").text(I),
  9474. O.on("click", function(e) {
  9475. K.emit(A.PREV),
  9476. b--,
  9477. r(b)
  9478. }),
  9479. L.on("click", function(e) {
  9480. L.text();
  9481. K.emit(A.NEXT, {
  9482. nextAction: y[b]
  9483. }),
  9484. b++,
  9485. r(b)
  9486. }),
  9487. T.find(".close").on("click", K.dismiss)
  9488. }
  9489. function o(e) {
  9490. switch (e) {
  9491. case m.Android:
  9492. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9493. M.filter(".gearvr").off().on("click", q.gear),
  9494. s(H, G, "logo-button", "same-line");
  9495. break;
  9496. case m.UnsupportedAndroid:
  9497. s("", z, "", "");
  9498. break;
  9499. case m.IOS:
  9500. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9501. s(H, "", "logo-button", "");
  9502. break;
  9503. case m.Desktop:
  9504. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9505. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9506. s(H, G, "logo-button", "same-line"),
  9507. Q.cardboard()
  9508. }
  9509. }
  9510. function a(e) {
  9511. $(".p1, .p2, .p3").hide(),
  9512. x.insertAfter(S),
  9513. T.removeClass("front-page"),
  9514. T.removeClass("details-page"),
  9515. T.removeClass("lastPage"),
  9516. M.removeClass("logo-button"),
  9517. M.removeClass("same-line"),
  9518. S.removeClass("headsetOptions"),
  9519. R.attr("src", ""),
  9520. R.filter(".second").removeClass("gear"),
  9521. R.css("display", "inline-block"),
  9522. R.off(),
  9523. P.filter(".second").css("display", ""),
  9524. D.css("display", "none"),
  9525. $(".p" + (e + 1) + w).show(),
  9526. R.filter(".third").insertBefore(P.filter(".third"))
  9527. }
  9528. function s(e, t, i, n) {
  9529. T.addClass("front-page"),
  9530. R.filter(".first").attr("src", e),
  9531. R.filter(".second").attr("src", t),
  9532. M.filter(".first").addClass(i),
  9533. M.filter(".second").addClass(i),
  9534. M.addClass(n),
  9535. ".show-desktop" === w && S.insertAfter(x)
  9536. }
  9537. function l(e, t, i) {
  9538. S.addClass("headsetOptions"),
  9539. M.off(),
  9540. R.filter(".second").attr("src", t),
  9541. D.css("display", "block"),
  9542. P.filter(".second").css("display", "none"),
  9543. D.on("click", function() {
  9544. a(_.Title),
  9545. o(m.Desktop)
  9546. }),
  9547. e && (K.emit(A.falseICECHOSEN, {
  9548. name: g.GearVR
  9549. }),
  9550. R.filter(".first").attr("src", e),
  9551. R.filter(".second").addClass("gear"),
  9552. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9553. Q.gearvr()),
  9554. i && (K.emit(A.falseICECHOSEN, {
  9555. name: g.Cardboard
  9556. }),
  9557. R.filter(".third").attr("src", i),
  9558. R.filter(".third").show(),
  9559. R.filter(".third").insertAfter(R.filter(".second")),
  9560. R.filter(".third").addClass("link"),
  9561. R.filter(".second").addClass("link"),
  9562. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9563. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9564. Q.cardboard())
  9565. }
  9566. function c(e, t) {
  9567. switch (t) {
  9568. case m.IOS:
  9569. X = Y,
  9570. Z = j;
  9571. break;
  9572. case m.Desktop:
  9573. e === _.Cardboard ? (X = F,
  9574. Z = U,
  9575. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9576. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9577. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9578. Z = "");
  9579. break;
  9580. default:
  9581. e === _.Cardboard ? (X = z,
  9582. Z = j) : (X = k,
  9583. Z = W)
  9584. }
  9585. }
  9586. function h(e, t, i) {
  9587. T.find(".inner").addClass("details-page"),
  9588. T.addClass("details-page"),
  9589. R.filter(".first").attr("src", e),
  9590. R.filter(".second").attr("src", t),
  9591. R.filter(".third").attr("src", i)
  9592. }
  9593. function u() {
  9594. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9595. K.emit(A.CLOSED))
  9596. }
  9597. function d() {
  9598. var e = p.aspectRatio() > 1 && p.isMobile();
  9599. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9600. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9601. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9602. }
  9603. var p = e("../../util/browser")
  9604. , f = e("./vrLink")
  9605. , g = e("../../enum/VRApps")
  9606. , m = e("../../enum/VRPlatforms")
  9607. , v = e("../../enum/VRPages")
  9608. , A = e("./vrEvent")
  9609. , y = (e("../../settings"),
  9610. e("../../constants"))
  9611. , C = e("../../localization/localize")
  9612. , I = e("../../util/common")
  9613. , E = e("events").EventEmitter
  9614. , b = 0
  9615. , w = null
  9616. , _ = v.standard
  9617. , T = $(".vr-popup")
  9618. , x = T.find(".vr-popup-body")
  9619. , S = T.find(".vr-images")
  9620. , M = T.find(".img-container")
  9621. , R = T.find(".vr-sm-image")
  9622. , P = M.find(".vr-img-caption")
  9623. , O = $(".vr-buttons").find(".prev-button")
  9624. , L = $(".vr-buttons").find(".next-button")
  9625. , D = S.find(".front-close")
  9626. , N = $(".vr-page")
  9627. , B = T.find("img")
  9628. , F = "images/apple-store.png"
  9629. , V = "images/badge-oculus.png"
  9630. , U = "images/badge-cardboard.png"
  9631. , k = "images/logo-samsung.png"
  9632. , H = "images/headset-cardboard.png"
  9633. , G = "images/headset-gearvr.png"
  9634. , z = "images/ico-android-robot.png"
  9635. , W = "images/ico-gearvr.png"
  9636. , j = "images/ico-vr.png"
  9637. , Y = "images/apple-logo-white.svg"
  9638. , X = null
  9639. , Z = null
  9640. , q = {}
  9641. , K = {
  9642. init: r,
  9643. dismiss: u,
  9644. isDeviceSupported: n
  9645. };
  9646. I.extendObject(K, E.prototype),
  9647. $(window).resize(d);
  9648. var Q = function() {
  9649. var e = P.filter(".first").find(".cardboard")
  9650. , t = P.filter(".first").find(".gearvr");
  9651. return {
  9652. cardboard: function() {
  9653. t.addClass("hidden"),
  9654. e.removeClass("hidden")
  9655. },
  9656. gearvr: function() {
  9657. e.addClass("hidden"),
  9658. t.removeClass("hidden")
  9659. }
  9660. }
  9661. }();
  9662. t.exports = K
  9663. }
  9664. , {
  9665. "../../constants": 8,
  9666. "../../enum/VRApps": 46,
  9667. "../../enum/VRPages": 48,
  9668. "../../enum/VRPlatforms": 49,
  9669. "../../localization/localize": 108,
  9670. "../../settings": 166,
  9671. "../../util/browser": 182,
  9672. "../../util/common": 185,
  9673. "./vrEvent": 85,
  9674. "./vrLink": 86,
  9675. events: 202
  9676. }],
  9677. 88: [function(e, t, i) {
  9678. "use strict";
  9679. t.exports = Object.freeze({
  9680. OPENED: "webvr.modal.opened",
  9681. SHOW_TERMS: "webvr.footer.show.terms"
  9682. })
  9683. }
  9684. , {}],
  9685. 89: [function(e, t, i) {
  9686. (function(i) {
  9687. "use strict";
  9688. function n(e, t, i, n) {
  9689. function r(e) {
  9690. e.preventDefault(),
  9691. a(e.currentTarget.id)
  9692. }
  9693. function a(e) {
  9694. ne[e](),
  9695. Object.keys(ne).map(function(t, i) {
  9696. $("#" + t).toggleClass("tabs-underlined", t === e)
  9697. })
  9698. }
  9699. y = i,
  9700. v = t,
  9701. w.init(E.Android, e, n),
  9702. m();
  9703. var l = new RegExp("daydream","i")
  9704. , c = l.test(y.displayName);
  9705. c ? (a("tabdaydream"),
  9706. B.filter(".device-headset-side").attr("src", H),
  9707. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9708. B.filter(".device-headset-side").attr("src", Y),
  9709. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9710. $("#vr").on("click", function(e) {
  9711. e.preventDefault(),
  9712. g("click_webvr_button"),
  9713. L.is(":hidden") && (ie.emit(_.OPENED),
  9714. o())
  9715. }),
  9716. $(".webvr-popup .close").on("click", function(e) {
  9717. e.preventDefault(),
  9718. D.hasClass("hidden") ? (g("webvr_help_close"),
  9719. p()) : s()
  9720. }),
  9721. $("#tabcardboard").on("click", r),
  9722. $("#tabdaydream").on("click", r),
  9723. $("#tabnative").on("click", r),
  9724. $(".webvr-popup .open-with-app").on("click", function(e) {
  9725. e.preventDefault(),
  9726. g("webvr_learn_more"),
  9727. a("tabnative"),
  9728. p()
  9729. }),
  9730. $(".webvr-popup .help").on("click", function(e) {
  9731. e.preventDefault(),
  9732. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9733. p()
  9734. }),
  9735. $(".webvr-popup .terms").on("click", function(e) {
  9736. e.preventDefault(),
  9737. g("webvr_click_terms"),
  9738. s(),
  9739. ie.emit(_.SHOW_TERMS)
  9740. }),
  9741. F.on("click", function(e) {
  9742. e.preventDefault(),
  9743. g(ee),
  9744. window.open(J, "_blank")
  9745. }),
  9746. V.on("click", function(e) {
  9747. e.preventDefault(),
  9748. g("webvr_phone_link"),
  9749. window.open(te, "_blank")
  9750. }),
  9751. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9752. e.preventDefault(),
  9753. g("webvr_cardboard_link"),
  9754. w.launch(b.CardboardAndroid)
  9755. }),
  9756. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9757. e.preventDefault(),
  9758. g("webvr_oculus_link"),
  9759. w.launch(b.GearVR)
  9760. })
  9761. }
  9762. function r() {
  9763. function e() {
  9764. y.isPresenting || (f(),
  9765. window.removeEventListener("vrdisplaypresentchange", e))
  9766. }
  9767. R.info("Headset mounted"),
  9768. v.suspend();
  9769. var t = document.createElement("canvas");
  9770. for (t.getContext("webgl"),
  9771. t.className = "webvr-canvas",
  9772. document.bgColor = "#000",
  9773. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9774. document.body.removeChild(document.body.firstChild);
  9775. document.body.appendChild(t),
  9776. g("webvr_enter_app"),
  9777. y.requestPresent([{
  9778. source: t,
  9779. predistorted: !0
  9780. }]).catch(function(t) {
  9781. R.error("Failed to present: " + t),
  9782. g("webvr_exit_calibrate"),
  9783. e()
  9784. }),
  9785. A.then(function() {
  9786. window.dispatchEvent(new Event("vrapp-start"))
  9787. }),
  9788. window.addEventListener("vrdisplaypresentchange", e)
  9789. }
  9790. function o() {
  9791. O.fadeOut(I.guiAnimationSpeed),
  9792. L.fadeIn(I.guiAnimationSpeed),
  9793. a()
  9794. }
  9795. function a() {
  9796. if (!A) {
  9797. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9798. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9799. A = new Promise(function(e, i) {
  9800. var n = document.createElement("script");
  9801. n.type = "text/javascript",
  9802. n.src = t,
  9803. n.onload = e,
  9804. document.head.appendChild(n)
  9805. }
  9806. )
  9807. }
  9808. D.find(".enter-button").on("click", r)
  9809. }
  9810. function s() {
  9811. g("webvr_modal_close"),
  9812. D.find(".enter-button").off("click", r),
  9813. L.fadeOut(I.guiAnimationSpeed, function() {
  9814. D.toggleClass("hidden", !1),
  9815. N.toggleClass("hidden", !0),
  9816. C.exitFullscreen()
  9817. }),
  9818. O.fadeIn(I.guiAnimationSpeed)
  9819. }
  9820. function l() {
  9821. k.toggleClass("hidden", !1),
  9822. U.toggleClass("hidden", !0)
  9823. }
  9824. function c() {
  9825. k.toggleClass("hidden", !0),
  9826. U.toggleClass("hidden", !1)
  9827. }
  9828. function h() {
  9829. B.filter(".device-headset").attr("src", G),
  9830. B.filter(".device-phone").attr("src", z),
  9831. J = Z,
  9832. ee = K,
  9833. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9834. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9835. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9836. c()
  9837. }
  9838. function u() {
  9839. B.filter(".badge-cardboard").attr("src", j),
  9840. B.filter(".badge-oculus").attr("src", X),
  9841. l()
  9842. }
  9843. function d() {
  9844. B.filter(".device-headset").attr("src", Y),
  9845. B.filter(".device-phone").attr("src", W),
  9846. J = q,
  9847. ee = Q,
  9848. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9849. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9850. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9851. c()
  9852. }
  9853. function p() {
  9854. D.toggleClass("hidden"),
  9855. N.toggleClass("hidden")
  9856. }
  9857. function f() {
  9858. R.info("exiting webVR"),
  9859. g("webvr_exit_app"),
  9860. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9861. }
  9862. function g(e) {
  9863. var t = C.isLandscape() ? "landscape" : "portrait";
  9864. T.trackAlways("showcase_gui", {
  9865. gui_action: e,
  9866. orientation: t
  9867. })
  9868. }
  9869. function m() {
  9870. var e = C.isLandscape();
  9871. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9872. }
  9873. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9874. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9875. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9876. init: n
  9877. }, ne = {
  9878. tabcardboard: d,
  9879. tabdaydream: h,
  9880. tabnative: u
  9881. };
  9882. S.extendObject(ie, P.prototype),
  9883. $(window).resize(m),
  9884. t.exports = ie
  9885. }
  9886. ).call(this, "/js/gui/webvr/webVRgui.js")
  9887. }
  9888. , {
  9889. "../../analytics": 4,
  9890. "../../constants": 8,
  9891. "../../enum/VRApps": 46,
  9892. "../../enum/VRPlatforms": 49,
  9893. "../../localization/localize": 108,
  9894. "../../settings": 166,
  9895. "../../util/browser": 182,
  9896. "../../util/common": 185,
  9897. "../../util/logger": 189,
  9898. "./../gui": 65,
  9899. "./../vr/vrLink": 86,
  9900. "./WebVrEvent": 88,
  9901. events: 202
  9902. }],
  9903. 90: [function(e, t, i) {
  9904. "use strict";
  9905. function n(e, t, i, n, o) {
  9906. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9907. this.roomId = o || "",
  9908. this.labelId = e,
  9909. this.position = (new r.Vector3).copy(t),
  9910. this.text = i
  9911. }
  9912. var r = e("three")
  9913. , o = e("../util/browser");
  9914. n.prototype.build = function() {
  9915. var e = window.document.createElement("div");
  9916. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9917. var t = window.document.createElement("div");
  9918. t.setAttribute("class", "gui-floorplan-label-text");
  9919. var i = window.document.createTextNode(this.text);
  9920. t.appendChild(i),
  9921. e.appendChild(t),
  9922. window.document.body.appendChild(e),
  9923. this.labelGui = e,
  9924. this.textBlock = t,
  9925. $(this.labelGui).hide();
  9926. var n = window.getComputedStyle(this.labelGui);
  9927. this.initialTransform = n.transform || n.webkitTransform
  9928. }
  9929. ,
  9930. t.exports = n
  9931. }
  9932. , {
  9933. "../util/browser": 182,
  9934. three: 217
  9935. }],
  9936. 91: [function(e, t, i) {
  9937. "use strict";
  9938. function n() {
  9939. this.player = null,
  9940. this.modelManager = null,
  9941. this.container = null
  9942. }
  9943. var r = e("three")
  9944. , o = (e("../util/common"),
  9945. e("../enum/PlayerEvents"))
  9946. , a = (e("../enum/DirectorEvents"),
  9947. e("../enum/ModelManagerEvents"))
  9948. , s = e("../settings")
  9949. , l = e("../enum/Viewmode")
  9950. , c = (e("../enum/WarpStyle"),
  9951. e("../util/transitions"),
  9952. e("../util/lerp"),
  9953. e("../util/browser"));
  9954. //场景初始化
  9955. n.prototype.init = function(e, t, i) {
  9956. this.player = e,
  9957. this.modelManager = t,
  9958. this.container = i,
  9959. this.updateModel(),
  9960. this.bindEvents()
  9961. }
  9962. ,
  9963. n.prototype.bindEvents = function() {
  9964. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9965. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9966. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9967. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9968. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9969. }
  9970. ,
  9971. n.prototype.updateModel = function() {
  9972. this.model = this.modelManager.getActiveModel()
  9973. }
  9974. ,
  9975. n.prototype.handlePlayerViewChanged = function() {
  9976. this.updateLabelVisibility(),
  9977. this.updateLabelDisplay()
  9978. }
  9979. ,
  9980. n.prototype.getLabelsForFloor = function(e, t) {
  9981. return t = t || [],
  9982. t.length = 0,
  9983. this.model.labels.forEach(function(i) {
  9984. this.labelVisibleForFloor(i, e) && t.push(i)
  9985. }
  9986. .bind(this)),
  9987. t
  9988. }
  9989. ,
  9990. n.prototype.getLabelsForCurrentFloor = function(e) {
  9991. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9992. }
  9993. ,
  9994. n.prototype.labelVisibleForFloor = function(e, t) {
  9995. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9996. if (!this.model.showingLabels || !e.labelGui || !i)
  9997. return !1;
  9998. var n = e.floorId === this.model.floors.size() - 1;
  9999. return this.model.allFloorsVisible ? n : e.floorId === t
  10000. }
  10001. ,
  10002. n.prototype.updateLabelVisibility = function(e) {
  10003. this.model.labels.forEach(function(e) {
  10004. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  10005. }
  10006. .bind(this))
  10007. }
  10008. ,
  10009. n.prototype.showAllLabels = function(e, t) {
  10010. this.model.labels.forEach(function(i) {
  10011. this.showLabel(i, e, t)
  10012. }
  10013. .bind(this))
  10014. }
  10015. ,
  10016. n.prototype.hideAllLabels = function(e, t) {
  10017. this.model.labels.forEach(function(i) {
  10018. this.hideLabel(i, e, t)
  10019. }
  10020. .bind(this))
  10021. }
  10022. ,
  10023. n.prototype.showLabel = function(e, t, i) {
  10024. this.model.showingLabels && (e.visible || (e.visible = !0,
  10025. e.labelGui.style.display = "block",
  10026. e.labelGui.style.opacity = 0,
  10027. $(e.labelGui).delay(t).fadeTo(i, 1)))
  10028. }
  10029. ,
  10030. n.prototype.hideLabel = function(e, t, i) {
  10031. e.visible && (e.visible = !1,
  10032. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  10033. }
  10034. ,
  10035. n.prototype.supportedMode = function() {
  10036. return this.player.mode === l.FLOORPLAN
  10037. }
  10038. ,
  10039. n.prototype.updateLabelDisplay = function() {
  10040. var e = (new r.Vector3,
  10041. new r.Vector3,
  10042. []);
  10043. return function() {
  10044. var t = this.player.getLabelScaleFactor()
  10045. , i = .6
  10046. , n = 1.2
  10047. , r = (1 - t) * n + i
  10048. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  10049. this.getLabelsForCurrentFloor(e);
  10050. for (var a = 0; a < e.length; a++) {
  10051. var l = e[a];
  10052. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  10053. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  10054. }
  10055. }
  10056. }(),
  10057. n.prototype.updateProjectedGuiElement = function() {
  10058. var e = new r.Vector3;
  10059. new r.Vector3;
  10060. return function(t, i, n, r, o) {
  10061. i.style.fontSize = 100 * o + "%";
  10062. var a = $("#player").width()
  10063. , s = $("#player").height()
  10064. , l = .5 * a
  10065. , c = .5 * s;
  10066. e.copy(n),
  10067. e.project(this.player.camera);
  10068. var h = e.x * l + l
  10069. , u = -(e.y * c) + c;
  10070. h -= t.offsetWidth / 2,
  10071. u -= t.offsetHeight / 2,
  10072. t.style.left = h + "px",
  10073. t.style.top = u + "px"
  10074. }
  10075. }(),
  10076. n.prototype.handleStartInside = function(e) {
  10077. this.updateLabelVisibility()
  10078. }
  10079. ,
  10080. n.prototype.handleStartOutside = function() {
  10081. this.updateLabelVisibility()
  10082. }
  10083. ,
  10084. t.exports = n
  10085. }
  10086. , {
  10087. "../enum/DirectorEvents": 23,
  10088. "../enum/ModelManagerEvents": 33,
  10089. "../enum/PlayerEvents": 40,
  10090. "../enum/Viewmode": 51,
  10091. "../enum/WarpStyle": 52,
  10092. "../settings": 166,
  10093. "../util/browser": 182,
  10094. "../util/common": 185,
  10095. "../util/lerp": 188,
  10096. "../util/transitions": 195,
  10097. three: 217
  10098. }],
  10099. 92: [function(e, t, i) {
  10100. "use strict";
  10101. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  10102. if (null == this)
  10103. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  10104. if ("function" != typeof e)
  10105. throw new TypeError("predicate must be a function");
  10106. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  10107. if (t = i[o],
  10108. e.call(r, t, o, i))
  10109. return o;
  10110. return -1
  10111. }
  10112. ),
  10113. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  10114. value: function(e) {
  10115. if (null == this)
  10116. throw new TypeError('"this" is null or not defined');
  10117. var t = Object(this)
  10118. , i = t.length >>> 0;
  10119. if ("function" != typeof e)
  10120. throw new TypeError("predicate must be a function");
  10121. for (var n = arguments[1], r = 0; r < i; ) {
  10122. var o = t[r];
  10123. if (e.call(n, o, r, t))
  10124. return o;
  10125. r++
  10126. }
  10127. }
  10128. })
  10129. }
  10130. , {}],
  10131. 93: [function(e, t, i) {
  10132. "use strict";
  10133. var n = n || {};
  10134. t.exports = n,
  10135. n.gui = n.gui || {},
  10136. n.utils = n.utils || {},
  10137. n.controllers = n.controllers || {},
  10138. n.dom = n.dom || {},
  10139. n.color = n.color || {},
  10140. n.utils.css = function() {
  10141. return {
  10142. load: function(e, t) {
  10143. t = t || document;
  10144. var i = t.createElement("link");
  10145. i.type = "text/css",
  10146. i.rel = "stylesheet",
  10147. i.href = e,
  10148. t.getElementsByTagName("head")[0].appendChild(i)
  10149. },
  10150. inject: function(e, t) {
  10151. t = t || document;
  10152. var i = document.createElement("style");
  10153. i.type = "text/css",
  10154. i.innerHTML = e,
  10155. t.getElementsByTagName("head")[0].appendChild(i)
  10156. }
  10157. }
  10158. }(),
  10159. n.utils.common = function() {
  10160. var e = Array.prototype.forEach
  10161. , t = Array.prototype.slice;
  10162. return {
  10163. BREAK: {},
  10164. extend: function(e) {
  10165. return this.each(t.call(arguments, 1), function(t) {
  10166. for (var i in t)
  10167. this.isUndefined(t[i]) || (e[i] = t[i])
  10168. }, this),
  10169. e
  10170. },
  10171. defaults: function(e) {
  10172. return this.each(t.call(arguments, 1), function(t) {
  10173. for (var i in t)
  10174. this.isUndefined(e[i]) && (e[i] = t[i])
  10175. }, this),
  10176. e
  10177. },
  10178. compose: function() {
  10179. var e = t.call(arguments);
  10180. return function() {
  10181. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  10182. i = [e[n].apply(this, i)];
  10183. return i[0]
  10184. }
  10185. },
  10186. each: function(t, i, n) {
  10187. if (t)
  10188. if (e && t.forEach && t.forEach === e)
  10189. t.forEach(i, n);
  10190. else if (t.length === t.length + 0) {
  10191. for (var r = 0, o = t.length; r < o; r++)
  10192. if (r in t && i.call(n, t[r], r) === this.BREAK)
  10193. return
  10194. } else
  10195. for (var r in t)
  10196. if (i.call(n, t[r], r) === this.BREAK)
  10197. return
  10198. },
  10199. defer: function(e) {
  10200. setTimeout(e, 0)
  10201. },
  10202. toArray: function(e) {
  10203. return e.toArray ? e.toArray() : t.call(e)
  10204. },
  10205. isUndefined: function(e) {
  10206. return void 0 === e
  10207. },
  10208. isNull: function(e) {
  10209. return null === e
  10210. },
  10211. isNaN: function(e) {
  10212. return e !== e
  10213. },
  10214. isArray: Array.isArray || function(e) {
  10215. return e.constructor === Array
  10216. }
  10217. ,
  10218. isObject: function(e) {
  10219. return e === Object(e)
  10220. },
  10221. isNumber: function(e) {
  10222. return e === e + 0
  10223. },
  10224. isString: function(e) {
  10225. return e === e + ""
  10226. },
  10227. isBoolean: function(e) {
  10228. return e === !1 || e === !0
  10229. },
  10230. isFunction: function(e) {
  10231. return "[object Function]" === Object.prototype.toString.call(e)
  10232. }
  10233. }
  10234. }(),
  10235. n.controllers.Controller = function(e) {
  10236. var t = function(e, t) {
  10237. this.initialValue = e[t],
  10238. this.domElement = document.createElement("div"),
  10239. this.object = e,
  10240. this.property = t,
  10241. this.__onChange = void 0,
  10242. this.__onFinishChange = void 0
  10243. };
  10244. return e.extend(t.prototype, {
  10245. onChange: function(e) {
  10246. return this.__onChange = e,
  10247. this
  10248. },
  10249. onFinishChange: function(e) {
  10250. return this.__onFinishChange = e,
  10251. this
  10252. },
  10253. setValue: function(e) {
  10254. return this.object[this.property] = e,
  10255. this.__onChange && this.__onChange.call(this, e),
  10256. this.updateDisplay(),
  10257. this
  10258. },
  10259. getValue: function() {
  10260. return this.object[this.property]
  10261. },
  10262. updateDisplay: function() {
  10263. return this
  10264. },
  10265. isModified: function() {
  10266. return this.initialValue !== this.getValue()
  10267. }
  10268. }),
  10269. t
  10270. }(n.utils.common),
  10271. n.dom.dom = function(e) {
  10272. function t(t) {
  10273. if ("0" === t || e.isUndefined(t))
  10274. return 0;
  10275. var i = t.match(r);
  10276. return e.isNull(i) ? 0 : parseFloat(i[1])
  10277. }
  10278. var i = {
  10279. HTMLEvents: ["change"],
  10280. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  10281. KeyboardEvents: ["keydown"]
  10282. }
  10283. , n = {};
  10284. e.each(i, function(t, i) {
  10285. e.each(t, function(e) {
  10286. n[e] = i
  10287. })
  10288. });
  10289. var r = /(\d+(\.\d+)?)px/
  10290. , o = {
  10291. makeSelectable: function(e, t) {
  10292. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  10293. return !1
  10294. }
  10295. : function() {}
  10296. ,
  10297. e.style.MozUserSelect = t ? "auto" : "none",
  10298. e.style.KhtmlUserSelect = t ? "auto" : "none",
  10299. e.unselectable = t ? "on" : "off")
  10300. },
  10301. makeFullscreen: function(t, i, n) {
  10302. e.isUndefined(i) && (i = !0),
  10303. e.isUndefined(n) && (n = !0),
  10304. t.style.position = "absolute",
  10305. i && (t.style.left = 0,
  10306. t.style.right = 0),
  10307. n && (t.style.top = 0,
  10308. t.style.bottom = 0)
  10309. },
  10310. fakeEvent: function(t, i, r, o) {
  10311. r = r || {};
  10312. var a = n[i];
  10313. if (!a)
  10314. throw new Error("Event type " + i + " not supported.");
  10315. var s = document.createEvent(a);
  10316. switch (a) {
  10317. case "MouseEvents":
  10318. var l = r.x || r.clientX || 0
  10319. , c = r.y || r.clientY || 0;
  10320. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10321. break;
  10322. case "KeyboardEvents":
  10323. var h = s.initKeyboardEvent || s.initKeyEvent;
  10324. e.defaults(r, {
  10325. cancelable: !0,
  10326. ctrlKey: !1,
  10327. altKey: !1,
  10328. shiftKey: !1,
  10329. metaKey: !1,
  10330. keyCode: void 0,
  10331. charCode: void 0
  10332. }),
  10333. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10334. break;
  10335. default:
  10336. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10337. }
  10338. e.defaults(s, o),
  10339. t.dispatchEvent(s)
  10340. },
  10341. bind: function(e, t, i, n) {
  10342. return n = n || !1,
  10343. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10344. o
  10345. },
  10346. unbind: function(e, t, i, n) {
  10347. return n = n || !1,
  10348. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10349. o
  10350. },
  10351. addClass: function(e, t) {
  10352. if (void 0 === e.className)
  10353. e.className = t;
  10354. else if (e.className !== t) {
  10355. var i = e.className.split(/ +/);
  10356. i.indexOf(t) == -1 && (i.push(t),
  10357. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10358. }
  10359. return o
  10360. },
  10361. removeClass: function(e, t) {
  10362. if (t)
  10363. if (void 0 === e.className)
  10364. ;
  10365. else if (e.className === t)
  10366. e.removeAttribute("class");
  10367. else {
  10368. var i = e.className.split(/ +/)
  10369. , n = i.indexOf(t);
  10370. n != -1 && (i.splice(n, 1),
  10371. e.className = i.join(" "))
  10372. }
  10373. else
  10374. e.className = void 0;
  10375. return o
  10376. },
  10377. hasClass: function(e, t) {
  10378. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10379. },
  10380. getWidth: function(e) {
  10381. var i = getComputedStyle(e);
  10382. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10383. },
  10384. getHeight: function(e) {
  10385. var i = getComputedStyle(e);
  10386. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10387. },
  10388. getOffset: function(e) {
  10389. var t = {
  10390. left: 0,
  10391. top: 0
  10392. };
  10393. if (e.offsetParent)
  10394. do
  10395. t.left += e.offsetLeft,
  10396. t.top += e.offsetTop;
  10397. while (e = e.offsetParent);return t
  10398. },
  10399. isActive: function(e) {
  10400. return e === document.activeElement && (e.type || e.href)
  10401. }
  10402. };
  10403. return o
  10404. }(n.utils.common),
  10405. n.controllers.OptionController = function(e, t, i) {
  10406. var n = function(e, r, o) {
  10407. n.superclass.call(this, e, r);
  10408. var a = this;
  10409. if (this.__select = document.createElement("select"),
  10410. i.isArray(o)) {
  10411. var s = {};
  10412. i.each(o, function(e) {
  10413. s[e] = e
  10414. }),
  10415. o = s
  10416. }
  10417. i.each(o, function(e, t) {
  10418. var i = document.createElement("option");
  10419. i.innerHTML = t,
  10420. i.setAttribute("value", e),
  10421. a.__select.appendChild(i)
  10422. }),
  10423. this.updateDisplay(),
  10424. t.bind(this.__select, "change", function() {
  10425. var e = this.options[this.selectedIndex].value;
  10426. a.setValue(e)
  10427. }),
  10428. this.domElement.appendChild(this.__select)
  10429. };
  10430. return n.superclass = e,
  10431. i.extend(n.prototype, e.prototype, {
  10432. setValue: function(e) {
  10433. var t = n.superclass.prototype.setValue.call(this, e);
  10434. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10435. t
  10436. },
  10437. updateDisplay: function() {
  10438. return this.__select.value = this.getValue(),
  10439. n.superclass.prototype.updateDisplay.call(this)
  10440. }
  10441. }),
  10442. n
  10443. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10444. n.controllers.NumberController = function(e, t) {
  10445. function i(e) {
  10446. return e = e.toString(),
  10447. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10448. }
  10449. var n = function(e, r, o) {
  10450. n.superclass.call(this, e, r),
  10451. o = o || {},
  10452. this.__min = o.min,
  10453. this.__max = o.max,
  10454. this.__step = o.step,
  10455. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10456. this.__precision = i(this.__impliedStep)
  10457. };
  10458. return n.superclass = e,
  10459. t.extend(n.prototype, e.prototype, {
  10460. setValue: function(e) {
  10461. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10462. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10463. n.superclass.prototype.setValue.call(this, e)
  10464. },
  10465. min: function(e) {
  10466. return this.__min = e,
  10467. this
  10468. },
  10469. max: function(e) {
  10470. return this.__max = e,
  10471. this
  10472. },
  10473. step: function(e) {
  10474. return this.__step = e,
  10475. this.__impliedStep = e,
  10476. this.__precision = i(e),
  10477. this
  10478. }
  10479. }),
  10480. n
  10481. }(n.controllers.Controller, n.utils.common),
  10482. n.controllers.NumberControllerBox = function(e, t, i) {
  10483. function n(e, t) {
  10484. var i = Math.pow(10, t);
  10485. return Math.round(e * i) / i
  10486. }
  10487. var r = function(e, n, o) {
  10488. function a() {
  10489. var e = parseFloat(d.__input.value);
  10490. i.isNaN(e) || d.setValue(e)
  10491. }
  10492. function s() {
  10493. a(),
  10494. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10495. }
  10496. function l(e) {
  10497. t.bind(window, "mousemove", c),
  10498. t.bind(window, "mouseup", h),
  10499. u = e.clientY
  10500. }
  10501. function c(e) {
  10502. var t = u - e.clientY;
  10503. d.setValue(d.getValue() + t * d.__impliedStep),
  10504. u = e.clientY
  10505. }
  10506. function h() {
  10507. t.unbind(window, "mousemove", c),
  10508. t.unbind(window, "mouseup", h)
  10509. }
  10510. this.__truncationSuspended = !1,
  10511. r.superclass.call(this, e, n, o);
  10512. var u, d = this;
  10513. this.__input = document.createElement("input"),
  10514. this.__input.setAttribute("type", "text"),
  10515. t.bind(this.__input, "change", a),
  10516. t.bind(this.__input, "blur", s),
  10517. t.bind(this.__input, "mousedown", l),
  10518. t.bind(this.__input, "keydown", function(e) {
  10519. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10520. this.blur(),
  10521. d.__truncationSuspended = !1)
  10522. }),
  10523. this.updateDisplay(),
  10524. this.domElement.appendChild(this.__input)
  10525. };
  10526. return r.superclass = e,
  10527. i.extend(r.prototype, e.prototype, {
  10528. updateDisplay: function() {
  10529. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10530. r.superclass.prototype.updateDisplay.call(this)
  10531. }
  10532. }),
  10533. r
  10534. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10535. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10536. function o(e, t, i, n, r) {
  10537. return n + (r - n) * ((e - t) / (i - t))
  10538. }
  10539. var a = function(e, i, n, r, s) {
  10540. function l(e) {
  10541. t.bind(window, "mousemove", c),
  10542. t.bind(window, "mouseup", h),
  10543. c(e)
  10544. }
  10545. function c(e) {
  10546. e.preventDefault();
  10547. var i = t.getOffset(u.__background)
  10548. , n = t.getWidth(u.__background);
  10549. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10550. !1
  10551. }
  10552. function h() {
  10553. t.unbind(window, "mousemove", c),
  10554. t.unbind(window, "mouseup", h),
  10555. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10556. }
  10557. a.superclass.call(this, e, i, {
  10558. min: n,
  10559. max: r,
  10560. step: s
  10561. });
  10562. var u = this;
  10563. this.__background = document.createElement("div"),
  10564. this.__foreground = document.createElement("div"),
  10565. t.bind(this.__background, "mousedown", l),
  10566. t.addClass(this.__background, "slider"),
  10567. t.addClass(this.__foreground, "slider-fg"),
  10568. this.updateDisplay(),
  10569. this.__background.appendChild(this.__foreground),
  10570. this.domElement.appendChild(this.__background)
  10571. };
  10572. return a.superclass = e,
  10573. a.useDefaultStyles = function() {
  10574. i.inject(r)
  10575. }
  10576. ,
  10577. n.extend(a.prototype, e.prototype, {
  10578. updateDisplay: function() {
  10579. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10580. return this.__foreground.style.width = 100 * e + "%",
  10581. a.superclass.prototype.updateDisplay.call(this)
  10582. }
  10583. }),
  10584. a
  10585. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10586. n.controllers.FunctionController = function(e, t, i) {
  10587. var n = function(e, i, r) {
  10588. n.superclass.call(this, e, i);
  10589. var o = this;
  10590. this.__button = document.createElement("div"),
  10591. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10592. t.bind(this.__button, "click", function(e) {
  10593. return e.preventDefault(),
  10594. o.fire(),
  10595. !1
  10596. }),
  10597. t.addClass(this.__button, "button"),
  10598. this.domElement.appendChild(this.__button)
  10599. };
  10600. return n.superclass = e,
  10601. i.extend(n.prototype, e.prototype, {
  10602. fire: function() {
  10603. this.__onChange && this.__onChange.call(this),
  10604. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10605. this.getValue().call(this.object)
  10606. }
  10607. }),
  10608. n
  10609. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10610. n.controllers.BooleanController = function(e, t, i) {
  10611. var n = function(e, i) {
  10612. function r() {
  10613. o.setValue(!o.__prev)
  10614. }
  10615. n.superclass.call(this, e, i);
  10616. var o = this;
  10617. this.__prev = this.getValue(),
  10618. this.__checkbox = document.createElement("input"),
  10619. this.__checkbox.setAttribute("type", "checkbox"),
  10620. t.bind(this.__checkbox, "change", r, !1),
  10621. this.domElement.appendChild(this.__checkbox),
  10622. this.updateDisplay()
  10623. };
  10624. return n.superclass = e,
  10625. i.extend(n.prototype, e.prototype, {
  10626. setValue: function(e) {
  10627. var t = n.superclass.prototype.setValue.call(this, e);
  10628. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10629. this.__prev = this.getValue(),
  10630. t
  10631. },
  10632. updateDisplay: function() {
  10633. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10634. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10635. n.superclass.prototype.updateDisplay.call(this)
  10636. }
  10637. }),
  10638. n
  10639. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10640. n.color.toString = function(e) {
  10641. return function(t) {
  10642. if (1 == t.a || e.isUndefined(t.a)) {
  10643. for (var i = t.hex.toString(16); i.length < 6; )
  10644. i = "0" + i;
  10645. return "#" + i
  10646. }
  10647. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10648. }
  10649. }(n.utils.common),
  10650. n.color.interpret = function(e, t) {
  10651. var i, n, r = function() {
  10652. n = !1;
  10653. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10654. return t.each(o, function(r) {
  10655. if (r.litmus(e))
  10656. return t.each(r.conversions, function(r, o) {
  10657. if (i = r.read(e),
  10658. n === !1 && i !== !1)
  10659. return n = i,
  10660. i.conversionName = o,
  10661. i.conversion = r,
  10662. t.BREAK
  10663. }),
  10664. t.BREAK
  10665. }),
  10666. n
  10667. }, o = [{
  10668. litmus: t.isString,
  10669. conversions: {
  10670. THREE_CHAR_HEX: {
  10671. read: function(e) {
  10672. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10673. return null !== t && {
  10674. space: "HEX",
  10675. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10676. }
  10677. },
  10678. write: e
  10679. },
  10680. SIX_CHAR_HEX: {
  10681. read: function(e) {
  10682. var t = e.match(/^#([A-F0-9]{6})$/i);
  10683. return null !== t && {
  10684. space: "HEX",
  10685. hex: parseInt("0x" + t[1].toString())
  10686. }
  10687. },
  10688. write: e
  10689. },
  10690. CSS_RGB: {
  10691. read: function(e) {
  10692. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10693. return null !== t && {
  10694. space: "RGB",
  10695. r: parseFloat(t[1]),
  10696. g: parseFloat(t[2]),
  10697. b: parseFloat(t[3])
  10698. }
  10699. },
  10700. write: e
  10701. },
  10702. CSS_RGBA: {
  10703. read: function(e) {
  10704. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10705. return null !== t && {
  10706. space: "RGB",
  10707. r: parseFloat(t[1]),
  10708. g: parseFloat(t[2]),
  10709. b: parseFloat(t[3]),
  10710. a: parseFloat(t[4])
  10711. }
  10712. },
  10713. write: e
  10714. }
  10715. }
  10716. }, {
  10717. litmus: t.isNumber,
  10718. conversions: {
  10719. HEX: {
  10720. read: function(e) {
  10721. return {
  10722. space: "HEX",
  10723. hex: e,
  10724. conversionName: "HEX"
  10725. }
  10726. },
  10727. write: function(e) {
  10728. return e.hex
  10729. }
  10730. }
  10731. }
  10732. }, {
  10733. litmus: t.isArray,
  10734. conversions: {
  10735. RGB_ARRAY: {
  10736. read: function(e) {
  10737. return 3 == e.length && {
  10738. space: "RGB",
  10739. r: e[0],
  10740. g: e[1],
  10741. b: e[2]
  10742. }
  10743. },
  10744. write: function(e) {
  10745. return [e.r, e.g, e.b]
  10746. }
  10747. },
  10748. RGBA_ARRAY: {
  10749. read: function(e) {
  10750. return 4 == e.length && {
  10751. space: "RGB",
  10752. r: e[0],
  10753. g: e[1],
  10754. b: e[2],
  10755. a: e[3]
  10756. }
  10757. },
  10758. write: function(e) {
  10759. return [e.r, e.g, e.b, e.a]
  10760. }
  10761. }
  10762. }
  10763. }, {
  10764. litmus: t.isObject,
  10765. conversions: {
  10766. RGBA_OBJ: {
  10767. read: function(e) {
  10768. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10769. space: "RGB",
  10770. r: e.r,
  10771. g: e.g,
  10772. b: e.b,
  10773. a: e.a
  10774. }
  10775. },
  10776. write: function(e) {
  10777. return {
  10778. r: e.r,
  10779. g: e.g,
  10780. b: e.b,
  10781. a: e.a
  10782. }
  10783. }
  10784. },
  10785. RGB_OBJ: {
  10786. read: function(e) {
  10787. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10788. space: "RGB",
  10789. r: e.r,
  10790. g: e.g,
  10791. b: e.b
  10792. }
  10793. },
  10794. write: function(e) {
  10795. return {
  10796. r: e.r,
  10797. g: e.g,
  10798. b: e.b
  10799. }
  10800. }
  10801. },
  10802. HSVA_OBJ: {
  10803. read: function(e) {
  10804. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10805. space: "HSV",
  10806. h: e.h,
  10807. s: e.s,
  10808. v: e.v,
  10809. a: e.a
  10810. }
  10811. },
  10812. write: function(e) {
  10813. return {
  10814. h: e.h,
  10815. s: e.s,
  10816. v: e.v,
  10817. a: e.a
  10818. }
  10819. }
  10820. },
  10821. HSV_OBJ: {
  10822. read: function(e) {
  10823. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10824. space: "HSV",
  10825. h: e.h,
  10826. s: e.s,
  10827. v: e.v
  10828. }
  10829. },
  10830. write: function(e) {
  10831. return {
  10832. h: e.h,
  10833. s: e.s,
  10834. v: e.v
  10835. }
  10836. }
  10837. }
  10838. }
  10839. }];
  10840. return r
  10841. }(n.color.toString, n.utils.common),
  10842. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10843. function g(e, t, i, o) {
  10844. if (void 0 === t[i])
  10845. throw new Error("Object " + t + ' has no property "' + i + '"');
  10846. var a;
  10847. if (o.color)
  10848. a = new h(t,i);
  10849. else {
  10850. var s = [t, i].concat(o.factoryArgs);
  10851. a = n.apply(e, s)
  10852. }
  10853. o.before instanceof r && (o.before = o.before.__li),
  10854. A(e, a),
  10855. p.addClass(a.domElement, "c");
  10856. var l = document.createElement("span");
  10857. p.addClass(l, "property-name"),
  10858. l.innerHTML = a.property;
  10859. var c = document.createElement("div");
  10860. c.appendChild(l),
  10861. c.appendChild(a.domElement);
  10862. var u = m(e, c, o.before);
  10863. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10864. p.addClass(u, typeof a.getValue()),
  10865. v(e, u, a),
  10866. e.__controllers.push(a),
  10867. a
  10868. }
  10869. function m(e, t, i) {
  10870. var n = document.createElement("li");
  10871. return t && n.appendChild(t),
  10872. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10873. e.onResize(),
  10874. n
  10875. }
  10876. function v(e, t, i) {
  10877. if (i.__li = t,
  10878. i.__gui = e,
  10879. f.extend(i, {
  10880. options: function(t) {
  10881. return arguments.length > 1 ? (i.remove(),
  10882. g(e, i.object, i.property, {
  10883. before: i.__li.nextElementSibling,
  10884. factoryArgs: [f.toArray(arguments)]
  10885. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10886. g(e, i.object, i.property, {
  10887. before: i.__li.nextElementSibling,
  10888. factoryArgs: [t]
  10889. })) : void 0
  10890. },
  10891. name: function(e) {
  10892. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10893. i
  10894. },
  10895. listen: function() {
  10896. return i.__gui.listen(i),
  10897. i
  10898. },
  10899. remove: function() {
  10900. return i.__gui.remove(i),
  10901. i
  10902. }
  10903. }),
  10904. i instanceof l) {
  10905. var n = new s(i.object,i.property,{
  10906. min: i.__min,
  10907. max: i.__max,
  10908. step: i.__step
  10909. });
  10910. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10911. var t = i[e]
  10912. , r = n[e];
  10913. i[e] = n[e] = function() {
  10914. var e = Array.prototype.slice.call(arguments);
  10915. return t.apply(i, e),
  10916. r.apply(n, e)
  10917. }
  10918. }),
  10919. p.addClass(t, "has-slider"),
  10920. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10921. } else if (i instanceof s) {
  10922. var r = function(t) {
  10923. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10924. g(e, i.object, i.property, {
  10925. before: i.__li.nextElementSibling,
  10926. factoryArgs: [i.__min, i.__max, i.__step]
  10927. })) : t
  10928. };
  10929. i.min = f.compose(r, i.min),
  10930. i.max = f.compose(r, i.max)
  10931. } else
  10932. i instanceof o ? (p.bind(t, "click", function() {
  10933. p.fakeEvent(i.__checkbox, "click")
  10934. }),
  10935. p.bind(i.__checkbox, "click", function(e) {
  10936. e.stopPropagation()
  10937. })) : i instanceof a ? (p.bind(t, "click", function() {
  10938. p.fakeEvent(i.__button, "click")
  10939. }),
  10940. p.bind(t, "mouseover", function() {
  10941. p.addClass(i.__button, "hover")
  10942. }),
  10943. p.bind(t, "mouseout", function() {
  10944. p.removeClass(i.__button, "hover")
  10945. })) : i instanceof h && (p.addClass(t, "color"),
  10946. i.updateDisplay = f.compose(function(e) {
  10947. return t.style.borderLeftColor = i.__color.toString(),
  10948. e
  10949. }, i.updateDisplay),
  10950. i.updateDisplay());
  10951. i.setValue = f.compose(function(t) {
  10952. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10953. t
  10954. }, i.setValue)
  10955. }
  10956. function A(e, t) {
  10957. var i = e.getRoot()
  10958. , n = i.__rememberedObjects.indexOf(t.object);
  10959. if (n != -1) {
  10960. var r = i.__rememberedObjectIndecesToControllers[n];
  10961. if (void 0 === r && (r = {},
  10962. i.__rememberedObjectIndecesToControllers[n] = r),
  10963. r[t.property] = t,
  10964. i.load && i.load.remembered) {
  10965. var o, a = i.load.remembered;
  10966. if (a[e.preset])
  10967. o = a[e.preset];
  10968. else {
  10969. if (!a[L])
  10970. return;
  10971. o = a[L]
  10972. }
  10973. if (o[n] && void 0 !== o[n][t.property]) {
  10974. var s = o[n][t.property];
  10975. t.initialValue = s,
  10976. t.setValue(s)
  10977. }
  10978. }
  10979. }
  10980. }
  10981. function y(e, t) {
  10982. return document.location.href + "." + t
  10983. }
  10984. function C(e) {
  10985. var t = e.__save_row = document.createElement("li");
  10986. p.addClass(e.domElement, "has-save"),
  10987. e.__ul.insertBefore(t, e.__ul.firstChild),
  10988. p.addClass(t, "save-row");
  10989. var i = document.createElement("span");
  10990. i.innerHTML = "&nbsp;",
  10991. p.addClass(i, "button gears");
  10992. var n = document.createElement("span");
  10993. n.innerHTML = "Save",
  10994. p.addClass(n, "button"),
  10995. p.addClass(n, "save");
  10996. var r = document.createElement("span");
  10997. r.innerHTML = "New",
  10998. p.addClass(r, "button"),
  10999. p.addClass(r, "save-as");
  11000. var o = document.createElement("span");
  11001. o.innerHTML = "Revert",
  11002. p.addClass(o, "button"),
  11003. p.addClass(o, "revert");
  11004. var a = e.__preset_select = document.createElement("select");
  11005. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  11006. w(e, i, i == e.preset)
  11007. }) : w(e, L, !1),
  11008. p.bind(a, "change", function() {
  11009. for (var t = 0; t < e.__preset_select.length; t++)
  11010. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  11011. e.preset = this.value
  11012. }),
  11013. t.appendChild(a),
  11014. t.appendChild(i),
  11015. t.appendChild(n),
  11016. t.appendChild(r),
  11017. t.appendChild(o),
  11018. D) {
  11019. var s = document.getElementById("dg-save-locally")
  11020. , l = document.getElementById("dg-local-explain");
  11021. s.style.display = "block";
  11022. var c = document.getElementById("dg-local-storage");
  11023. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  11024. var h = function() {
  11025. l.style.display = e.useLocalStorage ? "block" : "none"
  11026. };
  11027. h(),
  11028. p.bind(c, "change", function() {
  11029. e.useLocalStorage = !e.useLocalStorage,
  11030. h()
  11031. })
  11032. }
  11033. var u = document.getElementById("dg-new-constructor");
  11034. p.bind(u, "keydown", function(e) {
  11035. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  11036. }),
  11037. p.bind(i, "click", function() {
  11038. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  11039. S.show(),
  11040. u.focus(),
  11041. u.select()
  11042. }),
  11043. p.bind(n, "click", function() {
  11044. e.save()
  11045. }),
  11046. p.bind(r, "click", function() {
  11047. var t = prompt("Enter a new preset name.");
  11048. t && e.saveAs(t)
  11049. }),
  11050. p.bind(o, "click", function() {
  11051. e.revert()
  11052. })
  11053. }
  11054. function I(e) {
  11055. function t(t) {
  11056. return t.preventDefault(),
  11057. r = t.clientX,
  11058. p.addClass(e.__closeButton, V.CLASS_DRAG),
  11059. p.bind(window, "mousemove", i),
  11060. p.bind(window, "mouseup", n),
  11061. !1
  11062. }
  11063. function i(t) {
  11064. return t.preventDefault(),
  11065. e.width += r - t.clientX,
  11066. e.onResize(),
  11067. r = t.clientX,
  11068. !1
  11069. }
  11070. function n() {
  11071. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  11072. p.unbind(window, "mousemove", i),
  11073. p.unbind(window, "mouseup", n)
  11074. }
  11075. e.__resize_handle = document.createElement("div"),
  11076. f.extend(e.__resize_handle.style, {
  11077. width: "6px",
  11078. marginLeft: "-3px",
  11079. height: "200px",
  11080. cursor: "ew-resize",
  11081. position: "absolute"
  11082. });
  11083. var r;
  11084. p.bind(e.__resize_handle, "mousedown", t),
  11085. p.bind(e.__closeButton, "mousedown", t),
  11086. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  11087. }
  11088. function E(e, t) {
  11089. e.domElement.style.width = t + "px",
  11090. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  11091. e.__closeButton && (e.__closeButton.style.width = t + "px")
  11092. }
  11093. function b(e, t) {
  11094. var i = {};
  11095. return f.each(e.__rememberedObjects, function(n, r) {
  11096. var o = {}
  11097. , a = e.__rememberedObjectIndecesToControllers[r];
  11098. f.each(a, function(e, i) {
  11099. o[i] = t ? e.initialValue : e.getValue()
  11100. }),
  11101. i[r] = o
  11102. }),
  11103. i
  11104. }
  11105. function w(e, t, i) {
  11106. var n = document.createElement("option");
  11107. n.innerHTML = t,
  11108. n.value = t,
  11109. e.__preset_select.appendChild(n),
  11110. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  11111. }
  11112. function _(e) {
  11113. for (var t = 0; t < e.__preset_select.length; t++)
  11114. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  11115. }
  11116. function T(e, t) {
  11117. var i = e.__preset_select[e.__preset_select.selectedIndex];
  11118. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  11119. }
  11120. function x(e) {
  11121. 0 != e.length && u(function() {
  11122. x(e)
  11123. }),
  11124. f.each(e, function(e) {
  11125. e.updateDisplay()
  11126. })
  11127. }
  11128. e.inject(i);
  11129. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  11130. try {
  11131. return "localStorage"in window && null !== window.localStorage
  11132. } catch (e) {
  11133. return !1
  11134. }
  11135. }(), N = !0, B = !1, F = [], V = function(e) {
  11136. function t() {
  11137. var e = i.getRoot();
  11138. e.width += 1,
  11139. f.defer(function() {
  11140. e.width -= 1
  11141. })
  11142. }
  11143. var i = this;
  11144. this.domElement = document.createElement("div"),
  11145. this.__ul = document.createElement("ul"),
  11146. this.domElement.appendChild(this.__ul),
  11147. p.addClass(this.domElement, R),
  11148. this.__folders = {},
  11149. this.__controllers = [],
  11150. this.__rememberedObjects = [],
  11151. this.__rememberedObjectIndecesToControllers = [],
  11152. this.__listening = [],
  11153. e = e || {},
  11154. e = f.defaults(e, {
  11155. autoPlace: !0,
  11156. width: V.DEFAULT_WIDTH
  11157. }),
  11158. e = f.defaults(e, {
  11159. resizable: e.autoPlace,
  11160. hideable: e.autoPlace
  11161. }),
  11162. f.isUndefined(e.load) ? e.load = {
  11163. preset: L
  11164. } : e.preset && (e.load.preset = e.preset),
  11165. f.isUndefined(e.parent) && e.hideable && F.push(this),
  11166. e.resizable = f.isUndefined(e.parent) && e.resizable,
  11167. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  11168. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  11169. if (Object.defineProperties(this, {
  11170. parent: {
  11171. get: function() {
  11172. return e.parent
  11173. }
  11174. },
  11175. scrollable: {
  11176. get: function() {
  11177. return e.scrollable
  11178. }
  11179. },
  11180. autoPlace: {
  11181. get: function() {
  11182. return e.autoPlace
  11183. }
  11184. },
  11185. preset: {
  11186. get: function() {
  11187. return i.parent ? i.getRoot().preset : e.load.preset
  11188. },
  11189. set: function(t) {
  11190. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  11191. _(this),
  11192. i.revert()
  11193. }
  11194. },
  11195. width: {
  11196. get: function() {
  11197. return e.width
  11198. },
  11199. set: function(t) {
  11200. e.width = t,
  11201. E(i, t)
  11202. }
  11203. },
  11204. name: {
  11205. get: function() {
  11206. return e.name
  11207. },
  11208. set: function(t) {
  11209. e.name = t,
  11210. a && (a.innerHTML = e.name)
  11211. }
  11212. },
  11213. closed: {
  11214. get: function() {
  11215. return e.closed
  11216. },
  11217. set: function(t) {
  11218. e.closed = t,
  11219. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  11220. this.onResize(),
  11221. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  11222. }
  11223. },
  11224. load: {
  11225. get: function() {
  11226. return e.load
  11227. }
  11228. },
  11229. useLocalStorage: {
  11230. get: function() {
  11231. return r
  11232. },
  11233. set: function(e) {
  11234. D && (r = e,
  11235. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  11236. localStorage.setItem(y(i, "isLocal"), e))
  11237. }
  11238. }
  11239. }),
  11240. f.isUndefined(e.parent)) {
  11241. if (e.closed = !1,
  11242. p.addClass(this.domElement, V.CLASS_MAIN),
  11243. p.makeSelectable(this.domElement, !1),
  11244. D && r) {
  11245. i.useLocalStorage = !0;
  11246. var o = localStorage.getItem(y(this, "gui"));
  11247. o && (e.load = JSON.parse(o))
  11248. }
  11249. this.__closeButton = document.createElement("div"),
  11250. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  11251. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  11252. this.domElement.appendChild(this.__closeButton),
  11253. p.bind(this.__closeButton, "click", function() {
  11254. i.closed = !i.closed
  11255. })
  11256. } else {
  11257. void 0 === e.closed && (e.closed = !0);
  11258. var a = document.createTextNode(e.name);
  11259. p.addClass(a, "controller-name");
  11260. var s = m(i, a)
  11261. , l = function(e) {
  11262. return e.preventDefault(),
  11263. i.closed = !i.closed,
  11264. !1
  11265. };
  11266. p.addClass(this.__ul, V.CLASS_CLOSED),
  11267. p.addClass(s, "title"),
  11268. p.bind(s, "click", l),
  11269. e.closed || (this.closed = !1)
  11270. }
  11271. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  11272. p.addClass(M, R),
  11273. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  11274. document.body.appendChild(M),
  11275. N = !1),
  11276. M.appendChild(this.domElement),
  11277. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  11278. this.parent || E(i, e.width)),
  11279. p.bind(window, "resize", function() {
  11280. i.onResize()
  11281. }),
  11282. p.bind(this.__ul, "webkitTransitionEnd", function() {
  11283. i.onResize()
  11284. }),
  11285. p.bind(this.__ul, "transitionend", function() {
  11286. i.onResize()
  11287. }),
  11288. p.bind(this.__ul, "oTransitionEnd", function() {
  11289. i.onResize()
  11290. }),
  11291. this.onResize(),
  11292. e.resizable && I(this),
  11293. n = function() {
  11294. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  11295. }
  11296. ,
  11297. this.saveToLocalStorageIfPossible = n;
  11298. i.getRoot();
  11299. e.parent || t()
  11300. };
  11301. return V.toggleHide = function() {
  11302. B = !B,
  11303. f.each(F, function(e) {
  11304. e.domElement.style.zIndex = B ? -999 : 999,
  11305. e.domElement.style.opacity = B ? 0 : 1
  11306. })
  11307. }
  11308. ,
  11309. V.CLASS_AUTO_PLACE = "a",
  11310. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11311. V.CLASS_MAIN = "main",
  11312. V.CLASS_CONTROLLER_ROW = "cr",
  11313. V.CLASS_TOO_TALL = "taller-than-window",
  11314. V.CLASS_CLOSED = "closed",
  11315. V.CLASS_CLOSE_BUTTON = "close-button",
  11316. V.CLASS_DRAG = "drag",
  11317. V.DEFAULT_WIDTH = 245,
  11318. V.TEXT_CLOSED = "Close Controls",
  11319. V.TEXT_OPEN = "Open Controls",
  11320. p.bind(window, "keydown", function(e) {
  11321. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11322. }, !1),
  11323. f.extend(V.prototype, {
  11324. add: function(e, t) {
  11325. return g(this, e, t, {
  11326. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11327. })
  11328. },
  11329. addColor: function(e, t) {
  11330. return g(this, e, t, {
  11331. color: !0
  11332. })
  11333. },
  11334. remove: function(e) {
  11335. this.__ul.removeChild(e.__li),
  11336. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11337. var t = this;
  11338. f.defer(function() {
  11339. t.onResize()
  11340. })
  11341. },
  11342. destroy: function() {
  11343. this.autoPlace && M.removeChild(this.domElement)
  11344. },
  11345. addFolder: function(e) {
  11346. if (void 0 !== this.__folders[e])
  11347. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11348. var t = {
  11349. name: e,
  11350. parent: this
  11351. };
  11352. t.autoPlace = this.autoPlace,
  11353. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11354. t.load = this.load.folders[e]);
  11355. var i = new V(t);
  11356. this.__folders[e] = i;
  11357. var n = m(this, i.domElement);
  11358. return p.addClass(n, "folder"),
  11359. i
  11360. },
  11361. open: function() {
  11362. this.closed = !1
  11363. },
  11364. close: function() {
  11365. this.closed = !0
  11366. },
  11367. onResize: function() {
  11368. var e = this.getRoot();
  11369. if (e.scrollable) {
  11370. var t = p.getOffset(e.__ul).top
  11371. , i = 0;
  11372. f.each(e.__ul.childNodes, function(t) {
  11373. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11374. }),
  11375. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11376. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11377. e.__ul.style.height = "auto")
  11378. }
  11379. e.__resize_handle && f.defer(function() {
  11380. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11381. }),
  11382. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11383. },
  11384. remember: function() {
  11385. if (f.isUndefined(S) && (S = new d,
  11386. S.domElement.innerHTML = t),
  11387. this.parent)
  11388. throw new Error("You can only call remember on a top level GUI.");
  11389. var e = this;
  11390. f.each(Array.prototype.slice.call(arguments), function(t) {
  11391. 0 == e.__rememberedObjects.length && C(e),
  11392. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11393. }),
  11394. this.autoPlace && E(this, this.width)
  11395. },
  11396. getRoot: function() {
  11397. for (var e = this; e.parent; )
  11398. e = e.parent;
  11399. return e
  11400. },
  11401. getSaveObject: function() {
  11402. var e = this.load;
  11403. return e.closed = this.closed,
  11404. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11405. e.remembered || (e.remembered = {}),
  11406. e.remembered[this.preset] = b(this)),
  11407. e.folders = {},
  11408. f.each(this.__folders, function(t, i) {
  11409. e.folders[i] = t.getSaveObject()
  11410. }),
  11411. e
  11412. },
  11413. save: function() {
  11414. this.load.remembered || (this.load.remembered = {}),
  11415. this.load.remembered[this.preset] = b(this),
  11416. T(this, !1),
  11417. this.saveToLocalStorageIfPossible()
  11418. },
  11419. saveAs: function(e) {
  11420. this.load.remembered || (this.load.remembered = {},
  11421. this.load.remembered[L] = b(this, !0)),
  11422. this.load.remembered[e] = b(this),
  11423. this.preset = e,
  11424. w(this, e, !0),
  11425. this.saveToLocalStorageIfPossible()
  11426. },
  11427. revert: function(e) {
  11428. f.each(this.__controllers, function(t) {
  11429. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11430. }, this),
  11431. f.each(this.__folders, function(e) {
  11432. e.revert(e)
  11433. }),
  11434. e || T(this.getRoot(), !1)
  11435. },
  11436. listen: function(e) {
  11437. var t = 0 == this.__listening.length;
  11438. this.__listening.push(e),
  11439. t && x(this.__listening)
  11440. }
  11441. }),
  11442. V
  11443. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11444. return function(s, l) {
  11445. var c = s[l];
  11446. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11447. min: arguments[2],
  11448. max: arguments[3]
  11449. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11450. }
  11451. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11452. var n = function(e, i) {
  11453. function r() {
  11454. a.setValue(a.__input.value)
  11455. }
  11456. function o() {
  11457. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11458. }
  11459. n.superclass.call(this, e, i);
  11460. var a = this;
  11461. this.__input = document.createElement("input"),
  11462. this.__input.setAttribute("type", "text"),
  11463. t.bind(this.__input, "keyup", r),
  11464. t.bind(this.__input, "change", r),
  11465. t.bind(this.__input, "blur", o),
  11466. t.bind(this.__input, "keydown", function(e) {
  11467. 13 === e.keyCode && this.blur()
  11468. }),
  11469. this.updateDisplay(),
  11470. this.domElement.appendChild(this.__input)
  11471. };
  11472. return n.superclass = e,
  11473. i.extend(n.prototype, e.prototype, {
  11474. updateDisplay: function() {
  11475. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11476. n.superclass.prototype.updateDisplay.call(this)
  11477. }
  11478. }),
  11479. n
  11480. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11481. function o(e, t, i, n) {
  11482. e.style.background = "",
  11483. r.each(l, function(r) {
  11484. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11485. })
  11486. }
  11487. function a(e) {
  11488. e.style.background = "",
  11489. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11490. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11491. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11492. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11493. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11494. }
  11495. var s = function(e, l) {
  11496. function c(e) {
  11497. p(e),
  11498. t.bind(window, "mousemove", p),
  11499. t.bind(window, "mouseup", h)
  11500. }
  11501. function h() {
  11502. t.unbind(window, "mousemove", p),
  11503. t.unbind(window, "mouseup", h)
  11504. }
  11505. function u() {
  11506. var e = n(this.value);
  11507. e !== !1 ? (g.__color.__state = e,
  11508. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11509. }
  11510. function d() {
  11511. t.unbind(window, "mousemove", f),
  11512. t.unbind(window, "mouseup", d)
  11513. }
  11514. function p(e) {
  11515. e.preventDefault();
  11516. var i = t.getWidth(g.__saturation_field)
  11517. , n = t.getOffset(g.__saturation_field)
  11518. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11519. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11520. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11521. r > 1 ? r = 1 : r < 0 && (r = 0),
  11522. g.__color.v = o,
  11523. g.__color.s = r,
  11524. g.setValue(g.__color.toOriginal()),
  11525. !1
  11526. }
  11527. function f(e) {
  11528. e.preventDefault();
  11529. var i = t.getHeight(g.__hue_field)
  11530. , n = t.getOffset(g.__hue_field)
  11531. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11532. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11533. g.__color.h = 360 * r,
  11534. g.setValue(g.__color.toOriginal()),
  11535. !1
  11536. }
  11537. s.superclass.call(this, e, l),
  11538. this.__color = new i(this.getValue()),
  11539. this.__temp = new i(0);
  11540. var g = this;
  11541. this.domElement = document.createElement("div"),
  11542. t.makeSelectable(this.domElement, !1),
  11543. this.__selector = document.createElement("div"),
  11544. this.__selector.className = "selector",
  11545. this.__saturation_field = document.createElement("div"),
  11546. this.__saturation_field.className = "saturation-field",
  11547. this.__field_knob = document.createElement("div"),
  11548. this.__field_knob.className = "field-knob",
  11549. this.__field_knob_border = "2px solid ",
  11550. this.__hue_knob = document.createElement("div"),
  11551. this.__hue_knob.className = "hue-knob",
  11552. this.__hue_field = document.createElement("div"),
  11553. this.__hue_field.className = "hue-field",
  11554. this.__input = document.createElement("input"),
  11555. this.__input.type = "text",
  11556. this.__input_textShadow = "0 1px 1px ",
  11557. t.bind(this.__input, "keydown", function(e) {
  11558. 13 === e.keyCode && u.call(this)
  11559. }),
  11560. t.bind(this.__input, "blur", u),
  11561. t.bind(this.__selector, "mousedown", function(e) {
  11562. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11563. t.removeClass(g.__selector, "drag")
  11564. })
  11565. });
  11566. var m = document.createElement("div");
  11567. r.extend(this.__selector.style, {
  11568. width: "122px",
  11569. height: "102px",
  11570. padding: "3px",
  11571. backgroundColor: "#222",
  11572. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11573. }),
  11574. r.extend(this.__field_knob.style, {
  11575. position: "absolute",
  11576. width: "12px",
  11577. height: "12px",
  11578. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11579. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11580. borderRadius: "12px",
  11581. zIndex: 1
  11582. }),
  11583. r.extend(this.__hue_knob.style, {
  11584. position: "absolute",
  11585. width: "15px",
  11586. height: "2px",
  11587. borderRight: "4px solid #fff",
  11588. zIndex: 1
  11589. }),
  11590. r.extend(this.__saturation_field.style, {
  11591. width: "100px",
  11592. height: "100px",
  11593. border: "1px solid #555",
  11594. marginRight: "3px",
  11595. display: "inline-block",
  11596. cursor: "pointer"
  11597. }),
  11598. r.extend(m.style, {
  11599. width: "100%",
  11600. height: "100%",
  11601. background: "none"
  11602. }),
  11603. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11604. r.extend(this.__hue_field.style, {
  11605. width: "15px",
  11606. height: "100px",
  11607. display: "inline-block",
  11608. border: "1px solid #555",
  11609. cursor: "ns-resize"
  11610. }),
  11611. a(this.__hue_field),
  11612. r.extend(this.__input.style, {
  11613. outline: "none",
  11614. textAlign: "center",
  11615. color: "#fff",
  11616. border: 0,
  11617. fontWeight: "bold",
  11618. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11619. }),
  11620. t.bind(this.__saturation_field, "mousedown", c),
  11621. t.bind(this.__field_knob, "mousedown", c),
  11622. t.bind(this.__hue_field, "mousedown", function(e) {
  11623. f(e),
  11624. t.bind(window, "mousemove", f),
  11625. t.bind(window, "mouseup", d)
  11626. }),
  11627. this.__saturation_field.appendChild(m),
  11628. this.__selector.appendChild(this.__field_knob),
  11629. this.__selector.appendChild(this.__saturation_field),
  11630. this.__selector.appendChild(this.__hue_field),
  11631. this.__hue_field.appendChild(this.__hue_knob),
  11632. this.domElement.appendChild(this.__input),
  11633. this.domElement.appendChild(this.__selector),
  11634. this.updateDisplay()
  11635. };
  11636. s.superclass = e,
  11637. r.extend(s.prototype, e.prototype, {
  11638. updateDisplay: function() {
  11639. var e = n(this.getValue());
  11640. if (e !== !1) {
  11641. var t = !1;
  11642. r.each(i.COMPONENTS, function(i) {
  11643. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11644. return t = !0,
  11645. {}
  11646. }, this),
  11647. t && r.extend(this.__color.__state, e)
  11648. }
  11649. r.extend(this.__temp.__state, this.__color.__state),
  11650. this.__temp.a = 1;
  11651. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11652. , s = 255 - a;
  11653. r.extend(this.__field_knob.style, {
  11654. marginLeft: 100 * this.__color.s - 7 + "px",
  11655. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11656. backgroundColor: this.__temp.toString(),
  11657. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11658. }),
  11659. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11660. this.__temp.s = 1,
  11661. this.__temp.v = 1,
  11662. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11663. r.extend(this.__input.style, {
  11664. backgroundColor: this.__input.value = this.__color.toString(),
  11665. color: "rgb(" + a + "," + a + "," + a + ")",
  11666. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11667. })
  11668. }
  11669. });
  11670. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11671. return s
  11672. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11673. function r(e, t, i) {
  11674. Object.defineProperty(e, t, {
  11675. get: function() {
  11676. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11677. this.__state[t])
  11678. },
  11679. set: function(e) {
  11680. "RGB" !== this.__state.space && (a(this, t, i),
  11681. this.__state.space = "RGB"),
  11682. this.__state[t] = e
  11683. }
  11684. })
  11685. }
  11686. function o(e, t) {
  11687. Object.defineProperty(e, t, {
  11688. get: function() {
  11689. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11690. this.__state[t])
  11691. },
  11692. set: function(e) {
  11693. "HSV" !== this.__state.space && (s(this),
  11694. this.__state.space = "HSV"),
  11695. this.__state[t] = e
  11696. }
  11697. })
  11698. }
  11699. function a(e, i, r) {
  11700. if ("HEX" === e.__state.space)
  11701. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11702. else {
  11703. if ("HSV" !== e.__state.space)
  11704. throw "Corrupted color state";
  11705. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11706. }
  11707. }
  11708. function s(e) {
  11709. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11710. n.extend(e.__state, {
  11711. s: i.s,
  11712. v: i.v
  11713. }),
  11714. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11715. }
  11716. var l = function() {
  11717. if (this.__state = e.apply(this, arguments),
  11718. this.__state === !1)
  11719. throw "Failed to interpret color arguments";
  11720. this.__state.a = this.__state.a || 1
  11721. };
  11722. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11723. n.extend(l.prototype, {
  11724. toString: function() {
  11725. return i(this)
  11726. },
  11727. toOriginal: function() {
  11728. return this.__state.conversion.write(this)
  11729. }
  11730. }),
  11731. r(l.prototype, "r", 2),
  11732. r(l.prototype, "g", 1),
  11733. r(l.prototype, "b", 0),
  11734. o(l.prototype, "h"),
  11735. o(l.prototype, "s"),
  11736. o(l.prototype, "v"),
  11737. Object.defineProperty(l.prototype, "a", {
  11738. get: function() {
  11739. return this.__state.a
  11740. },
  11741. set: function(e) {
  11742. this.__state.a = e
  11743. }
  11744. }),
  11745. Object.defineProperty(l.prototype, "hex", {
  11746. get: function() {
  11747. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11748. this.__state.hex
  11749. },
  11750. set: function(e) {
  11751. this.__state.space = "HEX",
  11752. this.__state.hex = e
  11753. }
  11754. }),
  11755. l
  11756. }(n.color.interpret, n.color.math = function() {
  11757. var e;
  11758. return {
  11759. hsv_to_rgb: function(e, t, i) {
  11760. var n = Math.floor(e / 60) % 6
  11761. , r = e / 60 - Math.floor(e / 60)
  11762. , o = i * (1 - t)
  11763. , a = i * (1 - r * t)
  11764. , s = i * (1 - (1 - r) * t)
  11765. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11766. return {
  11767. r: 255 * l[0],
  11768. g: 255 * l[1],
  11769. b: 255 * l[2]
  11770. }
  11771. },
  11772. rgb_to_hsv: function(e, t, i) {
  11773. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11774. return 0 == a ? {
  11775. h: NaN,
  11776. s: 0,
  11777. v: 0
  11778. } : (r = s / a,
  11779. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11780. n /= 6,
  11781. n < 0 && (n += 1),
  11782. {
  11783. h: 360 * n,
  11784. s: r,
  11785. v: a / 255
  11786. })
  11787. },
  11788. rgb_to_hex: function(e, t, i) {
  11789. var n = this.hex_with_component(0, 2, e);
  11790. return n = this.hex_with_component(n, 1, t),
  11791. n = this.hex_with_component(n, 0, i)
  11792. },
  11793. component_from_hex: function(e, t) {
  11794. return e >> 8 * t & 255
  11795. },
  11796. hex_with_component: function(t, i, n) {
  11797. return n << (e = 8 * i) | t & ~(255 << e)
  11798. }
  11799. }
  11800. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11801. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11802. window.setTimeout(e, 1e3 / 60)
  11803. }
  11804. }(), n.dom.CenteredDiv = function(e, t) {
  11805. var i = function() {
  11806. this.backgroundElement = document.createElement("div"),
  11807. t.extend(this.backgroundElement.style, {
  11808. backgroundColor: "rgba(0,0,0,0.8)",
  11809. top: 0,
  11810. left: 0,
  11811. display: "none",
  11812. zIndex: "1000",
  11813. opacity: 0,
  11814. WebkitTransition: "opacity 0.2s linear"
  11815. }),
  11816. e.makeFullscreen(this.backgroundElement),
  11817. this.backgroundElement.style.position = "fixed",
  11818. this.domElement = document.createElement("div"),
  11819. t.extend(this.domElement.style, {
  11820. position: "fixed",
  11821. display: "none",
  11822. zIndex: "1001",
  11823. opacity: 0,
  11824. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11825. }),
  11826. document.body.appendChild(this.backgroundElement),
  11827. document.body.appendChild(this.domElement);
  11828. var i = this;
  11829. e.bind(this.backgroundElement, "click", function() {
  11830. i.hide()
  11831. })
  11832. };
  11833. return i.prototype.show = function() {
  11834. var e = this;
  11835. this.backgroundElement.style.display = "block",
  11836. this.domElement.style.display = "block",
  11837. this.domElement.style.opacity = 0,
  11838. this.domElement.style.webkitTransform = "scale(1.1)",
  11839. this.layout(),
  11840. t.defer(function() {
  11841. e.backgroundElement.style.opacity = 1,
  11842. e.domElement.style.opacity = 1,
  11843. e.domElement.style.webkitTransform = "scale(1)"
  11844. })
  11845. }
  11846. ,
  11847. i.prototype.hide = function() {
  11848. var t = this
  11849. , i = function() {
  11850. t.domElement.style.display = "none",
  11851. t.backgroundElement.style.display = "none",
  11852. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11853. e.unbind(t.domElement, "transitionend", i),
  11854. e.unbind(t.domElement, "oTransitionEnd", i)
  11855. };
  11856. e.bind(this.domElement, "webkitTransitionEnd", i),
  11857. e.bind(this.domElement, "transitionend", i),
  11858. e.bind(this.domElement, "oTransitionEnd", i),
  11859. this.backgroundElement.style.opacity = 0,
  11860. this.domElement.style.opacity = 0,
  11861. this.domElement.style.webkitTransform = "scale(1.1)"
  11862. }
  11863. ,
  11864. i.prototype.layout = function() {
  11865. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11866. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11867. }
  11868. ,
  11869. i
  11870. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11871. }
  11872. , {}],
  11873. 94: [function(e, t, i) {
  11874. (function(e) {
  11875. "use strict";
  11876. function i(t) {
  11877. function i(e) {
  11878. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11879. var n = _((t[i] * e + 50) / 100);
  11880. n < 1 ? n = 1 : n > 255 && (n = 255),
  11881. T[G[i]] = n
  11882. }
  11883. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11884. var a = _((r[o] * e + 50) / 100);
  11885. a < 1 ? a = 1 : a > 255 && (a = 255),
  11886. x[G[o]] = a
  11887. }
  11888. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11889. for (var h = 0; h < 8; h++)
  11890. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11891. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11892. l++
  11893. }
  11894. function n(e, t) {
  11895. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11896. for (var a = 1; a <= e[o]; a++)
  11897. r[t[n]] = [],
  11898. r[t[n]][0] = i,
  11899. r[t[n]][1] = o,
  11900. n++,
  11901. i++;
  11902. i *= 2
  11903. }
  11904. return r
  11905. }
  11906. function r() {
  11907. C = n(z, W),
  11908. I = n(X, Z),
  11909. E = n(j, Y),
  11910. b = n(q, K)
  11911. }
  11912. function o() {
  11913. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11914. for (var n = e; n < t; n++)
  11915. P[32767 + n] = i,
  11916. R[32767 + n] = [],
  11917. R[32767 + n][1] = i,
  11918. R[32767 + n][0] = n;
  11919. for (var r = -(t - 1); r <= -e; r++)
  11920. P[32767 + r] = i,
  11921. R[32767 + r] = [],
  11922. R[32767 + r][1] = i,
  11923. R[32767 + r][0] = t - 1 + r;
  11924. e <<= 1,
  11925. t <<= 1
  11926. }
  11927. }
  11928. function a() {
  11929. for (var e = 0; e < 256; e++)
  11930. H[e] = 19595 * e,
  11931. H[e + 256 >> 0] = 38470 * e,
  11932. H[e + 512 >> 0] = 7471 * e + 32768,
  11933. H[e + 768 >> 0] = -11059 * e,
  11934. H[e + 1024 >> 0] = -21709 * e,
  11935. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11936. H[e + 1536 >> 0] = -27439 * e,
  11937. H[e + 1792 >> 0] = -5329 * e
  11938. }
  11939. function s(e) {
  11940. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11941. t & 1 << i && (N |= 1 << B),
  11942. i--,
  11943. B--,
  11944. B < 0 && (255 == N ? (l(255),
  11945. l(0)) : l(N),
  11946. B = 7,
  11947. N = 0)
  11948. }
  11949. function l(e) {
  11950. D.push(e)
  11951. }
  11952. function c(e) {
  11953. l(e >> 8 & 255),
  11954. l(255 & e)
  11955. }
  11956. function h(e, t) {
  11957. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11958. for (h = 0; h < d; ++h) {
  11959. i = e[u],
  11960. n = e[u + 1],
  11961. r = e[u + 2],
  11962. o = e[u + 3],
  11963. a = e[u + 4],
  11964. s = e[u + 5],
  11965. l = e[u + 6],
  11966. c = e[u + 7];
  11967. var f = i + c
  11968. , g = i - c
  11969. , m = n + l
  11970. , v = n - l
  11971. , A = r + s
  11972. , y = r - s
  11973. , C = o + a
  11974. , I = o - a
  11975. , E = f + C
  11976. , b = f - C
  11977. , w = m + A
  11978. , _ = m - A;
  11979. e[u] = E + w,
  11980. e[u + 4] = E - w;
  11981. var T = .707106781 * (_ + b);
  11982. e[u + 2] = b + T,
  11983. e[u + 6] = b - T,
  11984. E = I + y,
  11985. w = y + v,
  11986. _ = v + g;
  11987. var x = .382683433 * (E - _)
  11988. , S = .5411961 * E + x
  11989. , M = 1.306562965 * _ + x
  11990. , R = .707106781 * w
  11991. , P = g + R
  11992. , L = g - R;
  11993. e[u + 5] = L + S,
  11994. e[u + 3] = L - S,
  11995. e[u + 1] = P + M,
  11996. e[u + 7] = P - M,
  11997. u += 8
  11998. }
  11999. for (u = 0,
  12000. h = 0; h < d; ++h) {
  12001. i = e[u],
  12002. n = e[u + 8],
  12003. r = e[u + 16],
  12004. o = e[u + 24],
  12005. a = e[u + 32],
  12006. s = e[u + 40],
  12007. l = e[u + 48],
  12008. c = e[u + 56];
  12009. var D = i + c
  12010. , N = i - c
  12011. , B = n + l
  12012. , F = n - l
  12013. , V = r + s
  12014. , U = r - s
  12015. , k = o + a
  12016. , H = o - a
  12017. , G = D + k
  12018. , z = D - k
  12019. , W = B + V
  12020. , j = B - V;
  12021. e[u] = G + W,
  12022. e[u + 32] = G - W;
  12023. var Y = .707106781 * (j + z);
  12024. e[u + 16] = z + Y,
  12025. e[u + 48] = z - Y,
  12026. G = H + U,
  12027. W = U + F,
  12028. j = F + N;
  12029. var X = .382683433 * (G - j)
  12030. , Z = .5411961 * G + X
  12031. , q = 1.306562965 * j + X
  12032. , K = .707106781 * W
  12033. , Q = N + K
  12034. , J = N - K;
  12035. e[u + 40] = J + Z,
  12036. e[u + 24] = J - Z,
  12037. e[u + 8] = Q + q,
  12038. e[u + 56] = Q - q,
  12039. u++
  12040. }
  12041. var $;
  12042. for (h = 0; h < p; ++h)
  12043. $ = e[h] * t[h],
  12044. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  12045. return O
  12046. }
  12047. function u() {
  12048. c(65504),
  12049. c(16),
  12050. l(74),
  12051. l(70),
  12052. l(73),
  12053. l(70),
  12054. l(0),
  12055. l(1),
  12056. l(1),
  12057. l(0),
  12058. c(1),
  12059. c(1),
  12060. l(0),
  12061. l(0)
  12062. }
  12063. function d(e, t) {
  12064. c(65472),
  12065. c(17),
  12066. l(8),
  12067. c(t),
  12068. c(e),
  12069. l(3),
  12070. l(1),
  12071. l(17),
  12072. l(0),
  12073. l(2),
  12074. l(17),
  12075. l(1),
  12076. l(3),
  12077. l(17),
  12078. l(1)
  12079. }
  12080. function p() {
  12081. c(65499),
  12082. c(132),
  12083. l(0);
  12084. for (var e = 0; e < 64; e++)
  12085. l(T[e]);
  12086. l(1);
  12087. for (var t = 0; t < 64; t++)
  12088. l(x[t])
  12089. }
  12090. function f() {
  12091. c(65476),
  12092. c(418),
  12093. l(0);
  12094. for (var e = 0; e < 16; e++)
  12095. l(z[e + 1]);
  12096. for (var t = 0; t <= 11; t++)
  12097. l(W[t]);
  12098. l(16);
  12099. for (var i = 0; i < 16; i++)
  12100. l(j[i + 1]);
  12101. for (var n = 0; n <= 161; n++)
  12102. l(Y[n]);
  12103. l(1);
  12104. for (var r = 0; r < 16; r++)
  12105. l(X[r + 1]);
  12106. for (var o = 0; o <= 11; o++)
  12107. l(Z[o]);
  12108. l(17);
  12109. for (var a = 0; a < 16; a++)
  12110. l(q[a + 1]);
  12111. for (var s = 0; s <= 161; s++)
  12112. l(K[s])
  12113. }
  12114. function g() {
  12115. c(65498),
  12116. c(12),
  12117. l(3),
  12118. l(1),
  12119. l(0),
  12120. l(2),
  12121. l(17),
  12122. l(3),
  12123. l(17),
  12124. l(0),
  12125. l(63),
  12126. l(0)
  12127. }
  12128. function m(e, t, i, n, r) {
  12129. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  12130. L[G[f]] = p[f];
  12131. var g = L[0] - i;
  12132. i = L[0],
  12133. 0 == g ? s(n[0]) : (o = 32767 + g,
  12134. s(n[P[o]]),
  12135. s(R[o]));
  12136. for (var m = 63; m > 0 && 0 == L[m]; m--)
  12137. ;
  12138. if (0 == m)
  12139. return s(a),
  12140. i;
  12141. for (var v, A = 1; A <= m; ) {
  12142. for (var y = A; 0 == L[A] && A <= m; ++A)
  12143. ;
  12144. var C = A - y;
  12145. if (C >= c) {
  12146. v = C >> 4;
  12147. for (var I = 1; I <= v; ++I)
  12148. s(l);
  12149. C &= 15
  12150. }
  12151. o = 32767 + L[A],
  12152. s(r[(C << 4) + P[o]]),
  12153. s(R[o]),
  12154. A++
  12155. }
  12156. return m != u && s(a),
  12157. i
  12158. }
  12159. function v() {
  12160. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  12161. k[t] = e(t)
  12162. }
  12163. function A(e) {
  12164. if (e <= 0 && (e = 1),
  12165. e > 100 && (e = 100),
  12166. w != e) {
  12167. var t = 0;
  12168. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  12169. i(t),
  12170. w = e
  12171. }
  12172. }
  12173. function y() {
  12174. var e = (new Date).getTime();
  12175. t || (t = 50),
  12176. v(),
  12177. r(),
  12178. o(),
  12179. a(),
  12180. A(t);
  12181. (new Date).getTime() - e
  12182. }
  12183. var C, I, E, b, w, _ = (Math.round,
  12184. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  12185. this.encode = function(t, i) {
  12186. var n = ((new Date).getTime(),
  12187. i.quality);
  12188. n && A(n),
  12189. D = new Array,
  12190. N = 0,
  12191. B = 7,
  12192. c(65496),
  12193. u(),
  12194. p(),
  12195. d(t.width, t.height),
  12196. f(),
  12197. g();
  12198. var r = 0
  12199. , o = 0
  12200. , a = 0;
  12201. N = 0,
  12202. B = 7,
  12203. this.encode.displayName = "_encode_";
  12204. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  12205. for (l = 0; l < G; ) {
  12206. for (w = G * z + l,
  12207. _ = w,
  12208. T = -1,
  12209. x = 0,
  12210. R = 0; R < 64; R++)
  12211. x = (k ? 63 - R : R) >> 3,
  12212. T = 4 * (7 & R),
  12213. _ = w + x * G + T,
  12214. z + x >= L && (_ -= G * (z + 1 + x - L)),
  12215. l + T >= G && (_ -= l + T - G + 4),
  12216. h = P[_++],
  12217. v = P[_++],
  12218. y = P[_++],
  12219. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  12220. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  12221. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  12222. r = m(F, S, r, C, E),
  12223. o = m(V, M, o, I, b),
  12224. a = m(U, M, a, I, b),
  12225. l += 32
  12226. }
  12227. z += W
  12228. }
  12229. if (B >= 0) {
  12230. var j = [];
  12231. j[1] = B + 1,
  12232. j[0] = (1 << B + 1) - 1,
  12233. s(j)
  12234. }
  12235. return c(65497),
  12236. new e(D)
  12237. }
  12238. ,
  12239. y()
  12240. }
  12241. function n(e, t) {
  12242. t = t || {},
  12243. t.quality = t.quality || 50;
  12244. var n = t.quality
  12245. , r = new i(n)
  12246. , o = r.encode(e, t);
  12247. return {
  12248. data: o,
  12249. width: e.width,
  12250. height: e.height
  12251. }
  12252. }
  12253. t.exports.encode = n
  12254. }
  12255. ).call(this, e("buffer").Buffer)
  12256. }
  12257. , {
  12258. buffer: 198
  12259. }],
  12260. 95: [function(e, t, i) {
  12261. "use strict";
  12262. !function() {
  12263. if ("performance"in window == !1 && (window.performance = {}),
  12264. Date.now = Date.now || function() {
  12265. return (new Date).getTime()
  12266. }
  12267. ,
  12268. "now"in window.performance == !1) {
  12269. var e = Date.now();
  12270. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12271. window.performance.now = function() {
  12272. return Date.now() - e
  12273. }
  12274. }
  12275. }()
  12276. }
  12277. , {}],
  12278. 96: [function(e, t, i) {
  12279. "use strict";
  12280. var n = e("three");
  12281. n.EffectComposer = function(e, t) {
  12282. if (this.renderer = e,
  12283. void 0 === t) {
  12284. var i = {
  12285. minFilter: n.LinearFilter,
  12286. magFilter: n.LinearFilter,
  12287. format: n.RGBAFormat,
  12288. stencilBuffer: !1
  12289. }
  12290. , r = e.getSize();
  12291. t = new n.WebGLRenderTarget(r.width,r.height,i)
  12292. }
  12293. this.renderTarget1 = t,
  12294. this.renderTarget2 = t.clone(),
  12295. this.writeBuffer = this.renderTarget1,
  12296. this.readBuffer = this.renderTarget2,
  12297. this.passes = [],
  12298. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  12299. this.copyPass = new n.ShaderPass(n.CopyShader)
  12300. }
  12301. ,
  12302. n.EffectComposer.prototype = {
  12303. swapBuffers: function() {
  12304. var e = this.readBuffer;
  12305. this.readBuffer = this.writeBuffer,
  12306. this.writeBuffer = e
  12307. },
  12308. addPass: function(e) {
  12309. this.passes.push(e)
  12310. },
  12311. insertPass: function(e, t) {
  12312. this.passes.splice(t, 0, e)
  12313. },
  12314. render: function(e) {
  12315. this.writeBuffer = this.renderTarget1,
  12316. this.readBuffer = this.renderTarget2;
  12317. var t, i, r = !1, o = this.passes.length;
  12318. for (i = 0; i < o; i++)
  12319. if (t = this.passes[i],
  12320. t.enabled) {
  12321. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12322. t.needsSwap) {
  12323. if (r) {
  12324. var a = this.renderer.context;
  12325. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12326. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12327. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12328. }
  12329. this.swapBuffers()
  12330. }
  12331. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12332. }
  12333. },
  12334. reset: function(e) {
  12335. if (void 0 === e) {
  12336. var t = this.renderer.getSize();
  12337. e = this.renderTarget1.clone(),
  12338. e.setSize(t.width, t.height)
  12339. }
  12340. this.renderTarget1.dispose(),
  12341. this.renderTarget2.dispose(),
  12342. this.renderTarget1 = e,
  12343. this.renderTarget2 = e.clone(),
  12344. this.writeBuffer = this.renderTarget1,
  12345. this.readBuffer = this.renderTarget2
  12346. },
  12347. setSize: function(e, t) {
  12348. this.renderTarget1.setSize(e, t),
  12349. this.renderTarget2.setSize(e, t)
  12350. this.passes.forEach(a=>{//add
  12351. a.setSize && a.setSize(e, t)
  12352. })
  12353. }
  12354. }
  12355. }
  12356. , {
  12357. three: 217
  12358. }],
  12359. 97: [function(e, t, i) {
  12360. "use strict";
  12361. var n = e("three");
  12362. n.MaskPass = function(e, t) {
  12363. this.scene = e,
  12364. this.camera = t,
  12365. this.enabled = !0,
  12366. this.clear = !0,
  12367. this.needsSwap = !1,
  12368. this.inverse = !1
  12369. }
  12370. ,
  12371. n.MaskPass.prototype = {
  12372. render: function(e, t, i, n) {
  12373. var r = e.context;
  12374. r.colorMask(!1, !1, !1, !1),
  12375. r.depthMask(!1);
  12376. var o, a;
  12377. this.inverse ? (o = 0,
  12378. a = 1) : (o = 1,
  12379. a = 0),
  12380. r.enable(r.STENCIL_TEST),
  12381. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12382. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12383. r.clearStencil(a),
  12384. e.render(this.scene, this.camera, i, this.clear),
  12385. e.render(this.scene, this.camera, t, this.clear),
  12386. r.colorMask(!0, !0, !0, !0),
  12387. r.depthMask(!0),
  12388. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12389. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12390. }
  12391. },
  12392. n.ClearMaskPass = function() {
  12393. this.enabled = !0
  12394. }
  12395. ,
  12396. n.ClearMaskPass.prototype = {
  12397. render: function(e, t, i, n) {
  12398. var r = e.context;
  12399. r.disable(r.STENCIL_TEST)
  12400. }
  12401. }
  12402. }
  12403. , {
  12404. three: 217
  12405. }],
  12406. 98: [function(e, t, i) {
  12407. "use strict";
  12408. var n = e("three");
  12409. n.RenderPass = function(e, t, i, r, o) {
  12410. this.scene = e,
  12411. this.camera = t,
  12412. this.overrideMaterial = i,
  12413. this.clearColor = r,
  12414. this.clearAlpha = void 0 !== o ? o : 1,
  12415. this.oldClearColor = new n.Color,
  12416. this.oldClearAlpha = 1,
  12417. this.enabled = !0,
  12418. this.clear = !0,
  12419. this.needsSwap = !1
  12420. }
  12421. ,
  12422. n.RenderPass.prototype = {
  12423. render: function(e, t, i, n) {
  12424. this.scene.overrideMaterial = this.overrideMaterial,
  12425. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12426. this.oldClearAlpha = e.getClearAlpha(),
  12427. e.setClearColor(this.clearColor, this.clearAlpha)),
  12428. e.render(this.scene, this.camera, i, this.clear),
  12429. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12430. this.scene.overrideMaterial = null
  12431. }
  12432. }
  12433. }
  12434. , {
  12435. three: 217
  12436. }],
  12437. 99: [function(e, t, i) {
  12438. "use strict";
  12439. var n = e("three");
  12440. n.ShaderPass = function(e, t) {
  12441. this.textureID = void 0 !== t ? t : "tDiffuse",
  12442. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12443. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12444. this.material = new n.ShaderMaterial({
  12445. defines: e.defines || {},
  12446. uniforms: this.uniforms,
  12447. vertexShader: e.vertexShader,
  12448. fragmentShader: e.fragmentShader
  12449. })),
  12450. this.renderToScreen = !1,
  12451. this.enabled = !0,
  12452. this.needsSwap = !0,
  12453. this.clear = !1,
  12454. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12455. this.scene = new n.Scene,
  12456. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12457. this.scene.add(this.quad)
  12458. }
  12459. ,
  12460. n.ShaderPass.prototype = {
  12461. render: function(e, t, i, n) {
  12462. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12463. this.quad.material = this.material,
  12464. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12465. }
  12466. }
  12467. }
  12468. , {
  12469. three: 217
  12470. }],
  12471. 100: [function(e, t, i) {
  12472. "use strict";
  12473. var n = e("three");
  12474. n.CopyShader = {
  12475. uniforms: {
  12476. tDiffuse: {
  12477. type: "t",
  12478. value: null
  12479. },
  12480. opacity: {
  12481. type: "f",
  12482. value: 1
  12483. }
  12484. },
  12485. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12486. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12487. }
  12488. }
  12489. , {
  12490. three: 217
  12491. }],
  12492. 101: [function(e, t, i) {
  12493. "use strict";
  12494. var n = e("three");
  12495. n.HorizontalBlurShader = {
  12496. uniforms: {
  12497. tDiffuse: {
  12498. type: "t",
  12499. value: null
  12500. },
  12501. h: {
  12502. type: "f",
  12503. value: 1 / 512
  12504. }
  12505. },
  12506. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12507. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12508. }
  12509. }
  12510. , {
  12511. three: 217
  12512. }],
  12513. 102: [function(e, t, i) {
  12514. "use strict";
  12515. var n = e("three");
  12516. n.VerticalBlurShader = {
  12517. uniforms: {
  12518. tDiffuse: {
  12519. type: "t",
  12520. value: null
  12521. },
  12522. v: {
  12523. type: "f",
  12524. value: 1 / 512
  12525. }
  12526. },
  12527. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12528. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12529. }
  12530. }
  12531. , {
  12532. three: 217
  12533. }],
  12534. 103: [function(e, t, i) {
  12535. "use strict";
  12536. var n = e("three");
  12537. !function() {
  12538. if ("performance"in window == 0 && (window.performance = {}),
  12539. "now"in window.performance == 0) {
  12540. var e = Date.now();
  12541. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12542. window.performance.now = function() {
  12543. return Date.now() - e
  12544. }
  12545. }
  12546. }(),
  12547. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12548. var t, i = this.extensions, r = this.context;
  12549. if (e === n.RepeatWrapping)
  12550. return r.REPEAT;
  12551. if (e === n.ClampToEdgeWrapping)
  12552. return r.CLAMP_TO_EDGE;
  12553. if (e === n.MirroredRepeatWrapping)
  12554. return r.MIRRORED_REPEAT;
  12555. if (e === n.NearestFilter)
  12556. return r.NEAREST;
  12557. if (e === n.NearestMipMapNearestFilter)
  12558. return r.NEAREST_MIPMAP_NEAREST;
  12559. if (e === n.NearestMipMapLinearFilter)
  12560. return r.NEAREST_MIPMAP_LINEAR;
  12561. if (e === n.LinearFilter)
  12562. return r.LINEAR;
  12563. if (e === n.LinearMipMapNearestFilter)
  12564. return r.LINEAR_MIPMAP_NEAREST;
  12565. if (e === n.LinearMipMapLinearFilter)
  12566. return r.LINEAR_MIPMAP_LINEAR;
  12567. if (e === n.UnsignedByteType)
  12568. return r.UNSIGNED_BYTE;
  12569. if (e === n.UnsignedShort4444Type)
  12570. return r.UNSIGNED_SHORT_4_4_4_4;
  12571. if (e === n.UnsignedShort5551Type)
  12572. return r.UNSIGNED_SHORT_5_5_5_1;
  12573. if (e === n.UnsignedShort565Type)
  12574. return r.UNSIGNED_SHORT_5_6_5;
  12575. if (e === n.ByteType)
  12576. return r.BYTE;
  12577. if (e === n.ShortType)
  12578. return r.SHORT;
  12579. if (e === n.UnsignedShortType)
  12580. return r.UNSIGNED_SHORT;
  12581. if (e === n.IntType)
  12582. return r.INT;
  12583. if (e === n.UnsignedIntType)
  12584. return r.UNSIGNED_INT;
  12585. if (e === n.FloatType)
  12586. return r.FLOAT;
  12587. if (t = i.get("OES_texture_half_float"),
  12588. null !== t && e === n.HalfFloatType)
  12589. return t.HALF_FLOAT_OES;
  12590. if (e === n.AlphaFormat)
  12591. return r.ALPHA;
  12592. if (e === n.RGBFormat)
  12593. return r.RGB;
  12594. if (e === n.RGBAFormat)
  12595. return r.RGBA;
  12596. if (e === n.LuminanceFormat)
  12597. return r.LUMINANCE;
  12598. if (e === n.LuminanceAlphaFormat)
  12599. return r.LUMINANCE_ALPHA;
  12600. if (e === n.AddEquation)
  12601. return r.FUNC_ADD;
  12602. if (e === n.SubtractEquation)
  12603. return r.FUNC_SUBTRACT;
  12604. if (e === n.ReverseSubtractEquation)
  12605. return r.FUNC_REVERSE_SUBTRACT;
  12606. if (e === n.ZeroFactor)
  12607. return r.ZERO;
  12608. if (e === n.OneFactor)
  12609. return r.ONE;
  12610. if (e === n.SrcColorFactor)
  12611. return r.SRC_COLOR;
  12612. if (e === n.OneMinusSrcColorFactor)
  12613. return r.ONE_MINUS_SRC_COLOR;
  12614. if (e === n.SrcAlphaFactor)
  12615. return r.SRC_ALPHA;
  12616. if (e === n.OneMinusSrcAlphaFactor)
  12617. return r.ONE_MINUS_SRC_ALPHA;
  12618. if (e === n.DstAlphaFactor)
  12619. return r.DST_ALPHA;
  12620. if (e === n.OneMinusDstAlphaFactor)
  12621. return r.ONE_MINUS_DST_ALPHA;
  12622. if (e === n.DstColorFactor)
  12623. return r.DST_COLOR;
  12624. if (e === n.OneMinusDstColorFactor)
  12625. return r.ONE_MINUS_DST_COLOR;
  12626. if (e === n.SrcAlphaSaturateFactor)
  12627. return r.SRC_ALPHA_SATURATE;
  12628. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12629. null !== t) {
  12630. if (e === n.RGB_S3TC_DXT1_Format)
  12631. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12632. if (e === n.RGBA_S3TC_DXT1_Format)
  12633. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12634. if (e === n.RGBA_S3TC_DXT3_Format)
  12635. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12636. if (e === n.RGBA_S3TC_DXT5_Format)
  12637. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12638. }
  12639. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12640. null !== t) {
  12641. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12642. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12643. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12644. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12645. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12646. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12647. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12648. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12649. }
  12650. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12651. null !== t && e === n.RGB_ETC1_Format)
  12652. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12653. if (t = i.get("EXT_blend_minmax"),
  12654. null !== t) {
  12655. if (e === n.MinEquation)
  12656. return t.MIN_EXT;
  12657. if (e === n.MaxEquation)
  12658. return t.MAX_EXT
  12659. }
  12660. return 0
  12661. }
  12662. ,
  12663. n.WebGLState = function(e, t, i) {
  12664. var r = this
  12665. , o = new n.Vector4
  12666. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12667. , s = new Uint8Array(a)
  12668. , l = new Uint8Array(a)
  12669. , c = new Uint8Array(a)
  12670. , h = {}
  12671. , u = null
  12672. , d = null
  12673. , p = null
  12674. , f = null
  12675. , g = null
  12676. , m = null
  12677. , v = null
  12678. , A = null
  12679. , y = !1
  12680. , C = null
  12681. , I = null
  12682. , E = null
  12683. , b = null
  12684. , w = null
  12685. , _ = null
  12686. , T = null
  12687. , x = null
  12688. , S = null
  12689. , M = null
  12690. , R = null
  12691. , P = null
  12692. , O = null
  12693. , L = null
  12694. , D = null
  12695. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12696. , B = void 0
  12697. , F = {}
  12698. , V = new n.Vector4
  12699. , U = null
  12700. , k = null
  12701. , H = new n.Vector4
  12702. , G = new n.Vector4;
  12703. this.init = function() {
  12704. this.clearColor(0, 0, 0, 1),
  12705. this.clearDepth(1),
  12706. this.clearStencil(0),
  12707. this.enable(e.DEPTH_TEST),
  12708. e.depthFunc(e.LEQUAL),
  12709. e.frontFace(e.CCW),
  12710. e.cullFace(e.BACK),
  12711. this.enable(e.CULL_FACE),
  12712. this.enable(e.BLEND),
  12713. e.blendEquation(e.FUNC_ADD),
  12714. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12715. }
  12716. ,
  12717. this.initAttributes = function() {
  12718. for (var e = 0, t = s.length; e < t; e++)
  12719. s[e] = 0
  12720. }
  12721. ,
  12722. this.enableAttribute = function(i) {
  12723. if (s[i] = 1,
  12724. 0 === l[i] && (e.enableVertexAttribArray(i),
  12725. l[i] = 1),
  12726. 0 !== c[i]) {
  12727. var n = t.get("ANGLE_instanced_arrays");
  12728. n.vertexAttribDivisorANGLE(i, 0),
  12729. c[i] = 0
  12730. }
  12731. }
  12732. ,
  12733. this.enableAttributeAndDivisor = function(t, i, n) {
  12734. s[t] = 1,
  12735. 0 === l[t] && (e.enableVertexAttribArray(t),
  12736. l[t] = 1),
  12737. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12738. c[t] = i)
  12739. }
  12740. ,
  12741. this.disableUnusedAttributes = function() {
  12742. for (var t = 0, i = l.length; t < i; t++)
  12743. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12744. l[t] = 0)
  12745. }
  12746. ,
  12747. this.enable = function(t) {
  12748. h[t] !== !0 && (e.enable(t),
  12749. h[t] = !0)
  12750. }
  12751. ,
  12752. this.disable = function(t) {
  12753. h[t] !== !1 && (e.disable(t),
  12754. h[t] = !1)
  12755. }
  12756. ,
  12757. this.getCompressedTextureFormats = function() {
  12758. if (null === u && (u = [],
  12759. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12760. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12761. u.push(i[n]);
  12762. return u
  12763. }
  12764. ,
  12765. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12766. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12767. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12768. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12769. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12770. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12771. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12772. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12773. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12774. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12775. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12776. d = t,
  12777. y = h),
  12778. t === n.CustomBlending ? (s = s || r,
  12779. l = l || o,
  12780. c = c || a,
  12781. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12782. p = r,
  12783. m = s),
  12784. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12785. f = o,
  12786. g = a,
  12787. v = l,
  12788. A = c)) : (p = null,
  12789. f = null,
  12790. g = null,
  12791. m = null,
  12792. v = null,
  12793. A = null)
  12794. }
  12795. ,
  12796. this.setDepthFunc = function(t) {
  12797. if (C !== t) {
  12798. if (t)
  12799. switch (t) {
  12800. case n.NeverDepth:
  12801. e.depthFunc(e.NEVER);
  12802. break;
  12803. case n.AlwaysDepth:
  12804. e.depthFunc(e.ALWAYS);
  12805. break;
  12806. case n.LessDepth:
  12807. e.depthFunc(e.LESS);
  12808. break;
  12809. case n.LessEqualDepth:
  12810. e.depthFunc(e.LEQUAL);
  12811. break;
  12812. case n.EqualDepth:
  12813. e.depthFunc(e.EQUAL);
  12814. break;
  12815. case n.GreaterEqualDepth:
  12816. e.depthFunc(e.GEQUAL);
  12817. break;
  12818. case n.GreaterDepth:
  12819. e.depthFunc(e.GREATER);
  12820. break;
  12821. case n.NotEqualDepth:
  12822. e.depthFunc(e.NOTEQUAL);
  12823. break;
  12824. default:
  12825. e.depthFunc(e.LEQUAL)
  12826. }
  12827. else
  12828. e.depthFunc(e.LEQUAL);
  12829. C = t
  12830. }
  12831. }
  12832. ,
  12833. this.setDepthTest = function(t) {
  12834. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12835. }
  12836. ,
  12837. this.setDepthWrite = function(t) {
  12838. I !== t && (e.depthMask(t),
  12839. I = t)
  12840. }
  12841. ,
  12842. this.setColorWrite = function(t) {
  12843. E !== t && (e.colorMask(t, t, t, t),
  12844. E = t)
  12845. }
  12846. ,
  12847. this.setStencilFunc = function(t, i, n) {
  12848. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12849. w = t,
  12850. _ = i,
  12851. T = n)
  12852. }
  12853. ,
  12854. this.setStencilOp = function(t, i, n) {
  12855. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12856. x = t,
  12857. S = i,
  12858. M = n)
  12859. }
  12860. ,
  12861. this.setStencilTest = function(t) {
  12862. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12863. }
  12864. ,
  12865. this.setStencilWrite = function(t) {
  12866. b !== t && (e.stencilMask(t),
  12867. b = t)
  12868. }
  12869. ,
  12870. this.setFlipSided = function(t) {
  12871. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12872. R = t)
  12873. }
  12874. ,
  12875. this.setLineWidth = function(t) {
  12876. t !== P && (e.lineWidth(t),
  12877. P = t)
  12878. }
  12879. ,
  12880. this.setPolygonOffset = function(t, i, n) {
  12881. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12882. !t || O === i && L === n || (e.polygonOffset(i, n),
  12883. O = i,
  12884. L = n)
  12885. }
  12886. ,
  12887. this.getScissorTest = function() {
  12888. return D
  12889. }
  12890. ,
  12891. this.setScissorTest = function(t) {
  12892. D = t,
  12893. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12894. }
  12895. ,
  12896. this.activeTexture = function(t) {
  12897. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12898. B !== t && (e.activeTexture(t),
  12899. B = t)
  12900. }
  12901. ,
  12902. this.bindTexture = function(t, i) {
  12903. void 0 === B && r.activeTexture();
  12904. var n = F[B];
  12905. void 0 === n && (n = {
  12906. type: void 0,
  12907. texture: void 0
  12908. },
  12909. F[B] = n),
  12910. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12911. n.type = t,
  12912. n.texture = i)
  12913. }
  12914. ,
  12915. this.compressedTexImage2D = function() {
  12916. try {
  12917. e.compressedTexImage2D.apply(e, arguments)
  12918. } catch (e) {
  12919. console.error(e)
  12920. }
  12921. }
  12922. ,
  12923. this.texImage2D = function() {
  12924. try {
  12925. e.texImage2D.apply(e, arguments)
  12926. } catch (e) {
  12927. console.error(e)
  12928. }
  12929. }
  12930. ,
  12931. this.clearColor = function(t, i, n, r) {
  12932. o.set(t, i, n, r),
  12933. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12934. V.copy(o))
  12935. }
  12936. ,
  12937. this.clearDepth = function(t) {
  12938. U !== t && (e.clearDepth(t),
  12939. U = t)
  12940. }
  12941. ,
  12942. this.clearStencil = function(t) {
  12943. k !== t && (e.clearStencil(t),
  12944. k = t)
  12945. }
  12946. ,
  12947. this.scissor = function(t) {
  12948. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12949. H.copy(t))
  12950. }
  12951. ,
  12952. this.viewport = function(t) {
  12953. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12954. G.copy(t))
  12955. }
  12956. ,
  12957. this.reset = function() {
  12958. for (var t = 0; t < l.length; t++)
  12959. 1 === l[t] && (e.disableVertexAttribArray(t),
  12960. l[t] = 0);
  12961. h = {},
  12962. u = null,
  12963. B = void 0,
  12964. F = {},
  12965. d = null,
  12966. E = null,
  12967. I = null,
  12968. b = null,
  12969. R = null
  12970. }
  12971. }
  12972. }
  12973. , {
  12974. three: 217
  12975. }],
  12976. 104: [function(e, t, i) {
  12977. (function(i, n) {
  12978. "use strict";
  12979. function r(e) {
  12980. this.urls = e;
  12981. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12982. this.builder = a.loadProto(t),
  12983. this.decoder = this.builder.build("binary_mesh")
  12984. }
  12985. var o = e("three")
  12986. , a = e("protobufjs")
  12987. , s = e("../util/logger")
  12988. , l = (e("../util/common"),
  12989. e("../util/ajax"))
  12990. , c = e("../objects/Chunk")
  12991. , h = new s(n);
  12992. r.prototype = {
  12993. constructor: r,
  12994. load: function(e, t, i, n) {
  12995. return h.time("download"),
  12996. l.get(e, {
  12997. responseType: "arraybuffer"
  12998. }).done(function(r) {
  12999. h.timeEnd("download"),
  13000. this.parse(r, e, t, i, n)
  13001. }
  13002. .bind(this)).fail(n)
  13003. },
  13004. parse: function(e, t, i, n, r) {
  13005. var o = this.readProtobuf(e);
  13006. if (!o)
  13007. return r();
  13008. try {
  13009. h.time("convert to webgl"),
  13010. this.convertProtobufToSceneObject(o, t, i, n, r),
  13011. h.timeEnd("convert to webgl")
  13012. } catch (e) {
  13013. return h.error("failed parsing .dam"),
  13014. h.error(e.message),
  13015. r()
  13016. }
  13017. },
  13018. readProtobuf: function(e) {
  13019. var t;
  13020. try {
  13021. h.time("parse proto"),
  13022. t = this.decoder.decode(e),
  13023. h.timeEnd("parse proto")
  13024. } catch (e) {
  13025. return h.error("failed parsing proto for .dam"),
  13026. h.error(e.message),
  13027. null
  13028. }
  13029. return t
  13030. },
  13031. convertProtobufToSceneObject: function(e, t, i, n, r) {
  13032. function a(e) {
  13033. var i = new o.BufferGeometry;
  13034. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  13035. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  13036. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  13037. i.applyMatrix(s),
  13038. i.computeBoundingBox(),
  13039. new c({
  13040. geometry: i,
  13041. textureName: e.material_name,
  13042. name: e.chunk_name,
  13043. meshUrl: t
  13044. })
  13045. }
  13046. if (0 === e.chunk.length)
  13047. return h.warn("No chunks in damfile..."),
  13048. i([]);
  13049. var s = new o.Matrix4;
  13050. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  13051. var l = e.chunk.map(a);
  13052. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  13053. r())
  13054. }
  13055. },
  13056. t.exports = r
  13057. }
  13058. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  13059. }
  13060. , {
  13061. "../objects/Chunk": 144,
  13062. "../util/ajax": 181,
  13063. "../util/common": 185,
  13064. "../util/logger": 189,
  13065. buffer: 198,
  13066. protobufjs: 214,
  13067. three: 217
  13068. }],
  13069. 105: [function(e, t, i) {
  13070. (function(i) {
  13071. "use strict";
  13072. var n = (e("three"),
  13073. e("../settings"),
  13074. e("../util/browser"),
  13075. e("./DamLoader"))
  13076. , r = e("../util/logger")
  13077. , o = (e("../ab"),
  13078. new r(i));
  13079. t.exports = {
  13080. getLoaders: function() {
  13081. return [["_50k", ".dam", n], ["", ".dam", n]]
  13082. },
  13083. load: function(e, t, i, n, r, a) {
  13084. var s = this.getLoaders();
  13085. a = a || 0;
  13086. var l = s[a];
  13087. if (!l)
  13088. return void (r && r("No suitable model file found..."));
  13089. var c = l[0]
  13090. , h = l[1]
  13091. , u = new l[2](t)
  13092. , d = t.get(e + c + h);
  13093. d ? (o.debug("Trying " + c + h),
  13094. u.load(d, i, n, function() {
  13095. this.load(e, t, i, n, r, ++a)
  13096. }
  13097. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  13098. this.load(e, t, i, n, r, ++a))
  13099. }
  13100. }
  13101. }
  13102. ).call(this, "/js/loaders/ModelLoader.js")
  13103. }
  13104. , {
  13105. "../ab": 3,
  13106. "../settings": 166,
  13107. "../util/browser": 182,
  13108. "../util/logger": 189,
  13109. "./DamLoader": 104,
  13110. three: 217
  13111. }],
  13112. 106: [function(e, t, i) {
  13113. (function(i) {
  13114. "use strict";
  13115. var n = e("../util/common")
  13116. , r = e("../util/texture")
  13117. , o = e("../util/browser")
  13118. , a = e("../util/logger")
  13119. , s = e("../settings")
  13120. , l = new a(i);
  13121. t.exports = {
  13122. load: function(e, t) {
  13123. function i(e, i) {
  13124. e || (t.push(i),
  13125. p++,
  13126. d.notify(p, a),
  13127. p === a && d.resolve())
  13128. }
  13129. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  13130. return $.when();
  13131. var a = n.countUnique(e.chunks.map(function(e) {
  13132. return e.textureName
  13133. }))
  13134. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  13135. , h = "_50k" === c ? "high" : "low";
  13136. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  13137. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  13138. h = "low"));
  13139. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  13140. , d = $.Deferred()
  13141. , p = 0;
  13142. return e.chunks.forEach(function(t) {
  13143. if (!t.material.map && t.textureName) {
  13144. var n = e.urls.get(u + t.textureName);
  13145. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  13146. }
  13147. }),
  13148. d.promise()
  13149. }
  13150. }
  13151. }
  13152. ).call(this, "/js/loaders/ModelTextureLoader.js")
  13153. }
  13154. , {
  13155. "../settings": 166,
  13156. "../util/browser": 182,
  13157. "../util/common": 185,
  13158. "../util/logger": 189,
  13159. "../util/texture": 194
  13160. }],
  13161. 107: [function(e, t, i) {
  13162. (function(i, n) {
  13163. "use strict";
  13164. function r(e) {
  13165. this.model = e,
  13166. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  13167. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  13168. var t = i("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", "base64")
  13169. , n = o.loadProto(t);
  13170. this.decoder = n.build("VisionModeldata")
  13171. }
  13172. var o = e("protobufjs")
  13173. , a = e("../util/ajax")
  13174. , s = (e("../util/common"),
  13175. e("../util/math"))
  13176. , l = e("../util/logger")
  13177. , c = new l(n);
  13178. r.prototype.load = function() {
  13179. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  13180. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  13181. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  13182. $.when([]))
  13183. }
  13184. ,
  13185. r.prototype.loadVisionModelData = function() {
  13186. return a.get(this.modelDataPath, {
  13187. responseType: "arraybuffer"
  13188. }).then(function(e) {
  13189. var t;
  13190. try {
  13191. t = this.decoder.decode(e)
  13192. } catch (e) {
  13193. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  13194. this.loadSweepLocationsCSV()
  13195. }
  13196. var i = t.sweepLocations.map(function(e) {
  13197. return {
  13198. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  13199. position: {
  13200. x: e.pose.translation.x,
  13201. y: e.pose.translation.y,
  13202. z: e.pose.translation.z
  13203. },
  13204. quaternion: {
  13205. x: e.pose.rotation.x,
  13206. y: e.pose.rotation.y,
  13207. z: e.pose.rotation.z,
  13208. w: e.pose.rotation.w
  13209. },
  13210. puck: {
  13211. x: e.puck.x,
  13212. y: e.puck.y,
  13213. z: e.puck.z
  13214. },
  13215. floor: e.group,
  13216. neighbours: e.visibles,
  13217. alignmentType: e.alignment_type
  13218. }
  13219. }).map(function(e) {
  13220. return e.position = s.convertVisionVector(e.position),
  13221. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13222. e.puck = s.convertVisionVector(e.puck),
  13223. e
  13224. });
  13225. return i.forEach(function(e) {
  13226. e.neighbours = e.neighbours.map(function(e) {
  13227. return i[e].uuid
  13228. })
  13229. }),
  13230. i
  13231. }
  13232. .bind(this), function() {
  13233. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  13234. this.loadSweepLocationsCSV()
  13235. }
  13236. .bind(this))
  13237. }
  13238. ,
  13239. r.prototype.loadSweepLocationsCSV = function() {
  13240. return a.get(this.sweepLocationsPath).then(function(e) {
  13241. var t = e.split("\n").map(function(e) {
  13242. return e.split(", ")
  13243. }).filter(function(e) {
  13244. return e.length > 1
  13245. }).map(function(e) {
  13246. return {
  13247. uuid: e[0],
  13248. position: {
  13249. x: parseFloat(e[1]),
  13250. y: parseFloat(e[2]),
  13251. z: parseFloat(e[3])
  13252. },
  13253. quaternion: {
  13254. x: parseFloat(e[4]),
  13255. y: parseFloat(e[5]),
  13256. z: parseFloat(e[6]),
  13257. w: parseFloat(e[7])
  13258. }
  13259. }
  13260. }).map(function(e) {
  13261. return e.position = s.convertVisionVector(e.position),
  13262. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13263. e
  13264. });
  13265. return t
  13266. }).fail(function() {
  13267. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  13268. })
  13269. }
  13270. ,
  13271. t.exports = r
  13272. }
  13273. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  13274. }
  13275. , {
  13276. "../util/ajax": 181,
  13277. "../util/common": 185,
  13278. "../util/logger": 189,
  13279. "../util/math": 190,
  13280. buffer: 198,
  13281. protobufjs: 214
  13282. }],
  13283. 108: [function(e, t, i) {
  13284. (function(i) {
  13285. "use strict";
  13286. function n() {
  13287. this.locale = null
  13288. }
  13289. var r = e("../settings")
  13290. , o = e("../util/common")
  13291. , a = e("../util/logger")
  13292. , s = e("../enum/Locale")
  13293. , l = new a(i);
  13294. n.prototype.init = function() {
  13295. var t;
  13296. switch (r.languageTag) {
  13297. case null:
  13298. case "en":
  13299. case s.EN_US:
  13300. this.locale = s.EN_US,
  13301. t = e("./strings-en-US");
  13302. break;
  13303. case "es":
  13304. case s.ES_MX:
  13305. this.locale = s.ES_MX,
  13306. t = e("./strings-es-MX");
  13307. break;
  13308. case "fr":
  13309. case s.FR_FR:
  13310. this.locale = s.FR_FR,
  13311. t = e("./strings-fr-FR");
  13312. break;
  13313. case "de":
  13314. case s.DE_DE:
  13315. this.locale = s.DE_DE,
  13316. t = e("./strings-de-DE");
  13317. break;
  13318. case "ru":
  13319. case s.RU_RU:
  13320. this.locale = s.RU_RU,
  13321. t = e("./strings-ru-RU");
  13322. break;
  13323. case "cn":
  13324. case s.CN_CN:
  13325. this.locale = s.CN_CN,
  13326. t = e("./strings-cn-CN");
  13327. break;
  13328. case "jp":
  13329. case s.JP_JP:
  13330. this.locale = s.JP_JP,
  13331. t = e("./strings-jp-JP");
  13332. break;
  13333. default:
  13334. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13335. this.locale = s.EN_US,
  13336. t = e("./strings-en-US")
  13337. }
  13338. l.info("Using locale '" + this.locale + "'"),
  13339. o.extendObject(this, t)
  13340. }
  13341. ,
  13342. n.prototype.localizeGUI = function() {
  13343. var e = document.querySelector("#gui-parent");
  13344. this.localizeTree(e),
  13345. this.localizeLoadingText()
  13346. }
  13347. ,
  13348. n.prototype.localizeLoadingText = function() {
  13349. // var e = document.querySelector("#loader-cont")
  13350. // , t = e.getAttribute("title");
  13351. // e.removeAttribute("title"),
  13352. // e.setAttribute("data-status", t),
  13353. // e.classList.add(this.locale),
  13354. document.querySelector("#help-dialog").classList.add(this.locale),
  13355. document.querySelector("#interaction-modal").classList.add(this.locale),
  13356. document.querySelector("#gui").classList.add(this.locale);
  13357. }
  13358. ,
  13359. n.prototype.localizeTree = function(e) {
  13360. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13361. if (e.nodeType === Node.TEXT_NODE)
  13362. t = e.data.match(n),
  13363. t && (i = t[1],
  13364. e.data = this.localizeText(i) || i);
  13365. else if (e.nodeType === Node.ELEMENT_NODE) {
  13366. var r = e.getAttribute("title");
  13367. r && (t = r.match(n),
  13368. t && (i = t[1],
  13369. e.setAttribute("title", this.localizeText(i) || i)))
  13370. }
  13371. for (e = e.firstChild; e; )
  13372. this.localizeTree(e),
  13373. e = e.nextSibling
  13374. }
  13375. ,
  13376. n.prototype.localizeText = function(t) {
  13377. var i = this[t];
  13378. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13379. i = e("./strings-en-US")[t]),
  13380. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13381. i
  13382. }
  13383. ,
  13384. t.exports = new n
  13385. }
  13386. ).call(this, "/js/localization/localize.js")
  13387. }
  13388. , {
  13389. "../enum/Locale": 31,
  13390. "../settings": 166,
  13391. "../util/common": 185,
  13392. "../util/logger": 189,
  13393. "./strings-cn-CN": 109,
  13394. "./strings-de-DE": 110,
  13395. "./strings-en-US": 111,
  13396. "./strings-es-MX": 112,
  13397. "./strings-fr-FR": 113,
  13398. "./strings-jp-JP": 114,
  13399. "./strings-ru-RU": 115
  13400. }],
  13401. 109: [function(e, t, i) {
  13402. "use strict";
  13403. t.exports = {
  13404. PAGE_TITLE: "",
  13405. LOADING: "正在加载",
  13406. PRESENTED_BY_CAPS: "呈现者:",
  13407. POWERED_BY: "技术支持:",
  13408. POWERED_BY_CAPS: "技术支持:",
  13409. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13410. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13411. PRESENTED_BY: "呈现者:",
  13412. MORE: "更多 ",
  13413. LESS: "更少 ",
  13414. TAG_CONTENT: "tag™ 内容",
  13415. SHOW: "显示",
  13416. HIDE: "隐藏",
  13417. DOLLHOUSE: "场景屋",
  13418. FLOOR_PLAN: "楼层平面图",
  13419. OPEN_HIGHLIGHTS: "打开精彩片段",
  13420. CLOSE_HIGHLIGHTS: "关闭",
  13421. PREVIOUS: "上一个",
  13422. PLAY: "播放",
  13423. PAUSE: "暂停",
  13424. NEXT: "下一个",
  13425. EXPLORE_3D_SPACE: "探索 3D 空间",
  13426. VIEW_DOLLHOUSE: "观看场景屋",
  13427. SOCIAL_SHARING: "分享这个空间",
  13428. VIEW_IN_VR: "以 VR 观看",
  13429. VIEW_FULLSCREEN: "全屏观看",
  13430. EXIT_FULLSCREEN: " 退出全屏",
  13431. ZOOM_IN: "放大",
  13432. ZOOM_OUT: "缩小",
  13433. FLOOR_NAME: "楼层",
  13434. FLOOR_ALL: "ALL",
  13435. FLOOR_Lang: ["Floor",""],
  13436. TERMS: "条款",
  13437. PORT_TERMS: "port 条款",
  13438. TERMS_OF_USE: "使用条款",
  13439. CLOSE_TERMS: "关闭",
  13440. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13441. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13442. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13443. WEBVR_ENTER_WEBVR: "进入 VR",
  13444. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13445. WEBVR_LEARN_MORE: "了解更多",
  13446. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13447. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13448. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13449. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13450. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13451. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13452. VR_LEARN_MORE_CAPS: "了解更多",
  13453. VR_PREVIOUS_CAPS: "上一个’,",
  13454. VR_NEXT_CAPS: "下一个",
  13455. VR_GOT_IT_CAPS: "明白了",
  13456. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13457. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13458. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13459. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13460. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13461. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13462. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13463. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13464. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13465. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13466. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13467. VR_APP: "port VR 应用程序",
  13468. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13469. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13470. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13471. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13472. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13473. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13474. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13475. VR_ANDROID_DVICES: "Android 设备",
  13476. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13477. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13478. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13479. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13480. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13481. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13482. VR_DOWNLOAD_HERE: "在此下载",
  13483. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13484. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13485. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13486. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13487. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13488. SHARE_TO: "分享到",
  13489. SHARE_LINK: "直接链接",
  13490. SHARE_EXPLORE: "探索",
  13491. SHARE_AT: "在",
  13492. SHARE_WITH: "使用",
  13493. SHARE_3D: "以 3D",
  13494. SHARE_COPIED: "已复制!",
  13495. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13496. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13497. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13498. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13499. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13500. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13501. ERROR_GENERIC_ACTIONS_3: " 或",
  13502. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13503. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13504. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13505. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13506. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13507. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13508. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13509. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13510. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13511. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13512. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13513. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13514. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13515. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13516. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13517. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13518. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13519. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13520. LINK_TO_LOCATION: "地点链接",
  13521. MENU_COPY: "复制",
  13522. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13523. ROTATE: "旋转",
  13524. MOVE: "移动",
  13525. INSIDE: "内部",
  13526. ZOOM: "缩放",
  13527. HELP: "小帮手",
  13528. HELP_NAVIGATION_TAB: "导航",
  13529. HELP_MORE_HELP_TAB: "更多帮助",
  13530. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13531. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13532. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13533. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13534. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13535. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13536. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13537. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13538. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13539. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13540. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13541. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13542. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13543. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13544. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13545. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13546. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13547. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13548. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13549. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13550. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13551. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13552. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13553. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13554. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13555. HELP_MORE_HLR_A: "精彩片段集锦",
  13556. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13557. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13558. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13559. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13560. HELP_MORE_FLOORS_A: "楼层选择器",
  13561. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13562. HELP_MORE_TAG_A: "tag™ 贴文",
  13563. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13564. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13565. HELP_MORE_ZOOM_A: "缩放控件",
  13566. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13567. HELP_MORE_TOUR_A: "导览控件",
  13568. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13569. HELP_MORE_INSIDE_A: "内部视图",
  13570. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13571. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13572. HELP_MORE_VR_A: "VR 模式",
  13573. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13574. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13575. HELP_MORE_360_A: "360° 视图",
  13576. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13577. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13578. HELP_MORE_FULLSCREEN_A: "全屏",
  13579. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13580. CLOSE: "关闭"
  13581. }
  13582. }
  13583. , {}],
  13584. 110: [function(e, t, i) {
  13585. "use strict";
  13586. t.exports = {
  13587. PAGE_TITLE: "",
  13588. LOADING: "Lädt",
  13589. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13590. POWERED_BY: "Angetrieben von",
  13591. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13592. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13593. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13594. PRESENTED_BY: "Präsentiert von ",
  13595. MORE: "Mehr ",
  13596. LESS: "Weniger ",
  13597. TAG_CONTENT: "tag™ Inhalt",
  13598. SHOW: "Anzeigen",
  13599. HIDE: "Verbergen",
  13600. DOLLHOUSE: "Puppenhaus",
  13601. FLOOR_PLAN: "Grundriss",
  13602. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13603. CLOSE_HIGHLIGHTS: "Schließen",
  13604. PREVIOUS: "Vorheriges",
  13605. PLAY: "Abspielen",
  13606. PAUSE: "Pausieren",
  13607. NEXT: "Nächstes",
  13608. EXPLORE_3D_SPACE: "Innenraum betreten",
  13609. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13610. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13611. VIEW_IN_VR: "In VR ansehen",
  13612. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13613. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13614. ZOOM_IN: "Vergrößern",
  13615. ZOOM_OUT: "Verkleinern",
  13616. FLOOR_NAME: "Etage ",
  13617. FLOOR_ALL: "Alle",
  13618. TERMS: "Bedingungen",
  13619. PORT_TERMS: "port Bedingungen",
  13620. TERMS_OF_USE: "Nutzungsbedingungen",
  13621. TERMS_TEXT_FILE: "terms-de-DE.html",
  13622. CLOSE_TERMS: "Schließen",
  13623. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13624. HELP: "Hilfe",
  13625. HELP_NAVIGATION_TAB: "Navigation",
  13626. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13627. CLOSE: "Schließen",
  13628. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13629. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13630. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13631. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13632. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13633. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13634. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13635. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13636. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13637. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13638. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13639. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13640. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13641. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13642. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13643. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13644. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13645. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13646. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13647. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13648. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13649. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13650. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13651. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13652. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13653. HELP_MORE_HLR_A: "Liste das Highlight",
  13654. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13655. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13656. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13657. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13658. HELP_MORE_FLOORS_A: "Etage auswählen",
  13659. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13660. HELP_MORE_TAG_A: "tag™ Posts",
  13661. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13662. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13663. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13664. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13665. HELP_MORE_TOUR_A: "Tour Steuerung",
  13666. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13667. HELP_MORE_INSIDE_A: "Innenansicht",
  13668. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13669. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13670. HELP_MORE_VR_A: "VR Modus",
  13671. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13672. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13673. HELP_MORE_360_A: "360° Views Ansicht ",
  13674. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13675. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13676. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13677. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13678. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13679. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13680. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13681. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13682. WEBVR_LEARN_MORE: "Mehr Infos",
  13683. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13684. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13685. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13686. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13687. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13688. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13689. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13690. VR_APP: "port VR App",
  13691. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13692. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13693. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13694. VR_APP_FOR_ANDROID: "port VR app für Android",
  13695. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13696. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13697. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13698. VR_PREVIOUS_CAPS: "ZURÜCK",
  13699. VR_NEXT_CAPS: "WEITER",
  13700. VR_GOT_IT_CAPS: "VERSTANDEN",
  13701. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13702. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13703. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13704. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13705. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13706. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13707. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13708. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13709. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13710. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13711. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13712. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13713. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13714. VR_ANDROID_DVICES: "Android Geräte",
  13715. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13716. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13717. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13718. VR_DOWNLOAD_HERE: "Hier runterladen",
  13719. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13720. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13721. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13722. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13723. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13724. SHARE_TO: "Teilen auf",
  13725. SHARE_LINK: "Direkter Link",
  13726. SHARE_EXPLORE: "Umsehen",
  13727. SHARE_AT: "auf",
  13728. SHARE_WITH: "mit",
  13729. SHARE_3D: "in 3D",
  13730. SHARE_COPIED: "Kopiert!",
  13731. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13732. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13733. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13734. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13735. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13736. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13737. ERROR_GENERIC_ACTIONS_3: " oder ",
  13738. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13739. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13740. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13741. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13742. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13743. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13744. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13745. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13746. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13747. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13748. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13749. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13750. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13751. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13752. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13753. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13754. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13755. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13756. LINK_TO_LOCATION: "Link zu",
  13757. MENU_COPY: "Kopieren",
  13758. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13759. ROTATE: "Drehen",
  13760. INSIDE: "Drinnen",
  13761. MOVE: "Bewegen",
  13762. ZOOM: "Vergrößern"
  13763. }
  13764. }
  13765. , {}],
  13766. 111: [function(e, t, i) {
  13767. "use strict";
  13768. t.exports = {
  13769. PAGE_TITLE: "",
  13770. LOADING: "Loading",
  13771. PRESENTED_BY_CAPS: "PRESENTED BY",
  13772. POWERED_BY: "powered by ",
  13773. POWERED_BY_CAPS: "POWERED BY",
  13774. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13775. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13776. PRESENTED_BY: "Presented by ",
  13777. MORE: "More ",
  13778. LESS: "Less ",
  13779. TAG_CONTENT: "tag™ Content",
  13780. SHOW: "Show",
  13781. HIDE: "Hide",
  13782. DOLLHOUSE: "Dollhouse",
  13783. FLOOR_PLAN: "Floor plan",
  13784. OPEN_HIGHLIGHTS: "Open Highlights",
  13785. CLOSE_HIGHLIGHTS: "Close",
  13786. PREVIOUS: "Previous",
  13787. PLAY: "Play",
  13788. PAUSE: "Pause",
  13789. NEXT: "Next",
  13790. EXPLORE_3D_SPACE: "Explore 3D Space",
  13791. VIEW_DOLLHOUSE: "View dollhouse",
  13792. SOCIAL_SHARING: "Share this Space",
  13793. VIEW_IN_VR: "View in VR",
  13794. VIEW_FULLSCREEN: "全屏",
  13795. EXIT_FULLSCREEN: "退出全屏",
  13796. ZOOM_IN: "Zoom in",
  13797. ZOOM_OUT: "Zoom out",
  13798. FLOOR_NAME: "Floor ",
  13799. FLOOR_ALL: "全部",
  13800. TERMS: "Terms",
  13801. PORT_TERMS: "port terms",
  13802. TERMS_OF_USE: "Terms of Use",
  13803. TERMS_TEXT_FILE: "terms-en-US.html",
  13804. CLOSE_TERMS: "Close",
  13805. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13806. HELP: "Help",
  13807. HELP_NAVIGATION_TAB: "Navigation",
  13808. HELP_MORE_HELP_TAB: "More Help",
  13809. CLOSE: "Close",
  13810. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13811. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13812. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13813. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13814. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13815. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13816. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13817. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13818. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13819. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13820. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13821. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13822. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13823. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13824. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13825. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13826. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13827. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13828. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13829. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13830. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13831. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13832. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13833. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13834. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13835. HELP_MORE_HLR_A: "Highlight Reel",
  13836. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13837. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13838. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13839. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13840. HELP_MORE_FLOORS_A: "Floor Selector",
  13841. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13842. HELP_MORE_TAG_A: "tag™ Posts",
  13843. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13844. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13845. HELP_MORE_ZOOM_A: "Zoom Controls",
  13846. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13847. HELP_MORE_TOUR_A: "Tour Controls",
  13848. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13849. HELP_MORE_INSIDE_A: "Inside View",
  13850. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13851. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13852. HELP_MORE_VR_A: "VR Mode",
  13853. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13854. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13855. HELP_MORE_360_A: "360° Views",
  13856. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13857. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13858. HELP_MORE_FULLSCREEN_A: "Full screen",
  13859. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13860. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13861. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13862. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13863. WEBVR_ENTER_WEBVR: "ENTER VR",
  13864. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13865. WEBVR_LEARN_MORE: "Learn more",
  13866. WEBVR_VIEW_SPACE: "View Space in VR",
  13867. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13868. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13869. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13870. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13871. VR_PREVIOUS_CAPS: "PREVIOUS",
  13872. VR_NEXT_CAPS: "NEXT",
  13873. VR_GOT_IT_CAPS: "GOT IT",
  13874. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13875. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13876. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13877. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13878. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13879. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13880. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13881. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13882. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13883. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13884. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13885. VR_APP: "port VR App",
  13886. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13887. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13888. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13889. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13890. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13891. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13892. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13893. VR_ANDROID_DVICES: "Android Devices",
  13894. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13895. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13896. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13897. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13898. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13899. VR_APP_OPEN: "Open with the port VR app instead",
  13900. VR_DOWNLOAD_HERE: "Download here",
  13901. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13902. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13903. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13904. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13905. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13906. SHARE_TO: "Share to",
  13907. SHARE_LINK: "Direct Link",
  13908. SHARE_EXPLORE: "Explore ",
  13909. SHARE_AT: "at",
  13910. SHARE_WITH: "with",
  13911. SHARE_3D: " in 3D",
  13912. SHARE_COPIED: "Copied!",
  13913. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13914. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13915. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13916. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13917. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13918. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13919. ERROR_GENERIC_ACTIONS_3: " or ",
  13920. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13921. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13922. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13923. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13924. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13925. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13926. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13927. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13928. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13929. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13930. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13931. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13932. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13933. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13934. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13935. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13936. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13937. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13938. LINK_TO_LOCATION: "Link to location",
  13939. MENU_COPY: "Copy",
  13940. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13941. ROTATE: "Rotate",
  13942. INSIDE: "Inside",
  13943. MOVE: "Move",
  13944. ZOOM: "Zoom"
  13945. }
  13946. }
  13947. , {}],
  13948. 112: [function(e, t, i) {
  13949. "use strict";
  13950. t.exports = {
  13951. PAGE_TITLE: "",
  13952. LOADING: "Cargando",
  13953. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13954. POWERED_BY: "potenciando por ",
  13955. POWERED_BY_CAPS: "POTENCIADO POR ",
  13956. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13957. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13958. PRESENTED_BY: "Presentado por ",
  13959. MORE: "Más ",
  13960. LESS: "Menos ",
  13961. TAG_CONTENT: "Contenido de tag™",
  13962. SHOW: "Mostrar",
  13963. HIDE: "Ocultar",
  13964. DOLLHOUSE: "Dollhouse",
  13965. FLOOR_PLAN: "Planos",
  13966. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13967. CLOSE_HIGHLIGHTS: "Cerrar",
  13968. PREVIOUS: "Anterior",
  13969. PLAY: "Play",
  13970. PAUSE: "Pausa",
  13971. NEXT: "Siguiente",
  13972. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13973. VIEW_DOLLHOUSE: "Ver dollhouse",
  13974. SOCIAL_SHARING: "Compartir este espacio",
  13975. VIEW_IN_VR: "Ver en realidad virtual",
  13976. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13977. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13978. ZOOM_IN: "Acercar",
  13979. ZOOM_OUT: "Alejar",
  13980. FLOOR_NAME: "Piso ",
  13981. FLOOR_ALL: "Todas",
  13982. TERMS: "Condiciones",
  13983. PORT_TERMS: "port términos de uso",
  13984. TERMS_OF_USE: "Términos de uso",
  13985. TERMS_TEXT_FILE: "terms-es-MX.html",
  13986. CLOSE_TERMS: "Cerrar",
  13987. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13988. HELP: "Ayuda",
  13989. HELP_NAVIGATION_TAB: "Navegación",
  13990. HELP_MORE_HELP_TAB: "Más Ayuda",
  13991. CLOSE: "Cerrar",
  13992. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13993. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13994. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13995. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13996. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13997. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13998. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13999. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  14000. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  14001. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  14002. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14003. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  14004. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  14005. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  14006. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14007. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  14008. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  14009. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  14010. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  14011. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  14012. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  14013. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  14014. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  14015. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  14016. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  14017. HELP_MORE_HLR_A: "Galería destacada",
  14018. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  14019. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  14020. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  14021. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  14022. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  14023. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  14024. HELP_MORE_TAG_A: "tag™ Posts",
  14025. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  14026. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  14027. HELP_MORE_ZOOM_A: "Controles de zoom",
  14028. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  14029. HELP_MORE_TOUR_A: "Controles de recorrido",
  14030. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  14031. HELP_MORE_INSIDE_A: "Vista interior",
  14032. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  14033. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  14034. HELP_MORE_VR_A: "Modo de realidad virtual",
  14035. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14036. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14037. HELP_MORE_360_A: "360° Views",
  14038. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  14039. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  14040. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  14041. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  14042. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  14043. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  14044. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  14045. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  14046. WEBVR_LEARN_MORE: "Más información",
  14047. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  14048. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14049. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  14050. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  14051. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  14052. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  14053. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  14054. VR_APP: "port VR App",
  14055. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  14056. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  14057. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  14058. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  14059. VR_LEARN_MORE_CAPS: "SABER MÁS",
  14060. VR_PREVIOUS_CAPS: "ANTERIOR",
  14061. VR_NEXT_CAPS: "SIGUIENTE",
  14062. VR_GOT_IT_CAPS: "COMPRENDIDO",
  14063. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  14064. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  14065. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  14066. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  14067. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  14068. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  14069. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  14070. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14071. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14072. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14073. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  14074. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14075. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  14076. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  14077. VR_ANDROID_DVICES: "Dispositivos Android",
  14078. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  14079. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  14080. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  14081. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  14082. VR_DOWNLOAD_HERE: "Descargar aquí",
  14083. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  14084. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  14085. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  14086. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  14087. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  14088. SHARE_TO: "Compartir en",
  14089. SHARE_LINK: "Enlace directo",
  14090. SHARE_EXPLORE: "Explorar ",
  14091. SHARE_AT: "en",
  14092. SHARE_WITH: "con",
  14093. SHARE_3D: " en 3D",
  14094. SHARE_COPIED: "¡Copiado!",
  14095. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  14096. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  14097. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  14098. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  14099. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  14100. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  14101. ERROR_GENERIC_ACTIONS_3: " o ",
  14102. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  14103. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  14104. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  14105. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  14106. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  14107. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  14108. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  14109. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  14110. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  14111. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  14112. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  14113. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  14114. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  14115. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  14116. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  14117. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  14118. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  14119. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  14120. LINK_TO_LOCATION: "Enlace a la ubicación",
  14121. MENU_COPY: "Copiar",
  14122. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  14123. ROTATE: "Girar",
  14124. INSIDE: "Interior",
  14125. MOVE: "Moverse",
  14126. ZOOM: "Acercar o alejar"
  14127. }
  14128. }
  14129. , {}],
  14130. 113: [function(e, t, i) {
  14131. "use strict";
  14132. t.exports = {
  14133. PAGE_TITLE: "",
  14134. LOADING: "Chargement",
  14135. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  14136. POWERED_BY: "alimenté par ",
  14137. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  14138. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14139. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14140. PRESENTED_BY: "Présenté par ",
  14141. MORE: "Plus ",
  14142. LESS: "Moins ",
  14143. TAG_CONTENT: "Contenu tag™",
  14144. SHOW: "Montrer",
  14145. HIDE: "Cacher",
  14146. DOLLHOUSE: "Dollhouse",
  14147. FLOOR_PLAN: "Plan de sol",
  14148. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  14149. CLOSE_HIGHLIGHTS: "Fermer",
  14150. PREVIOUS: "Précédent",
  14151. PLAY: "Lecture",
  14152. PAUSE: "Pause",
  14153. NEXT: "Suivant",
  14154. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  14155. VIEW_DOLLHOUSE: "Voir dollhouse",
  14156. SOCIAL_SHARING: "Partager cet espace",
  14157. VIEW_IN_VR: "Voir en VR",
  14158. VIEW_FULLSCREEN: "Plein écran",
  14159. EXIT_FULLSCREEN: "Fermer plein écran",
  14160. ZOOM_IN: "Zoom avant",
  14161. ZOOM_OUT: "Zoom arrière",
  14162. FLOOR_NAME: "Étage ",
  14163. FLOOR_ALL: "Tous",
  14164. TERMS: "Mentions légales",
  14165. PORT_TERMS: "port mentions légales",
  14166. TERMS_OF_USE: "Conditions d'utilisation",
  14167. TERMS_TEXT_FILE: "terms-fr-FR.html",
  14168. CLOSE_TERMS: "Fermer",
  14169. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  14170. HELP: "Aide",
  14171. HELP_NAVIGATION_TAB: "Navigation",
  14172. HELP_MORE_HELP_TAB: "Aide",
  14173. CLOSE: "Fermer",
  14174. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  14175. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  14176. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  14177. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  14178. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  14179. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  14180. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14181. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  14182. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  14183. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  14184. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  14185. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  14186. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  14187. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  14188. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  14189. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  14190. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  14191. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  14192. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  14193. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  14194. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14195. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  14196. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  14197. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  14198. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  14199. HELP_MORE_HLR_A: "Carrousel",
  14200. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  14201. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  14202. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  14203. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  14204. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  14205. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  14206. HELP_MORE_TAG_A: "tag™ Posts",
  14207. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  14208. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  14209. HELP_MORE_ZOOM_A: "Commandes de zoom",
  14210. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  14211. HELP_MORE_TOUR_A: "Commandes de la visite",
  14212. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  14213. HELP_MORE_INSIDE_A: "Vue intérieure",
  14214. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  14215. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  14216. HELP_MORE_VR_A: "Mode RV",
  14217. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  14218. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  14219. HELP_MORE_360_A: "Vues 360°",
  14220. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14221. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14222. HELP_MORE_FULLSCREEN_A: "Plein écran",
  14223. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  14224. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  14225. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  14226. WEBVR_ENTER_WEBVR: "ENTRER VR",
  14227. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  14228. WEBVR_LEARN_MORE: "En savoir plus",
  14229. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  14230. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14231. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  14232. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  14233. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  14234. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  14235. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  14236. VR_NEXT_CAPS: "SUIVANT",
  14237. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  14238. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  14239. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  14240. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  14241. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  14242. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  14243. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  14244. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  14245. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  14246. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  14247. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14248. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14249. VR_APP: "port VR App",
  14250. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14251. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14252. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  14253. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14254. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  14255. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  14256. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  14257. VR_ANDROID_DVICES: "Appareils Android",
  14258. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  14259. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  14260. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  14261. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  14262. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  14263. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  14264. VR_DOWNLOAD_HERE: "Télécharger ici",
  14265. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  14266. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  14267. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  14268. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  14269. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  14270. SHARE_TO: "Partager sur",
  14271. SHARE_LINK: "Lien direct",
  14272. SHARE_EXPLORE: "Explorer ",
  14273. SHARE_AT: "à",
  14274. SHARE_WITH: "avec",
  14275. SHARE_3D: " en 3D",
  14276. SHARE_COPIED: "Copié!",
  14277. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  14278. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  14279. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  14280. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  14281. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  14282. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  14283. ERROR_GENERIC_ACTIONS_3: " ou ",
  14284. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  14285. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  14286. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  14287. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  14288. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  14289. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  14290. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  14291. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  14292. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  14293. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  14294. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  14295. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  14296. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  14297. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  14298. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  14299. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  14300. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  14301. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14302. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14303. MENU_COPY: "Copie",
  14304. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14305. ROTATE: "Faire pivoter",
  14306. INSIDE: "Intérieure",
  14307. MOVE: "Se déplacer",
  14308. ZOOM: "Zoom"
  14309. }
  14310. }
  14311. , {}],
  14312. 114: [function(e, t, i) {
  14313. "use strict";
  14314. t.exports = {
  14315. PAGE_TITLE: "",
  14316. LOADING: "読み込み中",
  14317. PRESENTED_BY_CAPS: "PRESENTED BY",
  14318. POWERED_BY: "powered by",
  14319. POWERED_BY_CAPS: "POWERED BY",
  14320. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14321. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14322. PRESENTED_BY: "Presented by ",
  14323. MORE: "全て表示 ",
  14324. LESS: "閉じる ",
  14325. TAG_CONTENT: "tag™コンテンツ ",
  14326. SHOW: "表示",
  14327. HIDE: "非表示",
  14328. DOLLHOUSE: "ドールハウス",
  14329. FLOOR_PLAN: "フロアプラン",
  14330. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14331. CLOSE_HIGHLIGHTS: "閉じる",
  14332. PREVIOUS: "前へ",
  14333. PLAY: "再生",
  14334. PAUSE: "一時停止",
  14335. NEXT: "次へ",
  14336. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14337. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14338. SOCIAL_SHARING: "このSpaceを共有する",
  14339. VIEW_IN_VR: "VRで表示",
  14340. VIEW_FULLSCREEN: "フルスクリーン表示",
  14341. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14342. ZOOM_IN: "ズームイン",
  14343. ZOOM_OUT: "ズームアウト",
  14344. FLOOR_NAME: "フロア ",
  14345. FLOOR_ALL: "すべて",
  14346. TERMS: "規約",
  14347. PORT_TERMS: "port規約",
  14348. TERMS_OF_USE: "利用規約",
  14349. CLOSE_TERMS: "閉じる",
  14350. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14351. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14352. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14353. WEBVR_ENTER_WEBVR: "VRに入る",
  14354. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14355. WEBVR_LEARN_MORE: "もっと詳しく",
  14356. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14357. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14358. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14359. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14360. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14361. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14362. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14363. VR_PREVIOUS_CAPS: "前へ",
  14364. VR_NEXT_CAPS: "次へ",
  14365. VR_GOT_IT_CAPS: "了解",
  14366. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14367. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14368. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14369. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14370. VR_WHAT_YOU_NEED: "必要なもの",
  14371. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14372. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14373. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14374. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14375. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14376. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14377. VR_APP: "port VRアプリ",
  14378. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14379. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14380. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14381. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14382. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14383. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14384. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14385. VR_ANDROID_DVICES: "Androidデバイス",
  14386. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14387. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14388. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14389. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14390. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14391. VR_APP_OPEN: "port VRアプリで開く",
  14392. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14393. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14394. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14395. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14396. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14397. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14398. SHARE_TO: "共有先",
  14399. SHARE_LINK: "ダイレクトリンク",
  14400. SHARE_EXPLORE: "探索",
  14401. SHARE_AT: "場所",
  14402. SHARE_WITH: "使用アプリ",
  14403. SHARE_3D: "3Dで",
  14404. SHARE_COPIED: "コピーされました!",
  14405. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14406. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14407. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14408. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14409. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14410. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14411. ERROR_GENERIC_ACTIONS_3: "または",
  14412. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14413. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14414. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14415. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14416. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14417. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14418. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14419. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14420. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14421. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14422. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14423. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14424. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14425. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14426. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14427. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14428. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14429. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14430. LINK_TO_LOCATION: "ロケーションへのリンク",
  14431. MENU_COPY: "コピー",
  14432. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14433. ROTATE: "回転",
  14434. MOVE: "移動",
  14435. INSIDE: "内側",
  14436. ZOOM: "ズーム",
  14437. HELP: "ヘルプ",
  14438. HELP_NAVIGATION_TAB: "ナビゲーション",
  14439. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14440. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14441. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14442. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14443. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14444. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14445. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14446. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14447. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14448. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14449. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14450. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14451. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14452. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14453. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14454. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14455. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14456. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14457. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14458. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14459. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14460. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14461. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14462. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14463. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14464. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14465. HELP_MORE_HLR_A: "ハイライト",
  14466. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14467. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14468. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14469. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14470. HELP_MORE_FLOORS_A: "フロアセレクター",
  14471. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14472. HELP_MORE_TAG_A: "tag™ Posts",
  14473. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14474. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14475. HELP_MORE_ZOOM_A: "ズームコントロール",
  14476. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14477. HELP_MORE_TOUR_A: "ツアーコントロール",
  14478. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14479. HELP_MORE_INSIDE_A: "内側ビュー",
  14480. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14481. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14482. HELP_MORE_VR_A: "VRモード",
  14483. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14484. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14485. HELP_MORE_360_A: "360° Views",
  14486. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14487. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14488. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14489. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14490. CLOSE: "閉じる"
  14491. }
  14492. }
  14493. , {}],
  14494. 115: [function(e, t, i) {
  14495. "use strict";
  14496. t.exports = {
  14497. PAGE_TITLE: "",
  14498. LOADING: "Загрузка",
  14499. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14500. POWERED_BY: "разработано на платформе ",
  14501. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14502. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14503. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14504. PRESENTED_BY: "Представлено ",
  14505. MORE: "Больше ",
  14506. LESS: "Меньше ",
  14507. TAG_CONTENT: "tag™ Контент",
  14508. SHOW: "Показать",
  14509. HIDE: "Скрыть",
  14510. DOLLHOUSE: "Dollhouse",
  14511. FLOOR_PLAN: "Планировка",
  14512. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14513. CLOSE_HIGHLIGHTS: "Закрыть",
  14514. PREVIOUS: "Предыдущий",
  14515. PLAY: "Воспроизвести",
  14516. PAUSE: "Пауза",
  14517. NEXT: "Следующий",
  14518. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14519. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14520. SOCIAL_SHARING: "Поделиться этой моделью",
  14521. VIEW_IN_VR: "Посмотреть в VR",
  14522. VIEW_FULLSCREEN: "Полный экран",
  14523. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14524. ZOOM_IN: "Увеличить",
  14525. ZOOM_OUT: "Уменьшить",
  14526. FLOOR_NAME: "Этаж ",
  14527. FLOOR_ALL: "Все",
  14528. TERMS: "Условия",
  14529. PORT_TERMS: "Правила пользования",
  14530. TERMS_OF_USE: "Условия использования",
  14531. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14532. CLOSE_TERMS: "Закрыть",
  14533. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14534. HELP: "Помощь",
  14535. HELP_NAVIGATION_TAB: "Навигация",
  14536. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14537. CLOSE: "Закрыть",
  14538. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14539. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14540. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14541. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14542. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14543. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14544. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14545. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14546. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14547. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14548. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14549. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14550. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14551. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14552. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14553. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14554. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14555. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14556. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14557. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14558. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14559. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14560. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14561. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14562. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14563. HELP_MORE_HLR_A: "Фотоколлаж",
  14564. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14565. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14566. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14567. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14568. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14569. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14570. HELP_MORE_TAG_A: "tag™ Posts",
  14571. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14572. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14573. HELP_MORE_ZOOM_A: "Масштаб",
  14574. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14575. HELP_MORE_TOUR_A: "Управление Туром",
  14576. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14577. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14578. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14579. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14580. HELP_MORE_VR_A: "Режим VR",
  14581. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14582. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14583. HELP_MORE_360_A: "360° Views",
  14584. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14585. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14586. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14587. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14588. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14589. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14590. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14591. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14592. WEBVR_LEARN_MORE: "Узнать больше",
  14593. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14594. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14595. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14596. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14597. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14598. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14599. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14600. VR_APP: "port VR App",
  14601. VR_APP_OPEN: "Или открыть через приложение port VR",
  14602. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14603. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14604. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14605. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14606. VR_VIEW_SPACE: "Запустить модель в VR",
  14607. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14608. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14609. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14610. VR_GOT_IT_CAPS: "ЯСНО",
  14611. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14612. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14613. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14614. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14615. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14616. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14617. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14618. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14619. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14620. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14621. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14622. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14623. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14624. VR_ANDROID_DVICES: "Android устройства",
  14625. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14626. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14627. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14628. VR_DOWNLOAD_HERE: "Скачать здесь",
  14629. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14630. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14631. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14632. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14633. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14634. SHARE_TO: "Поделиться",
  14635. SHARE_LINK: "Прямая ссылка",
  14636. SHARE_EXPLORE: "просмотреть",
  14637. SHARE_AT: "на",
  14638. SHARE_WITH: "с",
  14639. SHARE_3D: "в 3D",
  14640. SHARE_COPIED: "Скопировано!",
  14641. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14642. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14643. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14644. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14645. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14646. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14647. ERROR_GENERIC_ACTIONS_3: " или ",
  14648. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14649. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14650. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14651. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14652. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14653. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14654. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14655. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14656. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14657. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14658. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14659. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14660. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14661. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14662. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14663. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14664. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14665. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14666. LINK_TO_LOCATION: "Ссылка на местоположение",
  14667. MENU_COPY: "Копировать",
  14668. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14669. ROTATE: "Вращать",
  14670. MOVE: "Передвигаться",
  14671. INSIDE: "Вид изнутри",
  14672. ZOOM: "Масштаб"
  14673. }
  14674. }
  14675. , {}],
  14676. 116: [function(e, t, i) {//main.js
  14677. (function(t) {
  14678. "use strict";
  14679. var modelProgressBase = 0.4;
  14680. var progressUpdate = function(e){ // 0 <= e <= 1
  14681. console.log('e1:'+e)
  14682. e = Math.round(modelProgressBase * e * 100);
  14683. console.log('e2:'+e)
  14684. var t = $('.progressbar');
  14685. t.find('.bar').css('width',e+'%');
  14686. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14687. t.find('.perc').text(e +'%'); //具体数字的百分比
  14688. }
  14689. $('#gui-loading').fadeIn(200);
  14690. progressUpdate(0.1)
  14691. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14692. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14693. var data = matcher(e);
  14694. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14695. data.user = {
  14696. "is_authenticated": false,
  14697. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14698. }
  14699. try{//处理一下导览数据
  14700. data.model.images = data.model.images.filter(e=>{
  14701. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14702. if(e.locations && e.locations.length == 0)return;
  14703. return e
  14704. })
  14705. }catch(e){console.log(e) }
  14706. window.MP_PREFETCHED_MODELDATA = data;
  14707. data.model.summary = data.summary
  14708. data.model.name = data.name
  14709. for(let i in data){
  14710. data[i] == "false" && (data[i] = false)
  14711. }
  14712. ////////////////////////////
  14713. //data.camera_start.pano = {uuid:"d0d67470c75840c5980b318ef2ba3346"} //'1c8790272448494b8a3d4148d27af14c'
  14714. progressUpdate(0.7);
  14715. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14716. if(data.weixinDesc){
  14717. g_weixinObj.desc = data.weixinDesc;
  14718. }
  14719. if(data.shareImgUrl){
  14720. g_weixinObj.imgUrl = data.shareImgUrl
  14721. }
  14722. window.wx && manage.weixinShare();
  14723. //初始画面
  14724. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14725. function E(e) {
  14726. $("<img/>").attr("src", e).on("load", function() {
  14727. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14728. $(this).remove()
  14729. })
  14730. }
  14731. })
  14732. function StartLoad(){//当加载完data后
  14733. function i() {
  14734. var e = Y.getModelIDFromQueryString();
  14735. if (!e)
  14736. return b(null, "loading-failed");
  14737. var t = Y.parseSidUrl(e)
  14738. , i = l()
  14739. , a = c()
  14740. , s = o()
  14741. , u = V.quickstart.enabled
  14742. , g = null
  14743. , m = null
  14744. , v = null
  14745. , w = null
  14746. , T = null
  14747. , x = null
  14748. , S = null
  14749. , M = null
  14750. , R = null
  14751. , P = null
  14752. , O = null
  14753. , L = null
  14754. , N = new ue;
  14755. r(s);
  14756. h({ //MP开头写法
  14757. urlBase: t.urlBase
  14758. }).then(function() {
  14759. return re.init(),
  14760. d(t, e) //getModel and load
  14761. }).then(function(e) {
  14762. progressUpdate(0.9)
  14763. return P = e,
  14764. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14765. startSource: i,
  14766. autoplay: V.autoplay,
  14767. quickstart: u
  14768. }),
  14769. P.urls.init()
  14770. }).then(function() {
  14771. return P.loadPanos()
  14772. }).then(function() {
  14773. m = X.getStartCameraOptions(P, P.panos),
  14774. S = A(P),
  14775. O = y(u, m.mode),
  14776. v = O.controls,
  14777. w = O.player,
  14778. T = O.director,
  14779. x = O.tagManager,
  14780. M = O.tileDownloader,
  14781. R = O.qualityManager,
  14782. L = O.panoRenderer,
  14783. C(P, S, O, s),
  14784. w.director = T,//xzw add
  14785. P.supportsTiles && M.start(),
  14786. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14787. u = !1);
  14788. var e = null;
  14789. if (u) {
  14790. de.warn("Quickstart engaged. Hold on to your knickers.");
  14791. var t = v.controls[D.PANORAMA];
  14792. g = new ie(R,S.scene,S.camera,t,s),
  14793. _(S, s, P),
  14794. e = g.load(m).then(function() {
  14795. S.addComponent(g),
  14796. S.once(le.AfterRender, function() {
  14797. de.warn("First render after quickstart load finished.")
  14798. })
  14799. })
  14800. }
  14801. window.flyToFirst = function(){//xzw add
  14802. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14803. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14804. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14805. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14806. };
  14807. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14808. }).then(function() {
  14809. return f(P, U.onProgress, i, !u, a)
  14810. }).then(function() {
  14811. if (m.quickstart = u,
  14812. I(P, S, O, s),
  14813. S.started || _(S, s, P),
  14814. H.modelLoaded(P, w, v, V.autoplay),
  14815. E(w, P, m, V.autoplay).done(function() {
  14816. T.autoTour()
  14817. }),
  14818. !P.supportsTiles) {
  14819. var e = new Z(P,w);
  14820. e.start()
  14821. }
  14822. u && (S.removeComponent(g),
  14823. g.destroy(),
  14824. m.pano.enter()),
  14825. U.init(P, T, w, v, S, m, H.getSessionId()),
  14826. U.endLoading(P, T, x),
  14827. S.once(le.AfterRender, function() {
  14828. N.setAppReadyTime();
  14829. var e = N.calcFullLoadingTime();
  14830. de.warn("Total load time: " + e / 1e3),
  14831. H.loadComplete(e),
  14832. window.dispatchEvent(window.evt);
  14833. de.warn("First render after model load finished.")
  14834. }),
  14835. S.on(le.MemoryUsageUpdated, n)
  14836. }).fail(b.bind(this, e))
  14837. }
  14838. function n(e) {
  14839. ce.update(e)
  14840. }
  14841. function r(e) {
  14842. de.info("Version", "2.25.6-0-gd87e5b1"),
  14843. q.defaultMaxListeners = 1e3,
  14844. a(e),
  14845. s()
  14846. }
  14847. function o() {
  14848. return document.getElementById("player")
  14849. }
  14850. function a(e) {
  14851. e.addEventListener("dragenter", T, !1),
  14852. e.addEventListener("dragover", T, !1)
  14853. }
  14854. function s() {
  14855. F.valueFromHash("title", !0) || $(document).ready(function() {
  14856. var e = $(".model-title");
  14857. e.hide()
  14858. })
  14859. }
  14860. function l() {
  14861. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14862. }
  14863. function c() {
  14864. return {
  14865. panoElementsToLoad: 6,
  14866. modelElementsToLoad: 0,
  14867. totalElementsLoaded: 0,
  14868. totalElementsToLoad: 0,
  14869. totalPercentageLoaded: 0,
  14870. progressCallback: null
  14871. }
  14872. }
  14873. function h(e) {
  14874. return K.loadFeatureFlags(e).done(function(e) {
  14875. K.updateDependentSettings(e, V)
  14876. })
  14877. }
  14878. // function u(e) {
  14879. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14880. // responseType: "json",
  14881. // prefetchFrom: "config"
  14882. // }).then(function(e) {
  14883. // return e ? void j.extendObject(V.appConfig, e) : {}
  14884. // }, function(e) {
  14885. // return de.warn("Failed loading runtime config, using defaults."),
  14886. // $.when({})
  14887. // })
  14888. // }
  14889. function d(e, t) {
  14890. var i = B.getModel({
  14891. url: t,
  14892. floors: F.valueFromHash("f", !0),
  14893. autoload: !1
  14894. })
  14895. ;
  14896. return $.when(i, n).then(null, function(e) {
  14897. return this
  14898. })
  14899. }
  14900. function p(e, t, i, n, r) {
  14901. de.info("Model data loaded"),
  14902. de.debug("UUID: " + e.data.job.uuid),
  14903. J.init(K.getFlags()),
  14904. i && H.initKeen({
  14905. token: i,
  14906. appId: n
  14907. }),
  14908. H.initSegment({
  14909. model: e.sid,
  14910. version: "2.25.6-0-gd87e5b1",
  14911. startSource: r.startSource,
  14912. token: t,
  14913. autoplay: r.autoplay,
  14914. quickstart: r.quickstart
  14915. })
  14916. }
  14917. function f(e, t, i, n, r) {
  14918. return r.progressCallback = t,
  14919. H.sessionStart(),
  14920. e.load(n).progress(g.bind(this, r))
  14921. }
  14922. function g(e, t) {
  14923. e.modelElementsToLoad = t[1],
  14924. v(e),
  14925. m(e)
  14926. }
  14927. function m(e) {
  14928. e.totalElementsLoaded++,
  14929. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14930. //----许钟文-----------------模型进度条向后调整
  14931. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14932. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14933. console.log('pro:'+e.totalPercentageLoaded)
  14934. //---------------------------
  14935. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14936. }
  14937. function v(e) {
  14938. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14939. }
  14940. function A(e) {
  14941. var t = new x.PerspectiveCamera;
  14942. t.layers.enable(he.PANOMARKERS),
  14943. t.layers.enable(he.RETICULE),
  14944. t.layers.enable(he.TAG);
  14945. var i = new x.Scene
  14946. , n = new x.AmbientLight(16777215);
  14947. i.add(n),
  14948. //i.skybox = new W,
  14949. //i.add(i.skybox),
  14950. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14951. side: x.DoubleSide
  14952. })),
  14953. i.plane.position.y = 0,
  14954. i.plane.rotateX(-Math.PI / 2),
  14955. i.plane.material.visible = !1,
  14956. i.add(i.plane),
  14957. i.updateMatrixWorld(),
  14958. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14959. if (e.metadata && e.metadata.camera_position) {
  14960. var t = e.metadata.camera_position
  14961. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14962. n.position = t.clone(),
  14963. i.add(n);
  14964. var r = e.metadata.camera_quaternion
  14965. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14966. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14967. }
  14968. }),
  14969. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14970. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14971. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14972. var r = new te(i,t,z);
  14973. return r
  14974. }
  14975. function y(e, t) {
  14976. var i = e ? 1 : 1e3
  14977. , n = J.tilegen || J.imgopt ? 6 : 2;
  14978. n = F.valueFromHash("tileconc", n);
  14979. var r = new ne
  14980. , o = new ae({
  14981. concurrentDownloads: n
  14982. })
  14983. , a = new se
  14984. , s = new P
  14985. , l = new M
  14986. , c = new S(t)
  14987. , h = new R
  14988. , u = new O(i)
  14989. , d = new L
  14990. , p = new oe;
  14991. return {
  14992. qualityManager: r,
  14993. panoRenderer: a,
  14994. tileDownloader: o,
  14995. player: c,
  14996. director: l,
  14997. modelManager: s,
  14998. tagManager: p,
  14999. displayController: u,
  15000. labelDisplayController: d,
  15001. controls: h
  15002. }
  15003. }
  15004. function C(e, t, i, n) {
  15005. var r = i.controls
  15006. , o = i.qualityManager
  15007. , a = i.panoRenderer
  15008. , s = i.tileDownloader
  15009. , l = i.modelManager;
  15010. r.init(n, l),
  15011. ee.init(i.director, r, i.player, l, t),
  15012. o.init(l),
  15013. s.init(o),
  15014. a.init(t, s, o),
  15015. l.init(s, a, o),
  15016. l.addModel(e),
  15017. t.addComponent(G)
  15018. }
  15019. function I(e, t, i, n) {
  15020. var r = i.qualityManager
  15021. , o = i.panoRenderer
  15022. , a = i.tileDownloader
  15023. , s = i.modelManager
  15024. , l = i.player
  15025. , c = i.director
  15026. , h = i.tagManager
  15027. , u = i.displayController
  15028. , d = i.labelDisplayController
  15029. , p = i.controls;
  15030. t.scene.add(e),
  15031. t.qualityManager = r;
  15032. var f = {
  15033. camera: t.camera,
  15034. director: c,
  15035. modelManager: s,
  15036. tileDownloader: a,
  15037. panoRenderer: o,
  15038. qualityManager: r,
  15039. tagManager: h,
  15040. container: n,
  15041. controls: p
  15042. };
  15043. l.init(f),
  15044. l.setScene(t.scene),
  15045. h.init(s, l),
  15046. c.init(l, s),
  15047. u.init(c, l, s, h, n),
  15048. d.init(l, s, n),
  15049. z.bindEvents(l),
  15050. t.addComponent(h),
  15051. t.addComponent(l),
  15052. t.addComponent(o),
  15053. l.sceneRenderer = t; //xzw add 方便resize
  15054. }
  15055. function E(e, t, i, n) {
  15056. return de.info("Starting player in " + i.mode),
  15057. H.report(t.sid, "started-playing", n, i.quickstart),
  15058. e.start(i)
  15059. }
  15060. function b(e, t) {
  15061. de.error(t),
  15062. k.error(t),
  15063. H.report(e, "error-" + t)
  15064. }
  15065. function w(e) {
  15066. var t = F.details();
  15067. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  15068. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  15069. H.report(e, "error-webgl-generic"))
  15070. }
  15071. function _(e, t, i) {
  15072. try {
  15073. e.start(t)
  15074. } catch (e) {
  15075. throw de.warn(e.message),
  15076. w(i.sid),
  15077. e
  15078. }
  15079. }
  15080. function T(e) {
  15081. e.stopPropagation(),
  15082. e.preventDefault()
  15083. }
  15084. //czj 判断someData 有没有hoticon字段 修改热点的样式
  15085. if (window.MP_PREFETCHED_MODELDATA.hoticon){
  15086. g_HotImage = {
  15087. point: ("static/"+window.MP_PREFETCHED_MODELDATA.hoticon.default) || "https://super.4dage.com/images/4dagePoint2.png",
  15088. point2: ("static/"+window.MP_PREFETCHED_MODELDATA.hoticon.higt) || "https://super.4dage.com/images/4dagePoint.png"
  15089. } ;
  15090. }
  15091. //czj 判断someData 有没有backgroundMusic 添加音乐
  15092. if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) {
  15093. if(window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic) ;
  15094. //else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic.substr(0,4)=="http" ? window.MP_PREFETCHED_MODELDATA.backgroundMusic : "//" + window.MP_PREFETCHED_MODELDATA.backgroundMusic;
  15095. else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic
  15096. $("#volume").show();
  15097. }else if (g_version === "one"){
  15098. g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
  15099. //g_bgAudio.src = manage.dealURL(src) ;
  15100. }
  15101. //隐藏公司logo
  15102. if(window.MP_PREFETCHED_MODELDATA.loadlogo){
  15103. showLogo();
  15104. }
  15105. e("./lib/three75-shim"),
  15106. e("./lib/array-polyfill"),
  15107. e("./lib/performance-polyfill"),
  15108. e("./lib/shaders/CopyShader.js"),
  15109. e("./lib/shaders/HorizontalBlurShader.js"),
  15110. e("./lib/shaders/VerticalBlurShader.js"),
  15111. e("./lib/postprocessing/EffectComposer.js"),
  15112. e("./lib/postprocessing/RenderPass.js"),
  15113. e("./lib/postprocessing/MaskPass.js"),
  15114. e("./lib/postprocessing/ShaderPass.js"),
  15115. window.Promise || (window.Promise = e("promise-polyfill"));
  15116. var x = e("three")
  15117. , _x = e("three")
  15118. , S = (e("./util/sentry"),
  15119. e("./player"))
  15120. , M = e("./director")
  15121. , R = e("./controls/CameraControls")
  15122. , P = e("./model/ModelManager")
  15123. , O = e("./DisplayController")
  15124. , L = e("./label/LabelDisplayController")
  15125. , D = e("./enum/Viewmode")
  15126. , N = e("./util/logger")
  15127. , B = e("./showcase")
  15128. , F = e("./util/browser")
  15129. , V = e("./settings")
  15130. , U = e("./gui/gui")
  15131. , k = e("./gui/error")
  15132. , H = e("./analytics")
  15133. , G = e("./util/transitions")
  15134. , z = e("./effects")
  15135. , W = e("./objects/Skybox")
  15136. , j = e("./util/common")
  15137. , Y = (e("./util/PanoramaCollection"),
  15138. e("./util/math"),
  15139. e("./util/showcase"))
  15140. , X = e("./util/camera")
  15141. , Z = (e("./objects/Panorama"),
  15142. e("./cameras/PanoramaCamera"),
  15143. e("./preloaders"))
  15144. , q = e("events").EventEmitter
  15145. , K = e("./featureflags")
  15146. , Q = (e("./util/lerp"),
  15147. e("./util/ajax"))
  15148. , J = e("./ab")
  15149. , ee = e("./sdk/automation.js")
  15150. , te = e("./scene/SceneRenderer")
  15151. , ie = e("./scene/QuickstartManager")
  15152. , ne = e("./tile/QualityManager.js")
  15153. , re = e("./localization/localize")
  15154. , oe = e("./tag/tagManager")
  15155. , ae = e("./tile/TileDownloader")
  15156. , se = e("./tile/PanoRenderer")
  15157. , le = (e("./enum/PanoSizeClass"),
  15158. e("./enum/PanoramaEvents"),
  15159. e("./enum/SceneRendererEvents"))
  15160. , ce = e("./gui/memoryUsage")
  15161. , he = e("./enum/RenderLayers")
  15162. , ue = e("./TimingData")
  15163. , de = new N(t);
  15164. N.level = V.logLevel,
  15165. N.consoleEnabled = V.console,
  15166. i()
  15167. }
  15168. }
  15169. ).call(this, "/js/main.js")
  15170. }
  15171. , {
  15172. "./DisplayController": 1,
  15173. "./TimingData": 2,
  15174. "./ab": 3,
  15175. "./analytics": 4,
  15176. "./cameras/PanoramaCamera": 7,
  15177. "./controls/CameraControls": 9,
  15178. "./director": 15,
  15179. "./effects": 16,
  15180. "./enum/PanoSizeClass": 36,
  15181. "./enum/PanoramaEvents": 37,
  15182. "./enum/RenderLayers": 41,
  15183. "./enum/SceneRendererEvents": 43,
  15184. "./enum/Viewmode": 51,
  15185. "./featureflags": 59,
  15186. "./gui/error": 64,
  15187. "./gui/gui": 65,
  15188. "./gui/memoryUsage": 73,
  15189. "./label/LabelDisplayController": 91,
  15190. "./lib/array-polyfill": 92,
  15191. "./lib/performance-polyfill": 95,
  15192. "./lib/postprocessing/EffectComposer.js": 96,
  15193. "./lib/postprocessing/MaskPass.js": 97,
  15194. "./lib/postprocessing/RenderPass.js": 98,
  15195. "./lib/postprocessing/ShaderPass.js": 99,
  15196. "./lib/shaders/CopyShader.js": 100,
  15197. "./lib/shaders/HorizontalBlurShader.js": 101,
  15198. "./lib/shaders/VerticalBlurShader.js": 102,
  15199. "./lib/three75-shim": 103,
  15200. "./localization/localize": 108,
  15201. "./tag/tagManager": 124,
  15202. "./model/ModelManager": 140,
  15203. "./objects/Panorama": 148,
  15204. "./objects/Skybox": 152,
  15205. "./player": 155,
  15206. "./preloaders": 156,
  15207. "./scene/QuickstartManager": 157,
  15208. "./scene/SceneRenderer": 158,
  15209. "./sdk/automation.js": 164,
  15210. "./settings": 166,
  15211. "./showcase": 168,
  15212. "./tile/PanoRenderer": 169,
  15213. "./tile/QualityManager.js": 170,
  15214. "./tile/TileDownloader": 171,
  15215. "./util/PanoramaCollection": 178,
  15216. "./util/ajax": 181,
  15217. "./util/browser": 182,
  15218. "./util/camera": 183,
  15219. "./util/common": 185,
  15220. "./util/lerp": 188,
  15221. "./util/logger": 189,
  15222. "./util/math": 190,
  15223. "./util/sentry": 192,
  15224. "./util/showcase": 193,
  15225. "./util/transitions": 195,
  15226. events: 202,
  15227. "promise-polyfill": 213,
  15228. three: 217
  15229. }],
  15230. 117: [function(e, t, i) {
  15231. "use strict";
  15232. function n(e) {
  15233. e = e || {}
  15234. r.RawShaderMaterial.call(this, a.extendObject({
  15235. fragmentShader: o.cube.fragmentShader,
  15236. vertexShader: o.cube.vertexShader,
  15237. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  15238. name: "CubemapMaterial",
  15239. }, e))
  15240. }
  15241. var r = e("three")
  15242. , o = e("../shaders")
  15243. , a = e("../util/common");
  15244. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15245. n.prototype.constructor = n,
  15246. t.exports = n
  15247. }
  15248. , {
  15249. "../shaders": 167,
  15250. "../util/common": 185,
  15251. three: 217
  15252. }],
  15253. 118: [function(e, t, i) {
  15254. "use strict";
  15255. function n(e) {
  15256. e = e || {}
  15257. r.RawShaderMaterial.call(this, a.extendObject({
  15258. fragmentShader: o.model.fragmentShader,
  15259. vertexShader: o.model.vertexShader,
  15260. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  15261. name: "ModelTextureMaterial",
  15262. }, e))
  15263. }
  15264. var r = e("three")
  15265. , o = e("../shaders")
  15266. , a = e("../util/common");
  15267. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15268. n.prototype.constructor = n,
  15269. n.prototype.setProjectedPanos = function(e, t, i) {
  15270. i && (this.uniforms.progress.value = 0),
  15271. e.ensureSkyboxReadyForRender(),
  15272. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  15273. this.uniforms.pano0Position.value.copy(e.position),
  15274. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15275. t.ensureSkyboxReadyForRender(),
  15276. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15277. this.uniforms.pano1Position.value.copy(t.position),
  15278. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15279. }
  15280. /* n.prototype.setEyeDir = function(dir, pos) {//加
  15281. this.uniforms.eyeDir.value.copy(dir)
  15282. this.uniforms.eyePos.value.copy(pos)
  15283. }
  15284. n.prototype.setBendCameraQua = function(matrix) {//加
  15285. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  15286. } */
  15287. ,
  15288. t.exports = n
  15289. }
  15290. , {
  15291. "../shaders": 167,
  15292. "../util/common": 185,
  15293. three: 217
  15294. }],
  15295. 119: [function(e, t, i) {
  15296. (function(i) {
  15297. "use strict";
  15298. function n(e, t, i, n) {
  15299. this.div = null,
  15300. this.body = null,
  15301. this.label = e,
  15302. this.description = t,
  15303. this.parsedDescription = [],
  15304. this.media = i || {
  15305. type: null
  15306. },
  15307. this.loadingSpinner = null,
  15308. this.parser = new r({
  15309. supportLinks: !u.valueFromHash("mls"),
  15310. keepLinkLabels: !0
  15311. }),
  15312. this.state = I.CLOSED,
  15313. this.orientation = "",
  15314. this.initialTransform = "",
  15315. this.hovering = !1,
  15316. this.openTransition = null,
  15317. this.closeTransition = null,
  15318. this.openPromise = null,
  15319. this.closePromise = null,
  15320. this.animationTransition = null,
  15321. this.animationScale = 0
  15322. }
  15323. var r = e("../Parser/DescriptionParser")
  15324. , o = e("../Media/Link")
  15325. , a = e("../Media/Image")
  15326. , s = e("../Media/EmbedlyPlayer")
  15327. , l = e("../Media/EmbedlyEmbed")
  15328. , c = e("../../util/transitions")
  15329. , h = e("../../util/lerp")
  15330. , u = e("../../util/browser")
  15331. , d = e("./BillboardEvent")
  15332. , p = e("../Media/MediaEvent")
  15333. , f = e("../Parser/DescriptionChunkType")
  15334. , g = e("events").EventEmitter
  15335. , m = e("./billboardSettings")
  15336. , v = e("./overlaySettings")
  15337. , A = e("../../util/logger")
  15338. , y = new A(i)
  15339. , C = document.getElementById("tag-billboards");
  15340. C.addEventListener("touchend", function(e) {
  15341. C.style.pointerEvents = "none"
  15342. }),
  15343. C.addEventListener("touchcancel", function(e) {
  15344. C.style.pointerEvents = "none"
  15345. });
  15346. var I = {
  15347. CLOSED: "closed",
  15348. OPENING: "opening",
  15349. OPEN: "open",
  15350. CLOSING: "closing",
  15351. ACTIVE: "active"
  15352. };
  15353. n.prototype = Object.create(g.prototype),
  15354. n.prototype.build = function(e) {
  15355. this.parsedDescription = this.parser.parse(this.description);
  15356. var t = document.createElement("div");
  15357. t.className = "tag-container has-hotzone",
  15358. this.div = t,
  15359. this.body = document.createElement("div"),
  15360. this.body.className = "tag-body";
  15361. var i = document.createElement("div");
  15362. i.classList.add("tag-content");
  15363. var n = document.createElement("div");
  15364. n.classList.add("tag-text-content");
  15365. var r = document.createElement("div");
  15366. r.className = "tag-label",
  15367. r.textContent = this.label,
  15368. n.appendChild(r);
  15369. var o = document.createElement("div");
  15370. o.className = "tag-desc",
  15371. n.appendChild(o),
  15372. i.appendChild(n),
  15373. this.body.appendChild(i),
  15374. this.appendDescriptionElements(this.parsedDescription, o),
  15375. this.appendMedia(),
  15376. t.appendChild(this.body),
  15377. C.appendChild(t),
  15378. this.bindEvents(t, this.body)
  15379. }
  15380. ,
  15381. n.prototype.bindEvents = function(e, t) {
  15382. var i = function(e) {
  15383. return function(t) {
  15384. if (!this.div.classList.contains("overlay")) {
  15385. var i, n = document.getElementById("player");
  15386. try {
  15387. i = new MouseEvent(e,t)
  15388. } catch (n) {
  15389. i = document.createEvent("MouseEvents"),
  15390. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15391. }
  15392. n.dispatchEvent(i)
  15393. }
  15394. }
  15395. };
  15396. t.addEventListener("mousedown", function(e) {
  15397. e.stopPropagation()
  15398. }),
  15399. t.addEventListener("mouseup", function(e) {
  15400. e.stopPropagation()
  15401. }),
  15402. e.addEventListener("touchstart", function(e) {
  15403. C.style.pointerEvents = "auto"
  15404. }),
  15405. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15406. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15407. t.addEventListener("mouseover", function(t) {
  15408. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15409. }
  15410. .bind(this)),
  15411. e.addEventListener("mouseenter", function(e) {
  15412. this.state !== I.CLOSING && (this.hovering = !0,
  15413. this.emit(d.ENTER))
  15414. }
  15415. .bind(this)),
  15416. e.addEventListener("mouseleave", function(e) {
  15417. this.hovering = !1,
  15418. this.emit(d.LEAVE)
  15419. }
  15420. .bind(this)),
  15421. e.addEventListener("gesturestart", function(e) {
  15422. e.preventDefault()
  15423. });
  15424. var n = e.querySelector(".tag-text-content")
  15425. , r = 0;
  15426. n.addEventListener("touchstart", function(e) {
  15427. r = e.changedTouches[0].clientY
  15428. }),
  15429. n.addEventListener("touchmove", function(t) {
  15430. function i(e) {
  15431. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15432. }
  15433. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15434. }),
  15435. e.addEventListener("touchmove", function(e) {
  15436. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15437. })
  15438. }
  15439. ,
  15440. n.prototype.appendDescriptionElements = function(e, t) {
  15441. e.length > 0 && this.div.classList.add("has-text"),
  15442. e.forEach(function(e, i) {
  15443. switch (e.type) {
  15444. case f.TEXT:
  15445. t.appendChild(this.createTextElement(e.text));
  15446. break;
  15447. case f.LINK:
  15448. t.appendChild(this.createLinkElement(e.link))
  15449. }
  15450. }
  15451. .bind(this))
  15452. }
  15453. ,
  15454. n.prototype.appendLoadingSpinner = function() {
  15455. this.loadingSpinner = document.createElement("div"),
  15456. this.loadingSpinner.classList.add("loading-spinner");
  15457. var e = document.createElement("div");
  15458. e.classList.add("gui-spinner-icon"),
  15459. this.loadingSpinner.appendChild(e),
  15460. this.body.appendChild(this.loadingSpinner)
  15461. }
  15462. ,
  15463. n.prototype.onMediaLoadFinished = function() {
  15464. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15465. this.applyOrientation(this.orientation),
  15466. this.loadingSpinner = null)
  15467. }
  15468. ,
  15469. n.prototype.appendMedia = function() {
  15470. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15471. this.appendLoadingSpinner();
  15472. var e = document.createElement("div");
  15473. e.classList.add("tag-media-content");
  15474. var t = document.createElement("i");
  15475. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15476. t.classList.add(e)
  15477. }),
  15478. this.body.appendChild(t),
  15479. this.body.appendChild(e),
  15480. this.media.type) {
  15481. case f.IMAGE:
  15482. e.appendChild(this.createImageElement(this.media, this.body));
  15483. break;
  15484. case f.VIDEO:
  15485. e.appendChild(this.createVideoElement(this.media, this.body));
  15486. break;
  15487. case f.RICH:
  15488. e.appendChild(this.createEmbedElement(this.media, this.body))
  15489. }
  15490. }
  15491. }
  15492. ,
  15493. n.prototype.createTextElement = function(e) {
  15494. var t = document.createElement("span");
  15495. return t.textContent = e,
  15496. t
  15497. }
  15498. ;
  15499. n.prototype.createLinkElement = function(e) {
  15500. var t = new o(e);
  15501. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15502. t.createDomElement()
  15503. }
  15504. ,
  15505. n.prototype.createImageElement = function(e, t) {
  15506. function i() {
  15507. function e() {
  15508. m || (r.classList.remove("view-image"),
  15509. c.classList.add("overlay"),
  15510. i(),
  15511. window.addEventListener("resize", b),
  15512. c.addEventListener("click", a),
  15513. g.addEventListener("click", l),
  15514. f.addEventListener("click", s),
  15515. m = !0,
  15516. o.emit(p.IMAGE_OPENED))
  15517. }
  15518. function i() {
  15519. t.classList.add("show-info"),
  15520. h.classList.remove("collapsible"),
  15521. h.style.height = "";
  15522. var e = parseFloat(getComputedStyle(I).lineHeight)
  15523. , i = y + e
  15524. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15525. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15526. , s = a
  15527. , l = s * n.aspect;
  15528. l > r && (l = r,
  15529. s = l / n.aspect),
  15530. s > a && (s = a,
  15531. l = s * n.aspect),
  15532. l += C,
  15533. s += C + i,
  15534. t.style.width = l + "px",
  15535. t.style.height = s + "px",
  15536. u.style.paddingTop = e + C + "px",
  15537. o.description.length > 0 && (h.classList.add("collapsible"),
  15538. h.style.height = h.clientHeight + 12 + "px",
  15539. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15540. }
  15541. function a(e) {
  15542. e.target === c && s()
  15543. }
  15544. function s() {
  15545. m && (m = !1,
  15546. r.classList.add("view-image"),
  15547. c.classList.remove("overlay"),
  15548. h.style.height = "",
  15549. u.style.paddingTop = "",
  15550. t.style.width = "",
  15551. t.style.height = "",
  15552. window.removeEventListener("resize", b),
  15553. c.removeEventListener("click", a),
  15554. g.removeEventListener("click", l),
  15555. f.removeEventListener("click", s),
  15556. o.emit(p.IMAGE_CLOSED),
  15557. o.close(!0))
  15558. }
  15559. function l(e) {
  15560. t.classList.toggle("show-info")
  15561. }
  15562. var c = o.div
  15563. , h = c.getElementsByClassName("tag-content")[0]
  15564. , u = c.getElementsByClassName("tag-media-content")[0]
  15565. , f = t.getElementsByClassName("close")[0]
  15566. , g = h.getElementsByClassName("tag-label")[0];
  15567. c.classList.add("has-image"),
  15568. r.classList.add("view-image"),
  15569. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15570. o.applyOrientation(o.orientation);
  15571. var m = !1
  15572. , A = getComputedStyle(h)
  15573. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15574. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15575. , I = h.querySelector(".tag-label")
  15576. , E = h.querySelector(".tag-desc")
  15577. , b = function() {
  15578. var e, t, n = 0;
  15579. return function() {
  15580. clearInterval(e),
  15581. clearTimeout(t),
  15582. e = setInterval(function() {
  15583. var e = c.clientHeight;
  15584. n !== e && (i(),
  15585. n = e)
  15586. }, 100),
  15587. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15588. }
  15589. }();
  15590. n.on(p.IMAGE_OPENING, e),
  15591. o.on(d.ACTIVATE, e),
  15592. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15593. o.on(d.CLOSING, s)
  15594. }
  15595. var n = new a
  15596. , r = n.createDomElement();
  15597. this.once(d.OPENED, function() {
  15598. n.load(e.src).then(i).catch(function(t) {
  15599. y.warn("Failed to load image:", e.src),
  15600. y.warn("with error:", t)
  15601. }).then(this.onMediaLoadFinished.bind(this))
  15602. });
  15603. var o = this;
  15604. return r
  15605. }
  15606. ,
  15607. n.prototype.createVideoElement = function(e, t) {
  15608. var i = new s({
  15609. autoPlay: !0,
  15610. autoResume: !0,
  15611. startMuted: !1,
  15612. loop: !1
  15613. })
  15614. , n = i.createDomElement();
  15615. return this.once(d.OPENED, function() {
  15616. i.load(e.src).then(function() {
  15617. this.div.classList.add("has-video"),
  15618. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15619. i.play()),
  15620. this.on(d.OPENING, i.show.bind(i)),
  15621. this.on(d.OPENED, i.play.bind(i)),
  15622. this.on(d.CLOSING, i.pause.bind(i)),
  15623. this.on(d.CLOSED, i.hide.bind(i))
  15624. }
  15625. .bind(this)).catch(function(t) {
  15626. y.warn("Failed to embed video:", e.src),
  15627. y.warn("with error:", t)
  15628. }).then(this.onMediaLoadFinished.bind(this))
  15629. }
  15630. .bind(this)),
  15631. n
  15632. }
  15633. ,
  15634. n.prototype.createEmbedElement = function(e, t) {
  15635. var i = new l
  15636. , n = i.createDomElement();
  15637. return this.once(d.OPENED, function() {
  15638. i.load(e.src).then(function() {
  15639. this.div.classList.add("has-embed"),
  15640. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15641. this.applyOrientation(this.orientation),
  15642. this.on(d.OPENING, i.show.bind(i)),
  15643. this.on(d.CLOSED, i.hide.bind(i))
  15644. }
  15645. .bind(this)).catch(function(t) {
  15646. y.warn("Failed to embed:", e.src),
  15647. y.warn("with error:", t)
  15648. }).then(this.onMediaLoadFinished.bind(this))
  15649. }
  15650. .bind(this)),
  15651. n
  15652. }
  15653. ,
  15654. n.prototype.open = function(e) {
  15655. return this.openPromise = $.Deferred(),
  15656. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15657. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15658. this.state !== I.OPEN && (this.emit(d.OPENING),
  15659. e && this.emit(d.ACTIVATING),
  15660. this.state = I.OPENING,
  15661. this.animateOpen(function() {
  15662. e && this.setActiveState(),
  15663. this.openPromise.resolve()
  15664. }
  15665. .bind(this)))
  15666. }
  15667. .bind(this), m.animation.openDelay),
  15668. c.cancel(this.closeTransition),
  15669. this.closePromise && this.closePromise.reject(),
  15670. this.closeTransition = void 0,
  15671. this.openPromise.promise())
  15672. }
  15673. ,
  15674. n.prototype.close = function(e) {
  15675. return this.closePromise = $.Deferred(),
  15676. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15677. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15678. this.state = I.CLOSING,
  15679. this.animateClose())
  15680. }
  15681. .bind(this), m.animation.closeDelay)),
  15682. c.cancel(this.openTransition),
  15683. this.openPromise && this.openPromise.reject(),
  15684. this.openTransition = void 0,
  15685. this.closePromise.resolve(),
  15686. this.closePromise.promise())
  15687. }
  15688. ,
  15689. n.prototype.setActiveState = function() {
  15690. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15691. this.emit(d.ACTIVATE),
  15692. this.div.classList.remove("has-hotzone"))
  15693. }
  15694. ,
  15695. n.prototype.animateOpen = function(e) {
  15696. if (this.state === I.OPENING) {
  15697. if (c.cancel(this.animationTransition),
  15698. u.detectSamsungNative())
  15699. return this.boardOrientation = null,
  15700. this.div.style.visibility = "visible",
  15701. this.emit(d.OPENED),
  15702. this.state = I.OPEN,
  15703. void (e && e());
  15704. this.div.style.webkitTransform = "scale(0)",
  15705. this.div.style.transform = "scale(0)",
  15706. this.div.style.visibility = "visible",
  15707. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15708. this.emit(d.OPENED),
  15709. this.state = I.OPEN,
  15710. e && e()
  15711. }
  15712. .bind(this))
  15713. }
  15714. }
  15715. ,
  15716. n.prototype.animateClose = function(e) {
  15717. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15718. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15719. this.emit(d.CLOSED),
  15720. this.state = I.CLOSED,
  15721. this.div.style.visibility = "hidden",
  15722. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15723. e && e()
  15724. }
  15725. .bind(this)))
  15726. }
  15727. ,
  15728. n.prototype.needsUpdate = function() {
  15729. return this.state !== I.CLOSED
  15730. }
  15731. ,
  15732. n.prototype.update = function(e, t) {
  15733. if (this.needsUpdate()) {
  15734. var i = (this.updateOrientation(e),
  15735. this.calcScale(t))
  15736. , n = {
  15737. x: (e.x + 1) * $("#player").width() / 2,
  15738. y: (e.y + 1) * $("#player").height() / 2
  15739. };
  15740. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15741. this.div.style.webkitTransform = this.div.screenTransform,
  15742. this.div.style.transform = this.div.screenTransform
  15743. }
  15744. }
  15745. ,
  15746. n.prototype.getDimensions = function() {
  15747. return this.div.getBoundingClientRect()
  15748. }
  15749. ,
  15750. n.prototype.calcScale = function(e) {
  15751. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15752. }
  15753. ,
  15754. n.prototype.updateOrientation = function(e) {
  15755. if (this.state !== I.ACTIVE) {
  15756. var t = 1 / 3
  15757. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15758. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15759. , r = "";
  15760. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15761. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15762. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15763. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15764. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15765. }
  15766. }
  15767. ,
  15768. n.prototype.applyOrientation = function(e) {
  15769. this.div.style.transform = this.div.style.webkitTransform = "",
  15770. this.div.classList.remove("tag-container-" + this.orientation),
  15771. this.div.classList.add("tag-container-" + e);
  15772. var t = window.getComputedStyle(this.div);
  15773. this.initialTransform = t.transform || t.webkitTransform,
  15774. "none" === this.initialTransform && (this.initialTransform = "");
  15775. var i = t.transform.slice(7, -1).split(",")
  15776. , n = -i[4]
  15777. , r = -i[5];
  15778. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15779. this.div.style.transformOrigin = n + "px " + r + "px",
  15780. this.orientation = e
  15781. }
  15782. ,
  15783. t.exports = n
  15784. }
  15785. ).call(this, "/js/tag/Billboard/Billboard.js")
  15786. }
  15787. , {
  15788. "../../util/browser": 182,
  15789. "../../util/lerp": 188,
  15790. "../../util/logger": 189,
  15791. "../../util/transitions": 195,
  15792. "../Media/EmbedlyEmbed": 125,
  15793. "../Media/EmbedlyPlayer": 126,
  15794. "../Media/Image": 128,
  15795. "../Media/Link": 129,
  15796. "../Media/MediaEvent": 131,
  15797. "../Parser/DescriptionChunkType": 133,
  15798. "../Parser/DescriptionParser": 134,
  15799. "./BillboardEvent": 120,
  15800. "./billboardSettings": 121,
  15801. "./overlaySettings": 122,
  15802. events: 202
  15803. }],
  15804. 120: [function(e, t, i) {
  15805. "use strict";
  15806. t.exports = Object.freeze({
  15807. ENTER: "billboard.enter",
  15808. LEAVE: "billboard.leave",
  15809. OPENING: "billboard.opening",
  15810. OPENED: "billboard.open",
  15811. CLOSING: "billboard.closing",
  15812. CLOSED: "billboard.closed",
  15813. ACTIVATING: "billboard.activating",
  15814. ACTIVATE: "billboard.activate"
  15815. })
  15816. }
  15817. , {}],
  15818. 121: [function(e, t, i) {
  15819. "use strict";
  15820. t.exports = Object.freeze({
  15821. animation: Object.freeze({
  15822. hoverOnClosing: !1,
  15823. openDelay: 100,
  15824. closeDelay: 50,
  15825. openDuration: 200,
  15826. closeDuration: 100
  15827. }),
  15828. boardToDiscRatio: 1.2
  15829. })
  15830. }
  15831. , {}],
  15832. 122: [function(e, t, i) {
  15833. "use strict";
  15834. t.exports = Object.freeze({
  15835. boundaryWidth: 30,
  15836. boundaryHeight: 0
  15837. })
  15838. }
  15839. , {}],
  15840. /*********************************创建热点模型************************************************** */
  15841. "hot": [function(e, t, i) {//热点
  15842. "use strict";
  15843. function hot(sid,d,model){
  15844. this.sid = sid;
  15845. /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
  15846. if(d.quaternion){
  15847. this.quaternion = d.quaternion;
  15848. }else{
  15849. this.rotation = this.conversionArray(d.rotation)
  15850. } */
  15851. this.position = this.convertValue(d.position, r.Vector3)
  15852. if(d.quaternion){
  15853. this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
  15854. }else{
  15855. this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3 ))
  15856. }
  15857. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15858. this.isSprite = d.isSprite
  15859. this.noAction = d.noAction
  15860. this.linkType = d.linkType || "common"
  15861. this.link = d.link;
  15862. this.model = model;
  15863. this.size = d.size;
  15864. this.infoAttribute = d.infoAttribute || {};
  15865. this.styleTex = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15866. this.build();
  15867. d.infoAttribute && d.infoAttribute.title && this.setTitleElem(d.infoAttribute.title)
  15868. this.changeTex()
  15869. this.setVisiblePanos(d.visiblePanos);
  15870. }
  15871. var r = e("three")
  15872. , f = e("../shaders")
  15873. , a = e("../settings")
  15874. , s = e("../enum/Viewmode")
  15875. , p = e("../objects/Panorama")
  15876. , math = e("../util/math")
  15877. , te = e("../util/texture");
  15878. var raycaster = new r.Raycaster;
  15879. //热点大小
  15880. var geometry = new r.PlaneBufferGeometry( g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight,1,1);
  15881. var defaultTex1 = te.load(g_HotImage.point);
  15882. var defaultTex2 = te.load(g_HotImage.point2);
  15883. hot.prototype.changeTex = function(){
  15884. var u = this.mesh.material.uniforms
  15885. if(this.styleTex.length){
  15886. u.texture1.value = te.load(this.styleTex[0].src);
  15887. u.texture2.value = te.load(this.styleTex[1]&&this.styleTex[1].src || this.styleTex[0].src);
  15888. }else{
  15889. u.texture1.value = defaultTex1;
  15890. u.texture2.value = defaultTex2;
  15891. }
  15892. }
  15893. hot.prototype.initStyleImg = function(t){
  15894. this.styleTex = []
  15895. t.styleImg = t.styleImg || [];
  15896. t.styleImg.forEach((src)=>{
  15897. this.styleTex.push({src:manage.dealURL(src)})
  15898. })
  15899. this.changeTex()
  15900. }
  15901. hot.prototype.update = function(camera) {
  15902. if(this.isSprite){
  15903. this.mesh.quaternion.copy(camera.quaternion)
  15904. }
  15905. }
  15906. hot.prototype.setVisiblePanos = function(visibleData){
  15907. if (visibleData) {
  15908. this.visiblePanos = visibleData;
  15909. }
  15910. }
  15911. //绘制热点
  15912. hot.prototype.build = function(){
  15913. var t = r.UniformsUtils.clone(f.hot.uniforms);
  15914. var shaderMaterial = new r.ShaderMaterial({
  15915. uniforms: t,
  15916. vertexShader: f.hot.vertexShader,
  15917. fragmentShader: f.hot.fragmentShader,
  15918. transparent: !0
  15919. })
  15920. var sprite = new r.Mesh( geometry, shaderMaterial );
  15921. var hotIconScale = parseFloat(this.infoAttribute.hotIconScale ||window.MP_PREFETCHED_MODELDATA.hotIconScale);
  15922. sprite.dynamic = true;
  15923. sprite.position.copy(this.position);
  15924. sprite.quaternion.copy(this.quaternion)
  15925. hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
  15926. // this.size && sprite.scale.set(this.size,this.size,this.size);
  15927. sprite.name = this.sid;
  15928. sprite.type = "hotSprite";
  15929. sprite.belongHot = this;
  15930. if(this.link) sprite.hotLink = this.link;
  15931. this.mesh = sprite;
  15932. this.model.add(sprite);
  15933. g_HotMeshes.push(sprite);
  15934. }
  15935. hot.prototype.setTitleElem = function(title){
  15936. var root = $("#hot");
  15937. var elem = $(`<div> ${title}</div>`)
  15938. root.append(elem);
  15939. this.titleElem = elem;
  15940. }
  15941. hot.prototype.showTitle = function(){
  15942. if(!this.titleElem)return;
  15943. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15944. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15945. this.titleElem.css("display","block");
  15946. }
  15947. hot.prototype.hideTitle = function(){
  15948. if(!this.titleElem)return;
  15949. this.titleElem.css("display","none");
  15950. }
  15951. hot.prototype.closestPanoTowardTag = function(e, t) {
  15952. var i = []
  15953. , o = []
  15954. , l = this.mesh.position;
  15955. if (e === s.PANORAMA) {
  15956. var c = .5
  15957. , h = t.position.clone().sub(l).normalize();
  15958. // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
  15959. // i.push(p.filters.isPanoAligned()),
  15960. // i.push(p.filters.inPanoDirection(l, h, c)),
  15961. // i.push(p.filters.isNeighbourPanoTo(t)),
  15962. o.push(p.scoreFunctions.direction(l, h))
  15963. }
  15964. var u = new r.Vector3
  15965. , d = function(e) {
  15966. u.copy(l).sub(e.position);
  15967. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15968. , i = a.tags.navigate.tiltTolerance;
  15969. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15970. }
  15971. , f = function(e) {
  15972. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15973. };
  15974. i.push(f, d, (pano)=>{ // add
  15975. return player.checkHasNeighbor(pano)
  15976. }),
  15977. o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
  15978. var g = t.model.panos.sortByScore(i, o);
  15979. if (g && a.tags.navigate.lineOfSight) {
  15980. for (var m = 0; m < g.length; m++) {
  15981. var v = g[m].pano
  15982. , A = v.position.distanceTo(l);
  15983. raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15984. var y = raycaster.intersectObjects(t.model.colliders);
  15985. // return g[0].pano;
  15986. if (0 === y.length || y[0].distance > A) {
  15987. console.log(m);
  15988. return v
  15989. }
  15990. }
  15991. return null
  15992. }
  15993. return g && g.length > 0 && g[0].pano
  15994. }
  15995. var getLink = function(link){
  15996. var src = '';
  15997. var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
  15998. , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";//如果热点的内容是英文版的
  15999. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  16000. return src
  16001. }
  16002. hot.prototype.examine = function(e, options) {
  16003. options = options || {}
  16004. if(!player.currentPano)return;
  16005. var hotPop = document.getElementById('popup');
  16006. //获取那个热点的链接
  16007. if(this.link){
  16008. g_currentHot = this;
  16009. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  16010. //g_bgAudio && g_bgAudio.pause();
  16011. if(g_bgAudio && !g_bgAudio.paused){
  16012. manage.switchBgmState(false);
  16013. g_bgAudio.pauseByHot = true
  16014. }
  16015. if(g_tourAudio)g_tourAudio.pause()
  16016. }
  16017. // if(hotListSta) {
  16018. // hotPop.classList.remove("wait");
  16019. // return;
  16020. // }
  16021. var t = e.mode
  16022. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16023. , n = this.mesh.position;
  16024. e.flyingToTag = true;
  16025. var o = function() {
  16026. e.flyingToTag = false;
  16027. if(this.link){
  16028. window.player.emit('openHotspot', this.sid)
  16029. }
  16030. }.bind(this);
  16031. if(settings.dontExamHot){
  16032. o();
  16033. return;
  16034. }
  16035. if (t === s.PANORAMA){
  16036. var l = {
  16037. pano: i,
  16038. lookAtPoint: n,
  16039. duration: null,
  16040. maxDistanceOverride: null,
  16041. skipWarpingCheck: !1
  16042. };
  16043. e.flyToPano(l, o)
  16044. }else {
  16045. var c = {
  16046. pano: i
  16047. };
  16048. if (n) {
  16049. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16050. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16051. }
  16052. c.callback = o,
  16053. c.duration = 1500,
  16054. c.mode = s.PANORAMA,
  16055. e.flyToNewMode(c)
  16056. }
  16057. },
  16058. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  16059. // if(window.MP_PREFETCHED_MODELDATA.special){
  16060. // specialScene.special().beforeImplement();
  16061. // }
  16062. //czj 判断是否是数组 如果不是将对象转换为数组
  16063. /* hot.prototype.conversionArray = function(obj){
  16064. if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
  16065. var arr = []
  16066. for (var i in obj) {
  16067. arr.push(obj[i]); //属性
  16068. }
  16069. return arr
  16070. } */
  16071. hot.prototype.convertValue = function(v ,Type){
  16072. var value;
  16073. if(v instanceof Array){
  16074. v.forEach((v1)=>{v1 = parseFloat(v1)})
  16075. value = new Type().fromArray(v);
  16076. }else{
  16077. for(let i in v){v[i] = parseFloat(v[i])}
  16078. value = new Type().copy(v);
  16079. }
  16080. return value
  16081. }
  16082. t.exports = hot;
  16083. }
  16084. , {
  16085. three: 217,
  16086. "../shaders":167,
  16087. "../enum/Viewmode":51,
  16088. "../objects/Panorama":148,
  16089. "../util/texture":194,
  16090. "../settings":166,
  16091. "../util/math": 190,
  16092. }],
  16093. /************************************创建热点模型************************************ */
  16094. 123: [function(e, t, i) {//tag
  16095. (function(i) {
  16096. "use strict";
  16097. function n(e, t, i) {
  16098. var n = i.version || "0";
  16099. "0" !== n && I.info("tag defined using version " + n),
  16100. this.model = e,
  16101. this.sid = t,
  16102. this.color = (new r.Color).set(i.color || l.tagDefault),
  16103. this.hoverColor = l._darken(this.color, .2),
  16104. this.floor = null,
  16105. this.floorIndex = i.floor,
  16106. this.mode = s.PANORAMA,
  16107. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  16108. this.obj3d = null,
  16109. this.disc = null,
  16110. this.materials = {
  16111. disc: null,
  16112. pole: null
  16113. },
  16114. this.position = (new r.Vector3).copy(i.position),
  16115. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  16116. this.discWorldPosition = null,
  16117. this.discScale = .05,
  16118. this.poleEnabled = i.stem.enabled,
  16119. this.billboard = new o(i.label,i.description,i.media,this),
  16120. this.visibleTransition = null,
  16121. this.hoveringDisc = !1
  16122. }
  16123. var r = e("three")
  16124. , o = e("./Billboard/Billboard")
  16125. , a = e("../settings")
  16126. , s = e("../enum/Viewmode")
  16127. , l = e("../enum/Colors")
  16128. , c = e("../enum/RenderLayers")
  16129. , h = e("../enum/RenderOrder")
  16130. , u = (e("../util/common"),
  16131. e("../util/math"))
  16132. , d = e("../util/texture")
  16133. , p = e("../objects/Panorama")
  16134. , f = e("../shaders")
  16135. , g = e("../util/transitions")
  16136. , m = e("../util/lerp")
  16137. , v = e("../util/easing")
  16138. , A = e("./Billboard/BillboardEvent")
  16139. , y = e("events").EventEmitter
  16140. , C = e("../util/logger")
  16141. , I = new C(i)
  16142. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  16143. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  16144. , w = new r.PlaneBufferGeometry(1,1);
  16145. n.prototype = Object.create(y.prototype),
  16146. n.raycaster = new r.Raycaster,
  16147. n.prototype.bindEvents = function() {
  16148. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  16149. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  16150. }
  16151. ,
  16152. n.prototype.build = function() {
  16153. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  16154. this.floor && (this.billboard.build(this.model.sid),
  16155. this.obj3d = this.buildObject3D(),
  16156. this.floor.add(this.obj3d)),
  16157. this
  16158. }
  16159. ,
  16160. n.prototype.buildObject3D = function() {
  16161. var e = new r.Object3D;
  16162. e.position.copy(this.position);
  16163. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  16164. t.bg.value = b,
  16165. t.mask.value = E,
  16166. t.color.value.copy(this.color),
  16167. this.materials.disc = new r.RawShaderMaterial({
  16168. transparent: !0,
  16169. vertexShader: f.tagDisc.vertexShader,
  16170. fragmentShader: f.tagDisc.fragmentShader,
  16171. uniforms: t
  16172. }),
  16173. this.disc = new r.Mesh(w,this.materials.disc),
  16174. this.disc.layers.set(c.TAG),
  16175. this.disc.position.copy(this.discPosition),
  16176. this.disc.renderOrder = h.tagDisc,
  16177. this.disc.tag = this;
  16178. var i = this.buildPole();
  16179. return i.layers.set(c.TAG),
  16180. i.renderOrder = h.tagStem,
  16181. e.add(i),
  16182. e.layers.set(c.TAG),
  16183. e.add(this.disc)
  16184. }
  16185. ,
  16186. n.prototype.buildPole = function() {
  16187. var e = new r.BufferGeometry
  16188. , t = new Float32Array(6);
  16189. return t[0] = t[1] = t[2] = 0,
  16190. t[3] = this.discPosition.x,
  16191. t[4] = this.discPosition.y,
  16192. t[5] = this.discPosition.z,
  16193. e.addAttribute("position", new r.BufferAttribute(t,3)),
  16194. this.materials.pole = new r.LineBasicMaterial({
  16195. linewidth: a.tags.pole.width,
  16196. color: a.tags.pole.color,
  16197. opacity: 0,
  16198. visible: this.poleEnabled,
  16199. transparent: !0,
  16200. depthWrite: !1
  16201. }),
  16202. new r.Line(e,this.materials.pole)
  16203. }
  16204. ,
  16205. n.prototype.setFreeState = function(e) {
  16206. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  16207. this.materials.disc.uniforms.color.value = this.color
  16208. }
  16209. .bind(this))
  16210. }
  16211. ,
  16212. n.prototype.setHoverState = function(e) {
  16213. this.billboard.open(e),
  16214. this.materials.disc.uniforms.color.value = this.hoverColor
  16215. }
  16216. ,
  16217. n.prototype.hide = function(e, t) {
  16218. var i = $.Deferred();
  16219. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  16220. return i.resolve().promise();
  16221. e = e || 0,
  16222. t = t || 0,
  16223. g.cancel(this.visibleTransition);
  16224. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16225. , r = t + e
  16226. , o = t / r;
  16227. return this.visibleTransition = g.start(function(e) {
  16228. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16229. , i = m.property(e.materials.pole, "opacity", 0);
  16230. return function(n) {
  16231. t(n),
  16232. e.materials.pole && i(n)
  16233. }
  16234. }(this), r * n, function() {
  16235. i.resolve()
  16236. }, o, v[a.warp.blendEasing]),
  16237. i.promise()
  16238. }
  16239. ,
  16240. n.prototype.show = function(e, t) {
  16241. var i = $.Deferred();
  16242. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16243. return i.resolve().promise();
  16244. e = e || 0,
  16245. t = t || 0,
  16246. g.cancel(this.visibleTransition);
  16247. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16248. , r = t + e
  16249. , o = t / r;
  16250. return this.visibleTransition = g.start(function(e) {
  16251. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16252. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16253. return function(n) {
  16254. t(n),
  16255. e.materials.pole && i(n)
  16256. }
  16257. }(this), r * n, function() {
  16258. i.resolve()
  16259. }, o, v[a.warp.blendEasing]),
  16260. i.promise()
  16261. }
  16262. ,
  16263. n.prototype.closestPanoTowardTag = function(e, t) {
  16264. var i = []
  16265. , o = []
  16266. , l = this.disc.getWorldPosition();
  16267. if (e === s.PANORAMA) {
  16268. var c = .5
  16269. , h = t.position.clone().sub(l).normalize();
  16270. i.push(p.filters.isPanoAligned()),
  16271. i.push(p.filters.inPanoDirection(l, h, c)),
  16272. i.push(p.filters.isNeighbourPanoTo(t)),
  16273. o.push(p.scoreFunctions.direction(l, h))
  16274. }
  16275. var u = new r.Vector3
  16276. , d = function(e) {
  16277. u.copy(l).sub(e.position);
  16278. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16279. , i = a.tags.navigate.tiltTolerance;
  16280. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16281. }
  16282. , f = function(e) {
  16283. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16284. };
  16285. i.push(f, d),
  16286. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16287. var g = this.model.panos.sortByScore(i, o);
  16288. if (a.tags.navigate.lineOfSight) {
  16289. for (var m = 0; m < g.length; m++) {
  16290. var v = g[m].pano
  16291. , A = v.position.distanceTo(l);
  16292. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16293. return null;
  16294. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16295. var y = n.raycaster.intersectObjects(this.model.colliders);
  16296. if (0 === y.length || y[0].distance > A)
  16297. return v
  16298. }
  16299. return null
  16300. }
  16301. return g.length > 0 && g[0].pano
  16302. }
  16303. ,
  16304. n.prototype.examine = function(e) {
  16305. var t = e.mode
  16306. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16307. , n = this.disc.getWorldPosition();
  16308. this.billboard.setActiveState();
  16309. var o = function() {
  16310. var t = this.billboard.getDimensions()
  16311. , n = new r.Vector3;
  16312. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16313. n.unproject(e.camera),
  16314. e.flyToPano({
  16315. pano: i,
  16316. lookAtPoint: n
  16317. })
  16318. }
  16319. .bind(this);
  16320. if (t === s.PANORAMA)
  16321. if (i !== e.currentPano) {
  16322. var l = {
  16323. pano: i,
  16324. lookAtPoint: n,
  16325. duration: null,
  16326. maxDistanceOverride: null,
  16327. skipWarpingCheck: !1
  16328. };
  16329. e.flyToPano(l, o)
  16330. } else
  16331. setTimeout(function() {
  16332. this.billboard.open().then(function() {
  16333. o()
  16334. })
  16335. }
  16336. .bind(this), 0);
  16337. else {
  16338. var c = {
  16339. pano: i
  16340. };
  16341. if (n) {
  16342. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16343. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16344. }
  16345. c.callback = o,
  16346. c.duration = 1500,
  16347. c.mode = s.PANORAMA,
  16348. e.flyToNewMode(c)
  16349. }
  16350. }
  16351. ,
  16352. n.prototype.update = function(e, t) {
  16353. var i = new r.Vector3;
  16354. return function(e, t) {
  16355. this.discWorldPosition = this.disc.getWorldPosition(),
  16356. this.updateDisc(e, t),
  16357. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16358. i.z < 1 && (i.y *= -1,
  16359. this.billboard.update(i, this.getDiscRadius(i, t))))
  16360. }
  16361. }(),
  16362. n.prototype.updateDisc = function(e, t) {
  16363. var i = new r.Vector3
  16364. , o = new r.Vector3
  16365. , l = new r.Vector3
  16366. , c = new r.Vector3
  16367. , h = new r.Vector3;
  16368. return function(e, t) {
  16369. var u = a.tags.visibility
  16370. , d = a.tags.disc.scale
  16371. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16372. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16373. this.obj3d.visible) {
  16374. this.disc.quaternion.copy(t.quaternion);
  16375. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16376. i.copy(this.discWorldPosition).project(t),
  16377. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16378. l.set(f / 2, 0, 0).add(o),
  16379. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16380. h.copy(c).unproject(t);
  16381. var g = h.distanceTo(this.discWorldPosition)
  16382. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16383. this.discScale = g * m,
  16384. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16385. }
  16386. }
  16387. }(),
  16388. n.prototype.getDiscRadius = function(e, t) {
  16389. var i = new r.Vector3;
  16390. return function(e, t) {
  16391. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16392. Math.abs(e.x - i.x) * $("#player").width()
  16393. }
  16394. }(),
  16395. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16396. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16397. }
  16398. ,
  16399. n.prototype.offScreen = function(e, t) {
  16400. var i = e.getWorldPosition().project(t);
  16401. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16402. }
  16403. ,
  16404. n.viewportScale = function() {
  16405. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16406. n.viewportHeight = $("#player").height(),
  16407. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16408. n.currentViewportScale
  16409. }
  16410. ,
  16411. t.exports = n
  16412. }
  16413. ).call(this, "/js/tag/tag.js")
  16414. }
  16415. , {
  16416. "../enum/Colors": 19,
  16417. "../enum/RenderLayers": 41,
  16418. "../enum/RenderOrder": 42,
  16419. "../enum/Viewmode": 51,
  16420. "../objects/Panorama": 148,
  16421. "../settings": 166,
  16422. "../shaders": 167,
  16423. "../util/common": 185,
  16424. "../util/easing": 186,
  16425. "../util/lerp": 188,
  16426. "../util/logger": 189,
  16427. "../util/math": 190,
  16428. "../util/texture": 194,
  16429. "../util/transitions": 195,
  16430. "./Billboard/Billboard": 119,
  16431. "./Billboard/BillboardEvent": 120,
  16432. events: 202,
  16433. three: 217
  16434. }],
  16435. 124: [function(e, t, i) {
  16436. (function(i) {
  16437. "use strict";
  16438. function n() {
  16439. this.tagState = y.IDLE,
  16440. this.intersectTag = null,
  16441. this.hoveredTag = null,
  16442. this.activeTag = null,
  16443. this.tagDiscs = [],
  16444. this.raycaster = new r.Raycaster,
  16445. this.modelManager = null,
  16446. this.player = null,
  16447. this.totaltags = 0,
  16448. this.navigatingViaTag = !1,
  16449. this.enabled = !1
  16450. }
  16451. var r = e("three")
  16452. , o = e("../util/logger")
  16453. , a = e("../util/common")
  16454. , s = e("../controls/serializer")
  16455. , l = e("../objects/Snapshot")
  16456. , c = e("../settings")
  16457. , h = e("./Billboard/BillboardEvent")
  16458. , u = e("./Media/MediaEvent")
  16459. , d = e("./Media/LinkType")
  16460. , p = e("../enum/Viewmode")
  16461. , f = e("../enum/WarpStyle")
  16462. , g = e("../enum/BlackoutStyle")
  16463. , m = e("../enum/ModelManagerEvents")
  16464. , v = e("../enum/tagEvents")
  16465. , A = e("../enum/PlayerEvents")
  16466. , y = (e("../util/lerp"),
  16467. e("../enum/TagStates"))
  16468. , C = e("events").EventEmitter
  16469. , I = new o(i);
  16470. a.extend(n, C),
  16471. n.prototype.init = function(e, t) {
  16472. this.modelManager = e,
  16473. this.player = t,
  16474. this.updateModel(),
  16475. this.bindEvents()
  16476. }
  16477. ,
  16478. n.prototype.update = function(e) {
  16479. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16480. }
  16481. ,
  16482. n.prototype.updateTags = function(e, t, i, n) {
  16483. for (var r in this.model.tags)
  16484. this.model.tags[r].update(e, t, i, n)
  16485. }
  16486. ,
  16487. n.prototype.updateModel = function() {
  16488. this.model = this.modelManager.getActiveModel(),
  16489. this.gettagsFromModel(),
  16490. this.totaltags = Object.keys(this.model.tags).length
  16491. }
  16492. ,
  16493. n.prototype.gettagsFromModel = function() {
  16494. this.tagDiscs = [];
  16495. for (var e in this.model.tags) {
  16496. var t = this.model.tags[e].disc;
  16497. t && this.tagDiscs.push(t)
  16498. }
  16499. }
  16500. ,
  16501. n.prototype.bindEvents = function() {
  16502. function e() {
  16503. Object.keys(this.model.tags).forEach(function(e) {
  16504. var t = this.model.tags[e];
  16505. t.bindEvents(),
  16506. t.billboard.on(u.LINK_CLICK, function(e) {
  16507. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16508. }
  16509. .bind(this)),
  16510. t.billboard.on(u.IMAGE_OPENED, function() {
  16511. this.tagState = y.EXAMINE,
  16512. this.emit(u.IMAGE_OPENED)
  16513. }
  16514. .bind(this)),
  16515. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16516. }
  16517. .bind(this))
  16518. }
  16519. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16520. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16521. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16522. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16523. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16524. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16525. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16526. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16527. e.call(this)
  16528. }
  16529. ,
  16530. n.prototype.navigateViaLink = function(e) {
  16531. var t = s.deserialize(e);
  16532. if (t)
  16533. if (t.mode === p.PANORAMA) {
  16534. try {
  16535. this.player.model.panos.get(t.panoId)
  16536. } catch (e) {
  16537. return void I.warn("Unable to find panorama location", t.panoId)
  16538. }
  16539. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16540. } else {
  16541. var i = {
  16542. cameraMode: t.mode,
  16543. position: t.position,
  16544. quaternion: t.quaternion,
  16545. scanId: t.panoId,
  16546. orthoZoom: t.zoom,
  16547. floorVisibility: t.floorVisibility,
  16548. thumbUrl: null,
  16549. name: null
  16550. };
  16551. this.player.flyToNewMode({
  16552. mode: t.mode,
  16553. duration: c.warp.outsideTime,
  16554. warpDest: new l(i),
  16555. force: !0
  16556. })
  16557. }
  16558. }
  16559. ,
  16560. n.prototype.handleWarpStart = function(e, t, i, n) {
  16561. this.dismissExaminedTag(),
  16562. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16563. e && (i = g.END),
  16564. this.hideShowTagsForBlackoutStyle(i, n))
  16565. }
  16566. ,
  16567. n.prototype.handleWarpInterruption = function(e, t, i) {
  16568. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16569. this.hideShowTagsForBlackoutStyle(t, i)
  16570. }
  16571. ,
  16572. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16573. var i = 0
  16574. , n = 0
  16575. , r = t / 2;
  16576. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16577. e) {
  16578. case g.END:
  16579. this.hideAlltags(r);
  16580. break;
  16581. case g.BEGINNING:
  16582. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16583. break;
  16584. case g.NONE:
  16585. break;
  16586. case g.MIDDLE:
  16587. i = r,
  16588. n = r,
  16589. this.hideAlltags(n),
  16590. setTimeout(function() {
  16591. this.showAlltags(i)
  16592. }
  16593. .bind(this), n);
  16594. break;
  16595. case g.FADEIN:
  16596. setTimeout(function() {
  16597. this.showAlltags(r)
  16598. }
  16599. .bind(this), r)
  16600. }
  16601. }
  16602. ,
  16603. n.prototype.onPlayerModeChanging = function(e, t) {
  16604. t !== p.PANORAMA && this.dismissExaminedTag(),
  16605. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16606. var i = t !== p.OUTDOOR;
  16607. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16608. }
  16609. ,
  16610. n.prototype.onPanoChange = function(e, t) {
  16611. var i = this.navigatingViaTag;
  16612. if (this.navigatingViaTag = !1,
  16613. !i) {
  16614. this.dismissExaminedTag();
  16615. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16616. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16617. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16618. }
  16619. }
  16620. ,
  16621. n.prototype.onPlayerReady = function(e, t, i) {
  16622. this.startAlltags(e, t ? i : null)
  16623. }
  16624. ,
  16625. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16626. this.updateClosestTags(e)
  16627. }
  16628. ,
  16629. n.prototype.dismissExaminedTag = function() {
  16630. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16631. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16632. this.hoveredTag = null)
  16633. }
  16634. ,
  16635. n.prototype.startAlltags = function(e, t) {
  16636. this.model.shouldShowtags = c.tags.enabled,
  16637. this.enabled = !0,
  16638. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16639. t && setTimeout(function() {
  16640. this.activateTag(this.model.getTagBySid(t))
  16641. }
  16642. .bind(this), c.tags.startup.fadeInDuration / 2))
  16643. }
  16644. ,
  16645. n.prototype.showAlltags = function(e, t, i) {
  16646. function n() {
  16647. o++,
  16648. o === this.totaltags && (this.model.tagsShown = !0,
  16649. r.resolve())
  16650. }
  16651. var r = $.Deferred();
  16652. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16653. return r.resolve().promise();
  16654. var o = 0;
  16655. for (var a in this.model.tags) {
  16656. var s = this.model.tags[a];
  16657. s.show(e, t).done(n.bind(this))
  16658. }
  16659. return r.promise()
  16660. }
  16661. ,
  16662. n.prototype.hideAlltags = function(e, t) {
  16663. function i() {
  16664. r++,
  16665. r === this.totaltags && (this.model.tagsShown = !1,
  16666. n.resolve())
  16667. }
  16668. var n = $.Deferred()
  16669. , r = 0;
  16670. for (var o in this.model.tags) {
  16671. var a = this.model.tags[o];
  16672. a.hide(e, t).done(i.bind(this)),
  16673. a === this.activeTag && this.dismissActiveTag()
  16674. }
  16675. return n.promise()
  16676. }
  16677. ,
  16678. n.prototype.enableHovering = function() {
  16679. this.enabled = !0
  16680. }
  16681. ,
  16682. n.prototype.disableHovering = function() {
  16683. this.enabled = !1
  16684. }
  16685. ,
  16686. n.prototype.activateTag = function(e, t) {
  16687. t = t || y.EXAMINE,
  16688. this.activeTag = e,
  16689. this.activeTag.hoveringDisc = !0,
  16690. this.activeTag.setHoverState(t === y.EXAMINE),
  16691. this.tagState = t,
  16692. this.emit(v.TagActivated, e)
  16693. }
  16694. ,
  16695. n.prototype.dismissActiveTag = function() {
  16696. this.activeTag.hoveringDisc = !1,
  16697. this.activeTag.setFreeState(!0);
  16698. var e = this.activeTag;
  16699. this.activeTag = null,
  16700. this.tagState = y.IDLE,
  16701. this.emit(v.TagDismissed, e)
  16702. }
  16703. ,
  16704. n.prototype.clickedOnTag = function(e) {
  16705. var t = function() {
  16706. this.navigatingViaTag = !0,
  16707. this.activeTag.examine(this.player),
  16708. this.emit(v.TagNavigation, this.activeTag)
  16709. }
  16710. .bind(this);
  16711. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16712. this.activeTag = this.intersectTag,
  16713. t(),
  16714. !0) : (this.dismissActiveTag(),
  16715. !1)
  16716. }
  16717. ,
  16718. n.prototype.intersecttag = function() {
  16719. var e = new r.Vector3
  16720. , t = new r.Vector3
  16721. , i = new r.Vector3;
  16722. return function(n, r, o) {
  16723. if (!this.enabled)
  16724. return null;
  16725. var a = null
  16726. , s = this.tagDiscs.filter(function(e) {
  16727. return e.parent.visible
  16728. });
  16729. if (s.length > 0) {
  16730. var l = this.model.floors.reduce(function(e, t) {
  16731. return t.hidden ? e : e.concat(t.collider.children)
  16732. }, s);
  16733. e.set(n.x, n.y, -1).unproject(o),
  16734. t.set(n.x, n.y, 1).unproject(o),
  16735. i.copy(t).sub(e).normalize(),
  16736. this.raycaster.set(e, i);
  16737. var c = this.raycaster.intersectObjects(l);
  16738. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16739. }
  16740. return this.intersectTag = a,
  16741. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16742. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16743. this.hoveredTag = a
  16744. }
  16745. .bind(this)),
  16746. a.billboard.on(h.LEAVE, function() {
  16747. this.hoveredTag = null
  16748. }
  16749. .bind(this))),
  16750. this.activateTag(a, y.BROWSE))),
  16751. a
  16752. }
  16753. }(),
  16754. n.prototype.rankedtagInDirection = function() {
  16755. var e = []
  16756. , t = []
  16757. , i = new r.Vector3
  16758. , n = new r.Vector3
  16759. , o = new r.Vector3;
  16760. return function(r, a, s, l) {
  16761. var c = 0;
  16762. t.length = 0;
  16763. for (var h = 0; h < this.closesttags.length; h++) {
  16764. var u = this.closesttags[h];
  16765. n.copy(u.position),
  16766. n.add(u.discPosition),
  16767. i.copy(a),
  16768. i.sub(n).negate(),
  16769. i.normalize();
  16770. var d = i.dot(l);
  16771. if (d >= 0) {
  16772. o.copy(n),
  16773. o.project(s);
  16774. var p = this.intersecttag(o, !1, s);
  16775. if (p) {
  16776. if (c >= e.length)
  16777. for (var f = 0; f < 64; f++)
  16778. e.push({
  16779. tag: u,
  16780. dot: d
  16781. });
  16782. var g = e[c];
  16783. g.tag = u,
  16784. g.dot = d,
  16785. g.position = math.projectPositionToCanvas(n, s),
  16786. t.push(g),
  16787. c++
  16788. }
  16789. }
  16790. }
  16791. return t.sort(function(e, t) {
  16792. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16793. }),
  16794. r < t.length ? t[r].tag : null
  16795. }
  16796. }(),
  16797. n.prototype.updateClosestTags = function() {
  16798. var e = new r.Vector3
  16799. , t = 30;
  16800. return function(i) {
  16801. this.closesttags || (this.closesttags = []),
  16802. this.closesttags.length = 0;
  16803. var n = this.model.tags;
  16804. if (n)
  16805. for (var r in n)
  16806. if (n.hasOwnProperty(r)) {
  16807. var o = n[r]
  16808. , a = o.position;
  16809. e.copy(i),
  16810. e.sub(a).negate();
  16811. var s = e.lengthSq();
  16812. s < t && this.closesttags.push(o)
  16813. }
  16814. }
  16815. }(),
  16816. t.exports = n
  16817. }
  16818. ).call(this, "/js/tag/tagManager.js")
  16819. }
  16820. , {
  16821. "../controls/serializer": 14,
  16822. "../enum/BlackoutStyle": 18,
  16823. "../enum/tagEvents": 32,
  16824. "../enum/ModelManagerEvents": 33,
  16825. "../enum/PlayerEvents": 40,
  16826. "../enum/TagStates": 44,
  16827. "../enum/Viewmode": 51,
  16828. "../enum/WarpStyle": 52,
  16829. "../objects/Snapshot": 153,
  16830. "../settings": 166,
  16831. "../util/common": 185,
  16832. "../util/lerp": 188,
  16833. "../util/logger": 189,
  16834. "./Billboard/BillboardEvent": 120,
  16835. "./Media/LinkType": 130,
  16836. "./Media/MediaEvent": 131,
  16837. events: 202,
  16838. three: 217
  16839. }],
  16840. 125: [function(e, t, i) {
  16841. (function(i) {
  16842. "use strict";
  16843. function n() {
  16844. this.embedWrapper = null,
  16845. this.embedElement = null
  16846. }
  16847. var r = e("../../util/ajax")
  16848. , o = e("./mediaSettings")
  16849. , a = e("../../settings")
  16850. , s = e("../../util/logger")
  16851. , l = new s(i);
  16852. n.prototype.createDomElement = function() {
  16853. return this.embedWrapper = document.createElement("div"),
  16854. this.embedWrapper.classList.add("tag-embed"),
  16855. this.embedWrapper.classList.add("hidden"),
  16856. this.embedWrapper
  16857. }
  16858. ,
  16859. n.prototype.load = function(e) {
  16860. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16861. return new Promise(function(e, i) {
  16862. r.get(t).then(function(t) {
  16863. if (t = JSON.parse(t),
  16864. t.html && t.html.indexOf("<script") === -1) {
  16865. this.embedWrapper.innerHTML = t.html;
  16866. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16867. if (this.embedWrapper.style.width = n + "px",
  16868. t.height) {
  16869. var r = t.height / t.width;
  16870. this.embedWrapper.style.height = n * r + "px"
  16871. }
  16872. this.embedElement = this.embedWrapper.firstChild;
  16873. var a = [];
  16874. try {
  16875. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16876. } catch (e) {
  16877. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16878. }
  16879. a.forEach(function(e) {
  16880. e.setAttribute("target", "_blank")
  16881. }),
  16882. this.embedElement.classList.add("hidden"),
  16883. this.embedWrapper.classList.remove("hidden"),
  16884. e()
  16885. } else
  16886. i("Not a valid embed")
  16887. }
  16888. .bind(this), function(e) {
  16889. i(e.response)
  16890. })
  16891. }
  16892. .bind(this))
  16893. }
  16894. ,
  16895. n.prototype.show = function() {
  16896. this.embedElement && this.embedElement.classList.remove("hidden")
  16897. }
  16898. ,
  16899. n.prototype.hide = function() {
  16900. this.embedElement && this.embedElement.classList.add("hidden")
  16901. }
  16902. ,
  16903. t.exports = n
  16904. }
  16905. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16906. }
  16907. , {
  16908. "../../settings": 166,
  16909. "../../util/ajax": 181,
  16910. "../../util/logger": 189,
  16911. "./mediaSettings": 132
  16912. }],
  16913. 126: [function(e, t, i) {
  16914. (function(i) {
  16915. "use strict";
  16916. function n(e) {
  16917. o.call(this),
  16918. this.options = e,
  16919. this.playerControls = null,
  16920. this.state = s.NOT_READY
  16921. }
  16922. var r = e("../../util/browser")
  16923. , o = e("./EmbedlyEmbed")
  16924. , a = e("../../util/logger")
  16925. , s = (new a(i),
  16926. Object.freeze({
  16927. NOT_READY: "player.not.ready",
  16928. CUED: "player.cued",
  16929. PLAYING: "player.playing",
  16930. PAUSED: "player.paused"
  16931. }));
  16932. n.prototype = Object.create(o.prototype),
  16933. n.prototype.createDomElement = function() {
  16934. return this.embedWrapper = document.createElement("div"),
  16935. this.embedWrapper.classList.add("tag-video"),
  16936. this.embedWrapper.classList.add("hidden"),
  16937. this.embedWrapper
  16938. }
  16939. ,
  16940. n.prototype.load = function(e) {
  16941. var t = function() {
  16942. function e(e) {
  16943. this.playerState = s.CUED,
  16944. this.options.startMuted && this.playerControls.mute()
  16945. }
  16946. function t(e) {
  16947. this.playerState = e
  16948. }
  16949. function i(e) {
  16950. this.playerControls.setCurrentTime(0),
  16951. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16952. }
  16953. this.playerControls = new playerjs.Player(this.embedElement),
  16954. this.playerControls.on("ready", e.bind(this)),
  16955. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16956. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16957. this.playerControls.on("ended", i.bind(this))
  16958. }
  16959. .bind(this);
  16960. return o.prototype.load.call(this, e).then(t.bind(this))
  16961. }
  16962. ,
  16963. n.prototype.play = function() {
  16964. var e = r.isMobile();
  16965. return function() {
  16966. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16967. }
  16968. }(),
  16969. n.prototype.pause = function() {
  16970. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16971. }
  16972. ,
  16973. t.exports = n
  16974. }
  16975. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16976. }
  16977. , {
  16978. "../../util/browser": 182,
  16979. "../../util/logger": 189,
  16980. "./EmbedlyEmbed": 125
  16981. }],
  16982. 127: [function(e, t, i) {
  16983. (function(i) {
  16984. "use strict";
  16985. function n(e) {
  16986. function t() {
  16987. return a.debug("requesting file from embedly:", e.href),
  16988. r.get(e.href, {
  16989. responseType: e.responseType
  16990. }).then(function(t) {
  16991. return a.debug("requesting file finished:", e.href),
  16992. t
  16993. })
  16994. }
  16995. function i() {}
  16996. return s = new Promise(function(e, n) {
  16997. s.catch(i).then(function() {
  16998. t().then(e, n)
  16999. })
  17000. }
  17001. )
  17002. }
  17003. var r = e("../../util/ajax")
  17004. , o = (e("./mediaSettings"),
  17005. e("../../util/logger"))
  17006. , a = new o(i)
  17007. , s = Promise.resolve();
  17008. t.exports.enqueue = n
  17009. }
  17010. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  17011. }
  17012. , {
  17013. "../../util/ajax": 181,
  17014. "../../util/logger": 189,
  17015. "./mediaSettings": 132
  17016. }],
  17017. 128: [function(e, t, i) {
  17018. (function(i) {
  17019. "use strict";
  17020. function n() {
  17021. this.imageWrapper = null,
  17022. this.width = 0,
  17023. this.height = 0,
  17024. this.aspect = 1
  17025. }
  17026. var r = e("./MediaEvent")
  17027. , o = e("./EmbedlyQueue")
  17028. , a = e("events").EventEmitter
  17029. , s = e("../../util/logger")
  17030. , l = e("../../settings");
  17031. new s(i);
  17032. n.prototype = Object.create(a.prototype),
  17033. n.prototype.createDomElement = function() {
  17034. return this.imageWrapper = document.createElement("div"),
  17035. this.imageWrapper.classList.add("tag-image"),
  17036. this.imageWrapper.classList.add("hidden"),
  17037. this.imageWrapper.addEventListener("click", function(e) {
  17038. e.stopPropagation(),
  17039. this.emit(r.IMAGE_OPENING),
  17040. this.imageWrapper.style.pointerEvents = "none"
  17041. }
  17042. .bind(this)),
  17043. this.imageWrapper
  17044. }
  17045. ,
  17046. n.prototype.onClosed = function() {
  17047. this.imageWrapper.style.pointerEvents = "auto"
  17048. }
  17049. ,
  17050. n.prototype.load = function(e) {
  17051. var t = Math.max(window.screen.height, window.screen.width)
  17052. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  17053. return new Promise(function(e, t) {
  17054. function n(t) {
  17055. var i = t.target;
  17056. this.width = i.naturalWidth,
  17057. this.height = i.naturalHeight,
  17058. this.aspect = this.width / this.height;
  17059. var n = t.target.src;
  17060. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  17061. this.imageWrapper.style.width = this.width + "px",
  17062. this.imageWrapper.style.height = this.height + "px",
  17063. this.imageWrapper.classList.remove("hidden"),
  17064. e()
  17065. }
  17066. o.enqueue({
  17067. href: i,
  17068. responseType: "arraybuffer"
  17069. }).then(function(e) {
  17070. var t = new Uint8Array(e)
  17071. , i = new Blob([t])
  17072. , r = new window.Image;
  17073. r.addEventListener("load", n.bind(this));
  17074. var o = URL.createObjectURL(i);
  17075. r.src = o
  17076. }
  17077. .bind(this), t)
  17078. }
  17079. .bind(this))
  17080. }
  17081. ,
  17082. t.exports = n
  17083. }
  17084. ).call(this, "/js/tag/Media/Image.js")
  17085. }
  17086. , {
  17087. "../../settings": 166,
  17088. "../../util/logger": 189,
  17089. "./EmbedlyQueue": 127,
  17090. "./MediaEvent": 131,
  17091. events: 202
  17092. }],
  17093. 129: [function(e, t, i) {
  17094. "use strict";
  17095. function n(e) {
  17096. this.label = e.label,
  17097. this.href = e.url,
  17098. this.type = this.updateLinkForType(),
  17099. this.domElement = null,
  17100. this.id = c++
  17101. }
  17102. var r = e("./LinkType")
  17103. , o = e("./MediaEvent")
  17104. , a = e("../../util/browser")
  17105. , s = e("../../analytics")
  17106. , l = e("events").EventEmitter
  17107. , c = 0;
  17108. n.prototype = Object.create(l.prototype),
  17109. n.prototype.updateLinkForType = function() {
  17110. function e(e) {
  17111. var t = new RegExp("[#&?]start=([^#&?]*)")
  17112. , i = t.exec(e);
  17113. return i[1]
  17114. }
  17115. function t(e) {
  17116. return e + "&play=1"
  17117. }
  17118. var i = a.valueFromHash("m") || a.valueFromHash("model");
  17119. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  17120. r.NAVIGATION) : (this.href = t(this.href),
  17121. r.MODEL) : r.EXT_LINK
  17122. }
  17123. ;
  17124. var h = {};
  17125. n.prototype.createDomElement = function() {
  17126. function e(e) {
  17127. switch (e.stopPropagation(),
  17128. h[this.id] = !0,
  17129. s.trackAlways("click_tag_link", {
  17130. link_type: this.type,
  17131. link_count: c,
  17132. links_clicked: Object.keys(h).length
  17133. }),
  17134. this.type) {
  17135. case r.MODEL:
  17136. window.location.replace(this.href);
  17137. break;
  17138. case r.EXT_LINK:
  17139. window.open(this.href, "_blank")
  17140. }
  17141. this.emit(o.LINK_CLICK, {
  17142. type: this.type,
  17143. url: this.href
  17144. })
  17145. }
  17146. if (this.domElement = document.createElement("a"),
  17147. this.domElement.classList.add("tag-link"),
  17148. this.domElement.textContent = this.label,
  17149. this.type === r.EXT_LINK) {
  17150. this.domElement.textContent += " ";
  17151. var t = document.createElement("i");
  17152. t.classList.add("icon-ext-link"),
  17153. t.title = "Link to external web site",
  17154. this.domElement.appendChild(t)
  17155. }
  17156. return this.domElement.addEventListener("click", e.bind(this)),
  17157. this.domElement
  17158. }
  17159. ,
  17160. t.exports = n
  17161. }
  17162. , {
  17163. "../../analytics": 4,
  17164. "../../util/browser": 182,
  17165. "./LinkType": 130,
  17166. "./MediaEvent": 131,
  17167. events: 202
  17168. }],
  17169. 130: [function(e, t, i) {
  17170. "use strict";
  17171. t.exports = {
  17172. NAVIGATION: "navigation",
  17173. MODEL: "model",
  17174. EXT_LINK: "ext-link"
  17175. }
  17176. }
  17177. , {}],
  17178. 131: [function(e, t, i) {
  17179. "use strict";
  17180. t.exports = Object.freeze({
  17181. LINK_CLICK: "mtmedia.link",
  17182. IMAGE_LOADED: "mtmedia.image.loaded",
  17183. IMAGE_OPENING: "mtmedia.image.opening",
  17184. IMAGE_OPENED: "mtmedia.image.opened",
  17185. IMAGE_CLOSING: "mtmedia.image.closing",
  17186. IMAGE_CLOSED: "mtmedia.image.closed",
  17187. VIDEO_START: "mtmedia.video.start",
  17188. VIDEO_PAUSE: "mtmedia.video.pause",
  17189. VIDEO_ENDED: "mtmedia.video.end"
  17190. })
  17191. }
  17192. , {}],
  17193. 132: [function(e, t, i) {
  17194. "use strict";
  17195. t.exports = Object.freeze({
  17196. maxEmbedWidth: 350,
  17197. defaultAspectRatio: .75
  17198. })
  17199. }
  17200. , {}],
  17201. 133: [function(e, t, i) {
  17202. "use strict";
  17203. t.exports = Object.freeze({
  17204. TEXT: "text",
  17205. LINK: "link",
  17206. IMAGE: "photo",
  17207. VIDEO: "video",
  17208. RICH: "rich"
  17209. })
  17210. }
  17211. , {}],
  17212. 134: [function(e, t, i) {
  17213. "use strict";
  17214. function n(e) {
  17215. this.capabilities = {
  17216. links: {
  17217. enable: e.supportLinks,
  17218. keepLabels: e.keepLinkLabels
  17219. }
  17220. }
  17221. }
  17222. var r = e("./DescriptionChunkType");
  17223. n.prototype.parse = function(e, t) {
  17224. var i = []
  17225. , n = e.split("[").map(function(e, t) {
  17226. return 0 === t ? e : "[" + e
  17227. });
  17228. return n.forEach(function(e) {
  17229. var n = this.findMarkdown(e);
  17230. if (n) {
  17231. if (n.url.indexOf("javascript:") !== -1)
  17232. return;
  17233. this.addLinkChunk(i, n, t),
  17234. this.addTextChunk(i, e.slice(n.markdown.length))
  17235. } else
  17236. this.addTextChunk(i, e)
  17237. }
  17238. .bind(this)),
  17239. i
  17240. }
  17241. ,
  17242. n.prototype.findMarkdown = function(e) {
  17243. var t = /\[([^\]]*)\]\((.*)\)/
  17244. , i = e.match(t);
  17245. if (i) {
  17246. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17247. 0 !== r); )
  17248. o++;
  17249. var a = n.length - o;
  17250. return {
  17251. markdown: i[0].substring(0, i[0].length - a),
  17252. label: i[1],
  17253. url: i[2].substring(0, o)
  17254. }
  17255. }
  17256. }
  17257. ,
  17258. n.prototype.addTextChunk = function(e, t) {
  17259. 0 !== t.length && e.push({
  17260. type: r.TEXT,
  17261. text: t
  17262. })
  17263. }
  17264. ,
  17265. n.prototype.addLinkChunk = function(e, t) {
  17266. if (!this.capabilities.links.enable)
  17267. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17268. var i = {
  17269. label: t.label,
  17270. url: t.url
  17271. };
  17272. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17273. e.push({
  17274. type: r.LINK,
  17275. link: i
  17276. })
  17277. }
  17278. ,
  17279. t.exports = n
  17280. }
  17281. , {
  17282. "./DescriptionChunkType": 133
  17283. }],
  17284. 135: [function(e, t, i) {
  17285. (function(i) {
  17286. "use strict";
  17287. var n = e("../util/logger")
  17288. , r = new n(i)
  17289. , o = {
  17290. parseIdsFromChunkName: function(e, t) {
  17291. t.floorId = o.parseFloor(e),
  17292. t.roomId = o.parseRoom(e)
  17293. },
  17294. parseFloor: function(e) {
  17295. var t = e.match(/_group([0-9]+)/);
  17296. if (!t)
  17297. return 0;
  17298. try {
  17299. return parseInt(t[1], 10)
  17300. } catch (e) {
  17301. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17302. 0
  17303. }
  17304. },
  17305. parseRoom: function(e) {
  17306. var t = e.match(/_sub([0-9]+)/);
  17307. if (!t)
  17308. return -1;
  17309. try {
  17310. return parseInt(t[1], 10)
  17311. } catch (e) {
  17312. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17313. 0
  17314. }
  17315. }
  17316. };
  17317. t.exports = o
  17318. }
  17319. ).call(this, "/js/model/Chunks.js")
  17320. }
  17321. , {
  17322. "../util/logger": 189
  17323. }],
  17324. 136: [function(e, t, i) {
  17325. (function(i) {
  17326. "use strict";
  17327. function n(e) {
  17328. s.call(this),
  17329. this.model = e,
  17330. this.exploded = !1
  17331. }
  17332. var r = e("../objects/Floor")
  17333. , o = (e("../settings"),
  17334. e("../util/logger"))
  17335. , a = e("../util/transitions")
  17336. , s = e("../util/IndexedCollection")
  17337. , l = e("../util/common")
  17338. , c = e("../util/easing");
  17339. new o(i);
  17340. l.inherit(n, s),
  17341. n.prototype.add = function(e) {
  17342. s.prototype.add.call(this, e),
  17343. this.model.add(e)
  17344. }
  17345. ,
  17346. n.prototype.getIndex = function(e) {
  17347. return e.floorIndex
  17348. }
  17349. ,
  17350. n.prototype.build = function() {
  17351. this.list.forEach(function(e) {
  17352. e.build()
  17353. })
  17354. }
  17355. ,
  17356. n.prototype.size = function() {
  17357. return this.length
  17358. }
  17359. ,
  17360. n.prototype.sort = function() {
  17361. s.prototype.sort.call(this, function(e, t) {
  17362. return e.floorIndex - t.floorIndex
  17363. })
  17364. }
  17365. ,
  17366. n.prototype.nextFloor = function(e, t) {
  17367. return this.index[e.floorIndex + t] || null
  17368. }
  17369. ,
  17370. n.prototype.getFloorAtPoint = function(e) {
  17371. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17372. var r = this.list[n]
  17373. , o = r.distanceToPoint(e);
  17374. (!t || i > o) && (i = o,
  17375. t = r)
  17376. }
  17377. return t
  17378. }
  17379. ,
  17380. n.prototype.getOrMakeFloor = function(e) {
  17381. var t = this.index[e];
  17382. return t || (t = new r(this.model,e),
  17383. this.add(t)),
  17384. t
  17385. }
  17386. ,
  17387. n.prototype.hide = function() {
  17388. this.list.forEach(function(e) {
  17389. e.hide()
  17390. })
  17391. }
  17392. ,
  17393. n.prototype.show = function() {
  17394. this.list.forEach(function(e) {
  17395. e.show()
  17396. })
  17397. }
  17398. ,
  17399. n.prototype.names = function() {
  17400. return this.list.reduce(function(e, t) {
  17401. return e.concat(t.name)
  17402. }, [])
  17403. }
  17404. ,
  17405. n.prototype.toggleExplodeHorizontal = function() {
  17406. function e(e, t) {
  17407. r.copy(e.position),
  17408. e.position.x = i[e.floorIndex] * t,
  17409. e.position.y = 1 * e.floorIndex * t,
  17410. r.sub(e.position).multiplyScalar(-1),
  17411. e.panos.forEach(function(e) {
  17412. e.translate(r)
  17413. })
  17414. }
  17415. var t, i = [], n = 0;
  17416. this.list.forEach(function(e, r, o) {
  17417. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17418. n += t,
  17419. i[r] = n
  17420. }),
  17421. i = i.map(function(e) {
  17422. return e - n / 2
  17423. });
  17424. var r = this.list[0].position.clone();
  17425. this.exploded ? this.list.forEach(function(t) {
  17426. a.start(function(i) {
  17427. e(t, 1 - i)
  17428. }, 1500, null, 0, c.easeOutExpo)
  17429. }) : this.list.forEach(function(t) {
  17430. a.start(function(i) {
  17431. e(t, i)
  17432. }, 1500, null, 0, c.easeOutExpo)
  17433. }),
  17434. this.exploded = !this.exploded
  17435. }
  17436. ,
  17437. n.prototype.toggleExplodeVertical = function() {
  17438. function e(e, i) {
  17439. var n = n.copy(e.position);
  17440. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17441. n.sub(e.position).multiplyScalar(-1),
  17442. e.panos.forEach(function(e) {
  17443. e.translate(n)
  17444. })
  17445. }
  17446. var t = this.model.size;
  17447. this.list[0].position.clone();
  17448. this.exploded ? this.list.forEach(function(t) {
  17449. a.start(function(i) {
  17450. e(t, 1 - i)
  17451. }, 1500, null, 0, c.easeOutExpo)
  17452. }) : this.list.forEach(function(t) {
  17453. a.start(function(i) {
  17454. e(t, i)
  17455. }, 1500, null, 0, c.easeOutExpo)
  17456. }),
  17457. this.exploded = !this.exploded
  17458. }
  17459. ,
  17460. t.exports = n
  17461. }
  17462. ).call(this, "/js/model/FloorCollection.js")
  17463. }
  17464. , {
  17465. "../objects/Floor": 146,
  17466. "../settings": 166,
  17467. "../util/IndexedCollection": 175,
  17468. "../util/common": 185,
  17469. "../util/easing": 186,
  17470. "../util/logger": 189,
  17471. "../util/transitions": 195
  17472. }],
  17473. 137: [function(e, t, i) {
  17474. (function(i) {
  17475. "use strict";
  17476. function n() {
  17477. c.call(this)
  17478. }
  17479. var r = e("../settings")
  17480. , o = e("../util/logger")
  17481. , a = e("../enum/Viewmode")
  17482. , s = e("../objects/Snapshot")
  17483. , l = (e("../util/math"),
  17484. e("../util/common"))
  17485. , c = e("../util/IndexedCollection")
  17486. , h = new o(i);
  17487. l.inherit(n, c),
  17488. n.prototype.getImage = function(e) {
  17489. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17490. }
  17491. ,
  17492. n.prototype.filterByModesAndReel = function(e, t) {
  17493. for (var i = [], n = 0; n < t.length; n += 1) {
  17494. var r = t[n]
  17495. , o = this.index[r.sid];
  17496. o && i.push(o)
  17497. }
  17498. var s = e[a.DOLLHOUSE]
  17499. , l = e[a.FLOORPLAN];
  17500. i = i.filter(function(e) {
  17501. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17502. return !0;
  17503. var t;
  17504. try {
  17505. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17506. } catch (e) {
  17507. return h.debug(e.message),
  17508. !1
  17509. }
  17510. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17511. }),
  17512. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17513. this.list = i,
  17514. this.reIndex()
  17515. }
  17516. ,
  17517. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17518. if (0 === this.list.length)
  17519. return [];
  17520. var locations = [];
  17521. var deal = (info, container)=>{
  17522. var src = info.thumbnail_signed_src,
  17523. o = info.name || "";
  17524. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17525. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17526. let a = panos.get(info.metadata.scan_id);
  17527. if (a && !a.isAligned()) return
  17528. }
  17529. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17530. if (cameraMode === a.MESH) return
  17531. if(window.isLocal)src = manage.dealURL(src)
  17532. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17533. var l = {
  17534. cameraMode: cameraMode,
  17535. position: info.metadata.camera_position,
  17536. quaternion: info.metadata.camera_quaternion,
  17537. zoom: info.metadata.zoom,
  17538. panoId: info.metadata.scan_id,
  17539. orthoZoom: info.metadata.ortho_zoom,
  17540. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17541. thumbUrl: src,
  17542. name: n.filterImageName(o),
  17543. sid: info.sid
  17544. }
  17545. var item = new s(l);
  17546. item.momentTour = info.momentTour
  17547. container.push(item)
  17548. return item
  17549. }
  17550. }
  17551. this.list.forEach(image=>{
  17552. if(image.images){
  17553. var folder = $.extend({}, image )
  17554. folder.heroLocations = [];
  17555. image.images.list.forEach(child=>{
  17556. deal(child, folder.heroLocations);
  17557. })
  17558. folder.musicInfo = folder.musicInfo || {}
  17559. locations.push(folder)
  17560. delete folder.images;
  17561. delete folder.locations;
  17562. }else{
  17563. var item = deal(image, locations);
  17564. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17565. }
  17566. })
  17567. return locations
  17568. }
  17569. ,
  17570. n.prototype.getIndex = function(e) {
  17571. return e.sid
  17572. }
  17573. ,
  17574. n.filterImageName = function(e) {
  17575. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17576. }
  17577. ,
  17578. t.exports = n
  17579. }
  17580. ).call(this, "/js/model/ImageCollection.js")
  17581. }
  17582. , {
  17583. "../enum/Viewmode": 51,
  17584. "../objects/Snapshot": 153,
  17585. "../settings": 166,
  17586. "../util/IndexedCollection": 175,
  17587. "../util/common": 185,
  17588. "../util/logger": 189,
  17589. "../util/math": 190
  17590. }],
  17591. 138: [function(e, t, i) {
  17592. (function(i) {
  17593. "use strict";
  17594. function n() {
  17595. u.call(this)
  17596. }
  17597. var r = e("../label/Label")
  17598. , o = e("../settings")
  17599. , a = e("../util/logger")
  17600. , s = e("../util/math")
  17601. , l = e("../util/ajax")
  17602. , c = e("./RoomCollection")
  17603. , h = e("../util/common")
  17604. , u = e("../util/IndexedCollection");
  17605. new a(i);
  17606. h.inherit(n, u),
  17607. n.prototype.getIndex = function(e) {
  17608. return e.labelId
  17609. }
  17610. ,
  17611. n.prototype.associateWithRooms = function(e) {
  17612. this.forEach(function(t) {
  17613. e.forEach(function(e) {
  17614. e.roomId === t.roomId && (t.room = e)
  17615. })
  17616. })
  17617. }
  17618. ,
  17619. n.prototype.createFromLabelData = function(e) {
  17620. e.forEach(function(e) {
  17621. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17622. t = c.generateRoomId(e.floorId, t);
  17623. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17624. i.position = s.convertWorkshopVector(i.position),
  17625. this.add(i),
  17626. i.build()
  17627. }
  17628. .bind(this))
  17629. }
  17630. ,
  17631. n.prototype.load = function(e, t) {
  17632. return l.get(e, {
  17633. responseType: "json",
  17634. auth: t ? o.authorizationHeader : null
  17635. }).done(function(e) {
  17636. var t = [];
  17637. for (var i in e) {
  17638. var n = e[i];
  17639. t.push(n)
  17640. }
  17641. this.createFromLabelData(t)
  17642. }
  17643. .bind(this))
  17644. }
  17645. ,
  17646. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17647. var t = -1;
  17648. if (e) {
  17649. var i = e.split("_");
  17650. t = parseInt(i[0])
  17651. }
  17652. return t
  17653. }
  17654. ,
  17655. t.exports = n
  17656. }
  17657. ).call(this, "/js/model/LabelCollection.js")
  17658. }
  17659. , {
  17660. "../label/Label": 90,
  17661. "../settings": 166,
  17662. "../util/IndexedCollection": 175,
  17663. "../util/ajax": 181,
  17664. "../util/common": 185,
  17665. "../util/logger": 189,
  17666. "../util/math": 190,
  17667. "./RoomCollection": 141
  17668. }],
  17669. 139: [function(e, t, i) {
  17670. (function(i) {
  17671. "use strict";
  17672. function n(e, t) {
  17673. o.Object3D.call(this)
  17674. this.sid = window.number;//t.sid,
  17675. this.data = t,
  17676. this.options = e,
  17677. this.urls = new s(e.urlFiles),
  17678. this.isPublic = void 0 !== t.is_public && t.is_public,
  17679. //创建heroLocations
  17680. this.images = new _(this),
  17681. this.images.extend(t.images),
  17682. this.images.forEach((info)=>{
  17683. if(info.locations){
  17684. info.images = new _(this);
  17685. info.images.extend(info.locations)
  17686. }
  17687. })
  17688. this.heroLocations = []
  17689. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17690. this.outdoorPanoLocations = [],
  17691. this.floors = new d(this),
  17692. this.floorsEnabled = void 0 === e.floors || e.floors,
  17693. this.changingFloor = !1,
  17694. this.chunks = [],
  17695. this.panos = new A,
  17696. this.colliders = [],
  17697. this.loadPanosPromise = null,
  17698. this.loadMeshTexturesPromise = null,
  17699. this.auxDataPromise = null,
  17700. this.meshTexturesLoaded = !1,
  17701. this.meshTextures = [],
  17702. this.tags = {},
  17703. this.tagsShown = !1,
  17704. this.shouldShowtags = !1,
  17705. this.has360Views = !1,
  17706. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17707. this.supportedModes = {},
  17708. this.supportedModes[c.PANORAMA] = !0,
  17709. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17710. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17711. this.supportedModes[c.TRANSITIONING] = !0,
  17712. this.supportsTiles = this.configureTiling(),
  17713. // this.supportsVR = t.is_vr,
  17714. this.supportsVR = window.MP_PREFETCHED_MODELDATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17715. this.mode = c.DOLLHOUSE,
  17716. this.size = null,
  17717. this.center = null,
  17718. this.boundingBox = new o.Box3,
  17719. this.currentFloor = null,
  17720. this.allFloorsVisible = !0,
  17721. this.projectedPano0 = null,
  17722. this.projectedPano1 = null,
  17723. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17724. this.addFloor(new u(this,t,e.trim()))
  17725. }
  17726. .bind(this)),
  17727. this.waitQueue = [],
  17728. this.on("load", function(e) {
  17729. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17730. return !e.isLoadedCallback()
  17731. }),
  17732. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17733. }
  17734. .bind(this)),
  17735. this.setupCustomProperties()
  17736. this.hots = {};
  17737. }
  17738. function r() {
  17739. try {
  17740. var e = document.createElement("canvas")
  17741. , t = e.getContext("webgl");
  17742. t || (t = e.getContext("experimental-webgl"));
  17743. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17744. return i
  17745. } catch (e) {
  17746. return 0
  17747. }
  17748. }
  17749. var o = e("three")
  17750. , a = e("../util/ajax")
  17751. , s = e("../util/ModelUrls")
  17752. , l = e("../objects/BoundingTextureSkybox")
  17753. , c = e("../enum/Viewmode")
  17754. , h = e("../enum/RenderOrder")
  17755. , u = (e("../enum/AlignmentType"),
  17756. e("../objects/Floor"))
  17757. , d = e("./FloorCollection")
  17758. , p = e("../objects/Chunk")
  17759. , f = (e("../objects/Room"),
  17760. e("../objects/Snapshot"),
  17761. e("../label/Label"),
  17762. e("../util/math"),
  17763. e("../settings"))
  17764. ,ss = e("../shaders")
  17765. , g = e("../util/logger")
  17766. , m = e("../tag/tag")
  17767. , v = (e("../tag/tagManager"),
  17768. e("../objects/Panorama"))
  17769. , A = e("../util/PanoramaCollection")
  17770. , y = e("../loaders/ModelLoader")
  17771. , C = e("../loaders/ModelTextureLoader")
  17772. , I = e("../loaders/SweepDataLoader")
  17773. , E = e("../util/transitions")
  17774. , b = e("../util/common")
  17775. , es = e("../util/easing")
  17776. ,lerp = e("../util/lerp")
  17777. ,tex = e("../util/texture")
  17778. , w = e("./../util/browser")
  17779. , _ = e("./ImageCollection")
  17780. , T = e("./RoomCollection")
  17781. , x = e("./LabelCollection")
  17782. , S = e("./Chunks")
  17783. , M = e("./../util/showcase")
  17784. , R = e("../exception/BasicException")
  17785. , P = (e("../constants")
  17786. ,e("events").EventEmitter)
  17787. ,Hot = e("hot")
  17788. , O = new g(i);
  17789. n.prototype = Object.create(o.Object3D.prototype),
  17790. b.extend(n, P),
  17791. n.prototype.setupCustomProperties = function() {
  17792. var e = f.modelAlpha;
  17793. Object.defineProperty(this, "alpha", {
  17794. get: function() {
  17795. return e
  17796. },
  17797. set: function(t) {
  17798. e = t,
  17799. this.chunks.forEach(function(t) {
  17800. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17801. })
  17802. }
  17803. })
  17804. }
  17805. ,
  17806. n.prototype.configureTiling = function() {
  17807. var e = r();
  17808. if (e < 2048)
  17809. return !1;
  17810. O.warn("Max cube texture size: " + e);
  17811. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17812. var i = f.tiling.tilingFlagNames[t];
  17813. if ("1" === w.valueFromHash(i, null))
  17814. return !0;
  17815. if ("0" === w.valueFromHash(i, null))
  17816. return !1
  17817. }
  17818. //--------------------------------------------许钟文-------------------------------------------
  17819. //return true;
  17820. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17821. //--------------------------------------------e n d -------------------------------------------
  17822. }
  17823. ,
  17824. n.prototype.toggleAlpha = function() {
  17825. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17826. }
  17827. ,
  17828. n.prototype.load = function(e) {
  17829. var t = function() {
  17830. return $.when(this.loadPanos(), this.loadMesh())
  17831. }
  17832. , i = this.urls.init().then(t.bind(this));
  17833. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17834. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17835. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17836. }
  17837. ,
  17838. n.prototype.loadMesh = function() {
  17839. function e(e) {
  17840. O.error(e),
  17841. n.reject("loading-failed")
  17842. }
  17843. function t(e, t) {
  17844. n.notify(e, t)
  17845. }
  17846. function i(e, t) {
  17847. if (0 === e.length) {
  17848. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17849. r.supportedModes[c.DOLLHOUSE] = !1,
  17850. r.supportedModes[c.FLOORPLAN] = !1;
  17851. var i = new p({
  17852. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17853. });
  17854. i.material.visible = !1,
  17855. i.rotateX(-Math.PI / 2),
  17856. i.geometry.computeBoundingBox(),
  17857. e = [i]
  17858. }
  17859. e.forEach(function(e) {
  17860. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17861. r.addChunk(t, e)
  17862. }),
  17863. r.floors.sort(),
  17864. n.resolve(r)
  17865. }
  17866. var n = $.Deferred()
  17867. , r = this;
  17868. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17869. n.promise()
  17870. }
  17871. ,
  17872. n.prototype.loadMeshTextures = function() {
  17873. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17874. this.meshTexturesLoaded = !0
  17875. }
  17876. .bind(this)),
  17877. this.loadTexturesPromise)
  17878. }
  17879. ,
  17880. /* n.prototype.loadtags = function() {//xzw改
  17881. var e = $.Deferred();
  17882. if (!f.tags.enabled)
  17883. return e.resolve();
  17884. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17885. t = "data/" + this.sid + "/tags.json"
  17886. return a.get(t, {
  17887. responseType: "json",
  17888. auth: this.isPublic ? null : f.authorizationHeader
  17889. }).done(function(t) {
  17890. var i = 0
  17891. , n = 0;
  17892. for (var r in t) {
  17893. var o = t[r];
  17894. o.enabled && (n++,
  17895. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17896. i++))
  17897. }
  17898. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17899. e.resolve()
  17900. }
  17901. .bind(this)).fail(function() {
  17902. O.warn("Getting tags failed, not displaying tags."),
  17903. e.resolve()
  17904. }),
  17905. e
  17906. } */
  17907. n.prototype.shineHots = function(){ //xzw
  17908. E.trigger({
  17909. func: function(e) {
  17910. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17911. for(var i in this.hots){
  17912. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17913. }
  17914. }.bind(this),
  17915. cycling: true,
  17916. duration: 3000,
  17917. //easing: "easeInOutQuad",
  17918. name: "hotShine"
  17919. })
  17920. },
  17921. n.prototype.createHotItem = function(data, hots) {
  17922. var docFragment = document.createDocumentFragment();
  17923. var keyAry = Object.keys(data);
  17924. for(var i = 0; i < keyAry.length; i++){
  17925. var li = document.createElement('li');
  17926. var span = document.createElement('span');
  17927. span.innerHTML = data[keyAry[i]].title || data[keyAry[i]].infoAttribute.title || '热点';
  17928. // console.log(span.innerHTML);
  17929. li.hot = hots[keyAry[i]]; // 列表每一项对应一个热点
  17930. li.appendChild(span);
  17931. docFragment.appendChild(li);
  17932. }
  17933. var ul = document.querySelector('#hotListContent ul');
  17934. ul.appendChild(docFragment);
  17935. console.log(docFragment);
  17936. }
  17937. n.prototype.loadOverlays = function(overlays){
  17938. var overlays = window.data2 && window.data2.overlays
  17939. var c = overlays.find(e=>e.sid == '1626743604266')
  17940. var d = overlays.find(e=>e.sid == '1626743691935')
  17941. d.file = c.file;
  17942. overlays && overlays.forEach((info)=>{
  17943. var overlay = new Overlay(info)
  17944. if(info.sid == '1626674966708' || info.sid == '1626675083157'){//三大会议视频
  17945. overlay.plane.originVideoSrc = overlay.plane.material.map.image.src;
  17946. }else if(info.sid == "1626863308658"){
  17947. menuSanda = overlay
  17948. initMenuSanda()
  17949. }else if(info.sid == "1626933767157"){//下一张
  17950. rightBtn = overlay
  17951. }else if(info.sid == "1626933845065"){
  17952. leftBtn = overlay
  17953. leftBtn.visible = leftBtn.visible_ = false
  17954. }else if(info.sid == "1626927980174"){//抗日图片
  17955. videosPlane = overlay.plane
  17956. videosPlane.originSrc = videosPlane.material.map.image.src
  17957. /* videosPlane.material.map.image.loop = false
  17958. videosPlane.material.map.image.addEventListener('ended', ()=>{
  17959. nextPage()
  17960. }) */
  17961. }else if(info.sid == "1626743467424"){
  17962. overlay.hasSound = true
  17963. }
  17964. })
  17965. //三大会议
  17966. leftScreen = player.overlayGroup.children.find(e=>e.sid == '1626674966708').plane
  17967. rightScreen = player.overlayGroup.children.find(e=>e.sid == '1626675083157').plane
  17968. rightScreen.originVideoMap = rightScreen.material.map;
  17969. var video = leftScreen.material.map.image
  17970. video.addEventListener('ended', ()=>{
  17971. window.player.emit("videoEnded")
  17972. console.log( " ended!!!")
  17973. if(video.src != leftScreen.originVideoSrc){//播放完之后换为原来的视频
  17974. openMenu()
  17975. }
  17976. })
  17977. //////////历史影像左右两侧
  17978. c = player.overlayGroup.children.find(e=>e.sid == '1626743604266')
  17979. d = player.overlayGroup.children.find(e=>e.sid == '1626743691935')
  17980. d.plane.material = c.plane.material;//同步视频
  17981. var main = player.overlayGroup.children.find(e=>e.sid == "1626743467424")
  17982. c.plane.material.map.image.loop = false
  17983. main.plane.material.map.image.loop = false
  17984. main.plane.material.map.image.addEventListener('ended', ()=>{ //同步播
  17985. console.log( " ended!!!");
  17986. main.plane.material.map.image.play();
  17987. c.plane.material.map.image.currentTime = 0;
  17988. c.plane.material.map.image.play();
  17989. })
  17990. Overlay.load()
  17991. }
  17992. n.prototype.loadhots = function() {//xzw
  17993. var e = $.Deferred();
  17994. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17995. return a.get(t, {
  17996. responseType: "json",
  17997. auth: this.isPublic ? null : f.authorizationHeader
  17998. }).done(function(t) {
  17999. window.data2 = t;
  18000. if(!t){
  18001. console.error("data2 is null")
  18002. }else{
  18003. g_data2 = hotMatcher(t);
  18004. this.hotsCount = 0;
  18005. /* for(var i in t.hots){
  18006. this.hotsCount ++;
  18007. this.hots[i] = new Hot(i, t.hots[i], this);
  18008. t.hots[i].infoAttribute || (t.hots[i].infoAttribute = {})
  18009. this.hots[i].initStyleImg(t.hots[i].infoAttribute);
  18010. };
  18011. window.hotData = t.hots
  18012. t.hots && this.createHotItem(t.hots, this.hots); */
  18013. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  18014. window.hotData = {}
  18015. if(t.hots){
  18016. var sids = Object.keys(t.hots).sort((a,b)=>{return t.hots[a].order - t.hots[b].order});
  18017. sids.forEach((sid)=>{
  18018. this.hotsCount++,
  18019. this.hots[sid] = new Hot(sid,t.hots[sid] ,this);
  18020. t.hots[sid].infoAttribute || (t.hots[sid].infoAttribute = {})
  18021. this.hots[sid].initStyleImg(t.hots[sid].infoAttribute);
  18022. window.hotData[sid] = t.hots[sid];
  18023. })
  18024. }
  18025. this.createHotItem(window.hotData, this.hots);
  18026. g_index = w.valueFromHash("m");
  18027. /* if(t.tourAudio){
  18028. g_tourAudio = new Audio;
  18029. g_tourAudio.loop = false;
  18030. g_tourAudio.addEventListener('ended', function () {
  18031. var ev = document.createEvent("MouseEvent");
  18032. ev.initEvent("tourAudioEnded",true,true);
  18033. window.dispatchEvent(ev);
  18034. });
  18035. }; */
  18036. }
  18037. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  18038. /* var dataJsPromise = $.Deferred();
  18039. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  18040. a.get(dataJsUrl,{
  18041. responseType: "json",
  18042. auth: this.isPublic ? null : f.authorizationHeader
  18043. }).done(function(data) {
  18044. window.hotData = data;
  18045. this.createHotItem(data, this.hots);
  18046. for(let i in this.hots){//add
  18047. data[i] && this.hots[i].initStyleImg(data[i]);
  18048. }
  18049. dataJsPromise.resolve();
  18050. }.bind(this)).fail(function(){
  18051. console.log('Data.js is empty');
  18052. dataJsPromise.resolve();
  18053. }) */
  18054. e.resolve();
  18055. }.bind(this)).fail(function() {
  18056. console.log('没有热点');
  18057. e.resolve()
  18058. }),
  18059. e
  18060. }
  18061. ,
  18062. n.prototype.loadPanos = function() {
  18063. if (this.loadPanosPromise)
  18064. return this.loadPanosPromise;
  18065. var e = new I(this);
  18066. return this.loadPanosPromise = e.load().then(function(e) {
  18067. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  18068. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  18069. else console.log(e.uuid)
  18070. }
  18071. .bind(this))),
  18072. this.panos.extend(e.map(function(e) {
  18073. return new v(this,e.uuid,e,this.supportsTiles)
  18074. }
  18075. .bind(this))),
  18076. this.panos.forEach(function(e) {
  18077. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  18078. var i = this.panos.get(t);
  18079. i && this.panos.setNeighbour(e, i, !0)
  18080. }
  18081. .bind(this)),
  18082. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  18083. }
  18084. .bind(this)),
  18085. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  18086. this.supportedModes[c.PANORAMA] = !1),
  18087. $.when(this)
  18088. }
  18089. .bind(this)),
  18090. this.loadPanosPromise
  18091. }
  18092. ,
  18093. n.prototype.loadHighlightReel = function() {//xzw
  18094. var e = $.Deferred()
  18095. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  18096. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  18097. return a.get(t, {
  18098. responseType: "json",
  18099. auth: this.isPublic ? null : f.authorizationHeader
  18100. }).done(function(t) {
  18101. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  18102. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  18103. e.resolve()
  18104. }
  18105. .bind(this)).fail(function() {
  18106. O.warn("Getting highlight reel failed, no highlights available"),
  18107. e.resolve()
  18108. }),
  18109. e
  18110. }
  18111. ,
  18112. n.prototype.waitForLoad = function(e, t) {
  18113. t() || (this.waitQueue.push({
  18114. object: e,
  18115. isLoadedCallback: t
  18116. }),
  18117. 1 === this.waitQueue.length && this.emit("waiting"))
  18118. }
  18119. ,
  18120. n.prototype.hide = function() {
  18121. this.floors.hide()
  18122. }
  18123. ,
  18124. n.prototype.show = function() {
  18125. this.floors.show()
  18126. }
  18127. ,
  18128. n.prototype.floorNames = function() {
  18129. return this.floors.names()
  18130. }
  18131. ,
  18132. n.prototype.warpDestFloors = function(e, t) {
  18133. if (!e || this.floors.length !== e.length)
  18134. return void this.toggleAllFloors(!0);
  18135. var i = e.findIndex(function(e) {
  18136. return e
  18137. }
  18138. .bind(this));
  18139. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  18140. }
  18141. ,
  18142. n.prototype.setFloor = function(e, t, i) {
  18143. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  18144. this.allFloorsVisible = !1,
  18145. this._setFloor(e, t, i)
  18146. }
  18147. ,
  18148. n.prototype.toggleAllFloors = function(e) {
  18149. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  18150. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  18151. this._setFloor(this.currentFloor)
  18152. }
  18153. ,
  18154. n.prototype._setFloor = function(e, t, i) {
  18155. t = t || this.mode,
  18156. this.emit("floor.changed", e, t, this.currentFloor),
  18157. this.currentFloor = e;
  18158. var n;
  18159. if (t === c.PANORAMA) {
  18160. if (this.show(),
  18161. this.shouldShowtags && this.tagsShown)
  18162. for (n in this.tags)
  18163. this.tags[n].show(f.showFloorDuration)
  18164. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  18165. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  18166. }
  18167. .bind(this)),
  18168. this.shouldShowtags && this.tagsShown))
  18169. for (n in this.tags) {
  18170. var r = this.tags[n];
  18171. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  18172. }
  18173. var o = this
  18174. , a = e;
  18175. E.start(function() {}, f.showFloorDelay, function() {
  18176. o.floors.forEach(function(e) {
  18177. e.chunks.forEach(function(t) {
  18178. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  18179. })
  18180. })
  18181. }
  18182. .bind(this))
  18183. }
  18184. ,
  18185. n.prototype.toggleExplode = function() {
  18186. this.floors.toggleExplodeHorizontal()
  18187. }
  18188. ,
  18189. n.prototype.toggleExplodeUp = function() {
  18190. this.floors.toggleExplodeVertical()
  18191. }
  18192. ,
  18193. n.prototype.nextFloor = function(e) {
  18194. return this.floors.nextFloor(this.currentFloor, e)
  18195. }
  18196. ,
  18197. n.prototype.addFloor = function(e) {
  18198. this.floors.add(e)
  18199. }
  18200. ,
  18201. n.prototype.getFloorAtPoint = function(e) {
  18202. return this.floors.getFloorAtPoint(e)
  18203. }
  18204. ,
  18205. n.prototype.getTagBySid = function(e) {
  18206. return this.tags[e]
  18207. }
  18208. ,
  18209. n.prototype.addChunk = function(e, t) {
  18210. this.floors.getOrMakeFloor(e).addChunk(t),
  18211. this.chunks.push(t)
  18212. }
  18213. ,
  18214. n.prototype.setMode = function(e) {
  18215. if (!this.supportedModes[e])
  18216. throw new R("Mode not supported for this model: " + e);
  18217. this.mode = e;
  18218. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  18219. this.chunks.forEach(function(t) {
  18220. t.setMode(e)
  18221. })
  18222. }
  18223. ,
  18224. n.prototype.build = function() {
  18225. this.heroLocations = this.images.getHeroLocations(this.panos);
  18226. var e = function() {
  18227. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  18228. }
  18229. .bind(this)();
  18230. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  18231. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  18232. }
  18233. .bind(this)) || e,
  18234. null === this.heroImage && O.warn("No hero image defined."),
  18235. this.currentFloor = this.floors.last(),
  18236. this.floors.build(),
  18237. this.colliders = this.floors.reduce(function(e, t) {
  18238. return e.concat(t.collider.children)
  18239. }, []),
  18240. this.panos.forEach(function(e) {
  18241. e.build1(),
  18242. e.on("enter", function() {
  18243. e.floor !== this.currentFloor && this.setFloor(e.floor)
  18244. }
  18245. .bind(this))
  18246. }
  18247. .bind(this)),
  18248. this.panos.forEach(function(e) {
  18249. e.build2()
  18250. }),
  18251. this.floors.forEach(function(e) {
  18252. this.boundingBox.union(e.boundingBox)
  18253. }
  18254. .bind(this)),
  18255. this.size = this.boundingBox.size(),
  18256. this.center = this.boundingBox.center(),
  18257. this.floors.forEach(function(e) {
  18258. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  18259. }
  18260. .bind(this)),
  18261. this.panos.populate_path_graph(),
  18262. this.skybox = new l(this.boundingBox),
  18263. this.skybox.matrixWorldNeedsUpdate = !0,
  18264. this.add(this.skybox);
  18265. setTimeout(function(){
  18266. this.hotsCount && this.shineHots();
  18267. }.bind(this),1300);//xzw 热点开始闪烁
  18268. for (var t in this.tags)
  18269. this.tags[t].build();
  18270. this.createFloorLogo()
  18271. return O.debug("Done building model"),
  18272. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  18273. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  18274. this.buildRooms(),
  18275. this.labels.associateWithRooms(this.rooms),
  18276. $.when(this)
  18277. }
  18278. ,
  18279. n.prototype.createFloorLogo = function(){
  18280. console.log('createFloorLogo')
  18281. if(this.floorLogos || !settings.floorlogoURL)return;
  18282. var url = settings.floorlogoURL
  18283. var map = tex.load(url);//可以追加done
  18284. this.floorLogos = [];
  18285. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  18286. var material = new o.MeshBasicMaterial({
  18287. opacity:0,
  18288. map:map,
  18289. side: o.DoubleSide,
  18290. transparent: !0,
  18291. depthWrite: !1,
  18292. depthTest:false//改 在chunk\skybox外也可看到
  18293. });
  18294. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  18295. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18296. //logo.scale.set(s,s,s);
  18297. logo.position.set(0,-1.5,0);
  18298. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  18299. logo.renderOrder = 100;//cover the videoSkybox
  18300. //logo.layers.set(0)
  18301. this.add(logo);
  18302. this.floorLogos.push(logo);
  18303. }
  18304. this.floorLogos[1].visible = false;
  18305. }
  18306. n.prototype.adjustfloorLogoHeight = function(o){
  18307. var h = player.currentPano.floorPosition.y + 0.01;
  18308. this.floorLogos[1].position.setY(h);
  18309. this.floorLogos[0].position.setY(h);
  18310. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18311. },
  18312. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  18313. if(!this.floorLogos) return;
  18314. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  18315. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18316. if(!o.dur){//立刻
  18317. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18318. this.floorLogos[o.index].material.opacity = o.opa;
  18319. }else{
  18320. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18321. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18322. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  18323. }
  18324. },
  18325. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  18326. var lastQ, lastP;
  18327. var equals = function(v1, v2, min){
  18328. return Math.abs(v1-v2) < min
  18329. }
  18330. var isSame = function(now, last, k){//如果和上次相同就不改变
  18331. if(!last)return false;
  18332. var R = k.sceneRenderer;
  18333. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18334. //暂时:
  18335. var min = 0.0008
  18336. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  18337. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  18338. return same;
  18339. }
  18340. return function(Q, k){
  18341. if(!Q)return;
  18342. /* if(Config.ifFish && window.lowFPS){
  18343. this.fLCompute++;
  18344. if(R.AFPS < 38){
  18345. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18346. else if(k.flying && k.fLCompute%2 !=1) return;
  18347. k.fLCompute %= 4;
  18348. }else if(R.AFPS < 45){
  18349. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18350. else if(k.flying && k.fLCompute%2 !=1) return;
  18351. k.fLCompute %= 6;
  18352. }else{
  18353. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18354. //else if(k.flying && k.fLCompute%2 !=1) return;
  18355. k.fLCompute %= 2;
  18356. }
  18357. } */
  18358. var sameQ, sameP, quaternion, visible;
  18359. for(var i=0;i<2;i++){
  18360. var logo = this.floorLogos[i];
  18361. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  18362. visible = true;
  18363. }
  18364. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18365. var c = k.cameraControls.activeControl;
  18366. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  18367. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18368. for(var i=0;i<2;i++){
  18369. var logo = this.floorLogos[i];
  18370. if(!sameQ){
  18371. if(!quaternion){
  18372. var a = new THREE.Vector3(0,0,-1);
  18373. a.applyQuaternion(Q);
  18374. a.setY(0);
  18375. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  18376. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18377. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  18378. quaternion.multiply(a);
  18379. }
  18380. logo.quaternion.copy(quaternion);
  18381. }
  18382. }
  18383. }
  18384. }()
  18385. n.prototype.loadLabels = function() {//xzw
  18386. this.labels = new x(this);
  18387. var e = $.Deferred();
  18388. //加载俯视图的标签 注释这个备注就会加载
  18389. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  18390. window.MP_PREFETCHED_MODELDATA.model.player_options.showLabels ? this.showingLabels = true : '';
  18391. if (!this.showingLabels)
  18392. return e.resolve();
  18393. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18394. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18395. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18396. O.warn("Getting labels failed, not displaying labels."),
  18397. e.resolve()
  18398. }),
  18399. e
  18400. }
  18401. ,
  18402. n.prototype.buildRooms = function() {
  18403. this.rooms = new T(this),
  18404. this.rooms.createFromChunks(this.chunks),
  18405. this.rooms.calcRoomBoundaries()
  18406. }
  18407. ,
  18408. n.prototype.updateProjectedPanos = function() {
  18409. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18410. }
  18411. ,
  18412. n.prototype.setProjectedPanos = function(e, t, i) {
  18413. void 0 !== i && null !== i || (i = !0),
  18414. i = !!i,
  18415. this.projectedPano0 = e,
  18416. this.projectedPano1 = t,
  18417. this.skybox.material.setProjectedPanos(e, t, i),
  18418. this.chunks.forEach(function(n) {
  18419. n.materialInside.setProjectedPanos(e, t, i)
  18420. })
  18421. }
  18422. ,
  18423. n.prototype.setSide = function(e) {
  18424. this.floors.forEach(function(t) {
  18425. t.collider.material.side = e
  18426. })
  18427. }
  18428. ,
  18429. n.prototype.heroCount = function() {
  18430. return this.heroLocations ? this.heroLocations.length : 0
  18431. }
  18432. ,
  18433. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  18434. if (e[0] < 0)
  18435. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18436. null;
  18437. if (this.heroCount() < 1)
  18438. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18439. null;
  18440. var t = this.heroLocations[e[0]];
  18441. if(t.heroLocations && e[1]!=void 0){
  18442. t = t.heroLocations[e[1]];
  18443. }
  18444. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18445. null) : t
  18446. }
  18447. ,
  18448. n.prototype.findPanoramicHero = function() {
  18449. for (var e in this.heroLocations)
  18450. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18451. return this.heroLocations[e];
  18452. return null
  18453. }
  18454. ,
  18455. n.prototype.listImagePanos = function() {
  18456. var e = []
  18457. , t = this;
  18458. return this.images.forEach(function(i) {
  18459. if (i.metadata && i.metadata.scan_id) {
  18460. var n = t.panos.get(i.metadata.scan_id);
  18461. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18462. }
  18463. }),
  18464. e
  18465. }
  18466. ,
  18467. n.prototype.fadePanoMarkers = function(e, t) {
  18468. this.panos.fadeMarkerOpacity(e, t)
  18469. }
  18470. ,
  18471. n.prototype.setSweepVisibility = function(e) {
  18472. this.panos.forEach(function(t) {
  18473. t.marker && (t.marker.visible = e)
  18474. })
  18475. }
  18476. ,
  18477. n.prototype.outsideAllowed = function() {
  18478. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18479. }
  18480. ,
  18481. t.exports = n
  18482. }
  18483. ).call(this, "/js/model/Model.js")
  18484. }
  18485. , {
  18486. "../constants": 8,
  18487. "../enum/AlignmentType": 17,
  18488. "../enum/RenderOrder": 42,
  18489. "../enum/Viewmode": 51,
  18490. "../exception/BasicException": 55,
  18491. "../label/Label": 90,
  18492. "../loaders/ModelLoader": 105,
  18493. "../loaders/ModelTextureLoader": 106,
  18494. "../loaders/SweepDataLoader": 107,
  18495. "../tag/tag": 123,
  18496. "../tag/tagManager": 124,
  18497. "../objects/BoundingTextureSkybox": 143,
  18498. "../objects/Chunk": 144,
  18499. "../objects/Floor": 146,
  18500. "../objects/Panorama": 148,
  18501. "../objects/Room": 150,
  18502. "../objects/Snapshot": 153,
  18503. "../settings": 166,
  18504. "../shaders": 167,
  18505. "../util/ModelUrls": 177,
  18506. "../util/PanoramaCollection": 178,
  18507. "../util/ajax": 181,
  18508. "../util/common": 185,
  18509. "../util/easing": 186,
  18510. "../util/lerp": 188,
  18511. "../util/logger": 189,
  18512. "../util/math": 190,
  18513. "../util/texture": 194,
  18514. "../util/transitions": 195,
  18515. "./../util/browser": 182,
  18516. "./../util/showcase": 193,
  18517. "./Chunks": 135,
  18518. "./FloorCollection": 136,
  18519. "./ImageCollection": 137,
  18520. "./LabelCollection": 138,
  18521. "./RoomCollection": 141,
  18522. events: 202,
  18523. three: 217,
  18524. "hot": "hot"
  18525. }],
  18526. 140: [function(e, t, i) {
  18527. "use strict";
  18528. function n() {
  18529. this.modelMap = {},
  18530. this.activeModel = null,
  18531. this.modelCount = 0,
  18532. this.tileDownloader = null,
  18533. this.panoRenderer = null
  18534. }
  18535. var r = (e("three"),
  18536. e("../util/common"))
  18537. , o = e("../exception/BasicException")
  18538. , a = e("../enum/ModelManagerEvents")
  18539. , s = e("../enum/PanoRendererEvents")
  18540. , l = e("events").EventEmitter;
  18541. n.prototype.init = function(e, t, i) {
  18542. this.tileDownloader = e,
  18543. this.panoRenderer = t,
  18544. this.qualityManager = i,
  18545. this.bindEvents()
  18546. }
  18547. ,
  18548. n.prototype.bindEvents = function() {
  18549. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18550. }
  18551. ,
  18552. n.prototype.onTileRendered = function(e, t, i, n) {}
  18553. ,
  18554. n.prototype.addModel = function(e) {
  18555. this.modelMap[e.sid] = e,
  18556. 0 === this.modelCount && this.activateModel(e.sid),
  18557. this.modelCount++,
  18558. this.emit(a.ModelAdded)
  18559. }
  18560. ,
  18561. n.prototype.getModel = function(e) {
  18562. return this.modelMap[e]
  18563. }
  18564. ,
  18565. n.prototype.activateModel = function(e) {
  18566. var t = this.modelMap[e];
  18567. if (!t)
  18568. throw new o("Tried to activate invalid model!");
  18569. var i = this.activeModel;
  18570. this.activeModel = t,
  18571. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18572. this.tileDownloader.setUrls(t.urls),
  18573. t.panos.forEach(function(e) {
  18574. e.attachToPanoRenderer(this.panoRenderer),
  18575. e.tileDownloader = this.tileDownloader,
  18576. e.qualityManager = this.qualityManager
  18577. }
  18578. .bind(this)),
  18579. this.emit(a.ActiveModelChanged, {
  18580. oldModel: i,
  18581. model: t
  18582. })
  18583. }
  18584. ,
  18585. n.prototype.getActiveModel = function() {
  18586. return this.activeModel
  18587. }
  18588. ,
  18589. r.extend(n, l),
  18590. t.exports = n
  18591. }
  18592. , {
  18593. "../enum/ModelManagerEvents": 33,
  18594. "../enum/PanoRendererEvents": 35,
  18595. "../exception/BasicException": 55,
  18596. "../util/common": 185,
  18597. events: 202,
  18598. three: 217
  18599. }],
  18600. 141: [function(e, t, i) {
  18601. (function(i) {
  18602. "use strict";
  18603. function n() {
  18604. s.call(this)
  18605. }
  18606. var r = e("../objects/Room")
  18607. , o = (e("../settings"),
  18608. e("../util/logger"))
  18609. , a = (e("../util/transitions"),
  18610. e("../util/easing"),
  18611. e("../util/common"))
  18612. , s = e("../util/IndexedCollection")
  18613. , l = e("./Chunks");
  18614. new o(i);
  18615. a.inherit(n, s),
  18616. n.prototype.getIndex = function(e) {
  18617. return e.roomId
  18618. }
  18619. ,
  18620. n.prototype.calcRoomBoundaries = function() {
  18621. this.forEach(function(e) {
  18622. e.calcBoundaries()
  18623. })
  18624. }
  18625. ,
  18626. n.prototype.createFromChunks = function(e) {
  18627. var t = {
  18628. floorId: -1,
  18629. roomId: -1
  18630. }
  18631. , i = {};
  18632. e.forEach(function(e) {
  18633. l.parseIdsFromChunkName(e.name, t);
  18634. var o = i[t.roomId];
  18635. if (!o) {
  18636. var a = n.generateRoomId(t.floorId, t.roomId);
  18637. o = new r(t.floorId,a),
  18638. this.add(o),
  18639. i[t.roomId] = o
  18640. }
  18641. o.addChunk(e)
  18642. }
  18643. .bind(this)),
  18644. this.calcRoomBoundaries()
  18645. }
  18646. ,
  18647. n.generateRoomId = function(e, t) {
  18648. return e + "_" + t
  18649. }
  18650. ,
  18651. t.exports = n
  18652. }
  18653. ).call(this, "/js/model/RoomCollection.js")
  18654. }
  18655. , {
  18656. "../objects/Room": 150,
  18657. "../settings": 166,
  18658. "../util/IndexedCollection": 175,
  18659. "../util/common": 185,
  18660. "../util/easing": 186,
  18661. "../util/logger": 189,
  18662. "../util/transitions": 195,
  18663. "./Chunks": 135
  18664. }],
  18665. 142: [function(e, t, i) {
  18666. "use strict";
  18667. function n(e, t, i) {
  18668. e = e.clone().expandByScalar(0.01);//改
  18669. var n = e.size()
  18670. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18671. o.boundingBox = e,
  18672. r.Mesh.call(this, o, t),
  18673. this.position.copy(e.center()),
  18674. this.frustumCulled = !1,
  18675. i && this.add(new r.WireframeHelper(this))
  18676. }
  18677. var r = e("three");
  18678. n.prototype = Object.create(r.Mesh.prototype),
  18679. n.prototype.constructor = n,
  18680. t.exports = n
  18681. }
  18682. , {
  18683. three: 217
  18684. }],
  18685. 143: [function(e, t, i) {
  18686. (function(i) {
  18687. "use strict";
  18688. function n(e) {
  18689. h.time("Computing a nice bounding cubemap");
  18690. var t = new a({
  18691. side: r.BackSide,
  18692. transparent: !0
  18693. });
  18694. t.uniforms.modelAlpha.value = 0,
  18695. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18696. this.renderOrder = l.boundingSkybox,
  18697. o.call(this, e, t),
  18698. h.timeEnd("Computing a nice bounding cubemap")
  18699. }
  18700. var r = e("three")
  18701. , o = (e("../enum/Viewmode"),
  18702. e("../shaders"),
  18703. e("./BoundingMesh"))
  18704. , a = e("../materials/ModelTextureMaterial")
  18705. , s = e("../settings")
  18706. , l = e("../enum/RenderOrder")
  18707. , c = e("../util/logger")
  18708. , h = new c(i);
  18709. n.prototype = Object.create(o.prototype),
  18710. n.prototype.constructor = n,
  18711. t.exports = n
  18712. }
  18713. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18714. }
  18715. , {
  18716. "../enum/RenderOrder": 42,
  18717. "../enum/Viewmode": 51,
  18718. "../materials/ModelTextureMaterial": 118,
  18719. "../settings": 166,
  18720. "../shaders": 167,
  18721. "../util/logger": 189,
  18722. "./BoundingMesh": 142,
  18723. three: 217
  18724. }],
  18725. 144: [function(e, t, i) {
  18726. "use strict";
  18727. function n(e) {
  18728. this.materialInside = new s({
  18729. side: r.DoubleSide
  18730. });
  18731. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18732. this.materialOutside = new r.RawShaderMaterial({
  18733. fragmentShader: o.modelOutside.fragmentShader,
  18734. vertexShader: o.modelOutside.vertexShader,
  18735. uniforms: t,
  18736. side: r.FrontSide,
  18737. name: "chunkOut"
  18738. }),
  18739. r.Mesh.call(this, e.geometry, this.materialInside),
  18740. this.name = e.name || "",
  18741. this.textureName = e.textureName,
  18742. this.meshUrl = e.meshUrl
  18743. }
  18744. var r = e("three")
  18745. , o = e("../shaders")
  18746. , a = e("../enum/Viewmode")
  18747. , s = e("../materials/ModelTextureMaterial");
  18748. n.prototype = Object.create(r.Mesh.prototype),
  18749. n.prototype.setTextureMap = function(e) {
  18750. this.materialInside.uniforms.map.value = e,
  18751. this.materialOutside.uniforms.map.value = e
  18752. }
  18753. ,
  18754. n.prototype.setMode = function(e) {
  18755. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18756. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18757. t.transparent = this.material.transparent,
  18758. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18759. this.material = t
  18760. }
  18761. ,
  18762. t.exports = n
  18763. }
  18764. , {
  18765. "../enum/Viewmode": 51,
  18766. "../materials/ModelTextureMaterial": 118,
  18767. "../shaders": 167,
  18768. three: 217
  18769. }],
  18770. 145: [function(e, t, i) {
  18771. "use strict";
  18772. function n(e) {
  18773. this.chunksize = e || 10,
  18774. this.chunks = {},
  18775. this.boundingBoxes = {},
  18776. this.children = [],
  18777. this.offset = new r.Vector3(0,.5,0),
  18778. this.material = new r.MeshBasicMaterial({
  18779. color: 16777215 * Math.random(),
  18780. side: r.DoubleSide
  18781. })
  18782. }
  18783. var r = e("three");
  18784. e("../enum/Viewmode");
  18785. n.prototype.add = function(e) {
  18786. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18787. m ? (t = m.position.array,
  18788. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18789. n = e.faces);
  18790. var v = new r.Vector3;
  18791. if (i)
  18792. for (o = 0,
  18793. a = i.length; o < a; o += 3) {
  18794. var A = 3 * i[o]
  18795. , y = 3 * i[o + 1]
  18796. , C = 3 * i[o + 2];
  18797. s = (t[A] + t[y] + t[C]) / 3,
  18798. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18799. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18800. h = Math.floor(s / this.chunksize),
  18801. u = Math.floor(l / this.chunksize),
  18802. d = Math.floor(c / this.chunksize),
  18803. p = h + "." + u + "." + d,
  18804. p in this.chunks ? (g = this.chunks[p],
  18805. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18806. f = this.boundingBoxes[p] = new r.Box3),
  18807. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18808. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18809. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18810. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18811. }
  18812. else
  18813. for (o = 0,
  18814. a = t.length; o < a; o += 9)
  18815. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18816. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18817. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18818. h = Math.floor(s / this.chunksize),
  18819. u = Math.floor(l / this.chunksize),
  18820. d = Math.floor(c / this.chunksize),
  18821. p = h + "." + u + "." + d,
  18822. p in this.chunks ? (g = this.chunks[p],
  18823. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18824. f = this.boundingBoxes[p] = new r.Box3),
  18825. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18826. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18827. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18828. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18829. }
  18830. ,
  18831. n.prototype.build = function() {
  18832. var e = new r.Object3D;
  18833. e.material = this.material;
  18834. for (var t in this.chunks) {
  18835. var i = this.chunks[t]
  18836. , n = new r.BufferGeometry;
  18837. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18838. n.boundingBox = this.boundingBoxes[t];
  18839. var o = new r.Mesh(n,this.material);
  18840. o.material.visible = !1,
  18841. e.add(o),
  18842. this.chunks[t] = []
  18843. }
  18844. return e
  18845. }
  18846. ,
  18847. t.exports = n
  18848. }
  18849. , {
  18850. "../enum/Viewmode": 51,
  18851. three: 217
  18852. }],
  18853. 146: [function(e, t, i) {
  18854. "use strict";
  18855. var r = e("three")
  18856. , o = e("../settings")
  18857. , a = e("../util/common")
  18858. , s = e("../util/lerp")
  18859. , l = e("./ChunkedCollider")
  18860. , c = e("../util/transitions")
  18861. , h = e("../util/easing")
  18862. , u = (e("../objects/Panorama"),
  18863. e("../enum/RenderOrder"))
  18864. , d = e("../localization/localize");
  18865. function n(e, t, i) {
  18866. r.Object3D.call(this),
  18867. this.model = e,
  18868. this.floorIndex = t,
  18869. this.lang = o.languageTag,
  18870. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18871. this.panos = [],
  18872. this.chunks = [],
  18873. this.colliderBuilder = new l(3),
  18874. this.collider = null,
  18875. this.center = null,
  18876. this.boundingBox = new r.Box3,
  18877. this.size = null,
  18878. this.hidden = !1,
  18879. this.conservativeBoundingBox = new r.Box3,
  18880. this.debugColor = 16777215 * Math.random(),
  18881. this.transition = null
  18882. }
  18883. n.prototype = Object.create(r.Object3D.prototype),
  18884. n.prototype.enter = function(e) {
  18885. this.model.setFloor(this, e)
  18886. }
  18887. ,
  18888. n.prototype.hide = function(e) {
  18889. if (!this.hidden || this.transition) {
  18890. this.chunks.forEach(function(e) {
  18891. e.material.transparent = !0
  18892. }),
  18893. c.cancel(this.transition);
  18894. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18895. , i = e ? 0 : o.hideFloorDelay / t;
  18896. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18897. this.hidden = !0
  18898. }
  18899. .bind(this), i, h.easeInOutQuad)
  18900. }
  18901. }
  18902. ,
  18903. n.prototype.show = function(e) {
  18904. if (this.hidden || this.transition) {
  18905. this.hidden = !1,
  18906. c.cancel(this.transition);
  18907. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18908. , i = e ? 0 : o.showFloorDelay / t;
  18909. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18910. this.hidden || this.chunks.forEach(function(e) {
  18911. e.material.transparent = !1
  18912. })
  18913. }
  18914. .bind(this), i, h.easeInOutQuad)
  18915. }
  18916. }
  18917. ,
  18918. n.prototype.toggle = function(e, t) {
  18919. e = void 0 === e ? this.hidden : e,
  18920. e ? this.show(t) : this.hide(t)
  18921. }
  18922. ,
  18923. n.prototype.containsPoint = function(e) {
  18924. return this.collider.children.some(function(t) {
  18925. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18926. t.geometry.boundingBox.containsPoint(e)
  18927. })
  18928. }
  18929. ,
  18930. n.prototype.distanceToPoint = function(e) {
  18931. var t = null
  18932. , i = 1 / 0;
  18933. return this.collider.children.forEach(function(n) {
  18934. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18935. var r = n.geometry.boundingBox.distanceToPoint(e);
  18936. (!t || i > r) && (i = r,
  18937. t = n)
  18938. }),
  18939. i
  18940. }
  18941. ,
  18942. n.prototype.addChunk = function(e) {
  18943. e.renderOrder = u.ghostFloor,
  18944. this.add(e),
  18945. this.chunks.push(e),
  18946. this.boundingBox.union(e.geometry.boundingBox),
  18947. this.size = this.boundingBox.size(),
  18948. this.colliderBuilder.add(e.geometry)
  18949. }
  18950. ,
  18951. n.prototype.addPano = function(e) {
  18952. this.panos.push(e),
  18953. this.add(e.skyboxMesh),
  18954. e.marker && this.add(e.marker);
  18955. var t = new r.Vector3(1,1,1)
  18956. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18957. this.boundingBox.union(i)
  18958. }
  18959. ,
  18960. n.prototype.build = function() {
  18961. this.collider = this.colliderBuilder.build(!0),
  18962. this.add(this.collider),
  18963. this.center = this.boundingBox.center(),
  18964. this.conservativeBoundingBox.copy(this.boundingBox),
  18965. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18966. return e.geometry.boundingBox.min.y
  18967. }), 5),
  18968. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18969. return e.geometry.boundingBox.max.y
  18970. }), 5),
  18971. this.colliderBuilder = null
  18972. }
  18973. ,
  18974. n.prototype.toShortString = function() {
  18975. return a.nth(this.floorIndex + 1)
  18976. }
  18977. ,
  18978. n.prototype.toString = function() {
  18979. return this.name
  18980. }
  18981. ,
  18982. t.exports = n
  18983. }
  18984. , {
  18985. "../enum/RenderOrder": 42,
  18986. "../localization/localize": 108,
  18987. "./strings-cn-CN": 109,
  18988. "../objects/Panorama": 148,
  18989. "../settings": 166,
  18990. "../util/common": 185,
  18991. "../util/easing": 186,
  18992. "../util/lerp": 188,
  18993. "../util/transitions": 195,
  18994. "./ChunkedCollider": 145,
  18995. three: 217
  18996. }],
  18997. 147: [function(e, t, i) {
  18998. "use strict";
  18999. function n(e) {
  19000. this.player = e,
  19001. this.obj3d = null,
  19002. this.UP = new r.Vector3(0,1,0)
  19003. }
  19004. var r = e("three")
  19005. , o = e("../settings");
  19006. n.prototype.prefs = {
  19007. linewidth: 3,
  19008. height: .07,
  19009. opacity: .45,
  19010. endScale: .05
  19011. },
  19012. n.prototype.discard = function() {
  19013. if (this.obj3d) {
  19014. var e = this.obj3d.parent;
  19015. e && e.remove(this.obj3d)
  19016. }
  19017. this.obj3d = null
  19018. }
  19019. ,
  19020. n.prototype.draw = function() {
  19021. if (this.discard(),
  19022. o.showNeighbors) {
  19023. var e = this.player.currentPano.floor;
  19024. this.obj3d = new r.Object3D;
  19025. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  19026. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  19027. i.y += this.prefs.height;
  19028. var n = .1525
  19029. , a = .127
  19030. , s = .0127
  19031. , l = .1
  19032. , c = .19
  19033. , h = .2032
  19034. , u = .2286
  19035. , d = .255
  19036. , p = new r.Matrix4;
  19037. for (var f in t)
  19038. if (t[f]) {
  19039. var g = this.player.model.panos.get(f)
  19040. , m = (g.position.clone().sub(this.player.model.position),
  19041. g.position.clone().sub(g.floorPosition))
  19042. , v = g.floorPosition.clone().sub(this.player.model.position);
  19043. v.y += this.prefs.height;
  19044. var A = new r.Geometry;
  19045. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  19046. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  19047. p.identity().setPosition(m),
  19048. A.applyMatrix(p),
  19049. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  19050. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  19051. p.lookAt(v, i, this.UP).setPosition(v),
  19052. A.applyMatrix(p),
  19053. A.vertices.push(v, i);
  19054. var y = new r.Line(A,new r.LineBasicMaterial({
  19055. color: g.debugColor.getHex(),
  19056. transparent: !0,
  19057. opacity: this.prefs.opacity,
  19058. depthWrite: !1,
  19059. name: "sLine" + f,
  19060. linewidth: this.prefs.linewidth
  19061. }));
  19062. this.obj3d.add(y)
  19063. }
  19064. e.add(this.obj3d)
  19065. }
  19066. }
  19067. ,
  19068. n.prototype.update = function() {
  19069. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  19070. }
  19071. ,
  19072. t.exports = n
  19073. }
  19074. , {
  19075. "../settings": 166,
  19076. three: 217
  19077. }],
  19078. 148: [function(e, t, i) {
  19079. (function(i) {
  19080. "use strict";
  19081. function n(e, t, i, n) {
  19082. this.model = e,
  19083. this.id = t,
  19084. this.alignmentType = i.alignmentType || l.ALIGNED,
  19085. this.neighbourUUIDs = i.neighbours || null,
  19086. this.neighbourPanos = null,
  19087. this.floor = null,
  19088. this.floorIndex = i.floor,
  19089. this.failedLoadingAt = 0,
  19090. this.maxLoadRetries = 4,
  19091. this.origin = i.position.clone(),
  19092. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  19093. this.quaternion = i.quaternion.clone(),
  19094. this.skyboxMesh = new r.Mesh(E),
  19095. this.skyboxMesh.position.copy(this.position),
  19096. this.skyboxMesh.quaternion.copy(this.quaternion),
  19097. this.skyboxMesh.name = "skybox",
  19098. this.skyboxMesh.visible = !1,
  19099. this.skyboxMesh.updateMatrix(),
  19100. this.skyboxMesh.updateMatrixWorld(),
  19101. this.marker = null,
  19102. this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker;
  19103. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  19104. map: w,
  19105. side: r.DoubleSide,
  19106. opacity: 0,
  19107. transparent: !0,
  19108. depthWrite: !1
  19109. })),
  19110. this.marker.visible = this.showFloorMarker,
  19111. this.marker.renderOrder = s.panoMarker,
  19112. this.marker.name = "marker",
  19113. this.marker.pano = this,
  19114. this.marker.layers.set(v.PANOMARKERS),
  19115. this.marker.updateMatrixWorld(),
  19116. a.colorMarkerOnLoad && this.on("load", function() {
  19117. this.marker.material.color.set(65280)
  19118. })),
  19119. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  19120. this.floorPosition = i.puck ? i.puck.clone() : null,
  19121. this.tiled = n,
  19122. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  19123. this.solidSkybox.flipY = !1,
  19124. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  19125. this.solidSkybox.magFilter = r.LinearFilter,
  19126. this.solidSkybox.generateMipmaps = !1)),
  19127. this.zoomed = !1,
  19128. this.panoRenderer = null,
  19129. this.qualityManager = null,
  19130. this.tileDownloader = null,
  19131. this.tiledPanoRenderTarget = null,
  19132. this.minimumTiledPanoLoaded = !1,
  19133. this.highestPartialTileRenderOpCompleted = 0,
  19134. this.highestFullTileRenderOpCompleted = 0,
  19135. this.shouldRedrawOnBaseLoaded = !1,
  19136. this.lockUntilRenderingComplete = !1,
  19137. a.colorMarkerOnLoad && this.on("load", function() {
  19138. this.marker.material.color.set(65280)
  19139. });
  19140. /********************************************************************fyz改vr from徐世廷*************************************************************/
  19141. var e = new r.TextureLoader;
  19142. e.setCrossOrigin(!0);
  19143. var g = e.load("images/texture.jpg");
  19144. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  19145. color: 16777215,
  19146. transparent: !0,
  19147. opacity: .75,
  19148. map: g
  19149. })),
  19150. this.vrMarker.boluoType = "vr",
  19151. this.vrMarker.position.z = 1,
  19152. this.vrMarker.enabled = !0,
  19153. this.vrMarker.visible = !1,
  19154. window.vrMarkers = window.vrMarkers || [],
  19155. window.vrMarkers.push(this.vrMarker),
  19156. this.marker && this.marker.add(this.vrMarker),
  19157. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  19158. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  19159. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  19160. this.adjustAngleEnable) {
  19161. var i = new r.Quaternion;
  19162. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  19163. this.skyboxMesh.quaternion.multiply(i);
  19164. var m = new r.Quaternion;
  19165. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  19166. this.skyboxMesh.quaternion.multiply(m);
  19167. var n = new r.Quaternion;
  19168. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  19169. this.skyboxMesh.quaternion.multiply(n),
  19170. this.skyboxMesh.updateMatrix(),
  19171. this.skyboxMesh.updateMatrixWorld(),
  19172. this.model.updateProjectedPanos()
  19173. }
  19174. /**************************************************************************************************************************************/
  19175. }
  19176. var r = e("three")
  19177. , o = e("../util/logger")
  19178. , a = e("../settings")
  19179. , s = (e("../enum/Viewmode"),
  19180. e("../enum/RenderOrder"))
  19181. , l = e("../enum/AlignmentType")
  19182. , c = (e("../util/common"),
  19183. e("../util/transitions"))
  19184. , h = e("../util/lerp")
  19185. , u = e("../util/ajax")
  19186. , d = e("../util/texture")
  19187. , p = e("../util/panorama")
  19188. , f = (e("../enum/TileDownloaderEvents"),
  19189. e("../enum/PanoramaEvents"))
  19190. , g = e("../enum/PanoRendererEvents")
  19191. , m = e("../enum/PanoSizeClass")
  19192. , v = e("../enum/RenderLayers")
  19193. , A = (e("../scene/SceneRenderer"),
  19194. e("../enum/GLCubeFaces"),
  19195. e("../exception/BasicException"))
  19196. , y = e("../tile/TileUtils")
  19197. , C = e("events").EventEmitter
  19198. , I = new o(i)
  19199. , E = new r.SphereBufferGeometry(.1)
  19200. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  19201. , w = d.load("./static/images/marker-256x256.png");
  19202. n.prototype = Object.create(C.prototype),
  19203. n.prototype.enter = function() {
  19204. var e = null;
  19205. return function() {
  19206. if(this.id == ponaid) {
  19207. window.player.emit("openTips")
  19208. }
  19209. this.setZoomed(!1),
  19210. this.emit("enter", {
  19211. oldPano: e,
  19212. newPano: this
  19213. }),
  19214. e = this
  19215. }
  19216. }(),
  19217. n.prototype.exit = function() {
  19218. this.tiled ? (this.clearWaitDeferreds(),
  19219. this.minimumTiledPanoLoaded = !1,
  19220. this.tiledPanoRenderTarget = null,
  19221. this.setZoomed(!1),
  19222. this.panoRenderer.deactivateTiledPano(this),
  19223. this.highestPartialTileRenderOpCompleted = 0,
  19224. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  19225. this.solidSkybox.loaded = !1,
  19226. this.solidSkybox.version = 0),
  19227. this.emit("exit")
  19228. }
  19229. ,
  19230. n.prototype.hoverOn = function(e) {
  19231. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19232. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19233. }
  19234. ,
  19235. n.prototype.hoverOff = function(e) {
  19236. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19237. }
  19238. ,
  19239. n.prototype.build1 = function() {
  19240. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  19241. this.floor.addPano(this),
  19242. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19243. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19244. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19245. }
  19246. ,
  19247. n.prototype.build2 = function() {
  19248. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19249. this.height = this.position.distanceTo(this.floorPosition),
  19250. this.placeMarker()
  19251. }
  19252. ,
  19253. n.prototype.interpolateFloorPosition = function() {
  19254. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  19255. return !!e.floorPosition
  19256. }).sort(function(e, t) {
  19257. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19258. }
  19259. .bind(this))
  19260. , t = this.position.clone();
  19261. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19262. t
  19263. }
  19264. ,
  19265. n.prototype.raycastFloorPosition = function() {
  19266. I.warn("Performance warning: Raycasting to find floor position");
  19267. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  19268. , t = e.intersectObjects(this.model.colliders);
  19269. return t.length ? t[0].point : null
  19270. }
  19271. ,
  19272. n.prototype.raycastToFindFloor = function() {
  19273. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  19274. return function() {
  19275. I.warn("Performance warning: Raycasting to find floor index");
  19276. for (var t = 0; t < e.length; t++) {
  19277. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  19278. , n = i.intersectObjects(this.model.colliders);
  19279. if (n.length)
  19280. return n[0].object.parent.parent
  19281. }
  19282. return null
  19283. }
  19284. }(),
  19285. n.prototype.placeMarker = function() {
  19286. this.marker && (this.marker.position.copy(this.floorPosition),
  19287. this.marker.position.y += .05,
  19288. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  19289. }
  19290. ,
  19291. n.prototype.translate = function(e) {
  19292. this.position.add(e),
  19293. this.floorPosition.add(e)
  19294. }
  19295. ,
  19296. n.prototype.findClosestMidtpointPanoTo = function(e) {
  19297. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19298. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19299. }
  19300. ,
  19301. n.prototype.attachToPanoRenderer = function(e) {
  19302. this.panoRenderer = e,
  19303. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19304. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19305. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19306. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19307. }
  19308. ;
  19309. var _ = {};
  19310. n.prototype.getWaitDeferred = function(e) {
  19311. var t = _[this.id];
  19312. t || (t = {},
  19313. _[this.id] = t);
  19314. var i = t[e];
  19315. return i || (i = {
  19316. deferred: $.Deferred(),
  19317. active: !1
  19318. },
  19319. t[e] = i),
  19320. i
  19321. }
  19322. ,
  19323. n.prototype.resetWaitDeferred = function(e) {
  19324. var t = this.getWaitDeferred(e);
  19325. t.active = !1,
  19326. t.deferred = $.Deferred()
  19327. }
  19328. ,
  19329. n.prototype.clearWaitDeferreds = function() {
  19330. var e = _[this.id];
  19331. e || (e = {},
  19332. _[this.id] = e);
  19333. for (var t in e)
  19334. if (e.hasOwnProperty(t)) {
  19335. var i = e[t];
  19336. i.active = !1,
  19337. i.deferred = $.Deferred()
  19338. }
  19339. }
  19340. ,
  19341. n.prototype.loadTiledPano = function() {
  19342. var e = (new r.Vector3,
  19343. [])
  19344. , t = [];
  19345. return function(i, n, r, o, a, s) {
  19346. null !== o && void 0 !== o || (o = !0),
  19347. null !== a && void 0 !== a || (a = !0);
  19348. var l = this.getWaitDeferred(i)
  19349. , c = l.deferred
  19350. , h = null
  19351. , u = null;
  19352. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19353. u = r.vFov)),
  19354. !this.isLoaded(i)) {
  19355. if (!l.active) {
  19356. if (l.active = !0,
  19357. r) {
  19358. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19359. e[this.id + ":" + i] = {
  19360. tileCount: 0,
  19361. targetTileCount: d
  19362. },
  19363. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19364. }
  19365. t[this.id] || (t[this.id] = !0,
  19366. this.on(f.LoadComplete, function(e, t) {
  19367. var i = this.getWaitDeferred(e).deferred;
  19368. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19369. this.resetWaitDeferred(e))
  19370. }
  19371. .bind(this)),
  19372. this.on(f.LoadFailed, function(e) {
  19373. var t = this.getWaitDeferred(e).deferred;
  19374. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19375. this.resetWaitDeferred(e))
  19376. }
  19377. .bind(this)),
  19378. this.on(f.TileLoaded, function(t, i, n) {
  19379. var r = this.getWaitDeferred(t).deferred;
  19380. if (r && "pending" === r.state()) {
  19381. r.notify(t, i, n);
  19382. var o = e[this.id + ":" + t];
  19383. o && (o.tileCount++,
  19384. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19385. r.resolve(t, n),
  19386. this.resetWaitDeferred(t)))
  19387. }
  19388. }
  19389. .bind(this)))
  19390. }
  19391. this.tileDownloader.clearForceQueue(),
  19392. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19393. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19394. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19395. }
  19396. return c.promise()
  19397. }
  19398. }(),
  19399. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19400. if (e === this.id) {
  19401. var n = this.qualityManager.getPanoSize(m.BASE);
  19402. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19403. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19404. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19405. }
  19406. }
  19407. ,
  19408. n.prototype.onTileRendered = function(e, t, i, n) {
  19409. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19410. }
  19411. ,
  19412. n.prototype.onPanoRendered = function(e, t, i, n) {
  19413. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19414. this.updateSkyboxForZoomLevel(),
  19415. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19416. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19417. this.emit("load", t),
  19418. this.model.emit("load", this),
  19419. this.emit(f.LoadComplete, t, i))
  19420. }
  19421. ,
  19422. n.prototype.setZoomed = function(e) {
  19423. this.zoomed = e,
  19424. this.updateSkyboxForZoomLevel()
  19425. }
  19426. ,
  19427. n.prototype.ensureSkyboxReadyForRender = function() {
  19428. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19429. this.solidSkybox.loaded = !0)
  19430. }
  19431. ,
  19432. n.prototype.updateSkyboxForZoomLevel = function() {
  19433. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19434. }
  19435. ,
  19436. n.prototype.getSkyboxTexture = function() {
  19437. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19438. }
  19439. ,
  19440. n.prototype.onTileRenderFail = function(e, t, i) {
  19441. e === this.id && this.emit(f.LoadFailed, t)
  19442. }
  19443. ,
  19444. n.prototype.isLoaded = function(e) {
  19445. if (this.tiled) {
  19446. if (e && "string" == typeof e)
  19447. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19448. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19449. }
  19450. if (e && "number" == typeof e)
  19451. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19452. return !!this.solidSkybox.high || e in this.solidSkybox
  19453. }
  19454. ,
  19455. n.prototype.loadCube = function(e) {
  19456. if (this.isLoaded(e))
  19457. return I.info("Skipping load of pano, already loaded"),
  19458. $.when();
  19459. this.emit("loading", e),
  19460. this.model.emit("loading", this);
  19461. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19462. , i = t.filter(function(e) {
  19463. return !e
  19464. });
  19465. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19466. e = "high",
  19467. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19468. var n = 0
  19469. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19470. return u.getImage(t[i])
  19471. }
  19472. .bind(this));
  19473. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19474. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19475. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19476. this.solidSkybox.low = null),
  19477. this.solidSkybox.needsUpdate = !0,
  19478. this.emit("load", e),
  19479. this.model.emit("load", this),
  19480. this
  19481. }
  19482. .bind(this), function() {
  19483. I.error("Downloading cubemap for pano", this.id, "failed"),
  19484. this.failedLoadingAt = Date.now()
  19485. }
  19486. .bind(this), function() {
  19487. return $.when(++n, 6)
  19488. })
  19489. }
  19490. ,
  19491. n.raycastsSkipped = 0,
  19492. n.raycastsDone = 0,
  19493. n.prototype.findNeighourPanos = function() {
  19494. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19495. this.model.panos.forEach(function(e) {
  19496. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19497. var t = this.position.distanceTo(e.position);
  19498. if (t > a.panoramaNeighbourMaxDistance)
  19499. return this.model.panos.setNeighbour(this, e, !1),
  19500. void n.raycastsSkipped++;
  19501. var i = e.position.clone().sub(this.position).normalize()
  19502. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19503. , s = o.intersectObjects(this.model.colliders);
  19504. n.raycastsDone++,
  19505. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19506. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19507. }
  19508. }
  19509. .bind(this)),
  19510. this.model.panos.neighbourMap[this.id]
  19511. }
  19512. ,
  19513. n.prototype.worldPosition = function() {
  19514. return this.position
  19515. }
  19516. ,
  19517. n.prototype.addTextSprite = function(e, t) {
  19518. this.removeTextSprite();
  19519. var i = document.createElement("canvas")
  19520. , n = i.getContext("2d");
  19521. i.width = 256,
  19522. i.height = 256;
  19523. var o = "Arial"
  19524. , a = 60;
  19525. n.font = "bold " + a + "px " + o,
  19526. n.fillStyle = "white";
  19527. var s = n.measureText(e).width;
  19528. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19529. var l = new r.Texture(i);
  19530. l.needsUpdate = !0;
  19531. var c = new r.SpriteMaterial({
  19532. map: l,
  19533. color: t || 16428055
  19534. });
  19535. this.text3d = new r.Sprite(c),
  19536. this.text3d.position.copy(this.skyboxMesh.position),
  19537. this.floor.add(this.text3d)
  19538. }
  19539. ,
  19540. n.prototype.removeTextSprite = function() {
  19541. this.text3d && (this.floor.remove(this.text3d),
  19542. this.text3d = null)
  19543. }
  19544. ,
  19545. n.prototype.isAligned = function() {
  19546. return this.alignmentType === l.ALIGNED
  19547. }
  19548. ,
  19549. n.filters = {
  19550. inDirection: function(e, t, i) {
  19551. return function(n) {
  19552. var r = n.position.clone().sub(e).normalize();
  19553. return r.dot(t) > i
  19554. }
  19555. },
  19556. inFloorDirection: function(e, t, i) {
  19557. return function(n) {
  19558. var r = n.floorPosition.clone().sub(e).normalize();
  19559. return r.dot(t) > i
  19560. }
  19561. },
  19562. inPanoDirection: function(e, t, i) {
  19563. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19564. function(n) {
  19565. var r = n.floorPosition.clone().sub(e).normalize()
  19566. , o = n.position.clone().sub(e).normalize();
  19567. return r.dot(t) > i || o.dot(t) > i
  19568. }
  19569. },
  19570. atFloor: function(e) {
  19571. return function(t) {
  19572. return !e || t.floor === e
  19573. }
  19574. },
  19575. not: function(e) {
  19576. return function(t) {
  19577. return t !== e
  19578. }
  19579. },
  19580. notIn: function(e) {
  19581. return function(t) {
  19582. return e.indexOf(t) === -1
  19583. }
  19584. },
  19585. isLoaded: function() {
  19586. return function(e) {
  19587. return e.isLoaded()
  19588. }
  19589. },
  19590. isNotLoaded: function() {
  19591. return function(e) {
  19592. return !e.isLoaded()
  19593. }
  19594. },
  19595. isCloseEnoughTo: function(e, t) {
  19596. return function(i) {
  19597. return e.distanceTo(i.floorPosition) < t
  19598. }
  19599. },
  19600. hasMinimumHeightDifferenceTo: function(e, t) {
  19601. return function(i) {
  19602. return Math.abs(i.position.y - e.y) > t
  19603. }
  19604. },
  19605. isNotBehindNormal: function(e, t) {
  19606. var i = new r.Vector3;
  19607. return t = t.clone(),
  19608. function(n) {
  19609. var r = i.copy(n.position).sub(e).normalize();
  19610. return r.dot(t) > 0
  19611. }
  19612. },
  19613. isNeighbourPanoTo: function(e) {
  19614. return function(t) {
  19615. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19616. }
  19617. },
  19618. isNeighbourOfNeighbourTo: function(e) {
  19619. return function(t) {
  19620. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19621. var n = e.model.panos.get(i);
  19622. return !!n && n.neighbourPanos[t.id]
  19623. })
  19624. }
  19625. },
  19626. isNotRecentlyFailed: function(e) {
  19627. return function(t) {
  19628. return Date.now() - t.failedLoadingAt > e
  19629. }
  19630. },
  19631. isOnVisibleFloor: function() {
  19632. return function(e) {
  19633. return !e.floor.hidden
  19634. }
  19635. },
  19636. isPanoAligned: function() {
  19637. return function(e) {
  19638. return e.isAligned()
  19639. }
  19640. }
  19641. },
  19642. n.sortFunctions = {
  19643. distanceToPoint: function(e) {
  19644. return function(t, i) {
  19645. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19646. }
  19647. },
  19648. floorDistanceToPoint: function(e) {
  19649. return function(t, i) {
  19650. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19651. }
  19652. },
  19653. choose: function(e) {
  19654. return function(t, i) {
  19655. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19656. }
  19657. }
  19658. },
  19659. n.scoreFunctions = {
  19660. distance: function(e, t) {
  19661. return t = t || a.navigation.distanceFactor,
  19662. function(i) {
  19663. return e ? e.position.distanceTo(i.position) * t : 0
  19664. }
  19665. },
  19666. distanceSquared: function(e, t) {
  19667. return t = t || a.navigation.distanceFactor,
  19668. function(i) {
  19669. return e ? e.position.distanceToSquared(i.position) * t : 0
  19670. }
  19671. },
  19672. direction: function(e, t) {
  19673. return function(i) {
  19674. var n = i.position.clone().sub(e).normalize();
  19675. return n.dot(t) * a.navigation.directionFactor
  19676. }
  19677. },
  19678. angle: function(e, t) {
  19679. return function(i) {
  19680. var n = i.position.clone().sub(e).normalize();
  19681. return n.angleTo(t) * a.navigation.angleFactor
  19682. }
  19683. },
  19684. inFieldOfView: function(e, t) {
  19685. return function(i) {
  19686. var n = i.position.clone().sub(e).normalize();
  19687. return n.dot(t) > .75 ? 10 : -1
  19688. }
  19689. },
  19690. optionality: function(e) {
  19691. return function(t) {
  19692. var i = t.neighbourUUIDs.filter(function(t) {
  19693. return !(t in e.neighbourUUIDs) && t !== e.id
  19694. });
  19695. return i.length * a.navigation.optionalityFactor
  19696. }
  19697. },
  19698. penalizeHeightDifferenceUnder: function(e, t) {
  19699. return function(i) {
  19700. return e.y - i.position.y < t ? -20 : 0
  19701. }
  19702. }
  19703. },
  19704. t.exports = n
  19705. }
  19706. ).call(this, "/js/objects/Panorama.js")
  19707. }
  19708. , {
  19709. "../enum/AlignmentType": 17,
  19710. "../enum/GLCubeFaces": 25,
  19711. "../enum/PanoRendererEvents": 35,
  19712. "../enum/PanoSizeClass": 36,
  19713. "../enum/PanoramaEvents": 37,
  19714. "../enum/RenderLayers": 41,
  19715. "../enum/RenderOrder": 42,
  19716. "../enum/TileDownloaderEvents": 45,
  19717. "../enum/Viewmode": 51,
  19718. "../exception/BasicException": 55,
  19719. "../scene/SceneRenderer": 158,
  19720. "../settings": 166,
  19721. "../tile/TileUtils": 174,
  19722. "../util/ajax": 181,
  19723. "../util/common": 185,
  19724. "../util/lerp": 188,
  19725. "../util/logger": 189,
  19726. "../util/panorama": 191,
  19727. "../util/texture": 194,
  19728. "../util/transitions": 195,
  19729. events: 202,
  19730. three: 217
  19731. }],
  19732. 149: [function(e, t, i) {
  19733. "use strict";
  19734. function n(e) {
  19735. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19736. t.map.value = d,
  19737. t.opacity.value = 0,
  19738. t.color.value.set(o.reticuleColor),
  19739. t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker;
  19740. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19741. side: r.DoubleSide,
  19742. depthWrite: !1,
  19743. depthTest: !1,
  19744. transparent: !0,
  19745. vertexShader: c.waypoint.vertexShader,
  19746. fragmentShader: c.waypoint.fragmentShader,
  19747. uniforms: t,
  19748. name: "waypoint",
  19749. opacity: 0,
  19750. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19751. })),
  19752. this.layers.set(h.RETICULE),
  19753. this.renderOrder = u.reticule,
  19754. this.player = e,
  19755. this.direction = new r.Vector3,
  19756. this.hidden = !0,
  19757. this.mouseLastMoveTime = Date.now()
  19758. }
  19759. var r = e("three")
  19760. , o = e("../settings")
  19761. , a = e("../util/transitions")
  19762. , s = e("../util/texture")
  19763. , l = e("../util/lerp")
  19764. , c = e("../shaders")
  19765. , h = e("../enum/RenderLayers")
  19766. , u = e("../enum/RenderOrder")
  19767. , d = s.load("./static/images/reticule-256x256.png");
  19768. n.prototype = Object.create(r.Mesh.prototype),
  19769. n.prototype.move = function(e, t, i) {
  19770. this.hidden = i,
  19771. this.mouseLastMoveTime = Date.now()
  19772. }
  19773. ,
  19774. n.prototype.hide = function() {
  19775. this.hidden || (this.hidden = !0,
  19776. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19777. }
  19778. ,
  19779. n.prototype.show = function() {
  19780. this.hidden = !1,
  19781. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19782. }
  19783. ,
  19784. n.prototype.update = function() {
  19785. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19786. }
  19787. ,
  19788. n.prototype.updatePosition = function(e, t) {
  19789. if (!this.hidden) {
  19790. if (!t)
  19791. return this.hide();
  19792. var i = t.point
  19793. , n = e.distanceTo(i)
  19794. , r = 1 + .01 * n;
  19795. n < 1 && (r -= 1 - n),
  19796. this.show(),
  19797. this.scale.set(r, r, r),
  19798. this.direction = this.direction.multiplyScalar(.8),
  19799. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19800. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19801. this.lookAt(this.position.clone().add(this.direction))
  19802. }
  19803. }
  19804. ,
  19805. n.prototype.writeAstag = function() {
  19806. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19807. , t = new Date;
  19808. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19809. var i = {
  19810. enabled: !0,
  19811. version: "0",
  19812. created: t.toISOString(),
  19813. created_by: "APITest",
  19814. position: this.position.clone(),
  19815. stem: {
  19816. enabled: o.tags.pole.enabled,
  19817. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19818. },
  19819. label: "tag " + this.tagCount,
  19820. description: "Description " + e,
  19821. floor: function(e) {
  19822. if (e.currentFloor) {
  19823. var t = e.floors.indexOf(e.currentFloor);
  19824. return t > -1 ? t : void 0
  19825. }
  19826. }(this.player.model),
  19827. type: "info",
  19828. metadata: {
  19829. preferred_camera: {
  19830. mode: this.player.mode
  19831. }
  19832. }
  19833. };
  19834. console.log("--------------------------"),
  19835. console.log(JSON.stringify(i));
  19836. var n = this.player.model.addtag(e, i).build();
  19837. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19838. n.visible || n.show(o.tags.startup.fadeInDuration))
  19839. }
  19840. ,
  19841. t.exports = n
  19842. }
  19843. , {
  19844. "../enum/RenderLayers": 41,
  19845. "../enum/RenderOrder": 42,
  19846. "../settings": 166,
  19847. "../shaders": 167,
  19848. "../util/lerp": 188,
  19849. "../util/texture": 194,
  19850. "../util/transitions": 195,
  19851. three: 217
  19852. }],
  19853. 150: [function(e, t, i) {
  19854. "use strict";
  19855. function n(e, t) {
  19856. this.chunks = [],
  19857. this.floorId = e,
  19858. this.roomId = t,
  19859. this.position = new r.Vector3
  19860. }
  19861. var r = e("three");
  19862. n.prototype.addChunk = function(e) {
  19863. this.chunks.push(e)
  19864. }
  19865. ,
  19866. n.prototype.calcBoundaries = function() {
  19867. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19868. var s = this.chunks[a]
  19869. , l = s.geometry.attributes.position;
  19870. if (l)
  19871. for (var c = 0; c < l.array.length; c += 3)
  19872. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19873. t.add(e),
  19874. 0 === c ? (i.copy(e),
  19875. n.copy(e)) : (i.max(e),
  19876. n.min(e)),
  19877. o++
  19878. }
  19879. o > 0 ? (t.multiplyScalar(1 / o),
  19880. this.average = t) : this.average = null,
  19881. this.boundsMax = i,
  19882. this.boundsMin = n,
  19883. this.center = new r.Vector3,
  19884. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19885. }
  19886. ,
  19887. t.exports = n
  19888. }
  19889. , {
  19890. three: 217
  19891. }],
  19892. 151: [function(e, t, i) {
  19893. (function(i) {
  19894. "use strict";
  19895. function n(e, t, i) {
  19896. this.obj3d = null,
  19897. this.nodes = [],
  19898. this.colorHull = [],
  19899. this.shortPaths = {},
  19900. this.floorHull = null,
  19901. this.cameraHull = null,
  19902. this.floorPathDistance = 0,
  19903. this.floorCurvePoints = null,
  19904. this.floorCurveColors = null,
  19905. this.camCurvePoints = null,
  19906. this.warpDestHeroLoc = null,
  19907. this.warpDestPano = null,
  19908. this.warpPathPoints = null,
  19909. this.warpPathLengths = [0],
  19910. this.warpLength = 0,
  19911. this.closeWarpDistance = 4,
  19912. this.UP = A.UP.clone(),
  19913. this.longestStep = 0,
  19914. this.upcomingTransType = null,
  19915. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19916. this.prevNextDist = 0,
  19917. this.nextI = 0,
  19918. this.activeTransType = null,
  19919. this.lastTransType = null,
  19920. this.bunnyObj = null,
  19921. this.director = e,
  19922. this.player = t,
  19923. this.playerControls = i,
  19924. this.modelManager = t.modelManager,
  19925. this.updateModel(),
  19926. this.updateDefaultsFromModelData(),
  19927. this.bindEvents(),
  19928. this.warping = !1,
  19929. this.waitingToWarp = !1,
  19930. this.warpInterrupted = !1,
  19931. this.warpInterruptionBlackoutStyle = null,
  19932. this.warpInterruptionTravelTime = null
  19933. }
  19934. var r = e("three")
  19935. , o = e("../util/logger")
  19936. , a = e("../enum/Viewmode")
  19937. , s = e("../enum/RenderOrder")
  19938. , l = e("../enum/WarpStyle")
  19939. , c = e("../settings")
  19940. , h = e("../util/math")
  19941. , u = e("../util/lerp")
  19942. , d = e("../util/easing")
  19943. , p = e("../util/transitions")
  19944. , f = e("../objects/Snapshot")
  19945. , g = e("../effects")
  19946. , m = e("../shaders")
  19947. , v = (e("../gui/gui"),
  19948. e("../util/texture"))
  19949. , A = e("../enum/Vectors")
  19950. , y = (e("../model/ModelManager"),
  19951. new o(i))
  19952. , C = e("../enum/PlayerEvents")
  19953. , I = e("../enum/BlackoutStyle")
  19954. , E = e("../enum/ModelManagerEvents")
  19955. , b = e("../constants")
  19956. , w = {
  19957. path: v.loadBase64("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")
  19960. };
  19961. n.prototype.setScene = function(e) {
  19962. this.createCpm(e),
  19963. this.createBunnyObj(e)
  19964. }
  19965. ,
  19966. n.prototype.updateModel = function() {
  19967. this.model = this.modelManager.getActiveModel()
  19968. }
  19969. ,
  19970. n.prototype.bindEvents = function() {
  19971. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19972. }
  19973. ,
  19974. n.prototype.updateDefaultsFromModelData = function() {
  19975. this.model.data
  19976. }
  19977. ,
  19978. n.prototype.pointPathDistance = function(e) {
  19979. for (var t = 0, i = 1; i < e.length; i += 1)
  19980. t += e[i - 1].distanceTo(e[i]);
  19981. return t
  19982. }
  19983. ,
  19984. n.prototype.pointPathLengths = function(e) {
  19985. for (var t = [0], i = 1; i < e.length; i += 1)
  19986. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19987. return t
  19988. }
  19989. ,
  19990. n.prototype.interpAlongPath = function(e, t, i) {
  19991. var n, o = new r.Vector3, a = t[t.length - 1];
  19992. if (i < 1) {
  19993. n = i * a;
  19994. for (var s = 1; s < t.length; s += 1)
  19995. if (t[s] > n) {
  19996. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19997. return o.copy(e[s]),
  19998. o.sub(e[s - 1]),
  19999. o.multiplyScalar(l),
  20000. o.add(e[s - 1]),
  20001. o
  20002. }
  20003. } else
  20004. o.copy(e[e.length - 1]);
  20005. return o
  20006. }
  20007. ,
  20008. n.prototype.pathHeight = function() {
  20009. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  20010. }
  20011. ,
  20012. n.prototype.createBunnyObj = function(e) {
  20013. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  20014. this.bunnyObj.visible = c.warp.showBunny),
  20015. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  20016. e.add(this.bunnyObj)
  20017. }
  20018. ,
  20019. n.prototype.createCpm = function(e) {
  20020. if (!this.currentPanoMarker) {
  20021. var t = this.makeWaypointObj(w.pathEnd, "Current");
  20022. t.material.uniforms.opacity.value = 0,
  20023. this.currentPanoMarker = {
  20024. mesh: t,
  20025. placed: !1
  20026. }
  20027. }
  20028. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20029. this.placeCpm(),
  20030. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  20031. }
  20032. ,
  20033. n.prototype.placeCpm = function() {
  20034. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  20035. var e = this.player.currentPano.floor;
  20036. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20037. e.add(this.currentPanoMarker.mesh)),
  20038. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  20039. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  20040. this.currentPanoMarker.placed = !0
  20041. } else
  20042. this.popOutCpm()
  20043. }
  20044. ,
  20045. n.prototype.fadeInCpm = function(e) {
  20046. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  20047. }
  20048. ,
  20049. n.prototype.fadeOutCpm = function(e) {
  20050. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  20051. }
  20052. ,
  20053. n.prototype.popInCpm = function() {
  20054. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  20055. }
  20056. ,
  20057. n.prototype.popOutCpm = function() {
  20058. this.fadeOutCpm(2)
  20059. }
  20060. ,
  20061. n.prototype.brushPrefs = {
  20062. linewidth: 7,
  20063. strokeWidth: 15,
  20064. cvSegments: 48,
  20065. paveStep: .1,
  20066. paveWidth: .2,
  20067. lookBlendDist: 3,
  20068. maxTurn: r.Math.degToRad(2)
  20069. },
  20070. n.prototype.panoPathDistance = function(e) {
  20071. var t = this.model.panos;
  20072. if (!e || e.length < 2)
  20073. return 0;
  20074. for (var i = [], n = 0; n < e.length; n += 1)
  20075. i.push(t.get(e[n]).floorPosition);
  20076. return this.pointPathDistance(i)
  20077. }
  20078. ,
  20079. n.prototype.loadTileTexture = function(e) {
  20080. var t = v.load(e, function(t) {
  20081. t.wrapS = r.RepeatWrapping,
  20082. t.wrapT = r.RepeatWrapping,
  20083. t.needsUpdate = !0,
  20084. y.debug('path texture "' + e + '" is ready')
  20085. }, function() {
  20086. y.error('path texture "' + e + '" failed')
  20087. });
  20088. return t.mapping = r.UVMapping,
  20089. t
  20090. }
  20091. ,
  20092. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  20093. var a = {
  20094. cameraMode: n,
  20095. position: e,
  20096. quaternion: t,
  20097. panoId: i,
  20098. orthoZoom: o,
  20099. floorVisibility: r,
  20100. thumbUrl: null,
  20101. name: null
  20102. };
  20103. return new f(a)
  20104. }
  20105. ,
  20106. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  20107. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  20108. }
  20109. ,
  20110. n.prototype.setWarpDestination = function(e) {
  20111. this.warpDestHeroLoc = e
  20112. }
  20113. ,
  20114. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  20115. var t = this.getHeroDescriptorByHeroIndex(e);
  20116. return null !== t && (this.setWarpDestination(t),
  20117. !0)
  20118. }
  20119. ,
  20120. n.prototype.setWarpDestinationByPano = function(e, t) {
  20121. var i = this.model.panos.get(e.id);
  20122. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  20123. }
  20124. ,
  20125. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  20126. var i = this.model.panos.get(e);
  20127. if (i) {
  20128. t = t || new r.Quaternion;
  20129. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  20130. return this.setWarpDestination(n),
  20131. !0
  20132. }
  20133. return !1
  20134. }
  20135. ,
  20136. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  20137. var t = this.model.heroCount();
  20138. /* if (null !== this.warpDestHeroLoc && t < 2)
  20139. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  20140. this.model.getHeroDescriptorByIndex(0); */
  20141. var i = this.model.getHeroDescriptorByIndex(e);
  20142. if (i) {
  20143. var n = i.isPano() ? i.panoId : i.cameraMode;
  20144. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  20145. }
  20146. return i
  20147. }
  20148. ,
  20149. n.prototype.getHeroDescriptorByPano = function(e) {
  20150. var t = this.model.panos.get(e.id);
  20151. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  20152. }
  20153. ,
  20154. n.prototype.getHeroDescriptorByPanoId = function(e) {
  20155. var t = this.getHeroIndexFromPanoId(e);
  20156. return this.getHeroDescriptorByHeroIndex(t)
  20157. }
  20158. ,
  20159. n.prototype.getHeroIndexFromPanoId = function(e) {
  20160. for (var t = 0; t < this.model.heroLocations.length; t++) {
  20161. var i = this.model.heroLocations[t]
  20162. , n = this.getHeroId(i);
  20163. if (n && n === e)
  20164. return t
  20165. }
  20166. return -1
  20167. }
  20168. ,
  20169. n.prototype.getHeroPano = function(e) {
  20170. if (null === e)
  20171. return y.warn("getHeroPano(): no destination"),
  20172. null;
  20173. var t = this.getHeroId(e)
  20174. , i = this.model.panos.get(t);
  20175. return void 0 === i && (i = null,
  20176. "" !== t && y.debug('unable to find pano "' + t + '"')),
  20177. i
  20178. }
  20179. ,
  20180. n.prototype.getHeroId = function(e) {
  20181. return e.panoId
  20182. }
  20183. ,
  20184. n.prototype.setWarpDestPano = function() {
  20185. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  20186. this.warpDestPano
  20187. }
  20188. ,
  20189. n.prototype.brushToWarpPano = function(e, t) {
  20190. if (this.discardPathObject(),
  20191. !this.setWarpDestPano())
  20192. return !1;
  20193. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  20194. !this.warpDestPano)
  20195. return y.info("No brush"),
  20196. !1;
  20197. if (!this.player.currentPano)
  20198. return y.debug("No current pano, visibility undefined"),
  20199. !1;
  20200. if (!this.warpDestPano)
  20201. return y.info("No wPano, visibility undefined"),
  20202. !1;
  20203. if (!this.warpDestPano.isAligned())
  20204. return y.debug("Cannot brush to unaligned pano"),
  20205. !1;
  20206. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  20207. , n = !0;
  20208. if (this.player.currentPano.id === this.warpDestPano.id)
  20209. y.debug("Already at destination pano");
  20210. else {
  20211. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20212. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  20213. this.obj3d = new r.Object3D,
  20214. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  20215. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  20216. e = t) : (this.setPathHulls(this.nodes),
  20217. this.setFloorCurves(),
  20218. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  20219. this.player.currentPano.floor.add(this.obj3d);
  20220. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  20221. , s = e === l.STD;
  20222. if (!n && (i || s)) {
  20223. if (o) {
  20224. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  20225. this.obj3d.add(h)
  20226. }
  20227. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  20228. this.obj3d.add(u)
  20229. }
  20230. this.appearSlow()
  20231. }
  20232. return this.upcomingTransType = e,
  20233. !n
  20234. }
  20235. ,
  20236. n.prototype.findShortestPath = function(e, t) {
  20237. if (!e || !t)
  20238. return null;
  20239. var i = c.warp.walkExtraPanosDistance
  20240. , n = e.id + ":" + t.id + ":" + i;
  20241. if (this.shortPaths.hasOwnProperty(n))
  20242. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20243. var r = t.id + ":" + e.id + ":" + i;
  20244. if (this.shortPaths.hasOwnProperty(r))
  20245. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20246. var o = this.model.panos.aStarSearch(e, t);
  20247. return this.model.panos.includeNodesNearPath(o, i),
  20248. this.shortPaths[n] = o ? o.slice() : null,
  20249. o
  20250. }
  20251. ,
  20252. n.prototype.makePathHulls = function(e) {
  20253. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20254. t = u.get(e[0]),
  20255. r = t.floor.floorIndex;
  20256. for (var d = 0; d < e.length; d += 1)
  20257. t = u.get(e[d]),
  20258. i = t.floorPosition.clone().sub(this.model.position),
  20259. i.y += this.pathHeight(),
  20260. s.push(i),
  20261. l.push(t.position.clone()),
  20262. n = t.floor.floorIndex,
  20263. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20264. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20265. o > a && (a = o));
  20266. return a > this.longestStep && (this.longestStep = a,
  20267. y.debug("path contains " + a + " meter segment")),
  20268. {
  20269. floor: s,
  20270. camera: l,
  20271. color: h
  20272. }
  20273. }
  20274. ,
  20275. n.prototype.makeFloorCurves = function(e, t, i) {
  20276. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20277. , o = this.pointPathDistance(e) - 2 * n
  20278. , s = e.slice(0)
  20279. , l = s[1].clone().sub(s[0]);
  20280. l.y = 0,
  20281. l.normalize().multiplyScalar(n),
  20282. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20283. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20284. l.y = 0,
  20285. l.normalize().multiplyScalar(n),
  20286. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20287. var h = new r.CatmullRomCurve3(s)
  20288. , u = Math.floor(o / i);
  20289. u = 4 * Math.floor(u / 4),
  20290. u = Math.max(4, u);
  20291. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20292. f = 0,
  20293. d = g[A].distanceTo(e[0]);
  20294. for (var y = 1; y < e.length; y += 1)
  20295. v.copy(g[A]).sub(e[y]),
  20296. v.y *= 4,
  20297. p = v.length(),
  20298. p < d && (f = y);
  20299. m.push(t[f])
  20300. }
  20301. return {
  20302. distance: o,
  20303. points: g,
  20304. colors: m
  20305. }
  20306. }
  20307. ,
  20308. n.prototype.makeCameraCurvePoints = function(e, t) {
  20309. var i = this.pointPathDistance(e)
  20310. , n = new r.CatmullRomCurve3(e);
  20311. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20312. }
  20313. ,
  20314. n.prototype.makeCameraCurveTangents = function(e, t) {
  20315. var i = this.pointPathDistance(e)
  20316. , n = new r.CatmullRomCurve3(e)
  20317. , o = Math.max(2, Math.floor(i / t));
  20318. o || (o = 5);
  20319. for (var a = [], s = 0; s <= o; s++)
  20320. a.push(n.getTangentAt(s / o));
  20321. return a
  20322. }
  20323. ,
  20324. n.prototype.setPathHulls = function(e) {
  20325. var t = this.makePathHulls(e);
  20326. this.floorHull = t.floor,
  20327. this.cameraHull = t.camera,
  20328. this.colorHull = t.color
  20329. }
  20330. ,
  20331. n.prototype.setFloorCurves = function() {
  20332. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20333. this.floorPathDistance = e.distance,
  20334. this.floorCurvePoints = e.points,
  20335. this.floorCurveColors = e.colors
  20336. }
  20337. ,
  20338. n.prototype.setCameraCurvePoints = function() {
  20339. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20340. }
  20341. ,
  20342. n.prototype.chooseWarpPath = function(e) {
  20343. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20344. if (this.player.currentPano === this.warpDestPano || !e)
  20345. return this.warpPathPoints = null,
  20346. this.warpLength = 0,
  20347. !1;
  20348. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20349. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20350. t = this.warpDestPano.position.clone().sub(o.position),
  20351. i = t.clone().negate(),
  20352. t.multiplyScalar(.15).add(o.position),
  20353. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20354. t.y = o.position.y,
  20355. i.y = this.warpDestPano.position.y,
  20356. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20357. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20358. this.setCameraCurvePoints(),
  20359. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20360. this.warpLength = 0,
  20361. this.warpPathLengths = [0];
  20362. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20363. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20364. var p = s.length();
  20365. s.y *= c.warp.climbEffort;
  20366. var f = s.length() / p;
  20367. if (d > 1) {
  20368. s.setY(0).normalize(),
  20369. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20370. var g = Math.min(1, s.dot(l))
  20371. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20372. f = Math.max(m, f)
  20373. }
  20374. this.warpLength += p * f,
  20375. this.warpPathLengths[d] = this.warpLength
  20376. }
  20377. return !0
  20378. }
  20379. ,
  20380. n.prototype.drawPathRibbon = function(e, t) {
  20381. this.bunnyObj.visible = c.warp.showBunny;
  20382. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20383. h.copy(e[u]),
  20384. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20385. h.normalize(),
  20386. n.crossVectors(h, A.UP),
  20387. n.multiplyScalar(i);
  20388. var d = (new r.Vector3).copy(e[u]).add(o);
  20389. d.sub(n),
  20390. l.vertices.push(d),
  20391. d = (new r.Vector3).copy(e[u]).add(o),
  20392. d.add(n),
  20393. l.vertices.push(d)
  20394. }
  20395. var p, f = 0;
  20396. for (u = 0; u < e.length - 1; u += 1) {
  20397. var g = 2 * u
  20398. , v = f;
  20399. f += e[u + 1].distanceTo(e[u]);
  20400. var y = f
  20401. , C = t[u]
  20402. , I = t[u + 1];
  20403. p = new r.Face3(g,g + 1,g + 2),
  20404. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20405. l.faces.push(p),
  20406. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20407. p = new r.Face3(g + 2,g + 1,g + 3),
  20408. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20409. l.faces.push(p),
  20410. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20411. }
  20412. l.computeFaceNormals(),
  20413. l.computeVertexNormals();
  20414. var E, b;
  20415. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20416. b.map.value = w.path,
  20417. b.opacity.value = 0,
  20418. b.color.value.set(c.path.color),
  20419. E = new r.RawShaderMaterial({
  20420. side: r.DoubleSide,
  20421. depthWrite: !1,
  20422. transparent: !0,
  20423. vertexShader: m.ribbon.vertexShader,
  20424. fragmentShader: m.ribbon.fragmentShader,
  20425. uniforms: b,
  20426. name: "ribbonT",
  20427. opacity: 0
  20428. })) : E = new r.MeshBasicMaterial({
  20429. color: 16777215,
  20430. side: r.DoubleSide,
  20431. name: "ribbonOut",
  20432. vertexColors: r.VertexColors
  20433. });
  20434. var _ = new r.Mesh(l,E);
  20435. return _.name = "ribbon",
  20436. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20437. _
  20438. }
  20439. ,
  20440. n.prototype.drawPathPavement = function(e) {
  20441. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20442. s.copy(e[l]),
  20443. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20444. s.normalize(),
  20445. n.crossVectors(s, A.UP),
  20446. n.multiplyScalar(this.brushPrefs.paveWidth),
  20447. t = (new r.Vector3).copy(e[l]),
  20448. t.sub(n),
  20449. o.vertices.push(t),
  20450. o.vertices.push((new r.Vector3).copy(e[l])),
  20451. t = (new r.Vector3).copy(e[l]),
  20452. t.add(n),
  20453. o.vertices.push(t);
  20454. var h, u, d;
  20455. for (l = 0; l < e.length - 1; l += 1)
  20456. h = 3 * l + 1,
  20457. u = l * i,
  20458. d = u + i,
  20459. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20460. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20461. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20462. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20463. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20464. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20465. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20466. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20467. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20468. color: c.path.color,
  20469. side: r.DoubleSide,
  20470. transparent: !0,
  20471. depthWrite: !1,
  20472. opacity: 0,
  20473. name: "paveT",
  20474. map: w.path
  20475. }) : new r.MeshBasicMaterial({
  20476. color: c.path.color,
  20477. side: r.DoubleSide,
  20478. transparent: !0,
  20479. depthWrite: !1,
  20480. opacity: 1,
  20481. name: "paveO",
  20482. map: w.path
  20483. });
  20484. return new r.Mesh(o,p)
  20485. }
  20486. ,
  20487. n.prototype.hintPrefs = {
  20488. rad: .18,
  20489. width: .0125,
  20490. depth: .0625,
  20491. setBack: -.04,
  20492. markRad: .25,
  20493. markInnerRad: .16
  20494. },
  20495. n.prototype.makeWaypointObj = function(e, t) {
  20496. var i = new r.Geometry
  20497. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20498. , o = this.pathHeight();
  20499. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20500. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20501. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20502. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20503. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20504. s.map.value = e,
  20505. s.opacity.value = 0,
  20506. s.color.value.set(c.path.color);
  20507. var l = {
  20508. side: r.DoubleSide,
  20509. depthWrite: !1,
  20510. transparent: !0,
  20511. vertexShader: m.waypoint.vertexShader,
  20512. fragmentShader: m.waypoint.fragmentShader,
  20513. uniforms: s,
  20514. name: "waypoint",
  20515. opacity: 0
  20516. };
  20517. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20518. l.name = "wayPtOut");
  20519. var h = new r.RawShaderMaterial(l)
  20520. , u = new r.Mesh(i,h);
  20521. return u.name = t,
  20522. u
  20523. }
  20524. ,
  20525. n.prototype.makeStartMarker = function(e, t) {
  20526. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20527. i.y = 0,
  20528. i.normalize();
  20529. var n = Math.acos(i.x)
  20530. , o = this.makeWaypointObj(w.pathStart, "Start");
  20531. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20532. o.position.copy(e),
  20533. o
  20534. }
  20535. ,
  20536. n.prototype.makeEndMarker = function(e) {
  20537. var t = this.makeWaypointObj(w.pathEnd, "End")
  20538. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20539. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20540. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20541. t.position.copy(e),
  20542. t
  20543. }
  20544. ,
  20545. n.prototype.pathClean = function(e) {
  20546. if (e) {
  20547. for (var t in e.children)
  20548. this.pathClean(e.children[t]);
  20549. e.geometry && e.geometry.dispose(),
  20550. e.material && e.material.dispose()
  20551. }
  20552. }
  20553. ,
  20554. n.prototype.discardPathObject = function() {
  20555. if (this.obj3d) {
  20556. var e = this.obj3d.parent;
  20557. e && e.remove(this.obj3d),
  20558. this.pathClean(this.obj3d)
  20559. }
  20560. this.obj3d = null,
  20561. this.popInCpm()
  20562. }
  20563. ,
  20564. n.prototype.discardSlow = function() {
  20565. if (this.obj3d) {
  20566. if (this.player.mode !== a.PANORAMA)
  20567. return void this.discardPathObject();
  20568. for (var e, t = this, i = 0, n = function() {
  20569. this.discardPathObject()
  20570. }
  20571. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20572. e = t.obj3d.children[r],
  20573. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20574. i += 1,
  20575. n = null);
  20576. 0 === i && this.discardPathObject(),
  20577. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20578. }
  20579. }
  20580. ,
  20581. n.prototype.appearSlow = function() {
  20582. var e, t = this;
  20583. this.fadeOutCpm(c.path.fadeInTime);
  20584. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20585. e = t.obj3d.children[n],
  20586. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20587. }
  20588. ,
  20589. n.prototype.update = function() {
  20590. this.obj3d && this.obj3d.updateMatrixWorld()
  20591. }
  20592. ,
  20593. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  20594. var t = r.Math.degToRad(c.warp.burnsAngle);
  20595. if (this.player.mode === a.PANORAMA) {
  20596. var i = this.burnsDir * t;
  20597. if (this.upcomingTransType === l.BLACK)
  20598. return i;
  20599. var n = e;
  20600. if (null === n)
  20601. return y.warn("Transition request for non-highlight"),
  20602. i;
  20603. var o = this.getHeroDescriptorByHeroIndex(n);
  20604. if (null === o)
  20605. return i;
  20606. if (!o.isPano())
  20607. return i;
  20608. var s = this.getHeroPano(o)
  20609. , h = this.playerControls.cameras[a.PANORAMA]
  20610. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20611. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20612. , p = function(e) {
  20613. var i = Math.acos(Math.min(1, e.dot(u)))
  20614. , n = (new r.Vector3).crossVectors(u, e);
  20615. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20616. };
  20617. if (s === this.player.currentPano)
  20618. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20619. var f = this.findShortestPath(this.player.currentPano, s);
  20620. if (void 0 === f || null === f || f.length < 1)
  20621. return y.debug("Empty path ahead..."),
  20622. i;
  20623. var g = this.makePathHulls(f)
  20624. , m = new r.CatmullRomCurve3(g.camera)
  20625. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20626. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20627. }
  20628. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20629. }
  20630. ,
  20631. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20632. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20633. i || (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20634. var n = new r.Euler
  20635. , o = new r.Vector3;
  20636. y.debug("Starting wait: " + (void 0 !== t));
  20637. var s = this.calcBurnsAmount(e)
  20638. , h = function() {
  20639. this.endWarpState(),
  20640. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20641. t && t()
  20642. }
  20643. .bind(this)
  20644. , u = function(e, t) {
  20645. if (this.warpInterrupted)
  20646. return h(),
  20647. !0;
  20648. var r = t || 1e3 / 60;
  20649. if (c.warp.doBurns)
  20650. if (this.player.mode === a.PANORAMA) {
  20651. var l = this.playerControls.cameras[a.PANORAMA];
  20652. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20653. var u = r * s / i;
  20654. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20655. n.y += u,
  20656. o.set(0, 0, -1),
  20657. o.applyEuler(n),
  20658. o.add(l.position),
  20659. l.controls.lookAt(o),
  20660. l.controls.lookVector.copy(o)
  20661. ,l.lookAt(o)
  20662. } else
  20663. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20664. }
  20665. .bind(this);
  20666. this.startWarpState(),
  20667. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20668. }
  20669. ,
  20670. n.prototype.warpToNonPano = function(e) {
  20671. if (this.discardPathObject(),
  20672. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20673. var t = function() {
  20674. e && e()
  20675. }
  20676. .bind(this);
  20677. this.player.flyToNewMode({
  20678. mode: this.warpDestHeroLoc.cameraMode,
  20679. duration: c.warp.outsideTime,
  20680. warpDest: this.warpDestHeroLoc,
  20681. callback: t,
  20682. force: !0
  20683. })
  20684. } else
  20685. y.warn("no warp destination!!!"),
  20686. e && e()
  20687. }
  20688. ,
  20689. n.prototype._resetWarpShaderParams = function(e) {//
  20690. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20691. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20692. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20693. delete e.material.defines.newBlack;
  20694. e.material.needsUpdate = true
  20695. } */
  20696. }
  20697. ,
  20698. n.prototype._clearWarpShading = function() {
  20699. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20700. this._resetWarpShaderParams(e[t]),
  20701. e[t].visible = !0;
  20702. this._resetWarpShaderParams(this.model.skybox)
  20703. }
  20704. ,
  20705. n.prototype._warpStopFlying = function() {
  20706. this.activeTransType = null,
  20707. this.placeCpm()
  20708. }
  20709. ,
  20710. n.prototype._wrapupTravelOnlyBits = function() {
  20711. this._warpStopFlying(),
  20712. this.warpPathPoints && (this.player.currentPano.exit(),
  20713. this.warpDestPano.enter(),
  20714. this.player.currentPano = this.warpDestPano),
  20715. this.player.spider.draw(),
  20716. this.placeCpm()
  20717. }
  20718. ,
  20719. n.prototype._wrapupTravel = function(e) {
  20720. this._wrapupTravelOnlyBits(),
  20721. this.warpCameraAim(e)
  20722. }
  20723. ,
  20724. n.prototype._wrapupWarpShading = function(e) {
  20725. this._clearWarpShading(),
  20726. this._wrapupTravel(e)
  20727. }
  20728. ,
  20729. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20730. t !== I.END && this._clearWarpShading(),
  20731. this._wrapupTravelOnlyBits(),
  20732. this.upcomingTransType = null,
  20733. e && e()
  20734. }
  20735. ,
  20736. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20737. var i = this.warpDestHeroLoc.quaternion
  20738. , n = this.playerControls.cameras[a.PANORAMA]
  20739. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20740. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20741. , l = s.dot(o)
  20742. , u = r.Math.radToDeg(Math.acos(l))
  20743. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20744. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20745. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20746. m.y = h.constrainedTurn(m.y),
  20747. this.burnsDir = Math.sign(m.y);
  20748. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20749. , A = new r.Vector3
  20750. , C = function(e, t) {
  20751. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20752. v.y = g.y + e * m.y,
  20753. v.z = g.z + e * m.z,
  20754. A.set(0, 0, -1),
  20755. A.applyEuler(v),
  20756. A.add(n.position),
  20757. n.controls.lookAt(A),
  20758. n.controls.lookVector.copy(A),
  20759. void n.lookAt(A))
  20760. }
  20761. .bind(this);
  20762. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20763. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20764. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20765. ):
  20766. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20767. ,void (t && t())
  20768. ) */
  20769. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20770. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20771. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20772. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20773. ,void (t && t())
  20774. )
  20775. }
  20776. ,
  20777. n.prototype._warpBendAim = function(e, t, i, n) {
  20778. var o = n || 0
  20779. , s = this.playerControls.cameras[a.PANORAMA]
  20780. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20781. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20782. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20783. f.y = h.constrainedTurn(f.y);
  20784. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20785. f.x = g * Math.sign(f.x),
  20786. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20787. this.burnsDir = Math.sign(f.y),
  20788. g *= Math.sign(f.y),
  20789. f.y = g;
  20790. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20791. , v = new r.Vector3
  20792. , A = function(e, t) {
  20793. if (e < .5)
  20794. m.x = u.x + e * f.x,
  20795. m.y = u.y + e * f.y,
  20796. m.z = u.z + e * f.z;
  20797. else {
  20798. var i = (1 - e) * c.warp.softBendEnd;
  20799. m.x = l.x - i * f.x,
  20800. m.y = l.y - i * f.y,
  20801. m.z = l.z - i * f.z
  20802. }
  20803. v.set(0, 0, -1),
  20804. v.applyEuler(m),
  20805. v.add(s.position);
  20806. s.controls.lookAt(v),
  20807. s.controls.lookVector.copy(v),
  20808. s.lookAt(v);
  20809. }
  20810. .bind(this);
  20811. if(momentTourBlackNewType){
  20812. A(1)
  20813. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20814. }
  20815. ,
  20816. n.prototype._warpStepCameraAim = function(e, t, i) {
  20817. var n = this.playerControls.cameras[a.PANORAMA]
  20818. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20819. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20820. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20821. l.y = h.constrainedTurn(l.y),
  20822. this.burnsDir = Math.sign(l.y);
  20823. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20824. , f = new r.Vector3
  20825. , g = function(e, t) {
  20826. e < .5 ? u.copy(s) : u.copy(o),
  20827. f.set(0, 0, -1),
  20828. f.applyEuler(u),
  20829. f.add(n.position),
  20830. n.controls.lookAt(f),
  20831. n.controls.lookVector.copy(f),
  20832. n.lookAt(f)
  20833. }
  20834. .bind(this);
  20835. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20836. }
  20837. ,
  20838. n.prototype.setBurnsDir = function() {
  20839. var e = this.playerControls.cameras[a.PANORAMA]
  20840. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20841. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20842. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20843. n.y = h.constrainedTurn(n.y),
  20844. this.burnsDir = Math.sign(n.y)
  20845. }
  20846. ,
  20847. n.prototype.stepWarpPath = function(e, t) {
  20848. var i = this.playerControls.cameras[a.PANORAMA];
  20849. if (!this.warpPathPoints)
  20850. return i.position.copy(this.warpDestPano.position),
  20851. !0;
  20852. var n = this.warpPathPoints[0]
  20853. , o = this.warpDestPano.position;
  20854. if (null !== this.nodes && this.cameraHull.length > 1) {
  20855. var s = new r.Vector3;
  20856. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20857. i.position.copy(s)
  20858. } else
  20859. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20860. }
  20861. ,
  20862. n.prototype.interruptAndFastForward = function(e, t) {
  20863. this.warping && (this.warpInterrupted = !0,
  20864. this.warpInterruptionBlackoutStyle = e,
  20865. this.warpInterruptionTravelTime = t,
  20866. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20867. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20868. }
  20869. ,
  20870. n.prototype.warpCameraAim = function(e) {
  20871. var t = c.warp.minWarpTime;
  20872. if (this.upcomingTransType === l.BLACK)
  20873. t = c.warp.teleportTime;
  20874. else {
  20875. var i = this.playerControls.cameras[a.PANORAMA]
  20876. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20877. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20878. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20879. s.y = h.constrainedTurn(s.y);
  20880. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20881. t = Math.max(t, u)
  20882. }
  20883. var d = function() {
  20884. this._warpStopFlying(),
  20885. this.discardSlow(),
  20886. e && e()
  20887. }
  20888. .bind(this);
  20889. this._warpCameraAim(t, d)
  20890. }
  20891. ,
  20892. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20893. this.model.skybox.material.uniforms.blackout.value = n;
  20894. var r = u.uniform(this.model.skybox, "progress", 1)
  20895. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20896. , a = !1
  20897. , s = function() {
  20898. if (this.warpInterrupted)
  20899. return a = !0,
  20900. !0
  20901. }
  20902. .bind(this)
  20903. , l = function(e, t) {
  20904. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20905. !0) : void r(e, t)
  20906. }
  20907. .bind(this)
  20908. , h = function(e, t) {
  20909. return i && a ? (o(0),
  20910. !0) : void o(e, t)
  20911. }
  20912. .bind(this);
  20913. p.start(s, e, null, t, null, "safeHaltWatch"),
  20914. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20915. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20916. }
  20917. ,
  20918. n.prototype.warpTravel_STD = function(e) {
  20919. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20920. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20921. w += this.warpLength * c.warp.timePerMeter,
  20922. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20923. var _ = !1
  20924. , T = this.warpDestHeroLoc.quaternion
  20925. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20926. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20927. , M = S.dot(x)
  20928. , R = r.Math.radToDeg(Math.acos(M))
  20929. , P = function(e) {
  20930. var t = o
  20931. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20932. return i
  20933. }
  20934. , O = function() {
  20935. return E.lookAt(C, t, A.UP),
  20936. s.setFromRotationMatrix(E, c.warp.eOrder),
  20937. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20938. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20939. h.constrainedTurn(b.y)
  20940. }
  20941. .bind(this)
  20942. , L = function(e, t) {
  20943. if (this.warpInterrupted)
  20944. return _ = !0,
  20945. !0
  20946. }
  20947. .bind(this)
  20948. , D = function(e, t) {
  20949. return _ || !this.warpPathPoints ? (g.blur(0),
  20950. !0) : void g.blur(e)
  20951. }
  20952. .bind(this)
  20953. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20954. , B = function(e, t) {
  20955. return _ || !this.warpPathPoints ? (N(0),
  20956. !0) : void N(e, t)
  20957. }
  20958. .bind(this)
  20959. , F = function(e, t) {
  20960. if (!this.warpPathPoints)
  20961. return n.position.copy(this.warpDestPano.position),
  20962. !0;
  20963. if (_)
  20964. return !0;
  20965. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20966. n.position.copy(i),
  20967. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20968. }
  20969. .bind(this)
  20970. , V = function(e, n) {
  20971. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20972. !0)
  20973. }
  20974. .bind(this)
  20975. , U = function(e, o) {
  20976. if (_)
  20977. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20978. !0;
  20979. if (!this.warpPathPoints)
  20980. return !0;
  20981. var a = this.warpLength * e
  20982. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20983. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20984. c.warp.matchCam && (l *= 1 - u),
  20985. E.lookAt(C, t, A.UP),
  20986. s.setFromRotationMatrix(E, c.warp.eOrder),
  20987. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20988. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20989. b.y = h.constrainedTurn(b.y),
  20990. s.x = m.x + l * b.x,
  20991. s.y = m.y + l * b.y,
  20992. s.z = m.z + l * b.z,
  20993. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20994. b.y = h.constrainedTurn(b.y);
  20995. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20996. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20997. v.x = v.x + b.x * c.warp.turnFriction,
  20998. v.y = v.y + b.y * c.warp.turnFriction,
  20999. v.z = v.z + b.z * c.warp.turnFriction,
  21000. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  21001. var p = t.clone().sub(C).normalize();
  21002. if (R < c.warp.maxAimRotation && u > 0) {
  21003. var g = 1 - u;
  21004. p.x = p.x * g + u * S.x,
  21005. p.y = p.y * g + u * S.y,
  21006. p.z = p.z * g + u * S.z,
  21007. p.normalize()
  21008. }
  21009. this.bunnyObj.position.copy(n.position).add(p),
  21010. f.set(0, 0, -1).applyEuler(v).normalize(),
  21011. f.multiplyScalar(8),
  21012. f.add(n.position),
  21013. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  21014. n.controls.lookVector.copy(f),
  21015. n.lookAt(f))
  21016. }
  21017. .bind(this)
  21018. , k = function() {
  21019. _ ? (this.discardSlow(),
  21020. this.upcomingTransType = l.BLACK,
  21021. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  21022. }
  21023. .bind(this);
  21024. V(0);
  21025. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  21026. w += H;
  21027. var G = H / w;
  21028. this.warpCommonParameters(w, G, !0, I.NONE),
  21029. p.start(L, w, null, 0, null, "_haltWatcher"),
  21030. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  21031. p.start(D, w, null, G, P, "blurring")),
  21032. p.start(B, w, null, G, P, "modelAlpha"),
  21033. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  21034. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  21035. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  21036. }
  21037. ,
  21038. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  21039. var r = e || 0;
  21040. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  21041. if(momentTourBlackNewType){
  21042. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  21043. var camera = this.playerControls.cameras[a.PANORAMA];
  21044. var end = this.warpDestHeroLoc.position
  21045. camera.position.copy(end)
  21046. setTimeout(()=>{
  21047. player.sceneRenderer.effects.transitionMaskPass.stop()
  21048. this.wrapupWarpShadingOnly(n, i);
  21049. },t)
  21050. }else{
  21051. var o = function() {
  21052. this.wrapupWarpShadingOnly(n, i);
  21053. }
  21054. .bind(this);
  21055. p.start(this.stepWarpPath.bind(this), t, o, r, d[c.warp.blendEasing], "stepMotion")
  21056. }
  21057. this.warpCommonParameters(t, r, !1, i)
  21058. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  21059. if(window.momentTourBlackNewType){
  21060. e.material.uniforms.blackout.value = 5//i 改
  21061. //e.material.defines.newBlack = ''
  21062. //e.material.needsUpdate = true
  21063. }else{
  21064. e.material.uniforms.blackout.value = i
  21065. }
  21066. }),
  21067. this._warpBendAim(null, t, null, r);
  21068. }
  21069. ,
  21070. n.prototype.flightStepWalk = function(e, t, i) {
  21071. var n = .001
  21072. , o = 1
  21073. , a = 1.2
  21074. , s = new r.Vector3
  21075. , h = new r.Vector3
  21076. , u = function(e, t) {
  21077. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  21078. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  21079. h.copy(A.FORWARD),
  21080. this.player.getDirection(h),
  21081. s.copy(t).sub(e.position).normalize();
  21082. var l = s.dot(h)
  21083. , u = Math.acos(l)
  21084. , d = u / r;
  21085. return d > n && (r *= d / n,
  21086. u < o && (r *= a)),
  21087. r
  21088. };
  21089. return function(e, t, i) {
  21090. if (this.warpInterrupted)
  21091. i && i();
  21092. else if (this.activeTransType !== l.WALK)
  21093. this._clearWarpShading(),
  21094. this._warpStopFlying(),
  21095. this.player.spider.draw(),
  21096. this.placeCpm(),
  21097. i && i();
  21098. else if (this.player.currentPano !== e) {
  21099. var n = {
  21100. pano: e,
  21101. lookAtPoint: t,
  21102. duration: null,
  21103. maxDistanceOverride: c.warp.walkMaxDist,
  21104. skipWarpingCheck: !1,
  21105. constantMoveSpeed: !0
  21106. };
  21107. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  21108. n.zoomLevel = this.warpDestHeroLoc.zoom
  21109. }
  21110. n.duration = u.call(this, e, t),
  21111. this.player.nonInterruptingFlyToPano(n, i)
  21112. } else
  21113. i && i()
  21114. }
  21115. }(),
  21116. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  21117. return this.flightStepWalk.bind(this, e, t, i)
  21118. }
  21119. ,
  21120. n.prototype.warpTravel_WALK = function() {
  21121. var e = [];
  21122. return function(t) {
  21123. var i = this.player.model.panos;
  21124. e.length = 0;
  21125. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  21126. var s = this.nodes[a]
  21127. , l = i.get(s);
  21128. a === this.nodes.length - 1;
  21129. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  21130. n && o || (e.push(s),
  21131. n = l)
  21132. }
  21133. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  21134. var h = e.length
  21135. , u = i.get(e[h - 1])
  21136. , d = new Array(h + 1);
  21137. d[d.length - 1] = function() {
  21138. t && t()
  21139. }
  21140. .bind(this);
  21141. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  21142. var g = e[p];
  21143. u = i.get(g);
  21144. var m = new r.Vector3;
  21145. this.getLookAtForWalkingTourNode(e, p, m),
  21146. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  21147. p--
  21148. }
  21149. d[0]()
  21150. }
  21151. }(),
  21152. n.prototype.getLookAtForWalkingTourNode = function() {
  21153. var e = new r.Vector3
  21154. , t = new r.Vector3
  21155. , i = new r.Vector3
  21156. , n = new r.Vector3
  21157. , o = new r.Vector3
  21158. , a = .65
  21159. , s = .75
  21160. , l = .2
  21161. , c = .4
  21162. , h = .2
  21163. , u = 3;
  21164. return function(r, d, p) {
  21165. var f = r.length;
  21166. if (d >= f)
  21167. return !1;
  21168. var g = 1
  21169. , m = 1;
  21170. t.set(0, 0, 0),
  21171. o.set(0, 0, 0);
  21172. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  21173. if (v = this.player.model.panos.get(r[A]),
  21174. this.getOrientationForWalkingTourNode(r, A, i),
  21175. A === d && e.copy(i),
  21176. n.copy(i),
  21177. A > d) {
  21178. var y = n.dot(e) < a;
  21179. g *= y ? l : s,
  21180. m *= y ? h : c
  21181. }
  21182. i.multiplyScalar(g),
  21183. t.add(i),
  21184. o.lerp(v.position, m)
  21185. }
  21186. return t.normalize(),
  21187. p.copy(o),
  21188. p.add(t),
  21189. !0
  21190. }
  21191. }(),
  21192. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  21193. var n = e.length;
  21194. if (t >= n)
  21195. return !1;
  21196. if (t === n - 1)
  21197. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  21198. else {
  21199. var r = this.player.model.panos.get(e[t])
  21200. , o = this.player.model.panos.get(e[t + 1]);
  21201. i.copy(o.position).sub(r.position)
  21202. }
  21203. return i.normalize(),
  21204. !0
  21205. }
  21206. ,
  21207. n.prototype.warpCameraTravel = function(e, t, i, n) {
  21208. if (this.activeTransType = this.upcomingTransType,
  21209. this.lastTransType = this.activeTransType,
  21210. this.upcomingTransType = null,
  21211. !e) {
  21212. var r = function() {
  21213. this._wrapupTravel(n)
  21214. }
  21215. .bind(this)
  21216. , o = {
  21217. pano: this.warpDestPano,
  21218. lookAtPoint: null,
  21219. duration: null,
  21220. maxDistanceOverride: null,
  21221. skipWarpingCheck: !1
  21222. };
  21223. return void this.player.flyToPano(o, r)
  21224. }
  21225. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  21226. this._clearWarpShading(),
  21227. this._warpStopFlying(),
  21228. this.player.spider.draw(),
  21229. this.placeCpm(),
  21230. n && n()
  21231. }
  21232. .bind(this)) : this.warpTravel_STD(n)
  21233. }
  21234. ,
  21235. n.prototype.startWarpState = function() {
  21236. this.warping = !0,
  21237. this.warpInterrupted = !1,
  21238. this.warpInterruptionBlackoutStyle = null,
  21239. this.warpInterruptionTravelTime = null
  21240. }
  21241. ,
  21242. n.prototype.endWarpState = function() {
  21243. this.warping = !1
  21244. }
  21245. ,
  21246. n.prototype.warpToPano = function(e, t, i, n) {
  21247. if (this.warping)
  21248. return void y.warn("Cannot warp when already warping");
  21249. if (this.upcomingTransType = e,
  21250. this.activeTransType = null,
  21251. !this.setWarpDestPano())
  21252. return this.upcomingTransType = null,
  21253. void this.warpToNonPano(n);
  21254. if (this.player.mode !== a.PANORAMA)
  21255. return this.upcomingTransType = null,
  21256. this.discardSlow(),
  21257. void this.player.flyToNewMode({
  21258. mode: a.PANORAMA,
  21259. pano: this.warpDestPano,
  21260. duration: c.warp.outsideTime,
  21261. warpDest: this.warpDestHeroLoc,
  21262. callback: n,
  21263. force: !0
  21264. });
  21265. if (!this.warpDestPano)
  21266. return y.warn("no warp destination, callback dropped"),
  21267. void (this.upcomingTransType = null);
  21268. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21269. , o = this.chooseWarpPath(r);
  21270. if (o && this.upcomingTransType !== l.WALK) {
  21271. var s = function() {
  21272. this.waitingToWarp = !1,
  21273. this.warpToPano(e, t, i, n)
  21274. }
  21275. .bind(this);
  21276. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21277. return void (this.waitingToWarp = !0)
  21278. }
  21279. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21280. this.player.currentPano = this.warpDestPano,
  21281. this.placeCpm(),
  21282. this.fadeOutCpm(c.path.fadeOutTime),
  21283. this.player.spider.draw()),
  21284. y.debug("Warping to pano ", this.warpDestPano.position),
  21285. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21286. this.startWarpState();
  21287. var h = function() {
  21288. this.endWarpState(),
  21289. n && n()
  21290. }
  21291. .bind(this);
  21292. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21293. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21294. }
  21295. ,
  21296. t.exports = n
  21297. }
  21298. ).call(this, "/js/objects/ShowPath.js")
  21299. }
  21300. , {
  21301. "../constants": 8,
  21302. "../effects": 16,
  21303. "../enum/BlackoutStyle": 18,
  21304. "../enum/ModelManagerEvents": 33,
  21305. "../enum/PlayerEvents": 40,
  21306. "../enum/RenderOrder": 42,
  21307. "../enum/Vectors": 50,
  21308. "../enum/Viewmode": 51,
  21309. "../enum/WarpStyle": 52,
  21310. "../gui/gui": 65,
  21311. "../model/ModelManager": 140,
  21312. "../objects/Snapshot": 153,
  21313. "../settings": 166,
  21314. "../shaders": 167,
  21315. "../util/easing": 186,
  21316. "../util/lerp": 188,
  21317. "../util/logger": 189,
  21318. "../util/math": 190,
  21319. "../util/texture": 194,
  21320. "../util/transitions": 195,
  21321. three: 217
  21322. }],
  21323. 152: [function(e, t, i) {
  21324. "use strict";
  21325. function n() {
  21326. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21327. , t = new r.RawShaderMaterial({
  21328. fragmentShader: o.skysphere.fragmentShader,
  21329. vertexShader: o.skysphere.vertexShader,
  21330. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21331. side: r.BackSide,
  21332. name: "skysphere"
  21333. });
  21334. t.uniforms.radius.value = e.parameters.radius,
  21335. r.Mesh.call(this, e, t)
  21336. }
  21337. var r = e("three")
  21338. , o = e("../shaders")
  21339. , a = e("../settings");
  21340. n.prototype = Object.create(r.Mesh.prototype),
  21341. n.prototype.constructor = n,
  21342. t.exports = n
  21343. }
  21344. , {
  21345. "../settings": 166,
  21346. "../shaders": 167,
  21347. three: 217
  21348. }],
  21349. 153: [function(e, t, i) {
  21350. (function(i) {
  21351. "use strict";
  21352. function n(e) {
  21353. o.call(this, e),
  21354. this.sid = e.sid,//xzw add
  21355. this.panoId = e.panoId,
  21356. this.orthoZoom = e.orthoZoom,
  21357. this.floorVisibility = e.floorVisibility,
  21358. this.thumbUrl = e.thumbUrl,
  21359. this.name = e.name,
  21360. this.zoom = e.zoom
  21361. }
  21362. var r = (e("three"),
  21363. e("../util/logger"))
  21364. , o = (e("../settings"),
  21365. e("../enum/Viewmode"),
  21366. e("../util/common"),
  21367. e("../util/transitions"),
  21368. e("../util/lerp"),
  21369. e("../util/ajax"),
  21370. e("../util/texture"),
  21371. e("./View"));
  21372. e("events").EventEmitter,
  21373. new r(i);
  21374. n.prototype = Object.create(o.prototype),
  21375. n.prototype.isPano = function() {
  21376. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21377. }
  21378. ,
  21379. t.exports = n
  21380. }
  21381. ).call(this, "/js/objects/Snapshot.js")
  21382. }
  21383. , {
  21384. "../enum/Viewmode": 51,
  21385. "../settings": 166,
  21386. "../util/ajax": 181,
  21387. "../util/common": 185,
  21388. "../util/lerp": 188,
  21389. "../util/logger": 189,
  21390. "../util/texture": 194,
  21391. "../util/transitions": 195,
  21392. "./View": 154,
  21393. events: 202,
  21394. three: 217
  21395. }],
  21396. 154: [function(e, t, i) {
  21397. (function(i) {
  21398. "use strict";
  21399. function n(e) {
  21400. e = e || {},
  21401. this.position = new r.Vector3,
  21402. this.quaternion = new r.Quaternion,
  21403. this.update(e)
  21404. }
  21405. var r = e("three")
  21406. , o = e("../util/logger")
  21407. , a = (e("../settings"),
  21408. e("../enum/Viewmode"),
  21409. e("../util/common"),
  21410. e("../util/transitions"),
  21411. e("../util/lerp"),
  21412. e("../util/ajax"),
  21413. e("../util/texture"),
  21414. e("events").EventEmitter);
  21415. new o(i);
  21416. n.prototype = Object.create(a.prototype),
  21417. n.prototype.isValid = function() {
  21418. return !!this.cameraMode
  21419. }
  21420. ,
  21421. n.prototype.update = function(e) {
  21422. return this.cameraMode = e.cameraMode || this.cameraMode,
  21423. this.pano = e.pano || this.pano,
  21424. e.position && this.position.copy(e.position),
  21425. e.quaternion && this.quaternion.copy(e.quaternion),
  21426. this
  21427. }
  21428. ,
  21429. t.exports = n
  21430. }
  21431. ).call(this, "/js/objects/View.js")
  21432. }
  21433. , {
  21434. "../enum/Viewmode": 51,
  21435. "../settings": 166,
  21436. "../util/ajax": 181,
  21437. "../util/common": 185,
  21438. "../util/lerp": 188,
  21439. "../util/logger": 189,
  21440. "../util/texture": 194,
  21441. "../util/transitions": 195,
  21442. events: 202,
  21443. three: 217
  21444. }],
  21445. 155: [function(e, t, i) {//player.js
  21446. (function(i) {
  21447. "use strict";
  21448. function n(e) {
  21449. this.currentPano = null,
  21450. this.nextPano = null,
  21451. this.camera = null,
  21452. this.paused = !1,
  21453. this.flying = !1,
  21454. this.sceneIntersectionPlane = null,
  21455. this.target = new r.Vector3,
  21456. this.mouse = new r.Vector3(1.1,1.1,.5),
  21457. this.mouseAtMouseDown = new r.Vector2,
  21458. this.mouseCouldBeClickToMove = !1,
  21459. this.mouseLastMoveTime = Date.now(),
  21460. this.mouseDown = !1,
  21461. this.mouseDownTimer = null,
  21462. this.couldBeLongTap = !1,
  21463. this.containsMouse = !1, //
  21464. this.isTouchEvent = !1,
  21465. this.isPanoHover = !1,
  21466. this.reticule = new a(this),
  21467. this.panoMarkers = [],
  21468. this.spider = new h(this),
  21469. this.quaternion = new r.Quaternion,
  21470. this.position = new r.Vector3(15,10,15),
  21471. this.previousState = null,
  21472. this.lastInsideView = new c,
  21473. this.last360View = new c,
  21474. this.raycaster = new r.Raycaster,
  21475. this.intersect = null,
  21476. this.lastChangeTime = Date.now(),
  21477. this.history = new I,
  21478. this.cameraControls = null,
  21479. this.path = null,
  21480. this.model = null,
  21481. this.domElement = null,
  21482. this.cachedPanoCandidates = null,
  21483. this.basePanoSize = 0,
  21484. this.standardPanoSize = 0,
  21485. this.highPanoSize = 0,
  21486. this.ultraHighPanoSize = 0,
  21487. this.zoomLevel = 1,
  21488. this.zooming = 0,
  21489. this.zoomSpeed = .5,
  21490. this.scrollZoomSpeed = .06,
  21491. this.zoomSpeedAdjust = .05,
  21492. this.defaultZoomIncrement = .2,
  21493. this.baseFov = f.insideFOV,
  21494. this.zoomFov = this.baseFov,
  21495. this.zoomEnabled = !0,
  21496. this.preRenderingEnabled = !1,
  21497. this.setupCustomProperties(e),
  21498. this.zoomStats = new L
  21499. }
  21500. var r = e("three")
  21501. , o = e("./util/logger")
  21502. , a = e("./objects/Reticule")
  21503. , s = e("./objects/Panorama")
  21504. , l = e("./objects/ShowPath")
  21505. , c = e("./objects/View")
  21506. , h = (e("./objects/Snapshot"),
  21507. e("./objects/NSpider"))
  21508. , u = e("./enum/Viewmode")
  21509. , d = (e("./enum/TagStates"),
  21510. e("./enum/Vectors"))
  21511. , p = e("./enum/Keys")
  21512. , f = (e("./enum/AlignmentType"),
  21513. e("./settings"))
  21514. , g = e("./util/common")
  21515. , m = (e("./util/browser"),
  21516. e("./util/math"))
  21517. , v = e("./util/lerp")
  21518. , A = e("./util/easing")
  21519. , y = e("./util/transitions")
  21520. , C = e("events").EventEmitter
  21521. , I = (e("./shaders"),
  21522. e("./util/history"))
  21523. , E = (e("./util/camera"),
  21524. e("./model/ModelManager"),
  21525. e("./enum/PathDiscardMode"))
  21526. , b = e("./enum/PathDisplayMode")
  21527. , w = e("./enum/PlayerEvents")
  21528. , _ = e("./enum/ControlEvents")
  21529. , T = e("./enum/ModelManagerEvents")
  21530. , x = e("./enum/WarpStyle")
  21531. , S = e("./enum/BlackoutStyle")
  21532. , M = e("./exception/BasicException")
  21533. , R = e("./enum/PanoSizeClass")
  21534. , P = (e("./tile/TileDownloader"),
  21535. e("./tile/TilePrioritizer"))
  21536. , O = (e("./enum/PanoramaEvents"),
  21537. e("./enum/ZoomEvents"))
  21538. , L = e("./util/ZoomStats")
  21539. , D = e("./constants")
  21540. , N = e("./util/common")
  21541. , B = e("./util/cameraLight")
  21542. , Hot = e('hot')
  21543. , F = new o(i)
  21544. , V = Object.freeze({
  21545. FlyToPano: y.getUniqueId(),
  21546. FlyToNewMode: y.getUniqueId(),
  21547. FlyToSameMode: y.getUniqueId(),
  21548. FlyToViewFloor: y.getUniqueId(),
  21549. LookTransition: y.getUniqueId(),
  21550. ZoomTransition: y.getUniqueId()
  21551. });
  21552. n.prototype = Object.create(C.prototype),
  21553. n.prototype.init = function(e) {
  21554. window.player = this
  21555. this.modelManager = e.modelManager,
  21556. this.tileDownloader = e.tileDownloader,
  21557. this.panoRenderer = e.panoRenderer,
  21558. this.qualityManager = e.qualityManager,
  21559. this.domElement = e.container,
  21560. this.camera = e.camera,
  21561. this.tagManager = e.tagManager,
  21562. this.cameraControls = e.controls,
  21563. this.path = new l(e.director,this,e.controls),
  21564. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21565. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21566. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21567. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21568. this.tileDownloader.processPriorityQueue = !1,
  21569. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21570. this.bindEvents(e.container),
  21571. this.updateModel()
  21572. }
  21573. //xzw add: 截图
  21574. function dataURLtoBlob(dataurl) {
  21575. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21576. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21577. while(n--){
  21578. u8arr[n] = bstr.charCodeAt(n);
  21579. };
  21580. return new Blob([u8arr], {type:mime});
  21581. }
  21582. n.prototype.screenShot = function(o){
  21583. if(this.flying || this.flyingToTag) return;
  21584. var R = this.sceneRenderer;
  21585. R.updateScreenSize(o);
  21586. for(var i in this.model.panos.index){
  21587. if(!this.model.panos.index[i].marker) continue;
  21588. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21589. this.model.panos.index[i].marker.visible = false;
  21590. }
  21591. for(var i in this.model.hots){
  21592. this.model.hots[i].mesh.visible = false;
  21593. }
  21594. this.reticule.visible = false;
  21595. this.reticule.forceUnvisible = true;
  21596. this.path.currentPanoMarker.mesh.visible = false;
  21597. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21598. R.renderer.clear(true,true,true);
  21599. R.renderer.render(R.scene, R.camera);
  21600. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21601. o.f && o.f(imgData)
  21602. R.updateScreenSize({resize:true});
  21603. this.reticule.visible = true;
  21604. for(var i in this.model.hots){
  21605. this.model.hots[i].mesh.visible = true;
  21606. }
  21607. for(var i in this.model.panos.index){
  21608. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21609. }
  21610. this.path.currentPanoMarker.mesh.visible = true;
  21611. R.renderer.render(R.scene, R.camera);
  21612. }.bind(this),30) //这个数字不能太小
  21613. }
  21614. var scaleImg = e("scaleImg");
  21615. var ResizeImg = function(img, option){
  21616. var img2; //不能直接改img 否则可能触发第二次img.onload
  21617. var compress = function(ratio,type){
  21618. var image = img2 || img;
  21619. var c = document.createElement('canvas');
  21620. c.width = image.width; c.height = image.height;
  21621. var ctx = c.getContext('2d');
  21622. ctx.drawImage(image,0,0,image.width,image.height);
  21623. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21624. }
  21625. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21626. var image = img2 || img;
  21627. var blob = dataURLtoBlob(image.src);
  21628. if(option.maxWeight && blob.size > option.maxWeight){
  21629. compress(option.maxWeight/blob.size, "jpeg")
  21630. blob = dataURLtoBlob(image.src);
  21631. }
  21632. if(!img2){
  21633. img2 = new Image();
  21634. }
  21635. img2.base64Src = image.src;
  21636. img2.src = window.URL.createObjectURL(blob);
  21637. }
  21638. var oldSize = Math.max(img.width, img.height);
  21639. if(option.toType != "png"){//不是非要png的话
  21640. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21641. if(oldSize > option.maxSize){
  21642. compress(option.maxSize/oldSize, "jpeg");
  21643. }
  21644. reCom();
  21645. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21646. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21647. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21648. reCom();
  21649. }
  21650. }
  21651. }else{
  21652. //?貌似png会越压缩越大?
  21653. }
  21654. return img2 || img;
  21655. }
  21656. var _fixType=function(type) {
  21657. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21658. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21659. return 'image/' + r;
  21660. };
  21661. var saveFile=function(data, filename){
  21662. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21663. save_link.href = data;
  21664. save_link.download = filename;
  21665. var event = document.createEvent('MouseEvents');
  21666. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21667. save_link.dispatchEvent(event);
  21668. };
  21669. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21670. var info = this.getSnapAngleInfo();
  21671. var str = ',{\r\t' + info;
  21672. var arg = arguments[0];
  21673. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21674. if (arg && arg.__callback) {
  21675. return arg.__callback(imgData, info)
  21676. }
  21677. var img = new Image();
  21678. img.src = imgData;
  21679. img.onload = function(){
  21680. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21681. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21682. var filename = "snap" + (new Date()).getTime();
  21683. saveFile(img2.src,filename + ".jpg");
  21684. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21685. str +=('\r\t"sid":"'+filename+'",');
  21686. str +=('\r\t"name":"'+filename+'"\r}');
  21687. logData(str)
  21688. }
  21689. }});
  21690. }
  21691. ,
  21692. n.prototype.getSnapAngleInfo = function(){
  21693. var info = {};
  21694. var str = '"metadata":{';
  21695. var q = this.camera.quaternion.clone();
  21696. switch (this.mode) {
  21697. case "panorama":
  21698. info.scan_id = this.currentPano.id;
  21699. str += ('"scan_id":"'+this.currentPano.id+'",');
  21700. break;
  21701. case "floorplan":
  21702. info.camera_mode = 1;
  21703. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21704. q.multiply(this.camera.quaternion);
  21705. str += ('"camera_mode":1,');
  21706. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21707. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21708. break;
  21709. case "dollhouse":
  21710. info.camera_mode = 2;
  21711. str += ('"camera_mode":2,');
  21712. break;
  21713. }
  21714. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21715. console.log(info.camera_position)
  21716. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21717. /**fyz 对相机截屏的角度进行校对 */
  21718. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21719. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21720. out.x *= -1;
  21721. out.w *= -1;
  21722. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21723. }else{
  21724. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21725. }
  21726. info.zoom = this.zoomLevel;
  21727. console.log(info.camera_quaternion)
  21728. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21729. // fyz 扩展编辑页面, 加上导览点缩放值
  21730. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21731. return str;
  21732. }
  21733. //------end
  21734. n.prototype.closePopup = function() {//xzw 关闭热点页面
  21735. return;
  21736. if(!g_currentHot) return;
  21737. g_currentHot = null;
  21738. var hotPop = document.getElementById('popup');
  21739. hotPop.style.display = "none";
  21740. document.querySelector(".popup-content").removeChild(document.getElementById("id1"));
  21741. $("#popup iframe:last").remove();
  21742. var _bgaudio = document.getElementById("bgaudio");
  21743. //判断音乐是否暂停或者是否存在
  21744. /* if(g_bgAudio && g_bgAudio.paused && g_bgAudio.readyState != 0 && g_play === 1)
  21745. {
  21746. //g_bgAudio.play();
  21747. manage.switchBgmState(true)
  21748. }; */
  21749. if(g_bgAudio && g_bgAudio.pauseByHot){
  21750. manage.switchBgmState(true)
  21751. }
  21752. //$('#player').off("click",this.closePopup);
  21753. return false
  21754. }
  21755. n.prototype.setupCustomProperties = function(e) {
  21756. var t = e || u.PANORAMA;
  21757. Object.defineProperty(this, "mode", {
  21758. get: function() {
  21759. return t
  21760. },
  21761. set: function(e) {
  21762. var i = t;
  21763. t = e,
  21764. this.onModeUpdated(i, t)
  21765. }
  21766. })
  21767. }
  21768. ,
  21769. n.prototype.isInMode = function() {
  21770. for (var e = 0; e < arguments.length; e++)
  21771. if (this.mode === arguments[e])
  21772. return !0;
  21773. return !1
  21774. }
  21775. ,
  21776. n.prototype.isOutsideMode = function(e) {
  21777. return e = e || this.mode,
  21778. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21779. }
  21780. ,
  21781. n.prototype.is360View = function(e, t) {
  21782. return e === u.PANORAMA && t && !t.isAligned()
  21783. }
  21784. ,
  21785. n.prototype.setScene = function(e) {
  21786. this.sceneIntersectionPlane = e.plane,
  21787. this.path.setScene(e),
  21788. this.moveReticuleToScene(e)
  21789. }
  21790. ,
  21791. n.prototype.moveReticuleToScene = function(e) {
  21792. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21793. e.add(this.reticule)
  21794. }
  21795. ,
  21796. n.prototype.updateModel = function() {
  21797. function e(e, t, n) {
  21798. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21799. }
  21800. function t(e, t) {
  21801. if (this.mode === u.DOLLHOUSE) {
  21802. var n = e ? this.model.center.y : n = t.center.y;
  21803. i.call(this, n)
  21804. }
  21805. }
  21806. function i(e) {
  21807. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21808. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21809. , n = t.position.y + (e - i.target.y)
  21810. , r = f.showFloorDuration + f.showFloorDelay;
  21811. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21812. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21813. }
  21814. this.model = this.modelManager.getActiveModel(),
  21815. this.model.on("floor.changed", e.bind(this)),
  21816. this.model.on("allfloors.toggled", t.bind(this)),
  21817. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21818. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21819. var e2 = this;
  21820. this.model.panos.list.forEach(function(a) {
  21821. a.vrMarker.addEventListener("click", function() {
  21822. e2.flyToPano({
  21823. pano: a
  21824. })
  21825. })
  21826. })
  21827. /********************************************************************************************************************************************/
  21828. }
  21829. ,
  21830. n.prototype.updateModelDependentData = function() {
  21831. this.cameraControls.setModelForControls(this.model),
  21832. this.getPanoMarkersFromModel(this.model)
  21833. }
  21834. ,
  21835. n.prototype.onModelChanged = function() {
  21836. this.updateModel(),
  21837. this.updateModelDependentData()
  21838. }
  21839. ,
  21840. n.prototype.getPanoMarkersFromModel = function(e) {
  21841. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21842. return t.marker ? e.concat(t.marker) : e
  21843. }, [])
  21844. }
  21845. ,
  21846. n.prototype.handleControlMove = function(e) {
  21847. this.emit(w.Move, e)
  21848. }
  21849. ,
  21850. n.prototype.handleControlInputStart = function(e) {
  21851. this.emit(w.InputStart, e)
  21852. }
  21853. ,
  21854. n.prototype.onModeUpdated = function(e, t) {
  21855. this.cameraControls.activateControls(t),
  21856. this.emit(w.ModeChanged, e, t)
  21857. }
  21858. ,
  21859. n.prototype.isWarping = function() {
  21860. return this.path.warping
  21861. }
  21862. ,
  21863. n.prototype.isWaitingToWarp = function() {
  21864. return this.path.waitingToWarp
  21865. }
  21866. ,
  21867. n.prototype.getLabelScaleFactor = function() {
  21868. if (this.isOutsideMode()) {
  21869. var e = 10
  21870. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21871. return t
  21872. }
  21873. return .5
  21874. }
  21875. ,
  21876. n.prototype.changeMusic = function() {//xzw add
  21877. /* if(!this.director.tourIsPlaying && g_play && g_bgAudio){
  21878. g_playAudio = g_bgAudio;
  21879. //g_bgAudio.play();
  21880. manage.switchBgmState(true)
  21881. }else{
  21882. if(!g_play){
  21883. g_playAudio = g_bgAudio;
  21884. }else{//防止再次播放时重播一遍
  21885. g_playAudio = null;
  21886. }
  21887. } */
  21888. /* if(!this.director.tourIsPlaying && g_bgAudio){
  21889. manage.switchBgmState(true)
  21890. } */
  21891. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21892. }
  21893. ,
  21894. n.prototype.bindEvents = function(e) {
  21895. e !== document && e.setAttribute("tabindex", -1),
  21896. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21897. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21898. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21899. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21900. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21901. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21902. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21903. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21904. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21905. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21906. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21907. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21908. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21909. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21910. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21911. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21912. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21913. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21914. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21915. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21916. window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21917. // lzb
  21918. window.getSeft && getSeft(this);
  21919. //判断是否是移动端,如果是给关闭按钮添加touchstart事件
  21920. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  21921. $('#closepop').on("touchstart",this.closePopup.bind(this));
  21922. }else{
  21923. $('#closepop').on("click",this.closePopup.bind(this));
  21924. }
  21925. }
  21926. ,
  21927. n.prototype.onMouseDown = function(e) {
  21928. e.currentTarget !== document && e.currentTarget.focus(),
  21929. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21930. this.updateIntersect())
  21931. }
  21932. ,
  21933. n.prototype.onMouseMove = function(e) {
  21934. this.isTouchEvent = !1,
  21935. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21936. }
  21937. ,
  21938. n.prototype.onMouseOver = function(e) {
  21939. this.containsMouse = !0,
  21940. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21941. }
  21942. ,
  21943. n.prototype.onMouseOut = function(e) {
  21944. this.containsMouse = !1
  21945. }
  21946. ,
  21947. n.prototype.onMouseUp = function(e) {
  21948. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21949. }
  21950. ,
  21951. n.prototype.onTouchStart = function(e) {
  21952. if (e.currentTarget !== document && e.currentTarget.focus(),
  21953. !this.mouseDown) {
  21954. this.couldBeLongTap = !0;
  21955. var t = g.average(e.changedTouches, "clientX")
  21956. , i = g.average(e.changedTouches, "clientY");
  21957. this.handleInputStart.call(this, t, i, !0),
  21958. this.mouseDownTimer = setTimeout(function() {
  21959. this.updateIntersect(),
  21960. this.handleInputEnd.call(this, t, i, !0)
  21961. }
  21962. .bind(this), f.input.longTapThreshold)
  21963. }
  21964. }
  21965. ,
  21966. n.prototype.onTouchMove = function(e) {
  21967. var t = g.average(e.changedTouches, "clientX")
  21968. , i = g.average(e.changedTouches, "clientY");
  21969. this.handleInputMove.call(this, t, i, !0)
  21970. }
  21971. ,
  21972. n.prototype.onTouchEnd = function(e) {
  21973. if (clearTimeout(this.mouseDownTimer),
  21974. this.mouseDown) {
  21975. this.couldBeLongTap = !1,
  21976. this.updateIntersect();
  21977. var t = g.average(e.changedTouches, "clientX")
  21978. , i = g.average(e.changedTouches, "clientY");
  21979. this.handleInputEnd.call(this, t, i, !0)
  21980. }
  21981. }
  21982. ,
  21983. n.prototype.onPointerDown = function(e) {
  21984. return e.currentTarget !== document && e.currentTarget.focus(),
  21985. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21986. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21987. void (this.mouseDownTimer = setTimeout(function() {
  21988. this.updateIntersect(),
  21989. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21990. }
  21991. .bind(this), f.input.longTapThreshold)))
  21992. }
  21993. ,
  21994. n.prototype.onPointerMove = function(e) {
  21995. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21996. }
  21997. ,
  21998. n.prototype.onPointerUp = function(e) {
  21999. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  22000. this.couldBeLongTap = !1,
  22001. this.updateIntersect(),
  22002. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  22003. }
  22004. ,
  22005. n.prototype.onPointerOut = function(e) {
  22006. this.mouseDown = !1
  22007. }
  22008. ,
  22009. n.prototype.onPointerCancel = function(e) {
  22010. this.mouseDown = !1
  22011. }
  22012. ,
  22013. n.prototype.onKeyDown = function(e) {
  22014. var t = function() {
  22015. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  22016. }
  22017. .bind(this)
  22018. , i = e.which;
  22019. switch (i) {
  22020. case p.F:
  22021. t(),
  22022. this.changeFloor(-1);
  22023. break;
  22024. case p.R:
  22025. t(),
  22026. this.changeFloor(1)
  22027. }
  22028. if (this.mode === u.PANORAMA)
  22029. switch (i) {
  22030. case p.UPARROW:
  22031. case p.W:
  22032. this.flyLocalDirection(d.FORWARD.clone());
  22033. break;
  22034. case p.DOWNARROW:
  22035. case p.S:
  22036. this.flyLocalDirection(d.BACK.clone());
  22037. break;
  22038. case p.A:
  22039. this.flyLocalDirection(d.LEFT.clone());
  22040. break;
  22041. case p.D:
  22042. this.flyLocalDirection(d.RIGHT.clone())
  22043. }
  22044. }
  22045. ,
  22046. n.prototype.handleScrollPinchZoom = function() {
  22047. return function(e) {
  22048. var t = e
  22049. , i = this.zoomLevel;
  22050. this.zoomBy(t),
  22051. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  22052. }
  22053. }(),
  22054. n.prototype.handleControlPinch = function(e) {
  22055. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  22056. }
  22057. ,
  22058. n.prototype.handleControlScroll = function(e) {
  22059. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  22060. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  22061. }
  22062. ,
  22063. n.prototype.handleInputStart = function(e, t, i) {
  22064. //许钟文加
  22065. var pad = this.handelPadding(e, t);
  22066. e = pad.x;
  22067. t = pad.y;
  22068. this.isTouchEvent = i,
  22069. m.convertScreenPositionToNDC(e, t, this.mouse),
  22070. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  22071. this.mouseCouldBeClickToMove = !0,
  22072. this.mouseDown = !0;
  22073. if (this.mouseCouldBeClickToMove) {
  22074. //window.DownInterface && new DownInterface().state(this,Hot);
  22075. window.Hotpoint && new Hotpoint().state(this,Hot);
  22076. }
  22077. /* this.overlayGroup.children.forEach((overlay)=>{
  22078. overlay.overlayType == "video" && overlay.visible && overlay.inSight() && overlay.videoControl(true)
  22079. }) */
  22080. }
  22081. ,
  22082. n.prototype.handelPadding = function(x, y) {
  22083. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  22084. if (!this.pad)
  22085. this.pad = {
  22086. x: dom.getOffset("left", $("#player")[0]),
  22087. y: dom.getOffset("top", $("#player")[0])
  22088. }
  22089. return {
  22090. x: x - this.pad.x,
  22091. y: y - this.pad.y
  22092. }
  22093. }
  22094. n.prototype.handleInputMove = function(e, t, i) {
  22095. //许钟文加
  22096. var pad = this.handelPadding(e, t);
  22097. e = pad.x;
  22098. t = pad.y;
  22099. this.isTouchEvent = i,
  22100. m.convertScreenPositionToNDC(e, t, this.mouse),
  22101. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  22102. this.couldBeLongTap = !1,
  22103. clearTimeout(this.mouseDownTimer)),
  22104. this.mouseLastMoveTime = Date.now(),
  22105. this.reticule.move(e, t, i)
  22106. }
  22107. ,
  22108. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  22109. if (this.isTouchEvent = i,
  22110. this.mouseDown = !1,
  22111. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  22112. !i && this.couldBeLongTap)
  22113. return !0;
  22114. if (this.handleLongTap())
  22115. return !0;
  22116. if (this.mouseCouldBeClickToMove) {
  22117. if (this.flying)
  22118. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  22119. !0;
  22120. //add----
  22121. if(this.checkHotClick())//add
  22122. return !0;
  22123. if(checkMenuClick()){
  22124. return !0;
  22125. }
  22126. if(this.hoveringPlane){
  22127. this.clickOverlay(this.hoveringPlane)
  22128. return;
  22129. }
  22130. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  22131. this.history.invalidate(),
  22132. this.intersect)
  22133. return this.flyToPanoClosestToMouse();
  22134. if (this.mode === u.PANORAMA) {
  22135. var n = this.closestPanoInDirection(this.getMouseDirection());
  22136. return n ? this.flyToPano({
  22137. pano: n
  22138. }) : this.bump(this.getMouseDirection())
  22139. }
  22140. }
  22141. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  22142. }
  22143. ,
  22144. n.prototype.handleLongTap = function() {
  22145. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  22146. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  22147. !0
  22148. }
  22149. ,
  22150. n.prototype.checktagClick = function() {
  22151. if (this.tagManager.intersectTag) {
  22152. var e = this.isTouchEvent
  22153. , t = this.tagManager.clickedOnTag(e, this);
  22154. return e || t || y.cancelById(V.LookTransition),
  22155. !0
  22156. }
  22157. if (this.tagManager.activeTag)
  22158. return this.tagManager.dismissActiveTag(),
  22159. !1
  22160. }
  22161. ,
  22162. n.prototype.rankedtagInDirection = function(e, t) {
  22163. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  22164. }
  22165. ,
  22166. n.prototype.start = function(e) {
  22167. //-------------------
  22168. window.initOverlay(r)
  22169. this.model.loadOverlays()
  22170. // initMenu()
  22171. //-------------------
  22172. var t = e.mode
  22173. , i = e.pano
  22174. , n = e.position
  22175. , rr = e.quaternion
  22176. , o = e.tag
  22177. , a = e.quickstart
  22178. , s = $.Deferred();
  22179. this.updateModelDependentData(),
  22180. this.updateFromControls(),
  22181. this.findDefaultViews();
  22182. var l = this.is360View(t, i);
  22183. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  22184. s.done(function(e) {
  22185. this.emit(w.Ready, l, e, o)
  22186. }
  22187. .bind(this)),
  22188. s.promise()
  22189. }
  22190. ,
  22191. n.prototype.startOutside = function(e, t) {
  22192. var i = e.mode
  22193. , n = e.pano
  22194. , r = e.position
  22195. , o = e.quaternion
  22196. , a = e.zoom
  22197. , s = e.floorVisibility
  22198. , l = e.tag;
  22199. this.emit(w.StartOutside, f[i].transitionTime),
  22200. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  22201. y.cancelById(V.FlyToViewFloor),
  22202. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  22203. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  22204. }
  22205. ,
  22206. n.prototype.startInside = function(e, t, i, n, r) {
  22207. r = r || $.Deferred(),
  22208. this.currentPano = e;
  22209. var o = e && !e.isAligned();
  22210. if (t = o ? e.position : t || e.position,
  22211. i = i || e.quaternion,
  22212. e) {
  22213. var a = this.startInside.bind(this, e, t, i, n, r);
  22214. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  22215. return
  22216. }
  22217. //add
  22218. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  22219. return this.mode = u.PANORAMA,
  22220. e.floor.enter(this.mode),
  22221. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  22222. this.switchCameraMode(this.mode, i),
  22223. this.emit(w.StartInside, o),
  22224. r.resolve(!0),
  22225. r
  22226. }
  22227. ,
  22228. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  22229. if (r = r || $.Deferred(),
  22230. this.dollhouseMode(),
  22231. !e)
  22232. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  22233. r.resolve(!1),
  22234. r;
  22235. t = t || e.position;
  22236. var o = i || this.cameraControls.activeControl.camera.quaternion
  22237. , a = e.position;
  22238. return this.fitDollhouse(a, t, o),
  22239. setTimeout(function(t) {
  22240. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  22241. var n = {
  22242. mode: u.PANORAMA,
  22243. pano: e,
  22244. quaternion: i,
  22245. callback: function() {
  22246. this.emit(w.FlyinFinished),
  22247. r.resolve(!0)
  22248. }
  22249. .bind(this)
  22250. };
  22251. this.flyToNewMode(n)
  22252. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22253. r
  22254. }
  22255. ,
  22256. n.prototype.checkAndWaitForPanoLoad = function() {
  22257. var e = {}
  22258. , t = {}
  22259. , i = 5e3
  22260. , n = function() {
  22261. for (var n in e)
  22262. if (e.hasOwnProperty(n) && e[n]) {
  22263. var r = performance.now() - t[n];
  22264. if (r < i)
  22265. return !0
  22266. }
  22267. return !1
  22268. };
  22269. return function(r, o, a, s, l, c, h, u, d, p) {
  22270. if (n())
  22271. return !0;
  22272. var f = function(t, i, n) {
  22273. N.delayOneFrame(function() {
  22274. e[t] = !1,
  22275. l && l(i, n)
  22276. }
  22277. .bind(this))
  22278. }
  22279. .bind(this, r.id)
  22280. , g = function(t, i) {
  22281. N.delayOneFrame(function() {
  22282. e[t] = !1,
  22283. c && c(i)
  22284. }
  22285. .bind(this))
  22286. }
  22287. .bind(this, r.id);
  22288. try {
  22289. return null !== u && void 0 !== u || (u = !0),
  22290. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22291. e[r.id] && (t[r.id] = performance.now()),
  22292. e[r.id]
  22293. } catch (n) {
  22294. throw e[r.id] = !1,
  22295. t[r.id] = performance.now() - i,
  22296. n
  22297. }
  22298. }
  22299. }(),
  22300. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  22301. if (!e)
  22302. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22303. return r && this.model.waitForLoad(e, function() {
  22304. return e.isLoaded(i)
  22305. }),
  22306. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22307. !0)
  22308. }
  22309. ,
  22310. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  22311. var e = new r.Vector3;
  22312. return function(t, i, n, r, o, a, s, l) {
  22313. if (!t)
  22314. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22315. return e.copy(d.FORWARD),
  22316. this.getDirection(e),
  22317. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  22318. return t.isLoaded(i)
  22319. }),
  22320. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22321. n && n(e, t)
  22322. }
  22323. .bind(this)).fail(function(e) {
  22324. r && r(e)
  22325. }
  22326. .bind(this)).progress(function(e, t, i) {
  22327. o && o(e, t, i)
  22328. }
  22329. .bind(this)),
  22330. !0)
  22331. }
  22332. }(),
  22333. n.prototype.switchCameraMode = function(e, t) {
  22334. var i = this.cameraControls.controls[e]
  22335. , n = i.camera;
  22336. switch (e) {
  22337. case u.PANORAMA:
  22338. n.position.copy(this.currentPano.position);
  22339. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22340. i.lookAt(o.add(n.position));
  22341. break;
  22342. case u.DOLLHOUSE:
  22343. /* var a = this.position.clone();
  22344. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22345. n.position.copy(a),
  22346. i.target.copy(this.target.clone().setY(this.model.center.y));
  22347. break; */
  22348. //for多楼层 且 让模型刚好适应屏幕
  22349. var box = this.model.boundingBox.clone();
  22350. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22351. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22352. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22353. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22354. console.log(boxSize.x,distance, boxSize.length() / 2)
  22355. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22356. if(this.mode === u.PANORAMA){
  22357. i.target.copy(this.model.center);
  22358. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22359. }else{
  22360. i.target.copy(this.target.clone().setY(this.model.center.y))
  22361. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22362. }
  22363. vec.multiplyScalar(distance )
  22364. n.position.copy(i.target.clone().add(vec))
  22365. break
  22366. case u.FLOORPLAN:
  22367. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22368. i.target.copy(this.model.center).setY(0),
  22369. i.zoomToContain(this.model.size),
  22370. i.rotateToView(this.model.size, this.getDirection())
  22371. }
  22372. i.update(0)
  22373. }
  22374. ,
  22375. n.prototype.update = function() {
  22376. var e = (new r.Vector3,
  22377. {})
  22378. , t = [];
  22379. return function(i) {
  22380. this.updatePersistentZooming(i),
  22381. this.updateFromControls(i),
  22382. this.getCurrentNodePanos(t)
  22383. if(this.hasChanged(e) ) {
  22384. this.lastChangeTime = Date.now(),
  22385. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22386. this.emit(w.ViewChanged),
  22387. this.intersectHot && this.intersectHot.showTitle()
  22388. }
  22389. if(e.cameraChanged){
  22390. //this.controlVideosPlay()
  22391. for(var i in this.model.hots){
  22392. this.model.hots[i].update(this.camera)
  22393. }
  22394. /* if(this.mode == 'panorama')this.overlayGroup.children.forEach(overlay=>{
  22395. if(overlay.overlayType == "video"){
  22396. if(overlay.visible && overlay.inSight()){
  22397. overlay.videoControl(true)
  22398. }else{
  22399. overlay.videoControl(false)
  22400. }
  22401. }
  22402. }) */
  22403. //updateMenuPos()
  22404. }
  22405. this.model.supportsTiles && (this.updateTileDownloader(t),
  22406. this.updatePanoRenderer(t)),
  22407. this.updatePreRendering(t),
  22408. this.reticule.update(),
  22409. this.path.update(),
  22410. this.spider.update(),
  22411. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22412. this.updateControlLocks(),
  22413. this.model.supportsTiles && this.updateZoomPano()
  22414. }
  22415. }(),
  22416. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22417. var lastMode, lastPano;
  22418. return function(){
  22419. var mode = this.mode;
  22420. var pano = mode == "panorama" ? this.currentPano : "";
  22421. if(mode != "panorama" || pano != lastPano){
  22422. overlay.noBlock = null
  22423. }
  22424. this.overlayGroup.children.forEach((overlay)=>{
  22425. if(overlay.overlayType == "video" ){
  22426. var matrix = overlay.plane.matrixWorld;
  22427. var inSight = false;
  22428. var cameraDir = this.getDirection();
  22429. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22430. var vertexes = []
  22431. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22432. for(let i=0; i<4; i++){
  22433. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22434. vertexes.push(vertex)
  22435. if(overlay.noBlock == null){
  22436. if(!m.ifShelter(vertex)){
  22437. overlay.noBlock = true
  22438. }
  22439. inSight = true; break;
  22440. }else{
  22441. overlay.noBlock = true
  22442. }
  22443. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22444. inSight = true; break;
  22445. }
  22446. }
  22447. }
  22448. overlay.inSight = inSight
  22449. if(!inSight)overlay.plane.material.map.image.pause()
  22450. else overlay.plane.material.map.image.play()//maybe fail
  22451. }
  22452. })
  22453. lastMode = mode, lastPano = pano
  22454. }
  22455. }() */
  22456. n.prototype.updatePersistentZooming = function(e) {
  22457. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22458. }
  22459. ,
  22460. n.prototype.updateControlLocks = function() {
  22461. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22462. }
  22463. ,
  22464. n.prototype.updatePanoRenderer = function() {
  22465. var e = new r.Vector3;
  22466. return function(t) {
  22467. var i = this.nextPano || this.currentPano;
  22468. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22469. this.getDirection(e),
  22470. this.panoRenderer.updateDirection(e))
  22471. }
  22472. }(),
  22473. n.prototype.cleanupInactivePanos = function() {
  22474. var e = []
  22475. , t = [];
  22476. return function() {
  22477. e.length = 0,
  22478. e.push(this.currentPano),
  22479. this.nextPano && e.push(this.nextPano),
  22480. t.length = 0;
  22481. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22482. t.push(this.panoRenderer.activePanos[i]);
  22483. for (var n = 0; n < t.length; n++) {
  22484. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22485. r.id === e[a].id && (o = !1);
  22486. o && r.exit()
  22487. }
  22488. }
  22489. }(),
  22490. n.prototype.updatePreRendering = function() {
  22491. var e = {};
  22492. return function(t) {
  22493. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22494. var i = this.nextPano || this.currentPano;
  22495. if (i && t && t.length > 1) {
  22496. var n = t.findIndex(function(e) {
  22497. if (e.id === i.id)
  22498. return !0
  22499. });
  22500. if (n >= 0 && n + 1 < t.length) {
  22501. var r = t[n + 1];
  22502. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22503. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22504. window.setTimeout(function(t) {
  22505. e[t.id] = !1
  22506. }
  22507. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22508. }
  22509. .bind(this, r), f.tiling.panoPreRenderDelay),
  22510. e[r.id] = !0)
  22511. }
  22512. }
  22513. }
  22514. }
  22515. }(),
  22516. n.prototype.enablePreRendering = function() {
  22517. this.preRenderingEnabled = !0
  22518. }
  22519. ,
  22520. n.prototype.disablePreRendering = function() {
  22521. this.preRenderingEnabled = !1,
  22522. this.cleanupInactivePanos()
  22523. }
  22524. ,
  22525. n.prototype.updateTileDownloader = function() {
  22526. var e = new r.Vector3;
  22527. return function(t) {
  22528. var i = this.nextPano || this.currentPano;
  22529. i && (e.copy(d.FORWARD),
  22530. this.getDirection(e),
  22531. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22532. this.tileDownloader.processPriorityQueue = !0)
  22533. }
  22534. }(),
  22535. n.prototype.updateFromControls = function(e) {
  22536. null !== e && void 0 !== e || (e = 0),
  22537. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22538. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22539. this.position.copy(this.cameraControls.activeControl.camera.position),
  22540. this.target.copy(this.cameraControls.activeControl.target),
  22541. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22542. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22543. this.camera.position.copy(this.position),
  22544. this.camera.quaternion.copy(this.quaternion),
  22545. this.camera.updateMatrix(),
  22546. this.camera.updateMatrixWorld()
  22547. }
  22548. ,
  22549. n.prototype.hasChanged = function(e) {
  22550. /* if (!this.previousState)
  22551. return this.previousState = {
  22552. allFloorsVisible: this.model.allFloorsVisible,
  22553. position: this.position.clone(),
  22554. quaternion: this.quaternion.clone(),
  22555. mouse: this.mouse.clone(),
  22556. labelScaleFactor: this.getLabelScaleFactor(),
  22557. currentFloor: this.model.currentFloor,
  22558. projectionMatrix: this.camera.projectionMatrix.clone(),
  22559. worldMatrix: this.camera.matrixWorld.clone(),
  22560. mode: this.mode,
  22561. modelPosition: this.model.position.clone(),
  22562. modelCenter: this.model.center.clone(),
  22563. zoomLevel: this.zoomLevel
  22564. },
  22565. !0;
  22566. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22567. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22568. e.moved = !this.position.equals(this.previousState.position),
  22569. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22570. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22571. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22572. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22573. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22574. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22575. e.modeChanged = this.mode !== this.previousState.mode,
  22576. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22577. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22578. e.nextPanoActive = null !== this.nextPano,
  22579. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22580. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22581. this.previousState.position.copy(this.position),
  22582. this.previousState.quaternion.copy(this.quaternion),
  22583. this.previousState.mouse.copy(this.mouse),
  22584. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22585. this.previousState.currentFloor = this.model.currentFloor,
  22586. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22587. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22588. this.previousState.mode = this.mode,
  22589. this.previousState.modelPosition.copy(this.model.position),
  22590. this.previousState.modelCenter.copy(this.model.center),
  22591. this.previousState.zoomLevel = this.zoomLevel,
  22592. !t */
  22593. if (!this.previousState)
  22594. {
  22595. this.previousState = {
  22596. allFloorsVisible: this.model.allFloorsVisible,
  22597. position: this.position.clone(),
  22598. quaternion: this.quaternion.clone(),
  22599. mouse: this.mouse.clone(),
  22600. //labelScaleFactor: this.getLabelScaleFactor(),
  22601. currentFloor: this.model.currentFloor,
  22602. projectionMatrix: this.camera.projectionMatrix.clone(),
  22603. worldMatrix: this.camera.matrixWorld.clone(),
  22604. mode: this.mode,
  22605. modelPosition: this.model.position.clone(),
  22606. modelCenter: this.model.center.clone(),
  22607. zoomLevel: this.zoomLevel
  22608. };
  22609. return !0;
  22610. }
  22611. //许钟文改 分成相机是否改变cameraChanged 和其他
  22612. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22613. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22614. e.cameraChanged = !a;
  22615. /* if(!t){//主要判断相机是否旋转
  22616. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22617. }else e.cameraChanged2 = false */
  22618. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22619. e.moved = !this.position.equals(this.previousState.position),
  22620. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22621. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22622. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22623. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22624. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22625. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22626. e.modeChanged = this.mode !== this.previousState.mode,
  22627. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22628. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22629. e.nextPanoActive = null !== this.nextPano,
  22630. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22631. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22632. this.previousState.position.copy(this.position),
  22633. this.previousState.quaternion.copy(this.quaternion),
  22634. this.previousState.mouse.copy(this.mouse),
  22635. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22636. this.previousState.currentFloor = this.model.currentFloor,
  22637. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22638. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22639. this.previousState.mode = this.mode,
  22640. this.previousState.modelPosition.copy(this.model.position),
  22641. this.previousState.modelCenter.copy(this.model.center),
  22642. this.previousState.zoomLevel = this.zoomLevel;
  22643. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22644. return !t
  22645. }
  22646. ,
  22647. n.prototype.updateIntersect = function() {
  22648. var e = this.flying || this.isWarping()
  22649. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22650. , i = y.getById(V.LookTransition)
  22651. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22652. //this.tagManager.intersecttag(this.mouse, n, this.camera) || (this.intersect = this.getMouseIntersect(),//--MP
  22653. this.intersect = this.getMouseIntersect(); //xzw change
  22654. this.intersect && this.updateClosestPano(this.intersect),
  22655. // this.intersect && console.log(this.intersect.point),
  22656. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22657. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22658. }
  22659. ,
  22660. n.prototype.checkHotClick = function() {
  22661. if(this.intersectHot){
  22662. this.intersectHot.noAction || this.intersectHot.examine(this)
  22663. /* g_touraudio.pause();
  22664. g_bgaudio = false;
  22665. document.getElementById("bgaudio").pause();
  22666. var sWidth = document.body.scrollWidth;
  22667. var sHeight = document.body.scrollHeight;
  22668. var pop1 = document.getElementById('popup');
  22669. pop1.style.display = "block";
  22670. var myElement = document.createElement("iframe");
  22671. myElement.src = g_HotMeshes[i].hotLink;
  22672. myElement.id = "id1";
  22673. myElement.allowTransparency = "true";
  22674. myElement.style.width = "100%";
  22675. myElement.style.height = "100%";
  22676. myElement.scrolling = "no";
  22677. var element=document.getElementById("id1");
  22678. if (typeof(element)== "undefined" || element == null){
  22679. document.getElementById("popup").appendChild(myElement);
  22680. }
  22681. var oClose = document.getElementById("closepop");
  22682. oClose.onclick = function() {
  22683. pop1.style.display = "none";
  22684. document.getElementById("popup").removeChild(document.getElementById("id1"));
  22685. $("#popup iframe:last").remove();
  22686. document.getElementById("bgaudio").play();
  22687. } */
  22688. return true;
  22689. }
  22690. },
  22691. n.prototype.getMouseDirection = function(e) {
  22692. e = e || this.mouse;
  22693. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22694. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22695. return i.sub(t).normalize()
  22696. }
  22697. ,
  22698. n.prototype.hoverOverlay = function(mesh){
  22699. if(!mesh){
  22700. this.hoveringPlane = null;
  22701. $("#player").css("cursor",this.currentCursor || "" );
  22702. }else{
  22703. var overlay = mesh.parent;
  22704. $("#player").css("cursor","pointer");
  22705. this.hoveringPlane = overlay;
  22706. return true;
  22707. }
  22708. },
  22709. n.prototype.clickOverlay = function(overlay){
  22710. if(this.openOverlay && !overlay)return;
  22711. var plane = overlay.plane;
  22712. if(player.mode == 'panorama'){
  22713. if(overlay == menuSanda){
  22714. if(menuSanda.opened){
  22715. if(SandaPlayingIndex != void 0){
  22716. //openMenu()
  22717. }else{
  22718. closeMenu()
  22719. }
  22720. }else{
  22721. openMenu()
  22722. }
  22723. }else if(overlay == leftBtn){
  22724. lastPage()
  22725. }else if(overlay == rightBtn){
  22726. nextPage()
  22727. }
  22728. }
  22729. /* if(overlay.overlayType == "video"){
  22730. if(plane.material.map.image.paused) plane.material.map.image.play()
  22731. else plane.material.map.image.pause()
  22732. } */
  22733. },
  22734. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22735. e = e || this.mouse.clone(),
  22736. t = t || this.model.floors.reduce(function(e, t) {
  22737. return t.hidden ? e : e.concat(t.collider.children)
  22738. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22739. for(var i in this.model.hots){
  22740. t.push(this.model.hots[i].mesh);
  22741. }
  22742. //this.overlayGroup && (t = t.concat(this.overlayGroup.children.filter(e=>e.overlayType == "video")));
  22743. this.overlayGroup && (t = t.concat(this.overlayGroup.children.filter(e=>e.overlayType != "video")));
  22744. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22745. this.raycaster.set(i, this.getMouseDirection(e));
  22746. var n = this.raycaster.intersectObjects(t, true);//add true
  22747. // n[0] && console.log(n[0].point);
  22748. if(g_HotStatus=="add"){
  22749. var points = this.raycaster.intersectObjects(window.player.model.chunks);
  22750. console.log(points[0]);
  22751. points.length >= 1? ($('#player').css('cursor', 'cell'),window.hotPointPos = points[0].point): ($('#player').css('cursor', 'not-allowed'), window.hotPointsPos = false)
  22752. }
  22753. this.intersectHot && this.intersectHot.hideTitle()
  22754. if (0 === n.length){
  22755. this.intersectHot = null; //add
  22756. if(g_HotStatus!="add") $("#player").css("cursor","");
  22757. return null;
  22758. }
  22759. var o = n[0];
  22760. if(o.object.type == "hotSprite"){ //add
  22761. this.intersectHot = o.object.belongHot;
  22762. this.intersectHot.showTitle()
  22763. this.intersectHot.noAction || $("#player").css("cursor","pointer");
  22764. return;
  22765. }
  22766. this.intersectHot = null;
  22767. var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object)
  22768. if( !intersect && g_HotStatus!="add") $("#player").css("cursor","");
  22769. if (o.face) {
  22770. o.normal = o.face.normal.applyQuaternion(o.object.quaternion);
  22771. var a = this.position.clone().sub(o.point);
  22772. a.dot(o.normal) < 0 && o.normal.negate(),
  22773. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22774. o.horizontal = o.normal.y > .8
  22775. }
  22776. // console.log(o.point);
  22777. return o
  22778. }
  22779. ,
  22780. n.prototype.updateClosestPano = function(e) {
  22781. var t = [s.filters.isPanoAligned()];
  22782. if (this.mode === u.PANORAMA) {
  22783. if (!this.currentPano)
  22784. return;
  22785. t.push(s.filters.not(this.currentPano)),
  22786. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22787. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22788. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22789. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22790. } else{
  22791. t.push((pano)=>{ // add
  22792. return this.checkHasNeighbor(pano)
  22793. })
  22794. t.push(s.filters.isOnVisibleFloor()),
  22795. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22796. }
  22797. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22798. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22799. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22800. this.closestPano = i) : this.isPanoHover = !1
  22801. }
  22802. ,
  22803. n.prototype.dollhouseMode = function(e, t) {
  22804. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22805. this.mode = u.DOLLHOUSE,
  22806. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22807. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22808. , n = new r.Vector3(15,10,15);
  22809. if (e && t) {
  22810. var o = d.FORWARD.clone().applyQuaternion(t)
  22811. , a = this.model.center.clone().sub(e)
  22812. , s = a.dot(o);
  22813. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22814. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22815. }
  22816. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22817. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22818. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22819. this.updateFromControls(),
  22820. this.model.alpha = 1,
  22821. this.model.skybox.material.uniforms.opacity.value = 0
  22822. }
  22823. ,
  22824. n.prototype.insideMode = function(e, t) {
  22825. var i = $.Deferred()
  22826. , n = t || null;
  22827. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22828. var r = [s.filters.isPanoAligned()];
  22829. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22830. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22831. this.flyToNewMode({
  22832. mode: u.PANORAMA,
  22833. pano: e,
  22834. callback: n
  22835. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22836. } else {
  22837. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22838. i.reject(o)
  22839. }
  22840. return i.promise()
  22841. }
  22842. ,
  22843. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22844. //if(urlHasValue('oldEntry')){
  22845. //搬自一代。
  22846. var maxY = this.model.boundingBox.max.y;
  22847. var n = d.FORWARD.clone().applyQuaternion(i)
  22848. , i = n.clone().add(e);
  22849. this.cameraControls.activeControl.target.copy(i),
  22850. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22851. //return;
  22852. /* //this.camera.position.copy(this.model.center);
  22853. //this.camera.updateMatrixWorld()
  22854. this.switchCameraMode("dollhouse", i) */
  22855. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22856. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22857. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22858. this.cameraControls.activeControl.target.copy(n).add(e);
  22859. var o = d.RIGHT.clone().applyQuaternion(i)
  22860. , a = d.UP.clone()
  22861. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22862. , l = this.model.boundingBox.max.clone()
  22863. , c = this.model.boundingBox.min.clone()
  22864. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22865. , u = 0
  22866. , p = 0
  22867. , g = 0;
  22868. h.forEach(function(e, t, i) {
  22869. var n = Math.abs(e.dot(o))
  22870. , r = e.dot(s);
  22871. n > u && (u = n,
  22872. p = r),
  22873. r > g && (g = r)
  22874. });
  22875. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22876. , v = s.clone().multiplyScalar(p).add(t)
  22877. , A = s.clone().multiplyScalar(g).add(t);
  22878. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22879. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22880. p = Math.max(p, 10),
  22881. g = Math.max(g, 10);
  22882. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22883. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22884. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22885. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22886. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22887. */
  22888. }
  22889. ,
  22890. n.prototype.floorplanMode = function(e, t, i) {
  22891. this.mode = u.FLOORPLAN;
  22892. var n = this.cameraControls.controls[u.FLOORPLAN];
  22893. n.reset();
  22894. var r = e ? e : this.model.center;
  22895. if (n.target.copy(r).setY(0),
  22896. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22897. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22898. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22899. t) {
  22900. var o = d.LEFT.clone().applyQuaternion(t);
  22901. n.rotateLeft(-Math.atan2(o.x, o.z))
  22902. } else
  22903. n.rotateToView(this.model.size, this.getDirection());
  22904. n.update(0)
  22905. }
  22906. ,
  22907. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22908. return e.skipWarpingCheck = !0,
  22909. this.flyToPano(e, t)
  22910. }
  22911. ,
  22912. n.prototype.updateMarkerVisi = function() {//加
  22913. if(this.mode != "panorama")return;
  22914. this.model.panos.list.forEach((pano)=>{
  22915. if(!pano.marker)return;
  22916. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22917. })
  22918. }
  22919. ,
  22920. n.prototype.updateHotVisible = function(pano){
  22921. var hots = this.model.hots;
  22922. pano = pano || this.currentPano;
  22923. for (var index in hots){
  22924. var visible;
  22925. if(this.mode != "panorama"){
  22926. visible = true;
  22927. }else{
  22928. //hots[index].mesh.material.depthTest = false;
  22929. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22930. }
  22931. hots[index].mesh.visible = visible;
  22932. }
  22933. }
  22934. n.prototype.flyToPano = function(e, t) {
  22935. var i = e.pano
  22936. , aim = e.lookAtPoint
  22937. , aimQua = e.quaternion //ADD
  22938. , o = e.duration
  22939. , a = e.aimDuration
  22940. , s = e.maxDistanceOverride
  22941. , l = e.skipWarpingCheck
  22942. , c = e.constantMoveSpeed
  22943. , h = null
  22944. , p = null
  22945. if (aim){
  22946. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22947. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22948. }
  22949. else aimQua = aimQua
  22950. var zoomLevel = e.zoomLevel || 1 //add
  22951. if(this.flying) return t && t(e)
  22952. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22953. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22954. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22955. t && t(),
  22956. !1;
  22957. if (this.updateLastView(),
  22958. this.mode !== u.PANORAMA) {
  22959. var m;
  22960. void this.flyToNewMode({
  22961. mode: u.PANORAMA,
  22962. pano: i,
  22963. duration: o,
  22964. quaternion: aimQua ,
  22965. callback: t
  22966. })
  22967. }
  22968. if (!i || (h = g.deepExtend(e),
  22969. p = function() {
  22970. N.delayOneFrame(function() {
  22971. this.flyToPano(h, t)
  22972. }
  22973. .bind(this))
  22974. }
  22975. .bind(this),
  22976. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22977. var C = function(e) {
  22978. t && t(e)
  22979. }
  22980. .bind(this);
  22981. this.currentPano || (this.currentPano = i,
  22982. this.path.placeCpm(),
  22983. this.path.fadeOutCpm(f.path.fadeOutTime),
  22984. this.spider.draw());
  22985. var I = o;
  22986. if ("number" != typeof o) {
  22987. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22988. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22989. }
  22990. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22991. zoomLevel !== this.zoomLevel)
  22992. switch (f.zoom.transitionStyle) {
  22993. case 1:
  22994. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  22995. break;
  22996. case 2:
  22997. return h = g.deepExtend(e),
  22998. p = this.flyToPano.bind(this, h, t),
  22999. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  23000. }
  23001. if (aimQua) {
  23002. y.cancelById(V.LookTransition),
  23003. I *= f.transition.aimSlowFactor;
  23004. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  23005. , S = b.clone()
  23006. , M = new r.Vector3;
  23007. if (i === this.currentPano) {
  23008. var R = d.FORWARD.clone().applyQuaternion(b)
  23009. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  23010. , O = R.angleTo(P);
  23011. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  23012. void y.start(function(e) {
  23013. S.copy(b),
  23014. v.quaternion(S, aimQua)(e),
  23015. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  23016. this.cameraControls.activeControl.lookAt(M)
  23017. }
  23018. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  23019. }
  23020. }
  23021. if (i === this.currentPano )
  23022. return void C();
  23023. this.flying = !0;
  23024. var L = this.position.clone()
  23025. , D = this.currentPano;
  23026. F.debug("Flying to pano ", i.position),
  23027. this.emit(w.PanoChosen, this.currentPano, i),
  23028. this.emit(w.FlyingStarted, i.position, L, i, D)
  23029. //---------before fly--------------- add
  23030. this.updateHotVisible(i); //更新热点显示
  23031. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  23032. Overlay.updateVisibles([this.currentPano, i])
  23033. //updateMenuVisi(i, I)
  23034. //地标变化
  23035. if(this.model.floorLogos){
  23036. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  23037. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  23038. //this.model.adjustfloorLogoHeight();
  23039. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  23040. this.model.floorLogos[1].visible = true;
  23041. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  23042. }
  23043. //=======================================
  23044. aimQua && y.start(function(e) {
  23045. S.copy(b),
  23046. v.quaternion(S, aimQua)(e),
  23047. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  23048. this.cameraControls.activeControl.lookAt(M)
  23049. }
  23050. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  23051. var B = c ? null : A[f.transition.movementEasing];
  23052. this.nextPano = i,
  23053. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  23054. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  23055. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  23056. this.flying = !1,
  23057. this.currentPano !== i && this.currentPano.exit(),
  23058. i.enter(),
  23059. this.currentPano = i,
  23060. this.nextPano = null,
  23061. this.path.placeCpm(),
  23062. this.path.fadeOutCpm(f.path.fadeOutTime),
  23063. this.spider.draw(),
  23064. this.emit(w.FlyingEnded, i.position, L, i, D),
  23065. this.updateMarkerVisi(),//add
  23066. C(e)
  23067. //add:
  23068. if(this.mode == "panorama" ){
  23069. if(this.model.floorLogos){
  23070. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  23071. //this.model.adjustfloorLogoHeight()
  23072. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  23073. this.model.floorLogos[1].visible = false;
  23074. }
  23075. //updateMenuVisi(this.currentPano)
  23076. Overlay.updateVisibles([this.currentPano])//add
  23077. }
  23078. }
  23079. .bind(this), 0, B, "camFly", V.FlyToPano)
  23080. }
  23081. }
  23082. ,
  23083. window._transitionPosId = 9999
  23084. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  23085. y.cancelById(_transitionPosId)
  23086. var begin = function(object, pos, qua, scale){
  23087. if(pos){
  23088. if(!same(object.position, pos, 0.01)){
  23089. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  23090. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23091. }
  23092. if(!same(object.quaternion, qua, 1e-6)){
  23093. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  23094. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23095. }
  23096. if(!same(object.scale, scale, 0.001)){
  23097. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  23098. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23099. }
  23100. }
  23101. }
  23102. var same = function(vec1, vec2, diff){
  23103. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  23104. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  23105. return s
  23106. }
  23107. this.overlayGroup.children.forEach(overlay=>{
  23108. var sid = o.pano != void 0 ? o.pano.id : "outside";
  23109. var panoData = overlay.transformAtPanos[sid]
  23110. var useCustom = !panoData
  23111. var pos = useCustom ? overlay.posCustom : panoData.pos;
  23112. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  23113. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  23114. overlay.getScaleBySize(panoData.width , panoData.height)
  23115. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  23116. begin(overlay, pos, qua, scale )
  23117. })
  23118. }
  23119. window._tranOutsideFocus = 4399
  23120. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  23121. console.log("focusPoint")
  23122. if(this.mode == "floorplan"){
  23123. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  23124. var control = this.cameraControls.controls.floorplan;
  23125. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  23126. var currentScale = control.absoluteScale;
  23127. var currentTarget = control.target.clone()
  23128. y.cancelById(window._tranOutsideFocus, true);
  23129. y.start(function(progress){
  23130. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  23131. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23132. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  23133. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23134. }else if(player.mode == "dollhouse"){
  23135. var control = player.cameraControls.controls.dollhouse;
  23136. var radius = o.radius || 8;
  23137. var currentTarget = control.target.clone()
  23138. var dir = control.offset.clone().normalize()
  23139. var currentRadius = control.offset.length();
  23140. y.cancelById(window._tranOutsideFocus, true);
  23141. y.start(function(progress){
  23142. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23143. let radius_ = radius*progress+currentRadius*(1-progress)
  23144. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  23145. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23146. }else if(this.mode == 'panorama'){
  23147. this.flyToPano({
  23148. lookAtPoint: o.aim.clone() ,
  23149. pano: this.currentPano,
  23150. aimDuration: o.dur || 600
  23151. })
  23152. }
  23153. }
  23154. n.prototype.fastForwardActivePanoFlight = function(e) {
  23155. e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
  23156. y.adjustSpeed(V.FlyToPano, e),
  23157. y.adjustSpeed(V.LookTransition, e)
  23158. }
  23159. ,
  23160. n.prototype.flyToPanoClosestToMouse = function() {
  23161. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  23162. this.intersect && this.updateClosestPano(this.intersect)),
  23163. this.closestPano)
  23164. return this.flyToPano({
  23165. pano: this.closestPano
  23166. });
  23167. var e = this.getMouseDirection();
  23168. this.flyDirection(e) || this.flyToPano({
  23169. pano: this.currentPano
  23170. })
  23171. }
  23172. ,
  23173. n.prototype.flyLocalDirection = function(e) {
  23174. var t = this.getDirection(e)
  23175. , i = 1 === e.z ? .4 : .75
  23176. , n = 1 === Math.abs(e.x);
  23177. return this.flyDirection(t, i, n)
  23178. }
  23179. ,
  23180. n.prototype.flyDirection = function(e, t, i) {
  23181. this.closePopup();//xzw add
  23182. var n = $.Deferred();
  23183. this.history.invalidate();
  23184. var r = this.closestPanoInDirection(e, t, i);
  23185. return r ? this.flyToPano({
  23186. pano: r
  23187. }, n.resolve.bind(n, !0)) : (this.bump(e),
  23188. n.resolve(!1)),
  23189. n.promise()
  23190. }
  23191. ,
  23192. n.prototype.closestPanoInDirection = function(e, t, i) {
  23193. return this.rankedPanoInDirection(0, e, t, i)
  23194. }
  23195. ,
  23196. n.prototype.rankedPanoInDirection = function() {
  23197. var e = {
  23198. pano: null,
  23199. candidates: []
  23200. };
  23201. return function(t, i, n, r) {
  23202. t || (t = 0),
  23203. n = void 0 !== n ? n : .75;
  23204. var o = r ? "angle" : "direction";
  23205. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  23206. this.cachedPanoCandidates = e.candidates,
  23207. e.pano
  23208. }
  23209. }(),
  23210. n.prototype.bump = function(e) {
  23211. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  23212. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  23213. if (s)
  23214. t = function() {
  23215. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  23216. }
  23217. .bind(this),
  23218. i = function() {
  23219. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  23220. }
  23221. .bind(this);
  23222. else {
  23223. var l = this.camera.position.clone()
  23224. , c = e.clone();
  23225. this.raycaster.set(l, c);
  23226. var h = this.model.floors.reduce(function(e, t) {
  23227. return e.concat(t.collider.children)
  23228. }, [])
  23229. , d = this.raycaster.intersectObjects(h)
  23230. , p = d.length > 0 ? d[0].distance / 25 : .04
  23231. , g = l.clone().add(c.multiplyScalar(p));
  23232. t = function() {
  23233. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  23234. }
  23235. .bind(this),
  23236. i = function() {
  23237. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  23238. }
  23239. .bind(this)
  23240. }
  23241. n = function() {
  23242. this.flying = !1
  23243. }
  23244. .bind(this),
  23245. this.flying = !0,
  23246. t()
  23247. }
  23248. }
  23249. ,
  23250. n.prototype.changeFloor = function(e) {
  23251. if (!this.is360View(this.mode, this.currentPano))
  23252. if (this.mode === u.PANORAMA) {
  23253. var t = this.history.reversePano(e);
  23254. t && t.isAligned() ? this.flyToPano({
  23255. pano: t
  23256. }) : this.changeFloorByScore(e)
  23257. } else
  23258. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  23259. }
  23260. ,
  23261. n.prototype.changeFloorByScore = function() {
  23262. var e = {
  23263. pano: null,
  23264. candidates: []
  23265. };
  23266. return function(t) {
  23267. var i = this.model.nextFloor(t);
  23268. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23269. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23270. this.history.push(t, this.currentPano),
  23271. this.flyToPano({
  23272. pano: e.pano
  23273. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23274. }
  23275. }(),
  23276. n.prototype.gotoFloor = function(e) {
  23277. var t = e - this.model.currentFloor.floorIndex;
  23278. this.changeFloor(t)
  23279. }
  23280. ,
  23281. n.prototype.getDirection = function(e) {
  23282. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23283. e.applyQuaternion(this.camera.quaternion)
  23284. }
  23285. ,
  23286. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  23287. if (o = o || $.Deferred(),
  23288. this.mode === u.TRANSITIONING)
  23289. return F.warn("should not be transitioning here"),
  23290. n && n(!1),
  23291. o.reject().promise();
  23292. var a = i || !1
  23293. , s = i ? i.position : this.position
  23294. , l = this.position.clone()
  23295. , c = this.currentPano;
  23296. if (F.debug("New pose in mode " + this.mode),
  23297. !e || (retryCallback = function() {
  23298. N.delayOneFrame(function() {
  23299. this.flyToSameMode(e, t, i, n, o)
  23300. }
  23301. .bind(this))
  23302. }
  23303. .bind(this),
  23304. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23305. var h = function() {
  23306. this.emit(w.FlyingEnded, s, l, e, c),
  23307. n && n(!0)
  23308. }
  23309. .bind(this)
  23310. , d = f[this.mode]
  23311. , p = void 0 !== t ? t : d.transitionTime
  23312. , g = new r.Vector3
  23313. , C = new r.Vector3;
  23314. if (this.emit(w.FlyingStarted, s, l, e, c),
  23315. this.mode === u.PANORAMA)
  23316. F.warn("we should not be here for panorama views");
  23317. else if (this.mode === u.DOLLHOUSE)
  23318. if (a) {
  23319. var I = new r.Vector3(0,1,0);
  23320. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23321. this.model.warpDestFloors(i.floorVisibility),
  23322. C.copy(i.position);
  23323. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23324. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23325. , _ = b.intersectObjects(this.model.colliders)
  23326. , T = 3;
  23327. _.length ? (g.copy(_[0].point),
  23328. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23329. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23330. var x = (new r.Matrix4).lookAt(C, g, I)
  23331. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23332. , M = g.distanceTo(C)
  23333. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23334. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23335. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23336. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23337. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23338. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23339. this.path.burnsDir = Math.sign(L.y);
  23340. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23341. , B = new r.Vector3;
  23342. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23343. y.start(function(e, t) {
  23344. D.x = P.x + e * L.x,
  23345. D.y = P.y + e * L.y,
  23346. D.z = P.z + e * L.z;
  23347. var i = O + e * (M - O);
  23348. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23349. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23350. }
  23351. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23352. y.start(function(e, t) {
  23353. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23354. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23355. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23356. }
  23357. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23358. } else
  23359. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23360. else if (this.path.placeCpm(),
  23361. this.path.fadeInCpm(f.path.fadeInTime),
  23362. i) {
  23363. this.model.warpDestFloors(i.floorVisibility);
  23364. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23365. , k = this.cameraControls.controls[u.FLOORPLAN]
  23366. , H = k.target.clone()
  23367. , G = i.position.clone().sub(H)
  23368. , z = U.position.clone().sub(k.target)
  23369. , W = z.length()
  23370. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23371. , Y = Math.atan2(k.offset.x, k.offset.z)
  23372. , X = Math.atan2(j.x, j.z)
  23373. , Z = k.absoluteScale
  23374. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23375. y.start(function(e, t) {
  23376. k.target.copy(G).multiplyScalar(e).add(H);
  23377. var i = Y + (X - Y) * e;
  23378. k.offset.x = W * Math.sin(i),
  23379. k.offset.z = W * Math.cos(i),
  23380. U.position.copy(k.target).add(k.offset),
  23381. k.absoluteScale = Z + e * (q - Z),
  23382. k.update(),
  23383. this.quaternion.copy(U.quaternion),
  23384. this.position.copy(U.position),
  23385. this.target.copy(k.target),
  23386. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23387. }
  23388. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23389. } else
  23390. F.info("flyToSameMode() funny floorplan view? skipping");
  23391. return y.setTimeout(function(e) {
  23392. this.mode = e,
  23393. h(),
  23394. o.resolve(!0)
  23395. }
  23396. .bind(this, this.mode), p, V.FlyToSameMode),
  23397. this.mode = u.TRANSITIONING,
  23398. o.promise()
  23399. }
  23400. }
  23401. ,
  23402. n.prototype.flyToNewMode = function(e, t) {
  23403. e = e || {};
  23404. var i = e.mode
  23405. , n = e.pano
  23406. , o = e.duration
  23407. , a = e.warpDest
  23408. , s = e.callback
  23409. , l = e.force
  23410. , c = e.quaternion;
  23411. if (t = t || $.Deferred(),
  23412. this.isWarping())
  23413. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23414. s && s(!1),
  23415. t.reject("Cannot change mode during tour transition").promise();
  23416. if (this.mode === u.TRANSITIONING)
  23417. return s && s(!1),
  23418. t.reject("Cannot change mode during mode transition").promise();
  23419. if (i === this.mode)
  23420. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23421. t.promise()) : (s && s(!1),
  23422. t.reject("Already in " + i + " mode").promise());
  23423. var h = a || !1;
  23424. F.debug("Switching mode to " + i);
  23425. var d = function() {
  23426. N.delayOneFrame(function() {
  23427. this.flyToNewMode(e, t)
  23428. }
  23429. .bind(this))
  23430. }
  23431. .bind(this);
  23432. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23433. return t.promise();
  23434. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23435. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23436. this.model.waitForLoad(this.model, function() {
  23437. return this.model.meshTexturesLoaded;
  23438. }
  23439. .bind(this)),
  23440. this.model.loadMeshTextures().done(d),
  23441. t.promise();
  23442. this.history.invalidate(),
  23443. this.updateLastView();
  23444. var p = this.mode
  23445. , C = this.cameraControls.cameras[i];
  23446. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23447. var I = void 0 !== o ? o : e.transitionTime;
  23448. this.emit(w.ModeChanging, p, i, n),
  23449. n && (this.currentPano = n),
  23450. this.switchCameraMode(i, c),
  23451. y.cancelById(V.LookTransition);
  23452. //before fly---------------------
  23453. if(this.mode == "panorama"){
  23454. if(this.model.floorLogos){
  23455. this.model.floorLogos[0].visible = false;
  23456. this.model.floorLogos[1].visible = false;
  23457. }
  23458. //updateMenuVisi(false, 400)
  23459. closeMenu()
  23460. this.overlayGroup.children.forEach((overlay)=>{
  23461. overlay.videoControl('stop')
  23462. })
  23463. }
  23464. if(i == "panorama"){
  23465. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23466. //updateMenuVisi(n, I)
  23467. }else{
  23468. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23469. }
  23470. //------------------------------------
  23471. var _ = (new r.Vector3).copy(this.position);
  23472. if (i === u.PANORAMA){
  23473. this.emit(w.PanoChosen, n, n),
  23474. setTimeout(function() {
  23475. n.floor.enter(i)
  23476. }
  23477. .bind(this), I / 2),
  23478. this.path.fadeOutCpm(f.path.fadeOutTime);
  23479. if(this.model.floorLogos){
  23480. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23481. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23482. }
  23483. }else if (i === u.DOLLHOUSE) {
  23484. if (h && (this.model.stayPut = !0),
  23485. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23486. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23487. this.path.placeCpm(),
  23488. this.path.fadeInCpm(f.path.fadeInTime),
  23489. h) {
  23490. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23491. _.set(15, 10, 15);
  23492. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23493. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23494. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23495. P.length ? (T.copy(P[0].point),
  23496. _.copy(a.position),
  23497. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23498. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23499. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23500. _.add(this.model.position),
  23501. C.position.copy(_),
  23502. this.cameraControls.controls[u.DOLLHOUSE].update()
  23503. }
  23504. } else if (this.path.placeCpm(),
  23505. this.path.fadeInCpm(f.path.fadeInTime),
  23506. a) {
  23507. this.model.warpDestFloors(a.floorVisibility);
  23508. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23509. , L = this.cameraControls.controls[u.FLOORPLAN]
  23510. , D = O.position.clone().sub(L.target)
  23511. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23512. , U = Math.atan2(B.x, B.z);
  23513. L.target.copy(a.position);
  23514. var k = D.length();
  23515. L.offset.x = k * Math.sin(U),
  23516. L.offset.y = 0,
  23517. L.offset.z = k * Math.cos(U),
  23518. O.position.copy(L.target).add(L.offset);
  23519. L.target.clone().sub(C.position);
  23520. C.quaternion.copy(a.quaternion),
  23521. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23522. L.absoluteScale = L.currentScale,
  23523. L.update()
  23524. } else
  23525. this.model.currentFloor.enter(i);
  23526. var H = this.currentPano
  23527. , G = this.position.clone();
  23528. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23529. this.flying = !0,
  23530. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23531. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23532. C.controls.update()),
  23533. e.blackoutStyle = S.FADEIN,
  23534. I = f.show360Views.transitionTime,
  23535. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23536. this.mode = i,
  23537. this.path && this.path.popOutCpm(),
  23538. e.blackoutStyle = S.END,
  23539. I = f.show360Views.transitionTime,
  23540. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23541. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23542. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23543. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23544. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23545. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23546. y.setTimeout(function() {
  23547. this.flying = !1,
  23548. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23549. this.currentPano.enter(),
  23550. this.path.placeCpm(),
  23551. this.path.fadeOutCpm(f.path.fadeOutTime),
  23552. this.spider.draw()),
  23553. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23554. this.mode = i,
  23555. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23556. //add:
  23557. this.updateMarkerVisi(),
  23558. (p === u.PANORAMA || i == u.PANORAMA) && this.updateHotVisible(),
  23559. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23560. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23561. this.model.floorLogos[0].visible = true
  23562. )
  23563. //updateMenuVisi(this.mode == u.PANORAMA && this.currentPano)
  23564. if(this.mode == u.PANORAMA){
  23565. Overlay.updateVisibles([this.currentPano])
  23566. }else{
  23567. Overlay.updateVisibles(true)
  23568. }
  23569. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23570. t.resolve())
  23571. }
  23572. .bind(this), I, V.FlyToNewMode),
  23573. this.mode = u.TRANSITIONING,
  23574. t.promise()
  23575. }
  23576. ,
  23577. n.prototype.fade360View = function(e, t, i) {
  23578. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23579. $(this.domElement).fadeOut(.5 * e, function() {
  23580. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23581. this.model.alpha = i.modelAlpha,
  23582. this.position.copy(t.position),
  23583. this.quaternion.copy(t.quaternion),
  23584. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23585. $(this.domElement).fadeIn(.5 * e)
  23586. }
  23587. .bind(this))
  23588. }
  23589. ,
  23590. n.prototype.findDefaultViews = function() {
  23591. this.findDefaultView(this.lastInsideView, !0),
  23592. this.findDefaultView(this.last360View, !1)
  23593. }
  23594. ,
  23595. n.prototype.findDefaultView = function(e, t) {
  23596. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23597. if (e.cameraMode !== u.PANORAMA)
  23598. return !1;
  23599. var i = r.get(e.panoId);
  23600. return i && i.isAligned() === t
  23601. });
  23602. o >= 0 ? (i = r.get(n[o].panoId),
  23603. e.update({
  23604. cameraMode: u.PANORAMA,
  23605. pano: i,
  23606. position: n[o].position,
  23607. quaternion: n[o].quaternion
  23608. })) : (o = r.list.findIndex(function(e) {
  23609. return e.isAligned() === t
  23610. }),
  23611. o >= 0 ? (i = r.list[o],
  23612. e.update({
  23613. cameraMode: u.PANORAMA,
  23614. pano: i,
  23615. position: i.position
  23616. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23617. }
  23618. ,
  23619. n.prototype.updateLastView = function() {
  23620. if (this.mode === u.PANORAMA) {
  23621. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23622. e.update({
  23623. pano: this.currentPano,
  23624. position: this.position,
  23625. quaternion: this.quaternion
  23626. })
  23627. }
  23628. }
  23629. ,
  23630. n.prototype.goToLastView = function(e, t) {
  23631. var i = $.Deferred()
  23632. , n = i.resolve.bind(i)
  23633. , r = i.reject.bind(i)
  23634. , o = e ? this.lastInsideView : this.last360View;
  23635. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23636. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23637. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23638. mode: o.cameraMode,
  23639. pano: o.pano,
  23640. quaternion: o.quaternion,
  23641. callback: t
  23642. }).done(n).fail(r),
  23643. i.promise()
  23644. }
  23645. ,
  23646. n.prototype.fadeToView = function(e, t, i, n) {
  23647. var r = $.Deferred()
  23648. , o = r.resolve.bind(r)
  23649. , a = r.reject.bind(r);
  23650. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23651. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23652. a("Cannot go to illegal view"),
  23653. r.promise();
  23654. var s = (f[t.cameraMode],
  23655. function() {
  23656. $(this.domElement).fadeIn(.5 * i),
  23657. n && n(),
  23658. o()
  23659. }
  23660. .bind(this))
  23661. , l = e ? S.FADEIN : S.END;
  23662. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23663. $(this.domElement).fadeOut(.5 * i, function() {
  23664. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23665. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23666. pano: t.pano,
  23667. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23668. duration: 0
  23669. }, s) : this.flyToNewMode({
  23670. mode: t.cameraMode,
  23671. quaternion: t.quaternion,
  23672. duration: 0,
  23673. callback: s
  23674. })
  23675. }
  23676. .bind(this)),
  23677. r.promise()
  23678. }
  23679. ,
  23680. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23681. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23682. this.flying)
  23683. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23684. o && o(),
  23685. !1;
  23686. null !== e && void 0 !== e || (e = b.Show),
  23687. this.history.invalidate()
  23688. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23689. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23690. return this.emit(w.WarpStarted, a, i, n, r),
  23691. n = n || S.MIDDLE,
  23692. this.path.warpToPano(i, n, r, function() {
  23693. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23694. this.emit(w.WarpEnded, i),
  23695. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23696. o && o()
  23697. }
  23698. .bind(this)),
  23699. e === b.Hide && this.path.discardPathObject(),
  23700. !0
  23701. }
  23702. ,
  23703. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23704. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23705. s && s(),
  23706. !1)
  23707. }
  23708. ,
  23709. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23710. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23711. a && a(),
  23712. !1)
  23713. }
  23714. ,
  23715. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23716. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23717. }
  23718. ,
  23719. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23720. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23721. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23722. t && t(),
  23723. !1)
  23724. }
  23725. ,
  23726. n.prototype.aimTourCamera = function(e, t, i, n) {
  23727. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23728. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23729. }
  23730. ,
  23731. n.prototype.showPathToHeroLocation = function(e) {
  23732. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23733. }
  23734. ,
  23735. n.prototype.tourInterlude = function(e, t) {
  23736. this.history.invalidate();
  23737. this.path.discardSlow();
  23738. //xzw:
  23739. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23740. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23741. var current = g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23742. var rotTime = currentLocation && currentLocation.musicInfo.music ? currentLocation.musicInfo.time - current : 2e3;
  23743. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23744. var timeEachItem = 2000;//假设每个item飞的时间
  23745. var rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23746. }
  23747. rotTime = Math.max(0, rotTime)
  23748. console.log("rotTime "+rotTime +" at item "+this.director.currentItem + ",musicCurrentTime:"+current)
  23749. this.path.waitNextStep(e, function() {
  23750. t && t()
  23751. }.bind(this), rotTime)
  23752. }
  23753. ,
  23754. n.prototype.stopInterlude = function() {
  23755. this.interruptAndFastForward(null, 0)
  23756. }
  23757. ,
  23758. n.prototype.interruptAndFastForward = function(e, t) {
  23759. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23760. this.flying && this.emit(w.FlyingInterrupted),
  23761. this.path.interruptAndFastForward(e, t)
  23762. }
  23763. ,
  23764. n.prototype.setSize = function(e, t) {
  23765. var i = e / t;
  23766. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23767. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23768. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23769. for (var r in this.cameraControls.cameras) {
  23770. var o = this.cameraControls.cameras[r];
  23771. o.fov = this.baseFov * (1 / this.zoomLevel),
  23772. o.updateAspect(i)
  23773. }
  23774. }
  23775. ,
  23776. n.prototype.toJSON = function() {
  23777. var e = {};
  23778. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23779. e.camera_mode = u.toInt(this.mode),
  23780. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23781. return e.hidden ? 0 : 1
  23782. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23783. e) : e
  23784. }
  23785. ,
  23786. n.prototype.getCurrentNodePanos = function(e) {
  23787. this.model.panos.map;
  23788. if (e.length = 0, this.path.nodes){
  23789. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23790. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23791. if(this.path.nodes.length){
  23792. e.push(this.model.panos.get(this.path.nodes[0]))
  23793. }
  23794. if(this.path.nodes.length>1){
  23795. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23796. }
  23797. }else{
  23798. for (var t = 0; t < this.path.nodes.length; t++) {
  23799. var i = this.path.nodes[t];
  23800. e.push(this.model.panos.get(i))
  23801. }
  23802. }
  23803. }
  23804. }
  23805. ,
  23806. n.prototype.zoomIncrementally = function(e) {
  23807. var t = this.zoomLevel;
  23808. this.zoomTo(this.zoomLevel + e),
  23809. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23810. }
  23811. ,
  23812. n.prototype.zoomInIncrementally = function(e) {
  23813. e = e || this.defaultZoomIncrement,
  23814. this.zoomIncrementally(e)
  23815. }
  23816. ,
  23817. n.prototype.zoomOutIncrementally = function(e) {
  23818. e = e || -this.defaultZoomIncrement,
  23819. this.zoomIncrementally(e)
  23820. }
  23821. ,
  23822. n.prototype.zoomBy = function(e) {
  23823. this.zoomTo(this.zoomLevel * e)
  23824. }
  23825. ,
  23826. n.prototype.zoomIn = function() {
  23827. this.zoomBy(1 + this.zoomSpeed)
  23828. }
  23829. ,
  23830. n.prototype.zoomOut = function() {
  23831. this.zoomBy(1 - this.zoomSpeed)
  23832. }
  23833. ,
  23834. n.prototype.zoomTo = function(e, t) {
  23835. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23836. if (e < f.zoom.min && (e = f.zoom.min),
  23837. e > f.zoom.max && (e = f.zoom.max),
  23838. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23839. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23840. e === f.zoom.min && this.emit(O.ZoomMin)),
  23841. this.cameraControls.activeControl) {
  23842. var i = this.cameraControls.activeControl.camera;
  23843. this.zoomLevel = e,
  23844. i.fov = this.baseFov * (1 / this.zoomLevel),
  23845. i.updateProjectionMatrix(),
  23846. this.zoomFov = i.fov
  23847. }
  23848. }
  23849. }
  23850. ,
  23851. n.prototype.increaseZoomSpeed = function() {
  23852. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23853. }
  23854. ,
  23855. n.prototype.decreaseZoomSpeed = function() {
  23856. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23857. }
  23858. ,
  23859. n.prototype.clampZoomSpeed = function(e) {
  23860. return e < 0 ? 0 : e
  23861. }
  23862. ,
  23863. n.prototype.activatePersistentZooming = function(e) {
  23864. this.zooming = e ? 1 : -1
  23865. }
  23866. ,
  23867. n.prototype.deactivatePersistentZooming = function() {
  23868. this.zooming = 0
  23869. }
  23870. ,
  23871. n.prototype.zoomDefault = function() {
  23872. this.zoomTo(1, !0)
  23873. }
  23874. ,
  23875. window.fovTranId = 333;//add
  23876. n.prototype.smoothZoomToDefault = function(e, t) {
  23877. y.cancelById(window.fovTranId)
  23878. var i, n = this.zoomLevel,
  23879. r = function(e) {
  23880. e > 1 && (e = 1),
  23881. i = n * (1 - e) + e,
  23882. this.zoomTo(i, !0)
  23883. }.bind(this),
  23884. o = function() {
  23885. this.zoomDefault(),
  23886. t && window.setTimeout(t, 50)
  23887. }.bind(this);
  23888. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23889. }
  23890. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23891. y.cancelById(window.fovTranId)
  23892. console.log("smoothZoomFovTo "+zoomLevel)
  23893. var i,
  23894. n = this.zoomLevel,
  23895. aimLevel = zoomLevel || this.baseFov / fov
  23896. if (n == aimLevel) return
  23897. var fun = function (e) {
  23898. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23899. this.zoomTo(i, !0)
  23900. }.bind(this)
  23901. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23902. }
  23903. ,
  23904. n.prototype.updateZoomPano = function() {
  23905. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23906. var e = this.currentPano;
  23907. if (e) {
  23908. var t = this.zoomLevel > f.zoom.activationThreshold
  23909. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23910. , n = !i && !this.isWarping()
  23911. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23912. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23913. this.panoRenderer.setZoomingActive(r, e, !0);
  23914. var o = function(e, t) {
  23915. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23916. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23917. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23918. e.setZoomed(t)
  23919. }
  23920. .bind(this);
  23921. r && !e.zoomed ? (o(e, !0),
  23922. this.panoRenderer.enableUltraHighQualityMode(function() {
  23923. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23924. r && o(e, !0)
  23925. }
  23926. .bind(this))) : !t && e.zoomed && o(e, !1)
  23927. }
  23928. }
  23929. },
  23930. n.prototype.checkHasNeighbor = function(pano){//add
  23931. for(var i in pano.neighbourPanos ){
  23932. if(i == pano.id)continue;
  23933. if(pano.neighbourPanos[i]){
  23934. return true;
  23935. }
  23936. }
  23937. }
  23938. ,
  23939. t.exports = n
  23940. }
  23941. ).call(this, "/js/player.js")
  23942. }
  23943. , {
  23944. "./constants": 8,
  23945. "./enum/AlignmentType": 17,
  23946. "./enum/BlackoutStyle": 18,
  23947. "./enum/ControlEvents": 21,
  23948. "./enum/Keys": 30,
  23949. "./enum/ModelManagerEvents": 33,
  23950. "./enum/PanoSizeClass": 36,
  23951. "./enum/PanoramaEvents": 37,
  23952. "./enum/PathDiscardMode": 38,
  23953. "./enum/PathDisplayMode": 39,
  23954. "./enum/PlayerEvents": 40,
  23955. "./enum/TagStates": 44,
  23956. "./enum/Vectors": 50,
  23957. "./enum/Viewmode": 51,
  23958. "./enum/WarpStyle": 52,
  23959. "./enum/ZoomEvents": 53,
  23960. "./exception/BasicException": 55,
  23961. "./model/ModelManager": 140,
  23962. "./objects/NSpider": 147,
  23963. "./objects/Panorama": 148,
  23964. "./objects/Reticule": 149,
  23965. "./objects/ShowPath": 151,
  23966. "./objects/Snapshot": 153,
  23967. "./objects/View": 154,
  23968. "./settings": 166,
  23969. "./shaders": 167,
  23970. "./tile/TileDownloader": 171,
  23971. "./tile/TilePrioritizer": 172,
  23972. "./util/ZoomStats": 179,
  23973. "./util/browser": 182,
  23974. "./util/camera": 183,
  23975. "./util/cameraLight": 184,
  23976. "./util/common": 185,
  23977. "./util/easing": 186,
  23978. "./util/history": 187,
  23979. "./util/lerp": 188,
  23980. "./util/logger": 189,
  23981. "./util/math": 190,
  23982. "./util/transitions": 195,
  23983. "hot":"hot",
  23984. "scaleImg":"scaleImg",
  23985. events: 202,
  23986. three: 217
  23987. }],
  23988. "scaleImg":[function(t, e){// xzw
  23989. var OUTPUT = e;
  23990. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23991. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23992. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23993. return G.getImageData(0,0,s,f)}
  23994. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23995. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23996. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23997. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23998. else
  23999. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  24000. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  24001. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  24002. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  24003. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  24004. W=new Float32Array(at);else
  24005. for(W=[],et=0;at>et;++et)
  24006. W[et]=0;for(b=0;w>b;b++)
  24007. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  24008. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  24009. delete p,h(),J=n(W)}
  24010. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  24011. if("png-src"===i||"jpeg-src"===i)
  24012. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  24013. return B}
  24014. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  24015. OUTPUT.exports = c;
  24016. }, {}
  24017. ],
  24018. 156: [function(e, t, i) {
  24019. (function(i) {
  24020. "use strict";
  24021. function n(e, t) {
  24022. this.model = e,
  24023. this.panos = e.panos,
  24024. this.player = t,
  24025. this.imagePanos = this.listImagePanos(),
  24026. this.retryMinimumTime = 1e4
  24027. }
  24028. var r = (e("three"),
  24029. e("./enum/Viewmode"))
  24030. , o = (e("./settings"),
  24031. e("./objects/Panorama"))
  24032. , a = e("./util/logger")
  24033. , s = new a(i);
  24034. n.prototype.start = function() {
  24035. this.loadNextPano(function(e) {
  24036. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  24037. setTimeout(function() {
  24038. this.start()
  24039. }
  24040. .bind(this), 1e3))
  24041. }
  24042. .bind(this))
  24043. }
  24044. ,
  24045. n.prototype.validLoadTarget = function(e) {
  24046. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  24047. }
  24048. ,
  24049. n.prototype.listImagePanos = function() {
  24050. var e = []
  24051. , t = this;
  24052. return this.model.images.forEach(function(i) {
  24053. if (i.metadata && i.metadata.scan_id) {
  24054. var n = t.model.panos.get(i.metadata.scan_id);
  24055. n && !n.isLoaded("high") && e.push(n)
  24056. }
  24057. }),
  24058. e
  24059. }
  24060. ,
  24061. n.prototype.nextNotLoadedImage = function() {
  24062. for (; this.imagePanos.length > 0; ) {
  24063. var e = this.imagePanos[0];
  24064. if (!e.isLoaded("high"))
  24065. return e;
  24066. this.imagePanos.shift()
  24067. }
  24068. return null
  24069. }
  24070. ,
  24071. n.prototype.loadNextPano = function(e) {
  24072. var t, i, n = this.model.waitQueue.filter(function(e) {
  24073. return e.object instanceof o
  24074. });
  24075. n.length > 0 ? (t = n[0].object,
  24076. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  24077. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  24078. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  24079. t = this.imagePanos[0],
  24080. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  24081. t && s.debug("Normal pano selection: neighbor " + t.id)),
  24082. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  24083. s.debug("Preloading " + i + "-res pano " + t.id),
  24084. t.loadCube(i).done(e).fail(function() {
  24085. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  24086. e()
  24087. })) : e && e(null)
  24088. }
  24089. ,
  24090. t.exports = n
  24091. }
  24092. ).call(this, "/js/preloaders.js")
  24093. }
  24094. , {
  24095. "./enum/Viewmode": 51,
  24096. "./objects/Panorama": 148,
  24097. "./settings": 166,
  24098. "./util/logger": 189,
  24099. three: 217
  24100. }],
  24101. 157: [function(e, t, i) {
  24102. (function(i) {
  24103. "use strict";
  24104. function n(e, t, i, n, r) {
  24105. this.qualityManager = e,
  24106. this.scene = t,
  24107. this.camera = i,
  24108. this.container = r,
  24109. this.controls = n,
  24110. this.controls.enabled = !0,
  24111. this.controls.locked = !0,
  24112. this.quickstartCamera = n.camera,
  24113. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  24114. this.skybox = null
  24115. }
  24116. var r = e("three")
  24117. , o = e("../util/logger")
  24118. , a = e("../constants")
  24119. , s = (e("../util/transitions"),
  24120. e("../util/lerp"),
  24121. e("../util/easing"),
  24122. e("../enum/Vectors"))
  24123. , l = e("../enum/PanoSizeClass")
  24124. , c = (e("../materials/ModelTextureMaterial"),
  24125. e("../materials/CubemapMaterial"))
  24126. , h = (e("../cameras/PanoramaCamera"),
  24127. e("../controls/PanoramaControls"),
  24128. e("../tile/TileUtils"),
  24129. e("../util/camera"),
  24130. e("../util/cameraLight"))
  24131. , u = (e("../util/browser"),
  24132. e("../settings"),
  24133. e("../gui/helpManager"),
  24134. new o(i));
  24135. n.prototype.load = function(e) {
  24136. e.pano.shouldRedrawOnBaseLoaded = !0;
  24137. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  24138. this.controls.lookAt(r.add(this.quickstartCamera.position));
  24139. var a = this.qualityManager.getPanoSize(l.BASE)
  24140. , c = this.qualityManager.getPanoSize(l.STANDARD);
  24141. if (e.pano.tiled) {
  24142. u.warn("Loading startPano, TILED", e.pano.id);
  24143. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  24144. , p = this.quickstartCamera.fov;
  24145. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  24146. t = e.pano.loadTiledPano(c, r, {
  24147. hFov: d,
  24148. vFov: p
  24149. }, !1, !1, !0),
  24150. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  24151. } else
  24152. u.warn("Loading startPano", e.pano.id),
  24153. t = e.pano.loadCube("high");
  24154. return $.when(t).then(function() {
  24155. n.init(e.pano, e.quaternion),
  24156. e.pano.tiled ? i.done(function() {
  24157. e.pano.lockUntilRenderingComplete = !1,
  24158. this.controls.locked = !1
  24159. }
  24160. .bind(this)) : this.controls.locked = !1
  24161. }
  24162. .bind(this))
  24163. }
  24164. ,
  24165. n.prototype.init = function(e, t) {
  24166. u.info("Quickstart done loading, adding scene objects"),
  24167. e.lockUntilRenderingComplete = !0,
  24168. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  24169. side: r.BackSide
  24170. })),
  24171. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  24172. this.skybox.quaternion.copy(e.quaternion),
  24173. this.scene.add(this.skybox),
  24174. $(this.container).show()
  24175. }
  24176. ,
  24177. n.prototype.update = function(e) {
  24178. this.controls.update(e),
  24179. this.camera.copy(this.quickstartCamera)
  24180. }
  24181. ,
  24182. n.prototype.setSize = function(e, t) {
  24183. this.quickstartCamera.updateAspect(e / t)
  24184. }
  24185. ,
  24186. n.prototype.destroy = function() {
  24187. this.scene.remove(this.skybox)
  24188. }
  24189. ,
  24190. t.exports = n
  24191. }
  24192. ).call(this, "/js/scene/QuickstartManager.js")
  24193. }
  24194. , {
  24195. "../cameras/PanoramaCamera": 7,
  24196. "../constants": 8,
  24197. "../controls/PanoramaControls": 13,
  24198. "../enum/PanoSizeClass": 36,
  24199. "../enum/Vectors": 50,
  24200. "../gui/helpManager": 68,
  24201. "../materials/CubemapMaterial": 117,
  24202. "../materials/ModelTextureMaterial": 118,
  24203. "../settings": 166,
  24204. "../tile/TileUtils": 174,
  24205. "../util/browser": 182,
  24206. "../util/camera": 183,
  24207. "../util/cameraLight": 184,
  24208. "../util/easing": 186,
  24209. "../util/lerp": 188,
  24210. "../util/logger": 189,
  24211. "../util/transitions": 195,
  24212. three: 217
  24213. }],
  24214. 158: [function(e, t, i) {
  24215. "use strict";
  24216. function n(e, t, i) {
  24217. this.scene = e,
  24218. this.camera = t,
  24219. this.renderer = null,
  24220. this.effects = i,
  24221. this.animateCallback = null,
  24222. this.composer = null,
  24223. this.qualityManager = null,
  24224. e.renderWidth = 0,
  24225. e.renderHeight = 0,
  24226. this.updateClock = new r.Clock,
  24227. this.components = [],
  24228. this.updateListeners = [],
  24229. this.resizeListeners = [],
  24230. this.forceUpdateSize = !1,
  24231. this.started = !1,
  24232. this.textures = {},
  24233. this.suspendedObjects = []
  24234. }
  24235. var r = e("three")
  24236. , o = e("../shaders")
  24237. , a = e("../enum/SceneRendererEvents")
  24238. , s = e("../enum/GLTextureType")
  24239. , l = e("../enum/GLCubeFaces")
  24240. , c = e("../exception/BasicException")
  24241. , h = e("../exception/RendererCreationException")
  24242. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  24243. , m = e("../util/browser")
  24244. /**************************************************************************************************************************************************/
  24245. , u = e("../settings")
  24246. , d = e("events").EventEmitter;
  24247. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  24248. n.prototype = Object.create(d.prototype),
  24249. n.prototype.addComponent = function(e) {
  24250. this.components.push(e),
  24251. e.update && this.updateListeners.push(e),
  24252. e.setSize && (this.resizeListeners.push(e),
  24253. this.forceUpdateSize = !0)
  24254. }
  24255. ,
  24256. n.prototype.removeComponent = function(e) {
  24257. var t = function(t) {
  24258. return t !== e
  24259. };
  24260. this.components = this.components.filter(t),
  24261. this.updateListeners = this.updateListeners.filter(t),
  24262. this.resizeListeners = this.resizeListeners.filter(t)
  24263. }
  24264. ,
  24265. n.prototype.start = function(e) {
  24266. if (this.started)
  24267. throw new c("Can't start SceneRenderer, already started");
  24268. this.createContext(e),
  24269. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  24270. m.isMobile() && this.boluoVrInit(),
  24271. /*******************************************************************************************************************************/
  24272. this.initComposer(),
  24273. this.started = !0,
  24274. (p = p.bind(this))()
  24275. }
  24276. ,
  24277. n.prototype.createContext = function(e) {
  24278. try {
  24279. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:true}),//透明
  24280. this.renderer.autoClear = !0,
  24281. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24282. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24283. this.renderer.setClearColor( 0x000000, 0 ); //透明
  24284. this.emit(a.ContextCreated)
  24285. } catch (e) {
  24286. throw new h("Unable to create a WebGL rendering context")
  24287. }
  24288. u.profiling.enabled && this.overrideTextures(),
  24289. e.appendChild(this.renderer.domElement)
  24290. /* window.stats = new Stats();
  24291. e.appendChild( stats.dom ); */
  24292. }
  24293. ,
  24294. n.prototype.overrideTextures = function() {
  24295. var e = this.renderer.context
  24296. , t = 0
  24297. , i = e.createTexture;
  24298. e.createTexture = function() {
  24299. var n = i.call(e);
  24300. return n.id = t++,
  24301. this.textures[n.id] = n,
  24302. n
  24303. }
  24304. .bind(this);
  24305. var n = e.texImage2D;
  24306. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24307. var d, p = this.getTextureTypeFromTarget(e, t);
  24308. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24309. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24310. h = a,
  24311. u = l,
  24312. o = u.naturalWidth,
  24313. a = u.naturalHeight,
  24314. n.call(e, t, i, r, c, h, u));
  24315. var f = this.textures[d.id];
  24316. f.width = p === s.TextureCube ? 6 * o : o,
  24317. f.height = a
  24318. }
  24319. .bind(this);
  24320. var r = e.deleteTexture;
  24321. e.deleteTexture = function(t) {
  24322. delete this.textures[t.id],
  24323. r.call(e, t)
  24324. }
  24325. .bind(this)
  24326. }
  24327. ,
  24328. n.prototype.updateTextureMemory = function() {
  24329. var e = null;
  24330. return function() {
  24331. var t = 0;
  24332. for (var i in this.textures) {
  24333. var n = this.textures[i];
  24334. n.width && n.height && (t += n.width * n.height * 4)
  24335. }
  24336. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24337. e = t
  24338. }
  24339. }(),
  24340. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24341. switch (t) {
  24342. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24343. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24344. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24345. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24346. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24347. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24348. return s.TextureCube;
  24349. case e.TEXTURE_2D:
  24350. return s.Texture2D;
  24351. default:
  24352. return null
  24353. }
  24354. }
  24355. ,
  24356. n.prototype.initComposer = function() {
  24357. this.composer = new r.EffectComposer(this.renderer),
  24358. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24359. //this.composer.addPass(this.effects.hblurPass),
  24360. //this.composer.addPass(this.effects.vblurPass)
  24361. this.composer.addPass(this.effects.transitionMaskPass)//add
  24362. }
  24363. ,
  24364. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24365. this.renderWidth = e,
  24366. this.renderHeight = t,
  24367. this.effects.aspect = e / t,
  24368. /* this.renderer.setSize(e, t), -----MP */
  24369. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24370. //menuDiv.renderer2 && menuDiv.renderer2.setSize(e, t)
  24371. this.composer.setSize(e, t);
  24372. for (var i = 0; i < this.resizeListeners.length; i++)
  24373. this.resizeListeners[i].setSize(e, t)
  24374. }
  24375. ,
  24376. n.prototype.render = function() {
  24377. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24378. this.renderer.render(this.scene, this.camera)
  24379. /* if(menuDiv.renderer2 && menuDiv.objects.find(e=>e.object.element.style.display=='block')){
  24380. menuDiv.renderer2.render(menuDiv.scene2, this.camera )
  24381. //textarea.value = $("#menudiv>div").css("transform")//$("#menu").css("transform")
  24382. //$("#menu").css("transform","matrix3d(-0.000713021, -4.94363e-06, 0.000701126, 0, -0.000615227, -0.000475221, -0.000629016, 0, -0.336299, 0.879853, -0.335801, 0, -626.958, -366.878, -1.84626, 1)")
  24383. //
  24384. //translate(-50%, -50%) matrix3d(-0.713021, -0.00494363, 0.701126, 0, -0.615227, -0.475221, -0.629016, 0, -0.336299, 0.879853, -0.335801, 0, 21.5421, 1.12151, -1.84626, 1) scale(0.001)
  24385. } */
  24386. }
  24387. /******************************************************************************************************徐世廷**********************************************************************/
  24388. var vrPermission = {};
  24389. var vrPermissionCallBack = function(info1,info2){
  24390. if(info1 == "reset"){
  24391. vrPermission = {};
  24392. }else{
  24393. vrPermission[info1] = info2
  24394. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24395. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24396. }
  24397. }
  24398. }
  24399. n.prototype.boluoVrInit = function() {
  24400. console.log("boluoVrInit")
  24401. this.isHuawei5X = m.detectHUAWEI5X(),
  24402. this.oldRenderer = this.renderer,
  24403. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24404. window.panoCamera = this.camera;
  24405. var a = this;
  24406. window._vrEnabled = !1,
  24407. Object.defineProperty(window, "vrEnabled", {
  24408. get: function() {
  24409. return window._vrEnabled
  24410. },
  24411. set: function(b) {
  24412. b = !!b,
  24413. b ? (a.renderer = a.newRenderer,
  24414. window.vrMarkers.forEach(function(a) {
  24415. a.visible = !0
  24416. })) : (a.renderer = a.oldRenderer,
  24417. window.vrMarkers.forEach(function(a) {
  24418. a.visible = !1
  24419. })),
  24420. a.cursor.visible = b,
  24421. a.setSize(window.innerWidth, window.innerHeight),
  24422. window._vrEnabled = b
  24423. if(b){
  24424. setTimeout(function(){
  24425. console.log("orientEnable"+window.orientEnable)
  24426. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24427. if(m.detectIOS()/* && m.detectSafari() */){
  24428. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24429. console.log("开始获取权限 major"+b.major)
  24430. if(b.major == 12 && b.minor>=2){
  24431. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24432. else{//app??
  24433. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24434. }
  24435. }else if(b.major >= 13){
  24436. if(!window.location.href.includes("https://")){
  24437. console.log("需要https");
  24438. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24439. return;
  24440. }
  24441. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24442. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24443. if(!window.vrEnabled || window.orientEnable)return;
  24444. vrPermissionCallBack("reset")
  24445. console.log(window.DeviceMotionEvent)
  24446. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24447. console.log("开始获取权限1")
  24448. ///注意:需要https 本地服务器permissionState会得到denied
  24449. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24450. console.log("permissionState1: "+permissionState)
  24451. vrPermissionCallBack("deviceMotion", permissionState)
  24452. }).catch(function(e){
  24453. vrPermissionCallBack("deviceMotion", false)
  24454. console.log(e)
  24455. })
  24456. }else{
  24457. console.log("window.DeviceMotionEvent undefined")
  24458. vrPermissionCallBack("deviceMotion", false)
  24459. }
  24460. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24461. console.log("开始获取权限2")
  24462. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24463. console.log("permissionState2: "+permissionState)
  24464. vrPermissionCallBack("deviceOrientation", permissionState)
  24465. }).catch(function(e){
  24466. vrPermissionCallBack("deviceOrientation", false)
  24467. console.log(e)
  24468. })
  24469. }else{
  24470. console.log("window.DeviceOrientationEvent undefined")
  24471. vrPermissionCallBack("deviceOrientation", false)
  24472. }
  24473. },hasFailed ? 0 : 150)
  24474. /* /* setTimeout(function(){
  24475. if(settings.vrEnabled && !window.orientEnable){
  24476. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24477. }
  24478. },4000) */
  24479. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24480. }else{
  24481. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24482. }
  24483. }else{
  24484. //已经触发了
  24485. }
  24486. },200);
  24487. }
  24488. }
  24489. }),
  24490. this.createCursor(.5, !1, 1, 16777215, 0);
  24491. var b = {
  24492. setSize: function(b, c) {
  24493. a.camera.aspect = b / c
  24494. }
  24495. };
  24496. this.resizeListeners.push(b),
  24497. this.vrLoadingInit()
  24498. }
  24499. ,
  24500. n.prototype.vrLoadingInit = function() {
  24501. var a = function(camera) {
  24502. var a = this
  24503. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24504. , c = new r.MeshBasicMaterial({
  24505. color: 4967932,
  24506. side: r.DoubleSide
  24507. })
  24508. , d = new r.Mesh(b,c);
  24509. this.mesh = d,
  24510. d.position.z = -2,
  24511. d.scale.set(.08, .08, .08),
  24512. d.visible = !1,
  24513. camera.add(d),
  24514. //window.player.camera.add(d),
  24515. a.enabled = !1,
  24516. this.update = function(b) {
  24517. 1 == a.enabled && (d.rotation.z += 15 * b)
  24518. }
  24519. }
  24520. , a = new a(this.camera);
  24521. window.Loading = a,
  24522. this.updateListeners.push(a)
  24523. }
  24524. ,
  24525. n.prototype.createCursor = function(a, b, c, d, e) {
  24526. var g, h = new r.SpriteMaterial({
  24527. opacity: c,
  24528. color: d,
  24529. transparent: b,
  24530. map: this.boluoGetTexture("images/cursor.png"),
  24531. needsUpdate: !0,
  24532. side: r.DoubleSide
  24533. });
  24534. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24535. h.map.repeat = new r.Vector2(1 / 17,1),
  24536. h.depthTest = !1,
  24537. h.blending = r.AdditiveBlending,
  24538. g = new r.Sprite(h),
  24539. // g.scale.set(a, a, a),
  24540. g.scale.set(.3,.3,.3)
  24541. g.position.z = -2,
  24542. g.visible = !1,
  24543. g.name = "cursor",
  24544. this.camera.add(g),
  24545. this.scene.add(this.camera),
  24546. this.cursor = g;
  24547. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24548. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24549. this.updateListeners.push(i)
  24550. }
  24551. ,
  24552. window.orientEnable = 0; //是否能触发deviceorientation
  24553. n.prototype.CursorAnimation = function(a, b, c) {
  24554. function d() {
  24555. g.orient = r.Math.degToRad(window.orientation || 0)
  24556. }
  24557. function e(a) {
  24558. if(!window.vrEnabled && window.orientEnable) return;
  24559. window.orientEnable || (window.orientEnable = 1);
  24560. var b = r.Math.degToRad(a.alpha)
  24561. , c = r.Math.degToRad(a.beta)
  24562. , d = r.Math.degToRad(a.gamma);
  24563. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24564. -1e3 === g.beta && (g.beta = c),
  24565. -1e3 === g.gamma && (g.gamma = d),
  24566. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24567. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24568. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24569. g.beta = c,
  24570. g.gamma = d),
  24571. n.vrDebug) {
  24572. $("#info-device-orientation").css("display", "block");
  24573. var e = "";
  24574. e += "alpha=(" + g.alpha + ")<BR/>",
  24575. e += "beta=(" + g.beta + ")<BR/>",
  24576. e += "gamma=" + g.gamma + "<BR/>",
  24577. document.getElementById("info-device-orientation").innerHTML = e
  24578. }
  24579. }
  24580. this.cursor = b,
  24581. this.raycaster = new r.Raycaster,
  24582. this.targetEventObj = {},
  24583. this.type = 1,
  24584. this.tweenFlag = !0;
  24585. var g = this;
  24586. this.target = c,
  24587. console.log(c.uuid),
  24588. this.euler = new r.Euler,
  24589. this.q0 = new r.Quaternion,
  24590. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24591. this.zee = new r.Vector3(0,0,1),
  24592. this.alpha = -1e3,
  24593. this.beta = -1e3,
  24594. this.gamma = -1e3,
  24595. this.orient = r.Math.degToRad(window.orientation || 0),
  24596. window.addEventListener("orientationchange", d),
  24597. window.addEventListener("deviceorientation", e),
  24598. this.setObjectQuaternion = function(a, b, d, e, f) {
  24599. g.euler.set(d, b, -e, "YXZ"),
  24600. a.setFromEuler(g.euler),
  24601. a.multiply(g.q1),
  24602. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24603. c.updateMatrixWorld()
  24604. }
  24605. ,
  24606. parent !== window && window.addEventListener("message", function(a) {
  24607. var b = JSON.parse(a.data)
  24608. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24609. b && b.alpha && b.beta && b.gamma && function(a) {
  24610. var c = r.Math.degToRad(b.alpha)
  24611. , d = r.Math.degToRad(b.beta)
  24612. , e = r.Math.degToRad(b.gamma);
  24613. a ? (-1e3 === g.alpha && (g.alpha = c),
  24614. -1e3 === g.beta && (g.beta = d),
  24615. -1e3 === g.gamma && (g.gamma = e),
  24616. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24617. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24618. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24619. g.beta = d,
  24620. g.gamma = e)
  24621. }(c)
  24622. }),
  24623. this.update = function(a) {
  24624. TWEEN.update();
  24625. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24626. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24627. this.triggerTargetEvent())
  24628. }
  24629. ,
  24630. this.triggerTargetEvent = function() {
  24631. var a = this.choseObj()
  24632. , b = a ? a.object : void 0;
  24633. this.targetEventObj.currentObj = b,
  24634. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24635. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24636. b && b.enabled && this.startAnimate(function() {
  24637. this.clickCallback(b)
  24638. }
  24639. .bind(this))) : this.type,
  24640. this.targetEventObj.lastObj = b)
  24641. }
  24642. ,
  24643. this.choseObj = function() {
  24644. this.raycaster.setFromCamera({
  24645. x: 0,
  24646. y: 0
  24647. }, c);
  24648. var a = (this.raycaster.ray,
  24649. window.vrMarkers)
  24650. , b = this.raycaster.intersectObjects(a);
  24651. if (b.length > 0)
  24652. return b[0]
  24653. }
  24654. ,
  24655. this.clickCallback = function(a) {
  24656. this.runTHREEAction(a, "onclick")
  24657. }
  24658. ,
  24659. this.runTHREEAction = function(a, b) {
  24660. switch (b) {
  24661. case "onclick":
  24662. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24663. a()
  24664. });
  24665. break;
  24666. case "onhover":
  24667. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24668. a()
  24669. });
  24670. break;
  24671. case "onout":
  24672. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24673. a()
  24674. })
  24675. }
  24676. }
  24677. ,
  24678. this.startAnimate = function(a) {
  24679. this.tweenFlag && this.initAnimation(a)
  24680. }
  24681. ,
  24682. this.initAnimation = function(a) {
  24683. var b = this
  24684. , c = this.cursor.material.map.offset
  24685. , d = function(a) {
  24686. return Math.floor(17 * a) / 17
  24687. };
  24688. b.tweenFlag = !1,
  24689. this.cursorAnimate = new TWEEN.Tween(c).to({
  24690. x: 1
  24691. }, 1e3).onStart(function() {
  24692. b.tweenFlag = !1
  24693. }).onStop(function() {
  24694. b.tweenFlag = !0,
  24695. this.x = 0,
  24696. c.x = 0
  24697. }).onUpdate(function() {}).onComplete(function() {
  24698. a(),
  24699. c.x = 0,
  24700. setTimeout(function() {
  24701. b.tweenFlag = !0
  24702. }, 1500)
  24703. }),
  24704. this.cursorAnimate.easing(d),
  24705. this.cursorAnimate.start()
  24706. }
  24707. ,
  24708. this.autoCursorPosition = function(a) {
  24709. // var b = Math.abs(a.distance - 10);
  24710. // this.cursor.position.z = -b,
  24711. // b /= 10;
  24712. // alert(b);
  24713. // this.cursor.scale.set(b, b, b)
  24714. this.cursor.scale.set(.3,.3,.3)
  24715. }
  24716. }
  24717. ,
  24718. n.prototype.vrRenderer = function(a, b, c) {
  24719. var d = new b.vrCamera(c);
  24720. d.bananaAspect = .8,
  24721. this.width,
  24722. this.height;
  24723. var b = this;
  24724. this.setSize = function(c, d) {
  24725. a.setSize.call(this, c, d),
  24726. b.width = c,
  24727. b.height = d
  24728. }
  24729. ,
  24730. this.render = function(b, c, e, f) {
  24731. window.cameraQua = c.quaternion.clone();
  24732. var g, h;
  24733. if (c.__RESS__SKIP__STEREO__)
  24734. return a.render(b, c, e, f);
  24735. if ("PerspectiveCamera" === c.type)
  24736. g = d.cameraL,
  24737. h = d.cameraR,
  24738. b.updateMatrixWorld(),
  24739. null === c.parent && c.updateMatrixWorld(),
  24740. d.vrCameraUpdate(c);
  24741. else {
  24742. if ("OrthographicCamera" !== c.type)
  24743. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24744. g = h = c
  24745. }
  24746. a.setScissorTest(!0),
  24747. a.setScissor(0, 0, this.width / 2, this.height),
  24748. a.setViewport(0, 0, this.width / 2, this.height),
  24749. a.render.call(this, b, g, e, f),
  24750. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24751. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24752. a.render.call(this, b, h, e, f),
  24753. a.setScissorTest(!1)
  24754. }
  24755. ,
  24756. this.__proto__ = {
  24757. __proto__: a
  24758. }
  24759. }
  24760. ,
  24761. n.prototype.vrCamera = function(a) {
  24762. this.type = "StereoCamera",
  24763. this._aspect = 1,
  24764. this._overlap = .064,
  24765. this.cameraL = new r.PerspectiveCamera,
  24766. this.cameraL.layers.enable(1),
  24767. this.cameraL.near = 0.01,//xzw add
  24768. this.cameraL.matrixAutoUpdate = !1,
  24769. this.cameraR = new r.PerspectiveCamera,
  24770. this.cameraR.layers.enable(2),
  24771. this.cameraR.near = 0.01,//xzw add
  24772. this.cameraR.matrixAutoUpdate = !1,
  24773. this.eyeRight = new r.Matrix4,
  24774. this.eyeLeft = new r.Matrix4,
  24775. this.vrCameraNeedsUpdate = !0,
  24776. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24777. Object.defineProperty(this, "bananaAspect", {
  24778. get: function() {
  24779. return this._aspect
  24780. },
  24781. set: function(a) {
  24782. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24783. this._aspect = a
  24784. }
  24785. }),
  24786. Object.defineProperty(this, "overlap", {
  24787. get: function() {
  24788. return this._overlap
  24789. },
  24790. set: function(a) {
  24791. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24792. this._overlap = a
  24793. }
  24794. }),
  24795. this.vrCameraUpdate = function(a) {
  24796. this.vrCameraNeedsUpdate = true;
  24797. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24798. this.vrCameraNeedsUpdate) {
  24799. this.vrCameraNeedsUpdate = !1,
  24800. //console.debug("vrCameraUpdate"),
  24801. this.bananaFocus = a.focus,
  24802. this.bananaFov = a.fov,
  24803. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24804. this.bananaNear = a.near,
  24805. this.bananaFar = a.far,
  24806. //console.debug(a.aspect),
  24807. this.bananaFocus = 10;
  24808. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24809. this.eyeLeft.elements[12] = -e,
  24810. this.eyeRight.elements[12] = e,
  24811. b = -g * this.bananaReal_aspect + f,
  24812. c = g * this.bananaReal_aspect + f,
  24813. d.elements[0] = 2 * this.bananaNear / (c - b),
  24814. d.elements[8] = (c + b) / (c - b),
  24815. this.cameraL.projectionMatrix.copy(d),
  24816. b = -g * this.bananaReal_aspect - f,
  24817. c = g * this.bananaReal_aspect - f,
  24818. d.elements[0] = 2 * this.bananaNear / (c - b),
  24819. d.elements[8] = (c + b) / (c - b),
  24820. this.cameraR.projectionMatrix.copy(d)
  24821. }
  24822. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24823. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24824. }
  24825. }
  24826. ,
  24827. n.prototype.boluoGetTexture = function(a) {
  24828. var b = new r.TextureLoader;
  24829. return b.crossOrigin = "anonymous",
  24830. b.load(a)
  24831. }
  24832. ,
  24833. /***********************************************************************************************************************************************************************************/
  24834. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24835. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24836. return function(o){
  24837. var render = false;
  24838. var ratio;
  24839. var w, h; //记录应当render的大小
  24840. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24841. w = o.width, h = o.height, render = true, ratio=1;
  24842. }else{
  24843. w = $('#player').width();
  24844. h = $('#player').height();
  24845. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24846. (w !== W || h !== H || this.forceUpdateSize) &&
  24847. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24848. }
  24849. if(render){
  24850. this.setSize(w, h, ratio);
  24851. this.forceUpdateSize = !1
  24852. }
  24853. }
  24854. }()
  24855. ,
  24856. n.prototype.updateComponents = function() {
  24857. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24858. this.updateListeners[t].update(e)
  24859. }
  24860. ,
  24861. n.prototype.suspend = function() {
  24862. this.started = !1,
  24863. this.suspendedObjects = this.scene.children.map(function(e) {
  24864. return this.scene.remove(e),
  24865. e
  24866. }
  24867. .bind(this)),
  24868. this.render()
  24869. }
  24870. ,
  24871. n.prototype.resume = function() {
  24872. this.suspendedObjects.forEach(function(e) {
  24873. this.scene.add(e)
  24874. }
  24875. .bind(this)),
  24876. this.suspendedObjects = [],
  24877. this.started = !0,
  24878. p()
  24879. }
  24880. ;
  24881. var p = function() {
  24882. this.started && (window.requestAnimationFrame(p),
  24883. this.updateScreenSize(), // fyz resize
  24884. this.updateComponents(),
  24885. this.updateTextureMemory(),
  24886. this.render(),
  24887. window.stats && (window.fps = stats.update()),
  24888. this.emit(a.AfterRender))
  24889. };
  24890. n.prototype.getImageData = function() {
  24891. var e = document.createElement("canvas")
  24892. , t = e.getContext("2d");
  24893. return function(i, n, r) {
  24894. return e.width === n && e.height === r || (e.width = n,
  24895. e.height = r),
  24896. t.drawImage(i, 0, 0, n, r),
  24897. t.getImageData(0, 0, n, r)
  24898. }
  24899. }(),
  24900. n.prototype.initSizedTexture2D = function(e, t, i) {
  24901. var n = this.renderer
  24902. , o = n.context
  24903. , a = n.state
  24904. , s = new r.Texture(null);
  24905. s.flipY = !1,
  24906. i !== !0 && (i = !1),
  24907. s.generateMipmaps = i;
  24908. var l = n.paramThreeToGL(s.format)
  24909. , c = n.paramThreeToGL(s.type)
  24910. , h = n.properties.get(s)
  24911. , u = o.createTexture();
  24912. a.bindTexture(o.TEXTURE_2D, u),
  24913. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24914. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24915. s.wrapS = t,
  24916. s.wrapT = t;
  24917. var d = n.paramThreeToGL(t);
  24918. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24919. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24920. i ? (s.magFilter = r.LinearFilter,
  24921. s.minFilter = r.LinearMipMapLinearFilter,
  24922. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24923. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24924. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24925. s.minFilter = r.LinearFilter,
  24926. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24927. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24928. a.bindTexture(o.TEXTURE_2D, null),
  24929. h.__webglTexture = u,
  24930. s
  24931. }
  24932. ,
  24933. n.prototype.initSizedCubeMap = function(e, t) {
  24934. var i = this.renderer
  24935. , n = i.context
  24936. , o = i.state
  24937. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24938. a.flipY = !1,
  24939. a.generateMipmaps = t;
  24940. var s = i.paramThreeToGL(a.format)
  24941. , l = i.paramThreeToGL(a.type)
  24942. , c = i.properties.get(a)
  24943. , h = n.createTexture();
  24944. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24945. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24946. for (var u = 0; u < 6; u++)
  24947. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24948. return t ? (a.magFilter = r.LinearFilter,
  24949. a.minFilter = r.LinearMipMapLinearFilter,
  24950. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24951. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24952. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24953. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24954. a.minFilter = r.LinearFilter,
  24955. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24956. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24957. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24958. c.__image__webglTextureCube = h,
  24959. a
  24960. }
  24961. ,
  24962. n.prototype.deallocateCubeTexture = function(e) {
  24963. var t = this.renderer
  24964. , i = t.context
  24965. , n = t.properties.get(e);
  24966. i.deleteTexture(n.__image__webglTextureCube)
  24967. }
  24968. ,
  24969. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24970. var a = this.renderer
  24971. , s = a.context
  24972. , l = a.state
  24973. , c = a.properties.get(t);
  24974. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24975. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24976. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24977. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24978. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24979. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24980. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24981. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24982. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24983. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24984. l.bindTexture(s.TEXTURE_2D, null)
  24985. }
  24986. ,
  24987. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24988. var s = this.renderer
  24989. , l = s.context
  24990. , c = s.state
  24991. , h = s.properties.get(t);
  24992. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24993. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24994. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24995. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24996. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24997. }
  24998. ,
  24999. n.prototype.rebuildMipMaps2D = function(e) {
  25000. var t = this.renderer
  25001. , i = t.context
  25002. , n = t.state;
  25003. t.properties.get(e);
  25004. i.generateMipmap(i.TEXTURE_2D),
  25005. n.bindTexture(i.TEXTURE_2D, null)
  25006. }
  25007. ,
  25008. n.prototype.rebuildMipMaps3D = function(e) {
  25009. var t = this.renderer
  25010. , i = t.context
  25011. , n = t.state
  25012. , r = t.properties.get(e);
  25013. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  25014. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  25015. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  25016. }
  25017. ,
  25018. n.prototype.renderToCubeMap = function() {
  25019. var e = !1
  25020. , t = null
  25021. , i = null
  25022. , n = null
  25023. , a = null
  25024. , s = null
  25025. , l = 1;
  25026. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  25027. var _ = this.renderer;
  25028. _.context;
  25029. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  25030. i.position.z = 150,
  25031. t = new r.Scene,
  25032. t.add(i),
  25033. n = new r.ShaderMaterial({
  25034. uniforms: {
  25035. tDiffuse: {
  25036. type: "t",
  25037. value: null
  25038. },
  25039. alpha: {
  25040. type: "f",
  25041. value: 1
  25042. }
  25043. },
  25044. vertexShader: o.basicTextured.vertexShader,
  25045. fragmentShader: o.basicTextured.fragmentShader,
  25046. depthWrite: !1,
  25047. depthTest: !1,
  25048. side: r.DoubleSide
  25049. }),
  25050. a = new r.PlaneBufferGeometry(l,l),
  25051. s = new r.Mesh(a,n),
  25052. s.position.z = 0,
  25053. t.add(s),
  25054. e = !0);
  25055. var T = a.getAttribute("uv");
  25056. T.setDynamic(!0),
  25057. T.needsUpdate = !0;
  25058. var x = T.array
  25059. , S = p / u
  25060. , M = f / d
  25061. , R = g / u
  25062. , P = m / d;
  25063. x[0] = S,
  25064. x[1] = M + P,
  25065. x[2] = S + R,
  25066. x[3] = M + P,
  25067. x[4] = S,
  25068. x[5] = M,
  25069. x[6] = S + R,
  25070. x[7] = M;
  25071. var O = a.getAttribute("position");
  25072. O.setDynamic(!0),
  25073. O.needsUpdate = !0;
  25074. var L = O.array
  25075. , D = v / h.width - l / 2
  25076. , N = A / h.height - l / 2
  25077. , B = y / h.width
  25078. , F = C / h.height;
  25079. L[0] = D,
  25080. L[1] = N + F,
  25081. L[3] = D + B,
  25082. L[4] = N + F,
  25083. L[6] = D,
  25084. L[7] = N,
  25085. L[9] = D + B,
  25086. L[10] = N;
  25087. this.renderer.properties.get(c);
  25088. n.uniforms.tDiffuse.value = c,
  25089. n.blending = E || r.NoBlending,
  25090. n.transparent = !!b,
  25091. void 0 !== w && null !== w || (w = 1),
  25092. n.uniforms.alpha.value = w,
  25093. n.needUpdate = !0,
  25094. h.activeCubeFace = I,
  25095. h.viewport.set(0, 0, h.width, h.height);
  25096. var V = this.renderer.autoClear;
  25097. this.renderer.autoClear = !1,
  25098. this.renderer.render(t, i, h, !1),
  25099. this.renderer.autoClear = V
  25100. }
  25101. }(),
  25102. n.prototype.copyCubeMap = function() {
  25103. var e = !1
  25104. , t = null
  25105. , i = null
  25106. , a = null
  25107. , s = null
  25108. , l = null
  25109. , c = new r.Euler;
  25110. new r.Vector3;
  25111. return function(h, u, d, p, f, g, m, v, A) {
  25112. this.renderer;
  25113. if (!e) {
  25114. var y = 2;
  25115. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  25116. i.position.set(0, 0, 0),
  25117. t = new r.Scene,
  25118. t.add(i),
  25119. a = new r.ShaderMaterial({
  25120. uniforms: {
  25121. tDiffuse: {
  25122. type: "t",
  25123. value: null
  25124. },
  25125. alpha: {
  25126. type: "f",
  25127. value: 1
  25128. }
  25129. },
  25130. vertexShader: o.copyCubeMap.vertexShader,
  25131. fragmentShader: o.copyCubeMap.fragmentShader,
  25132. depthWrite: !1,
  25133. depthTest: !1,
  25134. side: r.DoubleSide
  25135. }),
  25136. s = new r.BoxGeometry(y,y,y),
  25137. l = new r.Mesh(s,a),
  25138. t.add(l),
  25139. e = !0
  25140. }
  25141. for (var C = 0; C < 6; C++)
  25142. n.getCubeOrientationForCubeFace(C, c),
  25143. l.rotation.copy(c),
  25144. l.matrixWorldNeedsUpdate = !0,
  25145. l.updateMatrixWorld(),
  25146. a.uniforms.tDiffuse.value = h,
  25147. a.blending = m || r.NoBlending,
  25148. a.transparent = !!v,
  25149. void 0 !== A && null !== A || (A = 1),
  25150. a.uniforms.alpha.value = A,
  25151. a.needUpdate = !0,
  25152. u.activeCubeFace = C,
  25153. u.viewport.set(0, 0, f, g),
  25154. this.renderer.render(t, i, u, !1)
  25155. }
  25156. }(),
  25157. n.getLookAtForCubeFace = function(e, t) {
  25158. switch (e) {
  25159. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25160. t.set(1, 0, 0);
  25161. break;
  25162. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25163. t.set(-1, 0, 0);
  25164. break;
  25165. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25166. t.set(0, 1, 0);
  25167. break;
  25168. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25169. t.set(0, -1, 0);
  25170. break;
  25171. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25172. t.set(0, 0, 1);
  25173. break;
  25174. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25175. t.set(0, 0, -1)
  25176. }
  25177. }
  25178. ,
  25179. n.getCubeOrientationForCubeFace = function(e, t) {
  25180. switch (e) {
  25181. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25182. t.set(0, -Math.PI / 2, 0);
  25183. break;
  25184. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25185. t.set(0, Math.PI / 2, 0);
  25186. break;
  25187. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25188. t.set(Math.PI / 2, Math.PI, 0);
  25189. break;
  25190. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25191. t.set(-Math.PI / 2, Math.PI, 0);
  25192. break;
  25193. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25194. t.set(0, -Math.PI, 0);
  25195. break;
  25196. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25197. t.set(0, 0, 0)
  25198. }
  25199. }
  25200. ,
  25201. t.exports = n
  25202. }
  25203. , {
  25204. "../enum/GLCubeFaces": 25,
  25205. "../enum/GLTextureType": 26,
  25206. "../enum/SceneRendererEvents": 43,
  25207. "../exception/BasicException": 55,
  25208. "../exception/RendererCreationException": 57,
  25209. "../settings": 166,
  25210. "../shaders": 167,
  25211. /********************************************************************fyz改 from徐世廷**********************************************************************/
  25212. "../util/browser": 182,
  25213. /************************************************************************************************************************************************/
  25214. events: 202,
  25215. three: 217
  25216. }],
  25217. 159: [function(e, t, i) {
  25218. "use strict";
  25219. function n(e) {
  25220. this.messenger = new a(e),
  25221. this.clientKey = null
  25222. }
  25223. var r = e("../util/ajax")
  25224. , o = e("./PostMessageType")
  25225. , a = e("./postmessage")
  25226. , s = e("./VersionInfo")
  25227. , l = e("events").EventEmitter
  25228. , c = window.location.origin + "/api/v1/user/";
  25229. n.prototype = Object.create(l.prototype),
  25230. n.prototype.bindEvents = function() {
  25231. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  25232. }
  25233. ,
  25234. n.prototype.waitForConnection = function() {
  25235. var e = new Promise(function(e, t) {
  25236. this.messenger.on(o.CONNECT, function(i) {
  25237. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  25238. }
  25239. .bind(this))
  25240. }
  25241. .bind(this));
  25242. return e
  25243. }
  25244. ,
  25245. n.prototype.onConnectionReceived = function(e) {
  25246. return this.messenger.setTarget(e.source, e.origin),
  25247. this.verifyConnection(e).then(function(t, i) {
  25248. this.messenger.send({
  25249. type: o.ACCEPT,
  25250. toId: e.fromId,
  25251. warning: i
  25252. }),
  25253. this.clientKey = t,
  25254. this.messenger.removeAllListeners(o.CONNECT),
  25255. this.bindEvents()
  25256. }
  25257. .bind(this), function(t) {
  25258. this.messenger.send({
  25259. type: o.REJECT,
  25260. toId: e.fromId,
  25261. reason: t
  25262. }),
  25263. this.messenger.setTarget()
  25264. }
  25265. .bind(this))
  25266. }
  25267. ,
  25268. n.prototype.verifyConnection = function(e) {
  25269. return new Promise(function(t, i) {
  25270. var n;
  25271. if (s.isDeprecated(e.sdkVersion))
  25272. n = "这个版本正在被弃用";
  25273. else if (!s.isSupported(e.sdkVersion))
  25274. return i("不支持此版本的SDK");
  25275. var o = {
  25276. cache: !1,
  25277. headers: {
  25278. "X-port-Application-Key": e.applicationKey,
  25279. "X-port-Referrer": e.origin
  25280. }
  25281. };
  25282. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25283. }
  25284. )
  25285. }
  25286. ,
  25287. n.prototype.onMessageReceived = function(e) {
  25288. if (this.validateClientApplicationKey(e.applicationKey)) {
  25289. var t = this;
  25290. e.onDone = function(i) {
  25291. i.toId = e.fromId,
  25292. i.uid = e.uid,
  25293. i.type = o.RESPONSE,
  25294. t.messenger.send(i)
  25295. }
  25296. ,
  25297. this.emit(o.ACTION, e)
  25298. }
  25299. }
  25300. ,
  25301. n.prototype.validateClientApplicationKey = function(e) {
  25302. return this.clientKey === e
  25303. }
  25304. ,
  25305. n.prototype.sendEvent = function(e, t) {
  25306. this.messenger.send({
  25307. type: o.EVENT,
  25308. eventType: e,
  25309. eventData: t
  25310. })
  25311. }
  25312. ,
  25313. t.exports = n
  25314. }
  25315. , {
  25316. "../util/ajax": 181,
  25317. "./PostMessageType": 160,
  25318. "./VersionInfo": 163,
  25319. "./postmessage": 165,
  25320. events: 202
  25321. }],
  25322. 160: [function(e, t, i) {
  25323. "use strict";
  25324. t.exports = Object.freeze({
  25325. CONNECT: "postmessage.connect",
  25326. ACCEPT: "postmessage.accept",
  25327. REJECT: "postmessage.reject",
  25328. ACTION: "postmessage.action",
  25329. RESPONSE: "postmessage.response",
  25330. EVENT: "postmessage.event"
  25331. })
  25332. }
  25333. , {}],
  25334. 161: [function(e, t, i) {
  25335. "use strict";
  25336. t.exports = Object.freeze({
  25337. MOVE: "sdk.move",
  25338. ENTER_PANO: "sdk.enterpano",
  25339. MODEL_LOADED: "sdk.modelloaded"
  25340. })
  25341. }
  25342. , {}],
  25343. 162: [function(e, t, i) {
  25344. "use strict";
  25345. t.exports = Object.freeze({
  25346. FLY: "transition.fly",
  25347. FADEOUT: "transition.fade",
  25348. INSTANT: "transition.instant"
  25349. })
  25350. }
  25351. , {}],
  25352. 163: [function(e, t, i) {
  25353. "use strict";
  25354. t.exports = {
  25355. current: "1.0",
  25356. supported: ["1.0"],
  25357. deprecated: [],
  25358. isSupported: function(e) {
  25359. return this.supported.indexOf(e) !== -1
  25360. },
  25361. isDeprecated: function(e) {
  25362. return this.deprecated.indexOf(e) !== -1
  25363. },
  25364. isValid: function(e) {
  25365. return this.isSupported(e) || this.isDeprecated(e)
  25366. }
  25367. }
  25368. }
  25369. , {}],
  25370. 164: [function(e, t, i) {
  25371. (function(i) {
  25372. "use strict";
  25373. function n(e, t, i) {
  25374. e && (e = e.toLowerCase().trim());
  25375. var n = new I.UP.clone
  25376. , r = Math.PI / 3
  25377. , o = Math.PI / 2;
  25378. switch (e) {
  25379. case "left":
  25380. i.copy(t),
  25381. i.applyAxisAngle(n, o);
  25382. break;
  25383. case "right":
  25384. i.copy(t),
  25385. i.applyAxisAngle(n, -o);
  25386. break;
  25387. case "forwardleft":
  25388. i.copy(t),
  25389. i.applyAxisAngle(n, r);
  25390. break;
  25391. case "forwardright":
  25392. i.copy(t),
  25393. i.applyAxisAngle(n, -r);
  25394. break;
  25395. case "forward":
  25396. default:
  25397. i.copy(t)
  25398. }
  25399. return i
  25400. }
  25401. function r(e, t) {
  25402. if (e) {
  25403. var i = {
  25404. pano: e,
  25405. lookAtPoint: null,
  25406. duration: null,
  25407. maxDistanceOverride: null,
  25408. skipWarpingCheck: !1
  25409. };
  25410. this.player.flyToPano(i, function() {
  25411. t && t({
  25412. success: !0,
  25413. message: "Transition complete."
  25414. })
  25415. })
  25416. } else
  25417. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25418. t && t({
  25419. success: !1,
  25420. error: "Unable to find pano."
  25421. })
  25422. }
  25423. function o(e, t) {
  25424. var i = this.findRankedPano(e, t);
  25425. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25426. null)
  25427. }
  25428. function a(e, t) {
  25429. var i = this.findRankedtag(e, t);
  25430. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25431. null)
  25432. }
  25433. function s(e, t) {
  25434. t.copy(I.FORWARD),
  25435. e.getDirection(t)
  25436. }
  25437. function l(e) {
  25438. function t(e) {
  25439. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25440. return {
  25441. x: c.Math.radToDeg(t._x),
  25442. y: c.Math.radToDeg(t._y),
  25443. z: c.Math.radToDeg(t._z)
  25444. }
  25445. }
  25446. var i = function(e) {
  25447. return e.alignmentType !== m.ALIGNED ? null : {
  25448. x: e.position.x,
  25449. y: e.position.y,
  25450. z: e.position.z
  25451. }
  25452. };
  25453. return {
  25454. panos: e.panos.list.map(function(n) {
  25455. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25456. return {
  25457. uuid: n.id,
  25458. aligned: n.alignmentType === m.ALIGNED,
  25459. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25460. position: i(n),
  25461. rotation: t(n),
  25462. thumbnail: r
  25463. }
  25464. })
  25465. }
  25466. }
  25467. var c = e("three")
  25468. , h = e("./ApiHost")
  25469. , u = e("../util/logger")
  25470. , d = e("../util/common")
  25471. , p = e("../util/math")
  25472. , f = e("../enum/ModelManagerEvents")
  25473. , g = e("./PostMessageType")
  25474. , m = e("../enum/AlignmentType")
  25475. , v = e("../enum/Direction")
  25476. , A = e("./TransitionStyles")
  25477. , y = e("../util/panorama")
  25478. , C = e("../enum/GLCubeFaces")
  25479. , I = e("../enum/Vectors")
  25480. , E = e("../enum/Viewmode")
  25481. , b = e("../enum/WarpStyle")
  25482. , w = (e("../enum/Keys"),
  25483. e("../enum/PlayerEvents"))
  25484. , _ = e("../sdk/SdkEvents")
  25485. , I = e("../enum/Vectors")
  25486. , T = e("../enum/ControlEvents")
  25487. , x = e("../enum/RenderLayers")
  25488. , S = (e("../constants"),
  25489. e("../settings"))
  25490. , M = e("../lib/jpeg_encoder")
  25491. , R = new u(i)
  25492. , P = function() {
  25493. var e = function e() {
  25494. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25495. e.player.getDirection(e.playerDirection),
  25496. e.projectVectors();
  25497. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25498. if (e.angleTravelled += Math.abs(t),
  25499. e.angleTravelled >= Math.abs(e.angle)) {
  25500. if (e.active = !1,
  25501. e.onDone) {
  25502. var i = e.onDone;
  25503. i()
  25504. }
  25505. } else
  25506. e.lastFacingDirection.copy(e.playerDirection),
  25507. window.setTimeout(e, 4)
  25508. };
  25509. return e.active = !1,
  25510. e.angle = 0,
  25511. e.angleTravelled = 0,
  25512. e.playerDirection = new c.Vector3,
  25513. e.lastFacingDirection = new c.Vector3,
  25514. e.onDone = null,
  25515. e.player = null,
  25516. e.start = function(t, i, n, r) {
  25517. e.active = !0,
  25518. t && i && (i = 0),
  25519. e.angle = t || i,
  25520. e.xAngle = t,
  25521. e.yAngle = i,
  25522. e.angleTravelled = 0,
  25523. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25524. n.getDirection(e.playerDirection),
  25525. e.lastFacingDirection.copy(e.playerDirection),
  25526. e.projectVectors(),
  25527. e.onDone = r,
  25528. e.player = n,
  25529. e()
  25530. }
  25531. ,
  25532. e.projectVectors = function() {
  25533. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25534. e.lastFacingDirection.projectOnPlane(I.UP))
  25535. }
  25536. ,
  25537. e
  25538. }()
  25539. , O = function() {
  25540. var e = new c.Vector3;
  25541. return function(t) {
  25542. t ? (e.copy(t.position),
  25543. e.add(t.discPosition),
  25544. p.projectPositionToCanvas(e, this.player.camera, e),
  25545. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25546. }
  25547. }()
  25548. , L = function() {
  25549. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25550. }
  25551. , D = function() {
  25552. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25553. }
  25554. , N = function(e) {
  25555. var t = new c.Vector3;
  25556. return function(e) {
  25557. var i = this.player.getDirection();
  25558. t.copy(i);
  25559. var n = t.y;
  25560. t.y = 0,
  25561. t.normalize();
  25562. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25563. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25564. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25565. 0;
  25566. this.player.mode === E.DOLLHOUSE && (r = -r);
  25567. var o = L.call(this) - .1
  25568. , a = D.call(this) + .1
  25569. , s = r + e;
  25570. s > o ? s = o : s < a && (s = a);
  25571. var l = s - r;
  25572. return e > 0 && l < .01 && (l = 0),
  25573. e < 0 && l > -.01 && (l = 0),
  25574. l
  25575. }
  25576. }()
  25577. , B = function() {
  25578. var e = new c.Euler;
  25579. return function(t) {
  25580. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25581. {
  25582. position: {
  25583. x: t.position.x,
  25584. y: t.position.y,
  25585. z: t.position.z
  25586. },
  25587. rotation: {
  25588. x: c.Math.radToDeg(e.x),
  25589. y: c.Math.radToDeg(e.y),
  25590. z: 0
  25591. },
  25592. pano: t.currentPano ? t.currentPano.id : null,
  25593. mode: t.mode
  25594. }
  25595. }
  25596. }()
  25597. , F = null;
  25598. t.exports = {
  25599. init: function(e, t, i, n, r) {
  25600. V.init(e, t, i, r),
  25601. F = new Promise(function(e, t) {
  25602. i.on(w.Ready, function() {
  25603. e()
  25604. })
  25605. }
  25606. .bind(this));
  25607. var o = new h(window)
  25608. , a = o.waitForConnection();
  25609. a.then(function(e) {
  25610. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25611. });
  25612. var s = function() {
  25613. var e = Date.now();
  25614. return function() {
  25615. if (!(Date.now() - e < 100)) {
  25616. var t = B(i);
  25617. o.sendEvent(_.MOVE, {
  25618. state: t
  25619. }),
  25620. e = Date.now()
  25621. }
  25622. }
  25623. }();
  25624. i.on(w.Move, s),
  25625. i.on(w.ViewChanged, s),
  25626. n.on(f.ActiveModelChanged, function(e) {
  25627. function t(e) {
  25628. var t, i = e.newPano.id;
  25629. e.oldPano && (t = e.oldPano.id),
  25630. i !== t && o.sendEvent(_.ENTER_PANO, {
  25631. oldPano: t,
  25632. newPano: i
  25633. })
  25634. }
  25635. var i = e.model
  25636. , n = e.oldModel;
  25637. V.model = i,
  25638. a.then(function() {
  25639. o.sendEvent(_.MODEL_LOADED, {
  25640. metadata: l(i)
  25641. })
  25642. }),
  25643. n && n.panos.forEach(function(e) {
  25644. e.removeEventListener("enter", t)
  25645. }),
  25646. i.panos.forEach(function(e) {
  25647. e.on("enter", t)
  25648. })
  25649. })
  25650. }
  25651. };
  25652. var V = {
  25653. director: null,
  25654. player: null,
  25655. controls: null,
  25656. sceneRenderer: null,
  25657. model: null,
  25658. init: function(e, t, i, n) {
  25659. this.director = e,
  25660. this.player = i,
  25661. this.controls = t,
  25662. this.sceneRenderer = n
  25663. },
  25664. handleToObject: {},
  25665. objectToHandle: {},
  25666. handleCount: 0,
  25667. onMessageReceive: function(e) {
  25668. if (e) {
  25669. var t = e.targetFunction
  25670. , i = e.params
  25671. , n = e.onDone;
  25672. t && this[t] && this[t](i, n)
  25673. }
  25674. },
  25675. waitForInit: function(e, t) {
  25676. F.then(t.bind({
  25677. success: !0,
  25678. message: "Init complete."
  25679. }))
  25680. },
  25681. moveToPano: function(e, t) {
  25682. var i = new c.Euler(0,0,0,"YXZ")
  25683. , n = new c.Quaternion;
  25684. return function(e, t) {
  25685. var r = e.pano
  25686. , o = e.rotation
  25687. , a = e.transition;
  25688. if (!this.model)
  25689. return t({
  25690. success: !1,
  25691. error: "The model has not been loaded yet"
  25692. });
  25693. var s = this.model.panos.get(r);
  25694. if (!s)
  25695. return t({
  25696. success: !1,
  25697. error: r + " does not exist in this model"
  25698. });
  25699. if (!o)
  25700. return t({
  25701. sucess: !1,
  25702. erorr: o + " is not a valid rotation"
  25703. });
  25704. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25705. console.log(o.z);
  25706. var l = {
  25707. success: !0,
  25708. message: r
  25709. };
  25710. if (a === A.FADEOUT)
  25711. n.setFromEuler(i),
  25712. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25713. else {
  25714. var h, u;
  25715. a === A.INSTANT && (h = 0,
  25716. u = 0);
  25717. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25718. this.player.flyToPano({
  25719. pano: s,
  25720. lookAtPoint: d,
  25721. duration: h,
  25722. aimDuration: u
  25723. }, t.bind(this, l))
  25724. }
  25725. }
  25726. }(),
  25727. moveInDirection: function(e, t) {
  25728. var i = e.direction;
  25729. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25730. void (t && t({
  25731. success: !1,
  25732. error: "Invalid direction."
  25733. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25734. t(e ? {
  25735. success: !0,
  25736. message: "moved " + i
  25737. } : {
  25738. success: !1,
  25739. error: "Cannot move in direction: " + i
  25740. })
  25741. })
  25742. },
  25743. getPose: function(e, t) {
  25744. this.player.camera.position,
  25745. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25746. return t({
  25747. success: !0,
  25748. message: B(this.player)
  25749. })
  25750. },
  25751. takeScreenShot: function() {
  25752. var e = new c.PerspectiveCamera
  25753. , t = new c.WebGLRenderTarget;
  25754. return function(i, n) {
  25755. if (!i.resolution)
  25756. return n({
  25757. success: !1,
  25758. error: "An invalid resolution was specified"
  25759. });
  25760. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25761. var r = this.sceneRenderer.renderer.getSize();
  25762. i.resolution.width = r.width,
  25763. i.resolution.height = r.height
  25764. }
  25765. e.layers.set(x.DEFAULT),
  25766. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25767. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25768. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25769. var o = i.resolution.width
  25770. , a = i.resolution.height
  25771. , s = o / a;
  25772. e.position.copy(this.sceneRenderer.camera.position),
  25773. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25774. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25775. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25776. t.setSize(o, a),
  25777. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25778. var l = new Uint8Array(o * a * 4);
  25779. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25780. var c = M.encode({
  25781. data: l,
  25782. width: o,
  25783. height: a,
  25784. heading: 180,
  25785. pitch: 0
  25786. }, {
  25787. quality: 75,
  25788. flipY: !0
  25789. })
  25790. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25791. n({
  25792. success: !0,
  25793. message: h
  25794. })
  25795. }
  25796. }(),
  25797. findRankedPano: function(e, t) {
  25798. var i = new c.Vector3
  25799. , r = new c.Vector3;
  25800. return function(e, t) {
  25801. s(this.player, r),
  25802. n(t, r, i);
  25803. var o = this.player.rankedPanoInDirection(e, i);
  25804. if (o) {
  25805. var a = this.objectToHandle[o.id];
  25806. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25807. this.handleToObject[a] = o),
  25808. a
  25809. }
  25810. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25811. -1
  25812. }
  25813. }(),
  25814. findRankedtag: function(e, t) {
  25815. var i = new c.Vector3
  25816. , r = new c.Vector3;
  25817. return function(e, t) {
  25818. s(this.player, r),
  25819. n(t, r, i);
  25820. var o = this.player.rankedtagInDirection(e, i);
  25821. if (o) {
  25822. var a = this.objectToHandle[o.sid];
  25823. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25824. this.handleToObject[a] = o),
  25825. a
  25826. }
  25827. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25828. -1
  25829. }
  25830. }(),
  25831. clickNearesttag: function(e) {
  25832. this.clickRankedtag(0, e)
  25833. },
  25834. clickRankedtag: function(e, t) {
  25835. var i = a.call(this, e, t);
  25836. i && O.call(this, i)
  25837. },
  25838. clickNearestPano: function(e, t) {
  25839. this.clickRankedPano(0, e, t)
  25840. },
  25841. clickRankedPano: function(e, t, i) {
  25842. var n = o.call(this, e, t);
  25843. n ? r.call(this, n, i) : i(null)
  25844. },
  25845. clickPano: function(e, t) {
  25846. var i = this.handleTable[e];
  25847. i ? r.call(this, i, t) : t(null)
  25848. },
  25849. rotateDirection: function() {
  25850. return function(e, t) {
  25851. var i = e.direction
  25852. , n = e.angle;
  25853. if (!P.active) {
  25854. var r = 0
  25855. , o = 0
  25856. , a = 0
  25857. , s = 0;
  25858. if (!n || isNaN(n))
  25859. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25860. void (t && t({
  25861. success: !1,
  25862. error: "Invalid rotation angle."
  25863. }));
  25864. if (this.player.mode === E.TRANSITIONING)
  25865. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25866. void (t && t({
  25867. success: !1,
  25868. error: "Cannot rotate while transitioning"
  25869. }));
  25870. if (i === v.RIGHT || i === v.LEFT)
  25871. i === v.RIGHT && (n = -n),
  25872. r = n > 0 ? -1 : 1,
  25873. a = n;
  25874. else {
  25875. if (i !== v.UP && i !== v.DOWN)
  25876. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25877. void (t && t({
  25878. success: !1,
  25879. error: "Invalid direction for rotation."
  25880. }));
  25881. if (this.player.mode === E.FLOORPLAN)
  25882. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25883. void (t && t({
  25884. success: !1,
  25885. error: "Cannot rotate " + i + " in floorplan mode"
  25886. }));
  25887. if (i === v.DOWN && (n = -n),
  25888. n = N.call(this, n),
  25889. 0 === n)
  25890. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25891. void (t && t({
  25892. success: !1,
  25893. error: "Already at maximum rotation in direction: " + i
  25894. }));
  25895. o = n > 0 ? 1 : -1,
  25896. s = n
  25897. }
  25898. var l = n;
  25899. n = c.Math.degToRad(n),
  25900. a = c.Math.degToRad(a),
  25901. s = c.Math.degToRad(s);
  25902. var h = this.controls.activeControl
  25903. , u = function() {
  25904. h.stopRotating(!0),
  25905. t && t({
  25906. success: !0,
  25907. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25908. })
  25909. };
  25910. h.startRotating(r, o),
  25911. P.start(a, s, this.player, u)
  25912. }
  25913. }
  25914. }(),
  25915. rotate: function() {
  25916. var e = new c.Vector3
  25917. , t = new c.Vector3;
  25918. return function(i, n) {
  25919. var r = i.xAngle
  25920. , o = i.yAngle;
  25921. if (!P.active) {
  25922. if (r = r || 0,
  25923. o = o || 0,
  25924. isNaN(r) || isNaN(o))
  25925. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25926. void (n && n({
  25927. success: !1,
  25928. error: "Invalid rotation angle."
  25929. }));
  25930. if (this.player.mode === E.TRANSITIONING)
  25931. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25932. void (n && n({
  25933. success: !1,
  25934. error: "Cannot rotate while transitioning"
  25935. }));
  25936. Math.abs(r) < .01 && (r = 0),
  25937. Math.abs(o) < .01 && (o = 0);
  25938. var a = o;
  25939. o = N.call(this, o),
  25940. r = -r;
  25941. var s = a > 0 ? "UP" : "DOWN";
  25942. if (!r && a && !o)
  25943. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25944. void (n && n({
  25945. success: !1,
  25946. error: "Already at maximum rotation in direction: " + s
  25947. }));
  25948. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25949. var l = o;
  25950. o = c.Math.degToRad(o),
  25951. r = c.Math.degToRad(r),
  25952. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25953. this.player.getDirection(e),
  25954. t.copy(e).applyAxisAngle(I.UP, r),
  25955. t.applyAxisAngle(I.RIGHT, o);
  25956. var h = (e.angleTo(t),
  25957. r > 0 ? -1 : r < 0 ? 1 : 0)
  25958. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25959. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25960. var d = this.controls.activeControl
  25961. , p = function() {
  25962. d.stopRotating(!0),
  25963. n && n({
  25964. success: !0,
  25965. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25966. })
  25967. };
  25968. d.startRotating(h, u),
  25969. P.start(r, o, this.player, p)
  25970. }
  25971. }
  25972. }(),
  25973. panCamera: function(e, t) {
  25974. function i(e) {
  25975. switch (r.removeAllListeners(T.AutoPanComplete),
  25976. r.removeAllListeners(T.AutoPanInterrupt),
  25977. r.removeAllListeners(T.AutoPanClamped),
  25978. e) {
  25979. case T.AutoPanInterrupt:
  25980. t({
  25981. success: !0,
  25982. message: "Camera panning interrupted."
  25983. });
  25984. break;
  25985. case T.AutoPanClamped:
  25986. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25987. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25988. return void t({
  25989. success: !1,
  25990. error: "Already at edge of current model bounds."
  25991. });
  25992. var i = "The view point is outside the bounds for the current model. ";
  25993. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25994. console.warn(i)
  25995. }
  25996. case T.AutoPanComplete:
  25997. t({
  25998. success: !0,
  25999. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  26000. })
  26001. }
  26002. }
  26003. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  26004. return t({
  26005. success: !1,
  26006. error: "Camera panning is not available in the current mode: " + this.player.mode
  26007. });
  26008. var n = e.position
  26009. , r = this.player.control;
  26010. r.setAutoPanPosition(n.x, n.z),
  26011. r.autoPan = !0;
  26012. var o = function(e, t) {
  26013. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  26014. };
  26015. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  26016. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  26017. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  26018. },
  26019. click: function(e, t) {
  26020. var i = e.x
  26021. , n = e.y
  26022. , r = e.percentage;
  26023. r === !0 && (i = i / 100 * $("#player").width(),
  26024. n = n / 100 * $("#player").height()),
  26025. this.player.handleInputStart(i, n),
  26026. this.player.updateIntersect(),
  26027. this.player.handleInputEnd(i, n)
  26028. },
  26029. mouseOver: function(e, t) {
  26030. var i = e.x
  26031. , n = e.y
  26032. , r = e.percentage;
  26033. r === !0 && (i = i / 100 * $("#player").width(),
  26034. n = n / 100 * $("#player").height()),
  26035. this.player.handleInputMove(i, n),
  26036. this.player.updateIntersect()
  26037. },
  26038. moveToMode: function(e, t) {
  26039. function i(e) {
  26040. t(e ? {
  26041. success: !1,
  26042. error: "Failed to load new mode: " + e
  26043. } : {
  26044. success: !0,
  26045. message: "Moved to new mode: " + n
  26046. })
  26047. }
  26048. var n = e.mode;
  26049. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  26050. i()
  26051. }, function(e) {
  26052. i(e)
  26053. }) : t({
  26054. success: !1,
  26055. error: "Invalid mode selection"
  26056. })
  26057. }
  26058. }
  26059. }
  26060. ).call(this, "/js/sdk/automation.js")
  26061. }
  26062. , {
  26063. "../constants": 8,
  26064. "../enum/AlignmentType": 17,
  26065. "../enum/ControlEvents": 21,
  26066. "../enum/Direction": 22,
  26067. "../enum/GLCubeFaces": 25,
  26068. "../enum/Keys": 30,
  26069. "../enum/ModelManagerEvents": 33,
  26070. "../enum/PlayerEvents": 40,
  26071. "../enum/RenderLayers": 41,
  26072. "../enum/Vectors": 50,
  26073. "../enum/Viewmode": 51,
  26074. "../enum/WarpStyle": 52,
  26075. "../lib/jpeg_encoder": 94,
  26076. "../sdk/SdkEvents": 161,
  26077. "../settings": 166,
  26078. "../util/common": 185,
  26079. "../util/logger": 189,
  26080. "../util/math": 190,
  26081. "../util/panorama": 191,
  26082. "./ApiHost": 159,
  26083. "./PostMessageType": 160,
  26084. "./TransitionStyles": 162,
  26085. three: 217
  26086. }],
  26087. 165: [function(e, t, i) {
  26088. "use strict";
  26089. function n(e) {
  26090. this.sourceWindow = e,
  26091. this.targetWindow = null,
  26092. this.targetOrigin = null,
  26093. this.id = Math.floor(1e5 * Math.random()),
  26094. this.bindEvents()
  26095. }
  26096. var r = e("./PostMessageType")
  26097. , o = e("events").EventEmitter;
  26098. n.prototype = Object.create(o.prototype),
  26099. n.prototype.bindEvents = function() {
  26100. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  26101. }
  26102. ,
  26103. n.prototype.setTarget = function(e, t) {
  26104. this.targetWindow = e,
  26105. this.targetOrigin = t
  26106. }
  26107. ,
  26108. n.prototype.onPostmessageReceived = function(e) {
  26109. var t = e.origin || e.originalEvent.origin
  26110. , i = e.source;
  26111. switch (e.data.type) {
  26112. case r.CONNECT:
  26113. break;
  26114. case r.RESPONSE:
  26115. if (this.id !== e.data.toId)
  26116. return;
  26117. default:
  26118. if (!this.validateMessageOrigin(t))
  26119. return
  26120. }
  26121. var n = e.data;
  26122. n.source = i,
  26123. n.origin = t,
  26124. n.timestamp = Date.now(),
  26125. this.emit(e.data.type, n)
  26126. }
  26127. ,
  26128. n.prototype.validateMessageOrigin = function(e) {
  26129. return "*" === this.targetOrigin || e === this.targetOrigin
  26130. }
  26131. ,
  26132. n.prototype.send = function(e) {
  26133. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  26134. this.targetWindow.postMessage(e, this.targetOrigin))
  26135. }
  26136. ,
  26137. t.exports = n
  26138. }
  26139. , {
  26140. "./PostMessageType": 160,
  26141. events: 202
  26142. }],
  26143. 166: [function(e, t, i) {
  26144. "use strict";
  26145. var n = e("three")
  26146. , r = e("./util/browser")
  26147. , o = e("./enum/Viewmode")
  26148. , a = e("./enum/VROption")
  26149. , s = e("./enum/Colors")
  26150. , l = e("./enum/WarpStyle")
  26151. , c = e("./util/easing")
  26152. , h = e("./util/common")
  26153. , u = e("./util/showcase")
  26154. , d = e("./constants")
  26155. , p = {
  26156. debug: !1,
  26157. version: "2.25.6-0-gd87e5b1",
  26158. languageTag: r.valueFromHash("lang", null),
  26159. pageTitle: "四维虚拟漫游",
  26160. authorizationHeader: u.getAuthorizationHeader(),
  26161. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  26162. logLevel: r.valueFromHash("log", 2),
  26163. skyboxRadius: 2500,
  26164. modelBoundsPadding: 5,
  26165. showNeighbors: !1,
  26166. brand: r.valueFromHash("brand", !0),
  26167. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  26168. startHighlights: r.valueFromHash("hl", -1),
  26169. specialEdition: r.valueFromHash("bn", 0),
  26170. useWheel: r.valueFromHash("wh", !0),
  26171. crossOrigin: "anonymous",
  26172. fancierTransition: !1,
  26173. wireframe: !1,
  26174. skyboxWireframe: !1,
  26175. modelAlpha: 1,
  26176. highlightPanoSelection: !1,
  26177. showSweeps: !0,
  26178. showSkyboxes: !1,
  26179. showMesh: !0,
  26180. showFloors: !1,
  26181. showFloorDuration: 300,
  26182. showFloorDelay: 300,
  26183. hideFloorDuration: 300,
  26184. hideFloorDelay: 0,
  26185. reticuleOpacityTransitionTime: 250,
  26186. reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  26187. markerOpacityTransitionTime: 500,
  26188. guiAnimationSpeed: 250,
  26189. highlightAnimationDuration: 500,
  26190. modelComponentLoadSpinnerDelay: 150,
  26191. captureErrors: !1,
  26192. maxMobileTextures: 6,
  26193. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  26194. startupFlyinDelay: 3e3,
  26195. dollhouseDefault: {
  26196. minDistance: 15,
  26197. maxDistance: 50,
  26198. minPolarAngle: n.Math.degToRad(10),
  26199. maxPolarAngle: n.Math.degToRad(90)
  26200. },
  26201. hideReticuleTimeout: 1e3,
  26202. analytics: {
  26203. inactivityThreshold: 30,
  26204. sessionTrackingRate: .15,
  26205. maxTrackedErrors: 20,
  26206. sessionDurationPingFrequency: 10,
  26207. sessionDurationTimeout: 15
  26208. },
  26209. flydown: {
  26210. movementEasing: "easeInOutQuad",
  26211. movementDelay: .001,
  26212. rotationEasing: "easeInOutQuad",
  26213. rotationDelay: .5,
  26214. modelTextureDelay: .75,
  26215. skyboxDelay: .75
  26216. },
  26217. transition: {
  26218. flySpeed: .001,
  26219. flyTime: 750,
  26220. flytimeMaxDistanceThreshold: 5,
  26221. flytimeDistanceMultiplier: 150,
  26222. aimTime: 1500,
  26223. aimSlowFactor: 1.5,
  26224. blur: 0.8,
  26225. movementEasing: "easeInOutQuad",
  26226. blendEasing: "easeInOutQuad",
  26227. fastForwardFactor: 3//r.valueFromHash("mfis", 3)
  26228. },
  26229. show360Views: {
  26230. enabled: !0,
  26231. transitionTime: 1e3
  26232. },
  26233. quickstart: {
  26234. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  26235. animation: 1400,
  26236. showTextDelay: 500,
  26237. fadeOutDelay: 3e3,
  26238. fovChange: 10
  26239. },
  26240. appConfig: {
  26241. webvr_version: null,
  26242. segment_key: null,
  26243. embedly_key: null,
  26244. branch_key: null,
  26245. keen_write_key: null,
  26246. keen_project_id: null
  26247. },
  26248. vr: {
  26249. enabled: !0,
  26250. allowWebVR: !1,
  26251. option: r.valueFromHash("vr", a.CONTEXTUAL)
  26252. },
  26253. share: {
  26254. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  26255. },
  26256. input: {
  26257. longTapThreshold: 200,
  26258. moveToleranceNDC: .08,
  26259. touchMoveThreshold: 25
  26260. },
  26261. help: {
  26262. modalStayDuration: 600
  26263. },
  26264. immersive: {
  26265. timeToShowAgain: 1250,
  26266. uiStayDuration: 600
  26267. },
  26268. tourInteraction: {
  26269. disabled: "0" === r.valueFromHash("tourcta", null),
  26270. showPauseButton: 1e3,
  26271. showModal: 1500,
  26272. allowNextClick: 200,
  26273. largeModal: "1" === r.valueFromHash("tourcta", null),
  26274. smallModal: "2" === r.valueFromHash("tourcta", null)
  26275. },
  26276. labels: {
  26277. enabled: !1,
  26278. hideUntilStart: !0,
  26279. fadeInDuration: 250,
  26280. fadeInDelay: 250,
  26281. fadeOutDuration: 250,
  26282. fadeOutDelay: 0,
  26283. zoomHideThreshhold: {
  26284. mobile: r.isSmallScreen() ? .45 : .6,
  26285. desktop: 2
  26286. },
  26287. zoomTruncateThreshhold: {
  26288. mobile: r.isSmallScreen() ? .35 : .45,
  26289. desktop: .85
  26290. },
  26291. minLengthForTruncate: 16,
  26292. truncateLength: 12,
  26293. truncateSuffix: "..."
  26294. },
  26295. tags: {
  26296. enabled: r.valueFromHash("mt", 1),
  26297. startup: {
  26298. hideUntilStart: !0,
  26299. fadeInDuration: 500,
  26300. fadeInDelay: 100
  26301. },
  26302. visibility: {
  26303. anyDistance: !0,
  26304. visibleDistance: 8,
  26305. cameraClearance: .1,
  26306. alphaTestLevel: .05,
  26307. hideViaFloor: !0,
  26308. hideOffScreenDisc: !1,
  26309. hideOffScreenObject: !1
  26310. },
  26311. disc: {
  26312. opacity: 1,
  26313. disabledOpacity: .5,
  26314. scale: {
  26315. nearBound: 1.5,
  26316. farBound: 4.8,
  26317. linkFarBound: !1,
  26318. linkPercent: 40,
  26319. maxSize: 80,
  26320. minSize: 40,
  26321. baseViewportSize: 800,
  26322. responsiveness: 100
  26323. }
  26324. },
  26325. pole: {
  26326. enabled: !0,
  26327. height: .5,
  26328. width: 2,
  26329. opacity: .5,
  26330. color: "white"
  26331. },
  26332. navigate: {
  26333. nearestPano: !0,
  26334. lineOfSight: !0,
  26335. reactivate: !0,
  26336. aimAt: "disc",
  26337. tiltTolerance: 25,
  26338. rotateSpeedFactor: .6
  26339. }
  26340. },
  26341. path: {
  26342. color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26343. colorUp: s._desat(s.newBlue, .5),
  26344. colorDown: s._darken(s.newBlue, .35),
  26345. opacity: .5,
  26346. style: "ribbon",
  26347. height: .025,
  26348. ribbonWidth: .24,
  26349. outsideHeight: .5,
  26350. waypointRadius: .5,
  26351. waypointIndoorRadius: .24,
  26352. waypointPulse: 1e3,
  26353. typ: l.BLACK,
  26354. meshFree: r.valueFromHash("mf", 1),
  26355. mapGuides: r.valueFromHash("guides", !0),
  26356. fadeInTime: 400,
  26357. fadeOutTime: 300
  26358. },
  26359. warp: {
  26360. nearPanoDist: .1,
  26361. matchCam: !1,
  26362. blur: .33,
  26363. fastTime: 1500,
  26364. teleportTime: 1500,
  26365. outsideTime: 2e3,
  26366. lookAheadMax: .3,
  26367. lookAheadDist: 2.5,
  26368. softPushDist: .37,
  26369. softPushEnd: .3,
  26370. softBendAngle: 8,
  26371. softBendTilt: 4,
  26372. softBendEnd: .3,
  26373. doBurns: true, //r.valueFromHash("kb", !0),
  26374. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26375. minBurnsAngle: 35,
  26376. minDownAngle: -35,
  26377. maxTurnPerSec: 280,
  26378. maxAimPerSec: 35,
  26379. minRotation: 12,
  26380. maxAimRotation: 33.2,
  26381. turnFriction: .2,
  26382. flySpeed: .01,
  26383. minWarpTime: 1200,
  26384. warpInterruptionRedirectTime: 500,
  26385. tourStepDelay: r.valueFromHash("st", 0),
  26386. walkDelay: 0,
  26387. walkMaxDist: 50,
  26388. walkMinDist: .8,
  26389. walkSlideShowThreshhold: 3000,
  26390. walkExtraPanosDistance: .4,
  26391. timePerMeter: 1200,
  26392. motionLeadTime: 5000,
  26393. movementEasing: "easeInOutQuad",
  26394. blendEasing: "easeInOutQuad",
  26395. showBunny: !1,
  26396. loop: r.valueFromHash("lp", !1),
  26397. auto: r.valueFromHash("ts", -1),
  26398. eOrder: 'YXZ', //"YXZ",
  26399. stepFactor: .25,
  26400. brakeStrength: 2,
  26401. minBrakeAngle: .1,
  26402. maxBrakeAngle: 1.8,
  26403. climbEffort: 4
  26404. },
  26405. rotationFriction: .05,
  26406. rotationAccelerationInside: 4.5,
  26407. rotationAccelerationOutside: .15,
  26408. rotationAfterMoveMultiplier: 40,
  26409. rotationAfterMoveHistoryCount: 5,
  26410. panFriction: .09,
  26411. panAccelerationOutside: 60,
  26412. onload: r.valueFromHash("onload", o.PANORAMA),
  26413. zoomNearLimit: .1,
  26414. zoomFarLimit: 50,
  26415. navigation: {
  26416. panoScores: !1,
  26417. mouseDirection: !0,
  26418. filterStrictness: .75,
  26419. angleFactor: -30,
  26420. directionFactor: 10,
  26421. distanceFactor: -1,
  26422. optionalityFactor: 3
  26423. },
  26424. sdkInit: !1,
  26425. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26426. console: r.valueFromHash("console", !1),
  26427. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26428. panoramaNeighbourMaxDistance: 5,
  26429. panoFloorClickRadius: .35,
  26430. showScreenshotLocations: !1,
  26431. showAxis: !1,
  26432. showNeighbourRaycasts: !1,
  26433. colorMarkerOnLoad: !1,
  26434. colorMarkerByFloor: !1,
  26435. tiling: {
  26436. panoPreRenderRepeatDelay: 2500,
  26437. panoPreRenderDelay: 500,
  26438. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26439. tilingFlagNames: ["usetiles", "tiles"],
  26440. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26441. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26442. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26443. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26444. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26445. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26446. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26447. customCompression: r.valueFromHash("tilecustcomp", 0),
  26448. // mobileHighQualityOverride: !1,
  26449. mobileHighQualityOverride: 1,
  26450. allowUltraHighResolution: true
  26451. },
  26452. zoom: {
  26453. enabled: true,
  26454. forceOff: r.valueFromHash("nozoom", 0),
  26455. overridemax: r.valueFromHash("maxzoom", null),
  26456. overridemin: r.valueFromHash("minzoom", null),
  26457. max: d.highQualityMaxZoom,
  26458. min: 1,
  26459. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26460. activationThreshold: 1.1,
  26461. restoreTime: 500
  26462. },
  26463. profiling: {
  26464. enabled: r.valueFromHash("mem", !1)
  26465. }
  26466. };
  26467. p = h.deepExtend(p, d, {
  26468. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26469. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26470. panorama: {
  26471. transitionTime: 1e3,
  26472. modelAlpha: 0,
  26473. modelAlphaDelay: p.flydown.modelTextureDelay,
  26474. modelAlphaLength: 1,
  26475. skyboxOpacity: 1,
  26476. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26477. skyboxOpacityLength: .9,
  26478. fovLength: 1,
  26479. fovDelay: 0,
  26480. cameraMatrixDuration: .8,
  26481. cameraMatrixDelay: 0,
  26482. cameraMatrixEase: c.easeInCubic,
  26483. reticuleOpacity: 1,
  26484. markerOpacity: .3,
  26485. markerOpacityOnHover: 1
  26486. },
  26487. dollhouse: {
  26488. transitionTime: 1e3,
  26489. modelAlpha: 1,
  26490. modelAlphaDelay: 0,
  26491. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26492. skyboxOpacity: 0,
  26493. skyboxOpacityDelay: 0,
  26494. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26495. fovLength: 1,
  26496. fovDelay: 0,
  26497. cameraMatrixDuration: .8,
  26498. cameraMatrixDelay: .3,
  26499. cameraMatrixEase: c.easeInCubic,
  26500. reticuleOpacity: 1,
  26501. markerOpacity: 0,
  26502. markerOpacityOnHover: 0
  26503. },
  26504. floorplan: {
  26505. transitionTime: 1e3,
  26506. modelAlpha: 1,
  26507. modelAlphaDelay: 0,
  26508. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26509. skyboxOpacity: 0,
  26510. skyboxOpacityDelay: 0,
  26511. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26512. fovLength: 1,
  26513. fovDelay: 0,
  26514. cameraMatrixDuration: .5,
  26515. cameraMatrixDelay: 0,
  26516. cameraMatrixEase: c.easeOutCubic,
  26517. reticuleOpacity: 1,
  26518. markerOpacity: 0,
  26519. markerOpacityOnHover: 0,
  26520. cameraHeight: 50
  26521. },
  26522. transitioning: {
  26523. reticuleOpacity: 0,
  26524. markerOpacity: .3,
  26525. markerOpacityOnHover: 1
  26526. },
  26527. "floorplan-dollhouse": {
  26528. rotationDelay: 0,
  26529. rotationDuration: 1
  26530. },
  26531. "floorplan-panorama": {
  26532. rotationDelay: .5,
  26533. rotationDuration: 1
  26534. },
  26535. "dollhouse-panorama": {
  26536. rotationDelay: .5,
  26537. rotationDuration: 1
  26538. },
  26539. "dollhouse-floorplan": {
  26540. rotationDelay: 0,
  26541. rotationDuration: 1,
  26542. cameraMatrixDuration: 1.05,
  26543. cameraMatrixDelay: .5
  26544. },
  26545. "panorama-dollhouse": {
  26546. rotationDelay: 0,
  26547. rotationDuration: .5
  26548. },
  26549. "panorama-floorplan": {
  26550. transitionTime: 1500,
  26551. rotationDelay: 0,
  26552. rotationDuration: .5
  26553. }
  26554. }),
  26555. p.path.meshFree && (p.path.typ = l.WALK),
  26556. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26557. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26558. t.exports = p
  26559. }
  26560. , {
  26561. "./constants": 8,
  26562. "./enum/Colors": 19,
  26563. "./enum/VROption": 47,
  26564. "./enum/Viewmode": 51,
  26565. "./enum/WarpStyle": 52,
  26566. "./util/browser": 182,
  26567. "./util/common": 185,
  26568. "./util/easing": 186,
  26569. "./util/showcase": 193,
  26570. three: 217
  26571. }],
  26572. 167: [function(e, t, i) {
  26573. "use strict";
  26574. var n = e("three")
  26575. , r = e("./settings")
  26576. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26577. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26578. t.exports = {
  26579. basicTextured: {
  26580. uniforms: {
  26581. tDiffuse: {
  26582. type: "t",
  26583. value: null
  26584. },
  26585. alpha: {
  26586. type: "f",
  26587. value: 1
  26588. }
  26589. },
  26590. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26591. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26592. },
  26593. copyCubeMap: {
  26594. uniforms: {
  26595. tDiffuse: {
  26596. type: "t",
  26597. value: null
  26598. },
  26599. alpha: {
  26600. type: "f",
  26601. value: 1
  26602. }
  26603. },
  26604. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26605. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26606. },
  26607. cube: {
  26608. uniforms: {
  26609. map: {
  26610. type: "t",
  26611. value: null
  26612. },
  26613. opacity: {
  26614. type: "f",
  26615. value: 1
  26616. }
  26617. },
  26618. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26619. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26620. },
  26621. model: {
  26622. uniforms: {
  26623. map: {
  26624. type: "t",
  26625. value: null
  26626. },
  26627. modelAlpha: {
  26628. type: "f",
  26629. value: r.modelAlpha
  26630. },
  26631. opacity: {
  26632. type: "f",
  26633. value: 1
  26634. },
  26635. progress: {
  26636. type: "f",
  26637. value: 0
  26638. },
  26639. blackout: {
  26640. type: "i",
  26641. value: 0
  26642. },
  26643. pano0Map: {
  26644. type: "t",
  26645. value: null
  26646. },
  26647. pano0Position: {
  26648. type: "v3",
  26649. value: new n.Vector3
  26650. },
  26651. pano0Matrix: {
  26652. type: "m4",
  26653. value: new n.Matrix4
  26654. },
  26655. pano1Map: {
  26656. type: "t",
  26657. value: null
  26658. },
  26659. pano1Position: {
  26660. type: "v3",
  26661. value: new n.Vector3
  26662. },
  26663. pano1Matrix: {
  26664. type: "m4",
  26665. value: new n.Matrix4
  26666. }
  26667. },
  26668. vertexShader: o + `uniform vec3 pano0Position;
  26669. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26670. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26671. varying vec3 vWorldPosition0;
  26672. varying vec3 vWorldPosition1;
  26673. uniform int blackout;
  26674. void main() {
  26675. vUv = uv;
  26676. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26677. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26678. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26679. vWorldPosition0.x *= -1.0;
  26680. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26681. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26682. vWorldPosition1.x *= -1.0;
  26683. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26684. }`,
  26685. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26686. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26687. void main() {
  26688. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26689. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26690. vec4 colorFromPanos;
  26691. if (blackout == 5){
  26692. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26693. }else{
  26694. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26695. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26696. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26697. else if (blackout == 1) {
  26698. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26699. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26700. }
  26701. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26702. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26703. }
  26704. vec4 colorFromTexture = texture2D( map, vUv );
  26705. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26706. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26707. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26708. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26709. }`
  26710. },
  26711. hot:{
  26712. uniforms:{
  26713. color:{
  26714. type: "c",
  26715. value: new n.Color( 0xff2200 )
  26716. },
  26717. opac:{
  26718. type: "f",
  26719. value: 0
  26720. },
  26721. texture1:{
  26722. type: "t",
  26723. value: null
  26724. },
  26725. texture2:{
  26726. type: "t",
  26727. value: null
  26728. }
  26729. },
  26730. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26731. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26732. },
  26733. modelOutside: {
  26734. uniforms: {
  26735. map: {
  26736. type: "t",
  26737. value: null
  26738. },
  26739. opacity: {
  26740. type: "f",
  26741. value: 1
  26742. }
  26743. },
  26744. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26745. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26746. },
  26747. ribbon: {
  26748. uniforms: {
  26749. map: {
  26750. type: "t",
  26751. value: null
  26752. },
  26753. opacity: {
  26754. type: "f",
  26755. value: 1
  26756. },
  26757. color: {
  26758. type: "c",
  26759. value: new n.Color(r.path.color)
  26760. }
  26761. },
  26762. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26763. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26764. },
  26765. waypoint: {
  26766. uniforms: {
  26767. map: {
  26768. type: "t",
  26769. value: null
  26770. },
  26771. opacity: {
  26772. type: "f",
  26773. value: 1
  26774. },
  26775. pulse: {
  26776. type: "f",
  26777. value: 1
  26778. },
  26779. nearFade: {
  26780. type: "v2",
  26781. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26782. },
  26783. color: {
  26784. type: "c",
  26785. value: new n.Color(r.reticuleColor)
  26786. }
  26787. },
  26788. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26789. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26790. },
  26791. modelDebug: {
  26792. uniforms: {
  26793. map: {
  26794. type: "t",
  26795. value: null
  26796. },
  26797. modelAlpha: {
  26798. type: "f",
  26799. value: r.modelAlpha
  26800. },
  26801. depthmapRatio: {
  26802. type: "f",
  26803. value: 0
  26804. },
  26805. opacity: {
  26806. type: "f",
  26807. value: 1
  26808. },
  26809. progress: {
  26810. type: "f",
  26811. value: 0
  26812. },
  26813. considerOcclusion: {
  26814. type: "i",
  26815. value: r.fancierTransition
  26816. },
  26817. highlightPanoSelection: {
  26818. type: "i",
  26819. value: 0
  26820. },
  26821. useThirdPano: {
  26822. type: "i",
  26823. value: r.useThirdPano
  26824. },
  26825. pano0Map: {
  26826. type: "t",
  26827. value: null
  26828. },
  26829. pano0Depth: {
  26830. type: "t",
  26831. value: null
  26832. },
  26833. pano0Position: {
  26834. type: "v3",
  26835. value: new n.Vector3
  26836. },
  26837. pano0Matrix: {
  26838. type: "m4",
  26839. value: new n.Matrix4
  26840. },
  26841. pano0Weight: {
  26842. type: "f",
  26843. value: r.transition.pano0Weight
  26844. },
  26845. pano1Map: {
  26846. type: "t",
  26847. value: null
  26848. },
  26849. pano1Depth: {
  26850. type: "t",
  26851. value: null
  26852. },
  26853. pano1Position: {
  26854. type: "v3",
  26855. value: new n.Vector3
  26856. },
  26857. pano1Matrix: {
  26858. type: "m4",
  26859. value: new n.Matrix4
  26860. },
  26861. pano1Weight: {
  26862. type: "f",
  26863. value: r.transition.pano1Weight
  26864. },
  26865. pano2Map: {
  26866. type: "t",
  26867. value: null
  26868. },
  26869. pano2Depth: {
  26870. type: "t",
  26871. value: null
  26872. },
  26873. pano2Position: {
  26874. type: "v3",
  26875. value: new n.Vector3
  26876. },
  26877. pano2Matrix: {
  26878. type: "m4",
  26879. value: new n.Matrix4
  26880. },
  26881. pano2Weight: {
  26882. type: "f",
  26883. value: r.transition.pano2Weight
  26884. }
  26885. },
  26886. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26887. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26888. },
  26889. customDepth: {
  26890. uniforms: {
  26891. panoPosition: {
  26892. type: "v3",
  26893. value: new n.Vector3
  26894. }
  26895. },
  26896. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26897. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26898. },
  26899. skysphere: {
  26900. uniforms: {
  26901. radius: {
  26902. type: "f",
  26903. value: 0
  26904. }
  26905. },
  26906. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26907. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26908. },
  26909. tagDisc: {
  26910. uniforms: {
  26911. opacity: {
  26912. type: "f",
  26913. value: 0
  26914. },
  26915. color: {
  26916. type: "c",
  26917. value: new n.Color
  26918. },
  26919. bg: {
  26920. type: "t",
  26921. value: null
  26922. },
  26923. mask: {
  26924. type: "t",
  26925. value: null
  26926. }
  26927. },
  26928. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26929. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26930. }
  26931. }
  26932. }
  26933. , {
  26934. "./settings": 166,
  26935. three: 217
  26936. }],
  26937. 168: [function(e, t, i) {
  26938. (function(i) {
  26939. "use strict";
  26940. var n = e("three")
  26941. , r = (e("url"),
  26942. e("./util/ajax"))
  26943. , o = e("./settings")
  26944. , a = e("./util/logger")
  26945. , s = e("./util/math")
  26946. , l = e("./util/showcase")
  26947. , c = e("./objects/Panorama")
  26948. , h = new a(i)
  26949. , u = e("./model/Model")
  26950. , d = e("./shaders")
  26951. , p = e("./util/transitions")
  26952. , f = e("./objects/Chunk")
  26953. , g = e("./objects/Reticule")
  26954. , m = e("./objects/Skybox")
  26955. , v = e("./objects/Floor")
  26956. , A = e("./cameras/DollhouseCamera")
  26957. , y = e("./cameras/FloorplanCamera")
  26958. , C = e("./cameras/PanoramaCamera")
  26959. , I = e("./controls/DollhouseControls")
  26960. , E = e("./controls/FloorplanControls")
  26961. , b = e("./controls/PanoramaControls");
  26962. n.ImageUtils.crossOrigin = o.crossOrigin,
  26963. t.exports = {
  26964. shaders: d,
  26965. transitions: p,
  26966. Model: u,
  26967. Chunk: f,
  26968. Floor: v,
  26969. Skybox: m,
  26970. Reticule: g,
  26971. Panorama: c,
  26972. DollhouseCamera: A,
  26973. FloorplanCamera: y,
  26974. PanoramaCamera: C,
  26975. DollhouseControls: I,
  26976. FloorplanControls: E,
  26977. PanoramaControls: b,
  26978. getModel: function(e) {
  26979. if (!e.url)
  26980. throw 'getModel(): missing parameter "url"';
  26981. e.autoload = void 0 === e.autoload || e.autoload;
  26982. var t = l.parseSidUrl(e.url);
  26983. e.urlBase = t.urlBase,
  26984. e.urlModel = t.urlModel,
  26985. e.urlFiles = t.urlFiles;
  26986. var i = this._getPlatformError();
  26987. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26988. this._loadModel().then(this._buildModel.bind(this)))
  26989. },
  26990. _getPlatformError: function() {
  26991. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26992. },
  26993. _loadModel: function() {
  26994. return r.get(this.options.urlModel, {
  26995. responseType: "json",
  26996. prefetchFrom: "model",
  26997. auth: l.getAuthorizationHeader()
  26998. }).then(null, function() {
  26999. return h.warn("Model loading failed at initial metadata load"),
  27000. "loading-failed"
  27001. })
  27002. },
  27003. _buildModel: function(e) {
  27004. e = l.normalizeModeldata(e, s);
  27005. var t = new u(this.options,e);
  27006. return this.options.autoload ? t.load(!0) : $.when(t)
  27007. }
  27008. }
  27009. }
  27010. ).call(this, "/js/showcase.js")
  27011. }
  27012. , {
  27013. "./cameras/DollhouseCamera": 5,
  27014. "./cameras/FloorplanCamera": 6,
  27015. "./cameras/PanoramaCamera": 7,
  27016. "./controls/DollhouseControls": 10,
  27017. "./controls/FloorplanControls": 11,
  27018. "./controls/PanoramaControls": 13,
  27019. "./model/Model": 139,
  27020. "./objects/Chunk": 144,
  27021. "./objects/Floor": 146,
  27022. "./objects/Panorama": 148,
  27023. "./objects/Reticule": 149,
  27024. "./objects/Skybox": 152,
  27025. "./settings": 166,
  27026. "./shaders": 167,
  27027. "./util/ajax": 181,
  27028. "./util/logger": 189,
  27029. "./util/math": 190,
  27030. "./util/showcase": 193,
  27031. "./util/transitions": 195,
  27032. three: 217,
  27033. url: 208
  27034. }],
  27035. 169: [function(e, t, i) {
  27036. "use strict";
  27037. function n() {
  27038. var e = {
  27039. renderTarget: null,
  27040. inUse: !1,
  27041. size: -1,
  27042. pano: null
  27043. };
  27044. return e
  27045. }
  27046. function r(e) {
  27047. M.push(e)
  27048. }
  27049. function o(e) {
  27050. var t = n();
  27051. return t.inUse = !0,
  27052. t.size = e,
  27053. r(t),
  27054. t
  27055. }
  27056. function a(e) {
  27057. for (var t = 0; t < M.length; t++) {
  27058. var i = M[t];
  27059. if (!i.inUse && i.size === e)
  27060. return i.inUse = !0,
  27061. i
  27062. }
  27063. return null
  27064. }
  27065. function s(e) {
  27066. for (var t = 0; t < M.length; t++) {
  27067. var i = M[t];
  27068. if (i.renderTarget === e)
  27069. return i.inUse = !1,
  27070. !0
  27071. }
  27072. return !1
  27073. }
  27074. function l() {
  27075. this.tileDirectory = {},
  27076. this.activeRenderTargetDescriptors = {},
  27077. this.activePanos = [],
  27078. this.panoLODDescriptors = {},
  27079. this.panoDescriptors = {},
  27080. this.tileTrees = {},
  27081. this.sceneRenderer = null,
  27082. this.tileDownloader = null,
  27083. this.forceQueue = [],
  27084. this.uploadQueues = {},
  27085. this.uploadInterval = null,
  27086. this.uploadIntervalCancelled = !1,
  27087. this.usingTileOverlay = !1,
  27088. this.overlayTilesLoaded = !1,
  27089. this.overlayTileBase = null,
  27090. this.overlayTilesBasic = {},
  27091. this.overlayTilesEnhanced = {},
  27092. this.zoomRenderTarget = null,
  27093. this.zoomPano = null,
  27094. this.zoomingActive = !1,
  27095. this.zoomPanoId = null,
  27096. this.zoomPanoRenderingDisabled = !1,
  27097. this.direction = new h.Vector3,
  27098. this.initTime = -1,
  27099. this.maxBaseUploadsPerFrame = x,
  27100. this.maxNonBaseUploadsPerFrame = T
  27101. }
  27102. function c() {
  27103. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  27104. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27105. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  27106. }
  27107. var h = e("three")
  27108. , u = e("../exception/BasicException")
  27109. , d = e("../settings")
  27110. , p = e("../enum/PanoSizeClass")
  27111. , f = (e("../objects/Panorama"),
  27112. e("../enum/PanoRendererEvents"))
  27113. , g = e("../enum/SceneRendererEvents")
  27114. , m = e("../enum/TileDownloaderEvents")
  27115. , v = e("../enum/Vectors")
  27116. , A = (e("../enum/GLCubeFaces"),
  27117. e("../objects/Panorama"),
  27118. e("./TileTree"))
  27119. , y = (e("./TileDownloader"),
  27120. e("./TilePrioritizer"))
  27121. , C = e("./TileUtils")
  27122. , p = e("../enum/PanoSizeClass")
  27123. , I = (e("../util/browser"),
  27124. e("../util/panorama"))
  27125. , E = e("events").EventEmitter
  27126. , b = !1
  27127. , w = d.tiling.uploadIntervalDelay
  27128. , _ = d.tiling.initialIntervalDelay
  27129. , T = d.tiling.maxNonBaseUploadsPerFrame
  27130. , x = d.tiling.maxBaseUploadsPerFrame
  27131. , S = {
  27132. Base: 0,
  27133. Remaining: 1
  27134. }
  27135. , M = [];
  27136. l.prototype = Object.create(E.prototype),
  27137. l.prototype.init = function(e, t, i) {
  27138. this.sceneRenderer = e,
  27139. this.tileDownloader = t,
  27140. this.qualityManager = i,
  27141. this.bindEvents(),
  27142. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  27143. this.initTime = performance.now()
  27144. }
  27145. ,
  27146. l.prototype.getActivePanoTextures = function(e) {
  27147. e = e || [];
  27148. for (var t = 0; t < M.length; t++) {
  27149. var i = M[t];
  27150. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  27151. }
  27152. }
  27153. ,
  27154. l.prototype.hasQueuedTiles = function() {
  27155. var e = this.peekNextFromUploadQueue();
  27156. return null !== e && void 0 !== e
  27157. }
  27158. ,
  27159. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  27160. return this.activeRenderTargetDescriptors[e]
  27161. }
  27162. ,
  27163. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  27164. this.activeRenderTargetDescriptors[e] = t
  27165. }
  27166. ,
  27167. l.prototype.loadOverlayTiles = function() {
  27168. if (0 !== d.tiling.overlayStyle) {
  27169. var e = 0
  27170. , t = function(t, n, r) {
  27171. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  27172. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  27173. e++,
  27174. e === i.length && (this.overlayTilesLoaded = !0)
  27175. }
  27176. .bind(this)
  27177. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  27178. i.forEach(function(e) {
  27179. this.tileDownloader.loadImage(e[0], 0, e[1])
  27180. }
  27181. .bind(this)),
  27182. this.usingTileOverlay = !0
  27183. } else
  27184. this.usingTileOverlay = !1
  27185. }
  27186. ,
  27187. l.prototype.bindEvents = function() {
  27188. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  27189. }
  27190. ,
  27191. l.prototype.setupZoomRenderTarget = function() {
  27192. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  27193. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  27194. return;
  27195. var e = this.zoomRenderTarget;
  27196. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  27197. e) {
  27198. var t = e.width
  27199. , i = this.zoomRenderTarget.width;
  27200. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  27201. e.texture.dispose(),
  27202. e.texture.loaded = !1,
  27203. e.texture.version = 0,
  27204. this.sceneRenderer.deallocateCubeTexture(e.texture),
  27205. e.texture = null
  27206. }
  27207. this.zoomPanoRenderingDisabled = !1
  27208. } else
  27209. this.zoomPanoRenderingDisabled = !0
  27210. }
  27211. ,
  27212. l.prototype.enableUltraHighQualityMode = function(e) {
  27213. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  27214. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  27215. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  27216. t && (this.qualityManager.enableUltraHighQualityMode(),
  27217. this.setupZoomRenderTarget(),
  27218. e())
  27219. }
  27220. .bind(this))
  27221. }
  27222. }
  27223. ,
  27224. l.prototype.activateTiledPano = function(e, t, i) {
  27225. i && this.clearAllQueuedUploads();
  27226. for (var n = 0; n < C.FACES_PER_PANO; n++)
  27227. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  27228. this.linkAllTilesAndNodes(e);
  27229. var r = this.getActiveRenderTargetDescriptor(e.id)
  27230. , l = t;
  27231. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  27232. !r || l !== r.size) {
  27233. if (r && s(r.renderTarget),
  27234. r = a(l),
  27235. !r) {
  27236. var c = this.initTiledPano(l, !1);
  27237. r = o(c.width),
  27238. r.renderTarget = c
  27239. }
  27240. r.pano = e,
  27241. this.resetPanoDescriptor(e.id),
  27242. this.resetPanoLODDescriptors(e.id),
  27243. this.resetRenderStatus(e.id, !0, !0)
  27244. }
  27245. this.setActiveRenderTargetDescriptor(e.id, r);
  27246. var h = i ? 0 : 1;
  27247. return this.updateActivePanos(e, h),
  27248. r.renderTarget
  27249. }
  27250. ,
  27251. l.prototype.deactivateTiledPano = function(e) {
  27252. var t = this.getActiveRenderTargetDescriptor(e.id);
  27253. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  27254. this.setActiveRenderTargetDescriptor(e.id, null);
  27255. var i = this.getUploadQueueForPano(e.id);
  27256. this.clearUploadQueue(i),
  27257. this.updateActivePanos()
  27258. }
  27259. ,
  27260. l.prototype.updateActivePanos = function() {
  27261. var e = [];
  27262. return function(t, i) {
  27263. e.length = 0;
  27264. for (var n = 0; n < this.activePanos.length; n++) {
  27265. t && e.length === i && e.push(t);
  27266. var r = this.activePanos[n]
  27267. , o = this.getActiveRenderTargetDescriptor(r.id);
  27268. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  27269. }
  27270. t && i >= e.length && e.push(t),
  27271. this.activePanos.length = 0,
  27272. this.activePanos.push.apply(this.activePanos, e)
  27273. }
  27274. }(),
  27275. l.prototype.getActivePanoCount = function() {
  27276. return this.activePanos.length
  27277. }
  27278. ,
  27279. l.prototype.resetRenderStatus = function(e, t, i, n) {
  27280. var r = null;
  27281. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  27282. for (var o = function(e, n, r, o) {
  27283. i && (n.tile.zoomUploaded = !1),
  27284. t && (n.tile.uploaded = !1)
  27285. }, a = 0; a < C.FACES_PER_PANO; a++) {
  27286. var s = this.getTileTree(e, a);
  27287. s.breadthFirst({
  27288. callback: o.bind(this, a),
  27289. minLevel: r
  27290. })
  27291. }
  27292. }
  27293. ,
  27294. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  27295. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  27296. t.tile.zoomUploaded = t.tile.uploaded,
  27297. t.zoomCovered = t.covered
  27298. }, n = 0; n < C.FACES_PER_PANO; n++) {
  27299. var r = this.getTileTree(e, n);
  27300. r.breadthFirst({
  27301. callback: i.bind(this, n),
  27302. maxLevel: t
  27303. })
  27304. }
  27305. }
  27306. ,
  27307. l.prototype.renderPanoTiles = function() {
  27308. var e = [];
  27309. return function(t, i, n, r) {
  27310. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27311. i = i || this.direction || v.FORWARD;
  27312. var o = this.getActiveRenderTargetDescriptor(t);
  27313. if (!this.isRenderTargetDescriptorValid(o))
  27314. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27315. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27316. var s = this.getTileTree(t, a);
  27317. e.length = 0,
  27318. s.breadthFirst({
  27319. saveVisited: e
  27320. });
  27321. for (var l = 0; l < e.length; l++) {
  27322. var c = e[l];
  27323. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27324. }
  27325. }
  27326. this.updateDirection(i)
  27327. }
  27328. }(),
  27329. l.prototype.isRenderTargetDescriptorValid = function(e) {
  27330. return e && e.renderTarget
  27331. }
  27332. ,
  27333. l.prototype.isPanoActive = function(e) {
  27334. var t = this.getActiveRenderTargetDescriptor(e);
  27335. return this.isRenderTargetDescriptorValid(t)
  27336. }
  27337. ,
  27338. l.prototype.isPanoZoomed = function(e) {
  27339. return this.zoomingActive && this.zoomPanoId === e
  27340. }
  27341. ,
  27342. l.prototype.initTileTree = function(e, t, i) {
  27343. var n = this.tileTrees[e];
  27344. n || (n = [],
  27345. this.tileTrees[e] = n);
  27346. var r = n[t];
  27347. if (!r) {
  27348. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27349. r = new A(C.TILE_SIZE,o),
  27350. n[t] = r
  27351. }
  27352. }
  27353. ,
  27354. l.prototype.getTileTree = function(e, t) {
  27355. var i = this.tileTrees[e];
  27356. if (!i)
  27357. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27358. var n = i[t];
  27359. if (!n)
  27360. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27361. return n
  27362. }
  27363. ,
  27364. l.prototype.initTiledPano = function(e, t) {
  27365. var i = this.sceneRenderer.renderer
  27366. , n = (i.context,
  27367. new h.WebGLRenderTargetCube(e,e,{
  27368. stencilBuffer: !1
  27369. }))
  27370. , r = new h.CubeTexture([]);
  27371. n.texture = r,
  27372. r.image = [null, null, null, null, null, null],
  27373. r.flipY = !0,
  27374. t ? (r.generateMipmaps = !0,
  27375. r.magFilter = h.LinearFilter,
  27376. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27377. r.magFilter = h.LinearFilter,
  27378. r.minFilter = h.LinearFilter),
  27379. r.format = h.RGBAFormat,
  27380. i.setRenderTarget(n),
  27381. i.setRenderTarget(null);
  27382. var o = i.properties.get(r);
  27383. return o.__image__webglTextureCube = o.__webglTexture,
  27384. n
  27385. }
  27386. ,
  27387. l.prototype.getUploadQueueForPano = function(e) {
  27388. var t = this.uploadQueues[e];
  27389. return t || (t = [],
  27390. this.uploadQueues[e] = t),
  27391. t
  27392. }
  27393. ,
  27394. l.prototype.isTileUploaded = function(e) {
  27395. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27396. }
  27397. ,
  27398. l.prototype.setUploaded = function(e, t) {
  27399. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27400. }
  27401. ,
  27402. l.prototype.queueTileUpload = function(e, t, i) {
  27403. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27404. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27405. var r = this.getUploadQueueForPano(e.panoId);
  27406. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27407. e.uploadQueued = !0,
  27408. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27409. }
  27410. }
  27411. ,
  27412. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27413. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27414. }
  27415. ,
  27416. l.prototype.getTopUploadQueue = function() {
  27417. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27418. for (var n = 0; n < this.activePanos.length; n++)
  27419. if (e = this.activePanos[n],
  27420. t = this.getUploadQueueForPano(e.id),
  27421. t.length > 0)
  27422. switch (i) {
  27423. case S.Base:
  27424. if (0 === t[0].level)
  27425. return t;
  27426. break;
  27427. case S.Remaining:
  27428. return t
  27429. }
  27430. return null
  27431. }
  27432. ,
  27433. l.prototype.getNextFromUploadQueue = function() {
  27434. var e = function(e) {
  27435. var t = e.shift();
  27436. return t.uploadQueued = !1,
  27437. t
  27438. };
  27439. return function() {
  27440. if (this.forceQueue.length > 0)
  27441. return e(this.forceQueue);
  27442. var t = this.getTopUploadQueue();
  27443. return t && t.length > 0 ? e(t) : null
  27444. }
  27445. }(),
  27446. l.prototype.peekNextFromUploadQueue = function() {
  27447. if (this.forceQueue.length > 0)
  27448. return this.forceQueue[0];
  27449. var e = this.getTopUploadQueue();
  27450. return e && e.length > 0 ? e[0] : null
  27451. }
  27452. ,
  27453. l.prototype.clearAllQueuedUploads = function() {
  27454. this.clearAllUploadQueues(null, 0)
  27455. }
  27456. ,
  27457. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27458. this.clearAllUploadQueues(e, 0)
  27459. }
  27460. ,
  27461. l.prototype.clearAllUploadQueues = function(e, t) {
  27462. if (e)
  27463. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27464. this.clearUploadQueue(this.forceQueue, t, e);
  27465. else {
  27466. for (var i = 0; i < this.activePanos.length; i++) {
  27467. var n = this.activePanos[i];
  27468. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27469. }
  27470. this.clearUploadQueue(this.forceQueue, t)
  27471. }
  27472. }
  27473. ,
  27474. l.prototype.clearUploadQueue = function(e, t, i) {
  27475. void 0 !== t && null !== t || (t = 0);
  27476. for (var n = 0; n < e.length; ) {
  27477. var r = e[n];
  27478. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27479. e.splice(n, 1)) : n++
  27480. }
  27481. }
  27482. ,
  27483. l.prototype.refreshUploadInterval = function() {
  27484. var e = null;
  27485. return function(t) {
  27486. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27487. null !== t && void 0 !== t || (t = w),
  27488. b || (t = _),
  27489. this.uploadInterval = window.setTimeout(e, t),
  27490. this.uploadIntervalDelay = t)
  27491. }
  27492. }(),
  27493. l.prototype.update = function() {
  27494. var e = performance.now()
  27495. , t = 0;
  27496. return function() {
  27497. this.uploadIntervalCancelled = !0,
  27498. window.clearTimeout(this.uploadInterval),
  27499. this.uploadInterval = null;
  27500. var i = performance.now() - e;
  27501. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27502. e = performance.now()),
  27503. t++
  27504. }
  27505. }(),
  27506. l.prototype.updateUploadQueue = function(e, t) {
  27507. e || (e = 1);
  27508. for (var i = 0, n = 0; ; ) {
  27509. if (n >= t || i >= e)
  27510. break;
  27511. var r = this.getNextFromUploadQueue();
  27512. if (!r)
  27513. break;
  27514. if (0 !== r.level ? i++ : n++,
  27515. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27516. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27517. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27518. }
  27519. }
  27520. }
  27521. ,
  27522. l.prototype.updateDirection = function(e) {
  27523. if (e = e || this.direction) {
  27524. this.direction = e;
  27525. for (var t = 0; t < this.activePanos.length; t++) {
  27526. var i = this.activePanos[t]
  27527. , n = this.getUploadQueueForPano(i.id);
  27528. y.sortPanoTiles(n, i, this.direction)
  27529. }
  27530. }
  27531. }
  27532. ,
  27533. l.prototype.uploadTile = function() {
  27534. var e = {}
  27535. , t = (new h.Vector4,
  27536. d.tiling.overlayStyle);
  27537. return function(i, n) {
  27538. var r = i.panoId
  27539. , o = i.image
  27540. , a = i.tileSize
  27541. , s = i.panoSize
  27542. , l = i.tileIndex
  27543. , c = (i.faceTileIndex,
  27544. i.totalTiles)
  27545. , u = (i.face,
  27546. i.tileX)
  27547. , d = i.tileY
  27548. , p = !0
  27549. , g = !1
  27550. , m = (this.getPanoDescriptor(r),
  27551. this.getPanoLODDescriptor(r, s))
  27552. , v = this.getActiveRenderTargetDescriptor(r)
  27553. , A = v.renderTarget
  27554. , y = v.size;
  27555. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27556. y = this.qualityManager.getMaxZoomPanoSize()),
  27557. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27558. g = !1),
  27559. n || (this.anyUploaded(i.node) && (p = !1,
  27560. g = !0),
  27561. this.isTileUploaded(i) && (p = !1,
  27562. g = !1)),
  27563. p) {
  27564. var C = u * a
  27565. , I = d * a
  27566. , E = a / s * y
  27567. , b = C / s * y
  27568. , w = I / s * y;
  27569. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27570. var _ = e[a];
  27571. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27572. 1 === t || 2 === t) {
  27573. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27574. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27575. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27576. } else
  27577. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27578. m.uploadCount++,
  27579. this.emit(f.TileRenderSuccess, r, s, l, c),
  27580. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27581. this.setUploaded(i, !0),
  27582. this.addCoverageForNode(i.node)
  27583. } else
  27584. this.setUploaded(i, !1);
  27585. return i.uploadAttempted || (m.uploadAttempts++,
  27586. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27587. i.uploadAttempted = !0,
  27588. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27589. g
  27590. }
  27591. }(),
  27592. l.prototype.linkTileAndNode = function(e, t) {
  27593. t.tile = e,
  27594. e.node = t
  27595. }
  27596. ,
  27597. l.prototype.linkAllTilesAndNodes = function(e) {
  27598. for (var t = function(t, i, n, r, o) {
  27599. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27600. this.linkTileAndNode(a, n)
  27601. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27602. var n = this.getTileTree(e.id, i);
  27603. n.breadthFirst({
  27604. callback: t.bind(this, n, i)
  27605. })
  27606. }
  27607. }
  27608. ,
  27609. l.prototype.anyUploaded = function(e) {
  27610. if (!e)
  27611. return !1;
  27612. if (e.tile && this.isTileUploaded(e.tile))
  27613. return !0;
  27614. if (e.children)
  27615. for (var t = 0; t < e.children.length; t++) {
  27616. var i = e.children[t];
  27617. if (this.anyUploaded(i))
  27618. return !0
  27619. }
  27620. return !1
  27621. }
  27622. ,
  27623. l.prototype.setNodeCovered = function(e, t) {
  27624. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27625. }
  27626. ,
  27627. l.prototype.isNodeCovered = function(e) {
  27628. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27629. }
  27630. ,
  27631. l.prototype.addCoverageForNode = function(e) {
  27632. if (this.setNodeCovered(e, !0),
  27633. e.parent && e.covered) {
  27634. var t = e.parent;
  27635. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27636. }
  27637. }
  27638. ,
  27639. l.prototype.calcFullCoverage = function(e) {
  27640. var t = !1;
  27641. if (e.children)
  27642. for (var i = 0; i < e.children.length; i++) {
  27643. var n = e.children[i];
  27644. t = t || this.calcFullCoverage(n)
  27645. }
  27646. e.covered = e.tile.uploaded || t
  27647. }
  27648. ,
  27649. l.prototype.nodeSubcovered = function(e) {
  27650. if (!e.children)
  27651. return !1;
  27652. for (var t = 0; t < e.children.length; t++)
  27653. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27654. return !1;
  27655. return !0
  27656. }
  27657. ,
  27658. l.prototype.resetPanoDescriptor = function(e) {
  27659. this.getPanoDescriptor(e)
  27660. }
  27661. ,
  27662. l.prototype.getPanoDescriptor = function(e) {
  27663. var t = this.panoDescriptors[e];
  27664. return t || (t = {},
  27665. this.panoDescriptors[e] = t),
  27666. t
  27667. }
  27668. ,
  27669. l.prototype.resetPanoLODDescriptors = function(e) {
  27670. var t = this.getPanoLODDescriptors(e);
  27671. for (var i in t)
  27672. if (t.hasOwnProperty(i)) {
  27673. var n = t[i];
  27674. n.uploadCount = 0,
  27675. n.uploadAttempts = 0
  27676. }
  27677. }
  27678. ,
  27679. l.prototype.getPanoLODDescriptor = function(e, t) {
  27680. var i = this.getPanoLODDescriptors(e)
  27681. , n = i[t];
  27682. return n || (n = {
  27683. uploadCount: 0,
  27684. uploadAttempts: 0
  27685. },
  27686. i[t] = n),
  27687. n
  27688. }
  27689. ,
  27690. l.prototype.getPanoLODDescriptors = function(e) {
  27691. var t = this.panoLODDescriptors[e];
  27692. return t || (t = {},
  27693. this.panoLODDescriptors[e] = t),
  27694. t
  27695. }
  27696. ,
  27697. l.prototype.onTileDownloaded = function(e) {
  27698. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27699. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27700. if (i.downloaded = !0,
  27701. i.image = e.image,
  27702. i.panoSize = e.panoSize,
  27703. i.tileX = e.tileX,
  27704. i.tileY = e.tileY,
  27705. i.totalTiles = e.totalTiles,
  27706. i.tileIndex = e.tileIndex,
  27707. i.faceTileIndex = e.faceTileIndex,
  27708. i.face = e.face,
  27709. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27710. i.panoId = e.panoId,
  27711. i.tileSize = e.tileSize,
  27712. i.direction = (new h.Vector3).copy(e.direction),
  27713. i.node = null,
  27714. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27715. this.isPanoActive(i.panoId)) {
  27716. var n = this.getTileTree(i.panoId, i.face)
  27717. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27718. this.linkTileAndNode(i, r),
  27719. this.queueTileUpload(i, !0)
  27720. }
  27721. }
  27722. ,
  27723. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27724. var r = this.tileDirectory[e];
  27725. r || (r = {},
  27726. this.tileDirectory[e] = r);
  27727. var o = 16384 * t + 1024 * i + n
  27728. , a = r[o];
  27729. return a || (a = {
  27730. downloaded: !1,
  27731. uploaded: !1,
  27732. zoomUploaded: !1
  27733. },
  27734. r[o] = a),
  27735. a._key = e + ":" + t + ":" + i + ":" + n,
  27736. a._tileKey = o,
  27737. a
  27738. }
  27739. ,
  27740. l.prototype.setZoomingActive = function(e, t, i) {
  27741. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27742. this.zoomPanoId = t.id,
  27743. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27744. }
  27745. ,
  27746. l.prototype.updateZoomedPanoFromBase = function(e) {
  27747. if (!this.zoomPanoRenderingDisabled) {
  27748. var t = this.getActiveRenderTargetDescriptor(e.id);
  27749. if (t && t.renderTarget) {
  27750. var i = this.qualityManager.getMaxZoomPanoSize()
  27751. , n = t.renderTarget
  27752. , r = t.size;
  27753. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27754. this.copyBaseRenderStatusToZoomed(e.id)
  27755. }
  27756. }
  27757. }
  27758. ,
  27759. t.exports = l
  27760. }
  27761. , {
  27762. "../enum/GLCubeFaces": 25,
  27763. "../enum/PanoRendererEvents": 35,
  27764. "../enum/PanoSizeClass": 36,
  27765. "../enum/SceneRendererEvents": 43,
  27766. "../enum/TileDownloaderEvents": 45,
  27767. "../enum/Vectors": 50,
  27768. "../exception/BasicException": 55,
  27769. "../objects/Panorama": 148,
  27770. "../settings": 166,
  27771. "../util/browser": 182,
  27772. "../util/panorama": 191,
  27773. "./TileDownloader": 171,
  27774. "./TilePrioritizer": 172,
  27775. "./TileTree": 173,
  27776. "./TileUtils": 174,
  27777. events: 202,
  27778. three: 217
  27779. }],
  27780. 170: [function(e, t, i) {
  27781. "use strict";
  27782. function n(e, t, i) {
  27783. this.maxNavPanoSize = -1,
  27784. this.maxZoomPanoSize = -1,
  27785. this.devicePixelDensity = e,
  27786. this.deviceScreenSize = t,
  27787. this.clientBandwidth = i,
  27788. this.panoSizeClassMap = {},
  27789. this.useHighResolutionPanos = !0,
  27790. this.useUltraHighResolutionPanos = !1,
  27791. this.modelHasUltraHighPanos = !1
  27792. }
  27793. var r = e("../enum/PanoSizeClass")
  27794. , o = e("../settings")
  27795. , a = e("../util/browser")
  27796. , s = e("../constants")
  27797. , l = e("../util/showcase")
  27798. , c = e("../enum/ModelManagerEvents");
  27799. n.prototype.init = function(e) {
  27800. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27801. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27802. this.highSize = this.getPanoSize(r.HIGH),
  27803. this.standardSize = this.getPanoSize(r.STANDARD),
  27804. this.baseSize = this.getPanoSize(r.BASE),
  27805. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27806. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27807. this.updateMaximums(),
  27808. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27809. }
  27810. ,
  27811. n.prototype.updateFromModel = function(e) {
  27812. this.updateHighResolutionSettings(e),
  27813. this.updateUltraHighResolutionSettings(e)
  27814. }
  27815. ,
  27816. n.prototype.updateHighResolutionSettings = function(e) {
  27817. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27818. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27819. //this.useHighResolutionPanos = !0;
  27820. //----------------------e n d -----------------------------------------------------------------
  27821. this.updateMaximums()
  27822. }
  27823. ,
  27824. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27825. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27826. this.updateMaximums()
  27827. }
  27828. ,
  27829. n.prototype.enableUltraHighQualityMode = function() {
  27830. this.modelHasUltraHighPanos = !0,
  27831. this.updateUltraHighResolutionSettings(null)
  27832. }
  27833. ,
  27834. n.prototype.ultraHighQualityModeEnabled = function() {
  27835. return this.modelHasUltraHighPanos
  27836. }
  27837. ,
  27838. n.prototype.onModelChanged = function(e) {
  27839. this.updateFromModel(e.model),
  27840. this.updateMaximums()
  27841. }
  27842. ,
  27843. n.prototype.updateMaximums = function() {
  27844. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27845. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27846. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27847. }
  27848. ,
  27849. n.prototype.buildPanoSizeClassMap = function() {
  27850. this.panoSizeClassMap[r.BASE] = 512,
  27851. this.panoSizeClassMap[r.STANDARD] = 1024,
  27852. this.panoSizeClassMap[r.HIGH] = 2048,
  27853. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27854. }
  27855. ,
  27856. n.prototype.getPanoSize = function(e) {
  27857. return this.panoSizeClassMap[e]
  27858. }
  27859. ,
  27860. n.prototype.getMaxPossiblePanoSize = function() {
  27861. return this.getPanoSize(r.ULTRAHIGH)
  27862. }
  27863. ,
  27864. n.prototype.getMaxPanoSize = function() {
  27865. return this.maxZoomPanoSize
  27866. }
  27867. ,
  27868. n.prototype.getMaxNavPanoSize = function() {
  27869. return this.maxNavPanoSize
  27870. }
  27871. ,
  27872. n.prototype.getMaxZoomPanoSize = function() {
  27873. return this.maxZoomPanoSize
  27874. }
  27875. ,
  27876. n.prototype.detectMaxNavPanoSizeClass = function() {
  27877. if(settings.mobileNavHigh)return r.HIGH //改
  27878. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27879. }
  27880. ,
  27881. n.prototype.detectMaxNavPanoSize = function() {
  27882. var e = this.detectMaxNavPanoSizeClass();
  27883. return this.getPanoSize(e)
  27884. }
  27885. ,
  27886. n.prototype.detectMaxZoomPanoSize = function() {
  27887. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27888. }
  27889. ,
  27890. t.exports = n
  27891. }
  27892. , {
  27893. "../constants": 8,
  27894. "../enum/ModelManagerEvents": 33,
  27895. "../enum/PanoSizeClass": 36,
  27896. "../settings": 166,
  27897. "../util/browser": 182,
  27898. "../util/showcase": 193
  27899. }],
  27900. 171: [function(e, t, i) {
  27901. (function(i) {
  27902. "use strict";
  27903. function n(e) {
  27904. this.panos = null,
  27905. this.retryMinimumTime = 1e4,
  27906. this.urls = null,
  27907. this.panoLoadCallbacks = {},
  27908. this.downloadDescriptors = {},
  27909. this.priorityQueue = [],
  27910. this.forceQueue = [],
  27911. this.activeDownloads = [],
  27912. this.qualityManager = null,
  27913. this.tilePrioritizer = null,
  27914. this.refreshInterval = null,
  27915. this.processPriorityQueue = !1,
  27916. this.concurrentDownloads = e.concurrentDownloads || 1,
  27917. this.downloadTestResults = {}
  27918. }
  27919. var r = e("three")
  27920. , o = (e("../enum/Viewmode"),
  27921. e("../settings"))
  27922. , a = (e("../objects/Panorama"),
  27923. e("../util/logger"))
  27924. , s = (e("../enum/Vectors"),
  27925. e("../enum/PanoSizeClass"),
  27926. e("../enum/TileDownloaderEvents"))
  27927. , l = e("./TilePrioritizer")
  27928. , c = e("./TileUtils")
  27929. , h = (e("../enum/GLCubeFaces"),
  27930. e("../enum/DownloadStatus"))
  27931. , u = e("../util/panorama")
  27932. , d = e("../util/ajax")
  27933. , p = e("../ab")
  27934. , f = e("events").EventEmitter
  27935. , g = (new a(i),
  27936. Object.freeze({
  27937. Testing: 1,
  27938. Success: 2,
  27939. Fail: 3
  27940. }));
  27941. n.prototype = Object.create(f.prototype),
  27942. n.IDLE_REFRESH_DELAY = 500,
  27943. n.ACTIVE_REFRESH_DELAY = 16,
  27944. n.DOWNLOAD_RETRIES = 4,
  27945. n.prototype.init = function(e) {
  27946. this.qualityManager = e
  27947. }
  27948. ,
  27949. n.prototype.setUrls = function(e) {
  27950. this.urls = e
  27951. }
  27952. ,
  27953. n.prototype.setPanoData = function(e, t, i) {
  27954. this.panos = e,
  27955. this.imagePanos = t,
  27956. this.panoGroupId = i
  27957. }
  27958. ,
  27959. n.prototype.start = function() {
  27960. this.refreshUpdateInterval(0)
  27961. }
  27962. ,
  27963. n.prototype.stop = function() {
  27964. window.cancel(this.refreshInterval)
  27965. }
  27966. ,
  27967. n.prototype.refreshUpdateInterval = function(e) {
  27968. e || (e = 0),
  27969. this.refreshInterval = window.setTimeout(function() {
  27970. var e = this.update();
  27971. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27972. }
  27973. .bind(this), e)
  27974. }
  27975. ,
  27976. n.prototype.update = function() {
  27977. var e = this.forceQueue.length > 0;
  27978. return this.processQueueForDownloading(this.forceQueue),
  27979. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27980. this.priorityQueue.length > 0 && (e = !0),
  27981. this.processQueueForDownloading(this.priorityQueue)),
  27982. e
  27983. }
  27984. ,
  27985. n.prototype.forceQueueTilesForPano = function() {
  27986. var e = []
  27987. , t = [];
  27988. return function(i, n, r, o, a, s) {
  27989. e.length = 0;
  27990. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27991. var p = u[d];
  27992. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27993. }
  27994. if (r && e.length > 0) {
  27995. l.sortPanoTiles(e, i, r),
  27996. t.length = 0,
  27997. c.matchingTilesInDirection(i, n, r, o, a, t);
  27998. for (var f = 0, g = function(e) {
  27999. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  28000. }; f < e.length; ) {
  28001. var m = e[f]
  28002. , v = t.findIndex(g);
  28003. v < 0 ? e.splice(f, 1) : f++
  28004. }
  28005. }
  28006. for (var A = 0; A < e.length; A++)
  28007. this.forceQueue.push(e[A]);
  28008. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  28009. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  28010. s && this.processQueueForDownloading(this.forceQueue, !0)
  28011. }
  28012. }(),
  28013. n.prototype.clearForceQueue = function() {
  28014. this.clearQueue(this.forceQueue)
  28015. }
  28016. ,
  28017. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  28018. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  28019. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  28020. this.clearFromQueue(this.priorityQueue, h.None, !0),
  28021. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  28022. }
  28023. ,
  28024. n.prototype.clearQueue = function(e) {
  28025. this.setStatusForAllDescriptors(e, h.None),
  28026. e.length = 0
  28027. }
  28028. ,
  28029. n.prototype.clearFromQueue = function(e, t, i) {
  28030. for (var n = 0; n < e.length; n++) {
  28031. var r = e[n];
  28032. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  28033. }
  28034. }
  28035. ,
  28036. n.prototype.setStatusForAllDescriptors = function(e, t) {
  28037. for (var i = 0; i < e.length; i++) {
  28038. var n = e[i];
  28039. n && (n.status = t)
  28040. }
  28041. }
  28042. ,
  28043. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  28044. for (var i = 0; i < e.length; i++) {
  28045. var n = e[i];
  28046. n && (n.status !== t ? n.status = t : e[i] = null)
  28047. }
  28048. }
  28049. ,
  28050. n.prototype.getTileDownloadDescriptors = function(e, t) {
  28051. var i = this.getAllTileDownloadDescriptorsForPano(e)
  28052. , n = i[t];
  28053. return n || (n = this.buildDownloadDescriptorArray(t),
  28054. i[t] = n,
  28055. this.initTileDownloadDescriptors(n, e, t)),
  28056. n
  28057. }
  28058. ,
  28059. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  28060. var t = this.downloadDescriptors[e.id];
  28061. return t || (t = {},
  28062. this.downloadDescriptors[e.id] = t),
  28063. t
  28064. }
  28065. ,
  28066. n.prototype.processQueueForDownloading = function(e, t) {
  28067. if (this.cleanupActiveDownloads(),
  28068. this.activeDownloads.length < this.concurrentDownloads || t)
  28069. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  28070. var o = e.shift();
  28071. o && (this.startDownload(o),
  28072. n++)
  28073. }
  28074. }
  28075. ,
  28076. n.prototype.testDownload = function(e, t, i) {
  28077. var n = this.downloadTestResults[e];
  28078. if (n)
  28079. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  28080. this.downloadTestResults[e] = g.Testing;
  28081. var r = this.panos.list[0]
  28082. , o = this.getTileUrl(r.id, e, t, 0)
  28083. , a = function(t) {
  28084. this.downloadTestResults[e] = g.Success,
  28085. i(!0)
  28086. }
  28087. .bind(this)
  28088. , s = function() {
  28089. this.downloadTestResults[e] = g.Fail,
  28090. i(!1)
  28091. }
  28092. .bind(this);
  28093. this.loadImage(o, 0, a, s)
  28094. }
  28095. ,
  28096. n.prototype.startDownload = function(e) {
  28097. e.status = h.Downloading;
  28098. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  28099. this.activeDownloads.push(e),
  28100. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  28101. }
  28102. ,
  28103. n.prototype.downloadFailed = function(e, t) {}
  28104. ,
  28105. n.prototype.downloadComplete = function(e, t) {
  28106. if (e.panoGroupId === this.panoGroupId) {
  28107. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  28108. e.status = h.Downloaded,
  28109. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  28110. var n = {
  28111. panoId: e.pano.id,
  28112. image: t,
  28113. tileSize: e.tileSize,
  28114. panoSize: e.panoSize,
  28115. tileIndex: e.tileIndex,
  28116. faceTileIndex: e.faceTileIndex,
  28117. totalTiles: e.totalTiles,
  28118. face: e.face,
  28119. tileX: e.tileX,
  28120. tileY: e.tileY,
  28121. direction: e.direction
  28122. };
  28123. e.image = t,
  28124. this.emit(s.TileDownloadSuccess, n),
  28125. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  28126. panoId: e.pano.id,
  28127. tileSize: e.tileSize,
  28128. panoSize: e.panoSize
  28129. },
  28130. this.emit(s.PanoDownloadComplete, n),
  28131. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  28132. }
  28133. }
  28134. ,
  28135. n.prototype.cleanupActiveDownloads = function() {
  28136. var e = [];
  28137. return function() {
  28138. e.length = 0;
  28139. for (var t = 0; t < this.activeDownloads.length; t++) {
  28140. var i = this.activeDownloads[t];
  28141. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  28142. }
  28143. this.activeDownloads.length = 0,
  28144. this.activeDownloads.push.apply(this.activeDownloads, e)
  28145. }
  28146. }(),
  28147. n.prototype.isPanoDownloaded = function(e, t) {
  28148. var i = this.getTileDownloadDescriptors(e, t);
  28149. if (i.length <= 0)
  28150. return !1;
  28151. for (var n = 0; n < i.length; n++) {
  28152. var r = i[n];
  28153. if (r.status !== h.Downloaded)
  28154. return !1
  28155. }
  28156. return !0
  28157. }
  28158. ,
  28159. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  28160. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  28161. this.panoLoadCallbacks[o] = {
  28162. onLoad: i,
  28163. onFail: n,
  28164. onProgress: r
  28165. }
  28166. }
  28167. ,
  28168. n.prototype.getPanoLoadCallbacks = function(e, t) {
  28169. var i = e.id + ":" + t;
  28170. return this.panoLoadCallbacks[i]
  28171. }
  28172. ,
  28173. n.prototype.buildDownloadDescriptorArray = function(e) {
  28174. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  28175. var r = this.buildDownloadDescriptor();
  28176. i.push(r)
  28177. }
  28178. return i
  28179. }
  28180. ,
  28181. n.prototype.buildDownloadDescriptor = function() {
  28182. var e = {
  28183. panoGroupId: null,
  28184. pano: null,
  28185. panoSize: -1,
  28186. tileSize: -1,
  28187. tileIndex: -1,
  28188. totalTiles: -1,
  28189. faceTileIndex: -1,
  28190. status: h.None,
  28191. url: null,
  28192. image: null,
  28193. direction: new r.Vector3,
  28194. face: -1,
  28195. cubeFace: -1,
  28196. tileX: -1,
  28197. tileY: -1
  28198. };
  28199. return e
  28200. }
  28201. ,
  28202. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  28203. for (var n = 0; n < e.length; n++) {
  28204. var r = e[n];
  28205. this.initTileDownloadDescriptor(r, t, i, n)
  28206. }
  28207. }
  28208. ,
  28209. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  28210. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  28211. e.face = c.getFaceForTile(i, n),
  28212. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  28213. e.panoGroupId = this.panoGroupId,
  28214. e.pano = t,
  28215. e.panoSize = i,
  28216. e.tileSize = r,
  28217. e.tileIndex = n,
  28218. e.totalTiles = c.getTileCountForSize(i),
  28219. e.status = h.None,
  28220. e.image = null,
  28221. c.getTileLocation(e.panoSize, e.tileIndex, e),
  28222. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  28223. }
  28224. ,
  28225. n.prototype.getTileUrl = function() {
  28226. var e = {
  28227. 256: "256",
  28228. 512: "512",
  28229. 1024: "1k",
  28230. 2048: "2k",
  28231. 4096: "4k"
  28232. }
  28233. , t = {
  28234. face: -1,
  28235. faceTileIndex: -1,
  28236. tileX: -1,
  28237. tileY: -1
  28238. };
  28239. return function(i, n, r, a) {
  28240. c.getTileLocation(n, a, t);
  28241. var s = Math.floor(n / r)
  28242. , l = s * s
  28243. , h = Math.floor(a / l)
  28244. , u = "";
  28245. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  28246. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  28247. return d = p.changeIfTileGenerating(d)
  28248. }
  28249. }(),
  28250. n.prototype.loadImage = function(e, t, i, n) {
  28251. d.getImage(e, t).then(function(e) {
  28252. i(e)
  28253. }).fail(n)
  28254. }
  28255. ,
  28256. t.exports = n
  28257. }
  28258. ).call(this, "/js/tile/TileDownloader.js")
  28259. }
  28260. , {
  28261. "../ab": 3,
  28262. "../enum/DownloadStatus": 24,
  28263. "../enum/GLCubeFaces": 25,
  28264. "../enum/PanoSizeClass": 36,
  28265. "../enum/TileDownloaderEvents": 45,
  28266. "../enum/Vectors": 50,
  28267. "../enum/Viewmode": 51,
  28268. "../objects/Panorama": 148,
  28269. "../settings": 166,
  28270. "../util/ajax": 181,
  28271. "../util/logger": 189,
  28272. "../util/panorama": 191,
  28273. "./TilePrioritizer": 172,
  28274. "./TileUtils": 174,
  28275. events: 202,
  28276. three: 217
  28277. }],
  28278. 172: [function(e, t, i) {
  28279. (function(i) {
  28280. "use strict";
  28281. function n(e, t, i, o, a) {
  28282. this.qualityManager = e,
  28283. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28284. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  28285. this.baseSize = t,
  28286. this.standardSize = i,
  28287. this.highSize = o,
  28288. this.ultraHighSize = a,
  28289. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  28290. }
  28291. var r = e("three")
  28292. , o = (e("../enum/Viewmode"),
  28293. e("../settings"),
  28294. e("../settings"),
  28295. e("../objects/Panorama"))
  28296. , a = e("../util/logger")
  28297. , s = (e("../enum/Vectors"),
  28298. e("../enum/PanoSizeClass"),
  28299. e("../enum/ModelManagerEvents"),
  28300. e("../enum/GLCubeFaces"),
  28301. e("../enum/DownloadStatus"))
  28302. , l = (e("../util/browser"),
  28303. e("./TileUtils"))
  28304. , c = e("../util/math")
  28305. , h = (e("events").EventEmitter,
  28306. new a(i),
  28307. Object.freeze({
  28308. None: 0,
  28309. DirectionalFOV: 1
  28310. }));
  28311. n.PriorityCriteria = function(e, t, i, n, o) {
  28312. this.pano = e,
  28313. this.cameraPosition = (new r.Vector3).copy(t),
  28314. this.cameraDir = (new r.Vector3).copy(i),
  28315. this.panoSpaceDir = (new r.Vector3).copy(n),
  28316. this.upcomingPanos = o,
  28317. this.copy = function(e) {
  28318. this.pano = e.pano,
  28319. this.cameraPosition.copy(e.cameraPosition),
  28320. this.cameraDir.copy(e.cameraDir),
  28321. this.panoSpaceDir.copy(e.panoSpaceDir),
  28322. this.upcomingPanos = o
  28323. }
  28324. ,
  28325. this.zoomingActive = !1
  28326. }
  28327. ,
  28328. n.DIRECTIONAL_FOV = 180,
  28329. n.DIRECTIONAL_FOV_NARROW = 120,
  28330. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28331. n.MAX_SCORED_PANOS_TOADD = 2,
  28332. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28333. n.DIRECTION_SCORE_STRICTNESS = .75,
  28334. n.appendQueue = function(e, t) {
  28335. if (e && t)
  28336. for (var i = 0; i < t.length; i++)
  28337. e.push(t[i])
  28338. }
  28339. ,
  28340. n.prototype.updateCriteria = function(e, t, i, n) {
  28341. this.priorityCriteria.pano = e,
  28342. this.priorityCriteria.cameraPosition.copy(t),
  28343. this.priorityCriteria.cameraDir.copy(i),
  28344. this.priorityCriteria.upcomingPanos = n,
  28345. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28346. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28347. }
  28348. ,
  28349. n.prototype.filterAndPrioritize = function() {
  28350. var e = []
  28351. , t = []
  28352. , i = [];
  28353. return function(r, o, a) {
  28354. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28355. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28356. var s = this.baseSize
  28357. , l = this.standardSize
  28358. , c = this.highSize
  28359. , h = this.ultraHighSize;
  28360. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28361. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28362. i.length = 0,
  28363. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28364. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28365. n.appendQueue(r, i),
  28366. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28367. i.length = 0,
  28368. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28369. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28370. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28371. n.appendQueue(r, i),
  28372. i.length = 0,
  28373. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28374. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28375. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28376. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28377. n.appendQueue(r, i),
  28378. this.queueTilesForPanos(r, e, a, s)
  28379. }
  28380. }(),
  28381. n.prototype.canDownloadSize = function(e) {
  28382. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28383. }
  28384. ,
  28385. n.prototype.populateNeighborPanos = function(e, t, i) {
  28386. i = i || [],
  28387. i.length = 0;
  28388. var n = t.getNeighbours(e);
  28389. for (var r in n)
  28390. if (n.hasOwnProperty(r)) {
  28391. var o = t.get(r);
  28392. i.push(o)
  28393. }
  28394. return i
  28395. }
  28396. ,
  28397. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28398. i = i || [],
  28399. i.length = 0;
  28400. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28401. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28402. , c = t.sortByScore(s, l);
  28403. if (c)
  28404. for (var h = 0; h < c.length && h < a; h++) {
  28405. var u = c[h].pano;
  28406. i.push(u)
  28407. }
  28408. return i
  28409. }
  28410. ,
  28411. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28412. for (var o = 0, a = 0; a < t.length; a++) {
  28413. var s = t[a]
  28414. , l = this.queueTilesForPano(e, i, s, n);
  28415. if (o += l > 0 ? 1 : 0,
  28416. r && o >= r)
  28417. break
  28418. }
  28419. return o
  28420. }
  28421. ,
  28422. n.prototype.queueTilesForPano = function() {
  28423. var e = {
  28424. filter: h.None
  28425. };
  28426. return function(t, i, n, r) {
  28427. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28428. }
  28429. }(),
  28430. n.prototype.queueTilesForPanosInDirection = function() {
  28431. var e = new r.Vector3;
  28432. return function(t, i, n, r, o, a, s, l) {
  28433. for (var h = 0, u = 0; u < n.length; u++) {
  28434. var d = n[u];
  28435. e.copy(d.position),
  28436. e.sub(o),
  28437. e.normalize();
  28438. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28439. , f = c.getFOVDotThreshold(s);
  28440. if (p >= f) {
  28441. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28442. if (h += g > 0 ? 1 : 0,
  28443. l && h >= l)
  28444. break
  28445. }
  28446. }
  28447. return h
  28448. }
  28449. }(),
  28450. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28451. for (var l = 0, c = 0; c < i.length; c++) {
  28452. var h = i[c]
  28453. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28454. if (l += u > 0 ? 1 : 0,
  28455. s && l >= s)
  28456. break
  28457. }
  28458. return l
  28459. }
  28460. ,
  28461. n.prototype.queueTilesInDirectionForPano = function() {
  28462. var e = {
  28463. filter: h.DirectionalFOV,
  28464. direction: new r.Vector3,
  28465. fov: 60
  28466. }
  28467. , t = new r.Vector3;
  28468. return function(i, n, r, o, a, s, c) {
  28469. return t.copy(s),
  28470. l.getRelativeDirection(r.quaternion, t),
  28471. e.direction.copy(t),
  28472. e.fov = c,
  28473. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28474. }
  28475. }(),
  28476. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28477. var e = [];
  28478. return function(t, i, n, r, o) {
  28479. var a = i.getTileDownloadDescriptors(n, r);
  28480. e.length = 0,
  28481. this.filterTileDownloadDescriptors(n, a, e, o);
  28482. for (var s = 0, l = 0; l < e.length; l++) {
  28483. var c = e[l];
  28484. c && (t.push(c),
  28485. s++)
  28486. }
  28487. return s
  28488. }
  28489. }(),
  28490. n.prototype.filterTileDownloadDescriptors = function() {
  28491. new r.Vector3;
  28492. return function(e, t, i, n) {
  28493. var r, o;
  28494. switch (n.filter) {
  28495. case h.DirectionalFOV:
  28496. for (r = 0; r < t.length; r++)
  28497. o = t[r],
  28498. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28499. break;
  28500. default:
  28501. for (r = 0; r < t.length; r++)
  28502. o = t[r],
  28503. i.push(o)
  28504. }
  28505. for (r = 0; r < i.length; r++)
  28506. o = i[r],
  28507. this.canIncludeDescriptor(o) || (i[r] = null)
  28508. }
  28509. }(),
  28510. n.prototype.canIncludeDescriptor = function(e) {
  28511. return e.status !== s.Downloading && e.status !== s.Downloaded
  28512. }
  28513. ,
  28514. n.prototype.canIncludePano = function(e, t) {
  28515. return !e.isLoaded(t)
  28516. }
  28517. ,
  28518. n.getFOVDotThreshold = function(e) {
  28519. return Math.cos(r.Math.degToRad(e / 2))
  28520. }
  28521. ;
  28522. var u = function() {
  28523. var e = function e(t, i) {
  28524. var n = e._panoSpaceDir
  28525. , r = e._fovThreshold
  28526. , o = e._fovThresholdNarrow
  28527. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28528. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28529. return t._dot = a,
  28530. i._dot = s,
  28531. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28532. };
  28533. return e._panoSpaceDir = new r.Vector3,
  28534. e._fovThreshold = -1,
  28535. e._fovThresholdNarrow = -1,
  28536. e
  28537. }();
  28538. n.sortPanoTiles = function(e, t, i) {
  28539. u._panoSpaceDir.copy(i),
  28540. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28541. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28542. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28543. e.sort(u)
  28544. }
  28545. ,
  28546. n.insertSortedPanoTile = function(e, t, i, r) {
  28547. u._panoSpaceDir.copy(r),
  28548. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28549. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28550. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28551. for (var o = -1, a = 0; a < e.length; a++) {
  28552. var s = u(t, e[a]);
  28553. if (s <= 0) {
  28554. o = a;
  28555. break
  28556. }
  28557. }
  28558. if (o === -1)
  28559. e[e.length] = t;
  28560. else {
  28561. for (var h = e.length; h > o; h--)
  28562. e[h] = e[h - 1];
  28563. e[o] = t
  28564. }
  28565. }
  28566. ,
  28567. n.prototype.setZoomingActive = function(e) {
  28568. e !== this.zoomingActive && (this.zoomingActive = e)
  28569. }
  28570. ,
  28571. t.exports = n
  28572. }
  28573. ).call(this, "/js/tile/TilePrioritizer.js")
  28574. }
  28575. , {
  28576. "../enum/DownloadStatus": 24,
  28577. "../enum/GLCubeFaces": 25,
  28578. "../enum/ModelManagerEvents": 33,
  28579. "../enum/PanoSizeClass": 36,
  28580. "../enum/Vectors": 50,
  28581. "../enum/Viewmode": 51,
  28582. "../objects/Panorama": 148,
  28583. "../settings": 166,
  28584. "../util/browser": 182,
  28585. "../util/logger": 189,
  28586. "../util/math": 190,
  28587. "./TileUtils": 174,
  28588. events: 202,
  28589. three: 217
  28590. }],
  28591. 173: [function(e, t, i) {
  28592. "use strict";
  28593. function n(e, t) {
  28594. this.levels = t,
  28595. this.tileSize = e,
  28596. this.root = null,
  28597. this.allNodes = [],
  28598. a(this)
  28599. }
  28600. function r(e, t) {
  28601. this.tree = e,
  28602. this.parent = t,
  28603. this.children = [],
  28604. this.id = ++u
  28605. }
  28606. function o(e, t, i, r, a, s, l, h) {
  28607. if (e) {
  28608. l = l || n.TraversalType.PreOrder;
  28609. var u = r * c + i;
  28610. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28611. s && s.push(e)),
  28612. e.children && 0 !== e.children.length) {
  28613. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28614. for (var g = 0; g < c; g++)
  28615. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28616. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28617. s && s.push(e))
  28618. }
  28619. }
  28620. }
  28621. function a(e) {
  28622. e.root = s(e, null, 0)
  28623. }
  28624. function s(e, t, i) {
  28625. if (i > e.levels)
  28626. return null;
  28627. var n = new r(e,t);
  28628. e.allNodes.push(n);
  28629. for (var o = 0; o < h; o++)
  28630. n.children[o] = s(e, n, i + 1);
  28631. return n
  28632. }
  28633. function l(e, t, i, n, r) {
  28634. if (!e)
  28635. return null;
  28636. if (0 === i)
  28637. return e;
  28638. if (!e.children || 0 === e.children.length)
  28639. return null;
  28640. var o = Math.pow(c, i)
  28641. , a = o / c
  28642. , s = n % a
  28643. , h = r % a
  28644. , u = Math.floor(r / a)
  28645. , d = Math.floor(n / a)
  28646. , p = u * c + d
  28647. , f = e.children[p];
  28648. return l(f, t + 1, i - 1, s, h)
  28649. }
  28650. var c = (e("three"),
  28651. e("./TileUtils"),
  28652. e("../objects/Panorama"),
  28653. e("../util/panorama"),
  28654. e("events").EventEmitter,
  28655. 2)
  28656. , h = c * c;
  28657. n.TraversalType = Object.freeze({
  28658. PreOrder: 0,
  28659. PostOrder: 1
  28660. });
  28661. var u = 0;
  28662. n.getLevelCountForSize = function(e, t) {
  28663. var i = 0;
  28664. for (t < e && (t = e); ; ) {
  28665. if (t /= c,
  28666. t < e)
  28667. break;
  28668. i++
  28669. }
  28670. return i
  28671. }
  28672. ,
  28673. n.getSizeForLevel = function(e, t) {
  28674. return Math.pow(c, t) * e
  28675. }
  28676. ,
  28677. n.prototype.getSubNode = function(e, t, i) {
  28678. (!t || e < this.tileSize) && (t = 0),
  28679. (!i || e < this.tileSize) && (i = 0),
  28680. e < this.tileSize && (e = this.tileSize);
  28681. var r = n.getLevelCountForSize(this.tileSize, e)
  28682. , o = l(this.root, 0, r, t, i);
  28683. return o
  28684. }
  28685. ,
  28686. n.prototype.breadthFirst = function(e) {
  28687. e = e || {};
  28688. var t = !!e.nullLevelEnd
  28689. , i = e.maxLevel
  28690. , n = e.minLevel
  28691. , r = e.callback
  28692. , o = e.saveVisited
  28693. , a = []
  28694. , s = {}
  28695. , l = 0
  28696. , c = 0;
  28697. for (a.push(this.root),
  28698. a.push(s); a.length > 0 && !(i && l > i); ) {
  28699. var h = a.shift();
  28700. if (h === s)
  28701. (!n || l >= n) && (r && t && r(null),
  28702. o && t && o.push(null)),
  28703. a.length > 0 && a.push(s),
  28704. l++,
  28705. c = 0;
  28706. else {
  28707. if (h.children)
  28708. for (var u = 0; u < h.children.length; u++) {
  28709. var d = h.children[u];
  28710. d && a.push(h.children[u])
  28711. }
  28712. var p = this.getFaceIndexFromNode(h);
  28713. (!n || l >= n) && (r && r(h, l, p),
  28714. o && o.push(h)),
  28715. c++
  28716. }
  28717. }
  28718. }
  28719. ,
  28720. n.prototype.getFaceIndexFromNode = function(e) {
  28721. if (!e)
  28722. return -1;
  28723. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28724. var o = i.parent;
  28725. if (!o)
  28726. break;
  28727. for (var a = -1, s = 0; s < o.children.length; s++)
  28728. o.children[s] === i && (a = s);
  28729. var l = a % c
  28730. , h = Math.floor(a / c);
  28731. n = l * t + n,
  28732. r = h * t + r,
  28733. t *= c,
  28734. i = o
  28735. }
  28736. return r * t + n
  28737. }
  28738. ,
  28739. n.prototype.depthFirst = function(e, t, i) {
  28740. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28741. }
  28742. ,
  28743. t.exports = n
  28744. }
  28745. , {
  28746. "../objects/Panorama": 148,
  28747. "../util/panorama": 191,
  28748. "./TileUtils": 174,
  28749. events: 202,
  28750. three: 217
  28751. }],
  28752. 174: [function(e, t, i) {
  28753. "use strict";
  28754. var n = e("../enum/GLCubeFaces")
  28755. , r = e("../util/MathLight")
  28756. , o = {};
  28757. o.TILE_SIZE = 512,
  28758. o.FACES_PER_PANO = 6,
  28759. o.LocationOnTile = {
  28760. Center: 0,
  28761. UpperLeft: 1,
  28762. UpperRight: 2,
  28763. LowerRight: 3,
  28764. LowerLeft: 4
  28765. },
  28766. o.getTileVector = function() {
  28767. return function(e, t, i, a, s, l, c, h) {
  28768. l = l || o.LocationOnTile.Center;
  28769. var u = e / t
  28770. , d = a / u;
  28771. s = -s + (u - 1);
  28772. var p = s / u
  28773. , f = t / e
  28774. , g = 2 * f
  28775. , m = g / 2
  28776. , v = 2 * d - 1 + m
  28777. , A = 2 * p - 1 + m;
  28778. switch (l) {
  28779. case o.LocationOnTile.UpperLeft:
  28780. v -= m,
  28781. A += m,
  28782. v += c * g;
  28783. break;
  28784. case o.LocationOnTile.UpperRight:
  28785. v += m,
  28786. A += m,
  28787. A -= c * g;
  28788. break;
  28789. case o.LocationOnTile.LowerRight:
  28790. v += m,
  28791. A -= m,
  28792. v -= c * g;
  28793. break;
  28794. case o.LocationOnTile.LowerLeft:
  28795. v -= m,
  28796. A -= m,
  28797. A += c * g;
  28798. break;
  28799. case o.LocationOnTile.Center:
  28800. }
  28801. switch (i) {
  28802. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28803. r.setVector(h, -1, A, -v);
  28804. break;
  28805. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28806. r.setVector(h, 1, A, v);
  28807. break;
  28808. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28809. r.setVector(h, -v, 1, -A);
  28810. break;
  28811. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28812. r.setVector(h, -v, -1, A);
  28813. break;
  28814. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28815. r.setVector(h, -v, A, 1);
  28816. break;
  28817. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28818. r.setVector(h, v, A, -1)
  28819. }
  28820. r.normalize(h)
  28821. }
  28822. }(),
  28823. o.getFaceForTile = function(e, t) {
  28824. var i = o.TILE_SIZE;
  28825. e < o.TILE_SIZE && (i = e);
  28826. var n = Math.floor(e / i)
  28827. , r = n * n;
  28828. return Math.floor(t / r)
  28829. }
  28830. ,
  28831. o.getTileLocation = function(e, t, i) {
  28832. var n = o.TILE_SIZE;
  28833. e < o.TILE_SIZE && (n = e);
  28834. var r = o.getFaceForTile(e, t)
  28835. , a = Math.floor(e / n)
  28836. , s = a * a
  28837. , l = t - r * s;
  28838. i.tileX = l % a,
  28839. i.tileY = Math.floor(l / a),
  28840. i.face = r,
  28841. i.faceTileIndex = l
  28842. }
  28843. ,
  28844. o.getTileCountForSize = function(e) {
  28845. if (e <= o.TILE_SIZE)
  28846. return o.FACES_PER_PANO;
  28847. var t = Math.floor(e / o.TILE_SIZE)
  28848. , i = t * t
  28849. , n = i * o.FACES_PER_PANO;
  28850. return n
  28851. }
  28852. ,
  28853. o.getRelativeDirection = function() {
  28854. var e = new r.Matrix4
  28855. , t = new r.Quaternion;
  28856. return function(i, n) {
  28857. t.copy(i),
  28858. t.inverse(),
  28859. e.makeRotationFromQuaternion(t),
  28860. e.applyToVector3(n),
  28861. r.normalize(n)
  28862. }
  28863. }(),
  28864. o.matchingTilesInDirection = function() {
  28865. var e = new r.Vector3
  28866. , t = new r.Vector3(0,0,-1)
  28867. , i = new r.Quaternion
  28868. , n = function(e, t) {
  28869. e.push({
  28870. face: t.face,
  28871. faceTileIndex: t.faceTileIndex,
  28872. tileX: t.tileX,
  28873. tileY: t.tileY
  28874. })
  28875. }
  28876. , a = function() {
  28877. var e = {
  28878. face: -1,
  28879. faceTileIndex: -1,
  28880. tileX: -1,
  28881. tileY: -1
  28882. };
  28883. return function(t, i, r) {
  28884. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28885. o.getTileLocation(t, l, e),
  28886. i && !i(e) || (s++,
  28887. r && n(r, e));
  28888. return s
  28889. }
  28890. }();
  28891. return function(n, s, l, c, h, u) {
  28892. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28893. o.getTileCountForSize(s);
  28894. if (!c && !h)
  28895. return a(s, null, u);
  28896. var p = !!h;
  28897. if (h = h || c,
  28898. h = Math.max(0, Math.min(h, 360)),
  28899. c = Math.max(0, Math.min(c, 360)),
  28900. r.copyVector(l, e),
  28901. o.getRelativeDirection(n.quaternion, e),
  28902. p) {
  28903. i.setFromUnitVectors(e, t);
  28904. var f = function(e) {
  28905. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28906. };
  28907. return a(s, f, u)
  28908. }
  28909. var g = function(t) {
  28910. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28911. };
  28912. return a(s, g, u)
  28913. }
  28914. }(),
  28915. o.isTileWithinFrustum = function() {
  28916. var e = new r.Vector3
  28917. , t = 1e-5;
  28918. return function(i, n, a, s, l, c, h, u) {
  28919. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28920. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28921. r.applyQuaternionToVector(c, e),
  28922. e.z >= -t)
  28923. I++;
  28924. else {
  28925. var w = -1 / e.z
  28926. , _ = e.x * w
  28927. , T = e.y * w;
  28928. T > d ? v++ : T < p && A++,
  28929. _ > f ? y++ : _ < g && C++,
  28930. E++
  28931. }
  28932. return A !== E && v !== E && y !== E && C !== E
  28933. }
  28934. }(),
  28935. o.isTileWithinFOV = function() {
  28936. var e = new r.Vector3
  28937. , t = new r.Vector3(0,1,0)
  28938. , i = new r.Vector3(1,0,0);
  28939. return function(n, a, s, l, c, h, u) {
  28940. var d = o.mapFaceToCubemapFace(s);
  28941. if (r.cross(h, t, i),
  28942. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28943. o.isWithinFOV(e, h, u, null))
  28944. return !0;
  28945. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28946. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28947. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28948. o.isWithinFOV(e, h, u, null))
  28949. return !0;
  28950. g += p
  28951. }
  28952. return !1
  28953. }
  28954. }(),
  28955. o.isWithinFOV = function() {
  28956. var e = new r.Vector3
  28957. , t = new r.Vector3;
  28958. return function(i, n, o, a) {
  28959. if (r.copyVector(i, t),
  28960. a) {
  28961. r.copyVector(a, e),
  28962. r.normalize(e);
  28963. var s = r.dot(e, i);
  28964. e.x *= s,
  28965. e.y *= s,
  28966. e.z *= s,
  28967. r.subVector(t, e)
  28968. }
  28969. var l = o / 2 * r.RADIANS_PER_DEGREE
  28970. , c = Math.cos(l)
  28971. , h = r.dot(t, n);
  28972. return h >= c
  28973. }
  28974. }(),
  28975. o.mapFaceToCubemapFace = function() {
  28976. var e = {
  28977. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28978. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28979. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28980. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28981. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28982. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28983. };
  28984. return function(t) {
  28985. return e[t]
  28986. }
  28987. }(),
  28988. t.exports = o
  28989. }
  28990. , {
  28991. "../enum/GLCubeFaces": 25,
  28992. "../util/MathLight": 176
  28993. }],
  28994. 175: [function(e, t, i) {
  28995. (function(i) {
  28996. "use strict";
  28997. function n() {
  28998. this.list = [],
  28999. this.index = {},
  29000. Object.defineProperty(this, "length", {
  29001. get: function() {
  29002. return this.list.length
  29003. }
  29004. })
  29005. }
  29006. var r = (e("./common"),
  29007. e("./logger"));
  29008. new r(i);
  29009. n.prototype.forEach = function(e) {
  29010. this.list.forEach(e)
  29011. }
  29012. ,
  29013. n.prototype.add = function(e) {
  29014. this.list.push(e),
  29015. this.index[this.getIndex(e)] = e
  29016. }
  29017. ,
  29018. n.prototype.getIndex = function(e) {
  29019. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  29020. }
  29021. ,
  29022. n.prototype.extend = function(e) {
  29023. for (var t = 0; t < e.length; t++)
  29024. this.add(e[t])
  29025. }
  29026. ,
  29027. n.prototype.get = function(e) {
  29028. return this.index[e]
  29029. }
  29030. ,
  29031. n.prototype.first = function() {
  29032. return this.list[0]
  29033. }
  29034. ,
  29035. n.prototype.last = function() {
  29036. return this.list[this.list.length - 1]
  29037. }
  29038. ,
  29039. n.prototype.reIndex = function() {
  29040. this.index = {};
  29041. var e = this;
  29042. this.forEach(function(t) {
  29043. e.index[e.getIndex(t)] = t
  29044. })
  29045. }
  29046. ,
  29047. n.prototype.filter = function(e) {
  29048. var t = this.list.filter(e);
  29049. return this.reIndex(),
  29050. t
  29051. }
  29052. ,
  29053. n.prototype.reduce = function(e, t) {
  29054. return this.list.reduce(e, t)
  29055. }
  29056. ,
  29057. n.prototype.sort = function(e) {
  29058. return this.list.sort(e)
  29059. }
  29060. ,
  29061. n.prototype.indexOf = function(e) {
  29062. for (var t = 0; t < this.list.length; ++t)
  29063. if (this.list[t] === e)
  29064. return t;
  29065. return -1
  29066. }
  29067. ,
  29068. t.exports = n
  29069. }
  29070. ).call(this, "/js/util/IndexedCollection.js")
  29071. }
  29072. , {
  29073. "./common": 185,
  29074. "./logger": 189
  29075. }],
  29076. 176: [function(e, t, i) {
  29077. "use strict";
  29078. var n = e("../constants")
  29079. , r = {};
  29080. r.RADIANS_PER_DEGREE = Math.PI / 180,
  29081. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  29082. r.Vector3 = function(e, t, i) {
  29083. this.x = e || 0,
  29084. this.y = t || 0,
  29085. this.z = i || 0
  29086. }
  29087. ,
  29088. r.Matrix4 = function() {
  29089. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  29090. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  29091. }
  29092. ,
  29093. r.Matrix4.prototype = {
  29094. identity: function() {
  29095. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  29096. this
  29097. },
  29098. copy: function(e) {
  29099. return this.elements.set(e.elements),
  29100. this
  29101. },
  29102. applyToVector3: function(e) {
  29103. var t = e.x
  29104. , i = e.y
  29105. , n = e.z
  29106. , r = this.elements;
  29107. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  29108. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  29109. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  29110. this
  29111. },
  29112. getInverse: function(e, t) {
  29113. var i = this.elements
  29114. , n = e.elements
  29115. , r = n[0]
  29116. , o = n[1]
  29117. , a = n[2]
  29118. , s = n[3]
  29119. , l = n[4]
  29120. , c = n[5]
  29121. , h = n[6]
  29122. , u = n[7]
  29123. , d = n[8]
  29124. , p = n[9]
  29125. , f = n[10]
  29126. , g = n[11]
  29127. , m = n[12]
  29128. , v = n[13]
  29129. , A = n[14]
  29130. , y = n[15]
  29131. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  29132. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  29133. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  29134. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  29135. , w = r * C + o * I + a * E + s * b;
  29136. if (0 === w) {
  29137. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  29138. if (t)
  29139. throw new Error(_);
  29140. return console.warn(_),
  29141. this.identity()
  29142. }
  29143. var T = 1 / w;
  29144. return i[0] = C * T,
  29145. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  29146. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  29147. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  29148. i[4] = I * T,
  29149. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  29150. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  29151. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  29152. i[8] = E * T,
  29153. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  29154. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  29155. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  29156. i[12] = b * T,
  29157. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  29158. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  29159. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  29160. this
  29161. },
  29162. makeRotationFromQuaternion: function(e) {
  29163. var t = this.elements
  29164. , i = e.x
  29165. , n = e.y
  29166. , r = e.z
  29167. , o = e.w
  29168. , a = i + i
  29169. , s = n + n
  29170. , l = r + r
  29171. , c = i * a
  29172. , h = i * s
  29173. , u = i * l
  29174. , d = n * s
  29175. , p = n * l
  29176. , f = r * l
  29177. , g = o * a
  29178. , m = o * s
  29179. , v = o * l;
  29180. return t[0] = 1 - (d + f),
  29181. t[4] = h - v,
  29182. t[8] = u + m,
  29183. t[1] = h + v,
  29184. t[5] = 1 - (c + f),
  29185. t[9] = p - g,
  29186. t[2] = u - m,
  29187. t[6] = p + g,
  29188. t[10] = 1 - (c + d),
  29189. t[3] = 0,
  29190. t[7] = 0,
  29191. t[11] = 0,
  29192. t[12] = 0,
  29193. t[13] = 0,
  29194. t[14] = 0,
  29195. t[15] = 1,
  29196. this
  29197. }
  29198. },
  29199. r.Quaternion = function(e, t, i, n) {
  29200. this._x = e || 0,
  29201. this._y = t || 0,
  29202. this._z = i || 0,
  29203. this._w = void 0 !== n ? n : 1
  29204. }
  29205. ,
  29206. r.Quaternion.prototype = {
  29207. get x() {
  29208. return this._x
  29209. },
  29210. set x(e) {
  29211. this._x = e
  29212. },
  29213. get y() {
  29214. return this._y
  29215. },
  29216. set y(e) {
  29217. this._y = e
  29218. },
  29219. get z() {
  29220. return this._z
  29221. },
  29222. set z(e) {
  29223. this._z = e
  29224. },
  29225. get w() {
  29226. return this._w
  29227. },
  29228. set w(e) {
  29229. this._w = e
  29230. },
  29231. copy: function(e) {
  29232. this._x = e.x,
  29233. this._y = e.y,
  29234. this._z = e.z,
  29235. this._w = e.w
  29236. },
  29237. inverse: function() {
  29238. return this.conjugate().normalize()
  29239. },
  29240. conjugate: function() {
  29241. return this._x *= -1,
  29242. this._y *= -1,
  29243. this._z *= -1,
  29244. this
  29245. },
  29246. length: function() {
  29247. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  29248. },
  29249. normalize: function() {
  29250. var e = this.length();
  29251. return 0 === e ? (this._x = 0,
  29252. this._y = 0,
  29253. this._z = 0,
  29254. this._w = 1) : (e = 1 / e,
  29255. this._x = this._x * e,
  29256. this._y = this._y * e,
  29257. this._z = this._z * e,
  29258. this._w = this._w * e),
  29259. this
  29260. },
  29261. setFromAxisAngle: function(e, t) {
  29262. var i = t / 2
  29263. , n = Math.sin(i);
  29264. return this._x = e.x * n,
  29265. this._y = e.y * n,
  29266. this._z = e.z * n,
  29267. this._w = Math.cos(i),
  29268. this
  29269. },
  29270. setFromUnitVectors: function() {
  29271. var e, t, i = 1e-6;
  29272. return function(n, o) {
  29273. return void 0 === e && (e = new r.Vector3),
  29274. t = r.dot(n, o) + 1,
  29275. t < i ? (t = 0,
  29276. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  29277. this._x = e.x,
  29278. this._y = e.y,
  29279. this._z = e.z,
  29280. this._w = t,
  29281. this.normalize()
  29282. }
  29283. }(),
  29284. multiply: function(e) {
  29285. return this.multiplyQuaternions(this, e)
  29286. },
  29287. premultiply: function(e) {
  29288. return this.multiplyQuaternions(e, this)
  29289. },
  29290. multiplyQuaternions: function(e, t) {
  29291. var i = e._x
  29292. , n = e._y
  29293. , r = e._z
  29294. , o = e._w
  29295. , a = t._x
  29296. , s = t._y
  29297. , l = t._z
  29298. , c = t._w;
  29299. return this._x = i * c + o * a + n * l - r * s,
  29300. this._y = n * c + o * s + r * a - i * l,
  29301. this._z = r * c + o * l + i * s - n * a,
  29302. this._w = o * c - i * a - n * s - r * l,
  29303. this
  29304. }
  29305. },
  29306. r.convertWorkshopVector = function(e) {
  29307. return new r.Vector3(-e.x,e.y,e.z)
  29308. }
  29309. ,
  29310. r.convertWorkshopQuaternion = function(e) {
  29311. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29312. }
  29313. ;
  29314. r.convertWorkshopOrthoZoom = function(e) {//xzw
  29315. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29316. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29317. }
  29318. ,
  29319. r.convertWorkshopPanoramaQuaternion = function(e) {
  29320. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  29321. }
  29322. ,
  29323. r.normalize = function(e) {
  29324. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29325. , i = Math.sqrt(t);
  29326. e.x /= i,
  29327. e.y /= i,
  29328. e.z /= i
  29329. }
  29330. ,
  29331. r.dot = function(e, t) {
  29332. return e.x * t.x + e.y * t.y + e.z * t.z
  29333. }
  29334. ,
  29335. r.cross = function(e, t, i) {
  29336. var n = e.x
  29337. , r = e.y
  29338. , o = e.z;
  29339. i.x = r * t.z - o * t.y,
  29340. i.y = o * t.x - n * t.z,
  29341. i.z = n * t.y - r * t.x
  29342. }
  29343. ,
  29344. r.setVector = function(e, t, i, n) {
  29345. e.x = t,
  29346. e.y = i,
  29347. e.z = n
  29348. }
  29349. ,
  29350. r.copyVector = function(e, t) {
  29351. t.x = e.x,
  29352. t.y = e.y,
  29353. t.z = e.z
  29354. }
  29355. ,
  29356. r.addVector = function(e, t) {
  29357. e.x += t.x,
  29358. e.y += t.y,
  29359. e.z += t.z
  29360. }
  29361. ,
  29362. r.subVector = function(e, t) {
  29363. e.x -= t.x,
  29364. e.y -= t.y,
  29365. e.z -= t.z
  29366. }
  29367. ,
  29368. r.applyQuaternionToVector = function(e, t) {
  29369. var i = t.x
  29370. , n = t.y
  29371. , r = t.z
  29372. , o = e.x
  29373. , a = e.y
  29374. , s = e.z
  29375. , l = e.w
  29376. , c = l * i + a * r - s * n
  29377. , h = l * n + s * i - o * r
  29378. , u = l * r + o * n - a * i
  29379. , d = -o * i - a * n - s * r;
  29380. t.x = c * l + d * -o + h * -s - u * -a,
  29381. t.y = h * l + d * -a + u * -o - c * -s,
  29382. t.z = u * l + d * -s + c * -a - h * -o
  29383. }
  29384. ,
  29385. r.angleBetweenVectors = function(e, t) {
  29386. return Math.acos(r.dot(e, t))
  29387. }
  29388. ,
  29389. t.exports = r
  29390. }
  29391. , {
  29392. "../constants": 8
  29393. }],
  29394. 177: [function(e, t, i) {
  29395. (function(i) {
  29396. "use strict";
  29397. function n(e) {
  29398. this.cache = null,
  29399. this.expires = 0
  29400. }
  29401. function r() {
  29402. this.baseUrl = null,
  29403. this.cache = null,
  29404. this.expires = 0
  29405. }
  29406. function o() {
  29407. this.baseUrl = null,
  29408. this.expires = 0
  29409. }
  29410. function a(e) {
  29411. this.initialLoadingPromise = null,
  29412. this.endpoint = e + "?type=3",
  29413. this.urlContainer = null,
  29414. this.authorizationHeader = h.getAuthorizationHeader(),
  29415. this.containerClasses = [o, r, n]
  29416. }
  29417. var s = e("./ajax")
  29418. , l = e("./logger")
  29419. , c = e("../constants")
  29420. , h = e("./showcase")
  29421. , u = (e("../ab"),
  29422. new l(i));
  29423. n.prototype = {
  29424. version: 1,
  29425. validate: function(e) {
  29426. return "catalog.json"in e && Object.keys(e).length > 0
  29427. },
  29428. update: function(e) {
  29429. return this.cache = e,
  29430. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29431. $.when()
  29432. },
  29433. get: function(e) {
  29434. return this.cache[e]
  29435. }
  29436. },
  29437. r.prototype = {
  29438. version: 2,
  29439. validate: function(e) {
  29440. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29441. },
  29442. update: function(e) {
  29443. return this.baseUrl = e["base.url"],
  29444. this.cache = e,
  29445. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29446. $.when()
  29447. },
  29448. get: function(e) {
  29449. var t = this.cache[e];
  29450. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29451. }
  29452. },
  29453. o.prototype = {
  29454. version: 3,
  29455. validate: function(e) {
  29456. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29457. },
  29458. update: function(e) {
  29459. return this.baseUrl = e.templates[0],
  29460. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29461. $.when()
  29462. },
  29463. get: function(e) {
  29464. return this.baseUrl.replace("{{filename}}", e)
  29465. }
  29466. },
  29467. a.prototype = {
  29468. init: function() {
  29469. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29470. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29471. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29472. this.refresh().done(function() {
  29473. u.debug("Refreshed")
  29474. }).fail(function() {
  29475. u.error("Failed url refresh, urls might go stale soon")
  29476. }))
  29477. }
  29478. .bind(this), c.signedUrlCheckInterval),
  29479. this.initialLoadingPromise = this.refresh(),
  29480. this.initialLoadingPromise)
  29481. },
  29482. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29483. e = e || {};
  29484. /*var t = void 0 === e.cache || e.cache;
  29485. return s.get( this.endpoint , { //file
  29486. responseType: "json",
  29487. prefetchFrom: t ? "files" : null,
  29488. cache: t,
  29489. auth: this.authorizationHeader
  29490. }).then(function(e) {
  29491. if (this.urlContainer && this.urlContainer.validate(e))
  29492. return this.urlContainer.update(e);
  29493. for (var i = 0; i < this.containerClasses.length; i++) {
  29494. var n = this.containerClasses[i]
  29495. , r = new n;
  29496. if (r.validate(e))
  29497. return u.info("Using urls version " + r.version),
  29498. this.urlContainer = r,
  29499. this.urlContainer.update(e)
  29500. }
  29501. return t ? this.refresh({
  29502. cache: !1
  29503. }) : $.Deferred().reject("missing-urls")
  29504. }
  29505. .bind(this), function(e) {
  29506. return "loading-failed"
  29507. }) */
  29508. return $.Deferred().resolve();
  29509. },
  29510. get: function(e) {
  29511. //return this.urlContainer.get(e)
  29512. return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e)
  29513. }
  29514. },
  29515. t.exports = a
  29516. }
  29517. ).call(this, "/js/util/ModelUrls.js")
  29518. }
  29519. , {
  29520. "../ab": 3,
  29521. "../constants": 8,
  29522. "./ajax": 181,
  29523. "./logger": 189,
  29524. "./showcase": 193
  29525. }],
  29526. 178: [function(e, t, i) {
  29527. (function(i) {
  29528. "use strict";
  29529. function n() {
  29530. u.call(this),
  29531. this.neighbourMap = {},
  29532. this.map = null
  29533. }
  29534. var r = e("three")
  29535. , o = e("./common")
  29536. , a = e("../settings")
  29537. , s = e("../objects/Panorama")
  29538. , a = e("../settings")
  29539. , l = e("./aStar")
  29540. , c = e("./logger")
  29541. , h = new c(i)
  29542. , u = e("./IndexedCollection")
  29543. , d = e("./transitions");
  29544. o.inherit(n, u),
  29545. n.prototype.getIndex = function(e) {
  29546. return e.id
  29547. }
  29548. ,
  29549. n.prototype.find = function(e, t) {
  29550. var i = o.filterAll(this.list, e);
  29551. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29552. i = o.stableSort(i, e)
  29553. }),
  29554. i[0])
  29555. }
  29556. ,
  29557. n.prototype.sortByScore = function(e, t) {
  29558. var i = o.filterAll(this.list, e);
  29559. return 0 === i.length ? null : i = i.map(function(e) {
  29560. return {
  29561. pano: e,
  29562. score: t.reduce(function(t, i) {
  29563. return t + i(e)
  29564. }, 0)
  29565. }
  29566. }).sort(function(e, t) {
  29567. return t.score - e.score;
  29568. })
  29569. }
  29570. ,
  29571. n.prototype.lowestByScore = function(e, t, i) {
  29572. return this.findRankedByScore(0, e, t, i)
  29573. }
  29574. ,
  29575. n.prototype.findRankedByScore = function(e, t, i, n) {
  29576. n && (n.candidates = null,
  29577. n.pano = null),
  29578. e || (e = 0);
  29579. var r = this.sortByScore(t, i);
  29580. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29581. n.pano = r[e].pano),
  29582. r[e].pano)
  29583. }
  29584. ,
  29585. n.prototype.showPanoScores = function(e) {
  29586. this.list.forEach(function(e) {
  29587. e.removeTextSprite()
  29588. });
  29589. var t = 6344768;
  29590. e.forEach(function(e) {
  29591. e.pano.addTextSprite(e.score.toFixed(2), t),
  29592. t = 16428055
  29593. })
  29594. }
  29595. ,
  29596. n.prototype.isNeighbour = function(e, t) {
  29597. return this.neighbourMap[e.id][t.id]
  29598. }
  29599. ,
  29600. n.prototype.getNeighbours = function(e) {
  29601. return this.neighbourMap[e.id]
  29602. }
  29603. ,
  29604. n.prototype.setNeighbour = function(e, t, i) {
  29605. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29606. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29607. this.neighbourMap[e.id][e.id] = !0,
  29608. this.neighbourMap[t.id][t.id] = !0,
  29609. this.neighbourMap[e.id][t.id] = i,
  29610. this.neighbourMap[t.id][e.id] = i,
  29611. this.neighbourMap[e.id]
  29612. }
  29613. ,
  29614. n.prototype.findClosest = function(e, t) {
  29615. var i = [s.filters.isPanoAligned()];
  29616. return t && i.push(s.filters.inDirection(e, t, .75)),
  29617. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29618. }
  29619. ,
  29620. n.prototype.dualNeighbors = function(e, t) {
  29621. var i, n = [];
  29622. for (i in this.neighbourMap[e.id])
  29623. this.neighbourMap[t.id][i] && n.push(i);
  29624. return n
  29625. }
  29626. ,
  29627. n.prototype.populate_path_graph = function() {
  29628. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29629. for (e = 0; e < this.list.length; e += 1) {
  29630. o = this.list[e],
  29631. s = {},
  29632. l = !1,
  29633. i = o.neighbourPanos || o.findNeighourPanos();
  29634. for (t in i)
  29635. if (i[t]) {
  29636. a = this.index[t],
  29637. p.copy(o.floorPosition),
  29638. p.sub(a.floorPosition);
  29639. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29640. , v = (Math.abs(p.y) / Math.max(m, .01),
  29641. Math.max(0, Math.abs(p.y) - .2));
  29642. v > 0 ? (f += 1,
  29643. v = Math.pow(4 * v, 2),
  29644. m = Math.pow(m, 2),
  29645. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29646. n = p.length()),
  29647. s[a.id] = n,
  29648. l = !0
  29649. }
  29650. l ? u[o.id] = s : d += 1
  29651. }
  29652. this.map = u,
  29653. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29654. }
  29655. ,
  29656. n.prototype.aStarSearch = function(e, t) {
  29657. var i = Date.now()
  29658. , n = new l({
  29659. start: e,
  29660. isEnd: function(e) {
  29661. return e === t
  29662. },
  29663. neighbor: function(e) {
  29664. var t = e.neighbourPanos || e.findNeighourPanos()
  29665. , i = [];
  29666. for (var n in t)
  29667. t[n] && i.push(this.index[n]); //add: t[n] &&
  29668. return i
  29669. }
  29670. .bind(this),
  29671. distance: function(e, t) {
  29672. var i = this.map[e.id]
  29673. , n = i[t.id];
  29674. return n
  29675. }
  29676. .bind(this),
  29677. heuristic: function(e, t) {
  29678. return 1
  29679. }
  29680. .bind(this),
  29681. hash: function(e) {
  29682. return e.id
  29683. },
  29684. timeout: 5e3
  29685. });
  29686. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29687. "success" !== n.status)
  29688. return h.debug("Did not find A* path from " + e + " to " + t),
  29689. null;
  29690. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29691. var r = [];
  29692. return n.path.forEach(function(e) {
  29693. r.push(e.id)
  29694. }),
  29695. r
  29696. }
  29697. ,
  29698. n.prototype.includeNodesNearPath = function() {
  29699. var e = new r.Vector3
  29700. , t = new r.Vector3
  29701. , i = new r.Vector3
  29702. , n = new r.Vector3
  29703. , o = new r.Vector3
  29704. , a = new r.Vector3
  29705. , s = new r.Vector3
  29706. , l = new r.Vector3
  29707. , c = []
  29708. , h = new r.Vector3
  29709. , u = new r.Vector3;
  29710. return function(r, d) {
  29711. if (r)
  29712. for (var p = function(e, t, i) {
  29713. return o.copy(t).sub(e),
  29714. o.dot(i)
  29715. }, f = function(e, t) {
  29716. return p(h, e.position, i) - p(h, t.position, i)
  29717. }, g = 0; g < r.length - 1; ) {
  29718. var m = r[g]
  29719. , v = r[g + 1]
  29720. , A = this.index[m]
  29721. , y = this.index[v];
  29722. h.copy(A.position),
  29723. u.copy(y.position),
  29724. c.length = 0,
  29725. e.copy(u).sub(h),
  29726. i.copy(e).normalize();
  29727. for (var C = 0; C < this.list.length; C++) {
  29728. var I = this.list[C];
  29729. o.copy(I.position).sub(h);
  29730. var E = o.dot(i);
  29731. if (E > 0) {
  29732. s.copy(i),
  29733. s.multiplyScalar(E),
  29734. a.copy(o),
  29735. a.sub(s);
  29736. var b = a.length();
  29737. if (b < d) {
  29738. t.copy(e).negate(),
  29739. n.copy(t).normalize(),
  29740. l.copy(I.position).sub(u);
  29741. var w = l.dot(n);
  29742. w > 0 && c.push(I)
  29743. }
  29744. }
  29745. }
  29746. if (c.length > 0) {
  29747. c.sort(f);
  29748. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29749. r[_] = r[_ - c.length];
  29750. for (var T = 0; T < c.length; T++)
  29751. r[T + g + 1] = c[T].id
  29752. }
  29753. g += c.length + 1
  29754. }
  29755. }
  29756. }(),
  29757. n.prototype.fadeMarkerOpacity = function(e, t) {
  29758. var i = void 0 === e ? a.panorama.markerOpacity : e
  29759. , n = this.list.findIndex(function(e) {
  29760. return e.marker
  29761. });
  29762. if (!(n < 0)) {
  29763. var r = this.list[n].marker.material.opacity;
  29764. if (r !== e) {
  29765. var o = i - r;
  29766. d.trigger({
  29767. func: function(e, t) {
  29768. var i = r + e * o;
  29769. this.forEach(function(e) {
  29770. e.marker && (e.marker.material.opacity = i)
  29771. })
  29772. }
  29773. .bind(this),
  29774. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29775. name: "_fpm"
  29776. })
  29777. }
  29778. }
  29779. }
  29780. ,
  29781. t.exports = n
  29782. }
  29783. ).call(this, "/js/util/PanoramaCollection.js")
  29784. }
  29785. , {
  29786. "../objects/Panorama": 148,
  29787. "../settings": 166,
  29788. "./IndexedCollection": 175,
  29789. "./aStar": 180,
  29790. "./common": 185,
  29791. "./logger": 189,
  29792. "./transitions": 195,
  29793. three: 217
  29794. }],
  29795. 179: [function(e, t, i) {
  29796. "use strict";
  29797. function n() {
  29798. this.actionSequence = [],
  29799. this.actionSequenceInProgress = !1
  29800. }
  29801. function r(e, t, i, n) {
  29802. s.trackAlways("zoom_" + e, {
  29803. from: t,
  29804. to: i,
  29805. pano: n
  29806. })
  29807. }
  29808. function o(e, t) {
  29809. r("initial", 1, e, t)
  29810. }
  29811. function a(e, t, i) {
  29812. r("followup", e, t, i)
  29813. }
  29814. var s = e("../analytics");
  29815. n.prototype.reset = function(e) {
  29816. this.actionSequenceInProgress = !1,
  29817. this.actionSequence.length = 0
  29818. }
  29819. ,
  29820. n.prototype.addZoomAction = function() {
  29821. var e = null
  29822. , t = null
  29823. , i = !1
  29824. , n = function() {
  29825. if (e = null,
  29826. this.actionSequence.length > 0) {
  29827. var i = this.actionSequence[0].start
  29828. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29829. 1 === i ? o(n, t) : a(i, n, t)
  29830. }
  29831. this.reset()
  29832. };
  29833. return function(r, o, a) {
  29834. if (r !== o) {
  29835. i || (n = n.bind(this),
  29836. i = !0),
  29837. e && (window.clearTimeout(e),
  29838. e = null),
  29839. a === t && this.actionSequenceInProgress || (this.reset(),
  29840. t = a),
  29841. this.actionSequenceInProgress = !0;
  29842. var s = {
  29843. start: r,
  29844. end: o
  29845. };
  29846. this.actionSequence.push(s),
  29847. e = window.setTimeout(n, 150)
  29848. }
  29849. }
  29850. }(),
  29851. t.exports = n
  29852. }
  29853. , {
  29854. "../analytics": 4
  29855. }],
  29856. 180: [function(e, t, i) {
  29857. "use strict";
  29858. function n(e) {
  29859. void 0 === e.timeout && (e.timeout = 1 / 0);
  29860. var t = e.hash || o
  29861. , i = {
  29862. data: e.start,
  29863. g: 0,
  29864. h: e.heuristic(e.start)
  29865. }
  29866. , n = i;
  29867. i.f = i.h;
  29868. var h = new s
  29869. , u = new l(a)
  29870. , d = c();
  29871. u.push(i),
  29872. d.set(t(i.data), i);
  29873. for (var p = new Date; u.size(); ) {
  29874. if (new Date - p > e.timeout)
  29875. return {
  29876. status: "timeout",
  29877. cost: n.g,
  29878. path: r(n)
  29879. };
  29880. var f = u.pop();
  29881. if (d.delete(t(f.data)),
  29882. e.isEnd(f.data))
  29883. return {
  29884. status: "success",
  29885. cost: f.g,
  29886. path: r(f)
  29887. };
  29888. h.add(t(f.data));
  29889. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29890. var v = g[m];
  29891. if (!h.contains(t(v))) {
  29892. var A = f.g + e.distance(f.data, v)
  29893. , y = d.get(t(v))
  29894. , C = !1;
  29895. if (void 0 === y)
  29896. y = {
  29897. data: v
  29898. },
  29899. d.set(t(v), y);
  29900. else {
  29901. if (y.g < A)
  29902. continue;
  29903. C = !0
  29904. }
  29905. y.parent = f,
  29906. y.g = A,
  29907. y.h = e.heuristic(v),
  29908. y.f = A + y.h,
  29909. y.h < n.h && (n = y),
  29910. C ? u.heapify() : u.push(y)
  29911. }
  29912. }
  29913. }
  29914. return {
  29915. status: "noPath",
  29916. cost: n.g,
  29917. path: r(n)
  29918. }
  29919. }
  29920. function r(e) {
  29921. if (void 0 !== e.parent) {
  29922. var t = r(e.parent);
  29923. return t.push(e.data),
  29924. t
  29925. }
  29926. return [e.data]
  29927. }
  29928. function o(e) {
  29929. return e.toString()
  29930. }
  29931. function a(e, t) {
  29932. return e.f - t.f
  29933. }
  29934. var s = e("Set")
  29935. , l = e("heap")
  29936. , c = e("dict");
  29937. t.exports = n
  29938. }
  29939. , {
  29940. Set: 196,
  29941. dict: 210,
  29942. heap: 211
  29943. }],
  29944. 181: [function(e, t, i) {
  29945. (function(i) {
  29946. "use strict";
  29947. function n(e, t, i) {
  29948. var n = new XMLHttpRequest;
  29949. if (i && "withCredentials"in n)
  29950. n.open(e, t, i);
  29951. else if ("undefined" != typeof XDomainRequest)
  29952. n = new XDomainRequest,
  29953. n.open(e, t);
  29954. else {
  29955. if (i)
  29956. throw "Browser does not support CORS!";
  29957. n.open(e, t)
  29958. }
  29959. return n
  29960. }
  29961. function r(e, t, i) {
  29962. function o() {
  29963. u.warn("Retrying ", t),
  29964. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29965. }
  29966. function a(e, t) {
  29967. var i = e.response;
  29968. if ("json" === t && "object" != typeof i)
  29969. try {
  29970. i = JSON.parse(e.responseText)
  29971. } catch (e) {
  29972. return void c.reject({
  29973. error: "Failed parsing JSON"
  29974. })
  29975. }
  29976. else if ("image/jpeg" === t) {
  29977. var n = new Uint8Array(e.response)
  29978. , r = new Blob([n],{
  29979. type: "image/jpeg"
  29980. })
  29981. , o = URL.createObjectURL(r);
  29982. i = new Image,
  29983. i.src = o,
  29984. i.crossOrigin = "Anonymous",
  29985. i.onload = function() {
  29986. URL.revokeObjectURL(o)
  29987. }
  29988. }
  29989. return i
  29990. }
  29991. var s = n(e, t, !1);
  29992. if (i = i || {},
  29993. i.retries = void 0 !== i.retries ? i.retries : 0,
  29994. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29995. i.responseType)
  29996. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29997. s.responseType = i.responseType;
  29998. else {
  29999. if ("image/jpeg" !== i.responseType)
  30000. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  30001. s.responseType = "arraybuffer"
  30002. }
  30003. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  30004. i.auth && s.setRequestHeader("Authorization", i.auth),
  30005. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  30006. s.setRequestHeader("Content-Type", "application/json")),
  30007. "object" == typeof i.headers)
  30008. for (var l in i.headers)
  30009. s.setRequestHeader(l, i.headers[l]);
  30010. var c = $.Deferred();
  30011. return s.onreadystatechange = function(e) {
  30012. if (4 === this.readyState)
  30013. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  30014. i.retries++,
  30015. setTimeout(o, 1e3);
  30016. else if (200 === this.status) {
  30017. var t = a(this, i.responseType);
  30018. c.resolve(t)
  30019. } else
  30020. c.reject(this)
  30021. }
  30022. ,
  30023. s.onprogress = function(e) {
  30024. c.notify(e)
  30025. }
  30026. ,
  30027. s.send(i.data),
  30028. c.promise()
  30029. }
  30030. function o(e) {
  30031. return Object.keys(e).sort().map(function(t) {
  30032. return {
  30033. key: t,
  30034. value: e[t]
  30035. }
  30036. })
  30037. }
  30038. function a(e, t) {
  30039. var i = t.responseType || null
  30040. , n = t.auth || null
  30041. , r = t.prefetchFrom || null
  30042. , a = e + "__" + i + "__" + n + "__" + r;
  30043. return t.headers && o(t.headers).forEach(function(e) {
  30044. a += "__" + e.key + ":" + e.value
  30045. }),
  30046. a
  30047. }
  30048. function s(e, t) {
  30049. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  30050. }
  30051. function l(e, t, i) {
  30052. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  30053. }
  30054. var c = e("./logger")
  30055. , h = e("../ab")
  30056. , u = new c(i);
  30057. window.URL = window.URL || window.webkitURL,
  30058. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  30059. window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {}
  30060. /* setTimeout(function() {//MP-- xzw delete
  30061. window.MP_REQUEST_CACHE = null,
  30062. window.MP_PREFETCHED_MODELDATA = {}
  30063. }, 6e4),
  30064. window.onpageshow = function(e) {
  30065. e.persisted && (window.MP_REQUEST_CACHE = null,
  30066. window.MP_PREFETCHED_MODELDATA = {})
  30067. } */
  30068. ,
  30069. t.exports = {
  30070. get: function(e, t) {
  30071. t = t || {};
  30072. var i = void 0 === t.cache || t.cache;
  30073. if (i) {
  30074. var n = s(e, t);
  30075. if (n)
  30076. return n
  30077. }
  30078. var o;
  30079. return o = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : r("GET", e, t),
  30080. i && l(e, t, o),
  30081. o
  30082. },
  30083. post: function(e, t) {
  30084. return r("POST", e, t)
  30085. },
  30086. patch: function(e, t) {
  30087. return r("PATCH", e, t)
  30088. },
  30089. getImage: function(e, t) {
  30090. function i() {
  30091. u.warn("Retrying ", e),
  30092. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  30093. }
  30094. var n = $.Deferred()
  30095. , r = new Image
  30096. , o = this;
  30097. return e = h.changeIfImageOptimzing(e),
  30098. null !== t && void 0 !== t || (t = 3),
  30099. r.onerror = function() {
  30100. t > 0 ? setTimeout(i, 1e3) : n.reject()
  30101. }
  30102. ,
  30103. r.onload = function() {
  30104. n.resolve(r)
  30105. }
  30106. ,
  30107. r.crossOrigin = "anonymous",
  30108. r.src = e,
  30109. n
  30110. }
  30111. }
  30112. }
  30113. ).call(this, "/js/util/ajax.js")
  30114. }
  30115. , {
  30116. "../ab": 3,
  30117. "./logger": 189
  30118. }],
  30119. 182: [function(e, t, i) {
  30120. "use strict";
  30121. function n(e, t) {
  30122. var i = window.navigator.userAgent
  30123. , n = i.match(e);
  30124. return n = n ? n[1].split(t) : [],
  30125. {
  30126. major: parseInt(n[0]) || 0,
  30127. minor: parseInt(n[1]) || 0,
  30128. patch: parseInt(n[2]) || 0
  30129. }
  30130. }
  30131. var r = e("../exception/DeviceMismatchException");
  30132. window.browser = t.exports = {
  30133. isFullscreen: function() {
  30134. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  30135. },
  30136. supportsFullscreen: function() {
  30137. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  30138. },
  30139. isPointerLocked: function() {
  30140. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  30141. },
  30142. requestFullscreen: function(e, t) {
  30143. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  30144. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  30145. },
  30146. requestPointerLock: function() {
  30147. var e;
  30148. if (document.fullscreenElement)
  30149. e = document.fullscreenElement();
  30150. else if (document.mozFullscreenElement)
  30151. e = document.mozFullscreenElement();
  30152. else if (document.mozFullScreenElement)
  30153. e = document.mozFullScreenElement();
  30154. else {
  30155. if (!document.webkitFullscreenElement)
  30156. return;
  30157. e = document.webkitFullscreenElement()
  30158. }
  30159. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  30160. e.requestPointerLock(),
  30161. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  30162. },
  30163. exitPointerLock: function() {
  30164. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  30165. document.exitPointerLock()
  30166. },
  30167. exitFullscreen: function() {
  30168. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  30169. },
  30170. details: function() {
  30171. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  30172. return e ? {
  30173. name: e[1],
  30174. version: parseInt(e[2]),
  30175. platform: navigator.platform
  30176. } : {}
  30177. },
  30178. is: function(e) {
  30179. return this.details() && this.details().name === e
  30180. },
  30181. inIframe: function() {
  30182. return window.parent !== window
  30183. },
  30184. aspectRatio: function() {
  30185. var e = $("#player").width() / $("#player").height();
  30186. return isFinite(e) ? e : 0
  30187. },
  30188. userAgent: function() {
  30189. return window.navigator.userAgent
  30190. },
  30191. isMobile: function() {
  30192. var e = navigator.userAgent || navigator.vendor || window.opera;
  30193. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  30194. },
  30195. isLandscape: function() {
  30196. return this.isMobile && this.aspectRatio() > 1
  30197. },
  30198. isSmallScreen: function() {
  30199. var e = screen.width / window.devicePixelRatio;
  30200. return e < 240
  30201. },
  30202. detectIE: function() {
  30203. var e = window.navigator.userAgent
  30204. , t = e.indexOf("MSIE ");
  30205. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  30206. },
  30207. detectSafari: function() {
  30208. var e = window.navigator.userAgent
  30209. , t = e.indexOf("Safari");
  30210. return t !== -1 && !this.detectChrome()
  30211. },
  30212. detectFirefox: function() {
  30213. var e = window.navigator.userAgent;
  30214. return e.indexOf("Firefox") !== -1
  30215. },
  30216. detectChrome: function() {
  30217. var e = window.navigator.userAgent;
  30218. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  30219. },
  30220. detectOpera: function() {
  30221. var e = window.navigator.userAgent;
  30222. return e.indexOf("OPR") !== -1
  30223. },
  30224. detectIOS: function() {
  30225. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  30226. },
  30227. detectIPad: function() {
  30228. var e = window.navigator.userAgent
  30229. , t = /iPad/;
  30230. return t.test(e)
  30231. },
  30232. detectIPod: function() {
  30233. var e = window.navigator.userAgent
  30234. , t = /iPod/;
  30235. return t.test(e)
  30236. },
  30237. detectIPhone: function() {
  30238. var e = window.navigator.userAgent
  30239. , t = /iPhone/;
  30240. return t.test(e)
  30241. },
  30242. detectAndroid: function() {
  30243. var e = window.navigator.userAgent;
  30244. return e.indexOf("Android") !== -1
  30245. },
  30246. detectAndroidMobile: function() {
  30247. var e = window.navigator.userAgent;
  30248. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  30249. },
  30250. detectSamsungNative: function() {
  30251. var e = window.navigator.userAgent;
  30252. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  30253. },
  30254. detectSamsungS6: function() {
  30255. var e = window.navigator.userAgent;
  30256. return e.indexOf("SM-G92") !== -1
  30257. },
  30258. /************************************************************fyz改from徐世廷*************************************************************/
  30259. detectHUAWEI5X: function() {
  30260. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  30261. },
  30262. /*******************************************************************************************************************************/
  30263. detectWebVR: function() {
  30264. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  30265. },
  30266. getVRDisplay: function() {
  30267. var e = $.Deferred();
  30268. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  30269. t.length >= 1 && e.resolve(t[0]),
  30270. e.reject(null)
  30271. }),
  30272. e) : e.reject(null)
  30273. },
  30274. iosVersion: function() {
  30275. if (!this.detectIOS())
  30276. throw new r("Did not detect an iDevice");
  30277. var e = /((?:\d+\_?){1,3}) like Mac OS/
  30278. , t = "_";
  30279. return n(e, t)
  30280. },
  30281. androidVersion: function() {
  30282. if (!this.detectAndroid())
  30283. throw new r("Did not detect an Android based device");
  30284. var e = /Android ((?:\d+\.?){1,3})/
  30285. , t = ".";
  30286. return n(e, t)
  30287. },
  30288. valueFromCookie: function(e, t) {
  30289. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  30290. if (!i)
  30291. return t;
  30292. var n = i[1];
  30293. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  30294. },
  30295. valueFromHash: function(e, t) {
  30296. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  30297. , n = i.exec(window.location.href);
  30298. if (!n)
  30299. return t;
  30300. var r = n[1];
  30301. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  30302. }
  30303. }
  30304. }
  30305. , {
  30306. "../exception/DeviceMismatchException": 56
  30307. }],
  30308. 183: [function(e, t, i) {
  30309. (function(i) {
  30310. "use strict";
  30311. function n(e, t) {
  30312. var i = r(t);
  30313. var replaceAll = function (str, f, e) {
  30314. //f全部替换成e
  30315. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30316. return str.replace(reg, e);
  30317. };
  30318. var urlFirstView = c.valueFromHash('firstView');
  30319. if(urlFirstView){
  30320. try{
  30321. urlFirstView = replaceAll(urlFirstView, "pano", '"pano"')
  30322. urlFirstView = replaceAll(urlFirstView, "qua:", '"qua":[')
  30323. urlFirstView = "{"+urlFirstView+"]}"
  30324. let info = JSON.parse(urlFirstView);
  30325. i.pano = t.list[info.pano] //panos.get(info.pano)
  30326. if(!i.pano){
  30327. urlFirstView = false
  30328. console.error('检测到firstView但是 找不到该pano')
  30329. }else{
  30330. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30331. i.zoom = -1;
  30332. i.mode = "panorama"
  30333. i.setByUrl = true
  30334. }
  30335. }catch(e){
  30336. urlFirstView = false
  30337. console.error('检测到firstView但是解析出错'+e)
  30338. }
  30339. }
  30340. if (Object.keys(i).length > 0)
  30341. return i;
  30342. if (e.heroImage)
  30343. i = o(e, t);
  30344. else if (window.MP_PREFETCHED_MODELDATA.camera_start) {
  30345. var n = window.MP_PREFETCHED_MODELDATA.camera_start;
  30346. try {
  30347. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30348. i.position = n.camera.position,
  30349. //i.quaternion = n.camera.quaternion,
  30350. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30351. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30352. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30353. d.debug("Using camera_start"),
  30354. d.debug("Modeldata pano: ", i.pano.quaternion),
  30355. d.debug("Camera start pano: ", n.pano.quaternion)),
  30356. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30357. } catch (e) {
  30358. d.warn(e.message)
  30359. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30360. }
  30361. }
  30362. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30363. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30364. i.pano = t.findClosest(i.position),
  30365. i.quaternion = i.pano.quaternion),
  30366. 0 === Object.keys(i).length) {
  30367. var a = t.list[0];
  30368. a && (i.mode = h.PANORAMA,
  30369. i.pano = a,
  30370. i.position = a.position,
  30371. i.quaternion = a.quaternion,
  30372. d.info("Starting at 1st pano " + a.id))
  30373. }
  30374. return i.mode = i.mode || h.DOLLHOUSE,
  30375. i
  30376. }
  30377. function r(e) {
  30378. var t = c.valueFromHash("start", "")
  30379. , i = {};
  30380. if ("" !== t) {
  30381. d.debug("Start override found in parameters, trying to parse..."),
  30382. i = a(t) || {};
  30383. var n = c.valueFromHash("tag", null);
  30384. n && (i.tag = n),
  30385. i.panoId && (i.pano = e.get(i.panoId))
  30386. }
  30387. return i
  30388. }
  30389. function o(e, t) {
  30390. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30391. return {};
  30392. var i = {}
  30393. , n = e.heroImage.metadata;
  30394. d.debug("Using start position from thumbnail image"),
  30395. i.position = n.camera_position,
  30396. i.quaternion = n.camera_quaternion;
  30397. try {
  30398. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30399. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30400. } catch (e) {
  30401. d.debug(e.message)
  30402. }
  30403. return i
  30404. }
  30405. function a(e) {
  30406. return s.deserialize(e)
  30407. }
  30408. var s = e("../controls/serializer")
  30409. , l = e("../util/math")
  30410. , c = e("./browser")
  30411. , h = e("../enum/Viewmode")
  30412. , u = e("../util/logger")
  30413. , th = e("three")//xzw
  30414. , d = new u(i);
  30415. t.exports = {
  30416. getStartCameraOptions: n
  30417. }
  30418. }
  30419. ).call(this, "/js/util/camera.js")
  30420. }
  30421. , {
  30422. "../controls/serializer": 14,
  30423. "../enum/Viewmode": 51,
  30424. "../util/logger": 189,
  30425. "../util/math": 190,
  30426. "./browser": 182,
  30427. "three": 217
  30428. }],
  30429. 184: [function(e, t, i) {
  30430. "use strict";
  30431. function n(e, t, i) {
  30432. return o(e.fov, t, i)
  30433. }
  30434. var r = e("./MathLight")
  30435. , o = function(e, t, i) {
  30436. var n = t
  30437. , o = i
  30438. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30439. return a
  30440. }
  30441. , a = function(e, t, i) {
  30442. var n = t
  30443. , o = i
  30444. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30445. return a
  30446. }
  30447. , s = function(e, t, i, n) {
  30448. var r = o(e, i, n);
  30449. return r > t ? a(t, i, n) : e
  30450. };
  30451. t.exports = {
  30452. clampVFOV: s,
  30453. getHFOVForCamera: n,
  30454. getHFOVFromVFOV: o,
  30455. getVFOVFromHFOV: a
  30456. }
  30457. window.MathLight = t.exports
  30458. }
  30459. , {
  30460. "./MathLight": 176
  30461. }],
  30462. 185: [function(e, t, i) {
  30463. "use strict";
  30464. var n = e("three");
  30465. t.exports = {
  30466. delayOneFrame: function(e) {
  30467. window.setTimeout(e, 1)
  30468. },
  30469. normalizeUrl: function(e) {
  30470. return e.replace("https://", "http://")
  30471. },
  30472. domainFromUrl: function(e) {
  30473. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30474. return t ? t[3] : e
  30475. },
  30476. average: function(e, t) {
  30477. if (0 === e.length)
  30478. return null;
  30479. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30480. var o = t ? e[r][t] : e[r];
  30481. i += o,
  30482. n++
  30483. }
  30484. return i / n
  30485. },
  30486. countUnique: function(e) {
  30487. for (var t = {}, i = 0; i < e.length; i++)
  30488. t[e[i]] = 1 + (t[e[i]] || 0);
  30489. return Object.keys(t).length
  30490. },
  30491. averageVectors: function(e, t) {
  30492. var i = new n.Vector3;
  30493. if (0 === e.length)
  30494. return i;
  30495. for (var r = 0, o = 0; o < e.length; o++) {
  30496. var a = t ? e[o][t] : e[o];
  30497. i.add(a),
  30498. r++
  30499. }
  30500. return i.divideScalar(r)
  30501. },
  30502. equalLists: function(e, t) {
  30503. if (e.length !== t.length)
  30504. return !1;
  30505. for (var i = 0; i < e.length; i++)
  30506. if (e[i] !== t[i])
  30507. return !1;
  30508. return !0
  30509. },
  30510. lowerMedian: function(e, t) {
  30511. if (0 === e.length)
  30512. return null;
  30513. t = t || 2,
  30514. e.sort(function(e, t) {
  30515. return e - t
  30516. });
  30517. var i = Math.floor(e.length / t);
  30518. return e[i]
  30519. },
  30520. stableSort: function(e, t) {
  30521. return e.map(function(e, t) {
  30522. return {
  30523. value: e,
  30524. index: t
  30525. }
  30526. }).sort(function(e, i) {
  30527. var n = t(e.value, i.value);
  30528. return 0 !== n ? n : e.index - i.index
  30529. }).map(function(e) {
  30530. return e.value
  30531. })
  30532. },
  30533. filterAll: function(e, t) {
  30534. return e.filter(function(e) {
  30535. return t.every(function(t) {
  30536. return t(e)
  30537. })
  30538. })
  30539. },
  30540. formatDate: function(e) {
  30541. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30542. },
  30543. formatDatetime: function(e) {
  30544. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30545. },
  30546. randomString: function(e) {
  30547. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30548. t += i.charAt(Math.floor(Math.random() * i.length));
  30549. return t
  30550. },
  30551. uint8ToBase64: function(e, t) {
  30552. t && "number" == typeof t || (t = 8192);
  30553. for (var i = [], n = 0; n < e.length; n += t)
  30554. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30555. return btoa(i.join(""))
  30556. },
  30557. uuid4: function e(t) {
  30558. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30559. },
  30560. nth: function(e) {
  30561. return e %= 10,
  30562. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30563. },
  30564. extendObject: function(e, t) {
  30565. return Object.keys(t).forEach(function(i) {
  30566. e[i] = t[i]
  30567. }),
  30568. e
  30569. },
  30570. deepExtend: function e(t) {
  30571. t = t || {};
  30572. for (var i = 1; i < arguments.length; i++) {
  30573. var n = arguments[i];
  30574. if (n)
  30575. for (var r in n)
  30576. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30577. }
  30578. return t
  30579. },
  30580. inherit: function(e, t) {
  30581. e.prototype = Object.create(t.prototype),
  30582. e.prototype.constructor = e
  30583. },
  30584. extend: function(e, t) {
  30585. for (var i in t.prototype)
  30586. e.prototype[i] = t.prototype[i]
  30587. }
  30588. ,
  30589. getVisiblePano : function(position, options={}){//add
  30590. var visiblePanos = [];
  30591. var B = position.clone();
  30592. var panos = options.panos || player.model.panos.list;
  30593. panos.forEach((pano)=>{
  30594. if(!pano.isAligned())return;
  30595. var A = pano.position.clone();
  30596. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30597. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30598. if (!o || !o.length)visiblePanos.push(pano );
  30599. })
  30600. return visiblePanos
  30601. }
  30602. ,
  30603. sortByScore : function(list, request, rank) {
  30604. var i = this.filterAll(list, request);
  30605. return 0 === i.length ? null : i = i.map(function(e) {
  30606. return {
  30607. item: e,
  30608. score: rank.reduce(function(t, i) {
  30609. return t + i(e);
  30610. }, 0)
  30611. };
  30612. }).sort(function(e, t) {
  30613. return t.score - e.score;
  30614. });
  30615. }
  30616. },
  30617. Math.sign = function(e) {
  30618. return e < 0 ? -1 : 1
  30619. }
  30620. window.common = t.exports
  30621. }
  30622. , {
  30623. three: 217
  30624. }],
  30625. 186: [function(e, t, i) {
  30626. "use strict";
  30627. var n = {};
  30628. n.linearTween = function(e, t, i, n) {
  30629. return i * e / n + t
  30630. }
  30631. ,
  30632. n.easeInQuad = function(e, t, i, n) {
  30633. return e /= n,
  30634. i * e * e + t
  30635. }
  30636. ,
  30637. n.easeOutQuad = function(e, t, i, n) {
  30638. return e /= n,
  30639. -i * e * (e - 2) + t
  30640. }
  30641. ,
  30642. n.easeInOutQuad = function(e, t, i, n) {
  30643. return e /= n / 2,
  30644. e < 1 ? i / 2 * e * e + t : (e--,
  30645. -i / 2 * (e * (e - 2) - 1) + t)
  30646. }
  30647. ,
  30648. n.easeInCubic = function(e, t, i, n) {
  30649. return e /= n,
  30650. i * e * e * e + t
  30651. }
  30652. ,
  30653. n.easeOutCubic = function(e, t, i, n) {
  30654. return e /= n,
  30655. e--,
  30656. i * (e * e * e + 1) + t
  30657. }
  30658. ,
  30659. n.easeInOutCubic = function(e, t, i, n) {
  30660. return e /= n / 2,
  30661. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30662. i / 2 * (e * e * e + 2) + t)
  30663. }
  30664. ,
  30665. n.easeInQuart = function(e, t, i, n) {
  30666. return e /= n,
  30667. i * e * e * e * e + t
  30668. }
  30669. ,
  30670. n.easeOutQuart = function(e, t, i, n) {
  30671. return e /= n,
  30672. e--,
  30673. -i * (e * e * e * e - 1) + t
  30674. }
  30675. ,
  30676. n.easeInOutQuart = function(e, t, i, n) {
  30677. return e /= n / 2,
  30678. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30679. -i / 2 * (e * e * e * e - 2) + t)
  30680. }
  30681. ,
  30682. n.easeInQuint = function(e, t, i, n) {
  30683. return e /= n,
  30684. i * e * e * e * e * e + t
  30685. }
  30686. ,
  30687. n.easeOutQuint = function(e, t, i, n) {
  30688. return e /= n,
  30689. e--,
  30690. i * (e * e * e * e * e + 1) + t
  30691. }
  30692. ,
  30693. n.easeInOutQuint = function(e, t, i, n) {
  30694. return e /= n / 2,
  30695. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30696. i / 2 * (e * e * e * e * e + 2) + t)
  30697. }
  30698. ,
  30699. n.easeInSine = function(e, t, i, n) {
  30700. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30701. }
  30702. ,
  30703. n.easeOutSine = function(e, t, i, n) {
  30704. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30705. }
  30706. ,
  30707. n.easeInOutSine = function(e, t, i, n) {
  30708. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30709. }
  30710. ,
  30711. n.easeInExpo = function(e, t, i, n) {
  30712. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30713. }
  30714. ,
  30715. n.easeOutExpo = function(e, t, i, n) {
  30716. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30717. }
  30718. ,
  30719. n.easeInOutExpo = function(e, t, i, n) {
  30720. return e /= n / 2,
  30721. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30722. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30723. }
  30724. ,
  30725. n.easeInCirc = function(e, t, i, n) {
  30726. return e /= n,
  30727. -i * (Math.sqrt(1 - e * e) - 1) + t
  30728. }
  30729. ,
  30730. n.easeOutCirc = function(e, t, i, n) {
  30731. return e /= n,
  30732. e--,
  30733. i * Math.sqrt(1 - e * e) + t
  30734. }
  30735. ,
  30736. n.easeInOutCirc = function(e, t, i, n) {
  30737. return e /= n / 2,
  30738. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30739. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30740. }
  30741. ,
  30742. n.easeInElastic = function(e, t, i, n) {
  30743. var r = 1.70158
  30744. , o = 0
  30745. , a = i;
  30746. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30747. a < Math.abs(i) ? (a = i,
  30748. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30749. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30750. }
  30751. ,
  30752. n.easeOutElastic = function(e, t, i, n) {
  30753. var r = 1.70158
  30754. , o = 0
  30755. , a = i;
  30756. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30757. a < Math.abs(i) ? (a = i,
  30758. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30759. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30760. }
  30761. ,
  30762. n.easeInOutElastic = function(e, t, i, n) {
  30763. var r = 1.70158
  30764. , o = 0
  30765. , a = i;
  30766. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30767. a < Math.abs(i) ? (a = i,
  30768. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30769. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30770. }
  30771. ,
  30772. n.easeInBack = function(e, t, i, n, r) {
  30773. return void 0 === r && (r = 1.70158),
  30774. i * (e /= n) * e * ((r + 1) * e - r) + t
  30775. }
  30776. ,
  30777. n.easeOutBack = function(e, t, i, n, r) {
  30778. return void 0 === r && (r = 1.70158),
  30779. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30780. }
  30781. ,
  30782. n.easeInOutBack = function(e, t, i, n, r) {
  30783. return void 0 === r && (r = 1.70158),
  30784. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30785. }
  30786. ,
  30787. n.easeOutBounce = function(e, t, i, n) {
  30788. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30789. }
  30790. ,
  30791. n.easeInBounce = function(e, t, i, r) {
  30792. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30793. }
  30794. ,
  30795. n.easeInOutBounce = function(e, t, i, r) {
  30796. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30797. }
  30798. ,
  30799. t.exports = n
  30800. window.easing = n
  30801. }
  30802. , {}],
  30803. 187: [function(e, t, i) {
  30804. "use strict";
  30805. function n() {
  30806. this.events = [],
  30807. this.valid = !1
  30808. }
  30809. var r = e("../enum/Joystick");
  30810. n.prototype.push = function(e, t) {
  30811. this.events.push({
  30812. direction: e,
  30813. pano: t
  30814. }),
  30815. this.valid = !0
  30816. }
  30817. ,
  30818. n.prototype.pop = function(e) {
  30819. var t = this.events.pop();
  30820. return this.events.length < 1 && (this.valid = !1),
  30821. t
  30822. }
  30823. ,
  30824. n.prototype.peek = function() {
  30825. return this.events.length ? this.events[this.events.length - 1] : {
  30826. direction: null,
  30827. pano: null
  30828. }
  30829. }
  30830. ,
  30831. n.prototype.invalidate = function() {
  30832. this.events = [],
  30833. this.valid = !1
  30834. }
  30835. ,
  30836. n.prototype.reversePano = function(e) {
  30837. if (!this.valid)
  30838. return null;
  30839. var t = this.peek();
  30840. return r.opposite(e) === t.direction ? (this.pop(),
  30841. t.pano) : null
  30842. }
  30843. ,
  30844. t.exports = n
  30845. }
  30846. , {
  30847. "../enum/Joystick": 29
  30848. }],
  30849. 188: [function(e, t, i) {
  30850. "use strict";
  30851. window.lerp = t.exports = {
  30852. vector: function(e, t) {
  30853. var i = e.clone();
  30854. return t = t.clone(),
  30855. function(n) {
  30856. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30857. }
  30858. },
  30859. quaternion: function(e, t) {
  30860. var i = e.clone();
  30861. return function(n) {
  30862. e.copy(i).slerp(t, n)
  30863. }
  30864. },
  30865. property: function(e, t, i, n) {
  30866. var r = e[t];
  30867. return function(o) {
  30868. e[t] = r * (1 - o) + i * o,
  30869. n && n(e[t])
  30870. }
  30871. },
  30872. uniform: function(e, t, i) {
  30873. var n = e.material.uniforms[t].value;
  30874. return function(r) {
  30875. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30876. }
  30877. },
  30878. matrix4: function(e, t) {
  30879. var i = e.clone();
  30880. return function(n) {
  30881. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30882. r[s] = o[s] * (1 - n) + a[s] * n
  30883. }
  30884. },
  30885. allUniforms: function(e, t, i) {
  30886. var n = e.map(function(e) {
  30887. return this.uniform(e, t, i)
  30888. }
  30889. .bind(this));
  30890. return function(e) {
  30891. n.forEach(function(t) {
  30892. t(e)
  30893. })
  30894. }
  30895. }
  30896. }
  30897. }
  30898. , {}],
  30899. 189: [function(e, t, i) {
  30900. "use strict";
  30901. function n(e) {
  30902. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30903. if (n.consoleEnabled) {
  30904. var h = function(e) {
  30905. $("#debug-console").append("<p>" + e + "</p>"),
  30906. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30907. };
  30908. t = function(e) {
  30909. h(Array.prototype.slice.call(arguments).join(" "))
  30910. }
  30911. ,
  30912. i = function(e) {
  30913. h(Array.prototype.slice.call(arguments).join(" "))
  30914. }
  30915. ,
  30916. o = function(e) {
  30917. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30918. }
  30919. ,
  30920. a = function(e) {
  30921. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30922. }
  30923. } else
  30924. console.log ? (t = console.log,
  30925. i = console.info ? console.info : console.log,
  30926. o = console.warn ? console.warn : console.log,
  30927. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30928. ;
  30929. var u = function(e) {
  30930. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30931. }
  30932. , d = function(t, i) {
  30933. if (r) {
  30934. var o = Array.prototype.slice.call(t).join(" ");
  30935. r.captureMessage(o, {
  30936. level: i,
  30937. path: e,
  30938. timestamp: n.timestamp()
  30939. })
  30940. }
  30941. }
  30942. , p = function(t, i) {
  30943. if (r) {
  30944. var o = Array.prototype.slice.call(t).join(" ");
  30945. r.captureException(new Error(o), {
  30946. level: i,
  30947. path: e,
  30948. timestamp: n.timestamp()
  30949. })
  30950. }
  30951. };
  30952. return {
  30953. debug: function() {
  30954. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30955. },
  30956. info: function() {
  30957. n.level >= n.levels.info && i.apply(console, u(arguments))
  30958. },
  30959. warn: function() {
  30960. d(arguments, "warn"),
  30961. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30962. },
  30963. error: function() {
  30964. p(arguments, "error"),
  30965. n.level >= n.levels.error && a.apply(console, u(arguments))
  30966. },
  30967. v3str: function(e, t) {
  30968. var i = void 0 === t ? 2 : t;
  30969. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30970. },
  30971. eulstr: function(e, t) {
  30972. var i = void 0 === t ? 2 : t;
  30973. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30974. },
  30975. time: function(e) {
  30976. n.level >= n.levels.debug && (c[e] = Date.now())
  30977. },
  30978. timeEnd: function(e) {
  30979. if (n.level >= n.levels.debug) {
  30980. var t = c[e];
  30981. if (!t)
  30982. return;
  30983. var i = (Date.now() - t) / 1e3;
  30984. this.debug(e, i + "s")
  30985. }
  30986. }
  30987. }
  30988. }
  30989. var r = window.Raven;
  30990. n.timestamp = function() {
  30991. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30992. }
  30993. ,
  30994. n.levels = {
  30995. debug: 3,
  30996. info: 2,
  30997. warn: 1,
  30998. error: 0
  30999. },
  31000. n.level = n.levels.info,
  31001. t.exports = n
  31002. }
  31003. , {}],
  31004. 190: [function(e, t, i) {
  31005. "use strict";
  31006. var n = e("three")
  31007. , r = e("../enum/GLCubeFaces")
  31008. , o = e("../constants");
  31009. t.exports = {
  31010. convertVisionVector: function(e) {
  31011. return new n.Vector3(e.x,e.z,-e.y)
  31012. },
  31013. convertVisionQuaternion: function(e) {
  31014. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  31015. },
  31016. convertWorkshopVector: function(e) {
  31017. return new n.Vector3(-e.x,e.y,e.z)
  31018. },
  31019. convertWorkshopQuaternion: function(e) {
  31020. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  31021. },
  31022. convertWorkshopPanoramaQuaternion: function(e) {
  31023. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  31024. },
  31025. convertWorkshopOrthoZoom: function(e) {// xzw
  31026. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  31027. //return e;
  31028. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  31029. },
  31030. toPrecision: function(e, t) {//xzw change
  31031. var f = function(e, t){
  31032. var i = Math.pow(10, t);
  31033. return Math.round(e * i) / i
  31034. }
  31035. if(e instanceof Array){
  31036. for(var s=0; s<e.length; s++){
  31037. e[s] = f(e[s],t);
  31038. }
  31039. return e;
  31040. }
  31041. else return f(e,t)
  31042. },
  31043. isEmptyQuaternion: function(e) {
  31044. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  31045. },
  31046. projectPositionToCanvas: function(e, t, i) {
  31047. i = i || new n.Vector3,
  31048. i.copy(e);
  31049. var r = .5 * $("#player").width()
  31050. , o = .5 * $("#player").height();
  31051. return i.project(t),
  31052. i.x = i.x * r + r,
  31053. i.y = -(i.y * o) + o,
  31054. i
  31055. },
  31056. convertScreenPositionToNDC: function(e, t, i) {
  31057. return i = i || new n.Vector2,
  31058. i.x = e / $("#player").width() * 2 - 1,
  31059. i.y = 2 * -(t / $("#player").height()) + 1,
  31060. i
  31061. },
  31062. constrainedTurn: function(e) {
  31063. var t = e % (2 * Math.PI);
  31064. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  31065. },
  31066. getFOVDotThreshold: function(e) {
  31067. return Math.cos(n.Math.degToRad(e / 2))
  31068. },
  31069. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  31070. switch (e) {
  31071. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  31072. i.set(1, t.y, t.x);
  31073. break;
  31074. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  31075. i.set(-1, t.y, -t.x);
  31076. break;
  31077. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  31078. i.set(-t.x, 1, -t.y);
  31079. break;
  31080. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  31081. i.set(-t.x, -1, t.y);
  31082. break;
  31083. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  31084. i.set(-t.x, t.y, 1);
  31085. break;
  31086. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  31087. i.set(t.x, t.y, -1)
  31088. }
  31089. n && i.normalize()
  31090. },
  31091. //add:
  31092. getPos2d : function(point, camera, dom){
  31093. var camera = camera ;
  31094. var dom = dom;
  31095. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  31096. var x,y;
  31097. x = (pos.x + 1) / 2 * dom.clientWidth;
  31098. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  31099. var inSight = x <= dom.clientWidth && x >= 0
  31100. && y <= dom.clientHeight && y >= 0
  31101. return {
  31102. pos: new THREE.Vector2(x,y),
  31103. vector: pos,
  31104. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  31105. inSight : inSight //在屏幕范围内可见
  31106. };
  31107. }
  31108. }
  31109. window.math = t.exports
  31110. }
  31111. , {
  31112. "../constants": 8,
  31113. "../enum/GLCubeFaces": 25,
  31114. three: 217
  31115. }],
  31116. 191: [function(e, t, i) {
  31117. "use strict";
  31118. function n(e, t, i) {
  31119. return a.map(function(n, o) {
  31120. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  31121. }
  31122. .bind(this))
  31123. }
  31124. function r(e) {
  31125. return s[e]
  31126. }
  31127. var o = e("../enum/GLCubeFaces")
  31128. , a = [0, 1, 2, 3, 4, 5]
  31129. , s = {
  31130. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  31131. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  31132. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  31133. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  31134. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  31135. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  31136. };
  31137. t.exports = {
  31138. mapFaceToCubemapFace: r,
  31139. getCubemapUrls: n
  31140. }
  31141. }
  31142. , {
  31143. "../enum/GLCubeFaces": 25
  31144. }],
  31145. 192: [function(e, t, i) {
  31146. "use strict";
  31147. t.exports = {
  31148. captureErrors: function(e, t, i) {
  31149. if ("Raven"in window) {
  31150. Raven.config(e, t).install(),
  31151. i && Raven.setTagsContext(i);
  31152. var n = console.warn
  31153. , r = console.error;
  31154. console.warn = function() {
  31155. var e = Array.prototype.slice.call(arguments);
  31156. Raven.captureMessage(e.join(" "), {
  31157. level: "warning"
  31158. }),
  31159. n.apply(console, e)
  31160. }
  31161. ,
  31162. console.error = function() {
  31163. var e = Array.prototype.slice.call(arguments);
  31164. Raven.captureException(new Error(e.join(" ")), {
  31165. level: "error"
  31166. }),
  31167. r.apply(console, e)
  31168. }
  31169. } else
  31170. console.error("Raven not found, not capturing errors.")
  31171. }
  31172. }
  31173. }
  31174. , {}],
  31175. 193: [function(e, t, i) {
  31176. (function(i) {
  31177. "use strict";
  31178. var n = e("./browser")
  31179. , r = e("../constants")
  31180. , o = e("url")
  31181. , a = e("./logger")
  31182. , ss = e('three')
  31183. , s = new a(i)
  31184. , l = {
  31185. getAuthorizationHeader: function() {
  31186. var e = n.valueFromHash("auth");
  31187. if (e)
  31188. return e.replace(",", " ");
  31189. var t = n.valueFromCookie("token");
  31190. return t ? "Token " + t : null
  31191. },
  31192. parseSidUrl: function(e) {
  31193. var t, i;
  31194. t=g_Prefix;
  31195. if (e = e || "",
  31196. e.match(/^https?/)) {
  31197. var n = o.parse(e);
  31198. t = g_Prefix,
  31199. i = e
  31200. } else{
  31201. //xzw 原先的不能用
  31202. //t = window.location.protocol + "//" + window.location.host, //MP
  31203. t = g_Prefix
  31204. //i = t + "/api/player/models/" + e; //MP
  31205. i = t + "data/" + e;
  31206. }
  31207. return {
  31208. urlBase: t,
  31209. urlModel: i,
  31210. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  31211. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  31212. }
  31213. },
  31214. getModelIDFromQueryString: function() {
  31215. return n.valueFromHash("model") || n.valueFromHash("m")
  31216. },
  31217. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31218. e = JSON.parse(JSON.stringify(e));
  31219. var i = null;
  31220. if (e.images.forEach(function(n) {
  31221. if(!n.metadata) return;
  31222. if ("string" == typeof n.metadata)
  31223. try {
  31224. n.metadata = JSON.parse(n.metadata)
  31225. } catch (e) {
  31226. s.warn("Unable to parse image metadata"),
  31227. n.metadata = null
  31228. }
  31229. else{
  31230. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31231. }
  31232. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31233. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31234. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31235. }else{
  31236. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31237. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  31238. n.metadata.zoom = n.metadata.zoom || 1;
  31239. }
  31240. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31241. }),
  31242. //icon初始视角的:
  31243. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31244. var n = {};
  31245. n.pano = {
  31246. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31247. position: t.convertWorkshopVector(i.scan_position),
  31248. uuid: i.scan_id
  31249. },
  31250. n.camera = {
  31251. quaternion: i.camera_quaternion,
  31252. position: i.camera_position
  31253. },
  31254. e.startPano = n
  31255. }
  31256. return e
  31257. },
  31258. */
  31259. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31260. e = JSON.parse(JSON.stringify(e));
  31261. var i = null;
  31262. var deal = function(n) {
  31263. if(!n.metadata) return;
  31264. if ("string" == typeof n.metadata)
  31265. try {
  31266. n.metadata = JSON.parse(n.metadata)
  31267. } catch (e) {
  31268. s.warn("Unable to parse image metadata"),
  31269. n.metadata = null
  31270. }
  31271. else{
  31272. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31273. }
  31274. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31275. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31276. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31277. }else{
  31278. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  31279. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  31280. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31281. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  31282. }
  31283. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31284. }
  31285. //改
  31286. e.images.forEach(info=>{
  31287. if(info.locations){
  31288. info.locations.forEach(a=>deal(a))
  31289. }else{
  31290. deal(info)
  31291. }
  31292. })
  31293. //icon初始视角的:
  31294. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31295. var n = {};
  31296. n.pano = {
  31297. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31298. position: t.convertWorkshopVector(i.scan_position),
  31299. uuid: i.scan_id
  31300. },
  31301. n.camera = {
  31302. quaternion: i.camera_quaternion,
  31303. position: i.camera_position
  31304. },
  31305. e.startPano = n
  31306. }
  31307. return e
  31308. },
  31309. visionVersionToInt: function() {
  31310. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  31311. return function(t) {
  31312. if (!t)
  31313. throw new Error("Vision version is required");
  31314. var i = e.exec(t);
  31315. if (null === i)
  31316. throw new Error("String is not a vision version: " + t);
  31317. return parseInt(i[1])
  31318. }
  31319. }(),
  31320. modelDataPromisesTiles: function(e) {
  31321. var vision_version = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version
  31322. if (vision_version)
  31323. try {
  31324. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31325. } catch (t) {
  31326. s.warn("Invalid vision version: " + vision_version)
  31327. }
  31328. // var t = e.created ? new Date(e.created) : null;
  31329. // return t && t >= r.visionTilingStartDate
  31330. return false
  31331. }
  31332. };
  31333. t.exports = l
  31334. }
  31335. ).call(this, "/js/util/showcase.js")
  31336. }
  31337. , {
  31338. "../constants": 8,
  31339. "./browser": 182,
  31340. "./logger": 189,
  31341. three:217,
  31342. url: 208
  31343. }],
  31344. 194: [function(e, t, i) {
  31345. "use strict";
  31346. var n = e("../util/ajax")
  31347. , r = e("three")
  31348. , o = e("../settings")
  31349. , a = {};
  31350. t.exports = {
  31351. load: function(e, t, i) {
  31352. var s = a[e];
  31353. return s ? (t && setTimeout(function() {
  31354. t(s)
  31355. }, 1),
  31356. s) : (s = new r.Texture,
  31357. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31358. s.magFilter = r.LinearFilter,
  31359. s.generateMipmaps = !1),
  31360. s.sourceFile = e,
  31361. a[e] = s,
  31362. n.getImage(e).then(function(e) {
  31363. s.image = e,
  31364. s.needsUpdate = !0,
  31365. t && t(s)
  31366. }).fail(i),
  31367. s)
  31368. },
  31369. loadBase64: function(e, t) {
  31370. t = t || "png";
  31371. var i = new r.Texture;
  31372. return i.image = document.createElement("img"),
  31373. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31374. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31375. i.magFilter = r.LinearFilter,
  31376. i.generateMipmaps = !1),
  31377. i.needsUpdate = !0,
  31378. i
  31379. },
  31380. isLoaded: function(e) {
  31381. return !!a[e]
  31382. }
  31383. }
  31384. window.Texture = t.exports
  31385. }
  31386. , {
  31387. "../settings": 166,
  31388. "../util/ajax": 181,
  31389. three: 217
  31390. }],
  31391. 195: [function(e, t, i) {
  31392. "use strict";
  31393. var n = e("./easing");
  31394. window.transitions = t.exports = {
  31395. globalDone: null,
  31396. funcs: [],
  31397. counter: 0,
  31398. uniqueID: 0,
  31399. start: function(e, t, i, r, o, a, s) {
  31400. return r = r || 0,
  31401. this.funcs.push({
  31402. func: e,
  31403. current: -r * Math.abs(t),
  31404. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31405. done: i,
  31406. easing: o || n.linearTween,
  31407. cycling: t < 0,
  31408. running: !0,
  31409. debug: r < 0,
  31410. name: a || "T" + this.counter,
  31411. id: void 0 === s ? this.counter : s,
  31412. paused: !1
  31413. }),
  31414. e(0, 16),
  31415. this.counter += 1,
  31416. e
  31417. },
  31418. trigger: function(e) {
  31419. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31420. , i = e.func || function() {}
  31421. , r = void 0 === e.duration ? 0 : e.duration;
  31422. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31423. var o = e.done || null
  31424. , a = e.easing || n.linearTween
  31425. , s = e.name || "R" + this.counter
  31426. , l = void 0 === e.id ? this.counter : e.id;
  31427. return this.start(i, r, o, t, a, s, l)
  31428. },
  31429. setTimeout: function(e, t, i) {
  31430. var n = void 0 === i ? this.counter : i;
  31431. return this.trigger({
  31432. done: e,
  31433. duration: void 0 === t ? 0 : t,
  31434. name: "O" + this.counter,
  31435. id: n
  31436. })
  31437. },
  31438. pause: function() {
  31439. this.paused = !0
  31440. },
  31441. resume: function() {
  31442. this.paused = !1
  31443. },
  31444. update: function(e) {
  31445. this.funcs.forEach(function(t) {
  31446. if (!(t.paused || (t.current += 1e3 * e,
  31447. t.current < 0)))
  31448. if (t.current >= t.duration && !t.cycling) {
  31449. var i = t.easing(1, 0, 1, 1);
  31450. t.func(i, 1e3 * e),
  31451. t.done && t.done(),
  31452. t.running = !1
  31453. } else {
  31454. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31455. , r = t.func(n, 1e3 * e) || !1;
  31456. r && (t.done && t.done(),
  31457. t.running = !1)
  31458. }
  31459. });
  31460. var t = this.funcs.length;
  31461. this.funcs = this.funcs.filter(function(e) {
  31462. return e.running
  31463. });
  31464. var i = this.funcs.length;
  31465. if (t > 0 && 0 === i && this.globalDone) {
  31466. var n = this.globalDone;
  31467. this.globalDone = null,
  31468. n()
  31469. }
  31470. },
  31471. adjustSpeed: function(e, t) {
  31472. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31473. var r = i[n];
  31474. r.duration /= t,
  31475. r.current /= t
  31476. }
  31477. },
  31478. getById: function(e) {
  31479. return this.funcs.filter(function(t) {
  31480. return e === t.id
  31481. })
  31482. },
  31483. get: function(e) {
  31484. for (var t = 0; t < this.funcs.length; t += 1)
  31485. if (this.funcs[t].func === e)
  31486. return this.funcs[t];
  31487. return null
  31488. },
  31489. isRunning: function(e) {
  31490. var t = this.get(e);
  31491. return null !== t && t.running
  31492. },
  31493. countActive: function() {
  31494. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31495. e += this.funcs[t].running;
  31496. return e
  31497. },
  31498. listActive: function() {
  31499. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31500. this.funcs[t].running && e.push(this.funcs[t].name);
  31501. return e
  31502. },
  31503. done: function(e) {
  31504. this.globalDone = e
  31505. },
  31506. cancelById: function(e) {
  31507. var t = void 0 === e ? 0 : e;
  31508. this.funcs = this.funcs.filter(function(e) {
  31509. return e.id !== t
  31510. })
  31511. },
  31512. cancel: function(e) {
  31513. this.funcs = this.funcs.filter(function(t) {
  31514. return t.func !== e
  31515. })
  31516. },
  31517. getUniqueId: function() {
  31518. return this.uniqueID -= 1,
  31519. this.uniqueID
  31520. }
  31521. }
  31522. }
  31523. , {
  31524. "./easing": 186
  31525. }],
  31526. 196: [function(e, t, i) {
  31527. function n(e) {
  31528. if (this.set = {},
  31529. this.infContains = function() {
  31530. return !0
  31531. }
  31532. ,
  31533. "object" == typeof e)
  31534. if (e instanceof Array)
  31535. for (var t = 0; t < e.length; t++)
  31536. this.set[e[t]] = !0;
  31537. else
  31538. this.set = e;
  31539. else if ("function" == typeof e)
  31540. this.infContains = e;
  31541. else if ("undefined" != typeof e)
  31542. throw new Error("set must be either an array or an object.")
  31543. }
  31544. t.exports = n,
  31545. n.prototype.contains = function(e) {
  31546. return !!this.set[e]
  31547. }
  31548. ,
  31549. n.prototype.has = n.prototype.contains,
  31550. n.prototype.add = function(e) {
  31551. if (1 == arguments.length)
  31552. this.set[e] = !0;
  31553. else
  31554. for (var t = 0; t < arguments.length; t++)
  31555. this.set[arguments[t]] = !0
  31556. }
  31557. ,
  31558. n.prototype.addAll = function(e) {
  31559. if ("object" != typeof e && !(e instanceof Array))
  31560. throw new Error("arr must be an array.");
  31561. for (var t = 0; t < e.length; t++)
  31562. this.add(e[t])
  31563. }
  31564. ,
  31565. n.prototype.remove = function(e) {
  31566. if (1 == arguments.length)
  31567. delete this.set[e];
  31568. else
  31569. for (var t = 0; t < arguments.length; t++)
  31570. delete this.set[arguments[t]]
  31571. }
  31572. ,
  31573. n.prototype.delete = n.prototype.remove,
  31574. n.prototype.clear = function() {
  31575. this.set = {}
  31576. }
  31577. ,
  31578. n.prototype.size = function() {
  31579. return Object.keys(this.set).length
  31580. }
  31581. ,
  31582. n.prototype.toString = function() {
  31583. return "{" + Object.keys(this.set).toString() + "}"
  31584. }
  31585. ,
  31586. n.prototype.toArray = function() {
  31587. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31588. }
  31589. ,
  31590. n.prototype["*values"] = n.prototype.toArray
  31591. }
  31592. , {}],
  31593. 197: [function(e, t, i) {}
  31594. , {}],
  31595. 198: [function(e, t, i) {
  31596. (function(t) {
  31597. "use strict";
  31598. function n() {
  31599. try {
  31600. var e = new Uint8Array(1);
  31601. return e.__proto__ = {
  31602. __proto__: Uint8Array.prototype,
  31603. foo: function() {
  31604. return 42
  31605. }
  31606. },
  31607. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31608. } catch (e) {
  31609. return !1
  31610. }
  31611. }
  31612. function r() {
  31613. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31614. }
  31615. function o(e, t) {
  31616. if (r() < t)
  31617. throw new RangeError("Invalid typed array length");
  31618. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31619. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31620. e.length = t),
  31621. e
  31622. }
  31623. function a(e, t, i) {
  31624. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31625. return new a(e,t,i);
  31626. if ("number" == typeof e) {
  31627. if ("string" == typeof t)
  31628. throw new Error("If encoding is specified then the first argument must be a string");
  31629. return h(this, e)
  31630. }
  31631. return s(this, e, t, i)
  31632. }
  31633. function s(e, t, i, n) {
  31634. if ("number" == typeof t)
  31635. throw new TypeError('"value" argument must not be a number');
  31636. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31637. }
  31638. function l(e) {
  31639. if ("number" != typeof e)
  31640. throw new TypeError('"size" argument must be a number');
  31641. if (e < 0)
  31642. throw new RangeError('"size" argument must not be negative')
  31643. }
  31644. function c(e, t, i, n) {
  31645. return l(t),
  31646. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31647. }
  31648. function h(e, t) {
  31649. if (l(t),
  31650. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31651. !a.TYPED_ARRAY_SUPPORT)
  31652. for (var i = 0; i < t; ++i)
  31653. e[i] = 0;
  31654. return e
  31655. }
  31656. function u(e, t, i) {
  31657. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31658. !a.isEncoding(i))
  31659. throw new TypeError('"encoding" must be a valid string encoding');
  31660. var n = 0 | v(t, i);
  31661. e = o(e, n);
  31662. var r = e.write(t, i);
  31663. return r !== n && (e = e.slice(0, r)),
  31664. e
  31665. }
  31666. function d(e, t) {
  31667. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31668. e = o(e, i);
  31669. for (var n = 0; n < i; n += 1)
  31670. e[n] = 255 & t[n];
  31671. return e
  31672. }
  31673. function p(e, t, i, n) {
  31674. if (t.byteLength,
  31675. i < 0 || t.byteLength < i)
  31676. throw new RangeError("'offset' is out of bounds");
  31677. if (t.byteLength < i + (n || 0))
  31678. throw new RangeError("'length' is out of bounds");
  31679. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31680. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31681. e.__proto__ = a.prototype) : e = d(e, t),
  31682. e
  31683. }
  31684. function f(e, t) {
  31685. if (a.isBuffer(t)) {
  31686. var i = 0 | g(t.length);
  31687. return e = o(e, i),
  31688. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31689. e)
  31690. }
  31691. if (t) {
  31692. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31693. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31694. if ("Buffer" === t.type && $(t.data))
  31695. return d(e, t.data)
  31696. }
  31697. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31698. }
  31699. function g(e) {
  31700. if (e >= r())
  31701. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31702. return 0 | e
  31703. }
  31704. function m(e) {
  31705. return +e != e && (e = 0),
  31706. a.alloc(+e)
  31707. }
  31708. function v(e, t) {
  31709. if (a.isBuffer(e))
  31710. return e.length;
  31711. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31712. return e.byteLength;
  31713. "string" != typeof e && (e = "" + e);
  31714. var i = e.length;
  31715. if (0 === i)
  31716. return 0;
  31717. for (var n = !1; ; )
  31718. switch (t) {
  31719. case "ascii":
  31720. case "latin1":
  31721. case "binary":
  31722. return i;
  31723. case "utf8":
  31724. case "utf-8":
  31725. case void 0:
  31726. return j(e).length;
  31727. case "ucs2":
  31728. case "ucs-2":
  31729. case "utf16le":
  31730. case "utf-16le":
  31731. return 2 * i;
  31732. case "hex":
  31733. return i >>> 1;
  31734. case "base64":
  31735. return Z(e).length;
  31736. default:
  31737. if (n)
  31738. return j(e).length;
  31739. t = ("" + t).toLowerCase(),
  31740. n = !0
  31741. }
  31742. }
  31743. function A(e, t, i) {
  31744. var n = !1;
  31745. if ((void 0 === t || t < 0) && (t = 0),
  31746. t > this.length)
  31747. return "";
  31748. if ((void 0 === i || i > this.length) && (i = this.length),
  31749. i <= 0)
  31750. return "";
  31751. if (i >>>= 0,
  31752. t >>>= 0,
  31753. i <= t)
  31754. return "";
  31755. for (e || (e = "utf8"); ; )
  31756. switch (e) {
  31757. case "hex":
  31758. return L(this, t, i);
  31759. case "utf8":
  31760. case "utf-8":
  31761. return M(this, t, i);
  31762. case "ascii":
  31763. return P(this, t, i);
  31764. case "latin1":
  31765. case "binary":
  31766. return O(this, t, i);
  31767. case "base64":
  31768. return S(this, t, i);
  31769. case "ucs2":
  31770. case "ucs-2":
  31771. case "utf16le":
  31772. case "utf-16le":
  31773. return D(this, t, i);
  31774. default:
  31775. if (n)
  31776. throw new TypeError("Unknown encoding: " + e);
  31777. e = (e + "").toLowerCase(),
  31778. n = !0
  31779. }
  31780. }
  31781. function y(e, t, i) {
  31782. var n = e[t];
  31783. e[t] = e[i],
  31784. e[i] = n
  31785. }
  31786. function C(e, t, i, n, r) {
  31787. if (0 === e.length)
  31788. return -1;
  31789. if ("string" == typeof i ? (n = i,
  31790. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31791. i = +i,
  31792. isNaN(i) && (i = r ? 0 : e.length - 1),
  31793. i < 0 && (i = e.length + i),
  31794. i >= e.length) {
  31795. if (r)
  31796. return -1;
  31797. i = e.length - 1
  31798. } else if (i < 0) {
  31799. if (!r)
  31800. return -1;
  31801. i = 0
  31802. }
  31803. if ("string" == typeof t && (t = a.from(t, n)),
  31804. a.isBuffer(t))
  31805. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31806. if ("number" == typeof t)
  31807. return t &= 255,
  31808. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31809. throw new TypeError("val must be string, number or Buffer")
  31810. }
  31811. function I(e, t, i, n, r) {
  31812. function o(e, t) {
  31813. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31814. }
  31815. var a = 1
  31816. , s = e.length
  31817. , l = t.length;
  31818. if (void 0 !== n && (n = String(n).toLowerCase(),
  31819. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31820. if (e.length < 2 || t.length < 2)
  31821. return -1;
  31822. a = 2,
  31823. s /= 2,
  31824. l /= 2,
  31825. i /= 2
  31826. }
  31827. var c;
  31828. if (r) {
  31829. var h = -1;
  31830. for (c = i; c < s; c++)
  31831. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31832. if (h === -1 && (h = c),
  31833. c - h + 1 === l)
  31834. return h * a
  31835. } else
  31836. h !== -1 && (c -= c - h),
  31837. h = -1
  31838. } else
  31839. for (i + l > s && (i = s - l),
  31840. c = i; c >= 0; c--) {
  31841. for (var u = !0, d = 0; d < l; d++)
  31842. if (o(e, c + d) !== o(t, d)) {
  31843. u = !1;
  31844. break
  31845. }
  31846. if (u)
  31847. return c
  31848. }
  31849. return -1
  31850. }
  31851. function E(e, t, i, n) {
  31852. i = Number(i) || 0;
  31853. var r = e.length - i;
  31854. n ? (n = Number(n),
  31855. n > r && (n = r)) : n = r;
  31856. var o = t.length;
  31857. if (o % 2 !== 0)
  31858. throw new TypeError("Invalid hex string");
  31859. n > o / 2 && (n = o / 2);
  31860. for (var a = 0; a < n; ++a) {
  31861. var s = parseInt(t.substr(2 * a, 2), 16);
  31862. if (isNaN(s))
  31863. return a;
  31864. e[i + a] = s
  31865. }
  31866. return a
  31867. }
  31868. function b(e, t, i, n) {
  31869. return q(j(t, e.length - i), e, i, n)
  31870. }
  31871. function w(e, t, i, n) {
  31872. return q(Y(t), e, i, n)
  31873. }
  31874. function _(e, t, i, n) {
  31875. return w(e, t, i, n)
  31876. }
  31877. function T(e, t, i, n) {
  31878. return q(Z(t), e, i, n)
  31879. }
  31880. function x(e, t, i, n) {
  31881. return q(X(t, e.length - i), e, i, n)
  31882. }
  31883. function S(e, t, i) {
  31884. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31885. }
  31886. function M(e, t, i) {
  31887. i = Math.min(e.length, i);
  31888. for (var n = [], r = t; r < i; ) {
  31889. var o = e[r]
  31890. , a = null
  31891. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31892. if (r + s <= i) {
  31893. var l, c, h, u;
  31894. switch (s) {
  31895. case 1:
  31896. o < 128 && (a = o);
  31897. break;
  31898. case 2:
  31899. l = e[r + 1],
  31900. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31901. u > 127 && (a = u));
  31902. break;
  31903. case 3:
  31904. l = e[r + 1],
  31905. c = e[r + 2],
  31906. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31907. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31908. break;
  31909. case 4:
  31910. l = e[r + 1],
  31911. c = e[r + 2],
  31912. h = e[r + 3],
  31913. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31914. u > 65535 && u < 1114112 && (a = u))
  31915. }
  31916. }
  31917. null === a ? (a = 65533,
  31918. s = 1) : a > 65535 && (a -= 65536,
  31919. n.push(a >>> 10 & 1023 | 55296),
  31920. a = 56320 | 1023 & a),
  31921. n.push(a),
  31922. r += s
  31923. }
  31924. return R(n)
  31925. }
  31926. function R(e) {
  31927. var t = e.length;
  31928. if (t <= ee)
  31929. return String.fromCharCode.apply(String, e);
  31930. for (var i = "", n = 0; n < t; )
  31931. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31932. return i
  31933. }
  31934. function P(e, t, i) {
  31935. var n = "";
  31936. i = Math.min(e.length, i);
  31937. for (var r = t; r < i; ++r)
  31938. n += String.fromCharCode(127 & e[r]);
  31939. return n
  31940. }
  31941. function O(e, t, i) {
  31942. var n = "";
  31943. i = Math.min(e.length, i);
  31944. for (var r = t; r < i; ++r)
  31945. n += String.fromCharCode(e[r]);
  31946. return n
  31947. }
  31948. function L(e, t, i) {
  31949. var n = e.length;
  31950. (!t || t < 0) && (t = 0),
  31951. (!i || i < 0 || i > n) && (i = n);
  31952. for (var r = "", o = t; o < i; ++o)
  31953. r += W(e[o]);
  31954. return r
  31955. }
  31956. function D(e, t, i) {
  31957. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31958. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31959. return r
  31960. }
  31961. function N(e, t, i) {
  31962. if (e % 1 !== 0 || e < 0)
  31963. throw new RangeError("offset is not uint");
  31964. if (e + t > i)
  31965. throw new RangeError("Trying to access beyond buffer length")
  31966. }
  31967. function B(e, t, i, n, r, o) {
  31968. if (!a.isBuffer(e))
  31969. throw new TypeError('"buffer" argument must be a Buffer instance');
  31970. if (t > r || t < o)
  31971. throw new RangeError('"value" argument is out of bounds');
  31972. if (i + n > e.length)
  31973. throw new RangeError("Index out of range")
  31974. }
  31975. function F(e, t, i, n) {
  31976. t < 0 && (t = 65535 + t + 1);
  31977. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31978. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31979. }
  31980. function V(e, t, i, n) {
  31981. t < 0 && (t = 4294967295 + t + 1);
  31982. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31983. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31984. }
  31985. function U(e, t, i, n, r, o) {
  31986. if (i + n > e.length)
  31987. throw new RangeError("Index out of range");
  31988. if (i < 0)
  31989. throw new RangeError("Index out of range")
  31990. }
  31991. function k(e, t, i, n, r) {
  31992. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31993. J.write(e, t, i, n, 23, 4),
  31994. i + 4
  31995. }
  31996. function H(e, t, i, n, r) {
  31997. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31998. J.write(e, t, i, n, 52, 8),
  31999. i + 8
  32000. }
  32001. function G(e) {
  32002. if (e = z(e).replace(te, ""),
  32003. e.length < 2)
  32004. return "";
  32005. for (; e.length % 4 !== 0; )
  32006. e += "=";
  32007. return e
  32008. }
  32009. function z(e) {
  32010. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  32011. }
  32012. function W(e) {
  32013. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  32014. }
  32015. function j(e, t) {
  32016. t = t || 1 / 0;
  32017. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  32018. if (i = e.charCodeAt(a),
  32019. i > 55295 && i < 57344) {
  32020. if (!r) {
  32021. if (i > 56319) {
  32022. (t -= 3) > -1 && o.push(239, 191, 189);
  32023. continue
  32024. }
  32025. if (a + 1 === n) {
  32026. (t -= 3) > -1 && o.push(239, 191, 189);
  32027. continue
  32028. }
  32029. r = i;
  32030. continue
  32031. }
  32032. if (i < 56320) {
  32033. (t -= 3) > -1 && o.push(239, 191, 189),
  32034. r = i;
  32035. continue
  32036. }
  32037. i = (r - 55296 << 10 | i - 56320) + 65536
  32038. } else
  32039. r && (t -= 3) > -1 && o.push(239, 191, 189);
  32040. if (r = null,
  32041. i < 128) {
  32042. if ((t -= 1) < 0)
  32043. break;
  32044. o.push(i)
  32045. } else if (i < 2048) {
  32046. if ((t -= 2) < 0)
  32047. break;
  32048. o.push(i >> 6 | 192, 63 & i | 128)
  32049. } else if (i < 65536) {
  32050. if ((t -= 3) < 0)
  32051. break;
  32052. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  32053. } else {
  32054. if (!(i < 1114112))
  32055. throw new Error("Invalid code point");
  32056. if ((t -= 4) < 0)
  32057. break;
  32058. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  32059. }
  32060. }
  32061. return o
  32062. }
  32063. function Y(e) {
  32064. for (var t = [], i = 0; i < e.length; ++i)
  32065. t.push(255 & e.charCodeAt(i));
  32066. return t
  32067. }
  32068. function X(e, t) {
  32069. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  32070. i = e.charCodeAt(a),
  32071. n = i >> 8,
  32072. r = i % 256,
  32073. o.push(r),
  32074. o.push(n);
  32075. return o
  32076. }
  32077. function Z(e) {
  32078. return Q.toByteArray(G(e))
  32079. }
  32080. function q(e, t, i, n) {
  32081. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  32082. t[r + i] = e[r];
  32083. return r
  32084. }
  32085. function K(e) {
  32086. return e !== e
  32087. }
  32088. var Q = e("base64-js")
  32089. , J = e("ieee754")
  32090. , $ = e("isarray");
  32091. i.Buffer = a,
  32092. i.SlowBuffer = m,
  32093. i.INSPECT_MAX_BYTES = 50,
  32094. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  32095. i.kMaxLength = r(),
  32096. a.poolSize = 8192,
  32097. a._augment = function(e) {
  32098. return e.__proto__ = a.prototype,
  32099. e
  32100. }
  32101. ,
  32102. a.from = function(e, t, i) {
  32103. return s(null, e, t, i)
  32104. }
  32105. ,
  32106. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  32107. a.__proto__ = Uint8Array,
  32108. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  32109. value: null,
  32110. configurable: !0
  32111. })),
  32112. a.alloc = function(e, t, i) {
  32113. return c(null, e, t, i)
  32114. }
  32115. ,
  32116. a.allocUnsafe = function(e) {
  32117. return h(null, e)
  32118. }
  32119. ,
  32120. a.allocUnsafeSlow = function(e) {
  32121. return h(null, e)
  32122. }
  32123. ,
  32124. a.isBuffer = function(e) {
  32125. return !(null == e || !e._isBuffer)
  32126. }
  32127. ,
  32128. a.compare = function(e, t) {
  32129. if (!a.isBuffer(e) || !a.isBuffer(t))
  32130. throw new TypeError("Arguments must be Buffers");
  32131. if (e === t)
  32132. return 0;
  32133. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  32134. if (e[r] !== t[r]) {
  32135. i = e[r],
  32136. n = t[r];
  32137. break
  32138. }
  32139. return i < n ? -1 : n < i ? 1 : 0
  32140. }
  32141. ,
  32142. a.isEncoding = function(e) {
  32143. switch (String(e).toLowerCase()) {
  32144. case "hex":
  32145. case "utf8":
  32146. case "utf-8":
  32147. case "ascii":
  32148. case "latin1":
  32149. case "binary":
  32150. case "base64":
  32151. case "ucs2":
  32152. case "ucs-2":
  32153. case "utf16le":
  32154. case "utf-16le":
  32155. return !0;
  32156. default:
  32157. return !1
  32158. }
  32159. }
  32160. ,
  32161. a.concat = function(e, t) {
  32162. if (!$(e))
  32163. throw new TypeError('"list" argument must be an Array of Buffers');
  32164. if (0 === e.length)
  32165. return a.alloc(0);
  32166. var i;
  32167. if (void 0 === t)
  32168. for (t = 0,
  32169. i = 0; i < e.length; ++i)
  32170. t += e[i].length;
  32171. var n = a.allocUnsafe(t)
  32172. , r = 0;
  32173. for (i = 0; i < e.length; ++i) {
  32174. var o = e[i];
  32175. if (!a.isBuffer(o))
  32176. throw new TypeError('"list" argument must be an Array of Buffers');
  32177. o.copy(n, r),
  32178. r += o.length
  32179. }
  32180. return n
  32181. }
  32182. ,
  32183. a.byteLength = v,
  32184. a.prototype._isBuffer = !0,
  32185. a.prototype.swap16 = function() {
  32186. var e = this.length;
  32187. if (e % 2 !== 0)
  32188. throw new RangeError("Buffer size must be a multiple of 16-bits");
  32189. for (var t = 0; t < e; t += 2)
  32190. y(this, t, t + 1);
  32191. return this
  32192. }
  32193. ,
  32194. a.prototype.swap32 = function() {
  32195. var e = this.length;
  32196. if (e % 4 !== 0)
  32197. throw new RangeError("Buffer size must be a multiple of 32-bits");
  32198. for (var t = 0; t < e; t += 4)
  32199. y(this, t, t + 3),
  32200. y(this, t + 1, t + 2);
  32201. return this
  32202. }
  32203. ,
  32204. a.prototype.swap64 = function() {
  32205. var e = this.length;
  32206. if (e % 8 !== 0)
  32207. throw new RangeError("Buffer size must be a multiple of 64-bits");
  32208. for (var t = 0; t < e; t += 8)
  32209. y(this, t, t + 7),
  32210. y(this, t + 1, t + 6),
  32211. y(this, t + 2, t + 5),
  32212. y(this, t + 3, t + 4);
  32213. return this
  32214. }
  32215. ,
  32216. a.prototype.toString = function() {
  32217. var e = 0 | this.length;
  32218. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  32219. }
  32220. ,
  32221. a.prototype.equals = function(e) {
  32222. if (!a.isBuffer(e))
  32223. throw new TypeError("Argument must be a Buffer");
  32224. return this === e || 0 === a.compare(this, e)
  32225. }
  32226. ,
  32227. a.prototype.inspect = function() {
  32228. var e = ""
  32229. , t = i.INSPECT_MAX_BYTES;
  32230. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  32231. this.length > t && (e += " ... ")),
  32232. "<Buffer " + e + ">"
  32233. }
  32234. ,
  32235. a.prototype.compare = function(e, t, i, n, r) {
  32236. if (!a.isBuffer(e))
  32237. throw new TypeError("Argument must be a Buffer");
  32238. if (void 0 === t && (t = 0),
  32239. void 0 === i && (i = e ? e.length : 0),
  32240. void 0 === n && (n = 0),
  32241. void 0 === r && (r = this.length),
  32242. t < 0 || i > e.length || n < 0 || r > this.length)
  32243. throw new RangeError("out of range index");
  32244. if (n >= r && t >= i)
  32245. return 0;
  32246. if (n >= r)
  32247. return -1;
  32248. if (t >= i)
  32249. return 1;
  32250. if (t >>>= 0,
  32251. i >>>= 0,
  32252. n >>>= 0,
  32253. r >>>= 0,
  32254. this === e)
  32255. return 0;
  32256. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  32257. if (c[u] !== h[u]) {
  32258. o = c[u],
  32259. s = h[u];
  32260. break
  32261. }
  32262. return o < s ? -1 : s < o ? 1 : 0
  32263. }
  32264. ,
  32265. a.prototype.includes = function(e, t, i) {
  32266. return this.indexOf(e, t, i) !== -1
  32267. }
  32268. ,
  32269. a.prototype.indexOf = function(e, t, i) {
  32270. return C(this, e, t, i, !0)
  32271. }
  32272. ,
  32273. a.prototype.lastIndexOf = function(e, t, i) {
  32274. return C(this, e, t, i, !1)
  32275. }
  32276. ,
  32277. a.prototype.write = function(e, t, i, n) {
  32278. if (void 0 === t)
  32279. n = "utf8",
  32280. i = this.length,
  32281. t = 0;
  32282. else if (void 0 === i && "string" == typeof t)
  32283. n = t,
  32284. i = this.length,
  32285. t = 0;
  32286. else {
  32287. if (!isFinite(t))
  32288. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  32289. t |= 0,
  32290. isFinite(i) ? (i |= 0,
  32291. void 0 === n && (n = "utf8")) : (n = i,
  32292. i = void 0)
  32293. }
  32294. var r = this.length - t;
  32295. if ((void 0 === i || i > r) && (i = r),
  32296. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  32297. throw new RangeError("Attempt to write outside buffer bounds");
  32298. n || (n = "utf8");
  32299. for (var o = !1; ; )
  32300. switch (n) {
  32301. case "hex":
  32302. return E(this, e, t, i);
  32303. case "utf8":
  32304. case "utf-8":
  32305. return b(this, e, t, i);
  32306. case "ascii":
  32307. return w(this, e, t, i);
  32308. case "latin1":
  32309. case "binary":
  32310. return _(this, e, t, i);
  32311. case "base64":
  32312. return T(this, e, t, i);
  32313. case "ucs2":
  32314. case "ucs-2":
  32315. case "utf16le":
  32316. case "utf-16le":
  32317. return x(this, e, t, i);
  32318. default:
  32319. if (o)
  32320. throw new TypeError("Unknown encoding: " + n);
  32321. n = ("" + n).toLowerCase(),
  32322. o = !0
  32323. }
  32324. }
  32325. ,
  32326. a.prototype.toJSON = function() {
  32327. return {
  32328. type: "Buffer",
  32329. data: Array.prototype.slice.call(this._arr || this, 0)
  32330. }
  32331. }
  32332. ;
  32333. var ee = 4096;
  32334. a.prototype.slice = function(e, t) {
  32335. var i = this.length;
  32336. e = ~~e,
  32337. t = void 0 === t ? i : ~~t,
  32338. e < 0 ? (e += i,
  32339. e < 0 && (e = 0)) : e > i && (e = i),
  32340. t < 0 ? (t += i,
  32341. t < 0 && (t = 0)) : t > i && (t = i),
  32342. t < e && (t = e);
  32343. var n;
  32344. if (a.TYPED_ARRAY_SUPPORT)
  32345. n = this.subarray(e, t),
  32346. n.__proto__ = a.prototype;
  32347. else {
  32348. var r = t - e;
  32349. n = new a(r,void 0);
  32350. for (var o = 0; o < r; ++o)
  32351. n[o] = this[o + e]
  32352. }
  32353. return n
  32354. }
  32355. ,
  32356. a.prototype.readUIntLE = function(e, t, i) {
  32357. e |= 0,
  32358. t |= 0,
  32359. i || N(e, t, this.length);
  32360. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32361. n += this[e + o] * r;
  32362. return n
  32363. }
  32364. ,
  32365. a.prototype.readUIntBE = function(e, t, i) {
  32366. e |= 0,
  32367. t |= 0,
  32368. i || N(e, t, this.length);
  32369. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  32370. n += this[e + --t] * r;
  32371. return n
  32372. }
  32373. ,
  32374. a.prototype.readUInt8 = function(e, t) {
  32375. return t || N(e, 1, this.length),
  32376. this[e]
  32377. }
  32378. ,
  32379. a.prototype.readUInt16LE = function(e, t) {
  32380. return t || N(e, 2, this.length),
  32381. this[e] | this[e + 1] << 8
  32382. }
  32383. ,
  32384. a.prototype.readUInt16BE = function(e, t) {
  32385. return t || N(e, 2, this.length),
  32386. this[e] << 8 | this[e + 1]
  32387. }
  32388. ,
  32389. a.prototype.readUInt32LE = function(e, t) {
  32390. return t || N(e, 4, this.length),
  32391. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32392. }
  32393. ,
  32394. a.prototype.readUInt32BE = function(e, t) {
  32395. return t || N(e, 4, this.length),
  32396. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32397. }
  32398. ,
  32399. a.prototype.readIntLE = function(e, t, i) {
  32400. e |= 0,
  32401. t |= 0,
  32402. i || N(e, t, this.length);
  32403. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32404. n += this[e + o] * r;
  32405. return r *= 128,
  32406. n >= r && (n -= Math.pow(2, 8 * t)),
  32407. n
  32408. }
  32409. ,
  32410. a.prototype.readIntBE = function(e, t, i) {
  32411. e |= 0,
  32412. t |= 0,
  32413. i || N(e, t, this.length);
  32414. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32415. o += this[e + --n] * r;
  32416. return r *= 128,
  32417. o >= r && (o -= Math.pow(2, 8 * t)),
  32418. o
  32419. }
  32420. ,
  32421. a.prototype.readInt8 = function(e, t) {
  32422. return t || N(e, 1, this.length),
  32423. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32424. }
  32425. ,
  32426. a.prototype.readInt16LE = function(e, t) {
  32427. t || N(e, 2, this.length);
  32428. var i = this[e] | this[e + 1] << 8;
  32429. return 32768 & i ? 4294901760 | i : i
  32430. }
  32431. ,
  32432. a.prototype.readInt16BE = function(e, t) {
  32433. t || N(e, 2, this.length);
  32434. var i = this[e + 1] | this[e] << 8;
  32435. return 32768 & i ? 4294901760 | i : i
  32436. }
  32437. ,
  32438. a.prototype.readInt32LE = function(e, t) {
  32439. return t || N(e, 4, this.length),
  32440. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32441. }
  32442. ,
  32443. a.prototype.readInt32BE = function(e, t) {
  32444. return t || N(e, 4, this.length),
  32445. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32446. }
  32447. ,
  32448. a.prototype.readFloatLE = function(e, t) {
  32449. return t || N(e, 4, this.length),
  32450. J.read(this, e, !0, 23, 4)
  32451. }
  32452. ,
  32453. a.prototype.readFloatBE = function(e, t) {
  32454. return t || N(e, 4, this.length),
  32455. J.read(this, e, !1, 23, 4)
  32456. }
  32457. ,
  32458. a.prototype.readDoubleLE = function(e, t) {
  32459. return t || N(e, 8, this.length),
  32460. J.read(this, e, !0, 52, 8)
  32461. }
  32462. ,
  32463. a.prototype.readDoubleBE = function(e, t) {
  32464. return t || N(e, 8, this.length),
  32465. J.read(this, e, !1, 52, 8)
  32466. }
  32467. ,
  32468. a.prototype.writeUIntLE = function(e, t, i, n) {
  32469. if (e = +e,
  32470. t |= 0,
  32471. i |= 0,
  32472. !n) {
  32473. var r = Math.pow(2, 8 * i) - 1;
  32474. B(this, e, t, i, r, 0)
  32475. }
  32476. var o = 1
  32477. , a = 0;
  32478. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32479. this[t + a] = e / o & 255;
  32480. return t + i
  32481. }
  32482. ,
  32483. a.prototype.writeUIntBE = function(e, t, i, n) {
  32484. if (e = +e,
  32485. t |= 0,
  32486. i |= 0,
  32487. !n) {
  32488. var r = Math.pow(2, 8 * i) - 1;
  32489. B(this, e, t, i, r, 0)
  32490. }
  32491. var o = i - 1
  32492. , a = 1;
  32493. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32494. this[t + o] = e / a & 255;
  32495. return t + i
  32496. }
  32497. ,
  32498. a.prototype.writeUInt8 = function(e, t, i) {
  32499. return e = +e,
  32500. t |= 0,
  32501. i || B(this, e, t, 1, 255, 0),
  32502. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32503. this[t] = 255 & e,
  32504. t + 1
  32505. }
  32506. ,
  32507. a.prototype.writeUInt16LE = function(e, t, i) {
  32508. return e = +e,
  32509. t |= 0,
  32510. i || B(this, e, t, 2, 65535, 0),
  32511. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32512. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32513. t + 2
  32514. }
  32515. ,
  32516. a.prototype.writeUInt16BE = function(e, t, i) {
  32517. return e = +e,
  32518. t |= 0,
  32519. i || B(this, e, t, 2, 65535, 0),
  32520. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32521. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32522. t + 2
  32523. }
  32524. ,
  32525. a.prototype.writeUInt32LE = function(e, t, i) {
  32526. return e = +e,
  32527. t |= 0,
  32528. i || B(this, e, t, 4, 4294967295, 0),
  32529. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32530. this[t + 2] = e >>> 16,
  32531. this[t + 1] = e >>> 8,
  32532. this[t] = 255 & e) : V(this, e, t, !0),
  32533. t + 4
  32534. }
  32535. ,
  32536. a.prototype.writeUInt32BE = function(e, t, i) {
  32537. return e = +e,
  32538. t |= 0,
  32539. i || B(this, e, t, 4, 4294967295, 0),
  32540. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32541. this[t + 1] = e >>> 16,
  32542. this[t + 2] = e >>> 8,
  32543. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32544. t + 4
  32545. }
  32546. ,
  32547. a.prototype.writeIntLE = function(e, t, i, n) {
  32548. if (e = +e,
  32549. t |= 0,
  32550. !n) {
  32551. var r = Math.pow(2, 8 * i - 1);
  32552. B(this, e, t, i, r - 1, -r)
  32553. }
  32554. var o = 0
  32555. , a = 1
  32556. , s = 0;
  32557. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32558. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32559. this[t + o] = (e / a >> 0) - s & 255;
  32560. return t + i
  32561. }
  32562. ,
  32563. a.prototype.writeIntBE = function(e, t, i, n) {
  32564. if (e = +e,
  32565. t |= 0,
  32566. !n) {
  32567. var r = Math.pow(2, 8 * i - 1);
  32568. B(this, e, t, i, r - 1, -r)
  32569. }
  32570. var o = i - 1
  32571. , a = 1
  32572. , s = 0;
  32573. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32574. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32575. this[t + o] = (e / a >> 0) - s & 255;
  32576. return t + i
  32577. }
  32578. ,
  32579. a.prototype.writeInt8 = function(e, t, i) {
  32580. return e = +e,
  32581. t |= 0,
  32582. i || B(this, e, t, 1, 127, -128),
  32583. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32584. e < 0 && (e = 255 + e + 1),
  32585. this[t] = 255 & e,
  32586. t + 1
  32587. }
  32588. ,
  32589. a.prototype.writeInt16LE = function(e, t, i) {
  32590. return e = +e,
  32591. t |= 0,
  32592. i || B(this, e, t, 2, 32767, -32768),
  32593. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32594. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32595. t + 2
  32596. }
  32597. ,
  32598. a.prototype.writeInt16BE = function(e, t, i) {
  32599. return e = +e,
  32600. t |= 0,
  32601. i || B(this, e, t, 2, 32767, -32768),
  32602. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32603. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32604. t + 2
  32605. }
  32606. ,
  32607. a.prototype.writeInt32LE = function(e, t, i) {
  32608. return e = +e,
  32609. t |= 0,
  32610. i || B(this, e, t, 4, 2147483647, -2147483648),
  32611. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32612. this[t + 1] = e >>> 8,
  32613. this[t + 2] = e >>> 16,
  32614. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32615. t + 4
  32616. }
  32617. ,
  32618. a.prototype.writeInt32BE = function(e, t, i) {
  32619. return e = +e,
  32620. t |= 0,
  32621. i || B(this, e, t, 4, 2147483647, -2147483648),
  32622. e < 0 && (e = 4294967295 + e + 1),
  32623. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32624. this[t + 1] = e >>> 16,
  32625. this[t + 2] = e >>> 8,
  32626. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32627. t + 4
  32628. }
  32629. ,
  32630. a.prototype.writeFloatLE = function(e, t, i) {
  32631. return k(this, e, t, !0, i)
  32632. }
  32633. ,
  32634. a.prototype.writeFloatBE = function(e, t, i) {
  32635. return k(this, e, t, !1, i)
  32636. }
  32637. ,
  32638. a.prototype.writeDoubleLE = function(e, t, i) {
  32639. return H(this, e, t, !0, i)
  32640. }
  32641. ,
  32642. a.prototype.writeDoubleBE = function(e, t, i) {
  32643. return H(this, e, t, !1, i)
  32644. }
  32645. ,
  32646. a.prototype.copy = function(e, t, i, n) {
  32647. if (i || (i = 0),
  32648. n || 0 === n || (n = this.length),
  32649. t >= e.length && (t = e.length),
  32650. t || (t = 0),
  32651. n > 0 && n < i && (n = i),
  32652. n === i)
  32653. return 0;
  32654. if (0 === e.length || 0 === this.length)
  32655. return 0;
  32656. if (t < 0)
  32657. throw new RangeError("targetStart out of bounds");
  32658. if (i < 0 || i >= this.length)
  32659. throw new RangeError("sourceStart out of bounds");
  32660. if (n < 0)
  32661. throw new RangeError("sourceEnd out of bounds");
  32662. n > this.length && (n = this.length),
  32663. e.length - t < n - i && (n = e.length - t + i);
  32664. var r, o = n - i;
  32665. if (this === e && i < t && t < n)
  32666. for (r = o - 1; r >= 0; --r)
  32667. e[r + t] = this[r + i];
  32668. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32669. for (r = 0; r < o; ++r)
  32670. e[r + t] = this[r + i];
  32671. else
  32672. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32673. return o
  32674. }
  32675. ,
  32676. a.prototype.fill = function(e, t, i, n) {
  32677. if ("string" == typeof e) {
  32678. if ("string" == typeof t ? (n = t,
  32679. t = 0,
  32680. i = this.length) : "string" == typeof i && (n = i,
  32681. i = this.length),
  32682. 1 === e.length) {
  32683. var r = e.charCodeAt(0);
  32684. r < 256 && (e = r)
  32685. }
  32686. if (void 0 !== n && "string" != typeof n)
  32687. throw new TypeError("encoding must be a string");
  32688. if ("string" == typeof n && !a.isEncoding(n))
  32689. throw new TypeError("Unknown encoding: " + n)
  32690. } else
  32691. "number" == typeof e && (e &= 255);
  32692. if (t < 0 || this.length < t || this.length < i)
  32693. throw new RangeError("Out of range index");
  32694. if (i <= t)
  32695. return this;
  32696. t >>>= 0,
  32697. i = void 0 === i ? this.length : i >>> 0,
  32698. e || (e = 0);
  32699. var o;
  32700. if ("number" == typeof e)
  32701. for (o = t; o < i; ++o)
  32702. this[o] = e;
  32703. else {
  32704. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32705. , l = s.length;
  32706. for (o = 0; o < i - t; ++o)
  32707. this[o + t] = s[o % l]
  32708. }
  32709. return this
  32710. }
  32711. ;
  32712. var te = /[^+\/0-9A-Za-z-_]/g
  32713. }
  32714. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32715. }
  32716. , {
  32717. "base64-js": 199,
  32718. ieee754: 200,
  32719. isarray: 201
  32720. }],
  32721. 199: [function(e, t, i) {
  32722. "use strict";
  32723. function n(e) {
  32724. var t = e.length;
  32725. if (t % 4 > 0)
  32726. throw new Error("Invalid string. Length must be a multiple of 4");
  32727. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32728. }
  32729. function r(e) {
  32730. return 3 * e.length / 4 - n(e)
  32731. }
  32732. function o(e) {
  32733. var t, i, r, o, a, s, l = e.length;
  32734. a = n(e),
  32735. s = new u(3 * l / 4 - a),
  32736. r = a > 0 ? l - 4 : l;
  32737. var c = 0;
  32738. for (t = 0,
  32739. i = 0; t < r; t += 4,
  32740. i += 3)
  32741. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32742. s[c++] = o >> 16 & 255,
  32743. s[c++] = o >> 8 & 255,
  32744. s[c++] = 255 & o;
  32745. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32746. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32747. s[c++] = o >> 8 & 255,
  32748. s[c++] = 255 & o),
  32749. s
  32750. }
  32751. function a(e) {
  32752. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32753. }
  32754. function s(e, t, i) {
  32755. for (var n, r = [], o = t; o < i; o += 3)
  32756. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32757. r.push(a(n));
  32758. return r.join("")
  32759. }
  32760. function l(e) {
  32761. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32762. o.push(s(e, l, l + a > h ? h : l + a));
  32763. return 1 === n ? (t = e[i - 1],
  32764. r += c[t >> 2],
  32765. r += c[t << 4 & 63],
  32766. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32767. r += c[t >> 10],
  32768. r += c[t >> 4 & 63],
  32769. r += c[t << 2 & 63],
  32770. r += "="),
  32771. o.push(r),
  32772. o.join("")
  32773. }
  32774. i.byteLength = r,
  32775. i.toByteArray = o,
  32776. i.fromByteArray = l;
  32777. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32778. c[p] = d[p],
  32779. h[d.charCodeAt(p)] = p;
  32780. h["-".charCodeAt(0)] = 62,
  32781. h["_".charCodeAt(0)] = 63
  32782. }
  32783. , {}],
  32784. 200: [function(e, t, i) {
  32785. i.read = function(e, t, i, n, r) {
  32786. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32787. for (u += d,
  32788. o = p & (1 << -h) - 1,
  32789. p >>= -h,
  32790. h += s; h > 0; o = 256 * o + e[t + u],
  32791. u += d,
  32792. h -= 8)
  32793. ;
  32794. for (a = o & (1 << -h) - 1,
  32795. o >>= -h,
  32796. h += n; h > 0; a = 256 * a + e[t + u],
  32797. u += d,
  32798. h -= 8)
  32799. ;
  32800. if (0 === o)
  32801. o = 1 - c;
  32802. else {
  32803. if (o === l)
  32804. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32805. a += Math.pow(2, n),
  32806. o -= c
  32807. }
  32808. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32809. }
  32810. ,
  32811. i.write = function(e, t, i, n, r, o) {
  32812. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32813. for (t = Math.abs(t),
  32814. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32815. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32816. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32817. l *= 2),
  32818. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32819. t * l >= 2 && (a++,
  32820. l /= 2),
  32821. a + u >= h ? (s = 0,
  32822. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32823. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32824. a = 0)); r >= 8; e[i + p] = 255 & s,
  32825. p += f,
  32826. s /= 256,
  32827. r -= 8)
  32828. ;
  32829. for (a = a << r | s,
  32830. c += r; c > 0; e[i + p] = 255 & a,
  32831. p += f,
  32832. a /= 256,
  32833. c -= 8)
  32834. ;
  32835. e[i + p - f] |= 128 * g
  32836. }
  32837. }
  32838. , {}],
  32839. 201: [function(e, t, i) {
  32840. var n = {}.toString;
  32841. t.exports = Array.isArray || function(e) {
  32842. return "[object Array]" == n.call(e)
  32843. }
  32844. }
  32845. , {}],
  32846. 202: [function(e, t, i) {
  32847. function n() {
  32848. this._events = this._events || {},
  32849. this._maxListeners = this._maxListeners || void 0
  32850. }
  32851. function r(e) {
  32852. return "function" == typeof e
  32853. }
  32854. function o(e) {
  32855. return "number" == typeof e
  32856. }
  32857. function a(e) {
  32858. return "object" == typeof e && null !== e
  32859. }
  32860. function s(e) {
  32861. return void 0 === e
  32862. }
  32863. t.exports = n,
  32864. n.EventEmitter = n,
  32865. n.prototype._events = void 0,
  32866. n.prototype._maxListeners = void 0,
  32867. n.defaultMaxListeners = 10,
  32868. n.prototype.setMaxListeners = function(e) {
  32869. if (!o(e) || e < 0 || isNaN(e))
  32870. throw TypeError("n must be a positive number");
  32871. return this._maxListeners = e,
  32872. this
  32873. }
  32874. ,
  32875. n.prototype.emit = function(e) {
  32876. var t, i, n, o, l, c;
  32877. if (this._events || (this._events = {}),
  32878. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32879. if (t = arguments[1],
  32880. t instanceof Error)
  32881. throw t;
  32882. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32883. throw h.context = t,
  32884. h
  32885. }
  32886. if (i = this._events[e],
  32887. s(i))
  32888. return !1;
  32889. if (r(i))
  32890. switch (arguments.length) {
  32891. case 1:
  32892. i.call(this);
  32893. break;
  32894. case 2:
  32895. i.call(this, arguments[1]);
  32896. break;
  32897. case 3:
  32898. i.call(this, arguments[1], arguments[2]);
  32899. break;
  32900. default:
  32901. o = Array.prototype.slice.call(arguments, 1),
  32902. i.apply(this, o)
  32903. }
  32904. else if (a(i))
  32905. for (o = Array.prototype.slice.call(arguments, 1),
  32906. c = i.slice(),
  32907. n = c.length,
  32908. l = 0; l < n; l++)
  32909. c[l].apply(this, o);
  32910. return !0
  32911. }
  32912. ,
  32913. n.prototype.addListener = function(e, t) {
  32914. var i;
  32915. if (!r(t))
  32916. throw TypeError("listener must be a function");
  32917. return this._events || (this._events = {}),
  32918. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32919. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32920. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32921. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32922. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32923. "function" == typeof console.trace && console.trace())),
  32924. this
  32925. }
  32926. ,
  32927. n.prototype.on = n.prototype.addListener,
  32928. n.prototype.once = function(e, t) {
  32929. function i() {
  32930. this.removeListener(e, i),
  32931. n || (n = !0,
  32932. t.apply(this, arguments))
  32933. }
  32934. if (!r(t))
  32935. throw TypeError("listener must be a function");
  32936. var n = !1;
  32937. return i.listener = t,
  32938. this.on(e, i),
  32939. this
  32940. }
  32941. ,
  32942. n.prototype.removeListener = function(e, t) {
  32943. var i, n, o, s;
  32944. if (!r(t))
  32945. throw TypeError("listener must be a function");
  32946. if (!this._events || !this._events[e])
  32947. return this;
  32948. if (i = this._events[e],
  32949. o = i.length,
  32950. n = -1,
  32951. i === t || r(i.listener) && i.listener === t)
  32952. delete this._events[e],
  32953. this._events.removeListener && this.emit("removeListener", e, t);
  32954. else if (a(i)) {
  32955. for (s = o; s-- > 0; )
  32956. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32957. n = s;
  32958. break
  32959. }
  32960. if (n < 0)
  32961. return this;
  32962. 1 === i.length ? (i.length = 0,
  32963. delete this._events[e]) : i.splice(n, 1),
  32964. this._events.removeListener && this.emit("removeListener", e, t)
  32965. }
  32966. return this
  32967. }
  32968. ,
  32969. n.prototype.removeAllListeners = function(e) {
  32970. var t, i;
  32971. if (!this._events)
  32972. return this;
  32973. if (!this._events.removeListener)
  32974. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32975. this;
  32976. if (0 === arguments.length) {
  32977. for (t in this._events)
  32978. "removeListener" !== t && this.removeAllListeners(t);
  32979. return this.removeAllListeners("removeListener"),
  32980. this._events = {},
  32981. this
  32982. }
  32983. if (i = this._events[e],
  32984. r(i))
  32985. this.removeListener(e, i);
  32986. else if (i)
  32987. for (; i.length; )
  32988. this.removeListener(e, i[i.length - 1]);
  32989. return delete this._events[e],
  32990. this
  32991. }
  32992. ,
  32993. n.prototype.listeners = function(e) {
  32994. var t;
  32995. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32996. }
  32997. ,
  32998. n.prototype.listenerCount = function(e) {
  32999. if (this._events) {
  33000. var t = this._events[e];
  33001. if (r(t))
  33002. return 1;
  33003. if (t)
  33004. return t.length
  33005. }
  33006. return 0
  33007. }
  33008. ,
  33009. n.listenerCount = function(e, t) {
  33010. return e.listenerCount(t)
  33011. }
  33012. }
  33013. , {}],
  33014. 203: [function(e, t, i) {
  33015. function n() {
  33016. throw new Error("setTimeout has not been defined")
  33017. }
  33018. function r() {
  33019. throw new Error("clearTimeout has not been defined")
  33020. }
  33021. function o(e) {
  33022. if (u === setTimeout)
  33023. return setTimeout(e, 0);
  33024. if ((u === n || !u) && setTimeout)
  33025. return u = setTimeout,
  33026. setTimeout(e, 0);
  33027. try {
  33028. return u(e, 0)
  33029. } catch (t) {
  33030. try {
  33031. return u.call(null, e, 0)
  33032. } catch (t) {
  33033. return u.call(this, e, 0)
  33034. }
  33035. }
  33036. }
  33037. function a(e) {
  33038. if (d === clearTimeout)
  33039. return clearTimeout(e);
  33040. if ((d === r || !d) && clearTimeout)
  33041. return d = clearTimeout,
  33042. clearTimeout(e);
  33043. try {
  33044. return d(e)
  33045. } catch (t) {
  33046. try {
  33047. return d.call(null, e)
  33048. } catch (t) {
  33049. return d.call(this, e)
  33050. }
  33051. }
  33052. }
  33053. function s() {
  33054. m && f && (m = !1,
  33055. f.length ? g = f.concat(g) : v = -1,
  33056. g.length && l())
  33057. }
  33058. function l() {
  33059. if (!m) {
  33060. var e = o(s);
  33061. m = !0;
  33062. for (var t = g.length; t; ) {
  33063. for (f = g,
  33064. g = []; ++v < t; )
  33065. f && f[v].run();
  33066. v = -1,
  33067. t = g.length
  33068. }
  33069. f = null,
  33070. m = !1,
  33071. a(e)
  33072. }
  33073. }
  33074. function c(e, t) {
  33075. this.fun = e,
  33076. this.array = t
  33077. }
  33078. function h() {}
  33079. var u, d, p = t.exports = {};
  33080. !function() {
  33081. try {
  33082. u = "function" == typeof setTimeout ? setTimeout : n
  33083. } catch (e) {
  33084. u = n
  33085. }
  33086. try {
  33087. d = "function" == typeof clearTimeout ? clearTimeout : r
  33088. } catch (e) {
  33089. d = r
  33090. }
  33091. }();
  33092. var f, g = [], m = !1, v = -1;
  33093. p.nextTick = function(e) {
  33094. var t = new Array(arguments.length - 1);
  33095. if (arguments.length > 1)
  33096. for (var i = 1; i < arguments.length; i++)
  33097. t[i - 1] = arguments[i];
  33098. g.push(new c(e,t)),
  33099. 1 !== g.length || m || o(l)
  33100. }
  33101. ,
  33102. c.prototype.run = function() {
  33103. this.fun.apply(null, this.array)
  33104. }
  33105. ,
  33106. p.title = "browser",
  33107. p.browser = !0,
  33108. p.env = {},
  33109. p.argv = [],
  33110. p.version = "",
  33111. p.versions = {},
  33112. p.on = h,
  33113. p.addListener = h,
  33114. p.once = h,
  33115. p.off = h,
  33116. p.removeListener = h,
  33117. p.removeAllListeners = h,
  33118. p.emit = h,
  33119. p.binding = function(e) {
  33120. throw new Error("process.binding is not supported")
  33121. }
  33122. ,
  33123. p.cwd = function() {
  33124. return "/"
  33125. }
  33126. ,
  33127. p.chdir = function(e) {
  33128. throw new Error("process.chdir is not supported")
  33129. }
  33130. ,
  33131. p.umask = function() {
  33132. return 0
  33133. }
  33134. }
  33135. , {}],
  33136. 204: [function(e, t, i) {
  33137. (function(e) {
  33138. !function(n) {
  33139. function r(e) {
  33140. throw new RangeError(L[e])
  33141. }
  33142. function o(e, t) {
  33143. for (var i = e.length, n = []; i--; )
  33144. n[i] = t(e[i]);
  33145. return n
  33146. }
  33147. function a(e, t) {
  33148. var i = e.split("@")
  33149. , n = "";
  33150. i.length > 1 && (n = i[0] + "@",
  33151. e = i[1]),
  33152. e = e.replace(O, ".");
  33153. var r = e.split(".")
  33154. , a = o(r, t).join(".");
  33155. return n + a
  33156. }
  33157. function s(e) {
  33158. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  33159. t = e.charCodeAt(r++),
  33160. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  33161. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  33162. r--)) : n.push(t);
  33163. return n
  33164. }
  33165. function l(e) {
  33166. return o(e, function(e) {
  33167. var t = "";
  33168. return e > 65535 && (e -= 65536,
  33169. t += B(e >>> 10 & 1023 | 55296),
  33170. e = 56320 | 1023 & e),
  33171. t += B(e)
  33172. }).join("")
  33173. }
  33174. function c(e) {
  33175. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  33176. }
  33177. function h(e, t) {
  33178. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  33179. }
  33180. function u(e, t, i) {
  33181. var n = 0;
  33182. for (e = i ? N(e / T) : e >> 1,
  33183. e += N(e / t); e > D * w >> 1; n += E)
  33184. e = N(e / D);
  33185. return N(n + (D + 1) * e / (e + _))
  33186. }
  33187. function d(e) {
  33188. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  33189. for (i = e.lastIndexOf(M),
  33190. i < 0 && (i = 0),
  33191. n = 0; n < i; ++n)
  33192. e.charCodeAt(n) >= 128 && r("not-basic"),
  33193. g.push(e.charCodeAt(n));
  33194. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  33195. for (a = v,
  33196. s = 1,
  33197. h = E; o >= m && r("invalid-input"),
  33198. d = c(e.charCodeAt(o++)),
  33199. (d >= E || d > N((I - v) / s)) && r("overflow"),
  33200. v += d * s,
  33201. p = h <= y ? b : h >= y + w ? w : h - y,
  33202. !(d < p); h += E)
  33203. f = E - p,
  33204. s > N(I / f) && r("overflow"),
  33205. s *= f;
  33206. t = g.length + 1,
  33207. y = u(v - a, t, 0 == a),
  33208. N(v / t) > I - A && r("overflow"),
  33209. A += N(v / t),
  33210. v %= t,
  33211. g.splice(v++, 0, A)
  33212. }
  33213. return l(g)
  33214. }
  33215. function p(e) {
  33216. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  33217. for (e = s(e),
  33218. m = e.length,
  33219. t = S,
  33220. i = 0,
  33221. a = x,
  33222. l = 0; l < m; ++l)
  33223. g = e[l],
  33224. g < 128 && C.push(B(g));
  33225. for (n = o = C.length,
  33226. o && C.push(M); n < m; ) {
  33227. for (c = I,
  33228. l = 0; l < m; ++l)
  33229. g = e[l],
  33230. g >= t && g < c && (c = g);
  33231. for (v = n + 1,
  33232. c - t > N((I - i) / v) && r("overflow"),
  33233. i += (c - t) * v,
  33234. t = c,
  33235. l = 0; l < m; ++l)
  33236. if (g = e[l],
  33237. g < t && ++i > I && r("overflow"),
  33238. g == t) {
  33239. for (d = i,
  33240. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  33241. !(d < f); p += E)
  33242. y = d - f,
  33243. A = E - f,
  33244. C.push(B(h(f + y % A, 0))),
  33245. d = N(y / A);
  33246. C.push(B(h(d, 0))),
  33247. a = u(i, v, n == o),
  33248. i = 0,
  33249. ++n
  33250. }
  33251. ++i,
  33252. ++t
  33253. }
  33254. return C.join("")
  33255. }
  33256. function f(e) {
  33257. return a(e, function(e) {
  33258. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  33259. })
  33260. }
  33261. function g(e) {
  33262. return a(e, function(e) {
  33263. return P.test(e) ? "xn--" + p(e) : e
  33264. })
  33265. }
  33266. var m = "object" == typeof i && i && !i.nodeType && i
  33267. , v = "object" == typeof t && t && !t.nodeType && t
  33268. , A = "object" == typeof e && e;
  33269. A.global !== A && A.window !== A && A.self !== A || (n = A);
  33270. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  33271. overflow: "Overflow: input needs wider integers to process",
  33272. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  33273. "invalid-input": "Invalid input"
  33274. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  33275. if (y = {
  33276. version: "1.4.1",
  33277. ucs2: {
  33278. decode: s,
  33279. encode: l
  33280. },
  33281. decode: d,
  33282. encode: p,
  33283. toASCII: g,
  33284. toUnicode: f
  33285. },
  33286. "function" == typeof define && "object" == typeof define.amd && define.amd)
  33287. define("punycode", function() {
  33288. return y
  33289. });
  33290. else if (m && v)
  33291. if (t.exports == m)
  33292. v.exports = y;
  33293. else
  33294. for (C in y)
  33295. y.hasOwnProperty(C) && (m[C] = y[C]);
  33296. else
  33297. n.punycode = y
  33298. }(this)
  33299. }
  33300. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33301. }
  33302. , {}],
  33303. 205: [function(e, t, i) {
  33304. "use strict";
  33305. function n(e, t) {
  33306. return Object.prototype.hasOwnProperty.call(e, t)
  33307. }
  33308. t.exports = function(e, t, i, o) {
  33309. t = t || "&",
  33310. i = i || "=";
  33311. var a = {};
  33312. if ("string" != typeof e || 0 === e.length)
  33313. return a;
  33314. var s = /\+/g;
  33315. e = e.split(t);
  33316. var l = 1e3;
  33317. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33318. var c = e.length;
  33319. l > 0 && c > l && (c = l);
  33320. for (var h = 0; h < c; ++h) {
  33321. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33322. m >= 0 ? (u = g.substr(0, m),
  33323. d = g.substr(m + 1)) : (u = g,
  33324. d = ""),
  33325. p = decodeURIComponent(u),
  33326. f = decodeURIComponent(d),
  33327. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33328. }
  33329. return a
  33330. }
  33331. ;
  33332. var r = Array.isArray || function(e) {
  33333. return "[object Array]" === Object.prototype.toString.call(e)
  33334. }
  33335. }
  33336. , {}],
  33337. 206: [function(e, t, i) {
  33338. "use strict";
  33339. function n(e, t) {
  33340. if (e.map)
  33341. return e.map(t);
  33342. for (var i = [], n = 0; n < e.length; n++)
  33343. i.push(t(e[n], n));
  33344. return i
  33345. }
  33346. var r = function(e) {
  33347. switch (typeof e) {
  33348. case "string":
  33349. return e;
  33350. case "boolean":
  33351. return e ? "true" : "false";
  33352. case "number":
  33353. return isFinite(e) ? e : "";
  33354. default:
  33355. return ""
  33356. }
  33357. };
  33358. t.exports = function(e, t, i, s) {
  33359. return t = t || "&",
  33360. i = i || "=",
  33361. null === e && (e = void 0),
  33362. "object" == typeof e ? n(a(e), function(a) {
  33363. var s = encodeURIComponent(r(a)) + i;
  33364. return o(e[a]) ? n(e[a], function(e) {
  33365. return s + encodeURIComponent(r(e))
  33366. }).join(t) : s + encodeURIComponent(r(e[a]))
  33367. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33368. }
  33369. ;
  33370. var o = Array.isArray || function(e) {
  33371. return "[object Array]" === Object.prototype.toString.call(e)
  33372. }
  33373. , a = Object.keys || function(e) {
  33374. var t = [];
  33375. for (var i in e)
  33376. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33377. return t
  33378. }
  33379. }
  33380. , {}],
  33381. 207: [function(e, t, i) {
  33382. "use strict";
  33383. i.decode = i.parse = e("./decode"),
  33384. i.encode = i.stringify = e("./encode")
  33385. }
  33386. , {
  33387. "./decode": 205,
  33388. "./encode": 206
  33389. }],
  33390. 208: [function(e, t, i) {
  33391. "use strict";
  33392. function n() {
  33393. this.protocol = null,
  33394. this.slashes = null,
  33395. this.auth = null,
  33396. this.host = null,
  33397. this.port = null,
  33398. this.hostname = null,
  33399. this.hash = null,
  33400. this.search = null,
  33401. this.query = null,
  33402. this.pathname = null,
  33403. this.path = null,
  33404. this.href = null
  33405. }
  33406. function r(e, t, i) {
  33407. if (e && c.isObject(e) && e instanceof n)
  33408. return e;
  33409. var r = new n;
  33410. return r.parse(e, t, i),
  33411. r
  33412. }
  33413. function o(e) {
  33414. return c.isString(e) && (e = r(e)),
  33415. e instanceof n ? e.format() : n.prototype.format.call(e)
  33416. }
  33417. function a(e, t) {
  33418. return r(e, !1, !0).resolve(t)
  33419. }
  33420. function s(e, t) {
  33421. return e ? r(e, !1, !0).resolveObject(t) : t
  33422. }
  33423. var l = e("punycode")
  33424. , c = e("./util");
  33425. i.parse = r,
  33426. i.resolve = a,
  33427. i.resolveObject = s,
  33428. i.format = o,
  33429. i.Url = n;
  33430. var h = /^([a-z0-9.+-]+:)/i
  33431. , u = /:[0-9]*$/
  33432. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33433. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33434. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33435. , g = ["'"].concat(f)
  33436. , m = ["%", "/", "?", ";", "#"].concat(g)
  33437. , v = ["/", "?", "#"]
  33438. , A = 255
  33439. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33440. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33441. , I = {
  33442. javascript: !0,
  33443. "javascript:": !0
  33444. }
  33445. , E = {
  33446. javascript: !0,
  33447. "javascript:": !0
  33448. }
  33449. , b = {
  33450. http: !0,
  33451. https: !0,
  33452. ftp: !0,
  33453. gopher: !0,
  33454. file: !0,
  33455. "http:": !0,
  33456. "https:": !0,
  33457. "ftp:": !0,
  33458. "gopher:": !0,
  33459. "file:": !0
  33460. }
  33461. , w = e("querystring");
  33462. n.prototype.parse = function(e, t, i) {
  33463. if (!c.isString(e))
  33464. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33465. var n = e.indexOf("?")
  33466. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33467. , o = e.split(r)
  33468. , a = /\\/g;
  33469. o[0] = o[0].replace(a, "/"),
  33470. e = o.join(r);
  33471. var s = e;
  33472. if (s = s.trim(),
  33473. !i && 1 === e.split("#").length) {
  33474. var u = d.exec(s);
  33475. if (u)
  33476. return this.path = s,
  33477. this.href = s,
  33478. this.pathname = u[1],
  33479. u[2] ? (this.search = u[2],
  33480. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33481. this.query = {}),
  33482. this
  33483. }
  33484. var p = h.exec(s);
  33485. if (p) {
  33486. p = p[0];
  33487. var f = p.toLowerCase();
  33488. this.protocol = f,
  33489. s = s.substr(p.length)
  33490. }
  33491. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33492. var _ = "//" === s.substr(0, 2);
  33493. !_ || p && E[p] || (s = s.substr(2),
  33494. this.slashes = !0)
  33495. }
  33496. if (!E[p] && (_ || p && !b[p])) {
  33497. for (var T = -1, x = 0; x < v.length; x++) {
  33498. var S = s.indexOf(v[x]);
  33499. S !== -1 && (T === -1 || S < T) && (T = S)
  33500. }
  33501. var M, R;
  33502. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33503. R !== -1 && (M = s.slice(0, R),
  33504. s = s.slice(R + 1),
  33505. this.auth = decodeURIComponent(M)),
  33506. T = -1;
  33507. for (var x = 0; x < m.length; x++) {
  33508. var S = s.indexOf(m[x]);
  33509. S !== -1 && (T === -1 || S < T) && (T = S)
  33510. }
  33511. T === -1 && (T = s.length),
  33512. this.host = s.slice(0, T),
  33513. s = s.slice(T),
  33514. this.parseHost(),
  33515. this.hostname = this.hostname || "";
  33516. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33517. if (!P)
  33518. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33519. var D = O[x];
  33520. if (D && !D.match(y)) {
  33521. for (var N = "", B = 0, F = D.length; B < F; B++)
  33522. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33523. if (!N.match(y)) {
  33524. var V = O.slice(0, x)
  33525. , U = O.slice(x + 1)
  33526. , k = D.match(C);
  33527. k && (V.push(k[1]),
  33528. U.unshift(k[2])),
  33529. U.length && (s = "/" + U.join(".") + s),
  33530. this.hostname = V.join(".");
  33531. break
  33532. }
  33533. }
  33534. }
  33535. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33536. P || (this.hostname = l.toASCII(this.hostname));
  33537. var H = this.port ? ":" + this.port : ""
  33538. , G = this.hostname || "";
  33539. this.host = G + H,
  33540. this.href += this.host,
  33541. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33542. "/" !== s[0] && (s = "/" + s))
  33543. }
  33544. if (!I[f])
  33545. for (var x = 0, L = g.length; x < L; x++) {
  33546. var z = g[x];
  33547. if (s.indexOf(z) !== -1) {
  33548. var W = encodeURIComponent(z);
  33549. W === z && (W = escape(z)),
  33550. s = s.split(z).join(W)
  33551. }
  33552. }
  33553. var j = s.indexOf("#");
  33554. j !== -1 && (this.hash = s.substr(j),
  33555. s = s.slice(0, j));
  33556. var Y = s.indexOf("?");
  33557. if (Y !== -1 ? (this.search = s.substr(Y),
  33558. this.query = s.substr(Y + 1),
  33559. t && (this.query = w.parse(this.query)),
  33560. s = s.slice(0, Y)) : t && (this.search = "",
  33561. this.query = {}),
  33562. s && (this.pathname = s),
  33563. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33564. this.pathname || this.search) {
  33565. var H = this.pathname || ""
  33566. , X = this.search || "";
  33567. this.path = H + X
  33568. }
  33569. return this.href = this.format(),
  33570. this
  33571. }
  33572. ,
  33573. n.prototype.format = function() {
  33574. var e = this.auth || "";
  33575. e && (e = encodeURIComponent(e),
  33576. e = e.replace(/%3A/i, ":"),
  33577. e += "@");
  33578. var t = this.protocol || ""
  33579. , i = this.pathname || ""
  33580. , n = this.hash || ""
  33581. , r = !1
  33582. , o = "";
  33583. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33584. this.port && (r += ":" + this.port)),
  33585. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33586. var a = this.search || o && "?" + o || "";
  33587. return t && ":" !== t.substr(-1) && (t += ":"),
  33588. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33589. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33590. n && "#" !== n.charAt(0) && (n = "#" + n),
  33591. a && "?" !== a.charAt(0) && (a = "?" + a),
  33592. i = i.replace(/[?#]/g, function(e) {
  33593. return encodeURIComponent(e)
  33594. }),
  33595. a = a.replace("#", "%23"),
  33596. t + r + i + a + n
  33597. }
  33598. ,
  33599. n.prototype.resolve = function(e) {
  33600. return this.resolveObject(r(e, !1, !0)).format()
  33601. }
  33602. ,
  33603. n.prototype.resolveObject = function(e) {
  33604. if (c.isString(e)) {
  33605. var t = new n;
  33606. t.parse(e, !1, !0),
  33607. e = t
  33608. }
  33609. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33610. var a = r[o];
  33611. i[a] = this[a]
  33612. }
  33613. if (i.hash = e.hash,
  33614. "" === e.href)
  33615. return i.href = i.format(),
  33616. i;
  33617. if (e.slashes && !e.protocol) {
  33618. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33619. var h = s[l];
  33620. "protocol" !== h && (i[h] = e[h])
  33621. }
  33622. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33623. i.href = i.format(),
  33624. i
  33625. }
  33626. if (e.protocol && e.protocol !== i.protocol) {
  33627. if (!b[e.protocol]) {
  33628. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33629. var p = u[d];
  33630. i[p] = e[p]
  33631. }
  33632. return i.href = i.format(),
  33633. i
  33634. }
  33635. if (i.protocol = e.protocol,
  33636. e.host || E[e.protocol])
  33637. i.pathname = e.pathname;
  33638. else {
  33639. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33640. ;
  33641. e.host || (e.host = ""),
  33642. e.hostname || (e.hostname = ""),
  33643. "" !== f[0] && f.unshift(""),
  33644. f.length < 2 && f.unshift(""),
  33645. i.pathname = f.join("/")
  33646. }
  33647. if (i.search = e.search,
  33648. i.query = e.query,
  33649. i.host = e.host || "",
  33650. i.auth = e.auth,
  33651. i.hostname = e.hostname || e.host,
  33652. i.port = e.port,
  33653. i.pathname || i.search) {
  33654. var g = i.pathname || ""
  33655. , m = i.search || "";
  33656. i.path = g + m
  33657. }
  33658. return i.slashes = i.slashes || e.slashes,
  33659. i.href = i.format(),
  33660. i
  33661. }
  33662. var v = i.pathname && "/" === i.pathname.charAt(0)
  33663. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33664. , y = A || v || i.host && e.pathname
  33665. , C = y
  33666. , I = i.pathname && i.pathname.split("/") || []
  33667. , f = e.pathname && e.pathname.split("/") || []
  33668. , w = i.protocol && !b[i.protocol];
  33669. if (w && (i.hostname = "",
  33670. i.port = null,
  33671. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33672. i.host = "",
  33673. e.protocol && (e.hostname = null,
  33674. e.port = null,
  33675. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33676. e.host = null),
  33677. y = y && ("" === f[0] || "" === I[0])),
  33678. A)
  33679. i.host = e.host || "" === e.host ? e.host : i.host,
  33680. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33681. i.search = e.search,
  33682. i.query = e.query,
  33683. I = f;
  33684. else if (f.length)
  33685. I || (I = []),
  33686. I.pop(),
  33687. I = I.concat(f),
  33688. i.search = e.search,
  33689. i.query = e.query;
  33690. else if (!c.isNullOrUndefined(e.search)) {
  33691. if (w) {
  33692. i.hostname = i.host = I.shift();
  33693. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33694. _ && (i.auth = _.shift(),
  33695. i.host = i.hostname = _.shift())
  33696. }
  33697. return i.search = e.search,
  33698. i.query = e.query,
  33699. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33700. i.href = i.format(),
  33701. i
  33702. }
  33703. if (!I.length)
  33704. return i.pathname = null,
  33705. i.search ? i.path = "/" + i.search : i.path = null,
  33706. i.href = i.format(),
  33707. i;
  33708. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33709. T = I[M],
  33710. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33711. S++) : S && (I.splice(M, 1),
  33712. S--);
  33713. if (!y && !C)
  33714. for (; S--; S)
  33715. I.unshift("..");
  33716. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33717. x && "/" !== I.join("/").substr(-1) && I.push("");
  33718. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33719. if (w) {
  33720. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33721. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33722. _ && (i.auth = _.shift(),
  33723. i.host = i.hostname = _.shift())
  33724. }
  33725. return y = y || i.host && I.length,
  33726. y && !R && I.unshift(""),
  33727. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33728. i.path = null),
  33729. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33730. i.auth = e.auth || i.auth,
  33731. i.slashes = i.slashes || e.slashes,
  33732. i.href = i.format(),
  33733. i
  33734. }
  33735. ,
  33736. n.prototype.parseHost = function() {
  33737. var e = this.host
  33738. , t = u.exec(e);
  33739. t && (t = t[0],
  33740. ":" !== t && (this.port = t.substr(1)),
  33741. e = e.substr(0, e.length - t.length)),
  33742. e && (this.hostname = e)
  33743. }
  33744. }
  33745. , {
  33746. "./util": 209,
  33747. punycode: 204,
  33748. querystring: 207
  33749. }],
  33750. 209: [function(e, t, i) {
  33751. "use strict";
  33752. t.exports = {
  33753. isString: function(e) {
  33754. return "string" == typeof e
  33755. },
  33756. isObject: function(e) {
  33757. return "object" == typeof e && null !== e
  33758. },
  33759. isNull: function(e) {
  33760. return null === e
  33761. },
  33762. isNullOrUndefined: function(e) {
  33763. return null == e
  33764. }
  33765. }
  33766. }
  33767. , {}],
  33768. 210: [function(e, t, i) {
  33769. "use strict";
  33770. function n(e) {
  33771. return l + e
  33772. }
  33773. function r(e) {
  33774. return e.substring(l.length)
  33775. }
  33776. function o(e, t) {
  33777. for (var i in t)
  33778. Object.defineProperty(e, i, {
  33779. value: t[i],
  33780. configurable: !0,
  33781. writable: !0
  33782. })
  33783. }
  33784. function a(e) {
  33785. if ("string" != typeof e)
  33786. throw new TypeError("key must be a string.")
  33787. }
  33788. var s = Object.prototype.hasOwnProperty
  33789. , l = "~";
  33790. t.exports = function(e) {
  33791. var t = Object.create(null)
  33792. , i = 0
  33793. , l = {};
  33794. return o(l, {
  33795. get: function(e, i) {
  33796. a(e);
  33797. var r = n(e);
  33798. return r in t ? t[r] : i
  33799. },
  33800. set: function(e, r) {
  33801. a(e);
  33802. var o = n(e);
  33803. return o in t || ++i,
  33804. t[o] = r
  33805. },
  33806. has: function(e) {
  33807. return a(e),
  33808. n(e)in t
  33809. },
  33810. delete: function(e) {
  33811. a(e);
  33812. var r = n(e);
  33813. return r in t && (--i,
  33814. delete t[r],
  33815. !0)
  33816. },
  33817. clear: function() {
  33818. t = Object.create(null),
  33819. i = 0
  33820. },
  33821. forEach: function(e, i) {
  33822. if ("function" != typeof e)
  33823. throw new TypeError("`callback` must be a function");
  33824. for (var n in t)
  33825. if (s.call(t, n)) {
  33826. var o = r(n)
  33827. , a = t[n];
  33828. e.call(i, a, o, l)
  33829. }
  33830. }
  33831. }),
  33832. Object.defineProperty(l, "size", {
  33833. get: function() {
  33834. return i
  33835. },
  33836. configurable: !0
  33837. }),
  33838. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33839. l.set(t, e[t])
  33840. }),
  33841. l
  33842. }
  33843. }
  33844. , {}],
  33845. 211: [function(e, t, i) {
  33846. t.exports = e("./lib/heap")
  33847. }
  33848. , {
  33849. "./lib/heap": 212
  33850. }],
  33851. 212: [function(e, t, i) {
  33852. (function() {
  33853. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33854. r = Math.floor,
  33855. u = Math.min,
  33856. n = function(e, t) {
  33857. return e < t ? -1 : e > t ? 1 : 0
  33858. }
  33859. ,
  33860. h = function(e, t, i, o, a) {
  33861. var s;
  33862. if (null == i && (i = 0),
  33863. null == a && (a = n),
  33864. i < 0)
  33865. throw new Error("lo must be non-negative");
  33866. for (null == o && (o = e.length); i < o; )
  33867. s = r((i + o) / 2),
  33868. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33869. return [].splice.apply(e, [i, i - i].concat(t)),
  33870. t
  33871. }
  33872. ,
  33873. s = function(e, t, i) {
  33874. return null == i && (i = n),
  33875. e.push(t),
  33876. g(e, 0, e.length - 1, i)
  33877. }
  33878. ,
  33879. a = function(e, t) {
  33880. var i, r;
  33881. return null == t && (t = n),
  33882. i = e.pop(),
  33883. e.length ? (r = e[0],
  33884. e[0] = i,
  33885. m(e, 0, t)) : r = i,
  33886. r
  33887. }
  33888. ,
  33889. c = function(e, t, i) {
  33890. var r;
  33891. return null == i && (i = n),
  33892. r = e[0],
  33893. e[0] = t,
  33894. m(e, 0, i),
  33895. r
  33896. }
  33897. ,
  33898. l = function(e, t, i) {
  33899. var r;
  33900. return null == i && (i = n),
  33901. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33902. t = r[0],
  33903. e[0] = r[1],
  33904. m(e, 0, i)),
  33905. t
  33906. }
  33907. ,
  33908. o = function(e, t) {
  33909. var i, o, a, s, l, c;
  33910. for (null == t && (t = n),
  33911. s = function() {
  33912. c = [];
  33913. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33914. c.push(t);
  33915. return c
  33916. }
  33917. .apply(this).reverse(),
  33918. l = [],
  33919. o = 0,
  33920. a = s.length; o < a; o++)
  33921. i = s[o],
  33922. l.push(m(e, i, t));
  33923. return l
  33924. }
  33925. ,
  33926. f = function(e, t, i) {
  33927. var r;
  33928. if (null == i && (i = n),
  33929. r = e.indexOf(t),
  33930. r !== -1)
  33931. return g(e, 0, r, i),
  33932. m(e, r, i)
  33933. }
  33934. ,
  33935. d = function(e, t, i) {
  33936. var r, a, s, c, h;
  33937. if (null == i && (i = n),
  33938. a = e.slice(0, t),
  33939. !a.length)
  33940. return a;
  33941. for (o(a, i),
  33942. h = e.slice(t),
  33943. s = 0,
  33944. c = h.length; s < c; s++)
  33945. r = h[s],
  33946. l(a, r, i);
  33947. return a.sort(i).reverse()
  33948. }
  33949. ,
  33950. p = function(e, t, i) {
  33951. var r, s, l, c, d, p, f, g, m, v;
  33952. if (null == i && (i = n),
  33953. 10 * t <= e.length) {
  33954. if (c = e.slice(0, t).sort(i),
  33955. !c.length)
  33956. return c;
  33957. for (l = c[c.length - 1],
  33958. g = e.slice(t),
  33959. d = 0,
  33960. f = g.length; d < f; d++)
  33961. r = g[d],
  33962. i(r, l) < 0 && (h(c, r, 0, null, i),
  33963. c.pop(),
  33964. l = c[c.length - 1]);
  33965. return c
  33966. }
  33967. for (o(e, i),
  33968. v = [],
  33969. s = p = 0,
  33970. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33971. v.push(a(e, i));
  33972. return v
  33973. }
  33974. ,
  33975. g = function(e, t, i, r) {
  33976. var o, a, s;
  33977. for (null == r && (r = n),
  33978. o = e[i]; i > t && (s = i - 1 >> 1,
  33979. a = e[s],
  33980. r(o, a) < 0); )
  33981. e[i] = a,
  33982. i = s;
  33983. return e[i] = o
  33984. }
  33985. ,
  33986. m = function(e, t, i) {
  33987. var r, o, a, s, l;
  33988. for (null == i && (i = n),
  33989. o = e.length,
  33990. l = t,
  33991. a = e[t],
  33992. r = 2 * t + 1; r < o; )
  33993. s = r + 1,
  33994. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33995. e[t] = e[r],
  33996. t = r,
  33997. r = 2 * t + 1;
  33998. return e[t] = a,
  33999. g(e, l, t, i)
  34000. }
  34001. ,
  34002. e = function() {
  34003. function e(e) {
  34004. this.cmp = null != e ? e : n,
  34005. this.nodes = []
  34006. }
  34007. return e.push = s,
  34008. e.pop = a,
  34009. e.replace = c,
  34010. e.pushpop = l,
  34011. e.heapify = o,
  34012. e.updateItem = f,
  34013. e.nlargest = d,
  34014. e.nsmallest = p,
  34015. e.prototype.push = function(e) {
  34016. return s(this.nodes, e, this.cmp)
  34017. }
  34018. ,
  34019. e.prototype.pop = function() {
  34020. return a(this.nodes, this.cmp)
  34021. }
  34022. ,
  34023. e.prototype.peek = function() {
  34024. return this.nodes[0]
  34025. }
  34026. ,
  34027. e.prototype.contains = function(e) {
  34028. return this.nodes.indexOf(e) !== -1
  34029. }
  34030. ,
  34031. e.prototype.replace = function(e) {
  34032. return c(this.nodes, e, this.cmp)
  34033. }
  34034. ,
  34035. e.prototype.pushpop = function(e) {
  34036. return l(this.nodes, e, this.cmp)
  34037. }
  34038. ,
  34039. e.prototype.heapify = function() {
  34040. return o(this.nodes, this.cmp)
  34041. }
  34042. ,
  34043. e.prototype.updateItem = function(e) {
  34044. return f(this.nodes, e, this.cmp)
  34045. }
  34046. ,
  34047. e.prototype.clear = function() {
  34048. return this.nodes = []
  34049. }
  34050. ,
  34051. e.prototype.empty = function() {
  34052. return 0 === this.nodes.length
  34053. }
  34054. ,
  34055. e.prototype.size = function() {
  34056. return this.nodes.length
  34057. }
  34058. ,
  34059. e.prototype.clone = function() {
  34060. var t;
  34061. return t = new e,
  34062. t.nodes = this.nodes.slice(0),
  34063. t
  34064. }
  34065. ,
  34066. e.prototype.toArray = function() {
  34067. return this.nodes.slice(0)
  34068. }
  34069. ,
  34070. e.prototype.insert = e.prototype.push,
  34071. e.prototype.top = e.prototype.peek,
  34072. e.prototype.front = e.prototype.peek,
  34073. e.prototype.has = e.prototype.contains,
  34074. e.prototype.copy = e.prototype.clone,
  34075. e
  34076. }(),
  34077. function(e, n) {
  34078. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  34079. }(this, function() {
  34080. return e
  34081. })
  34082. }
  34083. ).call(this)
  34084. }
  34085. , {}],
  34086. 213: [function(e, t, i) {
  34087. !function(e) {
  34088. function i() {}
  34089. function n(e, t) {
  34090. return function() {
  34091. e.apply(t, arguments)
  34092. }
  34093. }
  34094. function r(e) {
  34095. if ("object" != typeof this)
  34096. throw new TypeError("Promises must be constructed via new");
  34097. if ("function" != typeof e)
  34098. throw new TypeError("not a function");
  34099. this._state = 0,
  34100. this._handled = !1,
  34101. this._value = void 0,
  34102. this._deferreds = [],
  34103. h(e, this)
  34104. }
  34105. function o(e, t) {
  34106. for (; 3 === e._state; )
  34107. e = e._value;
  34108. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  34109. void r._immediateFn(function() {
  34110. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  34111. if (null === i)
  34112. return void (1 === e._state ? a : s)(t.promise, e._value);
  34113. var n;
  34114. try {
  34115. n = i(e._value)
  34116. } catch (e) {
  34117. return void s(t.promise, e)
  34118. }
  34119. a(t.promise, n)
  34120. }))
  34121. }
  34122. function a(e, t) {
  34123. try {
  34124. if (t === e)
  34125. throw new TypeError("A promise cannot be resolved with itself.");
  34126. if (t && ("object" == typeof t || "function" == typeof t)) {
  34127. var i = t.then;
  34128. if (t instanceof r)
  34129. return e._state = 3,
  34130. e._value = t,
  34131. void l(e);
  34132. if ("function" == typeof i)
  34133. return void h(n(i, t), e)
  34134. }
  34135. e._state = 1,
  34136. e._value = t,
  34137. l(e)
  34138. } catch (t) {
  34139. s(e, t)
  34140. }
  34141. }
  34142. function s(e, t) {
  34143. e._state = 2,
  34144. e._value = t,
  34145. l(e)
  34146. }
  34147. function l(e) {
  34148. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  34149. e._handled || r._unhandledRejectionFn(e._value)
  34150. });
  34151. for (var t = 0, i = e._deferreds.length; t < i; t++)
  34152. o(e, e._deferreds[t]);
  34153. e._deferreds = null
  34154. }
  34155. function c(e, t, i) {
  34156. this.onFulfilled = "function" == typeof e ? e : null,
  34157. this.onRejected = "function" == typeof t ? t : null,
  34158. this.promise = i
  34159. }
  34160. function h(e, t) {
  34161. var i = !1;
  34162. try {
  34163. e(function(e) {
  34164. i || (i = !0,
  34165. a(t, e))
  34166. }, function(e) {
  34167. i || (i = !0,
  34168. s(t, e))
  34169. })
  34170. } catch (e) {
  34171. if (i)
  34172. return;
  34173. i = !0,
  34174. s(t, e)
  34175. }
  34176. }
  34177. var u = setTimeout;
  34178. r.prototype.catch = function(e) {
  34179. return this.then(null, e)
  34180. }
  34181. ,
  34182. r.prototype.then = function(e, t) {
  34183. var n = new this.constructor(i);
  34184. return o(this, new c(e,t,n)),
  34185. n
  34186. }
  34187. ,
  34188. r.all = function(e) {
  34189. var t = Array.prototype.slice.call(e);
  34190. return new r(function(e, i) {
  34191. function n(o, a) {
  34192. try {
  34193. if (a && ("object" == typeof a || "function" == typeof a)) {
  34194. var s = a.then;
  34195. if ("function" == typeof s)
  34196. return void s.call(a, function(e) {
  34197. n(o, e)
  34198. }, i)
  34199. }
  34200. t[o] = a,
  34201. 0 === --r && e(t)
  34202. } catch (e) {
  34203. i(e)
  34204. }
  34205. }
  34206. if (0 === t.length)
  34207. return e([]);
  34208. for (var r = t.length, o = 0; o < t.length; o++)
  34209. n(o, t[o])
  34210. }
  34211. )
  34212. }
  34213. ,
  34214. r.resolve = function(e) {
  34215. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  34216. t(e)
  34217. }
  34218. )
  34219. }
  34220. ,
  34221. r.reject = function(e) {
  34222. return new r(function(t, i) {
  34223. i(e)
  34224. }
  34225. )
  34226. }
  34227. ,
  34228. r.race = function(e) {
  34229. return new r(function(t, i) {
  34230. for (var n = 0, r = e.length; n < r; n++)
  34231. e[n].then(t, i)
  34232. }
  34233. )
  34234. }
  34235. ,
  34236. r._immediateFn = "function" == typeof setImmediate && function(e) {
  34237. setImmediate(e)
  34238. }
  34239. || function(e) {
  34240. u(e, 0)
  34241. }
  34242. ,
  34243. r._unhandledRejectionFn = function(e) {
  34244. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  34245. }
  34246. ,
  34247. r._setImmediateFn = function(e) {
  34248. r._immediateFn = e
  34249. }
  34250. ,
  34251. r._setUnhandledRejectionFn = function(e) {
  34252. r._unhandledRejectionFn = e
  34253. }
  34254. ,
  34255. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  34256. }(this)
  34257. }
  34258. , {}],
  34259. 214: [function(e, t, i) {
  34260. (function(i) {
  34261. !function(i, n) {
  34262. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  34263. }(this, function(t, n) {
  34264. "use strict";
  34265. var r = {};
  34266. return r.ByteBuffer = t,
  34267. r.Long = t.Long || null,
  34268. r.VERSION = "5.0.1",
  34269. r.WIRE_TYPES = {},
  34270. r.WIRE_TYPES.VARINT = 0,
  34271. r.WIRE_TYPES.BITS64 = 1,
  34272. r.WIRE_TYPES.LDELIM = 2,
  34273. r.WIRE_TYPES.STARTGROUP = 3,
  34274. r.WIRE_TYPES.ENDGROUP = 4,
  34275. r.WIRE_TYPES.BITS32 = 5,
  34276. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  34277. r.TYPES = {
  34278. int32: {
  34279. name: "int32",
  34280. wireType: r.WIRE_TYPES.VARINT,
  34281. defaultValue: 0
  34282. },
  34283. uint32: {
  34284. name: "uint32",
  34285. wireType: r.WIRE_TYPES.VARINT,
  34286. defaultValue: 0
  34287. },
  34288. sint32: {
  34289. name: "sint32",
  34290. wireType: r.WIRE_TYPES.VARINT,
  34291. defaultValue: 0
  34292. },
  34293. int64: {
  34294. name: "int64",
  34295. wireType: r.WIRE_TYPES.VARINT,
  34296. defaultValue: r.Long ? r.Long.ZERO : void 0
  34297. },
  34298. uint64: {
  34299. name: "uint64",
  34300. wireType: r.WIRE_TYPES.VARINT,
  34301. defaultValue: r.Long ? r.Long.UZERO : void 0
  34302. },
  34303. sint64: {
  34304. name: "sint64",
  34305. wireType: r.WIRE_TYPES.VARINT,
  34306. defaultValue: r.Long ? r.Long.ZERO : void 0
  34307. },
  34308. bool: {
  34309. name: "bool",
  34310. wireType: r.WIRE_TYPES.VARINT,
  34311. defaultValue: !1
  34312. },
  34313. double: {
  34314. name: "double",
  34315. wireType: r.WIRE_TYPES.BITS64,
  34316. defaultValue: 0
  34317. },
  34318. string: {
  34319. name: "string",
  34320. wireType: r.WIRE_TYPES.LDELIM,
  34321. defaultValue: ""
  34322. },
  34323. bytes: {
  34324. name: "bytes",
  34325. wireType: r.WIRE_TYPES.LDELIM,
  34326. defaultValue: null
  34327. },
  34328. fixed32: {
  34329. name: "fixed32",
  34330. wireType: r.WIRE_TYPES.BITS32,
  34331. defaultValue: 0
  34332. },
  34333. sfixed32: {
  34334. name: "sfixed32",
  34335. wireType: r.WIRE_TYPES.BITS32,
  34336. defaultValue: 0
  34337. },
  34338. fixed64: {
  34339. name: "fixed64",
  34340. wireType: r.WIRE_TYPES.BITS64,
  34341. defaultValue: r.Long ? r.Long.UZERO : void 0
  34342. },
  34343. sfixed64: {
  34344. name: "sfixed64",
  34345. wireType: r.WIRE_TYPES.BITS64,
  34346. defaultValue: r.Long ? r.Long.ZERO : void 0
  34347. },
  34348. float: {
  34349. name: "float",
  34350. wireType: r.WIRE_TYPES.BITS32,
  34351. defaultValue: 0
  34352. },
  34353. enum: {
  34354. name: "enum",
  34355. wireType: r.WIRE_TYPES.VARINT,
  34356. defaultValue: 0
  34357. },
  34358. message: {
  34359. name: "message",
  34360. wireType: r.WIRE_TYPES.LDELIM,
  34361. defaultValue: null
  34362. },
  34363. group: {
  34364. name: "group",
  34365. wireType: r.WIRE_TYPES.STARTGROUP,
  34366. defaultValue: null
  34367. }
  34368. },
  34369. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34370. r.ID_MIN = 1,
  34371. r.ID_MAX = 536870911,
  34372. r.convertFieldsToCamelCase = !1,
  34373. r.populateAccessors = !0,
  34374. r.populateDefaults = !0,
  34375. r.Util = function() {
  34376. var t = {};
  34377. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34378. t.XHR = function() {
  34379. for (var e = [function() {
  34380. return new XMLHttpRequest
  34381. }
  34382. , function() {
  34383. return new ActiveXObject("Msxml2.XMLHTTP")
  34384. }
  34385. , function() {
  34386. return new ActiveXObject("Msxml3.XMLHTTP")
  34387. }
  34388. , function() {
  34389. return new ActiveXObject("Microsoft.XMLHTTP")
  34390. }
  34391. ], t = null, i = 0; i < e.length; i++) {
  34392. try {
  34393. t = e[i]()
  34394. } catch (e) {
  34395. continue
  34396. }
  34397. break
  34398. }
  34399. if (!t)
  34400. throw Error("XMLHttpRequest is not supported");
  34401. return t
  34402. }
  34403. ,
  34404. t.fetch = function(i, n) {
  34405. if (n && "function" != typeof n && (n = null),
  34406. t.IS_NODE) {
  34407. var r = e("fs");
  34408. if (n)
  34409. r.readFile(i, function(e, t) {
  34410. n(e ? null : "" + t)
  34411. });
  34412. else
  34413. try {
  34414. return r.readFileSync(i)
  34415. } catch (e) {
  34416. return null
  34417. }
  34418. } else {
  34419. var o = t.XHR();
  34420. if (o.open("GET", i, !!n),
  34421. o.setRequestHeader("Accept", "text/plain"),
  34422. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34423. !n)
  34424. return o.send(null),
  34425. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34426. if (o.onreadystatechange = function() {
  34427. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34428. }
  34429. ,
  34430. 4 == o.readyState)
  34431. return;
  34432. o.send(null)
  34433. }
  34434. }
  34435. ,
  34436. t.toCamelCase = function(e) {
  34437. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34438. return t.toUpperCase()
  34439. })
  34440. }
  34441. ,
  34442. t
  34443. }(),
  34444. r.Lang = {
  34445. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34446. RULE: /^(?:required|optional|repeated|map)$/,
  34447. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34448. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34449. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34450. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34451. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34452. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34453. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34454. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34455. NUMBER_OCT: /^0[0-7]+$/,
  34456. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34457. BOOL: /^(?:true|false)$/i,
  34458. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34459. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34460. WHITESPACE: /\s/,
  34461. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34462. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34463. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34464. },
  34465. r.DotProto = function(e, t) {
  34466. function i(e, i) {
  34467. var n = -1
  34468. , r = 1;
  34469. if ("-" == e.charAt(0) && (r = -1,
  34470. e = e.substring(1)),
  34471. t.NUMBER_DEC.test(e))
  34472. n = parseInt(e);
  34473. else if (t.NUMBER_HEX.test(e))
  34474. n = parseInt(e.substring(2), 16);
  34475. else {
  34476. if (!t.NUMBER_OCT.test(e))
  34477. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34478. n = parseInt(e.substring(1), 8)
  34479. }
  34480. if (n = r * n | 0,
  34481. !i && n < 0)
  34482. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34483. return n
  34484. }
  34485. function n(e) {
  34486. var i = 1;
  34487. if ("-" == e.charAt(0) && (i = -1,
  34488. e = e.substring(1)),
  34489. t.NUMBER_DEC.test(e))
  34490. return i * parseInt(e, 10);
  34491. if (t.NUMBER_HEX.test(e))
  34492. return i * parseInt(e.substring(2), 16);
  34493. if (t.NUMBER_OCT.test(e))
  34494. return i * parseInt(e.substring(1), 8);
  34495. if ("inf" === e)
  34496. return i * (1 / 0);
  34497. if ("nan" === e)
  34498. return NaN;
  34499. if (t.NUMBER_FLT.test(e))
  34500. return i * parseFloat(e);
  34501. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34502. }
  34503. function r(e, t, i) {
  34504. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34505. e[t].push(i))
  34506. }
  34507. var o = {}
  34508. , a = function(e) {
  34509. this.source = e + "",
  34510. this.index = 0,
  34511. this.line = 1,
  34512. this.stack = [],
  34513. this._stringOpen = null
  34514. }
  34515. , s = a.prototype;
  34516. s._readString = function() {
  34517. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34518. e.lastIndex = this.index - 1;
  34519. var i = e.exec(this.source);
  34520. if (!i)
  34521. throw Error("unterminated string");
  34522. return this.index = e.lastIndex,
  34523. this.stack.push(this._stringOpen),
  34524. this._stringOpen = null,
  34525. i[1]
  34526. }
  34527. ,
  34528. s.next = function() {
  34529. if (this.stack.length > 0)
  34530. return this.stack.shift();
  34531. if (this.index >= this.source.length)
  34532. return null;
  34533. if (null !== this._stringOpen)
  34534. return this._readString();
  34535. var e, i, n;
  34536. do {
  34537. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34538. if ("\n" === n && ++this.line,
  34539. ++this.index === this.source.length)
  34540. return null;
  34541. if ("/" === this.source.charAt(this.index))
  34542. if (++this.index,
  34543. "/" === this.source.charAt(this.index)) {
  34544. for (; "\n" !== this.source.charAt(++this.index); )
  34545. if (this.index == this.source.length)
  34546. return null;
  34547. ++this.index,
  34548. ++this.line,
  34549. e = !0
  34550. } else {
  34551. if ("*" !== (n = this.source.charAt(this.index)))
  34552. return "/";
  34553. do {
  34554. if ("\n" === n && ++this.line,
  34555. ++this.index === this.source.length)
  34556. return null;
  34557. i = n,
  34558. n = this.source.charAt(this.index)
  34559. } while ("*" !== i || "/" !== n);++this.index,
  34560. e = !0
  34561. }
  34562. } while (e);if (this.index === this.source.length)
  34563. return null;
  34564. var r = this.index;
  34565. t.DELIM.lastIndex = 0;
  34566. var o = t.DELIM.test(this.source.charAt(r++));
  34567. if (!o)
  34568. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34569. ++r;
  34570. var a = this.source.substring(this.index, this.index = r);
  34571. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34572. a
  34573. }
  34574. ,
  34575. s.peek = function() {
  34576. if (0 === this.stack.length) {
  34577. var e = this.next();
  34578. if (null === e)
  34579. return null;
  34580. this.stack.push(e)
  34581. }
  34582. return this.stack[0]
  34583. }
  34584. ,
  34585. s.skip = function(e) {
  34586. var t = this.next();
  34587. if (t !== e)
  34588. throw Error("illegal '" + t + "', '" + e + "' expected")
  34589. }
  34590. ,
  34591. s.omit = function(e) {
  34592. return this.peek() === e && (this.next(),
  34593. !0)
  34594. }
  34595. ,
  34596. s.toString = function() {
  34597. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34598. }
  34599. ,
  34600. o.Tokenizer = a;
  34601. var l = function(e) {
  34602. this.tn = new a(e),
  34603. this.proto3 = !1
  34604. }
  34605. , c = l.prototype;
  34606. return c.parse = function() {
  34607. var e, i, n = {
  34608. name: "[ROOT]",
  34609. package: null,
  34610. messages: [],
  34611. enums: [],
  34612. imports: [],
  34613. options: {},
  34614. services: []
  34615. }, r = !0;
  34616. try {
  34617. for (; e = this.tn.next(); )
  34618. switch (e) {
  34619. case "package":
  34620. if (!r || null !== n.package)
  34621. throw Error("unexpected 'package'");
  34622. if (e = this.tn.next(),
  34623. !t.TYPEREF.test(e))
  34624. throw Error("illegal package name: " + e);
  34625. this.tn.skip(";"),
  34626. n.package = e;
  34627. break;
  34628. case "import":
  34629. if (!r)
  34630. throw Error("unexpected 'import'");
  34631. e = this.tn.peek(),
  34632. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34633. e = this._readString(),
  34634. this.tn.skip(";"),
  34635. i || n.imports.push(e);
  34636. break;
  34637. case "syntax":
  34638. if (!r)
  34639. throw Error("unexpected 'syntax'");
  34640. this.tn.skip("="),
  34641. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34642. this.tn.skip(";");
  34643. break;
  34644. case "message":
  34645. this._parseMessage(n, null),
  34646. r = !1;
  34647. break;
  34648. case "enum":
  34649. this._parseEnum(n),
  34650. r = !1;
  34651. break;
  34652. case "option":
  34653. this._parseOption(n);
  34654. break;
  34655. case "service":
  34656. this._parseService(n);
  34657. break;
  34658. case "extend":
  34659. this._parseExtend(n);
  34660. break;
  34661. default:
  34662. throw Error("unexpected '" + e + "'")
  34663. }
  34664. } catch (e) {
  34665. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34666. e
  34667. }
  34668. return delete n.name,
  34669. n
  34670. }
  34671. ,
  34672. l.parse = function(e) {
  34673. return new l(e).parse()
  34674. }
  34675. ,
  34676. c._readString = function() {
  34677. var e, t, i = "";
  34678. do {
  34679. if (t = this.tn.next(),
  34680. "'" !== t && '"' !== t)
  34681. throw Error("illegal string delimiter: " + t);
  34682. i += this.tn.next(),
  34683. this.tn.skip(t),
  34684. e = this.tn.peek()
  34685. } while ('"' === e || '"' === e);return i
  34686. }
  34687. ,
  34688. c._readValue = function(e) {
  34689. var i = this.tn.peek();
  34690. if ('"' === i || "'" === i)
  34691. return this._readString();
  34692. if (this.tn.next(),
  34693. t.NUMBER.test(i))
  34694. return n(i);
  34695. if (t.BOOL.test(i))
  34696. return "true" === i.toLowerCase();
  34697. if (e && t.TYPEREF.test(i))
  34698. return i;
  34699. throw Error("illegal value: " + i)
  34700. }
  34701. ,
  34702. c._parseOption = function(e, i) {
  34703. var n = this.tn.next()
  34704. , r = !1;
  34705. if ("(" === n && (r = !0,
  34706. n = this.tn.next()),
  34707. !t.TYPEREF.test(n))
  34708. throw Error("illegal option name: " + n);
  34709. var o = n;
  34710. r && (this.tn.skip(")"),
  34711. o = "(" + o + ")",
  34712. n = this.tn.peek(),
  34713. t.FQTYPEREF.test(n) && (o += n,
  34714. this.tn.next())),
  34715. this.tn.skip("="),
  34716. this._parseOptionValue(e, o),
  34717. i || this.tn.skip(";")
  34718. }
  34719. ,
  34720. c._parseOptionValue = function(e, i) {
  34721. var n = this.tn.peek();
  34722. if ("{" !== n)
  34723. r(e.options, i, this._readValue(!0));
  34724. else
  34725. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34726. if (!t.NAME.test(n))
  34727. throw Error("illegal option name: " + i + "." + n);
  34728. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34729. }
  34730. }
  34731. ,
  34732. c._parseService = function(e) {
  34733. var i = this.tn.next();
  34734. if (!t.NAME.test(i))
  34735. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34736. var n = i
  34737. , r = {
  34738. name: n,
  34739. rpc: {},
  34740. options: {}
  34741. };
  34742. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34743. if ("option" === i)
  34744. this._parseOption(r);
  34745. else {
  34746. if ("rpc" !== i)
  34747. throw Error("illegal service token: " + i);
  34748. this._parseServiceRPC(r)
  34749. }
  34750. this.tn.omit(";"),
  34751. e.services.push(r)
  34752. }
  34753. ,
  34754. c._parseServiceRPC = function(e) {
  34755. var i = "rpc"
  34756. , n = this.tn.next();
  34757. if (!t.NAME.test(n))
  34758. throw Error("illegal rpc service method name: " + n);
  34759. var r = n
  34760. , o = {
  34761. request: null,
  34762. response: null,
  34763. request_stream: !1,
  34764. response_stream: !1,
  34765. options: {}
  34766. };
  34767. if (this.tn.skip("("),
  34768. n = this.tn.next(),
  34769. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34770. n = this.tn.next()),
  34771. !t.TYPEREF.test(n))
  34772. throw Error("illegal rpc service request type: " + n);
  34773. if (o.request = n,
  34774. this.tn.skip(")"),
  34775. n = this.tn.next(),
  34776. "returns" !== n.toLowerCase())
  34777. throw Error("illegal rpc service request type delimiter: " + n);
  34778. if (this.tn.skip("("),
  34779. n = this.tn.next(),
  34780. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34781. n = this.tn.next()),
  34782. o.response = n,
  34783. this.tn.skip(")"),
  34784. n = this.tn.peek(),
  34785. "{" === n) {
  34786. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34787. if ("option" !== n)
  34788. throw Error("illegal rpc service token: " + n);
  34789. this._parseOption(o)
  34790. }
  34791. this.tn.omit(";")
  34792. } else
  34793. this.tn.skip(";");
  34794. "undefined" == typeof e[i] && (e[i] = {}),
  34795. e[i][r] = o
  34796. }
  34797. ,
  34798. c._parseMessage = function(e, n) {
  34799. var r = !!n
  34800. , o = this.tn.next()
  34801. , a = {
  34802. name: "",
  34803. fields: [],
  34804. enums: [],
  34805. messages: [],
  34806. options: {},
  34807. services: [],
  34808. oneofs: {}
  34809. };
  34810. if (!t.NAME.test(o))
  34811. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34812. for (a.name = o,
  34813. r && (this.tn.skip("="),
  34814. n.id = i(this.tn.next()),
  34815. a.isGroup = !0),
  34816. o = this.tn.peek(),
  34817. "[" === o && n && this._parseFieldOptions(n),
  34818. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34819. if (t.RULE.test(o))
  34820. this._parseMessageField(a, o);
  34821. else if ("oneof" === o)
  34822. this._parseMessageOneOf(a);
  34823. else if ("enum" === o)
  34824. this._parseEnum(a);
  34825. else if ("message" === o)
  34826. this._parseMessage(a);
  34827. else if ("option" === o)
  34828. this._parseOption(a);
  34829. else if ("service" === o)
  34830. this._parseService(a);
  34831. else if ("extensions" === o)
  34832. a.extensions = this._parseExtensionRanges();
  34833. else if ("reserved" === o)
  34834. this._parseIgnored();
  34835. else if ("extend" === o)
  34836. this._parseExtend(a);
  34837. else {
  34838. if (!t.TYPEREF.test(o))
  34839. throw Error("illegal message token: " + o);
  34840. if (!this.proto3)
  34841. throw Error("illegal field rule: " + o);
  34842. this._parseMessageField(a, "optional", o)
  34843. }
  34844. return this.tn.omit(";"),
  34845. e.messages.push(a),
  34846. a
  34847. }
  34848. ,
  34849. c._parseIgnored = function() {
  34850. for (; ";" !== this.tn.peek(); )
  34851. this.tn.next();
  34852. this.tn.skip(";")
  34853. }
  34854. ,
  34855. c._parseMessageField = function(e, n, r) {
  34856. if (!t.RULE.test(n))
  34857. throw Error("illegal message field rule: " + n);
  34858. var o, a = {
  34859. rule: n,
  34860. type: "",
  34861. name: "",
  34862. options: {},
  34863. id: 0
  34864. };
  34865. if ("map" === n) {
  34866. if (r)
  34867. throw Error("illegal type: " + r);
  34868. if (this.tn.skip("<"),
  34869. o = this.tn.next(),
  34870. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34871. throw Error("illegal message field type: " + o);
  34872. if (a.keytype = o,
  34873. this.tn.skip(","),
  34874. o = this.tn.next(),
  34875. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34876. throw Error("illegal message field: " + o);
  34877. if (a.type = o,
  34878. this.tn.skip(">"),
  34879. o = this.tn.next(),
  34880. !t.NAME.test(o))
  34881. throw Error("illegal message field name: " + o);
  34882. a.name = o,
  34883. this.tn.skip("="),
  34884. a.id = i(this.tn.next()),
  34885. o = this.tn.peek(),
  34886. "[" === o && this._parseFieldOptions(a),
  34887. this.tn.skip(";")
  34888. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34889. "group" === r) {
  34890. var s = this._parseMessage(e, a);
  34891. if (!/^[A-Z]/.test(s.name))
  34892. throw Error("illegal group name: " + s.name);
  34893. a.type = s.name,
  34894. a.name = s.name.toLowerCase(),
  34895. this.tn.omit(";")
  34896. } else {
  34897. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34898. throw Error("illegal message field type: " + r);
  34899. if (a.type = r,
  34900. o = this.tn.next(),
  34901. !t.NAME.test(o))
  34902. throw Error("illegal message field name: " + o);
  34903. a.name = o,
  34904. this.tn.skip("="),
  34905. a.id = i(this.tn.next()),
  34906. o = this.tn.peek(),
  34907. "[" === o && this._parseFieldOptions(a),
  34908. this.tn.skip(";")
  34909. }
  34910. return e.fields.push(a),
  34911. a
  34912. }
  34913. ,
  34914. c._parseMessageOneOf = function(e) {
  34915. var i = this.tn.next();
  34916. if (!t.NAME.test(i))
  34917. throw Error("illegal oneof name: " + i);
  34918. var n, r = i, o = [];
  34919. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34920. n = this._parseMessageField(e, "optional", i),
  34921. n.oneof = r,
  34922. o.push(n.id);
  34923. this.tn.omit(";"),
  34924. e.oneofs[r] = o
  34925. }
  34926. ,
  34927. c._parseFieldOptions = function(e) {
  34928. this.tn.skip("[");
  34929. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34930. i || this.tn.skip(","),
  34931. this._parseOption(e, !0),
  34932. i = !1;
  34933. this.tn.next()
  34934. }
  34935. ,
  34936. c._parseEnum = function(e) {
  34937. var n = {
  34938. name: "",
  34939. values: [],
  34940. options: {}
  34941. }
  34942. , r = this.tn.next();
  34943. if (!t.NAME.test(r))
  34944. throw Error("illegal name: " + r);
  34945. for (n.name = r,
  34946. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34947. if ("option" === r)
  34948. this._parseOption(n);
  34949. else {
  34950. if (!t.NAME.test(r))
  34951. throw Error("illegal name: " + r);
  34952. this.tn.skip("=");
  34953. var o = {
  34954. name: r,
  34955. id: i(this.tn.next(), !0)
  34956. };
  34957. r = this.tn.peek(),
  34958. "[" === r && this._parseFieldOptions({
  34959. options: {}
  34960. }),
  34961. this.tn.skip(";"),
  34962. n.values.push(o)
  34963. }
  34964. this.tn.omit(";"),
  34965. e.enums.push(n)
  34966. }
  34967. ,
  34968. c._parseExtensionRanges = function() {
  34969. var t, i, r, o = [];
  34970. do {
  34971. for (i = []; ; ) {
  34972. switch (t = this.tn.next()) {
  34973. case "min":
  34974. r = e.ID_MIN;
  34975. break;
  34976. case "max":
  34977. r = e.ID_MAX;
  34978. break;
  34979. default:
  34980. r = n(t)
  34981. }
  34982. if (i.push(r),
  34983. 2 === i.length)
  34984. break;
  34985. if ("to" !== this.tn.peek()) {
  34986. i.push(r);
  34987. break
  34988. }
  34989. this.tn.next()
  34990. }
  34991. o.push(i)
  34992. } while (this.tn.omit(","));return this.tn.skip(";"),
  34993. o
  34994. }
  34995. ,
  34996. c._parseExtend = function(e) {
  34997. var i = this.tn.next();
  34998. if (!t.TYPEREF.test(i))
  34999. throw Error("illegal extend reference: " + i);
  35000. var n = {
  35001. ref: i,
  35002. fields: []
  35003. };
  35004. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  35005. if (t.RULE.test(i))
  35006. this._parseMessageField(n, i);
  35007. else {
  35008. if (!t.TYPEREF.test(i))
  35009. throw Error("illegal extend token: " + i);
  35010. if (!this.proto3)
  35011. throw Error("illegal field rule: " + i);
  35012. this._parseMessageField(n, "optional", i)
  35013. }
  35014. return this.tn.omit(";"),
  35015. e.messages.push(n),
  35016. n
  35017. }
  35018. ,
  35019. c.toString = function() {
  35020. return "Parser at line " + this.tn.line
  35021. }
  35022. ,
  35023. o.Parser = l,
  35024. o
  35025. }(r, r.Lang),
  35026. r.Reflect = function(e) {
  35027. function i(i) {
  35028. if ("string" == typeof i && (i = e.TYPES[i]),
  35029. "undefined" == typeof i.defaultValue)
  35030. throw Error("default value for type " + i.name + " is not supported");
  35031. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  35032. }
  35033. function n(t, i) {
  35034. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  35035. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  35036. if ("string" == typeof t)
  35037. return e.Long.fromString(t, i || !1, 10);
  35038. if ("number" == typeof t)
  35039. return e.Long.fromNumber(t, i || !1);
  35040. throw Error("not convertible to Long")
  35041. }
  35042. function r(t, i) {
  35043. var n = i.readVarint32()
  35044. , o = 7 & n
  35045. , a = n >>> 3;
  35046. switch (o) {
  35047. case e.WIRE_TYPES.VARINT:
  35048. do
  35049. n = i.readUint8();
  35050. while (128 === (128 & n));break;
  35051. case e.WIRE_TYPES.BITS64:
  35052. i.offset += 8;
  35053. break;
  35054. case e.WIRE_TYPES.LDELIM:
  35055. n = i.readVarint32(),
  35056. i.offset += n;
  35057. break;
  35058. case e.WIRE_TYPES.STARTGROUP:
  35059. r(a, i);
  35060. break;
  35061. case e.WIRE_TYPES.ENDGROUP:
  35062. if (a === t)
  35063. return !1;
  35064. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  35065. case e.WIRE_TYPES.BITS32:
  35066. i.offset += 4;
  35067. break;
  35068. default:
  35069. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  35070. }
  35071. return !0
  35072. }
  35073. var o = {}
  35074. , a = function(e, t, i) {
  35075. this.builder = e,
  35076. this.parent = t,
  35077. this.name = i,
  35078. this.className
  35079. }
  35080. , s = a.prototype;
  35081. s.fqn = function() {
  35082. for (var e = this.name, t = this; ; ) {
  35083. if (t = t.parent,
  35084. null == t)
  35085. break;
  35086. e = t.name + "." + e
  35087. }
  35088. return e
  35089. }
  35090. ,
  35091. s.toString = function(e) {
  35092. return (e ? this.className + " " : "") + this.fqn()
  35093. }
  35094. ,
  35095. s.build = function() {
  35096. throw Error(this.toString(!0) + " cannot be built directly")
  35097. }
  35098. ,
  35099. o.T = a;
  35100. var l = function(e, t, i, n, r) {
  35101. a.call(this, e, t, i),
  35102. this.className = "Namespace",
  35103. this.children = [],
  35104. this.options = n || {},
  35105. this.syntax = r || "proto2"
  35106. }
  35107. , c = l.prototype = Object.create(a.prototype);
  35108. c.getChildren = function(e) {
  35109. if (e = e || null,
  35110. null == e)
  35111. return this.children.slice();
  35112. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  35113. this.children[i]instanceof e && t.push(this.children[i]);
  35114. return t
  35115. }
  35116. ,
  35117. c.addChild = function(e) {
  35118. var t;
  35119. if (t = this.getChild(e.name))
  35120. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  35121. t.name = t.originalName;
  35122. else {
  35123. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  35124. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  35125. e.name = e.originalName
  35126. }
  35127. this.children.push(e)
  35128. }
  35129. ,
  35130. c.getChild = function(e) {
  35131. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  35132. if (this.children[i][t] === e)
  35133. return this.children[i];
  35134. return null
  35135. }
  35136. ,
  35137. c.resolve = function(e, t) {
  35138. var i = "string" == typeof e ? e.split(".") : e
  35139. , n = this
  35140. , r = 0;
  35141. if ("" === i[r]) {
  35142. for (; null !== n.parent; )
  35143. n = n.parent;
  35144. r++
  35145. }
  35146. var a;
  35147. do {
  35148. do {
  35149. if (!(n instanceof o.Namespace)) {
  35150. n = null;
  35151. break
  35152. }
  35153. if (a = n.getChild(i[r]),
  35154. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  35155. n = null;
  35156. break
  35157. }
  35158. n = a,
  35159. r++
  35160. } while (r < i.length);if (null != n)
  35161. break;
  35162. if (null !== this.parent)
  35163. return this.parent.resolve(e, t)
  35164. } while (null != n);return n
  35165. }
  35166. ,
  35167. c.qn = function(e) {
  35168. var t = []
  35169. , i = e;
  35170. do
  35171. t.unshift(i.name),
  35172. i = i.parent;
  35173. while (null !== i);for (var n = 1; n <= t.length; n++) {
  35174. var r = t.slice(t.length - n);
  35175. if (e === this.resolve(r, e instanceof o.Namespace))
  35176. return r.join(".")
  35177. }
  35178. return e.fqn()
  35179. }
  35180. ,
  35181. c.build = function() {
  35182. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  35183. e = i[n],
  35184. e instanceof l && (t[e.name] = e.build());
  35185. return Object.defineProperty && Object.defineProperty(t, "$options", {
  35186. value: this.buildOpt()
  35187. }),
  35188. t
  35189. }
  35190. ,
  35191. c.buildOpt = function() {
  35192. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  35193. var r = t[i]
  35194. , o = this.options[t[i]];
  35195. e[r] = o
  35196. }
  35197. return e
  35198. }
  35199. ,
  35200. c.getOption = function(e) {
  35201. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  35202. }
  35203. ,
  35204. o.Namespace = l;
  35205. var h = function(t, i, n, r) {
  35206. if (this.type = t,
  35207. this.resolvedType = i,
  35208. this.isMapKey = n,
  35209. this.syntax = r,
  35210. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  35211. throw Error("Invalid map key type: " + t.name)
  35212. }
  35213. , u = h.prototype;
  35214. h.defaultFieldValue = i,
  35215. u.verifyValue = function(i) {
  35216. function r(e, t) {
  35217. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  35218. }
  35219. var o = this;
  35220. switch (this.type) {
  35221. case e.TYPES.int32:
  35222. case e.TYPES.sint32:
  35223. case e.TYPES.sfixed32:
  35224. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35225. i > 4294967295 ? 0 | i : i;
  35226. case e.TYPES.uint32:
  35227. case e.TYPES.fixed32:
  35228. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35229. i < 0 ? i >>> 0 : i;
  35230. case e.TYPES.int64:
  35231. case e.TYPES.sint64:
  35232. case e.TYPES.sfixed64:
  35233. if (e.Long)
  35234. try {
  35235. return n(i, !1)
  35236. } catch (e) {
  35237. r(typeof i, e.message)
  35238. }
  35239. else
  35240. r(typeof i, "requires Long.js");
  35241. case e.TYPES.uint64:
  35242. case e.TYPES.fixed64:
  35243. if (e.Long)
  35244. try {
  35245. return n(i, !0)
  35246. } catch (e) {
  35247. r(typeof i, e.message)
  35248. }
  35249. else
  35250. r(typeof i, "requires Long.js");
  35251. case e.TYPES.bool:
  35252. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  35253. i;
  35254. case e.TYPES.float:
  35255. case e.TYPES.double:
  35256. return "number" != typeof i && r(typeof i, "not a number"),
  35257. i;
  35258. case e.TYPES.string:
  35259. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  35260. "" + i;
  35261. case e.TYPES.bytes:
  35262. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  35263. case e.TYPES.enum:
  35264. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  35265. for (l = 0; l < a.length; l++) {
  35266. if (a[l].name == i)
  35267. return a[l].id;
  35268. if (a[l].id == i)
  35269. return a[l].id
  35270. }
  35271. if ("proto3" === this.syntax)
  35272. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35273. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  35274. i;
  35275. r(i, "not a valid enum value");
  35276. case e.TYPES.group:
  35277. case e.TYPES.message:
  35278. if (i && "object" == typeof i || r(typeof i, "object expected"),
  35279. i instanceof this.resolvedType.clazz)
  35280. return i;
  35281. if (i instanceof e.Builder.Message) {
  35282. var s = {};
  35283. for (var l in i)
  35284. i.hasOwnProperty(l) && (s[l] = i[l]);
  35285. i = s
  35286. }
  35287. return new this.resolvedType.clazz(i)
  35288. }
  35289. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  35290. }
  35291. ,
  35292. u.calculateLength = function(i, n) {
  35293. if (null === n)
  35294. return 0;
  35295. var r;
  35296. switch (this.type) {
  35297. case e.TYPES.int32:
  35298. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  35299. case e.TYPES.uint32:
  35300. return t.calculateVarint32(n);
  35301. case e.TYPES.sint32:
  35302. return t.calculateVarint32(t.zigZagEncode32(n));
  35303. case e.TYPES.fixed32:
  35304. case e.TYPES.sfixed32:
  35305. case e.TYPES.float:
  35306. return 4;
  35307. case e.TYPES.int64:
  35308. case e.TYPES.uint64:
  35309. return t.calculateVarint64(n);
  35310. case e.TYPES.sint64:
  35311. return t.calculateVarint64(t.zigZagEncode64(n));
  35312. case e.TYPES.fixed64:
  35313. case e.TYPES.sfixed64:
  35314. return 8;
  35315. case e.TYPES.bool:
  35316. return 1;
  35317. case e.TYPES.enum:
  35318. return t.calculateVarint32(n);
  35319. case e.TYPES.double:
  35320. return 8;
  35321. case e.TYPES.string:
  35322. return r = t.calculateUTF8Bytes(n),
  35323. t.calculateVarint32(r) + r;
  35324. case e.TYPES.bytes:
  35325. if (n.remaining() < 0)
  35326. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35327. return t.calculateVarint32(n.remaining()) + n.remaining();
  35328. case e.TYPES.message:
  35329. return r = this.resolvedType.calculate(n),
  35330. t.calculateVarint32(r) + r;
  35331. case e.TYPES.group:
  35332. return r = this.resolvedType.calculate(n),
  35333. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35334. }
  35335. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35336. }
  35337. ,
  35338. u.encodeValue = function(i, n, r) {
  35339. if (null === n)
  35340. return r;
  35341. switch (this.type) {
  35342. case e.TYPES.int32:
  35343. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35344. break;
  35345. case e.TYPES.uint32:
  35346. r.writeVarint32(n);
  35347. break;
  35348. case e.TYPES.sint32:
  35349. r.writeVarint32ZigZag(n);
  35350. break;
  35351. case e.TYPES.fixed32:
  35352. r.writeUint32(n);
  35353. break;
  35354. case e.TYPES.sfixed32:
  35355. r.writeInt32(n);
  35356. break;
  35357. case e.TYPES.int64:
  35358. case e.TYPES.uint64:
  35359. r.writeVarint64(n);
  35360. break;
  35361. case e.TYPES.sint64:
  35362. r.writeVarint64ZigZag(n);
  35363. break;
  35364. case e.TYPES.fixed64:
  35365. r.writeUint64(n);
  35366. break;
  35367. case e.TYPES.sfixed64:
  35368. r.writeInt64(n);
  35369. break;
  35370. case e.TYPES.bool:
  35371. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35372. break;
  35373. case e.TYPES.enum:
  35374. r.writeVarint32(n);
  35375. break;
  35376. case e.TYPES.float:
  35377. r.writeFloat32(n);
  35378. break;
  35379. case e.TYPES.double:
  35380. r.writeFloat64(n);
  35381. break;
  35382. case e.TYPES.string:
  35383. r.writeVString(n);
  35384. break;
  35385. case e.TYPES.bytes:
  35386. if (n.remaining() < 0)
  35387. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35388. var o = n.offset;
  35389. r.writeVarint32(n.remaining()),
  35390. r.append(n),
  35391. n.offset = o;
  35392. break;
  35393. case e.TYPES.message:
  35394. var a = (new t).LE();
  35395. this.resolvedType.encode(n, a),
  35396. r.writeVarint32(a.offset),
  35397. r.append(a.flip());
  35398. break;
  35399. case e.TYPES.group:
  35400. this.resolvedType.encode(n, r),
  35401. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35402. break;
  35403. default:
  35404. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35405. }
  35406. return r
  35407. }
  35408. ,
  35409. u.decode = function(t, i, n) {
  35410. if (i != this.type.wireType)
  35411. throw Error("Unexpected wire type for element");
  35412. var r, o;
  35413. switch (this.type) {
  35414. case e.TYPES.int32:
  35415. return 0 | t.readVarint32();
  35416. case e.TYPES.uint32:
  35417. return t.readVarint32() >>> 0;
  35418. case e.TYPES.sint32:
  35419. return 0 | t.readVarint32ZigZag();
  35420. case e.TYPES.fixed32:
  35421. return t.readUint32() >>> 0;
  35422. case e.TYPES.sfixed32:
  35423. return 0 | t.readInt32();
  35424. case e.TYPES.int64:
  35425. return t.readVarint64();
  35426. case e.TYPES.uint64:
  35427. return t.readVarint64().toUnsigned();
  35428. case e.TYPES.sint64:
  35429. return t.readVarint64ZigZag();
  35430. case e.TYPES.fixed64:
  35431. return t.readUint64();
  35432. case e.TYPES.sfixed64:
  35433. return t.readInt64();
  35434. case e.TYPES.bool:
  35435. return !!t.readVarint32();
  35436. case e.TYPES.enum:
  35437. return t.readVarint32();
  35438. case e.TYPES.float:
  35439. return t.readFloat();
  35440. case e.TYPES.double:
  35441. return t.readDouble();
  35442. case e.TYPES.string:
  35443. return t.readVString();
  35444. case e.TYPES.bytes:
  35445. if (o = t.readVarint32(),
  35446. t.remaining() < o)
  35447. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35448. return r = t.clone(),
  35449. r.limit = r.offset + o,
  35450. t.offset += o,
  35451. r;
  35452. case e.TYPES.message:
  35453. return o = t.readVarint32(),
  35454. this.resolvedType.decode(t, o);
  35455. case e.TYPES.group:
  35456. return this.resolvedType.decode(t, -1, n)
  35457. }
  35458. throw Error("[INTERNAL] Illegal decode type")
  35459. }
  35460. ,
  35461. u.valueFromString = function(i) {
  35462. if (!this.isMapKey)
  35463. throw Error("valueFromString() called on non-map-key element");
  35464. switch (this.type) {
  35465. case e.TYPES.int32:
  35466. case e.TYPES.sint32:
  35467. case e.TYPES.sfixed32:
  35468. case e.TYPES.uint32:
  35469. case e.TYPES.fixed32:
  35470. return this.verifyValue(parseInt(i));
  35471. case e.TYPES.int64:
  35472. case e.TYPES.sint64:
  35473. case e.TYPES.sfixed64:
  35474. case e.TYPES.uint64:
  35475. case e.TYPES.fixed64:
  35476. return this.verifyValue(i);
  35477. case e.TYPES.bool:
  35478. return "true" === i;
  35479. case e.TYPES.string:
  35480. return this.verifyValue(i);
  35481. case e.TYPES.bytes:
  35482. return t.fromBinary(i)
  35483. }
  35484. }
  35485. ,
  35486. u.valueToString = function(t) {
  35487. if (!this.isMapKey)
  35488. throw Error("valueToString() called on non-map-key element");
  35489. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35490. }
  35491. ,
  35492. o.Element = h;
  35493. var d = function(e, t, i, n, r, o) {
  35494. l.call(this, e, t, i, n, o),
  35495. this.className = "Message",
  35496. this.extensions = void 0,
  35497. this.clazz = null,
  35498. this.isGroup = !!r,
  35499. this._fields = null,
  35500. this._fieldsById = null,
  35501. this._fieldsByName = null
  35502. }
  35503. , p = d.prototype = Object.create(l.prototype);
  35504. p.build = function(i) {
  35505. if (this.clazz && !i)
  35506. return this.clazz;
  35507. var n = function(e, i) {
  35508. function n(i, r, o, a) {
  35509. if (null === i || "object" != typeof i) {
  35510. if (a && a instanceof e.Reflect.Enum) {
  35511. var s = e.Reflect.Enum.getName(a.object, i);
  35512. if (null !== s)
  35513. return s
  35514. }
  35515. return i
  35516. }
  35517. if (t.isByteBuffer(i))
  35518. return r ? i.toBase64() : i.toBuffer();
  35519. if (e.Long.isLong(i))
  35520. return o ? i.toString() : e.Long.fromValue(i);
  35521. var l;
  35522. if (Array.isArray(i))
  35523. return l = [],
  35524. i.forEach(function(e, t) {
  35525. l[t] = n(e, r, o, a)
  35526. }),
  35527. l;
  35528. if (l = {},
  35529. i instanceof e.Map) {
  35530. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35531. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35532. return l
  35533. }
  35534. var u = i.$type
  35535. , d = void 0;
  35536. for (var p in i)
  35537. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35538. return l
  35539. }
  35540. var r = i.getChildren(e.Reflect.Message.Field)
  35541. , o = i.getChildren(e.Reflect.Message.OneOf)
  35542. , a = function(n, s) {
  35543. e.Builder.Message.call(this);
  35544. for (var l = 0, c = o.length; l < c; ++l)
  35545. this[o[l].name] = null;
  35546. for (l = 0,
  35547. c = r.length; l < c; ++l) {
  35548. var h = r[l];
  35549. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35550. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35551. }
  35552. if (arguments.length > 0) {
  35553. var u;
  35554. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35555. for (l = 0,
  35556. c = arguments.length; l < c; ++l)
  35557. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35558. else
  35559. this.$set(n)
  35560. }
  35561. }
  35562. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35563. s.add = function(t, n, r) {
  35564. var o = i._fieldsByName[t];
  35565. if (!r) {
  35566. if (!o)
  35567. throw Error(this + "#" + t + " is undefined");
  35568. if (!(o instanceof e.Reflect.Message.Field))
  35569. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35570. if (!o.repeated)
  35571. throw Error(this + "#" + t + " is not a repeated field");
  35572. n = o.verifyValue(n, !0)
  35573. }
  35574. return null === this[t] && (this[t] = []),
  35575. this[t].push(n),
  35576. this
  35577. }
  35578. ,
  35579. s.$add = s.add,
  35580. s.set = function(t, n, r) {
  35581. if (t && "object" == typeof t) {
  35582. r = n;
  35583. for (var o in t)
  35584. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35585. return this
  35586. }
  35587. var a = i._fieldsByName[t];
  35588. if (r)
  35589. this[t] = n;
  35590. else {
  35591. if (!a)
  35592. throw Error(this + "#" + t + " is not a field: undefined");
  35593. if (!(a instanceof e.Reflect.Message.Field))
  35594. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35595. this[a.name] = n = a.verifyValue(n)
  35596. }
  35597. if (a && a.oneof) {
  35598. var s = this[a.oneof.name];
  35599. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35600. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35601. }
  35602. return this
  35603. }
  35604. ,
  35605. s.$set = s.set,
  35606. s.get = function(t, n) {
  35607. if (n)
  35608. return this[t];
  35609. var r = i._fieldsByName[t];
  35610. if (!(r && r instanceof e.Reflect.Message.Field))
  35611. throw Error(this + "#" + t + " is not a field: undefined");
  35612. if (!(r instanceof e.Reflect.Message.Field))
  35613. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35614. return this[r.name]
  35615. }
  35616. ,
  35617. s.$get = s.get;
  35618. for (var l = 0; l < r.length; l++) {
  35619. var c = r[l];
  35620. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35621. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35622. return e.toUpperCase().replace("_", "")
  35623. });
  35624. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35625. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35626. return "_" + e
  35627. })
  35628. , r = function(t, i) {
  35629. return this[e.name] = i ? t : e.verifyValue(t),
  35630. this
  35631. }
  35632. , o = function() {
  35633. return this[e.name]
  35634. };
  35635. null === i.getChild("set" + t) && (s["set" + t] = r),
  35636. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35637. null === i.getChild("get" + t) && (s["get" + t] = o),
  35638. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35639. }(c)
  35640. }
  35641. s.encode = function(e, n) {
  35642. "boolean" == typeof e && (n = e,
  35643. e = void 0);
  35644. var r = !1;
  35645. e || (e = new t,
  35646. r = !0);
  35647. var o = e.littleEndian;
  35648. try {
  35649. return i.encode(this, e.LE(), n),
  35650. (r ? e.flip() : e).LE(o)
  35651. } catch (t) {
  35652. throw e.LE(o),
  35653. t
  35654. }
  35655. }
  35656. ,
  35657. a.encode = function(e, t, i) {
  35658. return new a(e).encode(t, i)
  35659. }
  35660. ,
  35661. s.calculate = function() {
  35662. return i.calculate(this)
  35663. }
  35664. ,
  35665. s.encodeDelimited = function(e, n) {
  35666. var r = !1;
  35667. e || (e = new t,
  35668. r = !0);
  35669. var o = (new t).LE();
  35670. return i.encode(this, o, n).flip(),
  35671. e.writeVarint32(o.remaining()),
  35672. e.append(o),
  35673. r ? e.flip() : e
  35674. }
  35675. ,
  35676. s.encodeAB = function() {
  35677. try {
  35678. return this.encode().toArrayBuffer()
  35679. } catch (e) {
  35680. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35681. e
  35682. }
  35683. }
  35684. ,
  35685. s.toArrayBuffer = s.encodeAB,
  35686. s.encodeNB = function() {
  35687. try {
  35688. return this.encode().toBuffer()
  35689. } catch (e) {
  35690. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35691. e
  35692. }
  35693. }
  35694. ,
  35695. s.toBuffer = s.encodeNB,
  35696. s.encode64 = function() {
  35697. try {
  35698. return this.encode().toBase64()
  35699. } catch (e) {
  35700. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35701. e
  35702. }
  35703. }
  35704. ,
  35705. s.toBase64 = s.encode64,
  35706. s.encodeHex = function() {
  35707. try {
  35708. return this.encode().toHex()
  35709. } catch (e) {
  35710. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35711. e
  35712. }
  35713. }
  35714. ,
  35715. s.toHex = s.encodeHex,
  35716. s.toRaw = function(e, t) {
  35717. return n(this, !!e, !!t, this.$type)
  35718. }
  35719. ,
  35720. s.encodeJSON = function() {
  35721. return JSON.stringify(n(this, !0, !0, this.$type))
  35722. }
  35723. ,
  35724. a.decode = function(e, n, r) {
  35725. "string" == typeof n && (r = n,
  35726. n = -1),
  35727. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35728. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35729. var o = e.littleEndian;
  35730. try {
  35731. var a = i.decode(e.LE());
  35732. return e.LE(o),
  35733. a
  35734. } catch (t) {
  35735. throw e.LE(o),
  35736. t
  35737. }
  35738. }
  35739. ,
  35740. a.decodeDelimited = function(e, n) {
  35741. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35742. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35743. e.remaining() < 1)
  35744. return null;
  35745. var r = e.offset
  35746. , o = e.readVarint32();
  35747. if (e.remaining() < o)
  35748. return e.offset = r,
  35749. null;
  35750. try {
  35751. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35752. return e.offset += o,
  35753. a
  35754. } catch (t) {
  35755. throw e.offset += o,
  35756. t
  35757. }
  35758. }
  35759. ,
  35760. a.decode64 = function(e) {
  35761. return a.decode(e, "base64")
  35762. }
  35763. ,
  35764. a.decodeHex = function(e) {
  35765. return a.decode(e, "hex")
  35766. }
  35767. ,
  35768. a.decodeJSON = function(e) {
  35769. return new a(JSON.parse(e))
  35770. }
  35771. ,
  35772. s.toString = function() {
  35773. return i.toString()
  35774. }
  35775. ;
  35776. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35777. value: i.buildOpt()
  35778. }),
  35779. Object.defineProperty(s, "$options", {
  35780. value: a.$options
  35781. }),
  35782. Object.defineProperty(a, "$type", {
  35783. value: i
  35784. }),
  35785. Object.defineProperty(s, "$type", {
  35786. value: i
  35787. })),
  35788. a
  35789. }(e, this);
  35790. this._fields = [],
  35791. this._fieldsById = {},
  35792. this._fieldsByName = {};
  35793. for (var r, o = 0, a = this.children.length; o < a; o++)
  35794. if (r = this.children[o],
  35795. r instanceof A || r instanceof d || r instanceof E) {
  35796. if (n.hasOwnProperty(r.name))
  35797. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35798. n[r.name] = r.build()
  35799. } else if (r instanceof d.Field)
  35800. r.build(),
  35801. this._fields.push(r),
  35802. this._fieldsById[r.id] = r,
  35803. this._fieldsByName[r.name] = r;
  35804. else if (!(r instanceof d.OneOf || r instanceof I))
  35805. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35806. return this.clazz = n
  35807. }
  35808. ,
  35809. p.encode = function(e, t, i) {
  35810. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35811. n = this._fields[a],
  35812. r = e[n.name],
  35813. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35814. if (null !== o) {
  35815. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35816. throw l.encoded = t,
  35817. l
  35818. }
  35819. return t
  35820. }
  35821. ,
  35822. p.calculate = function(e) {
  35823. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35824. if (t = this._fields[r],
  35825. i = e[t.name],
  35826. t.required && null === i)
  35827. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35828. n += t.calculate(i, e)
  35829. }
  35830. return n
  35831. }
  35832. ,
  35833. p.decode = function(t, i, n) {
  35834. i = "number" == typeof i ? i : -1;
  35835. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35836. if (o = t.readVarint32(),
  35837. a = 7 & o,
  35838. s = o >>> 3,
  35839. a === e.WIRE_TYPES.ENDGROUP) {
  35840. if (s !== n)
  35841. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35842. break
  35843. }
  35844. if (l = this._fieldsById[s]) {
  35845. if (l.repeated && !l.options.packed)
  35846. h[l.name].push(l.decode(a, t));
  35847. else if (l.map) {
  35848. var u = l.decode(a, t);
  35849. h[l.name].set(u[0], u[1])
  35850. } else if (h[l.name] = l.decode(a, t),
  35851. l.oneof) {
  35852. var d = h[l.oneof.name];
  35853. null !== d && d !== l.name && (h[d] = null),
  35854. h[l.oneof.name] = l.name
  35855. }
  35856. } else
  35857. switch (a) {
  35858. case e.WIRE_TYPES.VARINT:
  35859. t.readVarint32();
  35860. break;
  35861. case e.WIRE_TYPES.BITS32:
  35862. t.offset += 4;
  35863. break;
  35864. case e.WIRE_TYPES.BITS64:
  35865. t.offset += 8;
  35866. break;
  35867. case e.WIRE_TYPES.LDELIM:
  35868. var p = t.readVarint32();
  35869. t.offset += p;
  35870. break;
  35871. case e.WIRE_TYPES.STARTGROUP:
  35872. for (; r(s, t); )
  35873. ;
  35874. break;
  35875. default:
  35876. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35877. }
  35878. }
  35879. for (var f = 0, g = this._fields.length; f < g; ++f)
  35880. if (l = this._fields[f],
  35881. null === h[l.name])
  35882. if ("proto3" === this.syntax)
  35883. h[l.name] = l.defaultValue;
  35884. else {
  35885. if (l.required) {
  35886. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35887. throw m.decoded = h,
  35888. m
  35889. }
  35890. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35891. }
  35892. return h
  35893. }
  35894. ,
  35895. o.Message = d;
  35896. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35897. a.call(this, t, i, s),
  35898. this.className = "Message.Field",
  35899. this.required = "required" === n,
  35900. this.repeated = "repeated" === n,
  35901. this.map = "map" === n,
  35902. this.keyType = r || null,
  35903. this.type = o,
  35904. this.resolvedType = null,
  35905. this.id = l,
  35906. this.options = c || {},
  35907. this.defaultValue = null,
  35908. this.oneof = h || null,
  35909. this.syntax = u || "proto2",
  35910. this.originalName = this.name,
  35911. this.element = null,
  35912. this.keyElement = null,
  35913. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35914. }
  35915. , g = f.prototype = Object.create(a.prototype);
  35916. g.build = function() {
  35917. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35918. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35919. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35920. }
  35921. ,
  35922. g.verifyValue = function(t, i) {
  35923. function n(e, t) {
  35924. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35925. }
  35926. i = i || !1;
  35927. var r = this;
  35928. if (null === t)
  35929. return this.required && n(typeof t, "required"),
  35930. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35931. null;
  35932. var o;
  35933. if (this.repeated && !i) {
  35934. Array.isArray(t) || (t = [t]);
  35935. var a = [];
  35936. for (o = 0; o < t.length; o++)
  35937. a.push(this.element.verifyValue(t[o]));
  35938. return a
  35939. }
  35940. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35941. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35942. this.element.verifyValue(t))
  35943. }
  35944. ,
  35945. g.hasWirePresence = function(t, i) {
  35946. if ("proto3" !== this.syntax)
  35947. return null !== t;
  35948. if (this.oneof && i[this.oneof.name] === this.name)
  35949. return !0;
  35950. switch (this.type) {
  35951. case e.TYPES.int32:
  35952. case e.TYPES.sint32:
  35953. case e.TYPES.sfixed32:
  35954. case e.TYPES.uint32:
  35955. case e.TYPES.fixed32:
  35956. return 0 !== t;
  35957. case e.TYPES.int64:
  35958. case e.TYPES.sint64:
  35959. case e.TYPES.sfixed64:
  35960. case e.TYPES.uint64:
  35961. case e.TYPES.fixed64:
  35962. return 0 !== t.low || 0 !== t.high;
  35963. case e.TYPES.bool:
  35964. return t;
  35965. case e.TYPES.float:
  35966. case e.TYPES.double:
  35967. return 0 !== t;
  35968. case e.TYPES.string:
  35969. return t.length > 0;
  35970. case e.TYPES.bytes:
  35971. return t.remaining() > 0;
  35972. case e.TYPES.enum:
  35973. return 0 !== t;
  35974. case e.TYPES.message:
  35975. return null !== t;
  35976. default:
  35977. return !0
  35978. }
  35979. }
  35980. ,
  35981. g.encode = function(i, n, r) {
  35982. if (null === this.type || "object" != typeof this.type)
  35983. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35984. if (null === i || this.repeated && 0 == i.length)
  35985. return n;
  35986. try {
  35987. if (this.repeated) {
  35988. var o;
  35989. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35990. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35991. n.ensureCapacity(n.offset += 1);
  35992. var a = n.offset;
  35993. for (o = 0; o < i.length; o++)
  35994. this.element.encodeValue(this.id, i[o], n);
  35995. var s = n.offset - a
  35996. , l = t.calculateVarint32(s);
  35997. if (l > 1) {
  35998. var c = n.slice(a, n.offset);
  35999. a += l - 1,
  36000. n.offset = a,
  36001. n.append(c)
  36002. }
  36003. n.writeVarint32(s, a - l)
  36004. } else
  36005. for (o = 0; o < i.length; o++)
  36006. n.writeVarint32(this.id << 3 | this.type.wireType),
  36007. this.element.encodeValue(this.id, i[o], n)
  36008. } else
  36009. this.map ? i.forEach(function(i, r, o) {
  36010. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36011. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36012. n.writeVarint32(a),
  36013. n.writeVarint32(8 | this.keyType.wireType),
  36014. this.keyElement.encodeValue(1, r, n),
  36015. n.writeVarint32(16 | this.type.wireType),
  36016. this.element.encodeValue(2, i, n)
  36017. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  36018. this.element.encodeValue(this.id, i, n))
  36019. } catch (e) {
  36020. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36021. }
  36022. return n
  36023. }
  36024. ,
  36025. g.calculate = function(i, n) {
  36026. if (i = this.verifyValue(i),
  36027. null === this.type || "object" != typeof this.type)
  36028. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36029. if (null === i || this.repeated && 0 == i.length)
  36030. return 0;
  36031. var r = 0;
  36032. try {
  36033. if (this.repeated) {
  36034. var o, a;
  36035. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36036. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36037. a = 0,
  36038. o = 0; o < i.length; o++)
  36039. a += this.element.calculateLength(this.id, i[o]);
  36040. r += t.calculateVarint32(a),
  36041. r += a
  36042. } else
  36043. for (o = 0; o < i.length; o++)
  36044. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36045. r += this.element.calculateLength(this.id, i[o])
  36046. } else
  36047. this.map ? i.forEach(function(i, n, o) {
  36048. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36049. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36050. r += t.calculateVarint32(a),
  36051. r += a
  36052. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36053. r += this.element.calculateLength(this.id, i))
  36054. } catch (e) {
  36055. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36056. }
  36057. return r
  36058. }
  36059. ,
  36060. g.decode = function(t, i, n) {
  36061. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  36062. if (!a)
  36063. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  36064. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  36065. o = i.readVarint32(),
  36066. o = i.offset + o;
  36067. for (var s = []; i.offset < o; )
  36068. s.push(this.decode(this.type.wireType, i, !0));
  36069. return s
  36070. }
  36071. if (this.map) {
  36072. var l = h.defaultFieldValue(this.keyType);
  36073. if (r = h.defaultFieldValue(this.type),
  36074. o = i.readVarint32(),
  36075. i.remaining() < o)
  36076. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  36077. var c = i.clone();
  36078. for (c.limit = c.offset + o,
  36079. i.offset += o; c.remaining() > 0; ) {
  36080. var u = c.readVarint32();
  36081. t = 7 & u;
  36082. var d = u >>> 3;
  36083. if (1 === d)
  36084. l = this.keyElement.decode(c, t, d);
  36085. else {
  36086. if (2 !== d)
  36087. throw Error("Unexpected tag in map field key/value submessage");
  36088. r = this.element.decode(c, t, d)
  36089. }
  36090. }
  36091. return [l, r]
  36092. }
  36093. return this.element.decode(i, t, this.id)
  36094. }
  36095. ,
  36096. o.Message.Field = f;
  36097. var m = function(e, t, i, n, r, o, a) {
  36098. f.call(this, e, t, i, null, n, r, o, a),
  36099. this.extension
  36100. };
  36101. m.prototype = Object.create(f.prototype),
  36102. o.Message.ExtensionField = m;
  36103. var v = function(e, t, i) {
  36104. a.call(this, e, t, i),
  36105. this.fields = []
  36106. };
  36107. o.Message.OneOf = v;
  36108. var A = function(e, t, i, n, r) {
  36109. l.call(this, e, t, i, n, r),
  36110. this.className = "Enum",
  36111. this.object = null
  36112. };
  36113. A.getName = function(e, t) {
  36114. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  36115. if (e[i = n[r]] === t)
  36116. return i;
  36117. return null
  36118. }
  36119. ;
  36120. var y = A.prototype = Object.create(l.prototype);
  36121. y.build = function(t) {
  36122. if (this.object && !t)
  36123. return this.object;
  36124. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  36125. i[n[r].name] = n[r].id;
  36126. return Object.defineProperty && Object.defineProperty(i, "$options", {
  36127. value: this.buildOpt(),
  36128. enumerable: !1
  36129. }),
  36130. this.object = i
  36131. }
  36132. ,
  36133. o.Enum = A;
  36134. var C = function(e, t, i, n) {
  36135. a.call(this, e, t, i),
  36136. this.className = "Enum.Value",
  36137. this.id = n
  36138. };
  36139. C.prototype = Object.create(a.prototype),
  36140. o.Enum.Value = C;
  36141. var I = function(e, t, i, n) {
  36142. a.call(this, e, t, i),
  36143. this.field = n
  36144. };
  36145. I.prototype = Object.create(a.prototype),
  36146. o.Extension = I;
  36147. var E = function(e, t, i, n) {
  36148. l.call(this, e, t, i, n),
  36149. this.className = "Service",
  36150. this.clazz = null
  36151. }
  36152. , b = E.prototype = Object.create(l.prototype);
  36153. b.build = function(i) {
  36154. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  36155. for (var n = function(t) {
  36156. e.Builder.Service.call(this),
  36157. this.rpcImpl = t || function(e, t, i) {
  36158. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  36159. }
  36160. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  36161. !function(e) {
  36162. r[e.name] = function(n, r) {
  36163. try {
  36164. try {
  36165. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  36166. } catch (e) {
  36167. if (!(e instanceof TypeError))
  36168. throw e
  36169. }
  36170. if (null === n || "object" != typeof n)
  36171. throw Error("Illegal arguments");
  36172. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  36173. this.rpcImpl(e.fqn(), n, function(t, n) {
  36174. if (t)
  36175. return void r(t);
  36176. null === n && (n = "");
  36177. try {
  36178. n = e.resolvedResponseType.clazz.decode(n)
  36179. } catch (e) {}
  36180. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  36181. })
  36182. } catch (e) {
  36183. setTimeout(r.bind(this, e), 0)
  36184. }
  36185. }
  36186. ,
  36187. n[e.name] = function(t, i, r) {
  36188. new n(t)[e.name](i, r)
  36189. }
  36190. ,
  36191. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  36192. value: e.buildOpt()
  36193. }),
  36194. Object.defineProperty(r[e.name], "$options", {
  36195. value: n[e.name].$options
  36196. }))
  36197. }(o[a]);
  36198. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  36199. value: i.buildOpt()
  36200. }),
  36201. Object.defineProperty(r, "$options", {
  36202. value: n.$options
  36203. }),
  36204. Object.defineProperty(n, "$type", {
  36205. value: i
  36206. }),
  36207. Object.defineProperty(r, "$type", {
  36208. value: i
  36209. })),
  36210. n
  36211. }(e, this)
  36212. }
  36213. ,
  36214. o.Service = E;
  36215. var w = function(e, t, i, n) {
  36216. a.call(this, e, t, i),
  36217. this.className = "Service.Method",
  36218. this.options = n || {}
  36219. }
  36220. , _ = w.prototype = Object.create(a.prototype);
  36221. _.buildOpt = c.buildOpt,
  36222. o.Service.Method = w;
  36223. var T = function(e, t, i, n, r, o, a, s) {
  36224. w.call(this, e, t, i, s),
  36225. this.className = "Service.RPCMethod",
  36226. this.requestName = n,
  36227. this.responseName = r,
  36228. this.requestStream = o,
  36229. this.responseStream = a,
  36230. this.resolvedRequestType = null,
  36231. this.resolvedResponseType = null
  36232. };
  36233. return T.prototype = Object.create(w.prototype),
  36234. o.Service.RPCMethod = T,
  36235. o
  36236. }(r),
  36237. r.Builder = function(t, i, n) {
  36238. function r(e) {
  36239. e.messages && e.messages.forEach(function(t) {
  36240. t.syntax = e.syntax,
  36241. r(t)
  36242. }),
  36243. e.enums && e.enums.forEach(function(t) {
  36244. t.syntax = e.syntax
  36245. })
  36246. }
  36247. var o = function(e) {
  36248. this.ns = new n.Namespace(this,null,""),
  36249. this.ptr = this.ns,
  36250. this.resolved = !1,
  36251. this.result = null,
  36252. this.files = {},
  36253. this.importRoot = null,
  36254. this.options = e || {}
  36255. }
  36256. , a = o.prototype;
  36257. return o.isMessage = function(e) {
  36258. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  36259. }
  36260. ,
  36261. o.isMessageField = function(e) {
  36262. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  36263. }
  36264. ,
  36265. o.isEnum = function(e) {
  36266. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  36267. }
  36268. ,
  36269. o.isService = function(e) {
  36270. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  36271. }
  36272. ,
  36273. o.isExtend = function(e) {
  36274. return "string" == typeof e.ref
  36275. }
  36276. ,
  36277. a.reset = function() {
  36278. return this.ptr = this.ns,
  36279. this
  36280. }
  36281. ,
  36282. a.define = function(e) {
  36283. if ("string" != typeof e || !i.TYPEREF.test(e))
  36284. throw Error("illegal namespace: " + e);
  36285. return e.split(".").forEach(function(e) {
  36286. var t = this.ptr.getChild(e);
  36287. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  36288. this.ptr = t
  36289. }, this),
  36290. this
  36291. }
  36292. ,
  36293. a.create = function(e) {
  36294. if (!e)
  36295. return this;
  36296. if (Array.isArray(e)) {
  36297. if (0 === e.length)
  36298. return this;
  36299. e = e.slice()
  36300. } else
  36301. e = [e];
  36302. for (var i = [e]; i.length > 0; ) {
  36303. if (e = i.pop(),
  36304. !Array.isArray(e))
  36305. throw Error("not a valid namespace: " + JSON.stringify(e));
  36306. for (; e.length > 0; ) {
  36307. var r = e.shift();
  36308. if (o.isMessage(r)) {
  36309. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  36310. , s = {};
  36311. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  36312. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  36313. }, this),
  36314. r.fields && r.fields.forEach(function(e) {
  36315. if (null !== a.getChild(0 | e.id))
  36316. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36317. if (e.options && "object" != typeof e.options)
  36318. throw Error("illegal field options in " + a.name + "#" + e.name);
  36319. var t = null;
  36320. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36321. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36322. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  36323. t && t.fields.push(e),
  36324. a.addChild(e)
  36325. }, this);
  36326. var l = [];
  36327. if (r.enums && r.enums.forEach(function(e) {
  36328. l.push(e)
  36329. }),
  36330. r.messages && r.messages.forEach(function(e) {
  36331. l.push(e)
  36332. }),
  36333. r.services && r.services.forEach(function(e) {
  36334. l.push(e)
  36335. }),
  36336. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36337. this.ptr.addChild(a),
  36338. l.length > 0) {
  36339. i.push(e),
  36340. e = l,
  36341. l = null,
  36342. this.ptr = a,
  36343. a = null;
  36344. continue
  36345. }
  36346. l = null
  36347. } else if (o.isEnum(r))
  36348. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  36349. r.values.forEach(function(e) {
  36350. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  36351. }, this),
  36352. this.ptr.addChild(a);
  36353. else if (o.isService(r))
  36354. a = new n.Service(this,this.ptr,r.name,r.options),
  36355. Object.keys(r.rpc).forEach(function(e) {
  36356. var t = r.rpc[e];
  36357. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  36358. }, this),
  36359. this.ptr.addChild(a);
  36360. else {
  36361. if (!o.isExtend(r))
  36362. throw Error("not a valid definition: " + JSON.stringify(r));
  36363. if (a = this.ptr.resolve(r.ref, !0))
  36364. r.fields.forEach(function(e) {
  36365. if (null !== a.getChild(0 | e.id))
  36366. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36367. if (a.extensions) {
  36368. var i = !1;
  36369. if (a.extensions.forEach(function(t) {
  36370. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36371. }),
  36372. !i)
  36373. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36374. }
  36375. var r = e.name;
  36376. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36377. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36378. , s = new n.Extension(this,this.ptr,e.name,o);
  36379. o.extension = s,
  36380. this.ptr.addChild(s),
  36381. a.addChild(o)
  36382. }, this);
  36383. else if (!/\.?google\.protobuf\./.test(r.ref))
  36384. throw Error("extended message " + r.ref + " is not defined")
  36385. }
  36386. r = null,
  36387. a = null
  36388. }
  36389. e = null,
  36390. this.ptr = this.ptr.parent
  36391. }
  36392. return this.resolved = !1,
  36393. this.result = null,
  36394. this
  36395. }
  36396. ,
  36397. a.import = function(i, n) {
  36398. var o = "/";
  36399. if ("string" == typeof n) {
  36400. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36401. this.files[n] === !0)
  36402. return this.reset();
  36403. this.files[n] = !0
  36404. } else if ("object" == typeof n) {
  36405. var a = n.root;
  36406. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36407. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36408. var s = a + o + n.file;
  36409. if (this.files[s] === !0)
  36410. return this.reset();
  36411. this.files[s] = !0
  36412. }
  36413. if (i.imports && i.imports.length > 0) {
  36414. var l, c = !1;
  36415. "object" == typeof n ? (this.importRoot = n.root,
  36416. c = !0,
  36417. l = this.importRoot,
  36418. n = n.file,
  36419. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36420. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36421. o = "\\") : l = "." : l = null;
  36422. for (var h = 0; h < i.imports.length; h++)
  36423. if ("string" == typeof i.imports[h]) {
  36424. if (!l)
  36425. throw Error("cannot determine import root");
  36426. var u = i.imports[h];
  36427. if ("google/protobuf/descriptor.proto" === u)
  36428. continue;
  36429. if (u = l + o + u,
  36430. this.files[u] === !0)
  36431. continue;
  36432. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36433. var d = t.Util.fetch(u);
  36434. if (null === d)
  36435. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36436. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36437. } else
  36438. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36439. return t + "_import" + h + "." + i
  36440. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36441. c && (this.importRoot = null)
  36442. }
  36443. i.package && this.define(i.package),
  36444. i.syntax && r(i);
  36445. var p = this.ptr;
  36446. return i.options && Object.keys(i.options).forEach(function(e) {
  36447. p.options[e] = i.options[e]
  36448. }),
  36449. i.messages && (this.create(i.messages),
  36450. this.ptr = p),
  36451. i.enums && (this.create(i.enums),
  36452. this.ptr = p),
  36453. i.services && (this.create(i.services),
  36454. this.ptr = p),
  36455. i.extends && this.create(i.extends),
  36456. this.reset()
  36457. }
  36458. ,
  36459. a.resolveAll = function() {
  36460. var e;
  36461. if (null == this.ptr || "object" == typeof this.ptr.type)
  36462. return this;
  36463. if (this.ptr instanceof n.Namespace)
  36464. this.ptr.children.forEach(function(e) {
  36465. this.ptr = e,
  36466. this.resolveAll()
  36467. }, this);
  36468. else if (this.ptr instanceof n.Message.Field) {
  36469. if (i.TYPE.test(this.ptr.type))
  36470. this.ptr.type = t.TYPES[this.ptr.type];
  36471. else {
  36472. if (!i.TYPEREF.test(this.ptr.type))
  36473. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36474. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36475. !e)
  36476. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36477. if (this.ptr.resolvedType = e,
  36478. e instanceof n.Enum) {
  36479. if (this.ptr.type = t.TYPES.enum,
  36480. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36481. throw Error("proto3 message cannot reference proto2 enum")
  36482. } else {
  36483. if (!(e instanceof n.Message))
  36484. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36485. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36486. }
  36487. }
  36488. if (this.ptr.map) {
  36489. if (!i.TYPE.test(this.ptr.keyType))
  36490. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36491. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36492. }
  36493. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36494. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36495. throw Error("illegal service type in " + this.ptr.toString(!0));
  36496. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36497. !(e && e instanceof t.Reflect.Message))
  36498. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36499. if (this.ptr.resolvedRequestType = e,
  36500. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36501. !(e && e instanceof t.Reflect.Message))
  36502. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36503. this.ptr.resolvedResponseType = e
  36504. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36505. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36506. return this.reset()
  36507. }
  36508. ,
  36509. a.build = function(e) {
  36510. if (this.reset(),
  36511. this.resolved || (this.resolveAll(),
  36512. this.resolved = !0,
  36513. this.result = null),
  36514. null === this.result && (this.result = this.ns.build()),
  36515. !e)
  36516. return this.result;
  36517. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36518. if (!i[t[n]]) {
  36519. i = null;
  36520. break
  36521. }
  36522. i = i[t[n]]
  36523. }
  36524. return i
  36525. }
  36526. ,
  36527. a.lookup = function(e, t) {
  36528. return e ? this.ns.resolve(e, t) : this.ns
  36529. }
  36530. ,
  36531. a.toString = function() {
  36532. return "Builder"
  36533. }
  36534. ,
  36535. o.Message = function() {}
  36536. ,
  36537. o.Enum = function() {}
  36538. ,
  36539. o.Service = function() {}
  36540. ,
  36541. o
  36542. }(r, r.Lang, r.Reflect),
  36543. r.Map = function(e, t) {
  36544. function i(e) {
  36545. var t = 0;
  36546. return {
  36547. next: function() {
  36548. return t < e.length ? {
  36549. done: !1,
  36550. value: e[t++]
  36551. } : {
  36552. done: !0
  36553. }
  36554. }
  36555. }
  36556. }
  36557. var n = function(e, i) {
  36558. if (!e.map)
  36559. throw Error("field is not a map");
  36560. if (this.field = e,
  36561. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36562. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36563. this.map = {},
  36564. Object.defineProperty(this, "size", {
  36565. get: function() {
  36566. return Object.keys(this.map).length
  36567. }
  36568. }),
  36569. i)
  36570. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36571. var o = this.keyElem.valueFromString(n[r])
  36572. , a = this.valueElem.verifyValue(i[n[r]]);
  36573. this.map[this.keyElem.valueToString(o)] = {
  36574. key: o,
  36575. value: a
  36576. }
  36577. }
  36578. }
  36579. , r = n.prototype;
  36580. return r.clear = function() {
  36581. this.map = {}
  36582. }
  36583. ,
  36584. r.delete = function(e) {
  36585. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36586. , i = t in this.map;
  36587. return delete this.map[t],
  36588. i
  36589. }
  36590. ,
  36591. r.entries = function() {
  36592. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36593. t.push([(e = this.map[n[r]]).key, e.value]);
  36594. return i(t)
  36595. }
  36596. ,
  36597. r.keys = function() {
  36598. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36599. e.push(this.map[t[n]].key);
  36600. return i(e)
  36601. }
  36602. ,
  36603. r.values = function() {
  36604. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36605. e.push(this.map[t[n]].value);
  36606. return i(e)
  36607. }
  36608. ,
  36609. r.forEach = function(e, t) {
  36610. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36611. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36612. }
  36613. ,
  36614. r.set = function(e, t) {
  36615. var i = this.keyElem.verifyValue(e)
  36616. , n = this.valueElem.verifyValue(t);
  36617. return this.map[this.keyElem.valueToString(i)] = {
  36618. key: i,
  36619. value: n
  36620. },
  36621. this
  36622. }
  36623. ,
  36624. r.get = function(e) {
  36625. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36626. if (t in this.map)
  36627. return this.map[t].value
  36628. }
  36629. ,
  36630. r.has = function(e) {
  36631. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36632. return t in this.map
  36633. }
  36634. ,
  36635. n
  36636. }(r, r.Reflect),
  36637. r.loadProto = function(e, t, i) {
  36638. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36639. t = void 0),
  36640. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36641. }
  36642. ,
  36643. r.protoFromString = r.loadProto,
  36644. r.loadProtoFile = function(e, t, i) {
  36645. if (t && "object" == typeof t ? (i = t,
  36646. t = null) : t && "function" == typeof t || (t = null),
  36647. t)
  36648. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36649. if (null === n)
  36650. return void t(Error("Failed to fetch file"));
  36651. try {
  36652. t(null, r.loadProto(n, i, e))
  36653. } catch (e) {
  36654. t(e)
  36655. }
  36656. });
  36657. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36658. return null === n ? null : r.loadProto(n, i, e)
  36659. }
  36660. ,
  36661. r.protoFromFile = r.loadProtoFile,
  36662. r.newBuilder = function(e) {
  36663. return e = e || {},
  36664. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36665. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36666. new r.Builder(e)
  36667. }
  36668. ,
  36669. r.loadJson = function(e, t, i) {
  36670. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36671. t = null),
  36672. t && "object" == typeof t || (t = r.newBuilder()),
  36673. "string" == typeof e && (e = JSON.parse(e)),
  36674. t.import(e, i),
  36675. t.resolveAll(),
  36676. t
  36677. }
  36678. ,
  36679. r.loadJsonFile = function(e, t, i) {
  36680. if (t && "object" == typeof t ? (i = t,
  36681. t = null) : t && "function" == typeof t || (t = null),
  36682. t)
  36683. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36684. if (null === n)
  36685. return void t(Error("Failed to fetch file"));
  36686. try {
  36687. t(null, r.loadJson(JSON.parse(n), i, e))
  36688. } catch (e) {
  36689. t(e)
  36690. }
  36691. });
  36692. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36693. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36694. }
  36695. ,
  36696. r
  36697. })
  36698. }
  36699. ).call(this, e("_process"))
  36700. }
  36701. , {
  36702. _process: 203,
  36703. bytebuffer: 215,
  36704. fs: 197,
  36705. path: 197
  36706. }],
  36707. 215: [function(e, t, i) {
  36708. !function(i, n) {
  36709. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36710. var t;
  36711. try {
  36712. t = e("long")
  36713. } catch (e) {}
  36714. return n(t)
  36715. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36716. }(this, function(e) {
  36717. "use strict";
  36718. function t(e) {
  36719. var t = 0;
  36720. return function() {
  36721. return t < e.length ? e.charCodeAt(t++) : null
  36722. }
  36723. }
  36724. function i() {
  36725. var e = []
  36726. , t = [];
  36727. return function() {
  36728. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36729. e.length = 0),
  36730. void Array.prototype.push.apply(e, arguments))
  36731. }
  36732. }
  36733. function n(e, t, i, n, r) {
  36734. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36735. for (u += d,
  36736. o = p & (1 << -h) - 1,
  36737. p >>= -h,
  36738. h += s; h > 0; o = 256 * o + e[t + u],
  36739. u += d,
  36740. h -= 8)
  36741. ;
  36742. for (a = o & (1 << -h) - 1,
  36743. o >>= -h,
  36744. h += n; h > 0; a = 256 * a + e[t + u],
  36745. u += d,
  36746. h -= 8)
  36747. ;
  36748. if (0 === o)
  36749. o = 1 - c;
  36750. else {
  36751. if (o === l)
  36752. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36753. a += Math.pow(2, n),
  36754. o -= c
  36755. }
  36756. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36757. }
  36758. function r(e, t, i, n, r, o) {
  36759. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36760. for (t = Math.abs(t),
  36761. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36762. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36763. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36764. l *= 2),
  36765. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36766. t * l >= 2 && (a++,
  36767. l /= 2),
  36768. a + u >= h ? (s = 0,
  36769. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36770. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36771. a = 0)); r >= 8; e[i + p] = 255 & s,
  36772. p += f,
  36773. s /= 256,
  36774. r -= 8)
  36775. ;
  36776. for (a = a << r | s,
  36777. c += r; c > 0; e[i + p] = 255 & a,
  36778. p += f,
  36779. a /= 256,
  36780. c -= 8)
  36781. ;
  36782. e[i + p - f] |= 128 * g
  36783. }
  36784. var o = function(e, t, i) {
  36785. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36786. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36787. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36788. !i) {
  36789. if (e |= 0,
  36790. e < 0)
  36791. throw RangeError("Illegal capacity");
  36792. t = !!t,
  36793. i = !!i
  36794. }
  36795. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36796. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36797. this.offset = 0,
  36798. this.markedOffset = -1,
  36799. this.limit = e,
  36800. this.littleEndian = t,
  36801. this.noAssert = i
  36802. };
  36803. o.VERSION = "5.0.1",
  36804. o.LITTLE_ENDIAN = !0,
  36805. o.BIG_ENDIAN = !1,
  36806. o.DEFAULT_CAPACITY = 16,
  36807. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36808. o.DEFAULT_NOASSERT = !1,
  36809. o.Long = e || null;
  36810. var a = o.prototype;
  36811. a.__isByteBuffer__,
  36812. Object.defineProperty(a, "__isByteBuffer__", {
  36813. value: !0,
  36814. enumerable: !1,
  36815. configurable: !1
  36816. });
  36817. var s = new ArrayBuffer(0)
  36818. , l = String.fromCharCode;
  36819. o.accessor = function() {
  36820. return Uint8Array
  36821. }
  36822. ,
  36823. o.allocate = function(e, t, i) {
  36824. return new o(e,t,i)
  36825. }
  36826. ,
  36827. o.concat = function(e, t, i, n) {
  36828. "boolean" != typeof t && "string" == typeof t || (n = i,
  36829. i = t,
  36830. t = void 0);
  36831. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36832. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36833. r = e[s].limit - e[s].offset,
  36834. r > 0 && (a += r);
  36835. if (0 === a)
  36836. return new o(0,i,n);
  36837. var c, h = new o(a,i,n);
  36838. for (s = 0; s < l; )
  36839. c = e[s++],
  36840. r = c.limit - c.offset,
  36841. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36842. h.offset += r);
  36843. return h.limit = h.offset,
  36844. h.offset = 0,
  36845. h
  36846. }
  36847. ,
  36848. o.isByteBuffer = function(e) {
  36849. return (e && e.__isByteBuffer__) === !0
  36850. }
  36851. ,
  36852. o.type = function() {
  36853. return ArrayBuffer
  36854. }
  36855. ,
  36856. o.wrap = function(e, t, i, n) {
  36857. if ("string" != typeof t && (n = i,
  36858. i = t,
  36859. t = void 0),
  36860. "string" == typeof e)
  36861. switch ("undefined" == typeof t && (t = "utf8"),
  36862. t) {
  36863. case "base64":
  36864. return o.fromBase64(e, i);
  36865. case "hex":
  36866. return o.fromHex(e, i);
  36867. case "binary":
  36868. return o.fromBinary(e, i);
  36869. case "utf8":
  36870. return o.fromUTF8(e, i);
  36871. case "debug":
  36872. return o.fromDebug(e, i);
  36873. default:
  36874. throw Error("Unsupported encoding: " + t)
  36875. }
  36876. if (null === e || "object" != typeof e)
  36877. throw TypeError("Illegal buffer");
  36878. var r;
  36879. if (o.isByteBuffer(e))
  36880. return r = a.clone.call(e),
  36881. r.markedOffset = -1,
  36882. r;
  36883. if (e instanceof Uint8Array)
  36884. r = new o(0,i,n),
  36885. e.length > 0 && (r.buffer = e.buffer,
  36886. r.offset = e.byteOffset,
  36887. r.limit = e.byteOffset + e.byteLength,
  36888. r.view = new Uint8Array(e.buffer));
  36889. else if (e instanceof ArrayBuffer)
  36890. r = new o(0,i,n),
  36891. e.byteLength > 0 && (r.buffer = e,
  36892. r.offset = 0,
  36893. r.limit = e.byteLength,
  36894. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36895. else {
  36896. if ("[object Array]" !== Object.prototype.toString.call(e))
  36897. throw TypeError("Illegal buffer");
  36898. r = new o(e.length,i,n),
  36899. r.limit = e.length;
  36900. for (var s = 0; s < e.length; ++s)
  36901. r.view[s] = e[s]
  36902. }
  36903. return r
  36904. }
  36905. ,
  36906. a.writeBitSet = function(e, t) {
  36907. var i = "undefined" == typeof t;
  36908. if (i && (t = this.offset),
  36909. !this.noAssert) {
  36910. if (!(e instanceof Array))
  36911. throw TypeError("Illegal BitSet: Not an array");
  36912. if ("number" != typeof t || t % 1 !== 0)
  36913. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36914. if (t >>>= 0,
  36915. t < 0 || t + 0 > this.buffer.byteLength)
  36916. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36917. }
  36918. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36919. for (t += this.writeVarint32(o, t); a--; )
  36920. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36921. this.writeByte(n, t++);
  36922. if (s < o) {
  36923. var l = 0;
  36924. for (n = 0; s < o; )
  36925. n |= (1 & !!e[s++]) << l++;
  36926. this.writeByte(n, t++)
  36927. }
  36928. return i ? (this.offset = t,
  36929. this) : t - r
  36930. }
  36931. ,
  36932. a.readBitSet = function(e) {
  36933. var t = "undefined" == typeof e;
  36934. t && (e = this.offset);
  36935. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36936. for (e += n.length; o--; )
  36937. i = this.readByte(e++),
  36938. s[a++] = !!(1 & i),
  36939. s[a++] = !!(2 & i),
  36940. s[a++] = !!(4 & i),
  36941. s[a++] = !!(8 & i),
  36942. s[a++] = !!(16 & i),
  36943. s[a++] = !!(32 & i),
  36944. s[a++] = !!(64 & i),
  36945. s[a++] = !!(128 & i);
  36946. if (a < r) {
  36947. var l = 0;
  36948. for (i = this.readByte(e++); a < r; )
  36949. s[a++] = !!(i >> l++ & 1)
  36950. }
  36951. return t && (this.offset = e),
  36952. s
  36953. }
  36954. ,
  36955. a.readBytes = function(e, t) {
  36956. var i = "undefined" == typeof t;
  36957. if (i && (t = this.offset),
  36958. !this.noAssert) {
  36959. if ("number" != typeof t || t % 1 !== 0)
  36960. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36961. if (t >>>= 0,
  36962. t < 0 || t + e > this.buffer.byteLength)
  36963. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36964. }
  36965. var n = this.slice(t, t + e);
  36966. return i && (this.offset += e),
  36967. n
  36968. }
  36969. ,
  36970. a.writeBytes = a.append,
  36971. a.writeInt8 = function(e, t) {
  36972. var i = "undefined" == typeof t;
  36973. if (i && (t = this.offset),
  36974. !this.noAssert) {
  36975. if ("number" != typeof e || e % 1 !== 0)
  36976. throw TypeError("Illegal value: " + e + " (not an integer)");
  36977. if (e |= 0,
  36978. "number" != typeof t || t % 1 !== 0)
  36979. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36980. if (t >>>= 0,
  36981. t < 0 || t + 0 > this.buffer.byteLength)
  36982. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36983. }
  36984. t += 1;
  36985. var n = this.buffer.byteLength;
  36986. return t > n && this.resize((n *= 2) > t ? n : t),
  36987. t -= 1,
  36988. this.view[t] = e,
  36989. i && (this.offset += 1),
  36990. this
  36991. }
  36992. ,
  36993. a.writeByte = a.writeInt8,
  36994. a.readInt8 = function(e) {
  36995. var t = "undefined" == typeof e;
  36996. if (t && (e = this.offset),
  36997. !this.noAssert) {
  36998. if ("number" != typeof e || e % 1 !== 0)
  36999. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37000. if (e >>>= 0,
  37001. e < 0 || e + 1 > this.buffer.byteLength)
  37002. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37003. }
  37004. var i = this.view[e];
  37005. return 128 === (128 & i) && (i = -(255 - i + 1)),
  37006. t && (this.offset += 1),
  37007. i
  37008. }
  37009. ,
  37010. a.readByte = a.readInt8,
  37011. a.writeUint8 = function(e, t) {
  37012. var i = "undefined" == typeof t;
  37013. if (i && (t = this.offset),
  37014. !this.noAssert) {
  37015. if ("number" != typeof e || e % 1 !== 0)
  37016. throw TypeError("Illegal value: " + e + " (not an integer)");
  37017. if (e >>>= 0,
  37018. "number" != typeof t || t % 1 !== 0)
  37019. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37020. if (t >>>= 0,
  37021. t < 0 || t + 0 > this.buffer.byteLength)
  37022. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37023. }
  37024. t += 1;
  37025. var n = this.buffer.byteLength;
  37026. return t > n && this.resize((n *= 2) > t ? n : t),
  37027. t -= 1,
  37028. this.view[t] = e,
  37029. i && (this.offset += 1),
  37030. this
  37031. }
  37032. ,
  37033. a.writeUInt8 = a.writeUint8,
  37034. a.readUint8 = function(e) {
  37035. var t = "undefined" == typeof e;
  37036. if (t && (e = this.offset),
  37037. !this.noAssert) {
  37038. if ("number" != typeof e || e % 1 !== 0)
  37039. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37040. if (e >>>= 0,
  37041. e < 0 || e + 1 > this.buffer.byteLength)
  37042. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37043. }
  37044. var i = this.view[e];
  37045. return t && (this.offset += 1),
  37046. i
  37047. }
  37048. ,
  37049. a.readUInt8 = a.readUint8,
  37050. a.writeInt16 = function(e, t) {
  37051. var i = "undefined" == typeof t;
  37052. if (i && (t = this.offset),
  37053. !this.noAssert) {
  37054. if ("number" != typeof e || e % 1 !== 0)
  37055. throw TypeError("Illegal value: " + e + " (not an integer)");
  37056. if (e |= 0,
  37057. "number" != typeof t || t % 1 !== 0)
  37058. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37059. if (t >>>= 0,
  37060. t < 0 || t + 0 > this.buffer.byteLength)
  37061. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37062. }
  37063. t += 2;
  37064. var n = this.buffer.byteLength;
  37065. return t > n && this.resize((n *= 2) > t ? n : t),
  37066. t -= 2,
  37067. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37068. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37069. this.view[t + 1] = 255 & e),
  37070. i && (this.offset += 2),
  37071. this
  37072. }
  37073. ,
  37074. a.writeShort = a.writeInt16,
  37075. a.readInt16 = function(e) {
  37076. var t = "undefined" == typeof e;
  37077. if (t && (e = this.offset),
  37078. !this.noAssert) {
  37079. if ("number" != typeof e || e % 1 !== 0)
  37080. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37081. if (e >>>= 0,
  37082. e < 0 || e + 2 > this.buffer.byteLength)
  37083. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37084. }
  37085. var i = 0;
  37086. return this.littleEndian ? (i = this.view[e],
  37087. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37088. i |= this.view[e + 1]),
  37089. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  37090. t && (this.offset += 2),
  37091. i
  37092. }
  37093. ,
  37094. a.readShort = a.readInt16,
  37095. a.writeUint16 = function(e, t) {
  37096. var i = "undefined" == typeof t;
  37097. if (i && (t = this.offset),
  37098. !this.noAssert) {
  37099. if ("number" != typeof e || e % 1 !== 0)
  37100. throw TypeError("Illegal value: " + e + " (not an integer)");
  37101. if (e >>>= 0,
  37102. "number" != typeof t || t % 1 !== 0)
  37103. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37104. if (t >>>= 0,
  37105. t < 0 || t + 0 > this.buffer.byteLength)
  37106. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37107. }
  37108. t += 2;
  37109. var n = this.buffer.byteLength;
  37110. return t > n && this.resize((n *= 2) > t ? n : t),
  37111. t -= 2,
  37112. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37113. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37114. this.view[t + 1] = 255 & e),
  37115. i && (this.offset += 2),
  37116. this
  37117. }
  37118. ,
  37119. a.writeUInt16 = a.writeUint16,
  37120. a.readUint16 = function(e) {
  37121. var t = "undefined" == typeof e;
  37122. if (t && (e = this.offset),
  37123. !this.noAssert) {
  37124. if ("number" != typeof e || e % 1 !== 0)
  37125. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37126. if (e >>>= 0,
  37127. e < 0 || e + 2 > this.buffer.byteLength)
  37128. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37129. }
  37130. var i = 0;
  37131. return this.littleEndian ? (i = this.view[e],
  37132. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37133. i |= this.view[e + 1]),
  37134. t && (this.offset += 2),
  37135. i
  37136. }
  37137. ,
  37138. a.readUInt16 = a.readUint16,
  37139. a.writeInt32 = function(e, t) {
  37140. var i = "undefined" == typeof t;
  37141. if (i && (t = this.offset),
  37142. !this.noAssert) {
  37143. if ("number" != typeof e || e % 1 !== 0)
  37144. throw TypeError("Illegal value: " + e + " (not an integer)");
  37145. if (e |= 0,
  37146. "number" != typeof t || t % 1 !== 0)
  37147. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37148. if (t >>>= 0,
  37149. t < 0 || t + 0 > this.buffer.byteLength)
  37150. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37151. }
  37152. t += 4;
  37153. var n = this.buffer.byteLength;
  37154. return t > n && this.resize((n *= 2) > t ? n : t),
  37155. t -= 4,
  37156. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37157. this.view[t + 2] = e >>> 16 & 255,
  37158. this.view[t + 1] = e >>> 8 & 255,
  37159. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37160. this.view[t + 1] = e >>> 16 & 255,
  37161. this.view[t + 2] = e >>> 8 & 255,
  37162. this.view[t + 3] = 255 & e),
  37163. i && (this.offset += 4),
  37164. this
  37165. }
  37166. ,
  37167. a.writeInt = a.writeInt32,
  37168. a.readInt32 = function(e) {
  37169. var t = "undefined" == typeof e;
  37170. if (t && (e = this.offset),
  37171. !this.noAssert) {
  37172. if ("number" != typeof e || e % 1 !== 0)
  37173. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37174. if (e >>>= 0,
  37175. e < 0 || e + 4 > this.buffer.byteLength)
  37176. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37177. }
  37178. var i = 0;
  37179. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37180. i |= this.view[e + 1] << 8,
  37181. i |= this.view[e],
  37182. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37183. i |= this.view[e + 2] << 8,
  37184. i |= this.view[e + 3],
  37185. i += this.view[e] << 24 >>> 0),
  37186. i |= 0,
  37187. t && (this.offset += 4),
  37188. i
  37189. }
  37190. ,
  37191. a.readInt = a.readInt32,
  37192. a.writeUint32 = function(e, t) {
  37193. var i = "undefined" == typeof t;
  37194. if (i && (t = this.offset),
  37195. !this.noAssert) {
  37196. if ("number" != typeof e || e % 1 !== 0)
  37197. throw TypeError("Illegal value: " + e + " (not an integer)");
  37198. if (e >>>= 0,
  37199. "number" != typeof t || t % 1 !== 0)
  37200. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37201. if (t >>>= 0,
  37202. t < 0 || t + 0 > this.buffer.byteLength)
  37203. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37204. }
  37205. t += 4;
  37206. var n = this.buffer.byteLength;
  37207. return t > n && this.resize((n *= 2) > t ? n : t),
  37208. t -= 4,
  37209. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37210. this.view[t + 2] = e >>> 16 & 255,
  37211. this.view[t + 1] = e >>> 8 & 255,
  37212. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37213. this.view[t + 1] = e >>> 16 & 255,
  37214. this.view[t + 2] = e >>> 8 & 255,
  37215. this.view[t + 3] = 255 & e),
  37216. i && (this.offset += 4),
  37217. this
  37218. }
  37219. ,
  37220. a.writeUInt32 = a.writeUint32,
  37221. a.readUint32 = function(e) {
  37222. var t = "undefined" == typeof e;
  37223. if (t && (e = this.offset),
  37224. !this.noAssert) {
  37225. if ("number" != typeof e || e % 1 !== 0)
  37226. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37227. if (e >>>= 0,
  37228. e < 0 || e + 4 > this.buffer.byteLength)
  37229. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37230. }
  37231. var i = 0;
  37232. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37233. i |= this.view[e + 1] << 8,
  37234. i |= this.view[e],
  37235. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37236. i |= this.view[e + 2] << 8,
  37237. i |= this.view[e + 3],
  37238. i += this.view[e] << 24 >>> 0),
  37239. t && (this.offset += 4),
  37240. i
  37241. }
  37242. ,
  37243. a.readUInt32 = a.readUint32,
  37244. e && (a.writeInt64 = function(t, i) {
  37245. var n = "undefined" == typeof i;
  37246. if (n && (i = this.offset),
  37247. !this.noAssert) {
  37248. if ("number" == typeof t)
  37249. t = e.fromNumber(t);
  37250. else if ("string" == typeof t)
  37251. t = e.fromString(t);
  37252. else if (!(t && t instanceof e))
  37253. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37254. if ("number" != typeof i || i % 1 !== 0)
  37255. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37256. if (i >>>= 0,
  37257. i < 0 || i + 0 > this.buffer.byteLength)
  37258. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37259. }
  37260. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37261. i += 8;
  37262. var r = this.buffer.byteLength;
  37263. i > r && this.resize((r *= 2) > i ? r : i),
  37264. i -= 8;
  37265. var o = t.low
  37266. , a = t.high;
  37267. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37268. this.view[i + 2] = o >>> 16 & 255,
  37269. this.view[i + 1] = o >>> 8 & 255,
  37270. this.view[i] = 255 & o,
  37271. i += 4,
  37272. this.view[i + 3] = a >>> 24 & 255,
  37273. this.view[i + 2] = a >>> 16 & 255,
  37274. this.view[i + 1] = a >>> 8 & 255,
  37275. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37276. this.view[i + 1] = a >>> 16 & 255,
  37277. this.view[i + 2] = a >>> 8 & 255,
  37278. this.view[i + 3] = 255 & a,
  37279. i += 4,
  37280. this.view[i] = o >>> 24 & 255,
  37281. this.view[i + 1] = o >>> 16 & 255,
  37282. this.view[i + 2] = o >>> 8 & 255,
  37283. this.view[i + 3] = 255 & o),
  37284. n && (this.offset += 8),
  37285. this
  37286. }
  37287. ,
  37288. a.writeLong = a.writeInt64,
  37289. a.readInt64 = function(t) {
  37290. var i = "undefined" == typeof t;
  37291. if (i && (t = this.offset),
  37292. !this.noAssert) {
  37293. if ("number" != typeof t || t % 1 !== 0)
  37294. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37295. if (t >>>= 0,
  37296. t < 0 || t + 8 > this.buffer.byteLength)
  37297. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37298. }
  37299. var n = 0
  37300. , r = 0;
  37301. this.littleEndian ? (n = this.view[t + 2] << 16,
  37302. n |= this.view[t + 1] << 8,
  37303. n |= this.view[t],
  37304. n += this.view[t + 3] << 24 >>> 0,
  37305. t += 4,
  37306. r = this.view[t + 2] << 16,
  37307. r |= this.view[t + 1] << 8,
  37308. r |= this.view[t],
  37309. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37310. r |= this.view[t + 2] << 8,
  37311. r |= this.view[t + 3],
  37312. r += this.view[t] << 24 >>> 0,
  37313. t += 4,
  37314. n = this.view[t + 1] << 16,
  37315. n |= this.view[t + 2] << 8,
  37316. n |= this.view[t + 3],
  37317. n += this.view[t] << 24 >>> 0);
  37318. var o = new e(n,r,!1);
  37319. return i && (this.offset += 8),
  37320. o
  37321. }
  37322. ,
  37323. a.readLong = a.readInt64,
  37324. a.writeUint64 = function(t, i) {
  37325. var n = "undefined" == typeof i;
  37326. if (n && (i = this.offset),
  37327. !this.noAssert) {
  37328. if ("number" == typeof t)
  37329. t = e.fromNumber(t);
  37330. else if ("string" == typeof t)
  37331. t = e.fromString(t);
  37332. else if (!(t && t instanceof e))
  37333. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37334. if ("number" != typeof i || i % 1 !== 0)
  37335. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37336. if (i >>>= 0,
  37337. i < 0 || i + 0 > this.buffer.byteLength)
  37338. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37339. }
  37340. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37341. i += 8;
  37342. var r = this.buffer.byteLength;
  37343. i > r && this.resize((r *= 2) > i ? r : i),
  37344. i -= 8;
  37345. var o = t.low
  37346. , a = t.high;
  37347. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37348. this.view[i + 2] = o >>> 16 & 255,
  37349. this.view[i + 1] = o >>> 8 & 255,
  37350. this.view[i] = 255 & o,
  37351. i += 4,
  37352. this.view[i + 3] = a >>> 24 & 255,
  37353. this.view[i + 2] = a >>> 16 & 255,
  37354. this.view[i + 1] = a >>> 8 & 255,
  37355. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37356. this.view[i + 1] = a >>> 16 & 255,
  37357. this.view[i + 2] = a >>> 8 & 255,
  37358. this.view[i + 3] = 255 & a,
  37359. i += 4,
  37360. this.view[i] = o >>> 24 & 255,
  37361. this.view[i + 1] = o >>> 16 & 255,
  37362. this.view[i + 2] = o >>> 8 & 255,
  37363. this.view[i + 3] = 255 & o),
  37364. n && (this.offset += 8),
  37365. this
  37366. }
  37367. ,
  37368. a.writeUInt64 = a.writeUint64,
  37369. a.readUint64 = function(t) {
  37370. var i = "undefined" == typeof t;
  37371. if (i && (t = this.offset),
  37372. !this.noAssert) {
  37373. if ("number" != typeof t || t % 1 !== 0)
  37374. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37375. if (t >>>= 0,
  37376. t < 0 || t + 8 > this.buffer.byteLength)
  37377. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37378. }
  37379. var n = 0
  37380. , r = 0;
  37381. this.littleEndian ? (n = this.view[t + 2] << 16,
  37382. n |= this.view[t + 1] << 8,
  37383. n |= this.view[t],
  37384. n += this.view[t + 3] << 24 >>> 0,
  37385. t += 4,
  37386. r = this.view[t + 2] << 16,
  37387. r |= this.view[t + 1] << 8,
  37388. r |= this.view[t],
  37389. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37390. r |= this.view[t + 2] << 8,
  37391. r |= this.view[t + 3],
  37392. r += this.view[t] << 24 >>> 0,
  37393. t += 4,
  37394. n = this.view[t + 1] << 16,
  37395. n |= this.view[t + 2] << 8,
  37396. n |= this.view[t + 3],
  37397. n += this.view[t] << 24 >>> 0);
  37398. var o = new e(n,r,!0);
  37399. return i && (this.offset += 8),
  37400. o
  37401. }
  37402. ,
  37403. a.readUInt64 = a.readUint64),
  37404. a.writeFloat32 = function(e, t) {
  37405. var i = "undefined" == typeof t;
  37406. if (i && (t = this.offset),
  37407. !this.noAssert) {
  37408. if ("number" != typeof e)
  37409. throw TypeError("Illegal value: " + e + " (not a number)");
  37410. if ("number" != typeof t || t % 1 !== 0)
  37411. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37412. if (t >>>= 0,
  37413. t < 0 || t + 0 > this.buffer.byteLength)
  37414. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37415. }
  37416. t += 4;
  37417. var n = this.buffer.byteLength;
  37418. return t > n && this.resize((n *= 2) > t ? n : t),
  37419. t -= 4,
  37420. r(this.view, e, t, this.littleEndian, 23, 4),
  37421. i && (this.offset += 4),
  37422. this
  37423. }
  37424. ,
  37425. a.writeFloat = a.writeFloat32,
  37426. a.readFloat32 = function(e) {
  37427. var t = "undefined" == typeof e;
  37428. if (t && (e = this.offset),
  37429. !this.noAssert) {
  37430. if ("number" != typeof e || e % 1 !== 0)
  37431. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37432. if (e >>>= 0,
  37433. e < 0 || e + 4 > this.buffer.byteLength)
  37434. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37435. }
  37436. var i = n(this.view, e, this.littleEndian, 23, 4);
  37437. return t && (this.offset += 4),
  37438. i
  37439. }
  37440. ,
  37441. a.readFloat = a.readFloat32,
  37442. a.writeFloat64 = function(e, t) {
  37443. var i = "undefined" == typeof t;
  37444. if (i && (t = this.offset),
  37445. !this.noAssert) {
  37446. if ("number" != typeof e)
  37447. throw TypeError("Illegal value: " + e + " (not a number)");
  37448. if ("number" != typeof t || t % 1 !== 0)
  37449. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37450. if (t >>>= 0,
  37451. t < 0 || t + 0 > this.buffer.byteLength)
  37452. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37453. }
  37454. t += 8;
  37455. var n = this.buffer.byteLength;
  37456. return t > n && this.resize((n *= 2) > t ? n : t),
  37457. t -= 8,
  37458. r(this.view, e, t, this.littleEndian, 52, 8),
  37459. i && (this.offset += 8),
  37460. this
  37461. }
  37462. ,
  37463. a.writeDouble = a.writeFloat64,
  37464. a.readFloat64 = function(e) {
  37465. var t = "undefined" == typeof e;
  37466. if (t && (e = this.offset),
  37467. !this.noAssert) {
  37468. if ("number" != typeof e || e % 1 !== 0)
  37469. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37470. if (e >>>= 0,
  37471. e < 0 || e + 8 > this.buffer.byteLength)
  37472. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37473. }
  37474. var i = n(this.view, e, this.littleEndian, 52, 8);
  37475. return t && (this.offset += 8),
  37476. i
  37477. }
  37478. ,
  37479. a.readDouble = a.readFloat64,
  37480. o.MAX_VARINT32_BYTES = 5,
  37481. o.calculateVarint32 = function(e) {
  37482. return e >>>= 0,
  37483. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37484. }
  37485. ,
  37486. o.zigZagEncode32 = function(e) {
  37487. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37488. }
  37489. ,
  37490. o.zigZagDecode32 = function(e) {
  37491. return e >>> 1 ^ -(1 & e) | 0
  37492. }
  37493. ,
  37494. a.writeVarint32 = function(e, t) {
  37495. var i = "undefined" == typeof t;
  37496. if (i && (t = this.offset),
  37497. !this.noAssert) {
  37498. if ("number" != typeof e || e % 1 !== 0)
  37499. throw TypeError("Illegal value: " + e + " (not an integer)");
  37500. if (e |= 0,
  37501. "number" != typeof t || t % 1 !== 0)
  37502. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37503. if (t >>>= 0,
  37504. t < 0 || t + 0 > this.buffer.byteLength)
  37505. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37506. }
  37507. var n, r = o.calculateVarint32(e);
  37508. t += r;
  37509. var a = this.buffer.byteLength;
  37510. for (t > a && this.resize((a *= 2) > t ? a : t),
  37511. t -= r,
  37512. e >>>= 0; e >= 128; )
  37513. n = 127 & e | 128,
  37514. this.view[t++] = n,
  37515. e >>>= 7;
  37516. return this.view[t++] = e,
  37517. i ? (this.offset = t,
  37518. this) : r
  37519. }
  37520. ,
  37521. a.writeVarint32ZigZag = function(e, t) {
  37522. return this.writeVarint32(o.zigZagEncode32(e), t)
  37523. }
  37524. ,
  37525. a.readVarint32 = function(e) {
  37526. var t = "undefined" == typeof e;
  37527. if (t && (e = this.offset),
  37528. !this.noAssert) {
  37529. if ("number" != typeof e || e % 1 !== 0)
  37530. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37531. if (e >>>= 0,
  37532. e < 0 || e + 1 > this.buffer.byteLength)
  37533. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37534. }
  37535. var i, n = 0, r = 0;
  37536. do {
  37537. if (!this.noAssert && e > this.limit) {
  37538. var o = Error("Truncated");
  37539. throw o.truncated = !0,
  37540. o
  37541. }
  37542. i = this.view[e++],
  37543. n < 5 && (r |= (127 & i) << 7 * n),
  37544. ++n
  37545. } while (0 !== (128 & i));return r |= 0,
  37546. t ? (this.offset = e,
  37547. r) : {
  37548. value: r,
  37549. length: n
  37550. }
  37551. }
  37552. ,
  37553. a.readVarint32ZigZag = function(e) {
  37554. var t = this.readVarint32(e);
  37555. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37556. t
  37557. }
  37558. ,
  37559. e && (o.MAX_VARINT64_BYTES = 10,
  37560. o.calculateVarint64 = function(t) {
  37561. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37562. var i = t.toInt() >>> 0
  37563. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37564. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37565. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37566. }
  37567. ,
  37568. o.zigZagEncode64 = function(t) {
  37569. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37570. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37571. }
  37572. ,
  37573. o.zigZagDecode64 = function(t) {
  37574. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37575. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37576. }
  37577. ,
  37578. a.writeVarint64 = function(t, i) {
  37579. var n = "undefined" == typeof i;
  37580. if (n && (i = this.offset),
  37581. !this.noAssert) {
  37582. if ("number" == typeof t)
  37583. t = e.fromNumber(t);
  37584. else if ("string" == typeof t)
  37585. t = e.fromString(t);
  37586. else if (!(t && t instanceof e))
  37587. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37588. if ("number" != typeof i || i % 1 !== 0)
  37589. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37590. if (i >>>= 0,
  37591. i < 0 || i + 0 > this.buffer.byteLength)
  37592. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37593. }
  37594. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37595. var r = o.calculateVarint64(t)
  37596. , a = t.toInt() >>> 0
  37597. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37598. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37599. i += r;
  37600. var c = this.buffer.byteLength;
  37601. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37602. i -= r,
  37603. r) {
  37604. case 10:
  37605. this.view[i + 9] = l >>> 7 & 1;
  37606. case 9:
  37607. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37608. case 8:
  37609. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37610. case 7:
  37611. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37612. case 6:
  37613. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37614. case 5:
  37615. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37616. case 4:
  37617. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37618. case 3:
  37619. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37620. case 2:
  37621. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37622. case 1:
  37623. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37624. }
  37625. return n ? (this.offset += r,
  37626. this) : r
  37627. }
  37628. ,
  37629. a.writeVarint64ZigZag = function(e, t) {
  37630. return this.writeVarint64(o.zigZagEncode64(e), t)
  37631. }
  37632. ,
  37633. a.readVarint64 = function(t) {
  37634. var i = "undefined" == typeof t;
  37635. if (i && (t = this.offset),
  37636. !this.noAssert) {
  37637. if ("number" != typeof t || t % 1 !== 0)
  37638. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37639. if (t >>>= 0,
  37640. t < 0 || t + 1 > this.buffer.byteLength)
  37641. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37642. }
  37643. var n = t
  37644. , r = 0
  37645. , o = 0
  37646. , a = 0
  37647. , s = 0;
  37648. if (s = this.view[t++],
  37649. r = 127 & s,
  37650. 128 & s && (s = this.view[t++],
  37651. r |= (127 & s) << 7,
  37652. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37653. r |= (127 & s) << 14,
  37654. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37655. r |= (127 & s) << 21,
  37656. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37657. o = 127 & s,
  37658. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37659. o |= (127 & s) << 7,
  37660. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37661. o |= (127 & s) << 14,
  37662. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37663. o |= (127 & s) << 21,
  37664. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37665. a = 127 & s,
  37666. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37667. a |= (127 & s) << 7,
  37668. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37669. throw Error("Buffer overrun");
  37670. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37671. return i ? (this.offset = t,
  37672. l) : {
  37673. value: l,
  37674. length: t - n
  37675. }
  37676. }
  37677. ,
  37678. a.readVarint64ZigZag = function(t) {
  37679. var i = this.readVarint64(t);
  37680. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37681. i
  37682. }
  37683. ),
  37684. a.writeCString = function(e, i) {
  37685. var n = "undefined" == typeof i;
  37686. n && (i = this.offset);
  37687. var r, o = e.length;
  37688. if (!this.noAssert) {
  37689. if ("string" != typeof e)
  37690. throw TypeError("Illegal str: Not a string");
  37691. for (r = 0; r < o; ++r)
  37692. if (0 === e.charCodeAt(r))
  37693. throw RangeError("Illegal str: Contains NULL-characters");
  37694. if ("number" != typeof i || i % 1 !== 0)
  37695. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37696. if (i >>>= 0,
  37697. i < 0 || i + 0 > this.buffer.byteLength)
  37698. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37699. }
  37700. o = h.calculateUTF16asUTF8(t(e))[1],
  37701. i += o + 1;
  37702. var a = this.buffer.byteLength;
  37703. return i > a && this.resize((a *= 2) > i ? a : i),
  37704. i -= o + 1,
  37705. h.encodeUTF16toUTF8(t(e), function(e) {
  37706. this.view[i++] = e
  37707. }
  37708. .bind(this)),
  37709. this.view[i++] = 0,
  37710. n ? (this.offset = i,
  37711. this) : o
  37712. }
  37713. ,
  37714. a.readCString = function(e) {
  37715. var t = "undefined" == typeof e;
  37716. if (t && (e = this.offset),
  37717. !this.noAssert) {
  37718. if ("number" != typeof e || e % 1 !== 0)
  37719. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37720. if (e >>>= 0,
  37721. e < 0 || e + 1 > this.buffer.byteLength)
  37722. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37723. }
  37724. var n, r = e, o = -1;
  37725. return h.decodeUTF8toUTF16(function() {
  37726. if (0 === o)
  37727. return null;
  37728. if (e >= this.limit)
  37729. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37730. return o = this.view[e++],
  37731. 0 === o ? null : o
  37732. }
  37733. .bind(this), n = i(), !0),
  37734. t ? (this.offset = e,
  37735. n()) : {
  37736. string: n(),
  37737. length: e - r
  37738. }
  37739. }
  37740. ,
  37741. a.writeIString = function(e, i) {
  37742. var n = "undefined" == typeof i;
  37743. if (n && (i = this.offset),
  37744. !this.noAssert) {
  37745. if ("string" != typeof e)
  37746. throw TypeError("Illegal str: Not a string");
  37747. if ("number" != typeof i || i % 1 !== 0)
  37748. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37749. if (i >>>= 0,
  37750. i < 0 || i + 0 > this.buffer.byteLength)
  37751. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37752. }
  37753. var r, o = i;
  37754. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37755. i += 4 + r;
  37756. var a = this.buffer.byteLength;
  37757. if (i > a && this.resize((a *= 2) > i ? a : i),
  37758. i -= 4 + r,
  37759. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37760. this.view[i + 2] = r >>> 16 & 255,
  37761. this.view[i + 1] = r >>> 8 & 255,
  37762. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37763. this.view[i + 1] = r >>> 16 & 255,
  37764. this.view[i + 2] = r >>> 8 & 255,
  37765. this.view[i + 3] = 255 & r),
  37766. i += 4,
  37767. h.encodeUTF16toUTF8(t(e), function(e) {
  37768. this.view[i++] = e
  37769. }
  37770. .bind(this)),
  37771. i !== o + 4 + r)
  37772. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37773. return n ? (this.offset = i,
  37774. this) : i - o
  37775. }
  37776. ,
  37777. a.readIString = function(e) {
  37778. var t = "undefined" == typeof e;
  37779. if (t && (e = this.offset),
  37780. !this.noAssert) {
  37781. if ("number" != typeof e || e % 1 !== 0)
  37782. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37783. if (e >>>= 0,
  37784. e < 0 || e + 4 > this.buffer.byteLength)
  37785. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37786. }
  37787. var i = e
  37788. , n = this.readUint32(e)
  37789. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37790. return e += r.length,
  37791. t ? (this.offset = e,
  37792. r.string) : {
  37793. string: r.string,
  37794. length: e - i
  37795. }
  37796. }
  37797. ,
  37798. o.METRICS_CHARS = "c",
  37799. o.METRICS_BYTES = "b",
  37800. a.writeUTF8String = function(e, i) {
  37801. var n = "undefined" == typeof i;
  37802. if (n && (i = this.offset),
  37803. !this.noAssert) {
  37804. if ("number" != typeof i || i % 1 !== 0)
  37805. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37806. if (i >>>= 0,
  37807. i < 0 || i + 0 > this.buffer.byteLength)
  37808. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37809. }
  37810. var r, o = i;
  37811. r = h.calculateUTF16asUTF8(t(e))[1],
  37812. i += r;
  37813. var a = this.buffer.byteLength;
  37814. return i > a && this.resize((a *= 2) > i ? a : i),
  37815. i -= r,
  37816. h.encodeUTF16toUTF8(t(e), function(e) {
  37817. this.view[i++] = e
  37818. }
  37819. .bind(this)),
  37820. n ? (this.offset = i,
  37821. this) : i - o
  37822. }
  37823. ,
  37824. a.writeString = a.writeUTF8String,
  37825. o.calculateUTF8Chars = function(e) {
  37826. return h.calculateUTF16asUTF8(t(e))[0]
  37827. }
  37828. ,
  37829. o.calculateUTF8Bytes = function(e) {
  37830. return h.calculateUTF16asUTF8(t(e))[1]
  37831. }
  37832. ,
  37833. o.calculateString = o.calculateUTF8Bytes,
  37834. a.readUTF8String = function(e, t, n) {
  37835. "number" == typeof t && (n = t,
  37836. t = void 0);
  37837. var r = "undefined" == typeof n;
  37838. if (r && (n = this.offset),
  37839. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37840. !this.noAssert) {
  37841. if ("number" != typeof e || e % 1 !== 0)
  37842. throw TypeError("Illegal length: " + e + " (not an integer)");
  37843. if (e |= 0,
  37844. "number" != typeof n || n % 1 !== 0)
  37845. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37846. if (n >>>= 0,
  37847. n < 0 || n + 0 > this.buffer.byteLength)
  37848. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37849. }
  37850. var a, s = 0, l = n;
  37851. if (t === o.METRICS_CHARS) {
  37852. if (a = i(),
  37853. h.decodeUTF8(function() {
  37854. return s < e && n < this.limit ? this.view[n++] : null
  37855. }
  37856. .bind(this), function(e) {
  37857. ++s,
  37858. h.UTF8toUTF16(e, a)
  37859. }),
  37860. s !== e)
  37861. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37862. return r ? (this.offset = n,
  37863. a()) : {
  37864. string: a(),
  37865. length: n - l
  37866. }
  37867. }
  37868. if (t === o.METRICS_BYTES) {
  37869. if (!this.noAssert) {
  37870. if ("number" != typeof n || n % 1 !== 0)
  37871. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37872. if (n >>>= 0,
  37873. n < 0 || n + e > this.buffer.byteLength)
  37874. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37875. }
  37876. var c = n + e;
  37877. if (h.decodeUTF8toUTF16(function() {
  37878. return n < c ? this.view[n++] : null
  37879. }
  37880. .bind(this), a = i(), this.noAssert),
  37881. n !== c)
  37882. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37883. return r ? (this.offset = n,
  37884. a()) : {
  37885. string: a(),
  37886. length: n - l
  37887. }
  37888. }
  37889. throw TypeError("Unsupported metrics: " + t)
  37890. }
  37891. ,
  37892. a.readString = a.readUTF8String,
  37893. a.writeVString = function(e, i) {
  37894. var n = "undefined" == typeof i;
  37895. if (n && (i = this.offset),
  37896. !this.noAssert) {
  37897. if ("string" != typeof e)
  37898. throw TypeError("Illegal str: Not a string");
  37899. if ("number" != typeof i || i % 1 !== 0)
  37900. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37901. if (i >>>= 0,
  37902. i < 0 || i + 0 > this.buffer.byteLength)
  37903. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37904. }
  37905. var r, a, s = i;
  37906. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37907. a = o.calculateVarint32(r),
  37908. i += a + r;
  37909. var l = this.buffer.byteLength;
  37910. if (i > l && this.resize((l *= 2) > i ? l : i),
  37911. i -= a + r,
  37912. i += this.writeVarint32(r, i),
  37913. h.encodeUTF16toUTF8(t(e), function(e) {
  37914. this.view[i++] = e
  37915. }
  37916. .bind(this)),
  37917. i !== s + r + a)
  37918. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37919. return n ? (this.offset = i,
  37920. this) : i - s
  37921. }
  37922. ,
  37923. a.readVString = function(e) {
  37924. var t = "undefined" == typeof e;
  37925. if (t && (e = this.offset),
  37926. !this.noAssert) {
  37927. if ("number" != typeof e || e % 1 !== 0)
  37928. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37929. if (e >>>= 0,
  37930. e < 0 || e + 1 > this.buffer.byteLength)
  37931. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37932. }
  37933. var i = e
  37934. , n = this.readVarint32(e)
  37935. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37936. return e += r.length,
  37937. t ? (this.offset = e,
  37938. r.string) : {
  37939. string: r.string,
  37940. length: e - i
  37941. }
  37942. }
  37943. ,
  37944. a.append = function(e, t, i) {
  37945. "number" != typeof t && "string" == typeof t || (i = t,
  37946. t = void 0);
  37947. var n = "undefined" == typeof i;
  37948. if (n && (i = this.offset),
  37949. !this.noAssert) {
  37950. if ("number" != typeof i || i % 1 !== 0)
  37951. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37952. if (i >>>= 0,
  37953. i < 0 || i + 0 > this.buffer.byteLength)
  37954. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37955. }
  37956. e instanceof o || (e = o.wrap(e, t));
  37957. var r = e.limit - e.offset;
  37958. if (r <= 0)
  37959. return this;
  37960. i += r;
  37961. var a = this.buffer.byteLength;
  37962. return i > a && this.resize((a *= 2) > i ? a : i),
  37963. i -= r,
  37964. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37965. e.offset += r,
  37966. n && (this.offset += r),
  37967. this
  37968. }
  37969. ,
  37970. a.appendTo = function(e, t) {
  37971. return e.append(this, t),
  37972. this
  37973. }
  37974. ,
  37975. a.assert = function(e) {
  37976. return this.noAssert = !e,
  37977. this
  37978. }
  37979. ,
  37980. a.capacity = function() {
  37981. return this.buffer.byteLength
  37982. }
  37983. ,
  37984. a.clear = function() {
  37985. return this.offset = 0,
  37986. this.limit = this.buffer.byteLength,
  37987. this.markedOffset = -1,
  37988. this
  37989. }
  37990. ,
  37991. a.clone = function(e) {
  37992. var t = new o(0,this.littleEndian,this.noAssert);
  37993. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37994. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37995. t.view = this.view),
  37996. t.offset = this.offset,
  37997. t.markedOffset = this.markedOffset,
  37998. t.limit = this.limit,
  37999. t
  38000. }
  38001. ,
  38002. a.compact = function(e, t) {
  38003. if ("undefined" == typeof e && (e = this.offset),
  38004. "undefined" == typeof t && (t = this.limit),
  38005. !this.noAssert) {
  38006. if ("number" != typeof e || e % 1 !== 0)
  38007. throw TypeError("Illegal begin: Not an integer");
  38008. if (e >>>= 0,
  38009. "number" != typeof t || t % 1 !== 0)
  38010. throw TypeError("Illegal end: Not an integer");
  38011. if (t >>>= 0,
  38012. e < 0 || e > t || t > this.buffer.byteLength)
  38013. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38014. }
  38015. if (0 === e && t === this.buffer.byteLength)
  38016. return this;
  38017. var i = t - e;
  38018. if (0 === i)
  38019. return this.buffer = s,
  38020. this.view = null,
  38021. this.markedOffset >= 0 && (this.markedOffset -= e),
  38022. this.offset = 0,
  38023. this.limit = 0,
  38024. this;
  38025. var n = new ArrayBuffer(i)
  38026. , r = new Uint8Array(n);
  38027. return r.set(this.view.subarray(e, t)),
  38028. this.buffer = n,
  38029. this.view = r,
  38030. this.markedOffset >= 0 && (this.markedOffset -= e),
  38031. this.offset = 0,
  38032. this.limit = i,
  38033. this
  38034. }
  38035. ,
  38036. a.copy = function(e, t) {
  38037. if ("undefined" == typeof e && (e = this.offset),
  38038. "undefined" == typeof t && (t = this.limit),
  38039. !this.noAssert) {
  38040. if ("number" != typeof e || e % 1 !== 0)
  38041. throw TypeError("Illegal begin: Not an integer");
  38042. if (e >>>= 0,
  38043. "number" != typeof t || t % 1 !== 0)
  38044. throw TypeError("Illegal end: Not an integer");
  38045. if (t >>>= 0,
  38046. e < 0 || e > t || t > this.buffer.byteLength)
  38047. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38048. }
  38049. if (e === t)
  38050. return new o(0,this.littleEndian,this.noAssert);
  38051. var i = t - e
  38052. , n = new o(i,this.littleEndian,this.noAssert);
  38053. return n.offset = 0,
  38054. n.limit = i,
  38055. n.markedOffset >= 0 && (n.markedOffset -= e),
  38056. this.copyTo(n, 0, e, t),
  38057. n
  38058. }
  38059. ,
  38060. a.copyTo = function(e, t, i, n) {
  38061. var r, a;
  38062. if (!this.noAssert && !o.isByteBuffer(e))
  38063. throw TypeError("Illegal target: Not a ByteBuffer");
  38064. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  38065. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  38066. n = "undefined" == typeof n ? this.limit : 0 | n,
  38067. t < 0 || t > e.buffer.byteLength)
  38068. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  38069. if (i < 0 || n > this.buffer.byteLength)
  38070. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  38071. var s = n - i;
  38072. return 0 === s ? e : (e.ensureCapacity(t + s),
  38073. e.view.set(this.view.subarray(i, n), t),
  38074. r && (this.offset += s),
  38075. a && (e.offset += s),
  38076. this)
  38077. }
  38078. ,
  38079. a.ensureCapacity = function(e) {
  38080. var t = this.buffer.byteLength;
  38081. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  38082. }
  38083. ,
  38084. a.fill = function(e, t, i) {
  38085. var n = "undefined" == typeof t;
  38086. if (n && (t = this.offset),
  38087. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  38088. "undefined" == typeof t && (t = this.offset),
  38089. "undefined" == typeof i && (i = this.limit),
  38090. !this.noAssert) {
  38091. if ("number" != typeof e || e % 1 !== 0)
  38092. throw TypeError("Illegal value: " + e + " (not an integer)");
  38093. if (e |= 0,
  38094. "number" != typeof t || t % 1 !== 0)
  38095. throw TypeError("Illegal begin: Not an integer");
  38096. if (t >>>= 0,
  38097. "number" != typeof i || i % 1 !== 0)
  38098. throw TypeError("Illegal end: Not an integer");
  38099. if (i >>>= 0,
  38100. t < 0 || t > i || i > this.buffer.byteLength)
  38101. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38102. }
  38103. if (t >= i)
  38104. return this;
  38105. for (; t < i; )
  38106. this.view[t++] = e;
  38107. return n && (this.offset = t),
  38108. this
  38109. }
  38110. ,
  38111. a.flip = function() {
  38112. return this.limit = this.offset,
  38113. this.offset = 0,
  38114. this
  38115. }
  38116. ,
  38117. a.mark = function(e) {
  38118. if (e = "undefined" == typeof e ? this.offset : e,
  38119. !this.noAssert) {
  38120. if ("number" != typeof e || e % 1 !== 0)
  38121. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38122. if (e >>>= 0,
  38123. e < 0 || e + 0 > this.buffer.byteLength)
  38124. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  38125. }
  38126. return this.markedOffset = e,
  38127. this
  38128. }
  38129. ,
  38130. a.order = function(e) {
  38131. if (!this.noAssert && "boolean" != typeof e)
  38132. throw TypeError("Illegal littleEndian: Not a boolean");
  38133. return this.littleEndian = !!e,
  38134. this
  38135. }
  38136. ,
  38137. a.LE = function(e) {
  38138. return this.littleEndian = "undefined" == typeof e || !!e,
  38139. this
  38140. }
  38141. ,
  38142. a.BE = function(e) {
  38143. return this.littleEndian = "undefined" != typeof e && !e,
  38144. this
  38145. }
  38146. ,
  38147. a.prepend = function(e, t, i) {
  38148. "number" != typeof t && "string" == typeof t || (i = t,
  38149. t = void 0);
  38150. var n = "undefined" == typeof i;
  38151. if (n && (i = this.offset),
  38152. !this.noAssert) {
  38153. if ("number" != typeof i || i % 1 !== 0)
  38154. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38155. if (i >>>= 0,
  38156. i < 0 || i + 0 > this.buffer.byteLength)
  38157. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38158. }
  38159. e instanceof o || (e = o.wrap(e, t));
  38160. var r = e.limit - e.offset;
  38161. if (r <= 0)
  38162. return this;
  38163. var a = r - i;
  38164. if (a > 0) {
  38165. var s = new ArrayBuffer(this.buffer.byteLength + a)
  38166. , l = new Uint8Array(s);
  38167. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  38168. this.buffer = s,
  38169. this.view = l,
  38170. this.offset += a,
  38171. this.markedOffset >= 0 && (this.markedOffset += a),
  38172. this.limit += a,
  38173. i += a
  38174. } else {
  38175. new Uint8Array(this.buffer)
  38176. }
  38177. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  38178. e.offset = e.limit,
  38179. n && (this.offset -= r),
  38180. this
  38181. }
  38182. ,
  38183. a.prependTo = function(e, t) {
  38184. return e.prepend(this, t),
  38185. this
  38186. }
  38187. ,
  38188. a.printDebug = function(e) {
  38189. "function" != typeof e && (e = console.log.bind(console)),
  38190. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  38191. }
  38192. ,
  38193. a.remaining = function() {
  38194. return this.limit - this.offset
  38195. }
  38196. ,
  38197. a.reset = function() {
  38198. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  38199. this.markedOffset = -1) : this.offset = 0,
  38200. this
  38201. }
  38202. ,
  38203. a.resize = function(e) {
  38204. if (!this.noAssert) {
  38205. if ("number" != typeof e || e % 1 !== 0)
  38206. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  38207. if (e |= 0,
  38208. e < 0)
  38209. throw RangeError("Illegal capacity: 0 <= " + e)
  38210. }
  38211. if (this.buffer.byteLength < e) {
  38212. var t = new ArrayBuffer(e)
  38213. , i = new Uint8Array(t);
  38214. i.set(this.view),
  38215. this.buffer = t,
  38216. this.view = i
  38217. }
  38218. return this
  38219. }
  38220. ,
  38221. a.reverse = function(e, t) {
  38222. if ("undefined" == typeof e && (e = this.offset),
  38223. "undefined" == typeof t && (t = this.limit),
  38224. !this.noAssert) {
  38225. if ("number" != typeof e || e % 1 !== 0)
  38226. throw TypeError("Illegal begin: Not an integer");
  38227. if (e >>>= 0,
  38228. "number" != typeof t || t % 1 !== 0)
  38229. throw TypeError("Illegal end: Not an integer");
  38230. if (t >>>= 0,
  38231. e < 0 || e > t || t > this.buffer.byteLength)
  38232. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38233. }
  38234. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  38235. this)
  38236. }
  38237. ,
  38238. a.skip = function(e) {
  38239. if (!this.noAssert) {
  38240. if ("number" != typeof e || e % 1 !== 0)
  38241. throw TypeError("Illegal length: " + e + " (not an integer)");
  38242. e |= 0
  38243. }
  38244. var t = this.offset + e;
  38245. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  38246. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  38247. return this.offset = t,
  38248. this
  38249. }
  38250. ,
  38251. a.slice = function(e, t) {
  38252. if ("undefined" == typeof e && (e = this.offset),
  38253. "undefined" == typeof t && (t = this.limit),
  38254. !this.noAssert) {
  38255. if ("number" != typeof e || e % 1 !== 0)
  38256. throw TypeError("Illegal begin: Not an integer");
  38257. if (e >>>= 0,
  38258. "number" != typeof t || t % 1 !== 0)
  38259. throw TypeError("Illegal end: Not an integer");
  38260. if (t >>>= 0,
  38261. e < 0 || e > t || t > this.buffer.byteLength)
  38262. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38263. }
  38264. var i = this.clone();
  38265. return i.offset = e,
  38266. i.limit = t,
  38267. i
  38268. }
  38269. ,
  38270. a.toBuffer = function(e) {
  38271. var t = this.offset
  38272. , i = this.limit;
  38273. if (!this.noAssert) {
  38274. if ("number" != typeof t || t % 1 !== 0)
  38275. throw TypeError("Illegal offset: Not an integer");
  38276. if (t >>>= 0,
  38277. "number" != typeof i || i % 1 !== 0)
  38278. throw TypeError("Illegal limit: Not an integer");
  38279. if (i >>>= 0,
  38280. t < 0 || t > i || i > this.buffer.byteLength)
  38281. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38282. }
  38283. if (!e && 0 === t && i === this.buffer.byteLength)
  38284. return this.buffer;
  38285. if (t === i)
  38286. return s;
  38287. var n = new ArrayBuffer(i - t);
  38288. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  38289. n
  38290. }
  38291. ,
  38292. a.toArrayBuffer = a.toBuffer,
  38293. a.toString = function(e, t, i) {
  38294. if ("undefined" == typeof e)
  38295. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  38296. switch ("number" == typeof e && (e = "utf8",
  38297. t = e,
  38298. i = t),
  38299. e) {
  38300. case "utf8":
  38301. return this.toUTF8(t, i);
  38302. case "base64":
  38303. return this.toBase64(t, i);
  38304. case "hex":
  38305. return this.toHex(t, i);
  38306. case "binary":
  38307. return this.toBinary(t, i);
  38308. case "debug":
  38309. return this.toDebug();
  38310. case "columns":
  38311. return this.toColumns();
  38312. default:
  38313. throw Error("Unsupported encoding: " + e)
  38314. }
  38315. }
  38316. ;
  38317. var c = function() {
  38318. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38319. i[t[n]] = n;
  38320. return e.encode = function(e, i) {
  38321. for (var n, r; null !== (n = e()); )
  38322. i(t[n >> 2 & 63]),
  38323. r = (3 & n) << 4,
  38324. null !== (n = e()) ? (r |= n >> 4 & 15,
  38325. i(t[63 & (r | n >> 4 & 15)]),
  38326. r = (15 & n) << 2,
  38327. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38328. i(t[63 & n])) : (i(t[63 & r]),
  38329. i(61))) : (i(t[63 & r]),
  38330. i(61),
  38331. i(61))
  38332. }
  38333. ,
  38334. e.decode = function(e, t) {
  38335. function n(e) {
  38336. throw Error("Illegal character code: " + e)
  38337. }
  38338. for (var r, o, a; null !== (r = e()); )
  38339. if (o = i[r],
  38340. "undefined" == typeof o && n(r),
  38341. null !== (r = e()) && (a = i[r],
  38342. "undefined" == typeof a && n(r),
  38343. t(o << 2 >>> 0 | (48 & a) >> 4),
  38344. null !== (r = e()))) {
  38345. if (o = i[r],
  38346. "undefined" == typeof o) {
  38347. if (61 === r)
  38348. break;
  38349. n(r)
  38350. }
  38351. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38352. null !== (r = e())) {
  38353. if (a = i[r],
  38354. "undefined" == typeof a) {
  38355. if (61 === r)
  38356. break;
  38357. n(r)
  38358. }
  38359. t((3 & o) << 6 >>> 0 | a)
  38360. }
  38361. }
  38362. }
  38363. ,
  38364. e.test = function(e) {
  38365. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38366. }
  38367. ,
  38368. e
  38369. }();
  38370. a.toBase64 = function(e, t) {
  38371. if ("undefined" == typeof e && (e = this.offset),
  38372. "undefined" == typeof t && (t = this.limit),
  38373. e |= 0,
  38374. t |= 0,
  38375. e < 0 || t > this.capacity || e > t)
  38376. throw RangeError("begin, end");
  38377. var n;
  38378. return c.encode(function() {
  38379. return e < t ? this.view[e++] : null
  38380. }
  38381. .bind(this), n = i()),
  38382. n()
  38383. }
  38384. ,
  38385. o.fromBase64 = function(e, i) {
  38386. if ("string" != typeof e)
  38387. throw TypeError("str");
  38388. var n = new o(e.length / 4 * 3,i)
  38389. , r = 0;
  38390. return c.decode(t(e), function(e) {
  38391. n.view[r++] = e
  38392. }),
  38393. n.limit = r,
  38394. n
  38395. }
  38396. ,
  38397. o.btoa = function(e) {
  38398. return o.fromBinary(e).toBase64()
  38399. }
  38400. ,
  38401. o.atob = function(e) {
  38402. return o.fromBase64(e).toBinary()
  38403. }
  38404. ,
  38405. a.toBinary = function(e, t) {
  38406. if ("undefined" == typeof e && (e = this.offset),
  38407. "undefined" == typeof t && (t = this.limit),
  38408. e |= 0,
  38409. t |= 0,
  38410. e < 0 || t > this.capacity() || e > t)
  38411. throw RangeError("begin, end");
  38412. if (e === t)
  38413. return "";
  38414. for (var i = [], n = []; e < t; )
  38415. i.push(this.view[e++]),
  38416. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38417. i = []);
  38418. return n.join("") + String.fromCharCode.apply(String, i)
  38419. }
  38420. ,
  38421. o.fromBinary = function(e, t) {
  38422. if ("string" != typeof e)
  38423. throw TypeError("str");
  38424. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38425. if (i = e.charCodeAt(n),
  38426. i > 255)
  38427. throw RangeError("illegal char code: " + i);
  38428. a.view[n++] = i
  38429. }
  38430. return a.limit = r,
  38431. a
  38432. }
  38433. ,
  38434. a.toDebug = function(e) {
  38435. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38436. if (i !== -1 && (t = this.view[i],
  38437. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38438. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38439. ++i,
  38440. e && i > 0 && i % 16 === 0 && i !== n) {
  38441. for (; r.length < 51; )
  38442. r += " ";
  38443. a += r + o + "\n",
  38444. r = o = ""
  38445. }
  38446. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38447. }
  38448. if (e && " " !== r) {
  38449. for (; r.length < 51; )
  38450. r += " ";
  38451. a += r + o + "\n"
  38452. }
  38453. return e ? a : r
  38454. }
  38455. ,
  38456. o.fromDebug = function(e, t, i) {
  38457. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38458. switch (n = e.charAt(l++)) {
  38459. case "!":
  38460. if (!i) {
  38461. if (u || d || p) {
  38462. f = !0;
  38463. break
  38464. }
  38465. u = d = p = !0
  38466. }
  38467. s.offset = s.markedOffset = s.limit = c,
  38468. h = !1;
  38469. break;
  38470. case "|":
  38471. if (!i) {
  38472. if (u || p) {
  38473. f = !0;
  38474. break
  38475. }
  38476. u = p = !0
  38477. }
  38478. s.offset = s.limit = c,
  38479. h = !1;
  38480. break;
  38481. case "[":
  38482. if (!i) {
  38483. if (u || d) {
  38484. f = !0;
  38485. break
  38486. }
  38487. u = d = !0
  38488. }
  38489. s.offset = s.markedOffset = c,
  38490. h = !1;
  38491. break;
  38492. case "<":
  38493. if (!i) {
  38494. if (u) {
  38495. f = !0;
  38496. break
  38497. }
  38498. u = !0
  38499. }
  38500. s.offset = c,
  38501. h = !1;
  38502. break;
  38503. case "]":
  38504. if (!i) {
  38505. if (p || d) {
  38506. f = !0;
  38507. break
  38508. }
  38509. p = d = !0
  38510. }
  38511. s.limit = s.markedOffset = c,
  38512. h = !1;
  38513. break;
  38514. case ">":
  38515. if (!i) {
  38516. if (p) {
  38517. f = !0;
  38518. break
  38519. }
  38520. p = !0
  38521. }
  38522. s.limit = c,
  38523. h = !1;
  38524. break;
  38525. case "'":
  38526. if (!i) {
  38527. if (d) {
  38528. f = !0;
  38529. break
  38530. }
  38531. d = !0
  38532. }
  38533. s.markedOffset = c,
  38534. h = !1;
  38535. break;
  38536. case " ":
  38537. h = !1;
  38538. break;
  38539. default:
  38540. if (!i && h) {
  38541. f = !0;
  38542. break
  38543. }
  38544. if (r = parseInt(n + e.charAt(l++), 16),
  38545. !i && (isNaN(r) || r < 0 || r > 255))
  38546. throw TypeError("Illegal str: Not a debug encoded string");
  38547. s.view[c++] = r,
  38548. h = !0
  38549. }
  38550. if (f)
  38551. throw TypeError("Illegal str: Invalid symbol at " + l)
  38552. }
  38553. if (!i) {
  38554. if (!u || !p)
  38555. throw TypeError("Illegal str: Missing offset or limit");
  38556. if (c < s.buffer.byteLength)
  38557. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38558. }
  38559. return s
  38560. }
  38561. ,
  38562. a.toHex = function(e, t) {
  38563. if (e = "undefined" == typeof e ? this.offset : e,
  38564. t = "undefined" == typeof t ? this.limit : t,
  38565. !this.noAssert) {
  38566. if ("number" != typeof e || e % 1 !== 0)
  38567. throw TypeError("Illegal begin: Not an integer");
  38568. if (e >>>= 0,
  38569. "number" != typeof t || t % 1 !== 0)
  38570. throw TypeError("Illegal end: Not an integer");
  38571. if (t >>>= 0,
  38572. e < 0 || e > t || t > this.buffer.byteLength)
  38573. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38574. }
  38575. for (var i, n = new Array(t - e); e < t; )
  38576. i = this.view[e++],
  38577. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38578. return n.join("")
  38579. }
  38580. ,
  38581. o.fromHex = function(e, t, i) {
  38582. if (!i) {
  38583. if ("string" != typeof e)
  38584. throw TypeError("Illegal str: Not a string");
  38585. if (e.length % 2 !== 0)
  38586. throw TypeError("Illegal str: Length not a multiple of 2")
  38587. }
  38588. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38589. if (n = parseInt(e.substring(s, s + 2), 16),
  38590. !i && (!isFinite(n) || n < 0 || n > 255))
  38591. throw TypeError("Illegal str: Contains non-hex characters");
  38592. a.view[l++] = n
  38593. }
  38594. return a.limit = l,
  38595. a
  38596. }
  38597. ;
  38598. var h = function() {
  38599. var e = {};
  38600. return e.MAX_CODEPOINT = 1114111,
  38601. e.encodeUTF8 = function(e, t) {
  38602. var i = null;
  38603. for ("number" == typeof e && (i = e,
  38604. e = function() {
  38605. return null
  38606. }
  38607. ); null !== i || null !== (i = e()); )
  38608. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38609. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38610. t(i >> 6 & 63 | 128),
  38611. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38612. t(i >> 12 & 63 | 128),
  38613. t(i >> 6 & 63 | 128),
  38614. t(63 & i | 128)),
  38615. i = null
  38616. }
  38617. ,
  38618. e.decodeUTF8 = function(e, t) {
  38619. for (var i, n, r, o, a = function(e) {
  38620. e = e.slice(0, e.indexOf(null));
  38621. var t = Error(e.toString());
  38622. throw t.name = "TruncatedError",
  38623. t.bytes = e,
  38624. t
  38625. }; null !== (i = e()); )
  38626. if (0 === (128 & i))
  38627. t(i);
  38628. else if (192 === (224 & i))
  38629. null === (n = e()) && a([i, n]),
  38630. t((31 & i) << 6 | 63 & n);
  38631. else if (224 === (240 & i))
  38632. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38633. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38634. else {
  38635. if (240 !== (248 & i))
  38636. throw RangeError("Illegal starting byte: " + i);
  38637. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38638. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38639. }
  38640. }
  38641. ,
  38642. e.UTF16toUTF8 = function(e, t) {
  38643. for (var i, n = null; ; ) {
  38644. if (null === (i = null !== n ? n : e()))
  38645. break;
  38646. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38647. n = null) : t(i)
  38648. }
  38649. null !== n && t(n)
  38650. }
  38651. ,
  38652. e.UTF8toUTF16 = function(e, t) {
  38653. var i = null;
  38654. for ("number" == typeof e && (i = e,
  38655. e = function() {
  38656. return null
  38657. }
  38658. ); null !== i || null !== (i = e()); )
  38659. i <= 65535 ? t(i) : (i -= 65536,
  38660. t((i >> 10) + 55296),
  38661. t(i % 1024 + 56320)),
  38662. i = null
  38663. }
  38664. ,
  38665. e.encodeUTF16toUTF8 = function(t, i) {
  38666. e.UTF16toUTF8(t, function(t) {
  38667. e.encodeUTF8(t, i)
  38668. })
  38669. }
  38670. ,
  38671. e.decodeUTF8toUTF16 = function(t, i) {
  38672. e.decodeUTF8(t, function(t) {
  38673. e.UTF8toUTF16(t, i)
  38674. })
  38675. }
  38676. ,
  38677. e.calculateCodePoint = function(e) {
  38678. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38679. }
  38680. ,
  38681. e.calculateUTF8 = function(e) {
  38682. for (var t, i = 0; null !== (t = e()); )
  38683. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38684. return i
  38685. }
  38686. ,
  38687. e.calculateUTF16asUTF8 = function(t) {
  38688. var i = 0
  38689. , n = 0;
  38690. return e.UTF16toUTF8(t, function(e) {
  38691. ++i,
  38692. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38693. }),
  38694. [i, n]
  38695. }
  38696. ,
  38697. e
  38698. }();
  38699. return a.toUTF8 = function(e, t) {
  38700. if ("undefined" == typeof e && (e = this.offset),
  38701. "undefined" == typeof t && (t = this.limit),
  38702. !this.noAssert) {
  38703. if ("number" != typeof e || e % 1 !== 0)
  38704. throw TypeError("Illegal begin: Not an integer");
  38705. if (e >>>= 0,
  38706. "number" != typeof t || t % 1 !== 0)
  38707. throw TypeError("Illegal end: Not an integer");
  38708. if (t >>>= 0,
  38709. e < 0 || e > t || t > this.buffer.byteLength)
  38710. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38711. }
  38712. var n;
  38713. try {
  38714. h.decodeUTF8toUTF16(function() {
  38715. return e < t ? this.view[e++] : null
  38716. }
  38717. .bind(this), n = i())
  38718. } catch (i) {
  38719. if (e !== t)
  38720. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38721. }
  38722. return n()
  38723. }
  38724. ,
  38725. o.fromUTF8 = function(e, i, n) {
  38726. if (!n && "string" != typeof e)
  38727. throw TypeError("Illegal str: Not a string");
  38728. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38729. , a = 0;
  38730. return h.encodeUTF16toUTF8(t(e), function(e) {
  38731. r.view[a++] = e
  38732. }),
  38733. r.limit = a,
  38734. r
  38735. }
  38736. ,
  38737. o
  38738. })
  38739. }
  38740. , {
  38741. long: 216
  38742. }],
  38743. 216: [function(e, t, i) {
  38744. !function(i, n) {
  38745. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38746. }(this, function() {
  38747. "use strict";
  38748. function e(e, t, i) {
  38749. this.low = 0 | e,
  38750. this.high = 0 | t,
  38751. this.unsigned = !!i
  38752. }
  38753. function t(e) {
  38754. return (e && e.__isLong__) === !0
  38755. }
  38756. function i(e, t) {
  38757. var i, n, o;
  38758. return t ? (e >>>= 0,
  38759. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38760. o && (l[e] = i),
  38761. i)) : (e |= 0,
  38762. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38763. o && (s[e] = i),
  38764. i))
  38765. }
  38766. function n(e, t) {
  38767. if (isNaN(e) || !isFinite(e))
  38768. return t ? m : g;
  38769. if (t) {
  38770. if (e < 0)
  38771. return m;
  38772. if (e >= d)
  38773. return I
  38774. } else {
  38775. if (e <= -p)
  38776. return E;
  38777. if (e + 1 >= p)
  38778. return C
  38779. }
  38780. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38781. }
  38782. function r(t, i, n) {
  38783. return new e(t,i,n)
  38784. }
  38785. function o(e, t, i) {
  38786. if (0 === e.length)
  38787. throw Error("empty string");
  38788. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38789. return g;
  38790. if ("number" == typeof t ? (i = t,
  38791. t = !1) : t = !!t,
  38792. i = i || 10,
  38793. i < 2 || 36 < i)
  38794. throw RangeError("radix");
  38795. var r;
  38796. if ((r = e.indexOf("-")) > 0)
  38797. throw Error("interior hyphen");
  38798. if (0 === r)
  38799. return o(e.substring(1), t, i).neg();
  38800. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38801. var h = Math.min(8, e.length - l)
  38802. , u = parseInt(e.substring(l, l + h), i);
  38803. if (h < 8) {
  38804. var d = n(c(i, h));
  38805. s = s.mul(d).add(n(u))
  38806. } else
  38807. s = s.mul(a),
  38808. s = s.add(n(u))
  38809. }
  38810. return s.unsigned = t,
  38811. s
  38812. }
  38813. function a(t) {
  38814. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38815. }
  38816. e.prototype.__isLong__,
  38817. Object.defineProperty(e.prototype, "__isLong__", {
  38818. value: !0,
  38819. enumerable: !1,
  38820. configurable: !1
  38821. }),
  38822. e.isLong = t;
  38823. var s = {}
  38824. , l = {};
  38825. e.fromInt = i,
  38826. e.fromNumber = n,
  38827. e.fromBits = r;
  38828. var c = Math.pow;
  38829. e.fromString = o,
  38830. e.fromValue = a;
  38831. var h = 1 << 24
  38832. , u = 4294967296
  38833. , d = 0x10000000000000000
  38834. , p = d / 2
  38835. , f = i(h)
  38836. , g = i(0);
  38837. e.ZERO = g;
  38838. var m = i(0, !0);
  38839. e.UZERO = m;
  38840. var v = i(1);
  38841. e.ONE = v;
  38842. var A = i(1, !0);
  38843. e.UONE = A;
  38844. var y = i(-1);
  38845. e.NEG_ONE = y;
  38846. var C = r(-1, 2147483647, !1);
  38847. e.MAX_VALUE = C;
  38848. var I = r(-1, -1, !0);
  38849. e.MAX_UNSIGNED_VALUE = I;
  38850. var E = r(0, -2147483648, !1);
  38851. e.MIN_VALUE = E;
  38852. var b = e.prototype;
  38853. return b.toInt = function() {
  38854. return this.unsigned ? this.low >>> 0 : this.low
  38855. }
  38856. ,
  38857. b.toNumber = function() {
  38858. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38859. }
  38860. ,
  38861. b.toString = function(e) {
  38862. if (e = e || 10,
  38863. e < 2 || 36 < e)
  38864. throw RangeError("radix");
  38865. if (this.isZero())
  38866. return "0";
  38867. if (this.isNegative()) {
  38868. if (this.eq(E)) {
  38869. var t = n(e)
  38870. , i = this.div(t)
  38871. , r = i.mul(t).sub(this);
  38872. return i.toString(e) + r.toInt().toString(e)
  38873. }
  38874. return "-" + this.neg().toString(e)
  38875. }
  38876. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38877. var l = a.div(o)
  38878. , h = a.sub(l.mul(o)).toInt() >>> 0
  38879. , u = h.toString(e);
  38880. if (a = l,
  38881. a.isZero())
  38882. return u + s;
  38883. for (; u.length < 6; )
  38884. u = "0" + u;
  38885. s = "" + u + s
  38886. }
  38887. }
  38888. ,
  38889. b.getHighBits = function() {
  38890. return this.high
  38891. }
  38892. ,
  38893. b.getHighBitsUnsigned = function() {
  38894. return this.high >>> 0
  38895. }
  38896. ,
  38897. b.getLowBits = function() {
  38898. return this.low
  38899. }
  38900. ,
  38901. b.getLowBitsUnsigned = function() {
  38902. return this.low >>> 0
  38903. }
  38904. ,
  38905. b.getNumBitsAbs = function() {
  38906. if (this.isNegative())
  38907. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38908. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38909. ;
  38910. return 0 != this.high ? t + 33 : t + 1
  38911. }
  38912. ,
  38913. b.isZero = function() {
  38914. return 0 === this.high && 0 === this.low
  38915. }
  38916. ,
  38917. b.isNegative = function() {
  38918. return !this.unsigned && this.high < 0
  38919. }
  38920. ,
  38921. b.isPositive = function() {
  38922. return this.unsigned || this.high >= 0
  38923. }
  38924. ,
  38925. b.isOdd = function() {
  38926. return 1 === (1 & this.low)
  38927. }
  38928. ,
  38929. b.isEven = function() {
  38930. return 0 === (1 & this.low)
  38931. }
  38932. ,
  38933. b.equals = function(e) {
  38934. return t(e) || (e = a(e)),
  38935. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38936. }
  38937. ,
  38938. b.eq = b.equals,
  38939. b.notEquals = function(e) {
  38940. return !this.eq(e)
  38941. }
  38942. ,
  38943. b.neq = b.notEquals,
  38944. b.lessThan = function(e) {
  38945. return this.comp(e) < 0
  38946. }
  38947. ,
  38948. b.lt = b.lessThan,
  38949. b.lessThanOrEqual = function(e) {
  38950. return this.comp(e) <= 0
  38951. }
  38952. ,
  38953. b.lte = b.lessThanOrEqual,
  38954. b.greaterThan = function(e) {
  38955. return this.comp(e) > 0
  38956. }
  38957. ,
  38958. b.gt = b.greaterThan,
  38959. b.greaterThanOrEqual = function(e) {
  38960. return this.comp(e) >= 0
  38961. }
  38962. ,
  38963. b.gte = b.greaterThanOrEqual,
  38964. b.compare = function(e) {
  38965. if (t(e) || (e = a(e)),
  38966. this.eq(e))
  38967. return 0;
  38968. var i = this.isNegative()
  38969. , n = e.isNegative();
  38970. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38971. }
  38972. ,
  38973. b.comp = b.compare,
  38974. b.negate = function() {
  38975. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38976. }
  38977. ,
  38978. b.neg = b.negate,
  38979. b.add = function(e) {
  38980. t(e) || (e = a(e));
  38981. var i = this.high >>> 16
  38982. , n = 65535 & this.high
  38983. , o = this.low >>> 16
  38984. , s = 65535 & this.low
  38985. , l = e.high >>> 16
  38986. , c = 65535 & e.high
  38987. , h = e.low >>> 16
  38988. , u = 65535 & e.low
  38989. , d = 0
  38990. , p = 0
  38991. , f = 0
  38992. , g = 0;
  38993. return g += s + u,
  38994. f += g >>> 16,
  38995. g &= 65535,
  38996. f += o + h,
  38997. p += f >>> 16,
  38998. f &= 65535,
  38999. p += n + c,
  39000. d += p >>> 16,
  39001. p &= 65535,
  39002. d += i + l,
  39003. d &= 65535,
  39004. r(f << 16 | g, d << 16 | p, this.unsigned)
  39005. }
  39006. ,
  39007. b.subtract = function(e) {
  39008. return t(e) || (e = a(e)),
  39009. this.add(e.neg())
  39010. }
  39011. ,
  39012. b.sub = b.subtract,
  39013. b.multiply = function(e) {
  39014. if (this.isZero())
  39015. return g;
  39016. if (t(e) || (e = a(e)),
  39017. e.isZero())
  39018. return g;
  39019. if (this.eq(E))
  39020. return e.isOdd() ? E : g;
  39021. if (e.eq(E))
  39022. return this.isOdd() ? E : g;
  39023. if (this.isNegative())
  39024. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  39025. if (e.isNegative())
  39026. return this.mul(e.neg()).neg();
  39027. if (this.lt(f) && e.lt(f))
  39028. return n(this.toNumber() * e.toNumber(), this.unsigned);
  39029. var i = this.high >>> 16
  39030. , o = 65535 & this.high
  39031. , s = this.low >>> 16
  39032. , l = 65535 & this.low
  39033. , c = e.high >>> 16
  39034. , h = 65535 & e.high
  39035. , u = e.low >>> 16
  39036. , d = 65535 & e.low
  39037. , p = 0
  39038. , m = 0
  39039. , v = 0
  39040. , A = 0;
  39041. return A += l * d,
  39042. v += A >>> 16,
  39043. A &= 65535,
  39044. v += s * d,
  39045. m += v >>> 16,
  39046. v &= 65535,
  39047. v += l * u,
  39048. m += v >>> 16,
  39049. v &= 65535,
  39050. m += o * d,
  39051. p += m >>> 16,
  39052. m &= 65535,
  39053. m += s * u,
  39054. p += m >>> 16,
  39055. m &= 65535,
  39056. m += l * h,
  39057. p += m >>> 16,
  39058. m &= 65535,
  39059. p += i * d + o * u + s * h + l * c,
  39060. p &= 65535,
  39061. r(v << 16 | A, p << 16 | m, this.unsigned)
  39062. }
  39063. ,
  39064. b.mul = b.multiply,
  39065. b.divide = function(e) {
  39066. if (t(e) || (e = a(e)),
  39067. e.isZero())
  39068. throw Error("division by zero");
  39069. if (this.isZero())
  39070. return this.unsigned ? m : g;
  39071. var i, r, o;
  39072. if (this.unsigned) {
  39073. if (e.unsigned || (e = e.toUnsigned()),
  39074. e.gt(this))
  39075. return m;
  39076. if (e.gt(this.shru(1)))
  39077. return A;
  39078. o = m
  39079. } else {
  39080. if (this.eq(E)) {
  39081. if (e.eq(v) || e.eq(y))
  39082. return E;
  39083. if (e.eq(E))
  39084. return v;
  39085. var s = this.shr(1);
  39086. return i = s.div(e).shl(1),
  39087. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  39088. o = i.add(r.div(e)))
  39089. }
  39090. if (e.eq(E))
  39091. return this.unsigned ? m : g;
  39092. if (this.isNegative())
  39093. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  39094. if (e.isNegative())
  39095. return this.div(e.neg()).neg();
  39096. o = g
  39097. }
  39098. for (r = this; r.gte(e); ) {
  39099. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  39100. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  39101. i -= h,
  39102. u = n(i, this.unsigned),
  39103. d = u.mul(e);
  39104. u.isZero() && (u = v),
  39105. o = o.add(u),
  39106. r = r.sub(d)
  39107. }
  39108. return o
  39109. }
  39110. ,
  39111. b.div = b.divide,
  39112. b.modulo = function(e) {
  39113. return t(e) || (e = a(e)),
  39114. this.sub(this.div(e).mul(e))
  39115. }
  39116. ,
  39117. b.mod = b.modulo,
  39118. b.not = function() {
  39119. return r(~this.low, ~this.high, this.unsigned)
  39120. }
  39121. ,
  39122. b.and = function(e) {
  39123. return t(e) || (e = a(e)),
  39124. r(this.low & e.low, this.high & e.high, this.unsigned)
  39125. }
  39126. ,
  39127. b.or = function(e) {
  39128. return t(e) || (e = a(e)),
  39129. r(this.low | e.low, this.high | e.high, this.unsigned)
  39130. }
  39131. ,
  39132. b.xor = function(e) {
  39133. return t(e) || (e = a(e)),
  39134. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  39135. }
  39136. ,
  39137. b.shiftLeft = function(e) {
  39138. return t(e) && (e = e.toInt()),
  39139. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  39140. }
  39141. ,
  39142. b.shl = b.shiftLeft,
  39143. b.shiftRight = function(e) {
  39144. return t(e) && (e = e.toInt()),
  39145. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  39146. }
  39147. ,
  39148. b.shr = b.shiftRight,
  39149. b.shiftRightUnsigned = function(e) {
  39150. if (t(e) && (e = e.toInt()),
  39151. e &= 63,
  39152. 0 === e)
  39153. return this;
  39154. var i = this.high;
  39155. if (e < 32) {
  39156. var n = this.low;
  39157. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  39158. }
  39159. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  39160. }
  39161. ,
  39162. b.shru = b.shiftRightUnsigned,
  39163. b.toSigned = function() {
  39164. return this.unsigned ? r(this.low, this.high, !1) : this
  39165. }
  39166. ,
  39167. b.toUnsigned = function() {
  39168. return this.unsigned ? this : r(this.low, this.high, !0)
  39169. }
  39170. ,
  39171. b.toBytes = function(e) {
  39172. return e ? this.toBytesLE() : this.toBytesBE()
  39173. }
  39174. ,
  39175. b.toBytesLE = function() {
  39176. var e = this.high
  39177. , t = this.low;
  39178. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  39179. }
  39180. ,
  39181. b.toBytesBE = function() {
  39182. var e = this.high
  39183. , t = this.low;
  39184. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  39185. }
  39186. ,
  39187. e
  39188. })
  39189. }
  39190. , {}],
  39191. 217: [function(e, t, i) {
  39192. var n = {
  39193. REVISION: "75"
  39194. };
  39195. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  39196. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  39197. void 0 === Math.sign && (Math.sign = function(e) {
  39198. return e < 0 ? -1 : e > 0 ? 1 : +e
  39199. }
  39200. ),
  39201. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  39202. get: function() {
  39203. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  39204. }
  39205. }),
  39206. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  39207. writable: !0,
  39208. configurable: !0,
  39209. value: function(e) {
  39210. "use strict";
  39211. if (void 0 === e || null === e)
  39212. throw new TypeError("Cannot convert first argument to object");
  39213. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  39214. var r = arguments[i];
  39215. if (void 0 !== r && null !== r) {
  39216. r = Object(r);
  39217. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  39218. var l = o[a]
  39219. , c = Object.getOwnPropertyDescriptor(r, l);
  39220. void 0 !== c && c.enumerable && (t[l] = r[l])
  39221. }
  39222. }
  39223. }
  39224. return t
  39225. }
  39226. }),
  39227. n.MOUSE = {
  39228. LEFT: 0,
  39229. MIDDLE: 1,
  39230. RIGHT: 2
  39231. },
  39232. n.CullFaceNone = 0,
  39233. n.CullFaceBack = 1,
  39234. n.CullFaceFront = 2,
  39235. n.CullFaceFrontBack = 3,
  39236. n.FrontFaceDirectionCW = 0,
  39237. n.FrontFaceDirectionCCW = 1,
  39238. n.BasicShadowMap = 0,
  39239. n.PCFShadowMap = 1,
  39240. n.PCFSoftShadowMap = 2,
  39241. n.FrontSide = 0,
  39242. n.BackSide = 1,
  39243. n.DoubleSide = 2,
  39244. n.FlatShading = 1,
  39245. n.SmoothShading = 2,
  39246. n.NoColors = 0,
  39247. n.FaceColors = 1,
  39248. n.VertexColors = 2,
  39249. n.NoBlending = 0,
  39250. n.NormalBlending = 1,
  39251. n.AdditiveBlending = 2,
  39252. n.SubtractiveBlending = 3,
  39253. n.MultiplyBlending = 4,
  39254. n.CustomBlending = 5,
  39255. n.AddEquation = 100,
  39256. n.SubtractEquation = 101,
  39257. n.ReverseSubtractEquation = 102,
  39258. n.MinEquation = 103,
  39259. n.MaxEquation = 104,
  39260. n.ZeroFactor = 200,
  39261. n.OneFactor = 201,
  39262. n.SrcColorFactor = 202,
  39263. n.OneMinusSrcColorFactor = 203,
  39264. n.SrcAlphaFactor = 204,
  39265. n.OneMinusSrcAlphaFactor = 205,
  39266. n.DstAlphaFactor = 206,
  39267. n.OneMinusDstAlphaFactor = 207,
  39268. n.DstColorFactor = 208,
  39269. n.OneMinusDstColorFactor = 209,
  39270. n.SrcAlphaSaturateFactor = 210,
  39271. n.NeverDepth = 0,
  39272. n.AlwaysDepth = 1,
  39273. n.LessDepth = 2,
  39274. n.LessEqualDepth = 3,
  39275. n.EqualDepth = 4,
  39276. n.GreaterEqualDepth = 5,
  39277. n.GreaterDepth = 6,
  39278. n.NotEqualDepth = 7,
  39279. n.MultiplyOperation = 0,
  39280. n.MixOperation = 1,
  39281. n.AddOperation = 2,
  39282. n.NoToneMapping = 0,
  39283. n.LinearToneMapping = 1,
  39284. n.ReinhardToneMapping = 2,
  39285. n.Uncharted2ToneMapping = 3,
  39286. n.CineonToneMapping = 4,
  39287. n.UVMapping = 300,
  39288. n.CubeReflectionMapping = 301,
  39289. n.CubeRefractionMapping = 302,
  39290. n.EquirectangularReflectionMapping = 303,
  39291. n.EquirectangularRefractionMapping = 304,
  39292. n.SphericalReflectionMapping = 305,
  39293. n.CubeUVReflectionMapping = 306,
  39294. n.CubeUVRefractionMapping = 307,
  39295. n.RepeatWrapping = 1e3,
  39296. n.ClampToEdgeWrapping = 1001,
  39297. n.MirroredRepeatWrapping = 1002,
  39298. n.NearestFilter = 1003,
  39299. n.NearestMipMapNearestFilter = 1004,
  39300. n.NearestMipMapLinearFilter = 1005,
  39301. n.LinearFilter = 1006,
  39302. n.LinearMipMapNearestFilter = 1007,
  39303. n.LinearMipMapLinearFilter = 1008,
  39304. n.UnsignedByteType = 1009,
  39305. n.ByteType = 1010,
  39306. n.ShortType = 1011,
  39307. n.UnsignedShortType = 1012,
  39308. n.IntType = 1013,
  39309. n.UnsignedIntType = 1014,
  39310. n.FloatType = 1015,
  39311. n.HalfFloatType = 1025,
  39312. n.UnsignedShort4444Type = 1016,
  39313. n.UnsignedShort5551Type = 1017,
  39314. n.UnsignedShort565Type = 1018,
  39315. n.AlphaFormat = 1019,
  39316. n.RGBFormat = 1020,
  39317. n.RGBAFormat = 1021,
  39318. n.LuminanceFormat = 1022,
  39319. n.LuminanceAlphaFormat = 1023,
  39320. n.RGBEFormat = n.RGBAFormat,
  39321. n.RGB_S3TC_DXT1_Format = 2001,
  39322. n.RGBA_S3TC_DXT1_Format = 2002,
  39323. n.RGBA_S3TC_DXT3_Format = 2003,
  39324. n.RGBA_S3TC_DXT5_Format = 2004,
  39325. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39326. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39327. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39328. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39329. n.RGB_ETC1_Format = 2151,
  39330. n.LoopOnce = 2200,
  39331. n.LoopRepeat = 2201,
  39332. n.LoopPingPong = 2202,
  39333. n.InterpolateDiscrete = 2300,
  39334. n.InterpolateLinear = 2301,
  39335. n.InterpolateSmooth = 2302,
  39336. n.ZeroCurvatureEnding = 2400,
  39337. n.ZeroSlopeEnding = 2401,
  39338. n.WrapAroundEnding = 2402,
  39339. n.TrianglesDrawMode = 0,
  39340. n.TriangleStripDrawMode = 1,
  39341. n.TriangleFanDrawMode = 2,
  39342. n.LinearEncoding = 3e3,
  39343. n.sRGBEncoding = 3001,
  39344. n.GammaEncoding = 3007,
  39345. n.RGBEEncoding = 3002,
  39346. n.LogLuvEncoding = 3003,
  39347. n.RGBM7Encoding = 3004,
  39348. n.RGBM16Encoding = 3005,
  39349. n.RGBDEncoding = 3006,
  39350. n.Color = function(e) {
  39351. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39352. }
  39353. ,
  39354. n.Color.prototype = {
  39355. constructor: n.Color,
  39356. r: 1,
  39357. g: 1,
  39358. b: 1,
  39359. set: function(e) {
  39360. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39361. this
  39362. },
  39363. setScalar: function(e) {
  39364. this.r = e,
  39365. this.g = e,
  39366. this.b = e
  39367. },
  39368. setHex: function(e) {
  39369. return e = Math.floor(e),
  39370. this.r = (e >> 16 & 255) / 255,
  39371. this.g = (e >> 8 & 255) / 255,
  39372. this.b = (255 & e) / 255,
  39373. this
  39374. },
  39375. setRGB: function(e, t, i) {
  39376. return this.r = e,
  39377. this.g = t,
  39378. this.b = i,
  39379. this
  39380. },
  39381. setHSL: function() {
  39382. function e(e, t, i) {
  39383. return i < 0 && (i += 1),
  39384. i > 1 && (i -= 1),
  39385. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39386. }
  39387. return function(t, i, r) {
  39388. if (t = n.Math.euclideanModulo(t, 1),
  39389. i = n.Math.clamp(i, 0, 1),
  39390. r = n.Math.clamp(r, 0, 1),
  39391. 0 === i)
  39392. this.r = this.g = this.b = r;
  39393. else {
  39394. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39395. , a = 2 * r - o;
  39396. this.r = e(a, o, t + 1 / 3),
  39397. this.g = e(a, o, t),
  39398. this.b = e(a, o, t - 1 / 3)
  39399. }
  39400. return this
  39401. }
  39402. }(),
  39403. setStyle: function(e) {
  39404. function t(t) {
  39405. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39406. }
  39407. var i;
  39408. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39409. var r, o = i[1], a = i[2];
  39410. switch (o) {
  39411. case "rgb":
  39412. case "rgba":
  39413. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39414. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39415. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39416. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39417. t(r[5]),
  39418. this;
  39419. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39420. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39421. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39422. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39423. t(r[5]),
  39424. this;
  39425. break;
  39426. case "hsl":
  39427. case "hsla":
  39428. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39429. var s = parseFloat(r[1]) / 360
  39430. , l = parseInt(r[2], 10) / 100
  39431. , c = parseInt(r[3], 10) / 100;
  39432. return t(r[5]),
  39433. this.setHSL(s, l, c)
  39434. }
  39435. }
  39436. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39437. var h = i[1]
  39438. , u = h.length;
  39439. if (3 === u)
  39440. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39441. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39442. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39443. this;
  39444. if (6 === u)
  39445. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39446. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39447. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39448. this
  39449. }
  39450. if (e && e.length > 0) {
  39451. var h = n.ColorKeywords[e];
  39452. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39453. }
  39454. return this
  39455. },
  39456. clone: function() {
  39457. return new this.constructor(this.r,this.g,this.b)
  39458. },
  39459. copy: function(e) {
  39460. return this.r = e.r,
  39461. this.g = e.g,
  39462. this.b = e.b,
  39463. this
  39464. },
  39465. copyGammaToLinear: function(e, t) {
  39466. return void 0 === t && (t = 2),
  39467. this.r = Math.pow(e.r, t),
  39468. this.g = Math.pow(e.g, t),
  39469. this.b = Math.pow(e.b, t),
  39470. this
  39471. },
  39472. copyLinearToGamma: function(e, t) {
  39473. void 0 === t && (t = 2);
  39474. var i = t > 0 ? 1 / t : 1;
  39475. return this.r = Math.pow(e.r, i),
  39476. this.g = Math.pow(e.g, i),
  39477. this.b = Math.pow(e.b, i),
  39478. this
  39479. },
  39480. convertGammaToLinear: function() {
  39481. var e = this.r
  39482. , t = this.g
  39483. , i = this.b;
  39484. return this.r = e * e,
  39485. this.g = t * t,
  39486. this.b = i * i,
  39487. this
  39488. },
  39489. convertLinearToGamma: function() {
  39490. return this.r = Math.sqrt(this.r),
  39491. this.g = Math.sqrt(this.g),
  39492. this.b = Math.sqrt(this.b),
  39493. this
  39494. },
  39495. getHex: function() {
  39496. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39497. },
  39498. getHexString: function() {
  39499. return ("000000" + this.getHex().toString(16)).slice(-6)
  39500. },
  39501. getHSL: function(e) {
  39502. var t, i, n = e || {
  39503. h: 0,
  39504. s: 0,
  39505. l: 0
  39506. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39507. if (l === s)
  39508. t = 0,
  39509. i = 0;
  39510. else {
  39511. var h = s - l;
  39512. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39513. s) {
  39514. case r:
  39515. t = (o - a) / h + (o < a ? 6 : 0);
  39516. break;
  39517. case o:
  39518. t = (a - r) / h + 2;
  39519. break;
  39520. case a:
  39521. t = (r - o) / h + 4
  39522. }
  39523. t /= 6
  39524. }
  39525. return n.h = t,
  39526. n.s = i,
  39527. n.l = c,
  39528. n
  39529. },
  39530. getStyle: function() {
  39531. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39532. },
  39533. offsetHSL: function(e, t, i) {
  39534. var n = this.getHSL();
  39535. return n.h += e,
  39536. n.s += t,
  39537. n.l += i,
  39538. this.setHSL(n.h, n.s, n.l),
  39539. this
  39540. },
  39541. add: function(e) {
  39542. return this.r += e.r,
  39543. this.g += e.g,
  39544. this.b += e.b,
  39545. this
  39546. },
  39547. addColors: function(e, t) {
  39548. return this.r = e.r + t.r,
  39549. this.g = e.g + t.g,
  39550. this.b = e.b + t.b,
  39551. this
  39552. },
  39553. addScalar: function(e) {
  39554. return this.r += e,
  39555. this.g += e,
  39556. this.b += e,
  39557. this
  39558. },
  39559. multiply: function(e) {
  39560. return this.r *= e.r,
  39561. this.g *= e.g,
  39562. this.b *= e.b,
  39563. this
  39564. },
  39565. multiplyScalar: function(e) {
  39566. return this.r *= e,
  39567. this.g *= e,
  39568. this.b *= e,
  39569. this
  39570. },
  39571. lerp: function(e, t) {
  39572. return this.r += (e.r - this.r) * t,
  39573. this.g += (e.g - this.g) * t,
  39574. this.b += (e.b - this.b) * t,
  39575. this
  39576. },
  39577. equals: function(e) {
  39578. return e.r === this.r && e.g === this.g && e.b === this.b
  39579. },
  39580. fromArray: function(e, t) {
  39581. return void 0 === t && (t = 0),
  39582. this.r = e[t],
  39583. this.g = e[t + 1],
  39584. this.b = e[t + 2],
  39585. this
  39586. },
  39587. toArray: function(e, t) {
  39588. return void 0 === e && (e = []),
  39589. void 0 === t && (t = 0),
  39590. e[t] = this.r,
  39591. e[t + 1] = this.g,
  39592. e[t + 2] = this.b,
  39593. e
  39594. }
  39595. },
  39596. n.ColorKeywords = {
  39597. aliceblue: 15792383,
  39598. antiquewhite: 16444375,
  39599. aqua: 65535,
  39600. aquamarine: 8388564,
  39601. azure: 15794175,
  39602. beige: 16119260,
  39603. bisque: 16770244,
  39604. black: 0,
  39605. blanchedalmond: 16772045,
  39606. blue: 255,
  39607. blueviolet: 9055202,
  39608. brown: 10824234,
  39609. burlywood: 14596231,
  39610. cadetblue: 6266528,
  39611. chartreuse: 8388352,
  39612. chocolate: 13789470,
  39613. coral: 16744272,
  39614. cornflowerblue: 6591981,
  39615. cornsilk: 16775388,
  39616. crimson: 14423100,
  39617. cyan: 65535,
  39618. darkblue: 139,
  39619. darkcyan: 35723,
  39620. darkgoldenrod: 12092939,
  39621. darkgray: 11119017,
  39622. darkgreen: 25600,
  39623. darkgrey: 11119017,
  39624. darkkhaki: 12433259,
  39625. darkmagenta: 9109643,
  39626. darkolivegreen: 5597999,
  39627. darkorange: 16747520,
  39628. darkorchid: 10040012,
  39629. darkred: 9109504,
  39630. darksalmon: 15308410,
  39631. darkseagreen: 9419919,
  39632. darkslateblue: 4734347,
  39633. darkslategray: 3100495,
  39634. darkslategrey: 3100495,
  39635. darkturquoise: 52945,
  39636. darkviolet: 9699539,
  39637. deeppink: 16716947,
  39638. deepskyblue: 49151,
  39639. dimgray: 6908265,
  39640. dimgrey: 6908265,
  39641. dodgerblue: 2003199,
  39642. firebrick: 11674146,
  39643. floralwhite: 16775920,
  39644. forestgreen: 2263842,
  39645. fuchsia: 16711935,
  39646. gainsboro: 14474460,
  39647. ghostwhite: 16316671,
  39648. gold: 16766720,
  39649. goldenrod: 14329120,
  39650. gray: 8421504,
  39651. green: 32768,
  39652. greenyellow: 11403055,
  39653. grey: 8421504,
  39654. honeydew: 15794160,
  39655. hotpink: 16738740,
  39656. indianred: 13458524,
  39657. indigo: 4915330,
  39658. ivory: 16777200,
  39659. khaki: 15787660,
  39660. lavender: 15132410,
  39661. lavenderblush: 16773365,
  39662. lawngreen: 8190976,
  39663. lemonchiffon: 16775885,
  39664. lightblue: 11393254,
  39665. lightcoral: 15761536,
  39666. lightcyan: 14745599,
  39667. lightgoldenrodyellow: 16448210,
  39668. lightgray: 13882323,
  39669. lightgreen: 9498256,
  39670. lightgrey: 13882323,
  39671. lightpink: 16758465,
  39672. lightsalmon: 16752762,
  39673. lightseagreen: 2142890,
  39674. lightskyblue: 8900346,
  39675. lightslategray: 7833753,
  39676. lightslategrey: 7833753,
  39677. lightsteelblue: 11584734,
  39678. lightyellow: 16777184,
  39679. lime: 65280,
  39680. limegreen: 3329330,
  39681. linen: 16445670,
  39682. magenta: 16711935,
  39683. maroon: 8388608,
  39684. mediumaquamarine: 6737322,
  39685. mediumblue: 205,
  39686. mediumorchid: 12211667,
  39687. mediumpurple: 9662683,
  39688. mediumseagreen: 3978097,
  39689. mediumslateblue: 8087790,
  39690. mediumspringgreen: 64154,
  39691. mediumturquoise: 4772300,
  39692. mediumvioletred: 13047173,
  39693. midnightblue: 1644912,
  39694. mintcream: 16121850,
  39695. mistyrose: 16770273,
  39696. moccasin: 16770229,
  39697. navajowhite: 16768685,
  39698. navy: 128,
  39699. oldlace: 16643558,
  39700. olive: 8421376,
  39701. olivedrab: 7048739,
  39702. orange: 16753920,
  39703. orangered: 16729344,
  39704. orchid: 14315734,
  39705. palegoldenrod: 15657130,
  39706. palegreen: 10025880,
  39707. paleturquoise: 11529966,
  39708. palevioletred: 14381203,
  39709. papayawhip: 16773077,
  39710. peachpuff: 16767673,
  39711. peru: 13468991,
  39712. pink: 16761035,
  39713. plum: 14524637,
  39714. powderblue: 11591910,
  39715. purple: 8388736,
  39716. red: 16711680,
  39717. rosybrown: 12357519,
  39718. royalblue: 4286945,
  39719. saddlebrown: 9127187,
  39720. salmon: 16416882,
  39721. sandybrown: 16032864,
  39722. seagreen: 3050327,
  39723. seashell: 16774638,
  39724. sienna: 10506797,
  39725. silver: 12632256,
  39726. skyblue: 8900331,
  39727. slateblue: 6970061,
  39728. slategray: 7372944,
  39729. slategrey: 7372944,
  39730. snow: 16775930,
  39731. springgreen: 65407,
  39732. steelblue: 4620980,
  39733. tan: 13808780,
  39734. teal: 32896,
  39735. thistle: 14204888,
  39736. tomato: 16737095,
  39737. turquoise: 4251856,
  39738. violet: 15631086,
  39739. wheat: 16113331,
  39740. white: 16777215,
  39741. whitesmoke: 16119285,
  39742. yellow: 16776960,
  39743. yellowgreen: 10145074
  39744. },
  39745. n.Quaternion = function(e, t, i, n) {
  39746. this._x = e || 0,
  39747. this._y = t || 0,
  39748. this._z = i || 0,
  39749. this._w = void 0 !== n ? n : 1
  39750. }
  39751. ,
  39752. n.Quaternion.prototype = {
  39753. constructor: n.Quaternion,
  39754. get x() {
  39755. return this._x
  39756. },
  39757. set x(e) {
  39758. this._x = e,
  39759. this.onChangeCallback()
  39760. },
  39761. get y() {
  39762. return this._y
  39763. },
  39764. set y(e) {
  39765. this._y = e,
  39766. this.onChangeCallback()
  39767. },
  39768. get z() {
  39769. return this._z
  39770. },
  39771. set z(e) {
  39772. this._z = e,
  39773. this.onChangeCallback()
  39774. },
  39775. get w() {
  39776. return this._w
  39777. },
  39778. set w(e) {
  39779. this._w = e,
  39780. this.onChangeCallback()
  39781. },
  39782. set: function(e, t, i, n) {
  39783. return this._x = e,
  39784. this._y = t,
  39785. this._z = i,
  39786. this._w = n,
  39787. this.onChangeCallback(),
  39788. this
  39789. },
  39790. clone: function() {
  39791. return new this.constructor(this._x,this._y,this._z,this._w)
  39792. },
  39793. copy: function(e) {
  39794. return this._x = e.x,
  39795. this._y = e.y,
  39796. this._z = e.z,
  39797. this._w = e.w,
  39798. this.onChangeCallback(),
  39799. this
  39800. },
  39801. setFromEuler: function(e, t) {
  39802. if (e instanceof n.Euler == !1)
  39803. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39804. var i = Math.cos(e._x / 2)
  39805. , r = Math.cos(e._y / 2)
  39806. , o = Math.cos(e._z / 2)
  39807. , a = Math.sin(e._x / 2)
  39808. , s = Math.sin(e._y / 2)
  39809. , l = Math.sin(e._z / 2)
  39810. , c = e.order;
  39811. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39812. this._y = i * s * o - a * r * l,
  39813. this._z = i * r * l + a * s * o,
  39814. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39815. this._y = i * s * o - a * r * l,
  39816. this._z = i * r * l - a * s * o,
  39817. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39818. this._y = i * s * o + a * r * l,
  39819. this._z = i * r * l + a * s * o,
  39820. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39821. this._y = i * s * o + a * r * l,
  39822. this._z = i * r * l - a * s * o,
  39823. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39824. this._y = i * s * o + a * r * l,
  39825. this._z = i * r * l - a * s * o,
  39826. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39827. this._y = i * s * o - a * r * l,
  39828. this._z = i * r * l + a * s * o,
  39829. this._w = i * r * o + a * s * l),
  39830. t !== !1 && this.onChangeCallback(),
  39831. this
  39832. },
  39833. setFromAxisAngle: function(e, t) {
  39834. var i = t / 2
  39835. , n = Math.sin(i);
  39836. return this._x = e.x * n,
  39837. this._y = e.y * n,
  39838. this._z = e.z * n,
  39839. this._w = Math.cos(i),
  39840. this.onChangeCallback(),
  39841. this
  39842. },
  39843. setFromRotationMatrix: function(e) {
  39844. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39845. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39846. this._w = .25 / t,
  39847. this._x = (h - l) * t,
  39848. this._y = (o - c) * t,
  39849. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39850. this._w = (h - l) / t,
  39851. this._x = .25 * t,
  39852. this._y = (r + a) / t,
  39853. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39854. this._w = (o - c) / t,
  39855. this._x = (r + a) / t,
  39856. this._y = .25 * t,
  39857. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39858. this._w = (a - r) / t,
  39859. this._x = (o + c) / t,
  39860. this._y = (l + h) / t,
  39861. this._z = .25 * t),
  39862. this.onChangeCallback(),
  39863. this
  39864. },
  39865. setFromUnitVectors: function() {
  39866. var e, t, i = 1e-6;
  39867. return function(r, o) {
  39868. return void 0 === e && (e = new n.Vector3),
  39869. t = r.dot(o) + 1,
  39870. t < i ? (t = 0,
  39871. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39872. this._x = e.x,
  39873. this._y = e.y,
  39874. this._z = e.z,
  39875. this._w = t,
  39876. this.normalize(),
  39877. this
  39878. }
  39879. }(),
  39880. inverse: function() {
  39881. return this.conjugate().normalize(),
  39882. this
  39883. },
  39884. conjugate: function() {
  39885. return this._x *= -1,
  39886. this._y *= -1,
  39887. this._z *= -1,
  39888. this.onChangeCallback(),
  39889. this
  39890. },
  39891. dot: function(e) {
  39892. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39893. },
  39894. lengthSq: function() {
  39895. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39896. },
  39897. length: function() {
  39898. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39899. },
  39900. normalize: function() {
  39901. var e = this.length();
  39902. return 0 === e ? (this._x = 0,
  39903. this._y = 0,
  39904. this._z = 0,
  39905. this._w = 1) : (e = 1 / e,
  39906. this._x = this._x * e,
  39907. this._y = this._y * e,
  39908. this._z = this._z * e,
  39909. this._w = this._w * e),
  39910. this.onChangeCallback(),
  39911. this
  39912. },
  39913. multiply: function(e, t) {
  39914. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39915. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39916. },
  39917. multiplyQuaternions: function(e, t) {
  39918. var i = e._x
  39919. , n = e._y
  39920. , r = e._z
  39921. , o = e._w
  39922. , a = t._x
  39923. , s = t._y
  39924. , l = t._z
  39925. , c = t._w;
  39926. return this._x = i * c + o * a + n * l - r * s,
  39927. this._y = n * c + o * s + r * a - i * l,
  39928. this._z = r * c + o * l + i * s - n * a,
  39929. this._w = o * c - i * a - n * s - r * l,
  39930. this.onChangeCallback(),
  39931. this
  39932. },
  39933. slerp: function(e, t) {
  39934. if (0 === t)
  39935. return this;
  39936. if (1 === t)
  39937. return this.copy(e);
  39938. var i = this._x
  39939. , n = this._y
  39940. , r = this._z
  39941. , o = this._w
  39942. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39943. if (a < 0 ? (this._w = -e._w,
  39944. this._x = -e._x,
  39945. this._y = -e._y,
  39946. this._z = -e._z,
  39947. a = -a) : this.copy(e),
  39948. a >= 1)
  39949. return this._w = o,
  39950. this._x = i,
  39951. this._y = n,
  39952. this._z = r,
  39953. this;
  39954. var s = Math.sqrt(1 - a * a);
  39955. if (Math.abs(s) < .001)
  39956. return this._w = .5 * (o + this._w),
  39957. this._x = .5 * (i + this._x),
  39958. this._y = .5 * (n + this._y),
  39959. this._z = .5 * (r + this._z),
  39960. this;
  39961. var l = Math.atan2(s, a)
  39962. , c = Math.sin((1 - t) * l) / s
  39963. , h = Math.sin(t * l) / s;
  39964. return this._w = o * c + this._w * h,
  39965. this._x = i * c + this._x * h,
  39966. this._y = n * c + this._y * h,
  39967. this._z = r * c + this._z * h,
  39968. this.onChangeCallback(),
  39969. this
  39970. },
  39971. equals: function(e) {
  39972. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39973. },
  39974. fromArray: function(e, t) {
  39975. return void 0 === t && (t = 0),
  39976. this._x = e[t],
  39977. this._y = e[t + 1],
  39978. this._z = e[t + 2],
  39979. this._w = e[t + 3],
  39980. this.onChangeCallback(),
  39981. this
  39982. },
  39983. toArray: function(e, t) {
  39984. return void 0 === e && (e = []),
  39985. void 0 === t && (t = 0),
  39986. e[t] = this._x,
  39987. e[t + 1] = this._y,
  39988. e[t + 2] = this._z,
  39989. e[t + 3] = this._w,
  39990. e
  39991. },
  39992. onChange: function(e) {
  39993. return this.onChangeCallback = e,
  39994. this
  39995. },
  39996. onChangeCallback: function() {}
  39997. },
  39998. Object.assign(n.Quaternion, {
  39999. slerp: function(e, t, i, n) {
  40000. return i.copy(e).slerp(t, n)
  40001. },
  40002. slerpFlat: function(e, t, i, n, r, o, a) {
  40003. var s = i[n + 0]
  40004. , l = i[n + 1]
  40005. , c = i[n + 2]
  40006. , h = i[n + 3]
  40007. , u = r[o + 0]
  40008. , d = r[o + 1]
  40009. , p = r[o + 2]
  40010. , f = r[o + 3];
  40011. if (h !== f || s !== u || l !== d || c !== p) {
  40012. var g = 1 - a
  40013. , m = s * u + l * d + c * p + h * f
  40014. , v = m >= 0 ? 1 : -1
  40015. , A = 1 - m * m;
  40016. if (A > Number.EPSILON) {
  40017. var y = Math.sqrt(A)
  40018. , C = Math.atan2(y, m * v);
  40019. g = Math.sin(g * C) / y,
  40020. a = Math.sin(a * C) / y
  40021. }
  40022. var I = a * v;
  40023. if (s = s * g + u * I,
  40024. l = l * g + d * I,
  40025. c = c * g + p * I,
  40026. h = h * g + f * I,
  40027. g === 1 - a) {
  40028. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  40029. s *= E,
  40030. l *= E,
  40031. c *= E,
  40032. h *= E
  40033. }
  40034. }
  40035. e[t] = s,
  40036. e[t + 1] = l,
  40037. e[t + 2] = c,
  40038. e[t + 3] = h
  40039. }
  40040. }),
  40041. n.Vector2 = function(e, t) {
  40042. this.x = e || 0,
  40043. this.y = t || 0
  40044. }
  40045. ,
  40046. n.Vector2.prototype = {
  40047. constructor: n.Vector2,
  40048. get width() {
  40049. return this.x
  40050. },
  40051. set width(e) {
  40052. this.x = e
  40053. },
  40054. get height() {
  40055. return this.y
  40056. },
  40057. set height(e) {
  40058. this.y = e
  40059. },
  40060. set: function(e, t) {
  40061. return this.x = e,
  40062. this.y = t,
  40063. this
  40064. },
  40065. setScalar: function(e) {
  40066. return this.x = e,
  40067. this.y = e,
  40068. this
  40069. },
  40070. setX: function(e) {
  40071. return this.x = e,
  40072. this
  40073. },
  40074. setY: function(e) {
  40075. return this.y = e,
  40076. this
  40077. },
  40078. setComponent: function(e, t) {
  40079. switch (e) {
  40080. case 0:
  40081. this.x = t;
  40082. break;
  40083. case 1:
  40084. this.y = t;
  40085. break;
  40086. default:
  40087. throw new Error("index is out of range: " + e)
  40088. }
  40089. },
  40090. getComponent: function(e) {
  40091. switch (e) {
  40092. case 0:
  40093. return this.x;
  40094. case 1:
  40095. return this.y;
  40096. default:
  40097. throw new Error("index is out of range: " + e)
  40098. }
  40099. },
  40100. clone: function() {
  40101. return new this.constructor(this.x,this.y)
  40102. },
  40103. copy: function(e) {
  40104. return this.x = e.x,
  40105. this.y = e.y,
  40106. this
  40107. },
  40108. add: function(e, t) {
  40109. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40110. this.addVectors(e, t)) : (this.x += e.x,
  40111. this.y += e.y,
  40112. this)
  40113. },
  40114. addScalar: function(e) {
  40115. return this.x += e,
  40116. this.y += e,
  40117. this
  40118. },
  40119. addVectors: function(e, t) {
  40120. return this.x = e.x + t.x,
  40121. this.y = e.y + t.y,
  40122. this
  40123. },
  40124. addScaledVector: function(e, t) {
  40125. return this.x += e.x * t,
  40126. this.y += e.y * t,
  40127. this
  40128. },
  40129. sub: function(e, t) {
  40130. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40131. this.subVectors(e, t)) : (this.x -= e.x,
  40132. this.y -= e.y,
  40133. this)
  40134. },
  40135. subScalar: function(e) {
  40136. return this.x -= e,
  40137. this.y -= e,
  40138. this
  40139. },
  40140. subVectors: function(e, t) {
  40141. return this.x = e.x - t.x,
  40142. this.y = e.y - t.y,
  40143. this
  40144. },
  40145. multiply: function(e) {
  40146. return this.x *= e.x,
  40147. this.y *= e.y,
  40148. this
  40149. },
  40150. multiplyScalar: function(e) {
  40151. return isFinite(e) ? (this.x *= e,
  40152. this.y *= e) : (this.x = 0,
  40153. this.y = 0),
  40154. this
  40155. },
  40156. divide: function(e) {
  40157. return this.x /= e.x,
  40158. this.y /= e.y,
  40159. this
  40160. },
  40161. divideScalar: function(e) {
  40162. return this.multiplyScalar(1 / e)
  40163. },
  40164. min: function(e) {
  40165. return this.x = Math.min(this.x, e.x),
  40166. this.y = Math.min(this.y, e.y),
  40167. this
  40168. },
  40169. max: function(e) {
  40170. return this.x = Math.max(this.x, e.x),
  40171. this.y = Math.max(this.y, e.y),
  40172. this
  40173. },
  40174. clamp: function(e, t) {
  40175. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40176. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40177. this
  40178. },
  40179. clampScalar: function() {
  40180. var e, t;
  40181. return function(i, r) {
  40182. return void 0 === e && (e = new n.Vector2,
  40183. t = new n.Vector2),
  40184. e.set(i, i),
  40185. t.set(r, r),
  40186. this.clamp(e, t)
  40187. }
  40188. }(),
  40189. clampLength: function(e, t) {
  40190. var i = this.length();
  40191. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40192. this
  40193. },
  40194. floor: function() {
  40195. return this.x = Math.floor(this.x),
  40196. this.y = Math.floor(this.y),
  40197. this
  40198. },
  40199. ceil: function() {
  40200. return this.x = Math.ceil(this.x),
  40201. this.y = Math.ceil(this.y),
  40202. this
  40203. },
  40204. round: function() {
  40205. return this.x = Math.round(this.x),
  40206. this.y = Math.round(this.y),
  40207. this
  40208. },
  40209. roundToZero: function() {
  40210. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40211. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40212. this
  40213. },
  40214. negate: function() {
  40215. return this.x = -this.x,
  40216. this.y = -this.y,
  40217. this
  40218. },
  40219. dot: function(e) {
  40220. return this.x * e.x + this.y * e.y
  40221. },
  40222. lengthSq: function() {
  40223. return this.x * this.x + this.y * this.y
  40224. },
  40225. length: function() {
  40226. return Math.sqrt(this.x * this.x + this.y * this.y)
  40227. },
  40228. lengthManhattan: function() {
  40229. return Math.abs(this.x) + Math.abs(this.y)
  40230. },
  40231. normalize: function() {
  40232. return this.divideScalar(this.length())
  40233. },
  40234. angle: function() {
  40235. var e = Math.atan2(this.y, this.x);
  40236. return e < 0 && (e += 2 * Math.PI),
  40237. e
  40238. },
  40239. distanceTo: function(e) {
  40240. return Math.sqrt(this.distanceToSquared(e))
  40241. },
  40242. distanceToSquared: function(e) {
  40243. var t = this.x - e.x
  40244. , i = this.y - e.y;
  40245. return t * t + i * i
  40246. },
  40247. setLength: function(e) {
  40248. return this.multiplyScalar(e / this.length())
  40249. },
  40250. lerp: function(e, t) {
  40251. return this.x += (e.x - this.x) * t,
  40252. this.y += (e.y - this.y) * t,
  40253. this
  40254. },
  40255. lerpVectors: function(e, t, i) {
  40256. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40257. this
  40258. },
  40259. equals: function(e) {
  40260. return e.x === this.x && e.y === this.y
  40261. },
  40262. fromArray: function(e, t) {
  40263. return void 0 === t && (t = 0),
  40264. this.x = e[t],
  40265. this.y = e[t + 1],
  40266. this
  40267. },
  40268. toArray: function(e, t) {
  40269. return void 0 === e && (e = []),
  40270. void 0 === t && (t = 0),
  40271. e[t] = this.x,
  40272. e[t + 1] = this.y,
  40273. e
  40274. },
  40275. fromAttribute: function(e, t, i) {
  40276. return void 0 === i && (i = 0),
  40277. t = t * e.itemSize + i,
  40278. this.x = e.array[t],
  40279. this.y = e.array[t + 1],
  40280. this
  40281. },
  40282. rotateAround: function(e, t) {
  40283. var i = Math.cos(t)
  40284. , n = Math.sin(t)
  40285. , r = this.x - e.x
  40286. , o = this.y - e.y;
  40287. return this.x = r * i - o * n + e.x,
  40288. this.y = r * n + o * i + e.y,
  40289. this
  40290. }
  40291. },
  40292. n.Vector3 = function(e, t, i) {
  40293. this.x = e || 0,
  40294. this.y = t || 0,
  40295. this.z = i || 0
  40296. }
  40297. ,
  40298. n.Vector3.prototype = {
  40299. constructor: n.Vector3,
  40300. set: function(e, t, i) {
  40301. return this.x = e,
  40302. this.y = t,
  40303. this.z = i,
  40304. this
  40305. },
  40306. setScalar: function(e) {
  40307. return this.x = e,
  40308. this.y = e,
  40309. this.z = e,
  40310. this
  40311. },
  40312. setX: function(e) {
  40313. return this.x = e,
  40314. this
  40315. },
  40316. setY: function(e) {
  40317. return this.y = e,
  40318. this
  40319. },
  40320. setZ: function(e) {
  40321. return this.z = e,
  40322. this
  40323. },
  40324. setComponent: function(e, t) {
  40325. switch (e) {
  40326. case 0:
  40327. this.x = t;
  40328. break;
  40329. case 1:
  40330. this.y = t;
  40331. break;
  40332. case 2:
  40333. this.z = t;
  40334. break;
  40335. default:
  40336. throw new Error("index is out of range: " + e)
  40337. }
  40338. },
  40339. getComponent: function(e) {
  40340. switch (e) {
  40341. case 0:
  40342. return this.x;
  40343. case 1:
  40344. return this.y;
  40345. case 2:
  40346. return this.z;
  40347. default:
  40348. throw new Error("index is out of range: " + e)
  40349. }
  40350. },
  40351. clone: function() {
  40352. return new this.constructor(this.x,this.y,this.z)
  40353. },
  40354. copy: function(e) {
  40355. return this.x = e.x,
  40356. this.y = e.y,
  40357. this.z = e.z,
  40358. this
  40359. },
  40360. add: function(e, t) {
  40361. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40362. this.addVectors(e, t)) : (this.x += e.x,
  40363. this.y += e.y,
  40364. this.z += e.z,
  40365. this)
  40366. },
  40367. addScalar: function(e) {
  40368. return this.x += e,
  40369. this.y += e,
  40370. this.z += e,
  40371. this
  40372. },
  40373. addVectors: function(e, t) {
  40374. return this.x = e.x + t.x,
  40375. this.y = e.y + t.y,
  40376. this.z = e.z + t.z,
  40377. this
  40378. },
  40379. addScaledVector: function(e, t) {
  40380. return this.x += e.x * t,
  40381. this.y += e.y * t,
  40382. this.z += e.z * t,
  40383. this
  40384. },
  40385. sub: function(e, t) {
  40386. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40387. this.subVectors(e, t)) : (this.x -= e.x,
  40388. this.y -= e.y,
  40389. this.z -= e.z,
  40390. this)
  40391. },
  40392. subScalar: function(e) {
  40393. return this.x -= e,
  40394. this.y -= e,
  40395. this.z -= e,
  40396. this
  40397. },
  40398. subVectors: function(e, t) {
  40399. return this.x = e.x - t.x,
  40400. this.y = e.y - t.y,
  40401. this.z = e.z - t.z,
  40402. this
  40403. },
  40404. multiply: function(e, t) {
  40405. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40406. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40407. this.y *= e.y,
  40408. this.z *= e.z,
  40409. this)
  40410. },
  40411. multiplyScalar: function(e) {
  40412. return isFinite(e) ? (this.x *= e,
  40413. this.y *= e,
  40414. this.z *= e) : (this.x = 0,
  40415. this.y = 0,
  40416. this.z = 0),
  40417. this
  40418. },
  40419. multiplyVectors: function(e, t) {
  40420. return this.x = e.x * t.x,
  40421. this.y = e.y * t.y,
  40422. this.z = e.z * t.z,
  40423. this
  40424. },
  40425. applyEuler: function() {
  40426. var e;
  40427. return function(t) {
  40428. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40429. void 0 === e && (e = new n.Quaternion),
  40430. this.applyQuaternion(e.setFromEuler(t)),
  40431. this
  40432. }
  40433. }(),
  40434. applyAxisAngle: function() {
  40435. var e;
  40436. return function(t, i) {
  40437. return void 0 === e && (e = new n.Quaternion),
  40438. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40439. this
  40440. }
  40441. }(),
  40442. applyMatrix3: function(e) {
  40443. var t = this.x
  40444. , i = this.y
  40445. , n = this.z
  40446. , r = e.elements;
  40447. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40448. this.y = r[1] * t + r[4] * i + r[7] * n,
  40449. this.z = r[2] * t + r[5] * i + r[8] * n,
  40450. this
  40451. },
  40452. applyMatrix4: function(e) {
  40453. var t = this.x
  40454. , i = this.y
  40455. , n = this.z
  40456. , r = e.elements;
  40457. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40458. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40459. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40460. this
  40461. },
  40462. applyProjection: function(e) {
  40463. var t = this.x
  40464. , i = this.y
  40465. , n = this.z
  40466. , r = e.elements
  40467. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40468. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40469. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40470. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40471. this
  40472. },
  40473. applyQuaternion: function(e) {
  40474. var t = this.x
  40475. , i = this.y
  40476. , n = this.z
  40477. , r = e.x
  40478. , o = e.y
  40479. , a = e.z
  40480. , s = e.w
  40481. , l = s * t + o * n - a * i
  40482. , c = s * i + a * t - r * n
  40483. , h = s * n + r * i - o * t
  40484. , u = -r * t - o * i - a * n;
  40485. return this.x = l * s + u * -r + c * -a - h * -o,
  40486. this.y = c * s + u * -o + h * -r - l * -a,
  40487. this.z = h * s + u * -a + l * -o - c * -r,
  40488. this
  40489. },
  40490. project: function() {
  40491. var e;
  40492. return function(t) {
  40493. return void 0 === e && (e = new n.Matrix4),
  40494. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40495. this.applyProjection(e)
  40496. }
  40497. }(),
  40498. unproject: function() {
  40499. var e;
  40500. return function(t) {
  40501. return void 0 === e && (e = new n.Matrix4),
  40502. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40503. this.applyProjection(e)
  40504. }
  40505. }(),
  40506. transformDirection: function(e) {
  40507. var t = this.x
  40508. , i = this.y
  40509. , n = this.z
  40510. , r = e.elements;
  40511. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40512. this.y = r[1] * t + r[5] * i + r[9] * n,
  40513. this.z = r[2] * t + r[6] * i + r[10] * n,
  40514. this.normalize(),
  40515. this
  40516. },
  40517. divide: function(e) {
  40518. return this.x /= e.x,
  40519. this.y /= e.y,
  40520. this.z /= e.z,
  40521. this
  40522. },
  40523. divideScalar: function(e) {
  40524. return this.multiplyScalar(1 / e)
  40525. },
  40526. min: function(e) {
  40527. return this.x = Math.min(this.x, e.x),
  40528. this.y = Math.min(this.y, e.y),
  40529. this.z = Math.min(this.z, e.z),
  40530. this
  40531. },
  40532. max: function(e) {
  40533. return this.x = Math.max(this.x, e.x),
  40534. this.y = Math.max(this.y, e.y),
  40535. this.z = Math.max(this.z, e.z),
  40536. this
  40537. },
  40538. clamp: function(e, t) {
  40539. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40540. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40541. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40542. this
  40543. },
  40544. clampScalar: function() {
  40545. var e, t;
  40546. return function(i, r) {
  40547. return void 0 === e && (e = new n.Vector3,
  40548. t = new n.Vector3),
  40549. e.set(i, i, i),
  40550. t.set(r, r, r),
  40551. this.clamp(e, t)
  40552. }
  40553. }(),
  40554. clampLength: function(e, t) {
  40555. var i = this.length();
  40556. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40557. this
  40558. },
  40559. floor: function() {
  40560. return this.x = Math.floor(this.x),
  40561. this.y = Math.floor(this.y),
  40562. this.z = Math.floor(this.z),
  40563. this
  40564. },
  40565. ceil: function() {
  40566. return this.x = Math.ceil(this.x),
  40567. this.y = Math.ceil(this.y),
  40568. this.z = Math.ceil(this.z),
  40569. this
  40570. },
  40571. round: function() {
  40572. return this.x = Math.round(this.x),
  40573. this.y = Math.round(this.y),
  40574. this.z = Math.round(this.z),
  40575. this
  40576. },
  40577. roundToZero: function() {
  40578. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40579. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40580. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40581. this
  40582. },
  40583. negate: function() {
  40584. return this.x = -this.x,
  40585. this.y = -this.y,
  40586. this.z = -this.z,
  40587. this
  40588. },
  40589. dot: function(e) {
  40590. return this.x * e.x + this.y * e.y + this.z * e.z
  40591. },
  40592. lengthSq: function() {
  40593. return this.x * this.x + this.y * this.y + this.z * this.z
  40594. },
  40595. length: function() {
  40596. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40597. },
  40598. lengthManhattan: function() {
  40599. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40600. },
  40601. normalize: function() {
  40602. return this.divideScalar(this.length())
  40603. },
  40604. setLength: function(e) {
  40605. return this.multiplyScalar(e / this.length())
  40606. },
  40607. lerp: function(e, t) {
  40608. return this.x += (e.x - this.x) * t,
  40609. this.y += (e.y - this.y) * t,
  40610. this.z += (e.z - this.z) * t,
  40611. this
  40612. },
  40613. lerpVectors: function(e, t, i) {
  40614. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40615. this
  40616. },
  40617. cross: function(e, t) {
  40618. if (void 0 !== t)
  40619. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40620. this.crossVectors(e, t);
  40621. var i = this.x
  40622. , n = this.y
  40623. , r = this.z;
  40624. return this.x = n * e.z - r * e.y,
  40625. this.y = r * e.x - i * e.z,
  40626. this.z = i * e.y - n * e.x,
  40627. this
  40628. },
  40629. crossVectors: function(e, t) {
  40630. var i = e.x
  40631. , n = e.y
  40632. , r = e.z
  40633. , o = t.x
  40634. , a = t.y
  40635. , s = t.z;
  40636. return this.x = n * s - r * a,
  40637. this.y = r * o - i * s,
  40638. this.z = i * a - n * o,
  40639. this
  40640. },
  40641. projectOnVector: function() {
  40642. var e, t;
  40643. return function(i) {
  40644. return void 0 === e && (e = new n.Vector3),
  40645. e.copy(i).normalize(),
  40646. t = this.dot(e),
  40647. this.copy(e).multiplyScalar(t)
  40648. }
  40649. }(),
  40650. projectOnPlane: function() {
  40651. var e;
  40652. return function(t) {
  40653. return void 0 === e && (e = new n.Vector3),
  40654. e.copy(this).projectOnVector(t),
  40655. this.sub(e)
  40656. }
  40657. }(),
  40658. reflect: function() {
  40659. var e;
  40660. return function(t) {
  40661. return void 0 === e && (e = new n.Vector3),
  40662. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40663. }
  40664. }(),
  40665. angleTo: function(e) {
  40666. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40667. return Math.acos(n.Math.clamp(t, -1, 1))
  40668. },
  40669. distanceTo: function(e) {
  40670. return Math.sqrt(this.distanceToSquared(e))
  40671. },
  40672. distanceToSquared: function(e) {
  40673. var t = this.x - e.x
  40674. , i = this.y - e.y
  40675. , n = this.z - e.z;
  40676. return t * t + i * i + n * n
  40677. },
  40678. setFromSpherical: function(e) {
  40679. var t = Math.sin(e.phi) * e.radius;
  40680. return this.x = t * Math.sin(e.theta),
  40681. this.y = Math.cos(e.phi) * e.radius,
  40682. this.z = t * Math.cos(e.theta),
  40683. this
  40684. },
  40685. setFromMatrixPosition: function(e) {
  40686. return this.setFromMatrixColumn(e, 3)
  40687. },
  40688. setFromMatrixScale: function(e) {
  40689. var t = this.setFromMatrixColumn(e, 0).length()
  40690. , i = this.setFromMatrixColumn(e, 1).length()
  40691. , n = this.setFromMatrixColumn(e, 2).length();
  40692. return this.x = t,
  40693. this.y = i,
  40694. this.z = n,
  40695. this
  40696. },
  40697. setFromMatrixColumn: function(e, t) {
  40698. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40699. e = arguments[1],
  40700. t = arguments[0]),
  40701. this.fromArray(e.elements, 4 * t)
  40702. },
  40703. equals: function(e) {
  40704. return e.x === this.x && e.y === this.y && e.z === this.z
  40705. },
  40706. fromArray: function(e, t) {
  40707. return void 0 === t && (t = 0),
  40708. this.x = e[t],
  40709. this.y = e[t + 1],
  40710. this.z = e[t + 2],
  40711. this
  40712. },
  40713. toArray: function(e, t) {
  40714. return void 0 === e && (e = []),
  40715. void 0 === t && (t = 0),
  40716. e[t] = this.x,
  40717. e[t + 1] = this.y,
  40718. e[t + 2] = this.z,
  40719. e
  40720. },
  40721. fromAttribute: function(e, t, i) {
  40722. return void 0 === i && (i = 0),
  40723. t = t * e.itemSize + i,
  40724. this.x = e.array[t],
  40725. this.y = e.array[t + 1],
  40726. this.z = e.array[t + 2],
  40727. this
  40728. }
  40729. },
  40730. n.Vector4 = function(e, t, i, n) {
  40731. this.x = e || 0,
  40732. this.y = t || 0,
  40733. this.z = i || 0,
  40734. this.w = void 0 !== n ? n : 1
  40735. }
  40736. ,
  40737. n.Vector4.prototype = {
  40738. constructor: n.Vector4,
  40739. set: function(e, t, i, n) {
  40740. return this.x = e,
  40741. this.y = t,
  40742. this.z = i,
  40743. this.w = n,
  40744. this
  40745. },
  40746. setScalar: function(e) {
  40747. return this.x = e,
  40748. this.y = e,
  40749. this.z = e,
  40750. this.w = e,
  40751. this
  40752. },
  40753. setX: function(e) {
  40754. return this.x = e,
  40755. this
  40756. },
  40757. setY: function(e) {
  40758. return this.y = e,
  40759. this
  40760. },
  40761. setZ: function(e) {
  40762. return this.z = e,
  40763. this
  40764. },
  40765. setW: function(e) {
  40766. return this.w = e,
  40767. this
  40768. },
  40769. setComponent: function(e, t) {
  40770. switch (e) {
  40771. case 0:
  40772. this.x = t;
  40773. break;
  40774. case 1:
  40775. this.y = t;
  40776. break;
  40777. case 2:
  40778. this.z = t;
  40779. break;
  40780. case 3:
  40781. this.w = t;
  40782. break;
  40783. default:
  40784. throw new Error("index is out of range: " + e)
  40785. }
  40786. },
  40787. getComponent: function(e) {
  40788. switch (e) {
  40789. case 0:
  40790. return this.x;
  40791. case 1:
  40792. return this.y;
  40793. case 2:
  40794. return this.z;
  40795. case 3:
  40796. return this.w;
  40797. default:
  40798. throw new Error("index is out of range: " + e)
  40799. }
  40800. },
  40801. clone: function() {
  40802. return new this.constructor(this.x,this.y,this.z,this.w)
  40803. },
  40804. copy: function(e) {
  40805. return this.x = e.x,
  40806. this.y = e.y,
  40807. this.z = e.z,
  40808. this.w = void 0 !== e.w ? e.w : 1,
  40809. this
  40810. },
  40811. add: function(e, t) {
  40812. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40813. this.addVectors(e, t)) : (this.x += e.x,
  40814. this.y += e.y,
  40815. this.z += e.z,
  40816. this.w += e.w,
  40817. this)
  40818. },
  40819. addScalar: function(e) {
  40820. return this.x += e,
  40821. this.y += e,
  40822. this.z += e,
  40823. this.w += e,
  40824. this
  40825. },
  40826. addVectors: function(e, t) {
  40827. return this.x = e.x + t.x,
  40828. this.y = e.y + t.y,
  40829. this.z = e.z + t.z,
  40830. this.w = e.w + t.w,
  40831. this
  40832. },
  40833. addScaledVector: function(e, t) {
  40834. return this.x += e.x * t,
  40835. this.y += e.y * t,
  40836. this.z += e.z * t,
  40837. this.w += e.w * t,
  40838. this
  40839. },
  40840. sub: function(e, t) {
  40841. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40842. this.subVectors(e, t)) : (this.x -= e.x,
  40843. this.y -= e.y,
  40844. this.z -= e.z,
  40845. this.w -= e.w,
  40846. this)
  40847. },
  40848. subScalar: function(e) {
  40849. return this.x -= e,
  40850. this.y -= e,
  40851. this.z -= e,
  40852. this.w -= e,
  40853. this
  40854. },
  40855. subVectors: function(e, t) {
  40856. return this.x = e.x - t.x,
  40857. this.y = e.y - t.y,
  40858. this.z = e.z - t.z,
  40859. this.w = e.w - t.w,
  40860. this
  40861. },
  40862. multiplyScalar: function(e) {
  40863. return isFinite(e) ? (this.x *= e,
  40864. this.y *= e,
  40865. this.z *= e,
  40866. this.w *= e) : (this.x = 0,
  40867. this.y = 0,
  40868. this.z = 0,
  40869. this.w = 0),
  40870. this
  40871. },
  40872. applyMatrix4: function(e) {
  40873. var t = this.x
  40874. , i = this.y
  40875. , n = this.z
  40876. , r = this.w
  40877. , o = e.elements;
  40878. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40879. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40880. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40881. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40882. this
  40883. },
  40884. divideScalar: function(e) {
  40885. return this.multiplyScalar(1 / e)
  40886. },
  40887. setAxisAngleFromQuaternion: function(e) {
  40888. this.w = 2 * Math.acos(e.w);
  40889. var t = Math.sqrt(1 - e.w * e.w);
  40890. return t < 1e-4 ? (this.x = 1,
  40891. this.y = 0,
  40892. this.z = 0) : (this.x = e.x / t,
  40893. this.y = e.y / t,
  40894. this.z = e.z / t),
  40895. this
  40896. },
  40897. setAxisAngleFromRotationMatrix: function(e) {
  40898. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40899. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40900. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40901. return this.set(1, 0, 0, 0),
  40902. this;
  40903. t = Math.PI;
  40904. var v = (l + 1) / 2
  40905. , A = (d + 1) / 2
  40906. , y = (m + 1) / 2
  40907. , C = (c + u) / 4
  40908. , I = (h + f) / 4
  40909. , E = (p + g) / 4;
  40910. return v > A && v > y ? v < o ? (i = 0,
  40911. n = .707106781,
  40912. r = .707106781) : (i = Math.sqrt(v),
  40913. n = C / i,
  40914. r = I / i) : A > y ? A < o ? (i = .707106781,
  40915. n = 0,
  40916. r = .707106781) : (n = Math.sqrt(A),
  40917. i = C / n,
  40918. r = E / n) : y < o ? (i = .707106781,
  40919. n = .707106781,
  40920. r = 0) : (r = Math.sqrt(y),
  40921. i = I / r,
  40922. n = E / r),
  40923. this.set(i, n, r, t),
  40924. this
  40925. }
  40926. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40927. return Math.abs(b) < .001 && (b = 1),
  40928. this.x = (g - p) / b,
  40929. this.y = (h - f) / b,
  40930. this.z = (u - c) / b,
  40931. this.w = Math.acos((l + d + m - 1) / 2),
  40932. this
  40933. },
  40934. min: function(e) {
  40935. return this.x = Math.min(this.x, e.x),
  40936. this.y = Math.min(this.y, e.y),
  40937. this.z = Math.min(this.z, e.z),
  40938. this.w = Math.min(this.w, e.w),
  40939. this
  40940. },
  40941. max: function(e) {
  40942. return this.x = Math.max(this.x, e.x),
  40943. this.y = Math.max(this.y, e.y),
  40944. this.z = Math.max(this.z, e.z),
  40945. this.w = Math.max(this.w, e.w),
  40946. this
  40947. },
  40948. clamp: function(e, t) {
  40949. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40950. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40951. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40952. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40953. this
  40954. },
  40955. clampScalar: function() {
  40956. var e, t;
  40957. return function(i, r) {
  40958. return void 0 === e && (e = new n.Vector4,
  40959. t = new n.Vector4),
  40960. e.set(i, i, i, i),
  40961. t.set(r, r, r, r),
  40962. this.clamp(e, t)
  40963. }
  40964. }(),
  40965. floor: function() {
  40966. return this.x = Math.floor(this.x),
  40967. this.y = Math.floor(this.y),
  40968. this.z = Math.floor(this.z),
  40969. this.w = Math.floor(this.w),
  40970. this
  40971. },
  40972. ceil: function() {
  40973. return this.x = Math.ceil(this.x),
  40974. this.y = Math.ceil(this.y),
  40975. this.z = Math.ceil(this.z),
  40976. this.w = Math.ceil(this.w),
  40977. this
  40978. },
  40979. round: function() {
  40980. return this.x = Math.round(this.x),
  40981. this.y = Math.round(this.y),
  40982. this.z = Math.round(this.z),
  40983. this.w = Math.round(this.w),
  40984. this
  40985. },
  40986. roundToZero: function() {
  40987. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40988. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40989. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40990. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40991. this
  40992. },
  40993. negate: function() {
  40994. return this.x = -this.x,
  40995. this.y = -this.y,
  40996. this.z = -this.z,
  40997. this.w = -this.w,
  40998. this
  40999. },
  41000. dot: function(e) {
  41001. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  41002. },
  41003. lengthSq: function() {
  41004. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  41005. },
  41006. length: function() {
  41007. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  41008. },
  41009. lengthManhattan: function() {
  41010. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  41011. },
  41012. normalize: function() {
  41013. return this.divideScalar(this.length())
  41014. },
  41015. setLength: function(e) {
  41016. return this.multiplyScalar(e / this.length())
  41017. },
  41018. lerp: function(e, t) {
  41019. return this.x += (e.x - this.x) * t,
  41020. this.y += (e.y - this.y) * t,
  41021. this.z += (e.z - this.z) * t,
  41022. this.w += (e.w - this.w) * t,
  41023. this
  41024. },
  41025. lerpVectors: function(e, t, i) {
  41026. return this.subVectors(t, e).multiplyScalar(i).add(e),
  41027. this
  41028. },
  41029. equals: function(e) {
  41030. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  41031. },
  41032. fromArray: function(e, t) {
  41033. return void 0 === t && (t = 0),
  41034. this.x = e[t],
  41035. this.y = e[t + 1],
  41036. this.z = e[t + 2],
  41037. this.w = e[t + 3],
  41038. this
  41039. },
  41040. toArray: function(e, t) {
  41041. return void 0 === e && (e = []),
  41042. void 0 === t && (t = 0),
  41043. e[t] = this.x,
  41044. e[t + 1] = this.y,
  41045. e[t + 2] = this.z,
  41046. e[t + 3] = this.w,
  41047. e
  41048. },
  41049. fromAttribute: function(e, t, i) {
  41050. return void 0 === i && (i = 0),
  41051. t = t * e.itemSize + i,
  41052. this.x = e.array[t],
  41053. this.y = e.array[t + 1],
  41054. this.z = e.array[t + 2],
  41055. this.w = e.array[t + 3],
  41056. this
  41057. }
  41058. },
  41059. n.Euler = function(e, t, i, r) {
  41060. this._x = e || 0,
  41061. this._y = t || 0,
  41062. this._z = i || 0,
  41063. this._order = r || n.Euler.DefaultOrder
  41064. }
  41065. ,
  41066. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  41067. n.Euler.DefaultOrder = "XYZ",
  41068. n.Euler.prototype = {
  41069. constructor: n.Euler,
  41070. get x() {
  41071. return this._x
  41072. },
  41073. set x(e) {
  41074. this._x = e,
  41075. this.onChangeCallback()
  41076. },
  41077. get y() {
  41078. return this._y
  41079. },
  41080. set y(e) {
  41081. this._y = e,
  41082. this.onChangeCallback()
  41083. },
  41084. get z() {
  41085. return this._z
  41086. },
  41087. set z(e) {
  41088. this._z = e,
  41089. this.onChangeCallback()
  41090. },
  41091. get order() {
  41092. return this._order
  41093. },
  41094. set order(e) {
  41095. this._order = e,
  41096. this.onChangeCallback()
  41097. },
  41098. set: function(e, t, i, n) {
  41099. return this._x = e,
  41100. this._y = t,
  41101. this._z = i,
  41102. this._order = n || this._order,
  41103. this.onChangeCallback(),
  41104. this
  41105. },
  41106. clone: function() {
  41107. return new this.constructor(this._x,this._y,this._z,this._order)
  41108. },
  41109. copy: function(e) {
  41110. return this._x = e._x,
  41111. this._y = e._y,
  41112. this._z = e._z,
  41113. this._order = e._order,
  41114. this.onChangeCallback(),
  41115. this
  41116. },
  41117. setFromRotationMatrix: function(e, t, i) {
  41118. var r = n.Math.clamp
  41119. , o = e.elements
  41120. , a = o[0]
  41121. , s = o[4]
  41122. , l = o[8]
  41123. , c = o[1]
  41124. , h = o[5]
  41125. , u = o[9]
  41126. , d = o[2]
  41127. , p = o[6]
  41128. , f = o[10];
  41129. return t = t || this._order,
  41130. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  41131. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  41132. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  41133. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  41134. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  41135. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  41136. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  41137. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  41138. this._z = Math.atan2(-s, h)) : (this._y = 0,
  41139. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  41140. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  41141. this._z = Math.atan2(c, a)) : (this._x = 0,
  41142. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  41143. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  41144. this._y = Math.atan2(-d, a)) : (this._x = 0,
  41145. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  41146. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  41147. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  41148. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  41149. this._order = t,
  41150. i !== !1 && this.onChangeCallback(),
  41151. this
  41152. },
  41153. setFromQuaternion: function() {
  41154. var e;
  41155. return function(t, i, r) {
  41156. return void 0 === e && (e = new n.Matrix4),
  41157. e.makeRotationFromQuaternion(t),
  41158. this.setFromRotationMatrix(e, i, r),
  41159. this
  41160. }
  41161. }(),
  41162. setFromVector3: function(e, t) {
  41163. return this.set(e.x, e.y, e.z, t || this._order)
  41164. },
  41165. reorder: function() {
  41166. var e = new n.Quaternion;
  41167. return function(t) {
  41168. e.setFromEuler(this),
  41169. this.setFromQuaternion(e, t)
  41170. }
  41171. }(),
  41172. equals: function(e) {
  41173. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  41174. },
  41175. fromArray: function(e) {
  41176. return this._x = e[0],
  41177. this._y = e[1],
  41178. this._z = e[2],
  41179. void 0 !== e[3] && (this._order = e[3]),
  41180. this.onChangeCallback(),
  41181. this
  41182. },
  41183. toArray: function(e, t) {
  41184. return void 0 === e && (e = []),
  41185. void 0 === t && (t = 0),
  41186. e[t] = this._x,
  41187. e[t + 1] = this._y,
  41188. e[t + 2] = this._z,
  41189. e[t + 3] = this._order,
  41190. e
  41191. },
  41192. toVector3: function(e) {
  41193. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  41194. },
  41195. onChange: function(e) {
  41196. return this.onChangeCallback = e,
  41197. this
  41198. },
  41199. onChangeCallback: function() {}
  41200. },
  41201. n.Line3 = function(e, t) {
  41202. this.start = void 0 !== e ? e : new n.Vector3,
  41203. this.end = void 0 !== t ? t : new n.Vector3
  41204. }
  41205. ,
  41206. n.Line3.prototype = {
  41207. constructor: n.Line3,
  41208. set: function(e, t) {
  41209. return this.start.copy(e),
  41210. this.end.copy(t),
  41211. this
  41212. },
  41213. clone: function() {
  41214. return (new this.constructor).copy(this)
  41215. },
  41216. copy: function(e) {
  41217. return this.start.copy(e.start),
  41218. this.end.copy(e.end),
  41219. this
  41220. },
  41221. center: function(e) {
  41222. var t = e || new n.Vector3;
  41223. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  41224. },
  41225. delta: function(e) {
  41226. var t = e || new n.Vector3;
  41227. return t.subVectors(this.end, this.start)
  41228. },
  41229. distanceSq: function() {
  41230. return this.start.distanceToSquared(this.end)
  41231. },
  41232. distance: function() {
  41233. return this.start.distanceTo(this.end)
  41234. },
  41235. at: function(e, t) {
  41236. var i = t || new n.Vector3;
  41237. return this.delta(i).multiplyScalar(e).add(this.start)
  41238. },
  41239. closestPointToPointParameter: function() {
  41240. var e = new n.Vector3
  41241. , t = new n.Vector3;
  41242. return function(i, r) {
  41243. e.subVectors(i, this.start),
  41244. t.subVectors(this.end, this.start);
  41245. var o = t.dot(t)
  41246. , a = t.dot(e)
  41247. , s = a / o;
  41248. return r && (s = n.Math.clamp(s, 0, 1)),
  41249. s
  41250. }
  41251. }(),
  41252. closestPointToPoint: function(e, t, i) {
  41253. var r = this.closestPointToPointParameter(e, t)
  41254. , o = i || new n.Vector3;
  41255. return this.delta(o).multiplyScalar(r).add(this.start)
  41256. },
  41257. applyMatrix4: function(e) {
  41258. return this.start.applyMatrix4(e),
  41259. this.end.applyMatrix4(e),
  41260. this
  41261. },
  41262. equals: function(e) {
  41263. return e.start.equals(this.start) && e.end.equals(this.end)
  41264. }
  41265. },
  41266. n.Box2 = function(e, t) {
  41267. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  41268. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  41269. }
  41270. ,
  41271. n.Box2.prototype = {
  41272. constructor: n.Box2,
  41273. set: function(e, t) {
  41274. return this.min.copy(e),
  41275. this.max.copy(t),
  41276. this
  41277. },
  41278. setFromPoints: function(e) {
  41279. this.makeEmpty();
  41280. for (var t = 0, i = e.length; t < i; t++)
  41281. this.expandByPoint(e[t]);
  41282. return this
  41283. },
  41284. setFromCenterAndSize: function() {
  41285. var e = new n.Vector2;
  41286. return function(t, i) {
  41287. var n = e.copy(i).multiplyScalar(.5);
  41288. return this.min.copy(t).sub(n),
  41289. this.max.copy(t).add(n),
  41290. this
  41291. }
  41292. }(),
  41293. clone: function() {
  41294. return (new this.constructor).copy(this)
  41295. },
  41296. copy: function(e) {
  41297. return this.min.copy(e.min),
  41298. this.max.copy(e.max),
  41299. this
  41300. },
  41301. makeEmpty: function() {
  41302. return this.min.x = this.min.y = +(1 / 0),
  41303. this.max.x = this.max.y = -(1 / 0),
  41304. this
  41305. },
  41306. isEmpty: function() {
  41307. return this.max.x < this.min.x || this.max.y < this.min.y
  41308. },
  41309. center: function(e) {
  41310. var t = e || new n.Vector2;
  41311. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41312. },
  41313. size: function(e) {
  41314. var t = e || new n.Vector2;
  41315. return t.subVectors(this.max, this.min)
  41316. },
  41317. expandByPoint: function(e) {
  41318. return this.min.min(e),
  41319. this.max.max(e),
  41320. this
  41321. },
  41322. expandByVector: function(e) {
  41323. return this.min.sub(e),
  41324. this.max.add(e),
  41325. this
  41326. },
  41327. expandByScalar: function(e) {
  41328. return this.min.addScalar(-e),
  41329. this.max.addScalar(e),
  41330. this
  41331. },
  41332. containsPoint: function(e) {
  41333. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41334. },
  41335. containsBox: function(e) {
  41336. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41337. },
  41338. getParameter: function(e, t) {
  41339. var i = t || new n.Vector2;
  41340. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41341. },
  41342. intersectsBox: function(e) {
  41343. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41344. },
  41345. clampPoint: function(e, t) {
  41346. var i = t || new n.Vector2;
  41347. return i.copy(e).clamp(this.min, this.max)
  41348. },
  41349. distanceToPoint: function() {
  41350. var e = new n.Vector2;
  41351. return function(t) {
  41352. var i = e.copy(t).clamp(this.min, this.max);
  41353. return i.sub(t).length()
  41354. }
  41355. }(),
  41356. intersect: function(e) {
  41357. return this.min.max(e.min),
  41358. this.max.min(e.max),
  41359. this
  41360. },
  41361. union: function(e) {
  41362. return this.min.min(e.min),
  41363. this.max.max(e.max),
  41364. this
  41365. },
  41366. translate: function(e) {
  41367. return this.min.add(e),
  41368. this.max.add(e),
  41369. this
  41370. },
  41371. equals: function(e) {
  41372. return e.min.equals(this.min) && e.max.equals(this.max)
  41373. }
  41374. },
  41375. n.Box3 = function(e, t) {
  41376. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41377. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41378. }
  41379. ,
  41380. n.Box3.prototype = {
  41381. constructor: n.Box3,
  41382. set: function(e, t) {
  41383. return this.min.copy(e),
  41384. this.max.copy(t),
  41385. this
  41386. },
  41387. setFromArray: function(e) {
  41388. this.makeEmpty();
  41389. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41390. var c = e[s]
  41391. , h = e[s + 1]
  41392. , u = e[s + 2];
  41393. c < t && (t = c),
  41394. h < i && (i = h),
  41395. u < n && (n = u),
  41396. c > r && (r = c),
  41397. h > o && (o = h),
  41398. u > a && (a = u)
  41399. }
  41400. this.min.set(t, i, n),
  41401. this.max.set(r, o, a)
  41402. },
  41403. setFromPoints: function(e) {
  41404. this.makeEmpty();
  41405. for (var t = 0, i = e.length; t < i; t++)
  41406. this.expandByPoint(e[t]);
  41407. return this
  41408. },
  41409. setFromCenterAndSize: function() {
  41410. var e = new n.Vector3;
  41411. return function(t, i) {
  41412. var n = e.copy(i).multiplyScalar(.5);
  41413. return this.min.copy(t).sub(n),
  41414. this.max.copy(t).add(n),
  41415. this
  41416. }
  41417. }(),
  41418. setFromObject: function() {
  41419. var e;
  41420. return function(t) {
  41421. void 0 === e && (e = new n.Box3);
  41422. var i = this;
  41423. return this.makeEmpty(),
  41424. t.updateMatrixWorld(!0),
  41425. t.traverse(function(t) {
  41426. var n = t.geometry;
  41427. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41428. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41429. e.applyMatrix4(t.matrixWorld),
  41430. i.union(e)))
  41431. }),
  41432. this
  41433. }
  41434. }(),
  41435. clone: function() {
  41436. return (new this.constructor).copy(this)
  41437. },
  41438. copy: function(e) {
  41439. return this.min.copy(e.min),
  41440. this.max.copy(e.max),
  41441. this
  41442. },
  41443. makeEmpty: function() {
  41444. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41445. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41446. this
  41447. },
  41448. isEmpty: function() {
  41449. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41450. },
  41451. center: function(e) {
  41452. var t = e || new n.Vector3;
  41453. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41454. },
  41455. size: function(e) {
  41456. var t = e || new n.Vector3;
  41457. return t.subVectors(this.max, this.min)
  41458. },
  41459. expandByPoint: function(e) {
  41460. return this.min.min(e),
  41461. this.max.max(e),
  41462. this
  41463. },
  41464. expandByVector: function(e) {
  41465. return this.min.sub(e),
  41466. this.max.add(e),
  41467. this
  41468. },
  41469. expandByScalar: function(e) {
  41470. return this.min.addScalar(-e),
  41471. this.max.addScalar(e),
  41472. this
  41473. },
  41474. containsPoint: function(e) {
  41475. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41476. },
  41477. containsBox: function(e) {
  41478. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41479. },
  41480. getParameter: function(e, t) {
  41481. var i = t || new n.Vector3;
  41482. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41483. },
  41484. intersectsBox: function(e) {
  41485. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41486. },
  41487. intersectsSphere: function() {
  41488. var e;
  41489. return function(t) {
  41490. return void 0 === e && (e = new n.Vector3),
  41491. this.clampPoint(t.center, e),
  41492. e.distanceToSquared(t.center) <= t.radius * t.radius
  41493. }
  41494. }(),
  41495. intersectsPlane: function(e) {
  41496. var t, i;
  41497. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41498. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41499. i = e.normal.x * this.min.x),
  41500. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41501. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41502. i += e.normal.y * this.min.y),
  41503. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41504. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41505. i += e.normal.z * this.min.z),
  41506. t <= e.constant && i >= e.constant
  41507. },
  41508. clampPoint: function(e, t) {
  41509. var i = t || new n.Vector3;
  41510. return i.copy(e).clamp(this.min, this.max)
  41511. },
  41512. distanceToPoint: function() {
  41513. var e = new n.Vector3;
  41514. return function(t) {
  41515. var i = e.copy(t).clamp(this.min, this.max);
  41516. return i.sub(t).length()
  41517. }
  41518. }(),
  41519. getBoundingSphere: function() {
  41520. var e = new n.Vector3;
  41521. return function(t) {
  41522. var i = t || new n.Sphere;
  41523. return i.center = this.center(),
  41524. i.radius = .5 * this.size(e).length(),
  41525. i
  41526. }
  41527. }(),
  41528. intersect: function(e) {
  41529. return this.min.max(e.min),
  41530. this.max.min(e.max),
  41531. this
  41532. },
  41533. union: function(e) {
  41534. return this.min.min(e.min),
  41535. this.max.max(e.max),
  41536. this
  41537. },
  41538. applyMatrix4: function() {
  41539. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41540. return function(t) {
  41541. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41542. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41543. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41544. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41545. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41546. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41547. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41548. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41549. this.makeEmpty(),
  41550. this.setFromPoints(e),
  41551. this
  41552. }
  41553. }(),
  41554. translate: function(e) {
  41555. return this.min.add(e),
  41556. this.max.add(e),
  41557. this
  41558. },
  41559. equals: function(e) {
  41560. return e.min.equals(this.min) && e.max.equals(this.max)
  41561. }
  41562. },
  41563. n.Matrix3 = function() {
  41564. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41565. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41566. }
  41567. ,
  41568. n.Matrix3.prototype = {
  41569. constructor: n.Matrix3,
  41570. set: function(e, t, i, n, r, o, a, s, l) {
  41571. var c = this.elements;
  41572. return c[0] = e,
  41573. c[1] = n,
  41574. c[2] = a,
  41575. c[3] = t,
  41576. c[4] = r,
  41577. c[5] = s,
  41578. c[6] = i,
  41579. c[7] = o,
  41580. c[8] = l,
  41581. this
  41582. },
  41583. identity: function() {
  41584. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41585. this
  41586. },
  41587. clone: function() {
  41588. return (new this.constructor).fromArray(this.elements)
  41589. },
  41590. copy: function(e) {
  41591. var t = e.elements;
  41592. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41593. this
  41594. },
  41595. setFromMatrix4: function(e) {
  41596. var t = e.elements;
  41597. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41598. this
  41599. },
  41600. applyToVector3Array: function() {
  41601. var e;
  41602. return function(t, i, r) {
  41603. void 0 === e && (e = new n.Vector3),
  41604. void 0 === i && (i = 0),
  41605. void 0 === r && (r = t.length);
  41606. for (var o = 0, a = i; o < r; o += 3,
  41607. a += 3)
  41608. e.fromArray(t, a),
  41609. e.applyMatrix3(this),
  41610. e.toArray(t, a);
  41611. return t
  41612. }
  41613. }(),
  41614. applyToBuffer: function() {
  41615. var e;
  41616. return function(t, i, r) {
  41617. void 0 === e && (e = new n.Vector3),
  41618. void 0 === i && (i = 0),
  41619. void 0 === r && (r = t.length / t.itemSize);
  41620. for (var o = 0, a = i; o < r; o++,
  41621. a++)
  41622. e.x = t.getX(a),
  41623. e.y = t.getY(a),
  41624. e.z = t.getZ(a),
  41625. e.applyMatrix3(this),
  41626. t.setXYZ(e.x, e.y, e.z);
  41627. return t
  41628. }
  41629. }(),
  41630. multiplyScalar: function(e) {
  41631. var t = this.elements;
  41632. return t[0] *= e,
  41633. t[3] *= e,
  41634. t[6] *= e,
  41635. t[1] *= e,
  41636. t[4] *= e,
  41637. t[7] *= e,
  41638. t[2] *= e,
  41639. t[5] *= e,
  41640. t[8] *= e,
  41641. this
  41642. },
  41643. determinant: function() {
  41644. var e = this.elements
  41645. , t = e[0]
  41646. , i = e[1]
  41647. , n = e[2]
  41648. , r = e[3]
  41649. , o = e[4]
  41650. , a = e[5]
  41651. , s = e[6]
  41652. , l = e[7]
  41653. , c = e[8];
  41654. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41655. },
  41656. getInverse: function(e, t) {
  41657. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41658. var i = e.elements
  41659. , r = this.elements
  41660. , o = i[0]
  41661. , a = i[1]
  41662. , s = i[2]
  41663. , l = i[3]
  41664. , c = i[4]
  41665. , h = i[5]
  41666. , u = i[6]
  41667. , d = i[7]
  41668. , p = i[8]
  41669. , f = p * c - h * d
  41670. , g = h * u - p * l
  41671. , m = d * l - c * u
  41672. , v = o * f + a * g + s * m;
  41673. if (0 === v) {
  41674. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41675. if (t)
  41676. throw new Error(A);
  41677. return console.warn(A),
  41678. this.identity()
  41679. }
  41680. return r[0] = f,
  41681. r[1] = s * d - p * a,
  41682. r[2] = h * a - s * c,
  41683. r[3] = g,
  41684. r[4] = p * o - s * u,
  41685. r[5] = s * l - h * o,
  41686. r[6] = m,
  41687. r[7] = a * u - d * o,
  41688. r[8] = c * o - a * l,
  41689. this.multiplyScalar(1 / v)
  41690. },
  41691. transpose: function() {
  41692. var e, t = this.elements;
  41693. return e = t[1],
  41694. t[1] = t[3],
  41695. t[3] = e,
  41696. e = t[2],
  41697. t[2] = t[6],
  41698. t[6] = e,
  41699. e = t[5],
  41700. t[5] = t[7],
  41701. t[7] = e,
  41702. this
  41703. },
  41704. flattenToArrayOffset: function(e, t) {
  41705. var i = this.elements;
  41706. return e[t] = i[0],
  41707. e[t + 1] = i[1],
  41708. e[t + 2] = i[2],
  41709. e[t + 3] = i[3],
  41710. e[t + 4] = i[4],
  41711. e[t + 5] = i[5],
  41712. e[t + 6] = i[6],
  41713. e[t + 7] = i[7],
  41714. e[t + 8] = i[8],
  41715. e
  41716. },
  41717. getNormalMatrix: function(e) {
  41718. return this.setFromMatrix4(e).getInverse(this).transpose()
  41719. },
  41720. transposeIntoArray: function(e) {
  41721. var t = this.elements;
  41722. return e[0] = t[0],
  41723. e[1] = t[3],
  41724. e[2] = t[6],
  41725. e[3] = t[1],
  41726. e[4] = t[4],
  41727. e[5] = t[7],
  41728. e[6] = t[2],
  41729. e[7] = t[5],
  41730. e[8] = t[8],
  41731. this
  41732. },
  41733. fromArray: function(e) {
  41734. return this.elements.set(e),
  41735. this
  41736. },
  41737. toArray: function() {
  41738. var e = this.elements;
  41739. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41740. }
  41741. },
  41742. n.Matrix4 = function() {
  41743. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41744. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41745. }
  41746. ,
  41747. n.Matrix4.prototype = {
  41748. constructor: n.Matrix4,
  41749. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41750. var m = this.elements;
  41751. return m[0] = e,
  41752. m[4] = t,
  41753. m[8] = i,
  41754. m[12] = n,
  41755. m[1] = r,
  41756. m[5] = o,
  41757. m[9] = a,
  41758. m[13] = s,
  41759. m[2] = l,
  41760. m[6] = c,
  41761. m[10] = h,
  41762. m[14] = u,
  41763. m[3] = d,
  41764. m[7] = p,
  41765. m[11] = f,
  41766. m[15] = g,
  41767. this
  41768. },
  41769. identity: function() {
  41770. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41771. this
  41772. },
  41773. clone: function() {
  41774. return (new n.Matrix4).fromArray(this.elements)
  41775. },
  41776. copy: function(e) {
  41777. return this.elements.set(e.elements),
  41778. this
  41779. },
  41780. copyPosition: function(e) {
  41781. var t = this.elements
  41782. , i = e.elements;
  41783. return t[12] = i[12],
  41784. t[13] = i[13],
  41785. t[14] = i[14],
  41786. this
  41787. },
  41788. extractBasis: function(e, t, i) {
  41789. return e.setFromMatrixColumn(this, 0),
  41790. t.setFromMatrixColumn(this, 1),
  41791. i.setFromMatrixColumn(this, 2),
  41792. this
  41793. },
  41794. makeBasis: function(e, t, i) {
  41795. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41796. this
  41797. },
  41798. extractRotation: function() {
  41799. var e;
  41800. return function(t) {
  41801. void 0 === e && (e = new n.Vector3);
  41802. var i = this.elements
  41803. , r = t.elements
  41804. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41805. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41806. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41807. return i[0] = r[0] * o,
  41808. i[1] = r[1] * o,
  41809. i[2] = r[2] * o,
  41810. i[4] = r[4] * a,
  41811. i[5] = r[5] * a,
  41812. i[6] = r[6] * a,
  41813. i[8] = r[8] * s,
  41814. i[9] = r[9] * s,
  41815. i[10] = r[10] * s,
  41816. this
  41817. }
  41818. }(),
  41819. makeRotationFromEuler: function(e) {
  41820. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41821. var t = this.elements
  41822. , i = e.x
  41823. , r = e.y
  41824. , o = e.z
  41825. , a = Math.cos(i)
  41826. , s = Math.sin(i)
  41827. , l = Math.cos(r)
  41828. , c = Math.sin(r)
  41829. , h = Math.cos(o)
  41830. , u = Math.sin(o);
  41831. if ("XYZ" === e.order) {
  41832. var d = a * h
  41833. , p = a * u
  41834. , f = s * h
  41835. , g = s * u;
  41836. t[0] = l * h,
  41837. t[4] = -l * u,
  41838. t[8] = c,
  41839. t[1] = p + f * c,
  41840. t[5] = d - g * c,
  41841. t[9] = -s * l,
  41842. t[2] = g - d * c,
  41843. t[6] = f + p * c,
  41844. t[10] = a * l
  41845. } else if ("YXZ" === e.order) {
  41846. var m = l * h
  41847. , v = l * u
  41848. , A = c * h
  41849. , y = c * u;
  41850. t[0] = m + y * s,
  41851. t[4] = A * s - v,
  41852. t[8] = a * c,
  41853. t[1] = a * u,
  41854. t[5] = a * h,
  41855. t[9] = -s,
  41856. t[2] = v * s - A,
  41857. t[6] = y + m * s,
  41858. t[10] = a * l
  41859. } else if ("ZXY" === e.order) {
  41860. var m = l * h
  41861. , v = l * u
  41862. , A = c * h
  41863. , y = c * u;
  41864. t[0] = m - y * s,
  41865. t[4] = -a * u,
  41866. t[8] = A + v * s,
  41867. t[1] = v + A * s,
  41868. t[5] = a * h,
  41869. t[9] = y - m * s,
  41870. t[2] = -a * c,
  41871. t[6] = s,
  41872. t[10] = a * l
  41873. } else if ("ZYX" === e.order) {
  41874. var d = a * h
  41875. , p = a * u
  41876. , f = s * h
  41877. , g = s * u;
  41878. t[0] = l * h,
  41879. t[4] = f * c - p,
  41880. t[8] = d * c + g,
  41881. t[1] = l * u,
  41882. t[5] = g * c + d,
  41883. t[9] = p * c - f,
  41884. t[2] = -c,
  41885. t[6] = s * l,
  41886. t[10] = a * l
  41887. } else if ("YZX" === e.order) {
  41888. var C = a * l
  41889. , I = a * c
  41890. , E = s * l
  41891. , b = s * c;
  41892. t[0] = l * h,
  41893. t[4] = b - C * u,
  41894. t[8] = E * u + I,
  41895. t[1] = u,
  41896. t[5] = a * h,
  41897. t[9] = -s * h,
  41898. t[2] = -c * h,
  41899. t[6] = I * u + E,
  41900. t[10] = C - b * u
  41901. } else if ("XZY" === e.order) {
  41902. var C = a * l
  41903. , I = a * c
  41904. , E = s * l
  41905. , b = s * c;
  41906. t[0] = l * h,
  41907. t[4] = -u,
  41908. t[8] = c * h,
  41909. t[1] = C * u + b,
  41910. t[5] = a * h,
  41911. t[9] = I * u - E,
  41912. t[2] = E * u - I,
  41913. t[6] = s * h,
  41914. t[10] = b * u + C
  41915. }
  41916. return t[3] = 0,
  41917. t[7] = 0,
  41918. t[11] = 0,
  41919. t[12] = 0,
  41920. t[13] = 0,
  41921. t[14] = 0,
  41922. t[15] = 1,
  41923. this
  41924. },
  41925. makeRotationFromQuaternion: function(e) {
  41926. var t = this.elements
  41927. , i = e.x
  41928. , n = e.y
  41929. , r = e.z
  41930. , o = e.w
  41931. , a = i + i
  41932. , s = n + n
  41933. , l = r + r
  41934. , c = i * a
  41935. , h = i * s
  41936. , u = i * l
  41937. , d = n * s
  41938. , p = n * l
  41939. , f = r * l
  41940. , g = o * a
  41941. , m = o * s
  41942. , v = o * l;
  41943. return t[0] = 1 - (d + f),
  41944. t[4] = h - v,
  41945. t[8] = u + m,
  41946. t[1] = h + v,
  41947. t[5] = 1 - (c + f),
  41948. t[9] = p - g,
  41949. t[2] = u - m,
  41950. t[6] = p + g,
  41951. t[10] = 1 - (c + d),
  41952. t[3] = 0,
  41953. t[7] = 0,
  41954. t[11] = 0,
  41955. t[12] = 0,
  41956. t[13] = 0,
  41957. t[14] = 0,
  41958. t[15] = 1,
  41959. this
  41960. },
  41961. lookAt: function() {
  41962. var e, t, i;
  41963. return function(r, o, a) {
  41964. void 0 === e && (e = new n.Vector3),
  41965. void 0 === t && (t = new n.Vector3),
  41966. void 0 === i && (i = new n.Vector3);
  41967. var s = this.elements;
  41968. return i.subVectors(r, o).normalize(),
  41969. 0 === i.lengthSq() && (i.z = 1),
  41970. e.crossVectors(a, i).normalize(),
  41971. 0 === e.lengthSq() && (i.x += 1e-4,
  41972. e.crossVectors(a, i).normalize()),
  41973. t.crossVectors(i, e),
  41974. s[0] = e.x,
  41975. s[4] = t.x,
  41976. s[8] = i.x,
  41977. s[1] = e.y,
  41978. s[5] = t.y,
  41979. s[9] = i.y,
  41980. s[2] = e.z,
  41981. s[6] = t.z,
  41982. s[10] = i.z,
  41983. this
  41984. }
  41985. }(),
  41986. multiply: function(e, t) {
  41987. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41988. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41989. },
  41990. multiplyMatrices: function(e, t) {
  41991. var i = e.elements
  41992. , n = t.elements
  41993. , r = this.elements
  41994. , o = i[0]
  41995. , a = i[4]
  41996. , s = i[8]
  41997. , l = i[12]
  41998. , c = i[1]
  41999. , h = i[5]
  42000. , u = i[9]
  42001. , d = i[13]
  42002. , p = i[2]
  42003. , f = i[6]
  42004. , g = i[10]
  42005. , m = i[14]
  42006. , v = i[3]
  42007. , A = i[7]
  42008. , y = i[11]
  42009. , C = i[15]
  42010. , I = n[0]
  42011. , E = n[4]
  42012. , b = n[8]
  42013. , w = n[12]
  42014. , _ = n[1]
  42015. , T = n[5]
  42016. , x = n[9]
  42017. , S = n[13]
  42018. , M = n[2]
  42019. , R = n[6]
  42020. , P = n[10]
  42021. , O = n[14]
  42022. , L = n[3]
  42023. , D = n[7]
  42024. , N = n[11]
  42025. , B = n[15];
  42026. return r[0] = o * I + a * _ + s * M + l * L,
  42027. r[4] = o * E + a * T + s * R + l * D,
  42028. r[8] = o * b + a * x + s * P + l * N,
  42029. r[12] = o * w + a * S + s * O + l * B,
  42030. r[1] = c * I + h * _ + u * M + d * L,
  42031. r[5] = c * E + h * T + u * R + d * D,
  42032. r[9] = c * b + h * x + u * P + d * N,
  42033. r[13] = c * w + h * S + u * O + d * B,
  42034. r[2] = p * I + f * _ + g * M + m * L,
  42035. r[6] = p * E + f * T + g * R + m * D,
  42036. r[10] = p * b + f * x + g * P + m * N,
  42037. r[14] = p * w + f * S + g * O + m * B,
  42038. r[3] = v * I + A * _ + y * M + C * L,
  42039. r[7] = v * E + A * T + y * R + C * D,
  42040. r[11] = v * b + A * x + y * P + C * N,
  42041. r[15] = v * w + A * S + y * O + C * B,
  42042. this
  42043. },
  42044. multiplyToArray: function(e, t, i) {
  42045. var n = this.elements;
  42046. return this.multiplyMatrices(e, t),
  42047. i[0] = n[0],
  42048. i[1] = n[1],
  42049. i[2] = n[2],
  42050. i[3] = n[3],
  42051. i[4] = n[4],
  42052. i[5] = n[5],
  42053. i[6] = n[6],
  42054. i[7] = n[7],
  42055. i[8] = n[8],
  42056. i[9] = n[9],
  42057. i[10] = n[10],
  42058. i[11] = n[11],
  42059. i[12] = n[12],
  42060. i[13] = n[13],
  42061. i[14] = n[14],
  42062. i[15] = n[15],
  42063. this
  42064. },
  42065. multiplyScalar: function(e) {
  42066. var t = this.elements;
  42067. return t[0] *= e,
  42068. t[4] *= e,
  42069. t[8] *= e,
  42070. t[12] *= e,
  42071. t[1] *= e,
  42072. t[5] *= e,
  42073. t[9] *= e,
  42074. t[13] *= e,
  42075. t[2] *= e,
  42076. t[6] *= e,
  42077. t[10] *= e,
  42078. t[14] *= e,
  42079. t[3] *= e,
  42080. t[7] *= e,
  42081. t[11] *= e,
  42082. t[15] *= e,
  42083. this
  42084. },
  42085. applyToVector3Array: function() {
  42086. var e;
  42087. return function(t, i, r) {
  42088. void 0 === e && (e = new n.Vector3),
  42089. void 0 === i && (i = 0),
  42090. void 0 === r && (r = t.length);
  42091. for (var o = 0, a = i; o < r; o += 3,
  42092. a += 3)
  42093. e.fromArray(t, a),
  42094. e.applyMatrix4(this),
  42095. e.toArray(t, a);
  42096. return t
  42097. }
  42098. }(),
  42099. applyToBuffer: function() {
  42100. var e;
  42101. return function(t, i, r) {
  42102. void 0 === e && (e = new n.Vector3),
  42103. void 0 === i && (i = 0),
  42104. void 0 === r && (r = t.length / t.itemSize);
  42105. for (var o = 0, a = i; o < r; o++,
  42106. a++)
  42107. e.x = t.getX(a),
  42108. e.y = t.getY(a),
  42109. e.z = t.getZ(a),
  42110. e.applyMatrix4(this),
  42111. t.setXYZ(e.x, e.y, e.z);
  42112. return t
  42113. }
  42114. }(),
  42115. determinant: function() {
  42116. var e = this.elements
  42117. , t = e[0]
  42118. , i = e[4]
  42119. , n = e[8]
  42120. , r = e[12]
  42121. , o = e[1]
  42122. , a = e[5]
  42123. , s = e[9]
  42124. , l = e[13]
  42125. , c = e[2]
  42126. , h = e[6]
  42127. , u = e[10]
  42128. , d = e[14]
  42129. , p = e[3]
  42130. , f = e[7]
  42131. , g = e[11]
  42132. , m = e[15];
  42133. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  42134. },
  42135. transpose: function() {
  42136. var e, t = this.elements;
  42137. return e = t[1],
  42138. t[1] = t[4],
  42139. t[4] = e,
  42140. e = t[2],
  42141. t[2] = t[8],
  42142. t[8] = e,
  42143. e = t[6],
  42144. t[6] = t[9],
  42145. t[9] = e,
  42146. e = t[3],
  42147. t[3] = t[12],
  42148. t[12] = e,
  42149. e = t[7],
  42150. t[7] = t[13],
  42151. t[13] = e,
  42152. e = t[11],
  42153. t[11] = t[14],
  42154. t[14] = e,
  42155. this
  42156. },
  42157. flattenToArrayOffset: function(e, t) {
  42158. var i = this.elements;
  42159. return e[t] = i[0],
  42160. e[t + 1] = i[1],
  42161. e[t + 2] = i[2],
  42162. e[t + 3] = i[3],
  42163. e[t + 4] = i[4],
  42164. e[t + 5] = i[5],
  42165. e[t + 6] = i[6],
  42166. e[t + 7] = i[7],
  42167. e[t + 8] = i[8],
  42168. e[t + 9] = i[9],
  42169. e[t + 10] = i[10],
  42170. e[t + 11] = i[11],
  42171. e[t + 12] = i[12],
  42172. e[t + 13] = i[13],
  42173. e[t + 14] = i[14],
  42174. e[t + 15] = i[15],
  42175. e
  42176. },
  42177. getPosition: function() {
  42178. var e;
  42179. return function() {
  42180. return void 0 === e && (e = new n.Vector3),
  42181. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  42182. e.setFromMatrixColumn(this, 3)
  42183. }
  42184. }(),
  42185. setPosition: function(e) {
  42186. var t = this.elements;
  42187. return t[12] = e.x,
  42188. t[13] = e.y,
  42189. t[14] = e.z,
  42190. this
  42191. },
  42192. getInverse: function(e, t) {
  42193. var i = this.elements
  42194. , n = e.elements
  42195. , r = n[0]
  42196. , o = n[1]
  42197. , a = n[2]
  42198. , s = n[3]
  42199. , l = n[4]
  42200. , c = n[5]
  42201. , h = n[6]
  42202. , u = n[7]
  42203. , d = n[8]
  42204. , p = n[9]
  42205. , f = n[10]
  42206. , g = n[11]
  42207. , m = n[12]
  42208. , v = n[13]
  42209. , A = n[14]
  42210. , y = n[15]
  42211. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  42212. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  42213. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  42214. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  42215. , w = r * C + o * I + a * E + s * b;
  42216. if (0 === w) {
  42217. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  42218. if (t)
  42219. throw new Error(_);
  42220. return console.warn(_),
  42221. this.identity()
  42222. }
  42223. return i[0] = C,
  42224. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  42225. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  42226. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  42227. i[4] = I,
  42228. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  42229. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  42230. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  42231. i[8] = E,
  42232. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  42233. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  42234. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  42235. i[12] = b,
  42236. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  42237. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  42238. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  42239. this.multiplyScalar(1 / w)
  42240. },
  42241. scale: function(e) {
  42242. var t = this.elements
  42243. , i = e.x
  42244. , n = e.y
  42245. , r = e.z;
  42246. return t[0] *= i,
  42247. t[4] *= n,
  42248. t[8] *= r,
  42249. t[1] *= i,
  42250. t[5] *= n,
  42251. t[9] *= r,
  42252. t[2] *= i,
  42253. t[6] *= n,
  42254. t[10] *= r,
  42255. t[3] *= i,
  42256. t[7] *= n,
  42257. t[11] *= r,
  42258. this
  42259. },
  42260. getMaxScaleOnAxis: function() {
  42261. var e = this.elements
  42262. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  42263. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  42264. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  42265. return Math.sqrt(Math.max(t, i, n))
  42266. },
  42267. makeTranslation: function(e, t, i) {
  42268. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  42269. this
  42270. },
  42271. makeRotationX: function(e) {
  42272. var t = Math.cos(e)
  42273. , i = Math.sin(e);
  42274. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  42275. this
  42276. },
  42277. makeRotationY: function(e) {
  42278. var t = Math.cos(e)
  42279. , i = Math.sin(e);
  42280. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  42281. this
  42282. },
  42283. makeRotationZ: function(e) {
  42284. var t = Math.cos(e)
  42285. , i = Math.sin(e);
  42286. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42287. this
  42288. },
  42289. makeRotationAxis: function(e, t) {
  42290. var i = Math.cos(t)
  42291. , n = Math.sin(t)
  42292. , r = 1 - i
  42293. , o = e.x
  42294. , a = e.y
  42295. , s = e.z
  42296. , l = r * o
  42297. , c = r * a;
  42298. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  42299. this
  42300. },
  42301. makeScale: function(e, t, i) {
  42302. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  42303. this
  42304. },
  42305. compose: function(e, t, i) {
  42306. return this.makeRotationFromQuaternion(t),
  42307. this.scale(i),
  42308. this.setPosition(e),
  42309. this
  42310. },
  42311. decompose: function() {
  42312. var e, t;
  42313. return function(i, r, o) {
  42314. void 0 === e && (e = new n.Vector3),
  42315. void 0 === t && (t = new n.Matrix4);
  42316. var a = this.elements
  42317. , s = e.set(a[0], a[1], a[2]).length()
  42318. , l = e.set(a[4], a[5], a[6]).length()
  42319. , c = e.set(a[8], a[9], a[10]).length()
  42320. , h = this.determinant();
  42321. h < 0 && (s = -s),
  42322. i.x = a[12],
  42323. i.y = a[13],
  42324. i.z = a[14],
  42325. t.elements.set(this.elements);
  42326. var u = 1 / s
  42327. , d = 1 / l
  42328. , p = 1 / c;
  42329. return t.elements[0] *= u,
  42330. t.elements[1] *= u,
  42331. t.elements[2] *= u,
  42332. t.elements[4] *= d,
  42333. t.elements[5] *= d,
  42334. t.elements[6] *= d,
  42335. t.elements[8] *= p,
  42336. t.elements[9] *= p,
  42337. t.elements[10] *= p,
  42338. r.setFromRotationMatrix(t),
  42339. o.x = s,
  42340. o.y = l,
  42341. o.z = c,
  42342. this
  42343. }
  42344. }(),
  42345. makeFrustum: function(e, t, i, n, r, o) {
  42346. var a = this.elements
  42347. , s = 2 * r / (t - e)
  42348. , l = 2 * r / (n - i)
  42349. , c = (t + e) / (t - e)
  42350. , h = (n + i) / (n - i)
  42351. , u = -(o + r) / (o - r)
  42352. , d = -2 * o * r / (o - r);
  42353. return a[0] = s,
  42354. a[4] = 0,
  42355. a[8] = c,
  42356. a[12] = 0,
  42357. a[1] = 0,
  42358. a[5] = l,
  42359. a[9] = h,
  42360. a[13] = 0,
  42361. a[2] = 0,
  42362. a[6] = 0,
  42363. a[10] = u,
  42364. a[14] = d,
  42365. a[3] = 0,
  42366. a[7] = 0,
  42367. a[11] = -1,
  42368. a[15] = 0,
  42369. this
  42370. },
  42371. makePerspective: function(e, t, i, r) {
  42372. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42373. , a = -o
  42374. , s = a * t
  42375. , l = o * t;
  42376. return this.makeFrustum(s, l, a, o, i, r)
  42377. },
  42378. makeOrthographic: function(e, t, i, n, r, o) {
  42379. var a = this.elements
  42380. , s = 1 / (t - e)
  42381. , l = 1 / (i - n)
  42382. , c = 1 / (o - r)
  42383. , h = (t + e) * s
  42384. , u = (i + n) * l
  42385. , d = (o + r) * c;
  42386. return a[0] = 2 * s,
  42387. a[4] = 0,
  42388. a[8] = 0,
  42389. a[12] = -h,
  42390. a[1] = 0,
  42391. a[5] = 2 * l,
  42392. a[9] = 0,
  42393. a[13] = -u,
  42394. a[2] = 0,
  42395. a[6] = 0,
  42396. a[10] = -2 * c,
  42397. a[14] = -d,
  42398. a[3] = 0,
  42399. a[7] = 0,
  42400. a[11] = 0,
  42401. a[15] = 1,
  42402. this
  42403. },
  42404. equals: function(e) {
  42405. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42406. if (t[n] !== i[n])
  42407. return !1;
  42408. return !0
  42409. },
  42410. fromArray: function(e) {
  42411. return this.elements.set(e),
  42412. this
  42413. },
  42414. toArray: function() {
  42415. var e = this.elements;
  42416. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42417. }
  42418. },
  42419. n.Ray = function(e, t) {
  42420. this.origin = void 0 !== e ? e : new n.Vector3,
  42421. this.direction = void 0 !== t ? t : new n.Vector3
  42422. }
  42423. ,
  42424. n.Ray.prototype = {
  42425. constructor: n.Ray,
  42426. set: function(e, t) {
  42427. return this.origin.copy(e),
  42428. this.direction.copy(t),
  42429. this
  42430. },
  42431. clone: function() {
  42432. return (new this.constructor).copy(this)
  42433. },
  42434. copy: function(e) {
  42435. return this.origin.copy(e.origin),
  42436. this.direction.copy(e.direction),
  42437. this
  42438. },
  42439. at: function(e, t) {
  42440. var i = t || new n.Vector3;
  42441. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42442. },
  42443. lookAt: function(e) {
  42444. this.direction.copy(e).sub(this.origin).normalize()
  42445. },
  42446. recast: function() {
  42447. var e = new n.Vector3;
  42448. return function(t) {
  42449. return this.origin.copy(this.at(t, e)),
  42450. this
  42451. }
  42452. }(),
  42453. closestPointToPoint: function(e, t) {
  42454. var i = t || new n.Vector3;
  42455. i.subVectors(e, this.origin);
  42456. var r = i.dot(this.direction);
  42457. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42458. },
  42459. distanceToPoint: function(e) {
  42460. return Math.sqrt(this.distanceSqToPoint(e))
  42461. },
  42462. distanceSqToPoint: function() {
  42463. var e = new n.Vector3;
  42464. return function(t) {
  42465. var i = e.subVectors(t, this.origin).dot(this.direction);
  42466. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42467. e.distanceToSquared(t))
  42468. }
  42469. }(),
  42470. distanceSqToSegment: function() {
  42471. var e = new n.Vector3
  42472. , t = new n.Vector3
  42473. , i = new n.Vector3;
  42474. return function(n, r, o, a) {
  42475. e.copy(n).add(r).multiplyScalar(.5),
  42476. t.copy(r).sub(n).normalize(),
  42477. i.copy(this.origin).sub(e);
  42478. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42479. if (m > 0)
  42480. if (s = d * f - p,
  42481. l = d * p - f,
  42482. h = u * m,
  42483. s >= 0)
  42484. if (l >= -h)
  42485. if (l <= h) {
  42486. var v = 1 / m;
  42487. s *= v,
  42488. l *= v,
  42489. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42490. } else
  42491. l = u,
  42492. s = Math.max(0, -(d * l + p)),
  42493. c = -s * s + l * (l + 2 * f) + g;
  42494. else
  42495. l = -u,
  42496. s = Math.max(0, -(d * l + p)),
  42497. c = -s * s + l * (l + 2 * f) + g;
  42498. else
  42499. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42500. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42501. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42502. l = Math.min(Math.max(-u, -f), u),
  42503. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42504. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42505. c = -s * s + l * (l + 2 * f) + g);
  42506. else
  42507. l = d > 0 ? -u : u,
  42508. s = Math.max(0, -(d * l + p)),
  42509. c = -s * s + l * (l + 2 * f) + g;
  42510. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42511. a && a.copy(t).multiplyScalar(l).add(e),
  42512. c
  42513. }
  42514. }(),
  42515. intersectSphere: function() {
  42516. var e = new n.Vector3;
  42517. return function(t, i) {
  42518. e.subVectors(t.center, this.origin);
  42519. var n = e.dot(this.direction)
  42520. , r = e.dot(e) - n * n
  42521. , o = t.radius * t.radius;
  42522. if (r > o)
  42523. return null;
  42524. var a = Math.sqrt(o - r)
  42525. , s = n - a
  42526. , l = n + a;
  42527. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42528. }
  42529. }(),
  42530. intersectsSphere: function(e) {
  42531. return this.distanceToPoint(e.center) <= e.radius
  42532. },
  42533. distanceToPlane: function(e) {
  42534. var t = e.normal.dot(this.direction);
  42535. if (0 === t)
  42536. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42537. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42538. return i >= 0 ? i : null
  42539. },
  42540. intersectPlane: function(e, t) {
  42541. var i = this.distanceToPlane(e);
  42542. return null === i ? null : this.at(i, t)
  42543. },
  42544. intersectsPlane: function(e) {
  42545. var t = e.distanceToPoint(this.origin);
  42546. if (0 === t)
  42547. return !0;
  42548. var i = e.normal.dot(this.direction);
  42549. return i * t < 0
  42550. },
  42551. intersectBox: function(e, t) {
  42552. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42553. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42554. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42555. n = (e.min.x - u.x) * l),
  42556. c >= 0 ? (r = (e.min.y - u.y) * c,
  42557. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42558. o = (e.min.y - u.y) * c),
  42559. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42560. (o < n || n !== n) && (n = o),
  42561. h >= 0 ? (a = (e.min.z - u.z) * h,
  42562. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42563. s = (e.min.z - u.z) * h),
  42564. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42565. (s < n || n !== n) && (n = s),
  42566. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42567. },
  42568. intersectsBox: function() {
  42569. var e = new n.Vector3;
  42570. return function(t) {
  42571. return null !== this.intersectBox(t, e)
  42572. }
  42573. }(),
  42574. intersectTriangle: function() {
  42575. var e = new n.Vector3
  42576. , t = new n.Vector3
  42577. , i = new n.Vector3
  42578. , r = new n.Vector3;
  42579. return function(n, o, a, s, l) {
  42580. t.subVectors(o, n),
  42581. i.subVectors(a, n),
  42582. r.crossVectors(t, i);
  42583. var c, h = this.direction.dot(r);
  42584. if (h > 0) {
  42585. if (s)
  42586. return null;
  42587. c = 1
  42588. } else {
  42589. if (!(h < 0))
  42590. return null;
  42591. c = -1,
  42592. h = -h
  42593. }
  42594. e.subVectors(this.origin, n);
  42595. var u = c * this.direction.dot(i.crossVectors(e, i));
  42596. if (u < 0)
  42597. return null;
  42598. var d = c * this.direction.dot(t.cross(e));
  42599. if (d < 0)
  42600. return null;
  42601. if (u + d > h)
  42602. return null;
  42603. var p = -c * e.dot(r);
  42604. return p < 0 ? null : this.at(p / h, l)
  42605. }
  42606. }(),
  42607. applyMatrix4: function(e) {
  42608. return this.direction.add(this.origin).applyMatrix4(e),
  42609. this.origin.applyMatrix4(e),
  42610. this.direction.sub(this.origin),
  42611. this.direction.normalize(),
  42612. this
  42613. },
  42614. equals: function(e) {
  42615. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42616. }
  42617. },
  42618. n.Sphere = function(e, t) {
  42619. this.center = void 0 !== e ? e : new n.Vector3,
  42620. this.radius = void 0 !== t ? t : 0
  42621. }
  42622. ,
  42623. n.Sphere.prototype = {
  42624. constructor: n.Sphere,
  42625. set: function(e, t) {
  42626. return this.center.copy(e),
  42627. this.radius = t,
  42628. this
  42629. },
  42630. setFromPoints: function() {
  42631. var e = new n.Box3;
  42632. return function(t, i) {
  42633. var n = this.center;
  42634. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42635. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42636. r = Math.max(r, n.distanceToSquared(t[o]));
  42637. return this.radius = Math.sqrt(r),
  42638. this
  42639. }
  42640. }(),
  42641. clone: function() {
  42642. return (new this.constructor).copy(this)
  42643. },
  42644. copy: function(e) {
  42645. return this.center.copy(e.center),
  42646. this.radius = e.radius,
  42647. this
  42648. },
  42649. empty: function() {
  42650. return this.radius <= 0
  42651. },
  42652. containsPoint: function(e) {
  42653. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42654. },
  42655. distanceToPoint: function(e) {
  42656. return e.distanceTo(this.center) - this.radius
  42657. },
  42658. intersectsSphere: function(e) {
  42659. var t = this.radius + e.radius;
  42660. return e.center.distanceToSquared(this.center) <= t * t
  42661. },
  42662. intersectsBox: function(e) {
  42663. return e.intersectsSphere(this)
  42664. },
  42665. intersectsPlane: function(e) {
  42666. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42667. },
  42668. clampPoint: function(e, t) {
  42669. var i = this.center.distanceToSquared(e)
  42670. , r = t || new n.Vector3;
  42671. return r.copy(e),
  42672. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42673. r.multiplyScalar(this.radius).add(this.center)),
  42674. r
  42675. },
  42676. getBoundingBox: function(e) {
  42677. var t = e || new n.Box3;
  42678. return t.set(this.center, this.center),
  42679. t.expandByScalar(this.radius),
  42680. t
  42681. },
  42682. applyMatrix4: function(e) {
  42683. return this.center.applyMatrix4(e),
  42684. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42685. this
  42686. },
  42687. translate: function(e) {
  42688. return this.center.add(e),
  42689. this
  42690. },
  42691. equals: function(e) {
  42692. return e.center.equals(this.center) && e.radius === this.radius
  42693. }
  42694. },
  42695. n.Frustum = function(e, t, i, r, o, a) {
  42696. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42697. }
  42698. ,
  42699. n.Frustum.prototype = {
  42700. constructor: n.Frustum,
  42701. set: function(e, t, i, n, r, o) {
  42702. var a = this.planes;
  42703. return a[0].copy(e),
  42704. a[1].copy(t),
  42705. a[2].copy(i),
  42706. a[3].copy(n),
  42707. a[4].copy(r),
  42708. a[5].copy(o),
  42709. this
  42710. },
  42711. clone: function() {
  42712. return (new this.constructor).copy(this)
  42713. },
  42714. copy: function(e) {
  42715. for (var t = this.planes, i = 0; i < 6; i++)
  42716. t[i].copy(e.planes[i]);
  42717. return this
  42718. },
  42719. setFromMatrix: function(e) {
  42720. var t = this.planes
  42721. , i = e.elements
  42722. , n = i[0]
  42723. , r = i[1]
  42724. , o = i[2]
  42725. , a = i[3]
  42726. , s = i[4]
  42727. , l = i[5]
  42728. , c = i[6]
  42729. , h = i[7]
  42730. , u = i[8]
  42731. , d = i[9]
  42732. , p = i[10]
  42733. , f = i[11]
  42734. , g = i[12]
  42735. , m = i[13]
  42736. , v = i[14]
  42737. , A = i[15];
  42738. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42739. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42740. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42741. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42742. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42743. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42744. this
  42745. },
  42746. intersectsObject: function() {
  42747. var e = new n.Sphere;
  42748. return function(t) {
  42749. var i = t.geometry;
  42750. return null === i.boundingSphere && i.computeBoundingSphere(),
  42751. e.copy(i.boundingSphere),
  42752. e.applyMatrix4(t.matrixWorld),
  42753. this.intersectsSphere(e)
  42754. }
  42755. }(),
  42756. intersectsSphere: function(e) {
  42757. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42758. var o = t[r].distanceToPoint(i);
  42759. if (o < n)
  42760. return !1
  42761. }
  42762. return !0
  42763. },
  42764. intersectsBox: function() {
  42765. var e = new n.Vector3
  42766. , t = new n.Vector3;
  42767. return function(i) {
  42768. for (var n = this.planes, r = 0; r < 6; r++) {
  42769. var o = n[r];
  42770. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42771. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42772. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42773. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42774. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42775. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42776. var a = o.distanceToPoint(e)
  42777. , s = o.distanceToPoint(t);
  42778. if (a < 0 && s < 0)
  42779. return !1
  42780. }
  42781. return !0
  42782. }
  42783. }(),
  42784. containsPoint: function(e) {
  42785. for (var t = this.planes, i = 0; i < 6; i++)
  42786. if (t[i].distanceToPoint(e) < 0)
  42787. return !1;
  42788. return !0
  42789. }
  42790. },
  42791. n.Plane = function(e, t) {
  42792. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42793. this.constant = void 0 !== t ? t : 0
  42794. }
  42795. ,
  42796. n.Plane.prototype = {
  42797. constructor: n.Plane,
  42798. set: function(e, t) {
  42799. return this.normal.copy(e),
  42800. this.constant = t,
  42801. this
  42802. },
  42803. setComponents: function(e, t, i, n) {
  42804. return this.normal.set(e, t, i),
  42805. this.constant = n,
  42806. this
  42807. },
  42808. setFromNormalAndCoplanarPoint: function(e, t) {
  42809. return this.normal.copy(e),
  42810. this.constant = -t.dot(this.normal),
  42811. this
  42812. },
  42813. setFromCoplanarPoints: function() {
  42814. var e = new n.Vector3
  42815. , t = new n.Vector3;
  42816. return function(i, n, r) {
  42817. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42818. return this.setFromNormalAndCoplanarPoint(o, i),
  42819. this
  42820. }
  42821. }(),
  42822. clone: function() {
  42823. return (new this.constructor).copy(this)
  42824. },
  42825. copy: function(e) {
  42826. return this.normal.copy(e.normal),
  42827. this.constant = e.constant,
  42828. this
  42829. },
  42830. normalize: function() {
  42831. var e = 1 / this.normal.length();
  42832. return this.normal.multiplyScalar(e),
  42833. this.constant *= e,
  42834. this
  42835. },
  42836. negate: function() {
  42837. return this.constant *= -1,
  42838. this.normal.negate(),
  42839. this
  42840. },
  42841. distanceToPoint: function(e) {
  42842. return this.normal.dot(e) + this.constant
  42843. },
  42844. distanceToSphere: function(e) {
  42845. return this.distanceToPoint(e.center) - e.radius
  42846. },
  42847. projectPoint: function(e, t) {
  42848. return this.orthoPoint(e, t).sub(e).negate()
  42849. },
  42850. orthoPoint: function(e, t) {
  42851. var i = this.distanceToPoint(e)
  42852. , r = t || new n.Vector3;
  42853. return r.copy(this.normal).multiplyScalar(i)
  42854. },
  42855. intersectLine: function() {
  42856. var e = new n.Vector3;
  42857. return function(t, i) {
  42858. var r = i || new n.Vector3
  42859. , o = t.delta(e)
  42860. , a = this.normal.dot(o);
  42861. if (0 !== a) {
  42862. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42863. if (!(s < 0 || s > 1))
  42864. return r.copy(o).multiplyScalar(s).add(t.start)
  42865. } else if (0 === this.distanceToPoint(t.start))
  42866. return r.copy(t.start)
  42867. }
  42868. }(),
  42869. intersectsLine: function(e) {
  42870. var t = this.distanceToPoint(e.start)
  42871. , i = this.distanceToPoint(e.end);
  42872. return t < 0 && i > 0 || i < 0 && t > 0
  42873. },
  42874. intersectsBox: function(e) {
  42875. return e.intersectsPlane(this)
  42876. },
  42877. intersectsSphere: function(e) {
  42878. return e.intersectsPlane(this)
  42879. },
  42880. coplanarPoint: function(e) {
  42881. var t = e || new n.Vector3;
  42882. return t.copy(this.normal).multiplyScalar(-this.constant)
  42883. },
  42884. applyMatrix4: function() {
  42885. var e = new n.Vector3
  42886. , t = new n.Vector3
  42887. , i = new n.Matrix3;
  42888. return function(n, r) {
  42889. var o = r || i.getNormalMatrix(n)
  42890. , a = e.copy(this.normal).applyMatrix3(o)
  42891. , s = this.coplanarPoint(t);
  42892. return s.applyMatrix4(n),
  42893. this.setFromNormalAndCoplanarPoint(a, s),
  42894. this
  42895. }
  42896. }(),
  42897. translate: function(e) {
  42898. return this.constant = this.constant - e.dot(this.normal),
  42899. this
  42900. },
  42901. equals: function(e) {
  42902. return e.normal.equals(this.normal) && e.constant === this.constant
  42903. }
  42904. },
  42905. n.Spherical = function(e, t, i) {
  42906. return this.radius = void 0 !== e ? e : 1,
  42907. this.phi = void 0 !== t ? t : 0,
  42908. this.theta = void 0 !== i ? i : 0,
  42909. this
  42910. }
  42911. ,
  42912. n.Spherical.prototype = {
  42913. constructor: n.Spherical,
  42914. set: function(e, t, i) {
  42915. this.radius = e,
  42916. this.phi = t,
  42917. this.theta = i
  42918. },
  42919. clone: function() {
  42920. return (new this.constructor).copy(this)
  42921. },
  42922. copy: function(e) {
  42923. return this.radius.copy(e.radius),
  42924. this.phi.copy(e.phi),
  42925. this.theta.copy(e.theta),
  42926. this
  42927. },
  42928. makeSafe: function() {
  42929. var e = 1e-6;
  42930. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42931. },
  42932. setFromVector3: function(e) {
  42933. return this.radius = e.length(),
  42934. 0 === this.radius ? (this.theta = 0,
  42935. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42936. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42937. this
  42938. }
  42939. },
  42940. n.Math = {
  42941. generateUUID: function() {
  42942. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42943. return function() {
  42944. for (var r = 0; r < 36; r++)
  42945. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42946. e = 15 & n,
  42947. n >>= 4,
  42948. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42949. return i.join("")
  42950. }
  42951. }(),
  42952. clamp: function(e, t, i) {
  42953. return Math.max(t, Math.min(i, e))
  42954. },
  42955. euclideanModulo: function(e, t) {
  42956. return (e % t + t) % t
  42957. },
  42958. mapLinear: function(e, t, i, n, r) {
  42959. return n + (e - t) * (r - n) / (i - t)
  42960. },
  42961. smoothstep: function(e, t, i) {
  42962. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42963. e * e * (3 - 2 * e))
  42964. },
  42965. smootherstep: function(e, t, i) {
  42966. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42967. e * e * e * (e * (6 * e - 15) + 10))
  42968. },
  42969. random16: function() {
  42970. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42971. Math.random()
  42972. },
  42973. randInt: function(e, t) {
  42974. return e + Math.floor(Math.random() * (t - e + 1))
  42975. },
  42976. randFloat: function(e, t) {
  42977. return e + Math.random() * (t - e)
  42978. },
  42979. randFloatSpread: function(e) {
  42980. return e * (.5 - Math.random())
  42981. },
  42982. degToRad: function() {
  42983. var e = Math.PI / 180;
  42984. return function(t) {
  42985. return t * e
  42986. }
  42987. }(),
  42988. radToDeg: function() {
  42989. var e = 180 / Math.PI;
  42990. return function(t) {
  42991. return t * e
  42992. }
  42993. }(),
  42994. isPowerOfTwo: function(e) {
  42995. return 0 === (e & e - 1) && 0 !== e
  42996. },
  42997. nearestPowerOfTwo: function(e) {
  42998. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42999. },
  43000. nextPowerOfTwo: function(e) {
  43001. return e--,
  43002. e |= e >> 1,
  43003. e |= e >> 2,
  43004. e |= e >> 4,
  43005. e |= e >> 8,
  43006. e |= e >> 16,
  43007. e++,
  43008. e
  43009. }
  43010. },
  43011. n.Spline = function(e) {
  43012. function t(e, t, i, n, r, o, a) {
  43013. var s = .5 * (i - e)
  43014. , l = .5 * (n - t);
  43015. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  43016. }
  43017. this.points = e;
  43018. var i, r, o, a, s, l, c, h, u, d = [], p = {
  43019. x: 0,
  43020. y: 0,
  43021. z: 0
  43022. };
  43023. this.initFromArray = function(e) {
  43024. this.points = [];
  43025. for (var t = 0; t < e.length; t++)
  43026. this.points[t] = {
  43027. x: e[t][0],
  43028. y: e[t][1],
  43029. z: e[t][2]
  43030. }
  43031. }
  43032. ,
  43033. this.getPoint = function(e) {
  43034. return i = (this.points.length - 1) * e,
  43035. r = Math.floor(i),
  43036. o = i - r,
  43037. d[0] = 0 === r ? r : r - 1,
  43038. d[1] = r,
  43039. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  43040. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  43041. l = this.points[d[0]],
  43042. c = this.points[d[1]],
  43043. h = this.points[d[2]],
  43044. u = this.points[d[3]],
  43045. a = o * o,
  43046. s = o * a,
  43047. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  43048. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  43049. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  43050. p
  43051. }
  43052. ,
  43053. this.getControlPointsArray = function() {
  43054. var e, t, i = this.points.length, n = [];
  43055. for (e = 0; e < i; e++)
  43056. t = this.points[e],
  43057. n[e] = [t.x, t.y, t.z];
  43058. return n
  43059. }
  43060. ,
  43061. this.getLength = function(e) {
  43062. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  43063. for (u[0] = 0,
  43064. e || (e = 100),
  43065. r = this.points.length * e,
  43066. c.copy(this.points[0]),
  43067. t = 1; t < r; t++)
  43068. i = t / r,
  43069. o = this.getPoint(i),
  43070. h.copy(o),
  43071. d += h.distanceTo(c),
  43072. c.copy(o),
  43073. a = (this.points.length - 1) * i,
  43074. s = Math.floor(a),
  43075. s !== l && (u[s] = d,
  43076. l = s);
  43077. return u[u.length] = d,
  43078. {
  43079. chunks: u,
  43080. total: d
  43081. }
  43082. }
  43083. ,
  43084. this.reparametrizeByArcLength = function(e) {
  43085. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  43086. for (h.push(u.copy(this.points[0]).clone()),
  43087. t = 1; t < this.points.length; t++) {
  43088. for (s = d.chunks[t] - d.chunks[t - 1],
  43089. l = Math.ceil(e * s / d.total),
  43090. o = (t - 1) / (this.points.length - 1),
  43091. a = t / (this.points.length - 1),
  43092. i = 1; i < l - 1; i++)
  43093. r = o + i * (1 / l) * (a - o),
  43094. c = this.getPoint(r),
  43095. h.push(u.copy(c).clone());
  43096. h.push(u.copy(this.points[t]).clone())
  43097. }
  43098. this.points = h
  43099. }
  43100. }
  43101. ,
  43102. n.Triangle = function(e, t, i) {
  43103. this.a = void 0 !== e ? e : new n.Vector3,
  43104. this.b = void 0 !== t ? t : new n.Vector3,
  43105. this.c = void 0 !== i ? i : new n.Vector3
  43106. }
  43107. ,
  43108. n.Triangle.normal = function() {
  43109. var e = new n.Vector3;
  43110. return function(t, i, r, o) {
  43111. var a = o || new n.Vector3;
  43112. a.subVectors(r, i),
  43113. e.subVectors(t, i),
  43114. a.cross(e);
  43115. var s = a.lengthSq();
  43116. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  43117. }
  43118. }(),
  43119. n.Triangle.barycoordFromPoint = function() {
  43120. var e = new n.Vector3
  43121. , t = new n.Vector3
  43122. , i = new n.Vector3;
  43123. return function(r, o, a, s, l) {
  43124. e.subVectors(s, o),
  43125. t.subVectors(a, o),
  43126. i.subVectors(r, o);
  43127. var c = e.dot(e)
  43128. , h = e.dot(t)
  43129. , u = e.dot(i)
  43130. , d = t.dot(t)
  43131. , p = t.dot(i)
  43132. , f = c * d - h * h
  43133. , g = l || new n.Vector3;
  43134. if (0 === f)
  43135. return g.set(-2, -1, -1);
  43136. var m = 1 / f
  43137. , v = (d * u - h * p) * m
  43138. , A = (c * p - h * u) * m;
  43139. return g.set(1 - v - A, A, v)
  43140. }
  43141. }(),
  43142. n.Triangle.containsPoint = function() {
  43143. var e = new n.Vector3;
  43144. return function(t, i, r, o) {
  43145. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  43146. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  43147. }
  43148. }(),
  43149. n.Triangle.prototype = {
  43150. constructor: n.Triangle,
  43151. set: function(e, t, i) {
  43152. return this.a.copy(e),
  43153. this.b.copy(t),
  43154. this.c.copy(i),
  43155. this
  43156. },
  43157. setFromPointsAndIndices: function(e, t, i, n) {
  43158. return this.a.copy(e[t]),
  43159. this.b.copy(e[i]),
  43160. this.c.copy(e[n]),
  43161. this
  43162. },
  43163. clone: function() {
  43164. return (new this.constructor).copy(this)
  43165. },
  43166. copy: function(e) {
  43167. return this.a.copy(e.a),
  43168. this.b.copy(e.b),
  43169. this.c.copy(e.c),
  43170. this
  43171. },
  43172. area: function() {
  43173. var e = new n.Vector3
  43174. , t = new n.Vector3;
  43175. return function() {
  43176. return e.subVectors(this.c, this.b),
  43177. t.subVectors(this.a, this.b),
  43178. .5 * e.cross(t).length()
  43179. }
  43180. }(),
  43181. midpoint: function(e) {
  43182. var t = e || new n.Vector3;
  43183. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  43184. },
  43185. normal: function(e) {
  43186. return n.Triangle.normal(this.a, this.b, this.c, e)
  43187. },
  43188. plane: function(e) {
  43189. var t = e || new n.Plane;
  43190. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  43191. },
  43192. barycoordFromPoint: function(e, t) {
  43193. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  43194. },
  43195. containsPoint: function(e) {
  43196. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  43197. },
  43198. equals: function(e) {
  43199. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  43200. }
  43201. },
  43202. n.Interpolant = function(e, t, i, n) {
  43203. this.parameterPositions = e,
  43204. this._cachedIndex = 0,
  43205. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  43206. this.sampleValues = t,
  43207. this.valueSize = i
  43208. }
  43209. ,
  43210. n.Interpolant.prototype = {
  43211. constructor: n.Interpolant,
  43212. evaluate: function(e) {
  43213. var t = this.parameterPositions
  43214. , i = this._cachedIndex
  43215. , n = t[i]
  43216. , r = t[i - 1];
  43217. e: {
  43218. t: {
  43219. var o;
  43220. i: {
  43221. n: if (!(e < n)) {
  43222. for (var a = i + 2; ; ) {
  43223. if (void 0 === n) {
  43224. if (e < r)
  43225. break n;
  43226. return i = t.length,
  43227. this._cachedIndex = i,
  43228. this.afterEnd_(i - 1, e, r)
  43229. }
  43230. if (i === a)
  43231. break;
  43232. if (r = n,
  43233. n = t[++i],
  43234. e < n)
  43235. break t
  43236. }
  43237. o = t.length;
  43238. break i
  43239. }
  43240. {
  43241. if (e >= r)
  43242. break e;
  43243. var s = t[1];
  43244. e < s && (i = 2,
  43245. r = s);
  43246. for (var a = i - 2; ; ) {
  43247. if (void 0 === r)
  43248. return this._cachedIndex = 0,
  43249. this.beforeStart_(0, e, n);
  43250. if (i === a)
  43251. break;
  43252. if (n = r,
  43253. r = t[--i - 1],
  43254. e >= r)
  43255. break t
  43256. }
  43257. o = i,
  43258. i = 0
  43259. }
  43260. }
  43261. for (; i < o; ) {
  43262. var l = i + o >>> 1;
  43263. e < t[l] ? o = l : i = l + 1
  43264. }
  43265. if (n = t[i],
  43266. r = t[i - 1],
  43267. void 0 === r)
  43268. return this._cachedIndex = 0,
  43269. this.beforeStart_(0, e, n);
  43270. if (void 0 === n)
  43271. return i = t.length,
  43272. this._cachedIndex = i,
  43273. this.afterEnd_(i - 1, r, e)
  43274. }
  43275. this._cachedIndex = i,
  43276. this.intervalChanged_(i, r, n)
  43277. }
  43278. return this.interpolate_(i, r, e, n)
  43279. },
  43280. settings: null,
  43281. DefaultSettings_: {},
  43282. getSettings_: function() {
  43283. return this.settings || this.DefaultSettings_
  43284. },
  43285. copySampleValue_: function(e) {
  43286. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  43287. t[o] = i[r + o];
  43288. return t
  43289. },
  43290. interpolate_: function(e, t, i, n) {
  43291. throw new Error("call to abstract method")
  43292. },
  43293. intervalChanged_: function(e, t, i) {}
  43294. },
  43295. Object.assign(n.Interpolant.prototype, {
  43296. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  43297. afterEnd_: n.Interpolant.prototype.copySampleValue_
  43298. }),
  43299. n.CubicInterpolant = function(e, t, i, r) {
  43300. n.Interpolant.call(this, e, t, i, r),
  43301. this._weightPrev = -0,
  43302. this._offsetPrev = -0,
  43303. this._weightNext = -0,
  43304. this._offsetNext = -0
  43305. }
  43306. ,
  43307. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43308. constructor: n.CubicInterpolant,
  43309. DefaultSettings_: {
  43310. endingStart: n.ZeroCurvatureEnding,
  43311. endingEnd: n.ZeroCurvatureEnding
  43312. },
  43313. intervalChanged_: function(e, t, i) {
  43314. var r = this.parameterPositions
  43315. , o = e - 2
  43316. , a = e + 1
  43317. , s = r[o]
  43318. , l = r[a];
  43319. if (void 0 === s)
  43320. switch (this.getSettings_().endingStart) {
  43321. case n.ZeroSlopeEnding:
  43322. o = e,
  43323. s = 2 * t - i;
  43324. break;
  43325. case n.WrapAroundEnding:
  43326. o = r.length - 2,
  43327. s = t + r[o] - r[o + 1];
  43328. break;
  43329. default:
  43330. o = e,
  43331. s = i
  43332. }
  43333. if (void 0 === l)
  43334. switch (this.getSettings_().endingEnd) {
  43335. case n.ZeroSlopeEnding:
  43336. a = e,
  43337. l = 2 * i - t;
  43338. break;
  43339. case n.WrapAroundEnding:
  43340. a = 1,
  43341. l = i + r[1] - r[0];
  43342. break;
  43343. default:
  43344. a = e - 1,
  43345. l = t
  43346. }
  43347. var c = .5 * (i - t)
  43348. , h = this.valueSize;
  43349. this._weightPrev = c / (t - s),
  43350. this._weightNext = c / (l - i),
  43351. this._offsetPrev = o * h,
  43352. this._offsetNext = a * h
  43353. },
  43354. interpolate_: function(e, t, i, n) {
  43355. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43356. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43357. return r
  43358. }
  43359. }),
  43360. n.DiscreteInterpolant = function(e, t, i, r) {
  43361. n.Interpolant.call(this, e, t, i, r)
  43362. }
  43363. ,
  43364. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43365. constructor: n.DiscreteInterpolant,
  43366. interpolate_: function(e, t, i, n) {
  43367. return this.copySampleValue_(e - 1)
  43368. }
  43369. }),
  43370. n.LinearInterpolant = function(e, t, i, r) {
  43371. n.Interpolant.call(this, e, t, i, r)
  43372. }
  43373. ,
  43374. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43375. constructor: n.LinearInterpolant,
  43376. interpolate_: function(e, t, i, n) {
  43377. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43378. r[u] = o[l + u] * h + o[s + u] * c;
  43379. return r
  43380. }
  43381. }),
  43382. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43383. n.Interpolant.call(this, e, t, i, r)
  43384. }
  43385. ,
  43386. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43387. constructor: n.QuaternionLinearInterpolant,
  43388. interpolate_: function(e, t, i, r) {
  43389. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43390. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43391. return o
  43392. }
  43393. }),
  43394. n.Clock = function(e) {
  43395. this.autoStart = void 0 === e || e,
  43396. this.startTime = 0,
  43397. this.oldTime = 0,
  43398. this.elapsedTime = 0,
  43399. this.running = !1
  43400. }
  43401. ,
  43402. n.Clock.prototype = {
  43403. constructor: n.Clock,
  43404. start: function() {
  43405. this.startTime = performance.now(),
  43406. this.oldTime = this.startTime,
  43407. this.running = !0
  43408. },
  43409. stop: function() {
  43410. this.getElapsedTime(),
  43411. this.running = !1
  43412. },
  43413. getElapsedTime: function() {
  43414. return this.getDelta(),
  43415. this.elapsedTime
  43416. },
  43417. getDelta: function() {
  43418. var e = 0;
  43419. if (this.autoStart && !this.running && this.start(),
  43420. this.running) {
  43421. var t = performance.now();
  43422. e = .001 * (t - this.oldTime),
  43423. this.oldTime = t,
  43424. this.elapsedTime += e
  43425. }
  43426. return e
  43427. }
  43428. },
  43429. n.EventDispatcher = function() {}
  43430. ,
  43431. n.EventDispatcher.prototype = {
  43432. constructor: n.EventDispatcher,
  43433. apply: function(e) {
  43434. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43435. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43436. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43437. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43438. },
  43439. addEventListener: function(e, t) {
  43440. void 0 === this._listeners && (this._listeners = {});
  43441. var i = this._listeners;
  43442. void 0 === i[e] && (i[e] = []),
  43443. i[e].indexOf(t) === -1 && i[e].push(t)
  43444. },
  43445. hasEventListener: function(e, t) {
  43446. if (void 0 === this._listeners)
  43447. return !1;
  43448. var i = this._listeners;
  43449. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43450. },
  43451. removeEventListener: function(e, t) {
  43452. if (void 0 !== this._listeners) {
  43453. var i = this._listeners
  43454. , n = i[e];
  43455. if (void 0 !== n) {
  43456. var r = n.indexOf(t);
  43457. r !== -1 && n.splice(r, 1)
  43458. }
  43459. }
  43460. },
  43461. dispatchEvent: function(e) {
  43462. if (void 0 !== this._listeners) {
  43463. var t = this._listeners
  43464. , i = t[e.type];
  43465. if (void 0 !== i) {
  43466. e.target = this;
  43467. for (var n = [], r = i.length, o = 0; o < r; o++)
  43468. n[o] = i[o];
  43469. for (var o = 0; o < r; o++)
  43470. n[o].call(this, e)
  43471. }
  43472. }
  43473. }
  43474. },
  43475. n.Layers = function() {
  43476. this.mask = 1
  43477. }
  43478. ,
  43479. n.Layers.prototype = {
  43480. constructor: n.Layers,
  43481. set: function(e) {
  43482. this.mask = 1 << e
  43483. },
  43484. enable: function(e) {
  43485. this.mask |= 1 << e
  43486. },
  43487. toggle: function(e) {
  43488. this.mask ^= 1 << e
  43489. },
  43490. disable: function(e) {
  43491. this.mask &= ~(1 << e)
  43492. },
  43493. test: function(e) {
  43494. return 0 !== (this.mask & e.mask)
  43495. }
  43496. },
  43497. function(e) {
  43498. function t(e, t) {
  43499. return e.distance - t.distance
  43500. }
  43501. function i(e, t, n, r) {
  43502. if (e.visible !== !1 && (e.raycast(t, n),
  43503. r === !0))
  43504. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43505. i(o[a], t, n, !0)
  43506. }
  43507. e.Raycaster = function(t, i, n, r) {
  43508. this.ray = new e.Ray(t,i),
  43509. this.near = n || 0,
  43510. this.far = r || 1 / 0,
  43511. this.params = {
  43512. Mesh: {},
  43513. Line: {},
  43514. LOD: {},
  43515. Points: {
  43516. threshold: 1
  43517. },
  43518. Sprite: {}
  43519. },
  43520. Object.defineProperties(this.params, {
  43521. PointCloud: {
  43522. get: function() {
  43523. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43524. this.Points
  43525. }
  43526. }
  43527. })
  43528. }
  43529. ,
  43530. e.Raycaster.prototype = {
  43531. constructor: e.Raycaster,
  43532. linePrecision: 1,
  43533. set: function(e, t) {
  43534. this.ray.set(e, t)
  43535. },
  43536. setFromCamera: function(t, i) {
  43537. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43538. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43539. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43540. },
  43541. intersectObject: function(e, n) {
  43542. var r = [];
  43543. return i(e, this, r, n),
  43544. r.sort(t),
  43545. r
  43546. },
  43547. intersectObjects: function(e, n) {
  43548. var r = [];
  43549. if (Array.isArray(e) === !1)
  43550. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43551. r;
  43552. for (var o = 0, a = e.length; o < a; o++)
  43553. i(e[o], this, r, n);
  43554. return r.sort(t),
  43555. r
  43556. }
  43557. }
  43558. }(n),
  43559. n.Object3D = function() {
  43560. function e() {
  43561. o.setFromEuler(r, !1)
  43562. }
  43563. function t() {
  43564. r.setFromQuaternion(o, void 0, !1)
  43565. }
  43566. Object.defineProperty(this, "id", {
  43567. value: n.Object3DIdCount++
  43568. }),
  43569. this.uuid = n.Math.generateUUID(),
  43570. this.name = "",
  43571. this.type = "Object3D",
  43572. this.parent = null,
  43573. this.children = [],
  43574. this.up = n.Object3D.DefaultUp.clone();
  43575. var i = new n.Vector3
  43576. , r = new n.Euler
  43577. , o = new n.Quaternion
  43578. , a = new n.Vector3(1,1,1);
  43579. r.onChange(e),
  43580. o.onChange(t),
  43581. Object.defineProperties(this, {
  43582. position: {
  43583. enumerable: !0,
  43584. value: i
  43585. },
  43586. rotation: {
  43587. enumerable: !0,
  43588. value: r
  43589. },
  43590. quaternion: {
  43591. enumerable: !0,
  43592. value: o
  43593. },
  43594. scale: {
  43595. enumerable: !0,
  43596. value: a
  43597. },
  43598. modelViewMatrix: {
  43599. value: new n.Matrix4
  43600. },
  43601. normalMatrix: {
  43602. value: new n.Matrix3
  43603. }
  43604. }),
  43605. this.rotationAutoUpdate = !0,
  43606. this.matrix = new n.Matrix4,
  43607. this.matrixWorld = new n.Matrix4,
  43608. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43609. this.matrixWorldNeedsUpdate = !1,
  43610. this.layers = new n.Layers,
  43611. this.visible = !0,
  43612. this.castShadow = !1,
  43613. this.receiveShadow = !1,
  43614. this.frustumCulled = !0,
  43615. this.renderOrder = 0,
  43616. this.userData = {}
  43617. }
  43618. ,
  43619. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43620. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43621. n.Object3D.prototype = {
  43622. constructor: n.Object3D,
  43623. applyMatrix: function(e) {
  43624. this.matrix.multiplyMatrices(e, this.matrix),
  43625. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43626. },
  43627. setRotationFromAxisAngle: function(e, t) {
  43628. this.quaternion.setFromAxisAngle(e, t)
  43629. },
  43630. setRotationFromEuler: function(e) {
  43631. this.quaternion.setFromEuler(e, !0)
  43632. },
  43633. setRotationFromMatrix: function(e) {
  43634. this.quaternion.setFromRotationMatrix(e)
  43635. },
  43636. setRotationFromQuaternion: function(e) {
  43637. this.quaternion.copy(e)
  43638. },
  43639. rotateOnAxis: function() {
  43640. var e = new n.Quaternion;
  43641. return function(t, i) {
  43642. return e.setFromAxisAngle(t, i),
  43643. this.quaternion.multiply(e),
  43644. this
  43645. }
  43646. }(),
  43647. rotateX: function() {
  43648. var e = new n.Vector3(1,0,0);
  43649. return function(t) {
  43650. return this.rotateOnAxis(e, t)
  43651. }
  43652. }(),
  43653. rotateY: function() {
  43654. var e = new n.Vector3(0,1,0);
  43655. return function(t) {
  43656. return this.rotateOnAxis(e, t)
  43657. }
  43658. }(),
  43659. rotateZ: function() {
  43660. var e = new n.Vector3(0,0,1);
  43661. return function(t) {
  43662. return this.rotateOnAxis(e, t)
  43663. }
  43664. }(),
  43665. translateOnAxis: function() {
  43666. var e = new n.Vector3;
  43667. return function(t, i) {
  43668. return e.copy(t).applyQuaternion(this.quaternion),
  43669. this.position.add(e.multiplyScalar(i)),
  43670. this
  43671. }
  43672. }(),
  43673. translateX: function() {
  43674. var e = new n.Vector3(1,0,0);
  43675. return function(t) {
  43676. return this.translateOnAxis(e, t)
  43677. }
  43678. }(),
  43679. translateY: function() {
  43680. var e = new n.Vector3(0,1,0);
  43681. return function(t) {
  43682. return this.translateOnAxis(e, t)
  43683. }
  43684. }(),
  43685. translateZ: function() {
  43686. var e = new n.Vector3(0,0,1);
  43687. return function(t) {
  43688. return this.translateOnAxis(e, t)
  43689. }
  43690. }(),
  43691. localToWorld: function(e) {
  43692. return e.applyMatrix4(this.matrixWorld)
  43693. },
  43694. worldToLocal: function() {
  43695. var e = new n.Matrix4;
  43696. return function(t) {
  43697. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43698. }
  43699. }(),
  43700. lookAt: function() {
  43701. var e = new n.Matrix4;
  43702. return function(t) {
  43703. e.lookAt(t, this.position, this.up),
  43704. this.quaternion.setFromRotationMatrix(e)
  43705. }
  43706. }(),
  43707. add: function(e) {
  43708. if (arguments.length > 1) {
  43709. for (var t = 0; t < arguments.length; t++)
  43710. this.add(arguments[t]);
  43711. return this
  43712. }
  43713. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43714. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43715. e.parent = this,
  43716. e.dispatchEvent({
  43717. type: "added"
  43718. }),
  43719. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43720. this)
  43721. },
  43722. remove: function(e) {
  43723. if (arguments.length > 1)
  43724. for (var t = 0; t < arguments.length; t++)
  43725. this.remove(arguments[t]);
  43726. var i = this.children.indexOf(e);
  43727. i !== -1 && (e.parent = null,
  43728. e.dispatchEvent({
  43729. type: "removed"
  43730. }),
  43731. this.children.splice(i, 1))
  43732. },
  43733. getObjectById: function(e) {
  43734. return this.getObjectByProperty("id", e)
  43735. },
  43736. getObjectByName: function(e) {
  43737. return this.getObjectByProperty("name", e)
  43738. },
  43739. getObjectByProperty: function(e, t) {
  43740. if (this[e] === t)
  43741. return this;
  43742. for (var i = 0, n = this.children.length; i < n; i++) {
  43743. var r = this.children[i]
  43744. , o = r.getObjectByProperty(e, t);
  43745. if (void 0 !== o)
  43746. return o
  43747. }
  43748. },
  43749. getWorldPosition: function(e) {
  43750. var t = e || new n.Vector3;
  43751. return this.updateMatrixWorld(!0),
  43752. t.setFromMatrixPosition(this.matrixWorld)
  43753. },
  43754. getWorldQuaternion: function() {
  43755. var e = new n.Vector3
  43756. , t = new n.Vector3;
  43757. return function(i) {
  43758. var r = i || new n.Quaternion;
  43759. return this.updateMatrixWorld(!0),
  43760. this.matrixWorld.decompose(e, r, t),
  43761. r
  43762. }
  43763. }(),
  43764. getWorldRotation: function() {
  43765. var e = new n.Quaternion;
  43766. return function(t) {
  43767. var i = t || new n.Euler;
  43768. return this.getWorldQuaternion(e),
  43769. i.setFromQuaternion(e, this.rotation.order, !1)
  43770. }
  43771. }(),
  43772. getWorldScale: function() {
  43773. var e = new n.Vector3
  43774. , t = new n.Quaternion;
  43775. return function(i) {
  43776. var r = i || new n.Vector3;
  43777. return this.updateMatrixWorld(!0),
  43778. this.matrixWorld.decompose(e, t, r),
  43779. r
  43780. }
  43781. }(),
  43782. getWorldDirection: function() {
  43783. var e = new n.Quaternion;
  43784. return function(t) {
  43785. var i = t || new n.Vector3;
  43786. return this.getWorldQuaternion(e),
  43787. i.set(0, 0, 1).applyQuaternion(e)
  43788. }
  43789. }(),
  43790. raycast: function() {},
  43791. traverse: function(e) {
  43792. e(this);
  43793. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43794. t[i].traverse(e)
  43795. },
  43796. traverseVisible: function(e) {
  43797. if (this.visible !== !1) {
  43798. e(this);
  43799. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43800. t[i].traverseVisible(e)
  43801. }
  43802. },
  43803. traverseAncestors: function(e) {
  43804. var t = this.parent;
  43805. null !== t && (e(t),
  43806. t.traverseAncestors(e))
  43807. },
  43808. updateMatrix: function() {
  43809. this.matrix.compose(this.position, this.quaternion, this.scale),
  43810. this.matrixWorldNeedsUpdate = !0
  43811. },
  43812. updateMatrixWorld: function(e) {
  43813. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43814. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43815. this.matrixWorldNeedsUpdate = !1,
  43816. e = !0);
  43817. for (var t = 0, i = this.children.length; t < i; t++)
  43818. this.children[t].updateMatrixWorld(e)
  43819. },
  43820. toJSON: function(e) {
  43821. function t(e) {
  43822. var t = [];
  43823. for (var i in e) {
  43824. var n = e[i];
  43825. delete n.metadata,
  43826. t.push(n)
  43827. }
  43828. return t
  43829. }
  43830. var i = void 0 === e
  43831. , n = {};
  43832. i && (e = {
  43833. geometries: {},
  43834. materials: {},
  43835. textures: {},
  43836. images: {}
  43837. },
  43838. n.metadata = {
  43839. version: 4.4,
  43840. type: "Object",
  43841. generator: "Object3D.toJSON"
  43842. });
  43843. var r = {};
  43844. if (r.uuid = this.uuid,
  43845. r.type = this.type,
  43846. "" !== this.name && (r.name = this.name),
  43847. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43848. this.castShadow === !0 && (r.castShadow = !0),
  43849. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43850. this.visible === !1 && (r.visible = !1),
  43851. r.matrix = this.matrix.toArray(),
  43852. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43853. r.geometry = this.geometry.uuid),
  43854. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43855. r.material = this.material.uuid),
  43856. this.children.length > 0) {
  43857. r.children = [];
  43858. for (var o = 0; o < this.children.length; o++)
  43859. r.children.push(this.children[o].toJSON(e).object)
  43860. }
  43861. if (i) {
  43862. var a = t(e.geometries)
  43863. , s = t(e.materials)
  43864. , l = t(e.textures)
  43865. , c = t(e.images);
  43866. a.length > 0 && (n.geometries = a),
  43867. s.length > 0 && (n.materials = s),
  43868. l.length > 0 && (n.textures = l),
  43869. c.length > 0 && (n.images = c)
  43870. }
  43871. return n.object = r,
  43872. n
  43873. },
  43874. clone: function(e) {
  43875. return (new this.constructor).copy(this, e)
  43876. },
  43877. copy: function(e, t) {
  43878. if (void 0 === t && (t = !0),
  43879. this.name = e.name,
  43880. this.up.copy(e.up),
  43881. this.position.copy(e.position),
  43882. this.quaternion.copy(e.quaternion),
  43883. this.scale.copy(e.scale),
  43884. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43885. this.matrix.copy(e.matrix),
  43886. this.matrixWorld.copy(e.matrixWorld),
  43887. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43888. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43889. this.visible = e.visible,
  43890. this.castShadow = e.castShadow,
  43891. this.receiveShadow = e.receiveShadow,
  43892. this.frustumCulled = e.frustumCulled,
  43893. this.renderOrder = e.renderOrder,
  43894. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43895. t === !0)
  43896. for (var i = 0; i < e.children.length; i++) {
  43897. var n = e.children[i];
  43898. this.add(n.clone())
  43899. }
  43900. return this
  43901. }
  43902. },
  43903. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43904. n.Object3DIdCount = 0,
  43905. n.Face3 = function(e, t, i, r, o, a) {
  43906. this.a = e,
  43907. this.b = t,
  43908. this.c = i,
  43909. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43910. this.vertexNormals = Array.isArray(r) ? r : [],
  43911. this.color = o instanceof n.Color ? o : new n.Color,
  43912. this.vertexColors = Array.isArray(o) ? o : [],
  43913. this.materialIndex = void 0 !== a ? a : 0
  43914. }
  43915. ,
  43916. n.Face3.prototype = {
  43917. constructor: n.Face3,
  43918. clone: function() {
  43919. return (new this.constructor).copy(this)
  43920. },
  43921. copy: function(e) {
  43922. this.a = e.a,
  43923. this.b = e.b,
  43924. this.c = e.c,
  43925. this.normal.copy(e.normal),
  43926. this.color.copy(e.color),
  43927. this.materialIndex = e.materialIndex;
  43928. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43929. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43930. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43931. this.vertexColors[t] = e.vertexColors[t].clone();
  43932. return this
  43933. }
  43934. },
  43935. n.BufferAttribute = function(e, t) {
  43936. this.uuid = n.Math.generateUUID(),
  43937. this.array = e,
  43938. this.itemSize = t,
  43939. this.dynamic = !1,
  43940. this.updateRange = {
  43941. offset: 0,
  43942. count: -1
  43943. },
  43944. this.version = 0
  43945. }
  43946. ,
  43947. n.BufferAttribute.prototype = {
  43948. constructor: n.BufferAttribute,
  43949. get count() {
  43950. return this.array.length / this.itemSize
  43951. },
  43952. set needsUpdate(e) {
  43953. e === !0 && this.version++
  43954. },
  43955. setDynamic: function(e) {
  43956. return this.dynamic = e,
  43957. this
  43958. },
  43959. copy: function(e) {
  43960. return this.array = new e.array.constructor(e.array),
  43961. this.itemSize = e.itemSize,
  43962. this.dynamic = e.dynamic,
  43963. this
  43964. },
  43965. copyAt: function(e, t, i) {
  43966. e *= this.itemSize,
  43967. i *= t.itemSize;
  43968. for (var n = 0, r = this.itemSize; n < r; n++)
  43969. this.array[e + n] = t.array[i + n];
  43970. return this
  43971. },
  43972. copyArray: function(e) {
  43973. return this.array.set(e),
  43974. this
  43975. },
  43976. copyColorsArray: function(e) {
  43977. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43978. var a = e[r];
  43979. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43980. a = new n.Color),
  43981. t[i++] = a.r,
  43982. t[i++] = a.g,
  43983. t[i++] = a.b
  43984. }
  43985. return this
  43986. },
  43987. copyIndicesArray: function(e) {
  43988. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43989. var o = e[n];
  43990. t[i++] = o.a,
  43991. t[i++] = o.b,
  43992. t[i++] = o.c
  43993. }
  43994. return this
  43995. },
  43996. copyVector2sArray: function(e) {
  43997. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43998. var a = e[r];
  43999. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  44000. a = new n.Vector2),
  44001. t[i++] = a.x,
  44002. t[i++] = a.y
  44003. }
  44004. return this
  44005. },
  44006. copyVector3sArray: function(e) {
  44007. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44008. var a = e[r];
  44009. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  44010. a = new n.Vector3),
  44011. t[i++] = a.x,
  44012. t[i++] = a.y,
  44013. t[i++] = a.z
  44014. }
  44015. return this
  44016. },
  44017. copyVector4sArray: function(e) {
  44018. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44019. var a = e[r];
  44020. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  44021. a = new n.Vector4),
  44022. t[i++] = a.x,
  44023. t[i++] = a.y,
  44024. t[i++] = a.z,
  44025. t[i++] = a.w
  44026. }
  44027. return this
  44028. },
  44029. set: function(e, t) {
  44030. return void 0 === t && (t = 0),
  44031. this.array.set(e, t),
  44032. this
  44033. },
  44034. getX: function(e) {
  44035. return this.array[e * this.itemSize]
  44036. },
  44037. setX: function(e, t) {
  44038. return this.array[e * this.itemSize] = t,
  44039. this
  44040. },
  44041. getY: function(e) {
  44042. return this.array[e * this.itemSize + 1]
  44043. },
  44044. setY: function(e, t) {
  44045. return this.array[e * this.itemSize + 1] = t,
  44046. this
  44047. },
  44048. getZ: function(e) {
  44049. return this.array[e * this.itemSize + 2]
  44050. },
  44051. setZ: function(e, t) {
  44052. return this.array[e * this.itemSize + 2] = t,
  44053. this
  44054. },
  44055. getW: function(e) {
  44056. return this.array[e * this.itemSize + 3]
  44057. },
  44058. setW: function(e, t) {
  44059. return this.array[e * this.itemSize + 3] = t,
  44060. this
  44061. },
  44062. setXY: function(e, t, i) {
  44063. return e *= this.itemSize,
  44064. this.array[e + 0] = t,
  44065. this.array[e + 1] = i,
  44066. this
  44067. },
  44068. setXYZ: function(e, t, i, n) {
  44069. return e *= this.itemSize,
  44070. this.array[e + 0] = t,
  44071. this.array[e + 1] = i,
  44072. this.array[e + 2] = n,
  44073. this
  44074. },
  44075. setXYZW: function(e, t, i, n, r) {
  44076. return e *= this.itemSize,
  44077. this.array[e + 0] = t,
  44078. this.array[e + 1] = i,
  44079. this.array[e + 2] = n,
  44080. this.array[e + 3] = r,
  44081. this
  44082. },
  44083. clone: function() {
  44084. return (new this.constructor).copy(this)
  44085. }
  44086. },
  44087. n.Int8Attribute = function(e, t) {
  44088. return new n.BufferAttribute(new Int8Array(e),t)
  44089. }
  44090. ,
  44091. n.Uint8Attribute = function(e, t) {
  44092. return new n.BufferAttribute(new Uint8Array(e),t)
  44093. }
  44094. ,
  44095. n.Uint8ClampedAttribute = function(e, t) {
  44096. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  44097. }
  44098. ,
  44099. n.Int16Attribute = function(e, t) {
  44100. return new n.BufferAttribute(new Int16Array(e),t)
  44101. }
  44102. ,
  44103. n.Uint16Attribute = function(e, t) {
  44104. return new n.BufferAttribute(new Uint16Array(e),t)
  44105. }
  44106. ;
  44107. n.Int32Attribute = function(e, t) {
  44108. return new n.BufferAttribute(new Int32Array(e),t)
  44109. }
  44110. ;
  44111. n.Uint32Attribute = function(e, t) {
  44112. return new n.BufferAttribute(new Uint32Array(e),t)
  44113. }
  44114. ,
  44115. n.Float32Attribute = function(e, t) {
  44116. return new n.BufferAttribute(new Float32Array(e),t)
  44117. }
  44118. ,
  44119. n.Float64Attribute = function(e, t) {
  44120. return new n.BufferAttribute(new Float64Array(e),t)
  44121. }
  44122. ,
  44123. n.DynamicBufferAttribute = function(e, t) {
  44124. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  44125. new n.BufferAttribute(e,t).setDynamic(!0)
  44126. }
  44127. ,
  44128. n.InstancedBufferAttribute = function(e, t, i) {
  44129. n.BufferAttribute.call(this, e, t),
  44130. this.meshPerAttribute = i || 1
  44131. }
  44132. ,
  44133. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  44134. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  44135. n.InstancedBufferAttribute.prototype.copy = function(e) {
  44136. return n.BufferAttribute.prototype.copy.call(this, e),
  44137. this.meshPerAttribute = e.meshPerAttribute,
  44138. this
  44139. }
  44140. ,
  44141. n.InterleavedBuffer = function(e, t) {
  44142. this.uuid = n.Math.generateUUID(),
  44143. this.array = e,
  44144. this.stride = t,
  44145. this.dynamic = !1,
  44146. this.updateRange = {
  44147. offset: 0,
  44148. count: -1
  44149. },
  44150. this.version = 0
  44151. }
  44152. ,
  44153. n.InterleavedBuffer.prototype = {
  44154. constructor: n.InterleavedBuffer,
  44155. get length() {
  44156. return this.array.length
  44157. },
  44158. get count() {
  44159. return this.array.length / this.stride
  44160. },
  44161. set needsUpdate(e) {
  44162. e === !0 && this.version++
  44163. },
  44164. setDynamic: function(e) {
  44165. return this.dynamic = e,
  44166. this
  44167. },
  44168. copy: function(e) {
  44169. return this.array = new e.array.constructor(e.array),
  44170. this.stride = e.stride,
  44171. this.dynamic = e.dynamic,
  44172. this
  44173. },
  44174. copyAt: function(e, t, i) {
  44175. e *= this.stride,
  44176. i *= t.stride;
  44177. for (var n = 0, r = this.stride; n < r; n++)
  44178. this.array[e + n] = t.array[i + n];
  44179. return this
  44180. },
  44181. set: function(e, t) {
  44182. return void 0 === t && (t = 0),
  44183. this.array.set(e, t),
  44184. this
  44185. },
  44186. clone: function() {
  44187. return (new this.constructor).copy(this)
  44188. }
  44189. },
  44190. n.InstancedInterleavedBuffer = function(e, t, i) {
  44191. n.InterleavedBuffer.call(this, e, t),
  44192. this.meshPerAttribute = i || 1
  44193. }
  44194. ,
  44195. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  44196. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  44197. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  44198. return n.InterleavedBuffer.prototype.copy.call(this, e),
  44199. this.meshPerAttribute = e.meshPerAttribute,
  44200. this
  44201. }
  44202. ,
  44203. n.InterleavedBufferAttribute = function(e, t, i) {
  44204. this.uuid = n.Math.generateUUID(),
  44205. this.data = e,
  44206. this.itemSize = t,
  44207. this.offset = i
  44208. }
  44209. ,
  44210. n.InterleavedBufferAttribute.prototype = {
  44211. constructor: n.InterleavedBufferAttribute,
  44212. get length() {
  44213. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  44214. this.array.length
  44215. },
  44216. get count() {
  44217. return this.data.count
  44218. },
  44219. setX: function(e, t) {
  44220. return this.data.array[e * this.data.stride + this.offset] = t,
  44221. this
  44222. },
  44223. setY: function(e, t) {
  44224. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  44225. this
  44226. },
  44227. setZ: function(e, t) {
  44228. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  44229. this
  44230. },
  44231. setW: function(e, t) {
  44232. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  44233. this
  44234. },
  44235. getX: function(e) {
  44236. return this.data.array[e * this.data.stride + this.offset]
  44237. },
  44238. getY: function(e) {
  44239. return this.data.array[e * this.data.stride + this.offset + 1]
  44240. },
  44241. getZ: function(e) {
  44242. return this.data.array[e * this.data.stride + this.offset + 2]
  44243. },
  44244. getW: function(e) {
  44245. return this.data.array[e * this.data.stride + this.offset + 3]
  44246. },
  44247. setXY: function(e, t, i) {
  44248. return e = e * this.data.stride + this.offset,
  44249. this.data.array[e + 0] = t,
  44250. this.data.array[e + 1] = i,
  44251. this
  44252. },
  44253. setXYZ: function(e, t, i, n) {
  44254. return e = e * this.data.stride + this.offset,
  44255. this.data.array[e + 0] = t,
  44256. this.data.array[e + 1] = i,
  44257. this.data.array[e + 2] = n,
  44258. this
  44259. },
  44260. setXYZW: function(e, t, i, n, r) {
  44261. return e = e * this.data.stride + this.offset,
  44262. this.data.array[e + 0] = t,
  44263. this.data.array[e + 1] = i,
  44264. this.data.array[e + 2] = n,
  44265. this.data.array[e + 3] = r,
  44266. this
  44267. }
  44268. },
  44269. n.Geometry = function() {
  44270. Object.defineProperty(this, "id", {
  44271. value: n.GeometryIdCount++
  44272. }),
  44273. this.uuid = n.Math.generateUUID(),
  44274. this.name = "",
  44275. this.type = "Geometry",
  44276. this.vertices = [],
  44277. this.colors = [],
  44278. this.faces = [],
  44279. this.faceVertexUvs = [[]],
  44280. this.morphTargets = [],
  44281. this.morphNormals = [],
  44282. this.skinWeights = [],
  44283. this.skinIndices = [],
  44284. this.lineDistances = [],
  44285. this.boundingBox = null,
  44286. this.boundingSphere = null,
  44287. this.verticesNeedUpdate = !1,
  44288. this.elementsNeedUpdate = !1,
  44289. this.uvsNeedUpdate = !1,
  44290. this.normalsNeedUpdate = !1,
  44291. this.colorsNeedUpdate = !1,
  44292. this.lineDistancesNeedUpdate = !1,
  44293. this.groupsNeedUpdate = !1
  44294. }
  44295. ,
  44296. n.Geometry.prototype = {
  44297. constructor: n.Geometry,
  44298. applyMatrix: function(e) {
  44299. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  44300. var o = this.vertices[i];
  44301. o.applyMatrix4(e)
  44302. }
  44303. for (var i = 0, r = this.faces.length; i < r; i++) {
  44304. var a = this.faces[i];
  44305. a.normal.applyMatrix3(t).normalize();
  44306. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  44307. a.vertexNormals[s].applyMatrix3(t).normalize()
  44308. }
  44309. return null !== this.boundingBox && this.computeBoundingBox(),
  44310. null !== this.boundingSphere && this.computeBoundingSphere(),
  44311. this.verticesNeedUpdate = !0,
  44312. this.normalsNeedUpdate = !0,
  44313. this
  44314. },
  44315. rotateX: function() {
  44316. var e;
  44317. return function(t) {
  44318. return void 0 === e && (e = new n.Matrix4),
  44319. e.makeRotationX(t),
  44320. this.applyMatrix(e),
  44321. this
  44322. }
  44323. }(),
  44324. rotateY: function() {
  44325. var e;
  44326. return function(t) {
  44327. return void 0 === e && (e = new n.Matrix4),
  44328. e.makeRotationY(t),
  44329. this.applyMatrix(e),
  44330. this
  44331. }
  44332. }(),
  44333. rotateZ: function() {
  44334. var e;
  44335. return function(t) {
  44336. return void 0 === e && (e = new n.Matrix4),
  44337. e.makeRotationZ(t),
  44338. this.applyMatrix(e),
  44339. this
  44340. }
  44341. }(),
  44342. translate: function() {
  44343. var e;
  44344. return function(t, i, r) {
  44345. return void 0 === e && (e = new n.Matrix4),
  44346. e.makeTranslation(t, i, r),
  44347. this.applyMatrix(e),
  44348. this
  44349. }
  44350. }(),
  44351. scale: function() {
  44352. var e;
  44353. return function(t, i, r) {
  44354. return void 0 === e && (e = new n.Matrix4),
  44355. e.makeScale(t, i, r),
  44356. this.applyMatrix(e),
  44357. this
  44358. }
  44359. }(),
  44360. lookAt: function() {
  44361. var e;
  44362. return function(t) {
  44363. void 0 === e && (e = new n.Object3D),
  44364. e.lookAt(t),
  44365. e.updateMatrix(),
  44366. this.applyMatrix(e.matrix)
  44367. }
  44368. }(),
  44369. fromBufferGeometry: function(e) {
  44370. function t(e, t, r, o) {
  44371. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44372. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44373. , g = new n.Face3(e,t,r,a,f,o);
  44374. i.faces.push(g),
  44375. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44376. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44377. }
  44378. var i = this
  44379. , r = null !== e.index ? e.index.array : void 0
  44380. , o = e.attributes
  44381. , a = o.position.array
  44382. , s = void 0 !== o.normal ? o.normal.array : void 0
  44383. , l = void 0 !== o.color ? o.color.array : void 0
  44384. , c = void 0 !== o.uv ? o.uv.array : void 0
  44385. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44386. void 0 !== h && (this.faceVertexUvs[1] = []);
  44387. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44388. g += 2)
  44389. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44390. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44391. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44392. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44393. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44394. if (void 0 !== r) {
  44395. var m = e.groups;
  44396. if (m.length > 0)
  44397. for (var f = 0; f < m.length; f++)
  44398. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44399. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44400. else
  44401. for (var f = 0; f < r.length; f += 3)
  44402. t(r[f], r[f + 1], r[f + 2])
  44403. } else
  44404. for (var f = 0; f < a.length / 3; f += 3)
  44405. t(f, f + 1, f + 2);
  44406. return this.computeFaceNormals(),
  44407. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44408. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44409. this
  44410. },
  44411. center: function() {
  44412. this.computeBoundingBox();
  44413. var e = this.boundingBox.center().negate();
  44414. return this.translate(e.x, e.y, e.z),
  44415. e
  44416. },
  44417. normalize: function() {
  44418. this.computeBoundingSphere();
  44419. var e = this.boundingSphere.center
  44420. , t = this.boundingSphere.radius
  44421. , i = 0 === t ? 1 : 1 / t
  44422. , r = new n.Matrix4;
  44423. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44424. this.applyMatrix(r),
  44425. this
  44426. },
  44427. computeFaceNormals: function() {
  44428. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44429. var o = this.faces[i]
  44430. , a = this.vertices[o.a]
  44431. , s = this.vertices[o.b]
  44432. , l = this.vertices[o.c];
  44433. e.subVectors(l, s),
  44434. t.subVectors(a, s),
  44435. e.cross(t),
  44436. e.normalize(),
  44437. o.normal.copy(e)
  44438. }
  44439. },
  44440. computeVertexNormals: function(e) {
  44441. void 0 === e && (e = !0);
  44442. var t, i, r, o, a, s;
  44443. for (s = new Array(this.vertices.length),
  44444. t = 0,
  44445. i = this.vertices.length; t < i; t++)
  44446. s[t] = new n.Vector3;
  44447. if (e) {
  44448. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44449. for (r = 0,
  44450. o = this.faces.length; r < o; r++)
  44451. a = this.faces[r],
  44452. l = this.vertices[a.a],
  44453. c = this.vertices[a.b],
  44454. h = this.vertices[a.c],
  44455. u.subVectors(h, c),
  44456. d.subVectors(l, c),
  44457. u.cross(d),
  44458. s[a.a].add(u),
  44459. s[a.b].add(u),
  44460. s[a.c].add(u)
  44461. } else
  44462. for (r = 0,
  44463. o = this.faces.length; r < o; r++)
  44464. a = this.faces[r],
  44465. s[a.a].add(a.normal),
  44466. s[a.b].add(a.normal),
  44467. s[a.c].add(a.normal);
  44468. for (t = 0,
  44469. i = this.vertices.length; t < i; t++)
  44470. s[t].normalize();
  44471. for (r = 0,
  44472. o = this.faces.length; r < o; r++) {
  44473. a = this.faces[r];
  44474. var p = a.vertexNormals;
  44475. 3 === p.length ? (p[0].copy(s[a.a]),
  44476. p[1].copy(s[a.b]),
  44477. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44478. p[1] = s[a.b].clone(),
  44479. p[2] = s[a.c].clone())
  44480. }
  44481. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44482. },
  44483. computeMorphNormals: function() {
  44484. var e, t, i, r, o;
  44485. for (i = 0,
  44486. r = this.faces.length; i < r; i++)
  44487. for (o = this.faces[i],
  44488. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44489. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44490. e = 0,
  44491. t = o.vertexNormals.length; e < t; e++)
  44492. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44493. var a = new n.Geometry;
  44494. for (a.faces = this.faces,
  44495. e = 0,
  44496. t = this.morphTargets.length; e < t; e++) {
  44497. if (!this.morphNormals[e]) {
  44498. this.morphNormals[e] = {},
  44499. this.morphNormals[e].faceNormals = [],
  44500. this.morphNormals[e].vertexNormals = [];
  44501. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44502. for (i = 0,
  44503. r = this.faces.length; i < r; i++)
  44504. s = new n.Vector3,
  44505. l = {
  44506. a: new n.Vector3,
  44507. b: new n.Vector3,
  44508. c: new n.Vector3
  44509. },
  44510. c.push(s),
  44511. h.push(l)
  44512. }
  44513. var u = this.morphNormals[e];
  44514. a.vertices = this.morphTargets[e].vertices,
  44515. a.computeFaceNormals(),
  44516. a.computeVertexNormals();
  44517. var s, l;
  44518. for (i = 0,
  44519. r = this.faces.length; i < r; i++)
  44520. o = this.faces[i],
  44521. s = u.faceNormals[i],
  44522. l = u.vertexNormals[i],
  44523. s.copy(o.normal),
  44524. l.a.copy(o.vertexNormals[0]),
  44525. l.b.copy(o.vertexNormals[1]),
  44526. l.c.copy(o.vertexNormals[2])
  44527. }
  44528. for (i = 0,
  44529. r = this.faces.length; i < r; i++)
  44530. o = this.faces[i],
  44531. o.normal = o.__originalFaceNormal,
  44532. o.vertexNormals = o.__originalVertexNormals
  44533. },
  44534. computeTangents: function() {
  44535. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44536. },
  44537. computeLineDistances: function() {
  44538. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44539. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44540. this.lineDistances[i] = e
  44541. },
  44542. computeBoundingBox: function() {
  44543. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44544. this.boundingBox.setFromPoints(this.vertices)
  44545. },
  44546. computeBoundingSphere: function() {
  44547. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44548. this.boundingSphere.setFromPoints(this.vertices)
  44549. },
  44550. merge: function(e, t, i) {
  44551. if (e instanceof n.Geometry == !1)
  44552. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44553. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44554. void 0 === i && (i = 0),
  44555. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44556. for (var d = 0, p = s.length; d < p; d++) {
  44557. var f = s[d]
  44558. , g = f.clone();
  44559. void 0 !== t && g.applyMatrix4(t),
  44560. a.push(g)
  44561. }
  44562. for (d = 0,
  44563. p = c.length; d < p; d++) {
  44564. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44565. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44566. m.normal.copy(y.normal),
  44567. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44568. for (var E = 0, b = C.length; E < b; E++)
  44569. v = C[E].clone(),
  44570. void 0 !== r && v.applyMatrix3(r).normalize(),
  44571. m.vertexNormals.push(v);
  44572. m.color.copy(y.color);
  44573. for (var E = 0, b = I.length; E < b; E++)
  44574. A = I[E],
  44575. m.vertexColors.push(A.clone());
  44576. m.materialIndex = y.materialIndex + i,
  44577. l.push(m)
  44578. }
  44579. for (d = 0,
  44580. p = u.length; d < p; d++) {
  44581. var w = u[d]
  44582. , _ = [];
  44583. if (void 0 !== w) {
  44584. for (var E = 0, b = w.length; E < b; E++)
  44585. _.push(w[E].clone());
  44586. h.push(_)
  44587. }
  44588. }
  44589. },
  44590. mergeMesh: function(e) {
  44591. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44592. void this.merge(e.geometry, e.matrix))
  44593. },
  44594. mergeVertices: function() {
  44595. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44596. for (i = 0,
  44597. n = this.vertices.length; i < n; i++)
  44598. e = this.vertices[i],
  44599. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44600. void 0 === l[t] ? (l[t] = i,
  44601. c.push(this.vertices[i]),
  44602. h[i] = c.length - 1) : h[i] = h[l[t]];
  44603. var p = [];
  44604. for (i = 0,
  44605. n = this.faces.length; i < n; i++) {
  44606. r = this.faces[i],
  44607. r.a = h[r.a],
  44608. r.b = h[r.b],
  44609. r.c = h[r.c],
  44610. o = [r.a, r.b, r.c];
  44611. for (var f = -1, g = 0; g < 3; g++)
  44612. if (o[g] === o[(g + 1) % 3]) {
  44613. f = g,
  44614. p.push(i);
  44615. break
  44616. }
  44617. }
  44618. for (i = p.length - 1; i >= 0; i--) {
  44619. var m = p[i];
  44620. for (this.faces.splice(m, 1),
  44621. a = 0,
  44622. s = this.faceVertexUvs.length; a < s; a++)
  44623. this.faceVertexUvs[a].splice(m, 1)
  44624. }
  44625. var v = this.vertices.length - c.length;
  44626. return this.vertices = c,
  44627. v
  44628. },
  44629. sortFacesByMaterialIndex: function() {
  44630. function e(e, t) {
  44631. return e.materialIndex - t.materialIndex
  44632. }
  44633. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44634. t[n]._id = n;
  44635. t.sort(e);
  44636. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44637. a && a.length === i && (r = []),
  44638. s && s.length === i && (o = []);
  44639. for (var n = 0; n < i; n++) {
  44640. var l = t[n]._id;
  44641. r && r.push(a[l]),
  44642. o && o.push(s[l])
  44643. }
  44644. r && (this.faceVertexUvs[0] = r),
  44645. o && (this.faceVertexUvs[1] = o)
  44646. },
  44647. toJSON: function() {
  44648. function e(e, t, i) {
  44649. return i ? e | 1 << t : e & ~(1 << t)
  44650. }
  44651. function t(e) {
  44652. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44653. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44654. u.push(e.x, e.y, e.z),
  44655. d[t])
  44656. }
  44657. function i(e) {
  44658. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44659. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44660. p.push(e.getHex()),
  44661. f[t])
  44662. }
  44663. function n(e) {
  44664. var t = e.x.toString() + e.y.toString();
  44665. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44666. g.push(e.x, e.y),
  44667. m[t])
  44668. }
  44669. var r = {
  44670. metadata: {
  44671. version: 4.4,
  44672. type: "Geometry",
  44673. generator: "Geometry.toJSON"
  44674. }
  44675. };
  44676. if (r.uuid = this.uuid,
  44677. r.type = this.type,
  44678. "" !== this.name && (r.name = this.name),
  44679. void 0 !== this.parameters) {
  44680. var o = this.parameters;
  44681. for (var a in o)
  44682. void 0 !== o[a] && (r[a] = o[a]);
  44683. return r
  44684. }
  44685. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44686. var c = this.vertices[l];
  44687. s.push(c.x, c.y, c.z)
  44688. }
  44689. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44690. var v = this.faces[l]
  44691. , A = !0
  44692. , y = !1
  44693. , C = void 0 !== this.faceVertexUvs[0][l]
  44694. , I = v.normal.length() > 0
  44695. , E = v.vertexNormals.length > 0
  44696. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44697. , w = v.vertexColors.length > 0
  44698. , _ = 0;
  44699. if (_ = e(_, 0, 0),
  44700. _ = e(_, 1, A),
  44701. _ = e(_, 2, y),
  44702. _ = e(_, 3, C),
  44703. _ = e(_, 4, I),
  44704. _ = e(_, 5, E),
  44705. _ = e(_, 6, b),
  44706. _ = e(_, 7, w),
  44707. h.push(_),
  44708. h.push(v.a, v.b, v.c),
  44709. h.push(v.materialIndex),
  44710. C) {
  44711. var T = this.faceVertexUvs[0][l];
  44712. h.push(n(T[0]), n(T[1]), n(T[2]))
  44713. }
  44714. if (I && h.push(t(v.normal)),
  44715. E) {
  44716. var x = v.vertexNormals;
  44717. h.push(t(x[0]), t(x[1]), t(x[2]))
  44718. }
  44719. if (b && h.push(i(v.color)),
  44720. w) {
  44721. var S = v.vertexColors;
  44722. h.push(i(S[0]), i(S[1]), i(S[2]))
  44723. }
  44724. }
  44725. return r.data = {},
  44726. r.data.vertices = s,
  44727. r.data.normals = u,
  44728. p.length > 0 && (r.data.colors = p),
  44729. g.length > 0 && (r.data.uvs = [g]),
  44730. r.data.faces = h,
  44731. r
  44732. },
  44733. clone: function() {
  44734. return (new n.Geometry).copy(this)
  44735. },
  44736. copy: function(e) {
  44737. this.vertices = [],
  44738. this.faces = [],
  44739. this.faceVertexUvs = [[]];
  44740. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44741. this.vertices.push(t[i].clone());
  44742. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44743. this.faces.push(r[i].clone());
  44744. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44745. var o = e.faceVertexUvs[i];
  44746. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44747. for (var a = 0, s = o.length; a < s; a++) {
  44748. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44749. var d = l[h];
  44750. c.push(d.clone())
  44751. }
  44752. this.faceVertexUvs[i].push(c)
  44753. }
  44754. }
  44755. return this
  44756. },
  44757. dispose: function() {
  44758. this.dispatchEvent({
  44759. type: "dispose"
  44760. })
  44761. }
  44762. },
  44763. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44764. n.GeometryIdCount = 0,
  44765. n.DirectGeometry = function() {
  44766. Object.defineProperty(this, "id", {
  44767. value: n.GeometryIdCount++
  44768. }),
  44769. this.uuid = n.Math.generateUUID(),
  44770. this.name = "",
  44771. this.type = "DirectGeometry",
  44772. this.indices = [],
  44773. this.vertices = [],
  44774. this.normals = [],
  44775. this.colors = [],
  44776. this.uvs = [],
  44777. this.uvs2 = [],
  44778. this.groups = [],
  44779. this.morphTargets = {},
  44780. this.skinWeights = [],
  44781. this.skinIndices = [],
  44782. this.boundingBox = null,
  44783. this.boundingSphere = null,
  44784. this.verticesNeedUpdate = !1,
  44785. this.normalsNeedUpdate = !1,
  44786. this.colorsNeedUpdate = !1,
  44787. this.uvsNeedUpdate = !1,
  44788. this.groupsNeedUpdate = !1
  44789. }
  44790. ,
  44791. n.DirectGeometry.prototype = {
  44792. constructor: n.DirectGeometry,
  44793. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44794. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44795. computeFaceNormals: function() {
  44796. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44797. },
  44798. computeVertexNormals: function() {
  44799. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44800. },
  44801. computeGroups: function(e) {
  44802. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44803. var a = r[o];
  44804. a.materialIndex !== i && (i = a.materialIndex,
  44805. void 0 !== t && (t.count = 3 * o - t.start,
  44806. n.push(t)),
  44807. t = {
  44808. start: 3 * o,
  44809. materialIndex: i
  44810. })
  44811. }
  44812. void 0 !== t && (t.count = 3 * o - t.start,
  44813. n.push(t)),
  44814. this.groups = n
  44815. },
  44816. fromGeometry: function(e) {
  44817. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44818. if (c > 0) {
  44819. t = [];
  44820. for (var h = 0; h < c; h++)
  44821. t[h] = [];
  44822. this.morphTargets.position = t
  44823. }
  44824. var u, d = e.morphNormals, p = d.length;
  44825. if (p > 0) {
  44826. u = [];
  44827. for (var h = 0; h < p; h++)
  44828. u[h] = [];
  44829. this.morphTargets.normal = u
  44830. }
  44831. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44832. var A = i[h];
  44833. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44834. var y = A.vertexNormals;
  44835. if (3 === y.length)
  44836. this.normals.push(y[0], y[1], y[2]);
  44837. else {
  44838. var C = A.normal;
  44839. this.normals.push(C, C, C)
  44840. }
  44841. var I = A.vertexColors;
  44842. if (3 === I.length)
  44843. this.colors.push(I[0], I[1], I[2]);
  44844. else {
  44845. var E = A.color;
  44846. this.colors.push(E, E, E)
  44847. }
  44848. if (a === !0) {
  44849. var b = o[0][h];
  44850. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44851. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44852. }
  44853. if (s === !0) {
  44854. var b = o[1][h];
  44855. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44856. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44857. }
  44858. for (var w = 0; w < c; w++) {
  44859. var _ = l[w].vertices;
  44860. t[w].push(_[A.a], _[A.b], _[A.c])
  44861. }
  44862. for (var w = 0; w < p; w++) {
  44863. var T = d[w].vertexNormals[h];
  44864. u[w].push(T.a, T.b, T.c)
  44865. }
  44866. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44867. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44868. }
  44869. return this.computeGroups(e),
  44870. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44871. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44872. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44873. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44874. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44875. this
  44876. },
  44877. dispose: function() {
  44878. this.dispatchEvent({
  44879. type: "dispose"
  44880. })
  44881. }
  44882. },
  44883. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44884. n.BufferGeometry = function() {
  44885. Object.defineProperty(this, "id", {
  44886. value: n.GeometryIdCount++
  44887. }),
  44888. this.uuid = n.Math.generateUUID(),
  44889. this.name = "",
  44890. this.type = "BufferGeometry",
  44891. this.index = null,
  44892. this.attributes = {},
  44893. this.morphAttributes = {},
  44894. this.groups = [],
  44895. this.boundingBox = null,
  44896. this.boundingSphere = null,
  44897. this.drawRange = {
  44898. start: 0,
  44899. count: 1 / 0
  44900. }
  44901. }
  44902. ,
  44903. n.BufferGeometry.prototype = {
  44904. constructor: n.BufferGeometry,
  44905. getIndex: function() {
  44906. return this.index
  44907. },
  44908. setIndex: function(e) {
  44909. this.index = e
  44910. },
  44911. addAttribute: function(e, t) {
  44912. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44913. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44914. void this.setIndex(t)) : (this.attributes[e] = t,
  44915. this)
  44916. },
  44917. getAttribute: function(e) {
  44918. return this.attributes[e]
  44919. },
  44920. removeAttribute: function(e) {
  44921. return delete this.attributes[e],
  44922. this
  44923. },
  44924. addGroup: function(e, t, i) {
  44925. this.groups.push({
  44926. start: e,
  44927. count: t,
  44928. materialIndex: void 0 !== i ? i : 0
  44929. })
  44930. },
  44931. clearGroups: function() {
  44932. this.groups = []
  44933. },
  44934. setDrawRange: function(e, t) {
  44935. this.drawRange.start = e,
  44936. this.drawRange.count = t
  44937. },
  44938. applyMatrix: function(e) {
  44939. var t = this.attributes.position;
  44940. void 0 !== t && (e.applyToVector3Array(t.array),
  44941. t.needsUpdate = !0);
  44942. var i = this.attributes.normal;
  44943. if (void 0 !== i) {
  44944. var r = (new n.Matrix3).getNormalMatrix(e);
  44945. r.applyToVector3Array(i.array),
  44946. i.needsUpdate = !0
  44947. }
  44948. return null !== this.boundingBox && this.computeBoundingBox(),
  44949. null !== this.boundingSphere && this.computeBoundingSphere(),
  44950. this
  44951. },
  44952. rotateX: function() {
  44953. var e;
  44954. return function(t) {
  44955. return void 0 === e && (e = new n.Matrix4),
  44956. e.makeRotationX(t),
  44957. this.applyMatrix(e),
  44958. this
  44959. }
  44960. }(),
  44961. rotateY: function() {
  44962. var e;
  44963. return function(t) {
  44964. return void 0 === e && (e = new n.Matrix4),
  44965. e.makeRotationY(t),
  44966. this.applyMatrix(e),
  44967. this
  44968. }
  44969. }(),
  44970. rotateZ: function() {
  44971. var e;
  44972. return function(t) {
  44973. return void 0 === e && (e = new n.Matrix4),
  44974. e.makeRotationZ(t),
  44975. this.applyMatrix(e),
  44976. this
  44977. }
  44978. }(),
  44979. translate: function() {
  44980. var e;
  44981. return function(t, i, r) {
  44982. return void 0 === e && (e = new n.Matrix4),
  44983. e.makeTranslation(t, i, r),
  44984. this.applyMatrix(e),
  44985. this
  44986. }
  44987. }(),
  44988. scale: function() {
  44989. var e;
  44990. return function(t, i, r) {
  44991. return void 0 === e && (e = new n.Matrix4),
  44992. e.makeScale(t, i, r),
  44993. this.applyMatrix(e),
  44994. this
  44995. }
  44996. }(),
  44997. lookAt: function() {
  44998. var e;
  44999. return function(t) {
  45000. void 0 === e && (e = new n.Object3D),
  45001. e.lookAt(t),
  45002. e.updateMatrix(),
  45003. this.applyMatrix(e.matrix)
  45004. }
  45005. }(),
  45006. center: function() {
  45007. this.computeBoundingBox();
  45008. var e = this.boundingBox.center().negate();
  45009. return this.translate(e.x, e.y, e.z),
  45010. e
  45011. },
  45012. setFromObject: function(e) {
  45013. var t = e.geometry;
  45014. if (e instanceof n.Points || e instanceof n.Line) {
  45015. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  45016. , r = new n.Float32Attribute(3 * t.colors.length,3);
  45017. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  45018. this.addAttribute("color", r.copyColorsArray(t.colors)),
  45019. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  45020. var o = new n.Float32Attribute(t.lineDistances.length,1);
  45021. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  45022. }
  45023. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  45024. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  45025. } else
  45026. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  45027. return this
  45028. },
  45029. updateFromObject: function(e) {
  45030. var t = e.geometry;
  45031. if (e instanceof n.Mesh) {
  45032. var i = t.__directGeometry;
  45033. if (void 0 === i)
  45034. return this.fromGeometry(t);
  45035. i.verticesNeedUpdate = t.verticesNeedUpdate,
  45036. i.normalsNeedUpdate = t.normalsNeedUpdate,
  45037. i.colorsNeedUpdate = t.colorsNeedUpdate,
  45038. i.uvsNeedUpdate = t.uvsNeedUpdate,
  45039. i.groupsNeedUpdate = t.groupsNeedUpdate,
  45040. t.verticesNeedUpdate = !1,
  45041. t.normalsNeedUpdate = !1,
  45042. t.colorsNeedUpdate = !1,
  45043. t.uvsNeedUpdate = !1,
  45044. t.groupsNeedUpdate = !1,
  45045. t = i
  45046. }
  45047. if (t.verticesNeedUpdate === !0) {
  45048. var r = this.attributes.position;
  45049. void 0 !== r && (r.copyVector3sArray(t.vertices),
  45050. r.needsUpdate = !0),
  45051. t.verticesNeedUpdate = !1
  45052. }
  45053. if (t.normalsNeedUpdate === !0) {
  45054. var r = this.attributes.normal;
  45055. void 0 !== r && (r.copyVector3sArray(t.normals),
  45056. r.needsUpdate = !0),
  45057. t.normalsNeedUpdate = !1
  45058. }
  45059. if (t.colorsNeedUpdate === !0) {
  45060. var r = this.attributes.color;
  45061. void 0 !== r && (r.copyColorsArray(t.colors),
  45062. r.needsUpdate = !0),
  45063. t.colorsNeedUpdate = !1
  45064. }
  45065. if (t.uvsNeedUpdate) {
  45066. var r = this.attributes.uv;
  45067. void 0 !== r && (r.copyVector2sArray(t.uvs),
  45068. r.needsUpdate = !0),
  45069. t.uvsNeedUpdate = !1
  45070. }
  45071. if (t.lineDistancesNeedUpdate) {
  45072. var r = this.attributes.lineDistance;
  45073. void 0 !== r && (r.copyArray(t.lineDistances),
  45074. r.needsUpdate = !0),
  45075. t.lineDistancesNeedUpdate = !1
  45076. }
  45077. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  45078. this.groups = t.groups,
  45079. t.groupsNeedUpdate = !1),
  45080. this
  45081. },
  45082. fromGeometry: function(e) {
  45083. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  45084. this.fromDirectGeometry(e.__directGeometry)
  45085. },
  45086. fromDirectGeometry: function(e) {
  45087. var t = new Float32Array(3 * e.vertices.length);
  45088. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  45089. e.normals.length > 0) {
  45090. var i = new Float32Array(3 * e.normals.length);
  45091. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  45092. }
  45093. if (e.colors.length > 0) {
  45094. var r = new Float32Array(3 * e.colors.length);
  45095. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  45096. }
  45097. if (e.uvs.length > 0) {
  45098. var o = new Float32Array(2 * e.uvs.length);
  45099. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  45100. }
  45101. if (e.uvs2.length > 0) {
  45102. var a = new Float32Array(2 * e.uvs2.length);
  45103. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  45104. }
  45105. if (e.indices.length > 0) {
  45106. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  45107. , l = new s(3 * e.indices.length);
  45108. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  45109. }
  45110. this.groups = e.groups;
  45111. for (var c in e.morphTargets) {
  45112. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  45113. var f = u[d]
  45114. , g = new n.Float32Attribute(3 * f.length,3);
  45115. h.push(g.copyVector3sArray(f))
  45116. }
  45117. this.morphAttributes[c] = h
  45118. }
  45119. if (e.skinIndices.length > 0) {
  45120. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  45121. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  45122. }
  45123. if (e.skinWeights.length > 0) {
  45124. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  45125. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  45126. }
  45127. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  45128. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  45129. this
  45130. },
  45131. computeBoundingBox: function() {
  45132. new n.Vector3;
  45133. return function() {
  45134. null === this.boundingBox && (this.boundingBox = new n.Box3);
  45135. var e = this.attributes.position.array;
  45136. e && this.boundingBox.setFromArray(e),
  45137. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  45138. this.boundingBox.max.set(0, 0, 0)),
  45139. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  45140. }
  45141. }(),
  45142. computeBoundingSphere: function() {
  45143. var e = new n.Box3
  45144. , t = new n.Vector3;
  45145. return function() {
  45146. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  45147. var i = this.attributes.position.array;
  45148. if (i) {
  45149. var r = this.boundingSphere.center;
  45150. e.setFromArray(i),
  45151. e.center(r);
  45152. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  45153. t.fromArray(i, a),
  45154. o = Math.max(o, r.distanceToSquared(t));
  45155. this.boundingSphere.radius = Math.sqrt(o),
  45156. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  45157. }
  45158. }
  45159. }(),
  45160. computeFaceNormals: function() {},
  45161. computeVertexNormals: function() {
  45162. var e = this.index
  45163. , t = this.attributes
  45164. , i = this.groups;
  45165. if (t.position) {
  45166. var r = t.position.array;
  45167. if (void 0 === t.normal)
  45168. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  45169. else
  45170. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  45171. o[a] = 0;
  45172. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  45173. if (e) {
  45174. var v = e.array;
  45175. 0 === i.length && this.addGroup(0, v.length);
  45176. for (var A = 0, y = i.length; A < y; ++A)
  45177. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  45178. l = 3 * v[a + 0],
  45179. c = 3 * v[a + 1],
  45180. h = 3 * v[a + 2],
  45181. d.fromArray(r, l),
  45182. p.fromArray(r, c),
  45183. f.fromArray(r, h),
  45184. g.subVectors(f, p),
  45185. m.subVectors(d, p),
  45186. g.cross(m),
  45187. u[l] += g.x,
  45188. u[l + 1] += g.y,
  45189. u[l + 2] += g.z,
  45190. u[c] += g.x,
  45191. u[c + 1] += g.y,
  45192. u[c + 2] += g.z,
  45193. u[h] += g.x,
  45194. u[h + 1] += g.y,
  45195. u[h + 2] += g.z
  45196. } else
  45197. for (var a = 0, s = r.length; a < s; a += 9)
  45198. d.fromArray(r, a),
  45199. p.fromArray(r, a + 3),
  45200. f.fromArray(r, a + 6),
  45201. g.subVectors(f, p),
  45202. m.subVectors(d, p),
  45203. g.cross(m),
  45204. u[a] = g.x,
  45205. u[a + 1] = g.y,
  45206. u[a + 2] = g.z,
  45207. u[a + 3] = g.x,
  45208. u[a + 4] = g.y,
  45209. u[a + 5] = g.z,
  45210. u[a + 6] = g.x,
  45211. u[a + 7] = g.y,
  45212. u[a + 8] = g.z;
  45213. this.normalizeNormals(),
  45214. t.normal.needsUpdate = !0
  45215. }
  45216. },
  45217. merge: function(e, t) {
  45218. if (e instanceof n.BufferGeometry == !1)
  45219. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  45220. void 0 === t && (t = 0);
  45221. var i = this.attributes;
  45222. for (var r in i)
  45223. if (void 0 !== e.attributes[r])
  45224. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  45225. u++)
  45226. a[u] = l[h];
  45227. return this
  45228. },
  45229. normalizeNormals: function() {
  45230. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  45231. e = r[o],
  45232. t = r[o + 1],
  45233. i = r[o + 2],
  45234. n = 1 / Math.sqrt(e * e + t * t + i * i),
  45235. r[o] *= n,
  45236. r[o + 1] *= n,
  45237. r[o + 2] *= n
  45238. },
  45239. toNonIndexed: function() {
  45240. if (null === this.index)
  45241. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  45242. this;
  45243. var e = new n.BufferGeometry
  45244. , t = this.index.array
  45245. , i = this.attributes;
  45246. for (var r in i) {
  45247. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  45248. c = t[u] * s;
  45249. for (var p = 0; p < s; p++)
  45250. l[h++] = a[c++]
  45251. }
  45252. e.addAttribute(r, new n.BufferAttribute(l,s))
  45253. }
  45254. return e
  45255. },
  45256. toJSON: function() {
  45257. var e = {
  45258. metadata: {
  45259. version: 4.4,
  45260. type: "BufferGeometry",
  45261. generator: "BufferGeometry.toJSON"
  45262. }
  45263. };
  45264. if (e.uuid = this.uuid,
  45265. e.type = this.type,
  45266. "" !== this.name && (e.name = this.name),
  45267. void 0 !== this.parameters) {
  45268. var t = this.parameters;
  45269. for (var i in t)
  45270. void 0 !== t[i] && (e[i] = t[i]);
  45271. return e
  45272. }
  45273. e.data = {
  45274. attributes: {}
  45275. };
  45276. var n = this.index;
  45277. if (null !== n) {
  45278. var r = Array.prototype.slice.call(n.array);
  45279. e.data.index = {
  45280. type: n.array.constructor.name,
  45281. array: r
  45282. }
  45283. }
  45284. var o = this.attributes;
  45285. for (var i in o) {
  45286. var a = o[i]
  45287. , r = Array.prototype.slice.call(a.array);
  45288. e.data.attributes[i] = {
  45289. itemSize: a.itemSize,
  45290. type: a.array.constructor.name,
  45291. array: r
  45292. }
  45293. }
  45294. var s = this.groups;
  45295. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  45296. var l = this.boundingSphere;
  45297. return null !== l && (e.data.boundingSphere = {
  45298. center: l.center.toArray(),
  45299. radius: l.radius
  45300. }),
  45301. e
  45302. },
  45303. clone: function() {
  45304. return (new n.BufferGeometry).copy(this)
  45305. },
  45306. copy: function(e) {
  45307. var t = e.index;
  45308. null !== t && this.setIndex(t.clone());
  45309. var i = e.attributes;
  45310. for (var n in i) {
  45311. var r = i[n];
  45312. this.addAttribute(n, r.clone())
  45313. }
  45314. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45315. var l = o[a];
  45316. this.addGroup(l.start, l.count)
  45317. }
  45318. return this
  45319. },
  45320. dispose: function() {
  45321. this.dispatchEvent({
  45322. type: "dispose"
  45323. })
  45324. }
  45325. },
  45326. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45327. n.BufferGeometry.MaxIndex = 65535,
  45328. n.InstancedBufferGeometry = function() {
  45329. n.BufferGeometry.call(this),
  45330. this.type = "InstancedBufferGeometry",
  45331. this.maxInstancedCount = void 0
  45332. }
  45333. ,
  45334. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45335. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45336. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  45337. this.groups.push({
  45338. start: e,
  45339. count: t,
  45340. instances: i
  45341. })
  45342. }
  45343. ,
  45344. n.InstancedBufferGeometry.prototype.copy = function(e) {
  45345. var t = e.index;
  45346. null !== t && this.setIndex(t.clone());
  45347. var i = e.attributes;
  45348. for (var n in i) {
  45349. var r = i[n];
  45350. this.addAttribute(n, r.clone())
  45351. }
  45352. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45353. var l = o[a];
  45354. this.addGroup(l.start, l.count, l.instances)
  45355. }
  45356. return this
  45357. }
  45358. ,
  45359. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45360. n.Uniform = function(e, t) {
  45361. this.type = e,
  45362. this.value = t,
  45363. this.dynamic = !1
  45364. }
  45365. ,
  45366. n.Uniform.prototype = {
  45367. constructor: n.Uniform,
  45368. onUpdate: function(e) {
  45369. return this.dynamic = !0,
  45370. this.onUpdateCallback = e,
  45371. this
  45372. }
  45373. },
  45374. n.AnimationClip = function(e, t, i) {
  45375. this.name = e || n.Math.generateUUID(),
  45376. this.tracks = i,
  45377. this.duration = void 0 !== t ? t : -1,
  45378. this.duration < 0 && this.resetDuration(),
  45379. this.trim(),
  45380. this.optimize()
  45381. }
  45382. ,
  45383. n.AnimationClip.prototype = {
  45384. constructor: n.AnimationClip,
  45385. resetDuration: function() {
  45386. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45387. var r = this.tracks[i];
  45388. t = Math.max(t, r.times[r.times.length - 1])
  45389. }
  45390. this.duration = t
  45391. },
  45392. trim: function() {
  45393. for (var e = 0; e < this.tracks.length; e++)
  45394. this.tracks[e].trim(0, this.duration);
  45395. return this
  45396. },
  45397. optimize: function() {
  45398. for (var e = 0; e < this.tracks.length; e++)
  45399. this.tracks[e].optimize();
  45400. return this
  45401. }
  45402. },
  45403. Object.assign(n.AnimationClip, {
  45404. parse: function(e) {
  45405. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45406. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45407. return new n.AnimationClip(e.name,e.duration,t)
  45408. },
  45409. toJSON: function(e) {
  45410. for (var t = [], i = e.tracks, r = {
  45411. name: e.name,
  45412. duration: e.duration,
  45413. tracks: t
  45414. }, o = 0, a = i.length; o !== a; ++o)
  45415. t.push(n.KeyframeTrack.toJSON(i[o]));
  45416. return r
  45417. },
  45418. CreateFromMorphTargetSequence: function(e, t, i) {
  45419. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45420. var s = []
  45421. , l = [];
  45422. s.push((a + r - 1) % r, a, (a + 1) % r),
  45423. l.push(0, 1, 0);
  45424. var c = n.AnimationUtils.getKeyframeOrder(s);
  45425. s = n.AnimationUtils.sortedArray(s, 1, c),
  45426. l = n.AnimationUtils.sortedArray(l, 1, c),
  45427. 0 === s[0] && (s.push(r),
  45428. l.push(l[0])),
  45429. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45430. }
  45431. return new n.AnimationClip(e,-1,o)
  45432. },
  45433. findByName: function(e, t) {
  45434. for (var i = 0; i < e.length; i++)
  45435. if (e[i].name === t)
  45436. return e[i];
  45437. return null
  45438. },
  45439. CreateClipsFromMorphTargetSequences: function(e, t) {
  45440. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45441. var s = e[o]
  45442. , l = s.name.match(r);
  45443. if (l && l.length > 1) {
  45444. var c = l[1]
  45445. , h = i[c];
  45446. h || (i[c] = h = []),
  45447. h.push(s)
  45448. }
  45449. }
  45450. var u = [];
  45451. for (var c in i)
  45452. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45453. return u
  45454. },
  45455. parseAnimation: function(e, t, i) {
  45456. if (!e)
  45457. return console.error(" no animation in JSONLoader data"),
  45458. null;
  45459. for (var r = function(e, t, i, r, o) {
  45460. if (0 !== i.length) {
  45461. var a = []
  45462. , s = [];
  45463. n.AnimationUtils.flattenJSON(i, a, s, r),
  45464. 0 !== a.length && o.push(new e(t,a,s))
  45465. }
  45466. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45467. var u = c[h].keys;
  45468. if (u && 0 != u.length)
  45469. if (u[0].morphTargets) {
  45470. for (var d = {}, p = 0; p < u.length; p++)
  45471. if (u[p].morphTargets)
  45472. for (var f = 0; f < u[p].morphTargets.length; f++)
  45473. d[u[p].morphTargets[f]] = -1;
  45474. for (var g in d) {
  45475. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45476. var A = u[p];
  45477. m.push(A.time),
  45478. v.push(A.morphTarget === g ? 1 : 0)
  45479. }
  45480. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45481. }
  45482. s = d.length * (l || 1)
  45483. } else {
  45484. var y = ".bones[" + t[h].name + "]";
  45485. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45486. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45487. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45488. }
  45489. }
  45490. if (0 === o.length)
  45491. return null;
  45492. var C = new n.AnimationClip(a,s,o);
  45493. return C
  45494. }
  45495. }),
  45496. n.AnimationMixer = function(e) {
  45497. this._root = e,
  45498. this._initMemoryManager(),
  45499. this._accuIndex = 0,
  45500. this.time = 0,
  45501. this.timeScale = 1
  45502. }
  45503. ,
  45504. n.AnimationMixer.prototype = {
  45505. constructor: n.AnimationMixer,
  45506. clipAction: function(e, t) {
  45507. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45508. if (void 0 !== l) {
  45509. var c = l.actionByRoot[o];
  45510. if (void 0 !== c)
  45511. return c;
  45512. if (i = l.knownActions[0],
  45513. s = i._clip,
  45514. e !== a && e !== s)
  45515. throw new Error("Different clips with the same name detected!")
  45516. }
  45517. if (null === s)
  45518. return null;
  45519. var h = new n.AnimationMixer._Action(this,s,t);
  45520. return this._bindAction(h, i),
  45521. this._addInactiveAction(h, a, o),
  45522. h
  45523. },
  45524. existingAction: function(e, t) {
  45525. var i = t || this._root
  45526. , n = i.uuid
  45527. , r = "string" == typeof e ? e : e.name
  45528. , o = this._actionsByClip[r];
  45529. return void 0 !== o ? o.actionByRoot[n] || null : null
  45530. },
  45531. stopAllAction: function() {
  45532. var e = this._actions
  45533. , t = this._nActiveActions
  45534. , i = this._bindings
  45535. , n = this._nActiveBindings;
  45536. this._nActiveActions = 0,
  45537. this._nActiveBindings = 0;
  45538. for (var r = 0; r !== t; ++r)
  45539. e[r].reset();
  45540. for (var r = 0; r !== n; ++r)
  45541. i[r].useCount = 0;
  45542. return this
  45543. },
  45544. update: function(e) {
  45545. e *= this.timeScale;
  45546. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45547. var s = t[a];
  45548. s.enabled && s._update(n, e, r, o)
  45549. }
  45550. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45551. l[a].apply(o);
  45552. return this
  45553. },
  45554. getRoot: function() {
  45555. return this._root
  45556. },
  45557. uncacheClip: function(e) {
  45558. var t = this._actions
  45559. , i = e.name
  45560. , n = this._actionsByClip
  45561. , r = n[i];
  45562. if (void 0 !== r) {
  45563. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45564. var l = o[a];
  45565. this._deactivateAction(l);
  45566. var c = l._cacheIndex
  45567. , h = t[t.length - 1];
  45568. l._cacheIndex = null,
  45569. l._byClipCacheIndex = null,
  45570. h._cacheIndex = c,
  45571. t[c] = h,
  45572. t.pop(),
  45573. this._removeInactiveBindingsForAction(l)
  45574. }
  45575. delete n[i]
  45576. }
  45577. },
  45578. uncacheRoot: function(e) {
  45579. var t = e.uuid
  45580. , i = this._actionsByClip;
  45581. for (var n in i) {
  45582. var r = i[n].actionByRoot
  45583. , o = r[t];
  45584. void 0 !== o && (this._deactivateAction(o),
  45585. this._removeInactiveAction(o))
  45586. }
  45587. var a = this._bindingsByRootAndName
  45588. , s = a[t];
  45589. if (void 0 !== s)
  45590. for (var l in s) {
  45591. var c = s[l];
  45592. c.restoreOriginalState(),
  45593. this._removeInactiveBinding(c)
  45594. }
  45595. },
  45596. uncacheAction: function(e, t) {
  45597. var i = this.existingAction(e, t);
  45598. null !== i && (this._deactivateAction(i),
  45599. this._removeInactiveAction(i))
  45600. }
  45601. },
  45602. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45603. n.AnimationMixer._Action = function(e, t, i) {
  45604. this._mixer = e,
  45605. this._clip = t,
  45606. this._localRoot = i || null;
  45607. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45608. endingStart: n.ZeroCurvatureEnding,
  45609. endingEnd: n.ZeroCurvatureEnding
  45610. }, l = 0; l !== o; ++l) {
  45611. var c = r[l].createInterpolant(null);
  45612. a[l] = c,
  45613. c.settings = s
  45614. }
  45615. this._interpolantSettings = s,
  45616. this._interpolants = a,
  45617. this._propertyBindings = new Array(o),
  45618. this._cacheIndex = null,
  45619. this._byClipCacheIndex = null,
  45620. this._timeScaleInterpolant = null,
  45621. this._weightInterpolant = null,
  45622. this.loop = n.LoopRepeat,
  45623. this._loopCount = -1,
  45624. this._startTime = null,
  45625. this.time = 0,
  45626. this.timeScale = 1,
  45627. this._effectiveTimeScale = 1,
  45628. this.weight = 1,
  45629. this._effectiveWeight = 1,
  45630. this.repetitions = 1 / 0,
  45631. this.paused = !1,
  45632. this.enabled = !0,
  45633. this.clampWhenFinished = !1,
  45634. this.zeroSlopeAtStart = !0,
  45635. this.zeroSlopeAtEnd = !0
  45636. }
  45637. ,
  45638. n.AnimationMixer._Action.prototype = {
  45639. constructor: n.AnimationMixer._Action,
  45640. play: function() {
  45641. return this._mixer._activateAction(this),
  45642. this
  45643. },
  45644. stop: function() {
  45645. return this._mixer._deactivateAction(this),
  45646. this.reset()
  45647. },
  45648. reset: function() {
  45649. return this.paused = !1,
  45650. this.enabled = !0,
  45651. this.time = 0,
  45652. this._loopCount = -1,
  45653. this._startTime = null,
  45654. this.stopFading().stopWarping()
  45655. },
  45656. isRunning: function() {
  45657. this._startTime;
  45658. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45659. },
  45660. isScheduled: function() {
  45661. return this._mixer._isActiveAction(this)
  45662. },
  45663. startAt: function(e) {
  45664. return this._startTime = e,
  45665. this
  45666. },
  45667. setLoop: function(e, t) {
  45668. return this.loop = e,
  45669. this.repetitions = t,
  45670. this
  45671. },
  45672. setEffectiveWeight: function(e) {
  45673. return this.weight = e,
  45674. this._effectiveWeight = this.enabled ? e : 0,
  45675. this.stopFading()
  45676. },
  45677. getEffectiveWeight: function() {
  45678. return this._effectiveWeight
  45679. },
  45680. fadeIn: function(e) {
  45681. return this._scheduleFading(e, 0, 1)
  45682. },
  45683. fadeOut: function(e) {
  45684. return this._scheduleFading(e, 1, 0)
  45685. },
  45686. crossFadeFrom: function(e, t, i) {
  45687. this._mixer;
  45688. if (e.fadeOut(t),
  45689. this.fadeIn(t),
  45690. i) {
  45691. var n = this._clip.duration
  45692. , r = e._clip.duration
  45693. , o = r / n
  45694. , a = n / r;
  45695. e.warp(1, o, t),
  45696. this.warp(a, 1, t)
  45697. }
  45698. return this
  45699. },
  45700. crossFadeTo: function(e, t, i) {
  45701. return e.crossFadeFrom(this, t, i)
  45702. },
  45703. stopFading: function() {
  45704. var e = this._weightInterpolant;
  45705. return null !== e && (this._weightInterpolant = null,
  45706. this._mixer._takeBackControlInterpolant(e)),
  45707. this
  45708. },
  45709. setEffectiveTimeScale: function(e) {
  45710. return this.timeScale = e,
  45711. this._effectiveTimeScale = this.paused ? 0 : e,
  45712. this.stopWarping()
  45713. },
  45714. getEffectiveTimeScale: function() {
  45715. return this._effectiveTimeScale
  45716. },
  45717. setDuration: function(e) {
  45718. return this.timeScale = this._clip.duration / e,
  45719. this.stopWarping()
  45720. },
  45721. syncWith: function(e) {
  45722. return this.time = e.time,
  45723. this.timeScale = e.timeScale,
  45724. this.stopWarping()
  45725. },
  45726. halt: function(e) {
  45727. return this.warp(this._currentTimeScale, 0, e)
  45728. },
  45729. warp: function(e, t, i) {
  45730. var n = this._mixer
  45731. , r = n.time
  45732. , o = this._timeScaleInterpolant
  45733. , a = this.timeScale;
  45734. null === o && (o = n._lendControlInterpolant(),
  45735. this._timeScaleInterpolant = o);
  45736. var s = o.parameterPositions
  45737. , l = o.sampleValues;
  45738. return s[0] = r,
  45739. s[1] = r + i,
  45740. l[0] = e / a,
  45741. l[1] = t / a,
  45742. this
  45743. },
  45744. stopWarping: function() {
  45745. var e = this._timeScaleInterpolant;
  45746. return null !== e && (this._timeScaleInterpolant = null,
  45747. this._mixer._takeBackControlInterpolant(e)),
  45748. this
  45749. },
  45750. getMixer: function() {
  45751. return this._mixer
  45752. },
  45753. getClip: function() {
  45754. return this._clip
  45755. },
  45756. getRoot: function() {
  45757. return this._localRoot || this._mixer._root
  45758. },
  45759. _update: function(e, t, i, n) {
  45760. var r = this._startTime;
  45761. if (null !== r) {
  45762. var o = (e - r) * i;
  45763. if (o < 0 || 0 === i)
  45764. return;
  45765. this._startTime = null,
  45766. t = i * o
  45767. }
  45768. t *= this._updateTimeScale(e);
  45769. var a = this._updateTime(t)
  45770. , s = this._updateWeight(e);
  45771. if (s > 0)
  45772. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45773. l[h].evaluate(a),
  45774. c[h].accumulate(n, s)
  45775. },
  45776. _updateWeight: function(e) {
  45777. var t = 0;
  45778. if (this.enabled) {
  45779. t = this.weight;
  45780. var i = this._weightInterpolant;
  45781. if (null !== i) {
  45782. var n = i.evaluate(e)[0];
  45783. t *= n,
  45784. e > i.parameterPositions[1] && (this.stopFading(),
  45785. 0 === n && (this.enabled = !1))
  45786. }
  45787. }
  45788. return this._effectiveWeight = t,
  45789. t
  45790. },
  45791. _updateTimeScale: function(e) {
  45792. var t = 0;
  45793. if (!this.paused) {
  45794. t = this.timeScale;
  45795. var i = this._timeScaleInterpolant;
  45796. if (null !== i) {
  45797. var n = i.evaluate(e)[0];
  45798. t *= n,
  45799. e > i.parameterPositions[1] && (this.stopWarping(),
  45800. 0 === t ? this.pause = !0 : this.timeScale = t)
  45801. }
  45802. }
  45803. return this._effectiveTimeScale = t,
  45804. t
  45805. },
  45806. _updateTime: function(e) {
  45807. var t = this.time + e;
  45808. if (0 === e)
  45809. return t;
  45810. var i = this._clip.duration
  45811. , r = this.loop
  45812. , o = this._loopCount
  45813. , a = !1;
  45814. switch (r) {
  45815. case n.LoopOnce:
  45816. if (o === -1 && (this.loopCount = 0,
  45817. this._setEndings(!0, !0, !1)),
  45818. t >= i)
  45819. t = i;
  45820. else {
  45821. if (!(t < 0))
  45822. break;
  45823. t = 0
  45824. }
  45825. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45826. this._mixer.dispatchEvent({
  45827. type: "finished",
  45828. action: this,
  45829. direction: e < 0 ? -1 : 1
  45830. });
  45831. break;
  45832. case n.LoopPingPong:
  45833. a = !0;
  45834. case n.LoopRepeat:
  45835. if (o === -1 && (e > 0 ? (o = 0,
  45836. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45837. t >= i || t < 0) {
  45838. var s = Math.floor(t / i);
  45839. t -= i * s,
  45840. o += Math.abs(s);
  45841. var l = this.repetitions - o;
  45842. if (l < 0) {
  45843. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45844. t = e > 0 ? i : 0,
  45845. this._mixer.dispatchEvent({
  45846. type: "finished",
  45847. action: this,
  45848. direction: e > 0 ? 1 : -1
  45849. });
  45850. break
  45851. }
  45852. if (0 === l) {
  45853. var c = e < 0;
  45854. this._setEndings(c, !c, a)
  45855. } else
  45856. this._setEndings(!1, !1, a);
  45857. this._loopCount = o,
  45858. this._mixer.dispatchEvent({
  45859. type: "loop",
  45860. action: this,
  45861. loopDelta: s
  45862. })
  45863. }
  45864. if (r === n.LoopPingPong && 1 === (1 & o))
  45865. return this.time = t,
  45866. i - t
  45867. }
  45868. return this.time = t,
  45869. t
  45870. },
  45871. _setEndings: function(e, t, i) {
  45872. var r = this._interpolantSettings;
  45873. i ? (r.endingStart = n.ZeroSlopeEnding,
  45874. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45875. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45876. },
  45877. _scheduleFading: function(e, t, i) {
  45878. var n = this._mixer
  45879. , r = n.time
  45880. , o = this._weightInterpolant;
  45881. null === o && (o = n._lendControlInterpolant(),
  45882. this._weightInterpolant = o);
  45883. var a = o.parameterPositions
  45884. , s = o.sampleValues;
  45885. return a[0] = r,
  45886. s[0] = t,
  45887. a[1] = r + e,
  45888. s[1] = i,
  45889. this
  45890. }
  45891. },
  45892. Object.assign(n.AnimationMixer.prototype, {
  45893. _bindAction: function(e, t) {
  45894. var i = e._localRoot || this._root
  45895. , r = e._clip.tracks
  45896. , o = r.length
  45897. , a = e._propertyBindings
  45898. , s = e._interpolants
  45899. , l = i.uuid
  45900. , c = this._bindingsByRootAndName
  45901. , h = c[l];
  45902. void 0 === h && (h = {},
  45903. c[l] = h);
  45904. for (var u = 0; u !== o; ++u) {
  45905. var d = r[u]
  45906. , p = d.name
  45907. , f = h[p];
  45908. if (void 0 !== f)
  45909. a[u] = f;
  45910. else {
  45911. if (f = a[u],
  45912. void 0 !== f) {
  45913. null === f._cacheIndex && (++f.referenceCount,
  45914. this._addInactiveBinding(f, l, p));
  45915. continue
  45916. }
  45917. var g = t && t._propertyBindings[u].binding.parsedPath;
  45918. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45919. ++f.referenceCount,
  45920. this._addInactiveBinding(f, l, p),
  45921. a[u] = f
  45922. }
  45923. s[u].resultBuffer = f.buffer
  45924. }
  45925. },
  45926. _activateAction: function(e) {
  45927. if (!this._isActiveAction(e)) {
  45928. if (null === e._cacheIndex) {
  45929. var t = (e._localRoot || this._root).uuid
  45930. , i = e._clip.name
  45931. , n = this._actionsByClip[i];
  45932. this._bindAction(e, n && n.knownActions[0]),
  45933. this._addInactiveAction(e, i, t)
  45934. }
  45935. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45936. var s = r[o];
  45937. 0 === s.useCount++ && (this._lendBinding(s),
  45938. s.saveOriginalState())
  45939. }
  45940. this._lendAction(e)
  45941. }
  45942. },
  45943. _deactivateAction: function(e) {
  45944. if (this._isActiveAction(e)) {
  45945. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45946. var r = t[i];
  45947. 0 === --r.useCount && (r.restoreOriginalState(),
  45948. this._takeBackBinding(r))
  45949. }
  45950. this._takeBackAction(e)
  45951. }
  45952. },
  45953. _initMemoryManager: function() {
  45954. this._actions = [],
  45955. this._nActiveActions = 0,
  45956. this._actionsByClip = {},
  45957. this._bindings = [],
  45958. this._nActiveBindings = 0,
  45959. this._bindingsByRootAndName = {},
  45960. this._controlInterpolants = [],
  45961. this._nActiveControlInterpolants = 0;
  45962. var e = this;
  45963. this.stats = {
  45964. actions: {
  45965. get total() {
  45966. return e._actions.length
  45967. },
  45968. get inUse() {
  45969. return e._nActiveActions
  45970. }
  45971. },
  45972. bindings: {
  45973. get total() {
  45974. return e._bindings.length
  45975. },
  45976. get inUse() {
  45977. return e._nActiveBindings
  45978. }
  45979. },
  45980. controlInterpolants: {
  45981. get total() {
  45982. return e._controlInterpolants.length
  45983. },
  45984. get inUse() {
  45985. return e._nActiveControlInterpolants
  45986. }
  45987. }
  45988. }
  45989. },
  45990. _isActiveAction: function(e) {
  45991. var t = e._cacheIndex;
  45992. return null !== t && t < this._nActiveActions
  45993. },
  45994. _addInactiveAction: function(e, t, i) {
  45995. var n = this._actions
  45996. , r = this._actionsByClip
  45997. , o = r[t];
  45998. if (void 0 === o)
  45999. o = {
  46000. knownActions: [e],
  46001. actionByRoot: {}
  46002. },
  46003. e._byClipCacheIndex = 0,
  46004. r[t] = o;
  46005. else {
  46006. var a = o.knownActions;
  46007. e._byClipCacheIndex = a.length,
  46008. a.push(e)
  46009. }
  46010. e._cacheIndex = n.length,
  46011. n.push(e),
  46012. o.actionByRoot[i] = e
  46013. },
  46014. _removeInactiveAction: function(e) {
  46015. var t = this._actions
  46016. , i = t[t.length - 1]
  46017. , n = e._cacheIndex;
  46018. i._cacheIndex = n,
  46019. t[n] = i,
  46020. t.pop(),
  46021. e._cacheIndex = null;
  46022. var r = e._clip.name
  46023. , o = this._actionsByClip
  46024. , a = o[r]
  46025. , s = a.knownActions
  46026. , l = s[s.length - 1]
  46027. , c = e._byClipCacheIndex;
  46028. l._byClipCacheIndex = c,
  46029. s[c] = l,
  46030. s.pop(),
  46031. e._byClipCacheIndex = null;
  46032. var h = a.actionByRoot
  46033. , u = (t._localRoot || this._root).uuid;
  46034. delete h[u],
  46035. 0 === s.length && delete o[r],
  46036. this._removeInactiveBindingsForAction(e)
  46037. },
  46038. _removeInactiveBindingsForAction: function(e) {
  46039. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46040. var r = t[i];
  46041. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  46042. }
  46043. },
  46044. _lendAction: function(e) {
  46045. var t = this._actions
  46046. , i = e._cacheIndex
  46047. , n = this._nActiveActions++
  46048. , r = t[n];
  46049. e._cacheIndex = n,
  46050. t[n] = e,
  46051. r._cacheIndex = i,
  46052. t[i] = r
  46053. },
  46054. _takeBackAction: function(e) {
  46055. var t = this._actions
  46056. , i = e._cacheIndex
  46057. , n = --this._nActiveActions
  46058. , r = t[n];
  46059. e._cacheIndex = n,
  46060. t[n] = e,
  46061. r._cacheIndex = i,
  46062. t[i] = r
  46063. },
  46064. _addInactiveBinding: function(e, t, i) {
  46065. var n = this._bindingsByRootAndName
  46066. , r = n[t]
  46067. , o = this._bindings;
  46068. void 0 === r && (r = {},
  46069. n[t] = r),
  46070. r[i] = e,
  46071. e._cacheIndex = o.length,
  46072. o.push(e)
  46073. },
  46074. _removeInactiveBinding: function(e) {
  46075. var t = this._bindings
  46076. , i = e.binding
  46077. , n = i.rootNode.uuid
  46078. , r = i.path
  46079. , o = this._bindingsByRootAndName
  46080. , a = o[n]
  46081. , s = t[t.length - 1]
  46082. , l = e._cacheIndex;
  46083. s._cacheIndex = l,
  46084. t[l] = s,
  46085. t.pop(),
  46086. delete a[r];
  46087. e: {
  46088. for (var c in a)
  46089. break e;
  46090. delete o[n]
  46091. }
  46092. },
  46093. _lendBinding: function(e) {
  46094. var t = this._bindings
  46095. , i = e._cacheIndex
  46096. , n = this._nActiveBindings++
  46097. , r = t[n];
  46098. e._cacheIndex = n,
  46099. t[n] = e,
  46100. r._cacheIndex = i,
  46101. t[i] = r
  46102. },
  46103. _takeBackBinding: function(e) {
  46104. var t = this._bindings
  46105. , i = e._cacheIndex
  46106. , n = --this._nActiveBindings
  46107. , r = t[n];
  46108. e._cacheIndex = n,
  46109. t[n] = e,
  46110. r._cacheIndex = i,
  46111. t[i] = r
  46112. },
  46113. _lendControlInterpolant: function() {
  46114. var e = this._controlInterpolants
  46115. , t = this._nActiveControlInterpolants++
  46116. , i = e[t];
  46117. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  46118. i.__cacheIndex = t,
  46119. e[t] = i),
  46120. i
  46121. },
  46122. _takeBackControlInterpolant: function(e) {
  46123. var t = this._controlInterpolants
  46124. , i = e.__cacheIndex
  46125. , n = --this._nActiveControlInterpolants
  46126. , r = t[n];
  46127. e.__cacheIndex = n,
  46128. t[n] = e,
  46129. r.__cacheIndex = i,
  46130. t[i] = r
  46131. },
  46132. _controlInterpolantsResultBuffer: new Float32Array(1)
  46133. }),
  46134. n.AnimationObjectGroup = function(e) {
  46135. this.uuid = n.Math.generateUUID(),
  46136. this._objects = Array.prototype.slice.call(arguments),
  46137. this.nCachedObjects_ = 0;
  46138. var t = {};
  46139. this._indicesByUUID = t;
  46140. for (var i = 0, r = arguments.length; i !== r; ++i)
  46141. t[arguments[i].uuid] = i;
  46142. this._paths = [],
  46143. this._parsedPaths = [],
  46144. this._bindings = [],
  46145. this._bindingsIndicesByPath = {};
  46146. var o = this;
  46147. this.stats = {
  46148. objects: {
  46149. get total() {
  46150. return o._objects.length
  46151. },
  46152. get inUse() {
  46153. return this.total - o.nCachedObjects_
  46154. }
  46155. },
  46156. get bindingsPerObject() {
  46157. return o._bindings.length
  46158. }
  46159. }
  46160. }
  46161. ,
  46162. n.AnimationObjectGroup.prototype = {
  46163. constructor: n.AnimationObjectGroup,
  46164. add: function(e) {
  46165. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  46166. var d = arguments[h]
  46167. , p = d.uuid
  46168. , f = o[p];
  46169. if (void 0 === f) {
  46170. f = i++,
  46171. o[p] = f,
  46172. t.push(d);
  46173. for (var g = 0, m = c; g !== m; ++g)
  46174. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  46175. } else if (f < r) {
  46176. var v = t[f]
  46177. , A = --r
  46178. , y = t[A];
  46179. o[y.uuid] = f,
  46180. t[f] = y,
  46181. o[p] = A,
  46182. t[A] = d;
  46183. for (var g = 0, m = c; g !== m; ++g) {
  46184. var C = l[g]
  46185. , I = C[A]
  46186. , E = C[f];
  46187. C[f] = I,
  46188. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  46189. C[A] = E
  46190. }
  46191. } else
  46192. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  46193. }
  46194. this.nCachedObjects_ = r
  46195. },
  46196. remove: function(e) {
  46197. for (var t = this._objects, i = (t.length,
  46198. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  46199. var l = arguments[a]
  46200. , c = l.uuid
  46201. , h = n[c];
  46202. if (void 0 !== h && h >= i) {
  46203. var u = i++
  46204. , d = t[u];
  46205. n[d.uuid] = h,
  46206. t[h] = d,
  46207. n[c] = u,
  46208. t[u] = l;
  46209. for (var p = 0, f = o; p !== f; ++p) {
  46210. var g = r[p]
  46211. , m = g[u]
  46212. , v = g[h];
  46213. g[h] = m,
  46214. g[u] = v
  46215. }
  46216. }
  46217. }
  46218. this.nCachedObjects_ = i
  46219. },
  46220. uncache: function(e) {
  46221. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  46222. var c = arguments[s]
  46223. , h = c.uuid
  46224. , u = r[h];
  46225. if (void 0 !== u)
  46226. if (delete r[h],
  46227. u < n) {
  46228. var d = --n
  46229. , p = t[d]
  46230. , f = --i
  46231. , g = t[f];
  46232. r[p.uuid] = u,
  46233. t[u] = p,
  46234. r[g.uuid] = d,
  46235. t[d] = g,
  46236. t.pop();
  46237. for (var m = 0, v = a; m !== v; ++m) {
  46238. var A = o[m]
  46239. , y = A[d]
  46240. , C = A[f];
  46241. A[u] = y,
  46242. A[d] = C,
  46243. A.pop()
  46244. }
  46245. } else {
  46246. var f = --i
  46247. , g = t[f];
  46248. r[g.uuid] = u,
  46249. t[u] = g,
  46250. t.pop();
  46251. for (var m = 0, v = a; m !== v; ++m) {
  46252. var A = o[m];
  46253. A[u] = A[f],
  46254. A.pop()
  46255. }
  46256. }
  46257. }
  46258. this.nCachedObjects_ = n
  46259. },
  46260. subscribe_: function(e, t) {
  46261. var i = this._bindingsIndicesByPath
  46262. , r = i[e]
  46263. , o = this._bindings;
  46264. if (void 0 !== r)
  46265. return o[r];
  46266. var a = this._paths
  46267. , s = this._parsedPaths
  46268. , l = this._objects
  46269. , c = l.length
  46270. , h = this.nCachedObjects_
  46271. , u = new Array(c);
  46272. r = o.length,
  46273. i[e] = r,
  46274. a.push(e),
  46275. s.push(t),
  46276. o.push(u);
  46277. for (var d = h, p = l.length; d !== p; ++d) {
  46278. var f = l[d];
  46279. u[d] = new n.PropertyBinding(f,e,t)
  46280. }
  46281. return u
  46282. },
  46283. unsubscribe_: function(e) {
  46284. var t = this._bindingsIndicesByPath
  46285. , i = t[e];
  46286. if (void 0 !== i) {
  46287. var n = this._paths
  46288. , r = this._parsedPaths
  46289. , o = this._bindings
  46290. , a = o.length - 1
  46291. , s = o[a]
  46292. , l = e[a];
  46293. t[l] = i,
  46294. o[i] = s,
  46295. o.pop(),
  46296. r[i] = r[a],
  46297. r.pop(),
  46298. n[i] = n[a],
  46299. n.pop()
  46300. }
  46301. }
  46302. },
  46303. n.AnimationUtils = {
  46304. arraySlice: function(e, t, i) {
  46305. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  46306. },
  46307. convertArray: function(e, t, i) {
  46308. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  46309. },
  46310. isTypedArray: function(e) {
  46311. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46312. },
  46313. getKeyframeOrder: function(e) {
  46314. function t(t, i) {
  46315. return e[t] - e[i]
  46316. }
  46317. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46318. n[r] = r;
  46319. return n.sort(t),
  46320. n
  46321. },
  46322. sortedArray: function(e, t, i) {
  46323. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46324. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46325. r[a++] = e[s + l];
  46326. return r
  46327. },
  46328. flattenJSON: function(e, t, i, n) {
  46329. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  46330. o = e[r++];
  46331. if (void 0 !== o) {
  46332. var a = o[n];
  46333. if (void 0 !== a)
  46334. if (Array.isArray(a)) {
  46335. do
  46336. a = o[n],
  46337. void 0 !== a && (t.push(o.time),
  46338. i.push.apply(i, a)),
  46339. o = e[r++];
  46340. while (void 0 !== o)
  46341. } else if (void 0 !== a.toArray) {
  46342. do
  46343. a = o[n],
  46344. void 0 !== a && (t.push(o.time),
  46345. a.toArray(i, i.length)),
  46346. o = e[r++];
  46347. while (void 0 !== o)
  46348. } else
  46349. do
  46350. a = o[n],
  46351. void 0 !== a && (t.push(o.time),
  46352. i.push(a)),
  46353. o = e[r++];
  46354. while (void 0 !== o)
  46355. }
  46356. }
  46357. },
  46358. n.KeyframeTrack = function(e, t, i, r) {
  46359. if (void 0 === e)
  46360. throw new Error("track name is undefined");
  46361. if (void 0 === t || 0 === t.length)
  46362. throw new Error("no keyframes in track named " + e);
  46363. this.name = e,
  46364. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46365. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46366. this.setInterpolation(r || this.DefaultInterpolation),
  46367. this.validate(),
  46368. this.optimize()
  46369. }
  46370. ,
  46371. n.KeyframeTrack.prototype = {
  46372. constructor: n.KeyframeTrack,
  46373. TimeBufferType: Float32Array,
  46374. ValueBufferType: Float32Array,
  46375. DefaultInterpolation: n.InterpolateLinear,
  46376. InterpolantFactoryMethodDiscrete: function(e) {
  46377. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46378. },
  46379. InterpolantFactoryMethodLinear: function(e) {
  46380. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46381. },
  46382. InterpolantFactoryMethodSmooth: function(e) {
  46383. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46384. },
  46385. setInterpolation: function(e) {
  46386. var t = void 0;
  46387. switch (e) {
  46388. case n.InterpolateDiscrete:
  46389. t = this.InterpolantFactoryMethodDiscrete;
  46390. break;
  46391. case n.InterpolateLinear:
  46392. t = this.InterpolantFactoryMethodLinear;
  46393. break;
  46394. case n.InterpolateSmooth:
  46395. t = this.InterpolantFactoryMethodSmooth
  46396. }
  46397. if (void 0 === t) {
  46398. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46399. if (void 0 === this.createInterpolant) {
  46400. if (e === this.DefaultInterpolation)
  46401. throw new Error(i);
  46402. this.setInterpolation(this.DefaultInterpolation)
  46403. }
  46404. return void console.warn(i)
  46405. }
  46406. this.createInterpolant = t
  46407. },
  46408. getInterpolation: function() {
  46409. switch (this.createInterpolant) {
  46410. case this.InterpolantFactoryMethodDiscrete:
  46411. return n.InterpolateDiscrete;
  46412. case this.InterpolantFactoryMethodLinear:
  46413. return n.InterpolateLinear;
  46414. case this.InterpolantFactoryMethodSmooth:
  46415. return n.InterpolateSmooth
  46416. }
  46417. },
  46418. getValueSize: function() {
  46419. return this.values.length / this.times.length
  46420. },
  46421. shift: function(e) {
  46422. if (0 !== e)
  46423. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46424. t[i] += e;
  46425. return this
  46426. },
  46427. scale: function(e) {
  46428. if (1 !== e)
  46429. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46430. t[i] *= e;
  46431. return this
  46432. },
  46433. trim: function(e, t) {
  46434. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46435. ++o;
  46436. for (; a !== -1 && i[a] > t; )
  46437. --a;
  46438. if (++a,
  46439. 0 !== o || a !== r) {
  46440. o >= a && (a = Math.max(a, 1),
  46441. o = a - 1);
  46442. var s = this.getValueSize();
  46443. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46444. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46445. }
  46446. return this
  46447. },
  46448. validate: function() {
  46449. var e = !0
  46450. , t = this.getValueSize();
  46451. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46452. e = !1);
  46453. var i = this.times
  46454. , r = this.values
  46455. , o = i.length;
  46456. 0 === o && (console.error("track is empty", this),
  46457. e = !1);
  46458. for (var a = null, s = 0; s !== o; s++) {
  46459. var l = i[s];
  46460. if ("number" == typeof l && isNaN(l)) {
  46461. console.error("time is not a valid number", this, s, l),
  46462. e = !1;
  46463. break
  46464. }
  46465. if (null !== a && a > l) {
  46466. console.error("out of order keys", this, s, l, a),
  46467. e = !1;
  46468. break
  46469. }
  46470. a = l
  46471. }
  46472. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46473. for (var s = 0, c = r.length; s !== c; ++s) {
  46474. var h = r[s];
  46475. if (isNaN(h)) {
  46476. console.error("value is not a valid number", this, s, h),
  46477. e = !1;
  46478. break
  46479. }
  46480. }
  46481. return e
  46482. },
  46483. optimize: function() {
  46484. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46485. var s = !1
  46486. , l = e[o]
  46487. , c = e[o + 1];
  46488. if (l !== c && (1 !== o || l !== l[0]))
  46489. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46490. var f = t[h + p];
  46491. if (f !== t[u + p] || f !== t[d + p]) {
  46492. s = !0;
  46493. break
  46494. }
  46495. }
  46496. if (s) {
  46497. if (o !== r) {
  46498. e[r] = e[o];
  46499. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46500. t[m + p] = t[g + p]
  46501. }
  46502. ++r
  46503. }
  46504. }
  46505. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46506. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46507. this
  46508. }
  46509. },
  46510. Object.assign(n.KeyframeTrack, {
  46511. parse: function(e) {
  46512. if (void 0 === e.type)
  46513. throw new Error("track type undefined, can not parse");
  46514. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46515. if (void 0 === e.times) {
  46516. console.warn("legacy JSON format detected, converting");
  46517. var i = []
  46518. , r = [];
  46519. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46520. e.times = i,
  46521. e.values = r
  46522. }
  46523. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46524. },
  46525. toJSON: function(e) {
  46526. var t, i = e.constructor;
  46527. if (void 0 !== i.toJSON)
  46528. t = i.toJSON(e);
  46529. else {
  46530. t = {
  46531. name: e.name,
  46532. times: n.AnimationUtils.convertArray(e.times, Array),
  46533. values: n.AnimationUtils.convertArray(e.values, Array)
  46534. };
  46535. var r = e.getInterpolation();
  46536. r !== e.DefaultInterpolation && (t.interpolation = r)
  46537. }
  46538. return t.type = e.ValueTypeName,
  46539. t
  46540. },
  46541. _getTrackTypeForValueTypeName: function(e) {
  46542. switch (e.toLowerCase()) {
  46543. case "scalar":
  46544. case "double":
  46545. case "float":
  46546. case "number":
  46547. case "integer":
  46548. return n.NumberKeyframeTrack;
  46549. case "vector":
  46550. case "vector2":
  46551. case "vector3":
  46552. case "vector4":
  46553. return n.VectorKeyframeTrack;
  46554. case "color":
  46555. return n.ColorKeyframeTrack;
  46556. case "quaternion":
  46557. return n.QuaternionKeyframeTrack;
  46558. case "bool":
  46559. case "boolean":
  46560. return n.BooleanKeyframeTrack;
  46561. case "string":
  46562. return n.StringKeyframeTrack
  46563. }
  46564. throw new Error("Unsupported typeName: " + e)
  46565. }
  46566. }),
  46567. n.PropertyBinding = function(e, t, i) {
  46568. this.path = t,
  46569. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46570. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46571. this.rootNode = e
  46572. }
  46573. ,
  46574. n.PropertyBinding.prototype = {
  46575. constructor: n.PropertyBinding,
  46576. getValue: function(e, t) {
  46577. this.bind(),
  46578. this.getValue(e, t)
  46579. },
  46580. setValue: function(e, t) {
  46581. this.bind(),
  46582. this.setValue(e, t)
  46583. },
  46584. bind: function() {
  46585. var e = this.node
  46586. , t = this.parsedPath
  46587. , i = t.objectName
  46588. , r = t.propertyName
  46589. , o = t.propertyIndex;
  46590. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46591. this.node = e),
  46592. this.getValue = this._getValue_unavailable,
  46593. this.setValue = this._setValue_unavailable,
  46594. !e)
  46595. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46596. if (i) {
  46597. var a = t.objectIndex;
  46598. switch (i) {
  46599. case "materials":
  46600. if (!e.material)
  46601. return void console.error(" can not bind to material as node does not have a material", this);
  46602. if (!e.material.materials)
  46603. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46604. e = e.material.materials;
  46605. break;
  46606. case "bones":
  46607. if (!e.skeleton)
  46608. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46609. e = e.skeleton.bones;
  46610. for (var s = 0; s < e.length; s++)
  46611. if (e[s].name === a) {
  46612. a = s;
  46613. break
  46614. }
  46615. break;
  46616. default:
  46617. if (void 0 === e[i])
  46618. return void console.error(" can not bind to objectName of node, undefined", this);
  46619. e = e[i]
  46620. }
  46621. if (void 0 !== a) {
  46622. if (void 0 === e[a])
  46623. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46624. e = e[a]
  46625. }
  46626. }
  46627. var l = e[r];
  46628. if (!l) {
  46629. var c = t.nodeName;
  46630. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46631. }
  46632. var h = this.Versioning.None;
  46633. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46634. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46635. this.targetObject = e);
  46636. var u = this.BindingType.Direct;
  46637. if (void 0 !== o) {
  46638. if ("morphTargetInfluences" === r) {
  46639. if (!e.geometry)
  46640. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46641. if (!e.geometry.morphTargets)
  46642. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46643. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46644. if (e.geometry.morphTargets[s].name === o) {
  46645. o = s;
  46646. break
  46647. }
  46648. }
  46649. u = this.BindingType.ArrayElement,
  46650. this.resolvedProperty = l,
  46651. this.propertyIndex = o
  46652. } else
  46653. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46654. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46655. this.resolvedProperty = l) : this.propertyName = r;
  46656. this.getValue = this.GetterByBindingType[u],
  46657. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46658. },
  46659. unbind: function() {
  46660. this.node = null,
  46661. this.getValue = this._getValue_unbound,
  46662. this.setValue = this._setValue_unbound
  46663. }
  46664. },
  46665. Object.assign(n.PropertyBinding.prototype, {
  46666. _getValue_unavailable: function() {},
  46667. _setValue_unavailable: function() {},
  46668. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46669. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46670. BindingType: {
  46671. Direct: 0,
  46672. EntireArray: 1,
  46673. ArrayElement: 2,
  46674. HasFromToArray: 3
  46675. },
  46676. Versioning: {
  46677. None: 0,
  46678. NeedsUpdate: 1,
  46679. MatrixWorldNeedsUpdate: 2
  46680. },
  46681. GetterByBindingType: [function(e, t) {
  46682. e[t] = this.node[this.propertyName]
  46683. }
  46684. , function(e, t) {
  46685. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46686. e[t++] = i[n]
  46687. }
  46688. , function(e, t) {
  46689. e[t] = this.resolvedProperty[this.propertyIndex]
  46690. }
  46691. , function(e, t) {
  46692. this.resolvedProperty.toArray(e, t)
  46693. }
  46694. ],
  46695. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46696. this.node[this.propertyName] = e[t]
  46697. }
  46698. , function(e, t) {
  46699. this.node[this.propertyName] = e[t],
  46700. this.targetObject.needsUpdate = !0
  46701. }
  46702. , function(e, t) {
  46703. this.node[this.propertyName] = e[t],
  46704. this.targetObject.matrixWorldNeedsUpdate = !0
  46705. }
  46706. ], [function(e, t) {
  46707. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46708. i[n] = e[t++]
  46709. }
  46710. , function(e, t) {
  46711. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46712. i[n] = e[t++];
  46713. this.targetObject.needsUpdate = !0
  46714. }
  46715. , function(e, t) {
  46716. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46717. i[n] = e[t++];
  46718. this.targetObject.matrixWorldNeedsUpdate = !0
  46719. }
  46720. ], [function(e, t) {
  46721. this.resolvedProperty[this.propertyIndex] = e[t]
  46722. }
  46723. , function(e, t) {
  46724. this.resolvedProperty[this.propertyIndex] = e[t],
  46725. this.targetObject.needsUpdate = !0
  46726. }
  46727. , function(e, t) {
  46728. this.resolvedProperty[this.propertyIndex] = e[t],
  46729. this.targetObject.matrixWorldNeedsUpdate = !0
  46730. }
  46731. ], [function(e, t) {
  46732. this.resolvedProperty.fromArray(e, t)
  46733. }
  46734. , function(e, t) {
  46735. this.resolvedProperty.fromArray(e, t),
  46736. this.targetObject.needsUpdate = !0
  46737. }
  46738. , function(e, t) {
  46739. this.resolvedProperty.fromArray(e, t),
  46740. this.targetObject.matrixWorldNeedsUpdate = !0
  46741. }
  46742. ]]
  46743. }),
  46744. n.PropertyBinding.Composite = function(e, t, i) {
  46745. var r = i || n.PropertyBinding.parseTrackName(t);
  46746. this._targetGroup = e,
  46747. this._bindings = e.subscribe_(t, r)
  46748. }
  46749. ,
  46750. n.PropertyBinding.Composite.prototype = {
  46751. constructor: n.PropertyBinding.Composite,
  46752. getValue: function(e, t) {
  46753. this.bind();
  46754. var i = this._targetGroup.nCachedObjects_
  46755. , n = this._bindings[i];
  46756. void 0 !== n && n.getValue(e, t)
  46757. },
  46758. setValue: function(e, t) {
  46759. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46760. i[n].setValue(e, t)
  46761. },
  46762. bind: function() {
  46763. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46764. e[t].bind()
  46765. },
  46766. unbind: function() {
  46767. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46768. e[t].unbind()
  46769. }
  46770. },
  46771. n.PropertyBinding.create = function(e, t, i) {
  46772. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46773. }
  46774. ,
  46775. n.PropertyBinding.parseTrackName = function(e) {
  46776. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46777. , i = t.exec(e);
  46778. if (!i)
  46779. throw new Error("cannot parse trackName at all: " + e);
  46780. i.index === t.lastIndex && t.lastIndex++;
  46781. var n = {
  46782. nodeName: i[3],
  46783. objectName: i[5],
  46784. objectIndex: i[7],
  46785. propertyName: i[9],
  46786. propertyIndex: i[11]
  46787. };
  46788. if (null === n.propertyName || 0 === n.propertyName.length)
  46789. throw new Error("can not parse propertyName from trackName: " + e);
  46790. return n
  46791. }
  46792. ,
  46793. n.PropertyBinding.findNode = function(e, t) {
  46794. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46795. return e;
  46796. if (e.skeleton) {
  46797. var i = function(e) {
  46798. for (var i = 0; i < e.bones.length; i++) {
  46799. var n = e.bones[i];
  46800. if (n.name === t)
  46801. return n
  46802. }
  46803. return null
  46804. }
  46805. , n = i(e.skeleton);
  46806. if (n)
  46807. return n
  46808. }
  46809. if (e.children) {
  46810. var r = function(e) {
  46811. for (var i = 0; i < e.length; i++) {
  46812. var n = e[i];
  46813. if (n.name === t || n.uuid === t)
  46814. return n;
  46815. var o = r(n.children);
  46816. if (o)
  46817. return o
  46818. }
  46819. return null
  46820. }
  46821. , o = r(e.children);
  46822. if (o)
  46823. return o
  46824. }
  46825. return null
  46826. }
  46827. ,
  46828. n.PropertyMixer = function(e, t, i) {
  46829. this.binding = e,
  46830. this.valueSize = i;
  46831. var n, r = Float64Array;
  46832. switch (t) {
  46833. case "quaternion":
  46834. n = this._slerp;
  46835. break;
  46836. case "string":
  46837. case "bool":
  46838. r = Array,
  46839. n = this._select;
  46840. break;
  46841. default:
  46842. n = this._lerp
  46843. }
  46844. this.buffer = new r(4 * i),
  46845. this._mixBufferRegion = n,
  46846. this.cumulativeWeight = 0,
  46847. this.useCount = 0,
  46848. this.referenceCount = 0
  46849. }
  46850. ,
  46851. n.PropertyMixer.prototype = {
  46852. constructor: n.PropertyMixer,
  46853. accumulate: function(e, t) {
  46854. var i = this.buffer
  46855. , n = this.valueSize
  46856. , r = e * n + n
  46857. , o = this.cumulativeWeight;
  46858. if (0 === o) {
  46859. for (var a = 0; a !== n; ++a)
  46860. i[r + a] = i[a];
  46861. o = t
  46862. } else {
  46863. o += t;
  46864. var s = t / o;
  46865. this._mixBufferRegion(i, r, 0, s, n)
  46866. }
  46867. this.cumulativeWeight = o
  46868. },
  46869. apply: function(e) {
  46870. var t = this.valueSize
  46871. , i = this.buffer
  46872. , n = e * t + t
  46873. , r = this.cumulativeWeight
  46874. , o = this.binding;
  46875. if (this.cumulativeWeight = 0,
  46876. r < 1) {
  46877. var a = 3 * t;
  46878. this._mixBufferRegion(i, n, a, 1 - r, t)
  46879. }
  46880. for (var s = t, l = t + t; s !== l; ++s)
  46881. if (i[s] !== i[s + t]) {
  46882. o.setValue(i, n);
  46883. break
  46884. }
  46885. },
  46886. saveOriginalState: function() {
  46887. var e = this.binding
  46888. , t = this.buffer
  46889. , i = this.valueSize
  46890. , n = 3 * i;
  46891. e.getValue(t, n);
  46892. for (var r = i, o = n; r !== o; ++r)
  46893. t[r] = t[n + r % i];
  46894. this.cumulativeWeight = 0
  46895. },
  46896. restoreOriginalState: function() {
  46897. var e = 3 * this.valueSize;
  46898. this.binding.setValue(this.buffer, e)
  46899. },
  46900. _select: function(e, t, i, n, r) {
  46901. if (n >= .5)
  46902. for (var o = 0; o !== r; ++o)
  46903. e[t + o] = e[i + o]
  46904. },
  46905. _slerp: function(e, t, i, r, o) {
  46906. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46907. },
  46908. _lerp: function(e, t, i, n, r) {
  46909. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46910. var s = t + a;
  46911. e[s] = e[s] * o + e[i + a] * n
  46912. }
  46913. }
  46914. },
  46915. n.BooleanKeyframeTrack = function(e, t, i) {
  46916. n.KeyframeTrack.call(this, e, t, i)
  46917. }
  46918. ,
  46919. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46920. constructor: n.BooleanKeyframeTrack,
  46921. ValueTypeName: "bool",
  46922. ValueBufferType: Array,
  46923. DefaultInterpolation: n.IntepolateDiscrete,
  46924. InterpolantFactoryMethodLinear: void 0,
  46925. InterpolantFactoryMethodSmooth: void 0
  46926. }),
  46927. n.NumberKeyframeTrack = function(e, t, i, r) {
  46928. n.KeyframeTrack.call(this, e, t, i, r)
  46929. }
  46930. ,
  46931. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46932. constructor: n.NumberKeyframeTrack,
  46933. ValueTypeName: "number"
  46934. }),
  46935. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46936. n.KeyframeTrack.call(this, e, t, i, r)
  46937. }
  46938. ,
  46939. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46940. constructor: n.QuaternionKeyframeTrack,
  46941. ValueTypeName: "quaternion",
  46942. DefaultInterpolation: n.InterpolateLinear,
  46943. InterpolantFactoryMethodLinear: function(e) {
  46944. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46945. },
  46946. InterpolantFactoryMethodSmooth: void 0
  46947. }),
  46948. n.StringKeyframeTrack = function(e, t, i, r) {
  46949. n.KeyframeTrack.call(this, e, t, i, r)
  46950. }
  46951. ,
  46952. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46953. constructor: n.StringKeyframeTrack,
  46954. ValueTypeName: "string",
  46955. ValueBufferType: Array,
  46956. DefaultInterpolation: n.IntepolateDiscrete,
  46957. InterpolantFactoryMethodLinear: void 0,
  46958. InterpolantFactoryMethodSmooth: void 0
  46959. }),
  46960. n.VectorKeyframeTrack = function(e, t, i, r) {
  46961. n.KeyframeTrack.call(this, e, t, i, r)
  46962. }
  46963. ,
  46964. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46965. constructor: n.VectorKeyframeTrack,
  46966. ValueTypeName: "vector"
  46967. }),
  46968. n.Audio = function(e) {
  46969. n.Object3D.call(this),
  46970. this.type = "Audio",
  46971. this.context = e.context,
  46972. this.source = this.context.createBufferSource(),
  46973. this.source.onended = this.onEnded.bind(this),
  46974. this.gain = this.context.createGain(),
  46975. this.gain.connect(e.getInput()),
  46976. this.autoplay = !1,
  46977. this.startTime = 0,
  46978. this.playbackRate = 1,
  46979. this.isPlaying = !1,
  46980. this.hasPlaybackControl = !0,
  46981. this.sourceType = "empty",
  46982. this.filter = null
  46983. }
  46984. ,
  46985. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46986. n.Audio.prototype.constructor = n.Audio,
  46987. n.Audio.prototype.getOutput = function() {
  46988. return this.gain
  46989. }
  46990. ,
  46991. n.Audio.prototype.load = function(e) {
  46992. var t = new n.AudioBuffer(this.context);
  46993. return t.load(e),
  46994. this.setBuffer(t),
  46995. this
  46996. }
  46997. ,
  46998. n.Audio.prototype.setNodeSource = function(e) {
  46999. return this.hasPlaybackControl = !1,
  47000. this.sourceType = "audioNode",
  47001. this.source = e,
  47002. this.connect(),
  47003. this
  47004. }
  47005. ,
  47006. n.Audio.prototype.setBuffer = function(e) {
  47007. var t = this;
  47008. return e.onReady(function(e) {
  47009. t.source.buffer = e,
  47010. t.sourceType = "buffer",
  47011. t.autoplay && t.play()
  47012. }),
  47013. this
  47014. }
  47015. ,
  47016. n.Audio.prototype.play = function() {
  47017. if (this.isPlaying === !0)
  47018. return void console.warn("THREE.Audio: Audio is already playing.");
  47019. if (this.hasPlaybackControl === !1)
  47020. return void console.warn("THREE.Audio: this Audio has no playback control.");
  47021. var e = this.context.createBufferSource();
  47022. e.buffer = this.source.buffer,
  47023. e.loop = this.source.loop,
  47024. e.onended = this.source.onended,
  47025. e.start(0, this.startTime),
  47026. e.playbackRate.value = this.playbackRate,
  47027. this.isPlaying = !0,
  47028. this.source = e,
  47029. this.connect()
  47030. }
  47031. ,
  47032. n.Audio.prototype.pause = function() {
  47033. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47034. void (this.startTime = this.context.currentTime))
  47035. }
  47036. ,
  47037. n.Audio.prototype.stop = function() {
  47038. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47039. void (this.startTime = 0))
  47040. }
  47041. ,
  47042. n.Audio.prototype.connect = function() {
  47043. null !== this.filter ? (this.source.connect(this.filter),
  47044. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  47045. }
  47046. ,
  47047. n.Audio.prototype.disconnect = function() {
  47048. null !== this.filter ? (this.source.disconnect(this.filter),
  47049. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  47050. }
  47051. ,
  47052. n.Audio.prototype.getFilter = function() {
  47053. return this.filter
  47054. }
  47055. ,
  47056. n.Audio.prototype.setFilter = function(e) {
  47057. void 0 === e && (e = null),
  47058. this.isPlaying === !0 ? (this.disconnect(),
  47059. this.filter = e,
  47060. this.connect()) : this.filter = e
  47061. }
  47062. ,
  47063. n.Audio.prototype.setPlaybackRate = function(e) {
  47064. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  47065. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  47066. }
  47067. ,
  47068. n.Audio.prototype.getPlaybackRate = function() {
  47069. return this.playbackRate
  47070. }
  47071. ,
  47072. n.Audio.prototype.onEnded = function() {
  47073. this.isPlaying = !1
  47074. }
  47075. ,
  47076. n.Audio.prototype.setLoop = function(e) {
  47077. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  47078. }
  47079. ,
  47080. n.Audio.prototype.getLoop = function() {
  47081. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  47082. !1) : this.source.loop
  47083. }
  47084. ,
  47085. n.Audio.prototype.setVolume = function(e) {
  47086. this.gain.gain.value = e
  47087. }
  47088. ,
  47089. n.Audio.prototype.getVolume = function() {
  47090. return this.gain.gain.value
  47091. }
  47092. ,
  47093. n.AudioAnalyser = function(e, t) {
  47094. this.analyser = e.context.createAnalyser(),
  47095. this.analyser.fftSize = void 0 !== t ? t : 2048,
  47096. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  47097. e.getOutput().connect(this.analyser)
  47098. }
  47099. ,
  47100. n.AudioAnalyser.prototype = {
  47101. constructor: n.AudioAnalyser,
  47102. getData: function() {
  47103. return this.analyser.getByteFrequencyData(this.data),
  47104. this.data
  47105. }
  47106. },
  47107. n.AudioBuffer = function(e) {
  47108. this.context = e,
  47109. this.ready = !1,
  47110. this.readyCallbacks = []
  47111. }
  47112. ,
  47113. n.AudioBuffer.prototype.load = function(e) {
  47114. var t = this
  47115. , i = new XMLHttpRequest;
  47116. return i.open("GET", e, !0),
  47117. i.responseType = "arraybuffer",
  47118. i.onload = function(e) {
  47119. t.context.decodeAudioData(this.response, function(e) {
  47120. t.buffer = e,
  47121. t.ready = !0;
  47122. for (var i = 0; i < t.readyCallbacks.length; i++)
  47123. t.readyCallbacks[i](t.buffer);
  47124. t.readyCallbacks = []
  47125. })
  47126. }
  47127. ,
  47128. i.send(),
  47129. this
  47130. }
  47131. ,
  47132. n.AudioBuffer.prototype.onReady = function(e) {
  47133. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  47134. }
  47135. ,
  47136. n.PositionalAudio = function(e) {
  47137. n.Audio.call(this, e),
  47138. this.panner = this.context.createPanner(),
  47139. this.panner.connect(this.gain)
  47140. }
  47141. ,
  47142. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  47143. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  47144. n.PositionalAudio.prototype.getOutput = function() {
  47145. return this.panner
  47146. }
  47147. ,
  47148. n.PositionalAudio.prototype.setRefDistance = function(e) {
  47149. this.panner.refDistance = e
  47150. }
  47151. ,
  47152. n.PositionalAudio.prototype.getRefDistance = function() {
  47153. return this.panner.refDistance
  47154. }
  47155. ,
  47156. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  47157. this.panner.rolloffFactor = e
  47158. }
  47159. ,
  47160. n.PositionalAudio.prototype.getRolloffFactor = function() {
  47161. return this.panner.rolloffFactor
  47162. }
  47163. ,
  47164. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  47165. this.panner.distanceModel = e
  47166. }
  47167. ,
  47168. n.PositionalAudio.prototype.getDistanceModel = function() {
  47169. return this.panner.distanceModel
  47170. }
  47171. ,
  47172. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  47173. this.panner.maxDistance = e
  47174. }
  47175. ,
  47176. n.PositionalAudio.prototype.getMaxDistance = function() {
  47177. return this.panner.maxDistance
  47178. }
  47179. ,
  47180. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  47181. var e = new n.Vector3;
  47182. return function(t) {
  47183. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  47184. e.setFromMatrixPosition(this.matrixWorld),
  47185. this.panner.setPosition(e.x, e.y, e.z)
  47186. }
  47187. }(),
  47188. n.AudioListener = function() {
  47189. n.Object3D.call(this),
  47190. this.type = "AudioListener",
  47191. this.context = new (window.AudioContext || window.webkitAudioContext),
  47192. this.gain = this.context.createGain(),
  47193. this.gain.connect(this.context.destination),
  47194. this.filter = null
  47195. }
  47196. ,
  47197. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  47198. n.AudioListener.prototype.constructor = n.AudioListener,
  47199. n.AudioListener.prototype.getInput = function() {
  47200. return this.gain
  47201. }
  47202. ,
  47203. n.AudioListener.prototype.removeFilter = function() {
  47204. null !== this.filter && (this.gain.disconnect(this.filter),
  47205. this.filter.disconnect(this.context.destination),
  47206. this.gain.connect(this.context.destination),
  47207. this.filter = null)
  47208. }
  47209. ,
  47210. n.AudioListener.prototype.setFilter = function(e) {
  47211. null !== this.filter ? (this.gain.disconnect(this.filter),
  47212. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  47213. this.filter = e,
  47214. this.gain.connect(this.filter),
  47215. this.filter.connect(this.context.destination)
  47216. }
  47217. ,
  47218. n.AudioListener.prototype.getFilter = function() {
  47219. return this.filter
  47220. }
  47221. ,
  47222. n.AudioListener.prototype.setMasterVolume = function(e) {
  47223. this.gain.gain.value = e
  47224. }
  47225. ,
  47226. n.AudioListener.prototype.getMasterVolume = function() {
  47227. return this.gain.gain.value
  47228. }
  47229. ,
  47230. n.AudioListener.prototype.updateMatrixWorld = function() {
  47231. var e = new n.Vector3
  47232. , t = new n.Quaternion
  47233. , i = new n.Vector3
  47234. , r = new n.Vector3;
  47235. return function(o) {
  47236. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  47237. var a = this.context.listener
  47238. , s = this.up;
  47239. this.matrixWorld.decompose(e, t, i),
  47240. r.set(0, 0, -1).applyQuaternion(t),
  47241. a.setPosition(e.x, e.y, e.z),
  47242. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  47243. }
  47244. }(),
  47245. n.Camera = function() {
  47246. n.Object3D.call(this),
  47247. this.type = "Camera",
  47248. this.matrixWorldInverse = new n.Matrix4,
  47249. this.projectionMatrix = new n.Matrix4
  47250. }
  47251. ,
  47252. n.Camera.prototype = Object.create(n.Object3D.prototype),
  47253. n.Camera.prototype.constructor = n.Camera,
  47254. n.Camera.prototype.getWorldDirection = function() {
  47255. var e = new n.Quaternion;
  47256. return function(t) {
  47257. var i = t || new n.Vector3;
  47258. return this.getWorldQuaternion(e),
  47259. i.set(0, 0, -1).applyQuaternion(e)
  47260. }
  47261. }(),
  47262. n.Camera.prototype.lookAt = function() {
  47263. var e = new n.Matrix4;
  47264. return function(t) {
  47265. e.lookAt(this.position, t, this.up),
  47266. this.quaternion.setFromRotationMatrix(e)
  47267. }
  47268. }(),
  47269. n.Camera.prototype.clone = function() {
  47270. return (new this.constructor).copy(this)
  47271. }
  47272. ,
  47273. n.Camera.prototype.copy = function(e) {
  47274. return n.Object3D.prototype.copy.call(this, e),
  47275. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  47276. this.projectionMatrix.copy(e.projectionMatrix),
  47277. this
  47278. }
  47279. ,
  47280. n.CubeCamera = function(e, t, i) {
  47281. n.Object3D.call(this),
  47282. this.type = "CubeCamera";
  47283. var r = 90
  47284. , o = 1
  47285. , a = new n.PerspectiveCamera(r,o,e,t);
  47286. a.up.set(0, -1, 0),
  47287. a.lookAt(new n.Vector3(1,0,0)),
  47288. this.add(a);
  47289. var s = new n.PerspectiveCamera(r,o,e,t);
  47290. s.up.set(0, -1, 0),
  47291. s.lookAt(new n.Vector3(-1,0,0)),
  47292. this.add(s);
  47293. var l = new n.PerspectiveCamera(r,o,e,t);
  47294. l.up.set(0, 0, 1),
  47295. l.lookAt(new n.Vector3(0,1,0)),
  47296. this.add(l);
  47297. var c = new n.PerspectiveCamera(r,o,e,t);
  47298. c.up.set(0, 0, -1),
  47299. c.lookAt(new n.Vector3(0,-1,0)),
  47300. this.add(c);
  47301. var h = new n.PerspectiveCamera(r,o,e,t);
  47302. h.up.set(0, -1, 0),
  47303. h.lookAt(new n.Vector3(0,0,1)),
  47304. this.add(h);
  47305. var u = new n.PerspectiveCamera(r,o,e,t);
  47306. u.up.set(0, -1, 0),
  47307. u.lookAt(new n.Vector3(0,0,-1)),
  47308. this.add(u);
  47309. var d = {
  47310. format: n.RGBFormat,
  47311. magFilter: n.LinearFilter,
  47312. minFilter: n.LinearFilter
  47313. };
  47314. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  47315. this.updateCubeMap = function(e, t) {
  47316. null === this.parent && this.updateMatrixWorld();
  47317. var i = this.renderTarget
  47318. , n = i.texture.generateMipmaps;
  47319. i.texture.generateMipmaps = !1,
  47320. i.activeCubeFace = 0,
  47321. e.render(t, a, i),
  47322. i.activeCubeFace = 1,
  47323. e.render(t, s, i),
  47324. i.activeCubeFace = 2,
  47325. e.render(t, l, i),
  47326. i.activeCubeFace = 3,
  47327. e.render(t, c, i),
  47328. i.activeCubeFace = 4,
  47329. e.render(t, h, i),
  47330. i.texture.generateMipmaps = n,
  47331. i.activeCubeFace = 5,
  47332. e.render(t, u, i),
  47333. e.setRenderTarget(null)
  47334. }
  47335. }
  47336. ,
  47337. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47338. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47339. n.OrthographicCamera = function(e, t, i, r, o, a) {
  47340. n.Camera.call(this),
  47341. this.type = "OrthographicCamera",
  47342. this.zoom = 1,
  47343. this.left = e,
  47344. this.right = t,
  47345. this.top = i,
  47346. this.bottom = r,
  47347. this.near = void 0 !== o ? o : .1,
  47348. this.far = void 0 !== a ? a : 2e3,
  47349. this.updateProjectionMatrix()
  47350. }
  47351. ,
  47352. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47353. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47354. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  47355. var e = (this.right - this.left) / (2 * this.zoom)
  47356. , t = (this.top - this.bottom) / (2 * this.zoom)
  47357. , i = (this.right + this.left) / 2
  47358. , n = (this.top + this.bottom) / 2;
  47359. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47360. }
  47361. ,
  47362. n.OrthographicCamera.prototype.copy = function(e) {
  47363. return n.Camera.prototype.copy.call(this, e),
  47364. this.left = e.left,
  47365. this.right = e.right,
  47366. this.top = e.top,
  47367. this.bottom = e.bottom,
  47368. this.near = e.near,
  47369. this.far = e.far,
  47370. this.zoom = e.zoom,
  47371. this
  47372. }
  47373. ,
  47374. n.OrthographicCamera.prototype.toJSON = function(e) {
  47375. var t = n.Object3D.prototype.toJSON.call(this, e);
  47376. return t.object.zoom = this.zoom,
  47377. t.object.left = this.left,
  47378. t.object.right = this.right,
  47379. t.object.top = this.top,
  47380. t.object.bottom = this.bottom,
  47381. t.object.near = this.near,
  47382. t.object.far = this.far,
  47383. t
  47384. }
  47385. ,
  47386. n.PerspectiveCamera = function(e, t, i, r) {
  47387. n.Camera.call(this),
  47388. this.type = "PerspectiveCamera",
  47389. this.focalLength = 10,
  47390. this.zoom = 1,
  47391. this.fov = void 0 !== e ? e : 50,
  47392. this.aspect = void 0 !== t ? t : 1,
  47393. this.near = void 0 !== i ? i : .1,
  47394. this.far = void 0 !== r ? r : 2e3,
  47395. this.updateProjectionMatrix()
  47396. }
  47397. ,
  47398. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47399. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47400. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47401. void 0 === t && (t = 24),
  47402. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47403. this.updateProjectionMatrix()
  47404. }
  47405. ,
  47406. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47407. this.fullWidth = e,
  47408. this.fullHeight = t,
  47409. this.x = i,
  47410. this.y = n,
  47411. this.width = r,
  47412. this.height = o,
  47413. this.updateProjectionMatrix()
  47414. }
  47415. ,
  47416. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47417. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47418. if (this.fullWidth) {
  47419. var t = this.fullWidth / this.fullHeight
  47420. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47421. , r = -i
  47422. , o = t * r
  47423. , a = t * i
  47424. , s = Math.abs(a - o)
  47425. , l = Math.abs(i - r);
  47426. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47427. } else
  47428. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47429. }
  47430. ,
  47431. n.PerspectiveCamera.prototype.copy = function(e) {
  47432. return n.Camera.prototype.copy.call(this, e),
  47433. this.focalLength = e.focalLength,
  47434. this.zoom = e.zoom,
  47435. this.fov = e.fov,
  47436. this.aspect = e.aspect,
  47437. this.near = e.near,
  47438. this.far = e.far,
  47439. this
  47440. }
  47441. ,
  47442. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47443. var t = n.Object3D.prototype.toJSON.call(this, e);
  47444. return t.object.focalLength = this.focalLength,
  47445. t.object.zoom = this.zoom,
  47446. t.object.fov = this.fov,
  47447. t.object.aspect = this.aspect,
  47448. t.object.near = this.near,
  47449. t.object.far = this.far,
  47450. t
  47451. }
  47452. ,
  47453. n.StereoCamera = function() {
  47454. this.type = "StereoCamera",
  47455. this.aspect = 1,
  47456. this.cameraL = new n.PerspectiveCamera,
  47457. this.cameraL.layers.enable(1),
  47458. this.cameraL.matrixAutoUpdate = !1,
  47459. this.cameraR = new n.PerspectiveCamera,
  47460. this.cameraR.layers.enable(2),
  47461. this.cameraR.matrixAutoUpdate = !1
  47462. }
  47463. ,
  47464. n.StereoCamera.prototype = {
  47465. constructor: n.StereoCamera,
  47466. update: function() {
  47467. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47468. return function(l) {
  47469. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47470. if (c) {
  47471. e = l.focalLength,
  47472. t = l.fov,
  47473. i = l.aspect * this.aspect,
  47474. r = l.near,
  47475. o = l.far;
  47476. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47477. s.elements[12] = -p,
  47478. a.elements[12] = p,
  47479. h = -g * i + f,
  47480. u = g * i + f,
  47481. d.elements[0] = 2 * r / (u - h),
  47482. d.elements[8] = (u + h) / (u - h),
  47483. this.cameraL.projectionMatrix.copy(d),
  47484. h = -g * i - f,
  47485. u = g * i - f,
  47486. d.elements[0] = 2 * r / (u - h),
  47487. d.elements[8] = (u + h) / (u - h),
  47488. this.cameraR.projectionMatrix.copy(d)
  47489. }
  47490. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47491. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47492. }
  47493. }()
  47494. },
  47495. n.Light = function(e, t) {
  47496. n.Object3D.call(this),
  47497. this.type = "Light",
  47498. this.color = new n.Color(e),
  47499. this.intensity = void 0 !== t ? t : 1,
  47500. this.receiveShadow = void 0
  47501. }
  47502. ,
  47503. n.Light.prototype = Object.create(n.Object3D.prototype),
  47504. n.Light.prototype.constructor = n.Light,
  47505. n.Light.prototype.copy = function(e) {
  47506. return n.Object3D.prototype.copy.call(this, e),
  47507. this.color.copy(e.color),
  47508. this.intensity = e.intensity,
  47509. this
  47510. }
  47511. ,
  47512. n.Light.prototype.toJSON = function(e) {
  47513. var t = n.Object3D.prototype.toJSON.call(this, e);
  47514. return t.object.color = this.color.getHex(),
  47515. t.object.intensity = this.intensity,
  47516. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47517. void 0 !== this.distance && (t.object.distance = this.distance),
  47518. void 0 !== this.angle && (t.object.angle = this.angle),
  47519. void 0 !== this.decay && (t.object.decay = this.decay),
  47520. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47521. t
  47522. }
  47523. ,
  47524. n.LightShadow = function(e) {
  47525. this.camera = e,
  47526. this.bias = 0,
  47527. this.radius = 1,
  47528. this.mapSize = new n.Vector2(512,512),
  47529. this.map = null,
  47530. this.matrix = new n.Matrix4
  47531. }
  47532. ,
  47533. n.LightShadow.prototype = {
  47534. constructor: n.LightShadow,
  47535. copy: function(e) {
  47536. return this.camera = e.camera.clone(),
  47537. this.bias = e.bias,
  47538. this.radius = e.radius,
  47539. this.mapSize.copy(e.mapSize),
  47540. this
  47541. },
  47542. clone: function() {
  47543. return (new this.constructor).copy(this)
  47544. }
  47545. },
  47546. n.AmbientLight = function(e, t) {
  47547. n.Light.call(this, e, t),
  47548. this.type = "AmbientLight",
  47549. this.castShadow = void 0
  47550. }
  47551. ,
  47552. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47553. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47554. n.DirectionalLight = function(e, t) {
  47555. n.Light.call(this, e, t),
  47556. this.type = "DirectionalLight",
  47557. this.position.set(0, 1, 0),
  47558. this.updateMatrix(),
  47559. this.target = new n.Object3D,
  47560. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47561. }
  47562. ,
  47563. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47564. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47565. n.DirectionalLight.prototype.copy = function(e) {
  47566. return n.Light.prototype.copy.call(this, e),
  47567. this.target = e.target.clone(),
  47568. this.shadow = e.shadow.clone(),
  47569. this
  47570. }
  47571. ,
  47572. n.HemisphereLight = function(e, t, i) {
  47573. n.Light.call(this, e, i),
  47574. this.type = "HemisphereLight",
  47575. this.castShadow = void 0,
  47576. this.position.set(0, 1, 0),
  47577. this.updateMatrix(),
  47578. this.groundColor = new n.Color(t)
  47579. }
  47580. ,
  47581. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47582. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47583. n.HemisphereLight.prototype.copy = function(e) {
  47584. return n.Light.prototype.copy.call(this, e),
  47585. this.groundColor.copy(e.groundColor),
  47586. this
  47587. }
  47588. ,
  47589. n.PointLight = function(e, t, i, r) {
  47590. n.Light.call(this, e, t),
  47591. this.type = "PointLight",
  47592. this.distance = void 0 !== i ? i : 0,
  47593. this.decay = void 0 !== r ? r : 1,
  47594. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47595. }
  47596. ,
  47597. n.PointLight.prototype = Object.create(n.Light.prototype),
  47598. n.PointLight.prototype.constructor = n.PointLight,
  47599. Object.defineProperty(n.PointLight.prototype, "power", {
  47600. get: function() {
  47601. return 4 * this.intensity * Math.PI
  47602. },
  47603. set: function(e) {
  47604. this.intensity = e / (4 * Math.PI)
  47605. }
  47606. }),
  47607. n.PointLight.prototype.copy = function(e) {
  47608. return n.Light.prototype.copy.call(this, e),
  47609. this.distance = e.distance,
  47610. this.decay = e.decay,
  47611. this.shadow = e.shadow.clone(),
  47612. this
  47613. }
  47614. ,
  47615. n.SpotLight = function(e, t, i, r, o, a) {
  47616. n.Light.call(this, e, t),
  47617. this.type = "SpotLight",
  47618. this.position.set(0, 1, 0),
  47619. this.updateMatrix(),
  47620. this.target = new n.Object3D,
  47621. this.distance = void 0 !== i ? i : 0,
  47622. this.angle = void 0 !== r ? r : Math.PI / 3,
  47623. this.penumbra = void 0 !== o ? o : 0,
  47624. this.decay = void 0 !== a ? a : 1,
  47625. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47626. }
  47627. ,
  47628. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47629. n.SpotLight.prototype.constructor = n.SpotLight,
  47630. Object.defineProperty(n.SpotLight.prototype, "power", {
  47631. get: function() {
  47632. return this.intensity * Math.PI
  47633. },
  47634. set: function(e) {
  47635. this.intensity = e / Math.PI
  47636. }
  47637. }),
  47638. n.SpotLight.prototype.copy = function(e) {
  47639. return n.Light.prototype.copy.call(this, e),
  47640. this.distance = e.distance,
  47641. this.angle = e.angle,
  47642. this.penumbra = e.penumbra,
  47643. this.decay = e.decay,
  47644. this.target = e.target.clone(),
  47645. this.shadow = e.shadow.clone(),
  47646. this
  47647. }
  47648. ,
  47649. n.Cache = {
  47650. enabled: !1,
  47651. files: {},
  47652. add: function(e, t) {
  47653. this.enabled !== !1 && (this.files[e] = t)
  47654. },
  47655. get: function(e) {
  47656. if (this.enabled !== !1)
  47657. return this.files[e]
  47658. },
  47659. remove: function(e) {
  47660. delete this.files[e]
  47661. },
  47662. clear: function() {
  47663. this.files = {}
  47664. }
  47665. },
  47666. n.Loader = function() {
  47667. this.onLoadStart = function() {}
  47668. ,
  47669. this.onLoadProgress = function() {}
  47670. ,
  47671. this.onLoadComplete = function() {}
  47672. }
  47673. ,
  47674. n.Loader.prototype = {
  47675. constructor: n.Loader,
  47676. crossOrigin: void 0,
  47677. extractUrlBase: function(e) {
  47678. var t = e.split("/");
  47679. return 1 === t.length ? "./" : (t.pop(),
  47680. t.join("/") + "/")
  47681. },
  47682. initMaterials: function(e, t, i) {
  47683. for (var n = [], r = 0; r < e.length; ++r)
  47684. n[r] = this.createMaterial(e[r], t, i);
  47685. return n
  47686. },
  47687. createMaterial: function() {
  47688. var e, t, i;
  47689. return function(r, o, a) {
  47690. function s(e, i, r, s, c) {
  47691. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47692. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47693. h = t.load(u)),
  47694. void 0 !== i && (h.repeat.fromArray(i),
  47695. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47696. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47697. void 0 !== r && h.offset.fromArray(r),
  47698. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47699. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47700. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47701. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47702. void 0 !== c && (h.anisotropy = c);
  47703. var p = n.Math.generateUUID();
  47704. return l[p] = h,
  47705. p
  47706. }
  47707. void 0 === e && (e = new n.Color),
  47708. void 0 === t && (t = new n.TextureLoader),
  47709. void 0 === i && (i = new n.MaterialLoader);
  47710. var l = {}
  47711. , c = {
  47712. uuid: n.Math.generateUUID(),
  47713. type: "MeshLambertMaterial"
  47714. };
  47715. for (var h in r) {
  47716. var u = r[h];
  47717. switch (h) {
  47718. case "DbgColor":
  47719. case "DbgIndex":
  47720. case "opticalDensity":
  47721. case "illumination":
  47722. break;
  47723. case "DbgName":
  47724. c.name = u;
  47725. break;
  47726. case "blending":
  47727. c.blending = n[u];
  47728. break;
  47729. case "colorAmbient":
  47730. case "mapAmbient":
  47731. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47732. break;
  47733. case "colorDiffuse":
  47734. c.color = e.fromArray(u).getHex();
  47735. break;
  47736. case "colorSpecular":
  47737. c.specular = e.fromArray(u).getHex();
  47738. break;
  47739. case "colorEmissive":
  47740. c.emissive = e.fromArray(u).getHex();
  47741. break;
  47742. case "specularCoef":
  47743. c.shininess = u;
  47744. break;
  47745. case "shading":
  47746. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47747. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47748. break;
  47749. case "mapDiffuse":
  47750. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47751. break;
  47752. case "mapDiffuseRepeat":
  47753. case "mapDiffuseOffset":
  47754. case "mapDiffuseWrap":
  47755. case "mapDiffuseAnisotropy":
  47756. break;
  47757. case "mapLight":
  47758. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47759. break;
  47760. case "mapLightRepeat":
  47761. case "mapLightOffset":
  47762. case "mapLightWrap":
  47763. case "mapLightAnisotropy":
  47764. break;
  47765. case "mapAO":
  47766. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47767. break;
  47768. case "mapAORepeat":
  47769. case "mapAOOffset":
  47770. case "mapAOWrap":
  47771. case "mapAOAnisotropy":
  47772. break;
  47773. case "mapBump":
  47774. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47775. break;
  47776. case "mapBumpScale":
  47777. c.bumpScale = u;
  47778. break;
  47779. case "mapBumpRepeat":
  47780. case "mapBumpOffset":
  47781. case "mapBumpWrap":
  47782. case "mapBumpAnisotropy":
  47783. break;
  47784. case "mapNormal":
  47785. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47786. break;
  47787. case "mapNormalFactor":
  47788. c.normalScale = [u, u];
  47789. break;
  47790. case "mapNormalRepeat":
  47791. case "mapNormalOffset":
  47792. case "mapNormalWrap":
  47793. case "mapNormalAnisotropy":
  47794. break;
  47795. case "mapSpecular":
  47796. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47797. break;
  47798. case "mapSpecularRepeat":
  47799. case "mapSpecularOffset":
  47800. case "mapSpecularWrap":
  47801. case "mapSpecularAnisotropy":
  47802. break;
  47803. case "mapAlpha":
  47804. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47805. break;
  47806. case "mapAlphaRepeat":
  47807. case "mapAlphaOffset":
  47808. case "mapAlphaWrap":
  47809. case "mapAlphaAnisotropy":
  47810. break;
  47811. case "flipSided":
  47812. c.side = n.BackSide;
  47813. break;
  47814. case "doubleSided":
  47815. c.side = n.DoubleSide;
  47816. break;
  47817. case "transparency":
  47818. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47819. c.opacity = u;
  47820. break;
  47821. case "depthTest":
  47822. case "depthWrite":
  47823. case "colorWrite":
  47824. case "opacity":
  47825. case "reflectivity":
  47826. case "transparent":
  47827. case "visible":
  47828. case "wireframe":
  47829. c[h] = u;
  47830. break;
  47831. case "vertexColors":
  47832. u === !0 && (c.vertexColors = n.VertexColors),
  47833. "face" === u && (c.vertexColors = n.FaceColors);
  47834. break;
  47835. default:
  47836. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47837. }
  47838. }
  47839. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47840. "MeshPhongMaterial" !== c.type && delete c.specular,
  47841. c.opacity < 1 && (c.transparent = !0),
  47842. i.setTextures(l),
  47843. i.parse(c)
  47844. }
  47845. }()
  47846. },
  47847. n.Loader.Handlers = {
  47848. handlers: [],
  47849. add: function(e, t) {
  47850. this.handlers.push(e, t)
  47851. },
  47852. get: function(e) {
  47853. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47854. var r = t[i]
  47855. , o = t[i + 1];
  47856. if (r.test(e))
  47857. return o
  47858. }
  47859. return null
  47860. }
  47861. },
  47862. n.XHRLoader = function(e) {
  47863. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47864. }
  47865. ,
  47866. n.XHRLoader.prototype = {
  47867. constructor: n.XHRLoader,
  47868. load: function(e, t, i, r) {
  47869. void 0 !== this.path && (e = this.path + e);
  47870. var o = this
  47871. , a = n.Cache.get(e);
  47872. if (void 0 !== a)
  47873. return t && setTimeout(function() {
  47874. t(a)
  47875. }, 0),
  47876. a;
  47877. var s = new XMLHttpRequest;
  47878. return s.overrideMimeType("text/plain"),
  47879. s.open("GET", e, !0),
  47880. s.addEventListener("load", function(i) {
  47881. var a = i.target.response;
  47882. n.Cache.add(e, a),
  47883. 200 === this.status ? (t && t(a),
  47884. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47885. t && t(a),
  47886. o.manager.itemEnd(e)) : (r && r(i),
  47887. o.manager.itemError(e))
  47888. }, !1),
  47889. void 0 !== i && s.addEventListener("progress", function(e) {
  47890. i(e)
  47891. }, !1),
  47892. s.addEventListener("error", function(t) {
  47893. r && r(t),
  47894. o.manager.itemError(e)
  47895. }, !1),
  47896. void 0 !== this.responseType && (s.responseType = this.responseType),
  47897. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47898. s.send(null),
  47899. o.manager.itemStart(e),
  47900. s
  47901. },
  47902. setPath: function(e) {
  47903. this.path = e
  47904. },
  47905. setResponseType: function(e) {
  47906. this.responseType = e
  47907. },
  47908. setWithCredentials: function(e) {
  47909. this.withCredentials = e
  47910. }
  47911. },
  47912. n.FontLoader = function(e) {
  47913. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47914. }
  47915. ,
  47916. n.FontLoader.prototype = {
  47917. constructor: n.FontLoader,
  47918. load: function(e, t, i, r) {
  47919. var o = new n.XHRLoader(this.manager);
  47920. o.load(e, function(e) {
  47921. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47922. }, i, r)
  47923. }
  47924. },
  47925. n.ImageLoader = function(e) {
  47926. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47927. }
  47928. ,
  47929. n.ImageLoader.prototype = {
  47930. constructor: n.ImageLoader,
  47931. load: function(e, t, i, r) {
  47932. void 0 !== this.path && (e = this.path + e);
  47933. var o = this
  47934. , a = n.Cache.get(e);
  47935. if (void 0 !== a)
  47936. return o.manager.itemStart(e),
  47937. t ? setTimeout(function() {
  47938. t(a),
  47939. o.manager.itemEnd(e)
  47940. }, 0) : o.manager.itemEnd(e),
  47941. a;
  47942. var s = document.createElement("img");
  47943. return s.addEventListener("load", function(i) {
  47944. n.Cache.add(e, this),
  47945. t && t(this),
  47946. o.manager.itemEnd(e)
  47947. }, !1),
  47948. void 0 !== i && s.addEventListener("progress", function(e) {
  47949. i(e)
  47950. }, !1),
  47951. s.addEventListener("error", function(t) {
  47952. r && r(t),
  47953. o.manager.itemError(e)
  47954. }, !1),
  47955. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47956. o.manager.itemStart(e),
  47957. s.src = e,
  47958. s
  47959. },
  47960. setCrossOrigin: function(e) {
  47961. this.crossOrigin = e
  47962. },
  47963. setPath: function(e) {
  47964. this.path = e
  47965. }
  47966. },
  47967. n.JSONLoader = function(e) {
  47968. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47969. e = void 0),
  47970. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47971. this.withCredentials = !1
  47972. }
  47973. ,
  47974. n.JSONLoader.prototype = {
  47975. constructor: n.JSONLoader,
  47976. get statusDomElement() {
  47977. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47978. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47979. this._statusDomElement
  47980. },
  47981. load: function(e, t, i, r) {
  47982. var o = this
  47983. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47984. , s = new n.XHRLoader(this.manager);
  47985. s.setWithCredentials(this.withCredentials),
  47986. s.load(e, function(i) {
  47987. var n = JSON.parse(i)
  47988. , r = n.metadata;
  47989. if (void 0 !== r) {
  47990. var s = r.type;
  47991. if (void 0 !== s) {
  47992. if ("object" === s.toLowerCase())
  47993. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47994. if ("scene" === s.toLowerCase())
  47995. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47996. }
  47997. }
  47998. var l = o.parse(n, a);
  47999. t(l.geometry, l.materials)
  48000. }, i, r)
  48001. },
  48002. setTexturePath: function(e) {
  48003. this.texturePath = e
  48004. },
  48005. parse: function(e, t) {
  48006. function i(t) {
  48007. function i(e, t) {
  48008. return e & 1 << t
  48009. }
  48010. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  48011. if (void 0 !== e.uvs) {
  48012. for (r = 0; r < e.uvs.length; r++)
  48013. e.uvs[r].length && B++;
  48014. for (r = 0; r < B; r++)
  48015. s.faceVertexUvs[r] = []
  48016. }
  48017. for (l = 0,
  48018. c = L.length; l < c; )
  48019. E = new n.Vector3,
  48020. E.x = L[l++] * t,
  48021. E.y = L[l++] * t,
  48022. E.z = L[l++] * t,
  48023. s.vertices.push(E);
  48024. for (l = 0,
  48025. c = O.length; l < c; )
  48026. if (f = O[l++],
  48027. g = i(f, 0),
  48028. m = i(f, 1),
  48029. v = i(f, 3),
  48030. A = i(f, 4),
  48031. y = i(f, 5),
  48032. C = i(f, 6),
  48033. I = i(f, 7),
  48034. g) {
  48035. if (w = new n.Face3,
  48036. w.a = O[l],
  48037. w.b = O[l + 1],
  48038. w.c = O[l + 3],
  48039. _ = new n.Face3,
  48040. _.a = O[l + 1],
  48041. _.b = O[l + 2],
  48042. _.c = O[l + 3],
  48043. l += 4,
  48044. m && (p = O[l++],
  48045. w.materialIndex = p,
  48046. _.materialIndex = p),
  48047. a = s.faces.length,
  48048. v)
  48049. for (r = 0; r < B; r++)
  48050. for (S = e.uvs[r],
  48051. s.faceVertexUvs[r][a] = [],
  48052. s.faceVertexUvs[r][a + 1] = [],
  48053. o = 0; o < 4; o++)
  48054. d = O[l++],
  48055. R = S[2 * d],
  48056. P = S[2 * d + 1],
  48057. M = new n.Vector2(R,P),
  48058. 2 !== o && s.faceVertexUvs[r][a].push(M),
  48059. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  48060. if (A && (u = 3 * O[l++],
  48061. w.normal.set(D[u++], D[u++], D[u]),
  48062. _.normal.copy(w.normal)),
  48063. y)
  48064. for (r = 0; r < 4; r++)
  48065. u = 3 * O[l++],
  48066. x = new n.Vector3(D[u++],D[u++],D[u]),
  48067. 2 !== r && w.vertexNormals.push(x),
  48068. 0 !== r && _.vertexNormals.push(x);
  48069. if (C && (h = O[l++],
  48070. T = N[h],
  48071. w.color.setHex(T),
  48072. _.color.setHex(T)),
  48073. I)
  48074. for (r = 0; r < 4; r++)
  48075. h = O[l++],
  48076. T = N[h],
  48077. 2 !== r && w.vertexColors.push(new n.Color(T)),
  48078. 0 !== r && _.vertexColors.push(new n.Color(T));
  48079. s.faces.push(w),
  48080. s.faces.push(_)
  48081. } else {
  48082. if (b = new n.Face3,
  48083. b.a = O[l++],
  48084. b.b = O[l++],
  48085. b.c = O[l++],
  48086. m && (p = O[l++],
  48087. b.materialIndex = p),
  48088. a = s.faces.length,
  48089. v)
  48090. for (r = 0; r < B; r++)
  48091. for (S = e.uvs[r],
  48092. s.faceVertexUvs[r][a] = [],
  48093. o = 0; o < 3; o++)
  48094. d = O[l++],
  48095. R = S[2 * d],
  48096. P = S[2 * d + 1],
  48097. M = new n.Vector2(R,P),
  48098. s.faceVertexUvs[r][a].push(M);
  48099. if (A && (u = 3 * O[l++],
  48100. b.normal.set(D[u++], D[u++], D[u])),
  48101. y)
  48102. for (r = 0; r < 3; r++)
  48103. u = 3 * O[l++],
  48104. x = new n.Vector3(D[u++],D[u++],D[u]),
  48105. b.vertexNormals.push(x);
  48106. if (C && (h = O[l++],
  48107. b.color.setHex(N[h])),
  48108. I)
  48109. for (r = 0; r < 3; r++)
  48110. h = O[l++],
  48111. b.vertexColors.push(new n.Color(N[h]));
  48112. s.faces.push(b)
  48113. }
  48114. }
  48115. function r() {
  48116. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  48117. if (e.skinWeights)
  48118. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  48119. var o = e.skinWeights[i]
  48120. , a = t > 1 ? e.skinWeights[i + 1] : 0
  48121. , l = t > 2 ? e.skinWeights[i + 2] : 0
  48122. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  48123. s.skinWeights.push(new n.Vector4(o,a,l,c))
  48124. }
  48125. if (e.skinIndices)
  48126. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  48127. var h = e.skinIndices[i]
  48128. , u = t > 1 ? e.skinIndices[i + 1] : 0
  48129. , d = t > 2 ? e.skinIndices[i + 2] : 0
  48130. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  48131. s.skinIndices.push(new n.Vector4(h,u,d,p))
  48132. }
  48133. s.bones = e.bones,
  48134. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  48135. }
  48136. function o(t) {
  48137. if (void 0 !== e.morphTargets)
  48138. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  48139. s.morphTargets[i] = {},
  48140. s.morphTargets[i].name = e.morphTargets[i].name,
  48141. s.morphTargets[i].vertices = [];
  48142. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  48143. var h = new n.Vector3;
  48144. h.x = a[l] * t,
  48145. h.y = a[l + 1] * t,
  48146. h.z = a[l + 2] * t,
  48147. o.push(h)
  48148. }
  48149. }
  48150. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  48151. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  48152. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  48153. u[i].color.fromArray(d, 3 * i)
  48154. }
  48155. }
  48156. function a() {
  48157. var t = []
  48158. , i = [];
  48159. void 0 !== e.animation && i.push(e.animation),
  48160. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  48161. for (var r = 0; r < i.length; r++) {
  48162. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  48163. o && t.push(o)
  48164. }
  48165. if (s.morphTargets) {
  48166. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  48167. t = t.concat(a)
  48168. }
  48169. t.length > 0 && (s.animations = t)
  48170. }
  48171. var s = new n.Geometry
  48172. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  48173. if (i(l),
  48174. r(),
  48175. o(l),
  48176. a(),
  48177. s.computeFaceNormals(),
  48178. s.computeBoundingSphere(),
  48179. void 0 === e.materials || 0 === e.materials.length)
  48180. return {
  48181. geometry: s
  48182. };
  48183. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  48184. return {
  48185. geometry: s,
  48186. materials: c
  48187. }
  48188. }
  48189. },
  48190. n.LoadingManager = function(e, t, i) {
  48191. var n = this
  48192. , r = !1
  48193. , o = 0
  48194. , a = 0;
  48195. this.onStart = void 0,
  48196. this.onLoad = e,
  48197. this.onProgress = t,
  48198. this.onError = i,
  48199. this.itemStart = function(e) {
  48200. a++,
  48201. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  48202. r = !0
  48203. }
  48204. ,
  48205. this.itemEnd = function(e) {
  48206. o++,
  48207. void 0 !== n.onProgress && n.onProgress(e, o, a),
  48208. o === a && (r = !1,
  48209. void 0 !== n.onLoad && n.onLoad())
  48210. }
  48211. ,
  48212. this.itemError = function(e) {
  48213. void 0 !== n.onError && n.onError(e)
  48214. }
  48215. }
  48216. ,
  48217. n.DefaultLoadingManager = new n.LoadingManager,
  48218. n.BufferGeometryLoader = function(e) {
  48219. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48220. }
  48221. ,
  48222. n.BufferGeometryLoader.prototype = {
  48223. constructor: n.BufferGeometryLoader,
  48224. load: function(e, t, i, r) {
  48225. var o = this
  48226. , a = new n.XHRLoader(o.manager);
  48227. a.load(e, function(e) {
  48228. t(o.parse(JSON.parse(e)))
  48229. }, i, r)
  48230. },
  48231. parse: function(e) {
  48232. var t = new n.BufferGeometry
  48233. , i = e.data.index
  48234. , r = {
  48235. Int8Array: Int8Array,
  48236. Uint8Array: Uint8Array,
  48237. Uint8ClampedArray: Uint8ClampedArray,
  48238. Int16Array: Int16Array,
  48239. Uint16Array: Uint16Array,
  48240. Int32Array: Int32Array,
  48241. Uint32Array: Uint32Array,
  48242. Float32Array: Float32Array,
  48243. Float64Array: Float64Array
  48244. };
  48245. if (void 0 !== i) {
  48246. var o = new r[i.type](i.array);
  48247. t.setIndex(new n.BufferAttribute(o,1))
  48248. }
  48249. var a = e.data.attributes;
  48250. for (var s in a) {
  48251. var l = a[s]
  48252. , o = new r[l.type](l.array);
  48253. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  48254. }
  48255. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  48256. if (void 0 !== c)
  48257. for (var h = 0, u = c.length; h !== u; ++h) {
  48258. var d = c[h];
  48259. t.addGroup(d.start, d.count, d.materialIndex)
  48260. }
  48261. var p = e.data.boundingSphere;
  48262. if (void 0 !== p) {
  48263. var f = new n.Vector3;
  48264. void 0 !== p.center && f.fromArray(p.center),
  48265. t.boundingSphere = new n.Sphere(f,p.radius)
  48266. }
  48267. return t
  48268. }
  48269. },
  48270. n.MaterialLoader = function(e) {
  48271. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48272. this.textures = {}
  48273. }
  48274. ,
  48275. n.MaterialLoader.prototype = {
  48276. constructor: n.MaterialLoader,
  48277. load: function(e, t, i, r) {
  48278. var o = this
  48279. , a = new n.XHRLoader(o.manager);
  48280. a.load(e, function(e) {
  48281. t(o.parse(JSON.parse(e)))
  48282. }, i, r)
  48283. },
  48284. setTextures: function(e) {
  48285. this.textures = e
  48286. },
  48287. getTexture: function(e) {
  48288. var t = this.textures;
  48289. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  48290. t[e]
  48291. },
  48292. parse: function(e) {
  48293. var t = new n[e.type];
  48294. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  48295. void 0 !== e.name && (t.name = e.name),
  48296. void 0 !== e.color && t.color.setHex(e.color),
  48297. void 0 !== e.roughness && (t.roughness = e.roughness),
  48298. void 0 !== e.metalness && (t.metalness = e.metalness),
  48299. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  48300. void 0 !== e.specular && t.specular.setHex(e.specular),
  48301. void 0 !== e.shininess && (t.shininess = e.shininess),
  48302. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  48303. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  48304. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  48305. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  48306. void 0 !== e.shading && (t.shading = e.shading),
  48307. void 0 !== e.blending && (t.blending = e.blending),
  48308. void 0 !== e.side && (t.side = e.side),
  48309. void 0 !== e.opacity && (t.opacity = e.opacity),
  48310. void 0 !== e.transparent && (t.transparent = e.transparent),
  48311. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48312. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48313. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48314. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48315. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48316. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48317. void 0 !== e.size && (t.size = e.size),
  48318. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48319. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48320. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48321. t.transparent = !0),
  48322. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48323. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48324. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48325. void 0 !== e.normalScale) {
  48326. var i = e.normalScale;
  48327. Array.isArray(i) === !1 && (i = [i, i]),
  48328. t.normalScale = (new n.Vector2).fromArray(i)
  48329. }
  48330. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48331. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48332. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48333. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48334. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48335. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48336. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48337. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48338. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48339. t.combine = n.MultiplyOperation),
  48340. e.reflectivity && (t.reflectivity = e.reflectivity),
  48341. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48342. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48343. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48344. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48345. void 0 !== e.materials)
  48346. for (var r = 0, o = e.materials.length; r < o; r++)
  48347. t.materials.push(this.parse(e.materials[r]));
  48348. return t
  48349. }
  48350. },
  48351. n.ObjectLoader = function(e) {
  48352. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48353. this.texturePath = ""
  48354. }
  48355. ,
  48356. n.ObjectLoader.prototype = {
  48357. constructor: n.ObjectLoader,
  48358. load: function(e, t, i, r) {
  48359. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48360. var o = this
  48361. , a = new n.XHRLoader(o.manager);
  48362. a.load(e, function(e) {
  48363. o.parse(JSON.parse(e), t)
  48364. }, i, r)
  48365. },
  48366. setTexturePath: function(e) {
  48367. this.texturePath = e
  48368. },
  48369. setCrossOrigin: function(e) {
  48370. this.crossOrigin = e
  48371. },
  48372. parse: function(e, t) {
  48373. var i = this.parseGeometries(e.geometries)
  48374. , n = this.parseImages(e.images, function() {
  48375. void 0 !== t && t(a)
  48376. })
  48377. , r = this.parseTextures(e.textures, n)
  48378. , o = this.parseMaterials(e.materials, r)
  48379. , a = this.parseObject(e.object, i, o);
  48380. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48381. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48382. a
  48383. },
  48384. parseGeometries: function(e) {
  48385. var t = {};
  48386. if (void 0 !== e)
  48387. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48388. var s, l = e[o];
  48389. switch (l.type) {
  48390. case "PlaneGeometry":
  48391. case "PlaneBufferGeometry":
  48392. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48393. break;
  48394. case "BoxGeometry":
  48395. case "BoxBufferGeometry":
  48396. case "CubeGeometry":
  48397. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48398. break;
  48399. case "CircleGeometry":
  48400. case "CircleBufferGeometry":
  48401. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48402. break;
  48403. case "CylinderGeometry":
  48404. case "CylinderBufferGeometry":
  48405. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48406. break;
  48407. case "SphereGeometry":
  48408. case "SphereBufferGeometry":
  48409. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48410. break;
  48411. case "DodecahedronGeometry":
  48412. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48413. break;
  48414. case "IcosahedronGeometry":
  48415. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48416. break;
  48417. case "OctahedronGeometry":
  48418. s = new n.OctahedronGeometry(l.radius,l.detail);
  48419. break;
  48420. case "TetrahedronGeometry":
  48421. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48422. break;
  48423. case "RingGeometry":
  48424. case "RingBufferGeometry":
  48425. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48426. break;
  48427. case "TorusGeometry":
  48428. case "TorusBufferGeometry":
  48429. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48430. break;
  48431. case "TorusKnotGeometry":
  48432. case "TorusKnotBufferGeometry":
  48433. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48434. break;
  48435. case "LatheGeometry":
  48436. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48437. break;
  48438. case "BufferGeometry":
  48439. s = r.parse(l);
  48440. break;
  48441. case "Geometry":
  48442. s = i.parse(l.data, this.texturePath).geometry;
  48443. break;
  48444. default:
  48445. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48446. continue
  48447. }
  48448. s.uuid = l.uuid,
  48449. void 0 !== l.name && (s.name = l.name),
  48450. t[l.uuid] = s
  48451. }
  48452. return t
  48453. },
  48454. parseMaterials: function(e, t) {
  48455. var i = {};
  48456. if (void 0 !== e) {
  48457. var r = new n.MaterialLoader;
  48458. r.setTextures(t);
  48459. for (var o = 0, a = e.length; o < a; o++) {
  48460. var s = r.parse(e[o]);
  48461. i[s.uuid] = s
  48462. }
  48463. }
  48464. return i
  48465. },
  48466. parseAnimations: function(e) {
  48467. for (var t = [], i = 0; i < e.length; i++) {
  48468. var r = n.AnimationClip.parse(e[i]);
  48469. t.push(r)
  48470. }
  48471. return t
  48472. },
  48473. parseImages: function(e, t) {
  48474. function i(e) {
  48475. return r.manager.itemStart(e),
  48476. s.load(e, function() {
  48477. r.manager.itemEnd(e)
  48478. })
  48479. }
  48480. var r = this
  48481. , o = {};
  48482. if (void 0 !== e && e.length > 0) {
  48483. var a = new n.LoadingManager(t)
  48484. , s = new n.ImageLoader(a);
  48485. s.setCrossOrigin(this.crossOrigin);
  48486. for (var l = 0, c = e.length; l < c; l++) {
  48487. var h = e[l]
  48488. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48489. o[h.uuid] = i(u)
  48490. }
  48491. }
  48492. return o
  48493. },
  48494. parseTextures: function(e, t) {
  48495. function i(e) {
  48496. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48497. n[e])
  48498. }
  48499. var r = {};
  48500. if (void 0 !== e)
  48501. for (var o = 0, a = e.length; o < a; o++) {
  48502. var s = e[o];
  48503. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48504. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48505. var l = new n.Texture(t[s.image]);
  48506. l.needsUpdate = !0,
  48507. l.uuid = s.uuid,
  48508. void 0 !== s.name && (l.name = s.name),
  48509. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48510. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48511. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48512. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48513. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48514. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48515. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48516. l.wrapT = i(s.wrap[1])),
  48517. r[s.uuid] = l
  48518. }
  48519. return r
  48520. },
  48521. parseObject: function() {
  48522. var e = new n.Matrix4;
  48523. return function(t, i, r) {
  48524. function o(e) {
  48525. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48526. i[e]
  48527. }
  48528. function a(e) {
  48529. if (void 0 !== e)
  48530. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48531. r[e]
  48532. }
  48533. var s;
  48534. switch (t.type) {
  48535. case "Scene":
  48536. s = new n.Scene;
  48537. break;
  48538. case "PerspectiveCamera":
  48539. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48540. break;
  48541. case "OrthographicCamera":
  48542. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48543. break;
  48544. case "AmbientLight":
  48545. s = new n.AmbientLight(t.color,t.intensity);
  48546. break;
  48547. case "DirectionalLight":
  48548. s = new n.DirectionalLight(t.color,t.intensity);
  48549. break;
  48550. case "PointLight":
  48551. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48552. break;
  48553. case "SpotLight":
  48554. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48555. break;
  48556. case "HemisphereLight":
  48557. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48558. break;
  48559. case "Mesh":
  48560. var l = o(t.geometry)
  48561. , c = a(t.material);
  48562. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48563. break;
  48564. case "LOD":
  48565. s = new n.LOD;
  48566. break;
  48567. case "Line":
  48568. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48569. break;
  48570. case "PointCloud":
  48571. case "Points":
  48572. s = new n.Points(o(t.geometry),a(t.material));
  48573. break;
  48574. case "Sprite":
  48575. s = new n.Sprite(a(t.material));
  48576. break;
  48577. case "Group":
  48578. s = new n.Group;
  48579. break;
  48580. default:
  48581. s = new n.Object3D
  48582. }
  48583. if (s.uuid = t.uuid,
  48584. void 0 !== t.name && (s.name = t.name),
  48585. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48586. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48587. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48588. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48589. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48590. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48591. void 0 !== t.visible && (s.visible = t.visible),
  48592. void 0 !== t.userData && (s.userData = t.userData),
  48593. void 0 !== t.children)
  48594. for (var h in t.children)
  48595. s.add(this.parseObject(t.children[h], i, r));
  48596. if ("LOD" === t.type)
  48597. for (var u = t.levels, d = 0; d < u.length; d++) {
  48598. var p = u[d]
  48599. , h = s.getObjectByProperty("uuid", p.object);
  48600. void 0 !== h && s.addLevel(h, p.distance)
  48601. }
  48602. return s
  48603. }
  48604. }()
  48605. },
  48606. n.TextureLoader = function(e) {
  48607. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48608. }
  48609. ,
  48610. n.TextureLoader.prototype = {
  48611. constructor: n.TextureLoader,
  48612. load: function(e, t, i, r) {
  48613. var o = new n.Texture
  48614. , a = new n.ImageLoader(this.manager);
  48615. return a.setCrossOrigin(this.crossOrigin),
  48616. a.setPath(this.path),
  48617. a.load(e, function(e) {
  48618. o.image = e,
  48619. o.needsUpdate = !0,
  48620. void 0 !== t && t(o)
  48621. }, i, r),
  48622. o
  48623. },
  48624. setCrossOrigin: function(e) {
  48625. this.crossOrigin = e
  48626. },
  48627. setPath: function(e) {
  48628. this.path = e
  48629. }
  48630. },
  48631. n.CubeTextureLoader = function(e) {
  48632. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48633. }
  48634. ,
  48635. n.CubeTextureLoader.prototype = {
  48636. constructor: n.CubeTextureLoader,
  48637. load: function(e, t, i, r) {
  48638. function o(i) {
  48639. s.load(e[i], function(e) {
  48640. a.images[i] = e,
  48641. l++,
  48642. 6 === l && (a.needsUpdate = !0,
  48643. t && t(a))
  48644. }, void 0, r)
  48645. }
  48646. var a = new n.CubeTexture
  48647. , s = new n.ImageLoader(this.manager);
  48648. s.setCrossOrigin(this.crossOrigin),
  48649. s.setPath(this.path);
  48650. for (var l = 0, c = 0; c < e.length; ++c)
  48651. o(c);
  48652. return a
  48653. },
  48654. setCrossOrigin: function(e) {
  48655. this.crossOrigin = e
  48656. },
  48657. setPath: function(e) {
  48658. this.path = e
  48659. }
  48660. },
  48661. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48662. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48663. this._parser = null
  48664. }
  48665. ,
  48666. n.BinaryTextureLoader.prototype = {
  48667. constructor: n.BinaryTextureLoader,
  48668. load: function(e, t, i, r) {
  48669. var o = this
  48670. , a = new n.DataTexture
  48671. , s = new n.XHRLoader(this.manager);
  48672. return s.setResponseType("arraybuffer"),
  48673. s.load(e, function(e) {
  48674. var i = o._parser(e);
  48675. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48676. a.image.height = i.height,
  48677. a.image.data = i.data),
  48678. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48679. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48680. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48681. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48682. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48683. void 0 !== i.format && (a.format = i.format),
  48684. void 0 !== i.type && (a.type = i.type),
  48685. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48686. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48687. a.needsUpdate = !0,
  48688. t && t(a, i))
  48689. }, i, r),
  48690. a
  48691. }
  48692. },
  48693. n.CompressedTextureLoader = function(e) {
  48694. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48695. this._parser = null
  48696. }
  48697. ;
  48698. n.CompressedTextureLoader.prototype = {
  48699. constructor: n.CompressedTextureLoader,
  48700. load: function(e, t, i, r) {
  48701. function o(o) {
  48702. c.load(e[o], function(e) {
  48703. var i = a._parser(e, !0);
  48704. s[o] = {
  48705. width: i.width,
  48706. height: i.height,
  48707. format: i.format,
  48708. mipmaps: i.mipmaps
  48709. },
  48710. h += 1,
  48711. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48712. l.format = i.format,
  48713. l.needsUpdate = !0,
  48714. t && t(l))
  48715. }, i, r)
  48716. }
  48717. var a = this
  48718. , s = []
  48719. , l = new n.CompressedTexture;
  48720. l.image = s;
  48721. var c = new n.XHRLoader(this.manager);
  48722. if (c.setPath(this.path),
  48723. c.setResponseType("arraybuffer"),
  48724. Array.isArray(e))
  48725. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48726. o(u);
  48727. else
  48728. c.load(e, function(e) {
  48729. var i = a._parser(e, !0);
  48730. if (i.isCubemap)
  48731. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48732. s[o] = {
  48733. mipmaps: []
  48734. };
  48735. for (var c = 0; c < i.mipmapCount; c++)
  48736. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48737. s[o].format = i.format,
  48738. s[o].width = i.width,
  48739. s[o].height = i.height
  48740. }
  48741. else
  48742. l.image.width = i.width,
  48743. l.image.height = i.height,
  48744. l.mipmaps = i.mipmaps;
  48745. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48746. l.format = i.format,
  48747. l.needsUpdate = !0,
  48748. t && t(l)
  48749. }, i, r);
  48750. return l
  48751. },
  48752. setPath: function(e) {
  48753. this.path = e
  48754. }
  48755. };
  48756. n.Material = function() {
  48757. Object.defineProperty(this, "id", {
  48758. value: n.MaterialIdCount++
  48759. }),
  48760. this.uuid = n.Math.generateUUID(),
  48761. this.name = "",
  48762. this.type = "Material",
  48763. this.side = n.FrontSide,
  48764. this.opacity = 1,
  48765. this.transparent = !1,
  48766. this.blending = n.NormalBlending,
  48767. this.blendSrc = n.SrcAlphaFactor,
  48768. this.blendDst = n.OneMinusSrcAlphaFactor,
  48769. this.blendEquation = n.AddEquation,
  48770. this.blendSrcAlpha = null,
  48771. this.blendDstAlpha = null,
  48772. this.blendEquationAlpha = null,
  48773. this.depthFunc = n.LessEqualDepth,
  48774. this.depthTest = !0,
  48775. this.depthWrite = !0,
  48776. this.colorWrite = !0,
  48777. this.precision = null,
  48778. this.polygonOffset = !1,
  48779. this.polygonOffsetFactor = 0,
  48780. this.polygonOffsetUnits = 0,
  48781. this.alphaTest = 0,
  48782. this.premultipliedAlpha = !1,
  48783. this.overdraw = 0,
  48784. this.visible = !0,
  48785. this._needsUpdate = !0
  48786. }
  48787. ,
  48788. n.Material.prototype = {
  48789. constructor: n.Material,
  48790. get needsUpdate() {
  48791. return this._needsUpdate
  48792. },
  48793. set needsUpdate(e) {
  48794. e === !0 && this.update(),
  48795. this._needsUpdate = e
  48796. },
  48797. setValues: function(e) {
  48798. if (void 0 !== e)
  48799. for (var t in e) {
  48800. var i = e[t];
  48801. if (void 0 !== i) {
  48802. var r = this[t];
  48803. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48804. } else
  48805. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48806. }
  48807. },
  48808. toJSON: function(e) {
  48809. function t(e) {
  48810. var t = [];
  48811. for (var i in e) {
  48812. var n = e[i];
  48813. delete n.metadata,
  48814. t.push(n)
  48815. }
  48816. return t
  48817. }
  48818. var i = void 0 === e;
  48819. i && (e = {
  48820. textures: {},
  48821. images: {}
  48822. });
  48823. var r = {
  48824. metadata: {
  48825. version: 4.4,
  48826. type: "Material",
  48827. generator: "Material.toJSON"
  48828. }
  48829. };
  48830. if (r.uuid = this.uuid,
  48831. r.type = this.type,
  48832. "" !== this.name && (r.name = this.name),
  48833. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48834. .5 !== this.roughness && (r.roughness = this.roughness),
  48835. .5 !== this.metalness && (r.metalness = this.metalness),
  48836. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48837. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48838. void 0 !== this.shininess && (r.shininess = this.shininess),
  48839. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48840. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48841. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48842. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48843. r.bumpScale = this.bumpScale),
  48844. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48845. r.normalScale = this.normalScale.toArray()),
  48846. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48847. r.displacementScale = this.displacementScale,
  48848. r.displacementBias = this.displacementBias),
  48849. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48850. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48851. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48852. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48853. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48854. r.reflectivity = this.reflectivity),
  48855. void 0 !== this.size && (r.size = this.size),
  48856. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48857. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48858. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48859. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48860. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48861. this.opacity < 1 && (r.opacity = this.opacity),
  48862. this.transparent === !0 && (r.transparent = this.transparent),
  48863. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48864. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48865. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48866. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48867. i) {
  48868. var o = t(e.textures)
  48869. , a = t(e.images);
  48870. o.length > 0 && (r.textures = o),
  48871. a.length > 0 && (r.images = a)
  48872. }
  48873. return r
  48874. },
  48875. clone: function() {
  48876. return (new this.constructor).copy(this)
  48877. },
  48878. copy: function(e) {
  48879. return this.name = e.name,
  48880. this.side = e.side,
  48881. this.opacity = e.opacity,
  48882. this.transparent = e.transparent,
  48883. this.blending = e.blending,
  48884. this.blendSrc = e.blendSrc,
  48885. this.blendDst = e.blendDst,
  48886. this.blendEquation = e.blendEquation,
  48887. this.blendSrcAlpha = e.blendSrcAlpha,
  48888. this.blendDstAlpha = e.blendDstAlpha,
  48889. this.blendEquationAlpha = e.blendEquationAlpha,
  48890. this.depthFunc = e.depthFunc,
  48891. this.depthTest = e.depthTest,
  48892. this.depthWrite = e.depthWrite,
  48893. this.colorWrite = e.colorWrite,
  48894. this.precision = e.precision,
  48895. this.polygonOffset = e.polygonOffset,
  48896. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48897. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48898. this.alphaTest = e.alphaTest,
  48899. this.premultipliedAlpha = e.premultipliedAlpha,
  48900. this.overdraw = e.overdraw,
  48901. this.visible = e.visible,
  48902. this
  48903. },
  48904. update: function() {
  48905. this.dispatchEvent({
  48906. type: "update"
  48907. })
  48908. },
  48909. dispose: function() {
  48910. this.dispatchEvent({
  48911. type: "dispose"
  48912. })
  48913. }
  48914. },
  48915. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48916. n.MaterialIdCount = 0,
  48917. n.LineBasicMaterial = function(e) {
  48918. n.Material.call(this),
  48919. this.type = "LineBasicMaterial",
  48920. this.color = new n.Color(16777215),
  48921. this.linewidth = 1,
  48922. this.linecap = "round",
  48923. this.linejoin = "round",
  48924. this.blending = n.NormalBlending,
  48925. this.vertexColors = n.NoColors,
  48926. this.fog = !0,
  48927. this.setValues(e)
  48928. }
  48929. ,
  48930. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48931. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48932. n.LineBasicMaterial.prototype.copy = function(e) {
  48933. return n.Material.prototype.copy.call(this, e),
  48934. this.color.copy(e.color),
  48935. this.linewidth = e.linewidth,
  48936. this.linecap = e.linecap,
  48937. this.linejoin = e.linejoin,
  48938. this.vertexColors = e.vertexColors,
  48939. this.fog = e.fog,
  48940. this
  48941. }
  48942. ,
  48943. n.LineDashedMaterial = function(e) {
  48944. n.Material.call(this),
  48945. this.type = "LineDashedMaterial",
  48946. this.color = new n.Color(16777215),
  48947. this.linewidth = 1,
  48948. this.scale = 1,
  48949. this.dashSize = 3,
  48950. this.gapSize = 1,
  48951. this.blending = n.NormalBlending,
  48952. this.vertexColors = n.NoColors,
  48953. this.fog = !0,
  48954. this.setValues(e)
  48955. }
  48956. ,
  48957. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48958. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48959. n.LineDashedMaterial.prototype.copy = function(e) {
  48960. return n.Material.prototype.copy.call(this, e),
  48961. this.color.copy(e.color),
  48962. this.linewidth = e.linewidth,
  48963. this.scale = e.scale,
  48964. this.dashSize = e.dashSize,
  48965. this.gapSize = e.gapSize,
  48966. this.vertexColors = e.vertexColors,
  48967. this.fog = e.fog,
  48968. this
  48969. }
  48970. ,
  48971. n.MeshBasicMaterial = function(e) {
  48972. n.Material.call(this),
  48973. this.type = "MeshBasicMaterial",
  48974. this.color = new n.Color(16777215),
  48975. this.map = null,
  48976. this.aoMap = null,
  48977. this.aoMapIntensity = 1,
  48978. this.specularMap = null,
  48979. this.alphaMap = null,
  48980. this.envMap = null,
  48981. this.combine = n.MultiplyOperation,
  48982. this.reflectivity = 1,
  48983. this.refractionRatio = .98,
  48984. this.fog = !0,
  48985. this.shading = n.SmoothShading,
  48986. this.blending = n.NormalBlending,
  48987. this.wireframe = !1,
  48988. this.wireframeLinewidth = 1,
  48989. this.wireframeLinecap = "round",
  48990. this.wireframeLinejoin = "round",
  48991. this.vertexColors = n.NoColors,
  48992. this.skinning = !1,
  48993. this.morphTargets = !1,
  48994. this.setValues(e)
  48995. }
  48996. ,
  48997. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48998. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48999. n.MeshBasicMaterial.prototype.copy = function(e) {
  49000. return n.Material.prototype.copy.call(this, e),
  49001. this.color.copy(e.color),
  49002. this.map = e.map,
  49003. this.aoMap = e.aoMap,
  49004. this.aoMapIntensity = e.aoMapIntensity,
  49005. this.specularMap = e.specularMap,
  49006. this.alphaMap = e.alphaMap,
  49007. this.envMap = e.envMap,
  49008. this.combine = e.combine,
  49009. this.reflectivity = e.reflectivity,
  49010. this.refractionRatio = e.refractionRatio,
  49011. this.fog = e.fog,
  49012. this.shading = e.shading,
  49013. this.wireframe = e.wireframe,
  49014. this.wireframeLinewidth = e.wireframeLinewidth,
  49015. this.wireframeLinecap = e.wireframeLinecap,
  49016. this.wireframeLinejoin = e.wireframeLinejoin,
  49017. this.vertexColors = e.vertexColors,
  49018. this.skinning = e.skinning,
  49019. this.morphTargets = e.morphTargets,
  49020. this
  49021. }
  49022. ,
  49023. n.MeshLambertMaterial = function(e) {
  49024. n.Material.call(this),
  49025. this.type = "MeshLambertMaterial",
  49026. this.color = new n.Color(16777215),
  49027. this.map = null,
  49028. this.lightMap = null,
  49029. this.lightMapIntensity = 1,
  49030. this.aoMap = null,
  49031. this.aoMapIntensity = 1,
  49032. this.emissive = new n.Color(0),
  49033. this.emissiveIntensity = 1,
  49034. this.emissiveMap = null,
  49035. this.specularMap = null,
  49036. this.alphaMap = null,
  49037. this.envMap = null,
  49038. this.combine = n.MultiplyOperation,
  49039. this.reflectivity = 1,
  49040. this.refractionRatio = .98,
  49041. this.fog = !0,
  49042. this.blending = n.NormalBlending,
  49043. this.wireframe = !1,
  49044. this.wireframeLinewidth = 1,
  49045. this.wireframeLinecap = "round",
  49046. this.wireframeLinejoin = "round",
  49047. this.vertexColors = n.NoColors,
  49048. this.skinning = !1,
  49049. this.morphTargets = !1,
  49050. this.morphNormals = !1,
  49051. this.setValues(e)
  49052. }
  49053. ,
  49054. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  49055. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  49056. n.MeshLambertMaterial.prototype.copy = function(e) {
  49057. return n.Material.prototype.copy.call(this, e),
  49058. this.color.copy(e.color),
  49059. this.map = e.map,
  49060. this.lightMap = e.lightMap,
  49061. this.lightMapIntensity = e.lightMapIntensity,
  49062. this.aoMap = e.aoMap,
  49063. this.aoMapIntensity = e.aoMapIntensity,
  49064. this.emissive.copy(e.emissive),
  49065. this.emissiveMap = e.emissiveMap,
  49066. this.emissiveIntensity = e.emissiveIntensity,
  49067. this.specularMap = e.specularMap,
  49068. this.alphaMap = e.alphaMap,
  49069. this.envMap = e.envMap,
  49070. this.combine = e.combine,
  49071. this.reflectivity = e.reflectivity,
  49072. this.refractionRatio = e.refractionRatio,
  49073. this.fog = e.fog,
  49074. this.wireframe = e.wireframe,
  49075. this.wireframeLinewidth = e.wireframeLinewidth,
  49076. this.wireframeLinecap = e.wireframeLinecap,
  49077. this.wireframeLinejoin = e.wireframeLinejoin,
  49078. this.vertexColors = e.vertexColors,
  49079. this.skinning = e.skinning,
  49080. this.morphTargets = e.morphTargets,
  49081. this.morphNormals = e.morphNormals,
  49082. this
  49083. }
  49084. ,
  49085. n.MeshPhongMaterial = function(e) {
  49086. n.Material.call(this),
  49087. this.type = "MeshPhongMaterial",
  49088. this.color = new n.Color(16777215),
  49089. this.specular = new n.Color(1118481),
  49090. this.shininess = 30,
  49091. this.map = null,
  49092. this.lightMap = null,
  49093. this.lightMapIntensity = 1,
  49094. this.aoMap = null,
  49095. this.aoMapIntensity = 1,
  49096. this.emissive = new n.Color(0),
  49097. this.emissiveIntensity = 1,
  49098. this.emissiveMap = null,
  49099. this.bumpMap = null,
  49100. this.bumpScale = 1,
  49101. this.normalMap = null,
  49102. this.normalScale = new n.Vector2(1,1),
  49103. this.displacementMap = null,
  49104. this.displacementScale = 1,
  49105. this.displacementBias = 0,
  49106. this.specularMap = null,
  49107. this.alphaMap = null,
  49108. this.envMap = null,
  49109. this.combine = n.MultiplyOperation,
  49110. this.reflectivity = 1,
  49111. this.refractionRatio = .98,
  49112. this.fog = !0,
  49113. this.shading = n.SmoothShading,
  49114. this.blending = n.NormalBlending,
  49115. this.wireframe = !1,
  49116. this.wireframeLinewidth = 1,
  49117. this.wireframeLinecap = "round",
  49118. this.wireframeLinejoin = "round",
  49119. this.vertexColors = n.NoColors,
  49120. this.skinning = !1,
  49121. this.morphTargets = !1,
  49122. this.morphNormals = !1,
  49123. this.setValues(e)
  49124. }
  49125. ,
  49126. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  49127. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  49128. n.MeshPhongMaterial.prototype.copy = function(e) {
  49129. return n.Material.prototype.copy.call(this, e),
  49130. this.color.copy(e.color),
  49131. this.specular.copy(e.specular),
  49132. this.shininess = e.shininess,
  49133. this.map = e.map,
  49134. this.lightMap = e.lightMap,
  49135. this.lightMapIntensity = e.lightMapIntensity,
  49136. this.aoMap = e.aoMap,
  49137. this.aoMapIntensity = e.aoMapIntensity,
  49138. this.emissive.copy(e.emissive),
  49139. this.emissiveMap = e.emissiveMap,
  49140. this.emissiveIntensity = e.emissiveIntensity,
  49141. this.bumpMap = e.bumpMap,
  49142. this.bumpScale = e.bumpScale,
  49143. this.normalMap = e.normalMap,
  49144. this.normalScale.copy(e.normalScale),
  49145. this.displacementMap = e.displacementMap,
  49146. this.displacementScale = e.displacementScale,
  49147. this.displacementBias = e.displacementBias,
  49148. this.specularMap = e.specularMap,
  49149. this.alphaMap = e.alphaMap,
  49150. this.envMap = e.envMap,
  49151. this.combine = e.combine,
  49152. this.reflectivity = e.reflectivity,
  49153. this.refractionRatio = e.refractionRatio,
  49154. this.fog = e.fog,
  49155. this.shading = e.shading,
  49156. this.wireframe = e.wireframe,
  49157. this.wireframeLinewidth = e.wireframeLinewidth,
  49158. this.wireframeLinecap = e.wireframeLinecap,
  49159. this.wireframeLinejoin = e.wireframeLinejoin,
  49160. this.vertexColors = e.vertexColors,
  49161. this.skinning = e.skinning,
  49162. this.morphTargets = e.morphTargets,
  49163. this.morphNormals = e.morphNormals,
  49164. this
  49165. }
  49166. ,
  49167. n.MeshStandardMaterial = function(e) {
  49168. n.Material.call(this),
  49169. this.type = "MeshStandardMaterial",
  49170. this.color = new n.Color(16777215),
  49171. this.roughness = .5,
  49172. this.metalness = .5,
  49173. this.map = null,
  49174. this.lightMap = null,
  49175. this.lightMapIntensity = 1,
  49176. this.aoMap = null,
  49177. this.aoMapIntensity = 1,
  49178. this.emissive = new n.Color(0),
  49179. this.emissiveIntensity = 1,
  49180. this.emissiveMap = null,
  49181. this.bumpMap = null,
  49182. this.bumpScale = 1,
  49183. this.normalMap = null,
  49184. this.normalScale = new n.Vector2(1,1),
  49185. this.displacementMap = null,
  49186. this.displacementScale = 1,
  49187. this.displacementBias = 0,
  49188. this.roughnessMap = null,
  49189. this.metalnessMap = null,
  49190. this.alphaMap = null,
  49191. this.envMap = null,
  49192. this.envMapIntensity = 1,
  49193. this.refractionRatio = .98,
  49194. this.fog = !0,
  49195. this.shading = n.SmoothShading,
  49196. this.blending = n.NormalBlending,
  49197. this.wireframe = !1,
  49198. this.wireframeLinewidth = 1,
  49199. this.wireframeLinecap = "round",
  49200. this.wireframeLinejoin = "round",
  49201. this.vertexColors = n.NoColors,
  49202. this.skinning = !1,
  49203. this.morphTargets = !1,
  49204. this.morphNormals = !1,
  49205. this.setValues(e)
  49206. }
  49207. ,
  49208. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  49209. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  49210. n.MeshStandardMaterial.prototype.copy = function(e) {
  49211. return n.Material.prototype.copy.call(this, e),
  49212. this.color.copy(e.color),
  49213. this.roughness = e.roughness,
  49214. this.metalness = e.metalness,
  49215. this.map = e.map,
  49216. this.lightMap = e.lightMap,
  49217. this.lightMapIntensity = e.lightMapIntensity,
  49218. this.aoMap = e.aoMap,
  49219. this.aoMapIntensity = e.aoMapIntensity,
  49220. this.emissive.copy(e.emissive),
  49221. this.emissiveMap = e.emissiveMap,
  49222. this.emissiveIntensity = e.emissiveIntensity,
  49223. this.bumpMap = e.bumpMap,
  49224. this.bumpScale = e.bumpScale,
  49225. this.normalMap = e.normalMap,
  49226. this.normalScale.copy(e.normalScale),
  49227. this.displacementMap = e.displacementMap,
  49228. this.displacementScale = e.displacementScale,
  49229. this.displacementBias = e.displacementBias,
  49230. this.roughnessMap = e.roughnessMap,
  49231. this.metalnessMap = e.metalnessMap,
  49232. this.alphaMap = e.alphaMap,
  49233. this.envMap = e.envMap,
  49234. this.envMapIntensity = e.envMapIntensity,
  49235. this.refractionRatio = e.refractionRatio,
  49236. this.fog = e.fog,
  49237. this.shading = e.shading,
  49238. this.wireframe = e.wireframe,
  49239. this.wireframeLinewidth = e.wireframeLinewidth,
  49240. this.wireframeLinecap = e.wireframeLinecap,
  49241. this.wireframeLinejoin = e.wireframeLinejoin,
  49242. this.vertexColors = e.vertexColors,
  49243. this.skinning = e.skinning,
  49244. this.morphTargets = e.morphTargets,
  49245. this.morphNormals = e.morphNormals,
  49246. this
  49247. }
  49248. ,
  49249. n.MeshDepthMaterial = function(e) {
  49250. n.Material.call(this),
  49251. this.type = "MeshDepthMaterial",
  49252. this.morphTargets = !1,
  49253. this.wireframe = !1,
  49254. this.wireframeLinewidth = 1,
  49255. this.setValues(e)
  49256. }
  49257. ,
  49258. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  49259. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  49260. n.MeshDepthMaterial.prototype.copy = function(e) {
  49261. return n.Material.prototype.copy.call(this, e),
  49262. this.wireframe = e.wireframe,
  49263. this.wireframeLinewidth = e.wireframeLinewidth,
  49264. this
  49265. }
  49266. ,
  49267. n.MeshNormalMaterial = function(e) {
  49268. n.Material.call(this, e),
  49269. this.type = "MeshNormalMaterial",
  49270. this.wireframe = !1,
  49271. this.wireframeLinewidth = 1,
  49272. this.morphTargets = !1,
  49273. this.setValues(e)
  49274. }
  49275. ,
  49276. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  49277. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  49278. n.MeshNormalMaterial.prototype.copy = function(e) {
  49279. return n.Material.prototype.copy.call(this, e),
  49280. this.wireframe = e.wireframe,
  49281. this.wireframeLinewidth = e.wireframeLinewidth,
  49282. this
  49283. }
  49284. ,
  49285. n.MultiMaterial = function(e) {
  49286. this.uuid = n.Math.generateUUID(),
  49287. this.type = "MultiMaterial",
  49288. this.materials = e instanceof Array ? e : [],
  49289. this.visible = !0
  49290. }
  49291. ,
  49292. n.MultiMaterial.prototype = {
  49293. constructor: n.MultiMaterial,
  49294. toJSON: function(e) {
  49295. for (var t = {
  49296. metadata: {
  49297. version: 4.2,
  49298. type: "material",
  49299. generator: "MaterialExporter"
  49300. },
  49301. uuid: this.uuid,
  49302. type: this.type,
  49303. materials: []
  49304. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  49305. var o = i[n].toJSON(e);
  49306. delete o.metadata,
  49307. t.materials.push(o)
  49308. }
  49309. return t.visible = this.visible,
  49310. t
  49311. },
  49312. clone: function() {
  49313. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49314. e.materials.push(this.materials[t].clone());
  49315. return e.visible = this.visible,
  49316. e
  49317. }
  49318. },
  49319. n.PointsMaterial = function(e) {
  49320. n.Material.call(this),
  49321. this.type = "PointsMaterial",
  49322. this.color = new n.Color(16777215),
  49323. this.map = null,
  49324. this.size = 1,
  49325. this.sizeAttenuation = !0,
  49326. this.blending = n.NormalBlending,
  49327. this.vertexColors = n.NoColors,
  49328. this.fog = !0,
  49329. this.setValues(e)
  49330. }
  49331. ,
  49332. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49333. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49334. n.PointsMaterial.prototype.copy = function(e) {
  49335. return n.Material.prototype.copy.call(this, e),
  49336. this.color.copy(e.color),
  49337. this.map = e.map,
  49338. this.size = e.size,
  49339. this.sizeAttenuation = e.sizeAttenuation,
  49340. this.vertexColors = e.vertexColors,
  49341. this.fog = e.fog,
  49342. this
  49343. }
  49344. ,
  49345. n.ShaderMaterial = function(e) {
  49346. n.Material.call(this),
  49347. this.type = "ShaderMaterial",
  49348. this.defines = {},
  49349. this.uniforms = {},
  49350. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49351. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49352. this.shading = n.SmoothShading,
  49353. this.linewidth = 1,
  49354. this.wireframe = !1,
  49355. this.wireframeLinewidth = 1,
  49356. this.fog = !1,
  49357. this.lights = !1,
  49358. this.vertexColors = n.NoColors,
  49359. this.skinning = !1,
  49360. this.morphTargets = !1,
  49361. this.morphNormals = !1,
  49362. this.extensions = {
  49363. derivatives: !1,
  49364. fragDepth: !1,
  49365. drawBuffers: !1,
  49366. shaderTextureLOD: !1
  49367. },
  49368. this.defaultAttributeValues = {
  49369. color: [1, 1, 1],
  49370. uv: [0, 0],
  49371. uv2: [0, 0]
  49372. },
  49373. this.index0AttributeName = void 0,
  49374. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49375. this.setValues(e))
  49376. }
  49377. ,
  49378. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49379. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49380. n.ShaderMaterial.prototype.copy = function(e) {
  49381. return n.Material.prototype.copy.call(this, e),
  49382. this.fragmentShader = e.fragmentShader,
  49383. this.vertexShader = e.vertexShader,
  49384. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49385. this.defines = e.defines,
  49386. this.shading = e.shading,
  49387. this.wireframe = e.wireframe,
  49388. this.wireframeLinewidth = e.wireframeLinewidth,
  49389. this.fog = e.fog,
  49390. this.lights = e.lights,
  49391. this.vertexColors = e.vertexColors,
  49392. this.skinning = e.skinning,
  49393. this.morphTargets = e.morphTargets,
  49394. this.morphNormals = e.morphNormals,
  49395. this.extensions = e.extensions,
  49396. this
  49397. }
  49398. ,
  49399. n.ShaderMaterial.prototype.toJSON = function(e) {
  49400. var t = n.Material.prototype.toJSON.call(this, e);
  49401. return t.uniforms = this.uniforms,
  49402. t.vertexShader = this.vertexShader,
  49403. t.fragmentShader = this.fragmentShader,
  49404. t
  49405. }
  49406. ,
  49407. n.RawShaderMaterial = function(e) {
  49408. n.ShaderMaterial.call(this, e),
  49409. this.type = "RawShaderMaterial"
  49410. }
  49411. ,
  49412. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49413. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49414. n.SpriteMaterial = function(e) {
  49415. n.Material.call(this),
  49416. this.type = "SpriteMaterial",
  49417. this.color = new n.Color(16777215),
  49418. this.map = null,
  49419. this.rotation = 0,
  49420. this.fog = !1,
  49421. this.setValues(e)
  49422. }
  49423. ,
  49424. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49425. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49426. n.SpriteMaterial.prototype.copy = function(e) {
  49427. return n.Material.prototype.copy.call(this, e),
  49428. this.color.copy(e.color),
  49429. this.map = e.map,
  49430. this.rotation = e.rotation,
  49431. this.fog = e.fog,
  49432. this
  49433. }
  49434. ,
  49435. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49436. Object.defineProperty(this, "id", {
  49437. value: n.TextureIdCount++
  49438. }),
  49439. this.uuid = n.Math.generateUUID(),
  49440. this.name = "",
  49441. this.sourceFile = "",
  49442. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49443. this.mipmaps = [],
  49444. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49445. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49446. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49447. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49448. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49449. this.anisotropy = void 0 !== c ? c : 1,
  49450. this.format = void 0 !== s ? s : n.RGBAFormat,
  49451. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49452. this.offset = new n.Vector2(0,0),
  49453. this.repeat = new n.Vector2(1,1),
  49454. this.generateMipmaps = !0,
  49455. this.premultiplyAlpha = !1,
  49456. this.flipY = !0,
  49457. this.unpackAlignment = 4,
  49458. this.encoding = n.LinearEncoding,
  49459. this.version = 0,
  49460. this.onUpdate = null
  49461. }
  49462. ,
  49463. n.Texture.DEFAULT_IMAGE = void 0,
  49464. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49465. n.Texture.prototype = {
  49466. constructor: n.Texture,
  49467. set needsUpdate(e) {
  49468. e === !0 && this.version++
  49469. },
  49470. clone: function() {
  49471. return (new this.constructor).copy(this)
  49472. },
  49473. copy: function(e) {
  49474. return this.image = e.image,
  49475. this.mipmaps = e.mipmaps.slice(0),
  49476. this.mapping = e.mapping,
  49477. this.wrapS = e.wrapS,
  49478. this.wrapT = e.wrapT,
  49479. this.magFilter = e.magFilter,
  49480. this.minFilter = e.minFilter,
  49481. this.anisotropy = e.anisotropy,
  49482. this.format = e.format,
  49483. this.type = e.type,
  49484. this.offset.copy(e.offset),
  49485. this.repeat.copy(e.repeat),
  49486. this.generateMipmaps = e.generateMipmaps,
  49487. this.premultiplyAlpha = e.premultiplyAlpha,
  49488. this.flipY = e.flipY,
  49489. this.unpackAlignment = e.unpackAlignment,
  49490. this.encoding = e.encoding,
  49491. this
  49492. },
  49493. toJSON: function(e) {
  49494. function t(e) {
  49495. var t;
  49496. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49497. t.width = e.width,
  49498. t.height = e.height,
  49499. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49500. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49501. }
  49502. if (void 0 !== e.textures[this.uuid])
  49503. return e.textures[this.uuid];
  49504. var i = {
  49505. metadata: {
  49506. version: 4.4,
  49507. type: "Texture",
  49508. generator: "Texture.toJSON"
  49509. },
  49510. uuid: this.uuid,
  49511. name: this.name,
  49512. mapping: this.mapping,
  49513. repeat: [this.repeat.x, this.repeat.y],
  49514. offset: [this.offset.x, this.offset.y],
  49515. wrap: [this.wrapS, this.wrapT],
  49516. minFilter: this.minFilter,
  49517. magFilter: this.magFilter,
  49518. anisotropy: this.anisotropy
  49519. };
  49520. if (void 0 !== this.image) {
  49521. var r = this.image;
  49522. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49523. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49524. uuid: r.uuid,
  49525. url: t(r)
  49526. }),
  49527. i.image = r.uuid
  49528. }
  49529. return e.textures[this.uuid] = i,
  49530. i
  49531. },
  49532. dispose: function() {
  49533. this.dispatchEvent({
  49534. type: "dispose"
  49535. })
  49536. },
  49537. transformUv: function(e) {
  49538. if (this.mapping === n.UVMapping) {
  49539. if (e.multiply(this.repeat),
  49540. e.add(this.offset),
  49541. e.x < 0 || e.x > 1)
  49542. switch (this.wrapS) {
  49543. case n.RepeatWrapping:
  49544. e.x = e.x - Math.floor(e.x);
  49545. break;
  49546. case n.ClampToEdgeWrapping:
  49547. e.x = e.x < 0 ? 0 : 1;
  49548. break;
  49549. case n.MirroredRepeatWrapping:
  49550. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49551. }
  49552. if (e.y < 0 || e.y > 1)
  49553. switch (this.wrapT) {
  49554. case n.RepeatWrapping:
  49555. e.y = e.y - Math.floor(e.y);
  49556. break;
  49557. case n.ClampToEdgeWrapping:
  49558. e.y = e.y < 0 ? 0 : 1;
  49559. break;
  49560. case n.MirroredRepeatWrapping:
  49561. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49562. }
  49563. this.flipY && (e.y = 1 - e.y)
  49564. }
  49565. }
  49566. },
  49567. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49568. n.TextureIdCount = 0,
  49569. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49570. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49571. this.needsUpdate = !0
  49572. }
  49573. ,
  49574. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49575. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49576. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49577. e = void 0 !== e ? e : [],
  49578. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49579. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49580. this.flipY = !1
  49581. }
  49582. ,
  49583. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49584. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49585. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49586. get: function() {
  49587. return this.image
  49588. },
  49589. set: function(e) {
  49590. this.image = e
  49591. }
  49592. }),
  49593. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49594. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49595. this.image = {
  49596. width: t,
  49597. height: i
  49598. },
  49599. this.mipmaps = e,
  49600. this.flipY = !1,
  49601. this.generateMipmaps = !1
  49602. }
  49603. ,
  49604. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49605. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49606. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49607. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49608. this.image = {
  49609. data: e,
  49610. width: t,
  49611. height: i
  49612. },
  49613. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49614. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49615. this.flipY = !1,
  49616. this.generateMipmaps = !1
  49617. }
  49618. ,
  49619. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49620. n.DataTexture.prototype.constructor = n.DataTexture,
  49621. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49622. function h() {
  49623. requestAnimationFrame(h),
  49624. e.readyState === e.HAVE_ENOUGH_DATA && (u.needsUpdate = !0)
  49625. }
  49626. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49627. this.generateMipmaps = !1;
  49628. var u = this;
  49629. h()
  49630. }
  49631. ,
  49632. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49633. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49634. n.Group = function() {
  49635. n.Object3D.call(this),
  49636. this.type = "Group"
  49637. }
  49638. ,
  49639. n.Group.prototype = Object.create(n.Object3D.prototype),
  49640. n.Group.prototype.constructor = n.Group,
  49641. n.Points = function(e, t) {
  49642. n.Object3D.call(this),
  49643. this.type = "Points",
  49644. this.geometry = void 0 !== e ? e : new n.Geometry,
  49645. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49646. color: 16777215 * Math.random()
  49647. })
  49648. }
  49649. ,
  49650. n.Points.prototype = Object.create(n.Object3D.prototype),
  49651. n.Points.prototype.constructor = n.Points,
  49652. n.Points.prototype.raycast = function() {
  49653. var e = new n.Matrix4
  49654. , t = new n.Ray
  49655. , i = new n.Sphere;
  49656. return function(r, o) {
  49657. function a(e, i) {
  49658. var n = t.distanceSqToPoint(e);
  49659. if (n < d) {
  49660. var a = t.closestPointToPoint(e);
  49661. a.applyMatrix4(c);
  49662. var l = r.ray.origin.distanceTo(a);
  49663. if (l < r.near || l > r.far)
  49664. return;
  49665. o.push({
  49666. distance: l,
  49667. distanceToRay: Math.sqrt(n),
  49668. point: a.clone(),
  49669. index: i,
  49670. face: null,
  49671. object: s
  49672. })
  49673. }
  49674. }
  49675. var s = this
  49676. , l = this.geometry
  49677. , c = this.matrixWorld
  49678. , h = r.params.Points.threshold;
  49679. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49680. i.copy(l.boundingSphere),
  49681. i.applyMatrix4(c),
  49682. r.ray.intersectsSphere(i) !== !1) {
  49683. e.getInverse(c),
  49684. t.copy(r.ray).applyMatrix4(e);
  49685. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49686. , d = u * u
  49687. , p = new n.Vector3;
  49688. if (l instanceof n.BufferGeometry) {
  49689. var f = l.index
  49690. , g = l.attributes
  49691. , m = g.position.array;
  49692. if (null !== f)
  49693. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49694. var C = v[A];
  49695. p.fromArray(m, 3 * C),
  49696. a(p, C)
  49697. }
  49698. else
  49699. for (var A = 0, I = m.length / 3; A < I; A++)
  49700. p.fromArray(m, 3 * A),
  49701. a(p, A)
  49702. } else
  49703. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49704. a(E[A], A)
  49705. }
  49706. }
  49707. }(),
  49708. n.Points.prototype.clone = function() {
  49709. return new this.constructor(this.geometry,this.material).copy(this)
  49710. }
  49711. ,
  49712. n.Line = function(e, t, i) {
  49713. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49714. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49715. this.type = "Line",
  49716. this.geometry = void 0 !== e ? e : new n.Geometry,
  49717. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49718. color: 16777215 * Math.random()
  49719. })))
  49720. }
  49721. ,
  49722. n.Line.prototype = Object.create(n.Object3D.prototype),
  49723. n.Line.prototype.constructor = n.Line,
  49724. n.Line.prototype.raycast = function() {
  49725. var e = new n.Matrix4
  49726. , t = new n.Ray
  49727. , i = new n.Sphere;
  49728. return function(r, o) {
  49729. var a = r.linePrecision
  49730. , s = a * a
  49731. , l = this.geometry
  49732. , c = this.matrixWorld;
  49733. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49734. i.copy(l.boundingSphere),
  49735. i.applyMatrix4(c),
  49736. r.ray.intersectsSphere(i) !== !1) {
  49737. e.getInverse(c),
  49738. t.copy(r.ray).applyMatrix4(e);
  49739. var h = new n.Vector3
  49740. , u = new n.Vector3
  49741. , d = new n.Vector3
  49742. , p = new n.Vector3
  49743. , f = this instanceof n.LineSegments ? 2 : 1;
  49744. if (l instanceof n.BufferGeometry) {
  49745. var g = l.index
  49746. , m = l.attributes
  49747. , v = m.position.array;
  49748. if (null !== g)
  49749. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49750. var I = A[y]
  49751. , E = A[y + 1];
  49752. h.fromArray(v, 3 * I),
  49753. u.fromArray(v, 3 * E);
  49754. var b = t.distanceSqToSegment(h, u, p, d);
  49755. if (!(b > s)) {
  49756. p.applyMatrix4(this.matrixWorld);
  49757. var w = r.ray.origin.distanceTo(p);
  49758. w < r.near || w > r.far || o.push({
  49759. distance: w,
  49760. point: d.clone().applyMatrix4(this.matrixWorld),
  49761. index: y,
  49762. face: null,
  49763. faceIndex: null,
  49764. object: this
  49765. })
  49766. }
  49767. }
  49768. else
  49769. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49770. h.fromArray(v, 3 * y),
  49771. u.fromArray(v, 3 * y + 3);
  49772. var b = t.distanceSqToSegment(h, u, p, d);
  49773. if (!(b > s)) {
  49774. p.applyMatrix4(this.matrixWorld);
  49775. var w = r.ray.origin.distanceTo(p);
  49776. w < r.near || w > r.far || o.push({
  49777. distance: w,
  49778. point: d.clone().applyMatrix4(this.matrixWorld),
  49779. index: y,
  49780. face: null,
  49781. faceIndex: null,
  49782. object: this
  49783. })
  49784. }
  49785. }
  49786. } else if (l instanceof n.Geometry)
  49787. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49788. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49789. if (!(b > s)) {
  49790. p.applyMatrix4(this.matrixWorld);
  49791. var w = r.ray.origin.distanceTo(p);
  49792. w < r.near || w > r.far || o.push({
  49793. distance: w,
  49794. point: d.clone().applyMatrix4(this.matrixWorld),
  49795. index: y,
  49796. face: null,
  49797. faceIndex: null,
  49798. object: this
  49799. })
  49800. }
  49801. }
  49802. }
  49803. }
  49804. }(),
  49805. n.Line.prototype.clone = function() {
  49806. return new this.constructor(this.geometry,this.material).copy(this)
  49807. }
  49808. ,
  49809. n.LineStrip = 0,
  49810. n.LinePieces = 1,
  49811. n.LineSegments = function(e, t) {
  49812. n.Line.call(this, e, t),
  49813. this.type = "LineSegments"
  49814. }
  49815. ,
  49816. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49817. n.LineSegments.prototype.constructor = n.LineSegments,
  49818. n.Mesh = function(e, t) {
  49819. n.Object3D.call(this),
  49820. this.type = "Mesh",
  49821. this.geometry = void 0 !== e ? e : new n.Geometry,
  49822. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49823. color: 16777215 * Math.random()
  49824. }),
  49825. this.drawMode = n.TrianglesDrawMode,
  49826. this.updateMorphTargets()
  49827. }
  49828. ,
  49829. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49830. n.Mesh.prototype.constructor = n.Mesh,
  49831. n.Mesh.prototype.setDrawMode = function(e) {
  49832. this.drawMode = e
  49833. }
  49834. ,
  49835. n.Mesh.prototype.updateMorphTargets = function() {
  49836. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49837. this.morphTargetBase = -1,
  49838. this.morphTargetInfluences = [],
  49839. this.morphTargetDictionary = {};
  49840. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49841. this.morphTargetInfluences.push(0),
  49842. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49843. }
  49844. }
  49845. ,
  49846. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49847. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49848. 0)
  49849. }
  49850. ,
  49851. n.Mesh.prototype.raycast = function() {
  49852. function e(e, t, i, r, o, a, s) {
  49853. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49854. o.multiplyScalar(m.x),
  49855. a.multiplyScalar(m.y),
  49856. s.multiplyScalar(m.z),
  49857. o.add(a).add(s),
  49858. o.clone()
  49859. }
  49860. function t(e, t, i, r, o, a, s) {
  49861. var l, c = e.material;
  49862. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49863. null === l)
  49864. return null;
  49865. A.copy(s),
  49866. A.applyMatrix4(e.matrixWorld);
  49867. var h = t.ray.origin.distanceTo(A);
  49868. return h < t.near || h > t.far ? null : {
  49869. distance: h,
  49870. point: A.clone(),
  49871. object: e
  49872. }
  49873. }
  49874. function i(i, r, o, a, h, u, d, m) {
  49875. s.fromArray(a, 3 * u),
  49876. l.fromArray(a, 3 * d),
  49877. c.fromArray(a, 3 * m);
  49878. var A = t(i, r, o, s, l, c, v);
  49879. return A && (h && (p.fromArray(h, 2 * u),
  49880. f.fromArray(h, 2 * d),
  49881. g.fromArray(h, 2 * m),
  49882. A.uv = e(v, s, l, c, p, f, g)),
  49883. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49884. A.faceIndex = u),
  49885. A
  49886. }
  49887. var r = new n.Matrix4
  49888. , o = new n.Ray
  49889. , a = new n.Sphere
  49890. , s = new n.Vector3
  49891. , l = new n.Vector3
  49892. , c = new n.Vector3
  49893. , h = new n.Vector3
  49894. , u = new n.Vector3
  49895. , d = new n.Vector3
  49896. , p = new n.Vector2
  49897. , f = new n.Vector2
  49898. , g = new n.Vector2
  49899. , m = new n.Vector3
  49900. , v = new n.Vector3
  49901. , A = new n.Vector3;
  49902. return function(m, A) {
  49903. var y = this.geometry
  49904. , C = this.material
  49905. , I = this.matrixWorld;
  49906. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49907. a.copy(y.boundingSphere),
  49908. a.applyMatrix4(I),
  49909. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49910. o.copy(m.ray).applyMatrix4(r),
  49911. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49912. var E, b;
  49913. if (y instanceof n.BufferGeometry) {
  49914. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49915. if (void 0 !== S.uv && (E = S.uv.array),
  49916. null !== x)
  49917. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49918. w = R[P],
  49919. _ = R[P + 1],
  49920. T = R[P + 2],
  49921. b = i(this, m, o, M, E, w, _, T),
  49922. b && (b.faceIndex = Math.floor(P / 3),
  49923. A.push(b));
  49924. else
  49925. for (var P = 0, O = M.length; P < O; P += 9)
  49926. w = P / 3,
  49927. _ = w + 1,
  49928. T = w + 2,
  49929. b = i(this, m, o, M, E, w, _, T),
  49930. b && (b.index = w,
  49931. A.push(b))
  49932. } else if (y instanceof n.Geometry) {
  49933. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49934. k.length > 0 && (E = k);
  49935. for (var H = 0, G = U.length; H < G; H++) {
  49936. var z = U[H]
  49937. , W = B === !0 ? F[z.materialIndex] : C;
  49938. if (void 0 !== W) {
  49939. if (L = V[z.a],
  49940. D = V[z.b],
  49941. N = V[z.c],
  49942. W.morphTargets === !0) {
  49943. var j = y.morphTargets
  49944. , Y = this.morphTargetInfluences;
  49945. s.set(0, 0, 0),
  49946. l.set(0, 0, 0),
  49947. c.set(0, 0, 0);
  49948. for (var X = 0, Z = j.length; X < Z; X++) {
  49949. var q = Y[X];
  49950. if (0 !== q) {
  49951. var K = j[X].vertices;
  49952. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49953. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49954. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49955. }
  49956. }
  49957. s.add(L),
  49958. l.add(D),
  49959. c.add(N),
  49960. L = s,
  49961. D = l,
  49962. N = c
  49963. }
  49964. if (b = t(this, m, o, L, D, N, v)) {
  49965. if (E) {
  49966. var Q = E[H];
  49967. p.copy(Q[0]),
  49968. f.copy(Q[1]),
  49969. g.copy(Q[2]),
  49970. b.uv = e(v, L, D, N, p, f, g)
  49971. }
  49972. b.face = z,
  49973. b.faceIndex = H,
  49974. A.push(b)
  49975. }
  49976. }
  49977. }
  49978. }
  49979. }
  49980. }
  49981. }(),
  49982. n.Mesh.prototype.clone = function() {
  49983. return new this.constructor(this.geometry,this.material).copy(this)
  49984. }
  49985. ,
  49986. n.Bone = function(e) {
  49987. n.Object3D.call(this),
  49988. this.type = "Bone",
  49989. this.skin = e
  49990. }
  49991. ,
  49992. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49993. n.Bone.prototype.constructor = n.Bone,
  49994. n.Bone.prototype.copy = function(e) {
  49995. return n.Object3D.prototype.copy.call(this, e),
  49996. this.skin = e.skin,
  49997. this
  49998. }
  49999. ,
  50000. n.Skeleton = function(e, t, i) {
  50001. if (this.useVertexTexture = void 0 === i || i,
  50002. this.identityMatrix = new n.Matrix4,
  50003. e = e || [],
  50004. this.bones = e.slice(0),
  50005. this.useVertexTexture) {
  50006. var r = Math.sqrt(4 * this.bones.length);
  50007. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  50008. r = Math.max(r, 4),
  50009. this.boneTextureWidth = r,
  50010. this.boneTextureHeight = r,
  50011. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  50012. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  50013. } else
  50014. this.boneMatrices = new Float32Array(16 * this.bones.length);
  50015. if (void 0 === t)
  50016. this.calculateInverses();
  50017. else if (this.bones.length === t.length)
  50018. this.boneInverses = t.slice(0);
  50019. else {
  50020. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  50021. this.boneInverses = [];
  50022. for (var o = 0, a = this.bones.length; o < a; o++)
  50023. this.boneInverses.push(new n.Matrix4)
  50024. }
  50025. }
  50026. ,
  50027. n.Skeleton.prototype.calculateInverses = function() {
  50028. this.boneInverses = [];
  50029. for (var e = 0, t = this.bones.length; e < t; e++) {
  50030. var i = new n.Matrix4;
  50031. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  50032. this.boneInverses.push(i)
  50033. }
  50034. }
  50035. ,
  50036. n.Skeleton.prototype.pose = function() {
  50037. for (var e, t = 0, i = this.bones.length; t < i; t++)
  50038. e = this.bones[t],
  50039. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  50040. for (var t = 0, i = this.bones.length; t < i; t++)
  50041. e = this.bones[t],
  50042. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  50043. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  50044. e.matrix.decompose(e.position, e.quaternion, e.scale));
  50045. }
  50046. ,
  50047. n.Skeleton.prototype.update = function() {
  50048. var e = new n.Matrix4;
  50049. return function() {
  50050. for (var t = 0, i = this.bones.length; t < i; t++) {
  50051. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  50052. e.multiplyMatrices(n, this.boneInverses[t]),
  50053. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  50054. }
  50055. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  50056. }
  50057. }(),
  50058. n.Skeleton.prototype.clone = function() {
  50059. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  50060. }
  50061. ,
  50062. n.SkinnedMesh = function(e, t, i) {
  50063. n.Mesh.call(this, e, t),
  50064. this.type = "SkinnedMesh",
  50065. this.bindMode = "attached",
  50066. this.bindMatrix = new n.Matrix4,
  50067. this.bindMatrixInverse = new n.Matrix4;
  50068. var r = [];
  50069. if (this.geometry && void 0 !== this.geometry.bones) {
  50070. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  50071. a = this.geometry.bones[s],
  50072. o = new n.Bone(this),
  50073. r.push(o),
  50074. o.name = a.name,
  50075. o.position.fromArray(a.pos),
  50076. o.quaternion.fromArray(a.rotq),
  50077. void 0 !== a.scl && o.scale.fromArray(a.scl);
  50078. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  50079. a = this.geometry.bones[s],
  50080. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  50081. }
  50082. this.normalizeSkinWeights(),
  50083. this.updateMatrixWorld(!0),
  50084. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  50085. }
  50086. ,
  50087. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  50088. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  50089. n.SkinnedMesh.prototype.bind = function(e, t) {
  50090. this.skeleton = e,
  50091. void 0 === t && (this.updateMatrixWorld(!0),
  50092. this.skeleton.calculateInverses(),
  50093. t = this.matrixWorld),
  50094. this.bindMatrix.copy(t),
  50095. this.bindMatrixInverse.getInverse(t)
  50096. }
  50097. ,
  50098. n.SkinnedMesh.prototype.pose = function() {
  50099. this.skeleton.pose()
  50100. }
  50101. ,
  50102. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  50103. if (this.geometry instanceof n.Geometry)
  50104. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  50105. var t = this.geometry.skinWeights[e]
  50106. , i = 1 / t.lengthManhattan();
  50107. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  50108. }
  50109. else if (this.geometry instanceof n.BufferGeometry)
  50110. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  50111. r.x = o.getX(e),
  50112. r.y = o.getY(e),
  50113. r.z = o.getZ(e),
  50114. r.w = o.getW(e);
  50115. var i = 1 / r.lengthManhattan();
  50116. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  50117. o.setXYZW(e, r.x, r.y, r.z, r.w)
  50118. }
  50119. }
  50120. ,
  50121. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  50122. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  50123. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  50124. }
  50125. ,
  50126. n.SkinnedMesh.prototype.clone = function() {
  50127. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  50128. }
  50129. ,
  50130. n.LOD = function() {
  50131. n.Object3D.call(this),
  50132. this.type = "LOD",
  50133. Object.defineProperties(this, {
  50134. levels: {
  50135. enumerable: !0,
  50136. value: []
  50137. },
  50138. objects: {
  50139. get: function() {
  50140. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  50141. this.levels
  50142. }
  50143. }
  50144. })
  50145. }
  50146. ,
  50147. n.LOD.prototype = Object.create(n.Object3D.prototype),
  50148. n.LOD.prototype.constructor = n.LOD,
  50149. n.LOD.prototype.addLevel = function(e, t) {
  50150. void 0 === t && (t = 0),
  50151. t = Math.abs(t);
  50152. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  50153. ;
  50154. i.splice(n, 0, {
  50155. distance: t,
  50156. object: e
  50157. }),
  50158. this.add(e)
  50159. }
  50160. ,
  50161. n.LOD.prototype.getObjectForDistance = function(e) {
  50162. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  50163. ;
  50164. return t[i - 1].object
  50165. }
  50166. ,
  50167. n.LOD.prototype.raycast = function() {
  50168. var e = new n.Vector3;
  50169. return function(t, i) {
  50170. e.setFromMatrixPosition(this.matrixWorld);
  50171. var n = t.ray.origin.distanceTo(e);
  50172. this.getObjectForDistance(n).raycast(t, i)
  50173. }
  50174. }(),
  50175. n.LOD.prototype.update = function() {
  50176. var e = new n.Vector3
  50177. , t = new n.Vector3;
  50178. return function(i) {
  50179. var n = this.levels;
  50180. if (n.length > 1) {
  50181. e.setFromMatrixPosition(i.matrixWorld),
  50182. t.setFromMatrixPosition(this.matrixWorld);
  50183. var r = e.distanceTo(t);
  50184. n[0].object.visible = !0;
  50185. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  50186. n[o - 1].object.visible = !1,
  50187. n[o].object.visible = !0;
  50188. for (; o < a; o++)
  50189. n[o].object.visible = !1
  50190. }
  50191. }
  50192. }(),
  50193. n.LOD.prototype.copy = function(e) {
  50194. n.Object3D.prototype.copy.call(this, e, !1);
  50195. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  50196. var o = t[i];
  50197. this.addLevel(o.object.clone(), o.distance)
  50198. }
  50199. return this
  50200. }
  50201. ,
  50202. n.LOD.prototype.toJSON = function(e) {
  50203. var t = n.Object3D.prototype.toJSON.call(this, e);
  50204. t.object.levels = [];
  50205. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  50206. var a = i[r];
  50207. t.object.levels.push({
  50208. object: a.object.uuid,
  50209. distance: a.distance
  50210. })
  50211. }
  50212. return t
  50213. }
  50214. ,
  50215. n.Sprite = function() {
  50216. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  50217. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  50218. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  50219. , r = new n.BufferGeometry;
  50220. return r.setIndex(new n.BufferAttribute(e,1)),
  50221. r.addAttribute("position", new n.BufferAttribute(t,3)),
  50222. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  50223. function(e) {
  50224. n.Object3D.call(this),
  50225. this.type = "Sprite",
  50226. this.geometry = r,
  50227. this.material = void 0 !== e ? e : new n.SpriteMaterial
  50228. }
  50229. }(),
  50230. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  50231. n.Sprite.prototype.constructor = n.Sprite,
  50232. n.Sprite.prototype.raycast = function() {
  50233. var e = new n.Vector3;
  50234. return function(t, i) {
  50235. e.setFromMatrixPosition(this.matrixWorld);
  50236. var n = t.ray.distanceSqToPoint(e)
  50237. , r = this.scale.x * this.scale.y;
  50238. n > r || i.push({
  50239. distance: Math.sqrt(n),
  50240. point: this.position,
  50241. face: null,
  50242. object: this
  50243. })
  50244. }
  50245. }(),
  50246. n.Sprite.prototype.clone = function() {
  50247. return new this.constructor(this.material).copy(this)
  50248. }
  50249. ,
  50250. n.Particle = n.Sprite,
  50251. n.LensFlare = function(e, t, i, r, o) {
  50252. n.Object3D.call(this),
  50253. this.lensFlares = [],
  50254. this.positionScreen = new n.Vector3,
  50255. this.customUpdateCallback = void 0,
  50256. void 0 !== e && this.add(e, t, i, r, o)
  50257. }
  50258. ,
  50259. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  50260. n.LensFlare.prototype.constructor = n.LensFlare,
  50261. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  50262. void 0 === t && (t = -1),
  50263. void 0 === i && (i = 0),
  50264. void 0 === a && (a = 1),
  50265. void 0 === o && (o = new n.Color(16777215)),
  50266. void 0 === r && (r = n.NormalBlending),
  50267. i = Math.min(i, Math.max(0, i)),
  50268. this.lensFlares.push({
  50269. texture: e,
  50270. size: t,
  50271. distance: i,
  50272. x: 0,
  50273. y: 0,
  50274. z: 0,
  50275. scale: 1,
  50276. rotation: 0,
  50277. opacity: a,
  50278. color: o,
  50279. blending: r
  50280. })
  50281. }
  50282. ,
  50283. n.LensFlare.prototype.updateLensFlares = function() {
  50284. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  50285. for (e = 0; e < i; e++)
  50286. t = this.lensFlares[e],
  50287. t.x = this.positionScreen.x + n * t.distance,
  50288. t.y = this.positionScreen.y + r * t.distance,
  50289. t.wantedRotation = t.x * Math.PI * .25,
  50290. t.rotation += .25 * (t.wantedRotation - t.rotation)
  50291. }
  50292. ,
  50293. n.LensFlare.prototype.copy = function(e) {
  50294. n.Object3D.prototype.copy.call(this, e),
  50295. this.positionScreen.copy(e.positionScreen),
  50296. this.customUpdateCallback = e.customUpdateCallback;
  50297. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  50298. this.lensFlares.push(e.lensFlares[t]);
  50299. return this
  50300. }
  50301. ,
  50302. n.Scene = function() {
  50303. n.Object3D.call(this),
  50304. this.type = "Scene",
  50305. this.fog = null,
  50306. this.overrideMaterial = null,
  50307. this.autoUpdate = !0
  50308. }
  50309. ,
  50310. n.Scene.prototype = Object.create(n.Object3D.prototype),
  50311. n.Scene.prototype.constructor = n.Scene,
  50312. n.Scene.prototype.copy = function(e, t) {
  50313. return n.Object3D.prototype.copy.call(this, e, t),
  50314. null !== e.fog && (this.fog = e.fog.clone()),
  50315. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50316. this.autoUpdate = e.autoUpdate,
  50317. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50318. this
  50319. }
  50320. ,
  50321. n.Fog = function(e, t, i) {
  50322. this.name = "",
  50323. this.color = new n.Color(e),
  50324. this.near = void 0 !== t ? t : 1,
  50325. this.far = void 0 !== i ? i : 1e3
  50326. }
  50327. ,
  50328. n.Fog.prototype.clone = function() {
  50329. return new n.Fog(this.color.getHex(),this.near,this.far)
  50330. }
  50331. ,
  50332. n.FogExp2 = function(e, t) {
  50333. this.name = "",
  50334. this.color = new n.Color(e),
  50335. this.density = void 0 !== t ? t : 25e-5
  50336. }
  50337. ,
  50338. n.FogExp2.prototype.clone = function() {
  50339. return new n.FogExp2(this.color.getHex(),this.density)
  50340. }
  50341. ,
  50342. n.ShaderChunk = {},
  50343. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50344. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50345. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50346. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50347. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50348. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50349. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50350. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50351. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50352. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50353. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50354. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50355. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50356. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50357. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50358. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50359. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50360. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50361. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50362. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50363. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50364. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50365. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50366. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50367. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50368. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50369. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50370. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50371. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50372. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50373. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50374. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50375. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50376. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50377. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50378. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50379. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50380. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50381. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50382. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50383. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50384. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50385. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50386. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50387. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50388. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50389. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50390. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50391. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50392. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50393. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50394. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50395. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50396. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50397. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50398. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50399. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50400. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50401. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50402. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50403. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50404. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50405. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50406. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50407. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50408. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50409. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50410. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50411. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50412. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50413. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50414. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50415. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50416. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50417. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50418. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50419. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50420. n.UniformsUtils = {
  50421. merge: function(e) {
  50422. for (var t = {}, i = 0; i < e.length; i++) {
  50423. var n = this.clone(e[i]);
  50424. for (var r in n)
  50425. t[r] = n[r]
  50426. }
  50427. return t
  50428. },
  50429. clone: function(e) {
  50430. var t = {};
  50431. for (var i in e) {
  50432. t[i] = {};
  50433. for (var r in e[i]) {
  50434. var o = e[i][r];
  50435. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50436. }
  50437. }
  50438. return t
  50439. }
  50440. },
  50441. n.UniformsLib = {
  50442. common: {
  50443. diffuse: {
  50444. type: "c",
  50445. value: new n.Color(15658734)
  50446. },
  50447. opacity: {
  50448. type: "f",
  50449. value: 1
  50450. },
  50451. map: {
  50452. type: "t",
  50453. value: null
  50454. },
  50455. offsetRepeat: {
  50456. type: "v4",
  50457. value: new n.Vector4(0,0,1,1)
  50458. },
  50459. specularMap: {
  50460. type: "t",
  50461. value: null
  50462. },
  50463. alphaMap: {
  50464. type: "t",
  50465. value: null
  50466. },
  50467. envMap: {
  50468. type: "t",
  50469. value: null
  50470. },
  50471. flipEnvMap: {
  50472. type: "f",
  50473. value: -1
  50474. },
  50475. reflectivity: {
  50476. type: "f",
  50477. value: 1
  50478. },
  50479. refractionRatio: {
  50480. type: "f",
  50481. value: .98
  50482. }
  50483. },
  50484. aomap: {
  50485. aoMap: {
  50486. type: "t",
  50487. value: null
  50488. },
  50489. aoMapIntensity: {
  50490. type: "f",
  50491. value: 1
  50492. }
  50493. },
  50494. lightmap: {
  50495. lightMap: {
  50496. type: "t",
  50497. value: null
  50498. },
  50499. lightMapIntensity: {
  50500. type: "f",
  50501. value: 1
  50502. }
  50503. },
  50504. emissivemap: {
  50505. emissiveMap: {
  50506. type: "t",
  50507. value: null
  50508. }
  50509. },
  50510. bumpmap: {
  50511. bumpMap: {
  50512. type: "t",
  50513. value: null
  50514. },
  50515. bumpScale: {
  50516. type: "f",
  50517. value: 1
  50518. }
  50519. },
  50520. normalmap: {
  50521. normalMap: {
  50522. type: "t",
  50523. value: null
  50524. },
  50525. normalScale: {
  50526. type: "v2",
  50527. value: new n.Vector2(1,1)
  50528. }
  50529. },
  50530. displacementmap: {
  50531. displacementMap: {
  50532. type: "t",
  50533. value: null
  50534. },
  50535. displacementScale: {
  50536. type: "f",
  50537. value: 1
  50538. },
  50539. displacementBias: {
  50540. type: "f",
  50541. value: 0
  50542. }
  50543. },
  50544. roughnessmap: {
  50545. roughnessMap: {
  50546. type: "t",
  50547. value: null
  50548. }
  50549. },
  50550. metalnessmap: {
  50551. metalnessMap: {
  50552. type: "t",
  50553. value: null
  50554. }
  50555. },
  50556. fog: {
  50557. fogDensity: {
  50558. type: "f",
  50559. value: 25e-5
  50560. },
  50561. fogNear: {
  50562. type: "f",
  50563. value: 1
  50564. },
  50565. fogFar: {
  50566. type: "f",
  50567. value: 2e3
  50568. },
  50569. fogColor: {
  50570. type: "c",
  50571. value: new n.Color(16777215)
  50572. }
  50573. },
  50574. lights: {
  50575. ambientLightColor: {
  50576. type: "fv",
  50577. value: []
  50578. },
  50579. directionalLights: {
  50580. type: "sa",
  50581. value: [],
  50582. properties: {
  50583. direction: {
  50584. type: "v3"
  50585. },
  50586. color: {
  50587. type: "c"
  50588. },
  50589. shadow: {
  50590. type: "i"
  50591. },
  50592. shadowBias: {
  50593. type: "f"
  50594. },
  50595. shadowRadius: {
  50596. type: "f"
  50597. },
  50598. shadowMapSize: {
  50599. type: "v2"
  50600. }
  50601. }
  50602. },
  50603. directionalShadowMap: {
  50604. type: "tv",
  50605. value: []
  50606. },
  50607. directionalShadowMatrix: {
  50608. type: "m4v",
  50609. value: []
  50610. },
  50611. spotLights: {
  50612. type: "sa",
  50613. value: [],
  50614. properties: {
  50615. color: {
  50616. type: "c"
  50617. },
  50618. position: {
  50619. type: "v3"
  50620. },
  50621. direction: {
  50622. type: "v3"
  50623. },
  50624. distance: {
  50625. type: "f"
  50626. },
  50627. coneCos: {
  50628. type: "f"
  50629. },
  50630. penumbraCos: {
  50631. type: "f"
  50632. },
  50633. decay: {
  50634. type: "f"
  50635. },
  50636. shadow: {
  50637. type: "i"
  50638. },
  50639. shadowBias: {
  50640. type: "f"
  50641. },
  50642. shadowRadius: {
  50643. type: "f"
  50644. },
  50645. shadowMapSize: {
  50646. type: "v2"
  50647. }
  50648. }
  50649. },
  50650. spotShadowMap: {
  50651. type: "tv",
  50652. value: []
  50653. },
  50654. spotShadowMatrix: {
  50655. type: "m4v",
  50656. value: []
  50657. },
  50658. pointLights: {
  50659. type: "sa",
  50660. value: [],
  50661. properties: {
  50662. color: {
  50663. type: "c"
  50664. },
  50665. position: {
  50666. type: "v3"
  50667. },
  50668. decay: {
  50669. type: "f"
  50670. },
  50671. distance: {
  50672. type: "f"
  50673. },
  50674. shadow: {
  50675. type: "i"
  50676. },
  50677. shadowBias: {
  50678. type: "f"
  50679. },
  50680. shadowRadius: {
  50681. type: "f"
  50682. },
  50683. shadowMapSize: {
  50684. type: "v2"
  50685. }
  50686. }
  50687. },
  50688. pointShadowMap: {
  50689. type: "tv",
  50690. value: []
  50691. },
  50692. pointShadowMatrix: {
  50693. type: "m4v",
  50694. value: []
  50695. },
  50696. hemisphereLights: {
  50697. type: "sa",
  50698. value: [],
  50699. properties: {
  50700. direction: {
  50701. type: "v3"
  50702. },
  50703. skyColor: {
  50704. type: "c"
  50705. },
  50706. groundColor: {
  50707. type: "c"
  50708. }
  50709. }
  50710. }
  50711. },
  50712. points: {
  50713. diffuse: {
  50714. type: "c",
  50715. value: new n.Color(15658734)
  50716. },
  50717. opacity: {
  50718. type: "f",
  50719. value: 1
  50720. },
  50721. size: {
  50722. type: "f",
  50723. value: 1
  50724. },
  50725. scale: {
  50726. type: "f",
  50727. value: 1
  50728. },
  50729. map: {
  50730. type: "t",
  50731. value: null
  50732. },
  50733. offsetRepeat: {
  50734. type: "v4",
  50735. value: new n.Vector4(0,0,1,1)
  50736. }
  50737. }
  50738. },
  50739. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50740. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50741. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50742. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50743. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50744. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50745. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50746. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50747. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50748. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50749. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50750. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50751. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50752. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50753. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50754. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50755. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50756. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50757. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50758. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50759. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50760. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50761. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50762. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50763. n.ShaderLib = {
  50764. basic: {
  50765. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50766. vertexShader: n.ShaderChunk.meshbasic_vert,
  50767. fragmentShader: n.ShaderChunk.meshbasic_frag
  50768. },
  50769. lambert: {
  50770. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50771. emissive: {
  50772. type: "c",
  50773. value: new n.Color(0)
  50774. }
  50775. }]),
  50776. vertexShader: n.ShaderChunk.meshlambert_vert,
  50777. fragmentShader: n.ShaderChunk.meshlambert_frag
  50778. },
  50779. phong: {
  50780. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50781. emissive: {
  50782. type: "c",
  50783. value: new n.Color(0)
  50784. },
  50785. specular: {
  50786. type: "c",
  50787. value: new n.Color(1118481)
  50788. },
  50789. shininess: {
  50790. type: "f",
  50791. value: 30
  50792. }
  50793. }]),
  50794. vertexShader: n.ShaderChunk.meshphong_vert,
  50795. fragmentShader: n.ShaderChunk.meshphong_frag
  50796. },
  50797. standard: {
  50798. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50799. emissive: {
  50800. type: "c",
  50801. value: new n.Color(0)
  50802. },
  50803. roughness: {
  50804. type: "f",
  50805. value: .5
  50806. },
  50807. metalness: {
  50808. type: "f",
  50809. value: 0
  50810. },
  50811. envMapIntensity: {
  50812. type: "f",
  50813. value: 1
  50814. }
  50815. }]),
  50816. vertexShader: n.ShaderChunk.meshstandard_vert,
  50817. fragmentShader: n.ShaderChunk.meshstandard_frag
  50818. },
  50819. points: {
  50820. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50821. vertexShader: n.ShaderChunk.points_vert,
  50822. fragmentShader: n.ShaderChunk.points_frag
  50823. },
  50824. dashed: {
  50825. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50826. scale: {
  50827. type: "f",
  50828. value: 1
  50829. },
  50830. dashSize: {
  50831. type: "f",
  50832. value: 1
  50833. },
  50834. totalSize: {
  50835. type: "f",
  50836. value: 2
  50837. }
  50838. }]),
  50839. vertexShader: n.ShaderChunk.linedashed_vert,
  50840. fragmentShader: n.ShaderChunk.linedashed_frag
  50841. },
  50842. depth: {
  50843. uniforms: {
  50844. mNear: {
  50845. type: "f",
  50846. value: 1
  50847. },
  50848. mFar: {
  50849. type: "f",
  50850. value: 2e3
  50851. },
  50852. opacity: {
  50853. type: "f",
  50854. value: 1
  50855. }
  50856. },
  50857. vertexShader: n.ShaderChunk.depth_vert,
  50858. fragmentShader: n.ShaderChunk.depth_frag
  50859. },
  50860. normal: {
  50861. uniforms: {
  50862. opacity: {
  50863. type: "f",
  50864. value: 1
  50865. }
  50866. },
  50867. vertexShader: n.ShaderChunk.normal_vert,
  50868. fragmentShader: n.ShaderChunk.normal_frag
  50869. },
  50870. cube: {
  50871. uniforms: {
  50872. tCube: {
  50873. type: "t",
  50874. value: null
  50875. },
  50876. tFlip: {
  50877. type: "f",
  50878. value: -1
  50879. }
  50880. },
  50881. vertexShader: n.ShaderChunk.cube_vert,
  50882. fragmentShader: n.ShaderChunk.cube_frag
  50883. },
  50884. equirect: {
  50885. uniforms: {
  50886. tEquirect: {
  50887. type: "t",
  50888. value: null
  50889. },
  50890. tFlip: {
  50891. type: "f",
  50892. value: -1
  50893. }
  50894. },
  50895. vertexShader: n.ShaderChunk.equirect_vert,
  50896. fragmentShader: n.ShaderChunk.equirect_frag
  50897. },
  50898. depthRGBA: {
  50899. uniforms: {},
  50900. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50901. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50902. },
  50903. distanceRGBA: {
  50904. uniforms: {
  50905. lightPos: {
  50906. type: "v3",
  50907. value: new n.Vector3(0,0,0)
  50908. }
  50909. },
  50910. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50911. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50912. }
  50913. },
  50914. n.WebGLRenderer = function(e) {
  50915. function t() {
  50916. return null === ye ? Oe : 1
  50917. }
  50918. function i(e, t, i, n) {
  50919. se === !0 && (e *= n,
  50920. t *= n,
  50921. i *= n),
  50922. Ye.clearColor(e, t, i, n)
  50923. }
  50924. function r() {
  50925. Ye.init(),
  50926. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50927. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50928. i(Se.r, Se.g, Se.b, Me)
  50929. }
  50930. function o() {
  50931. Ae = null,
  50932. be = null,
  50933. Ee = "",
  50934. Ie = -1,
  50935. Ye.reset()
  50936. }
  50937. function a(e) {
  50938. e.preventDefault(),
  50939. o(),
  50940. r(),
  50941. Xe.clear()
  50942. }
  50943. function s(e) {
  50944. var t = e.target;
  50945. t.removeEventListener("dispose", s),
  50946. h(t),
  50947. ke.textures--
  50948. }
  50949. function l(e) {
  50950. var t = e.target;
  50951. t.removeEventListener("dispose", l),
  50952. u(t),
  50953. ke.textures--
  50954. }
  50955. function c(e) {
  50956. var t = e.target;
  50957. t.removeEventListener("dispose", c),
  50958. d(t)
  50959. }
  50960. function h(e) {
  50961. var t = Xe.get(e);
  50962. if (e.image && t.__image__webglTextureCube)
  50963. Ge.deleteTexture(t.__image__webglTextureCube);
  50964. else {
  50965. if (void 0 === t.__webglInit)
  50966. return;
  50967. Ge.deleteTexture(t.__webglTexture)
  50968. }
  50969. Xe.delete(e)
  50970. }
  50971. function u(e) {
  50972. var t = Xe.get(e)
  50973. , i = Xe.get(e.texture);
  50974. if (e && void 0 !== i.__webglTexture) {
  50975. if (Ge.deleteTexture(i.__webglTexture),
  50976. e instanceof n.WebGLRenderTargetCube)
  50977. for (var r = 0; r < 6; r++)
  50978. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50979. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50980. else
  50981. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50982. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50983. Xe.delete(e.texture),
  50984. Xe.delete(e)
  50985. }
  50986. }
  50987. function d(e) {
  50988. p(e),
  50989. Xe.delete(e)
  50990. }
  50991. function p(e) {
  50992. var t = Xe.get(e).program;
  50993. e.program = void 0,
  50994. void 0 !== t && qe.releaseProgram(t)
  50995. }
  50996. function f(e, t, i, r) {
  50997. var o;
  50998. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50999. null === o))
  51000. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51001. void 0 === r && (r = 0),
  51002. Ye.initAttributes();
  51003. var a = i.attributes
  51004. , s = t.getAttributes()
  51005. , l = e.defaultAttributeValues;
  51006. for (var c in s) {
  51007. var h = s[c];
  51008. if (h >= 0) {
  51009. var u = a[c];
  51010. if (void 0 !== u) {
  51011. var d = u.itemSize
  51012. , p = Ze.getAttributeBuffer(u);
  51013. if (u instanceof n.InterleavedBufferAttribute) {
  51014. var f = u.data
  51015. , g = f.stride
  51016. , m = u.offset;
  51017. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  51018. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  51019. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51020. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  51021. } else
  51022. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  51023. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  51024. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51025. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  51026. } else if (void 0 !== l) {
  51027. var v = l[c];
  51028. if (void 0 !== v)
  51029. switch (v.length) {
  51030. case 2:
  51031. Ge.vertexAttrib2fv(h, v);
  51032. break;
  51033. case 3:
  51034. Ge.vertexAttrib3fv(h, v);
  51035. break;
  51036. case 4:
  51037. Ge.vertexAttrib4fv(h, v);
  51038. break;
  51039. default:
  51040. Ge.vertexAttrib1fv(h, v)
  51041. }
  51042. }
  51043. }
  51044. }
  51045. Ye.disableUnusedAttributes()
  51046. }
  51047. function g(e, t) {
  51048. return Math.abs(t[0]) - Math.abs(e[0])
  51049. }
  51050. function m(e, t) {
  51051. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  51052. }
  51053. function v(e, t) {
  51054. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  51055. }
  51056. function A(e, t, i, n, r) {
  51057. var o, a;
  51058. i.transparent ? (o = de,
  51059. a = ++pe) : (o = he,
  51060. a = ++ue);
  51061. var s = o[a];
  51062. void 0 !== s ? (s.id = e.id,
  51063. s.object = e,
  51064. s.geometry = t,
  51065. s.material = i,
  51066. s.z = Ve.z,
  51067. s.group = r) : (s = {
  51068. id: e.id,
  51069. object: e,
  51070. geometry: t,
  51071. material: i,
  51072. z: Ve.z,
  51073. group: r
  51074. },
  51075. o.push(s))
  51076. }
  51077. function y(e, t) {
  51078. if (e.visible !== !1) {
  51079. if (e.layers.test(t.layers))
  51080. if (e instanceof n.Light)
  51081. ce.push(e);
  51082. else if (e instanceof n.Sprite)
  51083. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  51084. else if (e instanceof n.LensFlare)
  51085. me.push(e);
  51086. else if (e instanceof n.ImmediateRenderObject)
  51087. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51088. Ve.applyProjection(Fe)),
  51089. A(e, null, e.material, Ve.z, null);
  51090. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  51091. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  51092. var i = e.material;
  51093. if (i.visible === !0) {
  51094. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51095. Ve.applyProjection(Fe));
  51096. var r = Ze.update(e);
  51097. if (i instanceof n.MultiMaterial)
  51098. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  51099. var c = o[s]
  51100. , h = a[c.materialIndex];
  51101. h.visible === !0 && A(e, r, h, Ve.z, c)
  51102. }
  51103. else
  51104. A(e, r, i, Ve.z, null)
  51105. }
  51106. }
  51107. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  51108. y(u[s], t)
  51109. }
  51110. }
  51111. function C(e, t, i, r) {
  51112. for (var o = 0, a = e.length; o < a; o++) {
  51113. var s = e[o]
  51114. , l = s.object
  51115. , c = s.geometry
  51116. , h = void 0 === r ? s.material : r
  51117. , u = s.group;
  51118. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  51119. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  51120. l instanceof n.ImmediateRenderObject) {
  51121. E(h);
  51122. var d = w(t, i, h, l);
  51123. Ee = "",
  51124. l.render(function(e) {
  51125. ve.renderBufferImmediate(e, d, h)
  51126. })
  51127. } else
  51128. ve.renderBufferDirect(t, i, c, h, l, u)
  51129. }
  51130. }
  51131. function I(e, t, i) {
  51132. var r = Xe.get(e)
  51133. , o = qe.getParameters(e, Ue, t, i)
  51134. , a = qe.getProgramCode(e, o)
  51135. , s = r.program
  51136. , l = !0;
  51137. if (void 0 === s)
  51138. e.addEventListener("dispose", c);
  51139. else if (s.code !== a)
  51140. p(e);
  51141. else {
  51142. if (void 0 !== o.shaderID)
  51143. return;
  51144. l = !1
  51145. }
  51146. if (l) {
  51147. if (o.shaderID) {
  51148. var h = n.ShaderLib[o.shaderID];
  51149. r.__webglShader = {
  51150. name: e.type,
  51151. uniforms: n.UniformsUtils.clone(h.uniforms),
  51152. vertexShader: h.vertexShader,
  51153. fragmentShader: h.fragmentShader
  51154. }
  51155. } else
  51156. r.__webglShader = {
  51157. name: e.type,
  51158. uniforms: e.uniforms,
  51159. vertexShader: e.vertexShader,
  51160. fragmentShader: e.fragmentShader
  51161. };
  51162. e.__webglShader = r.__webglShader,
  51163. s = qe.acquireProgram(e, o, a),
  51164. r.program = s,
  51165. e.program = s
  51166. }
  51167. var u = s.getAttributes();
  51168. if (e.morphTargets) {
  51169. e.numSupportedMorphTargets = 0;
  51170. for (var d = 0; d < ve.maxMorphTargets; d++)
  51171. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  51172. }
  51173. if (e.morphNormals) {
  51174. e.numSupportedMorphNormals = 0;
  51175. for (var d = 0; d < ve.maxMorphNormals; d++)
  51176. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  51177. }
  51178. r.uniformsList = [];
  51179. var f = r.__webglShader.uniforms
  51180. , g = r.program.getUniforms();
  51181. for (var m in f) {
  51182. var v = g[m];
  51183. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  51184. }
  51185. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  51186. f.ambientLightColor.value = Ue.ambient,
  51187. f.directionalLights.value = Ue.directional,
  51188. f.spotLights.value = Ue.spot,
  51189. f.pointLights.value = Ue.point,
  51190. f.hemisphereLights.value = Ue.hemi,
  51191. f.directionalShadowMap.value = Ue.directionalShadowMap,
  51192. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  51193. f.spotShadowMap.value = Ue.spotShadowMap,
  51194. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  51195. f.pointShadowMap.value = Ue.pointShadowMap,
  51196. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  51197. r.hasDynamicUniforms = !1;
  51198. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  51199. var C = r.uniformsList[A][0];
  51200. if (C.dynamic === !0) {
  51201. r.hasDynamicUniforms = !0;
  51202. break
  51203. }
  51204. }
  51205. }
  51206. function E(e) {
  51207. b(e),
  51208. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  51209. Ye.setDepthFunc(e.depthFunc),
  51210. Ye.setDepthTest(e.depthTest),
  51211. Ye.setDepthWrite(e.depthWrite),
  51212. Ye.setColorWrite(e.colorWrite),
  51213. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  51214. }
  51215. function b(e) {
  51216. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  51217. Ye.setFlipSided(e.side === n.BackSide)
  51218. }
  51219. function w(e, t, i, r) {
  51220. xe = 0;
  51221. var o = Xe.get(i);
  51222. void 0 === o.program && (i.needsUpdate = !0),
  51223. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  51224. i.needsUpdate && (I(i, t, r),
  51225. i.needsUpdate = !1);
  51226. var a = !1
  51227. , s = !1
  51228. , l = !1
  51229. , c = o.program
  51230. , h = c.getUniforms()
  51231. , u = o.__webglShader.uniforms;
  51232. if (c.id !== Ae && (Ge.useProgram(c.program),
  51233. Ae = c.id,
  51234. a = !0,
  51235. s = !0,
  51236. l = !0),
  51237. i.id !== Ie && (Ie = i.id,
  51238. s = !0),
  51239. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  51240. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  51241. e !== be && (be = e,
  51242. s = !0,
  51243. l = !0),
  51244. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  51245. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  51246. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  51247. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  51248. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  51249. i.skinning)
  51250. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  51251. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  51252. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  51253. if (void 0 !== h.boneTexture) {
  51254. var d = B();
  51255. Ge.uniform1i(h.boneTexture, d),
  51256. ve.setTexture(r.skeleton.boneTexture, d)
  51257. }
  51258. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  51259. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  51260. } else
  51261. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  51262. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  51263. t && i.fog && R(u, t),
  51264. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  51265. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  51266. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  51267. u.mFar.value = e.far,
  51268. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  51269. V(o.uniformsList)),
  51270. N(h, r),
  51271. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  51272. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  51273. c
  51274. }
  51275. function _(e, t, i) {
  51276. for (var n = [], r = 0, o = e.length; r < o; r++) {
  51277. var a = e[r][0]
  51278. , s = a.onUpdateCallback;
  51279. void 0 !== s && (s.bind(a)(t, i),
  51280. n.push(e[r]))
  51281. }
  51282. V(n)
  51283. }
  51284. function T(e, t) {
  51285. e.opacity.value = t.opacity,
  51286. e.diffuse.value = t.color,
  51287. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  51288. e.map.value = t.map,
  51289. e.specularMap.value = t.specularMap,
  51290. e.alphaMap.value = t.alphaMap,
  51291. t.aoMap && (e.aoMap.value = t.aoMap,
  51292. e.aoMapIntensity.value = t.aoMapIntensity);
  51293. var i;
  51294. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  51295. void 0 !== i) {
  51296. i instanceof n.WebGLRenderTarget && (i = i.texture);
  51297. var r = i.offset
  51298. , o = i.repeat;
  51299. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  51300. }
  51301. e.envMap.value = t.envMap,
  51302. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  51303. e.reflectivity.value = t.reflectivity,
  51304. e.refractionRatio.value = t.refractionRatio
  51305. }
  51306. function x(e, t) {
  51307. e.diffuse.value = t.color,
  51308. e.opacity.value = t.opacity
  51309. }
  51310. function S(e, t) {
  51311. e.dashSize.value = t.dashSize,
  51312. e.totalSize.value = t.dashSize + t.gapSize,
  51313. e.scale.value = t.scale
  51314. }
  51315. function M(e, t) {
  51316. if (e.diffuse.value = t.color,
  51317. e.opacity.value = t.opacity,
  51318. e.size.value = t.size * Oe,
  51319. e.scale.value = te.clientHeight / 2,
  51320. e.map.value = t.map,
  51321. null !== t.map) {
  51322. var i = t.map.offset
  51323. , n = t.map.repeat;
  51324. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51325. }
  51326. }
  51327. function R(e, t) {
  51328. e.fogColor.value = t.color,
  51329. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51330. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51331. }
  51332. function P(e, t) {
  51333. t.lightMap && (e.lightMap.value = t.lightMap,
  51334. e.lightMapIntensity.value = t.lightMapIntensity),
  51335. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51336. }
  51337. function O(e, t) {
  51338. e.specular.value = t.specular,
  51339. e.shininess.value = Math.max(t.shininess, 1e-4),
  51340. t.lightMap && (e.lightMap.value = t.lightMap,
  51341. e.lightMapIntensity.value = t.lightMapIntensity),
  51342. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51343. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51344. e.bumpScale.value = t.bumpScale),
  51345. t.normalMap && (e.normalMap.value = t.normalMap,
  51346. e.normalScale.value.copy(t.normalScale)),
  51347. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51348. e.displacementScale.value = t.displacementScale,
  51349. e.displacementBias.value = t.displacementBias)
  51350. }
  51351. function L(e, t) {
  51352. e.roughness.value = t.roughness,
  51353. e.metalness.value = t.metalness,
  51354. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51355. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51356. t.lightMap && (e.lightMap.value = t.lightMap,
  51357. e.lightMapIntensity.value = t.lightMapIntensity),
  51358. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51359. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51360. e.bumpScale.value = t.bumpScale),
  51361. t.normalMap && (e.normalMap.value = t.normalMap,
  51362. e.normalScale.value.copy(t.normalScale)),
  51363. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51364. e.displacementScale.value = t.displacementScale,
  51365. e.displacementBias.value = t.displacementBias),
  51366. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51367. }
  51368. function D(e, t) {
  51369. e.ambientLightColor.needsUpdate = t,
  51370. e.directionalLights.needsUpdate = t,
  51371. e.pointLights.needsUpdate = t,
  51372. e.spotLights.needsUpdate = t,
  51373. e.hemisphereLights.needsUpdate = t
  51374. }
  51375. function N(e, t) {
  51376. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51377. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51378. }
  51379. function B() {
  51380. var e = xe;
  51381. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51382. xe += 1,
  51383. e
  51384. }
  51385. function F(e, t, i, r) {
  51386. var o, a;
  51387. if ("1i" === t)
  51388. Ge.uniform1i(i, r);
  51389. else if ("1f" === t)
  51390. Ge.uniform1f(i, r);
  51391. else if ("2f" === t)
  51392. Ge.uniform2f(i, r[0], r[1]);
  51393. else if ("3f" === t)
  51394. Ge.uniform3f(i, r[0], r[1], r[2]);
  51395. else if ("4f" === t)
  51396. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51397. else if ("1iv" === t)
  51398. Ge.uniform1iv(i, r);
  51399. else if ("3iv" === t)
  51400. Ge.uniform3iv(i, r);
  51401. else if ("1fv" === t)
  51402. Ge.uniform1fv(i, r);
  51403. else if ("2fv" === t)
  51404. Ge.uniform2fv(i, r);
  51405. else if ("3fv" === t)
  51406. Ge.uniform3fv(i, r);
  51407. else if ("4fv" === t)
  51408. Ge.uniform4fv(i, r);
  51409. else if ("Matrix2fv" === t)
  51410. Ge.uniformMatrix2fv(i, !1, r);
  51411. else if ("Matrix3fv" === t)
  51412. Ge.uniformMatrix3fv(i, !1, r);
  51413. else if ("Matrix4fv" === t)
  51414. Ge.uniformMatrix4fv(i, !1, r);
  51415. else if ("i" === t)
  51416. Ge.uniform1i(i, r);
  51417. else if ("f" === t)
  51418. Ge.uniform1f(i, r);
  51419. else if ("v2" === t)
  51420. Ge.uniform2f(i, r.x, r.y);
  51421. else if ("v3" === t)
  51422. Ge.uniform3f(i, r.x, r.y, r.z);
  51423. else if ("v4" === t)
  51424. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51425. else if ("c" === t)
  51426. Ge.uniform3f(i, r.r, r.g, r.b);
  51427. else if ("s" === t) {
  51428. var s = e.properties;
  51429. for (var l in s) {
  51430. var c = s[l]
  51431. , h = i[l]
  51432. , u = r[l];
  51433. F(c, c.type, h, u)
  51434. }
  51435. } else if ("sa" === t)
  51436. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51437. for (var l in s) {
  51438. var c = s[l]
  51439. , h = i[d][l]
  51440. , u = r[d][l];
  51441. F(c, c.type, h, u)
  51442. }
  51443. else if ("iv1" === t)
  51444. Ge.uniform1iv(i, r);
  51445. else if ("iv" === t)
  51446. Ge.uniform3iv(i, r);
  51447. else if ("fv1" === t)
  51448. Ge.uniform1fv(i, r);
  51449. else if ("fv" === t)
  51450. Ge.uniform3fv(i, r);
  51451. else if ("v2v" === t) {
  51452. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51453. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51454. f += 2)
  51455. e._array[f + 0] = r[d].x,
  51456. e._array[f + 1] = r[d].y;
  51457. Ge.uniform2fv(i, e._array)
  51458. } else if ("v3v" === t) {
  51459. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51460. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51461. m += 3)
  51462. e._array[m + 0] = r[d].x,
  51463. e._array[m + 1] = r[d].y,
  51464. e._array[m + 2] = r[d].z;
  51465. Ge.uniform3fv(i, e._array)
  51466. } else if ("v4v" === t) {
  51467. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51468. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51469. v += 4)
  51470. e._array[v + 0] = r[d].x,
  51471. e._array[v + 1] = r[d].y,
  51472. e._array[v + 2] = r[d].z,
  51473. e._array[v + 3] = r[d].w;
  51474. Ge.uniform4fv(i, e._array)
  51475. } else if ("m2" === t)
  51476. Ge.uniformMatrix2fv(i, !1, r.elements);
  51477. else if ("m3" === t)
  51478. Ge.uniformMatrix3fv(i, !1, r.elements);
  51479. else if ("m3v" === t) {
  51480. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51481. for (var d = 0, g = r.length; d < g; d++)
  51482. r[d].flattenToArrayOffset(e._array, 9 * d);
  51483. Ge.uniformMatrix3fv(i, !1, e._array)
  51484. } else if ("m4" === t)
  51485. Ge.uniformMatrix4fv(i, !1, r.elements);
  51486. else if ("m4v" === t) {
  51487. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51488. for (var d = 0, g = r.length; d < g; d++)
  51489. r[d].flattenToArrayOffset(e._array, 16 * d);
  51490. Ge.uniformMatrix4fv(i, !1, e._array)
  51491. } else if ("t" === t) {
  51492. if (o = r,
  51493. a = B(),
  51494. Ge.uniform1i(i, a),
  51495. !o)
  51496. return;
  51497. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51498. } else if ("tv" === t) {
  51499. void 0 === e._array && (e._array = []);
  51500. for (var d = 0, g = e.value.length; d < g; d++)
  51501. e._array[d] = B();
  51502. Ge.uniform1iv(i, e._array);
  51503. for (var d = 0, g = e.value.length; d < g; d++)
  51504. o = e.value[d],
  51505. a = e._array[d],
  51506. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51507. } else
  51508. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51509. }
  51510. function V(e) {
  51511. for (var t = 0, i = e.length; t < i; t++) {
  51512. var n = e[t][0];
  51513. if (n.needsUpdate !== !1) {
  51514. var r = n.type
  51515. , o = e[t][1]
  51516. , a = n.value;
  51517. F(n, r, o, a)
  51518. }
  51519. }
  51520. }
  51521. function U(e, t) {
  51522. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51523. for (Ue.shadowsPointLight = 0,
  51524. i = 0,
  51525. r = e.length; i < r; i++)
  51526. if (o = e[i],
  51527. a = o.color,
  51528. s = o.intensity,
  51529. l = o.distance,
  51530. o instanceof n.AmbientLight)
  51531. c += a.r * s,
  51532. h += a.g * s,
  51533. u += a.b * s;
  51534. else if (o instanceof n.DirectionalLight) {
  51535. var A = Ke.get(o);
  51536. A.color.copy(o.color).multiplyScalar(o.intensity),
  51537. A.direction.setFromMatrixPosition(o.matrixWorld),
  51538. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51539. A.direction.sub(Ve),
  51540. A.direction.transformDirection(d),
  51541. A.shadow = o.castShadow,
  51542. o.castShadow && (A.shadowBias = o.shadow.bias,
  51543. A.shadowRadius = o.shadow.radius,
  51544. A.shadowMapSize = o.shadow.mapSize,
  51545. Ue.shadows[v++] = o),
  51546. Ue.directionalShadowMap[p] = o.shadow.map,
  51547. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51548. Ue.directional[p++] = A
  51549. } else if (o instanceof n.SpotLight) {
  51550. var A = Ke.get(o);
  51551. A.position.setFromMatrixPosition(o.matrixWorld),
  51552. A.position.applyMatrix4(d),
  51553. A.color.copy(a).multiplyScalar(s),
  51554. A.distance = l,
  51555. A.direction.setFromMatrixPosition(o.matrixWorld),
  51556. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51557. A.direction.sub(Ve),
  51558. A.direction.transformDirection(d),
  51559. A.coneCos = Math.cos(o.angle),
  51560. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51561. A.decay = 0 === o.distance ? 0 : o.decay,
  51562. A.shadow = o.castShadow,
  51563. o.castShadow && (A.shadowBias = o.shadow.bias,
  51564. A.shadowRadius = o.shadow.radius,
  51565. A.shadowMapSize = o.shadow.mapSize,
  51566. Ue.shadows[v++] = o),
  51567. Ue.spotShadowMap[g] = o.shadow.map,
  51568. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51569. Ue.spot[g++] = A
  51570. } else if (o instanceof n.PointLight) {
  51571. var A = Ke.get(o);
  51572. A.position.setFromMatrixPosition(o.matrixWorld),
  51573. A.position.applyMatrix4(d),
  51574. A.color.copy(o.color).multiplyScalar(o.intensity),
  51575. A.distance = o.distance,
  51576. A.decay = 0 === o.distance ? 0 : o.decay,
  51577. A.shadow = o.castShadow,
  51578. o.castShadow && (A.shadowBias = o.shadow.bias,
  51579. A.shadowRadius = o.shadow.radius,
  51580. A.shadowMapSize = o.shadow.mapSize,
  51581. Ue.shadows[v++] = o),
  51582. Ue.pointShadowMap[f] = o.shadow.map,
  51583. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51584. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51585. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51586. Ue.point[f++] = A
  51587. } else if (o instanceof n.HemisphereLight) {
  51588. var A = Ke.get(o);
  51589. A.direction.setFromMatrixPosition(o.matrixWorld),
  51590. A.direction.transformDirection(d),
  51591. A.direction.normalize(),
  51592. A.skyColor.copy(o.color).multiplyScalar(s),
  51593. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51594. Ue.hemi[m++] = A
  51595. }
  51596. Ue.ambient[0] = c,
  51597. Ue.ambient[1] = h,
  51598. Ue.ambient[2] = u,
  51599. Ue.directional.length = p,
  51600. Ue.spot.length = g,
  51601. Ue.point.length = f,
  51602. Ue.hemi.length = m,
  51603. Ue.shadows.length = v,
  51604. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51605. }
  51606. function k(e, t, i) {
  51607. var r;
  51608. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51609. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51610. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51611. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51612. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51613. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51614. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51615. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51616. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51617. r = We.get("EXT_texture_filter_anisotropic")) {
  51618. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51619. return;
  51620. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51621. return;
  51622. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51623. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51624. }
  51625. }
  51626. function H(e, t, i) {
  51627. void 0 === e.__webglInit && (e.__webglInit = !0,
  51628. t.addEventListener("dispose", s),
  51629. e.__webglTexture = Ge.createTexture(),
  51630. ke.textures++),
  51631. Ye.activeTexture(Ge.TEXTURE0 + i),
  51632. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51633. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51634. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51635. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51636. var r = G(t.image, je.maxTextureSize);
  51637. W(t) && z(r) === !1 && (r = j(r));
  51638. var o = z(r)
  51639. , a = ee(t.format)
  51640. , l = ee(t.type);
  51641. k(Ge.TEXTURE_2D, t, o);
  51642. var c, h = t.mipmaps;
  51643. if (t instanceof n.DataTexture)
  51644. if (h.length > 0 && o) {
  51645. for (var u = 0, d = h.length; u < d; u++)
  51646. c = h[u],
  51647. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51648. t.generateMipmaps = !1
  51649. } else
  51650. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51651. else if (t instanceof n.CompressedTexture)
  51652. for (var u = 0, d = h.length; u < d; u++)
  51653. c = h[u],
  51654. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51655. else if (h.length > 0 && o) {
  51656. for (var u = 0, d = h.length; u < d; u++)
  51657. c = h[u],
  51658. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51659. t.generateMipmaps = !1
  51660. } else
  51661. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51662. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51663. e.__version = t.version,
  51664. t.onUpdate && t.onUpdate(t)
  51665. }
  51666. function G(e, t) {
  51667. if (e.width > t || e.height > t) {
  51668. var i = t / Math.max(e.width, e.height)
  51669. , n = document.createElement("canvas");
  51670. n.width = Math.floor(e.width * i),
  51671. n.height = Math.floor(e.height * i);
  51672. var r = n.getContext("2d");
  51673. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51674. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51675. n
  51676. }
  51677. return e
  51678. }
  51679. function z(e) {
  51680. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51681. }
  51682. function W(e) {
  51683. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51684. }
  51685. function j(e) {
  51686. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51687. var t = document.createElement("canvas");
  51688. t.width = n.Math.nearestPowerOfTwo(e.width),
  51689. t.height = n.Math.nearestPowerOfTwo(e.height);
  51690. var i = t.getContext("2d");
  51691. return i.drawImage(e, 0, 0, t.width, t.height),
  51692. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51693. t
  51694. }
  51695. return e
  51696. }
  51697. function Y(e, t) {
  51698. var i = Xe.get(e);
  51699. if (6 === e.image.length)
  51700. if (e.version > 0 && i.__version !== e.version) {
  51701. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51702. i.__image__webglTextureCube = Ge.createTexture(),
  51703. ke.textures++),
  51704. Ye.activeTexture(Ge.TEXTURE0 + t),
  51705. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51706. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51707. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51708. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51709. var c = a[0]
  51710. , h = z(c)
  51711. , u = ee(e.format)
  51712. , d = ee(e.type);
  51713. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51714. for (var l = 0; l < 6; l++)
  51715. if (r)
  51716. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51717. p = f[g],
  51718. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51719. else
  51720. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51721. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51722. i.__version = e.version,
  51723. e.onUpdate && e.onUpdate(e)
  51724. } else
  51725. Ye.activeTexture(Ge.TEXTURE0 + t),
  51726. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51727. }
  51728. function X(e, t) {
  51729. Ye.activeTexture(Ge.TEXTURE0 + t),
  51730. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51731. }
  51732. function Z(e, t, i, n) {
  51733. var r = ee(t.texture.format)
  51734. , o = ee(t.texture.type);
  51735. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51736. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51737. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51738. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51739. }
  51740. function q(e, t) {
  51741. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51742. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51743. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51744. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51745. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51746. }
  51747. function K(e) {
  51748. var t = Xe.get(e)
  51749. , i = e instanceof n.WebGLRenderTargetCube;
  51750. if (i) {
  51751. t.__webglDepthbuffer = [];
  51752. for (var r = 0; r < 6; r++)
  51753. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51754. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51755. q(t.__webglDepthbuffer[r], e)
  51756. } else
  51757. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51758. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51759. q(t.__webglDepthbuffer, e);
  51760. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51761. }
  51762. function Q(e) {
  51763. var t = Xe.get(e)
  51764. , i = Xe.get(e.texture);
  51765. e.addEventListener("dispose", l),
  51766. i.__webglTexture = Ge.createTexture(),
  51767. ke.textures++;
  51768. var r = e instanceof n.WebGLRenderTargetCube
  51769. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51770. if (r) {
  51771. t.__webglFramebuffer = [];
  51772. for (var a = 0; a < 6; a++)
  51773. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51774. } else
  51775. t.__webglFramebuffer = Ge.createFramebuffer();
  51776. if (r) {
  51777. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51778. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51779. for (var a = 0; a < 6; a++)
  51780. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51781. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51782. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51783. } else
  51784. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51785. k(Ge.TEXTURE_2D, e.texture, o),
  51786. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51787. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51788. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51789. e.depthBuffer && K(e)
  51790. }
  51791. function J(e) {
  51792. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51793. , i = Xe.get(e.texture).__webglTexture;
  51794. Ye.bindTexture(t, i),
  51795. Ge.generateMipmap(t),
  51796. Ye.bindTexture(t, null)
  51797. }
  51798. function $(e) {
  51799. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51800. }
  51801. function ee(e) {
  51802. var t;
  51803. if (e === n.RepeatWrapping)
  51804. return Ge.REPEAT;
  51805. if (e === n.ClampToEdgeWrapping)
  51806. return Ge.CLAMP_TO_EDGE;
  51807. if (e === n.MirroredRepeatWrapping)
  51808. return Ge.MIRRORED_REPEAT;
  51809. if (e === n.NearestFilter)
  51810. return Ge.NEAREST;
  51811. if (e === n.NearestMipMapNearestFilter)
  51812. return Ge.NEAREST_MIPMAP_NEAREST;
  51813. if (e === n.NearestMipMapLinearFilter)
  51814. return Ge.NEAREST_MIPMAP_LINEAR;
  51815. if (e === n.LinearFilter)
  51816. return Ge.LINEAR;
  51817. if (e === n.LinearMipMapNearestFilter)
  51818. return Ge.LINEAR_MIPMAP_NEAREST;
  51819. if (e === n.LinearMipMapLinearFilter)
  51820. return Ge.LINEAR_MIPMAP_LINEAR;
  51821. if (e === n.UnsignedByteType)
  51822. return Ge.UNSIGNED_BYTE;
  51823. if (e === n.UnsignedShort4444Type)
  51824. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51825. if (e === n.UnsignedShort5551Type)
  51826. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51827. if (e === n.UnsignedShort565Type)
  51828. return Ge.UNSIGNED_SHORT_5_6_5;
  51829. if (e === n.ByteType)
  51830. return Ge.BYTE;
  51831. if (e === n.ShortType)
  51832. return Ge.SHORT;
  51833. if (e === n.UnsignedShortType)
  51834. return Ge.UNSIGNED_SHORT;
  51835. if (e === n.IntType)
  51836. return Ge.INT;
  51837. if (e === n.UnsignedIntType)
  51838. return Ge.UNSIGNED_INT;
  51839. if (e === n.FloatType)
  51840. return Ge.FLOAT;
  51841. if (t = We.get("OES_texture_half_float"),
  51842. null !== t && e === n.HalfFloatType)
  51843. return t.HALF_FLOAT_OES;
  51844. if (e === n.AlphaFormat)
  51845. return Ge.ALPHA;
  51846. if (e === n.RGBFormat)
  51847. return Ge.RGB;
  51848. if (e === n.RGBAFormat)
  51849. return Ge.RGBA;
  51850. if (e === n.LuminanceFormat)
  51851. return Ge.LUMINANCE;
  51852. if (e === n.LuminanceAlphaFormat)
  51853. return Ge.LUMINANCE_ALPHA;
  51854. if (e === n.AddEquation)
  51855. return Ge.FUNC_ADD;
  51856. if (e === n.SubtractEquation)
  51857. return Ge.FUNC_SUBTRACT;
  51858. if (e === n.ReverseSubtractEquation)
  51859. return Ge.FUNC_REVERSE_SUBTRACT;
  51860. if (e === n.ZeroFactor)
  51861. return Ge.ZERO;
  51862. if (e === n.OneFactor)
  51863. return Ge.ONE;
  51864. if (e === n.SrcColorFactor)
  51865. return Ge.SRC_COLOR;
  51866. if (e === n.OneMinusSrcColorFactor)
  51867. return Ge.ONE_MINUS_SRC_COLOR;
  51868. if (e === n.SrcAlphaFactor)
  51869. return Ge.SRC_ALPHA;
  51870. if (e === n.OneMinusSrcAlphaFactor)
  51871. return Ge.ONE_MINUS_SRC_ALPHA;
  51872. if (e === n.DstAlphaFactor)
  51873. return Ge.DST_ALPHA;
  51874. if (e === n.OneMinusDstAlphaFactor)
  51875. return Ge.ONE_MINUS_DST_ALPHA;
  51876. if (e === n.DstColorFactor)
  51877. return Ge.DST_COLOR;
  51878. if (e === n.OneMinusDstColorFactor)
  51879. return Ge.ONE_MINUS_DST_COLOR;
  51880. if (e === n.SrcAlphaSaturateFactor)
  51881. return Ge.SRC_ALPHA_SATURATE;
  51882. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51883. null !== t) {
  51884. if (e === n.RGB_S3TC_DXT1_Format)
  51885. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51886. if (e === n.RGBA_S3TC_DXT1_Format)
  51887. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51888. if (e === n.RGBA_S3TC_DXT3_Format)
  51889. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51890. if (e === n.RGBA_S3TC_DXT5_Format)
  51891. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51892. }
  51893. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51894. null !== t) {
  51895. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51896. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51897. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51898. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51899. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51900. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51901. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51902. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51903. }
  51904. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51905. null !== t && e === n.RGB_ETC1_Format)
  51906. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51907. if (t = We.get("EXT_blend_minmax"),
  51908. null !== t) {
  51909. if (e === n.MinEquation)
  51910. return t.MIN_EXT;
  51911. if (e === n.MaxEquation)
  51912. return t.MAX_EXT
  51913. }
  51914. return 0
  51915. }
  51916. console.log("THREE.WebGLRenderer", n.REVISION),
  51917. e = e || {};
  51918. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51919. , ie = void 0 !== e.context ? e.context : null
  51920. , ne = void 0 !== e.alpha && e.alpha
  51921. , re = void 0 === e.depth || e.depth
  51922. , oe = void 0 === e.stencil || e.stencil
  51923. , ae = void 0 !== e.antialias && e.antialias
  51924. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51925. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51926. , ce = []
  51927. , he = []
  51928. , ue = -1
  51929. , de = []
  51930. , pe = -1
  51931. , fe = new Float32Array(8)
  51932. , ge = []
  51933. , me = [];
  51934. this.domElement = te,
  51935. this.context = null,
  51936. this.autoClear = !0,
  51937. this.autoClearColor = !0,
  51938. this.autoClearDepth = !0,
  51939. this.autoClearStencil = !0,
  51940. this.sortObjects = !0,
  51941. this.gammaFactor = 2,
  51942. this.gammaInput = !1,
  51943. this.gammaOutput = !1,
  51944. this.physicallyCorrectLights = !1,
  51945. this.toneMapping = n.LinearToneMapping,
  51946. this.toneMappingExposure = 1,
  51947. this.toneMappingWhitePoint = 1,
  51948. this.maxMorphTargets = 8,
  51949. this.maxMorphNormals = 4,
  51950. this.autoScaleCubemaps = !0;
  51951. var ve = this
  51952. , Ae = null
  51953. , ye = null
  51954. , Ce = null
  51955. , Ie = -1
  51956. , Ee = ""
  51957. , be = null
  51958. , we = new n.Vector4
  51959. , _e = null
  51960. , Te = new n.Vector4
  51961. , xe = 0
  51962. , Se = new n.Color(0)
  51963. , Me = 0
  51964. , Re = te.width
  51965. , Pe = te.height
  51966. , Oe = 1
  51967. , Le = new n.Vector4(0,0,Re,Pe)
  51968. , De = !1
  51969. , Ne = new n.Vector4(0,0,Re,Pe)
  51970. , Be = new n.Frustum
  51971. , Fe = new n.Matrix4
  51972. , Ve = new n.Vector3
  51973. , Ue = {
  51974. hash: "",
  51975. ambient: [0, 0, 0],
  51976. directional: [],
  51977. directionalShadowMap: [],
  51978. directionalShadowMatrix: [],
  51979. spot: [],
  51980. spotShadowMap: [],
  51981. spotShadowMatrix: [],
  51982. point: [],
  51983. pointShadowMap: [],
  51984. pointShadowMatrix: [],
  51985. hemi: [],
  51986. shadows: [],
  51987. shadowsPointLight: 0
  51988. }
  51989. , ke = {
  51990. geometries: 0,
  51991. textures: 0
  51992. }
  51993. , He = {
  51994. calls: 0,
  51995. vertices: 0,
  51996. faces: 0,
  51997. points: 0
  51998. };
  51999. this.info = {
  52000. render: He,
  52001. memory: ke,
  52002. programs: null
  52003. };
  52004. var Ge;
  52005. try {
  52006. var ze = {
  52007. alpha: ne,
  52008. depth: re,
  52009. stencil: oe,
  52010. antialias: ae,
  52011. premultipliedAlpha: se,
  52012. preserveDrawingBuffer: le
  52013. };
  52014. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  52015. null === Ge)
  52016. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  52017. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  52018. return {
  52019. rangeMin: 1,
  52020. rangeMax: 1,
  52021. precision: 1
  52022. }
  52023. }
  52024. ),
  52025. te.addEventListener("webglcontextlost", a, !1)
  52026. } catch (e) {
  52027. console.error("THREE.WebGLRenderer: " + e)
  52028. }
  52029. var We = new n.WebGLExtensions(Ge);
  52030. We.get("OES_texture_float"),
  52031. We.get("OES_texture_float_linear"),
  52032. We.get("OES_texture_half_float"),
  52033. We.get("OES_texture_half_float_linear"),
  52034. We.get("OES_standard_derivatives"),
  52035. We.get("ANGLE_instanced_arrays"),
  52036. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  52037. var je = new n.WebGLCapabilities(Ge,We,e)
  52038. , Ye = new n.WebGLState(Ge,We,ee)
  52039. , Xe = new n.WebGLProperties
  52040. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  52041. , qe = new n.WebGLPrograms(this,je)
  52042. , Ke = new n.WebGLLights;
  52043. this.info.programs = qe.programs;
  52044. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  52045. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  52046. r(),
  52047. this.context = Ge,
  52048. this.capabilities = je,
  52049. this.extensions = We,
  52050. this.properties = Xe,
  52051. this.state = Ye;
  52052. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  52053. this.shadowMap = $e;
  52054. var et = new n.SpritePlugin(this,ge)
  52055. , tt = new n.LensFlarePlugin(this,me);
  52056. this.getContext = function() {
  52057. return Ge
  52058. }
  52059. ,
  52060. this.getContextAttributes = function() {
  52061. return Ge.getContextAttributes()
  52062. }
  52063. ,
  52064. this.forceContextLoss = function() {
  52065. We.get("WEBGL_lose_context").loseContext()
  52066. }
  52067. ,
  52068. this.getMaxAnisotropy = function() {
  52069. var e;
  52070. return function() {
  52071. if (void 0 !== e)
  52072. return e;
  52073. var t = We.get("EXT_texture_filter_anisotropic");
  52074. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  52075. }
  52076. }(),
  52077. this.getPrecision = function() {
  52078. return je.precision
  52079. }
  52080. ,
  52081. this.getPixelRatio = function() {
  52082. return Oe
  52083. }
  52084. ,
  52085. this.setPixelRatio = function(e) {
  52086. void 0 !== e && (Oe = e,
  52087. this.setSize(Ne.z, Ne.w, !1))
  52088. }
  52089. ,
  52090. this.getSize = function() {
  52091. return {
  52092. width: Re,
  52093. height: Pe
  52094. }
  52095. }
  52096. ,
  52097. this.setSize = function(e, t, i, devicePixelRatio) {
  52098. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  52099. Re = e,
  52100. Pe = t,
  52101. te.width = e * Oe,
  52102. te.height = t * Oe,
  52103. i !== !1 && (te.style.width = e + "px",
  52104. te.style.height = t + "px"),
  52105. this.setViewport(0, 0, e, t)
  52106. }
  52107. ,
  52108. this.setViewport = function(e, t, i, n) {
  52109. Ye.viewport(Ne.set(e, t, i, n))
  52110. }
  52111. ,
  52112. this.setScissor = function(e, t, i, n) {
  52113. Ye.scissor(Le.set(e, t, i, n))
  52114. }
  52115. ,
  52116. this.setScissorTest = function(e) {
  52117. Ye.setScissorTest(De = e)
  52118. }
  52119. ,
  52120. this.getClearColor = function() {
  52121. return Se
  52122. }
  52123. ,
  52124. this.setClearColor = function(e, t) {
  52125. Se.set(e),
  52126. Me = void 0 !== t ? t : 1,
  52127. i(Se.r, Se.g, Se.b, Me)
  52128. }
  52129. ,
  52130. this.getClearAlpha = function() {
  52131. return Me
  52132. }
  52133. ,
  52134. this.setClearAlpha = function(e) {
  52135. Me = e,
  52136. i(Se.r, Se.g, Se.b, Me)
  52137. }
  52138. ,
  52139. this.clear = function(e, t, i) {
  52140. var n = 0;
  52141. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  52142. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  52143. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  52144. Ge.clear(n)
  52145. }
  52146. ,
  52147. this.clearColor = function() {
  52148. this.clear(!0, !1, !1)
  52149. }
  52150. ,
  52151. this.clearDepth = function() {
  52152. this.clear(!1, !0, !1)
  52153. }
  52154. ,
  52155. this.clearStencil = function() {
  52156. this.clear(!1, !1, !0)
  52157. }
  52158. ,
  52159. this.clearTarget = function(e, t, i, n) {
  52160. this.setRenderTarget(e),
  52161. this.clear(t, i, n)
  52162. }
  52163. ,
  52164. this.resetGLState = o,
  52165. this.dispose = function() {
  52166. te.removeEventListener("webglcontextlost", a, !1)
  52167. }
  52168. ,
  52169. this.renderBufferImmediate = function(e, t, i) {
  52170. Ye.initAttributes();
  52171. var r = Xe.get(e);
  52172. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  52173. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  52174. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  52175. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  52176. var o = t.getAttributes();
  52177. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  52178. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  52179. Ye.enableAttribute(o.position),
  52180. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  52181. e.hasNormals) {
  52182. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  52183. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  52184. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  52185. var l = e.normalArray
  52186. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  52187. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  52188. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  52189. l[a + 0] = c,
  52190. l[a + 1] = h,
  52191. l[a + 2] = u,
  52192. l[a + 3] = c,
  52193. l[a + 4] = h,
  52194. l[a + 5] = u,
  52195. l[a + 6] = c,
  52196. l[a + 7] = h,
  52197. l[a + 8] = u
  52198. }
  52199. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  52200. Ye.enableAttribute(o.normal),
  52201. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  52202. }
  52203. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  52204. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  52205. Ye.enableAttribute(o.uv),
  52206. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  52207. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  52208. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  52209. Ye.enableAttribute(o.color),
  52210. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  52211. Ye.disableUnusedAttributes(),
  52212. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  52213. e.count = 0
  52214. }
  52215. ,
  52216. this.renderBufferDirect = function(e, i, r, o, a, s) {
  52217. E(o);
  52218. var l = w(e, i, o, a)
  52219. , c = !1
  52220. , h = r.id + "_" + l.id + "_" + o.wireframe;
  52221. h !== Ee && (Ee = h,
  52222. c = !0);
  52223. var u = a.morphTargetInfluences;
  52224. if (void 0 !== u) {
  52225. for (var d = [], p = 0, m = u.length; p < m; p++) {
  52226. var v = u[p];
  52227. d.push([v, p])
  52228. }
  52229. d.sort(g),
  52230. d.length > 8 && (d.length = 8);
  52231. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  52232. var v = d[p];
  52233. if (fe[p] = v[0],
  52234. 0 !== v[0]) {
  52235. var y = v[1];
  52236. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  52237. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  52238. } else
  52239. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  52240. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  52241. }
  52242. var C = l.getUniforms();
  52243. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  52244. c = !0
  52245. }
  52246. var y = r.index
  52247. , I = r.attributes.position;
  52248. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  52249. var b;
  52250. null !== y ? (b = Je,
  52251. b.setIndex(y)) : b = Qe,
  52252. c && (f(o, l, r),
  52253. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  52254. var _ = 0
  52255. , T = 1 / 0;
  52256. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  52257. var x = r.drawRange.start
  52258. , S = r.drawRange.count
  52259. , M = null !== s ? s.start : 0
  52260. , R = null !== s ? s.count : 1 / 0
  52261. , P = Math.max(_, x, M)
  52262. , O = Math.min(_ + T, x + S, M + R) - 1
  52263. , L = Math.max(0, O - P + 1);
  52264. if (a instanceof n.Mesh)
  52265. if (o.wireframe === !0)
  52266. Ye.setLineWidth(o.wireframeLinewidth * t()),
  52267. b.setMode(Ge.LINES);
  52268. else
  52269. switch (a.drawMode) {
  52270. case n.TrianglesDrawMode:
  52271. b.setMode(Ge.TRIANGLES);
  52272. break;
  52273. case n.TriangleStripDrawMode:
  52274. b.setMode(Ge.TRIANGLE_STRIP);
  52275. break;
  52276. case n.TriangleFanDrawMode:
  52277. b.setMode(Ge.TRIANGLE_FAN)
  52278. }
  52279. else if (a instanceof n.Line) {
  52280. var D = o.linewidth;
  52281. void 0 === D && (D = 1),
  52282. Ye.setLineWidth(D * t()),
  52283. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  52284. } else
  52285. a instanceof n.Points && b.setMode(Ge.POINTS);
  52286. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  52287. }
  52288. ,
  52289. this.render = function(e, t, i, r) {
  52290. if (t instanceof n.Camera == !1)
  52291. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  52292. var o = e.fog;
  52293. if (Ee = "",
  52294. Ie = -1,
  52295. be = null,
  52296. e.autoUpdate === !0 && e.updateMatrixWorld(),
  52297. null === t.parent && t.updateMatrixWorld(),
  52298. t.matrixWorldInverse.getInverse(t.matrixWorld),
  52299. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  52300. Be.setFromMatrix(Fe),
  52301. ce.length = 0,
  52302. ue = -1,
  52303. pe = -1,
  52304. ge.length = 0,
  52305. me.length = 0,
  52306. y(e, t),
  52307. he.length = ue + 1,
  52308. de.length = pe + 1,
  52309. ve.sortObjects === !0 && (he.sort(m),
  52310. de.sort(v)),
  52311. U(ce, t),
  52312. $e.render(e, t),
  52313. He.calls = 0,
  52314. He.vertices = 0,
  52315. He.faces = 0,
  52316. He.points = 0,
  52317. void 0 === i && (i = null),
  52318. this.setRenderTarget(i),
  52319. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52320. e.overrideMaterial) {
  52321. var a = e.overrideMaterial;
  52322. C(he, t, o, a),
  52323. C(de, t, o, a)
  52324. } else
  52325. Ye.setBlending(n.NoBlending),
  52326. C(he, t, o),
  52327. C(de, t, o);
  52328. if (et.render(e, t),
  52329. tt.render(e, t, Te),
  52330. i) {
  52331. var s = i.texture;
  52332. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52333. }
  52334. Ye.setDepthTest(!0),
  52335. Ye.setDepthWrite(!0),
  52336. Ye.setColorWrite(!0)
  52337. }
  52338. ,
  52339. this.setFaceCulling = function(e, t) {
  52340. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52341. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52342. Ye.enable(Ge.CULL_FACE))
  52343. }
  52344. ,
  52345. this.setTexture = function(e, t) {
  52346. var i = Xe.get(e);
  52347. if (e.version > 0 && i.__version !== e.version) {
  52348. var n = e.image;
  52349. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52350. }
  52351. Ye.activeTexture(Ge.TEXTURE0 + t),
  52352. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52353. }
  52354. ,
  52355. this.getCurrentRenderTarget = function() {
  52356. return ye
  52357. }
  52358. ,
  52359. this.setRenderTarget = function(e) {
  52360. ye = e,
  52361. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52362. var t, i = e instanceof n.WebGLRenderTargetCube;
  52363. if (e) {
  52364. var r = Xe.get(e);
  52365. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52366. we.copy(e.scissor),
  52367. _e = e.scissorTest,
  52368. Te.copy(e.viewport)
  52369. } else
  52370. t = null,
  52371. we.copy(Le).multiplyScalar(Oe),
  52372. _e = De,
  52373. Te.copy(Ne).multiplyScalar(Oe);
  52374. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52375. Ce = t),
  52376. Ye.scissor(we),
  52377. Ye.setScissorTest(_e),
  52378. Ye.viewport(Te),
  52379. i) {
  52380. var o = Xe.get(e.texture);
  52381. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52382. }
  52383. }
  52384. ,
  52385. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52386. if (e instanceof n.WebGLRenderTarget == !1)
  52387. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52388. var s = Xe.get(e).__webglFramebuffer;
  52389. if (s) {
  52390. var l = !1;
  52391. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52392. l = !0);
  52393. try {
  52394. var c = e.texture;
  52395. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52396. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52397. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52398. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52399. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52400. } finally {
  52401. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52402. }
  52403. }
  52404. }
  52405. }
  52406. ,
  52407. n.WebGLRenderTarget = function(e, t, i) {
  52408. this.uuid = n.Math.generateUUID(),
  52409. this.width = e,
  52410. this.height = t,
  52411. this.scissor = new n.Vector4(0,0,e,t),
  52412. this.scissorTest = !1,
  52413. this.viewport = new n.Vector4(0,0,e,t),
  52414. i = i || {},
  52415. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52416. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52417. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52418. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52419. }
  52420. ,
  52421. n.WebGLRenderTarget.prototype = {
  52422. constructor: n.WebGLRenderTarget,
  52423. setSize: function(e, t) {
  52424. this.width === e && this.height === t || (this.width = e,
  52425. this.height = t,
  52426. this.dispose()),
  52427. this.viewport.set(0, 0, e, t),
  52428. this.scissor.set(0, 0, e, t)
  52429. },
  52430. clone: function() {
  52431. return (new this.constructor).copy(this)
  52432. },
  52433. copy: function(e) {
  52434. return this.width = e.width,
  52435. this.height = e.height,
  52436. this.viewport.copy(e.viewport),
  52437. this.texture = e.texture.clone(),
  52438. this.depthBuffer = e.depthBuffer,
  52439. this.stencilBuffer = e.stencilBuffer,
  52440. this
  52441. },
  52442. dispose: function() {
  52443. this.dispatchEvent({
  52444. type: "dispose"
  52445. })
  52446. }
  52447. },
  52448. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52449. n.WebGLRenderTargetCube = function(e, t, i) {
  52450. n.WebGLRenderTarget.call(this, e, t, i),
  52451. this.activeCubeFace = 0,
  52452. this.activeMipMapLevel = 0
  52453. }
  52454. ,
  52455. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52456. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52457. n.WebGLBufferRenderer = function(e, t, i) {
  52458. function r(e) {
  52459. s = e
  52460. }
  52461. function o(t, n) {
  52462. e.drawArrays(s, t, n),
  52463. i.calls++,
  52464. i.vertices += n,
  52465. s === e.TRIANGLES && (i.faces += n / 3)
  52466. }
  52467. function a(r) {
  52468. var o = t.get("ANGLE_instanced_arrays");
  52469. if (null === o)
  52470. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52471. var a = r.attributes.position
  52472. , l = 0;
  52473. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52474. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52475. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52476. i.calls++,
  52477. i.vertices += l * r.maxInstancedCount,
  52478. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52479. }
  52480. var s;
  52481. this.setMode = r,
  52482. this.render = o,
  52483. this.renderInstances = a
  52484. }
  52485. ,
  52486. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52487. function n(e) {
  52488. s = e
  52489. }
  52490. function r(i) {
  52491. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52492. c = 4) : (l = e.UNSIGNED_SHORT,
  52493. c = 2)
  52494. }
  52495. function o(t, n) {
  52496. e.drawElements(s, n, l, t * c),
  52497. i.calls++,
  52498. i.vertices += n,
  52499. s === e.TRIANGLES && (i.faces += n / 3)
  52500. }
  52501. function a(n, r, o) {
  52502. var a = t.get("ANGLE_instanced_arrays");
  52503. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52504. i.calls++,
  52505. i.vertices += o * n.maxInstancedCount,
  52506. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52507. }
  52508. var s, l, c;
  52509. this.setMode = n,
  52510. this.setIndex = r,
  52511. this.render = o,
  52512. this.renderInstances = a
  52513. }
  52514. ,
  52515. n.WebGLExtensions = function(e) {
  52516. var t = {};
  52517. this.get = function(i) {
  52518. if (void 0 !== t[i])
  52519. return t[i];
  52520. var n;
  52521. switch (i) {
  52522. case "EXT_texture_filter_anisotropic":
  52523. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52524. break;
  52525. case "WEBGL_compressed_texture_s3tc":
  52526. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52527. break;
  52528. case "WEBGL_compressed_texture_pvrtc":
  52529. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52530. break;
  52531. case "WEBGL_compressed_texture_etc1":
  52532. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52533. break;
  52534. default:
  52535. n = e.getExtension(i)
  52536. }
  52537. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52538. t[i] = n,
  52539. n
  52540. }
  52541. }
  52542. ,
  52543. n.WebGLCapabilities = function(e, t, i) {
  52544. function n(t) {
  52545. if ("highp" === t) {
  52546. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52547. return "highp";
  52548. t = "mediump"
  52549. }
  52550. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52551. }
  52552. this.getMaxPrecision = n,
  52553. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52554. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52555. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52556. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52557. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52558. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52559. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52560. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52561. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52562. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52563. this.vertexTextures = this.maxVertexTextures > 0,
  52564. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52565. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52566. var r = n(this.precision);
  52567. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52568. this.precision = r),
  52569. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52570. }
  52571. ,
  52572. n.WebGLGeometries = function(e, t, i) {
  52573. function r(e) {
  52574. var t = e.geometry;
  52575. if (void 0 !== h[t.id])
  52576. return h[t.id];
  52577. t.addEventListener("dispose", o);
  52578. var r;
  52579. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52580. r = t._bufferGeometry),
  52581. h[t.id] = r,
  52582. i.memory.geometries++,
  52583. r
  52584. }
  52585. function o(e) {
  52586. var n = e.target
  52587. , r = h[n.id];
  52588. null !== r.index && s(r.index),
  52589. l(r.attributes),
  52590. n.removeEventListener("dispose", o),
  52591. delete h[n.id];
  52592. var a = t.get(n);
  52593. a.wireframe && s(a.wireframe),
  52594. t.delete(n);
  52595. var c = t.get(r);
  52596. c.wireframe && s(c.wireframe),
  52597. t.delete(r),
  52598. i.memory.geometries--
  52599. }
  52600. function a(e) {
  52601. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52602. }
  52603. function s(t) {
  52604. var i = a(t);
  52605. void 0 !== i && (e.deleteBuffer(i),
  52606. c(t))
  52607. }
  52608. function l(e) {
  52609. for (var t in e)
  52610. s(e[t])
  52611. }
  52612. function c(e) {
  52613. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52614. }
  52615. var h = {};
  52616. this.get = r
  52617. }
  52618. ,
  52619. n.WebGLLights = function() {
  52620. var e = {};
  52621. this.get = function(t) {
  52622. if (void 0 !== e[t.id])
  52623. return e[t.id];
  52624. var i;
  52625. switch (t.type) {
  52626. case "DirectionalLight":
  52627. i = {
  52628. direction: new n.Vector3,
  52629. color: new n.Color,
  52630. shadow: !1,
  52631. shadowBias: 0,
  52632. shadowRadius: 1,
  52633. shadowMapSize: new n.Vector2
  52634. };
  52635. break;
  52636. case "SpotLight":
  52637. i = {
  52638. position: new n.Vector3,
  52639. direction: new n.Vector3,
  52640. color: new n.Color,
  52641. distance: 0,
  52642. coneCos: 0,
  52643. penumbraCos: 0,
  52644. decay: 0,
  52645. shadow: !1,
  52646. shadowBias: 0,
  52647. shadowRadius: 1,
  52648. shadowMapSize: new n.Vector2
  52649. };
  52650. break;
  52651. case "PointLight":
  52652. i = {
  52653. position: new n.Vector3,
  52654. color: new n.Color,
  52655. distance: 0,
  52656. decay: 0,
  52657. shadow: !1,
  52658. shadowBias: 0,
  52659. shadowRadius: 1,
  52660. shadowMapSize: new n.Vector2
  52661. };
  52662. break;
  52663. case "HemisphereLight":
  52664. i = {
  52665. direction: new n.Vector3,
  52666. skyColor: new n.Color,
  52667. groundColor: new n.Color
  52668. }
  52669. }
  52670. return e[t.id] = i,
  52671. i
  52672. }
  52673. }
  52674. ,
  52675. n.WebGLObjects = function(e, t, i) {
  52676. function r(t) {
  52677. var i = u.get(t);
  52678. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52679. var r = i.index
  52680. , a = i.attributes;
  52681. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52682. for (var s in a)
  52683. o(a[s], e.ARRAY_BUFFER);
  52684. var l = i.morphAttributes;
  52685. for (var s in l)
  52686. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52687. o(c[h], e.ARRAY_BUFFER);
  52688. return i
  52689. }
  52690. function o(e, i) {
  52691. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52692. , o = t.get(r);
  52693. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52694. }
  52695. function a(t, i, n) {
  52696. t.__webglBuffer = e.createBuffer(),
  52697. e.bindBuffer(n, t.__webglBuffer);
  52698. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52699. e.bufferData(n, i.array, r),
  52700. t.version = i.version
  52701. }
  52702. function s(t, i, n) {
  52703. e.bindBuffer(n, t.__webglBuffer),
  52704. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52705. i.updateRange.count = 0),
  52706. t.version = i.version
  52707. }
  52708. function l(e) {
  52709. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52710. }
  52711. function c(i) {
  52712. var r = t.get(i);
  52713. if (void 0 !== r.wireframe)
  52714. return r.wireframe;
  52715. var a = []
  52716. , s = i.index
  52717. , l = i.attributes
  52718. , c = l.position;
  52719. if (null !== s)
  52720. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52721. var g = d[p + 0]
  52722. , m = d[p + 1]
  52723. , v = d[p + 2];
  52724. h(u, g, m) && a.push(g, m),
  52725. h(u, m, v) && a.push(m, v),
  52726. h(u, v, g) && a.push(v, g)
  52727. }
  52728. else
  52729. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52730. var g = p + 0
  52731. , m = p + 1
  52732. , v = p + 2;
  52733. a.push(g, m, m, v, v, g)
  52734. }
  52735. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52736. , y = new n.BufferAttribute(new A(a),1);
  52737. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52738. r.wireframe = y,
  52739. y
  52740. }
  52741. function h(e, t, i) {
  52742. if (t > i) {
  52743. var n = t;
  52744. t = i,
  52745. i = n
  52746. }
  52747. var r = e[t];
  52748. return void 0 === r ? (e[t] = [i],
  52749. !0) : r.indexOf(i) === -1 && (r.push(i),
  52750. !0)
  52751. }
  52752. var u = new n.WebGLGeometries(e,t,i);
  52753. this.getAttributeBuffer = l,
  52754. this.getWireframeAttribute = c,
  52755. this.update = r
  52756. }
  52757. ,
  52758. n.WebGLProgram = function() {
  52759. function e(e) {
  52760. switch (e) {
  52761. case n.LinearEncoding:
  52762. return ["Linear", "( value )"];
  52763. case n.sRGBEncoding:
  52764. return ["sRGB", "( value )"];
  52765. case n.RGBEEncoding:
  52766. return ["RGBE", "( value )"];
  52767. case n.RGBM7Encoding:
  52768. return ["RGBM", "( value, 7.0 )"];
  52769. case n.RGBM16Encoding:
  52770. return ["RGBM", "( value, 16.0 )"];
  52771. case n.RGBDEncoding:
  52772. return ["RGBD", "( value, 256.0 )"];
  52773. case n.GammaEncoding:
  52774. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52775. default:
  52776. throw new Error("unsupported encoding: " + e)
  52777. }
  52778. }
  52779. function t(t, i) {
  52780. var n = e(i);
  52781. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52782. }
  52783. function i(t, i) {
  52784. var n = e(i);
  52785. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52786. }
  52787. function r(e, t) {
  52788. var i;
  52789. switch (t) {
  52790. case n.LinearToneMapping:
  52791. i = "Linear";
  52792. break;
  52793. case n.ReinhardToneMapping:
  52794. i = "Reinhard";
  52795. break;
  52796. case n.Uncharted2ToneMapping:
  52797. i = "Uncharted2";
  52798. break;
  52799. case n.CineonToneMapping:
  52800. i = "OptimizedCineon";
  52801. break;
  52802. default:
  52803. throw new Error("unsupported toneMapping: " + t)
  52804. }
  52805. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52806. }
  52807. function o(e, t, i) {
  52808. e = e || {};
  52809. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52810. return n.filter(c).join("\n")
  52811. }
  52812. function a(e) {
  52813. var t = [];
  52814. for (var i in e) {
  52815. var n = e[i];
  52816. n !== !1 && t.push("#define " + i + " " + n)
  52817. }
  52818. return t.join("\n")
  52819. }
  52820. function s(e, t, i) {
  52821. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52822. var a = e.getActiveUniform(t, o)
  52823. , s = a.name
  52824. , l = e.getUniformLocation(t, s)
  52825. , c = f.exec(s);
  52826. if (c) {
  52827. var h = c[1]
  52828. , u = c[2]
  52829. , d = n[h];
  52830. d || (d = n[h] = {}),
  52831. d[u] = l
  52832. } else if (c = g.exec(s)) {
  52833. var p = c[1]
  52834. , v = c[2]
  52835. , A = c[3]
  52836. , y = n[p];
  52837. y || (y = n[p] = []);
  52838. var C = y[v];
  52839. C || (C = y[v] = {}),
  52840. C[A] = l
  52841. } else if (c = m.exec(s)) {
  52842. var p = c[1];
  52843. n[p] = l
  52844. } else
  52845. n[s] = l
  52846. }
  52847. return n
  52848. }
  52849. function l(e, t, i) {
  52850. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52851. var a = e.getActiveAttrib(t, o)
  52852. , s = a.name;
  52853. n[s] = e.getAttribLocation(t, s)
  52854. }
  52855. return n
  52856. }
  52857. function c(e) {
  52858. return "" !== e
  52859. }
  52860. function h(e, t) {
  52861. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52862. }
  52863. function u(e) {
  52864. function t(e, t) {
  52865. var i = n.ShaderChunk[t];
  52866. if (void 0 === i)
  52867. throw new Error("Can not resolve #include <" + t + ">");
  52868. return u(i)
  52869. }
  52870. var i = /#include +<([\w\d.]+)>/g;
  52871. return e.replace(i, t)
  52872. }
  52873. function d(e) {
  52874. function t(e, t, i, n) {
  52875. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52876. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52877. return r
  52878. }
  52879. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52880. return e.replace(i, t)
  52881. }
  52882. var p = 0
  52883. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52884. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52885. , m = /^([\w\d_]+)\[0\]$/;
  52886. return function(e, f, g, m) {
  52887. var v = e.context
  52888. , A = g.extensions
  52889. , y = g.defines
  52890. , C = g.__webglShader.vertexShader
  52891. , I = g.__webglShader.fragmentShader
  52892. , E = "SHADOWMAP_TYPE_BASIC";
  52893. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52894. var b = "ENVMAP_TYPE_CUBE"
  52895. , w = "ENVMAP_MODE_REFLECTION"
  52896. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52897. if (m.envMap) {
  52898. switch (g.envMap.mapping) {
  52899. case n.CubeReflectionMapping:
  52900. case n.CubeRefractionMapping:
  52901. b = "ENVMAP_TYPE_CUBE";
  52902. break;
  52903. case n.CubeUVReflectionMapping:
  52904. case n.CubeUVRefractionMapping:
  52905. b = "ENVMAP_TYPE_CUBE_UV";
  52906. break;
  52907. case n.EquirectangularReflectionMapping:
  52908. case n.EquirectangularRefractionMapping:
  52909. b = "ENVMAP_TYPE_EQUIREC";
  52910. break;
  52911. case n.SphericalReflectionMapping:
  52912. b = "ENVMAP_TYPE_SPHERE"
  52913. }
  52914. switch (g.envMap.mapping) {
  52915. case n.CubeRefractionMapping:
  52916. case n.EquirectangularRefractionMapping:
  52917. w = "ENVMAP_MODE_REFRACTION"
  52918. }
  52919. switch (g.combine) {
  52920. case n.MultiplyOperation:
  52921. _ = "ENVMAP_BLENDING_MULTIPLY";
  52922. break;
  52923. case n.MixOperation:
  52924. _ = "ENVMAP_BLENDING_MIX";
  52925. break;
  52926. case n.AddOperation:
  52927. _ = "ENVMAP_BLENDING_ADD"
  52928. }
  52929. }
  52930. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52931. g instanceof n.RawShaderMaterial ? (T = "",
  52932. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52933. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52934. C = u(C, m),
  52935. C = h(C, m),
  52936. I = u(I, m),
  52937. I = h(I, m),
  52938. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52939. I = d(I));
  52940. var O = T + C
  52941. , L = x + I
  52942. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52943. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52944. v.attachShader(P, D),
  52945. v.attachShader(P, N),
  52946. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52947. v.linkProgram(P);
  52948. var B = v.getProgramInfoLog(P)
  52949. , F = v.getShaderInfoLog(D)
  52950. , V = v.getShaderInfoLog(N)
  52951. , U = !0
  52952. , k = !0;
  52953. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52954. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52955. k && (this.diagnostics = {
  52956. runnable: U,
  52957. material: g,
  52958. programLog: B,
  52959. vertexShader: {
  52960. log: F,
  52961. prefix: T
  52962. },
  52963. fragmentShader: {
  52964. log: V,
  52965. prefix: x
  52966. }
  52967. }),
  52968. v.deleteShader(D),
  52969. v.deleteShader(N);
  52970. var H;
  52971. this.getUniforms = function() {
  52972. return void 0 === H && (H = s(v, P)),
  52973. H
  52974. }
  52975. ;
  52976. var G;
  52977. return this.getAttributes = function() {
  52978. return void 0 === G && (G = l(v, P)),
  52979. G
  52980. }
  52981. ,
  52982. this.destroy = function() {
  52983. v.deleteProgram(P),
  52984. this.program = void 0
  52985. }
  52986. ,
  52987. Object.defineProperties(this, {
  52988. uniforms: {
  52989. get: function() {
  52990. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52991. this.getUniforms()
  52992. }
  52993. },
  52994. attributes: {
  52995. get: function() {
  52996. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52997. this.getAttributes()
  52998. }
  52999. }
  53000. }),
  53001. this.id = p++,
  53002. this.code = f,
  53003. this.usedTimes = 1,
  53004. this.program = P,
  53005. this.vertexShader = D,
  53006. this.fragmentShader = N,
  53007. this
  53008. }
  53009. }(),
  53010. n.WebGLPrograms = function(e, t) {
  53011. function i(e) {
  53012. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  53013. return 1024;
  53014. var i = t.maxVertexUniforms
  53015. , r = Math.floor((i - 20) / 4)
  53016. , o = r;
  53017. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  53018. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  53019. o
  53020. }
  53021. function r(e, t) {
  53022. var i;
  53023. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  53024. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  53025. i
  53026. }
  53027. var o = []
  53028. , a = {
  53029. MeshDepthMaterial: "depth",
  53030. MeshNormalMaterial: "normal",
  53031. MeshBasicMaterial: "basic",
  53032. MeshLambertMaterial: "lambert",
  53033. MeshPhongMaterial: "phong",
  53034. MeshStandardMaterial: "standard",
  53035. LineBasicMaterial: "basic",
  53036. LineDashedMaterial: "dashed",
  53037. PointsMaterial: "points"
  53038. }
  53039. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  53040. this.getParameters = function(o, s, l, c) {
  53041. var h = a[o.type]
  53042. , u = i(c)
  53043. , d = e.getPrecision();
  53044. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  53045. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  53046. var p = {
  53047. shaderID: h,
  53048. precision: d,
  53049. supportsVertexTextures: t.vertexTextures,
  53050. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  53051. map: !!o.map,
  53052. mapEncoding: r(o.map, e.gammaInput),
  53053. envMap: !!o.envMap,
  53054. envMapMode: o.envMap && o.envMap.mapping,
  53055. envMapEncoding: r(o.envMap, e.gammaInput),
  53056. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  53057. lightMap: !!o.lightMap,
  53058. aoMap: !!o.aoMap,
  53059. emissiveMap: !!o.emissiveMap,
  53060. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  53061. bumpMap: !!o.bumpMap,
  53062. normalMap: !!o.normalMap,
  53063. displacementMap: !!o.displacementMap,
  53064. roughnessMap: !!o.roughnessMap,
  53065. metalnessMap: !!o.metalnessMap,
  53066. specularMap: !!o.specularMap,
  53067. alphaMap: !!o.alphaMap,
  53068. combine: o.combine,
  53069. vertexColors: o.vertexColors,
  53070. fog: l,
  53071. useFog: o.fog,
  53072. fogExp: l instanceof n.FogExp2,
  53073. flatShading: o.shading === n.FlatShading,
  53074. sizeAttenuation: o.sizeAttenuation,
  53075. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  53076. skinning: o.skinning,
  53077. maxBones: u,
  53078. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  53079. morphTargets: o.morphTargets,
  53080. morphNormals: o.morphNormals,
  53081. maxMorphTargets: e.maxMorphTargets,
  53082. maxMorphNormals: e.maxMorphNormals,
  53083. numDirLights: s.directional.length,
  53084. numPointLights: s.point.length,
  53085. numSpotLights: s.spot.length,
  53086. numHemiLights: s.hemi.length,
  53087. pointLightShadows: s.shadowsPointLight,
  53088. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  53089. shadowMapType: e.shadowMap.type,
  53090. toneMapping: e.toneMapping,
  53091. physicallyCorrectLights: e.physicallyCorrectLights,
  53092. premultipliedAlpha: o.premultipliedAlpha,
  53093. alphaTest: o.alphaTest,
  53094. doubleSided: o.side === n.DoubleSide,
  53095. flipSided: o.side === n.BackSide
  53096. };
  53097. return p
  53098. }
  53099. ,
  53100. this.getProgramCode = function(e, t) {
  53101. var i = [];
  53102. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  53103. i.push(e.vertexShader)),
  53104. void 0 !== e.defines)
  53105. for (var n in e.defines)
  53106. i.push(n),
  53107. i.push(e.defines[n]);
  53108. for (var r = 0; r < s.length; r++) {
  53109. var o = s[r];
  53110. i.push(o),
  53111. i.push(t[o])
  53112. }
  53113. return i.join()
  53114. }
  53115. ,
  53116. this.acquireProgram = function(t, i, r) {
  53117. for (var a, s = 0, l = o.length; s < l; s++) {
  53118. var c = o[s];
  53119. if (c.code === r) {
  53120. a = c,
  53121. ++a.usedTimes;
  53122. break
  53123. }
  53124. }
  53125. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  53126. o.push(a)),
  53127. a
  53128. }
  53129. ,
  53130. this.releaseProgram = function(e) {
  53131. if (0 === --e.usedTimes) {
  53132. var t = o.indexOf(e);
  53133. o[t] = o[o.length - 1],
  53134. o.pop(),
  53135. e.destroy()
  53136. }
  53137. }
  53138. ,
  53139. this.programs = o
  53140. }
  53141. ,
  53142. n.WebGLProperties = function() {
  53143. var e = {};
  53144. this.get = function(t) {
  53145. var i = t.uuid
  53146. , n = e[i];
  53147. return void 0 === n && (n = {},
  53148. e[i] = n),
  53149. n
  53150. }
  53151. ,
  53152. this.delete = function(t) {
  53153. delete e[t.uuid]
  53154. }
  53155. ,
  53156. this.clear = function() {
  53157. e = {}
  53158. }
  53159. }
  53160. ,
  53161. n.WebGLShader = function() {
  53162. function e(e) {
  53163. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  53164. t[i] = i + 1 + ": " + t[i];
  53165. return t.join("\n")
  53166. }
  53167. return function(t, i, n) {
  53168. var r = t.createShader(i);
  53169. return t.shaderSource(r, n),
  53170. t.compileShader(r),
  53171. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  53172. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  53173. r
  53174. }
  53175. }(),
  53176. n.WebGLShadowMap = function(e, t, i) {
  53177. function r(e, t, i, r) {
  53178. var o = e.geometry
  53179. , a = null
  53180. , s = v
  53181. , l = e.customDepthMaterial;
  53182. if (i && (s = A,
  53183. l = e.customDistanceMaterial),
  53184. l)
  53185. a = l;
  53186. else {
  53187. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  53188. , h = e instanceof n.SkinnedMesh && t.skinning
  53189. , u = 0;
  53190. c && (u |= f),
  53191. h && (u |= g),
  53192. a = s[u]
  53193. }
  53194. return a.visible = t.visible,
  53195. a.wireframe = t.wireframe,
  53196. a.wireframeLinewidth = t.wireframeLinewidth,
  53197. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  53198. a
  53199. }
  53200. function o(e, t, i) {
  53201. if (e.visible !== !1) {
  53202. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  53203. var r = e.material;
  53204. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  53205. p.push(e))
  53206. }
  53207. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  53208. o(a[s], t, i)
  53209. }
  53210. }
  53211. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  53212. var x = 0 !== (T & f)
  53213. , S = 0 !== (T & g)
  53214. , M = new n.ShaderMaterial({
  53215. uniforms: b,
  53216. vertexShader: E.vertexShader,
  53217. fragmentShader: E.fragmentShader,
  53218. morphTargets: x,
  53219. skinning: S
  53220. });
  53221. v[T] = M;
  53222. var R = new n.ShaderMaterial({
  53223. defines: {
  53224. USE_SHADOWMAP: ""
  53225. },
  53226. uniforms: _,
  53227. vertexShader: w.vertexShader,
  53228. fragmentShader: w.fragmentShader,
  53229. morphTargets: x,
  53230. skinning: S
  53231. });
  53232. A[T] = R
  53233. }
  53234. var P = this;
  53235. this.enabled = !1,
  53236. this.autoUpdate = !0,
  53237. this.needsUpdate = !1,
  53238. this.type = n.PCFShadowMap,
  53239. this.cullFace = n.CullFaceFront,
  53240. this.render = function(f, g) {
  53241. var m, v, A = t.shadows;
  53242. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  53243. s.clearColor(1, 1, 1, 1),
  53244. s.disable(a.BLEND),
  53245. s.enable(a.CULL_FACE),
  53246. a.frontFace(a.CCW),
  53247. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  53248. s.setDepthTest(!0),
  53249. s.setScissorTest(!1);
  53250. for (var E = 0, b = A.length; E < b; E++) {
  53251. var w = A[E]
  53252. , _ = w.shadow
  53253. , T = _.camera;
  53254. if (h.copy(_.mapSize),
  53255. w instanceof n.PointLight) {
  53256. m = 6,
  53257. v = !0;
  53258. var x = h.x
  53259. , S = h.y;
  53260. I[0].set(2 * x, S, x, S),
  53261. I[1].set(0, S, x, S),
  53262. I[2].set(3 * x, S, x, S),
  53263. I[3].set(x, S, x, S),
  53264. I[4].set(3 * x, 0, x, S),
  53265. I[5].set(x, 0, x, S),
  53266. h.x *= 4,
  53267. h.y *= 2
  53268. } else
  53269. m = 1,
  53270. v = !1;
  53271. if (null === _.map) {
  53272. var M = {
  53273. minFilter: n.NearestFilter,
  53274. magFilter: n.NearestFilter,
  53275. format: n.RGBAFormat
  53276. };
  53277. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  53278. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  53279. T.updateProjectionMatrix()
  53280. }
  53281. var R = _.map
  53282. , O = _.matrix;
  53283. d.setFromMatrixPosition(w.matrixWorld),
  53284. T.position.copy(d),
  53285. e.setRenderTarget(R),
  53286. e.clear();
  53287. for (var L = 0; L < m; L++) {
  53288. if (v) {
  53289. u.copy(T.position),
  53290. u.add(y[L]),
  53291. T.up.copy(C[L]),
  53292. T.lookAt(u);
  53293. var D = I[L];
  53294. s.viewport(D)
  53295. } else
  53296. u.setFromMatrixPosition(w.target.matrixWorld),
  53297. T.lookAt(u);
  53298. T.updateMatrixWorld(),
  53299. T.matrixWorldInverse.getInverse(T.matrixWorld),
  53300. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  53301. O.multiply(T.projectionMatrix),
  53302. O.multiply(T.matrixWorldInverse),
  53303. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  53304. l.setFromMatrix(c),
  53305. p.length = 0,
  53306. o(f, g, T);
  53307. for (var N = 0, B = p.length; N < B; N++) {
  53308. var F = p[N]
  53309. , V = i.update(F)
  53310. , U = F.material;
  53311. if (U instanceof n.MultiMaterial)
  53312. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53313. var W = k[G]
  53314. , j = H[W.materialIndex];
  53315. if (j.visible === !0) {
  53316. var Y = r(F, j, v, d);
  53317. e.renderBufferDirect(T, null, V, Y, F, W)
  53318. }
  53319. }
  53320. else {
  53321. var Y = r(F, U, v, d);
  53322. e.renderBufferDirect(T, null, V, Y, F, null)
  53323. }
  53324. }
  53325. }
  53326. }
  53327. var X = e.getClearColor()
  53328. , Z = e.getClearAlpha();
  53329. e.setClearColor(X, Z),
  53330. s.enable(a.BLEND),
  53331. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53332. P.needsUpdate = !1
  53333. }
  53334. }
  53335. }
  53336. ,
  53337. n.WebGLState = function(e, t, i) {
  53338. var r = this
  53339. , o = new n.Vector4
  53340. , a = new Uint8Array(16)
  53341. , s = new Uint8Array(16)
  53342. , l = new Uint8Array(16)
  53343. , c = {}
  53344. , h = null
  53345. , u = null
  53346. , d = null
  53347. , p = null
  53348. , f = null
  53349. , g = null
  53350. , m = null
  53351. , v = null
  53352. , A = !1
  53353. , y = null
  53354. , C = null
  53355. , I = null
  53356. , E = null
  53357. , b = null
  53358. , w = null
  53359. , _ = null
  53360. , T = null
  53361. , x = null
  53362. , S = null
  53363. , M = null
  53364. , R = null
  53365. , P = null
  53366. , O = null
  53367. , L = null
  53368. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53369. , N = void 0
  53370. , B = {}
  53371. , F = new n.Vector4
  53372. , V = null
  53373. , U = null
  53374. , k = new n.Vector4
  53375. , H = new n.Vector4
  53376. , G = e.createTexture();
  53377. e.bindTexture(e.TEXTURE_2D, G),
  53378. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53379. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53380. this.init = function() {
  53381. this.clearColor(0, 0, 0, 1),
  53382. this.clearDepth(1),
  53383. this.clearStencil(0),
  53384. this.enable(e.DEPTH_TEST),
  53385. e.depthFunc(e.LEQUAL),
  53386. e.frontFace(e.CCW),
  53387. e.cullFace(e.BACK),
  53388. this.enable(e.CULL_FACE),
  53389. this.enable(e.BLEND),
  53390. e.blendEquation(e.FUNC_ADD),
  53391. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53392. }
  53393. ,
  53394. this.initAttributes = function() {
  53395. for (var e = 0, t = a.length; e < t; e++)
  53396. a[e] = 0
  53397. }
  53398. ,
  53399. this.enableAttribute = function(i) {
  53400. if (a[i] = 1,
  53401. 0 === s[i] && (e.enableVertexAttribArray(i),
  53402. s[i] = 1),
  53403. 0 !== l[i]) {
  53404. var n = t.get("ANGLE_instanced_arrays");
  53405. n.vertexAttribDivisorANGLE(i, 0),
  53406. l[i] = 0
  53407. }
  53408. }
  53409. ,
  53410. this.enableAttributeAndDivisor = function(t, i, n) {
  53411. a[t] = 1,
  53412. 0 === s[t] && (e.enableVertexAttribArray(t),
  53413. s[t] = 1),
  53414. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53415. l[t] = i)
  53416. }
  53417. ,
  53418. this.disableUnusedAttributes = function() {
  53419. for (var t = 0, i = s.length; t < i; t++)
  53420. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53421. s[t] = 0)
  53422. }
  53423. ,
  53424. this.enable = function(t) {
  53425. c[t] !== !0 && (e.enable(t),
  53426. c[t] = !0)
  53427. }
  53428. ,
  53429. this.disable = function(t) {
  53430. c[t] !== !1 && (e.disable(t),
  53431. c[t] = !1)
  53432. }
  53433. ,
  53434. this.getCompressedTextureFormats = function() {
  53435. if (null === h && (h = [],
  53436. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53437. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53438. h.push(i[n]);
  53439. return h
  53440. }
  53441. ,
  53442. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53443. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53444. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53445. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53446. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53447. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53448. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53449. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53450. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53451. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53452. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53453. u = t,
  53454. A = h),
  53455. t === n.CustomBlending ? (s = s || r,
  53456. l = l || o,
  53457. c = c || a,
  53458. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53459. d = r,
  53460. g = s),
  53461. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53462. p = o,
  53463. f = a,
  53464. m = l,
  53465. v = c)) : (d = null,
  53466. p = null,
  53467. f = null,
  53468. g = null,
  53469. m = null,
  53470. v = null)
  53471. }
  53472. ,
  53473. this.setDepthFunc = function(t) {
  53474. if (y !== t) {
  53475. if (t)
  53476. switch (t) {
  53477. case n.NeverDepth:
  53478. e.depthFunc(e.NEVER);
  53479. break;
  53480. case n.AlwaysDepth:
  53481. e.depthFunc(e.ALWAYS);
  53482. break;
  53483. case n.LessDepth:
  53484. e.depthFunc(e.LESS);
  53485. break;
  53486. case n.LessEqualDepth:
  53487. e.depthFunc(e.LEQUAL);
  53488. break;
  53489. case n.EqualDepth:
  53490. e.depthFunc(e.EQUAL);
  53491. break;
  53492. case n.GreaterEqualDepth:
  53493. e.depthFunc(e.GEQUAL);
  53494. break;
  53495. case n.GreaterDepth:
  53496. e.depthFunc(e.GREATER);
  53497. break;
  53498. case n.NotEqualDepth:
  53499. e.depthFunc(e.NOTEQUAL);
  53500. break;
  53501. default:
  53502. e.depthFunc(e.LEQUAL)
  53503. }
  53504. else
  53505. e.depthFunc(e.LEQUAL);
  53506. y = t
  53507. }
  53508. }
  53509. ,
  53510. this.setDepthTest = function(t) {
  53511. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53512. }
  53513. ,
  53514. this.setDepthWrite = function(t) {
  53515. C !== t && (e.depthMask(t),
  53516. C = t)
  53517. }
  53518. ,
  53519. this.setColorWrite = function(t) {
  53520. I !== t && (e.colorMask(t, t, t, t),
  53521. I = t)
  53522. }
  53523. ,
  53524. this.setStencilFunc = function(t, i, n) {
  53525. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53526. b = t,
  53527. w = i,
  53528. _ = n)
  53529. }
  53530. ,
  53531. this.setStencilOp = function(t, i, n) {
  53532. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53533. T = t,
  53534. x = i,
  53535. S = n)
  53536. }
  53537. ,
  53538. this.setStencilTest = function(t) {
  53539. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53540. }
  53541. ,
  53542. this.setStencilWrite = function(t) {
  53543. E !== t && (e.stencilMask(t),
  53544. E = t)
  53545. }
  53546. ,
  53547. this.setFlipSided = function(t) {
  53548. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53549. M = t)
  53550. }
  53551. ,
  53552. this.setLineWidth = function(t) {
  53553. t !== R && (e.lineWidth(t),
  53554. R = t)
  53555. }
  53556. ,
  53557. this.setPolygonOffset = function(t, i, n) {
  53558. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53559. !t || P === i && O === n || (e.polygonOffset(i, n),
  53560. P = i,
  53561. O = n)
  53562. }
  53563. ,
  53564. this.getScissorTest = function() {
  53565. return L
  53566. }
  53567. ,
  53568. this.setScissorTest = function(t) {
  53569. L = t,
  53570. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53571. }
  53572. ,
  53573. this.activeTexture = function(t) {
  53574. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53575. N !== t && (e.activeTexture(t),
  53576. N = t)
  53577. }
  53578. ,
  53579. this.bindTexture = function(t, i) {
  53580. void 0 === N && r.activeTexture();
  53581. var n = B[N];
  53582. void 0 === n && (n = {
  53583. type: void 0,
  53584. texture: void 0
  53585. },
  53586. B[N] = n),
  53587. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53588. n.type = t,
  53589. n.texture = i)
  53590. }
  53591. ,
  53592. this.compressedTexImage2D = function() {
  53593. try {
  53594. e.compressedTexImage2D.apply(e, arguments)
  53595. } catch (e) {
  53596. console.error(e)
  53597. }
  53598. }
  53599. ,
  53600. this.texImage2D = function() {
  53601. try {
  53602. e.texImage2D.apply(e, arguments)
  53603. } catch (e) {
  53604. console.error(e)
  53605. }
  53606. }
  53607. ,
  53608. this.clearColor = function(t, i, n, r) {
  53609. o.set(t, i, n, r),
  53610. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53611. F.copy(o))
  53612. }
  53613. ,
  53614. this.clearDepth = function(t) {
  53615. V !== t && (e.clearDepth(t),
  53616. V = t)
  53617. }
  53618. ,
  53619. this.clearStencil = function(t) {
  53620. U !== t && (e.clearStencil(t),
  53621. U = t)
  53622. }
  53623. ,
  53624. this.scissor = function(t) {
  53625. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53626. k.copy(t))
  53627. }
  53628. ,
  53629. this.viewport = function(t) {
  53630. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53631. H.copy(t))
  53632. }
  53633. ,
  53634. this.reset = function() {
  53635. for (var t = 0; t < s.length; t++)
  53636. 1 === s[t] && (e.disableVertexAttribArray(t),
  53637. s[t] = 0);
  53638. c = {},
  53639. h = null,
  53640. N = void 0,
  53641. B = {},
  53642. u = null,
  53643. I = null,
  53644. C = null,
  53645. E = null,
  53646. M = null
  53647. }
  53648. }
  53649. ,
  53650. n.LensFlarePlugin = function(e, t) {
  53651. function i() {
  53652. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53653. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53654. o = p.createBuffer(),
  53655. a = p.createBuffer(),
  53656. p.bindBuffer(p.ARRAY_BUFFER, o),
  53657. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53658. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53659. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53660. u = p.createTexture(),
  53661. d = p.createTexture(),
  53662. f.bindTexture(p.TEXTURE_2D, u),
  53663. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53664. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53665. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53666. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53667. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53668. f.bindTexture(p.TEXTURE_2D, d),
  53669. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53670. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53671. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53672. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53673. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53674. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53675. var i;
  53676. i = h ? {
  53677. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53678. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53679. } : {
  53680. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53681. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53682. },
  53683. s = r(i),
  53684. l = {
  53685. vertex: p.getAttribLocation(s, "position"),
  53686. uv: p.getAttribLocation(s, "uv")
  53687. },
  53688. c = {
  53689. renderType: p.getUniformLocation(s, "renderType"),
  53690. map: p.getUniformLocation(s, "map"),
  53691. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53692. opacity: p.getUniformLocation(s, "opacity"),
  53693. color: p.getUniformLocation(s, "color"),
  53694. scale: p.getUniformLocation(s, "scale"),
  53695. rotation: p.getUniformLocation(s, "rotation"),
  53696. screenPosition: p.getUniformLocation(s, "screenPosition")
  53697. }
  53698. }
  53699. function r(t) {
  53700. var i = p.createProgram()
  53701. , n = p.createShader(p.FRAGMENT_SHADER)
  53702. , r = p.createShader(p.VERTEX_SHADER)
  53703. , o = "precision " + e.getPrecision() + " float;\n";
  53704. return p.shaderSource(n, o + t.fragmentShader),
  53705. p.shaderSource(r, o + t.vertexShader),
  53706. p.compileShader(n),
  53707. p.compileShader(r),
  53708. p.attachShader(i, n),
  53709. p.attachShader(i, r),
  53710. p.linkProgram(i),
  53711. i
  53712. }
  53713. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53714. this.render = function(r, g, m) {
  53715. if (0 !== t.length) {
  53716. var v = new n.Vector3
  53717. , A = m.w / m.z
  53718. , y = .5 * m.z
  53719. , C = .5 * m.w
  53720. , I = 16 / m.w
  53721. , E = new n.Vector2(I * A,I)
  53722. , b = new n.Vector3(1,1,0)
  53723. , w = new n.Vector2(1,1);
  53724. void 0 === s && i(),
  53725. p.useProgram(s),
  53726. f.initAttributes(),
  53727. f.enableAttribute(l.vertex),
  53728. f.enableAttribute(l.uv),
  53729. f.disableUnusedAttributes(),
  53730. p.uniform1i(c.occlusionMap, 0),
  53731. p.uniform1i(c.map, 1),
  53732. p.bindBuffer(p.ARRAY_BUFFER, o),
  53733. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53734. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53735. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53736. f.disable(p.CULL_FACE),
  53737. f.setDepthWrite(!1);
  53738. for (var _ = 0, T = t.length; _ < T; _++) {
  53739. I = 16 / m.w,
  53740. E.set(I * A, I);
  53741. var x = t[_];
  53742. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53743. v.applyMatrix4(g.matrixWorldInverse),
  53744. v.applyProjection(g.projectionMatrix),
  53745. b.copy(v),
  53746. w.x = b.x * y + y,
  53747. w.y = b.y * C + C,
  53748. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53749. f.activeTexture(p.TEXTURE0),
  53750. f.bindTexture(p.TEXTURE_2D, null),
  53751. f.activeTexture(p.TEXTURE1),
  53752. f.bindTexture(p.TEXTURE_2D, u),
  53753. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53754. p.uniform1i(c.renderType, 0),
  53755. p.uniform2f(c.scale, E.x, E.y),
  53756. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53757. f.disable(p.BLEND),
  53758. f.enable(p.DEPTH_TEST),
  53759. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53760. f.activeTexture(p.TEXTURE0),
  53761. f.bindTexture(p.TEXTURE_2D, d),
  53762. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53763. p.uniform1i(c.renderType, 1),
  53764. f.disable(p.DEPTH_TEST),
  53765. f.activeTexture(p.TEXTURE1),
  53766. f.bindTexture(p.TEXTURE_2D, u),
  53767. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53768. x.positionScreen.copy(b),
  53769. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53770. p.uniform1i(c.renderType, 2),
  53771. f.enable(p.BLEND);
  53772. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53773. var R = x.lensFlares[S];
  53774. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53775. b.y = R.y,
  53776. b.z = R.z,
  53777. I = R.size * R.scale / m.w,
  53778. E.x = I * A,
  53779. E.y = I,
  53780. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53781. p.uniform2f(c.scale, E.x, E.y),
  53782. p.uniform1f(c.rotation, R.rotation),
  53783. p.uniform1f(c.opacity, R.opacity),
  53784. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53785. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53786. e.setTexture(R.texture, 1),
  53787. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53788. }
  53789. }
  53790. }
  53791. f.enable(p.CULL_FACE),
  53792. f.enable(p.DEPTH_TEST),
  53793. f.setDepthWrite(!0),
  53794. e.resetGLState()
  53795. }
  53796. }
  53797. }
  53798. ,
  53799. n.SpritePlugin = function(e, t) {
  53800. function i() {
  53801. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53802. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53803. a = d.createBuffer(),
  53804. s = d.createBuffer(),
  53805. d.bindBuffer(d.ARRAY_BUFFER, a),
  53806. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53807. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53808. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53809. l = r(),
  53810. c = {
  53811. position: d.getAttribLocation(l, "position"),
  53812. uv: d.getAttribLocation(l, "uv")
  53813. },
  53814. h = {
  53815. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53816. uvScale: d.getUniformLocation(l, "uvScale"),
  53817. rotation: d.getUniformLocation(l, "rotation"),
  53818. scale: d.getUniformLocation(l, "scale"),
  53819. color: d.getUniformLocation(l, "color"),
  53820. map: d.getUniformLocation(l, "map"),
  53821. opacity: d.getUniformLocation(l, "opacity"),
  53822. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53823. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53824. fogType: d.getUniformLocation(l, "fogType"),
  53825. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53826. fogNear: d.getUniformLocation(l, "fogNear"),
  53827. fogFar: d.getUniformLocation(l, "fogFar"),
  53828. fogColor: d.getUniformLocation(l, "fogColor"),
  53829. alphaTest: d.getUniformLocation(l, "alphaTest")
  53830. };
  53831. var i = document.createElement("canvas");
  53832. i.width = 8,
  53833. i.height = 8;
  53834. var o = i.getContext("2d");
  53835. o.fillStyle = "white",
  53836. o.fillRect(0, 0, 8, 8),
  53837. u = new n.Texture(i),
  53838. u.needsUpdate = !0
  53839. }
  53840. function r() {
  53841. var t = d.createProgram()
  53842. , i = d.createShader(d.VERTEX_SHADER)
  53843. , n = d.createShader(d.FRAGMENT_SHADER);
  53844. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53845. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53846. d.compileShader(i),
  53847. d.compileShader(n),
  53848. d.attachShader(t, i),
  53849. d.attachShader(t, n),
  53850. d.linkProgram(t),
  53851. t
  53852. }
  53853. function o(e, t) {
  53854. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53855. }
  53856. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53857. this.render = function(r, v) {
  53858. if (0 !== t.length) {
  53859. void 0 === l && i(),
  53860. d.useProgram(l),
  53861. p.initAttributes(),
  53862. p.enableAttribute(c.position),
  53863. p.enableAttribute(c.uv),
  53864. p.disableUnusedAttributes(),
  53865. p.disable(d.CULL_FACE),
  53866. p.enable(d.BLEND),
  53867. d.bindBuffer(d.ARRAY_BUFFER, a),
  53868. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53869. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53870. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53871. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53872. p.activeTexture(d.TEXTURE0),
  53873. d.uniform1i(h.map, 0);
  53874. var A = 0
  53875. , y = 0
  53876. , C = r.fog;
  53877. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53878. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53879. d.uniform1f(h.fogFar, C.far),
  53880. d.uniform1i(h.fogType, 1),
  53881. A = 1,
  53882. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53883. d.uniform1i(h.fogType, 2),
  53884. A = 2,
  53885. y = 2)) : (d.uniform1i(h.fogType, 0),
  53886. A = 0,
  53887. y = 0);
  53888. for (var I = 0, E = t.length; I < E; I++) {
  53889. var b = t[I];
  53890. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53891. b.z = -b.modelViewMatrix.elements[14]
  53892. }
  53893. t.sort(o);
  53894. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53895. var b = t[I]
  53896. , _ = b.material;
  53897. d.uniform1f(h.alphaTest, _.alphaTest),
  53898. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53899. b.matrixWorld.decompose(f, g, m),
  53900. w[0] = m.x,
  53901. w[1] = m.y;
  53902. var T = 0;
  53903. r.fog && _.fog && (T = y),
  53904. A !== T && (d.uniform1i(h.fogType, T),
  53905. A = T),
  53906. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53907. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53908. d.uniform2f(h.uvScale, 1, 1)),
  53909. d.uniform1f(h.opacity, _.opacity),
  53910. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53911. d.uniform1f(h.rotation, _.rotation),
  53912. d.uniform2fv(h.scale, w),
  53913. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53914. p.setDepthTest(_.depthTest),
  53915. p.setDepthWrite(_.depthWrite),
  53916. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53917. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53918. }
  53919. p.enable(d.CULL_FACE),
  53920. e.resetGLState()
  53921. }
  53922. }
  53923. }
  53924. ,
  53925. Object.defineProperties(n.Box2.prototype, {
  53926. empty: {
  53927. value: function() {
  53928. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53929. this.isEmpty()
  53930. }
  53931. },
  53932. isIntersectionBox: {
  53933. value: function(e) {
  53934. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53935. this.intersectsBox(e)
  53936. }
  53937. }
  53938. }),
  53939. Object.defineProperties(n.Box3.prototype, {
  53940. empty: {
  53941. value: function() {
  53942. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53943. this.isEmpty()
  53944. }
  53945. },
  53946. isIntersectionBox: {
  53947. value: function(e) {
  53948. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53949. this.intersectsBox(e)
  53950. }
  53951. },
  53952. isIntersectionSphere: {
  53953. value: function(e) {
  53954. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53955. this.intersectsSphere(e)
  53956. }
  53957. }
  53958. }),
  53959. Object.defineProperties(n.Matrix3.prototype, {
  53960. multiplyVector3: {
  53961. value: function(e) {
  53962. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53963. e.applyMatrix3(this)
  53964. }
  53965. },
  53966. multiplyVector3Array: {
  53967. value: function(e) {
  53968. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53969. this.applyToVector3Array(e)
  53970. }
  53971. }
  53972. }),
  53973. Object.defineProperties(n.Matrix4.prototype, {
  53974. extractPosition: {
  53975. value: function(e) {
  53976. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53977. this.copyPosition(e)
  53978. }
  53979. },
  53980. setRotationFromQuaternion: {
  53981. value: function(e) {
  53982. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53983. this.makeRotationFromQuaternion(e)
  53984. }
  53985. },
  53986. multiplyVector3: {
  53987. value: function(e) {
  53988. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53989. e.applyProjection(this)
  53990. }
  53991. },
  53992. multiplyVector4: {
  53993. value: function(e) {
  53994. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53995. e.applyMatrix4(this)
  53996. }
  53997. },
  53998. multiplyVector3Array: {
  53999. value: function(e) {
  54000. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54001. this.applyToVector3Array(e)
  54002. }
  54003. },
  54004. rotateAxis: {
  54005. value: function(e) {
  54006. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  54007. e.transformDirection(this)
  54008. }
  54009. },
  54010. crossVector: {
  54011. value: function(e) {
  54012. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54013. e.applyMatrix4(this)
  54014. }
  54015. },
  54016. translate: {
  54017. value: function(e) {
  54018. console.error("THREE.Matrix4: .translate() has been removed.")
  54019. }
  54020. },
  54021. rotateX: {
  54022. value: function(e) {
  54023. console.error("THREE.Matrix4: .rotateX() has been removed.")
  54024. }
  54025. },
  54026. rotateY: {
  54027. value: function(e) {
  54028. console.error("THREE.Matrix4: .rotateY() has been removed.")
  54029. }
  54030. },
  54031. rotateZ: {
  54032. value: function(e) {
  54033. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  54034. }
  54035. },
  54036. rotateByAxis: {
  54037. value: function(e, t) {
  54038. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  54039. }
  54040. }
  54041. }),
  54042. Object.defineProperties(n.Plane.prototype, {
  54043. isIntersectionLine: {
  54044. value: function(e) {
  54045. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  54046. this.intersectsLine(e)
  54047. }
  54048. }
  54049. }),
  54050. Object.defineProperties(n.Quaternion.prototype, {
  54051. multiplyVector3: {
  54052. value: function(e) {
  54053. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  54054. e.applyQuaternion(this)
  54055. }
  54056. }
  54057. }),
  54058. Object.defineProperties(n.Ray.prototype, {
  54059. isIntersectionBox: {
  54060. value: function(e) {
  54061. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54062. this.intersectsBox(e)
  54063. }
  54064. },
  54065. isIntersectionPlane: {
  54066. value: function(e) {
  54067. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  54068. this.intersectsPlane(e)
  54069. }
  54070. },
  54071. isIntersectionSphere: {
  54072. value: function(e) {
  54073. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54074. this.intersectsSphere(e)
  54075. }
  54076. }
  54077. }),
  54078. Object.defineProperties(n.Vector3.prototype, {
  54079. setEulerFromRotationMatrix: {
  54080. value: function() {
  54081. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  54082. }
  54083. },
  54084. setEulerFromQuaternion: {
  54085. value: function() {
  54086. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  54087. }
  54088. },
  54089. getPositionFromMatrix: {
  54090. value: function(e) {
  54091. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  54092. this.setFromMatrixPosition(e)
  54093. }
  54094. },
  54095. getScaleFromMatrix: {
  54096. value: function(e) {
  54097. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  54098. this.setFromMatrixScale(e)
  54099. }
  54100. },
  54101. getColumnFromMatrix: {
  54102. value: function(e, t) {
  54103. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  54104. this.setFromMatrixColumn(e, t)
  54105. }
  54106. }
  54107. }),
  54108. n.Face4 = function(e, t, i, r, o, a, s) {
  54109. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  54110. new n.Face3(e,t,i,o,a,s)
  54111. }
  54112. ,
  54113. n.Vertex = function(e, t, i) {
  54114. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  54115. new n.Vector3(e,t,i)
  54116. }
  54117. ,
  54118. Object.defineProperties(n.Object3D.prototype, {
  54119. eulerOrder: {
  54120. get: function() {
  54121. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54122. this.rotation.order
  54123. },
  54124. set: function(e) {
  54125. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54126. this.rotation.order = e
  54127. }
  54128. },
  54129. getChildByName: {
  54130. value: function(e) {
  54131. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  54132. this.getObjectByName(e)
  54133. }
  54134. },
  54135. renderDepth: {
  54136. set: function(e) {
  54137. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  54138. }
  54139. },
  54140. translate: {
  54141. value: function(e, t) {
  54142. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  54143. this.translateOnAxis(t, e)
  54144. }
  54145. },
  54146. useQuaternion: {
  54147. get: function() {
  54148. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54149. },
  54150. set: function(e) {
  54151. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54152. }
  54153. }
  54154. }),
  54155. Object.defineProperties(n, {
  54156. PointCloud: {
  54157. value: function(e, t) {
  54158. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  54159. new n.Points(e,t)
  54160. }
  54161. },
  54162. ParticleSystem: {
  54163. value: function(e, t) {
  54164. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  54165. new n.Points(e,t)
  54166. }
  54167. }
  54168. }),
  54169. Object.defineProperties(n.Light.prototype, {
  54170. onlyShadow: {
  54171. set: function(e) {
  54172. console.warn("THREE.Light: .onlyShadow has been removed.")
  54173. }
  54174. },
  54175. shadowCameraFov: {
  54176. set: function(e) {
  54177. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  54178. this.shadow.camera.fov = e
  54179. }
  54180. },
  54181. shadowCameraLeft: {
  54182. set: function(e) {
  54183. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  54184. this.shadow.camera.left = e
  54185. }
  54186. },
  54187. shadowCameraRight: {
  54188. set: function(e) {
  54189. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  54190. this.shadow.camera.right = e
  54191. }
  54192. },
  54193. shadowCameraTop: {
  54194. set: function(e) {
  54195. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  54196. this.shadow.camera.top = e
  54197. }
  54198. },
  54199. shadowCameraBottom: {
  54200. set: function(e) {
  54201. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  54202. this.shadow.camera.bottom = e
  54203. }
  54204. },
  54205. shadowCameraNear: {
  54206. set: function(e) {
  54207. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  54208. this.shadow.camera.near = e
  54209. }
  54210. },
  54211. shadowCameraFar: {
  54212. set: function(e) {
  54213. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  54214. this.shadow.camera.far = e
  54215. }
  54216. },
  54217. shadowCameraVisible: {
  54218. set: function(e) {
  54219. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  54220. }
  54221. },
  54222. shadowBias: {
  54223. set: function(e) {
  54224. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  54225. this.shadow.bias = e
  54226. }
  54227. },
  54228. shadowDarkness: {
  54229. set: function(e) {
  54230. console.warn("THREE.Light: .shadowDarkness has been removed.")
  54231. }
  54232. },
  54233. shadowMapWidth: {
  54234. set: function(e) {
  54235. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  54236. this.shadow.mapSize.width = e
  54237. }
  54238. },
  54239. shadowMapHeight: {
  54240. set: function(e) {
  54241. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  54242. this.shadow.mapSize.height = e
  54243. }
  54244. }
  54245. }),
  54246. Object.defineProperties(n.BufferAttribute.prototype, {
  54247. length: {
  54248. get: function() {
  54249. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  54250. this.array.length
  54251. }
  54252. }
  54253. }),
  54254. Object.defineProperties(n.BufferGeometry.prototype, {
  54255. drawcalls: {
  54256. get: function() {
  54257. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  54258. this.groups
  54259. }
  54260. },
  54261. offsets: {
  54262. get: function() {
  54263. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  54264. this.groups
  54265. }
  54266. },
  54267. addIndex: {
  54268. value: function(e) {
  54269. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  54270. this.setIndex(e)
  54271. }
  54272. },
  54273. addDrawCall: {
  54274. value: function(e, t, i) {
  54275. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  54276. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  54277. this.addGroup(e, t)
  54278. }
  54279. },
  54280. clearDrawCalls: {
  54281. value: function() {
  54282. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  54283. this.clearGroups()
  54284. }
  54285. },
  54286. computeTangents: {
  54287. value: function() {
  54288. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  54289. }
  54290. },
  54291. computeOffsets: {
  54292. value: function() {
  54293. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  54294. }
  54295. }
  54296. }),
  54297. Object.defineProperties(n.Material.prototype, {
  54298. wrapAround: {
  54299. get: function() {
  54300. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54301. },
  54302. set: function(e) {
  54303. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54304. }
  54305. },
  54306. wrapRGB: {
  54307. get: function() {
  54308. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  54309. new n.Color
  54310. }
  54311. }
  54312. }),
  54313. Object.defineProperties(n, {
  54314. PointCloudMaterial: {
  54315. value: function(e) {
  54316. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54317. new n.PointsMaterial(e)
  54318. }
  54319. },
  54320. ParticleBasicMaterial: {
  54321. value: function(e) {
  54322. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54323. new n.PointsMaterial(e)
  54324. }
  54325. },
  54326. ParticleSystemMaterial: {
  54327. value: function(e) {
  54328. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54329. new n.PointsMaterial(e)
  54330. }
  54331. }
  54332. }),
  54333. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54334. metal: {
  54335. get: function() {
  54336. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54337. !1
  54338. },
  54339. set: function(e) {
  54340. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54341. }
  54342. }
  54343. }),
  54344. Object.defineProperties(n.ShaderMaterial.prototype, {
  54345. derivatives: {
  54346. get: function() {
  54347. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54348. this.extensions.derivatives
  54349. },
  54350. set: function(e) {
  54351. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54352. this.extensions.derivatives = e
  54353. }
  54354. }
  54355. }),
  54356. Object.defineProperties(n.WebGLRenderer.prototype, {
  54357. supportsFloatTextures: {
  54358. value: function() {
  54359. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54360. this.extensions.get("OES_texture_float")
  54361. }
  54362. },
  54363. supportsHalfFloatTextures: {
  54364. value: function() {
  54365. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54366. this.extensions.get("OES_texture_half_float")
  54367. }
  54368. },
  54369. supportsStandardDerivatives: {
  54370. value: function() {
  54371. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54372. this.extensions.get("OES_standard_derivatives")
  54373. }
  54374. },
  54375. supportsCompressedTextureS3TC: {
  54376. value: function() {
  54377. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54378. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54379. }
  54380. },
  54381. supportsCompressedTexturePVRTC: {
  54382. value: function() {
  54383. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54384. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54385. }
  54386. },
  54387. supportsBlendMinMax: {
  54388. value: function() {
  54389. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54390. this.extensions.get("EXT_blend_minmax")
  54391. }
  54392. },
  54393. supportsVertexTextures: {
  54394. value: function() {
  54395. return this.capabilities.vertexTextures
  54396. }
  54397. },
  54398. supportsInstancedArrays: {
  54399. value: function() {
  54400. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54401. this.extensions.get("ANGLE_instanced_arrays")
  54402. }
  54403. },
  54404. enableScissorTest: {
  54405. value: function(e) {
  54406. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54407. this.setScissorTest(e)
  54408. }
  54409. },
  54410. initMaterial: {
  54411. value: function() {
  54412. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54413. }
  54414. },
  54415. addPrePlugin: {
  54416. value: function() {
  54417. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54418. }
  54419. },
  54420. addPostPlugin: {
  54421. value: function() {
  54422. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54423. }
  54424. },
  54425. updateShadowMap: {
  54426. value: function() {
  54427. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54428. }
  54429. },
  54430. shadowMapEnabled: {
  54431. get: function() {
  54432. return this.shadowMap.enabled
  54433. },
  54434. set: function(e) {
  54435. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54436. this.shadowMap.enabled = e
  54437. }
  54438. },
  54439. shadowMapType: {
  54440. get: function() {
  54441. return this.shadowMap.type
  54442. },
  54443. set: function(e) {
  54444. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54445. this.shadowMap.type = e
  54446. }
  54447. },
  54448. shadowMapCullFace: {
  54449. get: function() {
  54450. return this.shadowMap.cullFace
  54451. },
  54452. set: function(e) {
  54453. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54454. this.shadowMap.cullFace = e
  54455. }
  54456. }
  54457. }),
  54458. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54459. wrapS: {
  54460. get: function() {
  54461. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54462. this.texture.wrapS
  54463. },
  54464. set: function(e) {
  54465. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54466. this.texture.wrapS = e
  54467. }
  54468. },
  54469. wrapT: {
  54470. get: function() {
  54471. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54472. this.texture.wrapT
  54473. },
  54474. set: function(e) {
  54475. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54476. this.texture.wrapT = e
  54477. }
  54478. },
  54479. magFilter: {
  54480. get: function() {
  54481. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54482. this.texture.magFilter
  54483. },
  54484. set: function(e) {
  54485. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54486. this.texture.magFilter = e
  54487. }
  54488. },
  54489. minFilter: {
  54490. get: function() {
  54491. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54492. this.texture.minFilter
  54493. },
  54494. set: function(e) {
  54495. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54496. this.texture.minFilter = e
  54497. }
  54498. },
  54499. anisotropy: {
  54500. get: function() {
  54501. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54502. this.texture.anisotropy
  54503. },
  54504. set: function(e) {
  54505. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54506. this.texture.anisotropy = e
  54507. }
  54508. },
  54509. offset: {
  54510. get: function() {
  54511. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54512. this.texture.offset
  54513. },
  54514. set: function(e) {
  54515. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54516. this.texture.offset = e
  54517. }
  54518. },
  54519. repeat: {
  54520. get: function() {
  54521. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54522. this.texture.repeat
  54523. },
  54524. set: function(e) {
  54525. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54526. this.texture.repeat = e
  54527. }
  54528. },
  54529. format: {
  54530. get: function() {
  54531. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54532. this.texture.format
  54533. },
  54534. set: function(e) {
  54535. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54536. this.texture.format = e
  54537. }
  54538. },
  54539. type: {
  54540. get: function() {
  54541. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54542. this.texture.type
  54543. },
  54544. set: function(e) {
  54545. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54546. this.texture.type = e
  54547. }
  54548. },
  54549. generateMipmaps: {
  54550. get: function() {
  54551. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54552. this.texture.generateMipmaps
  54553. },
  54554. set: function(e) {
  54555. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54556. this.texture.generateMipmaps = e
  54557. }
  54558. }
  54559. }),
  54560. n.GeometryUtils = {
  54561. merge: function(e, t, i) {
  54562. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54563. var r;
  54564. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54565. r = t.matrix,
  54566. t = t.geometry),
  54567. e.merge(t, r, i)
  54568. },
  54569. center: function(e) {
  54570. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54571. e.center()
  54572. }
  54573. },
  54574. n.ImageUtils = {
  54575. crossOrigin: void 0,
  54576. loadTexture: function(e, t, i, r) {
  54577. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54578. var o = new n.TextureLoader;
  54579. o.setCrossOrigin(this.crossOrigin);
  54580. var a = o.load(e, i, void 0, r);
  54581. return t && (a.mapping = t),
  54582. a
  54583. },
  54584. loadTextureCube: function(e, t, i, r) {
  54585. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54586. var o = new n.CubeTextureLoader;
  54587. o.setCrossOrigin(this.crossOrigin);
  54588. var a = o.load(e, i, void 0, r);
  54589. return t && (a.mapping = t),
  54590. a
  54591. },
  54592. loadCompressedTexture: function() {
  54593. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54594. },
  54595. loadCompressedTextureCube: function() {
  54596. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54597. }
  54598. },
  54599. n.Projector = function() {
  54600. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54601. this.projectVector = function(e, t) {
  54602. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54603. e.project(t)
  54604. }
  54605. ,
  54606. this.unprojectVector = function(e, t) {
  54607. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54608. e.unproject(t)
  54609. }
  54610. ,
  54611. this.pickingRay = function(e, t) {
  54612. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54613. }
  54614. }
  54615. ,
  54616. n.CanvasRenderer = function() {
  54617. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54618. this.domElement = document.createElement("canvas"),
  54619. this.clear = function() {}
  54620. ,
  54621. this.render = function() {}
  54622. ,
  54623. this.setClearColor = function() {}
  54624. ,
  54625. this.setSize = function() {}
  54626. }
  54627. ,
  54628. n.MeshFaceMaterial = n.MultiMaterial,
  54629. n.CurveUtils = {
  54630. tangentQuadraticBezier: function(e, t, i, n) {
  54631. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54632. },
  54633. tangentCubicBezier: function(e, t, i, n, r) {
  54634. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54635. },
  54636. tangentSpline: function(e, t, i, n, r) {
  54637. var o = 6 * e * e - 6 * e
  54638. , a = 3 * e * e - 4 * e + 1
  54639. , s = -6 * e * e + 6 * e
  54640. , l = 3 * e * e - 2 * e;
  54641. return o + a + s + l
  54642. },
  54643. interpolate: function(e, t, i, n, r) {
  54644. var o = .5 * (i - e)
  54645. , a = .5 * (n - t)
  54646. , s = r * r
  54647. , l = r * s;
  54648. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54649. }
  54650. },
  54651. n.SceneUtils = {
  54652. createMultiMaterialObject: function(e, t) {
  54653. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54654. i.add(new n.Mesh(e,t[r]));
  54655. return i
  54656. },
  54657. detach: function(e, t, i) {
  54658. e.applyMatrix(t.matrixWorld),
  54659. t.remove(e),
  54660. i.add(e)
  54661. },
  54662. attach: function(e, t, i) {
  54663. var r = new n.Matrix4;
  54664. r.getInverse(i.matrixWorld),
  54665. e.applyMatrix(r),
  54666. t.remove(e),
  54667. i.add(e)
  54668. }
  54669. },
  54670. n.ShapeUtils = {
  54671. area: function(e) {
  54672. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54673. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54674. return .5 * i
  54675. },
  54676. triangulate: function() {
  54677. function e(e, t, i, n, r, o) {
  54678. var a, s, l, c, h, u, d, p, f;
  54679. if (s = e[o[t]].x,
  54680. l = e[o[t]].y,
  54681. c = e[o[i]].x,
  54682. h = e[o[i]].y,
  54683. u = e[o[n]].x,
  54684. d = e[o[n]].y,
  54685. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54686. return !1;
  54687. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54688. for (g = u - c,
  54689. m = d - h,
  54690. v = s - u,
  54691. A = l - d,
  54692. y = c - s,
  54693. C = h - l,
  54694. a = 0; a < r; a++)
  54695. if (p = e[o[a]].x,
  54696. f = e[o[a]].y,
  54697. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54698. E = f - l,
  54699. b = p - c,
  54700. w = f - h,
  54701. _ = p - u,
  54702. T = f - d,
  54703. M = g * w - m * b,
  54704. x = y * E - C * I,
  54705. S = v * T - A * _,
  54706. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54707. return !1;
  54708. return !0
  54709. }
  54710. return function(t, i) {
  54711. var r = t.length;
  54712. if (r < 3)
  54713. return null;
  54714. var o, a, s, l = [], c = [], h = [];
  54715. if (n.ShapeUtils.area(t) > 0)
  54716. for (a = 0; a < r; a++)
  54717. c[a] = a;
  54718. else
  54719. for (a = 0; a < r; a++)
  54720. c[a] = r - 1 - a;
  54721. var u = r
  54722. , d = 2 * u;
  54723. for (a = u - 1; u > 2; ) {
  54724. if (d-- <= 0)
  54725. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54726. i ? h : l;
  54727. if (o = a,
  54728. u <= o && (o = 0),
  54729. a = o + 1,
  54730. u <= a && (a = 0),
  54731. s = a + 1,
  54732. u <= s && (s = 0),
  54733. e(t, o, a, s, u, c)) {
  54734. var p, f, g, m, v;
  54735. for (p = c[o],
  54736. f = c[a],
  54737. g = c[s],
  54738. l.push([t[p], t[f], t[g]]),
  54739. h.push([c[o], c[a], c[s]]),
  54740. m = a,
  54741. v = a + 1; v < u; m++,
  54742. v++)
  54743. c[m] = c[v];
  54744. u--,
  54745. d = 2 * u
  54746. }
  54747. }
  54748. return i ? h : l
  54749. }
  54750. }(),
  54751. triangulateShape: function(e, t) {
  54752. function i(e, t, i) {
  54753. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54754. }
  54755. function r(e, t, n, r, o) {
  54756. var a = t.x - e.x
  54757. , s = t.y - e.y
  54758. , l = r.x - n.x
  54759. , c = r.y - n.y
  54760. , h = e.x - n.x
  54761. , u = e.y - n.y
  54762. , d = s * l - a * c
  54763. , p = s * h - a * u;
  54764. if (Math.abs(d) > Number.EPSILON) {
  54765. var f;
  54766. if (d > 0) {
  54767. if (p < 0 || p > d)
  54768. return [];
  54769. if (f = c * h - l * u,
  54770. f < 0 || f > d)
  54771. return []
  54772. } else {
  54773. if (p > 0 || p < d)
  54774. return [];
  54775. if (f = c * h - l * u,
  54776. f > 0 || f < d)
  54777. return []
  54778. }
  54779. if (0 === f)
  54780. return !o || 0 !== p && p !== d ? [e] : [];
  54781. if (f === d)
  54782. return !o || 0 !== p && p !== d ? [t] : [];
  54783. if (0 === p)
  54784. return [n];
  54785. if (p === d)
  54786. return [r];
  54787. var g = f / d;
  54788. return [{
  54789. x: e.x + g * a,
  54790. y: e.y + g * s
  54791. }]
  54792. }
  54793. if (0 !== p || c * h !== l * u)
  54794. return [];
  54795. var m = 0 === a && 0 === s
  54796. , v = 0 === l && 0 === c;
  54797. if (m && v)
  54798. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54799. if (m)
  54800. return i(n, r, e) ? [e] : [];
  54801. if (v)
  54802. return i(e, t, n) ? [n] : [];
  54803. var A, y, C, I, E, b, w, _;
  54804. return 0 !== a ? (e.x < t.x ? (A = e,
  54805. C = e.x,
  54806. y = t,
  54807. I = t.x) : (A = t,
  54808. C = t.x,
  54809. y = e,
  54810. I = e.x),
  54811. n.x < r.x ? (E = n,
  54812. w = n.x,
  54813. b = r,
  54814. _ = r.x) : (E = r,
  54815. w = r.x,
  54816. b = n,
  54817. _ = n.x)) : (e.y < t.y ? (A = e,
  54818. C = e.y,
  54819. y = t,
  54820. I = t.y) : (A = t,
  54821. C = t.y,
  54822. y = e,
  54823. I = e.y),
  54824. n.y < r.y ? (E = n,
  54825. w = n.y,
  54826. b = r,
  54827. _ = r.y) : (E = r,
  54828. w = r.y,
  54829. b = n,
  54830. _ = n.y)),
  54831. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54832. }
  54833. function o(e, t, i, n) {
  54834. var r = t.x - e.x
  54835. , o = t.y - e.y
  54836. , a = i.x - e.x
  54837. , s = i.y - e.y
  54838. , l = n.x - e.x
  54839. , c = n.y - e.y
  54840. , h = r * s - o * a
  54841. , u = r * c - o * l;
  54842. if (Math.abs(h) > Number.EPSILON) {
  54843. var d = l * s - c * a;
  54844. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54845. }
  54846. return u > 0
  54847. }
  54848. function a(e, t) {
  54849. function i(e, t) {
  54850. var i = A.length - 1
  54851. , n = e - 1;
  54852. n < 0 && (n = i);
  54853. var r = e + 1;
  54854. r > i && (r = 0);
  54855. var a = o(A[e], A[n], A[r], s[t]);
  54856. if (!a)
  54857. return !1;
  54858. var l = s.length - 1
  54859. , c = t - 1;
  54860. c < 0 && (c = l);
  54861. var h = t + 1;
  54862. return h > l && (h = 0),
  54863. a = o(s[t], s[c], s[h], A[e]),
  54864. !!a
  54865. }
  54866. function n(e, t) {
  54867. var i, n, o;
  54868. for (i = 0; i < A.length; i++)
  54869. if (n = i + 1,
  54870. n %= A.length,
  54871. o = r(e, t, A[i], A[n], !0),
  54872. o.length > 0)
  54873. return !0;
  54874. return !1
  54875. }
  54876. function a(e, i) {
  54877. var n, o, a, s, l;
  54878. for (n = 0; n < y.length; n++)
  54879. for (o = t[y[n]],
  54880. a = 0; a < o.length; a++)
  54881. if (s = a + 1,
  54882. s %= o.length,
  54883. l = r(e, i, o[a], o[s], !0),
  54884. l.length > 0)
  54885. return !0;
  54886. return !1
  54887. }
  54888. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54889. y.push(I);
  54890. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54891. if (w--,
  54892. w < 0) {
  54893. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54894. break
  54895. }
  54896. for (c = b; c < A.length; c++) {
  54897. h = A[c],
  54898. l = -1;
  54899. for (var I = 0; I < y.length; I++)
  54900. if (d = y[I],
  54901. p = h.x + ":" + h.y + ":" + d,
  54902. void 0 === C[p]) {
  54903. s = t[d];
  54904. for (var _ = 0; _ < s.length; _++)
  54905. if (u = s[_],
  54906. i(c, _) && !n(h, u) && !a(h, u)) {
  54907. l = _,
  54908. y.splice(I, 1),
  54909. f = A.slice(0, c + 1),
  54910. g = A.slice(c),
  54911. m = s.slice(l),
  54912. v = s.slice(0, l + 1),
  54913. A = f.concat(m).concat(v).concat(g),
  54914. b = c;
  54915. break
  54916. }
  54917. if (l >= 0)
  54918. break;
  54919. C[p] = !0
  54920. }
  54921. if (l >= 0)
  54922. break
  54923. }
  54924. }
  54925. return A
  54926. }
  54927. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54928. Array.prototype.push.apply(f, t[g]);
  54929. for (s = 0,
  54930. l = f.length; s < l; s++)
  54931. u = f[s].x + ":" + f[s].y,
  54932. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54933. p[u] = s;
  54934. var v = a(e, t)
  54935. , A = n.ShapeUtils.triangulate(v, !1);
  54936. for (s = 0,
  54937. l = A.length; s < l; s++)
  54938. for (h = A[s],
  54939. c = 0; c < 3; c++)
  54940. u = h[c].x + ":" + h[c].y,
  54941. d = p[u],
  54942. void 0 !== d && (h[c] = d);
  54943. return A.concat()
  54944. },
  54945. isClockWise: function(e) {
  54946. return n.ShapeUtils.area(e) < 0
  54947. },
  54948. b2: function() {
  54949. function e(e, t) {
  54950. var i = 1 - e;
  54951. return i * i * t
  54952. }
  54953. function t(e, t) {
  54954. return 2 * (1 - e) * e * t
  54955. }
  54956. function i(e, t) {
  54957. return e * e * t
  54958. }
  54959. return function(n, r, o, a) {
  54960. return e(n, r) + t(n, o) + i(n, a)
  54961. }
  54962. }(),
  54963. b3: function() {
  54964. function e(e, t) {
  54965. var i = 1 - e;
  54966. return i * i * i * t
  54967. }
  54968. function t(e, t) {
  54969. var i = 1 - e;
  54970. return 3 * i * i * e * t
  54971. }
  54972. function i(e, t) {
  54973. var i = 1 - e;
  54974. return 3 * i * e * e * t
  54975. }
  54976. function n(e, t) {
  54977. return e * e * e * t
  54978. }
  54979. return function(r, o, a, s, l) {
  54980. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54981. }
  54982. }()
  54983. },
  54984. n.Curve = function() {}
  54985. ,
  54986. n.Curve.prototype = {
  54987. constructor: n.Curve,
  54988. getPoint: function(e) {
  54989. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54990. null
  54991. },
  54992. getPointAt: function(e) {
  54993. var t = this.getUtoTmapping(e);
  54994. return this.getPoint(t)
  54995. },
  54996. getPoints: function(e) {
  54997. e || (e = 5);
  54998. var t, i = [];
  54999. for (t = 0; t <= e; t++)
  55000. i.push(this.getPoint(t / e));
  55001. return i
  55002. },
  55003. getSpacedPoints: function(e) {
  55004. e || (e = 5);
  55005. var t, i = [];
  55006. for (t = 0; t <= e; t++)
  55007. i.push(this.getPointAt(t / e));
  55008. return i
  55009. },
  55010. getLength: function() {
  55011. var e = this.getLengths();
  55012. return e[e.length - 1]
  55013. },
  55014. getLengths: function(e) {
  55015. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  55016. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  55017. return this.cacheArcLengths;
  55018. this.needsUpdate = !1;
  55019. var t, i, n = [], r = this.getPoint(0), o = 0;
  55020. for (n.push(0),
  55021. i = 1; i <= e; i++)
  55022. t = this.getPoint(i / e),
  55023. o += t.distanceTo(r),
  55024. n.push(o),
  55025. r = t;
  55026. return this.cacheArcLengths = n,
  55027. n
  55028. },
  55029. updateArcLengths: function() {
  55030. this.needsUpdate = !0,
  55031. this.getLengths()
  55032. },
  55033. getUtoTmapping: function(e, t) {
  55034. var i, n = this.getLengths(), r = 0, o = n.length;
  55035. i = t ? t : e * n[o - 1];
  55036. for (var a, s = 0, l = o - 1; s <= l; )
  55037. if (r = Math.floor(s + (l - s) / 2),
  55038. a = n[r] - i,
  55039. a < 0)
  55040. s = r + 1;
  55041. else {
  55042. if (!(a > 0)) {
  55043. l = r;
  55044. break
  55045. }
  55046. l = r - 1
  55047. }
  55048. if (r = l,
  55049. n[r] === i) {
  55050. var c = r / (o - 1);
  55051. return c
  55052. }
  55053. var h = n[r]
  55054. , u = n[r + 1]
  55055. , d = u - h
  55056. , p = (i - h) / d
  55057. , c = (r + p) / (o - 1);
  55058. return c
  55059. },
  55060. getTangent: function(e) {
  55061. var t = 1e-4
  55062. , i = e - t
  55063. , n = e + t;
  55064. i < 0 && (i = 0),
  55065. n > 1 && (n = 1);
  55066. var r = this.getPoint(i)
  55067. , o = this.getPoint(n)
  55068. , a = o.clone().sub(r);
  55069. return a.normalize()
  55070. },
  55071. getTangentAt: function(e) {
  55072. var t = this.getUtoTmapping(e);
  55073. return this.getTangent(t)
  55074. }
  55075. },
  55076. n.Curve.create = function(e, t) {
  55077. return e.prototype = Object.create(n.Curve.prototype),
  55078. e.prototype.constructor = e,
  55079. e.prototype.getPoint = t,
  55080. e
  55081. }
  55082. ,
  55083. n.CurvePath = function() {
  55084. this.curves = [],
  55085. this.autoClose = !1
  55086. }
  55087. ,
  55088. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  55089. n.CurvePath.prototype.constructor = n.CurvePath,
  55090. n.CurvePath.prototype.add = function(e) {
  55091. this.curves.push(e)
  55092. }
  55093. ,
  55094. n.CurvePath.prototype.closePath = function() {
  55095. var e = this.curves[0].getPoint(0)
  55096. , t = this.curves[this.curves.length - 1].getPoint(1);
  55097. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  55098. }
  55099. ,
  55100. n.CurvePath.prototype.getPoint = function(e) {
  55101. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  55102. if (i[n] >= t) {
  55103. var r = i[n] - t
  55104. , o = this.curves[n]
  55105. , a = 1 - r / o.getLength();
  55106. return o.getPointAt(a)
  55107. }
  55108. n++
  55109. }
  55110. return null
  55111. }
  55112. ,
  55113. n.CurvePath.prototype.getLength = function() {
  55114. var e = this.getCurveLengths();
  55115. return e[e.length - 1]
  55116. }
  55117. ,
  55118. n.CurvePath.prototype.getCurveLengths = function() {
  55119. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  55120. return this.cacheLengths;
  55121. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  55122. t += this.curves[i].getLength(),
  55123. e.push(t);
  55124. return this.cacheLengths = e,
  55125. e
  55126. }
  55127. ,
  55128. n.CurvePath.prototype.createPointsGeometry = function(e) {
  55129. var t = this.getPoints(e);
  55130. return this.createGeometry(t)
  55131. }
  55132. ,
  55133. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  55134. var t = this.getSpacedPoints(e);
  55135. return this.createGeometry(t)
  55136. }
  55137. ,
  55138. n.CurvePath.prototype.createGeometry = function(e) {
  55139. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  55140. var o = e[i];
  55141. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  55142. }
  55143. return t
  55144. }
  55145. ,
  55146. n.Font = function(e) {
  55147. this.data = e
  55148. }
  55149. ,
  55150. n.Font.prototype = {
  55151. constructor: n.Font,
  55152. generateShapes: function(e, t, i) {
  55153. function r(e) {
  55154. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  55155. var c = o(i[l], n, r);
  55156. r += c.offset,
  55157. s.push(c.path)
  55158. }
  55159. return s
  55160. }
  55161. function o(e, t, r) {
  55162. var o = a.glyphs[e] || a.glyphs["?"];
  55163. if (o) {
  55164. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  55165. if (o.o)
  55166. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  55167. var _ = E[b++];
  55168. switch (_) {
  55169. case "m":
  55170. s = E[b++] * t + r,
  55171. l = E[b++] * t,
  55172. A.moveTo(s, l);
  55173. break;
  55174. case "l":
  55175. s = E[b++] * t + r,
  55176. l = E[b++] * t,
  55177. A.lineTo(s, l);
  55178. break;
  55179. case "q":
  55180. if (c = E[b++] * t + r,
  55181. h = E[b++] * t,
  55182. p = E[b++] * t + r,
  55183. f = E[b++] * t,
  55184. A.quadraticCurveTo(p, f, c, h),
  55185. v = y[y.length - 1]) {
  55186. u = v.x,
  55187. d = v.y;
  55188. for (var T = 1; T <= i; T++) {
  55189. var x = T / i;
  55190. C(x, u, p, c),
  55191. C(x, d, f, h)
  55192. }
  55193. }
  55194. break;
  55195. case "b":
  55196. if (c = E[b++] * t + r,
  55197. h = E[b++] * t,
  55198. p = E[b++] * t + r,
  55199. f = E[b++] * t,
  55200. g = E[b++] * t + r,
  55201. m = E[b++] * t,
  55202. A.bezierCurveTo(p, f, g, m, c, h),
  55203. v = y[y.length - 1]) {
  55204. u = v.x,
  55205. d = v.y;
  55206. for (var T = 1; T <= i; T++) {
  55207. var x = T / i;
  55208. I(x, u, p, g, c),
  55209. I(x, d, f, m, h)
  55210. }
  55211. }
  55212. }
  55213. }
  55214. return {
  55215. offset: o.ha * t,
  55216. path: A
  55217. }
  55218. }
  55219. }
  55220. void 0 === t && (t = 100),
  55221. void 0 === i && (i = 4);
  55222. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  55223. Array.prototype.push.apply(l, s[c].toShapes());
  55224. return l
  55225. }
  55226. },
  55227. n.Path = function(e) {
  55228. n.CurvePath.call(this),
  55229. this.actions = [],
  55230. e && this.fromPoints(e)
  55231. }
  55232. ,
  55233. n.Path.prototype = Object.create(n.CurvePath.prototype),
  55234. n.Path.prototype.constructor = n.Path,
  55235. n.Path.prototype.fromPoints = function(e) {
  55236. this.moveTo(e[0].x, e[0].y);
  55237. for (var t = 1, i = e.length; t < i; t++)
  55238. this.lineTo(e[t].x, e[t].y)
  55239. }
  55240. ,
  55241. n.Path.prototype.moveTo = function(e, t) {
  55242. this.actions.push({
  55243. action: "moveTo",
  55244. args: [e, t]
  55245. })
  55246. }
  55247. ,
  55248. n.Path.prototype.lineTo = function(e, t) {
  55249. var i = this.actions[this.actions.length - 1].args
  55250. , r = i[i.length - 2]
  55251. , o = i[i.length - 1]
  55252. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  55253. this.curves.push(a),
  55254. this.actions.push({
  55255. action: "lineTo",
  55256. args: [e, t]
  55257. })
  55258. }
  55259. ,
  55260. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  55261. var o = this.actions[this.actions.length - 1].args
  55262. , a = o[o.length - 2]
  55263. , s = o[o.length - 1]
  55264. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  55265. this.curves.push(l),
  55266. this.actions.push({
  55267. action: "quadraticCurveTo",
  55268. args: [e, t, i, r]
  55269. })
  55270. }
  55271. ,
  55272. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  55273. var s = this.actions[this.actions.length - 1].args
  55274. , l = s[s.length - 2]
  55275. , c = s[s.length - 1]
  55276. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  55277. this.curves.push(h),
  55278. this.actions.push({
  55279. action: "bezierCurveTo",
  55280. args: [e, t, i, r, o, a]
  55281. })
  55282. }
  55283. ,
  55284. n.Path.prototype.splineThru = function(e) {
  55285. var t = Array.prototype.slice.call(arguments)
  55286. , i = this.actions[this.actions.length - 1].args
  55287. , r = i[i.length - 2]
  55288. , o = i[i.length - 1]
  55289. , a = [new n.Vector2(r,o)];
  55290. Array.prototype.push.apply(a, e);
  55291. var s = new n.SplineCurve(a);
  55292. this.curves.push(s),
  55293. this.actions.push({
  55294. action: "splineThru",
  55295. args: t
  55296. })
  55297. }
  55298. ,
  55299. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  55300. var a = this.actions[this.actions.length - 1].args
  55301. , s = a[a.length - 2]
  55302. , l = a[a.length - 1];
  55303. this.absarc(e + s, t + l, i, n, r, o)
  55304. }
  55305. ,
  55306. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  55307. this.absellipse(e, t, i, i, n, r, o)
  55308. }
  55309. ,
  55310. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  55311. var l = this.actions[this.actions.length - 1].args
  55312. , c = l[l.length - 2]
  55313. , h = l[l.length - 1];
  55314. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55315. }
  55316. ,
  55317. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  55318. var c = [e, t, i, r, o, a, s, l || 0]
  55319. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  55320. this.curves.push(h);
  55321. var u = h.getPoint(1);
  55322. c.push(u.x),
  55323. c.push(u.y),
  55324. this.actions.push({
  55325. action: "ellipse",
  55326. args: c
  55327. })
  55328. }
  55329. ,
  55330. n.Path.prototype.getSpacedPoints = function(e) {
  55331. e || (e = 40);
  55332. for (var t = [], i = 0; i < e; i++)
  55333. t.push(this.getPoint(i / e));
  55334. return this.autoClose && t.push(t[0]),
  55335. t
  55336. }
  55337. ,
  55338. n.Path.prototype.getPoints = function(e) {
  55339. e = e || 12;
  55340. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55341. var A = this.actions[m]
  55342. , y = A.action
  55343. , C = A.args;
  55344. switch (y) {
  55345. case "moveTo":
  55346. g.push(new n.Vector2(C[0],C[1]));
  55347. break;
  55348. case "lineTo":
  55349. g.push(new n.Vector2(C[0],C[1]));
  55350. break;
  55351. case "quadraticCurveTo":
  55352. t = C[2],
  55353. i = C[3],
  55354. a = C[0],
  55355. s = C[1],
  55356. g.length > 0 ? (h = g[g.length - 1],
  55357. l = h.x,
  55358. c = h.y) : (h = this.actions[m - 1].args,
  55359. l = h[h.length - 2],
  55360. c = h[h.length - 1]);
  55361. for (var I = 1; I <= e; I++) {
  55362. var E = I / e;
  55363. u = p(E, l, a, t),
  55364. d = p(E, c, s, i),
  55365. g.push(new n.Vector2(u,d))
  55366. }
  55367. break;
  55368. case "bezierCurveTo":
  55369. t = C[4],
  55370. i = C[5],
  55371. a = C[0],
  55372. s = C[1],
  55373. r = C[2],
  55374. o = C[3],
  55375. g.length > 0 ? (h = g[g.length - 1],
  55376. l = h.x,
  55377. c = h.y) : (h = this.actions[m - 1].args,
  55378. l = h[h.length - 2],
  55379. c = h[h.length - 1]);
  55380. for (var I = 1; I <= e; I++) {
  55381. var E = I / e;
  55382. u = f(E, l, a, r, t),
  55383. d = f(E, c, s, o, i),
  55384. g.push(new n.Vector2(u,d))
  55385. }
  55386. break;
  55387. case "splineThru":
  55388. h = this.actions[m - 1].args;
  55389. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55390. , w = [b]
  55391. , _ = e * C[0].length;
  55392. w = w.concat(C[0]);
  55393. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55394. g.push(T.getPointAt(I / _));
  55395. break;
  55396. case "arc":
  55397. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55398. var E = I / N;
  55399. L || (E = 1 - E),
  55400. x = P + E * D,
  55401. u = S + R * Math.cos(x),
  55402. d = M + R * Math.sin(x),
  55403. g.push(new n.Vector2(u,d))
  55404. }
  55405. break;
  55406. case "ellipse":
  55407. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55408. 0 !== k && (B = Math.cos(k),
  55409. F = Math.sin(k));
  55410. for (var I = 1; I <= N; I++) {
  55411. var E = I / N;
  55412. if (L || (E = 1 - E),
  55413. x = P + E * D,
  55414. u = S + V * Math.cos(x),
  55415. d = M + U * Math.sin(x),
  55416. 0 !== k) {
  55417. var H = u
  55418. , G = d;
  55419. u = (H - S) * B - (G - M) * F + S,
  55420. d = (H - S) * F + (G - M) * B + M
  55421. }
  55422. g.push(new n.Vector2(u,d))
  55423. }
  55424. }
  55425. }
  55426. var z = g[g.length - 1];
  55427. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55428. this.autoClose && g.push(g[0]),
  55429. g
  55430. }
  55431. ,
  55432. n.Path.prototype.toShapes = function(e, t) {
  55433. function i(e) {
  55434. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55435. var a = e[r]
  55436. , s = a.args
  55437. , l = a.action;
  55438. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55439. i = new n.Path),
  55440. i[l].apply(i, s)
  55441. }
  55442. return 0 !== i.actions.length && t.push(i),
  55443. t
  55444. }
  55445. function r(e) {
  55446. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55447. var o = e[i]
  55448. , a = new n.Shape;
  55449. a.actions = o.actions,
  55450. a.curves = o.curves,
  55451. t.push(a)
  55452. }
  55453. return t
  55454. }
  55455. function o(e, t) {
  55456. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55457. var a = t[r]
  55458. , s = t[o]
  55459. , l = s.x - a.x
  55460. , c = s.y - a.y;
  55461. if (Math.abs(c) > Number.EPSILON) {
  55462. if (c < 0 && (a = t[o],
  55463. l = -l,
  55464. s = t[r],
  55465. c = -c),
  55466. e.y < a.y || e.y > s.y)
  55467. continue;
  55468. if (e.y === a.y) {
  55469. if (e.x === a.x)
  55470. return !0
  55471. } else {
  55472. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55473. if (0 === h)
  55474. return !0;
  55475. if (h < 0)
  55476. continue;
  55477. n = !n
  55478. }
  55479. } else {
  55480. if (e.y !== a.y)
  55481. continue;
  55482. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55483. return !0
  55484. }
  55485. }
  55486. return n
  55487. }
  55488. var a = n.ShapeUtils.isClockWise
  55489. , s = i(this.actions);
  55490. if (0 === s.length)
  55491. return [];
  55492. if (t === !0)
  55493. return r(s);
  55494. var l, c, h, u = [];
  55495. if (1 === s.length)
  55496. return c = s[0],
  55497. h = new n.Shape,
  55498. h.actions = c.actions,
  55499. h.curves = c.curves,
  55500. u.push(h),
  55501. u;
  55502. var d = !a(s[0].getPoints());
  55503. d = e ? !d : d;
  55504. var p, f = [], g = [], m = [], v = 0;
  55505. g[v] = void 0,
  55506. m[v] = [];
  55507. for (var A = 0, y = s.length; A < y; A++)
  55508. c = s[A],
  55509. p = c.getPoints(),
  55510. l = a(p),
  55511. l = e ? !l : l,
  55512. l ? (!d && g[v] && v++,
  55513. g[v] = {
  55514. s: new n.Shape,
  55515. p: p
  55516. },
  55517. g[v].s.actions = c.actions,
  55518. g[v].s.curves = c.curves,
  55519. d && v++,
  55520. m[v] = []) : m[v].push({
  55521. h: c,
  55522. p: p[0]
  55523. });
  55524. if (!g[0])
  55525. return r(s);
  55526. if (g.length > 1) {
  55527. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55528. f[E] = [];
  55529. for (var E = 0, b = g.length; E < b; E++)
  55530. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55531. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55532. o(T.p, g[S].p) && (E !== S && I.push({
  55533. froms: E,
  55534. tos: S,
  55535. hole: _
  55536. }),
  55537. x ? (x = !1,
  55538. f[S].push(T)) : C = !0);
  55539. x && f[E].push(T)
  55540. }
  55541. I.length > 0 && (C || (m = f))
  55542. }
  55543. for (var M, A = 0, R = g.length; A < R; A++) {
  55544. h = g[A].s,
  55545. u.push(h),
  55546. M = m[A];
  55547. for (var P = 0, O = M.length; P < O; P++)
  55548. h.holes.push(M[P].h)
  55549. }
  55550. return u
  55551. }
  55552. ,
  55553. n.Shape = function() {
  55554. n.Path.apply(this, arguments),
  55555. this.holes = []
  55556. }
  55557. ,
  55558. n.Shape.prototype = Object.create(n.Path.prototype),
  55559. n.Shape.prototype.constructor = n.Shape,
  55560. n.Shape.prototype.extrude = function(e) {
  55561. return new n.ExtrudeGeometry(this,e)
  55562. }
  55563. ,
  55564. n.Shape.prototype.makeGeometry = function(e) {
  55565. return new n.ShapeGeometry(this,e)
  55566. }
  55567. ,
  55568. n.Shape.prototype.getPointsHoles = function(e) {
  55569. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55570. t[i] = this.holes[i].getPoints(e);
  55571. return t
  55572. }
  55573. ,
  55574. n.Shape.prototype.extractAllPoints = function(e) {
  55575. return {
  55576. shape: this.getPoints(e),
  55577. holes: this.getPointsHoles(e)
  55578. }
  55579. }
  55580. ,
  55581. n.Shape.prototype.extractPoints = function(e) {
  55582. return this.extractAllPoints(e)
  55583. }
  55584. ,
  55585. n.LineCurve = function(e, t) {
  55586. this.v1 = e,
  55587. this.v2 = t
  55588. }
  55589. ,
  55590. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55591. n.LineCurve.prototype.constructor = n.LineCurve,
  55592. n.LineCurve.prototype.getPoint = function(e) {
  55593. var t = this.v2.clone().sub(this.v1);
  55594. return t.multiplyScalar(e).add(this.v1),
  55595. t
  55596. }
  55597. ,
  55598. n.LineCurve.prototype.getPointAt = function(e) {
  55599. return this.getPoint(e)
  55600. }
  55601. ,
  55602. n.LineCurve.prototype.getTangent = function(e) {
  55603. var t = this.v2.clone().sub(this.v1);
  55604. return t.normalize()
  55605. }
  55606. ,
  55607. n.QuadraticBezierCurve = function(e, t, i) {
  55608. this.v0 = e,
  55609. this.v1 = t,
  55610. this.v2 = i
  55611. }
  55612. ,
  55613. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55614. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55615. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55616. var t = n.ShapeUtils.b2;
  55617. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55618. }
  55619. ,
  55620. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55621. var t = n.CurveUtils.tangentQuadraticBezier;
  55622. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55623. }
  55624. ,
  55625. n.CubicBezierCurve = function(e, t, i, n) {
  55626. this.v0 = e,
  55627. this.v1 = t,
  55628. this.v2 = i,
  55629. this.v3 = n
  55630. }
  55631. ,
  55632. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55633. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55634. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55635. var t = n.ShapeUtils.b3;
  55636. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55637. }
  55638. ,
  55639. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55640. var t = n.CurveUtils.tangentCubicBezier;
  55641. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55642. }
  55643. ,
  55644. n.SplineCurve = function(e) {
  55645. this.points = void 0 == e ? [] : e
  55646. }
  55647. ,
  55648. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55649. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55650. n.SplineCurve.prototype.getPoint = function(e) {
  55651. var t = this.points
  55652. , i = (t.length - 1) * e
  55653. , r = Math.floor(i)
  55654. , o = i - r
  55655. , a = t[0 === r ? r : r - 1]
  55656. , s = t[r]
  55657. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55658. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55659. , h = n.CurveUtils.interpolate;
  55660. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55661. }
  55662. ,
  55663. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55664. this.aX = e,
  55665. this.aY = t,
  55666. this.xRadius = i,
  55667. this.yRadius = n,
  55668. this.aStartAngle = r,
  55669. this.aEndAngle = o,
  55670. this.aClockwise = a,
  55671. this.aRotation = s || 0
  55672. }
  55673. ,
  55674. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55675. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55676. n.EllipseCurve.prototype.getPoint = function(e) {
  55677. var t = this.aEndAngle - this.aStartAngle;
  55678. t < 0 && (t += 2 * Math.PI),
  55679. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55680. var i;
  55681. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55682. var r = this.aX + this.xRadius * Math.cos(i)
  55683. , o = this.aY + this.yRadius * Math.sin(i);
  55684. if (0 !== this.aRotation) {
  55685. var a = Math.cos(this.aRotation)
  55686. , s = Math.sin(this.aRotation)
  55687. , l = r
  55688. , c = o;
  55689. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55690. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55691. }
  55692. return new n.Vector2(r,o)
  55693. }
  55694. ,
  55695. n.ArcCurve = function(e, t, i, r, o, a) {
  55696. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55697. }
  55698. ,
  55699. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55700. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55701. n.LineCurve3 = n.Curve.create(function(e, t) {
  55702. this.v1 = e,
  55703. this.v2 = t
  55704. }, function(e) {
  55705. var t = new n.Vector3;
  55706. return t.subVectors(this.v2, this.v1),
  55707. t.multiplyScalar(e),
  55708. t.add(this.v1),
  55709. t
  55710. }),
  55711. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55712. this.v0 = e,
  55713. this.v1 = t,
  55714. this.v2 = i
  55715. }, function(e) {
  55716. var t = n.ShapeUtils.b2;
  55717. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55718. }),
  55719. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55720. this.v0 = e,
  55721. this.v1 = t,
  55722. this.v2 = i,
  55723. this.v3 = n
  55724. }, function(e) {
  55725. var t = n.ShapeUtils.b3;
  55726. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55727. }),
  55728. n.SplineCurve3 = n.Curve.create(function(e) {
  55729. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55730. this.points = void 0 == e ? [] : e
  55731. }, function(e) {
  55732. var t = this.points
  55733. , i = (t.length - 1) * e
  55734. , r = Math.floor(i)
  55735. , o = i - r
  55736. , a = t[0 == r ? r : r - 1]
  55737. , s = t[r]
  55738. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55739. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55740. , h = n.CurveUtils.interpolate;
  55741. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55742. }),
  55743. n.CatmullRomCurve3 = function() {
  55744. function e() {}
  55745. var t = new n.Vector3
  55746. , i = new e
  55747. , r = new e
  55748. , o = new e;
  55749. return e.prototype.init = function(e, t, i, n) {
  55750. this.c0 = e,
  55751. this.c1 = i,
  55752. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55753. this.c3 = 2 * e - 2 * t + i + n
  55754. }
  55755. ,
  55756. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55757. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55758. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55759. s *= o,
  55760. l *= o,
  55761. this.init(t, i, s, l)
  55762. }
  55763. ,
  55764. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55765. this.init(t, i, r * (i - e), r * (n - t))
  55766. }
  55767. ,
  55768. e.prototype.calc = function(e) {
  55769. var t = e * e
  55770. , i = t * e;
  55771. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55772. }
  55773. ,
  55774. n.Curve.create(function(e) {
  55775. this.points = e || [],
  55776. this.closed = !1
  55777. }, function(e) {
  55778. var a, s, l, c, h = this.points;
  55779. c = h.length,
  55780. c < 2 && console.log("duh, you need at least 2 points"),
  55781. a = (c - (this.closed ? 0 : 1)) * e,
  55782. s = Math.floor(a),
  55783. l = a - s,
  55784. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55785. l = 1);
  55786. var u, d, p, f;
  55787. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55788. u = t),
  55789. d = h[s % c],
  55790. p = h[(s + 1) % c],
  55791. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55792. f = t),
  55793. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55794. var g = "chordal" === this.type ? .5 : .25
  55795. , m = Math.pow(u.distanceToSquared(d), g)
  55796. , v = Math.pow(d.distanceToSquared(p), g)
  55797. , A = Math.pow(p.distanceToSquared(f), g);
  55798. v < 1e-4 && (v = 1),
  55799. m < 1e-4 && (m = v),
  55800. A < 1e-4 && (A = v),
  55801. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55802. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55803. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55804. } else if ("catmullrom" === this.type) {
  55805. var y = void 0 !== this.tension ? this.tension : .5;
  55806. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55807. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55808. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55809. }
  55810. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55811. return C
  55812. })
  55813. }(),
  55814. n.ClosedSplineCurve3 = function(e) {
  55815. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55816. n.CatmullRomCurve3.call(this, e),
  55817. this.type = "catmullrom",
  55818. this.closed = !0
  55819. }
  55820. ,
  55821. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55822. n.BoxGeometry = function(e, t, i, r, o, a) {
  55823. n.Geometry.call(this),
  55824. this.type = "BoxGeometry",
  55825. this.parameters = {
  55826. width: e,
  55827. height: t,
  55828. depth: i,
  55829. widthSegments: r,
  55830. heightSegments: o,
  55831. depthSegments: a
  55832. },
  55833. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55834. this.mergeVertices()
  55835. }
  55836. ,
  55837. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55838. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55839. n.CubeGeometry = n.BoxGeometry,
  55840. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55841. function s(e, t, i) {
  55842. var n = 0;
  55843. return n += e * t * 2,
  55844. n += e * i * 2,
  55845. n += i * t * 2,
  55846. 4 * n
  55847. }
  55848. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55849. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55850. for (var L = O * b - _, D = 0; D < x; D++) {
  55851. var N = D * E - w;
  55852. P[e] = N * r,
  55853. P[t] = L * o,
  55854. P[i] = T,
  55855. p[m] = P.x,
  55856. p[m + 1] = P.y,
  55857. p[m + 2] = P.z,
  55858. P[e] = 0,
  55859. P[t] = 0,
  55860. P[i] = l > 0 ? 1 : -1,
  55861. f[m] = P.x,
  55862. f[m + 1] = P.y,
  55863. f[m + 2] = P.z,
  55864. g[v] = D / h,
  55865. g[v + 1] = 1 - O / u,
  55866. m += 3,
  55867. v += 2,
  55868. M += 1
  55869. }
  55870. for (O = 0; O < u; O++)
  55871. for (D = 0; D < h; D++) {
  55872. var B = y + D + x * O
  55873. , F = y + D + x * (O + 1)
  55874. , V = y + (D + 1) + x * (O + 1)
  55875. , U = y + (D + 1) + x * O;
  55876. d[A] = B,
  55877. d[A + 1] = F,
  55878. d[A + 2] = U,
  55879. d[A + 3] = F,
  55880. d[A + 4] = V,
  55881. d[A + 5] = U,
  55882. A += 6,
  55883. R += 6
  55884. }
  55885. c.addGroup(C, R, I),
  55886. C += R,
  55887. y += M
  55888. }
  55889. n.BufferGeometry.call(this),
  55890. this.type = "BoxBufferGeometry",
  55891. this.parameters = {
  55892. width: e,
  55893. height: t,
  55894. depth: i,
  55895. widthSegments: r,
  55896. heightSegments: o,
  55897. depthSegments: a
  55898. };
  55899. var c = this;
  55900. r = Math.floor(r) || 1,
  55901. o = Math.floor(o) || 1,
  55902. a = Math.floor(a) || 1;
  55903. var h = s(r, o, a)
  55904. , u = h / 4 * 6
  55905. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55906. , p = new Float32Array(3 * h)
  55907. , f = new Float32Array(3 * h)
  55908. , g = new Float32Array(2 * h)
  55909. , m = 0
  55910. , v = 0
  55911. , A = 0
  55912. , y = 0
  55913. , C = 0;
  55914. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55915. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55916. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55917. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55918. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55919. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55920. this.setIndex(new n.BufferAttribute(d,1)),
  55921. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55922. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55923. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55924. }
  55925. ,
  55926. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55927. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55928. n.CircleGeometry = function(e, t, i, r) {
  55929. n.Geometry.call(this),
  55930. this.type = "CircleGeometry",
  55931. this.parameters = {
  55932. radius: e,
  55933. segments: t,
  55934. thetaStart: i,
  55935. thetaLength: r
  55936. },
  55937. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55938. }
  55939. ,
  55940. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55941. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55942. n.CircleBufferGeometry = function(e, t, i, r) {
  55943. n.BufferGeometry.call(this),
  55944. this.type = "CircleBufferGeometry",
  55945. this.parameters = {
  55946. radius: e,
  55947. segments: t,
  55948. thetaStart: i,
  55949. thetaLength: r
  55950. },
  55951. e = e || 50,
  55952. t = void 0 !== t ? Math.max(3, t) : 8,
  55953. i = void 0 !== i ? i : 0,
  55954. r = void 0 !== r ? r : 2 * Math.PI;
  55955. var o = t + 2
  55956. , a = new Float32Array(3 * o)
  55957. , s = new Float32Array(3 * o)
  55958. , l = new Float32Array(2 * o);
  55959. s[2] = 1,
  55960. l[0] = .5,
  55961. l[1] = .5;
  55962. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55963. h += 3,
  55964. u += 2) {
  55965. var d = i + c / t * r;
  55966. a[h] = e * Math.cos(d),
  55967. a[h + 1] = e * Math.sin(d),
  55968. s[h + 2] = 1,
  55969. l[u] = (a[h] / e + 1) / 2,
  55970. l[u + 1] = (a[h + 1] / e + 1) / 2
  55971. }
  55972. for (var p = [], h = 1; h <= t; h++)
  55973. p.push(h, h + 1, 0);
  55974. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55975. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55976. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55977. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55978. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55979. }
  55980. ,
  55981. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55982. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55983. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55984. function c() {
  55985. var e = (r + 1) * (o + 1);
  55986. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55987. e
  55988. }
  55989. function h() {
  55990. var e = r * o * 2 * 3;
  55991. return a === !1 && (e += 2 * r * 3),
  55992. e
  55993. }
  55994. function u() {
  55995. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55996. for (c = 0; c <= o; c++) {
  55997. var p = []
  55998. , f = c / o
  55999. , b = f * (t - e) + e;
  56000. for (a = 0; a <= r; a++) {
  56001. var w = a / r;
  56002. u.x = b * Math.sin(w * l + s),
  56003. u.y = -f * i + E,
  56004. u.z = b * Math.cos(w * l + s),
  56005. m.setXYZ(y, u.x, u.y, u.z),
  56006. h.copy(u),
  56007. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  56008. h.z = Math.cos(w * l + s)),
  56009. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  56010. v.setXYZ(y, h.x, h.y, h.z),
  56011. A.setXY(y, w, 1 - f),
  56012. p.push(y),
  56013. y++
  56014. }
  56015. I.push(p)
  56016. }
  56017. for (a = 0; a < r; a++)
  56018. for (c = 0; c < o; c++) {
  56019. var _ = I[c][a]
  56020. , T = I[c + 1][a]
  56021. , x = I[c + 1][a + 1]
  56022. , S = I[c][a + 1];
  56023. g.setX(C, _),
  56024. C++,
  56025. g.setX(C, T),
  56026. C++,
  56027. g.setX(C, S),
  56028. C++,
  56029. g.setX(C, T),
  56030. C++,
  56031. g.setX(C, x),
  56032. C++,
  56033. g.setX(C, S),
  56034. C++
  56035. }
  56036. }
  56037. function d(i) {
  56038. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  56039. for (a = y,
  56040. o = 1; o <= r; o++)
  56041. m.setXYZ(y, 0, E * p, 0),
  56042. v.setXYZ(y, 0, p, 0),
  56043. i === !0 ? (h.x = o / r,
  56044. h.y = 0) : (h.x = (o - 1) / r,
  56045. h.y = 1),
  56046. A.setXY(y, h.x, h.y),
  56047. y++;
  56048. for (c = y,
  56049. o = 0; o <= r; o++) {
  56050. var f = o / r;
  56051. u.x = d * Math.sin(f * l + s),
  56052. u.y = E * p,
  56053. u.z = d * Math.cos(f * l + s),
  56054. m.setXYZ(y, u.x, u.y, u.z),
  56055. v.setXYZ(y, 0, p, 0),
  56056. A.setXY(y, f, i === !0 ? 1 : 0),
  56057. y++
  56058. }
  56059. for (o = 0; o < r; o++) {
  56060. var I = a + o
  56061. , b = c + o;
  56062. i === !0 ? (g.setX(C, b),
  56063. C++,
  56064. g.setX(C, b + 1),
  56065. C++,
  56066. g.setX(C, I),
  56067. C++) : (g.setX(C, b + 1),
  56068. C++,
  56069. g.setX(C, b),
  56070. C++,
  56071. g.setX(C, I),
  56072. C++)
  56073. }
  56074. }
  56075. n.BufferGeometry.call(this),
  56076. this.type = "CylinderBufferGeometry",
  56077. this.parameters = {
  56078. radiusTop: e,
  56079. radiusBottom: t,
  56080. height: i,
  56081. radialSegments: r,
  56082. heightSegments: o,
  56083. openEnded: a,
  56084. thetaStart: s,
  56085. thetaLength: l
  56086. },
  56087. e = void 0 !== e ? e : 20,
  56088. t = void 0 !== t ? t : 20,
  56089. i = void 0 !== i ? i : 100,
  56090. r = Math.floor(r) || 8,
  56091. o = Math.floor(o) || 1,
  56092. a = void 0 !== a && a,
  56093. s = void 0 !== s ? s : 0,
  56094. l = void 0 !== l ? l : 2 * Math.PI;
  56095. var p = c()
  56096. , f = h()
  56097. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  56098. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  56099. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  56100. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  56101. , y = 0
  56102. , C = 0
  56103. , I = []
  56104. , E = i / 2;
  56105. u(),
  56106. a === !1 && (e > 0 && d(!0),
  56107. t > 0 && d(!1)),
  56108. this.setIndex(g),
  56109. this.addAttribute("position", m),
  56110. this.addAttribute("normal", v),
  56111. this.addAttribute("uv", A)
  56112. }
  56113. ,
  56114. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56115. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  56116. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  56117. n.Geometry.call(this),
  56118. this.type = "CylinderGeometry",
  56119. this.parameters = {
  56120. radiusTop: e,
  56121. radiusBottom: t,
  56122. height: i,
  56123. radialSegments: r,
  56124. heightSegments: o,
  56125. openEnded: a,
  56126. thetaStart: s,
  56127. thetaLength: l
  56128. },
  56129. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  56130. this.mergeVertices()
  56131. }
  56132. ,
  56133. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  56134. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  56135. n.EdgesGeometry = function(e, t) {
  56136. function i(e, t) {
  56137. return e - t
  56138. }
  56139. n.BufferGeometry.call(this),
  56140. t = void 0 !== t ? t : 1;
  56141. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  56142. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  56143. r.fromBufferGeometry(e)) : r = e.clone(),
  56144. r.mergeVertices(),
  56145. r.computeFaceNormals();
  56146. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  56147. for (var p = h[u], f = 0; f < 3; f++) {
  56148. a[0] = p[l[f]],
  56149. a[1] = p[l[(f + 1) % 3]],
  56150. a.sort(i);
  56151. var g = a.toString();
  56152. void 0 === s[g] ? s[g] = {
  56153. vert1: a[0],
  56154. vert2: a[1],
  56155. face1: u,
  56156. face2: void 0
  56157. } : s[g].face2 = u
  56158. }
  56159. var m = [];
  56160. for (var g in s) {
  56161. var v = s[g];
  56162. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  56163. var A = c[v.vert1];
  56164. m.push(A.x),
  56165. m.push(A.y),
  56166. m.push(A.z),
  56167. A = c[v.vert2],
  56168. m.push(A.x),
  56169. m.push(A.y),
  56170. m.push(A.z)
  56171. }
  56172. }
  56173. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  56174. }
  56175. ,
  56176. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56177. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  56178. n.ExtrudeGeometry = function(e, t) {
  56179. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  56180. this.type = "ExtrudeGeometry",
  56181. e = Array.isArray(e) ? e : [e],
  56182. this.addShapeList(e, t),
  56183. void this.computeFaceNormals())
  56184. }
  56185. ;
  56186. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  56187. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  56188. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  56189. for (var i = e.length, n = 0; n < i; n++) {
  56190. var r = e[n];
  56191. this.addShape(r, t)
  56192. }
  56193. }
  56194. ,
  56195. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  56196. function i(e, t, i) {
  56197. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  56198. t.clone().multiplyScalar(i).add(e)
  56199. }
  56200. function r(e, t, i) {
  56201. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  56202. if (Math.abs(d) > Number.EPSILON) {
  56203. var p = Math.sqrt(u)
  56204. , f = Math.sqrt(c * c + h * h)
  56205. , g = t.x - l / p
  56206. , m = t.y + s / p
  56207. , v = i.x - h / f
  56208. , A = i.y + c / f
  56209. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  56210. r = g + s * y - e.x,
  56211. o = m + l * y - e.y;
  56212. var C = r * r + o * o;
  56213. if (C <= 2)
  56214. return new n.Vector2(r,o);
  56215. a = Math.sqrt(C / 2)
  56216. } else {
  56217. var I = !1;
  56218. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  56219. I ? (r = -l,
  56220. o = s,
  56221. a = Math.sqrt(u)) : (r = s,
  56222. o = l,
  56223. a = Math.sqrt(u / 2))
  56224. }
  56225. return new n.Vector2(r / a,o / a)
  56226. }
  56227. function o() {
  56228. if (C) {
  56229. var e = 0
  56230. , t = z * e;
  56231. for (Y = 0; Y < W; Y++)
  56232. G = N[Y],
  56233. c(G[2] + t, G[1] + t, G[0] + t);
  56234. for (e = E + 2 * y,
  56235. t = z * e,
  56236. Y = 0; Y < W; Y++)
  56237. G = N[Y],
  56238. c(G[0] + t, G[1] + t, G[2] + t)
  56239. } else {
  56240. for (Y = 0; Y < W; Y++)
  56241. G = N[Y],
  56242. c(G[2], G[1], G[0]);
  56243. for (Y = 0; Y < W; Y++)
  56244. G = N[Y],
  56245. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  56246. }
  56247. }
  56248. function a() {
  56249. var e = 0;
  56250. for (s(B, e),
  56251. e += B.length,
  56252. x = 0,
  56253. S = L.length; x < S; x++)
  56254. T = L[x],
  56255. s(T, e),
  56256. e += T.length
  56257. }
  56258. function s(e, t) {
  56259. var i, n;
  56260. for (Y = e.length; --Y >= 0; ) {
  56261. i = Y,
  56262. n = Y - 1,
  56263. n < 0 && (n = e.length - 1);
  56264. var r = 0
  56265. , o = E + 2 * y;
  56266. for (r = 0; r < o; r++) {
  56267. var a = z * r
  56268. , s = z * (r + 1)
  56269. , l = t + i + a
  56270. , c = t + n + a
  56271. , u = t + n + s
  56272. , d = t + i + s;
  56273. h(l, c, u, d, e, r, o, i, n)
  56274. }
  56275. }
  56276. }
  56277. function l(e, t, i) {
  56278. M.vertices.push(new n.Vector3(e,t,i))
  56279. }
  56280. function c(e, t, i) {
  56281. e += R,
  56282. t += R,
  56283. i += R,
  56284. M.faces.push(new n.Face3(e,t,i,null,null,0));
  56285. var r = _.generateTopUV(M, e, t, i);
  56286. M.faceVertexUvs[0].push(r)
  56287. }
  56288. function h(e, t, i, r, o, a, s, l, c) {
  56289. e += R,
  56290. t += R,
  56291. i += R,
  56292. r += R,
  56293. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  56294. M.faces.push(new n.Face3(t,i,r,null,null,1));
  56295. var h = _.generateSideWallUV(M, e, t, i, r);
  56296. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  56297. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  56298. }
  56299. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  56300. b && (u = b.getSpacedPoints(E),
  56301. w = !0,
  56302. C = !1,
  56303. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  56304. p = new n.Vector3,
  56305. f = new n.Vector3,
  56306. g = new n.Vector3),
  56307. C || (y = 0,
  56308. v = 0,
  56309. A = 0);
  56310. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  56311. if (D) {
  56312. for (O = O.reverse(),
  56313. x = 0,
  56314. S = L.length; x < S; x++)
  56315. T = L[x],
  56316. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56317. D = !1
  56318. }
  56319. var N = n.ShapeUtils.triangulateShape(O, L)
  56320. , B = O;
  56321. for (x = 0,
  56322. S = L.length; x < S; x++)
  56323. T = L[x],
  56324. O = O.concat(T);
  56325. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56326. Z++,
  56327. q++)
  56328. Z === X && (Z = 0),
  56329. q === X && (q = 0),
  56330. j[Y] = r(B[Y], B[Z], B[q]);
  56331. var K, Q = [], J = j.concat();
  56332. for (x = 0,
  56333. S = L.length; x < S; x++) {
  56334. for (T = L[x],
  56335. K = [],
  56336. Y = 0,
  56337. X = T.length,
  56338. Z = X - 1,
  56339. q = Y + 1; Y < X; Y++,
  56340. Z++,
  56341. q++)
  56342. Z === X && (Z = 0),
  56343. q === X && (q = 0),
  56344. K[Y] = r(T[Y], T[Z], T[q]);
  56345. Q.push(K),
  56346. J = J.concat(K)
  56347. }
  56348. for (F = 0; F < y; F++) {
  56349. for (U = F / y,
  56350. k = v * (1 - U),
  56351. V = A * Math.sin(U * Math.PI / 2),
  56352. Y = 0,
  56353. X = B.length; Y < X; Y++)
  56354. H = i(B[Y], j[Y], V),
  56355. l(H.x, H.y, -k);
  56356. for (x = 0,
  56357. S = L.length; x < S; x++)
  56358. for (T = L[x],
  56359. K = Q[x],
  56360. Y = 0,
  56361. X = T.length; Y < X; Y++)
  56362. H = i(T[Y], K[Y], V),
  56363. l(H.x, H.y, -k)
  56364. }
  56365. for (V = A,
  56366. Y = 0; Y < z; Y++)
  56367. H = C ? i(O[Y], J[Y], V) : O[Y],
  56368. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56369. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56370. g.copy(u[0]).add(f).add(p),
  56371. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56372. var $;
  56373. for ($ = 1; $ <= E; $++)
  56374. for (Y = 0; Y < z; Y++)
  56375. H = C ? i(O[Y], J[Y], V) : O[Y],
  56376. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56377. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56378. g.copy(u[$]).add(f).add(p),
  56379. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56380. for (F = y - 1; F >= 0; F--) {
  56381. for (U = F / y,
  56382. k = v * (1 - U),
  56383. V = A * Math.sin(U * Math.PI / 2),
  56384. Y = 0,
  56385. X = B.length; Y < X; Y++)
  56386. H = i(B[Y], j[Y], V),
  56387. l(H.x, H.y, m + k);
  56388. for (x = 0,
  56389. S = L.length; x < S; x++)
  56390. for (T = L[x],
  56391. K = Q[x],
  56392. Y = 0,
  56393. X = T.length; Y < X; Y++)
  56394. H = i(T[Y], K[Y], V),
  56395. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56396. }
  56397. o(),
  56398. a()
  56399. }
  56400. ,
  56401. n.ExtrudeGeometry.WorldUVGenerator = {
  56402. generateTopUV: function(e, t, i, r) {
  56403. var o = e.vertices
  56404. , a = o[t]
  56405. , s = o[i]
  56406. , l = o[r];
  56407. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56408. },
  56409. generateSideWallUV: function(e, t, i, r, o) {
  56410. var a = e.vertices
  56411. , s = a[t]
  56412. , l = a[i]
  56413. , c = a[r]
  56414. , h = a[o];
  56415. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56416. }
  56417. },
  56418. n.ShapeGeometry = function(e, t) {
  56419. n.Geometry.call(this),
  56420. this.type = "ShapeGeometry",
  56421. Array.isArray(e) === !1 && (e = [e]),
  56422. this.addShapeList(e, t),
  56423. this.computeFaceNormals()
  56424. }
  56425. ,
  56426. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56427. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56428. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56429. for (var i = 0, n = e.length; i < n; i++)
  56430. this.addShape(e[i], t);
  56431. return this
  56432. }
  56433. ,
  56434. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56435. void 0 === t && (t = {});
  56436. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56437. if (p) {
  56438. for (u = u.reverse(),
  56439. i = 0,
  56440. r = d.length; i < r; i++)
  56441. o = d[i],
  56442. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56443. p = !1
  56444. }
  56445. var f = n.ShapeUtils.triangulateShape(u, d);
  56446. for (i = 0,
  56447. r = d.length; i < r; i++)
  56448. o = d[i],
  56449. u = u.concat(o);
  56450. var g, m, v = u.length, A = f.length;
  56451. for (i = 0; i < v; i++)
  56452. g = u[i],
  56453. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56454. for (i = 0; i < A; i++) {
  56455. m = f[i];
  56456. var y = m[0] + c
  56457. , C = m[1] + c
  56458. , I = m[2] + c;
  56459. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56460. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56461. }
  56462. }
  56463. ,
  56464. n.LatheBufferGeometry = function(e, t, i, r) {
  56465. n.BufferGeometry.call(this),
  56466. this.type = "LatheBufferGeometry",
  56467. this.parameters = {
  56468. points: e,
  56469. segments: t,
  56470. phiStart: i,
  56471. phiLength: r
  56472. },
  56473. t = Math.floor(t) || 12,
  56474. i = i || 0,
  56475. r = r || 2 * Math.PI,
  56476. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56477. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56478. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56479. for (a = 0; a <= t; a++) {
  56480. var A = i + a * g * r
  56481. , y = Math.sin(A)
  56482. , C = Math.cos(A);
  56483. for (s = 0; s <= e.length - 1; s++)
  56484. m.x = e[s].x * y,
  56485. m.y = e[s].y,
  56486. m.z = e[s].x * C,
  56487. u.setXYZ(p, m.x, m.y, m.z),
  56488. v.x = a / t,
  56489. v.y = s / (e.length - 1),
  56490. d.setXY(p, v.x, v.y),
  56491. p++
  56492. }
  56493. for (a = 0; a < t; a++)
  56494. for (s = 0; s < e.length - 1; s++) {
  56495. o = s + a * e.length;
  56496. var I = o
  56497. , E = o + e.length
  56498. , b = o + e.length + 1
  56499. , w = o + 1;
  56500. h.setX(f, I),
  56501. f++,
  56502. h.setX(f, E),
  56503. f++,
  56504. h.setX(f, w),
  56505. f++,
  56506. h.setX(f, E),
  56507. f++,
  56508. h.setX(f, b),
  56509. f++,
  56510. h.setX(f, w),
  56511. f++
  56512. }
  56513. if (this.setIndex(h),
  56514. this.addAttribute("position", u),
  56515. this.addAttribute("uv", d),
  56516. this.computeVertexNormals(),
  56517. r === 2 * Math.PI) {
  56518. var _ = this.attributes.normal.array
  56519. , T = new n.Vector3
  56520. , x = new n.Vector3
  56521. , S = new n.Vector3;
  56522. for (o = t * e.length * 3,
  56523. a = 0,
  56524. s = 0; a < e.length; a++,
  56525. s += 3)
  56526. T.x = _[s + 0],
  56527. T.y = _[s + 1],
  56528. T.z = _[s + 2],
  56529. x.x = _[o + s + 0],
  56530. x.y = _[o + s + 1],
  56531. x.z = _[o + s + 2],
  56532. S.addVectors(T, x).normalize(),
  56533. _[s + 0] = _[o + s + 0] = S.x,
  56534. _[s + 1] = _[o + s + 1] = S.y,
  56535. _[s + 2] = _[o + s + 2] = S.z
  56536. }
  56537. }
  56538. ,
  56539. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56540. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56541. n.LatheGeometry = function(e, t, i, r) {
  56542. n.Geometry.call(this),
  56543. this.type = "LatheGeometry",
  56544. this.parameters = {
  56545. points: e,
  56546. segments: t,
  56547. phiStart: i,
  56548. phiLength: r
  56549. },
  56550. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56551. this.mergeVertices()
  56552. }
  56553. ,
  56554. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56555. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56556. n.PlaneGeometry = function(e, t, i, r) {
  56557. n.Geometry.call(this),
  56558. this.type = "PlaneGeometry",
  56559. this.parameters = {
  56560. width: e,
  56561. height: t,
  56562. widthSegments: i,
  56563. heightSegments: r
  56564. },
  56565. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56566. }
  56567. ,
  56568. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56569. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56570. n.PlaneBufferGeometry = function(e, t, i, r) {
  56571. n.BufferGeometry.call(this),
  56572. this.type = "PlaneBufferGeometry",
  56573. this.parameters = {
  56574. width: e,
  56575. height: t,
  56576. widthSegments: i,
  56577. heightSegments: r
  56578. };
  56579. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56580. for (var y = A * d - a, C = 0; C < c; C++) {
  56581. var I = C * u - o;
  56582. p[m] = I,
  56583. p[m + 1] = -y,
  56584. f[m + 2] = 1,
  56585. g[v] = C / s,
  56586. g[v + 1] = 1 - A / l,
  56587. m += 3,
  56588. v += 2
  56589. }
  56590. m = 0;
  56591. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56592. for (var C = 0; C < s; C++) {
  56593. var b = C + c * A
  56594. , w = C + c * (A + 1)
  56595. , _ = C + 1 + c * (A + 1)
  56596. , T = C + 1 + c * A;
  56597. E[m] = b,
  56598. E[m + 1] = w,
  56599. E[m + 2] = T,
  56600. E[m + 3] = w,
  56601. E[m + 4] = _,
  56602. E[m + 5] = T,
  56603. m += 6
  56604. }
  56605. this.setIndex(new n.BufferAttribute(E,1)),
  56606. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56607. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56608. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56609. }
  56610. ,
  56611. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56612. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56613. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56614. n.BufferGeometry.call(this),
  56615. this.type = "RingBufferGeometry",
  56616. this.parameters = {
  56617. innerRadius: e,
  56618. outerRadius: t,
  56619. thetaSegments: i,
  56620. phiSegments: r,
  56621. thetaStart: o,
  56622. thetaLength: a
  56623. },
  56624. e = e || 20,
  56625. t = t || 50,
  56626. o = void 0 !== o ? o : 0,
  56627. a = void 0 !== a ? a : 2 * Math.PI,
  56628. i = void 0 !== i ? Math.max(3, i) : 8,
  56629. r = void 0 !== r ? Math.max(1, r) : 1;
  56630. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56631. for (l = 0; l <= r; l++) {
  56632. for (c = 0; c <= i; c++)
  56633. s = o + c / i * a,
  56634. C.x = A * Math.cos(s),
  56635. C.y = A * Math.sin(s),
  56636. p.setXYZ(m, C.x, C.y, C.z),
  56637. f.setXYZ(m, 0, 0, 1),
  56638. I.x = (C.x / t + 1) / 2,
  56639. I.y = (C.y / t + 1) / 2,
  56640. g.setXY(m, I.x, I.y),
  56641. m++;
  56642. A += y
  56643. }
  56644. for (l = 0; l < r; l++) {
  56645. var E = l * (i + 1);
  56646. for (c = 0; c < i; c++) {
  56647. s = c + E;
  56648. var b = s
  56649. , w = s + i + 1
  56650. , _ = s + i + 2
  56651. , T = s + 1;
  56652. d.setX(v, b),
  56653. v++,
  56654. d.setX(v, w),
  56655. v++,
  56656. d.setX(v, _),
  56657. v++,
  56658. d.setX(v, b),
  56659. v++,
  56660. d.setX(v, _),
  56661. v++,
  56662. d.setX(v, T),
  56663. v++
  56664. }
  56665. }
  56666. this.setIndex(d),
  56667. this.addAttribute("position", p),
  56668. this.addAttribute("normal", f),
  56669. this.addAttribute("uv", g)
  56670. }
  56671. ,
  56672. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56673. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56674. n.RingGeometry = function(e, t, i, r, o, a) {
  56675. n.Geometry.call(this),
  56676. this.type = "RingGeometry",
  56677. this.parameters = {
  56678. innerRadius: e,
  56679. outerRadius: t,
  56680. thetaSegments: i,
  56681. phiSegments: r,
  56682. thetaStart: o,
  56683. thetaLength: a
  56684. },
  56685. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56686. }
  56687. ,
  56688. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56689. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56690. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56691. n.Geometry.call(this),
  56692. this.type = "SphereGeometry",
  56693. this.parameters = {
  56694. radius: e,
  56695. widthSegments: t,
  56696. heightSegments: i,
  56697. phiStart: r,
  56698. phiLength: o,
  56699. thetaStart: a,
  56700. thetaLength: s
  56701. },
  56702. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56703. }
  56704. ,
  56705. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56706. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56707. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56708. n.BufferGeometry.call(this),
  56709. this.type = "SphereBufferGeometry",
  56710. this.parameters = {
  56711. radius: e,
  56712. widthSegments: t,
  56713. heightSegments: i,
  56714. phiStart: r,
  56715. phiLength: o,
  56716. thetaStart: a,
  56717. thetaLength: s
  56718. },
  56719. e = e || 50,
  56720. t = Math.max(3, Math.floor(t) || 8),
  56721. i = Math.max(2, Math.floor(i) || 6),
  56722. r = void 0 !== r ? r : 0,
  56723. o = void 0 !== o ? o : 2 * Math.PI,
  56724. a = void 0 !== a ? a : 0,
  56725. s = void 0 !== s ? s : Math.PI;
  56726. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56727. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56728. var C = y / t
  56729. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56730. , E = e * Math.cos(a + A * s)
  56731. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56732. g.set(I, E, b).normalize(),
  56733. h.setXYZ(p, I, E, b),
  56734. u.setXYZ(p, g.x, g.y, g.z),
  56735. d.setXY(p, C, 1 - A),
  56736. v.push(p),
  56737. p++
  56738. }
  56739. f.push(v)
  56740. }
  56741. for (var w = [], m = 0; m < i; m++)
  56742. for (var y = 0; y < t; y++) {
  56743. var _ = f[m][y + 1]
  56744. , T = f[m][y]
  56745. , x = f[m + 1][y]
  56746. , S = f[m + 1][y + 1];
  56747. (0 !== m || a > 0) && w.push(_, T, S),
  56748. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56749. }
  56750. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56751. this.addAttribute("position", h),
  56752. this.addAttribute("normal", u),
  56753. this.addAttribute("uv", d),
  56754. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56755. }
  56756. ,
  56757. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56758. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56759. n.TextGeometry = function(e, t) {
  56760. t = t || {};
  56761. var i = t.font;
  56762. if (i instanceof n.Font == !1)
  56763. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56764. new n.Geometry;
  56765. var r = i.generateShapes(e, t.size, t.curveSegments);
  56766. t.amount = void 0 !== t.height ? t.height : 50,
  56767. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56768. void 0 === t.bevelSize && (t.bevelSize = 8),
  56769. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56770. n.ExtrudeGeometry.call(this, r, t),
  56771. this.type = "TextGeometry"
  56772. }
  56773. ,
  56774. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56775. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56776. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56777. n.BufferGeometry.call(this),
  56778. this.type = "TorusBufferGeometry",
  56779. this.parameters = {
  56780. radius: e,
  56781. tube: t,
  56782. radialSegments: i,
  56783. tubularSegments: r,
  56784. arc: o
  56785. },
  56786. e = e || 100,
  56787. t = t || 40,
  56788. i = Math.floor(i) || 8,
  56789. r = Math.floor(r) || 6,
  56790. o = o || 2 * Math.PI;
  56791. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56792. for (a = 0; a <= i; a++)
  56793. for (s = 0; s <= r; s++) {
  56794. var C = s / r * o
  56795. , I = a / i * Math.PI * 2;
  56796. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56797. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56798. A.z = t * Math.sin(I),
  56799. u[f] = A.x,
  56800. u[f + 1] = A.y,
  56801. u[f + 2] = A.z,
  56802. v.x = e * Math.cos(C),
  56803. v.y = e * Math.sin(C),
  56804. y.subVectors(A, v).normalize(),
  56805. d[f] = y.x,
  56806. d[f + 1] = y.y,
  56807. d[f + 2] = y.z,
  56808. p[g] = s / r,
  56809. p[g + 1] = a / i,
  56810. f += 3,
  56811. g += 2
  56812. }
  56813. for (a = 1; a <= i; a++)
  56814. for (s = 1; s <= r; s++) {
  56815. var E = (r + 1) * a + s - 1
  56816. , b = (r + 1) * (a - 1) + s - 1
  56817. , w = (r + 1) * (a - 1) + s
  56818. , _ = (r + 1) * a + s;
  56819. h[m] = E,
  56820. h[m + 1] = b,
  56821. h[m + 2] = _,
  56822. h[m + 3] = b,
  56823. h[m + 4] = w,
  56824. h[m + 5] = _,
  56825. m += 6
  56826. }
  56827. this.setIndex(new n.BufferAttribute(h,1)),
  56828. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56829. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56830. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56831. }
  56832. ,
  56833. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56834. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56835. n.TorusGeometry = function(e, t, i, r, o) {
  56836. n.Geometry.call(this),
  56837. this.type = "TorusGeometry",
  56838. this.parameters = {
  56839. radius: e,
  56840. tube: t,
  56841. radialSegments: i,
  56842. tubularSegments: r,
  56843. arc: o
  56844. },
  56845. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56846. }
  56847. ,
  56848. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56849. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56850. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56851. function s(e, t, i, n, r) {
  56852. var o = Math.cos(e)
  56853. , a = Math.sin(e)
  56854. , s = i / t * e
  56855. , l = Math.cos(s);
  56856. r.x = n * (2 + l) * .5 * o,
  56857. r.y = n * (2 + l) * a * .5,
  56858. r.z = n * Math.sin(s) * .5
  56859. }
  56860. n.BufferGeometry.call(this),
  56861. this.type = "TorusKnotBufferGeometry",
  56862. this.parameters = {
  56863. radius: e,
  56864. tube: t,
  56865. tubularSegments: i,
  56866. radialSegments: r,
  56867. p: o,
  56868. q: a
  56869. },
  56870. e = e || 100,
  56871. t = t || 40,
  56872. i = Math.floor(i) || 64,
  56873. r = Math.floor(r) || 8,
  56874. o = o || 2,
  56875. a = a || 3;
  56876. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56877. for (l = 0; l <= i; ++l) {
  56878. var T = l / i * o * Math.PI * 2;
  56879. for (s(T, o, a, e, I),
  56880. s(T + .01, o, a, e, E),
  56881. w.subVectors(E, I),
  56882. _.addVectors(E, I),
  56883. b.crossVectors(w, _),
  56884. _.crossVectors(b, w),
  56885. b.normalize(),
  56886. _.normalize(),
  56887. c = 0; c <= r; ++c) {
  56888. var x = c / r * Math.PI * 2
  56889. , S = -t * Math.cos(x)
  56890. , M = t * Math.sin(x);
  56891. A.x = I.x + (S * _.x + M * b.x),
  56892. A.y = I.y + (S * _.y + M * b.y),
  56893. A.z = I.z + (S * _.z + M * b.z),
  56894. p.setXYZ(m, A.x, A.y, A.z),
  56895. y.subVectors(A, I).normalize(),
  56896. f.setXYZ(m, y.x, y.y, y.z),
  56897. C.x = l / i,
  56898. C.y = c / r,
  56899. g.setXY(m, C.x, C.y),
  56900. m++
  56901. }
  56902. }
  56903. for (c = 1; c <= i; c++)
  56904. for (l = 1; l <= r; l++) {
  56905. var R = (r + 1) * (c - 1) + (l - 1)
  56906. , P = (r + 1) * c + (l - 1)
  56907. , O = (r + 1) * c + l
  56908. , L = (r + 1) * (c - 1) + l;
  56909. d.setX(v, R),
  56910. v++,
  56911. d.setX(v, P),
  56912. v++,
  56913. d.setX(v, L),
  56914. v++,
  56915. d.setX(v, P),
  56916. v++,
  56917. d.setX(v, O),
  56918. v++,
  56919. d.setX(v, L),
  56920. v++
  56921. }
  56922. this.setIndex(d),
  56923. this.addAttribute("position", p),
  56924. this.addAttribute("normal", f),
  56925. this.addAttribute("uv", g)
  56926. }
  56927. ,
  56928. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56929. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56930. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56931. n.Geometry.call(this),
  56932. this.type = "TorusKnotGeometry",
  56933. this.parameters = {
  56934. radius: e,
  56935. tube: t,
  56936. tubularSegments: i,
  56937. radialSegments: r,
  56938. p: o,
  56939. q: a
  56940. },
  56941. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56942. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56943. this.mergeVertices()
  56944. }
  56945. ,
  56946. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56947. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56948. n.TubeGeometry = function(e, t, i, r, o, a) {
  56949. function s(e, t, i) {
  56950. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56951. }
  56952. n.Geometry.call(this),
  56953. this.type = "TubeGeometry",
  56954. this.parameters = {
  56955. path: e,
  56956. segments: t,
  56957. radius: i,
  56958. radialSegments: r,
  56959. closed: o,
  56960. taper: a
  56961. },
  56962. t = t || 64,
  56963. i = i || 1,
  56964. r = r || 8,
  56965. o = o || !1,
  56966. a = a || n.TubeGeometry.NoTaper;
  56967. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56968. for (this.tangents = D,
  56969. this.normals = N,
  56970. this.binormals = B,
  56971. v = 0; v < P; v++)
  56972. for (M[v] = [],
  56973. u = v / (P - 1),
  56974. m = e.getPointAt(u),
  56975. l = D[v],
  56976. c = N[v],
  56977. h = B[v],
  56978. p = i * a(u),
  56979. A = 0; A < r; A++)
  56980. d = A / r * 2 * Math.PI,
  56981. f = -p * Math.cos(d),
  56982. g = p * Math.sin(d),
  56983. O.copy(m),
  56984. O.x += f * c.x + g * h.x,
  56985. O.y += f * c.y + g * h.y,
  56986. O.z += f * c.z + g * h.z,
  56987. M[v][A] = s(O.x, O.y, O.z);
  56988. for (v = 0; v < t; v++)
  56989. for (A = 0; A < r; A++)
  56990. y = o ? (v + 1) % t : v + 1,
  56991. C = (A + 1) % r,
  56992. I = M[v][A],
  56993. E = M[y][A],
  56994. b = M[y][C],
  56995. w = M[v][C],
  56996. _ = new n.Vector2(v / t,A / r),
  56997. T = new n.Vector2((v + 1) / t,A / r),
  56998. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56999. S = new n.Vector2(v / t,(A + 1) / r),
  57000. this.faces.push(new n.Face3(I,E,w)),
  57001. this.faceVertexUvs[0].push([_, T, S]),
  57002. this.faces.push(new n.Face3(E,b,w)),
  57003. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  57004. this.computeFaceNormals(),
  57005. this.computeVertexNormals()
  57006. }
  57007. ,
  57008. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  57009. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  57010. n.TubeGeometry.NoTaper = function(e) {
  57011. return 1
  57012. }
  57013. ,
  57014. n.TubeGeometry.SinusoidalTaper = function(e) {
  57015. return Math.sin(Math.PI * e)
  57016. }
  57017. ,
  57018. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  57019. function r() {
  57020. f[0] = new n.Vector3,
  57021. g[0] = new n.Vector3,
  57022. a = Number.MAX_VALUE,
  57023. s = Math.abs(p[0].x),
  57024. l = Math.abs(p[0].y),
  57025. c = Math.abs(p[0].z),
  57026. s <= a && (a = s,
  57027. d.set(1, 0, 0)),
  57028. l <= a && (a = l,
  57029. d.set(0, 1, 0)),
  57030. c <= a && d.set(0, 0, 1),
  57031. m.crossVectors(p[0], d).normalize(),
  57032. f[0].crossVectors(p[0], m),
  57033. g[0].crossVectors(p[0], f[0])
  57034. }
  57035. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  57036. for (this.tangents = p,
  57037. this.normals = f,
  57038. this.binormals = g,
  57039. h = 0; h < A; h++)
  57040. u = h / (A - 1),
  57041. p[h] = e.getTangentAt(u),
  57042. p[h].normalize();
  57043. for (r(),
  57044. h = 1; h < A; h++)
  57045. f[h] = f[h - 1].clone(),
  57046. g[h] = g[h - 1].clone(),
  57047. m.crossVectors(p[h - 1], p[h]),
  57048. m.length() > Number.EPSILON && (m.normalize(),
  57049. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  57050. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  57051. g[h].crossVectors(p[h], f[h]);
  57052. if (i)
  57053. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  57054. o /= A - 1,
  57055. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  57056. h = 1; h < A; h++)
  57057. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  57058. g[h].crossVectors(p[h], f[h])
  57059. }
  57060. ,
  57061. n.PolyhedronGeometry = function(e, t, i, r) {
  57062. function o(e) {
  57063. var t = e.normalize().clone();
  57064. t.index = u.vertices.push(t) - 1;
  57065. var i = l(e) / 2 / Math.PI + .5
  57066. , r = c(e) / Math.PI + .5;
  57067. return t.uv = new n.Vector2(i,1 - r),
  57068. t
  57069. }
  57070. function a(e, t, i, r) {
  57071. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  57072. u.faces.push(o),
  57073. C.copy(e).add(t).add(i).divideScalar(3);
  57074. var a = l(C);
  57075. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  57076. }
  57077. function s(e, t) {
  57078. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  57079. l[h] = [];
  57080. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  57081. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  57082. }
  57083. for (var h = 0; h < i; h++)
  57084. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  57085. var m = Math.floor(g / 2);
  57086. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  57087. }
  57088. }
  57089. function l(e) {
  57090. return Math.atan2(e.z, -e.x)
  57091. }
  57092. function c(e) {
  57093. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  57094. }
  57095. function h(e, t, i) {
  57096. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  57097. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  57098. e.clone()
  57099. }
  57100. n.Geometry.call(this),
  57101. this.type = "PolyhedronGeometry",
  57102. this.parameters = {
  57103. vertices: e,
  57104. indices: t,
  57105. radius: i,
  57106. detail: r
  57107. },
  57108. i = i || 1,
  57109. r = r || 0;
  57110. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  57111. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  57112. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  57113. m++) {
  57114. var v = f[t[d]]
  57115. , A = f[t[d + 1]]
  57116. , y = f[t[d + 2]];
  57117. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  57118. }
  57119. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  57120. s(g[d], r);
  57121. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  57122. var I = this.faceVertexUvs[0][d]
  57123. , E = I[0].x
  57124. , b = I[1].x
  57125. , w = I[2].x
  57126. , _ = Math.max(E, b, w)
  57127. , T = Math.min(E, b, w);
  57128. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  57129. b < .2 && (I[1].x += 1),
  57130. w < .2 && (I[2].x += 1))
  57131. }
  57132. for (var d = 0, p = this.vertices.length; d < p; d++)
  57133. this.vertices[d].multiplyScalar(i);
  57134. this.mergeVertices(),
  57135. this.computeFaceNormals(),
  57136. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  57137. }
  57138. ,
  57139. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  57140. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  57141. n.DodecahedronGeometry = function(e, t) {
  57142. var i = (1 + Math.sqrt(5)) / 2
  57143. , r = 1 / i
  57144. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  57145. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  57146. n.PolyhedronGeometry.call(this, o, a, e, t),
  57147. this.type = "DodecahedronGeometry",
  57148. this.parameters = {
  57149. radius: e,
  57150. detail: t
  57151. }
  57152. }
  57153. ,
  57154. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57155. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  57156. n.IcosahedronGeometry = function(e, t) {
  57157. var i = (1 + Math.sqrt(5)) / 2
  57158. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  57159. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  57160. n.PolyhedronGeometry.call(this, r, o, e, t),
  57161. this.type = "IcosahedronGeometry",
  57162. this.parameters = {
  57163. radius: e,
  57164. detail: t
  57165. }
  57166. }
  57167. ,
  57168. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57169. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  57170. n.OctahedronGeometry = function(e, t) {
  57171. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  57172. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  57173. n.PolyhedronGeometry.call(this, i, r, e, t),
  57174. this.type = "OctahedronGeometry",
  57175. this.parameters = {
  57176. radius: e,
  57177. detail: t
  57178. }
  57179. }
  57180. ,
  57181. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57182. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  57183. n.TetrahedronGeometry = function(e, t) {
  57184. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  57185. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  57186. n.PolyhedronGeometry.call(this, i, r, e, t),
  57187. this.type = "TetrahedronGeometry",
  57188. this.parameters = {
  57189. radius: e,
  57190. detail: t
  57191. }
  57192. }
  57193. ,
  57194. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57195. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  57196. n.ParametricGeometry = function(e, t, i) {
  57197. n.Geometry.call(this),
  57198. this.type = "ParametricGeometry",
  57199. this.parameters = {
  57200. func: e,
  57201. slices: t,
  57202. stacks: i
  57203. };
  57204. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  57205. for (r = 0; r <= i; r++)
  57206. for (l = r / i,
  57207. o = 0; o <= t; o++)
  57208. s = o / t,
  57209. a = e(s, l),
  57210. c.push(a);
  57211. var p, f, g, m, v, A, y, C;
  57212. for (r = 0; r < i; r++)
  57213. for (o = 0; o < t; o++)
  57214. p = r * d + o,
  57215. f = r * d + o + 1,
  57216. g = (r + 1) * d + o + 1,
  57217. m = (r + 1) * d + o,
  57218. v = new n.Vector2(o / t,r / i),
  57219. A = new n.Vector2((o + 1) / t,r / i),
  57220. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  57221. C = new n.Vector2(o / t,(r + 1) / i),
  57222. h.push(new n.Face3(p,f,m)),
  57223. u.push([v, A, C]),
  57224. h.push(new n.Face3(f,g,m)),
  57225. u.push([A.clone(), y, C.clone()]);
  57226. this.computeFaceNormals(),
  57227. this.computeVertexNormals()
  57228. }
  57229. ,
  57230. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  57231. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  57232. n.WireframeGeometry = function(e) {
  57233. function t(e, t) {
  57234. return e - t
  57235. }
  57236. n.BufferGeometry.call(this);
  57237. var i = [0, 0]
  57238. , r = {}
  57239. , o = ["a", "b", "c"];
  57240. if (e instanceof n.Geometry) {
  57241. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  57242. for (var d = s[h], p = 0; p < 3; p++) {
  57243. i[0] = d[o[p]],
  57244. i[1] = d[o[(p + 1) % 3]],
  57245. i.sort(t);
  57246. var f = i.toString();
  57247. void 0 === r[f] && (c[2 * l] = i[0],
  57248. c[2 * l + 1] = i[1],
  57249. r[f] = !0,
  57250. l++)
  57251. }
  57252. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57253. for (var p = 0; p < 2; p++) {
  57254. var m = a[c[2 * h + p]]
  57255. , v = 6 * h + 3 * p;
  57256. g[v + 0] = m.x,
  57257. g[v + 1] = m.y,
  57258. g[v + 2] = m.z
  57259. }
  57260. this.addAttribute("position", new n.BufferAttribute(g,3))
  57261. } else if (e instanceof n.BufferGeometry)
  57262. if (null !== e.index) {
  57263. var A = e.index.array
  57264. , a = e.attributes.position
  57265. , y = e.groups
  57266. , l = 0;
  57267. 0 === y.length && e.addGroup(0, A.length);
  57268. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  57269. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  57270. for (var p = 0; p < 3; p++) {
  57271. i[0] = A[h + p],
  57272. i[1] = A[h + (p + 1) % 3],
  57273. i.sort(t);
  57274. var f = i.toString();
  57275. void 0 === r[f] && (c[2 * l] = i[0],
  57276. c[2 * l + 1] = i[1],
  57277. r[f] = !0,
  57278. l++)
  57279. }
  57280. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57281. for (var p = 0; p < 2; p++) {
  57282. var v = 6 * h + 3 * p
  57283. , T = c[2 * h + p];
  57284. g[v + 0] = a.getX(T),
  57285. g[v + 1] = a.getY(T),
  57286. g[v + 2] = a.getZ(T)
  57287. }
  57288. this.addAttribute("position", new n.BufferAttribute(g,3))
  57289. } else {
  57290. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  57291. for (var p = 0; p < 3; p++) {
  57292. var v = 18 * h + 6 * p
  57293. , S = 9 * h + 3 * p;
  57294. g[v + 0] = a[S],
  57295. g[v + 1] = a[S + 1],
  57296. g[v + 2] = a[S + 2];
  57297. var T = 9 * h + 3 * ((p + 1) % 3);
  57298. g[v + 3] = a[T],
  57299. g[v + 4] = a[T + 1],
  57300. g[v + 5] = a[T + 2]
  57301. }
  57302. this.addAttribute("position", new n.BufferAttribute(g,3))
  57303. }
  57304. }
  57305. ,
  57306. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57307. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  57308. n.AxisHelper = function(e) {
  57309. e = e || 1;
  57310. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  57311. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57312. , r = new n.BufferGeometry;
  57313. r.addAttribute("position", new n.BufferAttribute(t,3)),
  57314. r.addAttribute("color", new n.BufferAttribute(i,3));
  57315. var o = new n.LineBasicMaterial({
  57316. vertexColors: n.VertexColors
  57317. });
  57318. n.LineSegments.call(this, r, o)
  57319. }
  57320. ,
  57321. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57322. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57323. n.ArrowHelper = function() {
  57324. var e = new n.Geometry;
  57325. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  57326. var t = new n.CylinderGeometry(0,.5,1,5,1);
  57327. return t.translate(0, -.5, 0),
  57328. function(i, r, o, a, s, l) {
  57329. n.Object3D.call(this),
  57330. void 0 === a && (a = 16776960),
  57331. void 0 === o && (o = 1),
  57332. void 0 === s && (s = .2 * o),
  57333. void 0 === l && (l = .2 * s),
  57334. this.position.copy(r),
  57335. this.line = new n.Line(e,new n.LineBasicMaterial({
  57336. color: a
  57337. })),
  57338. this.line.matrixAutoUpdate = !1,
  57339. this.add(this.line),
  57340. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  57341. color: a
  57342. })),
  57343. this.cone.matrixAutoUpdate = !1,
  57344. this.add(this.cone),
  57345. this.setDirection(i),
  57346. this.setLength(o, s, l)
  57347. }
  57348. }(),
  57349. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57350. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57351. n.ArrowHelper.prototype.setDirection = function() {
  57352. var e, t = new n.Vector3;
  57353. return function(i) {
  57354. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57355. e = Math.acos(i.y),
  57356. this.quaternion.setFromAxisAngle(t, e))
  57357. }
  57358. }(),
  57359. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  57360. void 0 === t && (t = .2 * e),
  57361. void 0 === i && (i = .2 * t),
  57362. this.line.scale.set(1, Math.max(0, e - t), 1),
  57363. this.line.updateMatrix(),
  57364. this.cone.scale.set(i, t, i),
  57365. this.cone.position.y = e,
  57366. this.cone.updateMatrix()
  57367. }
  57368. ,
  57369. n.ArrowHelper.prototype.setColor = function(e) {
  57370. this.line.material.color.set(e),
  57371. this.cone.material.color.set(e)
  57372. }
  57373. ,
  57374. n.BoxHelper = function(e) {
  57375. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57376. , i = new Float32Array(24)
  57377. , r = new n.BufferGeometry;
  57378. r.setIndex(new n.BufferAttribute(t,1)),
  57379. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57380. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57381. color: 16776960
  57382. })),
  57383. void 0 !== e && this.update(e)
  57384. }
  57385. ,
  57386. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57387. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57388. n.BoxHelper.prototype.update = function() {
  57389. var e = new n.Box3;
  57390. return function(t) {
  57391. if (e.setFromObject(t),
  57392. !e.isEmpty()) {
  57393. var i = e.min
  57394. , n = e.max
  57395. , r = this.geometry.attributes.position
  57396. , o = r.array;
  57397. o[0] = n.x,
  57398. o[1] = n.y,
  57399. o[2] = n.z,
  57400. o[3] = i.x,
  57401. o[4] = n.y,
  57402. o[5] = n.z,
  57403. o[6] = i.x,
  57404. o[7] = i.y,
  57405. o[8] = n.z,
  57406. o[9] = n.x,
  57407. o[10] = i.y,
  57408. o[11] = n.z,
  57409. o[12] = n.x,
  57410. o[13] = n.y,
  57411. o[14] = i.z,
  57412. o[15] = i.x,
  57413. o[16] = n.y,
  57414. o[17] = i.z,
  57415. o[18] = i.x,
  57416. o[19] = i.y,
  57417. o[20] = i.z,
  57418. o[21] = n.x,
  57419. o[22] = i.y,
  57420. o[23] = i.z,
  57421. r.needsUpdate = !0,
  57422. this.geometry.computeBoundingSphere()
  57423. }
  57424. }
  57425. }(),
  57426. n.BoundingBoxHelper = function(e, t) {
  57427. var i = void 0 !== t ? t : 8947848;
  57428. this.object = e,
  57429. this.box = new n.Box3,
  57430. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57431. color: i,
  57432. wireframe: !0
  57433. }))
  57434. }
  57435. ,
  57436. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57437. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57438. n.BoundingBoxHelper.prototype.update = function() {
  57439. this.box.setFromObject(this.object),
  57440. this.box.size(this.scale),
  57441. this.box.center(this.position)
  57442. }
  57443. ,
  57444. n.CameraHelper = function(e) {
  57445. function t(e, t, n) {
  57446. i(e, n),
  57447. i(t, n)
  57448. }
  57449. function i(e, t) {
  57450. r.vertices.push(new n.Vector3),
  57451. r.colors.push(new n.Color(t)),
  57452. void 0 === a[e] && (a[e] = []),
  57453. a[e].push(r.vertices.length - 1)
  57454. }
  57455. var r = new n.Geometry
  57456. , o = new n.LineBasicMaterial({
  57457. color: 16777215,
  57458. vertexColors: n.FaceColors
  57459. })
  57460. , a = {}
  57461. , s = 16755200
  57462. , l = 16711680
  57463. , c = 43775
  57464. , h = 16777215
  57465. , u = 3355443;
  57466. t("n1", "n2", s),
  57467. t("n2", "n4", s),
  57468. t("n4", "n3", s),
  57469. t("n3", "n1", s),
  57470. t("f1", "f2", s),
  57471. t("f2", "f4", s),
  57472. t("f4", "f3", s),
  57473. t("f3", "f1", s),
  57474. t("n1", "f1", s),
  57475. t("n2", "f2", s),
  57476. t("n3", "f3", s),
  57477. t("n4", "f4", s),
  57478. t("p", "n1", l),
  57479. t("p", "n2", l),
  57480. t("p", "n3", l),
  57481. t("p", "n4", l),
  57482. t("u1", "u2", c),
  57483. t("u2", "u3", c),
  57484. t("u3", "u1", c),
  57485. t("c", "t", h),
  57486. t("p", "c", u),
  57487. t("cn1", "cn2", u),
  57488. t("cn3", "cn4", u),
  57489. t("cf1", "cf2", u),
  57490. t("cf3", "cf4", u),
  57491. n.LineSegments.call(this, r, o),
  57492. this.camera = e,
  57493. this.camera.updateProjectionMatrix(),
  57494. this.matrix = e.matrixWorld,
  57495. this.matrixAutoUpdate = !1,
  57496. this.pointMap = a,
  57497. this.update()
  57498. }
  57499. ,
  57500. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57501. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57502. n.CameraHelper.prototype.update = function() {
  57503. function e(e, n, a, s) {
  57504. r.set(n, a, s).unproject(o);
  57505. var l = i[e];
  57506. if (void 0 !== l)
  57507. for (var c = 0, h = l.length; c < h; c++)
  57508. t.vertices[l[c]].copy(r)
  57509. }
  57510. var t, i, r = new n.Vector3, o = new n.Camera;
  57511. return function() {
  57512. t = this.geometry,
  57513. i = this.pointMap;
  57514. var n = 1
  57515. , r = 1;
  57516. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57517. e("c", 0, 0, -1),
  57518. e("t", 0, 0, 1),
  57519. e("n1", -n, -r, -1),
  57520. e("n2", n, -r, -1),
  57521. e("n3", -n, r, -1),
  57522. e("n4", n, r, -1),
  57523. e("f1", -n, -r, 1),
  57524. e("f2", n, -r, 1),
  57525. e("f3", -n, r, 1),
  57526. e("f4", n, r, 1),
  57527. e("u1", .7 * n, 1.1 * r, -1),
  57528. e("u2", .7 * -n, 1.1 * r, -1),
  57529. e("u3", 0, 2 * r, -1),
  57530. e("cf1", -n, 0, 1),
  57531. e("cf2", n, 0, 1),
  57532. e("cf3", 0, -r, 1),
  57533. e("cf4", 0, r, 1),
  57534. e("cn1", -n, 0, -1),
  57535. e("cn2", n, 0, -1),
  57536. e("cn3", 0, -r, -1),
  57537. e("cn4", 0, r, -1),
  57538. t.verticesNeedUpdate = !0
  57539. }
  57540. }(),
  57541. n.DirectionalLightHelper = function(e, t) {
  57542. n.Object3D.call(this),
  57543. this.light = e,
  57544. this.light.updateMatrixWorld(),
  57545. this.matrix = e.matrixWorld,
  57546. this.matrixAutoUpdate = !1,
  57547. t = t || 1;
  57548. var i = new n.Geometry;
  57549. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57550. var r = new n.LineBasicMaterial({
  57551. fog: !1
  57552. });
  57553. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57554. this.lightPlane = new n.Line(i,r),
  57555. this.add(this.lightPlane),
  57556. i = new n.Geometry,
  57557. i.vertices.push(new n.Vector3, new n.Vector3),
  57558. r = new n.LineBasicMaterial({
  57559. fog: !1
  57560. }),
  57561. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57562. this.targetLine = new n.Line(i,r),
  57563. this.add(this.targetLine),
  57564. this.update()
  57565. }
  57566. ,
  57567. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57568. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57569. n.DirectionalLightHelper.prototype.dispose = function() {
  57570. this.lightPlane.geometry.dispose(),
  57571. this.lightPlane.material.dispose(),
  57572. this.targetLine.geometry.dispose(),
  57573. this.targetLine.material.dispose()
  57574. }
  57575. ,
  57576. n.DirectionalLightHelper.prototype.update = function() {
  57577. var e = new n.Vector3
  57578. , t = new n.Vector3
  57579. , i = new n.Vector3;
  57580. return function() {
  57581. e.setFromMatrixPosition(this.light.matrixWorld),
  57582. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57583. i.subVectors(t, e),
  57584. this.lightPlane.lookAt(i),
  57585. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57586. this.targetLine.geometry.vertices[1].copy(i),
  57587. this.targetLine.geometry.verticesNeedUpdate = !0,
  57588. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57589. }
  57590. }(),
  57591. n.EdgesHelper = function(e, t, i) {
  57592. var r = void 0 !== t ? t : 16777215;
  57593. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57594. color: r
  57595. })),
  57596. this.matrix = e.matrixWorld,
  57597. this.matrixAutoUpdate = !1
  57598. }
  57599. ,
  57600. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57601. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57602. n.FaceNormalsHelper = function(e, t, i, r) {
  57603. this.object = e,
  57604. this.size = void 0 !== t ? t : 1;
  57605. var o = void 0 !== i ? i : 16776960
  57606. , a = void 0 !== r ? r : 1
  57607. , s = 0
  57608. , l = this.object.geometry;
  57609. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57610. var c = new n.BufferGeometry
  57611. , h = new n.Float32Attribute(2 * s * 3,3);
  57612. c.addAttribute("position", h),
  57613. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57614. color: o,
  57615. linewidth: a
  57616. })),
  57617. this.matrixAutoUpdate = !1,
  57618. this.update()
  57619. }
  57620. ,
  57621. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57622. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57623. n.FaceNormalsHelper.prototype.update = function() {
  57624. var e = new n.Vector3
  57625. , t = new n.Vector3
  57626. , i = new n.Matrix3;
  57627. return function() {
  57628. this.object.updateMatrixWorld(!0),
  57629. i.getNormalMatrix(this.object.matrixWorld);
  57630. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57631. var u = s[c]
  57632. , d = u.normal;
  57633. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57634. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57635. r.setXYZ(l, e.x, e.y, e.z),
  57636. l += 1,
  57637. r.setXYZ(l, t.x, t.y, t.z),
  57638. l += 1
  57639. }
  57640. return r.needsUpdate = !0,
  57641. this
  57642. }
  57643. }(),
  57644. n.GridHelper = function(e, t) {
  57645. var i = new n.Geometry
  57646. , r = new n.LineBasicMaterial({
  57647. vertexColors: n.VertexColors
  57648. });
  57649. this.color1 = new n.Color(4473924),
  57650. this.color2 = new n.Color(8947848);
  57651. for (var o = -e; o <= e; o += t) {
  57652. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57653. var a = 0 === o ? this.color1 : this.color2;
  57654. i.colors.push(a, a, a, a)
  57655. }
  57656. n.LineSegments.call(this, i, r)
  57657. }
  57658. ,
  57659. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57660. n.GridHelper.prototype.constructor = n.GridHelper,
  57661. n.GridHelper.prototype.setColors = function(e, t) {
  57662. this.color1.set(e),
  57663. this.color2.set(t),
  57664. this.geometry.colorsNeedUpdate = !0
  57665. }
  57666. ,
  57667. n.HemisphereLightHelper = function(e, t) {
  57668. n.Object3D.call(this),
  57669. this.light = e,
  57670. this.light.updateMatrixWorld(),
  57671. this.matrix = e.matrixWorld,
  57672. this.matrixAutoUpdate = !1,
  57673. this.colors = [new n.Color, new n.Color];
  57674. var i = new n.SphereGeometry(t,4,2);
  57675. i.rotateX(-Math.PI / 2);
  57676. for (var r = 0, o = 8; r < o; r++)
  57677. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57678. var a = new n.MeshBasicMaterial({
  57679. vertexColors: n.FaceColors,
  57680. wireframe: !0
  57681. });
  57682. this.lightSphere = new n.Mesh(i,a),
  57683. this.add(this.lightSphere),
  57684. this.update()
  57685. }
  57686. ,
  57687. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57688. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57689. n.HemisphereLightHelper.prototype.dispose = function() {
  57690. this.lightSphere.geometry.dispose(),
  57691. this.lightSphere.material.dispose()
  57692. }
  57693. ,
  57694. n.HemisphereLightHelper.prototype.update = function() {
  57695. var e = new n.Vector3;
  57696. return function() {
  57697. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57698. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57699. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57700. this.lightSphere.geometry.colorsNeedUpdate = !0
  57701. }
  57702. }(),
  57703. n.PointLightHelper = function(e, t) {
  57704. this.light = e,
  57705. this.light.updateMatrixWorld();
  57706. var i = new n.SphereGeometry(t,4,2)
  57707. , r = new n.MeshBasicMaterial({
  57708. wireframe: !0,
  57709. fog: !1
  57710. });
  57711. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57712. n.Mesh.call(this, i, r),
  57713. this.matrix = this.light.matrixWorld,
  57714. this.matrixAutoUpdate = !1
  57715. }
  57716. ,
  57717. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57718. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57719. n.PointLightHelper.prototype.dispose = function() {
  57720. this.geometry.dispose(),
  57721. this.material.dispose()
  57722. }
  57723. ,
  57724. n.PointLightHelper.prototype.update = function() {
  57725. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57726. }
  57727. ,
  57728. n.SkeletonHelper = function(e) {
  57729. this.bones = this.getBoneList(e);
  57730. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57731. var r = this.bones[i];
  57732. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57733. t.vertices.push(new n.Vector3),
  57734. t.colors.push(new n.Color(0,0,1)),
  57735. t.colors.push(new n.Color(0,1,0)))
  57736. }
  57737. t.dynamic = !0;
  57738. var o = new n.LineBasicMaterial({
  57739. vertexColors: n.VertexColors,
  57740. depthTest: !1,
  57741. depthWrite: !1,
  57742. transparent: !0
  57743. });
  57744. n.LineSegments.call(this, t, o),
  57745. this.root = e,
  57746. this.matrix = e.matrixWorld,
  57747. this.matrixAutoUpdate = !1,
  57748. this.update()
  57749. }
  57750. ,
  57751. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57752. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57753. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57754. var t = [];
  57755. e instanceof n.Bone && t.push(e);
  57756. for (var i = 0; i < e.children.length; i++)
  57757. t.push.apply(t, this.getBoneList(e.children[i]));
  57758. return t
  57759. }
  57760. ,
  57761. n.SkeletonHelper.prototype.update = function() {
  57762. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57763. var a = this.bones[o];
  57764. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57765. e.vertices[r].setFromMatrixPosition(i),
  57766. i.multiplyMatrices(t, a.parent.matrixWorld),
  57767. e.vertices[r + 1].setFromMatrixPosition(i),
  57768. r += 2)
  57769. }
  57770. e.verticesNeedUpdate = !0,
  57771. e.computeBoundingSphere()
  57772. }
  57773. ,
  57774. n.SpotLightHelper = function(e) {
  57775. n.Object3D.call(this),
  57776. this.light = e,
  57777. this.light.updateMatrixWorld(),
  57778. this.matrix = e.matrixWorld,
  57779. this.matrixAutoUpdate = !1;
  57780. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57781. t.translate(0, -.5, 0),
  57782. t.rotateX(-Math.PI / 2);
  57783. var i = new n.MeshBasicMaterial({
  57784. wireframe: !0,
  57785. fog: !1
  57786. });
  57787. this.cone = new n.Mesh(t,i),
  57788. this.add(this.cone),
  57789. this.update()
  57790. }
  57791. ,
  57792. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57793. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57794. n.SpotLightHelper.prototype.dispose = function() {
  57795. this.cone.geometry.dispose(),
  57796. this.cone.material.dispose()
  57797. }
  57798. ,
  57799. n.SpotLightHelper.prototype.update = function() {
  57800. var e = new n.Vector3
  57801. , t = new n.Vector3;
  57802. return function() {
  57803. var i = this.light.distance ? this.light.distance : 1e4
  57804. , n = i * Math.tan(this.light.angle);
  57805. this.cone.scale.set(n, n, i),
  57806. e.setFromMatrixPosition(this.light.matrixWorld),
  57807. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57808. this.cone.lookAt(t.sub(e)),
  57809. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57810. }
  57811. }(),
  57812. n.VertexNormalsHelper = function(e, t, i, r) {
  57813. this.object = e,
  57814. this.size = void 0 !== t ? t : 1;
  57815. var o = void 0 !== i ? i : 16711680
  57816. , a = void 0 !== r ? r : 1
  57817. , s = 0
  57818. , l = this.object.geometry;
  57819. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57820. var c = new n.BufferGeometry
  57821. , h = new n.Float32Attribute(2 * s * 3,3);
  57822. c.addAttribute("position", h),
  57823. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57824. color: o,
  57825. linewidth: a
  57826. })),
  57827. this.matrixAutoUpdate = !1,
  57828. this.update()
  57829. }
  57830. ,
  57831. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57832. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57833. n.VertexNormalsHelper.prototype.update = function() {
  57834. var e = new n.Vector3
  57835. , t = new n.Vector3
  57836. , i = new n.Matrix3;
  57837. return function() {
  57838. var r = ["a", "b", "c"];
  57839. this.object.updateMatrixWorld(!0),
  57840. i.getNormalMatrix(this.object.matrixWorld);
  57841. var o = this.object.matrixWorld
  57842. , a = this.geometry.attributes.position
  57843. , s = this.object.geometry;
  57844. if (s instanceof n.Geometry)
  57845. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57846. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57847. var m = l[p[r[f]]]
  57848. , v = p.vertexNormals[f];
  57849. e.copy(m).applyMatrix4(o),
  57850. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57851. a.setXYZ(h, e.x, e.y, e.z),
  57852. h += 1,
  57853. a.setXYZ(h, t.x, t.y, t.z),
  57854. h += 1
  57855. }
  57856. else if (s instanceof n.BufferGeometry)
  57857. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57858. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57859. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57860. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57861. a.setXYZ(h, e.x, e.y, e.z),
  57862. h += 1,
  57863. a.setXYZ(h, t.x, t.y, t.z),
  57864. h += 1;
  57865. return a.needsUpdate = !0,
  57866. this
  57867. }
  57868. }(),
  57869. n.WireframeHelper = function(e, t) {
  57870. var i = void 0 !== t ? t : 16777215;
  57871. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57872. color: i
  57873. })),
  57874. this.matrix = e.matrixWorld,
  57875. this.matrixAutoUpdate = !1
  57876. }
  57877. ,
  57878. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57879. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57880. n.ImmediateRenderObject = function(e) {
  57881. n.Object3D.call(this),
  57882. this.material = e,
  57883. this.render = function(e) {}
  57884. }
  57885. ,
  57886. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57887. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57888. n.MorphBlendMesh = function(e, t) {
  57889. n.Mesh.call(this, e, t),
  57890. this.animationsMap = {},
  57891. this.animationsList = [];
  57892. var i = this.geometry.morphTargets.length
  57893. , r = "__default"
  57894. , o = 0
  57895. , a = i - 1
  57896. , s = i / 1;
  57897. this.createAnimation(r, o, a, s),
  57898. this.setAnimationWeight(r, 1)
  57899. }
  57900. ,
  57901. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57902. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57903. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57904. var r = {
  57905. start: t,
  57906. end: i,
  57907. length: i - t + 1,
  57908. fps: n,
  57909. duration: (i - t) / n,
  57910. lastFrame: 0,
  57911. currentFrame: 0,
  57912. active: !1,
  57913. time: 0,
  57914. direction: 1,
  57915. weight: 1,
  57916. directionBackwards: !1,
  57917. mirroredLoop: !1
  57918. };
  57919. this.animationsMap[e] = r,
  57920. this.animationsList.push(r)
  57921. }
  57922. ,
  57923. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57924. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57925. var s = r.morphTargets[o]
  57926. , l = s.name.match(i);
  57927. if (l && l.length > 1) {
  57928. var c = l[1];
  57929. n[c] || (n[c] = {
  57930. start: 1 / 0,
  57931. end: -(1 / 0)
  57932. });
  57933. var h = n[c];
  57934. o < h.start && (h.start = o),
  57935. o > h.end && (h.end = o),
  57936. t || (t = c)
  57937. }
  57938. }
  57939. for (var c in n) {
  57940. var h = n[c];
  57941. this.createAnimation(c, h.start, h.end, e)
  57942. }
  57943. this.firstAnimation = t
  57944. }
  57945. ,
  57946. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57947. var t = this.animationsMap[e];
  57948. t && (t.direction = 1,
  57949. t.directionBackwards = !1)
  57950. }
  57951. ,
  57952. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57953. var t = this.animationsMap[e];
  57954. t && (t.direction = -1,
  57955. t.directionBackwards = !0)
  57956. }
  57957. ,
  57958. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57959. var i = this.animationsMap[e];
  57960. i && (i.fps = t,
  57961. i.duration = (i.end - i.start) / i.fps)
  57962. }
  57963. ,
  57964. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57965. var i = this.animationsMap[e];
  57966. i && (i.duration = t,
  57967. i.fps = (i.end - i.start) / i.duration)
  57968. }
  57969. ,
  57970. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57971. var i = this.animationsMap[e];
  57972. i && (i.weight = t)
  57973. }
  57974. ,
  57975. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57976. var i = this.animationsMap[e];
  57977. i && (i.time = t)
  57978. }
  57979. ,
  57980. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57981. var t = 0
  57982. , i = this.animationsMap[e];
  57983. return i && (t = i.time),
  57984. t
  57985. }
  57986. ,
  57987. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57988. var t = -1
  57989. , i = this.animationsMap[e];
  57990. return i && (t = i.duration),
  57991. t
  57992. }
  57993. ,
  57994. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57995. var t = this.animationsMap[e];
  57996. t ? (t.time = 0,
  57997. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57998. }
  57999. ,
  58000. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  58001. var t = this.animationsMap[e];
  58002. t && (t.active = !1)
  58003. }
  58004. ,
  58005. n.MorphBlendMesh.prototype.update = function(e) {
  58006. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  58007. var r = this.animationsList[t];
  58008. if (r.active) {
  58009. var o = r.duration / r.length;
  58010. r.time += r.direction * e,
  58011. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  58012. r.time > r.duration && (r.time = r.duration,
  58013. r.directionBackwards = !0),
  58014. r.time < 0 && (r.time = 0,
  58015. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  58016. r.time < 0 && (r.time += r.duration));
  58017. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  58018. , s = r.weight;
  58019. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  58020. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  58021. this.morphTargetInfluences[a] = 0,
  58022. r.lastFrame = r.currentFrame,
  58023. r.currentFrame = a);
  58024. var l = r.time % o / o;
  58025. r.directionBackwards && (l = 1 - l),
  58026. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  58027. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  58028. }
  58029. }
  58030. }
  58031. ,
  58032. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  58033. i.THREE = n) : this.THREE = n
  58034. }
  58035. , {}]
  58036. }, {}, [116]);
  58037. function initTransitionPass(THREE){
  58038. THREE.TransitionPass = function ( scene, camera ) {
  58039. this.renderScene = scene;
  58040. this.renderCamera = camera;
  58041. this.coverRenderTarget = new THREE.WebGLRenderTarget( 100, 100, {
  58042. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  58043. format: THREE.RGBAFormat
  58044. });
  58045. this.coverTex = this.coverRenderTarget.texture;
  58046. this.enabled = false;
  58047. this.oldClearColor = new THREE.Color();
  58048. this.oldClearAlpha = 1;
  58049. this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
  58050. this.scene = new THREE.Scene();
  58051. this.material = this.getMaskMaterial()
  58052. var copyShader = THREE.CopyShader;
  58053. this.materialCopy = new THREE.ShaderMaterial( {
  58054. uniforms: this.copyUniforms,
  58055. vertexShader: copyShader.vertexShader,
  58056. fragmentShader: copyShader.fragmentShader,
  58057. blending: THREE.NoBlending,
  58058. depthTest: false,
  58059. depthWrite: false,
  58060. transparent: true
  58061. } );
  58062. this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), this.material);
  58063. this.quad.frustumCulled = false; // Avoid getting clipped
  58064. this.scene.add( this.quad );
  58065. }
  58066. THREE.TransitionPass.prototype = {//波形扩散,出下一个画面
  58067. constructor: THREE.TransitionPass,
  58068. setSize: function ( width, height ) {
  58069. this.coverRenderTarget.setSize( width, height );
  58070. },
  58071. render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {
  58072. var oldAutoClear = renderer.autoClear;
  58073. renderer.autoClear = false;
  58074. var uniforms = this.quad.material.uniforms
  58075. uniforms.bgTex.value = readBuffer.texture;
  58076. uniforms.coverTex.value = this.coverTex;
  58077. uniforms.progress.value = player.model.skybox.material.uniforms.progress.value//
  58078. uniforms.screenRatio.value = player.domElement.clientWidth / player.domElement.clientHeight;// 使波纹为圆形
  58079. uniforms.screenRatio.value *= uniforms.screenRatio.value
  58080. renderer.render( this.scene, this.camera);
  58081. renderer.autoClear = oldAutoClear;
  58082. },
  58083. start:function(sceneRenderer){
  58084. this.enabled = true
  58085. //draw coverTex
  58086. this.quad.material.uniforms.progress.value = 1;
  58087. sceneRenderer.renderer.render( sceneRenderer.scene, sceneRenderer.camera, this.coverRenderTarget, true );
  58088. },
  58089. stop:function(){
  58090. this.enabled = false
  58091. }
  58092. ,
  58093. getMaskMaterial :function(){
  58094. return new THREE.ShaderMaterial( {
  58095. uniforms: {
  58096. coverTex: {
  58097. type: "t",
  58098. value: null
  58099. },
  58100. bgTex: {
  58101. type: "t",
  58102. value: null
  58103. },
  58104. progress:{
  58105. type: "f",
  58106. value: 0
  58107. },
  58108. screenRatio:{
  58109. type: "f",
  58110. value: 1
  58111. }
  58112. },
  58113. vertexShader: `
  58114. varying vec2 vUv;
  58115. void main()
  58116. {
  58117. vUv = uv;
  58118. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  58119. }
  58120. `,
  58121. fragmentShader: `
  58122. uniform sampler2D coverTex;
  58123. uniform sampler2D bgTex;
  58124. uniform float progress;
  58125. uniform float screenRatio;
  58126. varying vec2 vUv;
  58127. void main() {
  58128. const float maxRadius = 0.708; // sqrt(0.5^2+0.5^2)
  58129. const float minRadius = 0.0 ;
  58130. float radius = sqrt((vUv.x - 0.5)*(vUv.x - 0.5) + (vUv.y - 0.5)*(vUv.y - 0.5)/screenRatio);
  58131. float diff = 0.15;
  58132. float radiusIn = maxRadius * progress + minRadius * (1.0-progress);
  58133. float radiusOut = radiusIn + diff;
  58134. if(radius < radiusIn) {
  58135. gl_FragColor = texture2D(bgTex, vUv);
  58136. //gl_FragColor = vec4(0.0,0.0,1.0,1.0);//
  58137. }else if(radius>radiusOut){
  58138. gl_FragColor = texture2D(coverTex, vUv) ;
  58139. //gl_FragColor = vec4(1.0,1.0,0.0,1.0);//
  58140. }else{
  58141. vec4 color1 = texture2D(bgTex, vUv);
  58142. vec4 color2 = texture2D(coverTex, vUv);
  58143. float rotio = smoothstep(radiusIn ,radiusOut,radius);
  58144. gl_FragColor = mix(color1, color2, rotio);
  58145. }
  58146. }
  58147. `
  58148. } );
  58149. },
  58150. }
  58151. }
  58152. /**
  58153. * Based on http://www.emagix.net/academic/mscs-project/item/camera-sync-with-css3-and-webgl-threejs
  58154. * @author mrdoob / http://mrdoob.com/
  58155. * @author yomotsu / https://yomotsu.net/
  58156. */
  58157. function getCSS3DObject(){
  58158. THREE.CSS3DObject = function ( element ) {
  58159. THREE.Object3D.call( this );
  58160. this.element = element;
  58161. this.element.style.position = 'absolute';
  58162. this.addEventListener( 'removed', function () {
  58163. if ( this.element.parentNode !== null ) {
  58164. this.element.parentNode.removeChild( this.element );
  58165. }
  58166. } );
  58167. };
  58168. THREE.CSS3DObject.prototype = Object.create( THREE.Object3D.prototype );
  58169. THREE.CSS3DObject.prototype.constructor = THREE.CSS3DObject;
  58170. THREE.CSS3DSprite = function ( element ) {
  58171. THREE.CSS3DObject.call( this, element );
  58172. };
  58173. THREE.CSS3DSprite.prototype = Object.create( THREE.CSS3DObject.prototype );
  58174. THREE.CSS3DSprite.prototype.constructor = THREE.CSS3DSprite;
  58175. //
  58176. THREE.CSS3DRenderer = function () {
  58177. console.log( 'THREE.CSS3DRenderer', THREE.REVISION );
  58178. var _width, _height;
  58179. var _widthHalf, _heightHalf;
  58180. var matrix = new THREE.Matrix4();
  58181. var cache = {
  58182. camera: { fov: 0, style: '' },
  58183. objects: new WeakMap()
  58184. };
  58185. var domElement = document.createElement( 'div' );
  58186. domElement.style.overflow = 'hidden';
  58187. this.domElement = domElement;
  58188. var cameraElement = document.createElement( 'div' );
  58189. cameraElement.style.WebkitTransformStyle = 'preserve-3d';
  58190. cameraElement.style.transformStyle = 'preserve-3d';
  58191. domElement.appendChild( cameraElement );
  58192. var isIE = /Trident/i.test( navigator.userAgent );
  58193. this.getSize = function () {
  58194. return {
  58195. width: _width,
  58196. height: _height
  58197. };
  58198. };
  58199. this.setSize = function ( width, height ) {
  58200. _width = width;
  58201. _height = height;
  58202. _widthHalf = _width / 2;
  58203. _heightHalf = _height / 2;
  58204. domElement.style.width = width + 'px';
  58205. domElement.style.height = height + 'px';
  58206. cameraElement.style.width = width + 'px';
  58207. cameraElement.style.height = height + 'px';
  58208. };
  58209. function epsilon( value ) {
  58210. return Math.abs( value ) < 1e-10 ? 0 : value;
  58211. }
  58212. function getCameraCSSMatrix( matrix ) {
  58213. var elements = matrix.elements;
  58214. return 'matrix3d(' +
  58215. epsilon( elements[ 0 ] ) + ',' +
  58216. epsilon( - elements[ 1 ] ) + ',' +
  58217. epsilon( elements[ 2 ] ) + ',' +
  58218. epsilon( elements[ 3 ] ) + ',' +
  58219. epsilon( elements[ 4 ] ) + ',' +
  58220. epsilon( - elements[ 5 ] ) + ',' +
  58221. epsilon( elements[ 6 ] ) + ',' +
  58222. epsilon( elements[ 7 ] ) + ',' +
  58223. epsilon( elements[ 8 ] ) + ',' +
  58224. epsilon( - elements[ 9 ] ) + ',' +
  58225. epsilon( elements[ 10 ] ) + ',' +
  58226. epsilon( elements[ 11 ] ) + ',' +
  58227. epsilon( elements[ 12 ] ) + ',' +
  58228. epsilon( - elements[ 13 ] ) + ',' +
  58229. epsilon( elements[ 14 ] ) + ',' +
  58230. epsilon( elements[ 15 ] ) +
  58231. ')';
  58232. }
  58233. function getObjectCSSMatrix( matrix, cameraCSSMatrix ) {
  58234. var elements = matrix.elements;
  58235. /* var matrix3d = 'matrix3d(' +
  58236. epsilon( elements[ 0 ] ) + ',' +
  58237. epsilon( elements[ 1 ] ) + ',' +
  58238. epsilon( elements[ 2 ] ) + ',' +
  58239. epsilon( elements[ 3 ] ) + ',' +
  58240. epsilon( - elements[ 4 ] ) + ',' +
  58241. epsilon( - elements[ 5 ] ) + ',' +
  58242. epsilon( - elements[ 6 ] ) + ',' +
  58243. epsilon( - elements[ 7 ] ) + ',' +
  58244. epsilon( elements[ 8 ] ) + ',' +
  58245. epsilon( elements[ 9 ] ) + ',' +
  58246. epsilon( elements[ 10 ] ) + ',' +
  58247. epsilon( elements[ 11 ] ) + ',' +
  58248. epsilon( elements[ 12 ] ) + ',' +
  58249. epsilon( elements[ 13 ] ) + ',' +
  58250. epsilon( elements[ 14 ] ) + ',' +
  58251. epsilon( elements[ 15 ] ) +
  58252. ')'; */
  58253. var matrix3d = 'matrix3d(' +
  58254. epsilon( elements[ 0 ] ) + ',' +
  58255. epsilon( elements[ 1 ] ) + ',' +
  58256. epsilon( elements[ 2 ] ) + ',' +
  58257. epsilon( elements[ 3 ] ) + ',' +
  58258. epsilon( - elements[ 4 ] ) + ',' +
  58259. epsilon( - elements[ 5 ] ) + ',' +
  58260. epsilon( - elements[ 6 ] ) + ',' +
  58261. epsilon( - elements[ 7 ] ) + ',' +
  58262. epsilon( elements[ 8 ] ) + ',' +
  58263. epsilon( elements[ 9 ] ) + ',' +
  58264. epsilon( elements[ 10 ] ) + ',' +
  58265. epsilon( elements[ 11 ] ) + ',' +
  58266. epsilon( elements[ 12 ] ) + ',' +
  58267. epsilon( elements[ 13 ] ) + ',' +
  58268. epsilon( elements[ 14 ] ) + ',' +
  58269. epsilon( elements[ 15 ] ) +
  58270. ')';
  58271. if ( isIE ) {
  58272. return 'translate(-50%,-50%) ' +
  58273. 'translate(' + _widthHalf + 'px,' + _heightHalf + 'px)' +
  58274. cameraCSSMatrix +
  58275. matrix3d;
  58276. }
  58277. return 'translate(-50%,-50%) ' + matrix3d;
  58278. }
  58279. function renderObject( object, camera, cameraCSSMatrix ) {
  58280. if ( object instanceof THREE.CSS3DObject && object.element.style.display == 'block') {
  58281. var style;
  58282. if ( object instanceof THREE.CSS3DSprite ) {
  58283. // http://swiftcoder.wordpress.com/2008/11/25/constructing-a-billboard-matrix/
  58284. matrix.copy( camera.matrixWorldInverse );
  58285. matrix.transpose();
  58286. matrix.copyPosition( object.matrixWorld );
  58287. matrix.scale( object.scale );
  58288. matrix.elements[ 3 ] = 0;
  58289. matrix.elements[ 7 ] = 0;
  58290. matrix.elements[ 11 ] = 0;
  58291. matrix.elements[ 15 ] = 1;
  58292. style = getObjectCSSMatrix( matrix, cameraCSSMatrix );
  58293. } else {
  58294. //style = getObjectCSSMatrix( object.matrixWorld, cameraCSSMatrix );
  58295. style = getObjectCSSMatrix( object.matrixWorld, cameraCSSMatrix ) + " scale(0.001)"; //许钟文 加 object.baseScale针对小数,先在elem放大,然后这里缩小
  58296. }
  58297. var element = object.element;
  58298. var cachedStyle = cache.objects.get( object );
  58299. if ( cachedStyle === undefined || cachedStyle.style !== style ) {
  58300. element.style.WebkitTransform = style;
  58301. element.style.transform = style;
  58302. //add
  58303. if(browser.isMobile() && browser.detectIOS()){
  58304. var info = menuDiv.objects.find(info=>info.id == element.id);
  58305. if(info && info.transform){
  58306. $(element).css("transform", info.transform )
  58307. $(element).css("WebkitTransform", info.transform )
  58308. }
  58309. }
  58310. var objectData = { style: style };
  58311. if ( isIE ) {
  58312. objectData.distanceToCameraSquared = getDistanceToSquared( camera, object );
  58313. }
  58314. cache.objects.set( object, objectData );
  58315. }
  58316. if ( element.parentNode !== cameraElement ) {
  58317. cameraElement.appendChild( element );
  58318. }
  58319. }
  58320. for ( var i = 0, l = object.children.length; i < l; i ++ ) {
  58321. renderObject( object.children[ i ], camera, cameraCSSMatrix );
  58322. }
  58323. }
  58324. var getDistanceToSquared = function () {
  58325. var a = new THREE.Vector3();
  58326. var b = new THREE.Vector3();
  58327. return function ( object1, object2 ) {
  58328. a.setFromMatrixPosition( object1.matrixWorld );
  58329. b.setFromMatrixPosition( object2.matrixWorld );
  58330. return a.distanceToSquared( b );
  58331. };
  58332. }();
  58333. function filterAndFlatten( scene ) {
  58334. var result = [];
  58335. scene.traverse( function ( object ) {
  58336. if ( object instanceof THREE.CSS3DObject ) result.push( object );
  58337. } );
  58338. return result;
  58339. }
  58340. function zOrder( scene ) {
  58341. var sorted = filterAndFlatten( scene ).sort( function ( a, b ) {
  58342. var distanceA = cache.objects.get( a ).distanceToCameraSquared;
  58343. var distanceB = cache.objects.get( b ).distanceToCameraSquared;
  58344. return distanceA - distanceB;
  58345. } );
  58346. var zMax = sorted.length;
  58347. for ( var i = 0, l = sorted.length; i < l; i ++ ) {
  58348. sorted[ i ].element.style.zIndex = zMax - i;
  58349. }
  58350. }
  58351. this.render = function ( scene, camera ) {
  58352. var fov = camera.projectionMatrix.elements[ 5 ] * _heightHalf;
  58353. if ( cache.camera.fov !== fov ) {
  58354. if ( camera.type == "PerspectiveCamera" /* camera.isPerspectiveCamera */) {
  58355. domElement.style.WebkitPerspective = fov + 'px';
  58356. domElement.style.perspective = fov + 'px';
  58357. }
  58358. cache.camera.fov = fov;
  58359. }
  58360. scene.updateMatrixWorld();
  58361. if ( camera.parent === null ) camera.updateMatrixWorld();
  58362. if ( camera.type == "OrthographicCamera" /* camera.isOrthographicCamera */ ) {
  58363. var tx = - ( camera.right + camera.left ) / 2;
  58364. var ty = ( camera.top + camera.bottom ) / 2;
  58365. }
  58366. var cameraCSSMatrix = camera.type == "OrthographicCamera" /* camera.isOrthographicCamera */ ?
  58367. 'scale(' + fov + ')' + 'translate(' + epsilon( tx ) + 'px,' + epsilon( ty ) + 'px) ' + getCameraCSSMatrix( camera.matrixWorldInverse ) :
  58368. 'translateZ(' + fov + 'px) ' + getCameraCSSMatrix( camera.matrixWorldInverse );
  58369. var style = cameraCSSMatrix +
  58370. 'translate(' + _widthHalf + 'px,' + _heightHalf + 'px)';
  58371. if ( cache.camera.style !== style && ! isIE ) {
  58372. cameraElement.style.WebkitTransform = style;
  58373. cameraElement.style.transform = style;
  58374. cache.camera.style = style;
  58375. }
  58376. renderObject( scene, camera, cameraCSSMatrix );
  58377. if ( isIE ) {
  58378. // IE10 and 11 does not support 'preserve-3d'.
  58379. // Thus, z-order in 3D will not work.
  58380. // We have to calc z-order manually and set CSS z-index for IE.
  58381. // FYI: z-index can't handle object intersection
  58382. zOrder( scene );
  58383. }
  58384. };
  58385. };
  58386. }
  58387. /*
  58388. 笔记:
  58389. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  58390. */