main_2020_show.js 2.6 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. window.common = null;
  5. window.MathLight = null;
  6. window.math = null
  7. window.easing = null
  8. window.lerp = null
  9. window.transitions = null
  10. window.browser = null
  11. window.momentTourBlackNewType = 0//true
  12. g_playAudio = null
  13. g_tourAudio = new Audio
  14. g_tourAudio.loop = !1
  15. g_tourAudio.crossOrigin = "anonymous"
  16. g_tourAudio.addEventListener("ended", function() {
  17. var e = document.createEvent("MouseEvent");
  18. e.initEvent("tourAudioEnded", !0, !0),
  19. window.dispatchEvent(e)
  20. })
  21. g_tourAudio.oncanplaythrough = function() {
  22. g_tourAudio.play();
  23. if(g_bgAudio && !g_bgAudio.paused){
  24. manage.switchBgmState(false);
  25. g_bgAudio.pauseByTour = true
  26. }
  27. g_playAudio = g_tourAudio;
  28. }
  29. let ponaid = "1c8790272448494b8a3d4148d27af14c" //三大会议ponaid
  30. window.menuSanda = null // 三大会议的总plane
  31. var dealMap = (map)=>{
  32. map.wrapS = map.wrapT = THREE.ClampToEdgeWrapping;
  33. map.minFilter = THREE.LinearFilter;
  34. map.magFilter = THREE.LinearFilter;
  35. map.generateMipmaps = true;
  36. }
  37. var initMenuSanda = ()=>{
  38. menuSanda.plane.material.transparent = false
  39. menuSanda.buttons = []
  40. menuSanda.openTex = Texture.load(manage.dealURL("static/images/bg2-1.jpg"))
  41. menuSanda.chosenTex = Texture.load(manage.dealURL("static/images/bg2-2.jpg"))
  42. var geo = new THREE.PlaneBufferGeometry(1,1);
  43. for(var i=0;i<3;i++){
  44. var plane = new THREE.Mesh(geo, new THREE.MeshBasicMaterial({
  45. transparent:true,
  46. }))
  47. menuSanda.buttons.push(plane)
  48. menuSanda.add(plane)
  49. plane.scale.set(0.231,0.30679264, 0.77) //plane.scale.set(0.3,0.398432,1)
  50. plane.visible = false
  51. }
  52. menuSanda.buttons[0].material.map = Texture.load(manage.dealURL("https://super.4dage.com/data/1050/edit/20210722_090924309.png"))
  53. menuSanda.buttons[1].material.map = Texture.load(manage.dealURL("https://super.4dage.com/data/1050/edit/20210722_092409890.png"))
  54. menuSanda.buttons[2].material.map = Texture.load(manage.dealURL("https://super.4dage.com/data/1050/edit/20210722_092616185.png"))
  55. menuSanda.buttons[0].position.set(-0.3,0.002,0.01)
  56. menuSanda.buttons[1].position.set(0, 0.002,0.01)
  57. menuSanda.buttons[2].position.set(0.3,0.002,0.01)
  58. menuSanda.buttons[0].originPos = menuSanda.buttons[0].position.clone()
  59. menuSanda.buttons[1].originPos = menuSanda.buttons[1].position.clone()
  60. menuSanda.buttons[2].originPos = menuSanda.buttons[2].position.clone()
  61. menuSanda.buttons[0].name = '陈独秀'
  62. menuSanda.buttons[1].name = '李大钊'
  63. menuSanda.buttons[2].name = '毛泽东'
  64. var tex = Texture.load(manage.dealURL("static/images/noAction.png"))
  65. menuSanda.dontTouchWarn = new THREE.Mesh(geo, new THREE.MeshBasicMaterial({
  66. map : tex
  67. }))
  68. menuSanda.dontTouchWarn.position.set(0,-0.2,0.004)
  69. menuSanda.dontTouchWarn.scale.set(0.3, 0.045, 1);
  70. menuSanda.add(menuSanda.dontTouchWarn)
  71. dealMap(menuSanda.buttons[0].material.map)
  72. dealMap(menuSanda.buttons[1].material.map)
  73. dealMap(menuSanda.buttons[2].material.map)
  74. dealMap(menuSanda.openTex)
  75. dealMap(tex)
  76. }
  77. var timer1;
  78. var openMenu = function(){//打开菜单 或者 播放完回到菜单
  79. clearTimeout(timer1)
  80. timer1 = setTimeout(//三分鐘無人操作回到屏保
  81. closeMenu
  82. ,180000)
  83. if(!menuSanda.plane.material.map){
  84. return;
  85. }
  86. menuSanda.closeTex || (menuSanda.closeTex = menuSanda.plane.material.map);
  87. menuSanda.plane.material.map = menuSanda.openTex
  88. menuSanda.buttons.forEach(e=>{
  89. e.visible = true
  90. e.position.copy(e.originPos)
  91. })
  92. backToOriginVideo()
  93. menuSanda.dontTouchWarn.visible = false
  94. menuSanda.opened = true
  95. SandaPlayingIndex = null
  96. }
  97. var closeMenu = function(ifPause){//完全关闭菜单
  98. //openMenu()
  99. menuSanda.closeTex && (menuSanda.plane.material.map = menuSanda.closeTex);
  100. menuSanda.buttons.forEach(e=>{
  101. e.visible = false
  102. })
  103. menuSanda.opened = false
  104. menuSanda.dontTouchWarn.visible = false
  105. backToOriginVideo(ifPause)
  106. SandaPlayingIndex = null
  107. clearTimeout(timer1)
  108. }
  109. var SandaPlayingIndex = null//正在播放第几个
  110. var videoSrcs = [
  111. 'chen.mp4', 'li.mp4', 'mao.mp4'
  112. ]
  113. var clickMenuBtn = function(btn){
  114. btn.position.copy(menuSanda.buttons[1].position);
  115. menuSanda.plane.material.map = menuSanda.chosenTex
  116. menuSanda.buttons.forEach((e,i)=>{
  117. if(e != btn){
  118. e.visible = false
  119. }else{
  120. if(SandaPlayingIndex == i){
  121. menuSanda.dontTouchWarn.visible = true
  122. return
  123. }
  124. SandaPlayingIndex = i
  125. switchVideoSrc("static/videos/" + videoSrcs[i])
  126. }
  127. })
  128. clearTimeout(timer1)
  129. }
  130. var checkMenuClick = function(){
  131. if(!menuSanda.opened && player.mode == 'panorama')return
  132. if(SandaPlayingIndex != void 0 && menuSanda.dontTouchWarn.visible){
  133. return
  134. }
  135. var intersect = player.getMouseIntersect(null, menuSanda.buttons.slice())
  136. if(!intersect)return
  137. var item = menuSanda.buttons.find(e=>e==intersect.object)
  138. if(item){
  139. clickMenuBtn(item)
  140. return true
  141. }
  142. }
  143. var leftScreen, rightScreen
  144. window.switchVideoSrc = function(src){
  145. rightScreen.originVideoMap.image.pause()
  146. rightScreen.material.map = leftScreen.material.map;//同步播放
  147. leftScreen.material.map.image.src = src
  148. var video = leftScreen.material.map.image
  149. video.loop = false
  150. video.play()
  151. if(!g_bgAudio.paused){
  152. manage.switchBgmState(false)
  153. g_bgAudio.pauseByVideo = true
  154. }
  155. }
  156. var backToOriginVideo = function(ifPause){
  157. var video = leftScreen.material.map.image
  158. if(video.src == leftScreen.originVideoSrc)return;
  159. video.src = leftScreen.originVideoSrc
  160. video.loop = true
  161. video.currentTime = 0
  162. setTimeout(()=>{video.paused && (video.currentTime = 0)},200)//防止停在上一个视频
  163. rightScreen.material.map = rightScreen.originVideoMap
  164. rightScreen.originVideoMap.image.currentTime = 0
  165. if(leftScreen.visible && !ifPause){
  166. video.shouldPlay = true
  167. /* video.oncanplaythrough = function() {
  168. video.play();
  169. } */
  170. }else{
  171. //video.oncanplaythrough = null
  172. video.shouldPlay = false
  173. video.pause()
  174. }
  175. if(rightScreen.visible && !ifPause){
  176. rightScreen.originVideoMap.image.shouldPlay = true
  177. rightScreen.originVideoMap.image.play()
  178. }else{
  179. rightScreen.originVideoMap.image.shouldPlay = false
  180. rightScreen.originVideoMap.image.pause()
  181. }
  182. if(g_bgAudio.pauseByVideo){
  183. manage.switchBgmState(true)
  184. }
  185. }
  186. ////////////抗日图片////////
  187. var videosPlane, leftBtn, rightBtn, timer2;
  188. var videoSrcs2 = [
  189. "static/videos/kangri/1.mp4",
  190. //"https://super.4dage.com/data/1050/edit/20210722_122845765.mp4",
  191. "static/videos/kangri/2.mp4",
  192. "static/videos/kangri/3.mp4",
  193. "static/videos/kangri/4.mp4",
  194. "static/videos/kangri/5.mp4",
  195. ]
  196. var currIndex = 0;
  197. /* var btnShow = function(){
  198. rightBtn.visible = rightBtn.visible_ = true
  199. leftBtn.visible = leftBtn.visible_ = true
  200. if(currIndex == 4){
  201. rightBtn.visible = rightBtn.visible_ = false
  202. }else if(currIndex == 0){
  203. leftBtn.visible = leftBtn.visible_ = false
  204. }
  205. } */
  206. var nextPage = function(){
  207. ++currIndex;
  208. currIndex %= 5;
  209. switchVideoSrc2(videoSrcs2[currIndex])
  210. //btnShow()
  211. clearTimeout(timer2)
  212. timer2 = setTimeout(switchToOrigin, 180000 )
  213. }
  214. var lastPage = function(){
  215. --currIndex;
  216. currIndex += 5;
  217. currIndex %= 5;
  218. switchVideoSrc2(videoSrcs2[currIndex])
  219. //btnShow()
  220. clearTimeout(timer2)
  221. timer2 = setTimeout(switchToOrigin, 180000 )
  222. }
  223. var switchVideoSrc2 = function(src){
  224. var video = videosPlane.material.map.image
  225. video.src = src;
  226. video.play();
  227. video.currentTime = 0;
  228. }
  229. var switchToOrigin = function(){
  230. console.log("switchToOrigin 回到屏保")
  231. switchVideoSrc2(videosPlane.originSrc)
  232. }
  233. /* var textarea = document.createElement('textarea');
  234. textarea.id = "consoleLog";
  235. textarea.style.width = "70px";
  236. textarea.style.height = "100px";
  237. textarea.style.position = "absolute";
  238. textarea.style.right = "0px";
  239. textarea.style.bottom = "0px";
  240. textarea.style['z-index'] = "100";
  241. textarea.style['font-size'] = "14px";
  242. textarea.style.color = "black";
  243. document.getElementsByTagName("body")[0].appendChild(textarea);
  244. textarea.value = window.innerHeight
  245. */
  246. var initMenu = function(){}
  247. /*
  248. var menuDiv = {
  249. objects : [
  250. {
  251. visiblePano: ['1c8790272448494b8a3d4148d27af14c' , "352d133162f947088aee83d5ee98a5b9"],
  252. position: {x:21.54208735633664, y:1.1215120888242198, z: -1.84625904360641},
  253. scale: {x:1.297070488891195, y: 0.735567159698789, z:1},
  254. rotation: [-1.9353890374834315, -0.3429842325538349, -2.429687526335148],
  255. id : 'menu',//三大会议
  256. sub: '#huiyi',
  257. object : null,
  258. visi : false,
  259. transform: "matrix3d(-0.000713021, -4.94363e-06, 0.000701126, 0, -0.000615227, -0.000475221, -0.000629016, 0, -0.336299, 0.879853, -0.335801, 0, -626.958, -366.878, -1.84626, 1)",
  260. },
  261. {
  262. visiblePano: ["d0d67470c75840c5980b318ef2ba3346" , "77580aee5111479daf770c55931646ed", "87d3dae0081f409eb4a692772dd547ff","31cdaa34e9d0486f9159810f15d4aff2","723a986a4f3248998c5fa7e8d8ea42f8","618c2ebd6e2c41359c648b37c3529374","3de38e92f25642a49faf8c3e0c6d82d5","e3e039a613fb4738bca841a04840d6e2","982edeab177a43fcb2955f41c3e795a9","7cfd5c99eda545bd96150f42f5c687a4","e856268560a74cc8804db423b7e70467","fa58882d814d4e04810e645e780772b9","199ee6441bbc460287e630a1726b4c1d","ee7721cf2cd84613b7b7b9157248c9c1"],
  263. position: {x:38.84442804310865, y: 1.5606824887402295, z: -5.099286487631497},
  264. scale: {x: 2.4863190355512836, y: 2.07293, z:1},
  265. rotation: [0, 0.0009926266968507, -0],
  266. id : 'switchImgs',//抗日图片
  267. sub: '#kangri',
  268. object : null,
  269. visi : false,
  270. transform: "matrix3d(0.001, 0, -9.92627e-07, 0, 0, -0.001, 0, 0, 0.000992627, 0, 1, 0, -1204.16, -1034.94, -5.09929, 1)",
  271. }
  272. ]
  273. }
  274. var initMenu = function(){
  275. getCSS3DObject()
  276. var renderer2 = new THREE.CSS3DRenderer();
  277. renderer2.setSize( window.innerWidth, window.innerHeight );
  278. renderer2.domElement.id = 'menudiv'
  279. $("#gui-parent")[0].appendChild(renderer2.domElement)
  280. menuDiv.renderer2 = renderer2
  281. var scene2 = new THREE.Scene();
  282. menuDiv.objects.forEach(info=>{
  283. var element = document.createElement( 'div' );
  284. element.id = info.id
  285. let ele = document.querySelector(info.sub)
  286. ele && element.appendChild(ele)
  287. var object = new THREE.CSS3DObject( element );
  288. object.position.copy(info.position)
  289. //object.scale.copy(info.scale)
  290. object.rotation.fromArray(info.rotation)
  291. element.style.width = info.scale.x * 1000 + 'px';
  292. element.style.height = info.scale.y * 1000 + 'px';
  293. scene2.add( object );
  294. info.object = object
  295. })
  296. menuDiv.scene2 = scene2
  297. }
  298. var updateMenuVisi = function(toPano, dur){
  299. menuDiv.objects.forEach(info=>{
  300. var oldVisi = info.visi
  301. info.visi = toPano && (info.visiblePano.includes(toPano.id))
  302. if(!oldVisi && info.visi){
  303. $(info.object.element).fadeIn(dur) //.style.display = 'none'
  304. }else if(oldVisi && !info.visi){
  305. $(info.object.element).fadeOut(dur) //menuDiv.object.element.style.display = 'block'
  306. }
  307. })
  308. }
  309. window.switchVideoSrc = function(src){
  310. var a = player.overlayGroup.children.find(e=>e.sid == '1626674966708').plane
  311. var b = player.overlayGroup.children.find(e=>e.sid == '1626675083157').plane
  312. b.originVideoMap.image.pause()
  313. b.material.map = a.material.map;//同步播放
  314. a.material.map.image.src = src
  315. var video = a.material.map.image
  316. video.loop = false
  317. video.play()
  318. }
  319. */
  320. var dom = {//许钟文add
  321. getOffset: function(type, element, parent) {
  322. left = (type == "left") ? element.offsetLeft : element.offsetTop;
  323. if (!parent) parent = $("body")[0];
  324. while (element = element.offsetParent) {
  325. if (element == parent) break;
  326. left += (type == "left") ? element.offsetLeft : element.offsetTop;
  327. }
  328. return left;
  329. }
  330. };
  331. var convertTool = {
  332. getPos2d : function(point, camera, dom){//获取一个三维坐标对应屏幕中的二维坐标
  333. var camera = camera || player.camera;
  334. var dom = dom || player.domElement;
  335. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  336. var x,y;
  337. x = (pos.x + 1) / 2 * dom.clientWidth;
  338. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  339. var inSight = x <= dom.clientWidth && x >= 0 //是否在屏幕中
  340. && y <= dom.clientHeight && y >= 0
  341. return {
  342. pos: new THREE.Vector2(x,y), // 屏幕像素坐标
  343. vector: pos, //(范围 -1 ~ 1)
  344. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  345. inSight : inSight //在屏幕范围内可见
  346. };
  347. },
  348. ifShelter: function(pos3d){//检测某点在视线中是否被mesh遮挡
  349. var ori = player.position
  350. var dir = pos3d.clone().sub(ori).normalize()
  351. var ray = new THREE.Raycaster(ori, dir) //由外向里 因为模型从内侧是可见的所以从外侧
  352. /* if(config.isEdit && publicObjectSet.editor.mainDesign.editing){
  353. var o = ray.intersectObjects(publicObjectSet.editor.mainDesign.wallMeshes);
  354. }else{ */
  355. var o = ray.intersectObjects(player.model.colliders);
  356. //}
  357. var len = pos3d.distanceTo(ori);
  358. if (o && o.length) {
  359. for(var i=0;i<o.length;i++){
  360. if(o[i].distance < len){ return true; }//有遮挡
  361. }
  362. }
  363. },
  364. /*
  365. 拖拽时,获取鼠标在拖拽面上的位置(需要借助另一个intersectPlane面来计算,即和相机方向一样的面,可保证铺满屏幕)
  366. 但是不一定能获取到,比如鼠标射线不朝向拖拽面时,即使获取也会是一个意外的反方向的交点。
  367. */
  368. getPosAtPlane : function(pos, info/* , mouse, camera */){ //pos:与intersectPlane的交点 见笔记
  369. var A = pos;
  370. var player = player;
  371. var mouse = player.mouse;
  372. var O = new THREE.Vector3(mouse.x, mouse.y, -1).unproject(player.camera);
  373. if(info.y != void 0){//地面线的
  374. var y = info.y;
  375. if(player.mode == "floorplan"/* || Math.abs(O.x-pos.x)<0.0001 && Math.abs(O.z-pos.z)<0.0001) */){
  376. //intersectPlane和地面平行,无交点
  377. var x = pos.x, z = pos.z;
  378. }else{
  379. if(y<player.camera.position.y && O.y <= A.y /* || y>player.camera.position.y && O.y >= A.y */)return null; //鼠标射线向上。因为相机一定位于地面以上(地面不会抬高到相机上吧?),所以无交点。
  380. if(O.y == A.y){console.log('一样??');return;}
  381. if(A.y == y){console.log('一样2??');return;}
  382. var r = (O.y-y)/(A.y-y);
  383. var x = (r*A.x-O.x)/(r-1);
  384. var z = (r*A.z-O.z)/(r-1);
  385. }
  386. }else{//垂直的也有越过消失点以后反向变化的情况,但使用时影响不大
  387. var N = info.normalVec;
  388. var P = info.pullPos;
  389. if(N.y != 0 ){console.log('N.y != 0');return;} //仅仅支持垂直于地面的的墙壁,目前都是
  390. if(O.z==A.z){console.log('O.z==A.z?');return;}
  391. if(N.z!=0 && N.x != 0){//直接用这个通用的也可以,支持斜线的墙
  392. //console.log('N.z==0 && N.x == 0?');
  393. var c = ( N.x*(A.x-O.x) + N.y*(A.y-O.y) + N.z*(A.z-O.z));
  394. if(c == 0){console.log("分母为0?? return;");return;}
  395. var t = -((N.x*O.x + N.y*O.y + N.z*O.z) - (P.x*N.x + P.y*N.y + P.z*N.z) ) / c
  396. var x = t * (A.x - O.x) + O.x;
  397. var y = t * (A.y - O.y) + O.y;
  398. var z = t * (A.z - O.z) + O.z;
  399. /*原理: 已知空间直线L:(x-a)/m=(x-b)/n=(z-c)/p和空间平面π:Ax+By+Cz+D=0;
  400. 求直线L与平面π的交点的坐标。
  401. 把直线方程改写成参数形式:设(x-a)/m=(x-b)/n=(z-c)/p=t;
  402. 则x=mt+a;y=nt+b;z=pt+c;代入平面π的方程得:
  403. A(mt+a)+B(nt+b)+C(pt+c)+D=0
  404. 由此解得t=-(Aa+Bb+Cc+D)/(Am+Bn+Cp)
  405. 再代入参数方程即得交点的坐标(x,y,z). */
  406. }else if(N.x ==0 ){ //z与pullPos相等
  407. var z = P.z;
  408. if(O.y == A.y){console.log('一样??');return;}
  409. if(A.y == y){console.log('一样2??');return;}
  410. if(A.z == z){console.log('一样3??');return;}
  411. var r = (O.z-z)/(A.z-z);
  412. var x = (r*A.x-O.x)/(r-1);
  413. var y = (r*A.y-O.y)/(r-1);
  414. }else if(N.z == 0){//x与pullPos相等
  415. var x = P.x;
  416. if(O.y == A.y){console.log('一样??');return;}
  417. if(A.y == y){console.log('一样2??');return;}
  418. if(A.x == x){console.log('一样3??');return;}
  419. var r = (O.x-x)/(A.x-x);
  420. var y = (r*A.y-O.y)/(r-1);
  421. var z = (r*A.z-O.z)/(r-1);
  422. }
  423. }
  424. return new THREE.Vector3(x,y,z);
  425. },
  426. getMouseIntersect : function(camera, meshes, mouse){//获取鼠标和meshes交点
  427. var raycaster = new THREE.Raycaster;
  428. camera.updateMatrixWorld();
  429. var origin = new THREE.Vector3(mouse.x,mouse.y,-1).unproject(camera)
  430. , end = new THREE.Vector3(mouse.x,mouse.y,1).unproject(camera);
  431. var dir = end.sub(origin).normalize()
  432. raycaster.set(origin, dir);
  433. var n = raycaster.intersectObjects(meshes);
  434. if (0 === n.length)
  435. return null;
  436. return n[0];
  437. },
  438. ifIntersectChunks : function(A,B,options={}){//获取某个线段/射线和meshes的交点
  439. var dir = B.clone().sub(A).normalize();
  440. var len = options.InfinityLen ? Infinity : A.distanceTo(B) + (options.extLen||0);
  441. var ray = new THREE.Raycaster(A.clone(), dir, 0, len);
  442. var o = ray.intersectObjects(options.model || player.model.colliders);
  443. if (o && o.length)return o;
  444. if(options.throughWidth){ //允许最小宽度,防止穿过极小的缝隙导致撞墙感
  445. var normal = math.getNormal({points:[{x:A.x, y:A.z},{x:B.x, y:B.z}]});//线段法线
  446. normal.multiplyScalar(options.throughWidth)
  447. var normalVec3 = new THREE.Vector3(normal.x, 0, normal.y);
  448. var A2 = A.clone().add(normalVec3)
  449. ray.set(A2, dir);
  450. var o2 = ray.intersectObjects(options.model || player.model.colliders);
  451. ray.set(A.clone().add(normalVec3.negate()), dir);
  452. if (o2 && o2.length)return o2;
  453. var o3 = ray.intersectObjects(options.model || player.model.colliders);
  454. if (o3 && o3.length)return o3;
  455. }
  456. return null;
  457. },
  458. getPosAtSphere : function(pos3d, toPanoPos){
  459. var dir = pos3d.clone().sub(toPanoPos);
  460. dir.normalize();//然后计算在球中
  461. dir.multiplyScalar(Constants.skyRadius);
  462. dir.add(toPanoPos);
  463. return dir;
  464. }
  465. }
  466. !function() {
  467. "use strict";
  468. function t(t, i) {
  469. return typeof t === i
  470. }
  471. function i(t, i) {
  472. return t instanceof i
  473. }
  474. function n(t) {
  475. return t && t.nodeType
  476. }
  477. function e(t) {
  478. return n(t) ? t : i(t, g) ? t[0] : void 0
  479. }
  480. function o(t, i, n) {
  481. return g.each(t, function(t, e) {
  482. n = i.call(e, n, t, e)
  483. }),
  484. n
  485. }
  486. function r(t, i, n) {
  487. var e, o, r;
  488. if (t === i)
  489. return !0;
  490. if (!t || !i || t.constructor !== i.constructor)
  491. return !1;
  492. for (e = 0,
  493. o = n.length; o > e; e += 1) {
  494. if (r = n[e],
  495. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  496. return !1;
  497. if (t[r] !== i[r])
  498. return !1
  499. }
  500. return !0
  501. }
  502. function s(t, i, n, e) {
  503. this.left = E(t),
  504. this.top = E(i),
  505. this.width = E(n),
  506. this.height = E(e),
  507. this.right = this.left + this.width,
  508. this.bottom = this.top + this.height
  509. }
  510. function h(t, i, n, e) {
  511. this.visible = t || 0,
  512. this.viewport = i || 0,
  513. this.possible = n || 0,
  514. this.rects = e && T({}, e) || null
  515. }
  516. function l(t, i) {
  517. this.els = t,
  518. this.viewport = i
  519. }
  520. function c(t, i, n) {
  521. var e;
  522. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  523. e ? e[n] : 0
  524. }
  525. function u(t, i) {
  526. return t.val - i.val
  527. }
  528. function a(t, i) {
  529. return i.val - t.val
  530. }
  531. function f(t) {
  532. var i = s.ofContent(t, !0)
  533. , n = s.ofViewport(t, !0)
  534. , e = i.width - n.width
  535. , o = i.height - n.height;
  536. this.content = i,
  537. this.viewport = n,
  538. this.width = 0 >= e ? null : n.left / e,
  539. this.height = 0 >= o ? null : n.top / o,
  540. this.left = n.left,
  541. this.top = n.top,
  542. this.right = i.right - n.right,
  543. this.bottom = i.bottom - n.bottom
  544. }
  545. function p(t) {
  546. this.el = t || window
  547. }
  548. function d(t, i) {
  549. this.context = t,
  550. this.viewport = i,
  551. this.init()
  552. }
  553. function v(t, i, n, e) {
  554. this.context = new l(t,i),
  555. this.property = n,
  556. this.descending = e,
  557. this.init()
  558. }
  559. function w(t) {
  560. t && t !== window && t !== document ? (this.context = t,
  561. this.$autoTarget = g(t)) : this.context = window,
  562. this.init()
  563. }
  564. var g = jQuery
  565. , m = g(window)
  566. , b = g(document)
  567. , T = g.extend
  568. , y = g.isFunction
  569. , k = Math.max
  570. , V = Math.min
  571. , E = Math.round
  572. , x = function() {
  573. var t = {}
  574. , i = 1;
  575. return function(n) {
  576. return n ? (t[n] || (t[n] = i,
  577. i += 1),
  578. t[n]) : 0
  579. }
  580. }();
  581. T(s.prototype, {
  582. equals: function(t) {
  583. return r(this, t, ["left", "top", "width", "height"])
  584. },
  585. area: function() {
  586. return this.width * this.height
  587. },
  588. relativeTo: function(t) {
  589. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  590. },
  591. intersection: function(t) {
  592. if (!i(t, s))
  593. return null;
  594. var n = k(this.left, t.left)
  595. , e = V(this.right, t.right)
  596. , o = k(this.top, t.top)
  597. , r = V(this.bottom, t.bottom)
  598. , h = e - n
  599. , l = r - o;
  600. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  601. },
  602. envelope: function(t) {
  603. if (!i(t, s))
  604. return this;
  605. var n = V(this.left, t.left)
  606. , e = k(this.right, t.right)
  607. , o = V(this.top, t.top)
  608. , r = k(this.bottom, t.bottom)
  609. , h = e - n
  610. , l = r - o;
  611. return new s(n,o,h,l)
  612. }
  613. }),
  614. T(s, {
  615. ofContent: function(t, i) {
  616. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  617. },
  618. ofViewport: function(t, i) {
  619. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  620. },
  621. ofElement: function(t) {
  622. var i = g(t);
  623. if (!i.is(":visible"))
  624. return null;
  625. var n = i.offset();
  626. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  627. }
  628. }),
  629. T(h.prototype, {
  630. equals: function(t) {
  631. return this.fracsEqual(t) && this.rectsEqual(t)
  632. },
  633. fracsEqual: function(t) {
  634. return r(this, t, ["visible", "viewport", "possible"])
  635. },
  636. rectsEqual: function(t) {
  637. return r(this.rects, t.rects, ["document", "element", "viewport"])
  638. }
  639. }),
  640. T(h, {
  641. of: function(t, i) {
  642. var e, o, r;
  643. return t = n(t) && s.ofElement(t) || t,
  644. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  645. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  646. r = V(t.width, i.width) * V(t.height, i.height),
  647. new h(o / t.area(),o / i.area(),o / r,{
  648. document: e,
  649. element: e.relativeTo(t),
  650. viewport: e.relativeTo(i)
  651. })) : new h
  652. }
  653. });
  654. var q = ["width", "height", "left", "right", "top", "bottom"]
  655. , S = ["possible", "visible", "viewport"];
  656. T(l.prototype, {
  657. sorted: function(t, i) {
  658. var n = this.viewport;
  659. return g.map(this.els, function(i) {
  660. return {
  661. el: i,
  662. val: c(i, n, t)
  663. }
  664. }).sort(i ? a : u)
  665. },
  666. best: function(t, i) {
  667. return this.els.length ? this.sorted(t, i)[0] : null
  668. }
  669. }),
  670. T(f.prototype, {
  671. equals: function(t) {
  672. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  673. }
  674. }),
  675. T(p.prototype, {
  676. equals: function(t) {
  677. return r(this, t, ["el"])
  678. },
  679. scrollState: function() {
  680. return new f(this.el)
  681. },
  682. scrollTo: function(t, i, n) {
  683. var e = g(this.el === window ? "html,body" : this.el);
  684. t = t || 0,
  685. i = i || 0,
  686. n = isNaN(n) ? 1e3 : n,
  687. e.stop(!0).animate({
  688. scrollLeft: t,
  689. scrollTop: i
  690. }, n)
  691. },
  692. scroll: function(t, i, n) {
  693. var e = this.el === window ? m : g(this.el);
  694. t = t || 0,
  695. i = i || 0,
  696. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  697. },
  698. scrollToRect: function(t, i, n, e) {
  699. i = i || 0,
  700. n = n || 0,
  701. this.scrollTo(t.left - i, t.top - n, e)
  702. },
  703. scrollToElement: function(t, i, n, e) {
  704. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  705. this.scrollToRect(o, i, n, e)
  706. }
  707. });
  708. var C = {
  709. init: function() {
  710. this.callbacks = g.Callbacks("memory unique"),
  711. this.currVal = null,
  712. this.prevVal = null,
  713. this.checkProxy = g.proxy(this.check, this),
  714. this.autoCheck()
  715. },
  716. bind: function(t) {
  717. this.callbacks.add(t)
  718. },
  719. unbind: function(t) {
  720. t ? this.callbacks.remove(t) : this.callbacks.empty()
  721. },
  722. trigger: function() {
  723. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  724. },
  725. check: function(t) {
  726. var i = this.updatedValue(t);
  727. return void 0 !== i && (this.prevVal = this.currVal,
  728. this.currVal = i,
  729. this.trigger(),
  730. !0)
  731. },
  732. $autoTarget: m,
  733. autoEvents: "load resize scroll",
  734. autoCheck: function(t) {
  735. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  736. }
  737. };
  738. T(d.prototype, C, {
  739. updatedValue: function() {
  740. var t = h.of(this.context, this.viewport);
  741. return this.currVal && this.currVal.equals(t) ? void 0 : t
  742. }
  743. }),
  744. T(v.prototype, C, {
  745. updatedValue: function() {
  746. var t = this.context.best(this.property, this.descending);
  747. return t && (t = t.val > 0 ? t.el : null,
  748. this.currVal !== t) ? t : void 0
  749. }
  750. }),
  751. T(w.prototype, C, {
  752. updatedValue: function() {
  753. var t = new f(this.context);
  754. return this.currVal && this.currVal.equals(t) ? void 0 : t
  755. }
  756. });
  757. var L = function(t, i) {
  758. var n = [].slice
  759. , e = jQuery
  760. , o = e.extend
  761. , r = e.isFunction
  762. , s = o({}, i)
  763. , h = function(i, n, o, s) {
  764. return o = r(o) ? o.apply(i, n) : o,
  765. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  766. }
  767. , l = function() {
  768. return h(this, n.call(arguments), s.defaultStatic, l)
  769. }
  770. , c = function(t) {
  771. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  772. }
  773. , u = function(t) {
  774. t && (o(l, t.statics),
  775. o(c, t.methods)),
  776. l.modplug = u
  777. };
  778. u.prev = {
  779. statics: e[t],
  780. methods: e.fn[t]
  781. },
  782. u(i),
  783. e[t] = l,
  784. e.fn[t] = c
  785. }
  786. , M = "fracs";
  787. L(M, {
  788. statics: {
  789. version: "0.15.0",
  790. Rect: s,
  791. Fractions: h,
  792. Group: l,
  793. ScrollState: f,
  794. Viewport: p,
  795. FracsCallbacks: d,
  796. GroupCallbacks: v,
  797. ScrollStateCallbacks: w,
  798. fracs: function(t, i) {
  799. return h.of(t, i)
  800. }
  801. },
  802. methods: {
  803. content: function(t) {
  804. return this.length ? s.ofContent(this[0], t) : null
  805. },
  806. envelope: function() {
  807. return o(this, function(t) {
  808. var i = s.ofElement(this);
  809. return t ? t.envelope(i) : i
  810. })
  811. },
  812. fracs: function(i, n, o) {
  813. t(i, "string") || (o = n,
  814. n = i,
  815. i = null),
  816. y(n) || (o = n,
  817. n = null),
  818. o = e(o);
  819. var r = M + ".fracs." + x(o);
  820. return "unbind" === i ? this.each(function() {
  821. var t = g(this).data(r);
  822. t && t.unbind(n)
  823. }) : "check" === i ? this.each(function() {
  824. var t = g(this).data(r);
  825. t && t.check()
  826. }) : y(n) ? this.each(function() {
  827. var t = g(this)
  828. , i = t.data(r);
  829. i || (i = new d(this,o),
  830. t.data(r, i)),
  831. i.bind(n)
  832. }) : this.length ? h.of(this[0], o) : null
  833. },
  834. intersection: function() {
  835. return o(this, function(t) {
  836. var i = s.ofElement(this);
  837. return t ? t.intersection(i) : i
  838. })
  839. },
  840. max: function(t, i, n) {
  841. return y(i) || (n = i,
  842. i = null),
  843. n = e(n),
  844. i ? (new v(this,n,t,!0).bind(i),
  845. this) : this.pushStack(new l(this,n).best(t, !0).el)
  846. },
  847. min: function(t, i, n) {
  848. return y(i) || (n = i,
  849. i = null),
  850. n = e(n),
  851. i ? (new v(this,n,t).bind(i),
  852. this) : this.pushStack(new l(this,n).best(t).el)
  853. },
  854. rect: function() {
  855. return this.length ? s.ofElement(this[0]) : null
  856. },
  857. scrollState: function(i, n) {
  858. var e = M + ".scrollState";
  859. return t(i, "string") || (n = i,
  860. i = null),
  861. "unbind" === i ? this.each(function() {
  862. var t = g(this).data(e);
  863. t && t.unbind(n)
  864. }) : "check" === i ? this.each(function() {
  865. var t = g(this).data(e);
  866. t && t.check()
  867. }) : y(n) ? this.each(function() {
  868. var t = g(this)
  869. , i = t.data(e);
  870. i || (i = new w(this),
  871. t.data(e, i)),
  872. i.bind(n)
  873. }) : this.length ? new f(this[0]) : null
  874. },
  875. scroll: function(t, i, n) {
  876. return this.each(function() {
  877. new p(this).scroll(t, i, n)
  878. })
  879. },
  880. scrollTo: function(t, i, n, o) {
  881. return g.isNumeric(t) && (o = n,
  882. n = i,
  883. i = t,
  884. t = null),
  885. t = e(t),
  886. this.each(function() {
  887. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  888. })
  889. },
  890. scrollToThis: function(t, i, n, o) {
  891. return o = new p(e(o)),
  892. o.scrollToElement(this[0], t, i, n),
  893. this
  894. },
  895. softLink: function(t, i, n, o) {
  896. return o = new p(e(o)),
  897. this.filter("a[href^=#]").each(function() {
  898. var e = g(this);
  899. e.on("click", function() {
  900. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  901. })
  902. })
  903. },
  904. sort: function(i, n, o) {
  905. return t(n, "boolean") || (o = n,
  906. n = null),
  907. o = e(o),
  908. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  909. return t.el
  910. }))
  911. },
  912. viewport: function(t) {
  913. return this.length ? s.ofViewport(this[0], t) : null
  914. }
  915. },
  916. defaultStatic: "fracs",
  917. defaultMethod: "fracs"
  918. })
  919. }();
  920. if ("undefined" == typeof jQuery)
  921. throw new Error("Bootstrap's JavaScript requires jQuery");
  922. +function(t) {
  923. "use strict";
  924. function e(e) {
  925. return this.each(function() {
  926. var o = t(this)
  927. , s = o.data("bs.tooltip")
  928. , n = "object" == typeof e && e;
  929. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  930. "string" == typeof e && s[e]())
  931. })
  932. }
  933. var i = function(t, e) {
  934. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  935. this.init("tooltip", t, e)
  936. };
  937. i.VERSION = "3.2.0",
  938. i.DEFAULTS = {
  939. animation: !0,
  940. placement: "top",
  941. selector: !1,
  942. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  943. trigger: "hover focus",
  944. title: "",
  945. delay: 0,
  946. html: !1,
  947. container: !1,
  948. viewport: {
  949. selector: "body",
  950. padding: 0
  951. }
  952. },
  953. i.prototype.init = function(e, i, o) {
  954. this.enabled = !0,
  955. this.type = e,
  956. this.$element = t(i),
  957. this.options = this.getOptions(o),
  958. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  959. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  960. var r = s[n];
  961. if ("click" == r)
  962. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  963. else if ("manual" != r) {
  964. var a = "hover" == r ? "mouseenter" : "focusin"
  965. , l = "hover" == r ? "mouseleave" : "focusout";
  966. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  967. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  968. }
  969. }
  970. this.options.selector ? this._options = t.extend({}, this.options, {
  971. trigger: "manual",
  972. selector: ""
  973. }) : this.fixTitle()
  974. }
  975. ,
  976. i.prototype.getDefaults = function() {
  977. return i.DEFAULTS
  978. }
  979. ,
  980. i.prototype.getOptions = function(e) {
  981. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  982. e.delay && "number" == typeof e.delay && (e.delay = {
  983. show: e.delay,
  984. hide: e.delay
  985. }),
  986. e
  987. }
  988. ,
  989. i.prototype.getDelegateOptions = function() {
  990. var e = {}
  991. , i = this.getDefaults();
  992. return this._options && t.each(this._options, function(t, o) {
  993. i[t] != o && (e[t] = o)
  994. }),
  995. e
  996. }
  997. ,
  998. i.prototype.enter = function(e) {
  999. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  1000. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  1001. t(e.currentTarget).data("bs." + this.type, i)),
  1002. clearTimeout(i.timeout),
  1003. i.hoverState = "in",
  1004. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  1005. // "in" == i.hoverState && i.show()
  1006. }, i.options.delay.show)) : i.show()
  1007. }
  1008. ,
  1009. i.prototype.leave = function(e) {
  1010. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  1011. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  1012. t(e.currentTarget).data("bs." + this.type, i)),
  1013. clearTimeout(i.timeout),
  1014. i.hoverState = "out",
  1015. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  1016. "out" == i.hoverState && i.hide()
  1017. }, i.options.delay.hide)) : i.hide()
  1018. }
  1019. ,
  1020. i.prototype.show = function() {
  1021. var e = t.Event("show.bs." + this.type);
  1022. if (this.hasContent() && this.enabled) {
  1023. this.$element.trigger(e);
  1024. var i = t.contains(document.documentElement, this.$element[0]);
  1025. if (e.isDefaultPrevented() || !i)
  1026. return;
  1027. var o = this
  1028. , s = this.tip()
  1029. , n = this.getUID(this.type);
  1030. this.setContent(),
  1031. s.attr("id", n),
  1032. this.$element.attr("aria-describedby", n),
  1033. this.options.animation && s.addClass("fade");
  1034. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  1035. , a = /\s?auto?\s?/i
  1036. , l = a.test(r);
  1037. l && (r = r.replace(a, "") || "top"),
  1038. s.detach().css({
  1039. top: 0,
  1040. left: 0,
  1041. display: "block"
  1042. }).addClass(r).data("bs." + this.type, this),
  1043. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  1044. var p = this.getPosition()
  1045. , h = s[0].offsetWidth
  1046. , f = s[0].offsetHeight;
  1047. if (l) {
  1048. var u = r
  1049. , c = this.$element.parent()
  1050. , d = this.getPosition(c);
  1051. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  1052. s.removeClass(u).addClass(r)
  1053. }
  1054. var g = this.getCalculatedOffset(r, p, h, f);
  1055. this.applyPlacement(g, r);
  1056. var y = function() {
  1057. o.$element.trigger("shown.bs." + o.type),
  1058. o.hoverState = null
  1059. };
  1060. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  1061. }
  1062. }
  1063. ,
  1064. i.prototype.applyPlacement = function(e, i) {
  1065. var o = this.tip()
  1066. , s = o[0].offsetWidth
  1067. , n = o[0].offsetHeight
  1068. , r = parseInt(o.css("margin-top"), 10)
  1069. , a = parseInt(o.css("margin-left"), 10);
  1070. isNaN(r) && (r = 0),
  1071. isNaN(a) && (a = 0),
  1072. e.top = e.top + r,
  1073. e.left = e.left + a,
  1074. t.offset.setOffset(o[0], t.extend({
  1075. using: function(t) {
  1076. o.css({
  1077. top: Math.round(t.top),
  1078. left: Math.round(t.left)
  1079. })
  1080. }
  1081. }, e), 0),
  1082. o.addClass("in");
  1083. var l = o[0].offsetWidth
  1084. , p = o[0].offsetHeight;
  1085. "top" == i && p != n && (e.top = e.top + n - p);
  1086. var h = this.getViewportAdjustedDelta(i, e, l, p);
  1087. h.left ? e.left += h.left : e.top += h.top;
  1088. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  1089. , u = h.left ? "left" : "top"
  1090. , c = h.left ? "offsetWidth" : "offsetHeight";
  1091. o.offset(e),
  1092. this.replaceArrow(f, o[0][c], u)
  1093. }
  1094. ,
  1095. i.prototype.replaceArrow = function(t, e, i) {
  1096. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  1097. }
  1098. ,
  1099. i.prototype.setContent = function() {
  1100. var t = this.tip()
  1101. , e = this.getTitle();
  1102. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  1103. t.removeClass("fade in top bottom left right")
  1104. }
  1105. ,
  1106. i.prototype.hide = function() {
  1107. function e() {
  1108. "in" != i.hoverState && o.detach(),
  1109. i.$element.trigger("hidden.bs." + i.type)
  1110. }
  1111. var i = this
  1112. , o = this.tip()
  1113. , s = t.Event("hide.bs." + this.type);
  1114. if (this.$element.removeAttr("aria-describedby"),
  1115. this.$element.trigger(s),
  1116. !s.isDefaultPrevented())
  1117. return o.removeClass("in"),
  1118. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  1119. this.hoverState = null,
  1120. this
  1121. }
  1122. ,
  1123. i.prototype.fixTitle = function() {
  1124. var t = this.$element;
  1125. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  1126. }
  1127. ,
  1128. i.prototype.hasContent = function() {
  1129. return this.getTitle()
  1130. }
  1131. ,
  1132. i.prototype.getPosition = function(e) {
  1133. e = e || this.$element;
  1134. var i = e[0]
  1135. , o = "BODY" == i.tagName;
  1136. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  1137. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  1138. width: o ? t(window).width() : e.outerWidth(),
  1139. height: o ? t(window).height() : e.outerHeight()
  1140. }, o ? {
  1141. top: 0,
  1142. left: 0
  1143. } : e.offset())
  1144. }
  1145. ,
  1146. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  1147. return "bottom" == t ? {
  1148. top: e.top + e.height,
  1149. left: e.left + e.width / 2 - i / 2
  1150. } : "top" == t ? {
  1151. top: e.top - o,
  1152. left: e.left + e.width / 2 - i / 2
  1153. } : "left" == t ? {
  1154. top: e.top + e.height / 2 - o / 2,
  1155. left: e.left - i
  1156. } : {
  1157. top: e.top + e.height / 2 - o / 2,
  1158. left: e.left + e.width
  1159. }
  1160. }
  1161. ,
  1162. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  1163. var s = {
  1164. top: 0,
  1165. left: 0
  1166. };
  1167. if (!this.$viewport)
  1168. return s;
  1169. var n = this.options.viewport && this.options.viewport.padding || 0
  1170. , r = this.getPosition(this.$viewport);
  1171. if (/right|left/.test(t)) {
  1172. var a = e.top - n - r.scroll
  1173. , l = e.top + n - r.scroll + o;
  1174. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  1175. } else {
  1176. var p = e.left - n
  1177. , h = e.left + n + i;
  1178. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  1179. }
  1180. return s
  1181. }
  1182. ,
  1183. i.prototype.getTitle = function() {
  1184. var t, e = this.$element, i = this.options;
  1185. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  1186. }
  1187. ,
  1188. i.prototype.getUID = function(t) {
  1189. do
  1190. t += ~~(1e6 * Math.random());
  1191. while (document.getElementById(t));return t
  1192. }
  1193. ,
  1194. i.prototype.tip = function() {
  1195. return this.$tip = this.$tip || t(this.options.template)
  1196. }
  1197. ,
  1198. i.prototype.arrow = function() {
  1199. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  1200. }
  1201. ,
  1202. i.prototype.validate = function() {
  1203. this.$element[0].parentNode || (this.hide(),
  1204. this.$element = null,
  1205. this.options = null)
  1206. }
  1207. ,
  1208. i.prototype.enable = function() {
  1209. this.enabled = !0
  1210. }
  1211. ,
  1212. i.prototype.disable = function() {
  1213. this.enabled = !1
  1214. }
  1215. ,
  1216. i.prototype.toggleEnabled = function() {
  1217. this.enabled = !this.enabled
  1218. }
  1219. ,
  1220. i.prototype.toggle = function(e) {
  1221. var i = this;
  1222. e && (i = t(e.currentTarget).data("bs." + this.type),
  1223. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  1224. t(e.currentTarget).data("bs." + this.type, i))),
  1225. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  1226. }
  1227. ,
  1228. i.prototype.destroy = function() {
  1229. clearTimeout(this.timeout),
  1230. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  1231. }
  1232. ;
  1233. var o = t.fn.tooltip;
  1234. t.fn.tooltip = e,
  1235. t.fn.tooltip.Constructor = i,
  1236. t.fn.tooltip.noConflict = function() {
  1237. return t.fn.tooltip = o,
  1238. this
  1239. }
  1240. }(jQuery);
  1241. !function(e, t, n) {
  1242. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1243. }("Keen", this, function() {
  1244. "use strict";
  1245. function Keen() {
  1246. return _init.apply(this, arguments)
  1247. }
  1248. function _init(e) {
  1249. if (_isUndefined(e))
  1250. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1251. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  1252. throw new Error("Please provide a projectId");
  1253. this.configure(e)
  1254. }
  1255. function _extend(e) {
  1256. for (var t = 1; t < arguments.length; t++)
  1257. for (var n in arguments[t])
  1258. e[n] = arguments[t][n];
  1259. return e
  1260. }
  1261. function _isUndefined(e) {
  1262. return void 0 === e
  1263. }
  1264. function _type(e) {
  1265. var t = e && e.constructor ? e.constructor.toString() : void 0;
  1266. return t ? t.match(/function (.*)\(/)[1] : "Null"
  1267. }
  1268. function _each(e, t, n) {
  1269. var r;
  1270. if (!e)
  1271. return 0;
  1272. if (n = n ? n : e,
  1273. "array" === _type(e)) {
  1274. for (r = 0; r < e.length; r++)
  1275. if (t.call(n, e[r], r, e) === !1)
  1276. return 0
  1277. } else
  1278. for (r in e)
  1279. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  1280. return 0;
  1281. return 1
  1282. }
  1283. function _parse_params(e) {
  1284. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  1285. return decodeURIComponent(e.replace(r, " "))
  1286. }, a = e.split("?")[1]; t = i.exec(a); )
  1287. n[o(t[1])] = o(t[2]);
  1288. return n
  1289. }
  1290. function _set_protocol(e) {
  1291. switch (e) {
  1292. case "http":
  1293. return "http";
  1294. case "auto":
  1295. return location.protocol.replace(/:/g, "");
  1296. case "https":
  1297. case void 0:
  1298. default:
  1299. return "https"
  1300. }
  1301. }
  1302. function _set_request_type(e) {
  1303. var t = e || "jsonp"
  1304. , n = !1;
  1305. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  1306. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  1307. }
  1308. function _build_url(e) {
  1309. return this.client.endpoint + "/projects/" + this.client.projectId + e
  1310. }
  1311. function _uploadEvent(e, t, n, r, i) {
  1312. var o = _build_url.apply(this, ["/events/" + e])
  1313. , a = {};
  1314. n = n !== !1,
  1315. this.client.globalProperties && (a = this.client.globalProperties(e));
  1316. for (var c in t)
  1317. t.hasOwnProperty(c) && (a[c] = t[c]);
  1318. switch (this.client.requestType) {
  1319. case "xhr":
  1320. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  1321. break;
  1322. case "jsonp":
  1323. var s = JSON.stringify(a)
  1324. , l = Keen.Base64.encode(s);
  1325. o = o + "?api_key=" + this.client.writeKey,
  1326. o = o + "&data=" + l,
  1327. o = o + "&modified=" + (new Date).getTime(),
  1328. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  1329. break;
  1330. case "beacon":
  1331. var s = JSON.stringify(a)
  1332. , l = Keen.Base64.encode(s);
  1333. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  1334. o = o + "&data=" + encodeURIComponent(l),
  1335. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  1336. o += "&c=clv1",
  1337. _request.beacon.apply(this, [o, null, r, i])
  1338. }
  1339. }
  1340. Keen.prototype.configure = function(e) {
  1341. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  1342. e.protocol = _set_protocol(e.protocol),
  1343. e.requestType = _set_request_type(e.requestType),
  1344. this.client = {
  1345. projectId: e.projectId,
  1346. writeKey: e.writeKey,
  1347. readKey: e.readKey,
  1348. globalProperties: null,
  1349. endpoint: e.protocol + "://" + e.host,
  1350. requestType: e.requestType
  1351. },
  1352. Keen.trigger("client", this, e),
  1353. this.trigger("ready"),
  1354. this
  1355. }
  1356. ;
  1357. var _request = {
  1358. xhr: function(e, t, n, r, i, o, a, c) {
  1359. if (!i)
  1360. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1361. var s = new XMLHttpRequest;
  1362. if (s.onreadystatechange = function() {
  1363. if (4 == s.readyState)
  1364. if (s.status >= 200 && s.status < 300) {
  1365. var e;
  1366. try {
  1367. e = JSON.parse(s.responseText)
  1368. } catch (e) {
  1369. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  1370. c && c(s, e)
  1371. }
  1372. a && e && a(e)
  1373. } else
  1374. Keen.log("HTTP request failed."),
  1375. c && c(s, null)
  1376. }
  1377. ,
  1378. s.open(e, t, o),
  1379. i && s.setRequestHeader("Authorization", i),
  1380. r && s.setRequestHeader("Content-Type", "application/json"),
  1381. n)
  1382. for (var l in n)
  1383. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  1384. var u = r ? JSON.stringify(r) : null;
  1385. s.send(u)
  1386. },
  1387. jsonp: function(e, t, n, r) {
  1388. if (!t)
  1389. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1390. if (t && e.indexOf("api_key") < 0) {
  1391. var i = e.indexOf("?") > 0 ? "&" : "?";
  1392. e = e + i + "api_key=" + t
  1393. }
  1394. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  1395. o += "a";
  1396. var a = !1;
  1397. window[o] = function(e) {
  1398. a = !0,
  1399. n && e && n(e),
  1400. window[o] = void 0
  1401. }
  1402. ,
  1403. e = e + "&jsonp=" + o;
  1404. var c = document.createElement("script");
  1405. c.id = "keen-jsonp",
  1406. c.src = e,
  1407. document.getElementsByTagName("head")[0].appendChild(c),
  1408. c.onreadystatechange = function() {
  1409. a === !1 && "loaded" === this.readyState && (a = !0,
  1410. r && r())
  1411. }
  1412. ,
  1413. c.onerror = function() {
  1414. a === !1 && (a = !0,
  1415. r && r())
  1416. }
  1417. },
  1418. beacon: function(e, t, n, r) {
  1419. if (t && e.indexOf("api_key") < 0) {
  1420. var i = e.indexOf("?") > 0 ? "&" : "?";
  1421. e = e + i + "api_key=" + t
  1422. }
  1423. var o = !1
  1424. , a = document.createElement("img");
  1425. a.onload = function() {
  1426. if (o = !0,
  1427. "naturalHeight"in this) {
  1428. if (this.naturalHeight + this.naturalWidth === 0)
  1429. return void this.onerror()
  1430. } else if (this.width + this.height === 0)
  1431. return void this.onerror();
  1432. n && n({
  1433. created: !0
  1434. })
  1435. }
  1436. ,
  1437. a.onerror = function() {
  1438. o = !0,
  1439. r && r()
  1440. }
  1441. ,
  1442. a.src = e
  1443. }
  1444. }
  1445. , Events = Keen.Events = {
  1446. on: function(e, t) {
  1447. this.listeners || (this.listeners = {});
  1448. var n = this.listeners[e] || (this.listeners[e] = []);
  1449. return n.push({
  1450. callback: t
  1451. }),
  1452. this
  1453. },
  1454. off: function(e, t) {
  1455. if (!e && !t)
  1456. return this.listeners = void 0,
  1457. delete this.listeners,
  1458. this;
  1459. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1460. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1461. t && 0 != n.length || (this.listeners[e] = void 0,
  1462. delete this.listeners[e]);
  1463. return this
  1464. },
  1465. trigger: function(e) {
  1466. if (!this.listeners)
  1467. return this;
  1468. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1469. n[r].callback.apply(this, t);
  1470. return this
  1471. }
  1472. };
  1473. _extend(Keen.prototype, Events),
  1474. _extend(Keen, Events),
  1475. Keen.loaded = !0,
  1476. Keen.utils = {
  1477. each: _each,
  1478. extend: _extend,
  1479. parseParams: _parse_params
  1480. },
  1481. Keen.ready = function(e) {
  1482. Keen.loaded ? e() : Keen.on("ready", e)
  1483. }
  1484. ,
  1485. Keen.log = function(e) {
  1486. "object" == typeof console && console.log("[Keen IO]", e)
  1487. }
  1488. ;
  1489. var Plugins = Keen.Plugins = {};
  1490. Keen.prototype.addEvent = function() {
  1491. _uploadEvent.apply(this, arguments)
  1492. }
  1493. ,
  1494. Keen.prototype.addEventSync = function(e, t, n, r) {
  1495. _uploadEvent.apply(this, [e, t, !1, n, r])
  1496. }
  1497. ,
  1498. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1499. var o = e
  1500. , a = o.metaKey
  1501. , c = o.target
  1502. , s = !1
  1503. , l = function() {};
  1504. return void 0 === r && (r = 500),
  1505. "A" === c.nodeName ? l = function() {
  1506. a || s || (s = !0,
  1507. window.location = c.href)
  1508. }
  1509. : "FORM" === c.nodeName && (l = function() {
  1510. s || (s = !0,
  1511. c.submit())
  1512. }
  1513. ),
  1514. i && (l = function() {
  1515. s || (s = !0,
  1516. i())
  1517. }
  1518. ),
  1519. _uploadEvent.call(this, t, n, l, l),
  1520. setTimeout(function() {
  1521. l()
  1522. }, r),
  1523. !!a && void 0
  1524. }
  1525. ,
  1526. Keen.prototype.setGlobalProperties = function(e) {
  1527. if (!this.client)
  1528. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1529. if (!e || "function" != typeof e)
  1530. throw new Error("Invalid value for global properties: " + e);
  1531. this.client.globalProperties = e
  1532. }
  1533. ,
  1534. Keen.Base64 = {
  1535. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1536. encode: function(e) {
  1537. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1538. for (e = this.utf8.encode(e); l < e.length; )
  1539. t = e.charCodeAt(l++),
  1540. n = e.charCodeAt(l++),
  1541. r = e.charCodeAt(l++),
  1542. i = t >> 2,
  1543. o = (3 & t) << 4 | n >> 4,
  1544. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1545. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1546. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1547. return s
  1548. },
  1549. decode: function(e) {
  1550. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1551. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1552. t = u.indexOf(e.charAt(l++)),
  1553. n = u.indexOf(e.charAt(l++)),
  1554. r = u.indexOf(e.charAt(l++)),
  1555. i = u.indexOf(e.charAt(l++)),
  1556. o = t << 2 | n >> 4,
  1557. a = (15 & n) << 4 | r >> 2,
  1558. c = (3 & r) << 6 | i,
  1559. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1560. return this.utf8.decode(s)
  1561. },
  1562. utf8: {
  1563. encode: function(e) {
  1564. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1565. t = e.charCodeAt(r++),
  1566. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1567. return n
  1568. },
  1569. decode: function(e) {
  1570. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1571. n = e.charCodeAt(i),
  1572. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1573. return r
  1574. }
  1575. }
  1576. },
  1577. "object" != typeof JSON && (JSON = {}),
  1578. function() {
  1579. function f(e) {
  1580. return 10 > e ? "0" + e : e
  1581. }
  1582. function quote(e) {
  1583. return escapable.lastIndex = 0,
  1584. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1585. var t = meta[e];
  1586. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1587. }) + '"' : '"' + e + '"'
  1588. }
  1589. function str(e, t) {
  1590. var n, r, i, o, a, c = gap, s = t[e];
  1591. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1592. "function" == typeof rep && (s = rep.call(t, e, s)),
  1593. typeof s) {
  1594. case "string":
  1595. return quote(s);
  1596. case "number":
  1597. return isFinite(s) ? String(s) : "null";
  1598. case "boolean":
  1599. case "null":
  1600. return String(s);
  1601. case "object":
  1602. if (!s)
  1603. return "null";
  1604. if (gap += indent,
  1605. a = [],
  1606. "[object Array]" === Object.prototype.toString.apply(s)) {
  1607. for (o = s.length,
  1608. n = 0; o > n; n += 1)
  1609. a[n] = str(n, s) || "null";
  1610. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1611. gap = c,
  1612. i
  1613. }
  1614. if (rep && "object" == typeof rep)
  1615. for (o = rep.length,
  1616. n = 0; o > n; n += 1)
  1617. "string" == typeof rep[n] && (r = rep[n],
  1618. i = str(r, s),
  1619. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1620. else
  1621. for (r in s)
  1622. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1623. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1624. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1625. gap = c,
  1626. i
  1627. }
  1628. }
  1629. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1630. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1631. }
  1632. ,
  1633. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1634. return this.valueOf()
  1635. }
  1636. );
  1637. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1638. "\b": "\\b",
  1639. "\t": "\\t",
  1640. "\n": "\\n",
  1641. "\f": "\\f",
  1642. "\r": "\\r",
  1643. '"': '\\"',
  1644. "\\": "\\\\"
  1645. }, rep;
  1646. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1647. var r;
  1648. if (gap = "",
  1649. indent = "",
  1650. "number" == typeof n)
  1651. for (r = 0; n > r; r += 1)
  1652. indent += " ";
  1653. else
  1654. "string" == typeof n && (indent = n);
  1655. if (rep = t,
  1656. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1657. throw new Error("JSON.stringify");
  1658. return str("", {
  1659. "": e
  1660. })
  1661. }
  1662. ),
  1663. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1664. function walk(e, t) {
  1665. var n, r, i = e[t];
  1666. if (i && "object" == typeof i)
  1667. for (n in i)
  1668. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1669. void 0 !== r ? i[n] = r : delete i[n]);
  1670. return reviver.call(e, t, i)
  1671. }
  1672. var j;
  1673. if (text = String(text),
  1674. cx.lastIndex = 0,
  1675. cx.test(text) && (text = text.replace(cx, function(e) {
  1676. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1677. })),
  1678. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1679. return j = eval("(" + text + ")"),
  1680. "function" == typeof reviver ? walk({
  1681. "": j
  1682. }, "") : j;
  1683. throw new SyntaxError("JSON.parse")
  1684. }
  1685. )
  1686. }(),
  1687. !function(e, t, n) {
  1688. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1689. }("domready", Keen.utils, function(e) {
  1690. function t(e) {
  1691. for (d = 1; e = r.shift(); )
  1692. e()
  1693. }
  1694. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1695. return o[l] && o[l](s, n = function() {
  1696. o.removeEventListener(s, n, i),
  1697. t()
  1698. }
  1699. , i),
  1700. c && o.attachEvent(u, n = function() {
  1701. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1702. t())
  1703. }
  1704. ),
  1705. e = c ? function(t) {
  1706. self != top ? d ? t() : r.push(t) : function() {
  1707. try {
  1708. a.doScroll("left")
  1709. } catch (n) {
  1710. return setTimeout(function() {
  1711. e(t)
  1712. }, 50)
  1713. }
  1714. t()
  1715. }()
  1716. }
  1717. : function(e) {
  1718. d ? e() : r.push(e)
  1719. }
  1720. });
  1721. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1722. if (loaded && cached) {
  1723. clients = cached.clients || {},
  1724. ready = cached.ready || [];
  1725. for (var instance in clients)
  1726. if (clients.hasOwnProperty(instance)) {
  1727. var client = clients[instance];
  1728. for (var method in Keen.prototype)
  1729. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1730. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1731. ,
  1732. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1733. ,
  1734. client._config && (client.configure.call(client, client._config),
  1735. delete client._config),
  1736. client._setGlobalProperties) {
  1737. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1738. client.setGlobalProperties.apply(client, globals[i]);
  1739. delete client._setGlobalProperties
  1740. }
  1741. if (client._addEvent) {
  1742. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1743. client.addEvent.apply(client, queue[i]);
  1744. delete client._addEvent
  1745. }
  1746. var callback = client._on || [];
  1747. if (client._on) {
  1748. for (var i = 0; i < callback.length; i++)
  1749. client.on.apply(client, callback[i]);
  1750. client.trigger("ready"),
  1751. delete client._on
  1752. }
  1753. }
  1754. for (var i = 0; i < ready.length; i++) {
  1755. var callback = ready[i];
  1756. Keen.on("ready", function() {
  1757. callback()
  1758. })
  1759. }
  1760. }
  1761. return Keen.loaded && setTimeout(function() {
  1762. Keen.utils.domready(function() {
  1763. Keen.trigger("ready")
  1764. })
  1765. }, 0),
  1766. Keen
  1767. });
  1768. !function() {
  1769. var t = window.analytics = window.analytics || [];
  1770. if (!t.initialize) {
  1771. if (t.invoked)
  1772. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1773. t.invoked = !0,
  1774. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1775. t.factory = function(e) {
  1776. return function() {
  1777. var n = Array.prototype.slice.call(arguments);
  1778. return n.unshift(e),
  1779. t.push(n),
  1780. t
  1781. }
  1782. }
  1783. ;
  1784. for (var e = 0; e < t.methods.length; e++) {
  1785. var n = t.methods[e];
  1786. t[n] = t.factory(n)
  1787. }
  1788. t.load = function(t) {
  1789. var e = document.createElement("script");
  1790. e.type = "text/javascript",
  1791. e.async = !0,
  1792. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1793. var n = document.getElementsByTagName("script")[0];
  1794. n.parentNode.insertBefore(e, n)
  1795. }
  1796. ,
  1797. t.SNIPPET_VERSION = "4.0.0"
  1798. }
  1799. }();
  1800. !function(i, e) {
  1801. "use strict";
  1802. var s = ""
  1803. , r = "?"
  1804. , o = "function"
  1805. , a = "undefined"
  1806. , n = "object"
  1807. , t = "major"
  1808. , d = "model"
  1809. , w = "name"
  1810. , l = "type"
  1811. , p = "vendor"
  1812. , m = "version"
  1813. , c = "architecture"
  1814. , u = "console"
  1815. , g = "mobile"
  1816. , f = "tablet"
  1817. , h = "smarttv"
  1818. , b = {
  1819. has: function(i, e) {
  1820. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1821. },
  1822. lowerize: function(i) {
  1823. return i.toLowerCase()
  1824. }
  1825. }
  1826. , y = {
  1827. rgx: function() {
  1828. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1829. var c = m[p]
  1830. , u = m[p + 1];
  1831. if (typeof i === a) {
  1832. i = {};
  1833. for (t in u)
  1834. d = u[t],
  1835. typeof d === n ? i[d[0]] = e : i[d] = e
  1836. }
  1837. for (s = r = 0; s < c.length; s++)
  1838. if (w = c[s].exec(this.getUA())) {
  1839. for (t = 0; t < u.length; t++)
  1840. l = w[++r],
  1841. d = u[t],
  1842. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1843. break
  1844. }
  1845. if (w)
  1846. break
  1847. }
  1848. return i
  1849. },
  1850. str: function(i, s) {
  1851. for (var o in s)
  1852. if (typeof s[o] === n && s[o].length > 0) {
  1853. for (var a = 0; a < s[o].length; a++)
  1854. if (b.has(s[o][a], i))
  1855. return o === r ? e : o
  1856. } else if (b.has(s[o], i))
  1857. return o === r ? e : o;
  1858. return i
  1859. }
  1860. }
  1861. , v = {
  1862. browser: {
  1863. oldsafari: {
  1864. major: {
  1865. 1: ["/8", "/1", "/3"],
  1866. 2: "/4",
  1867. "?": "/"
  1868. },
  1869. version: {
  1870. "1.0": "/8",
  1871. 1.2: "/1",
  1872. 1.3: "/3",
  1873. "2.0": "/412",
  1874. "2.0.2": "/416",
  1875. "2.0.3": "/417",
  1876. "2.0.4": "/419",
  1877. "?": "/"
  1878. }
  1879. }
  1880. },
  1881. device: {
  1882. sprint: {
  1883. model: {
  1884. "Evo Shift 4G": "7373KT"
  1885. },
  1886. vendor: {
  1887. HTC: "APA",
  1888. Sprint: "Sprint"
  1889. }
  1890. }
  1891. },
  1892. os: {
  1893. windows: {
  1894. version: {
  1895. ME: "4.90",
  1896. "NT 3.11": "NT3.51",
  1897. "NT 4.0": "NT4.0",
  1898. 2e3: "NT 5.0",
  1899. XP: ["NT 5.1", "NT 5.2"],
  1900. Vista: "NT 6.0",
  1901. 7: "NT 6.1",
  1902. 8: "NT 6.2",
  1903. 8.1: "NT 6.3",
  1904. RT: "ARM"
  1905. }
  1906. }
  1907. }
  1908. }
  1909. , k = {
  1910. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1911. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1912. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1913. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1914. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1915. }
  1916. , x = function(e) {
  1917. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1918. return this instanceof x ? (this.getBrowser = function() {
  1919. return y.rgx.apply(this, k.browser)
  1920. }
  1921. ,
  1922. this.getCPU = function() {
  1923. return y.rgx.apply(this, k.cpu)
  1924. }
  1925. ,
  1926. this.getDevice = function() {
  1927. return y.rgx.apply(this, k.device)
  1928. }
  1929. ,
  1930. this.getEngine = function() {
  1931. return y.rgx.apply(this, k.engine)
  1932. }
  1933. ,
  1934. this.getOS = function() {
  1935. return y.rgx.apply(this, k.os)
  1936. }
  1937. ,
  1938. this.getResult = function() {
  1939. return {
  1940. ua: this.getUA(),
  1941. browser: this.getBrowser(),
  1942. engine: this.getEngine(),
  1943. os: this.getOS(),
  1944. device: this.getDevice(),
  1945. cpu: this.getCPU()
  1946. }
  1947. }
  1948. ,
  1949. this.getUA = function() {
  1950. return r
  1951. }
  1952. ,
  1953. this.setUA = function(i) {
  1954. return r = i,
  1955. this
  1956. }
  1957. ,
  1958. void this.setUA(r)) : new x(e).getResult()
  1959. };
  1960. if (typeof exports !== a)
  1961. typeof module !== a && module.exports && (exports = module.exports = x),
  1962. exports.UAParser = x;
  1963. else if (i.UAParser = x,
  1964. typeof define === o && define.amd && define(function() {
  1965. return x
  1966. }),
  1967. typeof i.jQuery !== a) {
  1968. var A = i.jQuery
  1969. , _ = new x;
  1970. A.ua = _.getResult(),
  1971. A.ua.get = function() {
  1972. return _.getUA()
  1973. }
  1974. ,
  1975. A.ua.set = function(i) {
  1976. _.setUA(i);
  1977. var e = _.getResult();
  1978. for (var s in e)
  1979. A.ua[s] = e[s]
  1980. }
  1981. }
  1982. }(this);
  1983. window.Modernizr = function(n, e, t) {
  1984. function o(n) {
  1985. d.cssText = n
  1986. }
  1987. function r(n, e) {
  1988. return typeof n === e
  1989. }
  1990. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1991. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1992. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1993. return e in n && r(n.constructor.prototype[e], "undefined")
  1994. }
  1995. : function(n, e) {
  1996. return v.call(n, e)
  1997. }
  1998. ,
  1999. Function.prototype.bind || (Function.prototype.bind = function(n) {
  2000. var e = this;
  2001. if ("function" != typeof e)
  2002. throw new TypeError;
  2003. var t = b.call(arguments, 1)
  2004. , o = function() {
  2005. if (this instanceof o) {
  2006. var r = function() {};
  2007. r.prototype = e.prototype;
  2008. var i = new r
  2009. , c = e.apply(i, t.concat(b.call(arguments)));
  2010. return Object(c) === c ? c : i
  2011. }
  2012. return e.apply(n, t.concat(b.call(arguments)))
  2013. };
  2014. return o
  2015. }
  2016. ),
  2017. y.webgl = function() {
  2018. return !!n.WebGLRenderingContext
  2019. }
  2020. ;
  2021. for (var h in y)
  2022. u(y, h) && (c = h.toLowerCase(),
  2023. f[c] = y[h](),
  2024. w.push((f[c] ? "" : "no-") + c));
  2025. return f.addTest = function(n, e) {
  2026. if ("object" == typeof n)
  2027. for (var o in n)
  2028. u(n, o) && f.addTest(o, n[o]);
  2029. else {
  2030. if (n = n.toLowerCase(),
  2031. f[n] !== t)
  2032. return f;
  2033. e = "function" == typeof e ? e() : e,
  2034. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  2035. f[n] = e
  2036. }
  2037. return f
  2038. }
  2039. ,
  2040. o(""),
  2041. p = i = null,
  2042. f._version = a,
  2043. f
  2044. }(this, this.document);
  2045. !function(e, t, a) {
  2046. "use strict";
  2047. function n(t, h, m) {
  2048. function H(a) {
  2049. var n = 0
  2050. , i = Ee.length;
  2051. if (Ce.old = e.extend({}, Ce),
  2052. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  2053. ke = Be[ge.horizontal ? "width" : "height"](),
  2054. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2055. Ee.length = 0,
  2056. Ce.start = 0,
  2057. Ce.end = q(ze - Ie, 0),
  2058. Re) {
  2059. n = Ne.length,
  2060. qe = Pe.children(ge.itemSelector),
  2061. Ne.length = 0;
  2062. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  2063. ze = 0,
  2064. qe.each(function(t, a) {
  2065. var n = e(a)
  2066. , i = a.getBoundingClientRect()
  2067. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  2068. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  2069. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  2070. , h = l + d + p
  2071. , m = !d || !p
  2072. , g = {};
  2073. g.el = a,
  2074. g.size = m ? l : h,
  2075. g.half = g.size / 2,
  2076. g.start = ze + (m ? d : 0),
  2077. g.center = g.start - E(Ie / 2 - g.size / 2),
  2078. g.end = g.start - Ie + g.size,
  2079. t || (ze += s),
  2080. ze += h,
  2081. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  2082. t === v && (g.end += o,
  2083. ze += o,
  2084. f = m ? p : 0),
  2085. Ne.push(g),
  2086. r = g
  2087. }),
  2088. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  2089. ze -= f,
  2090. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  2091. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  2092. }
  2093. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  2094. Q(),
  2095. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  2096. Te = d(Te, ge.minHandleSize, ke),
  2097. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2098. xe.end = ke - Te,
  2099. it || j()),
  2100. !we && Ie > 0) {
  2101. var p = Ce.start
  2102. , h = "";
  2103. if (Re)
  2104. e.each(Ne, function(e, t) {
  2105. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  2106. Ee.push(p),
  2107. p += Ie,
  2108. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  2109. });
  2110. else
  2111. for (; p - Ie < Ce.end; )
  2112. Ee.push(p),
  2113. p += Ie;
  2114. if (De[0] && i !== Ee.length) {
  2115. for (var m = 0; m < Ee.length; m++)
  2116. h += ge.pageBuilder.call(ye, m);
  2117. Ae = De.html(h).children(),
  2118. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  2119. }
  2120. }
  2121. if (Oe.slideeSize = ze,
  2122. Oe.frameSize = Ie,
  2123. Oe.sbSize = ke,
  2124. Oe.handleSize = Te,
  2125. Re) {
  2126. a && null != ge.startAt && (W(ge.startAt),
  2127. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  2128. var g = Ne[Oe.activeItem];
  2129. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  2130. } else
  2131. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  2132. pe("load")
  2133. }
  2134. function X(e, t, a) {
  2135. if (Re && at.released && !a) {
  2136. var n = $(e)
  2137. , i = e > Ce.start && e < Ce.end;
  2138. Le ? (i && (e = Ne[n.centerItem].center),
  2139. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  2140. }
  2141. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  2142. et.start = +new Date,
  2143. et.time = 0,
  2144. et.from = Ce.cur,
  2145. et.to = e,
  2146. et.delta = e - Ce.cur,
  2147. et.tweesing = at.tweese || at.init && !at.slidee,
  2148. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  2149. at.tweese = 0,
  2150. e !== Ce.dest && (Ce.dest = e,
  2151. pe("change"),
  2152. it || Y()),
  2153. K(),
  2154. Q(),
  2155. Z(),
  2156. F()
  2157. }
  2158. function Y() {
  2159. if (ye.initialized) {
  2160. if (!it)
  2161. return it = w(Y),
  2162. void (at.released && pe("moveStart"));
  2163. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  2164. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  2165. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  2166. et.to === Ce.cur ? (Ce.cur = et.to,
  2167. at.tweese = it = 0) : it = w(Y),
  2168. pe("move"),
  2169. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  2170. !it && at.released && pe("moveEnd"),
  2171. j()
  2172. }
  2173. }
  2174. function j() {
  2175. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  2176. xe.cur = d(E(xe.cur), xe.start, xe.end),
  2177. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  2178. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  2179. }
  2180. function F() {
  2181. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  2182. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  2183. pe("activePage", _e.page))
  2184. }
  2185. function M() {
  2186. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  2187. ot = at.init ? w(M) : 0,
  2188. tt.now = +new Date,
  2189. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  2190. X(at.init ? tt.pos : E(tt.pos)),
  2191. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  2192. tt.lastTime = tt.now
  2193. }
  2194. function L(e, t, n) {
  2195. if ("boolean" === i(t) && (n = t,
  2196. t = a),
  2197. t === a)
  2198. X(Ce[e], n);
  2199. else {
  2200. if (Le && "center" !== e)
  2201. return;
  2202. var r = ye.getPos(t);
  2203. r && X(r[e], n, !Le)
  2204. }
  2205. }
  2206. function R(e) {
  2207. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  2208. }
  2209. function U(e) {
  2210. return R(l(e) && 0 > e ? e + Ne.length : e)
  2211. }
  2212. function W(e, t) {
  2213. var a = R(e);
  2214. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2215. qe.eq(a).addClass(ge.activeClass),
  2216. _e.active = Oe.activeItem = a,
  2217. Z(),
  2218. pe("active", a)),
  2219. a)
  2220. }
  2221. function $(e) {
  2222. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  2223. var t = {}
  2224. , a = Me ? 0 : Ie / 2;
  2225. if (!we)
  2226. for (var n = 0, i = Ee.length; i > n; n++) {
  2227. if (e >= Ce.end || n === Ee.length - 1) {
  2228. t.activePage = Ee.length - 1;
  2229. break
  2230. }
  2231. if (e <= Ee[n] + a) {
  2232. t.activePage = n;
  2233. break
  2234. }
  2235. }
  2236. if (Re) {
  2237. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  2238. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  2239. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  2240. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  2241. s = c;
  2242. break
  2243. }
  2244. t.firstItem = l(r) ? r : 0,
  2245. t.centerItem = l(o) ? o : t.firstItem,
  2246. t.lastItem = l(s) ? s : t.centerItem
  2247. }
  2248. return t
  2249. }
  2250. function Q(t) {
  2251. e.extend(Oe, $(t))
  2252. }
  2253. function Z() {
  2254. var e = Ce.dest <= Ce.start
  2255. , t = Ce.dest >= Ce.end
  2256. , a = (e ? 1 : 0) | (t ? 2 : 0);
  2257. if (_e.slideePosState !== a && (_e.slideePosState = a,
  2258. Je.is("button,input") && Je.prop("disabled", e),
  2259. Ke.is("button,input") && Ke.prop("disabled", t),
  2260. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  2261. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  2262. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  2263. Qe.is("button,input") && Qe.prop("disabled", e),
  2264. $e.is("button,input") && $e.prop("disabled", t)),
  2265. Re && null != Oe.activeItem) {
  2266. var n = 0 === Oe.activeItem
  2267. , i = Oe.activeItem >= Ne.length - 1
  2268. , r = (n ? 1 : 0) | (i ? 2 : 0);
  2269. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  2270. Ze.is("button,input") && Ze.prop("disabled", n),
  2271. Ge.is("button,input") && Ge.prop("disabled", i),
  2272. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  2273. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  2274. }
  2275. }
  2276. function G(e, t, a) {
  2277. if (e = U(e),
  2278. t = U(t),
  2279. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  2280. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  2281. var n = t > e ? e : a ? t : t - 1
  2282. , i = e > t ? e : a ? t + 1 : t
  2283. , r = e > t;
  2284. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  2285. H()
  2286. }
  2287. }
  2288. function J(e, t) {
  2289. for (var a = 0, n = Ve[e].length; n > a; a++)
  2290. if (Ve[e][a] === t)
  2291. return a;
  2292. return -1
  2293. }
  2294. function K() {
  2295. at.released && !ye.isPaused && ye.resume()
  2296. }
  2297. function V(e) {
  2298. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  2299. }
  2300. function _() {
  2301. at.history[0] = at.history[1],
  2302. at.history[1] = at.history[2],
  2303. at.history[2] = at.history[3],
  2304. at.history[3] = at.delta
  2305. }
  2306. function ee(e) {
  2307. at.released = 0,
  2308. at.source = e,
  2309. at.slidee = "slidee" === e
  2310. }
  2311. function te(t) {
  2312. var a = "touchstart" === t.type
  2313. , n = t.data.source
  2314. , i = "slidee" === n;
  2315. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  2316. ee(n),
  2317. at.init = 0,
  2318. at.$source = e(t.target),
  2319. at.touch = a,
  2320. at.pointer = a ? t.originalEvent.touches[0] : t,
  2321. at.initX = at.pointer.pageX,
  2322. at.initY = at.pointer.pageY,
  2323. at.initPos = i ? Ce.cur : xe.cur,
  2324. at.start = +new Date,
  2325. at.time = 0,
  2326. at.path = 0,
  2327. at.delta = 0,
  2328. at.locked = 0,
  2329. at.history = [0, 0, 0, 0],
  2330. at.pathToLock = i ? a ? 30 : 10 : 0,
  2331. b.on(a ? z : I, ae),
  2332. ye.pause(1),
  2333. (i ? Pe : Se).addClass(ge.draggedClass),
  2334. pe("moveStart"),
  2335. i && (rt = setInterval(_, 10)))
  2336. }
  2337. function ae(e) {
  2338. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  2339. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  2340. at.pathX = at.pointer.pageX - at.initX,
  2341. at.pathY = at.pointer.pageY - at.initY,
  2342. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  2343. at.delta = ge.horizontal ? at.pathX : at.pathY,
  2344. at.released || !(at.path < 1)) {
  2345. if (!at.init) {
  2346. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  2347. return ne();
  2348. at.init = 1
  2349. }
  2350. r(e),
  2351. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  2352. at.$source.on(B, s)),
  2353. at.released && (ne(),
  2354. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  2355. at.delta += at.swing,
  2356. at.tweese = x(at.swing) > 10)),
  2357. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  2358. }
  2359. }
  2360. function ne() {
  2361. clearInterval(rt),
  2362. at.released = !0,
  2363. b.off(at.touch ? z : I, ae),
  2364. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  2365. setTimeout(function() {
  2366. at.$source.off(B, s)
  2367. }),
  2368. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  2369. ye.resume(1),
  2370. at.init = 0
  2371. }
  2372. function ie(t) {
  2373. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  2374. }
  2375. function re() {
  2376. ye.stop(),
  2377. b.off("mouseup", re)
  2378. }
  2379. function se(e) {
  2380. switch (r(e),
  2381. this) {
  2382. case $e[0]:
  2383. case Qe[0]:
  2384. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  2385. b.on("mouseup", re);
  2386. break;
  2387. case Ze[0]:
  2388. ye.prev();
  2389. break;
  2390. case Ge[0]:
  2391. ye.next();
  2392. break;
  2393. case Je[0]:
  2394. ye.prevPage();
  2395. break;
  2396. case Ke[0]:
  2397. ye.nextPage()
  2398. }
  2399. }
  2400. function oe(e) {
  2401. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2402. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2403. Re ? (p = +new Date,
  2404. nt.last < p - nt.resetTime && (nt.delta = 0),
  2405. nt.last = p,
  2406. nt.delta += nt.curDelta,
  2407. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2408. nt.delta %= 1),
  2409. nt.finalDelta) : nt.curDelta
  2410. }
  2411. function le(e) {
  2412. e.originalEvent[g] = ye;
  2413. var t = +new Date;
  2414. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2415. return void (O = t);
  2416. if (ge.scrollBy && Ce.start !== Ce.end) {
  2417. var a = oe(e.originalEvent);
  2418. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2419. ye.slideBy(ge.scrollBy * a)
  2420. }
  2421. }
  2422. function ce(e) {
  2423. ge.clickBar && e.target === Be[0] && (r(e),
  2424. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2425. }
  2426. function de(e) {
  2427. if (ge.keyboardNavBy)
  2428. switch (e.which) {
  2429. case ge.horizontal ? 37 : 38:
  2430. r(e),
  2431. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2432. break;
  2433. case ge.horizontal ? 39 : 40:
  2434. r(e),
  2435. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2436. }
  2437. }
  2438. function ue(e) {
  2439. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2440. }
  2441. function fe() {
  2442. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2443. }
  2444. function ve(e) {
  2445. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2446. }
  2447. function pe(e, t) {
  2448. if (Ve[e]) {
  2449. for (me = Ve[e].length,
  2450. T.length = 0,
  2451. he = 0; me > he; he++)
  2452. T.push(Ve[e][he]);
  2453. for (he = 0; me > he; he++)
  2454. T[he].call(ye, e, t)
  2455. }
  2456. }
  2457. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2458. start: 0,
  2459. center: 0,
  2460. end: 0,
  2461. cur: 0,
  2462. dest: 0
  2463. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2464. start: 0,
  2465. end: 0,
  2466. cur: 0
  2467. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2468. firstItem: 0,
  2469. lastItem: 0,
  2470. centerItem: 0,
  2471. activeItem: null,
  2472. activePage: 0
  2473. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2474. released: 1
  2475. }, nt = {
  2476. last: 0,
  2477. delta: 0,
  2478. resetTime: 200
  2479. }, it = 0, rt = 0, st = 0, ot = 0;
  2480. we || (t = be[0]),
  2481. ye.initialized = 0,
  2482. ye.frame = t,
  2483. ye.slidee = Pe[0],
  2484. ye.pos = Ce,
  2485. ye.rel = Oe,
  2486. ye.items = Ne,
  2487. ye.pages = Ee,
  2488. ye.isPaused = 0,
  2489. ye.options = ge,
  2490. ye.dragging = at,
  2491. ye.reload = function() {
  2492. H()
  2493. }
  2494. ,
  2495. ye.getPos = function(e) {
  2496. if (Re) {
  2497. var t = R(e);
  2498. return -1 !== t && Ne[t]
  2499. }
  2500. var a = Pe.find(e).eq(0);
  2501. if (a[0]) {
  2502. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2503. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2504. return {
  2505. start: n,
  2506. center: n - Ie / 2 + i / 2,
  2507. end: n - Ie + i,
  2508. size: i
  2509. }
  2510. }
  2511. return !1
  2512. }
  2513. ,
  2514. ye.moveBy = function(e) {
  2515. tt.speed = e,
  2516. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2517. tt.startPos = Ce.cur,
  2518. ee("button"),
  2519. at.init = 1,
  2520. pe("moveStart"),
  2521. y(ot),
  2522. M())
  2523. }
  2524. ,
  2525. ye.stop = function() {
  2526. "button" === at.source && (at.init = 0,
  2527. at.released = 1)
  2528. }
  2529. ,
  2530. ye.prev = function() {
  2531. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2532. }
  2533. ,
  2534. ye.next = function() {
  2535. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2536. }
  2537. ,
  2538. ye.prevPage = function() {
  2539. ye.activatePage(Oe.activePage - 1)
  2540. }
  2541. ,
  2542. ye.nextPage = function() {
  2543. ye.activatePage(Oe.activePage + 1)
  2544. }
  2545. ,
  2546. ye.slideBy = function(e, t) {
  2547. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2548. }
  2549. ,
  2550. ye.slideTo = function(e, t) {
  2551. X(e, t)
  2552. }
  2553. ,
  2554. ye.toStart = function(e, t) {
  2555. L("start", e, t)
  2556. }
  2557. ,
  2558. ye.toEnd = function(e, t) {
  2559. L("end", e, t)
  2560. }
  2561. ,
  2562. ye.toCenter = function(e, t) {
  2563. L("center", e, t)
  2564. }
  2565. ,
  2566. ye.getIndex = R,
  2567. ye.activate = function(e, t) {
  2568. var a = W(e);
  2569. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2570. }
  2571. ,
  2572. ye.activatePage = function(e, t) {
  2573. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2574. }
  2575. ,
  2576. ye.resume = function(e) {
  2577. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2578. st ? st = clearTimeout(st) : pe("resume"),
  2579. st = setTimeout(function() {
  2580. switch (pe("cycle"),
  2581. ge.cycleBy) {
  2582. case "items":
  2583. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2584. break;
  2585. case "pages":
  2586. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2587. }
  2588. }, ge.cycleInterval))
  2589. }
  2590. ,
  2591. ye.pause = function(e) {
  2592. e < ye.isPaused || (ye.isPaused = e || 100,
  2593. st && (st = clearTimeout(st),
  2594. pe("pause")))
  2595. }
  2596. ,
  2597. ye.toggle = function() {
  2598. ye[st ? "pause" : "resume"]()
  2599. }
  2600. ,
  2601. ye.set = function(t, a) {
  2602. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2603. }
  2604. ,
  2605. ye.add = function(t, a) {
  2606. var n = e(t);
  2607. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2608. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2609. H()
  2610. }
  2611. ,
  2612. ye.remove = function(t) {
  2613. if (Re) {
  2614. var a = U(t);
  2615. if (a > -1) {
  2616. qe.eq(a).remove();
  2617. var n = a === Oe.activeItem;
  2618. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2619. H(),
  2620. n && (_e.active = null,
  2621. ye.activate(Oe.activeItem))
  2622. }
  2623. } else
  2624. e(t).remove(),
  2625. H()
  2626. }
  2627. ,
  2628. ye.moveAfter = function(e, t) {
  2629. G(e, t, 1)
  2630. }
  2631. ,
  2632. ye.moveBefore = function(e, t) {
  2633. G(e, t)
  2634. }
  2635. ,
  2636. ye.on = function(e, t) {
  2637. if ("object" === i(e))
  2638. for (var a in e)
  2639. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2640. else if ("function" === i(t))
  2641. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2642. Ve[n[r]] = Ve[n[r]] || [],
  2643. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2644. else if ("array" === i(t))
  2645. for (var o = 0, l = t.length; l > o; o++)
  2646. ye.on(e, t[o])
  2647. }
  2648. ,
  2649. ye.one = function(e, t) {
  2650. function a() {
  2651. t.apply(ye, arguments),
  2652. ye.off(e, a)
  2653. }
  2654. ye.on(e, a)
  2655. }
  2656. ,
  2657. ye.off = function(e, t) {
  2658. if (t instanceof Array)
  2659. for (var a = 0, n = t.length; n > a; a++)
  2660. ye.off(e, t[a]);
  2661. else
  2662. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2663. if (Ve[i[r]] = Ve[i[r]] || [],
  2664. null == t)
  2665. Ve[i[r]].length = 0;
  2666. else {
  2667. var o = J(i[r], t);
  2668. -1 !== o && Ve[i[r]].splice(o, 1)
  2669. }
  2670. }
  2671. ,
  2672. ye.destroy = function() {
  2673. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2674. b.off("keydown", de),
  2675. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2676. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2677. De.empty(),
  2678. we || (be.off("." + g),
  2679. He.restore(),
  2680. Xe.restore(),
  2681. Ye.restore(),
  2682. je.restore(),
  2683. e.removeData(t, g)),
  2684. Ne.length = Ee.length = 0,
  2685. _e = {},
  2686. ye.initialized = 0,
  2687. ye
  2688. }
  2689. ,
  2690. ye.init = function() {
  2691. if (!ye.initialized) {
  2692. ye.on(m);
  2693. var e = ["overflow", "position"]
  2694. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2695. He.save.apply(He, e),
  2696. Ye.save.apply(Ye, e),
  2697. Xe.save.apply(Xe, t),
  2698. je.save.apply(je, t);
  2699. var a = Se;
  2700. return we || (a = a.add(Pe),
  2701. be.css("overflow", "hidden"),
  2702. f || "static" !== be.css("position") || be.css("position", "relative")),
  2703. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2704. a.css({
  2705. position: "absolute"
  2706. })),
  2707. ge.forward && $e.on(S, se),
  2708. ge.backward && Qe.on(S, se),
  2709. ge.prev && Ze.on(B, se),
  2710. ge.next && Ge.on(B, se),
  2711. ge.prevPage && Je.on(B, se),
  2712. ge.nextPage && Ke.on(B, se),
  2713. Ue.on(C, le),
  2714. Be[0] && Be.on(B, ce),
  2715. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2716. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2717. We.on(P, {
  2718. source: "slidee"
  2719. }, te),
  2720. Se && Se.on(P, {
  2721. source: "handle"
  2722. }, te),
  2723. b.on("keydown", de),
  2724. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2725. be.on("scroll." + g, o)),
  2726. ye.initialized = 1,
  2727. H(!0),
  2728. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2729. ye
  2730. }
  2731. }
  2732. }
  2733. function i(e) {
  2734. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2735. }
  2736. function r(e, t) {
  2737. e.preventDefault(),
  2738. t && e.stopPropagation()
  2739. }
  2740. function s(t) {
  2741. r(t, 1),
  2742. e(this).off(t.type, s)
  2743. }
  2744. function o() {
  2745. this.scrollLeft = 0,
  2746. this.scrollTop = 0
  2747. }
  2748. function l(e) {
  2749. return !isNaN(parseFloat(e)) && isFinite(e)
  2750. }
  2751. function c(e, t) {
  2752. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2753. }
  2754. function d(e, t, a) {
  2755. return t > e ? t : e > a ? a : e
  2756. }
  2757. function u(e) {
  2758. var t = {};
  2759. return t.style = {},
  2760. t.save = function() {
  2761. if (e && e.nodeType) {
  2762. for (var a = 0; a < arguments.length; a++)
  2763. t.style[arguments[a]] = e.style[arguments[a]];
  2764. return t
  2765. }
  2766. }
  2767. ,
  2768. t.restore = function() {
  2769. if (e && e.nodeType) {
  2770. for (var a in t.style)
  2771. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2772. return t
  2773. }
  2774. }
  2775. ,
  2776. t
  2777. }
  2778. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2779. b.on(C, function(e) {
  2780. var t = e.originalEvent[g]
  2781. , a = +new Date;
  2782. (!t || t.options.scrollHijack < a - O) && (O = a)
  2783. }),
  2784. function(e) {
  2785. function t(e) {
  2786. var t = (new Date).getTime()
  2787. , n = Math.max(0, 16 - (t - a))
  2788. , i = setTimeout(e, n);
  2789. return a = t,
  2790. i
  2791. }
  2792. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2793. var a = (new Date).getTime()
  2794. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2795. y = function(t) {
  2796. n.call(e, t)
  2797. }
  2798. }(window),
  2799. function() {
  2800. function e(e) {
  2801. for (var n = 0, i = t.length; i > n; n++) {
  2802. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2803. if (null != a.style[r])
  2804. return r
  2805. }
  2806. }
  2807. var t = ["", "webkit", "moz", "ms", "o"]
  2808. , a = document.createElement("div");
  2809. f = e("transform"),
  2810. v = e("perspective") ? "translateZ(0) " : ""
  2811. }(),
  2812. t[m] = n,
  2813. e.fn[h] = function(t, a) {
  2814. var r, s;
  2815. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2816. s = Array.prototype.slice.call(arguments, 1)),
  2817. t = {}),
  2818. this.each(function(i, o) {
  2819. var l = e.data(o, g);
  2820. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2821. })
  2822. }
  2823. ,
  2824. n.defaults = {
  2825. slidee: null,
  2826. horizontal: !1,
  2827. itemNav: null,
  2828. itemSelector: null,
  2829. smart: !1,
  2830. activateOn: null,
  2831. activateMiddle: !1,
  2832. scrollSource: null,
  2833. scrollBy: 0,
  2834. scrollHijack: 300,
  2835. scrollTrap: !1,
  2836. dragSource: null,
  2837. mouseDragging: !1,
  2838. touchDragging: !1,
  2839. releaseSwing: !1,
  2840. swingSpeed: .2,
  2841. elasticBounds: !1,
  2842. interactive: null,
  2843. scrollBar: null,
  2844. dragHandle: !1,
  2845. dynamicHandle: !1,
  2846. minHandleSize: 50,
  2847. clickBar: !1,
  2848. syncSpeed: .5,
  2849. pagesBar: null,
  2850. activatePageOn: null,
  2851. pageBuilder: function(e) {
  2852. return "<li>" + (e + 1) + "</li>"
  2853. },
  2854. forward: null,
  2855. backward: null,
  2856. prev: null,
  2857. next: null,
  2858. prevPage: null,
  2859. nextPage: null,
  2860. cycleBy: null,
  2861. cycleInterval: 5e3,
  2862. pauseOnHover: !1,
  2863. startPaused: !1,
  2864. moveBy: 300,
  2865. speed: 0,
  2866. easing: "swing",
  2867. startAt: null,
  2868. keyboardNavBy: null,
  2869. draggedClass: "dragged",
  2870. activeClass: "active",
  2871. disabledClass: "disabled"
  2872. }
  2873. }(jQuery, window);
  2874. !function e(t, i, n) {
  2875. function r(a, s) {
  2876. if (!i[a]) {
  2877. if (!t[a]) {
  2878. var l = "function" == typeof require && require;
  2879. if (!s && l)
  2880. return l(a, !0);
  2881. if (o)
  2882. return o(a, !0);
  2883. var c = new Error("Cannot find module '" + a + "'");
  2884. throw c.code = "MODULE_NOT_FOUND",
  2885. c
  2886. }
  2887. var h = i[a] = {
  2888. exports: {}
  2889. };
  2890. t[a][0].call(h.exports, function(e) {
  2891. var i = t[a][1][e];
  2892. return r(i ? i : e)
  2893. }, h, h.exports, e, t, i, n)
  2894. }
  2895. return i[a].exports
  2896. }
  2897. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2898. r(n[a]);
  2899. return r
  2900. }({
  2901. 1: [function(e, t, i) {
  2902. (function(i) {
  2903. "use strict";
  2904. function n(e) {
  2905. this.player = null,
  2906. this.director = null,
  2907. this.modelManager = null,
  2908. this.container = null,
  2909. this.tagManager = null,
  2910. this.fadeInSpeed = e,
  2911. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2912. }
  2913. var r = e("three")
  2914. , o = e("./util/logger")
  2915. , a = (e("./util/common"),
  2916. e("./enum/PlayerEvents"))
  2917. , s = e("./enum/DirectorEvents")
  2918. , l = e("./settings")
  2919. , c = e("./enum/Viewmode")
  2920. , h = (e("./enum/WarpStyle"),
  2921. e("./enum/BlackoutStyle"),
  2922. e("./enum/ModelManagerEvents"))
  2923. , u = e("./enum/tagEvents")
  2924. , d = e("./util/transitions")
  2925. , p = e("./util/lerp")
  2926. , f = new o(i);
  2927. window.THREE = r;
  2928. n.prototype.init = function(e, t, i, n, r) {
  2929. window.app = this;
  2930. this.player = t,
  2931. this.director = e,
  2932. this.modelManager = i,
  2933. this.tagManager = n,
  2934. this.container = r,
  2935. this.updateModel(),
  2936. this.bindEvents()
  2937. }
  2938. ,
  2939. n.prototype.bindEvents = function() {
  2940. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2941. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2942. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2943. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2944. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2945. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2946. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2947. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2948. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2949. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2950. }
  2951. ,
  2952. n.prototype.updateModel = function() {
  2953. //模型this.model
  2954. this.model = this.modelManager.getActiveModel()
  2955. }
  2956. ,
  2957. n.prototype.handleWarpStarted = function() {
  2958. this.hidePlayerReticule()
  2959. }
  2960. ,
  2961. n.prototype.ontagActivated = function() {
  2962. this.hidePlayerReticule()
  2963. }
  2964. ,
  2965. n.prototype.onNavigationTotag = function() {
  2966. this.hidePlayerReticule()
  2967. }
  2968. ,
  2969. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2970. var n = this.modelManager.getActiveModel()
  2971. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2972. n.fadePanoMarkers(r),
  2973. n.setMode(t)
  2974. }
  2975. ,
  2976. n.prototype.handlePlayerModeChanged = function(e, t) {
  2977. var i = this.modelManager.getActiveModel()
  2978. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2979. i.setSide(n),
  2980. i.setMode(t)
  2981. }
  2982. ,
  2983. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2984. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2985. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2986. }
  2987. ,
  2988. n.prototype.handleActionInterruption = function() {}
  2989. ,
  2990. n.prototype.handleStartInside = function(e) {
  2991. var t = l[this.player.mode]
  2992. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2993. this.fadeIn(this.fadeInSpeed),
  2994. this.model.alpha = 0,
  2995. this.model.skybox.material.uniforms.opacity.value = 1,
  2996. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2997. var n = this.player.reticule;
  2998. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2999. }
  3000. ,
  3001. n.prototype.handleStartOutside = function(e) {
  3002. this.fadeIn(e)
  3003. }
  3004. ,
  3005. n.prototype.fadeIn = function(e) {
  3006. null !== e && void 0 !== e || (e = 2e3,
  3007. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  3008. $(this.container).fadeIn(e)
  3009. }
  3010. ,
  3011. n.prototype.hidePlayerReticule = function() {
  3012. this.player.reticule.hide()
  3013. }
  3014. ,
  3015. t.exports = n
  3016. }
  3017. ).call(this, "/js/DisplayController.js")
  3018. }
  3019. , {
  3020. "./enum/BlackoutStyle": 18,
  3021. "./enum/DirectorEvents": 23,
  3022. "./enum/tagEvents": 32,
  3023. "./enum/ModelManagerEvents": 33,
  3024. "./enum/PlayerEvents": 40,
  3025. "./enum/Viewmode": 51,
  3026. "./enum/WarpStyle": 52,
  3027. "./settings": 166,
  3028. "./util/common": 185,
  3029. "./util/lerp": 188,
  3030. "./util/logger": 189,
  3031. "./util/transitions": 195,
  3032. three: 217
  3033. }],
  3034. 2: [function(e, t, i) {
  3035. "use strict";
  3036. function n() {
  3037. this.baseStartTime = performance.timing.navigationStart,
  3038. this.loadingStartTime = null,
  3039. this.waitingStartTime = null,
  3040. this.appReadyTime = null
  3041. }
  3042. n.prototype.setBaseStartTime = function(e) {
  3043. this.baseStartTime = e || Date.now()
  3044. }
  3045. ,
  3046. n.prototype.setWaitingStartTime = function(e) {
  3047. this.waitingStartTime = e || Date.now()
  3048. }
  3049. ,
  3050. n.prototype.setLoadingStartTime = function(e) {
  3051. this.loadingStartTime = e || Date.now()
  3052. }
  3053. ,
  3054. n.prototype.setAppReadyTime = function(e) {
  3055. this.appReadyTime = e || Date.now()
  3056. }
  3057. ,
  3058. n.prototype.calcFullLoadingTime = function() {
  3059. var e = this.appReadyTime - this.baseStartTime;
  3060. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  3061. e
  3062. }
  3063. ,
  3064. t.exports = n
  3065. }
  3066. , {}],
  3067. 3: [function(e, t, i) {
  3068. (function(i) {
  3069. "use strict";
  3070. function n() {
  3071. return 100 * Math.random()
  3072. }
  3073. var r = e("./util/logger")
  3074. , o = e("./util/browser")
  3075. , a = new r(i)
  3076. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  3077. initialized: !1,
  3078. init: function(e, t) {
  3079. if (t = t || {},
  3080. !this.initialized) {
  3081. this.initialized = !0,
  3082. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  3083. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  3084. for (var i in e) {
  3085. var r = i.match("^sc_tilegen_([0-9]+)$");
  3086. r && (s.tilegen = n() < parseInt(r[1]));
  3087. var l = i.match("^sc_imgopt_([0-9]+)$");
  3088. l && (s.imgopt = n() < parseInt(l[1]))
  3089. }
  3090. for (var c in t)
  3091. s[c] = t[c],
  3092. a.debug("A/B override:", c, s[c])
  3093. }
  3094. },
  3095. changeIfTileGenerating: function(e) {
  3096. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  3097. e += ""),
  3098. e
  3099. },
  3100. changeIfImageOptimzing: function(e) {
  3101. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  3102. e += ""),
  3103. e
  3104. },
  3105. tilegen: !1,
  3106. imgopt: !1
  3107. };
  3108. t.exports = s
  3109. }
  3110. ).call(this, "/js/ab.js")
  3111. }
  3112. , {
  3113. "./util/browser": 182,
  3114. "./util/logger": 189
  3115. }],
  3116. 4: [function(e, t, i) {
  3117. (function(i) {
  3118. "use strict";
  3119. function n() {
  3120. return {
  3121. addons: [{
  3122. name: "keen:ua_parser",
  3123. input: {
  3124. ua_string: "user_agent"
  3125. },
  3126. output: "parsed_user_agent"
  3127. }]
  3128. }
  3129. }
  3130. function r(e, t, i, n) {
  3131. function r(t) {
  3132. l[t.sid] = !0;
  3133. var i = t.billboard.media && t.billboard.media.type
  3134. , n = {
  3135. tag_id: t.sid,
  3136. tags_visited: Object.keys(l).length,
  3137. tag_count: Object.keys(e.tags).length,
  3138. tag_view_count: ++E,
  3139. has_media: !!i
  3140. };
  3141. i && (n.media_type = i),
  3142. u("tag_opened", n)
  3143. }
  3144. var l = {}
  3145. , h = Date.now() - N
  3146. , f = null;
  3147. n && (f = Date.now() - window.navigationStart);
  3148. var g;
  3149. try {
  3150. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  3151. } catch (e) {
  3152. g = !1
  3153. }
  3154. var v, A = e.supportsVR;
  3155. A || (v = "VR disabled at the model/account level",
  3156. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  3157. u("model_loaded", {
  3158. duration: h,
  3159. duration_from_navigation_start: f,
  3160. has_hlr: g,
  3161. has_vr: A,
  3162. vr_reason: v
  3163. });
  3164. var I = 0;
  3165. e.panos.forEach(function(e) {
  3166. e.on("enter", function() {
  3167. c("pano_viewed", {
  3168. pano_id: e.id,
  3169. pano_view_count: ++I,
  3170. alignment_type: e.alignmentType,
  3171. interaction_source: O,
  3172. navigation_source: p
  3173. })
  3174. })
  3175. });
  3176. var E = 0;
  3177. for (var T in e.tags)
  3178. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  3179. t.on("tour_auto", function(e) {
  3180. p = "tour_" + e
  3181. }),
  3182. t.on("tour_manual", function(e) {
  3183. O = "gui-" + e,
  3184. p = "tour_manual"
  3185. }),
  3186. i.on(C.InteractionKey, function() {
  3187. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  3188. }),
  3189. i.on(C.InteractionDirect, function() {
  3190. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  3191. }),
  3192. o(t),
  3193. a(),
  3194. s()
  3195. }
  3196. function o(e) {
  3197. I.on(T.OPENED, function() {
  3198. c("showcase_share_intent", {
  3199. pano_id: e.currentPano && e.currentPano.id
  3200. })
  3201. }),
  3202. I.on(T.LINK_CLICKED, function(t) {
  3203. c("showcase_share_action", {
  3204. channel: t.channel,
  3205. pano_id: e.currentPano && e.currentPano.id
  3206. })
  3207. }),
  3208. E.on(x.ORIGIN_LINK_CLICKED, function() {
  3209. c("showcase_share_origin_link_clicked")
  3210. })
  3211. }
  3212. function a() {}
  3213. function s() {
  3214. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  3215. gui_action: "click_vr_button"
  3216. })),
  3217. b.on(S.LAUNCH, function(e) {
  3218. c("showcase_gui", {
  3219. gui_action: "launch_vr",
  3220. vr_platform: e.vr_platform,
  3221. vr_app: e.vr_app
  3222. })
  3223. }),
  3224. b.on(S.PREV, c.bind(this, "showcase_gui", {
  3225. gui_action: "vr_modal_prev"
  3226. })),
  3227. b.on(S.NEXT, function(e) {
  3228. c("showcase_gui", {
  3229. gui_action: e.nextAction
  3230. })
  3231. }),
  3232. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  3233. gui_action: "vr_modal_close"
  3234. })),
  3235. b.on(S.falseICECHOSEN, function(e) {
  3236. c("showcase_gui", {
  3237. gui_action: e.name + " "
  3238. })
  3239. }),
  3240. b.on(S.STORE, function(e) {
  3241. c("showcase_gui", {
  3242. gui_action: "launch_store",
  3243. store: e
  3244. })
  3245. })
  3246. }
  3247. function l(e, t) {
  3248. if (f)
  3249. try {
  3250. f.addEvent(e, v.extendObject({
  3251. host: window.location.host,
  3252. keen: n(),
  3253. user_agent: "${keen.user_agent}",
  3254. referrer: {
  3255. url: v.normalizeUrl(document.referrer),
  3256. domain: v.domainFromUrl(document.referrer),
  3257. url_original: document.referrer
  3258. },
  3259. embedded: m.inIframe(),
  3260. is_mobile: m.isMobile(),
  3261. version: "2.25.6-0-gd87e5b1"
  3262. }, t))
  3263. } catch (e) {
  3264. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  3265. }
  3266. }
  3267. function c(e, t) {
  3268. if (t = t || {},
  3269. L)
  3270. try {
  3271. window.analytics.track(e, v.extendObject(t, B), {
  3272. context: {
  3273. app: {
  3274. name: "showcase",
  3275. version: "2.25.6-0-gd87e5b1"
  3276. },
  3277. screen: {
  3278. width: window.screen.width,
  3279. height: window.screen.height,
  3280. density: window.devicePixelRatio
  3281. }
  3282. }
  3283. })
  3284. } catch (t) {
  3285. console.warn("Failed to send data to segment for " + e)
  3286. }
  3287. }
  3288. function h(e, t) {
  3289. if (t = t || {},
  3290. navigator.sendBeacon && L)
  3291. try {
  3292. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  3293. event: e,
  3294. anonymousId: window.analytics.user().anonymousId(),
  3295. properties: v.extendObject(t, B),
  3296. writeKey: L,
  3297. sentAt: Date.now(),
  3298. type: "track",
  3299. context: {
  3300. userAgent: m.userAgent(),
  3301. library: {
  3302. name: "showcase-beacon",
  3303. version: "2.25.6-0-gd87e5b1"
  3304. },
  3305. app: {
  3306. name: "showcase",
  3307. version: "2.25.6-0-gd87e5b1"
  3308. }
  3309. }
  3310. }))
  3311. } catch (e) {
  3312. console.warn("Failed to send async segment request")
  3313. }
  3314. }
  3315. function u(e, t) {
  3316. t = t || {},
  3317. c(e, t)
  3318. }
  3319. function d(e, t) {
  3320. O = e === C.InteractionGui ? "gui-" + t : e,
  3321. p = "self_guided"
  3322. }
  3323. var p, f, g = (e("three"),
  3324. e("./util/ajax"),
  3325. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  3326. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  3327. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  3328. t.exports = {
  3329. report: function(e, t, i, n) {
  3330. l("Session starts", {
  3331. model: e,
  3332. status: t,
  3333. loadtime: Date.now() - (N || Date.now()),
  3334. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  3335. autoplay: i,
  3336. quickstart: n,
  3337. ab_tilegen: g.tilegen,
  3338. ab_imgopt: g.imgopt
  3339. })
  3340. },
  3341. impression: function(e) {
  3342. e = e || {};
  3343. var t = void 0 === e.isVisible || e.isVisible
  3344. , i = (void 0 !== e.immediate && e.immediate,
  3345. window.location.search.substr(1).split("&"));
  3346. u("impression", {
  3347. visible: t,
  3348. url_params: i
  3349. })
  3350. },
  3351. initKeen: function(e) {
  3352. return e.token && e.appId ? void (f = new Keen({
  3353. projectId: e.appId,
  3354. writeKey: e.token,
  3355. readKey: "",
  3356. requestType: "xhr"
  3357. })) : void P.warn("no keen token/appId")
  3358. },
  3359. initSegment: function(e) {
  3360. return e.token ? (L = e.token,
  3361. window.analytics.load(e.token),
  3362. B = {
  3363. model_id: e.model,
  3364. start_source: e.startSource,
  3365. autoplay: e.autoplay,
  3366. quickstart: e.quickstart,
  3367. language_tag: A.languageTag,
  3368. is_mobile: m.isMobile(),
  3369. iframe: m.inIframe(),
  3370. aspect_ratio: m.aspectRatio(),
  3371. session_id: F,
  3372. window: {
  3373. width: $("#player").width(),
  3374. height: $("#player").height()
  3375. },
  3376. platform: {
  3377. browser: {
  3378. name: $.ua.browser.name,
  3379. major: $.ua.browser.major,
  3380. version: $.ua.browser.version
  3381. },
  3382. os: {
  3383. name: $.ua.os.name,
  3384. version: $.ua.os.version
  3385. },
  3386. device: {
  3387. vendor: $.ua.device.vendor,
  3388. model: $.ua.device.model,
  3389. type: $.ua.device.type
  3390. }
  3391. }
  3392. },
  3393. D = Math.random() < A.analytics.sessionTrackingRate,
  3394. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  3395. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  3396. },
  3397. sessionStart: function(e) {
  3398. P.debug("analytics user_session_start"),
  3399. c("session_started"),
  3400. N = Date.now(),
  3401. window.addEventListener("unload", function() {
  3402. h("session_ended", {
  3403. duration: Date.now() - N
  3404. })
  3405. })
  3406. },
  3407. modelLoaded: function(e, t, i, n) {
  3408. r(e, t, i, n)
  3409. },
  3410. loadComplete: function(e) {
  3411. var t = {
  3412. time_to_app_start: e
  3413. };
  3414. c("load_times", t)
  3415. },
  3416. track: function(e, t) {
  3417. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3418. c(e, t))
  3419. },
  3420. trackAlways: function(e, t) {
  3421. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3422. c(e, t)
  3423. },
  3424. getSessionId: function() {
  3425. return F
  3426. },
  3427. updateInteraction: d
  3428. }
  3429. }
  3430. ).call(this, "/js/analytics.js")
  3431. }
  3432. , {
  3433. "./ab": 3,
  3434. "./enum/ControlEvents": 21,
  3435. "./enum/PlayerEvents": 40,
  3436. "./enum/VROption": 47,
  3437. "./enum/VRPlatforms": 49,
  3438. "./enum/Viewmode": 51,
  3439. "./gui/sharing/ShareEvents": 76,
  3440. "./gui/sharing/modal": 77,
  3441. "./gui/title/TitleEvents": 80,
  3442. "./gui/title/titleBar": 82,
  3443. "./gui/vr/vrEvent": 85,
  3444. "./gui/vr/vrModal": 87,
  3445. "./localization/localize": 108,
  3446. "./tag/Billboard/BillboardEvent": 120,
  3447. "./settings": 166,
  3448. "./util/ajax": 181,
  3449. "./util/browser": 182,
  3450. "./util/common": 185,
  3451. "./util/logger": 189,
  3452. three: 217
  3453. }],
  3454. 5: [function(e, t, i) {
  3455. "use strict";
  3456. function n() {
  3457. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3458. this.controls = null
  3459. }
  3460. var r = e("three")
  3461. , o = e("../constants")
  3462. , a = e("../util/cameraLight");
  3463. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3464. n.prototype.updateAspect = function(e) {
  3465. this.aspect = e,
  3466. this.updateProjectionMatrix()
  3467. }
  3468. ,
  3469. t.exports = n
  3470. }
  3471. , {
  3472. "../constants": 8,
  3473. "../util/cameraLight": 184,
  3474. three: 217
  3475. }],
  3476. 6: [function(e, t, i) {
  3477. "use strict";
  3478. function n() {
  3479. var e = $("#player").width() / $("#player").height();
  3480. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3481. this.controls = null,
  3482. this.updateAspect(e)
  3483. }
  3484. var r = e("three")
  3485. , o = e("../constants");
  3486. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3487. n.prototype.updateAspect = function(e) {
  3488. this.aspect = e,
  3489. this.top = o.orthoBase / e,
  3490. this.bottom = -o.orthoBase / e,
  3491. this.updateProjectionMatrix()
  3492. }
  3493. ,
  3494. t.exports = n
  3495. }
  3496. , {
  3497. "../constants": 8,
  3498. three: 217
  3499. }],
  3500. 7: [function(e, t, i) {
  3501. "use strict";
  3502. function n() {
  3503. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3504. this.controls = null
  3505. }
  3506. var r = e("three")
  3507. , o = e("../settings")
  3508. , a = e("../util/cameraLight");
  3509. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3510. n.prototype.updateAspect = function(e) {
  3511. this.aspect = e,
  3512. this.updateProjectionMatrix()
  3513. }
  3514. ,
  3515. t.exports = n
  3516. }
  3517. , {
  3518. "../settings": 166,
  3519. "../util/cameraLight": 184,
  3520. three: 217
  3521. }],
  3522. 8: [function(e, t, i) {
  3523. "use strict";
  3524. t.exports = {
  3525. signedUrlDefaultExpireTime: 24e4,
  3526. signedUrlCheckInterval: 1e4,
  3527. signedUrlRefreshBuffer: 15e3,
  3528. dollhouseFOV: 70,
  3529. dollhouseNear: 1,
  3530. dollhouseFar: 5e3,
  3531. insideFOV: 70,
  3532. insideFOVMax: 120,
  3533. insideNear: .1,
  3534. insideFar: 5e3,
  3535. insideLookSpeed: .12,
  3536. insideLookLimitUp: 40,
  3537. insideLookLimitDown: -40,
  3538. orthoNear: 1,
  3539. orthoFar: 5e3,
  3540. orthoBase: 10,
  3541. narrowLandscapeHeight: 290,
  3542. reallyNarrowLandscapeHeight: 250,
  3543. visionTilingStartDate: new Date("8/26/2016"),
  3544. visionTilingStartVersion: "1.1.407.13667",
  3545. windowHeightHighQualityThreshold: 900,
  3546. tourStepDelayDefault: 3500,
  3547. tourStepDelaySlideShow: 5e3,
  3548. workshopApsect: 9 / 16,
  3549. highQualityMaxZoom: 2,
  3550. ultraHighQualityMaxZoom: 3
  3551. }
  3552. }
  3553. , {}],
  3554. 9: [function(e, t, i) {
  3555. "use strict";
  3556. function n() {
  3557. this.activeControl = null,
  3558. this.controls = {},
  3559. this.cameras = {}
  3560. }
  3561. var r = e("./PanoramaControls")
  3562. , o = e("./DollhouseControls")
  3563. , a = e("./FloorplanControls")
  3564. , s = e("../cameras/PanoramaCamera")
  3565. , l = e("../cameras/DollhouseCamera")
  3566. , c = e("../cameras/FloorplanCamera")
  3567. , h = e("events").EventEmitter
  3568. , u = e("../enum/ControlEvents")
  3569. , d = e("../enum/ModelManagerEvents")
  3570. , p = e("../enum/Viewmode")
  3571. , f = e("../settings");
  3572. n.prototype = Object.create(h.prototype),
  3573. n.prototype.init = function(e, t) {
  3574. this.setUpControls(),
  3575. this.bindEvents(e, t)
  3576. }
  3577. ,
  3578. n.prototype.activateControls = function(e) {
  3579. this.activeControl && (this.activeControl.reset(),
  3580. this.activeControl.enabled = !1),
  3581. this.controls[e] && (this.controls[e].enabled = !0),
  3582. this.activeControl = this.controls[e]
  3583. }
  3584. ,
  3585. n.prototype.setUpControls = function() {
  3586. var e = {}
  3587. , t = {}
  3588. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3589. , n = [s, l, c]
  3590. , h = [r, o, a];
  3591. i.forEach(function(i, r) {
  3592. e[i] = new n[r],
  3593. t[i] = new h[r](e[i]),
  3594. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3595. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3596. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3597. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3598. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3599. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3600. }
  3601. .bind(this)),
  3602. this.controls = t,
  3603. this.cameras = e
  3604. }
  3605. ,
  3606. n.prototype.bindEvents = function(e, t) {
  3607. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3608. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3609. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3610. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3611. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3612. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3613. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3614. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3615. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3616. e.addEventListener("contextmenu", function(e) {
  3617. e.preventDefault()
  3618. }),
  3619. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3620. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3621. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3622. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3623. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3624. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3625. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3626. t.on(d.ActiveModelChanged, function(e) {
  3627. this.setModelForControls(e.model)
  3628. }
  3629. .bind(this))
  3630. }
  3631. ,
  3632. n.prototype.setModelForControls = function(e) {
  3633. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3634. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3635. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3636. this.controls[e].setBounds(t)
  3637. }
  3638. .bind(this))
  3639. }
  3640. ,
  3641. n.prototype.onMouseDown = function(e) {
  3642. e.preventDefault(),
  3643. this.activeControl && this.activeControl.onMouseDown(e)
  3644. }
  3645. ,
  3646. n.prototype.onMouseMove = function(e) {
  3647. e.preventDefault(),
  3648. this.activeControl && this.activeControl.onMouseMove(e)
  3649. }
  3650. ,
  3651. n.prototype.onMouseUp = function(e) {
  3652. e.preventDefault(),
  3653. this.activeControl && this.activeControl.onMouseUp(e)
  3654. }
  3655. ,
  3656. n.prototype.onMouseOver = function(e) {
  3657. e.preventDefault(),
  3658. this.activeControl && this.activeControl.onMouseOver(e)
  3659. }
  3660. ,
  3661. n.prototype.onMouseWheel = function(e) {
  3662. e.preventDefault(),
  3663. this.activeControl && this.activeControl.onMouseWheel(e)
  3664. }
  3665. ,
  3666. n.prototype.onTouchStart = function(e) {
  3667. e.preventDefault(),
  3668. this.activeControl && this.activeControl.onTouchStart(e);
  3669. var hotList = $('#hotListWrap')[0];
  3670. hotList.classList.remove('hotListActive');
  3671. $('#hotListContent ul .active').removeClass('active');
  3672. //$('#hotList')[0].classList.remove('active')
  3673. }
  3674. ,
  3675. n.prototype.onTouchMove = function(e) {
  3676. e.preventDefault(),
  3677. this.activeControl && this.activeControl.onTouchMove(e)
  3678. }
  3679. ,
  3680. n.prototype.onTouchEnd = function(e) {
  3681. e.preventDefault(),
  3682. this.activeControl && this.activeControl.onTouchEnd(e)
  3683. }
  3684. ,
  3685. n.prototype.onPointerDown = function(e) {
  3686. if (e.preventDefault(),
  3687. this.activeControl)
  3688. switch (e.pointerType) {
  3689. case "mouse":
  3690. this.activeControl.onMouseDown(e);
  3691. break;
  3692. default:
  3693. this.activeControl.onPointerDown(e)
  3694. }
  3695. }
  3696. ,
  3697. n.prototype.onPointerMove = function(e) {
  3698. if (e.preventDefault(),
  3699. this.activeControl)
  3700. switch (e.pointerType) {
  3701. case "mouse":
  3702. this.activeControl.onMouseMove(e);
  3703. break;
  3704. default:
  3705. this.activeControl.onPointerMove(e)
  3706. }
  3707. }
  3708. ,
  3709. n.prototype.onPointerUp = function(e) {
  3710. if (e.preventDefault(),
  3711. this.activeControl)
  3712. switch (e.pointerType) {
  3713. case "mouse":
  3714. this.activeControl.onMouseUp(e);
  3715. break;
  3716. default:
  3717. this.activeControl.onPointerUp(e)
  3718. }
  3719. }
  3720. ,
  3721. n.prototype.onPointerCancel = function(e) {
  3722. e.preventDefault(),
  3723. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3724. }
  3725. ,
  3726. n.prototype.onKeyDown = function(e) {
  3727. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3728. this.activeControl && this.activeControl.onKeyDown(e))
  3729. }
  3730. ,
  3731. n.prototype.onKeyUp = function(e) {
  3732. e.preventDefault(),
  3733. this.activeControl && this.activeControl.onKeyUp(e)
  3734. }
  3735. ,
  3736. t.exports = n
  3737. }
  3738. , {
  3739. "../cameras/DollhouseCamera": 5,
  3740. "../cameras/FloorplanCamera": 6,
  3741. "../cameras/PanoramaCamera": 7,
  3742. "../enum/ControlEvents": 21,
  3743. "../enum/ModelManagerEvents": 33,
  3744. "../enum/Viewmode": 51,
  3745. "../settings": 166,
  3746. "./DollhouseControls": 10,
  3747. "./FloorplanControls": 11,
  3748. "./PanoramaControls": 13,
  3749. events: 202
  3750. }],
  3751. 10: [function(e, t, i) {
  3752. "use strict";
  3753. function n(e) {
  3754. a.call(this, e),
  3755. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3756. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3757. this.minDistance = o.dollhouseDefault.minDistance,
  3758. this.maxDistance = o.dollhouseDefault.maxDistance,
  3759. this.adjustedMinDistance = this.minDistance,
  3760. this.adjustedMaxDistance = this.maxDistance
  3761. }
  3762. var r = e("three")
  3763. , o = e("../settings")
  3764. , a = e("./OutsideControls");
  3765. n.prototype = Object.create(a.prototype),
  3766. n.prototype.pan = function(e, t) {
  3767. this.camera.updateMatrix();
  3768. var i = this.camera.position.clone().sub(this.target).length();
  3769. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3770. this.panLeft(2 * e * i / $("#player").height()),
  3771. this.panUp(-2 * t * i / $("#player").height())
  3772. }
  3773. ,
  3774. n.prototype.updateZoom = function() {
  3775. var e = this.offset.length();
  3776. return e * this.scale
  3777. }
  3778. ,
  3779. n.prototype.setZoomBounds = function(e) {
  3780. var t = e.min.distanceTo(e.max);
  3781. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3782. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3783. this.minDistance = this.adjustedMinDistance,
  3784. this.maxDistance = this.adjustedMaxDistance
  3785. }
  3786. ,
  3787. n.prototype.resetRanges = function(e, t) {
  3788. e ? (this.minDistance = Math.min(e, this.minDistance),
  3789. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3790. this.maxDistance = this.adjustedMaxDistance),
  3791. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3792. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3793. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3794. }
  3795. ,
  3796. n.prototype.toJSON = function() {
  3797. return a.prototype.toJSON.call(this)
  3798. }
  3799. ,
  3800. t.exports = n
  3801. }
  3802. , {
  3803. "../settings": 166,
  3804. "./OutsideControls": 12,
  3805. three: 217
  3806. }],
  3807. 11: [function(e, t, i) {
  3808. "use strict";
  3809. function n(e) {
  3810. a.call(this, e),
  3811. this.minDistance = 15,
  3812. this.maxDistance = 50,
  3813. this.noRotateUpDown = !0,
  3814. this.minPolarAngle = 0,
  3815. this.maxPolarAngle = 0,
  3816. this.mouseActions[l.LEFT] = s.PAN,
  3817. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3818. this.mouseActions[l.RIGHT] = s.ROTATE,
  3819. this.touchActions[1] = s.PAN,
  3820. this.touchActions[2] = s.ROTATE_DOLLY,
  3821. this.absoluteScale = 1,
  3822. this.currentScale = 1
  3823. }
  3824. var r = e("three")
  3825. , o = e("../settings")
  3826. , a = e("./OutsideControls")
  3827. , s = e("../enum/ControlActions")
  3828. , l = e("../enum/MouseButton")
  3829. , c = e("../util/math")
  3830. , h = e("../util/browser");
  3831. n.prototype = Object.create(a.prototype),
  3832. n.prototype.zoomToContain = function(e) {
  3833. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3834. this.currentScale = this.absoluteScale
  3835. }
  3836. ,
  3837. n.prototype.getDefaultAbsoluteScale = function(modelSize) {
  3838. var t = Math.max(modelSize.x, modelSize.z)
  3839. , i = Math.min(modelSize.x, modelSize.z)
  3840. , n = Math.max(t, i * this.camera.aspect)
  3841. , r = Math.max(i, t * this.camera.aspect);
  3842. var absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2
  3843. return absoluteScale
  3844. },
  3845. n.prototype.rotateToView = function(e, t) {
  3846. var i = 0
  3847. , n = h.aspectRatio() < 1
  3848. , r = e.x < e.z;
  3849. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3850. this.rotateLeft(i),
  3851. this.update(0)
  3852. }
  3853. ,
  3854. n.prototype.pan = function(e, t) {
  3855. this.camera.updateMatrix(),
  3856. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3857. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3858. }
  3859. ,
  3860. n.prototype.updateZoom = function() {
  3861. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3862. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3863. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3864. this.camera.left = -o.orthoBase * this.currentScale,
  3865. this.camera.right = o.orthoBase * this.currentScale,
  3866. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3867. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3868. this.camera.updateProjectionMatrix(),
  3869. this.offset.length()
  3870. }
  3871. ,
  3872. n.prototype.toJSON = function() {
  3873. var e = new r.Quaternion
  3874. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3875. , i = new r.Quaternion;
  3876. return function() {
  3877. var n = a.prototype.toJSON.call(this);
  3878. return e.copy(n.camera_quaternion),
  3879. i.copy(t),
  3880. i.multiply(e),
  3881. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3882. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3883. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3884. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3885. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3886. n
  3887. }
  3888. }(),
  3889. t.exports = n
  3890. }
  3891. , {
  3892. "../enum/ControlActions": 20,
  3893. "../enum/MouseButton": 34,
  3894. "../settings": 166,
  3895. "../util/browser": 182,
  3896. "../util/math": 190,
  3897. "./OutsideControls": 12,
  3898. three: 217
  3899. }],
  3900. 12: [function(e, t, i) {
  3901. "use strict";
  3902. function n(e) {
  3903. this.camera = e,
  3904. this.camera.controls = this,
  3905. this.enabled = !1,
  3906. this.target = new r.Vector3,
  3907. this.targetBounds = new r.Box3,
  3908. this.zoomSpeed = 1,
  3909. this.minDistance = 0,
  3910. this.maxDistance = 1 / 0,
  3911. this.noRotateUpDown = !1,
  3912. this.rotateSpeed = 1,
  3913. this.keyboardZoomSpeed = 0,
  3914. this.keyPanSpeed = 7,
  3915. this.autoRotate = !1,
  3916. this.autoRotateSpeed = 2,
  3917. this.autoPan = !1,
  3918. this.autoPanPosition = new r.Vector3,
  3919. this.minPolarAngle = r.Math.degToRad(25),
  3920. this.maxPolarAngle = r.Math.degToRad(65),
  3921. this.rotationAcceleration = new r.Vector2,
  3922. this.rotationSpeed = new r.Vector2,
  3923. this.panAcceleration = new r.Vector2,
  3924. this.panSpeed = new r.Vector2,
  3925. this.rotateStart = new r.Vector2,
  3926. this.rotateEnd = new r.Vector2,
  3927. this.rotateDelta = new r.Vector2,
  3928. this.panStart = new r.Vector2,
  3929. this.panEnd = new r.Vector2,
  3930. this.panDelta = new r.Vector2,
  3931. this.panOffset = new r.Vector3,
  3932. this.offset = new r.Vector3,
  3933. this.dollyStart = new r.Vector2,
  3934. this.dollyEnd = new r.Vector2,
  3935. this.dollyDelta = new r.Vector2,
  3936. this.phiDelta = 0,
  3937. this.thetaDelta = 0,
  3938. this.scale = 1,
  3939. this.panVector = new r.Vector3,
  3940. this.lastPosition = new r.Vector3,
  3941. this.state = c.NONE,
  3942. this.mouseActions = {},
  3943. this.mouseActions[h.LEFT] = c.ROTATE,
  3944. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3945. this.mouseActions[h.RIGHT] = c.PAN,
  3946. this.touchActions = {},
  3947. this.touchActions[1] = c.ROTATE,
  3948. this.touchActions[2] = c.PAN_DOLLY,
  3949. this.lastMoveTime = 0,
  3950. this.pointersLimit = 2,
  3951. this.pointers = []
  3952. }
  3953. var r = e("three")
  3954. , o = e("../settings")
  3955. , a = e("../util/common")
  3956. , s = e("../util/math")
  3957. , l = e("../enum/Vectors")
  3958. , c = e("../enum/ControlActions")
  3959. , h = e("../enum/MouseButton")
  3960. , u = e("../enum/Keys")
  3961. , d = e("../enum/ControlEvents")
  3962. , p = e("events").EventEmitter
  3963. , f = 1e-6;
  3964. n.prototype = Object.create(p.prototype),
  3965. n.prototype.setBounds = function(e) {
  3966. this.targetBounds = e
  3967. }
  3968. ,
  3969. n.prototype.isEngaged = function() {
  3970. return this.state !== c.NONE
  3971. }
  3972. ,
  3973. n.prototype.rotateLeft = function(e) {
  3974. void 0 === e && (e = this.getAutoRotationAngle()),
  3975. this.thetaDelta -= e
  3976. }
  3977. ,
  3978. n.prototype.rotateUp = function(e) {
  3979. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3980. this.phiDelta -= e)
  3981. }
  3982. ,
  3983. n.prototype.panLeft = function(e) {
  3984. var t = this.camera.matrix.elements;
  3985. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3986. this.panOffset.multiplyScalar(-e),
  3987. this.panVector.add(this.panOffset)
  3988. }
  3989. ,
  3990. n.prototype.panUp = function(e) {
  3991. var t = this.camera.matrix.elements;
  3992. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3993. this.panOffset.multiplyScalar(-e),
  3994. this.panVector.add(this.panOffset)
  3995. }
  3996. ,
  3997. n.prototype.startRotating = function(e, t) {
  3998. e && this.navRotationAcc("x", e),
  3999. t && this.navRotationAcc("y", t)
  4000. }
  4001. ,
  4002. n.prototype.stopRotating = function(e) {
  4003. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4004. this.navRotationAcc("x", 0),
  4005. this.navRotationAcc("y", 0)
  4006. }
  4007. ,
  4008. n.prototype.setAutoPanPosition = function(e, t) {
  4009. var i = new r.Vector3
  4010. , n = new r.Vector3;
  4011. return function(e, t) {
  4012. i.copy(this.camera.position),
  4013. void 0 === e && null === e || i.setX(e),
  4014. void 0 === t && null === t || i.setZ(t);
  4015. var r = this.camera.position.distanceTo(this.target)
  4016. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  4017. this.targetClamped = !1,
  4018. n.copy(i).addScaledVector(o, r),
  4019. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  4020. i.copy(n).addScaledVector(o, -r),
  4021. this.targetClamped = !0),
  4022. this.autoPanPosition.x = i.x,
  4023. this.autoPanPosition.z = i.z,
  4024. this.autoPan && this.stopAutoPanning()
  4025. }
  4026. }(),
  4027. n.prototype.stopAutoPanning = function() {
  4028. var e = this.autoPan;
  4029. this.autoPan = !1,
  4030. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  4031. }
  4032. ,
  4033. n.prototype.dollyIn = function(e) {
  4034. void 0 === e && (e = this.getZoomScale()),
  4035. this.scale /= e
  4036. }
  4037. ,
  4038. n.prototype.dollyOut = function(e) {
  4039. void 0 === e && (e = this.getZoomScale()),
  4040. this.scale *= e
  4041. }
  4042. ,
  4043. n.prototype.updatePan = function(e) {
  4044. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  4045. this.pan(-this.panSpeed.x, this.panSpeed.y),
  4046. this.autoPan) {
  4047. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  4048. t.setY(0).clampLength(0, 50 * e),
  4049. this.target.add(t),
  4050. this.camera.position.add(t),
  4051. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  4052. this.stopAutoPanning())
  4053. }
  4054. }
  4055. ,
  4056. n.prototype.update = function(e) {
  4057. e || (e = 1 / 60),
  4058. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  4059. this.rotateLeft(-this.rotationSpeed.x),
  4060. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  4061. this.updatePan(e);
  4062. var t = this.camera.position;
  4063. this.offset.copy(t).sub(this.target);
  4064. var i = Math.atan2(this.offset.x, this.offset.z)
  4065. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  4066. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  4067. i += this.thetaDelta,
  4068. n += this.phiDelta,
  4069. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  4070. n = Math.max(f, Math.min(Math.PI - f, n));
  4071. var r = this.updateZoom();
  4072. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  4073. this.target.add(this.panVector),
  4074. this.targetBounds.clampPoint(this.target, this.target),
  4075. this.offset.x = r * Math.sin(n) * Math.sin(i),
  4076. this.offset.y = r * Math.cos(n),
  4077. this.offset.z = r * Math.sin(n) * Math.cos(i),
  4078. t.copy(this.target).add(this.offset),
  4079. this.camera.lookAt(this.target),
  4080. this.thetaDelta = 0,
  4081. this.phiDelta = 0,
  4082. this.scale = 1,
  4083. this.panVector.set(0, 0, 0),
  4084. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  4085. }
  4086. ,
  4087. n.prototype.getAutoRotationAngle = function() {
  4088. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  4089. }
  4090. ,
  4091. n.prototype.getZoomScale = function() {
  4092. return Math.pow(.95, this.zoomSpeed)
  4093. }
  4094. ,
  4095. n.prototype.onMouseDown = function(e) {
  4096. if (this.enabled) {
  4097. switch (e.preventDefault(),
  4098. this.stopAutoPanning(),
  4099. this.mouseDown = !0,
  4100. this.state = this.mouseActions[e.button],
  4101. this.state) {
  4102. case c.ROTATE:
  4103. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4104. this.rotationSpeed.set(0, 0);
  4105. break;
  4106. case c.DOLLY:
  4107. this.dollyStart.set(e.clientX, e.clientY);
  4108. break;
  4109. case c.PAN:
  4110. this.panStart.set(e.clientX, e.clientY)
  4111. }
  4112. this.emit(d.InputStart, "mouse")
  4113. }
  4114. }
  4115. ,
  4116. n.prototype.onMouseMove = function(e) {
  4117. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  4118. switch (e.preventDefault(),
  4119. this.state) {
  4120. case c.ROTATE:
  4121. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4122. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4123. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4124. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4125. this.rotateStart.copy(this.rotateEnd);
  4126. break;
  4127. case c.DOLLY:
  4128. this.dollyEnd.set(e.clientX, e.clientY),
  4129. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  4130. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  4131. t.call(this),
  4132. this.dollyStart.copy(this.dollyEnd);
  4133. break;
  4134. case c.PAN:
  4135. this.panEnd.set(e.clientX, e.clientY),
  4136. this.panDelta.subVectors(this.panEnd, this.panStart),
  4137. this.pan(this.panDelta.x, this.panDelta.y),
  4138. this.panStart.copy(this.panEnd)
  4139. }
  4140. this.emit(d.Move, "mouse"),
  4141. this.lastMoveTime = e.timeStamp,
  4142. this.update()
  4143. }
  4144. }
  4145. ,
  4146. n.prototype.onMouseUp = function(e) {
  4147. this.enabled && (this.mouseDown = !1,
  4148. this.state = c.NONE,
  4149. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4150. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  4151. this.update(),
  4152. this.rotationAcceleration.set(0, 0),
  4153. this.rotateDelta.set(0, 0)))
  4154. }
  4155. ,
  4156. n.prototype.onMouseOver = function(e) {
  4157. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4158. }
  4159. ,
  4160. n.prototype.onMouseWheel = function(e) {
  4161. if (this.enabled && o.useWheel) {
  4162. this.emit(d.Move, "wheel");
  4163. var t = e.wheelDelta || -e.detail
  4164. , i = t > 0 ? this.dollyOut : this.dollyIn;
  4165. i.call(this),
  4166. this.update()
  4167. }
  4168. }
  4169. ,
  4170. n.prototype.onKeyDown = function(e) {
  4171. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4172. this.handleKeyDown(e.which)))
  4173. }
  4174. ,
  4175. n.prototype.navRotationAcc = function(e, t) {
  4176. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  4177. }
  4178. ,
  4179. n.prototype.navPanAcc = function(e, t) {
  4180. this.stopAutoPanning(),
  4181. this.panAcceleration[e] = t
  4182. }
  4183. ,
  4184. n.prototype.handleKeyDown = function(e) {
  4185. var t = !0;
  4186. switch (e) {
  4187. case u.UPARROW:
  4188. case u.I:
  4189. this.navRotationAcc("y", 1);
  4190. break;
  4191. case u.DOWNARROW:
  4192. case u.K:
  4193. this.navRotationAcc("y", -1);
  4194. break;
  4195. case u.LEFTARROW:
  4196. case u.J:
  4197. this.navRotationAcc("x", -1);
  4198. break;
  4199. case u.RIGHTARROW:
  4200. case u.L:
  4201. this.navRotationAcc("x", 1);
  4202. break;
  4203. case u.W:
  4204. this.navPanAcc("y", 1);
  4205. break;
  4206. case u.S:
  4207. this.navPanAcc("y", -1);
  4208. break;
  4209. case u.A:
  4210. this.navPanAcc("x", -1);
  4211. break;
  4212. case u.D:
  4213. this.navPanAcc("x", 1);
  4214. break;
  4215. default:
  4216. t = !1
  4217. }
  4218. t && this.emit(d.Move, "key")
  4219. }
  4220. ,
  4221. n.prototype.onKeyUp = function(e) {
  4222. this.enabled && (e.preventDefault(),
  4223. e.stopPropagation(),
  4224. this.handleKeyUp(e.which))
  4225. }
  4226. ,
  4227. n.prototype.handleKeyUp = function(e) {
  4228. switch (e) {
  4229. case u.I:
  4230. case u.K:
  4231. case u.UPARROW:
  4232. case u.DOWNARROW:
  4233. this.keyboardZoomSpeed = 0,
  4234. this.rotationAcceleration.y = 0;
  4235. break;
  4236. case u.J:
  4237. case u.L:
  4238. case u.LEFTARROW:
  4239. case u.RIGHTARROW:
  4240. this.rotationAcceleration.x = 0;
  4241. break;
  4242. case u.S:
  4243. case u.W:
  4244. this.panAcceleration.y = 0;
  4245. break;
  4246. case u.A:
  4247. case u.D:
  4248. this.panAcceleration.x = 0
  4249. }
  4250. }
  4251. ,
  4252. n.prototype.onTouchStart = function(e) {
  4253. if (this.enabled || this.state === c.NONE) {
  4254. e.preventDefault(),
  4255. e.stopPropagation(),
  4256. this.stopAutoPanning();
  4257. var t = function() {
  4258. if (2 === e.touches.length) {
  4259. var t = e.touches[0].pageX - e.touches[1].pageX
  4260. , i = e.touches[0].pageY - e.touches[1].pageY;
  4261. this.dollyStart.set(t, i)
  4262. }
  4263. }
  4264. .bind(this)
  4265. , i = function() {
  4266. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4267. }
  4268. .bind(this)
  4269. , n = function() {
  4270. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4271. }
  4272. .bind(this);
  4273. switch (this.state = this.touchActions[e.touches.length],
  4274. this.state) {
  4275. case c.PAN_DOLLY:
  4276. t();
  4277. case c.PAN:
  4278. i();
  4279. break;
  4280. case c.ROTATE_DOLLY:
  4281. t();
  4282. case c.ROTATE:
  4283. n()
  4284. }
  4285. this.rotationSpeed.set(0, 0),
  4286. this.emit(d.InputStart, "touch")
  4287. }
  4288. }
  4289. ,
  4290. n.prototype.onTouchMove = function(e) {
  4291. if (this.enabled && this.state !== c.NONE) {
  4292. e.preventDefault(),
  4293. e.stopPropagation();
  4294. var t = function() {
  4295. var t = e.touches[0].pageX - e.touches[1].pageX
  4296. , i = e.touches[0].pageY - e.touches[1].pageY;
  4297. this.dollyEnd.set(t, i);
  4298. var n = this.dollyStart.length() - this.dollyEnd.length();
  4299. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  4300. this.dollyStart.copy(this.dollyEnd)
  4301. }
  4302. .bind(this)
  4303. , i = function() {
  4304. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4305. this.panDelta.subVectors(this.panEnd, this.panStart),
  4306. this.pan(this.panDelta.x, this.panDelta.y),
  4307. this.panStart.copy(this.panEnd),
  4308. this.rotateDelta.set(0, 0)
  4309. }
  4310. .bind(this)
  4311. , n = function() {
  4312. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4313. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4314. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4315. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4316. this.rotateStart.copy(this.rotateEnd)
  4317. }
  4318. .bind(this)
  4319. , r = function() {
  4320. if (2 === e.touches.length) {
  4321. var i = window.devicePixelRatio || 1
  4322. , r = e.touches[1].pageX - e.touches[0].pageX
  4323. , s = e.touches[1].pageY - e.touches[0].pageY
  4324. , l = Math.sqrt(r * r + s * s)
  4325. , h = Math.abs(this.dollyStart.length() - l);
  4326. if (h > o.input.touchMoveThreshold * i)
  4327. this.state = c.DOLLY,
  4328. t();
  4329. else {
  4330. var u = a.average(e.touches, "pageX")
  4331. , d = a.average(e.touches, "pageY")
  4332. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  4333. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  4334. this.rotateStart.set(u, d),
  4335. n())
  4336. }
  4337. }
  4338. }
  4339. .bind(this);
  4340. switch (this.state) {
  4341. case c.PAN_DOLLY:
  4342. t();
  4343. case c.PAN:
  4344. i();
  4345. break;
  4346. case c.ROTATE_DOLLY:
  4347. r();
  4348. break;
  4349. case c.DOLLY:
  4350. t();
  4351. break;
  4352. case c.ROTATE:
  4353. n();
  4354. break;
  4355. default:
  4356. this.state = c.NONE
  4357. }
  4358. this.lastMoveTime = e.timeStamp,
  4359. this.emit(d.Move, "touch")
  4360. }
  4361. }
  4362. ,
  4363. n.prototype.onTouchEnd = function(e) {
  4364. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4365. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  4366. this.state = c.NONE,
  4367. this.update(),
  4368. this.rotationAcceleration.set(0, 0),
  4369. this.rotateDelta.set(0, 0))
  4370. }
  4371. ,
  4372. n.prototype.onPointerDown = function(e) {
  4373. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4374. id: e.pointerId,
  4375. pageX: e.pageX,
  4376. pageY: e.pageY
  4377. }),
  4378. e.touches = this.pointers,
  4379. this.onTouchStart(e)),
  4380. this.emit(d.InputStart, "pointer"))
  4381. }
  4382. ,
  4383. n.prototype.onPointerMove = function(e) {
  4384. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4385. e.pointerId === t.id && (t.pageX = e.pageX,
  4386. t.pageY = e.pageY)
  4387. }),
  4388. e.touches = this.pointers,
  4389. this.onTouchMove(e))
  4390. }
  4391. ,
  4392. n.prototype.onPointerUp = function(e) {
  4393. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4394. e.pointerId === t.id && this.pointers.splice(i, 1)
  4395. }
  4396. .bind(this)),
  4397. e.touches = this.pointers,
  4398. this.onTouchEnd(e))
  4399. }
  4400. ,
  4401. n.prototype.reset = function() {
  4402. this.state = c.NONE,
  4403. this.stopAutoPanning(),
  4404. this.rotationSpeed.set(0, 0),
  4405. this.rotationAcceleration.set(0, 0),
  4406. this.panSpeed.set(0, 0),
  4407. this.panAcceleration.set(0, 0)
  4408. }
  4409. ,
  4410. n.prototype.toJSON = function() {
  4411. var e = {
  4412. camera_position: {
  4413. x: s.toPrecision(this.camera.position.x, 4),
  4414. y: s.toPrecision(this.camera.position.y, 4),
  4415. z: s.toPrecision(this.camera.position.z, 4)
  4416. },
  4417. camera_quaternion: {
  4418. x: s.toPrecision(this.camera.quaternion.x, 4),
  4419. y: s.toPrecision(this.camera.quaternion.y, 4),
  4420. z: s.toPrecision(this.camera.quaternion.z, 4),
  4421. w: s.toPrecision(this.camera.quaternion.w, 4)
  4422. }
  4423. };
  4424. return e
  4425. }
  4426. ,
  4427. t.exports = n
  4428. }
  4429. , {
  4430. "../enum/ControlActions": 20,
  4431. "../enum/ControlEvents": 21,
  4432. "../enum/Keys": 30,
  4433. "../enum/MouseButton": 34,
  4434. "../enum/Vectors": 50,
  4435. "../settings": 166,
  4436. "../util/common": 185,
  4437. "../util/math": 190,
  4438. events: 202,
  4439. three: 217
  4440. }],
  4441. 13: [function(e, t, i) {
  4442. (function(i) {
  4443. "use strict";
  4444. function n(e) {
  4445. this.camera = e,
  4446. this.camera.controls = this,
  4447. this.target = new r.Vector3(0,0,0),
  4448. this.lookVector = new r.Vector3,
  4449. this.lookSpeed = .05,
  4450. this.rotationAcc = new r.Vector2,
  4451. this.rotationSpeed = new r.Vector2,
  4452. this.lat = 0,
  4453. this.lon = 0,
  4454. this.phi = 0,
  4455. this.theta = 0,
  4456. this.enabled = !1,
  4457. this.locked = !1,
  4458. this.pointer = new r.Vector2(0,0),
  4459. this.rotationHistory = [],
  4460. this.rotationDifference = new r.Vector2,
  4461. this.pointerDragOn = !1,
  4462. this.pointerDragStart = new r.Vector2(0,0),
  4463. this.pinchDistance = 0,
  4464. this.moveStart = new r.Vector2,
  4465. this.moveTolerance = .01,
  4466. this.pointersLimit = 2,
  4467. this.pointers = []
  4468. }
  4469. var r = e("three")
  4470. , o = e("../util/logger")
  4471. , a = e("../settings")
  4472. , s = e("../util/common")
  4473. , l = e("../util/math")
  4474. , c = (e("../enum/Vectors"),
  4475. e("../enum/MouseButton"))
  4476. , h = e("../enum/Keys")
  4477. , u = e("../enum/ControlEvents")
  4478. , d = e("events").EventEmitter;
  4479. new o(i);
  4480. n.prototype = Object.create(d.prototype),
  4481. n.prototype.usable = function() {
  4482. return this.enabled && !this.locked
  4483. }
  4484. ,
  4485. n.prototype.lookAt = function(e) {
  4486. var t = this.camera.position.clone().sub(e)
  4487. , i = Math.atan(t.z / t.x);
  4488. i += t.x < 0 ? Math.PI : 0,
  4489. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4490. this.lon = r.Math.radToDeg(i) + 180;
  4491. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4492. , o = Math.atan(t.y / n);
  4493. this.lat = -r.Math.radToDeg(o)
  4494. }
  4495. ,
  4496. n.prototype.startRotationFrom = function(e, t) {
  4497. l.convertScreenPositionToNDC(e, t, this.pointer),
  4498. this.pointerDragOn = !0,
  4499. this.pointerDragStart.copy(this.pointer),
  4500. this.moveStart.copy(this.pointer),
  4501. this.rotationHistory = [],
  4502. this.rotationSpeed.set(0, 0)
  4503. }
  4504. ,
  4505. n.prototype.onMouseOver = function(e) {
  4506. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4507. }
  4508. ,
  4509. n.prototype.onTouchStart = function(e) {
  4510. if (this.usable()) {
  4511. switch (e.preventDefault(),
  4512. e.stopPropagation(),
  4513. e.touches.length) {
  4514. case 1:
  4515. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4516. break;
  4517. case 2:
  4518. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4519. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4520. this.pinchDistance = Math.sqrt(t * t + i * i)
  4521. }
  4522. this.emit(u.InputStart, "touch")
  4523. }
  4524. }
  4525. ,
  4526. n.prototype.onPointerDown = function(e) {
  4527. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4528. id: e.pointerId,
  4529. clientX: e.clientX,
  4530. clientY: e.clientY
  4531. }),
  4532. e.touches = this.pointers,
  4533. this.onTouchStart(e),
  4534. this.emit(u.InputStart, "pointer"))
  4535. }
  4536. ,
  4537. n.prototype.onMouseDown = function(e) {
  4538. if (this.usable()) {
  4539. switch (e.preventDefault(),
  4540. e.stopPropagation(),
  4541. e.button) {
  4542. case c.LEFT:
  4543. this.startRotationFrom(e.clientX, e.clientY)
  4544. }
  4545. this.emit(u.InputStart, "mouse")
  4546. }
  4547. }
  4548. ,
  4549. n.prototype.updateRotation = function() {
  4550. if (this.usable() && this.pointerDragOn) {
  4551. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4552. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4553. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4554. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4555. , o = Math.atan2(e.y, i)
  4556. , a = Math.atan2(t.y, n);
  4557. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4558. e.y = 0,
  4559. t.y = 0;
  4560. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4561. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4562. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4563. this.pointerDragStart.copy(this.pointer)
  4564. }
  4565. }
  4566. ,
  4567. n.prototype.onMouseMove = function(e) {
  4568. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4569. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4570. }
  4571. ,
  4572. n.prototype.onTouchMove = function(e) {
  4573. if (this.usable())
  4574. switch (this.emit(u.Move, "touch"),
  4575. e.touches.length) {
  4576. case 1:
  4577. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4578. break;
  4579. case 2:
  4580. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4581. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4582. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4583. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4584. this.emit(u.Pinch, n),
  4585. this.pinchDistance -= n)
  4586. }
  4587. }
  4588. ,
  4589. n.prototype.onPointerMove = function(e) {
  4590. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4591. e.pointerId === t.id && (t.clientX = e.clientX,
  4592. t.clientY = e.clientY)
  4593. }),
  4594. e.touches = this.pointers,
  4595. this.onTouchMove(e))
  4596. }
  4597. ,
  4598. n.prototype.endRotation = function() {
  4599. this.pointerDragOn = !1;
  4600. var e = s.averageVectors(this.rotationHistory);
  4601. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4602. }
  4603. ,
  4604. n.prototype.onTouchEnd = function(e) {
  4605. this.usable() && (e.preventDefault(),
  4606. e.stopPropagation(),
  4607. this.endRotation())
  4608. }
  4609. ,
  4610. n.prototype.onMouseUp = function(e) {
  4611. this.usable() && (e.preventDefault(),
  4612. e.stopPropagation(),
  4613. this.endRotation())
  4614. }
  4615. ,
  4616. n.prototype.onPointerUp = function(e) {
  4617. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4618. e.pointerId === t.id && this.pointers.splice(i, 1)
  4619. }
  4620. .bind(this)),
  4621. e.touches = this.pointers,
  4622. this.onTouchEnd(e))
  4623. }
  4624. ,
  4625. n.prototype.update = function(e) {
  4626. this.lon,
  4627. this.lat;
  4628. for (this.updateRotation(),
  4629. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4630. this.rotationHistory.shift();
  4631. this.lon += this.rotationDifference.x,
  4632. this.lat += this.rotationDifference.y,
  4633. this.rotationDifference.set(0, 0),
  4634. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4635. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4636. this.lon += this.rotationSpeed.x * e,
  4637. this.lat += this.rotationSpeed.y * e
  4638. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4639. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4640. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4641. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4642. this.phi = r.Math.degToRad(90 - this.lat),
  4643. this.theta = r.Math.degToRad(this.lon),
  4644. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4645. this.lookVector.y = Math.cos(this.phi),
  4646. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4647. this.target.copy(this.lookVector).add(this.camera.position),
  4648. this.camera.lookAt(this.target)
  4649. }
  4650. ,
  4651. n.prototype.onMouseWheel = function(e) {
  4652. if (this.usable()) {
  4653. var t = e.wheelDelta || -e.detail;
  4654. this.emit(u.InteractionDirect),
  4655. this.emit(u.Scroll, t)
  4656. }
  4657. }
  4658. ,
  4659. n.prototype.onKeyDown = function(e) {
  4660. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4661. this.handleKeyDown(e.which)))
  4662. }
  4663. ,
  4664. n.prototype.handleKeyDown = function(e) {
  4665. var t = function(e, t) {
  4666. this.rotationAcc[e] = t
  4667. }
  4668. .bind(this);
  4669. this.emit(u.InteractionKey);
  4670. var i = !0;
  4671. switch (e) {
  4672. case h.LEFTARROW:
  4673. case h.J:
  4674. t("x", -1);
  4675. break;
  4676. case h.RIGHTARROW:
  4677. case h.L:
  4678. t("x", 1);
  4679. break;
  4680. case h.I:
  4681. t("y", 1);
  4682. break;
  4683. case h.K:
  4684. t("y", -1);
  4685. break;
  4686. default:
  4687. i = !1
  4688. }
  4689. i && this.emit(u.Move, "key")
  4690. }
  4691. ,
  4692. n.prototype.onKeyUp = function(e) {
  4693. this.usable() && (e.preventDefault(),
  4694. e.stopPropagation(),
  4695. this.handleKeyUp(e.which))
  4696. }
  4697. ,
  4698. n.prototype.handleKeyUp = function(e) {
  4699. switch (e) {
  4700. case h.LEFTARROW:
  4701. case h.J:
  4702. case h.RIGHTARROW:
  4703. case h.L:
  4704. this.rotationAcc.x = 0;
  4705. break;
  4706. case h.I:
  4707. case h.K:
  4708. this.rotationAcc.y = 0
  4709. }
  4710. }
  4711. ,
  4712. n.prototype.startRotating = function(e, t) {
  4713. e && (this.rotationAcc.x = e),
  4714. t && (this.rotationAcc.y = t)
  4715. }
  4716. ,
  4717. n.prototype.stopRotating = function(e) {
  4718. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4719. this.rotationAcc.set(0, 0)
  4720. }
  4721. ,
  4722. n.prototype.reset = function() {
  4723. this.pointerDragOn = !1,
  4724. this.rotationAcc.set(0, 0),
  4725. this.rotationSpeed.set(0, 0),
  4726. this.pointers = []
  4727. }
  4728. ,
  4729. n.prototype.toJSON = function() {
  4730. var e = {
  4731. camera_position: {
  4732. x: l.toPrecision(this.camera.position.x, 4),
  4733. y: l.toPrecision(this.camera.position.y, 4),
  4734. z: l.toPrecision(this.camera.position.z, 4)
  4735. },
  4736. camera_quaternion: {
  4737. x: l.toPrecision(this.camera.quaternion.x, 4),
  4738. y: l.toPrecision(this.camera.quaternion.y, 4),
  4739. z: l.toPrecision(this.camera.quaternion.z, 4),
  4740. w: l.toPrecision(this.camera.quaternion.w, 4)
  4741. }
  4742. };
  4743. return e
  4744. }
  4745. ,
  4746. n.prototype.setStateFromJSON = function(e) {
  4747. this.camera.position.copy(e.camera_position),
  4748. this.camera.quaternion.copy(e.camera_quaternion)
  4749. }
  4750. ,
  4751. t.exports = n
  4752. }
  4753. ).call(this, "/js/controls/PanoramaControls.js")
  4754. }
  4755. , {
  4756. "../enum/ControlEvents": 21,
  4757. "../enum/Keys": 30,
  4758. "../enum/MouseButton": 34,
  4759. "../enum/Vectors": 50,
  4760. "../settings": 166,
  4761. "../util/common": 185,
  4762. "../util/logger": 189,
  4763. "../util/math": 190,
  4764. events: 202,
  4765. three: 217
  4766. }],
  4767. 14: [function(e, t, i) {
  4768. (function(i) {
  4769. "use strict";
  4770. var n = e("three")
  4771. , r = e("../enum/Viewmode")
  4772. , o = e("../util/logger")
  4773. , a = new o(i);
  4774. t.exports = {
  4775. serialize: function(e) {
  4776. return encodeURI(JSON.stringify(e))
  4777. },
  4778. deserialize: function(e) {
  4779. function t(e) {
  4780. function t(e, t) {
  4781. return e && "number" == typeof t && !isNaN(t)
  4782. }
  4783. return e.reduce(t, !0)
  4784. }
  4785. try {
  4786. var i = JSON.parse(decodeURI(e))
  4787. , o = {
  4788. mode: r.fromInt(i.camera_mode),
  4789. panoId: i.scan_id,
  4790. position: (new n.Vector3).copy(i.camera_position),
  4791. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4792. zoom: i.ortho_zoom,
  4793. floorVisibility: i.floor_visibility
  4794. }
  4795. , s = o.position;
  4796. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4797. var l = o.quaternion;
  4798. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4799. o
  4800. } catch (i) {
  4801. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4802. try {
  4803. var c = e.split(",")
  4804. , h = {
  4805. x: parseFloat(c[2]),
  4806. y: parseFloat(c[3]),
  4807. z: parseFloat(c[4])
  4808. }
  4809. , u = {
  4810. x: parseFloat(c[5]),
  4811. y: parseFloat(c[6]),
  4812. z: parseFloat(c[7]),
  4813. w: parseFloat(c[8])
  4814. };
  4815. return t([h.x, h.y, h.z]) || (h.x = 0,
  4816. h.y = 0,
  4817. h.z = 0),
  4818. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4819. u.y = 0,
  4820. u.z = 0,
  4821. u.w = 1),
  4822. {
  4823. mode: r.fromInt(c[0]),
  4824. panoId: c[1],
  4825. position: (new n.Vector3).copy(h),
  4826. quaternion: (new n.Quaternion).copy(u)
  4827. }
  4828. } catch (t) {
  4829. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4830. }
  4831. }
  4832. return null
  4833. }
  4834. }
  4835. }
  4836. ).call(this, "/js/controls/serializer.js")
  4837. }
  4838. , {
  4839. "../enum/Viewmode": 51,
  4840. "../util/logger": 189,
  4841. three: 217
  4842. }],
  4843. 15: [function(e, t, i) {
  4844. (function(i) {
  4845. "use strict";
  4846. function n() {
  4847. this.endlessLoop = a.warp.loop,
  4848. this.clock = new r.Clock(!0),
  4849. this.model = null,
  4850. this.player = null,
  4851. this.currentItem = null,
  4852. this.destinationItem = null,
  4853. this.tourIsPlaying = !1,
  4854. this.transitionStage = y.None,
  4855. this.nextFunc = null,
  4856. this.onTheBus = !1,
  4857. this.tourInProgress = !1,
  4858. this.reachSource = null,
  4859. this.interrupted = !1,
  4860. this.nItems = 0,
  4861. this.walkingSectionPaused = !1
  4862. }
  4863. var r = e("three")
  4864. , o = e("./util/logger")
  4865. , a = e("./settings")
  4866. , s = e("./util/transitions")
  4867. , l = e("events").EventEmitter
  4868. , c = e("./enum/Viewmode")
  4869. , h = e("./analytics")
  4870. , u = e("./enum/WarpStyle")
  4871. , s = e("./util/transitions")
  4872. , d = (e("./model/ModelManager"),
  4873. e("./enum/ModelManagerEvents"))
  4874. , p = e("./enum/DirectorEvents")
  4875. , f = e("./enum/PlayerEvents")
  4876. , g = (e("./enum/ControlEvents"),
  4877. e("./enum/BlackoutStyle"))
  4878. , m = e("./enum/PathDiscardMode")
  4879. , v = e("./enum/PathDisplayMode")
  4880. , A = (e("./player"),
  4881. new o(i))
  4882. , y = Object.freeze({
  4883. None: 0,
  4884. Moving: 1,
  4885. Aiming: 2,
  4886. Interlude: 3
  4887. })
  4888. , C = Object.freeze({
  4889. Forward: 1,
  4890. NoChange: 0,
  4891. Backwards: -1
  4892. })
  4893. , I = s.getUniqueId();
  4894. n.prototype = Object.create(l.prototype),
  4895. n.prototype.init = function(e, t) {
  4896. this.player = e,
  4897. this.modelManager = t,
  4898. this.updateModel(),
  4899. this.resetAll(),
  4900. this.bindEvents()
  4901. }
  4902. ,
  4903. n.prototype.resetAll = function() {
  4904. if (this.currentItem = null,
  4905. this.destinationItem = null,
  4906. this.tourIsPlaying = !1,
  4907. this.bgmReplay(),//xzw
  4908. this.transitionStage = y.None,
  4909. this.nextFunc = null,
  4910. this.onTheBus = !1,
  4911. this.reachSource = null,
  4912. this.interrupted = !1,
  4913. this.model) {
  4914. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4915. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4916. } else
  4917. this.defaultWarpStyle = u.BLACK,
  4918. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4919. this.resetSpecialTransition()
  4920. }
  4921. ,
  4922. n.prototype.updateModel = function() {
  4923. this.model = this.modelManager.getActiveModel(),
  4924. this.nItems = this.model.heroLocations.length
  4925. }
  4926. ,
  4927. n.prototype.bindEvents = function() {
  4928. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4929. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4930. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4931. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4932. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4933. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4934. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4935. this.player.once(f.Move, function() {
  4936. s.cancelById(I)
  4937. })
  4938. }
  4939. ,
  4940. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4941. return e === u.WALK && (this.interrupt(g.NONE),
  4942. this.pauseWalkingSection(),
  4943. this.player.fastForwardActivePanoFlight(),
  4944. !0)
  4945. }
  4946. ,
  4947. n.prototype.handlePlayerMove = function(e) {
  4948. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4949. this.emit("update.controls")
  4950. }
  4951. ,
  4952. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4953. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4954. this.emit("update.controls"))
  4955. }
  4956. ,
  4957. n.prototype.handlePlayerModeChanged = function(e, t) {
  4958. this.intermediateState() || e === t || (this.onTheBus = !1,
  4959. this.emit("update.controls"))
  4960. }
  4961. ,
  4962. n.prototype.handlePlayerInputStart = function(e) {
  4963. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4964. }
  4965. ,
  4966. n.prototype.handlePlayerFlyingStarted = function() {
  4967. this.clearWalkingSectionPaused()
  4968. }
  4969. ,
  4970. n.prototype.describe = function() {
  4971. return {
  4972. nItems: this.nItems,
  4973. currentItem: this.currentItem,
  4974. destinationItem: this.destinationItem,
  4975. tourIsPlaying: this.tourIsPlaying,
  4976. onTheBus: this.onTheBus,
  4977. endlessLoop: this.endlessLoop,
  4978. viewMode: this.player.mode,
  4979. inTransition: this._inTransition(),
  4980. transitionStage: this.transitionStage,
  4981. tourInProgress: this.tourInProgress
  4982. }
  4983. }
  4984. ,
  4985. n.prototype._inTransition = function() {
  4986. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4987. }
  4988. ,
  4989. n.prototype.bounceable = function() {
  4990. var e = this.clock.getDelta();
  4991. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4992. }
  4993. ,
  4994. n.prototype.itemCompare = function(item1, item2, type){//add
  4995. if(type == 'equal'){//==
  4996. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4997. }else if(type == 'less'){//<
  4998. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4999. }
  5000. }
  5001. n.prototype.currentMoveDirection = function() {
  5002. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  5003. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  5004. }
  5005. ,
  5006. n.prototype.clearPath = function() {
  5007. this._inTransition() || this.player.path.discardPathObject()
  5008. }
  5009. ,
  5010. n.prototype.allFloors = function() {
  5011. this.model.toggleAllFloors()
  5012. }
  5013. ,
  5014. n.prototype.actionComplete = function(e) {
  5015. if (this.interrupted = !1,
  5016. this.transitionStage = y.None,
  5017. this.resetSpecialTransition(),
  5018. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  5019. this.tourIsPlaying || (this.player.disablePreRendering(),
  5020. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  5021. this.emit("update.controls"),
  5022. this.nextFunc) {
  5023. var t = this.nextFunc;
  5024. this.nextFunc = null,
  5025. t()
  5026. }
  5027. }
  5028. ,
  5029. n.prototype.awaitCompletion = function(e, t) {
  5030. this.nextFunc = t,
  5031. e()
  5032. }
  5033. ,
  5034. n.prototype.updateSuccessFunction = function(e) {
  5035. this.nextFunc = e
  5036. }
  5037. ,
  5038. n.prototype.interrupt = function(e, t) {
  5039. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5040. this.tourIsPlaying = !1,
  5041. this.bgmReplay(),//xzw
  5042. this.interrupted = !0,
  5043. this.nextFunc = null,
  5044. this.emit(p.ActionInterrupted),
  5045. null !== e && void 0 !== e || (e = g.BEGINNING),
  5046. this.player.interruptAndFastForward(e, t),
  5047. !0)
  5048. }
  5049. ,
  5050. n.prototype.wouldInterrupt = function() {
  5051. return this.transitionStage !== y.None
  5052. }
  5053. ,
  5054. n.prototype.intermediateState = function() {
  5055. return this.transitionStage !== y.None
  5056. }
  5057. ,
  5058. n.prototype.isInterrupted = function() {
  5059. return this.interrupted
  5060. }
  5061. ,
  5062. n.prototype.pauseWalkingSection = function() {
  5063. this.walkingSectionPaused = !0
  5064. }
  5065. ,
  5066. n.prototype.clearWalkingSectionPaused = function() {
  5067. this.walkingSectionPaused = !1
  5068. }
  5069. ,
  5070. n.prototype.autoTour = function() {
  5071. var e = Date.now();
  5072. this.model.auxDataPromise.then(function() {
  5073. e = Date.now() - e;
  5074. var t = a.warp.auto
  5075. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  5076. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  5077. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  5078. done: function() {
  5079. this.playTour()
  5080. }
  5081. .bind(this),
  5082. name: "_atr",
  5083. id: I
  5084. })
  5085. }
  5086. .bind(this))
  5087. }
  5088. ,
  5089. n.prototype.atDestinationPano = function() {
  5090. if (!this.player.currentPano || null === this.destinationItem)
  5091. return !1;
  5092. var e = this.player.currentPano.id;
  5093. if (void 0 === e)
  5094. return !1;
  5095. var t = this.model.heroLocations;
  5096. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  5097. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  5098. return destination && destination.panoId == e
  5099. }
  5100. ,
  5101. n.prototype.redirectToItem = function(e, t) {
  5102. if (null === e || void 0 === e)
  5103. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  5104. if (!this.wouldInterrupt())
  5105. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  5106. if (this.player.mode === c.TRANSITIONING)
  5107. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  5108. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  5109. var i = function() {
  5110. s.setTimeout(function() {
  5111. this.setDestinationItem(e),
  5112. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  5113. }
  5114. .bind(this), 0)
  5115. }
  5116. .bind(this);
  5117. this.interrupt(g.END, 0),
  5118. this.updateSuccessFunction(i)
  5119. }
  5120. ,
  5121. n.prototype.useSpecialTransition = function(e) {
  5122. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  5123. this.nextWarpStyle = u.BLACK
  5124. }
  5125. ,
  5126. n.prototype.resetSpecialTransition = function() {
  5127. this.nextWarpStyle = this.defaultWarpStyle
  5128. }
  5129. ,
  5130. n.prototype.arrivedAtDestination = function(e) {
  5131. if (this.player.flying || this.player.isWarping())
  5132. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  5133. else {
  5134. this.transitionStage = y.Aiming;
  5135. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  5136. this.player.model.fadePanoMarkers(0),
  5137. this.awaitCompletion(function() {
  5138. this.resetSpecialTransition(),
  5139. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  5140. }
  5141. .bind(this), t)
  5142. }
  5143. }
  5144. ,
  5145. n.prototype.goToDestination = function(e, t, i, n) {
  5146. //音频
  5147. //if(this.destinationItem[1] == 0){//如果是每个folder的起始
  5148. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  5149. if(musicInfo && musicInfo.music){
  5150. var o = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  5151. let audioSrc1 = g_tourAudio.src.split('/').pop();
  5152. let audioSrc2 = o.split('/').pop();
  5153. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  5154. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  5155. g_tourAudio.currentTime = 0; g_tourAudio.play();
  5156. }else if(g_tourAudio.paused && g_tourAudio.currentTime < g_tourAudio.duration){//未播完
  5157. g_tourAudio.play()
  5158. }
  5159. }else{//很可能是该folder的起始
  5160. g_tourAudio.src = manage.dealURL(o);
  5161. g_tourAudio.load()
  5162. }
  5163. }
  5164. //}
  5165. if (this.onTheBus = !0,
  5166. this.emit("update.controls"),
  5167. this.player.updateLastView(),
  5168. !n && this.atDestinationPano()){
  5169. /*
  5170. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  5171. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5172. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  5173. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5174. } */
  5175. return void this.arrivedAtDestination(!0);
  5176. }
  5177. if (this.player.flying || this.player.isWarping())
  5178. A.warn("Cannot go to new destination while player is flying or warping.");
  5179. else {
  5180. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5181. , o = null
  5182. , a1 = null;
  5183. if (r.isPano()) {
  5184. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  5185. //var walk = window.MP_PREFETCHED_MODELDATA.black ? 'black' : 'walk';
  5186. var s = this.getMomentTour(this.destinationItem) //window.MP_PREFETCHED_MODELDATA.momentTour || "walk";
  5187. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  5188. o = this.arrivedAtDestination.bind(this, !0)
  5189. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  5190. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5191. }
  5192. } else{
  5193. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  5194. o = this.arrivedAtDestination.bind(this, !1);
  5195. }
  5196. this.transitionStage = y.Moving,
  5197. this.model.fadePanoMarkers(0),
  5198. this.awaitCompletion(function() {
  5199. a1();
  5200. }
  5201. .bind(this), o),
  5202. this.emit("update.controls")
  5203. }
  5204. }
  5205. ,
  5206. n.prototype.tourInterlude = function() {
  5207. if (h.trackAlways("reach_highlight", {
  5208. reach_source: this.reachSource
  5209. }),
  5210. this.model.fadePanoMarkers(0),
  5211. this.emit("update.controls"),
  5212. this.tourIsPlaying)
  5213. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  5214. this.stopTour(true),
  5215. this.emit(p.TourEnd),
  5216. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  5217. this.transitionStage = y.Interlude,
  5218. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  5219. }
  5220. .bind(this), this.goNext.bind(this))
  5221. }
  5222. ,
  5223. n.prototype.playTour = function() {
  5224. if (!this.bounceable())
  5225. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  5226. this.tourInProgress = !0,
  5227. this.reachSource = "play",
  5228. this.tourIsPlaying = !0,
  5229. this.wasZoomEnabled = this.player.zoomEnabled,
  5230. this.player.zoomEnabled = !1,
  5231. this.resetSpecialTransition(),
  5232. this.emit("update.controls"),
  5233. this.emit(p.TourStart),
  5234. this.player.enablePreRendering(),
  5235. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  5236. this.goToDestination()) : this.goNext()))
  5237. }
  5238. ,
  5239. n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  5240. //if(g_tourAudio && g_tourAudio.paused && g_bgAudio && g_bgAudio.paused){
  5241. if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
  5242. g_playAudio = g_bgAudio;
  5243. g_tourAudio && g_tourAudio.pause();
  5244. //window.tourAudio && window.tourAudio.pause();
  5245. manage.switchBgmState(true);
  5246. }
  5247. }
  5248. ,
  5249. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  5250. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5251. this.tourIsPlaying = !1,
  5252. (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  5253. this.interrupt(),
  5254. this.clearWalkingSectionPaused(),
  5255. this.resetSpecialTransition(),
  5256. this.emit("update.controls"))
  5257. //window.tourAudio && window.tourAudio.pause();
  5258. if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
  5259. {
  5260. g_tourAudio.pause();
  5261. //g_tourAudio.src = ""
  5262. }
  5263. }
  5264. ,
  5265. n.prototype.endTourProgress = function() {
  5266. this.tourInProgress = !1,
  5267. this.emit("update.controls"),
  5268. this.emit(p.TourEnd)
  5269. }
  5270. ,
  5271. n.prototype.goToHighlight = function(e) {
  5272. if (this.wouldInterrupt())
  5273. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  5274. else {
  5275. if (A.debug("<tour.goto " + e + ">"),
  5276. this.isInterrupted())
  5277. return;
  5278. this.clearWalkingSectionPaused(),
  5279. this.setDestinationItem(e),
  5280. this.useSpecialTransition("Hilight"),
  5281. this.goToDestination(),
  5282. h.trackAlways("reach_highlight", {
  5283. reach_source: "thumb"
  5284. })
  5285. }
  5286. }
  5287. ,
  5288. n.prototype.prevHighlight = function() {
  5289. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  5290. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5291. this.reachSource = "prev",
  5292. this.goPrev()))
  5293. }
  5294. ,
  5295. n.prototype.nextHighlight = function() {
  5296. this.bounceable() || (this.player.emit("tour_manual", "next"),
  5297. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5298. this.reachSource = "next",
  5299. this.goNext()))
  5300. }
  5301. ,
  5302. n.prototype.changeMode = function(e) {
  5303. var t = $.Deferred()
  5304. , i = t.resolve.bind(t)
  5305. , n = t.reject.bind(t);
  5306. this.emit(p.StartModeChange);
  5307. var r = function() {
  5308. return this.clearWalkingSectionPaused(),
  5309. !!this.wouldInterrupt() && (this.interrupt(),
  5310. !0)
  5311. }
  5312. .bind(this);
  5313. if (!r()) {
  5314. switch (e) {
  5315. case c.PANORAMA:
  5316. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5317. break;
  5318. case c.DOLLHOUSE:
  5319. case c.FLOORPLAN:
  5320. this.player.flyToNewMode({
  5321. mode: e
  5322. }).done(i).fail(n);
  5323. break;
  5324. case c.OUTDOOR:
  5325. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5326. }
  5327. return t.promise()
  5328. }
  5329. }
  5330. ,
  5331. n.prototype.atEndOfTour = function() {
  5332. //return this.currentItem >= this.nItems - 1
  5333. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  5334. if(end){
  5335. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  5336. if(heroLocations){
  5337. end = this.currentItem[1] >= heroLocations.length - 1
  5338. }
  5339. }
  5340. return end;
  5341. }
  5342. ,
  5343. n.prototype.firstDestination = function() {
  5344. //return 0 < this.nItems ? 0 : null
  5345. return 0 < this.nItems ? [0,0]: null
  5346. }
  5347. ,
  5348. n.prototype.finalDestination = function() {
  5349. //return 0 < this.nItems ? this.nItems - 1 : null
  5350. return 0 < this.nItems ? [this.nItems - 1,0]: null
  5351. }
  5352. ,
  5353. n.prototype.goPrev = function() {
  5354. this.tourAdvance(-1)
  5355. }
  5356. ,
  5357. n.prototype.goNext = function() {
  5358. this.tourAdvance(1)
  5359. }
  5360. ,
  5361. n.prototype.setDestinationItem = function(e) {
  5362. this.destinationItem = e,
  5363. this.emit("update.controls")
  5364. }
  5365. ,
  5366. n.prototype.setCurrentItem = function(e) {
  5367. this.currentItem = e,
  5368. this.emit("update.controls")
  5369. }
  5370. ,
  5371. n.prototype.nextItem = function(currentItem) {
  5372. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5373. if(currentItem == void 0)return this.firstDestination()
  5374. var currentLocation = this.model.heroLocations[currentItem[0]];
  5375. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5376. var item;
  5377. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5378. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5379. }else{
  5380. item = [currentItem[0] , currentItem[1]+1]
  5381. }
  5382. if(item[0] >= this.nItems ){
  5383. item = this.firstDestination()
  5384. }
  5385. return item;
  5386. //暂时不理会endlessLoop,默认为false
  5387. }
  5388. ,
  5389. n.prototype.prevItem = function(currentItem) {
  5390. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5391. if(currentItem == void 0)return this.firstDestination()
  5392. var item;
  5393. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5394. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5395. else{
  5396. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5397. if(this.currentItem[1] == 0){//子目录中第一个
  5398. return [currentItem[0] - 1, lastChildNum-1]
  5399. }else{
  5400. return [currentItem[0], currentItem[1]-1]
  5401. }
  5402. }
  5403. }
  5404. ,
  5405. n.prototype.tourAdvance = function(e) {//e是1或-1
  5406. A.debug("tourAdvance(" + e + ")")
  5407. if(null === this.currentItem || void 0 === this.currentItem){
  5408. this.setDestinationItem(this.firstDestination())
  5409. }else{
  5410. var item
  5411. if(e == 1){
  5412. item = this.nextItem(this.currentItem)
  5413. }else if(e == -1){
  5414. item = this.prevItem(this.currentItem)
  5415. }
  5416. this.setDestinationItem(item)
  5417. }
  5418. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5419. this.useSpecialTransition("reverse-looping to end")
  5420. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5421. this.useSpecialTransition("looping back to start")
  5422. }
  5423. /* var momentTour = this.getMomentTour(this.destinationItem);
  5424. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5425. var zoomLevel = this.player.zoomLevel;
  5426. this.player.zoomEnabled = true;
  5427. var zoom = function(e, d) {
  5428. this.player.zoomTo((1-e)*zoomLevel, true)
  5429. }.bind(this)
  5430. s.start(zoom, 1500, function(){
  5431. }, 0, d.easeOutQuad, "zoom")
  5432. } */
  5433. this.goToDestination()
  5434. }
  5435. ,
  5436. n.prototype.getMomentTour = function(destinationItem) {//add
  5437. var wholeMomentTour = window.MP_PREFETCHED_MODELDATA.momentTour || "walk"; //最外层
  5438. if(!destinationItem) return wholeMomentTour
  5439. else{
  5440. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5441. if(currentLocation.momentTour)return currentLocation.momentTour;
  5442. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5443. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5444. }
  5445. }
  5446. ,
  5447. t.exports = n
  5448. }
  5449. ).call(this, "/js/director.js")
  5450. }
  5451. , {
  5452. "./analytics": 4,
  5453. "./enum/BlackoutStyle": 18,
  5454. "./enum/ControlEvents": 21,
  5455. "./enum/DirectorEvents": 23,
  5456. "./enum/ModelManagerEvents": 33,
  5457. "./enum/PathDiscardMode": 38,
  5458. "./enum/PathDisplayMode": 39,
  5459. "./enum/PlayerEvents": 40,
  5460. "./enum/Viewmode": 51,
  5461. "./enum/WarpStyle": 52,
  5462. "./model/ModelManager": 140,
  5463. "./player": 155,
  5464. "./settings": 166,
  5465. "./util/logger": 189,
  5466. "./util/transitions": 195,
  5467. events: 202,
  5468. three: 217
  5469. }],
  5470. 16: [function(e, t, i) {
  5471. "use strict";
  5472. var n = e("three")
  5473. , r = e("./enum/Viewmode")
  5474. , o = (e("./settings"),
  5475. e("./util/transitions"))
  5476. , a = e("./enum/PlayerEvents")
  5477. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5478. , l = new n.ShaderPass(n.VerticalBlurShader);
  5479. l.renderToScreen = !0;
  5480. var c = $("#player").width() / $("#player").height();
  5481. isNaN(c) && (c = 1);
  5482. initTransitionPass(n)
  5483. var h = {
  5484. currentBlur: 0,
  5485. aspect: c,
  5486. blurStrength: 1,
  5487. hblurPass: s,
  5488. vblurPass: l,
  5489. transitionMaskPass : new n.TransitionPass()
  5490. ,
  5491. bindEvents: function(e) {
  5492. e.on(a.ModeChanged, function(e, t) {
  5493. e === r.PANORAMA && (o.cancel(h.blur),
  5494. o.cancel(h.addBlur),
  5495. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5496. })
  5497. },
  5498. blur: function(e) {
  5499. h.currentBlur = e;
  5500. var t = e * h.blurStrength;
  5501. l.uniforms.v.value = t / 512 * h.aspect,
  5502. s.uniforms.h.value = t / 512
  5503. },
  5504. addBlur: function(e) {
  5505. e = Math.max(e, h.currentBlur),
  5506. h.blur(e)
  5507. },
  5508. removeBlur: function(e) {
  5509. e = Math.min(1 - e, h.currentBlur),
  5510. h.blur(e)
  5511. }
  5512. };
  5513. h.blur(0),
  5514. t.exports = h
  5515. }
  5516. , {
  5517. "./enum/PlayerEvents": 40,
  5518. "./enum/Viewmode": 51,
  5519. "./settings": 166,
  5520. "./util/transitions": 195,
  5521. three: 217
  5522. }],
  5523. 17: [function(e, t, i) {
  5524. "use strict";
  5525. t.exports = {
  5526. UNKNOWN: 0,
  5527. ALIGNED: 1,
  5528. UNALIGNED: 2,
  5529. PLACED: 3
  5530. }
  5531. }
  5532. , {}],
  5533. 18: [function(e, t, i) {
  5534. "use strict";
  5535. t.exports = {
  5536. NONE: 0,
  5537. MIDDLE: 1,
  5538. END: 2,
  5539. BEGINNING: 3,
  5540. FADEIN: 4
  5541. }
  5542. }
  5543. , {}],
  5544. 19: [function(e, t, i) {
  5545. "use strict";
  5546. var n = e("three");
  5547. t.exports = {
  5548. newBlue: new n.Color(4967932),
  5549. altBlue: new n.Color(47355),
  5550. tagDefault: new n.Color(223357),
  5551. classicBlue: new n.Color(53759),
  5552. mpYellow: new n.Color(16502016),
  5553. mpOrange: new n.Color(16428055),
  5554. mpBlue: new n.Color(12096),
  5555. mpLtGrey: new n.Color(13751252),
  5556. mpDkGrey: new n.Color(10000019),
  5557. mpRed: new n.Color(12525854),
  5558. mpOrangeDesat: new n.Color(16764529),
  5559. mpBlueDesat: new n.Color(4034734),
  5560. mpRedDesat: new n.Color(14705505),
  5561. white: new n.Color(16777215),
  5562. black: new n.Color(0),
  5563. _desat: function(e, t) {
  5564. var i = t || .3
  5565. , r = (new n.Color).copy(e).getHSL();
  5566. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5567. },
  5568. _darken: function(e, t) {
  5569. var i = t || .2
  5570. , r = e.getHSL();
  5571. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5572. }
  5573. }
  5574. }
  5575. , {
  5576. three: 217
  5577. }],
  5578. 20: [function(e, t, i) {
  5579. "use strict";
  5580. t.exports = {
  5581. NONE: -1,
  5582. ROTATE: 0,
  5583. DOLLY: 1,
  5584. PAN: 2,
  5585. ROTATE_DOLLY: 3,
  5586. PAN_DOLLY: 4
  5587. }
  5588. }
  5589. , {}],
  5590. 21: [function(e, t, i) {
  5591. "use strict";
  5592. t.exports = {
  5593. Move: "move",
  5594. InteractionDirect: "interaction.direct",
  5595. InteractionKey: "interaction.key",
  5596. InteractionGui: "interaction.gui",
  5597. FlyInDirection: "fly.direction",
  5598. InputStart: "input.start",
  5599. Pinch: "input.pinch",
  5600. Scroll: "input.scroll",
  5601. AutoPanInterrupt: "autopan.interrupt",
  5602. AutoPanComplete: "autopan.complete",
  5603. AutoPanClamped: "autopan.clamped",
  5604. LongTap: "longtap"
  5605. }
  5606. }
  5607. , {}],
  5608. 22: [function(e, t, i) {
  5609. "use strict";
  5610. t.exports = Object.freeze({
  5611. FORWARD: "FORWARD",
  5612. LEFT: "LEFT",
  5613. RIGHT: "RIGHT",
  5614. BACK: "BACK",
  5615. UP: "UP",
  5616. DOWN: "DOWN"
  5617. })
  5618. }
  5619. , {}],
  5620. 23: [function(e, t, i) {
  5621. "use strict";
  5622. t.exports = {
  5623. ActionInterrupted: "action.interrupted",
  5624. TourStart: "tour.start",
  5625. TourEnd: "tour.end",
  5626. StartModeChange: "mode.startChange"
  5627. }
  5628. }
  5629. , {}],
  5630. 24: [function(e, t, i) {
  5631. "use strict";
  5632. t.exports = Object.freeze({
  5633. None: 0,
  5634. Queued: 1,
  5635. ForceQueued: 2,
  5636. Downloading: 3,
  5637. Downloaded: 4,
  5638. DownloadFailed: 5
  5639. })
  5640. }
  5641. , {}],
  5642. 25: [function(e, t, i) {
  5643. "use strict";
  5644. t.exports = {
  5645. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5646. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5647. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5648. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5649. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5650. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5651. }
  5652. }
  5653. , {}],
  5654. 26: [function(e, t, i) {
  5655. "use strict";
  5656. t.exports = {
  5657. Texture2D: 0,
  5658. TextureCube: 1
  5659. }
  5660. }
  5661. , {}],
  5662. 27: [function(e, t, i) {
  5663. "use strict";
  5664. t.exports = {
  5665. SMALL: "small",
  5666. LARGE: "large"
  5667. }
  5668. }
  5669. , {}],
  5670. 28: [function(e, t, i) {
  5671. "use strict";
  5672. var n = e("./Viewmode")
  5673. , r = {
  5674. LANDING: {},
  5675. NAVIGATION: "navigation",
  5676. MORE_HELP: "moreHelp",
  5677. TOUR_INTERACTION: {}
  5678. };
  5679. r.LANDING[n.PANORAMA] = "panorama.landing",
  5680. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5681. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5682. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5683. r.TOUR_INTERACTION.standard = "standard.tour",
  5684. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5685. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5686. t.exports = r
  5687. }
  5688. , {
  5689. "./Viewmode": 51
  5690. }],
  5691. 29: [function(e, t, i) {
  5692. "use strict";
  5693. var n = {
  5694. UP: 1,
  5695. DOWN: -1,
  5696. LEFT: "L",
  5697. RIGHT: "R",
  5698. FORWARD: "F",
  5699. BACK: "B",
  5700. reverse: {},
  5701. opposite: function(e) {
  5702. return this.reverse[e.toString()]
  5703. }
  5704. };
  5705. !function() {
  5706. n.reverse[n.UP] = n.DOWN,
  5707. n.reverse[n.DOWN] = n.UP,
  5708. n.reverse[n.LEFT] = n.RIGHT,
  5709. n.reverse[n.RIGHT] = n.LEFT,
  5710. n.reverse[n.FORWARD] = n.BACK,
  5711. n.reverse[n.BACK] = n.FORWARD
  5712. }(),
  5713. t.exports = n
  5714. }
  5715. , {}],
  5716. 30: [function(e, t, i) {
  5717. "use strict";
  5718. var n = e("../util/browser")
  5719. , r = {
  5720. ZERO: 48,
  5721. ONE: 49,
  5722. TWO: 50,
  5723. THREE: 51,
  5724. FOUR: 52,
  5725. FIVE: 53,
  5726. SIX: 54,
  5727. SEVEN: 55,
  5728. EIGHT: 56,
  5729. NINE: 57,
  5730. LEFTARROW: 37,
  5731. UPARROW: 38,
  5732. RIGHTARROW: 39,
  5733. DOWNARROW: 40,
  5734. A: 65,
  5735. B: 66,
  5736. C: 67,
  5737. D: 68,
  5738. E: 69,
  5739. F: 70,
  5740. G: 71,
  5741. H: 72,
  5742. I: 73,
  5743. J: 74,
  5744. K: 75,
  5745. L: 76,
  5746. M: 77,
  5747. N: 78,
  5748. O: 79,
  5749. P: 80,
  5750. Q: 81,
  5751. R: 82,
  5752. S: 83,
  5753. T: 84,
  5754. U: 85,
  5755. V: 86,
  5756. W: 87,
  5757. X: 88,
  5758. Y: 89,
  5759. Z: 90,
  5760. SPACE: 32,
  5761. RETURN: 13,
  5762. SEMICOLON: 186,
  5763. PLUSEQUALS: 187,
  5764. DASHUNDERSCORE: 189,
  5765. OPENBRACKET: 219
  5766. };
  5767. n.detectFirefox() && (r.SEMICOLON = 59,
  5768. r.PLUSEQUALS = 61,
  5769. r.DASHUNDERSCORE = 173),
  5770. t.exports = r
  5771. }
  5772. , {
  5773. "../util/browser": 182
  5774. }],
  5775. 31: [function(e, t, i) {
  5776. "use strict";
  5777. t.exports = {
  5778. EN_US: "en-US",
  5779. ES_MX: "es-MX",
  5780. FR_FR: "fr-FR",
  5781. DE_DE: "de-DE",
  5782. RU_RU: "ru-RU",
  5783. CN_CN: "cn-CN",
  5784. JP_JP: "jp-JP"
  5785. }
  5786. }
  5787. , {}],
  5788. 32: [function(e, t, i) {
  5789. "use strict";
  5790. t.exports = {
  5791. TagActivated: "tag.activated",
  5792. TagDismissed: "tag.dismissed",
  5793. TagNavigation: "tag.navigation"
  5794. }
  5795. }
  5796. , {}],
  5797. 33: [function(e, t, i) {
  5798. "use strict";
  5799. t.exports = {
  5800. ModelAdded: "model-added",
  5801. ActiveModelChanged: "active-model-changed"
  5802. }
  5803. }
  5804. , {}],
  5805. 34: [function(e, t, i) {
  5806. "use strict";
  5807. t.exports = {
  5808. LEFT: 0,
  5809. MIDDLE: 1,
  5810. RIGHT: 2
  5811. }
  5812. }
  5813. , {}],
  5814. 35: [function(e, t, i) {
  5815. "use strict";
  5816. t.exports = {
  5817. PanoRenderComplete: "panorama.render.complete",
  5818. TileRenderFailure: "panorama.tile.render.failed",
  5819. TileRenderSuccess: "panorama.tile.render.success",
  5820. TileUploadAttempted: "panorama.tile.upload.attempted",
  5821. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5822. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5823. }
  5824. }
  5825. , {}],
  5826. 36: [function(e, t, i) {
  5827. "use strict";
  5828. t.exports = {
  5829. BASE: 1,
  5830. STANDARD: 2,
  5831. HIGH: 3,
  5832. ULTRAHIGH: 4
  5833. }
  5834. }
  5835. , {}],
  5836. 37: [function(e, t, i) {
  5837. "use strict";
  5838. t.exports = {
  5839. LoadComplete: "panorama.load.complete",
  5840. LoadFailed: "panorama.load.failed",
  5841. TileLoaded: "panorama.tile.loaded"
  5842. }
  5843. }
  5844. , {}],
  5845. 38: [function(e, t, i) {
  5846. "use strict";
  5847. t.exports = Object.freeze({
  5848. Standard: 0,
  5849. Slow: 1,
  5850. Retain: 2
  5851. })
  5852. }
  5853. , {}],
  5854. 39: [function(e, t, i) {
  5855. "use strict";
  5856. t.exports = Object.freeze({
  5857. Show: 0,
  5858. Hide: 1,
  5859. Retain: 2
  5860. })
  5861. }
  5862. , {}],
  5863. 40: [function(e, t, i) {
  5864. "use strict";
  5865. t.exports = {
  5866. Move: "move",
  5867. MoveComplete: "move.complete",
  5868. ModeChanged: "mode.changed",
  5869. ModeChanging: "mode.changing",
  5870. PanoChosen: "pano.chosen",
  5871. ClosestPanoChanging: "closest.pano.changing",
  5872. WarpStarted: "warp.started",
  5873. WarpInterrupted: "warp.interrupted",
  5874. WarpEnded: "warp.ended",
  5875. FlyinFinished: "flyin.finished",
  5876. FlyingStarted: "flying.started",
  5877. FlyingInterrupted: "flying.interrupted",
  5878. FlyingEnded: "flying.ended",
  5879. Ready: "ready",
  5880. StartInside: "start.inside",
  5881. StartOutside: "start.outside",
  5882. ViewChanged: "view.changed",
  5883. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5884. InputStart: "input.start"
  5885. }
  5886. }
  5887. , {}],
  5888. 41: [function(e, t, i) {
  5889. "use strict";
  5890. t.exports = Object.freeze({
  5891. DEFAULT: 0,
  5892. PANOMARKERS: 1,
  5893. RETICULE: 2,
  5894. TAG: 3
  5895. })
  5896. }
  5897. , {}],
  5898. 42: [function(e, t, i) {
  5899. "use strict";
  5900. t.exports = {
  5901. visibleFloor: 1,
  5902. ghostFloor: 3,
  5903. boundingSkybox: 1,
  5904. panoMarker: 2,
  5905. reticule: 3,
  5906. tagStem: 4,
  5907. tagDisc: 5,
  5908. ribbon: 100
  5909. }
  5910. }
  5911. , {}],
  5912. 43: [function(e, t, i) {
  5913. "use strict";
  5914. t.exports = {
  5915. ContextCreated: "scene-renderer-context-created",
  5916. AfterRender: "after-render",
  5917. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5918. }
  5919. }
  5920. , {}],
  5921. 44: [function(e, t, i) {
  5922. "use strict";
  5923. t.exports = {
  5924. IDLE: "idle",
  5925. BROWSE: "browse",
  5926. EXAMINE: "examine"
  5927. }
  5928. }
  5929. , {}],
  5930. 45: [function(e, t, i) {
  5931. "use strict";
  5932. t.exports = {
  5933. TileDownloadSuccess: "tiledownloader.download.success",
  5934. TileDownloadFailure: "tiledownloader.download.failure",
  5935. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5936. }
  5937. }
  5938. , {}],
  5939. 46: [function(e, t, i) {
  5940. "use strict";
  5941. t.exports = {
  5942. CardboardAndroid: "googlevr",
  5943. GearVR: "gearvr",
  5944. CardboardIOS: "googlevrios",
  5945. Cardboard: "googlevr"
  5946. }
  5947. }
  5948. , {}],
  5949. 47: [function(e, t, i) {
  5950. "use strict";
  5951. t.exports = {
  5952. NONE: 0,
  5953. CONTEXTUAL: 1,
  5954. ANDROID: 2
  5955. }
  5956. }
  5957. , {}],
  5958. 48: [function(e, t, i) {
  5959. "use strict";
  5960. var n = {
  5961. Title: 0,
  5962. Cardboard: 1
  5963. }
  5964. , r = {
  5965. Title: 0,
  5966. Cardboard: 1,
  5967. Gear: 2
  5968. };
  5969. !function() {
  5970. [n, r].forEach(function(e) {
  5971. e.pageCount = Object.keys(e).length
  5972. })
  5973. }(),
  5974. t.exports.ios = n,
  5975. t.exports.standard = r
  5976. }
  5977. , {}],
  5978. 49: [function(e, t, i) {
  5979. "use strict";
  5980. t.exports = {
  5981. Android: "android",
  5982. IOS: "ios",
  5983. Desktop: "desktop",
  5984. UnsupportedAndroid: "android-unsupported"
  5985. }
  5986. }
  5987. , {}],
  5988. 50: [function(e, t, i) {
  5989. "use strict";
  5990. var n = e("three");
  5991. t.exports = {
  5992. UP: new n.Vector3(0,1,0),
  5993. DOWN: new n.Vector3(0,-1,0),
  5994. LEFT: new n.Vector3(-1,0,0),
  5995. RIGHT: new n.Vector3(1,0,0),
  5996. FORWARD: new n.Vector3(0,0,-1),
  5997. BACK: new n.Vector3(0,0,1)
  5998. }
  5999. }
  6000. , {
  6001. three: 217
  6002. }],
  6003. 51: [function(e, t, i) {
  6004. "use strict";
  6005. var n = e("../exception/ViewmodeConvertException")
  6006. , r = e("./coreViewmodes")
  6007. , o = e("../util/common")
  6008. , a = {
  6009. MESH: "mesh",
  6010. OUTDOOR: "outdoor",
  6011. TRANSITIONING: "transitioning",
  6012. toInt: function(e) {
  6013. switch (e) {
  6014. case this.PANORAMA:
  6015. return 1;
  6016. case this.DOLLHOUSE:
  6017. return 2;
  6018. case this.FLOORPLAN:
  6019. return 3;
  6020. case this.OUTDOOR:
  6021. return 4;
  6022. case this.TRANSITIONING:
  6023. return -1
  6024. }
  6025. throw new n("No known conversion for Viewmode to int for mode: " + e)
  6026. },
  6027. fromInt: function(e) {
  6028. switch (e) {
  6029. case "1":
  6030. case 1:
  6031. return this.PANORAMA;
  6032. case "2":
  6033. case 2:
  6034. return this.DOLLHOUSE;
  6035. case "3":
  6036. case 3:
  6037. return this.FLOORPLAN;
  6038. case "4":
  6039. case 4:
  6040. return this.OUTDOOR
  6041. }
  6042. throw new n("No known conversion for int to viewmode for int: " + e)
  6043. },
  6044. convertWorkshopModeInt: function(e) {
  6045. switch (e) {
  6046. case "0":
  6047. case 0:
  6048. case undefined: //xzw add
  6049. return this.PANORAMA;
  6050. case "1":
  6051. case 1:
  6052. return this.FLOORPLAN;
  6053. case "2":
  6054. case 2:
  6055. return this.DOLLHOUSE;
  6056. case "3":
  6057. case 3:
  6058. return this.MESH
  6059. }
  6060. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  6061. }
  6062. };
  6063. o.extendObject(a, r),
  6064. t.exports = a
  6065. }
  6066. , {
  6067. "../exception/ViewmodeConvertException": 58,
  6068. "../util/common": 185,
  6069. "./coreViewmodes": 54
  6070. }],
  6071. 52: [function(e, t, i) {
  6072. "use strict";
  6073. t.exports = {
  6074. BLACK: "black",
  6075. STD: "std",
  6076. WALK: "walk"
  6077. }
  6078. }
  6079. , {}],
  6080. 53: [function(e, t, i) {
  6081. "use strict";
  6082. t.exports = {
  6083. ZoomIn: "zoom.in",
  6084. ZoomOut: "zoom.out",
  6085. ZoomMax: "zoom.max",
  6086. ZoomMin: "zoom.min"
  6087. }
  6088. }
  6089. , {}],
  6090. 54: [function(e, t, i) {
  6091. "use strict";
  6092. t.exports = {
  6093. PANORAMA: "panorama",
  6094. DOLLHOUSE: "dollhouse",
  6095. FLOORPLAN: "floorplan"
  6096. }
  6097. }
  6098. , {}],
  6099. 55: [function(e, t, i) {
  6100. "use strict";
  6101. function n(e) {
  6102. this.message = e
  6103. }
  6104. t.exports = n
  6105. }
  6106. , {}],
  6107. 56: [function(e, t, i) {
  6108. "use strict";
  6109. function n(e) {
  6110. r.call(this, e)
  6111. }
  6112. var r = e("./BasicException");
  6113. n.prototype = Object.create(r.prototype),
  6114. t.exports = n
  6115. }
  6116. , {
  6117. "./BasicException": 55
  6118. }],
  6119. 57: [function(e, t, i) {
  6120. "use strict";
  6121. function n(e) {
  6122. r.call(this, e)
  6123. }
  6124. var r = e("./BasicException");
  6125. n.prototype = Object.create(r.prototype),
  6126. t.exports = n
  6127. }
  6128. , {
  6129. "./BasicException": 55
  6130. }],
  6131. 58: [function(e, t, i) {
  6132. "use strict";
  6133. function n(e) {
  6134. r.call(this, e)
  6135. }
  6136. var r = e("./BasicException");
  6137. n.prototype = Object.create(r.prototype),
  6138. t.exports = n
  6139. }
  6140. , {
  6141. "./BasicException": 55
  6142. }],
  6143. 59: [function(e, t, i) {
  6144. (function(i) {
  6145. "use strict";
  6146. function n(e) {
  6147. var t = {};
  6148. if (e) {
  6149. var i = e.flags;
  6150. if (i)
  6151. for (var n in i)
  6152. i.hasOwnProperty(n) && (t[i[n]] = !0);
  6153. return t
  6154. }
  6155. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  6156. null
  6157. }
  6158. var r = e("./util/ajax")
  6159. , o = e("./util/showcase")
  6160. , a = e("./util/logger")
  6161. , s = ""
  6162. , l = new a(i)
  6163. , c = {};
  6164. t.exports = {
  6165. loadFeatureFlags: function(e) {
  6166. var t = $.Deferred();
  6167. return r.get(e.urlBase + s, {
  6168. responseType: "json",
  6169. prefetchFrom: "user",
  6170. auth: o.getAuthorizationHeader()
  6171. }).done(function(e) {
  6172. c = n(e),
  6173. c ? t.resolve(c) : t.reject("loading-failed")
  6174. }).fail(function() {
  6175. l.debug("Retrieval of feature flags failed."),
  6176. t.reject("loading-failed")
  6177. }),
  6178. t.promise()
  6179. },
  6180. getFlags: function() {
  6181. return c
  6182. },
  6183. updateDependentSettings: function(e, t) {
  6184. e = e || c,
  6185. e.labels && (t.labels.enabled = !0),
  6186. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  6187. e.showcase_sdk && (t.sdkInit = !0),
  6188. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  6189. e.showcase_webvr && (t.vr.allowWebVR = !0),
  6190. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  6191. e.hide_sc_sharing && (t.share.enabled = !1)
  6192. }
  6193. }
  6194. }
  6195. ).call(this, "/js/featureflags.js")
  6196. }
  6197. , {
  6198. "./util/ajax": 181,
  6199. "./util/logger": 189,
  6200. "./util/showcase": 193
  6201. }],
  6202. 60: [function(e, t, i) {
  6203. "use strict";
  6204. var n = (e("../util/common"),
  6205. {
  6206. status: 0,
  6207. set: function(e) {
  6208. if (isNaN(e))
  6209. return !1;
  6210. var t = $('.progressbar');
  6211. 0 > e && (e = 0);
  6212. e > 100 && (e = 100);
  6213. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  6214. var barperc = e*width;
  6215. var perc = Math.round(e);
  6216. var labelpos = (parseInt(barperc)-15);
  6217. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  6218. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  6219. t.find('.perc').text(perc+'%'); //具体数字的百分比
  6220. this.status = e
  6221. },
  6222. done: function(e) {
  6223. return e || this.status ? (this.status = null,
  6224. this.set(100)) : this
  6225. }
  6226. });
  6227. t.exports.circleLoader = n
  6228. }
  6229. , {
  6230. "../util/common": 185
  6231. }],
  6232. 61: [function(e, t, i) {
  6233. "use strict";
  6234. t.exports = Object.freeze({
  6235. CLOSE: "modal.closer.close"
  6236. })
  6237. }
  6238. , {}],
  6239. 62: [function(e, t, i) {
  6240. "use strict";
  6241. function n(e, t) {
  6242. t && (t.stopPropagation(),
  6243. t.preventDefault()),
  6244. e && this.emit(l.CLOSE, e),
  6245. g.reset()
  6246. }
  6247. function r(e, t) {
  6248. function i() {
  6249. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  6250. t !== f && (f = t,
  6251. t ? (e.classList.add("closeByFooter"),
  6252. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  6253. h.classList.remove("closeByFooter")))
  6254. }
  6255. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  6256. }
  6257. var o = e("../../settings")
  6258. , a = (e("../../tag/Media/MediaEvent"),
  6259. e("../../util/browser"))
  6260. , s = e("../../util/common")
  6261. , l = e("./ModalCloserEvent")
  6262. , c = e("events").EventEmitter
  6263. , h = document.getElementsByClassName("footer")[0]
  6264. , u = h.querySelectorAll(".close")[0]
  6265. , d = null
  6266. , p = null
  6267. , f = null
  6268. , g = (a.isMobile(),
  6269. {
  6270. open: function(e) {
  6271. e && (r(e),
  6272. d && u.removeEventListener("click", d, !0),
  6273. d = n.bind(this, e.id),
  6274. u.addEventListener("click", d, !0),
  6275. p && window.removeEventListener("resize", p, !0),
  6276. p = r.bind(this, e),
  6277. window.addEventListener("resize", p, !0))
  6278. },
  6279. reset: function() {
  6280. h.classList.remove("closeByFooter"),
  6281. u.removeEventListener("click", d, !0),
  6282. window.removeEventListener("resize", p, !0),
  6283. d = p = f = null
  6284. }
  6285. });
  6286. s.extendObject(g, c.prototype),
  6287. t.exports = g
  6288. }
  6289. , {
  6290. "../../tag/Media/MediaEvent": 131,
  6291. "../../settings": 166,
  6292. "../../util/browser": 182,
  6293. "../../util/common": 185,
  6294. "./ModalCloserEvent": 61,
  6295. events: 202
  6296. }],
  6297. 63: [function(e, t, i) {
  6298. "use strict";
  6299. function n(e, t, i) {
  6300. var n = new r.GUI({
  6301. width: 400
  6302. })
  6303. , u = n.addFolder("Flydown from Dollhouse");
  6304. u.add(h.flydown, "movementEasing", Object.keys(a)),
  6305. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  6306. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  6307. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  6308. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  6309. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6310. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6311. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6312. var d = n.addFolder("Transition between panos");
  6313. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  6314. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6315. h.transition.flyTime = 0,
  6316. d.__controllers.forEach(function(e) {
  6317. e.updateDisplay()
  6318. })
  6319. }),
  6320. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  6321. h.transition.flySpeed = 0,
  6322. d.__controllers.forEach(function(e) {
  6323. e.updateDisplay()
  6324. })
  6325. }),
  6326. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6327. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6328. d.add(h.transition, "movementEasing", Object.keys(a));
  6329. var p = n.addFolder("Path Display");
  6330. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  6331. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  6332. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  6333. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  6334. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6335. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  6336. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6337. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  6338. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  6339. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  6340. h.path.color = l[h.path.color],
  6341. h.path.colorUp = l._desat(h.path.color),
  6342. h.path.colorDown = l.darken(h.path.color)
  6343. }),
  6344. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  6345. h.reticuleColor = l[h.reticuleColor]
  6346. });
  6347. var f = n.addFolder("Warping")
  6348. , g = f.addFolder("Warp/Teleport");
  6349. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  6350. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6351. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  6352. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  6353. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6354. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  6355. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6356. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6357. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6358. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6359. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6360. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6361. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6362. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6363. h.path.typ = c[h.path.typ]
  6364. }),
  6365. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6366. t.endlessLoop = h.warp.loop
  6367. }),
  6368. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6369. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6370. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6371. var m = f.addFolder("Long Warp Only");
  6372. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6373. h.warp.flySpeed = 0,
  6374. m.__controllers.forEach(function(e) {
  6375. e.updateDisplay()
  6376. })
  6377. }),
  6378. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6379. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6380. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6381. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6382. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6383. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6384. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6385. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6386. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6387. var v = n.addFolder("Warp Esoterica");
  6388. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6389. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6390. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6391. h.warp.minWarpTime = 0,
  6392. v.__controllers.forEach(function(e) {
  6393. e.updateDisplay()
  6394. })
  6395. }),
  6396. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6397. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6398. v.add(h.warp, "movementEasing", Object.keys(a));
  6399. var A = n.addFolder("Misc");
  6400. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6401. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6402. }),
  6403. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6404. i.cameras[s.PANORAMA].fov = h.insideFOV
  6405. }),
  6406. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6407. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6408. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6409. var y = n.addFolder("Navigation");
  6410. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6411. h.navigation.panoScores || e.panos.forEach(function(e) {
  6412. e.floor.remove(e.text3d),
  6413. e.text3d = null
  6414. })
  6415. }),
  6416. y.add(h.navigation, "mouseDirection"),
  6417. y.add(h.navigation, "filterStrictness", 0, 1),
  6418. y.add(h.navigation, "angleFactor", -60, 0),
  6419. y.add(h.navigation, "directionFactor", 1, 20),
  6420. y.add(h.navigation, "distanceFactor", -5, 5),
  6421. y.add(h.navigation, "optionalityFactor", .1, 10);
  6422. var C = n.addFolder("tags")
  6423. , I = C.addFolder("Tag Creation");
  6424. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6425. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6426. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6427. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6428. var E = C.addFolder("Visibility");
  6429. E.add(h.tags.visibility, "anyDistance"),
  6430. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6431. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6432. E.add(h.tags.visibility, "hideViaFloor"),
  6433. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6434. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6435. var b = C.addFolder("Disc Parameters");
  6436. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6437. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6438. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6439. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6440. }),
  6441. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6442. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6443. }),
  6444. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6445. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6446. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6447. var w = C.addFolder("Navigate");
  6448. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6449. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6450. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6451. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6452. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6453. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6454. var _ = n.addFolder("Debug");
  6455. _.add(h, "wireframe").onFinishChange(function() {
  6456. e.chunks.forEach(function(t) {
  6457. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6458. t.wireframeTwin.material.depthWrite = !1,
  6459. t.wireframeTwin.material.depthTest = !1,
  6460. t.wireframeTwin.material.opacity = .5,
  6461. t.wireframeTwin.material.transparent = !0),
  6462. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6463. })
  6464. }),
  6465. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6466. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6467. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6468. e.skybox.wireframe = null)
  6469. }),
  6470. _.add(h, "showSweeps").onFinishChange(function() {
  6471. e.setSweepVisibility(h.showSweeps)
  6472. }),
  6473. _.add(h, "showMesh").onFinishChange(function() {
  6474. e.chunks.forEach(function(e) {
  6475. e.visible = h.showMesh
  6476. })
  6477. }),
  6478. _.add(h, "showFloors").onFinishChange(function() {
  6479. e.floors.forEach(function(e) {
  6480. e.collider.children.forEach(function(e) {
  6481. e.material.visible = h.showFloors
  6482. })
  6483. })
  6484. }),
  6485. _.add(h, "showSkyboxes").onFinishChange(function() {
  6486. e.panos.forEach(function(e) {
  6487. e.skyboxMesh.visible = h.showSkyboxes
  6488. })
  6489. }),
  6490. _.add(h, "showNeighbors").onChange(function() {}),
  6491. _.add(e, "alpha", 0, 1)
  6492. }
  6493. var r = e("../lib/dat.gui")
  6494. , o = e("three")
  6495. , a = e("../util/easing")
  6496. , s = e("../enum/Viewmode")
  6497. , l = e("../enum/Colors")
  6498. , c = e("../enum/WarpStyle")
  6499. , h = e("../settings");
  6500. e("../tag/tag");
  6501. r.GUI.prototype.removeFolder = function(e) {
  6502. var t = this.__folders[e];
  6503. t && (t.close(),
  6504. this.__ul.removeChild(t.domElement.parentNode),
  6505. delete this.__folders[e],
  6506. this.onResize())
  6507. }
  6508. ,
  6509. t.exports.toggle = n
  6510. }
  6511. , {
  6512. "../enum/Colors": 19,
  6513. "../enum/Viewmode": 51,
  6514. "../enum/WarpStyle": 52,
  6515. "../lib/dat.gui": 93,
  6516. "../tag/tag": 123,
  6517. "../settings": 166,
  6518. "../util/easing": 186,
  6519. three: 217
  6520. }],
  6521. 64: [function(e, t, i) {
  6522. (function(i) {
  6523. "use strict";
  6524. function n(e, t, i, n) {
  6525. $(".gui-error .error-problem-text").text(e),
  6526. $(".gui-error .error-solution-text").text(t),
  6527. $(".gui-error .error-explanation").text(i),
  6528. $(".gui-error .error-actions").html(n),
  6529. $(window).resize(),
  6530. $(".gui-error").fadeIn(),
  6531. $("#bottom-logo").fadeIn()
  6532. }
  6533. function r(e) {
  6534. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6535. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6536. s.isMobile() || $("[rel=tiletip]").tooltip({
  6537. placement: "bottom",
  6538. delay: {
  6539. show: 50,
  6540. hide: 0
  6541. },
  6542. trigger: "hover",
  6543. viewport: {
  6544. selector: "body",
  6545. padding: 10
  6546. }
  6547. })
  6548. }
  6549. function o() {
  6550. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6551. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6552. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6553. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6554. e.preventDefault(),
  6555. e.stopPropagation(),
  6556. r(" ")
  6557. })
  6558. }
  6559. function a(e) {
  6560. if ($("head title").text(c.pageTitle),
  6561. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6562. $("#gui-loading").fadeOut(250),
  6563. $("#quick-blackout").hide(),
  6564. l.track("showcase_error", {
  6565. error_key: e
  6566. }),
  6567. h.locale || h.init(),
  6568. "webgl-unsupported" === e)
  6569. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6570. else if ("webgl-ios" === e)
  6571. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6572. else if ("webgl-safari" === e)
  6573. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6574. else if ("webgl-generic" === e)
  6575. o();
  6576. else if ("missing-urls" === e)
  6577. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6578. else if ("loading-failed" === e)
  6579. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6580. else {
  6581. if ("loading-failed-maintenance" !== e)
  6582. return void d.error("Unhandled error: " + e);
  6583. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6584. }
  6585. }
  6586. var s = e("./../util/browser")
  6587. , l = e("./../analytics")
  6588. , c = e("./../settings")
  6589. , h = e("../localization/localize")
  6590. , u = e("./../util/logger")
  6591. , d = new u(i)
  6592. , p = '"https://support.port.com/hc/articles/208220058"';
  6593. t.exports.error = a
  6594. }
  6595. ).call(this, "/js/gui/error.js")
  6596. }
  6597. , {
  6598. "../localization/localize": 108,
  6599. "./../analytics": 4,
  6600. "./../settings": 166,
  6601. "./../util/browser": 182,
  6602. "./../util/logger": 189
  6603. }],
  6604. 65: [function(e, t, i) {
  6605. (function(i) {
  6606. "use strict";
  6607. function n() {
  6608. Ue = [],
  6609. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6610. Ue.push(".hideTarget", ".pinTop.right")
  6611. }
  6612. function r() {
  6613. for (var e in je)
  6614. if (je.hasOwnProperty(e)) {
  6615. var t = je[e];
  6616. if (!t.visible)
  6617. for (var i = 0; i < t.elements.length; i++)
  6618. $(t.elements[i]).hide()
  6619. }
  6620. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6621. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6622. n()
  6623. }
  6624. function o(e, t) {
  6625. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6626. $("#gui-zoomin").toggle(i),
  6627. $("#gui-zoomout").toggle(i)
  6628. }
  6629. function a() {
  6630. c(),
  6631. $(".pinBottom").toggleClass("open"),
  6632. $("#drawer").toggleClass("open"),
  6633. $(".footer").toggleClass("open"),
  6634. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6635. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6636. ie.resetDrawer()),
  6637. setTimeout(function() {
  6638. $("#pullTab").toggleClass("opened");
  6639. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6640. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6641. }
  6642. function s(e) {
  6643. var t;
  6644. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6645. t = e.position().top + e.outerHeight(),
  6646. e.attr("style", "display: none"));
  6647. var i = $("#player").outerHeight()
  6648. , n = i - 130;
  6649. return n < t + 25
  6650. }
  6651. function l(e) {
  6652. "touchstart" === e.type && e.preventDefault(),
  6653. e.stopPropagation()
  6654. }
  6655. function c() {
  6656. W && (W.reload(),
  6657. W.init())
  6658. }
  6659. function h(e) {
  6660. ne.show(e),
  6661. r()
  6662. }
  6663. function u(e) {
  6664. ne.progress(e)
  6665. }
  6666. function d(e, t, i) {
  6667. var n = t.player;
  6668. $("#gui-thumb").fadeOut(2500),
  6669. ne.hide(function() {
  6670. Ge = !1
  6671. }),
  6672. me.init(e, i),
  6673. de.finishSetup(Object.keys(e.tags).length),
  6674. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6675. var s = function() {
  6676. i.dismissExaminedTag(),
  6677. i.disableHovering()
  6678. };
  6679. Ae.on(ye.OPENED, s),
  6680. Ce.on(Me.OPENED, s),
  6681. he.on(ue.OPENED, s),
  6682. fe.on(ge.OPENED, s);
  6683. var l = i.enableHovering.bind(i);
  6684. if (Ae.on(ye.CLOSED, l),
  6685. Ce.on(Me.CLOSED, l),
  6686. he.on(ue.CLOSED, l),
  6687. fe.on(ge.CLOSED, l),
  6688. Q.labels.enabled && Object.keys(e.labels).length,
  6689. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6690. C(e.currentFloor, n.mode)),
  6691. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6692. r(),
  6693. o(t, t.player),
  6694. $("#gui").fadeIn(1500),
  6695. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6696. a(),
  6697. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6698. }, 2e3),
  6699. !K.isMobile())
  6700. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6701. $(c[h]).addClass("hasHover");
  6702. O(e),
  6703. de.setupToggling();
  6704. //xzw:
  6705. window.editHotPanel && editHotPanel();
  6706. //czj
  6707. navBorderRadius(e);
  6708. //czj 编辑界面
  6709. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6710. window.EditTools && new EditTools(n.sceneRenderer);
  6711. }
  6712. function navBorderRadius(e){
  6713. var pullTab = $("#pullTab"),
  6714. mobileRadius = {
  6715. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6716. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6717. },
  6718. topRadius = {
  6719. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6720. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6721. };
  6722. function BorderRadius(bottom,top){
  6723. $("#gui-modes-map > div:visible:last").css(bottom);
  6724. if(pullTab.is(':visible')){
  6725. $(".viewContainer > div:visible:first").css(top);
  6726. }else{
  6727. $("#gui-modes-map > div:visible:first").css(top);
  6728. }
  6729. }
  6730. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6731. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6732. }else{
  6733. BorderRadius(topRadius.bottom,topRadius.top);
  6734. }
  6735. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6736. if(window.MP_PREFETCHED_MODELDATA.model.special || window.MP_PREFETCHED_MODELDATA.special){
  6737. window.specialScene && specialScene.special().afterImplement();
  6738. }
  6739. }
  6740. function p(e) {
  6741. e || (e = 0),
  6742. We = !1,
  6743. window.setTimeout(function() {
  6744. We || (ze = !0,
  6745. $("#gui-spinner").stop(!0, !0).show())
  6746. }
  6747. .bind(this), e)
  6748. }
  6749. function f() {
  6750. $("#gui-spinner").stop(!0, !0),
  6751. $("#gui-spinner").fadeOut(1e3),
  6752. We = !0,
  6753. ze = !1
  6754. }
  6755. function g(e, t) {
  6756. var i = e.mode
  6757. , n = t || e.currentPano;
  6758. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6759. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6760. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6761. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6762. Q.show360Views.enabled && !n.isAligned() ? (
  6763. $(".gui-floor").addClass("hidden"),
  6764. $("#gui-modes-outside").addClass("desktop-only")) : (
  6765. $(".gui-floor").removeClass("hidden"),
  6766. $("#gui-modes-outside").removeClass("desktop-only")),
  6767. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6768. Be = i,
  6769. $("#gui-modes-outside").addClass("hidden"),
  6770. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6771. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6772. }
  6773. function m(e, t) {
  6774. var i = t.player;
  6775. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6776. l(e),
  6777. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6778. J.track("USER", {
  6779. event_type: "showcase_gui",
  6780. gui_action: "click_inside_mode_button"
  6781. }),
  6782. t.changeMode(_e.PANORAMA);
  6783. }),
  6784. $("#gui-modes-outside").find("a").on("click", function(e) {
  6785. l(e),
  6786. J.track("showcase_gui", {
  6787. gui_action: "click_outside_mode_button"
  6788. }),
  6789. t.changeMode(Be)
  6790. }),
  6791. $("#gui-modes-floorplan").on("click", function(e) {
  6792. l(e),
  6793. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6794. gui_action: "click_floorplan_mode_button"
  6795. }),
  6796. t.changeMode(_e.FLOORPLAN));
  6797. }),
  6798. $("#gui-modes-dollhouse").on("click", function(e) {
  6799. l(e),
  6800. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6801. gui_action: "click_dollhouse_mode_button"
  6802. }),
  6803. t.changeMode(_e.DOLLHOUSE));
  6804. })
  6805. }
  6806. function v(e, t) {
  6807. function i() {
  6808. document.getElementById("vr").classList.remove("hidden"),
  6809. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6810. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6811. $(".improper-embed").toggleClass("hidden", !1),
  6812. r())
  6813. }, function(e) {
  6814. r()
  6815. }) : r()
  6816. }
  6817. function n(i) {
  6818. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6819. Ie.init(e.data, t, i, q),
  6820. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6821. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6822. }
  6823. function r() {
  6824. De.info("WebVR support not found, VR button activates native app VR modal"),
  6825. Ae.init(e.data, q),
  6826. Ae.on(ye.OPENED, function() {
  6827. var e = document.getElementById("vr-modal");
  6828. return function() {
  6829. Ze("vr"),
  6830. le.open(e)
  6831. }
  6832. }()),
  6833. Ae.on(ye.CLOSED, le.reset)
  6834. }
  6835. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6836. /*********************** 方奕卓 VR功能事件监听 ********************/
  6837. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6838. switch (Q.vr.option) {
  6839. case Pe.CONTEXTUAL:
  6840. i();
  6841. break;
  6842. case Pe.ANDROID:
  6843. K.detectAndroid() && i();
  6844. break;
  6845. case Pe.NONE:
  6846. }
  6847. }
  6848. }
  6849. function A(e, t) {
  6850. $("#play").on("mousedown touchstart", function(e) {
  6851. l(e);
  6852. Ze("tour");
  6853. ve.play();
  6854. J.trackAlways("showcase_gui", {
  6855. gui_action: "play_highlights"
  6856. })
  6857. }),
  6858. window.startAndPlay = function(e) {
  6859. // l(e);
  6860. Ze("tour");
  6861. ve.play();
  6862. J.trackAlways("showcase_gui", {
  6863. gui_action: "play_highlights"
  6864. })
  6865. };
  6866. $("#pause").on("mousedown touchstart", function(e) {
  6867. l(e),
  6868. ve.pause(),
  6869. J.trackAlways("showcase_gui", {
  6870. gui_action: "pause_highlights"
  6871. })
  6872. }),
  6873. $("#gui-zoomin").find("a").on("click", function(e) {
  6874. l(e),
  6875. t.player.zoomInIncrementally()
  6876. }),
  6877. $("#gui-zoomout").find("a").on("click", function(e) {
  6878. l(e),
  6879. t.player.zoomOutIncrementally()
  6880. })
  6881. }
  6882. function y(e, t) {
  6883. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6884. if(getQueryVariable('m') === '372') continue;
  6885. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6886. $(".gui-floor").find(".container").prepend(r)
  6887. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6888. }
  6889. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6890. i.on("click", function(e) {
  6891. l(e),
  6892. Ze("floor"),
  6893. i.toggleClass("open")
  6894. }),
  6895. $(".floorChoice").on("click", function(e) {
  6896. l(e);
  6897. var n = $(this).data("index");
  6898. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6899. t.player.gotoFloor(n),
  6900. J.track("showcase_gui", {
  6901. gui_action: "click_floor_select_button",
  6902. interaction_source: "gui"
  6903. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6904. Ze("move"),
  6905. t.allFloors(),
  6906. J.track("showcase_gui", {
  6907. gui_action: "click_toggle_all_floors_button",
  6908. interaction_source: "gui"
  6909. })),
  6910. i.removeClass("open")
  6911. })
  6912. }
  6913. function C(e, t) {
  6914. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6915. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6916. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6917. $(".floorChoice").removeClass("active"),
  6918. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6919. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6920. $(".floorChoice").removeClass("active"),
  6921. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6922. }
  6923. function I(e) {
  6924. return e.describe().inTransition
  6925. }
  6926. function b(e, t, i) {
  6927. Fe = e.heroLocations.length;
  6928. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6929. , r = 100 / Fe + "%"
  6930. , o = $("#thumb-container")
  6931. , a = $("#progressBar");
  6932. $("#status").find(".totalSteps").text(Fe);
  6933. for (var s = 0; s < Fe; s++) {
  6934. var c = e.heroLocations[s]
  6935. , h = $(n);
  6936. var thumbUrl
  6937. if(c.heroLocations){//有子项,选第一张截图
  6938. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6939. }else{
  6940. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6941. }
  6942. h.attr("data-index", s)
  6943. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6944. if (c.name) {
  6945. var u = $('<div class="overlay"></div>').text(c.name);
  6946. h.prepend(u)
  6947. }
  6948. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6949. var d = e.panos.get(c.panoId)
  6950. , p = d && !d.isAligned()
  6951. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6952. h.prepend(f)
  6953. }
  6954. o.append(h),
  6955. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6956. }
  6957. j = 144 * Fe,
  6958. Y = 111 * Fe,
  6959. $(".thumbImg").on("mouseover", function() {
  6960. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6961. }),
  6962. $(".thumbImg").on("mouseout", function() {
  6963. t.clearPath()
  6964. }),
  6965. $(".thumbImg").on("click", function(e) {
  6966. l(e);
  6967. var i = $(this);
  6968. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6969. J.trackAlways("showcase_gui", {
  6970. gui_action: "click_highlight"
  6971. }),
  6972. t.goToHighlight([i.data("index"),0])//改
  6973. }),
  6974. $(".previous").find("a").on("click", function(e) {
  6975. l(e),
  6976. J.trackAlways("showcase_gui", {
  6977. gui_action: "prev_highlight"
  6978. }),
  6979. t.prevHighlight()
  6980. }),
  6981. $(".next").find("a").on("click", function(e) {
  6982. l(e),
  6983. J.trackAlways("showcase_gui", {
  6984. gui_action: "next_highlight"
  6985. }),
  6986. t.nextHighlight()
  6987. }),
  6988. $("#drawer").on("mouseleave", function(e) {
  6989. l(e);
  6990. var t;
  6991. try {
  6992. t = new MouseEvent("mouseup",{
  6993. clientX: e.clientX,
  6994. clientY: e.clientY,
  6995. screenX: e.screenX,
  6996. screenY: e.screenY
  6997. })
  6998. } catch (i) {
  6999. t = document.createEvent("MouseEvents"),
  7000. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  7001. }
  7002. document.dispatchEvent(t)
  7003. }),
  7004. W = new Sly($("#scrollFrame"),{
  7005. horizontal: !0,
  7006. itemNav: "centered",
  7007. smart: !0,
  7008. scrollTrap: !0,
  7009. scrollBy: 1,
  7010. mouseDragging: !0,
  7011. touchDragging: !0,
  7012. speed: 300,
  7013. dragHandle: !0,
  7014. dynamicHandle: !0,
  7015. clickBar: !0,
  7016. scrollBar: $("#scroller"),
  7017. activateOn: null
  7018. }).init(),
  7019. W.on("active", function(e, t) {
  7020. Ve = t,
  7021. Ze("tour"),
  7022. $(".step").removeClass("active"),
  7023. $("#status").find(".curIdx").text(t + 1);
  7024. for (var i = 0; i <= t; i++)
  7025. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  7026. }),
  7027. w()
  7028. }
  7029. function w() {
  7030. var e = $("#player").width() - 20
  7031. , t = $("#scroller")
  7032. , i = $("#drawer")
  7033. , n = $(".pinBottom");
  7034. if ($("#player").width() < 488 || $("#player").height() < 488)
  7035. t.addClass("hidden"),
  7036. i.addClass("noScroll"),
  7037. n.addClass("noScroll");
  7038. else {
  7039. var r = j > e
  7040. , o = !i.hasClass("noScroll")
  7041. , a = r !== o;
  7042. a && (t.toggleClass("hidden"),
  7043. i.toggleClass("noScroll"),
  7044. n.toggleClass("noScroll"))
  7045. }
  7046. }
  7047. function _(e) {
  7048. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  7049. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  7050. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  7051. }
  7052. function T(e) {
  7053. function t(t, i) {
  7054. return !!e.player_options[t] && e[i || t]
  7055. }
  7056. $(".model-title").text(e.name);
  7057. var i = Q.pageTitle;
  7058. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  7059. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  7060. document.title = i ,
  7061. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  7062. delay: {
  7063. show: 50,
  7064. hide: 0
  7065. },
  7066. trigger: "hover",
  7067. html: !1,
  7068. viewport: {
  7069. selector: "body",
  7070. padding: 10
  7071. }
  7072. }),
  7073. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  7074. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  7075. de.populate({
  7076. name: t("model_name", "name"),
  7077. coBrand: t("presented_by"),
  7078. description: t("model_summary", "summary") || "暂无内容",
  7079. contactName: t("contact_name"),
  7080. address: t("address"),
  7081. phone: t("contact_phone"),
  7082. formattedPhone: e.formatted_contact_phone,
  7083. email: t("contact_email"),
  7084. url: t("external_url"),
  7085. socialSharing: e.enable_social_sharing && e.is_public
  7086. })
  7087. }
  7088. function x(e, t, i, n, r, o) {
  7089. function a() {
  7090. o.setLoadingStartTime(),
  7091. H(),
  7092. r ? (re.showMessage(t, i, je.coBrand.visible),
  7093. l()) : h(l)
  7094. }
  7095. var s = $.Deferred()
  7096. , l = s.resolve.bind(s);
  7097. return Ge = !0,
  7098. O(e),
  7099. e.data.player_options && _(e.data.player_options),
  7100. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  7101. Re.localizeGUI(),
  7102. T(e.data),
  7103. r || $(".quick").addClass("hidden"),
  7104. //e.data.image && !r && E(e.data.image),
  7105. n ? (J.impression(),
  7106. a()) : (o.setWaitingStartTime(),
  7107. oe.show(r, a)),
  7108. s
  7109. }
  7110. function S(e, t, i, n, r, a, s) {
  7111. q = s,
  7112. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  7113. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  7114. ae.init(),
  7115. re.init(e, a),
  7116. Oe.init(e, t, n),
  7117. $(".icon").on("mouseover", function() {
  7118. t.player && t.player.reticule.hide()
  7119. }),
  7120. m(e, t),
  7121. A(e, t),
  7122. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(MP_PREFETCHED_MODELDATA.name/* e.data.name */),
  7123. Ce.on(Me.OPENED, function() {
  7124. var e = document.getElementById("share-modal");
  7125. return function() {
  7126. Ze("share"),
  7127. le.open(e)
  7128. }
  7129. }()),
  7130. Ce.on(Me.CLOSED, le.reset)),
  7131. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  7132. je.tourControls.visible = !1),
  7133. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  7134. z(),
  7135. g(i),
  7136. v(e, r),
  7137. e.on("floor.changed", C),
  7138. e.on("waiting", R.bind(this, e)),
  7139. e.on("waiting-done", P.bind(this, e)),
  7140. i.on(xe.ModeChanged, function(e, n) {
  7141. g(i),
  7142. o(t, i),
  7143. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  7144. he.updateMode(n)
  7145. }),
  7146. n.on(Se.Move, Ze.bind(this, "move")),
  7147. i.on(xe.Ready, function() {
  7148. ie.init(n, i, i.tagManager, t),
  7149. i.on(xe.ModeChanged, function(e, t) {
  7150. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  7151. })
  7152. }),
  7153. i.on(xe.PanoChosen, function(e, t) {
  7154. g(i, t),
  7155. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  7156. }),
  7157. le.on(ce.CLOSE, function(e) {
  7158. switch (e) {
  7159. case "vr-modal":
  7160. Ae.dismiss();
  7161. break;
  7162. case "share-modal":
  7163. Ce.hide();
  7164. break;
  7165. case "terms-modal":
  7166. fe.hide()
  7167. }
  7168. });
  7169. var l = $("#play").eq(0)
  7170. , c = $("#pause").eq(0)
  7171. , h = $(".pinBottom").toArray()
  7172. , u = $("#drawer").eq(0)
  7173. , d = $("#playHead").eq(0)
  7174. , p = $("#progressBar").eq(0)
  7175. , f = $("#thumb-container").eq(0)
  7176. , y = f.children()
  7177. , I = p.children();
  7178. t.on("update.controls", function() {
  7179. var n = t.describe();
  7180. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  7181. c.show()),
  7182. n.tourInProgress && (h.forEach(function(e) {
  7183. e.classList.add("playing")
  7184. }),
  7185. u.addClass("playing"),
  7186. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  7187. c.hide()),
  7188. n.tourInProgress || (ve.stopTour(),
  7189. h.forEach(function(e) {
  7190. e.classList.remove("playing")
  7191. }),
  7192. u.removeClass("playing"),
  7193. d.removeClass("playing")));
  7194. var r, a, s;
  7195. if (null !== n.currentItem) {
  7196. var p, f;
  7197. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  7198. n.onTheBus ? (p = "active",
  7199. f = "recent") : (f = "active",
  7200. p = "recent");
  7201. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  7202. for (r = 0; r < e.heroLocations.length; r += 1)
  7203. s = y.eq(r),
  7204. a = I.eq(r),
  7205. s.removeClass(f),
  7206. a.removeClass(f),
  7207. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  7208. a.addClass(p),
  7209. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  7210. a.addClass(p)) : (s.removeClass(p),
  7211. a.removeClass(p))
  7212. } else
  7213. for (r = 0; r < e.heroLocations.length; r += 1)
  7214. s = y.eq(r),
  7215. a = I.eq(r),
  7216. s.removeClass("active recent"),
  7217. a.removeClass("active recent");
  7218. o(t, i)
  7219. }),
  7220. document.addEventListener("keydown", function(n) {
  7221. switch (J.updateInteraction(Se.InteractionKey),
  7222. n.which) {
  7223. case we.ZERO:
  7224. Q.debug && e.toggleAlpha();
  7225. break;
  7226. case we.NINE:
  7227. Q.debug && se.toggle();
  7228. break;
  7229. case we.ONE:
  7230. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  7231. break;
  7232. case we.TWO:
  7233. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  7234. break;
  7235. case we.THREE:
  7236. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  7237. break;
  7238. case we.FOUR:
  7239. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  7240. break;
  7241. case we.SPACE:
  7242. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  7243. break;
  7244. case we.RETURN:
  7245. Q.debug && e.toggleExplodeUp();
  7246. break;
  7247. case we.P:
  7248. k();
  7249. break;
  7250. case we.U:
  7251. B();
  7252. break;
  7253. case we.X:
  7254. Q.debug && e.toggleExplode();
  7255. break;
  7256. case we.PLUSEQUALS:
  7257. t.player.activatePersistentZooming(!0),
  7258. ie.hideUi();
  7259. break;
  7260. case we.DASHUNDERSCORE:
  7261. t.player.activatePersistentZooming(!1),
  7262. ie.hideUi();
  7263. break;
  7264. case we.SEVEN:
  7265. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  7266. break;
  7267. case we.EIGHT:
  7268. t.player.decreaseZoomSpeed();
  7269. break;
  7270. case we.NINE:
  7271. t.player.increaseZoomSpeed()
  7272. }
  7273. return i && i.reticule.hide(),
  7274. !0
  7275. }
  7276. .bind(this)),
  7277. document.addEventListener("keyup", function(e) {
  7278. switch (e.which) {
  7279. case we.PLUSEQUALS:
  7280. t.player.deactivatePersistentZooming();
  7281. break;
  7282. case we.DASHUNDERSCORE:
  7283. t.player.deactivatePersistentZooming()
  7284. }
  7285. }
  7286. .bind(this)),
  7287. F(e),
  7288. L(e, t.player),
  7289. M(i),
  7290. te.setAutoPlay(e.heroCount()),
  7291. he.init(i, a.mode),
  7292. he.on(ue.OPENED, Ze.bind(this, "help")),
  7293. fe.init(),
  7294. fe.on(ge.OPENED, function() {
  7295. var e = document.getElementById("terms-modal");
  7296. return function() {
  7297. Ze("terms"),
  7298. le.open(e)
  7299. }
  7300. }()),
  7301. fe.on(ge.CLOSED, le.reset),
  7302. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  7303. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  7304. Q.profiling.enabled && se.show(),
  7305. ve.init(t)
  7306. }
  7307. function M(e) {
  7308. var t = function(e, t) {
  7309. $(e).find("a").each(function(e, i) {
  7310. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7311. i.style.pointerEvents = t ? "auto" : "none"
  7312. })
  7313. }
  7314. , i = function() {
  7315. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7316. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7317. };
  7318. e.on(Ne.ZoomMax, function() {
  7319. t("#gui-zoomin", !1),
  7320. t("#gui-zoomout", !0)
  7321. }),
  7322. e.on(Ne.ZoomMin, function() {
  7323. t("#gui-zoomin", !0),
  7324. t("#gui-zoomout", !1)
  7325. }),
  7326. e.on(Ne.ZoomIn, function() {
  7327. t("#gui-zoomout", !0)
  7328. }),
  7329. e.on(Ne.ZoomOut, function() {
  7330. t("#gui-zoomin", !0)
  7331. }),
  7332. i()
  7333. }
  7334. function R(e) {
  7335. O(e)
  7336. }
  7337. function P(e) {
  7338. O(e)
  7339. }
  7340. function O(e) {
  7341. var t = e.waitQueue.length;
  7342. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7343. }
  7344. function L(e, t) {
  7345. He = {
  7346. gui: null,
  7347. visible: !1,
  7348. model: e,
  7349. player: t
  7350. }
  7351. }
  7352. function D(e, t) {
  7353. function i() {
  7354. var i = t.toJSON();
  7355. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7356. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7357. }
  7358. var n = {}
  7359. , r = new Le.GUI({
  7360. autoPlace: !0,
  7361. width: "60%"
  7362. });
  7363. i(),
  7364. t.on(xe.ViewChanged, i),
  7365. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7366. r.domElement.id = "datLinks";
  7367. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7368. return o.forEach(function(e) {
  7369. if (!K.detectSafari()) {
  7370. var t = document.createElement("button");
  7371. t.classList.add("btn-deep-link"),
  7372. t.innerText = Re.MENU_COPY,
  7373. e.nextSibling.appendChild(t);
  7374. var i = function() {
  7375. alert(Re.LINK_ALERT_COPY),
  7376. t.hide()
  7377. };
  7378. t.addEventListener("click", function(e) {
  7379. try {
  7380. var t = e.target.parentNode.childNodes[0];
  7381. t.select();
  7382. var n = document.execCommand("copy");
  7383. t.blur(),
  7384. n || i()
  7385. } catch (e) {
  7386. i()
  7387. }
  7388. })
  7389. }
  7390. }),
  7391. $(r.__closeButton).hide(),
  7392. r
  7393. }
  7394. function N(e) {
  7395. He.gui || (He.gui = D(He.model, He.player)),
  7396. He.visible = e,
  7397. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7398. }
  7399. function B() {
  7400. N(!He.visible)
  7401. }
  7402. function F(e) {
  7403. ke = {
  7404. gui: null,
  7405. visible: !1,
  7406. model: e
  7407. }
  7408. }
  7409. function V(e) {
  7410. var t = new Le.GUI;
  7411. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7412. e.setSweepVisibility(Q.showSweeps)
  7413. }),
  7414. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7415. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7416. Q.transition.flySpeed = 0,
  7417. t.__controllers.forEach(function(e) {
  7418. e.updateDisplay()
  7419. })
  7420. }),
  7421. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7422. $(t.__closeButton).hide(),
  7423. t
  7424. }
  7425. function U(e) {
  7426. ke.gui || (ke.gui = V(ke.model)),
  7427. ke.visible = e,
  7428. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7429. }
  7430. function k() {
  7431. U(!ke.visible)
  7432. }
  7433. function H() {
  7434. function e(e) {
  7435. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7436. }
  7437. $("body").css("touch-action", "none"),
  7438. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7439. // e.preventDefault()
  7440. });
  7441. var t = document.getElementById("terms-text")
  7442. , i = document.getElementById("more-help-wrapper")
  7443. , n = (document.getElementById("navigation-help-wrapper"),
  7444. document.getElementById("help-dialog"),
  7445. document.getElementById("tag-billboards"));
  7446. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7447. document.body.addEventListener("DOMMouseScroll", e)),
  7448. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7449. e.stopPropagation()
  7450. })
  7451. }
  7452. function G(e, t) {
  7453. for (var i = []; e; )
  7454. i.push(e),
  7455. e = e.parentNode;
  7456. for (; t && i.indexOf(t) === -1; )
  7457. t = t.parentNode;
  7458. return t
  7459. }
  7460. function z() {
  7461. var e, t = function(t) {
  7462. e = 0 === t.button || 1 === t.which ? t.target : null
  7463. }, i = function(t) {
  7464. e !== t.target && (e = G(e, t.target));
  7465. var i = document.getElementById("gui-parent");
  7466. if (G(i, e) !== i && (e = null),
  7467. e) {
  7468. var n;
  7469. try {
  7470. n = new MouseEvent("click",t)
  7471. } catch (e) {
  7472. n = document.createEvent("MouseEvents"),
  7473. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7474. }
  7475. n.syntheticClick = !0,
  7476. e.dispatchEvent(n),
  7477. e = null
  7478. }
  7479. };
  7480. document.body.addEventListener("mousedown", t, !0),
  7481. document.body.addEventListener("mouseup", i, !0),
  7482. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7483. e.syntheticClick || (e.stopPropagation(),
  7484. "A" === e.target.nodeName && e.preventDefault())
  7485. }, !0)
  7486. }
  7487. var W, j, Y, X, Z, q, K = (e("three"),
  7488. e("../util/ajax"),
  7489. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7490. e("../util/camera"),
  7491. e("../util/logger")), te = (e("../objects/Snapshot"),
  7492. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7493. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7494. e("../enum/PathDisplayMode"),
  7495. e("../enum/DirectorEvents"),
  7496. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7497. e("../enum/WarpStyle"),
  7498. e("../enum/AlignmentType"),
  7499. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7500. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7501. coBrand: {
  7502. visible: !0,
  7503. elements: [".co-brand", "#loaderCoBrand"]
  7504. },
  7505. help: {
  7506. visible: !0,
  7507. elements: [".nav-help", "#nav-help"]
  7508. },
  7509. tourControls: {
  7510. visible: !0,
  7511. elements: [".next", ".previous", "#play"]
  7512. },
  7513. highlight: {
  7514. visible: !0,
  7515. elements: ["#drawer", "#pullTab"]
  7516. },
  7517. share: {
  7518. visible: !0,
  7519. elements: [".socialButton", "#share"]
  7520. },
  7521. fullScreen: {
  7522. visible: !0,
  7523. elements: ["#gui-fullscreen"]
  7524. },
  7525. floors: {
  7526. visible: !0,
  7527. elements: [".gui-floor"]
  7528. }
  7529. }, Ye = function() {
  7530. var e = document.getElementById("drawer");
  7531. return function() {
  7532. $("#player").height() < 400 && e.classList.contains("open") && a()
  7533. }
  7534. }(), Xe = function() {
  7535. var e = document.getElementById("meta-info");
  7536. return function() {
  7537. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7538. }
  7539. }(), Ze = function(e) {
  7540. function t() {
  7541. u.classList.contains("expand") && de.toggleMeta(!0)
  7542. }
  7543. function i() {
  7544. fe.hide()
  7545. }
  7546. function n() {
  7547. he.close()
  7548. }
  7549. function r() {
  7550. Ae.dismiss()
  7551. }
  7552. function o() {
  7553. p.hasClass("open") && a(!0)
  7554. }
  7555. function l() {
  7556. Ce.hide()
  7557. }
  7558. function c() {
  7559. f.hasClass("open") && f.removeClass("open")
  7560. }
  7561. function h() {
  7562. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7563. }
  7564. var u = document.getElementById("meta-info")
  7565. , d = document.getElementById("interaction-modal")
  7566. , p = $("#drawer").eq(0)
  7567. , f = $(".gui-floor").eq(0)
  7568. , g = $(".vr-popup").eq(0);
  7569. return function(e) {
  7570. switch (e) {
  7571. case "info":
  7572. i(),
  7573. n(),
  7574. Ye(),
  7575. l(),
  7576. c(),
  7577. r(),
  7578. h();
  7579. break;
  7580. case "terms":
  7581. t(),
  7582. n(),
  7583. o(),
  7584. l(),
  7585. c(),
  7586. r(),
  7587. h();
  7588. break;
  7589. case "help":
  7590. t(),
  7591. i(),
  7592. l(),
  7593. c(),
  7594. r(),
  7595. h();
  7596. break;
  7597. case "vr":
  7598. t(),
  7599. i(),
  7600. l(),
  7601. c(),
  7602. n(),
  7603. h(),
  7604. s(g) && o();
  7605. break;
  7606. case "highlights":
  7607. Xe(),
  7608. i(),
  7609. l(),
  7610. c();
  7611. break;
  7612. case "share":
  7613. t(),
  7614. i(),
  7615. n(),
  7616. c(),
  7617. r(),
  7618. h();
  7619. break;
  7620. case "floor":
  7621. i(),
  7622. l(),
  7623. r();
  7624. break;
  7625. case "view":
  7626. c(),
  7627. l(),
  7628. i(),
  7629. r();
  7630. break;
  7631. case "tour":
  7632. i(),
  7633. l(),
  7634. c(),
  7635. r();
  7636. break;
  7637. case "move":
  7638. i(),
  7639. l(),
  7640. c(),
  7641. r();
  7642. break;
  7643. case "resize":
  7644. t(),
  7645. Ye(),
  7646. c();
  7647. break;
  7648. case "tag":
  7649. i(),
  7650. n(),
  7651. l(),
  7652. c(),
  7653. r()
  7654. }
  7655. }
  7656. }();
  7657. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7658. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7659. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7660. setTimeout(function() {
  7661. $(".icon:visible").hide().show(0)
  7662. }, 100)
  7663. }),
  7664. $("#gui-fullscreen").find("a").on("click", function(e) {
  7665. l(e),
  7666. K.requestFullscreen($("body")[0]),
  7667. J.track("showcase_gui", {
  7668. gui_action: "click_enter_fullscreen",
  7669. interaction_source: "gui"
  7670. })
  7671. //czj
  7672. //W.reload()
  7673. }),
  7674. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7675. l(e),
  7676. K.exitFullscreen(),
  7677. J.track("showcase_gui", {
  7678. gui_action: "click_exit_fullscreen",
  7679. interaction_source: "gui"
  7680. })
  7681. })
  7682. $(window).on("resize", function(e) {
  7683. var t = e.target.innerHeight
  7684. , i = e.target.innerWidth;
  7685. t === X && i === Z || (je.highlight.visible && w(),
  7686. Ze("resize"),
  7687. $(".pinTop.right").removeClass("hideUnderMeta"),
  7688. c(),
  7689. X = t,
  7690. Z = i)
  7691. }).resize(),
  7692. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7693. $("#pullTab").on("click", function(e) {
  7694. l(e),
  7695. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7696. gui_action: "hide_highlight_reel"
  7697. }),
  7698. $(this).addClass("open").children("img").attr("src","images/auto.png")) : (J.trackAlways("showcase_gui", {
  7699. gui_action: "show_highlight_reel"
  7700. }),
  7701. $(this).removeClass("open").children("img").attr("src","images/auto-suspend.png"));
  7702. a()
  7703. });
  7704. /***********************方奕卓 热点列表事件监听 ************************/
  7705. if(window.MP_PREFETCHED_MODELDATA.showHotListSta) {
  7706. $('#hotList').css('display', '');
  7707. $('#hotList').on('click',function(e){
  7708. l(e);
  7709. var hotList = $('#hotListWrap')[0];
  7710. var isActive = hotList.classList.contains('hotListActive');
  7711. if(isActive){
  7712. hotList.classList.remove('hotListActive');
  7713. this.classList.remove('active')
  7714. }else{
  7715. hotList.classList.add('hotListActive');
  7716. this.classList.add('active')
  7717. }
  7718. }),
  7719. $('#hotListContent ul').on('mouseover', function(e){
  7720. l(e);
  7721. var target = e.target;
  7722. var hotList = document.getElementById('hotListWrap');
  7723. if(target.tagName === 'SPAN'){
  7724. var targetParent = target.parentElement.parentElement;
  7725. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7726. hotList.style.width = target.offsetWidth + 116 + 'px';
  7727. }else{
  7728. hotList.style.width = '';
  7729. }
  7730. }else if(target.tagName === 'LI'){
  7731. var targetParent = target.parentElement;
  7732. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7733. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7734. }else{
  7735. hotList.style.width = ''
  7736. }
  7737. }else {
  7738. hotList.style.width = '';
  7739. }
  7740. });
  7741. $('#hotListContent ul').on('click', function(e){
  7742. l(e);
  7743. this.preElem && this.preElem.classList.remove('active');
  7744. if(e.target.tagName === 'SPAN'){
  7745. e.target.parentElement.classList.add('active');
  7746. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7747. this.preElem = e.target.parentElement;
  7748. }else{
  7749. e.target.classList.add('active');
  7750. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7751. this.preElem = e.target;
  7752. }
  7753. })
  7754. $('#hotListClose').on('click', function(e){
  7755. l(e);
  7756. var hotList = $('#hotListWrap')[0];
  7757. hotList.classList.remove('hotListActive');
  7758. $('#hotListContent ul .active').removeClass('active');
  7759. //$('#hotList')[0].classList.remove('active')
  7760. })
  7761. }
  7762. /*****************************************************************/
  7763. $("#more-menu-button").on("click", function(e) {
  7764. l(e);
  7765. var t = $("#more-menu");
  7766. t.toggleClass("open")
  7767. }),
  7768. t.exports.init = S,
  7769. t.exports.startLoading = x,
  7770. t.exports.endLoading = d,
  7771. t.exports.onProgress = u
  7772. }
  7773. ).call(this, "/js/gui/gui.js")
  7774. }
  7775. , {
  7776. "../analytics": 4,
  7777. "../controls/serializer": 14,
  7778. "../enum/AlignmentType": 17,
  7779. "../enum/BlackoutStyle": 18,
  7780. "../enum/ControlEvents": 21,
  7781. "../enum/DirectorEvents": 23,
  7782. "../enum/Keys": 30,
  7783. "../enum/PathDiscardMode": 38,
  7784. "../enum/PathDisplayMode": 39,
  7785. "../enum/PlayerEvents": 40,
  7786. "../enum/VROption": 47,
  7787. "../enum/Vectors": 50,
  7788. "../enum/Viewmode": 51,
  7789. "../enum/WarpStyle": 52,
  7790. "../enum/ZoomEvents": 53,
  7791. "../lib/dat.gui": 93,
  7792. "../localization/localize": 108,
  7793. "../tag/Media/MediaEvent": 131,
  7794. "../objects/Snapshot": 153,
  7795. "../settings": 166,
  7796. "../util/ajax": 181,
  7797. "../util/browser": 182,
  7798. "../util/camera": 183,
  7799. "../util/logger": 189,
  7800. "../util/showcase": 193,
  7801. "../util/transitions": 195,
  7802. "./closer/ModalCloserEvent": 61,
  7803. "./closer/modalCloser": 62,
  7804. "./help/HelpEvent": 66,
  7805. "./help/help": 67,
  7806. "./helpManager": 68,
  7807. "./immersiveMode": 69,
  7808. "./konami": 70,
  7809. "./landingScreen": 71,
  7810. "./loadingScreen": 72,
  7811. "./memoryUsage": 73,
  7812. "./playButton": 74,
  7813. "./populateModal": 75,
  7814. "./sharing/ShareEvents": 76,
  7815. "./sharing/modal": 77,
  7816. "./terms/TermsEvent": 78,
  7817. "./terms/terms": 79,
  7818. "./title/TitleEvents": 80,
  7819. "./title/tagToggle": 81,
  7820. "./title/titleBar": 82,
  7821. "./tourInteraction": 84,
  7822. "./vr/vrEvent": 85,
  7823. "./vr/vrModal": 87,
  7824. "./webvr/WebVrEvent": 88,
  7825. "./webvr/webVRgui": 89,
  7826. three: 217
  7827. }],
  7828. 66: [function(e, t, i) {
  7829. "use strict";
  7830. t.exports = Object.freeze({
  7831. OPENED: "help.opened",
  7832. CLOSED: "help.closed"
  7833. })
  7834. }
  7835. , {}],
  7836. 67: [function(e, t, i) {
  7837. "use strict";
  7838. function n() {
  7839. g.on("click", function(e) {
  7840. if (S && S !== l.TRANSITIONING) {
  7841. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7842. t && !M ? R.close() : r()
  7843. }
  7844. }),
  7845. w.on("click", function(e) {
  7846. R.close()
  7847. }),
  7848. E.on("click", function(e) {
  7849. S && S !== l.TRANSITIONING && (s(),
  7850. o())
  7851. }),
  7852. b.on("click", function(e) {
  7853. s(),
  7854. a()
  7855. })
  7856. }
  7857. function r() {
  7858. S && S !== l.TRANSITIONING && (M = !0,
  7859. setTimeout(function() {
  7860. M = !1
  7861. }, d.help.modalStayDuration),
  7862. R.emit(h.OPENED),
  7863. m.addClass("open " + S),
  7864. g.addClass("open"),
  7865. s(),
  7866. o(),
  7867. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7868. y.classList.add("fadeIn"))
  7869. }
  7870. function o() {
  7871. E.addClass("underline-tab"),
  7872. u.fill(_, c.NAVIGATION, S),
  7873. m.addClass(S)
  7874. }
  7875. function a() {
  7876. b.addClass("underline-tab"),
  7877. u.fill(T, c.MORE_HELP),
  7878. m.addClass("more-help")
  7879. }
  7880. function s(e, t) {
  7881. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7882. I.forEach(function(e) {
  7883. e.classList.remove("underline-tab")
  7884. })
  7885. }
  7886. var l = e("../../enum/Viewmode")
  7887. , c = e("../../enum/HelpModalType")
  7888. , h = e("./HelpEvent")
  7889. , u = (e("../helpManager"),
  7890. e("./../populateModal"))
  7891. , d = e("../../settings")
  7892. , p = e("../../util/common")
  7893. , f = e("events").EventEmitter
  7894. , g = $(".footer-help").eq(0)
  7895. , m = $("#help-dialog").eq(0)
  7896. , v = document.querySelector("#quick-logo")
  7897. , A = document.querySelector("#loaderCoBrand")
  7898. , y = document.querySelector("#help-dialog")
  7899. , C = document.querySelector(".footer")
  7900. , I = $(".help-tabs").children().toArray()
  7901. , E = $(".navigation-tab").eq(0)
  7902. , b = $(".more-help-tab").eq(0)
  7903. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7904. m.find(".close").eq(0))
  7905. , _ = m.find(".interactions").toArray()
  7906. , T = m.find(".ui-instructions").toArray()
  7907. , x = l.PANORAMA
  7908. , S = l.PANORAMA
  7909. , M = !1
  7910. , R = {
  7911. init: function(e, t) {
  7912. S = t,
  7913. x = t,
  7914. [y, A, v, C].forEach(function(e) {
  7915. e.classList.add(u.deviceType)
  7916. }),
  7917. n()
  7918. },
  7919. close: function() {
  7920. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7921. g.removeClass("open"),
  7922. m.removeClass("open"),
  7923. y.classList.contains("fadeIn"))) {
  7924. y.classList.remove("fadeIn");
  7925. var e = S === l.TRANSITIONING ? x : S;
  7926. u.clear(_, c.NAVIGATION, e)
  7927. }
  7928. },
  7929. updateMode: function(e) {
  7930. x = S,
  7931. S = e
  7932. }
  7933. };
  7934. p.extendObject(R, f.prototype),
  7935. t.exports = R
  7936. }
  7937. , {
  7938. "../../enum/HelpModalType": 28,
  7939. "../../enum/Viewmode": 51,
  7940. "../../settings": 166,
  7941. "../../util/common": 185,
  7942. "../helpManager": 68,
  7943. "./../populateModal": 75,
  7944. "./HelpEvent": 66,
  7945. events: 202
  7946. }],
  7947. 68: [function(e, t, i) {
  7948. (function(i) {
  7949. "use strict";
  7950. var n = e("../util/browser")
  7951. , r = e("./../util/logger")
  7952. , o = e("./../settings")
  7953. , a = new r(i)
  7954. , s = function() {
  7955. var e;
  7956. try {
  7957. return e = window.localStorage.getItem("visitCount") || "0",
  7958. e = (parseFloat(e) + 1).toString(),
  7959. window.localStorage.setItem("visitCount", e),
  7960. a.debug("visitCount = " + e),
  7961. e
  7962. } catch (t) {
  7963. e = "1",
  7964. a.debug("couldn't set local storage")
  7965. }
  7966. }()
  7967. , l = !1;
  7968. t.exports = {
  7969. isHelpDisabled: function() {
  7970. return "0" === n.valueFromHash("help", null) || l
  7971. },
  7972. isLargeHelpEnabled: function() {
  7973. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7974. },
  7975. isSmallHelpEnabled: function() {
  7976. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7977. },
  7978. isHelpEnabled: function() {
  7979. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7980. },
  7981. setAutoPlay: function(e) {
  7982. l = o.warp.auto >= 0 && e > 1
  7983. }
  7984. }
  7985. }
  7986. ).call(this, "/js/gui/helpManager.js")
  7987. }
  7988. , {
  7989. "../util/browser": 182,
  7990. "./../settings": 166,
  7991. "./../util/logger": 189
  7992. }],
  7993. 69: [function(e, t, i) {
  7994. "use strict";
  7995. function n(e, t, i, n) {
  7996. F = n,
  7997. r(e, t, i, F),
  7998. o(),
  7999. N = t.mode
  8000. }
  8001. function r(e, t, i, n) {
  8002. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  8003. e.controls[t].on(v.Move, a),
  8004. e.controls[t].on(v.LongTap, c)
  8005. }),
  8006. M.on("mousewheel DOMMouseScroll", a),
  8007. i.on(m.TagActivated, a),
  8008. i.on(m.TagNavigation, a),
  8009. t.on(A.FlyingEnded, s),
  8010. t.on(A.ModeChanging, function(e, t) {
  8011. B = t !== C.PANORAMA && e !== C.PANORAMA
  8012. }),
  8013. t.on(A.ModeChanged, function(e, i) {
  8014. N = t.mode,
  8015. i !== C.TRANSITIONING ? l() : a("modeChange")
  8016. }),
  8017. n.on(y.TourStart, function() {
  8018. L = !0,
  8019. a()
  8020. }),
  8021. n.on(y.TourEnd, function() {
  8022. L = !1,
  8023. l()
  8024. }),
  8025. n.on(y.ActionInterrupted, function() {
  8026. L = !1
  8027. }),
  8028. R.addEventListener("touchend", function() {
  8029. $("#pullTab").hasClass("opened") && !L && l()
  8030. }, !0)
  8031. }
  8032. function o() {
  8033. p.isMobile() ? (b.forEach(function(e) {
  8034. e.classList.add("mobile")
  8035. }),
  8036. w.click(l)) : (b.forEach(function(e) {
  8037. e.addEventListener("mouseleave", function() {
  8038. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  8039. }, !0)
  8040. }),
  8041. M.mouseleave(function() {
  8042. b[0].classList.contains("detectHover") && l()
  8043. }))
  8044. }
  8045. function a(e) {
  8046. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  8047. P = !0,
  8048. g.close(),
  8049. h(e),
  8050. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  8051. _.hasClass("playing") || (b.forEach(function(e) {
  8052. e.classList.add("detectHover")
  8053. }),
  8054. O = setTimeout(l, f.immersive.timeToShowAgain))))
  8055. }
  8056. function s() {
  8057. _.hasClass("playing") || (clearTimeout(O),
  8058. O = setTimeout(l, f.immersive.timeToShowAgain))
  8059. }
  8060. function l() {
  8061. clearTimeout(O),
  8062. P = !1,
  8063. I.forEach(function(e) {
  8064. e.classList.remove("drawerOpen")
  8065. }),
  8066. L || E.forEach(function(e) {
  8067. e.classList.remove("duringTour")
  8068. }),
  8069. b.forEach(function(e) {
  8070. e.classList.remove("detectHover")
  8071. })
  8072. }
  8073. function c() {
  8074. P ? l() : a(),
  8075. D = !0,
  8076. setTimeout(function() {
  8077. D = !1
  8078. }, f.immersive.uiStayDuration)
  8079. }
  8080. function h(e) {
  8081. !d(e) && L ? E.forEach(function(e) {
  8082. e.classList.remove("drawerOpen"),
  8083. e.classList.add("duringTour")
  8084. }) : _.hasClass("open") ? E.forEach(function(e) {
  8085. e.classList.remove("duringTour"),
  8086. e.classList.add("drawerOpen")
  8087. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  8088. e.classList.add("fadeOut")
  8089. })
  8090. }
  8091. function u() {
  8092. T.hasClass("duringTour") || (L = !1,
  8093. a("gui"),
  8094. l())
  8095. }
  8096. function d(e) {
  8097. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  8098. }
  8099. var p = e("../util/browser")
  8100. , f = e("../settings")
  8101. , g = e("./help/help")
  8102. , m = e("../enum/tagEvents")
  8103. , v = e("../enum/ControlEvents")
  8104. , A = e("../enum/PlayerEvents")
  8105. , y = e("../enum/DirectorEvents")
  8106. , A = e("../enum/PlayerEvents")
  8107. , C = e("../enum/Viewmode")
  8108. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  8109. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  8110. , b = $("#hover-bottom, #hover-top").toArray()
  8111. , w = ($("#pullTab").eq(0),
  8112. $("#playHead").eq(0),
  8113. $(".pinBottom-container").eq(0))
  8114. , _ = $("#drawer").eq(0)
  8115. , T = $("#drawer-container").eq(0)
  8116. , x = $("#meta-info").eq(0)
  8117. , S = $(".pinTop.left").eq(0)
  8118. , M = $("#player").eq(0)
  8119. , R = document.getElementById("pullTab")
  8120. , P = !1
  8121. , O = null
  8122. , L = !1
  8123. , D = !1
  8124. , N = null
  8125. , B = !1
  8126. , F = null;
  8127. t.exports.init = n,
  8128. t.exports.hideUi = a,
  8129. t.exports.resetDrawer = u
  8130. }
  8131. , {
  8132. "../enum/ControlEvents": 21,
  8133. "../enum/DirectorEvents": 23,
  8134. "../enum/tagEvents": 32,
  8135. "../enum/PlayerEvents": 40,
  8136. "../enum/Viewmode": 51,
  8137. "../settings": 166,
  8138. "../util/browser": 182,
  8139. "./help/help": 67
  8140. }],
  8141. 70: [function(e, t, i) {
  8142. (function(i) {
  8143. "use strict";
  8144. function n(e, t, i) {
  8145. l.debug("konami has the modelInstance");
  8146. var n = [];
  8147. $(window).on("keydown", function(e) {
  8148. n.push(e.which),
  8149. n.length > o.secretPanelWord.length && n.shift(),
  8150. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  8151. o.debug = !0)
  8152. }),
  8153. $(window).on("keydown", function n(r) {
  8154. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  8155. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  8156. })
  8157. }
  8158. var r = e("./../util/logger")
  8159. , o = e("./../settings")
  8160. , a = e("./debug")
  8161. , s = e("./../util/common")
  8162. , l = (e("./gui"),
  8163. new r(i));
  8164. o.console && $("body").append('<div id="debug-console"></div>'),
  8165. t.exports.init = n
  8166. }
  8167. ).call(this, "/js/gui/konami.js")
  8168. }
  8169. , {
  8170. "./../settings": 166,
  8171. "./../util/common": 185,
  8172. "./../util/logger": 189,
  8173. "./debug": 63,
  8174. "./gui": 65
  8175. }],
  8176. 71: [function(e, t, i) {
  8177. "use strict";
  8178. function n(e, t) {
  8179. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  8180. }
  8181. function r(e) {
  8182. var t = $.Deferred();
  8183. e || t.resolve();
  8184. var i = c.startupFlyinDelay;
  8185. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  8186. setTimeout(t.resolve.bind(t), i),
  8187. t
  8188. }
  8189. function o(e, t, i) {
  8190. var n = 0;
  8191. c.quickstart.enabled && (a(i),
  8192. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  8193. var r = function() {
  8194. e.once(g.Move, l),
  8195. t.once(f.TourStart, l)
  8196. };
  8197. s(n, r)
  8198. }
  8199. function a(e) {
  8200. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  8201. v.before(y),
  8202. A = $(".quick-brand").toArray()),*/
  8203. m.addClass("fadeOut"),
  8204. setTimeout(function() {
  8205. A.forEach(function(e) {
  8206. e.classList.add("fadeIn")
  8207. })
  8208. }, c.quickstart.showTextDelay),
  8209. setTimeout(function() {
  8210. A.forEach(function(e) {
  8211. e.classList.add("fadeOut")
  8212. })
  8213. }, c.quickstart.fadeOutDelay),
  8214. !0
  8215. }
  8216. function s(e, t) {
  8217. setTimeout(function() {
  8218. if (h.isHelpEnabled()) {
  8219. if (t(),
  8220. u.init(),
  8221. C.addClass("fadeIn landing " + u.deviceType),
  8222. h.isSmallHelpEnabled())
  8223. return void C.addClass("small");
  8224. u.fill(I, d.LANDING[E]),
  8225. C.addClass(E)
  8226. }
  8227. }, e)
  8228. //csz 用户引导界面
  8229. var helpData = {
  8230. "pc":["static/images/pc_step1.png","static/images/pc_step2.png","static/images/pc_step3.png"],
  8231. "mobile":["static/images/phone_step1.png","static/images/phone_step2.png","static/images/phone_step3.png"]
  8232. }
  8233. var navIcon = $(".nav-icon .icon");
  8234. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  8235. function paging(id){
  8236. id.on("click",function(){
  8237. var navPage = null;
  8238. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  8239. if(navPage > helpData.length || navPage < 1) return false
  8240. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  8241. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  8242. }else{
  8243. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  8244. }
  8245. })
  8246. };
  8247. paging($(".next-button"));
  8248. paging($(".prev-button"));
  8249. }
  8250. function l() {
  8251. u.clear(I, d.LANDING[E]),
  8252. C.removeClass("fadeIn")
  8253. }
  8254. var c = e("../settings")
  8255. , h = (e("./help/help"),
  8256. e("./helpManager"))
  8257. , u = e("./populateModal")
  8258. , d = e("../enum/HelpModalType")
  8259. , p = e("../enum/Viewmode")
  8260. , f = e("../enum/DirectorEvents")
  8261. , g = e("../enum/PlayerEvents")
  8262. , m = $("#quick-blackout").eq(0)
  8263. , v = $("#quick-logo").eq(0)
  8264. , A = $(".quick-brand").toArray()
  8265. , y = $("#loaderCoBrand").eq(0)
  8266. , C = $("#interaction-modal").eq(0)
  8267. , I = C.find(".interaction").toArray()
  8268. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  8269. "");
  8270. t.exports.delayLanding = r,
  8271. t.exports.showMessage = o,
  8272. t.exports.init = n,
  8273. t.exports.dismissModal = l
  8274. }
  8275. , {
  8276. "../enum/DirectorEvents": 23,
  8277. "../enum/HelpModalType": 28,
  8278. "../enum/PlayerEvents": 40,
  8279. "../enum/Viewmode": 51,
  8280. "../settings": 166,
  8281. "./help/help": 67,
  8282. "./helpManager": 68,
  8283. "./populateModal": 75
  8284. }],
  8285. 72: [function(e, t, i) {
  8286. "use strict";
  8287. var n = e("./circleLoader").circleLoader;
  8288. t.exports = {
  8289. element: $("#gui-loading"),
  8290. hide: function(e) {
  8291. n.done(),
  8292. this.element.fadeOut(1500, e)
  8293. },
  8294. show: function(e) {
  8295. this.element.fadeIn(500, function() {
  8296. this.element.css("display", "table"),
  8297. e && e()
  8298. }
  8299. .bind(this))
  8300. },
  8301. progress: function(e) {
  8302. n.set(e)
  8303. }
  8304. }
  8305. }
  8306. , {
  8307. "./circleLoader": 60
  8308. }],
  8309. 73: [function(e, t, i) {
  8310. "use strict";
  8311. var n = e("../settings")
  8312. , r = $("#memory-info")
  8313. , o = r.find("#memory-gpu")
  8314. , a = !1;
  8315. t.exports = {
  8316. show: function() {
  8317. n.profiling.enabled && (r.show(),
  8318. a = !0)
  8319. },
  8320. hide: function() {
  8321. r.hide(),
  8322. a = !1
  8323. },
  8324. toggle: function() {
  8325. a ? this.hide() : this.show()
  8326. },
  8327. update: function(e) {
  8328. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8329. }
  8330. }
  8331. }
  8332. , {
  8333. "../settings": 166
  8334. }],
  8335. 74: [function(e, t, i) {
  8336. "use strict";
  8337. var n = e("../util/browser")
  8338. , r = e("../analytics");
  8339. e("../settings");
  8340. t.exports = {
  8341. show: function(e, t) {
  8342. $("#gui-message").fadeOut(500, function() {
  8343. t()
  8344. })
  8345. }
  8346. }
  8347. }
  8348. , {
  8349. "../analytics": 4,
  8350. "../settings": 166,
  8351. "../util/browser": 182
  8352. }],
  8353. 75: [function(e, t, i) {
  8354. "use strict";
  8355. function n(e, t, i, n) {
  8356. function r(e) {
  8357. return e.classList.contains(a)
  8358. }
  8359. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8360. //for (var a in o) {
  8361. //var s = e.find(r);
  8362. //for (var l in o[a]) {
  8363. //var c = o[a][l];
  8364. //if ("top-info" === l || "bottom-info" === l) {
  8365. //var h = n ? c : "";
  8366. //czj 注释掉第一次打开的用户引导
  8367. //s.querySelector("." + l).textContent = h
  8368. //} else {
  8369. //var u = n ? c : "";
  8370. //, d = s.querySelector("." + l);
  8371. //d.src = u,
  8372. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8373. //}
  8374. //}
  8375. //}
  8376. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8377. // p.forEach(function(e) {
  8378. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8379. // })
  8380. }
  8381. var r = e("../util/browser")
  8382. , o = e("../localization/localize")
  8383. , a = e("../enum/HelpModalType")
  8384. , s = (e("../enum/HelpModalSize"),
  8385. e("../enum/Viewmode"));
  8386. t.exports = {
  8387. init: function() {
  8388. if (!this.hasInitialized) {
  8389. this.hasInitialized = !0,
  8390. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8391. this.assets = {},
  8392. this.assets[a.LANDING[s.PANORAMA]] = {
  8393. desktop: {
  8394. left: {
  8395. "top-info": o.ROTATE,
  8396. "big-image": "images/nav_help_mouse_drag_left.png",
  8397. keyboard: "images/nav_help_keyboard_left_right.png"
  8398. },
  8399. middle: {
  8400. "top-info": o.MOVE,
  8401. "big-image": "images/nav_help_mouse_click.png",
  8402. keyboard: "images/nav_help_keyboard_up_down.png"
  8403. },
  8404. right: {
  8405. "top-info": o.ZOOM,
  8406. "big-image": "images/nav_help_mouse_zoom.png",
  8407. keyboard: "images/nav_help_zoom_keys.png"
  8408. }
  8409. },
  8410. mobile: {
  8411. left: {
  8412. "top-info": o.ROTATE,
  8413. "big-image": "images/nav_help_gesture_drag.png"
  8414. },
  8415. middle: {
  8416. "top-info": o.MOVE,
  8417. "big-image": "images/nav_help_gesture_tap.png"
  8418. },
  8419. right: {
  8420. "top-info": o.ZOOM,
  8421. "big-image": "images/nav_help_gesture_pinch.png"
  8422. }
  8423. }
  8424. },
  8425. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8426. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8427. desktop: {
  8428. left: {
  8429. "top-info": o.ROTATE,
  8430. "big-image": "images/nav_help_mouse_drag_left.png",
  8431. keyboard: "images/nav_help_keyboard_left_right.png"
  8432. },
  8433. middle: {
  8434. "top-info": o.MOVE,
  8435. "big-image": "images/nav_help_mouse_position_right.png"
  8436. }
  8437. },
  8438. mobile: {
  8439. left: {
  8440. "top-info": o.ROTATE,
  8441. "big-image": "images/nav_help_gesture_drag.png"
  8442. },
  8443. middle: {
  8444. "top-info": o.MOVE,
  8445. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8446. }
  8447. }
  8448. },
  8449. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8450. desktop: {
  8451. left: {
  8452. "top-info": o.MOVE,
  8453. "big-image": "images/nav_help_mouse_position_left.png"
  8454. },
  8455. middle: {
  8456. "top-info": o.ROTATE,
  8457. "big-image": "images/nav_help_mouse_drag_right.png",
  8458. keyboard: "images/nav_help_keyboard_left_right.png"
  8459. }
  8460. },
  8461. mobile: {
  8462. left: {
  8463. "top-info": o.MOVE,
  8464. "big-image": "images/nav_help_gesture_position.png"
  8465. },
  8466. middle: {
  8467. "top-info": o.ROTATE,
  8468. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8469. }
  8470. }
  8471. };
  8472. var e = {
  8473. "top-info": o.INSIDE,
  8474. "big-image": "images/nav_help_click_inside.png",
  8475. keyboard: "images/nav_help_inside_key.png"
  8476. };
  8477. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8478. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8479. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8480. var t = {
  8481. "top-info": o.INSIDE,
  8482. "big-image": "images/nav_help_tap_inside.png"
  8483. };
  8484. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8485. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8486. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8487. this.assets[a.NAVIGATION] = {},
  8488. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8489. desktop: {
  8490. left: {
  8491. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8492. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8493. "big-image": "images/nav_help_mouse_drag_left.png",
  8494. keyboard: "images/nav_help_keyboard_left_right.png"
  8495. },
  8496. middle: {
  8497. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8498. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8499. "big-image": "images/nav_help_mouse_click.png",
  8500. keyboard: "images/nav_help_keyboard_up_down.png"
  8501. },
  8502. right: {
  8503. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8504. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8505. "big-image": "images/nav_help_mouse_zoom.png",
  8506. keyboard: "images/nav_help_zoom_keys.png"
  8507. }
  8508. },
  8509. mobile: {
  8510. left: {
  8511. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8512. "big-image": "images/nav_help_gesture_drag.png"
  8513. },
  8514. middle: {
  8515. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8516. "big-image": "images/nav_help_gesture_tap.png"
  8517. },
  8518. right: {
  8519. "top-info": o.HELP_MOBILE_3,
  8520. "big-image": "images/nav_help_gesture_pinch.png"
  8521. }
  8522. }
  8523. },
  8524. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8525. desktop: {
  8526. left: {
  8527. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8528. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8529. "big-image": "images/nav_help_mouse_drag_left.png",
  8530. keyboard: "images/nav_help_keyboard_all.png"
  8531. },
  8532. middle: {
  8533. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8534. "big-image": "images/nav_help_mouse_position_right.png"
  8535. },
  8536. right: {
  8537. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8538. "big-image": "images/nav_help_mouse_zoom.png"
  8539. }
  8540. },
  8541. mobile: {
  8542. left: {
  8543. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8544. "big-image": "images/nav_help_gesture_drag.png"
  8545. },
  8546. middle: {
  8547. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8548. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8549. },
  8550. right: {
  8551. "top-info": o.HELP_MOBILE_3,
  8552. "big-image": "images/nav_help_gesture_pinch.png"
  8553. }
  8554. }
  8555. },
  8556. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8557. desktop: {
  8558. left: {
  8559. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8560. "big-image": "images/nav_help_mouse_position_left.png"
  8561. },
  8562. middle: {
  8563. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8564. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8565. "big-image": "images/nav_help_mouse_drag_right.png",
  8566. keyboard: "images/nav_help_keyboard_left_right.png"
  8567. },
  8568. right: {
  8569. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8570. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8571. "big-image": "images/nav_help_mouse_zoom.png",
  8572. keyboard: "images/nav_help_keyboard_up_down.png"
  8573. }
  8574. },
  8575. mobile: {
  8576. left: {
  8577. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8578. "big-image": "images/nav_help_gesture_position.png"
  8579. },
  8580. middle: {
  8581. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8582. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8583. },
  8584. right: {
  8585. "top-info": o.HELP_MOBILE_3,
  8586. "big-image": "images/nav_help_gesture_pinch.png"
  8587. }
  8588. }
  8589. },
  8590. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8591. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8592. "top-info": o.HELP_DESKTOP_360_2A,
  8593. "bottom-info": o.HELP_DESKTOP_360_2B,
  8594. "big-image": "images/nav_help_click_inside.png",
  8595. keyboard: "images/nav_help_inside_key.png"
  8596. },
  8597. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8598. "top-info": o.HELP_MOBILE_360_2,
  8599. "big-image": "images/nav_help_tap_inside.png"
  8600. },
  8601. this.assets[a.MORE_HELP] = {
  8602. desktop: {
  8603. "more-help-hlr": {
  8604. "top-info": o.HELP_MORE_HLR_A,
  8605. "big-image": "images/nav_help_expand.svg",
  8606. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8607. },
  8608. "more-help-dollhouse": {
  8609. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8610. "big-image": "images/nav_help_dollhouse.svg",
  8611. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8612. },
  8613. "more-help-floors": {
  8614. "top-info": o.HELP_MORE_FLOORS_A,
  8615. "big-image": "images/nav_help_floor picker.svg",
  8616. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8617. },
  8618. "more-help-tag": {
  8619. "top-info": o.HELP_MORE_TAG_A,
  8620. "big-image": "images/nav_help_tag.svg",
  8621. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8622. },
  8623. "more-help-zoom": {
  8624. "top-info": o.HELP_MORE_ZOOM_A,
  8625. "big-image": "images/nav_help_zoom.svg",
  8626. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8627. },
  8628. "more-help-tour": {
  8629. "top-info": o.HELP_MORE_TOUR_A,
  8630. "big-image": "images/nav_help_play.png",
  8631. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8632. },
  8633. "more-help-inside": {
  8634. "top-info": o.HELP_MORE_INSIDE_A,
  8635. "big-image": "images/nav_help_inside.svg",
  8636. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8637. },
  8638. "more-help-vr": {
  8639. "top-info": o.HELP_MORE_VR_A,
  8640. "big-image": "images/nav_help_vr.svg",
  8641. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8642. },
  8643. "more-help-360": {
  8644. "top-info": o.HELP_MORE_360_A,
  8645. "big-image": "images/nav_help_360.svg",
  8646. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8647. },
  8648. "more-help-fullscreen": {
  8649. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8650. "big-image": "images/nav_help_fullscreen.svg",
  8651. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8652. }
  8653. },
  8654. mobile: {
  8655. "more-help-hlr": {
  8656. "top-info": o.HELP_MORE_HLR_A,
  8657. "big-image": "images/nav_help_expand.svg",
  8658. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8659. },
  8660. "more-help-dollhouse": {
  8661. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8662. "big-image": "images/nav_help_dollhouse.svg",
  8663. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8664. },
  8665. "more-help-floors": {
  8666. "top-info": o.HELP_MORE_FLOORS_A,
  8667. "big-image": "images/nav_help_floor picker.svg",
  8668. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8669. },
  8670. "more-help-tag": {
  8671. "top-info": o.HELP_MORE_TAG_A,
  8672. "big-image": "images/nav_help_tag.svg",
  8673. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8674. },
  8675. "more-help-tour": {
  8676. "top-info": o.HELP_MORE_TOUR_A,
  8677. "big-image": "images/nav_help_play.png",
  8678. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8679. },
  8680. "more-help-inside": {
  8681. "top-info": o.HELP_MORE_INSIDE_A,
  8682. "big-image": "images/nav_help_inside.svg",
  8683. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8684. },
  8685. "more-help-vr": {
  8686. "top-info": o.HELP_MORE_VR_A,
  8687. "big-image": "images/webvr.svg",
  8688. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8689. },
  8690. "more-help-360": {
  8691. "top-info": o.HELP_MORE_360_A,
  8692. "big-image": "images/nav_help_360.svg",
  8693. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8694. }
  8695. }
  8696. },
  8697. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8698. desktop: {
  8699. left: {
  8700. "top-info": o.ROTATE,
  8701. "big-image": "images/nav_help_mouse_drag_left.png",
  8702. keyboard: "images/nav_help_keyboard_left_right.png"
  8703. },
  8704. middle: {
  8705. "top-info": o.MOVE,
  8706. "big-image": "images/nav_help_mouse_click.png",
  8707. keyboard: "images/nav_help_keyboard_up_down.png"
  8708. },
  8709. right: {
  8710. "top-info": o.PLAY,
  8711. "big-image": "images/Desktop-help-play-button.svg",
  8712. keyboard: "images/Desktop-help-spacebar-2.svg"
  8713. }
  8714. },
  8715. mobile: {
  8716. left: {
  8717. "top-info": o.ROTATE,
  8718. "big-image": "images/nav_help_gesture_drag.png"
  8719. },
  8720. middle: {
  8721. "top-info": o.MOVE,
  8722. "big-image": "images/nav_help_gesture_tap.png"
  8723. },
  8724. right: {
  8725. "top-info": o.PLAY,
  8726. "big-image": "images/mobile-help-play-button.svg"
  8727. }
  8728. }
  8729. },
  8730. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8731. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8732. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8733. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8734. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8735. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8736. }
  8737. },
  8738. fill: function(e, t, i) {
  8739. n.call(this, e, t, i, !0)
  8740. },
  8741. clear: function(e, t, i) {
  8742. n.call(this, e, t, i, !1)
  8743. }
  8744. }
  8745. }
  8746. , {
  8747. "../enum/HelpModalSize": 27,
  8748. "../enum/HelpModalType": 28,
  8749. "../enum/Viewmode": 51,
  8750. "../localization/localize": 108,
  8751. "../util/browser": 182
  8752. }],
  8753. 76: [function(e, t, i) {
  8754. "use strict";
  8755. t.exports = Object.freeze({
  8756. OPENED: "share.open",
  8757. CLOSED: "share.closed",
  8758. LINK_CLICKED: "share.linked"
  8759. })
  8760. }
  8761. , {}],
  8762. 77: [function(e, t, i) {
  8763. "use strict";
  8764. function n(e) {
  8765. function t(t, i) {
  8766. var n = window.screenY + ($("#player").height() - i) / 2
  8767. , r = window.screenX + ($("#player").width() - t) / 2
  8768. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8769. I.emit(l.LINK_CLICKED, {
  8770. channel: e
  8771. }),
  8772. window.open(C[e], "shareWindow", o)
  8773. }
  8774. switch (e) {
  8775. case y.FACEBOOK:
  8776. t(580, 420);
  8777. break;
  8778. case y.TWITTER:
  8779. t(550, 440);
  8780. break;
  8781. case y.MAIL:
  8782. I.emit(l.LINK_CLICKED, {
  8783. channel: "email"
  8784. }),
  8785. window.open(C[e], "_blank");
  8786. break;
  8787. case y.LINKEDIN:
  8788. }
  8789. }
  8790. function r(e) {
  8791. I.emit(l.LINK_CLICKED, {
  8792. channel: "copylink"
  8793. });
  8794. var t = document.createRange();
  8795. t.selectNodeContents(v);
  8796. var i = window.getSelection();
  8797. i.removeAllRanges(),
  8798. i.addRange(t),
  8799. document.execCommand("copy"),
  8800. A.classList.remove("hidden"),
  8801. v.classList.add("highlighted")
  8802. }
  8803. function o(e) {
  8804. e && (e.stopPropagation(),
  8805. e.target === v) || (window.getSelection().removeAllRanges(),
  8806. v.classList.remove("highlighted"),
  8807. A.classList.add("hidden"))
  8808. }
  8809. var a = e("../../util/browser")
  8810. , s = e("../../localization/localize")
  8811. , l = e("./ShareEvents")
  8812. , c = e("../../util/common")
  8813. , h = e("events").EventEmitter
  8814. , u = document.getElementById("sharing")
  8815. , d = document.getElementById("share-modal")
  8816. , p = document.getElementById("share-close")
  8817. , f = document.getElementById("facebook-share")
  8818. , g = document.getElementById("twitter-share")
  8819. , m = document.getElementById("mail-share")
  8820. , v = document.getElementById("share-url-text")
  8821. , A = document.getElementById("copy-success")
  8822. , y = Object.freeze({
  8823. FACEBOOK: "facebook",
  8824. TWITTER: "twitter",
  8825. MAIL: "mail",
  8826. LINKEDIN: "linkedin"
  8827. })
  8828. , C = {};
  8829. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8830. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8831. C[y.MAIL] = "mailto:?subject=";
  8832. var I = {
  8833. init: function(e) {
  8834. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8835. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8836. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8837. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8838. u.addEventListener("click", this.toggle.bind(this)),
  8839. p.addEventListener("click", this.hide.bind(this)),
  8840. v.addEventListener("click", r),
  8841. d.addEventListener("click", o),
  8842. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8843. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8844. m.addEventListener("click", n.bind(this, y.MAIL)),
  8845. v.textContent = window.location.href + "&utm_source=4",
  8846. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8847. u.classList.remove("hidden")
  8848. },
  8849. show: function() {
  8850. this.emit(l.OPENED),
  8851. d.classList.add("fadeIn")
  8852. },
  8853. hide: function() {
  8854. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8855. document.selection && document.selection.empty(),
  8856. window.getSelection().removeAllRanges(),
  8857. o(),
  8858. d.classList.remove("fadeIn"))
  8859. },
  8860. toggle: function() {
  8861. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8862. }
  8863. };
  8864. c.extendObject(I, h.prototype),
  8865. t.exports = I
  8866. }
  8867. , {
  8868. "../../localization/localize": 108,
  8869. "../../util/browser": 182,
  8870. "../../util/common": 185,
  8871. "./ShareEvents": 76,
  8872. events: 202
  8873. }],
  8874. 78: [function(e, t, i) {
  8875. "use strict";
  8876. t.exports = Object.freeze({
  8877. OPENED: "terms.opened",
  8878. CLOSED: "terms.closed"
  8879. })
  8880. }
  8881. , {}],
  8882. 79: [function(e, t, i) {
  8883. "use strict";
  8884. var n = e("./TermsEvent")
  8885. , r = e("../../localization/localize")
  8886. , o = e("../../analytics")
  8887. , a = e("../../util/ajax")
  8888. , s = e("../../util/common")
  8889. , l = e("events").EventEmitter
  8890. , c = document.getElementById("terms-modal")
  8891. , h = {
  8892. init: function() {
  8893. $(".footer-terms").on("click", function(e) {
  8894. e.preventDefault(),
  8895. this.show()
  8896. }
  8897. .bind(this)),
  8898. $("#terms-modal .close").on("click", this.hide.bind(this))
  8899. },
  8900. show: function() {
  8901. this.emit(n.OPENED),
  8902. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8903. var t = $("#terms-text").html(e);
  8904. o.track("showcase_gui", {
  8905. gui_action: "click_terms_button",
  8906. interaction_source: "gui"
  8907. }),
  8908. t.find("a").attr("target", "_blank")
  8909. }).fail(function() {
  8910. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8911. }),
  8912. c.classList.add("fadeIn")
  8913. },
  8914. hide: function(e) {
  8915. e && e.preventDefault(),
  8916. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8917. c.classList.remove("fadeIn")
  8918. }
  8919. };
  8920. s.extendObject(h, l.prototype),
  8921. t.exports = h
  8922. }
  8923. , {
  8924. "../../analytics": 4,
  8925. "../../localization/localize": 108,
  8926. "../../util/ajax": 181,
  8927. "../../util/common": 185,
  8928. "./TermsEvent": 78,
  8929. events: 202
  8930. }],
  8931. 80: [function(e, t, i) {
  8932. "use strict";
  8933. t.exports = Object.freeze({
  8934. OPEN_INFO: "title.open.info",
  8935. CLOSE_INFO: "title.close.info",
  8936. SHOW_INFO: "title.show.info",
  8937. HIDE_INFO: "title.hide.info",
  8938. LINK_CLICKED: "title.link.click",
  8939. CONTACT_LINK_CLICKED: "title.contact.click",
  8940. ORIGIN_LINK_CLICKED: "title.origin.click"
  8941. })
  8942. }
  8943. , {}],
  8944. 81: [function(e, t, i) {
  8945. "use strict";
  8946. function n(e, t) {
  8947. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8948. }
  8949. function r(e, t) {
  8950. function i(i) {
  8951. e.shouldShowtags = "show" === this.value,
  8952. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8953. }
  8954. document.getElementById("tag-toggles").classList.remove("hidden"),
  8955. document.getElementById("radio-tag-show").checked = !0;
  8956. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8957. n[r].addEventListener("change", i)
  8958. }
  8959. var o = e("../../settings");
  8960. t.exports.init = n
  8961. }
  8962. , {
  8963. "../../settings": 166
  8964. }],
  8965. 82: [function(e, t, i) {
  8966. (function(i) {
  8967. "use strict";
  8968. function n(e, t) {
  8969. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8970. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8971. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8972. document.getElementById("gui-name").classList.add("noCoBrand"),
  8973. document.getElementById("cobrandTitle").classList.add("hidden")),
  8974. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8975. !1)
  8976. }
  8977. function r(e) {
  8978. return e ? (L = !0,
  8979. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8980. }
  8981. function o(e, t, i, n) {
  8982. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8983. return void T.classList.add("hidden");
  8984. L = !0;
  8985. var r = []
  8986. , o = c(r, "<br>");
  8987. if (e && o('<span id="contactName">' + e + "</span>"),
  8988. t) {
  8989. var a = n || t
  8990. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8991. o(s)
  8992. }
  8993. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8994. r[0] = "",
  8995. x.innerHTML = r.join("")
  8996. }
  8997. function a(e) {
  8998. if ("string" == typeof e)
  8999. try {
  9000. e = JSON.parse(e)
  9001. } catch (e) {
  9002. return y.warn("Unable to parse address data"),
  9003. void S.parentElement.classList.add("hidden")
  9004. }
  9005. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  9006. return void S.parentElement.classList.add("hidden");
  9007. L = !0;
  9008. var t = []
  9009. , i = c(t, " ");
  9010. e.address_1 && i(e.address_1),
  9011. e.address_2 && i(e.address_2),
  9012. e.city && i(e.city, ", "),
  9013. e.state && i(e.state, ", "),
  9014. e.zip && i(e.zip, e.state ? " " : ", "),
  9015. t[0] = "",
  9016. S.innerText = t.join("")
  9017. }
  9018. function s(e) {
  9019. var t = document.createElement("a");
  9020. return t.id = "url",
  9021. t.target = "_blank",
  9022. t.href = e,
  9023. t.innerText = e,
  9024. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  9025. t
  9026. }
  9027. function l(e) {
  9028. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  9029. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  9030. P.appendChild(s(e)),
  9031. O.forEach(function(e) {
  9032. e.classList.add("share-link")
  9033. }),
  9034. !0)
  9035. }
  9036. function c(e, t) {
  9037. var i = e
  9038. , n = t;
  9039. return function(e, t) {
  9040. i.push(t || n, e)
  9041. }
  9042. }
  9043. function h() {
  9044. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  9045. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  9046. var e = [].slice.call(_.querySelectorAll("a"));
  9047. e.forEach(function(e) {
  9048. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  9049. });
  9050. var t = [].slice.call(T.querySelectorAll("a"));
  9051. t.forEach(function(e) {
  9052. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  9053. contact_type: e.getAttribute("id")
  9054. }))
  9055. })
  9056. }
  9057. var u = e("../../util/browser")
  9058. , d = e("../../util/common")
  9059. , p = e("../../util/logger")
  9060. , f = e("../../localization/localize")
  9061. , g = e("./titleBarSettings")
  9062. , m = e("../../settings")
  9063. , v = e("./TitleEvents")
  9064. , A = e("events").EventEmitter
  9065. , y = new p(i)
  9066. , C = document.querySelector(".pinTop.left")
  9067. , I = document.getElementsByClassName("title-container")[0]
  9068. , E = document.getElementById("title-toggle").querySelector("i")
  9069. , b = document.getElementById("meta-info-wrapper")
  9070. , w = document.getElementById("meta-info")
  9071. , _ = document.getElementById("meta-description")
  9072. , T = document.getElementsByClassName("contact-info")[0]
  9073. , x = document.getElementById("contact-data")
  9074. , S = document.getElementById("addressTxt")
  9075. , M = document.getElementById("tag-toggles")
  9076. , R = document.getElementById("share-origin")
  9077. , P = document.getElementById("share-link-wrapper")
  9078. , O = [w, b, I]
  9079. , L = !1
  9080. , D = !1
  9081. , N = {
  9082. populate: function(e) {
  9083. if (n(MP_PREFETCHED_MODELDATA.name, e.coBrand)) {
  9084. if (r(e.description),
  9085. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  9086. a(e.address),
  9087. L) {
  9088. var t = document.createElement("br");
  9089. M.insertBefore(t, M.firstElementChild)
  9090. }
  9091. e.socialSharing && m.share.enabled && (D = l(e.url))
  9092. }
  9093. },
  9094. finishSetup: function(e) {
  9095. L = L || !!e,
  9096. h(),
  9097. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  9098. },
  9099. toggleMeta: function(e, t) {
  9100. var title = document.getElementById("model-title");
  9101. t && t.preventDefault();
  9102. var i = w.classList.contains("expand");
  9103. e && !i || (i ? (O.forEach(function(e) {
  9104. e.classList.remove("expand")
  9105. }),
  9106. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  9107. e.classList.add("expand");
  9108. }),
  9109. title.classList.add("expand"),
  9110. this.emit(v.OPEN_INFO)))
  9111. },
  9112. setupToggling: function() {
  9113. b.style.height = w.offsetHeight + "px",
  9114. w.addEventListener("transitionend", function() {
  9115. b.style.height = w.offsetHeight + "px"
  9116. })
  9117. },
  9118. toggleTitle: function(e) {
  9119. e && e.preventDefault(),
  9120. C.classList.contains("closed") ? (C.classList.add("open"),
  9121. E.classList.remove("icon-dpad-right"),
  9122. E.classList.add("icon-dpad-left"),
  9123. this.emit(v.SHOW_INFO),
  9124. setTimeout(function() {
  9125. C.classList.remove("closed"),
  9126. C.classList.remove("open")
  9127. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  9128. E.classList.remove("icon-dpad-left"),
  9129. E.classList.add("icon-dpad-right"),
  9130. this.emit(v.HIDE_INFO))
  9131. }
  9132. };
  9133. d.extendObject(N, A.prototype),
  9134. t.exports = N
  9135. }
  9136. ).call(this, "/js/gui/title/titleBar.js")
  9137. }
  9138. , {
  9139. "../../localization/localize": 108,
  9140. "../../settings": 166,
  9141. "../../util/browser": 182,
  9142. "../../util/common": 185,
  9143. "../../util/logger": 189,
  9144. "./TitleEvents": 80,
  9145. "./titleBarSettings": 83,
  9146. events: 202
  9147. }],
  9148. 83: [function(e, t, i) {
  9149. "use strict";
  9150. t.exports = Object.freeze({
  9151. minTooltipCharacters: 19,
  9152. removeAnimationClasses: 500
  9153. })
  9154. }
  9155. , {}],
  9156. 84: [function(e, t, i) {
  9157. "use strict";
  9158. function n(e) {
  9159. C = e,
  9160. P.forEach(function(e) {
  9161. b.addEventListener(e, u.bind(this, !1), !0),
  9162. w.addEventListener(e, u.bind(this, !0), !0),
  9163. E.addEventListener(e, o, !0),
  9164. S.forEach(function(t) {
  9165. t.addEventListener(e, a, !0)
  9166. }),
  9167. $("#drawer img").on(e, a)
  9168. }),
  9169. document.addEventListener("keydown", u.bind(this, !1), !0),
  9170. C.on(v.TourStart, function() {
  9171. E.classList.add("playing")
  9172. })
  9173. }
  9174. function r() {
  9175. C.playTour(),
  9176. I && clearTimeout(I),
  9177. d(),
  9178. _.removeClass("fadeIn")
  9179. }
  9180. function o() {
  9181. E.classList.contains("playing") && (C.stopTour(),
  9182. _.addClass("fadeIn"),
  9183. setTimeout(function() {
  9184. _.removeClass("fadeIn")
  9185. }, p.tourInteraction.showPauseButton),
  9186. O || (clearTimeout(I),
  9187. I = setTimeout(h, p.tourInteraction.showModal)),
  9188. setTimeout(function() {
  9189. E.classList.remove("playing")
  9190. }, p.tourInteraction.allowNextClick))
  9191. }
  9192. function a() {
  9193. C.tourInProgress && (C.stopTour(),
  9194. C.endTourProgress(),
  9195. E.classList.remove("playing"))
  9196. }
  9197. function s() {
  9198. T.is(":visible") ? r() : o()
  9199. }
  9200. function l() {
  9201. x.hasClass("playing") && (clearTimeout(I),
  9202. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  9203. }
  9204. function c() {
  9205. E.classList.remove("playing"),
  9206. h()
  9207. }
  9208. function h() {//去掉导览结束时的提示
  9209. /* if (!p.tourInteraction.disabled) {
  9210. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  9211. M.addClass("fadeIn tour " + m.deviceType);
  9212. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  9213. if (!p.tourInteraction.smallModal) {
  9214. var t;
  9215. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  9216. m.fill(R, A.TOUR_INTERACTION[t]),
  9217. M.addClass(t)
  9218. }
  9219. M.addClass(e)
  9220. } */
  9221. }
  9222. function u(e, t) {
  9223. if (t) {
  9224. var i = "keydown" === t.type
  9225. , n = t.which === f.SPACE || C.tourIsPlaying;
  9226. i && n || e || (O = !0),
  9227. C.atEndOfTour() && d(),
  9228. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  9229. d(),
  9230. t.which !== f.SPACE && a()),
  9231. i && n && s()
  9232. }
  9233. }
  9234. function d() {
  9235. M.removeClass("fadeIn")
  9236. }
  9237. var p = (e("../util/browser"),
  9238. e("../settings"))
  9239. , f = e("../enum/Keys")
  9240. , g = e("../enum/Viewmode")
  9241. , m = (e("./helpManager"),
  9242. e("./populateModal"))
  9243. , v = e("../enum/DirectorEvents")
  9244. , A = e("../enum/HelpModalType")
  9245. , y = e("../enum/HelpModalSize")
  9246. , C = null
  9247. , I = null
  9248. , E = document.getElementById("pause-overlay")
  9249. , b = document.getElementById("player")
  9250. , w = document.getElementById("gui")
  9251. , _ = $("#pause-icon").eq(0)
  9252. , T = $("#play").eq(0)
  9253. , x = $("#playHead").eq(0)
  9254. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  9255. , M = $("#interaction-modal").eq(0)
  9256. , R = $("#interaction-modal .interaction").toArray()
  9257. , P = ["touchstart", "mousedown", "pointerdown"]
  9258. , O = !1;
  9259. t.exports.init = n,
  9260. t.exports.play = r,
  9261. t.exports.pause = o,
  9262. t.exports.pauseWithoutCTA = a,
  9263. t.exports.togglePlay = s,
  9264. t.exports.stopTour = l,
  9265. t.exports.dismissModal = d
  9266. }
  9267. , {
  9268. "../enum/DirectorEvents": 23,
  9269. "../enum/HelpModalSize": 27,
  9270. "../enum/HelpModalType": 28,
  9271. "../enum/Keys": 30,
  9272. "../enum/Viewmode": 51,
  9273. "../settings": 166,
  9274. "../util/browser": 182,
  9275. "./helpManager": 68,
  9276. "./populateModal": 75
  9277. }],
  9278. 85: [function(e, t, i) {
  9279. "use strict";
  9280. t.exports = Object.freeze({
  9281. OPENED: "vr.modal.opened",
  9282. LAUNCH: "vr.modal.launch",
  9283. CLOSED: "vr.modal.closed",
  9284. NEXT: "vr.modal.next",
  9285. PREV: "vr.modal.prev",
  9286. STORE: "vr.modal.store",
  9287. falseICECHOSEN: "vr.modal.device"
  9288. })
  9289. }
  9290. , {}],
  9291. 86: [function(e, t, i) {
  9292. "use strict";
  9293. function n(e, t, i) {
  9294. function n(e, t, n, r) {
  9295. function o() {
  9296. return p + "&m=" + t + "&display=" + e
  9297. }
  9298. function s() {
  9299. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  9300. , t = "&utm_source=" + u
  9301. , n = "&utm_showcase_session_id=" + i;
  9302. return e + t + n
  9303. }
  9304. function l() {
  9305. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  9306. }
  9307. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  9308. }
  9309. function r(e, t, i, r) {
  9310. var o = "https://api.branch.io/v1/url"
  9311. , a = n(e, t, i, r)
  9312. , s = {
  9313. responseType: "json",
  9314. data: {
  9315. branch_key: h.appConfig.branch_key,
  9316. data: {
  9317. m: t,
  9318. full_url: a,
  9319. $desktop_url: m,
  9320. $og_app_id: "331853976762864119",
  9321. $og_title: i,
  9322. $og_description: r,
  9323. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9324. $canonical_url: window.location.href
  9325. }
  9326. }
  9327. };
  9328. c.post(o, s).done(function(t) {
  9329. f[e] = t.url
  9330. }).fail(function(t) {
  9331. f[e] = t
  9332. }
  9333. .bind(this, a))
  9334. }
  9335. function o(e, t, i) {
  9336. for (var r in s) {
  9337. var o = s[r]
  9338. , a = n(o, e, t, i);
  9339. f[o] = a
  9340. }
  9341. }
  9342. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9343. , d = g + "/vr/dlist/?ret=" + u
  9344. , p = g + "/vr/show/?ret=" + u
  9345. , m = "";
  9346. switch (e) {
  9347. case l.IOS:
  9348. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9349. break;
  9350. default:
  9351. o(t.sid, t.name, t.summary)
  9352. }
  9353. }
  9354. function r(e) {
  9355. var t = f[e];
  9356. window.open(t, "_blank")
  9357. }
  9358. function o(e) {
  9359. var t = u[e];
  9360. window.open(t, "_blank")
  9361. }
  9362. var a = e("../../util/browser")
  9363. , s = e("../../enum/VRApps")
  9364. , l = e("../../enum/VRPlatforms")
  9365. , c = e("../../util/ajax")
  9366. , h = e("../../settings")
  9367. , u = {};
  9368. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9369. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9370. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9371. for (var d in s) {
  9372. var p = s[d];
  9373. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9374. }
  9375. var f = {}
  9376. , g = function() {
  9377. var e = window.location.host;
  9378. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9379. "https://" + e
  9380. }();
  9381. t.exports.init = n,
  9382. t.exports.launch = r,
  9383. t.exports.launchStore = o
  9384. }
  9385. , {
  9386. "../../enum/VRApps": 46,
  9387. "../../enum/VRPlatforms": 49,
  9388. "../../settings": 166,
  9389. "../../util/ajax": 181,
  9390. "../../util/browser": 182
  9391. }],
  9392. 87: [function(e, t, i) {
  9393. "use strict";
  9394. function n(e) {
  9395. var t;
  9396. switch (e) {
  9397. case m.IOS:
  9398. return t = p.iosVersion(),
  9399. t.major > 9 || 9 === t.major && t.minor >= 1;
  9400. case m.Android:
  9401. return t = p.androidVersion(),
  9402. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9403. }
  9404. return !1
  9405. }
  9406. function r(e, t) {
  9407. function i(e) {
  9408. K.emit(A.STORE, {
  9409. type: e
  9410. }),
  9411. f.launchStore(e)
  9412. }
  9413. function r(e) {
  9414. switch (e !== _.pageCount && (a(e),
  9415. N.text(e + 1 + " / " + _.pageCount)),
  9416. e) {
  9417. case _.Title:
  9418. O.css("display", "none"),
  9419. L.text(u[e]),
  9420. o(s);
  9421. break;
  9422. case _.Cardboard:
  9423. O.css("display", "block"),
  9424. L.text(u[e]),
  9425. M.filter(".cardboard").off(),
  9426. M.filter(".gearvr").off(),
  9427. c(e, s),
  9428. h(H, X, Z);
  9429. break;
  9430. case _.Gear:
  9431. L.text(u[e]),
  9432. c(e, s),
  9433. T.addClass("lastPage"),
  9434. h(G, X, Z);
  9435. break;
  9436. case _.pageCount:
  9437. T.removeClass("fadeIn"),
  9438. K.emit(A.CLOSED)
  9439. }
  9440. B.filter("[src='']").hide()
  9441. }
  9442. var s = function() {
  9443. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9444. w = ".show-supported",
  9445. m.Android) : (T.addClass("unsupported"),
  9446. w = ".show-unsupported",
  9447. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9448. w = ".show-ios",
  9449. _ = v.ios,
  9450. m.IOS) : (T.addClass("desktop"),
  9451. w = ".show-desktop",
  9452. m.Desktop)
  9453. }();
  9454. f.init(s, e, t),
  9455. s !== m.Desktop && T.addClass("mobile");
  9456. var l = function(e) {
  9457. K.emit(A.LAUNCH, {
  9458. vr_platform: s,
  9459. vr_app: e
  9460. }),
  9461. f.launch(e)
  9462. };
  9463. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9464. q.gear = l.bind(this, g.GearVR),
  9465. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9466. d(),
  9467. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9468. $(w).show();
  9469. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9470. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9471. s === m.IOS && (u.splice(1, 1),
  9472. y.splice(1, 1)),
  9473. $("#vr").on("click", function(e) {
  9474. e.preventDefault();
  9475. if(!window.vrEnabled) { // 开启VR
  9476. window.vrEnabled = true;
  9477. this.classList.add('active');
  9478. $('#gui div').not('#vrOff').addClass('vrHide');
  9479. $('#vrOffImg').css({'display':'inline-block'});
  9480. }else{
  9481. }
  9482. // T.hasClass("fadeIn") ? K.dismiss() : (b = 0,
  9483. // r(b),
  9484. // T.addClass("fadeIn"),
  9485. // K.emit(A.OPENED))
  9486. });
  9487. $('#vrOff').on('click', function(){
  9488. window.vrEnabled = false;
  9489. $('#gui div').not('#vrOff').removeClass('vrHide');
  9490. $('#vrOffImg').css({'display':'none'});
  9491. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9492. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9493. })
  9494. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9495. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9496. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9497. $("span.modelLink").text(I),
  9498. O.on("click", function(e) {
  9499. K.emit(A.PREV),
  9500. b--,
  9501. r(b)
  9502. }),
  9503. L.on("click", function(e) {
  9504. L.text();
  9505. K.emit(A.NEXT, {
  9506. nextAction: y[b]
  9507. }),
  9508. b++,
  9509. r(b)
  9510. }),
  9511. T.find(".close").on("click", K.dismiss)
  9512. }
  9513. function o(e) {
  9514. switch (e) {
  9515. case m.Android:
  9516. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9517. M.filter(".gearvr").off().on("click", q.gear),
  9518. s(H, G, "logo-button", "same-line");
  9519. break;
  9520. case m.UnsupportedAndroid:
  9521. s("", z, "", "");
  9522. break;
  9523. case m.IOS:
  9524. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9525. s(H, "", "logo-button", "");
  9526. break;
  9527. case m.Desktop:
  9528. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9529. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9530. s(H, G, "logo-button", "same-line"),
  9531. Q.cardboard()
  9532. }
  9533. }
  9534. function a(e) {
  9535. $(".p1, .p2, .p3").hide(),
  9536. x.insertAfter(S),
  9537. T.removeClass("front-page"),
  9538. T.removeClass("details-page"),
  9539. T.removeClass("lastPage"),
  9540. M.removeClass("logo-button"),
  9541. M.removeClass("same-line"),
  9542. S.removeClass("headsetOptions"),
  9543. R.attr("src", ""),
  9544. R.filter(".second").removeClass("gear"),
  9545. R.css("display", "inline-block"),
  9546. R.off(),
  9547. P.filter(".second").css("display", ""),
  9548. D.css("display", "none"),
  9549. $(".p" + (e + 1) + w).show(),
  9550. R.filter(".third").insertBefore(P.filter(".third"))
  9551. }
  9552. function s(e, t, i, n) {
  9553. T.addClass("front-page"),
  9554. R.filter(".first").attr("src", e),
  9555. R.filter(".second").attr("src", t),
  9556. M.filter(".first").addClass(i),
  9557. M.filter(".second").addClass(i),
  9558. M.addClass(n),
  9559. ".show-desktop" === w && S.insertAfter(x)
  9560. }
  9561. function l(e, t, i) {
  9562. S.addClass("headsetOptions"),
  9563. M.off(),
  9564. R.filter(".second").attr("src", t),
  9565. D.css("display", "block"),
  9566. P.filter(".second").css("display", "none"),
  9567. D.on("click", function() {
  9568. a(_.Title),
  9569. o(m.Desktop)
  9570. }),
  9571. e && (K.emit(A.falseICECHOSEN, {
  9572. name: g.GearVR
  9573. }),
  9574. R.filter(".first").attr("src", e),
  9575. R.filter(".second").addClass("gear"),
  9576. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9577. Q.gearvr()),
  9578. i && (K.emit(A.falseICECHOSEN, {
  9579. name: g.Cardboard
  9580. }),
  9581. R.filter(".third").attr("src", i),
  9582. R.filter(".third").show(),
  9583. R.filter(".third").insertAfter(R.filter(".second")),
  9584. R.filter(".third").addClass("link"),
  9585. R.filter(".second").addClass("link"),
  9586. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9587. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9588. Q.cardboard())
  9589. }
  9590. function c(e, t) {
  9591. switch (t) {
  9592. case m.IOS:
  9593. X = Y,
  9594. Z = j;
  9595. break;
  9596. case m.Desktop:
  9597. e === _.Cardboard ? (X = F,
  9598. Z = U,
  9599. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9600. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9601. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9602. Z = "");
  9603. break;
  9604. default:
  9605. e === _.Cardboard ? (X = z,
  9606. Z = j) : (X = k,
  9607. Z = W)
  9608. }
  9609. }
  9610. function h(e, t, i) {
  9611. T.find(".inner").addClass("details-page"),
  9612. T.addClass("details-page"),
  9613. R.filter(".first").attr("src", e),
  9614. R.filter(".second").attr("src", t),
  9615. R.filter(".third").attr("src", i)
  9616. }
  9617. function u() {
  9618. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9619. K.emit(A.CLOSED))
  9620. }
  9621. function d() {
  9622. var e = p.aspectRatio() > 1 && p.isMobile();
  9623. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9624. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9625. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9626. }
  9627. var p = e("../../util/browser")
  9628. , f = e("./vrLink")
  9629. , g = e("../../enum/VRApps")
  9630. , m = e("../../enum/VRPlatforms")
  9631. , v = e("../../enum/VRPages")
  9632. , A = e("./vrEvent")
  9633. , y = (e("../../settings"),
  9634. e("../../constants"))
  9635. , C = e("../../localization/localize")
  9636. , I = e("../../util/common")
  9637. , E = e("events").EventEmitter
  9638. , b = 0
  9639. , w = null
  9640. , _ = v.standard
  9641. , T = $(".vr-popup")
  9642. , x = T.find(".vr-popup-body")
  9643. , S = T.find(".vr-images")
  9644. , M = T.find(".img-container")
  9645. , R = T.find(".vr-sm-image")
  9646. , P = M.find(".vr-img-caption")
  9647. , O = $(".vr-buttons").find(".prev-button")
  9648. , L = $(".vr-buttons").find(".next-button")
  9649. , D = S.find(".front-close")
  9650. , N = $(".vr-page")
  9651. , B = T.find("img")
  9652. , F = "images/apple-store.png"
  9653. , V = "images/badge-oculus.png"
  9654. , U = "images/badge-cardboard.png"
  9655. , k = "images/logo-samsung.png"
  9656. , H = "images/headset-cardboard.png"
  9657. , G = "images/headset-gearvr.png"
  9658. , z = "images/ico-android-robot.png"
  9659. , W = "images/ico-gearvr.png"
  9660. , j = "images/ico-vr.png"
  9661. , Y = "images/apple-logo-white.svg"
  9662. , X = null
  9663. , Z = null
  9664. , q = {}
  9665. , K = {
  9666. init: r,
  9667. dismiss: u,
  9668. isDeviceSupported: n
  9669. };
  9670. I.extendObject(K, E.prototype),
  9671. $(window).resize(d);
  9672. var Q = function() {
  9673. var e = P.filter(".first").find(".cardboard")
  9674. , t = P.filter(".first").find(".gearvr");
  9675. return {
  9676. cardboard: function() {
  9677. t.addClass("hidden"),
  9678. e.removeClass("hidden")
  9679. },
  9680. gearvr: function() {
  9681. e.addClass("hidden"),
  9682. t.removeClass("hidden")
  9683. }
  9684. }
  9685. }();
  9686. t.exports = K
  9687. }
  9688. , {
  9689. "../../constants": 8,
  9690. "../../enum/VRApps": 46,
  9691. "../../enum/VRPages": 48,
  9692. "../../enum/VRPlatforms": 49,
  9693. "../../localization/localize": 108,
  9694. "../../settings": 166,
  9695. "../../util/browser": 182,
  9696. "../../util/common": 185,
  9697. "./vrEvent": 85,
  9698. "./vrLink": 86,
  9699. events: 202
  9700. }],
  9701. 88: [function(e, t, i) {
  9702. "use strict";
  9703. t.exports = Object.freeze({
  9704. OPENED: "webvr.modal.opened",
  9705. SHOW_TERMS: "webvr.footer.show.terms"
  9706. })
  9707. }
  9708. , {}],
  9709. 89: [function(e, t, i) {
  9710. (function(i) {
  9711. "use strict";
  9712. function n(e, t, i, n) {
  9713. function r(e) {
  9714. e.preventDefault(),
  9715. a(e.currentTarget.id)
  9716. }
  9717. function a(e) {
  9718. ne[e](),
  9719. Object.keys(ne).map(function(t, i) {
  9720. $("#" + t).toggleClass("tabs-underlined", t === e)
  9721. })
  9722. }
  9723. y = i,
  9724. v = t,
  9725. w.init(E.Android, e, n),
  9726. m();
  9727. var l = new RegExp("daydream","i")
  9728. , c = l.test(y.displayName);
  9729. c ? (a("tabdaydream"),
  9730. B.filter(".device-headset-side").attr("src", H),
  9731. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9732. B.filter(".device-headset-side").attr("src", Y),
  9733. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9734. $("#vr").on("click", function(e) {
  9735. e.preventDefault(),
  9736. g("click_webvr_button"),
  9737. L.is(":hidden") && (ie.emit(_.OPENED),
  9738. o())
  9739. }),
  9740. $(".webvr-popup .close").on("click", function(e) {
  9741. e.preventDefault(),
  9742. D.hasClass("hidden") ? (g("webvr_help_close"),
  9743. p()) : s()
  9744. }),
  9745. $("#tabcardboard").on("click", r),
  9746. $("#tabdaydream").on("click", r),
  9747. $("#tabnative").on("click", r),
  9748. $(".webvr-popup .open-with-app").on("click", function(e) {
  9749. e.preventDefault(),
  9750. g("webvr_learn_more"),
  9751. a("tabnative"),
  9752. p()
  9753. }),
  9754. $(".webvr-popup .help").on("click", function(e) {
  9755. e.preventDefault(),
  9756. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9757. p()
  9758. }),
  9759. $(".webvr-popup .terms").on("click", function(e) {
  9760. e.preventDefault(),
  9761. g("webvr_click_terms"),
  9762. s(),
  9763. ie.emit(_.SHOW_TERMS)
  9764. }),
  9765. F.on("click", function(e) {
  9766. e.preventDefault(),
  9767. g(ee),
  9768. window.open(J, "_blank")
  9769. }),
  9770. V.on("click", function(e) {
  9771. e.preventDefault(),
  9772. g("webvr_phone_link"),
  9773. window.open(te, "_blank")
  9774. }),
  9775. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9776. e.preventDefault(),
  9777. g("webvr_cardboard_link"),
  9778. w.launch(b.CardboardAndroid)
  9779. }),
  9780. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9781. e.preventDefault(),
  9782. g("webvr_oculus_link"),
  9783. w.launch(b.GearVR)
  9784. })
  9785. }
  9786. function r() {
  9787. function e() {
  9788. y.isPresenting || (f(),
  9789. window.removeEventListener("vrdisplaypresentchange", e))
  9790. }
  9791. R.info("Headset mounted"),
  9792. v.suspend();
  9793. var t = document.createElement("canvas");
  9794. for (t.getContext("webgl"),
  9795. t.className = "webvr-canvas",
  9796. document.bgColor = "#000",
  9797. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9798. document.body.removeChild(document.body.firstChild);
  9799. document.body.appendChild(t),
  9800. g("webvr_enter_app"),
  9801. y.requestPresent([{
  9802. source: t,
  9803. predistorted: !0
  9804. }]).catch(function(t) {
  9805. R.error("Failed to present: " + t),
  9806. g("webvr_exit_calibrate"),
  9807. e()
  9808. }),
  9809. A.then(function() {
  9810. window.dispatchEvent(new Event("vrapp-start"))
  9811. }),
  9812. window.addEventListener("vrdisplaypresentchange", e)
  9813. }
  9814. function o() {
  9815. O.fadeOut(I.guiAnimationSpeed),
  9816. L.fadeIn(I.guiAnimationSpeed),
  9817. a()
  9818. }
  9819. function a() {
  9820. if (!A) {
  9821. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9822. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9823. A = new Promise(function(e, i) {
  9824. var n = document.createElement("script");
  9825. n.type = "text/javascript",
  9826. n.src = t,
  9827. n.onload = e,
  9828. document.head.appendChild(n)
  9829. }
  9830. )
  9831. }
  9832. D.find(".enter-button").on("click", r)
  9833. }
  9834. function s() {
  9835. g("webvr_modal_close"),
  9836. D.find(".enter-button").off("click", r),
  9837. L.fadeOut(I.guiAnimationSpeed, function() {
  9838. D.toggleClass("hidden", !1),
  9839. N.toggleClass("hidden", !0),
  9840. C.exitFullscreen()
  9841. }),
  9842. O.fadeIn(I.guiAnimationSpeed)
  9843. }
  9844. function l() {
  9845. k.toggleClass("hidden", !1),
  9846. U.toggleClass("hidden", !0)
  9847. }
  9848. function c() {
  9849. k.toggleClass("hidden", !0),
  9850. U.toggleClass("hidden", !1)
  9851. }
  9852. function h() {
  9853. B.filter(".device-headset").attr("src", G),
  9854. B.filter(".device-phone").attr("src", z),
  9855. J = Z,
  9856. ee = K,
  9857. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9858. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9859. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9860. c()
  9861. }
  9862. function u() {
  9863. B.filter(".badge-cardboard").attr("src", j),
  9864. B.filter(".badge-oculus").attr("src", X),
  9865. l()
  9866. }
  9867. function d() {
  9868. B.filter(".device-headset").attr("src", Y),
  9869. B.filter(".device-phone").attr("src", W),
  9870. J = q,
  9871. ee = Q,
  9872. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9873. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9874. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9875. c()
  9876. }
  9877. function p() {
  9878. D.toggleClass("hidden"),
  9879. N.toggleClass("hidden")
  9880. }
  9881. function f() {
  9882. R.info("exiting webVR"),
  9883. g("webvr_exit_app"),
  9884. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9885. }
  9886. function g(e) {
  9887. var t = C.isLandscape() ? "landscape" : "portrait";
  9888. T.trackAlways("showcase_gui", {
  9889. gui_action: e,
  9890. orientation: t
  9891. })
  9892. }
  9893. function m() {
  9894. var e = C.isLandscape();
  9895. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9896. }
  9897. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9898. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9899. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9900. init: n
  9901. }, ne = {
  9902. tabcardboard: d,
  9903. tabdaydream: h,
  9904. tabnative: u
  9905. };
  9906. S.extendObject(ie, P.prototype),
  9907. $(window).resize(m),
  9908. t.exports = ie
  9909. }
  9910. ).call(this, "/js/gui/webvr/webVRgui.js")
  9911. }
  9912. , {
  9913. "../../analytics": 4,
  9914. "../../constants": 8,
  9915. "../../enum/VRApps": 46,
  9916. "../../enum/VRPlatforms": 49,
  9917. "../../localization/localize": 108,
  9918. "../../settings": 166,
  9919. "../../util/browser": 182,
  9920. "../../util/common": 185,
  9921. "../../util/logger": 189,
  9922. "./../gui": 65,
  9923. "./../vr/vrLink": 86,
  9924. "./WebVrEvent": 88,
  9925. events: 202
  9926. }],
  9927. 90: [function(e, t, i) {
  9928. "use strict";
  9929. function n(e, t, i, n, o) {
  9930. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9931. this.roomId = o || "",
  9932. this.labelId = e,
  9933. this.position = (new r.Vector3).copy(t),
  9934. this.text = i
  9935. }
  9936. var r = e("three")
  9937. , o = e("../util/browser");
  9938. n.prototype.build = function() {
  9939. var e = window.document.createElement("div");
  9940. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9941. var t = window.document.createElement("div");
  9942. t.setAttribute("class", "gui-floorplan-label-text");
  9943. var i = window.document.createTextNode(this.text);
  9944. t.appendChild(i),
  9945. e.appendChild(t),
  9946. window.document.body.appendChild(e),
  9947. this.labelGui = e,
  9948. this.textBlock = t,
  9949. $(this.labelGui).hide();
  9950. var n = window.getComputedStyle(this.labelGui);
  9951. this.initialTransform = n.transform || n.webkitTransform
  9952. }
  9953. ,
  9954. t.exports = n
  9955. }
  9956. , {
  9957. "../util/browser": 182,
  9958. three: 217
  9959. }],
  9960. 91: [function(e, t, i) {
  9961. "use strict";
  9962. function n() {
  9963. this.player = null,
  9964. this.modelManager = null,
  9965. this.container = null
  9966. }
  9967. var r = e("three")
  9968. , o = (e("../util/common"),
  9969. e("../enum/PlayerEvents"))
  9970. , a = (e("../enum/DirectorEvents"),
  9971. e("../enum/ModelManagerEvents"))
  9972. , s = e("../settings")
  9973. , l = e("../enum/Viewmode")
  9974. , c = (e("../enum/WarpStyle"),
  9975. e("../util/transitions"),
  9976. e("../util/lerp"),
  9977. e("../util/browser"));
  9978. //场景初始化
  9979. n.prototype.init = function(e, t, i) {
  9980. this.player = e,
  9981. this.modelManager = t,
  9982. this.container = i,
  9983. this.updateModel(),
  9984. this.bindEvents()
  9985. }
  9986. ,
  9987. n.prototype.bindEvents = function() {
  9988. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9989. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9990. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9991. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9992. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9993. }
  9994. ,
  9995. n.prototype.updateModel = function() {
  9996. this.model = this.modelManager.getActiveModel()
  9997. }
  9998. ,
  9999. n.prototype.handlePlayerViewChanged = function() {
  10000. this.updateLabelVisibility(),
  10001. this.updateLabelDisplay()
  10002. }
  10003. ,
  10004. n.prototype.getLabelsForFloor = function(e, t) {
  10005. return t = t || [],
  10006. t.length = 0,
  10007. this.model.labels.forEach(function(i) {
  10008. this.labelVisibleForFloor(i, e) && t.push(i)
  10009. }
  10010. .bind(this)),
  10011. t
  10012. }
  10013. ,
  10014. n.prototype.getLabelsForCurrentFloor = function(e) {
  10015. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  10016. }
  10017. ,
  10018. n.prototype.labelVisibleForFloor = function(e, t) {
  10019. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  10020. if (!this.model.showingLabels || !e.labelGui || !i)
  10021. return !1;
  10022. var n = e.floorId === this.model.floors.size() - 1;
  10023. return this.model.allFloorsVisible ? n : e.floorId === t
  10024. }
  10025. ,
  10026. n.prototype.updateLabelVisibility = function(e) {
  10027. this.model.labels.forEach(function(e) {
  10028. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  10029. }
  10030. .bind(this))
  10031. }
  10032. ,
  10033. n.prototype.showAllLabels = function(e, t) {
  10034. this.model.labels.forEach(function(i) {
  10035. this.showLabel(i, e, t)
  10036. }
  10037. .bind(this))
  10038. }
  10039. ,
  10040. n.prototype.hideAllLabels = function(e, t) {
  10041. this.model.labels.forEach(function(i) {
  10042. this.hideLabel(i, e, t)
  10043. }
  10044. .bind(this))
  10045. }
  10046. ,
  10047. n.prototype.showLabel = function(e, t, i) {
  10048. this.model.showingLabels && (e.visible || (e.visible = !0,
  10049. e.labelGui.style.display = "block",
  10050. e.labelGui.style.opacity = 0,
  10051. $(e.labelGui).delay(t).fadeTo(i, 1)))
  10052. }
  10053. ,
  10054. n.prototype.hideLabel = function(e, t, i) {
  10055. e.visible && (e.visible = !1,
  10056. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  10057. }
  10058. ,
  10059. n.prototype.supportedMode = function() {
  10060. return this.player.mode === l.FLOORPLAN
  10061. }
  10062. ,
  10063. n.prototype.updateLabelDisplay = function() {
  10064. var e = (new r.Vector3,
  10065. new r.Vector3,
  10066. []);
  10067. return function() {
  10068. var t = this.player.getLabelScaleFactor()
  10069. , i = .6
  10070. , n = 1.2
  10071. , r = (1 - t) * n + i
  10072. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  10073. this.getLabelsForCurrentFloor(e);
  10074. for (var a = 0; a < e.length; a++) {
  10075. var l = e[a];
  10076. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  10077. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  10078. }
  10079. }
  10080. }(),
  10081. n.prototype.updateProjectedGuiElement = function() {
  10082. var e = new r.Vector3;
  10083. new r.Vector3;
  10084. return function(t, i, n, r, o) {
  10085. i.style.fontSize = 100 * o + "%";
  10086. var a = $("#player").width()
  10087. , s = $("#player").height()
  10088. , l = .5 * a
  10089. , c = .5 * s;
  10090. e.copy(n),
  10091. e.project(this.player.camera);
  10092. var h = e.x * l + l
  10093. , u = -(e.y * c) + c;
  10094. h -= t.offsetWidth / 2,
  10095. u -= t.offsetHeight / 2,
  10096. t.style.left = h + "px",
  10097. t.style.top = u + "px"
  10098. }
  10099. }(),
  10100. n.prototype.handleStartInside = function(e) {
  10101. this.updateLabelVisibility()
  10102. }
  10103. ,
  10104. n.prototype.handleStartOutside = function() {
  10105. this.updateLabelVisibility()
  10106. }
  10107. ,
  10108. t.exports = n
  10109. }
  10110. , {
  10111. "../enum/DirectorEvents": 23,
  10112. "../enum/ModelManagerEvents": 33,
  10113. "../enum/PlayerEvents": 40,
  10114. "../enum/Viewmode": 51,
  10115. "../enum/WarpStyle": 52,
  10116. "../settings": 166,
  10117. "../util/browser": 182,
  10118. "../util/common": 185,
  10119. "../util/lerp": 188,
  10120. "../util/transitions": 195,
  10121. three: 217
  10122. }],
  10123. 92: [function(e, t, i) {
  10124. "use strict";
  10125. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  10126. if (null == this)
  10127. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  10128. if ("function" != typeof e)
  10129. throw new TypeError("predicate must be a function");
  10130. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  10131. if (t = i[o],
  10132. e.call(r, t, o, i))
  10133. return o;
  10134. return -1
  10135. }
  10136. ),
  10137. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  10138. value: function(e) {
  10139. if (null == this)
  10140. throw new TypeError('"this" is null or not defined');
  10141. var t = Object(this)
  10142. , i = t.length >>> 0;
  10143. if ("function" != typeof e)
  10144. throw new TypeError("predicate must be a function");
  10145. for (var n = arguments[1], r = 0; r < i; ) {
  10146. var o = t[r];
  10147. if (e.call(n, o, r, t))
  10148. return o;
  10149. r++
  10150. }
  10151. }
  10152. })
  10153. }
  10154. , {}],
  10155. 93: [function(e, t, i) {
  10156. "use strict";
  10157. var n = n || {};
  10158. t.exports = n,
  10159. n.gui = n.gui || {},
  10160. n.utils = n.utils || {},
  10161. n.controllers = n.controllers || {},
  10162. n.dom = n.dom || {},
  10163. n.color = n.color || {},
  10164. n.utils.css = function() {
  10165. return {
  10166. load: function(e, t) {
  10167. t = t || document;
  10168. var i = t.createElement("link");
  10169. i.type = "text/css",
  10170. i.rel = "stylesheet",
  10171. i.href = e,
  10172. t.getElementsByTagName("head")[0].appendChild(i)
  10173. },
  10174. inject: function(e, t) {
  10175. t = t || document;
  10176. var i = document.createElement("style");
  10177. i.type = "text/css",
  10178. i.innerHTML = e,
  10179. t.getElementsByTagName("head")[0].appendChild(i)
  10180. }
  10181. }
  10182. }(),
  10183. n.utils.common = function() {
  10184. var e = Array.prototype.forEach
  10185. , t = Array.prototype.slice;
  10186. return {
  10187. BREAK: {},
  10188. extend: function(e) {
  10189. return this.each(t.call(arguments, 1), function(t) {
  10190. for (var i in t)
  10191. this.isUndefined(t[i]) || (e[i] = t[i])
  10192. }, this),
  10193. e
  10194. },
  10195. defaults: function(e) {
  10196. return this.each(t.call(arguments, 1), function(t) {
  10197. for (var i in t)
  10198. this.isUndefined(e[i]) && (e[i] = t[i])
  10199. }, this),
  10200. e
  10201. },
  10202. compose: function() {
  10203. var e = t.call(arguments);
  10204. return function() {
  10205. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  10206. i = [e[n].apply(this, i)];
  10207. return i[0]
  10208. }
  10209. },
  10210. each: function(t, i, n) {
  10211. if (t)
  10212. if (e && t.forEach && t.forEach === e)
  10213. t.forEach(i, n);
  10214. else if (t.length === t.length + 0) {
  10215. for (var r = 0, o = t.length; r < o; r++)
  10216. if (r in t && i.call(n, t[r], r) === this.BREAK)
  10217. return
  10218. } else
  10219. for (var r in t)
  10220. if (i.call(n, t[r], r) === this.BREAK)
  10221. return
  10222. },
  10223. defer: function(e) {
  10224. setTimeout(e, 0)
  10225. },
  10226. toArray: function(e) {
  10227. return e.toArray ? e.toArray() : t.call(e)
  10228. },
  10229. isUndefined: function(e) {
  10230. return void 0 === e
  10231. },
  10232. isNull: function(e) {
  10233. return null === e
  10234. },
  10235. isNaN: function(e) {
  10236. return e !== e
  10237. },
  10238. isArray: Array.isArray || function(e) {
  10239. return e.constructor === Array
  10240. }
  10241. ,
  10242. isObject: function(e) {
  10243. return e === Object(e)
  10244. },
  10245. isNumber: function(e) {
  10246. return e === e + 0
  10247. },
  10248. isString: function(e) {
  10249. return e === e + ""
  10250. },
  10251. isBoolean: function(e) {
  10252. return e === !1 || e === !0
  10253. },
  10254. isFunction: function(e) {
  10255. return "[object Function]" === Object.prototype.toString.call(e)
  10256. }
  10257. }
  10258. }(),
  10259. n.controllers.Controller = function(e) {
  10260. var t = function(e, t) {
  10261. this.initialValue = e[t],
  10262. this.domElement = document.createElement("div"),
  10263. this.object = e,
  10264. this.property = t,
  10265. this.__onChange = void 0,
  10266. this.__onFinishChange = void 0
  10267. };
  10268. return e.extend(t.prototype, {
  10269. onChange: function(e) {
  10270. return this.__onChange = e,
  10271. this
  10272. },
  10273. onFinishChange: function(e) {
  10274. return this.__onFinishChange = e,
  10275. this
  10276. },
  10277. setValue: function(e) {
  10278. return this.object[this.property] = e,
  10279. this.__onChange && this.__onChange.call(this, e),
  10280. this.updateDisplay(),
  10281. this
  10282. },
  10283. getValue: function() {
  10284. return this.object[this.property]
  10285. },
  10286. updateDisplay: function() {
  10287. return this
  10288. },
  10289. isModified: function() {
  10290. return this.initialValue !== this.getValue()
  10291. }
  10292. }),
  10293. t
  10294. }(n.utils.common),
  10295. n.dom.dom = function(e) {
  10296. function t(t) {
  10297. if ("0" === t || e.isUndefined(t))
  10298. return 0;
  10299. var i = t.match(r);
  10300. return e.isNull(i) ? 0 : parseFloat(i[1])
  10301. }
  10302. var i = {
  10303. HTMLEvents: ["change"],
  10304. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  10305. KeyboardEvents: ["keydown"]
  10306. }
  10307. , n = {};
  10308. e.each(i, function(t, i) {
  10309. e.each(t, function(e) {
  10310. n[e] = i
  10311. })
  10312. });
  10313. var r = /(\d+(\.\d+)?)px/
  10314. , o = {
  10315. makeSelectable: function(e, t) {
  10316. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  10317. return !1
  10318. }
  10319. : function() {}
  10320. ,
  10321. e.style.MozUserSelect = t ? "auto" : "none",
  10322. e.style.KhtmlUserSelect = t ? "auto" : "none",
  10323. e.unselectable = t ? "on" : "off")
  10324. },
  10325. makeFullscreen: function(t, i, n) {
  10326. e.isUndefined(i) && (i = !0),
  10327. e.isUndefined(n) && (n = !0),
  10328. t.style.position = "absolute",
  10329. i && (t.style.left = 0,
  10330. t.style.right = 0),
  10331. n && (t.style.top = 0,
  10332. t.style.bottom = 0)
  10333. },
  10334. fakeEvent: function(t, i, r, o) {
  10335. r = r || {};
  10336. var a = n[i];
  10337. if (!a)
  10338. throw new Error("Event type " + i + " not supported.");
  10339. var s = document.createEvent(a);
  10340. switch (a) {
  10341. case "MouseEvents":
  10342. var l = r.x || r.clientX || 0
  10343. , c = r.y || r.clientY || 0;
  10344. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10345. break;
  10346. case "KeyboardEvents":
  10347. var h = s.initKeyboardEvent || s.initKeyEvent;
  10348. e.defaults(r, {
  10349. cancelable: !0,
  10350. ctrlKey: !1,
  10351. altKey: !1,
  10352. shiftKey: !1,
  10353. metaKey: !1,
  10354. keyCode: void 0,
  10355. charCode: void 0
  10356. }),
  10357. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10358. break;
  10359. default:
  10360. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10361. }
  10362. e.defaults(s, o),
  10363. t.dispatchEvent(s)
  10364. },
  10365. bind: function(e, t, i, n) {
  10366. return n = n || !1,
  10367. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10368. o
  10369. },
  10370. unbind: function(e, t, i, n) {
  10371. return n = n || !1,
  10372. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10373. o
  10374. },
  10375. addClass: function(e, t) {
  10376. if (void 0 === e.className)
  10377. e.className = t;
  10378. else if (e.className !== t) {
  10379. var i = e.className.split(/ +/);
  10380. i.indexOf(t) == -1 && (i.push(t),
  10381. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10382. }
  10383. return o
  10384. },
  10385. removeClass: function(e, t) {
  10386. if (t)
  10387. if (void 0 === e.className)
  10388. ;
  10389. else if (e.className === t)
  10390. e.removeAttribute("class");
  10391. else {
  10392. var i = e.className.split(/ +/)
  10393. , n = i.indexOf(t);
  10394. n != -1 && (i.splice(n, 1),
  10395. e.className = i.join(" "))
  10396. }
  10397. else
  10398. e.className = void 0;
  10399. return o
  10400. },
  10401. hasClass: function(e, t) {
  10402. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10403. },
  10404. getWidth: function(e) {
  10405. var i = getComputedStyle(e);
  10406. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10407. },
  10408. getHeight: function(e) {
  10409. var i = getComputedStyle(e);
  10410. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10411. },
  10412. getOffset: function(e) {
  10413. var t = {
  10414. left: 0,
  10415. top: 0
  10416. };
  10417. if (e.offsetParent)
  10418. do
  10419. t.left += e.offsetLeft,
  10420. t.top += e.offsetTop;
  10421. while (e = e.offsetParent);return t
  10422. },
  10423. isActive: function(e) {
  10424. return e === document.activeElement && (e.type || e.href)
  10425. }
  10426. };
  10427. return o
  10428. }(n.utils.common),
  10429. n.controllers.OptionController = function(e, t, i) {
  10430. var n = function(e, r, o) {
  10431. n.superclass.call(this, e, r);
  10432. var a = this;
  10433. if (this.__select = document.createElement("select"),
  10434. i.isArray(o)) {
  10435. var s = {};
  10436. i.each(o, function(e) {
  10437. s[e] = e
  10438. }),
  10439. o = s
  10440. }
  10441. i.each(o, function(e, t) {
  10442. var i = document.createElement("option");
  10443. i.innerHTML = t,
  10444. i.setAttribute("value", e),
  10445. a.__select.appendChild(i)
  10446. }),
  10447. this.updateDisplay(),
  10448. t.bind(this.__select, "change", function() {
  10449. var e = this.options[this.selectedIndex].value;
  10450. a.setValue(e)
  10451. }),
  10452. this.domElement.appendChild(this.__select)
  10453. };
  10454. return n.superclass = e,
  10455. i.extend(n.prototype, e.prototype, {
  10456. setValue: function(e) {
  10457. var t = n.superclass.prototype.setValue.call(this, e);
  10458. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10459. t
  10460. },
  10461. updateDisplay: function() {
  10462. return this.__select.value = this.getValue(),
  10463. n.superclass.prototype.updateDisplay.call(this)
  10464. }
  10465. }),
  10466. n
  10467. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10468. n.controllers.NumberController = function(e, t) {
  10469. function i(e) {
  10470. return e = e.toString(),
  10471. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10472. }
  10473. var n = function(e, r, o) {
  10474. n.superclass.call(this, e, r),
  10475. o = o || {},
  10476. this.__min = o.min,
  10477. this.__max = o.max,
  10478. this.__step = o.step,
  10479. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10480. this.__precision = i(this.__impliedStep)
  10481. };
  10482. return n.superclass = e,
  10483. t.extend(n.prototype, e.prototype, {
  10484. setValue: function(e) {
  10485. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10486. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10487. n.superclass.prototype.setValue.call(this, e)
  10488. },
  10489. min: function(e) {
  10490. return this.__min = e,
  10491. this
  10492. },
  10493. max: function(e) {
  10494. return this.__max = e,
  10495. this
  10496. },
  10497. step: function(e) {
  10498. return this.__step = e,
  10499. this.__impliedStep = e,
  10500. this.__precision = i(e),
  10501. this
  10502. }
  10503. }),
  10504. n
  10505. }(n.controllers.Controller, n.utils.common),
  10506. n.controllers.NumberControllerBox = function(e, t, i) {
  10507. function n(e, t) {
  10508. var i = Math.pow(10, t);
  10509. return Math.round(e * i) / i
  10510. }
  10511. var r = function(e, n, o) {
  10512. function a() {
  10513. var e = parseFloat(d.__input.value);
  10514. i.isNaN(e) || d.setValue(e)
  10515. }
  10516. function s() {
  10517. a(),
  10518. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10519. }
  10520. function l(e) {
  10521. t.bind(window, "mousemove", c),
  10522. t.bind(window, "mouseup", h),
  10523. u = e.clientY
  10524. }
  10525. function c(e) {
  10526. var t = u - e.clientY;
  10527. d.setValue(d.getValue() + t * d.__impliedStep),
  10528. u = e.clientY
  10529. }
  10530. function h() {
  10531. t.unbind(window, "mousemove", c),
  10532. t.unbind(window, "mouseup", h)
  10533. }
  10534. this.__truncationSuspended = !1,
  10535. r.superclass.call(this, e, n, o);
  10536. var u, d = this;
  10537. this.__input = document.createElement("input"),
  10538. this.__input.setAttribute("type", "text"),
  10539. t.bind(this.__input, "change", a),
  10540. t.bind(this.__input, "blur", s),
  10541. t.bind(this.__input, "mousedown", l),
  10542. t.bind(this.__input, "keydown", function(e) {
  10543. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10544. this.blur(),
  10545. d.__truncationSuspended = !1)
  10546. }),
  10547. this.updateDisplay(),
  10548. this.domElement.appendChild(this.__input)
  10549. };
  10550. return r.superclass = e,
  10551. i.extend(r.prototype, e.prototype, {
  10552. updateDisplay: function() {
  10553. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10554. r.superclass.prototype.updateDisplay.call(this)
  10555. }
  10556. }),
  10557. r
  10558. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10559. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10560. function o(e, t, i, n, r) {
  10561. return n + (r - n) * ((e - t) / (i - t))
  10562. }
  10563. var a = function(e, i, n, r, s) {
  10564. function l(e) {
  10565. t.bind(window, "mousemove", c),
  10566. t.bind(window, "mouseup", h),
  10567. c(e)
  10568. }
  10569. function c(e) {
  10570. e.preventDefault();
  10571. var i = t.getOffset(u.__background)
  10572. , n = t.getWidth(u.__background);
  10573. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10574. !1
  10575. }
  10576. function h() {
  10577. t.unbind(window, "mousemove", c),
  10578. t.unbind(window, "mouseup", h),
  10579. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10580. }
  10581. a.superclass.call(this, e, i, {
  10582. min: n,
  10583. max: r,
  10584. step: s
  10585. });
  10586. var u = this;
  10587. this.__background = document.createElement("div"),
  10588. this.__foreground = document.createElement("div"),
  10589. t.bind(this.__background, "mousedown", l),
  10590. t.addClass(this.__background, "slider"),
  10591. t.addClass(this.__foreground, "slider-fg"),
  10592. this.updateDisplay(),
  10593. this.__background.appendChild(this.__foreground),
  10594. this.domElement.appendChild(this.__background)
  10595. };
  10596. return a.superclass = e,
  10597. a.useDefaultStyles = function() {
  10598. i.inject(r)
  10599. }
  10600. ,
  10601. n.extend(a.prototype, e.prototype, {
  10602. updateDisplay: function() {
  10603. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10604. return this.__foreground.style.width = 100 * e + "%",
  10605. a.superclass.prototype.updateDisplay.call(this)
  10606. }
  10607. }),
  10608. a
  10609. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10610. n.controllers.FunctionController = function(e, t, i) {
  10611. var n = function(e, i, r) {
  10612. n.superclass.call(this, e, i);
  10613. var o = this;
  10614. this.__button = document.createElement("div"),
  10615. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10616. t.bind(this.__button, "click", function(e) {
  10617. return e.preventDefault(),
  10618. o.fire(),
  10619. !1
  10620. }),
  10621. t.addClass(this.__button, "button"),
  10622. this.domElement.appendChild(this.__button)
  10623. };
  10624. return n.superclass = e,
  10625. i.extend(n.prototype, e.prototype, {
  10626. fire: function() {
  10627. this.__onChange && this.__onChange.call(this),
  10628. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10629. this.getValue().call(this.object)
  10630. }
  10631. }),
  10632. n
  10633. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10634. n.controllers.BooleanController = function(e, t, i) {
  10635. var n = function(e, i) {
  10636. function r() {
  10637. o.setValue(!o.__prev)
  10638. }
  10639. n.superclass.call(this, e, i);
  10640. var o = this;
  10641. this.__prev = this.getValue(),
  10642. this.__checkbox = document.createElement("input"),
  10643. this.__checkbox.setAttribute("type", "checkbox"),
  10644. t.bind(this.__checkbox, "change", r, !1),
  10645. this.domElement.appendChild(this.__checkbox),
  10646. this.updateDisplay()
  10647. };
  10648. return n.superclass = e,
  10649. i.extend(n.prototype, e.prototype, {
  10650. setValue: function(e) {
  10651. var t = n.superclass.prototype.setValue.call(this, e);
  10652. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10653. this.__prev = this.getValue(),
  10654. t
  10655. },
  10656. updateDisplay: function() {
  10657. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10658. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10659. n.superclass.prototype.updateDisplay.call(this)
  10660. }
  10661. }),
  10662. n
  10663. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10664. n.color.toString = function(e) {
  10665. return function(t) {
  10666. if (1 == t.a || e.isUndefined(t.a)) {
  10667. for (var i = t.hex.toString(16); i.length < 6; )
  10668. i = "0" + i;
  10669. return "#" + i
  10670. }
  10671. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10672. }
  10673. }(n.utils.common),
  10674. n.color.interpret = function(e, t) {
  10675. var i, n, r = function() {
  10676. n = !1;
  10677. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10678. return t.each(o, function(r) {
  10679. if (r.litmus(e))
  10680. return t.each(r.conversions, function(r, o) {
  10681. if (i = r.read(e),
  10682. n === !1 && i !== !1)
  10683. return n = i,
  10684. i.conversionName = o,
  10685. i.conversion = r,
  10686. t.BREAK
  10687. }),
  10688. t.BREAK
  10689. }),
  10690. n
  10691. }, o = [{
  10692. litmus: t.isString,
  10693. conversions: {
  10694. THREE_CHAR_HEX: {
  10695. read: function(e) {
  10696. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10697. return null !== t && {
  10698. space: "HEX",
  10699. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10700. }
  10701. },
  10702. write: e
  10703. },
  10704. SIX_CHAR_HEX: {
  10705. read: function(e) {
  10706. var t = e.match(/^#([A-F0-9]{6})$/i);
  10707. return null !== t && {
  10708. space: "HEX",
  10709. hex: parseInt("0x" + t[1].toString())
  10710. }
  10711. },
  10712. write: e
  10713. },
  10714. CSS_RGB: {
  10715. read: function(e) {
  10716. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10717. return null !== t && {
  10718. space: "RGB",
  10719. r: parseFloat(t[1]),
  10720. g: parseFloat(t[2]),
  10721. b: parseFloat(t[3])
  10722. }
  10723. },
  10724. write: e
  10725. },
  10726. CSS_RGBA: {
  10727. read: function(e) {
  10728. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10729. return null !== t && {
  10730. space: "RGB",
  10731. r: parseFloat(t[1]),
  10732. g: parseFloat(t[2]),
  10733. b: parseFloat(t[3]),
  10734. a: parseFloat(t[4])
  10735. }
  10736. },
  10737. write: e
  10738. }
  10739. }
  10740. }, {
  10741. litmus: t.isNumber,
  10742. conversions: {
  10743. HEX: {
  10744. read: function(e) {
  10745. return {
  10746. space: "HEX",
  10747. hex: e,
  10748. conversionName: "HEX"
  10749. }
  10750. },
  10751. write: function(e) {
  10752. return e.hex
  10753. }
  10754. }
  10755. }
  10756. }, {
  10757. litmus: t.isArray,
  10758. conversions: {
  10759. RGB_ARRAY: {
  10760. read: function(e) {
  10761. return 3 == e.length && {
  10762. space: "RGB",
  10763. r: e[0],
  10764. g: e[1],
  10765. b: e[2]
  10766. }
  10767. },
  10768. write: function(e) {
  10769. return [e.r, e.g, e.b]
  10770. }
  10771. },
  10772. RGBA_ARRAY: {
  10773. read: function(e) {
  10774. return 4 == e.length && {
  10775. space: "RGB",
  10776. r: e[0],
  10777. g: e[1],
  10778. b: e[2],
  10779. a: e[3]
  10780. }
  10781. },
  10782. write: function(e) {
  10783. return [e.r, e.g, e.b, e.a]
  10784. }
  10785. }
  10786. }
  10787. }, {
  10788. litmus: t.isObject,
  10789. conversions: {
  10790. RGBA_OBJ: {
  10791. read: function(e) {
  10792. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10793. space: "RGB",
  10794. r: e.r,
  10795. g: e.g,
  10796. b: e.b,
  10797. a: e.a
  10798. }
  10799. },
  10800. write: function(e) {
  10801. return {
  10802. r: e.r,
  10803. g: e.g,
  10804. b: e.b,
  10805. a: e.a
  10806. }
  10807. }
  10808. },
  10809. RGB_OBJ: {
  10810. read: function(e) {
  10811. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10812. space: "RGB",
  10813. r: e.r,
  10814. g: e.g,
  10815. b: e.b
  10816. }
  10817. },
  10818. write: function(e) {
  10819. return {
  10820. r: e.r,
  10821. g: e.g,
  10822. b: e.b
  10823. }
  10824. }
  10825. },
  10826. HSVA_OBJ: {
  10827. read: function(e) {
  10828. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10829. space: "HSV",
  10830. h: e.h,
  10831. s: e.s,
  10832. v: e.v,
  10833. a: e.a
  10834. }
  10835. },
  10836. write: function(e) {
  10837. return {
  10838. h: e.h,
  10839. s: e.s,
  10840. v: e.v,
  10841. a: e.a
  10842. }
  10843. }
  10844. },
  10845. HSV_OBJ: {
  10846. read: function(e) {
  10847. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10848. space: "HSV",
  10849. h: e.h,
  10850. s: e.s,
  10851. v: e.v
  10852. }
  10853. },
  10854. write: function(e) {
  10855. return {
  10856. h: e.h,
  10857. s: e.s,
  10858. v: e.v
  10859. }
  10860. }
  10861. }
  10862. }
  10863. }];
  10864. return r
  10865. }(n.color.toString, n.utils.common),
  10866. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10867. function g(e, t, i, o) {
  10868. if (void 0 === t[i])
  10869. throw new Error("Object " + t + ' has no property "' + i + '"');
  10870. var a;
  10871. if (o.color)
  10872. a = new h(t,i);
  10873. else {
  10874. var s = [t, i].concat(o.factoryArgs);
  10875. a = n.apply(e, s)
  10876. }
  10877. o.before instanceof r && (o.before = o.before.__li),
  10878. A(e, a),
  10879. p.addClass(a.domElement, "c");
  10880. var l = document.createElement("span");
  10881. p.addClass(l, "property-name"),
  10882. l.innerHTML = a.property;
  10883. var c = document.createElement("div");
  10884. c.appendChild(l),
  10885. c.appendChild(a.domElement);
  10886. var u = m(e, c, o.before);
  10887. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10888. p.addClass(u, typeof a.getValue()),
  10889. v(e, u, a),
  10890. e.__controllers.push(a),
  10891. a
  10892. }
  10893. function m(e, t, i) {
  10894. var n = document.createElement("li");
  10895. return t && n.appendChild(t),
  10896. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10897. e.onResize(),
  10898. n
  10899. }
  10900. function v(e, t, i) {
  10901. if (i.__li = t,
  10902. i.__gui = e,
  10903. f.extend(i, {
  10904. options: function(t) {
  10905. return arguments.length > 1 ? (i.remove(),
  10906. g(e, i.object, i.property, {
  10907. before: i.__li.nextElementSibling,
  10908. factoryArgs: [f.toArray(arguments)]
  10909. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10910. g(e, i.object, i.property, {
  10911. before: i.__li.nextElementSibling,
  10912. factoryArgs: [t]
  10913. })) : void 0
  10914. },
  10915. name: function(e) {
  10916. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10917. i
  10918. },
  10919. listen: function() {
  10920. return i.__gui.listen(i),
  10921. i
  10922. },
  10923. remove: function() {
  10924. return i.__gui.remove(i),
  10925. i
  10926. }
  10927. }),
  10928. i instanceof l) {
  10929. var n = new s(i.object,i.property,{
  10930. min: i.__min,
  10931. max: i.__max,
  10932. step: i.__step
  10933. });
  10934. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10935. var t = i[e]
  10936. , r = n[e];
  10937. i[e] = n[e] = function() {
  10938. var e = Array.prototype.slice.call(arguments);
  10939. return t.apply(i, e),
  10940. r.apply(n, e)
  10941. }
  10942. }),
  10943. p.addClass(t, "has-slider"),
  10944. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10945. } else if (i instanceof s) {
  10946. var r = function(t) {
  10947. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10948. g(e, i.object, i.property, {
  10949. before: i.__li.nextElementSibling,
  10950. factoryArgs: [i.__min, i.__max, i.__step]
  10951. })) : t
  10952. };
  10953. i.min = f.compose(r, i.min),
  10954. i.max = f.compose(r, i.max)
  10955. } else
  10956. i instanceof o ? (p.bind(t, "click", function() {
  10957. p.fakeEvent(i.__checkbox, "click")
  10958. }),
  10959. p.bind(i.__checkbox, "click", function(e) {
  10960. e.stopPropagation()
  10961. })) : i instanceof a ? (p.bind(t, "click", function() {
  10962. p.fakeEvent(i.__button, "click")
  10963. }),
  10964. p.bind(t, "mouseover", function() {
  10965. p.addClass(i.__button, "hover")
  10966. }),
  10967. p.bind(t, "mouseout", function() {
  10968. p.removeClass(i.__button, "hover")
  10969. })) : i instanceof h && (p.addClass(t, "color"),
  10970. i.updateDisplay = f.compose(function(e) {
  10971. return t.style.borderLeftColor = i.__color.toString(),
  10972. e
  10973. }, i.updateDisplay),
  10974. i.updateDisplay());
  10975. i.setValue = f.compose(function(t) {
  10976. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10977. t
  10978. }, i.setValue)
  10979. }
  10980. function A(e, t) {
  10981. var i = e.getRoot()
  10982. , n = i.__rememberedObjects.indexOf(t.object);
  10983. if (n != -1) {
  10984. var r = i.__rememberedObjectIndecesToControllers[n];
  10985. if (void 0 === r && (r = {},
  10986. i.__rememberedObjectIndecesToControllers[n] = r),
  10987. r[t.property] = t,
  10988. i.load && i.load.remembered) {
  10989. var o, a = i.load.remembered;
  10990. if (a[e.preset])
  10991. o = a[e.preset];
  10992. else {
  10993. if (!a[L])
  10994. return;
  10995. o = a[L]
  10996. }
  10997. if (o[n] && void 0 !== o[n][t.property]) {
  10998. var s = o[n][t.property];
  10999. t.initialValue = s,
  11000. t.setValue(s)
  11001. }
  11002. }
  11003. }
  11004. }
  11005. function y(e, t) {
  11006. return document.location.href + "." + t
  11007. }
  11008. function C(e) {
  11009. var t = e.__save_row = document.createElement("li");
  11010. p.addClass(e.domElement, "has-save"),
  11011. e.__ul.insertBefore(t, e.__ul.firstChild),
  11012. p.addClass(t, "save-row");
  11013. var i = document.createElement("span");
  11014. i.innerHTML = "&nbsp;",
  11015. p.addClass(i, "button gears");
  11016. var n = document.createElement("span");
  11017. n.innerHTML = "Save",
  11018. p.addClass(n, "button"),
  11019. p.addClass(n, "save");
  11020. var r = document.createElement("span");
  11021. r.innerHTML = "New",
  11022. p.addClass(r, "button"),
  11023. p.addClass(r, "save-as");
  11024. var o = document.createElement("span");
  11025. o.innerHTML = "Revert",
  11026. p.addClass(o, "button"),
  11027. p.addClass(o, "revert");
  11028. var a = e.__preset_select = document.createElement("select");
  11029. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  11030. w(e, i, i == e.preset)
  11031. }) : w(e, L, !1),
  11032. p.bind(a, "change", function() {
  11033. for (var t = 0; t < e.__preset_select.length; t++)
  11034. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  11035. e.preset = this.value
  11036. }),
  11037. t.appendChild(a),
  11038. t.appendChild(i),
  11039. t.appendChild(n),
  11040. t.appendChild(r),
  11041. t.appendChild(o),
  11042. D) {
  11043. var s = document.getElementById("dg-save-locally")
  11044. , l = document.getElementById("dg-local-explain");
  11045. s.style.display = "block";
  11046. var c = document.getElementById("dg-local-storage");
  11047. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  11048. var h = function() {
  11049. l.style.display = e.useLocalStorage ? "block" : "none"
  11050. };
  11051. h(),
  11052. p.bind(c, "change", function() {
  11053. e.useLocalStorage = !e.useLocalStorage,
  11054. h()
  11055. })
  11056. }
  11057. var u = document.getElementById("dg-new-constructor");
  11058. p.bind(u, "keydown", function(e) {
  11059. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  11060. }),
  11061. p.bind(i, "click", function() {
  11062. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  11063. S.show(),
  11064. u.focus(),
  11065. u.select()
  11066. }),
  11067. p.bind(n, "click", function() {
  11068. e.save()
  11069. }),
  11070. p.bind(r, "click", function() {
  11071. var t = prompt("Enter a new preset name.");
  11072. t && e.saveAs(t)
  11073. }),
  11074. p.bind(o, "click", function() {
  11075. e.revert()
  11076. })
  11077. }
  11078. function I(e) {
  11079. function t(t) {
  11080. return t.preventDefault(),
  11081. r = t.clientX,
  11082. p.addClass(e.__closeButton, V.CLASS_DRAG),
  11083. p.bind(window, "mousemove", i),
  11084. p.bind(window, "mouseup", n),
  11085. !1
  11086. }
  11087. function i(t) {
  11088. return t.preventDefault(),
  11089. e.width += r - t.clientX,
  11090. e.onResize(),
  11091. r = t.clientX,
  11092. !1
  11093. }
  11094. function n() {
  11095. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  11096. p.unbind(window, "mousemove", i),
  11097. p.unbind(window, "mouseup", n)
  11098. }
  11099. e.__resize_handle = document.createElement("div"),
  11100. f.extend(e.__resize_handle.style, {
  11101. width: "6px",
  11102. marginLeft: "-3px",
  11103. height: "200px",
  11104. cursor: "ew-resize",
  11105. position: "absolute"
  11106. });
  11107. var r;
  11108. p.bind(e.__resize_handle, "mousedown", t),
  11109. p.bind(e.__closeButton, "mousedown", t),
  11110. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  11111. }
  11112. function E(e, t) {
  11113. e.domElement.style.width = t + "px",
  11114. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  11115. e.__closeButton && (e.__closeButton.style.width = t + "px")
  11116. }
  11117. function b(e, t) {
  11118. var i = {};
  11119. return f.each(e.__rememberedObjects, function(n, r) {
  11120. var o = {}
  11121. , a = e.__rememberedObjectIndecesToControllers[r];
  11122. f.each(a, function(e, i) {
  11123. o[i] = t ? e.initialValue : e.getValue()
  11124. }),
  11125. i[r] = o
  11126. }),
  11127. i
  11128. }
  11129. function w(e, t, i) {
  11130. var n = document.createElement("option");
  11131. n.innerHTML = t,
  11132. n.value = t,
  11133. e.__preset_select.appendChild(n),
  11134. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  11135. }
  11136. function _(e) {
  11137. for (var t = 0; t < e.__preset_select.length; t++)
  11138. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  11139. }
  11140. function T(e, t) {
  11141. var i = e.__preset_select[e.__preset_select.selectedIndex];
  11142. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  11143. }
  11144. function x(e) {
  11145. 0 != e.length && u(function() {
  11146. x(e)
  11147. }),
  11148. f.each(e, function(e) {
  11149. e.updateDisplay()
  11150. })
  11151. }
  11152. e.inject(i);
  11153. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  11154. try {
  11155. return "localStorage"in window && null !== window.localStorage
  11156. } catch (e) {
  11157. return !1
  11158. }
  11159. }(), N = !0, B = !1, F = [], V = function(e) {
  11160. function t() {
  11161. var e = i.getRoot();
  11162. e.width += 1,
  11163. f.defer(function() {
  11164. e.width -= 1
  11165. })
  11166. }
  11167. var i = this;
  11168. this.domElement = document.createElement("div"),
  11169. this.__ul = document.createElement("ul"),
  11170. this.domElement.appendChild(this.__ul),
  11171. p.addClass(this.domElement, R),
  11172. this.__folders = {},
  11173. this.__controllers = [],
  11174. this.__rememberedObjects = [],
  11175. this.__rememberedObjectIndecesToControllers = [],
  11176. this.__listening = [],
  11177. e = e || {},
  11178. e = f.defaults(e, {
  11179. autoPlace: !0,
  11180. width: V.DEFAULT_WIDTH
  11181. }),
  11182. e = f.defaults(e, {
  11183. resizable: e.autoPlace,
  11184. hideable: e.autoPlace
  11185. }),
  11186. f.isUndefined(e.load) ? e.load = {
  11187. preset: L
  11188. } : e.preset && (e.load.preset = e.preset),
  11189. f.isUndefined(e.parent) && e.hideable && F.push(this),
  11190. e.resizable = f.isUndefined(e.parent) && e.resizable,
  11191. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  11192. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  11193. if (Object.defineProperties(this, {
  11194. parent: {
  11195. get: function() {
  11196. return e.parent
  11197. }
  11198. },
  11199. scrollable: {
  11200. get: function() {
  11201. return e.scrollable
  11202. }
  11203. },
  11204. autoPlace: {
  11205. get: function() {
  11206. return e.autoPlace
  11207. }
  11208. },
  11209. preset: {
  11210. get: function() {
  11211. return i.parent ? i.getRoot().preset : e.load.preset
  11212. },
  11213. set: function(t) {
  11214. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  11215. _(this),
  11216. i.revert()
  11217. }
  11218. },
  11219. width: {
  11220. get: function() {
  11221. return e.width
  11222. },
  11223. set: function(t) {
  11224. e.width = t,
  11225. E(i, t)
  11226. }
  11227. },
  11228. name: {
  11229. get: function() {
  11230. return e.name
  11231. },
  11232. set: function(t) {
  11233. e.name = t,
  11234. a && (a.innerHTML = e.name)
  11235. }
  11236. },
  11237. closed: {
  11238. get: function() {
  11239. return e.closed
  11240. },
  11241. set: function(t) {
  11242. e.closed = t,
  11243. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  11244. this.onResize(),
  11245. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  11246. }
  11247. },
  11248. load: {
  11249. get: function() {
  11250. return e.load
  11251. }
  11252. },
  11253. useLocalStorage: {
  11254. get: function() {
  11255. return r
  11256. },
  11257. set: function(e) {
  11258. D && (r = e,
  11259. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  11260. localStorage.setItem(y(i, "isLocal"), e))
  11261. }
  11262. }
  11263. }),
  11264. f.isUndefined(e.parent)) {
  11265. if (e.closed = !1,
  11266. p.addClass(this.domElement, V.CLASS_MAIN),
  11267. p.makeSelectable(this.domElement, !1),
  11268. D && r) {
  11269. i.useLocalStorage = !0;
  11270. var o = localStorage.getItem(y(this, "gui"));
  11271. o && (e.load = JSON.parse(o))
  11272. }
  11273. this.__closeButton = document.createElement("div"),
  11274. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  11275. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  11276. this.domElement.appendChild(this.__closeButton),
  11277. p.bind(this.__closeButton, "click", function() {
  11278. i.closed = !i.closed
  11279. })
  11280. } else {
  11281. void 0 === e.closed && (e.closed = !0);
  11282. var a = document.createTextNode(e.name);
  11283. p.addClass(a, "controller-name");
  11284. var s = m(i, a)
  11285. , l = function(e) {
  11286. return e.preventDefault(),
  11287. i.closed = !i.closed,
  11288. !1
  11289. };
  11290. p.addClass(this.__ul, V.CLASS_CLOSED),
  11291. p.addClass(s, "title"),
  11292. p.bind(s, "click", l),
  11293. e.closed || (this.closed = !1)
  11294. }
  11295. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  11296. p.addClass(M, R),
  11297. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  11298. document.body.appendChild(M),
  11299. N = !1),
  11300. M.appendChild(this.domElement),
  11301. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  11302. this.parent || E(i, e.width)),
  11303. p.bind(window, "resize", function() {
  11304. i.onResize()
  11305. }),
  11306. p.bind(this.__ul, "webkitTransitionEnd", function() {
  11307. i.onResize()
  11308. }),
  11309. p.bind(this.__ul, "transitionend", function() {
  11310. i.onResize()
  11311. }),
  11312. p.bind(this.__ul, "oTransitionEnd", function() {
  11313. i.onResize()
  11314. }),
  11315. this.onResize(),
  11316. e.resizable && I(this),
  11317. n = function() {
  11318. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  11319. }
  11320. ,
  11321. this.saveToLocalStorageIfPossible = n;
  11322. i.getRoot();
  11323. e.parent || t()
  11324. };
  11325. return V.toggleHide = function() {
  11326. B = !B,
  11327. f.each(F, function(e) {
  11328. e.domElement.style.zIndex = B ? -999 : 999,
  11329. e.domElement.style.opacity = B ? 0 : 1
  11330. })
  11331. }
  11332. ,
  11333. V.CLASS_AUTO_PLACE = "a",
  11334. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11335. V.CLASS_MAIN = "main",
  11336. V.CLASS_CONTROLLER_ROW = "cr",
  11337. V.CLASS_TOO_TALL = "taller-than-window",
  11338. V.CLASS_CLOSED = "closed",
  11339. V.CLASS_CLOSE_BUTTON = "close-button",
  11340. V.CLASS_DRAG = "drag",
  11341. V.DEFAULT_WIDTH = 245,
  11342. V.TEXT_CLOSED = "Close Controls",
  11343. V.TEXT_OPEN = "Open Controls",
  11344. p.bind(window, "keydown", function(e) {
  11345. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11346. }, !1),
  11347. f.extend(V.prototype, {
  11348. add: function(e, t) {
  11349. return g(this, e, t, {
  11350. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11351. })
  11352. },
  11353. addColor: function(e, t) {
  11354. return g(this, e, t, {
  11355. color: !0
  11356. })
  11357. },
  11358. remove: function(e) {
  11359. this.__ul.removeChild(e.__li),
  11360. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11361. var t = this;
  11362. f.defer(function() {
  11363. t.onResize()
  11364. })
  11365. },
  11366. destroy: function() {
  11367. this.autoPlace && M.removeChild(this.domElement)
  11368. },
  11369. addFolder: function(e) {
  11370. if (void 0 !== this.__folders[e])
  11371. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11372. var t = {
  11373. name: e,
  11374. parent: this
  11375. };
  11376. t.autoPlace = this.autoPlace,
  11377. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11378. t.load = this.load.folders[e]);
  11379. var i = new V(t);
  11380. this.__folders[e] = i;
  11381. var n = m(this, i.domElement);
  11382. return p.addClass(n, "folder"),
  11383. i
  11384. },
  11385. open: function() {
  11386. this.closed = !1
  11387. },
  11388. close: function() {
  11389. this.closed = !0
  11390. },
  11391. onResize: function() {
  11392. var e = this.getRoot();
  11393. if (e.scrollable) {
  11394. var t = p.getOffset(e.__ul).top
  11395. , i = 0;
  11396. f.each(e.__ul.childNodes, function(t) {
  11397. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11398. }),
  11399. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11400. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11401. e.__ul.style.height = "auto")
  11402. }
  11403. e.__resize_handle && f.defer(function() {
  11404. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11405. }),
  11406. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11407. },
  11408. remember: function() {
  11409. if (f.isUndefined(S) && (S = new d,
  11410. S.domElement.innerHTML = t),
  11411. this.parent)
  11412. throw new Error("You can only call remember on a top level GUI.");
  11413. var e = this;
  11414. f.each(Array.prototype.slice.call(arguments), function(t) {
  11415. 0 == e.__rememberedObjects.length && C(e),
  11416. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11417. }),
  11418. this.autoPlace && E(this, this.width)
  11419. },
  11420. getRoot: function() {
  11421. for (var e = this; e.parent; )
  11422. e = e.parent;
  11423. return e
  11424. },
  11425. getSaveObject: function() {
  11426. var e = this.load;
  11427. return e.closed = this.closed,
  11428. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11429. e.remembered || (e.remembered = {}),
  11430. e.remembered[this.preset] = b(this)),
  11431. e.folders = {},
  11432. f.each(this.__folders, function(t, i) {
  11433. e.folders[i] = t.getSaveObject()
  11434. }),
  11435. e
  11436. },
  11437. save: function() {
  11438. this.load.remembered || (this.load.remembered = {}),
  11439. this.load.remembered[this.preset] = b(this),
  11440. T(this, !1),
  11441. this.saveToLocalStorageIfPossible()
  11442. },
  11443. saveAs: function(e) {
  11444. this.load.remembered || (this.load.remembered = {},
  11445. this.load.remembered[L] = b(this, !0)),
  11446. this.load.remembered[e] = b(this),
  11447. this.preset = e,
  11448. w(this, e, !0),
  11449. this.saveToLocalStorageIfPossible()
  11450. },
  11451. revert: function(e) {
  11452. f.each(this.__controllers, function(t) {
  11453. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11454. }, this),
  11455. f.each(this.__folders, function(e) {
  11456. e.revert(e)
  11457. }),
  11458. e || T(this.getRoot(), !1)
  11459. },
  11460. listen: function(e) {
  11461. var t = 0 == this.__listening.length;
  11462. this.__listening.push(e),
  11463. t && x(this.__listening)
  11464. }
  11465. }),
  11466. V
  11467. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11468. return function(s, l) {
  11469. var c = s[l];
  11470. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11471. min: arguments[2],
  11472. max: arguments[3]
  11473. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11474. }
  11475. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11476. var n = function(e, i) {
  11477. function r() {
  11478. a.setValue(a.__input.value)
  11479. }
  11480. function o() {
  11481. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11482. }
  11483. n.superclass.call(this, e, i);
  11484. var a = this;
  11485. this.__input = document.createElement("input"),
  11486. this.__input.setAttribute("type", "text"),
  11487. t.bind(this.__input, "keyup", r),
  11488. t.bind(this.__input, "change", r),
  11489. t.bind(this.__input, "blur", o),
  11490. t.bind(this.__input, "keydown", function(e) {
  11491. 13 === e.keyCode && this.blur()
  11492. }),
  11493. this.updateDisplay(),
  11494. this.domElement.appendChild(this.__input)
  11495. };
  11496. return n.superclass = e,
  11497. i.extend(n.prototype, e.prototype, {
  11498. updateDisplay: function() {
  11499. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11500. n.superclass.prototype.updateDisplay.call(this)
  11501. }
  11502. }),
  11503. n
  11504. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11505. function o(e, t, i, n) {
  11506. e.style.background = "",
  11507. r.each(l, function(r) {
  11508. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11509. })
  11510. }
  11511. function a(e) {
  11512. e.style.background = "",
  11513. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11514. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11515. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11516. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11517. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11518. }
  11519. var s = function(e, l) {
  11520. function c(e) {
  11521. p(e),
  11522. t.bind(window, "mousemove", p),
  11523. t.bind(window, "mouseup", h)
  11524. }
  11525. function h() {
  11526. t.unbind(window, "mousemove", p),
  11527. t.unbind(window, "mouseup", h)
  11528. }
  11529. function u() {
  11530. var e = n(this.value);
  11531. e !== !1 ? (g.__color.__state = e,
  11532. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11533. }
  11534. function d() {
  11535. t.unbind(window, "mousemove", f),
  11536. t.unbind(window, "mouseup", d)
  11537. }
  11538. function p(e) {
  11539. e.preventDefault();
  11540. var i = t.getWidth(g.__saturation_field)
  11541. , n = t.getOffset(g.__saturation_field)
  11542. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11543. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11544. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11545. r > 1 ? r = 1 : r < 0 && (r = 0),
  11546. g.__color.v = o,
  11547. g.__color.s = r,
  11548. g.setValue(g.__color.toOriginal()),
  11549. !1
  11550. }
  11551. function f(e) {
  11552. e.preventDefault();
  11553. var i = t.getHeight(g.__hue_field)
  11554. , n = t.getOffset(g.__hue_field)
  11555. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11556. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11557. g.__color.h = 360 * r,
  11558. g.setValue(g.__color.toOriginal()),
  11559. !1
  11560. }
  11561. s.superclass.call(this, e, l),
  11562. this.__color = new i(this.getValue()),
  11563. this.__temp = new i(0);
  11564. var g = this;
  11565. this.domElement = document.createElement("div"),
  11566. t.makeSelectable(this.domElement, !1),
  11567. this.__selector = document.createElement("div"),
  11568. this.__selector.className = "selector",
  11569. this.__saturation_field = document.createElement("div"),
  11570. this.__saturation_field.className = "saturation-field",
  11571. this.__field_knob = document.createElement("div"),
  11572. this.__field_knob.className = "field-knob",
  11573. this.__field_knob_border = "2px solid ",
  11574. this.__hue_knob = document.createElement("div"),
  11575. this.__hue_knob.className = "hue-knob",
  11576. this.__hue_field = document.createElement("div"),
  11577. this.__hue_field.className = "hue-field",
  11578. this.__input = document.createElement("input"),
  11579. this.__input.type = "text",
  11580. this.__input_textShadow = "0 1px 1px ",
  11581. t.bind(this.__input, "keydown", function(e) {
  11582. 13 === e.keyCode && u.call(this)
  11583. }),
  11584. t.bind(this.__input, "blur", u),
  11585. t.bind(this.__selector, "mousedown", function(e) {
  11586. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11587. t.removeClass(g.__selector, "drag")
  11588. })
  11589. });
  11590. var m = document.createElement("div");
  11591. r.extend(this.__selector.style, {
  11592. width: "122px",
  11593. height: "102px",
  11594. padding: "3px",
  11595. backgroundColor: "#222",
  11596. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11597. }),
  11598. r.extend(this.__field_knob.style, {
  11599. position: "absolute",
  11600. width: "12px",
  11601. height: "12px",
  11602. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11603. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11604. borderRadius: "12px",
  11605. zIndex: 1
  11606. }),
  11607. r.extend(this.__hue_knob.style, {
  11608. position: "absolute",
  11609. width: "15px",
  11610. height: "2px",
  11611. borderRight: "4px solid #fff",
  11612. zIndex: 1
  11613. }),
  11614. r.extend(this.__saturation_field.style, {
  11615. width: "100px",
  11616. height: "100px",
  11617. border: "1px solid #555",
  11618. marginRight: "3px",
  11619. display: "inline-block",
  11620. cursor: "pointer"
  11621. }),
  11622. r.extend(m.style, {
  11623. width: "100%",
  11624. height: "100%",
  11625. background: "none"
  11626. }),
  11627. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11628. r.extend(this.__hue_field.style, {
  11629. width: "15px",
  11630. height: "100px",
  11631. display: "inline-block",
  11632. border: "1px solid #555",
  11633. cursor: "ns-resize"
  11634. }),
  11635. a(this.__hue_field),
  11636. r.extend(this.__input.style, {
  11637. outline: "none",
  11638. textAlign: "center",
  11639. color: "#fff",
  11640. border: 0,
  11641. fontWeight: "bold",
  11642. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11643. }),
  11644. t.bind(this.__saturation_field, "mousedown", c),
  11645. t.bind(this.__field_knob, "mousedown", c),
  11646. t.bind(this.__hue_field, "mousedown", function(e) {
  11647. f(e),
  11648. t.bind(window, "mousemove", f),
  11649. t.bind(window, "mouseup", d)
  11650. }),
  11651. this.__saturation_field.appendChild(m),
  11652. this.__selector.appendChild(this.__field_knob),
  11653. this.__selector.appendChild(this.__saturation_field),
  11654. this.__selector.appendChild(this.__hue_field),
  11655. this.__hue_field.appendChild(this.__hue_knob),
  11656. this.domElement.appendChild(this.__input),
  11657. this.domElement.appendChild(this.__selector),
  11658. this.updateDisplay()
  11659. };
  11660. s.superclass = e,
  11661. r.extend(s.prototype, e.prototype, {
  11662. updateDisplay: function() {
  11663. var e = n(this.getValue());
  11664. if (e !== !1) {
  11665. var t = !1;
  11666. r.each(i.COMPONENTS, function(i) {
  11667. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11668. return t = !0,
  11669. {}
  11670. }, this),
  11671. t && r.extend(this.__color.__state, e)
  11672. }
  11673. r.extend(this.__temp.__state, this.__color.__state),
  11674. this.__temp.a = 1;
  11675. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11676. , s = 255 - a;
  11677. r.extend(this.__field_knob.style, {
  11678. marginLeft: 100 * this.__color.s - 7 + "px",
  11679. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11680. backgroundColor: this.__temp.toString(),
  11681. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11682. }),
  11683. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11684. this.__temp.s = 1,
  11685. this.__temp.v = 1,
  11686. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11687. r.extend(this.__input.style, {
  11688. backgroundColor: this.__input.value = this.__color.toString(),
  11689. color: "rgb(" + a + "," + a + "," + a + ")",
  11690. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11691. })
  11692. }
  11693. });
  11694. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11695. return s
  11696. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11697. function r(e, t, i) {
  11698. Object.defineProperty(e, t, {
  11699. get: function() {
  11700. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11701. this.__state[t])
  11702. },
  11703. set: function(e) {
  11704. "RGB" !== this.__state.space && (a(this, t, i),
  11705. this.__state.space = "RGB"),
  11706. this.__state[t] = e
  11707. }
  11708. })
  11709. }
  11710. function o(e, t) {
  11711. Object.defineProperty(e, t, {
  11712. get: function() {
  11713. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11714. this.__state[t])
  11715. },
  11716. set: function(e) {
  11717. "HSV" !== this.__state.space && (s(this),
  11718. this.__state.space = "HSV"),
  11719. this.__state[t] = e
  11720. }
  11721. })
  11722. }
  11723. function a(e, i, r) {
  11724. if ("HEX" === e.__state.space)
  11725. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11726. else {
  11727. if ("HSV" !== e.__state.space)
  11728. throw "Corrupted color state";
  11729. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11730. }
  11731. }
  11732. function s(e) {
  11733. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11734. n.extend(e.__state, {
  11735. s: i.s,
  11736. v: i.v
  11737. }),
  11738. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11739. }
  11740. var l = function() {
  11741. if (this.__state = e.apply(this, arguments),
  11742. this.__state === !1)
  11743. throw "Failed to interpret color arguments";
  11744. this.__state.a = this.__state.a || 1
  11745. };
  11746. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11747. n.extend(l.prototype, {
  11748. toString: function() {
  11749. return i(this)
  11750. },
  11751. toOriginal: function() {
  11752. return this.__state.conversion.write(this)
  11753. }
  11754. }),
  11755. r(l.prototype, "r", 2),
  11756. r(l.prototype, "g", 1),
  11757. r(l.prototype, "b", 0),
  11758. o(l.prototype, "h"),
  11759. o(l.prototype, "s"),
  11760. o(l.prototype, "v"),
  11761. Object.defineProperty(l.prototype, "a", {
  11762. get: function() {
  11763. return this.__state.a
  11764. },
  11765. set: function(e) {
  11766. this.__state.a = e
  11767. }
  11768. }),
  11769. Object.defineProperty(l.prototype, "hex", {
  11770. get: function() {
  11771. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11772. this.__state.hex
  11773. },
  11774. set: function(e) {
  11775. this.__state.space = "HEX",
  11776. this.__state.hex = e
  11777. }
  11778. }),
  11779. l
  11780. }(n.color.interpret, n.color.math = function() {
  11781. var e;
  11782. return {
  11783. hsv_to_rgb: function(e, t, i) {
  11784. var n = Math.floor(e / 60) % 6
  11785. , r = e / 60 - Math.floor(e / 60)
  11786. , o = i * (1 - t)
  11787. , a = i * (1 - r * t)
  11788. , s = i * (1 - (1 - r) * t)
  11789. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11790. return {
  11791. r: 255 * l[0],
  11792. g: 255 * l[1],
  11793. b: 255 * l[2]
  11794. }
  11795. },
  11796. rgb_to_hsv: function(e, t, i) {
  11797. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11798. return 0 == a ? {
  11799. h: NaN,
  11800. s: 0,
  11801. v: 0
  11802. } : (r = s / a,
  11803. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11804. n /= 6,
  11805. n < 0 && (n += 1),
  11806. {
  11807. h: 360 * n,
  11808. s: r,
  11809. v: a / 255
  11810. })
  11811. },
  11812. rgb_to_hex: function(e, t, i) {
  11813. var n = this.hex_with_component(0, 2, e);
  11814. return n = this.hex_with_component(n, 1, t),
  11815. n = this.hex_with_component(n, 0, i)
  11816. },
  11817. component_from_hex: function(e, t) {
  11818. return e >> 8 * t & 255
  11819. },
  11820. hex_with_component: function(t, i, n) {
  11821. return n << (e = 8 * i) | t & ~(255 << e)
  11822. }
  11823. }
  11824. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11825. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11826. window.setTimeout(e, 1e3 / 60)
  11827. }
  11828. }(), n.dom.CenteredDiv = function(e, t) {
  11829. var i = function() {
  11830. this.backgroundElement = document.createElement("div"),
  11831. t.extend(this.backgroundElement.style, {
  11832. backgroundColor: "rgba(0,0,0,0.8)",
  11833. top: 0,
  11834. left: 0,
  11835. display: "none",
  11836. zIndex: "1000",
  11837. opacity: 0,
  11838. WebkitTransition: "opacity 0.2s linear"
  11839. }),
  11840. e.makeFullscreen(this.backgroundElement),
  11841. this.backgroundElement.style.position = "fixed",
  11842. this.domElement = document.createElement("div"),
  11843. t.extend(this.domElement.style, {
  11844. position: "fixed",
  11845. display: "none",
  11846. zIndex: "1001",
  11847. opacity: 0,
  11848. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11849. }),
  11850. document.body.appendChild(this.backgroundElement),
  11851. document.body.appendChild(this.domElement);
  11852. var i = this;
  11853. e.bind(this.backgroundElement, "click", function() {
  11854. i.hide()
  11855. })
  11856. };
  11857. return i.prototype.show = function() {
  11858. var e = this;
  11859. this.backgroundElement.style.display = "block",
  11860. this.domElement.style.display = "block",
  11861. this.domElement.style.opacity = 0,
  11862. this.domElement.style.webkitTransform = "scale(1.1)",
  11863. this.layout(),
  11864. t.defer(function() {
  11865. e.backgroundElement.style.opacity = 1,
  11866. e.domElement.style.opacity = 1,
  11867. e.domElement.style.webkitTransform = "scale(1)"
  11868. })
  11869. }
  11870. ,
  11871. i.prototype.hide = function() {
  11872. var t = this
  11873. , i = function() {
  11874. t.domElement.style.display = "none",
  11875. t.backgroundElement.style.display = "none",
  11876. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11877. e.unbind(t.domElement, "transitionend", i),
  11878. e.unbind(t.domElement, "oTransitionEnd", i)
  11879. };
  11880. e.bind(this.domElement, "webkitTransitionEnd", i),
  11881. e.bind(this.domElement, "transitionend", i),
  11882. e.bind(this.domElement, "oTransitionEnd", i),
  11883. this.backgroundElement.style.opacity = 0,
  11884. this.domElement.style.opacity = 0,
  11885. this.domElement.style.webkitTransform = "scale(1.1)"
  11886. }
  11887. ,
  11888. i.prototype.layout = function() {
  11889. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11890. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11891. }
  11892. ,
  11893. i
  11894. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11895. }
  11896. , {}],
  11897. 94: [function(e, t, i) {
  11898. (function(e) {
  11899. "use strict";
  11900. function i(t) {
  11901. function i(e) {
  11902. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11903. var n = _((t[i] * e + 50) / 100);
  11904. n < 1 ? n = 1 : n > 255 && (n = 255),
  11905. T[G[i]] = n
  11906. }
  11907. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11908. var a = _((r[o] * e + 50) / 100);
  11909. a < 1 ? a = 1 : a > 255 && (a = 255),
  11910. x[G[o]] = a
  11911. }
  11912. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11913. for (var h = 0; h < 8; h++)
  11914. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11915. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11916. l++
  11917. }
  11918. function n(e, t) {
  11919. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11920. for (var a = 1; a <= e[o]; a++)
  11921. r[t[n]] = [],
  11922. r[t[n]][0] = i,
  11923. r[t[n]][1] = o,
  11924. n++,
  11925. i++;
  11926. i *= 2
  11927. }
  11928. return r
  11929. }
  11930. function r() {
  11931. C = n(z, W),
  11932. I = n(X, Z),
  11933. E = n(j, Y),
  11934. b = n(q, K)
  11935. }
  11936. function o() {
  11937. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11938. for (var n = e; n < t; n++)
  11939. P[32767 + n] = i,
  11940. R[32767 + n] = [],
  11941. R[32767 + n][1] = i,
  11942. R[32767 + n][0] = n;
  11943. for (var r = -(t - 1); r <= -e; r++)
  11944. P[32767 + r] = i,
  11945. R[32767 + r] = [],
  11946. R[32767 + r][1] = i,
  11947. R[32767 + r][0] = t - 1 + r;
  11948. e <<= 1,
  11949. t <<= 1
  11950. }
  11951. }
  11952. function a() {
  11953. for (var e = 0; e < 256; e++)
  11954. H[e] = 19595 * e,
  11955. H[e + 256 >> 0] = 38470 * e,
  11956. H[e + 512 >> 0] = 7471 * e + 32768,
  11957. H[e + 768 >> 0] = -11059 * e,
  11958. H[e + 1024 >> 0] = -21709 * e,
  11959. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11960. H[e + 1536 >> 0] = -27439 * e,
  11961. H[e + 1792 >> 0] = -5329 * e
  11962. }
  11963. function s(e) {
  11964. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11965. t & 1 << i && (N |= 1 << B),
  11966. i--,
  11967. B--,
  11968. B < 0 && (255 == N ? (l(255),
  11969. l(0)) : l(N),
  11970. B = 7,
  11971. N = 0)
  11972. }
  11973. function l(e) {
  11974. D.push(e)
  11975. }
  11976. function c(e) {
  11977. l(e >> 8 & 255),
  11978. l(255 & e)
  11979. }
  11980. function h(e, t) {
  11981. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11982. for (h = 0; h < d; ++h) {
  11983. i = e[u],
  11984. n = e[u + 1],
  11985. r = e[u + 2],
  11986. o = e[u + 3],
  11987. a = e[u + 4],
  11988. s = e[u + 5],
  11989. l = e[u + 6],
  11990. c = e[u + 7];
  11991. var f = i + c
  11992. , g = i - c
  11993. , m = n + l
  11994. , v = n - l
  11995. , A = r + s
  11996. , y = r - s
  11997. , C = o + a
  11998. , I = o - a
  11999. , E = f + C
  12000. , b = f - C
  12001. , w = m + A
  12002. , _ = m - A;
  12003. e[u] = E + w,
  12004. e[u + 4] = E - w;
  12005. var T = .707106781 * (_ + b);
  12006. e[u + 2] = b + T,
  12007. e[u + 6] = b - T,
  12008. E = I + y,
  12009. w = y + v,
  12010. _ = v + g;
  12011. var x = .382683433 * (E - _)
  12012. , S = .5411961 * E + x
  12013. , M = 1.306562965 * _ + x
  12014. , R = .707106781 * w
  12015. , P = g + R
  12016. , L = g - R;
  12017. e[u + 5] = L + S,
  12018. e[u + 3] = L - S,
  12019. e[u + 1] = P + M,
  12020. e[u + 7] = P - M,
  12021. u += 8
  12022. }
  12023. for (u = 0,
  12024. h = 0; h < d; ++h) {
  12025. i = e[u],
  12026. n = e[u + 8],
  12027. r = e[u + 16],
  12028. o = e[u + 24],
  12029. a = e[u + 32],
  12030. s = e[u + 40],
  12031. l = e[u + 48],
  12032. c = e[u + 56];
  12033. var D = i + c
  12034. , N = i - c
  12035. , B = n + l
  12036. , F = n - l
  12037. , V = r + s
  12038. , U = r - s
  12039. , k = o + a
  12040. , H = o - a
  12041. , G = D + k
  12042. , z = D - k
  12043. , W = B + V
  12044. , j = B - V;
  12045. e[u] = G + W,
  12046. e[u + 32] = G - W;
  12047. var Y = .707106781 * (j + z);
  12048. e[u + 16] = z + Y,
  12049. e[u + 48] = z - Y,
  12050. G = H + U,
  12051. W = U + F,
  12052. j = F + N;
  12053. var X = .382683433 * (G - j)
  12054. , Z = .5411961 * G + X
  12055. , q = 1.306562965 * j + X
  12056. , K = .707106781 * W
  12057. , Q = N + K
  12058. , J = N - K;
  12059. e[u + 40] = J + Z,
  12060. e[u + 24] = J - Z,
  12061. e[u + 8] = Q + q,
  12062. e[u + 56] = Q - q,
  12063. u++
  12064. }
  12065. var $;
  12066. for (h = 0; h < p; ++h)
  12067. $ = e[h] * t[h],
  12068. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  12069. return O
  12070. }
  12071. function u() {
  12072. c(65504),
  12073. c(16),
  12074. l(74),
  12075. l(70),
  12076. l(73),
  12077. l(70),
  12078. l(0),
  12079. l(1),
  12080. l(1),
  12081. l(0),
  12082. c(1),
  12083. c(1),
  12084. l(0),
  12085. l(0)
  12086. }
  12087. function d(e, t) {
  12088. c(65472),
  12089. c(17),
  12090. l(8),
  12091. c(t),
  12092. c(e),
  12093. l(3),
  12094. l(1),
  12095. l(17),
  12096. l(0),
  12097. l(2),
  12098. l(17),
  12099. l(1),
  12100. l(3),
  12101. l(17),
  12102. l(1)
  12103. }
  12104. function p() {
  12105. c(65499),
  12106. c(132),
  12107. l(0);
  12108. for (var e = 0; e < 64; e++)
  12109. l(T[e]);
  12110. l(1);
  12111. for (var t = 0; t < 64; t++)
  12112. l(x[t])
  12113. }
  12114. function f() {
  12115. c(65476),
  12116. c(418),
  12117. l(0);
  12118. for (var e = 0; e < 16; e++)
  12119. l(z[e + 1]);
  12120. for (var t = 0; t <= 11; t++)
  12121. l(W[t]);
  12122. l(16);
  12123. for (var i = 0; i < 16; i++)
  12124. l(j[i + 1]);
  12125. for (var n = 0; n <= 161; n++)
  12126. l(Y[n]);
  12127. l(1);
  12128. for (var r = 0; r < 16; r++)
  12129. l(X[r + 1]);
  12130. for (var o = 0; o <= 11; o++)
  12131. l(Z[o]);
  12132. l(17);
  12133. for (var a = 0; a < 16; a++)
  12134. l(q[a + 1]);
  12135. for (var s = 0; s <= 161; s++)
  12136. l(K[s])
  12137. }
  12138. function g() {
  12139. c(65498),
  12140. c(12),
  12141. l(3),
  12142. l(1),
  12143. l(0),
  12144. l(2),
  12145. l(17),
  12146. l(3),
  12147. l(17),
  12148. l(0),
  12149. l(63),
  12150. l(0)
  12151. }
  12152. function m(e, t, i, n, r) {
  12153. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  12154. L[G[f]] = p[f];
  12155. var g = L[0] - i;
  12156. i = L[0],
  12157. 0 == g ? s(n[0]) : (o = 32767 + g,
  12158. s(n[P[o]]),
  12159. s(R[o]));
  12160. for (var m = 63; m > 0 && 0 == L[m]; m--)
  12161. ;
  12162. if (0 == m)
  12163. return s(a),
  12164. i;
  12165. for (var v, A = 1; A <= m; ) {
  12166. for (var y = A; 0 == L[A] && A <= m; ++A)
  12167. ;
  12168. var C = A - y;
  12169. if (C >= c) {
  12170. v = C >> 4;
  12171. for (var I = 1; I <= v; ++I)
  12172. s(l);
  12173. C &= 15
  12174. }
  12175. o = 32767 + L[A],
  12176. s(r[(C << 4) + P[o]]),
  12177. s(R[o]),
  12178. A++
  12179. }
  12180. return m != u && s(a),
  12181. i
  12182. }
  12183. function v() {
  12184. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  12185. k[t] = e(t)
  12186. }
  12187. function A(e) {
  12188. if (e <= 0 && (e = 1),
  12189. e > 100 && (e = 100),
  12190. w != e) {
  12191. var t = 0;
  12192. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  12193. i(t),
  12194. w = e
  12195. }
  12196. }
  12197. function y() {
  12198. var e = (new Date).getTime();
  12199. t || (t = 50),
  12200. v(),
  12201. r(),
  12202. o(),
  12203. a(),
  12204. A(t);
  12205. (new Date).getTime() - e
  12206. }
  12207. var C, I, E, b, w, _ = (Math.round,
  12208. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  12209. this.encode = function(t, i) {
  12210. var n = ((new Date).getTime(),
  12211. i.quality);
  12212. n && A(n),
  12213. D = new Array,
  12214. N = 0,
  12215. B = 7,
  12216. c(65496),
  12217. u(),
  12218. p(),
  12219. d(t.width, t.height),
  12220. f(),
  12221. g();
  12222. var r = 0
  12223. , o = 0
  12224. , a = 0;
  12225. N = 0,
  12226. B = 7,
  12227. this.encode.displayName = "_encode_";
  12228. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  12229. for (l = 0; l < G; ) {
  12230. for (w = G * z + l,
  12231. _ = w,
  12232. T = -1,
  12233. x = 0,
  12234. R = 0; R < 64; R++)
  12235. x = (k ? 63 - R : R) >> 3,
  12236. T = 4 * (7 & R),
  12237. _ = w + x * G + T,
  12238. z + x >= L && (_ -= G * (z + 1 + x - L)),
  12239. l + T >= G && (_ -= l + T - G + 4),
  12240. h = P[_++],
  12241. v = P[_++],
  12242. y = P[_++],
  12243. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  12244. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  12245. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  12246. r = m(F, S, r, C, E),
  12247. o = m(V, M, o, I, b),
  12248. a = m(U, M, a, I, b),
  12249. l += 32
  12250. }
  12251. z += W
  12252. }
  12253. if (B >= 0) {
  12254. var j = [];
  12255. j[1] = B + 1,
  12256. j[0] = (1 << B + 1) - 1,
  12257. s(j)
  12258. }
  12259. return c(65497),
  12260. new e(D)
  12261. }
  12262. ,
  12263. y()
  12264. }
  12265. function n(e, t) {
  12266. t = t || {},
  12267. t.quality = t.quality || 50;
  12268. var n = t.quality
  12269. , r = new i(n)
  12270. , o = r.encode(e, t);
  12271. return {
  12272. data: o,
  12273. width: e.width,
  12274. height: e.height
  12275. }
  12276. }
  12277. t.exports.encode = n
  12278. }
  12279. ).call(this, e("buffer").Buffer)
  12280. }
  12281. , {
  12282. buffer: 198
  12283. }],
  12284. 95: [function(e, t, i) {
  12285. "use strict";
  12286. !function() {
  12287. if ("performance"in window == !1 && (window.performance = {}),
  12288. Date.now = Date.now || function() {
  12289. return (new Date).getTime()
  12290. }
  12291. ,
  12292. "now"in window.performance == !1) {
  12293. var e = Date.now();
  12294. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12295. window.performance.now = function() {
  12296. return Date.now() - e
  12297. }
  12298. }
  12299. }()
  12300. }
  12301. , {}],
  12302. 96: [function(e, t, i) {
  12303. "use strict";
  12304. var n = e("three");
  12305. n.EffectComposer = function(e, t) {
  12306. if (this.renderer = e,
  12307. void 0 === t) {
  12308. var i = {
  12309. minFilter: n.LinearFilter,
  12310. magFilter: n.LinearFilter,
  12311. format: n.RGBAFormat,
  12312. stencilBuffer: !1
  12313. }
  12314. , r = e.getSize();
  12315. t = new n.WebGLRenderTarget(r.width,r.height,i)
  12316. }
  12317. this.renderTarget1 = t,
  12318. this.renderTarget2 = t.clone(),
  12319. this.writeBuffer = this.renderTarget1,
  12320. this.readBuffer = this.renderTarget2,
  12321. this.passes = [],
  12322. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  12323. this.copyPass = new n.ShaderPass(n.CopyShader)
  12324. }
  12325. ,
  12326. n.EffectComposer.prototype = {
  12327. swapBuffers: function() {
  12328. var e = this.readBuffer;
  12329. this.readBuffer = this.writeBuffer,
  12330. this.writeBuffer = e
  12331. },
  12332. addPass: function(e) {
  12333. this.passes.push(e)
  12334. },
  12335. insertPass: function(e, t) {
  12336. this.passes.splice(t, 0, e)
  12337. },
  12338. render: function(e) {
  12339. this.writeBuffer = this.renderTarget1,
  12340. this.readBuffer = this.renderTarget2;
  12341. var t, i, r = !1, o = this.passes.length;
  12342. for (i = 0; i < o; i++)
  12343. if (t = this.passes[i],
  12344. t.enabled) {
  12345. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12346. t.needsSwap) {
  12347. if (r) {
  12348. var a = this.renderer.context;
  12349. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12350. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12351. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12352. }
  12353. this.swapBuffers()
  12354. }
  12355. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12356. }
  12357. },
  12358. reset: function(e) {
  12359. if (void 0 === e) {
  12360. var t = this.renderer.getSize();
  12361. e = this.renderTarget1.clone(),
  12362. e.setSize(t.width, t.height)
  12363. }
  12364. this.renderTarget1.dispose(),
  12365. this.renderTarget2.dispose(),
  12366. this.renderTarget1 = e,
  12367. this.renderTarget2 = e.clone(),
  12368. this.writeBuffer = this.renderTarget1,
  12369. this.readBuffer = this.renderTarget2
  12370. },
  12371. setSize: function(e, t) {
  12372. this.renderTarget1.setSize(e, t),
  12373. this.renderTarget2.setSize(e, t)
  12374. this.passes.forEach(a=>{//add
  12375. a.setSize && a.setSize(e, t)
  12376. })
  12377. }
  12378. }
  12379. }
  12380. , {
  12381. three: 217
  12382. }],
  12383. 97: [function(e, t, i) {
  12384. "use strict";
  12385. var n = e("three");
  12386. n.MaskPass = function(e, t) {
  12387. this.scene = e,
  12388. this.camera = t,
  12389. this.enabled = !0,
  12390. this.clear = !0,
  12391. this.needsSwap = !1,
  12392. this.inverse = !1
  12393. }
  12394. ,
  12395. n.MaskPass.prototype = {
  12396. render: function(e, t, i, n) {
  12397. var r = e.context;
  12398. r.colorMask(!1, !1, !1, !1),
  12399. r.depthMask(!1);
  12400. var o, a;
  12401. this.inverse ? (o = 0,
  12402. a = 1) : (o = 1,
  12403. a = 0),
  12404. r.enable(r.STENCIL_TEST),
  12405. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12406. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12407. r.clearStencil(a),
  12408. e.render(this.scene, this.camera, i, this.clear),
  12409. e.render(this.scene, this.camera, t, this.clear),
  12410. r.colorMask(!0, !0, !0, !0),
  12411. r.depthMask(!0),
  12412. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12413. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12414. }
  12415. },
  12416. n.ClearMaskPass = function() {
  12417. this.enabled = !0
  12418. }
  12419. ,
  12420. n.ClearMaskPass.prototype = {
  12421. render: function(e, t, i, n) {
  12422. var r = e.context;
  12423. r.disable(r.STENCIL_TEST)
  12424. }
  12425. }
  12426. }
  12427. , {
  12428. three: 217
  12429. }],
  12430. 98: [function(e, t, i) {
  12431. "use strict";
  12432. var n = e("three");
  12433. n.RenderPass = function(e, t, i, r, o) {
  12434. this.scene = e,
  12435. this.camera = t,
  12436. this.overrideMaterial = i,
  12437. this.clearColor = r,
  12438. this.clearAlpha = void 0 !== o ? o : 1,
  12439. this.oldClearColor = new n.Color,
  12440. this.oldClearAlpha = 1,
  12441. this.enabled = !0,
  12442. this.clear = !0,
  12443. this.needsSwap = !1
  12444. }
  12445. ,
  12446. n.RenderPass.prototype = {
  12447. render: function(e, t, i, n) {
  12448. this.scene.overrideMaterial = this.overrideMaterial,
  12449. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12450. this.oldClearAlpha = e.getClearAlpha(),
  12451. e.setClearColor(this.clearColor, this.clearAlpha)),
  12452. e.render(this.scene, this.camera, i, this.clear),
  12453. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12454. this.scene.overrideMaterial = null
  12455. }
  12456. }
  12457. }
  12458. , {
  12459. three: 217
  12460. }],
  12461. 99: [function(e, t, i) {
  12462. "use strict";
  12463. var n = e("three");
  12464. n.ShaderPass = function(e, t) {
  12465. this.textureID = void 0 !== t ? t : "tDiffuse",
  12466. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12467. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12468. this.material = new n.ShaderMaterial({
  12469. defines: e.defines || {},
  12470. uniforms: this.uniforms,
  12471. vertexShader: e.vertexShader,
  12472. fragmentShader: e.fragmentShader
  12473. })),
  12474. this.renderToScreen = !1,
  12475. this.enabled = !0,
  12476. this.needsSwap = !0,
  12477. this.clear = !1,
  12478. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12479. this.scene = new n.Scene,
  12480. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12481. this.scene.add(this.quad)
  12482. }
  12483. ,
  12484. n.ShaderPass.prototype = {
  12485. render: function(e, t, i, n) {
  12486. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12487. this.quad.material = this.material,
  12488. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12489. }
  12490. }
  12491. }
  12492. , {
  12493. three: 217
  12494. }],
  12495. 100: [function(e, t, i) {
  12496. "use strict";
  12497. var n = e("three");
  12498. n.CopyShader = {
  12499. uniforms: {
  12500. tDiffuse: {
  12501. type: "t",
  12502. value: null
  12503. },
  12504. opacity: {
  12505. type: "f",
  12506. value: 1
  12507. }
  12508. },
  12509. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12510. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12511. }
  12512. }
  12513. , {
  12514. three: 217
  12515. }],
  12516. 101: [function(e, t, i) {
  12517. "use strict";
  12518. var n = e("three");
  12519. n.HorizontalBlurShader = {
  12520. uniforms: {
  12521. tDiffuse: {
  12522. type: "t",
  12523. value: null
  12524. },
  12525. h: {
  12526. type: "f",
  12527. value: 1 / 512
  12528. }
  12529. },
  12530. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12531. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12532. }
  12533. }
  12534. , {
  12535. three: 217
  12536. }],
  12537. 102: [function(e, t, i) {
  12538. "use strict";
  12539. var n = e("three");
  12540. n.VerticalBlurShader = {
  12541. uniforms: {
  12542. tDiffuse: {
  12543. type: "t",
  12544. value: null
  12545. },
  12546. v: {
  12547. type: "f",
  12548. value: 1 / 512
  12549. }
  12550. },
  12551. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12552. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12553. }
  12554. }
  12555. , {
  12556. three: 217
  12557. }],
  12558. 103: [function(e, t, i) {
  12559. "use strict";
  12560. var n = e("three");
  12561. !function() {
  12562. if ("performance"in window == 0 && (window.performance = {}),
  12563. "now"in window.performance == 0) {
  12564. var e = Date.now();
  12565. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12566. window.performance.now = function() {
  12567. return Date.now() - e
  12568. }
  12569. }
  12570. }(),
  12571. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12572. var t, i = this.extensions, r = this.context;
  12573. if (e === n.RepeatWrapping)
  12574. return r.REPEAT;
  12575. if (e === n.ClampToEdgeWrapping)
  12576. return r.CLAMP_TO_EDGE;
  12577. if (e === n.MirroredRepeatWrapping)
  12578. return r.MIRRORED_REPEAT;
  12579. if (e === n.NearestFilter)
  12580. return r.NEAREST;
  12581. if (e === n.NearestMipMapNearestFilter)
  12582. return r.NEAREST_MIPMAP_NEAREST;
  12583. if (e === n.NearestMipMapLinearFilter)
  12584. return r.NEAREST_MIPMAP_LINEAR;
  12585. if (e === n.LinearFilter)
  12586. return r.LINEAR;
  12587. if (e === n.LinearMipMapNearestFilter)
  12588. return r.LINEAR_MIPMAP_NEAREST;
  12589. if (e === n.LinearMipMapLinearFilter)
  12590. return r.LINEAR_MIPMAP_LINEAR;
  12591. if (e === n.UnsignedByteType)
  12592. return r.UNSIGNED_BYTE;
  12593. if (e === n.UnsignedShort4444Type)
  12594. return r.UNSIGNED_SHORT_4_4_4_4;
  12595. if (e === n.UnsignedShort5551Type)
  12596. return r.UNSIGNED_SHORT_5_5_5_1;
  12597. if (e === n.UnsignedShort565Type)
  12598. return r.UNSIGNED_SHORT_5_6_5;
  12599. if (e === n.ByteType)
  12600. return r.BYTE;
  12601. if (e === n.ShortType)
  12602. return r.SHORT;
  12603. if (e === n.UnsignedShortType)
  12604. return r.UNSIGNED_SHORT;
  12605. if (e === n.IntType)
  12606. return r.INT;
  12607. if (e === n.UnsignedIntType)
  12608. return r.UNSIGNED_INT;
  12609. if (e === n.FloatType)
  12610. return r.FLOAT;
  12611. if (t = i.get("OES_texture_half_float"),
  12612. null !== t && e === n.HalfFloatType)
  12613. return t.HALF_FLOAT_OES;
  12614. if (e === n.AlphaFormat)
  12615. return r.ALPHA;
  12616. if (e === n.RGBFormat)
  12617. return r.RGB;
  12618. if (e === n.RGBAFormat)
  12619. return r.RGBA;
  12620. if (e === n.LuminanceFormat)
  12621. return r.LUMINANCE;
  12622. if (e === n.LuminanceAlphaFormat)
  12623. return r.LUMINANCE_ALPHA;
  12624. if (e === n.AddEquation)
  12625. return r.FUNC_ADD;
  12626. if (e === n.SubtractEquation)
  12627. return r.FUNC_SUBTRACT;
  12628. if (e === n.ReverseSubtractEquation)
  12629. return r.FUNC_REVERSE_SUBTRACT;
  12630. if (e === n.ZeroFactor)
  12631. return r.ZERO;
  12632. if (e === n.OneFactor)
  12633. return r.ONE;
  12634. if (e === n.SrcColorFactor)
  12635. return r.SRC_COLOR;
  12636. if (e === n.OneMinusSrcColorFactor)
  12637. return r.ONE_MINUS_SRC_COLOR;
  12638. if (e === n.SrcAlphaFactor)
  12639. return r.SRC_ALPHA;
  12640. if (e === n.OneMinusSrcAlphaFactor)
  12641. return r.ONE_MINUS_SRC_ALPHA;
  12642. if (e === n.DstAlphaFactor)
  12643. return r.DST_ALPHA;
  12644. if (e === n.OneMinusDstAlphaFactor)
  12645. return r.ONE_MINUS_DST_ALPHA;
  12646. if (e === n.DstColorFactor)
  12647. return r.DST_COLOR;
  12648. if (e === n.OneMinusDstColorFactor)
  12649. return r.ONE_MINUS_DST_COLOR;
  12650. if (e === n.SrcAlphaSaturateFactor)
  12651. return r.SRC_ALPHA_SATURATE;
  12652. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12653. null !== t) {
  12654. if (e === n.RGB_S3TC_DXT1_Format)
  12655. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12656. if (e === n.RGBA_S3TC_DXT1_Format)
  12657. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12658. if (e === n.RGBA_S3TC_DXT3_Format)
  12659. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12660. if (e === n.RGBA_S3TC_DXT5_Format)
  12661. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12662. }
  12663. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12664. null !== t) {
  12665. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12666. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12667. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12668. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12669. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12670. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12671. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12672. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12673. }
  12674. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12675. null !== t && e === n.RGB_ETC1_Format)
  12676. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12677. if (t = i.get("EXT_blend_minmax"),
  12678. null !== t) {
  12679. if (e === n.MinEquation)
  12680. return t.MIN_EXT;
  12681. if (e === n.MaxEquation)
  12682. return t.MAX_EXT
  12683. }
  12684. return 0
  12685. }
  12686. ,
  12687. n.WebGLState = function(e, t, i) {
  12688. var r = this
  12689. , o = new n.Vector4
  12690. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12691. , s = new Uint8Array(a)
  12692. , l = new Uint8Array(a)
  12693. , c = new Uint8Array(a)
  12694. , h = {}
  12695. , u = null
  12696. , d = null
  12697. , p = null
  12698. , f = null
  12699. , g = null
  12700. , m = null
  12701. , v = null
  12702. , A = null
  12703. , y = !1
  12704. , C = null
  12705. , I = null
  12706. , E = null
  12707. , b = null
  12708. , w = null
  12709. , _ = null
  12710. , T = null
  12711. , x = null
  12712. , S = null
  12713. , M = null
  12714. , R = null
  12715. , P = null
  12716. , O = null
  12717. , L = null
  12718. , D = null
  12719. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12720. , B = void 0
  12721. , F = {}
  12722. , V = new n.Vector4
  12723. , U = null
  12724. , k = null
  12725. , H = new n.Vector4
  12726. , G = new n.Vector4;
  12727. this.init = function() {
  12728. this.clearColor(0, 0, 0, 1),
  12729. this.clearDepth(1),
  12730. this.clearStencil(0),
  12731. this.enable(e.DEPTH_TEST),
  12732. e.depthFunc(e.LEQUAL),
  12733. e.frontFace(e.CCW),
  12734. e.cullFace(e.BACK),
  12735. this.enable(e.CULL_FACE),
  12736. this.enable(e.BLEND),
  12737. e.blendEquation(e.FUNC_ADD),
  12738. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12739. }
  12740. ,
  12741. this.initAttributes = function() {
  12742. for (var e = 0, t = s.length; e < t; e++)
  12743. s[e] = 0
  12744. }
  12745. ,
  12746. this.enableAttribute = function(i) {
  12747. if (s[i] = 1,
  12748. 0 === l[i] && (e.enableVertexAttribArray(i),
  12749. l[i] = 1),
  12750. 0 !== c[i]) {
  12751. var n = t.get("ANGLE_instanced_arrays");
  12752. n.vertexAttribDivisorANGLE(i, 0),
  12753. c[i] = 0
  12754. }
  12755. }
  12756. ,
  12757. this.enableAttributeAndDivisor = function(t, i, n) {
  12758. s[t] = 1,
  12759. 0 === l[t] && (e.enableVertexAttribArray(t),
  12760. l[t] = 1),
  12761. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12762. c[t] = i)
  12763. }
  12764. ,
  12765. this.disableUnusedAttributes = function() {
  12766. for (var t = 0, i = l.length; t < i; t++)
  12767. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12768. l[t] = 0)
  12769. }
  12770. ,
  12771. this.enable = function(t) {
  12772. h[t] !== !0 && (e.enable(t),
  12773. h[t] = !0)
  12774. }
  12775. ,
  12776. this.disable = function(t) {
  12777. h[t] !== !1 && (e.disable(t),
  12778. h[t] = !1)
  12779. }
  12780. ,
  12781. this.getCompressedTextureFormats = function() {
  12782. if (null === u && (u = [],
  12783. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12784. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12785. u.push(i[n]);
  12786. return u
  12787. }
  12788. ,
  12789. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12790. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12791. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12792. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12793. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12794. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12795. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12796. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12797. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12798. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12799. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12800. d = t,
  12801. y = h),
  12802. t === n.CustomBlending ? (s = s || r,
  12803. l = l || o,
  12804. c = c || a,
  12805. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12806. p = r,
  12807. m = s),
  12808. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12809. f = o,
  12810. g = a,
  12811. v = l,
  12812. A = c)) : (p = null,
  12813. f = null,
  12814. g = null,
  12815. m = null,
  12816. v = null,
  12817. A = null)
  12818. }
  12819. ,
  12820. this.setDepthFunc = function(t) {
  12821. if (C !== t) {
  12822. if (t)
  12823. switch (t) {
  12824. case n.NeverDepth:
  12825. e.depthFunc(e.NEVER);
  12826. break;
  12827. case n.AlwaysDepth:
  12828. e.depthFunc(e.ALWAYS);
  12829. break;
  12830. case n.LessDepth:
  12831. e.depthFunc(e.LESS);
  12832. break;
  12833. case n.LessEqualDepth:
  12834. e.depthFunc(e.LEQUAL);
  12835. break;
  12836. case n.EqualDepth:
  12837. e.depthFunc(e.EQUAL);
  12838. break;
  12839. case n.GreaterEqualDepth:
  12840. e.depthFunc(e.GEQUAL);
  12841. break;
  12842. case n.GreaterDepth:
  12843. e.depthFunc(e.GREATER);
  12844. break;
  12845. case n.NotEqualDepth:
  12846. e.depthFunc(e.NOTEQUAL);
  12847. break;
  12848. default:
  12849. e.depthFunc(e.LEQUAL)
  12850. }
  12851. else
  12852. e.depthFunc(e.LEQUAL);
  12853. C = t
  12854. }
  12855. }
  12856. ,
  12857. this.setDepthTest = function(t) {
  12858. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12859. }
  12860. ,
  12861. this.setDepthWrite = function(t) {
  12862. I !== t && (e.depthMask(t),
  12863. I = t)
  12864. }
  12865. ,
  12866. this.setColorWrite = function(t) {
  12867. E !== t && (e.colorMask(t, t, t, t),
  12868. E = t)
  12869. }
  12870. ,
  12871. this.setStencilFunc = function(t, i, n) {
  12872. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12873. w = t,
  12874. _ = i,
  12875. T = n)
  12876. }
  12877. ,
  12878. this.setStencilOp = function(t, i, n) {
  12879. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12880. x = t,
  12881. S = i,
  12882. M = n)
  12883. }
  12884. ,
  12885. this.setStencilTest = function(t) {
  12886. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12887. }
  12888. ,
  12889. this.setStencilWrite = function(t) {
  12890. b !== t && (e.stencilMask(t),
  12891. b = t)
  12892. }
  12893. ,
  12894. this.setFlipSided = function(t) {
  12895. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12896. R = t)
  12897. }
  12898. ,
  12899. this.setLineWidth = function(t) {
  12900. t !== P && (e.lineWidth(t),
  12901. P = t)
  12902. }
  12903. ,
  12904. this.setPolygonOffset = function(t, i, n) {
  12905. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12906. !t || O === i && L === n || (e.polygonOffset(i, n),
  12907. O = i,
  12908. L = n)
  12909. }
  12910. ,
  12911. this.getScissorTest = function() {
  12912. return D
  12913. }
  12914. ,
  12915. this.setScissorTest = function(t) {
  12916. D = t,
  12917. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12918. }
  12919. ,
  12920. this.activeTexture = function(t) {
  12921. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12922. B !== t && (e.activeTexture(t),
  12923. B = t)
  12924. }
  12925. ,
  12926. this.bindTexture = function(t, i) {
  12927. void 0 === B && r.activeTexture();
  12928. var n = F[B];
  12929. void 0 === n && (n = {
  12930. type: void 0,
  12931. texture: void 0
  12932. },
  12933. F[B] = n),
  12934. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12935. n.type = t,
  12936. n.texture = i)
  12937. }
  12938. ,
  12939. this.compressedTexImage2D = function() {
  12940. try {
  12941. e.compressedTexImage2D.apply(e, arguments)
  12942. } catch (e) {
  12943. console.error(e)
  12944. }
  12945. }
  12946. ,
  12947. this.texImage2D = function() {
  12948. try {
  12949. e.texImage2D.apply(e, arguments)
  12950. } catch (e) {
  12951. console.error(e)
  12952. }
  12953. }
  12954. ,
  12955. this.clearColor = function(t, i, n, r) {
  12956. o.set(t, i, n, r),
  12957. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12958. V.copy(o))
  12959. }
  12960. ,
  12961. this.clearDepth = function(t) {
  12962. U !== t && (e.clearDepth(t),
  12963. U = t)
  12964. }
  12965. ,
  12966. this.clearStencil = function(t) {
  12967. k !== t && (e.clearStencil(t),
  12968. k = t)
  12969. }
  12970. ,
  12971. this.scissor = function(t) {
  12972. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12973. H.copy(t))
  12974. }
  12975. ,
  12976. this.viewport = function(t) {
  12977. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12978. G.copy(t))
  12979. }
  12980. ,
  12981. this.reset = function() {
  12982. for (var t = 0; t < l.length; t++)
  12983. 1 === l[t] && (e.disableVertexAttribArray(t),
  12984. l[t] = 0);
  12985. h = {},
  12986. u = null,
  12987. B = void 0,
  12988. F = {},
  12989. d = null,
  12990. E = null,
  12991. I = null,
  12992. b = null,
  12993. R = null
  12994. }
  12995. }
  12996. }
  12997. , {
  12998. three: 217
  12999. }],
  13000. 104: [function(e, t, i) {
  13001. (function(i, n) {
  13002. "use strict";
  13003. function r(e) {
  13004. this.urls = e;
  13005. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  13006. this.builder = a.loadProto(t),
  13007. this.decoder = this.builder.build("binary_mesh")
  13008. }
  13009. var o = e("three")
  13010. , a = e("protobufjs")
  13011. , s = e("../util/logger")
  13012. , l = (e("../util/common"),
  13013. e("../util/ajax"))
  13014. , c = e("../objects/Chunk")
  13015. , h = new s(n);
  13016. r.prototype = {
  13017. constructor: r,
  13018. load: function(e, t, i, n) {
  13019. return h.time("download"),
  13020. l.get(e, {
  13021. responseType: "arraybuffer"
  13022. }).done(function(r) {
  13023. h.timeEnd("download"),
  13024. this.parse(r, e, t, i, n)
  13025. }
  13026. .bind(this)).fail(n)
  13027. },
  13028. parse: function(e, t, i, n, r) {
  13029. var o = this.readProtobuf(e);
  13030. if (!o)
  13031. return r();
  13032. try {
  13033. h.time("convert to webgl"),
  13034. this.convertProtobufToSceneObject(o, t, i, n, r),
  13035. h.timeEnd("convert to webgl")
  13036. } catch (e) {
  13037. return h.error("failed parsing .dam"),
  13038. h.error(e.message),
  13039. r()
  13040. }
  13041. },
  13042. readProtobuf: function(e) {
  13043. var t;
  13044. try {
  13045. h.time("parse proto"),
  13046. t = this.decoder.decode(e),
  13047. h.timeEnd("parse proto")
  13048. } catch (e) {
  13049. return h.error("failed parsing proto for .dam"),
  13050. h.error(e.message),
  13051. null
  13052. }
  13053. return t
  13054. },
  13055. convertProtobufToSceneObject: function(e, t, i, n, r) {
  13056. function a(e) {
  13057. var i = new o.BufferGeometry;
  13058. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  13059. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  13060. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  13061. i.applyMatrix(s),
  13062. i.computeBoundingBox(),
  13063. new c({
  13064. geometry: i,
  13065. textureName: e.material_name,
  13066. name: e.chunk_name,
  13067. meshUrl: t
  13068. })
  13069. }
  13070. if (0 === e.chunk.length)
  13071. return h.warn("No chunks in damfile..."),
  13072. i([]);
  13073. var s = new o.Matrix4;
  13074. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  13075. var l = e.chunk.map(a);
  13076. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  13077. r())
  13078. }
  13079. },
  13080. t.exports = r
  13081. }
  13082. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  13083. }
  13084. , {
  13085. "../objects/Chunk": 144,
  13086. "../util/ajax": 181,
  13087. "../util/common": 185,
  13088. "../util/logger": 189,
  13089. buffer: 198,
  13090. protobufjs: 214,
  13091. three: 217
  13092. }],
  13093. 105: [function(e, t, i) {
  13094. (function(i) {
  13095. "use strict";
  13096. var n = (e("three"),
  13097. e("../settings"),
  13098. e("../util/browser"),
  13099. e("./DamLoader"))
  13100. , r = e("../util/logger")
  13101. , o = (e("../ab"),
  13102. new r(i));
  13103. t.exports = {
  13104. getLoaders: function() {
  13105. return [["_50k", ".dam", n], ["", ".dam", n]]
  13106. },
  13107. load: function(e, t, i, n, r, a) {
  13108. var s = this.getLoaders();
  13109. a = a || 0;
  13110. var l = s[a];
  13111. if (!l)
  13112. return void (r && r("No suitable model file found..."));
  13113. var c = l[0]
  13114. , h = l[1]
  13115. , u = new l[2](t)
  13116. , d = t.get(e + c + h);
  13117. d ? (o.debug("Trying " + c + h),
  13118. u.load(d, i, n, function() {
  13119. this.load(e, t, i, n, r, ++a)
  13120. }
  13121. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  13122. this.load(e, t, i, n, r, ++a))
  13123. }
  13124. }
  13125. }
  13126. ).call(this, "/js/loaders/ModelLoader.js")
  13127. }
  13128. , {
  13129. "../ab": 3,
  13130. "../settings": 166,
  13131. "../util/browser": 182,
  13132. "../util/logger": 189,
  13133. "./DamLoader": 104,
  13134. three: 217
  13135. }],
  13136. 106: [function(e, t, i) {
  13137. (function(i) {
  13138. "use strict";
  13139. var n = e("../util/common")
  13140. , r = e("../util/texture")
  13141. , o = e("../util/browser")
  13142. , a = e("../util/logger")
  13143. , s = e("../settings")
  13144. , l = new a(i);
  13145. t.exports = {
  13146. load: function(e, t) {
  13147. function i(e, i) {
  13148. e || (t.push(i),
  13149. p++,
  13150. d.notify(p, a),
  13151. p === a && d.resolve())
  13152. }
  13153. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  13154. return $.when();
  13155. var a = n.countUnique(e.chunks.map(function(e) {
  13156. return e.textureName
  13157. }))
  13158. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  13159. , h = "_50k" === c ? "high" : "low";
  13160. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  13161. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  13162. h = "low"));
  13163. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  13164. , d = $.Deferred()
  13165. , p = 0;
  13166. return e.chunks.forEach(function(t) {
  13167. if (!t.material.map && t.textureName) {
  13168. var n = e.urls.get(u + t.textureName);
  13169. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  13170. }
  13171. }),
  13172. d.promise()
  13173. }
  13174. }
  13175. }
  13176. ).call(this, "/js/loaders/ModelTextureLoader.js")
  13177. }
  13178. , {
  13179. "../settings": 166,
  13180. "../util/browser": 182,
  13181. "../util/common": 185,
  13182. "../util/logger": 189,
  13183. "../util/texture": 194
  13184. }],
  13185. 107: [function(e, t, i) {
  13186. (function(i, n) {
  13187. "use strict";
  13188. function r(e) {
  13189. this.model = e,
  13190. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  13191. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  13192. var t = i("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", "base64")
  13193. , n = o.loadProto(t);
  13194. this.decoder = n.build("VisionModeldata")
  13195. }
  13196. var o = e("protobufjs")
  13197. , a = e("../util/ajax")
  13198. , s = (e("../util/common"),
  13199. e("../util/math"))
  13200. , l = e("../util/logger")
  13201. , c = new l(n);
  13202. r.prototype.load = function() {
  13203. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  13204. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  13205. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  13206. $.when([]))
  13207. }
  13208. ,
  13209. r.prototype.loadVisionModelData = function() {
  13210. return a.get(this.modelDataPath, {
  13211. responseType: "arraybuffer"
  13212. }).then(function(e) {
  13213. var t;
  13214. try {
  13215. t = this.decoder.decode(e)
  13216. } catch (e) {
  13217. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  13218. this.loadSweepLocationsCSV()
  13219. }
  13220. var i = t.sweepLocations.map(function(e) {
  13221. return {
  13222. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  13223. position: {
  13224. x: e.pose.translation.x,
  13225. y: e.pose.translation.y,
  13226. z: e.pose.translation.z
  13227. },
  13228. quaternion: {
  13229. x: e.pose.rotation.x,
  13230. y: e.pose.rotation.y,
  13231. z: e.pose.rotation.z,
  13232. w: e.pose.rotation.w
  13233. },
  13234. puck: {
  13235. x: e.puck.x,
  13236. y: e.puck.y,
  13237. z: e.puck.z
  13238. },
  13239. floor: e.group,
  13240. neighbours: e.visibles,
  13241. alignmentType: e.alignment_type
  13242. }
  13243. }).map(function(e) {
  13244. return e.position = s.convertVisionVector(e.position),
  13245. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13246. e.puck = s.convertVisionVector(e.puck),
  13247. e
  13248. });
  13249. return i.forEach(function(e) {
  13250. e.neighbours = e.neighbours.map(function(e) {
  13251. return i[e].uuid
  13252. })
  13253. }),
  13254. i
  13255. }
  13256. .bind(this), function() {
  13257. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  13258. this.loadSweepLocationsCSV()
  13259. }
  13260. .bind(this))
  13261. }
  13262. ,
  13263. r.prototype.loadSweepLocationsCSV = function() {
  13264. return a.get(this.sweepLocationsPath).then(function(e) {
  13265. var t = e.split("\n").map(function(e) {
  13266. return e.split(", ")
  13267. }).filter(function(e) {
  13268. return e.length > 1
  13269. }).map(function(e) {
  13270. return {
  13271. uuid: e[0],
  13272. position: {
  13273. x: parseFloat(e[1]),
  13274. y: parseFloat(e[2]),
  13275. z: parseFloat(e[3])
  13276. },
  13277. quaternion: {
  13278. x: parseFloat(e[4]),
  13279. y: parseFloat(e[5]),
  13280. z: parseFloat(e[6]),
  13281. w: parseFloat(e[7])
  13282. }
  13283. }
  13284. }).map(function(e) {
  13285. return e.position = s.convertVisionVector(e.position),
  13286. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13287. e
  13288. });
  13289. return t
  13290. }).fail(function() {
  13291. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  13292. })
  13293. }
  13294. ,
  13295. t.exports = r
  13296. }
  13297. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  13298. }
  13299. , {
  13300. "../util/ajax": 181,
  13301. "../util/common": 185,
  13302. "../util/logger": 189,
  13303. "../util/math": 190,
  13304. buffer: 198,
  13305. protobufjs: 214
  13306. }],
  13307. 108: [function(e, t, i) {
  13308. (function(i) {
  13309. "use strict";
  13310. function n() {
  13311. this.locale = null
  13312. }
  13313. var r = e("../settings")
  13314. , o = e("../util/common")
  13315. , a = e("../util/logger")
  13316. , s = e("../enum/Locale")
  13317. , l = new a(i);
  13318. n.prototype.init = function() {
  13319. var t;
  13320. switch (r.languageTag) {
  13321. case null:
  13322. case "en":
  13323. case s.EN_US:
  13324. this.locale = s.EN_US,
  13325. t = e("./strings-en-US");
  13326. break;
  13327. case "es":
  13328. case s.ES_MX:
  13329. this.locale = s.ES_MX,
  13330. t = e("./strings-es-MX");
  13331. break;
  13332. case "fr":
  13333. case s.FR_FR:
  13334. this.locale = s.FR_FR,
  13335. t = e("./strings-fr-FR");
  13336. break;
  13337. case "de":
  13338. case s.DE_DE:
  13339. this.locale = s.DE_DE,
  13340. t = e("./strings-de-DE");
  13341. break;
  13342. case "ru":
  13343. case s.RU_RU:
  13344. this.locale = s.RU_RU,
  13345. t = e("./strings-ru-RU");
  13346. break;
  13347. case "cn":
  13348. case s.CN_CN:
  13349. this.locale = s.CN_CN,
  13350. t = e("./strings-cn-CN");
  13351. break;
  13352. case "jp":
  13353. case s.JP_JP:
  13354. this.locale = s.JP_JP,
  13355. t = e("./strings-jp-JP");
  13356. break;
  13357. default:
  13358. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13359. this.locale = s.EN_US,
  13360. t = e("./strings-en-US")
  13361. }
  13362. l.info("Using locale '" + this.locale + "'"),
  13363. o.extendObject(this, t)
  13364. }
  13365. ,
  13366. n.prototype.localizeGUI = function() {
  13367. var e = document.querySelector("#gui-parent");
  13368. this.localizeTree(e),
  13369. this.localizeLoadingText()
  13370. }
  13371. ,
  13372. n.prototype.localizeLoadingText = function() {
  13373. // var e = document.querySelector("#loader-cont")
  13374. // , t = e.getAttribute("title");
  13375. // e.removeAttribute("title"),
  13376. // e.setAttribute("data-status", t),
  13377. // e.classList.add(this.locale),
  13378. document.querySelector("#help-dialog").classList.add(this.locale),
  13379. document.querySelector("#interaction-modal").classList.add(this.locale),
  13380. document.querySelector("#gui").classList.add(this.locale);
  13381. }
  13382. ,
  13383. n.prototype.localizeTree = function(e) {
  13384. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13385. if (e.nodeType === Node.TEXT_NODE)
  13386. t = e.data.match(n),
  13387. t && (i = t[1],
  13388. e.data = this.localizeText(i) || i);
  13389. else if (e.nodeType === Node.ELEMENT_NODE) {
  13390. var r = e.getAttribute("title");
  13391. r && (t = r.match(n),
  13392. t && (i = t[1],
  13393. e.setAttribute("title", this.localizeText(i) || i)))
  13394. }
  13395. for (e = e.firstChild; e; )
  13396. this.localizeTree(e),
  13397. e = e.nextSibling
  13398. }
  13399. ,
  13400. n.prototype.localizeText = function(t) {
  13401. var i = this[t];
  13402. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13403. i = e("./strings-en-US")[t]),
  13404. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13405. i
  13406. }
  13407. ,
  13408. t.exports = new n
  13409. }
  13410. ).call(this, "/js/localization/localize.js")
  13411. }
  13412. , {
  13413. "../enum/Locale": 31,
  13414. "../settings": 166,
  13415. "../util/common": 185,
  13416. "../util/logger": 189,
  13417. "./strings-cn-CN": 109,
  13418. "./strings-de-DE": 110,
  13419. "./strings-en-US": 111,
  13420. "./strings-es-MX": 112,
  13421. "./strings-fr-FR": 113,
  13422. "./strings-jp-JP": 114,
  13423. "./strings-ru-RU": 115
  13424. }],
  13425. 109: [function(e, t, i) {
  13426. "use strict";
  13427. t.exports = {
  13428. PAGE_TITLE: "",
  13429. LOADING: "正在加载",
  13430. PRESENTED_BY_CAPS: "呈现者:",
  13431. POWERED_BY: "技术支持:",
  13432. POWERED_BY_CAPS: "技术支持:",
  13433. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13434. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13435. PRESENTED_BY: "呈现者:",
  13436. MORE: "更多 ",
  13437. LESS: "更少 ",
  13438. TAG_CONTENT: "tag™ 内容",
  13439. SHOW: "显示",
  13440. HIDE: "隐藏",
  13441. DOLLHOUSE: "场景屋",
  13442. FLOOR_PLAN: "楼层平面图",
  13443. OPEN_HIGHLIGHTS: "打开精彩片段",
  13444. CLOSE_HIGHLIGHTS: "关闭",
  13445. PREVIOUS: "上一个",
  13446. PLAY: "播放",
  13447. PAUSE: "暂停",
  13448. NEXT: "下一个",
  13449. EXPLORE_3D_SPACE: "探索 3D 空间",
  13450. VIEW_DOLLHOUSE: "观看场景屋",
  13451. SOCIAL_SHARING: "分享这个空间",
  13452. VIEW_IN_VR: "以 VR 观看",
  13453. VIEW_FULLSCREEN: "全屏观看",
  13454. EXIT_FULLSCREEN: " 退出全屏",
  13455. ZOOM_IN: "放大",
  13456. ZOOM_OUT: "缩小",
  13457. FLOOR_NAME: "楼层",
  13458. FLOOR_ALL: "ALL",
  13459. FLOOR_Lang: ["Floor",""],
  13460. TERMS: "条款",
  13461. PORT_TERMS: "port 条款",
  13462. TERMS_OF_USE: "使用条款",
  13463. CLOSE_TERMS: "关闭",
  13464. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13465. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13466. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13467. WEBVR_ENTER_WEBVR: "进入 VR",
  13468. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13469. WEBVR_LEARN_MORE: "了解更多",
  13470. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13471. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13472. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13473. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13474. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13475. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13476. VR_LEARN_MORE_CAPS: "了解更多",
  13477. VR_PREVIOUS_CAPS: "上一个’,",
  13478. VR_NEXT_CAPS: "下一个",
  13479. VR_GOT_IT_CAPS: "明白了",
  13480. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13481. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13482. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13483. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13484. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13485. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13486. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13487. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13488. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13489. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13490. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13491. VR_APP: "port VR 应用程序",
  13492. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13493. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13494. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13495. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13496. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13497. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13498. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13499. VR_ANDROID_DVICES: "Android 设备",
  13500. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13501. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13502. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13503. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13504. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13505. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13506. VR_DOWNLOAD_HERE: "在此下载",
  13507. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13508. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13509. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13510. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13511. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13512. SHARE_TO: "分享到",
  13513. SHARE_LINK: "直接链接",
  13514. SHARE_EXPLORE: "探索",
  13515. SHARE_AT: "在",
  13516. SHARE_WITH: "使用",
  13517. SHARE_3D: "以 3D",
  13518. SHARE_COPIED: "已复制!",
  13519. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13520. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13521. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13522. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13523. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13524. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13525. ERROR_GENERIC_ACTIONS_3: " 或",
  13526. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13527. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13528. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13529. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13530. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13531. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13532. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13533. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13534. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13535. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13536. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13537. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13538. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13539. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13540. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13541. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13542. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13543. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13544. LINK_TO_LOCATION: "地点链接",
  13545. MENU_COPY: "复制",
  13546. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13547. ROTATE: "旋转",
  13548. MOVE: "移动",
  13549. INSIDE: "内部",
  13550. ZOOM: "缩放",
  13551. HELP: "小帮手",
  13552. HELP_NAVIGATION_TAB: "导航",
  13553. HELP_MORE_HELP_TAB: "更多帮助",
  13554. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13555. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13556. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13557. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13558. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13559. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13560. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13561. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13562. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13563. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13564. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13565. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13566. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13567. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13568. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13569. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13570. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13571. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13572. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13573. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13574. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13575. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13576. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13577. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13578. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13579. HELP_MORE_HLR_A: "精彩片段集锦",
  13580. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13581. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13582. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13583. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13584. HELP_MORE_FLOORS_A: "楼层选择器",
  13585. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13586. HELP_MORE_TAG_A: "tag™ 贴文",
  13587. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13588. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13589. HELP_MORE_ZOOM_A: "缩放控件",
  13590. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13591. HELP_MORE_TOUR_A: "导览控件",
  13592. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13593. HELP_MORE_INSIDE_A: "内部视图",
  13594. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13595. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13596. HELP_MORE_VR_A: "VR 模式",
  13597. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13598. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13599. HELP_MORE_360_A: "360° 视图",
  13600. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13601. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13602. HELP_MORE_FULLSCREEN_A: "全屏",
  13603. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13604. CLOSE: "关闭"
  13605. }
  13606. }
  13607. , {}],
  13608. 110: [function(e, t, i) {
  13609. "use strict";
  13610. t.exports = {
  13611. PAGE_TITLE: "",
  13612. LOADING: "Lädt",
  13613. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13614. POWERED_BY: "Angetrieben von",
  13615. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13616. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13617. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13618. PRESENTED_BY: "Präsentiert von ",
  13619. MORE: "Mehr ",
  13620. LESS: "Weniger ",
  13621. TAG_CONTENT: "tag™ Inhalt",
  13622. SHOW: "Anzeigen",
  13623. HIDE: "Verbergen",
  13624. DOLLHOUSE: "Puppenhaus",
  13625. FLOOR_PLAN: "Grundriss",
  13626. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13627. CLOSE_HIGHLIGHTS: "Schließen",
  13628. PREVIOUS: "Vorheriges",
  13629. PLAY: "Abspielen",
  13630. PAUSE: "Pausieren",
  13631. NEXT: "Nächstes",
  13632. EXPLORE_3D_SPACE: "Innenraum betreten",
  13633. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13634. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13635. VIEW_IN_VR: "In VR ansehen",
  13636. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13637. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13638. ZOOM_IN: "Vergrößern",
  13639. ZOOM_OUT: "Verkleinern",
  13640. FLOOR_NAME: "Etage ",
  13641. FLOOR_ALL: "Alle",
  13642. TERMS: "Bedingungen",
  13643. PORT_TERMS: "port Bedingungen",
  13644. TERMS_OF_USE: "Nutzungsbedingungen",
  13645. TERMS_TEXT_FILE: "terms-de-DE.html",
  13646. CLOSE_TERMS: "Schließen",
  13647. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13648. HELP: "Hilfe",
  13649. HELP_NAVIGATION_TAB: "Navigation",
  13650. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13651. CLOSE: "Schließen",
  13652. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13653. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13654. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13655. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13656. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13657. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13658. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13659. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13660. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13661. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13662. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13663. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13664. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13665. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13666. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13667. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13668. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13669. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13670. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13671. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13672. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13673. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13674. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13675. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13676. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13677. HELP_MORE_HLR_A: "Liste das Highlight",
  13678. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13679. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13680. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13681. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13682. HELP_MORE_FLOORS_A: "Etage auswählen",
  13683. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13684. HELP_MORE_TAG_A: "tag™ Posts",
  13685. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13686. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13687. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13688. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13689. HELP_MORE_TOUR_A: "Tour Steuerung",
  13690. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13691. HELP_MORE_INSIDE_A: "Innenansicht",
  13692. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13693. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13694. HELP_MORE_VR_A: "VR Modus",
  13695. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13696. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13697. HELP_MORE_360_A: "360° Views Ansicht ",
  13698. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13699. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13700. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13701. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13702. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13703. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13704. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13705. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13706. WEBVR_LEARN_MORE: "Mehr Infos",
  13707. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13708. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13709. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13710. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13711. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13712. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13713. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13714. VR_APP: "port VR App",
  13715. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13716. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13717. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13718. VR_APP_FOR_ANDROID: "port VR app für Android",
  13719. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13720. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13721. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13722. VR_PREVIOUS_CAPS: "ZURÜCK",
  13723. VR_NEXT_CAPS: "WEITER",
  13724. VR_GOT_IT_CAPS: "VERSTANDEN",
  13725. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13726. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13727. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13728. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13729. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13730. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13731. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13732. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13733. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13734. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13735. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13736. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13737. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13738. VR_ANDROID_DVICES: "Android Geräte",
  13739. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13740. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13741. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13742. VR_DOWNLOAD_HERE: "Hier runterladen",
  13743. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13744. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13745. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13746. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13747. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13748. SHARE_TO: "Teilen auf",
  13749. SHARE_LINK: "Direkter Link",
  13750. SHARE_EXPLORE: "Umsehen",
  13751. SHARE_AT: "auf",
  13752. SHARE_WITH: "mit",
  13753. SHARE_3D: "in 3D",
  13754. SHARE_COPIED: "Kopiert!",
  13755. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13756. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13757. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13758. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13759. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13760. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13761. ERROR_GENERIC_ACTIONS_3: " oder ",
  13762. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13763. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13764. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13765. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13766. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13767. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13768. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13769. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13770. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13771. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13772. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13773. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13774. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13775. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13776. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13777. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13778. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13779. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13780. LINK_TO_LOCATION: "Link zu",
  13781. MENU_COPY: "Kopieren",
  13782. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13783. ROTATE: "Drehen",
  13784. INSIDE: "Drinnen",
  13785. MOVE: "Bewegen",
  13786. ZOOM: "Vergrößern"
  13787. }
  13788. }
  13789. , {}],
  13790. 111: [function(e, t, i) {
  13791. "use strict";
  13792. t.exports = {
  13793. PAGE_TITLE: "",
  13794. LOADING: "Loading",
  13795. PRESENTED_BY_CAPS: "PRESENTED BY",
  13796. POWERED_BY: "powered by ",
  13797. POWERED_BY_CAPS: "POWERED BY",
  13798. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13799. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13800. PRESENTED_BY: "Presented by ",
  13801. MORE: "More ",
  13802. LESS: "Less ",
  13803. TAG_CONTENT: "tag™ Content",
  13804. SHOW: "Show",
  13805. HIDE: "Hide",
  13806. DOLLHOUSE: "Dollhouse",
  13807. FLOOR_PLAN: "Floor plan",
  13808. OPEN_HIGHLIGHTS: "Open Highlights",
  13809. CLOSE_HIGHLIGHTS: "Close",
  13810. PREVIOUS: "Previous",
  13811. PLAY: "Play",
  13812. PAUSE: "Pause",
  13813. NEXT: "Next",
  13814. EXPLORE_3D_SPACE: "Explore 3D Space",
  13815. VIEW_DOLLHOUSE: "View dollhouse",
  13816. SOCIAL_SHARING: "Share this Space",
  13817. VIEW_IN_VR: "View in VR",
  13818. VIEW_FULLSCREEN: "全屏",
  13819. EXIT_FULLSCREEN: "退出全屏",
  13820. ZOOM_IN: "Zoom in",
  13821. ZOOM_OUT: "Zoom out",
  13822. FLOOR_NAME: "Floor ",
  13823. FLOOR_ALL: "全部",
  13824. TERMS: "Terms",
  13825. PORT_TERMS: "port terms",
  13826. TERMS_OF_USE: "Terms of Use",
  13827. TERMS_TEXT_FILE: "terms-en-US.html",
  13828. CLOSE_TERMS: "Close",
  13829. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13830. HELP: "Help",
  13831. HELP_NAVIGATION_TAB: "Navigation",
  13832. HELP_MORE_HELP_TAB: "More Help",
  13833. CLOSE: "Close",
  13834. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13835. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13836. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13837. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13838. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13839. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13840. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13841. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13842. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13843. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13844. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13845. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13846. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13847. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13848. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13849. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13850. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13851. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13852. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13853. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13854. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13855. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13856. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13857. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13858. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13859. HELP_MORE_HLR_A: "Highlight Reel",
  13860. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13861. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13862. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13863. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13864. HELP_MORE_FLOORS_A: "Floor Selector",
  13865. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13866. HELP_MORE_TAG_A: "tag™ Posts",
  13867. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13868. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13869. HELP_MORE_ZOOM_A: "Zoom Controls",
  13870. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13871. HELP_MORE_TOUR_A: "Tour Controls",
  13872. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13873. HELP_MORE_INSIDE_A: "Inside View",
  13874. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13875. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13876. HELP_MORE_VR_A: "VR Mode",
  13877. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13878. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13879. HELP_MORE_360_A: "360° Views",
  13880. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13881. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13882. HELP_MORE_FULLSCREEN_A: "Full screen",
  13883. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13884. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13885. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13886. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13887. WEBVR_ENTER_WEBVR: "ENTER VR",
  13888. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13889. WEBVR_LEARN_MORE: "Learn more",
  13890. WEBVR_VIEW_SPACE: "View Space in VR",
  13891. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13892. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13893. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13894. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13895. VR_PREVIOUS_CAPS: "PREVIOUS",
  13896. VR_NEXT_CAPS: "NEXT",
  13897. VR_GOT_IT_CAPS: "GOT IT",
  13898. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13899. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13900. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13901. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13902. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13903. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13904. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13905. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13906. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13907. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13908. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13909. VR_APP: "port VR App",
  13910. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13911. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13912. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13913. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13914. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13915. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13916. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13917. VR_ANDROID_DVICES: "Android Devices",
  13918. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13919. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13920. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13921. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13922. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13923. VR_APP_OPEN: "Open with the port VR app instead",
  13924. VR_DOWNLOAD_HERE: "Download here",
  13925. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13926. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13927. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13928. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13929. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13930. SHARE_TO: "Share to",
  13931. SHARE_LINK: "Direct Link",
  13932. SHARE_EXPLORE: "Explore ",
  13933. SHARE_AT: "at",
  13934. SHARE_WITH: "with",
  13935. SHARE_3D: " in 3D",
  13936. SHARE_COPIED: "Copied!",
  13937. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13938. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13939. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13940. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13941. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13942. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13943. ERROR_GENERIC_ACTIONS_3: " or ",
  13944. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13945. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13946. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13947. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13948. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13949. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13950. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13951. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13952. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13953. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13954. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13955. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13956. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13957. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13958. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13959. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13960. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13961. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13962. LINK_TO_LOCATION: "Link to location",
  13963. MENU_COPY: "Copy",
  13964. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13965. ROTATE: "Rotate",
  13966. INSIDE: "Inside",
  13967. MOVE: "Move",
  13968. ZOOM: "Zoom"
  13969. }
  13970. }
  13971. , {}],
  13972. 112: [function(e, t, i) {
  13973. "use strict";
  13974. t.exports = {
  13975. PAGE_TITLE: "",
  13976. LOADING: "Cargando",
  13977. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13978. POWERED_BY: "potenciando por ",
  13979. POWERED_BY_CAPS: "POTENCIADO POR ",
  13980. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13981. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13982. PRESENTED_BY: "Presentado por ",
  13983. MORE: "Más ",
  13984. LESS: "Menos ",
  13985. TAG_CONTENT: "Contenido de tag™",
  13986. SHOW: "Mostrar",
  13987. HIDE: "Ocultar",
  13988. DOLLHOUSE: "Dollhouse",
  13989. FLOOR_PLAN: "Planos",
  13990. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13991. CLOSE_HIGHLIGHTS: "Cerrar",
  13992. PREVIOUS: "Anterior",
  13993. PLAY: "Play",
  13994. PAUSE: "Pausa",
  13995. NEXT: "Siguiente",
  13996. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13997. VIEW_DOLLHOUSE: "Ver dollhouse",
  13998. SOCIAL_SHARING: "Compartir este espacio",
  13999. VIEW_IN_VR: "Ver en realidad virtual",
  14000. VIEW_FULLSCREEN: "Ver en pantalla completa",
  14001. EXIT_FULLSCREEN: "Salir de pantalla completa",
  14002. ZOOM_IN: "Acercar",
  14003. ZOOM_OUT: "Alejar",
  14004. FLOOR_NAME: "Piso ",
  14005. FLOOR_ALL: "Todas",
  14006. TERMS: "Condiciones",
  14007. PORT_TERMS: "port términos de uso",
  14008. TERMS_OF_USE: "Términos de uso",
  14009. TERMS_TEXT_FILE: "terms-es-MX.html",
  14010. CLOSE_TERMS: "Cerrar",
  14011. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  14012. HELP: "Ayuda",
  14013. HELP_NAVIGATION_TAB: "Navegación",
  14014. HELP_MORE_HELP_TAB: "Más Ayuda",
  14015. CLOSE: "Cerrar",
  14016. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  14017. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  14018. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14019. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  14020. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  14021. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  14022. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  14023. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  14024. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  14025. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  14026. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14027. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  14028. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  14029. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  14030. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14031. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  14032. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  14033. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  14034. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  14035. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  14036. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  14037. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  14038. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  14039. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  14040. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  14041. HELP_MORE_HLR_A: "Galería destacada",
  14042. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  14043. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  14044. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  14045. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  14046. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  14047. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  14048. HELP_MORE_TAG_A: "tag™ Posts",
  14049. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  14050. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  14051. HELP_MORE_ZOOM_A: "Controles de zoom",
  14052. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  14053. HELP_MORE_TOUR_A: "Controles de recorrido",
  14054. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  14055. HELP_MORE_INSIDE_A: "Vista interior",
  14056. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  14057. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  14058. HELP_MORE_VR_A: "Modo de realidad virtual",
  14059. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14060. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14061. HELP_MORE_360_A: "360° Views",
  14062. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  14063. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  14064. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  14065. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  14066. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  14067. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  14068. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  14069. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  14070. WEBVR_LEARN_MORE: "Más información",
  14071. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  14072. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14073. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  14074. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  14075. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  14076. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  14077. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  14078. VR_APP: "port VR App",
  14079. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  14080. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  14081. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  14082. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  14083. VR_LEARN_MORE_CAPS: "SABER MÁS",
  14084. VR_PREVIOUS_CAPS: "ANTERIOR",
  14085. VR_NEXT_CAPS: "SIGUIENTE",
  14086. VR_GOT_IT_CAPS: "COMPRENDIDO",
  14087. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  14088. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  14089. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  14090. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  14091. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  14092. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  14093. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  14094. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14095. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14096. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14097. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  14098. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14099. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  14100. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  14101. VR_ANDROID_DVICES: "Dispositivos Android",
  14102. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  14103. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  14104. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  14105. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  14106. VR_DOWNLOAD_HERE: "Descargar aquí",
  14107. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  14108. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  14109. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  14110. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  14111. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  14112. SHARE_TO: "Compartir en",
  14113. SHARE_LINK: "Enlace directo",
  14114. SHARE_EXPLORE: "Explorar ",
  14115. SHARE_AT: "en",
  14116. SHARE_WITH: "con",
  14117. SHARE_3D: " en 3D",
  14118. SHARE_COPIED: "¡Copiado!",
  14119. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  14120. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  14121. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  14122. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  14123. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  14124. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  14125. ERROR_GENERIC_ACTIONS_3: " o ",
  14126. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  14127. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  14128. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  14129. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  14130. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  14131. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  14132. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  14133. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  14134. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  14135. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  14136. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  14137. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  14138. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  14139. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  14140. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  14141. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  14142. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  14143. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  14144. LINK_TO_LOCATION: "Enlace a la ubicación",
  14145. MENU_COPY: "Copiar",
  14146. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  14147. ROTATE: "Girar",
  14148. INSIDE: "Interior",
  14149. MOVE: "Moverse",
  14150. ZOOM: "Acercar o alejar"
  14151. }
  14152. }
  14153. , {}],
  14154. 113: [function(e, t, i) {
  14155. "use strict";
  14156. t.exports = {
  14157. PAGE_TITLE: "",
  14158. LOADING: "Chargement",
  14159. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  14160. POWERED_BY: "alimenté par ",
  14161. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  14162. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14163. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14164. PRESENTED_BY: "Présenté par ",
  14165. MORE: "Plus ",
  14166. LESS: "Moins ",
  14167. TAG_CONTENT: "Contenu tag™",
  14168. SHOW: "Montrer",
  14169. HIDE: "Cacher",
  14170. DOLLHOUSE: "Dollhouse",
  14171. FLOOR_PLAN: "Plan de sol",
  14172. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  14173. CLOSE_HIGHLIGHTS: "Fermer",
  14174. PREVIOUS: "Précédent",
  14175. PLAY: "Lecture",
  14176. PAUSE: "Pause",
  14177. NEXT: "Suivant",
  14178. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  14179. VIEW_DOLLHOUSE: "Voir dollhouse",
  14180. SOCIAL_SHARING: "Partager cet espace",
  14181. VIEW_IN_VR: "Voir en VR",
  14182. VIEW_FULLSCREEN: "Plein écran",
  14183. EXIT_FULLSCREEN: "Fermer plein écran",
  14184. ZOOM_IN: "Zoom avant",
  14185. ZOOM_OUT: "Zoom arrière",
  14186. FLOOR_NAME: "Étage ",
  14187. FLOOR_ALL: "Tous",
  14188. TERMS: "Mentions légales",
  14189. PORT_TERMS: "port mentions légales",
  14190. TERMS_OF_USE: "Conditions d'utilisation",
  14191. TERMS_TEXT_FILE: "terms-fr-FR.html",
  14192. CLOSE_TERMS: "Fermer",
  14193. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  14194. HELP: "Aide",
  14195. HELP_NAVIGATION_TAB: "Navigation",
  14196. HELP_MORE_HELP_TAB: "Aide",
  14197. CLOSE: "Fermer",
  14198. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  14199. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  14200. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  14201. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  14202. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  14203. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  14204. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14205. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  14206. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  14207. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  14208. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  14209. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  14210. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  14211. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  14212. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  14213. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  14214. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  14215. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  14216. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  14217. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  14218. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14219. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  14220. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  14221. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  14222. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  14223. HELP_MORE_HLR_A: "Carrousel",
  14224. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  14225. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  14226. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  14227. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  14228. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  14229. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  14230. HELP_MORE_TAG_A: "tag™ Posts",
  14231. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  14232. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  14233. HELP_MORE_ZOOM_A: "Commandes de zoom",
  14234. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  14235. HELP_MORE_TOUR_A: "Commandes de la visite",
  14236. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  14237. HELP_MORE_INSIDE_A: "Vue intérieure",
  14238. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  14239. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  14240. HELP_MORE_VR_A: "Mode RV",
  14241. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  14242. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  14243. HELP_MORE_360_A: "Vues 360°",
  14244. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14245. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14246. HELP_MORE_FULLSCREEN_A: "Plein écran",
  14247. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  14248. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  14249. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  14250. WEBVR_ENTER_WEBVR: "ENTRER VR",
  14251. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  14252. WEBVR_LEARN_MORE: "En savoir plus",
  14253. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  14254. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14255. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  14256. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  14257. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  14258. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  14259. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  14260. VR_NEXT_CAPS: "SUIVANT",
  14261. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  14262. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  14263. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  14264. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  14265. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  14266. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  14267. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  14268. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  14269. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  14270. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  14271. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14272. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14273. VR_APP: "port VR App",
  14274. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14275. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14276. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  14277. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14278. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  14279. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  14280. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  14281. VR_ANDROID_DVICES: "Appareils Android",
  14282. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  14283. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  14284. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  14285. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  14286. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  14287. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  14288. VR_DOWNLOAD_HERE: "Télécharger ici",
  14289. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  14290. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  14291. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  14292. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  14293. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  14294. SHARE_TO: "Partager sur",
  14295. SHARE_LINK: "Lien direct",
  14296. SHARE_EXPLORE: "Explorer ",
  14297. SHARE_AT: "à",
  14298. SHARE_WITH: "avec",
  14299. SHARE_3D: " en 3D",
  14300. SHARE_COPIED: "Copié!",
  14301. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  14302. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  14303. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  14304. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  14305. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  14306. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  14307. ERROR_GENERIC_ACTIONS_3: " ou ",
  14308. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  14309. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  14310. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  14311. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  14312. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  14313. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  14314. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  14315. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  14316. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  14317. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  14318. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  14319. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  14320. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  14321. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  14322. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  14323. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  14324. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  14325. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14326. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14327. MENU_COPY: "Copie",
  14328. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14329. ROTATE: "Faire pivoter",
  14330. INSIDE: "Intérieure",
  14331. MOVE: "Se déplacer",
  14332. ZOOM: "Zoom"
  14333. }
  14334. }
  14335. , {}],
  14336. 114: [function(e, t, i) {
  14337. "use strict";
  14338. t.exports = {
  14339. PAGE_TITLE: "",
  14340. LOADING: "読み込み中",
  14341. PRESENTED_BY_CAPS: "PRESENTED BY",
  14342. POWERED_BY: "powered by",
  14343. POWERED_BY_CAPS: "POWERED BY",
  14344. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14345. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14346. PRESENTED_BY: "Presented by ",
  14347. MORE: "全て表示 ",
  14348. LESS: "閉じる ",
  14349. TAG_CONTENT: "tag™コンテンツ ",
  14350. SHOW: "表示",
  14351. HIDE: "非表示",
  14352. DOLLHOUSE: "ドールハウス",
  14353. FLOOR_PLAN: "フロアプラン",
  14354. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14355. CLOSE_HIGHLIGHTS: "閉じる",
  14356. PREVIOUS: "前へ",
  14357. PLAY: "再生",
  14358. PAUSE: "一時停止",
  14359. NEXT: "次へ",
  14360. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14361. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14362. SOCIAL_SHARING: "このSpaceを共有する",
  14363. VIEW_IN_VR: "VRで表示",
  14364. VIEW_FULLSCREEN: "フルスクリーン表示",
  14365. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14366. ZOOM_IN: "ズームイン",
  14367. ZOOM_OUT: "ズームアウト",
  14368. FLOOR_NAME: "フロア ",
  14369. FLOOR_ALL: "すべて",
  14370. TERMS: "規約",
  14371. PORT_TERMS: "port規約",
  14372. TERMS_OF_USE: "利用規約",
  14373. CLOSE_TERMS: "閉じる",
  14374. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14375. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14376. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14377. WEBVR_ENTER_WEBVR: "VRに入る",
  14378. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14379. WEBVR_LEARN_MORE: "もっと詳しく",
  14380. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14381. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14382. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14383. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14384. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14385. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14386. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14387. VR_PREVIOUS_CAPS: "前へ",
  14388. VR_NEXT_CAPS: "次へ",
  14389. VR_GOT_IT_CAPS: "了解",
  14390. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14391. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14392. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14393. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14394. VR_WHAT_YOU_NEED: "必要なもの",
  14395. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14396. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14397. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14398. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14399. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14400. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14401. VR_APP: "port VRアプリ",
  14402. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14403. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14404. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14405. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14406. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14407. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14408. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14409. VR_ANDROID_DVICES: "Androidデバイス",
  14410. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14411. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14412. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14413. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14414. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14415. VR_APP_OPEN: "port VRアプリで開く",
  14416. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14417. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14418. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14419. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14420. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14421. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14422. SHARE_TO: "共有先",
  14423. SHARE_LINK: "ダイレクトリンク",
  14424. SHARE_EXPLORE: "探索",
  14425. SHARE_AT: "場所",
  14426. SHARE_WITH: "使用アプリ",
  14427. SHARE_3D: "3Dで",
  14428. SHARE_COPIED: "コピーされました!",
  14429. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14430. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14431. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14432. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14433. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14434. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14435. ERROR_GENERIC_ACTIONS_3: "または",
  14436. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14437. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14438. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14439. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14440. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14441. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14442. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14443. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14444. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14445. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14446. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14447. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14448. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14449. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14450. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14451. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14452. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14453. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14454. LINK_TO_LOCATION: "ロケーションへのリンク",
  14455. MENU_COPY: "コピー",
  14456. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14457. ROTATE: "回転",
  14458. MOVE: "移動",
  14459. INSIDE: "内側",
  14460. ZOOM: "ズーム",
  14461. HELP: "ヘルプ",
  14462. HELP_NAVIGATION_TAB: "ナビゲーション",
  14463. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14464. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14465. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14466. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14467. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14468. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14469. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14470. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14471. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14472. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14473. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14474. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14475. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14476. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14477. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14478. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14479. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14480. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14481. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14482. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14483. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14484. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14485. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14486. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14487. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14488. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14489. HELP_MORE_HLR_A: "ハイライト",
  14490. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14491. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14492. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14493. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14494. HELP_MORE_FLOORS_A: "フロアセレクター",
  14495. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14496. HELP_MORE_TAG_A: "tag™ Posts",
  14497. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14498. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14499. HELP_MORE_ZOOM_A: "ズームコントロール",
  14500. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14501. HELP_MORE_TOUR_A: "ツアーコントロール",
  14502. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14503. HELP_MORE_INSIDE_A: "内側ビュー",
  14504. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14505. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14506. HELP_MORE_VR_A: "VRモード",
  14507. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14508. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14509. HELP_MORE_360_A: "360° Views",
  14510. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14511. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14512. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14513. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14514. CLOSE: "閉じる"
  14515. }
  14516. }
  14517. , {}],
  14518. 115: [function(e, t, i) {
  14519. "use strict";
  14520. t.exports = {
  14521. PAGE_TITLE: "",
  14522. LOADING: "Загрузка",
  14523. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14524. POWERED_BY: "разработано на платформе ",
  14525. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14526. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14527. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14528. PRESENTED_BY: "Представлено ",
  14529. MORE: "Больше ",
  14530. LESS: "Меньше ",
  14531. TAG_CONTENT: "tag™ Контент",
  14532. SHOW: "Показать",
  14533. HIDE: "Скрыть",
  14534. DOLLHOUSE: "Dollhouse",
  14535. FLOOR_PLAN: "Планировка",
  14536. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14537. CLOSE_HIGHLIGHTS: "Закрыть",
  14538. PREVIOUS: "Предыдущий",
  14539. PLAY: "Воспроизвести",
  14540. PAUSE: "Пауза",
  14541. NEXT: "Следующий",
  14542. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14543. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14544. SOCIAL_SHARING: "Поделиться этой моделью",
  14545. VIEW_IN_VR: "Посмотреть в VR",
  14546. VIEW_FULLSCREEN: "Полный экран",
  14547. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14548. ZOOM_IN: "Увеличить",
  14549. ZOOM_OUT: "Уменьшить",
  14550. FLOOR_NAME: "Этаж ",
  14551. FLOOR_ALL: "Все",
  14552. TERMS: "Условия",
  14553. PORT_TERMS: "Правила пользования",
  14554. TERMS_OF_USE: "Условия использования",
  14555. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14556. CLOSE_TERMS: "Закрыть",
  14557. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14558. HELP: "Помощь",
  14559. HELP_NAVIGATION_TAB: "Навигация",
  14560. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14561. CLOSE: "Закрыть",
  14562. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14563. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14564. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14565. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14566. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14567. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14568. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14569. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14570. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14571. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14572. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14573. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14574. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14575. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14576. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14577. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14578. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14579. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14580. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14581. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14582. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14583. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14584. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14585. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14586. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14587. HELP_MORE_HLR_A: "Фотоколлаж",
  14588. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14589. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14590. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14591. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14592. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14593. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14594. HELP_MORE_TAG_A: "tag™ Posts",
  14595. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14596. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14597. HELP_MORE_ZOOM_A: "Масштаб",
  14598. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14599. HELP_MORE_TOUR_A: "Управление Туром",
  14600. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14601. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14602. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14603. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14604. HELP_MORE_VR_A: "Режим VR",
  14605. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14606. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14607. HELP_MORE_360_A: "360° Views",
  14608. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14609. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14610. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14611. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14612. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14613. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14614. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14615. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14616. WEBVR_LEARN_MORE: "Узнать больше",
  14617. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14618. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14619. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14620. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14621. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14622. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14623. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14624. VR_APP: "port VR App",
  14625. VR_APP_OPEN: "Или открыть через приложение port VR",
  14626. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14627. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14628. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14629. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14630. VR_VIEW_SPACE: "Запустить модель в VR",
  14631. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14632. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14633. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14634. VR_GOT_IT_CAPS: "ЯСНО",
  14635. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14636. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14637. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14638. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14639. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14640. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14641. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14642. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14643. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14644. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14645. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14646. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14647. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14648. VR_ANDROID_DVICES: "Android устройства",
  14649. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14650. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14651. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14652. VR_DOWNLOAD_HERE: "Скачать здесь",
  14653. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14654. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14655. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14656. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14657. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14658. SHARE_TO: "Поделиться",
  14659. SHARE_LINK: "Прямая ссылка",
  14660. SHARE_EXPLORE: "просмотреть",
  14661. SHARE_AT: "на",
  14662. SHARE_WITH: "с",
  14663. SHARE_3D: "в 3D",
  14664. SHARE_COPIED: "Скопировано!",
  14665. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14666. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14667. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14668. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14669. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14670. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14671. ERROR_GENERIC_ACTIONS_3: " или ",
  14672. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14673. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14674. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14675. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14676. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14677. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14678. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14679. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14680. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14681. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14682. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14683. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14684. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14685. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14686. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14687. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14688. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14689. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14690. LINK_TO_LOCATION: "Ссылка на местоположение",
  14691. MENU_COPY: "Копировать",
  14692. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14693. ROTATE: "Вращать",
  14694. MOVE: "Передвигаться",
  14695. INSIDE: "Вид изнутри",
  14696. ZOOM: "Масштаб"
  14697. }
  14698. }
  14699. , {}],
  14700. 116: [function(e, t, i) {//main.js
  14701. (function(t) {
  14702. "use strict";
  14703. var modelProgressBase = 0.4;
  14704. var progressUpdate = function(e){ // 0 <= e <= 1
  14705. console.log('e1:'+e)
  14706. e = Math.round(modelProgressBase * e * 100);
  14707. console.log('e2:'+e)
  14708. var t = $('.progressbar');
  14709. t.find('.bar').css('width',e+'%');
  14710. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14711. t.find('.perc').text(e +'%'); //具体数字的百分比
  14712. }
  14713. $('#gui-loading').fadeIn(200);
  14714. progressUpdate(0.1)
  14715. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14716. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14717. var data = matcher(e);
  14718. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14719. data.user = {
  14720. "is_authenticated": false,
  14721. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14722. }
  14723. try{//处理一下导览数据
  14724. data.model.images = data.model.images.filter(e=>{
  14725. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14726. if(e.locations && e.locations.length == 0)return;
  14727. return e
  14728. })
  14729. }catch(e){console.log(e) }
  14730. window.MP_PREFETCHED_MODELDATA = data;
  14731. data.model.summary = data.summary
  14732. data.model.name = data.name
  14733. for(let i in data){
  14734. data[i] == "false" && (data[i] = false)
  14735. }
  14736. ////////////////////////////
  14737. //data.camera_start.pano = {uuid:"d0d67470c75840c5980b318ef2ba3346"} //'1c8790272448494b8a3d4148d27af14c'
  14738. progressUpdate(0.7);
  14739. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14740. if(data.weixinDesc){
  14741. g_weixinObj.desc = data.weixinDesc;
  14742. }
  14743. if(data.shareImgUrl){
  14744. g_weixinObj.imgUrl = data.shareImgUrl
  14745. }
  14746. window.wx && manage.weixinShare();
  14747. //初始画面
  14748. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14749. function E(e) {
  14750. $("<img/>").attr("src", e).on("load", function() {
  14751. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14752. $(this).remove()
  14753. })
  14754. }
  14755. })
  14756. function StartLoad(){//当加载完data后
  14757. function i() {
  14758. var e = Y.getModelIDFromQueryString();
  14759. if (!e)
  14760. return b(null, "loading-failed");
  14761. var t = Y.parseSidUrl(e)
  14762. , i = l()
  14763. , a = c()
  14764. , s = o()
  14765. , u = V.quickstart.enabled
  14766. , g = null
  14767. , m = null
  14768. , v = null
  14769. , w = null
  14770. , T = null
  14771. , x = null
  14772. , S = null
  14773. , M = null
  14774. , R = null
  14775. , P = null
  14776. , O = null
  14777. , L = null
  14778. , N = new ue;
  14779. r(s);
  14780. h({ //MP开头写法
  14781. urlBase: t.urlBase
  14782. }).then(function() {
  14783. return re.init(),
  14784. d(t, e) //getModel and load
  14785. }).then(function(e) {
  14786. progressUpdate(0.9)
  14787. return P = e,
  14788. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14789. startSource: i,
  14790. autoplay: V.autoplay,
  14791. quickstart: u
  14792. }),
  14793. P.urls.init()
  14794. }).then(function() {
  14795. return P.loadPanos()
  14796. }).then(function() {
  14797. m = X.getStartCameraOptions(P, P.panos),
  14798. S = A(P),
  14799. O = y(u, m.mode),
  14800. v = O.controls,
  14801. w = O.player,
  14802. T = O.director,
  14803. x = O.tagManager,
  14804. M = O.tileDownloader,
  14805. R = O.qualityManager,
  14806. L = O.panoRenderer,
  14807. C(P, S, O, s),
  14808. w.director = T,//xzw add
  14809. P.supportsTiles && M.start(),
  14810. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14811. u = !1);
  14812. var e = null;
  14813. if (u) {
  14814. de.warn("Quickstart engaged. Hold on to your knickers.");
  14815. var t = v.controls[D.PANORAMA];
  14816. g = new ie(R,S.scene,S.camera,t,s),
  14817. _(S, s, P),
  14818. e = g.load(m).then(function() {
  14819. S.addComponent(g),
  14820. S.once(le.AfterRender, function() {
  14821. de.warn("First render after quickstart load finished.")
  14822. })
  14823. })
  14824. }
  14825. window.flyToFirst = function(){//xzw add
  14826. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14827. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14828. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14829. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14830. };
  14831. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14832. }).then(function() {
  14833. return f(P, U.onProgress, i, !u, a)
  14834. }).then(function() {
  14835. if (m.quickstart = u,
  14836. I(P, S, O, s),
  14837. S.started || _(S, s, P),
  14838. H.modelLoaded(P, w, v, V.autoplay),
  14839. E(w, P, m, V.autoplay).done(function() {
  14840. T.autoTour()
  14841. }),
  14842. !P.supportsTiles) {
  14843. var e = new Z(P,w);
  14844. e.start()
  14845. }
  14846. u && (S.removeComponent(g),
  14847. g.destroy(),
  14848. m.pano.enter()),
  14849. U.init(P, T, w, v, S, m, H.getSessionId()),
  14850. U.endLoading(P, T, x),
  14851. S.once(le.AfterRender, function() {
  14852. N.setAppReadyTime();
  14853. var e = N.calcFullLoadingTime();
  14854. de.warn("Total load time: " + e / 1e3),
  14855. H.loadComplete(e),
  14856. window.dispatchEvent(window.evt);
  14857. de.warn("First render after model load finished.")
  14858. }),
  14859. S.on(le.MemoryUsageUpdated, n)
  14860. }).fail(b.bind(this, e))
  14861. }
  14862. function n(e) {
  14863. ce.update(e)
  14864. }
  14865. function r(e) {
  14866. de.info("Version", "2.25.6-0-gd87e5b1"),
  14867. q.defaultMaxListeners = 1e3,
  14868. a(e),
  14869. s()
  14870. }
  14871. function o() {
  14872. return document.getElementById("player")
  14873. }
  14874. function a(e) {
  14875. e.addEventListener("dragenter", T, !1),
  14876. e.addEventListener("dragover", T, !1)
  14877. }
  14878. function s() {
  14879. F.valueFromHash("title", !0) || $(document).ready(function() {
  14880. var e = $(".model-title");
  14881. e.hide()
  14882. })
  14883. }
  14884. function l() {
  14885. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14886. }
  14887. function c() {
  14888. return {
  14889. panoElementsToLoad: 6,
  14890. modelElementsToLoad: 0,
  14891. totalElementsLoaded: 0,
  14892. totalElementsToLoad: 0,
  14893. totalPercentageLoaded: 0,
  14894. progressCallback: null
  14895. }
  14896. }
  14897. function h(e) {
  14898. return K.loadFeatureFlags(e).done(function(e) {
  14899. K.updateDependentSettings(e, V)
  14900. })
  14901. }
  14902. // function u(e) {
  14903. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14904. // responseType: "json",
  14905. // prefetchFrom: "config"
  14906. // }).then(function(e) {
  14907. // return e ? void j.extendObject(V.appConfig, e) : {}
  14908. // }, function(e) {
  14909. // return de.warn("Failed loading runtime config, using defaults."),
  14910. // $.when({})
  14911. // })
  14912. // }
  14913. function d(e, t) {
  14914. var i = B.getModel({
  14915. url: t,
  14916. floors: F.valueFromHash("f", !0),
  14917. autoload: !1
  14918. })
  14919. ;
  14920. return $.when(i, n).then(null, function(e) {
  14921. return this
  14922. })
  14923. }
  14924. function p(e, t, i, n, r) {
  14925. de.info("Model data loaded"),
  14926. de.debug("UUID: " + e.data.job.uuid),
  14927. J.init(K.getFlags()),
  14928. i && H.initKeen({
  14929. token: i,
  14930. appId: n
  14931. }),
  14932. H.initSegment({
  14933. model: e.sid,
  14934. version: "2.25.6-0-gd87e5b1",
  14935. startSource: r.startSource,
  14936. token: t,
  14937. autoplay: r.autoplay,
  14938. quickstart: r.quickstart
  14939. })
  14940. }
  14941. function f(e, t, i, n, r) {
  14942. return r.progressCallback = t,
  14943. H.sessionStart(),
  14944. e.load(n).progress(g.bind(this, r))
  14945. }
  14946. function g(e, t) {
  14947. e.modelElementsToLoad = t[1],
  14948. v(e),
  14949. m(e)
  14950. }
  14951. function m(e) {
  14952. e.totalElementsLoaded++,
  14953. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14954. //----许钟文-----------------模型进度条向后调整
  14955. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14956. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14957. console.log('pro:'+e.totalPercentageLoaded)
  14958. //---------------------------
  14959. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14960. }
  14961. function v(e) {
  14962. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14963. }
  14964. function A(e) {
  14965. var t = new x.PerspectiveCamera;
  14966. t.layers.enable(he.PANOMARKERS),
  14967. t.layers.enable(he.RETICULE),
  14968. t.layers.enable(he.TAG);
  14969. var i = new x.Scene
  14970. , n = new x.AmbientLight(16777215);
  14971. i.add(n),
  14972. //i.skybox = new W,
  14973. //i.add(i.skybox),
  14974. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14975. side: x.DoubleSide
  14976. })),
  14977. i.plane.position.y = 0,
  14978. i.plane.rotateX(-Math.PI / 2),
  14979. i.plane.material.visible = !1,
  14980. i.add(i.plane),
  14981. i.updateMatrixWorld(),
  14982. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14983. if (e.metadata && e.metadata.camera_position) {
  14984. var t = e.metadata.camera_position
  14985. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14986. n.position = t.clone(),
  14987. i.add(n);
  14988. var r = e.metadata.camera_quaternion
  14989. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14990. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14991. }
  14992. }),
  14993. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14994. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14995. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14996. var r = new te(i,t,z);
  14997. return r
  14998. }
  14999. function y(e, t) {
  15000. var i = e ? 1 : 1e3
  15001. , n = J.tilegen || J.imgopt ? 6 : 2;
  15002. n = F.valueFromHash("tileconc", n);
  15003. var r = new ne
  15004. , o = new ae({
  15005. concurrentDownloads: n
  15006. })
  15007. , a = new se
  15008. , s = new P
  15009. , l = new M
  15010. , c = new S(t)
  15011. , h = new R
  15012. , u = new O(i)
  15013. , d = new L
  15014. , p = new oe;
  15015. return {
  15016. qualityManager: r,
  15017. panoRenderer: a,
  15018. tileDownloader: o,
  15019. player: c,
  15020. director: l,
  15021. modelManager: s,
  15022. tagManager: p,
  15023. displayController: u,
  15024. labelDisplayController: d,
  15025. controls: h
  15026. }
  15027. }
  15028. function C(e, t, i, n) {
  15029. var r = i.controls
  15030. , o = i.qualityManager
  15031. , a = i.panoRenderer
  15032. , s = i.tileDownloader
  15033. , l = i.modelManager;
  15034. r.init(n, l),
  15035. ee.init(i.director, r, i.player, l, t),
  15036. o.init(l),
  15037. s.init(o),
  15038. a.init(t, s, o),
  15039. l.init(s, a, o),
  15040. l.addModel(e),
  15041. t.addComponent(G)
  15042. }
  15043. function I(e, t, i, n) {
  15044. var r = i.qualityManager
  15045. , o = i.panoRenderer
  15046. , a = i.tileDownloader
  15047. , s = i.modelManager
  15048. , l = i.player
  15049. , c = i.director
  15050. , h = i.tagManager
  15051. , u = i.displayController
  15052. , d = i.labelDisplayController
  15053. , p = i.controls;
  15054. t.scene.add(e),
  15055. t.qualityManager = r;
  15056. var f = {
  15057. camera: t.camera,
  15058. director: c,
  15059. modelManager: s,
  15060. tileDownloader: a,
  15061. panoRenderer: o,
  15062. qualityManager: r,
  15063. tagManager: h,
  15064. container: n,
  15065. controls: p
  15066. };
  15067. l.init(f),
  15068. l.setScene(t.scene),
  15069. h.init(s, l),
  15070. c.init(l, s),
  15071. u.init(c, l, s, h, n),
  15072. d.init(l, s, n),
  15073. z.bindEvents(l),
  15074. t.addComponent(h),
  15075. t.addComponent(l),
  15076. t.addComponent(o),
  15077. l.sceneRenderer = t; //xzw add 方便resize
  15078. }
  15079. function E(e, t, i, n) {
  15080. return de.info("Starting player in " + i.mode),
  15081. H.report(t.sid, "started-playing", n, i.quickstart),
  15082. e.start(i)
  15083. }
  15084. function b(e, t) {
  15085. de.error(t),
  15086. k.error(t),
  15087. H.report(e, "error-" + t)
  15088. }
  15089. function w(e) {
  15090. var t = F.details();
  15091. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  15092. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  15093. H.report(e, "error-webgl-generic"))
  15094. }
  15095. function _(e, t, i) {
  15096. try {
  15097. e.start(t)
  15098. } catch (e) {
  15099. throw de.warn(e.message),
  15100. w(i.sid),
  15101. e
  15102. }
  15103. }
  15104. function T(e) {
  15105. e.stopPropagation(),
  15106. e.preventDefault()
  15107. }
  15108. //czj 判断someData 有没有hoticon字段 修改热点的样式
  15109. if (window.MP_PREFETCHED_MODELDATA.hoticon){
  15110. g_HotImage = {
  15111. point: ("static/"+window.MP_PREFETCHED_MODELDATA.hoticon.default) || "https://super.4dage.com/images/4dagePoint2.png",
  15112. point2: ("static/"+window.MP_PREFETCHED_MODELDATA.hoticon.higt) || "https://super.4dage.com/images/4dagePoint.png"
  15113. } ;
  15114. }
  15115. //czj 判断someData 有没有backgroundMusic 添加音乐
  15116. if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) {
  15117. if(window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic) ;
  15118. //else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic.substr(0,4)=="http" ? window.MP_PREFETCHED_MODELDATA.backgroundMusic : "//" + window.MP_PREFETCHED_MODELDATA.backgroundMusic;
  15119. else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic
  15120. $("#volume").show();
  15121. }else if (g_version === "one"){
  15122. g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
  15123. //g_bgAudio.src = manage.dealURL(src) ;
  15124. }
  15125. //隐藏公司logo
  15126. if(window.MP_PREFETCHED_MODELDATA.loadlogo){
  15127. showLogo();
  15128. }
  15129. e("./lib/three75-shim"),
  15130. e("./lib/array-polyfill"),
  15131. e("./lib/performance-polyfill"),
  15132. e("./lib/shaders/CopyShader.js"),
  15133. e("./lib/shaders/HorizontalBlurShader.js"),
  15134. e("./lib/shaders/VerticalBlurShader.js"),
  15135. e("./lib/postprocessing/EffectComposer.js"),
  15136. e("./lib/postprocessing/RenderPass.js"),
  15137. e("./lib/postprocessing/MaskPass.js"),
  15138. e("./lib/postprocessing/ShaderPass.js"),
  15139. window.Promise || (window.Promise = e("promise-polyfill"));
  15140. var x = e("three")
  15141. , _x = e("three")
  15142. , S = (e("./util/sentry"),
  15143. e("./player"))
  15144. , M = e("./director")
  15145. , R = e("./controls/CameraControls")
  15146. , P = e("./model/ModelManager")
  15147. , O = e("./DisplayController")
  15148. , L = e("./label/LabelDisplayController")
  15149. , D = e("./enum/Viewmode")
  15150. , N = e("./util/logger")
  15151. , B = e("./showcase")
  15152. , F = e("./util/browser")
  15153. , V = e("./settings")
  15154. , U = e("./gui/gui")
  15155. , k = e("./gui/error")
  15156. , H = e("./analytics")
  15157. , G = e("./util/transitions")
  15158. , z = e("./effects")
  15159. , W = e("./objects/Skybox")
  15160. , j = e("./util/common")
  15161. , Y = (e("./util/PanoramaCollection"),
  15162. e("./util/math"),
  15163. e("./util/showcase"))
  15164. , X = e("./util/camera")
  15165. , Z = (e("./objects/Panorama"),
  15166. e("./cameras/PanoramaCamera"),
  15167. e("./preloaders"))
  15168. , q = e("events").EventEmitter
  15169. , K = e("./featureflags")
  15170. , Q = (e("./util/lerp"),
  15171. e("./util/ajax"))
  15172. , J = e("./ab")
  15173. , ee = e("./sdk/automation.js")
  15174. , te = e("./scene/SceneRenderer")
  15175. , ie = e("./scene/QuickstartManager")
  15176. , ne = e("./tile/QualityManager.js")
  15177. , re = e("./localization/localize")
  15178. , oe = e("./tag/tagManager")
  15179. , ae = e("./tile/TileDownloader")
  15180. , se = e("./tile/PanoRenderer")
  15181. , le = (e("./enum/PanoSizeClass"),
  15182. e("./enum/PanoramaEvents"),
  15183. e("./enum/SceneRendererEvents"))
  15184. , ce = e("./gui/memoryUsage")
  15185. , he = e("./enum/RenderLayers")
  15186. , ue = e("./TimingData")
  15187. , de = new N(t);
  15188. N.level = V.logLevel,
  15189. N.consoleEnabled = V.console,
  15190. i()
  15191. }
  15192. }
  15193. ).call(this, "/js/main.js")
  15194. }
  15195. , {
  15196. "./DisplayController": 1,
  15197. "./TimingData": 2,
  15198. "./ab": 3,
  15199. "./analytics": 4,
  15200. "./cameras/PanoramaCamera": 7,
  15201. "./controls/CameraControls": 9,
  15202. "./director": 15,
  15203. "./effects": 16,
  15204. "./enum/PanoSizeClass": 36,
  15205. "./enum/PanoramaEvents": 37,
  15206. "./enum/RenderLayers": 41,
  15207. "./enum/SceneRendererEvents": 43,
  15208. "./enum/Viewmode": 51,
  15209. "./featureflags": 59,
  15210. "./gui/error": 64,
  15211. "./gui/gui": 65,
  15212. "./gui/memoryUsage": 73,
  15213. "./label/LabelDisplayController": 91,
  15214. "./lib/array-polyfill": 92,
  15215. "./lib/performance-polyfill": 95,
  15216. "./lib/postprocessing/EffectComposer.js": 96,
  15217. "./lib/postprocessing/MaskPass.js": 97,
  15218. "./lib/postprocessing/RenderPass.js": 98,
  15219. "./lib/postprocessing/ShaderPass.js": 99,
  15220. "./lib/shaders/CopyShader.js": 100,
  15221. "./lib/shaders/HorizontalBlurShader.js": 101,
  15222. "./lib/shaders/VerticalBlurShader.js": 102,
  15223. "./lib/three75-shim": 103,
  15224. "./localization/localize": 108,
  15225. "./tag/tagManager": 124,
  15226. "./model/ModelManager": 140,
  15227. "./objects/Panorama": 148,
  15228. "./objects/Skybox": 152,
  15229. "./player": 155,
  15230. "./preloaders": 156,
  15231. "./scene/QuickstartManager": 157,
  15232. "./scene/SceneRenderer": 158,
  15233. "./sdk/automation.js": 164,
  15234. "./settings": 166,
  15235. "./showcase": 168,
  15236. "./tile/PanoRenderer": 169,
  15237. "./tile/QualityManager.js": 170,
  15238. "./tile/TileDownloader": 171,
  15239. "./util/PanoramaCollection": 178,
  15240. "./util/ajax": 181,
  15241. "./util/browser": 182,
  15242. "./util/camera": 183,
  15243. "./util/common": 185,
  15244. "./util/lerp": 188,
  15245. "./util/logger": 189,
  15246. "./util/math": 190,
  15247. "./util/sentry": 192,
  15248. "./util/showcase": 193,
  15249. "./util/transitions": 195,
  15250. events: 202,
  15251. "promise-polyfill": 213,
  15252. three: 217
  15253. }],
  15254. 117: [function(e, t, i) {
  15255. "use strict";
  15256. function n(e) {
  15257. e = e || {}
  15258. r.RawShaderMaterial.call(this, a.extendObject({
  15259. fragmentShader: o.cube.fragmentShader,
  15260. vertexShader: o.cube.vertexShader,
  15261. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  15262. name: "CubemapMaterial",
  15263. }, e))
  15264. }
  15265. var r = e("three")
  15266. , o = e("../shaders")
  15267. , a = e("../util/common");
  15268. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15269. n.prototype.constructor = n,
  15270. t.exports = n
  15271. }
  15272. , {
  15273. "../shaders": 167,
  15274. "../util/common": 185,
  15275. three: 217
  15276. }],
  15277. 118: [function(e, t, i) {
  15278. "use strict";
  15279. function n(e) {
  15280. e = e || {}
  15281. r.RawShaderMaterial.call(this, a.extendObject({
  15282. fragmentShader: o.model.fragmentShader,
  15283. vertexShader: o.model.vertexShader,
  15284. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  15285. name: "ModelTextureMaterial",
  15286. }, e))
  15287. }
  15288. var r = e("three")
  15289. , o = e("../shaders")
  15290. , a = e("../util/common");
  15291. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15292. n.prototype.constructor = n,
  15293. n.prototype.setProjectedPanos = function(e, t, i) {
  15294. i && (this.uniforms.progress.value = 0),
  15295. e.ensureSkyboxReadyForRender(),
  15296. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  15297. this.uniforms.pano0Position.value.copy(e.position),
  15298. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15299. t.ensureSkyboxReadyForRender(),
  15300. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15301. this.uniforms.pano1Position.value.copy(t.position),
  15302. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15303. }
  15304. /* n.prototype.setEyeDir = function(dir, pos) {//加
  15305. this.uniforms.eyeDir.value.copy(dir)
  15306. this.uniforms.eyePos.value.copy(pos)
  15307. }
  15308. n.prototype.setBendCameraQua = function(matrix) {//加
  15309. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  15310. } */
  15311. ,
  15312. t.exports = n
  15313. }
  15314. , {
  15315. "../shaders": 167,
  15316. "../util/common": 185,
  15317. three: 217
  15318. }],
  15319. 119: [function(e, t, i) {
  15320. (function(i) {
  15321. "use strict";
  15322. function n(e, t, i, n) {
  15323. this.div = null,
  15324. this.body = null,
  15325. this.label = e,
  15326. this.description = t,
  15327. this.parsedDescription = [],
  15328. this.media = i || {
  15329. type: null
  15330. },
  15331. this.loadingSpinner = null,
  15332. this.parser = new r({
  15333. supportLinks: !u.valueFromHash("mls"),
  15334. keepLinkLabels: !0
  15335. }),
  15336. this.state = I.CLOSED,
  15337. this.orientation = "",
  15338. this.initialTransform = "",
  15339. this.hovering = !1,
  15340. this.openTransition = null,
  15341. this.closeTransition = null,
  15342. this.openPromise = null,
  15343. this.closePromise = null,
  15344. this.animationTransition = null,
  15345. this.animationScale = 0
  15346. }
  15347. var r = e("../Parser/DescriptionParser")
  15348. , o = e("../Media/Link")
  15349. , a = e("../Media/Image")
  15350. , s = e("../Media/EmbedlyPlayer")
  15351. , l = e("../Media/EmbedlyEmbed")
  15352. , c = e("../../util/transitions")
  15353. , h = e("../../util/lerp")
  15354. , u = e("../../util/browser")
  15355. , d = e("./BillboardEvent")
  15356. , p = e("../Media/MediaEvent")
  15357. , f = e("../Parser/DescriptionChunkType")
  15358. , g = e("events").EventEmitter
  15359. , m = e("./billboardSettings")
  15360. , v = e("./overlaySettings")
  15361. , A = e("../../util/logger")
  15362. , y = new A(i)
  15363. , C = document.getElementById("tag-billboards");
  15364. C.addEventListener("touchend", function(e) {
  15365. C.style.pointerEvents = "none"
  15366. }),
  15367. C.addEventListener("touchcancel", function(e) {
  15368. C.style.pointerEvents = "none"
  15369. });
  15370. var I = {
  15371. CLOSED: "closed",
  15372. OPENING: "opening",
  15373. OPEN: "open",
  15374. CLOSING: "closing",
  15375. ACTIVE: "active"
  15376. };
  15377. n.prototype = Object.create(g.prototype),
  15378. n.prototype.build = function(e) {
  15379. this.parsedDescription = this.parser.parse(this.description);
  15380. var t = document.createElement("div");
  15381. t.className = "tag-container has-hotzone",
  15382. this.div = t,
  15383. this.body = document.createElement("div"),
  15384. this.body.className = "tag-body";
  15385. var i = document.createElement("div");
  15386. i.classList.add("tag-content");
  15387. var n = document.createElement("div");
  15388. n.classList.add("tag-text-content");
  15389. var r = document.createElement("div");
  15390. r.className = "tag-label",
  15391. r.textContent = this.label,
  15392. n.appendChild(r);
  15393. var o = document.createElement("div");
  15394. o.className = "tag-desc",
  15395. n.appendChild(o),
  15396. i.appendChild(n),
  15397. this.body.appendChild(i),
  15398. this.appendDescriptionElements(this.parsedDescription, o),
  15399. this.appendMedia(),
  15400. t.appendChild(this.body),
  15401. C.appendChild(t),
  15402. this.bindEvents(t, this.body)
  15403. }
  15404. ,
  15405. n.prototype.bindEvents = function(e, t) {
  15406. var i = function(e) {
  15407. return function(t) {
  15408. if (!this.div.classList.contains("overlay")) {
  15409. var i, n = document.getElementById("player");
  15410. try {
  15411. i = new MouseEvent(e,t)
  15412. } catch (n) {
  15413. i = document.createEvent("MouseEvents"),
  15414. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15415. }
  15416. n.dispatchEvent(i)
  15417. }
  15418. }
  15419. };
  15420. t.addEventListener("mousedown", function(e) {
  15421. e.stopPropagation()
  15422. }),
  15423. t.addEventListener("mouseup", function(e) {
  15424. e.stopPropagation()
  15425. }),
  15426. e.addEventListener("touchstart", function(e) {
  15427. C.style.pointerEvents = "auto"
  15428. }),
  15429. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15430. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15431. t.addEventListener("mouseover", function(t) {
  15432. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15433. }
  15434. .bind(this)),
  15435. e.addEventListener("mouseenter", function(e) {
  15436. this.state !== I.CLOSING && (this.hovering = !0,
  15437. this.emit(d.ENTER))
  15438. }
  15439. .bind(this)),
  15440. e.addEventListener("mouseleave", function(e) {
  15441. this.hovering = !1,
  15442. this.emit(d.LEAVE)
  15443. }
  15444. .bind(this)),
  15445. e.addEventListener("gesturestart", function(e) {
  15446. e.preventDefault()
  15447. });
  15448. var n = e.querySelector(".tag-text-content")
  15449. , r = 0;
  15450. n.addEventListener("touchstart", function(e) {
  15451. r = e.changedTouches[0].clientY
  15452. }),
  15453. n.addEventListener("touchmove", function(t) {
  15454. function i(e) {
  15455. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15456. }
  15457. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15458. }),
  15459. e.addEventListener("touchmove", function(e) {
  15460. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15461. })
  15462. }
  15463. ,
  15464. n.prototype.appendDescriptionElements = function(e, t) {
  15465. e.length > 0 && this.div.classList.add("has-text"),
  15466. e.forEach(function(e, i) {
  15467. switch (e.type) {
  15468. case f.TEXT:
  15469. t.appendChild(this.createTextElement(e.text));
  15470. break;
  15471. case f.LINK:
  15472. t.appendChild(this.createLinkElement(e.link))
  15473. }
  15474. }
  15475. .bind(this))
  15476. }
  15477. ,
  15478. n.prototype.appendLoadingSpinner = function() {
  15479. this.loadingSpinner = document.createElement("div"),
  15480. this.loadingSpinner.classList.add("loading-spinner");
  15481. var e = document.createElement("div");
  15482. e.classList.add("gui-spinner-icon"),
  15483. this.loadingSpinner.appendChild(e),
  15484. this.body.appendChild(this.loadingSpinner)
  15485. }
  15486. ,
  15487. n.prototype.onMediaLoadFinished = function() {
  15488. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15489. this.applyOrientation(this.orientation),
  15490. this.loadingSpinner = null)
  15491. }
  15492. ,
  15493. n.prototype.appendMedia = function() {
  15494. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15495. this.appendLoadingSpinner();
  15496. var e = document.createElement("div");
  15497. e.classList.add("tag-media-content");
  15498. var t = document.createElement("i");
  15499. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15500. t.classList.add(e)
  15501. }),
  15502. this.body.appendChild(t),
  15503. this.body.appendChild(e),
  15504. this.media.type) {
  15505. case f.IMAGE:
  15506. e.appendChild(this.createImageElement(this.media, this.body));
  15507. break;
  15508. case f.VIDEO:
  15509. e.appendChild(this.createVideoElement(this.media, this.body));
  15510. break;
  15511. case f.RICH:
  15512. e.appendChild(this.createEmbedElement(this.media, this.body))
  15513. }
  15514. }
  15515. }
  15516. ,
  15517. n.prototype.createTextElement = function(e) {
  15518. var t = document.createElement("span");
  15519. return t.textContent = e,
  15520. t
  15521. }
  15522. ;
  15523. n.prototype.createLinkElement = function(e) {
  15524. var t = new o(e);
  15525. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15526. t.createDomElement()
  15527. }
  15528. ,
  15529. n.prototype.createImageElement = function(e, t) {
  15530. function i() {
  15531. function e() {
  15532. m || (r.classList.remove("view-image"),
  15533. c.classList.add("overlay"),
  15534. i(),
  15535. window.addEventListener("resize", b),
  15536. c.addEventListener("click", a),
  15537. g.addEventListener("click", l),
  15538. f.addEventListener("click", s),
  15539. m = !0,
  15540. o.emit(p.IMAGE_OPENED))
  15541. }
  15542. function i() {
  15543. t.classList.add("show-info"),
  15544. h.classList.remove("collapsible"),
  15545. h.style.height = "";
  15546. var e = parseFloat(getComputedStyle(I).lineHeight)
  15547. , i = y + e
  15548. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15549. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15550. , s = a
  15551. , l = s * n.aspect;
  15552. l > r && (l = r,
  15553. s = l / n.aspect),
  15554. s > a && (s = a,
  15555. l = s * n.aspect),
  15556. l += C,
  15557. s += C + i,
  15558. t.style.width = l + "px",
  15559. t.style.height = s + "px",
  15560. u.style.paddingTop = e + C + "px",
  15561. o.description.length > 0 && (h.classList.add("collapsible"),
  15562. h.style.height = h.clientHeight + 12 + "px",
  15563. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15564. }
  15565. function a(e) {
  15566. e.target === c && s()
  15567. }
  15568. function s() {
  15569. m && (m = !1,
  15570. r.classList.add("view-image"),
  15571. c.classList.remove("overlay"),
  15572. h.style.height = "",
  15573. u.style.paddingTop = "",
  15574. t.style.width = "",
  15575. t.style.height = "",
  15576. window.removeEventListener("resize", b),
  15577. c.removeEventListener("click", a),
  15578. g.removeEventListener("click", l),
  15579. f.removeEventListener("click", s),
  15580. o.emit(p.IMAGE_CLOSED),
  15581. o.close(!0))
  15582. }
  15583. function l(e) {
  15584. t.classList.toggle("show-info")
  15585. }
  15586. var c = o.div
  15587. , h = c.getElementsByClassName("tag-content")[0]
  15588. , u = c.getElementsByClassName("tag-media-content")[0]
  15589. , f = t.getElementsByClassName("close")[0]
  15590. , g = h.getElementsByClassName("tag-label")[0];
  15591. c.classList.add("has-image"),
  15592. r.classList.add("view-image"),
  15593. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15594. o.applyOrientation(o.orientation);
  15595. var m = !1
  15596. , A = getComputedStyle(h)
  15597. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15598. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15599. , I = h.querySelector(".tag-label")
  15600. , E = h.querySelector(".tag-desc")
  15601. , b = function() {
  15602. var e, t, n = 0;
  15603. return function() {
  15604. clearInterval(e),
  15605. clearTimeout(t),
  15606. e = setInterval(function() {
  15607. var e = c.clientHeight;
  15608. n !== e && (i(),
  15609. n = e)
  15610. }, 100),
  15611. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15612. }
  15613. }();
  15614. n.on(p.IMAGE_OPENING, e),
  15615. o.on(d.ACTIVATE, e),
  15616. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15617. o.on(d.CLOSING, s)
  15618. }
  15619. var n = new a
  15620. , r = n.createDomElement();
  15621. this.once(d.OPENED, function() {
  15622. n.load(e.src).then(i).catch(function(t) {
  15623. y.warn("Failed to load image:", e.src),
  15624. y.warn("with error:", t)
  15625. }).then(this.onMediaLoadFinished.bind(this))
  15626. });
  15627. var o = this;
  15628. return r
  15629. }
  15630. ,
  15631. n.prototype.createVideoElement = function(e, t) {
  15632. var i = new s({
  15633. autoPlay: !0,
  15634. autoResume: !0,
  15635. startMuted: !1,
  15636. loop: !1
  15637. })
  15638. , n = i.createDomElement();
  15639. return this.once(d.OPENED, function() {
  15640. i.load(e.src).then(function() {
  15641. this.div.classList.add("has-video"),
  15642. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15643. i.play()),
  15644. this.on(d.OPENING, i.show.bind(i)),
  15645. this.on(d.OPENED, i.play.bind(i)),
  15646. this.on(d.CLOSING, i.pause.bind(i)),
  15647. this.on(d.CLOSED, i.hide.bind(i))
  15648. }
  15649. .bind(this)).catch(function(t) {
  15650. y.warn("Failed to embed video:", e.src),
  15651. y.warn("with error:", t)
  15652. }).then(this.onMediaLoadFinished.bind(this))
  15653. }
  15654. .bind(this)),
  15655. n
  15656. }
  15657. ,
  15658. n.prototype.createEmbedElement = function(e, t) {
  15659. var i = new l
  15660. , n = i.createDomElement();
  15661. return this.once(d.OPENED, function() {
  15662. i.load(e.src).then(function() {
  15663. this.div.classList.add("has-embed"),
  15664. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15665. this.applyOrientation(this.orientation),
  15666. this.on(d.OPENING, i.show.bind(i)),
  15667. this.on(d.CLOSED, i.hide.bind(i))
  15668. }
  15669. .bind(this)).catch(function(t) {
  15670. y.warn("Failed to embed:", e.src),
  15671. y.warn("with error:", t)
  15672. }).then(this.onMediaLoadFinished.bind(this))
  15673. }
  15674. .bind(this)),
  15675. n
  15676. }
  15677. ,
  15678. n.prototype.open = function(e) {
  15679. return this.openPromise = $.Deferred(),
  15680. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15681. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15682. this.state !== I.OPEN && (this.emit(d.OPENING),
  15683. e && this.emit(d.ACTIVATING),
  15684. this.state = I.OPENING,
  15685. this.animateOpen(function() {
  15686. e && this.setActiveState(),
  15687. this.openPromise.resolve()
  15688. }
  15689. .bind(this)))
  15690. }
  15691. .bind(this), m.animation.openDelay),
  15692. c.cancel(this.closeTransition),
  15693. this.closePromise && this.closePromise.reject(),
  15694. this.closeTransition = void 0,
  15695. this.openPromise.promise())
  15696. }
  15697. ,
  15698. n.prototype.close = function(e) {
  15699. return this.closePromise = $.Deferred(),
  15700. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15701. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15702. this.state = I.CLOSING,
  15703. this.animateClose())
  15704. }
  15705. .bind(this), m.animation.closeDelay)),
  15706. c.cancel(this.openTransition),
  15707. this.openPromise && this.openPromise.reject(),
  15708. this.openTransition = void 0,
  15709. this.closePromise.resolve(),
  15710. this.closePromise.promise())
  15711. }
  15712. ,
  15713. n.prototype.setActiveState = function() {
  15714. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15715. this.emit(d.ACTIVATE),
  15716. this.div.classList.remove("has-hotzone"))
  15717. }
  15718. ,
  15719. n.prototype.animateOpen = function(e) {
  15720. if (this.state === I.OPENING) {
  15721. if (c.cancel(this.animationTransition),
  15722. u.detectSamsungNative())
  15723. return this.boardOrientation = null,
  15724. this.div.style.visibility = "visible",
  15725. this.emit(d.OPENED),
  15726. this.state = I.OPEN,
  15727. void (e && e());
  15728. this.div.style.webkitTransform = "scale(0)",
  15729. this.div.style.transform = "scale(0)",
  15730. this.div.style.visibility = "visible",
  15731. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15732. this.emit(d.OPENED),
  15733. this.state = I.OPEN,
  15734. e && e()
  15735. }
  15736. .bind(this))
  15737. }
  15738. }
  15739. ,
  15740. n.prototype.animateClose = function(e) {
  15741. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15742. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15743. this.emit(d.CLOSED),
  15744. this.state = I.CLOSED,
  15745. this.div.style.visibility = "hidden",
  15746. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15747. e && e()
  15748. }
  15749. .bind(this)))
  15750. }
  15751. ,
  15752. n.prototype.needsUpdate = function() {
  15753. return this.state !== I.CLOSED
  15754. }
  15755. ,
  15756. n.prototype.update = function(e, t) {
  15757. if (this.needsUpdate()) {
  15758. var i = (this.updateOrientation(e),
  15759. this.calcScale(t))
  15760. , n = {
  15761. x: (e.x + 1) * $("#player").width() / 2,
  15762. y: (e.y + 1) * $("#player").height() / 2
  15763. };
  15764. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15765. this.div.style.webkitTransform = this.div.screenTransform,
  15766. this.div.style.transform = this.div.screenTransform
  15767. }
  15768. }
  15769. ,
  15770. n.prototype.getDimensions = function() {
  15771. return this.div.getBoundingClientRect()
  15772. }
  15773. ,
  15774. n.prototype.calcScale = function(e) {
  15775. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15776. }
  15777. ,
  15778. n.prototype.updateOrientation = function(e) {
  15779. if (this.state !== I.ACTIVE) {
  15780. var t = 1 / 3
  15781. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15782. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15783. , r = "";
  15784. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15785. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15786. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15787. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15788. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15789. }
  15790. }
  15791. ,
  15792. n.prototype.applyOrientation = function(e) {
  15793. this.div.style.transform = this.div.style.webkitTransform = "",
  15794. this.div.classList.remove("tag-container-" + this.orientation),
  15795. this.div.classList.add("tag-container-" + e);
  15796. var t = window.getComputedStyle(this.div);
  15797. this.initialTransform = t.transform || t.webkitTransform,
  15798. "none" === this.initialTransform && (this.initialTransform = "");
  15799. var i = t.transform.slice(7, -1).split(",")
  15800. , n = -i[4]
  15801. , r = -i[5];
  15802. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15803. this.div.style.transformOrigin = n + "px " + r + "px",
  15804. this.orientation = e
  15805. }
  15806. ,
  15807. t.exports = n
  15808. }
  15809. ).call(this, "/js/tag/Billboard/Billboard.js")
  15810. }
  15811. , {
  15812. "../../util/browser": 182,
  15813. "../../util/lerp": 188,
  15814. "../../util/logger": 189,
  15815. "../../util/transitions": 195,
  15816. "../Media/EmbedlyEmbed": 125,
  15817. "../Media/EmbedlyPlayer": 126,
  15818. "../Media/Image": 128,
  15819. "../Media/Link": 129,
  15820. "../Media/MediaEvent": 131,
  15821. "../Parser/DescriptionChunkType": 133,
  15822. "../Parser/DescriptionParser": 134,
  15823. "./BillboardEvent": 120,
  15824. "./billboardSettings": 121,
  15825. "./overlaySettings": 122,
  15826. events: 202
  15827. }],
  15828. 120: [function(e, t, i) {
  15829. "use strict";
  15830. t.exports = Object.freeze({
  15831. ENTER: "billboard.enter",
  15832. LEAVE: "billboard.leave",
  15833. OPENING: "billboard.opening",
  15834. OPENED: "billboard.open",
  15835. CLOSING: "billboard.closing",
  15836. CLOSED: "billboard.closed",
  15837. ACTIVATING: "billboard.activating",
  15838. ACTIVATE: "billboard.activate"
  15839. })
  15840. }
  15841. , {}],
  15842. 121: [function(e, t, i) {
  15843. "use strict";
  15844. t.exports = Object.freeze({
  15845. animation: Object.freeze({
  15846. hoverOnClosing: !1,
  15847. openDelay: 100,
  15848. closeDelay: 50,
  15849. openDuration: 200,
  15850. closeDuration: 100
  15851. }),
  15852. boardToDiscRatio: 1.2
  15853. })
  15854. }
  15855. , {}],
  15856. 122: [function(e, t, i) {
  15857. "use strict";
  15858. t.exports = Object.freeze({
  15859. boundaryWidth: 30,
  15860. boundaryHeight: 0
  15861. })
  15862. }
  15863. , {}],
  15864. /*********************************创建热点模型************************************************** */
  15865. "hot": [function(e, t, i) {//热点
  15866. "use strict";
  15867. function hot(sid,d,model){
  15868. this.sid = sid;
  15869. /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
  15870. if(d.quaternion){
  15871. this.quaternion = d.quaternion;
  15872. }else{
  15873. this.rotation = this.conversionArray(d.rotation)
  15874. } */
  15875. this.position = this.convertValue(d.position, r.Vector3)
  15876. if(d.quaternion){
  15877. this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
  15878. }else{
  15879. this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3 ))
  15880. }
  15881. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15882. this.isSprite = d.isSprite
  15883. this.noAction = d.noAction
  15884. this.linkType = d.linkType || "common"
  15885. this.link = d.link;
  15886. this.model = model;
  15887. this.size = d.size;
  15888. this.infoAttribute = d.infoAttribute || {};
  15889. this.styleTex = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15890. this.build();
  15891. d.infoAttribute && d.infoAttribute.title && this.setTitleElem(d.infoAttribute.title)
  15892. this.changeTex()
  15893. this.setVisiblePanos(d.visiblePanos);
  15894. }
  15895. var r = e("three")
  15896. , f = e("../shaders")
  15897. , a = e("../settings")
  15898. , s = e("../enum/Viewmode")
  15899. , p = e("../objects/Panorama")
  15900. , math = e("../util/math")
  15901. , te = e("../util/texture");
  15902. var raycaster = new r.Raycaster;
  15903. //热点大小
  15904. var geometry = new r.PlaneBufferGeometry( g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight,1,1);
  15905. var defaultTex1 = te.load(g_HotImage.point);
  15906. var defaultTex2 = te.load(g_HotImage.point2);
  15907. hot.prototype.changeTex = function(){
  15908. var u = this.mesh.material.uniforms
  15909. if(this.styleTex.length){
  15910. u.texture1.value = te.load(this.styleTex[0].src);
  15911. u.texture2.value = te.load(this.styleTex[1]&&this.styleTex[1].src || this.styleTex[0].src);
  15912. }else{
  15913. u.texture1.value = defaultTex1;
  15914. u.texture2.value = defaultTex2;
  15915. }
  15916. }
  15917. hot.prototype.initStyleImg = function(t){
  15918. this.styleTex = []
  15919. t.styleImg = t.styleImg || [];
  15920. t.styleImg.forEach((src)=>{
  15921. this.styleTex.push({src:manage.dealURL(src)})
  15922. })
  15923. this.changeTex()
  15924. }
  15925. hot.prototype.update = function(camera) {
  15926. if(this.isSprite){
  15927. this.mesh.quaternion.copy(camera.quaternion)
  15928. }
  15929. }
  15930. hot.prototype.setVisiblePanos = function(visibleData){
  15931. if (visibleData) {
  15932. this.visiblePanos = visibleData;
  15933. }
  15934. }
  15935. //绘制热点
  15936. hot.prototype.build = function(){
  15937. var t = r.UniformsUtils.clone(f.hot.uniforms);
  15938. var shaderMaterial = new r.ShaderMaterial({
  15939. uniforms: t,
  15940. vertexShader: f.hot.vertexShader,
  15941. fragmentShader: f.hot.fragmentShader,
  15942. transparent: !0
  15943. })
  15944. var sprite = new r.Mesh( geometry, shaderMaterial );
  15945. var hotIconScale = parseFloat(this.infoAttribute.hotIconScale ||window.MP_PREFETCHED_MODELDATA.hotIconScale);
  15946. sprite.dynamic = true;
  15947. sprite.position.copy(this.position);
  15948. sprite.quaternion.copy(this.quaternion)
  15949. hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
  15950. // this.size && sprite.scale.set(this.size,this.size,this.size);
  15951. sprite.name = this.sid;
  15952. sprite.type = "hotSprite";
  15953. sprite.belongHot = this;
  15954. if(this.link) sprite.hotLink = this.link;
  15955. this.mesh = sprite;
  15956. this.model.add(sprite);
  15957. g_HotMeshes.push(sprite);
  15958. }
  15959. hot.prototype.setTitleElem = function(title){
  15960. var root = $("#hot");
  15961. var elem = $(`<div> ${title}</div>`)
  15962. root.append(elem);
  15963. this.titleElem = elem;
  15964. }
  15965. hot.prototype.showTitle = function(){
  15966. if(!this.titleElem)return;
  15967. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15968. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15969. this.titleElem.css("display","block");
  15970. }
  15971. hot.prototype.hideTitle = function(){
  15972. if(!this.titleElem)return;
  15973. this.titleElem.css("display","none");
  15974. }
  15975. hot.prototype.closestPanoTowardTag = function(e, t) {
  15976. var i = []
  15977. , o = []
  15978. , l = this.mesh.position;
  15979. if (e === s.PANORAMA) {
  15980. var c = .5
  15981. , h = t.position.clone().sub(l).normalize();
  15982. // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
  15983. // i.push(p.filters.isPanoAligned()),
  15984. // i.push(p.filters.inPanoDirection(l, h, c)),
  15985. // i.push(p.filters.isNeighbourPanoTo(t)),
  15986. o.push(p.scoreFunctions.direction(l, h))
  15987. }
  15988. var u = new r.Vector3
  15989. , d = function(e) {
  15990. u.copy(l).sub(e.position);
  15991. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15992. , i = a.tags.navigate.tiltTolerance;
  15993. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15994. }
  15995. , f = function(e) {
  15996. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15997. };
  15998. i.push(f, d, (pano)=>{ // add
  15999. return player.checkHasNeighbor(pano)
  16000. }),
  16001. o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
  16002. var g = t.model.panos.sortByScore(i, o);
  16003. if (g && a.tags.navigate.lineOfSight) {
  16004. for (var m = 0; m < g.length; m++) {
  16005. var v = g[m].pano
  16006. , A = v.position.distanceTo(l);
  16007. raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16008. var y = raycaster.intersectObjects(t.model.colliders);
  16009. // return g[0].pano;
  16010. if (0 === y.length || y[0].distance > A) {
  16011. console.log(m);
  16012. return v
  16013. }
  16014. }
  16015. return null
  16016. }
  16017. return g && g.length > 0 && g[0].pano
  16018. }
  16019. var getLink = function(link){
  16020. var src = '';
  16021. var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
  16022. , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";//如果热点的内容是英文版的
  16023. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  16024. return src
  16025. }
  16026. hot.prototype.examine = function(e, options) {
  16027. options = options || {}
  16028. if(!player.currentPano)return;
  16029. var hotPop = document.getElementById('popup');
  16030. //获取那个热点的链接
  16031. if(this.link){
  16032. g_currentHot = this;
  16033. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  16034. //g_bgAudio && g_bgAudio.pause();
  16035. if(g_bgAudio && !g_bgAudio.paused){
  16036. manage.switchBgmState(false);
  16037. g_bgAudio.pauseByHot = true
  16038. }
  16039. if(g_tourAudio)g_tourAudio.pause()
  16040. }
  16041. // if(hotListSta) {
  16042. // hotPop.classList.remove("wait");
  16043. // return;
  16044. // }
  16045. var t = e.mode
  16046. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16047. , n = this.mesh.position;
  16048. e.flyingToTag = true;
  16049. var o = function() {
  16050. e.flyingToTag = false;
  16051. if(this.link){
  16052. window.player.emit('openHotspot', this.sid)
  16053. }
  16054. }.bind(this);
  16055. if(settings.dontExamHot){
  16056. o();
  16057. return;
  16058. }
  16059. if (t === s.PANORAMA){
  16060. var l = {
  16061. pano: i,
  16062. lookAtPoint: n,
  16063. duration: null,
  16064. maxDistanceOverride: null,
  16065. skipWarpingCheck: !1
  16066. };
  16067. e.flyToPano(l, o)
  16068. }else {
  16069. var c = {
  16070. pano: i
  16071. };
  16072. if (n) {
  16073. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16074. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16075. }
  16076. c.callback = o,
  16077. c.duration = 1500,
  16078. c.mode = s.PANORAMA,
  16079. e.flyToNewMode(c)
  16080. }
  16081. },
  16082. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  16083. // if(window.MP_PREFETCHED_MODELDATA.special){
  16084. // specialScene.special().beforeImplement();
  16085. // }
  16086. //czj 判断是否是数组 如果不是将对象转换为数组
  16087. /* hot.prototype.conversionArray = function(obj){
  16088. if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
  16089. var arr = []
  16090. for (var i in obj) {
  16091. arr.push(obj[i]); //属性
  16092. }
  16093. return arr
  16094. } */
  16095. hot.prototype.convertValue = function(v ,Type){
  16096. var value;
  16097. if(v instanceof Array){
  16098. v.forEach((v1)=>{v1 = parseFloat(v1)})
  16099. value = new Type().fromArray(v);
  16100. }else{
  16101. for(let i in v){v[i] = parseFloat(v[i])}
  16102. value = new Type().copy(v);
  16103. }
  16104. return value
  16105. }
  16106. t.exports = hot;
  16107. }
  16108. , {
  16109. three: 217,
  16110. "../shaders":167,
  16111. "../enum/Viewmode":51,
  16112. "../objects/Panorama":148,
  16113. "../util/texture":194,
  16114. "../settings":166,
  16115. "../util/math": 190,
  16116. }],
  16117. /************************************创建热点模型************************************ */
  16118. 123: [function(e, t, i) {//tag
  16119. (function(i) {
  16120. "use strict";
  16121. function n(e, t, i) {
  16122. var n = i.version || "0";
  16123. "0" !== n && I.info("tag defined using version " + n),
  16124. this.model = e,
  16125. this.sid = t,
  16126. this.color = (new r.Color).set(i.color || l.tagDefault),
  16127. this.hoverColor = l._darken(this.color, .2),
  16128. this.floor = null,
  16129. this.floorIndex = i.floor,
  16130. this.mode = s.PANORAMA,
  16131. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  16132. this.obj3d = null,
  16133. this.disc = null,
  16134. this.materials = {
  16135. disc: null,
  16136. pole: null
  16137. },
  16138. this.position = (new r.Vector3).copy(i.position),
  16139. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  16140. this.discWorldPosition = null,
  16141. this.discScale = .05,
  16142. this.poleEnabled = i.stem.enabled,
  16143. this.billboard = new o(i.label,i.description,i.media,this),
  16144. this.visibleTransition = null,
  16145. this.hoveringDisc = !1
  16146. }
  16147. var r = e("three")
  16148. , o = e("./Billboard/Billboard")
  16149. , a = e("../settings")
  16150. , s = e("../enum/Viewmode")
  16151. , l = e("../enum/Colors")
  16152. , c = e("../enum/RenderLayers")
  16153. , h = e("../enum/RenderOrder")
  16154. , u = (e("../util/common"),
  16155. e("../util/math"))
  16156. , d = e("../util/texture")
  16157. , p = e("../objects/Panorama")
  16158. , f = e("../shaders")
  16159. , g = e("../util/transitions")
  16160. , m = e("../util/lerp")
  16161. , v = e("../util/easing")
  16162. , A = e("./Billboard/BillboardEvent")
  16163. , y = e("events").EventEmitter
  16164. , C = e("../util/logger")
  16165. , I = new C(i)
  16166. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  16167. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  16168. , w = new r.PlaneBufferGeometry(1,1);
  16169. n.prototype = Object.create(y.prototype),
  16170. n.raycaster = new r.Raycaster,
  16171. n.prototype.bindEvents = function() {
  16172. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  16173. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  16174. }
  16175. ,
  16176. n.prototype.build = function() {
  16177. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  16178. this.floor && (this.billboard.build(this.model.sid),
  16179. this.obj3d = this.buildObject3D(),
  16180. this.floor.add(this.obj3d)),
  16181. this
  16182. }
  16183. ,
  16184. n.prototype.buildObject3D = function() {
  16185. var e = new r.Object3D;
  16186. e.position.copy(this.position);
  16187. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  16188. t.bg.value = b,
  16189. t.mask.value = E,
  16190. t.color.value.copy(this.color),
  16191. this.materials.disc = new r.RawShaderMaterial({
  16192. transparent: !0,
  16193. vertexShader: f.tagDisc.vertexShader,
  16194. fragmentShader: f.tagDisc.fragmentShader,
  16195. uniforms: t
  16196. }),
  16197. this.disc = new r.Mesh(w,this.materials.disc),
  16198. this.disc.layers.set(c.TAG),
  16199. this.disc.position.copy(this.discPosition),
  16200. this.disc.renderOrder = h.tagDisc,
  16201. this.disc.tag = this;
  16202. var i = this.buildPole();
  16203. return i.layers.set(c.TAG),
  16204. i.renderOrder = h.tagStem,
  16205. e.add(i),
  16206. e.layers.set(c.TAG),
  16207. e.add(this.disc)
  16208. }
  16209. ,
  16210. n.prototype.buildPole = function() {
  16211. var e = new r.BufferGeometry
  16212. , t = new Float32Array(6);
  16213. return t[0] = t[1] = t[2] = 0,
  16214. t[3] = this.discPosition.x,
  16215. t[4] = this.discPosition.y,
  16216. t[5] = this.discPosition.z,
  16217. e.addAttribute("position", new r.BufferAttribute(t,3)),
  16218. this.materials.pole = new r.LineBasicMaterial({
  16219. linewidth: a.tags.pole.width,
  16220. color: a.tags.pole.color,
  16221. opacity: 0,
  16222. visible: this.poleEnabled,
  16223. transparent: !0,
  16224. depthWrite: !1
  16225. }),
  16226. new r.Line(e,this.materials.pole)
  16227. }
  16228. ,
  16229. n.prototype.setFreeState = function(e) {
  16230. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  16231. this.materials.disc.uniforms.color.value = this.color
  16232. }
  16233. .bind(this))
  16234. }
  16235. ,
  16236. n.prototype.setHoverState = function(e) {
  16237. this.billboard.open(e),
  16238. this.materials.disc.uniforms.color.value = this.hoverColor
  16239. }
  16240. ,
  16241. n.prototype.hide = function(e, t) {
  16242. var i = $.Deferred();
  16243. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  16244. return i.resolve().promise();
  16245. e = e || 0,
  16246. t = t || 0,
  16247. g.cancel(this.visibleTransition);
  16248. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16249. , r = t + e
  16250. , o = t / r;
  16251. return this.visibleTransition = g.start(function(e) {
  16252. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16253. , i = m.property(e.materials.pole, "opacity", 0);
  16254. return function(n) {
  16255. t(n),
  16256. e.materials.pole && i(n)
  16257. }
  16258. }(this), r * n, function() {
  16259. i.resolve()
  16260. }, o, v[a.warp.blendEasing]),
  16261. i.promise()
  16262. }
  16263. ,
  16264. n.prototype.show = function(e, t) {
  16265. var i = $.Deferred();
  16266. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16267. return i.resolve().promise();
  16268. e = e || 0,
  16269. t = t || 0,
  16270. g.cancel(this.visibleTransition);
  16271. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16272. , r = t + e
  16273. , o = t / r;
  16274. return this.visibleTransition = g.start(function(e) {
  16275. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16276. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16277. return function(n) {
  16278. t(n),
  16279. e.materials.pole && i(n)
  16280. }
  16281. }(this), r * n, function() {
  16282. i.resolve()
  16283. }, o, v[a.warp.blendEasing]),
  16284. i.promise()
  16285. }
  16286. ,
  16287. n.prototype.closestPanoTowardTag = function(e, t) {
  16288. var i = []
  16289. , o = []
  16290. , l = this.disc.getWorldPosition();
  16291. if (e === s.PANORAMA) {
  16292. var c = .5
  16293. , h = t.position.clone().sub(l).normalize();
  16294. i.push(p.filters.isPanoAligned()),
  16295. i.push(p.filters.inPanoDirection(l, h, c)),
  16296. i.push(p.filters.isNeighbourPanoTo(t)),
  16297. o.push(p.scoreFunctions.direction(l, h))
  16298. }
  16299. var u = new r.Vector3
  16300. , d = function(e) {
  16301. u.copy(l).sub(e.position);
  16302. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16303. , i = a.tags.navigate.tiltTolerance;
  16304. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16305. }
  16306. , f = function(e) {
  16307. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16308. };
  16309. i.push(f, d),
  16310. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16311. var g = this.model.panos.sortByScore(i, o);
  16312. if (a.tags.navigate.lineOfSight) {
  16313. for (var m = 0; m < g.length; m++) {
  16314. var v = g[m].pano
  16315. , A = v.position.distanceTo(l);
  16316. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16317. return null;
  16318. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16319. var y = n.raycaster.intersectObjects(this.model.colliders);
  16320. if (0 === y.length || y[0].distance > A)
  16321. return v
  16322. }
  16323. return null
  16324. }
  16325. return g.length > 0 && g[0].pano
  16326. }
  16327. ,
  16328. n.prototype.examine = function(e) {
  16329. var t = e.mode
  16330. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16331. , n = this.disc.getWorldPosition();
  16332. this.billboard.setActiveState();
  16333. var o = function() {
  16334. var t = this.billboard.getDimensions()
  16335. , n = new r.Vector3;
  16336. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16337. n.unproject(e.camera),
  16338. e.flyToPano({
  16339. pano: i,
  16340. lookAtPoint: n
  16341. })
  16342. }
  16343. .bind(this);
  16344. if (t === s.PANORAMA)
  16345. if (i !== e.currentPano) {
  16346. var l = {
  16347. pano: i,
  16348. lookAtPoint: n,
  16349. duration: null,
  16350. maxDistanceOverride: null,
  16351. skipWarpingCheck: !1
  16352. };
  16353. e.flyToPano(l, o)
  16354. } else
  16355. setTimeout(function() {
  16356. this.billboard.open().then(function() {
  16357. o()
  16358. })
  16359. }
  16360. .bind(this), 0);
  16361. else {
  16362. var c = {
  16363. pano: i
  16364. };
  16365. if (n) {
  16366. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16367. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16368. }
  16369. c.callback = o,
  16370. c.duration = 1500,
  16371. c.mode = s.PANORAMA,
  16372. e.flyToNewMode(c)
  16373. }
  16374. }
  16375. ,
  16376. n.prototype.update = function(e, t) {
  16377. var i = new r.Vector3;
  16378. return function(e, t) {
  16379. this.discWorldPosition = this.disc.getWorldPosition(),
  16380. this.updateDisc(e, t),
  16381. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16382. i.z < 1 && (i.y *= -1,
  16383. this.billboard.update(i, this.getDiscRadius(i, t))))
  16384. }
  16385. }(),
  16386. n.prototype.updateDisc = function(e, t) {
  16387. var i = new r.Vector3
  16388. , o = new r.Vector3
  16389. , l = new r.Vector3
  16390. , c = new r.Vector3
  16391. , h = new r.Vector3;
  16392. return function(e, t) {
  16393. var u = a.tags.visibility
  16394. , d = a.tags.disc.scale
  16395. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16396. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16397. this.obj3d.visible) {
  16398. this.disc.quaternion.copy(t.quaternion);
  16399. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16400. i.copy(this.discWorldPosition).project(t),
  16401. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16402. l.set(f / 2, 0, 0).add(o),
  16403. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16404. h.copy(c).unproject(t);
  16405. var g = h.distanceTo(this.discWorldPosition)
  16406. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16407. this.discScale = g * m,
  16408. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16409. }
  16410. }
  16411. }(),
  16412. n.prototype.getDiscRadius = function(e, t) {
  16413. var i = new r.Vector3;
  16414. return function(e, t) {
  16415. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16416. Math.abs(e.x - i.x) * $("#player").width()
  16417. }
  16418. }(),
  16419. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16420. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16421. }
  16422. ,
  16423. n.prototype.offScreen = function(e, t) {
  16424. var i = e.getWorldPosition().project(t);
  16425. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16426. }
  16427. ,
  16428. n.viewportScale = function() {
  16429. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16430. n.viewportHeight = $("#player").height(),
  16431. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16432. n.currentViewportScale
  16433. }
  16434. ,
  16435. t.exports = n
  16436. }
  16437. ).call(this, "/js/tag/tag.js")
  16438. }
  16439. , {
  16440. "../enum/Colors": 19,
  16441. "../enum/RenderLayers": 41,
  16442. "../enum/RenderOrder": 42,
  16443. "../enum/Viewmode": 51,
  16444. "../objects/Panorama": 148,
  16445. "../settings": 166,
  16446. "../shaders": 167,
  16447. "../util/common": 185,
  16448. "../util/easing": 186,
  16449. "../util/lerp": 188,
  16450. "../util/logger": 189,
  16451. "../util/math": 190,
  16452. "../util/texture": 194,
  16453. "../util/transitions": 195,
  16454. "./Billboard/Billboard": 119,
  16455. "./Billboard/BillboardEvent": 120,
  16456. events: 202,
  16457. three: 217
  16458. }],
  16459. 124: [function(e, t, i) {
  16460. (function(i) {
  16461. "use strict";
  16462. function n() {
  16463. this.tagState = y.IDLE,
  16464. this.intersectTag = null,
  16465. this.hoveredTag = null,
  16466. this.activeTag = null,
  16467. this.tagDiscs = [],
  16468. this.raycaster = new r.Raycaster,
  16469. this.modelManager = null,
  16470. this.player = null,
  16471. this.totaltags = 0,
  16472. this.navigatingViaTag = !1,
  16473. this.enabled = !1
  16474. }
  16475. var r = e("three")
  16476. , o = e("../util/logger")
  16477. , a = e("../util/common")
  16478. , s = e("../controls/serializer")
  16479. , l = e("../objects/Snapshot")
  16480. , c = e("../settings")
  16481. , h = e("./Billboard/BillboardEvent")
  16482. , u = e("./Media/MediaEvent")
  16483. , d = e("./Media/LinkType")
  16484. , p = e("../enum/Viewmode")
  16485. , f = e("../enum/WarpStyle")
  16486. , g = e("../enum/BlackoutStyle")
  16487. , m = e("../enum/ModelManagerEvents")
  16488. , v = e("../enum/tagEvents")
  16489. , A = e("../enum/PlayerEvents")
  16490. , y = (e("../util/lerp"),
  16491. e("../enum/TagStates"))
  16492. , C = e("events").EventEmitter
  16493. , I = new o(i);
  16494. a.extend(n, C),
  16495. n.prototype.init = function(e, t) {
  16496. this.modelManager = e,
  16497. this.player = t,
  16498. this.updateModel(),
  16499. this.bindEvents()
  16500. }
  16501. ,
  16502. n.prototype.update = function(e) {
  16503. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16504. }
  16505. ,
  16506. n.prototype.updateTags = function(e, t, i, n) {
  16507. for (var r in this.model.tags)
  16508. this.model.tags[r].update(e, t, i, n)
  16509. }
  16510. ,
  16511. n.prototype.updateModel = function() {
  16512. this.model = this.modelManager.getActiveModel(),
  16513. this.gettagsFromModel(),
  16514. this.totaltags = Object.keys(this.model.tags).length
  16515. }
  16516. ,
  16517. n.prototype.gettagsFromModel = function() {
  16518. this.tagDiscs = [];
  16519. for (var e in this.model.tags) {
  16520. var t = this.model.tags[e].disc;
  16521. t && this.tagDiscs.push(t)
  16522. }
  16523. }
  16524. ,
  16525. n.prototype.bindEvents = function() {
  16526. function e() {
  16527. Object.keys(this.model.tags).forEach(function(e) {
  16528. var t = this.model.tags[e];
  16529. t.bindEvents(),
  16530. t.billboard.on(u.LINK_CLICK, function(e) {
  16531. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16532. }
  16533. .bind(this)),
  16534. t.billboard.on(u.IMAGE_OPENED, function() {
  16535. this.tagState = y.EXAMINE,
  16536. this.emit(u.IMAGE_OPENED)
  16537. }
  16538. .bind(this)),
  16539. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16540. }
  16541. .bind(this))
  16542. }
  16543. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16544. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16545. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16546. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16547. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16548. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16549. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16550. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16551. e.call(this)
  16552. }
  16553. ,
  16554. n.prototype.navigateViaLink = function(e) {
  16555. var t = s.deserialize(e);
  16556. if (t)
  16557. if (t.mode === p.PANORAMA) {
  16558. try {
  16559. this.player.model.panos.get(t.panoId)
  16560. } catch (e) {
  16561. return void I.warn("Unable to find panorama location", t.panoId)
  16562. }
  16563. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16564. } else {
  16565. var i = {
  16566. cameraMode: t.mode,
  16567. position: t.position,
  16568. quaternion: t.quaternion,
  16569. scanId: t.panoId,
  16570. orthoZoom: t.zoom,
  16571. floorVisibility: t.floorVisibility,
  16572. thumbUrl: null,
  16573. name: null
  16574. };
  16575. this.player.flyToNewMode({
  16576. mode: t.mode,
  16577. duration: c.warp.outsideTime,
  16578. warpDest: new l(i),
  16579. force: !0
  16580. })
  16581. }
  16582. }
  16583. ,
  16584. n.prototype.handleWarpStart = function(e, t, i, n) {
  16585. this.dismissExaminedTag(),
  16586. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16587. e && (i = g.END),
  16588. this.hideShowTagsForBlackoutStyle(i, n))
  16589. }
  16590. ,
  16591. n.prototype.handleWarpInterruption = function(e, t, i) {
  16592. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16593. this.hideShowTagsForBlackoutStyle(t, i)
  16594. }
  16595. ,
  16596. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16597. var i = 0
  16598. , n = 0
  16599. , r = t / 2;
  16600. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16601. e) {
  16602. case g.END:
  16603. this.hideAlltags(r);
  16604. break;
  16605. case g.BEGINNING:
  16606. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16607. break;
  16608. case g.NONE:
  16609. break;
  16610. case g.MIDDLE:
  16611. i = r,
  16612. n = r,
  16613. this.hideAlltags(n),
  16614. setTimeout(function() {
  16615. this.showAlltags(i)
  16616. }
  16617. .bind(this), n);
  16618. break;
  16619. case g.FADEIN:
  16620. setTimeout(function() {
  16621. this.showAlltags(r)
  16622. }
  16623. .bind(this), r)
  16624. }
  16625. }
  16626. ,
  16627. n.prototype.onPlayerModeChanging = function(e, t) {
  16628. t !== p.PANORAMA && this.dismissExaminedTag(),
  16629. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16630. var i = t !== p.OUTDOOR;
  16631. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16632. }
  16633. ,
  16634. n.prototype.onPanoChange = function(e, t) {
  16635. var i = this.navigatingViaTag;
  16636. if (this.navigatingViaTag = !1,
  16637. !i) {
  16638. this.dismissExaminedTag();
  16639. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16640. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16641. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16642. }
  16643. }
  16644. ,
  16645. n.prototype.onPlayerReady = function(e, t, i) {
  16646. this.startAlltags(e, t ? i : null)
  16647. }
  16648. ,
  16649. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16650. this.updateClosestTags(e)
  16651. }
  16652. ,
  16653. n.prototype.dismissExaminedTag = function() {
  16654. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16655. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16656. this.hoveredTag = null)
  16657. }
  16658. ,
  16659. n.prototype.startAlltags = function(e, t) {
  16660. this.model.shouldShowtags = c.tags.enabled,
  16661. this.enabled = !0,
  16662. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16663. t && setTimeout(function() {
  16664. this.activateTag(this.model.getTagBySid(t))
  16665. }
  16666. .bind(this), c.tags.startup.fadeInDuration / 2))
  16667. }
  16668. ,
  16669. n.prototype.showAlltags = function(e, t, i) {
  16670. function n() {
  16671. o++,
  16672. o === this.totaltags && (this.model.tagsShown = !0,
  16673. r.resolve())
  16674. }
  16675. var r = $.Deferred();
  16676. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16677. return r.resolve().promise();
  16678. var o = 0;
  16679. for (var a in this.model.tags) {
  16680. var s = this.model.tags[a];
  16681. s.show(e, t).done(n.bind(this))
  16682. }
  16683. return r.promise()
  16684. }
  16685. ,
  16686. n.prototype.hideAlltags = function(e, t) {
  16687. function i() {
  16688. r++,
  16689. r === this.totaltags && (this.model.tagsShown = !1,
  16690. n.resolve())
  16691. }
  16692. var n = $.Deferred()
  16693. , r = 0;
  16694. for (var o in this.model.tags) {
  16695. var a = this.model.tags[o];
  16696. a.hide(e, t).done(i.bind(this)),
  16697. a === this.activeTag && this.dismissActiveTag()
  16698. }
  16699. return n.promise()
  16700. }
  16701. ,
  16702. n.prototype.enableHovering = function() {
  16703. this.enabled = !0
  16704. }
  16705. ,
  16706. n.prototype.disableHovering = function() {
  16707. this.enabled = !1
  16708. }
  16709. ,
  16710. n.prototype.activateTag = function(e, t) {
  16711. t = t || y.EXAMINE,
  16712. this.activeTag = e,
  16713. this.activeTag.hoveringDisc = !0,
  16714. this.activeTag.setHoverState(t === y.EXAMINE),
  16715. this.tagState = t,
  16716. this.emit(v.TagActivated, e)
  16717. }
  16718. ,
  16719. n.prototype.dismissActiveTag = function() {
  16720. this.activeTag.hoveringDisc = !1,
  16721. this.activeTag.setFreeState(!0);
  16722. var e = this.activeTag;
  16723. this.activeTag = null,
  16724. this.tagState = y.IDLE,
  16725. this.emit(v.TagDismissed, e)
  16726. }
  16727. ,
  16728. n.prototype.clickedOnTag = function(e) {
  16729. var t = function() {
  16730. this.navigatingViaTag = !0,
  16731. this.activeTag.examine(this.player),
  16732. this.emit(v.TagNavigation, this.activeTag)
  16733. }
  16734. .bind(this);
  16735. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16736. this.activeTag = this.intersectTag,
  16737. t(),
  16738. !0) : (this.dismissActiveTag(),
  16739. !1)
  16740. }
  16741. ,
  16742. n.prototype.intersecttag = function() {
  16743. var e = new r.Vector3
  16744. , t = new r.Vector3
  16745. , i = new r.Vector3;
  16746. return function(n, r, o) {
  16747. if (!this.enabled)
  16748. return null;
  16749. var a = null
  16750. , s = this.tagDiscs.filter(function(e) {
  16751. return e.parent.visible
  16752. });
  16753. if (s.length > 0) {
  16754. var l = this.model.floors.reduce(function(e, t) {
  16755. return t.hidden ? e : e.concat(t.collider.children)
  16756. }, s);
  16757. e.set(n.x, n.y, -1).unproject(o),
  16758. t.set(n.x, n.y, 1).unproject(o),
  16759. i.copy(t).sub(e).normalize(),
  16760. this.raycaster.set(e, i);
  16761. var c = this.raycaster.intersectObjects(l);
  16762. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16763. }
  16764. return this.intersectTag = a,
  16765. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16766. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16767. this.hoveredTag = a
  16768. }
  16769. .bind(this)),
  16770. a.billboard.on(h.LEAVE, function() {
  16771. this.hoveredTag = null
  16772. }
  16773. .bind(this))),
  16774. this.activateTag(a, y.BROWSE))),
  16775. a
  16776. }
  16777. }(),
  16778. n.prototype.rankedtagInDirection = function() {
  16779. var e = []
  16780. , t = []
  16781. , i = new r.Vector3
  16782. , n = new r.Vector3
  16783. , o = new r.Vector3;
  16784. return function(r, a, s, l) {
  16785. var c = 0;
  16786. t.length = 0;
  16787. for (var h = 0; h < this.closesttags.length; h++) {
  16788. var u = this.closesttags[h];
  16789. n.copy(u.position),
  16790. n.add(u.discPosition),
  16791. i.copy(a),
  16792. i.sub(n).negate(),
  16793. i.normalize();
  16794. var d = i.dot(l);
  16795. if (d >= 0) {
  16796. o.copy(n),
  16797. o.project(s);
  16798. var p = this.intersecttag(o, !1, s);
  16799. if (p) {
  16800. if (c >= e.length)
  16801. for (var f = 0; f < 64; f++)
  16802. e.push({
  16803. tag: u,
  16804. dot: d
  16805. });
  16806. var g = e[c];
  16807. g.tag = u,
  16808. g.dot = d,
  16809. g.position = math.projectPositionToCanvas(n, s),
  16810. t.push(g),
  16811. c++
  16812. }
  16813. }
  16814. }
  16815. return t.sort(function(e, t) {
  16816. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16817. }),
  16818. r < t.length ? t[r].tag : null
  16819. }
  16820. }(),
  16821. n.prototype.updateClosestTags = function() {
  16822. var e = new r.Vector3
  16823. , t = 30;
  16824. return function(i) {
  16825. this.closesttags || (this.closesttags = []),
  16826. this.closesttags.length = 0;
  16827. var n = this.model.tags;
  16828. if (n)
  16829. for (var r in n)
  16830. if (n.hasOwnProperty(r)) {
  16831. var o = n[r]
  16832. , a = o.position;
  16833. e.copy(i),
  16834. e.sub(a).negate();
  16835. var s = e.lengthSq();
  16836. s < t && this.closesttags.push(o)
  16837. }
  16838. }
  16839. }(),
  16840. t.exports = n
  16841. }
  16842. ).call(this, "/js/tag/tagManager.js")
  16843. }
  16844. , {
  16845. "../controls/serializer": 14,
  16846. "../enum/BlackoutStyle": 18,
  16847. "../enum/tagEvents": 32,
  16848. "../enum/ModelManagerEvents": 33,
  16849. "../enum/PlayerEvents": 40,
  16850. "../enum/TagStates": 44,
  16851. "../enum/Viewmode": 51,
  16852. "../enum/WarpStyle": 52,
  16853. "../objects/Snapshot": 153,
  16854. "../settings": 166,
  16855. "../util/common": 185,
  16856. "../util/lerp": 188,
  16857. "../util/logger": 189,
  16858. "./Billboard/BillboardEvent": 120,
  16859. "./Media/LinkType": 130,
  16860. "./Media/MediaEvent": 131,
  16861. events: 202,
  16862. three: 217
  16863. }],
  16864. 125: [function(e, t, i) {
  16865. (function(i) {
  16866. "use strict";
  16867. function n() {
  16868. this.embedWrapper = null,
  16869. this.embedElement = null
  16870. }
  16871. var r = e("../../util/ajax")
  16872. , o = e("./mediaSettings")
  16873. , a = e("../../settings")
  16874. , s = e("../../util/logger")
  16875. , l = new s(i);
  16876. n.prototype.createDomElement = function() {
  16877. return this.embedWrapper = document.createElement("div"),
  16878. this.embedWrapper.classList.add("tag-embed"),
  16879. this.embedWrapper.classList.add("hidden"),
  16880. this.embedWrapper
  16881. }
  16882. ,
  16883. n.prototype.load = function(e) {
  16884. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16885. return new Promise(function(e, i) {
  16886. r.get(t).then(function(t) {
  16887. if (t = JSON.parse(t),
  16888. t.html && t.html.indexOf("<script") === -1) {
  16889. this.embedWrapper.innerHTML = t.html;
  16890. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16891. if (this.embedWrapper.style.width = n + "px",
  16892. t.height) {
  16893. var r = t.height / t.width;
  16894. this.embedWrapper.style.height = n * r + "px"
  16895. }
  16896. this.embedElement = this.embedWrapper.firstChild;
  16897. var a = [];
  16898. try {
  16899. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16900. } catch (e) {
  16901. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16902. }
  16903. a.forEach(function(e) {
  16904. e.setAttribute("target", "_blank")
  16905. }),
  16906. this.embedElement.classList.add("hidden"),
  16907. this.embedWrapper.classList.remove("hidden"),
  16908. e()
  16909. } else
  16910. i("Not a valid embed")
  16911. }
  16912. .bind(this), function(e) {
  16913. i(e.response)
  16914. })
  16915. }
  16916. .bind(this))
  16917. }
  16918. ,
  16919. n.prototype.show = function() {
  16920. this.embedElement && this.embedElement.classList.remove("hidden")
  16921. }
  16922. ,
  16923. n.prototype.hide = function() {
  16924. this.embedElement && this.embedElement.classList.add("hidden")
  16925. }
  16926. ,
  16927. t.exports = n
  16928. }
  16929. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16930. }
  16931. , {
  16932. "../../settings": 166,
  16933. "../../util/ajax": 181,
  16934. "../../util/logger": 189,
  16935. "./mediaSettings": 132
  16936. }],
  16937. 126: [function(e, t, i) {
  16938. (function(i) {
  16939. "use strict";
  16940. function n(e) {
  16941. o.call(this),
  16942. this.options = e,
  16943. this.playerControls = null,
  16944. this.state = s.NOT_READY
  16945. }
  16946. var r = e("../../util/browser")
  16947. , o = e("./EmbedlyEmbed")
  16948. , a = e("../../util/logger")
  16949. , s = (new a(i),
  16950. Object.freeze({
  16951. NOT_READY: "player.not.ready",
  16952. CUED: "player.cued",
  16953. PLAYING: "player.playing",
  16954. PAUSED: "player.paused"
  16955. }));
  16956. n.prototype = Object.create(o.prototype),
  16957. n.prototype.createDomElement = function() {
  16958. return this.embedWrapper = document.createElement("div"),
  16959. this.embedWrapper.classList.add("tag-video"),
  16960. this.embedWrapper.classList.add("hidden"),
  16961. this.embedWrapper
  16962. }
  16963. ,
  16964. n.prototype.load = function(e) {
  16965. var t = function() {
  16966. function e(e) {
  16967. this.playerState = s.CUED,
  16968. this.options.startMuted && this.playerControls.mute()
  16969. }
  16970. function t(e) {
  16971. this.playerState = e
  16972. }
  16973. function i(e) {
  16974. this.playerControls.setCurrentTime(0),
  16975. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16976. }
  16977. this.playerControls = new playerjs.Player(this.embedElement),
  16978. this.playerControls.on("ready", e.bind(this)),
  16979. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16980. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16981. this.playerControls.on("ended", i.bind(this))
  16982. }
  16983. .bind(this);
  16984. return o.prototype.load.call(this, e).then(t.bind(this))
  16985. }
  16986. ,
  16987. n.prototype.play = function() {
  16988. var e = r.isMobile();
  16989. return function() {
  16990. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16991. }
  16992. }(),
  16993. n.prototype.pause = function() {
  16994. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16995. }
  16996. ,
  16997. t.exports = n
  16998. }
  16999. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  17000. }
  17001. , {
  17002. "../../util/browser": 182,
  17003. "../../util/logger": 189,
  17004. "./EmbedlyEmbed": 125
  17005. }],
  17006. 127: [function(e, t, i) {
  17007. (function(i) {
  17008. "use strict";
  17009. function n(e) {
  17010. function t() {
  17011. return a.debug("requesting file from embedly:", e.href),
  17012. r.get(e.href, {
  17013. responseType: e.responseType
  17014. }).then(function(t) {
  17015. return a.debug("requesting file finished:", e.href),
  17016. t
  17017. })
  17018. }
  17019. function i() {}
  17020. return s = new Promise(function(e, n) {
  17021. s.catch(i).then(function() {
  17022. t().then(e, n)
  17023. })
  17024. }
  17025. )
  17026. }
  17027. var r = e("../../util/ajax")
  17028. , o = (e("./mediaSettings"),
  17029. e("../../util/logger"))
  17030. , a = new o(i)
  17031. , s = Promise.resolve();
  17032. t.exports.enqueue = n
  17033. }
  17034. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  17035. }
  17036. , {
  17037. "../../util/ajax": 181,
  17038. "../../util/logger": 189,
  17039. "./mediaSettings": 132
  17040. }],
  17041. 128: [function(e, t, i) {
  17042. (function(i) {
  17043. "use strict";
  17044. function n() {
  17045. this.imageWrapper = null,
  17046. this.width = 0,
  17047. this.height = 0,
  17048. this.aspect = 1
  17049. }
  17050. var r = e("./MediaEvent")
  17051. , o = e("./EmbedlyQueue")
  17052. , a = e("events").EventEmitter
  17053. , s = e("../../util/logger")
  17054. , l = e("../../settings");
  17055. new s(i);
  17056. n.prototype = Object.create(a.prototype),
  17057. n.prototype.createDomElement = function() {
  17058. return this.imageWrapper = document.createElement("div"),
  17059. this.imageWrapper.classList.add("tag-image"),
  17060. this.imageWrapper.classList.add("hidden"),
  17061. this.imageWrapper.addEventListener("click", function(e) {
  17062. e.stopPropagation(),
  17063. this.emit(r.IMAGE_OPENING),
  17064. this.imageWrapper.style.pointerEvents = "none"
  17065. }
  17066. .bind(this)),
  17067. this.imageWrapper
  17068. }
  17069. ,
  17070. n.prototype.onClosed = function() {
  17071. this.imageWrapper.style.pointerEvents = "auto"
  17072. }
  17073. ,
  17074. n.prototype.load = function(e) {
  17075. var t = Math.max(window.screen.height, window.screen.width)
  17076. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  17077. return new Promise(function(e, t) {
  17078. function n(t) {
  17079. var i = t.target;
  17080. this.width = i.naturalWidth,
  17081. this.height = i.naturalHeight,
  17082. this.aspect = this.width / this.height;
  17083. var n = t.target.src;
  17084. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  17085. this.imageWrapper.style.width = this.width + "px",
  17086. this.imageWrapper.style.height = this.height + "px",
  17087. this.imageWrapper.classList.remove("hidden"),
  17088. e()
  17089. }
  17090. o.enqueue({
  17091. href: i,
  17092. responseType: "arraybuffer"
  17093. }).then(function(e) {
  17094. var t = new Uint8Array(e)
  17095. , i = new Blob([t])
  17096. , r = new window.Image;
  17097. r.addEventListener("load", n.bind(this));
  17098. var o = URL.createObjectURL(i);
  17099. r.src = o
  17100. }
  17101. .bind(this), t)
  17102. }
  17103. .bind(this))
  17104. }
  17105. ,
  17106. t.exports = n
  17107. }
  17108. ).call(this, "/js/tag/Media/Image.js")
  17109. }
  17110. , {
  17111. "../../settings": 166,
  17112. "../../util/logger": 189,
  17113. "./EmbedlyQueue": 127,
  17114. "./MediaEvent": 131,
  17115. events: 202
  17116. }],
  17117. 129: [function(e, t, i) {
  17118. "use strict";
  17119. function n(e) {
  17120. this.label = e.label,
  17121. this.href = e.url,
  17122. this.type = this.updateLinkForType(),
  17123. this.domElement = null,
  17124. this.id = c++
  17125. }
  17126. var r = e("./LinkType")
  17127. , o = e("./MediaEvent")
  17128. , a = e("../../util/browser")
  17129. , s = e("../../analytics")
  17130. , l = e("events").EventEmitter
  17131. , c = 0;
  17132. n.prototype = Object.create(l.prototype),
  17133. n.prototype.updateLinkForType = function() {
  17134. function e(e) {
  17135. var t = new RegExp("[#&?]start=([^#&?]*)")
  17136. , i = t.exec(e);
  17137. return i[1]
  17138. }
  17139. function t(e) {
  17140. return e + "&play=1"
  17141. }
  17142. var i = a.valueFromHash("m") || a.valueFromHash("model");
  17143. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  17144. r.NAVIGATION) : (this.href = t(this.href),
  17145. r.MODEL) : r.EXT_LINK
  17146. }
  17147. ;
  17148. var h = {};
  17149. n.prototype.createDomElement = function() {
  17150. function e(e) {
  17151. switch (e.stopPropagation(),
  17152. h[this.id] = !0,
  17153. s.trackAlways("click_tag_link", {
  17154. link_type: this.type,
  17155. link_count: c,
  17156. links_clicked: Object.keys(h).length
  17157. }),
  17158. this.type) {
  17159. case r.MODEL:
  17160. window.location.replace(this.href);
  17161. break;
  17162. case r.EXT_LINK:
  17163. window.open(this.href, "_blank")
  17164. }
  17165. this.emit(o.LINK_CLICK, {
  17166. type: this.type,
  17167. url: this.href
  17168. })
  17169. }
  17170. if (this.domElement = document.createElement("a"),
  17171. this.domElement.classList.add("tag-link"),
  17172. this.domElement.textContent = this.label,
  17173. this.type === r.EXT_LINK) {
  17174. this.domElement.textContent += " ";
  17175. var t = document.createElement("i");
  17176. t.classList.add("icon-ext-link"),
  17177. t.title = "Link to external web site",
  17178. this.domElement.appendChild(t)
  17179. }
  17180. return this.domElement.addEventListener("click", e.bind(this)),
  17181. this.domElement
  17182. }
  17183. ,
  17184. t.exports = n
  17185. }
  17186. , {
  17187. "../../analytics": 4,
  17188. "../../util/browser": 182,
  17189. "./LinkType": 130,
  17190. "./MediaEvent": 131,
  17191. events: 202
  17192. }],
  17193. 130: [function(e, t, i) {
  17194. "use strict";
  17195. t.exports = {
  17196. NAVIGATION: "navigation",
  17197. MODEL: "model",
  17198. EXT_LINK: "ext-link"
  17199. }
  17200. }
  17201. , {}],
  17202. 131: [function(e, t, i) {
  17203. "use strict";
  17204. t.exports = Object.freeze({
  17205. LINK_CLICK: "mtmedia.link",
  17206. IMAGE_LOADED: "mtmedia.image.loaded",
  17207. IMAGE_OPENING: "mtmedia.image.opening",
  17208. IMAGE_OPENED: "mtmedia.image.opened",
  17209. IMAGE_CLOSING: "mtmedia.image.closing",
  17210. IMAGE_CLOSED: "mtmedia.image.closed",
  17211. VIDEO_START: "mtmedia.video.start",
  17212. VIDEO_PAUSE: "mtmedia.video.pause",
  17213. VIDEO_ENDED: "mtmedia.video.end"
  17214. })
  17215. }
  17216. , {}],
  17217. 132: [function(e, t, i) {
  17218. "use strict";
  17219. t.exports = Object.freeze({
  17220. maxEmbedWidth: 350,
  17221. defaultAspectRatio: .75
  17222. })
  17223. }
  17224. , {}],
  17225. 133: [function(e, t, i) {
  17226. "use strict";
  17227. t.exports = Object.freeze({
  17228. TEXT: "text",
  17229. LINK: "link",
  17230. IMAGE: "photo",
  17231. VIDEO: "video",
  17232. RICH: "rich"
  17233. })
  17234. }
  17235. , {}],
  17236. 134: [function(e, t, i) {
  17237. "use strict";
  17238. function n(e) {
  17239. this.capabilities = {
  17240. links: {
  17241. enable: e.supportLinks,
  17242. keepLabels: e.keepLinkLabels
  17243. }
  17244. }
  17245. }
  17246. var r = e("./DescriptionChunkType");
  17247. n.prototype.parse = function(e, t) {
  17248. var i = []
  17249. , n = e.split("[").map(function(e, t) {
  17250. return 0 === t ? e : "[" + e
  17251. });
  17252. return n.forEach(function(e) {
  17253. var n = this.findMarkdown(e);
  17254. if (n) {
  17255. if (n.url.indexOf("javascript:") !== -1)
  17256. return;
  17257. this.addLinkChunk(i, n, t),
  17258. this.addTextChunk(i, e.slice(n.markdown.length))
  17259. } else
  17260. this.addTextChunk(i, e)
  17261. }
  17262. .bind(this)),
  17263. i
  17264. }
  17265. ,
  17266. n.prototype.findMarkdown = function(e) {
  17267. var t = /\[([^\]]*)\]\((.*)\)/
  17268. , i = e.match(t);
  17269. if (i) {
  17270. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17271. 0 !== r); )
  17272. o++;
  17273. var a = n.length - o;
  17274. return {
  17275. markdown: i[0].substring(0, i[0].length - a),
  17276. label: i[1],
  17277. url: i[2].substring(0, o)
  17278. }
  17279. }
  17280. }
  17281. ,
  17282. n.prototype.addTextChunk = function(e, t) {
  17283. 0 !== t.length && e.push({
  17284. type: r.TEXT,
  17285. text: t
  17286. })
  17287. }
  17288. ,
  17289. n.prototype.addLinkChunk = function(e, t) {
  17290. if (!this.capabilities.links.enable)
  17291. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17292. var i = {
  17293. label: t.label,
  17294. url: t.url
  17295. };
  17296. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17297. e.push({
  17298. type: r.LINK,
  17299. link: i
  17300. })
  17301. }
  17302. ,
  17303. t.exports = n
  17304. }
  17305. , {
  17306. "./DescriptionChunkType": 133
  17307. }],
  17308. 135: [function(e, t, i) {
  17309. (function(i) {
  17310. "use strict";
  17311. var n = e("../util/logger")
  17312. , r = new n(i)
  17313. , o = {
  17314. parseIdsFromChunkName: function(e, t) {
  17315. t.floorId = o.parseFloor(e),
  17316. t.roomId = o.parseRoom(e)
  17317. },
  17318. parseFloor: function(e) {
  17319. var t = e.match(/_group([0-9]+)/);
  17320. if (!t)
  17321. return 0;
  17322. try {
  17323. return parseInt(t[1], 10)
  17324. } catch (e) {
  17325. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17326. 0
  17327. }
  17328. },
  17329. parseRoom: function(e) {
  17330. var t = e.match(/_sub([0-9]+)/);
  17331. if (!t)
  17332. return -1;
  17333. try {
  17334. return parseInt(t[1], 10)
  17335. } catch (e) {
  17336. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17337. 0
  17338. }
  17339. }
  17340. };
  17341. t.exports = o
  17342. }
  17343. ).call(this, "/js/model/Chunks.js")
  17344. }
  17345. , {
  17346. "../util/logger": 189
  17347. }],
  17348. 136: [function(e, t, i) {
  17349. (function(i) {
  17350. "use strict";
  17351. function n(e) {
  17352. s.call(this),
  17353. this.model = e,
  17354. this.exploded = !1
  17355. }
  17356. var r = e("../objects/Floor")
  17357. , o = (e("../settings"),
  17358. e("../util/logger"))
  17359. , a = e("../util/transitions")
  17360. , s = e("../util/IndexedCollection")
  17361. , l = e("../util/common")
  17362. , c = e("../util/easing");
  17363. new o(i);
  17364. l.inherit(n, s),
  17365. n.prototype.add = function(e) {
  17366. s.prototype.add.call(this, e),
  17367. this.model.add(e)
  17368. }
  17369. ,
  17370. n.prototype.getIndex = function(e) {
  17371. return e.floorIndex
  17372. }
  17373. ,
  17374. n.prototype.build = function() {
  17375. this.list.forEach(function(e) {
  17376. e.build()
  17377. })
  17378. }
  17379. ,
  17380. n.prototype.size = function() {
  17381. return this.length
  17382. }
  17383. ,
  17384. n.prototype.sort = function() {
  17385. s.prototype.sort.call(this, function(e, t) {
  17386. return e.floorIndex - t.floorIndex
  17387. })
  17388. }
  17389. ,
  17390. n.prototype.nextFloor = function(e, t) {
  17391. return this.index[e.floorIndex + t] || null
  17392. }
  17393. ,
  17394. n.prototype.getFloorAtPoint = function(e) {
  17395. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17396. var r = this.list[n]
  17397. , o = r.distanceToPoint(e);
  17398. (!t || i > o) && (i = o,
  17399. t = r)
  17400. }
  17401. return t
  17402. }
  17403. ,
  17404. n.prototype.getOrMakeFloor = function(e) {
  17405. var t = this.index[e];
  17406. return t || (t = new r(this.model,e),
  17407. this.add(t)),
  17408. t
  17409. }
  17410. ,
  17411. n.prototype.hide = function() {
  17412. this.list.forEach(function(e) {
  17413. e.hide()
  17414. })
  17415. }
  17416. ,
  17417. n.prototype.show = function() {
  17418. this.list.forEach(function(e) {
  17419. e.show()
  17420. })
  17421. }
  17422. ,
  17423. n.prototype.names = function() {
  17424. return this.list.reduce(function(e, t) {
  17425. return e.concat(t.name)
  17426. }, [])
  17427. }
  17428. ,
  17429. n.prototype.toggleExplodeHorizontal = function() {
  17430. function e(e, t) {
  17431. r.copy(e.position),
  17432. e.position.x = i[e.floorIndex] * t,
  17433. e.position.y = 1 * e.floorIndex * t,
  17434. r.sub(e.position).multiplyScalar(-1),
  17435. e.panos.forEach(function(e) {
  17436. e.translate(r)
  17437. })
  17438. }
  17439. var t, i = [], n = 0;
  17440. this.list.forEach(function(e, r, o) {
  17441. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17442. n += t,
  17443. i[r] = n
  17444. }),
  17445. i = i.map(function(e) {
  17446. return e - n / 2
  17447. });
  17448. var r = this.list[0].position.clone();
  17449. this.exploded ? this.list.forEach(function(t) {
  17450. a.start(function(i) {
  17451. e(t, 1 - i)
  17452. }, 1500, null, 0, c.easeOutExpo)
  17453. }) : this.list.forEach(function(t) {
  17454. a.start(function(i) {
  17455. e(t, i)
  17456. }, 1500, null, 0, c.easeOutExpo)
  17457. }),
  17458. this.exploded = !this.exploded
  17459. }
  17460. ,
  17461. n.prototype.toggleExplodeVertical = function() {
  17462. function e(e, i) {
  17463. var n = n.copy(e.position);
  17464. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17465. n.sub(e.position).multiplyScalar(-1),
  17466. e.panos.forEach(function(e) {
  17467. e.translate(n)
  17468. })
  17469. }
  17470. var t = this.model.size;
  17471. this.list[0].position.clone();
  17472. this.exploded ? this.list.forEach(function(t) {
  17473. a.start(function(i) {
  17474. e(t, 1 - i)
  17475. }, 1500, null, 0, c.easeOutExpo)
  17476. }) : this.list.forEach(function(t) {
  17477. a.start(function(i) {
  17478. e(t, i)
  17479. }, 1500, null, 0, c.easeOutExpo)
  17480. }),
  17481. this.exploded = !this.exploded
  17482. }
  17483. ,
  17484. t.exports = n
  17485. }
  17486. ).call(this, "/js/model/FloorCollection.js")
  17487. }
  17488. , {
  17489. "../objects/Floor": 146,
  17490. "../settings": 166,
  17491. "../util/IndexedCollection": 175,
  17492. "../util/common": 185,
  17493. "../util/easing": 186,
  17494. "../util/logger": 189,
  17495. "../util/transitions": 195
  17496. }],
  17497. 137: [function(e, t, i) {
  17498. (function(i) {
  17499. "use strict";
  17500. function n() {
  17501. c.call(this)
  17502. }
  17503. var r = e("../settings")
  17504. , o = e("../util/logger")
  17505. , a = e("../enum/Viewmode")
  17506. , s = e("../objects/Snapshot")
  17507. , l = (e("../util/math"),
  17508. e("../util/common"))
  17509. , c = e("../util/IndexedCollection")
  17510. , h = new o(i);
  17511. l.inherit(n, c),
  17512. n.prototype.getImage = function(e) {
  17513. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17514. }
  17515. ,
  17516. n.prototype.filterByModesAndReel = function(e, t) {
  17517. for (var i = [], n = 0; n < t.length; n += 1) {
  17518. var r = t[n]
  17519. , o = this.index[r.sid];
  17520. o && i.push(o)
  17521. }
  17522. var s = e[a.DOLLHOUSE]
  17523. , l = e[a.FLOORPLAN];
  17524. i = i.filter(function(e) {
  17525. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17526. return !0;
  17527. var t;
  17528. try {
  17529. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17530. } catch (e) {
  17531. return h.debug(e.message),
  17532. !1
  17533. }
  17534. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17535. }),
  17536. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17537. this.list = i,
  17538. this.reIndex()
  17539. }
  17540. ,
  17541. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17542. if (0 === this.list.length)
  17543. return [];
  17544. var locations = [];
  17545. var deal = (info, container)=>{
  17546. var src = info.thumbnail_signed_src,
  17547. o = info.name || "";
  17548. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17549. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17550. let a = panos.get(info.metadata.scan_id);
  17551. if (a && !a.isAligned()) return
  17552. }
  17553. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17554. if (cameraMode === a.MESH) return
  17555. if(window.isLocal)src = manage.dealURL(src)
  17556. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17557. var l = {
  17558. cameraMode: cameraMode,
  17559. position: info.metadata.camera_position,
  17560. quaternion: info.metadata.camera_quaternion,
  17561. zoom: info.metadata.zoom,
  17562. panoId: info.metadata.scan_id,
  17563. orthoZoom: info.metadata.ortho_zoom,
  17564. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17565. thumbUrl: src,
  17566. name: n.filterImageName(o),
  17567. sid: info.sid
  17568. }
  17569. var item = new s(l);
  17570. item.momentTour = info.momentTour
  17571. container.push(item)
  17572. return item
  17573. }
  17574. }
  17575. this.list.forEach(image=>{
  17576. if(image.images){
  17577. var folder = $.extend({}, image )
  17578. folder.heroLocations = [];
  17579. image.images.list.forEach(child=>{
  17580. deal(child, folder.heroLocations);
  17581. })
  17582. folder.musicInfo = folder.musicInfo || {}
  17583. locations.push(folder)
  17584. delete folder.images;
  17585. delete folder.locations;
  17586. }else{
  17587. var item = deal(image, locations);
  17588. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17589. }
  17590. })
  17591. return locations
  17592. }
  17593. ,
  17594. n.prototype.getIndex = function(e) {
  17595. return e.sid
  17596. }
  17597. ,
  17598. n.filterImageName = function(e) {
  17599. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17600. }
  17601. ,
  17602. t.exports = n
  17603. }
  17604. ).call(this, "/js/model/ImageCollection.js")
  17605. }
  17606. , {
  17607. "../enum/Viewmode": 51,
  17608. "../objects/Snapshot": 153,
  17609. "../settings": 166,
  17610. "../util/IndexedCollection": 175,
  17611. "../util/common": 185,
  17612. "../util/logger": 189,
  17613. "../util/math": 190
  17614. }],
  17615. 138: [function(e, t, i) {
  17616. (function(i) {
  17617. "use strict";
  17618. function n() {
  17619. u.call(this)
  17620. }
  17621. var r = e("../label/Label")
  17622. , o = e("../settings")
  17623. , a = e("../util/logger")
  17624. , s = e("../util/math")
  17625. , l = e("../util/ajax")
  17626. , c = e("./RoomCollection")
  17627. , h = e("../util/common")
  17628. , u = e("../util/IndexedCollection");
  17629. new a(i);
  17630. h.inherit(n, u),
  17631. n.prototype.getIndex = function(e) {
  17632. return e.labelId
  17633. }
  17634. ,
  17635. n.prototype.associateWithRooms = function(e) {
  17636. this.forEach(function(t) {
  17637. e.forEach(function(e) {
  17638. e.roomId === t.roomId && (t.room = e)
  17639. })
  17640. })
  17641. }
  17642. ,
  17643. n.prototype.createFromLabelData = function(e) {
  17644. e.forEach(function(e) {
  17645. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17646. t = c.generateRoomId(e.floorId, t);
  17647. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17648. i.position = s.convertWorkshopVector(i.position),
  17649. this.add(i),
  17650. i.build()
  17651. }
  17652. .bind(this))
  17653. }
  17654. ,
  17655. n.prototype.load = function(e, t) {
  17656. return l.get(e, {
  17657. responseType: "json",
  17658. auth: t ? o.authorizationHeader : null
  17659. }).done(function(e) {
  17660. var t = [];
  17661. for (var i in e) {
  17662. var n = e[i];
  17663. t.push(n)
  17664. }
  17665. this.createFromLabelData(t)
  17666. }
  17667. .bind(this))
  17668. }
  17669. ,
  17670. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17671. var t = -1;
  17672. if (e) {
  17673. var i = e.split("_");
  17674. t = parseInt(i[0])
  17675. }
  17676. return t
  17677. }
  17678. ,
  17679. t.exports = n
  17680. }
  17681. ).call(this, "/js/model/LabelCollection.js")
  17682. }
  17683. , {
  17684. "../label/Label": 90,
  17685. "../settings": 166,
  17686. "../util/IndexedCollection": 175,
  17687. "../util/ajax": 181,
  17688. "../util/common": 185,
  17689. "../util/logger": 189,
  17690. "../util/math": 190,
  17691. "./RoomCollection": 141
  17692. }],
  17693. 139: [function(e, t, i) {
  17694. (function(i) {
  17695. "use strict";
  17696. function n(e, t) {
  17697. o.Object3D.call(this)
  17698. this.sid = window.number;//t.sid,
  17699. this.data = t,
  17700. this.options = e,
  17701. this.urls = new s(e.urlFiles),
  17702. this.isPublic = void 0 !== t.is_public && t.is_public,
  17703. //创建heroLocations
  17704. this.images = new _(this),
  17705. this.images.extend(t.images),
  17706. this.images.forEach((info)=>{
  17707. if(info.locations){
  17708. info.images = new _(this);
  17709. info.images.extend(info.locations)
  17710. }
  17711. })
  17712. this.heroLocations = []
  17713. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17714. this.outdoorPanoLocations = [],
  17715. this.floors = new d(this),
  17716. this.floorsEnabled = void 0 === e.floors || e.floors,
  17717. this.changingFloor = !1,
  17718. this.chunks = [],
  17719. this.panos = new A,
  17720. this.colliders = [],
  17721. this.loadPanosPromise = null,
  17722. this.loadMeshTexturesPromise = null,
  17723. this.auxDataPromise = null,
  17724. this.meshTexturesLoaded = !1,
  17725. this.meshTextures = [],
  17726. this.tags = {},
  17727. this.tagsShown = !1,
  17728. this.shouldShowtags = !1,
  17729. this.has360Views = !1,
  17730. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17731. this.supportedModes = {},
  17732. this.supportedModes[c.PANORAMA] = !0,
  17733. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17734. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17735. this.supportedModes[c.TRANSITIONING] = !0,
  17736. this.supportsTiles = this.configureTiling(),
  17737. // this.supportsVR = t.is_vr,
  17738. this.supportsVR = window.MP_PREFETCHED_MODELDATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17739. this.mode = c.DOLLHOUSE,
  17740. this.size = null,
  17741. this.center = null,
  17742. this.boundingBox = new o.Box3,
  17743. this.currentFloor = null,
  17744. this.allFloorsVisible = !0,
  17745. this.projectedPano0 = null,
  17746. this.projectedPano1 = null,
  17747. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17748. this.addFloor(new u(this,t,e.trim()))
  17749. }
  17750. .bind(this)),
  17751. this.waitQueue = [],
  17752. this.on("load", function(e) {
  17753. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17754. return !e.isLoadedCallback()
  17755. }),
  17756. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17757. }
  17758. .bind(this)),
  17759. this.setupCustomProperties()
  17760. this.hots = {};
  17761. }
  17762. function r() {
  17763. try {
  17764. var e = document.createElement("canvas")
  17765. , t = e.getContext("webgl");
  17766. t || (t = e.getContext("experimental-webgl"));
  17767. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17768. return i
  17769. } catch (e) {
  17770. return 0
  17771. }
  17772. }
  17773. var o = e("three")
  17774. , a = e("../util/ajax")
  17775. , s = e("../util/ModelUrls")
  17776. , l = e("../objects/BoundingTextureSkybox")
  17777. , c = e("../enum/Viewmode")
  17778. , h = e("../enum/RenderOrder")
  17779. , u = (e("../enum/AlignmentType"),
  17780. e("../objects/Floor"))
  17781. , d = e("./FloorCollection")
  17782. , p = e("../objects/Chunk")
  17783. , f = (e("../objects/Room"),
  17784. e("../objects/Snapshot"),
  17785. e("../label/Label"),
  17786. e("../util/math"),
  17787. e("../settings"))
  17788. ,ss = e("../shaders")
  17789. , g = e("../util/logger")
  17790. , m = e("../tag/tag")
  17791. , v = (e("../tag/tagManager"),
  17792. e("../objects/Panorama"))
  17793. , A = e("../util/PanoramaCollection")
  17794. , y = e("../loaders/ModelLoader")
  17795. , C = e("../loaders/ModelTextureLoader")
  17796. , I = e("../loaders/SweepDataLoader")
  17797. , E = e("../util/transitions")
  17798. , b = e("../util/common")
  17799. , es = e("../util/easing")
  17800. ,lerp = e("../util/lerp")
  17801. ,tex = e("../util/texture")
  17802. , w = e("./../util/browser")
  17803. , _ = e("./ImageCollection")
  17804. , T = e("./RoomCollection")
  17805. , x = e("./LabelCollection")
  17806. , S = e("./Chunks")
  17807. , M = e("./../util/showcase")
  17808. , R = e("../exception/BasicException")
  17809. , P = (e("../constants")
  17810. ,e("events").EventEmitter)
  17811. ,Hot = e("hot")
  17812. , O = new g(i);
  17813. n.prototype = Object.create(o.Object3D.prototype),
  17814. b.extend(n, P),
  17815. n.prototype.setupCustomProperties = function() {
  17816. var e = f.modelAlpha;
  17817. Object.defineProperty(this, "alpha", {
  17818. get: function() {
  17819. return e
  17820. },
  17821. set: function(t) {
  17822. e = t,
  17823. this.chunks.forEach(function(t) {
  17824. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17825. })
  17826. }
  17827. })
  17828. }
  17829. ,
  17830. n.prototype.configureTiling = function() {
  17831. var e = r();
  17832. if (e < 2048)
  17833. return !1;
  17834. O.warn("Max cube texture size: " + e);
  17835. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17836. var i = f.tiling.tilingFlagNames[t];
  17837. if ("1" === w.valueFromHash(i, null))
  17838. return !0;
  17839. if ("0" === w.valueFromHash(i, null))
  17840. return !1
  17841. }
  17842. //--------------------------------------------许钟文-------------------------------------------
  17843. //return true;
  17844. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17845. //--------------------------------------------e n d -------------------------------------------
  17846. }
  17847. ,
  17848. n.prototype.toggleAlpha = function() {
  17849. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17850. }
  17851. ,
  17852. n.prototype.load = function(e) {
  17853. var t = function() {
  17854. return $.when(this.loadPanos(), this.loadMesh())
  17855. }
  17856. , i = this.urls.init().then(t.bind(this));
  17857. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17858. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17859. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17860. }
  17861. ,
  17862. n.prototype.loadMesh = function() {
  17863. function e(e) {
  17864. O.error(e),
  17865. n.reject("loading-failed")
  17866. }
  17867. function t(e, t) {
  17868. n.notify(e, t)
  17869. }
  17870. function i(e, t) {
  17871. if (0 === e.length) {
  17872. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17873. r.supportedModes[c.DOLLHOUSE] = !1,
  17874. r.supportedModes[c.FLOORPLAN] = !1;
  17875. var i = new p({
  17876. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17877. });
  17878. i.material.visible = !1,
  17879. i.rotateX(-Math.PI / 2),
  17880. i.geometry.computeBoundingBox(),
  17881. e = [i]
  17882. }
  17883. e.forEach(function(e) {
  17884. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17885. r.addChunk(t, e)
  17886. }),
  17887. r.floors.sort(),
  17888. n.resolve(r)
  17889. }
  17890. var n = $.Deferred()
  17891. , r = this;
  17892. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17893. n.promise()
  17894. }
  17895. ,
  17896. n.prototype.loadMeshTextures = function() {
  17897. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17898. this.meshTexturesLoaded = !0
  17899. }
  17900. .bind(this)),
  17901. this.loadTexturesPromise)
  17902. }
  17903. ,
  17904. /* n.prototype.loadtags = function() {//xzw改
  17905. var e = $.Deferred();
  17906. if (!f.tags.enabled)
  17907. return e.resolve();
  17908. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17909. t = "data/" + this.sid + "/tags.json"
  17910. return a.get(t, {
  17911. responseType: "json",
  17912. auth: this.isPublic ? null : f.authorizationHeader
  17913. }).done(function(t) {
  17914. var i = 0
  17915. , n = 0;
  17916. for (var r in t) {
  17917. var o = t[r];
  17918. o.enabled && (n++,
  17919. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17920. i++))
  17921. }
  17922. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17923. e.resolve()
  17924. }
  17925. .bind(this)).fail(function() {
  17926. O.warn("Getting tags failed, not displaying tags."),
  17927. e.resolve()
  17928. }),
  17929. e
  17930. } */
  17931. n.prototype.shineHots = function(){ //xzw
  17932. E.trigger({
  17933. func: function(e) {
  17934. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17935. for(var i in this.hots){
  17936. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17937. }
  17938. }.bind(this),
  17939. cycling: true,
  17940. duration: 3000,
  17941. //easing: "easeInOutQuad",
  17942. name: "hotShine"
  17943. })
  17944. },
  17945. n.prototype.createHotItem = function(data, hots) {
  17946. var docFragment = document.createDocumentFragment();
  17947. var keyAry = Object.keys(data);
  17948. for(var i = 0; i < keyAry.length; i++){
  17949. var li = document.createElement('li');
  17950. var span = document.createElement('span');
  17951. span.innerHTML = data[keyAry[i]].title || data[keyAry[i]].infoAttribute.title || '热点';
  17952. // console.log(span.innerHTML);
  17953. li.hot = hots[keyAry[i]]; // 列表每一项对应一个热点
  17954. li.appendChild(span);
  17955. docFragment.appendChild(li);
  17956. }
  17957. var ul = document.querySelector('#hotListContent ul');
  17958. ul.appendChild(docFragment);
  17959. console.log(docFragment);
  17960. }
  17961. n.prototype.loadOverlays = function(overlays){
  17962. var overlays = window.data2 && window.data2.overlays
  17963. var c = overlays.find(e=>e.sid == '1626743604266')
  17964. var d = overlays.find(e=>e.sid == '1626743691935')
  17965. d.file = c.file;
  17966. overlays && overlays.forEach((info)=>{
  17967. var overlay = new Overlay(info)
  17968. if(info.sid == '1626674966708' || info.sid == '1626675083157'){//三大会议视频
  17969. overlay.plane.originVideoSrc = overlay.plane.material.map.image.src;
  17970. }else if(info.sid == "1626863308658"){
  17971. menuSanda = overlay
  17972. initMenuSanda()
  17973. }else if(info.sid == "1626933767157"){//下一张
  17974. rightBtn = overlay
  17975. }else if(info.sid == "1626933845065"){
  17976. leftBtn = overlay
  17977. leftBtn.visible = leftBtn.visible_ = false
  17978. }else if(info.sid == "1626927980174"){//抗日图片
  17979. videosPlane = overlay.plane
  17980. videosPlane.originSrc = videosPlane.material.map.image.src
  17981. /* videosPlane.material.map.image.loop = false
  17982. videosPlane.material.map.image.addEventListener('ended', ()=>{
  17983. nextPage()
  17984. }) */
  17985. }else if(info.sid == "1626743467424"){
  17986. overlay.hasSound = true
  17987. }
  17988. })
  17989. //三大会议
  17990. leftScreen = player.overlayGroup.children.find(e=>e.sid == '1626674966708').plane
  17991. rightScreen = player.overlayGroup.children.find(e=>e.sid == '1626675083157').plane
  17992. rightScreen.originVideoMap = rightScreen.material.map;
  17993. var video = leftScreen.material.map.image
  17994. video.addEventListener('ended', ()=>{
  17995. window.player.emit("videoEnded")
  17996. console.log( " ended!!!")
  17997. if(video.src != leftScreen.originVideoSrc){//播放完之后换为原来的视频
  17998. openMenu()
  17999. }
  18000. })
  18001. //////////历史影像左右两侧
  18002. c = player.overlayGroup.children.find(e=>e.sid == '1626743604266')
  18003. d = player.overlayGroup.children.find(e=>e.sid == '1626743691935')
  18004. d.plane.material = c.plane.material;//同步视频
  18005. var main = player.overlayGroup.children.find(e=>e.sid == "1626743467424")
  18006. c.plane.material.map.image.loop = false
  18007. main.plane.material.map.image.loop = false
  18008. main.plane.material.map.image.addEventListener('ended', ()=>{ //同步播
  18009. console.log( " ended!!!");
  18010. main.plane.material.map.image.play();
  18011. c.plane.material.map.image.currentTime = 0;
  18012. c.plane.material.map.image.play();
  18013. })
  18014. Overlay.load()
  18015. }
  18016. n.prototype.loadhots = function() {//xzw
  18017. var e = $.Deferred();
  18018. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  18019. return a.get(t, {
  18020. responseType: "json",
  18021. auth: this.isPublic ? null : f.authorizationHeader
  18022. }).done(function(t) {
  18023. window.data2 = t;
  18024. if(!t){
  18025. console.error("data2 is null")
  18026. }else{
  18027. g_data2 = hotMatcher(t);
  18028. this.hotsCount = 0;
  18029. /* for(var i in t.hots){
  18030. this.hotsCount ++;
  18031. this.hots[i] = new Hot(i, t.hots[i], this);
  18032. t.hots[i].infoAttribute || (t.hots[i].infoAttribute = {})
  18033. this.hots[i].initStyleImg(t.hots[i].infoAttribute);
  18034. };
  18035. window.hotData = t.hots
  18036. t.hots && this.createHotItem(t.hots, this.hots); */
  18037. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  18038. window.hotData = {}
  18039. if(t.hots){
  18040. var sids = Object.keys(t.hots).sort((a,b)=>{return t.hots[a].order - t.hots[b].order});
  18041. sids.forEach((sid)=>{
  18042. this.hotsCount++,
  18043. this.hots[sid] = new Hot(sid,t.hots[sid] ,this);
  18044. t.hots[sid].infoAttribute || (t.hots[sid].infoAttribute = {})
  18045. this.hots[sid].initStyleImg(t.hots[sid].infoAttribute);
  18046. window.hotData[sid] = t.hots[sid];
  18047. })
  18048. }
  18049. this.createHotItem(window.hotData, this.hots);
  18050. g_index = w.valueFromHash("m");
  18051. /* if(t.tourAudio){
  18052. g_tourAudio = new Audio;
  18053. g_tourAudio.loop = false;
  18054. g_tourAudio.addEventListener('ended', function () {
  18055. var ev = document.createEvent("MouseEvent");
  18056. ev.initEvent("tourAudioEnded",true,true);
  18057. window.dispatchEvent(ev);
  18058. });
  18059. }; */
  18060. }
  18061. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  18062. /* var dataJsPromise = $.Deferred();
  18063. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  18064. a.get(dataJsUrl,{
  18065. responseType: "json",
  18066. auth: this.isPublic ? null : f.authorizationHeader
  18067. }).done(function(data) {
  18068. window.hotData = data;
  18069. this.createHotItem(data, this.hots);
  18070. for(let i in this.hots){//add
  18071. data[i] && this.hots[i].initStyleImg(data[i]);
  18072. }
  18073. dataJsPromise.resolve();
  18074. }.bind(this)).fail(function(){
  18075. console.log('Data.js is empty');
  18076. dataJsPromise.resolve();
  18077. }) */
  18078. e.resolve();
  18079. }.bind(this)).fail(function() {
  18080. console.log('没有热点');
  18081. e.resolve()
  18082. }),
  18083. e
  18084. }
  18085. ,
  18086. n.prototype.loadPanos = function() {
  18087. if (this.loadPanosPromise)
  18088. return this.loadPanosPromise;
  18089. var e = new I(this);
  18090. return this.loadPanosPromise = e.load().then(function(e) {
  18091. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  18092. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  18093. else console.log(e.uuid)
  18094. }
  18095. .bind(this))),
  18096. this.panos.extend(e.map(function(e) {
  18097. return new v(this,e.uuid,e,this.supportsTiles)
  18098. }
  18099. .bind(this))),
  18100. this.panos.forEach(function(e) {
  18101. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  18102. var i = this.panos.get(t);
  18103. i && this.panos.setNeighbour(e, i, !0)
  18104. }
  18105. .bind(this)),
  18106. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  18107. }
  18108. .bind(this)),
  18109. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  18110. this.supportedModes[c.PANORAMA] = !1),
  18111. $.when(this)
  18112. }
  18113. .bind(this)),
  18114. this.loadPanosPromise
  18115. }
  18116. ,
  18117. n.prototype.loadHighlightReel = function() {//xzw
  18118. var e = $.Deferred()
  18119. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  18120. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  18121. return a.get(t, {
  18122. responseType: "json",
  18123. auth: this.isPublic ? null : f.authorizationHeader
  18124. }).done(function(t) {
  18125. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  18126. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  18127. e.resolve()
  18128. }
  18129. .bind(this)).fail(function() {
  18130. O.warn("Getting highlight reel failed, no highlights available"),
  18131. e.resolve()
  18132. }),
  18133. e
  18134. }
  18135. ,
  18136. n.prototype.waitForLoad = function(e, t) {
  18137. t() || (this.waitQueue.push({
  18138. object: e,
  18139. isLoadedCallback: t
  18140. }),
  18141. 1 === this.waitQueue.length && this.emit("waiting"))
  18142. }
  18143. ,
  18144. n.prototype.hide = function() {
  18145. this.floors.hide()
  18146. }
  18147. ,
  18148. n.prototype.show = function() {
  18149. this.floors.show()
  18150. }
  18151. ,
  18152. n.prototype.floorNames = function() {
  18153. return this.floors.names()
  18154. }
  18155. ,
  18156. n.prototype.warpDestFloors = function(e, t) {
  18157. if (!e || this.floors.length !== e.length)
  18158. return void this.toggleAllFloors(!0);
  18159. var i = e.findIndex(function(e) {
  18160. return e
  18161. }
  18162. .bind(this));
  18163. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  18164. }
  18165. ,
  18166. n.prototype.setFloor = function(e, t, i) {
  18167. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  18168. this.allFloorsVisible = !1,
  18169. this._setFloor(e, t, i)
  18170. }
  18171. ,
  18172. n.prototype.toggleAllFloors = function(e) {
  18173. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  18174. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  18175. this._setFloor(this.currentFloor)
  18176. }
  18177. ,
  18178. n.prototype._setFloor = function(e, t, i) {
  18179. t = t || this.mode,
  18180. this.emit("floor.changed", e, t, this.currentFloor),
  18181. this.currentFloor = e;
  18182. var n;
  18183. if (t === c.PANORAMA) {
  18184. if (this.show(),
  18185. this.shouldShowtags && this.tagsShown)
  18186. for (n in this.tags)
  18187. this.tags[n].show(f.showFloorDuration)
  18188. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  18189. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  18190. }
  18191. .bind(this)),
  18192. this.shouldShowtags && this.tagsShown))
  18193. for (n in this.tags) {
  18194. var r = this.tags[n];
  18195. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  18196. }
  18197. var o = this
  18198. , a = e;
  18199. E.start(function() {}, f.showFloorDelay, function() {
  18200. o.floors.forEach(function(e) {
  18201. e.chunks.forEach(function(t) {
  18202. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  18203. })
  18204. })
  18205. }
  18206. .bind(this))
  18207. }
  18208. ,
  18209. n.prototype.toggleExplode = function() {
  18210. this.floors.toggleExplodeHorizontal()
  18211. }
  18212. ,
  18213. n.prototype.toggleExplodeUp = function() {
  18214. this.floors.toggleExplodeVertical()
  18215. }
  18216. ,
  18217. n.prototype.nextFloor = function(e) {
  18218. return this.floors.nextFloor(this.currentFloor, e)
  18219. }
  18220. ,
  18221. n.prototype.addFloor = function(e) {
  18222. this.floors.add(e)
  18223. }
  18224. ,
  18225. n.prototype.getFloorAtPoint = function(e) {
  18226. return this.floors.getFloorAtPoint(e)
  18227. }
  18228. ,
  18229. n.prototype.getTagBySid = function(e) {
  18230. return this.tags[e]
  18231. }
  18232. ,
  18233. n.prototype.addChunk = function(e, t) {
  18234. this.floors.getOrMakeFloor(e).addChunk(t),
  18235. this.chunks.push(t)
  18236. }
  18237. ,
  18238. n.prototype.setMode = function(e) {
  18239. if (!this.supportedModes[e])
  18240. throw new R("Mode not supported for this model: " + e);
  18241. this.mode = e;
  18242. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  18243. this.chunks.forEach(function(t) {
  18244. t.setMode(e)
  18245. })
  18246. }
  18247. ,
  18248. n.prototype.build = function() {
  18249. this.heroLocations = this.images.getHeroLocations(this.panos);
  18250. var e = function() {
  18251. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  18252. }
  18253. .bind(this)();
  18254. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  18255. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  18256. }
  18257. .bind(this)) || e,
  18258. null === this.heroImage && O.warn("No hero image defined."),
  18259. this.currentFloor = this.floors.last(),
  18260. this.floors.build(),
  18261. this.colliders = this.floors.reduce(function(e, t) {
  18262. return e.concat(t.collider.children)
  18263. }, []),
  18264. this.panos.forEach(function(e) {
  18265. e.build1(),
  18266. e.on("enter", function() {
  18267. e.floor !== this.currentFloor && this.setFloor(e.floor)
  18268. }
  18269. .bind(this))
  18270. }
  18271. .bind(this)),
  18272. this.panos.forEach(function(e) {
  18273. e.build2()
  18274. }),
  18275. this.floors.forEach(function(e) {
  18276. this.boundingBox.union(e.boundingBox)
  18277. }
  18278. .bind(this)),
  18279. this.size = this.boundingBox.size(),
  18280. this.center = this.boundingBox.center(),
  18281. this.floors.forEach(function(e) {
  18282. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  18283. }
  18284. .bind(this)),
  18285. this.panos.populate_path_graph(),
  18286. this.skybox = new l(this.boundingBox),
  18287. this.skybox.matrixWorldNeedsUpdate = !0,
  18288. this.add(this.skybox);
  18289. setTimeout(function(){
  18290. this.hotsCount && this.shineHots();
  18291. }.bind(this),1300);//xzw 热点开始闪烁
  18292. for (var t in this.tags)
  18293. this.tags[t].build();
  18294. this.createFloorLogo()
  18295. return O.debug("Done building model"),
  18296. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  18297. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  18298. this.buildRooms(),
  18299. this.labels.associateWithRooms(this.rooms),
  18300. $.when(this)
  18301. }
  18302. ,
  18303. n.prototype.createFloorLogo = function(){
  18304. console.log('createFloorLogo')
  18305. if(this.floorLogos || !settings.floorlogoURL)return;
  18306. var url = settings.floorlogoURL
  18307. var map = tex.load(url);//可以追加done
  18308. this.floorLogos = [];
  18309. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  18310. var material = new o.MeshBasicMaterial({
  18311. opacity:0,
  18312. map:map,
  18313. side: o.DoubleSide,
  18314. transparent: !0,
  18315. depthWrite: !1,
  18316. depthTest:false//改 在chunk\skybox外也可看到
  18317. });
  18318. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  18319. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18320. //logo.scale.set(s,s,s);
  18321. logo.position.set(0,-1.5,0);
  18322. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  18323. logo.renderOrder = 100;//cover the videoSkybox
  18324. //logo.layers.set(0)
  18325. this.add(logo);
  18326. this.floorLogos.push(logo);
  18327. }
  18328. this.floorLogos[1].visible = false;
  18329. }
  18330. n.prototype.adjustfloorLogoHeight = function(o){
  18331. var h = player.currentPano.floorPosition.y + 0.01;
  18332. this.floorLogos[1].position.setY(h);
  18333. this.floorLogos[0].position.setY(h);
  18334. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18335. },
  18336. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  18337. if(!this.floorLogos) return;
  18338. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  18339. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18340. if(!o.dur){//立刻
  18341. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18342. this.floorLogos[o.index].material.opacity = o.opa;
  18343. }else{
  18344. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18345. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18346. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  18347. }
  18348. },
  18349. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  18350. var lastQ, lastP;
  18351. var equals = function(v1, v2, min){
  18352. return Math.abs(v1-v2) < min
  18353. }
  18354. var isSame = function(now, last, k){//如果和上次相同就不改变
  18355. if(!last)return false;
  18356. var R = k.sceneRenderer;
  18357. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18358. //暂时:
  18359. var min = 0.0008
  18360. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  18361. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  18362. return same;
  18363. }
  18364. return function(Q, k){
  18365. if(!Q)return;
  18366. /* if(Config.ifFish && window.lowFPS){
  18367. this.fLCompute++;
  18368. if(R.AFPS < 38){
  18369. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18370. else if(k.flying && k.fLCompute%2 !=1) return;
  18371. k.fLCompute %= 4;
  18372. }else if(R.AFPS < 45){
  18373. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18374. else if(k.flying && k.fLCompute%2 !=1) return;
  18375. k.fLCompute %= 6;
  18376. }else{
  18377. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18378. //else if(k.flying && k.fLCompute%2 !=1) return;
  18379. k.fLCompute %= 2;
  18380. }
  18381. } */
  18382. var sameQ, sameP, quaternion, visible;
  18383. for(var i=0;i<2;i++){
  18384. var logo = this.floorLogos[i];
  18385. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  18386. visible = true;
  18387. }
  18388. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18389. var c = k.cameraControls.activeControl;
  18390. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  18391. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18392. for(var i=0;i<2;i++){
  18393. var logo = this.floorLogos[i];
  18394. if(!sameQ){
  18395. if(!quaternion){
  18396. var a = new THREE.Vector3(0,0,-1);
  18397. a.applyQuaternion(Q);
  18398. a.setY(0);
  18399. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  18400. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18401. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  18402. quaternion.multiply(a);
  18403. }
  18404. logo.quaternion.copy(quaternion);
  18405. }
  18406. }
  18407. }
  18408. }()
  18409. n.prototype.loadLabels = function() {//xzw
  18410. this.labels = new x(this);
  18411. var e = $.Deferred();
  18412. //加载俯视图的标签 注释这个备注就会加载
  18413. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  18414. window.MP_PREFETCHED_MODELDATA.model.player_options.showLabels ? this.showingLabels = true : '';
  18415. if (!this.showingLabels)
  18416. return e.resolve();
  18417. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18418. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18419. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18420. O.warn("Getting labels failed, not displaying labels."),
  18421. e.resolve()
  18422. }),
  18423. e
  18424. }
  18425. ,
  18426. n.prototype.buildRooms = function() {
  18427. this.rooms = new T(this),
  18428. this.rooms.createFromChunks(this.chunks),
  18429. this.rooms.calcRoomBoundaries()
  18430. }
  18431. ,
  18432. n.prototype.updateProjectedPanos = function() {
  18433. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18434. }
  18435. ,
  18436. n.prototype.setProjectedPanos = function(e, t, i) {
  18437. void 0 !== i && null !== i || (i = !0),
  18438. i = !!i,
  18439. this.projectedPano0 = e,
  18440. this.projectedPano1 = t,
  18441. this.skybox.material.setProjectedPanos(e, t, i),
  18442. this.chunks.forEach(function(n) {
  18443. n.materialInside.setProjectedPanos(e, t, i)
  18444. })
  18445. }
  18446. ,
  18447. n.prototype.setSide = function(e) {
  18448. this.floors.forEach(function(t) {
  18449. t.collider.material.side = e
  18450. })
  18451. }
  18452. ,
  18453. n.prototype.heroCount = function() {
  18454. return this.heroLocations ? this.heroLocations.length : 0
  18455. }
  18456. ,
  18457. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  18458. if (e[0] < 0)
  18459. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18460. null;
  18461. if (this.heroCount() < 1)
  18462. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18463. null;
  18464. var t = this.heroLocations[e[0]];
  18465. if(t.heroLocations && e[1]!=void 0){
  18466. t = t.heroLocations[e[1]];
  18467. }
  18468. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18469. null) : t
  18470. }
  18471. ,
  18472. n.prototype.findPanoramicHero = function() {
  18473. for (var e in this.heroLocations)
  18474. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18475. return this.heroLocations[e];
  18476. return null
  18477. }
  18478. ,
  18479. n.prototype.listImagePanos = function() {
  18480. var e = []
  18481. , t = this;
  18482. return this.images.forEach(function(i) {
  18483. if (i.metadata && i.metadata.scan_id) {
  18484. var n = t.panos.get(i.metadata.scan_id);
  18485. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18486. }
  18487. }),
  18488. e
  18489. }
  18490. ,
  18491. n.prototype.fadePanoMarkers = function(e, t) {
  18492. this.panos.fadeMarkerOpacity(e, t)
  18493. }
  18494. ,
  18495. n.prototype.setSweepVisibility = function(e) {
  18496. this.panos.forEach(function(t) {
  18497. t.marker && (t.marker.visible = e)
  18498. })
  18499. }
  18500. ,
  18501. n.prototype.outsideAllowed = function() {
  18502. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18503. }
  18504. ,
  18505. t.exports = n
  18506. }
  18507. ).call(this, "/js/model/Model.js")
  18508. }
  18509. , {
  18510. "../constants": 8,
  18511. "../enum/AlignmentType": 17,
  18512. "../enum/RenderOrder": 42,
  18513. "../enum/Viewmode": 51,
  18514. "../exception/BasicException": 55,
  18515. "../label/Label": 90,
  18516. "../loaders/ModelLoader": 105,
  18517. "../loaders/ModelTextureLoader": 106,
  18518. "../loaders/SweepDataLoader": 107,
  18519. "../tag/tag": 123,
  18520. "../tag/tagManager": 124,
  18521. "../objects/BoundingTextureSkybox": 143,
  18522. "../objects/Chunk": 144,
  18523. "../objects/Floor": 146,
  18524. "../objects/Panorama": 148,
  18525. "../objects/Room": 150,
  18526. "../objects/Snapshot": 153,
  18527. "../settings": 166,
  18528. "../shaders": 167,
  18529. "../util/ModelUrls": 177,
  18530. "../util/PanoramaCollection": 178,
  18531. "../util/ajax": 181,
  18532. "../util/common": 185,
  18533. "../util/easing": 186,
  18534. "../util/lerp": 188,
  18535. "../util/logger": 189,
  18536. "../util/math": 190,
  18537. "../util/texture": 194,
  18538. "../util/transitions": 195,
  18539. "./../util/browser": 182,
  18540. "./../util/showcase": 193,
  18541. "./Chunks": 135,
  18542. "./FloorCollection": 136,
  18543. "./ImageCollection": 137,
  18544. "./LabelCollection": 138,
  18545. "./RoomCollection": 141,
  18546. events: 202,
  18547. three: 217,
  18548. "hot": "hot"
  18549. }],
  18550. 140: [function(e, t, i) {
  18551. "use strict";
  18552. function n() {
  18553. this.modelMap = {},
  18554. this.activeModel = null,
  18555. this.modelCount = 0,
  18556. this.tileDownloader = null,
  18557. this.panoRenderer = null
  18558. }
  18559. var r = (e("three"),
  18560. e("../util/common"))
  18561. , o = e("../exception/BasicException")
  18562. , a = e("../enum/ModelManagerEvents")
  18563. , s = e("../enum/PanoRendererEvents")
  18564. , l = e("events").EventEmitter;
  18565. n.prototype.init = function(e, t, i) {
  18566. this.tileDownloader = e,
  18567. this.panoRenderer = t,
  18568. this.qualityManager = i,
  18569. this.bindEvents()
  18570. }
  18571. ,
  18572. n.prototype.bindEvents = function() {
  18573. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18574. }
  18575. ,
  18576. n.prototype.onTileRendered = function(e, t, i, n) {}
  18577. ,
  18578. n.prototype.addModel = function(e) {
  18579. this.modelMap[e.sid] = e,
  18580. 0 === this.modelCount && this.activateModel(e.sid),
  18581. this.modelCount++,
  18582. this.emit(a.ModelAdded)
  18583. }
  18584. ,
  18585. n.prototype.getModel = function(e) {
  18586. return this.modelMap[e]
  18587. }
  18588. ,
  18589. n.prototype.activateModel = function(e) {
  18590. var t = this.modelMap[e];
  18591. if (!t)
  18592. throw new o("Tried to activate invalid model!");
  18593. var i = this.activeModel;
  18594. this.activeModel = t,
  18595. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18596. this.tileDownloader.setUrls(t.urls),
  18597. t.panos.forEach(function(e) {
  18598. e.attachToPanoRenderer(this.panoRenderer),
  18599. e.tileDownloader = this.tileDownloader,
  18600. e.qualityManager = this.qualityManager
  18601. }
  18602. .bind(this)),
  18603. this.emit(a.ActiveModelChanged, {
  18604. oldModel: i,
  18605. model: t
  18606. })
  18607. }
  18608. ,
  18609. n.prototype.getActiveModel = function() {
  18610. return this.activeModel
  18611. }
  18612. ,
  18613. r.extend(n, l),
  18614. t.exports = n
  18615. }
  18616. , {
  18617. "../enum/ModelManagerEvents": 33,
  18618. "../enum/PanoRendererEvents": 35,
  18619. "../exception/BasicException": 55,
  18620. "../util/common": 185,
  18621. events: 202,
  18622. three: 217
  18623. }],
  18624. 141: [function(e, t, i) {
  18625. (function(i) {
  18626. "use strict";
  18627. function n() {
  18628. s.call(this)
  18629. }
  18630. var r = e("../objects/Room")
  18631. , o = (e("../settings"),
  18632. e("../util/logger"))
  18633. , a = (e("../util/transitions"),
  18634. e("../util/easing"),
  18635. e("../util/common"))
  18636. , s = e("../util/IndexedCollection")
  18637. , l = e("./Chunks");
  18638. new o(i);
  18639. a.inherit(n, s),
  18640. n.prototype.getIndex = function(e) {
  18641. return e.roomId
  18642. }
  18643. ,
  18644. n.prototype.calcRoomBoundaries = function() {
  18645. this.forEach(function(e) {
  18646. e.calcBoundaries()
  18647. })
  18648. }
  18649. ,
  18650. n.prototype.createFromChunks = function(e) {
  18651. var t = {
  18652. floorId: -1,
  18653. roomId: -1
  18654. }
  18655. , i = {};
  18656. e.forEach(function(e) {
  18657. l.parseIdsFromChunkName(e.name, t);
  18658. var o = i[t.roomId];
  18659. if (!o) {
  18660. var a = n.generateRoomId(t.floorId, t.roomId);
  18661. o = new r(t.floorId,a),
  18662. this.add(o),
  18663. i[t.roomId] = o
  18664. }
  18665. o.addChunk(e)
  18666. }
  18667. .bind(this)),
  18668. this.calcRoomBoundaries()
  18669. }
  18670. ,
  18671. n.generateRoomId = function(e, t) {
  18672. return e + "_" + t
  18673. }
  18674. ,
  18675. t.exports = n
  18676. }
  18677. ).call(this, "/js/model/RoomCollection.js")
  18678. }
  18679. , {
  18680. "../objects/Room": 150,
  18681. "../settings": 166,
  18682. "../util/IndexedCollection": 175,
  18683. "../util/common": 185,
  18684. "../util/easing": 186,
  18685. "../util/logger": 189,
  18686. "../util/transitions": 195,
  18687. "./Chunks": 135
  18688. }],
  18689. 142: [function(e, t, i) {
  18690. "use strict";
  18691. function n(e, t, i) {
  18692. e = e.clone().expandByScalar(0.01);//改
  18693. var n = e.size()
  18694. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18695. o.boundingBox = e,
  18696. r.Mesh.call(this, o, t),
  18697. this.position.copy(e.center()),
  18698. this.frustumCulled = !1,
  18699. i && this.add(new r.WireframeHelper(this))
  18700. }
  18701. var r = e("three");
  18702. n.prototype = Object.create(r.Mesh.prototype),
  18703. n.prototype.constructor = n,
  18704. t.exports = n
  18705. }
  18706. , {
  18707. three: 217
  18708. }],
  18709. 143: [function(e, t, i) {
  18710. (function(i) {
  18711. "use strict";
  18712. function n(e) {
  18713. h.time("Computing a nice bounding cubemap");
  18714. var t = new a({
  18715. side: r.BackSide,
  18716. transparent: !0
  18717. });
  18718. t.uniforms.modelAlpha.value = 0,
  18719. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18720. this.renderOrder = l.boundingSkybox,
  18721. o.call(this, e, t),
  18722. h.timeEnd("Computing a nice bounding cubemap")
  18723. }
  18724. var r = e("three")
  18725. , o = (e("../enum/Viewmode"),
  18726. e("../shaders"),
  18727. e("./BoundingMesh"))
  18728. , a = e("../materials/ModelTextureMaterial")
  18729. , s = e("../settings")
  18730. , l = e("../enum/RenderOrder")
  18731. , c = e("../util/logger")
  18732. , h = new c(i);
  18733. n.prototype = Object.create(o.prototype),
  18734. n.prototype.constructor = n,
  18735. t.exports = n
  18736. }
  18737. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18738. }
  18739. , {
  18740. "../enum/RenderOrder": 42,
  18741. "../enum/Viewmode": 51,
  18742. "../materials/ModelTextureMaterial": 118,
  18743. "../settings": 166,
  18744. "../shaders": 167,
  18745. "../util/logger": 189,
  18746. "./BoundingMesh": 142,
  18747. three: 217
  18748. }],
  18749. 144: [function(e, t, i) {
  18750. "use strict";
  18751. function n(e) {
  18752. this.materialInside = new s({
  18753. side: r.DoubleSide
  18754. });
  18755. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18756. this.materialOutside = new r.RawShaderMaterial({
  18757. fragmentShader: o.modelOutside.fragmentShader,
  18758. vertexShader: o.modelOutside.vertexShader,
  18759. uniforms: t,
  18760. side: r.FrontSide,
  18761. name: "chunkOut"
  18762. }),
  18763. r.Mesh.call(this, e.geometry, this.materialInside),
  18764. this.name = e.name || "",
  18765. this.textureName = e.textureName,
  18766. this.meshUrl = e.meshUrl
  18767. }
  18768. var r = e("three")
  18769. , o = e("../shaders")
  18770. , a = e("../enum/Viewmode")
  18771. , s = e("../materials/ModelTextureMaterial");
  18772. n.prototype = Object.create(r.Mesh.prototype),
  18773. n.prototype.setTextureMap = function(e) {
  18774. this.materialInside.uniforms.map.value = e,
  18775. this.materialOutside.uniforms.map.value = e
  18776. }
  18777. ,
  18778. n.prototype.setMode = function(e) {
  18779. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18780. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18781. t.transparent = this.material.transparent,
  18782. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18783. this.material = t
  18784. }
  18785. ,
  18786. t.exports = n
  18787. }
  18788. , {
  18789. "../enum/Viewmode": 51,
  18790. "../materials/ModelTextureMaterial": 118,
  18791. "../shaders": 167,
  18792. three: 217
  18793. }],
  18794. 145: [function(e, t, i) {
  18795. "use strict";
  18796. function n(e) {
  18797. this.chunksize = e || 10,
  18798. this.chunks = {},
  18799. this.boundingBoxes = {},
  18800. this.children = [],
  18801. this.offset = new r.Vector3(0,.5,0),
  18802. this.material = new r.MeshBasicMaterial({
  18803. color: 16777215 * Math.random(),
  18804. side: r.DoubleSide
  18805. })
  18806. }
  18807. var r = e("three");
  18808. e("../enum/Viewmode");
  18809. n.prototype.add = function(e) {
  18810. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18811. m ? (t = m.position.array,
  18812. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18813. n = e.faces);
  18814. var v = new r.Vector3;
  18815. if (i)
  18816. for (o = 0,
  18817. a = i.length; o < a; o += 3) {
  18818. var A = 3 * i[o]
  18819. , y = 3 * i[o + 1]
  18820. , C = 3 * i[o + 2];
  18821. s = (t[A] + t[y] + t[C]) / 3,
  18822. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18823. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18824. h = Math.floor(s / this.chunksize),
  18825. u = Math.floor(l / this.chunksize),
  18826. d = Math.floor(c / this.chunksize),
  18827. p = h + "." + u + "." + d,
  18828. p in this.chunks ? (g = this.chunks[p],
  18829. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18830. f = this.boundingBoxes[p] = new r.Box3),
  18831. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18832. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18833. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18834. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18835. }
  18836. else
  18837. for (o = 0,
  18838. a = t.length; o < a; o += 9)
  18839. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18840. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18841. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18842. h = Math.floor(s / this.chunksize),
  18843. u = Math.floor(l / this.chunksize),
  18844. d = Math.floor(c / this.chunksize),
  18845. p = h + "." + u + "." + d,
  18846. p in this.chunks ? (g = this.chunks[p],
  18847. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18848. f = this.boundingBoxes[p] = new r.Box3),
  18849. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18850. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18851. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18852. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18853. }
  18854. ,
  18855. n.prototype.build = function() {
  18856. var e = new r.Object3D;
  18857. e.material = this.material;
  18858. for (var t in this.chunks) {
  18859. var i = this.chunks[t]
  18860. , n = new r.BufferGeometry;
  18861. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18862. n.boundingBox = this.boundingBoxes[t];
  18863. var o = new r.Mesh(n,this.material);
  18864. o.material.visible = !1,
  18865. e.add(o),
  18866. this.chunks[t] = []
  18867. }
  18868. return e
  18869. }
  18870. ,
  18871. t.exports = n
  18872. }
  18873. , {
  18874. "../enum/Viewmode": 51,
  18875. three: 217
  18876. }],
  18877. 146: [function(e, t, i) {
  18878. "use strict";
  18879. var r = e("three")
  18880. , o = e("../settings")
  18881. , a = e("../util/common")
  18882. , s = e("../util/lerp")
  18883. , l = e("./ChunkedCollider")
  18884. , c = e("../util/transitions")
  18885. , h = e("../util/easing")
  18886. , u = (e("../objects/Panorama"),
  18887. e("../enum/RenderOrder"))
  18888. , d = e("../localization/localize");
  18889. function n(e, t, i) {
  18890. r.Object3D.call(this),
  18891. this.model = e,
  18892. this.floorIndex = t,
  18893. this.lang = o.languageTag,
  18894. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18895. this.panos = [],
  18896. this.chunks = [],
  18897. this.colliderBuilder = new l(3),
  18898. this.collider = null,
  18899. this.center = null,
  18900. this.boundingBox = new r.Box3,
  18901. this.size = null,
  18902. this.hidden = !1,
  18903. this.conservativeBoundingBox = new r.Box3,
  18904. this.debugColor = 16777215 * Math.random(),
  18905. this.transition = null
  18906. }
  18907. n.prototype = Object.create(r.Object3D.prototype),
  18908. n.prototype.enter = function(e) {
  18909. this.model.setFloor(this, e)
  18910. }
  18911. ,
  18912. n.prototype.hide = function(e) {
  18913. if (!this.hidden || this.transition) {
  18914. this.chunks.forEach(function(e) {
  18915. e.material.transparent = !0
  18916. }),
  18917. c.cancel(this.transition);
  18918. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18919. , i = e ? 0 : o.hideFloorDelay / t;
  18920. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18921. this.hidden = !0
  18922. }
  18923. .bind(this), i, h.easeInOutQuad)
  18924. }
  18925. }
  18926. ,
  18927. n.prototype.show = function(e) {
  18928. if (this.hidden || this.transition) {
  18929. this.hidden = !1,
  18930. c.cancel(this.transition);
  18931. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18932. , i = e ? 0 : o.showFloorDelay / t;
  18933. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18934. this.hidden || this.chunks.forEach(function(e) {
  18935. e.material.transparent = !1
  18936. })
  18937. }
  18938. .bind(this), i, h.easeInOutQuad)
  18939. }
  18940. }
  18941. ,
  18942. n.prototype.toggle = function(e, t) {
  18943. e = void 0 === e ? this.hidden : e,
  18944. e ? this.show(t) : this.hide(t)
  18945. }
  18946. ,
  18947. n.prototype.containsPoint = function(e) {
  18948. return this.collider.children.some(function(t) {
  18949. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18950. t.geometry.boundingBox.containsPoint(e)
  18951. })
  18952. }
  18953. ,
  18954. n.prototype.distanceToPoint = function(e) {
  18955. var t = null
  18956. , i = 1 / 0;
  18957. return this.collider.children.forEach(function(n) {
  18958. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18959. var r = n.geometry.boundingBox.distanceToPoint(e);
  18960. (!t || i > r) && (i = r,
  18961. t = n)
  18962. }),
  18963. i
  18964. }
  18965. ,
  18966. n.prototype.addChunk = function(e) {
  18967. e.renderOrder = u.ghostFloor,
  18968. this.add(e),
  18969. this.chunks.push(e),
  18970. this.boundingBox.union(e.geometry.boundingBox),
  18971. this.size = this.boundingBox.size(),
  18972. this.colliderBuilder.add(e.geometry)
  18973. }
  18974. ,
  18975. n.prototype.addPano = function(e) {
  18976. this.panos.push(e),
  18977. this.add(e.skyboxMesh),
  18978. e.marker && this.add(e.marker);
  18979. var t = new r.Vector3(1,1,1)
  18980. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18981. this.boundingBox.union(i)
  18982. }
  18983. ,
  18984. n.prototype.build = function() {
  18985. this.collider = this.colliderBuilder.build(!0),
  18986. this.add(this.collider),
  18987. this.center = this.boundingBox.center(),
  18988. this.conservativeBoundingBox.copy(this.boundingBox),
  18989. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18990. return e.geometry.boundingBox.min.y
  18991. }), 5),
  18992. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18993. return e.geometry.boundingBox.max.y
  18994. }), 5),
  18995. this.colliderBuilder = null
  18996. }
  18997. ,
  18998. n.prototype.toShortString = function() {
  18999. return a.nth(this.floorIndex + 1)
  19000. }
  19001. ,
  19002. n.prototype.toString = function() {
  19003. return this.name
  19004. }
  19005. ,
  19006. t.exports = n
  19007. }
  19008. , {
  19009. "../enum/RenderOrder": 42,
  19010. "../localization/localize": 108,
  19011. "./strings-cn-CN": 109,
  19012. "../objects/Panorama": 148,
  19013. "../settings": 166,
  19014. "../util/common": 185,
  19015. "../util/easing": 186,
  19016. "../util/lerp": 188,
  19017. "../util/transitions": 195,
  19018. "./ChunkedCollider": 145,
  19019. three: 217
  19020. }],
  19021. 147: [function(e, t, i) {
  19022. "use strict";
  19023. function n(e) {
  19024. this.player = e,
  19025. this.obj3d = null,
  19026. this.UP = new r.Vector3(0,1,0)
  19027. }
  19028. var r = e("three")
  19029. , o = e("../settings");
  19030. n.prototype.prefs = {
  19031. linewidth: 3,
  19032. height: .07,
  19033. opacity: .45,
  19034. endScale: .05
  19035. },
  19036. n.prototype.discard = function() {
  19037. if (this.obj3d) {
  19038. var e = this.obj3d.parent;
  19039. e && e.remove(this.obj3d)
  19040. }
  19041. this.obj3d = null
  19042. }
  19043. ,
  19044. n.prototype.draw = function() {
  19045. if (this.discard(),
  19046. o.showNeighbors) {
  19047. var e = this.player.currentPano.floor;
  19048. this.obj3d = new r.Object3D;
  19049. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  19050. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  19051. i.y += this.prefs.height;
  19052. var n = .1525
  19053. , a = .127
  19054. , s = .0127
  19055. , l = .1
  19056. , c = .19
  19057. , h = .2032
  19058. , u = .2286
  19059. , d = .255
  19060. , p = new r.Matrix4;
  19061. for (var f in t)
  19062. if (t[f]) {
  19063. var g = this.player.model.panos.get(f)
  19064. , m = (g.position.clone().sub(this.player.model.position),
  19065. g.position.clone().sub(g.floorPosition))
  19066. , v = g.floorPosition.clone().sub(this.player.model.position);
  19067. v.y += this.prefs.height;
  19068. var A = new r.Geometry;
  19069. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  19070. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  19071. p.identity().setPosition(m),
  19072. A.applyMatrix(p),
  19073. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  19074. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  19075. p.lookAt(v, i, this.UP).setPosition(v),
  19076. A.applyMatrix(p),
  19077. A.vertices.push(v, i);
  19078. var y = new r.Line(A,new r.LineBasicMaterial({
  19079. color: g.debugColor.getHex(),
  19080. transparent: !0,
  19081. opacity: this.prefs.opacity,
  19082. depthWrite: !1,
  19083. name: "sLine" + f,
  19084. linewidth: this.prefs.linewidth
  19085. }));
  19086. this.obj3d.add(y)
  19087. }
  19088. e.add(this.obj3d)
  19089. }
  19090. }
  19091. ,
  19092. n.prototype.update = function() {
  19093. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  19094. }
  19095. ,
  19096. t.exports = n
  19097. }
  19098. , {
  19099. "../settings": 166,
  19100. three: 217
  19101. }],
  19102. 148: [function(e, t, i) {
  19103. (function(i) {
  19104. "use strict";
  19105. function n(e, t, i, n) {
  19106. this.model = e,
  19107. this.id = t,
  19108. this.alignmentType = i.alignmentType || l.ALIGNED,
  19109. this.neighbourUUIDs = i.neighbours || null,
  19110. this.neighbourPanos = null,
  19111. this.floor = null,
  19112. this.floorIndex = i.floor,
  19113. this.failedLoadingAt = 0,
  19114. this.maxLoadRetries = 4,
  19115. this.origin = i.position.clone(),
  19116. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  19117. this.quaternion = i.quaternion.clone(),
  19118. this.skyboxMesh = new r.Mesh(E),
  19119. this.skyboxMesh.position.copy(this.position),
  19120. this.skyboxMesh.quaternion.copy(this.quaternion),
  19121. this.skyboxMesh.name = "skybox",
  19122. this.skyboxMesh.visible = !1,
  19123. this.skyboxMesh.updateMatrix(),
  19124. this.skyboxMesh.updateMatrixWorld(),
  19125. this.marker = null,
  19126. this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker;
  19127. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  19128. map: w,
  19129. side: r.DoubleSide,
  19130. opacity: 0,
  19131. transparent: !0,
  19132. depthWrite: !1
  19133. })),
  19134. this.marker.visible = this.showFloorMarker,
  19135. this.marker.renderOrder = s.panoMarker,
  19136. this.marker.name = "marker",
  19137. this.marker.pano = this,
  19138. this.marker.layers.set(v.PANOMARKERS),
  19139. this.marker.updateMatrixWorld(),
  19140. a.colorMarkerOnLoad && this.on("load", function() {
  19141. this.marker.material.color.set(65280)
  19142. })),
  19143. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  19144. this.floorPosition = i.puck ? i.puck.clone() : null,
  19145. this.tiled = n,
  19146. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  19147. this.solidSkybox.flipY = !1,
  19148. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  19149. this.solidSkybox.magFilter = r.LinearFilter,
  19150. this.solidSkybox.generateMipmaps = !1)),
  19151. this.zoomed = !1,
  19152. this.panoRenderer = null,
  19153. this.qualityManager = null,
  19154. this.tileDownloader = null,
  19155. this.tiledPanoRenderTarget = null,
  19156. this.minimumTiledPanoLoaded = !1,
  19157. this.highestPartialTileRenderOpCompleted = 0,
  19158. this.highestFullTileRenderOpCompleted = 0,
  19159. this.shouldRedrawOnBaseLoaded = !1,
  19160. this.lockUntilRenderingComplete = !1,
  19161. a.colorMarkerOnLoad && this.on("load", function() {
  19162. this.marker.material.color.set(65280)
  19163. });
  19164. /********************************************************************fyz改vr from徐世廷*************************************************************/
  19165. var e = new r.TextureLoader;
  19166. e.setCrossOrigin(!0);
  19167. var g = e.load("images/texture.jpg");
  19168. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  19169. color: 16777215,
  19170. transparent: !0,
  19171. opacity: .75,
  19172. map: g
  19173. })),
  19174. this.vrMarker.boluoType = "vr",
  19175. this.vrMarker.position.z = 1,
  19176. this.vrMarker.enabled = !0,
  19177. this.vrMarker.visible = !1,
  19178. window.vrMarkers = window.vrMarkers || [],
  19179. window.vrMarkers.push(this.vrMarker),
  19180. this.marker && this.marker.add(this.vrMarker),
  19181. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  19182. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  19183. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  19184. this.adjustAngleEnable) {
  19185. var i = new r.Quaternion;
  19186. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  19187. this.skyboxMesh.quaternion.multiply(i);
  19188. var m = new r.Quaternion;
  19189. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  19190. this.skyboxMesh.quaternion.multiply(m);
  19191. var n = new r.Quaternion;
  19192. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  19193. this.skyboxMesh.quaternion.multiply(n),
  19194. this.skyboxMesh.updateMatrix(),
  19195. this.skyboxMesh.updateMatrixWorld(),
  19196. this.model.updateProjectedPanos()
  19197. }
  19198. /**************************************************************************************************************************************/
  19199. }
  19200. var r = e("three")
  19201. , o = e("../util/logger")
  19202. , a = e("../settings")
  19203. , s = (e("../enum/Viewmode"),
  19204. e("../enum/RenderOrder"))
  19205. , l = e("../enum/AlignmentType")
  19206. , c = (e("../util/common"),
  19207. e("../util/transitions"))
  19208. , h = e("../util/lerp")
  19209. , u = e("../util/ajax")
  19210. , d = e("../util/texture")
  19211. , p = e("../util/panorama")
  19212. , f = (e("../enum/TileDownloaderEvents"),
  19213. e("../enum/PanoramaEvents"))
  19214. , g = e("../enum/PanoRendererEvents")
  19215. , m = e("../enum/PanoSizeClass")
  19216. , v = e("../enum/RenderLayers")
  19217. , A = (e("../scene/SceneRenderer"),
  19218. e("../enum/GLCubeFaces"),
  19219. e("../exception/BasicException"))
  19220. , y = e("../tile/TileUtils")
  19221. , C = e("events").EventEmitter
  19222. , I = new o(i)
  19223. , E = new r.SphereBufferGeometry(.1)
  19224. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  19225. , w = d.load("./static/images/marker-256x256.png");
  19226. n.prototype = Object.create(C.prototype),
  19227. n.prototype.enter = function() {
  19228. var e = null;
  19229. return function() {
  19230. if(this.id == ponaid) {
  19231. window.player.emit("openTips")
  19232. }
  19233. this.setZoomed(!1),
  19234. this.emit("enter", {
  19235. oldPano: e,
  19236. newPano: this
  19237. }),
  19238. e = this
  19239. }
  19240. }(),
  19241. n.prototype.exit = function() {
  19242. this.tiled ? (this.clearWaitDeferreds(),
  19243. this.minimumTiledPanoLoaded = !1,
  19244. this.tiledPanoRenderTarget = null,
  19245. this.setZoomed(!1),
  19246. this.panoRenderer.deactivateTiledPano(this),
  19247. this.highestPartialTileRenderOpCompleted = 0,
  19248. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  19249. this.solidSkybox.loaded = !1,
  19250. this.solidSkybox.version = 0),
  19251. this.emit("exit")
  19252. }
  19253. ,
  19254. n.prototype.hoverOn = function(e) {
  19255. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19256. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19257. }
  19258. ,
  19259. n.prototype.hoverOff = function(e) {
  19260. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19261. }
  19262. ,
  19263. n.prototype.build1 = function() {
  19264. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  19265. this.floor.addPano(this),
  19266. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19267. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19268. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19269. }
  19270. ,
  19271. n.prototype.build2 = function() {
  19272. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19273. this.height = this.position.distanceTo(this.floorPosition),
  19274. this.placeMarker()
  19275. }
  19276. ,
  19277. n.prototype.interpolateFloorPosition = function() {
  19278. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  19279. return !!e.floorPosition
  19280. }).sort(function(e, t) {
  19281. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19282. }
  19283. .bind(this))
  19284. , t = this.position.clone();
  19285. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19286. t
  19287. }
  19288. ,
  19289. n.prototype.raycastFloorPosition = function() {
  19290. I.warn("Performance warning: Raycasting to find floor position");
  19291. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  19292. , t = e.intersectObjects(this.model.colliders);
  19293. return t.length ? t[0].point : null
  19294. }
  19295. ,
  19296. n.prototype.raycastToFindFloor = function() {
  19297. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  19298. return function() {
  19299. I.warn("Performance warning: Raycasting to find floor index");
  19300. for (var t = 0; t < e.length; t++) {
  19301. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  19302. , n = i.intersectObjects(this.model.colliders);
  19303. if (n.length)
  19304. return n[0].object.parent.parent
  19305. }
  19306. return null
  19307. }
  19308. }(),
  19309. n.prototype.placeMarker = function() {
  19310. this.marker && (this.marker.position.copy(this.floorPosition),
  19311. this.marker.position.y += .05,
  19312. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  19313. }
  19314. ,
  19315. n.prototype.translate = function(e) {
  19316. this.position.add(e),
  19317. this.floorPosition.add(e)
  19318. }
  19319. ,
  19320. n.prototype.findClosestMidtpointPanoTo = function(e) {
  19321. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19322. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19323. }
  19324. ,
  19325. n.prototype.attachToPanoRenderer = function(e) {
  19326. this.panoRenderer = e,
  19327. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19328. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19329. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19330. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19331. }
  19332. ;
  19333. var _ = {};
  19334. n.prototype.getWaitDeferred = function(e) {
  19335. var t = _[this.id];
  19336. t || (t = {},
  19337. _[this.id] = t);
  19338. var i = t[e];
  19339. return i || (i = {
  19340. deferred: $.Deferred(),
  19341. active: !1
  19342. },
  19343. t[e] = i),
  19344. i
  19345. }
  19346. ,
  19347. n.prototype.resetWaitDeferred = function(e) {
  19348. var t = this.getWaitDeferred(e);
  19349. t.active = !1,
  19350. t.deferred = $.Deferred()
  19351. }
  19352. ,
  19353. n.prototype.clearWaitDeferreds = function() {
  19354. var e = _[this.id];
  19355. e || (e = {},
  19356. _[this.id] = e);
  19357. for (var t in e)
  19358. if (e.hasOwnProperty(t)) {
  19359. var i = e[t];
  19360. i.active = !1,
  19361. i.deferred = $.Deferred()
  19362. }
  19363. }
  19364. ,
  19365. n.prototype.loadTiledPano = function() {
  19366. var e = (new r.Vector3,
  19367. [])
  19368. , t = [];
  19369. return function(i, n, r, o, a, s) {
  19370. null !== o && void 0 !== o || (o = !0),
  19371. null !== a && void 0 !== a || (a = !0);
  19372. var l = this.getWaitDeferred(i)
  19373. , c = l.deferred
  19374. , h = null
  19375. , u = null;
  19376. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19377. u = r.vFov)),
  19378. !this.isLoaded(i)) {
  19379. if (!l.active) {
  19380. if (l.active = !0,
  19381. r) {
  19382. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19383. e[this.id + ":" + i] = {
  19384. tileCount: 0,
  19385. targetTileCount: d
  19386. },
  19387. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19388. }
  19389. t[this.id] || (t[this.id] = !0,
  19390. this.on(f.LoadComplete, function(e, t) {
  19391. var i = this.getWaitDeferred(e).deferred;
  19392. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19393. this.resetWaitDeferred(e))
  19394. }
  19395. .bind(this)),
  19396. this.on(f.LoadFailed, function(e) {
  19397. var t = this.getWaitDeferred(e).deferred;
  19398. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19399. this.resetWaitDeferred(e))
  19400. }
  19401. .bind(this)),
  19402. this.on(f.TileLoaded, function(t, i, n) {
  19403. var r = this.getWaitDeferred(t).deferred;
  19404. if (r && "pending" === r.state()) {
  19405. r.notify(t, i, n);
  19406. var o = e[this.id + ":" + t];
  19407. o && (o.tileCount++,
  19408. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19409. r.resolve(t, n),
  19410. this.resetWaitDeferred(t)))
  19411. }
  19412. }
  19413. .bind(this)))
  19414. }
  19415. this.tileDownloader.clearForceQueue(),
  19416. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19417. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19418. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19419. }
  19420. return c.promise()
  19421. }
  19422. }(),
  19423. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19424. if (e === this.id) {
  19425. var n = this.qualityManager.getPanoSize(m.BASE);
  19426. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19427. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19428. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19429. }
  19430. }
  19431. ,
  19432. n.prototype.onTileRendered = function(e, t, i, n) {
  19433. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19434. }
  19435. ,
  19436. n.prototype.onPanoRendered = function(e, t, i, n) {
  19437. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19438. this.updateSkyboxForZoomLevel(),
  19439. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19440. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19441. this.emit("load", t),
  19442. this.model.emit("load", this),
  19443. this.emit(f.LoadComplete, t, i))
  19444. }
  19445. ,
  19446. n.prototype.setZoomed = function(e) {
  19447. this.zoomed = e,
  19448. this.updateSkyboxForZoomLevel()
  19449. }
  19450. ,
  19451. n.prototype.ensureSkyboxReadyForRender = function() {
  19452. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19453. this.solidSkybox.loaded = !0)
  19454. }
  19455. ,
  19456. n.prototype.updateSkyboxForZoomLevel = function() {
  19457. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19458. }
  19459. ,
  19460. n.prototype.getSkyboxTexture = function() {
  19461. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19462. }
  19463. ,
  19464. n.prototype.onTileRenderFail = function(e, t, i) {
  19465. e === this.id && this.emit(f.LoadFailed, t)
  19466. }
  19467. ,
  19468. n.prototype.isLoaded = function(e) {
  19469. if (this.tiled) {
  19470. if (e && "string" == typeof e)
  19471. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19472. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19473. }
  19474. if (e && "number" == typeof e)
  19475. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19476. return !!this.solidSkybox.high || e in this.solidSkybox
  19477. }
  19478. ,
  19479. n.prototype.loadCube = function(e) {
  19480. if (this.isLoaded(e))
  19481. return I.info("Skipping load of pano, already loaded"),
  19482. $.when();
  19483. this.emit("loading", e),
  19484. this.model.emit("loading", this);
  19485. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19486. , i = t.filter(function(e) {
  19487. return !e
  19488. });
  19489. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19490. e = "high",
  19491. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19492. var n = 0
  19493. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19494. return u.getImage(t[i])
  19495. }
  19496. .bind(this));
  19497. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19498. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19499. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19500. this.solidSkybox.low = null),
  19501. this.solidSkybox.needsUpdate = !0,
  19502. this.emit("load", e),
  19503. this.model.emit("load", this),
  19504. this
  19505. }
  19506. .bind(this), function() {
  19507. I.error("Downloading cubemap for pano", this.id, "failed"),
  19508. this.failedLoadingAt = Date.now()
  19509. }
  19510. .bind(this), function() {
  19511. return $.when(++n, 6)
  19512. })
  19513. }
  19514. ,
  19515. n.raycastsSkipped = 0,
  19516. n.raycastsDone = 0,
  19517. n.prototype.findNeighourPanos = function() {
  19518. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19519. this.model.panos.forEach(function(e) {
  19520. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19521. var t = this.position.distanceTo(e.position);
  19522. if (t > a.panoramaNeighbourMaxDistance)
  19523. return this.model.panos.setNeighbour(this, e, !1),
  19524. void n.raycastsSkipped++;
  19525. var i = e.position.clone().sub(this.position).normalize()
  19526. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19527. , s = o.intersectObjects(this.model.colliders);
  19528. n.raycastsDone++,
  19529. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19530. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19531. }
  19532. }
  19533. .bind(this)),
  19534. this.model.panos.neighbourMap[this.id]
  19535. }
  19536. ,
  19537. n.prototype.worldPosition = function() {
  19538. return this.position
  19539. }
  19540. ,
  19541. n.prototype.addTextSprite = function(e, t) {
  19542. this.removeTextSprite();
  19543. var i = document.createElement("canvas")
  19544. , n = i.getContext("2d");
  19545. i.width = 256,
  19546. i.height = 256;
  19547. var o = "Arial"
  19548. , a = 60;
  19549. n.font = "bold " + a + "px " + o,
  19550. n.fillStyle = "white";
  19551. var s = n.measureText(e).width;
  19552. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19553. var l = new r.Texture(i);
  19554. l.needsUpdate = !0;
  19555. var c = new r.SpriteMaterial({
  19556. map: l,
  19557. color: t || 16428055
  19558. });
  19559. this.text3d = new r.Sprite(c),
  19560. this.text3d.position.copy(this.skyboxMesh.position),
  19561. this.floor.add(this.text3d)
  19562. }
  19563. ,
  19564. n.prototype.removeTextSprite = function() {
  19565. this.text3d && (this.floor.remove(this.text3d),
  19566. this.text3d = null)
  19567. }
  19568. ,
  19569. n.prototype.isAligned = function() {
  19570. return this.alignmentType === l.ALIGNED
  19571. }
  19572. ,
  19573. n.filters = {
  19574. inDirection: function(e, t, i) {
  19575. return function(n) {
  19576. var r = n.position.clone().sub(e).normalize();
  19577. return r.dot(t) > i
  19578. }
  19579. },
  19580. inFloorDirection: function(e, t, i) {
  19581. return function(n) {
  19582. var r = n.floorPosition.clone().sub(e).normalize();
  19583. return r.dot(t) > i
  19584. }
  19585. },
  19586. inPanoDirection: function(e, t, i) {
  19587. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19588. function(n) {
  19589. var r = n.floorPosition.clone().sub(e).normalize()
  19590. , o = n.position.clone().sub(e).normalize();
  19591. return r.dot(t) > i || o.dot(t) > i
  19592. }
  19593. },
  19594. atFloor: function(e) {
  19595. return function(t) {
  19596. return !e || t.floor === e
  19597. }
  19598. },
  19599. not: function(e) {
  19600. return function(t) {
  19601. return t !== e
  19602. }
  19603. },
  19604. notIn: function(e) {
  19605. return function(t) {
  19606. return e.indexOf(t) === -1
  19607. }
  19608. },
  19609. isLoaded: function() {
  19610. return function(e) {
  19611. return e.isLoaded()
  19612. }
  19613. },
  19614. isNotLoaded: function() {
  19615. return function(e) {
  19616. return !e.isLoaded()
  19617. }
  19618. },
  19619. isCloseEnoughTo: function(e, t) {
  19620. return function(i) {
  19621. return e.distanceTo(i.floorPosition) < t
  19622. }
  19623. },
  19624. hasMinimumHeightDifferenceTo: function(e, t) {
  19625. return function(i) {
  19626. return Math.abs(i.position.y - e.y) > t
  19627. }
  19628. },
  19629. isNotBehindNormal: function(e, t) {
  19630. var i = new r.Vector3;
  19631. return t = t.clone(),
  19632. function(n) {
  19633. var r = i.copy(n.position).sub(e).normalize();
  19634. return r.dot(t) > 0
  19635. }
  19636. },
  19637. isNeighbourPanoTo: function(e) {
  19638. return function(t) {
  19639. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19640. }
  19641. },
  19642. isNeighbourOfNeighbourTo: function(e) {
  19643. return function(t) {
  19644. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19645. var n = e.model.panos.get(i);
  19646. return !!n && n.neighbourPanos[t.id]
  19647. })
  19648. }
  19649. },
  19650. isNotRecentlyFailed: function(e) {
  19651. return function(t) {
  19652. return Date.now() - t.failedLoadingAt > e
  19653. }
  19654. },
  19655. isOnVisibleFloor: function() {
  19656. return function(e) {
  19657. return !e.floor.hidden
  19658. }
  19659. },
  19660. isPanoAligned: function() {
  19661. return function(e) {
  19662. return e.isAligned()
  19663. }
  19664. }
  19665. },
  19666. n.sortFunctions = {
  19667. distanceToPoint: function(e) {
  19668. return function(t, i) {
  19669. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19670. }
  19671. },
  19672. floorDistanceToPoint: function(e) {
  19673. return function(t, i) {
  19674. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19675. }
  19676. },
  19677. choose: function(e) {
  19678. return function(t, i) {
  19679. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19680. }
  19681. }
  19682. },
  19683. n.scoreFunctions = {
  19684. distance: function(e, t) {
  19685. return t = t || a.navigation.distanceFactor,
  19686. function(i) {
  19687. return e ? e.position.distanceTo(i.position) * t : 0
  19688. }
  19689. },
  19690. distanceSquared: function(e, t) {
  19691. return t = t || a.navigation.distanceFactor,
  19692. function(i) {
  19693. return e ? e.position.distanceToSquared(i.position) * t : 0
  19694. }
  19695. },
  19696. direction: function(e, t) {
  19697. return function(i) {
  19698. var n = i.position.clone().sub(e).normalize();
  19699. return n.dot(t) * a.navigation.directionFactor
  19700. }
  19701. },
  19702. angle: function(e, t) {
  19703. return function(i) {
  19704. var n = i.position.clone().sub(e).normalize();
  19705. return n.angleTo(t) * a.navigation.angleFactor
  19706. }
  19707. },
  19708. inFieldOfView: function(e, t) {
  19709. return function(i) {
  19710. var n = i.position.clone().sub(e).normalize();
  19711. return n.dot(t) > .75 ? 10 : -1
  19712. }
  19713. },
  19714. optionality: function(e) {
  19715. return function(t) {
  19716. var i = t.neighbourUUIDs.filter(function(t) {
  19717. return !(t in e.neighbourUUIDs) && t !== e.id
  19718. });
  19719. return i.length * a.navigation.optionalityFactor
  19720. }
  19721. },
  19722. penalizeHeightDifferenceUnder: function(e, t) {
  19723. return function(i) {
  19724. return e.y - i.position.y < t ? -20 : 0
  19725. }
  19726. }
  19727. },
  19728. t.exports = n
  19729. }
  19730. ).call(this, "/js/objects/Panorama.js")
  19731. }
  19732. , {
  19733. "../enum/AlignmentType": 17,
  19734. "../enum/GLCubeFaces": 25,
  19735. "../enum/PanoRendererEvents": 35,
  19736. "../enum/PanoSizeClass": 36,
  19737. "../enum/PanoramaEvents": 37,
  19738. "../enum/RenderLayers": 41,
  19739. "../enum/RenderOrder": 42,
  19740. "../enum/TileDownloaderEvents": 45,
  19741. "../enum/Viewmode": 51,
  19742. "../exception/BasicException": 55,
  19743. "../scene/SceneRenderer": 158,
  19744. "../settings": 166,
  19745. "../tile/TileUtils": 174,
  19746. "../util/ajax": 181,
  19747. "../util/common": 185,
  19748. "../util/lerp": 188,
  19749. "../util/logger": 189,
  19750. "../util/panorama": 191,
  19751. "../util/texture": 194,
  19752. "../util/transitions": 195,
  19753. events: 202,
  19754. three: 217
  19755. }],
  19756. 149: [function(e, t, i) {
  19757. "use strict";
  19758. function n(e) {
  19759. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19760. t.map.value = d,
  19761. t.opacity.value = 0,
  19762. t.color.value.set(o.reticuleColor),
  19763. t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker;
  19764. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19765. side: r.DoubleSide,
  19766. depthWrite: !1,
  19767. depthTest: !1,
  19768. transparent: !0,
  19769. vertexShader: c.waypoint.vertexShader,
  19770. fragmentShader: c.waypoint.fragmentShader,
  19771. uniforms: t,
  19772. name: "waypoint",
  19773. opacity: 0,
  19774. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19775. })),
  19776. this.layers.set(h.RETICULE),
  19777. this.renderOrder = u.reticule,
  19778. this.player = e,
  19779. this.direction = new r.Vector3,
  19780. this.hidden = !0,
  19781. this.mouseLastMoveTime = Date.now()
  19782. }
  19783. var r = e("three")
  19784. , o = e("../settings")
  19785. , a = e("../util/transitions")
  19786. , s = e("../util/texture")
  19787. , l = e("../util/lerp")
  19788. , c = e("../shaders")
  19789. , h = e("../enum/RenderLayers")
  19790. , u = e("../enum/RenderOrder")
  19791. , d = s.load("./static/images/reticule-256x256.png");
  19792. n.prototype = Object.create(r.Mesh.prototype),
  19793. n.prototype.move = function(e, t, i) {
  19794. this.hidden = i,
  19795. this.mouseLastMoveTime = Date.now()
  19796. }
  19797. ,
  19798. n.prototype.hide = function() {
  19799. this.hidden || (this.hidden = !0,
  19800. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19801. }
  19802. ,
  19803. n.prototype.show = function() {
  19804. this.hidden = !1,
  19805. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19806. }
  19807. ,
  19808. n.prototype.update = function() {
  19809. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19810. }
  19811. ,
  19812. n.prototype.updatePosition = function(e, t) {
  19813. if (!this.hidden) {
  19814. if (!t)
  19815. return this.hide();
  19816. var i = t.point
  19817. , n = e.distanceTo(i)
  19818. , r = 1 + .01 * n;
  19819. n < 1 && (r -= 1 - n),
  19820. this.show(),
  19821. this.scale.set(r, r, r),
  19822. this.direction = this.direction.multiplyScalar(.8),
  19823. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19824. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19825. this.lookAt(this.position.clone().add(this.direction))
  19826. }
  19827. }
  19828. ,
  19829. n.prototype.writeAstag = function() {
  19830. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19831. , t = new Date;
  19832. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19833. var i = {
  19834. enabled: !0,
  19835. version: "0",
  19836. created: t.toISOString(),
  19837. created_by: "APITest",
  19838. position: this.position.clone(),
  19839. stem: {
  19840. enabled: o.tags.pole.enabled,
  19841. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19842. },
  19843. label: "tag " + this.tagCount,
  19844. description: "Description " + e,
  19845. floor: function(e) {
  19846. if (e.currentFloor) {
  19847. var t = e.floors.indexOf(e.currentFloor);
  19848. return t > -1 ? t : void 0
  19849. }
  19850. }(this.player.model),
  19851. type: "info",
  19852. metadata: {
  19853. preferred_camera: {
  19854. mode: this.player.mode
  19855. }
  19856. }
  19857. };
  19858. console.log("--------------------------"),
  19859. console.log(JSON.stringify(i));
  19860. var n = this.player.model.addtag(e, i).build();
  19861. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19862. n.visible || n.show(o.tags.startup.fadeInDuration))
  19863. }
  19864. ,
  19865. t.exports = n
  19866. }
  19867. , {
  19868. "../enum/RenderLayers": 41,
  19869. "../enum/RenderOrder": 42,
  19870. "../settings": 166,
  19871. "../shaders": 167,
  19872. "../util/lerp": 188,
  19873. "../util/texture": 194,
  19874. "../util/transitions": 195,
  19875. three: 217
  19876. }],
  19877. 150: [function(e, t, i) {
  19878. "use strict";
  19879. function n(e, t) {
  19880. this.chunks = [],
  19881. this.floorId = e,
  19882. this.roomId = t,
  19883. this.position = new r.Vector3
  19884. }
  19885. var r = e("three");
  19886. n.prototype.addChunk = function(e) {
  19887. this.chunks.push(e)
  19888. }
  19889. ,
  19890. n.prototype.calcBoundaries = function() {
  19891. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19892. var s = this.chunks[a]
  19893. , l = s.geometry.attributes.position;
  19894. if (l)
  19895. for (var c = 0; c < l.array.length; c += 3)
  19896. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19897. t.add(e),
  19898. 0 === c ? (i.copy(e),
  19899. n.copy(e)) : (i.max(e),
  19900. n.min(e)),
  19901. o++
  19902. }
  19903. o > 0 ? (t.multiplyScalar(1 / o),
  19904. this.average = t) : this.average = null,
  19905. this.boundsMax = i,
  19906. this.boundsMin = n,
  19907. this.center = new r.Vector3,
  19908. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19909. }
  19910. ,
  19911. t.exports = n
  19912. }
  19913. , {
  19914. three: 217
  19915. }],
  19916. 151: [function(e, t, i) {
  19917. (function(i) {
  19918. "use strict";
  19919. function n(e, t, i) {
  19920. this.obj3d = null,
  19921. this.nodes = [],
  19922. this.colorHull = [],
  19923. this.shortPaths = {},
  19924. this.floorHull = null,
  19925. this.cameraHull = null,
  19926. this.floorPathDistance = 0,
  19927. this.floorCurvePoints = null,
  19928. this.floorCurveColors = null,
  19929. this.camCurvePoints = null,
  19930. this.warpDestHeroLoc = null,
  19931. this.warpDestPano = null,
  19932. this.warpPathPoints = null,
  19933. this.warpPathLengths = [0],
  19934. this.warpLength = 0,
  19935. this.closeWarpDistance = 4,
  19936. this.UP = A.UP.clone(),
  19937. this.longestStep = 0,
  19938. this.upcomingTransType = null,
  19939. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19940. this.prevNextDist = 0,
  19941. this.nextI = 0,
  19942. this.activeTransType = null,
  19943. this.lastTransType = null,
  19944. this.bunnyObj = null,
  19945. this.director = e,
  19946. this.player = t,
  19947. this.playerControls = i,
  19948. this.modelManager = t.modelManager,
  19949. this.updateModel(),
  19950. this.updateDefaultsFromModelData(),
  19951. this.bindEvents(),
  19952. this.warping = !1,
  19953. this.waitingToWarp = !1,
  19954. this.warpInterrupted = !1,
  19955. this.warpInterruptionBlackoutStyle = null,
  19956. this.warpInterruptionTravelTime = null
  19957. }
  19958. var r = e("three")
  19959. , o = e("../util/logger")
  19960. , a = e("../enum/Viewmode")
  19961. , s = e("../enum/RenderOrder")
  19962. , l = e("../enum/WarpStyle")
  19963. , c = e("../settings")
  19964. , h = e("../util/math")
  19965. , u = e("../util/lerp")
  19966. , d = e("../util/easing")
  19967. , p = e("../util/transitions")
  19968. , f = e("../objects/Snapshot")
  19969. , g = e("../effects")
  19970. , m = e("../shaders")
  19971. , v = (e("../gui/gui"),
  19972. e("../util/texture"))
  19973. , A = e("../enum/Vectors")
  19974. , y = (e("../model/ModelManager"),
  19975. new o(i))
  19976. , C = e("../enum/PlayerEvents")
  19977. , I = e("../enum/BlackoutStyle")
  19978. , E = e("../enum/ModelManagerEvents")
  19979. , b = e("../constants")
  19980. , w = {
  19981. path: 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")
  19984. };
  19985. n.prototype.setScene = function(e) {
  19986. this.createCpm(e),
  19987. this.createBunnyObj(e)
  19988. }
  19989. ,
  19990. n.prototype.updateModel = function() {
  19991. this.model = this.modelManager.getActiveModel()
  19992. }
  19993. ,
  19994. n.prototype.bindEvents = function() {
  19995. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19996. }
  19997. ,
  19998. n.prototype.updateDefaultsFromModelData = function() {
  19999. this.model.data
  20000. }
  20001. ,
  20002. n.prototype.pointPathDistance = function(e) {
  20003. for (var t = 0, i = 1; i < e.length; i += 1)
  20004. t += e[i - 1].distanceTo(e[i]);
  20005. return t
  20006. }
  20007. ,
  20008. n.prototype.pointPathLengths = function(e) {
  20009. for (var t = [0], i = 1; i < e.length; i += 1)
  20010. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  20011. return t
  20012. }
  20013. ,
  20014. n.prototype.interpAlongPath = function(e, t, i) {
  20015. var n, o = new r.Vector3, a = t[t.length - 1];
  20016. if (i < 1) {
  20017. n = i * a;
  20018. for (var s = 1; s < t.length; s += 1)
  20019. if (t[s] > n) {
  20020. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  20021. return o.copy(e[s]),
  20022. o.sub(e[s - 1]),
  20023. o.multiplyScalar(l),
  20024. o.add(e[s - 1]),
  20025. o
  20026. }
  20027. } else
  20028. o.copy(e[e.length - 1]);
  20029. return o
  20030. }
  20031. ,
  20032. n.prototype.pathHeight = function() {
  20033. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  20034. }
  20035. ,
  20036. n.prototype.createBunnyObj = function(e) {
  20037. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  20038. this.bunnyObj.visible = c.warp.showBunny),
  20039. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  20040. e.add(this.bunnyObj)
  20041. }
  20042. ,
  20043. n.prototype.createCpm = function(e) {
  20044. if (!this.currentPanoMarker) {
  20045. var t = this.makeWaypointObj(w.pathEnd, "Current");
  20046. t.material.uniforms.opacity.value = 0,
  20047. this.currentPanoMarker = {
  20048. mesh: t,
  20049. placed: !1
  20050. }
  20051. }
  20052. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20053. this.placeCpm(),
  20054. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  20055. }
  20056. ,
  20057. n.prototype.placeCpm = function() {
  20058. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  20059. var e = this.player.currentPano.floor;
  20060. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20061. e.add(this.currentPanoMarker.mesh)),
  20062. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  20063. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  20064. this.currentPanoMarker.placed = !0
  20065. } else
  20066. this.popOutCpm()
  20067. }
  20068. ,
  20069. n.prototype.fadeInCpm = function(e) {
  20070. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  20071. }
  20072. ,
  20073. n.prototype.fadeOutCpm = function(e) {
  20074. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  20075. }
  20076. ,
  20077. n.prototype.popInCpm = function() {
  20078. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  20079. }
  20080. ,
  20081. n.prototype.popOutCpm = function() {
  20082. this.fadeOutCpm(2)
  20083. }
  20084. ,
  20085. n.prototype.brushPrefs = {
  20086. linewidth: 7,
  20087. strokeWidth: 15,
  20088. cvSegments: 48,
  20089. paveStep: .1,
  20090. paveWidth: .2,
  20091. lookBlendDist: 3,
  20092. maxTurn: r.Math.degToRad(2)
  20093. },
  20094. n.prototype.panoPathDistance = function(e) {
  20095. var t = this.model.panos;
  20096. if (!e || e.length < 2)
  20097. return 0;
  20098. for (var i = [], n = 0; n < e.length; n += 1)
  20099. i.push(t.get(e[n]).floorPosition);
  20100. return this.pointPathDistance(i)
  20101. }
  20102. ,
  20103. n.prototype.loadTileTexture = function(e) {
  20104. var t = v.load(e, function(t) {
  20105. t.wrapS = r.RepeatWrapping,
  20106. t.wrapT = r.RepeatWrapping,
  20107. t.needsUpdate = !0,
  20108. y.debug('path texture "' + e + '" is ready')
  20109. }, function() {
  20110. y.error('path texture "' + e + '" failed')
  20111. });
  20112. return t.mapping = r.UVMapping,
  20113. t
  20114. }
  20115. ,
  20116. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  20117. var a = {
  20118. cameraMode: n,
  20119. position: e,
  20120. quaternion: t,
  20121. panoId: i,
  20122. orthoZoom: o,
  20123. floorVisibility: r,
  20124. thumbUrl: null,
  20125. name: null
  20126. };
  20127. return new f(a)
  20128. }
  20129. ,
  20130. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  20131. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  20132. }
  20133. ,
  20134. n.prototype.setWarpDestination = function(e) {
  20135. this.warpDestHeroLoc = e
  20136. }
  20137. ,
  20138. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  20139. var t = this.getHeroDescriptorByHeroIndex(e);
  20140. return null !== t && (this.setWarpDestination(t),
  20141. !0)
  20142. }
  20143. ,
  20144. n.prototype.setWarpDestinationByPano = function(e, t) {
  20145. var i = this.model.panos.get(e.id);
  20146. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  20147. }
  20148. ,
  20149. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  20150. var i = this.model.panos.get(e);
  20151. if (i) {
  20152. t = t || new r.Quaternion;
  20153. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  20154. return this.setWarpDestination(n),
  20155. !0
  20156. }
  20157. return !1
  20158. }
  20159. ,
  20160. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  20161. var t = this.model.heroCount();
  20162. /* if (null !== this.warpDestHeroLoc && t < 2)
  20163. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  20164. this.model.getHeroDescriptorByIndex(0); */
  20165. var i = this.model.getHeroDescriptorByIndex(e);
  20166. if (i) {
  20167. var n = i.isPano() ? i.panoId : i.cameraMode;
  20168. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  20169. }
  20170. return i
  20171. }
  20172. ,
  20173. n.prototype.getHeroDescriptorByPano = function(e) {
  20174. var t = this.model.panos.get(e.id);
  20175. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  20176. }
  20177. ,
  20178. n.prototype.getHeroDescriptorByPanoId = function(e) {
  20179. var t = this.getHeroIndexFromPanoId(e);
  20180. return this.getHeroDescriptorByHeroIndex(t)
  20181. }
  20182. ,
  20183. n.prototype.getHeroIndexFromPanoId = function(e) {
  20184. for (var t = 0; t < this.model.heroLocations.length; t++) {
  20185. var i = this.model.heroLocations[t]
  20186. , n = this.getHeroId(i);
  20187. if (n && n === e)
  20188. return t
  20189. }
  20190. return -1
  20191. }
  20192. ,
  20193. n.prototype.getHeroPano = function(e) {
  20194. if (null === e)
  20195. return y.warn("getHeroPano(): no destination"),
  20196. null;
  20197. var t = this.getHeroId(e)
  20198. , i = this.model.panos.get(t);
  20199. return void 0 === i && (i = null,
  20200. "" !== t && y.debug('unable to find pano "' + t + '"')),
  20201. i
  20202. }
  20203. ,
  20204. n.prototype.getHeroId = function(e) {
  20205. return e.panoId
  20206. }
  20207. ,
  20208. n.prototype.setWarpDestPano = function() {
  20209. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  20210. this.warpDestPano
  20211. }
  20212. ,
  20213. n.prototype.brushToWarpPano = function(e, t) {
  20214. if (this.discardPathObject(),
  20215. !this.setWarpDestPano())
  20216. return !1;
  20217. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  20218. !this.warpDestPano)
  20219. return y.info("No brush"),
  20220. !1;
  20221. if (!this.player.currentPano)
  20222. return y.debug("No current pano, visibility undefined"),
  20223. !1;
  20224. if (!this.warpDestPano)
  20225. return y.info("No wPano, visibility undefined"),
  20226. !1;
  20227. if (!this.warpDestPano.isAligned())
  20228. return y.debug("Cannot brush to unaligned pano"),
  20229. !1;
  20230. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  20231. , n = !0;
  20232. if (this.player.currentPano.id === this.warpDestPano.id)
  20233. y.debug("Already at destination pano");
  20234. else {
  20235. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20236. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  20237. this.obj3d = new r.Object3D,
  20238. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  20239. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  20240. e = t) : (this.setPathHulls(this.nodes),
  20241. this.setFloorCurves(),
  20242. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  20243. this.player.currentPano.floor.add(this.obj3d);
  20244. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  20245. , s = e === l.STD;
  20246. if (!n && (i || s)) {
  20247. if (o) {
  20248. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  20249. this.obj3d.add(h)
  20250. }
  20251. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  20252. this.obj3d.add(u)
  20253. }
  20254. this.appearSlow()
  20255. }
  20256. return this.upcomingTransType = e,
  20257. !n
  20258. }
  20259. ,
  20260. n.prototype.findShortestPath = function(e, t) {
  20261. if (!e || !t)
  20262. return null;
  20263. var i = c.warp.walkExtraPanosDistance
  20264. , n = e.id + ":" + t.id + ":" + i;
  20265. if (this.shortPaths.hasOwnProperty(n))
  20266. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20267. var r = t.id + ":" + e.id + ":" + i;
  20268. if (this.shortPaths.hasOwnProperty(r))
  20269. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20270. var o = this.model.panos.aStarSearch(e, t);
  20271. return this.model.panos.includeNodesNearPath(o, i),
  20272. this.shortPaths[n] = o ? o.slice() : null,
  20273. o
  20274. }
  20275. ,
  20276. n.prototype.makePathHulls = function(e) {
  20277. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20278. t = u.get(e[0]),
  20279. r = t.floor.floorIndex;
  20280. for (var d = 0; d < e.length; d += 1)
  20281. t = u.get(e[d]),
  20282. i = t.floorPosition.clone().sub(this.model.position),
  20283. i.y += this.pathHeight(),
  20284. s.push(i),
  20285. l.push(t.position.clone()),
  20286. n = t.floor.floorIndex,
  20287. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20288. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20289. o > a && (a = o));
  20290. return a > this.longestStep && (this.longestStep = a,
  20291. y.debug("path contains " + a + " meter segment")),
  20292. {
  20293. floor: s,
  20294. camera: l,
  20295. color: h
  20296. }
  20297. }
  20298. ,
  20299. n.prototype.makeFloorCurves = function(e, t, i) {
  20300. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20301. , o = this.pointPathDistance(e) - 2 * n
  20302. , s = e.slice(0)
  20303. , l = s[1].clone().sub(s[0]);
  20304. l.y = 0,
  20305. l.normalize().multiplyScalar(n),
  20306. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20307. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20308. l.y = 0,
  20309. l.normalize().multiplyScalar(n),
  20310. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20311. var h = new r.CatmullRomCurve3(s)
  20312. , u = Math.floor(o / i);
  20313. u = 4 * Math.floor(u / 4),
  20314. u = Math.max(4, u);
  20315. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20316. f = 0,
  20317. d = g[A].distanceTo(e[0]);
  20318. for (var y = 1; y < e.length; y += 1)
  20319. v.copy(g[A]).sub(e[y]),
  20320. v.y *= 4,
  20321. p = v.length(),
  20322. p < d && (f = y);
  20323. m.push(t[f])
  20324. }
  20325. return {
  20326. distance: o,
  20327. points: g,
  20328. colors: m
  20329. }
  20330. }
  20331. ,
  20332. n.prototype.makeCameraCurvePoints = function(e, t) {
  20333. var i = this.pointPathDistance(e)
  20334. , n = new r.CatmullRomCurve3(e);
  20335. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20336. }
  20337. ,
  20338. n.prototype.makeCameraCurveTangents = function(e, t) {
  20339. var i = this.pointPathDistance(e)
  20340. , n = new r.CatmullRomCurve3(e)
  20341. , o = Math.max(2, Math.floor(i / t));
  20342. o || (o = 5);
  20343. for (var a = [], s = 0; s <= o; s++)
  20344. a.push(n.getTangentAt(s / o));
  20345. return a
  20346. }
  20347. ,
  20348. n.prototype.setPathHulls = function(e) {
  20349. var t = this.makePathHulls(e);
  20350. this.floorHull = t.floor,
  20351. this.cameraHull = t.camera,
  20352. this.colorHull = t.color
  20353. }
  20354. ,
  20355. n.prototype.setFloorCurves = function() {
  20356. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20357. this.floorPathDistance = e.distance,
  20358. this.floorCurvePoints = e.points,
  20359. this.floorCurveColors = e.colors
  20360. }
  20361. ,
  20362. n.prototype.setCameraCurvePoints = function() {
  20363. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20364. }
  20365. ,
  20366. n.prototype.chooseWarpPath = function(e) {
  20367. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20368. if (this.player.currentPano === this.warpDestPano || !e)
  20369. return this.warpPathPoints = null,
  20370. this.warpLength = 0,
  20371. !1;
  20372. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20373. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20374. t = this.warpDestPano.position.clone().sub(o.position),
  20375. i = t.clone().negate(),
  20376. t.multiplyScalar(.15).add(o.position),
  20377. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20378. t.y = o.position.y,
  20379. i.y = this.warpDestPano.position.y,
  20380. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20381. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20382. this.setCameraCurvePoints(),
  20383. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20384. this.warpLength = 0,
  20385. this.warpPathLengths = [0];
  20386. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20387. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20388. var p = s.length();
  20389. s.y *= c.warp.climbEffort;
  20390. var f = s.length() / p;
  20391. if (d > 1) {
  20392. s.setY(0).normalize(),
  20393. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20394. var g = Math.min(1, s.dot(l))
  20395. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20396. f = Math.max(m, f)
  20397. }
  20398. this.warpLength += p * f,
  20399. this.warpPathLengths[d] = this.warpLength
  20400. }
  20401. return !0
  20402. }
  20403. ,
  20404. n.prototype.drawPathRibbon = function(e, t) {
  20405. this.bunnyObj.visible = c.warp.showBunny;
  20406. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20407. h.copy(e[u]),
  20408. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20409. h.normalize(),
  20410. n.crossVectors(h, A.UP),
  20411. n.multiplyScalar(i);
  20412. var d = (new r.Vector3).copy(e[u]).add(o);
  20413. d.sub(n),
  20414. l.vertices.push(d),
  20415. d = (new r.Vector3).copy(e[u]).add(o),
  20416. d.add(n),
  20417. l.vertices.push(d)
  20418. }
  20419. var p, f = 0;
  20420. for (u = 0; u < e.length - 1; u += 1) {
  20421. var g = 2 * u
  20422. , v = f;
  20423. f += e[u + 1].distanceTo(e[u]);
  20424. var y = f
  20425. , C = t[u]
  20426. , I = t[u + 1];
  20427. p = new r.Face3(g,g + 1,g + 2),
  20428. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20429. l.faces.push(p),
  20430. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20431. p = new r.Face3(g + 2,g + 1,g + 3),
  20432. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20433. l.faces.push(p),
  20434. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20435. }
  20436. l.computeFaceNormals(),
  20437. l.computeVertexNormals();
  20438. var E, b;
  20439. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20440. b.map.value = w.path,
  20441. b.opacity.value = 0,
  20442. b.color.value.set(c.path.color),
  20443. E = new r.RawShaderMaterial({
  20444. side: r.DoubleSide,
  20445. depthWrite: !1,
  20446. transparent: !0,
  20447. vertexShader: m.ribbon.vertexShader,
  20448. fragmentShader: m.ribbon.fragmentShader,
  20449. uniforms: b,
  20450. name: "ribbonT",
  20451. opacity: 0
  20452. })) : E = new r.MeshBasicMaterial({
  20453. color: 16777215,
  20454. side: r.DoubleSide,
  20455. name: "ribbonOut",
  20456. vertexColors: r.VertexColors
  20457. });
  20458. var _ = new r.Mesh(l,E);
  20459. return _.name = "ribbon",
  20460. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20461. _
  20462. }
  20463. ,
  20464. n.prototype.drawPathPavement = function(e) {
  20465. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20466. s.copy(e[l]),
  20467. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20468. s.normalize(),
  20469. n.crossVectors(s, A.UP),
  20470. n.multiplyScalar(this.brushPrefs.paveWidth),
  20471. t = (new r.Vector3).copy(e[l]),
  20472. t.sub(n),
  20473. o.vertices.push(t),
  20474. o.vertices.push((new r.Vector3).copy(e[l])),
  20475. t = (new r.Vector3).copy(e[l]),
  20476. t.add(n),
  20477. o.vertices.push(t);
  20478. var h, u, d;
  20479. for (l = 0; l < e.length - 1; l += 1)
  20480. h = 3 * l + 1,
  20481. u = l * i,
  20482. d = u + i,
  20483. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20484. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20485. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20486. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20487. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20488. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20489. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20490. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20491. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20492. color: c.path.color,
  20493. side: r.DoubleSide,
  20494. transparent: !0,
  20495. depthWrite: !1,
  20496. opacity: 0,
  20497. name: "paveT",
  20498. map: w.path
  20499. }) : new r.MeshBasicMaterial({
  20500. color: c.path.color,
  20501. side: r.DoubleSide,
  20502. transparent: !0,
  20503. depthWrite: !1,
  20504. opacity: 1,
  20505. name: "paveO",
  20506. map: w.path
  20507. });
  20508. return new r.Mesh(o,p)
  20509. }
  20510. ,
  20511. n.prototype.hintPrefs = {
  20512. rad: .18,
  20513. width: .0125,
  20514. depth: .0625,
  20515. setBack: -.04,
  20516. markRad: .25,
  20517. markInnerRad: .16
  20518. },
  20519. n.prototype.makeWaypointObj = function(e, t) {
  20520. var i = new r.Geometry
  20521. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20522. , o = this.pathHeight();
  20523. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20524. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20525. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20526. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20527. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20528. s.map.value = e,
  20529. s.opacity.value = 0,
  20530. s.color.value.set(c.path.color);
  20531. var l = {
  20532. side: r.DoubleSide,
  20533. depthWrite: !1,
  20534. transparent: !0,
  20535. vertexShader: m.waypoint.vertexShader,
  20536. fragmentShader: m.waypoint.fragmentShader,
  20537. uniforms: s,
  20538. name: "waypoint",
  20539. opacity: 0
  20540. };
  20541. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20542. l.name = "wayPtOut");
  20543. var h = new r.RawShaderMaterial(l)
  20544. , u = new r.Mesh(i,h);
  20545. return u.name = t,
  20546. u
  20547. }
  20548. ,
  20549. n.prototype.makeStartMarker = function(e, t) {
  20550. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20551. i.y = 0,
  20552. i.normalize();
  20553. var n = Math.acos(i.x)
  20554. , o = this.makeWaypointObj(w.pathStart, "Start");
  20555. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20556. o.position.copy(e),
  20557. o
  20558. }
  20559. ,
  20560. n.prototype.makeEndMarker = function(e) {
  20561. var t = this.makeWaypointObj(w.pathEnd, "End")
  20562. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20563. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20564. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20565. t.position.copy(e),
  20566. t
  20567. }
  20568. ,
  20569. n.prototype.pathClean = function(e) {
  20570. if (e) {
  20571. for (var t in e.children)
  20572. this.pathClean(e.children[t]);
  20573. e.geometry && e.geometry.dispose(),
  20574. e.material && e.material.dispose()
  20575. }
  20576. }
  20577. ,
  20578. n.prototype.discardPathObject = function() {
  20579. if (this.obj3d) {
  20580. var e = this.obj3d.parent;
  20581. e && e.remove(this.obj3d),
  20582. this.pathClean(this.obj3d)
  20583. }
  20584. this.obj3d = null,
  20585. this.popInCpm()
  20586. }
  20587. ,
  20588. n.prototype.discardSlow = function() {
  20589. if (this.obj3d) {
  20590. if (this.player.mode !== a.PANORAMA)
  20591. return void this.discardPathObject();
  20592. for (var e, t = this, i = 0, n = function() {
  20593. this.discardPathObject()
  20594. }
  20595. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20596. e = t.obj3d.children[r],
  20597. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20598. i += 1,
  20599. n = null);
  20600. 0 === i && this.discardPathObject(),
  20601. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20602. }
  20603. }
  20604. ,
  20605. n.prototype.appearSlow = function() {
  20606. var e, t = this;
  20607. this.fadeOutCpm(c.path.fadeInTime);
  20608. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20609. e = t.obj3d.children[n],
  20610. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20611. }
  20612. ,
  20613. n.prototype.update = function() {
  20614. this.obj3d && this.obj3d.updateMatrixWorld()
  20615. }
  20616. ,
  20617. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  20618. var t = r.Math.degToRad(c.warp.burnsAngle);
  20619. if (this.player.mode === a.PANORAMA) {
  20620. var i = this.burnsDir * t;
  20621. if (this.upcomingTransType === l.BLACK)
  20622. return i;
  20623. var n = e;
  20624. if (null === n)
  20625. return y.warn("Transition request for non-highlight"),
  20626. i;
  20627. var o = this.getHeroDescriptorByHeroIndex(n);
  20628. if (null === o)
  20629. return i;
  20630. if (!o.isPano())
  20631. return i;
  20632. var s = this.getHeroPano(o)
  20633. , h = this.playerControls.cameras[a.PANORAMA]
  20634. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20635. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20636. , p = function(e) {
  20637. var i = Math.acos(Math.min(1, e.dot(u)))
  20638. , n = (new r.Vector3).crossVectors(u, e);
  20639. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20640. };
  20641. if (s === this.player.currentPano)
  20642. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20643. var f = this.findShortestPath(this.player.currentPano, s);
  20644. if (void 0 === f || null === f || f.length < 1)
  20645. return y.debug("Empty path ahead..."),
  20646. i;
  20647. var g = this.makePathHulls(f)
  20648. , m = new r.CatmullRomCurve3(g.camera)
  20649. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20650. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20651. }
  20652. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20653. }
  20654. ,
  20655. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20656. var n = new r.Euler
  20657. , o = new r.Vector3;
  20658. y.debug("Starting wait: " + (void 0 !== t));
  20659. var s = this.calcBurnsAmount(e)
  20660. i = (time==void 0)? c.warp.tourStepDelay : time;
  20661. i || (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20662. if(browser.isMobile() &&this.lastTransType !== l.BLACK ){
  20663. i = Math.min(Math.abs(s * 8000), 7000);
  20664. }
  20665. var h = function() {
  20666. this.endWarpState(),
  20667. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20668. t && t()
  20669. }
  20670. .bind(this)
  20671. , u = function(e, t) {
  20672. if (this.warpInterrupted)
  20673. return h(),
  20674. !0;
  20675. var r = t || 1e3 / 60;
  20676. if (c.warp.doBurns)
  20677. if (this.player.mode === a.PANORAMA) {
  20678. var l = this.playerControls.cameras[a.PANORAMA];
  20679. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20680. var u = r * s / i;
  20681. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20682. n.y += u,
  20683. o.set(0, 0, -1),
  20684. o.applyEuler(n),
  20685. o.add(l.position),
  20686. l.controls.lookAt(o),
  20687. l.controls.lookVector.copy(o)
  20688. ,l.lookAt(o)
  20689. } else
  20690. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20691. }
  20692. .bind(this);
  20693. this.startWarpState(),
  20694. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20695. }
  20696. ,
  20697. n.prototype.warpToNonPano = function(e) {
  20698. if (this.discardPathObject(),
  20699. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20700. var t = function() {
  20701. e && e()
  20702. }
  20703. .bind(this);
  20704. this.player.flyToNewMode({
  20705. mode: this.warpDestHeroLoc.cameraMode,
  20706. duration: c.warp.outsideTime,
  20707. warpDest: this.warpDestHeroLoc,
  20708. callback: t,
  20709. force: !0
  20710. })
  20711. } else
  20712. y.warn("no warp destination!!!"),
  20713. e && e()
  20714. }
  20715. ,
  20716. n.prototype._resetWarpShaderParams = function(e) {//
  20717. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20718. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20719. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20720. delete e.material.defines.newBlack;
  20721. e.material.needsUpdate = true
  20722. } */
  20723. }
  20724. ,
  20725. n.prototype._clearWarpShading = function() {
  20726. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20727. this._resetWarpShaderParams(e[t]),
  20728. e[t].visible = !0;
  20729. this._resetWarpShaderParams(this.model.skybox)
  20730. }
  20731. ,
  20732. n.prototype._warpStopFlying = function() {
  20733. this.activeTransType = null,
  20734. this.placeCpm()
  20735. }
  20736. ,
  20737. n.prototype._wrapupTravelOnlyBits = function() {
  20738. this._warpStopFlying(),
  20739. this.warpPathPoints && (this.player.currentPano.exit(),
  20740. this.warpDestPano.enter(),
  20741. this.player.currentPano = this.warpDestPano),
  20742. this.player.spider.draw(),
  20743. this.placeCpm()
  20744. }
  20745. ,
  20746. n.prototype._wrapupTravel = function(e) {
  20747. this._wrapupTravelOnlyBits(),
  20748. this.warpCameraAim(e)
  20749. }
  20750. ,
  20751. n.prototype._wrapupWarpShading = function(e) {
  20752. this._clearWarpShading(),
  20753. this._wrapupTravel(e)
  20754. }
  20755. ,
  20756. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20757. t !== I.END && this._clearWarpShading(),
  20758. this._wrapupTravelOnlyBits(),
  20759. this.upcomingTransType = null,
  20760. e && e()
  20761. }
  20762. ,
  20763. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20764. var i = this.warpDestHeroLoc.quaternion
  20765. , n = this.playerControls.cameras[a.PANORAMA]
  20766. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20767. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20768. , l = s.dot(o)
  20769. , u = r.Math.radToDeg(Math.acos(l))
  20770. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20771. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20772. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20773. m.y = h.constrainedTurn(m.y),
  20774. this.burnsDir = Math.sign(m.y);
  20775. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20776. , A = new r.Vector3
  20777. , C = function(e, t) {
  20778. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20779. v.y = g.y + e * m.y,
  20780. v.z = g.z + e * m.z,
  20781. A.set(0, 0, -1),
  20782. A.applyEuler(v),
  20783. A.add(n.position),
  20784. n.controls.lookAt(A),
  20785. n.controls.lookVector.copy(A),
  20786. void n.lookAt(A))
  20787. }
  20788. .bind(this);
  20789. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20790. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20791. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20792. ):
  20793. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20794. ,void (t && t())
  20795. ) */
  20796. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20797. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20798. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20799. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20800. ,void (t && t())
  20801. )
  20802. }
  20803. ,
  20804. n.prototype._warpBendAim = function(e, t, i, n) {
  20805. var o = n || 0
  20806. , s = this.playerControls.cameras[a.PANORAMA]
  20807. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20808. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20809. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20810. f.y = h.constrainedTurn(f.y);
  20811. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20812. f.x = g * Math.sign(f.x),
  20813. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20814. this.burnsDir = Math.sign(f.y),
  20815. g *= Math.sign(f.y),
  20816. f.y = g;
  20817. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20818. , v = new r.Vector3
  20819. , A = function(e, t) {
  20820. if (e < .5)
  20821. m.x = u.x + e * f.x,
  20822. m.y = u.y + e * f.y,
  20823. m.z = u.z + e * f.z;
  20824. else {
  20825. var i = (1 - e) * c.warp.softBendEnd;
  20826. m.x = l.x - i * f.x,
  20827. m.y = l.y - i * f.y,
  20828. m.z = l.z - i * f.z
  20829. }
  20830. v.set(0, 0, -1),
  20831. v.applyEuler(m),
  20832. v.add(s.position);
  20833. s.controls.lookAt(v),
  20834. s.controls.lookVector.copy(v),
  20835. s.lookAt(v);
  20836. }
  20837. .bind(this);
  20838. if(momentTourBlackNewType){
  20839. A(1)
  20840. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20841. }
  20842. ,
  20843. n.prototype._warpStepCameraAim = function(e, t, i) {
  20844. var n = this.playerControls.cameras[a.PANORAMA]
  20845. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20846. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20847. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20848. l.y = h.constrainedTurn(l.y),
  20849. this.burnsDir = Math.sign(l.y);
  20850. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20851. , f = new r.Vector3
  20852. , g = function(e, t) {
  20853. e < .5 ? u.copy(s) : u.copy(o),
  20854. f.set(0, 0, -1),
  20855. f.applyEuler(u),
  20856. f.add(n.position),
  20857. n.controls.lookAt(f),
  20858. n.controls.lookVector.copy(f),
  20859. n.lookAt(f)
  20860. }
  20861. .bind(this);
  20862. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20863. }
  20864. ,
  20865. n.prototype.setBurnsDir = function() {
  20866. var e = this.playerControls.cameras[a.PANORAMA]
  20867. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20868. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20869. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20870. n.y = h.constrainedTurn(n.y),
  20871. this.burnsDir = Math.sign(n.y)
  20872. }
  20873. ,
  20874. n.prototype.stepWarpPath = function(e, t) {
  20875. var i = this.playerControls.cameras[a.PANORAMA];
  20876. if (!this.warpPathPoints)
  20877. return i.position.copy(this.warpDestPano.position),
  20878. !0;
  20879. var n = this.warpPathPoints[0]
  20880. , o = this.warpDestPano.position;
  20881. if (null !== this.nodes && this.cameraHull.length > 1) {
  20882. var s = new r.Vector3;
  20883. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20884. i.position.copy(s)
  20885. } else
  20886. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20887. }
  20888. ,
  20889. n.prototype.interruptAndFastForward = function(e, t) {
  20890. this.warping && (this.warpInterrupted = !0,
  20891. this.warpInterruptionBlackoutStyle = e,
  20892. this.warpInterruptionTravelTime = t,
  20893. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20894. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20895. }
  20896. ,
  20897. n.prototype.warpCameraAim = function(e) {
  20898. var t = c.warp.minWarpTime;
  20899. if (this.upcomingTransType === l.BLACK)
  20900. t = c.warp.teleportTime;
  20901. else {
  20902. var i = this.playerControls.cameras[a.PANORAMA]
  20903. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20904. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20905. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20906. s.y = h.constrainedTurn(s.y);
  20907. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20908. t = Math.max(t, u)
  20909. }
  20910. var d = function() {
  20911. this._warpStopFlying(),
  20912. this.discardSlow(),
  20913. e && e()
  20914. }
  20915. .bind(this);
  20916. this._warpCameraAim(t, d)
  20917. }
  20918. ,
  20919. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20920. this.model.skybox.material.uniforms.blackout.value = n;
  20921. var r = u.uniform(this.model.skybox, "progress", 1)
  20922. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20923. , a = !1
  20924. , s = function() {
  20925. if (this.warpInterrupted)
  20926. return a = !0,
  20927. !0
  20928. }
  20929. .bind(this)
  20930. , l = function(e, t) {
  20931. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20932. !0) : void r(e, t)
  20933. }
  20934. .bind(this)
  20935. , h = function(e, t) {
  20936. return i && a ? (o(0),
  20937. !0) : void o(e, t)
  20938. }
  20939. .bind(this);
  20940. p.start(s, e, null, t, null, "safeHaltWatch"),
  20941. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20942. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20943. }
  20944. ,
  20945. n.prototype.warpTravel_STD = function(e) {
  20946. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20947. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20948. w += this.warpLength * c.warp.timePerMeter,
  20949. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20950. var _ = !1
  20951. , T = this.warpDestHeroLoc.quaternion
  20952. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20953. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20954. , M = S.dot(x)
  20955. , R = r.Math.radToDeg(Math.acos(M))
  20956. , P = function(e) {
  20957. var t = o
  20958. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20959. return i
  20960. }
  20961. , O = function() {
  20962. return E.lookAt(C, t, A.UP),
  20963. s.setFromRotationMatrix(E, c.warp.eOrder),
  20964. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20965. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20966. h.constrainedTurn(b.y)
  20967. }
  20968. .bind(this)
  20969. , L = function(e, t) {
  20970. if (this.warpInterrupted)
  20971. return _ = !0,
  20972. !0
  20973. }
  20974. .bind(this)
  20975. , D = function(e, t) {
  20976. return _ || !this.warpPathPoints ? (g.blur(0),
  20977. !0) : void g.blur(e)
  20978. }
  20979. .bind(this)
  20980. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20981. , B = function(e, t) {
  20982. return _ || !this.warpPathPoints ? (N(0),
  20983. !0) : void N(e, t)
  20984. }
  20985. .bind(this)
  20986. , F = function(e, t) {
  20987. if (!this.warpPathPoints)
  20988. return n.position.copy(this.warpDestPano.position),
  20989. !0;
  20990. if (_)
  20991. return !0;
  20992. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20993. n.position.copy(i),
  20994. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20995. }
  20996. .bind(this)
  20997. , V = function(e, n) {
  20998. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20999. !0)
  21000. }
  21001. .bind(this)
  21002. , U = function(e, o) {
  21003. if (_)
  21004. return y.debug(">>>> Walkthrough interupted at t=" + e),
  21005. !0;
  21006. if (!this.warpPathPoints)
  21007. return !0;
  21008. var a = this.warpLength * e
  21009. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  21010. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  21011. c.warp.matchCam && (l *= 1 - u),
  21012. E.lookAt(C, t, A.UP),
  21013. s.setFromRotationMatrix(E, c.warp.eOrder),
  21014. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  21015. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  21016. b.y = h.constrainedTurn(b.y),
  21017. s.x = m.x + l * b.x,
  21018. s.y = m.y + l * b.y,
  21019. s.z = m.z + l * b.z,
  21020. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  21021. b.y = h.constrainedTurn(b.y);
  21022. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  21023. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  21024. v.x = v.x + b.x * c.warp.turnFriction,
  21025. v.y = v.y + b.y * c.warp.turnFriction,
  21026. v.z = v.z + b.z * c.warp.turnFriction,
  21027. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  21028. var p = t.clone().sub(C).normalize();
  21029. if (R < c.warp.maxAimRotation && u > 0) {
  21030. var g = 1 - u;
  21031. p.x = p.x * g + u * S.x,
  21032. p.y = p.y * g + u * S.y,
  21033. p.z = p.z * g + u * S.z,
  21034. p.normalize()
  21035. }
  21036. this.bunnyObj.position.copy(n.position).add(p),
  21037. f.set(0, 0, -1).applyEuler(v).normalize(),
  21038. f.multiplyScalar(8),
  21039. f.add(n.position),
  21040. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  21041. n.controls.lookVector.copy(f),
  21042. n.lookAt(f))
  21043. }
  21044. .bind(this)
  21045. , k = function() {
  21046. _ ? (this.discardSlow(),
  21047. this.upcomingTransType = l.BLACK,
  21048. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  21049. }
  21050. .bind(this);
  21051. V(0);
  21052. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  21053. w += H;
  21054. var G = H / w;
  21055. this.warpCommonParameters(w, G, !0, I.NONE),
  21056. p.start(L, w, null, 0, null, "_haltWatcher"),
  21057. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  21058. p.start(D, w, null, G, P, "blurring")),
  21059. p.start(B, w, null, G, P, "modelAlpha"),
  21060. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  21061. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  21062. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  21063. }
  21064. ,
  21065. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  21066. var r = e || 0;
  21067. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  21068. if(momentTourBlackNewType){
  21069. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  21070. var camera = this.playerControls.cameras[a.PANORAMA];
  21071. var end = this.warpDestHeroLoc.position
  21072. camera.position.copy(end)
  21073. setTimeout(()=>{
  21074. player.sceneRenderer.effects.transitionMaskPass.stop()
  21075. this.wrapupWarpShadingOnly(n, i);
  21076. },t)
  21077. }else{
  21078. var o = function() {
  21079. this.wrapupWarpShadingOnly(n, i);
  21080. }
  21081. .bind(this);
  21082. p.start(this.stepWarpPath.bind(this), t, o, r, d[c.warp.blendEasing], "stepMotion")
  21083. }
  21084. this.warpCommonParameters(t, r, !1, i)
  21085. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  21086. if(window.momentTourBlackNewType){
  21087. e.material.uniforms.blackout.value = 5//i 改
  21088. //e.material.defines.newBlack = ''
  21089. //e.material.needsUpdate = true
  21090. }else{
  21091. e.material.uniforms.blackout.value = i
  21092. }
  21093. }),
  21094. this._warpBendAim(null, t, null, r);
  21095. }
  21096. ,
  21097. n.prototype.flightStepWalk = function(e, t, i) {
  21098. var n = .001
  21099. , o = 1
  21100. , a = 1.2
  21101. , s = new r.Vector3
  21102. , h = new r.Vector3
  21103. , u = function(e, t) {
  21104. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  21105. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  21106. h.copy(A.FORWARD),
  21107. this.player.getDirection(h),
  21108. s.copy(t).sub(e.position).normalize();
  21109. var l = s.dot(h)
  21110. , u = Math.acos(l)
  21111. , d = u / r;
  21112. return d > n && (r *= d / n,
  21113. u < o && (r *= a)),
  21114. r
  21115. };
  21116. return function(e, t, i) {
  21117. if (this.warpInterrupted)
  21118. i && i();
  21119. else if (this.activeTransType !== l.WALK)
  21120. this._clearWarpShading(),
  21121. this._warpStopFlying(),
  21122. this.player.spider.draw(),
  21123. this.placeCpm(),
  21124. i && i();
  21125. else if (this.player.currentPano !== e) {
  21126. var n = {
  21127. pano: e,
  21128. lookAtPoint: t,
  21129. duration: null,
  21130. maxDistanceOverride: c.warp.walkMaxDist,
  21131. skipWarpingCheck: !1,
  21132. constantMoveSpeed: !0
  21133. };
  21134. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  21135. n.zoomLevel = this.warpDestHeroLoc.zoom
  21136. }
  21137. n.duration = u.call(this, e, t),
  21138. this.player.nonInterruptingFlyToPano(n, i)
  21139. } else
  21140. i && i()
  21141. }
  21142. }(),
  21143. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  21144. return this.flightStepWalk.bind(this, e, t, i)
  21145. }
  21146. ,
  21147. n.prototype.warpTravel_WALK = function() {
  21148. var e = [];
  21149. return function(t) {
  21150. var i = this.player.model.panos;
  21151. e.length = 0;
  21152. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  21153. var s = this.nodes[a]
  21154. , l = i.get(s);
  21155. a === this.nodes.length - 1;
  21156. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  21157. n && o || (e.push(s),
  21158. n = l)
  21159. }
  21160. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  21161. var h = e.length
  21162. , u = i.get(e[h - 1])
  21163. , d = new Array(h + 1);
  21164. d[d.length - 1] = function() {
  21165. t && t()
  21166. }
  21167. .bind(this);
  21168. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  21169. var g = e[p];
  21170. u = i.get(g);
  21171. var m = new r.Vector3;
  21172. this.getLookAtForWalkingTourNode(e, p, m),
  21173. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  21174. p--
  21175. }
  21176. d[0]()
  21177. }
  21178. }(),
  21179. n.prototype.getLookAtForWalkingTourNode = function() {
  21180. var e = new r.Vector3
  21181. , t = new r.Vector3
  21182. , i = new r.Vector3
  21183. , n = new r.Vector3
  21184. , o = new r.Vector3
  21185. , a = .65
  21186. , s = .75
  21187. , l = .2
  21188. , c = .4
  21189. , h = .2
  21190. , u = 3;
  21191. return function(r, d, p) {
  21192. var f = r.length;
  21193. if (d >= f)
  21194. return !1;
  21195. var g = 1
  21196. , m = 1;
  21197. t.set(0, 0, 0),
  21198. o.set(0, 0, 0);
  21199. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  21200. if (v = this.player.model.panos.get(r[A]),
  21201. this.getOrientationForWalkingTourNode(r, A, i),
  21202. A === d && e.copy(i),
  21203. n.copy(i),
  21204. A > d) {
  21205. var y = n.dot(e) < a;
  21206. g *= y ? l : s,
  21207. m *= y ? h : c
  21208. }
  21209. i.multiplyScalar(g),
  21210. t.add(i),
  21211. o.lerp(v.position, m)
  21212. }
  21213. return t.normalize(),
  21214. p.copy(o),
  21215. p.add(t),
  21216. !0
  21217. }
  21218. }(),
  21219. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  21220. var n = e.length;
  21221. if (t >= n)
  21222. return !1;
  21223. if (t === n - 1)
  21224. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  21225. else {
  21226. var r = this.player.model.panos.get(e[t])
  21227. , o = this.player.model.panos.get(e[t + 1]);
  21228. i.copy(o.position).sub(r.position)
  21229. }
  21230. return i.normalize(),
  21231. !0
  21232. }
  21233. ,
  21234. n.prototype.warpCameraTravel = function(e, t, i, n) {
  21235. if (this.activeTransType = this.upcomingTransType,
  21236. this.lastTransType = this.activeTransType,
  21237. this.upcomingTransType = null,
  21238. !e) {
  21239. var r = function() {
  21240. this._wrapupTravel(n)
  21241. }
  21242. .bind(this)
  21243. , o = {
  21244. pano: this.warpDestPano,
  21245. lookAtPoint: null,
  21246. duration: null,
  21247. maxDistanceOverride: null,
  21248. skipWarpingCheck: !1
  21249. };
  21250. return void this.player.flyToPano(o, r)
  21251. }
  21252. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  21253. this._clearWarpShading(),
  21254. this._warpStopFlying(),
  21255. this.player.spider.draw(),
  21256. this.placeCpm(),
  21257. n && n()
  21258. }
  21259. .bind(this)) : this.warpTravel_STD(n)
  21260. }
  21261. ,
  21262. n.prototype.startWarpState = function() {
  21263. this.warping = !0,
  21264. this.warpInterrupted = !1,
  21265. this.warpInterruptionBlackoutStyle = null,
  21266. this.warpInterruptionTravelTime = null
  21267. }
  21268. ,
  21269. n.prototype.endWarpState = function() {
  21270. this.warping = !1
  21271. }
  21272. ,
  21273. n.prototype.warpToPano = function(e, t, i, n) {
  21274. if (this.warping)
  21275. return void y.warn("Cannot warp when already warping");
  21276. if (this.upcomingTransType = e,
  21277. this.activeTransType = null,
  21278. !this.setWarpDestPano())
  21279. return this.upcomingTransType = null,
  21280. void this.warpToNonPano(n);
  21281. if (this.player.mode !== a.PANORAMA)
  21282. return this.upcomingTransType = null,
  21283. this.discardSlow(),
  21284. void this.player.flyToNewMode({
  21285. mode: a.PANORAMA,
  21286. pano: this.warpDestPano,
  21287. duration: c.warp.outsideTime,
  21288. warpDest: this.warpDestHeroLoc,
  21289. callback: n,
  21290. force: !0
  21291. });
  21292. if (!this.warpDestPano)
  21293. return y.warn("no warp destination, callback dropped"),
  21294. void (this.upcomingTransType = null);
  21295. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21296. , o = this.chooseWarpPath(r);
  21297. if (o && this.upcomingTransType !== l.WALK) {
  21298. var s = function() {
  21299. this.waitingToWarp = !1,
  21300. this.warpToPano(e, t, i, n)
  21301. }
  21302. .bind(this);
  21303. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21304. return void (this.waitingToWarp = !0)
  21305. }
  21306. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21307. this.player.currentPano = this.warpDestPano,
  21308. this.placeCpm(),
  21309. this.fadeOutCpm(c.path.fadeOutTime),
  21310. this.player.spider.draw()),
  21311. y.debug("Warping to pano ", this.warpDestPano.position),
  21312. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21313. this.startWarpState();
  21314. var h = function() {
  21315. this.endWarpState(),
  21316. n && n()
  21317. }
  21318. .bind(this);
  21319. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21320. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21321. }
  21322. ,
  21323. t.exports = n
  21324. }
  21325. ).call(this, "/js/objects/ShowPath.js")
  21326. }
  21327. , {
  21328. "../constants": 8,
  21329. "../effects": 16,
  21330. "../enum/BlackoutStyle": 18,
  21331. "../enum/ModelManagerEvents": 33,
  21332. "../enum/PlayerEvents": 40,
  21333. "../enum/RenderOrder": 42,
  21334. "../enum/Vectors": 50,
  21335. "../enum/Viewmode": 51,
  21336. "../enum/WarpStyle": 52,
  21337. "../gui/gui": 65,
  21338. "../model/ModelManager": 140,
  21339. "../objects/Snapshot": 153,
  21340. "../settings": 166,
  21341. "../shaders": 167,
  21342. "../util/easing": 186,
  21343. "../util/lerp": 188,
  21344. "../util/logger": 189,
  21345. "../util/math": 190,
  21346. "../util/texture": 194,
  21347. "../util/transitions": 195,
  21348. three: 217
  21349. }],
  21350. 152: [function(e, t, i) {
  21351. "use strict";
  21352. function n() {
  21353. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21354. , t = new r.RawShaderMaterial({
  21355. fragmentShader: o.skysphere.fragmentShader,
  21356. vertexShader: o.skysphere.vertexShader,
  21357. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21358. side: r.BackSide,
  21359. name: "skysphere"
  21360. });
  21361. t.uniforms.radius.value = e.parameters.radius,
  21362. r.Mesh.call(this, e, t)
  21363. }
  21364. var r = e("three")
  21365. , o = e("../shaders")
  21366. , a = e("../settings");
  21367. n.prototype = Object.create(r.Mesh.prototype),
  21368. n.prototype.constructor = n,
  21369. t.exports = n
  21370. }
  21371. , {
  21372. "../settings": 166,
  21373. "../shaders": 167,
  21374. three: 217
  21375. }],
  21376. 153: [function(e, t, i) {
  21377. (function(i) {
  21378. "use strict";
  21379. function n(e) {
  21380. o.call(this, e),
  21381. this.sid = e.sid,//xzw add
  21382. this.panoId = e.panoId,
  21383. this.orthoZoom = e.orthoZoom,
  21384. this.floorVisibility = e.floorVisibility,
  21385. this.thumbUrl = e.thumbUrl,
  21386. this.name = e.name,
  21387. this.zoom = e.zoom
  21388. }
  21389. var r = (e("three"),
  21390. e("../util/logger"))
  21391. , o = (e("../settings"),
  21392. e("../enum/Viewmode"),
  21393. e("../util/common"),
  21394. e("../util/transitions"),
  21395. e("../util/lerp"),
  21396. e("../util/ajax"),
  21397. e("../util/texture"),
  21398. e("./View"));
  21399. e("events").EventEmitter,
  21400. new r(i);
  21401. n.prototype = Object.create(o.prototype),
  21402. n.prototype.isPano = function() {
  21403. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21404. }
  21405. ,
  21406. t.exports = n
  21407. }
  21408. ).call(this, "/js/objects/Snapshot.js")
  21409. }
  21410. , {
  21411. "../enum/Viewmode": 51,
  21412. "../settings": 166,
  21413. "../util/ajax": 181,
  21414. "../util/common": 185,
  21415. "../util/lerp": 188,
  21416. "../util/logger": 189,
  21417. "../util/texture": 194,
  21418. "../util/transitions": 195,
  21419. "./View": 154,
  21420. events: 202,
  21421. three: 217
  21422. }],
  21423. 154: [function(e, t, i) {
  21424. (function(i) {
  21425. "use strict";
  21426. function n(e) {
  21427. e = e || {},
  21428. this.position = new r.Vector3,
  21429. this.quaternion = new r.Quaternion,
  21430. this.update(e)
  21431. }
  21432. var r = e("three")
  21433. , o = e("../util/logger")
  21434. , a = (e("../settings"),
  21435. e("../enum/Viewmode"),
  21436. e("../util/common"),
  21437. e("../util/transitions"),
  21438. e("../util/lerp"),
  21439. e("../util/ajax"),
  21440. e("../util/texture"),
  21441. e("events").EventEmitter);
  21442. new o(i);
  21443. n.prototype = Object.create(a.prototype),
  21444. n.prototype.isValid = function() {
  21445. return !!this.cameraMode
  21446. }
  21447. ,
  21448. n.prototype.update = function(e) {
  21449. return this.cameraMode = e.cameraMode || this.cameraMode,
  21450. this.pano = e.pano || this.pano,
  21451. e.position && this.position.copy(e.position),
  21452. e.quaternion && this.quaternion.copy(e.quaternion),
  21453. this
  21454. }
  21455. ,
  21456. t.exports = n
  21457. }
  21458. ).call(this, "/js/objects/View.js")
  21459. }
  21460. , {
  21461. "../enum/Viewmode": 51,
  21462. "../settings": 166,
  21463. "../util/ajax": 181,
  21464. "../util/common": 185,
  21465. "../util/lerp": 188,
  21466. "../util/logger": 189,
  21467. "../util/texture": 194,
  21468. "../util/transitions": 195,
  21469. events: 202,
  21470. three: 217
  21471. }],
  21472. 155: [function(e, t, i) {//player.js
  21473. (function(i) {
  21474. "use strict";
  21475. function n(e) {
  21476. this.currentPano = null,
  21477. this.nextPano = null,
  21478. this.camera = null,
  21479. this.paused = !1,
  21480. this.flying = !1,
  21481. this.sceneIntersectionPlane = null,
  21482. this.target = new r.Vector3,
  21483. this.mouse = new r.Vector3(1.1,1.1,.5),
  21484. this.mouseAtMouseDown = new r.Vector2,
  21485. this.mouseCouldBeClickToMove = !1,
  21486. this.mouseLastMoveTime = Date.now(),
  21487. this.mouseDown = !1,
  21488. this.mouseDownTimer = null,
  21489. this.couldBeLongTap = !1,
  21490. this.containsMouse = !1, //
  21491. this.isTouchEvent = !1,
  21492. this.isPanoHover = !1,
  21493. this.reticule = new a(this),
  21494. this.panoMarkers = [],
  21495. this.spider = new h(this),
  21496. this.quaternion = new r.Quaternion,
  21497. this.position = new r.Vector3(15,10,15),
  21498. this.previousState = null,
  21499. this.lastInsideView = new c,
  21500. this.last360View = new c,
  21501. this.raycaster = new r.Raycaster,
  21502. this.intersect = null,
  21503. this.lastChangeTime = Date.now(),
  21504. this.history = new I,
  21505. this.cameraControls = null,
  21506. this.path = null,
  21507. this.model = null,
  21508. this.domElement = null,
  21509. this.cachedPanoCandidates = null,
  21510. this.basePanoSize = 0,
  21511. this.standardPanoSize = 0,
  21512. this.highPanoSize = 0,
  21513. this.ultraHighPanoSize = 0,
  21514. this.zoomLevel = 1,
  21515. this.zooming = 0,
  21516. this.zoomSpeed = .5,
  21517. this.scrollZoomSpeed = .06,
  21518. this.zoomSpeedAdjust = .05,
  21519. this.defaultZoomIncrement = .2,
  21520. this.baseFov = f.insideFOV,
  21521. this.zoomFov = this.baseFov,
  21522. this.zoomEnabled = !0,
  21523. this.preRenderingEnabled = !1,
  21524. this.setupCustomProperties(e),
  21525. this.zoomStats = new L
  21526. }
  21527. var r = e("three")
  21528. , o = e("./util/logger")
  21529. , a = e("./objects/Reticule")
  21530. , s = e("./objects/Panorama")
  21531. , l = e("./objects/ShowPath")
  21532. , c = e("./objects/View")
  21533. , h = (e("./objects/Snapshot"),
  21534. e("./objects/NSpider"))
  21535. , u = e("./enum/Viewmode")
  21536. , d = (e("./enum/TagStates"),
  21537. e("./enum/Vectors"))
  21538. , p = e("./enum/Keys")
  21539. , f = (e("./enum/AlignmentType"),
  21540. e("./settings"))
  21541. , g = e("./util/common")
  21542. , m = (e("./util/browser"),
  21543. e("./util/math"))
  21544. , v = e("./util/lerp")
  21545. , A = e("./util/easing")
  21546. , y = e("./util/transitions")
  21547. , C = e("events").EventEmitter
  21548. , I = (e("./shaders"),
  21549. e("./util/history"))
  21550. , E = (e("./util/camera"),
  21551. e("./model/ModelManager"),
  21552. e("./enum/PathDiscardMode"))
  21553. , b = e("./enum/PathDisplayMode")
  21554. , w = e("./enum/PlayerEvents")
  21555. , _ = e("./enum/ControlEvents")
  21556. , T = e("./enum/ModelManagerEvents")
  21557. , x = e("./enum/WarpStyle")
  21558. , S = e("./enum/BlackoutStyle")
  21559. , M = e("./exception/BasicException")
  21560. , R = e("./enum/PanoSizeClass")
  21561. , P = (e("./tile/TileDownloader"),
  21562. e("./tile/TilePrioritizer"))
  21563. , O = (e("./enum/PanoramaEvents"),
  21564. e("./enum/ZoomEvents"))
  21565. , L = e("./util/ZoomStats")
  21566. , D = e("./constants")
  21567. , N = e("./util/common")
  21568. , B = e("./util/cameraLight")
  21569. , Hot = e('hot')
  21570. , F = new o(i)
  21571. , V = Object.freeze({
  21572. FlyToPano: y.getUniqueId(),
  21573. FlyToNewMode: y.getUniqueId(),
  21574. FlyToSameMode: y.getUniqueId(),
  21575. FlyToViewFloor: y.getUniqueId(),
  21576. LookTransition: y.getUniqueId(),
  21577. ZoomTransition: y.getUniqueId()
  21578. });
  21579. n.prototype = Object.create(C.prototype),
  21580. n.prototype.init = function(e) {
  21581. window.player = this
  21582. this.modelManager = e.modelManager,
  21583. this.tileDownloader = e.tileDownloader,
  21584. this.panoRenderer = e.panoRenderer,
  21585. this.qualityManager = e.qualityManager,
  21586. this.domElement = e.container,
  21587. this.camera = e.camera,
  21588. this.tagManager = e.tagManager,
  21589. this.cameraControls = e.controls,
  21590. this.path = new l(e.director,this,e.controls),
  21591. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21592. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21593. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21594. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21595. this.tileDownloader.processPriorityQueue = !1,
  21596. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21597. this.bindEvents(e.container),
  21598. this.updateModel()
  21599. }
  21600. //xzw add: 截图
  21601. function dataURLtoBlob(dataurl) {
  21602. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21603. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21604. while(n--){
  21605. u8arr[n] = bstr.charCodeAt(n);
  21606. };
  21607. return new Blob([u8arr], {type:mime});
  21608. }
  21609. n.prototype.screenShot = function(o){
  21610. if(this.flying || this.flyingToTag) return;
  21611. var R = this.sceneRenderer;
  21612. R.updateScreenSize(o);
  21613. for(var i in this.model.panos.index){
  21614. if(!this.model.panos.index[i].marker) continue;
  21615. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21616. this.model.panos.index[i].marker.visible = false;
  21617. }
  21618. for(var i in this.model.hots){
  21619. this.model.hots[i].mesh.visible = false;
  21620. }
  21621. this.reticule.visible = false;
  21622. this.reticule.forceUnvisible = true;
  21623. this.path.currentPanoMarker.mesh.visible = false;
  21624. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21625. R.renderer.clear(true,true,true);
  21626. R.renderer.render(R.scene, R.camera);
  21627. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21628. o.f && o.f(imgData)
  21629. R.updateScreenSize({resize:true});
  21630. this.reticule.visible = true;
  21631. for(var i in this.model.hots){
  21632. this.model.hots[i].mesh.visible = true;
  21633. }
  21634. for(var i in this.model.panos.index){
  21635. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21636. }
  21637. this.path.currentPanoMarker.mesh.visible = true;
  21638. R.renderer.render(R.scene, R.camera);
  21639. }.bind(this),30) //这个数字不能太小
  21640. }
  21641. var scaleImg = e("scaleImg");
  21642. var ResizeImg = function(img, option){
  21643. var img2; //不能直接改img 否则可能触发第二次img.onload
  21644. var compress = function(ratio,type){
  21645. var image = img2 || img;
  21646. var c = document.createElement('canvas');
  21647. c.width = image.width; c.height = image.height;
  21648. var ctx = c.getContext('2d');
  21649. ctx.drawImage(image,0,0,image.width,image.height);
  21650. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21651. }
  21652. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21653. var image = img2 || img;
  21654. var blob = dataURLtoBlob(image.src);
  21655. if(option.maxWeight && blob.size > option.maxWeight){
  21656. compress(option.maxWeight/blob.size, "jpeg")
  21657. blob = dataURLtoBlob(image.src);
  21658. }
  21659. if(!img2){
  21660. img2 = new Image();
  21661. }
  21662. img2.base64Src = image.src;
  21663. img2.src = window.URL.createObjectURL(blob);
  21664. }
  21665. var oldSize = Math.max(img.width, img.height);
  21666. if(option.toType != "png"){//不是非要png的话
  21667. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21668. if(oldSize > option.maxSize){
  21669. compress(option.maxSize/oldSize, "jpeg");
  21670. }
  21671. reCom();
  21672. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21673. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21674. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21675. reCom();
  21676. }
  21677. }
  21678. }else{
  21679. //?貌似png会越压缩越大?
  21680. }
  21681. return img2 || img;
  21682. }
  21683. var _fixType=function(type) {
  21684. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21685. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21686. return 'image/' + r;
  21687. };
  21688. var saveFile=function(data, filename){
  21689. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21690. save_link.href = data;
  21691. save_link.download = filename;
  21692. var event = document.createEvent('MouseEvents');
  21693. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21694. save_link.dispatchEvent(event);
  21695. };
  21696. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21697. var info = this.getSnapAngleInfo();
  21698. var str = ',{\r\t' + info;
  21699. var arg = arguments[0];
  21700. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21701. if (arg && arg.__callback) {
  21702. return arg.__callback(imgData, info)
  21703. }
  21704. var img = new Image();
  21705. img.src = imgData;
  21706. img.onload = function(){
  21707. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21708. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21709. var filename = "snap" + (new Date()).getTime();
  21710. saveFile(img2.src,filename + ".jpg");
  21711. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21712. str +=('\r\t"sid":"'+filename+'",');
  21713. str +=('\r\t"name":"'+filename+'"\r}');
  21714. logData(str)
  21715. }
  21716. }});
  21717. }
  21718. ,
  21719. n.prototype.getSnapAngleInfo = function(){
  21720. var info = {};
  21721. var str = '"metadata":{';
  21722. var q = this.camera.quaternion.clone();
  21723. switch (this.mode) {
  21724. case "panorama":
  21725. info.scan_id = this.currentPano.id;
  21726. str += ('"scan_id":"'+this.currentPano.id+'",');
  21727. break;
  21728. case "floorplan":
  21729. info.camera_mode = 1;
  21730. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21731. q.multiply(this.camera.quaternion);
  21732. str += ('"camera_mode":1,');
  21733. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21734. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21735. break;
  21736. case "dollhouse":
  21737. info.camera_mode = 2;
  21738. str += ('"camera_mode":2,');
  21739. break;
  21740. }
  21741. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21742. console.log(info.camera_position)
  21743. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21744. /**fyz 对相机截屏的角度进行校对 */
  21745. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21746. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21747. out.x *= -1;
  21748. out.w *= -1;
  21749. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21750. }else{
  21751. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21752. }
  21753. info.zoom = this.zoomLevel;
  21754. console.log(info.camera_quaternion)
  21755. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21756. // fyz 扩展编辑页面, 加上导览点缩放值
  21757. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21758. return str;
  21759. }
  21760. //------end
  21761. n.prototype.closePopup = function() {//xzw 关闭热点页面
  21762. return;
  21763. if(!g_currentHot) return;
  21764. g_currentHot = null;
  21765. var hotPop = document.getElementById('popup');
  21766. hotPop.style.display = "none";
  21767. document.querySelector(".popup-content").removeChild(document.getElementById("id1"));
  21768. $("#popup iframe:last").remove();
  21769. var _bgaudio = document.getElementById("bgaudio");
  21770. //判断音乐是否暂停或者是否存在
  21771. /* if(g_bgAudio && g_bgAudio.paused && g_bgAudio.readyState != 0 && g_play === 1)
  21772. {
  21773. //g_bgAudio.play();
  21774. manage.switchBgmState(true)
  21775. }; */
  21776. if(g_bgAudio && g_bgAudio.pauseByHot){
  21777. manage.switchBgmState(true)
  21778. }
  21779. //$('#player').off("click",this.closePopup);
  21780. return false
  21781. }
  21782. n.prototype.setupCustomProperties = function(e) {
  21783. var t = e || u.PANORAMA;
  21784. Object.defineProperty(this, "mode", {
  21785. get: function() {
  21786. return t
  21787. },
  21788. set: function(e) {
  21789. var i = t;
  21790. t = e,
  21791. this.onModeUpdated(i, t)
  21792. }
  21793. })
  21794. }
  21795. ,
  21796. n.prototype.isInMode = function() {
  21797. for (var e = 0; e < arguments.length; e++)
  21798. if (this.mode === arguments[e])
  21799. return !0;
  21800. return !1
  21801. }
  21802. ,
  21803. n.prototype.isOutsideMode = function(e) {
  21804. return e = e || this.mode,
  21805. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21806. }
  21807. ,
  21808. n.prototype.is360View = function(e, t) {
  21809. return e === u.PANORAMA && t && !t.isAligned()
  21810. }
  21811. ,
  21812. n.prototype.setScene = function(e) {
  21813. this.sceneIntersectionPlane = e.plane,
  21814. this.path.setScene(e),
  21815. this.moveReticuleToScene(e)
  21816. }
  21817. ,
  21818. n.prototype.moveReticuleToScene = function(e) {
  21819. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21820. e.add(this.reticule)
  21821. }
  21822. ,
  21823. n.prototype.updateModel = function() {
  21824. function e(e, t, n) {
  21825. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21826. }
  21827. function t(e, t) {
  21828. if (this.mode === u.DOLLHOUSE) {
  21829. var n = e ? this.model.center.y : n = t.center.y;
  21830. i.call(this, n)
  21831. }
  21832. }
  21833. function i(e) {
  21834. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21835. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21836. , n = t.position.y + (e - i.target.y)
  21837. , r = f.showFloorDuration + f.showFloorDelay;
  21838. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21839. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21840. }
  21841. this.model = this.modelManager.getActiveModel(),
  21842. this.model.on("floor.changed", e.bind(this)),
  21843. this.model.on("allfloors.toggled", t.bind(this)),
  21844. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21845. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21846. var e2 = this;
  21847. this.model.panos.list.forEach(function(a) {
  21848. a.vrMarker.addEventListener("click", function() {
  21849. e2.flyToPano({
  21850. pano: a
  21851. })
  21852. })
  21853. })
  21854. /********************************************************************************************************************************************/
  21855. }
  21856. ,
  21857. n.prototype.updateModelDependentData = function() {
  21858. this.cameraControls.setModelForControls(this.model),
  21859. this.getPanoMarkersFromModel(this.model)
  21860. }
  21861. ,
  21862. n.prototype.onModelChanged = function() {
  21863. this.updateModel(),
  21864. this.updateModelDependentData()
  21865. }
  21866. ,
  21867. n.prototype.getPanoMarkersFromModel = function(e) {
  21868. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21869. return t.marker ? e.concat(t.marker) : e
  21870. }, [])
  21871. }
  21872. ,
  21873. n.prototype.handleControlMove = function(e) {
  21874. this.emit(w.Move, e)
  21875. }
  21876. ,
  21877. n.prototype.handleControlInputStart = function(e) {
  21878. this.emit(w.InputStart, e)
  21879. }
  21880. ,
  21881. n.prototype.onModeUpdated = function(e, t) {
  21882. this.cameraControls.activateControls(t),
  21883. this.emit(w.ModeChanged, e, t)
  21884. }
  21885. ,
  21886. n.prototype.isWarping = function() {
  21887. return this.path.warping
  21888. }
  21889. ,
  21890. n.prototype.isWaitingToWarp = function() {
  21891. return this.path.waitingToWarp
  21892. }
  21893. ,
  21894. n.prototype.getLabelScaleFactor = function() {
  21895. if (this.isOutsideMode()) {
  21896. var e = 10
  21897. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21898. return t
  21899. }
  21900. return .5
  21901. }
  21902. ,
  21903. n.prototype.changeMusic = function() {//xzw add
  21904. /* if(!this.director.tourIsPlaying && g_play && g_bgAudio){
  21905. g_playAudio = g_bgAudio;
  21906. //g_bgAudio.play();
  21907. manage.switchBgmState(true)
  21908. }else{
  21909. if(!g_play){
  21910. g_playAudio = g_bgAudio;
  21911. }else{//防止再次播放时重播一遍
  21912. g_playAudio = null;
  21913. }
  21914. } */
  21915. /* if(!this.director.tourIsPlaying && g_bgAudio){
  21916. manage.switchBgmState(true)
  21917. } */
  21918. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21919. }
  21920. ,
  21921. n.prototype.bindEvents = function(e) {
  21922. e !== document && e.setAttribute("tabindex", -1),
  21923. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21924. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21925. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21926. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21927. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21928. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21929. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21930. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21931. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21932. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21933. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21934. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21935. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21936. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21937. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21938. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21939. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21940. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21941. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21942. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21943. window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21944. // lzb
  21945. window.getSeft && getSeft(this);
  21946. //判断是否是移动端,如果是给关闭按钮添加touchstart事件
  21947. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  21948. $('#closepop').on("touchstart",this.closePopup.bind(this));
  21949. }else{
  21950. $('#closepop').on("click",this.closePopup.bind(this));
  21951. }
  21952. }
  21953. ,
  21954. n.prototype.onMouseDown = function(e) {
  21955. e.currentTarget !== document && e.currentTarget.focus(),
  21956. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21957. this.updateIntersect())
  21958. }
  21959. ,
  21960. n.prototype.onMouseMove = function(e) {
  21961. this.isTouchEvent = !1,
  21962. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21963. }
  21964. ,
  21965. n.prototype.onMouseOver = function(e) {
  21966. this.containsMouse = !0,
  21967. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21968. }
  21969. ,
  21970. n.prototype.onMouseOut = function(e) {
  21971. this.containsMouse = !1
  21972. }
  21973. ,
  21974. n.prototype.onMouseUp = function(e) {
  21975. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21976. }
  21977. ,
  21978. n.prototype.onTouchStart = function(e) {
  21979. if (e.currentTarget !== document && e.currentTarget.focus(),
  21980. !this.mouseDown) {
  21981. this.couldBeLongTap = !0;
  21982. var t = g.average(e.changedTouches, "clientX")
  21983. , i = g.average(e.changedTouches, "clientY");
  21984. this.handleInputStart.call(this, t, i, !0),
  21985. this.mouseDownTimer = setTimeout(function() {
  21986. this.updateIntersect(),
  21987. this.handleInputEnd.call(this, t, i, !0)
  21988. }
  21989. .bind(this), f.input.longTapThreshold)
  21990. }
  21991. }
  21992. ,
  21993. n.prototype.onTouchMove = function(e) {
  21994. var t = g.average(e.changedTouches, "clientX")
  21995. , i = g.average(e.changedTouches, "clientY");
  21996. this.handleInputMove.call(this, t, i, !0)
  21997. }
  21998. ,
  21999. n.prototype.onTouchEnd = function(e) {
  22000. if (clearTimeout(this.mouseDownTimer),
  22001. this.mouseDown) {
  22002. this.couldBeLongTap = !1,
  22003. this.updateIntersect();
  22004. var t = g.average(e.changedTouches, "clientX")
  22005. , i = g.average(e.changedTouches, "clientY");
  22006. this.handleInputEnd.call(this, t, i, !0)
  22007. }
  22008. }
  22009. ,
  22010. n.prototype.onPointerDown = function(e) {
  22011. return e.currentTarget !== document && e.currentTarget.focus(),
  22012. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  22013. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  22014. void (this.mouseDownTimer = setTimeout(function() {
  22015. this.updateIntersect(),
  22016. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  22017. }
  22018. .bind(this), f.input.longTapThreshold)))
  22019. }
  22020. ,
  22021. n.prototype.onPointerMove = function(e) {
  22022. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  22023. }
  22024. ,
  22025. n.prototype.onPointerUp = function(e) {
  22026. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  22027. this.couldBeLongTap = !1,
  22028. this.updateIntersect(),
  22029. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  22030. }
  22031. ,
  22032. n.prototype.onPointerOut = function(e) {
  22033. this.mouseDown = !1
  22034. }
  22035. ,
  22036. n.prototype.onPointerCancel = function(e) {
  22037. this.mouseDown = !1
  22038. }
  22039. ,
  22040. n.prototype.onKeyDown = function(e) {
  22041. var t = function() {
  22042. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  22043. }
  22044. .bind(this)
  22045. , i = e.which;
  22046. switch (i) {
  22047. case p.F:
  22048. t(),
  22049. this.changeFloor(-1);
  22050. break;
  22051. case p.R:
  22052. t(),
  22053. this.changeFloor(1)
  22054. }
  22055. if (this.mode === u.PANORAMA)
  22056. switch (i) {
  22057. case p.UPARROW:
  22058. case p.W:
  22059. this.flyLocalDirection(d.FORWARD.clone());
  22060. break;
  22061. case p.DOWNARROW:
  22062. case p.S:
  22063. this.flyLocalDirection(d.BACK.clone());
  22064. break;
  22065. case p.A:
  22066. this.flyLocalDirection(d.LEFT.clone());
  22067. break;
  22068. case p.D:
  22069. this.flyLocalDirection(d.RIGHT.clone())
  22070. }
  22071. }
  22072. ,
  22073. n.prototype.handleScrollPinchZoom = function() {
  22074. return function(e) {
  22075. var t = e
  22076. , i = this.zoomLevel;
  22077. this.zoomBy(t),
  22078. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  22079. }
  22080. }(),
  22081. n.prototype.handleControlPinch = function(e) {
  22082. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  22083. }
  22084. ,
  22085. n.prototype.handleControlScroll = function(e) {
  22086. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  22087. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  22088. }
  22089. ,
  22090. n.prototype.handleInputStart = function(e, t, i) {
  22091. //许钟文加
  22092. var pad = this.handelPadding(e, t);
  22093. e = pad.x;
  22094. t = pad.y;
  22095. this.isTouchEvent = i,
  22096. m.convertScreenPositionToNDC(e, t, this.mouse),
  22097. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  22098. this.mouseCouldBeClickToMove = !0,
  22099. this.mouseDown = !0;
  22100. if (this.mouseCouldBeClickToMove) {
  22101. //window.DownInterface && new DownInterface().state(this,Hot);
  22102. window.Hotpoint && new Hotpoint().state(this,Hot);
  22103. }
  22104. this.overlayGroup.children.forEach((overlay)=>{
  22105. //overlay.overlayType == "video" && overlay.visible && overlay.inSight() && overlay.videoControl(true)
  22106. overlay.overlayType == "video" && overlay.plane.material.map.image.shouldPlay && overlay.videoControl(true)
  22107. })
  22108. }
  22109. ,
  22110. n.prototype.handelPadding = function(x, y) {
  22111. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  22112. if (!this.pad)
  22113. this.pad = {
  22114. x: dom.getOffset("left", $("#player")[0]),
  22115. y: dom.getOffset("top", $("#player")[0])
  22116. }
  22117. return {
  22118. x: x - this.pad.x,
  22119. y: y - this.pad.y
  22120. }
  22121. }
  22122. n.prototype.handleInputMove = function(e, t, i) {
  22123. //许钟文加
  22124. var pad = this.handelPadding(e, t);
  22125. e = pad.x;
  22126. t = pad.y;
  22127. this.isTouchEvent = i,
  22128. m.convertScreenPositionToNDC(e, t, this.mouse),
  22129. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  22130. this.couldBeLongTap = !1,
  22131. clearTimeout(this.mouseDownTimer)),
  22132. this.mouseLastMoveTime = Date.now(),
  22133. this.reticule.move(e, t, i)
  22134. }
  22135. ,
  22136. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  22137. if (this.isTouchEvent = i,
  22138. this.mouseDown = !1,
  22139. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  22140. !i && this.couldBeLongTap)
  22141. return !0;
  22142. if (this.handleLongTap())
  22143. return !0;
  22144. if (this.mouseCouldBeClickToMove) {
  22145. if (this.flying)
  22146. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  22147. !0;
  22148. //add----
  22149. if(this.checkHotClick())//add
  22150. return !0;
  22151. if(checkMenuClick()){
  22152. return !0;
  22153. }
  22154. if(this.hoveringPlane){
  22155. this.clickOverlay(this.hoveringPlane)
  22156. return;
  22157. }
  22158. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  22159. this.history.invalidate(),
  22160. this.intersect)
  22161. return this.flyToPanoClosestToMouse();
  22162. if (this.mode === u.PANORAMA) {
  22163. var n = this.closestPanoInDirection(this.getMouseDirection());
  22164. return n ? this.flyToPano({
  22165. pano: n
  22166. }) : this.bump(this.getMouseDirection())
  22167. }
  22168. }
  22169. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  22170. }
  22171. ,
  22172. n.prototype.handleLongTap = function() {
  22173. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  22174. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  22175. !0
  22176. }
  22177. ,
  22178. n.prototype.checktagClick = function() {
  22179. if (this.tagManager.intersectTag) {
  22180. var e = this.isTouchEvent
  22181. , t = this.tagManager.clickedOnTag(e, this);
  22182. return e || t || y.cancelById(V.LookTransition),
  22183. !0
  22184. }
  22185. if (this.tagManager.activeTag)
  22186. return this.tagManager.dismissActiveTag(),
  22187. !1
  22188. }
  22189. ,
  22190. n.prototype.rankedtagInDirection = function(e, t) {
  22191. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  22192. }
  22193. ,
  22194. n.prototype.start = function(e) {
  22195. //-------------------
  22196. window.initOverlay(r)
  22197. this.model.loadOverlays()
  22198. // initMenu()
  22199. //-------------------
  22200. var t = e.mode
  22201. , i = e.pano
  22202. , n = e.position
  22203. , rr = e.quaternion
  22204. , o = e.tag
  22205. , a = e.quickstart
  22206. , s = $.Deferred();
  22207. this.updateModelDependentData(),
  22208. this.updateFromControls(),
  22209. this.findDefaultViews();
  22210. var l = this.is360View(t, i);
  22211. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  22212. s.done(function(e) {
  22213. this.emit(w.Ready, l, e, o)
  22214. }
  22215. .bind(this)),
  22216. s.promise()
  22217. }
  22218. ,
  22219. n.prototype.startOutside = function(e, t) {
  22220. var i = e.mode
  22221. , n = e.pano
  22222. , r = e.position
  22223. , o = e.quaternion
  22224. , a = e.zoom
  22225. , s = e.floorVisibility
  22226. , l = e.tag;
  22227. this.emit(w.StartOutside, f[i].transitionTime),
  22228. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  22229. y.cancelById(V.FlyToViewFloor),
  22230. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  22231. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  22232. }
  22233. ,
  22234. n.prototype.startInside = function(e, t, i, n, r) {
  22235. r = r || $.Deferred(),
  22236. this.currentPano = e;
  22237. var o = e && !e.isAligned();
  22238. if (t = o ? e.position : t || e.position,
  22239. i = i || e.quaternion,
  22240. e) {
  22241. var a = this.startInside.bind(this, e, t, i, n, r);
  22242. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  22243. return
  22244. }
  22245. //add
  22246. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  22247. return this.mode = u.PANORAMA,
  22248. e.floor.enter(this.mode),
  22249. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  22250. this.switchCameraMode(this.mode, i),
  22251. this.emit(w.StartInside, o),
  22252. r.resolve(!0),
  22253. r
  22254. }
  22255. ,
  22256. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  22257. if (r = r || $.Deferred(),
  22258. this.dollhouseMode(),
  22259. !e)
  22260. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  22261. r.resolve(!1),
  22262. r;
  22263. t = t || e.position;
  22264. var o = i || this.cameraControls.activeControl.camera.quaternion
  22265. , a = e.position;
  22266. return this.fitDollhouse(a, t, o),
  22267. setTimeout(function(t) {
  22268. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  22269. var n = {
  22270. mode: u.PANORAMA,
  22271. pano: e,
  22272. quaternion: i,
  22273. callback: function() {
  22274. this.emit(w.FlyinFinished),
  22275. r.resolve(!0)
  22276. }
  22277. .bind(this)
  22278. };
  22279. this.flyToNewMode(n)
  22280. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22281. r
  22282. }
  22283. ,
  22284. n.prototype.checkAndWaitForPanoLoad = function() {
  22285. var e = {}
  22286. , t = {}
  22287. , i = 5e3
  22288. , n = function() {
  22289. for (var n in e)
  22290. if (e.hasOwnProperty(n) && e[n]) {
  22291. var r = performance.now() - t[n];
  22292. if (r < i)
  22293. return !0
  22294. }
  22295. return !1
  22296. };
  22297. return function(r, o, a, s, l, c, h, u, d, p) {
  22298. if (n())
  22299. return !0;
  22300. var f = function(t, i, n) {
  22301. N.delayOneFrame(function() {
  22302. e[t] = !1,
  22303. l && l(i, n)
  22304. }
  22305. .bind(this))
  22306. }
  22307. .bind(this, r.id)
  22308. , g = function(t, i) {
  22309. N.delayOneFrame(function() {
  22310. e[t] = !1,
  22311. c && c(i)
  22312. }
  22313. .bind(this))
  22314. }
  22315. .bind(this, r.id);
  22316. try {
  22317. return null !== u && void 0 !== u || (u = !0),
  22318. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22319. e[r.id] && (t[r.id] = performance.now()),
  22320. e[r.id]
  22321. } catch (n) {
  22322. throw e[r.id] = !1,
  22323. t[r.id] = performance.now() - i,
  22324. n
  22325. }
  22326. }
  22327. }(),
  22328. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  22329. if (!e)
  22330. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22331. return r && this.model.waitForLoad(e, function() {
  22332. return e.isLoaded(i)
  22333. }),
  22334. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22335. !0)
  22336. }
  22337. ,
  22338. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  22339. var e = new r.Vector3;
  22340. return function(t, i, n, r, o, a, s, l) {
  22341. if (!t)
  22342. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22343. return e.copy(d.FORWARD),
  22344. this.getDirection(e),
  22345. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  22346. return t.isLoaded(i)
  22347. }),
  22348. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22349. n && n(e, t)
  22350. }
  22351. .bind(this)).fail(function(e) {
  22352. r && r(e)
  22353. }
  22354. .bind(this)).progress(function(e, t, i) {
  22355. o && o(e, t, i)
  22356. }
  22357. .bind(this)),
  22358. !0)
  22359. }
  22360. }(),
  22361. n.prototype.switchCameraMode = function(e, t) {
  22362. var i = this.cameraControls.controls[e]
  22363. , n = i.camera;
  22364. switch (e) {
  22365. case u.PANORAMA:
  22366. n.position.copy(this.currentPano.position);
  22367. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22368. i.lookAt(o.add(n.position));
  22369. break;
  22370. case u.DOLLHOUSE:
  22371. /* var a = this.position.clone();
  22372. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22373. n.position.copy(a),
  22374. i.target.copy(this.target.clone().setY(this.model.center.y));
  22375. break; */
  22376. //for多楼层 且 让模型刚好适应屏幕
  22377. var box = this.model.boundingBox.clone();
  22378. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22379. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22380. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22381. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22382. console.log(boxSize.x,distance, boxSize.length() / 2)
  22383. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22384. if(this.mode === u.PANORAMA){
  22385. i.target.copy(this.model.center);
  22386. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22387. }else{
  22388. i.target.copy(this.target.clone().setY(this.model.center.y))
  22389. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22390. }
  22391. vec.multiplyScalar(distance )
  22392. n.position.copy(i.target.clone().add(vec))
  22393. break
  22394. case u.FLOORPLAN:
  22395. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22396. i.target.copy(this.model.center).setY(0),
  22397. i.zoomToContain(this.model.size),
  22398. i.rotateToView(this.model.size, this.getDirection())
  22399. }
  22400. i.update(0)
  22401. }
  22402. ,
  22403. n.prototype.update = function() {
  22404. var e = (new r.Vector3,
  22405. {})
  22406. , t = [];
  22407. return function(i) {
  22408. this.updatePersistentZooming(i),
  22409. this.updateFromControls(i),
  22410. this.getCurrentNodePanos(t)
  22411. if(this.hasChanged(e) ) {
  22412. this.lastChangeTime = Date.now(),
  22413. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22414. this.emit(w.ViewChanged),
  22415. this.intersectHot && this.intersectHot.showTitle()
  22416. }
  22417. if(e.cameraChanged){
  22418. //this.controlVideosPlay()
  22419. for(var i in this.model.hots){
  22420. this.model.hots[i].update(this.camera)
  22421. }
  22422. /* if(this.mode == 'panorama')this.overlayGroup.children.forEach(overlay=>{
  22423. if(overlay.overlayType == "video"){
  22424. if(overlay.visible && overlay.inSight()){
  22425. overlay.videoControl(true)
  22426. }else{
  22427. overlay.videoControl(false)
  22428. }
  22429. }
  22430. }) */
  22431. //updateMenuPos()
  22432. }
  22433. this.model.supportsTiles && (this.updateTileDownloader(t),
  22434. this.updatePanoRenderer(t)),
  22435. this.updatePreRendering(t),
  22436. this.reticule.update(),
  22437. this.path.update(),
  22438. this.spider.update(),
  22439. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22440. this.updateControlLocks(),
  22441. this.model.supportsTiles && this.updateZoomPano()
  22442. }
  22443. }(),
  22444. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22445. var lastMode, lastPano;
  22446. return function(){
  22447. var mode = this.mode;
  22448. var pano = mode == "panorama" ? this.currentPano : "";
  22449. if(mode != "panorama" || pano != lastPano){
  22450. overlay.noBlock = null
  22451. }
  22452. this.overlayGroup.children.forEach((overlay)=>{
  22453. if(overlay.overlayType == "video" ){
  22454. var matrix = overlay.plane.matrixWorld;
  22455. var inSight = false;
  22456. var cameraDir = this.getDirection();
  22457. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22458. var vertexes = []
  22459. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22460. for(let i=0; i<4; i++){
  22461. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22462. vertexes.push(vertex)
  22463. if(overlay.noBlock == null){
  22464. if(!m.ifShelter(vertex)){
  22465. overlay.noBlock = true
  22466. }
  22467. inSight = true; break;
  22468. }else{
  22469. overlay.noBlock = true
  22470. }
  22471. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22472. inSight = true; break;
  22473. }
  22474. }
  22475. }
  22476. overlay.inSight = inSight
  22477. if(!inSight)overlay.plane.material.map.image.pause()
  22478. else overlay.plane.material.map.image.play()//maybe fail
  22479. }
  22480. })
  22481. lastMode = mode, lastPano = pano
  22482. }
  22483. }() */
  22484. n.prototype.updatePersistentZooming = function(e) {
  22485. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22486. }
  22487. ,
  22488. n.prototype.updateControlLocks = function() {
  22489. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22490. }
  22491. ,
  22492. n.prototype.updatePanoRenderer = function() {
  22493. var e = new r.Vector3;
  22494. return function(t) {
  22495. var i = this.nextPano || this.currentPano;
  22496. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22497. this.getDirection(e),
  22498. this.panoRenderer.updateDirection(e))
  22499. }
  22500. }(),
  22501. n.prototype.cleanupInactivePanos = function() {
  22502. var e = []
  22503. , t = [];
  22504. return function() {
  22505. e.length = 0,
  22506. e.push(this.currentPano),
  22507. this.nextPano && e.push(this.nextPano),
  22508. t.length = 0;
  22509. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22510. t.push(this.panoRenderer.activePanos[i]);
  22511. for (var n = 0; n < t.length; n++) {
  22512. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22513. r.id === e[a].id && (o = !1);
  22514. o && r.exit()
  22515. }
  22516. }
  22517. }(),
  22518. n.prototype.updatePreRendering = function() {
  22519. var e = {};
  22520. return function(t) {
  22521. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22522. var i = this.nextPano || this.currentPano;
  22523. if (i && t && t.length > 1) {
  22524. var n = t.findIndex(function(e) {
  22525. if (e.id === i.id)
  22526. return !0
  22527. });
  22528. if (n >= 0 && n + 1 < t.length) {
  22529. var r = t[n + 1];
  22530. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22531. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22532. window.setTimeout(function(t) {
  22533. e[t.id] = !1
  22534. }
  22535. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22536. }
  22537. .bind(this, r), f.tiling.panoPreRenderDelay),
  22538. e[r.id] = !0)
  22539. }
  22540. }
  22541. }
  22542. }
  22543. }(),
  22544. n.prototype.enablePreRendering = function() {
  22545. this.preRenderingEnabled = !0
  22546. }
  22547. ,
  22548. n.prototype.disablePreRendering = function() {
  22549. this.preRenderingEnabled = !1,
  22550. this.cleanupInactivePanos()
  22551. }
  22552. ,
  22553. n.prototype.updateTileDownloader = function() {
  22554. var e = new r.Vector3;
  22555. return function(t) {
  22556. var i = this.nextPano || this.currentPano;
  22557. i && (e.copy(d.FORWARD),
  22558. this.getDirection(e),
  22559. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22560. this.tileDownloader.processPriorityQueue = !0)
  22561. }
  22562. }(),
  22563. n.prototype.updateFromControls = function(e) {
  22564. null !== e && void 0 !== e || (e = 0),
  22565. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22566. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22567. this.position.copy(this.cameraControls.activeControl.camera.position),
  22568. this.target.copy(this.cameraControls.activeControl.target),
  22569. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22570. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22571. this.camera.position.copy(this.position),
  22572. this.camera.quaternion.copy(this.quaternion),
  22573. this.camera.updateMatrix(),
  22574. this.camera.updateMatrixWorld()
  22575. }
  22576. ,
  22577. n.prototype.hasChanged = function(e) {
  22578. /* if (!this.previousState)
  22579. return this.previousState = {
  22580. allFloorsVisible: this.model.allFloorsVisible,
  22581. position: this.position.clone(),
  22582. quaternion: this.quaternion.clone(),
  22583. mouse: this.mouse.clone(),
  22584. labelScaleFactor: this.getLabelScaleFactor(),
  22585. currentFloor: this.model.currentFloor,
  22586. projectionMatrix: this.camera.projectionMatrix.clone(),
  22587. worldMatrix: this.camera.matrixWorld.clone(),
  22588. mode: this.mode,
  22589. modelPosition: this.model.position.clone(),
  22590. modelCenter: this.model.center.clone(),
  22591. zoomLevel: this.zoomLevel
  22592. },
  22593. !0;
  22594. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22595. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22596. e.moved = !this.position.equals(this.previousState.position),
  22597. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22598. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22599. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22600. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22601. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22602. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22603. e.modeChanged = this.mode !== this.previousState.mode,
  22604. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22605. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22606. e.nextPanoActive = null !== this.nextPano,
  22607. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22608. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22609. this.previousState.position.copy(this.position),
  22610. this.previousState.quaternion.copy(this.quaternion),
  22611. this.previousState.mouse.copy(this.mouse),
  22612. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22613. this.previousState.currentFloor = this.model.currentFloor,
  22614. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22615. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22616. this.previousState.mode = this.mode,
  22617. this.previousState.modelPosition.copy(this.model.position),
  22618. this.previousState.modelCenter.copy(this.model.center),
  22619. this.previousState.zoomLevel = this.zoomLevel,
  22620. !t */
  22621. if (!this.previousState)
  22622. {
  22623. this.previousState = {
  22624. allFloorsVisible: this.model.allFloorsVisible,
  22625. position: this.position.clone(),
  22626. quaternion: this.quaternion.clone(),
  22627. mouse: this.mouse.clone(),
  22628. //labelScaleFactor: this.getLabelScaleFactor(),
  22629. currentFloor: this.model.currentFloor,
  22630. projectionMatrix: this.camera.projectionMatrix.clone(),
  22631. worldMatrix: this.camera.matrixWorld.clone(),
  22632. mode: this.mode,
  22633. modelPosition: this.model.position.clone(),
  22634. modelCenter: this.model.center.clone(),
  22635. zoomLevel: this.zoomLevel
  22636. };
  22637. return !0;
  22638. }
  22639. //许钟文改 分成相机是否改变cameraChanged 和其他
  22640. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22641. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22642. e.cameraChanged = !a;
  22643. /* if(!t){//主要判断相机是否旋转
  22644. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22645. }else e.cameraChanged2 = false */
  22646. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22647. e.moved = !this.position.equals(this.previousState.position),
  22648. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22649. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22650. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22651. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22652. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22653. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22654. e.modeChanged = this.mode !== this.previousState.mode,
  22655. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22656. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22657. e.nextPanoActive = null !== this.nextPano,
  22658. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22659. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22660. this.previousState.position.copy(this.position),
  22661. this.previousState.quaternion.copy(this.quaternion),
  22662. this.previousState.mouse.copy(this.mouse),
  22663. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22664. this.previousState.currentFloor = this.model.currentFloor,
  22665. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22666. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22667. this.previousState.mode = this.mode,
  22668. this.previousState.modelPosition.copy(this.model.position),
  22669. this.previousState.modelCenter.copy(this.model.center),
  22670. this.previousState.zoomLevel = this.zoomLevel;
  22671. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22672. return !t
  22673. }
  22674. ,
  22675. n.prototype.updateIntersect = function() {
  22676. var e = this.flying || this.isWarping()
  22677. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22678. , i = y.getById(V.LookTransition)
  22679. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22680. //this.tagManager.intersecttag(this.mouse, n, this.camera) || (this.intersect = this.getMouseIntersect(),//--MP
  22681. this.intersect = this.getMouseIntersect(); //xzw change
  22682. this.intersect && this.updateClosestPano(this.intersect),
  22683. // this.intersect && console.log(this.intersect.point),
  22684. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22685. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22686. }
  22687. ,
  22688. n.prototype.checkHotClick = function() {
  22689. if(this.intersectHot){
  22690. this.intersectHot.noAction || this.intersectHot.examine(this)
  22691. /* g_touraudio.pause();
  22692. g_bgaudio = false;
  22693. document.getElementById("bgaudio").pause();
  22694. var sWidth = document.body.scrollWidth;
  22695. var sHeight = document.body.scrollHeight;
  22696. var pop1 = document.getElementById('popup');
  22697. pop1.style.display = "block";
  22698. var myElement = document.createElement("iframe");
  22699. myElement.src = g_HotMeshes[i].hotLink;
  22700. myElement.id = "id1";
  22701. myElement.allowTransparency = "true";
  22702. myElement.style.width = "100%";
  22703. myElement.style.height = "100%";
  22704. myElement.scrolling = "no";
  22705. var element=document.getElementById("id1");
  22706. if (typeof(element)== "undefined" || element == null){
  22707. document.getElementById("popup").appendChild(myElement);
  22708. }
  22709. var oClose = document.getElementById("closepop");
  22710. oClose.onclick = function() {
  22711. pop1.style.display = "none";
  22712. document.getElementById("popup").removeChild(document.getElementById("id1"));
  22713. $("#popup iframe:last").remove();
  22714. document.getElementById("bgaudio").play();
  22715. } */
  22716. return true;
  22717. }
  22718. },
  22719. n.prototype.getMouseDirection = function(e) {
  22720. e = e || this.mouse;
  22721. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22722. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22723. return i.sub(t).normalize()
  22724. }
  22725. ,
  22726. n.prototype.hoverOverlay = function(mesh){
  22727. if(!mesh){
  22728. this.hoveringPlane = null;
  22729. $("#player").css("cursor",this.currentCursor || "" );
  22730. }else{
  22731. var overlay = mesh.parent;
  22732. $("#player").css("cursor","pointer");
  22733. this.hoveringPlane = overlay;
  22734. return true;
  22735. }
  22736. },
  22737. n.prototype.clickOverlay = function(overlay){
  22738. if(this.openOverlay && !overlay)return;
  22739. var plane = overlay.plane;
  22740. if(player.mode == 'panorama'){
  22741. if(overlay == menuSanda){
  22742. if(menuSanda.opened){
  22743. if(SandaPlayingIndex != void 0){
  22744. //openMenu()
  22745. menuSanda.dontTouchWarn.visible = true
  22746. }else{
  22747. closeMenu()
  22748. }
  22749. }else{
  22750. openMenu()
  22751. }
  22752. }else if(overlay == leftBtn){
  22753. lastPage()
  22754. }else if(overlay == rightBtn){
  22755. nextPage()
  22756. }
  22757. }
  22758. /* if(overlay.overlayType == "video"){
  22759. if(plane.material.map.image.paused) plane.material.map.image.play()
  22760. else plane.material.map.image.pause()
  22761. } */
  22762. },
  22763. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22764. e = e || this.mouse.clone(),
  22765. t = t || this.model.floors.reduce(function(e, t) {
  22766. return t.hidden ? e : e.concat(t.collider.children)
  22767. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22768. for(var i in this.model.hots){
  22769. t.push(this.model.hots[i].mesh);
  22770. }
  22771. //this.overlayGroup && (t = t.concat(this.overlayGroup.children.filter(e=>e.overlayType == "video")));
  22772. this.overlayGroup && (t = t.concat(this.overlayGroup.children.filter(e=>e.overlayType != "video")));
  22773. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22774. this.raycaster.set(i, this.getMouseDirection(e));
  22775. var n = this.raycaster.intersectObjects(t, true);//add true
  22776. // n[0] && console.log(n[0].point);
  22777. if(g_HotStatus=="add"){
  22778. var points = this.raycaster.intersectObjects(window.player.model.chunks);
  22779. console.log(points[0]);
  22780. points.length >= 1? ($('#player').css('cursor', 'cell'),window.hotPointPos = points[0].point): ($('#player').css('cursor', 'not-allowed'), window.hotPointsPos = false)
  22781. }
  22782. this.intersectHot && this.intersectHot.hideTitle()
  22783. if (0 === n.length){
  22784. this.intersectHot = null; //add
  22785. if(g_HotStatus!="add") $("#player").css("cursor","");
  22786. return null;
  22787. }
  22788. var o = n[0];
  22789. if(o.object.type == "hotSprite"){ //add
  22790. this.intersectHot = o.object.belongHot;
  22791. this.intersectHot.showTitle()
  22792. this.intersectHot.noAction || $("#player").css("cursor","pointer");
  22793. return;
  22794. }
  22795. this.intersectHot = null;
  22796. var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object)
  22797. if( !intersect && g_HotStatus!="add") $("#player").css("cursor","");
  22798. if (o.face) {
  22799. o.normal = o.face.normal.applyQuaternion(o.object.quaternion);
  22800. var a = this.position.clone().sub(o.point);
  22801. a.dot(o.normal) < 0 && o.normal.negate(),
  22802. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22803. o.horizontal = o.normal.y > .8
  22804. }
  22805. // console.log(o.point);
  22806. return o
  22807. }
  22808. ,
  22809. n.prototype.updateClosestPano = function(e) {
  22810. var t = [s.filters.isPanoAligned()];
  22811. if (this.mode === u.PANORAMA) {
  22812. if (!this.currentPano)
  22813. return;
  22814. t.push(s.filters.not(this.currentPano)),
  22815. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22816. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22817. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22818. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22819. } else{
  22820. t.push((pano)=>{ // add
  22821. return this.checkHasNeighbor(pano)
  22822. })
  22823. t.push(s.filters.isOnVisibleFloor()),
  22824. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22825. }
  22826. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22827. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22828. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22829. this.closestPano = i) : this.isPanoHover = !1
  22830. }
  22831. ,
  22832. n.prototype.dollhouseMode = function(e, t) {
  22833. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22834. this.mode = u.DOLLHOUSE,
  22835. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22836. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22837. , n = new r.Vector3(15,10,15);
  22838. if (e && t) {
  22839. var o = d.FORWARD.clone().applyQuaternion(t)
  22840. , a = this.model.center.clone().sub(e)
  22841. , s = a.dot(o);
  22842. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22843. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22844. }
  22845. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22846. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22847. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22848. this.updateFromControls(),
  22849. this.model.alpha = 1,
  22850. this.model.skybox.material.uniforms.opacity.value = 0
  22851. }
  22852. ,
  22853. n.prototype.insideMode = function(e, t) {
  22854. var i = $.Deferred()
  22855. , n = t || null;
  22856. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22857. var r = [s.filters.isPanoAligned()];
  22858. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22859. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22860. this.flyToNewMode({
  22861. mode: u.PANORAMA,
  22862. pano: e,
  22863. callback: n
  22864. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22865. } else {
  22866. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22867. i.reject(o)
  22868. }
  22869. return i.promise()
  22870. }
  22871. ,
  22872. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22873. //if(urlHasValue('oldEntry')){
  22874. //搬自一代。
  22875. var maxY = this.model.boundingBox.max.y;
  22876. var n = d.FORWARD.clone().applyQuaternion(i)
  22877. , i = n.clone().add(e);
  22878. this.cameraControls.activeControl.target.copy(i),
  22879. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22880. //return;
  22881. /* //this.camera.position.copy(this.model.center);
  22882. //this.camera.updateMatrixWorld()
  22883. this.switchCameraMode("dollhouse", i) */
  22884. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22885. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22886. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22887. this.cameraControls.activeControl.target.copy(n).add(e);
  22888. var o = d.RIGHT.clone().applyQuaternion(i)
  22889. , a = d.UP.clone()
  22890. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22891. , l = this.model.boundingBox.max.clone()
  22892. , c = this.model.boundingBox.min.clone()
  22893. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22894. , u = 0
  22895. , p = 0
  22896. , g = 0;
  22897. h.forEach(function(e, t, i) {
  22898. var n = Math.abs(e.dot(o))
  22899. , r = e.dot(s);
  22900. n > u && (u = n,
  22901. p = r),
  22902. r > g && (g = r)
  22903. });
  22904. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22905. , v = s.clone().multiplyScalar(p).add(t)
  22906. , A = s.clone().multiplyScalar(g).add(t);
  22907. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22908. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22909. p = Math.max(p, 10),
  22910. g = Math.max(g, 10);
  22911. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22912. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22913. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22914. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22915. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22916. */
  22917. }
  22918. ,
  22919. n.prototype.floorplanMode = function(e, t, i) {
  22920. this.mode = u.FLOORPLAN;
  22921. var n = this.cameraControls.controls[u.FLOORPLAN];
  22922. n.reset();
  22923. var r = e ? e : this.model.center;
  22924. if (n.target.copy(r).setY(0),
  22925. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22926. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22927. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22928. t) {
  22929. var o = d.LEFT.clone().applyQuaternion(t);
  22930. n.rotateLeft(-Math.atan2(o.x, o.z))
  22931. } else
  22932. n.rotateToView(this.model.size, this.getDirection());
  22933. n.update(0)
  22934. }
  22935. ,
  22936. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22937. return e.skipWarpingCheck = !0,
  22938. this.flyToPano(e, t)
  22939. }
  22940. ,
  22941. n.prototype.updateMarkerVisi = function() {//加
  22942. if(this.mode != "panorama")return;
  22943. this.model.panos.list.forEach((pano)=>{
  22944. if(!pano.marker)return;
  22945. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22946. })
  22947. }
  22948. ,
  22949. n.prototype.updateHotVisible = function(pano){
  22950. var hots = this.model.hots;
  22951. pano = pano || this.currentPano;
  22952. for (var index in hots){
  22953. var visible;
  22954. if(this.mode != "panorama"){
  22955. visible = true;
  22956. }else{
  22957. //hots[index].mesh.material.depthTest = false;
  22958. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22959. }
  22960. hots[index].mesh.visible = visible;
  22961. }
  22962. }
  22963. n.prototype.flyToPano = function(e, t) {
  22964. var i = e.pano
  22965. , aim = e.lookAtPoint
  22966. , aimQua = e.quaternion //ADD
  22967. , o = e.duration
  22968. , a = e.aimDuration
  22969. , s = e.maxDistanceOverride
  22970. , l = e.skipWarpingCheck
  22971. , c = e.constantMoveSpeed
  22972. , h = null
  22973. , p = null
  22974. if (aim){
  22975. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22976. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22977. }
  22978. else aimQua = aimQua
  22979. var zoomLevel = e.zoomLevel || 1 //add
  22980. if(this.flying) return t && t(e)
  22981. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22982. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22983. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22984. t && t(),
  22985. !1;
  22986. if (this.updateLastView(),
  22987. this.mode !== u.PANORAMA) {
  22988. var m;
  22989. void this.flyToNewMode({
  22990. mode: u.PANORAMA,
  22991. pano: i,
  22992. duration: o,
  22993. quaternion: aimQua ,
  22994. callback: t
  22995. })
  22996. }
  22997. if (!i || (h = g.deepExtend(e),
  22998. p = function() {
  22999. N.delayOneFrame(function() {
  23000. this.flyToPano(h, t)
  23001. }
  23002. .bind(this))
  23003. }
  23004. .bind(this),
  23005. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  23006. var C = function(e) {
  23007. t && t(e)
  23008. }
  23009. .bind(this);
  23010. this.currentPano || (this.currentPano = i,
  23011. this.path.placeCpm(),
  23012. this.path.fadeOutCpm(f.path.fadeOutTime),
  23013. this.spider.draw());
  23014. var I = o;
  23015. if ("number" != typeof o) {
  23016. var E = s || f.transition.flytimeMaxDistanceThreshold;
  23017. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  23018. }
  23019. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  23020. zoomLevel !== this.zoomLevel)
  23021. switch (f.zoom.transitionStyle) {
  23022. case 1:
  23023. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  23024. break;
  23025. case 2:
  23026. return h = g.deepExtend(e),
  23027. p = this.flyToPano.bind(this, h, t),
  23028. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  23029. }
  23030. if (aimQua) {
  23031. y.cancelById(V.LookTransition),
  23032. I *= f.transition.aimSlowFactor;
  23033. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  23034. , S = b.clone()
  23035. , M = new r.Vector3;
  23036. if (i === this.currentPano) {
  23037. var R = d.FORWARD.clone().applyQuaternion(b)
  23038. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  23039. , O = R.angleTo(P);
  23040. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  23041. void y.start(function(e) {
  23042. S.copy(b),
  23043. v.quaternion(S, aimQua)(e),
  23044. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  23045. this.cameraControls.activeControl.lookAt(M)
  23046. }
  23047. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  23048. }
  23049. }
  23050. if (i === this.currentPano )
  23051. return void C();
  23052. this.flying = !0;
  23053. var L = this.position.clone()
  23054. , D = this.currentPano;
  23055. F.debug("Flying to pano ", i.position),
  23056. this.emit(w.PanoChosen, this.currentPano, i),
  23057. this.emit(w.FlyingStarted, i.position, L, i, D)
  23058. //---------before fly--------------- add
  23059. this.updateHotVisible(i); //更新热点显示
  23060. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  23061. Overlay.updateVisibles([this.currentPano, i])
  23062. //updateMenuVisi(i, I)
  23063. //地标变化
  23064. if(this.model.floorLogos){
  23065. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  23066. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  23067. //this.model.adjustfloorLogoHeight();
  23068. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  23069. this.model.floorLogos[1].visible = true;
  23070. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  23071. }
  23072. //=======================================
  23073. aimQua && y.start(function(e) {
  23074. S.copy(b),
  23075. v.quaternion(S, aimQua)(e),
  23076. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  23077. this.cameraControls.activeControl.lookAt(M)
  23078. }
  23079. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  23080. var B = c ? null : A[f.transition.movementEasing];
  23081. this.nextPano = i,
  23082. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  23083. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  23084. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  23085. this.flying = !1,
  23086. this.currentPano !== i && this.currentPano.exit(),
  23087. i.enter(),
  23088. this.currentPano = i,
  23089. this.nextPano = null,
  23090. this.path.placeCpm(),
  23091. this.path.fadeOutCpm(f.path.fadeOutTime),
  23092. this.spider.draw(),
  23093. this.emit(w.FlyingEnded, i.position, L, i, D),
  23094. this.updateMarkerVisi(),//add
  23095. C(e)
  23096. //add:
  23097. if(this.mode == "panorama" ){
  23098. if(this.model.floorLogos){
  23099. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  23100. //this.model.adjustfloorLogoHeight()
  23101. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  23102. this.model.floorLogos[1].visible = false;
  23103. }
  23104. //updateMenuVisi(this.currentPano)
  23105. Overlay.updateVisibles([this.currentPano])//add
  23106. }
  23107. }
  23108. .bind(this), 0, B, "camFly", V.FlyToPano)
  23109. }
  23110. }
  23111. ,
  23112. window._transitionPosId = 9999
  23113. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  23114. y.cancelById(_transitionPosId)
  23115. var begin = function(object, pos, qua, scale){
  23116. if(pos){
  23117. if(!same(object.position, pos, 0.01)){
  23118. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  23119. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23120. }
  23121. if(!same(object.quaternion, qua, 1e-6)){
  23122. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  23123. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23124. }
  23125. if(!same(object.scale, scale, 0.001)){
  23126. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  23127. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23128. }
  23129. }
  23130. }
  23131. var same = function(vec1, vec2, diff){
  23132. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  23133. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  23134. return s
  23135. }
  23136. this.overlayGroup.children.forEach(overlay=>{
  23137. var sid = o.pano != void 0 ? o.pano.id : "outside";
  23138. var panoData = overlay.transformAtPanos[sid]
  23139. var useCustom = !panoData
  23140. var pos = useCustom ? overlay.posCustom : panoData.pos;
  23141. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  23142. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  23143. overlay.getScaleBySize(panoData.width , panoData.height)
  23144. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  23145. begin(overlay, pos, qua, scale )
  23146. })
  23147. }
  23148. window._tranOutsideFocus = 4399
  23149. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  23150. console.log("focusPoint")
  23151. if(this.mode == "floorplan"){
  23152. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  23153. var control = this.cameraControls.controls.floorplan;
  23154. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  23155. var currentScale = control.absoluteScale;
  23156. var currentTarget = control.target.clone()
  23157. y.cancelById(window._tranOutsideFocus, true);
  23158. y.start(function(progress){
  23159. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  23160. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23161. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  23162. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23163. }else if(player.mode == "dollhouse"){
  23164. var control = player.cameraControls.controls.dollhouse;
  23165. var radius = o.radius || 8;
  23166. var currentTarget = control.target.clone()
  23167. var dir = control.offset.clone().normalize()
  23168. var currentRadius = control.offset.length();
  23169. y.cancelById(window._tranOutsideFocus, true);
  23170. y.start(function(progress){
  23171. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23172. let radius_ = radius*progress+currentRadius*(1-progress)
  23173. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  23174. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23175. }else if(this.mode == 'panorama'){
  23176. this.flyToPano({
  23177. lookAtPoint: o.aim.clone() ,
  23178. pano: this.currentPano,
  23179. aimDuration: o.dur || 600
  23180. })
  23181. }
  23182. }
  23183. n.prototype.fastForwardActivePanoFlight = function(e) {
  23184. e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
  23185. y.adjustSpeed(V.FlyToPano, e),
  23186. y.adjustSpeed(V.LookTransition, e)
  23187. }
  23188. ,
  23189. n.prototype.flyToPanoClosestToMouse = function() {
  23190. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  23191. this.intersect && this.updateClosestPano(this.intersect)),
  23192. this.closestPano)
  23193. return this.flyToPano({
  23194. pano: this.closestPano
  23195. });
  23196. var e = this.getMouseDirection();
  23197. this.flyDirection(e) || this.flyToPano({
  23198. pano: this.currentPano
  23199. })
  23200. }
  23201. ,
  23202. n.prototype.flyLocalDirection = function(e) {
  23203. var t = this.getDirection(e)
  23204. , i = 1 === e.z ? .4 : .75
  23205. , n = 1 === Math.abs(e.x);
  23206. return this.flyDirection(t, i, n)
  23207. }
  23208. ,
  23209. n.prototype.flyDirection = function(e, t, i) {
  23210. this.closePopup();//xzw add
  23211. var n = $.Deferred();
  23212. this.history.invalidate();
  23213. var r = this.closestPanoInDirection(e, t, i);
  23214. return r ? this.flyToPano({
  23215. pano: r
  23216. }, n.resolve.bind(n, !0)) : (this.bump(e),
  23217. n.resolve(!1)),
  23218. n.promise()
  23219. }
  23220. ,
  23221. n.prototype.closestPanoInDirection = function(e, t, i) {
  23222. return this.rankedPanoInDirection(0, e, t, i)
  23223. }
  23224. ,
  23225. n.prototype.rankedPanoInDirection = function() {
  23226. var e = {
  23227. pano: null,
  23228. candidates: []
  23229. };
  23230. return function(t, i, n, r) {
  23231. t || (t = 0),
  23232. n = void 0 !== n ? n : .75;
  23233. var o = r ? "angle" : "direction";
  23234. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  23235. this.cachedPanoCandidates = e.candidates,
  23236. e.pano
  23237. }
  23238. }(),
  23239. n.prototype.bump = function(e) {
  23240. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  23241. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  23242. if (s)
  23243. t = function() {
  23244. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  23245. }
  23246. .bind(this),
  23247. i = function() {
  23248. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  23249. }
  23250. .bind(this);
  23251. else {
  23252. var l = this.camera.position.clone()
  23253. , c = e.clone();
  23254. this.raycaster.set(l, c);
  23255. var h = this.model.floors.reduce(function(e, t) {
  23256. return e.concat(t.collider.children)
  23257. }, [])
  23258. , d = this.raycaster.intersectObjects(h)
  23259. , p = d.length > 0 ? d[0].distance / 25 : .04
  23260. , g = l.clone().add(c.multiplyScalar(p));
  23261. t = function() {
  23262. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  23263. }
  23264. .bind(this),
  23265. i = function() {
  23266. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  23267. }
  23268. .bind(this)
  23269. }
  23270. n = function() {
  23271. this.flying = !1
  23272. }
  23273. .bind(this),
  23274. this.flying = !0,
  23275. t()
  23276. }
  23277. }
  23278. ,
  23279. n.prototype.changeFloor = function(e) {
  23280. if (!this.is360View(this.mode, this.currentPano))
  23281. if (this.mode === u.PANORAMA) {
  23282. var t = this.history.reversePano(e);
  23283. t && t.isAligned() ? this.flyToPano({
  23284. pano: t
  23285. }) : this.changeFloorByScore(e)
  23286. } else
  23287. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  23288. }
  23289. ,
  23290. n.prototype.changeFloorByScore = function() {
  23291. var e = {
  23292. pano: null,
  23293. candidates: []
  23294. };
  23295. return function(t) {
  23296. var i = this.model.nextFloor(t);
  23297. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23298. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23299. this.history.push(t, this.currentPano),
  23300. this.flyToPano({
  23301. pano: e.pano
  23302. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23303. }
  23304. }(),
  23305. n.prototype.gotoFloor = function(e) {
  23306. var t = e - this.model.currentFloor.floorIndex;
  23307. this.changeFloor(t)
  23308. }
  23309. ,
  23310. n.prototype.getDirection = function(e) {
  23311. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23312. e.applyQuaternion(this.camera.quaternion)
  23313. }
  23314. ,
  23315. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  23316. if (o = o || $.Deferred(),
  23317. this.mode === u.TRANSITIONING)
  23318. return F.warn("should not be transitioning here"),
  23319. n && n(!1),
  23320. o.reject().promise();
  23321. var a = i || !1
  23322. , s = i ? i.position : this.position
  23323. , l = this.position.clone()
  23324. , c = this.currentPano;
  23325. if (F.debug("New pose in mode " + this.mode),
  23326. !e || (retryCallback = function() {
  23327. N.delayOneFrame(function() {
  23328. this.flyToSameMode(e, t, i, n, o)
  23329. }
  23330. .bind(this))
  23331. }
  23332. .bind(this),
  23333. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23334. var h = function() {
  23335. this.emit(w.FlyingEnded, s, l, e, c),
  23336. n && n(!0)
  23337. }
  23338. .bind(this)
  23339. , d = f[this.mode]
  23340. , p = void 0 !== t ? t : d.transitionTime
  23341. , g = new r.Vector3
  23342. , C = new r.Vector3;
  23343. if (this.emit(w.FlyingStarted, s, l, e, c),
  23344. this.mode === u.PANORAMA)
  23345. F.warn("we should not be here for panorama views");
  23346. else if (this.mode === u.DOLLHOUSE)
  23347. if (a) {
  23348. var I = new r.Vector3(0,1,0);
  23349. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23350. this.model.warpDestFloors(i.floorVisibility),
  23351. C.copy(i.position);
  23352. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23353. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23354. , _ = b.intersectObjects(this.model.colliders)
  23355. , T = 3;
  23356. _.length ? (g.copy(_[0].point),
  23357. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23358. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23359. var x = (new r.Matrix4).lookAt(C, g, I)
  23360. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23361. , M = g.distanceTo(C)
  23362. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23363. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23364. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23365. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23366. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23367. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23368. this.path.burnsDir = Math.sign(L.y);
  23369. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23370. , B = new r.Vector3;
  23371. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23372. y.start(function(e, t) {
  23373. D.x = P.x + e * L.x,
  23374. D.y = P.y + e * L.y,
  23375. D.z = P.z + e * L.z;
  23376. var i = O + e * (M - O);
  23377. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23378. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23379. }
  23380. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23381. y.start(function(e, t) {
  23382. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23383. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23384. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23385. }
  23386. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23387. } else
  23388. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23389. else if (this.path.placeCpm(),
  23390. this.path.fadeInCpm(f.path.fadeInTime),
  23391. i) {
  23392. this.model.warpDestFloors(i.floorVisibility);
  23393. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23394. , k = this.cameraControls.controls[u.FLOORPLAN]
  23395. , H = k.target.clone()
  23396. , G = i.position.clone().sub(H)
  23397. , z = U.position.clone().sub(k.target)
  23398. , W = z.length()
  23399. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23400. , Y = Math.atan2(k.offset.x, k.offset.z)
  23401. , X = Math.atan2(j.x, j.z)
  23402. , Z = k.absoluteScale
  23403. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23404. y.start(function(e, t) {
  23405. k.target.copy(G).multiplyScalar(e).add(H);
  23406. var i = Y + (X - Y) * e;
  23407. k.offset.x = W * Math.sin(i),
  23408. k.offset.z = W * Math.cos(i),
  23409. U.position.copy(k.target).add(k.offset),
  23410. k.absoluteScale = Z + e * (q - Z),
  23411. k.update(),
  23412. this.quaternion.copy(U.quaternion),
  23413. this.position.copy(U.position),
  23414. this.target.copy(k.target),
  23415. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23416. }
  23417. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23418. } else
  23419. F.info("flyToSameMode() funny floorplan view? skipping");
  23420. return y.setTimeout(function(e) {
  23421. this.mode = e,
  23422. h(),
  23423. o.resolve(!0)
  23424. }
  23425. .bind(this, this.mode), p, V.FlyToSameMode),
  23426. this.mode = u.TRANSITIONING,
  23427. o.promise()
  23428. }
  23429. }
  23430. ,
  23431. n.prototype.flyToNewMode = function(e, t) {
  23432. e = e || {};
  23433. var i = e.mode
  23434. , n = e.pano
  23435. , o = e.duration
  23436. , a = e.warpDest
  23437. , s = e.callback
  23438. , l = e.force
  23439. , c = e.quaternion;
  23440. if (t = t || $.Deferred(),
  23441. this.isWarping())
  23442. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23443. s && s(!1),
  23444. t.reject("Cannot change mode during tour transition").promise();
  23445. if (this.mode === u.TRANSITIONING)
  23446. return s && s(!1),
  23447. t.reject("Cannot change mode during mode transition").promise();
  23448. if (i === this.mode)
  23449. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23450. t.promise()) : (s && s(!1),
  23451. t.reject("Already in " + i + " mode").promise());
  23452. var h = a || !1;
  23453. F.debug("Switching mode to " + i);
  23454. var d = function() {
  23455. N.delayOneFrame(function() {
  23456. this.flyToNewMode(e, t)
  23457. }
  23458. .bind(this))
  23459. }
  23460. .bind(this);
  23461. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23462. return t.promise();
  23463. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23464. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23465. this.model.waitForLoad(this.model, function() {
  23466. return this.model.meshTexturesLoaded;
  23467. }
  23468. .bind(this)),
  23469. this.model.loadMeshTextures().done(d),
  23470. t.promise();
  23471. this.history.invalidate(),
  23472. this.updateLastView();
  23473. var p = this.mode
  23474. , C = this.cameraControls.cameras[i];
  23475. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23476. var I = void 0 !== o ? o : e.transitionTime;
  23477. this.emit(w.ModeChanging, p, i, n),
  23478. n && (this.currentPano = n),
  23479. this.switchCameraMode(i, c),
  23480. y.cancelById(V.LookTransition);
  23481. //before fly---------------------
  23482. if(this.mode == "panorama"){
  23483. if(this.model.floorLogos){
  23484. this.model.floorLogos[0].visible = false;
  23485. this.model.floorLogos[1].visible = false;
  23486. }
  23487. //updateMenuVisi(false, 400)
  23488. closeMenu(true)
  23489. this.overlayGroup.children.forEach((overlay)=>{
  23490. overlay.videoControl('stop')
  23491. })
  23492. }
  23493. if(i == "panorama"){
  23494. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23495. //updateMenuVisi(n, I)
  23496. }else{
  23497. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23498. }
  23499. //------------------------------------
  23500. var _ = (new r.Vector3).copy(this.position);
  23501. if (i === u.PANORAMA){
  23502. this.emit(w.PanoChosen, n, n),
  23503. setTimeout(function() {
  23504. n.floor.enter(i)
  23505. }
  23506. .bind(this), I / 2),
  23507. this.path.fadeOutCpm(f.path.fadeOutTime);
  23508. if(this.model.floorLogos){
  23509. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23510. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23511. }
  23512. }else if (i === u.DOLLHOUSE) {
  23513. if (h && (this.model.stayPut = !0),
  23514. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23515. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23516. this.path.placeCpm(),
  23517. this.path.fadeInCpm(f.path.fadeInTime),
  23518. h) {
  23519. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23520. _.set(15, 10, 15);
  23521. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23522. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23523. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23524. P.length ? (T.copy(P[0].point),
  23525. _.copy(a.position),
  23526. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23527. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23528. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23529. _.add(this.model.position),
  23530. C.position.copy(_),
  23531. this.cameraControls.controls[u.DOLLHOUSE].update()
  23532. }
  23533. } else if (this.path.placeCpm(),
  23534. this.path.fadeInCpm(f.path.fadeInTime),
  23535. a) {
  23536. this.model.warpDestFloors(a.floorVisibility);
  23537. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23538. , L = this.cameraControls.controls[u.FLOORPLAN]
  23539. , D = O.position.clone().sub(L.target)
  23540. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23541. , U = Math.atan2(B.x, B.z);
  23542. L.target.copy(a.position);
  23543. var k = D.length();
  23544. L.offset.x = k * Math.sin(U),
  23545. L.offset.y = 0,
  23546. L.offset.z = k * Math.cos(U),
  23547. O.position.copy(L.target).add(L.offset);
  23548. L.target.clone().sub(C.position);
  23549. C.quaternion.copy(a.quaternion),
  23550. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23551. L.absoluteScale = L.currentScale,
  23552. L.update()
  23553. } else
  23554. this.model.currentFloor.enter(i);
  23555. var H = this.currentPano
  23556. , G = this.position.clone();
  23557. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23558. this.flying = !0,
  23559. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23560. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23561. C.controls.update()),
  23562. e.blackoutStyle = S.FADEIN,
  23563. I = f.show360Views.transitionTime,
  23564. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23565. this.mode = i,
  23566. this.path && this.path.popOutCpm(),
  23567. e.blackoutStyle = S.END,
  23568. I = f.show360Views.transitionTime,
  23569. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23570. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23571. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23572. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23573. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23574. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23575. y.setTimeout(function() {
  23576. this.flying = !1,
  23577. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23578. this.currentPano.enter(),
  23579. this.path.placeCpm(),
  23580. this.path.fadeOutCpm(f.path.fadeOutTime),
  23581. this.spider.draw()),
  23582. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23583. this.mode = i,
  23584. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23585. //add:
  23586. this.updateMarkerVisi(),
  23587. (p === u.PANORAMA || i == u.PANORAMA) && this.updateHotVisible(),
  23588. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23589. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23590. this.model.floorLogos[0].visible = true
  23591. )
  23592. //updateMenuVisi(this.mode == u.PANORAMA && this.currentPano)
  23593. if(this.mode == u.PANORAMA){
  23594. Overlay.updateVisibles([this.currentPano])
  23595. }else{
  23596. Overlay.updateVisibles(true)
  23597. }
  23598. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23599. t.resolve())
  23600. }
  23601. .bind(this), I, V.FlyToNewMode),
  23602. this.mode = u.TRANSITIONING,
  23603. t.promise()
  23604. }
  23605. ,
  23606. n.prototype.fade360View = function(e, t, i) {
  23607. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23608. $(this.domElement).fadeOut(.5 * e, function() {
  23609. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23610. this.model.alpha = i.modelAlpha,
  23611. this.position.copy(t.position),
  23612. this.quaternion.copy(t.quaternion),
  23613. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23614. $(this.domElement).fadeIn(.5 * e)
  23615. }
  23616. .bind(this))
  23617. }
  23618. ,
  23619. n.prototype.findDefaultViews = function() {
  23620. this.findDefaultView(this.lastInsideView, !0),
  23621. this.findDefaultView(this.last360View, !1)
  23622. }
  23623. ,
  23624. n.prototype.findDefaultView = function(e, t) {
  23625. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23626. if (e.cameraMode !== u.PANORAMA)
  23627. return !1;
  23628. var i = r.get(e.panoId);
  23629. return i && i.isAligned() === t
  23630. });
  23631. o >= 0 ? (i = r.get(n[o].panoId),
  23632. e.update({
  23633. cameraMode: u.PANORAMA,
  23634. pano: i,
  23635. position: n[o].position,
  23636. quaternion: n[o].quaternion
  23637. })) : (o = r.list.findIndex(function(e) {
  23638. return e.isAligned() === t
  23639. }),
  23640. o >= 0 ? (i = r.list[o],
  23641. e.update({
  23642. cameraMode: u.PANORAMA,
  23643. pano: i,
  23644. position: i.position
  23645. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23646. }
  23647. ,
  23648. n.prototype.updateLastView = function() {
  23649. if (this.mode === u.PANORAMA) {
  23650. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23651. e.update({
  23652. pano: this.currentPano,
  23653. position: this.position,
  23654. quaternion: this.quaternion
  23655. })
  23656. }
  23657. }
  23658. ,
  23659. n.prototype.goToLastView = function(e, t) {
  23660. var i = $.Deferred()
  23661. , n = i.resolve.bind(i)
  23662. , r = i.reject.bind(i)
  23663. , o = e ? this.lastInsideView : this.last360View;
  23664. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23665. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23666. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23667. mode: o.cameraMode,
  23668. pano: o.pano,
  23669. quaternion: o.quaternion,
  23670. callback: t
  23671. }).done(n).fail(r),
  23672. i.promise()
  23673. }
  23674. ,
  23675. n.prototype.fadeToView = function(e, t, i, n) {
  23676. var r = $.Deferred()
  23677. , o = r.resolve.bind(r)
  23678. , a = r.reject.bind(r);
  23679. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23680. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23681. a("Cannot go to illegal view"),
  23682. r.promise();
  23683. var s = (f[t.cameraMode],
  23684. function() {
  23685. $(this.domElement).fadeIn(.5 * i),
  23686. n && n(),
  23687. o()
  23688. }
  23689. .bind(this))
  23690. , l = e ? S.FADEIN : S.END;
  23691. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23692. $(this.domElement).fadeOut(.5 * i, function() {
  23693. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23694. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23695. pano: t.pano,
  23696. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23697. duration: 0
  23698. }, s) : this.flyToNewMode({
  23699. mode: t.cameraMode,
  23700. quaternion: t.quaternion,
  23701. duration: 0,
  23702. callback: s
  23703. })
  23704. }
  23705. .bind(this)),
  23706. r.promise()
  23707. }
  23708. ,
  23709. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23710. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23711. this.flying)
  23712. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23713. o && o(),
  23714. !1;
  23715. null !== e && void 0 !== e || (e = b.Show),
  23716. this.history.invalidate()
  23717. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23718. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23719. return this.emit(w.WarpStarted, a, i, n, r),
  23720. n = n || S.MIDDLE,
  23721. this.path.warpToPano(i, n, r, function() {
  23722. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23723. this.emit(w.WarpEnded, i),
  23724. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23725. o && o()
  23726. }
  23727. .bind(this)),
  23728. e === b.Hide && this.path.discardPathObject(),
  23729. !0
  23730. }
  23731. ,
  23732. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23733. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23734. s && s(),
  23735. !1)
  23736. }
  23737. ,
  23738. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23739. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23740. a && a(),
  23741. !1)
  23742. }
  23743. ,
  23744. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23745. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23746. }
  23747. ,
  23748. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23749. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23750. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23751. t && t(),
  23752. !1)
  23753. }
  23754. ,
  23755. n.prototype.aimTourCamera = function(e, t, i, n) {
  23756. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23757. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23758. }
  23759. ,
  23760. n.prototype.showPathToHeroLocation = function(e) {
  23761. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23762. }
  23763. ,
  23764. n.prototype.tourInterlude = function(e, t) {
  23765. this.history.invalidate();
  23766. this.path.discardSlow();
  23767. //xzw:
  23768. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23769. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23770. var current = g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23771. var rotTime = currentLocation && currentLocation.musicInfo.music ? currentLocation.musicInfo.time - current : 2e3;
  23772. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23773. var timeEachItem = 2000;//假设每个item飞的时间
  23774. var rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23775. }
  23776. rotTime = Math.max(0, rotTime)
  23777. console.log("rotTime "+rotTime +" at item "+this.director.currentItem + ",musicCurrentTime:"+current)
  23778. this.path.waitNextStep(e, function() {
  23779. t && t()
  23780. }.bind(this), rotTime)
  23781. }
  23782. ,
  23783. n.prototype.stopInterlude = function() {
  23784. this.interruptAndFastForward(null, 0)
  23785. }
  23786. ,
  23787. n.prototype.interruptAndFastForward = function(e, t) {
  23788. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23789. this.flying && this.emit(w.FlyingInterrupted),
  23790. this.path.interruptAndFastForward(e, t)
  23791. }
  23792. ,
  23793. n.prototype.setSize = function(e, t) {
  23794. var i = e / t;
  23795. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23796. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23797. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23798. for (var r in this.cameraControls.cameras) {
  23799. var o = this.cameraControls.cameras[r];
  23800. o.fov = this.baseFov * (1 / this.zoomLevel),
  23801. o.updateAspect(i)
  23802. }
  23803. }
  23804. ,
  23805. n.prototype.toJSON = function() {
  23806. var e = {};
  23807. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23808. e.camera_mode = u.toInt(this.mode),
  23809. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23810. return e.hidden ? 0 : 1
  23811. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23812. e) : e
  23813. }
  23814. ,
  23815. n.prototype.getCurrentNodePanos = function(e) {
  23816. this.model.panos.map;
  23817. if (e.length = 0, this.path.nodes){
  23818. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23819. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23820. if(this.path.nodes.length){
  23821. e.push(this.model.panos.get(this.path.nodes[0]))
  23822. }
  23823. if(this.path.nodes.length>1){
  23824. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23825. }
  23826. }else{
  23827. for (var t = 0; t < this.path.nodes.length; t++) {
  23828. var i = this.path.nodes[t];
  23829. e.push(this.model.panos.get(i))
  23830. }
  23831. }
  23832. }
  23833. }
  23834. ,
  23835. n.prototype.zoomIncrementally = function(e) {
  23836. var t = this.zoomLevel;
  23837. this.zoomTo(this.zoomLevel + e),
  23838. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23839. }
  23840. ,
  23841. n.prototype.zoomInIncrementally = function(e) {
  23842. e = e || this.defaultZoomIncrement,
  23843. this.zoomIncrementally(e)
  23844. }
  23845. ,
  23846. n.prototype.zoomOutIncrementally = function(e) {
  23847. e = e || -this.defaultZoomIncrement,
  23848. this.zoomIncrementally(e)
  23849. }
  23850. ,
  23851. n.prototype.zoomBy = function(e) {
  23852. this.zoomTo(this.zoomLevel * e)
  23853. }
  23854. ,
  23855. n.prototype.zoomIn = function() {
  23856. this.zoomBy(1 + this.zoomSpeed)
  23857. }
  23858. ,
  23859. n.prototype.zoomOut = function() {
  23860. this.zoomBy(1 - this.zoomSpeed)
  23861. }
  23862. ,
  23863. n.prototype.zoomTo = function(e, t) {
  23864. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23865. if (e < f.zoom.min && (e = f.zoom.min),
  23866. e > f.zoom.max && (e = f.zoom.max),
  23867. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23868. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23869. e === f.zoom.min && this.emit(O.ZoomMin)),
  23870. this.cameraControls.activeControl) {
  23871. var i = this.cameraControls.activeControl.camera;
  23872. this.zoomLevel = e,
  23873. i.fov = this.baseFov * (1 / this.zoomLevel),
  23874. i.updateProjectionMatrix(),
  23875. this.zoomFov = i.fov
  23876. }
  23877. }
  23878. }
  23879. ,
  23880. n.prototype.increaseZoomSpeed = function() {
  23881. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23882. }
  23883. ,
  23884. n.prototype.decreaseZoomSpeed = function() {
  23885. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23886. }
  23887. ,
  23888. n.prototype.clampZoomSpeed = function(e) {
  23889. return e < 0 ? 0 : e
  23890. }
  23891. ,
  23892. n.prototype.activatePersistentZooming = function(e) {
  23893. this.zooming = e ? 1 : -1
  23894. }
  23895. ,
  23896. n.prototype.deactivatePersistentZooming = function() {
  23897. this.zooming = 0
  23898. }
  23899. ,
  23900. n.prototype.zoomDefault = function() {
  23901. this.zoomTo(1, !0)
  23902. }
  23903. ,
  23904. window.fovTranId = 333;//add
  23905. n.prototype.smoothZoomToDefault = function(e, t) {
  23906. y.cancelById(window.fovTranId)
  23907. var i, n = this.zoomLevel,
  23908. r = function(e) {
  23909. e > 1 && (e = 1),
  23910. i = n * (1 - e) + e,
  23911. this.zoomTo(i, !0)
  23912. }.bind(this),
  23913. o = function() {
  23914. this.zoomDefault(),
  23915. t && window.setTimeout(t, 50)
  23916. }.bind(this);
  23917. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23918. }
  23919. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23920. y.cancelById(window.fovTranId)
  23921. console.log("smoothZoomFovTo "+zoomLevel)
  23922. var i,
  23923. n = this.zoomLevel,
  23924. aimLevel = zoomLevel || this.baseFov / fov
  23925. if (n == aimLevel) return
  23926. var fun = function (e) {
  23927. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23928. this.zoomTo(i, !0)
  23929. }.bind(this)
  23930. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23931. }
  23932. ,
  23933. n.prototype.updateZoomPano = function() {
  23934. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23935. var e = this.currentPano;
  23936. if (e) {
  23937. var t = this.zoomLevel > f.zoom.activationThreshold
  23938. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23939. , n = !i && !this.isWarping()
  23940. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23941. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23942. this.panoRenderer.setZoomingActive(r, e, !0);
  23943. var o = function(e, t) {
  23944. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23945. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23946. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23947. e.setZoomed(t)
  23948. }
  23949. .bind(this);
  23950. r && !e.zoomed ? (o(e, !0),
  23951. this.panoRenderer.enableUltraHighQualityMode(function() {
  23952. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23953. r && o(e, !0)
  23954. }
  23955. .bind(this))) : !t && e.zoomed && o(e, !1)
  23956. }
  23957. }
  23958. },
  23959. n.prototype.checkHasNeighbor = function(pano){//add
  23960. for(var i in pano.neighbourPanos ){
  23961. if(i == pano.id)continue;
  23962. if(pano.neighbourPanos[i]){
  23963. return true;
  23964. }
  23965. }
  23966. }
  23967. ,
  23968. t.exports = n
  23969. }
  23970. ).call(this, "/js/player.js")
  23971. }
  23972. , {
  23973. "./constants": 8,
  23974. "./enum/AlignmentType": 17,
  23975. "./enum/BlackoutStyle": 18,
  23976. "./enum/ControlEvents": 21,
  23977. "./enum/Keys": 30,
  23978. "./enum/ModelManagerEvents": 33,
  23979. "./enum/PanoSizeClass": 36,
  23980. "./enum/PanoramaEvents": 37,
  23981. "./enum/PathDiscardMode": 38,
  23982. "./enum/PathDisplayMode": 39,
  23983. "./enum/PlayerEvents": 40,
  23984. "./enum/TagStates": 44,
  23985. "./enum/Vectors": 50,
  23986. "./enum/Viewmode": 51,
  23987. "./enum/WarpStyle": 52,
  23988. "./enum/ZoomEvents": 53,
  23989. "./exception/BasicException": 55,
  23990. "./model/ModelManager": 140,
  23991. "./objects/NSpider": 147,
  23992. "./objects/Panorama": 148,
  23993. "./objects/Reticule": 149,
  23994. "./objects/ShowPath": 151,
  23995. "./objects/Snapshot": 153,
  23996. "./objects/View": 154,
  23997. "./settings": 166,
  23998. "./shaders": 167,
  23999. "./tile/TileDownloader": 171,
  24000. "./tile/TilePrioritizer": 172,
  24001. "./util/ZoomStats": 179,
  24002. "./util/browser": 182,
  24003. "./util/camera": 183,
  24004. "./util/cameraLight": 184,
  24005. "./util/common": 185,
  24006. "./util/easing": 186,
  24007. "./util/history": 187,
  24008. "./util/lerp": 188,
  24009. "./util/logger": 189,
  24010. "./util/math": 190,
  24011. "./util/transitions": 195,
  24012. "hot":"hot",
  24013. "scaleImg":"scaleImg",
  24014. events: 202,
  24015. three: 217
  24016. }],
  24017. "scaleImg":[function(t, e){// xzw
  24018. var OUTPUT = e;
  24019. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  24020. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  24021. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  24022. return G.getImageData(0,0,s,f)}
  24023. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  24024. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  24025. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  24026. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  24027. else
  24028. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  24029. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  24030. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  24031. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  24032. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  24033. W=new Float32Array(at);else
  24034. for(W=[],et=0;at>et;++et)
  24035. W[et]=0;for(b=0;w>b;b++)
  24036. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  24037. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  24038. delete p,h(),J=n(W)}
  24039. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  24040. if("png-src"===i||"jpeg-src"===i)
  24041. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  24042. return B}
  24043. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  24044. OUTPUT.exports = c;
  24045. }, {}
  24046. ],
  24047. 156: [function(e, t, i) {
  24048. (function(i) {
  24049. "use strict";
  24050. function n(e, t) {
  24051. this.model = e,
  24052. this.panos = e.panos,
  24053. this.player = t,
  24054. this.imagePanos = this.listImagePanos(),
  24055. this.retryMinimumTime = 1e4
  24056. }
  24057. var r = (e("three"),
  24058. e("./enum/Viewmode"))
  24059. , o = (e("./settings"),
  24060. e("./objects/Panorama"))
  24061. , a = e("./util/logger")
  24062. , s = new a(i);
  24063. n.prototype.start = function() {
  24064. this.loadNextPano(function(e) {
  24065. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  24066. setTimeout(function() {
  24067. this.start()
  24068. }
  24069. .bind(this), 1e3))
  24070. }
  24071. .bind(this))
  24072. }
  24073. ,
  24074. n.prototype.validLoadTarget = function(e) {
  24075. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  24076. }
  24077. ,
  24078. n.prototype.listImagePanos = function() {
  24079. var e = []
  24080. , t = this;
  24081. return this.model.images.forEach(function(i) {
  24082. if (i.metadata && i.metadata.scan_id) {
  24083. var n = t.model.panos.get(i.metadata.scan_id);
  24084. n && !n.isLoaded("high") && e.push(n)
  24085. }
  24086. }),
  24087. e
  24088. }
  24089. ,
  24090. n.prototype.nextNotLoadedImage = function() {
  24091. for (; this.imagePanos.length > 0; ) {
  24092. var e = this.imagePanos[0];
  24093. if (!e.isLoaded("high"))
  24094. return e;
  24095. this.imagePanos.shift()
  24096. }
  24097. return null
  24098. }
  24099. ,
  24100. n.prototype.loadNextPano = function(e) {
  24101. var t, i, n = this.model.waitQueue.filter(function(e) {
  24102. return e.object instanceof o
  24103. });
  24104. n.length > 0 ? (t = n[0].object,
  24105. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  24106. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  24107. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  24108. t = this.imagePanos[0],
  24109. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  24110. t && s.debug("Normal pano selection: neighbor " + t.id)),
  24111. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  24112. s.debug("Preloading " + i + "-res pano " + t.id),
  24113. t.loadCube(i).done(e).fail(function() {
  24114. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  24115. e()
  24116. })) : e && e(null)
  24117. }
  24118. ,
  24119. t.exports = n
  24120. }
  24121. ).call(this, "/js/preloaders.js")
  24122. }
  24123. , {
  24124. "./enum/Viewmode": 51,
  24125. "./objects/Panorama": 148,
  24126. "./settings": 166,
  24127. "./util/logger": 189,
  24128. three: 217
  24129. }],
  24130. 157: [function(e, t, i) {
  24131. (function(i) {
  24132. "use strict";
  24133. function n(e, t, i, n, r) {
  24134. this.qualityManager = e,
  24135. this.scene = t,
  24136. this.camera = i,
  24137. this.container = r,
  24138. this.controls = n,
  24139. this.controls.enabled = !0,
  24140. this.controls.locked = !0,
  24141. this.quickstartCamera = n.camera,
  24142. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  24143. this.skybox = null
  24144. }
  24145. var r = e("three")
  24146. , o = e("../util/logger")
  24147. , a = e("../constants")
  24148. , s = (e("../util/transitions"),
  24149. e("../util/lerp"),
  24150. e("../util/easing"),
  24151. e("../enum/Vectors"))
  24152. , l = e("../enum/PanoSizeClass")
  24153. , c = (e("../materials/ModelTextureMaterial"),
  24154. e("../materials/CubemapMaterial"))
  24155. , h = (e("../cameras/PanoramaCamera"),
  24156. e("../controls/PanoramaControls"),
  24157. e("../tile/TileUtils"),
  24158. e("../util/camera"),
  24159. e("../util/cameraLight"))
  24160. , u = (e("../util/browser"),
  24161. e("../settings"),
  24162. e("../gui/helpManager"),
  24163. new o(i));
  24164. n.prototype.load = function(e) {
  24165. e.pano.shouldRedrawOnBaseLoaded = !0;
  24166. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  24167. this.controls.lookAt(r.add(this.quickstartCamera.position));
  24168. var a = this.qualityManager.getPanoSize(l.BASE)
  24169. , c = this.qualityManager.getPanoSize(l.STANDARD);
  24170. if (e.pano.tiled) {
  24171. u.warn("Loading startPano, TILED", e.pano.id);
  24172. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  24173. , p = this.quickstartCamera.fov;
  24174. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  24175. t = e.pano.loadTiledPano(c, r, {
  24176. hFov: d,
  24177. vFov: p
  24178. }, !1, !1, !0),
  24179. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  24180. } else
  24181. u.warn("Loading startPano", e.pano.id),
  24182. t = e.pano.loadCube("high");
  24183. return $.when(t).then(function() {
  24184. n.init(e.pano, e.quaternion),
  24185. e.pano.tiled ? i.done(function() {
  24186. e.pano.lockUntilRenderingComplete = !1,
  24187. this.controls.locked = !1
  24188. }
  24189. .bind(this)) : this.controls.locked = !1
  24190. }
  24191. .bind(this))
  24192. }
  24193. ,
  24194. n.prototype.init = function(e, t) {
  24195. u.info("Quickstart done loading, adding scene objects"),
  24196. e.lockUntilRenderingComplete = !0,
  24197. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  24198. side: r.BackSide
  24199. })),
  24200. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  24201. this.skybox.quaternion.copy(e.quaternion),
  24202. this.scene.add(this.skybox),
  24203. $(this.container).show()
  24204. }
  24205. ,
  24206. n.prototype.update = function(e) {
  24207. this.controls.update(e),
  24208. this.camera.copy(this.quickstartCamera)
  24209. }
  24210. ,
  24211. n.prototype.setSize = function(e, t) {
  24212. this.quickstartCamera.updateAspect(e / t)
  24213. }
  24214. ,
  24215. n.prototype.destroy = function() {
  24216. this.scene.remove(this.skybox)
  24217. }
  24218. ,
  24219. t.exports = n
  24220. }
  24221. ).call(this, "/js/scene/QuickstartManager.js")
  24222. }
  24223. , {
  24224. "../cameras/PanoramaCamera": 7,
  24225. "../constants": 8,
  24226. "../controls/PanoramaControls": 13,
  24227. "../enum/PanoSizeClass": 36,
  24228. "../enum/Vectors": 50,
  24229. "../gui/helpManager": 68,
  24230. "../materials/CubemapMaterial": 117,
  24231. "../materials/ModelTextureMaterial": 118,
  24232. "../settings": 166,
  24233. "../tile/TileUtils": 174,
  24234. "../util/browser": 182,
  24235. "../util/camera": 183,
  24236. "../util/cameraLight": 184,
  24237. "../util/easing": 186,
  24238. "../util/lerp": 188,
  24239. "../util/logger": 189,
  24240. "../util/transitions": 195,
  24241. three: 217
  24242. }],
  24243. 158: [function(e, t, i) {
  24244. "use strict";
  24245. function n(e, t, i) {
  24246. this.scene = e,
  24247. this.camera = t,
  24248. this.renderer = null,
  24249. this.effects = i,
  24250. this.animateCallback = null,
  24251. this.composer = null,
  24252. this.qualityManager = null,
  24253. e.renderWidth = 0,
  24254. e.renderHeight = 0,
  24255. this.updateClock = new r.Clock,
  24256. this.components = [],
  24257. this.updateListeners = [],
  24258. this.resizeListeners = [],
  24259. this.forceUpdateSize = !1,
  24260. this.started = !1,
  24261. this.textures = {},
  24262. this.suspendedObjects = []
  24263. }
  24264. var r = e("three")
  24265. , o = e("../shaders")
  24266. , a = e("../enum/SceneRendererEvents")
  24267. , s = e("../enum/GLTextureType")
  24268. , l = e("../enum/GLCubeFaces")
  24269. , c = e("../exception/BasicException")
  24270. , h = e("../exception/RendererCreationException")
  24271. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  24272. , m = e("../util/browser")
  24273. /**************************************************************************************************************************************************/
  24274. , u = e("../settings")
  24275. , d = e("events").EventEmitter;
  24276. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  24277. n.prototype = Object.create(d.prototype),
  24278. n.prototype.addComponent = function(e) {
  24279. this.components.push(e),
  24280. e.update && this.updateListeners.push(e),
  24281. e.setSize && (this.resizeListeners.push(e),
  24282. this.forceUpdateSize = !0)
  24283. }
  24284. ,
  24285. n.prototype.removeComponent = function(e) {
  24286. var t = function(t) {
  24287. return t !== e
  24288. };
  24289. this.components = this.components.filter(t),
  24290. this.updateListeners = this.updateListeners.filter(t),
  24291. this.resizeListeners = this.resizeListeners.filter(t)
  24292. }
  24293. ,
  24294. n.prototype.start = function(e) {
  24295. if (this.started)
  24296. throw new c("Can't start SceneRenderer, already started");
  24297. this.createContext(e),
  24298. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  24299. m.isMobile() && this.boluoVrInit(),
  24300. /*******************************************************************************************************************************/
  24301. this.initComposer(),
  24302. this.started = !0,
  24303. (p = p.bind(this))()
  24304. }
  24305. ,
  24306. n.prototype.createContext = function(e) {
  24307. try {
  24308. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:true}),//透明
  24309. this.renderer.autoClear = !0,
  24310. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24311. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24312. this.renderer.setClearColor( 0x000000, 0 ); //透明
  24313. this.emit(a.ContextCreated)
  24314. } catch (e) {
  24315. throw new h("Unable to create a WebGL rendering context")
  24316. }
  24317. u.profiling.enabled && this.overrideTextures(),
  24318. e.appendChild(this.renderer.domElement)
  24319. /* window.stats = new Stats();
  24320. e.appendChild( stats.dom ); */
  24321. }
  24322. ,
  24323. n.prototype.overrideTextures = function() {
  24324. var e = this.renderer.context
  24325. , t = 0
  24326. , i = e.createTexture;
  24327. e.createTexture = function() {
  24328. var n = i.call(e);
  24329. return n.id = t++,
  24330. this.textures[n.id] = n,
  24331. n
  24332. }
  24333. .bind(this);
  24334. var n = e.texImage2D;
  24335. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24336. var d, p = this.getTextureTypeFromTarget(e, t);
  24337. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24338. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24339. h = a,
  24340. u = l,
  24341. o = u.naturalWidth,
  24342. a = u.naturalHeight,
  24343. n.call(e, t, i, r, c, h, u));
  24344. var f = this.textures[d.id];
  24345. f.width = p === s.TextureCube ? 6 * o : o,
  24346. f.height = a
  24347. }
  24348. .bind(this);
  24349. var r = e.deleteTexture;
  24350. e.deleteTexture = function(t) {
  24351. delete this.textures[t.id],
  24352. r.call(e, t)
  24353. }
  24354. .bind(this)
  24355. }
  24356. ,
  24357. n.prototype.updateTextureMemory = function() {
  24358. var e = null;
  24359. return function() {
  24360. var t = 0;
  24361. for (var i in this.textures) {
  24362. var n = this.textures[i];
  24363. n.width && n.height && (t += n.width * n.height * 4)
  24364. }
  24365. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24366. e = t
  24367. }
  24368. }(),
  24369. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24370. switch (t) {
  24371. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24372. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24373. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24374. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24375. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24376. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24377. return s.TextureCube;
  24378. case e.TEXTURE_2D:
  24379. return s.Texture2D;
  24380. default:
  24381. return null
  24382. }
  24383. }
  24384. ,
  24385. n.prototype.initComposer = function() {
  24386. this.composer = new r.EffectComposer(this.renderer),
  24387. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24388. //this.composer.addPass(this.effects.hblurPass),
  24389. //this.composer.addPass(this.effects.vblurPass)
  24390. this.composer.addPass(this.effects.transitionMaskPass)//add
  24391. }
  24392. ,
  24393. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24394. this.renderWidth = e,
  24395. this.renderHeight = t,
  24396. this.effects.aspect = e / t,
  24397. /* this.renderer.setSize(e, t), -----MP */
  24398. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24399. //menuDiv.renderer2 && menuDiv.renderer2.setSize(e, t)
  24400. this.composer.setSize(e, t);
  24401. for (var i = 0; i < this.resizeListeners.length; i++)
  24402. this.resizeListeners[i].setSize(e, t)
  24403. }
  24404. ,
  24405. n.prototype.render = function() {
  24406. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24407. this.renderer.render(this.scene, this.camera)
  24408. /* if(menuDiv.renderer2 && menuDiv.objects.find(e=>e.object.element.style.display=='block')){
  24409. menuDiv.renderer2.render(menuDiv.scene2, this.camera )
  24410. //textarea.value = $("#menudiv>div").css("transform")//$("#menu").css("transform")
  24411. //$("#menu").css("transform","matrix3d(-0.000713021, -4.94363e-06, 0.000701126, 0, -0.000615227, -0.000475221, -0.000629016, 0, -0.336299, 0.879853, -0.335801, 0, -626.958, -366.878, -1.84626, 1)")
  24412. //
  24413. //translate(-50%, -50%) matrix3d(-0.713021, -0.00494363, 0.701126, 0, -0.615227, -0.475221, -0.629016, 0, -0.336299, 0.879853, -0.335801, 0, 21.5421, 1.12151, -1.84626, 1) scale(0.001)
  24414. } */
  24415. }
  24416. /******************************************************************************************************徐世廷**********************************************************************/
  24417. var vrPermission = {};
  24418. var vrPermissionCallBack = function(info1,info2){
  24419. if(info1 == "reset"){
  24420. vrPermission = {};
  24421. }else{
  24422. vrPermission[info1] = info2
  24423. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24424. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24425. }
  24426. }
  24427. }
  24428. n.prototype.boluoVrInit = function() {
  24429. console.log("boluoVrInit")
  24430. this.isHuawei5X = m.detectHUAWEI5X(),
  24431. this.oldRenderer = this.renderer,
  24432. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24433. window.panoCamera = this.camera;
  24434. var a = this;
  24435. window._vrEnabled = !1,
  24436. Object.defineProperty(window, "vrEnabled", {
  24437. get: function() {
  24438. return window._vrEnabled
  24439. },
  24440. set: function(b) {
  24441. b = !!b,
  24442. b ? (a.renderer = a.newRenderer,
  24443. window.vrMarkers.forEach(function(a) {
  24444. a.visible = !0
  24445. })) : (a.renderer = a.oldRenderer,
  24446. window.vrMarkers.forEach(function(a) {
  24447. a.visible = !1
  24448. })),
  24449. a.cursor.visible = b,
  24450. a.setSize(window.innerWidth, window.innerHeight),
  24451. window._vrEnabled = b
  24452. if(b){
  24453. setTimeout(function(){
  24454. console.log("orientEnable"+window.orientEnable)
  24455. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24456. if(m.detectIOS()/* && m.detectSafari() */){
  24457. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24458. console.log("开始获取权限 major"+b.major)
  24459. if(b.major == 12 && b.minor>=2){
  24460. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24461. else{//app??
  24462. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24463. }
  24464. }else if(b.major >= 13){
  24465. if(!window.location.href.includes("https://")){
  24466. console.log("需要https");
  24467. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24468. return;
  24469. }
  24470. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24471. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24472. if(!window.vrEnabled || window.orientEnable)return;
  24473. vrPermissionCallBack("reset")
  24474. console.log(window.DeviceMotionEvent)
  24475. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24476. console.log("开始获取权限1")
  24477. ///注意:需要https 本地服务器permissionState会得到denied
  24478. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24479. console.log("permissionState1: "+permissionState)
  24480. vrPermissionCallBack("deviceMotion", permissionState)
  24481. }).catch(function(e){
  24482. vrPermissionCallBack("deviceMotion", false)
  24483. console.log(e)
  24484. })
  24485. }else{
  24486. console.log("window.DeviceMotionEvent undefined")
  24487. vrPermissionCallBack("deviceMotion", false)
  24488. }
  24489. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24490. console.log("开始获取权限2")
  24491. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24492. console.log("permissionState2: "+permissionState)
  24493. vrPermissionCallBack("deviceOrientation", permissionState)
  24494. }).catch(function(e){
  24495. vrPermissionCallBack("deviceOrientation", false)
  24496. console.log(e)
  24497. })
  24498. }else{
  24499. console.log("window.DeviceOrientationEvent undefined")
  24500. vrPermissionCallBack("deviceOrientation", false)
  24501. }
  24502. },hasFailed ? 0 : 150)
  24503. /* /* setTimeout(function(){
  24504. if(settings.vrEnabled && !window.orientEnable){
  24505. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24506. }
  24507. },4000) */
  24508. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24509. }else{
  24510. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24511. }
  24512. }else{
  24513. //已经触发了
  24514. }
  24515. },200);
  24516. }
  24517. }
  24518. }),
  24519. this.createCursor(.5, !1, 1, 16777215, 0);
  24520. var b = {
  24521. setSize: function(b, c) {
  24522. a.camera.aspect = b / c
  24523. }
  24524. };
  24525. this.resizeListeners.push(b),
  24526. this.vrLoadingInit()
  24527. }
  24528. ,
  24529. n.prototype.vrLoadingInit = function() {
  24530. var a = function(camera) {
  24531. var a = this
  24532. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24533. , c = new r.MeshBasicMaterial({
  24534. color: 4967932,
  24535. side: r.DoubleSide
  24536. })
  24537. , d = new r.Mesh(b,c);
  24538. this.mesh = d,
  24539. d.position.z = -2,
  24540. d.scale.set(.08, .08, .08),
  24541. d.visible = !1,
  24542. camera.add(d),
  24543. //window.player.camera.add(d),
  24544. a.enabled = !1,
  24545. this.update = function(b) {
  24546. 1 == a.enabled && (d.rotation.z += 15 * b)
  24547. }
  24548. }
  24549. , a = new a(this.camera);
  24550. window.Loading = a,
  24551. this.updateListeners.push(a)
  24552. }
  24553. ,
  24554. n.prototype.createCursor = function(a, b, c, d, e) {
  24555. var g, h = new r.SpriteMaterial({
  24556. opacity: c,
  24557. color: d,
  24558. transparent: b,
  24559. map: this.boluoGetTexture("images/cursor.png"),
  24560. needsUpdate: !0,
  24561. side: r.DoubleSide
  24562. });
  24563. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24564. h.map.repeat = new r.Vector2(1 / 17,1),
  24565. h.depthTest = !1,
  24566. h.blending = r.AdditiveBlending,
  24567. g = new r.Sprite(h),
  24568. // g.scale.set(a, a, a),
  24569. g.scale.set(.3,.3,.3)
  24570. g.position.z = -2,
  24571. g.visible = !1,
  24572. g.name = "cursor",
  24573. this.camera.add(g),
  24574. this.scene.add(this.camera),
  24575. this.cursor = g;
  24576. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24577. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24578. this.updateListeners.push(i)
  24579. }
  24580. ,
  24581. window.orientEnable = 0; //是否能触发deviceorientation
  24582. n.prototype.CursorAnimation = function(a, b, c) {
  24583. function d() {
  24584. g.orient = r.Math.degToRad(window.orientation || 0)
  24585. }
  24586. function e(a) {
  24587. if(!window.vrEnabled && window.orientEnable) return;
  24588. window.orientEnable || (window.orientEnable = 1);
  24589. var b = r.Math.degToRad(a.alpha)
  24590. , c = r.Math.degToRad(a.beta)
  24591. , d = r.Math.degToRad(a.gamma);
  24592. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24593. -1e3 === g.beta && (g.beta = c),
  24594. -1e3 === g.gamma && (g.gamma = d),
  24595. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24596. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24597. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24598. g.beta = c,
  24599. g.gamma = d),
  24600. n.vrDebug) {
  24601. $("#info-device-orientation").css("display", "block");
  24602. var e = "";
  24603. e += "alpha=(" + g.alpha + ")<BR/>",
  24604. e += "beta=(" + g.beta + ")<BR/>",
  24605. e += "gamma=" + g.gamma + "<BR/>",
  24606. document.getElementById("info-device-orientation").innerHTML = e
  24607. }
  24608. }
  24609. this.cursor = b,
  24610. this.raycaster = new r.Raycaster,
  24611. this.targetEventObj = {},
  24612. this.type = 1,
  24613. this.tweenFlag = !0;
  24614. var g = this;
  24615. this.target = c,
  24616. console.log(c.uuid),
  24617. this.euler = new r.Euler,
  24618. this.q0 = new r.Quaternion,
  24619. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24620. this.zee = new r.Vector3(0,0,1),
  24621. this.alpha = -1e3,
  24622. this.beta = -1e3,
  24623. this.gamma = -1e3,
  24624. this.orient = r.Math.degToRad(window.orientation || 0),
  24625. window.addEventListener("orientationchange", d),
  24626. window.addEventListener("deviceorientation", e),
  24627. this.setObjectQuaternion = function(a, b, d, e, f) {
  24628. g.euler.set(d, b, -e, "YXZ"),
  24629. a.setFromEuler(g.euler),
  24630. a.multiply(g.q1),
  24631. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24632. c.updateMatrixWorld()
  24633. }
  24634. ,
  24635. parent !== window && window.addEventListener("message", function(a) {
  24636. var b = JSON.parse(a.data)
  24637. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24638. b && b.alpha && b.beta && b.gamma && function(a) {
  24639. var c = r.Math.degToRad(b.alpha)
  24640. , d = r.Math.degToRad(b.beta)
  24641. , e = r.Math.degToRad(b.gamma);
  24642. a ? (-1e3 === g.alpha && (g.alpha = c),
  24643. -1e3 === g.beta && (g.beta = d),
  24644. -1e3 === g.gamma && (g.gamma = e),
  24645. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24646. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24647. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24648. g.beta = d,
  24649. g.gamma = e)
  24650. }(c)
  24651. }),
  24652. this.update = function(a) {
  24653. TWEEN.update();
  24654. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24655. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24656. this.triggerTargetEvent())
  24657. }
  24658. ,
  24659. this.triggerTargetEvent = function() {
  24660. var a = this.choseObj()
  24661. , b = a ? a.object : void 0;
  24662. this.targetEventObj.currentObj = b,
  24663. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24664. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24665. b && b.enabled && this.startAnimate(function() {
  24666. this.clickCallback(b)
  24667. }
  24668. .bind(this))) : this.type,
  24669. this.targetEventObj.lastObj = b)
  24670. }
  24671. ,
  24672. this.choseObj = function() {
  24673. this.raycaster.setFromCamera({
  24674. x: 0,
  24675. y: 0
  24676. }, c);
  24677. var a = (this.raycaster.ray,
  24678. window.vrMarkers)
  24679. , b = this.raycaster.intersectObjects(a);
  24680. if (b.length > 0)
  24681. return b[0]
  24682. }
  24683. ,
  24684. this.clickCallback = function(a) {
  24685. this.runTHREEAction(a, "onclick")
  24686. }
  24687. ,
  24688. this.runTHREEAction = function(a, b) {
  24689. switch (b) {
  24690. case "onclick":
  24691. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24692. a()
  24693. });
  24694. break;
  24695. case "onhover":
  24696. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24697. a()
  24698. });
  24699. break;
  24700. case "onout":
  24701. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24702. a()
  24703. })
  24704. }
  24705. }
  24706. ,
  24707. this.startAnimate = function(a) {
  24708. this.tweenFlag && this.initAnimation(a)
  24709. }
  24710. ,
  24711. this.initAnimation = function(a) {
  24712. var b = this
  24713. , c = this.cursor.material.map.offset
  24714. , d = function(a) {
  24715. return Math.floor(17 * a) / 17
  24716. };
  24717. b.tweenFlag = !1,
  24718. this.cursorAnimate = new TWEEN.Tween(c).to({
  24719. x: 1
  24720. }, 1e3).onStart(function() {
  24721. b.tweenFlag = !1
  24722. }).onStop(function() {
  24723. b.tweenFlag = !0,
  24724. this.x = 0,
  24725. c.x = 0
  24726. }).onUpdate(function() {}).onComplete(function() {
  24727. a(),
  24728. c.x = 0,
  24729. setTimeout(function() {
  24730. b.tweenFlag = !0
  24731. }, 1500)
  24732. }),
  24733. this.cursorAnimate.easing(d),
  24734. this.cursorAnimate.start()
  24735. }
  24736. ,
  24737. this.autoCursorPosition = function(a) {
  24738. // var b = Math.abs(a.distance - 10);
  24739. // this.cursor.position.z = -b,
  24740. // b /= 10;
  24741. // alert(b);
  24742. // this.cursor.scale.set(b, b, b)
  24743. this.cursor.scale.set(.3,.3,.3)
  24744. }
  24745. }
  24746. ,
  24747. n.prototype.vrRenderer = function(a, b, c) {
  24748. var d = new b.vrCamera(c);
  24749. d.bananaAspect = .8,
  24750. this.width,
  24751. this.height;
  24752. var b = this;
  24753. this.setSize = function(c, d) {
  24754. a.setSize.call(this, c, d),
  24755. b.width = c,
  24756. b.height = d
  24757. }
  24758. ,
  24759. this.render = function(b, c, e, f) {
  24760. window.cameraQua = c.quaternion.clone();
  24761. var g, h;
  24762. if (c.__RESS__SKIP__STEREO__)
  24763. return a.render(b, c, e, f);
  24764. if ("PerspectiveCamera" === c.type)
  24765. g = d.cameraL,
  24766. h = d.cameraR,
  24767. b.updateMatrixWorld(),
  24768. null === c.parent && c.updateMatrixWorld(),
  24769. d.vrCameraUpdate(c);
  24770. else {
  24771. if ("OrthographicCamera" !== c.type)
  24772. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24773. g = h = c
  24774. }
  24775. a.setScissorTest(!0),
  24776. a.setScissor(0, 0, this.width / 2, this.height),
  24777. a.setViewport(0, 0, this.width / 2, this.height),
  24778. a.render.call(this, b, g, e, f),
  24779. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24780. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24781. a.render.call(this, b, h, e, f),
  24782. a.setScissorTest(!1)
  24783. }
  24784. ,
  24785. this.__proto__ = {
  24786. __proto__: a
  24787. }
  24788. }
  24789. ,
  24790. n.prototype.vrCamera = function(a) {
  24791. this.type = "StereoCamera",
  24792. this._aspect = 1,
  24793. this._overlap = .064,
  24794. this.cameraL = new r.PerspectiveCamera,
  24795. this.cameraL.layers.enable(1),
  24796. this.cameraL.near = 0.01,//xzw add
  24797. this.cameraL.matrixAutoUpdate = !1,
  24798. this.cameraR = new r.PerspectiveCamera,
  24799. this.cameraR.layers.enable(2),
  24800. this.cameraR.near = 0.01,//xzw add
  24801. this.cameraR.matrixAutoUpdate = !1,
  24802. this.eyeRight = new r.Matrix4,
  24803. this.eyeLeft = new r.Matrix4,
  24804. this.vrCameraNeedsUpdate = !0,
  24805. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24806. Object.defineProperty(this, "bananaAspect", {
  24807. get: function() {
  24808. return this._aspect
  24809. },
  24810. set: function(a) {
  24811. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24812. this._aspect = a
  24813. }
  24814. }),
  24815. Object.defineProperty(this, "overlap", {
  24816. get: function() {
  24817. return this._overlap
  24818. },
  24819. set: function(a) {
  24820. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24821. this._overlap = a
  24822. }
  24823. }),
  24824. this.vrCameraUpdate = function(a) {
  24825. this.vrCameraNeedsUpdate = true;
  24826. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24827. this.vrCameraNeedsUpdate) {
  24828. this.vrCameraNeedsUpdate = !1,
  24829. //console.debug("vrCameraUpdate"),
  24830. this.bananaFocus = a.focus,
  24831. this.bananaFov = a.fov,
  24832. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24833. this.bananaNear = a.near,
  24834. this.bananaFar = a.far,
  24835. //console.debug(a.aspect),
  24836. this.bananaFocus = 10;
  24837. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24838. this.eyeLeft.elements[12] = -e,
  24839. this.eyeRight.elements[12] = e,
  24840. b = -g * this.bananaReal_aspect + f,
  24841. c = g * this.bananaReal_aspect + f,
  24842. d.elements[0] = 2 * this.bananaNear / (c - b),
  24843. d.elements[8] = (c + b) / (c - b),
  24844. this.cameraL.projectionMatrix.copy(d),
  24845. b = -g * this.bananaReal_aspect - f,
  24846. c = g * this.bananaReal_aspect - f,
  24847. d.elements[0] = 2 * this.bananaNear / (c - b),
  24848. d.elements[8] = (c + b) / (c - b),
  24849. this.cameraR.projectionMatrix.copy(d)
  24850. }
  24851. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24852. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24853. }
  24854. }
  24855. ,
  24856. n.prototype.boluoGetTexture = function(a) {
  24857. var b = new r.TextureLoader;
  24858. return b.crossOrigin = "anonymous",
  24859. b.load(a)
  24860. }
  24861. ,
  24862. /***********************************************************************************************************************************************************************************/
  24863. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24864. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24865. return function(o){
  24866. var render = false;
  24867. var ratio;
  24868. var w, h; //记录应当render的大小
  24869. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24870. w = o.width, h = o.height, render = true, ratio=1;
  24871. }else{
  24872. w = $('#player').width();
  24873. h = $('#player').height();
  24874. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24875. (w !== W || h !== H || this.forceUpdateSize) &&
  24876. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24877. }
  24878. if(render){
  24879. this.setSize(w, h, ratio);
  24880. this.forceUpdateSize = !1
  24881. }
  24882. }
  24883. }()
  24884. ,
  24885. n.prototype.updateComponents = function() {
  24886. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24887. this.updateListeners[t].update(e)
  24888. }
  24889. ,
  24890. n.prototype.suspend = function() {
  24891. this.started = !1,
  24892. this.suspendedObjects = this.scene.children.map(function(e) {
  24893. return this.scene.remove(e),
  24894. e
  24895. }
  24896. .bind(this)),
  24897. this.render()
  24898. }
  24899. ,
  24900. n.prototype.resume = function() {
  24901. this.suspendedObjects.forEach(function(e) {
  24902. this.scene.add(e)
  24903. }
  24904. .bind(this)),
  24905. this.suspendedObjects = [],
  24906. this.started = !0,
  24907. p()
  24908. }
  24909. ;
  24910. var p = function() {
  24911. this.started && (window.requestAnimationFrame(p),
  24912. this.updateScreenSize(), // fyz resize
  24913. this.updateComponents(),
  24914. this.updateTextureMemory(),
  24915. this.render(),
  24916. window.stats && (window.fps = stats.update()),
  24917. this.emit(a.AfterRender))
  24918. };
  24919. n.prototype.getImageData = function() {
  24920. var e = document.createElement("canvas")
  24921. , t = e.getContext("2d");
  24922. return function(i, n, r) {
  24923. return e.width === n && e.height === r || (e.width = n,
  24924. e.height = r),
  24925. t.drawImage(i, 0, 0, n, r),
  24926. t.getImageData(0, 0, n, r)
  24927. }
  24928. }(),
  24929. n.prototype.initSizedTexture2D = function(e, t, i) {
  24930. var n = this.renderer
  24931. , o = n.context
  24932. , a = n.state
  24933. , s = new r.Texture(null);
  24934. s.flipY = !1,
  24935. i !== !0 && (i = !1),
  24936. s.generateMipmaps = i;
  24937. var l = n.paramThreeToGL(s.format)
  24938. , c = n.paramThreeToGL(s.type)
  24939. , h = n.properties.get(s)
  24940. , u = o.createTexture();
  24941. a.bindTexture(o.TEXTURE_2D, u),
  24942. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24943. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24944. s.wrapS = t,
  24945. s.wrapT = t;
  24946. var d = n.paramThreeToGL(t);
  24947. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24948. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24949. i ? (s.magFilter = r.LinearFilter,
  24950. s.minFilter = r.LinearMipMapLinearFilter,
  24951. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24952. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24953. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24954. s.minFilter = r.LinearFilter,
  24955. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24956. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24957. a.bindTexture(o.TEXTURE_2D, null),
  24958. h.__webglTexture = u,
  24959. s
  24960. }
  24961. ,
  24962. n.prototype.initSizedCubeMap = function(e, t) {
  24963. var i = this.renderer
  24964. , n = i.context
  24965. , o = i.state
  24966. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24967. a.flipY = !1,
  24968. a.generateMipmaps = t;
  24969. var s = i.paramThreeToGL(a.format)
  24970. , l = i.paramThreeToGL(a.type)
  24971. , c = i.properties.get(a)
  24972. , h = n.createTexture();
  24973. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24974. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24975. for (var u = 0; u < 6; u++)
  24976. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24977. return t ? (a.magFilter = r.LinearFilter,
  24978. a.minFilter = r.LinearMipMapLinearFilter,
  24979. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24980. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24981. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24982. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24983. a.minFilter = r.LinearFilter,
  24984. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24985. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24986. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24987. c.__image__webglTextureCube = h,
  24988. a
  24989. }
  24990. ,
  24991. n.prototype.deallocateCubeTexture = function(e) {
  24992. var t = this.renderer
  24993. , i = t.context
  24994. , n = t.properties.get(e);
  24995. i.deleteTexture(n.__image__webglTextureCube)
  24996. }
  24997. ,
  24998. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24999. var a = this.renderer
  25000. , s = a.context
  25001. , l = a.state
  25002. , c = a.properties.get(t);
  25003. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  25004. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25005. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  25006. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  25007. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  25008. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  25009. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  25010. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  25011. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  25012. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  25013. l.bindTexture(s.TEXTURE_2D, null)
  25014. }
  25015. ,
  25016. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  25017. var s = this.renderer
  25018. , l = s.context
  25019. , c = s.state
  25020. , h = s.properties.get(t);
  25021. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  25022. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25023. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  25024. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  25025. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  25026. }
  25027. ,
  25028. n.prototype.rebuildMipMaps2D = function(e) {
  25029. var t = this.renderer
  25030. , i = t.context
  25031. , n = t.state;
  25032. t.properties.get(e);
  25033. i.generateMipmap(i.TEXTURE_2D),
  25034. n.bindTexture(i.TEXTURE_2D, null)
  25035. }
  25036. ,
  25037. n.prototype.rebuildMipMaps3D = function(e) {
  25038. var t = this.renderer
  25039. , i = t.context
  25040. , n = t.state
  25041. , r = t.properties.get(e);
  25042. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  25043. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  25044. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  25045. }
  25046. ,
  25047. n.prototype.renderToCubeMap = function() {
  25048. var e = !1
  25049. , t = null
  25050. , i = null
  25051. , n = null
  25052. , a = null
  25053. , s = null
  25054. , l = 1;
  25055. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  25056. var _ = this.renderer;
  25057. _.context;
  25058. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  25059. i.position.z = 150,
  25060. t = new r.Scene,
  25061. t.add(i),
  25062. n = new r.ShaderMaterial({
  25063. uniforms: {
  25064. tDiffuse: {
  25065. type: "t",
  25066. value: null
  25067. },
  25068. alpha: {
  25069. type: "f",
  25070. value: 1
  25071. }
  25072. },
  25073. vertexShader: o.basicTextured.vertexShader,
  25074. fragmentShader: o.basicTextured.fragmentShader,
  25075. depthWrite: !1,
  25076. depthTest: !1,
  25077. side: r.DoubleSide
  25078. }),
  25079. a = new r.PlaneBufferGeometry(l,l),
  25080. s = new r.Mesh(a,n),
  25081. s.position.z = 0,
  25082. t.add(s),
  25083. e = !0);
  25084. var T = a.getAttribute("uv");
  25085. T.setDynamic(!0),
  25086. T.needsUpdate = !0;
  25087. var x = T.array
  25088. , S = p / u
  25089. , M = f / d
  25090. , R = g / u
  25091. , P = m / d;
  25092. x[0] = S,
  25093. x[1] = M + P,
  25094. x[2] = S + R,
  25095. x[3] = M + P,
  25096. x[4] = S,
  25097. x[5] = M,
  25098. x[6] = S + R,
  25099. x[7] = M;
  25100. var O = a.getAttribute("position");
  25101. O.setDynamic(!0),
  25102. O.needsUpdate = !0;
  25103. var L = O.array
  25104. , D = v / h.width - l / 2
  25105. , N = A / h.height - l / 2
  25106. , B = y / h.width
  25107. , F = C / h.height;
  25108. L[0] = D,
  25109. L[1] = N + F,
  25110. L[3] = D + B,
  25111. L[4] = N + F,
  25112. L[6] = D,
  25113. L[7] = N,
  25114. L[9] = D + B,
  25115. L[10] = N;
  25116. this.renderer.properties.get(c);
  25117. n.uniforms.tDiffuse.value = c,
  25118. n.blending = E || r.NoBlending,
  25119. n.transparent = !!b,
  25120. void 0 !== w && null !== w || (w = 1),
  25121. n.uniforms.alpha.value = w,
  25122. n.needUpdate = !0,
  25123. h.activeCubeFace = I,
  25124. h.viewport.set(0, 0, h.width, h.height);
  25125. var V = this.renderer.autoClear;
  25126. this.renderer.autoClear = !1,
  25127. this.renderer.render(t, i, h, !1),
  25128. this.renderer.autoClear = V
  25129. }
  25130. }(),
  25131. n.prototype.copyCubeMap = function() {
  25132. var e = !1
  25133. , t = null
  25134. , i = null
  25135. , a = null
  25136. , s = null
  25137. , l = null
  25138. , c = new r.Euler;
  25139. new r.Vector3;
  25140. return function(h, u, d, p, f, g, m, v, A) {
  25141. this.renderer;
  25142. if (!e) {
  25143. var y = 2;
  25144. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  25145. i.position.set(0, 0, 0),
  25146. t = new r.Scene,
  25147. t.add(i),
  25148. a = new r.ShaderMaterial({
  25149. uniforms: {
  25150. tDiffuse: {
  25151. type: "t",
  25152. value: null
  25153. },
  25154. alpha: {
  25155. type: "f",
  25156. value: 1
  25157. }
  25158. },
  25159. vertexShader: o.copyCubeMap.vertexShader,
  25160. fragmentShader: o.copyCubeMap.fragmentShader,
  25161. depthWrite: !1,
  25162. depthTest: !1,
  25163. side: r.DoubleSide
  25164. }),
  25165. s = new r.BoxGeometry(y,y,y),
  25166. l = new r.Mesh(s,a),
  25167. t.add(l),
  25168. e = !0
  25169. }
  25170. for (var C = 0; C < 6; C++)
  25171. n.getCubeOrientationForCubeFace(C, c),
  25172. l.rotation.copy(c),
  25173. l.matrixWorldNeedsUpdate = !0,
  25174. l.updateMatrixWorld(),
  25175. a.uniforms.tDiffuse.value = h,
  25176. a.blending = m || r.NoBlending,
  25177. a.transparent = !!v,
  25178. void 0 !== A && null !== A || (A = 1),
  25179. a.uniforms.alpha.value = A,
  25180. a.needUpdate = !0,
  25181. u.activeCubeFace = C,
  25182. u.viewport.set(0, 0, f, g),
  25183. this.renderer.render(t, i, u, !1)
  25184. }
  25185. }(),
  25186. n.getLookAtForCubeFace = function(e, t) {
  25187. switch (e) {
  25188. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25189. t.set(1, 0, 0);
  25190. break;
  25191. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25192. t.set(-1, 0, 0);
  25193. break;
  25194. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25195. t.set(0, 1, 0);
  25196. break;
  25197. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25198. t.set(0, -1, 0);
  25199. break;
  25200. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25201. t.set(0, 0, 1);
  25202. break;
  25203. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25204. t.set(0, 0, -1)
  25205. }
  25206. }
  25207. ,
  25208. n.getCubeOrientationForCubeFace = function(e, t) {
  25209. switch (e) {
  25210. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25211. t.set(0, -Math.PI / 2, 0);
  25212. break;
  25213. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25214. t.set(0, Math.PI / 2, 0);
  25215. break;
  25216. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25217. t.set(Math.PI / 2, Math.PI, 0);
  25218. break;
  25219. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25220. t.set(-Math.PI / 2, Math.PI, 0);
  25221. break;
  25222. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25223. t.set(0, -Math.PI, 0);
  25224. break;
  25225. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25226. t.set(0, 0, 0)
  25227. }
  25228. }
  25229. ,
  25230. t.exports = n
  25231. }
  25232. , {
  25233. "../enum/GLCubeFaces": 25,
  25234. "../enum/GLTextureType": 26,
  25235. "../enum/SceneRendererEvents": 43,
  25236. "../exception/BasicException": 55,
  25237. "../exception/RendererCreationException": 57,
  25238. "../settings": 166,
  25239. "../shaders": 167,
  25240. /********************************************************************fyz改 from徐世廷**********************************************************************/
  25241. "../util/browser": 182,
  25242. /************************************************************************************************************************************************/
  25243. events: 202,
  25244. three: 217
  25245. }],
  25246. 159: [function(e, t, i) {
  25247. "use strict";
  25248. function n(e) {
  25249. this.messenger = new a(e),
  25250. this.clientKey = null
  25251. }
  25252. var r = e("../util/ajax")
  25253. , o = e("./PostMessageType")
  25254. , a = e("./postmessage")
  25255. , s = e("./VersionInfo")
  25256. , l = e("events").EventEmitter
  25257. , c = window.location.origin + "/api/v1/user/";
  25258. n.prototype = Object.create(l.prototype),
  25259. n.prototype.bindEvents = function() {
  25260. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  25261. }
  25262. ,
  25263. n.prototype.waitForConnection = function() {
  25264. var e = new Promise(function(e, t) {
  25265. this.messenger.on(o.CONNECT, function(i) {
  25266. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  25267. }
  25268. .bind(this))
  25269. }
  25270. .bind(this));
  25271. return e
  25272. }
  25273. ,
  25274. n.prototype.onConnectionReceived = function(e) {
  25275. return this.messenger.setTarget(e.source, e.origin),
  25276. this.verifyConnection(e).then(function(t, i) {
  25277. this.messenger.send({
  25278. type: o.ACCEPT,
  25279. toId: e.fromId,
  25280. warning: i
  25281. }),
  25282. this.clientKey = t,
  25283. this.messenger.removeAllListeners(o.CONNECT),
  25284. this.bindEvents()
  25285. }
  25286. .bind(this), function(t) {
  25287. this.messenger.send({
  25288. type: o.REJECT,
  25289. toId: e.fromId,
  25290. reason: t
  25291. }),
  25292. this.messenger.setTarget()
  25293. }
  25294. .bind(this))
  25295. }
  25296. ,
  25297. n.prototype.verifyConnection = function(e) {
  25298. return new Promise(function(t, i) {
  25299. var n;
  25300. if (s.isDeprecated(e.sdkVersion))
  25301. n = "这个版本正在被弃用";
  25302. else if (!s.isSupported(e.sdkVersion))
  25303. return i("不支持此版本的SDK");
  25304. var o = {
  25305. cache: !1,
  25306. headers: {
  25307. "X-port-Application-Key": e.applicationKey,
  25308. "X-port-Referrer": e.origin
  25309. }
  25310. };
  25311. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25312. }
  25313. )
  25314. }
  25315. ,
  25316. n.prototype.onMessageReceived = function(e) {
  25317. if (this.validateClientApplicationKey(e.applicationKey)) {
  25318. var t = this;
  25319. e.onDone = function(i) {
  25320. i.toId = e.fromId,
  25321. i.uid = e.uid,
  25322. i.type = o.RESPONSE,
  25323. t.messenger.send(i)
  25324. }
  25325. ,
  25326. this.emit(o.ACTION, e)
  25327. }
  25328. }
  25329. ,
  25330. n.prototype.validateClientApplicationKey = function(e) {
  25331. return this.clientKey === e
  25332. }
  25333. ,
  25334. n.prototype.sendEvent = function(e, t) {
  25335. this.messenger.send({
  25336. type: o.EVENT,
  25337. eventType: e,
  25338. eventData: t
  25339. })
  25340. }
  25341. ,
  25342. t.exports = n
  25343. }
  25344. , {
  25345. "../util/ajax": 181,
  25346. "./PostMessageType": 160,
  25347. "./VersionInfo": 163,
  25348. "./postmessage": 165,
  25349. events: 202
  25350. }],
  25351. 160: [function(e, t, i) {
  25352. "use strict";
  25353. t.exports = Object.freeze({
  25354. CONNECT: "postmessage.connect",
  25355. ACCEPT: "postmessage.accept",
  25356. REJECT: "postmessage.reject",
  25357. ACTION: "postmessage.action",
  25358. RESPONSE: "postmessage.response",
  25359. EVENT: "postmessage.event"
  25360. })
  25361. }
  25362. , {}],
  25363. 161: [function(e, t, i) {
  25364. "use strict";
  25365. t.exports = Object.freeze({
  25366. MOVE: "sdk.move",
  25367. ENTER_PANO: "sdk.enterpano",
  25368. MODEL_LOADED: "sdk.modelloaded"
  25369. })
  25370. }
  25371. , {}],
  25372. 162: [function(e, t, i) {
  25373. "use strict";
  25374. t.exports = Object.freeze({
  25375. FLY: "transition.fly",
  25376. FADEOUT: "transition.fade",
  25377. INSTANT: "transition.instant"
  25378. })
  25379. }
  25380. , {}],
  25381. 163: [function(e, t, i) {
  25382. "use strict";
  25383. t.exports = {
  25384. current: "1.0",
  25385. supported: ["1.0"],
  25386. deprecated: [],
  25387. isSupported: function(e) {
  25388. return this.supported.indexOf(e) !== -1
  25389. },
  25390. isDeprecated: function(e) {
  25391. return this.deprecated.indexOf(e) !== -1
  25392. },
  25393. isValid: function(e) {
  25394. return this.isSupported(e) || this.isDeprecated(e)
  25395. }
  25396. }
  25397. }
  25398. , {}],
  25399. 164: [function(e, t, i) {
  25400. (function(i) {
  25401. "use strict";
  25402. function n(e, t, i) {
  25403. e && (e = e.toLowerCase().trim());
  25404. var n = new I.UP.clone
  25405. , r = Math.PI / 3
  25406. , o = Math.PI / 2;
  25407. switch (e) {
  25408. case "left":
  25409. i.copy(t),
  25410. i.applyAxisAngle(n, o);
  25411. break;
  25412. case "right":
  25413. i.copy(t),
  25414. i.applyAxisAngle(n, -o);
  25415. break;
  25416. case "forwardleft":
  25417. i.copy(t),
  25418. i.applyAxisAngle(n, r);
  25419. break;
  25420. case "forwardright":
  25421. i.copy(t),
  25422. i.applyAxisAngle(n, -r);
  25423. break;
  25424. case "forward":
  25425. default:
  25426. i.copy(t)
  25427. }
  25428. return i
  25429. }
  25430. function r(e, t) {
  25431. if (e) {
  25432. var i = {
  25433. pano: e,
  25434. lookAtPoint: null,
  25435. duration: null,
  25436. maxDistanceOverride: null,
  25437. skipWarpingCheck: !1
  25438. };
  25439. this.player.flyToPano(i, function() {
  25440. t && t({
  25441. success: !0,
  25442. message: "Transition complete."
  25443. })
  25444. })
  25445. } else
  25446. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25447. t && t({
  25448. success: !1,
  25449. error: "Unable to find pano."
  25450. })
  25451. }
  25452. function o(e, t) {
  25453. var i = this.findRankedPano(e, t);
  25454. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25455. null)
  25456. }
  25457. function a(e, t) {
  25458. var i = this.findRankedtag(e, t);
  25459. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25460. null)
  25461. }
  25462. function s(e, t) {
  25463. t.copy(I.FORWARD),
  25464. e.getDirection(t)
  25465. }
  25466. function l(e) {
  25467. function t(e) {
  25468. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25469. return {
  25470. x: c.Math.radToDeg(t._x),
  25471. y: c.Math.radToDeg(t._y),
  25472. z: c.Math.radToDeg(t._z)
  25473. }
  25474. }
  25475. var i = function(e) {
  25476. return e.alignmentType !== m.ALIGNED ? null : {
  25477. x: e.position.x,
  25478. y: e.position.y,
  25479. z: e.position.z
  25480. }
  25481. };
  25482. return {
  25483. panos: e.panos.list.map(function(n) {
  25484. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25485. return {
  25486. uuid: n.id,
  25487. aligned: n.alignmentType === m.ALIGNED,
  25488. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25489. position: i(n),
  25490. rotation: t(n),
  25491. thumbnail: r
  25492. }
  25493. })
  25494. }
  25495. }
  25496. var c = e("three")
  25497. , h = e("./ApiHost")
  25498. , u = e("../util/logger")
  25499. , d = e("../util/common")
  25500. , p = e("../util/math")
  25501. , f = e("../enum/ModelManagerEvents")
  25502. , g = e("./PostMessageType")
  25503. , m = e("../enum/AlignmentType")
  25504. , v = e("../enum/Direction")
  25505. , A = e("./TransitionStyles")
  25506. , y = e("../util/panorama")
  25507. , C = e("../enum/GLCubeFaces")
  25508. , I = e("../enum/Vectors")
  25509. , E = e("../enum/Viewmode")
  25510. , b = e("../enum/WarpStyle")
  25511. , w = (e("../enum/Keys"),
  25512. e("../enum/PlayerEvents"))
  25513. , _ = e("../sdk/SdkEvents")
  25514. , I = e("../enum/Vectors")
  25515. , T = e("../enum/ControlEvents")
  25516. , x = e("../enum/RenderLayers")
  25517. , S = (e("../constants"),
  25518. e("../settings"))
  25519. , M = e("../lib/jpeg_encoder")
  25520. , R = new u(i)
  25521. , P = function() {
  25522. var e = function e() {
  25523. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25524. e.player.getDirection(e.playerDirection),
  25525. e.projectVectors();
  25526. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25527. if (e.angleTravelled += Math.abs(t),
  25528. e.angleTravelled >= Math.abs(e.angle)) {
  25529. if (e.active = !1,
  25530. e.onDone) {
  25531. var i = e.onDone;
  25532. i()
  25533. }
  25534. } else
  25535. e.lastFacingDirection.copy(e.playerDirection),
  25536. window.setTimeout(e, 4)
  25537. };
  25538. return e.active = !1,
  25539. e.angle = 0,
  25540. e.angleTravelled = 0,
  25541. e.playerDirection = new c.Vector3,
  25542. e.lastFacingDirection = new c.Vector3,
  25543. e.onDone = null,
  25544. e.player = null,
  25545. e.start = function(t, i, n, r) {
  25546. e.active = !0,
  25547. t && i && (i = 0),
  25548. e.angle = t || i,
  25549. e.xAngle = t,
  25550. e.yAngle = i,
  25551. e.angleTravelled = 0,
  25552. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25553. n.getDirection(e.playerDirection),
  25554. e.lastFacingDirection.copy(e.playerDirection),
  25555. e.projectVectors(),
  25556. e.onDone = r,
  25557. e.player = n,
  25558. e()
  25559. }
  25560. ,
  25561. e.projectVectors = function() {
  25562. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25563. e.lastFacingDirection.projectOnPlane(I.UP))
  25564. }
  25565. ,
  25566. e
  25567. }()
  25568. , O = function() {
  25569. var e = new c.Vector3;
  25570. return function(t) {
  25571. t ? (e.copy(t.position),
  25572. e.add(t.discPosition),
  25573. p.projectPositionToCanvas(e, this.player.camera, e),
  25574. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25575. }
  25576. }()
  25577. , L = function() {
  25578. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25579. }
  25580. , D = function() {
  25581. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25582. }
  25583. , N = function(e) {
  25584. var t = new c.Vector3;
  25585. return function(e) {
  25586. var i = this.player.getDirection();
  25587. t.copy(i);
  25588. var n = t.y;
  25589. t.y = 0,
  25590. t.normalize();
  25591. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25592. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25593. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25594. 0;
  25595. this.player.mode === E.DOLLHOUSE && (r = -r);
  25596. var o = L.call(this) - .1
  25597. , a = D.call(this) + .1
  25598. , s = r + e;
  25599. s > o ? s = o : s < a && (s = a);
  25600. var l = s - r;
  25601. return e > 0 && l < .01 && (l = 0),
  25602. e < 0 && l > -.01 && (l = 0),
  25603. l
  25604. }
  25605. }()
  25606. , B = function() {
  25607. var e = new c.Euler;
  25608. return function(t) {
  25609. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25610. {
  25611. position: {
  25612. x: t.position.x,
  25613. y: t.position.y,
  25614. z: t.position.z
  25615. },
  25616. rotation: {
  25617. x: c.Math.radToDeg(e.x),
  25618. y: c.Math.radToDeg(e.y),
  25619. z: 0
  25620. },
  25621. pano: t.currentPano ? t.currentPano.id : null,
  25622. mode: t.mode
  25623. }
  25624. }
  25625. }()
  25626. , F = null;
  25627. t.exports = {
  25628. init: function(e, t, i, n, r) {
  25629. V.init(e, t, i, r),
  25630. F = new Promise(function(e, t) {
  25631. i.on(w.Ready, function() {
  25632. e()
  25633. })
  25634. }
  25635. .bind(this));
  25636. var o = new h(window)
  25637. , a = o.waitForConnection();
  25638. a.then(function(e) {
  25639. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25640. });
  25641. var s = function() {
  25642. var e = Date.now();
  25643. return function() {
  25644. if (!(Date.now() - e < 100)) {
  25645. var t = B(i);
  25646. o.sendEvent(_.MOVE, {
  25647. state: t
  25648. }),
  25649. e = Date.now()
  25650. }
  25651. }
  25652. }();
  25653. i.on(w.Move, s),
  25654. i.on(w.ViewChanged, s),
  25655. n.on(f.ActiveModelChanged, function(e) {
  25656. function t(e) {
  25657. var t, i = e.newPano.id;
  25658. e.oldPano && (t = e.oldPano.id),
  25659. i !== t && o.sendEvent(_.ENTER_PANO, {
  25660. oldPano: t,
  25661. newPano: i
  25662. })
  25663. }
  25664. var i = e.model
  25665. , n = e.oldModel;
  25666. V.model = i,
  25667. a.then(function() {
  25668. o.sendEvent(_.MODEL_LOADED, {
  25669. metadata: l(i)
  25670. })
  25671. }),
  25672. n && n.panos.forEach(function(e) {
  25673. e.removeEventListener("enter", t)
  25674. }),
  25675. i.panos.forEach(function(e) {
  25676. e.on("enter", t)
  25677. })
  25678. })
  25679. }
  25680. };
  25681. var V = {
  25682. director: null,
  25683. player: null,
  25684. controls: null,
  25685. sceneRenderer: null,
  25686. model: null,
  25687. init: function(e, t, i, n) {
  25688. this.director = e,
  25689. this.player = i,
  25690. this.controls = t,
  25691. this.sceneRenderer = n
  25692. },
  25693. handleToObject: {},
  25694. objectToHandle: {},
  25695. handleCount: 0,
  25696. onMessageReceive: function(e) {
  25697. if (e) {
  25698. var t = e.targetFunction
  25699. , i = e.params
  25700. , n = e.onDone;
  25701. t && this[t] && this[t](i, n)
  25702. }
  25703. },
  25704. waitForInit: function(e, t) {
  25705. F.then(t.bind({
  25706. success: !0,
  25707. message: "Init complete."
  25708. }))
  25709. },
  25710. moveToPano: function(e, t) {
  25711. var i = new c.Euler(0,0,0,"YXZ")
  25712. , n = new c.Quaternion;
  25713. return function(e, t) {
  25714. var r = e.pano
  25715. , o = e.rotation
  25716. , a = e.transition;
  25717. if (!this.model)
  25718. return t({
  25719. success: !1,
  25720. error: "The model has not been loaded yet"
  25721. });
  25722. var s = this.model.panos.get(r);
  25723. if (!s)
  25724. return t({
  25725. success: !1,
  25726. error: r + " does not exist in this model"
  25727. });
  25728. if (!o)
  25729. return t({
  25730. sucess: !1,
  25731. erorr: o + " is not a valid rotation"
  25732. });
  25733. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25734. console.log(o.z);
  25735. var l = {
  25736. success: !0,
  25737. message: r
  25738. };
  25739. if (a === A.FADEOUT)
  25740. n.setFromEuler(i),
  25741. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25742. else {
  25743. var h, u;
  25744. a === A.INSTANT && (h = 0,
  25745. u = 0);
  25746. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25747. this.player.flyToPano({
  25748. pano: s,
  25749. lookAtPoint: d,
  25750. duration: h,
  25751. aimDuration: u
  25752. }, t.bind(this, l))
  25753. }
  25754. }
  25755. }(),
  25756. moveInDirection: function(e, t) {
  25757. var i = e.direction;
  25758. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25759. void (t && t({
  25760. success: !1,
  25761. error: "Invalid direction."
  25762. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25763. t(e ? {
  25764. success: !0,
  25765. message: "moved " + i
  25766. } : {
  25767. success: !1,
  25768. error: "Cannot move in direction: " + i
  25769. })
  25770. })
  25771. },
  25772. getPose: function(e, t) {
  25773. this.player.camera.position,
  25774. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25775. return t({
  25776. success: !0,
  25777. message: B(this.player)
  25778. })
  25779. },
  25780. takeScreenShot: function() {
  25781. var e = new c.PerspectiveCamera
  25782. , t = new c.WebGLRenderTarget;
  25783. return function(i, n) {
  25784. if (!i.resolution)
  25785. return n({
  25786. success: !1,
  25787. error: "An invalid resolution was specified"
  25788. });
  25789. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25790. var r = this.sceneRenderer.renderer.getSize();
  25791. i.resolution.width = r.width,
  25792. i.resolution.height = r.height
  25793. }
  25794. e.layers.set(x.DEFAULT),
  25795. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25796. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25797. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25798. var o = i.resolution.width
  25799. , a = i.resolution.height
  25800. , s = o / a;
  25801. e.position.copy(this.sceneRenderer.camera.position),
  25802. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25803. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25804. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25805. t.setSize(o, a),
  25806. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25807. var l = new Uint8Array(o * a * 4);
  25808. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25809. var c = M.encode({
  25810. data: l,
  25811. width: o,
  25812. height: a,
  25813. heading: 180,
  25814. pitch: 0
  25815. }, {
  25816. quality: 75,
  25817. flipY: !0
  25818. })
  25819. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25820. n({
  25821. success: !0,
  25822. message: h
  25823. })
  25824. }
  25825. }(),
  25826. findRankedPano: function(e, t) {
  25827. var i = new c.Vector3
  25828. , r = new c.Vector3;
  25829. return function(e, t) {
  25830. s(this.player, r),
  25831. n(t, r, i);
  25832. var o = this.player.rankedPanoInDirection(e, i);
  25833. if (o) {
  25834. var a = this.objectToHandle[o.id];
  25835. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25836. this.handleToObject[a] = o),
  25837. a
  25838. }
  25839. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25840. -1
  25841. }
  25842. }(),
  25843. findRankedtag: function(e, t) {
  25844. var i = new c.Vector3
  25845. , r = new c.Vector3;
  25846. return function(e, t) {
  25847. s(this.player, r),
  25848. n(t, r, i);
  25849. var o = this.player.rankedtagInDirection(e, i);
  25850. if (o) {
  25851. var a = this.objectToHandle[o.sid];
  25852. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25853. this.handleToObject[a] = o),
  25854. a
  25855. }
  25856. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25857. -1
  25858. }
  25859. }(),
  25860. clickNearesttag: function(e) {
  25861. this.clickRankedtag(0, e)
  25862. },
  25863. clickRankedtag: function(e, t) {
  25864. var i = a.call(this, e, t);
  25865. i && O.call(this, i)
  25866. },
  25867. clickNearestPano: function(e, t) {
  25868. this.clickRankedPano(0, e, t)
  25869. },
  25870. clickRankedPano: function(e, t, i) {
  25871. var n = o.call(this, e, t);
  25872. n ? r.call(this, n, i) : i(null)
  25873. },
  25874. clickPano: function(e, t) {
  25875. var i = this.handleTable[e];
  25876. i ? r.call(this, i, t) : t(null)
  25877. },
  25878. rotateDirection: function() {
  25879. return function(e, t) {
  25880. var i = e.direction
  25881. , n = e.angle;
  25882. if (!P.active) {
  25883. var r = 0
  25884. , o = 0
  25885. , a = 0
  25886. , s = 0;
  25887. if (!n || isNaN(n))
  25888. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25889. void (t && t({
  25890. success: !1,
  25891. error: "Invalid rotation angle."
  25892. }));
  25893. if (this.player.mode === E.TRANSITIONING)
  25894. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25895. void (t && t({
  25896. success: !1,
  25897. error: "Cannot rotate while transitioning"
  25898. }));
  25899. if (i === v.RIGHT || i === v.LEFT)
  25900. i === v.RIGHT && (n = -n),
  25901. r = n > 0 ? -1 : 1,
  25902. a = n;
  25903. else {
  25904. if (i !== v.UP && i !== v.DOWN)
  25905. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25906. void (t && t({
  25907. success: !1,
  25908. error: "Invalid direction for rotation."
  25909. }));
  25910. if (this.player.mode === E.FLOORPLAN)
  25911. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25912. void (t && t({
  25913. success: !1,
  25914. error: "Cannot rotate " + i + " in floorplan mode"
  25915. }));
  25916. if (i === v.DOWN && (n = -n),
  25917. n = N.call(this, n),
  25918. 0 === n)
  25919. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25920. void (t && t({
  25921. success: !1,
  25922. error: "Already at maximum rotation in direction: " + i
  25923. }));
  25924. o = n > 0 ? 1 : -1,
  25925. s = n
  25926. }
  25927. var l = n;
  25928. n = c.Math.degToRad(n),
  25929. a = c.Math.degToRad(a),
  25930. s = c.Math.degToRad(s);
  25931. var h = this.controls.activeControl
  25932. , u = function() {
  25933. h.stopRotating(!0),
  25934. t && t({
  25935. success: !0,
  25936. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25937. })
  25938. };
  25939. h.startRotating(r, o),
  25940. P.start(a, s, this.player, u)
  25941. }
  25942. }
  25943. }(),
  25944. rotate: function() {
  25945. var e = new c.Vector3
  25946. , t = new c.Vector3;
  25947. return function(i, n) {
  25948. var r = i.xAngle
  25949. , o = i.yAngle;
  25950. if (!P.active) {
  25951. if (r = r || 0,
  25952. o = o || 0,
  25953. isNaN(r) || isNaN(o))
  25954. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25955. void (n && n({
  25956. success: !1,
  25957. error: "Invalid rotation angle."
  25958. }));
  25959. if (this.player.mode === E.TRANSITIONING)
  25960. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25961. void (n && n({
  25962. success: !1,
  25963. error: "Cannot rotate while transitioning"
  25964. }));
  25965. Math.abs(r) < .01 && (r = 0),
  25966. Math.abs(o) < .01 && (o = 0);
  25967. var a = o;
  25968. o = N.call(this, o),
  25969. r = -r;
  25970. var s = a > 0 ? "UP" : "DOWN";
  25971. if (!r && a && !o)
  25972. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25973. void (n && n({
  25974. success: !1,
  25975. error: "Already at maximum rotation in direction: " + s
  25976. }));
  25977. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25978. var l = o;
  25979. o = c.Math.degToRad(o),
  25980. r = c.Math.degToRad(r),
  25981. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25982. this.player.getDirection(e),
  25983. t.copy(e).applyAxisAngle(I.UP, r),
  25984. t.applyAxisAngle(I.RIGHT, o);
  25985. var h = (e.angleTo(t),
  25986. r > 0 ? -1 : r < 0 ? 1 : 0)
  25987. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25988. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25989. var d = this.controls.activeControl
  25990. , p = function() {
  25991. d.stopRotating(!0),
  25992. n && n({
  25993. success: !0,
  25994. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25995. })
  25996. };
  25997. d.startRotating(h, u),
  25998. P.start(r, o, this.player, p)
  25999. }
  26000. }
  26001. }(),
  26002. panCamera: function(e, t) {
  26003. function i(e) {
  26004. switch (r.removeAllListeners(T.AutoPanComplete),
  26005. r.removeAllListeners(T.AutoPanInterrupt),
  26006. r.removeAllListeners(T.AutoPanClamped),
  26007. e) {
  26008. case T.AutoPanInterrupt:
  26009. t({
  26010. success: !0,
  26011. message: "Camera panning interrupted."
  26012. });
  26013. break;
  26014. case T.AutoPanClamped:
  26015. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  26016. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  26017. return void t({
  26018. success: !1,
  26019. error: "Already at edge of current model bounds."
  26020. });
  26021. var i = "The view point is outside the bounds for the current model. ";
  26022. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  26023. console.warn(i)
  26024. }
  26025. case T.AutoPanComplete:
  26026. t({
  26027. success: !0,
  26028. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  26029. })
  26030. }
  26031. }
  26032. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  26033. return t({
  26034. success: !1,
  26035. error: "Camera panning is not available in the current mode: " + this.player.mode
  26036. });
  26037. var n = e.position
  26038. , r = this.player.control;
  26039. r.setAutoPanPosition(n.x, n.z),
  26040. r.autoPan = !0;
  26041. var o = function(e, t) {
  26042. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  26043. };
  26044. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  26045. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  26046. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  26047. },
  26048. click: function(e, t) {
  26049. var i = e.x
  26050. , n = e.y
  26051. , r = e.percentage;
  26052. r === !0 && (i = i / 100 * $("#player").width(),
  26053. n = n / 100 * $("#player").height()),
  26054. this.player.handleInputStart(i, n),
  26055. this.player.updateIntersect(),
  26056. this.player.handleInputEnd(i, n)
  26057. },
  26058. mouseOver: function(e, t) {
  26059. var i = e.x
  26060. , n = e.y
  26061. , r = e.percentage;
  26062. r === !0 && (i = i / 100 * $("#player").width(),
  26063. n = n / 100 * $("#player").height()),
  26064. this.player.handleInputMove(i, n),
  26065. this.player.updateIntersect()
  26066. },
  26067. moveToMode: function(e, t) {
  26068. function i(e) {
  26069. t(e ? {
  26070. success: !1,
  26071. error: "Failed to load new mode: " + e
  26072. } : {
  26073. success: !0,
  26074. message: "Moved to new mode: " + n
  26075. })
  26076. }
  26077. var n = e.mode;
  26078. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  26079. i()
  26080. }, function(e) {
  26081. i(e)
  26082. }) : t({
  26083. success: !1,
  26084. error: "Invalid mode selection"
  26085. })
  26086. }
  26087. }
  26088. }
  26089. ).call(this, "/js/sdk/automation.js")
  26090. }
  26091. , {
  26092. "../constants": 8,
  26093. "../enum/AlignmentType": 17,
  26094. "../enum/ControlEvents": 21,
  26095. "../enum/Direction": 22,
  26096. "../enum/GLCubeFaces": 25,
  26097. "../enum/Keys": 30,
  26098. "../enum/ModelManagerEvents": 33,
  26099. "../enum/PlayerEvents": 40,
  26100. "../enum/RenderLayers": 41,
  26101. "../enum/Vectors": 50,
  26102. "../enum/Viewmode": 51,
  26103. "../enum/WarpStyle": 52,
  26104. "../lib/jpeg_encoder": 94,
  26105. "../sdk/SdkEvents": 161,
  26106. "../settings": 166,
  26107. "../util/common": 185,
  26108. "../util/logger": 189,
  26109. "../util/math": 190,
  26110. "../util/panorama": 191,
  26111. "./ApiHost": 159,
  26112. "./PostMessageType": 160,
  26113. "./TransitionStyles": 162,
  26114. three: 217
  26115. }],
  26116. 165: [function(e, t, i) {
  26117. "use strict";
  26118. function n(e) {
  26119. this.sourceWindow = e,
  26120. this.targetWindow = null,
  26121. this.targetOrigin = null,
  26122. this.id = Math.floor(1e5 * Math.random()),
  26123. this.bindEvents()
  26124. }
  26125. var r = e("./PostMessageType")
  26126. , o = e("events").EventEmitter;
  26127. n.prototype = Object.create(o.prototype),
  26128. n.prototype.bindEvents = function() {
  26129. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  26130. }
  26131. ,
  26132. n.prototype.setTarget = function(e, t) {
  26133. this.targetWindow = e,
  26134. this.targetOrigin = t
  26135. }
  26136. ,
  26137. n.prototype.onPostmessageReceived = function(e) {
  26138. var t = e.origin || e.originalEvent.origin
  26139. , i = e.source;
  26140. switch (e.data.type) {
  26141. case r.CONNECT:
  26142. break;
  26143. case r.RESPONSE:
  26144. if (this.id !== e.data.toId)
  26145. return;
  26146. default:
  26147. if (!this.validateMessageOrigin(t))
  26148. return
  26149. }
  26150. var n = e.data;
  26151. n.source = i,
  26152. n.origin = t,
  26153. n.timestamp = Date.now(),
  26154. this.emit(e.data.type, n)
  26155. }
  26156. ,
  26157. n.prototype.validateMessageOrigin = function(e) {
  26158. return "*" === this.targetOrigin || e === this.targetOrigin
  26159. }
  26160. ,
  26161. n.prototype.send = function(e) {
  26162. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  26163. this.targetWindow.postMessage(e, this.targetOrigin))
  26164. }
  26165. ,
  26166. t.exports = n
  26167. }
  26168. , {
  26169. "./PostMessageType": 160,
  26170. events: 202
  26171. }],
  26172. 166: [function(e, t, i) {
  26173. "use strict";
  26174. var n = e("three")
  26175. , r = e("./util/browser")
  26176. , o = e("./enum/Viewmode")
  26177. , a = e("./enum/VROption")
  26178. , s = e("./enum/Colors")
  26179. , l = e("./enum/WarpStyle")
  26180. , c = e("./util/easing")
  26181. , h = e("./util/common")
  26182. , u = e("./util/showcase")
  26183. , d = e("./constants")
  26184. , p = {
  26185. debug: !1,
  26186. version: "2.25.6-0-gd87e5b1",
  26187. languageTag: r.valueFromHash("lang", null),
  26188. pageTitle: "四维虚拟漫游",
  26189. authorizationHeader: u.getAuthorizationHeader(),
  26190. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  26191. logLevel: r.valueFromHash("log", 2),
  26192. skyboxRadius: 2500,
  26193. modelBoundsPadding: 5,
  26194. showNeighbors: !1,
  26195. brand: r.valueFromHash("brand", !0),
  26196. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  26197. startHighlights: r.valueFromHash("hl", -1),
  26198. specialEdition: r.valueFromHash("bn", 0),
  26199. useWheel: r.valueFromHash("wh", !0),
  26200. crossOrigin: "anonymous",
  26201. fancierTransition: !1,
  26202. wireframe: !1,
  26203. skyboxWireframe: !1,
  26204. modelAlpha: 1,
  26205. highlightPanoSelection: !1,
  26206. showSweeps: !0,
  26207. showSkyboxes: !1,
  26208. showMesh: !0,
  26209. showFloors: !1,
  26210. showFloorDuration: 300,
  26211. showFloorDelay: 300,
  26212. hideFloorDuration: 300,
  26213. hideFloorDelay: 0,
  26214. reticuleOpacityTransitionTime: 250,
  26215. reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  26216. markerOpacityTransitionTime: 500,
  26217. guiAnimationSpeed: 250,
  26218. highlightAnimationDuration: 500,
  26219. modelComponentLoadSpinnerDelay: 150,
  26220. captureErrors: !1,
  26221. maxMobileTextures: 6,
  26222. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  26223. startupFlyinDelay: 3e3,
  26224. dollhouseDefault: {
  26225. minDistance: 15,
  26226. maxDistance: 50,
  26227. minPolarAngle: n.Math.degToRad(10),
  26228. maxPolarAngle: n.Math.degToRad(90)
  26229. },
  26230. hideReticuleTimeout: 1e3,
  26231. analytics: {
  26232. inactivityThreshold: 30,
  26233. sessionTrackingRate: .15,
  26234. maxTrackedErrors: 20,
  26235. sessionDurationPingFrequency: 10,
  26236. sessionDurationTimeout: 15
  26237. },
  26238. flydown: {
  26239. movementEasing: "easeInOutQuad",
  26240. movementDelay: .001,
  26241. rotationEasing: "easeInOutQuad",
  26242. rotationDelay: .5,
  26243. modelTextureDelay: .75,
  26244. skyboxDelay: .75
  26245. },
  26246. transition: {
  26247. flySpeed: .001,
  26248. flyTime: 750,
  26249. flytimeMaxDistanceThreshold: 5,
  26250. flytimeDistanceMultiplier: 150,
  26251. aimTime: 1500,
  26252. aimSlowFactor: 1.5,
  26253. blur: 0.8,
  26254. movementEasing: "easeInOutQuad",
  26255. blendEasing: "easeInOutQuad",
  26256. fastForwardFactor: 3//r.valueFromHash("mfis", 3)
  26257. },
  26258. show360Views: {
  26259. enabled: !0,
  26260. transitionTime: 1e3
  26261. },
  26262. quickstart: {
  26263. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  26264. animation: 1400,
  26265. showTextDelay: 500,
  26266. fadeOutDelay: 3e3,
  26267. fovChange: 10
  26268. },
  26269. appConfig: {
  26270. webvr_version: null,
  26271. segment_key: null,
  26272. embedly_key: null,
  26273. branch_key: null,
  26274. keen_write_key: null,
  26275. keen_project_id: null
  26276. },
  26277. vr: {
  26278. enabled: !0,
  26279. allowWebVR: !1,
  26280. option: r.valueFromHash("vr", a.CONTEXTUAL)
  26281. },
  26282. share: {
  26283. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  26284. },
  26285. input: {
  26286. longTapThreshold: 200,
  26287. moveToleranceNDC: .08,
  26288. touchMoveThreshold: 25
  26289. },
  26290. help: {
  26291. modalStayDuration: 600
  26292. },
  26293. immersive: {
  26294. timeToShowAgain: 1250,
  26295. uiStayDuration: 600
  26296. },
  26297. tourInteraction: {
  26298. disabled: "0" === r.valueFromHash("tourcta", null),
  26299. showPauseButton: 1e3,
  26300. showModal: 1500,
  26301. allowNextClick: 200,
  26302. largeModal: "1" === r.valueFromHash("tourcta", null),
  26303. smallModal: "2" === r.valueFromHash("tourcta", null)
  26304. },
  26305. labels: {
  26306. enabled: !1,
  26307. hideUntilStart: !0,
  26308. fadeInDuration: 250,
  26309. fadeInDelay: 250,
  26310. fadeOutDuration: 250,
  26311. fadeOutDelay: 0,
  26312. zoomHideThreshhold: {
  26313. mobile: r.isSmallScreen() ? .45 : .6,
  26314. desktop: 2
  26315. },
  26316. zoomTruncateThreshhold: {
  26317. mobile: r.isSmallScreen() ? .35 : .45,
  26318. desktop: .85
  26319. },
  26320. minLengthForTruncate: 16,
  26321. truncateLength: 12,
  26322. truncateSuffix: "..."
  26323. },
  26324. tags: {
  26325. enabled: r.valueFromHash("mt", 1),
  26326. startup: {
  26327. hideUntilStart: !0,
  26328. fadeInDuration: 500,
  26329. fadeInDelay: 100
  26330. },
  26331. visibility: {
  26332. anyDistance: !0,
  26333. visibleDistance: 8,
  26334. cameraClearance: .1,
  26335. alphaTestLevel: .05,
  26336. hideViaFloor: !0,
  26337. hideOffScreenDisc: !1,
  26338. hideOffScreenObject: !1
  26339. },
  26340. disc: {
  26341. opacity: 1,
  26342. disabledOpacity: .5,
  26343. scale: {
  26344. nearBound: 1.5,
  26345. farBound: 4.8,
  26346. linkFarBound: !1,
  26347. linkPercent: 40,
  26348. maxSize: 80,
  26349. minSize: 40,
  26350. baseViewportSize: 800,
  26351. responsiveness: 100
  26352. }
  26353. },
  26354. pole: {
  26355. enabled: !0,
  26356. height: .5,
  26357. width: 2,
  26358. opacity: .5,
  26359. color: "white"
  26360. },
  26361. navigate: {
  26362. nearestPano: !0,
  26363. lineOfSight: !0,
  26364. reactivate: !0,
  26365. aimAt: "disc",
  26366. tiltTolerance: 25,
  26367. rotateSpeedFactor: .6
  26368. }
  26369. },
  26370. path: {
  26371. color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26372. colorUp: s._desat(s.newBlue, .5),
  26373. colorDown: s._darken(s.newBlue, .35),
  26374. opacity: .5,
  26375. style: "ribbon",
  26376. height: .025,
  26377. ribbonWidth: .24,
  26378. outsideHeight: .5,
  26379. waypointRadius: .5,
  26380. waypointIndoorRadius: .24,
  26381. waypointPulse: 1e3,
  26382. typ: l.BLACK,
  26383. meshFree: r.valueFromHash("mf", 1),
  26384. mapGuides: r.valueFromHash("guides", !0),
  26385. fadeInTime: 400,
  26386. fadeOutTime: 300
  26387. },
  26388. warp: {
  26389. nearPanoDist: .1,
  26390. matchCam: !1,
  26391. blur: .33,
  26392. fastTime: 1500,
  26393. teleportTime: 1500,
  26394. outsideTime: 2e3,
  26395. lookAheadMax: .3,
  26396. lookAheadDist: 2.5,
  26397. softPushDist: .37,
  26398. softPushEnd: .3,
  26399. softBendAngle: 8,
  26400. softBendTilt: 4,
  26401. softBendEnd: .3,
  26402. doBurns: true, //r.valueFromHash("kb", !0),
  26403. burnsAngle: browser.isMobile() ? 35 : 8, //导览在每个点停留时的旋转角度
  26404. minBurnsAngle: 35,
  26405. minDownAngle: -35,
  26406. maxTurnPerSec: 280,
  26407. maxAimPerSec: 35,
  26408. minRotation: 12,
  26409. maxAimRotation: 33.2,
  26410. turnFriction: .2,
  26411. flySpeed: .01,
  26412. minWarpTime: 1200,
  26413. warpInterruptionRedirectTime: 500,
  26414. tourStepDelay: r.valueFromHash("st", 0),
  26415. walkDelay: 0,
  26416. walkMaxDist: 50,
  26417. walkMinDist: .8,
  26418. walkSlideShowThreshhold: 3000,
  26419. walkExtraPanosDistance: .4,
  26420. timePerMeter: 1200,
  26421. motionLeadTime: 5000,
  26422. movementEasing: "easeInOutQuad",
  26423. blendEasing: "easeInOutQuad",
  26424. showBunny: !1,
  26425. loop: r.valueFromHash("lp", !1),
  26426. auto: r.valueFromHash("ts", -1),
  26427. eOrder: 'YXZ', //"YXZ",
  26428. stepFactor: .25,
  26429. brakeStrength: 2,
  26430. minBrakeAngle: .1,
  26431. maxBrakeAngle: 1.8,
  26432. climbEffort: 4
  26433. },
  26434. rotationFriction: .05,
  26435. rotationAccelerationInside: 4.5,
  26436. rotationAccelerationOutside: .15,
  26437. rotationAfterMoveMultiplier: 40,
  26438. rotationAfterMoveHistoryCount: 5,
  26439. panFriction: .09,
  26440. panAccelerationOutside: 60,
  26441. onload: r.valueFromHash("onload", o.PANORAMA),
  26442. zoomNearLimit: .1,
  26443. zoomFarLimit: 50,
  26444. navigation: {
  26445. panoScores: !1,
  26446. mouseDirection: !0,
  26447. filterStrictness: .75,
  26448. angleFactor: -30,
  26449. directionFactor: 10,
  26450. distanceFactor: -1,
  26451. optionalityFactor: 3
  26452. },
  26453. sdkInit: !1,
  26454. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26455. console: r.valueFromHash("console", !1),
  26456. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26457. panoramaNeighbourMaxDistance: 5,
  26458. panoFloorClickRadius: .35,
  26459. showScreenshotLocations: !1,
  26460. showAxis: !1,
  26461. showNeighbourRaycasts: !1,
  26462. colorMarkerOnLoad: !1,
  26463. colorMarkerByFloor: !1,
  26464. tiling: {
  26465. panoPreRenderRepeatDelay: 2500,
  26466. panoPreRenderDelay: 500,
  26467. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26468. tilingFlagNames: ["usetiles", "tiles"],
  26469. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26470. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26471. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26472. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26473. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26474. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26475. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26476. customCompression: r.valueFromHash("tilecustcomp", 0),
  26477. // mobileHighQualityOverride: !1,
  26478. mobileHighQualityOverride: 1,
  26479. allowUltraHighResolution: true
  26480. },
  26481. zoom: {
  26482. enabled: true,
  26483. forceOff: r.valueFromHash("nozoom", 0),
  26484. overridemax: r.valueFromHash("maxzoom", null),
  26485. overridemin: r.valueFromHash("minzoom", null),
  26486. max: d.highQualityMaxZoom,
  26487. min: 1,
  26488. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26489. activationThreshold: 1.1,
  26490. restoreTime: 500
  26491. },
  26492. profiling: {
  26493. enabled: r.valueFromHash("mem", !1)
  26494. }
  26495. };
  26496. p = h.deepExtend(p, d, {
  26497. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26498. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26499. panorama: {
  26500. transitionTime: 1e3,
  26501. modelAlpha: 0,
  26502. modelAlphaDelay: p.flydown.modelTextureDelay,
  26503. modelAlphaLength: 1,
  26504. skyboxOpacity: 1,
  26505. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26506. skyboxOpacityLength: .9,
  26507. fovLength: 1,
  26508. fovDelay: 0,
  26509. cameraMatrixDuration: .8,
  26510. cameraMatrixDelay: 0,
  26511. cameraMatrixEase: c.easeInCubic,
  26512. reticuleOpacity: 1,
  26513. markerOpacity: .3,
  26514. markerOpacityOnHover: 1
  26515. },
  26516. dollhouse: {
  26517. transitionTime: 1e3,
  26518. modelAlpha: 1,
  26519. modelAlphaDelay: 0,
  26520. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26521. skyboxOpacity: 0,
  26522. skyboxOpacityDelay: 0,
  26523. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26524. fovLength: 1,
  26525. fovDelay: 0,
  26526. cameraMatrixDuration: .8,
  26527. cameraMatrixDelay: .3,
  26528. cameraMatrixEase: c.easeInCubic,
  26529. reticuleOpacity: 1,
  26530. markerOpacity: 0,
  26531. markerOpacityOnHover: 0
  26532. },
  26533. floorplan: {
  26534. transitionTime: 1e3,
  26535. modelAlpha: 1,
  26536. modelAlphaDelay: 0,
  26537. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26538. skyboxOpacity: 0,
  26539. skyboxOpacityDelay: 0,
  26540. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26541. fovLength: 1,
  26542. fovDelay: 0,
  26543. cameraMatrixDuration: .5,
  26544. cameraMatrixDelay: 0,
  26545. cameraMatrixEase: c.easeOutCubic,
  26546. reticuleOpacity: 1,
  26547. markerOpacity: 0,
  26548. markerOpacityOnHover: 0,
  26549. cameraHeight: 50
  26550. },
  26551. transitioning: {
  26552. reticuleOpacity: 0,
  26553. markerOpacity: .3,
  26554. markerOpacityOnHover: 1
  26555. },
  26556. "floorplan-dollhouse": {
  26557. rotationDelay: 0,
  26558. rotationDuration: 1
  26559. },
  26560. "floorplan-panorama": {
  26561. rotationDelay: .5,
  26562. rotationDuration: 1
  26563. },
  26564. "dollhouse-panorama": {
  26565. rotationDelay: .5,
  26566. rotationDuration: 1
  26567. },
  26568. "dollhouse-floorplan": {
  26569. rotationDelay: 0,
  26570. rotationDuration: 1,
  26571. cameraMatrixDuration: 1.05,
  26572. cameraMatrixDelay: .5
  26573. },
  26574. "panorama-dollhouse": {
  26575. rotationDelay: 0,
  26576. rotationDuration: .5
  26577. },
  26578. "panorama-floorplan": {
  26579. transitionTime: 1500,
  26580. rotationDelay: 0,
  26581. rotationDuration: .5
  26582. }
  26583. }),
  26584. p.path.meshFree && (p.path.typ = l.WALK),
  26585. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26586. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26587. t.exports = p
  26588. }
  26589. , {
  26590. "./constants": 8,
  26591. "./enum/Colors": 19,
  26592. "./enum/VROption": 47,
  26593. "./enum/Viewmode": 51,
  26594. "./enum/WarpStyle": 52,
  26595. "./util/browser": 182,
  26596. "./util/common": 185,
  26597. "./util/easing": 186,
  26598. "./util/showcase": 193,
  26599. three: 217
  26600. }],
  26601. 167: [function(e, t, i) {
  26602. "use strict";
  26603. var n = e("three")
  26604. , r = e("./settings")
  26605. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26606. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26607. t.exports = {
  26608. basicTextured: {
  26609. uniforms: {
  26610. tDiffuse: {
  26611. type: "t",
  26612. value: null
  26613. },
  26614. alpha: {
  26615. type: "f",
  26616. value: 1
  26617. }
  26618. },
  26619. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26620. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26621. },
  26622. copyCubeMap: {
  26623. uniforms: {
  26624. tDiffuse: {
  26625. type: "t",
  26626. value: null
  26627. },
  26628. alpha: {
  26629. type: "f",
  26630. value: 1
  26631. }
  26632. },
  26633. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26634. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26635. },
  26636. cube: {
  26637. uniforms: {
  26638. map: {
  26639. type: "t",
  26640. value: null
  26641. },
  26642. opacity: {
  26643. type: "f",
  26644. value: 1
  26645. }
  26646. },
  26647. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26648. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26649. },
  26650. model: {
  26651. uniforms: {
  26652. map: {
  26653. type: "t",
  26654. value: null
  26655. },
  26656. modelAlpha: {
  26657. type: "f",
  26658. value: r.modelAlpha
  26659. },
  26660. opacity: {
  26661. type: "f",
  26662. value: 1
  26663. },
  26664. progress: {
  26665. type: "f",
  26666. value: 0
  26667. },
  26668. blackout: {
  26669. type: "i",
  26670. value: 0
  26671. },
  26672. pano0Map: {
  26673. type: "t",
  26674. value: null
  26675. },
  26676. pano0Position: {
  26677. type: "v3",
  26678. value: new n.Vector3
  26679. },
  26680. pano0Matrix: {
  26681. type: "m4",
  26682. value: new n.Matrix4
  26683. },
  26684. pano1Map: {
  26685. type: "t",
  26686. value: null
  26687. },
  26688. pano1Position: {
  26689. type: "v3",
  26690. value: new n.Vector3
  26691. },
  26692. pano1Matrix: {
  26693. type: "m4",
  26694. value: new n.Matrix4
  26695. }
  26696. },
  26697. vertexShader: o + `uniform vec3 pano0Position;
  26698. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26699. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26700. varying vec3 vWorldPosition0;
  26701. varying vec3 vWorldPosition1;
  26702. uniform int blackout;
  26703. void main() {
  26704. vUv = uv;
  26705. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26706. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26707. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26708. vWorldPosition0.x *= -1.0;
  26709. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26710. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26711. vWorldPosition1.x *= -1.0;
  26712. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26713. }`,
  26714. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26715. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26716. void main() {
  26717. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26718. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26719. vec4 colorFromPanos;
  26720. if (blackout == 5){
  26721. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26722. }else{
  26723. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26724. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26725. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26726. else if (blackout == 1) {
  26727. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26728. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26729. }
  26730. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26731. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26732. }
  26733. vec4 colorFromTexture = texture2D( map, vUv );
  26734. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26735. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26736. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26737. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26738. }`
  26739. },
  26740. hot:{
  26741. uniforms:{
  26742. color:{
  26743. type: "c",
  26744. value: new n.Color( 0xff2200 )
  26745. },
  26746. opac:{
  26747. type: "f",
  26748. value: 0
  26749. },
  26750. texture1:{
  26751. type: "t",
  26752. value: null
  26753. },
  26754. texture2:{
  26755. type: "t",
  26756. value: null
  26757. }
  26758. },
  26759. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26760. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26761. },
  26762. modelOutside: {
  26763. uniforms: {
  26764. map: {
  26765. type: "t",
  26766. value: null
  26767. },
  26768. opacity: {
  26769. type: "f",
  26770. value: 1
  26771. }
  26772. },
  26773. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26774. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26775. },
  26776. ribbon: {
  26777. uniforms: {
  26778. map: {
  26779. type: "t",
  26780. value: null
  26781. },
  26782. opacity: {
  26783. type: "f",
  26784. value: 1
  26785. },
  26786. color: {
  26787. type: "c",
  26788. value: new n.Color(r.path.color)
  26789. }
  26790. },
  26791. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26792. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26793. },
  26794. waypoint: {
  26795. uniforms: {
  26796. map: {
  26797. type: "t",
  26798. value: null
  26799. },
  26800. opacity: {
  26801. type: "f",
  26802. value: 1
  26803. },
  26804. pulse: {
  26805. type: "f",
  26806. value: 1
  26807. },
  26808. nearFade: {
  26809. type: "v2",
  26810. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26811. },
  26812. color: {
  26813. type: "c",
  26814. value: new n.Color(r.reticuleColor)
  26815. }
  26816. },
  26817. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26818. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26819. },
  26820. modelDebug: {
  26821. uniforms: {
  26822. map: {
  26823. type: "t",
  26824. value: null
  26825. },
  26826. modelAlpha: {
  26827. type: "f",
  26828. value: r.modelAlpha
  26829. },
  26830. depthmapRatio: {
  26831. type: "f",
  26832. value: 0
  26833. },
  26834. opacity: {
  26835. type: "f",
  26836. value: 1
  26837. },
  26838. progress: {
  26839. type: "f",
  26840. value: 0
  26841. },
  26842. considerOcclusion: {
  26843. type: "i",
  26844. value: r.fancierTransition
  26845. },
  26846. highlightPanoSelection: {
  26847. type: "i",
  26848. value: 0
  26849. },
  26850. useThirdPano: {
  26851. type: "i",
  26852. value: r.useThirdPano
  26853. },
  26854. pano0Map: {
  26855. type: "t",
  26856. value: null
  26857. },
  26858. pano0Depth: {
  26859. type: "t",
  26860. value: null
  26861. },
  26862. pano0Position: {
  26863. type: "v3",
  26864. value: new n.Vector3
  26865. },
  26866. pano0Matrix: {
  26867. type: "m4",
  26868. value: new n.Matrix4
  26869. },
  26870. pano0Weight: {
  26871. type: "f",
  26872. value: r.transition.pano0Weight
  26873. },
  26874. pano1Map: {
  26875. type: "t",
  26876. value: null
  26877. },
  26878. pano1Depth: {
  26879. type: "t",
  26880. value: null
  26881. },
  26882. pano1Position: {
  26883. type: "v3",
  26884. value: new n.Vector3
  26885. },
  26886. pano1Matrix: {
  26887. type: "m4",
  26888. value: new n.Matrix4
  26889. },
  26890. pano1Weight: {
  26891. type: "f",
  26892. value: r.transition.pano1Weight
  26893. },
  26894. pano2Map: {
  26895. type: "t",
  26896. value: null
  26897. },
  26898. pano2Depth: {
  26899. type: "t",
  26900. value: null
  26901. },
  26902. pano2Position: {
  26903. type: "v3",
  26904. value: new n.Vector3
  26905. },
  26906. pano2Matrix: {
  26907. type: "m4",
  26908. value: new n.Matrix4
  26909. },
  26910. pano2Weight: {
  26911. type: "f",
  26912. value: r.transition.pano2Weight
  26913. }
  26914. },
  26915. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26916. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26917. },
  26918. customDepth: {
  26919. uniforms: {
  26920. panoPosition: {
  26921. type: "v3",
  26922. value: new n.Vector3
  26923. }
  26924. },
  26925. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26926. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26927. },
  26928. skysphere: {
  26929. uniforms: {
  26930. radius: {
  26931. type: "f",
  26932. value: 0
  26933. }
  26934. },
  26935. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26936. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26937. },
  26938. tagDisc: {
  26939. uniforms: {
  26940. opacity: {
  26941. type: "f",
  26942. value: 0
  26943. },
  26944. color: {
  26945. type: "c",
  26946. value: new n.Color
  26947. },
  26948. bg: {
  26949. type: "t",
  26950. value: null
  26951. },
  26952. mask: {
  26953. type: "t",
  26954. value: null
  26955. }
  26956. },
  26957. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26958. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26959. }
  26960. }
  26961. }
  26962. , {
  26963. "./settings": 166,
  26964. three: 217
  26965. }],
  26966. 168: [function(e, t, i) {
  26967. (function(i) {
  26968. "use strict";
  26969. var n = e("three")
  26970. , r = (e("url"),
  26971. e("./util/ajax"))
  26972. , o = e("./settings")
  26973. , a = e("./util/logger")
  26974. , s = e("./util/math")
  26975. , l = e("./util/showcase")
  26976. , c = e("./objects/Panorama")
  26977. , h = new a(i)
  26978. , u = e("./model/Model")
  26979. , d = e("./shaders")
  26980. , p = e("./util/transitions")
  26981. , f = e("./objects/Chunk")
  26982. , g = e("./objects/Reticule")
  26983. , m = e("./objects/Skybox")
  26984. , v = e("./objects/Floor")
  26985. , A = e("./cameras/DollhouseCamera")
  26986. , y = e("./cameras/FloorplanCamera")
  26987. , C = e("./cameras/PanoramaCamera")
  26988. , I = e("./controls/DollhouseControls")
  26989. , E = e("./controls/FloorplanControls")
  26990. , b = e("./controls/PanoramaControls");
  26991. n.ImageUtils.crossOrigin = o.crossOrigin,
  26992. t.exports = {
  26993. shaders: d,
  26994. transitions: p,
  26995. Model: u,
  26996. Chunk: f,
  26997. Floor: v,
  26998. Skybox: m,
  26999. Reticule: g,
  27000. Panorama: c,
  27001. DollhouseCamera: A,
  27002. FloorplanCamera: y,
  27003. PanoramaCamera: C,
  27004. DollhouseControls: I,
  27005. FloorplanControls: E,
  27006. PanoramaControls: b,
  27007. getModel: function(e) {
  27008. if (!e.url)
  27009. throw 'getModel(): missing parameter "url"';
  27010. e.autoload = void 0 === e.autoload || e.autoload;
  27011. var t = l.parseSidUrl(e.url);
  27012. e.urlBase = t.urlBase,
  27013. e.urlModel = t.urlModel,
  27014. e.urlFiles = t.urlFiles;
  27015. var i = this._getPlatformError();
  27016. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  27017. this._loadModel().then(this._buildModel.bind(this)))
  27018. },
  27019. _getPlatformError: function() {
  27020. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  27021. },
  27022. _loadModel: function() {
  27023. return r.get(this.options.urlModel, {
  27024. responseType: "json",
  27025. prefetchFrom: "model",
  27026. auth: l.getAuthorizationHeader()
  27027. }).then(null, function() {
  27028. return h.warn("Model loading failed at initial metadata load"),
  27029. "loading-failed"
  27030. })
  27031. },
  27032. _buildModel: function(e) {
  27033. e = l.normalizeModeldata(e, s);
  27034. var t = new u(this.options,e);
  27035. return this.options.autoload ? t.load(!0) : $.when(t)
  27036. }
  27037. }
  27038. }
  27039. ).call(this, "/js/showcase.js")
  27040. }
  27041. , {
  27042. "./cameras/DollhouseCamera": 5,
  27043. "./cameras/FloorplanCamera": 6,
  27044. "./cameras/PanoramaCamera": 7,
  27045. "./controls/DollhouseControls": 10,
  27046. "./controls/FloorplanControls": 11,
  27047. "./controls/PanoramaControls": 13,
  27048. "./model/Model": 139,
  27049. "./objects/Chunk": 144,
  27050. "./objects/Floor": 146,
  27051. "./objects/Panorama": 148,
  27052. "./objects/Reticule": 149,
  27053. "./objects/Skybox": 152,
  27054. "./settings": 166,
  27055. "./shaders": 167,
  27056. "./util/ajax": 181,
  27057. "./util/logger": 189,
  27058. "./util/math": 190,
  27059. "./util/showcase": 193,
  27060. "./util/transitions": 195,
  27061. three: 217,
  27062. url: 208
  27063. }],
  27064. 169: [function(e, t, i) {
  27065. "use strict";
  27066. function n() {
  27067. var e = {
  27068. renderTarget: null,
  27069. inUse: !1,
  27070. size: -1,
  27071. pano: null
  27072. };
  27073. return e
  27074. }
  27075. function r(e) {
  27076. M.push(e)
  27077. }
  27078. function o(e) {
  27079. var t = n();
  27080. return t.inUse = !0,
  27081. t.size = e,
  27082. r(t),
  27083. t
  27084. }
  27085. function a(e) {
  27086. for (var t = 0; t < M.length; t++) {
  27087. var i = M[t];
  27088. if (!i.inUse && i.size === e)
  27089. return i.inUse = !0,
  27090. i
  27091. }
  27092. return null
  27093. }
  27094. function s(e) {
  27095. for (var t = 0; t < M.length; t++) {
  27096. var i = M[t];
  27097. if (i.renderTarget === e)
  27098. return i.inUse = !1,
  27099. !0
  27100. }
  27101. return !1
  27102. }
  27103. function l() {
  27104. this.tileDirectory = {},
  27105. this.activeRenderTargetDescriptors = {},
  27106. this.activePanos = [],
  27107. this.panoLODDescriptors = {},
  27108. this.panoDescriptors = {},
  27109. this.tileTrees = {},
  27110. this.sceneRenderer = null,
  27111. this.tileDownloader = null,
  27112. this.forceQueue = [],
  27113. this.uploadQueues = {},
  27114. this.uploadInterval = null,
  27115. this.uploadIntervalCancelled = !1,
  27116. this.usingTileOverlay = !1,
  27117. this.overlayTilesLoaded = !1,
  27118. this.overlayTileBase = null,
  27119. this.overlayTilesBasic = {},
  27120. this.overlayTilesEnhanced = {},
  27121. this.zoomRenderTarget = null,
  27122. this.zoomPano = null,
  27123. this.zoomingActive = !1,
  27124. this.zoomPanoId = null,
  27125. this.zoomPanoRenderingDisabled = !1,
  27126. this.direction = new h.Vector3,
  27127. this.initTime = -1,
  27128. this.maxBaseUploadsPerFrame = x,
  27129. this.maxNonBaseUploadsPerFrame = T
  27130. }
  27131. function c() {
  27132. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  27133. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27134. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  27135. }
  27136. var h = e("three")
  27137. , u = e("../exception/BasicException")
  27138. , d = e("../settings")
  27139. , p = e("../enum/PanoSizeClass")
  27140. , f = (e("../objects/Panorama"),
  27141. e("../enum/PanoRendererEvents"))
  27142. , g = e("../enum/SceneRendererEvents")
  27143. , m = e("../enum/TileDownloaderEvents")
  27144. , v = e("../enum/Vectors")
  27145. , A = (e("../enum/GLCubeFaces"),
  27146. e("../objects/Panorama"),
  27147. e("./TileTree"))
  27148. , y = (e("./TileDownloader"),
  27149. e("./TilePrioritizer"))
  27150. , C = e("./TileUtils")
  27151. , p = e("../enum/PanoSizeClass")
  27152. , I = (e("../util/browser"),
  27153. e("../util/panorama"))
  27154. , E = e("events").EventEmitter
  27155. , b = !1
  27156. , w = d.tiling.uploadIntervalDelay
  27157. , _ = d.tiling.initialIntervalDelay
  27158. , T = d.tiling.maxNonBaseUploadsPerFrame
  27159. , x = d.tiling.maxBaseUploadsPerFrame
  27160. , S = {
  27161. Base: 0,
  27162. Remaining: 1
  27163. }
  27164. , M = [];
  27165. l.prototype = Object.create(E.prototype),
  27166. l.prototype.init = function(e, t, i) {
  27167. this.sceneRenderer = e,
  27168. this.tileDownloader = t,
  27169. this.qualityManager = i,
  27170. this.bindEvents(),
  27171. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  27172. this.initTime = performance.now()
  27173. }
  27174. ,
  27175. l.prototype.getActivePanoTextures = function(e) {
  27176. e = e || [];
  27177. for (var t = 0; t < M.length; t++) {
  27178. var i = M[t];
  27179. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  27180. }
  27181. }
  27182. ,
  27183. l.prototype.hasQueuedTiles = function() {
  27184. var e = this.peekNextFromUploadQueue();
  27185. return null !== e && void 0 !== e
  27186. }
  27187. ,
  27188. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  27189. return this.activeRenderTargetDescriptors[e]
  27190. }
  27191. ,
  27192. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  27193. this.activeRenderTargetDescriptors[e] = t
  27194. }
  27195. ,
  27196. l.prototype.loadOverlayTiles = function() {
  27197. if (0 !== d.tiling.overlayStyle) {
  27198. var e = 0
  27199. , t = function(t, n, r) {
  27200. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  27201. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  27202. e++,
  27203. e === i.length && (this.overlayTilesLoaded = !0)
  27204. }
  27205. .bind(this)
  27206. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  27207. i.forEach(function(e) {
  27208. this.tileDownloader.loadImage(e[0], 0, e[1])
  27209. }
  27210. .bind(this)),
  27211. this.usingTileOverlay = !0
  27212. } else
  27213. this.usingTileOverlay = !1
  27214. }
  27215. ,
  27216. l.prototype.bindEvents = function() {
  27217. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  27218. }
  27219. ,
  27220. l.prototype.setupZoomRenderTarget = function() {
  27221. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  27222. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  27223. return;
  27224. var e = this.zoomRenderTarget;
  27225. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  27226. e) {
  27227. var t = e.width
  27228. , i = this.zoomRenderTarget.width;
  27229. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  27230. e.texture.dispose(),
  27231. e.texture.loaded = !1,
  27232. e.texture.version = 0,
  27233. this.sceneRenderer.deallocateCubeTexture(e.texture),
  27234. e.texture = null
  27235. }
  27236. this.zoomPanoRenderingDisabled = !1
  27237. } else
  27238. this.zoomPanoRenderingDisabled = !0
  27239. }
  27240. ,
  27241. l.prototype.enableUltraHighQualityMode = function(e) {
  27242. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  27243. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  27244. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  27245. t && (this.qualityManager.enableUltraHighQualityMode(),
  27246. this.setupZoomRenderTarget(),
  27247. e())
  27248. }
  27249. .bind(this))
  27250. }
  27251. }
  27252. ,
  27253. l.prototype.activateTiledPano = function(e, t, i) {
  27254. i && this.clearAllQueuedUploads();
  27255. for (var n = 0; n < C.FACES_PER_PANO; n++)
  27256. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  27257. this.linkAllTilesAndNodes(e);
  27258. var r = this.getActiveRenderTargetDescriptor(e.id)
  27259. , l = t;
  27260. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  27261. !r || l !== r.size) {
  27262. if (r && s(r.renderTarget),
  27263. r = a(l),
  27264. !r) {
  27265. var c = this.initTiledPano(l, !1);
  27266. r = o(c.width),
  27267. r.renderTarget = c
  27268. }
  27269. r.pano = e,
  27270. this.resetPanoDescriptor(e.id),
  27271. this.resetPanoLODDescriptors(e.id),
  27272. this.resetRenderStatus(e.id, !0, !0)
  27273. }
  27274. this.setActiveRenderTargetDescriptor(e.id, r);
  27275. var h = i ? 0 : 1;
  27276. return this.updateActivePanos(e, h),
  27277. r.renderTarget
  27278. }
  27279. ,
  27280. l.prototype.deactivateTiledPano = function(e) {
  27281. var t = this.getActiveRenderTargetDescriptor(e.id);
  27282. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  27283. this.setActiveRenderTargetDescriptor(e.id, null);
  27284. var i = this.getUploadQueueForPano(e.id);
  27285. this.clearUploadQueue(i),
  27286. this.updateActivePanos()
  27287. }
  27288. ,
  27289. l.prototype.updateActivePanos = function() {
  27290. var e = [];
  27291. return function(t, i) {
  27292. e.length = 0;
  27293. for (var n = 0; n < this.activePanos.length; n++) {
  27294. t && e.length === i && e.push(t);
  27295. var r = this.activePanos[n]
  27296. , o = this.getActiveRenderTargetDescriptor(r.id);
  27297. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  27298. }
  27299. t && i >= e.length && e.push(t),
  27300. this.activePanos.length = 0,
  27301. this.activePanos.push.apply(this.activePanos, e)
  27302. }
  27303. }(),
  27304. l.prototype.getActivePanoCount = function() {
  27305. return this.activePanos.length
  27306. }
  27307. ,
  27308. l.prototype.resetRenderStatus = function(e, t, i, n) {
  27309. var r = null;
  27310. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  27311. for (var o = function(e, n, r, o) {
  27312. i && (n.tile.zoomUploaded = !1),
  27313. t && (n.tile.uploaded = !1)
  27314. }, a = 0; a < C.FACES_PER_PANO; a++) {
  27315. var s = this.getTileTree(e, a);
  27316. s.breadthFirst({
  27317. callback: o.bind(this, a),
  27318. minLevel: r
  27319. })
  27320. }
  27321. }
  27322. ,
  27323. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  27324. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  27325. t.tile.zoomUploaded = t.tile.uploaded,
  27326. t.zoomCovered = t.covered
  27327. }, n = 0; n < C.FACES_PER_PANO; n++) {
  27328. var r = this.getTileTree(e, n);
  27329. r.breadthFirst({
  27330. callback: i.bind(this, n),
  27331. maxLevel: t
  27332. })
  27333. }
  27334. }
  27335. ,
  27336. l.prototype.renderPanoTiles = function() {
  27337. var e = [];
  27338. return function(t, i, n, r) {
  27339. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27340. i = i || this.direction || v.FORWARD;
  27341. var o = this.getActiveRenderTargetDescriptor(t);
  27342. if (!this.isRenderTargetDescriptorValid(o))
  27343. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27344. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27345. var s = this.getTileTree(t, a);
  27346. e.length = 0,
  27347. s.breadthFirst({
  27348. saveVisited: e
  27349. });
  27350. for (var l = 0; l < e.length; l++) {
  27351. var c = e[l];
  27352. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27353. }
  27354. }
  27355. this.updateDirection(i)
  27356. }
  27357. }(),
  27358. l.prototype.isRenderTargetDescriptorValid = function(e) {
  27359. return e && e.renderTarget
  27360. }
  27361. ,
  27362. l.prototype.isPanoActive = function(e) {
  27363. var t = this.getActiveRenderTargetDescriptor(e);
  27364. return this.isRenderTargetDescriptorValid(t)
  27365. }
  27366. ,
  27367. l.prototype.isPanoZoomed = function(e) {
  27368. return this.zoomingActive && this.zoomPanoId === e
  27369. }
  27370. ,
  27371. l.prototype.initTileTree = function(e, t, i) {
  27372. var n = this.tileTrees[e];
  27373. n || (n = [],
  27374. this.tileTrees[e] = n);
  27375. var r = n[t];
  27376. if (!r) {
  27377. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27378. r = new A(C.TILE_SIZE,o),
  27379. n[t] = r
  27380. }
  27381. }
  27382. ,
  27383. l.prototype.getTileTree = function(e, t) {
  27384. var i = this.tileTrees[e];
  27385. if (!i)
  27386. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27387. var n = i[t];
  27388. if (!n)
  27389. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27390. return n
  27391. }
  27392. ,
  27393. l.prototype.initTiledPano = function(e, t) {
  27394. var i = this.sceneRenderer.renderer
  27395. , n = (i.context,
  27396. new h.WebGLRenderTargetCube(e,e,{
  27397. stencilBuffer: !1
  27398. }))
  27399. , r = new h.CubeTexture([]);
  27400. n.texture = r,
  27401. r.image = [null, null, null, null, null, null],
  27402. r.flipY = !0,
  27403. t ? (r.generateMipmaps = !0,
  27404. r.magFilter = h.LinearFilter,
  27405. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27406. r.magFilter = h.LinearFilter,
  27407. r.minFilter = h.LinearFilter),
  27408. r.format = h.RGBAFormat,
  27409. i.setRenderTarget(n),
  27410. i.setRenderTarget(null);
  27411. var o = i.properties.get(r);
  27412. return o.__image__webglTextureCube = o.__webglTexture,
  27413. n
  27414. }
  27415. ,
  27416. l.prototype.getUploadQueueForPano = function(e) {
  27417. var t = this.uploadQueues[e];
  27418. return t || (t = [],
  27419. this.uploadQueues[e] = t),
  27420. t
  27421. }
  27422. ,
  27423. l.prototype.isTileUploaded = function(e) {
  27424. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27425. }
  27426. ,
  27427. l.prototype.setUploaded = function(e, t) {
  27428. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27429. }
  27430. ,
  27431. l.prototype.queueTileUpload = function(e, t, i) {
  27432. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27433. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27434. var r = this.getUploadQueueForPano(e.panoId);
  27435. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27436. e.uploadQueued = !0,
  27437. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27438. }
  27439. }
  27440. ,
  27441. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27442. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27443. }
  27444. ,
  27445. l.prototype.getTopUploadQueue = function() {
  27446. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27447. for (var n = 0; n < this.activePanos.length; n++)
  27448. if (e = this.activePanos[n],
  27449. t = this.getUploadQueueForPano(e.id),
  27450. t.length > 0)
  27451. switch (i) {
  27452. case S.Base:
  27453. if (0 === t[0].level)
  27454. return t;
  27455. break;
  27456. case S.Remaining:
  27457. return t
  27458. }
  27459. return null
  27460. }
  27461. ,
  27462. l.prototype.getNextFromUploadQueue = function() {
  27463. var e = function(e) {
  27464. var t = e.shift();
  27465. return t.uploadQueued = !1,
  27466. t
  27467. };
  27468. return function() {
  27469. if (this.forceQueue.length > 0)
  27470. return e(this.forceQueue);
  27471. var t = this.getTopUploadQueue();
  27472. return t && t.length > 0 ? e(t) : null
  27473. }
  27474. }(),
  27475. l.prototype.peekNextFromUploadQueue = function() {
  27476. if (this.forceQueue.length > 0)
  27477. return this.forceQueue[0];
  27478. var e = this.getTopUploadQueue();
  27479. return e && e.length > 0 ? e[0] : null
  27480. }
  27481. ,
  27482. l.prototype.clearAllQueuedUploads = function() {
  27483. this.clearAllUploadQueues(null, 0)
  27484. }
  27485. ,
  27486. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27487. this.clearAllUploadQueues(e, 0)
  27488. }
  27489. ,
  27490. l.prototype.clearAllUploadQueues = function(e, t) {
  27491. if (e)
  27492. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27493. this.clearUploadQueue(this.forceQueue, t, e);
  27494. else {
  27495. for (var i = 0; i < this.activePanos.length; i++) {
  27496. var n = this.activePanos[i];
  27497. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27498. }
  27499. this.clearUploadQueue(this.forceQueue, t)
  27500. }
  27501. }
  27502. ,
  27503. l.prototype.clearUploadQueue = function(e, t, i) {
  27504. void 0 !== t && null !== t || (t = 0);
  27505. for (var n = 0; n < e.length; ) {
  27506. var r = e[n];
  27507. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27508. e.splice(n, 1)) : n++
  27509. }
  27510. }
  27511. ,
  27512. l.prototype.refreshUploadInterval = function() {
  27513. var e = null;
  27514. return function(t) {
  27515. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27516. null !== t && void 0 !== t || (t = w),
  27517. b || (t = _),
  27518. this.uploadInterval = window.setTimeout(e, t),
  27519. this.uploadIntervalDelay = t)
  27520. }
  27521. }(),
  27522. l.prototype.update = function() {
  27523. var e = performance.now()
  27524. , t = 0;
  27525. return function() {
  27526. this.uploadIntervalCancelled = !0,
  27527. window.clearTimeout(this.uploadInterval),
  27528. this.uploadInterval = null;
  27529. var i = performance.now() - e;
  27530. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27531. e = performance.now()),
  27532. t++
  27533. }
  27534. }(),
  27535. l.prototype.updateUploadQueue = function(e, t) {
  27536. e || (e = 1);
  27537. for (var i = 0, n = 0; ; ) {
  27538. if (n >= t || i >= e)
  27539. break;
  27540. var r = this.getNextFromUploadQueue();
  27541. if (!r)
  27542. break;
  27543. if (0 !== r.level ? i++ : n++,
  27544. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27545. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27546. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27547. }
  27548. }
  27549. }
  27550. ,
  27551. l.prototype.updateDirection = function(e) {
  27552. if (e = e || this.direction) {
  27553. this.direction = e;
  27554. for (var t = 0; t < this.activePanos.length; t++) {
  27555. var i = this.activePanos[t]
  27556. , n = this.getUploadQueueForPano(i.id);
  27557. y.sortPanoTiles(n, i, this.direction)
  27558. }
  27559. }
  27560. }
  27561. ,
  27562. l.prototype.uploadTile = function() {
  27563. var e = {}
  27564. , t = (new h.Vector4,
  27565. d.tiling.overlayStyle);
  27566. return function(i, n) {
  27567. var r = i.panoId
  27568. , o = i.image
  27569. , a = i.tileSize
  27570. , s = i.panoSize
  27571. , l = i.tileIndex
  27572. , c = (i.faceTileIndex,
  27573. i.totalTiles)
  27574. , u = (i.face,
  27575. i.tileX)
  27576. , d = i.tileY
  27577. , p = !0
  27578. , g = !1
  27579. , m = (this.getPanoDescriptor(r),
  27580. this.getPanoLODDescriptor(r, s))
  27581. , v = this.getActiveRenderTargetDescriptor(r)
  27582. , A = v.renderTarget
  27583. , y = v.size;
  27584. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27585. y = this.qualityManager.getMaxZoomPanoSize()),
  27586. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27587. g = !1),
  27588. n || (this.anyUploaded(i.node) && (p = !1,
  27589. g = !0),
  27590. this.isTileUploaded(i) && (p = !1,
  27591. g = !1)),
  27592. p) {
  27593. var C = u * a
  27594. , I = d * a
  27595. , E = a / s * y
  27596. , b = C / s * y
  27597. , w = I / s * y;
  27598. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27599. var _ = e[a];
  27600. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27601. 1 === t || 2 === t) {
  27602. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27603. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27604. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27605. } else
  27606. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27607. m.uploadCount++,
  27608. this.emit(f.TileRenderSuccess, r, s, l, c),
  27609. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27610. this.setUploaded(i, !0),
  27611. this.addCoverageForNode(i.node)
  27612. } else
  27613. this.setUploaded(i, !1);
  27614. return i.uploadAttempted || (m.uploadAttempts++,
  27615. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27616. i.uploadAttempted = !0,
  27617. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27618. g
  27619. }
  27620. }(),
  27621. l.prototype.linkTileAndNode = function(e, t) {
  27622. t.tile = e,
  27623. e.node = t
  27624. }
  27625. ,
  27626. l.prototype.linkAllTilesAndNodes = function(e) {
  27627. for (var t = function(t, i, n, r, o) {
  27628. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27629. this.linkTileAndNode(a, n)
  27630. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27631. var n = this.getTileTree(e.id, i);
  27632. n.breadthFirst({
  27633. callback: t.bind(this, n, i)
  27634. })
  27635. }
  27636. }
  27637. ,
  27638. l.prototype.anyUploaded = function(e) {
  27639. if (!e)
  27640. return !1;
  27641. if (e.tile && this.isTileUploaded(e.tile))
  27642. return !0;
  27643. if (e.children)
  27644. for (var t = 0; t < e.children.length; t++) {
  27645. var i = e.children[t];
  27646. if (this.anyUploaded(i))
  27647. return !0
  27648. }
  27649. return !1
  27650. }
  27651. ,
  27652. l.prototype.setNodeCovered = function(e, t) {
  27653. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27654. }
  27655. ,
  27656. l.prototype.isNodeCovered = function(e) {
  27657. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27658. }
  27659. ,
  27660. l.prototype.addCoverageForNode = function(e) {
  27661. if (this.setNodeCovered(e, !0),
  27662. e.parent && e.covered) {
  27663. var t = e.parent;
  27664. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27665. }
  27666. }
  27667. ,
  27668. l.prototype.calcFullCoverage = function(e) {
  27669. var t = !1;
  27670. if (e.children)
  27671. for (var i = 0; i < e.children.length; i++) {
  27672. var n = e.children[i];
  27673. t = t || this.calcFullCoverage(n)
  27674. }
  27675. e.covered = e.tile.uploaded || t
  27676. }
  27677. ,
  27678. l.prototype.nodeSubcovered = function(e) {
  27679. if (!e.children)
  27680. return !1;
  27681. for (var t = 0; t < e.children.length; t++)
  27682. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27683. return !1;
  27684. return !0
  27685. }
  27686. ,
  27687. l.prototype.resetPanoDescriptor = function(e) {
  27688. this.getPanoDescriptor(e)
  27689. }
  27690. ,
  27691. l.prototype.getPanoDescriptor = function(e) {
  27692. var t = this.panoDescriptors[e];
  27693. return t || (t = {},
  27694. this.panoDescriptors[e] = t),
  27695. t
  27696. }
  27697. ,
  27698. l.prototype.resetPanoLODDescriptors = function(e) {
  27699. var t = this.getPanoLODDescriptors(e);
  27700. for (var i in t)
  27701. if (t.hasOwnProperty(i)) {
  27702. var n = t[i];
  27703. n.uploadCount = 0,
  27704. n.uploadAttempts = 0
  27705. }
  27706. }
  27707. ,
  27708. l.prototype.getPanoLODDescriptor = function(e, t) {
  27709. var i = this.getPanoLODDescriptors(e)
  27710. , n = i[t];
  27711. return n || (n = {
  27712. uploadCount: 0,
  27713. uploadAttempts: 0
  27714. },
  27715. i[t] = n),
  27716. n
  27717. }
  27718. ,
  27719. l.prototype.getPanoLODDescriptors = function(e) {
  27720. var t = this.panoLODDescriptors[e];
  27721. return t || (t = {},
  27722. this.panoLODDescriptors[e] = t),
  27723. t
  27724. }
  27725. ,
  27726. l.prototype.onTileDownloaded = function(e) {
  27727. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27728. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27729. if (i.downloaded = !0,
  27730. i.image = e.image,
  27731. i.panoSize = e.panoSize,
  27732. i.tileX = e.tileX,
  27733. i.tileY = e.tileY,
  27734. i.totalTiles = e.totalTiles,
  27735. i.tileIndex = e.tileIndex,
  27736. i.faceTileIndex = e.faceTileIndex,
  27737. i.face = e.face,
  27738. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27739. i.panoId = e.panoId,
  27740. i.tileSize = e.tileSize,
  27741. i.direction = (new h.Vector3).copy(e.direction),
  27742. i.node = null,
  27743. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27744. this.isPanoActive(i.panoId)) {
  27745. var n = this.getTileTree(i.panoId, i.face)
  27746. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27747. this.linkTileAndNode(i, r),
  27748. this.queueTileUpload(i, !0)
  27749. }
  27750. }
  27751. ,
  27752. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27753. var r = this.tileDirectory[e];
  27754. r || (r = {},
  27755. this.tileDirectory[e] = r);
  27756. var o = 16384 * t + 1024 * i + n
  27757. , a = r[o];
  27758. return a || (a = {
  27759. downloaded: !1,
  27760. uploaded: !1,
  27761. zoomUploaded: !1
  27762. },
  27763. r[o] = a),
  27764. a._key = e + ":" + t + ":" + i + ":" + n,
  27765. a._tileKey = o,
  27766. a
  27767. }
  27768. ,
  27769. l.prototype.setZoomingActive = function(e, t, i) {
  27770. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27771. this.zoomPanoId = t.id,
  27772. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27773. }
  27774. ,
  27775. l.prototype.updateZoomedPanoFromBase = function(e) {
  27776. if (!this.zoomPanoRenderingDisabled) {
  27777. var t = this.getActiveRenderTargetDescriptor(e.id);
  27778. if (t && t.renderTarget) {
  27779. var i = this.qualityManager.getMaxZoomPanoSize()
  27780. , n = t.renderTarget
  27781. , r = t.size;
  27782. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27783. this.copyBaseRenderStatusToZoomed(e.id)
  27784. }
  27785. }
  27786. }
  27787. ,
  27788. t.exports = l
  27789. }
  27790. , {
  27791. "../enum/GLCubeFaces": 25,
  27792. "../enum/PanoRendererEvents": 35,
  27793. "../enum/PanoSizeClass": 36,
  27794. "../enum/SceneRendererEvents": 43,
  27795. "../enum/TileDownloaderEvents": 45,
  27796. "../enum/Vectors": 50,
  27797. "../exception/BasicException": 55,
  27798. "../objects/Panorama": 148,
  27799. "../settings": 166,
  27800. "../util/browser": 182,
  27801. "../util/panorama": 191,
  27802. "./TileDownloader": 171,
  27803. "./TilePrioritizer": 172,
  27804. "./TileTree": 173,
  27805. "./TileUtils": 174,
  27806. events: 202,
  27807. three: 217
  27808. }],
  27809. 170: [function(e, t, i) {
  27810. "use strict";
  27811. function n(e, t, i) {
  27812. this.maxNavPanoSize = -1,
  27813. this.maxZoomPanoSize = -1,
  27814. this.devicePixelDensity = e,
  27815. this.deviceScreenSize = t,
  27816. this.clientBandwidth = i,
  27817. this.panoSizeClassMap = {},
  27818. this.useHighResolutionPanos = !0,
  27819. this.useUltraHighResolutionPanos = !1,
  27820. this.modelHasUltraHighPanos = !1
  27821. }
  27822. var r = e("../enum/PanoSizeClass")
  27823. , o = e("../settings")
  27824. , a = e("../util/browser")
  27825. , s = e("../constants")
  27826. , l = e("../util/showcase")
  27827. , c = e("../enum/ModelManagerEvents");
  27828. n.prototype.init = function(e) {
  27829. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27830. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27831. this.highSize = this.getPanoSize(r.HIGH),
  27832. this.standardSize = this.getPanoSize(r.STANDARD),
  27833. this.baseSize = this.getPanoSize(r.BASE),
  27834. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27835. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27836. this.updateMaximums(),
  27837. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27838. }
  27839. ,
  27840. n.prototype.updateFromModel = function(e) {
  27841. this.updateHighResolutionSettings(e),
  27842. this.updateUltraHighResolutionSettings(e)
  27843. }
  27844. ,
  27845. n.prototype.updateHighResolutionSettings = function(e) {
  27846. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27847. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27848. //this.useHighResolutionPanos = !0;
  27849. //----------------------e n d -----------------------------------------------------------------
  27850. this.updateMaximums()
  27851. }
  27852. ,
  27853. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27854. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27855. this.updateMaximums()
  27856. }
  27857. ,
  27858. n.prototype.enableUltraHighQualityMode = function() {
  27859. this.modelHasUltraHighPanos = !0,
  27860. this.updateUltraHighResolutionSettings(null)
  27861. }
  27862. ,
  27863. n.prototype.ultraHighQualityModeEnabled = function() {
  27864. return this.modelHasUltraHighPanos
  27865. }
  27866. ,
  27867. n.prototype.onModelChanged = function(e) {
  27868. this.updateFromModel(e.model),
  27869. this.updateMaximums()
  27870. }
  27871. ,
  27872. n.prototype.updateMaximums = function() {
  27873. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27874. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27875. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27876. }
  27877. ,
  27878. n.prototype.buildPanoSizeClassMap = function() {
  27879. this.panoSizeClassMap[r.BASE] = 512,
  27880. this.panoSizeClassMap[r.STANDARD] = 1024,
  27881. this.panoSizeClassMap[r.HIGH] = 2048,
  27882. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27883. }
  27884. ,
  27885. n.prototype.getPanoSize = function(e) {
  27886. return this.panoSizeClassMap[e]
  27887. }
  27888. ,
  27889. n.prototype.getMaxPossiblePanoSize = function() {
  27890. return this.getPanoSize(r.ULTRAHIGH)
  27891. }
  27892. ,
  27893. n.prototype.getMaxPanoSize = function() {
  27894. return this.maxZoomPanoSize
  27895. }
  27896. ,
  27897. n.prototype.getMaxNavPanoSize = function() {
  27898. return this.maxNavPanoSize
  27899. }
  27900. ,
  27901. n.prototype.getMaxZoomPanoSize = function() {
  27902. return this.maxZoomPanoSize
  27903. }
  27904. ,
  27905. n.prototype.detectMaxNavPanoSizeClass = function() {
  27906. if(settings.mobileNavHigh)return r.HIGH //改
  27907. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27908. }
  27909. ,
  27910. n.prototype.detectMaxNavPanoSize = function() {
  27911. var e = this.detectMaxNavPanoSizeClass();
  27912. return this.getPanoSize(e)
  27913. }
  27914. ,
  27915. n.prototype.detectMaxZoomPanoSize = function() {
  27916. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27917. }
  27918. ,
  27919. t.exports = n
  27920. }
  27921. , {
  27922. "../constants": 8,
  27923. "../enum/ModelManagerEvents": 33,
  27924. "../enum/PanoSizeClass": 36,
  27925. "../settings": 166,
  27926. "../util/browser": 182,
  27927. "../util/showcase": 193
  27928. }],
  27929. 171: [function(e, t, i) {
  27930. (function(i) {
  27931. "use strict";
  27932. function n(e) {
  27933. this.panos = null,
  27934. this.retryMinimumTime = 1e4,
  27935. this.urls = null,
  27936. this.panoLoadCallbacks = {},
  27937. this.downloadDescriptors = {},
  27938. this.priorityQueue = [],
  27939. this.forceQueue = [],
  27940. this.activeDownloads = [],
  27941. this.qualityManager = null,
  27942. this.tilePrioritizer = null,
  27943. this.refreshInterval = null,
  27944. this.processPriorityQueue = !1,
  27945. this.concurrentDownloads = e.concurrentDownloads || 1,
  27946. this.downloadTestResults = {}
  27947. }
  27948. var r = e("three")
  27949. , o = (e("../enum/Viewmode"),
  27950. e("../settings"))
  27951. , a = (e("../objects/Panorama"),
  27952. e("../util/logger"))
  27953. , s = (e("../enum/Vectors"),
  27954. e("../enum/PanoSizeClass"),
  27955. e("../enum/TileDownloaderEvents"))
  27956. , l = e("./TilePrioritizer")
  27957. , c = e("./TileUtils")
  27958. , h = (e("../enum/GLCubeFaces"),
  27959. e("../enum/DownloadStatus"))
  27960. , u = e("../util/panorama")
  27961. , d = e("../util/ajax")
  27962. , p = e("../ab")
  27963. , f = e("events").EventEmitter
  27964. , g = (new a(i),
  27965. Object.freeze({
  27966. Testing: 1,
  27967. Success: 2,
  27968. Fail: 3
  27969. }));
  27970. n.prototype = Object.create(f.prototype),
  27971. n.IDLE_REFRESH_DELAY = 500,
  27972. n.ACTIVE_REFRESH_DELAY = 16,
  27973. n.DOWNLOAD_RETRIES = 4,
  27974. n.prototype.init = function(e) {
  27975. this.qualityManager = e
  27976. }
  27977. ,
  27978. n.prototype.setUrls = function(e) {
  27979. this.urls = e
  27980. }
  27981. ,
  27982. n.prototype.setPanoData = function(e, t, i) {
  27983. this.panos = e,
  27984. this.imagePanos = t,
  27985. this.panoGroupId = i
  27986. }
  27987. ,
  27988. n.prototype.start = function() {
  27989. this.refreshUpdateInterval(0)
  27990. }
  27991. ,
  27992. n.prototype.stop = function() {
  27993. window.cancel(this.refreshInterval)
  27994. }
  27995. ,
  27996. n.prototype.refreshUpdateInterval = function(e) {
  27997. e || (e = 0),
  27998. this.refreshInterval = window.setTimeout(function() {
  27999. var e = this.update();
  28000. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  28001. }
  28002. .bind(this), e)
  28003. }
  28004. ,
  28005. n.prototype.update = function() {
  28006. var e = this.forceQueue.length > 0;
  28007. return this.processQueueForDownloading(this.forceQueue),
  28008. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  28009. this.priorityQueue.length > 0 && (e = !0),
  28010. this.processQueueForDownloading(this.priorityQueue)),
  28011. e
  28012. }
  28013. ,
  28014. n.prototype.forceQueueTilesForPano = function() {
  28015. var e = []
  28016. , t = [];
  28017. return function(i, n, r, o, a, s) {
  28018. e.length = 0;
  28019. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  28020. var p = u[d];
  28021. p.status !== h.None && p.status !== h.Queued || e.push(p)
  28022. }
  28023. if (r && e.length > 0) {
  28024. l.sortPanoTiles(e, i, r),
  28025. t.length = 0,
  28026. c.matchingTilesInDirection(i, n, r, o, a, t);
  28027. for (var f = 0, g = function(e) {
  28028. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  28029. }; f < e.length; ) {
  28030. var m = e[f]
  28031. , v = t.findIndex(g);
  28032. v < 0 ? e.splice(f, 1) : f++
  28033. }
  28034. }
  28035. for (var A = 0; A < e.length; A++)
  28036. this.forceQueue.push(e[A]);
  28037. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  28038. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  28039. s && this.processQueueForDownloading(this.forceQueue, !0)
  28040. }
  28041. }(),
  28042. n.prototype.clearForceQueue = function() {
  28043. this.clearQueue(this.forceQueue)
  28044. }
  28045. ,
  28046. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  28047. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  28048. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  28049. this.clearFromQueue(this.priorityQueue, h.None, !0),
  28050. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  28051. }
  28052. ,
  28053. n.prototype.clearQueue = function(e) {
  28054. this.setStatusForAllDescriptors(e, h.None),
  28055. e.length = 0
  28056. }
  28057. ,
  28058. n.prototype.clearFromQueue = function(e, t, i) {
  28059. for (var n = 0; n < e.length; n++) {
  28060. var r = e[n];
  28061. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  28062. }
  28063. }
  28064. ,
  28065. n.prototype.setStatusForAllDescriptors = function(e, t) {
  28066. for (var i = 0; i < e.length; i++) {
  28067. var n = e[i];
  28068. n && (n.status = t)
  28069. }
  28070. }
  28071. ,
  28072. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  28073. for (var i = 0; i < e.length; i++) {
  28074. var n = e[i];
  28075. n && (n.status !== t ? n.status = t : e[i] = null)
  28076. }
  28077. }
  28078. ,
  28079. n.prototype.getTileDownloadDescriptors = function(e, t) {
  28080. var i = this.getAllTileDownloadDescriptorsForPano(e)
  28081. , n = i[t];
  28082. return n || (n = this.buildDownloadDescriptorArray(t),
  28083. i[t] = n,
  28084. this.initTileDownloadDescriptors(n, e, t)),
  28085. n
  28086. }
  28087. ,
  28088. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  28089. var t = this.downloadDescriptors[e.id];
  28090. return t || (t = {},
  28091. this.downloadDescriptors[e.id] = t),
  28092. t
  28093. }
  28094. ,
  28095. n.prototype.processQueueForDownloading = function(e, t) {
  28096. if (this.cleanupActiveDownloads(),
  28097. this.activeDownloads.length < this.concurrentDownloads || t)
  28098. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  28099. var o = e.shift();
  28100. o && (this.startDownload(o),
  28101. n++)
  28102. }
  28103. }
  28104. ,
  28105. n.prototype.testDownload = function(e, t, i) {
  28106. var n = this.downloadTestResults[e];
  28107. if (n)
  28108. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  28109. this.downloadTestResults[e] = g.Testing;
  28110. var r = this.panos.list[0]
  28111. , o = this.getTileUrl(r.id, e, t, 0)
  28112. , a = function(t) {
  28113. this.downloadTestResults[e] = g.Success,
  28114. i(!0)
  28115. }
  28116. .bind(this)
  28117. , s = function() {
  28118. this.downloadTestResults[e] = g.Fail,
  28119. i(!1)
  28120. }
  28121. .bind(this);
  28122. this.loadImage(o, 0, a, s)
  28123. }
  28124. ,
  28125. n.prototype.startDownload = function(e) {
  28126. e.status = h.Downloading;
  28127. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  28128. this.activeDownloads.push(e),
  28129. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  28130. }
  28131. ,
  28132. n.prototype.downloadFailed = function(e, t) {}
  28133. ,
  28134. n.prototype.downloadComplete = function(e, t) {
  28135. if (e.panoGroupId === this.panoGroupId) {
  28136. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  28137. e.status = h.Downloaded,
  28138. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  28139. var n = {
  28140. panoId: e.pano.id,
  28141. image: t,
  28142. tileSize: e.tileSize,
  28143. panoSize: e.panoSize,
  28144. tileIndex: e.tileIndex,
  28145. faceTileIndex: e.faceTileIndex,
  28146. totalTiles: e.totalTiles,
  28147. face: e.face,
  28148. tileX: e.tileX,
  28149. tileY: e.tileY,
  28150. direction: e.direction
  28151. };
  28152. e.image = t,
  28153. this.emit(s.TileDownloadSuccess, n),
  28154. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  28155. panoId: e.pano.id,
  28156. tileSize: e.tileSize,
  28157. panoSize: e.panoSize
  28158. },
  28159. this.emit(s.PanoDownloadComplete, n),
  28160. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  28161. }
  28162. }
  28163. ,
  28164. n.prototype.cleanupActiveDownloads = function() {
  28165. var e = [];
  28166. return function() {
  28167. e.length = 0;
  28168. for (var t = 0; t < this.activeDownloads.length; t++) {
  28169. var i = this.activeDownloads[t];
  28170. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  28171. }
  28172. this.activeDownloads.length = 0,
  28173. this.activeDownloads.push.apply(this.activeDownloads, e)
  28174. }
  28175. }(),
  28176. n.prototype.isPanoDownloaded = function(e, t) {
  28177. var i = this.getTileDownloadDescriptors(e, t);
  28178. if (i.length <= 0)
  28179. return !1;
  28180. for (var n = 0; n < i.length; n++) {
  28181. var r = i[n];
  28182. if (r.status !== h.Downloaded)
  28183. return !1
  28184. }
  28185. return !0
  28186. }
  28187. ,
  28188. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  28189. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  28190. this.panoLoadCallbacks[o] = {
  28191. onLoad: i,
  28192. onFail: n,
  28193. onProgress: r
  28194. }
  28195. }
  28196. ,
  28197. n.prototype.getPanoLoadCallbacks = function(e, t) {
  28198. var i = e.id + ":" + t;
  28199. return this.panoLoadCallbacks[i]
  28200. }
  28201. ,
  28202. n.prototype.buildDownloadDescriptorArray = function(e) {
  28203. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  28204. var r = this.buildDownloadDescriptor();
  28205. i.push(r)
  28206. }
  28207. return i
  28208. }
  28209. ,
  28210. n.prototype.buildDownloadDescriptor = function() {
  28211. var e = {
  28212. panoGroupId: null,
  28213. pano: null,
  28214. panoSize: -1,
  28215. tileSize: -1,
  28216. tileIndex: -1,
  28217. totalTiles: -1,
  28218. faceTileIndex: -1,
  28219. status: h.None,
  28220. url: null,
  28221. image: null,
  28222. direction: new r.Vector3,
  28223. face: -1,
  28224. cubeFace: -1,
  28225. tileX: -1,
  28226. tileY: -1
  28227. };
  28228. return e
  28229. }
  28230. ,
  28231. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  28232. for (var n = 0; n < e.length; n++) {
  28233. var r = e[n];
  28234. this.initTileDownloadDescriptor(r, t, i, n)
  28235. }
  28236. }
  28237. ,
  28238. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  28239. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  28240. e.face = c.getFaceForTile(i, n),
  28241. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  28242. e.panoGroupId = this.panoGroupId,
  28243. e.pano = t,
  28244. e.panoSize = i,
  28245. e.tileSize = r,
  28246. e.tileIndex = n,
  28247. e.totalTiles = c.getTileCountForSize(i),
  28248. e.status = h.None,
  28249. e.image = null,
  28250. c.getTileLocation(e.panoSize, e.tileIndex, e),
  28251. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  28252. }
  28253. ,
  28254. n.prototype.getTileUrl = function() {
  28255. var e = {
  28256. 256: "256",
  28257. 512: "512",
  28258. 1024: "1k",
  28259. 2048: "2k",
  28260. 4096: "4k"
  28261. }
  28262. , t = {
  28263. face: -1,
  28264. faceTileIndex: -1,
  28265. tileX: -1,
  28266. tileY: -1
  28267. };
  28268. return function(i, n, r, a) {
  28269. c.getTileLocation(n, a, t);
  28270. var s = Math.floor(n / r)
  28271. , l = s * s
  28272. , h = Math.floor(a / l)
  28273. , u = "";
  28274. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  28275. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  28276. return d = p.changeIfTileGenerating(d)
  28277. }
  28278. }(),
  28279. n.prototype.loadImage = function(e, t, i, n) {
  28280. d.getImage(e, t).then(function(e) {
  28281. i(e)
  28282. }).fail(n)
  28283. }
  28284. ,
  28285. t.exports = n
  28286. }
  28287. ).call(this, "/js/tile/TileDownloader.js")
  28288. }
  28289. , {
  28290. "../ab": 3,
  28291. "../enum/DownloadStatus": 24,
  28292. "../enum/GLCubeFaces": 25,
  28293. "../enum/PanoSizeClass": 36,
  28294. "../enum/TileDownloaderEvents": 45,
  28295. "../enum/Vectors": 50,
  28296. "../enum/Viewmode": 51,
  28297. "../objects/Panorama": 148,
  28298. "../settings": 166,
  28299. "../util/ajax": 181,
  28300. "../util/logger": 189,
  28301. "../util/panorama": 191,
  28302. "./TilePrioritizer": 172,
  28303. "./TileUtils": 174,
  28304. events: 202,
  28305. three: 217
  28306. }],
  28307. 172: [function(e, t, i) {
  28308. (function(i) {
  28309. "use strict";
  28310. function n(e, t, i, o, a) {
  28311. this.qualityManager = e,
  28312. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28313. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  28314. this.baseSize = t,
  28315. this.standardSize = i,
  28316. this.highSize = o,
  28317. this.ultraHighSize = a,
  28318. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  28319. }
  28320. var r = e("three")
  28321. , o = (e("../enum/Viewmode"),
  28322. e("../settings"),
  28323. e("../settings"),
  28324. e("../objects/Panorama"))
  28325. , a = e("../util/logger")
  28326. , s = (e("../enum/Vectors"),
  28327. e("../enum/PanoSizeClass"),
  28328. e("../enum/ModelManagerEvents"),
  28329. e("../enum/GLCubeFaces"),
  28330. e("../enum/DownloadStatus"))
  28331. , l = (e("../util/browser"),
  28332. e("./TileUtils"))
  28333. , c = e("../util/math")
  28334. , h = (e("events").EventEmitter,
  28335. new a(i),
  28336. Object.freeze({
  28337. None: 0,
  28338. DirectionalFOV: 1
  28339. }));
  28340. n.PriorityCriteria = function(e, t, i, n, o) {
  28341. this.pano = e,
  28342. this.cameraPosition = (new r.Vector3).copy(t),
  28343. this.cameraDir = (new r.Vector3).copy(i),
  28344. this.panoSpaceDir = (new r.Vector3).copy(n),
  28345. this.upcomingPanos = o,
  28346. this.copy = function(e) {
  28347. this.pano = e.pano,
  28348. this.cameraPosition.copy(e.cameraPosition),
  28349. this.cameraDir.copy(e.cameraDir),
  28350. this.panoSpaceDir.copy(e.panoSpaceDir),
  28351. this.upcomingPanos = o
  28352. }
  28353. ,
  28354. this.zoomingActive = !1
  28355. }
  28356. ,
  28357. n.DIRECTIONAL_FOV = 180,
  28358. n.DIRECTIONAL_FOV_NARROW = 120,
  28359. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28360. n.MAX_SCORED_PANOS_TOADD = 2,
  28361. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28362. n.DIRECTION_SCORE_STRICTNESS = .75,
  28363. n.appendQueue = function(e, t) {
  28364. if (e && t)
  28365. for (var i = 0; i < t.length; i++)
  28366. e.push(t[i])
  28367. }
  28368. ,
  28369. n.prototype.updateCriteria = function(e, t, i, n) {
  28370. this.priorityCriteria.pano = e,
  28371. this.priorityCriteria.cameraPosition.copy(t),
  28372. this.priorityCriteria.cameraDir.copy(i),
  28373. this.priorityCriteria.upcomingPanos = n,
  28374. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28375. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28376. }
  28377. ,
  28378. n.prototype.filterAndPrioritize = function() {
  28379. var e = []
  28380. , t = []
  28381. , i = [];
  28382. return function(r, o, a) {
  28383. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28384. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28385. var s = this.baseSize
  28386. , l = this.standardSize
  28387. , c = this.highSize
  28388. , h = this.ultraHighSize;
  28389. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28390. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28391. i.length = 0,
  28392. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28393. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28394. n.appendQueue(r, i),
  28395. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28396. i.length = 0,
  28397. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28398. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28399. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28400. n.appendQueue(r, i),
  28401. i.length = 0,
  28402. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28403. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28404. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28405. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28406. n.appendQueue(r, i),
  28407. this.queueTilesForPanos(r, e, a, s)
  28408. }
  28409. }(),
  28410. n.prototype.canDownloadSize = function(e) {
  28411. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28412. }
  28413. ,
  28414. n.prototype.populateNeighborPanos = function(e, t, i) {
  28415. i = i || [],
  28416. i.length = 0;
  28417. var n = t.getNeighbours(e);
  28418. for (var r in n)
  28419. if (n.hasOwnProperty(r)) {
  28420. var o = t.get(r);
  28421. i.push(o)
  28422. }
  28423. return i
  28424. }
  28425. ,
  28426. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28427. i = i || [],
  28428. i.length = 0;
  28429. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28430. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28431. , c = t.sortByScore(s, l);
  28432. if (c)
  28433. for (var h = 0; h < c.length && h < a; h++) {
  28434. var u = c[h].pano;
  28435. i.push(u)
  28436. }
  28437. return i
  28438. }
  28439. ,
  28440. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28441. for (var o = 0, a = 0; a < t.length; a++) {
  28442. var s = t[a]
  28443. , l = this.queueTilesForPano(e, i, s, n);
  28444. if (o += l > 0 ? 1 : 0,
  28445. r && o >= r)
  28446. break
  28447. }
  28448. return o
  28449. }
  28450. ,
  28451. n.prototype.queueTilesForPano = function() {
  28452. var e = {
  28453. filter: h.None
  28454. };
  28455. return function(t, i, n, r) {
  28456. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28457. }
  28458. }(),
  28459. n.prototype.queueTilesForPanosInDirection = function() {
  28460. var e = new r.Vector3;
  28461. return function(t, i, n, r, o, a, s, l) {
  28462. for (var h = 0, u = 0; u < n.length; u++) {
  28463. var d = n[u];
  28464. e.copy(d.position),
  28465. e.sub(o),
  28466. e.normalize();
  28467. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28468. , f = c.getFOVDotThreshold(s);
  28469. if (p >= f) {
  28470. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28471. if (h += g > 0 ? 1 : 0,
  28472. l && h >= l)
  28473. break
  28474. }
  28475. }
  28476. return h
  28477. }
  28478. }(),
  28479. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28480. for (var l = 0, c = 0; c < i.length; c++) {
  28481. var h = i[c]
  28482. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28483. if (l += u > 0 ? 1 : 0,
  28484. s && l >= s)
  28485. break
  28486. }
  28487. return l
  28488. }
  28489. ,
  28490. n.prototype.queueTilesInDirectionForPano = function() {
  28491. var e = {
  28492. filter: h.DirectionalFOV,
  28493. direction: new r.Vector3,
  28494. fov: 60
  28495. }
  28496. , t = new r.Vector3;
  28497. return function(i, n, r, o, a, s, c) {
  28498. return t.copy(s),
  28499. l.getRelativeDirection(r.quaternion, t),
  28500. e.direction.copy(t),
  28501. e.fov = c,
  28502. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28503. }
  28504. }(),
  28505. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28506. var e = [];
  28507. return function(t, i, n, r, o) {
  28508. var a = i.getTileDownloadDescriptors(n, r);
  28509. e.length = 0,
  28510. this.filterTileDownloadDescriptors(n, a, e, o);
  28511. for (var s = 0, l = 0; l < e.length; l++) {
  28512. var c = e[l];
  28513. c && (t.push(c),
  28514. s++)
  28515. }
  28516. return s
  28517. }
  28518. }(),
  28519. n.prototype.filterTileDownloadDescriptors = function() {
  28520. new r.Vector3;
  28521. return function(e, t, i, n) {
  28522. var r, o;
  28523. switch (n.filter) {
  28524. case h.DirectionalFOV:
  28525. for (r = 0; r < t.length; r++)
  28526. o = t[r],
  28527. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28528. break;
  28529. default:
  28530. for (r = 0; r < t.length; r++)
  28531. o = t[r],
  28532. i.push(o)
  28533. }
  28534. for (r = 0; r < i.length; r++)
  28535. o = i[r],
  28536. this.canIncludeDescriptor(o) || (i[r] = null)
  28537. }
  28538. }(),
  28539. n.prototype.canIncludeDescriptor = function(e) {
  28540. return e.status !== s.Downloading && e.status !== s.Downloaded
  28541. }
  28542. ,
  28543. n.prototype.canIncludePano = function(e, t) {
  28544. return !e.isLoaded(t)
  28545. }
  28546. ,
  28547. n.getFOVDotThreshold = function(e) {
  28548. return Math.cos(r.Math.degToRad(e / 2))
  28549. }
  28550. ;
  28551. var u = function() {
  28552. var e = function e(t, i) {
  28553. var n = e._panoSpaceDir
  28554. , r = e._fovThreshold
  28555. , o = e._fovThresholdNarrow
  28556. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28557. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28558. return t._dot = a,
  28559. i._dot = s,
  28560. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28561. };
  28562. return e._panoSpaceDir = new r.Vector3,
  28563. e._fovThreshold = -1,
  28564. e._fovThresholdNarrow = -1,
  28565. e
  28566. }();
  28567. n.sortPanoTiles = function(e, t, i) {
  28568. u._panoSpaceDir.copy(i),
  28569. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28570. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28571. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28572. e.sort(u)
  28573. }
  28574. ,
  28575. n.insertSortedPanoTile = function(e, t, i, r) {
  28576. u._panoSpaceDir.copy(r),
  28577. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28578. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28579. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28580. for (var o = -1, a = 0; a < e.length; a++) {
  28581. var s = u(t, e[a]);
  28582. if (s <= 0) {
  28583. o = a;
  28584. break
  28585. }
  28586. }
  28587. if (o === -1)
  28588. e[e.length] = t;
  28589. else {
  28590. for (var h = e.length; h > o; h--)
  28591. e[h] = e[h - 1];
  28592. e[o] = t
  28593. }
  28594. }
  28595. ,
  28596. n.prototype.setZoomingActive = function(e) {
  28597. e !== this.zoomingActive && (this.zoomingActive = e)
  28598. }
  28599. ,
  28600. t.exports = n
  28601. }
  28602. ).call(this, "/js/tile/TilePrioritizer.js")
  28603. }
  28604. , {
  28605. "../enum/DownloadStatus": 24,
  28606. "../enum/GLCubeFaces": 25,
  28607. "../enum/ModelManagerEvents": 33,
  28608. "../enum/PanoSizeClass": 36,
  28609. "../enum/Vectors": 50,
  28610. "../enum/Viewmode": 51,
  28611. "../objects/Panorama": 148,
  28612. "../settings": 166,
  28613. "../util/browser": 182,
  28614. "../util/logger": 189,
  28615. "../util/math": 190,
  28616. "./TileUtils": 174,
  28617. events: 202,
  28618. three: 217
  28619. }],
  28620. 173: [function(e, t, i) {
  28621. "use strict";
  28622. function n(e, t) {
  28623. this.levels = t,
  28624. this.tileSize = e,
  28625. this.root = null,
  28626. this.allNodes = [],
  28627. a(this)
  28628. }
  28629. function r(e, t) {
  28630. this.tree = e,
  28631. this.parent = t,
  28632. this.children = [],
  28633. this.id = ++u
  28634. }
  28635. function o(e, t, i, r, a, s, l, h) {
  28636. if (e) {
  28637. l = l || n.TraversalType.PreOrder;
  28638. var u = r * c + i;
  28639. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28640. s && s.push(e)),
  28641. e.children && 0 !== e.children.length) {
  28642. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28643. for (var g = 0; g < c; g++)
  28644. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28645. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28646. s && s.push(e))
  28647. }
  28648. }
  28649. }
  28650. function a(e) {
  28651. e.root = s(e, null, 0)
  28652. }
  28653. function s(e, t, i) {
  28654. if (i > e.levels)
  28655. return null;
  28656. var n = new r(e,t);
  28657. e.allNodes.push(n);
  28658. for (var o = 0; o < h; o++)
  28659. n.children[o] = s(e, n, i + 1);
  28660. return n
  28661. }
  28662. function l(e, t, i, n, r) {
  28663. if (!e)
  28664. return null;
  28665. if (0 === i)
  28666. return e;
  28667. if (!e.children || 0 === e.children.length)
  28668. return null;
  28669. var o = Math.pow(c, i)
  28670. , a = o / c
  28671. , s = n % a
  28672. , h = r % a
  28673. , u = Math.floor(r / a)
  28674. , d = Math.floor(n / a)
  28675. , p = u * c + d
  28676. , f = e.children[p];
  28677. return l(f, t + 1, i - 1, s, h)
  28678. }
  28679. var c = (e("three"),
  28680. e("./TileUtils"),
  28681. e("../objects/Panorama"),
  28682. e("../util/panorama"),
  28683. e("events").EventEmitter,
  28684. 2)
  28685. , h = c * c;
  28686. n.TraversalType = Object.freeze({
  28687. PreOrder: 0,
  28688. PostOrder: 1
  28689. });
  28690. var u = 0;
  28691. n.getLevelCountForSize = function(e, t) {
  28692. var i = 0;
  28693. for (t < e && (t = e); ; ) {
  28694. if (t /= c,
  28695. t < e)
  28696. break;
  28697. i++
  28698. }
  28699. return i
  28700. }
  28701. ,
  28702. n.getSizeForLevel = function(e, t) {
  28703. return Math.pow(c, t) * e
  28704. }
  28705. ,
  28706. n.prototype.getSubNode = function(e, t, i) {
  28707. (!t || e < this.tileSize) && (t = 0),
  28708. (!i || e < this.tileSize) && (i = 0),
  28709. e < this.tileSize && (e = this.tileSize);
  28710. var r = n.getLevelCountForSize(this.tileSize, e)
  28711. , o = l(this.root, 0, r, t, i);
  28712. return o
  28713. }
  28714. ,
  28715. n.prototype.breadthFirst = function(e) {
  28716. e = e || {};
  28717. var t = !!e.nullLevelEnd
  28718. , i = e.maxLevel
  28719. , n = e.minLevel
  28720. , r = e.callback
  28721. , o = e.saveVisited
  28722. , a = []
  28723. , s = {}
  28724. , l = 0
  28725. , c = 0;
  28726. for (a.push(this.root),
  28727. a.push(s); a.length > 0 && !(i && l > i); ) {
  28728. var h = a.shift();
  28729. if (h === s)
  28730. (!n || l >= n) && (r && t && r(null),
  28731. o && t && o.push(null)),
  28732. a.length > 0 && a.push(s),
  28733. l++,
  28734. c = 0;
  28735. else {
  28736. if (h.children)
  28737. for (var u = 0; u < h.children.length; u++) {
  28738. var d = h.children[u];
  28739. d && a.push(h.children[u])
  28740. }
  28741. var p = this.getFaceIndexFromNode(h);
  28742. (!n || l >= n) && (r && r(h, l, p),
  28743. o && o.push(h)),
  28744. c++
  28745. }
  28746. }
  28747. }
  28748. ,
  28749. n.prototype.getFaceIndexFromNode = function(e) {
  28750. if (!e)
  28751. return -1;
  28752. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28753. var o = i.parent;
  28754. if (!o)
  28755. break;
  28756. for (var a = -1, s = 0; s < o.children.length; s++)
  28757. o.children[s] === i && (a = s);
  28758. var l = a % c
  28759. , h = Math.floor(a / c);
  28760. n = l * t + n,
  28761. r = h * t + r,
  28762. t *= c,
  28763. i = o
  28764. }
  28765. return r * t + n
  28766. }
  28767. ,
  28768. n.prototype.depthFirst = function(e, t, i) {
  28769. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28770. }
  28771. ,
  28772. t.exports = n
  28773. }
  28774. , {
  28775. "../objects/Panorama": 148,
  28776. "../util/panorama": 191,
  28777. "./TileUtils": 174,
  28778. events: 202,
  28779. three: 217
  28780. }],
  28781. 174: [function(e, t, i) {
  28782. "use strict";
  28783. var n = e("../enum/GLCubeFaces")
  28784. , r = e("../util/MathLight")
  28785. , o = {};
  28786. o.TILE_SIZE = 512,
  28787. o.FACES_PER_PANO = 6,
  28788. o.LocationOnTile = {
  28789. Center: 0,
  28790. UpperLeft: 1,
  28791. UpperRight: 2,
  28792. LowerRight: 3,
  28793. LowerLeft: 4
  28794. },
  28795. o.getTileVector = function() {
  28796. return function(e, t, i, a, s, l, c, h) {
  28797. l = l || o.LocationOnTile.Center;
  28798. var u = e / t
  28799. , d = a / u;
  28800. s = -s + (u - 1);
  28801. var p = s / u
  28802. , f = t / e
  28803. , g = 2 * f
  28804. , m = g / 2
  28805. , v = 2 * d - 1 + m
  28806. , A = 2 * p - 1 + m;
  28807. switch (l) {
  28808. case o.LocationOnTile.UpperLeft:
  28809. v -= m,
  28810. A += m,
  28811. v += c * g;
  28812. break;
  28813. case o.LocationOnTile.UpperRight:
  28814. v += m,
  28815. A += m,
  28816. A -= c * g;
  28817. break;
  28818. case o.LocationOnTile.LowerRight:
  28819. v += m,
  28820. A -= m,
  28821. v -= c * g;
  28822. break;
  28823. case o.LocationOnTile.LowerLeft:
  28824. v -= m,
  28825. A -= m,
  28826. A += c * g;
  28827. break;
  28828. case o.LocationOnTile.Center:
  28829. }
  28830. switch (i) {
  28831. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28832. r.setVector(h, -1, A, -v);
  28833. break;
  28834. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28835. r.setVector(h, 1, A, v);
  28836. break;
  28837. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28838. r.setVector(h, -v, 1, -A);
  28839. break;
  28840. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28841. r.setVector(h, -v, -1, A);
  28842. break;
  28843. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28844. r.setVector(h, -v, A, 1);
  28845. break;
  28846. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28847. r.setVector(h, v, A, -1)
  28848. }
  28849. r.normalize(h)
  28850. }
  28851. }(),
  28852. o.getFaceForTile = function(e, t) {
  28853. var i = o.TILE_SIZE;
  28854. e < o.TILE_SIZE && (i = e);
  28855. var n = Math.floor(e / i)
  28856. , r = n * n;
  28857. return Math.floor(t / r)
  28858. }
  28859. ,
  28860. o.getTileLocation = function(e, t, i) {
  28861. var n = o.TILE_SIZE;
  28862. e < o.TILE_SIZE && (n = e);
  28863. var r = o.getFaceForTile(e, t)
  28864. , a = Math.floor(e / n)
  28865. , s = a * a
  28866. , l = t - r * s;
  28867. i.tileX = l % a,
  28868. i.tileY = Math.floor(l / a),
  28869. i.face = r,
  28870. i.faceTileIndex = l
  28871. }
  28872. ,
  28873. o.getTileCountForSize = function(e) {
  28874. if (e <= o.TILE_SIZE)
  28875. return o.FACES_PER_PANO;
  28876. var t = Math.floor(e / o.TILE_SIZE)
  28877. , i = t * t
  28878. , n = i * o.FACES_PER_PANO;
  28879. return n
  28880. }
  28881. ,
  28882. o.getRelativeDirection = function() {
  28883. var e = new r.Matrix4
  28884. , t = new r.Quaternion;
  28885. return function(i, n) {
  28886. t.copy(i),
  28887. t.inverse(),
  28888. e.makeRotationFromQuaternion(t),
  28889. e.applyToVector3(n),
  28890. r.normalize(n)
  28891. }
  28892. }(),
  28893. o.matchingTilesInDirection = function() {
  28894. var e = new r.Vector3
  28895. , t = new r.Vector3(0,0,-1)
  28896. , i = new r.Quaternion
  28897. , n = function(e, t) {
  28898. e.push({
  28899. face: t.face,
  28900. faceTileIndex: t.faceTileIndex,
  28901. tileX: t.tileX,
  28902. tileY: t.tileY
  28903. })
  28904. }
  28905. , a = function() {
  28906. var e = {
  28907. face: -1,
  28908. faceTileIndex: -1,
  28909. tileX: -1,
  28910. tileY: -1
  28911. };
  28912. return function(t, i, r) {
  28913. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28914. o.getTileLocation(t, l, e),
  28915. i && !i(e) || (s++,
  28916. r && n(r, e));
  28917. return s
  28918. }
  28919. }();
  28920. return function(n, s, l, c, h, u) {
  28921. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28922. o.getTileCountForSize(s);
  28923. if (!c && !h)
  28924. return a(s, null, u);
  28925. var p = !!h;
  28926. if (h = h || c,
  28927. h = Math.max(0, Math.min(h, 360)),
  28928. c = Math.max(0, Math.min(c, 360)),
  28929. r.copyVector(l, e),
  28930. o.getRelativeDirection(n.quaternion, e),
  28931. p) {
  28932. i.setFromUnitVectors(e, t);
  28933. var f = function(e) {
  28934. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28935. };
  28936. return a(s, f, u)
  28937. }
  28938. var g = function(t) {
  28939. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28940. };
  28941. return a(s, g, u)
  28942. }
  28943. }(),
  28944. o.isTileWithinFrustum = function() {
  28945. var e = new r.Vector3
  28946. , t = 1e-5;
  28947. return function(i, n, a, s, l, c, h, u) {
  28948. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28949. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28950. r.applyQuaternionToVector(c, e),
  28951. e.z >= -t)
  28952. I++;
  28953. else {
  28954. var w = -1 / e.z
  28955. , _ = e.x * w
  28956. , T = e.y * w;
  28957. T > d ? v++ : T < p && A++,
  28958. _ > f ? y++ : _ < g && C++,
  28959. E++
  28960. }
  28961. return A !== E && v !== E && y !== E && C !== E
  28962. }
  28963. }(),
  28964. o.isTileWithinFOV = function() {
  28965. var e = new r.Vector3
  28966. , t = new r.Vector3(0,1,0)
  28967. , i = new r.Vector3(1,0,0);
  28968. return function(n, a, s, l, c, h, u) {
  28969. var d = o.mapFaceToCubemapFace(s);
  28970. if (r.cross(h, t, i),
  28971. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28972. o.isWithinFOV(e, h, u, null))
  28973. return !0;
  28974. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28975. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28976. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28977. o.isWithinFOV(e, h, u, null))
  28978. return !0;
  28979. g += p
  28980. }
  28981. return !1
  28982. }
  28983. }(),
  28984. o.isWithinFOV = function() {
  28985. var e = new r.Vector3
  28986. , t = new r.Vector3;
  28987. return function(i, n, o, a) {
  28988. if (r.copyVector(i, t),
  28989. a) {
  28990. r.copyVector(a, e),
  28991. r.normalize(e);
  28992. var s = r.dot(e, i);
  28993. e.x *= s,
  28994. e.y *= s,
  28995. e.z *= s,
  28996. r.subVector(t, e)
  28997. }
  28998. var l = o / 2 * r.RADIANS_PER_DEGREE
  28999. , c = Math.cos(l)
  29000. , h = r.dot(t, n);
  29001. return h >= c
  29002. }
  29003. }(),
  29004. o.mapFaceToCubemapFace = function() {
  29005. var e = {
  29006. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  29007. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  29008. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  29009. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  29010. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  29011. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  29012. };
  29013. return function(t) {
  29014. return e[t]
  29015. }
  29016. }(),
  29017. t.exports = o
  29018. }
  29019. , {
  29020. "../enum/GLCubeFaces": 25,
  29021. "../util/MathLight": 176
  29022. }],
  29023. 175: [function(e, t, i) {
  29024. (function(i) {
  29025. "use strict";
  29026. function n() {
  29027. this.list = [],
  29028. this.index = {},
  29029. Object.defineProperty(this, "length", {
  29030. get: function() {
  29031. return this.list.length
  29032. }
  29033. })
  29034. }
  29035. var r = (e("./common"),
  29036. e("./logger"));
  29037. new r(i);
  29038. n.prototype.forEach = function(e) {
  29039. this.list.forEach(e)
  29040. }
  29041. ,
  29042. n.prototype.add = function(e) {
  29043. this.list.push(e),
  29044. this.index[this.getIndex(e)] = e
  29045. }
  29046. ,
  29047. n.prototype.getIndex = function(e) {
  29048. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  29049. }
  29050. ,
  29051. n.prototype.extend = function(e) {
  29052. for (var t = 0; t < e.length; t++)
  29053. this.add(e[t])
  29054. }
  29055. ,
  29056. n.prototype.get = function(e) {
  29057. return this.index[e]
  29058. }
  29059. ,
  29060. n.prototype.first = function() {
  29061. return this.list[0]
  29062. }
  29063. ,
  29064. n.prototype.last = function() {
  29065. return this.list[this.list.length - 1]
  29066. }
  29067. ,
  29068. n.prototype.reIndex = function() {
  29069. this.index = {};
  29070. var e = this;
  29071. this.forEach(function(t) {
  29072. e.index[e.getIndex(t)] = t
  29073. })
  29074. }
  29075. ,
  29076. n.prototype.filter = function(e) {
  29077. var t = this.list.filter(e);
  29078. return this.reIndex(),
  29079. t
  29080. }
  29081. ,
  29082. n.prototype.reduce = function(e, t) {
  29083. return this.list.reduce(e, t)
  29084. }
  29085. ,
  29086. n.prototype.sort = function(e) {
  29087. return this.list.sort(e)
  29088. }
  29089. ,
  29090. n.prototype.indexOf = function(e) {
  29091. for (var t = 0; t < this.list.length; ++t)
  29092. if (this.list[t] === e)
  29093. return t;
  29094. return -1
  29095. }
  29096. ,
  29097. t.exports = n
  29098. }
  29099. ).call(this, "/js/util/IndexedCollection.js")
  29100. }
  29101. , {
  29102. "./common": 185,
  29103. "./logger": 189
  29104. }],
  29105. 176: [function(e, t, i) {
  29106. "use strict";
  29107. var n = e("../constants")
  29108. , r = {};
  29109. r.RADIANS_PER_DEGREE = Math.PI / 180,
  29110. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  29111. r.Vector3 = function(e, t, i) {
  29112. this.x = e || 0,
  29113. this.y = t || 0,
  29114. this.z = i || 0
  29115. }
  29116. ,
  29117. r.Matrix4 = function() {
  29118. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  29119. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  29120. }
  29121. ,
  29122. r.Matrix4.prototype = {
  29123. identity: function() {
  29124. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  29125. this
  29126. },
  29127. copy: function(e) {
  29128. return this.elements.set(e.elements),
  29129. this
  29130. },
  29131. applyToVector3: function(e) {
  29132. var t = e.x
  29133. , i = e.y
  29134. , n = e.z
  29135. , r = this.elements;
  29136. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  29137. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  29138. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  29139. this
  29140. },
  29141. getInverse: function(e, t) {
  29142. var i = this.elements
  29143. , n = e.elements
  29144. , r = n[0]
  29145. , o = n[1]
  29146. , a = n[2]
  29147. , s = n[3]
  29148. , l = n[4]
  29149. , c = n[5]
  29150. , h = n[6]
  29151. , u = n[7]
  29152. , d = n[8]
  29153. , p = n[9]
  29154. , f = n[10]
  29155. , g = n[11]
  29156. , m = n[12]
  29157. , v = n[13]
  29158. , A = n[14]
  29159. , y = n[15]
  29160. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  29161. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  29162. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  29163. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  29164. , w = r * C + o * I + a * E + s * b;
  29165. if (0 === w) {
  29166. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  29167. if (t)
  29168. throw new Error(_);
  29169. return console.warn(_),
  29170. this.identity()
  29171. }
  29172. var T = 1 / w;
  29173. return i[0] = C * T,
  29174. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  29175. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  29176. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  29177. i[4] = I * T,
  29178. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  29179. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  29180. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  29181. i[8] = E * T,
  29182. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  29183. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  29184. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  29185. i[12] = b * T,
  29186. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  29187. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  29188. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  29189. this
  29190. },
  29191. makeRotationFromQuaternion: function(e) {
  29192. var t = this.elements
  29193. , i = e.x
  29194. , n = e.y
  29195. , r = e.z
  29196. , o = e.w
  29197. , a = i + i
  29198. , s = n + n
  29199. , l = r + r
  29200. , c = i * a
  29201. , h = i * s
  29202. , u = i * l
  29203. , d = n * s
  29204. , p = n * l
  29205. , f = r * l
  29206. , g = o * a
  29207. , m = o * s
  29208. , v = o * l;
  29209. return t[0] = 1 - (d + f),
  29210. t[4] = h - v,
  29211. t[8] = u + m,
  29212. t[1] = h + v,
  29213. t[5] = 1 - (c + f),
  29214. t[9] = p - g,
  29215. t[2] = u - m,
  29216. t[6] = p + g,
  29217. t[10] = 1 - (c + d),
  29218. t[3] = 0,
  29219. t[7] = 0,
  29220. t[11] = 0,
  29221. t[12] = 0,
  29222. t[13] = 0,
  29223. t[14] = 0,
  29224. t[15] = 1,
  29225. this
  29226. }
  29227. },
  29228. r.Quaternion = function(e, t, i, n) {
  29229. this._x = e || 0,
  29230. this._y = t || 0,
  29231. this._z = i || 0,
  29232. this._w = void 0 !== n ? n : 1
  29233. }
  29234. ,
  29235. r.Quaternion.prototype = {
  29236. get x() {
  29237. return this._x
  29238. },
  29239. set x(e) {
  29240. this._x = e
  29241. },
  29242. get y() {
  29243. return this._y
  29244. },
  29245. set y(e) {
  29246. this._y = e
  29247. },
  29248. get z() {
  29249. return this._z
  29250. },
  29251. set z(e) {
  29252. this._z = e
  29253. },
  29254. get w() {
  29255. return this._w
  29256. },
  29257. set w(e) {
  29258. this._w = e
  29259. },
  29260. copy: function(e) {
  29261. this._x = e.x,
  29262. this._y = e.y,
  29263. this._z = e.z,
  29264. this._w = e.w
  29265. },
  29266. inverse: function() {
  29267. return this.conjugate().normalize()
  29268. },
  29269. conjugate: function() {
  29270. return this._x *= -1,
  29271. this._y *= -1,
  29272. this._z *= -1,
  29273. this
  29274. },
  29275. length: function() {
  29276. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  29277. },
  29278. normalize: function() {
  29279. var e = this.length();
  29280. return 0 === e ? (this._x = 0,
  29281. this._y = 0,
  29282. this._z = 0,
  29283. this._w = 1) : (e = 1 / e,
  29284. this._x = this._x * e,
  29285. this._y = this._y * e,
  29286. this._z = this._z * e,
  29287. this._w = this._w * e),
  29288. this
  29289. },
  29290. setFromAxisAngle: function(e, t) {
  29291. var i = t / 2
  29292. , n = Math.sin(i);
  29293. return this._x = e.x * n,
  29294. this._y = e.y * n,
  29295. this._z = e.z * n,
  29296. this._w = Math.cos(i),
  29297. this
  29298. },
  29299. setFromUnitVectors: function() {
  29300. var e, t, i = 1e-6;
  29301. return function(n, o) {
  29302. return void 0 === e && (e = new r.Vector3),
  29303. t = r.dot(n, o) + 1,
  29304. t < i ? (t = 0,
  29305. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  29306. this._x = e.x,
  29307. this._y = e.y,
  29308. this._z = e.z,
  29309. this._w = t,
  29310. this.normalize()
  29311. }
  29312. }(),
  29313. multiply: function(e) {
  29314. return this.multiplyQuaternions(this, e)
  29315. },
  29316. premultiply: function(e) {
  29317. return this.multiplyQuaternions(e, this)
  29318. },
  29319. multiplyQuaternions: function(e, t) {
  29320. var i = e._x
  29321. , n = e._y
  29322. , r = e._z
  29323. , o = e._w
  29324. , a = t._x
  29325. , s = t._y
  29326. , l = t._z
  29327. , c = t._w;
  29328. return this._x = i * c + o * a + n * l - r * s,
  29329. this._y = n * c + o * s + r * a - i * l,
  29330. this._z = r * c + o * l + i * s - n * a,
  29331. this._w = o * c - i * a - n * s - r * l,
  29332. this
  29333. }
  29334. },
  29335. r.convertWorkshopVector = function(e) {
  29336. return new r.Vector3(-e.x,e.y,e.z)
  29337. }
  29338. ,
  29339. r.convertWorkshopQuaternion = function(e) {
  29340. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29341. }
  29342. ;
  29343. r.convertWorkshopOrthoZoom = function(e) {//xzw
  29344. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29345. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29346. }
  29347. ,
  29348. r.convertWorkshopPanoramaQuaternion = function(e) {
  29349. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  29350. }
  29351. ,
  29352. r.normalize = function(e) {
  29353. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29354. , i = Math.sqrt(t);
  29355. e.x /= i,
  29356. e.y /= i,
  29357. e.z /= i
  29358. }
  29359. ,
  29360. r.dot = function(e, t) {
  29361. return e.x * t.x + e.y * t.y + e.z * t.z
  29362. }
  29363. ,
  29364. r.cross = function(e, t, i) {
  29365. var n = e.x
  29366. , r = e.y
  29367. , o = e.z;
  29368. i.x = r * t.z - o * t.y,
  29369. i.y = o * t.x - n * t.z,
  29370. i.z = n * t.y - r * t.x
  29371. }
  29372. ,
  29373. r.setVector = function(e, t, i, n) {
  29374. e.x = t,
  29375. e.y = i,
  29376. e.z = n
  29377. }
  29378. ,
  29379. r.copyVector = function(e, t) {
  29380. t.x = e.x,
  29381. t.y = e.y,
  29382. t.z = e.z
  29383. }
  29384. ,
  29385. r.addVector = function(e, t) {
  29386. e.x += t.x,
  29387. e.y += t.y,
  29388. e.z += t.z
  29389. }
  29390. ,
  29391. r.subVector = function(e, t) {
  29392. e.x -= t.x,
  29393. e.y -= t.y,
  29394. e.z -= t.z
  29395. }
  29396. ,
  29397. r.applyQuaternionToVector = function(e, t) {
  29398. var i = t.x
  29399. , n = t.y
  29400. , r = t.z
  29401. , o = e.x
  29402. , a = e.y
  29403. , s = e.z
  29404. , l = e.w
  29405. , c = l * i + a * r - s * n
  29406. , h = l * n + s * i - o * r
  29407. , u = l * r + o * n - a * i
  29408. , d = -o * i - a * n - s * r;
  29409. t.x = c * l + d * -o + h * -s - u * -a,
  29410. t.y = h * l + d * -a + u * -o - c * -s,
  29411. t.z = u * l + d * -s + c * -a - h * -o
  29412. }
  29413. ,
  29414. r.angleBetweenVectors = function(e, t) {
  29415. return Math.acos(r.dot(e, t))
  29416. }
  29417. ,
  29418. t.exports = r
  29419. }
  29420. , {
  29421. "../constants": 8
  29422. }],
  29423. 177: [function(e, t, i) {
  29424. (function(i) {
  29425. "use strict";
  29426. function n(e) {
  29427. this.cache = null,
  29428. this.expires = 0
  29429. }
  29430. function r() {
  29431. this.baseUrl = null,
  29432. this.cache = null,
  29433. this.expires = 0
  29434. }
  29435. function o() {
  29436. this.baseUrl = null,
  29437. this.expires = 0
  29438. }
  29439. function a(e) {
  29440. this.initialLoadingPromise = null,
  29441. this.endpoint = e + "?type=3",
  29442. this.urlContainer = null,
  29443. this.authorizationHeader = h.getAuthorizationHeader(),
  29444. this.containerClasses = [o, r, n]
  29445. }
  29446. var s = e("./ajax")
  29447. , l = e("./logger")
  29448. , c = e("../constants")
  29449. , h = e("./showcase")
  29450. , u = (e("../ab"),
  29451. new l(i));
  29452. n.prototype = {
  29453. version: 1,
  29454. validate: function(e) {
  29455. return "catalog.json"in e && Object.keys(e).length > 0
  29456. },
  29457. update: function(e) {
  29458. return this.cache = e,
  29459. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29460. $.when()
  29461. },
  29462. get: function(e) {
  29463. return this.cache[e]
  29464. }
  29465. },
  29466. r.prototype = {
  29467. version: 2,
  29468. validate: function(e) {
  29469. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29470. },
  29471. update: function(e) {
  29472. return this.baseUrl = e["base.url"],
  29473. this.cache = e,
  29474. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29475. $.when()
  29476. },
  29477. get: function(e) {
  29478. var t = this.cache[e];
  29479. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29480. }
  29481. },
  29482. o.prototype = {
  29483. version: 3,
  29484. validate: function(e) {
  29485. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29486. },
  29487. update: function(e) {
  29488. return this.baseUrl = e.templates[0],
  29489. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29490. $.when()
  29491. },
  29492. get: function(e) {
  29493. return this.baseUrl.replace("{{filename}}", e)
  29494. }
  29495. },
  29496. a.prototype = {
  29497. init: function() {
  29498. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29499. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29500. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29501. this.refresh().done(function() {
  29502. u.debug("Refreshed")
  29503. }).fail(function() {
  29504. u.error("Failed url refresh, urls might go stale soon")
  29505. }))
  29506. }
  29507. .bind(this), c.signedUrlCheckInterval),
  29508. this.initialLoadingPromise = this.refresh(),
  29509. this.initialLoadingPromise)
  29510. },
  29511. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29512. e = e || {};
  29513. /*var t = void 0 === e.cache || e.cache;
  29514. return s.get( this.endpoint , { //file
  29515. responseType: "json",
  29516. prefetchFrom: t ? "files" : null,
  29517. cache: t,
  29518. auth: this.authorizationHeader
  29519. }).then(function(e) {
  29520. if (this.urlContainer && this.urlContainer.validate(e))
  29521. return this.urlContainer.update(e);
  29522. for (var i = 0; i < this.containerClasses.length; i++) {
  29523. var n = this.containerClasses[i]
  29524. , r = new n;
  29525. if (r.validate(e))
  29526. return u.info("Using urls version " + r.version),
  29527. this.urlContainer = r,
  29528. this.urlContainer.update(e)
  29529. }
  29530. return t ? this.refresh({
  29531. cache: !1
  29532. }) : $.Deferred().reject("missing-urls")
  29533. }
  29534. .bind(this), function(e) {
  29535. return "loading-failed"
  29536. }) */
  29537. return $.Deferred().resolve();
  29538. },
  29539. get: function(e) {
  29540. //return this.urlContainer.get(e)
  29541. return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e)
  29542. }
  29543. },
  29544. t.exports = a
  29545. }
  29546. ).call(this, "/js/util/ModelUrls.js")
  29547. }
  29548. , {
  29549. "../ab": 3,
  29550. "../constants": 8,
  29551. "./ajax": 181,
  29552. "./logger": 189,
  29553. "./showcase": 193
  29554. }],
  29555. 178: [function(e, t, i) {
  29556. (function(i) {
  29557. "use strict";
  29558. function n() {
  29559. u.call(this),
  29560. this.neighbourMap = {},
  29561. this.map = null
  29562. }
  29563. var r = e("three")
  29564. , o = e("./common")
  29565. , a = e("../settings")
  29566. , s = e("../objects/Panorama")
  29567. , a = e("../settings")
  29568. , l = e("./aStar")
  29569. , c = e("./logger")
  29570. , h = new c(i)
  29571. , u = e("./IndexedCollection")
  29572. , d = e("./transitions");
  29573. o.inherit(n, u),
  29574. n.prototype.getIndex = function(e) {
  29575. return e.id
  29576. }
  29577. ,
  29578. n.prototype.find = function(e, t) {
  29579. var i = o.filterAll(this.list, e);
  29580. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29581. i = o.stableSort(i, e)
  29582. }),
  29583. i[0])
  29584. }
  29585. ,
  29586. n.prototype.sortByScore = function(e, t) {
  29587. var i = o.filterAll(this.list, e);
  29588. return 0 === i.length ? null : i = i.map(function(e) {
  29589. return {
  29590. pano: e,
  29591. score: t.reduce(function(t, i) {
  29592. return t + i(e)
  29593. }, 0)
  29594. }
  29595. }).sort(function(e, t) {
  29596. return t.score - e.score;
  29597. })
  29598. }
  29599. ,
  29600. n.prototype.lowestByScore = function(e, t, i) {
  29601. return this.findRankedByScore(0, e, t, i)
  29602. }
  29603. ,
  29604. n.prototype.findRankedByScore = function(e, t, i, n) {
  29605. n && (n.candidates = null,
  29606. n.pano = null),
  29607. e || (e = 0);
  29608. var r = this.sortByScore(t, i);
  29609. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29610. n.pano = r[e].pano),
  29611. r[e].pano)
  29612. }
  29613. ,
  29614. n.prototype.showPanoScores = function(e) {
  29615. this.list.forEach(function(e) {
  29616. e.removeTextSprite()
  29617. });
  29618. var t = 6344768;
  29619. e.forEach(function(e) {
  29620. e.pano.addTextSprite(e.score.toFixed(2), t),
  29621. t = 16428055
  29622. })
  29623. }
  29624. ,
  29625. n.prototype.isNeighbour = function(e, t) {
  29626. return this.neighbourMap[e.id][t.id]
  29627. }
  29628. ,
  29629. n.prototype.getNeighbours = function(e) {
  29630. return this.neighbourMap[e.id]
  29631. }
  29632. ,
  29633. n.prototype.setNeighbour = function(e, t, i) {
  29634. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29635. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29636. this.neighbourMap[e.id][e.id] = !0,
  29637. this.neighbourMap[t.id][t.id] = !0,
  29638. this.neighbourMap[e.id][t.id] = i,
  29639. this.neighbourMap[t.id][e.id] = i,
  29640. this.neighbourMap[e.id]
  29641. }
  29642. ,
  29643. n.prototype.findClosest = function(e, t) {
  29644. var i = [s.filters.isPanoAligned()];
  29645. return t && i.push(s.filters.inDirection(e, t, .75)),
  29646. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29647. }
  29648. ,
  29649. n.prototype.dualNeighbors = function(e, t) {
  29650. var i, n = [];
  29651. for (i in this.neighbourMap[e.id])
  29652. this.neighbourMap[t.id][i] && n.push(i);
  29653. return n
  29654. }
  29655. ,
  29656. n.prototype.populate_path_graph = function() {
  29657. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29658. for (e = 0; e < this.list.length; e += 1) {
  29659. o = this.list[e],
  29660. s = {},
  29661. l = !1,
  29662. i = o.neighbourPanos || o.findNeighourPanos();
  29663. for (t in i)
  29664. if (i[t]) {
  29665. a = this.index[t],
  29666. p.copy(o.floorPosition),
  29667. p.sub(a.floorPosition);
  29668. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29669. , v = (Math.abs(p.y) / Math.max(m, .01),
  29670. Math.max(0, Math.abs(p.y) - .2));
  29671. v > 0 ? (f += 1,
  29672. v = Math.pow(4 * v, 2),
  29673. m = Math.pow(m, 2),
  29674. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29675. n = p.length()),
  29676. s[a.id] = n,
  29677. l = !0
  29678. }
  29679. l ? u[o.id] = s : d += 1
  29680. }
  29681. this.map = u,
  29682. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29683. }
  29684. ,
  29685. n.prototype.aStarSearch = function(e, t) {
  29686. var i = Date.now()
  29687. , n = new l({
  29688. start: e,
  29689. isEnd: function(e) {
  29690. return e === t
  29691. },
  29692. neighbor: function(e) {
  29693. var t = e.neighbourPanos || e.findNeighourPanos()
  29694. , i = [];
  29695. for (var n in t)
  29696. t[n] && i.push(this.index[n]); //add: t[n] &&
  29697. return i
  29698. }
  29699. .bind(this),
  29700. distance: function(e, t) {
  29701. var i = this.map[e.id]
  29702. , n = i[t.id];
  29703. return n
  29704. }
  29705. .bind(this),
  29706. heuristic: function(e, t) {
  29707. return 1
  29708. }
  29709. .bind(this),
  29710. hash: function(e) {
  29711. return e.id
  29712. },
  29713. timeout: 5e3
  29714. });
  29715. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29716. "success" !== n.status)
  29717. return h.debug("Did not find A* path from " + e + " to " + t),
  29718. null;
  29719. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29720. var r = [];
  29721. return n.path.forEach(function(e) {
  29722. r.push(e.id)
  29723. }),
  29724. r
  29725. }
  29726. ,
  29727. n.prototype.includeNodesNearPath = function() {
  29728. var e = new r.Vector3
  29729. , t = new r.Vector3
  29730. , i = new r.Vector3
  29731. , n = new r.Vector3
  29732. , o = new r.Vector3
  29733. , a = new r.Vector3
  29734. , s = new r.Vector3
  29735. , l = new r.Vector3
  29736. , c = []
  29737. , h = new r.Vector3
  29738. , u = new r.Vector3;
  29739. return function(r, d) {
  29740. if (r)
  29741. for (var p = function(e, t, i) {
  29742. return o.copy(t).sub(e),
  29743. o.dot(i)
  29744. }, f = function(e, t) {
  29745. return p(h, e.position, i) - p(h, t.position, i)
  29746. }, g = 0; g < r.length - 1; ) {
  29747. var m = r[g]
  29748. , v = r[g + 1]
  29749. , A = this.index[m]
  29750. , y = this.index[v];
  29751. h.copy(A.position),
  29752. u.copy(y.position),
  29753. c.length = 0,
  29754. e.copy(u).sub(h),
  29755. i.copy(e).normalize();
  29756. for (var C = 0; C < this.list.length; C++) {
  29757. var I = this.list[C];
  29758. o.copy(I.position).sub(h);
  29759. var E = o.dot(i);
  29760. if (E > 0) {
  29761. s.copy(i),
  29762. s.multiplyScalar(E),
  29763. a.copy(o),
  29764. a.sub(s);
  29765. var b = a.length();
  29766. if (b < d) {
  29767. t.copy(e).negate(),
  29768. n.copy(t).normalize(),
  29769. l.copy(I.position).sub(u);
  29770. var w = l.dot(n);
  29771. w > 0 && c.push(I)
  29772. }
  29773. }
  29774. }
  29775. if (c.length > 0) {
  29776. c.sort(f);
  29777. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29778. r[_] = r[_ - c.length];
  29779. for (var T = 0; T < c.length; T++)
  29780. r[T + g + 1] = c[T].id
  29781. }
  29782. g += c.length + 1
  29783. }
  29784. }
  29785. }(),
  29786. n.prototype.fadeMarkerOpacity = function(e, t) {
  29787. var i = void 0 === e ? a.panorama.markerOpacity : e
  29788. , n = this.list.findIndex(function(e) {
  29789. return e.marker
  29790. });
  29791. if (!(n < 0)) {
  29792. var r = this.list[n].marker.material.opacity;
  29793. if (r !== e) {
  29794. var o = i - r;
  29795. d.trigger({
  29796. func: function(e, t) {
  29797. var i = r + e * o;
  29798. this.forEach(function(e) {
  29799. e.marker && (e.marker.material.opacity = i)
  29800. })
  29801. }
  29802. .bind(this),
  29803. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29804. name: "_fpm"
  29805. })
  29806. }
  29807. }
  29808. }
  29809. ,
  29810. t.exports = n
  29811. }
  29812. ).call(this, "/js/util/PanoramaCollection.js")
  29813. }
  29814. , {
  29815. "../objects/Panorama": 148,
  29816. "../settings": 166,
  29817. "./IndexedCollection": 175,
  29818. "./aStar": 180,
  29819. "./common": 185,
  29820. "./logger": 189,
  29821. "./transitions": 195,
  29822. three: 217
  29823. }],
  29824. 179: [function(e, t, i) {
  29825. "use strict";
  29826. function n() {
  29827. this.actionSequence = [],
  29828. this.actionSequenceInProgress = !1
  29829. }
  29830. function r(e, t, i, n) {
  29831. s.trackAlways("zoom_" + e, {
  29832. from: t,
  29833. to: i,
  29834. pano: n
  29835. })
  29836. }
  29837. function o(e, t) {
  29838. r("initial", 1, e, t)
  29839. }
  29840. function a(e, t, i) {
  29841. r("followup", e, t, i)
  29842. }
  29843. var s = e("../analytics");
  29844. n.prototype.reset = function(e) {
  29845. this.actionSequenceInProgress = !1,
  29846. this.actionSequence.length = 0
  29847. }
  29848. ,
  29849. n.prototype.addZoomAction = function() {
  29850. var e = null
  29851. , t = null
  29852. , i = !1
  29853. , n = function() {
  29854. if (e = null,
  29855. this.actionSequence.length > 0) {
  29856. var i = this.actionSequence[0].start
  29857. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29858. 1 === i ? o(n, t) : a(i, n, t)
  29859. }
  29860. this.reset()
  29861. };
  29862. return function(r, o, a) {
  29863. if (r !== o) {
  29864. i || (n = n.bind(this),
  29865. i = !0),
  29866. e && (window.clearTimeout(e),
  29867. e = null),
  29868. a === t && this.actionSequenceInProgress || (this.reset(),
  29869. t = a),
  29870. this.actionSequenceInProgress = !0;
  29871. var s = {
  29872. start: r,
  29873. end: o
  29874. };
  29875. this.actionSequence.push(s),
  29876. e = window.setTimeout(n, 150)
  29877. }
  29878. }
  29879. }(),
  29880. t.exports = n
  29881. }
  29882. , {
  29883. "../analytics": 4
  29884. }],
  29885. 180: [function(e, t, i) {
  29886. "use strict";
  29887. function n(e) {
  29888. void 0 === e.timeout && (e.timeout = 1 / 0);
  29889. var t = e.hash || o
  29890. , i = {
  29891. data: e.start,
  29892. g: 0,
  29893. h: e.heuristic(e.start)
  29894. }
  29895. , n = i;
  29896. i.f = i.h;
  29897. var h = new s
  29898. , u = new l(a)
  29899. , d = c();
  29900. u.push(i),
  29901. d.set(t(i.data), i);
  29902. for (var p = new Date; u.size(); ) {
  29903. if (new Date - p > e.timeout)
  29904. return {
  29905. status: "timeout",
  29906. cost: n.g,
  29907. path: r(n)
  29908. };
  29909. var f = u.pop();
  29910. if (d.delete(t(f.data)),
  29911. e.isEnd(f.data))
  29912. return {
  29913. status: "success",
  29914. cost: f.g,
  29915. path: r(f)
  29916. };
  29917. h.add(t(f.data));
  29918. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29919. var v = g[m];
  29920. if (!h.contains(t(v))) {
  29921. var A = f.g + e.distance(f.data, v)
  29922. , y = d.get(t(v))
  29923. , C = !1;
  29924. if (void 0 === y)
  29925. y = {
  29926. data: v
  29927. },
  29928. d.set(t(v), y);
  29929. else {
  29930. if (y.g < A)
  29931. continue;
  29932. C = !0
  29933. }
  29934. y.parent = f,
  29935. y.g = A,
  29936. y.h = e.heuristic(v),
  29937. y.f = A + y.h,
  29938. y.h < n.h && (n = y),
  29939. C ? u.heapify() : u.push(y)
  29940. }
  29941. }
  29942. }
  29943. return {
  29944. status: "noPath",
  29945. cost: n.g,
  29946. path: r(n)
  29947. }
  29948. }
  29949. function r(e) {
  29950. if (void 0 !== e.parent) {
  29951. var t = r(e.parent);
  29952. return t.push(e.data),
  29953. t
  29954. }
  29955. return [e.data]
  29956. }
  29957. function o(e) {
  29958. return e.toString()
  29959. }
  29960. function a(e, t) {
  29961. return e.f - t.f
  29962. }
  29963. var s = e("Set")
  29964. , l = e("heap")
  29965. , c = e("dict");
  29966. t.exports = n
  29967. }
  29968. , {
  29969. Set: 196,
  29970. dict: 210,
  29971. heap: 211
  29972. }],
  29973. 181: [function(e, t, i) {
  29974. (function(i) {
  29975. "use strict";
  29976. function n(e, t, i) {
  29977. var n = new XMLHttpRequest;
  29978. if (i && "withCredentials"in n)
  29979. n.open(e, t, i);
  29980. else if ("undefined" != typeof XDomainRequest)
  29981. n = new XDomainRequest,
  29982. n.open(e, t);
  29983. else {
  29984. if (i)
  29985. throw "Browser does not support CORS!";
  29986. n.open(e, t)
  29987. }
  29988. return n
  29989. }
  29990. function r(e, t, i) {
  29991. function o() {
  29992. u.warn("Retrying ", t),
  29993. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29994. }
  29995. function a(e, t) {
  29996. var i = e.response;
  29997. if ("json" === t && "object" != typeof i)
  29998. try {
  29999. i = JSON.parse(e.responseText)
  30000. } catch (e) {
  30001. return void c.reject({
  30002. error: "Failed parsing JSON"
  30003. })
  30004. }
  30005. else if ("image/jpeg" === t) {
  30006. var n = new Uint8Array(e.response)
  30007. , r = new Blob([n],{
  30008. type: "image/jpeg"
  30009. })
  30010. , o = URL.createObjectURL(r);
  30011. i = new Image,
  30012. i.src = o,
  30013. i.crossOrigin = "Anonymous",
  30014. i.onload = function() {
  30015. URL.revokeObjectURL(o)
  30016. }
  30017. }
  30018. return i
  30019. }
  30020. var s = n(e, t, !1);
  30021. if (i = i || {},
  30022. i.retries = void 0 !== i.retries ? i.retries : 0,
  30023. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  30024. i.responseType)
  30025. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  30026. s.responseType = i.responseType;
  30027. else {
  30028. if ("image/jpeg" !== i.responseType)
  30029. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  30030. s.responseType = "arraybuffer"
  30031. }
  30032. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  30033. i.auth && s.setRequestHeader("Authorization", i.auth),
  30034. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  30035. s.setRequestHeader("Content-Type", "application/json")),
  30036. "object" == typeof i.headers)
  30037. for (var l in i.headers)
  30038. s.setRequestHeader(l, i.headers[l]);
  30039. var c = $.Deferred();
  30040. return s.onreadystatechange = function(e) {
  30041. if (4 === this.readyState)
  30042. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  30043. i.retries++,
  30044. setTimeout(o, 1e3);
  30045. else if (200 === this.status) {
  30046. var t = a(this, i.responseType);
  30047. c.resolve(t)
  30048. } else
  30049. c.reject(this)
  30050. }
  30051. ,
  30052. s.onprogress = function(e) {
  30053. c.notify(e)
  30054. }
  30055. ,
  30056. s.send(i.data),
  30057. c.promise()
  30058. }
  30059. function o(e) {
  30060. return Object.keys(e).sort().map(function(t) {
  30061. return {
  30062. key: t,
  30063. value: e[t]
  30064. }
  30065. })
  30066. }
  30067. function a(e, t) {
  30068. var i = t.responseType || null
  30069. , n = t.auth || null
  30070. , r = t.prefetchFrom || null
  30071. , a = e + "__" + i + "__" + n + "__" + r;
  30072. return t.headers && o(t.headers).forEach(function(e) {
  30073. a += "__" + e.key + ":" + e.value
  30074. }),
  30075. a
  30076. }
  30077. function s(e, t) {
  30078. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  30079. }
  30080. function l(e, t, i) {
  30081. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  30082. }
  30083. var c = e("./logger")
  30084. , h = e("../ab")
  30085. , u = new c(i);
  30086. window.URL = window.URL || window.webkitURL,
  30087. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  30088. window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {}
  30089. /* setTimeout(function() {//MP-- xzw delete
  30090. window.MP_REQUEST_CACHE = null,
  30091. window.MP_PREFETCHED_MODELDATA = {}
  30092. }, 6e4),
  30093. window.onpageshow = function(e) {
  30094. e.persisted && (window.MP_REQUEST_CACHE = null,
  30095. window.MP_PREFETCHED_MODELDATA = {})
  30096. } */
  30097. ,
  30098. t.exports = {
  30099. get: function(e, t) {
  30100. t = t || {};
  30101. var i = void 0 === t.cache || t.cache;
  30102. if (i) {
  30103. var n = s(e, t);
  30104. if (n)
  30105. return n
  30106. }
  30107. var o;
  30108. return o = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : r("GET", e, t),
  30109. i && l(e, t, o),
  30110. o
  30111. },
  30112. post: function(e, t) {
  30113. return r("POST", e, t)
  30114. },
  30115. patch: function(e, t) {
  30116. return r("PATCH", e, t)
  30117. },
  30118. getImage: function(e, t) {
  30119. function i() {
  30120. u.warn("Retrying ", e),
  30121. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  30122. }
  30123. var n = $.Deferred()
  30124. , r = new Image
  30125. , o = this;
  30126. return e = h.changeIfImageOptimzing(e),
  30127. null !== t && void 0 !== t || (t = 3),
  30128. r.onerror = function() {
  30129. t > 0 ? setTimeout(i, 1e3) : n.reject()
  30130. }
  30131. ,
  30132. r.onload = function() {
  30133. n.resolve(r)
  30134. }
  30135. ,
  30136. r.crossOrigin = "anonymous",
  30137. r.src = e,
  30138. n
  30139. }
  30140. }
  30141. }
  30142. ).call(this, "/js/util/ajax.js")
  30143. }
  30144. , {
  30145. "../ab": 3,
  30146. "./logger": 189
  30147. }],
  30148. 182: [function(e, t, i) {
  30149. "use strict";
  30150. function n(e, t) {
  30151. var i = window.navigator.userAgent
  30152. , n = i.match(e);
  30153. return n = n ? n[1].split(t) : [],
  30154. {
  30155. major: parseInt(n[0]) || 0,
  30156. minor: parseInt(n[1]) || 0,
  30157. patch: parseInt(n[2]) || 0
  30158. }
  30159. }
  30160. var r = e("../exception/DeviceMismatchException");
  30161. window.browser = t.exports = {
  30162. isFullscreen: function() {
  30163. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  30164. },
  30165. supportsFullscreen: function() {
  30166. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  30167. },
  30168. isPointerLocked: function() {
  30169. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  30170. },
  30171. requestFullscreen: function(e, t) {
  30172. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  30173. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  30174. },
  30175. requestPointerLock: function() {
  30176. var e;
  30177. if (document.fullscreenElement)
  30178. e = document.fullscreenElement();
  30179. else if (document.mozFullscreenElement)
  30180. e = document.mozFullscreenElement();
  30181. else if (document.mozFullScreenElement)
  30182. e = document.mozFullScreenElement();
  30183. else {
  30184. if (!document.webkitFullscreenElement)
  30185. return;
  30186. e = document.webkitFullscreenElement()
  30187. }
  30188. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  30189. e.requestPointerLock(),
  30190. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  30191. },
  30192. exitPointerLock: function() {
  30193. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  30194. document.exitPointerLock()
  30195. },
  30196. exitFullscreen: function() {
  30197. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  30198. },
  30199. details: function() {
  30200. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  30201. return e ? {
  30202. name: e[1],
  30203. version: parseInt(e[2]),
  30204. platform: navigator.platform
  30205. } : {}
  30206. },
  30207. is: function(e) {
  30208. return this.details() && this.details().name === e
  30209. },
  30210. inIframe: function() {
  30211. return window.parent !== window
  30212. },
  30213. aspectRatio: function() {
  30214. var e = $("#player").width() / $("#player").height();
  30215. return isFinite(e) ? e : 0
  30216. },
  30217. userAgent: function() {
  30218. return window.navigator.userAgent
  30219. },
  30220. isMobile: function() {
  30221. var e = navigator.userAgent || navigator.vendor || window.opera;
  30222. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  30223. },
  30224. isLandscape: function() {
  30225. return this.isMobile && this.aspectRatio() > 1
  30226. },
  30227. isSmallScreen: function() {
  30228. var e = screen.width / window.devicePixelRatio;
  30229. return e < 240
  30230. },
  30231. detectIE: function() {
  30232. var e = window.navigator.userAgent
  30233. , t = e.indexOf("MSIE ");
  30234. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  30235. },
  30236. detectSafari: function() {
  30237. var e = window.navigator.userAgent
  30238. , t = e.indexOf("Safari");
  30239. return t !== -1 && !this.detectChrome()
  30240. },
  30241. detectFirefox: function() {
  30242. var e = window.navigator.userAgent;
  30243. return e.indexOf("Firefox") !== -1
  30244. },
  30245. detectChrome: function() {
  30246. var e = window.navigator.userAgent;
  30247. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  30248. },
  30249. detectOpera: function() {
  30250. var e = window.navigator.userAgent;
  30251. return e.indexOf("OPR") !== -1
  30252. },
  30253. detectIOS: function() {
  30254. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  30255. },
  30256. detectIPad: function() {
  30257. var e = window.navigator.userAgent
  30258. , t = /iPad/;
  30259. return t.test(e)
  30260. },
  30261. detectIPod: function() {
  30262. var e = window.navigator.userAgent
  30263. , t = /iPod/;
  30264. return t.test(e)
  30265. },
  30266. detectIPhone: function() {
  30267. var e = window.navigator.userAgent
  30268. , t = /iPhone/;
  30269. return t.test(e)
  30270. },
  30271. detectAndroid: function() {
  30272. var e = window.navigator.userAgent;
  30273. return e.indexOf("Android") !== -1
  30274. },
  30275. detectAndroidMobile: function() {
  30276. var e = window.navigator.userAgent;
  30277. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  30278. },
  30279. detectSamsungNative: function() {
  30280. var e = window.navigator.userAgent;
  30281. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  30282. },
  30283. detectSamsungS6: function() {
  30284. var e = window.navigator.userAgent;
  30285. return e.indexOf("SM-G92") !== -1
  30286. },
  30287. /************************************************************fyz改from徐世廷*************************************************************/
  30288. detectHUAWEI5X: function() {
  30289. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  30290. },
  30291. /*******************************************************************************************************************************/
  30292. detectWebVR: function() {
  30293. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  30294. },
  30295. getVRDisplay: function() {
  30296. var e = $.Deferred();
  30297. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  30298. t.length >= 1 && e.resolve(t[0]),
  30299. e.reject(null)
  30300. }),
  30301. e) : e.reject(null)
  30302. },
  30303. iosVersion: function() {
  30304. if (!this.detectIOS())
  30305. throw new r("Did not detect an iDevice");
  30306. var e = /((?:\d+\_?){1,3}) like Mac OS/
  30307. , t = "_";
  30308. return n(e, t)
  30309. },
  30310. androidVersion: function() {
  30311. if (!this.detectAndroid())
  30312. throw new r("Did not detect an Android based device");
  30313. var e = /Android ((?:\d+\.?){1,3})/
  30314. , t = ".";
  30315. return n(e, t)
  30316. },
  30317. valueFromCookie: function(e, t) {
  30318. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  30319. if (!i)
  30320. return t;
  30321. var n = i[1];
  30322. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  30323. },
  30324. valueFromHash: function(e, t) {
  30325. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  30326. , n = i.exec(window.location.href);
  30327. if (!n)
  30328. return t;
  30329. var r = n[1];
  30330. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  30331. }
  30332. }
  30333. }
  30334. , {
  30335. "../exception/DeviceMismatchException": 56
  30336. }],
  30337. 183: [function(e, t, i) {
  30338. (function(i) {
  30339. "use strict";
  30340. function n(e, t) {
  30341. var i = r(t);
  30342. var replaceAll = function (str, f, e) {
  30343. //f全部替换成e
  30344. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30345. return str.replace(reg, e);
  30346. };
  30347. var urlFirstView = c.valueFromHash('firstView');
  30348. if(urlFirstView){
  30349. try{
  30350. urlFirstView = replaceAll(urlFirstView, "pano", '"pano"')
  30351. urlFirstView = replaceAll(urlFirstView, "qua:", '"qua":[')
  30352. urlFirstView = "{"+urlFirstView+"]}"
  30353. let info = JSON.parse(urlFirstView);
  30354. i.pano = t.list[info.pano] //panos.get(info.pano)
  30355. if(!i.pano){
  30356. urlFirstView = false
  30357. console.error('检测到firstView但是 找不到该pano')
  30358. }else{
  30359. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30360. i.zoom = -1;
  30361. i.mode = "panorama"
  30362. i.setByUrl = true
  30363. }
  30364. }catch(e){
  30365. urlFirstView = false
  30366. console.error('检测到firstView但是解析出错'+e)
  30367. }
  30368. }
  30369. if (Object.keys(i).length > 0)
  30370. return i;
  30371. if (e.heroImage)
  30372. i = o(e, t);
  30373. else if (window.MP_PREFETCHED_MODELDATA.camera_start) {
  30374. var n = window.MP_PREFETCHED_MODELDATA.camera_start;
  30375. try {
  30376. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30377. i.position = n.camera.position,
  30378. //i.quaternion = n.camera.quaternion,
  30379. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30380. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30381. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30382. d.debug("Using camera_start"),
  30383. d.debug("Modeldata pano: ", i.pano.quaternion),
  30384. d.debug("Camera start pano: ", n.pano.quaternion)),
  30385. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30386. } catch (e) {
  30387. d.warn(e.message)
  30388. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30389. }
  30390. }
  30391. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30392. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30393. i.pano = t.findClosest(i.position),
  30394. i.quaternion = i.pano.quaternion),
  30395. 0 === Object.keys(i).length) {
  30396. var a = t.list[0];
  30397. a && (i.mode = h.PANORAMA,
  30398. i.pano = a,
  30399. i.position = a.position,
  30400. i.quaternion = a.quaternion,
  30401. d.info("Starting at 1st pano " + a.id))
  30402. }
  30403. return i.mode = i.mode || h.DOLLHOUSE,
  30404. i
  30405. }
  30406. function r(e) {
  30407. var t = c.valueFromHash("start", "")
  30408. , i = {};
  30409. if ("" !== t) {
  30410. d.debug("Start override found in parameters, trying to parse..."),
  30411. i = a(t) || {};
  30412. var n = c.valueFromHash("tag", null);
  30413. n && (i.tag = n),
  30414. i.panoId && (i.pano = e.get(i.panoId))
  30415. }
  30416. return i
  30417. }
  30418. function o(e, t) {
  30419. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30420. return {};
  30421. var i = {}
  30422. , n = e.heroImage.metadata;
  30423. d.debug("Using start position from thumbnail image"),
  30424. i.position = n.camera_position,
  30425. i.quaternion = n.camera_quaternion;
  30426. try {
  30427. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30428. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30429. } catch (e) {
  30430. d.debug(e.message)
  30431. }
  30432. return i
  30433. }
  30434. function a(e) {
  30435. return s.deserialize(e)
  30436. }
  30437. var s = e("../controls/serializer")
  30438. , l = e("../util/math")
  30439. , c = e("./browser")
  30440. , h = e("../enum/Viewmode")
  30441. , u = e("../util/logger")
  30442. , th = e("three")//xzw
  30443. , d = new u(i);
  30444. t.exports = {
  30445. getStartCameraOptions: n
  30446. }
  30447. }
  30448. ).call(this, "/js/util/camera.js")
  30449. }
  30450. , {
  30451. "../controls/serializer": 14,
  30452. "../enum/Viewmode": 51,
  30453. "../util/logger": 189,
  30454. "../util/math": 190,
  30455. "./browser": 182,
  30456. "three": 217
  30457. }],
  30458. 184: [function(e, t, i) {
  30459. "use strict";
  30460. function n(e, t, i) {
  30461. return o(e.fov, t, i)
  30462. }
  30463. var r = e("./MathLight")
  30464. , o = function(e, t, i) {
  30465. var n = t
  30466. , o = i
  30467. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30468. return a
  30469. }
  30470. , a = function(e, t, i) {
  30471. var n = t
  30472. , o = i
  30473. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30474. return a
  30475. }
  30476. , s = function(e, t, i, n) {
  30477. var r = o(e, i, n);
  30478. return r > t ? a(t, i, n) : e
  30479. };
  30480. t.exports = {
  30481. clampVFOV: s,
  30482. getHFOVForCamera: n,
  30483. getHFOVFromVFOV: o,
  30484. getVFOVFromHFOV: a
  30485. }
  30486. window.MathLight = t.exports
  30487. }
  30488. , {
  30489. "./MathLight": 176
  30490. }],
  30491. 185: [function(e, t, i) {
  30492. "use strict";
  30493. var n = e("three");
  30494. t.exports = {
  30495. delayOneFrame: function(e) {
  30496. window.setTimeout(e, 1)
  30497. },
  30498. normalizeUrl: function(e) {
  30499. return e.replace("https://", "http://")
  30500. },
  30501. domainFromUrl: function(e) {
  30502. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30503. return t ? t[3] : e
  30504. },
  30505. average: function(e, t) {
  30506. if (0 === e.length)
  30507. return null;
  30508. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30509. var o = t ? e[r][t] : e[r];
  30510. i += o,
  30511. n++
  30512. }
  30513. return i / n
  30514. },
  30515. countUnique: function(e) {
  30516. for (var t = {}, i = 0; i < e.length; i++)
  30517. t[e[i]] = 1 + (t[e[i]] || 0);
  30518. return Object.keys(t).length
  30519. },
  30520. averageVectors: function(e, t) {
  30521. var i = new n.Vector3;
  30522. if (0 === e.length)
  30523. return i;
  30524. for (var r = 0, o = 0; o < e.length; o++) {
  30525. var a = t ? e[o][t] : e[o];
  30526. i.add(a),
  30527. r++
  30528. }
  30529. return i.divideScalar(r)
  30530. },
  30531. equalLists: function(e, t) {
  30532. if (e.length !== t.length)
  30533. return !1;
  30534. for (var i = 0; i < e.length; i++)
  30535. if (e[i] !== t[i])
  30536. return !1;
  30537. return !0
  30538. },
  30539. lowerMedian: function(e, t) {
  30540. if (0 === e.length)
  30541. return null;
  30542. t = t || 2,
  30543. e.sort(function(e, t) {
  30544. return e - t
  30545. });
  30546. var i = Math.floor(e.length / t);
  30547. return e[i]
  30548. },
  30549. stableSort: function(e, t) {
  30550. return e.map(function(e, t) {
  30551. return {
  30552. value: e,
  30553. index: t
  30554. }
  30555. }).sort(function(e, i) {
  30556. var n = t(e.value, i.value);
  30557. return 0 !== n ? n : e.index - i.index
  30558. }).map(function(e) {
  30559. return e.value
  30560. })
  30561. },
  30562. filterAll: function(e, t) {
  30563. return e.filter(function(e) {
  30564. return t.every(function(t) {
  30565. return t(e)
  30566. })
  30567. })
  30568. },
  30569. formatDate: function(e) {
  30570. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30571. },
  30572. formatDatetime: function(e) {
  30573. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30574. },
  30575. randomString: function(e) {
  30576. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30577. t += i.charAt(Math.floor(Math.random() * i.length));
  30578. return t
  30579. },
  30580. uint8ToBase64: function(e, t) {
  30581. t && "number" == typeof t || (t = 8192);
  30582. for (var i = [], n = 0; n < e.length; n += t)
  30583. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30584. return btoa(i.join(""))
  30585. },
  30586. uuid4: function e(t) {
  30587. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30588. },
  30589. nth: function(e) {
  30590. return e %= 10,
  30591. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30592. },
  30593. extendObject: function(e, t) {
  30594. return Object.keys(t).forEach(function(i) {
  30595. e[i] = t[i]
  30596. }),
  30597. e
  30598. },
  30599. deepExtend: function e(t) {
  30600. t = t || {};
  30601. for (var i = 1; i < arguments.length; i++) {
  30602. var n = arguments[i];
  30603. if (n)
  30604. for (var r in n)
  30605. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30606. }
  30607. return t
  30608. },
  30609. inherit: function(e, t) {
  30610. e.prototype = Object.create(t.prototype),
  30611. e.prototype.constructor = e
  30612. },
  30613. extend: function(e, t) {
  30614. for (var i in t.prototype)
  30615. e.prototype[i] = t.prototype[i]
  30616. }
  30617. ,
  30618. getVisiblePano : function(position, options={}){//add
  30619. var visiblePanos = [];
  30620. var B = position.clone();
  30621. var panos = options.panos || player.model.panos.list;
  30622. panos.forEach((pano)=>{
  30623. if(!pano.isAligned())return;
  30624. var A = pano.position.clone();
  30625. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30626. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30627. if (!o || !o.length)visiblePanos.push(pano );
  30628. })
  30629. return visiblePanos
  30630. }
  30631. ,
  30632. sortByScore : function(list, request, rank) {
  30633. var i = this.filterAll(list, request);
  30634. return 0 === i.length ? null : i = i.map(function(e) {
  30635. return {
  30636. item: e,
  30637. score: rank.reduce(function(t, i) {
  30638. return t + i(e);
  30639. }, 0)
  30640. };
  30641. }).sort(function(e, t) {
  30642. return t.score - e.score;
  30643. });
  30644. }
  30645. },
  30646. Math.sign = function(e) {
  30647. return e < 0 ? -1 : 1
  30648. }
  30649. window.common = t.exports
  30650. }
  30651. , {
  30652. three: 217
  30653. }],
  30654. 186: [function(e, t, i) {
  30655. "use strict";
  30656. var n = {};
  30657. n.linearTween = function(e, t, i, n) {
  30658. return i * e / n + t
  30659. }
  30660. ,
  30661. n.easeInQuad = function(e, t, i, n) {
  30662. return e /= n,
  30663. i * e * e + t
  30664. }
  30665. ,
  30666. n.easeOutQuad = function(e, t, i, n) {
  30667. return e /= n,
  30668. -i * e * (e - 2) + t
  30669. }
  30670. ,
  30671. n.easeInOutQuad = function(e, t, i, n) {
  30672. return e /= n / 2,
  30673. e < 1 ? i / 2 * e * e + t : (e--,
  30674. -i / 2 * (e * (e - 2) - 1) + t)
  30675. }
  30676. ,
  30677. n.easeInCubic = function(e, t, i, n) {
  30678. return e /= n,
  30679. i * e * e * e + t
  30680. }
  30681. ,
  30682. n.easeOutCubic = function(e, t, i, n) {
  30683. return e /= n,
  30684. e--,
  30685. i * (e * e * e + 1) + t
  30686. }
  30687. ,
  30688. n.easeInOutCubic = function(e, t, i, n) {
  30689. return e /= n / 2,
  30690. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30691. i / 2 * (e * e * e + 2) + t)
  30692. }
  30693. ,
  30694. n.easeInQuart = function(e, t, i, n) {
  30695. return e /= n,
  30696. i * e * e * e * e + t
  30697. }
  30698. ,
  30699. n.easeOutQuart = function(e, t, i, n) {
  30700. return e /= n,
  30701. e--,
  30702. -i * (e * e * e * e - 1) + t
  30703. }
  30704. ,
  30705. n.easeInOutQuart = function(e, t, i, n) {
  30706. return e /= n / 2,
  30707. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30708. -i / 2 * (e * e * e * e - 2) + t)
  30709. }
  30710. ,
  30711. n.easeInQuint = function(e, t, i, n) {
  30712. return e /= n,
  30713. i * e * e * e * e * e + t
  30714. }
  30715. ,
  30716. n.easeOutQuint = function(e, t, i, n) {
  30717. return e /= n,
  30718. e--,
  30719. i * (e * e * e * e * e + 1) + t
  30720. }
  30721. ,
  30722. n.easeInOutQuint = function(e, t, i, n) {
  30723. return e /= n / 2,
  30724. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30725. i / 2 * (e * e * e * e * e + 2) + t)
  30726. }
  30727. ,
  30728. n.easeInSine = function(e, t, i, n) {
  30729. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30730. }
  30731. ,
  30732. n.easeOutSine = function(e, t, i, n) {
  30733. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30734. }
  30735. ,
  30736. n.easeInOutSine = function(e, t, i, n) {
  30737. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30738. }
  30739. ,
  30740. n.easeInExpo = function(e, t, i, n) {
  30741. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30742. }
  30743. ,
  30744. n.easeOutExpo = function(e, t, i, n) {
  30745. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30746. }
  30747. ,
  30748. n.easeInOutExpo = function(e, t, i, n) {
  30749. return e /= n / 2,
  30750. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30751. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30752. }
  30753. ,
  30754. n.easeInCirc = function(e, t, i, n) {
  30755. return e /= n,
  30756. -i * (Math.sqrt(1 - e * e) - 1) + t
  30757. }
  30758. ,
  30759. n.easeOutCirc = function(e, t, i, n) {
  30760. return e /= n,
  30761. e--,
  30762. i * Math.sqrt(1 - e * e) + t
  30763. }
  30764. ,
  30765. n.easeInOutCirc = function(e, t, i, n) {
  30766. return e /= n / 2,
  30767. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30768. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30769. }
  30770. ,
  30771. n.easeInElastic = function(e, t, i, n) {
  30772. var r = 1.70158
  30773. , o = 0
  30774. , a = i;
  30775. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30776. a < Math.abs(i) ? (a = i,
  30777. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30778. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30779. }
  30780. ,
  30781. n.easeOutElastic = function(e, t, i, n) {
  30782. var r = 1.70158
  30783. , o = 0
  30784. , a = i;
  30785. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30786. a < Math.abs(i) ? (a = i,
  30787. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30788. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30789. }
  30790. ,
  30791. n.easeInOutElastic = function(e, t, i, n) {
  30792. var r = 1.70158
  30793. , o = 0
  30794. , a = i;
  30795. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30796. a < Math.abs(i) ? (a = i,
  30797. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30798. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30799. }
  30800. ,
  30801. n.easeInBack = function(e, t, i, n, r) {
  30802. return void 0 === r && (r = 1.70158),
  30803. i * (e /= n) * e * ((r + 1) * e - r) + t
  30804. }
  30805. ,
  30806. n.easeOutBack = function(e, t, i, n, r) {
  30807. return void 0 === r && (r = 1.70158),
  30808. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30809. }
  30810. ,
  30811. n.easeInOutBack = function(e, t, i, n, r) {
  30812. return void 0 === r && (r = 1.70158),
  30813. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30814. }
  30815. ,
  30816. n.easeOutBounce = function(e, t, i, n) {
  30817. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30818. }
  30819. ,
  30820. n.easeInBounce = function(e, t, i, r) {
  30821. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30822. }
  30823. ,
  30824. n.easeInOutBounce = function(e, t, i, r) {
  30825. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30826. }
  30827. ,
  30828. t.exports = n
  30829. window.easing = n
  30830. }
  30831. , {}],
  30832. 187: [function(e, t, i) {
  30833. "use strict";
  30834. function n() {
  30835. this.events = [],
  30836. this.valid = !1
  30837. }
  30838. var r = e("../enum/Joystick");
  30839. n.prototype.push = function(e, t) {
  30840. this.events.push({
  30841. direction: e,
  30842. pano: t
  30843. }),
  30844. this.valid = !0
  30845. }
  30846. ,
  30847. n.prototype.pop = function(e) {
  30848. var t = this.events.pop();
  30849. return this.events.length < 1 && (this.valid = !1),
  30850. t
  30851. }
  30852. ,
  30853. n.prototype.peek = function() {
  30854. return this.events.length ? this.events[this.events.length - 1] : {
  30855. direction: null,
  30856. pano: null
  30857. }
  30858. }
  30859. ,
  30860. n.prototype.invalidate = function() {
  30861. this.events = [],
  30862. this.valid = !1
  30863. }
  30864. ,
  30865. n.prototype.reversePano = function(e) {
  30866. if (!this.valid)
  30867. return null;
  30868. var t = this.peek();
  30869. return r.opposite(e) === t.direction ? (this.pop(),
  30870. t.pano) : null
  30871. }
  30872. ,
  30873. t.exports = n
  30874. }
  30875. , {
  30876. "../enum/Joystick": 29
  30877. }],
  30878. 188: [function(e, t, i) {
  30879. "use strict";
  30880. window.lerp = t.exports = {
  30881. vector: function(e, t) {
  30882. var i = e.clone();
  30883. return t = t.clone(),
  30884. function(n) {
  30885. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30886. }
  30887. },
  30888. quaternion: function(e, t) {
  30889. var i = e.clone();
  30890. return function(n) {
  30891. e.copy(i).slerp(t, n)
  30892. }
  30893. },
  30894. property: function(e, t, i, n) {
  30895. var r = e[t];
  30896. return function(o) {
  30897. e[t] = r * (1 - o) + i * o,
  30898. n && n(e[t])
  30899. }
  30900. },
  30901. uniform: function(e, t, i) {
  30902. var n = e.material.uniforms[t].value;
  30903. return function(r) {
  30904. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30905. }
  30906. },
  30907. matrix4: function(e, t) {
  30908. var i = e.clone();
  30909. return function(n) {
  30910. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30911. r[s] = o[s] * (1 - n) + a[s] * n
  30912. }
  30913. },
  30914. allUniforms: function(e, t, i) {
  30915. var n = e.map(function(e) {
  30916. return this.uniform(e, t, i)
  30917. }
  30918. .bind(this));
  30919. return function(e) {
  30920. n.forEach(function(t) {
  30921. t(e)
  30922. })
  30923. }
  30924. }
  30925. }
  30926. }
  30927. , {}],
  30928. 189: [function(e, t, i) {
  30929. "use strict";
  30930. function n(e) {
  30931. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30932. if (n.consoleEnabled) {
  30933. var h = function(e) {
  30934. $("#debug-console").append("<p>" + e + "</p>"),
  30935. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30936. };
  30937. t = function(e) {
  30938. h(Array.prototype.slice.call(arguments).join(" "))
  30939. }
  30940. ,
  30941. i = function(e) {
  30942. h(Array.prototype.slice.call(arguments).join(" "))
  30943. }
  30944. ,
  30945. o = function(e) {
  30946. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30947. }
  30948. ,
  30949. a = function(e) {
  30950. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30951. }
  30952. } else
  30953. console.log ? (t = console.log,
  30954. i = console.info ? console.info : console.log,
  30955. o = console.warn ? console.warn : console.log,
  30956. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30957. ;
  30958. var u = function(e) {
  30959. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30960. }
  30961. , d = function(t, i) {
  30962. if (r) {
  30963. var o = Array.prototype.slice.call(t).join(" ");
  30964. r.captureMessage(o, {
  30965. level: i,
  30966. path: e,
  30967. timestamp: n.timestamp()
  30968. })
  30969. }
  30970. }
  30971. , p = function(t, i) {
  30972. if (r) {
  30973. var o = Array.prototype.slice.call(t).join(" ");
  30974. r.captureException(new Error(o), {
  30975. level: i,
  30976. path: e,
  30977. timestamp: n.timestamp()
  30978. })
  30979. }
  30980. };
  30981. return {
  30982. debug: function() {
  30983. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30984. },
  30985. info: function() {
  30986. n.level >= n.levels.info && i.apply(console, u(arguments))
  30987. },
  30988. warn: function() {
  30989. d(arguments, "warn"),
  30990. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30991. },
  30992. error: function() {
  30993. p(arguments, "error"),
  30994. n.level >= n.levels.error && a.apply(console, u(arguments))
  30995. },
  30996. v3str: function(e, t) {
  30997. var i = void 0 === t ? 2 : t;
  30998. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30999. },
  31000. eulstr: function(e, t) {
  31001. var i = void 0 === t ? 2 : t;
  31002. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  31003. },
  31004. time: function(e) {
  31005. n.level >= n.levels.debug && (c[e] = Date.now())
  31006. },
  31007. timeEnd: function(e) {
  31008. if (n.level >= n.levels.debug) {
  31009. var t = c[e];
  31010. if (!t)
  31011. return;
  31012. var i = (Date.now() - t) / 1e3;
  31013. this.debug(e, i + "s")
  31014. }
  31015. }
  31016. }
  31017. }
  31018. var r = window.Raven;
  31019. n.timestamp = function() {
  31020. return (Date.now() - window.navigationStart) / 1e3 + "s"
  31021. }
  31022. ,
  31023. n.levels = {
  31024. debug: 3,
  31025. info: 2,
  31026. warn: 1,
  31027. error: 0
  31028. },
  31029. n.level = n.levels.info,
  31030. t.exports = n
  31031. }
  31032. , {}],
  31033. 190: [function(e, t, i) {
  31034. "use strict";
  31035. var n = e("three")
  31036. , r = e("../enum/GLCubeFaces")
  31037. , o = e("../constants");
  31038. t.exports = {
  31039. convertVisionVector: function(e) {
  31040. return new n.Vector3(e.x,e.z,-e.y)
  31041. },
  31042. convertVisionQuaternion: function(e) {
  31043. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  31044. },
  31045. convertWorkshopVector: function(e) {
  31046. return new n.Vector3(-e.x,e.y,e.z)
  31047. },
  31048. convertWorkshopQuaternion: function(e) {
  31049. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  31050. },
  31051. convertWorkshopPanoramaQuaternion: function(e) {
  31052. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  31053. },
  31054. convertWorkshopOrthoZoom: function(e) {// xzw
  31055. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  31056. //return e;
  31057. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  31058. },
  31059. toPrecision: function(e, t) {//xzw change
  31060. var f = function(e, t){
  31061. var i = Math.pow(10, t);
  31062. return Math.round(e * i) / i
  31063. }
  31064. if(e instanceof Array){
  31065. for(var s=0; s<e.length; s++){
  31066. e[s] = f(e[s],t);
  31067. }
  31068. return e;
  31069. }
  31070. else return f(e,t)
  31071. },
  31072. isEmptyQuaternion: function(e) {
  31073. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  31074. },
  31075. projectPositionToCanvas: function(e, t, i) {
  31076. i = i || new n.Vector3,
  31077. i.copy(e);
  31078. var r = .5 * $("#player").width()
  31079. , o = .5 * $("#player").height();
  31080. return i.project(t),
  31081. i.x = i.x * r + r,
  31082. i.y = -(i.y * o) + o,
  31083. i
  31084. },
  31085. convertScreenPositionToNDC: function(e, t, i) {
  31086. return i = i || new n.Vector2,
  31087. i.x = e / $("#player").width() * 2 - 1,
  31088. i.y = 2 * -(t / $("#player").height()) + 1,
  31089. i
  31090. },
  31091. constrainedTurn: function(e) {
  31092. var t = e % (2 * Math.PI);
  31093. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  31094. },
  31095. getFOVDotThreshold: function(e) {
  31096. return Math.cos(n.Math.degToRad(e / 2))
  31097. },
  31098. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  31099. switch (e) {
  31100. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  31101. i.set(1, t.y, t.x);
  31102. break;
  31103. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  31104. i.set(-1, t.y, -t.x);
  31105. break;
  31106. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  31107. i.set(-t.x, 1, -t.y);
  31108. break;
  31109. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  31110. i.set(-t.x, -1, t.y);
  31111. break;
  31112. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  31113. i.set(-t.x, t.y, 1);
  31114. break;
  31115. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  31116. i.set(t.x, t.y, -1)
  31117. }
  31118. n && i.normalize()
  31119. },
  31120. //add:
  31121. getPos2d : function(point, camera, dom){
  31122. var camera = camera ;
  31123. var dom = dom;
  31124. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  31125. var x,y;
  31126. x = (pos.x + 1) / 2 * dom.clientWidth;
  31127. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  31128. var inSight = x <= dom.clientWidth && x >= 0
  31129. && y <= dom.clientHeight && y >= 0
  31130. return {
  31131. pos: new THREE.Vector2(x,y),
  31132. vector: pos,
  31133. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  31134. inSight : inSight //在屏幕范围内可见
  31135. };
  31136. }
  31137. }
  31138. window.math = t.exports
  31139. }
  31140. , {
  31141. "../constants": 8,
  31142. "../enum/GLCubeFaces": 25,
  31143. three: 217
  31144. }],
  31145. 191: [function(e, t, i) {
  31146. "use strict";
  31147. function n(e, t, i) {
  31148. return a.map(function(n, o) {
  31149. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  31150. }
  31151. .bind(this))
  31152. }
  31153. function r(e) {
  31154. return s[e]
  31155. }
  31156. var o = e("../enum/GLCubeFaces")
  31157. , a = [0, 1, 2, 3, 4, 5]
  31158. , s = {
  31159. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  31160. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  31161. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  31162. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  31163. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  31164. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  31165. };
  31166. t.exports = {
  31167. mapFaceToCubemapFace: r,
  31168. getCubemapUrls: n
  31169. }
  31170. }
  31171. , {
  31172. "../enum/GLCubeFaces": 25
  31173. }],
  31174. 192: [function(e, t, i) {
  31175. "use strict";
  31176. t.exports = {
  31177. captureErrors: function(e, t, i) {
  31178. if ("Raven"in window) {
  31179. Raven.config(e, t).install(),
  31180. i && Raven.setTagsContext(i);
  31181. var n = console.warn
  31182. , r = console.error;
  31183. console.warn = function() {
  31184. var e = Array.prototype.slice.call(arguments);
  31185. Raven.captureMessage(e.join(" "), {
  31186. level: "warning"
  31187. }),
  31188. n.apply(console, e)
  31189. }
  31190. ,
  31191. console.error = function() {
  31192. var e = Array.prototype.slice.call(arguments);
  31193. Raven.captureException(new Error(e.join(" ")), {
  31194. level: "error"
  31195. }),
  31196. r.apply(console, e)
  31197. }
  31198. } else
  31199. console.error("Raven not found, not capturing errors.")
  31200. }
  31201. }
  31202. }
  31203. , {}],
  31204. 193: [function(e, t, i) {
  31205. (function(i) {
  31206. "use strict";
  31207. var n = e("./browser")
  31208. , r = e("../constants")
  31209. , o = e("url")
  31210. , a = e("./logger")
  31211. , ss = e('three')
  31212. , s = new a(i)
  31213. , l = {
  31214. getAuthorizationHeader: function() {
  31215. var e = n.valueFromHash("auth");
  31216. if (e)
  31217. return e.replace(",", " ");
  31218. var t = n.valueFromCookie("token");
  31219. return t ? "Token " + t : null
  31220. },
  31221. parseSidUrl: function(e) {
  31222. var t, i;
  31223. t=g_Prefix;
  31224. if (e = e || "",
  31225. e.match(/^https?/)) {
  31226. var n = o.parse(e);
  31227. t = g_Prefix,
  31228. i = e
  31229. } else{
  31230. //xzw 原先的不能用
  31231. //t = window.location.protocol + "//" + window.location.host, //MP
  31232. t = g_Prefix
  31233. //i = t + "/api/player/models/" + e; //MP
  31234. i = t + "data/" + e;
  31235. }
  31236. return {
  31237. urlBase: t,
  31238. urlModel: i,
  31239. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  31240. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  31241. }
  31242. },
  31243. getModelIDFromQueryString: function() {
  31244. return n.valueFromHash("model") || n.valueFromHash("m")
  31245. },
  31246. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31247. e = JSON.parse(JSON.stringify(e));
  31248. var i = null;
  31249. if (e.images.forEach(function(n) {
  31250. if(!n.metadata) return;
  31251. if ("string" == typeof n.metadata)
  31252. try {
  31253. n.metadata = JSON.parse(n.metadata)
  31254. } catch (e) {
  31255. s.warn("Unable to parse image metadata"),
  31256. n.metadata = null
  31257. }
  31258. else{
  31259. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31260. }
  31261. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31262. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31263. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31264. }else{
  31265. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31266. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  31267. n.metadata.zoom = n.metadata.zoom || 1;
  31268. }
  31269. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31270. }),
  31271. //icon初始视角的:
  31272. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31273. var n = {};
  31274. n.pano = {
  31275. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31276. position: t.convertWorkshopVector(i.scan_position),
  31277. uuid: i.scan_id
  31278. },
  31279. n.camera = {
  31280. quaternion: i.camera_quaternion,
  31281. position: i.camera_position
  31282. },
  31283. e.startPano = n
  31284. }
  31285. return e
  31286. },
  31287. */
  31288. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31289. e = JSON.parse(JSON.stringify(e));
  31290. var i = null;
  31291. var deal = function(n) {
  31292. if(!n.metadata) return;
  31293. if ("string" == typeof n.metadata)
  31294. try {
  31295. n.metadata = JSON.parse(n.metadata)
  31296. } catch (e) {
  31297. s.warn("Unable to parse image metadata"),
  31298. n.metadata = null
  31299. }
  31300. else{
  31301. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31302. }
  31303. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31304. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31305. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31306. }else{
  31307. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  31308. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  31309. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31310. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  31311. }
  31312. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31313. }
  31314. //改
  31315. e.images.forEach(info=>{
  31316. if(info.locations){
  31317. info.locations.forEach(a=>deal(a))
  31318. }else{
  31319. deal(info)
  31320. }
  31321. })
  31322. //icon初始视角的:
  31323. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31324. var n = {};
  31325. n.pano = {
  31326. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31327. position: t.convertWorkshopVector(i.scan_position),
  31328. uuid: i.scan_id
  31329. },
  31330. n.camera = {
  31331. quaternion: i.camera_quaternion,
  31332. position: i.camera_position
  31333. },
  31334. e.startPano = n
  31335. }
  31336. return e
  31337. },
  31338. visionVersionToInt: function() {
  31339. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  31340. return function(t) {
  31341. if (!t)
  31342. throw new Error("Vision version is required");
  31343. var i = e.exec(t);
  31344. if (null === i)
  31345. throw new Error("String is not a vision version: " + t);
  31346. return parseInt(i[1])
  31347. }
  31348. }(),
  31349. modelDataPromisesTiles: function(e) {
  31350. var vision_version = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version
  31351. if (vision_version)
  31352. try {
  31353. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31354. } catch (t) {
  31355. s.warn("Invalid vision version: " + vision_version)
  31356. }
  31357. // var t = e.created ? new Date(e.created) : null;
  31358. // return t && t >= r.visionTilingStartDate
  31359. return false
  31360. }
  31361. };
  31362. t.exports = l
  31363. }
  31364. ).call(this, "/js/util/showcase.js")
  31365. }
  31366. , {
  31367. "../constants": 8,
  31368. "./browser": 182,
  31369. "./logger": 189,
  31370. three:217,
  31371. url: 208
  31372. }],
  31373. 194: [function(e, t, i) {
  31374. "use strict";
  31375. var n = e("../util/ajax")
  31376. , r = e("three")
  31377. , o = e("../settings")
  31378. , a = {};
  31379. t.exports = {
  31380. load: function(e, t, i) {
  31381. var s = a[e];
  31382. return s ? (t && setTimeout(function() {
  31383. t(s)
  31384. }, 1),
  31385. s) : (s = new r.Texture,
  31386. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31387. s.magFilter = r.LinearFilter,
  31388. s.generateMipmaps = !1),
  31389. s.sourceFile = e,
  31390. a[e] = s,
  31391. n.getImage(e).then(function(e) {
  31392. s.image = e,
  31393. s.needsUpdate = !0,
  31394. t && t(s)
  31395. }).fail(i),
  31396. s)
  31397. },
  31398. loadBase64: function(e, t) {
  31399. t = t || "png";
  31400. var i = new r.Texture;
  31401. return i.image = document.createElement("img"),
  31402. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31403. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31404. i.magFilter = r.LinearFilter,
  31405. i.generateMipmaps = !1),
  31406. i.needsUpdate = !0,
  31407. i
  31408. },
  31409. isLoaded: function(e) {
  31410. return !!a[e]
  31411. }
  31412. }
  31413. window.Texture = t.exports
  31414. }
  31415. , {
  31416. "../settings": 166,
  31417. "../util/ajax": 181,
  31418. three: 217
  31419. }],
  31420. 195: [function(e, t, i) {
  31421. "use strict";
  31422. var n = e("./easing");
  31423. window.transitions = t.exports = {
  31424. globalDone: null,
  31425. funcs: [],
  31426. counter: 0,
  31427. uniqueID: 0,
  31428. start: function(e, t, i, r, o, a, s) {
  31429. return r = r || 0,
  31430. this.funcs.push({
  31431. func: e,
  31432. current: -r * Math.abs(t),
  31433. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31434. done: i,
  31435. easing: o || n.linearTween,
  31436. cycling: t < 0,
  31437. running: !0,
  31438. debug: r < 0,
  31439. name: a || "T" + this.counter,
  31440. id: void 0 === s ? this.counter : s,
  31441. paused: !1
  31442. }),
  31443. e(0, 16),
  31444. this.counter += 1,
  31445. e
  31446. },
  31447. trigger: function(e) {
  31448. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31449. , i = e.func || function() {}
  31450. , r = void 0 === e.duration ? 0 : e.duration;
  31451. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31452. var o = e.done || null
  31453. , a = e.easing || n.linearTween
  31454. , s = e.name || "R" + this.counter
  31455. , l = void 0 === e.id ? this.counter : e.id;
  31456. return this.start(i, r, o, t, a, s, l)
  31457. },
  31458. setTimeout: function(e, t, i) {
  31459. var n = void 0 === i ? this.counter : i;
  31460. return this.trigger({
  31461. done: e,
  31462. duration: void 0 === t ? 0 : t,
  31463. name: "O" + this.counter,
  31464. id: n
  31465. })
  31466. },
  31467. pause: function() {
  31468. this.paused = !0
  31469. },
  31470. resume: function() {
  31471. this.paused = !1
  31472. },
  31473. update: function(e) {
  31474. this.funcs.forEach(function(t) {
  31475. if (!(t.paused || (t.current += 1e3 * e,
  31476. t.current < 0)))
  31477. if (t.current >= t.duration && !t.cycling) {
  31478. var i = t.easing(1, 0, 1, 1);
  31479. t.func(i, 1e3 * e),
  31480. t.done && t.done(),
  31481. t.running = !1
  31482. } else {
  31483. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31484. , r = t.func(n, 1e3 * e) || !1;
  31485. r && (t.done && t.done(),
  31486. t.running = !1)
  31487. }
  31488. });
  31489. var t = this.funcs.length;
  31490. this.funcs = this.funcs.filter(function(e) {
  31491. return e.running
  31492. });
  31493. var i = this.funcs.length;
  31494. if (t > 0 && 0 === i && this.globalDone) {
  31495. var n = this.globalDone;
  31496. this.globalDone = null,
  31497. n()
  31498. }
  31499. },
  31500. adjustSpeed: function(e, t) {
  31501. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31502. var r = i[n];
  31503. r.duration /= t,
  31504. r.current /= t
  31505. }
  31506. },
  31507. getById: function(e) {
  31508. return this.funcs.filter(function(t) {
  31509. return e === t.id
  31510. })
  31511. },
  31512. get: function(e) {
  31513. for (var t = 0; t < this.funcs.length; t += 1)
  31514. if (this.funcs[t].func === e)
  31515. return this.funcs[t];
  31516. return null
  31517. },
  31518. isRunning: function(e) {
  31519. var t = this.get(e);
  31520. return null !== t && t.running
  31521. },
  31522. countActive: function() {
  31523. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31524. e += this.funcs[t].running;
  31525. return e
  31526. },
  31527. listActive: function() {
  31528. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31529. this.funcs[t].running && e.push(this.funcs[t].name);
  31530. return e
  31531. },
  31532. done: function(e) {
  31533. this.globalDone = e
  31534. },
  31535. cancelById: function(e) {
  31536. var t = void 0 === e ? 0 : e;
  31537. this.funcs = this.funcs.filter(function(e) {
  31538. return e.id !== t
  31539. })
  31540. },
  31541. cancel: function(e) {
  31542. this.funcs = this.funcs.filter(function(t) {
  31543. return t.func !== e
  31544. })
  31545. },
  31546. getUniqueId: function() {
  31547. return this.uniqueID -= 1,
  31548. this.uniqueID
  31549. }
  31550. }
  31551. }
  31552. , {
  31553. "./easing": 186
  31554. }],
  31555. 196: [function(e, t, i) {
  31556. function n(e) {
  31557. if (this.set = {},
  31558. this.infContains = function() {
  31559. return !0
  31560. }
  31561. ,
  31562. "object" == typeof e)
  31563. if (e instanceof Array)
  31564. for (var t = 0; t < e.length; t++)
  31565. this.set[e[t]] = !0;
  31566. else
  31567. this.set = e;
  31568. else if ("function" == typeof e)
  31569. this.infContains = e;
  31570. else if ("undefined" != typeof e)
  31571. throw new Error("set must be either an array or an object.")
  31572. }
  31573. t.exports = n,
  31574. n.prototype.contains = function(e) {
  31575. return !!this.set[e]
  31576. }
  31577. ,
  31578. n.prototype.has = n.prototype.contains,
  31579. n.prototype.add = function(e) {
  31580. if (1 == arguments.length)
  31581. this.set[e] = !0;
  31582. else
  31583. for (var t = 0; t < arguments.length; t++)
  31584. this.set[arguments[t]] = !0
  31585. }
  31586. ,
  31587. n.prototype.addAll = function(e) {
  31588. if ("object" != typeof e && !(e instanceof Array))
  31589. throw new Error("arr must be an array.");
  31590. for (var t = 0; t < e.length; t++)
  31591. this.add(e[t])
  31592. }
  31593. ,
  31594. n.prototype.remove = function(e) {
  31595. if (1 == arguments.length)
  31596. delete this.set[e];
  31597. else
  31598. for (var t = 0; t < arguments.length; t++)
  31599. delete this.set[arguments[t]]
  31600. }
  31601. ,
  31602. n.prototype.delete = n.prototype.remove,
  31603. n.prototype.clear = function() {
  31604. this.set = {}
  31605. }
  31606. ,
  31607. n.prototype.size = function() {
  31608. return Object.keys(this.set).length
  31609. }
  31610. ,
  31611. n.prototype.toString = function() {
  31612. return "{" + Object.keys(this.set).toString() + "}"
  31613. }
  31614. ,
  31615. n.prototype.toArray = function() {
  31616. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31617. }
  31618. ,
  31619. n.prototype["*values"] = n.prototype.toArray
  31620. }
  31621. , {}],
  31622. 197: [function(e, t, i) {}
  31623. , {}],
  31624. 198: [function(e, t, i) {
  31625. (function(t) {
  31626. "use strict";
  31627. function n() {
  31628. try {
  31629. var e = new Uint8Array(1);
  31630. return e.__proto__ = {
  31631. __proto__: Uint8Array.prototype,
  31632. foo: function() {
  31633. return 42
  31634. }
  31635. },
  31636. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31637. } catch (e) {
  31638. return !1
  31639. }
  31640. }
  31641. function r() {
  31642. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31643. }
  31644. function o(e, t) {
  31645. if (r() < t)
  31646. throw new RangeError("Invalid typed array length");
  31647. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31648. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31649. e.length = t),
  31650. e
  31651. }
  31652. function a(e, t, i) {
  31653. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31654. return new a(e,t,i);
  31655. if ("number" == typeof e) {
  31656. if ("string" == typeof t)
  31657. throw new Error("If encoding is specified then the first argument must be a string");
  31658. return h(this, e)
  31659. }
  31660. return s(this, e, t, i)
  31661. }
  31662. function s(e, t, i, n) {
  31663. if ("number" == typeof t)
  31664. throw new TypeError('"value" argument must not be a number');
  31665. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31666. }
  31667. function l(e) {
  31668. if ("number" != typeof e)
  31669. throw new TypeError('"size" argument must be a number');
  31670. if (e < 0)
  31671. throw new RangeError('"size" argument must not be negative')
  31672. }
  31673. function c(e, t, i, n) {
  31674. return l(t),
  31675. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31676. }
  31677. function h(e, t) {
  31678. if (l(t),
  31679. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31680. !a.TYPED_ARRAY_SUPPORT)
  31681. for (var i = 0; i < t; ++i)
  31682. e[i] = 0;
  31683. return e
  31684. }
  31685. function u(e, t, i) {
  31686. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31687. !a.isEncoding(i))
  31688. throw new TypeError('"encoding" must be a valid string encoding');
  31689. var n = 0 | v(t, i);
  31690. e = o(e, n);
  31691. var r = e.write(t, i);
  31692. return r !== n && (e = e.slice(0, r)),
  31693. e
  31694. }
  31695. function d(e, t) {
  31696. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31697. e = o(e, i);
  31698. for (var n = 0; n < i; n += 1)
  31699. e[n] = 255 & t[n];
  31700. return e
  31701. }
  31702. function p(e, t, i, n) {
  31703. if (t.byteLength,
  31704. i < 0 || t.byteLength < i)
  31705. throw new RangeError("'offset' is out of bounds");
  31706. if (t.byteLength < i + (n || 0))
  31707. throw new RangeError("'length' is out of bounds");
  31708. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31709. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31710. e.__proto__ = a.prototype) : e = d(e, t),
  31711. e
  31712. }
  31713. function f(e, t) {
  31714. if (a.isBuffer(t)) {
  31715. var i = 0 | g(t.length);
  31716. return e = o(e, i),
  31717. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31718. e)
  31719. }
  31720. if (t) {
  31721. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31722. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31723. if ("Buffer" === t.type && $(t.data))
  31724. return d(e, t.data)
  31725. }
  31726. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31727. }
  31728. function g(e) {
  31729. if (e >= r())
  31730. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31731. return 0 | e
  31732. }
  31733. function m(e) {
  31734. return +e != e && (e = 0),
  31735. a.alloc(+e)
  31736. }
  31737. function v(e, t) {
  31738. if (a.isBuffer(e))
  31739. return e.length;
  31740. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31741. return e.byteLength;
  31742. "string" != typeof e && (e = "" + e);
  31743. var i = e.length;
  31744. if (0 === i)
  31745. return 0;
  31746. for (var n = !1; ; )
  31747. switch (t) {
  31748. case "ascii":
  31749. case "latin1":
  31750. case "binary":
  31751. return i;
  31752. case "utf8":
  31753. case "utf-8":
  31754. case void 0:
  31755. return j(e).length;
  31756. case "ucs2":
  31757. case "ucs-2":
  31758. case "utf16le":
  31759. case "utf-16le":
  31760. return 2 * i;
  31761. case "hex":
  31762. return i >>> 1;
  31763. case "base64":
  31764. return Z(e).length;
  31765. default:
  31766. if (n)
  31767. return j(e).length;
  31768. t = ("" + t).toLowerCase(),
  31769. n = !0
  31770. }
  31771. }
  31772. function A(e, t, i) {
  31773. var n = !1;
  31774. if ((void 0 === t || t < 0) && (t = 0),
  31775. t > this.length)
  31776. return "";
  31777. if ((void 0 === i || i > this.length) && (i = this.length),
  31778. i <= 0)
  31779. return "";
  31780. if (i >>>= 0,
  31781. t >>>= 0,
  31782. i <= t)
  31783. return "";
  31784. for (e || (e = "utf8"); ; )
  31785. switch (e) {
  31786. case "hex":
  31787. return L(this, t, i);
  31788. case "utf8":
  31789. case "utf-8":
  31790. return M(this, t, i);
  31791. case "ascii":
  31792. return P(this, t, i);
  31793. case "latin1":
  31794. case "binary":
  31795. return O(this, t, i);
  31796. case "base64":
  31797. return S(this, t, i);
  31798. case "ucs2":
  31799. case "ucs-2":
  31800. case "utf16le":
  31801. case "utf-16le":
  31802. return D(this, t, i);
  31803. default:
  31804. if (n)
  31805. throw new TypeError("Unknown encoding: " + e);
  31806. e = (e + "").toLowerCase(),
  31807. n = !0
  31808. }
  31809. }
  31810. function y(e, t, i) {
  31811. var n = e[t];
  31812. e[t] = e[i],
  31813. e[i] = n
  31814. }
  31815. function C(e, t, i, n, r) {
  31816. if (0 === e.length)
  31817. return -1;
  31818. if ("string" == typeof i ? (n = i,
  31819. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31820. i = +i,
  31821. isNaN(i) && (i = r ? 0 : e.length - 1),
  31822. i < 0 && (i = e.length + i),
  31823. i >= e.length) {
  31824. if (r)
  31825. return -1;
  31826. i = e.length - 1
  31827. } else if (i < 0) {
  31828. if (!r)
  31829. return -1;
  31830. i = 0
  31831. }
  31832. if ("string" == typeof t && (t = a.from(t, n)),
  31833. a.isBuffer(t))
  31834. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31835. if ("number" == typeof t)
  31836. return t &= 255,
  31837. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31838. throw new TypeError("val must be string, number or Buffer")
  31839. }
  31840. function I(e, t, i, n, r) {
  31841. function o(e, t) {
  31842. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31843. }
  31844. var a = 1
  31845. , s = e.length
  31846. , l = t.length;
  31847. if (void 0 !== n && (n = String(n).toLowerCase(),
  31848. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31849. if (e.length < 2 || t.length < 2)
  31850. return -1;
  31851. a = 2,
  31852. s /= 2,
  31853. l /= 2,
  31854. i /= 2
  31855. }
  31856. var c;
  31857. if (r) {
  31858. var h = -1;
  31859. for (c = i; c < s; c++)
  31860. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31861. if (h === -1 && (h = c),
  31862. c - h + 1 === l)
  31863. return h * a
  31864. } else
  31865. h !== -1 && (c -= c - h),
  31866. h = -1
  31867. } else
  31868. for (i + l > s && (i = s - l),
  31869. c = i; c >= 0; c--) {
  31870. for (var u = !0, d = 0; d < l; d++)
  31871. if (o(e, c + d) !== o(t, d)) {
  31872. u = !1;
  31873. break
  31874. }
  31875. if (u)
  31876. return c
  31877. }
  31878. return -1
  31879. }
  31880. function E(e, t, i, n) {
  31881. i = Number(i) || 0;
  31882. var r = e.length - i;
  31883. n ? (n = Number(n),
  31884. n > r && (n = r)) : n = r;
  31885. var o = t.length;
  31886. if (o % 2 !== 0)
  31887. throw new TypeError("Invalid hex string");
  31888. n > o / 2 && (n = o / 2);
  31889. for (var a = 0; a < n; ++a) {
  31890. var s = parseInt(t.substr(2 * a, 2), 16);
  31891. if (isNaN(s))
  31892. return a;
  31893. e[i + a] = s
  31894. }
  31895. return a
  31896. }
  31897. function b(e, t, i, n) {
  31898. return q(j(t, e.length - i), e, i, n)
  31899. }
  31900. function w(e, t, i, n) {
  31901. return q(Y(t), e, i, n)
  31902. }
  31903. function _(e, t, i, n) {
  31904. return w(e, t, i, n)
  31905. }
  31906. function T(e, t, i, n) {
  31907. return q(Z(t), e, i, n)
  31908. }
  31909. function x(e, t, i, n) {
  31910. return q(X(t, e.length - i), e, i, n)
  31911. }
  31912. function S(e, t, i) {
  31913. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31914. }
  31915. function M(e, t, i) {
  31916. i = Math.min(e.length, i);
  31917. for (var n = [], r = t; r < i; ) {
  31918. var o = e[r]
  31919. , a = null
  31920. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31921. if (r + s <= i) {
  31922. var l, c, h, u;
  31923. switch (s) {
  31924. case 1:
  31925. o < 128 && (a = o);
  31926. break;
  31927. case 2:
  31928. l = e[r + 1],
  31929. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31930. u > 127 && (a = u));
  31931. break;
  31932. case 3:
  31933. l = e[r + 1],
  31934. c = e[r + 2],
  31935. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31936. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31937. break;
  31938. case 4:
  31939. l = e[r + 1],
  31940. c = e[r + 2],
  31941. h = e[r + 3],
  31942. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31943. u > 65535 && u < 1114112 && (a = u))
  31944. }
  31945. }
  31946. null === a ? (a = 65533,
  31947. s = 1) : a > 65535 && (a -= 65536,
  31948. n.push(a >>> 10 & 1023 | 55296),
  31949. a = 56320 | 1023 & a),
  31950. n.push(a),
  31951. r += s
  31952. }
  31953. return R(n)
  31954. }
  31955. function R(e) {
  31956. var t = e.length;
  31957. if (t <= ee)
  31958. return String.fromCharCode.apply(String, e);
  31959. for (var i = "", n = 0; n < t; )
  31960. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31961. return i
  31962. }
  31963. function P(e, t, i) {
  31964. var n = "";
  31965. i = Math.min(e.length, i);
  31966. for (var r = t; r < i; ++r)
  31967. n += String.fromCharCode(127 & e[r]);
  31968. return n
  31969. }
  31970. function O(e, t, i) {
  31971. var n = "";
  31972. i = Math.min(e.length, i);
  31973. for (var r = t; r < i; ++r)
  31974. n += String.fromCharCode(e[r]);
  31975. return n
  31976. }
  31977. function L(e, t, i) {
  31978. var n = e.length;
  31979. (!t || t < 0) && (t = 0),
  31980. (!i || i < 0 || i > n) && (i = n);
  31981. for (var r = "", o = t; o < i; ++o)
  31982. r += W(e[o]);
  31983. return r
  31984. }
  31985. function D(e, t, i) {
  31986. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31987. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31988. return r
  31989. }
  31990. function N(e, t, i) {
  31991. if (e % 1 !== 0 || e < 0)
  31992. throw new RangeError("offset is not uint");
  31993. if (e + t > i)
  31994. throw new RangeError("Trying to access beyond buffer length")
  31995. }
  31996. function B(e, t, i, n, r, o) {
  31997. if (!a.isBuffer(e))
  31998. throw new TypeError('"buffer" argument must be a Buffer instance');
  31999. if (t > r || t < o)
  32000. throw new RangeError('"value" argument is out of bounds');
  32001. if (i + n > e.length)
  32002. throw new RangeError("Index out of range")
  32003. }
  32004. function F(e, t, i, n) {
  32005. t < 0 && (t = 65535 + t + 1);
  32006. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  32007. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  32008. }
  32009. function V(e, t, i, n) {
  32010. t < 0 && (t = 4294967295 + t + 1);
  32011. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  32012. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  32013. }
  32014. function U(e, t, i, n, r, o) {
  32015. if (i + n > e.length)
  32016. throw new RangeError("Index out of range");
  32017. if (i < 0)
  32018. throw new RangeError("Index out of range")
  32019. }
  32020. function k(e, t, i, n, r) {
  32021. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  32022. J.write(e, t, i, n, 23, 4),
  32023. i + 4
  32024. }
  32025. function H(e, t, i, n, r) {
  32026. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  32027. J.write(e, t, i, n, 52, 8),
  32028. i + 8
  32029. }
  32030. function G(e) {
  32031. if (e = z(e).replace(te, ""),
  32032. e.length < 2)
  32033. return "";
  32034. for (; e.length % 4 !== 0; )
  32035. e += "=";
  32036. return e
  32037. }
  32038. function z(e) {
  32039. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  32040. }
  32041. function W(e) {
  32042. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  32043. }
  32044. function j(e, t) {
  32045. t = t || 1 / 0;
  32046. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  32047. if (i = e.charCodeAt(a),
  32048. i > 55295 && i < 57344) {
  32049. if (!r) {
  32050. if (i > 56319) {
  32051. (t -= 3) > -1 && o.push(239, 191, 189);
  32052. continue
  32053. }
  32054. if (a + 1 === n) {
  32055. (t -= 3) > -1 && o.push(239, 191, 189);
  32056. continue
  32057. }
  32058. r = i;
  32059. continue
  32060. }
  32061. if (i < 56320) {
  32062. (t -= 3) > -1 && o.push(239, 191, 189),
  32063. r = i;
  32064. continue
  32065. }
  32066. i = (r - 55296 << 10 | i - 56320) + 65536
  32067. } else
  32068. r && (t -= 3) > -1 && o.push(239, 191, 189);
  32069. if (r = null,
  32070. i < 128) {
  32071. if ((t -= 1) < 0)
  32072. break;
  32073. o.push(i)
  32074. } else if (i < 2048) {
  32075. if ((t -= 2) < 0)
  32076. break;
  32077. o.push(i >> 6 | 192, 63 & i | 128)
  32078. } else if (i < 65536) {
  32079. if ((t -= 3) < 0)
  32080. break;
  32081. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  32082. } else {
  32083. if (!(i < 1114112))
  32084. throw new Error("Invalid code point");
  32085. if ((t -= 4) < 0)
  32086. break;
  32087. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  32088. }
  32089. }
  32090. return o
  32091. }
  32092. function Y(e) {
  32093. for (var t = [], i = 0; i < e.length; ++i)
  32094. t.push(255 & e.charCodeAt(i));
  32095. return t
  32096. }
  32097. function X(e, t) {
  32098. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  32099. i = e.charCodeAt(a),
  32100. n = i >> 8,
  32101. r = i % 256,
  32102. o.push(r),
  32103. o.push(n);
  32104. return o
  32105. }
  32106. function Z(e) {
  32107. return Q.toByteArray(G(e))
  32108. }
  32109. function q(e, t, i, n) {
  32110. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  32111. t[r + i] = e[r];
  32112. return r
  32113. }
  32114. function K(e) {
  32115. return e !== e
  32116. }
  32117. var Q = e("base64-js")
  32118. , J = e("ieee754")
  32119. , $ = e("isarray");
  32120. i.Buffer = a,
  32121. i.SlowBuffer = m,
  32122. i.INSPECT_MAX_BYTES = 50,
  32123. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  32124. i.kMaxLength = r(),
  32125. a.poolSize = 8192,
  32126. a._augment = function(e) {
  32127. return e.__proto__ = a.prototype,
  32128. e
  32129. }
  32130. ,
  32131. a.from = function(e, t, i) {
  32132. return s(null, e, t, i)
  32133. }
  32134. ,
  32135. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  32136. a.__proto__ = Uint8Array,
  32137. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  32138. value: null,
  32139. configurable: !0
  32140. })),
  32141. a.alloc = function(e, t, i) {
  32142. return c(null, e, t, i)
  32143. }
  32144. ,
  32145. a.allocUnsafe = function(e) {
  32146. return h(null, e)
  32147. }
  32148. ,
  32149. a.allocUnsafeSlow = function(e) {
  32150. return h(null, e)
  32151. }
  32152. ,
  32153. a.isBuffer = function(e) {
  32154. return !(null == e || !e._isBuffer)
  32155. }
  32156. ,
  32157. a.compare = function(e, t) {
  32158. if (!a.isBuffer(e) || !a.isBuffer(t))
  32159. throw new TypeError("Arguments must be Buffers");
  32160. if (e === t)
  32161. return 0;
  32162. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  32163. if (e[r] !== t[r]) {
  32164. i = e[r],
  32165. n = t[r];
  32166. break
  32167. }
  32168. return i < n ? -1 : n < i ? 1 : 0
  32169. }
  32170. ,
  32171. a.isEncoding = function(e) {
  32172. switch (String(e).toLowerCase()) {
  32173. case "hex":
  32174. case "utf8":
  32175. case "utf-8":
  32176. case "ascii":
  32177. case "latin1":
  32178. case "binary":
  32179. case "base64":
  32180. case "ucs2":
  32181. case "ucs-2":
  32182. case "utf16le":
  32183. case "utf-16le":
  32184. return !0;
  32185. default:
  32186. return !1
  32187. }
  32188. }
  32189. ,
  32190. a.concat = function(e, t) {
  32191. if (!$(e))
  32192. throw new TypeError('"list" argument must be an Array of Buffers');
  32193. if (0 === e.length)
  32194. return a.alloc(0);
  32195. var i;
  32196. if (void 0 === t)
  32197. for (t = 0,
  32198. i = 0; i < e.length; ++i)
  32199. t += e[i].length;
  32200. var n = a.allocUnsafe(t)
  32201. , r = 0;
  32202. for (i = 0; i < e.length; ++i) {
  32203. var o = e[i];
  32204. if (!a.isBuffer(o))
  32205. throw new TypeError('"list" argument must be an Array of Buffers');
  32206. o.copy(n, r),
  32207. r += o.length
  32208. }
  32209. return n
  32210. }
  32211. ,
  32212. a.byteLength = v,
  32213. a.prototype._isBuffer = !0,
  32214. a.prototype.swap16 = function() {
  32215. var e = this.length;
  32216. if (e % 2 !== 0)
  32217. throw new RangeError("Buffer size must be a multiple of 16-bits");
  32218. for (var t = 0; t < e; t += 2)
  32219. y(this, t, t + 1);
  32220. return this
  32221. }
  32222. ,
  32223. a.prototype.swap32 = function() {
  32224. var e = this.length;
  32225. if (e % 4 !== 0)
  32226. throw new RangeError("Buffer size must be a multiple of 32-bits");
  32227. for (var t = 0; t < e; t += 4)
  32228. y(this, t, t + 3),
  32229. y(this, t + 1, t + 2);
  32230. return this
  32231. }
  32232. ,
  32233. a.prototype.swap64 = function() {
  32234. var e = this.length;
  32235. if (e % 8 !== 0)
  32236. throw new RangeError("Buffer size must be a multiple of 64-bits");
  32237. for (var t = 0; t < e; t += 8)
  32238. y(this, t, t + 7),
  32239. y(this, t + 1, t + 6),
  32240. y(this, t + 2, t + 5),
  32241. y(this, t + 3, t + 4);
  32242. return this
  32243. }
  32244. ,
  32245. a.prototype.toString = function() {
  32246. var e = 0 | this.length;
  32247. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  32248. }
  32249. ,
  32250. a.prototype.equals = function(e) {
  32251. if (!a.isBuffer(e))
  32252. throw new TypeError("Argument must be a Buffer");
  32253. return this === e || 0 === a.compare(this, e)
  32254. }
  32255. ,
  32256. a.prototype.inspect = function() {
  32257. var e = ""
  32258. , t = i.INSPECT_MAX_BYTES;
  32259. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  32260. this.length > t && (e += " ... ")),
  32261. "<Buffer " + e + ">"
  32262. }
  32263. ,
  32264. a.prototype.compare = function(e, t, i, n, r) {
  32265. if (!a.isBuffer(e))
  32266. throw new TypeError("Argument must be a Buffer");
  32267. if (void 0 === t && (t = 0),
  32268. void 0 === i && (i = e ? e.length : 0),
  32269. void 0 === n && (n = 0),
  32270. void 0 === r && (r = this.length),
  32271. t < 0 || i > e.length || n < 0 || r > this.length)
  32272. throw new RangeError("out of range index");
  32273. if (n >= r && t >= i)
  32274. return 0;
  32275. if (n >= r)
  32276. return -1;
  32277. if (t >= i)
  32278. return 1;
  32279. if (t >>>= 0,
  32280. i >>>= 0,
  32281. n >>>= 0,
  32282. r >>>= 0,
  32283. this === e)
  32284. return 0;
  32285. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  32286. if (c[u] !== h[u]) {
  32287. o = c[u],
  32288. s = h[u];
  32289. break
  32290. }
  32291. return o < s ? -1 : s < o ? 1 : 0
  32292. }
  32293. ,
  32294. a.prototype.includes = function(e, t, i) {
  32295. return this.indexOf(e, t, i) !== -1
  32296. }
  32297. ,
  32298. a.prototype.indexOf = function(e, t, i) {
  32299. return C(this, e, t, i, !0)
  32300. }
  32301. ,
  32302. a.prototype.lastIndexOf = function(e, t, i) {
  32303. return C(this, e, t, i, !1)
  32304. }
  32305. ,
  32306. a.prototype.write = function(e, t, i, n) {
  32307. if (void 0 === t)
  32308. n = "utf8",
  32309. i = this.length,
  32310. t = 0;
  32311. else if (void 0 === i && "string" == typeof t)
  32312. n = t,
  32313. i = this.length,
  32314. t = 0;
  32315. else {
  32316. if (!isFinite(t))
  32317. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  32318. t |= 0,
  32319. isFinite(i) ? (i |= 0,
  32320. void 0 === n && (n = "utf8")) : (n = i,
  32321. i = void 0)
  32322. }
  32323. var r = this.length - t;
  32324. if ((void 0 === i || i > r) && (i = r),
  32325. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  32326. throw new RangeError("Attempt to write outside buffer bounds");
  32327. n || (n = "utf8");
  32328. for (var o = !1; ; )
  32329. switch (n) {
  32330. case "hex":
  32331. return E(this, e, t, i);
  32332. case "utf8":
  32333. case "utf-8":
  32334. return b(this, e, t, i);
  32335. case "ascii":
  32336. return w(this, e, t, i);
  32337. case "latin1":
  32338. case "binary":
  32339. return _(this, e, t, i);
  32340. case "base64":
  32341. return T(this, e, t, i);
  32342. case "ucs2":
  32343. case "ucs-2":
  32344. case "utf16le":
  32345. case "utf-16le":
  32346. return x(this, e, t, i);
  32347. default:
  32348. if (o)
  32349. throw new TypeError("Unknown encoding: " + n);
  32350. n = ("" + n).toLowerCase(),
  32351. o = !0
  32352. }
  32353. }
  32354. ,
  32355. a.prototype.toJSON = function() {
  32356. return {
  32357. type: "Buffer",
  32358. data: Array.prototype.slice.call(this._arr || this, 0)
  32359. }
  32360. }
  32361. ;
  32362. var ee = 4096;
  32363. a.prototype.slice = function(e, t) {
  32364. var i = this.length;
  32365. e = ~~e,
  32366. t = void 0 === t ? i : ~~t,
  32367. e < 0 ? (e += i,
  32368. e < 0 && (e = 0)) : e > i && (e = i),
  32369. t < 0 ? (t += i,
  32370. t < 0 && (t = 0)) : t > i && (t = i),
  32371. t < e && (t = e);
  32372. var n;
  32373. if (a.TYPED_ARRAY_SUPPORT)
  32374. n = this.subarray(e, t),
  32375. n.__proto__ = a.prototype;
  32376. else {
  32377. var r = t - e;
  32378. n = new a(r,void 0);
  32379. for (var o = 0; o < r; ++o)
  32380. n[o] = this[o + e]
  32381. }
  32382. return n
  32383. }
  32384. ,
  32385. a.prototype.readUIntLE = function(e, t, i) {
  32386. e |= 0,
  32387. t |= 0,
  32388. i || N(e, t, this.length);
  32389. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32390. n += this[e + o] * r;
  32391. return n
  32392. }
  32393. ,
  32394. a.prototype.readUIntBE = function(e, t, i) {
  32395. e |= 0,
  32396. t |= 0,
  32397. i || N(e, t, this.length);
  32398. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  32399. n += this[e + --t] * r;
  32400. return n
  32401. }
  32402. ,
  32403. a.prototype.readUInt8 = function(e, t) {
  32404. return t || N(e, 1, this.length),
  32405. this[e]
  32406. }
  32407. ,
  32408. a.prototype.readUInt16LE = function(e, t) {
  32409. return t || N(e, 2, this.length),
  32410. this[e] | this[e + 1] << 8
  32411. }
  32412. ,
  32413. a.prototype.readUInt16BE = function(e, t) {
  32414. return t || N(e, 2, this.length),
  32415. this[e] << 8 | this[e + 1]
  32416. }
  32417. ,
  32418. a.prototype.readUInt32LE = function(e, t) {
  32419. return t || N(e, 4, this.length),
  32420. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32421. }
  32422. ,
  32423. a.prototype.readUInt32BE = function(e, t) {
  32424. return t || N(e, 4, this.length),
  32425. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32426. }
  32427. ,
  32428. a.prototype.readIntLE = function(e, t, i) {
  32429. e |= 0,
  32430. t |= 0,
  32431. i || N(e, t, this.length);
  32432. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32433. n += this[e + o] * r;
  32434. return r *= 128,
  32435. n >= r && (n -= Math.pow(2, 8 * t)),
  32436. n
  32437. }
  32438. ,
  32439. a.prototype.readIntBE = function(e, t, i) {
  32440. e |= 0,
  32441. t |= 0,
  32442. i || N(e, t, this.length);
  32443. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32444. o += this[e + --n] * r;
  32445. return r *= 128,
  32446. o >= r && (o -= Math.pow(2, 8 * t)),
  32447. o
  32448. }
  32449. ,
  32450. a.prototype.readInt8 = function(e, t) {
  32451. return t || N(e, 1, this.length),
  32452. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32453. }
  32454. ,
  32455. a.prototype.readInt16LE = function(e, t) {
  32456. t || N(e, 2, this.length);
  32457. var i = this[e] | this[e + 1] << 8;
  32458. return 32768 & i ? 4294901760 | i : i
  32459. }
  32460. ,
  32461. a.prototype.readInt16BE = function(e, t) {
  32462. t || N(e, 2, this.length);
  32463. var i = this[e + 1] | this[e] << 8;
  32464. return 32768 & i ? 4294901760 | i : i
  32465. }
  32466. ,
  32467. a.prototype.readInt32LE = function(e, t) {
  32468. return t || N(e, 4, this.length),
  32469. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32470. }
  32471. ,
  32472. a.prototype.readInt32BE = function(e, t) {
  32473. return t || N(e, 4, this.length),
  32474. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32475. }
  32476. ,
  32477. a.prototype.readFloatLE = function(e, t) {
  32478. return t || N(e, 4, this.length),
  32479. J.read(this, e, !0, 23, 4)
  32480. }
  32481. ,
  32482. a.prototype.readFloatBE = function(e, t) {
  32483. return t || N(e, 4, this.length),
  32484. J.read(this, e, !1, 23, 4)
  32485. }
  32486. ,
  32487. a.prototype.readDoubleLE = function(e, t) {
  32488. return t || N(e, 8, this.length),
  32489. J.read(this, e, !0, 52, 8)
  32490. }
  32491. ,
  32492. a.prototype.readDoubleBE = function(e, t) {
  32493. return t || N(e, 8, this.length),
  32494. J.read(this, e, !1, 52, 8)
  32495. }
  32496. ,
  32497. a.prototype.writeUIntLE = function(e, t, i, n) {
  32498. if (e = +e,
  32499. t |= 0,
  32500. i |= 0,
  32501. !n) {
  32502. var r = Math.pow(2, 8 * i) - 1;
  32503. B(this, e, t, i, r, 0)
  32504. }
  32505. var o = 1
  32506. , a = 0;
  32507. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32508. this[t + a] = e / o & 255;
  32509. return t + i
  32510. }
  32511. ,
  32512. a.prototype.writeUIntBE = function(e, t, i, n) {
  32513. if (e = +e,
  32514. t |= 0,
  32515. i |= 0,
  32516. !n) {
  32517. var r = Math.pow(2, 8 * i) - 1;
  32518. B(this, e, t, i, r, 0)
  32519. }
  32520. var o = i - 1
  32521. , a = 1;
  32522. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32523. this[t + o] = e / a & 255;
  32524. return t + i
  32525. }
  32526. ,
  32527. a.prototype.writeUInt8 = function(e, t, i) {
  32528. return e = +e,
  32529. t |= 0,
  32530. i || B(this, e, t, 1, 255, 0),
  32531. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32532. this[t] = 255 & e,
  32533. t + 1
  32534. }
  32535. ,
  32536. a.prototype.writeUInt16LE = function(e, t, i) {
  32537. return e = +e,
  32538. t |= 0,
  32539. i || B(this, e, t, 2, 65535, 0),
  32540. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32541. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32542. t + 2
  32543. }
  32544. ,
  32545. a.prototype.writeUInt16BE = function(e, t, i) {
  32546. return e = +e,
  32547. t |= 0,
  32548. i || B(this, e, t, 2, 65535, 0),
  32549. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32550. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32551. t + 2
  32552. }
  32553. ,
  32554. a.prototype.writeUInt32LE = function(e, t, i) {
  32555. return e = +e,
  32556. t |= 0,
  32557. i || B(this, e, t, 4, 4294967295, 0),
  32558. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32559. this[t + 2] = e >>> 16,
  32560. this[t + 1] = e >>> 8,
  32561. this[t] = 255 & e) : V(this, e, t, !0),
  32562. t + 4
  32563. }
  32564. ,
  32565. a.prototype.writeUInt32BE = function(e, t, i) {
  32566. return e = +e,
  32567. t |= 0,
  32568. i || B(this, e, t, 4, 4294967295, 0),
  32569. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32570. this[t + 1] = e >>> 16,
  32571. this[t + 2] = e >>> 8,
  32572. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32573. t + 4
  32574. }
  32575. ,
  32576. a.prototype.writeIntLE = function(e, t, i, n) {
  32577. if (e = +e,
  32578. t |= 0,
  32579. !n) {
  32580. var r = Math.pow(2, 8 * i - 1);
  32581. B(this, e, t, i, r - 1, -r)
  32582. }
  32583. var o = 0
  32584. , a = 1
  32585. , s = 0;
  32586. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32587. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32588. this[t + o] = (e / a >> 0) - s & 255;
  32589. return t + i
  32590. }
  32591. ,
  32592. a.prototype.writeIntBE = function(e, t, i, n) {
  32593. if (e = +e,
  32594. t |= 0,
  32595. !n) {
  32596. var r = Math.pow(2, 8 * i - 1);
  32597. B(this, e, t, i, r - 1, -r)
  32598. }
  32599. var o = i - 1
  32600. , a = 1
  32601. , s = 0;
  32602. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32603. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32604. this[t + o] = (e / a >> 0) - s & 255;
  32605. return t + i
  32606. }
  32607. ,
  32608. a.prototype.writeInt8 = function(e, t, i) {
  32609. return e = +e,
  32610. t |= 0,
  32611. i || B(this, e, t, 1, 127, -128),
  32612. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32613. e < 0 && (e = 255 + e + 1),
  32614. this[t] = 255 & e,
  32615. t + 1
  32616. }
  32617. ,
  32618. a.prototype.writeInt16LE = function(e, t, i) {
  32619. return e = +e,
  32620. t |= 0,
  32621. i || B(this, e, t, 2, 32767, -32768),
  32622. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32623. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32624. t + 2
  32625. }
  32626. ,
  32627. a.prototype.writeInt16BE = function(e, t, i) {
  32628. return e = +e,
  32629. t |= 0,
  32630. i || B(this, e, t, 2, 32767, -32768),
  32631. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32632. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32633. t + 2
  32634. }
  32635. ,
  32636. a.prototype.writeInt32LE = function(e, t, i) {
  32637. return e = +e,
  32638. t |= 0,
  32639. i || B(this, e, t, 4, 2147483647, -2147483648),
  32640. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32641. this[t + 1] = e >>> 8,
  32642. this[t + 2] = e >>> 16,
  32643. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32644. t + 4
  32645. }
  32646. ,
  32647. a.prototype.writeInt32BE = function(e, t, i) {
  32648. return e = +e,
  32649. t |= 0,
  32650. i || B(this, e, t, 4, 2147483647, -2147483648),
  32651. e < 0 && (e = 4294967295 + e + 1),
  32652. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32653. this[t + 1] = e >>> 16,
  32654. this[t + 2] = e >>> 8,
  32655. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32656. t + 4
  32657. }
  32658. ,
  32659. a.prototype.writeFloatLE = function(e, t, i) {
  32660. return k(this, e, t, !0, i)
  32661. }
  32662. ,
  32663. a.prototype.writeFloatBE = function(e, t, i) {
  32664. return k(this, e, t, !1, i)
  32665. }
  32666. ,
  32667. a.prototype.writeDoubleLE = function(e, t, i) {
  32668. return H(this, e, t, !0, i)
  32669. }
  32670. ,
  32671. a.prototype.writeDoubleBE = function(e, t, i) {
  32672. return H(this, e, t, !1, i)
  32673. }
  32674. ,
  32675. a.prototype.copy = function(e, t, i, n) {
  32676. if (i || (i = 0),
  32677. n || 0 === n || (n = this.length),
  32678. t >= e.length && (t = e.length),
  32679. t || (t = 0),
  32680. n > 0 && n < i && (n = i),
  32681. n === i)
  32682. return 0;
  32683. if (0 === e.length || 0 === this.length)
  32684. return 0;
  32685. if (t < 0)
  32686. throw new RangeError("targetStart out of bounds");
  32687. if (i < 0 || i >= this.length)
  32688. throw new RangeError("sourceStart out of bounds");
  32689. if (n < 0)
  32690. throw new RangeError("sourceEnd out of bounds");
  32691. n > this.length && (n = this.length),
  32692. e.length - t < n - i && (n = e.length - t + i);
  32693. var r, o = n - i;
  32694. if (this === e && i < t && t < n)
  32695. for (r = o - 1; r >= 0; --r)
  32696. e[r + t] = this[r + i];
  32697. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32698. for (r = 0; r < o; ++r)
  32699. e[r + t] = this[r + i];
  32700. else
  32701. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32702. return o
  32703. }
  32704. ,
  32705. a.prototype.fill = function(e, t, i, n) {
  32706. if ("string" == typeof e) {
  32707. if ("string" == typeof t ? (n = t,
  32708. t = 0,
  32709. i = this.length) : "string" == typeof i && (n = i,
  32710. i = this.length),
  32711. 1 === e.length) {
  32712. var r = e.charCodeAt(0);
  32713. r < 256 && (e = r)
  32714. }
  32715. if (void 0 !== n && "string" != typeof n)
  32716. throw new TypeError("encoding must be a string");
  32717. if ("string" == typeof n && !a.isEncoding(n))
  32718. throw new TypeError("Unknown encoding: " + n)
  32719. } else
  32720. "number" == typeof e && (e &= 255);
  32721. if (t < 0 || this.length < t || this.length < i)
  32722. throw new RangeError("Out of range index");
  32723. if (i <= t)
  32724. return this;
  32725. t >>>= 0,
  32726. i = void 0 === i ? this.length : i >>> 0,
  32727. e || (e = 0);
  32728. var o;
  32729. if ("number" == typeof e)
  32730. for (o = t; o < i; ++o)
  32731. this[o] = e;
  32732. else {
  32733. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32734. , l = s.length;
  32735. for (o = 0; o < i - t; ++o)
  32736. this[o + t] = s[o % l]
  32737. }
  32738. return this
  32739. }
  32740. ;
  32741. var te = /[^+\/0-9A-Za-z-_]/g
  32742. }
  32743. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32744. }
  32745. , {
  32746. "base64-js": 199,
  32747. ieee754: 200,
  32748. isarray: 201
  32749. }],
  32750. 199: [function(e, t, i) {
  32751. "use strict";
  32752. function n(e) {
  32753. var t = e.length;
  32754. if (t % 4 > 0)
  32755. throw new Error("Invalid string. Length must be a multiple of 4");
  32756. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32757. }
  32758. function r(e) {
  32759. return 3 * e.length / 4 - n(e)
  32760. }
  32761. function o(e) {
  32762. var t, i, r, o, a, s, l = e.length;
  32763. a = n(e),
  32764. s = new u(3 * l / 4 - a),
  32765. r = a > 0 ? l - 4 : l;
  32766. var c = 0;
  32767. for (t = 0,
  32768. i = 0; t < r; t += 4,
  32769. i += 3)
  32770. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32771. s[c++] = o >> 16 & 255,
  32772. s[c++] = o >> 8 & 255,
  32773. s[c++] = 255 & o;
  32774. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32775. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32776. s[c++] = o >> 8 & 255,
  32777. s[c++] = 255 & o),
  32778. s
  32779. }
  32780. function a(e) {
  32781. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32782. }
  32783. function s(e, t, i) {
  32784. for (var n, r = [], o = t; o < i; o += 3)
  32785. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32786. r.push(a(n));
  32787. return r.join("")
  32788. }
  32789. function l(e) {
  32790. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32791. o.push(s(e, l, l + a > h ? h : l + a));
  32792. return 1 === n ? (t = e[i - 1],
  32793. r += c[t >> 2],
  32794. r += c[t << 4 & 63],
  32795. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32796. r += c[t >> 10],
  32797. r += c[t >> 4 & 63],
  32798. r += c[t << 2 & 63],
  32799. r += "="),
  32800. o.push(r),
  32801. o.join("")
  32802. }
  32803. i.byteLength = r,
  32804. i.toByteArray = o,
  32805. i.fromByteArray = l;
  32806. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32807. c[p] = d[p],
  32808. h[d.charCodeAt(p)] = p;
  32809. h["-".charCodeAt(0)] = 62,
  32810. h["_".charCodeAt(0)] = 63
  32811. }
  32812. , {}],
  32813. 200: [function(e, t, i) {
  32814. i.read = function(e, t, i, n, r) {
  32815. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32816. for (u += d,
  32817. o = p & (1 << -h) - 1,
  32818. p >>= -h,
  32819. h += s; h > 0; o = 256 * o + e[t + u],
  32820. u += d,
  32821. h -= 8)
  32822. ;
  32823. for (a = o & (1 << -h) - 1,
  32824. o >>= -h,
  32825. h += n; h > 0; a = 256 * a + e[t + u],
  32826. u += d,
  32827. h -= 8)
  32828. ;
  32829. if (0 === o)
  32830. o = 1 - c;
  32831. else {
  32832. if (o === l)
  32833. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32834. a += Math.pow(2, n),
  32835. o -= c
  32836. }
  32837. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32838. }
  32839. ,
  32840. i.write = function(e, t, i, n, r, o) {
  32841. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32842. for (t = Math.abs(t),
  32843. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32844. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32845. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32846. l *= 2),
  32847. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32848. t * l >= 2 && (a++,
  32849. l /= 2),
  32850. a + u >= h ? (s = 0,
  32851. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32852. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32853. a = 0)); r >= 8; e[i + p] = 255 & s,
  32854. p += f,
  32855. s /= 256,
  32856. r -= 8)
  32857. ;
  32858. for (a = a << r | s,
  32859. c += r; c > 0; e[i + p] = 255 & a,
  32860. p += f,
  32861. a /= 256,
  32862. c -= 8)
  32863. ;
  32864. e[i + p - f] |= 128 * g
  32865. }
  32866. }
  32867. , {}],
  32868. 201: [function(e, t, i) {
  32869. var n = {}.toString;
  32870. t.exports = Array.isArray || function(e) {
  32871. return "[object Array]" == n.call(e)
  32872. }
  32873. }
  32874. , {}],
  32875. 202: [function(e, t, i) {
  32876. function n() {
  32877. this._events = this._events || {},
  32878. this._maxListeners = this._maxListeners || void 0
  32879. }
  32880. function r(e) {
  32881. return "function" == typeof e
  32882. }
  32883. function o(e) {
  32884. return "number" == typeof e
  32885. }
  32886. function a(e) {
  32887. return "object" == typeof e && null !== e
  32888. }
  32889. function s(e) {
  32890. return void 0 === e
  32891. }
  32892. t.exports = n,
  32893. n.EventEmitter = n,
  32894. n.prototype._events = void 0,
  32895. n.prototype._maxListeners = void 0,
  32896. n.defaultMaxListeners = 10,
  32897. n.prototype.setMaxListeners = function(e) {
  32898. if (!o(e) || e < 0 || isNaN(e))
  32899. throw TypeError("n must be a positive number");
  32900. return this._maxListeners = e,
  32901. this
  32902. }
  32903. ,
  32904. n.prototype.emit = function(e) {
  32905. var t, i, n, o, l, c;
  32906. if (this._events || (this._events = {}),
  32907. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32908. if (t = arguments[1],
  32909. t instanceof Error)
  32910. throw t;
  32911. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32912. throw h.context = t,
  32913. h
  32914. }
  32915. if (i = this._events[e],
  32916. s(i))
  32917. return !1;
  32918. if (r(i))
  32919. switch (arguments.length) {
  32920. case 1:
  32921. i.call(this);
  32922. break;
  32923. case 2:
  32924. i.call(this, arguments[1]);
  32925. break;
  32926. case 3:
  32927. i.call(this, arguments[1], arguments[2]);
  32928. break;
  32929. default:
  32930. o = Array.prototype.slice.call(arguments, 1),
  32931. i.apply(this, o)
  32932. }
  32933. else if (a(i))
  32934. for (o = Array.prototype.slice.call(arguments, 1),
  32935. c = i.slice(),
  32936. n = c.length,
  32937. l = 0; l < n; l++)
  32938. c[l].apply(this, o);
  32939. return !0
  32940. }
  32941. ,
  32942. n.prototype.addListener = function(e, t) {
  32943. var i;
  32944. if (!r(t))
  32945. throw TypeError("listener must be a function");
  32946. return this._events || (this._events = {}),
  32947. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32948. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32949. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32950. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32951. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32952. "function" == typeof console.trace && console.trace())),
  32953. this
  32954. }
  32955. ,
  32956. n.prototype.on = n.prototype.addListener,
  32957. n.prototype.once = function(e, t) {
  32958. function i() {
  32959. this.removeListener(e, i),
  32960. n || (n = !0,
  32961. t.apply(this, arguments))
  32962. }
  32963. if (!r(t))
  32964. throw TypeError("listener must be a function");
  32965. var n = !1;
  32966. return i.listener = t,
  32967. this.on(e, i),
  32968. this
  32969. }
  32970. ,
  32971. n.prototype.removeListener = function(e, t) {
  32972. var i, n, o, s;
  32973. if (!r(t))
  32974. throw TypeError("listener must be a function");
  32975. if (!this._events || !this._events[e])
  32976. return this;
  32977. if (i = this._events[e],
  32978. o = i.length,
  32979. n = -1,
  32980. i === t || r(i.listener) && i.listener === t)
  32981. delete this._events[e],
  32982. this._events.removeListener && this.emit("removeListener", e, t);
  32983. else if (a(i)) {
  32984. for (s = o; s-- > 0; )
  32985. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32986. n = s;
  32987. break
  32988. }
  32989. if (n < 0)
  32990. return this;
  32991. 1 === i.length ? (i.length = 0,
  32992. delete this._events[e]) : i.splice(n, 1),
  32993. this._events.removeListener && this.emit("removeListener", e, t)
  32994. }
  32995. return this
  32996. }
  32997. ,
  32998. n.prototype.removeAllListeners = function(e) {
  32999. var t, i;
  33000. if (!this._events)
  33001. return this;
  33002. if (!this._events.removeListener)
  33003. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  33004. this;
  33005. if (0 === arguments.length) {
  33006. for (t in this._events)
  33007. "removeListener" !== t && this.removeAllListeners(t);
  33008. return this.removeAllListeners("removeListener"),
  33009. this._events = {},
  33010. this
  33011. }
  33012. if (i = this._events[e],
  33013. r(i))
  33014. this.removeListener(e, i);
  33015. else if (i)
  33016. for (; i.length; )
  33017. this.removeListener(e, i[i.length - 1]);
  33018. return delete this._events[e],
  33019. this
  33020. }
  33021. ,
  33022. n.prototype.listeners = function(e) {
  33023. var t;
  33024. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  33025. }
  33026. ,
  33027. n.prototype.listenerCount = function(e) {
  33028. if (this._events) {
  33029. var t = this._events[e];
  33030. if (r(t))
  33031. return 1;
  33032. if (t)
  33033. return t.length
  33034. }
  33035. return 0
  33036. }
  33037. ,
  33038. n.listenerCount = function(e, t) {
  33039. return e.listenerCount(t)
  33040. }
  33041. }
  33042. , {}],
  33043. 203: [function(e, t, i) {
  33044. function n() {
  33045. throw new Error("setTimeout has not been defined")
  33046. }
  33047. function r() {
  33048. throw new Error("clearTimeout has not been defined")
  33049. }
  33050. function o(e) {
  33051. if (u === setTimeout)
  33052. return setTimeout(e, 0);
  33053. if ((u === n || !u) && setTimeout)
  33054. return u = setTimeout,
  33055. setTimeout(e, 0);
  33056. try {
  33057. return u(e, 0)
  33058. } catch (t) {
  33059. try {
  33060. return u.call(null, e, 0)
  33061. } catch (t) {
  33062. return u.call(this, e, 0)
  33063. }
  33064. }
  33065. }
  33066. function a(e) {
  33067. if (d === clearTimeout)
  33068. return clearTimeout(e);
  33069. if ((d === r || !d) && clearTimeout)
  33070. return d = clearTimeout,
  33071. clearTimeout(e);
  33072. try {
  33073. return d(e)
  33074. } catch (t) {
  33075. try {
  33076. return d.call(null, e)
  33077. } catch (t) {
  33078. return d.call(this, e)
  33079. }
  33080. }
  33081. }
  33082. function s() {
  33083. m && f && (m = !1,
  33084. f.length ? g = f.concat(g) : v = -1,
  33085. g.length && l())
  33086. }
  33087. function l() {
  33088. if (!m) {
  33089. var e = o(s);
  33090. m = !0;
  33091. for (var t = g.length; t; ) {
  33092. for (f = g,
  33093. g = []; ++v < t; )
  33094. f && f[v].run();
  33095. v = -1,
  33096. t = g.length
  33097. }
  33098. f = null,
  33099. m = !1,
  33100. a(e)
  33101. }
  33102. }
  33103. function c(e, t) {
  33104. this.fun = e,
  33105. this.array = t
  33106. }
  33107. function h() {}
  33108. var u, d, p = t.exports = {};
  33109. !function() {
  33110. try {
  33111. u = "function" == typeof setTimeout ? setTimeout : n
  33112. } catch (e) {
  33113. u = n
  33114. }
  33115. try {
  33116. d = "function" == typeof clearTimeout ? clearTimeout : r
  33117. } catch (e) {
  33118. d = r
  33119. }
  33120. }();
  33121. var f, g = [], m = !1, v = -1;
  33122. p.nextTick = function(e) {
  33123. var t = new Array(arguments.length - 1);
  33124. if (arguments.length > 1)
  33125. for (var i = 1; i < arguments.length; i++)
  33126. t[i - 1] = arguments[i];
  33127. g.push(new c(e,t)),
  33128. 1 !== g.length || m || o(l)
  33129. }
  33130. ,
  33131. c.prototype.run = function() {
  33132. this.fun.apply(null, this.array)
  33133. }
  33134. ,
  33135. p.title = "browser",
  33136. p.browser = !0,
  33137. p.env = {},
  33138. p.argv = [],
  33139. p.version = "",
  33140. p.versions = {},
  33141. p.on = h,
  33142. p.addListener = h,
  33143. p.once = h,
  33144. p.off = h,
  33145. p.removeListener = h,
  33146. p.removeAllListeners = h,
  33147. p.emit = h,
  33148. p.binding = function(e) {
  33149. throw new Error("process.binding is not supported")
  33150. }
  33151. ,
  33152. p.cwd = function() {
  33153. return "/"
  33154. }
  33155. ,
  33156. p.chdir = function(e) {
  33157. throw new Error("process.chdir is not supported")
  33158. }
  33159. ,
  33160. p.umask = function() {
  33161. return 0
  33162. }
  33163. }
  33164. , {}],
  33165. 204: [function(e, t, i) {
  33166. (function(e) {
  33167. !function(n) {
  33168. function r(e) {
  33169. throw new RangeError(L[e])
  33170. }
  33171. function o(e, t) {
  33172. for (var i = e.length, n = []; i--; )
  33173. n[i] = t(e[i]);
  33174. return n
  33175. }
  33176. function a(e, t) {
  33177. var i = e.split("@")
  33178. , n = "";
  33179. i.length > 1 && (n = i[0] + "@",
  33180. e = i[1]),
  33181. e = e.replace(O, ".");
  33182. var r = e.split(".")
  33183. , a = o(r, t).join(".");
  33184. return n + a
  33185. }
  33186. function s(e) {
  33187. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  33188. t = e.charCodeAt(r++),
  33189. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  33190. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  33191. r--)) : n.push(t);
  33192. return n
  33193. }
  33194. function l(e) {
  33195. return o(e, function(e) {
  33196. var t = "";
  33197. return e > 65535 && (e -= 65536,
  33198. t += B(e >>> 10 & 1023 | 55296),
  33199. e = 56320 | 1023 & e),
  33200. t += B(e)
  33201. }).join("")
  33202. }
  33203. function c(e) {
  33204. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  33205. }
  33206. function h(e, t) {
  33207. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  33208. }
  33209. function u(e, t, i) {
  33210. var n = 0;
  33211. for (e = i ? N(e / T) : e >> 1,
  33212. e += N(e / t); e > D * w >> 1; n += E)
  33213. e = N(e / D);
  33214. return N(n + (D + 1) * e / (e + _))
  33215. }
  33216. function d(e) {
  33217. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  33218. for (i = e.lastIndexOf(M),
  33219. i < 0 && (i = 0),
  33220. n = 0; n < i; ++n)
  33221. e.charCodeAt(n) >= 128 && r("not-basic"),
  33222. g.push(e.charCodeAt(n));
  33223. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  33224. for (a = v,
  33225. s = 1,
  33226. h = E; o >= m && r("invalid-input"),
  33227. d = c(e.charCodeAt(o++)),
  33228. (d >= E || d > N((I - v) / s)) && r("overflow"),
  33229. v += d * s,
  33230. p = h <= y ? b : h >= y + w ? w : h - y,
  33231. !(d < p); h += E)
  33232. f = E - p,
  33233. s > N(I / f) && r("overflow"),
  33234. s *= f;
  33235. t = g.length + 1,
  33236. y = u(v - a, t, 0 == a),
  33237. N(v / t) > I - A && r("overflow"),
  33238. A += N(v / t),
  33239. v %= t,
  33240. g.splice(v++, 0, A)
  33241. }
  33242. return l(g)
  33243. }
  33244. function p(e) {
  33245. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  33246. for (e = s(e),
  33247. m = e.length,
  33248. t = S,
  33249. i = 0,
  33250. a = x,
  33251. l = 0; l < m; ++l)
  33252. g = e[l],
  33253. g < 128 && C.push(B(g));
  33254. for (n = o = C.length,
  33255. o && C.push(M); n < m; ) {
  33256. for (c = I,
  33257. l = 0; l < m; ++l)
  33258. g = e[l],
  33259. g >= t && g < c && (c = g);
  33260. for (v = n + 1,
  33261. c - t > N((I - i) / v) && r("overflow"),
  33262. i += (c - t) * v,
  33263. t = c,
  33264. l = 0; l < m; ++l)
  33265. if (g = e[l],
  33266. g < t && ++i > I && r("overflow"),
  33267. g == t) {
  33268. for (d = i,
  33269. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  33270. !(d < f); p += E)
  33271. y = d - f,
  33272. A = E - f,
  33273. C.push(B(h(f + y % A, 0))),
  33274. d = N(y / A);
  33275. C.push(B(h(d, 0))),
  33276. a = u(i, v, n == o),
  33277. i = 0,
  33278. ++n
  33279. }
  33280. ++i,
  33281. ++t
  33282. }
  33283. return C.join("")
  33284. }
  33285. function f(e) {
  33286. return a(e, function(e) {
  33287. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  33288. })
  33289. }
  33290. function g(e) {
  33291. return a(e, function(e) {
  33292. return P.test(e) ? "xn--" + p(e) : e
  33293. })
  33294. }
  33295. var m = "object" == typeof i && i && !i.nodeType && i
  33296. , v = "object" == typeof t && t && !t.nodeType && t
  33297. , A = "object" == typeof e && e;
  33298. A.global !== A && A.window !== A && A.self !== A || (n = A);
  33299. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  33300. overflow: "Overflow: input needs wider integers to process",
  33301. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  33302. "invalid-input": "Invalid input"
  33303. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  33304. if (y = {
  33305. version: "1.4.1",
  33306. ucs2: {
  33307. decode: s,
  33308. encode: l
  33309. },
  33310. decode: d,
  33311. encode: p,
  33312. toASCII: g,
  33313. toUnicode: f
  33314. },
  33315. "function" == typeof define && "object" == typeof define.amd && define.amd)
  33316. define("punycode", function() {
  33317. return y
  33318. });
  33319. else if (m && v)
  33320. if (t.exports == m)
  33321. v.exports = y;
  33322. else
  33323. for (C in y)
  33324. y.hasOwnProperty(C) && (m[C] = y[C]);
  33325. else
  33326. n.punycode = y
  33327. }(this)
  33328. }
  33329. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33330. }
  33331. , {}],
  33332. 205: [function(e, t, i) {
  33333. "use strict";
  33334. function n(e, t) {
  33335. return Object.prototype.hasOwnProperty.call(e, t)
  33336. }
  33337. t.exports = function(e, t, i, o) {
  33338. t = t || "&",
  33339. i = i || "=";
  33340. var a = {};
  33341. if ("string" != typeof e || 0 === e.length)
  33342. return a;
  33343. var s = /\+/g;
  33344. e = e.split(t);
  33345. var l = 1e3;
  33346. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33347. var c = e.length;
  33348. l > 0 && c > l && (c = l);
  33349. for (var h = 0; h < c; ++h) {
  33350. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33351. m >= 0 ? (u = g.substr(0, m),
  33352. d = g.substr(m + 1)) : (u = g,
  33353. d = ""),
  33354. p = decodeURIComponent(u),
  33355. f = decodeURIComponent(d),
  33356. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33357. }
  33358. return a
  33359. }
  33360. ;
  33361. var r = Array.isArray || function(e) {
  33362. return "[object Array]" === Object.prototype.toString.call(e)
  33363. }
  33364. }
  33365. , {}],
  33366. 206: [function(e, t, i) {
  33367. "use strict";
  33368. function n(e, t) {
  33369. if (e.map)
  33370. return e.map(t);
  33371. for (var i = [], n = 0; n < e.length; n++)
  33372. i.push(t(e[n], n));
  33373. return i
  33374. }
  33375. var r = function(e) {
  33376. switch (typeof e) {
  33377. case "string":
  33378. return e;
  33379. case "boolean":
  33380. return e ? "true" : "false";
  33381. case "number":
  33382. return isFinite(e) ? e : "";
  33383. default:
  33384. return ""
  33385. }
  33386. };
  33387. t.exports = function(e, t, i, s) {
  33388. return t = t || "&",
  33389. i = i || "=",
  33390. null === e && (e = void 0),
  33391. "object" == typeof e ? n(a(e), function(a) {
  33392. var s = encodeURIComponent(r(a)) + i;
  33393. return o(e[a]) ? n(e[a], function(e) {
  33394. return s + encodeURIComponent(r(e))
  33395. }).join(t) : s + encodeURIComponent(r(e[a]))
  33396. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33397. }
  33398. ;
  33399. var o = Array.isArray || function(e) {
  33400. return "[object Array]" === Object.prototype.toString.call(e)
  33401. }
  33402. , a = Object.keys || function(e) {
  33403. var t = [];
  33404. for (var i in e)
  33405. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33406. return t
  33407. }
  33408. }
  33409. , {}],
  33410. 207: [function(e, t, i) {
  33411. "use strict";
  33412. i.decode = i.parse = e("./decode"),
  33413. i.encode = i.stringify = e("./encode")
  33414. }
  33415. , {
  33416. "./decode": 205,
  33417. "./encode": 206
  33418. }],
  33419. 208: [function(e, t, i) {
  33420. "use strict";
  33421. function n() {
  33422. this.protocol = null,
  33423. this.slashes = null,
  33424. this.auth = null,
  33425. this.host = null,
  33426. this.port = null,
  33427. this.hostname = null,
  33428. this.hash = null,
  33429. this.search = null,
  33430. this.query = null,
  33431. this.pathname = null,
  33432. this.path = null,
  33433. this.href = null
  33434. }
  33435. function r(e, t, i) {
  33436. if (e && c.isObject(e) && e instanceof n)
  33437. return e;
  33438. var r = new n;
  33439. return r.parse(e, t, i),
  33440. r
  33441. }
  33442. function o(e) {
  33443. return c.isString(e) && (e = r(e)),
  33444. e instanceof n ? e.format() : n.prototype.format.call(e)
  33445. }
  33446. function a(e, t) {
  33447. return r(e, !1, !0).resolve(t)
  33448. }
  33449. function s(e, t) {
  33450. return e ? r(e, !1, !0).resolveObject(t) : t
  33451. }
  33452. var l = e("punycode")
  33453. , c = e("./util");
  33454. i.parse = r,
  33455. i.resolve = a,
  33456. i.resolveObject = s,
  33457. i.format = o,
  33458. i.Url = n;
  33459. var h = /^([a-z0-9.+-]+:)/i
  33460. , u = /:[0-9]*$/
  33461. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33462. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33463. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33464. , g = ["'"].concat(f)
  33465. , m = ["%", "/", "?", ";", "#"].concat(g)
  33466. , v = ["/", "?", "#"]
  33467. , A = 255
  33468. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33469. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33470. , I = {
  33471. javascript: !0,
  33472. "javascript:": !0
  33473. }
  33474. , E = {
  33475. javascript: !0,
  33476. "javascript:": !0
  33477. }
  33478. , b = {
  33479. http: !0,
  33480. https: !0,
  33481. ftp: !0,
  33482. gopher: !0,
  33483. file: !0,
  33484. "http:": !0,
  33485. "https:": !0,
  33486. "ftp:": !0,
  33487. "gopher:": !0,
  33488. "file:": !0
  33489. }
  33490. , w = e("querystring");
  33491. n.prototype.parse = function(e, t, i) {
  33492. if (!c.isString(e))
  33493. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33494. var n = e.indexOf("?")
  33495. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33496. , o = e.split(r)
  33497. , a = /\\/g;
  33498. o[0] = o[0].replace(a, "/"),
  33499. e = o.join(r);
  33500. var s = e;
  33501. if (s = s.trim(),
  33502. !i && 1 === e.split("#").length) {
  33503. var u = d.exec(s);
  33504. if (u)
  33505. return this.path = s,
  33506. this.href = s,
  33507. this.pathname = u[1],
  33508. u[2] ? (this.search = u[2],
  33509. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33510. this.query = {}),
  33511. this
  33512. }
  33513. var p = h.exec(s);
  33514. if (p) {
  33515. p = p[0];
  33516. var f = p.toLowerCase();
  33517. this.protocol = f,
  33518. s = s.substr(p.length)
  33519. }
  33520. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33521. var _ = "//" === s.substr(0, 2);
  33522. !_ || p && E[p] || (s = s.substr(2),
  33523. this.slashes = !0)
  33524. }
  33525. if (!E[p] && (_ || p && !b[p])) {
  33526. for (var T = -1, x = 0; x < v.length; x++) {
  33527. var S = s.indexOf(v[x]);
  33528. S !== -1 && (T === -1 || S < T) && (T = S)
  33529. }
  33530. var M, R;
  33531. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33532. R !== -1 && (M = s.slice(0, R),
  33533. s = s.slice(R + 1),
  33534. this.auth = decodeURIComponent(M)),
  33535. T = -1;
  33536. for (var x = 0; x < m.length; x++) {
  33537. var S = s.indexOf(m[x]);
  33538. S !== -1 && (T === -1 || S < T) && (T = S)
  33539. }
  33540. T === -1 && (T = s.length),
  33541. this.host = s.slice(0, T),
  33542. s = s.slice(T),
  33543. this.parseHost(),
  33544. this.hostname = this.hostname || "";
  33545. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33546. if (!P)
  33547. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33548. var D = O[x];
  33549. if (D && !D.match(y)) {
  33550. for (var N = "", B = 0, F = D.length; B < F; B++)
  33551. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33552. if (!N.match(y)) {
  33553. var V = O.slice(0, x)
  33554. , U = O.slice(x + 1)
  33555. , k = D.match(C);
  33556. k && (V.push(k[1]),
  33557. U.unshift(k[2])),
  33558. U.length && (s = "/" + U.join(".") + s),
  33559. this.hostname = V.join(".");
  33560. break
  33561. }
  33562. }
  33563. }
  33564. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33565. P || (this.hostname = l.toASCII(this.hostname));
  33566. var H = this.port ? ":" + this.port : ""
  33567. , G = this.hostname || "";
  33568. this.host = G + H,
  33569. this.href += this.host,
  33570. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33571. "/" !== s[0] && (s = "/" + s))
  33572. }
  33573. if (!I[f])
  33574. for (var x = 0, L = g.length; x < L; x++) {
  33575. var z = g[x];
  33576. if (s.indexOf(z) !== -1) {
  33577. var W = encodeURIComponent(z);
  33578. W === z && (W = escape(z)),
  33579. s = s.split(z).join(W)
  33580. }
  33581. }
  33582. var j = s.indexOf("#");
  33583. j !== -1 && (this.hash = s.substr(j),
  33584. s = s.slice(0, j));
  33585. var Y = s.indexOf("?");
  33586. if (Y !== -1 ? (this.search = s.substr(Y),
  33587. this.query = s.substr(Y + 1),
  33588. t && (this.query = w.parse(this.query)),
  33589. s = s.slice(0, Y)) : t && (this.search = "",
  33590. this.query = {}),
  33591. s && (this.pathname = s),
  33592. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33593. this.pathname || this.search) {
  33594. var H = this.pathname || ""
  33595. , X = this.search || "";
  33596. this.path = H + X
  33597. }
  33598. return this.href = this.format(),
  33599. this
  33600. }
  33601. ,
  33602. n.prototype.format = function() {
  33603. var e = this.auth || "";
  33604. e && (e = encodeURIComponent(e),
  33605. e = e.replace(/%3A/i, ":"),
  33606. e += "@");
  33607. var t = this.protocol || ""
  33608. , i = this.pathname || ""
  33609. , n = this.hash || ""
  33610. , r = !1
  33611. , o = "";
  33612. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33613. this.port && (r += ":" + this.port)),
  33614. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33615. var a = this.search || o && "?" + o || "";
  33616. return t && ":" !== t.substr(-1) && (t += ":"),
  33617. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33618. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33619. n && "#" !== n.charAt(0) && (n = "#" + n),
  33620. a && "?" !== a.charAt(0) && (a = "?" + a),
  33621. i = i.replace(/[?#]/g, function(e) {
  33622. return encodeURIComponent(e)
  33623. }),
  33624. a = a.replace("#", "%23"),
  33625. t + r + i + a + n
  33626. }
  33627. ,
  33628. n.prototype.resolve = function(e) {
  33629. return this.resolveObject(r(e, !1, !0)).format()
  33630. }
  33631. ,
  33632. n.prototype.resolveObject = function(e) {
  33633. if (c.isString(e)) {
  33634. var t = new n;
  33635. t.parse(e, !1, !0),
  33636. e = t
  33637. }
  33638. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33639. var a = r[o];
  33640. i[a] = this[a]
  33641. }
  33642. if (i.hash = e.hash,
  33643. "" === e.href)
  33644. return i.href = i.format(),
  33645. i;
  33646. if (e.slashes && !e.protocol) {
  33647. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33648. var h = s[l];
  33649. "protocol" !== h && (i[h] = e[h])
  33650. }
  33651. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33652. i.href = i.format(),
  33653. i
  33654. }
  33655. if (e.protocol && e.protocol !== i.protocol) {
  33656. if (!b[e.protocol]) {
  33657. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33658. var p = u[d];
  33659. i[p] = e[p]
  33660. }
  33661. return i.href = i.format(),
  33662. i
  33663. }
  33664. if (i.protocol = e.protocol,
  33665. e.host || E[e.protocol])
  33666. i.pathname = e.pathname;
  33667. else {
  33668. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33669. ;
  33670. e.host || (e.host = ""),
  33671. e.hostname || (e.hostname = ""),
  33672. "" !== f[0] && f.unshift(""),
  33673. f.length < 2 && f.unshift(""),
  33674. i.pathname = f.join("/")
  33675. }
  33676. if (i.search = e.search,
  33677. i.query = e.query,
  33678. i.host = e.host || "",
  33679. i.auth = e.auth,
  33680. i.hostname = e.hostname || e.host,
  33681. i.port = e.port,
  33682. i.pathname || i.search) {
  33683. var g = i.pathname || ""
  33684. , m = i.search || "";
  33685. i.path = g + m
  33686. }
  33687. return i.slashes = i.slashes || e.slashes,
  33688. i.href = i.format(),
  33689. i
  33690. }
  33691. var v = i.pathname && "/" === i.pathname.charAt(0)
  33692. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33693. , y = A || v || i.host && e.pathname
  33694. , C = y
  33695. , I = i.pathname && i.pathname.split("/") || []
  33696. , f = e.pathname && e.pathname.split("/") || []
  33697. , w = i.protocol && !b[i.protocol];
  33698. if (w && (i.hostname = "",
  33699. i.port = null,
  33700. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33701. i.host = "",
  33702. e.protocol && (e.hostname = null,
  33703. e.port = null,
  33704. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33705. e.host = null),
  33706. y = y && ("" === f[0] || "" === I[0])),
  33707. A)
  33708. i.host = e.host || "" === e.host ? e.host : i.host,
  33709. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33710. i.search = e.search,
  33711. i.query = e.query,
  33712. I = f;
  33713. else if (f.length)
  33714. I || (I = []),
  33715. I.pop(),
  33716. I = I.concat(f),
  33717. i.search = e.search,
  33718. i.query = e.query;
  33719. else if (!c.isNullOrUndefined(e.search)) {
  33720. if (w) {
  33721. i.hostname = i.host = I.shift();
  33722. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33723. _ && (i.auth = _.shift(),
  33724. i.host = i.hostname = _.shift())
  33725. }
  33726. return i.search = e.search,
  33727. i.query = e.query,
  33728. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33729. i.href = i.format(),
  33730. i
  33731. }
  33732. if (!I.length)
  33733. return i.pathname = null,
  33734. i.search ? i.path = "/" + i.search : i.path = null,
  33735. i.href = i.format(),
  33736. i;
  33737. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33738. T = I[M],
  33739. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33740. S++) : S && (I.splice(M, 1),
  33741. S--);
  33742. if (!y && !C)
  33743. for (; S--; S)
  33744. I.unshift("..");
  33745. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33746. x && "/" !== I.join("/").substr(-1) && I.push("");
  33747. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33748. if (w) {
  33749. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33750. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33751. _ && (i.auth = _.shift(),
  33752. i.host = i.hostname = _.shift())
  33753. }
  33754. return y = y || i.host && I.length,
  33755. y && !R && I.unshift(""),
  33756. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33757. i.path = null),
  33758. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33759. i.auth = e.auth || i.auth,
  33760. i.slashes = i.slashes || e.slashes,
  33761. i.href = i.format(),
  33762. i
  33763. }
  33764. ,
  33765. n.prototype.parseHost = function() {
  33766. var e = this.host
  33767. , t = u.exec(e);
  33768. t && (t = t[0],
  33769. ":" !== t && (this.port = t.substr(1)),
  33770. e = e.substr(0, e.length - t.length)),
  33771. e && (this.hostname = e)
  33772. }
  33773. }
  33774. , {
  33775. "./util": 209,
  33776. punycode: 204,
  33777. querystring: 207
  33778. }],
  33779. 209: [function(e, t, i) {
  33780. "use strict";
  33781. t.exports = {
  33782. isString: function(e) {
  33783. return "string" == typeof e
  33784. },
  33785. isObject: function(e) {
  33786. return "object" == typeof e && null !== e
  33787. },
  33788. isNull: function(e) {
  33789. return null === e
  33790. },
  33791. isNullOrUndefined: function(e) {
  33792. return null == e
  33793. }
  33794. }
  33795. }
  33796. , {}],
  33797. 210: [function(e, t, i) {
  33798. "use strict";
  33799. function n(e) {
  33800. return l + e
  33801. }
  33802. function r(e) {
  33803. return e.substring(l.length)
  33804. }
  33805. function o(e, t) {
  33806. for (var i in t)
  33807. Object.defineProperty(e, i, {
  33808. value: t[i],
  33809. configurable: !0,
  33810. writable: !0
  33811. })
  33812. }
  33813. function a(e) {
  33814. if ("string" != typeof e)
  33815. throw new TypeError("key must be a string.")
  33816. }
  33817. var s = Object.prototype.hasOwnProperty
  33818. , l = "~";
  33819. t.exports = function(e) {
  33820. var t = Object.create(null)
  33821. , i = 0
  33822. , l = {};
  33823. return o(l, {
  33824. get: function(e, i) {
  33825. a(e);
  33826. var r = n(e);
  33827. return r in t ? t[r] : i
  33828. },
  33829. set: function(e, r) {
  33830. a(e);
  33831. var o = n(e);
  33832. return o in t || ++i,
  33833. t[o] = r
  33834. },
  33835. has: function(e) {
  33836. return a(e),
  33837. n(e)in t
  33838. },
  33839. delete: function(e) {
  33840. a(e);
  33841. var r = n(e);
  33842. return r in t && (--i,
  33843. delete t[r],
  33844. !0)
  33845. },
  33846. clear: function() {
  33847. t = Object.create(null),
  33848. i = 0
  33849. },
  33850. forEach: function(e, i) {
  33851. if ("function" != typeof e)
  33852. throw new TypeError("`callback` must be a function");
  33853. for (var n in t)
  33854. if (s.call(t, n)) {
  33855. var o = r(n)
  33856. , a = t[n];
  33857. e.call(i, a, o, l)
  33858. }
  33859. }
  33860. }),
  33861. Object.defineProperty(l, "size", {
  33862. get: function() {
  33863. return i
  33864. },
  33865. configurable: !0
  33866. }),
  33867. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33868. l.set(t, e[t])
  33869. }),
  33870. l
  33871. }
  33872. }
  33873. , {}],
  33874. 211: [function(e, t, i) {
  33875. t.exports = e("./lib/heap")
  33876. }
  33877. , {
  33878. "./lib/heap": 212
  33879. }],
  33880. 212: [function(e, t, i) {
  33881. (function() {
  33882. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33883. r = Math.floor,
  33884. u = Math.min,
  33885. n = function(e, t) {
  33886. return e < t ? -1 : e > t ? 1 : 0
  33887. }
  33888. ,
  33889. h = function(e, t, i, o, a) {
  33890. var s;
  33891. if (null == i && (i = 0),
  33892. null == a && (a = n),
  33893. i < 0)
  33894. throw new Error("lo must be non-negative");
  33895. for (null == o && (o = e.length); i < o; )
  33896. s = r((i + o) / 2),
  33897. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33898. return [].splice.apply(e, [i, i - i].concat(t)),
  33899. t
  33900. }
  33901. ,
  33902. s = function(e, t, i) {
  33903. return null == i && (i = n),
  33904. e.push(t),
  33905. g(e, 0, e.length - 1, i)
  33906. }
  33907. ,
  33908. a = function(e, t) {
  33909. var i, r;
  33910. return null == t && (t = n),
  33911. i = e.pop(),
  33912. e.length ? (r = e[0],
  33913. e[0] = i,
  33914. m(e, 0, t)) : r = i,
  33915. r
  33916. }
  33917. ,
  33918. c = function(e, t, i) {
  33919. var r;
  33920. return null == i && (i = n),
  33921. r = e[0],
  33922. e[0] = t,
  33923. m(e, 0, i),
  33924. r
  33925. }
  33926. ,
  33927. l = function(e, t, i) {
  33928. var r;
  33929. return null == i && (i = n),
  33930. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33931. t = r[0],
  33932. e[0] = r[1],
  33933. m(e, 0, i)),
  33934. t
  33935. }
  33936. ,
  33937. o = function(e, t) {
  33938. var i, o, a, s, l, c;
  33939. for (null == t && (t = n),
  33940. s = function() {
  33941. c = [];
  33942. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33943. c.push(t);
  33944. return c
  33945. }
  33946. .apply(this).reverse(),
  33947. l = [],
  33948. o = 0,
  33949. a = s.length; o < a; o++)
  33950. i = s[o],
  33951. l.push(m(e, i, t));
  33952. return l
  33953. }
  33954. ,
  33955. f = function(e, t, i) {
  33956. var r;
  33957. if (null == i && (i = n),
  33958. r = e.indexOf(t),
  33959. r !== -1)
  33960. return g(e, 0, r, i),
  33961. m(e, r, i)
  33962. }
  33963. ,
  33964. d = function(e, t, i) {
  33965. var r, a, s, c, h;
  33966. if (null == i && (i = n),
  33967. a = e.slice(0, t),
  33968. !a.length)
  33969. return a;
  33970. for (o(a, i),
  33971. h = e.slice(t),
  33972. s = 0,
  33973. c = h.length; s < c; s++)
  33974. r = h[s],
  33975. l(a, r, i);
  33976. return a.sort(i).reverse()
  33977. }
  33978. ,
  33979. p = function(e, t, i) {
  33980. var r, s, l, c, d, p, f, g, m, v;
  33981. if (null == i && (i = n),
  33982. 10 * t <= e.length) {
  33983. if (c = e.slice(0, t).sort(i),
  33984. !c.length)
  33985. return c;
  33986. for (l = c[c.length - 1],
  33987. g = e.slice(t),
  33988. d = 0,
  33989. f = g.length; d < f; d++)
  33990. r = g[d],
  33991. i(r, l) < 0 && (h(c, r, 0, null, i),
  33992. c.pop(),
  33993. l = c[c.length - 1]);
  33994. return c
  33995. }
  33996. for (o(e, i),
  33997. v = [],
  33998. s = p = 0,
  33999. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  34000. v.push(a(e, i));
  34001. return v
  34002. }
  34003. ,
  34004. g = function(e, t, i, r) {
  34005. var o, a, s;
  34006. for (null == r && (r = n),
  34007. o = e[i]; i > t && (s = i - 1 >> 1,
  34008. a = e[s],
  34009. r(o, a) < 0); )
  34010. e[i] = a,
  34011. i = s;
  34012. return e[i] = o
  34013. }
  34014. ,
  34015. m = function(e, t, i) {
  34016. var r, o, a, s, l;
  34017. for (null == i && (i = n),
  34018. o = e.length,
  34019. l = t,
  34020. a = e[t],
  34021. r = 2 * t + 1; r < o; )
  34022. s = r + 1,
  34023. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  34024. e[t] = e[r],
  34025. t = r,
  34026. r = 2 * t + 1;
  34027. return e[t] = a,
  34028. g(e, l, t, i)
  34029. }
  34030. ,
  34031. e = function() {
  34032. function e(e) {
  34033. this.cmp = null != e ? e : n,
  34034. this.nodes = []
  34035. }
  34036. return e.push = s,
  34037. e.pop = a,
  34038. e.replace = c,
  34039. e.pushpop = l,
  34040. e.heapify = o,
  34041. e.updateItem = f,
  34042. e.nlargest = d,
  34043. e.nsmallest = p,
  34044. e.prototype.push = function(e) {
  34045. return s(this.nodes, e, this.cmp)
  34046. }
  34047. ,
  34048. e.prototype.pop = function() {
  34049. return a(this.nodes, this.cmp)
  34050. }
  34051. ,
  34052. e.prototype.peek = function() {
  34053. return this.nodes[0]
  34054. }
  34055. ,
  34056. e.prototype.contains = function(e) {
  34057. return this.nodes.indexOf(e) !== -1
  34058. }
  34059. ,
  34060. e.prototype.replace = function(e) {
  34061. return c(this.nodes, e, this.cmp)
  34062. }
  34063. ,
  34064. e.prototype.pushpop = function(e) {
  34065. return l(this.nodes, e, this.cmp)
  34066. }
  34067. ,
  34068. e.prototype.heapify = function() {
  34069. return o(this.nodes, this.cmp)
  34070. }
  34071. ,
  34072. e.prototype.updateItem = function(e) {
  34073. return f(this.nodes, e, this.cmp)
  34074. }
  34075. ,
  34076. e.prototype.clear = function() {
  34077. return this.nodes = []
  34078. }
  34079. ,
  34080. e.prototype.empty = function() {
  34081. return 0 === this.nodes.length
  34082. }
  34083. ,
  34084. e.prototype.size = function() {
  34085. return this.nodes.length
  34086. }
  34087. ,
  34088. e.prototype.clone = function() {
  34089. var t;
  34090. return t = new e,
  34091. t.nodes = this.nodes.slice(0),
  34092. t
  34093. }
  34094. ,
  34095. e.prototype.toArray = function() {
  34096. return this.nodes.slice(0)
  34097. }
  34098. ,
  34099. e.prototype.insert = e.prototype.push,
  34100. e.prototype.top = e.prototype.peek,
  34101. e.prototype.front = e.prototype.peek,
  34102. e.prototype.has = e.prototype.contains,
  34103. e.prototype.copy = e.prototype.clone,
  34104. e
  34105. }(),
  34106. function(e, n) {
  34107. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  34108. }(this, function() {
  34109. return e
  34110. })
  34111. }
  34112. ).call(this)
  34113. }
  34114. , {}],
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  34116. !function(e) {
  34117. function i() {}
  34118. function n(e, t) {
  34119. return function() {
  34120. e.apply(t, arguments)
  34121. }
  34122. }
  34123. function r(e) {
  34124. if ("object" != typeof this)
  34125. throw new TypeError("Promises must be constructed via new");
  34126. if ("function" != typeof e)
  34127. throw new TypeError("not a function");
  34128. this._state = 0,
  34129. this._handled = !1,
  34130. this._value = void 0,
  34131. this._deferreds = [],
  34132. h(e, this)
  34133. }
  34134. function o(e, t) {
  34135. for (; 3 === e._state; )
  34136. e = e._value;
  34137. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  34138. void r._immediateFn(function() {
  34139. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  34140. if (null === i)
  34141. return void (1 === e._state ? a : s)(t.promise, e._value);
  34142. var n;
  34143. try {
  34144. n = i(e._value)
  34145. } catch (e) {
  34146. return void s(t.promise, e)
  34147. }
  34148. a(t.promise, n)
  34149. }))
  34150. }
  34151. function a(e, t) {
  34152. try {
  34153. if (t === e)
  34154. throw new TypeError("A promise cannot be resolved with itself.");
  34155. if (t && ("object" == typeof t || "function" == typeof t)) {
  34156. var i = t.then;
  34157. if (t instanceof r)
  34158. return e._state = 3,
  34159. e._value = t,
  34160. void l(e);
  34161. if ("function" == typeof i)
  34162. return void h(n(i, t), e)
  34163. }
  34164. e._state = 1,
  34165. e._value = t,
  34166. l(e)
  34167. } catch (t) {
  34168. s(e, t)
  34169. }
  34170. }
  34171. function s(e, t) {
  34172. e._state = 2,
  34173. e._value = t,
  34174. l(e)
  34175. }
  34176. function l(e) {
  34177. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  34178. e._handled || r._unhandledRejectionFn(e._value)
  34179. });
  34180. for (var t = 0, i = e._deferreds.length; t < i; t++)
  34181. o(e, e._deferreds[t]);
  34182. e._deferreds = null
  34183. }
  34184. function c(e, t, i) {
  34185. this.onFulfilled = "function" == typeof e ? e : null,
  34186. this.onRejected = "function" == typeof t ? t : null,
  34187. this.promise = i
  34188. }
  34189. function h(e, t) {
  34190. var i = !1;
  34191. try {
  34192. e(function(e) {
  34193. i || (i = !0,
  34194. a(t, e))
  34195. }, function(e) {
  34196. i || (i = !0,
  34197. s(t, e))
  34198. })
  34199. } catch (e) {
  34200. if (i)
  34201. return;
  34202. i = !0,
  34203. s(t, e)
  34204. }
  34205. }
  34206. var u = setTimeout;
  34207. r.prototype.catch = function(e) {
  34208. return this.then(null, e)
  34209. }
  34210. ,
  34211. r.prototype.then = function(e, t) {
  34212. var n = new this.constructor(i);
  34213. return o(this, new c(e,t,n)),
  34214. n
  34215. }
  34216. ,
  34217. r.all = function(e) {
  34218. var t = Array.prototype.slice.call(e);
  34219. return new r(function(e, i) {
  34220. function n(o, a) {
  34221. try {
  34222. if (a && ("object" == typeof a || "function" == typeof a)) {
  34223. var s = a.then;
  34224. if ("function" == typeof s)
  34225. return void s.call(a, function(e) {
  34226. n(o, e)
  34227. }, i)
  34228. }
  34229. t[o] = a,
  34230. 0 === --r && e(t)
  34231. } catch (e) {
  34232. i(e)
  34233. }
  34234. }
  34235. if (0 === t.length)
  34236. return e([]);
  34237. for (var r = t.length, o = 0; o < t.length; o++)
  34238. n(o, t[o])
  34239. }
  34240. )
  34241. }
  34242. ,
  34243. r.resolve = function(e) {
  34244. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  34245. t(e)
  34246. }
  34247. )
  34248. }
  34249. ,
  34250. r.reject = function(e) {
  34251. return new r(function(t, i) {
  34252. i(e)
  34253. }
  34254. )
  34255. }
  34256. ,
  34257. r.race = function(e) {
  34258. return new r(function(t, i) {
  34259. for (var n = 0, r = e.length; n < r; n++)
  34260. e[n].then(t, i)
  34261. }
  34262. )
  34263. }
  34264. ,
  34265. r._immediateFn = "function" == typeof setImmediate && function(e) {
  34266. setImmediate(e)
  34267. }
  34268. || function(e) {
  34269. u(e, 0)
  34270. }
  34271. ,
  34272. r._unhandledRejectionFn = function(e) {
  34273. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  34274. }
  34275. ,
  34276. r._setImmediateFn = function(e) {
  34277. r._immediateFn = e
  34278. }
  34279. ,
  34280. r._setUnhandledRejectionFn = function(e) {
  34281. r._unhandledRejectionFn = e
  34282. }
  34283. ,
  34284. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  34285. }(this)
  34286. }
  34287. , {}],
  34288. 214: [function(e, t, i) {
  34289. (function(i) {
  34290. !function(i, n) {
  34291. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  34292. }(this, function(t, n) {
  34293. "use strict";
  34294. var r = {};
  34295. return r.ByteBuffer = t,
  34296. r.Long = t.Long || null,
  34297. r.VERSION = "5.0.1",
  34298. r.WIRE_TYPES = {},
  34299. r.WIRE_TYPES.VARINT = 0,
  34300. r.WIRE_TYPES.BITS64 = 1,
  34301. r.WIRE_TYPES.LDELIM = 2,
  34302. r.WIRE_TYPES.STARTGROUP = 3,
  34303. r.WIRE_TYPES.ENDGROUP = 4,
  34304. r.WIRE_TYPES.BITS32 = 5,
  34305. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  34306. r.TYPES = {
  34307. int32: {
  34308. name: "int32",
  34309. wireType: r.WIRE_TYPES.VARINT,
  34310. defaultValue: 0
  34311. },
  34312. uint32: {
  34313. name: "uint32",
  34314. wireType: r.WIRE_TYPES.VARINT,
  34315. defaultValue: 0
  34316. },
  34317. sint32: {
  34318. name: "sint32",
  34319. wireType: r.WIRE_TYPES.VARINT,
  34320. defaultValue: 0
  34321. },
  34322. int64: {
  34323. name: "int64",
  34324. wireType: r.WIRE_TYPES.VARINT,
  34325. defaultValue: r.Long ? r.Long.ZERO : void 0
  34326. },
  34327. uint64: {
  34328. name: "uint64",
  34329. wireType: r.WIRE_TYPES.VARINT,
  34330. defaultValue: r.Long ? r.Long.UZERO : void 0
  34331. },
  34332. sint64: {
  34333. name: "sint64",
  34334. wireType: r.WIRE_TYPES.VARINT,
  34335. defaultValue: r.Long ? r.Long.ZERO : void 0
  34336. },
  34337. bool: {
  34338. name: "bool",
  34339. wireType: r.WIRE_TYPES.VARINT,
  34340. defaultValue: !1
  34341. },
  34342. double: {
  34343. name: "double",
  34344. wireType: r.WIRE_TYPES.BITS64,
  34345. defaultValue: 0
  34346. },
  34347. string: {
  34348. name: "string",
  34349. wireType: r.WIRE_TYPES.LDELIM,
  34350. defaultValue: ""
  34351. },
  34352. bytes: {
  34353. name: "bytes",
  34354. wireType: r.WIRE_TYPES.LDELIM,
  34355. defaultValue: null
  34356. },
  34357. fixed32: {
  34358. name: "fixed32",
  34359. wireType: r.WIRE_TYPES.BITS32,
  34360. defaultValue: 0
  34361. },
  34362. sfixed32: {
  34363. name: "sfixed32",
  34364. wireType: r.WIRE_TYPES.BITS32,
  34365. defaultValue: 0
  34366. },
  34367. fixed64: {
  34368. name: "fixed64",
  34369. wireType: r.WIRE_TYPES.BITS64,
  34370. defaultValue: r.Long ? r.Long.UZERO : void 0
  34371. },
  34372. sfixed64: {
  34373. name: "sfixed64",
  34374. wireType: r.WIRE_TYPES.BITS64,
  34375. defaultValue: r.Long ? r.Long.ZERO : void 0
  34376. },
  34377. float: {
  34378. name: "float",
  34379. wireType: r.WIRE_TYPES.BITS32,
  34380. defaultValue: 0
  34381. },
  34382. enum: {
  34383. name: "enum",
  34384. wireType: r.WIRE_TYPES.VARINT,
  34385. defaultValue: 0
  34386. },
  34387. message: {
  34388. name: "message",
  34389. wireType: r.WIRE_TYPES.LDELIM,
  34390. defaultValue: null
  34391. },
  34392. group: {
  34393. name: "group",
  34394. wireType: r.WIRE_TYPES.STARTGROUP,
  34395. defaultValue: null
  34396. }
  34397. },
  34398. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34399. r.ID_MIN = 1,
  34400. r.ID_MAX = 536870911,
  34401. r.convertFieldsToCamelCase = !1,
  34402. r.populateAccessors = !0,
  34403. r.populateDefaults = !0,
  34404. r.Util = function() {
  34405. var t = {};
  34406. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34407. t.XHR = function() {
  34408. for (var e = [function() {
  34409. return new XMLHttpRequest
  34410. }
  34411. , function() {
  34412. return new ActiveXObject("Msxml2.XMLHTTP")
  34413. }
  34414. , function() {
  34415. return new ActiveXObject("Msxml3.XMLHTTP")
  34416. }
  34417. , function() {
  34418. return new ActiveXObject("Microsoft.XMLHTTP")
  34419. }
  34420. ], t = null, i = 0; i < e.length; i++) {
  34421. try {
  34422. t = e[i]()
  34423. } catch (e) {
  34424. continue
  34425. }
  34426. break
  34427. }
  34428. if (!t)
  34429. throw Error("XMLHttpRequest is not supported");
  34430. return t
  34431. }
  34432. ,
  34433. t.fetch = function(i, n) {
  34434. if (n && "function" != typeof n && (n = null),
  34435. t.IS_NODE) {
  34436. var r = e("fs");
  34437. if (n)
  34438. r.readFile(i, function(e, t) {
  34439. n(e ? null : "" + t)
  34440. });
  34441. else
  34442. try {
  34443. return r.readFileSync(i)
  34444. } catch (e) {
  34445. return null
  34446. }
  34447. } else {
  34448. var o = t.XHR();
  34449. if (o.open("GET", i, !!n),
  34450. o.setRequestHeader("Accept", "text/plain"),
  34451. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34452. !n)
  34453. return o.send(null),
  34454. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34455. if (o.onreadystatechange = function() {
  34456. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34457. }
  34458. ,
  34459. 4 == o.readyState)
  34460. return;
  34461. o.send(null)
  34462. }
  34463. }
  34464. ,
  34465. t.toCamelCase = function(e) {
  34466. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34467. return t.toUpperCase()
  34468. })
  34469. }
  34470. ,
  34471. t
  34472. }(),
  34473. r.Lang = {
  34474. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34475. RULE: /^(?:required|optional|repeated|map)$/,
  34476. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34477. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34478. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34479. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34480. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34481. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34482. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34483. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34484. NUMBER_OCT: /^0[0-7]+$/,
  34485. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34486. BOOL: /^(?:true|false)$/i,
  34487. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34488. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34489. WHITESPACE: /\s/,
  34490. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34491. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34492. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34493. },
  34494. r.DotProto = function(e, t) {
  34495. function i(e, i) {
  34496. var n = -1
  34497. , r = 1;
  34498. if ("-" == e.charAt(0) && (r = -1,
  34499. e = e.substring(1)),
  34500. t.NUMBER_DEC.test(e))
  34501. n = parseInt(e);
  34502. else if (t.NUMBER_HEX.test(e))
  34503. n = parseInt(e.substring(2), 16);
  34504. else {
  34505. if (!t.NUMBER_OCT.test(e))
  34506. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34507. n = parseInt(e.substring(1), 8)
  34508. }
  34509. if (n = r * n | 0,
  34510. !i && n < 0)
  34511. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34512. return n
  34513. }
  34514. function n(e) {
  34515. var i = 1;
  34516. if ("-" == e.charAt(0) && (i = -1,
  34517. e = e.substring(1)),
  34518. t.NUMBER_DEC.test(e))
  34519. return i * parseInt(e, 10);
  34520. if (t.NUMBER_HEX.test(e))
  34521. return i * parseInt(e.substring(2), 16);
  34522. if (t.NUMBER_OCT.test(e))
  34523. return i * parseInt(e.substring(1), 8);
  34524. if ("inf" === e)
  34525. return i * (1 / 0);
  34526. if ("nan" === e)
  34527. return NaN;
  34528. if (t.NUMBER_FLT.test(e))
  34529. return i * parseFloat(e);
  34530. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34531. }
  34532. function r(e, t, i) {
  34533. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34534. e[t].push(i))
  34535. }
  34536. var o = {}
  34537. , a = function(e) {
  34538. this.source = e + "",
  34539. this.index = 0,
  34540. this.line = 1,
  34541. this.stack = [],
  34542. this._stringOpen = null
  34543. }
  34544. , s = a.prototype;
  34545. s._readString = function() {
  34546. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34547. e.lastIndex = this.index - 1;
  34548. var i = e.exec(this.source);
  34549. if (!i)
  34550. throw Error("unterminated string");
  34551. return this.index = e.lastIndex,
  34552. this.stack.push(this._stringOpen),
  34553. this._stringOpen = null,
  34554. i[1]
  34555. }
  34556. ,
  34557. s.next = function() {
  34558. if (this.stack.length > 0)
  34559. return this.stack.shift();
  34560. if (this.index >= this.source.length)
  34561. return null;
  34562. if (null !== this._stringOpen)
  34563. return this._readString();
  34564. var e, i, n;
  34565. do {
  34566. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34567. if ("\n" === n && ++this.line,
  34568. ++this.index === this.source.length)
  34569. return null;
  34570. if ("/" === this.source.charAt(this.index))
  34571. if (++this.index,
  34572. "/" === this.source.charAt(this.index)) {
  34573. for (; "\n" !== this.source.charAt(++this.index); )
  34574. if (this.index == this.source.length)
  34575. return null;
  34576. ++this.index,
  34577. ++this.line,
  34578. e = !0
  34579. } else {
  34580. if ("*" !== (n = this.source.charAt(this.index)))
  34581. return "/";
  34582. do {
  34583. if ("\n" === n && ++this.line,
  34584. ++this.index === this.source.length)
  34585. return null;
  34586. i = n,
  34587. n = this.source.charAt(this.index)
  34588. } while ("*" !== i || "/" !== n);++this.index,
  34589. e = !0
  34590. }
  34591. } while (e);if (this.index === this.source.length)
  34592. return null;
  34593. var r = this.index;
  34594. t.DELIM.lastIndex = 0;
  34595. var o = t.DELIM.test(this.source.charAt(r++));
  34596. if (!o)
  34597. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34598. ++r;
  34599. var a = this.source.substring(this.index, this.index = r);
  34600. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34601. a
  34602. }
  34603. ,
  34604. s.peek = function() {
  34605. if (0 === this.stack.length) {
  34606. var e = this.next();
  34607. if (null === e)
  34608. return null;
  34609. this.stack.push(e)
  34610. }
  34611. return this.stack[0]
  34612. }
  34613. ,
  34614. s.skip = function(e) {
  34615. var t = this.next();
  34616. if (t !== e)
  34617. throw Error("illegal '" + t + "', '" + e + "' expected")
  34618. }
  34619. ,
  34620. s.omit = function(e) {
  34621. return this.peek() === e && (this.next(),
  34622. !0)
  34623. }
  34624. ,
  34625. s.toString = function() {
  34626. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34627. }
  34628. ,
  34629. o.Tokenizer = a;
  34630. var l = function(e) {
  34631. this.tn = new a(e),
  34632. this.proto3 = !1
  34633. }
  34634. , c = l.prototype;
  34635. return c.parse = function() {
  34636. var e, i, n = {
  34637. name: "[ROOT]",
  34638. package: null,
  34639. messages: [],
  34640. enums: [],
  34641. imports: [],
  34642. options: {},
  34643. services: []
  34644. }, r = !0;
  34645. try {
  34646. for (; e = this.tn.next(); )
  34647. switch (e) {
  34648. case "package":
  34649. if (!r || null !== n.package)
  34650. throw Error("unexpected 'package'");
  34651. if (e = this.tn.next(),
  34652. !t.TYPEREF.test(e))
  34653. throw Error("illegal package name: " + e);
  34654. this.tn.skip(";"),
  34655. n.package = e;
  34656. break;
  34657. case "import":
  34658. if (!r)
  34659. throw Error("unexpected 'import'");
  34660. e = this.tn.peek(),
  34661. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34662. e = this._readString(),
  34663. this.tn.skip(";"),
  34664. i || n.imports.push(e);
  34665. break;
  34666. case "syntax":
  34667. if (!r)
  34668. throw Error("unexpected 'syntax'");
  34669. this.tn.skip("="),
  34670. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34671. this.tn.skip(";");
  34672. break;
  34673. case "message":
  34674. this._parseMessage(n, null),
  34675. r = !1;
  34676. break;
  34677. case "enum":
  34678. this._parseEnum(n),
  34679. r = !1;
  34680. break;
  34681. case "option":
  34682. this._parseOption(n);
  34683. break;
  34684. case "service":
  34685. this._parseService(n);
  34686. break;
  34687. case "extend":
  34688. this._parseExtend(n);
  34689. break;
  34690. default:
  34691. throw Error("unexpected '" + e + "'")
  34692. }
  34693. } catch (e) {
  34694. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34695. e
  34696. }
  34697. return delete n.name,
  34698. n
  34699. }
  34700. ,
  34701. l.parse = function(e) {
  34702. return new l(e).parse()
  34703. }
  34704. ,
  34705. c._readString = function() {
  34706. var e, t, i = "";
  34707. do {
  34708. if (t = this.tn.next(),
  34709. "'" !== t && '"' !== t)
  34710. throw Error("illegal string delimiter: " + t);
  34711. i += this.tn.next(),
  34712. this.tn.skip(t),
  34713. e = this.tn.peek()
  34714. } while ('"' === e || '"' === e);return i
  34715. }
  34716. ,
  34717. c._readValue = function(e) {
  34718. var i = this.tn.peek();
  34719. if ('"' === i || "'" === i)
  34720. return this._readString();
  34721. if (this.tn.next(),
  34722. t.NUMBER.test(i))
  34723. return n(i);
  34724. if (t.BOOL.test(i))
  34725. return "true" === i.toLowerCase();
  34726. if (e && t.TYPEREF.test(i))
  34727. return i;
  34728. throw Error("illegal value: " + i)
  34729. }
  34730. ,
  34731. c._parseOption = function(e, i) {
  34732. var n = this.tn.next()
  34733. , r = !1;
  34734. if ("(" === n && (r = !0,
  34735. n = this.tn.next()),
  34736. !t.TYPEREF.test(n))
  34737. throw Error("illegal option name: " + n);
  34738. var o = n;
  34739. r && (this.tn.skip(")"),
  34740. o = "(" + o + ")",
  34741. n = this.tn.peek(),
  34742. t.FQTYPEREF.test(n) && (o += n,
  34743. this.tn.next())),
  34744. this.tn.skip("="),
  34745. this._parseOptionValue(e, o),
  34746. i || this.tn.skip(";")
  34747. }
  34748. ,
  34749. c._parseOptionValue = function(e, i) {
  34750. var n = this.tn.peek();
  34751. if ("{" !== n)
  34752. r(e.options, i, this._readValue(!0));
  34753. else
  34754. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34755. if (!t.NAME.test(n))
  34756. throw Error("illegal option name: " + i + "." + n);
  34757. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34758. }
  34759. }
  34760. ,
  34761. c._parseService = function(e) {
  34762. var i = this.tn.next();
  34763. if (!t.NAME.test(i))
  34764. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34765. var n = i
  34766. , r = {
  34767. name: n,
  34768. rpc: {},
  34769. options: {}
  34770. };
  34771. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34772. if ("option" === i)
  34773. this._parseOption(r);
  34774. else {
  34775. if ("rpc" !== i)
  34776. throw Error("illegal service token: " + i);
  34777. this._parseServiceRPC(r)
  34778. }
  34779. this.tn.omit(";"),
  34780. e.services.push(r)
  34781. }
  34782. ,
  34783. c._parseServiceRPC = function(e) {
  34784. var i = "rpc"
  34785. , n = this.tn.next();
  34786. if (!t.NAME.test(n))
  34787. throw Error("illegal rpc service method name: " + n);
  34788. var r = n
  34789. , o = {
  34790. request: null,
  34791. response: null,
  34792. request_stream: !1,
  34793. response_stream: !1,
  34794. options: {}
  34795. };
  34796. if (this.tn.skip("("),
  34797. n = this.tn.next(),
  34798. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34799. n = this.tn.next()),
  34800. !t.TYPEREF.test(n))
  34801. throw Error("illegal rpc service request type: " + n);
  34802. if (o.request = n,
  34803. this.tn.skip(")"),
  34804. n = this.tn.next(),
  34805. "returns" !== n.toLowerCase())
  34806. throw Error("illegal rpc service request type delimiter: " + n);
  34807. if (this.tn.skip("("),
  34808. n = this.tn.next(),
  34809. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34810. n = this.tn.next()),
  34811. o.response = n,
  34812. this.tn.skip(")"),
  34813. n = this.tn.peek(),
  34814. "{" === n) {
  34815. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34816. if ("option" !== n)
  34817. throw Error("illegal rpc service token: " + n);
  34818. this._parseOption(o)
  34819. }
  34820. this.tn.omit(";")
  34821. } else
  34822. this.tn.skip(";");
  34823. "undefined" == typeof e[i] && (e[i] = {}),
  34824. e[i][r] = o
  34825. }
  34826. ,
  34827. c._parseMessage = function(e, n) {
  34828. var r = !!n
  34829. , o = this.tn.next()
  34830. , a = {
  34831. name: "",
  34832. fields: [],
  34833. enums: [],
  34834. messages: [],
  34835. options: {},
  34836. services: [],
  34837. oneofs: {}
  34838. };
  34839. if (!t.NAME.test(o))
  34840. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34841. for (a.name = o,
  34842. r && (this.tn.skip("="),
  34843. n.id = i(this.tn.next()),
  34844. a.isGroup = !0),
  34845. o = this.tn.peek(),
  34846. "[" === o && n && this._parseFieldOptions(n),
  34847. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34848. if (t.RULE.test(o))
  34849. this._parseMessageField(a, o);
  34850. else if ("oneof" === o)
  34851. this._parseMessageOneOf(a);
  34852. else if ("enum" === o)
  34853. this._parseEnum(a);
  34854. else if ("message" === o)
  34855. this._parseMessage(a);
  34856. else if ("option" === o)
  34857. this._parseOption(a);
  34858. else if ("service" === o)
  34859. this._parseService(a);
  34860. else if ("extensions" === o)
  34861. a.extensions = this._parseExtensionRanges();
  34862. else if ("reserved" === o)
  34863. this._parseIgnored();
  34864. else if ("extend" === o)
  34865. this._parseExtend(a);
  34866. else {
  34867. if (!t.TYPEREF.test(o))
  34868. throw Error("illegal message token: " + o);
  34869. if (!this.proto3)
  34870. throw Error("illegal field rule: " + o);
  34871. this._parseMessageField(a, "optional", o)
  34872. }
  34873. return this.tn.omit(";"),
  34874. e.messages.push(a),
  34875. a
  34876. }
  34877. ,
  34878. c._parseIgnored = function() {
  34879. for (; ";" !== this.tn.peek(); )
  34880. this.tn.next();
  34881. this.tn.skip(";")
  34882. }
  34883. ,
  34884. c._parseMessageField = function(e, n, r) {
  34885. if (!t.RULE.test(n))
  34886. throw Error("illegal message field rule: " + n);
  34887. var o, a = {
  34888. rule: n,
  34889. type: "",
  34890. name: "",
  34891. options: {},
  34892. id: 0
  34893. };
  34894. if ("map" === n) {
  34895. if (r)
  34896. throw Error("illegal type: " + r);
  34897. if (this.tn.skip("<"),
  34898. o = this.tn.next(),
  34899. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34900. throw Error("illegal message field type: " + o);
  34901. if (a.keytype = o,
  34902. this.tn.skip(","),
  34903. o = this.tn.next(),
  34904. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34905. throw Error("illegal message field: " + o);
  34906. if (a.type = o,
  34907. this.tn.skip(">"),
  34908. o = this.tn.next(),
  34909. !t.NAME.test(o))
  34910. throw Error("illegal message field name: " + o);
  34911. a.name = o,
  34912. this.tn.skip("="),
  34913. a.id = i(this.tn.next()),
  34914. o = this.tn.peek(),
  34915. "[" === o && this._parseFieldOptions(a),
  34916. this.tn.skip(";")
  34917. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34918. "group" === r) {
  34919. var s = this._parseMessage(e, a);
  34920. if (!/^[A-Z]/.test(s.name))
  34921. throw Error("illegal group name: " + s.name);
  34922. a.type = s.name,
  34923. a.name = s.name.toLowerCase(),
  34924. this.tn.omit(";")
  34925. } else {
  34926. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34927. throw Error("illegal message field type: " + r);
  34928. if (a.type = r,
  34929. o = this.tn.next(),
  34930. !t.NAME.test(o))
  34931. throw Error("illegal message field name: " + o);
  34932. a.name = o,
  34933. this.tn.skip("="),
  34934. a.id = i(this.tn.next()),
  34935. o = this.tn.peek(),
  34936. "[" === o && this._parseFieldOptions(a),
  34937. this.tn.skip(";")
  34938. }
  34939. return e.fields.push(a),
  34940. a
  34941. }
  34942. ,
  34943. c._parseMessageOneOf = function(e) {
  34944. var i = this.tn.next();
  34945. if (!t.NAME.test(i))
  34946. throw Error("illegal oneof name: " + i);
  34947. var n, r = i, o = [];
  34948. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34949. n = this._parseMessageField(e, "optional", i),
  34950. n.oneof = r,
  34951. o.push(n.id);
  34952. this.tn.omit(";"),
  34953. e.oneofs[r] = o
  34954. }
  34955. ,
  34956. c._parseFieldOptions = function(e) {
  34957. this.tn.skip("[");
  34958. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34959. i || this.tn.skip(","),
  34960. this._parseOption(e, !0),
  34961. i = !1;
  34962. this.tn.next()
  34963. }
  34964. ,
  34965. c._parseEnum = function(e) {
  34966. var n = {
  34967. name: "",
  34968. values: [],
  34969. options: {}
  34970. }
  34971. , r = this.tn.next();
  34972. if (!t.NAME.test(r))
  34973. throw Error("illegal name: " + r);
  34974. for (n.name = r,
  34975. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34976. if ("option" === r)
  34977. this._parseOption(n);
  34978. else {
  34979. if (!t.NAME.test(r))
  34980. throw Error("illegal name: " + r);
  34981. this.tn.skip("=");
  34982. var o = {
  34983. name: r,
  34984. id: i(this.tn.next(), !0)
  34985. };
  34986. r = this.tn.peek(),
  34987. "[" === r && this._parseFieldOptions({
  34988. options: {}
  34989. }),
  34990. this.tn.skip(";"),
  34991. n.values.push(o)
  34992. }
  34993. this.tn.omit(";"),
  34994. e.enums.push(n)
  34995. }
  34996. ,
  34997. c._parseExtensionRanges = function() {
  34998. var t, i, r, o = [];
  34999. do {
  35000. for (i = []; ; ) {
  35001. switch (t = this.tn.next()) {
  35002. case "min":
  35003. r = e.ID_MIN;
  35004. break;
  35005. case "max":
  35006. r = e.ID_MAX;
  35007. break;
  35008. default:
  35009. r = n(t)
  35010. }
  35011. if (i.push(r),
  35012. 2 === i.length)
  35013. break;
  35014. if ("to" !== this.tn.peek()) {
  35015. i.push(r);
  35016. break
  35017. }
  35018. this.tn.next()
  35019. }
  35020. o.push(i)
  35021. } while (this.tn.omit(","));return this.tn.skip(";"),
  35022. o
  35023. }
  35024. ,
  35025. c._parseExtend = function(e) {
  35026. var i = this.tn.next();
  35027. if (!t.TYPEREF.test(i))
  35028. throw Error("illegal extend reference: " + i);
  35029. var n = {
  35030. ref: i,
  35031. fields: []
  35032. };
  35033. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  35034. if (t.RULE.test(i))
  35035. this._parseMessageField(n, i);
  35036. else {
  35037. if (!t.TYPEREF.test(i))
  35038. throw Error("illegal extend token: " + i);
  35039. if (!this.proto3)
  35040. throw Error("illegal field rule: " + i);
  35041. this._parseMessageField(n, "optional", i)
  35042. }
  35043. return this.tn.omit(";"),
  35044. e.messages.push(n),
  35045. n
  35046. }
  35047. ,
  35048. c.toString = function() {
  35049. return "Parser at line " + this.tn.line
  35050. }
  35051. ,
  35052. o.Parser = l,
  35053. o
  35054. }(r, r.Lang),
  35055. r.Reflect = function(e) {
  35056. function i(i) {
  35057. if ("string" == typeof i && (i = e.TYPES[i]),
  35058. "undefined" == typeof i.defaultValue)
  35059. throw Error("default value for type " + i.name + " is not supported");
  35060. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  35061. }
  35062. function n(t, i) {
  35063. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  35064. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  35065. if ("string" == typeof t)
  35066. return e.Long.fromString(t, i || !1, 10);
  35067. if ("number" == typeof t)
  35068. return e.Long.fromNumber(t, i || !1);
  35069. throw Error("not convertible to Long")
  35070. }
  35071. function r(t, i) {
  35072. var n = i.readVarint32()
  35073. , o = 7 & n
  35074. , a = n >>> 3;
  35075. switch (o) {
  35076. case e.WIRE_TYPES.VARINT:
  35077. do
  35078. n = i.readUint8();
  35079. while (128 === (128 & n));break;
  35080. case e.WIRE_TYPES.BITS64:
  35081. i.offset += 8;
  35082. break;
  35083. case e.WIRE_TYPES.LDELIM:
  35084. n = i.readVarint32(),
  35085. i.offset += n;
  35086. break;
  35087. case e.WIRE_TYPES.STARTGROUP:
  35088. r(a, i);
  35089. break;
  35090. case e.WIRE_TYPES.ENDGROUP:
  35091. if (a === t)
  35092. return !1;
  35093. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  35094. case e.WIRE_TYPES.BITS32:
  35095. i.offset += 4;
  35096. break;
  35097. default:
  35098. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  35099. }
  35100. return !0
  35101. }
  35102. var o = {}
  35103. , a = function(e, t, i) {
  35104. this.builder = e,
  35105. this.parent = t,
  35106. this.name = i,
  35107. this.className
  35108. }
  35109. , s = a.prototype;
  35110. s.fqn = function() {
  35111. for (var e = this.name, t = this; ; ) {
  35112. if (t = t.parent,
  35113. null == t)
  35114. break;
  35115. e = t.name + "." + e
  35116. }
  35117. return e
  35118. }
  35119. ,
  35120. s.toString = function(e) {
  35121. return (e ? this.className + " " : "") + this.fqn()
  35122. }
  35123. ,
  35124. s.build = function() {
  35125. throw Error(this.toString(!0) + " cannot be built directly")
  35126. }
  35127. ,
  35128. o.T = a;
  35129. var l = function(e, t, i, n, r) {
  35130. a.call(this, e, t, i),
  35131. this.className = "Namespace",
  35132. this.children = [],
  35133. this.options = n || {},
  35134. this.syntax = r || "proto2"
  35135. }
  35136. , c = l.prototype = Object.create(a.prototype);
  35137. c.getChildren = function(e) {
  35138. if (e = e || null,
  35139. null == e)
  35140. return this.children.slice();
  35141. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  35142. this.children[i]instanceof e && t.push(this.children[i]);
  35143. return t
  35144. }
  35145. ,
  35146. c.addChild = function(e) {
  35147. var t;
  35148. if (t = this.getChild(e.name))
  35149. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  35150. t.name = t.originalName;
  35151. else {
  35152. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  35153. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  35154. e.name = e.originalName
  35155. }
  35156. this.children.push(e)
  35157. }
  35158. ,
  35159. c.getChild = function(e) {
  35160. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  35161. if (this.children[i][t] === e)
  35162. return this.children[i];
  35163. return null
  35164. }
  35165. ,
  35166. c.resolve = function(e, t) {
  35167. var i = "string" == typeof e ? e.split(".") : e
  35168. , n = this
  35169. , r = 0;
  35170. if ("" === i[r]) {
  35171. for (; null !== n.parent; )
  35172. n = n.parent;
  35173. r++
  35174. }
  35175. var a;
  35176. do {
  35177. do {
  35178. if (!(n instanceof o.Namespace)) {
  35179. n = null;
  35180. break
  35181. }
  35182. if (a = n.getChild(i[r]),
  35183. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  35184. n = null;
  35185. break
  35186. }
  35187. n = a,
  35188. r++
  35189. } while (r < i.length);if (null != n)
  35190. break;
  35191. if (null !== this.parent)
  35192. return this.parent.resolve(e, t)
  35193. } while (null != n);return n
  35194. }
  35195. ,
  35196. c.qn = function(e) {
  35197. var t = []
  35198. , i = e;
  35199. do
  35200. t.unshift(i.name),
  35201. i = i.parent;
  35202. while (null !== i);for (var n = 1; n <= t.length; n++) {
  35203. var r = t.slice(t.length - n);
  35204. if (e === this.resolve(r, e instanceof o.Namespace))
  35205. return r.join(".")
  35206. }
  35207. return e.fqn()
  35208. }
  35209. ,
  35210. c.build = function() {
  35211. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  35212. e = i[n],
  35213. e instanceof l && (t[e.name] = e.build());
  35214. return Object.defineProperty && Object.defineProperty(t, "$options", {
  35215. value: this.buildOpt()
  35216. }),
  35217. t
  35218. }
  35219. ,
  35220. c.buildOpt = function() {
  35221. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  35222. var r = t[i]
  35223. , o = this.options[t[i]];
  35224. e[r] = o
  35225. }
  35226. return e
  35227. }
  35228. ,
  35229. c.getOption = function(e) {
  35230. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  35231. }
  35232. ,
  35233. o.Namespace = l;
  35234. var h = function(t, i, n, r) {
  35235. if (this.type = t,
  35236. this.resolvedType = i,
  35237. this.isMapKey = n,
  35238. this.syntax = r,
  35239. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  35240. throw Error("Invalid map key type: " + t.name)
  35241. }
  35242. , u = h.prototype;
  35243. h.defaultFieldValue = i,
  35244. u.verifyValue = function(i) {
  35245. function r(e, t) {
  35246. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  35247. }
  35248. var o = this;
  35249. switch (this.type) {
  35250. case e.TYPES.int32:
  35251. case e.TYPES.sint32:
  35252. case e.TYPES.sfixed32:
  35253. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35254. i > 4294967295 ? 0 | i : i;
  35255. case e.TYPES.uint32:
  35256. case e.TYPES.fixed32:
  35257. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35258. i < 0 ? i >>> 0 : i;
  35259. case e.TYPES.int64:
  35260. case e.TYPES.sint64:
  35261. case e.TYPES.sfixed64:
  35262. if (e.Long)
  35263. try {
  35264. return n(i, !1)
  35265. } catch (e) {
  35266. r(typeof i, e.message)
  35267. }
  35268. else
  35269. r(typeof i, "requires Long.js");
  35270. case e.TYPES.uint64:
  35271. case e.TYPES.fixed64:
  35272. if (e.Long)
  35273. try {
  35274. return n(i, !0)
  35275. } catch (e) {
  35276. r(typeof i, e.message)
  35277. }
  35278. else
  35279. r(typeof i, "requires Long.js");
  35280. case e.TYPES.bool:
  35281. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  35282. i;
  35283. case e.TYPES.float:
  35284. case e.TYPES.double:
  35285. return "number" != typeof i && r(typeof i, "not a number"),
  35286. i;
  35287. case e.TYPES.string:
  35288. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  35289. "" + i;
  35290. case e.TYPES.bytes:
  35291. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  35292. case e.TYPES.enum:
  35293. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  35294. for (l = 0; l < a.length; l++) {
  35295. if (a[l].name == i)
  35296. return a[l].id;
  35297. if (a[l].id == i)
  35298. return a[l].id
  35299. }
  35300. if ("proto3" === this.syntax)
  35301. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35302. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  35303. i;
  35304. r(i, "not a valid enum value");
  35305. case e.TYPES.group:
  35306. case e.TYPES.message:
  35307. if (i && "object" == typeof i || r(typeof i, "object expected"),
  35308. i instanceof this.resolvedType.clazz)
  35309. return i;
  35310. if (i instanceof e.Builder.Message) {
  35311. var s = {};
  35312. for (var l in i)
  35313. i.hasOwnProperty(l) && (s[l] = i[l]);
  35314. i = s
  35315. }
  35316. return new this.resolvedType.clazz(i)
  35317. }
  35318. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  35319. }
  35320. ,
  35321. u.calculateLength = function(i, n) {
  35322. if (null === n)
  35323. return 0;
  35324. var r;
  35325. switch (this.type) {
  35326. case e.TYPES.int32:
  35327. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  35328. case e.TYPES.uint32:
  35329. return t.calculateVarint32(n);
  35330. case e.TYPES.sint32:
  35331. return t.calculateVarint32(t.zigZagEncode32(n));
  35332. case e.TYPES.fixed32:
  35333. case e.TYPES.sfixed32:
  35334. case e.TYPES.float:
  35335. return 4;
  35336. case e.TYPES.int64:
  35337. case e.TYPES.uint64:
  35338. return t.calculateVarint64(n);
  35339. case e.TYPES.sint64:
  35340. return t.calculateVarint64(t.zigZagEncode64(n));
  35341. case e.TYPES.fixed64:
  35342. case e.TYPES.sfixed64:
  35343. return 8;
  35344. case e.TYPES.bool:
  35345. return 1;
  35346. case e.TYPES.enum:
  35347. return t.calculateVarint32(n);
  35348. case e.TYPES.double:
  35349. return 8;
  35350. case e.TYPES.string:
  35351. return r = t.calculateUTF8Bytes(n),
  35352. t.calculateVarint32(r) + r;
  35353. case e.TYPES.bytes:
  35354. if (n.remaining() < 0)
  35355. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35356. return t.calculateVarint32(n.remaining()) + n.remaining();
  35357. case e.TYPES.message:
  35358. return r = this.resolvedType.calculate(n),
  35359. t.calculateVarint32(r) + r;
  35360. case e.TYPES.group:
  35361. return r = this.resolvedType.calculate(n),
  35362. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35363. }
  35364. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35365. }
  35366. ,
  35367. u.encodeValue = function(i, n, r) {
  35368. if (null === n)
  35369. return r;
  35370. switch (this.type) {
  35371. case e.TYPES.int32:
  35372. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35373. break;
  35374. case e.TYPES.uint32:
  35375. r.writeVarint32(n);
  35376. break;
  35377. case e.TYPES.sint32:
  35378. r.writeVarint32ZigZag(n);
  35379. break;
  35380. case e.TYPES.fixed32:
  35381. r.writeUint32(n);
  35382. break;
  35383. case e.TYPES.sfixed32:
  35384. r.writeInt32(n);
  35385. break;
  35386. case e.TYPES.int64:
  35387. case e.TYPES.uint64:
  35388. r.writeVarint64(n);
  35389. break;
  35390. case e.TYPES.sint64:
  35391. r.writeVarint64ZigZag(n);
  35392. break;
  35393. case e.TYPES.fixed64:
  35394. r.writeUint64(n);
  35395. break;
  35396. case e.TYPES.sfixed64:
  35397. r.writeInt64(n);
  35398. break;
  35399. case e.TYPES.bool:
  35400. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35401. break;
  35402. case e.TYPES.enum:
  35403. r.writeVarint32(n);
  35404. break;
  35405. case e.TYPES.float:
  35406. r.writeFloat32(n);
  35407. break;
  35408. case e.TYPES.double:
  35409. r.writeFloat64(n);
  35410. break;
  35411. case e.TYPES.string:
  35412. r.writeVString(n);
  35413. break;
  35414. case e.TYPES.bytes:
  35415. if (n.remaining() < 0)
  35416. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35417. var o = n.offset;
  35418. r.writeVarint32(n.remaining()),
  35419. r.append(n),
  35420. n.offset = o;
  35421. break;
  35422. case e.TYPES.message:
  35423. var a = (new t).LE();
  35424. this.resolvedType.encode(n, a),
  35425. r.writeVarint32(a.offset),
  35426. r.append(a.flip());
  35427. break;
  35428. case e.TYPES.group:
  35429. this.resolvedType.encode(n, r),
  35430. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35431. break;
  35432. default:
  35433. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35434. }
  35435. return r
  35436. }
  35437. ,
  35438. u.decode = function(t, i, n) {
  35439. if (i != this.type.wireType)
  35440. throw Error("Unexpected wire type for element");
  35441. var r, o;
  35442. switch (this.type) {
  35443. case e.TYPES.int32:
  35444. return 0 | t.readVarint32();
  35445. case e.TYPES.uint32:
  35446. return t.readVarint32() >>> 0;
  35447. case e.TYPES.sint32:
  35448. return 0 | t.readVarint32ZigZag();
  35449. case e.TYPES.fixed32:
  35450. return t.readUint32() >>> 0;
  35451. case e.TYPES.sfixed32:
  35452. return 0 | t.readInt32();
  35453. case e.TYPES.int64:
  35454. return t.readVarint64();
  35455. case e.TYPES.uint64:
  35456. return t.readVarint64().toUnsigned();
  35457. case e.TYPES.sint64:
  35458. return t.readVarint64ZigZag();
  35459. case e.TYPES.fixed64:
  35460. return t.readUint64();
  35461. case e.TYPES.sfixed64:
  35462. return t.readInt64();
  35463. case e.TYPES.bool:
  35464. return !!t.readVarint32();
  35465. case e.TYPES.enum:
  35466. return t.readVarint32();
  35467. case e.TYPES.float:
  35468. return t.readFloat();
  35469. case e.TYPES.double:
  35470. return t.readDouble();
  35471. case e.TYPES.string:
  35472. return t.readVString();
  35473. case e.TYPES.bytes:
  35474. if (o = t.readVarint32(),
  35475. t.remaining() < o)
  35476. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35477. return r = t.clone(),
  35478. r.limit = r.offset + o,
  35479. t.offset += o,
  35480. r;
  35481. case e.TYPES.message:
  35482. return o = t.readVarint32(),
  35483. this.resolvedType.decode(t, o);
  35484. case e.TYPES.group:
  35485. return this.resolvedType.decode(t, -1, n)
  35486. }
  35487. throw Error("[INTERNAL] Illegal decode type")
  35488. }
  35489. ,
  35490. u.valueFromString = function(i) {
  35491. if (!this.isMapKey)
  35492. throw Error("valueFromString() called on non-map-key element");
  35493. switch (this.type) {
  35494. case e.TYPES.int32:
  35495. case e.TYPES.sint32:
  35496. case e.TYPES.sfixed32:
  35497. case e.TYPES.uint32:
  35498. case e.TYPES.fixed32:
  35499. return this.verifyValue(parseInt(i));
  35500. case e.TYPES.int64:
  35501. case e.TYPES.sint64:
  35502. case e.TYPES.sfixed64:
  35503. case e.TYPES.uint64:
  35504. case e.TYPES.fixed64:
  35505. return this.verifyValue(i);
  35506. case e.TYPES.bool:
  35507. return "true" === i;
  35508. case e.TYPES.string:
  35509. return this.verifyValue(i);
  35510. case e.TYPES.bytes:
  35511. return t.fromBinary(i)
  35512. }
  35513. }
  35514. ,
  35515. u.valueToString = function(t) {
  35516. if (!this.isMapKey)
  35517. throw Error("valueToString() called on non-map-key element");
  35518. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35519. }
  35520. ,
  35521. o.Element = h;
  35522. var d = function(e, t, i, n, r, o) {
  35523. l.call(this, e, t, i, n, o),
  35524. this.className = "Message",
  35525. this.extensions = void 0,
  35526. this.clazz = null,
  35527. this.isGroup = !!r,
  35528. this._fields = null,
  35529. this._fieldsById = null,
  35530. this._fieldsByName = null
  35531. }
  35532. , p = d.prototype = Object.create(l.prototype);
  35533. p.build = function(i) {
  35534. if (this.clazz && !i)
  35535. return this.clazz;
  35536. var n = function(e, i) {
  35537. function n(i, r, o, a) {
  35538. if (null === i || "object" != typeof i) {
  35539. if (a && a instanceof e.Reflect.Enum) {
  35540. var s = e.Reflect.Enum.getName(a.object, i);
  35541. if (null !== s)
  35542. return s
  35543. }
  35544. return i
  35545. }
  35546. if (t.isByteBuffer(i))
  35547. return r ? i.toBase64() : i.toBuffer();
  35548. if (e.Long.isLong(i))
  35549. return o ? i.toString() : e.Long.fromValue(i);
  35550. var l;
  35551. if (Array.isArray(i))
  35552. return l = [],
  35553. i.forEach(function(e, t) {
  35554. l[t] = n(e, r, o, a)
  35555. }),
  35556. l;
  35557. if (l = {},
  35558. i instanceof e.Map) {
  35559. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35560. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35561. return l
  35562. }
  35563. var u = i.$type
  35564. , d = void 0;
  35565. for (var p in i)
  35566. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35567. return l
  35568. }
  35569. var r = i.getChildren(e.Reflect.Message.Field)
  35570. , o = i.getChildren(e.Reflect.Message.OneOf)
  35571. , a = function(n, s) {
  35572. e.Builder.Message.call(this);
  35573. for (var l = 0, c = o.length; l < c; ++l)
  35574. this[o[l].name] = null;
  35575. for (l = 0,
  35576. c = r.length; l < c; ++l) {
  35577. var h = r[l];
  35578. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35579. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35580. }
  35581. if (arguments.length > 0) {
  35582. var u;
  35583. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35584. for (l = 0,
  35585. c = arguments.length; l < c; ++l)
  35586. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35587. else
  35588. this.$set(n)
  35589. }
  35590. }
  35591. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35592. s.add = function(t, n, r) {
  35593. var o = i._fieldsByName[t];
  35594. if (!r) {
  35595. if (!o)
  35596. throw Error(this + "#" + t + " is undefined");
  35597. if (!(o instanceof e.Reflect.Message.Field))
  35598. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35599. if (!o.repeated)
  35600. throw Error(this + "#" + t + " is not a repeated field");
  35601. n = o.verifyValue(n, !0)
  35602. }
  35603. return null === this[t] && (this[t] = []),
  35604. this[t].push(n),
  35605. this
  35606. }
  35607. ,
  35608. s.$add = s.add,
  35609. s.set = function(t, n, r) {
  35610. if (t && "object" == typeof t) {
  35611. r = n;
  35612. for (var o in t)
  35613. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35614. return this
  35615. }
  35616. var a = i._fieldsByName[t];
  35617. if (r)
  35618. this[t] = n;
  35619. else {
  35620. if (!a)
  35621. throw Error(this + "#" + t + " is not a field: undefined");
  35622. if (!(a instanceof e.Reflect.Message.Field))
  35623. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35624. this[a.name] = n = a.verifyValue(n)
  35625. }
  35626. if (a && a.oneof) {
  35627. var s = this[a.oneof.name];
  35628. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35629. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35630. }
  35631. return this
  35632. }
  35633. ,
  35634. s.$set = s.set,
  35635. s.get = function(t, n) {
  35636. if (n)
  35637. return this[t];
  35638. var r = i._fieldsByName[t];
  35639. if (!(r && r instanceof e.Reflect.Message.Field))
  35640. throw Error(this + "#" + t + " is not a field: undefined");
  35641. if (!(r instanceof e.Reflect.Message.Field))
  35642. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35643. return this[r.name]
  35644. }
  35645. ,
  35646. s.$get = s.get;
  35647. for (var l = 0; l < r.length; l++) {
  35648. var c = r[l];
  35649. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35650. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35651. return e.toUpperCase().replace("_", "")
  35652. });
  35653. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35654. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35655. return "_" + e
  35656. })
  35657. , r = function(t, i) {
  35658. return this[e.name] = i ? t : e.verifyValue(t),
  35659. this
  35660. }
  35661. , o = function() {
  35662. return this[e.name]
  35663. };
  35664. null === i.getChild("set" + t) && (s["set" + t] = r),
  35665. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35666. null === i.getChild("get" + t) && (s["get" + t] = o),
  35667. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35668. }(c)
  35669. }
  35670. s.encode = function(e, n) {
  35671. "boolean" == typeof e && (n = e,
  35672. e = void 0);
  35673. var r = !1;
  35674. e || (e = new t,
  35675. r = !0);
  35676. var o = e.littleEndian;
  35677. try {
  35678. return i.encode(this, e.LE(), n),
  35679. (r ? e.flip() : e).LE(o)
  35680. } catch (t) {
  35681. throw e.LE(o),
  35682. t
  35683. }
  35684. }
  35685. ,
  35686. a.encode = function(e, t, i) {
  35687. return new a(e).encode(t, i)
  35688. }
  35689. ,
  35690. s.calculate = function() {
  35691. return i.calculate(this)
  35692. }
  35693. ,
  35694. s.encodeDelimited = function(e, n) {
  35695. var r = !1;
  35696. e || (e = new t,
  35697. r = !0);
  35698. var o = (new t).LE();
  35699. return i.encode(this, o, n).flip(),
  35700. e.writeVarint32(o.remaining()),
  35701. e.append(o),
  35702. r ? e.flip() : e
  35703. }
  35704. ,
  35705. s.encodeAB = function() {
  35706. try {
  35707. return this.encode().toArrayBuffer()
  35708. } catch (e) {
  35709. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35710. e
  35711. }
  35712. }
  35713. ,
  35714. s.toArrayBuffer = s.encodeAB,
  35715. s.encodeNB = function() {
  35716. try {
  35717. return this.encode().toBuffer()
  35718. } catch (e) {
  35719. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35720. e
  35721. }
  35722. }
  35723. ,
  35724. s.toBuffer = s.encodeNB,
  35725. s.encode64 = function() {
  35726. try {
  35727. return this.encode().toBase64()
  35728. } catch (e) {
  35729. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35730. e
  35731. }
  35732. }
  35733. ,
  35734. s.toBase64 = s.encode64,
  35735. s.encodeHex = function() {
  35736. try {
  35737. return this.encode().toHex()
  35738. } catch (e) {
  35739. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35740. e
  35741. }
  35742. }
  35743. ,
  35744. s.toHex = s.encodeHex,
  35745. s.toRaw = function(e, t) {
  35746. return n(this, !!e, !!t, this.$type)
  35747. }
  35748. ,
  35749. s.encodeJSON = function() {
  35750. return JSON.stringify(n(this, !0, !0, this.$type))
  35751. }
  35752. ,
  35753. a.decode = function(e, n, r) {
  35754. "string" == typeof n && (r = n,
  35755. n = -1),
  35756. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35757. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35758. var o = e.littleEndian;
  35759. try {
  35760. var a = i.decode(e.LE());
  35761. return e.LE(o),
  35762. a
  35763. } catch (t) {
  35764. throw e.LE(o),
  35765. t
  35766. }
  35767. }
  35768. ,
  35769. a.decodeDelimited = function(e, n) {
  35770. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35771. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35772. e.remaining() < 1)
  35773. return null;
  35774. var r = e.offset
  35775. , o = e.readVarint32();
  35776. if (e.remaining() < o)
  35777. return e.offset = r,
  35778. null;
  35779. try {
  35780. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35781. return e.offset += o,
  35782. a
  35783. } catch (t) {
  35784. throw e.offset += o,
  35785. t
  35786. }
  35787. }
  35788. ,
  35789. a.decode64 = function(e) {
  35790. return a.decode(e, "base64")
  35791. }
  35792. ,
  35793. a.decodeHex = function(e) {
  35794. return a.decode(e, "hex")
  35795. }
  35796. ,
  35797. a.decodeJSON = function(e) {
  35798. return new a(JSON.parse(e))
  35799. }
  35800. ,
  35801. s.toString = function() {
  35802. return i.toString()
  35803. }
  35804. ;
  35805. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35806. value: i.buildOpt()
  35807. }),
  35808. Object.defineProperty(s, "$options", {
  35809. value: a.$options
  35810. }),
  35811. Object.defineProperty(a, "$type", {
  35812. value: i
  35813. }),
  35814. Object.defineProperty(s, "$type", {
  35815. value: i
  35816. })),
  35817. a
  35818. }(e, this);
  35819. this._fields = [],
  35820. this._fieldsById = {},
  35821. this._fieldsByName = {};
  35822. for (var r, o = 0, a = this.children.length; o < a; o++)
  35823. if (r = this.children[o],
  35824. r instanceof A || r instanceof d || r instanceof E) {
  35825. if (n.hasOwnProperty(r.name))
  35826. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35827. n[r.name] = r.build()
  35828. } else if (r instanceof d.Field)
  35829. r.build(),
  35830. this._fields.push(r),
  35831. this._fieldsById[r.id] = r,
  35832. this._fieldsByName[r.name] = r;
  35833. else if (!(r instanceof d.OneOf || r instanceof I))
  35834. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35835. return this.clazz = n
  35836. }
  35837. ,
  35838. p.encode = function(e, t, i) {
  35839. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35840. n = this._fields[a],
  35841. r = e[n.name],
  35842. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35843. if (null !== o) {
  35844. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35845. throw l.encoded = t,
  35846. l
  35847. }
  35848. return t
  35849. }
  35850. ,
  35851. p.calculate = function(e) {
  35852. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35853. if (t = this._fields[r],
  35854. i = e[t.name],
  35855. t.required && null === i)
  35856. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35857. n += t.calculate(i, e)
  35858. }
  35859. return n
  35860. }
  35861. ,
  35862. p.decode = function(t, i, n) {
  35863. i = "number" == typeof i ? i : -1;
  35864. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35865. if (o = t.readVarint32(),
  35866. a = 7 & o,
  35867. s = o >>> 3,
  35868. a === e.WIRE_TYPES.ENDGROUP) {
  35869. if (s !== n)
  35870. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35871. break
  35872. }
  35873. if (l = this._fieldsById[s]) {
  35874. if (l.repeated && !l.options.packed)
  35875. h[l.name].push(l.decode(a, t));
  35876. else if (l.map) {
  35877. var u = l.decode(a, t);
  35878. h[l.name].set(u[0], u[1])
  35879. } else if (h[l.name] = l.decode(a, t),
  35880. l.oneof) {
  35881. var d = h[l.oneof.name];
  35882. null !== d && d !== l.name && (h[d] = null),
  35883. h[l.oneof.name] = l.name
  35884. }
  35885. } else
  35886. switch (a) {
  35887. case e.WIRE_TYPES.VARINT:
  35888. t.readVarint32();
  35889. break;
  35890. case e.WIRE_TYPES.BITS32:
  35891. t.offset += 4;
  35892. break;
  35893. case e.WIRE_TYPES.BITS64:
  35894. t.offset += 8;
  35895. break;
  35896. case e.WIRE_TYPES.LDELIM:
  35897. var p = t.readVarint32();
  35898. t.offset += p;
  35899. break;
  35900. case e.WIRE_TYPES.STARTGROUP:
  35901. for (; r(s, t); )
  35902. ;
  35903. break;
  35904. default:
  35905. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35906. }
  35907. }
  35908. for (var f = 0, g = this._fields.length; f < g; ++f)
  35909. if (l = this._fields[f],
  35910. null === h[l.name])
  35911. if ("proto3" === this.syntax)
  35912. h[l.name] = l.defaultValue;
  35913. else {
  35914. if (l.required) {
  35915. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35916. throw m.decoded = h,
  35917. m
  35918. }
  35919. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35920. }
  35921. return h
  35922. }
  35923. ,
  35924. o.Message = d;
  35925. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35926. a.call(this, t, i, s),
  35927. this.className = "Message.Field",
  35928. this.required = "required" === n,
  35929. this.repeated = "repeated" === n,
  35930. this.map = "map" === n,
  35931. this.keyType = r || null,
  35932. this.type = o,
  35933. this.resolvedType = null,
  35934. this.id = l,
  35935. this.options = c || {},
  35936. this.defaultValue = null,
  35937. this.oneof = h || null,
  35938. this.syntax = u || "proto2",
  35939. this.originalName = this.name,
  35940. this.element = null,
  35941. this.keyElement = null,
  35942. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35943. }
  35944. , g = f.prototype = Object.create(a.prototype);
  35945. g.build = function() {
  35946. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35947. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35948. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35949. }
  35950. ,
  35951. g.verifyValue = function(t, i) {
  35952. function n(e, t) {
  35953. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35954. }
  35955. i = i || !1;
  35956. var r = this;
  35957. if (null === t)
  35958. return this.required && n(typeof t, "required"),
  35959. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35960. null;
  35961. var o;
  35962. if (this.repeated && !i) {
  35963. Array.isArray(t) || (t = [t]);
  35964. var a = [];
  35965. for (o = 0; o < t.length; o++)
  35966. a.push(this.element.verifyValue(t[o]));
  35967. return a
  35968. }
  35969. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35970. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35971. this.element.verifyValue(t))
  35972. }
  35973. ,
  35974. g.hasWirePresence = function(t, i) {
  35975. if ("proto3" !== this.syntax)
  35976. return null !== t;
  35977. if (this.oneof && i[this.oneof.name] === this.name)
  35978. return !0;
  35979. switch (this.type) {
  35980. case e.TYPES.int32:
  35981. case e.TYPES.sint32:
  35982. case e.TYPES.sfixed32:
  35983. case e.TYPES.uint32:
  35984. case e.TYPES.fixed32:
  35985. return 0 !== t;
  35986. case e.TYPES.int64:
  35987. case e.TYPES.sint64:
  35988. case e.TYPES.sfixed64:
  35989. case e.TYPES.uint64:
  35990. case e.TYPES.fixed64:
  35991. return 0 !== t.low || 0 !== t.high;
  35992. case e.TYPES.bool:
  35993. return t;
  35994. case e.TYPES.float:
  35995. case e.TYPES.double:
  35996. return 0 !== t;
  35997. case e.TYPES.string:
  35998. return t.length > 0;
  35999. case e.TYPES.bytes:
  36000. return t.remaining() > 0;
  36001. case e.TYPES.enum:
  36002. return 0 !== t;
  36003. case e.TYPES.message:
  36004. return null !== t;
  36005. default:
  36006. return !0
  36007. }
  36008. }
  36009. ,
  36010. g.encode = function(i, n, r) {
  36011. if (null === this.type || "object" != typeof this.type)
  36012. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36013. if (null === i || this.repeated && 0 == i.length)
  36014. return n;
  36015. try {
  36016. if (this.repeated) {
  36017. var o;
  36018. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36019. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36020. n.ensureCapacity(n.offset += 1);
  36021. var a = n.offset;
  36022. for (o = 0; o < i.length; o++)
  36023. this.element.encodeValue(this.id, i[o], n);
  36024. var s = n.offset - a
  36025. , l = t.calculateVarint32(s);
  36026. if (l > 1) {
  36027. var c = n.slice(a, n.offset);
  36028. a += l - 1,
  36029. n.offset = a,
  36030. n.append(c)
  36031. }
  36032. n.writeVarint32(s, a - l)
  36033. } else
  36034. for (o = 0; o < i.length; o++)
  36035. n.writeVarint32(this.id << 3 | this.type.wireType),
  36036. this.element.encodeValue(this.id, i[o], n)
  36037. } else
  36038. this.map ? i.forEach(function(i, r, o) {
  36039. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36040. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36041. n.writeVarint32(a),
  36042. n.writeVarint32(8 | this.keyType.wireType),
  36043. this.keyElement.encodeValue(1, r, n),
  36044. n.writeVarint32(16 | this.type.wireType),
  36045. this.element.encodeValue(2, i, n)
  36046. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  36047. this.element.encodeValue(this.id, i, n))
  36048. } catch (e) {
  36049. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36050. }
  36051. return n
  36052. }
  36053. ,
  36054. g.calculate = function(i, n) {
  36055. if (i = this.verifyValue(i),
  36056. null === this.type || "object" != typeof this.type)
  36057. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36058. if (null === i || this.repeated && 0 == i.length)
  36059. return 0;
  36060. var r = 0;
  36061. try {
  36062. if (this.repeated) {
  36063. var o, a;
  36064. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36065. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36066. a = 0,
  36067. o = 0; o < i.length; o++)
  36068. a += this.element.calculateLength(this.id, i[o]);
  36069. r += t.calculateVarint32(a),
  36070. r += a
  36071. } else
  36072. for (o = 0; o < i.length; o++)
  36073. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36074. r += this.element.calculateLength(this.id, i[o])
  36075. } else
  36076. this.map ? i.forEach(function(i, n, o) {
  36077. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36078. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36079. r += t.calculateVarint32(a),
  36080. r += a
  36081. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36082. r += this.element.calculateLength(this.id, i))
  36083. } catch (e) {
  36084. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36085. }
  36086. return r
  36087. }
  36088. ,
  36089. g.decode = function(t, i, n) {
  36090. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  36091. if (!a)
  36092. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  36093. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  36094. o = i.readVarint32(),
  36095. o = i.offset + o;
  36096. for (var s = []; i.offset < o; )
  36097. s.push(this.decode(this.type.wireType, i, !0));
  36098. return s
  36099. }
  36100. if (this.map) {
  36101. var l = h.defaultFieldValue(this.keyType);
  36102. if (r = h.defaultFieldValue(this.type),
  36103. o = i.readVarint32(),
  36104. i.remaining() < o)
  36105. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  36106. var c = i.clone();
  36107. for (c.limit = c.offset + o,
  36108. i.offset += o; c.remaining() > 0; ) {
  36109. var u = c.readVarint32();
  36110. t = 7 & u;
  36111. var d = u >>> 3;
  36112. if (1 === d)
  36113. l = this.keyElement.decode(c, t, d);
  36114. else {
  36115. if (2 !== d)
  36116. throw Error("Unexpected tag in map field key/value submessage");
  36117. r = this.element.decode(c, t, d)
  36118. }
  36119. }
  36120. return [l, r]
  36121. }
  36122. return this.element.decode(i, t, this.id)
  36123. }
  36124. ,
  36125. o.Message.Field = f;
  36126. var m = function(e, t, i, n, r, o, a) {
  36127. f.call(this, e, t, i, null, n, r, o, a),
  36128. this.extension
  36129. };
  36130. m.prototype = Object.create(f.prototype),
  36131. o.Message.ExtensionField = m;
  36132. var v = function(e, t, i) {
  36133. a.call(this, e, t, i),
  36134. this.fields = []
  36135. };
  36136. o.Message.OneOf = v;
  36137. var A = function(e, t, i, n, r) {
  36138. l.call(this, e, t, i, n, r),
  36139. this.className = "Enum",
  36140. this.object = null
  36141. };
  36142. A.getName = function(e, t) {
  36143. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  36144. if (e[i = n[r]] === t)
  36145. return i;
  36146. return null
  36147. }
  36148. ;
  36149. var y = A.prototype = Object.create(l.prototype);
  36150. y.build = function(t) {
  36151. if (this.object && !t)
  36152. return this.object;
  36153. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  36154. i[n[r].name] = n[r].id;
  36155. return Object.defineProperty && Object.defineProperty(i, "$options", {
  36156. value: this.buildOpt(),
  36157. enumerable: !1
  36158. }),
  36159. this.object = i
  36160. }
  36161. ,
  36162. o.Enum = A;
  36163. var C = function(e, t, i, n) {
  36164. a.call(this, e, t, i),
  36165. this.className = "Enum.Value",
  36166. this.id = n
  36167. };
  36168. C.prototype = Object.create(a.prototype),
  36169. o.Enum.Value = C;
  36170. var I = function(e, t, i, n) {
  36171. a.call(this, e, t, i),
  36172. this.field = n
  36173. };
  36174. I.prototype = Object.create(a.prototype),
  36175. o.Extension = I;
  36176. var E = function(e, t, i, n) {
  36177. l.call(this, e, t, i, n),
  36178. this.className = "Service",
  36179. this.clazz = null
  36180. }
  36181. , b = E.prototype = Object.create(l.prototype);
  36182. b.build = function(i) {
  36183. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  36184. for (var n = function(t) {
  36185. e.Builder.Service.call(this),
  36186. this.rpcImpl = t || function(e, t, i) {
  36187. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  36188. }
  36189. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  36190. !function(e) {
  36191. r[e.name] = function(n, r) {
  36192. try {
  36193. try {
  36194. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  36195. } catch (e) {
  36196. if (!(e instanceof TypeError))
  36197. throw e
  36198. }
  36199. if (null === n || "object" != typeof n)
  36200. throw Error("Illegal arguments");
  36201. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  36202. this.rpcImpl(e.fqn(), n, function(t, n) {
  36203. if (t)
  36204. return void r(t);
  36205. null === n && (n = "");
  36206. try {
  36207. n = e.resolvedResponseType.clazz.decode(n)
  36208. } catch (e) {}
  36209. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  36210. })
  36211. } catch (e) {
  36212. setTimeout(r.bind(this, e), 0)
  36213. }
  36214. }
  36215. ,
  36216. n[e.name] = function(t, i, r) {
  36217. new n(t)[e.name](i, r)
  36218. }
  36219. ,
  36220. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  36221. value: e.buildOpt()
  36222. }),
  36223. Object.defineProperty(r[e.name], "$options", {
  36224. value: n[e.name].$options
  36225. }))
  36226. }(o[a]);
  36227. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  36228. value: i.buildOpt()
  36229. }),
  36230. Object.defineProperty(r, "$options", {
  36231. value: n.$options
  36232. }),
  36233. Object.defineProperty(n, "$type", {
  36234. value: i
  36235. }),
  36236. Object.defineProperty(r, "$type", {
  36237. value: i
  36238. })),
  36239. n
  36240. }(e, this)
  36241. }
  36242. ,
  36243. o.Service = E;
  36244. var w = function(e, t, i, n) {
  36245. a.call(this, e, t, i),
  36246. this.className = "Service.Method",
  36247. this.options = n || {}
  36248. }
  36249. , _ = w.prototype = Object.create(a.prototype);
  36250. _.buildOpt = c.buildOpt,
  36251. o.Service.Method = w;
  36252. var T = function(e, t, i, n, r, o, a, s) {
  36253. w.call(this, e, t, i, s),
  36254. this.className = "Service.RPCMethod",
  36255. this.requestName = n,
  36256. this.responseName = r,
  36257. this.requestStream = o,
  36258. this.responseStream = a,
  36259. this.resolvedRequestType = null,
  36260. this.resolvedResponseType = null
  36261. };
  36262. return T.prototype = Object.create(w.prototype),
  36263. o.Service.RPCMethod = T,
  36264. o
  36265. }(r),
  36266. r.Builder = function(t, i, n) {
  36267. function r(e) {
  36268. e.messages && e.messages.forEach(function(t) {
  36269. t.syntax = e.syntax,
  36270. r(t)
  36271. }),
  36272. e.enums && e.enums.forEach(function(t) {
  36273. t.syntax = e.syntax
  36274. })
  36275. }
  36276. var o = function(e) {
  36277. this.ns = new n.Namespace(this,null,""),
  36278. this.ptr = this.ns,
  36279. this.resolved = !1,
  36280. this.result = null,
  36281. this.files = {},
  36282. this.importRoot = null,
  36283. this.options = e || {}
  36284. }
  36285. , a = o.prototype;
  36286. return o.isMessage = function(e) {
  36287. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  36288. }
  36289. ,
  36290. o.isMessageField = function(e) {
  36291. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  36292. }
  36293. ,
  36294. o.isEnum = function(e) {
  36295. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  36296. }
  36297. ,
  36298. o.isService = function(e) {
  36299. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  36300. }
  36301. ,
  36302. o.isExtend = function(e) {
  36303. return "string" == typeof e.ref
  36304. }
  36305. ,
  36306. a.reset = function() {
  36307. return this.ptr = this.ns,
  36308. this
  36309. }
  36310. ,
  36311. a.define = function(e) {
  36312. if ("string" != typeof e || !i.TYPEREF.test(e))
  36313. throw Error("illegal namespace: " + e);
  36314. return e.split(".").forEach(function(e) {
  36315. var t = this.ptr.getChild(e);
  36316. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  36317. this.ptr = t
  36318. }, this),
  36319. this
  36320. }
  36321. ,
  36322. a.create = function(e) {
  36323. if (!e)
  36324. return this;
  36325. if (Array.isArray(e)) {
  36326. if (0 === e.length)
  36327. return this;
  36328. e = e.slice()
  36329. } else
  36330. e = [e];
  36331. for (var i = [e]; i.length > 0; ) {
  36332. if (e = i.pop(),
  36333. !Array.isArray(e))
  36334. throw Error("not a valid namespace: " + JSON.stringify(e));
  36335. for (; e.length > 0; ) {
  36336. var r = e.shift();
  36337. if (o.isMessage(r)) {
  36338. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  36339. , s = {};
  36340. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  36341. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  36342. }, this),
  36343. r.fields && r.fields.forEach(function(e) {
  36344. if (null !== a.getChild(0 | e.id))
  36345. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36346. if (e.options && "object" != typeof e.options)
  36347. throw Error("illegal field options in " + a.name + "#" + e.name);
  36348. var t = null;
  36349. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36350. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36351. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  36352. t && t.fields.push(e),
  36353. a.addChild(e)
  36354. }, this);
  36355. var l = [];
  36356. if (r.enums && r.enums.forEach(function(e) {
  36357. l.push(e)
  36358. }),
  36359. r.messages && r.messages.forEach(function(e) {
  36360. l.push(e)
  36361. }),
  36362. r.services && r.services.forEach(function(e) {
  36363. l.push(e)
  36364. }),
  36365. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36366. this.ptr.addChild(a),
  36367. l.length > 0) {
  36368. i.push(e),
  36369. e = l,
  36370. l = null,
  36371. this.ptr = a,
  36372. a = null;
  36373. continue
  36374. }
  36375. l = null
  36376. } else if (o.isEnum(r))
  36377. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  36378. r.values.forEach(function(e) {
  36379. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  36380. }, this),
  36381. this.ptr.addChild(a);
  36382. else if (o.isService(r))
  36383. a = new n.Service(this,this.ptr,r.name,r.options),
  36384. Object.keys(r.rpc).forEach(function(e) {
  36385. var t = r.rpc[e];
  36386. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  36387. }, this),
  36388. this.ptr.addChild(a);
  36389. else {
  36390. if (!o.isExtend(r))
  36391. throw Error("not a valid definition: " + JSON.stringify(r));
  36392. if (a = this.ptr.resolve(r.ref, !0))
  36393. r.fields.forEach(function(e) {
  36394. if (null !== a.getChild(0 | e.id))
  36395. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36396. if (a.extensions) {
  36397. var i = !1;
  36398. if (a.extensions.forEach(function(t) {
  36399. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36400. }),
  36401. !i)
  36402. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36403. }
  36404. var r = e.name;
  36405. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36406. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36407. , s = new n.Extension(this,this.ptr,e.name,o);
  36408. o.extension = s,
  36409. this.ptr.addChild(s),
  36410. a.addChild(o)
  36411. }, this);
  36412. else if (!/\.?google\.protobuf\./.test(r.ref))
  36413. throw Error("extended message " + r.ref + " is not defined")
  36414. }
  36415. r = null,
  36416. a = null
  36417. }
  36418. e = null,
  36419. this.ptr = this.ptr.parent
  36420. }
  36421. return this.resolved = !1,
  36422. this.result = null,
  36423. this
  36424. }
  36425. ,
  36426. a.import = function(i, n) {
  36427. var o = "/";
  36428. if ("string" == typeof n) {
  36429. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36430. this.files[n] === !0)
  36431. return this.reset();
  36432. this.files[n] = !0
  36433. } else if ("object" == typeof n) {
  36434. var a = n.root;
  36435. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36436. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36437. var s = a + o + n.file;
  36438. if (this.files[s] === !0)
  36439. return this.reset();
  36440. this.files[s] = !0
  36441. }
  36442. if (i.imports && i.imports.length > 0) {
  36443. var l, c = !1;
  36444. "object" == typeof n ? (this.importRoot = n.root,
  36445. c = !0,
  36446. l = this.importRoot,
  36447. n = n.file,
  36448. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36449. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36450. o = "\\") : l = "." : l = null;
  36451. for (var h = 0; h < i.imports.length; h++)
  36452. if ("string" == typeof i.imports[h]) {
  36453. if (!l)
  36454. throw Error("cannot determine import root");
  36455. var u = i.imports[h];
  36456. if ("google/protobuf/descriptor.proto" === u)
  36457. continue;
  36458. if (u = l + o + u,
  36459. this.files[u] === !0)
  36460. continue;
  36461. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36462. var d = t.Util.fetch(u);
  36463. if (null === d)
  36464. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36465. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36466. } else
  36467. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36468. return t + "_import" + h + "." + i
  36469. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36470. c && (this.importRoot = null)
  36471. }
  36472. i.package && this.define(i.package),
  36473. i.syntax && r(i);
  36474. var p = this.ptr;
  36475. return i.options && Object.keys(i.options).forEach(function(e) {
  36476. p.options[e] = i.options[e]
  36477. }),
  36478. i.messages && (this.create(i.messages),
  36479. this.ptr = p),
  36480. i.enums && (this.create(i.enums),
  36481. this.ptr = p),
  36482. i.services && (this.create(i.services),
  36483. this.ptr = p),
  36484. i.extends && this.create(i.extends),
  36485. this.reset()
  36486. }
  36487. ,
  36488. a.resolveAll = function() {
  36489. var e;
  36490. if (null == this.ptr || "object" == typeof this.ptr.type)
  36491. return this;
  36492. if (this.ptr instanceof n.Namespace)
  36493. this.ptr.children.forEach(function(e) {
  36494. this.ptr = e,
  36495. this.resolveAll()
  36496. }, this);
  36497. else if (this.ptr instanceof n.Message.Field) {
  36498. if (i.TYPE.test(this.ptr.type))
  36499. this.ptr.type = t.TYPES[this.ptr.type];
  36500. else {
  36501. if (!i.TYPEREF.test(this.ptr.type))
  36502. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36503. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36504. !e)
  36505. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36506. if (this.ptr.resolvedType = e,
  36507. e instanceof n.Enum) {
  36508. if (this.ptr.type = t.TYPES.enum,
  36509. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36510. throw Error("proto3 message cannot reference proto2 enum")
  36511. } else {
  36512. if (!(e instanceof n.Message))
  36513. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36514. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36515. }
  36516. }
  36517. if (this.ptr.map) {
  36518. if (!i.TYPE.test(this.ptr.keyType))
  36519. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36520. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36521. }
  36522. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36523. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36524. throw Error("illegal service type in " + this.ptr.toString(!0));
  36525. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36526. !(e && e instanceof t.Reflect.Message))
  36527. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36528. if (this.ptr.resolvedRequestType = e,
  36529. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36530. !(e && e instanceof t.Reflect.Message))
  36531. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36532. this.ptr.resolvedResponseType = e
  36533. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36534. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36535. return this.reset()
  36536. }
  36537. ,
  36538. a.build = function(e) {
  36539. if (this.reset(),
  36540. this.resolved || (this.resolveAll(),
  36541. this.resolved = !0,
  36542. this.result = null),
  36543. null === this.result && (this.result = this.ns.build()),
  36544. !e)
  36545. return this.result;
  36546. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36547. if (!i[t[n]]) {
  36548. i = null;
  36549. break
  36550. }
  36551. i = i[t[n]]
  36552. }
  36553. return i
  36554. }
  36555. ,
  36556. a.lookup = function(e, t) {
  36557. return e ? this.ns.resolve(e, t) : this.ns
  36558. }
  36559. ,
  36560. a.toString = function() {
  36561. return "Builder"
  36562. }
  36563. ,
  36564. o.Message = function() {}
  36565. ,
  36566. o.Enum = function() {}
  36567. ,
  36568. o.Service = function() {}
  36569. ,
  36570. o
  36571. }(r, r.Lang, r.Reflect),
  36572. r.Map = function(e, t) {
  36573. function i(e) {
  36574. var t = 0;
  36575. return {
  36576. next: function() {
  36577. return t < e.length ? {
  36578. done: !1,
  36579. value: e[t++]
  36580. } : {
  36581. done: !0
  36582. }
  36583. }
  36584. }
  36585. }
  36586. var n = function(e, i) {
  36587. if (!e.map)
  36588. throw Error("field is not a map");
  36589. if (this.field = e,
  36590. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36591. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36592. this.map = {},
  36593. Object.defineProperty(this, "size", {
  36594. get: function() {
  36595. return Object.keys(this.map).length
  36596. }
  36597. }),
  36598. i)
  36599. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36600. var o = this.keyElem.valueFromString(n[r])
  36601. , a = this.valueElem.verifyValue(i[n[r]]);
  36602. this.map[this.keyElem.valueToString(o)] = {
  36603. key: o,
  36604. value: a
  36605. }
  36606. }
  36607. }
  36608. , r = n.prototype;
  36609. return r.clear = function() {
  36610. this.map = {}
  36611. }
  36612. ,
  36613. r.delete = function(e) {
  36614. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36615. , i = t in this.map;
  36616. return delete this.map[t],
  36617. i
  36618. }
  36619. ,
  36620. r.entries = function() {
  36621. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36622. t.push([(e = this.map[n[r]]).key, e.value]);
  36623. return i(t)
  36624. }
  36625. ,
  36626. r.keys = function() {
  36627. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36628. e.push(this.map[t[n]].key);
  36629. return i(e)
  36630. }
  36631. ,
  36632. r.values = function() {
  36633. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36634. e.push(this.map[t[n]].value);
  36635. return i(e)
  36636. }
  36637. ,
  36638. r.forEach = function(e, t) {
  36639. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36640. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36641. }
  36642. ,
  36643. r.set = function(e, t) {
  36644. var i = this.keyElem.verifyValue(e)
  36645. , n = this.valueElem.verifyValue(t);
  36646. return this.map[this.keyElem.valueToString(i)] = {
  36647. key: i,
  36648. value: n
  36649. },
  36650. this
  36651. }
  36652. ,
  36653. r.get = function(e) {
  36654. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36655. if (t in this.map)
  36656. return this.map[t].value
  36657. }
  36658. ,
  36659. r.has = function(e) {
  36660. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36661. return t in this.map
  36662. }
  36663. ,
  36664. n
  36665. }(r, r.Reflect),
  36666. r.loadProto = function(e, t, i) {
  36667. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36668. t = void 0),
  36669. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36670. }
  36671. ,
  36672. r.protoFromString = r.loadProto,
  36673. r.loadProtoFile = function(e, t, i) {
  36674. if (t && "object" == typeof t ? (i = t,
  36675. t = null) : t && "function" == typeof t || (t = null),
  36676. t)
  36677. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36678. if (null === n)
  36679. return void t(Error("Failed to fetch file"));
  36680. try {
  36681. t(null, r.loadProto(n, i, e))
  36682. } catch (e) {
  36683. t(e)
  36684. }
  36685. });
  36686. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36687. return null === n ? null : r.loadProto(n, i, e)
  36688. }
  36689. ,
  36690. r.protoFromFile = r.loadProtoFile,
  36691. r.newBuilder = function(e) {
  36692. return e = e || {},
  36693. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36694. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36695. new r.Builder(e)
  36696. }
  36697. ,
  36698. r.loadJson = function(e, t, i) {
  36699. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36700. t = null),
  36701. t && "object" == typeof t || (t = r.newBuilder()),
  36702. "string" == typeof e && (e = JSON.parse(e)),
  36703. t.import(e, i),
  36704. t.resolveAll(),
  36705. t
  36706. }
  36707. ,
  36708. r.loadJsonFile = function(e, t, i) {
  36709. if (t && "object" == typeof t ? (i = t,
  36710. t = null) : t && "function" == typeof t || (t = null),
  36711. t)
  36712. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36713. if (null === n)
  36714. return void t(Error("Failed to fetch file"));
  36715. try {
  36716. t(null, r.loadJson(JSON.parse(n), i, e))
  36717. } catch (e) {
  36718. t(e)
  36719. }
  36720. });
  36721. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36722. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36723. }
  36724. ,
  36725. r
  36726. })
  36727. }
  36728. ).call(this, e("_process"))
  36729. }
  36730. , {
  36731. _process: 203,
  36732. bytebuffer: 215,
  36733. fs: 197,
  36734. path: 197
  36735. }],
  36736. 215: [function(e, t, i) {
  36737. !function(i, n) {
  36738. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36739. var t;
  36740. try {
  36741. t = e("long")
  36742. } catch (e) {}
  36743. return n(t)
  36744. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36745. }(this, function(e) {
  36746. "use strict";
  36747. function t(e) {
  36748. var t = 0;
  36749. return function() {
  36750. return t < e.length ? e.charCodeAt(t++) : null
  36751. }
  36752. }
  36753. function i() {
  36754. var e = []
  36755. , t = [];
  36756. return function() {
  36757. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36758. e.length = 0),
  36759. void Array.prototype.push.apply(e, arguments))
  36760. }
  36761. }
  36762. function n(e, t, i, n, r) {
  36763. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36764. for (u += d,
  36765. o = p & (1 << -h) - 1,
  36766. p >>= -h,
  36767. h += s; h > 0; o = 256 * o + e[t + u],
  36768. u += d,
  36769. h -= 8)
  36770. ;
  36771. for (a = o & (1 << -h) - 1,
  36772. o >>= -h,
  36773. h += n; h > 0; a = 256 * a + e[t + u],
  36774. u += d,
  36775. h -= 8)
  36776. ;
  36777. if (0 === o)
  36778. o = 1 - c;
  36779. else {
  36780. if (o === l)
  36781. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36782. a += Math.pow(2, n),
  36783. o -= c
  36784. }
  36785. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36786. }
  36787. function r(e, t, i, n, r, o) {
  36788. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36789. for (t = Math.abs(t),
  36790. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36791. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36792. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36793. l *= 2),
  36794. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36795. t * l >= 2 && (a++,
  36796. l /= 2),
  36797. a + u >= h ? (s = 0,
  36798. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36799. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36800. a = 0)); r >= 8; e[i + p] = 255 & s,
  36801. p += f,
  36802. s /= 256,
  36803. r -= 8)
  36804. ;
  36805. for (a = a << r | s,
  36806. c += r; c > 0; e[i + p] = 255 & a,
  36807. p += f,
  36808. a /= 256,
  36809. c -= 8)
  36810. ;
  36811. e[i + p - f] |= 128 * g
  36812. }
  36813. var o = function(e, t, i) {
  36814. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36815. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36816. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36817. !i) {
  36818. if (e |= 0,
  36819. e < 0)
  36820. throw RangeError("Illegal capacity");
  36821. t = !!t,
  36822. i = !!i
  36823. }
  36824. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36825. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36826. this.offset = 0,
  36827. this.markedOffset = -1,
  36828. this.limit = e,
  36829. this.littleEndian = t,
  36830. this.noAssert = i
  36831. };
  36832. o.VERSION = "5.0.1",
  36833. o.LITTLE_ENDIAN = !0,
  36834. o.BIG_ENDIAN = !1,
  36835. o.DEFAULT_CAPACITY = 16,
  36836. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36837. o.DEFAULT_NOASSERT = !1,
  36838. o.Long = e || null;
  36839. var a = o.prototype;
  36840. a.__isByteBuffer__,
  36841. Object.defineProperty(a, "__isByteBuffer__", {
  36842. value: !0,
  36843. enumerable: !1,
  36844. configurable: !1
  36845. });
  36846. var s = new ArrayBuffer(0)
  36847. , l = String.fromCharCode;
  36848. o.accessor = function() {
  36849. return Uint8Array
  36850. }
  36851. ,
  36852. o.allocate = function(e, t, i) {
  36853. return new o(e,t,i)
  36854. }
  36855. ,
  36856. o.concat = function(e, t, i, n) {
  36857. "boolean" != typeof t && "string" == typeof t || (n = i,
  36858. i = t,
  36859. t = void 0);
  36860. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36861. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36862. r = e[s].limit - e[s].offset,
  36863. r > 0 && (a += r);
  36864. if (0 === a)
  36865. return new o(0,i,n);
  36866. var c, h = new o(a,i,n);
  36867. for (s = 0; s < l; )
  36868. c = e[s++],
  36869. r = c.limit - c.offset,
  36870. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36871. h.offset += r);
  36872. return h.limit = h.offset,
  36873. h.offset = 0,
  36874. h
  36875. }
  36876. ,
  36877. o.isByteBuffer = function(e) {
  36878. return (e && e.__isByteBuffer__) === !0
  36879. }
  36880. ,
  36881. o.type = function() {
  36882. return ArrayBuffer
  36883. }
  36884. ,
  36885. o.wrap = function(e, t, i, n) {
  36886. if ("string" != typeof t && (n = i,
  36887. i = t,
  36888. t = void 0),
  36889. "string" == typeof e)
  36890. switch ("undefined" == typeof t && (t = "utf8"),
  36891. t) {
  36892. case "base64":
  36893. return o.fromBase64(e, i);
  36894. case "hex":
  36895. return o.fromHex(e, i);
  36896. case "binary":
  36897. return o.fromBinary(e, i);
  36898. case "utf8":
  36899. return o.fromUTF8(e, i);
  36900. case "debug":
  36901. return o.fromDebug(e, i);
  36902. default:
  36903. throw Error("Unsupported encoding: " + t)
  36904. }
  36905. if (null === e || "object" != typeof e)
  36906. throw TypeError("Illegal buffer");
  36907. var r;
  36908. if (o.isByteBuffer(e))
  36909. return r = a.clone.call(e),
  36910. r.markedOffset = -1,
  36911. r;
  36912. if (e instanceof Uint8Array)
  36913. r = new o(0,i,n),
  36914. e.length > 0 && (r.buffer = e.buffer,
  36915. r.offset = e.byteOffset,
  36916. r.limit = e.byteOffset + e.byteLength,
  36917. r.view = new Uint8Array(e.buffer));
  36918. else if (e instanceof ArrayBuffer)
  36919. r = new o(0,i,n),
  36920. e.byteLength > 0 && (r.buffer = e,
  36921. r.offset = 0,
  36922. r.limit = e.byteLength,
  36923. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36924. else {
  36925. if ("[object Array]" !== Object.prototype.toString.call(e))
  36926. throw TypeError("Illegal buffer");
  36927. r = new o(e.length,i,n),
  36928. r.limit = e.length;
  36929. for (var s = 0; s < e.length; ++s)
  36930. r.view[s] = e[s]
  36931. }
  36932. return r
  36933. }
  36934. ,
  36935. a.writeBitSet = function(e, t) {
  36936. var i = "undefined" == typeof t;
  36937. if (i && (t = this.offset),
  36938. !this.noAssert) {
  36939. if (!(e instanceof Array))
  36940. throw TypeError("Illegal BitSet: Not an array");
  36941. if ("number" != typeof t || t % 1 !== 0)
  36942. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36943. if (t >>>= 0,
  36944. t < 0 || t + 0 > this.buffer.byteLength)
  36945. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36946. }
  36947. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36948. for (t += this.writeVarint32(o, t); a--; )
  36949. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36950. this.writeByte(n, t++);
  36951. if (s < o) {
  36952. var l = 0;
  36953. for (n = 0; s < o; )
  36954. n |= (1 & !!e[s++]) << l++;
  36955. this.writeByte(n, t++)
  36956. }
  36957. return i ? (this.offset = t,
  36958. this) : t - r
  36959. }
  36960. ,
  36961. a.readBitSet = function(e) {
  36962. var t = "undefined" == typeof e;
  36963. t && (e = this.offset);
  36964. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36965. for (e += n.length; o--; )
  36966. i = this.readByte(e++),
  36967. s[a++] = !!(1 & i),
  36968. s[a++] = !!(2 & i),
  36969. s[a++] = !!(4 & i),
  36970. s[a++] = !!(8 & i),
  36971. s[a++] = !!(16 & i),
  36972. s[a++] = !!(32 & i),
  36973. s[a++] = !!(64 & i),
  36974. s[a++] = !!(128 & i);
  36975. if (a < r) {
  36976. var l = 0;
  36977. for (i = this.readByte(e++); a < r; )
  36978. s[a++] = !!(i >> l++ & 1)
  36979. }
  36980. return t && (this.offset = e),
  36981. s
  36982. }
  36983. ,
  36984. a.readBytes = function(e, t) {
  36985. var i = "undefined" == typeof t;
  36986. if (i && (t = this.offset),
  36987. !this.noAssert) {
  36988. if ("number" != typeof t || t % 1 !== 0)
  36989. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36990. if (t >>>= 0,
  36991. t < 0 || t + e > this.buffer.byteLength)
  36992. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36993. }
  36994. var n = this.slice(t, t + e);
  36995. return i && (this.offset += e),
  36996. n
  36997. }
  36998. ,
  36999. a.writeBytes = a.append,
  37000. a.writeInt8 = function(e, t) {
  37001. var i = "undefined" == typeof t;
  37002. if (i && (t = this.offset),
  37003. !this.noAssert) {
  37004. if ("number" != typeof e || e % 1 !== 0)
  37005. throw TypeError("Illegal value: " + e + " (not an integer)");
  37006. if (e |= 0,
  37007. "number" != typeof t || t % 1 !== 0)
  37008. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37009. if (t >>>= 0,
  37010. t < 0 || t + 0 > this.buffer.byteLength)
  37011. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37012. }
  37013. t += 1;
  37014. var n = this.buffer.byteLength;
  37015. return t > n && this.resize((n *= 2) > t ? n : t),
  37016. t -= 1,
  37017. this.view[t] = e,
  37018. i && (this.offset += 1),
  37019. this
  37020. }
  37021. ,
  37022. a.writeByte = a.writeInt8,
  37023. a.readInt8 = function(e) {
  37024. var t = "undefined" == typeof e;
  37025. if (t && (e = this.offset),
  37026. !this.noAssert) {
  37027. if ("number" != typeof e || e % 1 !== 0)
  37028. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37029. if (e >>>= 0,
  37030. e < 0 || e + 1 > this.buffer.byteLength)
  37031. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37032. }
  37033. var i = this.view[e];
  37034. return 128 === (128 & i) && (i = -(255 - i + 1)),
  37035. t && (this.offset += 1),
  37036. i
  37037. }
  37038. ,
  37039. a.readByte = a.readInt8,
  37040. a.writeUint8 = function(e, t) {
  37041. var i = "undefined" == typeof t;
  37042. if (i && (t = this.offset),
  37043. !this.noAssert) {
  37044. if ("number" != typeof e || e % 1 !== 0)
  37045. throw TypeError("Illegal value: " + e + " (not an integer)");
  37046. if (e >>>= 0,
  37047. "number" != typeof t || t % 1 !== 0)
  37048. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37049. if (t >>>= 0,
  37050. t < 0 || t + 0 > this.buffer.byteLength)
  37051. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37052. }
  37053. t += 1;
  37054. var n = this.buffer.byteLength;
  37055. return t > n && this.resize((n *= 2) > t ? n : t),
  37056. t -= 1,
  37057. this.view[t] = e,
  37058. i && (this.offset += 1),
  37059. this
  37060. }
  37061. ,
  37062. a.writeUInt8 = a.writeUint8,
  37063. a.readUint8 = function(e) {
  37064. var t = "undefined" == typeof e;
  37065. if (t && (e = this.offset),
  37066. !this.noAssert) {
  37067. if ("number" != typeof e || e % 1 !== 0)
  37068. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37069. if (e >>>= 0,
  37070. e < 0 || e + 1 > this.buffer.byteLength)
  37071. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37072. }
  37073. var i = this.view[e];
  37074. return t && (this.offset += 1),
  37075. i
  37076. }
  37077. ,
  37078. a.readUInt8 = a.readUint8,
  37079. a.writeInt16 = function(e, t) {
  37080. var i = "undefined" == typeof t;
  37081. if (i && (t = this.offset),
  37082. !this.noAssert) {
  37083. if ("number" != typeof e || e % 1 !== 0)
  37084. throw TypeError("Illegal value: " + e + " (not an integer)");
  37085. if (e |= 0,
  37086. "number" != typeof t || t % 1 !== 0)
  37087. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37088. if (t >>>= 0,
  37089. t < 0 || t + 0 > this.buffer.byteLength)
  37090. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37091. }
  37092. t += 2;
  37093. var n = this.buffer.byteLength;
  37094. return t > n && this.resize((n *= 2) > t ? n : t),
  37095. t -= 2,
  37096. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37097. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37098. this.view[t + 1] = 255 & e),
  37099. i && (this.offset += 2),
  37100. this
  37101. }
  37102. ,
  37103. a.writeShort = a.writeInt16,
  37104. a.readInt16 = function(e) {
  37105. var t = "undefined" == typeof e;
  37106. if (t && (e = this.offset),
  37107. !this.noAssert) {
  37108. if ("number" != typeof e || e % 1 !== 0)
  37109. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37110. if (e >>>= 0,
  37111. e < 0 || e + 2 > this.buffer.byteLength)
  37112. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37113. }
  37114. var i = 0;
  37115. return this.littleEndian ? (i = this.view[e],
  37116. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37117. i |= this.view[e + 1]),
  37118. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  37119. t && (this.offset += 2),
  37120. i
  37121. }
  37122. ,
  37123. a.readShort = a.readInt16,
  37124. a.writeUint16 = function(e, t) {
  37125. var i = "undefined" == typeof t;
  37126. if (i && (t = this.offset),
  37127. !this.noAssert) {
  37128. if ("number" != typeof e || e % 1 !== 0)
  37129. throw TypeError("Illegal value: " + e + " (not an integer)");
  37130. if (e >>>= 0,
  37131. "number" != typeof t || t % 1 !== 0)
  37132. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37133. if (t >>>= 0,
  37134. t < 0 || t + 0 > this.buffer.byteLength)
  37135. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37136. }
  37137. t += 2;
  37138. var n = this.buffer.byteLength;
  37139. return t > n && this.resize((n *= 2) > t ? n : t),
  37140. t -= 2,
  37141. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37142. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37143. this.view[t + 1] = 255 & e),
  37144. i && (this.offset += 2),
  37145. this
  37146. }
  37147. ,
  37148. a.writeUInt16 = a.writeUint16,
  37149. a.readUint16 = function(e) {
  37150. var t = "undefined" == typeof e;
  37151. if (t && (e = this.offset),
  37152. !this.noAssert) {
  37153. if ("number" != typeof e || e % 1 !== 0)
  37154. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37155. if (e >>>= 0,
  37156. e < 0 || e + 2 > this.buffer.byteLength)
  37157. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37158. }
  37159. var i = 0;
  37160. return this.littleEndian ? (i = this.view[e],
  37161. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37162. i |= this.view[e + 1]),
  37163. t && (this.offset += 2),
  37164. i
  37165. }
  37166. ,
  37167. a.readUInt16 = a.readUint16,
  37168. a.writeInt32 = function(e, t) {
  37169. var i = "undefined" == typeof t;
  37170. if (i && (t = this.offset),
  37171. !this.noAssert) {
  37172. if ("number" != typeof e || e % 1 !== 0)
  37173. throw TypeError("Illegal value: " + e + " (not an integer)");
  37174. if (e |= 0,
  37175. "number" != typeof t || t % 1 !== 0)
  37176. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37177. if (t >>>= 0,
  37178. t < 0 || t + 0 > this.buffer.byteLength)
  37179. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37180. }
  37181. t += 4;
  37182. var n = this.buffer.byteLength;
  37183. return t > n && this.resize((n *= 2) > t ? n : t),
  37184. t -= 4,
  37185. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37186. this.view[t + 2] = e >>> 16 & 255,
  37187. this.view[t + 1] = e >>> 8 & 255,
  37188. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37189. this.view[t + 1] = e >>> 16 & 255,
  37190. this.view[t + 2] = e >>> 8 & 255,
  37191. this.view[t + 3] = 255 & e),
  37192. i && (this.offset += 4),
  37193. this
  37194. }
  37195. ,
  37196. a.writeInt = a.writeInt32,
  37197. a.readInt32 = function(e) {
  37198. var t = "undefined" == typeof e;
  37199. if (t && (e = this.offset),
  37200. !this.noAssert) {
  37201. if ("number" != typeof e || e % 1 !== 0)
  37202. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37203. if (e >>>= 0,
  37204. e < 0 || e + 4 > this.buffer.byteLength)
  37205. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37206. }
  37207. var i = 0;
  37208. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37209. i |= this.view[e + 1] << 8,
  37210. i |= this.view[e],
  37211. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37212. i |= this.view[e + 2] << 8,
  37213. i |= this.view[e + 3],
  37214. i += this.view[e] << 24 >>> 0),
  37215. i |= 0,
  37216. t && (this.offset += 4),
  37217. i
  37218. }
  37219. ,
  37220. a.readInt = a.readInt32,
  37221. a.writeUint32 = function(e, t) {
  37222. var i = "undefined" == typeof t;
  37223. if (i && (t = this.offset),
  37224. !this.noAssert) {
  37225. if ("number" != typeof e || e % 1 !== 0)
  37226. throw TypeError("Illegal value: " + e + " (not an integer)");
  37227. if (e >>>= 0,
  37228. "number" != typeof t || t % 1 !== 0)
  37229. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37230. if (t >>>= 0,
  37231. t < 0 || t + 0 > this.buffer.byteLength)
  37232. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37233. }
  37234. t += 4;
  37235. var n = this.buffer.byteLength;
  37236. return t > n && this.resize((n *= 2) > t ? n : t),
  37237. t -= 4,
  37238. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37239. this.view[t + 2] = e >>> 16 & 255,
  37240. this.view[t + 1] = e >>> 8 & 255,
  37241. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37242. this.view[t + 1] = e >>> 16 & 255,
  37243. this.view[t + 2] = e >>> 8 & 255,
  37244. this.view[t + 3] = 255 & e),
  37245. i && (this.offset += 4),
  37246. this
  37247. }
  37248. ,
  37249. a.writeUInt32 = a.writeUint32,
  37250. a.readUint32 = function(e) {
  37251. var t = "undefined" == typeof e;
  37252. if (t && (e = this.offset),
  37253. !this.noAssert) {
  37254. if ("number" != typeof e || e % 1 !== 0)
  37255. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37256. if (e >>>= 0,
  37257. e < 0 || e + 4 > this.buffer.byteLength)
  37258. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37259. }
  37260. var i = 0;
  37261. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37262. i |= this.view[e + 1] << 8,
  37263. i |= this.view[e],
  37264. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37265. i |= this.view[e + 2] << 8,
  37266. i |= this.view[e + 3],
  37267. i += this.view[e] << 24 >>> 0),
  37268. t && (this.offset += 4),
  37269. i
  37270. }
  37271. ,
  37272. a.readUInt32 = a.readUint32,
  37273. e && (a.writeInt64 = function(t, i) {
  37274. var n = "undefined" == typeof i;
  37275. if (n && (i = this.offset),
  37276. !this.noAssert) {
  37277. if ("number" == typeof t)
  37278. t = e.fromNumber(t);
  37279. else if ("string" == typeof t)
  37280. t = e.fromString(t);
  37281. else if (!(t && t instanceof e))
  37282. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37283. if ("number" != typeof i || i % 1 !== 0)
  37284. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37285. if (i >>>= 0,
  37286. i < 0 || i + 0 > this.buffer.byteLength)
  37287. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37288. }
  37289. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37290. i += 8;
  37291. var r = this.buffer.byteLength;
  37292. i > r && this.resize((r *= 2) > i ? r : i),
  37293. i -= 8;
  37294. var o = t.low
  37295. , a = t.high;
  37296. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37297. this.view[i + 2] = o >>> 16 & 255,
  37298. this.view[i + 1] = o >>> 8 & 255,
  37299. this.view[i] = 255 & o,
  37300. i += 4,
  37301. this.view[i + 3] = a >>> 24 & 255,
  37302. this.view[i + 2] = a >>> 16 & 255,
  37303. this.view[i + 1] = a >>> 8 & 255,
  37304. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37305. this.view[i + 1] = a >>> 16 & 255,
  37306. this.view[i + 2] = a >>> 8 & 255,
  37307. this.view[i + 3] = 255 & a,
  37308. i += 4,
  37309. this.view[i] = o >>> 24 & 255,
  37310. this.view[i + 1] = o >>> 16 & 255,
  37311. this.view[i + 2] = o >>> 8 & 255,
  37312. this.view[i + 3] = 255 & o),
  37313. n && (this.offset += 8),
  37314. this
  37315. }
  37316. ,
  37317. a.writeLong = a.writeInt64,
  37318. a.readInt64 = function(t) {
  37319. var i = "undefined" == typeof t;
  37320. if (i && (t = this.offset),
  37321. !this.noAssert) {
  37322. if ("number" != typeof t || t % 1 !== 0)
  37323. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37324. if (t >>>= 0,
  37325. t < 0 || t + 8 > this.buffer.byteLength)
  37326. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37327. }
  37328. var n = 0
  37329. , r = 0;
  37330. this.littleEndian ? (n = this.view[t + 2] << 16,
  37331. n |= this.view[t + 1] << 8,
  37332. n |= this.view[t],
  37333. n += this.view[t + 3] << 24 >>> 0,
  37334. t += 4,
  37335. r = this.view[t + 2] << 16,
  37336. r |= this.view[t + 1] << 8,
  37337. r |= this.view[t],
  37338. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37339. r |= this.view[t + 2] << 8,
  37340. r |= this.view[t + 3],
  37341. r += this.view[t] << 24 >>> 0,
  37342. t += 4,
  37343. n = this.view[t + 1] << 16,
  37344. n |= this.view[t + 2] << 8,
  37345. n |= this.view[t + 3],
  37346. n += this.view[t] << 24 >>> 0);
  37347. var o = new e(n,r,!1);
  37348. return i && (this.offset += 8),
  37349. o
  37350. }
  37351. ,
  37352. a.readLong = a.readInt64,
  37353. a.writeUint64 = function(t, i) {
  37354. var n = "undefined" == typeof i;
  37355. if (n && (i = this.offset),
  37356. !this.noAssert) {
  37357. if ("number" == typeof t)
  37358. t = e.fromNumber(t);
  37359. else if ("string" == typeof t)
  37360. t = e.fromString(t);
  37361. else if (!(t && t instanceof e))
  37362. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37363. if ("number" != typeof i || i % 1 !== 0)
  37364. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37365. if (i >>>= 0,
  37366. i < 0 || i + 0 > this.buffer.byteLength)
  37367. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37368. }
  37369. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37370. i += 8;
  37371. var r = this.buffer.byteLength;
  37372. i > r && this.resize((r *= 2) > i ? r : i),
  37373. i -= 8;
  37374. var o = t.low
  37375. , a = t.high;
  37376. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37377. this.view[i + 2] = o >>> 16 & 255,
  37378. this.view[i + 1] = o >>> 8 & 255,
  37379. this.view[i] = 255 & o,
  37380. i += 4,
  37381. this.view[i + 3] = a >>> 24 & 255,
  37382. this.view[i + 2] = a >>> 16 & 255,
  37383. this.view[i + 1] = a >>> 8 & 255,
  37384. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37385. this.view[i + 1] = a >>> 16 & 255,
  37386. this.view[i + 2] = a >>> 8 & 255,
  37387. this.view[i + 3] = 255 & a,
  37388. i += 4,
  37389. this.view[i] = o >>> 24 & 255,
  37390. this.view[i + 1] = o >>> 16 & 255,
  37391. this.view[i + 2] = o >>> 8 & 255,
  37392. this.view[i + 3] = 255 & o),
  37393. n && (this.offset += 8),
  37394. this
  37395. }
  37396. ,
  37397. a.writeUInt64 = a.writeUint64,
  37398. a.readUint64 = function(t) {
  37399. var i = "undefined" == typeof t;
  37400. if (i && (t = this.offset),
  37401. !this.noAssert) {
  37402. if ("number" != typeof t || t % 1 !== 0)
  37403. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37404. if (t >>>= 0,
  37405. t < 0 || t + 8 > this.buffer.byteLength)
  37406. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37407. }
  37408. var n = 0
  37409. , r = 0;
  37410. this.littleEndian ? (n = this.view[t + 2] << 16,
  37411. n |= this.view[t + 1] << 8,
  37412. n |= this.view[t],
  37413. n += this.view[t + 3] << 24 >>> 0,
  37414. t += 4,
  37415. r = this.view[t + 2] << 16,
  37416. r |= this.view[t + 1] << 8,
  37417. r |= this.view[t],
  37418. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37419. r |= this.view[t + 2] << 8,
  37420. r |= this.view[t + 3],
  37421. r += this.view[t] << 24 >>> 0,
  37422. t += 4,
  37423. n = this.view[t + 1] << 16,
  37424. n |= this.view[t + 2] << 8,
  37425. n |= this.view[t + 3],
  37426. n += this.view[t] << 24 >>> 0);
  37427. var o = new e(n,r,!0);
  37428. return i && (this.offset += 8),
  37429. o
  37430. }
  37431. ,
  37432. a.readUInt64 = a.readUint64),
  37433. a.writeFloat32 = function(e, t) {
  37434. var i = "undefined" == typeof t;
  37435. if (i && (t = this.offset),
  37436. !this.noAssert) {
  37437. if ("number" != typeof e)
  37438. throw TypeError("Illegal value: " + e + " (not a number)");
  37439. if ("number" != typeof t || t % 1 !== 0)
  37440. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37441. if (t >>>= 0,
  37442. t < 0 || t + 0 > this.buffer.byteLength)
  37443. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37444. }
  37445. t += 4;
  37446. var n = this.buffer.byteLength;
  37447. return t > n && this.resize((n *= 2) > t ? n : t),
  37448. t -= 4,
  37449. r(this.view, e, t, this.littleEndian, 23, 4),
  37450. i && (this.offset += 4),
  37451. this
  37452. }
  37453. ,
  37454. a.writeFloat = a.writeFloat32,
  37455. a.readFloat32 = function(e) {
  37456. var t = "undefined" == typeof e;
  37457. if (t && (e = this.offset),
  37458. !this.noAssert) {
  37459. if ("number" != typeof e || e % 1 !== 0)
  37460. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37461. if (e >>>= 0,
  37462. e < 0 || e + 4 > this.buffer.byteLength)
  37463. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37464. }
  37465. var i = n(this.view, e, this.littleEndian, 23, 4);
  37466. return t && (this.offset += 4),
  37467. i
  37468. }
  37469. ,
  37470. a.readFloat = a.readFloat32,
  37471. a.writeFloat64 = function(e, t) {
  37472. var i = "undefined" == typeof t;
  37473. if (i && (t = this.offset),
  37474. !this.noAssert) {
  37475. if ("number" != typeof e)
  37476. throw TypeError("Illegal value: " + e + " (not a number)");
  37477. if ("number" != typeof t || t % 1 !== 0)
  37478. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37479. if (t >>>= 0,
  37480. t < 0 || t + 0 > this.buffer.byteLength)
  37481. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37482. }
  37483. t += 8;
  37484. var n = this.buffer.byteLength;
  37485. return t > n && this.resize((n *= 2) > t ? n : t),
  37486. t -= 8,
  37487. r(this.view, e, t, this.littleEndian, 52, 8),
  37488. i && (this.offset += 8),
  37489. this
  37490. }
  37491. ,
  37492. a.writeDouble = a.writeFloat64,
  37493. a.readFloat64 = function(e) {
  37494. var t = "undefined" == typeof e;
  37495. if (t && (e = this.offset),
  37496. !this.noAssert) {
  37497. if ("number" != typeof e || e % 1 !== 0)
  37498. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37499. if (e >>>= 0,
  37500. e < 0 || e + 8 > this.buffer.byteLength)
  37501. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37502. }
  37503. var i = n(this.view, e, this.littleEndian, 52, 8);
  37504. return t && (this.offset += 8),
  37505. i
  37506. }
  37507. ,
  37508. a.readDouble = a.readFloat64,
  37509. o.MAX_VARINT32_BYTES = 5,
  37510. o.calculateVarint32 = function(e) {
  37511. return e >>>= 0,
  37512. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37513. }
  37514. ,
  37515. o.zigZagEncode32 = function(e) {
  37516. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37517. }
  37518. ,
  37519. o.zigZagDecode32 = function(e) {
  37520. return e >>> 1 ^ -(1 & e) | 0
  37521. }
  37522. ,
  37523. a.writeVarint32 = function(e, t) {
  37524. var i = "undefined" == typeof t;
  37525. if (i && (t = this.offset),
  37526. !this.noAssert) {
  37527. if ("number" != typeof e || e % 1 !== 0)
  37528. throw TypeError("Illegal value: " + e + " (not an integer)");
  37529. if (e |= 0,
  37530. "number" != typeof t || t % 1 !== 0)
  37531. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37532. if (t >>>= 0,
  37533. t < 0 || t + 0 > this.buffer.byteLength)
  37534. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37535. }
  37536. var n, r = o.calculateVarint32(e);
  37537. t += r;
  37538. var a = this.buffer.byteLength;
  37539. for (t > a && this.resize((a *= 2) > t ? a : t),
  37540. t -= r,
  37541. e >>>= 0; e >= 128; )
  37542. n = 127 & e | 128,
  37543. this.view[t++] = n,
  37544. e >>>= 7;
  37545. return this.view[t++] = e,
  37546. i ? (this.offset = t,
  37547. this) : r
  37548. }
  37549. ,
  37550. a.writeVarint32ZigZag = function(e, t) {
  37551. return this.writeVarint32(o.zigZagEncode32(e), t)
  37552. }
  37553. ,
  37554. a.readVarint32 = function(e) {
  37555. var t = "undefined" == typeof e;
  37556. if (t && (e = this.offset),
  37557. !this.noAssert) {
  37558. if ("number" != typeof e || e % 1 !== 0)
  37559. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37560. if (e >>>= 0,
  37561. e < 0 || e + 1 > this.buffer.byteLength)
  37562. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37563. }
  37564. var i, n = 0, r = 0;
  37565. do {
  37566. if (!this.noAssert && e > this.limit) {
  37567. var o = Error("Truncated");
  37568. throw o.truncated = !0,
  37569. o
  37570. }
  37571. i = this.view[e++],
  37572. n < 5 && (r |= (127 & i) << 7 * n),
  37573. ++n
  37574. } while (0 !== (128 & i));return r |= 0,
  37575. t ? (this.offset = e,
  37576. r) : {
  37577. value: r,
  37578. length: n
  37579. }
  37580. }
  37581. ,
  37582. a.readVarint32ZigZag = function(e) {
  37583. var t = this.readVarint32(e);
  37584. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37585. t
  37586. }
  37587. ,
  37588. e && (o.MAX_VARINT64_BYTES = 10,
  37589. o.calculateVarint64 = function(t) {
  37590. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37591. var i = t.toInt() >>> 0
  37592. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37593. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37594. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37595. }
  37596. ,
  37597. o.zigZagEncode64 = function(t) {
  37598. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37599. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37600. }
  37601. ,
  37602. o.zigZagDecode64 = function(t) {
  37603. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37604. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37605. }
  37606. ,
  37607. a.writeVarint64 = function(t, i) {
  37608. var n = "undefined" == typeof i;
  37609. if (n && (i = this.offset),
  37610. !this.noAssert) {
  37611. if ("number" == typeof t)
  37612. t = e.fromNumber(t);
  37613. else if ("string" == typeof t)
  37614. t = e.fromString(t);
  37615. else if (!(t && t instanceof e))
  37616. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37617. if ("number" != typeof i || i % 1 !== 0)
  37618. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37619. if (i >>>= 0,
  37620. i < 0 || i + 0 > this.buffer.byteLength)
  37621. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37622. }
  37623. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37624. var r = o.calculateVarint64(t)
  37625. , a = t.toInt() >>> 0
  37626. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37627. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37628. i += r;
  37629. var c = this.buffer.byteLength;
  37630. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37631. i -= r,
  37632. r) {
  37633. case 10:
  37634. this.view[i + 9] = l >>> 7 & 1;
  37635. case 9:
  37636. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37637. case 8:
  37638. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37639. case 7:
  37640. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37641. case 6:
  37642. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37643. case 5:
  37644. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37645. case 4:
  37646. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37647. case 3:
  37648. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37649. case 2:
  37650. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37651. case 1:
  37652. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37653. }
  37654. return n ? (this.offset += r,
  37655. this) : r
  37656. }
  37657. ,
  37658. a.writeVarint64ZigZag = function(e, t) {
  37659. return this.writeVarint64(o.zigZagEncode64(e), t)
  37660. }
  37661. ,
  37662. a.readVarint64 = function(t) {
  37663. var i = "undefined" == typeof t;
  37664. if (i && (t = this.offset),
  37665. !this.noAssert) {
  37666. if ("number" != typeof t || t % 1 !== 0)
  37667. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37668. if (t >>>= 0,
  37669. t < 0 || t + 1 > this.buffer.byteLength)
  37670. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37671. }
  37672. var n = t
  37673. , r = 0
  37674. , o = 0
  37675. , a = 0
  37676. , s = 0;
  37677. if (s = this.view[t++],
  37678. r = 127 & s,
  37679. 128 & s && (s = this.view[t++],
  37680. r |= (127 & s) << 7,
  37681. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37682. r |= (127 & s) << 14,
  37683. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37684. r |= (127 & s) << 21,
  37685. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37686. o = 127 & s,
  37687. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37688. o |= (127 & s) << 7,
  37689. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37690. o |= (127 & s) << 14,
  37691. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37692. o |= (127 & s) << 21,
  37693. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37694. a = 127 & s,
  37695. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37696. a |= (127 & s) << 7,
  37697. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37698. throw Error("Buffer overrun");
  37699. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37700. return i ? (this.offset = t,
  37701. l) : {
  37702. value: l,
  37703. length: t - n
  37704. }
  37705. }
  37706. ,
  37707. a.readVarint64ZigZag = function(t) {
  37708. var i = this.readVarint64(t);
  37709. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37710. i
  37711. }
  37712. ),
  37713. a.writeCString = function(e, i) {
  37714. var n = "undefined" == typeof i;
  37715. n && (i = this.offset);
  37716. var r, o = e.length;
  37717. if (!this.noAssert) {
  37718. if ("string" != typeof e)
  37719. throw TypeError("Illegal str: Not a string");
  37720. for (r = 0; r < o; ++r)
  37721. if (0 === e.charCodeAt(r))
  37722. throw RangeError("Illegal str: Contains NULL-characters");
  37723. if ("number" != typeof i || i % 1 !== 0)
  37724. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37725. if (i >>>= 0,
  37726. i < 0 || i + 0 > this.buffer.byteLength)
  37727. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37728. }
  37729. o = h.calculateUTF16asUTF8(t(e))[1],
  37730. i += o + 1;
  37731. var a = this.buffer.byteLength;
  37732. return i > a && this.resize((a *= 2) > i ? a : i),
  37733. i -= o + 1,
  37734. h.encodeUTF16toUTF8(t(e), function(e) {
  37735. this.view[i++] = e
  37736. }
  37737. .bind(this)),
  37738. this.view[i++] = 0,
  37739. n ? (this.offset = i,
  37740. this) : o
  37741. }
  37742. ,
  37743. a.readCString = function(e) {
  37744. var t = "undefined" == typeof e;
  37745. if (t && (e = this.offset),
  37746. !this.noAssert) {
  37747. if ("number" != typeof e || e % 1 !== 0)
  37748. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37749. if (e >>>= 0,
  37750. e < 0 || e + 1 > this.buffer.byteLength)
  37751. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37752. }
  37753. var n, r = e, o = -1;
  37754. return h.decodeUTF8toUTF16(function() {
  37755. if (0 === o)
  37756. return null;
  37757. if (e >= this.limit)
  37758. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37759. return o = this.view[e++],
  37760. 0 === o ? null : o
  37761. }
  37762. .bind(this), n = i(), !0),
  37763. t ? (this.offset = e,
  37764. n()) : {
  37765. string: n(),
  37766. length: e - r
  37767. }
  37768. }
  37769. ,
  37770. a.writeIString = function(e, i) {
  37771. var n = "undefined" == typeof i;
  37772. if (n && (i = this.offset),
  37773. !this.noAssert) {
  37774. if ("string" != typeof e)
  37775. throw TypeError("Illegal str: Not a string");
  37776. if ("number" != typeof i || i % 1 !== 0)
  37777. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37778. if (i >>>= 0,
  37779. i < 0 || i + 0 > this.buffer.byteLength)
  37780. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37781. }
  37782. var r, o = i;
  37783. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37784. i += 4 + r;
  37785. var a = this.buffer.byteLength;
  37786. if (i > a && this.resize((a *= 2) > i ? a : i),
  37787. i -= 4 + r,
  37788. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37789. this.view[i + 2] = r >>> 16 & 255,
  37790. this.view[i + 1] = r >>> 8 & 255,
  37791. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37792. this.view[i + 1] = r >>> 16 & 255,
  37793. this.view[i + 2] = r >>> 8 & 255,
  37794. this.view[i + 3] = 255 & r),
  37795. i += 4,
  37796. h.encodeUTF16toUTF8(t(e), function(e) {
  37797. this.view[i++] = e
  37798. }
  37799. .bind(this)),
  37800. i !== o + 4 + r)
  37801. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37802. return n ? (this.offset = i,
  37803. this) : i - o
  37804. }
  37805. ,
  37806. a.readIString = function(e) {
  37807. var t = "undefined" == typeof e;
  37808. if (t && (e = this.offset),
  37809. !this.noAssert) {
  37810. if ("number" != typeof e || e % 1 !== 0)
  37811. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37812. if (e >>>= 0,
  37813. e < 0 || e + 4 > this.buffer.byteLength)
  37814. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37815. }
  37816. var i = e
  37817. , n = this.readUint32(e)
  37818. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37819. return e += r.length,
  37820. t ? (this.offset = e,
  37821. r.string) : {
  37822. string: r.string,
  37823. length: e - i
  37824. }
  37825. }
  37826. ,
  37827. o.METRICS_CHARS = "c",
  37828. o.METRICS_BYTES = "b",
  37829. a.writeUTF8String = function(e, i) {
  37830. var n = "undefined" == typeof i;
  37831. if (n && (i = this.offset),
  37832. !this.noAssert) {
  37833. if ("number" != typeof i || i % 1 !== 0)
  37834. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37835. if (i >>>= 0,
  37836. i < 0 || i + 0 > this.buffer.byteLength)
  37837. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37838. }
  37839. var r, o = i;
  37840. r = h.calculateUTF16asUTF8(t(e))[1],
  37841. i += r;
  37842. var a = this.buffer.byteLength;
  37843. return i > a && this.resize((a *= 2) > i ? a : i),
  37844. i -= r,
  37845. h.encodeUTF16toUTF8(t(e), function(e) {
  37846. this.view[i++] = e
  37847. }
  37848. .bind(this)),
  37849. n ? (this.offset = i,
  37850. this) : i - o
  37851. }
  37852. ,
  37853. a.writeString = a.writeUTF8String,
  37854. o.calculateUTF8Chars = function(e) {
  37855. return h.calculateUTF16asUTF8(t(e))[0]
  37856. }
  37857. ,
  37858. o.calculateUTF8Bytes = function(e) {
  37859. return h.calculateUTF16asUTF8(t(e))[1]
  37860. }
  37861. ,
  37862. o.calculateString = o.calculateUTF8Bytes,
  37863. a.readUTF8String = function(e, t, n) {
  37864. "number" == typeof t && (n = t,
  37865. t = void 0);
  37866. var r = "undefined" == typeof n;
  37867. if (r && (n = this.offset),
  37868. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37869. !this.noAssert) {
  37870. if ("number" != typeof e || e % 1 !== 0)
  37871. throw TypeError("Illegal length: " + e + " (not an integer)");
  37872. if (e |= 0,
  37873. "number" != typeof n || n % 1 !== 0)
  37874. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37875. if (n >>>= 0,
  37876. n < 0 || n + 0 > this.buffer.byteLength)
  37877. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37878. }
  37879. var a, s = 0, l = n;
  37880. if (t === o.METRICS_CHARS) {
  37881. if (a = i(),
  37882. h.decodeUTF8(function() {
  37883. return s < e && n < this.limit ? this.view[n++] : null
  37884. }
  37885. .bind(this), function(e) {
  37886. ++s,
  37887. h.UTF8toUTF16(e, a)
  37888. }),
  37889. s !== e)
  37890. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37891. return r ? (this.offset = n,
  37892. a()) : {
  37893. string: a(),
  37894. length: n - l
  37895. }
  37896. }
  37897. if (t === o.METRICS_BYTES) {
  37898. if (!this.noAssert) {
  37899. if ("number" != typeof n || n % 1 !== 0)
  37900. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37901. if (n >>>= 0,
  37902. n < 0 || n + e > this.buffer.byteLength)
  37903. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37904. }
  37905. var c = n + e;
  37906. if (h.decodeUTF8toUTF16(function() {
  37907. return n < c ? this.view[n++] : null
  37908. }
  37909. .bind(this), a = i(), this.noAssert),
  37910. n !== c)
  37911. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37912. return r ? (this.offset = n,
  37913. a()) : {
  37914. string: a(),
  37915. length: n - l
  37916. }
  37917. }
  37918. throw TypeError("Unsupported metrics: " + t)
  37919. }
  37920. ,
  37921. a.readString = a.readUTF8String,
  37922. a.writeVString = function(e, i) {
  37923. var n = "undefined" == typeof i;
  37924. if (n && (i = this.offset),
  37925. !this.noAssert) {
  37926. if ("string" != typeof e)
  37927. throw TypeError("Illegal str: Not a string");
  37928. if ("number" != typeof i || i % 1 !== 0)
  37929. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37930. if (i >>>= 0,
  37931. i < 0 || i + 0 > this.buffer.byteLength)
  37932. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37933. }
  37934. var r, a, s = i;
  37935. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37936. a = o.calculateVarint32(r),
  37937. i += a + r;
  37938. var l = this.buffer.byteLength;
  37939. if (i > l && this.resize((l *= 2) > i ? l : i),
  37940. i -= a + r,
  37941. i += this.writeVarint32(r, i),
  37942. h.encodeUTF16toUTF8(t(e), function(e) {
  37943. this.view[i++] = e
  37944. }
  37945. .bind(this)),
  37946. i !== s + r + a)
  37947. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37948. return n ? (this.offset = i,
  37949. this) : i - s
  37950. }
  37951. ,
  37952. a.readVString = function(e) {
  37953. var t = "undefined" == typeof e;
  37954. if (t && (e = this.offset),
  37955. !this.noAssert) {
  37956. if ("number" != typeof e || e % 1 !== 0)
  37957. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37958. if (e >>>= 0,
  37959. e < 0 || e + 1 > this.buffer.byteLength)
  37960. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37961. }
  37962. var i = e
  37963. , n = this.readVarint32(e)
  37964. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37965. return e += r.length,
  37966. t ? (this.offset = e,
  37967. r.string) : {
  37968. string: r.string,
  37969. length: e - i
  37970. }
  37971. }
  37972. ,
  37973. a.append = function(e, t, i) {
  37974. "number" != typeof t && "string" == typeof t || (i = t,
  37975. t = void 0);
  37976. var n = "undefined" == typeof i;
  37977. if (n && (i = this.offset),
  37978. !this.noAssert) {
  37979. if ("number" != typeof i || i % 1 !== 0)
  37980. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37981. if (i >>>= 0,
  37982. i < 0 || i + 0 > this.buffer.byteLength)
  37983. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37984. }
  37985. e instanceof o || (e = o.wrap(e, t));
  37986. var r = e.limit - e.offset;
  37987. if (r <= 0)
  37988. return this;
  37989. i += r;
  37990. var a = this.buffer.byteLength;
  37991. return i > a && this.resize((a *= 2) > i ? a : i),
  37992. i -= r,
  37993. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37994. e.offset += r,
  37995. n && (this.offset += r),
  37996. this
  37997. }
  37998. ,
  37999. a.appendTo = function(e, t) {
  38000. return e.append(this, t),
  38001. this
  38002. }
  38003. ,
  38004. a.assert = function(e) {
  38005. return this.noAssert = !e,
  38006. this
  38007. }
  38008. ,
  38009. a.capacity = function() {
  38010. return this.buffer.byteLength
  38011. }
  38012. ,
  38013. a.clear = function() {
  38014. return this.offset = 0,
  38015. this.limit = this.buffer.byteLength,
  38016. this.markedOffset = -1,
  38017. this
  38018. }
  38019. ,
  38020. a.clone = function(e) {
  38021. var t = new o(0,this.littleEndian,this.noAssert);
  38022. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  38023. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  38024. t.view = this.view),
  38025. t.offset = this.offset,
  38026. t.markedOffset = this.markedOffset,
  38027. t.limit = this.limit,
  38028. t
  38029. }
  38030. ,
  38031. a.compact = function(e, t) {
  38032. if ("undefined" == typeof e && (e = this.offset),
  38033. "undefined" == typeof t && (t = this.limit),
  38034. !this.noAssert) {
  38035. if ("number" != typeof e || e % 1 !== 0)
  38036. throw TypeError("Illegal begin: Not an integer");
  38037. if (e >>>= 0,
  38038. "number" != typeof t || t % 1 !== 0)
  38039. throw TypeError("Illegal end: Not an integer");
  38040. if (t >>>= 0,
  38041. e < 0 || e > t || t > this.buffer.byteLength)
  38042. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38043. }
  38044. if (0 === e && t === this.buffer.byteLength)
  38045. return this;
  38046. var i = t - e;
  38047. if (0 === i)
  38048. return this.buffer = s,
  38049. this.view = null,
  38050. this.markedOffset >= 0 && (this.markedOffset -= e),
  38051. this.offset = 0,
  38052. this.limit = 0,
  38053. this;
  38054. var n = new ArrayBuffer(i)
  38055. , r = new Uint8Array(n);
  38056. return r.set(this.view.subarray(e, t)),
  38057. this.buffer = n,
  38058. this.view = r,
  38059. this.markedOffset >= 0 && (this.markedOffset -= e),
  38060. this.offset = 0,
  38061. this.limit = i,
  38062. this
  38063. }
  38064. ,
  38065. a.copy = function(e, t) {
  38066. if ("undefined" == typeof e && (e = this.offset),
  38067. "undefined" == typeof t && (t = this.limit),
  38068. !this.noAssert) {
  38069. if ("number" != typeof e || e % 1 !== 0)
  38070. throw TypeError("Illegal begin: Not an integer");
  38071. if (e >>>= 0,
  38072. "number" != typeof t || t % 1 !== 0)
  38073. throw TypeError("Illegal end: Not an integer");
  38074. if (t >>>= 0,
  38075. e < 0 || e > t || t > this.buffer.byteLength)
  38076. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38077. }
  38078. if (e === t)
  38079. return new o(0,this.littleEndian,this.noAssert);
  38080. var i = t - e
  38081. , n = new o(i,this.littleEndian,this.noAssert);
  38082. return n.offset = 0,
  38083. n.limit = i,
  38084. n.markedOffset >= 0 && (n.markedOffset -= e),
  38085. this.copyTo(n, 0, e, t),
  38086. n
  38087. }
  38088. ,
  38089. a.copyTo = function(e, t, i, n) {
  38090. var r, a;
  38091. if (!this.noAssert && !o.isByteBuffer(e))
  38092. throw TypeError("Illegal target: Not a ByteBuffer");
  38093. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  38094. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  38095. n = "undefined" == typeof n ? this.limit : 0 | n,
  38096. t < 0 || t > e.buffer.byteLength)
  38097. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  38098. if (i < 0 || n > this.buffer.byteLength)
  38099. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  38100. var s = n - i;
  38101. return 0 === s ? e : (e.ensureCapacity(t + s),
  38102. e.view.set(this.view.subarray(i, n), t),
  38103. r && (this.offset += s),
  38104. a && (e.offset += s),
  38105. this)
  38106. }
  38107. ,
  38108. a.ensureCapacity = function(e) {
  38109. var t = this.buffer.byteLength;
  38110. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  38111. }
  38112. ,
  38113. a.fill = function(e, t, i) {
  38114. var n = "undefined" == typeof t;
  38115. if (n && (t = this.offset),
  38116. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  38117. "undefined" == typeof t && (t = this.offset),
  38118. "undefined" == typeof i && (i = this.limit),
  38119. !this.noAssert) {
  38120. if ("number" != typeof e || e % 1 !== 0)
  38121. throw TypeError("Illegal value: " + e + " (not an integer)");
  38122. if (e |= 0,
  38123. "number" != typeof t || t % 1 !== 0)
  38124. throw TypeError("Illegal begin: Not an integer");
  38125. if (t >>>= 0,
  38126. "number" != typeof i || i % 1 !== 0)
  38127. throw TypeError("Illegal end: Not an integer");
  38128. if (i >>>= 0,
  38129. t < 0 || t > i || i > this.buffer.byteLength)
  38130. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38131. }
  38132. if (t >= i)
  38133. return this;
  38134. for (; t < i; )
  38135. this.view[t++] = e;
  38136. return n && (this.offset = t),
  38137. this
  38138. }
  38139. ,
  38140. a.flip = function() {
  38141. return this.limit = this.offset,
  38142. this.offset = 0,
  38143. this
  38144. }
  38145. ,
  38146. a.mark = function(e) {
  38147. if (e = "undefined" == typeof e ? this.offset : e,
  38148. !this.noAssert) {
  38149. if ("number" != typeof e || e % 1 !== 0)
  38150. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38151. if (e >>>= 0,
  38152. e < 0 || e + 0 > this.buffer.byteLength)
  38153. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  38154. }
  38155. return this.markedOffset = e,
  38156. this
  38157. }
  38158. ,
  38159. a.order = function(e) {
  38160. if (!this.noAssert && "boolean" != typeof e)
  38161. throw TypeError("Illegal littleEndian: Not a boolean");
  38162. return this.littleEndian = !!e,
  38163. this
  38164. }
  38165. ,
  38166. a.LE = function(e) {
  38167. return this.littleEndian = "undefined" == typeof e || !!e,
  38168. this
  38169. }
  38170. ,
  38171. a.BE = function(e) {
  38172. return this.littleEndian = "undefined" != typeof e && !e,
  38173. this
  38174. }
  38175. ,
  38176. a.prepend = function(e, t, i) {
  38177. "number" != typeof t && "string" == typeof t || (i = t,
  38178. t = void 0);
  38179. var n = "undefined" == typeof i;
  38180. if (n && (i = this.offset),
  38181. !this.noAssert) {
  38182. if ("number" != typeof i || i % 1 !== 0)
  38183. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38184. if (i >>>= 0,
  38185. i < 0 || i + 0 > this.buffer.byteLength)
  38186. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38187. }
  38188. e instanceof o || (e = o.wrap(e, t));
  38189. var r = e.limit - e.offset;
  38190. if (r <= 0)
  38191. return this;
  38192. var a = r - i;
  38193. if (a > 0) {
  38194. var s = new ArrayBuffer(this.buffer.byteLength + a)
  38195. , l = new Uint8Array(s);
  38196. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  38197. this.buffer = s,
  38198. this.view = l,
  38199. this.offset += a,
  38200. this.markedOffset >= 0 && (this.markedOffset += a),
  38201. this.limit += a,
  38202. i += a
  38203. } else {
  38204. new Uint8Array(this.buffer)
  38205. }
  38206. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  38207. e.offset = e.limit,
  38208. n && (this.offset -= r),
  38209. this
  38210. }
  38211. ,
  38212. a.prependTo = function(e, t) {
  38213. return e.prepend(this, t),
  38214. this
  38215. }
  38216. ,
  38217. a.printDebug = function(e) {
  38218. "function" != typeof e && (e = console.log.bind(console)),
  38219. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  38220. }
  38221. ,
  38222. a.remaining = function() {
  38223. return this.limit - this.offset
  38224. }
  38225. ,
  38226. a.reset = function() {
  38227. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  38228. this.markedOffset = -1) : this.offset = 0,
  38229. this
  38230. }
  38231. ,
  38232. a.resize = function(e) {
  38233. if (!this.noAssert) {
  38234. if ("number" != typeof e || e % 1 !== 0)
  38235. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  38236. if (e |= 0,
  38237. e < 0)
  38238. throw RangeError("Illegal capacity: 0 <= " + e)
  38239. }
  38240. if (this.buffer.byteLength < e) {
  38241. var t = new ArrayBuffer(e)
  38242. , i = new Uint8Array(t);
  38243. i.set(this.view),
  38244. this.buffer = t,
  38245. this.view = i
  38246. }
  38247. return this
  38248. }
  38249. ,
  38250. a.reverse = function(e, t) {
  38251. if ("undefined" == typeof e && (e = this.offset),
  38252. "undefined" == typeof t && (t = this.limit),
  38253. !this.noAssert) {
  38254. if ("number" != typeof e || e % 1 !== 0)
  38255. throw TypeError("Illegal begin: Not an integer");
  38256. if (e >>>= 0,
  38257. "number" != typeof t || t % 1 !== 0)
  38258. throw TypeError("Illegal end: Not an integer");
  38259. if (t >>>= 0,
  38260. e < 0 || e > t || t > this.buffer.byteLength)
  38261. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38262. }
  38263. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  38264. this)
  38265. }
  38266. ,
  38267. a.skip = function(e) {
  38268. if (!this.noAssert) {
  38269. if ("number" != typeof e || e % 1 !== 0)
  38270. throw TypeError("Illegal length: " + e + " (not an integer)");
  38271. e |= 0
  38272. }
  38273. var t = this.offset + e;
  38274. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  38275. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  38276. return this.offset = t,
  38277. this
  38278. }
  38279. ,
  38280. a.slice = function(e, t) {
  38281. if ("undefined" == typeof e && (e = this.offset),
  38282. "undefined" == typeof t && (t = this.limit),
  38283. !this.noAssert) {
  38284. if ("number" != typeof e || e % 1 !== 0)
  38285. throw TypeError("Illegal begin: Not an integer");
  38286. if (e >>>= 0,
  38287. "number" != typeof t || t % 1 !== 0)
  38288. throw TypeError("Illegal end: Not an integer");
  38289. if (t >>>= 0,
  38290. e < 0 || e > t || t > this.buffer.byteLength)
  38291. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38292. }
  38293. var i = this.clone();
  38294. return i.offset = e,
  38295. i.limit = t,
  38296. i
  38297. }
  38298. ,
  38299. a.toBuffer = function(e) {
  38300. var t = this.offset
  38301. , i = this.limit;
  38302. if (!this.noAssert) {
  38303. if ("number" != typeof t || t % 1 !== 0)
  38304. throw TypeError("Illegal offset: Not an integer");
  38305. if (t >>>= 0,
  38306. "number" != typeof i || i % 1 !== 0)
  38307. throw TypeError("Illegal limit: Not an integer");
  38308. if (i >>>= 0,
  38309. t < 0 || t > i || i > this.buffer.byteLength)
  38310. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38311. }
  38312. if (!e && 0 === t && i === this.buffer.byteLength)
  38313. return this.buffer;
  38314. if (t === i)
  38315. return s;
  38316. var n = new ArrayBuffer(i - t);
  38317. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  38318. n
  38319. }
  38320. ,
  38321. a.toArrayBuffer = a.toBuffer,
  38322. a.toString = function(e, t, i) {
  38323. if ("undefined" == typeof e)
  38324. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  38325. switch ("number" == typeof e && (e = "utf8",
  38326. t = e,
  38327. i = t),
  38328. e) {
  38329. case "utf8":
  38330. return this.toUTF8(t, i);
  38331. case "base64":
  38332. return this.toBase64(t, i);
  38333. case "hex":
  38334. return this.toHex(t, i);
  38335. case "binary":
  38336. return this.toBinary(t, i);
  38337. case "debug":
  38338. return this.toDebug();
  38339. case "columns":
  38340. return this.toColumns();
  38341. default:
  38342. throw Error("Unsupported encoding: " + e)
  38343. }
  38344. }
  38345. ;
  38346. var c = function() {
  38347. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38348. i[t[n]] = n;
  38349. return e.encode = function(e, i) {
  38350. for (var n, r; null !== (n = e()); )
  38351. i(t[n >> 2 & 63]),
  38352. r = (3 & n) << 4,
  38353. null !== (n = e()) ? (r |= n >> 4 & 15,
  38354. i(t[63 & (r | n >> 4 & 15)]),
  38355. r = (15 & n) << 2,
  38356. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38357. i(t[63 & n])) : (i(t[63 & r]),
  38358. i(61))) : (i(t[63 & r]),
  38359. i(61),
  38360. i(61))
  38361. }
  38362. ,
  38363. e.decode = function(e, t) {
  38364. function n(e) {
  38365. throw Error("Illegal character code: " + e)
  38366. }
  38367. for (var r, o, a; null !== (r = e()); )
  38368. if (o = i[r],
  38369. "undefined" == typeof o && n(r),
  38370. null !== (r = e()) && (a = i[r],
  38371. "undefined" == typeof a && n(r),
  38372. t(o << 2 >>> 0 | (48 & a) >> 4),
  38373. null !== (r = e()))) {
  38374. if (o = i[r],
  38375. "undefined" == typeof o) {
  38376. if (61 === r)
  38377. break;
  38378. n(r)
  38379. }
  38380. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38381. null !== (r = e())) {
  38382. if (a = i[r],
  38383. "undefined" == typeof a) {
  38384. if (61 === r)
  38385. break;
  38386. n(r)
  38387. }
  38388. t((3 & o) << 6 >>> 0 | a)
  38389. }
  38390. }
  38391. }
  38392. ,
  38393. e.test = function(e) {
  38394. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38395. }
  38396. ,
  38397. e
  38398. }();
  38399. a.toBase64 = function(e, t) {
  38400. if ("undefined" == typeof e && (e = this.offset),
  38401. "undefined" == typeof t && (t = this.limit),
  38402. e |= 0,
  38403. t |= 0,
  38404. e < 0 || t > this.capacity || e > t)
  38405. throw RangeError("begin, end");
  38406. var n;
  38407. return c.encode(function() {
  38408. return e < t ? this.view[e++] : null
  38409. }
  38410. .bind(this), n = i()),
  38411. n()
  38412. }
  38413. ,
  38414. o.fromBase64 = function(e, i) {
  38415. if ("string" != typeof e)
  38416. throw TypeError("str");
  38417. var n = new o(e.length / 4 * 3,i)
  38418. , r = 0;
  38419. return c.decode(t(e), function(e) {
  38420. n.view[r++] = e
  38421. }),
  38422. n.limit = r,
  38423. n
  38424. }
  38425. ,
  38426. o.btoa = function(e) {
  38427. return o.fromBinary(e).toBase64()
  38428. }
  38429. ,
  38430. o.atob = function(e) {
  38431. return o.fromBase64(e).toBinary()
  38432. }
  38433. ,
  38434. a.toBinary = function(e, t) {
  38435. if ("undefined" == typeof e && (e = this.offset),
  38436. "undefined" == typeof t && (t = this.limit),
  38437. e |= 0,
  38438. t |= 0,
  38439. e < 0 || t > this.capacity() || e > t)
  38440. throw RangeError("begin, end");
  38441. if (e === t)
  38442. return "";
  38443. for (var i = [], n = []; e < t; )
  38444. i.push(this.view[e++]),
  38445. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38446. i = []);
  38447. return n.join("") + String.fromCharCode.apply(String, i)
  38448. }
  38449. ,
  38450. o.fromBinary = function(e, t) {
  38451. if ("string" != typeof e)
  38452. throw TypeError("str");
  38453. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38454. if (i = e.charCodeAt(n),
  38455. i > 255)
  38456. throw RangeError("illegal char code: " + i);
  38457. a.view[n++] = i
  38458. }
  38459. return a.limit = r,
  38460. a
  38461. }
  38462. ,
  38463. a.toDebug = function(e) {
  38464. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38465. if (i !== -1 && (t = this.view[i],
  38466. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38467. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38468. ++i,
  38469. e && i > 0 && i % 16 === 0 && i !== n) {
  38470. for (; r.length < 51; )
  38471. r += " ";
  38472. a += r + o + "\n",
  38473. r = o = ""
  38474. }
  38475. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38476. }
  38477. if (e && " " !== r) {
  38478. for (; r.length < 51; )
  38479. r += " ";
  38480. a += r + o + "\n"
  38481. }
  38482. return e ? a : r
  38483. }
  38484. ,
  38485. o.fromDebug = function(e, t, i) {
  38486. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38487. switch (n = e.charAt(l++)) {
  38488. case "!":
  38489. if (!i) {
  38490. if (u || d || p) {
  38491. f = !0;
  38492. break
  38493. }
  38494. u = d = p = !0
  38495. }
  38496. s.offset = s.markedOffset = s.limit = c,
  38497. h = !1;
  38498. break;
  38499. case "|":
  38500. if (!i) {
  38501. if (u || p) {
  38502. f = !0;
  38503. break
  38504. }
  38505. u = p = !0
  38506. }
  38507. s.offset = s.limit = c,
  38508. h = !1;
  38509. break;
  38510. case "[":
  38511. if (!i) {
  38512. if (u || d) {
  38513. f = !0;
  38514. break
  38515. }
  38516. u = d = !0
  38517. }
  38518. s.offset = s.markedOffset = c,
  38519. h = !1;
  38520. break;
  38521. case "<":
  38522. if (!i) {
  38523. if (u) {
  38524. f = !0;
  38525. break
  38526. }
  38527. u = !0
  38528. }
  38529. s.offset = c,
  38530. h = !1;
  38531. break;
  38532. case "]":
  38533. if (!i) {
  38534. if (p || d) {
  38535. f = !0;
  38536. break
  38537. }
  38538. p = d = !0
  38539. }
  38540. s.limit = s.markedOffset = c,
  38541. h = !1;
  38542. break;
  38543. case ">":
  38544. if (!i) {
  38545. if (p) {
  38546. f = !0;
  38547. break
  38548. }
  38549. p = !0
  38550. }
  38551. s.limit = c,
  38552. h = !1;
  38553. break;
  38554. case "'":
  38555. if (!i) {
  38556. if (d) {
  38557. f = !0;
  38558. break
  38559. }
  38560. d = !0
  38561. }
  38562. s.markedOffset = c,
  38563. h = !1;
  38564. break;
  38565. case " ":
  38566. h = !1;
  38567. break;
  38568. default:
  38569. if (!i && h) {
  38570. f = !0;
  38571. break
  38572. }
  38573. if (r = parseInt(n + e.charAt(l++), 16),
  38574. !i && (isNaN(r) || r < 0 || r > 255))
  38575. throw TypeError("Illegal str: Not a debug encoded string");
  38576. s.view[c++] = r,
  38577. h = !0
  38578. }
  38579. if (f)
  38580. throw TypeError("Illegal str: Invalid symbol at " + l)
  38581. }
  38582. if (!i) {
  38583. if (!u || !p)
  38584. throw TypeError("Illegal str: Missing offset or limit");
  38585. if (c < s.buffer.byteLength)
  38586. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38587. }
  38588. return s
  38589. }
  38590. ,
  38591. a.toHex = function(e, t) {
  38592. if (e = "undefined" == typeof e ? this.offset : e,
  38593. t = "undefined" == typeof t ? this.limit : t,
  38594. !this.noAssert) {
  38595. if ("number" != typeof e || e % 1 !== 0)
  38596. throw TypeError("Illegal begin: Not an integer");
  38597. if (e >>>= 0,
  38598. "number" != typeof t || t % 1 !== 0)
  38599. throw TypeError("Illegal end: Not an integer");
  38600. if (t >>>= 0,
  38601. e < 0 || e > t || t > this.buffer.byteLength)
  38602. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38603. }
  38604. for (var i, n = new Array(t - e); e < t; )
  38605. i = this.view[e++],
  38606. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38607. return n.join("")
  38608. }
  38609. ,
  38610. o.fromHex = function(e, t, i) {
  38611. if (!i) {
  38612. if ("string" != typeof e)
  38613. throw TypeError("Illegal str: Not a string");
  38614. if (e.length % 2 !== 0)
  38615. throw TypeError("Illegal str: Length not a multiple of 2")
  38616. }
  38617. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38618. if (n = parseInt(e.substring(s, s + 2), 16),
  38619. !i && (!isFinite(n) || n < 0 || n > 255))
  38620. throw TypeError("Illegal str: Contains non-hex characters");
  38621. a.view[l++] = n
  38622. }
  38623. return a.limit = l,
  38624. a
  38625. }
  38626. ;
  38627. var h = function() {
  38628. var e = {};
  38629. return e.MAX_CODEPOINT = 1114111,
  38630. e.encodeUTF8 = function(e, t) {
  38631. var i = null;
  38632. for ("number" == typeof e && (i = e,
  38633. e = function() {
  38634. return null
  38635. }
  38636. ); null !== i || null !== (i = e()); )
  38637. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38638. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38639. t(i >> 6 & 63 | 128),
  38640. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38641. t(i >> 12 & 63 | 128),
  38642. t(i >> 6 & 63 | 128),
  38643. t(63 & i | 128)),
  38644. i = null
  38645. }
  38646. ,
  38647. e.decodeUTF8 = function(e, t) {
  38648. for (var i, n, r, o, a = function(e) {
  38649. e = e.slice(0, e.indexOf(null));
  38650. var t = Error(e.toString());
  38651. throw t.name = "TruncatedError",
  38652. t.bytes = e,
  38653. t
  38654. }; null !== (i = e()); )
  38655. if (0 === (128 & i))
  38656. t(i);
  38657. else if (192 === (224 & i))
  38658. null === (n = e()) && a([i, n]),
  38659. t((31 & i) << 6 | 63 & n);
  38660. else if (224 === (240 & i))
  38661. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38662. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38663. else {
  38664. if (240 !== (248 & i))
  38665. throw RangeError("Illegal starting byte: " + i);
  38666. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38667. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38668. }
  38669. }
  38670. ,
  38671. e.UTF16toUTF8 = function(e, t) {
  38672. for (var i, n = null; ; ) {
  38673. if (null === (i = null !== n ? n : e()))
  38674. break;
  38675. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38676. n = null) : t(i)
  38677. }
  38678. null !== n && t(n)
  38679. }
  38680. ,
  38681. e.UTF8toUTF16 = function(e, t) {
  38682. var i = null;
  38683. for ("number" == typeof e && (i = e,
  38684. e = function() {
  38685. return null
  38686. }
  38687. ); null !== i || null !== (i = e()); )
  38688. i <= 65535 ? t(i) : (i -= 65536,
  38689. t((i >> 10) + 55296),
  38690. t(i % 1024 + 56320)),
  38691. i = null
  38692. }
  38693. ,
  38694. e.encodeUTF16toUTF8 = function(t, i) {
  38695. e.UTF16toUTF8(t, function(t) {
  38696. e.encodeUTF8(t, i)
  38697. })
  38698. }
  38699. ,
  38700. e.decodeUTF8toUTF16 = function(t, i) {
  38701. e.decodeUTF8(t, function(t) {
  38702. e.UTF8toUTF16(t, i)
  38703. })
  38704. }
  38705. ,
  38706. e.calculateCodePoint = function(e) {
  38707. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38708. }
  38709. ,
  38710. e.calculateUTF8 = function(e) {
  38711. for (var t, i = 0; null !== (t = e()); )
  38712. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38713. return i
  38714. }
  38715. ,
  38716. e.calculateUTF16asUTF8 = function(t) {
  38717. var i = 0
  38718. , n = 0;
  38719. return e.UTF16toUTF8(t, function(e) {
  38720. ++i,
  38721. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38722. }),
  38723. [i, n]
  38724. }
  38725. ,
  38726. e
  38727. }();
  38728. return a.toUTF8 = function(e, t) {
  38729. if ("undefined" == typeof e && (e = this.offset),
  38730. "undefined" == typeof t && (t = this.limit),
  38731. !this.noAssert) {
  38732. if ("number" != typeof e || e % 1 !== 0)
  38733. throw TypeError("Illegal begin: Not an integer");
  38734. if (e >>>= 0,
  38735. "number" != typeof t || t % 1 !== 0)
  38736. throw TypeError("Illegal end: Not an integer");
  38737. if (t >>>= 0,
  38738. e < 0 || e > t || t > this.buffer.byteLength)
  38739. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38740. }
  38741. var n;
  38742. try {
  38743. h.decodeUTF8toUTF16(function() {
  38744. return e < t ? this.view[e++] : null
  38745. }
  38746. .bind(this), n = i())
  38747. } catch (i) {
  38748. if (e !== t)
  38749. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38750. }
  38751. return n()
  38752. }
  38753. ,
  38754. o.fromUTF8 = function(e, i, n) {
  38755. if (!n && "string" != typeof e)
  38756. throw TypeError("Illegal str: Not a string");
  38757. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38758. , a = 0;
  38759. return h.encodeUTF16toUTF8(t(e), function(e) {
  38760. r.view[a++] = e
  38761. }),
  38762. r.limit = a,
  38763. r
  38764. }
  38765. ,
  38766. o
  38767. })
  38768. }
  38769. , {
  38770. long: 216
  38771. }],
  38772. 216: [function(e, t, i) {
  38773. !function(i, n) {
  38774. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38775. }(this, function() {
  38776. "use strict";
  38777. function e(e, t, i) {
  38778. this.low = 0 | e,
  38779. this.high = 0 | t,
  38780. this.unsigned = !!i
  38781. }
  38782. function t(e) {
  38783. return (e && e.__isLong__) === !0
  38784. }
  38785. function i(e, t) {
  38786. var i, n, o;
  38787. return t ? (e >>>= 0,
  38788. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38789. o && (l[e] = i),
  38790. i)) : (e |= 0,
  38791. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38792. o && (s[e] = i),
  38793. i))
  38794. }
  38795. function n(e, t) {
  38796. if (isNaN(e) || !isFinite(e))
  38797. return t ? m : g;
  38798. if (t) {
  38799. if (e < 0)
  38800. return m;
  38801. if (e >= d)
  38802. return I
  38803. } else {
  38804. if (e <= -p)
  38805. return E;
  38806. if (e + 1 >= p)
  38807. return C
  38808. }
  38809. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38810. }
  38811. function r(t, i, n) {
  38812. return new e(t,i,n)
  38813. }
  38814. function o(e, t, i) {
  38815. if (0 === e.length)
  38816. throw Error("empty string");
  38817. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38818. return g;
  38819. if ("number" == typeof t ? (i = t,
  38820. t = !1) : t = !!t,
  38821. i = i || 10,
  38822. i < 2 || 36 < i)
  38823. throw RangeError("radix");
  38824. var r;
  38825. if ((r = e.indexOf("-")) > 0)
  38826. throw Error("interior hyphen");
  38827. if (0 === r)
  38828. return o(e.substring(1), t, i).neg();
  38829. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38830. var h = Math.min(8, e.length - l)
  38831. , u = parseInt(e.substring(l, l + h), i);
  38832. if (h < 8) {
  38833. var d = n(c(i, h));
  38834. s = s.mul(d).add(n(u))
  38835. } else
  38836. s = s.mul(a),
  38837. s = s.add(n(u))
  38838. }
  38839. return s.unsigned = t,
  38840. s
  38841. }
  38842. function a(t) {
  38843. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38844. }
  38845. e.prototype.__isLong__,
  38846. Object.defineProperty(e.prototype, "__isLong__", {
  38847. value: !0,
  38848. enumerable: !1,
  38849. configurable: !1
  38850. }),
  38851. e.isLong = t;
  38852. var s = {}
  38853. , l = {};
  38854. e.fromInt = i,
  38855. e.fromNumber = n,
  38856. e.fromBits = r;
  38857. var c = Math.pow;
  38858. e.fromString = o,
  38859. e.fromValue = a;
  38860. var h = 1 << 24
  38861. , u = 4294967296
  38862. , d = 0x10000000000000000
  38863. , p = d / 2
  38864. , f = i(h)
  38865. , g = i(0);
  38866. e.ZERO = g;
  38867. var m = i(0, !0);
  38868. e.UZERO = m;
  38869. var v = i(1);
  38870. e.ONE = v;
  38871. var A = i(1, !0);
  38872. e.UONE = A;
  38873. var y = i(-1);
  38874. e.NEG_ONE = y;
  38875. var C = r(-1, 2147483647, !1);
  38876. e.MAX_VALUE = C;
  38877. var I = r(-1, -1, !0);
  38878. e.MAX_UNSIGNED_VALUE = I;
  38879. var E = r(0, -2147483648, !1);
  38880. e.MIN_VALUE = E;
  38881. var b = e.prototype;
  38882. return b.toInt = function() {
  38883. return this.unsigned ? this.low >>> 0 : this.low
  38884. }
  38885. ,
  38886. b.toNumber = function() {
  38887. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38888. }
  38889. ,
  38890. b.toString = function(e) {
  38891. if (e = e || 10,
  38892. e < 2 || 36 < e)
  38893. throw RangeError("radix");
  38894. if (this.isZero())
  38895. return "0";
  38896. if (this.isNegative()) {
  38897. if (this.eq(E)) {
  38898. var t = n(e)
  38899. , i = this.div(t)
  38900. , r = i.mul(t).sub(this);
  38901. return i.toString(e) + r.toInt().toString(e)
  38902. }
  38903. return "-" + this.neg().toString(e)
  38904. }
  38905. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38906. var l = a.div(o)
  38907. , h = a.sub(l.mul(o)).toInt() >>> 0
  38908. , u = h.toString(e);
  38909. if (a = l,
  38910. a.isZero())
  38911. return u + s;
  38912. for (; u.length < 6; )
  38913. u = "0" + u;
  38914. s = "" + u + s
  38915. }
  38916. }
  38917. ,
  38918. b.getHighBits = function() {
  38919. return this.high
  38920. }
  38921. ,
  38922. b.getHighBitsUnsigned = function() {
  38923. return this.high >>> 0
  38924. }
  38925. ,
  38926. b.getLowBits = function() {
  38927. return this.low
  38928. }
  38929. ,
  38930. b.getLowBitsUnsigned = function() {
  38931. return this.low >>> 0
  38932. }
  38933. ,
  38934. b.getNumBitsAbs = function() {
  38935. if (this.isNegative())
  38936. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38937. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38938. ;
  38939. return 0 != this.high ? t + 33 : t + 1
  38940. }
  38941. ,
  38942. b.isZero = function() {
  38943. return 0 === this.high && 0 === this.low
  38944. }
  38945. ,
  38946. b.isNegative = function() {
  38947. return !this.unsigned && this.high < 0
  38948. }
  38949. ,
  38950. b.isPositive = function() {
  38951. return this.unsigned || this.high >= 0
  38952. }
  38953. ,
  38954. b.isOdd = function() {
  38955. return 1 === (1 & this.low)
  38956. }
  38957. ,
  38958. b.isEven = function() {
  38959. return 0 === (1 & this.low)
  38960. }
  38961. ,
  38962. b.equals = function(e) {
  38963. return t(e) || (e = a(e)),
  38964. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38965. }
  38966. ,
  38967. b.eq = b.equals,
  38968. b.notEquals = function(e) {
  38969. return !this.eq(e)
  38970. }
  38971. ,
  38972. b.neq = b.notEquals,
  38973. b.lessThan = function(e) {
  38974. return this.comp(e) < 0
  38975. }
  38976. ,
  38977. b.lt = b.lessThan,
  38978. b.lessThanOrEqual = function(e) {
  38979. return this.comp(e) <= 0
  38980. }
  38981. ,
  38982. b.lte = b.lessThanOrEqual,
  38983. b.greaterThan = function(e) {
  38984. return this.comp(e) > 0
  38985. }
  38986. ,
  38987. b.gt = b.greaterThan,
  38988. b.greaterThanOrEqual = function(e) {
  38989. return this.comp(e) >= 0
  38990. }
  38991. ,
  38992. b.gte = b.greaterThanOrEqual,
  38993. b.compare = function(e) {
  38994. if (t(e) || (e = a(e)),
  38995. this.eq(e))
  38996. return 0;
  38997. var i = this.isNegative()
  38998. , n = e.isNegative();
  38999. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  39000. }
  39001. ,
  39002. b.comp = b.compare,
  39003. b.negate = function() {
  39004. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  39005. }
  39006. ,
  39007. b.neg = b.negate,
  39008. b.add = function(e) {
  39009. t(e) || (e = a(e));
  39010. var i = this.high >>> 16
  39011. , n = 65535 & this.high
  39012. , o = this.low >>> 16
  39013. , s = 65535 & this.low
  39014. , l = e.high >>> 16
  39015. , c = 65535 & e.high
  39016. , h = e.low >>> 16
  39017. , u = 65535 & e.low
  39018. , d = 0
  39019. , p = 0
  39020. , f = 0
  39021. , g = 0;
  39022. return g += s + u,
  39023. f += g >>> 16,
  39024. g &= 65535,
  39025. f += o + h,
  39026. p += f >>> 16,
  39027. f &= 65535,
  39028. p += n + c,
  39029. d += p >>> 16,
  39030. p &= 65535,
  39031. d += i + l,
  39032. d &= 65535,
  39033. r(f << 16 | g, d << 16 | p, this.unsigned)
  39034. }
  39035. ,
  39036. b.subtract = function(e) {
  39037. return t(e) || (e = a(e)),
  39038. this.add(e.neg())
  39039. }
  39040. ,
  39041. b.sub = b.subtract,
  39042. b.multiply = function(e) {
  39043. if (this.isZero())
  39044. return g;
  39045. if (t(e) || (e = a(e)),
  39046. e.isZero())
  39047. return g;
  39048. if (this.eq(E))
  39049. return e.isOdd() ? E : g;
  39050. if (e.eq(E))
  39051. return this.isOdd() ? E : g;
  39052. if (this.isNegative())
  39053. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  39054. if (e.isNegative())
  39055. return this.mul(e.neg()).neg();
  39056. if (this.lt(f) && e.lt(f))
  39057. return n(this.toNumber() * e.toNumber(), this.unsigned);
  39058. var i = this.high >>> 16
  39059. , o = 65535 & this.high
  39060. , s = this.low >>> 16
  39061. , l = 65535 & this.low
  39062. , c = e.high >>> 16
  39063. , h = 65535 & e.high
  39064. , u = e.low >>> 16
  39065. , d = 65535 & e.low
  39066. , p = 0
  39067. , m = 0
  39068. , v = 0
  39069. , A = 0;
  39070. return A += l * d,
  39071. v += A >>> 16,
  39072. A &= 65535,
  39073. v += s * d,
  39074. m += v >>> 16,
  39075. v &= 65535,
  39076. v += l * u,
  39077. m += v >>> 16,
  39078. v &= 65535,
  39079. m += o * d,
  39080. p += m >>> 16,
  39081. m &= 65535,
  39082. m += s * u,
  39083. p += m >>> 16,
  39084. m &= 65535,
  39085. m += l * h,
  39086. p += m >>> 16,
  39087. m &= 65535,
  39088. p += i * d + o * u + s * h + l * c,
  39089. p &= 65535,
  39090. r(v << 16 | A, p << 16 | m, this.unsigned)
  39091. }
  39092. ,
  39093. b.mul = b.multiply,
  39094. b.divide = function(e) {
  39095. if (t(e) || (e = a(e)),
  39096. e.isZero())
  39097. throw Error("division by zero");
  39098. if (this.isZero())
  39099. return this.unsigned ? m : g;
  39100. var i, r, o;
  39101. if (this.unsigned) {
  39102. if (e.unsigned || (e = e.toUnsigned()),
  39103. e.gt(this))
  39104. return m;
  39105. if (e.gt(this.shru(1)))
  39106. return A;
  39107. o = m
  39108. } else {
  39109. if (this.eq(E)) {
  39110. if (e.eq(v) || e.eq(y))
  39111. return E;
  39112. if (e.eq(E))
  39113. return v;
  39114. var s = this.shr(1);
  39115. return i = s.div(e).shl(1),
  39116. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  39117. o = i.add(r.div(e)))
  39118. }
  39119. if (e.eq(E))
  39120. return this.unsigned ? m : g;
  39121. if (this.isNegative())
  39122. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  39123. if (e.isNegative())
  39124. return this.div(e.neg()).neg();
  39125. o = g
  39126. }
  39127. for (r = this; r.gte(e); ) {
  39128. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  39129. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  39130. i -= h,
  39131. u = n(i, this.unsigned),
  39132. d = u.mul(e);
  39133. u.isZero() && (u = v),
  39134. o = o.add(u),
  39135. r = r.sub(d)
  39136. }
  39137. return o
  39138. }
  39139. ,
  39140. b.div = b.divide,
  39141. b.modulo = function(e) {
  39142. return t(e) || (e = a(e)),
  39143. this.sub(this.div(e).mul(e))
  39144. }
  39145. ,
  39146. b.mod = b.modulo,
  39147. b.not = function() {
  39148. return r(~this.low, ~this.high, this.unsigned)
  39149. }
  39150. ,
  39151. b.and = function(e) {
  39152. return t(e) || (e = a(e)),
  39153. r(this.low & e.low, this.high & e.high, this.unsigned)
  39154. }
  39155. ,
  39156. b.or = function(e) {
  39157. return t(e) || (e = a(e)),
  39158. r(this.low | e.low, this.high | e.high, this.unsigned)
  39159. }
  39160. ,
  39161. b.xor = function(e) {
  39162. return t(e) || (e = a(e)),
  39163. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  39164. }
  39165. ,
  39166. b.shiftLeft = function(e) {
  39167. return t(e) && (e = e.toInt()),
  39168. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  39169. }
  39170. ,
  39171. b.shl = b.shiftLeft,
  39172. b.shiftRight = function(e) {
  39173. return t(e) && (e = e.toInt()),
  39174. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  39175. }
  39176. ,
  39177. b.shr = b.shiftRight,
  39178. b.shiftRightUnsigned = function(e) {
  39179. if (t(e) && (e = e.toInt()),
  39180. e &= 63,
  39181. 0 === e)
  39182. return this;
  39183. var i = this.high;
  39184. if (e < 32) {
  39185. var n = this.low;
  39186. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  39187. }
  39188. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  39189. }
  39190. ,
  39191. b.shru = b.shiftRightUnsigned,
  39192. b.toSigned = function() {
  39193. return this.unsigned ? r(this.low, this.high, !1) : this
  39194. }
  39195. ,
  39196. b.toUnsigned = function() {
  39197. return this.unsigned ? this : r(this.low, this.high, !0)
  39198. }
  39199. ,
  39200. b.toBytes = function(e) {
  39201. return e ? this.toBytesLE() : this.toBytesBE()
  39202. }
  39203. ,
  39204. b.toBytesLE = function() {
  39205. var e = this.high
  39206. , t = this.low;
  39207. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  39208. }
  39209. ,
  39210. b.toBytesBE = function() {
  39211. var e = this.high
  39212. , t = this.low;
  39213. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  39214. }
  39215. ,
  39216. e
  39217. })
  39218. }
  39219. , {}],
  39220. 217: [function(e, t, i) {
  39221. var n = {
  39222. REVISION: "75"
  39223. };
  39224. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  39225. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  39226. void 0 === Math.sign && (Math.sign = function(e) {
  39227. return e < 0 ? -1 : e > 0 ? 1 : +e
  39228. }
  39229. ),
  39230. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  39231. get: function() {
  39232. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  39233. }
  39234. }),
  39235. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  39236. writable: !0,
  39237. configurable: !0,
  39238. value: function(e) {
  39239. "use strict";
  39240. if (void 0 === e || null === e)
  39241. throw new TypeError("Cannot convert first argument to object");
  39242. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  39243. var r = arguments[i];
  39244. if (void 0 !== r && null !== r) {
  39245. r = Object(r);
  39246. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  39247. var l = o[a]
  39248. , c = Object.getOwnPropertyDescriptor(r, l);
  39249. void 0 !== c && c.enumerable && (t[l] = r[l])
  39250. }
  39251. }
  39252. }
  39253. return t
  39254. }
  39255. }),
  39256. n.MOUSE = {
  39257. LEFT: 0,
  39258. MIDDLE: 1,
  39259. RIGHT: 2
  39260. },
  39261. n.CullFaceNone = 0,
  39262. n.CullFaceBack = 1,
  39263. n.CullFaceFront = 2,
  39264. n.CullFaceFrontBack = 3,
  39265. n.FrontFaceDirectionCW = 0,
  39266. n.FrontFaceDirectionCCW = 1,
  39267. n.BasicShadowMap = 0,
  39268. n.PCFShadowMap = 1,
  39269. n.PCFSoftShadowMap = 2,
  39270. n.FrontSide = 0,
  39271. n.BackSide = 1,
  39272. n.DoubleSide = 2,
  39273. n.FlatShading = 1,
  39274. n.SmoothShading = 2,
  39275. n.NoColors = 0,
  39276. n.FaceColors = 1,
  39277. n.VertexColors = 2,
  39278. n.NoBlending = 0,
  39279. n.NormalBlending = 1,
  39280. n.AdditiveBlending = 2,
  39281. n.SubtractiveBlending = 3,
  39282. n.MultiplyBlending = 4,
  39283. n.CustomBlending = 5,
  39284. n.AddEquation = 100,
  39285. n.SubtractEquation = 101,
  39286. n.ReverseSubtractEquation = 102,
  39287. n.MinEquation = 103,
  39288. n.MaxEquation = 104,
  39289. n.ZeroFactor = 200,
  39290. n.OneFactor = 201,
  39291. n.SrcColorFactor = 202,
  39292. n.OneMinusSrcColorFactor = 203,
  39293. n.SrcAlphaFactor = 204,
  39294. n.OneMinusSrcAlphaFactor = 205,
  39295. n.DstAlphaFactor = 206,
  39296. n.OneMinusDstAlphaFactor = 207,
  39297. n.DstColorFactor = 208,
  39298. n.OneMinusDstColorFactor = 209,
  39299. n.SrcAlphaSaturateFactor = 210,
  39300. n.NeverDepth = 0,
  39301. n.AlwaysDepth = 1,
  39302. n.LessDepth = 2,
  39303. n.LessEqualDepth = 3,
  39304. n.EqualDepth = 4,
  39305. n.GreaterEqualDepth = 5,
  39306. n.GreaterDepth = 6,
  39307. n.NotEqualDepth = 7,
  39308. n.MultiplyOperation = 0,
  39309. n.MixOperation = 1,
  39310. n.AddOperation = 2,
  39311. n.NoToneMapping = 0,
  39312. n.LinearToneMapping = 1,
  39313. n.ReinhardToneMapping = 2,
  39314. n.Uncharted2ToneMapping = 3,
  39315. n.CineonToneMapping = 4,
  39316. n.UVMapping = 300,
  39317. n.CubeReflectionMapping = 301,
  39318. n.CubeRefractionMapping = 302,
  39319. n.EquirectangularReflectionMapping = 303,
  39320. n.EquirectangularRefractionMapping = 304,
  39321. n.SphericalReflectionMapping = 305,
  39322. n.CubeUVReflectionMapping = 306,
  39323. n.CubeUVRefractionMapping = 307,
  39324. n.RepeatWrapping = 1e3,
  39325. n.ClampToEdgeWrapping = 1001,
  39326. n.MirroredRepeatWrapping = 1002,
  39327. n.NearestFilter = 1003,
  39328. n.NearestMipMapNearestFilter = 1004,
  39329. n.NearestMipMapLinearFilter = 1005,
  39330. n.LinearFilter = 1006,
  39331. n.LinearMipMapNearestFilter = 1007,
  39332. n.LinearMipMapLinearFilter = 1008,
  39333. n.UnsignedByteType = 1009,
  39334. n.ByteType = 1010,
  39335. n.ShortType = 1011,
  39336. n.UnsignedShortType = 1012,
  39337. n.IntType = 1013,
  39338. n.UnsignedIntType = 1014,
  39339. n.FloatType = 1015,
  39340. n.HalfFloatType = 1025,
  39341. n.UnsignedShort4444Type = 1016,
  39342. n.UnsignedShort5551Type = 1017,
  39343. n.UnsignedShort565Type = 1018,
  39344. n.AlphaFormat = 1019,
  39345. n.RGBFormat = 1020,
  39346. n.RGBAFormat = 1021,
  39347. n.LuminanceFormat = 1022,
  39348. n.LuminanceAlphaFormat = 1023,
  39349. n.RGBEFormat = n.RGBAFormat,
  39350. n.RGB_S3TC_DXT1_Format = 2001,
  39351. n.RGBA_S3TC_DXT1_Format = 2002,
  39352. n.RGBA_S3TC_DXT3_Format = 2003,
  39353. n.RGBA_S3TC_DXT5_Format = 2004,
  39354. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39355. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39356. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39357. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39358. n.RGB_ETC1_Format = 2151,
  39359. n.LoopOnce = 2200,
  39360. n.LoopRepeat = 2201,
  39361. n.LoopPingPong = 2202,
  39362. n.InterpolateDiscrete = 2300,
  39363. n.InterpolateLinear = 2301,
  39364. n.InterpolateSmooth = 2302,
  39365. n.ZeroCurvatureEnding = 2400,
  39366. n.ZeroSlopeEnding = 2401,
  39367. n.WrapAroundEnding = 2402,
  39368. n.TrianglesDrawMode = 0,
  39369. n.TriangleStripDrawMode = 1,
  39370. n.TriangleFanDrawMode = 2,
  39371. n.LinearEncoding = 3e3,
  39372. n.sRGBEncoding = 3001,
  39373. n.GammaEncoding = 3007,
  39374. n.RGBEEncoding = 3002,
  39375. n.LogLuvEncoding = 3003,
  39376. n.RGBM7Encoding = 3004,
  39377. n.RGBM16Encoding = 3005,
  39378. n.RGBDEncoding = 3006,
  39379. n.Color = function(e) {
  39380. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39381. }
  39382. ,
  39383. n.Color.prototype = {
  39384. constructor: n.Color,
  39385. r: 1,
  39386. g: 1,
  39387. b: 1,
  39388. set: function(e) {
  39389. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39390. this
  39391. },
  39392. setScalar: function(e) {
  39393. this.r = e,
  39394. this.g = e,
  39395. this.b = e
  39396. },
  39397. setHex: function(e) {
  39398. return e = Math.floor(e),
  39399. this.r = (e >> 16 & 255) / 255,
  39400. this.g = (e >> 8 & 255) / 255,
  39401. this.b = (255 & e) / 255,
  39402. this
  39403. },
  39404. setRGB: function(e, t, i) {
  39405. return this.r = e,
  39406. this.g = t,
  39407. this.b = i,
  39408. this
  39409. },
  39410. setHSL: function() {
  39411. function e(e, t, i) {
  39412. return i < 0 && (i += 1),
  39413. i > 1 && (i -= 1),
  39414. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39415. }
  39416. return function(t, i, r) {
  39417. if (t = n.Math.euclideanModulo(t, 1),
  39418. i = n.Math.clamp(i, 0, 1),
  39419. r = n.Math.clamp(r, 0, 1),
  39420. 0 === i)
  39421. this.r = this.g = this.b = r;
  39422. else {
  39423. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39424. , a = 2 * r - o;
  39425. this.r = e(a, o, t + 1 / 3),
  39426. this.g = e(a, o, t),
  39427. this.b = e(a, o, t - 1 / 3)
  39428. }
  39429. return this
  39430. }
  39431. }(),
  39432. setStyle: function(e) {
  39433. function t(t) {
  39434. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39435. }
  39436. var i;
  39437. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39438. var r, o = i[1], a = i[2];
  39439. switch (o) {
  39440. case "rgb":
  39441. case "rgba":
  39442. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39443. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39444. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39445. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39446. t(r[5]),
  39447. this;
  39448. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39449. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39450. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39451. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39452. t(r[5]),
  39453. this;
  39454. break;
  39455. case "hsl":
  39456. case "hsla":
  39457. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39458. var s = parseFloat(r[1]) / 360
  39459. , l = parseInt(r[2], 10) / 100
  39460. , c = parseInt(r[3], 10) / 100;
  39461. return t(r[5]),
  39462. this.setHSL(s, l, c)
  39463. }
  39464. }
  39465. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39466. var h = i[1]
  39467. , u = h.length;
  39468. if (3 === u)
  39469. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39470. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39471. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39472. this;
  39473. if (6 === u)
  39474. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39475. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39476. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39477. this
  39478. }
  39479. if (e && e.length > 0) {
  39480. var h = n.ColorKeywords[e];
  39481. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39482. }
  39483. return this
  39484. },
  39485. clone: function() {
  39486. return new this.constructor(this.r,this.g,this.b)
  39487. },
  39488. copy: function(e) {
  39489. return this.r = e.r,
  39490. this.g = e.g,
  39491. this.b = e.b,
  39492. this
  39493. },
  39494. copyGammaToLinear: function(e, t) {
  39495. return void 0 === t && (t = 2),
  39496. this.r = Math.pow(e.r, t),
  39497. this.g = Math.pow(e.g, t),
  39498. this.b = Math.pow(e.b, t),
  39499. this
  39500. },
  39501. copyLinearToGamma: function(e, t) {
  39502. void 0 === t && (t = 2);
  39503. var i = t > 0 ? 1 / t : 1;
  39504. return this.r = Math.pow(e.r, i),
  39505. this.g = Math.pow(e.g, i),
  39506. this.b = Math.pow(e.b, i),
  39507. this
  39508. },
  39509. convertGammaToLinear: function() {
  39510. var e = this.r
  39511. , t = this.g
  39512. , i = this.b;
  39513. return this.r = e * e,
  39514. this.g = t * t,
  39515. this.b = i * i,
  39516. this
  39517. },
  39518. convertLinearToGamma: function() {
  39519. return this.r = Math.sqrt(this.r),
  39520. this.g = Math.sqrt(this.g),
  39521. this.b = Math.sqrt(this.b),
  39522. this
  39523. },
  39524. getHex: function() {
  39525. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39526. },
  39527. getHexString: function() {
  39528. return ("000000" + this.getHex().toString(16)).slice(-6)
  39529. },
  39530. getHSL: function(e) {
  39531. var t, i, n = e || {
  39532. h: 0,
  39533. s: 0,
  39534. l: 0
  39535. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39536. if (l === s)
  39537. t = 0,
  39538. i = 0;
  39539. else {
  39540. var h = s - l;
  39541. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39542. s) {
  39543. case r:
  39544. t = (o - a) / h + (o < a ? 6 : 0);
  39545. break;
  39546. case o:
  39547. t = (a - r) / h + 2;
  39548. break;
  39549. case a:
  39550. t = (r - o) / h + 4
  39551. }
  39552. t /= 6
  39553. }
  39554. return n.h = t,
  39555. n.s = i,
  39556. n.l = c,
  39557. n
  39558. },
  39559. getStyle: function() {
  39560. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39561. },
  39562. offsetHSL: function(e, t, i) {
  39563. var n = this.getHSL();
  39564. return n.h += e,
  39565. n.s += t,
  39566. n.l += i,
  39567. this.setHSL(n.h, n.s, n.l),
  39568. this
  39569. },
  39570. add: function(e) {
  39571. return this.r += e.r,
  39572. this.g += e.g,
  39573. this.b += e.b,
  39574. this
  39575. },
  39576. addColors: function(e, t) {
  39577. return this.r = e.r + t.r,
  39578. this.g = e.g + t.g,
  39579. this.b = e.b + t.b,
  39580. this
  39581. },
  39582. addScalar: function(e) {
  39583. return this.r += e,
  39584. this.g += e,
  39585. this.b += e,
  39586. this
  39587. },
  39588. multiply: function(e) {
  39589. return this.r *= e.r,
  39590. this.g *= e.g,
  39591. this.b *= e.b,
  39592. this
  39593. },
  39594. multiplyScalar: function(e) {
  39595. return this.r *= e,
  39596. this.g *= e,
  39597. this.b *= e,
  39598. this
  39599. },
  39600. lerp: function(e, t) {
  39601. return this.r += (e.r - this.r) * t,
  39602. this.g += (e.g - this.g) * t,
  39603. this.b += (e.b - this.b) * t,
  39604. this
  39605. },
  39606. equals: function(e) {
  39607. return e.r === this.r && e.g === this.g && e.b === this.b
  39608. },
  39609. fromArray: function(e, t) {
  39610. return void 0 === t && (t = 0),
  39611. this.r = e[t],
  39612. this.g = e[t + 1],
  39613. this.b = e[t + 2],
  39614. this
  39615. },
  39616. toArray: function(e, t) {
  39617. return void 0 === e && (e = []),
  39618. void 0 === t && (t = 0),
  39619. e[t] = this.r,
  39620. e[t + 1] = this.g,
  39621. e[t + 2] = this.b,
  39622. e
  39623. }
  39624. },
  39625. n.ColorKeywords = {
  39626. aliceblue: 15792383,
  39627. antiquewhite: 16444375,
  39628. aqua: 65535,
  39629. aquamarine: 8388564,
  39630. azure: 15794175,
  39631. beige: 16119260,
  39632. bisque: 16770244,
  39633. black: 0,
  39634. blanchedalmond: 16772045,
  39635. blue: 255,
  39636. blueviolet: 9055202,
  39637. brown: 10824234,
  39638. burlywood: 14596231,
  39639. cadetblue: 6266528,
  39640. chartreuse: 8388352,
  39641. chocolate: 13789470,
  39642. coral: 16744272,
  39643. cornflowerblue: 6591981,
  39644. cornsilk: 16775388,
  39645. crimson: 14423100,
  39646. cyan: 65535,
  39647. darkblue: 139,
  39648. darkcyan: 35723,
  39649. darkgoldenrod: 12092939,
  39650. darkgray: 11119017,
  39651. darkgreen: 25600,
  39652. darkgrey: 11119017,
  39653. darkkhaki: 12433259,
  39654. darkmagenta: 9109643,
  39655. darkolivegreen: 5597999,
  39656. darkorange: 16747520,
  39657. darkorchid: 10040012,
  39658. darkred: 9109504,
  39659. darksalmon: 15308410,
  39660. darkseagreen: 9419919,
  39661. darkslateblue: 4734347,
  39662. darkslategray: 3100495,
  39663. darkslategrey: 3100495,
  39664. darkturquoise: 52945,
  39665. darkviolet: 9699539,
  39666. deeppink: 16716947,
  39667. deepskyblue: 49151,
  39668. dimgray: 6908265,
  39669. dimgrey: 6908265,
  39670. dodgerblue: 2003199,
  39671. firebrick: 11674146,
  39672. floralwhite: 16775920,
  39673. forestgreen: 2263842,
  39674. fuchsia: 16711935,
  39675. gainsboro: 14474460,
  39676. ghostwhite: 16316671,
  39677. gold: 16766720,
  39678. goldenrod: 14329120,
  39679. gray: 8421504,
  39680. green: 32768,
  39681. greenyellow: 11403055,
  39682. grey: 8421504,
  39683. honeydew: 15794160,
  39684. hotpink: 16738740,
  39685. indianred: 13458524,
  39686. indigo: 4915330,
  39687. ivory: 16777200,
  39688. khaki: 15787660,
  39689. lavender: 15132410,
  39690. lavenderblush: 16773365,
  39691. lawngreen: 8190976,
  39692. lemonchiffon: 16775885,
  39693. lightblue: 11393254,
  39694. lightcoral: 15761536,
  39695. lightcyan: 14745599,
  39696. lightgoldenrodyellow: 16448210,
  39697. lightgray: 13882323,
  39698. lightgreen: 9498256,
  39699. lightgrey: 13882323,
  39700. lightpink: 16758465,
  39701. lightsalmon: 16752762,
  39702. lightseagreen: 2142890,
  39703. lightskyblue: 8900346,
  39704. lightslategray: 7833753,
  39705. lightslategrey: 7833753,
  39706. lightsteelblue: 11584734,
  39707. lightyellow: 16777184,
  39708. lime: 65280,
  39709. limegreen: 3329330,
  39710. linen: 16445670,
  39711. magenta: 16711935,
  39712. maroon: 8388608,
  39713. mediumaquamarine: 6737322,
  39714. mediumblue: 205,
  39715. mediumorchid: 12211667,
  39716. mediumpurple: 9662683,
  39717. mediumseagreen: 3978097,
  39718. mediumslateblue: 8087790,
  39719. mediumspringgreen: 64154,
  39720. mediumturquoise: 4772300,
  39721. mediumvioletred: 13047173,
  39722. midnightblue: 1644912,
  39723. mintcream: 16121850,
  39724. mistyrose: 16770273,
  39725. moccasin: 16770229,
  39726. navajowhite: 16768685,
  39727. navy: 128,
  39728. oldlace: 16643558,
  39729. olive: 8421376,
  39730. olivedrab: 7048739,
  39731. orange: 16753920,
  39732. orangered: 16729344,
  39733. orchid: 14315734,
  39734. palegoldenrod: 15657130,
  39735. palegreen: 10025880,
  39736. paleturquoise: 11529966,
  39737. palevioletred: 14381203,
  39738. papayawhip: 16773077,
  39739. peachpuff: 16767673,
  39740. peru: 13468991,
  39741. pink: 16761035,
  39742. plum: 14524637,
  39743. powderblue: 11591910,
  39744. purple: 8388736,
  39745. red: 16711680,
  39746. rosybrown: 12357519,
  39747. royalblue: 4286945,
  39748. saddlebrown: 9127187,
  39749. salmon: 16416882,
  39750. sandybrown: 16032864,
  39751. seagreen: 3050327,
  39752. seashell: 16774638,
  39753. sienna: 10506797,
  39754. silver: 12632256,
  39755. skyblue: 8900331,
  39756. slateblue: 6970061,
  39757. slategray: 7372944,
  39758. slategrey: 7372944,
  39759. snow: 16775930,
  39760. springgreen: 65407,
  39761. steelblue: 4620980,
  39762. tan: 13808780,
  39763. teal: 32896,
  39764. thistle: 14204888,
  39765. tomato: 16737095,
  39766. turquoise: 4251856,
  39767. violet: 15631086,
  39768. wheat: 16113331,
  39769. white: 16777215,
  39770. whitesmoke: 16119285,
  39771. yellow: 16776960,
  39772. yellowgreen: 10145074
  39773. },
  39774. n.Quaternion = function(e, t, i, n) {
  39775. this._x = e || 0,
  39776. this._y = t || 0,
  39777. this._z = i || 0,
  39778. this._w = void 0 !== n ? n : 1
  39779. }
  39780. ,
  39781. n.Quaternion.prototype = {
  39782. constructor: n.Quaternion,
  39783. get x() {
  39784. return this._x
  39785. },
  39786. set x(e) {
  39787. this._x = e,
  39788. this.onChangeCallback()
  39789. },
  39790. get y() {
  39791. return this._y
  39792. },
  39793. set y(e) {
  39794. this._y = e,
  39795. this.onChangeCallback()
  39796. },
  39797. get z() {
  39798. return this._z
  39799. },
  39800. set z(e) {
  39801. this._z = e,
  39802. this.onChangeCallback()
  39803. },
  39804. get w() {
  39805. return this._w
  39806. },
  39807. set w(e) {
  39808. this._w = e,
  39809. this.onChangeCallback()
  39810. },
  39811. set: function(e, t, i, n) {
  39812. return this._x = e,
  39813. this._y = t,
  39814. this._z = i,
  39815. this._w = n,
  39816. this.onChangeCallback(),
  39817. this
  39818. },
  39819. clone: function() {
  39820. return new this.constructor(this._x,this._y,this._z,this._w)
  39821. },
  39822. copy: function(e) {
  39823. return this._x = e.x,
  39824. this._y = e.y,
  39825. this._z = e.z,
  39826. this._w = e.w,
  39827. this.onChangeCallback(),
  39828. this
  39829. },
  39830. setFromEuler: function(e, t) {
  39831. if (e instanceof n.Euler == !1)
  39832. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39833. var i = Math.cos(e._x / 2)
  39834. , r = Math.cos(e._y / 2)
  39835. , o = Math.cos(e._z / 2)
  39836. , a = Math.sin(e._x / 2)
  39837. , s = Math.sin(e._y / 2)
  39838. , l = Math.sin(e._z / 2)
  39839. , c = e.order;
  39840. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39841. this._y = i * s * o - a * r * l,
  39842. this._z = i * r * l + a * s * o,
  39843. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39844. this._y = i * s * o - a * r * l,
  39845. this._z = i * r * l - a * s * o,
  39846. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39847. this._y = i * s * o + a * r * l,
  39848. this._z = i * r * l + a * s * o,
  39849. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39850. this._y = i * s * o + a * r * l,
  39851. this._z = i * r * l - a * s * o,
  39852. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39853. this._y = i * s * o + a * r * l,
  39854. this._z = i * r * l - a * s * o,
  39855. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39856. this._y = i * s * o - a * r * l,
  39857. this._z = i * r * l + a * s * o,
  39858. this._w = i * r * o + a * s * l),
  39859. t !== !1 && this.onChangeCallback(),
  39860. this
  39861. },
  39862. setFromAxisAngle: function(e, t) {
  39863. var i = t / 2
  39864. , n = Math.sin(i);
  39865. return this._x = e.x * n,
  39866. this._y = e.y * n,
  39867. this._z = e.z * n,
  39868. this._w = Math.cos(i),
  39869. this.onChangeCallback(),
  39870. this
  39871. },
  39872. setFromRotationMatrix: function(e) {
  39873. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39874. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39875. this._w = .25 / t,
  39876. this._x = (h - l) * t,
  39877. this._y = (o - c) * t,
  39878. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39879. this._w = (h - l) / t,
  39880. this._x = .25 * t,
  39881. this._y = (r + a) / t,
  39882. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39883. this._w = (o - c) / t,
  39884. this._x = (r + a) / t,
  39885. this._y = .25 * t,
  39886. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39887. this._w = (a - r) / t,
  39888. this._x = (o + c) / t,
  39889. this._y = (l + h) / t,
  39890. this._z = .25 * t),
  39891. this.onChangeCallback(),
  39892. this
  39893. },
  39894. setFromUnitVectors: function() {
  39895. var e, t, i = 1e-6;
  39896. return function(r, o) {
  39897. return void 0 === e && (e = new n.Vector3),
  39898. t = r.dot(o) + 1,
  39899. t < i ? (t = 0,
  39900. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39901. this._x = e.x,
  39902. this._y = e.y,
  39903. this._z = e.z,
  39904. this._w = t,
  39905. this.normalize(),
  39906. this
  39907. }
  39908. }(),
  39909. inverse: function() {
  39910. return this.conjugate().normalize(),
  39911. this
  39912. },
  39913. conjugate: function() {
  39914. return this._x *= -1,
  39915. this._y *= -1,
  39916. this._z *= -1,
  39917. this.onChangeCallback(),
  39918. this
  39919. },
  39920. dot: function(e) {
  39921. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39922. },
  39923. lengthSq: function() {
  39924. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39925. },
  39926. length: function() {
  39927. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39928. },
  39929. normalize: function() {
  39930. var e = this.length();
  39931. return 0 === e ? (this._x = 0,
  39932. this._y = 0,
  39933. this._z = 0,
  39934. this._w = 1) : (e = 1 / e,
  39935. this._x = this._x * e,
  39936. this._y = this._y * e,
  39937. this._z = this._z * e,
  39938. this._w = this._w * e),
  39939. this.onChangeCallback(),
  39940. this
  39941. },
  39942. multiply: function(e, t) {
  39943. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39944. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39945. },
  39946. multiplyQuaternions: function(e, t) {
  39947. var i = e._x
  39948. , n = e._y
  39949. , r = e._z
  39950. , o = e._w
  39951. , a = t._x
  39952. , s = t._y
  39953. , l = t._z
  39954. , c = t._w;
  39955. return this._x = i * c + o * a + n * l - r * s,
  39956. this._y = n * c + o * s + r * a - i * l,
  39957. this._z = r * c + o * l + i * s - n * a,
  39958. this._w = o * c - i * a - n * s - r * l,
  39959. this.onChangeCallback(),
  39960. this
  39961. },
  39962. slerp: function(e, t) {
  39963. if (0 === t)
  39964. return this;
  39965. if (1 === t)
  39966. return this.copy(e);
  39967. var i = this._x
  39968. , n = this._y
  39969. , r = this._z
  39970. , o = this._w
  39971. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39972. if (a < 0 ? (this._w = -e._w,
  39973. this._x = -e._x,
  39974. this._y = -e._y,
  39975. this._z = -e._z,
  39976. a = -a) : this.copy(e),
  39977. a >= 1)
  39978. return this._w = o,
  39979. this._x = i,
  39980. this._y = n,
  39981. this._z = r,
  39982. this;
  39983. var s = Math.sqrt(1 - a * a);
  39984. if (Math.abs(s) < .001)
  39985. return this._w = .5 * (o + this._w),
  39986. this._x = .5 * (i + this._x),
  39987. this._y = .5 * (n + this._y),
  39988. this._z = .5 * (r + this._z),
  39989. this;
  39990. var l = Math.atan2(s, a)
  39991. , c = Math.sin((1 - t) * l) / s
  39992. , h = Math.sin(t * l) / s;
  39993. return this._w = o * c + this._w * h,
  39994. this._x = i * c + this._x * h,
  39995. this._y = n * c + this._y * h,
  39996. this._z = r * c + this._z * h,
  39997. this.onChangeCallback(),
  39998. this
  39999. },
  40000. equals: function(e) {
  40001. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  40002. },
  40003. fromArray: function(e, t) {
  40004. return void 0 === t && (t = 0),
  40005. this._x = e[t],
  40006. this._y = e[t + 1],
  40007. this._z = e[t + 2],
  40008. this._w = e[t + 3],
  40009. this.onChangeCallback(),
  40010. this
  40011. },
  40012. toArray: function(e, t) {
  40013. return void 0 === e && (e = []),
  40014. void 0 === t && (t = 0),
  40015. e[t] = this._x,
  40016. e[t + 1] = this._y,
  40017. e[t + 2] = this._z,
  40018. e[t + 3] = this._w,
  40019. e
  40020. },
  40021. onChange: function(e) {
  40022. return this.onChangeCallback = e,
  40023. this
  40024. },
  40025. onChangeCallback: function() {}
  40026. },
  40027. Object.assign(n.Quaternion, {
  40028. slerp: function(e, t, i, n) {
  40029. return i.copy(e).slerp(t, n)
  40030. },
  40031. slerpFlat: function(e, t, i, n, r, o, a) {
  40032. var s = i[n + 0]
  40033. , l = i[n + 1]
  40034. , c = i[n + 2]
  40035. , h = i[n + 3]
  40036. , u = r[o + 0]
  40037. , d = r[o + 1]
  40038. , p = r[o + 2]
  40039. , f = r[o + 3];
  40040. if (h !== f || s !== u || l !== d || c !== p) {
  40041. var g = 1 - a
  40042. , m = s * u + l * d + c * p + h * f
  40043. , v = m >= 0 ? 1 : -1
  40044. , A = 1 - m * m;
  40045. if (A > Number.EPSILON) {
  40046. var y = Math.sqrt(A)
  40047. , C = Math.atan2(y, m * v);
  40048. g = Math.sin(g * C) / y,
  40049. a = Math.sin(a * C) / y
  40050. }
  40051. var I = a * v;
  40052. if (s = s * g + u * I,
  40053. l = l * g + d * I,
  40054. c = c * g + p * I,
  40055. h = h * g + f * I,
  40056. g === 1 - a) {
  40057. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  40058. s *= E,
  40059. l *= E,
  40060. c *= E,
  40061. h *= E
  40062. }
  40063. }
  40064. e[t] = s,
  40065. e[t + 1] = l,
  40066. e[t + 2] = c,
  40067. e[t + 3] = h
  40068. }
  40069. }),
  40070. n.Vector2 = function(e, t) {
  40071. this.x = e || 0,
  40072. this.y = t || 0
  40073. }
  40074. ,
  40075. n.Vector2.prototype = {
  40076. constructor: n.Vector2,
  40077. get width() {
  40078. return this.x
  40079. },
  40080. set width(e) {
  40081. this.x = e
  40082. },
  40083. get height() {
  40084. return this.y
  40085. },
  40086. set height(e) {
  40087. this.y = e
  40088. },
  40089. set: function(e, t) {
  40090. return this.x = e,
  40091. this.y = t,
  40092. this
  40093. },
  40094. setScalar: function(e) {
  40095. return this.x = e,
  40096. this.y = e,
  40097. this
  40098. },
  40099. setX: function(e) {
  40100. return this.x = e,
  40101. this
  40102. },
  40103. setY: function(e) {
  40104. return this.y = e,
  40105. this
  40106. },
  40107. setComponent: function(e, t) {
  40108. switch (e) {
  40109. case 0:
  40110. this.x = t;
  40111. break;
  40112. case 1:
  40113. this.y = t;
  40114. break;
  40115. default:
  40116. throw new Error("index is out of range: " + e)
  40117. }
  40118. },
  40119. getComponent: function(e) {
  40120. switch (e) {
  40121. case 0:
  40122. return this.x;
  40123. case 1:
  40124. return this.y;
  40125. default:
  40126. throw new Error("index is out of range: " + e)
  40127. }
  40128. },
  40129. clone: function() {
  40130. return new this.constructor(this.x,this.y)
  40131. },
  40132. copy: function(e) {
  40133. return this.x = e.x,
  40134. this.y = e.y,
  40135. this
  40136. },
  40137. add: function(e, t) {
  40138. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40139. this.addVectors(e, t)) : (this.x += e.x,
  40140. this.y += e.y,
  40141. this)
  40142. },
  40143. addScalar: function(e) {
  40144. return this.x += e,
  40145. this.y += e,
  40146. this
  40147. },
  40148. addVectors: function(e, t) {
  40149. return this.x = e.x + t.x,
  40150. this.y = e.y + t.y,
  40151. this
  40152. },
  40153. addScaledVector: function(e, t) {
  40154. return this.x += e.x * t,
  40155. this.y += e.y * t,
  40156. this
  40157. },
  40158. sub: function(e, t) {
  40159. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40160. this.subVectors(e, t)) : (this.x -= e.x,
  40161. this.y -= e.y,
  40162. this)
  40163. },
  40164. subScalar: function(e) {
  40165. return this.x -= e,
  40166. this.y -= e,
  40167. this
  40168. },
  40169. subVectors: function(e, t) {
  40170. return this.x = e.x - t.x,
  40171. this.y = e.y - t.y,
  40172. this
  40173. },
  40174. multiply: function(e) {
  40175. return this.x *= e.x,
  40176. this.y *= e.y,
  40177. this
  40178. },
  40179. multiplyScalar: function(e) {
  40180. return isFinite(e) ? (this.x *= e,
  40181. this.y *= e) : (this.x = 0,
  40182. this.y = 0),
  40183. this
  40184. },
  40185. divide: function(e) {
  40186. return this.x /= e.x,
  40187. this.y /= e.y,
  40188. this
  40189. },
  40190. divideScalar: function(e) {
  40191. return this.multiplyScalar(1 / e)
  40192. },
  40193. min: function(e) {
  40194. return this.x = Math.min(this.x, e.x),
  40195. this.y = Math.min(this.y, e.y),
  40196. this
  40197. },
  40198. max: function(e) {
  40199. return this.x = Math.max(this.x, e.x),
  40200. this.y = Math.max(this.y, e.y),
  40201. this
  40202. },
  40203. clamp: function(e, t) {
  40204. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40205. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40206. this
  40207. },
  40208. clampScalar: function() {
  40209. var e, t;
  40210. return function(i, r) {
  40211. return void 0 === e && (e = new n.Vector2,
  40212. t = new n.Vector2),
  40213. e.set(i, i),
  40214. t.set(r, r),
  40215. this.clamp(e, t)
  40216. }
  40217. }(),
  40218. clampLength: function(e, t) {
  40219. var i = this.length();
  40220. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40221. this
  40222. },
  40223. floor: function() {
  40224. return this.x = Math.floor(this.x),
  40225. this.y = Math.floor(this.y),
  40226. this
  40227. },
  40228. ceil: function() {
  40229. return this.x = Math.ceil(this.x),
  40230. this.y = Math.ceil(this.y),
  40231. this
  40232. },
  40233. round: function() {
  40234. return this.x = Math.round(this.x),
  40235. this.y = Math.round(this.y),
  40236. this
  40237. },
  40238. roundToZero: function() {
  40239. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40240. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40241. this
  40242. },
  40243. negate: function() {
  40244. return this.x = -this.x,
  40245. this.y = -this.y,
  40246. this
  40247. },
  40248. dot: function(e) {
  40249. return this.x * e.x + this.y * e.y
  40250. },
  40251. lengthSq: function() {
  40252. return this.x * this.x + this.y * this.y
  40253. },
  40254. length: function() {
  40255. return Math.sqrt(this.x * this.x + this.y * this.y)
  40256. },
  40257. lengthManhattan: function() {
  40258. return Math.abs(this.x) + Math.abs(this.y)
  40259. },
  40260. normalize: function() {
  40261. return this.divideScalar(this.length())
  40262. },
  40263. angle: function() {
  40264. var e = Math.atan2(this.y, this.x);
  40265. return e < 0 && (e += 2 * Math.PI),
  40266. e
  40267. },
  40268. distanceTo: function(e) {
  40269. return Math.sqrt(this.distanceToSquared(e))
  40270. },
  40271. distanceToSquared: function(e) {
  40272. var t = this.x - e.x
  40273. , i = this.y - e.y;
  40274. return t * t + i * i
  40275. },
  40276. setLength: function(e) {
  40277. return this.multiplyScalar(e / this.length())
  40278. },
  40279. lerp: function(e, t) {
  40280. return this.x += (e.x - this.x) * t,
  40281. this.y += (e.y - this.y) * t,
  40282. this
  40283. },
  40284. lerpVectors: function(e, t, i) {
  40285. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40286. this
  40287. },
  40288. equals: function(e) {
  40289. return e.x === this.x && e.y === this.y
  40290. },
  40291. fromArray: function(e, t) {
  40292. return void 0 === t && (t = 0),
  40293. this.x = e[t],
  40294. this.y = e[t + 1],
  40295. this
  40296. },
  40297. toArray: function(e, t) {
  40298. return void 0 === e && (e = []),
  40299. void 0 === t && (t = 0),
  40300. e[t] = this.x,
  40301. e[t + 1] = this.y,
  40302. e
  40303. },
  40304. fromAttribute: function(e, t, i) {
  40305. return void 0 === i && (i = 0),
  40306. t = t * e.itemSize + i,
  40307. this.x = e.array[t],
  40308. this.y = e.array[t + 1],
  40309. this
  40310. },
  40311. rotateAround: function(e, t) {
  40312. var i = Math.cos(t)
  40313. , n = Math.sin(t)
  40314. , r = this.x - e.x
  40315. , o = this.y - e.y;
  40316. return this.x = r * i - o * n + e.x,
  40317. this.y = r * n + o * i + e.y,
  40318. this
  40319. }
  40320. },
  40321. n.Vector3 = function(e, t, i) {
  40322. this.x = e || 0,
  40323. this.y = t || 0,
  40324. this.z = i || 0
  40325. }
  40326. ,
  40327. n.Vector3.prototype = {
  40328. constructor: n.Vector3,
  40329. set: function(e, t, i) {
  40330. return this.x = e,
  40331. this.y = t,
  40332. this.z = i,
  40333. this
  40334. },
  40335. setScalar: function(e) {
  40336. return this.x = e,
  40337. this.y = e,
  40338. this.z = e,
  40339. this
  40340. },
  40341. setX: function(e) {
  40342. return this.x = e,
  40343. this
  40344. },
  40345. setY: function(e) {
  40346. return this.y = e,
  40347. this
  40348. },
  40349. setZ: function(e) {
  40350. return this.z = e,
  40351. this
  40352. },
  40353. setComponent: function(e, t) {
  40354. switch (e) {
  40355. case 0:
  40356. this.x = t;
  40357. break;
  40358. case 1:
  40359. this.y = t;
  40360. break;
  40361. case 2:
  40362. this.z = t;
  40363. break;
  40364. default:
  40365. throw new Error("index is out of range: " + e)
  40366. }
  40367. },
  40368. getComponent: function(e) {
  40369. switch (e) {
  40370. case 0:
  40371. return this.x;
  40372. case 1:
  40373. return this.y;
  40374. case 2:
  40375. return this.z;
  40376. default:
  40377. throw new Error("index is out of range: " + e)
  40378. }
  40379. },
  40380. clone: function() {
  40381. return new this.constructor(this.x,this.y,this.z)
  40382. },
  40383. copy: function(e) {
  40384. return this.x = e.x,
  40385. this.y = e.y,
  40386. this.z = e.z,
  40387. this
  40388. },
  40389. add: function(e, t) {
  40390. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40391. this.addVectors(e, t)) : (this.x += e.x,
  40392. this.y += e.y,
  40393. this.z += e.z,
  40394. this)
  40395. },
  40396. addScalar: function(e) {
  40397. return this.x += e,
  40398. this.y += e,
  40399. this.z += e,
  40400. this
  40401. },
  40402. addVectors: function(e, t) {
  40403. return this.x = e.x + t.x,
  40404. this.y = e.y + t.y,
  40405. this.z = e.z + t.z,
  40406. this
  40407. },
  40408. addScaledVector: function(e, t) {
  40409. return this.x += e.x * t,
  40410. this.y += e.y * t,
  40411. this.z += e.z * t,
  40412. this
  40413. },
  40414. sub: function(e, t) {
  40415. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40416. this.subVectors(e, t)) : (this.x -= e.x,
  40417. this.y -= e.y,
  40418. this.z -= e.z,
  40419. this)
  40420. },
  40421. subScalar: function(e) {
  40422. return this.x -= e,
  40423. this.y -= e,
  40424. this.z -= e,
  40425. this
  40426. },
  40427. subVectors: function(e, t) {
  40428. return this.x = e.x - t.x,
  40429. this.y = e.y - t.y,
  40430. this.z = e.z - t.z,
  40431. this
  40432. },
  40433. multiply: function(e, t) {
  40434. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40435. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40436. this.y *= e.y,
  40437. this.z *= e.z,
  40438. this)
  40439. },
  40440. multiplyScalar: function(e) {
  40441. return isFinite(e) ? (this.x *= e,
  40442. this.y *= e,
  40443. this.z *= e) : (this.x = 0,
  40444. this.y = 0,
  40445. this.z = 0),
  40446. this
  40447. },
  40448. multiplyVectors: function(e, t) {
  40449. return this.x = e.x * t.x,
  40450. this.y = e.y * t.y,
  40451. this.z = e.z * t.z,
  40452. this
  40453. },
  40454. applyEuler: function() {
  40455. var e;
  40456. return function(t) {
  40457. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40458. void 0 === e && (e = new n.Quaternion),
  40459. this.applyQuaternion(e.setFromEuler(t)),
  40460. this
  40461. }
  40462. }(),
  40463. applyAxisAngle: function() {
  40464. var e;
  40465. return function(t, i) {
  40466. return void 0 === e && (e = new n.Quaternion),
  40467. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40468. this
  40469. }
  40470. }(),
  40471. applyMatrix3: function(e) {
  40472. var t = this.x
  40473. , i = this.y
  40474. , n = this.z
  40475. , r = e.elements;
  40476. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40477. this.y = r[1] * t + r[4] * i + r[7] * n,
  40478. this.z = r[2] * t + r[5] * i + r[8] * n,
  40479. this
  40480. },
  40481. applyMatrix4: function(e) {
  40482. var t = this.x
  40483. , i = this.y
  40484. , n = this.z
  40485. , r = e.elements;
  40486. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40487. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40488. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40489. this
  40490. },
  40491. applyProjection: function(e) {
  40492. var t = this.x
  40493. , i = this.y
  40494. , n = this.z
  40495. , r = e.elements
  40496. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40497. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40498. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40499. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40500. this
  40501. },
  40502. applyQuaternion: function(e) {
  40503. var t = this.x
  40504. , i = this.y
  40505. , n = this.z
  40506. , r = e.x
  40507. , o = e.y
  40508. , a = e.z
  40509. , s = e.w
  40510. , l = s * t + o * n - a * i
  40511. , c = s * i + a * t - r * n
  40512. , h = s * n + r * i - o * t
  40513. , u = -r * t - o * i - a * n;
  40514. return this.x = l * s + u * -r + c * -a - h * -o,
  40515. this.y = c * s + u * -o + h * -r - l * -a,
  40516. this.z = h * s + u * -a + l * -o - c * -r,
  40517. this
  40518. },
  40519. project: function() {
  40520. var e;
  40521. return function(t) {
  40522. return void 0 === e && (e = new n.Matrix4),
  40523. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40524. this.applyProjection(e)
  40525. }
  40526. }(),
  40527. unproject: function() {
  40528. var e;
  40529. return function(t) {
  40530. return void 0 === e && (e = new n.Matrix4),
  40531. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40532. this.applyProjection(e)
  40533. }
  40534. }(),
  40535. transformDirection: function(e) {
  40536. var t = this.x
  40537. , i = this.y
  40538. , n = this.z
  40539. , r = e.elements;
  40540. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40541. this.y = r[1] * t + r[5] * i + r[9] * n,
  40542. this.z = r[2] * t + r[6] * i + r[10] * n,
  40543. this.normalize(),
  40544. this
  40545. },
  40546. divide: function(e) {
  40547. return this.x /= e.x,
  40548. this.y /= e.y,
  40549. this.z /= e.z,
  40550. this
  40551. },
  40552. divideScalar: function(e) {
  40553. return this.multiplyScalar(1 / e)
  40554. },
  40555. min: function(e) {
  40556. return this.x = Math.min(this.x, e.x),
  40557. this.y = Math.min(this.y, e.y),
  40558. this.z = Math.min(this.z, e.z),
  40559. this
  40560. },
  40561. max: function(e) {
  40562. return this.x = Math.max(this.x, e.x),
  40563. this.y = Math.max(this.y, e.y),
  40564. this.z = Math.max(this.z, e.z),
  40565. this
  40566. },
  40567. clamp: function(e, t) {
  40568. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40569. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40570. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40571. this
  40572. },
  40573. clampScalar: function() {
  40574. var e, t;
  40575. return function(i, r) {
  40576. return void 0 === e && (e = new n.Vector3,
  40577. t = new n.Vector3),
  40578. e.set(i, i, i),
  40579. t.set(r, r, r),
  40580. this.clamp(e, t)
  40581. }
  40582. }(),
  40583. clampLength: function(e, t) {
  40584. var i = this.length();
  40585. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40586. this
  40587. },
  40588. floor: function() {
  40589. return this.x = Math.floor(this.x),
  40590. this.y = Math.floor(this.y),
  40591. this.z = Math.floor(this.z),
  40592. this
  40593. },
  40594. ceil: function() {
  40595. return this.x = Math.ceil(this.x),
  40596. this.y = Math.ceil(this.y),
  40597. this.z = Math.ceil(this.z),
  40598. this
  40599. },
  40600. round: function() {
  40601. return this.x = Math.round(this.x),
  40602. this.y = Math.round(this.y),
  40603. this.z = Math.round(this.z),
  40604. this
  40605. },
  40606. roundToZero: function() {
  40607. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40608. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40609. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40610. this
  40611. },
  40612. negate: function() {
  40613. return this.x = -this.x,
  40614. this.y = -this.y,
  40615. this.z = -this.z,
  40616. this
  40617. },
  40618. dot: function(e) {
  40619. return this.x * e.x + this.y * e.y + this.z * e.z
  40620. },
  40621. lengthSq: function() {
  40622. return this.x * this.x + this.y * this.y + this.z * this.z
  40623. },
  40624. length: function() {
  40625. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40626. },
  40627. lengthManhattan: function() {
  40628. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40629. },
  40630. normalize: function() {
  40631. return this.divideScalar(this.length())
  40632. },
  40633. setLength: function(e) {
  40634. return this.multiplyScalar(e / this.length())
  40635. },
  40636. lerp: function(e, t) {
  40637. return this.x += (e.x - this.x) * t,
  40638. this.y += (e.y - this.y) * t,
  40639. this.z += (e.z - this.z) * t,
  40640. this
  40641. },
  40642. lerpVectors: function(e, t, i) {
  40643. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40644. this
  40645. },
  40646. cross: function(e, t) {
  40647. if (void 0 !== t)
  40648. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40649. this.crossVectors(e, t);
  40650. var i = this.x
  40651. , n = this.y
  40652. , r = this.z;
  40653. return this.x = n * e.z - r * e.y,
  40654. this.y = r * e.x - i * e.z,
  40655. this.z = i * e.y - n * e.x,
  40656. this
  40657. },
  40658. crossVectors: function(e, t) {
  40659. var i = e.x
  40660. , n = e.y
  40661. , r = e.z
  40662. , o = t.x
  40663. , a = t.y
  40664. , s = t.z;
  40665. return this.x = n * s - r * a,
  40666. this.y = r * o - i * s,
  40667. this.z = i * a - n * o,
  40668. this
  40669. },
  40670. projectOnVector: function() {
  40671. var e, t;
  40672. return function(i) {
  40673. return void 0 === e && (e = new n.Vector3),
  40674. e.copy(i).normalize(),
  40675. t = this.dot(e),
  40676. this.copy(e).multiplyScalar(t)
  40677. }
  40678. }(),
  40679. projectOnPlane: function() {
  40680. var e;
  40681. return function(t) {
  40682. return void 0 === e && (e = new n.Vector3),
  40683. e.copy(this).projectOnVector(t),
  40684. this.sub(e)
  40685. }
  40686. }(),
  40687. reflect: function() {
  40688. var e;
  40689. return function(t) {
  40690. return void 0 === e && (e = new n.Vector3),
  40691. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40692. }
  40693. }(),
  40694. angleTo: function(e) {
  40695. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40696. return Math.acos(n.Math.clamp(t, -1, 1))
  40697. },
  40698. distanceTo: function(e) {
  40699. return Math.sqrt(this.distanceToSquared(e))
  40700. },
  40701. distanceToSquared: function(e) {
  40702. var t = this.x - e.x
  40703. , i = this.y - e.y
  40704. , n = this.z - e.z;
  40705. return t * t + i * i + n * n
  40706. },
  40707. setFromSpherical: function(e) {
  40708. var t = Math.sin(e.phi) * e.radius;
  40709. return this.x = t * Math.sin(e.theta),
  40710. this.y = Math.cos(e.phi) * e.radius,
  40711. this.z = t * Math.cos(e.theta),
  40712. this
  40713. },
  40714. setFromMatrixPosition: function(e) {
  40715. return this.setFromMatrixColumn(e, 3)
  40716. },
  40717. setFromMatrixScale: function(e) {
  40718. var t = this.setFromMatrixColumn(e, 0).length()
  40719. , i = this.setFromMatrixColumn(e, 1).length()
  40720. , n = this.setFromMatrixColumn(e, 2).length();
  40721. return this.x = t,
  40722. this.y = i,
  40723. this.z = n,
  40724. this
  40725. },
  40726. setFromMatrixColumn: function(e, t) {
  40727. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40728. e = arguments[1],
  40729. t = arguments[0]),
  40730. this.fromArray(e.elements, 4 * t)
  40731. },
  40732. equals: function(e) {
  40733. return e.x === this.x && e.y === this.y && e.z === this.z
  40734. },
  40735. fromArray: function(e, t) {
  40736. return void 0 === t && (t = 0),
  40737. this.x = e[t],
  40738. this.y = e[t + 1],
  40739. this.z = e[t + 2],
  40740. this
  40741. },
  40742. toArray: function(e, t) {
  40743. return void 0 === e && (e = []),
  40744. void 0 === t && (t = 0),
  40745. e[t] = this.x,
  40746. e[t + 1] = this.y,
  40747. e[t + 2] = this.z,
  40748. e
  40749. },
  40750. fromAttribute: function(e, t, i) {
  40751. return void 0 === i && (i = 0),
  40752. t = t * e.itemSize + i,
  40753. this.x = e.array[t],
  40754. this.y = e.array[t + 1],
  40755. this.z = e.array[t + 2],
  40756. this
  40757. }
  40758. },
  40759. n.Vector4 = function(e, t, i, n) {
  40760. this.x = e || 0,
  40761. this.y = t || 0,
  40762. this.z = i || 0,
  40763. this.w = void 0 !== n ? n : 1
  40764. }
  40765. ,
  40766. n.Vector4.prototype = {
  40767. constructor: n.Vector4,
  40768. set: function(e, t, i, n) {
  40769. return this.x = e,
  40770. this.y = t,
  40771. this.z = i,
  40772. this.w = n,
  40773. this
  40774. },
  40775. setScalar: function(e) {
  40776. return this.x = e,
  40777. this.y = e,
  40778. this.z = e,
  40779. this.w = e,
  40780. this
  40781. },
  40782. setX: function(e) {
  40783. return this.x = e,
  40784. this
  40785. },
  40786. setY: function(e) {
  40787. return this.y = e,
  40788. this
  40789. },
  40790. setZ: function(e) {
  40791. return this.z = e,
  40792. this
  40793. },
  40794. setW: function(e) {
  40795. return this.w = e,
  40796. this
  40797. },
  40798. setComponent: function(e, t) {
  40799. switch (e) {
  40800. case 0:
  40801. this.x = t;
  40802. break;
  40803. case 1:
  40804. this.y = t;
  40805. break;
  40806. case 2:
  40807. this.z = t;
  40808. break;
  40809. case 3:
  40810. this.w = t;
  40811. break;
  40812. default:
  40813. throw new Error("index is out of range: " + e)
  40814. }
  40815. },
  40816. getComponent: function(e) {
  40817. switch (e) {
  40818. case 0:
  40819. return this.x;
  40820. case 1:
  40821. return this.y;
  40822. case 2:
  40823. return this.z;
  40824. case 3:
  40825. return this.w;
  40826. default:
  40827. throw new Error("index is out of range: " + e)
  40828. }
  40829. },
  40830. clone: function() {
  40831. return new this.constructor(this.x,this.y,this.z,this.w)
  40832. },
  40833. copy: function(e) {
  40834. return this.x = e.x,
  40835. this.y = e.y,
  40836. this.z = e.z,
  40837. this.w = void 0 !== e.w ? e.w : 1,
  40838. this
  40839. },
  40840. add: function(e, t) {
  40841. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40842. this.addVectors(e, t)) : (this.x += e.x,
  40843. this.y += e.y,
  40844. this.z += e.z,
  40845. this.w += e.w,
  40846. this)
  40847. },
  40848. addScalar: function(e) {
  40849. return this.x += e,
  40850. this.y += e,
  40851. this.z += e,
  40852. this.w += e,
  40853. this
  40854. },
  40855. addVectors: function(e, t) {
  40856. return this.x = e.x + t.x,
  40857. this.y = e.y + t.y,
  40858. this.z = e.z + t.z,
  40859. this.w = e.w + t.w,
  40860. this
  40861. },
  40862. addScaledVector: function(e, t) {
  40863. return this.x += e.x * t,
  40864. this.y += e.y * t,
  40865. this.z += e.z * t,
  40866. this.w += e.w * t,
  40867. this
  40868. },
  40869. sub: function(e, t) {
  40870. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40871. this.subVectors(e, t)) : (this.x -= e.x,
  40872. this.y -= e.y,
  40873. this.z -= e.z,
  40874. this.w -= e.w,
  40875. this)
  40876. },
  40877. subScalar: function(e) {
  40878. return this.x -= e,
  40879. this.y -= e,
  40880. this.z -= e,
  40881. this.w -= e,
  40882. this
  40883. },
  40884. subVectors: function(e, t) {
  40885. return this.x = e.x - t.x,
  40886. this.y = e.y - t.y,
  40887. this.z = e.z - t.z,
  40888. this.w = e.w - t.w,
  40889. this
  40890. },
  40891. multiplyScalar: function(e) {
  40892. return isFinite(e) ? (this.x *= e,
  40893. this.y *= e,
  40894. this.z *= e,
  40895. this.w *= e) : (this.x = 0,
  40896. this.y = 0,
  40897. this.z = 0,
  40898. this.w = 0),
  40899. this
  40900. },
  40901. applyMatrix4: function(e) {
  40902. var t = this.x
  40903. , i = this.y
  40904. , n = this.z
  40905. , r = this.w
  40906. , o = e.elements;
  40907. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40908. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40909. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40910. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40911. this
  40912. },
  40913. divideScalar: function(e) {
  40914. return this.multiplyScalar(1 / e)
  40915. },
  40916. setAxisAngleFromQuaternion: function(e) {
  40917. this.w = 2 * Math.acos(e.w);
  40918. var t = Math.sqrt(1 - e.w * e.w);
  40919. return t < 1e-4 ? (this.x = 1,
  40920. this.y = 0,
  40921. this.z = 0) : (this.x = e.x / t,
  40922. this.y = e.y / t,
  40923. this.z = e.z / t),
  40924. this
  40925. },
  40926. setAxisAngleFromRotationMatrix: function(e) {
  40927. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40928. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40929. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40930. return this.set(1, 0, 0, 0),
  40931. this;
  40932. t = Math.PI;
  40933. var v = (l + 1) / 2
  40934. , A = (d + 1) / 2
  40935. , y = (m + 1) / 2
  40936. , C = (c + u) / 4
  40937. , I = (h + f) / 4
  40938. , E = (p + g) / 4;
  40939. return v > A && v > y ? v < o ? (i = 0,
  40940. n = .707106781,
  40941. r = .707106781) : (i = Math.sqrt(v),
  40942. n = C / i,
  40943. r = I / i) : A > y ? A < o ? (i = .707106781,
  40944. n = 0,
  40945. r = .707106781) : (n = Math.sqrt(A),
  40946. i = C / n,
  40947. r = E / n) : y < o ? (i = .707106781,
  40948. n = .707106781,
  40949. r = 0) : (r = Math.sqrt(y),
  40950. i = I / r,
  40951. n = E / r),
  40952. this.set(i, n, r, t),
  40953. this
  40954. }
  40955. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40956. return Math.abs(b) < .001 && (b = 1),
  40957. this.x = (g - p) / b,
  40958. this.y = (h - f) / b,
  40959. this.z = (u - c) / b,
  40960. this.w = Math.acos((l + d + m - 1) / 2),
  40961. this
  40962. },
  40963. min: function(e) {
  40964. return this.x = Math.min(this.x, e.x),
  40965. this.y = Math.min(this.y, e.y),
  40966. this.z = Math.min(this.z, e.z),
  40967. this.w = Math.min(this.w, e.w),
  40968. this
  40969. },
  40970. max: function(e) {
  40971. return this.x = Math.max(this.x, e.x),
  40972. this.y = Math.max(this.y, e.y),
  40973. this.z = Math.max(this.z, e.z),
  40974. this.w = Math.max(this.w, e.w),
  40975. this
  40976. },
  40977. clamp: function(e, t) {
  40978. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40979. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40980. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40981. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40982. this
  40983. },
  40984. clampScalar: function() {
  40985. var e, t;
  40986. return function(i, r) {
  40987. return void 0 === e && (e = new n.Vector4,
  40988. t = new n.Vector4),
  40989. e.set(i, i, i, i),
  40990. t.set(r, r, r, r),
  40991. this.clamp(e, t)
  40992. }
  40993. }(),
  40994. floor: function() {
  40995. return this.x = Math.floor(this.x),
  40996. this.y = Math.floor(this.y),
  40997. this.z = Math.floor(this.z),
  40998. this.w = Math.floor(this.w),
  40999. this
  41000. },
  41001. ceil: function() {
  41002. return this.x = Math.ceil(this.x),
  41003. this.y = Math.ceil(this.y),
  41004. this.z = Math.ceil(this.z),
  41005. this.w = Math.ceil(this.w),
  41006. this
  41007. },
  41008. round: function() {
  41009. return this.x = Math.round(this.x),
  41010. this.y = Math.round(this.y),
  41011. this.z = Math.round(this.z),
  41012. this.w = Math.round(this.w),
  41013. this
  41014. },
  41015. roundToZero: function() {
  41016. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  41017. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  41018. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  41019. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  41020. this
  41021. },
  41022. negate: function() {
  41023. return this.x = -this.x,
  41024. this.y = -this.y,
  41025. this.z = -this.z,
  41026. this.w = -this.w,
  41027. this
  41028. },
  41029. dot: function(e) {
  41030. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  41031. },
  41032. lengthSq: function() {
  41033. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  41034. },
  41035. length: function() {
  41036. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  41037. },
  41038. lengthManhattan: function() {
  41039. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  41040. },
  41041. normalize: function() {
  41042. return this.divideScalar(this.length())
  41043. },
  41044. setLength: function(e) {
  41045. return this.multiplyScalar(e / this.length())
  41046. },
  41047. lerp: function(e, t) {
  41048. return this.x += (e.x - this.x) * t,
  41049. this.y += (e.y - this.y) * t,
  41050. this.z += (e.z - this.z) * t,
  41051. this.w += (e.w - this.w) * t,
  41052. this
  41053. },
  41054. lerpVectors: function(e, t, i) {
  41055. return this.subVectors(t, e).multiplyScalar(i).add(e),
  41056. this
  41057. },
  41058. equals: function(e) {
  41059. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  41060. },
  41061. fromArray: function(e, t) {
  41062. return void 0 === t && (t = 0),
  41063. this.x = e[t],
  41064. this.y = e[t + 1],
  41065. this.z = e[t + 2],
  41066. this.w = e[t + 3],
  41067. this
  41068. },
  41069. toArray: function(e, t) {
  41070. return void 0 === e && (e = []),
  41071. void 0 === t && (t = 0),
  41072. e[t] = this.x,
  41073. e[t + 1] = this.y,
  41074. e[t + 2] = this.z,
  41075. e[t + 3] = this.w,
  41076. e
  41077. },
  41078. fromAttribute: function(e, t, i) {
  41079. return void 0 === i && (i = 0),
  41080. t = t * e.itemSize + i,
  41081. this.x = e.array[t],
  41082. this.y = e.array[t + 1],
  41083. this.z = e.array[t + 2],
  41084. this.w = e.array[t + 3],
  41085. this
  41086. }
  41087. },
  41088. n.Euler = function(e, t, i, r) {
  41089. this._x = e || 0,
  41090. this._y = t || 0,
  41091. this._z = i || 0,
  41092. this._order = r || n.Euler.DefaultOrder
  41093. }
  41094. ,
  41095. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  41096. n.Euler.DefaultOrder = "XYZ",
  41097. n.Euler.prototype = {
  41098. constructor: n.Euler,
  41099. get x() {
  41100. return this._x
  41101. },
  41102. set x(e) {
  41103. this._x = e,
  41104. this.onChangeCallback()
  41105. },
  41106. get y() {
  41107. return this._y
  41108. },
  41109. set y(e) {
  41110. this._y = e,
  41111. this.onChangeCallback()
  41112. },
  41113. get z() {
  41114. return this._z
  41115. },
  41116. set z(e) {
  41117. this._z = e,
  41118. this.onChangeCallback()
  41119. },
  41120. get order() {
  41121. return this._order
  41122. },
  41123. set order(e) {
  41124. this._order = e,
  41125. this.onChangeCallback()
  41126. },
  41127. set: function(e, t, i, n) {
  41128. return this._x = e,
  41129. this._y = t,
  41130. this._z = i,
  41131. this._order = n || this._order,
  41132. this.onChangeCallback(),
  41133. this
  41134. },
  41135. clone: function() {
  41136. return new this.constructor(this._x,this._y,this._z,this._order)
  41137. },
  41138. copy: function(e) {
  41139. return this._x = e._x,
  41140. this._y = e._y,
  41141. this._z = e._z,
  41142. this._order = e._order,
  41143. this.onChangeCallback(),
  41144. this
  41145. },
  41146. setFromRotationMatrix: function(e, t, i) {
  41147. var r = n.Math.clamp
  41148. , o = e.elements
  41149. , a = o[0]
  41150. , s = o[4]
  41151. , l = o[8]
  41152. , c = o[1]
  41153. , h = o[5]
  41154. , u = o[9]
  41155. , d = o[2]
  41156. , p = o[6]
  41157. , f = o[10];
  41158. return t = t || this._order,
  41159. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  41160. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  41161. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  41162. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  41163. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  41164. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  41165. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  41166. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  41167. this._z = Math.atan2(-s, h)) : (this._y = 0,
  41168. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  41169. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  41170. this._z = Math.atan2(c, a)) : (this._x = 0,
  41171. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  41172. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  41173. this._y = Math.atan2(-d, a)) : (this._x = 0,
  41174. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  41175. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  41176. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  41177. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  41178. this._order = t,
  41179. i !== !1 && this.onChangeCallback(),
  41180. this
  41181. },
  41182. setFromQuaternion: function() {
  41183. var e;
  41184. return function(t, i, r) {
  41185. return void 0 === e && (e = new n.Matrix4),
  41186. e.makeRotationFromQuaternion(t),
  41187. this.setFromRotationMatrix(e, i, r),
  41188. this
  41189. }
  41190. }(),
  41191. setFromVector3: function(e, t) {
  41192. return this.set(e.x, e.y, e.z, t || this._order)
  41193. },
  41194. reorder: function() {
  41195. var e = new n.Quaternion;
  41196. return function(t) {
  41197. e.setFromEuler(this),
  41198. this.setFromQuaternion(e, t)
  41199. }
  41200. }(),
  41201. equals: function(e) {
  41202. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  41203. },
  41204. fromArray: function(e) {
  41205. return this._x = e[0],
  41206. this._y = e[1],
  41207. this._z = e[2],
  41208. void 0 !== e[3] && (this._order = e[3]),
  41209. this.onChangeCallback(),
  41210. this
  41211. },
  41212. toArray: function(e, t) {
  41213. return void 0 === e && (e = []),
  41214. void 0 === t && (t = 0),
  41215. e[t] = this._x,
  41216. e[t + 1] = this._y,
  41217. e[t + 2] = this._z,
  41218. e[t + 3] = this._order,
  41219. e
  41220. },
  41221. toVector3: function(e) {
  41222. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  41223. },
  41224. onChange: function(e) {
  41225. return this.onChangeCallback = e,
  41226. this
  41227. },
  41228. onChangeCallback: function() {}
  41229. },
  41230. n.Line3 = function(e, t) {
  41231. this.start = void 0 !== e ? e : new n.Vector3,
  41232. this.end = void 0 !== t ? t : new n.Vector3
  41233. }
  41234. ,
  41235. n.Line3.prototype = {
  41236. constructor: n.Line3,
  41237. set: function(e, t) {
  41238. return this.start.copy(e),
  41239. this.end.copy(t),
  41240. this
  41241. },
  41242. clone: function() {
  41243. return (new this.constructor).copy(this)
  41244. },
  41245. copy: function(e) {
  41246. return this.start.copy(e.start),
  41247. this.end.copy(e.end),
  41248. this
  41249. },
  41250. center: function(e) {
  41251. var t = e || new n.Vector3;
  41252. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  41253. },
  41254. delta: function(e) {
  41255. var t = e || new n.Vector3;
  41256. return t.subVectors(this.end, this.start)
  41257. },
  41258. distanceSq: function() {
  41259. return this.start.distanceToSquared(this.end)
  41260. },
  41261. distance: function() {
  41262. return this.start.distanceTo(this.end)
  41263. },
  41264. at: function(e, t) {
  41265. var i = t || new n.Vector3;
  41266. return this.delta(i).multiplyScalar(e).add(this.start)
  41267. },
  41268. closestPointToPointParameter: function() {
  41269. var e = new n.Vector3
  41270. , t = new n.Vector3;
  41271. return function(i, r) {
  41272. e.subVectors(i, this.start),
  41273. t.subVectors(this.end, this.start);
  41274. var o = t.dot(t)
  41275. , a = t.dot(e)
  41276. , s = a / o;
  41277. return r && (s = n.Math.clamp(s, 0, 1)),
  41278. s
  41279. }
  41280. }(),
  41281. closestPointToPoint: function(e, t, i) {
  41282. var r = this.closestPointToPointParameter(e, t)
  41283. , o = i || new n.Vector3;
  41284. return this.delta(o).multiplyScalar(r).add(this.start)
  41285. },
  41286. applyMatrix4: function(e) {
  41287. return this.start.applyMatrix4(e),
  41288. this.end.applyMatrix4(e),
  41289. this
  41290. },
  41291. equals: function(e) {
  41292. return e.start.equals(this.start) && e.end.equals(this.end)
  41293. }
  41294. },
  41295. n.Box2 = function(e, t) {
  41296. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  41297. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  41298. }
  41299. ,
  41300. n.Box2.prototype = {
  41301. constructor: n.Box2,
  41302. set: function(e, t) {
  41303. return this.min.copy(e),
  41304. this.max.copy(t),
  41305. this
  41306. },
  41307. setFromPoints: function(e) {
  41308. this.makeEmpty();
  41309. for (var t = 0, i = e.length; t < i; t++)
  41310. this.expandByPoint(e[t]);
  41311. return this
  41312. },
  41313. setFromCenterAndSize: function() {
  41314. var e = new n.Vector2;
  41315. return function(t, i) {
  41316. var n = e.copy(i).multiplyScalar(.5);
  41317. return this.min.copy(t).sub(n),
  41318. this.max.copy(t).add(n),
  41319. this
  41320. }
  41321. }(),
  41322. clone: function() {
  41323. return (new this.constructor).copy(this)
  41324. },
  41325. copy: function(e) {
  41326. return this.min.copy(e.min),
  41327. this.max.copy(e.max),
  41328. this
  41329. },
  41330. makeEmpty: function() {
  41331. return this.min.x = this.min.y = +(1 / 0),
  41332. this.max.x = this.max.y = -(1 / 0),
  41333. this
  41334. },
  41335. isEmpty: function() {
  41336. return this.max.x < this.min.x || this.max.y < this.min.y
  41337. },
  41338. center: function(e) {
  41339. var t = e || new n.Vector2;
  41340. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41341. },
  41342. size: function(e) {
  41343. var t = e || new n.Vector2;
  41344. return t.subVectors(this.max, this.min)
  41345. },
  41346. expandByPoint: function(e) {
  41347. return this.min.min(e),
  41348. this.max.max(e),
  41349. this
  41350. },
  41351. expandByVector: function(e) {
  41352. return this.min.sub(e),
  41353. this.max.add(e),
  41354. this
  41355. },
  41356. expandByScalar: function(e) {
  41357. return this.min.addScalar(-e),
  41358. this.max.addScalar(e),
  41359. this
  41360. },
  41361. containsPoint: function(e) {
  41362. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41363. },
  41364. containsBox: function(e) {
  41365. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41366. },
  41367. getParameter: function(e, t) {
  41368. var i = t || new n.Vector2;
  41369. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41370. },
  41371. intersectsBox: function(e) {
  41372. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41373. },
  41374. clampPoint: function(e, t) {
  41375. var i = t || new n.Vector2;
  41376. return i.copy(e).clamp(this.min, this.max)
  41377. },
  41378. distanceToPoint: function() {
  41379. var e = new n.Vector2;
  41380. return function(t) {
  41381. var i = e.copy(t).clamp(this.min, this.max);
  41382. return i.sub(t).length()
  41383. }
  41384. }(),
  41385. intersect: function(e) {
  41386. return this.min.max(e.min),
  41387. this.max.min(e.max),
  41388. this
  41389. },
  41390. union: function(e) {
  41391. return this.min.min(e.min),
  41392. this.max.max(e.max),
  41393. this
  41394. },
  41395. translate: function(e) {
  41396. return this.min.add(e),
  41397. this.max.add(e),
  41398. this
  41399. },
  41400. equals: function(e) {
  41401. return e.min.equals(this.min) && e.max.equals(this.max)
  41402. }
  41403. },
  41404. n.Box3 = function(e, t) {
  41405. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41406. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41407. }
  41408. ,
  41409. n.Box3.prototype = {
  41410. constructor: n.Box3,
  41411. set: function(e, t) {
  41412. return this.min.copy(e),
  41413. this.max.copy(t),
  41414. this
  41415. },
  41416. setFromArray: function(e) {
  41417. this.makeEmpty();
  41418. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41419. var c = e[s]
  41420. , h = e[s + 1]
  41421. , u = e[s + 2];
  41422. c < t && (t = c),
  41423. h < i && (i = h),
  41424. u < n && (n = u),
  41425. c > r && (r = c),
  41426. h > o && (o = h),
  41427. u > a && (a = u)
  41428. }
  41429. this.min.set(t, i, n),
  41430. this.max.set(r, o, a)
  41431. },
  41432. setFromPoints: function(e) {
  41433. this.makeEmpty();
  41434. for (var t = 0, i = e.length; t < i; t++)
  41435. this.expandByPoint(e[t]);
  41436. return this
  41437. },
  41438. setFromCenterAndSize: function() {
  41439. var e = new n.Vector3;
  41440. return function(t, i) {
  41441. var n = e.copy(i).multiplyScalar(.5);
  41442. return this.min.copy(t).sub(n),
  41443. this.max.copy(t).add(n),
  41444. this
  41445. }
  41446. }(),
  41447. setFromObject: function() {
  41448. var e;
  41449. return function(t) {
  41450. void 0 === e && (e = new n.Box3);
  41451. var i = this;
  41452. return this.makeEmpty(),
  41453. t.updateMatrixWorld(!0),
  41454. t.traverse(function(t) {
  41455. var n = t.geometry;
  41456. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41457. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41458. e.applyMatrix4(t.matrixWorld),
  41459. i.union(e)))
  41460. }),
  41461. this
  41462. }
  41463. }(),
  41464. clone: function() {
  41465. return (new this.constructor).copy(this)
  41466. },
  41467. copy: function(e) {
  41468. return this.min.copy(e.min),
  41469. this.max.copy(e.max),
  41470. this
  41471. },
  41472. makeEmpty: function() {
  41473. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41474. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41475. this
  41476. },
  41477. isEmpty: function() {
  41478. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41479. },
  41480. center: function(e) {
  41481. var t = e || new n.Vector3;
  41482. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41483. },
  41484. size: function(e) {
  41485. var t = e || new n.Vector3;
  41486. return t.subVectors(this.max, this.min)
  41487. },
  41488. expandByPoint: function(e) {
  41489. return this.min.min(e),
  41490. this.max.max(e),
  41491. this
  41492. },
  41493. expandByVector: function(e) {
  41494. return this.min.sub(e),
  41495. this.max.add(e),
  41496. this
  41497. },
  41498. expandByScalar: function(e) {
  41499. return this.min.addScalar(-e),
  41500. this.max.addScalar(e),
  41501. this
  41502. },
  41503. containsPoint: function(e) {
  41504. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41505. },
  41506. containsBox: function(e) {
  41507. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41508. },
  41509. getParameter: function(e, t) {
  41510. var i = t || new n.Vector3;
  41511. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41512. },
  41513. intersectsBox: function(e) {
  41514. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41515. },
  41516. intersectsSphere: function() {
  41517. var e;
  41518. return function(t) {
  41519. return void 0 === e && (e = new n.Vector3),
  41520. this.clampPoint(t.center, e),
  41521. e.distanceToSquared(t.center) <= t.radius * t.radius
  41522. }
  41523. }(),
  41524. intersectsPlane: function(e) {
  41525. var t, i;
  41526. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41527. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41528. i = e.normal.x * this.min.x),
  41529. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41530. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41531. i += e.normal.y * this.min.y),
  41532. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41533. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41534. i += e.normal.z * this.min.z),
  41535. t <= e.constant && i >= e.constant
  41536. },
  41537. clampPoint: function(e, t) {
  41538. var i = t || new n.Vector3;
  41539. return i.copy(e).clamp(this.min, this.max)
  41540. },
  41541. distanceToPoint: function() {
  41542. var e = new n.Vector3;
  41543. return function(t) {
  41544. var i = e.copy(t).clamp(this.min, this.max);
  41545. return i.sub(t).length()
  41546. }
  41547. }(),
  41548. getBoundingSphere: function() {
  41549. var e = new n.Vector3;
  41550. return function(t) {
  41551. var i = t || new n.Sphere;
  41552. return i.center = this.center(),
  41553. i.radius = .5 * this.size(e).length(),
  41554. i
  41555. }
  41556. }(),
  41557. intersect: function(e) {
  41558. return this.min.max(e.min),
  41559. this.max.min(e.max),
  41560. this
  41561. },
  41562. union: function(e) {
  41563. return this.min.min(e.min),
  41564. this.max.max(e.max),
  41565. this
  41566. },
  41567. applyMatrix4: function() {
  41568. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41569. return function(t) {
  41570. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41571. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41572. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41573. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41574. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41575. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41576. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41577. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41578. this.makeEmpty(),
  41579. this.setFromPoints(e),
  41580. this
  41581. }
  41582. }(),
  41583. translate: function(e) {
  41584. return this.min.add(e),
  41585. this.max.add(e),
  41586. this
  41587. },
  41588. equals: function(e) {
  41589. return e.min.equals(this.min) && e.max.equals(this.max)
  41590. }
  41591. },
  41592. n.Matrix3 = function() {
  41593. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41594. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41595. }
  41596. ,
  41597. n.Matrix3.prototype = {
  41598. constructor: n.Matrix3,
  41599. set: function(e, t, i, n, r, o, a, s, l) {
  41600. var c = this.elements;
  41601. return c[0] = e,
  41602. c[1] = n,
  41603. c[2] = a,
  41604. c[3] = t,
  41605. c[4] = r,
  41606. c[5] = s,
  41607. c[6] = i,
  41608. c[7] = o,
  41609. c[8] = l,
  41610. this
  41611. },
  41612. identity: function() {
  41613. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41614. this
  41615. },
  41616. clone: function() {
  41617. return (new this.constructor).fromArray(this.elements)
  41618. },
  41619. copy: function(e) {
  41620. var t = e.elements;
  41621. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41622. this
  41623. },
  41624. setFromMatrix4: function(e) {
  41625. var t = e.elements;
  41626. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41627. this
  41628. },
  41629. applyToVector3Array: function() {
  41630. var e;
  41631. return function(t, i, r) {
  41632. void 0 === e && (e = new n.Vector3),
  41633. void 0 === i && (i = 0),
  41634. void 0 === r && (r = t.length);
  41635. for (var o = 0, a = i; o < r; o += 3,
  41636. a += 3)
  41637. e.fromArray(t, a),
  41638. e.applyMatrix3(this),
  41639. e.toArray(t, a);
  41640. return t
  41641. }
  41642. }(),
  41643. applyToBuffer: function() {
  41644. var e;
  41645. return function(t, i, r) {
  41646. void 0 === e && (e = new n.Vector3),
  41647. void 0 === i && (i = 0),
  41648. void 0 === r && (r = t.length / t.itemSize);
  41649. for (var o = 0, a = i; o < r; o++,
  41650. a++)
  41651. e.x = t.getX(a),
  41652. e.y = t.getY(a),
  41653. e.z = t.getZ(a),
  41654. e.applyMatrix3(this),
  41655. t.setXYZ(e.x, e.y, e.z);
  41656. return t
  41657. }
  41658. }(),
  41659. multiplyScalar: function(e) {
  41660. var t = this.elements;
  41661. return t[0] *= e,
  41662. t[3] *= e,
  41663. t[6] *= e,
  41664. t[1] *= e,
  41665. t[4] *= e,
  41666. t[7] *= e,
  41667. t[2] *= e,
  41668. t[5] *= e,
  41669. t[8] *= e,
  41670. this
  41671. },
  41672. determinant: function() {
  41673. var e = this.elements
  41674. , t = e[0]
  41675. , i = e[1]
  41676. , n = e[2]
  41677. , r = e[3]
  41678. , o = e[4]
  41679. , a = e[5]
  41680. , s = e[6]
  41681. , l = e[7]
  41682. , c = e[8];
  41683. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41684. },
  41685. getInverse: function(e, t) {
  41686. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41687. var i = e.elements
  41688. , r = this.elements
  41689. , o = i[0]
  41690. , a = i[1]
  41691. , s = i[2]
  41692. , l = i[3]
  41693. , c = i[4]
  41694. , h = i[5]
  41695. , u = i[6]
  41696. , d = i[7]
  41697. , p = i[8]
  41698. , f = p * c - h * d
  41699. , g = h * u - p * l
  41700. , m = d * l - c * u
  41701. , v = o * f + a * g + s * m;
  41702. if (0 === v) {
  41703. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41704. if (t)
  41705. throw new Error(A);
  41706. return console.warn(A),
  41707. this.identity()
  41708. }
  41709. return r[0] = f,
  41710. r[1] = s * d - p * a,
  41711. r[2] = h * a - s * c,
  41712. r[3] = g,
  41713. r[4] = p * o - s * u,
  41714. r[5] = s * l - h * o,
  41715. r[6] = m,
  41716. r[7] = a * u - d * o,
  41717. r[8] = c * o - a * l,
  41718. this.multiplyScalar(1 / v)
  41719. },
  41720. transpose: function() {
  41721. var e, t = this.elements;
  41722. return e = t[1],
  41723. t[1] = t[3],
  41724. t[3] = e,
  41725. e = t[2],
  41726. t[2] = t[6],
  41727. t[6] = e,
  41728. e = t[5],
  41729. t[5] = t[7],
  41730. t[7] = e,
  41731. this
  41732. },
  41733. flattenToArrayOffset: function(e, t) {
  41734. var i = this.elements;
  41735. return e[t] = i[0],
  41736. e[t + 1] = i[1],
  41737. e[t + 2] = i[2],
  41738. e[t + 3] = i[3],
  41739. e[t + 4] = i[4],
  41740. e[t + 5] = i[5],
  41741. e[t + 6] = i[6],
  41742. e[t + 7] = i[7],
  41743. e[t + 8] = i[8],
  41744. e
  41745. },
  41746. getNormalMatrix: function(e) {
  41747. return this.setFromMatrix4(e).getInverse(this).transpose()
  41748. },
  41749. transposeIntoArray: function(e) {
  41750. var t = this.elements;
  41751. return e[0] = t[0],
  41752. e[1] = t[3],
  41753. e[2] = t[6],
  41754. e[3] = t[1],
  41755. e[4] = t[4],
  41756. e[5] = t[7],
  41757. e[6] = t[2],
  41758. e[7] = t[5],
  41759. e[8] = t[8],
  41760. this
  41761. },
  41762. fromArray: function(e) {
  41763. return this.elements.set(e),
  41764. this
  41765. },
  41766. toArray: function() {
  41767. var e = this.elements;
  41768. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41769. }
  41770. },
  41771. n.Matrix4 = function() {
  41772. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41773. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41774. }
  41775. ,
  41776. n.Matrix4.prototype = {
  41777. constructor: n.Matrix4,
  41778. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41779. var m = this.elements;
  41780. return m[0] = e,
  41781. m[4] = t,
  41782. m[8] = i,
  41783. m[12] = n,
  41784. m[1] = r,
  41785. m[5] = o,
  41786. m[9] = a,
  41787. m[13] = s,
  41788. m[2] = l,
  41789. m[6] = c,
  41790. m[10] = h,
  41791. m[14] = u,
  41792. m[3] = d,
  41793. m[7] = p,
  41794. m[11] = f,
  41795. m[15] = g,
  41796. this
  41797. },
  41798. identity: function() {
  41799. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41800. this
  41801. },
  41802. clone: function() {
  41803. return (new n.Matrix4).fromArray(this.elements)
  41804. },
  41805. copy: function(e) {
  41806. return this.elements.set(e.elements),
  41807. this
  41808. },
  41809. copyPosition: function(e) {
  41810. var t = this.elements
  41811. , i = e.elements;
  41812. return t[12] = i[12],
  41813. t[13] = i[13],
  41814. t[14] = i[14],
  41815. this
  41816. },
  41817. extractBasis: function(e, t, i) {
  41818. return e.setFromMatrixColumn(this, 0),
  41819. t.setFromMatrixColumn(this, 1),
  41820. i.setFromMatrixColumn(this, 2),
  41821. this
  41822. },
  41823. makeBasis: function(e, t, i) {
  41824. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41825. this
  41826. },
  41827. extractRotation: function() {
  41828. var e;
  41829. return function(t) {
  41830. void 0 === e && (e = new n.Vector3);
  41831. var i = this.elements
  41832. , r = t.elements
  41833. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41834. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41835. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41836. return i[0] = r[0] * o,
  41837. i[1] = r[1] * o,
  41838. i[2] = r[2] * o,
  41839. i[4] = r[4] * a,
  41840. i[5] = r[5] * a,
  41841. i[6] = r[6] * a,
  41842. i[8] = r[8] * s,
  41843. i[9] = r[9] * s,
  41844. i[10] = r[10] * s,
  41845. this
  41846. }
  41847. }(),
  41848. makeRotationFromEuler: function(e) {
  41849. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41850. var t = this.elements
  41851. , i = e.x
  41852. , r = e.y
  41853. , o = e.z
  41854. , a = Math.cos(i)
  41855. , s = Math.sin(i)
  41856. , l = Math.cos(r)
  41857. , c = Math.sin(r)
  41858. , h = Math.cos(o)
  41859. , u = Math.sin(o);
  41860. if ("XYZ" === e.order) {
  41861. var d = a * h
  41862. , p = a * u
  41863. , f = s * h
  41864. , g = s * u;
  41865. t[0] = l * h,
  41866. t[4] = -l * u,
  41867. t[8] = c,
  41868. t[1] = p + f * c,
  41869. t[5] = d - g * c,
  41870. t[9] = -s * l,
  41871. t[2] = g - d * c,
  41872. t[6] = f + p * c,
  41873. t[10] = a * l
  41874. } else if ("YXZ" === e.order) {
  41875. var m = l * h
  41876. , v = l * u
  41877. , A = c * h
  41878. , y = c * u;
  41879. t[0] = m + y * s,
  41880. t[4] = A * s - v,
  41881. t[8] = a * c,
  41882. t[1] = a * u,
  41883. t[5] = a * h,
  41884. t[9] = -s,
  41885. t[2] = v * s - A,
  41886. t[6] = y + m * s,
  41887. t[10] = a * l
  41888. } else if ("ZXY" === e.order) {
  41889. var m = l * h
  41890. , v = l * u
  41891. , A = c * h
  41892. , y = c * u;
  41893. t[0] = m - y * s,
  41894. t[4] = -a * u,
  41895. t[8] = A + v * s,
  41896. t[1] = v + A * s,
  41897. t[5] = a * h,
  41898. t[9] = y - m * s,
  41899. t[2] = -a * c,
  41900. t[6] = s,
  41901. t[10] = a * l
  41902. } else if ("ZYX" === e.order) {
  41903. var d = a * h
  41904. , p = a * u
  41905. , f = s * h
  41906. , g = s * u;
  41907. t[0] = l * h,
  41908. t[4] = f * c - p,
  41909. t[8] = d * c + g,
  41910. t[1] = l * u,
  41911. t[5] = g * c + d,
  41912. t[9] = p * c - f,
  41913. t[2] = -c,
  41914. t[6] = s * l,
  41915. t[10] = a * l
  41916. } else if ("YZX" === e.order) {
  41917. var C = a * l
  41918. , I = a * c
  41919. , E = s * l
  41920. , b = s * c;
  41921. t[0] = l * h,
  41922. t[4] = b - C * u,
  41923. t[8] = E * u + I,
  41924. t[1] = u,
  41925. t[5] = a * h,
  41926. t[9] = -s * h,
  41927. t[2] = -c * h,
  41928. t[6] = I * u + E,
  41929. t[10] = C - b * u
  41930. } else if ("XZY" === e.order) {
  41931. var C = a * l
  41932. , I = a * c
  41933. , E = s * l
  41934. , b = s * c;
  41935. t[0] = l * h,
  41936. t[4] = -u,
  41937. t[8] = c * h,
  41938. t[1] = C * u + b,
  41939. t[5] = a * h,
  41940. t[9] = I * u - E,
  41941. t[2] = E * u - I,
  41942. t[6] = s * h,
  41943. t[10] = b * u + C
  41944. }
  41945. return t[3] = 0,
  41946. t[7] = 0,
  41947. t[11] = 0,
  41948. t[12] = 0,
  41949. t[13] = 0,
  41950. t[14] = 0,
  41951. t[15] = 1,
  41952. this
  41953. },
  41954. makeRotationFromQuaternion: function(e) {
  41955. var t = this.elements
  41956. , i = e.x
  41957. , n = e.y
  41958. , r = e.z
  41959. , o = e.w
  41960. , a = i + i
  41961. , s = n + n
  41962. , l = r + r
  41963. , c = i * a
  41964. , h = i * s
  41965. , u = i * l
  41966. , d = n * s
  41967. , p = n * l
  41968. , f = r * l
  41969. , g = o * a
  41970. , m = o * s
  41971. , v = o * l;
  41972. return t[0] = 1 - (d + f),
  41973. t[4] = h - v,
  41974. t[8] = u + m,
  41975. t[1] = h + v,
  41976. t[5] = 1 - (c + f),
  41977. t[9] = p - g,
  41978. t[2] = u - m,
  41979. t[6] = p + g,
  41980. t[10] = 1 - (c + d),
  41981. t[3] = 0,
  41982. t[7] = 0,
  41983. t[11] = 0,
  41984. t[12] = 0,
  41985. t[13] = 0,
  41986. t[14] = 0,
  41987. t[15] = 1,
  41988. this
  41989. },
  41990. lookAt: function() {
  41991. var e, t, i;
  41992. return function(r, o, a) {
  41993. void 0 === e && (e = new n.Vector3),
  41994. void 0 === t && (t = new n.Vector3),
  41995. void 0 === i && (i = new n.Vector3);
  41996. var s = this.elements;
  41997. return i.subVectors(r, o).normalize(),
  41998. 0 === i.lengthSq() && (i.z = 1),
  41999. e.crossVectors(a, i).normalize(),
  42000. 0 === e.lengthSq() && (i.x += 1e-4,
  42001. e.crossVectors(a, i).normalize()),
  42002. t.crossVectors(i, e),
  42003. s[0] = e.x,
  42004. s[4] = t.x,
  42005. s[8] = i.x,
  42006. s[1] = e.y,
  42007. s[5] = t.y,
  42008. s[9] = i.y,
  42009. s[2] = e.z,
  42010. s[6] = t.z,
  42011. s[10] = i.z,
  42012. this
  42013. }
  42014. }(),
  42015. multiply: function(e, t) {
  42016. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  42017. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  42018. },
  42019. multiplyMatrices: function(e, t) {
  42020. var i = e.elements
  42021. , n = t.elements
  42022. , r = this.elements
  42023. , o = i[0]
  42024. , a = i[4]
  42025. , s = i[8]
  42026. , l = i[12]
  42027. , c = i[1]
  42028. , h = i[5]
  42029. , u = i[9]
  42030. , d = i[13]
  42031. , p = i[2]
  42032. , f = i[6]
  42033. , g = i[10]
  42034. , m = i[14]
  42035. , v = i[3]
  42036. , A = i[7]
  42037. , y = i[11]
  42038. , C = i[15]
  42039. , I = n[0]
  42040. , E = n[4]
  42041. , b = n[8]
  42042. , w = n[12]
  42043. , _ = n[1]
  42044. , T = n[5]
  42045. , x = n[9]
  42046. , S = n[13]
  42047. , M = n[2]
  42048. , R = n[6]
  42049. , P = n[10]
  42050. , O = n[14]
  42051. , L = n[3]
  42052. , D = n[7]
  42053. , N = n[11]
  42054. , B = n[15];
  42055. return r[0] = o * I + a * _ + s * M + l * L,
  42056. r[4] = o * E + a * T + s * R + l * D,
  42057. r[8] = o * b + a * x + s * P + l * N,
  42058. r[12] = o * w + a * S + s * O + l * B,
  42059. r[1] = c * I + h * _ + u * M + d * L,
  42060. r[5] = c * E + h * T + u * R + d * D,
  42061. r[9] = c * b + h * x + u * P + d * N,
  42062. r[13] = c * w + h * S + u * O + d * B,
  42063. r[2] = p * I + f * _ + g * M + m * L,
  42064. r[6] = p * E + f * T + g * R + m * D,
  42065. r[10] = p * b + f * x + g * P + m * N,
  42066. r[14] = p * w + f * S + g * O + m * B,
  42067. r[3] = v * I + A * _ + y * M + C * L,
  42068. r[7] = v * E + A * T + y * R + C * D,
  42069. r[11] = v * b + A * x + y * P + C * N,
  42070. r[15] = v * w + A * S + y * O + C * B,
  42071. this
  42072. },
  42073. multiplyToArray: function(e, t, i) {
  42074. var n = this.elements;
  42075. return this.multiplyMatrices(e, t),
  42076. i[0] = n[0],
  42077. i[1] = n[1],
  42078. i[2] = n[2],
  42079. i[3] = n[3],
  42080. i[4] = n[4],
  42081. i[5] = n[5],
  42082. i[6] = n[6],
  42083. i[7] = n[7],
  42084. i[8] = n[8],
  42085. i[9] = n[9],
  42086. i[10] = n[10],
  42087. i[11] = n[11],
  42088. i[12] = n[12],
  42089. i[13] = n[13],
  42090. i[14] = n[14],
  42091. i[15] = n[15],
  42092. this
  42093. },
  42094. multiplyScalar: function(e) {
  42095. var t = this.elements;
  42096. return t[0] *= e,
  42097. t[4] *= e,
  42098. t[8] *= e,
  42099. t[12] *= e,
  42100. t[1] *= e,
  42101. t[5] *= e,
  42102. t[9] *= e,
  42103. t[13] *= e,
  42104. t[2] *= e,
  42105. t[6] *= e,
  42106. t[10] *= e,
  42107. t[14] *= e,
  42108. t[3] *= e,
  42109. t[7] *= e,
  42110. t[11] *= e,
  42111. t[15] *= e,
  42112. this
  42113. },
  42114. applyToVector3Array: function() {
  42115. var e;
  42116. return function(t, i, r) {
  42117. void 0 === e && (e = new n.Vector3),
  42118. void 0 === i && (i = 0),
  42119. void 0 === r && (r = t.length);
  42120. for (var o = 0, a = i; o < r; o += 3,
  42121. a += 3)
  42122. e.fromArray(t, a),
  42123. e.applyMatrix4(this),
  42124. e.toArray(t, a);
  42125. return t
  42126. }
  42127. }(),
  42128. applyToBuffer: function() {
  42129. var e;
  42130. return function(t, i, r) {
  42131. void 0 === e && (e = new n.Vector3),
  42132. void 0 === i && (i = 0),
  42133. void 0 === r && (r = t.length / t.itemSize);
  42134. for (var o = 0, a = i; o < r; o++,
  42135. a++)
  42136. e.x = t.getX(a),
  42137. e.y = t.getY(a),
  42138. e.z = t.getZ(a),
  42139. e.applyMatrix4(this),
  42140. t.setXYZ(e.x, e.y, e.z);
  42141. return t
  42142. }
  42143. }(),
  42144. determinant: function() {
  42145. var e = this.elements
  42146. , t = e[0]
  42147. , i = e[4]
  42148. , n = e[8]
  42149. , r = e[12]
  42150. , o = e[1]
  42151. , a = e[5]
  42152. , s = e[9]
  42153. , l = e[13]
  42154. , c = e[2]
  42155. , h = e[6]
  42156. , u = e[10]
  42157. , d = e[14]
  42158. , p = e[3]
  42159. , f = e[7]
  42160. , g = e[11]
  42161. , m = e[15];
  42162. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  42163. },
  42164. transpose: function() {
  42165. var e, t = this.elements;
  42166. return e = t[1],
  42167. t[1] = t[4],
  42168. t[4] = e,
  42169. e = t[2],
  42170. t[2] = t[8],
  42171. t[8] = e,
  42172. e = t[6],
  42173. t[6] = t[9],
  42174. t[9] = e,
  42175. e = t[3],
  42176. t[3] = t[12],
  42177. t[12] = e,
  42178. e = t[7],
  42179. t[7] = t[13],
  42180. t[13] = e,
  42181. e = t[11],
  42182. t[11] = t[14],
  42183. t[14] = e,
  42184. this
  42185. },
  42186. flattenToArrayOffset: function(e, t) {
  42187. var i = this.elements;
  42188. return e[t] = i[0],
  42189. e[t + 1] = i[1],
  42190. e[t + 2] = i[2],
  42191. e[t + 3] = i[3],
  42192. e[t + 4] = i[4],
  42193. e[t + 5] = i[5],
  42194. e[t + 6] = i[6],
  42195. e[t + 7] = i[7],
  42196. e[t + 8] = i[8],
  42197. e[t + 9] = i[9],
  42198. e[t + 10] = i[10],
  42199. e[t + 11] = i[11],
  42200. e[t + 12] = i[12],
  42201. e[t + 13] = i[13],
  42202. e[t + 14] = i[14],
  42203. e[t + 15] = i[15],
  42204. e
  42205. },
  42206. getPosition: function() {
  42207. var e;
  42208. return function() {
  42209. return void 0 === e && (e = new n.Vector3),
  42210. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  42211. e.setFromMatrixColumn(this, 3)
  42212. }
  42213. }(),
  42214. setPosition: function(e) {
  42215. var t = this.elements;
  42216. return t[12] = e.x,
  42217. t[13] = e.y,
  42218. t[14] = e.z,
  42219. this
  42220. },
  42221. getInverse: function(e, t) {
  42222. var i = this.elements
  42223. , n = e.elements
  42224. , r = n[0]
  42225. , o = n[1]
  42226. , a = n[2]
  42227. , s = n[3]
  42228. , l = n[4]
  42229. , c = n[5]
  42230. , h = n[6]
  42231. , u = n[7]
  42232. , d = n[8]
  42233. , p = n[9]
  42234. , f = n[10]
  42235. , g = n[11]
  42236. , m = n[12]
  42237. , v = n[13]
  42238. , A = n[14]
  42239. , y = n[15]
  42240. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  42241. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  42242. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  42243. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  42244. , w = r * C + o * I + a * E + s * b;
  42245. if (0 === w) {
  42246. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  42247. if (t)
  42248. throw new Error(_);
  42249. return console.warn(_),
  42250. this.identity()
  42251. }
  42252. return i[0] = C,
  42253. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  42254. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  42255. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  42256. i[4] = I,
  42257. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  42258. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  42259. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  42260. i[8] = E,
  42261. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  42262. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  42263. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  42264. i[12] = b,
  42265. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  42266. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  42267. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  42268. this.multiplyScalar(1 / w)
  42269. },
  42270. scale: function(e) {
  42271. var t = this.elements
  42272. , i = e.x
  42273. , n = e.y
  42274. , r = e.z;
  42275. return t[0] *= i,
  42276. t[4] *= n,
  42277. t[8] *= r,
  42278. t[1] *= i,
  42279. t[5] *= n,
  42280. t[9] *= r,
  42281. t[2] *= i,
  42282. t[6] *= n,
  42283. t[10] *= r,
  42284. t[3] *= i,
  42285. t[7] *= n,
  42286. t[11] *= r,
  42287. this
  42288. },
  42289. getMaxScaleOnAxis: function() {
  42290. var e = this.elements
  42291. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  42292. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  42293. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  42294. return Math.sqrt(Math.max(t, i, n))
  42295. },
  42296. makeTranslation: function(e, t, i) {
  42297. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  42298. this
  42299. },
  42300. makeRotationX: function(e) {
  42301. var t = Math.cos(e)
  42302. , i = Math.sin(e);
  42303. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  42304. this
  42305. },
  42306. makeRotationY: function(e) {
  42307. var t = Math.cos(e)
  42308. , i = Math.sin(e);
  42309. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  42310. this
  42311. },
  42312. makeRotationZ: function(e) {
  42313. var t = Math.cos(e)
  42314. , i = Math.sin(e);
  42315. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42316. this
  42317. },
  42318. makeRotationAxis: function(e, t) {
  42319. var i = Math.cos(t)
  42320. , n = Math.sin(t)
  42321. , r = 1 - i
  42322. , o = e.x
  42323. , a = e.y
  42324. , s = e.z
  42325. , l = r * o
  42326. , c = r * a;
  42327. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  42328. this
  42329. },
  42330. makeScale: function(e, t, i) {
  42331. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  42332. this
  42333. },
  42334. compose: function(e, t, i) {
  42335. return this.makeRotationFromQuaternion(t),
  42336. this.scale(i),
  42337. this.setPosition(e),
  42338. this
  42339. },
  42340. decompose: function() {
  42341. var e, t;
  42342. return function(i, r, o) {
  42343. void 0 === e && (e = new n.Vector3),
  42344. void 0 === t && (t = new n.Matrix4);
  42345. var a = this.elements
  42346. , s = e.set(a[0], a[1], a[2]).length()
  42347. , l = e.set(a[4], a[5], a[6]).length()
  42348. , c = e.set(a[8], a[9], a[10]).length()
  42349. , h = this.determinant();
  42350. h < 0 && (s = -s),
  42351. i.x = a[12],
  42352. i.y = a[13],
  42353. i.z = a[14],
  42354. t.elements.set(this.elements);
  42355. var u = 1 / s
  42356. , d = 1 / l
  42357. , p = 1 / c;
  42358. return t.elements[0] *= u,
  42359. t.elements[1] *= u,
  42360. t.elements[2] *= u,
  42361. t.elements[4] *= d,
  42362. t.elements[5] *= d,
  42363. t.elements[6] *= d,
  42364. t.elements[8] *= p,
  42365. t.elements[9] *= p,
  42366. t.elements[10] *= p,
  42367. r.setFromRotationMatrix(t),
  42368. o.x = s,
  42369. o.y = l,
  42370. o.z = c,
  42371. this
  42372. }
  42373. }(),
  42374. makeFrustum: function(e, t, i, n, r, o) {
  42375. var a = this.elements
  42376. , s = 2 * r / (t - e)
  42377. , l = 2 * r / (n - i)
  42378. , c = (t + e) / (t - e)
  42379. , h = (n + i) / (n - i)
  42380. , u = -(o + r) / (o - r)
  42381. , d = -2 * o * r / (o - r);
  42382. return a[0] = s,
  42383. a[4] = 0,
  42384. a[8] = c,
  42385. a[12] = 0,
  42386. a[1] = 0,
  42387. a[5] = l,
  42388. a[9] = h,
  42389. a[13] = 0,
  42390. a[2] = 0,
  42391. a[6] = 0,
  42392. a[10] = u,
  42393. a[14] = d,
  42394. a[3] = 0,
  42395. a[7] = 0,
  42396. a[11] = -1,
  42397. a[15] = 0,
  42398. this
  42399. },
  42400. makePerspective: function(e, t, i, r) {
  42401. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42402. , a = -o
  42403. , s = a * t
  42404. , l = o * t;
  42405. return this.makeFrustum(s, l, a, o, i, r)
  42406. },
  42407. makeOrthographic: function(e, t, i, n, r, o) {
  42408. var a = this.elements
  42409. , s = 1 / (t - e)
  42410. , l = 1 / (i - n)
  42411. , c = 1 / (o - r)
  42412. , h = (t + e) * s
  42413. , u = (i + n) * l
  42414. , d = (o + r) * c;
  42415. return a[0] = 2 * s,
  42416. a[4] = 0,
  42417. a[8] = 0,
  42418. a[12] = -h,
  42419. a[1] = 0,
  42420. a[5] = 2 * l,
  42421. a[9] = 0,
  42422. a[13] = -u,
  42423. a[2] = 0,
  42424. a[6] = 0,
  42425. a[10] = -2 * c,
  42426. a[14] = -d,
  42427. a[3] = 0,
  42428. a[7] = 0,
  42429. a[11] = 0,
  42430. a[15] = 1,
  42431. this
  42432. },
  42433. equals: function(e) {
  42434. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42435. if (t[n] !== i[n])
  42436. return !1;
  42437. return !0
  42438. },
  42439. fromArray: function(e) {
  42440. return this.elements.set(e),
  42441. this
  42442. },
  42443. toArray: function() {
  42444. var e = this.elements;
  42445. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42446. }
  42447. },
  42448. n.Ray = function(e, t) {
  42449. this.origin = void 0 !== e ? e : new n.Vector3,
  42450. this.direction = void 0 !== t ? t : new n.Vector3
  42451. }
  42452. ,
  42453. n.Ray.prototype = {
  42454. constructor: n.Ray,
  42455. set: function(e, t) {
  42456. return this.origin.copy(e),
  42457. this.direction.copy(t),
  42458. this
  42459. },
  42460. clone: function() {
  42461. return (new this.constructor).copy(this)
  42462. },
  42463. copy: function(e) {
  42464. return this.origin.copy(e.origin),
  42465. this.direction.copy(e.direction),
  42466. this
  42467. },
  42468. at: function(e, t) {
  42469. var i = t || new n.Vector3;
  42470. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42471. },
  42472. lookAt: function(e) {
  42473. this.direction.copy(e).sub(this.origin).normalize()
  42474. },
  42475. recast: function() {
  42476. var e = new n.Vector3;
  42477. return function(t) {
  42478. return this.origin.copy(this.at(t, e)),
  42479. this
  42480. }
  42481. }(),
  42482. closestPointToPoint: function(e, t) {
  42483. var i = t || new n.Vector3;
  42484. i.subVectors(e, this.origin);
  42485. var r = i.dot(this.direction);
  42486. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42487. },
  42488. distanceToPoint: function(e) {
  42489. return Math.sqrt(this.distanceSqToPoint(e))
  42490. },
  42491. distanceSqToPoint: function() {
  42492. var e = new n.Vector3;
  42493. return function(t) {
  42494. var i = e.subVectors(t, this.origin).dot(this.direction);
  42495. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42496. e.distanceToSquared(t))
  42497. }
  42498. }(),
  42499. distanceSqToSegment: function() {
  42500. var e = new n.Vector3
  42501. , t = new n.Vector3
  42502. , i = new n.Vector3;
  42503. return function(n, r, o, a) {
  42504. e.copy(n).add(r).multiplyScalar(.5),
  42505. t.copy(r).sub(n).normalize(),
  42506. i.copy(this.origin).sub(e);
  42507. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42508. if (m > 0)
  42509. if (s = d * f - p,
  42510. l = d * p - f,
  42511. h = u * m,
  42512. s >= 0)
  42513. if (l >= -h)
  42514. if (l <= h) {
  42515. var v = 1 / m;
  42516. s *= v,
  42517. l *= v,
  42518. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42519. } else
  42520. l = u,
  42521. s = Math.max(0, -(d * l + p)),
  42522. c = -s * s + l * (l + 2 * f) + g;
  42523. else
  42524. l = -u,
  42525. s = Math.max(0, -(d * l + p)),
  42526. c = -s * s + l * (l + 2 * f) + g;
  42527. else
  42528. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42529. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42530. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42531. l = Math.min(Math.max(-u, -f), u),
  42532. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42533. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42534. c = -s * s + l * (l + 2 * f) + g);
  42535. else
  42536. l = d > 0 ? -u : u,
  42537. s = Math.max(0, -(d * l + p)),
  42538. c = -s * s + l * (l + 2 * f) + g;
  42539. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42540. a && a.copy(t).multiplyScalar(l).add(e),
  42541. c
  42542. }
  42543. }(),
  42544. intersectSphere: function() {
  42545. var e = new n.Vector3;
  42546. return function(t, i) {
  42547. e.subVectors(t.center, this.origin);
  42548. var n = e.dot(this.direction)
  42549. , r = e.dot(e) - n * n
  42550. , o = t.radius * t.radius;
  42551. if (r > o)
  42552. return null;
  42553. var a = Math.sqrt(o - r)
  42554. , s = n - a
  42555. , l = n + a;
  42556. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42557. }
  42558. }(),
  42559. intersectsSphere: function(e) {
  42560. return this.distanceToPoint(e.center) <= e.radius
  42561. },
  42562. distanceToPlane: function(e) {
  42563. var t = e.normal.dot(this.direction);
  42564. if (0 === t)
  42565. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42566. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42567. return i >= 0 ? i : null
  42568. },
  42569. intersectPlane: function(e, t) {
  42570. var i = this.distanceToPlane(e);
  42571. return null === i ? null : this.at(i, t)
  42572. },
  42573. intersectsPlane: function(e) {
  42574. var t = e.distanceToPoint(this.origin);
  42575. if (0 === t)
  42576. return !0;
  42577. var i = e.normal.dot(this.direction);
  42578. return i * t < 0
  42579. },
  42580. intersectBox: function(e, t) {
  42581. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42582. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42583. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42584. n = (e.min.x - u.x) * l),
  42585. c >= 0 ? (r = (e.min.y - u.y) * c,
  42586. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42587. o = (e.min.y - u.y) * c),
  42588. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42589. (o < n || n !== n) && (n = o),
  42590. h >= 0 ? (a = (e.min.z - u.z) * h,
  42591. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42592. s = (e.min.z - u.z) * h),
  42593. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42594. (s < n || n !== n) && (n = s),
  42595. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42596. },
  42597. intersectsBox: function() {
  42598. var e = new n.Vector3;
  42599. return function(t) {
  42600. return null !== this.intersectBox(t, e)
  42601. }
  42602. }(),
  42603. intersectTriangle: function() {
  42604. var e = new n.Vector3
  42605. , t = new n.Vector3
  42606. , i = new n.Vector3
  42607. , r = new n.Vector3;
  42608. return function(n, o, a, s, l) {
  42609. t.subVectors(o, n),
  42610. i.subVectors(a, n),
  42611. r.crossVectors(t, i);
  42612. var c, h = this.direction.dot(r);
  42613. if (h > 0) {
  42614. if (s)
  42615. return null;
  42616. c = 1
  42617. } else {
  42618. if (!(h < 0))
  42619. return null;
  42620. c = -1,
  42621. h = -h
  42622. }
  42623. e.subVectors(this.origin, n);
  42624. var u = c * this.direction.dot(i.crossVectors(e, i));
  42625. if (u < 0)
  42626. return null;
  42627. var d = c * this.direction.dot(t.cross(e));
  42628. if (d < 0)
  42629. return null;
  42630. if (u + d > h)
  42631. return null;
  42632. var p = -c * e.dot(r);
  42633. return p < 0 ? null : this.at(p / h, l)
  42634. }
  42635. }(),
  42636. applyMatrix4: function(e) {
  42637. return this.direction.add(this.origin).applyMatrix4(e),
  42638. this.origin.applyMatrix4(e),
  42639. this.direction.sub(this.origin),
  42640. this.direction.normalize(),
  42641. this
  42642. },
  42643. equals: function(e) {
  42644. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42645. }
  42646. },
  42647. n.Sphere = function(e, t) {
  42648. this.center = void 0 !== e ? e : new n.Vector3,
  42649. this.radius = void 0 !== t ? t : 0
  42650. }
  42651. ,
  42652. n.Sphere.prototype = {
  42653. constructor: n.Sphere,
  42654. set: function(e, t) {
  42655. return this.center.copy(e),
  42656. this.radius = t,
  42657. this
  42658. },
  42659. setFromPoints: function() {
  42660. var e = new n.Box3;
  42661. return function(t, i) {
  42662. var n = this.center;
  42663. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42664. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42665. r = Math.max(r, n.distanceToSquared(t[o]));
  42666. return this.radius = Math.sqrt(r),
  42667. this
  42668. }
  42669. }(),
  42670. clone: function() {
  42671. return (new this.constructor).copy(this)
  42672. },
  42673. copy: function(e) {
  42674. return this.center.copy(e.center),
  42675. this.radius = e.radius,
  42676. this
  42677. },
  42678. empty: function() {
  42679. return this.radius <= 0
  42680. },
  42681. containsPoint: function(e) {
  42682. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42683. },
  42684. distanceToPoint: function(e) {
  42685. return e.distanceTo(this.center) - this.radius
  42686. },
  42687. intersectsSphere: function(e) {
  42688. var t = this.radius + e.radius;
  42689. return e.center.distanceToSquared(this.center) <= t * t
  42690. },
  42691. intersectsBox: function(e) {
  42692. return e.intersectsSphere(this)
  42693. },
  42694. intersectsPlane: function(e) {
  42695. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42696. },
  42697. clampPoint: function(e, t) {
  42698. var i = this.center.distanceToSquared(e)
  42699. , r = t || new n.Vector3;
  42700. return r.copy(e),
  42701. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42702. r.multiplyScalar(this.radius).add(this.center)),
  42703. r
  42704. },
  42705. getBoundingBox: function(e) {
  42706. var t = e || new n.Box3;
  42707. return t.set(this.center, this.center),
  42708. t.expandByScalar(this.radius),
  42709. t
  42710. },
  42711. applyMatrix4: function(e) {
  42712. return this.center.applyMatrix4(e),
  42713. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42714. this
  42715. },
  42716. translate: function(e) {
  42717. return this.center.add(e),
  42718. this
  42719. },
  42720. equals: function(e) {
  42721. return e.center.equals(this.center) && e.radius === this.radius
  42722. }
  42723. },
  42724. n.Frustum = function(e, t, i, r, o, a) {
  42725. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42726. }
  42727. ,
  42728. n.Frustum.prototype = {
  42729. constructor: n.Frustum,
  42730. set: function(e, t, i, n, r, o) {
  42731. var a = this.planes;
  42732. return a[0].copy(e),
  42733. a[1].copy(t),
  42734. a[2].copy(i),
  42735. a[3].copy(n),
  42736. a[4].copy(r),
  42737. a[5].copy(o),
  42738. this
  42739. },
  42740. clone: function() {
  42741. return (new this.constructor).copy(this)
  42742. },
  42743. copy: function(e) {
  42744. for (var t = this.planes, i = 0; i < 6; i++)
  42745. t[i].copy(e.planes[i]);
  42746. return this
  42747. },
  42748. setFromMatrix: function(e) {
  42749. var t = this.planes
  42750. , i = e.elements
  42751. , n = i[0]
  42752. , r = i[1]
  42753. , o = i[2]
  42754. , a = i[3]
  42755. , s = i[4]
  42756. , l = i[5]
  42757. , c = i[6]
  42758. , h = i[7]
  42759. , u = i[8]
  42760. , d = i[9]
  42761. , p = i[10]
  42762. , f = i[11]
  42763. , g = i[12]
  42764. , m = i[13]
  42765. , v = i[14]
  42766. , A = i[15];
  42767. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42768. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42769. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42770. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42771. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42772. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42773. this
  42774. },
  42775. intersectsObject: function() {
  42776. var e = new n.Sphere;
  42777. return function(t) {
  42778. var i = t.geometry;
  42779. return null === i.boundingSphere && i.computeBoundingSphere(),
  42780. e.copy(i.boundingSphere),
  42781. e.applyMatrix4(t.matrixWorld),
  42782. this.intersectsSphere(e)
  42783. }
  42784. }(),
  42785. intersectsSphere: function(e) {
  42786. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42787. var o = t[r].distanceToPoint(i);
  42788. if (o < n)
  42789. return !1
  42790. }
  42791. return !0
  42792. },
  42793. intersectsBox: function() {
  42794. var e = new n.Vector3
  42795. , t = new n.Vector3;
  42796. return function(i) {
  42797. for (var n = this.planes, r = 0; r < 6; r++) {
  42798. var o = n[r];
  42799. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42800. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42801. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42802. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42803. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42804. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42805. var a = o.distanceToPoint(e)
  42806. , s = o.distanceToPoint(t);
  42807. if (a < 0 && s < 0)
  42808. return !1
  42809. }
  42810. return !0
  42811. }
  42812. }(),
  42813. containsPoint: function(e) {
  42814. for (var t = this.planes, i = 0; i < 6; i++)
  42815. if (t[i].distanceToPoint(e) < 0)
  42816. return !1;
  42817. return !0
  42818. }
  42819. },
  42820. n.Plane = function(e, t) {
  42821. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42822. this.constant = void 0 !== t ? t : 0
  42823. }
  42824. ,
  42825. n.Plane.prototype = {
  42826. constructor: n.Plane,
  42827. set: function(e, t) {
  42828. return this.normal.copy(e),
  42829. this.constant = t,
  42830. this
  42831. },
  42832. setComponents: function(e, t, i, n) {
  42833. return this.normal.set(e, t, i),
  42834. this.constant = n,
  42835. this
  42836. },
  42837. setFromNormalAndCoplanarPoint: function(e, t) {
  42838. return this.normal.copy(e),
  42839. this.constant = -t.dot(this.normal),
  42840. this
  42841. },
  42842. setFromCoplanarPoints: function() {
  42843. var e = new n.Vector3
  42844. , t = new n.Vector3;
  42845. return function(i, n, r) {
  42846. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42847. return this.setFromNormalAndCoplanarPoint(o, i),
  42848. this
  42849. }
  42850. }(),
  42851. clone: function() {
  42852. return (new this.constructor).copy(this)
  42853. },
  42854. copy: function(e) {
  42855. return this.normal.copy(e.normal),
  42856. this.constant = e.constant,
  42857. this
  42858. },
  42859. normalize: function() {
  42860. var e = 1 / this.normal.length();
  42861. return this.normal.multiplyScalar(e),
  42862. this.constant *= e,
  42863. this
  42864. },
  42865. negate: function() {
  42866. return this.constant *= -1,
  42867. this.normal.negate(),
  42868. this
  42869. },
  42870. distanceToPoint: function(e) {
  42871. return this.normal.dot(e) + this.constant
  42872. },
  42873. distanceToSphere: function(e) {
  42874. return this.distanceToPoint(e.center) - e.radius
  42875. },
  42876. projectPoint: function(e, t) {
  42877. return this.orthoPoint(e, t).sub(e).negate()
  42878. },
  42879. orthoPoint: function(e, t) {
  42880. var i = this.distanceToPoint(e)
  42881. , r = t || new n.Vector3;
  42882. return r.copy(this.normal).multiplyScalar(i)
  42883. },
  42884. intersectLine: function() {
  42885. var e = new n.Vector3;
  42886. return function(t, i) {
  42887. var r = i || new n.Vector3
  42888. , o = t.delta(e)
  42889. , a = this.normal.dot(o);
  42890. if (0 !== a) {
  42891. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42892. if (!(s < 0 || s > 1))
  42893. return r.copy(o).multiplyScalar(s).add(t.start)
  42894. } else if (0 === this.distanceToPoint(t.start))
  42895. return r.copy(t.start)
  42896. }
  42897. }(),
  42898. intersectsLine: function(e) {
  42899. var t = this.distanceToPoint(e.start)
  42900. , i = this.distanceToPoint(e.end);
  42901. return t < 0 && i > 0 || i < 0 && t > 0
  42902. },
  42903. intersectsBox: function(e) {
  42904. return e.intersectsPlane(this)
  42905. },
  42906. intersectsSphere: function(e) {
  42907. return e.intersectsPlane(this)
  42908. },
  42909. coplanarPoint: function(e) {
  42910. var t = e || new n.Vector3;
  42911. return t.copy(this.normal).multiplyScalar(-this.constant)
  42912. },
  42913. applyMatrix4: function() {
  42914. var e = new n.Vector3
  42915. , t = new n.Vector3
  42916. , i = new n.Matrix3;
  42917. return function(n, r) {
  42918. var o = r || i.getNormalMatrix(n)
  42919. , a = e.copy(this.normal).applyMatrix3(o)
  42920. , s = this.coplanarPoint(t);
  42921. return s.applyMatrix4(n),
  42922. this.setFromNormalAndCoplanarPoint(a, s),
  42923. this
  42924. }
  42925. }(),
  42926. translate: function(e) {
  42927. return this.constant = this.constant - e.dot(this.normal),
  42928. this
  42929. },
  42930. equals: function(e) {
  42931. return e.normal.equals(this.normal) && e.constant === this.constant
  42932. }
  42933. },
  42934. n.Spherical = function(e, t, i) {
  42935. return this.radius = void 0 !== e ? e : 1,
  42936. this.phi = void 0 !== t ? t : 0,
  42937. this.theta = void 0 !== i ? i : 0,
  42938. this
  42939. }
  42940. ,
  42941. n.Spherical.prototype = {
  42942. constructor: n.Spherical,
  42943. set: function(e, t, i) {
  42944. this.radius = e,
  42945. this.phi = t,
  42946. this.theta = i
  42947. },
  42948. clone: function() {
  42949. return (new this.constructor).copy(this)
  42950. },
  42951. copy: function(e) {
  42952. return this.radius.copy(e.radius),
  42953. this.phi.copy(e.phi),
  42954. this.theta.copy(e.theta),
  42955. this
  42956. },
  42957. makeSafe: function() {
  42958. var e = 1e-6;
  42959. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42960. },
  42961. setFromVector3: function(e) {
  42962. return this.radius = e.length(),
  42963. 0 === this.radius ? (this.theta = 0,
  42964. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42965. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42966. this
  42967. }
  42968. },
  42969. n.Math = {
  42970. generateUUID: function() {
  42971. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42972. return function() {
  42973. for (var r = 0; r < 36; r++)
  42974. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42975. e = 15 & n,
  42976. n >>= 4,
  42977. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42978. return i.join("")
  42979. }
  42980. }(),
  42981. clamp: function(e, t, i) {
  42982. return Math.max(t, Math.min(i, e))
  42983. },
  42984. euclideanModulo: function(e, t) {
  42985. return (e % t + t) % t
  42986. },
  42987. mapLinear: function(e, t, i, n, r) {
  42988. return n + (e - t) * (r - n) / (i - t)
  42989. },
  42990. smoothstep: function(e, t, i) {
  42991. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42992. e * e * (3 - 2 * e))
  42993. },
  42994. smootherstep: function(e, t, i) {
  42995. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42996. e * e * e * (e * (6 * e - 15) + 10))
  42997. },
  42998. random16: function() {
  42999. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  43000. Math.random()
  43001. },
  43002. randInt: function(e, t) {
  43003. return e + Math.floor(Math.random() * (t - e + 1))
  43004. },
  43005. randFloat: function(e, t) {
  43006. return e + Math.random() * (t - e)
  43007. },
  43008. randFloatSpread: function(e) {
  43009. return e * (.5 - Math.random())
  43010. },
  43011. degToRad: function() {
  43012. var e = Math.PI / 180;
  43013. return function(t) {
  43014. return t * e
  43015. }
  43016. }(),
  43017. radToDeg: function() {
  43018. var e = 180 / Math.PI;
  43019. return function(t) {
  43020. return t * e
  43021. }
  43022. }(),
  43023. isPowerOfTwo: function(e) {
  43024. return 0 === (e & e - 1) && 0 !== e
  43025. },
  43026. nearestPowerOfTwo: function(e) {
  43027. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  43028. },
  43029. nextPowerOfTwo: function(e) {
  43030. return e--,
  43031. e |= e >> 1,
  43032. e |= e >> 2,
  43033. e |= e >> 4,
  43034. e |= e >> 8,
  43035. e |= e >> 16,
  43036. e++,
  43037. e
  43038. }
  43039. },
  43040. n.Spline = function(e) {
  43041. function t(e, t, i, n, r, o, a) {
  43042. var s = .5 * (i - e)
  43043. , l = .5 * (n - t);
  43044. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  43045. }
  43046. this.points = e;
  43047. var i, r, o, a, s, l, c, h, u, d = [], p = {
  43048. x: 0,
  43049. y: 0,
  43050. z: 0
  43051. };
  43052. this.initFromArray = function(e) {
  43053. this.points = [];
  43054. for (var t = 0; t < e.length; t++)
  43055. this.points[t] = {
  43056. x: e[t][0],
  43057. y: e[t][1],
  43058. z: e[t][2]
  43059. }
  43060. }
  43061. ,
  43062. this.getPoint = function(e) {
  43063. return i = (this.points.length - 1) * e,
  43064. r = Math.floor(i),
  43065. o = i - r,
  43066. d[0] = 0 === r ? r : r - 1,
  43067. d[1] = r,
  43068. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  43069. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  43070. l = this.points[d[0]],
  43071. c = this.points[d[1]],
  43072. h = this.points[d[2]],
  43073. u = this.points[d[3]],
  43074. a = o * o,
  43075. s = o * a,
  43076. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  43077. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  43078. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  43079. p
  43080. }
  43081. ,
  43082. this.getControlPointsArray = function() {
  43083. var e, t, i = this.points.length, n = [];
  43084. for (e = 0; e < i; e++)
  43085. t = this.points[e],
  43086. n[e] = [t.x, t.y, t.z];
  43087. return n
  43088. }
  43089. ,
  43090. this.getLength = function(e) {
  43091. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  43092. for (u[0] = 0,
  43093. e || (e = 100),
  43094. r = this.points.length * e,
  43095. c.copy(this.points[0]),
  43096. t = 1; t < r; t++)
  43097. i = t / r,
  43098. o = this.getPoint(i),
  43099. h.copy(o),
  43100. d += h.distanceTo(c),
  43101. c.copy(o),
  43102. a = (this.points.length - 1) * i,
  43103. s = Math.floor(a),
  43104. s !== l && (u[s] = d,
  43105. l = s);
  43106. return u[u.length] = d,
  43107. {
  43108. chunks: u,
  43109. total: d
  43110. }
  43111. }
  43112. ,
  43113. this.reparametrizeByArcLength = function(e) {
  43114. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  43115. for (h.push(u.copy(this.points[0]).clone()),
  43116. t = 1; t < this.points.length; t++) {
  43117. for (s = d.chunks[t] - d.chunks[t - 1],
  43118. l = Math.ceil(e * s / d.total),
  43119. o = (t - 1) / (this.points.length - 1),
  43120. a = t / (this.points.length - 1),
  43121. i = 1; i < l - 1; i++)
  43122. r = o + i * (1 / l) * (a - o),
  43123. c = this.getPoint(r),
  43124. h.push(u.copy(c).clone());
  43125. h.push(u.copy(this.points[t]).clone())
  43126. }
  43127. this.points = h
  43128. }
  43129. }
  43130. ,
  43131. n.Triangle = function(e, t, i) {
  43132. this.a = void 0 !== e ? e : new n.Vector3,
  43133. this.b = void 0 !== t ? t : new n.Vector3,
  43134. this.c = void 0 !== i ? i : new n.Vector3
  43135. }
  43136. ,
  43137. n.Triangle.normal = function() {
  43138. var e = new n.Vector3;
  43139. return function(t, i, r, o) {
  43140. var a = o || new n.Vector3;
  43141. a.subVectors(r, i),
  43142. e.subVectors(t, i),
  43143. a.cross(e);
  43144. var s = a.lengthSq();
  43145. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  43146. }
  43147. }(),
  43148. n.Triangle.barycoordFromPoint = function() {
  43149. var e = new n.Vector3
  43150. , t = new n.Vector3
  43151. , i = new n.Vector3;
  43152. return function(r, o, a, s, l) {
  43153. e.subVectors(s, o),
  43154. t.subVectors(a, o),
  43155. i.subVectors(r, o);
  43156. var c = e.dot(e)
  43157. , h = e.dot(t)
  43158. , u = e.dot(i)
  43159. , d = t.dot(t)
  43160. , p = t.dot(i)
  43161. , f = c * d - h * h
  43162. , g = l || new n.Vector3;
  43163. if (0 === f)
  43164. return g.set(-2, -1, -1);
  43165. var m = 1 / f
  43166. , v = (d * u - h * p) * m
  43167. , A = (c * p - h * u) * m;
  43168. return g.set(1 - v - A, A, v)
  43169. }
  43170. }(),
  43171. n.Triangle.containsPoint = function() {
  43172. var e = new n.Vector3;
  43173. return function(t, i, r, o) {
  43174. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  43175. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  43176. }
  43177. }(),
  43178. n.Triangle.prototype = {
  43179. constructor: n.Triangle,
  43180. set: function(e, t, i) {
  43181. return this.a.copy(e),
  43182. this.b.copy(t),
  43183. this.c.copy(i),
  43184. this
  43185. },
  43186. setFromPointsAndIndices: function(e, t, i, n) {
  43187. return this.a.copy(e[t]),
  43188. this.b.copy(e[i]),
  43189. this.c.copy(e[n]),
  43190. this
  43191. },
  43192. clone: function() {
  43193. return (new this.constructor).copy(this)
  43194. },
  43195. copy: function(e) {
  43196. return this.a.copy(e.a),
  43197. this.b.copy(e.b),
  43198. this.c.copy(e.c),
  43199. this
  43200. },
  43201. area: function() {
  43202. var e = new n.Vector3
  43203. , t = new n.Vector3;
  43204. return function() {
  43205. return e.subVectors(this.c, this.b),
  43206. t.subVectors(this.a, this.b),
  43207. .5 * e.cross(t).length()
  43208. }
  43209. }(),
  43210. midpoint: function(e) {
  43211. var t = e || new n.Vector3;
  43212. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  43213. },
  43214. normal: function(e) {
  43215. return n.Triangle.normal(this.a, this.b, this.c, e)
  43216. },
  43217. plane: function(e) {
  43218. var t = e || new n.Plane;
  43219. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  43220. },
  43221. barycoordFromPoint: function(e, t) {
  43222. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  43223. },
  43224. containsPoint: function(e) {
  43225. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  43226. },
  43227. equals: function(e) {
  43228. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  43229. }
  43230. },
  43231. n.Interpolant = function(e, t, i, n) {
  43232. this.parameterPositions = e,
  43233. this._cachedIndex = 0,
  43234. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  43235. this.sampleValues = t,
  43236. this.valueSize = i
  43237. }
  43238. ,
  43239. n.Interpolant.prototype = {
  43240. constructor: n.Interpolant,
  43241. evaluate: function(e) {
  43242. var t = this.parameterPositions
  43243. , i = this._cachedIndex
  43244. , n = t[i]
  43245. , r = t[i - 1];
  43246. e: {
  43247. t: {
  43248. var o;
  43249. i: {
  43250. n: if (!(e < n)) {
  43251. for (var a = i + 2; ; ) {
  43252. if (void 0 === n) {
  43253. if (e < r)
  43254. break n;
  43255. return i = t.length,
  43256. this._cachedIndex = i,
  43257. this.afterEnd_(i - 1, e, r)
  43258. }
  43259. if (i === a)
  43260. break;
  43261. if (r = n,
  43262. n = t[++i],
  43263. e < n)
  43264. break t
  43265. }
  43266. o = t.length;
  43267. break i
  43268. }
  43269. {
  43270. if (e >= r)
  43271. break e;
  43272. var s = t[1];
  43273. e < s && (i = 2,
  43274. r = s);
  43275. for (var a = i - 2; ; ) {
  43276. if (void 0 === r)
  43277. return this._cachedIndex = 0,
  43278. this.beforeStart_(0, e, n);
  43279. if (i === a)
  43280. break;
  43281. if (n = r,
  43282. r = t[--i - 1],
  43283. e >= r)
  43284. break t
  43285. }
  43286. o = i,
  43287. i = 0
  43288. }
  43289. }
  43290. for (; i < o; ) {
  43291. var l = i + o >>> 1;
  43292. e < t[l] ? o = l : i = l + 1
  43293. }
  43294. if (n = t[i],
  43295. r = t[i - 1],
  43296. void 0 === r)
  43297. return this._cachedIndex = 0,
  43298. this.beforeStart_(0, e, n);
  43299. if (void 0 === n)
  43300. return i = t.length,
  43301. this._cachedIndex = i,
  43302. this.afterEnd_(i - 1, r, e)
  43303. }
  43304. this._cachedIndex = i,
  43305. this.intervalChanged_(i, r, n)
  43306. }
  43307. return this.interpolate_(i, r, e, n)
  43308. },
  43309. settings: null,
  43310. DefaultSettings_: {},
  43311. getSettings_: function() {
  43312. return this.settings || this.DefaultSettings_
  43313. },
  43314. copySampleValue_: function(e) {
  43315. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  43316. t[o] = i[r + o];
  43317. return t
  43318. },
  43319. interpolate_: function(e, t, i, n) {
  43320. throw new Error("call to abstract method")
  43321. },
  43322. intervalChanged_: function(e, t, i) {}
  43323. },
  43324. Object.assign(n.Interpolant.prototype, {
  43325. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  43326. afterEnd_: n.Interpolant.prototype.copySampleValue_
  43327. }),
  43328. n.CubicInterpolant = function(e, t, i, r) {
  43329. n.Interpolant.call(this, e, t, i, r),
  43330. this._weightPrev = -0,
  43331. this._offsetPrev = -0,
  43332. this._weightNext = -0,
  43333. this._offsetNext = -0
  43334. }
  43335. ,
  43336. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43337. constructor: n.CubicInterpolant,
  43338. DefaultSettings_: {
  43339. endingStart: n.ZeroCurvatureEnding,
  43340. endingEnd: n.ZeroCurvatureEnding
  43341. },
  43342. intervalChanged_: function(e, t, i) {
  43343. var r = this.parameterPositions
  43344. , o = e - 2
  43345. , a = e + 1
  43346. , s = r[o]
  43347. , l = r[a];
  43348. if (void 0 === s)
  43349. switch (this.getSettings_().endingStart) {
  43350. case n.ZeroSlopeEnding:
  43351. o = e,
  43352. s = 2 * t - i;
  43353. break;
  43354. case n.WrapAroundEnding:
  43355. o = r.length - 2,
  43356. s = t + r[o] - r[o + 1];
  43357. break;
  43358. default:
  43359. o = e,
  43360. s = i
  43361. }
  43362. if (void 0 === l)
  43363. switch (this.getSettings_().endingEnd) {
  43364. case n.ZeroSlopeEnding:
  43365. a = e,
  43366. l = 2 * i - t;
  43367. break;
  43368. case n.WrapAroundEnding:
  43369. a = 1,
  43370. l = i + r[1] - r[0];
  43371. break;
  43372. default:
  43373. a = e - 1,
  43374. l = t
  43375. }
  43376. var c = .5 * (i - t)
  43377. , h = this.valueSize;
  43378. this._weightPrev = c / (t - s),
  43379. this._weightNext = c / (l - i),
  43380. this._offsetPrev = o * h,
  43381. this._offsetNext = a * h
  43382. },
  43383. interpolate_: function(e, t, i, n) {
  43384. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43385. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43386. return r
  43387. }
  43388. }),
  43389. n.DiscreteInterpolant = function(e, t, i, r) {
  43390. n.Interpolant.call(this, e, t, i, r)
  43391. }
  43392. ,
  43393. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43394. constructor: n.DiscreteInterpolant,
  43395. interpolate_: function(e, t, i, n) {
  43396. return this.copySampleValue_(e - 1)
  43397. }
  43398. }),
  43399. n.LinearInterpolant = function(e, t, i, r) {
  43400. n.Interpolant.call(this, e, t, i, r)
  43401. }
  43402. ,
  43403. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43404. constructor: n.LinearInterpolant,
  43405. interpolate_: function(e, t, i, n) {
  43406. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43407. r[u] = o[l + u] * h + o[s + u] * c;
  43408. return r
  43409. }
  43410. }),
  43411. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43412. n.Interpolant.call(this, e, t, i, r)
  43413. }
  43414. ,
  43415. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43416. constructor: n.QuaternionLinearInterpolant,
  43417. interpolate_: function(e, t, i, r) {
  43418. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43419. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43420. return o
  43421. }
  43422. }),
  43423. n.Clock = function(e) {
  43424. this.autoStart = void 0 === e || e,
  43425. this.startTime = 0,
  43426. this.oldTime = 0,
  43427. this.elapsedTime = 0,
  43428. this.running = !1
  43429. }
  43430. ,
  43431. n.Clock.prototype = {
  43432. constructor: n.Clock,
  43433. start: function() {
  43434. this.startTime = performance.now(),
  43435. this.oldTime = this.startTime,
  43436. this.running = !0
  43437. },
  43438. stop: function() {
  43439. this.getElapsedTime(),
  43440. this.running = !1
  43441. },
  43442. getElapsedTime: function() {
  43443. return this.getDelta(),
  43444. this.elapsedTime
  43445. },
  43446. getDelta: function() {
  43447. var e = 0;
  43448. if (this.autoStart && !this.running && this.start(),
  43449. this.running) {
  43450. var t = performance.now();
  43451. e = .001 * (t - this.oldTime),
  43452. this.oldTime = t,
  43453. this.elapsedTime += e
  43454. }
  43455. return e
  43456. }
  43457. },
  43458. n.EventDispatcher = function() {}
  43459. ,
  43460. n.EventDispatcher.prototype = {
  43461. constructor: n.EventDispatcher,
  43462. apply: function(e) {
  43463. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43464. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43465. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43466. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43467. },
  43468. addEventListener: function(e, t) {
  43469. void 0 === this._listeners && (this._listeners = {});
  43470. var i = this._listeners;
  43471. void 0 === i[e] && (i[e] = []),
  43472. i[e].indexOf(t) === -1 && i[e].push(t)
  43473. },
  43474. hasEventListener: function(e, t) {
  43475. if (void 0 === this._listeners)
  43476. return !1;
  43477. var i = this._listeners;
  43478. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43479. },
  43480. removeEventListener: function(e, t) {
  43481. if (void 0 !== this._listeners) {
  43482. var i = this._listeners
  43483. , n = i[e];
  43484. if (void 0 !== n) {
  43485. var r = n.indexOf(t);
  43486. r !== -1 && n.splice(r, 1)
  43487. }
  43488. }
  43489. },
  43490. dispatchEvent: function(e) {
  43491. if (void 0 !== this._listeners) {
  43492. var t = this._listeners
  43493. , i = t[e.type];
  43494. if (void 0 !== i) {
  43495. e.target = this;
  43496. for (var n = [], r = i.length, o = 0; o < r; o++)
  43497. n[o] = i[o];
  43498. for (var o = 0; o < r; o++)
  43499. n[o].call(this, e)
  43500. }
  43501. }
  43502. }
  43503. },
  43504. n.Layers = function() {
  43505. this.mask = 1
  43506. }
  43507. ,
  43508. n.Layers.prototype = {
  43509. constructor: n.Layers,
  43510. set: function(e) {
  43511. this.mask = 1 << e
  43512. },
  43513. enable: function(e) {
  43514. this.mask |= 1 << e
  43515. },
  43516. toggle: function(e) {
  43517. this.mask ^= 1 << e
  43518. },
  43519. disable: function(e) {
  43520. this.mask &= ~(1 << e)
  43521. },
  43522. test: function(e) {
  43523. return 0 !== (this.mask & e.mask)
  43524. }
  43525. },
  43526. function(e) {
  43527. function t(e, t) {
  43528. return e.distance - t.distance
  43529. }
  43530. function i(e, t, n, r) {
  43531. if (e.visible !== !1 && (e.raycast(t, n),
  43532. r === !0))
  43533. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43534. i(o[a], t, n, !0)
  43535. }
  43536. e.Raycaster = function(t, i, n, r) {
  43537. this.ray = new e.Ray(t,i),
  43538. this.near = n || 0,
  43539. this.far = r || 1 / 0,
  43540. this.params = {
  43541. Mesh: {},
  43542. Line: {},
  43543. LOD: {},
  43544. Points: {
  43545. threshold: 1
  43546. },
  43547. Sprite: {}
  43548. },
  43549. Object.defineProperties(this.params, {
  43550. PointCloud: {
  43551. get: function() {
  43552. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43553. this.Points
  43554. }
  43555. }
  43556. })
  43557. }
  43558. ,
  43559. e.Raycaster.prototype = {
  43560. constructor: e.Raycaster,
  43561. linePrecision: 1,
  43562. set: function(e, t) {
  43563. this.ray.set(e, t)
  43564. },
  43565. setFromCamera: function(t, i) {
  43566. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43567. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43568. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43569. },
  43570. intersectObject: function(e, n) {
  43571. var r = [];
  43572. return i(e, this, r, n),
  43573. r.sort(t),
  43574. r
  43575. },
  43576. intersectObjects: function(e, n) {
  43577. var r = [];
  43578. if (Array.isArray(e) === !1)
  43579. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43580. r;
  43581. for (var o = 0, a = e.length; o < a; o++)
  43582. i(e[o], this, r, n);
  43583. return r.sort(t),
  43584. r
  43585. }
  43586. }
  43587. }(n),
  43588. n.Object3D = function() {
  43589. function e() {
  43590. o.setFromEuler(r, !1)
  43591. }
  43592. function t() {
  43593. r.setFromQuaternion(o, void 0, !1)
  43594. }
  43595. Object.defineProperty(this, "id", {
  43596. value: n.Object3DIdCount++
  43597. }),
  43598. this.uuid = n.Math.generateUUID(),
  43599. this.name = "",
  43600. this.type = "Object3D",
  43601. this.parent = null,
  43602. this.children = [],
  43603. this.up = n.Object3D.DefaultUp.clone();
  43604. var i = new n.Vector3
  43605. , r = new n.Euler
  43606. , o = new n.Quaternion
  43607. , a = new n.Vector3(1,1,1);
  43608. r.onChange(e),
  43609. o.onChange(t),
  43610. Object.defineProperties(this, {
  43611. position: {
  43612. enumerable: !0,
  43613. value: i
  43614. },
  43615. rotation: {
  43616. enumerable: !0,
  43617. value: r
  43618. },
  43619. quaternion: {
  43620. enumerable: !0,
  43621. value: o
  43622. },
  43623. scale: {
  43624. enumerable: !0,
  43625. value: a
  43626. },
  43627. modelViewMatrix: {
  43628. value: new n.Matrix4
  43629. },
  43630. normalMatrix: {
  43631. value: new n.Matrix3
  43632. }
  43633. }),
  43634. this.rotationAutoUpdate = !0,
  43635. this.matrix = new n.Matrix4,
  43636. this.matrixWorld = new n.Matrix4,
  43637. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43638. this.matrixWorldNeedsUpdate = !1,
  43639. this.layers = new n.Layers,
  43640. this.visible = !0,
  43641. this.castShadow = !1,
  43642. this.receiveShadow = !1,
  43643. this.frustumCulled = !0,
  43644. this.renderOrder = 0,
  43645. this.userData = {}
  43646. }
  43647. ,
  43648. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43649. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43650. n.Object3D.prototype = {
  43651. constructor: n.Object3D,
  43652. applyMatrix: function(e) {
  43653. this.matrix.multiplyMatrices(e, this.matrix),
  43654. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43655. },
  43656. setRotationFromAxisAngle: function(e, t) {
  43657. this.quaternion.setFromAxisAngle(e, t)
  43658. },
  43659. setRotationFromEuler: function(e) {
  43660. this.quaternion.setFromEuler(e, !0)
  43661. },
  43662. setRotationFromMatrix: function(e) {
  43663. this.quaternion.setFromRotationMatrix(e)
  43664. },
  43665. setRotationFromQuaternion: function(e) {
  43666. this.quaternion.copy(e)
  43667. },
  43668. rotateOnAxis: function() {
  43669. var e = new n.Quaternion;
  43670. return function(t, i) {
  43671. return e.setFromAxisAngle(t, i),
  43672. this.quaternion.multiply(e),
  43673. this
  43674. }
  43675. }(),
  43676. rotateX: function() {
  43677. var e = new n.Vector3(1,0,0);
  43678. return function(t) {
  43679. return this.rotateOnAxis(e, t)
  43680. }
  43681. }(),
  43682. rotateY: function() {
  43683. var e = new n.Vector3(0,1,0);
  43684. return function(t) {
  43685. return this.rotateOnAxis(e, t)
  43686. }
  43687. }(),
  43688. rotateZ: function() {
  43689. var e = new n.Vector3(0,0,1);
  43690. return function(t) {
  43691. return this.rotateOnAxis(e, t)
  43692. }
  43693. }(),
  43694. translateOnAxis: function() {
  43695. var e = new n.Vector3;
  43696. return function(t, i) {
  43697. return e.copy(t).applyQuaternion(this.quaternion),
  43698. this.position.add(e.multiplyScalar(i)),
  43699. this
  43700. }
  43701. }(),
  43702. translateX: function() {
  43703. var e = new n.Vector3(1,0,0);
  43704. return function(t) {
  43705. return this.translateOnAxis(e, t)
  43706. }
  43707. }(),
  43708. translateY: function() {
  43709. var e = new n.Vector3(0,1,0);
  43710. return function(t) {
  43711. return this.translateOnAxis(e, t)
  43712. }
  43713. }(),
  43714. translateZ: function() {
  43715. var e = new n.Vector3(0,0,1);
  43716. return function(t) {
  43717. return this.translateOnAxis(e, t)
  43718. }
  43719. }(),
  43720. localToWorld: function(e) {
  43721. return e.applyMatrix4(this.matrixWorld)
  43722. },
  43723. worldToLocal: function() {
  43724. var e = new n.Matrix4;
  43725. return function(t) {
  43726. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43727. }
  43728. }(),
  43729. lookAt: function() {
  43730. var e = new n.Matrix4;
  43731. return function(t) {
  43732. e.lookAt(t, this.position, this.up),
  43733. this.quaternion.setFromRotationMatrix(e)
  43734. }
  43735. }(),
  43736. add: function(e) {
  43737. if (arguments.length > 1) {
  43738. for (var t = 0; t < arguments.length; t++)
  43739. this.add(arguments[t]);
  43740. return this
  43741. }
  43742. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43743. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43744. e.parent = this,
  43745. e.dispatchEvent({
  43746. type: "added"
  43747. }),
  43748. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43749. this)
  43750. },
  43751. remove: function(e) {
  43752. if (arguments.length > 1)
  43753. for (var t = 0; t < arguments.length; t++)
  43754. this.remove(arguments[t]);
  43755. var i = this.children.indexOf(e);
  43756. i !== -1 && (e.parent = null,
  43757. e.dispatchEvent({
  43758. type: "removed"
  43759. }),
  43760. this.children.splice(i, 1))
  43761. },
  43762. getObjectById: function(e) {
  43763. return this.getObjectByProperty("id", e)
  43764. },
  43765. getObjectByName: function(e) {
  43766. return this.getObjectByProperty("name", e)
  43767. },
  43768. getObjectByProperty: function(e, t) {
  43769. if (this[e] === t)
  43770. return this;
  43771. for (var i = 0, n = this.children.length; i < n; i++) {
  43772. var r = this.children[i]
  43773. , o = r.getObjectByProperty(e, t);
  43774. if (void 0 !== o)
  43775. return o
  43776. }
  43777. },
  43778. getWorldPosition: function(e) {
  43779. var t = e || new n.Vector3;
  43780. return this.updateMatrixWorld(!0),
  43781. t.setFromMatrixPosition(this.matrixWorld)
  43782. },
  43783. getWorldQuaternion: function() {
  43784. var e = new n.Vector3
  43785. , t = new n.Vector3;
  43786. return function(i) {
  43787. var r = i || new n.Quaternion;
  43788. return this.updateMatrixWorld(!0),
  43789. this.matrixWorld.decompose(e, r, t),
  43790. r
  43791. }
  43792. }(),
  43793. getWorldRotation: function() {
  43794. var e = new n.Quaternion;
  43795. return function(t) {
  43796. var i = t || new n.Euler;
  43797. return this.getWorldQuaternion(e),
  43798. i.setFromQuaternion(e, this.rotation.order, !1)
  43799. }
  43800. }(),
  43801. getWorldScale: function() {
  43802. var e = new n.Vector3
  43803. , t = new n.Quaternion;
  43804. return function(i) {
  43805. var r = i || new n.Vector3;
  43806. return this.updateMatrixWorld(!0),
  43807. this.matrixWorld.decompose(e, t, r),
  43808. r
  43809. }
  43810. }(),
  43811. getWorldDirection: function() {
  43812. var e = new n.Quaternion;
  43813. return function(t) {
  43814. var i = t || new n.Vector3;
  43815. return this.getWorldQuaternion(e),
  43816. i.set(0, 0, 1).applyQuaternion(e)
  43817. }
  43818. }(),
  43819. raycast: function() {},
  43820. traverse: function(e) {
  43821. e(this);
  43822. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43823. t[i].traverse(e)
  43824. },
  43825. traverseVisible: function(e) {
  43826. if (this.visible !== !1) {
  43827. e(this);
  43828. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43829. t[i].traverseVisible(e)
  43830. }
  43831. },
  43832. traverseAncestors: function(e) {
  43833. var t = this.parent;
  43834. null !== t && (e(t),
  43835. t.traverseAncestors(e))
  43836. },
  43837. updateMatrix: function() {
  43838. this.matrix.compose(this.position, this.quaternion, this.scale),
  43839. this.matrixWorldNeedsUpdate = !0
  43840. },
  43841. updateMatrixWorld: function(e) {
  43842. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43843. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43844. this.matrixWorldNeedsUpdate = !1,
  43845. e = !0);
  43846. for (var t = 0, i = this.children.length; t < i; t++)
  43847. this.children[t].updateMatrixWorld(e)
  43848. },
  43849. toJSON: function(e) {
  43850. function t(e) {
  43851. var t = [];
  43852. for (var i in e) {
  43853. var n = e[i];
  43854. delete n.metadata,
  43855. t.push(n)
  43856. }
  43857. return t
  43858. }
  43859. var i = void 0 === e
  43860. , n = {};
  43861. i && (e = {
  43862. geometries: {},
  43863. materials: {},
  43864. textures: {},
  43865. images: {}
  43866. },
  43867. n.metadata = {
  43868. version: 4.4,
  43869. type: "Object",
  43870. generator: "Object3D.toJSON"
  43871. });
  43872. var r = {};
  43873. if (r.uuid = this.uuid,
  43874. r.type = this.type,
  43875. "" !== this.name && (r.name = this.name),
  43876. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43877. this.castShadow === !0 && (r.castShadow = !0),
  43878. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43879. this.visible === !1 && (r.visible = !1),
  43880. r.matrix = this.matrix.toArray(),
  43881. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43882. r.geometry = this.geometry.uuid),
  43883. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43884. r.material = this.material.uuid),
  43885. this.children.length > 0) {
  43886. r.children = [];
  43887. for (var o = 0; o < this.children.length; o++)
  43888. r.children.push(this.children[o].toJSON(e).object)
  43889. }
  43890. if (i) {
  43891. var a = t(e.geometries)
  43892. , s = t(e.materials)
  43893. , l = t(e.textures)
  43894. , c = t(e.images);
  43895. a.length > 0 && (n.geometries = a),
  43896. s.length > 0 && (n.materials = s),
  43897. l.length > 0 && (n.textures = l),
  43898. c.length > 0 && (n.images = c)
  43899. }
  43900. return n.object = r,
  43901. n
  43902. },
  43903. clone: function(e) {
  43904. return (new this.constructor).copy(this, e)
  43905. },
  43906. copy: function(e, t) {
  43907. if (void 0 === t && (t = !0),
  43908. this.name = e.name,
  43909. this.up.copy(e.up),
  43910. this.position.copy(e.position),
  43911. this.quaternion.copy(e.quaternion),
  43912. this.scale.copy(e.scale),
  43913. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43914. this.matrix.copy(e.matrix),
  43915. this.matrixWorld.copy(e.matrixWorld),
  43916. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43917. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43918. this.visible = e.visible,
  43919. this.castShadow = e.castShadow,
  43920. this.receiveShadow = e.receiveShadow,
  43921. this.frustumCulled = e.frustumCulled,
  43922. this.renderOrder = e.renderOrder,
  43923. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43924. t === !0)
  43925. for (var i = 0; i < e.children.length; i++) {
  43926. var n = e.children[i];
  43927. this.add(n.clone())
  43928. }
  43929. return this
  43930. }
  43931. },
  43932. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43933. n.Object3DIdCount = 0,
  43934. n.Face3 = function(e, t, i, r, o, a) {
  43935. this.a = e,
  43936. this.b = t,
  43937. this.c = i,
  43938. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43939. this.vertexNormals = Array.isArray(r) ? r : [],
  43940. this.color = o instanceof n.Color ? o : new n.Color,
  43941. this.vertexColors = Array.isArray(o) ? o : [],
  43942. this.materialIndex = void 0 !== a ? a : 0
  43943. }
  43944. ,
  43945. n.Face3.prototype = {
  43946. constructor: n.Face3,
  43947. clone: function() {
  43948. return (new this.constructor).copy(this)
  43949. },
  43950. copy: function(e) {
  43951. this.a = e.a,
  43952. this.b = e.b,
  43953. this.c = e.c,
  43954. this.normal.copy(e.normal),
  43955. this.color.copy(e.color),
  43956. this.materialIndex = e.materialIndex;
  43957. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43958. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43959. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43960. this.vertexColors[t] = e.vertexColors[t].clone();
  43961. return this
  43962. }
  43963. },
  43964. n.BufferAttribute = function(e, t) {
  43965. this.uuid = n.Math.generateUUID(),
  43966. this.array = e,
  43967. this.itemSize = t,
  43968. this.dynamic = !1,
  43969. this.updateRange = {
  43970. offset: 0,
  43971. count: -1
  43972. },
  43973. this.version = 0
  43974. }
  43975. ,
  43976. n.BufferAttribute.prototype = {
  43977. constructor: n.BufferAttribute,
  43978. get count() {
  43979. return this.array.length / this.itemSize
  43980. },
  43981. set needsUpdate(e) {
  43982. e === !0 && this.version++
  43983. },
  43984. setDynamic: function(e) {
  43985. return this.dynamic = e,
  43986. this
  43987. },
  43988. copy: function(e) {
  43989. return this.array = new e.array.constructor(e.array),
  43990. this.itemSize = e.itemSize,
  43991. this.dynamic = e.dynamic,
  43992. this
  43993. },
  43994. copyAt: function(e, t, i) {
  43995. e *= this.itemSize,
  43996. i *= t.itemSize;
  43997. for (var n = 0, r = this.itemSize; n < r; n++)
  43998. this.array[e + n] = t.array[i + n];
  43999. return this
  44000. },
  44001. copyArray: function(e) {
  44002. return this.array.set(e),
  44003. this
  44004. },
  44005. copyColorsArray: function(e) {
  44006. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44007. var a = e[r];
  44008. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  44009. a = new n.Color),
  44010. t[i++] = a.r,
  44011. t[i++] = a.g,
  44012. t[i++] = a.b
  44013. }
  44014. return this
  44015. },
  44016. copyIndicesArray: function(e) {
  44017. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  44018. var o = e[n];
  44019. t[i++] = o.a,
  44020. t[i++] = o.b,
  44021. t[i++] = o.c
  44022. }
  44023. return this
  44024. },
  44025. copyVector2sArray: function(e) {
  44026. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44027. var a = e[r];
  44028. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  44029. a = new n.Vector2),
  44030. t[i++] = a.x,
  44031. t[i++] = a.y
  44032. }
  44033. return this
  44034. },
  44035. copyVector3sArray: function(e) {
  44036. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44037. var a = e[r];
  44038. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  44039. a = new n.Vector3),
  44040. t[i++] = a.x,
  44041. t[i++] = a.y,
  44042. t[i++] = a.z
  44043. }
  44044. return this
  44045. },
  44046. copyVector4sArray: function(e) {
  44047. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44048. var a = e[r];
  44049. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  44050. a = new n.Vector4),
  44051. t[i++] = a.x,
  44052. t[i++] = a.y,
  44053. t[i++] = a.z,
  44054. t[i++] = a.w
  44055. }
  44056. return this
  44057. },
  44058. set: function(e, t) {
  44059. return void 0 === t && (t = 0),
  44060. this.array.set(e, t),
  44061. this
  44062. },
  44063. getX: function(e) {
  44064. return this.array[e * this.itemSize]
  44065. },
  44066. setX: function(e, t) {
  44067. return this.array[e * this.itemSize] = t,
  44068. this
  44069. },
  44070. getY: function(e) {
  44071. return this.array[e * this.itemSize + 1]
  44072. },
  44073. setY: function(e, t) {
  44074. return this.array[e * this.itemSize + 1] = t,
  44075. this
  44076. },
  44077. getZ: function(e) {
  44078. return this.array[e * this.itemSize + 2]
  44079. },
  44080. setZ: function(e, t) {
  44081. return this.array[e * this.itemSize + 2] = t,
  44082. this
  44083. },
  44084. getW: function(e) {
  44085. return this.array[e * this.itemSize + 3]
  44086. },
  44087. setW: function(e, t) {
  44088. return this.array[e * this.itemSize + 3] = t,
  44089. this
  44090. },
  44091. setXY: function(e, t, i) {
  44092. return e *= this.itemSize,
  44093. this.array[e + 0] = t,
  44094. this.array[e + 1] = i,
  44095. this
  44096. },
  44097. setXYZ: function(e, t, i, n) {
  44098. return e *= this.itemSize,
  44099. this.array[e + 0] = t,
  44100. this.array[e + 1] = i,
  44101. this.array[e + 2] = n,
  44102. this
  44103. },
  44104. setXYZW: function(e, t, i, n, r) {
  44105. return e *= this.itemSize,
  44106. this.array[e + 0] = t,
  44107. this.array[e + 1] = i,
  44108. this.array[e + 2] = n,
  44109. this.array[e + 3] = r,
  44110. this
  44111. },
  44112. clone: function() {
  44113. return (new this.constructor).copy(this)
  44114. }
  44115. },
  44116. n.Int8Attribute = function(e, t) {
  44117. return new n.BufferAttribute(new Int8Array(e),t)
  44118. }
  44119. ,
  44120. n.Uint8Attribute = function(e, t) {
  44121. return new n.BufferAttribute(new Uint8Array(e),t)
  44122. }
  44123. ,
  44124. n.Uint8ClampedAttribute = function(e, t) {
  44125. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  44126. }
  44127. ,
  44128. n.Int16Attribute = function(e, t) {
  44129. return new n.BufferAttribute(new Int16Array(e),t)
  44130. }
  44131. ,
  44132. n.Uint16Attribute = function(e, t) {
  44133. return new n.BufferAttribute(new Uint16Array(e),t)
  44134. }
  44135. ;
  44136. n.Int32Attribute = function(e, t) {
  44137. return new n.BufferAttribute(new Int32Array(e),t)
  44138. }
  44139. ;
  44140. n.Uint32Attribute = function(e, t) {
  44141. return new n.BufferAttribute(new Uint32Array(e),t)
  44142. }
  44143. ,
  44144. n.Float32Attribute = function(e, t) {
  44145. return new n.BufferAttribute(new Float32Array(e),t)
  44146. }
  44147. ,
  44148. n.Float64Attribute = function(e, t) {
  44149. return new n.BufferAttribute(new Float64Array(e),t)
  44150. }
  44151. ,
  44152. n.DynamicBufferAttribute = function(e, t) {
  44153. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  44154. new n.BufferAttribute(e,t).setDynamic(!0)
  44155. }
  44156. ,
  44157. n.InstancedBufferAttribute = function(e, t, i) {
  44158. n.BufferAttribute.call(this, e, t),
  44159. this.meshPerAttribute = i || 1
  44160. }
  44161. ,
  44162. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  44163. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  44164. n.InstancedBufferAttribute.prototype.copy = function(e) {
  44165. return n.BufferAttribute.prototype.copy.call(this, e),
  44166. this.meshPerAttribute = e.meshPerAttribute,
  44167. this
  44168. }
  44169. ,
  44170. n.InterleavedBuffer = function(e, t) {
  44171. this.uuid = n.Math.generateUUID(),
  44172. this.array = e,
  44173. this.stride = t,
  44174. this.dynamic = !1,
  44175. this.updateRange = {
  44176. offset: 0,
  44177. count: -1
  44178. },
  44179. this.version = 0
  44180. }
  44181. ,
  44182. n.InterleavedBuffer.prototype = {
  44183. constructor: n.InterleavedBuffer,
  44184. get length() {
  44185. return this.array.length
  44186. },
  44187. get count() {
  44188. return this.array.length / this.stride
  44189. },
  44190. set needsUpdate(e) {
  44191. e === !0 && this.version++
  44192. },
  44193. setDynamic: function(e) {
  44194. return this.dynamic = e,
  44195. this
  44196. },
  44197. copy: function(e) {
  44198. return this.array = new e.array.constructor(e.array),
  44199. this.stride = e.stride,
  44200. this.dynamic = e.dynamic,
  44201. this
  44202. },
  44203. copyAt: function(e, t, i) {
  44204. e *= this.stride,
  44205. i *= t.stride;
  44206. for (var n = 0, r = this.stride; n < r; n++)
  44207. this.array[e + n] = t.array[i + n];
  44208. return this
  44209. },
  44210. set: function(e, t) {
  44211. return void 0 === t && (t = 0),
  44212. this.array.set(e, t),
  44213. this
  44214. },
  44215. clone: function() {
  44216. return (new this.constructor).copy(this)
  44217. }
  44218. },
  44219. n.InstancedInterleavedBuffer = function(e, t, i) {
  44220. n.InterleavedBuffer.call(this, e, t),
  44221. this.meshPerAttribute = i || 1
  44222. }
  44223. ,
  44224. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  44225. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  44226. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  44227. return n.InterleavedBuffer.prototype.copy.call(this, e),
  44228. this.meshPerAttribute = e.meshPerAttribute,
  44229. this
  44230. }
  44231. ,
  44232. n.InterleavedBufferAttribute = function(e, t, i) {
  44233. this.uuid = n.Math.generateUUID(),
  44234. this.data = e,
  44235. this.itemSize = t,
  44236. this.offset = i
  44237. }
  44238. ,
  44239. n.InterleavedBufferAttribute.prototype = {
  44240. constructor: n.InterleavedBufferAttribute,
  44241. get length() {
  44242. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  44243. this.array.length
  44244. },
  44245. get count() {
  44246. return this.data.count
  44247. },
  44248. setX: function(e, t) {
  44249. return this.data.array[e * this.data.stride + this.offset] = t,
  44250. this
  44251. },
  44252. setY: function(e, t) {
  44253. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  44254. this
  44255. },
  44256. setZ: function(e, t) {
  44257. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  44258. this
  44259. },
  44260. setW: function(e, t) {
  44261. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  44262. this
  44263. },
  44264. getX: function(e) {
  44265. return this.data.array[e * this.data.stride + this.offset]
  44266. },
  44267. getY: function(e) {
  44268. return this.data.array[e * this.data.stride + this.offset + 1]
  44269. },
  44270. getZ: function(e) {
  44271. return this.data.array[e * this.data.stride + this.offset + 2]
  44272. },
  44273. getW: function(e) {
  44274. return this.data.array[e * this.data.stride + this.offset + 3]
  44275. },
  44276. setXY: function(e, t, i) {
  44277. return e = e * this.data.stride + this.offset,
  44278. this.data.array[e + 0] = t,
  44279. this.data.array[e + 1] = i,
  44280. this
  44281. },
  44282. setXYZ: function(e, t, i, n) {
  44283. return e = e * this.data.stride + this.offset,
  44284. this.data.array[e + 0] = t,
  44285. this.data.array[e + 1] = i,
  44286. this.data.array[e + 2] = n,
  44287. this
  44288. },
  44289. setXYZW: function(e, t, i, n, r) {
  44290. return e = e * this.data.stride + this.offset,
  44291. this.data.array[e + 0] = t,
  44292. this.data.array[e + 1] = i,
  44293. this.data.array[e + 2] = n,
  44294. this.data.array[e + 3] = r,
  44295. this
  44296. }
  44297. },
  44298. n.Geometry = function() {
  44299. Object.defineProperty(this, "id", {
  44300. value: n.GeometryIdCount++
  44301. }),
  44302. this.uuid = n.Math.generateUUID(),
  44303. this.name = "",
  44304. this.type = "Geometry",
  44305. this.vertices = [],
  44306. this.colors = [],
  44307. this.faces = [],
  44308. this.faceVertexUvs = [[]],
  44309. this.morphTargets = [],
  44310. this.morphNormals = [],
  44311. this.skinWeights = [],
  44312. this.skinIndices = [],
  44313. this.lineDistances = [],
  44314. this.boundingBox = null,
  44315. this.boundingSphere = null,
  44316. this.verticesNeedUpdate = !1,
  44317. this.elementsNeedUpdate = !1,
  44318. this.uvsNeedUpdate = !1,
  44319. this.normalsNeedUpdate = !1,
  44320. this.colorsNeedUpdate = !1,
  44321. this.lineDistancesNeedUpdate = !1,
  44322. this.groupsNeedUpdate = !1
  44323. }
  44324. ,
  44325. n.Geometry.prototype = {
  44326. constructor: n.Geometry,
  44327. applyMatrix: function(e) {
  44328. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  44329. var o = this.vertices[i];
  44330. o.applyMatrix4(e)
  44331. }
  44332. for (var i = 0, r = this.faces.length; i < r; i++) {
  44333. var a = this.faces[i];
  44334. a.normal.applyMatrix3(t).normalize();
  44335. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  44336. a.vertexNormals[s].applyMatrix3(t).normalize()
  44337. }
  44338. return null !== this.boundingBox && this.computeBoundingBox(),
  44339. null !== this.boundingSphere && this.computeBoundingSphere(),
  44340. this.verticesNeedUpdate = !0,
  44341. this.normalsNeedUpdate = !0,
  44342. this
  44343. },
  44344. rotateX: function() {
  44345. var e;
  44346. return function(t) {
  44347. return void 0 === e && (e = new n.Matrix4),
  44348. e.makeRotationX(t),
  44349. this.applyMatrix(e),
  44350. this
  44351. }
  44352. }(),
  44353. rotateY: function() {
  44354. var e;
  44355. return function(t) {
  44356. return void 0 === e && (e = new n.Matrix4),
  44357. e.makeRotationY(t),
  44358. this.applyMatrix(e),
  44359. this
  44360. }
  44361. }(),
  44362. rotateZ: function() {
  44363. var e;
  44364. return function(t) {
  44365. return void 0 === e && (e = new n.Matrix4),
  44366. e.makeRotationZ(t),
  44367. this.applyMatrix(e),
  44368. this
  44369. }
  44370. }(),
  44371. translate: function() {
  44372. var e;
  44373. return function(t, i, r) {
  44374. return void 0 === e && (e = new n.Matrix4),
  44375. e.makeTranslation(t, i, r),
  44376. this.applyMatrix(e),
  44377. this
  44378. }
  44379. }(),
  44380. scale: function() {
  44381. var e;
  44382. return function(t, i, r) {
  44383. return void 0 === e && (e = new n.Matrix4),
  44384. e.makeScale(t, i, r),
  44385. this.applyMatrix(e),
  44386. this
  44387. }
  44388. }(),
  44389. lookAt: function() {
  44390. var e;
  44391. return function(t) {
  44392. void 0 === e && (e = new n.Object3D),
  44393. e.lookAt(t),
  44394. e.updateMatrix(),
  44395. this.applyMatrix(e.matrix)
  44396. }
  44397. }(),
  44398. fromBufferGeometry: function(e) {
  44399. function t(e, t, r, o) {
  44400. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44401. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44402. , g = new n.Face3(e,t,r,a,f,o);
  44403. i.faces.push(g),
  44404. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44405. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44406. }
  44407. var i = this
  44408. , r = null !== e.index ? e.index.array : void 0
  44409. , o = e.attributes
  44410. , a = o.position.array
  44411. , s = void 0 !== o.normal ? o.normal.array : void 0
  44412. , l = void 0 !== o.color ? o.color.array : void 0
  44413. , c = void 0 !== o.uv ? o.uv.array : void 0
  44414. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44415. void 0 !== h && (this.faceVertexUvs[1] = []);
  44416. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44417. g += 2)
  44418. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44419. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44420. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44421. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44422. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44423. if (void 0 !== r) {
  44424. var m = e.groups;
  44425. if (m.length > 0)
  44426. for (var f = 0; f < m.length; f++)
  44427. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44428. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44429. else
  44430. for (var f = 0; f < r.length; f += 3)
  44431. t(r[f], r[f + 1], r[f + 2])
  44432. } else
  44433. for (var f = 0; f < a.length / 3; f += 3)
  44434. t(f, f + 1, f + 2);
  44435. return this.computeFaceNormals(),
  44436. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44437. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44438. this
  44439. },
  44440. center: function() {
  44441. this.computeBoundingBox();
  44442. var e = this.boundingBox.center().negate();
  44443. return this.translate(e.x, e.y, e.z),
  44444. e
  44445. },
  44446. normalize: function() {
  44447. this.computeBoundingSphere();
  44448. var e = this.boundingSphere.center
  44449. , t = this.boundingSphere.radius
  44450. , i = 0 === t ? 1 : 1 / t
  44451. , r = new n.Matrix4;
  44452. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44453. this.applyMatrix(r),
  44454. this
  44455. },
  44456. computeFaceNormals: function() {
  44457. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44458. var o = this.faces[i]
  44459. , a = this.vertices[o.a]
  44460. , s = this.vertices[o.b]
  44461. , l = this.vertices[o.c];
  44462. e.subVectors(l, s),
  44463. t.subVectors(a, s),
  44464. e.cross(t),
  44465. e.normalize(),
  44466. o.normal.copy(e)
  44467. }
  44468. },
  44469. computeVertexNormals: function(e) {
  44470. void 0 === e && (e = !0);
  44471. var t, i, r, o, a, s;
  44472. for (s = new Array(this.vertices.length),
  44473. t = 0,
  44474. i = this.vertices.length; t < i; t++)
  44475. s[t] = new n.Vector3;
  44476. if (e) {
  44477. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44478. for (r = 0,
  44479. o = this.faces.length; r < o; r++)
  44480. a = this.faces[r],
  44481. l = this.vertices[a.a],
  44482. c = this.vertices[a.b],
  44483. h = this.vertices[a.c],
  44484. u.subVectors(h, c),
  44485. d.subVectors(l, c),
  44486. u.cross(d),
  44487. s[a.a].add(u),
  44488. s[a.b].add(u),
  44489. s[a.c].add(u)
  44490. } else
  44491. for (r = 0,
  44492. o = this.faces.length; r < o; r++)
  44493. a = this.faces[r],
  44494. s[a.a].add(a.normal),
  44495. s[a.b].add(a.normal),
  44496. s[a.c].add(a.normal);
  44497. for (t = 0,
  44498. i = this.vertices.length; t < i; t++)
  44499. s[t].normalize();
  44500. for (r = 0,
  44501. o = this.faces.length; r < o; r++) {
  44502. a = this.faces[r];
  44503. var p = a.vertexNormals;
  44504. 3 === p.length ? (p[0].copy(s[a.a]),
  44505. p[1].copy(s[a.b]),
  44506. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44507. p[1] = s[a.b].clone(),
  44508. p[2] = s[a.c].clone())
  44509. }
  44510. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44511. },
  44512. computeMorphNormals: function() {
  44513. var e, t, i, r, o;
  44514. for (i = 0,
  44515. r = this.faces.length; i < r; i++)
  44516. for (o = this.faces[i],
  44517. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44518. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44519. e = 0,
  44520. t = o.vertexNormals.length; e < t; e++)
  44521. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44522. var a = new n.Geometry;
  44523. for (a.faces = this.faces,
  44524. e = 0,
  44525. t = this.morphTargets.length; e < t; e++) {
  44526. if (!this.morphNormals[e]) {
  44527. this.morphNormals[e] = {},
  44528. this.morphNormals[e].faceNormals = [],
  44529. this.morphNormals[e].vertexNormals = [];
  44530. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44531. for (i = 0,
  44532. r = this.faces.length; i < r; i++)
  44533. s = new n.Vector3,
  44534. l = {
  44535. a: new n.Vector3,
  44536. b: new n.Vector3,
  44537. c: new n.Vector3
  44538. },
  44539. c.push(s),
  44540. h.push(l)
  44541. }
  44542. var u = this.morphNormals[e];
  44543. a.vertices = this.morphTargets[e].vertices,
  44544. a.computeFaceNormals(),
  44545. a.computeVertexNormals();
  44546. var s, l;
  44547. for (i = 0,
  44548. r = this.faces.length; i < r; i++)
  44549. o = this.faces[i],
  44550. s = u.faceNormals[i],
  44551. l = u.vertexNormals[i],
  44552. s.copy(o.normal),
  44553. l.a.copy(o.vertexNormals[0]),
  44554. l.b.copy(o.vertexNormals[1]),
  44555. l.c.copy(o.vertexNormals[2])
  44556. }
  44557. for (i = 0,
  44558. r = this.faces.length; i < r; i++)
  44559. o = this.faces[i],
  44560. o.normal = o.__originalFaceNormal,
  44561. o.vertexNormals = o.__originalVertexNormals
  44562. },
  44563. computeTangents: function() {
  44564. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44565. },
  44566. computeLineDistances: function() {
  44567. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44568. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44569. this.lineDistances[i] = e
  44570. },
  44571. computeBoundingBox: function() {
  44572. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44573. this.boundingBox.setFromPoints(this.vertices)
  44574. },
  44575. computeBoundingSphere: function() {
  44576. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44577. this.boundingSphere.setFromPoints(this.vertices)
  44578. },
  44579. merge: function(e, t, i) {
  44580. if (e instanceof n.Geometry == !1)
  44581. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44582. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44583. void 0 === i && (i = 0),
  44584. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44585. for (var d = 0, p = s.length; d < p; d++) {
  44586. var f = s[d]
  44587. , g = f.clone();
  44588. void 0 !== t && g.applyMatrix4(t),
  44589. a.push(g)
  44590. }
  44591. for (d = 0,
  44592. p = c.length; d < p; d++) {
  44593. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44594. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44595. m.normal.copy(y.normal),
  44596. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44597. for (var E = 0, b = C.length; E < b; E++)
  44598. v = C[E].clone(),
  44599. void 0 !== r && v.applyMatrix3(r).normalize(),
  44600. m.vertexNormals.push(v);
  44601. m.color.copy(y.color);
  44602. for (var E = 0, b = I.length; E < b; E++)
  44603. A = I[E],
  44604. m.vertexColors.push(A.clone());
  44605. m.materialIndex = y.materialIndex + i,
  44606. l.push(m)
  44607. }
  44608. for (d = 0,
  44609. p = u.length; d < p; d++) {
  44610. var w = u[d]
  44611. , _ = [];
  44612. if (void 0 !== w) {
  44613. for (var E = 0, b = w.length; E < b; E++)
  44614. _.push(w[E].clone());
  44615. h.push(_)
  44616. }
  44617. }
  44618. },
  44619. mergeMesh: function(e) {
  44620. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44621. void this.merge(e.geometry, e.matrix))
  44622. },
  44623. mergeVertices: function() {
  44624. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44625. for (i = 0,
  44626. n = this.vertices.length; i < n; i++)
  44627. e = this.vertices[i],
  44628. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44629. void 0 === l[t] ? (l[t] = i,
  44630. c.push(this.vertices[i]),
  44631. h[i] = c.length - 1) : h[i] = h[l[t]];
  44632. var p = [];
  44633. for (i = 0,
  44634. n = this.faces.length; i < n; i++) {
  44635. r = this.faces[i],
  44636. r.a = h[r.a],
  44637. r.b = h[r.b],
  44638. r.c = h[r.c],
  44639. o = [r.a, r.b, r.c];
  44640. for (var f = -1, g = 0; g < 3; g++)
  44641. if (o[g] === o[(g + 1) % 3]) {
  44642. f = g,
  44643. p.push(i);
  44644. break
  44645. }
  44646. }
  44647. for (i = p.length - 1; i >= 0; i--) {
  44648. var m = p[i];
  44649. for (this.faces.splice(m, 1),
  44650. a = 0,
  44651. s = this.faceVertexUvs.length; a < s; a++)
  44652. this.faceVertexUvs[a].splice(m, 1)
  44653. }
  44654. var v = this.vertices.length - c.length;
  44655. return this.vertices = c,
  44656. v
  44657. },
  44658. sortFacesByMaterialIndex: function() {
  44659. function e(e, t) {
  44660. return e.materialIndex - t.materialIndex
  44661. }
  44662. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44663. t[n]._id = n;
  44664. t.sort(e);
  44665. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44666. a && a.length === i && (r = []),
  44667. s && s.length === i && (o = []);
  44668. for (var n = 0; n < i; n++) {
  44669. var l = t[n]._id;
  44670. r && r.push(a[l]),
  44671. o && o.push(s[l])
  44672. }
  44673. r && (this.faceVertexUvs[0] = r),
  44674. o && (this.faceVertexUvs[1] = o)
  44675. },
  44676. toJSON: function() {
  44677. function e(e, t, i) {
  44678. return i ? e | 1 << t : e & ~(1 << t)
  44679. }
  44680. function t(e) {
  44681. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44682. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44683. u.push(e.x, e.y, e.z),
  44684. d[t])
  44685. }
  44686. function i(e) {
  44687. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44688. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44689. p.push(e.getHex()),
  44690. f[t])
  44691. }
  44692. function n(e) {
  44693. var t = e.x.toString() + e.y.toString();
  44694. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44695. g.push(e.x, e.y),
  44696. m[t])
  44697. }
  44698. var r = {
  44699. metadata: {
  44700. version: 4.4,
  44701. type: "Geometry",
  44702. generator: "Geometry.toJSON"
  44703. }
  44704. };
  44705. if (r.uuid = this.uuid,
  44706. r.type = this.type,
  44707. "" !== this.name && (r.name = this.name),
  44708. void 0 !== this.parameters) {
  44709. var o = this.parameters;
  44710. for (var a in o)
  44711. void 0 !== o[a] && (r[a] = o[a]);
  44712. return r
  44713. }
  44714. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44715. var c = this.vertices[l];
  44716. s.push(c.x, c.y, c.z)
  44717. }
  44718. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44719. var v = this.faces[l]
  44720. , A = !0
  44721. , y = !1
  44722. , C = void 0 !== this.faceVertexUvs[0][l]
  44723. , I = v.normal.length() > 0
  44724. , E = v.vertexNormals.length > 0
  44725. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44726. , w = v.vertexColors.length > 0
  44727. , _ = 0;
  44728. if (_ = e(_, 0, 0),
  44729. _ = e(_, 1, A),
  44730. _ = e(_, 2, y),
  44731. _ = e(_, 3, C),
  44732. _ = e(_, 4, I),
  44733. _ = e(_, 5, E),
  44734. _ = e(_, 6, b),
  44735. _ = e(_, 7, w),
  44736. h.push(_),
  44737. h.push(v.a, v.b, v.c),
  44738. h.push(v.materialIndex),
  44739. C) {
  44740. var T = this.faceVertexUvs[0][l];
  44741. h.push(n(T[0]), n(T[1]), n(T[2]))
  44742. }
  44743. if (I && h.push(t(v.normal)),
  44744. E) {
  44745. var x = v.vertexNormals;
  44746. h.push(t(x[0]), t(x[1]), t(x[2]))
  44747. }
  44748. if (b && h.push(i(v.color)),
  44749. w) {
  44750. var S = v.vertexColors;
  44751. h.push(i(S[0]), i(S[1]), i(S[2]))
  44752. }
  44753. }
  44754. return r.data = {},
  44755. r.data.vertices = s,
  44756. r.data.normals = u,
  44757. p.length > 0 && (r.data.colors = p),
  44758. g.length > 0 && (r.data.uvs = [g]),
  44759. r.data.faces = h,
  44760. r
  44761. },
  44762. clone: function() {
  44763. return (new n.Geometry).copy(this)
  44764. },
  44765. copy: function(e) {
  44766. this.vertices = [],
  44767. this.faces = [],
  44768. this.faceVertexUvs = [[]];
  44769. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44770. this.vertices.push(t[i].clone());
  44771. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44772. this.faces.push(r[i].clone());
  44773. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44774. var o = e.faceVertexUvs[i];
  44775. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44776. for (var a = 0, s = o.length; a < s; a++) {
  44777. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44778. var d = l[h];
  44779. c.push(d.clone())
  44780. }
  44781. this.faceVertexUvs[i].push(c)
  44782. }
  44783. }
  44784. return this
  44785. },
  44786. dispose: function() {
  44787. this.dispatchEvent({
  44788. type: "dispose"
  44789. })
  44790. }
  44791. },
  44792. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44793. n.GeometryIdCount = 0,
  44794. n.DirectGeometry = function() {
  44795. Object.defineProperty(this, "id", {
  44796. value: n.GeometryIdCount++
  44797. }),
  44798. this.uuid = n.Math.generateUUID(),
  44799. this.name = "",
  44800. this.type = "DirectGeometry",
  44801. this.indices = [],
  44802. this.vertices = [],
  44803. this.normals = [],
  44804. this.colors = [],
  44805. this.uvs = [],
  44806. this.uvs2 = [],
  44807. this.groups = [],
  44808. this.morphTargets = {},
  44809. this.skinWeights = [],
  44810. this.skinIndices = [],
  44811. this.boundingBox = null,
  44812. this.boundingSphere = null,
  44813. this.verticesNeedUpdate = !1,
  44814. this.normalsNeedUpdate = !1,
  44815. this.colorsNeedUpdate = !1,
  44816. this.uvsNeedUpdate = !1,
  44817. this.groupsNeedUpdate = !1
  44818. }
  44819. ,
  44820. n.DirectGeometry.prototype = {
  44821. constructor: n.DirectGeometry,
  44822. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44823. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44824. computeFaceNormals: function() {
  44825. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44826. },
  44827. computeVertexNormals: function() {
  44828. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44829. },
  44830. computeGroups: function(e) {
  44831. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44832. var a = r[o];
  44833. a.materialIndex !== i && (i = a.materialIndex,
  44834. void 0 !== t && (t.count = 3 * o - t.start,
  44835. n.push(t)),
  44836. t = {
  44837. start: 3 * o,
  44838. materialIndex: i
  44839. })
  44840. }
  44841. void 0 !== t && (t.count = 3 * o - t.start,
  44842. n.push(t)),
  44843. this.groups = n
  44844. },
  44845. fromGeometry: function(e) {
  44846. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44847. if (c > 0) {
  44848. t = [];
  44849. for (var h = 0; h < c; h++)
  44850. t[h] = [];
  44851. this.morphTargets.position = t
  44852. }
  44853. var u, d = e.morphNormals, p = d.length;
  44854. if (p > 0) {
  44855. u = [];
  44856. for (var h = 0; h < p; h++)
  44857. u[h] = [];
  44858. this.morphTargets.normal = u
  44859. }
  44860. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44861. var A = i[h];
  44862. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44863. var y = A.vertexNormals;
  44864. if (3 === y.length)
  44865. this.normals.push(y[0], y[1], y[2]);
  44866. else {
  44867. var C = A.normal;
  44868. this.normals.push(C, C, C)
  44869. }
  44870. var I = A.vertexColors;
  44871. if (3 === I.length)
  44872. this.colors.push(I[0], I[1], I[2]);
  44873. else {
  44874. var E = A.color;
  44875. this.colors.push(E, E, E)
  44876. }
  44877. if (a === !0) {
  44878. var b = o[0][h];
  44879. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44880. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44881. }
  44882. if (s === !0) {
  44883. var b = o[1][h];
  44884. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44885. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44886. }
  44887. for (var w = 0; w < c; w++) {
  44888. var _ = l[w].vertices;
  44889. t[w].push(_[A.a], _[A.b], _[A.c])
  44890. }
  44891. for (var w = 0; w < p; w++) {
  44892. var T = d[w].vertexNormals[h];
  44893. u[w].push(T.a, T.b, T.c)
  44894. }
  44895. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44896. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44897. }
  44898. return this.computeGroups(e),
  44899. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44900. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44901. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44902. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44903. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44904. this
  44905. },
  44906. dispose: function() {
  44907. this.dispatchEvent({
  44908. type: "dispose"
  44909. })
  44910. }
  44911. },
  44912. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44913. n.BufferGeometry = function() {
  44914. Object.defineProperty(this, "id", {
  44915. value: n.GeometryIdCount++
  44916. }),
  44917. this.uuid = n.Math.generateUUID(),
  44918. this.name = "",
  44919. this.type = "BufferGeometry",
  44920. this.index = null,
  44921. this.attributes = {},
  44922. this.morphAttributes = {},
  44923. this.groups = [],
  44924. this.boundingBox = null,
  44925. this.boundingSphere = null,
  44926. this.drawRange = {
  44927. start: 0,
  44928. count: 1 / 0
  44929. }
  44930. }
  44931. ,
  44932. n.BufferGeometry.prototype = {
  44933. constructor: n.BufferGeometry,
  44934. getIndex: function() {
  44935. return this.index
  44936. },
  44937. setIndex: function(e) {
  44938. this.index = e
  44939. },
  44940. addAttribute: function(e, t) {
  44941. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44942. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44943. void this.setIndex(t)) : (this.attributes[e] = t,
  44944. this)
  44945. },
  44946. getAttribute: function(e) {
  44947. return this.attributes[e]
  44948. },
  44949. removeAttribute: function(e) {
  44950. return delete this.attributes[e],
  44951. this
  44952. },
  44953. addGroup: function(e, t, i) {
  44954. this.groups.push({
  44955. start: e,
  44956. count: t,
  44957. materialIndex: void 0 !== i ? i : 0
  44958. })
  44959. },
  44960. clearGroups: function() {
  44961. this.groups = []
  44962. },
  44963. setDrawRange: function(e, t) {
  44964. this.drawRange.start = e,
  44965. this.drawRange.count = t
  44966. },
  44967. applyMatrix: function(e) {
  44968. var t = this.attributes.position;
  44969. void 0 !== t && (e.applyToVector3Array(t.array),
  44970. t.needsUpdate = !0);
  44971. var i = this.attributes.normal;
  44972. if (void 0 !== i) {
  44973. var r = (new n.Matrix3).getNormalMatrix(e);
  44974. r.applyToVector3Array(i.array),
  44975. i.needsUpdate = !0
  44976. }
  44977. return null !== this.boundingBox && this.computeBoundingBox(),
  44978. null !== this.boundingSphere && this.computeBoundingSphere(),
  44979. this
  44980. },
  44981. rotateX: function() {
  44982. var e;
  44983. return function(t) {
  44984. return void 0 === e && (e = new n.Matrix4),
  44985. e.makeRotationX(t),
  44986. this.applyMatrix(e),
  44987. this
  44988. }
  44989. }(),
  44990. rotateY: function() {
  44991. var e;
  44992. return function(t) {
  44993. return void 0 === e && (e = new n.Matrix4),
  44994. e.makeRotationY(t),
  44995. this.applyMatrix(e),
  44996. this
  44997. }
  44998. }(),
  44999. rotateZ: function() {
  45000. var e;
  45001. return function(t) {
  45002. return void 0 === e && (e = new n.Matrix4),
  45003. e.makeRotationZ(t),
  45004. this.applyMatrix(e),
  45005. this
  45006. }
  45007. }(),
  45008. translate: function() {
  45009. var e;
  45010. return function(t, i, r) {
  45011. return void 0 === e && (e = new n.Matrix4),
  45012. e.makeTranslation(t, i, r),
  45013. this.applyMatrix(e),
  45014. this
  45015. }
  45016. }(),
  45017. scale: function() {
  45018. var e;
  45019. return function(t, i, r) {
  45020. return void 0 === e && (e = new n.Matrix4),
  45021. e.makeScale(t, i, r),
  45022. this.applyMatrix(e),
  45023. this
  45024. }
  45025. }(),
  45026. lookAt: function() {
  45027. var e;
  45028. return function(t) {
  45029. void 0 === e && (e = new n.Object3D),
  45030. e.lookAt(t),
  45031. e.updateMatrix(),
  45032. this.applyMatrix(e.matrix)
  45033. }
  45034. }(),
  45035. center: function() {
  45036. this.computeBoundingBox();
  45037. var e = this.boundingBox.center().negate();
  45038. return this.translate(e.x, e.y, e.z),
  45039. e
  45040. },
  45041. setFromObject: function(e) {
  45042. var t = e.geometry;
  45043. if (e instanceof n.Points || e instanceof n.Line) {
  45044. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  45045. , r = new n.Float32Attribute(3 * t.colors.length,3);
  45046. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  45047. this.addAttribute("color", r.copyColorsArray(t.colors)),
  45048. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  45049. var o = new n.Float32Attribute(t.lineDistances.length,1);
  45050. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  45051. }
  45052. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  45053. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  45054. } else
  45055. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  45056. return this
  45057. },
  45058. updateFromObject: function(e) {
  45059. var t = e.geometry;
  45060. if (e instanceof n.Mesh) {
  45061. var i = t.__directGeometry;
  45062. if (void 0 === i)
  45063. return this.fromGeometry(t);
  45064. i.verticesNeedUpdate = t.verticesNeedUpdate,
  45065. i.normalsNeedUpdate = t.normalsNeedUpdate,
  45066. i.colorsNeedUpdate = t.colorsNeedUpdate,
  45067. i.uvsNeedUpdate = t.uvsNeedUpdate,
  45068. i.groupsNeedUpdate = t.groupsNeedUpdate,
  45069. t.verticesNeedUpdate = !1,
  45070. t.normalsNeedUpdate = !1,
  45071. t.colorsNeedUpdate = !1,
  45072. t.uvsNeedUpdate = !1,
  45073. t.groupsNeedUpdate = !1,
  45074. t = i
  45075. }
  45076. if (t.verticesNeedUpdate === !0) {
  45077. var r = this.attributes.position;
  45078. void 0 !== r && (r.copyVector3sArray(t.vertices),
  45079. r.needsUpdate = !0),
  45080. t.verticesNeedUpdate = !1
  45081. }
  45082. if (t.normalsNeedUpdate === !0) {
  45083. var r = this.attributes.normal;
  45084. void 0 !== r && (r.copyVector3sArray(t.normals),
  45085. r.needsUpdate = !0),
  45086. t.normalsNeedUpdate = !1
  45087. }
  45088. if (t.colorsNeedUpdate === !0) {
  45089. var r = this.attributes.color;
  45090. void 0 !== r && (r.copyColorsArray(t.colors),
  45091. r.needsUpdate = !0),
  45092. t.colorsNeedUpdate = !1
  45093. }
  45094. if (t.uvsNeedUpdate) {
  45095. var r = this.attributes.uv;
  45096. void 0 !== r && (r.copyVector2sArray(t.uvs),
  45097. r.needsUpdate = !0),
  45098. t.uvsNeedUpdate = !1
  45099. }
  45100. if (t.lineDistancesNeedUpdate) {
  45101. var r = this.attributes.lineDistance;
  45102. void 0 !== r && (r.copyArray(t.lineDistances),
  45103. r.needsUpdate = !0),
  45104. t.lineDistancesNeedUpdate = !1
  45105. }
  45106. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  45107. this.groups = t.groups,
  45108. t.groupsNeedUpdate = !1),
  45109. this
  45110. },
  45111. fromGeometry: function(e) {
  45112. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  45113. this.fromDirectGeometry(e.__directGeometry)
  45114. },
  45115. fromDirectGeometry: function(e) {
  45116. var t = new Float32Array(3 * e.vertices.length);
  45117. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  45118. e.normals.length > 0) {
  45119. var i = new Float32Array(3 * e.normals.length);
  45120. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  45121. }
  45122. if (e.colors.length > 0) {
  45123. var r = new Float32Array(3 * e.colors.length);
  45124. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  45125. }
  45126. if (e.uvs.length > 0) {
  45127. var o = new Float32Array(2 * e.uvs.length);
  45128. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  45129. }
  45130. if (e.uvs2.length > 0) {
  45131. var a = new Float32Array(2 * e.uvs2.length);
  45132. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  45133. }
  45134. if (e.indices.length > 0) {
  45135. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  45136. , l = new s(3 * e.indices.length);
  45137. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  45138. }
  45139. this.groups = e.groups;
  45140. for (var c in e.morphTargets) {
  45141. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  45142. var f = u[d]
  45143. , g = new n.Float32Attribute(3 * f.length,3);
  45144. h.push(g.copyVector3sArray(f))
  45145. }
  45146. this.morphAttributes[c] = h
  45147. }
  45148. if (e.skinIndices.length > 0) {
  45149. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  45150. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  45151. }
  45152. if (e.skinWeights.length > 0) {
  45153. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  45154. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  45155. }
  45156. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  45157. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  45158. this
  45159. },
  45160. computeBoundingBox: function() {
  45161. new n.Vector3;
  45162. return function() {
  45163. null === this.boundingBox && (this.boundingBox = new n.Box3);
  45164. var e = this.attributes.position.array;
  45165. e && this.boundingBox.setFromArray(e),
  45166. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  45167. this.boundingBox.max.set(0, 0, 0)),
  45168. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  45169. }
  45170. }(),
  45171. computeBoundingSphere: function() {
  45172. var e = new n.Box3
  45173. , t = new n.Vector3;
  45174. return function() {
  45175. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  45176. var i = this.attributes.position.array;
  45177. if (i) {
  45178. var r = this.boundingSphere.center;
  45179. e.setFromArray(i),
  45180. e.center(r);
  45181. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  45182. t.fromArray(i, a),
  45183. o = Math.max(o, r.distanceToSquared(t));
  45184. this.boundingSphere.radius = Math.sqrt(o),
  45185. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  45186. }
  45187. }
  45188. }(),
  45189. computeFaceNormals: function() {},
  45190. computeVertexNormals: function() {
  45191. var e = this.index
  45192. , t = this.attributes
  45193. , i = this.groups;
  45194. if (t.position) {
  45195. var r = t.position.array;
  45196. if (void 0 === t.normal)
  45197. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  45198. else
  45199. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  45200. o[a] = 0;
  45201. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  45202. if (e) {
  45203. var v = e.array;
  45204. 0 === i.length && this.addGroup(0, v.length);
  45205. for (var A = 0, y = i.length; A < y; ++A)
  45206. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  45207. l = 3 * v[a + 0],
  45208. c = 3 * v[a + 1],
  45209. h = 3 * v[a + 2],
  45210. d.fromArray(r, l),
  45211. p.fromArray(r, c),
  45212. f.fromArray(r, h),
  45213. g.subVectors(f, p),
  45214. m.subVectors(d, p),
  45215. g.cross(m),
  45216. u[l] += g.x,
  45217. u[l + 1] += g.y,
  45218. u[l + 2] += g.z,
  45219. u[c] += g.x,
  45220. u[c + 1] += g.y,
  45221. u[c + 2] += g.z,
  45222. u[h] += g.x,
  45223. u[h + 1] += g.y,
  45224. u[h + 2] += g.z
  45225. } else
  45226. for (var a = 0, s = r.length; a < s; a += 9)
  45227. d.fromArray(r, a),
  45228. p.fromArray(r, a + 3),
  45229. f.fromArray(r, a + 6),
  45230. g.subVectors(f, p),
  45231. m.subVectors(d, p),
  45232. g.cross(m),
  45233. u[a] = g.x,
  45234. u[a + 1] = g.y,
  45235. u[a + 2] = g.z,
  45236. u[a + 3] = g.x,
  45237. u[a + 4] = g.y,
  45238. u[a + 5] = g.z,
  45239. u[a + 6] = g.x,
  45240. u[a + 7] = g.y,
  45241. u[a + 8] = g.z;
  45242. this.normalizeNormals(),
  45243. t.normal.needsUpdate = !0
  45244. }
  45245. },
  45246. merge: function(e, t) {
  45247. if (e instanceof n.BufferGeometry == !1)
  45248. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  45249. void 0 === t && (t = 0);
  45250. var i = this.attributes;
  45251. for (var r in i)
  45252. if (void 0 !== e.attributes[r])
  45253. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  45254. u++)
  45255. a[u] = l[h];
  45256. return this
  45257. },
  45258. normalizeNormals: function() {
  45259. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  45260. e = r[o],
  45261. t = r[o + 1],
  45262. i = r[o + 2],
  45263. n = 1 / Math.sqrt(e * e + t * t + i * i),
  45264. r[o] *= n,
  45265. r[o + 1] *= n,
  45266. r[o + 2] *= n
  45267. },
  45268. toNonIndexed: function() {
  45269. if (null === this.index)
  45270. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  45271. this;
  45272. var e = new n.BufferGeometry
  45273. , t = this.index.array
  45274. , i = this.attributes;
  45275. for (var r in i) {
  45276. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  45277. c = t[u] * s;
  45278. for (var p = 0; p < s; p++)
  45279. l[h++] = a[c++]
  45280. }
  45281. e.addAttribute(r, new n.BufferAttribute(l,s))
  45282. }
  45283. return e
  45284. },
  45285. toJSON: function() {
  45286. var e = {
  45287. metadata: {
  45288. version: 4.4,
  45289. type: "BufferGeometry",
  45290. generator: "BufferGeometry.toJSON"
  45291. }
  45292. };
  45293. if (e.uuid = this.uuid,
  45294. e.type = this.type,
  45295. "" !== this.name && (e.name = this.name),
  45296. void 0 !== this.parameters) {
  45297. var t = this.parameters;
  45298. for (var i in t)
  45299. void 0 !== t[i] && (e[i] = t[i]);
  45300. return e
  45301. }
  45302. e.data = {
  45303. attributes: {}
  45304. };
  45305. var n = this.index;
  45306. if (null !== n) {
  45307. var r = Array.prototype.slice.call(n.array);
  45308. e.data.index = {
  45309. type: n.array.constructor.name,
  45310. array: r
  45311. }
  45312. }
  45313. var o = this.attributes;
  45314. for (var i in o) {
  45315. var a = o[i]
  45316. , r = Array.prototype.slice.call(a.array);
  45317. e.data.attributes[i] = {
  45318. itemSize: a.itemSize,
  45319. type: a.array.constructor.name,
  45320. array: r
  45321. }
  45322. }
  45323. var s = this.groups;
  45324. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  45325. var l = this.boundingSphere;
  45326. return null !== l && (e.data.boundingSphere = {
  45327. center: l.center.toArray(),
  45328. radius: l.radius
  45329. }),
  45330. e
  45331. },
  45332. clone: function() {
  45333. return (new n.BufferGeometry).copy(this)
  45334. },
  45335. copy: function(e) {
  45336. var t = e.index;
  45337. null !== t && this.setIndex(t.clone());
  45338. var i = e.attributes;
  45339. for (var n in i) {
  45340. var r = i[n];
  45341. this.addAttribute(n, r.clone())
  45342. }
  45343. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45344. var l = o[a];
  45345. this.addGroup(l.start, l.count)
  45346. }
  45347. return this
  45348. },
  45349. dispose: function() {
  45350. this.dispatchEvent({
  45351. type: "dispose"
  45352. })
  45353. }
  45354. },
  45355. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45356. n.BufferGeometry.MaxIndex = 65535,
  45357. n.InstancedBufferGeometry = function() {
  45358. n.BufferGeometry.call(this),
  45359. this.type = "InstancedBufferGeometry",
  45360. this.maxInstancedCount = void 0
  45361. }
  45362. ,
  45363. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45364. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45365. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  45366. this.groups.push({
  45367. start: e,
  45368. count: t,
  45369. instances: i
  45370. })
  45371. }
  45372. ,
  45373. n.InstancedBufferGeometry.prototype.copy = function(e) {
  45374. var t = e.index;
  45375. null !== t && this.setIndex(t.clone());
  45376. var i = e.attributes;
  45377. for (var n in i) {
  45378. var r = i[n];
  45379. this.addAttribute(n, r.clone())
  45380. }
  45381. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45382. var l = o[a];
  45383. this.addGroup(l.start, l.count, l.instances)
  45384. }
  45385. return this
  45386. }
  45387. ,
  45388. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45389. n.Uniform = function(e, t) {
  45390. this.type = e,
  45391. this.value = t,
  45392. this.dynamic = !1
  45393. }
  45394. ,
  45395. n.Uniform.prototype = {
  45396. constructor: n.Uniform,
  45397. onUpdate: function(e) {
  45398. return this.dynamic = !0,
  45399. this.onUpdateCallback = e,
  45400. this
  45401. }
  45402. },
  45403. n.AnimationClip = function(e, t, i) {
  45404. this.name = e || n.Math.generateUUID(),
  45405. this.tracks = i,
  45406. this.duration = void 0 !== t ? t : -1,
  45407. this.duration < 0 && this.resetDuration(),
  45408. this.trim(),
  45409. this.optimize()
  45410. }
  45411. ,
  45412. n.AnimationClip.prototype = {
  45413. constructor: n.AnimationClip,
  45414. resetDuration: function() {
  45415. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45416. var r = this.tracks[i];
  45417. t = Math.max(t, r.times[r.times.length - 1])
  45418. }
  45419. this.duration = t
  45420. },
  45421. trim: function() {
  45422. for (var e = 0; e < this.tracks.length; e++)
  45423. this.tracks[e].trim(0, this.duration);
  45424. return this
  45425. },
  45426. optimize: function() {
  45427. for (var e = 0; e < this.tracks.length; e++)
  45428. this.tracks[e].optimize();
  45429. return this
  45430. }
  45431. },
  45432. Object.assign(n.AnimationClip, {
  45433. parse: function(e) {
  45434. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45435. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45436. return new n.AnimationClip(e.name,e.duration,t)
  45437. },
  45438. toJSON: function(e) {
  45439. for (var t = [], i = e.tracks, r = {
  45440. name: e.name,
  45441. duration: e.duration,
  45442. tracks: t
  45443. }, o = 0, a = i.length; o !== a; ++o)
  45444. t.push(n.KeyframeTrack.toJSON(i[o]));
  45445. return r
  45446. },
  45447. CreateFromMorphTargetSequence: function(e, t, i) {
  45448. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45449. var s = []
  45450. , l = [];
  45451. s.push((a + r - 1) % r, a, (a + 1) % r),
  45452. l.push(0, 1, 0);
  45453. var c = n.AnimationUtils.getKeyframeOrder(s);
  45454. s = n.AnimationUtils.sortedArray(s, 1, c),
  45455. l = n.AnimationUtils.sortedArray(l, 1, c),
  45456. 0 === s[0] && (s.push(r),
  45457. l.push(l[0])),
  45458. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45459. }
  45460. return new n.AnimationClip(e,-1,o)
  45461. },
  45462. findByName: function(e, t) {
  45463. for (var i = 0; i < e.length; i++)
  45464. if (e[i].name === t)
  45465. return e[i];
  45466. return null
  45467. },
  45468. CreateClipsFromMorphTargetSequences: function(e, t) {
  45469. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45470. var s = e[o]
  45471. , l = s.name.match(r);
  45472. if (l && l.length > 1) {
  45473. var c = l[1]
  45474. , h = i[c];
  45475. h || (i[c] = h = []),
  45476. h.push(s)
  45477. }
  45478. }
  45479. var u = [];
  45480. for (var c in i)
  45481. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45482. return u
  45483. },
  45484. parseAnimation: function(e, t, i) {
  45485. if (!e)
  45486. return console.error(" no animation in JSONLoader data"),
  45487. null;
  45488. for (var r = function(e, t, i, r, o) {
  45489. if (0 !== i.length) {
  45490. var a = []
  45491. , s = [];
  45492. n.AnimationUtils.flattenJSON(i, a, s, r),
  45493. 0 !== a.length && o.push(new e(t,a,s))
  45494. }
  45495. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45496. var u = c[h].keys;
  45497. if (u && 0 != u.length)
  45498. if (u[0].morphTargets) {
  45499. for (var d = {}, p = 0; p < u.length; p++)
  45500. if (u[p].morphTargets)
  45501. for (var f = 0; f < u[p].morphTargets.length; f++)
  45502. d[u[p].morphTargets[f]] = -1;
  45503. for (var g in d) {
  45504. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45505. var A = u[p];
  45506. m.push(A.time),
  45507. v.push(A.morphTarget === g ? 1 : 0)
  45508. }
  45509. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45510. }
  45511. s = d.length * (l || 1)
  45512. } else {
  45513. var y = ".bones[" + t[h].name + "]";
  45514. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45515. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45516. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45517. }
  45518. }
  45519. if (0 === o.length)
  45520. return null;
  45521. var C = new n.AnimationClip(a,s,o);
  45522. return C
  45523. }
  45524. }),
  45525. n.AnimationMixer = function(e) {
  45526. this._root = e,
  45527. this._initMemoryManager(),
  45528. this._accuIndex = 0,
  45529. this.time = 0,
  45530. this.timeScale = 1
  45531. }
  45532. ,
  45533. n.AnimationMixer.prototype = {
  45534. constructor: n.AnimationMixer,
  45535. clipAction: function(e, t) {
  45536. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45537. if (void 0 !== l) {
  45538. var c = l.actionByRoot[o];
  45539. if (void 0 !== c)
  45540. return c;
  45541. if (i = l.knownActions[0],
  45542. s = i._clip,
  45543. e !== a && e !== s)
  45544. throw new Error("Different clips with the same name detected!")
  45545. }
  45546. if (null === s)
  45547. return null;
  45548. var h = new n.AnimationMixer._Action(this,s,t);
  45549. return this._bindAction(h, i),
  45550. this._addInactiveAction(h, a, o),
  45551. h
  45552. },
  45553. existingAction: function(e, t) {
  45554. var i = t || this._root
  45555. , n = i.uuid
  45556. , r = "string" == typeof e ? e : e.name
  45557. , o = this._actionsByClip[r];
  45558. return void 0 !== o ? o.actionByRoot[n] || null : null
  45559. },
  45560. stopAllAction: function() {
  45561. var e = this._actions
  45562. , t = this._nActiveActions
  45563. , i = this._bindings
  45564. , n = this._nActiveBindings;
  45565. this._nActiveActions = 0,
  45566. this._nActiveBindings = 0;
  45567. for (var r = 0; r !== t; ++r)
  45568. e[r].reset();
  45569. for (var r = 0; r !== n; ++r)
  45570. i[r].useCount = 0;
  45571. return this
  45572. },
  45573. update: function(e) {
  45574. e *= this.timeScale;
  45575. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45576. var s = t[a];
  45577. s.enabled && s._update(n, e, r, o)
  45578. }
  45579. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45580. l[a].apply(o);
  45581. return this
  45582. },
  45583. getRoot: function() {
  45584. return this._root
  45585. },
  45586. uncacheClip: function(e) {
  45587. var t = this._actions
  45588. , i = e.name
  45589. , n = this._actionsByClip
  45590. , r = n[i];
  45591. if (void 0 !== r) {
  45592. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45593. var l = o[a];
  45594. this._deactivateAction(l);
  45595. var c = l._cacheIndex
  45596. , h = t[t.length - 1];
  45597. l._cacheIndex = null,
  45598. l._byClipCacheIndex = null,
  45599. h._cacheIndex = c,
  45600. t[c] = h,
  45601. t.pop(),
  45602. this._removeInactiveBindingsForAction(l)
  45603. }
  45604. delete n[i]
  45605. }
  45606. },
  45607. uncacheRoot: function(e) {
  45608. var t = e.uuid
  45609. , i = this._actionsByClip;
  45610. for (var n in i) {
  45611. var r = i[n].actionByRoot
  45612. , o = r[t];
  45613. void 0 !== o && (this._deactivateAction(o),
  45614. this._removeInactiveAction(o))
  45615. }
  45616. var a = this._bindingsByRootAndName
  45617. , s = a[t];
  45618. if (void 0 !== s)
  45619. for (var l in s) {
  45620. var c = s[l];
  45621. c.restoreOriginalState(),
  45622. this._removeInactiveBinding(c)
  45623. }
  45624. },
  45625. uncacheAction: function(e, t) {
  45626. var i = this.existingAction(e, t);
  45627. null !== i && (this._deactivateAction(i),
  45628. this._removeInactiveAction(i))
  45629. }
  45630. },
  45631. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45632. n.AnimationMixer._Action = function(e, t, i) {
  45633. this._mixer = e,
  45634. this._clip = t,
  45635. this._localRoot = i || null;
  45636. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45637. endingStart: n.ZeroCurvatureEnding,
  45638. endingEnd: n.ZeroCurvatureEnding
  45639. }, l = 0; l !== o; ++l) {
  45640. var c = r[l].createInterpolant(null);
  45641. a[l] = c,
  45642. c.settings = s
  45643. }
  45644. this._interpolantSettings = s,
  45645. this._interpolants = a,
  45646. this._propertyBindings = new Array(o),
  45647. this._cacheIndex = null,
  45648. this._byClipCacheIndex = null,
  45649. this._timeScaleInterpolant = null,
  45650. this._weightInterpolant = null,
  45651. this.loop = n.LoopRepeat,
  45652. this._loopCount = -1,
  45653. this._startTime = null,
  45654. this.time = 0,
  45655. this.timeScale = 1,
  45656. this._effectiveTimeScale = 1,
  45657. this.weight = 1,
  45658. this._effectiveWeight = 1,
  45659. this.repetitions = 1 / 0,
  45660. this.paused = !1,
  45661. this.enabled = !0,
  45662. this.clampWhenFinished = !1,
  45663. this.zeroSlopeAtStart = !0,
  45664. this.zeroSlopeAtEnd = !0
  45665. }
  45666. ,
  45667. n.AnimationMixer._Action.prototype = {
  45668. constructor: n.AnimationMixer._Action,
  45669. play: function() {
  45670. return this._mixer._activateAction(this),
  45671. this
  45672. },
  45673. stop: function() {
  45674. return this._mixer._deactivateAction(this),
  45675. this.reset()
  45676. },
  45677. reset: function() {
  45678. return this.paused = !1,
  45679. this.enabled = !0,
  45680. this.time = 0,
  45681. this._loopCount = -1,
  45682. this._startTime = null,
  45683. this.stopFading().stopWarping()
  45684. },
  45685. isRunning: function() {
  45686. this._startTime;
  45687. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45688. },
  45689. isScheduled: function() {
  45690. return this._mixer._isActiveAction(this)
  45691. },
  45692. startAt: function(e) {
  45693. return this._startTime = e,
  45694. this
  45695. },
  45696. setLoop: function(e, t) {
  45697. return this.loop = e,
  45698. this.repetitions = t,
  45699. this
  45700. },
  45701. setEffectiveWeight: function(e) {
  45702. return this.weight = e,
  45703. this._effectiveWeight = this.enabled ? e : 0,
  45704. this.stopFading()
  45705. },
  45706. getEffectiveWeight: function() {
  45707. return this._effectiveWeight
  45708. },
  45709. fadeIn: function(e) {
  45710. return this._scheduleFading(e, 0, 1)
  45711. },
  45712. fadeOut: function(e) {
  45713. return this._scheduleFading(e, 1, 0)
  45714. },
  45715. crossFadeFrom: function(e, t, i) {
  45716. this._mixer;
  45717. if (e.fadeOut(t),
  45718. this.fadeIn(t),
  45719. i) {
  45720. var n = this._clip.duration
  45721. , r = e._clip.duration
  45722. , o = r / n
  45723. , a = n / r;
  45724. e.warp(1, o, t),
  45725. this.warp(a, 1, t)
  45726. }
  45727. return this
  45728. },
  45729. crossFadeTo: function(e, t, i) {
  45730. return e.crossFadeFrom(this, t, i)
  45731. },
  45732. stopFading: function() {
  45733. var e = this._weightInterpolant;
  45734. return null !== e && (this._weightInterpolant = null,
  45735. this._mixer._takeBackControlInterpolant(e)),
  45736. this
  45737. },
  45738. setEffectiveTimeScale: function(e) {
  45739. return this.timeScale = e,
  45740. this._effectiveTimeScale = this.paused ? 0 : e,
  45741. this.stopWarping()
  45742. },
  45743. getEffectiveTimeScale: function() {
  45744. return this._effectiveTimeScale
  45745. },
  45746. setDuration: function(e) {
  45747. return this.timeScale = this._clip.duration / e,
  45748. this.stopWarping()
  45749. },
  45750. syncWith: function(e) {
  45751. return this.time = e.time,
  45752. this.timeScale = e.timeScale,
  45753. this.stopWarping()
  45754. },
  45755. halt: function(e) {
  45756. return this.warp(this._currentTimeScale, 0, e)
  45757. },
  45758. warp: function(e, t, i) {
  45759. var n = this._mixer
  45760. , r = n.time
  45761. , o = this._timeScaleInterpolant
  45762. , a = this.timeScale;
  45763. null === o && (o = n._lendControlInterpolant(),
  45764. this._timeScaleInterpolant = o);
  45765. var s = o.parameterPositions
  45766. , l = o.sampleValues;
  45767. return s[0] = r,
  45768. s[1] = r + i,
  45769. l[0] = e / a,
  45770. l[1] = t / a,
  45771. this
  45772. },
  45773. stopWarping: function() {
  45774. var e = this._timeScaleInterpolant;
  45775. return null !== e && (this._timeScaleInterpolant = null,
  45776. this._mixer._takeBackControlInterpolant(e)),
  45777. this
  45778. },
  45779. getMixer: function() {
  45780. return this._mixer
  45781. },
  45782. getClip: function() {
  45783. return this._clip
  45784. },
  45785. getRoot: function() {
  45786. return this._localRoot || this._mixer._root
  45787. },
  45788. _update: function(e, t, i, n) {
  45789. var r = this._startTime;
  45790. if (null !== r) {
  45791. var o = (e - r) * i;
  45792. if (o < 0 || 0 === i)
  45793. return;
  45794. this._startTime = null,
  45795. t = i * o
  45796. }
  45797. t *= this._updateTimeScale(e);
  45798. var a = this._updateTime(t)
  45799. , s = this._updateWeight(e);
  45800. if (s > 0)
  45801. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45802. l[h].evaluate(a),
  45803. c[h].accumulate(n, s)
  45804. },
  45805. _updateWeight: function(e) {
  45806. var t = 0;
  45807. if (this.enabled) {
  45808. t = this.weight;
  45809. var i = this._weightInterpolant;
  45810. if (null !== i) {
  45811. var n = i.evaluate(e)[0];
  45812. t *= n,
  45813. e > i.parameterPositions[1] && (this.stopFading(),
  45814. 0 === n && (this.enabled = !1))
  45815. }
  45816. }
  45817. return this._effectiveWeight = t,
  45818. t
  45819. },
  45820. _updateTimeScale: function(e) {
  45821. var t = 0;
  45822. if (!this.paused) {
  45823. t = this.timeScale;
  45824. var i = this._timeScaleInterpolant;
  45825. if (null !== i) {
  45826. var n = i.evaluate(e)[0];
  45827. t *= n,
  45828. e > i.parameterPositions[1] && (this.stopWarping(),
  45829. 0 === t ? this.pause = !0 : this.timeScale = t)
  45830. }
  45831. }
  45832. return this._effectiveTimeScale = t,
  45833. t
  45834. },
  45835. _updateTime: function(e) {
  45836. var t = this.time + e;
  45837. if (0 === e)
  45838. return t;
  45839. var i = this._clip.duration
  45840. , r = this.loop
  45841. , o = this._loopCount
  45842. , a = !1;
  45843. switch (r) {
  45844. case n.LoopOnce:
  45845. if (o === -1 && (this.loopCount = 0,
  45846. this._setEndings(!0, !0, !1)),
  45847. t >= i)
  45848. t = i;
  45849. else {
  45850. if (!(t < 0))
  45851. break;
  45852. t = 0
  45853. }
  45854. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45855. this._mixer.dispatchEvent({
  45856. type: "finished",
  45857. action: this,
  45858. direction: e < 0 ? -1 : 1
  45859. });
  45860. break;
  45861. case n.LoopPingPong:
  45862. a = !0;
  45863. case n.LoopRepeat:
  45864. if (o === -1 && (e > 0 ? (o = 0,
  45865. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45866. t >= i || t < 0) {
  45867. var s = Math.floor(t / i);
  45868. t -= i * s,
  45869. o += Math.abs(s);
  45870. var l = this.repetitions - o;
  45871. if (l < 0) {
  45872. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45873. t = e > 0 ? i : 0,
  45874. this._mixer.dispatchEvent({
  45875. type: "finished",
  45876. action: this,
  45877. direction: e > 0 ? 1 : -1
  45878. });
  45879. break
  45880. }
  45881. if (0 === l) {
  45882. var c = e < 0;
  45883. this._setEndings(c, !c, a)
  45884. } else
  45885. this._setEndings(!1, !1, a);
  45886. this._loopCount = o,
  45887. this._mixer.dispatchEvent({
  45888. type: "loop",
  45889. action: this,
  45890. loopDelta: s
  45891. })
  45892. }
  45893. if (r === n.LoopPingPong && 1 === (1 & o))
  45894. return this.time = t,
  45895. i - t
  45896. }
  45897. return this.time = t,
  45898. t
  45899. },
  45900. _setEndings: function(e, t, i) {
  45901. var r = this._interpolantSettings;
  45902. i ? (r.endingStart = n.ZeroSlopeEnding,
  45903. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45904. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45905. },
  45906. _scheduleFading: function(e, t, i) {
  45907. var n = this._mixer
  45908. , r = n.time
  45909. , o = this._weightInterpolant;
  45910. null === o && (o = n._lendControlInterpolant(),
  45911. this._weightInterpolant = o);
  45912. var a = o.parameterPositions
  45913. , s = o.sampleValues;
  45914. return a[0] = r,
  45915. s[0] = t,
  45916. a[1] = r + e,
  45917. s[1] = i,
  45918. this
  45919. }
  45920. },
  45921. Object.assign(n.AnimationMixer.prototype, {
  45922. _bindAction: function(e, t) {
  45923. var i = e._localRoot || this._root
  45924. , r = e._clip.tracks
  45925. , o = r.length
  45926. , a = e._propertyBindings
  45927. , s = e._interpolants
  45928. , l = i.uuid
  45929. , c = this._bindingsByRootAndName
  45930. , h = c[l];
  45931. void 0 === h && (h = {},
  45932. c[l] = h);
  45933. for (var u = 0; u !== o; ++u) {
  45934. var d = r[u]
  45935. , p = d.name
  45936. , f = h[p];
  45937. if (void 0 !== f)
  45938. a[u] = f;
  45939. else {
  45940. if (f = a[u],
  45941. void 0 !== f) {
  45942. null === f._cacheIndex && (++f.referenceCount,
  45943. this._addInactiveBinding(f, l, p));
  45944. continue
  45945. }
  45946. var g = t && t._propertyBindings[u].binding.parsedPath;
  45947. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45948. ++f.referenceCount,
  45949. this._addInactiveBinding(f, l, p),
  45950. a[u] = f
  45951. }
  45952. s[u].resultBuffer = f.buffer
  45953. }
  45954. },
  45955. _activateAction: function(e) {
  45956. if (!this._isActiveAction(e)) {
  45957. if (null === e._cacheIndex) {
  45958. var t = (e._localRoot || this._root).uuid
  45959. , i = e._clip.name
  45960. , n = this._actionsByClip[i];
  45961. this._bindAction(e, n && n.knownActions[0]),
  45962. this._addInactiveAction(e, i, t)
  45963. }
  45964. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45965. var s = r[o];
  45966. 0 === s.useCount++ && (this._lendBinding(s),
  45967. s.saveOriginalState())
  45968. }
  45969. this._lendAction(e)
  45970. }
  45971. },
  45972. _deactivateAction: function(e) {
  45973. if (this._isActiveAction(e)) {
  45974. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45975. var r = t[i];
  45976. 0 === --r.useCount && (r.restoreOriginalState(),
  45977. this._takeBackBinding(r))
  45978. }
  45979. this._takeBackAction(e)
  45980. }
  45981. },
  45982. _initMemoryManager: function() {
  45983. this._actions = [],
  45984. this._nActiveActions = 0,
  45985. this._actionsByClip = {},
  45986. this._bindings = [],
  45987. this._nActiveBindings = 0,
  45988. this._bindingsByRootAndName = {},
  45989. this._controlInterpolants = [],
  45990. this._nActiveControlInterpolants = 0;
  45991. var e = this;
  45992. this.stats = {
  45993. actions: {
  45994. get total() {
  45995. return e._actions.length
  45996. },
  45997. get inUse() {
  45998. return e._nActiveActions
  45999. }
  46000. },
  46001. bindings: {
  46002. get total() {
  46003. return e._bindings.length
  46004. },
  46005. get inUse() {
  46006. return e._nActiveBindings
  46007. }
  46008. },
  46009. controlInterpolants: {
  46010. get total() {
  46011. return e._controlInterpolants.length
  46012. },
  46013. get inUse() {
  46014. return e._nActiveControlInterpolants
  46015. }
  46016. }
  46017. }
  46018. },
  46019. _isActiveAction: function(e) {
  46020. var t = e._cacheIndex;
  46021. return null !== t && t < this._nActiveActions
  46022. },
  46023. _addInactiveAction: function(e, t, i) {
  46024. var n = this._actions
  46025. , r = this._actionsByClip
  46026. , o = r[t];
  46027. if (void 0 === o)
  46028. o = {
  46029. knownActions: [e],
  46030. actionByRoot: {}
  46031. },
  46032. e._byClipCacheIndex = 0,
  46033. r[t] = o;
  46034. else {
  46035. var a = o.knownActions;
  46036. e._byClipCacheIndex = a.length,
  46037. a.push(e)
  46038. }
  46039. e._cacheIndex = n.length,
  46040. n.push(e),
  46041. o.actionByRoot[i] = e
  46042. },
  46043. _removeInactiveAction: function(e) {
  46044. var t = this._actions
  46045. , i = t[t.length - 1]
  46046. , n = e._cacheIndex;
  46047. i._cacheIndex = n,
  46048. t[n] = i,
  46049. t.pop(),
  46050. e._cacheIndex = null;
  46051. var r = e._clip.name
  46052. , o = this._actionsByClip
  46053. , a = o[r]
  46054. , s = a.knownActions
  46055. , l = s[s.length - 1]
  46056. , c = e._byClipCacheIndex;
  46057. l._byClipCacheIndex = c,
  46058. s[c] = l,
  46059. s.pop(),
  46060. e._byClipCacheIndex = null;
  46061. var h = a.actionByRoot
  46062. , u = (t._localRoot || this._root).uuid;
  46063. delete h[u],
  46064. 0 === s.length && delete o[r],
  46065. this._removeInactiveBindingsForAction(e)
  46066. },
  46067. _removeInactiveBindingsForAction: function(e) {
  46068. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46069. var r = t[i];
  46070. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  46071. }
  46072. },
  46073. _lendAction: function(e) {
  46074. var t = this._actions
  46075. , i = e._cacheIndex
  46076. , n = this._nActiveActions++
  46077. , r = t[n];
  46078. e._cacheIndex = n,
  46079. t[n] = e,
  46080. r._cacheIndex = i,
  46081. t[i] = r
  46082. },
  46083. _takeBackAction: function(e) {
  46084. var t = this._actions
  46085. , i = e._cacheIndex
  46086. , n = --this._nActiveActions
  46087. , r = t[n];
  46088. e._cacheIndex = n,
  46089. t[n] = e,
  46090. r._cacheIndex = i,
  46091. t[i] = r
  46092. },
  46093. _addInactiveBinding: function(e, t, i) {
  46094. var n = this._bindingsByRootAndName
  46095. , r = n[t]
  46096. , o = this._bindings;
  46097. void 0 === r && (r = {},
  46098. n[t] = r),
  46099. r[i] = e,
  46100. e._cacheIndex = o.length,
  46101. o.push(e)
  46102. },
  46103. _removeInactiveBinding: function(e) {
  46104. var t = this._bindings
  46105. , i = e.binding
  46106. , n = i.rootNode.uuid
  46107. , r = i.path
  46108. , o = this._bindingsByRootAndName
  46109. , a = o[n]
  46110. , s = t[t.length - 1]
  46111. , l = e._cacheIndex;
  46112. s._cacheIndex = l,
  46113. t[l] = s,
  46114. t.pop(),
  46115. delete a[r];
  46116. e: {
  46117. for (var c in a)
  46118. break e;
  46119. delete o[n]
  46120. }
  46121. },
  46122. _lendBinding: function(e) {
  46123. var t = this._bindings
  46124. , i = e._cacheIndex
  46125. , n = this._nActiveBindings++
  46126. , r = t[n];
  46127. e._cacheIndex = n,
  46128. t[n] = e,
  46129. r._cacheIndex = i,
  46130. t[i] = r
  46131. },
  46132. _takeBackBinding: function(e) {
  46133. var t = this._bindings
  46134. , i = e._cacheIndex
  46135. , n = --this._nActiveBindings
  46136. , r = t[n];
  46137. e._cacheIndex = n,
  46138. t[n] = e,
  46139. r._cacheIndex = i,
  46140. t[i] = r
  46141. },
  46142. _lendControlInterpolant: function() {
  46143. var e = this._controlInterpolants
  46144. , t = this._nActiveControlInterpolants++
  46145. , i = e[t];
  46146. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  46147. i.__cacheIndex = t,
  46148. e[t] = i),
  46149. i
  46150. },
  46151. _takeBackControlInterpolant: function(e) {
  46152. var t = this._controlInterpolants
  46153. , i = e.__cacheIndex
  46154. , n = --this._nActiveControlInterpolants
  46155. , r = t[n];
  46156. e.__cacheIndex = n,
  46157. t[n] = e,
  46158. r.__cacheIndex = i,
  46159. t[i] = r
  46160. },
  46161. _controlInterpolantsResultBuffer: new Float32Array(1)
  46162. }),
  46163. n.AnimationObjectGroup = function(e) {
  46164. this.uuid = n.Math.generateUUID(),
  46165. this._objects = Array.prototype.slice.call(arguments),
  46166. this.nCachedObjects_ = 0;
  46167. var t = {};
  46168. this._indicesByUUID = t;
  46169. for (var i = 0, r = arguments.length; i !== r; ++i)
  46170. t[arguments[i].uuid] = i;
  46171. this._paths = [],
  46172. this._parsedPaths = [],
  46173. this._bindings = [],
  46174. this._bindingsIndicesByPath = {};
  46175. var o = this;
  46176. this.stats = {
  46177. objects: {
  46178. get total() {
  46179. return o._objects.length
  46180. },
  46181. get inUse() {
  46182. return this.total - o.nCachedObjects_
  46183. }
  46184. },
  46185. get bindingsPerObject() {
  46186. return o._bindings.length
  46187. }
  46188. }
  46189. }
  46190. ,
  46191. n.AnimationObjectGroup.prototype = {
  46192. constructor: n.AnimationObjectGroup,
  46193. add: function(e) {
  46194. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  46195. var d = arguments[h]
  46196. , p = d.uuid
  46197. , f = o[p];
  46198. if (void 0 === f) {
  46199. f = i++,
  46200. o[p] = f,
  46201. t.push(d);
  46202. for (var g = 0, m = c; g !== m; ++g)
  46203. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  46204. } else if (f < r) {
  46205. var v = t[f]
  46206. , A = --r
  46207. , y = t[A];
  46208. o[y.uuid] = f,
  46209. t[f] = y,
  46210. o[p] = A,
  46211. t[A] = d;
  46212. for (var g = 0, m = c; g !== m; ++g) {
  46213. var C = l[g]
  46214. , I = C[A]
  46215. , E = C[f];
  46216. C[f] = I,
  46217. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  46218. C[A] = E
  46219. }
  46220. } else
  46221. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  46222. }
  46223. this.nCachedObjects_ = r
  46224. },
  46225. remove: function(e) {
  46226. for (var t = this._objects, i = (t.length,
  46227. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  46228. var l = arguments[a]
  46229. , c = l.uuid
  46230. , h = n[c];
  46231. if (void 0 !== h && h >= i) {
  46232. var u = i++
  46233. , d = t[u];
  46234. n[d.uuid] = h,
  46235. t[h] = d,
  46236. n[c] = u,
  46237. t[u] = l;
  46238. for (var p = 0, f = o; p !== f; ++p) {
  46239. var g = r[p]
  46240. , m = g[u]
  46241. , v = g[h];
  46242. g[h] = m,
  46243. g[u] = v
  46244. }
  46245. }
  46246. }
  46247. this.nCachedObjects_ = i
  46248. },
  46249. uncache: function(e) {
  46250. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  46251. var c = arguments[s]
  46252. , h = c.uuid
  46253. , u = r[h];
  46254. if (void 0 !== u)
  46255. if (delete r[h],
  46256. u < n) {
  46257. var d = --n
  46258. , p = t[d]
  46259. , f = --i
  46260. , g = t[f];
  46261. r[p.uuid] = u,
  46262. t[u] = p,
  46263. r[g.uuid] = d,
  46264. t[d] = g,
  46265. t.pop();
  46266. for (var m = 0, v = a; m !== v; ++m) {
  46267. var A = o[m]
  46268. , y = A[d]
  46269. , C = A[f];
  46270. A[u] = y,
  46271. A[d] = C,
  46272. A.pop()
  46273. }
  46274. } else {
  46275. var f = --i
  46276. , g = t[f];
  46277. r[g.uuid] = u,
  46278. t[u] = g,
  46279. t.pop();
  46280. for (var m = 0, v = a; m !== v; ++m) {
  46281. var A = o[m];
  46282. A[u] = A[f],
  46283. A.pop()
  46284. }
  46285. }
  46286. }
  46287. this.nCachedObjects_ = n
  46288. },
  46289. subscribe_: function(e, t) {
  46290. var i = this._bindingsIndicesByPath
  46291. , r = i[e]
  46292. , o = this._bindings;
  46293. if (void 0 !== r)
  46294. return o[r];
  46295. var a = this._paths
  46296. , s = this._parsedPaths
  46297. , l = this._objects
  46298. , c = l.length
  46299. , h = this.nCachedObjects_
  46300. , u = new Array(c);
  46301. r = o.length,
  46302. i[e] = r,
  46303. a.push(e),
  46304. s.push(t),
  46305. o.push(u);
  46306. for (var d = h, p = l.length; d !== p; ++d) {
  46307. var f = l[d];
  46308. u[d] = new n.PropertyBinding(f,e,t)
  46309. }
  46310. return u
  46311. },
  46312. unsubscribe_: function(e) {
  46313. var t = this._bindingsIndicesByPath
  46314. , i = t[e];
  46315. if (void 0 !== i) {
  46316. var n = this._paths
  46317. , r = this._parsedPaths
  46318. , o = this._bindings
  46319. , a = o.length - 1
  46320. , s = o[a]
  46321. , l = e[a];
  46322. t[l] = i,
  46323. o[i] = s,
  46324. o.pop(),
  46325. r[i] = r[a],
  46326. r.pop(),
  46327. n[i] = n[a],
  46328. n.pop()
  46329. }
  46330. }
  46331. },
  46332. n.AnimationUtils = {
  46333. arraySlice: function(e, t, i) {
  46334. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  46335. },
  46336. convertArray: function(e, t, i) {
  46337. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  46338. },
  46339. isTypedArray: function(e) {
  46340. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46341. },
  46342. getKeyframeOrder: function(e) {
  46343. function t(t, i) {
  46344. return e[t] - e[i]
  46345. }
  46346. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46347. n[r] = r;
  46348. return n.sort(t),
  46349. n
  46350. },
  46351. sortedArray: function(e, t, i) {
  46352. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46353. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46354. r[a++] = e[s + l];
  46355. return r
  46356. },
  46357. flattenJSON: function(e, t, i, n) {
  46358. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  46359. o = e[r++];
  46360. if (void 0 !== o) {
  46361. var a = o[n];
  46362. if (void 0 !== a)
  46363. if (Array.isArray(a)) {
  46364. do
  46365. a = o[n],
  46366. void 0 !== a && (t.push(o.time),
  46367. i.push.apply(i, a)),
  46368. o = e[r++];
  46369. while (void 0 !== o)
  46370. } else if (void 0 !== a.toArray) {
  46371. do
  46372. a = o[n],
  46373. void 0 !== a && (t.push(o.time),
  46374. a.toArray(i, i.length)),
  46375. o = e[r++];
  46376. while (void 0 !== o)
  46377. } else
  46378. do
  46379. a = o[n],
  46380. void 0 !== a && (t.push(o.time),
  46381. i.push(a)),
  46382. o = e[r++];
  46383. while (void 0 !== o)
  46384. }
  46385. }
  46386. },
  46387. n.KeyframeTrack = function(e, t, i, r) {
  46388. if (void 0 === e)
  46389. throw new Error("track name is undefined");
  46390. if (void 0 === t || 0 === t.length)
  46391. throw new Error("no keyframes in track named " + e);
  46392. this.name = e,
  46393. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46394. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46395. this.setInterpolation(r || this.DefaultInterpolation),
  46396. this.validate(),
  46397. this.optimize()
  46398. }
  46399. ,
  46400. n.KeyframeTrack.prototype = {
  46401. constructor: n.KeyframeTrack,
  46402. TimeBufferType: Float32Array,
  46403. ValueBufferType: Float32Array,
  46404. DefaultInterpolation: n.InterpolateLinear,
  46405. InterpolantFactoryMethodDiscrete: function(e) {
  46406. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46407. },
  46408. InterpolantFactoryMethodLinear: function(e) {
  46409. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46410. },
  46411. InterpolantFactoryMethodSmooth: function(e) {
  46412. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46413. },
  46414. setInterpolation: function(e) {
  46415. var t = void 0;
  46416. switch (e) {
  46417. case n.InterpolateDiscrete:
  46418. t = this.InterpolantFactoryMethodDiscrete;
  46419. break;
  46420. case n.InterpolateLinear:
  46421. t = this.InterpolantFactoryMethodLinear;
  46422. break;
  46423. case n.InterpolateSmooth:
  46424. t = this.InterpolantFactoryMethodSmooth
  46425. }
  46426. if (void 0 === t) {
  46427. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46428. if (void 0 === this.createInterpolant) {
  46429. if (e === this.DefaultInterpolation)
  46430. throw new Error(i);
  46431. this.setInterpolation(this.DefaultInterpolation)
  46432. }
  46433. return void console.warn(i)
  46434. }
  46435. this.createInterpolant = t
  46436. },
  46437. getInterpolation: function() {
  46438. switch (this.createInterpolant) {
  46439. case this.InterpolantFactoryMethodDiscrete:
  46440. return n.InterpolateDiscrete;
  46441. case this.InterpolantFactoryMethodLinear:
  46442. return n.InterpolateLinear;
  46443. case this.InterpolantFactoryMethodSmooth:
  46444. return n.InterpolateSmooth
  46445. }
  46446. },
  46447. getValueSize: function() {
  46448. return this.values.length / this.times.length
  46449. },
  46450. shift: function(e) {
  46451. if (0 !== e)
  46452. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46453. t[i] += e;
  46454. return this
  46455. },
  46456. scale: function(e) {
  46457. if (1 !== e)
  46458. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46459. t[i] *= e;
  46460. return this
  46461. },
  46462. trim: function(e, t) {
  46463. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46464. ++o;
  46465. for (; a !== -1 && i[a] > t; )
  46466. --a;
  46467. if (++a,
  46468. 0 !== o || a !== r) {
  46469. o >= a && (a = Math.max(a, 1),
  46470. o = a - 1);
  46471. var s = this.getValueSize();
  46472. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46473. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46474. }
  46475. return this
  46476. },
  46477. validate: function() {
  46478. var e = !0
  46479. , t = this.getValueSize();
  46480. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46481. e = !1);
  46482. var i = this.times
  46483. , r = this.values
  46484. , o = i.length;
  46485. 0 === o && (console.error("track is empty", this),
  46486. e = !1);
  46487. for (var a = null, s = 0; s !== o; s++) {
  46488. var l = i[s];
  46489. if ("number" == typeof l && isNaN(l)) {
  46490. console.error("time is not a valid number", this, s, l),
  46491. e = !1;
  46492. break
  46493. }
  46494. if (null !== a && a > l) {
  46495. console.error("out of order keys", this, s, l, a),
  46496. e = !1;
  46497. break
  46498. }
  46499. a = l
  46500. }
  46501. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46502. for (var s = 0, c = r.length; s !== c; ++s) {
  46503. var h = r[s];
  46504. if (isNaN(h)) {
  46505. console.error("value is not a valid number", this, s, h),
  46506. e = !1;
  46507. break
  46508. }
  46509. }
  46510. return e
  46511. },
  46512. optimize: function() {
  46513. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46514. var s = !1
  46515. , l = e[o]
  46516. , c = e[o + 1];
  46517. if (l !== c && (1 !== o || l !== l[0]))
  46518. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46519. var f = t[h + p];
  46520. if (f !== t[u + p] || f !== t[d + p]) {
  46521. s = !0;
  46522. break
  46523. }
  46524. }
  46525. if (s) {
  46526. if (o !== r) {
  46527. e[r] = e[o];
  46528. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46529. t[m + p] = t[g + p]
  46530. }
  46531. ++r
  46532. }
  46533. }
  46534. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46535. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46536. this
  46537. }
  46538. },
  46539. Object.assign(n.KeyframeTrack, {
  46540. parse: function(e) {
  46541. if (void 0 === e.type)
  46542. throw new Error("track type undefined, can not parse");
  46543. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46544. if (void 0 === e.times) {
  46545. console.warn("legacy JSON format detected, converting");
  46546. var i = []
  46547. , r = [];
  46548. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46549. e.times = i,
  46550. e.values = r
  46551. }
  46552. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46553. },
  46554. toJSON: function(e) {
  46555. var t, i = e.constructor;
  46556. if (void 0 !== i.toJSON)
  46557. t = i.toJSON(e);
  46558. else {
  46559. t = {
  46560. name: e.name,
  46561. times: n.AnimationUtils.convertArray(e.times, Array),
  46562. values: n.AnimationUtils.convertArray(e.values, Array)
  46563. };
  46564. var r = e.getInterpolation();
  46565. r !== e.DefaultInterpolation && (t.interpolation = r)
  46566. }
  46567. return t.type = e.ValueTypeName,
  46568. t
  46569. },
  46570. _getTrackTypeForValueTypeName: function(e) {
  46571. switch (e.toLowerCase()) {
  46572. case "scalar":
  46573. case "double":
  46574. case "float":
  46575. case "number":
  46576. case "integer":
  46577. return n.NumberKeyframeTrack;
  46578. case "vector":
  46579. case "vector2":
  46580. case "vector3":
  46581. case "vector4":
  46582. return n.VectorKeyframeTrack;
  46583. case "color":
  46584. return n.ColorKeyframeTrack;
  46585. case "quaternion":
  46586. return n.QuaternionKeyframeTrack;
  46587. case "bool":
  46588. case "boolean":
  46589. return n.BooleanKeyframeTrack;
  46590. case "string":
  46591. return n.StringKeyframeTrack
  46592. }
  46593. throw new Error("Unsupported typeName: " + e)
  46594. }
  46595. }),
  46596. n.PropertyBinding = function(e, t, i) {
  46597. this.path = t,
  46598. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46599. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46600. this.rootNode = e
  46601. }
  46602. ,
  46603. n.PropertyBinding.prototype = {
  46604. constructor: n.PropertyBinding,
  46605. getValue: function(e, t) {
  46606. this.bind(),
  46607. this.getValue(e, t)
  46608. },
  46609. setValue: function(e, t) {
  46610. this.bind(),
  46611. this.setValue(e, t)
  46612. },
  46613. bind: function() {
  46614. var e = this.node
  46615. , t = this.parsedPath
  46616. , i = t.objectName
  46617. , r = t.propertyName
  46618. , o = t.propertyIndex;
  46619. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46620. this.node = e),
  46621. this.getValue = this._getValue_unavailable,
  46622. this.setValue = this._setValue_unavailable,
  46623. !e)
  46624. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46625. if (i) {
  46626. var a = t.objectIndex;
  46627. switch (i) {
  46628. case "materials":
  46629. if (!e.material)
  46630. return void console.error(" can not bind to material as node does not have a material", this);
  46631. if (!e.material.materials)
  46632. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46633. e = e.material.materials;
  46634. break;
  46635. case "bones":
  46636. if (!e.skeleton)
  46637. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46638. e = e.skeleton.bones;
  46639. for (var s = 0; s < e.length; s++)
  46640. if (e[s].name === a) {
  46641. a = s;
  46642. break
  46643. }
  46644. break;
  46645. default:
  46646. if (void 0 === e[i])
  46647. return void console.error(" can not bind to objectName of node, undefined", this);
  46648. e = e[i]
  46649. }
  46650. if (void 0 !== a) {
  46651. if (void 0 === e[a])
  46652. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46653. e = e[a]
  46654. }
  46655. }
  46656. var l = e[r];
  46657. if (!l) {
  46658. var c = t.nodeName;
  46659. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46660. }
  46661. var h = this.Versioning.None;
  46662. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46663. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46664. this.targetObject = e);
  46665. var u = this.BindingType.Direct;
  46666. if (void 0 !== o) {
  46667. if ("morphTargetInfluences" === r) {
  46668. if (!e.geometry)
  46669. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46670. if (!e.geometry.morphTargets)
  46671. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46672. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46673. if (e.geometry.morphTargets[s].name === o) {
  46674. o = s;
  46675. break
  46676. }
  46677. }
  46678. u = this.BindingType.ArrayElement,
  46679. this.resolvedProperty = l,
  46680. this.propertyIndex = o
  46681. } else
  46682. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46683. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46684. this.resolvedProperty = l) : this.propertyName = r;
  46685. this.getValue = this.GetterByBindingType[u],
  46686. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46687. },
  46688. unbind: function() {
  46689. this.node = null,
  46690. this.getValue = this._getValue_unbound,
  46691. this.setValue = this._setValue_unbound
  46692. }
  46693. },
  46694. Object.assign(n.PropertyBinding.prototype, {
  46695. _getValue_unavailable: function() {},
  46696. _setValue_unavailable: function() {},
  46697. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46698. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46699. BindingType: {
  46700. Direct: 0,
  46701. EntireArray: 1,
  46702. ArrayElement: 2,
  46703. HasFromToArray: 3
  46704. },
  46705. Versioning: {
  46706. None: 0,
  46707. NeedsUpdate: 1,
  46708. MatrixWorldNeedsUpdate: 2
  46709. },
  46710. GetterByBindingType: [function(e, t) {
  46711. e[t] = this.node[this.propertyName]
  46712. }
  46713. , function(e, t) {
  46714. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46715. e[t++] = i[n]
  46716. }
  46717. , function(e, t) {
  46718. e[t] = this.resolvedProperty[this.propertyIndex]
  46719. }
  46720. , function(e, t) {
  46721. this.resolvedProperty.toArray(e, t)
  46722. }
  46723. ],
  46724. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46725. this.node[this.propertyName] = e[t]
  46726. }
  46727. , function(e, t) {
  46728. this.node[this.propertyName] = e[t],
  46729. this.targetObject.needsUpdate = !0
  46730. }
  46731. , function(e, t) {
  46732. this.node[this.propertyName] = e[t],
  46733. this.targetObject.matrixWorldNeedsUpdate = !0
  46734. }
  46735. ], [function(e, t) {
  46736. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46737. i[n] = e[t++]
  46738. }
  46739. , function(e, t) {
  46740. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46741. i[n] = e[t++];
  46742. this.targetObject.needsUpdate = !0
  46743. }
  46744. , function(e, t) {
  46745. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46746. i[n] = e[t++];
  46747. this.targetObject.matrixWorldNeedsUpdate = !0
  46748. }
  46749. ], [function(e, t) {
  46750. this.resolvedProperty[this.propertyIndex] = e[t]
  46751. }
  46752. , function(e, t) {
  46753. this.resolvedProperty[this.propertyIndex] = e[t],
  46754. this.targetObject.needsUpdate = !0
  46755. }
  46756. , function(e, t) {
  46757. this.resolvedProperty[this.propertyIndex] = e[t],
  46758. this.targetObject.matrixWorldNeedsUpdate = !0
  46759. }
  46760. ], [function(e, t) {
  46761. this.resolvedProperty.fromArray(e, t)
  46762. }
  46763. , function(e, t) {
  46764. this.resolvedProperty.fromArray(e, t),
  46765. this.targetObject.needsUpdate = !0
  46766. }
  46767. , function(e, t) {
  46768. this.resolvedProperty.fromArray(e, t),
  46769. this.targetObject.matrixWorldNeedsUpdate = !0
  46770. }
  46771. ]]
  46772. }),
  46773. n.PropertyBinding.Composite = function(e, t, i) {
  46774. var r = i || n.PropertyBinding.parseTrackName(t);
  46775. this._targetGroup = e,
  46776. this._bindings = e.subscribe_(t, r)
  46777. }
  46778. ,
  46779. n.PropertyBinding.Composite.prototype = {
  46780. constructor: n.PropertyBinding.Composite,
  46781. getValue: function(e, t) {
  46782. this.bind();
  46783. var i = this._targetGroup.nCachedObjects_
  46784. , n = this._bindings[i];
  46785. void 0 !== n && n.getValue(e, t)
  46786. },
  46787. setValue: function(e, t) {
  46788. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46789. i[n].setValue(e, t)
  46790. },
  46791. bind: function() {
  46792. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46793. e[t].bind()
  46794. },
  46795. unbind: function() {
  46796. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46797. e[t].unbind()
  46798. }
  46799. },
  46800. n.PropertyBinding.create = function(e, t, i) {
  46801. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46802. }
  46803. ,
  46804. n.PropertyBinding.parseTrackName = function(e) {
  46805. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46806. , i = t.exec(e);
  46807. if (!i)
  46808. throw new Error("cannot parse trackName at all: " + e);
  46809. i.index === t.lastIndex && t.lastIndex++;
  46810. var n = {
  46811. nodeName: i[3],
  46812. objectName: i[5],
  46813. objectIndex: i[7],
  46814. propertyName: i[9],
  46815. propertyIndex: i[11]
  46816. };
  46817. if (null === n.propertyName || 0 === n.propertyName.length)
  46818. throw new Error("can not parse propertyName from trackName: " + e);
  46819. return n
  46820. }
  46821. ,
  46822. n.PropertyBinding.findNode = function(e, t) {
  46823. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46824. return e;
  46825. if (e.skeleton) {
  46826. var i = function(e) {
  46827. for (var i = 0; i < e.bones.length; i++) {
  46828. var n = e.bones[i];
  46829. if (n.name === t)
  46830. return n
  46831. }
  46832. return null
  46833. }
  46834. , n = i(e.skeleton);
  46835. if (n)
  46836. return n
  46837. }
  46838. if (e.children) {
  46839. var r = function(e) {
  46840. for (var i = 0; i < e.length; i++) {
  46841. var n = e[i];
  46842. if (n.name === t || n.uuid === t)
  46843. return n;
  46844. var o = r(n.children);
  46845. if (o)
  46846. return o
  46847. }
  46848. return null
  46849. }
  46850. , o = r(e.children);
  46851. if (o)
  46852. return o
  46853. }
  46854. return null
  46855. }
  46856. ,
  46857. n.PropertyMixer = function(e, t, i) {
  46858. this.binding = e,
  46859. this.valueSize = i;
  46860. var n, r = Float64Array;
  46861. switch (t) {
  46862. case "quaternion":
  46863. n = this._slerp;
  46864. break;
  46865. case "string":
  46866. case "bool":
  46867. r = Array,
  46868. n = this._select;
  46869. break;
  46870. default:
  46871. n = this._lerp
  46872. }
  46873. this.buffer = new r(4 * i),
  46874. this._mixBufferRegion = n,
  46875. this.cumulativeWeight = 0,
  46876. this.useCount = 0,
  46877. this.referenceCount = 0
  46878. }
  46879. ,
  46880. n.PropertyMixer.prototype = {
  46881. constructor: n.PropertyMixer,
  46882. accumulate: function(e, t) {
  46883. var i = this.buffer
  46884. , n = this.valueSize
  46885. , r = e * n + n
  46886. , o = this.cumulativeWeight;
  46887. if (0 === o) {
  46888. for (var a = 0; a !== n; ++a)
  46889. i[r + a] = i[a];
  46890. o = t
  46891. } else {
  46892. o += t;
  46893. var s = t / o;
  46894. this._mixBufferRegion(i, r, 0, s, n)
  46895. }
  46896. this.cumulativeWeight = o
  46897. },
  46898. apply: function(e) {
  46899. var t = this.valueSize
  46900. , i = this.buffer
  46901. , n = e * t + t
  46902. , r = this.cumulativeWeight
  46903. , o = this.binding;
  46904. if (this.cumulativeWeight = 0,
  46905. r < 1) {
  46906. var a = 3 * t;
  46907. this._mixBufferRegion(i, n, a, 1 - r, t)
  46908. }
  46909. for (var s = t, l = t + t; s !== l; ++s)
  46910. if (i[s] !== i[s + t]) {
  46911. o.setValue(i, n);
  46912. break
  46913. }
  46914. },
  46915. saveOriginalState: function() {
  46916. var e = this.binding
  46917. , t = this.buffer
  46918. , i = this.valueSize
  46919. , n = 3 * i;
  46920. e.getValue(t, n);
  46921. for (var r = i, o = n; r !== o; ++r)
  46922. t[r] = t[n + r % i];
  46923. this.cumulativeWeight = 0
  46924. },
  46925. restoreOriginalState: function() {
  46926. var e = 3 * this.valueSize;
  46927. this.binding.setValue(this.buffer, e)
  46928. },
  46929. _select: function(e, t, i, n, r) {
  46930. if (n >= .5)
  46931. for (var o = 0; o !== r; ++o)
  46932. e[t + o] = e[i + o]
  46933. },
  46934. _slerp: function(e, t, i, r, o) {
  46935. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46936. },
  46937. _lerp: function(e, t, i, n, r) {
  46938. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46939. var s = t + a;
  46940. e[s] = e[s] * o + e[i + a] * n
  46941. }
  46942. }
  46943. },
  46944. n.BooleanKeyframeTrack = function(e, t, i) {
  46945. n.KeyframeTrack.call(this, e, t, i)
  46946. }
  46947. ,
  46948. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46949. constructor: n.BooleanKeyframeTrack,
  46950. ValueTypeName: "bool",
  46951. ValueBufferType: Array,
  46952. DefaultInterpolation: n.IntepolateDiscrete,
  46953. InterpolantFactoryMethodLinear: void 0,
  46954. InterpolantFactoryMethodSmooth: void 0
  46955. }),
  46956. n.NumberKeyframeTrack = function(e, t, i, r) {
  46957. n.KeyframeTrack.call(this, e, t, i, r)
  46958. }
  46959. ,
  46960. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46961. constructor: n.NumberKeyframeTrack,
  46962. ValueTypeName: "number"
  46963. }),
  46964. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46965. n.KeyframeTrack.call(this, e, t, i, r)
  46966. }
  46967. ,
  46968. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46969. constructor: n.QuaternionKeyframeTrack,
  46970. ValueTypeName: "quaternion",
  46971. DefaultInterpolation: n.InterpolateLinear,
  46972. InterpolantFactoryMethodLinear: function(e) {
  46973. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46974. },
  46975. InterpolantFactoryMethodSmooth: void 0
  46976. }),
  46977. n.StringKeyframeTrack = function(e, t, i, r) {
  46978. n.KeyframeTrack.call(this, e, t, i, r)
  46979. }
  46980. ,
  46981. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46982. constructor: n.StringKeyframeTrack,
  46983. ValueTypeName: "string",
  46984. ValueBufferType: Array,
  46985. DefaultInterpolation: n.IntepolateDiscrete,
  46986. InterpolantFactoryMethodLinear: void 0,
  46987. InterpolantFactoryMethodSmooth: void 0
  46988. }),
  46989. n.VectorKeyframeTrack = function(e, t, i, r) {
  46990. n.KeyframeTrack.call(this, e, t, i, r)
  46991. }
  46992. ,
  46993. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46994. constructor: n.VectorKeyframeTrack,
  46995. ValueTypeName: "vector"
  46996. }),
  46997. n.Audio = function(e) {
  46998. n.Object3D.call(this),
  46999. this.type = "Audio",
  47000. this.context = e.context,
  47001. this.source = this.context.createBufferSource(),
  47002. this.source.onended = this.onEnded.bind(this),
  47003. this.gain = this.context.createGain(),
  47004. this.gain.connect(e.getInput()),
  47005. this.autoplay = !1,
  47006. this.startTime = 0,
  47007. this.playbackRate = 1,
  47008. this.isPlaying = !1,
  47009. this.hasPlaybackControl = !0,
  47010. this.sourceType = "empty",
  47011. this.filter = null
  47012. }
  47013. ,
  47014. n.Audio.prototype = Object.create(n.Object3D.prototype),
  47015. n.Audio.prototype.constructor = n.Audio,
  47016. n.Audio.prototype.getOutput = function() {
  47017. return this.gain
  47018. }
  47019. ,
  47020. n.Audio.prototype.load = function(e) {
  47021. var t = new n.AudioBuffer(this.context);
  47022. return t.load(e),
  47023. this.setBuffer(t),
  47024. this
  47025. }
  47026. ,
  47027. n.Audio.prototype.setNodeSource = function(e) {
  47028. return this.hasPlaybackControl = !1,
  47029. this.sourceType = "audioNode",
  47030. this.source = e,
  47031. this.connect(),
  47032. this
  47033. }
  47034. ,
  47035. n.Audio.prototype.setBuffer = function(e) {
  47036. var t = this;
  47037. return e.onReady(function(e) {
  47038. t.source.buffer = e,
  47039. t.sourceType = "buffer",
  47040. t.autoplay && t.play()
  47041. }),
  47042. this
  47043. }
  47044. ,
  47045. n.Audio.prototype.play = function() {
  47046. if (this.isPlaying === !0)
  47047. return void console.warn("THREE.Audio: Audio is already playing.");
  47048. if (this.hasPlaybackControl === !1)
  47049. return void console.warn("THREE.Audio: this Audio has no playback control.");
  47050. var e = this.context.createBufferSource();
  47051. e.buffer = this.source.buffer,
  47052. e.loop = this.source.loop,
  47053. e.onended = this.source.onended,
  47054. e.start(0, this.startTime),
  47055. e.playbackRate.value = this.playbackRate,
  47056. this.isPlaying = !0,
  47057. this.source = e,
  47058. this.connect()
  47059. }
  47060. ,
  47061. n.Audio.prototype.pause = function() {
  47062. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47063. void (this.startTime = this.context.currentTime))
  47064. }
  47065. ,
  47066. n.Audio.prototype.stop = function() {
  47067. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47068. void (this.startTime = 0))
  47069. }
  47070. ,
  47071. n.Audio.prototype.connect = function() {
  47072. null !== this.filter ? (this.source.connect(this.filter),
  47073. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  47074. }
  47075. ,
  47076. n.Audio.prototype.disconnect = function() {
  47077. null !== this.filter ? (this.source.disconnect(this.filter),
  47078. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  47079. }
  47080. ,
  47081. n.Audio.prototype.getFilter = function() {
  47082. return this.filter
  47083. }
  47084. ,
  47085. n.Audio.prototype.setFilter = function(e) {
  47086. void 0 === e && (e = null),
  47087. this.isPlaying === !0 ? (this.disconnect(),
  47088. this.filter = e,
  47089. this.connect()) : this.filter = e
  47090. }
  47091. ,
  47092. n.Audio.prototype.setPlaybackRate = function(e) {
  47093. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  47094. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  47095. }
  47096. ,
  47097. n.Audio.prototype.getPlaybackRate = function() {
  47098. return this.playbackRate
  47099. }
  47100. ,
  47101. n.Audio.prototype.onEnded = function() {
  47102. this.isPlaying = !1
  47103. }
  47104. ,
  47105. n.Audio.prototype.setLoop = function(e) {
  47106. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  47107. }
  47108. ,
  47109. n.Audio.prototype.getLoop = function() {
  47110. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  47111. !1) : this.source.loop
  47112. }
  47113. ,
  47114. n.Audio.prototype.setVolume = function(e) {
  47115. this.gain.gain.value = e
  47116. }
  47117. ,
  47118. n.Audio.prototype.getVolume = function() {
  47119. return this.gain.gain.value
  47120. }
  47121. ,
  47122. n.AudioAnalyser = function(e, t) {
  47123. this.analyser = e.context.createAnalyser(),
  47124. this.analyser.fftSize = void 0 !== t ? t : 2048,
  47125. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  47126. e.getOutput().connect(this.analyser)
  47127. }
  47128. ,
  47129. n.AudioAnalyser.prototype = {
  47130. constructor: n.AudioAnalyser,
  47131. getData: function() {
  47132. return this.analyser.getByteFrequencyData(this.data),
  47133. this.data
  47134. }
  47135. },
  47136. n.AudioBuffer = function(e) {
  47137. this.context = e,
  47138. this.ready = !1,
  47139. this.readyCallbacks = []
  47140. }
  47141. ,
  47142. n.AudioBuffer.prototype.load = function(e) {
  47143. var t = this
  47144. , i = new XMLHttpRequest;
  47145. return i.open("GET", e, !0),
  47146. i.responseType = "arraybuffer",
  47147. i.onload = function(e) {
  47148. t.context.decodeAudioData(this.response, function(e) {
  47149. t.buffer = e,
  47150. t.ready = !0;
  47151. for (var i = 0; i < t.readyCallbacks.length; i++)
  47152. t.readyCallbacks[i](t.buffer);
  47153. t.readyCallbacks = []
  47154. })
  47155. }
  47156. ,
  47157. i.send(),
  47158. this
  47159. }
  47160. ,
  47161. n.AudioBuffer.prototype.onReady = function(e) {
  47162. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  47163. }
  47164. ,
  47165. n.PositionalAudio = function(e) {
  47166. n.Audio.call(this, e),
  47167. this.panner = this.context.createPanner(),
  47168. this.panner.connect(this.gain)
  47169. }
  47170. ,
  47171. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  47172. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  47173. n.PositionalAudio.prototype.getOutput = function() {
  47174. return this.panner
  47175. }
  47176. ,
  47177. n.PositionalAudio.prototype.setRefDistance = function(e) {
  47178. this.panner.refDistance = e
  47179. }
  47180. ,
  47181. n.PositionalAudio.prototype.getRefDistance = function() {
  47182. return this.panner.refDistance
  47183. }
  47184. ,
  47185. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  47186. this.panner.rolloffFactor = e
  47187. }
  47188. ,
  47189. n.PositionalAudio.prototype.getRolloffFactor = function() {
  47190. return this.panner.rolloffFactor
  47191. }
  47192. ,
  47193. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  47194. this.panner.distanceModel = e
  47195. }
  47196. ,
  47197. n.PositionalAudio.prototype.getDistanceModel = function() {
  47198. return this.panner.distanceModel
  47199. }
  47200. ,
  47201. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  47202. this.panner.maxDistance = e
  47203. }
  47204. ,
  47205. n.PositionalAudio.prototype.getMaxDistance = function() {
  47206. return this.panner.maxDistance
  47207. }
  47208. ,
  47209. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  47210. var e = new n.Vector3;
  47211. return function(t) {
  47212. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  47213. e.setFromMatrixPosition(this.matrixWorld),
  47214. this.panner.setPosition(e.x, e.y, e.z)
  47215. }
  47216. }(),
  47217. n.AudioListener = function() {
  47218. n.Object3D.call(this),
  47219. this.type = "AudioListener",
  47220. this.context = new (window.AudioContext || window.webkitAudioContext),
  47221. this.gain = this.context.createGain(),
  47222. this.gain.connect(this.context.destination),
  47223. this.filter = null
  47224. }
  47225. ,
  47226. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  47227. n.AudioListener.prototype.constructor = n.AudioListener,
  47228. n.AudioListener.prototype.getInput = function() {
  47229. return this.gain
  47230. }
  47231. ,
  47232. n.AudioListener.prototype.removeFilter = function() {
  47233. null !== this.filter && (this.gain.disconnect(this.filter),
  47234. this.filter.disconnect(this.context.destination),
  47235. this.gain.connect(this.context.destination),
  47236. this.filter = null)
  47237. }
  47238. ,
  47239. n.AudioListener.prototype.setFilter = function(e) {
  47240. null !== this.filter ? (this.gain.disconnect(this.filter),
  47241. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  47242. this.filter = e,
  47243. this.gain.connect(this.filter),
  47244. this.filter.connect(this.context.destination)
  47245. }
  47246. ,
  47247. n.AudioListener.prototype.getFilter = function() {
  47248. return this.filter
  47249. }
  47250. ,
  47251. n.AudioListener.prototype.setMasterVolume = function(e) {
  47252. this.gain.gain.value = e
  47253. }
  47254. ,
  47255. n.AudioListener.prototype.getMasterVolume = function() {
  47256. return this.gain.gain.value
  47257. }
  47258. ,
  47259. n.AudioListener.prototype.updateMatrixWorld = function() {
  47260. var e = new n.Vector3
  47261. , t = new n.Quaternion
  47262. , i = new n.Vector3
  47263. , r = new n.Vector3;
  47264. return function(o) {
  47265. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  47266. var a = this.context.listener
  47267. , s = this.up;
  47268. this.matrixWorld.decompose(e, t, i),
  47269. r.set(0, 0, -1).applyQuaternion(t),
  47270. a.setPosition(e.x, e.y, e.z),
  47271. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  47272. }
  47273. }(),
  47274. n.Camera = function() {
  47275. n.Object3D.call(this),
  47276. this.type = "Camera",
  47277. this.matrixWorldInverse = new n.Matrix4,
  47278. this.projectionMatrix = new n.Matrix4
  47279. }
  47280. ,
  47281. n.Camera.prototype = Object.create(n.Object3D.prototype),
  47282. n.Camera.prototype.constructor = n.Camera,
  47283. n.Camera.prototype.getWorldDirection = function() {
  47284. var e = new n.Quaternion;
  47285. return function(t) {
  47286. var i = t || new n.Vector3;
  47287. return this.getWorldQuaternion(e),
  47288. i.set(0, 0, -1).applyQuaternion(e)
  47289. }
  47290. }(),
  47291. n.Camera.prototype.lookAt = function() {
  47292. var e = new n.Matrix4;
  47293. return function(t) {
  47294. e.lookAt(this.position, t, this.up),
  47295. this.quaternion.setFromRotationMatrix(e)
  47296. }
  47297. }(),
  47298. n.Camera.prototype.clone = function() {
  47299. return (new this.constructor).copy(this)
  47300. }
  47301. ,
  47302. n.Camera.prototype.copy = function(e) {
  47303. return n.Object3D.prototype.copy.call(this, e),
  47304. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  47305. this.projectionMatrix.copy(e.projectionMatrix),
  47306. this
  47307. }
  47308. ,
  47309. n.CubeCamera = function(e, t, i) {
  47310. n.Object3D.call(this),
  47311. this.type = "CubeCamera";
  47312. var r = 90
  47313. , o = 1
  47314. , a = new n.PerspectiveCamera(r,o,e,t);
  47315. a.up.set(0, -1, 0),
  47316. a.lookAt(new n.Vector3(1,0,0)),
  47317. this.add(a);
  47318. var s = new n.PerspectiveCamera(r,o,e,t);
  47319. s.up.set(0, -1, 0),
  47320. s.lookAt(new n.Vector3(-1,0,0)),
  47321. this.add(s);
  47322. var l = new n.PerspectiveCamera(r,o,e,t);
  47323. l.up.set(0, 0, 1),
  47324. l.lookAt(new n.Vector3(0,1,0)),
  47325. this.add(l);
  47326. var c = new n.PerspectiveCamera(r,o,e,t);
  47327. c.up.set(0, 0, -1),
  47328. c.lookAt(new n.Vector3(0,-1,0)),
  47329. this.add(c);
  47330. var h = new n.PerspectiveCamera(r,o,e,t);
  47331. h.up.set(0, -1, 0),
  47332. h.lookAt(new n.Vector3(0,0,1)),
  47333. this.add(h);
  47334. var u = new n.PerspectiveCamera(r,o,e,t);
  47335. u.up.set(0, -1, 0),
  47336. u.lookAt(new n.Vector3(0,0,-1)),
  47337. this.add(u);
  47338. var d = {
  47339. format: n.RGBFormat,
  47340. magFilter: n.LinearFilter,
  47341. minFilter: n.LinearFilter
  47342. };
  47343. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  47344. this.updateCubeMap = function(e, t) {
  47345. null === this.parent && this.updateMatrixWorld();
  47346. var i = this.renderTarget
  47347. , n = i.texture.generateMipmaps;
  47348. i.texture.generateMipmaps = !1,
  47349. i.activeCubeFace = 0,
  47350. e.render(t, a, i),
  47351. i.activeCubeFace = 1,
  47352. e.render(t, s, i),
  47353. i.activeCubeFace = 2,
  47354. e.render(t, l, i),
  47355. i.activeCubeFace = 3,
  47356. e.render(t, c, i),
  47357. i.activeCubeFace = 4,
  47358. e.render(t, h, i),
  47359. i.texture.generateMipmaps = n,
  47360. i.activeCubeFace = 5,
  47361. e.render(t, u, i),
  47362. e.setRenderTarget(null)
  47363. }
  47364. }
  47365. ,
  47366. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47367. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47368. n.OrthographicCamera = function(e, t, i, r, o, a) {
  47369. n.Camera.call(this),
  47370. this.type = "OrthographicCamera",
  47371. this.zoom = 1,
  47372. this.left = e,
  47373. this.right = t,
  47374. this.top = i,
  47375. this.bottom = r,
  47376. this.near = void 0 !== o ? o : .1,
  47377. this.far = void 0 !== a ? a : 2e3,
  47378. this.updateProjectionMatrix()
  47379. }
  47380. ,
  47381. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47382. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47383. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  47384. var e = (this.right - this.left) / (2 * this.zoom)
  47385. , t = (this.top - this.bottom) / (2 * this.zoom)
  47386. , i = (this.right + this.left) / 2
  47387. , n = (this.top + this.bottom) / 2;
  47388. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47389. }
  47390. ,
  47391. n.OrthographicCamera.prototype.copy = function(e) {
  47392. return n.Camera.prototype.copy.call(this, e),
  47393. this.left = e.left,
  47394. this.right = e.right,
  47395. this.top = e.top,
  47396. this.bottom = e.bottom,
  47397. this.near = e.near,
  47398. this.far = e.far,
  47399. this.zoom = e.zoom,
  47400. this
  47401. }
  47402. ,
  47403. n.OrthographicCamera.prototype.toJSON = function(e) {
  47404. var t = n.Object3D.prototype.toJSON.call(this, e);
  47405. return t.object.zoom = this.zoom,
  47406. t.object.left = this.left,
  47407. t.object.right = this.right,
  47408. t.object.top = this.top,
  47409. t.object.bottom = this.bottom,
  47410. t.object.near = this.near,
  47411. t.object.far = this.far,
  47412. t
  47413. }
  47414. ,
  47415. n.PerspectiveCamera = function(e, t, i, r) {
  47416. n.Camera.call(this),
  47417. this.type = "PerspectiveCamera",
  47418. this.focalLength = 10,
  47419. this.zoom = 1,
  47420. this.fov = void 0 !== e ? e : 50,
  47421. this.aspect = void 0 !== t ? t : 1,
  47422. this.near = void 0 !== i ? i : .1,
  47423. this.far = void 0 !== r ? r : 2e3,
  47424. this.updateProjectionMatrix()
  47425. }
  47426. ,
  47427. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47428. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47429. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47430. void 0 === t && (t = 24),
  47431. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47432. this.updateProjectionMatrix()
  47433. }
  47434. ,
  47435. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47436. this.fullWidth = e,
  47437. this.fullHeight = t,
  47438. this.x = i,
  47439. this.y = n,
  47440. this.width = r,
  47441. this.height = o,
  47442. this.updateProjectionMatrix()
  47443. }
  47444. ,
  47445. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47446. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47447. if (this.fullWidth) {
  47448. var t = this.fullWidth / this.fullHeight
  47449. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47450. , r = -i
  47451. , o = t * r
  47452. , a = t * i
  47453. , s = Math.abs(a - o)
  47454. , l = Math.abs(i - r);
  47455. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47456. } else
  47457. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47458. }
  47459. ,
  47460. n.PerspectiveCamera.prototype.copy = function(e) {
  47461. return n.Camera.prototype.copy.call(this, e),
  47462. this.focalLength = e.focalLength,
  47463. this.zoom = e.zoom,
  47464. this.fov = e.fov,
  47465. this.aspect = e.aspect,
  47466. this.near = e.near,
  47467. this.far = e.far,
  47468. this
  47469. }
  47470. ,
  47471. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47472. var t = n.Object3D.prototype.toJSON.call(this, e);
  47473. return t.object.focalLength = this.focalLength,
  47474. t.object.zoom = this.zoom,
  47475. t.object.fov = this.fov,
  47476. t.object.aspect = this.aspect,
  47477. t.object.near = this.near,
  47478. t.object.far = this.far,
  47479. t
  47480. }
  47481. ,
  47482. n.StereoCamera = function() {
  47483. this.type = "StereoCamera",
  47484. this.aspect = 1,
  47485. this.cameraL = new n.PerspectiveCamera,
  47486. this.cameraL.layers.enable(1),
  47487. this.cameraL.matrixAutoUpdate = !1,
  47488. this.cameraR = new n.PerspectiveCamera,
  47489. this.cameraR.layers.enable(2),
  47490. this.cameraR.matrixAutoUpdate = !1
  47491. }
  47492. ,
  47493. n.StereoCamera.prototype = {
  47494. constructor: n.StereoCamera,
  47495. update: function() {
  47496. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47497. return function(l) {
  47498. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47499. if (c) {
  47500. e = l.focalLength,
  47501. t = l.fov,
  47502. i = l.aspect * this.aspect,
  47503. r = l.near,
  47504. o = l.far;
  47505. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47506. s.elements[12] = -p,
  47507. a.elements[12] = p,
  47508. h = -g * i + f,
  47509. u = g * i + f,
  47510. d.elements[0] = 2 * r / (u - h),
  47511. d.elements[8] = (u + h) / (u - h),
  47512. this.cameraL.projectionMatrix.copy(d),
  47513. h = -g * i - f,
  47514. u = g * i - f,
  47515. d.elements[0] = 2 * r / (u - h),
  47516. d.elements[8] = (u + h) / (u - h),
  47517. this.cameraR.projectionMatrix.copy(d)
  47518. }
  47519. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47520. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47521. }
  47522. }()
  47523. },
  47524. n.Light = function(e, t) {
  47525. n.Object3D.call(this),
  47526. this.type = "Light",
  47527. this.color = new n.Color(e),
  47528. this.intensity = void 0 !== t ? t : 1,
  47529. this.receiveShadow = void 0
  47530. }
  47531. ,
  47532. n.Light.prototype = Object.create(n.Object3D.prototype),
  47533. n.Light.prototype.constructor = n.Light,
  47534. n.Light.prototype.copy = function(e) {
  47535. return n.Object3D.prototype.copy.call(this, e),
  47536. this.color.copy(e.color),
  47537. this.intensity = e.intensity,
  47538. this
  47539. }
  47540. ,
  47541. n.Light.prototype.toJSON = function(e) {
  47542. var t = n.Object3D.prototype.toJSON.call(this, e);
  47543. return t.object.color = this.color.getHex(),
  47544. t.object.intensity = this.intensity,
  47545. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47546. void 0 !== this.distance && (t.object.distance = this.distance),
  47547. void 0 !== this.angle && (t.object.angle = this.angle),
  47548. void 0 !== this.decay && (t.object.decay = this.decay),
  47549. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47550. t
  47551. }
  47552. ,
  47553. n.LightShadow = function(e) {
  47554. this.camera = e,
  47555. this.bias = 0,
  47556. this.radius = 1,
  47557. this.mapSize = new n.Vector2(512,512),
  47558. this.map = null,
  47559. this.matrix = new n.Matrix4
  47560. }
  47561. ,
  47562. n.LightShadow.prototype = {
  47563. constructor: n.LightShadow,
  47564. copy: function(e) {
  47565. return this.camera = e.camera.clone(),
  47566. this.bias = e.bias,
  47567. this.radius = e.radius,
  47568. this.mapSize.copy(e.mapSize),
  47569. this
  47570. },
  47571. clone: function() {
  47572. return (new this.constructor).copy(this)
  47573. }
  47574. },
  47575. n.AmbientLight = function(e, t) {
  47576. n.Light.call(this, e, t),
  47577. this.type = "AmbientLight",
  47578. this.castShadow = void 0
  47579. }
  47580. ,
  47581. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47582. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47583. n.DirectionalLight = function(e, t) {
  47584. n.Light.call(this, e, t),
  47585. this.type = "DirectionalLight",
  47586. this.position.set(0, 1, 0),
  47587. this.updateMatrix(),
  47588. this.target = new n.Object3D,
  47589. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47590. }
  47591. ,
  47592. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47593. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47594. n.DirectionalLight.prototype.copy = function(e) {
  47595. return n.Light.prototype.copy.call(this, e),
  47596. this.target = e.target.clone(),
  47597. this.shadow = e.shadow.clone(),
  47598. this
  47599. }
  47600. ,
  47601. n.HemisphereLight = function(e, t, i) {
  47602. n.Light.call(this, e, i),
  47603. this.type = "HemisphereLight",
  47604. this.castShadow = void 0,
  47605. this.position.set(0, 1, 0),
  47606. this.updateMatrix(),
  47607. this.groundColor = new n.Color(t)
  47608. }
  47609. ,
  47610. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47611. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47612. n.HemisphereLight.prototype.copy = function(e) {
  47613. return n.Light.prototype.copy.call(this, e),
  47614. this.groundColor.copy(e.groundColor),
  47615. this
  47616. }
  47617. ,
  47618. n.PointLight = function(e, t, i, r) {
  47619. n.Light.call(this, e, t),
  47620. this.type = "PointLight",
  47621. this.distance = void 0 !== i ? i : 0,
  47622. this.decay = void 0 !== r ? r : 1,
  47623. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47624. }
  47625. ,
  47626. n.PointLight.prototype = Object.create(n.Light.prototype),
  47627. n.PointLight.prototype.constructor = n.PointLight,
  47628. Object.defineProperty(n.PointLight.prototype, "power", {
  47629. get: function() {
  47630. return 4 * this.intensity * Math.PI
  47631. },
  47632. set: function(e) {
  47633. this.intensity = e / (4 * Math.PI)
  47634. }
  47635. }),
  47636. n.PointLight.prototype.copy = function(e) {
  47637. return n.Light.prototype.copy.call(this, e),
  47638. this.distance = e.distance,
  47639. this.decay = e.decay,
  47640. this.shadow = e.shadow.clone(),
  47641. this
  47642. }
  47643. ,
  47644. n.SpotLight = function(e, t, i, r, o, a) {
  47645. n.Light.call(this, e, t),
  47646. this.type = "SpotLight",
  47647. this.position.set(0, 1, 0),
  47648. this.updateMatrix(),
  47649. this.target = new n.Object3D,
  47650. this.distance = void 0 !== i ? i : 0,
  47651. this.angle = void 0 !== r ? r : Math.PI / 3,
  47652. this.penumbra = void 0 !== o ? o : 0,
  47653. this.decay = void 0 !== a ? a : 1,
  47654. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47655. }
  47656. ,
  47657. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47658. n.SpotLight.prototype.constructor = n.SpotLight,
  47659. Object.defineProperty(n.SpotLight.prototype, "power", {
  47660. get: function() {
  47661. return this.intensity * Math.PI
  47662. },
  47663. set: function(e) {
  47664. this.intensity = e / Math.PI
  47665. }
  47666. }),
  47667. n.SpotLight.prototype.copy = function(e) {
  47668. return n.Light.prototype.copy.call(this, e),
  47669. this.distance = e.distance,
  47670. this.angle = e.angle,
  47671. this.penumbra = e.penumbra,
  47672. this.decay = e.decay,
  47673. this.target = e.target.clone(),
  47674. this.shadow = e.shadow.clone(),
  47675. this
  47676. }
  47677. ,
  47678. n.Cache = {
  47679. enabled: !1,
  47680. files: {},
  47681. add: function(e, t) {
  47682. this.enabled !== !1 && (this.files[e] = t)
  47683. },
  47684. get: function(e) {
  47685. if (this.enabled !== !1)
  47686. return this.files[e]
  47687. },
  47688. remove: function(e) {
  47689. delete this.files[e]
  47690. },
  47691. clear: function() {
  47692. this.files = {}
  47693. }
  47694. },
  47695. n.Loader = function() {
  47696. this.onLoadStart = function() {}
  47697. ,
  47698. this.onLoadProgress = function() {}
  47699. ,
  47700. this.onLoadComplete = function() {}
  47701. }
  47702. ,
  47703. n.Loader.prototype = {
  47704. constructor: n.Loader,
  47705. crossOrigin: void 0,
  47706. extractUrlBase: function(e) {
  47707. var t = e.split("/");
  47708. return 1 === t.length ? "./" : (t.pop(),
  47709. t.join("/") + "/")
  47710. },
  47711. initMaterials: function(e, t, i) {
  47712. for (var n = [], r = 0; r < e.length; ++r)
  47713. n[r] = this.createMaterial(e[r], t, i);
  47714. return n
  47715. },
  47716. createMaterial: function() {
  47717. var e, t, i;
  47718. return function(r, o, a) {
  47719. function s(e, i, r, s, c) {
  47720. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47721. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47722. h = t.load(u)),
  47723. void 0 !== i && (h.repeat.fromArray(i),
  47724. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47725. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47726. void 0 !== r && h.offset.fromArray(r),
  47727. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47728. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47729. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47730. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47731. void 0 !== c && (h.anisotropy = c);
  47732. var p = n.Math.generateUUID();
  47733. return l[p] = h,
  47734. p
  47735. }
  47736. void 0 === e && (e = new n.Color),
  47737. void 0 === t && (t = new n.TextureLoader),
  47738. void 0 === i && (i = new n.MaterialLoader);
  47739. var l = {}
  47740. , c = {
  47741. uuid: n.Math.generateUUID(),
  47742. type: "MeshLambertMaterial"
  47743. };
  47744. for (var h in r) {
  47745. var u = r[h];
  47746. switch (h) {
  47747. case "DbgColor":
  47748. case "DbgIndex":
  47749. case "opticalDensity":
  47750. case "illumination":
  47751. break;
  47752. case "DbgName":
  47753. c.name = u;
  47754. break;
  47755. case "blending":
  47756. c.blending = n[u];
  47757. break;
  47758. case "colorAmbient":
  47759. case "mapAmbient":
  47760. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47761. break;
  47762. case "colorDiffuse":
  47763. c.color = e.fromArray(u).getHex();
  47764. break;
  47765. case "colorSpecular":
  47766. c.specular = e.fromArray(u).getHex();
  47767. break;
  47768. case "colorEmissive":
  47769. c.emissive = e.fromArray(u).getHex();
  47770. break;
  47771. case "specularCoef":
  47772. c.shininess = u;
  47773. break;
  47774. case "shading":
  47775. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47776. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47777. break;
  47778. case "mapDiffuse":
  47779. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47780. break;
  47781. case "mapDiffuseRepeat":
  47782. case "mapDiffuseOffset":
  47783. case "mapDiffuseWrap":
  47784. case "mapDiffuseAnisotropy":
  47785. break;
  47786. case "mapLight":
  47787. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47788. break;
  47789. case "mapLightRepeat":
  47790. case "mapLightOffset":
  47791. case "mapLightWrap":
  47792. case "mapLightAnisotropy":
  47793. break;
  47794. case "mapAO":
  47795. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47796. break;
  47797. case "mapAORepeat":
  47798. case "mapAOOffset":
  47799. case "mapAOWrap":
  47800. case "mapAOAnisotropy":
  47801. break;
  47802. case "mapBump":
  47803. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47804. break;
  47805. case "mapBumpScale":
  47806. c.bumpScale = u;
  47807. break;
  47808. case "mapBumpRepeat":
  47809. case "mapBumpOffset":
  47810. case "mapBumpWrap":
  47811. case "mapBumpAnisotropy":
  47812. break;
  47813. case "mapNormal":
  47814. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47815. break;
  47816. case "mapNormalFactor":
  47817. c.normalScale = [u, u];
  47818. break;
  47819. case "mapNormalRepeat":
  47820. case "mapNormalOffset":
  47821. case "mapNormalWrap":
  47822. case "mapNormalAnisotropy":
  47823. break;
  47824. case "mapSpecular":
  47825. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47826. break;
  47827. case "mapSpecularRepeat":
  47828. case "mapSpecularOffset":
  47829. case "mapSpecularWrap":
  47830. case "mapSpecularAnisotropy":
  47831. break;
  47832. case "mapAlpha":
  47833. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47834. break;
  47835. case "mapAlphaRepeat":
  47836. case "mapAlphaOffset":
  47837. case "mapAlphaWrap":
  47838. case "mapAlphaAnisotropy":
  47839. break;
  47840. case "flipSided":
  47841. c.side = n.BackSide;
  47842. break;
  47843. case "doubleSided":
  47844. c.side = n.DoubleSide;
  47845. break;
  47846. case "transparency":
  47847. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47848. c.opacity = u;
  47849. break;
  47850. case "depthTest":
  47851. case "depthWrite":
  47852. case "colorWrite":
  47853. case "opacity":
  47854. case "reflectivity":
  47855. case "transparent":
  47856. case "visible":
  47857. case "wireframe":
  47858. c[h] = u;
  47859. break;
  47860. case "vertexColors":
  47861. u === !0 && (c.vertexColors = n.VertexColors),
  47862. "face" === u && (c.vertexColors = n.FaceColors);
  47863. break;
  47864. default:
  47865. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47866. }
  47867. }
  47868. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47869. "MeshPhongMaterial" !== c.type && delete c.specular,
  47870. c.opacity < 1 && (c.transparent = !0),
  47871. i.setTextures(l),
  47872. i.parse(c)
  47873. }
  47874. }()
  47875. },
  47876. n.Loader.Handlers = {
  47877. handlers: [],
  47878. add: function(e, t) {
  47879. this.handlers.push(e, t)
  47880. },
  47881. get: function(e) {
  47882. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47883. var r = t[i]
  47884. , o = t[i + 1];
  47885. if (r.test(e))
  47886. return o
  47887. }
  47888. return null
  47889. }
  47890. },
  47891. n.XHRLoader = function(e) {
  47892. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47893. }
  47894. ,
  47895. n.XHRLoader.prototype = {
  47896. constructor: n.XHRLoader,
  47897. load: function(e, t, i, r) {
  47898. void 0 !== this.path && (e = this.path + e);
  47899. var o = this
  47900. , a = n.Cache.get(e);
  47901. if (void 0 !== a)
  47902. return t && setTimeout(function() {
  47903. t(a)
  47904. }, 0),
  47905. a;
  47906. var s = new XMLHttpRequest;
  47907. return s.overrideMimeType("text/plain"),
  47908. s.open("GET", e, !0),
  47909. s.addEventListener("load", function(i) {
  47910. var a = i.target.response;
  47911. n.Cache.add(e, a),
  47912. 200 === this.status ? (t && t(a),
  47913. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47914. t && t(a),
  47915. o.manager.itemEnd(e)) : (r && r(i),
  47916. o.manager.itemError(e))
  47917. }, !1),
  47918. void 0 !== i && s.addEventListener("progress", function(e) {
  47919. i(e)
  47920. }, !1),
  47921. s.addEventListener("error", function(t) {
  47922. r && r(t),
  47923. o.manager.itemError(e)
  47924. }, !1),
  47925. void 0 !== this.responseType && (s.responseType = this.responseType),
  47926. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47927. s.send(null),
  47928. o.manager.itemStart(e),
  47929. s
  47930. },
  47931. setPath: function(e) {
  47932. this.path = e
  47933. },
  47934. setResponseType: function(e) {
  47935. this.responseType = e
  47936. },
  47937. setWithCredentials: function(e) {
  47938. this.withCredentials = e
  47939. }
  47940. },
  47941. n.FontLoader = function(e) {
  47942. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47943. }
  47944. ,
  47945. n.FontLoader.prototype = {
  47946. constructor: n.FontLoader,
  47947. load: function(e, t, i, r) {
  47948. var o = new n.XHRLoader(this.manager);
  47949. o.load(e, function(e) {
  47950. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47951. }, i, r)
  47952. }
  47953. },
  47954. n.ImageLoader = function(e) {
  47955. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47956. }
  47957. ,
  47958. n.ImageLoader.prototype = {
  47959. constructor: n.ImageLoader,
  47960. load: function(e, t, i, r) {
  47961. void 0 !== this.path && (e = this.path + e);
  47962. var o = this
  47963. , a = n.Cache.get(e);
  47964. if (void 0 !== a)
  47965. return o.manager.itemStart(e),
  47966. t ? setTimeout(function() {
  47967. t(a),
  47968. o.manager.itemEnd(e)
  47969. }, 0) : o.manager.itemEnd(e),
  47970. a;
  47971. var s = document.createElement("img");
  47972. return s.addEventListener("load", function(i) {
  47973. n.Cache.add(e, this),
  47974. t && t(this),
  47975. o.manager.itemEnd(e)
  47976. }, !1),
  47977. void 0 !== i && s.addEventListener("progress", function(e) {
  47978. i(e)
  47979. }, !1),
  47980. s.addEventListener("error", function(t) {
  47981. r && r(t),
  47982. o.manager.itemError(e)
  47983. }, !1),
  47984. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47985. o.manager.itemStart(e),
  47986. s.src = e,
  47987. s
  47988. },
  47989. setCrossOrigin: function(e) {
  47990. this.crossOrigin = e
  47991. },
  47992. setPath: function(e) {
  47993. this.path = e
  47994. }
  47995. },
  47996. n.JSONLoader = function(e) {
  47997. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47998. e = void 0),
  47999. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48000. this.withCredentials = !1
  48001. }
  48002. ,
  48003. n.JSONLoader.prototype = {
  48004. constructor: n.JSONLoader,
  48005. get statusDomElement() {
  48006. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  48007. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  48008. this._statusDomElement
  48009. },
  48010. load: function(e, t, i, r) {
  48011. var o = this
  48012. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  48013. , s = new n.XHRLoader(this.manager);
  48014. s.setWithCredentials(this.withCredentials),
  48015. s.load(e, function(i) {
  48016. var n = JSON.parse(i)
  48017. , r = n.metadata;
  48018. if (void 0 !== r) {
  48019. var s = r.type;
  48020. if (void 0 !== s) {
  48021. if ("object" === s.toLowerCase())
  48022. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  48023. if ("scene" === s.toLowerCase())
  48024. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  48025. }
  48026. }
  48027. var l = o.parse(n, a);
  48028. t(l.geometry, l.materials)
  48029. }, i, r)
  48030. },
  48031. setTexturePath: function(e) {
  48032. this.texturePath = e
  48033. },
  48034. parse: function(e, t) {
  48035. function i(t) {
  48036. function i(e, t) {
  48037. return e & 1 << t
  48038. }
  48039. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  48040. if (void 0 !== e.uvs) {
  48041. for (r = 0; r < e.uvs.length; r++)
  48042. e.uvs[r].length && B++;
  48043. for (r = 0; r < B; r++)
  48044. s.faceVertexUvs[r] = []
  48045. }
  48046. for (l = 0,
  48047. c = L.length; l < c; )
  48048. E = new n.Vector3,
  48049. E.x = L[l++] * t,
  48050. E.y = L[l++] * t,
  48051. E.z = L[l++] * t,
  48052. s.vertices.push(E);
  48053. for (l = 0,
  48054. c = O.length; l < c; )
  48055. if (f = O[l++],
  48056. g = i(f, 0),
  48057. m = i(f, 1),
  48058. v = i(f, 3),
  48059. A = i(f, 4),
  48060. y = i(f, 5),
  48061. C = i(f, 6),
  48062. I = i(f, 7),
  48063. g) {
  48064. if (w = new n.Face3,
  48065. w.a = O[l],
  48066. w.b = O[l + 1],
  48067. w.c = O[l + 3],
  48068. _ = new n.Face3,
  48069. _.a = O[l + 1],
  48070. _.b = O[l + 2],
  48071. _.c = O[l + 3],
  48072. l += 4,
  48073. m && (p = O[l++],
  48074. w.materialIndex = p,
  48075. _.materialIndex = p),
  48076. a = s.faces.length,
  48077. v)
  48078. for (r = 0; r < B; r++)
  48079. for (S = e.uvs[r],
  48080. s.faceVertexUvs[r][a] = [],
  48081. s.faceVertexUvs[r][a + 1] = [],
  48082. o = 0; o < 4; o++)
  48083. d = O[l++],
  48084. R = S[2 * d],
  48085. P = S[2 * d + 1],
  48086. M = new n.Vector2(R,P),
  48087. 2 !== o && s.faceVertexUvs[r][a].push(M),
  48088. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  48089. if (A && (u = 3 * O[l++],
  48090. w.normal.set(D[u++], D[u++], D[u]),
  48091. _.normal.copy(w.normal)),
  48092. y)
  48093. for (r = 0; r < 4; r++)
  48094. u = 3 * O[l++],
  48095. x = new n.Vector3(D[u++],D[u++],D[u]),
  48096. 2 !== r && w.vertexNormals.push(x),
  48097. 0 !== r && _.vertexNormals.push(x);
  48098. if (C && (h = O[l++],
  48099. T = N[h],
  48100. w.color.setHex(T),
  48101. _.color.setHex(T)),
  48102. I)
  48103. for (r = 0; r < 4; r++)
  48104. h = O[l++],
  48105. T = N[h],
  48106. 2 !== r && w.vertexColors.push(new n.Color(T)),
  48107. 0 !== r && _.vertexColors.push(new n.Color(T));
  48108. s.faces.push(w),
  48109. s.faces.push(_)
  48110. } else {
  48111. if (b = new n.Face3,
  48112. b.a = O[l++],
  48113. b.b = O[l++],
  48114. b.c = O[l++],
  48115. m && (p = O[l++],
  48116. b.materialIndex = p),
  48117. a = s.faces.length,
  48118. v)
  48119. for (r = 0; r < B; r++)
  48120. for (S = e.uvs[r],
  48121. s.faceVertexUvs[r][a] = [],
  48122. o = 0; o < 3; o++)
  48123. d = O[l++],
  48124. R = S[2 * d],
  48125. P = S[2 * d + 1],
  48126. M = new n.Vector2(R,P),
  48127. s.faceVertexUvs[r][a].push(M);
  48128. if (A && (u = 3 * O[l++],
  48129. b.normal.set(D[u++], D[u++], D[u])),
  48130. y)
  48131. for (r = 0; r < 3; r++)
  48132. u = 3 * O[l++],
  48133. x = new n.Vector3(D[u++],D[u++],D[u]),
  48134. b.vertexNormals.push(x);
  48135. if (C && (h = O[l++],
  48136. b.color.setHex(N[h])),
  48137. I)
  48138. for (r = 0; r < 3; r++)
  48139. h = O[l++],
  48140. b.vertexColors.push(new n.Color(N[h]));
  48141. s.faces.push(b)
  48142. }
  48143. }
  48144. function r() {
  48145. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  48146. if (e.skinWeights)
  48147. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  48148. var o = e.skinWeights[i]
  48149. , a = t > 1 ? e.skinWeights[i + 1] : 0
  48150. , l = t > 2 ? e.skinWeights[i + 2] : 0
  48151. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  48152. s.skinWeights.push(new n.Vector4(o,a,l,c))
  48153. }
  48154. if (e.skinIndices)
  48155. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  48156. var h = e.skinIndices[i]
  48157. , u = t > 1 ? e.skinIndices[i + 1] : 0
  48158. , d = t > 2 ? e.skinIndices[i + 2] : 0
  48159. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  48160. s.skinIndices.push(new n.Vector4(h,u,d,p))
  48161. }
  48162. s.bones = e.bones,
  48163. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  48164. }
  48165. function o(t) {
  48166. if (void 0 !== e.morphTargets)
  48167. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  48168. s.morphTargets[i] = {},
  48169. s.morphTargets[i].name = e.morphTargets[i].name,
  48170. s.morphTargets[i].vertices = [];
  48171. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  48172. var h = new n.Vector3;
  48173. h.x = a[l] * t,
  48174. h.y = a[l + 1] * t,
  48175. h.z = a[l + 2] * t,
  48176. o.push(h)
  48177. }
  48178. }
  48179. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  48180. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  48181. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  48182. u[i].color.fromArray(d, 3 * i)
  48183. }
  48184. }
  48185. function a() {
  48186. var t = []
  48187. , i = [];
  48188. void 0 !== e.animation && i.push(e.animation),
  48189. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  48190. for (var r = 0; r < i.length; r++) {
  48191. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  48192. o && t.push(o)
  48193. }
  48194. if (s.morphTargets) {
  48195. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  48196. t = t.concat(a)
  48197. }
  48198. t.length > 0 && (s.animations = t)
  48199. }
  48200. var s = new n.Geometry
  48201. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  48202. if (i(l),
  48203. r(),
  48204. o(l),
  48205. a(),
  48206. s.computeFaceNormals(),
  48207. s.computeBoundingSphere(),
  48208. void 0 === e.materials || 0 === e.materials.length)
  48209. return {
  48210. geometry: s
  48211. };
  48212. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  48213. return {
  48214. geometry: s,
  48215. materials: c
  48216. }
  48217. }
  48218. },
  48219. n.LoadingManager = function(e, t, i) {
  48220. var n = this
  48221. , r = !1
  48222. , o = 0
  48223. , a = 0;
  48224. this.onStart = void 0,
  48225. this.onLoad = e,
  48226. this.onProgress = t,
  48227. this.onError = i,
  48228. this.itemStart = function(e) {
  48229. a++,
  48230. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  48231. r = !0
  48232. }
  48233. ,
  48234. this.itemEnd = function(e) {
  48235. o++,
  48236. void 0 !== n.onProgress && n.onProgress(e, o, a),
  48237. o === a && (r = !1,
  48238. void 0 !== n.onLoad && n.onLoad())
  48239. }
  48240. ,
  48241. this.itemError = function(e) {
  48242. void 0 !== n.onError && n.onError(e)
  48243. }
  48244. }
  48245. ,
  48246. n.DefaultLoadingManager = new n.LoadingManager,
  48247. n.BufferGeometryLoader = function(e) {
  48248. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48249. }
  48250. ,
  48251. n.BufferGeometryLoader.prototype = {
  48252. constructor: n.BufferGeometryLoader,
  48253. load: function(e, t, i, r) {
  48254. var o = this
  48255. , a = new n.XHRLoader(o.manager);
  48256. a.load(e, function(e) {
  48257. t(o.parse(JSON.parse(e)))
  48258. }, i, r)
  48259. },
  48260. parse: function(e) {
  48261. var t = new n.BufferGeometry
  48262. , i = e.data.index
  48263. , r = {
  48264. Int8Array: Int8Array,
  48265. Uint8Array: Uint8Array,
  48266. Uint8ClampedArray: Uint8ClampedArray,
  48267. Int16Array: Int16Array,
  48268. Uint16Array: Uint16Array,
  48269. Int32Array: Int32Array,
  48270. Uint32Array: Uint32Array,
  48271. Float32Array: Float32Array,
  48272. Float64Array: Float64Array
  48273. };
  48274. if (void 0 !== i) {
  48275. var o = new r[i.type](i.array);
  48276. t.setIndex(new n.BufferAttribute(o,1))
  48277. }
  48278. var a = e.data.attributes;
  48279. for (var s in a) {
  48280. var l = a[s]
  48281. , o = new r[l.type](l.array);
  48282. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  48283. }
  48284. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  48285. if (void 0 !== c)
  48286. for (var h = 0, u = c.length; h !== u; ++h) {
  48287. var d = c[h];
  48288. t.addGroup(d.start, d.count, d.materialIndex)
  48289. }
  48290. var p = e.data.boundingSphere;
  48291. if (void 0 !== p) {
  48292. var f = new n.Vector3;
  48293. void 0 !== p.center && f.fromArray(p.center),
  48294. t.boundingSphere = new n.Sphere(f,p.radius)
  48295. }
  48296. return t
  48297. }
  48298. },
  48299. n.MaterialLoader = function(e) {
  48300. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48301. this.textures = {}
  48302. }
  48303. ,
  48304. n.MaterialLoader.prototype = {
  48305. constructor: n.MaterialLoader,
  48306. load: function(e, t, i, r) {
  48307. var o = this
  48308. , a = new n.XHRLoader(o.manager);
  48309. a.load(e, function(e) {
  48310. t(o.parse(JSON.parse(e)))
  48311. }, i, r)
  48312. },
  48313. setTextures: function(e) {
  48314. this.textures = e
  48315. },
  48316. getTexture: function(e) {
  48317. var t = this.textures;
  48318. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  48319. t[e]
  48320. },
  48321. parse: function(e) {
  48322. var t = new n[e.type];
  48323. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  48324. void 0 !== e.name && (t.name = e.name),
  48325. void 0 !== e.color && t.color.setHex(e.color),
  48326. void 0 !== e.roughness && (t.roughness = e.roughness),
  48327. void 0 !== e.metalness && (t.metalness = e.metalness),
  48328. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  48329. void 0 !== e.specular && t.specular.setHex(e.specular),
  48330. void 0 !== e.shininess && (t.shininess = e.shininess),
  48331. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  48332. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  48333. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  48334. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  48335. void 0 !== e.shading && (t.shading = e.shading),
  48336. void 0 !== e.blending && (t.blending = e.blending),
  48337. void 0 !== e.side && (t.side = e.side),
  48338. void 0 !== e.opacity && (t.opacity = e.opacity),
  48339. void 0 !== e.transparent && (t.transparent = e.transparent),
  48340. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48341. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48342. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48343. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48344. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48345. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48346. void 0 !== e.size && (t.size = e.size),
  48347. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48348. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48349. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48350. t.transparent = !0),
  48351. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48352. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48353. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48354. void 0 !== e.normalScale) {
  48355. var i = e.normalScale;
  48356. Array.isArray(i) === !1 && (i = [i, i]),
  48357. t.normalScale = (new n.Vector2).fromArray(i)
  48358. }
  48359. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48360. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48361. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48362. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48363. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48364. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48365. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48366. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48367. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48368. t.combine = n.MultiplyOperation),
  48369. e.reflectivity && (t.reflectivity = e.reflectivity),
  48370. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48371. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48372. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48373. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48374. void 0 !== e.materials)
  48375. for (var r = 0, o = e.materials.length; r < o; r++)
  48376. t.materials.push(this.parse(e.materials[r]));
  48377. return t
  48378. }
  48379. },
  48380. n.ObjectLoader = function(e) {
  48381. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48382. this.texturePath = ""
  48383. }
  48384. ,
  48385. n.ObjectLoader.prototype = {
  48386. constructor: n.ObjectLoader,
  48387. load: function(e, t, i, r) {
  48388. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48389. var o = this
  48390. , a = new n.XHRLoader(o.manager);
  48391. a.load(e, function(e) {
  48392. o.parse(JSON.parse(e), t)
  48393. }, i, r)
  48394. },
  48395. setTexturePath: function(e) {
  48396. this.texturePath = e
  48397. },
  48398. setCrossOrigin: function(e) {
  48399. this.crossOrigin = e
  48400. },
  48401. parse: function(e, t) {
  48402. var i = this.parseGeometries(e.geometries)
  48403. , n = this.parseImages(e.images, function() {
  48404. void 0 !== t && t(a)
  48405. })
  48406. , r = this.parseTextures(e.textures, n)
  48407. , o = this.parseMaterials(e.materials, r)
  48408. , a = this.parseObject(e.object, i, o);
  48409. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48410. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48411. a
  48412. },
  48413. parseGeometries: function(e) {
  48414. var t = {};
  48415. if (void 0 !== e)
  48416. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48417. var s, l = e[o];
  48418. switch (l.type) {
  48419. case "PlaneGeometry":
  48420. case "PlaneBufferGeometry":
  48421. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48422. break;
  48423. case "BoxGeometry":
  48424. case "BoxBufferGeometry":
  48425. case "CubeGeometry":
  48426. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48427. break;
  48428. case "CircleGeometry":
  48429. case "CircleBufferGeometry":
  48430. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48431. break;
  48432. case "CylinderGeometry":
  48433. case "CylinderBufferGeometry":
  48434. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48435. break;
  48436. case "SphereGeometry":
  48437. case "SphereBufferGeometry":
  48438. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48439. break;
  48440. case "DodecahedronGeometry":
  48441. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48442. break;
  48443. case "IcosahedronGeometry":
  48444. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48445. break;
  48446. case "OctahedronGeometry":
  48447. s = new n.OctahedronGeometry(l.radius,l.detail);
  48448. break;
  48449. case "TetrahedronGeometry":
  48450. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48451. break;
  48452. case "RingGeometry":
  48453. case "RingBufferGeometry":
  48454. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48455. break;
  48456. case "TorusGeometry":
  48457. case "TorusBufferGeometry":
  48458. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48459. break;
  48460. case "TorusKnotGeometry":
  48461. case "TorusKnotBufferGeometry":
  48462. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48463. break;
  48464. case "LatheGeometry":
  48465. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48466. break;
  48467. case "BufferGeometry":
  48468. s = r.parse(l);
  48469. break;
  48470. case "Geometry":
  48471. s = i.parse(l.data, this.texturePath).geometry;
  48472. break;
  48473. default:
  48474. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48475. continue
  48476. }
  48477. s.uuid = l.uuid,
  48478. void 0 !== l.name && (s.name = l.name),
  48479. t[l.uuid] = s
  48480. }
  48481. return t
  48482. },
  48483. parseMaterials: function(e, t) {
  48484. var i = {};
  48485. if (void 0 !== e) {
  48486. var r = new n.MaterialLoader;
  48487. r.setTextures(t);
  48488. for (var o = 0, a = e.length; o < a; o++) {
  48489. var s = r.parse(e[o]);
  48490. i[s.uuid] = s
  48491. }
  48492. }
  48493. return i
  48494. },
  48495. parseAnimations: function(e) {
  48496. for (var t = [], i = 0; i < e.length; i++) {
  48497. var r = n.AnimationClip.parse(e[i]);
  48498. t.push(r)
  48499. }
  48500. return t
  48501. },
  48502. parseImages: function(e, t) {
  48503. function i(e) {
  48504. return r.manager.itemStart(e),
  48505. s.load(e, function() {
  48506. r.manager.itemEnd(e)
  48507. })
  48508. }
  48509. var r = this
  48510. , o = {};
  48511. if (void 0 !== e && e.length > 0) {
  48512. var a = new n.LoadingManager(t)
  48513. , s = new n.ImageLoader(a);
  48514. s.setCrossOrigin(this.crossOrigin);
  48515. for (var l = 0, c = e.length; l < c; l++) {
  48516. var h = e[l]
  48517. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48518. o[h.uuid] = i(u)
  48519. }
  48520. }
  48521. return o
  48522. },
  48523. parseTextures: function(e, t) {
  48524. function i(e) {
  48525. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48526. n[e])
  48527. }
  48528. var r = {};
  48529. if (void 0 !== e)
  48530. for (var o = 0, a = e.length; o < a; o++) {
  48531. var s = e[o];
  48532. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48533. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48534. var l = new n.Texture(t[s.image]);
  48535. l.needsUpdate = !0,
  48536. l.uuid = s.uuid,
  48537. void 0 !== s.name && (l.name = s.name),
  48538. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48539. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48540. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48541. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48542. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48543. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48544. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48545. l.wrapT = i(s.wrap[1])),
  48546. r[s.uuid] = l
  48547. }
  48548. return r
  48549. },
  48550. parseObject: function() {
  48551. var e = new n.Matrix4;
  48552. return function(t, i, r) {
  48553. function o(e) {
  48554. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48555. i[e]
  48556. }
  48557. function a(e) {
  48558. if (void 0 !== e)
  48559. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48560. r[e]
  48561. }
  48562. var s;
  48563. switch (t.type) {
  48564. case "Scene":
  48565. s = new n.Scene;
  48566. break;
  48567. case "PerspectiveCamera":
  48568. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48569. break;
  48570. case "OrthographicCamera":
  48571. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48572. break;
  48573. case "AmbientLight":
  48574. s = new n.AmbientLight(t.color,t.intensity);
  48575. break;
  48576. case "DirectionalLight":
  48577. s = new n.DirectionalLight(t.color,t.intensity);
  48578. break;
  48579. case "PointLight":
  48580. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48581. break;
  48582. case "SpotLight":
  48583. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48584. break;
  48585. case "HemisphereLight":
  48586. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48587. break;
  48588. case "Mesh":
  48589. var l = o(t.geometry)
  48590. , c = a(t.material);
  48591. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48592. break;
  48593. case "LOD":
  48594. s = new n.LOD;
  48595. break;
  48596. case "Line":
  48597. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48598. break;
  48599. case "PointCloud":
  48600. case "Points":
  48601. s = new n.Points(o(t.geometry),a(t.material));
  48602. break;
  48603. case "Sprite":
  48604. s = new n.Sprite(a(t.material));
  48605. break;
  48606. case "Group":
  48607. s = new n.Group;
  48608. break;
  48609. default:
  48610. s = new n.Object3D
  48611. }
  48612. if (s.uuid = t.uuid,
  48613. void 0 !== t.name && (s.name = t.name),
  48614. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48615. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48616. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48617. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48618. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48619. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48620. void 0 !== t.visible && (s.visible = t.visible),
  48621. void 0 !== t.userData && (s.userData = t.userData),
  48622. void 0 !== t.children)
  48623. for (var h in t.children)
  48624. s.add(this.parseObject(t.children[h], i, r));
  48625. if ("LOD" === t.type)
  48626. for (var u = t.levels, d = 0; d < u.length; d++) {
  48627. var p = u[d]
  48628. , h = s.getObjectByProperty("uuid", p.object);
  48629. void 0 !== h && s.addLevel(h, p.distance)
  48630. }
  48631. return s
  48632. }
  48633. }()
  48634. },
  48635. n.TextureLoader = function(e) {
  48636. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48637. }
  48638. ,
  48639. n.TextureLoader.prototype = {
  48640. constructor: n.TextureLoader,
  48641. load: function(e, t, i, r) {
  48642. var o = new n.Texture
  48643. , a = new n.ImageLoader(this.manager);
  48644. return a.setCrossOrigin(this.crossOrigin),
  48645. a.setPath(this.path),
  48646. a.load(e, function(e) {
  48647. o.image = e,
  48648. o.needsUpdate = !0,
  48649. void 0 !== t && t(o)
  48650. }, i, r),
  48651. o
  48652. },
  48653. setCrossOrigin: function(e) {
  48654. this.crossOrigin = e
  48655. },
  48656. setPath: function(e) {
  48657. this.path = e
  48658. }
  48659. },
  48660. n.CubeTextureLoader = function(e) {
  48661. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48662. }
  48663. ,
  48664. n.CubeTextureLoader.prototype = {
  48665. constructor: n.CubeTextureLoader,
  48666. load: function(e, t, i, r) {
  48667. function o(i) {
  48668. s.load(e[i], function(e) {
  48669. a.images[i] = e,
  48670. l++,
  48671. 6 === l && (a.needsUpdate = !0,
  48672. t && t(a))
  48673. }, void 0, r)
  48674. }
  48675. var a = new n.CubeTexture
  48676. , s = new n.ImageLoader(this.manager);
  48677. s.setCrossOrigin(this.crossOrigin),
  48678. s.setPath(this.path);
  48679. for (var l = 0, c = 0; c < e.length; ++c)
  48680. o(c);
  48681. return a
  48682. },
  48683. setCrossOrigin: function(e) {
  48684. this.crossOrigin = e
  48685. },
  48686. setPath: function(e) {
  48687. this.path = e
  48688. }
  48689. },
  48690. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48691. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48692. this._parser = null
  48693. }
  48694. ,
  48695. n.BinaryTextureLoader.prototype = {
  48696. constructor: n.BinaryTextureLoader,
  48697. load: function(e, t, i, r) {
  48698. var o = this
  48699. , a = new n.DataTexture
  48700. , s = new n.XHRLoader(this.manager);
  48701. return s.setResponseType("arraybuffer"),
  48702. s.load(e, function(e) {
  48703. var i = o._parser(e);
  48704. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48705. a.image.height = i.height,
  48706. a.image.data = i.data),
  48707. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48708. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48709. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48710. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48711. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48712. void 0 !== i.format && (a.format = i.format),
  48713. void 0 !== i.type && (a.type = i.type),
  48714. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48715. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48716. a.needsUpdate = !0,
  48717. t && t(a, i))
  48718. }, i, r),
  48719. a
  48720. }
  48721. },
  48722. n.CompressedTextureLoader = function(e) {
  48723. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48724. this._parser = null
  48725. }
  48726. ;
  48727. n.CompressedTextureLoader.prototype = {
  48728. constructor: n.CompressedTextureLoader,
  48729. load: function(e, t, i, r) {
  48730. function o(o) {
  48731. c.load(e[o], function(e) {
  48732. var i = a._parser(e, !0);
  48733. s[o] = {
  48734. width: i.width,
  48735. height: i.height,
  48736. format: i.format,
  48737. mipmaps: i.mipmaps
  48738. },
  48739. h += 1,
  48740. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48741. l.format = i.format,
  48742. l.needsUpdate = !0,
  48743. t && t(l))
  48744. }, i, r)
  48745. }
  48746. var a = this
  48747. , s = []
  48748. , l = new n.CompressedTexture;
  48749. l.image = s;
  48750. var c = new n.XHRLoader(this.manager);
  48751. if (c.setPath(this.path),
  48752. c.setResponseType("arraybuffer"),
  48753. Array.isArray(e))
  48754. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48755. o(u);
  48756. else
  48757. c.load(e, function(e) {
  48758. var i = a._parser(e, !0);
  48759. if (i.isCubemap)
  48760. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48761. s[o] = {
  48762. mipmaps: []
  48763. };
  48764. for (var c = 0; c < i.mipmapCount; c++)
  48765. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48766. s[o].format = i.format,
  48767. s[o].width = i.width,
  48768. s[o].height = i.height
  48769. }
  48770. else
  48771. l.image.width = i.width,
  48772. l.image.height = i.height,
  48773. l.mipmaps = i.mipmaps;
  48774. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48775. l.format = i.format,
  48776. l.needsUpdate = !0,
  48777. t && t(l)
  48778. }, i, r);
  48779. return l
  48780. },
  48781. setPath: function(e) {
  48782. this.path = e
  48783. }
  48784. };
  48785. n.Material = function() {
  48786. Object.defineProperty(this, "id", {
  48787. value: n.MaterialIdCount++
  48788. }),
  48789. this.uuid = n.Math.generateUUID(),
  48790. this.name = "",
  48791. this.type = "Material",
  48792. this.side = n.FrontSide,
  48793. this.opacity = 1,
  48794. this.transparent = !1,
  48795. this.blending = n.NormalBlending,
  48796. this.blendSrc = n.SrcAlphaFactor,
  48797. this.blendDst = n.OneMinusSrcAlphaFactor,
  48798. this.blendEquation = n.AddEquation,
  48799. this.blendSrcAlpha = null,
  48800. this.blendDstAlpha = null,
  48801. this.blendEquationAlpha = null,
  48802. this.depthFunc = n.LessEqualDepth,
  48803. this.depthTest = !0,
  48804. this.depthWrite = !0,
  48805. this.colorWrite = !0,
  48806. this.precision = null,
  48807. this.polygonOffset = !1,
  48808. this.polygonOffsetFactor = 0,
  48809. this.polygonOffsetUnits = 0,
  48810. this.alphaTest = 0,
  48811. this.premultipliedAlpha = !1,
  48812. this.overdraw = 0,
  48813. this.visible = !0,
  48814. this._needsUpdate = !0
  48815. }
  48816. ,
  48817. n.Material.prototype = {
  48818. constructor: n.Material,
  48819. get needsUpdate() {
  48820. return this._needsUpdate
  48821. },
  48822. set needsUpdate(e) {
  48823. e === !0 && this.update(),
  48824. this._needsUpdate = e
  48825. },
  48826. setValues: function(e) {
  48827. if (void 0 !== e)
  48828. for (var t in e) {
  48829. var i = e[t];
  48830. if (void 0 !== i) {
  48831. var r = this[t];
  48832. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48833. } else
  48834. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48835. }
  48836. },
  48837. toJSON: function(e) {
  48838. function t(e) {
  48839. var t = [];
  48840. for (var i in e) {
  48841. var n = e[i];
  48842. delete n.metadata,
  48843. t.push(n)
  48844. }
  48845. return t
  48846. }
  48847. var i = void 0 === e;
  48848. i && (e = {
  48849. textures: {},
  48850. images: {}
  48851. });
  48852. var r = {
  48853. metadata: {
  48854. version: 4.4,
  48855. type: "Material",
  48856. generator: "Material.toJSON"
  48857. }
  48858. };
  48859. if (r.uuid = this.uuid,
  48860. r.type = this.type,
  48861. "" !== this.name && (r.name = this.name),
  48862. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48863. .5 !== this.roughness && (r.roughness = this.roughness),
  48864. .5 !== this.metalness && (r.metalness = this.metalness),
  48865. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48866. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48867. void 0 !== this.shininess && (r.shininess = this.shininess),
  48868. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48869. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48870. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48871. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48872. r.bumpScale = this.bumpScale),
  48873. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48874. r.normalScale = this.normalScale.toArray()),
  48875. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48876. r.displacementScale = this.displacementScale,
  48877. r.displacementBias = this.displacementBias),
  48878. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48879. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48880. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48881. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48882. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48883. r.reflectivity = this.reflectivity),
  48884. void 0 !== this.size && (r.size = this.size),
  48885. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48886. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48887. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48888. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48889. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48890. this.opacity < 1 && (r.opacity = this.opacity),
  48891. this.transparent === !0 && (r.transparent = this.transparent),
  48892. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48893. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48894. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48895. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48896. i) {
  48897. var o = t(e.textures)
  48898. , a = t(e.images);
  48899. o.length > 0 && (r.textures = o),
  48900. a.length > 0 && (r.images = a)
  48901. }
  48902. return r
  48903. },
  48904. clone: function() {
  48905. return (new this.constructor).copy(this)
  48906. },
  48907. copy: function(e) {
  48908. return this.name = e.name,
  48909. this.side = e.side,
  48910. this.opacity = e.opacity,
  48911. this.transparent = e.transparent,
  48912. this.blending = e.blending,
  48913. this.blendSrc = e.blendSrc,
  48914. this.blendDst = e.blendDst,
  48915. this.blendEquation = e.blendEquation,
  48916. this.blendSrcAlpha = e.blendSrcAlpha,
  48917. this.blendDstAlpha = e.blendDstAlpha,
  48918. this.blendEquationAlpha = e.blendEquationAlpha,
  48919. this.depthFunc = e.depthFunc,
  48920. this.depthTest = e.depthTest,
  48921. this.depthWrite = e.depthWrite,
  48922. this.colorWrite = e.colorWrite,
  48923. this.precision = e.precision,
  48924. this.polygonOffset = e.polygonOffset,
  48925. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48926. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48927. this.alphaTest = e.alphaTest,
  48928. this.premultipliedAlpha = e.premultipliedAlpha,
  48929. this.overdraw = e.overdraw,
  48930. this.visible = e.visible,
  48931. this
  48932. },
  48933. update: function() {
  48934. this.dispatchEvent({
  48935. type: "update"
  48936. })
  48937. },
  48938. dispose: function() {
  48939. this.dispatchEvent({
  48940. type: "dispose"
  48941. })
  48942. }
  48943. },
  48944. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48945. n.MaterialIdCount = 0,
  48946. n.LineBasicMaterial = function(e) {
  48947. n.Material.call(this),
  48948. this.type = "LineBasicMaterial",
  48949. this.color = new n.Color(16777215),
  48950. this.linewidth = 1,
  48951. this.linecap = "round",
  48952. this.linejoin = "round",
  48953. this.blending = n.NormalBlending,
  48954. this.vertexColors = n.NoColors,
  48955. this.fog = !0,
  48956. this.setValues(e)
  48957. }
  48958. ,
  48959. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48960. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48961. n.LineBasicMaterial.prototype.copy = function(e) {
  48962. return n.Material.prototype.copy.call(this, e),
  48963. this.color.copy(e.color),
  48964. this.linewidth = e.linewidth,
  48965. this.linecap = e.linecap,
  48966. this.linejoin = e.linejoin,
  48967. this.vertexColors = e.vertexColors,
  48968. this.fog = e.fog,
  48969. this
  48970. }
  48971. ,
  48972. n.LineDashedMaterial = function(e) {
  48973. n.Material.call(this),
  48974. this.type = "LineDashedMaterial",
  48975. this.color = new n.Color(16777215),
  48976. this.linewidth = 1,
  48977. this.scale = 1,
  48978. this.dashSize = 3,
  48979. this.gapSize = 1,
  48980. this.blending = n.NormalBlending,
  48981. this.vertexColors = n.NoColors,
  48982. this.fog = !0,
  48983. this.setValues(e)
  48984. }
  48985. ,
  48986. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48987. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48988. n.LineDashedMaterial.prototype.copy = function(e) {
  48989. return n.Material.prototype.copy.call(this, e),
  48990. this.color.copy(e.color),
  48991. this.linewidth = e.linewidth,
  48992. this.scale = e.scale,
  48993. this.dashSize = e.dashSize,
  48994. this.gapSize = e.gapSize,
  48995. this.vertexColors = e.vertexColors,
  48996. this.fog = e.fog,
  48997. this
  48998. }
  48999. ,
  49000. n.MeshBasicMaterial = function(e) {
  49001. n.Material.call(this),
  49002. this.type = "MeshBasicMaterial",
  49003. this.color = new n.Color(16777215),
  49004. this.map = null,
  49005. this.aoMap = null,
  49006. this.aoMapIntensity = 1,
  49007. this.specularMap = null,
  49008. this.alphaMap = null,
  49009. this.envMap = null,
  49010. this.combine = n.MultiplyOperation,
  49011. this.reflectivity = 1,
  49012. this.refractionRatio = .98,
  49013. this.fog = !0,
  49014. this.shading = n.SmoothShading,
  49015. this.blending = n.NormalBlending,
  49016. this.wireframe = !1,
  49017. this.wireframeLinewidth = 1,
  49018. this.wireframeLinecap = "round",
  49019. this.wireframeLinejoin = "round",
  49020. this.vertexColors = n.NoColors,
  49021. this.skinning = !1,
  49022. this.morphTargets = !1,
  49023. this.setValues(e)
  49024. }
  49025. ,
  49026. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  49027. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  49028. n.MeshBasicMaterial.prototype.copy = function(e) {
  49029. return n.Material.prototype.copy.call(this, e),
  49030. this.color.copy(e.color),
  49031. this.map = e.map,
  49032. this.aoMap = e.aoMap,
  49033. this.aoMapIntensity = e.aoMapIntensity,
  49034. this.specularMap = e.specularMap,
  49035. this.alphaMap = e.alphaMap,
  49036. this.envMap = e.envMap,
  49037. this.combine = e.combine,
  49038. this.reflectivity = e.reflectivity,
  49039. this.refractionRatio = e.refractionRatio,
  49040. this.fog = e.fog,
  49041. this.shading = e.shading,
  49042. this.wireframe = e.wireframe,
  49043. this.wireframeLinewidth = e.wireframeLinewidth,
  49044. this.wireframeLinecap = e.wireframeLinecap,
  49045. this.wireframeLinejoin = e.wireframeLinejoin,
  49046. this.vertexColors = e.vertexColors,
  49047. this.skinning = e.skinning,
  49048. this.morphTargets = e.morphTargets,
  49049. this
  49050. }
  49051. ,
  49052. n.MeshLambertMaterial = function(e) {
  49053. n.Material.call(this),
  49054. this.type = "MeshLambertMaterial",
  49055. this.color = new n.Color(16777215),
  49056. this.map = null,
  49057. this.lightMap = null,
  49058. this.lightMapIntensity = 1,
  49059. this.aoMap = null,
  49060. this.aoMapIntensity = 1,
  49061. this.emissive = new n.Color(0),
  49062. this.emissiveIntensity = 1,
  49063. this.emissiveMap = null,
  49064. this.specularMap = null,
  49065. this.alphaMap = null,
  49066. this.envMap = null,
  49067. this.combine = n.MultiplyOperation,
  49068. this.reflectivity = 1,
  49069. this.refractionRatio = .98,
  49070. this.fog = !0,
  49071. this.blending = n.NormalBlending,
  49072. this.wireframe = !1,
  49073. this.wireframeLinewidth = 1,
  49074. this.wireframeLinecap = "round",
  49075. this.wireframeLinejoin = "round",
  49076. this.vertexColors = n.NoColors,
  49077. this.skinning = !1,
  49078. this.morphTargets = !1,
  49079. this.morphNormals = !1,
  49080. this.setValues(e)
  49081. }
  49082. ,
  49083. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  49084. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  49085. n.MeshLambertMaterial.prototype.copy = function(e) {
  49086. return n.Material.prototype.copy.call(this, e),
  49087. this.color.copy(e.color),
  49088. this.map = e.map,
  49089. this.lightMap = e.lightMap,
  49090. this.lightMapIntensity = e.lightMapIntensity,
  49091. this.aoMap = e.aoMap,
  49092. this.aoMapIntensity = e.aoMapIntensity,
  49093. this.emissive.copy(e.emissive),
  49094. this.emissiveMap = e.emissiveMap,
  49095. this.emissiveIntensity = e.emissiveIntensity,
  49096. this.specularMap = e.specularMap,
  49097. this.alphaMap = e.alphaMap,
  49098. this.envMap = e.envMap,
  49099. this.combine = e.combine,
  49100. this.reflectivity = e.reflectivity,
  49101. this.refractionRatio = e.refractionRatio,
  49102. this.fog = e.fog,
  49103. this.wireframe = e.wireframe,
  49104. this.wireframeLinewidth = e.wireframeLinewidth,
  49105. this.wireframeLinecap = e.wireframeLinecap,
  49106. this.wireframeLinejoin = e.wireframeLinejoin,
  49107. this.vertexColors = e.vertexColors,
  49108. this.skinning = e.skinning,
  49109. this.morphTargets = e.morphTargets,
  49110. this.morphNormals = e.morphNormals,
  49111. this
  49112. }
  49113. ,
  49114. n.MeshPhongMaterial = function(e) {
  49115. n.Material.call(this),
  49116. this.type = "MeshPhongMaterial",
  49117. this.color = new n.Color(16777215),
  49118. this.specular = new n.Color(1118481),
  49119. this.shininess = 30,
  49120. this.map = null,
  49121. this.lightMap = null,
  49122. this.lightMapIntensity = 1,
  49123. this.aoMap = null,
  49124. this.aoMapIntensity = 1,
  49125. this.emissive = new n.Color(0),
  49126. this.emissiveIntensity = 1,
  49127. this.emissiveMap = null,
  49128. this.bumpMap = null,
  49129. this.bumpScale = 1,
  49130. this.normalMap = null,
  49131. this.normalScale = new n.Vector2(1,1),
  49132. this.displacementMap = null,
  49133. this.displacementScale = 1,
  49134. this.displacementBias = 0,
  49135. this.specularMap = null,
  49136. this.alphaMap = null,
  49137. this.envMap = null,
  49138. this.combine = n.MultiplyOperation,
  49139. this.reflectivity = 1,
  49140. this.refractionRatio = .98,
  49141. this.fog = !0,
  49142. this.shading = n.SmoothShading,
  49143. this.blending = n.NormalBlending,
  49144. this.wireframe = !1,
  49145. this.wireframeLinewidth = 1,
  49146. this.wireframeLinecap = "round",
  49147. this.wireframeLinejoin = "round",
  49148. this.vertexColors = n.NoColors,
  49149. this.skinning = !1,
  49150. this.morphTargets = !1,
  49151. this.morphNormals = !1,
  49152. this.setValues(e)
  49153. }
  49154. ,
  49155. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  49156. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  49157. n.MeshPhongMaterial.prototype.copy = function(e) {
  49158. return n.Material.prototype.copy.call(this, e),
  49159. this.color.copy(e.color),
  49160. this.specular.copy(e.specular),
  49161. this.shininess = e.shininess,
  49162. this.map = e.map,
  49163. this.lightMap = e.lightMap,
  49164. this.lightMapIntensity = e.lightMapIntensity,
  49165. this.aoMap = e.aoMap,
  49166. this.aoMapIntensity = e.aoMapIntensity,
  49167. this.emissive.copy(e.emissive),
  49168. this.emissiveMap = e.emissiveMap,
  49169. this.emissiveIntensity = e.emissiveIntensity,
  49170. this.bumpMap = e.bumpMap,
  49171. this.bumpScale = e.bumpScale,
  49172. this.normalMap = e.normalMap,
  49173. this.normalScale.copy(e.normalScale),
  49174. this.displacementMap = e.displacementMap,
  49175. this.displacementScale = e.displacementScale,
  49176. this.displacementBias = e.displacementBias,
  49177. this.specularMap = e.specularMap,
  49178. this.alphaMap = e.alphaMap,
  49179. this.envMap = e.envMap,
  49180. this.combine = e.combine,
  49181. this.reflectivity = e.reflectivity,
  49182. this.refractionRatio = e.refractionRatio,
  49183. this.fog = e.fog,
  49184. this.shading = e.shading,
  49185. this.wireframe = e.wireframe,
  49186. this.wireframeLinewidth = e.wireframeLinewidth,
  49187. this.wireframeLinecap = e.wireframeLinecap,
  49188. this.wireframeLinejoin = e.wireframeLinejoin,
  49189. this.vertexColors = e.vertexColors,
  49190. this.skinning = e.skinning,
  49191. this.morphTargets = e.morphTargets,
  49192. this.morphNormals = e.morphNormals,
  49193. this
  49194. }
  49195. ,
  49196. n.MeshStandardMaterial = function(e) {
  49197. n.Material.call(this),
  49198. this.type = "MeshStandardMaterial",
  49199. this.color = new n.Color(16777215),
  49200. this.roughness = .5,
  49201. this.metalness = .5,
  49202. this.map = null,
  49203. this.lightMap = null,
  49204. this.lightMapIntensity = 1,
  49205. this.aoMap = null,
  49206. this.aoMapIntensity = 1,
  49207. this.emissive = new n.Color(0),
  49208. this.emissiveIntensity = 1,
  49209. this.emissiveMap = null,
  49210. this.bumpMap = null,
  49211. this.bumpScale = 1,
  49212. this.normalMap = null,
  49213. this.normalScale = new n.Vector2(1,1),
  49214. this.displacementMap = null,
  49215. this.displacementScale = 1,
  49216. this.displacementBias = 0,
  49217. this.roughnessMap = null,
  49218. this.metalnessMap = null,
  49219. this.alphaMap = null,
  49220. this.envMap = null,
  49221. this.envMapIntensity = 1,
  49222. this.refractionRatio = .98,
  49223. this.fog = !0,
  49224. this.shading = n.SmoothShading,
  49225. this.blending = n.NormalBlending,
  49226. this.wireframe = !1,
  49227. this.wireframeLinewidth = 1,
  49228. this.wireframeLinecap = "round",
  49229. this.wireframeLinejoin = "round",
  49230. this.vertexColors = n.NoColors,
  49231. this.skinning = !1,
  49232. this.morphTargets = !1,
  49233. this.morphNormals = !1,
  49234. this.setValues(e)
  49235. }
  49236. ,
  49237. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  49238. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  49239. n.MeshStandardMaterial.prototype.copy = function(e) {
  49240. return n.Material.prototype.copy.call(this, e),
  49241. this.color.copy(e.color),
  49242. this.roughness = e.roughness,
  49243. this.metalness = e.metalness,
  49244. this.map = e.map,
  49245. this.lightMap = e.lightMap,
  49246. this.lightMapIntensity = e.lightMapIntensity,
  49247. this.aoMap = e.aoMap,
  49248. this.aoMapIntensity = e.aoMapIntensity,
  49249. this.emissive.copy(e.emissive),
  49250. this.emissiveMap = e.emissiveMap,
  49251. this.emissiveIntensity = e.emissiveIntensity,
  49252. this.bumpMap = e.bumpMap,
  49253. this.bumpScale = e.bumpScale,
  49254. this.normalMap = e.normalMap,
  49255. this.normalScale.copy(e.normalScale),
  49256. this.displacementMap = e.displacementMap,
  49257. this.displacementScale = e.displacementScale,
  49258. this.displacementBias = e.displacementBias,
  49259. this.roughnessMap = e.roughnessMap,
  49260. this.metalnessMap = e.metalnessMap,
  49261. this.alphaMap = e.alphaMap,
  49262. this.envMap = e.envMap,
  49263. this.envMapIntensity = e.envMapIntensity,
  49264. this.refractionRatio = e.refractionRatio,
  49265. this.fog = e.fog,
  49266. this.shading = e.shading,
  49267. this.wireframe = e.wireframe,
  49268. this.wireframeLinewidth = e.wireframeLinewidth,
  49269. this.wireframeLinecap = e.wireframeLinecap,
  49270. this.wireframeLinejoin = e.wireframeLinejoin,
  49271. this.vertexColors = e.vertexColors,
  49272. this.skinning = e.skinning,
  49273. this.morphTargets = e.morphTargets,
  49274. this.morphNormals = e.morphNormals,
  49275. this
  49276. }
  49277. ,
  49278. n.MeshDepthMaterial = function(e) {
  49279. n.Material.call(this),
  49280. this.type = "MeshDepthMaterial",
  49281. this.morphTargets = !1,
  49282. this.wireframe = !1,
  49283. this.wireframeLinewidth = 1,
  49284. this.setValues(e)
  49285. }
  49286. ,
  49287. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  49288. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  49289. n.MeshDepthMaterial.prototype.copy = function(e) {
  49290. return n.Material.prototype.copy.call(this, e),
  49291. this.wireframe = e.wireframe,
  49292. this.wireframeLinewidth = e.wireframeLinewidth,
  49293. this
  49294. }
  49295. ,
  49296. n.MeshNormalMaterial = function(e) {
  49297. n.Material.call(this, e),
  49298. this.type = "MeshNormalMaterial",
  49299. this.wireframe = !1,
  49300. this.wireframeLinewidth = 1,
  49301. this.morphTargets = !1,
  49302. this.setValues(e)
  49303. }
  49304. ,
  49305. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  49306. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  49307. n.MeshNormalMaterial.prototype.copy = function(e) {
  49308. return n.Material.prototype.copy.call(this, e),
  49309. this.wireframe = e.wireframe,
  49310. this.wireframeLinewidth = e.wireframeLinewidth,
  49311. this
  49312. }
  49313. ,
  49314. n.MultiMaterial = function(e) {
  49315. this.uuid = n.Math.generateUUID(),
  49316. this.type = "MultiMaterial",
  49317. this.materials = e instanceof Array ? e : [],
  49318. this.visible = !0
  49319. }
  49320. ,
  49321. n.MultiMaterial.prototype = {
  49322. constructor: n.MultiMaterial,
  49323. toJSON: function(e) {
  49324. for (var t = {
  49325. metadata: {
  49326. version: 4.2,
  49327. type: "material",
  49328. generator: "MaterialExporter"
  49329. },
  49330. uuid: this.uuid,
  49331. type: this.type,
  49332. materials: []
  49333. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  49334. var o = i[n].toJSON(e);
  49335. delete o.metadata,
  49336. t.materials.push(o)
  49337. }
  49338. return t.visible = this.visible,
  49339. t
  49340. },
  49341. clone: function() {
  49342. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49343. e.materials.push(this.materials[t].clone());
  49344. return e.visible = this.visible,
  49345. e
  49346. }
  49347. },
  49348. n.PointsMaterial = function(e) {
  49349. n.Material.call(this),
  49350. this.type = "PointsMaterial",
  49351. this.color = new n.Color(16777215),
  49352. this.map = null,
  49353. this.size = 1,
  49354. this.sizeAttenuation = !0,
  49355. this.blending = n.NormalBlending,
  49356. this.vertexColors = n.NoColors,
  49357. this.fog = !0,
  49358. this.setValues(e)
  49359. }
  49360. ,
  49361. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49362. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49363. n.PointsMaterial.prototype.copy = function(e) {
  49364. return n.Material.prototype.copy.call(this, e),
  49365. this.color.copy(e.color),
  49366. this.map = e.map,
  49367. this.size = e.size,
  49368. this.sizeAttenuation = e.sizeAttenuation,
  49369. this.vertexColors = e.vertexColors,
  49370. this.fog = e.fog,
  49371. this
  49372. }
  49373. ,
  49374. n.ShaderMaterial = function(e) {
  49375. n.Material.call(this),
  49376. this.type = "ShaderMaterial",
  49377. this.defines = {},
  49378. this.uniforms = {},
  49379. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49380. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49381. this.shading = n.SmoothShading,
  49382. this.linewidth = 1,
  49383. this.wireframe = !1,
  49384. this.wireframeLinewidth = 1,
  49385. this.fog = !1,
  49386. this.lights = !1,
  49387. this.vertexColors = n.NoColors,
  49388. this.skinning = !1,
  49389. this.morphTargets = !1,
  49390. this.morphNormals = !1,
  49391. this.extensions = {
  49392. derivatives: !1,
  49393. fragDepth: !1,
  49394. drawBuffers: !1,
  49395. shaderTextureLOD: !1
  49396. },
  49397. this.defaultAttributeValues = {
  49398. color: [1, 1, 1],
  49399. uv: [0, 0],
  49400. uv2: [0, 0]
  49401. },
  49402. this.index0AttributeName = void 0,
  49403. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49404. this.setValues(e))
  49405. }
  49406. ,
  49407. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49408. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49409. n.ShaderMaterial.prototype.copy = function(e) {
  49410. return n.Material.prototype.copy.call(this, e),
  49411. this.fragmentShader = e.fragmentShader,
  49412. this.vertexShader = e.vertexShader,
  49413. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49414. this.defines = e.defines,
  49415. this.shading = e.shading,
  49416. this.wireframe = e.wireframe,
  49417. this.wireframeLinewidth = e.wireframeLinewidth,
  49418. this.fog = e.fog,
  49419. this.lights = e.lights,
  49420. this.vertexColors = e.vertexColors,
  49421. this.skinning = e.skinning,
  49422. this.morphTargets = e.morphTargets,
  49423. this.morphNormals = e.morphNormals,
  49424. this.extensions = e.extensions,
  49425. this
  49426. }
  49427. ,
  49428. n.ShaderMaterial.prototype.toJSON = function(e) {
  49429. var t = n.Material.prototype.toJSON.call(this, e);
  49430. return t.uniforms = this.uniforms,
  49431. t.vertexShader = this.vertexShader,
  49432. t.fragmentShader = this.fragmentShader,
  49433. t
  49434. }
  49435. ,
  49436. n.RawShaderMaterial = function(e) {
  49437. n.ShaderMaterial.call(this, e),
  49438. this.type = "RawShaderMaterial"
  49439. }
  49440. ,
  49441. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49442. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49443. n.SpriteMaterial = function(e) {
  49444. n.Material.call(this),
  49445. this.type = "SpriteMaterial",
  49446. this.color = new n.Color(16777215),
  49447. this.map = null,
  49448. this.rotation = 0,
  49449. this.fog = !1,
  49450. this.setValues(e)
  49451. }
  49452. ,
  49453. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49454. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49455. n.SpriteMaterial.prototype.copy = function(e) {
  49456. return n.Material.prototype.copy.call(this, e),
  49457. this.color.copy(e.color),
  49458. this.map = e.map,
  49459. this.rotation = e.rotation,
  49460. this.fog = e.fog,
  49461. this
  49462. }
  49463. ,
  49464. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49465. Object.defineProperty(this, "id", {
  49466. value: n.TextureIdCount++
  49467. }),
  49468. this.uuid = n.Math.generateUUID(),
  49469. this.name = "",
  49470. this.sourceFile = "",
  49471. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49472. this.mipmaps = [],
  49473. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49474. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49475. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49476. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49477. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49478. this.anisotropy = void 0 !== c ? c : 1,
  49479. this.format = void 0 !== s ? s : n.RGBAFormat,
  49480. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49481. this.offset = new n.Vector2(0,0),
  49482. this.repeat = new n.Vector2(1,1),
  49483. this.generateMipmaps = !0,
  49484. this.premultiplyAlpha = !1,
  49485. this.flipY = !0,
  49486. this.unpackAlignment = 4,
  49487. this.encoding = n.LinearEncoding,
  49488. this.version = 0,
  49489. this.onUpdate = null
  49490. }
  49491. ,
  49492. n.Texture.DEFAULT_IMAGE = void 0,
  49493. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49494. n.Texture.prototype = {
  49495. constructor: n.Texture,
  49496. set needsUpdate(e) {
  49497. e === !0 && this.version++
  49498. },
  49499. clone: function() {
  49500. return (new this.constructor).copy(this)
  49501. },
  49502. copy: function(e) {
  49503. return this.image = e.image,
  49504. this.mipmaps = e.mipmaps.slice(0),
  49505. this.mapping = e.mapping,
  49506. this.wrapS = e.wrapS,
  49507. this.wrapT = e.wrapT,
  49508. this.magFilter = e.magFilter,
  49509. this.minFilter = e.minFilter,
  49510. this.anisotropy = e.anisotropy,
  49511. this.format = e.format,
  49512. this.type = e.type,
  49513. this.offset.copy(e.offset),
  49514. this.repeat.copy(e.repeat),
  49515. this.generateMipmaps = e.generateMipmaps,
  49516. this.premultiplyAlpha = e.premultiplyAlpha,
  49517. this.flipY = e.flipY,
  49518. this.unpackAlignment = e.unpackAlignment,
  49519. this.encoding = e.encoding,
  49520. this
  49521. },
  49522. toJSON: function(e) {
  49523. function t(e) {
  49524. var t;
  49525. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49526. t.width = e.width,
  49527. t.height = e.height,
  49528. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49529. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49530. }
  49531. if (void 0 !== e.textures[this.uuid])
  49532. return e.textures[this.uuid];
  49533. var i = {
  49534. metadata: {
  49535. version: 4.4,
  49536. type: "Texture",
  49537. generator: "Texture.toJSON"
  49538. },
  49539. uuid: this.uuid,
  49540. name: this.name,
  49541. mapping: this.mapping,
  49542. repeat: [this.repeat.x, this.repeat.y],
  49543. offset: [this.offset.x, this.offset.y],
  49544. wrap: [this.wrapS, this.wrapT],
  49545. minFilter: this.minFilter,
  49546. magFilter: this.magFilter,
  49547. anisotropy: this.anisotropy
  49548. };
  49549. if (void 0 !== this.image) {
  49550. var r = this.image;
  49551. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49552. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49553. uuid: r.uuid,
  49554. url: t(r)
  49555. }),
  49556. i.image = r.uuid
  49557. }
  49558. return e.textures[this.uuid] = i,
  49559. i
  49560. },
  49561. dispose: function() {
  49562. this.dispatchEvent({
  49563. type: "dispose"
  49564. })
  49565. },
  49566. transformUv: function(e) {
  49567. if (this.mapping === n.UVMapping) {
  49568. if (e.multiply(this.repeat),
  49569. e.add(this.offset),
  49570. e.x < 0 || e.x > 1)
  49571. switch (this.wrapS) {
  49572. case n.RepeatWrapping:
  49573. e.x = e.x - Math.floor(e.x);
  49574. break;
  49575. case n.ClampToEdgeWrapping:
  49576. e.x = e.x < 0 ? 0 : 1;
  49577. break;
  49578. case n.MirroredRepeatWrapping:
  49579. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49580. }
  49581. if (e.y < 0 || e.y > 1)
  49582. switch (this.wrapT) {
  49583. case n.RepeatWrapping:
  49584. e.y = e.y - Math.floor(e.y);
  49585. break;
  49586. case n.ClampToEdgeWrapping:
  49587. e.y = e.y < 0 ? 0 : 1;
  49588. break;
  49589. case n.MirroredRepeatWrapping:
  49590. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49591. }
  49592. this.flipY && (e.y = 1 - e.y)
  49593. }
  49594. }
  49595. },
  49596. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49597. n.TextureIdCount = 0,
  49598. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49599. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49600. this.needsUpdate = !0
  49601. }
  49602. ,
  49603. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49604. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49605. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49606. e = void 0 !== e ? e : [],
  49607. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49608. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49609. this.flipY = !1
  49610. }
  49611. ,
  49612. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49613. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49614. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49615. get: function() {
  49616. return this.image
  49617. },
  49618. set: function(e) {
  49619. this.image = e
  49620. }
  49621. }),
  49622. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49623. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49624. this.image = {
  49625. width: t,
  49626. height: i
  49627. },
  49628. this.mipmaps = e,
  49629. this.flipY = !1,
  49630. this.generateMipmaps = !1
  49631. }
  49632. ,
  49633. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49634. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49635. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49636. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49637. this.image = {
  49638. data: e,
  49639. width: t,
  49640. height: i
  49641. },
  49642. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49643. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49644. this.flipY = !1,
  49645. this.generateMipmaps = !1
  49646. }
  49647. ,
  49648. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49649. n.DataTexture.prototype.constructor = n.DataTexture,
  49650. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49651. function h() {
  49652. requestAnimationFrame(h)
  49653. if( (!e.paused /* || window.browser && !browser.isMobile() */) && e.readyState === e.HAVE_ENOUGH_DATA){
  49654. //textarea.value += "updatevideo ";
  49655. u.needsUpdate = !0
  49656. }
  49657. //e.readyState === e.HAVE_ENOUGH_DATA && (u.needsUpdate = !0)
  49658. }
  49659. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49660. this.generateMipmaps = !1;
  49661. var u = this;
  49662. h()
  49663. }
  49664. ,
  49665. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49666. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49667. n.Group = function() {
  49668. n.Object3D.call(this),
  49669. this.type = "Group"
  49670. }
  49671. ,
  49672. n.Group.prototype = Object.create(n.Object3D.prototype),
  49673. n.Group.prototype.constructor = n.Group,
  49674. n.Points = function(e, t) {
  49675. n.Object3D.call(this),
  49676. this.type = "Points",
  49677. this.geometry = void 0 !== e ? e : new n.Geometry,
  49678. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49679. color: 16777215 * Math.random()
  49680. })
  49681. }
  49682. ,
  49683. n.Points.prototype = Object.create(n.Object3D.prototype),
  49684. n.Points.prototype.constructor = n.Points,
  49685. n.Points.prototype.raycast = function() {
  49686. var e = new n.Matrix4
  49687. , t = new n.Ray
  49688. , i = new n.Sphere;
  49689. return function(r, o) {
  49690. function a(e, i) {
  49691. var n = t.distanceSqToPoint(e);
  49692. if (n < d) {
  49693. var a = t.closestPointToPoint(e);
  49694. a.applyMatrix4(c);
  49695. var l = r.ray.origin.distanceTo(a);
  49696. if (l < r.near || l > r.far)
  49697. return;
  49698. o.push({
  49699. distance: l,
  49700. distanceToRay: Math.sqrt(n),
  49701. point: a.clone(),
  49702. index: i,
  49703. face: null,
  49704. object: s
  49705. })
  49706. }
  49707. }
  49708. var s = this
  49709. , l = this.geometry
  49710. , c = this.matrixWorld
  49711. , h = r.params.Points.threshold;
  49712. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49713. i.copy(l.boundingSphere),
  49714. i.applyMatrix4(c),
  49715. r.ray.intersectsSphere(i) !== !1) {
  49716. e.getInverse(c),
  49717. t.copy(r.ray).applyMatrix4(e);
  49718. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49719. , d = u * u
  49720. , p = new n.Vector3;
  49721. if (l instanceof n.BufferGeometry) {
  49722. var f = l.index
  49723. , g = l.attributes
  49724. , m = g.position.array;
  49725. if (null !== f)
  49726. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49727. var C = v[A];
  49728. p.fromArray(m, 3 * C),
  49729. a(p, C)
  49730. }
  49731. else
  49732. for (var A = 0, I = m.length / 3; A < I; A++)
  49733. p.fromArray(m, 3 * A),
  49734. a(p, A)
  49735. } else
  49736. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49737. a(E[A], A)
  49738. }
  49739. }
  49740. }(),
  49741. n.Points.prototype.clone = function() {
  49742. return new this.constructor(this.geometry,this.material).copy(this)
  49743. }
  49744. ,
  49745. n.Line = function(e, t, i) {
  49746. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49747. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49748. this.type = "Line",
  49749. this.geometry = void 0 !== e ? e : new n.Geometry,
  49750. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49751. color: 16777215 * Math.random()
  49752. })))
  49753. }
  49754. ,
  49755. n.Line.prototype = Object.create(n.Object3D.prototype),
  49756. n.Line.prototype.constructor = n.Line,
  49757. n.Line.prototype.raycast = function() {
  49758. var e = new n.Matrix4
  49759. , t = new n.Ray
  49760. , i = new n.Sphere;
  49761. return function(r, o) {
  49762. var a = r.linePrecision
  49763. , s = a * a
  49764. , l = this.geometry
  49765. , c = this.matrixWorld;
  49766. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49767. i.copy(l.boundingSphere),
  49768. i.applyMatrix4(c),
  49769. r.ray.intersectsSphere(i) !== !1) {
  49770. e.getInverse(c),
  49771. t.copy(r.ray).applyMatrix4(e);
  49772. var h = new n.Vector3
  49773. , u = new n.Vector3
  49774. , d = new n.Vector3
  49775. , p = new n.Vector3
  49776. , f = this instanceof n.LineSegments ? 2 : 1;
  49777. if (l instanceof n.BufferGeometry) {
  49778. var g = l.index
  49779. , m = l.attributes
  49780. , v = m.position.array;
  49781. if (null !== g)
  49782. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49783. var I = A[y]
  49784. , E = A[y + 1];
  49785. h.fromArray(v, 3 * I),
  49786. u.fromArray(v, 3 * E);
  49787. var b = t.distanceSqToSegment(h, u, p, d);
  49788. if (!(b > s)) {
  49789. p.applyMatrix4(this.matrixWorld);
  49790. var w = r.ray.origin.distanceTo(p);
  49791. w < r.near || w > r.far || o.push({
  49792. distance: w,
  49793. point: d.clone().applyMatrix4(this.matrixWorld),
  49794. index: y,
  49795. face: null,
  49796. faceIndex: null,
  49797. object: this
  49798. })
  49799. }
  49800. }
  49801. else
  49802. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49803. h.fromArray(v, 3 * y),
  49804. u.fromArray(v, 3 * y + 3);
  49805. var b = t.distanceSqToSegment(h, u, p, d);
  49806. if (!(b > s)) {
  49807. p.applyMatrix4(this.matrixWorld);
  49808. var w = r.ray.origin.distanceTo(p);
  49809. w < r.near || w > r.far || o.push({
  49810. distance: w,
  49811. point: d.clone().applyMatrix4(this.matrixWorld),
  49812. index: y,
  49813. face: null,
  49814. faceIndex: null,
  49815. object: this
  49816. })
  49817. }
  49818. }
  49819. } else if (l instanceof n.Geometry)
  49820. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49821. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49822. if (!(b > s)) {
  49823. p.applyMatrix4(this.matrixWorld);
  49824. var w = r.ray.origin.distanceTo(p);
  49825. w < r.near || w > r.far || o.push({
  49826. distance: w,
  49827. point: d.clone().applyMatrix4(this.matrixWorld),
  49828. index: y,
  49829. face: null,
  49830. faceIndex: null,
  49831. object: this
  49832. })
  49833. }
  49834. }
  49835. }
  49836. }
  49837. }(),
  49838. n.Line.prototype.clone = function() {
  49839. return new this.constructor(this.geometry,this.material).copy(this)
  49840. }
  49841. ,
  49842. n.LineStrip = 0,
  49843. n.LinePieces = 1,
  49844. n.LineSegments = function(e, t) {
  49845. n.Line.call(this, e, t),
  49846. this.type = "LineSegments"
  49847. }
  49848. ,
  49849. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49850. n.LineSegments.prototype.constructor = n.LineSegments,
  49851. n.Mesh = function(e, t) {
  49852. n.Object3D.call(this),
  49853. this.type = "Mesh",
  49854. this.geometry = void 0 !== e ? e : new n.Geometry,
  49855. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49856. color: 16777215 * Math.random()
  49857. }),
  49858. this.drawMode = n.TrianglesDrawMode,
  49859. this.updateMorphTargets()
  49860. }
  49861. ,
  49862. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49863. n.Mesh.prototype.constructor = n.Mesh,
  49864. n.Mesh.prototype.setDrawMode = function(e) {
  49865. this.drawMode = e
  49866. }
  49867. ,
  49868. n.Mesh.prototype.updateMorphTargets = function() {
  49869. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49870. this.morphTargetBase = -1,
  49871. this.morphTargetInfluences = [],
  49872. this.morphTargetDictionary = {};
  49873. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49874. this.morphTargetInfluences.push(0),
  49875. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49876. }
  49877. }
  49878. ,
  49879. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49880. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49881. 0)
  49882. }
  49883. ,
  49884. n.Mesh.prototype.raycast = function() {
  49885. function e(e, t, i, r, o, a, s) {
  49886. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49887. o.multiplyScalar(m.x),
  49888. a.multiplyScalar(m.y),
  49889. s.multiplyScalar(m.z),
  49890. o.add(a).add(s),
  49891. o.clone()
  49892. }
  49893. function t(e, t, i, r, o, a, s) {
  49894. var l, c = e.material;
  49895. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49896. null === l)
  49897. return null;
  49898. A.copy(s),
  49899. A.applyMatrix4(e.matrixWorld);
  49900. var h = t.ray.origin.distanceTo(A);
  49901. return h < t.near || h > t.far ? null : {
  49902. distance: h,
  49903. point: A.clone(),
  49904. object: e
  49905. }
  49906. }
  49907. function i(i, r, o, a, h, u, d, m) {
  49908. s.fromArray(a, 3 * u),
  49909. l.fromArray(a, 3 * d),
  49910. c.fromArray(a, 3 * m);
  49911. var A = t(i, r, o, s, l, c, v);
  49912. return A && (h && (p.fromArray(h, 2 * u),
  49913. f.fromArray(h, 2 * d),
  49914. g.fromArray(h, 2 * m),
  49915. A.uv = e(v, s, l, c, p, f, g)),
  49916. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49917. A.faceIndex = u),
  49918. A
  49919. }
  49920. var r = new n.Matrix4
  49921. , o = new n.Ray
  49922. , a = new n.Sphere
  49923. , s = new n.Vector3
  49924. , l = new n.Vector3
  49925. , c = new n.Vector3
  49926. , h = new n.Vector3
  49927. , u = new n.Vector3
  49928. , d = new n.Vector3
  49929. , p = new n.Vector2
  49930. , f = new n.Vector2
  49931. , g = new n.Vector2
  49932. , m = new n.Vector3
  49933. , v = new n.Vector3
  49934. , A = new n.Vector3;
  49935. return function(m, A) {
  49936. var y = this.geometry
  49937. , C = this.material
  49938. , I = this.matrixWorld;
  49939. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49940. a.copy(y.boundingSphere),
  49941. a.applyMatrix4(I),
  49942. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49943. o.copy(m.ray).applyMatrix4(r),
  49944. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49945. var E, b;
  49946. if (y instanceof n.BufferGeometry) {
  49947. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49948. if (void 0 !== S.uv && (E = S.uv.array),
  49949. null !== x)
  49950. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49951. w = R[P],
  49952. _ = R[P + 1],
  49953. T = R[P + 2],
  49954. b = i(this, m, o, M, E, w, _, T),
  49955. b && (b.faceIndex = Math.floor(P / 3),
  49956. A.push(b));
  49957. else
  49958. for (var P = 0, O = M.length; P < O; P += 9)
  49959. w = P / 3,
  49960. _ = w + 1,
  49961. T = w + 2,
  49962. b = i(this, m, o, M, E, w, _, T),
  49963. b && (b.index = w,
  49964. A.push(b))
  49965. } else if (y instanceof n.Geometry) {
  49966. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49967. k.length > 0 && (E = k);
  49968. for (var H = 0, G = U.length; H < G; H++) {
  49969. var z = U[H]
  49970. , W = B === !0 ? F[z.materialIndex] : C;
  49971. if (void 0 !== W) {
  49972. if (L = V[z.a],
  49973. D = V[z.b],
  49974. N = V[z.c],
  49975. W.morphTargets === !0) {
  49976. var j = y.morphTargets
  49977. , Y = this.morphTargetInfluences;
  49978. s.set(0, 0, 0),
  49979. l.set(0, 0, 0),
  49980. c.set(0, 0, 0);
  49981. for (var X = 0, Z = j.length; X < Z; X++) {
  49982. var q = Y[X];
  49983. if (0 !== q) {
  49984. var K = j[X].vertices;
  49985. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49986. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49987. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49988. }
  49989. }
  49990. s.add(L),
  49991. l.add(D),
  49992. c.add(N),
  49993. L = s,
  49994. D = l,
  49995. N = c
  49996. }
  49997. if (b = t(this, m, o, L, D, N, v)) {
  49998. if (E) {
  49999. var Q = E[H];
  50000. p.copy(Q[0]),
  50001. f.copy(Q[1]),
  50002. g.copy(Q[2]),
  50003. b.uv = e(v, L, D, N, p, f, g)
  50004. }
  50005. b.face = z,
  50006. b.faceIndex = H,
  50007. A.push(b)
  50008. }
  50009. }
  50010. }
  50011. }
  50012. }
  50013. }
  50014. }(),
  50015. n.Mesh.prototype.clone = function() {
  50016. return new this.constructor(this.geometry,this.material).copy(this)
  50017. }
  50018. ,
  50019. n.Bone = function(e) {
  50020. n.Object3D.call(this),
  50021. this.type = "Bone",
  50022. this.skin = e
  50023. }
  50024. ,
  50025. n.Bone.prototype = Object.create(n.Object3D.prototype),
  50026. n.Bone.prototype.constructor = n.Bone,
  50027. n.Bone.prototype.copy = function(e) {
  50028. return n.Object3D.prototype.copy.call(this, e),
  50029. this.skin = e.skin,
  50030. this
  50031. }
  50032. ,
  50033. n.Skeleton = function(e, t, i) {
  50034. if (this.useVertexTexture = void 0 === i || i,
  50035. this.identityMatrix = new n.Matrix4,
  50036. e = e || [],
  50037. this.bones = e.slice(0),
  50038. this.useVertexTexture) {
  50039. var r = Math.sqrt(4 * this.bones.length);
  50040. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  50041. r = Math.max(r, 4),
  50042. this.boneTextureWidth = r,
  50043. this.boneTextureHeight = r,
  50044. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  50045. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  50046. } else
  50047. this.boneMatrices = new Float32Array(16 * this.bones.length);
  50048. if (void 0 === t)
  50049. this.calculateInverses();
  50050. else if (this.bones.length === t.length)
  50051. this.boneInverses = t.slice(0);
  50052. else {
  50053. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  50054. this.boneInverses = [];
  50055. for (var o = 0, a = this.bones.length; o < a; o++)
  50056. this.boneInverses.push(new n.Matrix4)
  50057. }
  50058. }
  50059. ,
  50060. n.Skeleton.prototype.calculateInverses = function() {
  50061. this.boneInverses = [];
  50062. for (var e = 0, t = this.bones.length; e < t; e++) {
  50063. var i = new n.Matrix4;
  50064. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  50065. this.boneInverses.push(i)
  50066. }
  50067. }
  50068. ,
  50069. n.Skeleton.prototype.pose = function() {
  50070. for (var e, t = 0, i = this.bones.length; t < i; t++)
  50071. e = this.bones[t],
  50072. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  50073. for (var t = 0, i = this.bones.length; t < i; t++)
  50074. e = this.bones[t],
  50075. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  50076. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  50077. e.matrix.decompose(e.position, e.quaternion, e.scale));
  50078. }
  50079. ,
  50080. n.Skeleton.prototype.update = function() {
  50081. var e = new n.Matrix4;
  50082. return function() {
  50083. for (var t = 0, i = this.bones.length; t < i; t++) {
  50084. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  50085. e.multiplyMatrices(n, this.boneInverses[t]),
  50086. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  50087. }
  50088. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  50089. }
  50090. }(),
  50091. n.Skeleton.prototype.clone = function() {
  50092. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  50093. }
  50094. ,
  50095. n.SkinnedMesh = function(e, t, i) {
  50096. n.Mesh.call(this, e, t),
  50097. this.type = "SkinnedMesh",
  50098. this.bindMode = "attached",
  50099. this.bindMatrix = new n.Matrix4,
  50100. this.bindMatrixInverse = new n.Matrix4;
  50101. var r = [];
  50102. if (this.geometry && void 0 !== this.geometry.bones) {
  50103. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  50104. a = this.geometry.bones[s],
  50105. o = new n.Bone(this),
  50106. r.push(o),
  50107. o.name = a.name,
  50108. o.position.fromArray(a.pos),
  50109. o.quaternion.fromArray(a.rotq),
  50110. void 0 !== a.scl && o.scale.fromArray(a.scl);
  50111. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  50112. a = this.geometry.bones[s],
  50113. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  50114. }
  50115. this.normalizeSkinWeights(),
  50116. this.updateMatrixWorld(!0),
  50117. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  50118. }
  50119. ,
  50120. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  50121. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  50122. n.SkinnedMesh.prototype.bind = function(e, t) {
  50123. this.skeleton = e,
  50124. void 0 === t && (this.updateMatrixWorld(!0),
  50125. this.skeleton.calculateInverses(),
  50126. t = this.matrixWorld),
  50127. this.bindMatrix.copy(t),
  50128. this.bindMatrixInverse.getInverse(t)
  50129. }
  50130. ,
  50131. n.SkinnedMesh.prototype.pose = function() {
  50132. this.skeleton.pose()
  50133. }
  50134. ,
  50135. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  50136. if (this.geometry instanceof n.Geometry)
  50137. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  50138. var t = this.geometry.skinWeights[e]
  50139. , i = 1 / t.lengthManhattan();
  50140. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  50141. }
  50142. else if (this.geometry instanceof n.BufferGeometry)
  50143. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  50144. r.x = o.getX(e),
  50145. r.y = o.getY(e),
  50146. r.z = o.getZ(e),
  50147. r.w = o.getW(e);
  50148. var i = 1 / r.lengthManhattan();
  50149. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  50150. o.setXYZW(e, r.x, r.y, r.z, r.w)
  50151. }
  50152. }
  50153. ,
  50154. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  50155. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  50156. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  50157. }
  50158. ,
  50159. n.SkinnedMesh.prototype.clone = function() {
  50160. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  50161. }
  50162. ,
  50163. n.LOD = function() {
  50164. n.Object3D.call(this),
  50165. this.type = "LOD",
  50166. Object.defineProperties(this, {
  50167. levels: {
  50168. enumerable: !0,
  50169. value: []
  50170. },
  50171. objects: {
  50172. get: function() {
  50173. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  50174. this.levels
  50175. }
  50176. }
  50177. })
  50178. }
  50179. ,
  50180. n.LOD.prototype = Object.create(n.Object3D.prototype),
  50181. n.LOD.prototype.constructor = n.LOD,
  50182. n.LOD.prototype.addLevel = function(e, t) {
  50183. void 0 === t && (t = 0),
  50184. t = Math.abs(t);
  50185. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  50186. ;
  50187. i.splice(n, 0, {
  50188. distance: t,
  50189. object: e
  50190. }),
  50191. this.add(e)
  50192. }
  50193. ,
  50194. n.LOD.prototype.getObjectForDistance = function(e) {
  50195. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  50196. ;
  50197. return t[i - 1].object
  50198. }
  50199. ,
  50200. n.LOD.prototype.raycast = function() {
  50201. var e = new n.Vector3;
  50202. return function(t, i) {
  50203. e.setFromMatrixPosition(this.matrixWorld);
  50204. var n = t.ray.origin.distanceTo(e);
  50205. this.getObjectForDistance(n).raycast(t, i)
  50206. }
  50207. }(),
  50208. n.LOD.prototype.update = function() {
  50209. var e = new n.Vector3
  50210. , t = new n.Vector3;
  50211. return function(i) {
  50212. var n = this.levels;
  50213. if (n.length > 1) {
  50214. e.setFromMatrixPosition(i.matrixWorld),
  50215. t.setFromMatrixPosition(this.matrixWorld);
  50216. var r = e.distanceTo(t);
  50217. n[0].object.visible = !0;
  50218. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  50219. n[o - 1].object.visible = !1,
  50220. n[o].object.visible = !0;
  50221. for (; o < a; o++)
  50222. n[o].object.visible = !1
  50223. }
  50224. }
  50225. }(),
  50226. n.LOD.prototype.copy = function(e) {
  50227. n.Object3D.prototype.copy.call(this, e, !1);
  50228. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  50229. var o = t[i];
  50230. this.addLevel(o.object.clone(), o.distance)
  50231. }
  50232. return this
  50233. }
  50234. ,
  50235. n.LOD.prototype.toJSON = function(e) {
  50236. var t = n.Object3D.prototype.toJSON.call(this, e);
  50237. t.object.levels = [];
  50238. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  50239. var a = i[r];
  50240. t.object.levels.push({
  50241. object: a.object.uuid,
  50242. distance: a.distance
  50243. })
  50244. }
  50245. return t
  50246. }
  50247. ,
  50248. n.Sprite = function() {
  50249. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  50250. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  50251. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  50252. , r = new n.BufferGeometry;
  50253. return r.setIndex(new n.BufferAttribute(e,1)),
  50254. r.addAttribute("position", new n.BufferAttribute(t,3)),
  50255. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  50256. function(e) {
  50257. n.Object3D.call(this),
  50258. this.type = "Sprite",
  50259. this.geometry = r,
  50260. this.material = void 0 !== e ? e : new n.SpriteMaterial
  50261. }
  50262. }(),
  50263. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  50264. n.Sprite.prototype.constructor = n.Sprite,
  50265. n.Sprite.prototype.raycast = function() {
  50266. var e = new n.Vector3;
  50267. return function(t, i) {
  50268. e.setFromMatrixPosition(this.matrixWorld);
  50269. var n = t.ray.distanceSqToPoint(e)
  50270. , r = this.scale.x * this.scale.y;
  50271. n > r || i.push({
  50272. distance: Math.sqrt(n),
  50273. point: this.position,
  50274. face: null,
  50275. object: this
  50276. })
  50277. }
  50278. }(),
  50279. n.Sprite.prototype.clone = function() {
  50280. return new this.constructor(this.material).copy(this)
  50281. }
  50282. ,
  50283. n.Particle = n.Sprite,
  50284. n.LensFlare = function(e, t, i, r, o) {
  50285. n.Object3D.call(this),
  50286. this.lensFlares = [],
  50287. this.positionScreen = new n.Vector3,
  50288. this.customUpdateCallback = void 0,
  50289. void 0 !== e && this.add(e, t, i, r, o)
  50290. }
  50291. ,
  50292. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  50293. n.LensFlare.prototype.constructor = n.LensFlare,
  50294. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  50295. void 0 === t && (t = -1),
  50296. void 0 === i && (i = 0),
  50297. void 0 === a && (a = 1),
  50298. void 0 === o && (o = new n.Color(16777215)),
  50299. void 0 === r && (r = n.NormalBlending),
  50300. i = Math.min(i, Math.max(0, i)),
  50301. this.lensFlares.push({
  50302. texture: e,
  50303. size: t,
  50304. distance: i,
  50305. x: 0,
  50306. y: 0,
  50307. z: 0,
  50308. scale: 1,
  50309. rotation: 0,
  50310. opacity: a,
  50311. color: o,
  50312. blending: r
  50313. })
  50314. }
  50315. ,
  50316. n.LensFlare.prototype.updateLensFlares = function() {
  50317. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  50318. for (e = 0; e < i; e++)
  50319. t = this.lensFlares[e],
  50320. t.x = this.positionScreen.x + n * t.distance,
  50321. t.y = this.positionScreen.y + r * t.distance,
  50322. t.wantedRotation = t.x * Math.PI * .25,
  50323. t.rotation += .25 * (t.wantedRotation - t.rotation)
  50324. }
  50325. ,
  50326. n.LensFlare.prototype.copy = function(e) {
  50327. n.Object3D.prototype.copy.call(this, e),
  50328. this.positionScreen.copy(e.positionScreen),
  50329. this.customUpdateCallback = e.customUpdateCallback;
  50330. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  50331. this.lensFlares.push(e.lensFlares[t]);
  50332. return this
  50333. }
  50334. ,
  50335. n.Scene = function() {
  50336. n.Object3D.call(this),
  50337. this.type = "Scene",
  50338. this.fog = null,
  50339. this.overrideMaterial = null,
  50340. this.autoUpdate = !0
  50341. }
  50342. ,
  50343. n.Scene.prototype = Object.create(n.Object3D.prototype),
  50344. n.Scene.prototype.constructor = n.Scene,
  50345. n.Scene.prototype.copy = function(e, t) {
  50346. return n.Object3D.prototype.copy.call(this, e, t),
  50347. null !== e.fog && (this.fog = e.fog.clone()),
  50348. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50349. this.autoUpdate = e.autoUpdate,
  50350. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50351. this
  50352. }
  50353. ,
  50354. n.Fog = function(e, t, i) {
  50355. this.name = "",
  50356. this.color = new n.Color(e),
  50357. this.near = void 0 !== t ? t : 1,
  50358. this.far = void 0 !== i ? i : 1e3
  50359. }
  50360. ,
  50361. n.Fog.prototype.clone = function() {
  50362. return new n.Fog(this.color.getHex(),this.near,this.far)
  50363. }
  50364. ,
  50365. n.FogExp2 = function(e, t) {
  50366. this.name = "",
  50367. this.color = new n.Color(e),
  50368. this.density = void 0 !== t ? t : 25e-5
  50369. }
  50370. ,
  50371. n.FogExp2.prototype.clone = function() {
  50372. return new n.FogExp2(this.color.getHex(),this.density)
  50373. }
  50374. ,
  50375. n.ShaderChunk = {},
  50376. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50377. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50378. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50379. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50380. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50381. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50382. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50383. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50384. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50385. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50386. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50387. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50388. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50389. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50390. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50391. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50392. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50393. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50394. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50395. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50396. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50397. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50398. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50399. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50400. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50401. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50402. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50403. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50404. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50405. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50406. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50407. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50408. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50409. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50410. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50411. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50412. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50413. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50414. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50415. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50416. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50417. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50418. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50419. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50420. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50421. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50422. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50423. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50424. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50425. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50426. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50427. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50428. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50429. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50430. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50431. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50432. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50433. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50434. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50435. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50436. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50437. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50438. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50439. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50440. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50441. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50442. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50443. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50444. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50445. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50446. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50447. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50448. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50449. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50450. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50451. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50452. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50453. n.UniformsUtils = {
  50454. merge: function(e) {
  50455. for (var t = {}, i = 0; i < e.length; i++) {
  50456. var n = this.clone(e[i]);
  50457. for (var r in n)
  50458. t[r] = n[r]
  50459. }
  50460. return t
  50461. },
  50462. clone: function(e) {
  50463. var t = {};
  50464. for (var i in e) {
  50465. t[i] = {};
  50466. for (var r in e[i]) {
  50467. var o = e[i][r];
  50468. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50469. }
  50470. }
  50471. return t
  50472. }
  50473. },
  50474. n.UniformsLib = {
  50475. common: {
  50476. diffuse: {
  50477. type: "c",
  50478. value: new n.Color(15658734)
  50479. },
  50480. opacity: {
  50481. type: "f",
  50482. value: 1
  50483. },
  50484. map: {
  50485. type: "t",
  50486. value: null
  50487. },
  50488. offsetRepeat: {
  50489. type: "v4",
  50490. value: new n.Vector4(0,0,1,1)
  50491. },
  50492. specularMap: {
  50493. type: "t",
  50494. value: null
  50495. },
  50496. alphaMap: {
  50497. type: "t",
  50498. value: null
  50499. },
  50500. envMap: {
  50501. type: "t",
  50502. value: null
  50503. },
  50504. flipEnvMap: {
  50505. type: "f",
  50506. value: -1
  50507. },
  50508. reflectivity: {
  50509. type: "f",
  50510. value: 1
  50511. },
  50512. refractionRatio: {
  50513. type: "f",
  50514. value: .98
  50515. }
  50516. },
  50517. aomap: {
  50518. aoMap: {
  50519. type: "t",
  50520. value: null
  50521. },
  50522. aoMapIntensity: {
  50523. type: "f",
  50524. value: 1
  50525. }
  50526. },
  50527. lightmap: {
  50528. lightMap: {
  50529. type: "t",
  50530. value: null
  50531. },
  50532. lightMapIntensity: {
  50533. type: "f",
  50534. value: 1
  50535. }
  50536. },
  50537. emissivemap: {
  50538. emissiveMap: {
  50539. type: "t",
  50540. value: null
  50541. }
  50542. },
  50543. bumpmap: {
  50544. bumpMap: {
  50545. type: "t",
  50546. value: null
  50547. },
  50548. bumpScale: {
  50549. type: "f",
  50550. value: 1
  50551. }
  50552. },
  50553. normalmap: {
  50554. normalMap: {
  50555. type: "t",
  50556. value: null
  50557. },
  50558. normalScale: {
  50559. type: "v2",
  50560. value: new n.Vector2(1,1)
  50561. }
  50562. },
  50563. displacementmap: {
  50564. displacementMap: {
  50565. type: "t",
  50566. value: null
  50567. },
  50568. displacementScale: {
  50569. type: "f",
  50570. value: 1
  50571. },
  50572. displacementBias: {
  50573. type: "f",
  50574. value: 0
  50575. }
  50576. },
  50577. roughnessmap: {
  50578. roughnessMap: {
  50579. type: "t",
  50580. value: null
  50581. }
  50582. },
  50583. metalnessmap: {
  50584. metalnessMap: {
  50585. type: "t",
  50586. value: null
  50587. }
  50588. },
  50589. fog: {
  50590. fogDensity: {
  50591. type: "f",
  50592. value: 25e-5
  50593. },
  50594. fogNear: {
  50595. type: "f",
  50596. value: 1
  50597. },
  50598. fogFar: {
  50599. type: "f",
  50600. value: 2e3
  50601. },
  50602. fogColor: {
  50603. type: "c",
  50604. value: new n.Color(16777215)
  50605. }
  50606. },
  50607. lights: {
  50608. ambientLightColor: {
  50609. type: "fv",
  50610. value: []
  50611. },
  50612. directionalLights: {
  50613. type: "sa",
  50614. value: [],
  50615. properties: {
  50616. direction: {
  50617. type: "v3"
  50618. },
  50619. color: {
  50620. type: "c"
  50621. },
  50622. shadow: {
  50623. type: "i"
  50624. },
  50625. shadowBias: {
  50626. type: "f"
  50627. },
  50628. shadowRadius: {
  50629. type: "f"
  50630. },
  50631. shadowMapSize: {
  50632. type: "v2"
  50633. }
  50634. }
  50635. },
  50636. directionalShadowMap: {
  50637. type: "tv",
  50638. value: []
  50639. },
  50640. directionalShadowMatrix: {
  50641. type: "m4v",
  50642. value: []
  50643. },
  50644. spotLights: {
  50645. type: "sa",
  50646. value: [],
  50647. properties: {
  50648. color: {
  50649. type: "c"
  50650. },
  50651. position: {
  50652. type: "v3"
  50653. },
  50654. direction: {
  50655. type: "v3"
  50656. },
  50657. distance: {
  50658. type: "f"
  50659. },
  50660. coneCos: {
  50661. type: "f"
  50662. },
  50663. penumbraCos: {
  50664. type: "f"
  50665. },
  50666. decay: {
  50667. type: "f"
  50668. },
  50669. shadow: {
  50670. type: "i"
  50671. },
  50672. shadowBias: {
  50673. type: "f"
  50674. },
  50675. shadowRadius: {
  50676. type: "f"
  50677. },
  50678. shadowMapSize: {
  50679. type: "v2"
  50680. }
  50681. }
  50682. },
  50683. spotShadowMap: {
  50684. type: "tv",
  50685. value: []
  50686. },
  50687. spotShadowMatrix: {
  50688. type: "m4v",
  50689. value: []
  50690. },
  50691. pointLights: {
  50692. type: "sa",
  50693. value: [],
  50694. properties: {
  50695. color: {
  50696. type: "c"
  50697. },
  50698. position: {
  50699. type: "v3"
  50700. },
  50701. decay: {
  50702. type: "f"
  50703. },
  50704. distance: {
  50705. type: "f"
  50706. },
  50707. shadow: {
  50708. type: "i"
  50709. },
  50710. shadowBias: {
  50711. type: "f"
  50712. },
  50713. shadowRadius: {
  50714. type: "f"
  50715. },
  50716. shadowMapSize: {
  50717. type: "v2"
  50718. }
  50719. }
  50720. },
  50721. pointShadowMap: {
  50722. type: "tv",
  50723. value: []
  50724. },
  50725. pointShadowMatrix: {
  50726. type: "m4v",
  50727. value: []
  50728. },
  50729. hemisphereLights: {
  50730. type: "sa",
  50731. value: [],
  50732. properties: {
  50733. direction: {
  50734. type: "v3"
  50735. },
  50736. skyColor: {
  50737. type: "c"
  50738. },
  50739. groundColor: {
  50740. type: "c"
  50741. }
  50742. }
  50743. }
  50744. },
  50745. points: {
  50746. diffuse: {
  50747. type: "c",
  50748. value: new n.Color(15658734)
  50749. },
  50750. opacity: {
  50751. type: "f",
  50752. value: 1
  50753. },
  50754. size: {
  50755. type: "f",
  50756. value: 1
  50757. },
  50758. scale: {
  50759. type: "f",
  50760. value: 1
  50761. },
  50762. map: {
  50763. type: "t",
  50764. value: null
  50765. },
  50766. offsetRepeat: {
  50767. type: "v4",
  50768. value: new n.Vector4(0,0,1,1)
  50769. }
  50770. }
  50771. },
  50772. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50773. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50774. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50775. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50776. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50777. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50778. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50779. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50780. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50781. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50782. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50783. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50784. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50785. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50786. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50787. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50788. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50789. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50790. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50791. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50792. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50793. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50794. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50795. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50796. n.ShaderLib = {
  50797. basic: {
  50798. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50799. vertexShader: n.ShaderChunk.meshbasic_vert,
  50800. fragmentShader: n.ShaderChunk.meshbasic_frag
  50801. },
  50802. lambert: {
  50803. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50804. emissive: {
  50805. type: "c",
  50806. value: new n.Color(0)
  50807. }
  50808. }]),
  50809. vertexShader: n.ShaderChunk.meshlambert_vert,
  50810. fragmentShader: n.ShaderChunk.meshlambert_frag
  50811. },
  50812. phong: {
  50813. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50814. emissive: {
  50815. type: "c",
  50816. value: new n.Color(0)
  50817. },
  50818. specular: {
  50819. type: "c",
  50820. value: new n.Color(1118481)
  50821. },
  50822. shininess: {
  50823. type: "f",
  50824. value: 30
  50825. }
  50826. }]),
  50827. vertexShader: n.ShaderChunk.meshphong_vert,
  50828. fragmentShader: n.ShaderChunk.meshphong_frag
  50829. },
  50830. standard: {
  50831. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50832. emissive: {
  50833. type: "c",
  50834. value: new n.Color(0)
  50835. },
  50836. roughness: {
  50837. type: "f",
  50838. value: .5
  50839. },
  50840. metalness: {
  50841. type: "f",
  50842. value: 0
  50843. },
  50844. envMapIntensity: {
  50845. type: "f",
  50846. value: 1
  50847. }
  50848. }]),
  50849. vertexShader: n.ShaderChunk.meshstandard_vert,
  50850. fragmentShader: n.ShaderChunk.meshstandard_frag
  50851. },
  50852. points: {
  50853. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50854. vertexShader: n.ShaderChunk.points_vert,
  50855. fragmentShader: n.ShaderChunk.points_frag
  50856. },
  50857. dashed: {
  50858. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50859. scale: {
  50860. type: "f",
  50861. value: 1
  50862. },
  50863. dashSize: {
  50864. type: "f",
  50865. value: 1
  50866. },
  50867. totalSize: {
  50868. type: "f",
  50869. value: 2
  50870. }
  50871. }]),
  50872. vertexShader: n.ShaderChunk.linedashed_vert,
  50873. fragmentShader: n.ShaderChunk.linedashed_frag
  50874. },
  50875. depth: {
  50876. uniforms: {
  50877. mNear: {
  50878. type: "f",
  50879. value: 1
  50880. },
  50881. mFar: {
  50882. type: "f",
  50883. value: 2e3
  50884. },
  50885. opacity: {
  50886. type: "f",
  50887. value: 1
  50888. }
  50889. },
  50890. vertexShader: n.ShaderChunk.depth_vert,
  50891. fragmentShader: n.ShaderChunk.depth_frag
  50892. },
  50893. normal: {
  50894. uniforms: {
  50895. opacity: {
  50896. type: "f",
  50897. value: 1
  50898. }
  50899. },
  50900. vertexShader: n.ShaderChunk.normal_vert,
  50901. fragmentShader: n.ShaderChunk.normal_frag
  50902. },
  50903. cube: {
  50904. uniforms: {
  50905. tCube: {
  50906. type: "t",
  50907. value: null
  50908. },
  50909. tFlip: {
  50910. type: "f",
  50911. value: -1
  50912. }
  50913. },
  50914. vertexShader: n.ShaderChunk.cube_vert,
  50915. fragmentShader: n.ShaderChunk.cube_frag
  50916. },
  50917. equirect: {
  50918. uniforms: {
  50919. tEquirect: {
  50920. type: "t",
  50921. value: null
  50922. },
  50923. tFlip: {
  50924. type: "f",
  50925. value: -1
  50926. }
  50927. },
  50928. vertexShader: n.ShaderChunk.equirect_vert,
  50929. fragmentShader: n.ShaderChunk.equirect_frag
  50930. },
  50931. depthRGBA: {
  50932. uniforms: {},
  50933. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50934. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50935. },
  50936. distanceRGBA: {
  50937. uniforms: {
  50938. lightPos: {
  50939. type: "v3",
  50940. value: new n.Vector3(0,0,0)
  50941. }
  50942. },
  50943. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50944. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50945. }
  50946. },
  50947. n.WebGLRenderer = function(e) {
  50948. function t() {
  50949. return null === ye ? Oe : 1
  50950. }
  50951. function i(e, t, i, n) {
  50952. se === !0 && (e *= n,
  50953. t *= n,
  50954. i *= n),
  50955. Ye.clearColor(e, t, i, n)
  50956. }
  50957. function r() {
  50958. Ye.init(),
  50959. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50960. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50961. i(Se.r, Se.g, Se.b, Me)
  50962. }
  50963. function o() {
  50964. Ae = null,
  50965. be = null,
  50966. Ee = "",
  50967. Ie = -1,
  50968. Ye.reset()
  50969. }
  50970. function a(e) {
  50971. e.preventDefault(),
  50972. o(),
  50973. r(),
  50974. Xe.clear()
  50975. }
  50976. function s(e) {
  50977. var t = e.target;
  50978. t.removeEventListener("dispose", s),
  50979. h(t),
  50980. ke.textures--
  50981. }
  50982. function l(e) {
  50983. var t = e.target;
  50984. t.removeEventListener("dispose", l),
  50985. u(t),
  50986. ke.textures--
  50987. }
  50988. function c(e) {
  50989. var t = e.target;
  50990. t.removeEventListener("dispose", c),
  50991. d(t)
  50992. }
  50993. function h(e) {
  50994. var t = Xe.get(e);
  50995. if (e.image && t.__image__webglTextureCube)
  50996. Ge.deleteTexture(t.__image__webglTextureCube);
  50997. else {
  50998. if (void 0 === t.__webglInit)
  50999. return;
  51000. Ge.deleteTexture(t.__webglTexture)
  51001. }
  51002. Xe.delete(e)
  51003. }
  51004. function u(e) {
  51005. var t = Xe.get(e)
  51006. , i = Xe.get(e.texture);
  51007. if (e && void 0 !== i.__webglTexture) {
  51008. if (Ge.deleteTexture(i.__webglTexture),
  51009. e instanceof n.WebGLRenderTargetCube)
  51010. for (var r = 0; r < 6; r++)
  51011. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  51012. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  51013. else
  51014. Ge.deleteFramebuffer(t.__webglFramebuffer),
  51015. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  51016. Xe.delete(e.texture),
  51017. Xe.delete(e)
  51018. }
  51019. }
  51020. function d(e) {
  51021. p(e),
  51022. Xe.delete(e)
  51023. }
  51024. function p(e) {
  51025. var t = Xe.get(e).program;
  51026. e.program = void 0,
  51027. void 0 !== t && qe.releaseProgram(t)
  51028. }
  51029. function f(e, t, i, r) {
  51030. var o;
  51031. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  51032. null === o))
  51033. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51034. void 0 === r && (r = 0),
  51035. Ye.initAttributes();
  51036. var a = i.attributes
  51037. , s = t.getAttributes()
  51038. , l = e.defaultAttributeValues;
  51039. for (var c in s) {
  51040. var h = s[c];
  51041. if (h >= 0) {
  51042. var u = a[c];
  51043. if (void 0 !== u) {
  51044. var d = u.itemSize
  51045. , p = Ze.getAttributeBuffer(u);
  51046. if (u instanceof n.InterleavedBufferAttribute) {
  51047. var f = u.data
  51048. , g = f.stride
  51049. , m = u.offset;
  51050. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  51051. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  51052. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51053. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  51054. } else
  51055. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  51056. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  51057. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51058. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  51059. } else if (void 0 !== l) {
  51060. var v = l[c];
  51061. if (void 0 !== v)
  51062. switch (v.length) {
  51063. case 2:
  51064. Ge.vertexAttrib2fv(h, v);
  51065. break;
  51066. case 3:
  51067. Ge.vertexAttrib3fv(h, v);
  51068. break;
  51069. case 4:
  51070. Ge.vertexAttrib4fv(h, v);
  51071. break;
  51072. default:
  51073. Ge.vertexAttrib1fv(h, v)
  51074. }
  51075. }
  51076. }
  51077. }
  51078. Ye.disableUnusedAttributes()
  51079. }
  51080. function g(e, t) {
  51081. return Math.abs(t[0]) - Math.abs(e[0])
  51082. }
  51083. function m(e, t) {
  51084. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  51085. }
  51086. function v(e, t) {
  51087. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  51088. }
  51089. function A(e, t, i, n, r) {
  51090. var o, a;
  51091. i.transparent ? (o = de,
  51092. a = ++pe) : (o = he,
  51093. a = ++ue);
  51094. var s = o[a];
  51095. void 0 !== s ? (s.id = e.id,
  51096. s.object = e,
  51097. s.geometry = t,
  51098. s.material = i,
  51099. s.z = Ve.z,
  51100. s.group = r) : (s = {
  51101. id: e.id,
  51102. object: e,
  51103. geometry: t,
  51104. material: i,
  51105. z: Ve.z,
  51106. group: r
  51107. },
  51108. o.push(s))
  51109. }
  51110. function y(e, t) {
  51111. if (e.visible !== !1) {
  51112. if (e.layers.test(t.layers))
  51113. if (e instanceof n.Light)
  51114. ce.push(e);
  51115. else if (e instanceof n.Sprite)
  51116. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  51117. else if (e instanceof n.LensFlare)
  51118. me.push(e);
  51119. else if (e instanceof n.ImmediateRenderObject)
  51120. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51121. Ve.applyProjection(Fe)),
  51122. A(e, null, e.material, Ve.z, null);
  51123. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  51124. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  51125. var i = e.material;
  51126. if (i.visible === !0) {
  51127. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51128. Ve.applyProjection(Fe));
  51129. var r = Ze.update(e);
  51130. if (i instanceof n.MultiMaterial)
  51131. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  51132. var c = o[s]
  51133. , h = a[c.materialIndex];
  51134. h.visible === !0 && A(e, r, h, Ve.z, c)
  51135. }
  51136. else
  51137. A(e, r, i, Ve.z, null)
  51138. }
  51139. }
  51140. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  51141. y(u[s], t)
  51142. }
  51143. }
  51144. function C(e, t, i, r) {
  51145. for (var o = 0, a = e.length; o < a; o++) {
  51146. var s = e[o]
  51147. , l = s.object
  51148. , c = s.geometry
  51149. , h = void 0 === r ? s.material : r
  51150. , u = s.group;
  51151. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  51152. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  51153. l instanceof n.ImmediateRenderObject) {
  51154. E(h);
  51155. var d = w(t, i, h, l);
  51156. Ee = "",
  51157. l.render(function(e) {
  51158. ve.renderBufferImmediate(e, d, h)
  51159. })
  51160. } else
  51161. ve.renderBufferDirect(t, i, c, h, l, u)
  51162. }
  51163. }
  51164. function I(e, t, i) {
  51165. var r = Xe.get(e)
  51166. , o = qe.getParameters(e, Ue, t, i)
  51167. , a = qe.getProgramCode(e, o)
  51168. , s = r.program
  51169. , l = !0;
  51170. if (void 0 === s)
  51171. e.addEventListener("dispose", c);
  51172. else if (s.code !== a)
  51173. p(e);
  51174. else {
  51175. if (void 0 !== o.shaderID)
  51176. return;
  51177. l = !1
  51178. }
  51179. if (l) {
  51180. if (o.shaderID) {
  51181. var h = n.ShaderLib[o.shaderID];
  51182. r.__webglShader = {
  51183. name: e.type,
  51184. uniforms: n.UniformsUtils.clone(h.uniforms),
  51185. vertexShader: h.vertexShader,
  51186. fragmentShader: h.fragmentShader
  51187. }
  51188. } else
  51189. r.__webglShader = {
  51190. name: e.type,
  51191. uniforms: e.uniforms,
  51192. vertexShader: e.vertexShader,
  51193. fragmentShader: e.fragmentShader
  51194. };
  51195. e.__webglShader = r.__webglShader,
  51196. s = qe.acquireProgram(e, o, a),
  51197. r.program = s,
  51198. e.program = s
  51199. }
  51200. var u = s.getAttributes();
  51201. if (e.morphTargets) {
  51202. e.numSupportedMorphTargets = 0;
  51203. for (var d = 0; d < ve.maxMorphTargets; d++)
  51204. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  51205. }
  51206. if (e.morphNormals) {
  51207. e.numSupportedMorphNormals = 0;
  51208. for (var d = 0; d < ve.maxMorphNormals; d++)
  51209. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  51210. }
  51211. r.uniformsList = [];
  51212. var f = r.__webglShader.uniforms
  51213. , g = r.program.getUniforms();
  51214. for (var m in f) {
  51215. var v = g[m];
  51216. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  51217. }
  51218. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  51219. f.ambientLightColor.value = Ue.ambient,
  51220. f.directionalLights.value = Ue.directional,
  51221. f.spotLights.value = Ue.spot,
  51222. f.pointLights.value = Ue.point,
  51223. f.hemisphereLights.value = Ue.hemi,
  51224. f.directionalShadowMap.value = Ue.directionalShadowMap,
  51225. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  51226. f.spotShadowMap.value = Ue.spotShadowMap,
  51227. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  51228. f.pointShadowMap.value = Ue.pointShadowMap,
  51229. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  51230. r.hasDynamicUniforms = !1;
  51231. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  51232. var C = r.uniformsList[A][0];
  51233. if (C.dynamic === !0) {
  51234. r.hasDynamicUniforms = !0;
  51235. break
  51236. }
  51237. }
  51238. }
  51239. function E(e) {
  51240. b(e),
  51241. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  51242. Ye.setDepthFunc(e.depthFunc),
  51243. Ye.setDepthTest(e.depthTest),
  51244. Ye.setDepthWrite(e.depthWrite),
  51245. Ye.setColorWrite(e.colorWrite),
  51246. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  51247. }
  51248. function b(e) {
  51249. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  51250. Ye.setFlipSided(e.side === n.BackSide)
  51251. }
  51252. function w(e, t, i, r) {
  51253. xe = 0;
  51254. var o = Xe.get(i);
  51255. void 0 === o.program && (i.needsUpdate = !0),
  51256. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  51257. i.needsUpdate && (I(i, t, r),
  51258. i.needsUpdate = !1);
  51259. var a = !1
  51260. , s = !1
  51261. , l = !1
  51262. , c = o.program
  51263. , h = c.getUniforms()
  51264. , u = o.__webglShader.uniforms;
  51265. if (c.id !== Ae && (Ge.useProgram(c.program),
  51266. Ae = c.id,
  51267. a = !0,
  51268. s = !0,
  51269. l = !0),
  51270. i.id !== Ie && (Ie = i.id,
  51271. s = !0),
  51272. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  51273. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  51274. e !== be && (be = e,
  51275. s = !0,
  51276. l = !0),
  51277. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  51278. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  51279. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  51280. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  51281. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  51282. i.skinning)
  51283. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  51284. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  51285. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  51286. if (void 0 !== h.boneTexture) {
  51287. var d = B();
  51288. Ge.uniform1i(h.boneTexture, d),
  51289. ve.setTexture(r.skeleton.boneTexture, d)
  51290. }
  51291. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  51292. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  51293. } else
  51294. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  51295. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  51296. t && i.fog && R(u, t),
  51297. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  51298. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  51299. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  51300. u.mFar.value = e.far,
  51301. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  51302. V(o.uniformsList)),
  51303. N(h, r),
  51304. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  51305. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  51306. c
  51307. }
  51308. function _(e, t, i) {
  51309. for (var n = [], r = 0, o = e.length; r < o; r++) {
  51310. var a = e[r][0]
  51311. , s = a.onUpdateCallback;
  51312. void 0 !== s && (s.bind(a)(t, i),
  51313. n.push(e[r]))
  51314. }
  51315. V(n)
  51316. }
  51317. function T(e, t) {
  51318. e.opacity.value = t.opacity,
  51319. e.diffuse.value = t.color,
  51320. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  51321. e.map.value = t.map,
  51322. e.specularMap.value = t.specularMap,
  51323. e.alphaMap.value = t.alphaMap,
  51324. t.aoMap && (e.aoMap.value = t.aoMap,
  51325. e.aoMapIntensity.value = t.aoMapIntensity);
  51326. var i;
  51327. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  51328. void 0 !== i) {
  51329. i instanceof n.WebGLRenderTarget && (i = i.texture);
  51330. var r = i.offset
  51331. , o = i.repeat;
  51332. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  51333. }
  51334. e.envMap.value = t.envMap,
  51335. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  51336. e.reflectivity.value = t.reflectivity,
  51337. e.refractionRatio.value = t.refractionRatio
  51338. }
  51339. function x(e, t) {
  51340. e.diffuse.value = t.color,
  51341. e.opacity.value = t.opacity
  51342. }
  51343. function S(e, t) {
  51344. e.dashSize.value = t.dashSize,
  51345. e.totalSize.value = t.dashSize + t.gapSize,
  51346. e.scale.value = t.scale
  51347. }
  51348. function M(e, t) {
  51349. if (e.diffuse.value = t.color,
  51350. e.opacity.value = t.opacity,
  51351. e.size.value = t.size * Oe,
  51352. e.scale.value = te.clientHeight / 2,
  51353. e.map.value = t.map,
  51354. null !== t.map) {
  51355. var i = t.map.offset
  51356. , n = t.map.repeat;
  51357. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51358. }
  51359. }
  51360. function R(e, t) {
  51361. e.fogColor.value = t.color,
  51362. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51363. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51364. }
  51365. function P(e, t) {
  51366. t.lightMap && (e.lightMap.value = t.lightMap,
  51367. e.lightMapIntensity.value = t.lightMapIntensity),
  51368. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51369. }
  51370. function O(e, t) {
  51371. e.specular.value = t.specular,
  51372. e.shininess.value = Math.max(t.shininess, 1e-4),
  51373. t.lightMap && (e.lightMap.value = t.lightMap,
  51374. e.lightMapIntensity.value = t.lightMapIntensity),
  51375. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51376. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51377. e.bumpScale.value = t.bumpScale),
  51378. t.normalMap && (e.normalMap.value = t.normalMap,
  51379. e.normalScale.value.copy(t.normalScale)),
  51380. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51381. e.displacementScale.value = t.displacementScale,
  51382. e.displacementBias.value = t.displacementBias)
  51383. }
  51384. function L(e, t) {
  51385. e.roughness.value = t.roughness,
  51386. e.metalness.value = t.metalness,
  51387. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51388. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51389. t.lightMap && (e.lightMap.value = t.lightMap,
  51390. e.lightMapIntensity.value = t.lightMapIntensity),
  51391. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51392. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51393. e.bumpScale.value = t.bumpScale),
  51394. t.normalMap && (e.normalMap.value = t.normalMap,
  51395. e.normalScale.value.copy(t.normalScale)),
  51396. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51397. e.displacementScale.value = t.displacementScale,
  51398. e.displacementBias.value = t.displacementBias),
  51399. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51400. }
  51401. function D(e, t) {
  51402. e.ambientLightColor.needsUpdate = t,
  51403. e.directionalLights.needsUpdate = t,
  51404. e.pointLights.needsUpdate = t,
  51405. e.spotLights.needsUpdate = t,
  51406. e.hemisphereLights.needsUpdate = t
  51407. }
  51408. function N(e, t) {
  51409. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51410. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51411. }
  51412. function B() {
  51413. var e = xe;
  51414. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51415. xe += 1,
  51416. e
  51417. }
  51418. function F(e, t, i, r) {
  51419. var o, a;
  51420. if ("1i" === t)
  51421. Ge.uniform1i(i, r);
  51422. else if ("1f" === t)
  51423. Ge.uniform1f(i, r);
  51424. else if ("2f" === t)
  51425. Ge.uniform2f(i, r[0], r[1]);
  51426. else if ("3f" === t)
  51427. Ge.uniform3f(i, r[0], r[1], r[2]);
  51428. else if ("4f" === t)
  51429. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51430. else if ("1iv" === t)
  51431. Ge.uniform1iv(i, r);
  51432. else if ("3iv" === t)
  51433. Ge.uniform3iv(i, r);
  51434. else if ("1fv" === t)
  51435. Ge.uniform1fv(i, r);
  51436. else if ("2fv" === t)
  51437. Ge.uniform2fv(i, r);
  51438. else if ("3fv" === t)
  51439. Ge.uniform3fv(i, r);
  51440. else if ("4fv" === t)
  51441. Ge.uniform4fv(i, r);
  51442. else if ("Matrix2fv" === t)
  51443. Ge.uniformMatrix2fv(i, !1, r);
  51444. else if ("Matrix3fv" === t)
  51445. Ge.uniformMatrix3fv(i, !1, r);
  51446. else if ("Matrix4fv" === t)
  51447. Ge.uniformMatrix4fv(i, !1, r);
  51448. else if ("i" === t)
  51449. Ge.uniform1i(i, r);
  51450. else if ("f" === t)
  51451. Ge.uniform1f(i, r);
  51452. else if ("v2" === t)
  51453. Ge.uniform2f(i, r.x, r.y);
  51454. else if ("v3" === t)
  51455. Ge.uniform3f(i, r.x, r.y, r.z);
  51456. else if ("v4" === t)
  51457. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51458. else if ("c" === t)
  51459. Ge.uniform3f(i, r.r, r.g, r.b);
  51460. else if ("s" === t) {
  51461. var s = e.properties;
  51462. for (var l in s) {
  51463. var c = s[l]
  51464. , h = i[l]
  51465. , u = r[l];
  51466. F(c, c.type, h, u)
  51467. }
  51468. } else if ("sa" === t)
  51469. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51470. for (var l in s) {
  51471. var c = s[l]
  51472. , h = i[d][l]
  51473. , u = r[d][l];
  51474. F(c, c.type, h, u)
  51475. }
  51476. else if ("iv1" === t)
  51477. Ge.uniform1iv(i, r);
  51478. else if ("iv" === t)
  51479. Ge.uniform3iv(i, r);
  51480. else if ("fv1" === t)
  51481. Ge.uniform1fv(i, r);
  51482. else if ("fv" === t)
  51483. Ge.uniform3fv(i, r);
  51484. else if ("v2v" === t) {
  51485. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51486. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51487. f += 2)
  51488. e._array[f + 0] = r[d].x,
  51489. e._array[f + 1] = r[d].y;
  51490. Ge.uniform2fv(i, e._array)
  51491. } else if ("v3v" === t) {
  51492. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51493. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51494. m += 3)
  51495. e._array[m + 0] = r[d].x,
  51496. e._array[m + 1] = r[d].y,
  51497. e._array[m + 2] = r[d].z;
  51498. Ge.uniform3fv(i, e._array)
  51499. } else if ("v4v" === t) {
  51500. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51501. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51502. v += 4)
  51503. e._array[v + 0] = r[d].x,
  51504. e._array[v + 1] = r[d].y,
  51505. e._array[v + 2] = r[d].z,
  51506. e._array[v + 3] = r[d].w;
  51507. Ge.uniform4fv(i, e._array)
  51508. } else if ("m2" === t)
  51509. Ge.uniformMatrix2fv(i, !1, r.elements);
  51510. else if ("m3" === t)
  51511. Ge.uniformMatrix3fv(i, !1, r.elements);
  51512. else if ("m3v" === t) {
  51513. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51514. for (var d = 0, g = r.length; d < g; d++)
  51515. r[d].flattenToArrayOffset(e._array, 9 * d);
  51516. Ge.uniformMatrix3fv(i, !1, e._array)
  51517. } else if ("m4" === t)
  51518. Ge.uniformMatrix4fv(i, !1, r.elements);
  51519. else if ("m4v" === t) {
  51520. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51521. for (var d = 0, g = r.length; d < g; d++)
  51522. r[d].flattenToArrayOffset(e._array, 16 * d);
  51523. Ge.uniformMatrix4fv(i, !1, e._array)
  51524. } else if ("t" === t) {
  51525. if (o = r,
  51526. a = B(),
  51527. Ge.uniform1i(i, a),
  51528. !o)
  51529. return;
  51530. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51531. } else if ("tv" === t) {
  51532. void 0 === e._array && (e._array = []);
  51533. for (var d = 0, g = e.value.length; d < g; d++)
  51534. e._array[d] = B();
  51535. Ge.uniform1iv(i, e._array);
  51536. for (var d = 0, g = e.value.length; d < g; d++)
  51537. o = e.value[d],
  51538. a = e._array[d],
  51539. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51540. } else
  51541. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51542. }
  51543. function V(e) {
  51544. for (var t = 0, i = e.length; t < i; t++) {
  51545. var n = e[t][0];
  51546. if (n.needsUpdate !== !1) {
  51547. var r = n.type
  51548. , o = e[t][1]
  51549. , a = n.value;
  51550. F(n, r, o, a)
  51551. }
  51552. }
  51553. }
  51554. function U(e, t) {
  51555. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51556. for (Ue.shadowsPointLight = 0,
  51557. i = 0,
  51558. r = e.length; i < r; i++)
  51559. if (o = e[i],
  51560. a = o.color,
  51561. s = o.intensity,
  51562. l = o.distance,
  51563. o instanceof n.AmbientLight)
  51564. c += a.r * s,
  51565. h += a.g * s,
  51566. u += a.b * s;
  51567. else if (o instanceof n.DirectionalLight) {
  51568. var A = Ke.get(o);
  51569. A.color.copy(o.color).multiplyScalar(o.intensity),
  51570. A.direction.setFromMatrixPosition(o.matrixWorld),
  51571. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51572. A.direction.sub(Ve),
  51573. A.direction.transformDirection(d),
  51574. A.shadow = o.castShadow,
  51575. o.castShadow && (A.shadowBias = o.shadow.bias,
  51576. A.shadowRadius = o.shadow.radius,
  51577. A.shadowMapSize = o.shadow.mapSize,
  51578. Ue.shadows[v++] = o),
  51579. Ue.directionalShadowMap[p] = o.shadow.map,
  51580. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51581. Ue.directional[p++] = A
  51582. } else if (o instanceof n.SpotLight) {
  51583. var A = Ke.get(o);
  51584. A.position.setFromMatrixPosition(o.matrixWorld),
  51585. A.position.applyMatrix4(d),
  51586. A.color.copy(a).multiplyScalar(s),
  51587. A.distance = l,
  51588. A.direction.setFromMatrixPosition(o.matrixWorld),
  51589. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51590. A.direction.sub(Ve),
  51591. A.direction.transformDirection(d),
  51592. A.coneCos = Math.cos(o.angle),
  51593. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51594. A.decay = 0 === o.distance ? 0 : o.decay,
  51595. A.shadow = o.castShadow,
  51596. o.castShadow && (A.shadowBias = o.shadow.bias,
  51597. A.shadowRadius = o.shadow.radius,
  51598. A.shadowMapSize = o.shadow.mapSize,
  51599. Ue.shadows[v++] = o),
  51600. Ue.spotShadowMap[g] = o.shadow.map,
  51601. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51602. Ue.spot[g++] = A
  51603. } else if (o instanceof n.PointLight) {
  51604. var A = Ke.get(o);
  51605. A.position.setFromMatrixPosition(o.matrixWorld),
  51606. A.position.applyMatrix4(d),
  51607. A.color.copy(o.color).multiplyScalar(o.intensity),
  51608. A.distance = o.distance,
  51609. A.decay = 0 === o.distance ? 0 : o.decay,
  51610. A.shadow = o.castShadow,
  51611. o.castShadow && (A.shadowBias = o.shadow.bias,
  51612. A.shadowRadius = o.shadow.radius,
  51613. A.shadowMapSize = o.shadow.mapSize,
  51614. Ue.shadows[v++] = o),
  51615. Ue.pointShadowMap[f] = o.shadow.map,
  51616. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51617. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51618. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51619. Ue.point[f++] = A
  51620. } else if (o instanceof n.HemisphereLight) {
  51621. var A = Ke.get(o);
  51622. A.direction.setFromMatrixPosition(o.matrixWorld),
  51623. A.direction.transformDirection(d),
  51624. A.direction.normalize(),
  51625. A.skyColor.copy(o.color).multiplyScalar(s),
  51626. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51627. Ue.hemi[m++] = A
  51628. }
  51629. Ue.ambient[0] = c,
  51630. Ue.ambient[1] = h,
  51631. Ue.ambient[2] = u,
  51632. Ue.directional.length = p,
  51633. Ue.spot.length = g,
  51634. Ue.point.length = f,
  51635. Ue.hemi.length = m,
  51636. Ue.shadows.length = v,
  51637. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51638. }
  51639. function k(e, t, i) {
  51640. var r;
  51641. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51642. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51643. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51644. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51645. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51646. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51647. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51648. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51649. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51650. r = We.get("EXT_texture_filter_anisotropic")) {
  51651. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51652. return;
  51653. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51654. return;
  51655. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51656. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51657. }
  51658. }
  51659. function H(e, t, i) {
  51660. void 0 === e.__webglInit && (e.__webglInit = !0,
  51661. t.addEventListener("dispose", s),
  51662. e.__webglTexture = Ge.createTexture(),
  51663. ke.textures++),
  51664. Ye.activeTexture(Ge.TEXTURE0 + i),
  51665. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51666. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51667. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51668. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51669. var r = G(t.image, je.maxTextureSize);
  51670. W(t) && z(r) === !1 && (r = j(r));
  51671. var o = z(r)
  51672. , a = ee(t.format)
  51673. , l = ee(t.type);
  51674. k(Ge.TEXTURE_2D, t, o);
  51675. var c, h = t.mipmaps;
  51676. if (t instanceof n.DataTexture)
  51677. if (h.length > 0 && o) {
  51678. for (var u = 0, d = h.length; u < d; u++)
  51679. c = h[u],
  51680. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51681. t.generateMipmaps = !1
  51682. } else
  51683. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51684. else if (t instanceof n.CompressedTexture)
  51685. for (var u = 0, d = h.length; u < d; u++)
  51686. c = h[u],
  51687. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51688. else if (h.length > 0 && o) {
  51689. for (var u = 0, d = h.length; u < d; u++)
  51690. c = h[u],
  51691. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51692. t.generateMipmaps = !1
  51693. } else
  51694. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51695. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51696. e.__version = t.version,
  51697. t.onUpdate && t.onUpdate(t)
  51698. }
  51699. function G(e, t) {
  51700. if (e.width > t || e.height > t) {
  51701. var i = t / Math.max(e.width, e.height)
  51702. , n = document.createElement("canvas");
  51703. n.width = Math.floor(e.width * i),
  51704. n.height = Math.floor(e.height * i);
  51705. var r = n.getContext("2d");
  51706. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51707. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51708. n
  51709. }
  51710. return e
  51711. }
  51712. function z(e) {
  51713. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51714. }
  51715. function W(e) {
  51716. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51717. }
  51718. function j(e) {
  51719. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51720. var t = document.createElement("canvas");
  51721. t.width = n.Math.nearestPowerOfTwo(e.width),
  51722. t.height = n.Math.nearestPowerOfTwo(e.height);
  51723. var i = t.getContext("2d");
  51724. return i.drawImage(e, 0, 0, t.width, t.height),
  51725. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51726. t
  51727. }
  51728. return e
  51729. }
  51730. function Y(e, t) {
  51731. var i = Xe.get(e);
  51732. if (6 === e.image.length)
  51733. if (e.version > 0 && i.__version !== e.version) {
  51734. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51735. i.__image__webglTextureCube = Ge.createTexture(),
  51736. ke.textures++),
  51737. Ye.activeTexture(Ge.TEXTURE0 + t),
  51738. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51739. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51740. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51741. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51742. var c = a[0]
  51743. , h = z(c)
  51744. , u = ee(e.format)
  51745. , d = ee(e.type);
  51746. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51747. for (var l = 0; l < 6; l++)
  51748. if (r)
  51749. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51750. p = f[g],
  51751. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51752. else
  51753. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51754. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51755. i.__version = e.version,
  51756. e.onUpdate && e.onUpdate(e)
  51757. } else
  51758. Ye.activeTexture(Ge.TEXTURE0 + t),
  51759. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51760. }
  51761. function X(e, t) {
  51762. Ye.activeTexture(Ge.TEXTURE0 + t),
  51763. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51764. }
  51765. function Z(e, t, i, n) {
  51766. var r = ee(t.texture.format)
  51767. , o = ee(t.texture.type);
  51768. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51769. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51770. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51771. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51772. }
  51773. function q(e, t) {
  51774. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51775. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51776. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51777. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51778. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51779. }
  51780. function K(e) {
  51781. var t = Xe.get(e)
  51782. , i = e instanceof n.WebGLRenderTargetCube;
  51783. if (i) {
  51784. t.__webglDepthbuffer = [];
  51785. for (var r = 0; r < 6; r++)
  51786. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51787. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51788. q(t.__webglDepthbuffer[r], e)
  51789. } else
  51790. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51791. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51792. q(t.__webglDepthbuffer, e);
  51793. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51794. }
  51795. function Q(e) {
  51796. var t = Xe.get(e)
  51797. , i = Xe.get(e.texture);
  51798. e.addEventListener("dispose", l),
  51799. i.__webglTexture = Ge.createTexture(),
  51800. ke.textures++;
  51801. var r = e instanceof n.WebGLRenderTargetCube
  51802. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51803. if (r) {
  51804. t.__webglFramebuffer = [];
  51805. for (var a = 0; a < 6; a++)
  51806. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51807. } else
  51808. t.__webglFramebuffer = Ge.createFramebuffer();
  51809. if (r) {
  51810. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51811. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51812. for (var a = 0; a < 6; a++)
  51813. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51814. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51815. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51816. } else
  51817. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51818. k(Ge.TEXTURE_2D, e.texture, o),
  51819. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51820. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51821. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51822. e.depthBuffer && K(e)
  51823. }
  51824. function J(e) {
  51825. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51826. , i = Xe.get(e.texture).__webglTexture;
  51827. Ye.bindTexture(t, i),
  51828. Ge.generateMipmap(t),
  51829. Ye.bindTexture(t, null)
  51830. }
  51831. function $(e) {
  51832. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51833. }
  51834. function ee(e) {
  51835. var t;
  51836. if (e === n.RepeatWrapping)
  51837. return Ge.REPEAT;
  51838. if (e === n.ClampToEdgeWrapping)
  51839. return Ge.CLAMP_TO_EDGE;
  51840. if (e === n.MirroredRepeatWrapping)
  51841. return Ge.MIRRORED_REPEAT;
  51842. if (e === n.NearestFilter)
  51843. return Ge.NEAREST;
  51844. if (e === n.NearestMipMapNearestFilter)
  51845. return Ge.NEAREST_MIPMAP_NEAREST;
  51846. if (e === n.NearestMipMapLinearFilter)
  51847. return Ge.NEAREST_MIPMAP_LINEAR;
  51848. if (e === n.LinearFilter)
  51849. return Ge.LINEAR;
  51850. if (e === n.LinearMipMapNearestFilter)
  51851. return Ge.LINEAR_MIPMAP_NEAREST;
  51852. if (e === n.LinearMipMapLinearFilter)
  51853. return Ge.LINEAR_MIPMAP_LINEAR;
  51854. if (e === n.UnsignedByteType)
  51855. return Ge.UNSIGNED_BYTE;
  51856. if (e === n.UnsignedShort4444Type)
  51857. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51858. if (e === n.UnsignedShort5551Type)
  51859. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51860. if (e === n.UnsignedShort565Type)
  51861. return Ge.UNSIGNED_SHORT_5_6_5;
  51862. if (e === n.ByteType)
  51863. return Ge.BYTE;
  51864. if (e === n.ShortType)
  51865. return Ge.SHORT;
  51866. if (e === n.UnsignedShortType)
  51867. return Ge.UNSIGNED_SHORT;
  51868. if (e === n.IntType)
  51869. return Ge.INT;
  51870. if (e === n.UnsignedIntType)
  51871. return Ge.UNSIGNED_INT;
  51872. if (e === n.FloatType)
  51873. return Ge.FLOAT;
  51874. if (t = We.get("OES_texture_half_float"),
  51875. null !== t && e === n.HalfFloatType)
  51876. return t.HALF_FLOAT_OES;
  51877. if (e === n.AlphaFormat)
  51878. return Ge.ALPHA;
  51879. if (e === n.RGBFormat)
  51880. return Ge.RGB;
  51881. if (e === n.RGBAFormat)
  51882. return Ge.RGBA;
  51883. if (e === n.LuminanceFormat)
  51884. return Ge.LUMINANCE;
  51885. if (e === n.LuminanceAlphaFormat)
  51886. return Ge.LUMINANCE_ALPHA;
  51887. if (e === n.AddEquation)
  51888. return Ge.FUNC_ADD;
  51889. if (e === n.SubtractEquation)
  51890. return Ge.FUNC_SUBTRACT;
  51891. if (e === n.ReverseSubtractEquation)
  51892. return Ge.FUNC_REVERSE_SUBTRACT;
  51893. if (e === n.ZeroFactor)
  51894. return Ge.ZERO;
  51895. if (e === n.OneFactor)
  51896. return Ge.ONE;
  51897. if (e === n.SrcColorFactor)
  51898. return Ge.SRC_COLOR;
  51899. if (e === n.OneMinusSrcColorFactor)
  51900. return Ge.ONE_MINUS_SRC_COLOR;
  51901. if (e === n.SrcAlphaFactor)
  51902. return Ge.SRC_ALPHA;
  51903. if (e === n.OneMinusSrcAlphaFactor)
  51904. return Ge.ONE_MINUS_SRC_ALPHA;
  51905. if (e === n.DstAlphaFactor)
  51906. return Ge.DST_ALPHA;
  51907. if (e === n.OneMinusDstAlphaFactor)
  51908. return Ge.ONE_MINUS_DST_ALPHA;
  51909. if (e === n.DstColorFactor)
  51910. return Ge.DST_COLOR;
  51911. if (e === n.OneMinusDstColorFactor)
  51912. return Ge.ONE_MINUS_DST_COLOR;
  51913. if (e === n.SrcAlphaSaturateFactor)
  51914. return Ge.SRC_ALPHA_SATURATE;
  51915. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51916. null !== t) {
  51917. if (e === n.RGB_S3TC_DXT1_Format)
  51918. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51919. if (e === n.RGBA_S3TC_DXT1_Format)
  51920. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51921. if (e === n.RGBA_S3TC_DXT3_Format)
  51922. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51923. if (e === n.RGBA_S3TC_DXT5_Format)
  51924. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51925. }
  51926. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51927. null !== t) {
  51928. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51929. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51930. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51931. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51932. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51933. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51934. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51935. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51936. }
  51937. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51938. null !== t && e === n.RGB_ETC1_Format)
  51939. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51940. if (t = We.get("EXT_blend_minmax"),
  51941. null !== t) {
  51942. if (e === n.MinEquation)
  51943. return t.MIN_EXT;
  51944. if (e === n.MaxEquation)
  51945. return t.MAX_EXT
  51946. }
  51947. return 0
  51948. }
  51949. console.log("THREE.WebGLRenderer", n.REVISION),
  51950. e = e || {};
  51951. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51952. , ie = void 0 !== e.context ? e.context : null
  51953. , ne = void 0 !== e.alpha && e.alpha
  51954. , re = void 0 === e.depth || e.depth
  51955. , oe = void 0 === e.stencil || e.stencil
  51956. , ae = void 0 !== e.antialias && e.antialias
  51957. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51958. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51959. , ce = []
  51960. , he = []
  51961. , ue = -1
  51962. , de = []
  51963. , pe = -1
  51964. , fe = new Float32Array(8)
  51965. , ge = []
  51966. , me = [];
  51967. this.domElement = te,
  51968. this.context = null,
  51969. this.autoClear = !0,
  51970. this.autoClearColor = !0,
  51971. this.autoClearDepth = !0,
  51972. this.autoClearStencil = !0,
  51973. this.sortObjects = !0,
  51974. this.gammaFactor = 2,
  51975. this.gammaInput = !1,
  51976. this.gammaOutput = !1,
  51977. this.physicallyCorrectLights = !1,
  51978. this.toneMapping = n.LinearToneMapping,
  51979. this.toneMappingExposure = 1,
  51980. this.toneMappingWhitePoint = 1,
  51981. this.maxMorphTargets = 8,
  51982. this.maxMorphNormals = 4,
  51983. this.autoScaleCubemaps = !0;
  51984. var ve = this
  51985. , Ae = null
  51986. , ye = null
  51987. , Ce = null
  51988. , Ie = -1
  51989. , Ee = ""
  51990. , be = null
  51991. , we = new n.Vector4
  51992. , _e = null
  51993. , Te = new n.Vector4
  51994. , xe = 0
  51995. , Se = new n.Color(0)
  51996. , Me = 0
  51997. , Re = te.width
  51998. , Pe = te.height
  51999. , Oe = 1
  52000. , Le = new n.Vector4(0,0,Re,Pe)
  52001. , De = !1
  52002. , Ne = new n.Vector4(0,0,Re,Pe)
  52003. , Be = new n.Frustum
  52004. , Fe = new n.Matrix4
  52005. , Ve = new n.Vector3
  52006. , Ue = {
  52007. hash: "",
  52008. ambient: [0, 0, 0],
  52009. directional: [],
  52010. directionalShadowMap: [],
  52011. directionalShadowMatrix: [],
  52012. spot: [],
  52013. spotShadowMap: [],
  52014. spotShadowMatrix: [],
  52015. point: [],
  52016. pointShadowMap: [],
  52017. pointShadowMatrix: [],
  52018. hemi: [],
  52019. shadows: [],
  52020. shadowsPointLight: 0
  52021. }
  52022. , ke = {
  52023. geometries: 0,
  52024. textures: 0
  52025. }
  52026. , He = {
  52027. calls: 0,
  52028. vertices: 0,
  52029. faces: 0,
  52030. points: 0
  52031. };
  52032. this.info = {
  52033. render: He,
  52034. memory: ke,
  52035. programs: null
  52036. };
  52037. var Ge;
  52038. try {
  52039. var ze = {
  52040. alpha: ne,
  52041. depth: re,
  52042. stencil: oe,
  52043. antialias: ae,
  52044. premultipliedAlpha: se,
  52045. preserveDrawingBuffer: le
  52046. };
  52047. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  52048. null === Ge)
  52049. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  52050. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  52051. return {
  52052. rangeMin: 1,
  52053. rangeMax: 1,
  52054. precision: 1
  52055. }
  52056. }
  52057. ),
  52058. te.addEventListener("webglcontextlost", a, !1)
  52059. } catch (e) {
  52060. console.error("THREE.WebGLRenderer: " + e)
  52061. }
  52062. var We = new n.WebGLExtensions(Ge);
  52063. We.get("OES_texture_float"),
  52064. We.get("OES_texture_float_linear"),
  52065. We.get("OES_texture_half_float"),
  52066. We.get("OES_texture_half_float_linear"),
  52067. We.get("OES_standard_derivatives"),
  52068. We.get("ANGLE_instanced_arrays"),
  52069. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  52070. var je = new n.WebGLCapabilities(Ge,We,e)
  52071. , Ye = new n.WebGLState(Ge,We,ee)
  52072. , Xe = new n.WebGLProperties
  52073. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  52074. , qe = new n.WebGLPrograms(this,je)
  52075. , Ke = new n.WebGLLights;
  52076. this.info.programs = qe.programs;
  52077. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  52078. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  52079. r(),
  52080. this.context = Ge,
  52081. this.capabilities = je,
  52082. this.extensions = We,
  52083. this.properties = Xe,
  52084. this.state = Ye;
  52085. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  52086. this.shadowMap = $e;
  52087. var et = new n.SpritePlugin(this,ge)
  52088. , tt = new n.LensFlarePlugin(this,me);
  52089. this.getContext = function() {
  52090. return Ge
  52091. }
  52092. ,
  52093. this.getContextAttributes = function() {
  52094. return Ge.getContextAttributes()
  52095. }
  52096. ,
  52097. this.forceContextLoss = function() {
  52098. We.get("WEBGL_lose_context").loseContext()
  52099. }
  52100. ,
  52101. this.getMaxAnisotropy = function() {
  52102. var e;
  52103. return function() {
  52104. if (void 0 !== e)
  52105. return e;
  52106. var t = We.get("EXT_texture_filter_anisotropic");
  52107. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  52108. }
  52109. }(),
  52110. this.getPrecision = function() {
  52111. return je.precision
  52112. }
  52113. ,
  52114. this.getPixelRatio = function() {
  52115. return Oe
  52116. }
  52117. ,
  52118. this.setPixelRatio = function(e) {
  52119. void 0 !== e && (Oe = e,
  52120. this.setSize(Ne.z, Ne.w, !1))
  52121. }
  52122. ,
  52123. this.getSize = function() {
  52124. return {
  52125. width: Re,
  52126. height: Pe
  52127. }
  52128. }
  52129. ,
  52130. this.setSize = function(e, t, i, devicePixelRatio) {
  52131. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  52132. Re = e,
  52133. Pe = t,
  52134. te.width = e * Oe,
  52135. te.height = t * Oe,
  52136. i !== !1 && (te.style.width = e + "px",
  52137. te.style.height = t + "px"),
  52138. this.setViewport(0, 0, e, t)
  52139. }
  52140. ,
  52141. this.setViewport = function(e, t, i, n) {
  52142. Ye.viewport(Ne.set(e, t, i, n))
  52143. }
  52144. ,
  52145. this.setScissor = function(e, t, i, n) {
  52146. Ye.scissor(Le.set(e, t, i, n))
  52147. }
  52148. ,
  52149. this.setScissorTest = function(e) {
  52150. Ye.setScissorTest(De = e)
  52151. }
  52152. ,
  52153. this.getClearColor = function() {
  52154. return Se
  52155. }
  52156. ,
  52157. this.setClearColor = function(e, t) {
  52158. Se.set(e),
  52159. Me = void 0 !== t ? t : 1,
  52160. i(Se.r, Se.g, Se.b, Me)
  52161. }
  52162. ,
  52163. this.getClearAlpha = function() {
  52164. return Me
  52165. }
  52166. ,
  52167. this.setClearAlpha = function(e) {
  52168. Me = e,
  52169. i(Se.r, Se.g, Se.b, Me)
  52170. }
  52171. ,
  52172. this.clear = function(e, t, i) {
  52173. var n = 0;
  52174. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  52175. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  52176. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  52177. Ge.clear(n)
  52178. }
  52179. ,
  52180. this.clearColor = function() {
  52181. this.clear(!0, !1, !1)
  52182. }
  52183. ,
  52184. this.clearDepth = function() {
  52185. this.clear(!1, !0, !1)
  52186. }
  52187. ,
  52188. this.clearStencil = function() {
  52189. this.clear(!1, !1, !0)
  52190. }
  52191. ,
  52192. this.clearTarget = function(e, t, i, n) {
  52193. this.setRenderTarget(e),
  52194. this.clear(t, i, n)
  52195. }
  52196. ,
  52197. this.resetGLState = o,
  52198. this.dispose = function() {
  52199. te.removeEventListener("webglcontextlost", a, !1)
  52200. }
  52201. ,
  52202. this.renderBufferImmediate = function(e, t, i) {
  52203. Ye.initAttributes();
  52204. var r = Xe.get(e);
  52205. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  52206. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  52207. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  52208. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  52209. var o = t.getAttributes();
  52210. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  52211. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  52212. Ye.enableAttribute(o.position),
  52213. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  52214. e.hasNormals) {
  52215. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  52216. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  52217. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  52218. var l = e.normalArray
  52219. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  52220. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  52221. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  52222. l[a + 0] = c,
  52223. l[a + 1] = h,
  52224. l[a + 2] = u,
  52225. l[a + 3] = c,
  52226. l[a + 4] = h,
  52227. l[a + 5] = u,
  52228. l[a + 6] = c,
  52229. l[a + 7] = h,
  52230. l[a + 8] = u
  52231. }
  52232. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  52233. Ye.enableAttribute(o.normal),
  52234. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  52235. }
  52236. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  52237. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  52238. Ye.enableAttribute(o.uv),
  52239. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  52240. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  52241. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  52242. Ye.enableAttribute(o.color),
  52243. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  52244. Ye.disableUnusedAttributes(),
  52245. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  52246. e.count = 0
  52247. }
  52248. ,
  52249. this.renderBufferDirect = function(e, i, r, o, a, s) {
  52250. E(o);
  52251. var l = w(e, i, o, a)
  52252. , c = !1
  52253. , h = r.id + "_" + l.id + "_" + o.wireframe;
  52254. h !== Ee && (Ee = h,
  52255. c = !0);
  52256. var u = a.morphTargetInfluences;
  52257. if (void 0 !== u) {
  52258. for (var d = [], p = 0, m = u.length; p < m; p++) {
  52259. var v = u[p];
  52260. d.push([v, p])
  52261. }
  52262. d.sort(g),
  52263. d.length > 8 && (d.length = 8);
  52264. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  52265. var v = d[p];
  52266. if (fe[p] = v[0],
  52267. 0 !== v[0]) {
  52268. var y = v[1];
  52269. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  52270. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  52271. } else
  52272. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  52273. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  52274. }
  52275. var C = l.getUniforms();
  52276. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  52277. c = !0
  52278. }
  52279. var y = r.index
  52280. , I = r.attributes.position;
  52281. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  52282. var b;
  52283. null !== y ? (b = Je,
  52284. b.setIndex(y)) : b = Qe,
  52285. c && (f(o, l, r),
  52286. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  52287. var _ = 0
  52288. , T = 1 / 0;
  52289. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  52290. var x = r.drawRange.start
  52291. , S = r.drawRange.count
  52292. , M = null !== s ? s.start : 0
  52293. , R = null !== s ? s.count : 1 / 0
  52294. , P = Math.max(_, x, M)
  52295. , O = Math.min(_ + T, x + S, M + R) - 1
  52296. , L = Math.max(0, O - P + 1);
  52297. if (a instanceof n.Mesh)
  52298. if (o.wireframe === !0)
  52299. Ye.setLineWidth(o.wireframeLinewidth * t()),
  52300. b.setMode(Ge.LINES);
  52301. else
  52302. switch (a.drawMode) {
  52303. case n.TrianglesDrawMode:
  52304. b.setMode(Ge.TRIANGLES);
  52305. break;
  52306. case n.TriangleStripDrawMode:
  52307. b.setMode(Ge.TRIANGLE_STRIP);
  52308. break;
  52309. case n.TriangleFanDrawMode:
  52310. b.setMode(Ge.TRIANGLE_FAN)
  52311. }
  52312. else if (a instanceof n.Line) {
  52313. var D = o.linewidth;
  52314. void 0 === D && (D = 1),
  52315. Ye.setLineWidth(D * t()),
  52316. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  52317. } else
  52318. a instanceof n.Points && b.setMode(Ge.POINTS);
  52319. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  52320. }
  52321. ,
  52322. this.render = function(e, t, i, r) {
  52323. if (t instanceof n.Camera == !1)
  52324. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  52325. var o = e.fog;
  52326. if (Ee = "",
  52327. Ie = -1,
  52328. be = null,
  52329. e.autoUpdate === !0 && e.updateMatrixWorld(),
  52330. null === t.parent && t.updateMatrixWorld(),
  52331. t.matrixWorldInverse.getInverse(t.matrixWorld),
  52332. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  52333. Be.setFromMatrix(Fe),
  52334. ce.length = 0,
  52335. ue = -1,
  52336. pe = -1,
  52337. ge.length = 0,
  52338. me.length = 0,
  52339. y(e, t),
  52340. he.length = ue + 1,
  52341. de.length = pe + 1,
  52342. ve.sortObjects === !0 && (he.sort(m),
  52343. de.sort(v)),
  52344. U(ce, t),
  52345. $e.render(e, t),
  52346. He.calls = 0,
  52347. He.vertices = 0,
  52348. He.faces = 0,
  52349. He.points = 0,
  52350. void 0 === i && (i = null),
  52351. this.setRenderTarget(i),
  52352. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52353. e.overrideMaterial) {
  52354. var a = e.overrideMaterial;
  52355. C(he, t, o, a),
  52356. C(de, t, o, a)
  52357. } else
  52358. Ye.setBlending(n.NoBlending),
  52359. C(he, t, o),
  52360. C(de, t, o);
  52361. if (et.render(e, t),
  52362. tt.render(e, t, Te),
  52363. i) {
  52364. var s = i.texture;
  52365. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52366. }
  52367. Ye.setDepthTest(!0),
  52368. Ye.setDepthWrite(!0),
  52369. Ye.setColorWrite(!0)
  52370. }
  52371. ,
  52372. this.setFaceCulling = function(e, t) {
  52373. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52374. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52375. Ye.enable(Ge.CULL_FACE))
  52376. }
  52377. ,
  52378. this.setTexture = function(e, t) {
  52379. var i = Xe.get(e);
  52380. if (e.version > 0 && i.__version !== e.version) {
  52381. var n = e.image;
  52382. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52383. }
  52384. Ye.activeTexture(Ge.TEXTURE0 + t),
  52385. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52386. }
  52387. ,
  52388. this.getCurrentRenderTarget = function() {
  52389. return ye
  52390. }
  52391. ,
  52392. this.setRenderTarget = function(e) {
  52393. ye = e,
  52394. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52395. var t, i = e instanceof n.WebGLRenderTargetCube;
  52396. if (e) {
  52397. var r = Xe.get(e);
  52398. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52399. we.copy(e.scissor),
  52400. _e = e.scissorTest,
  52401. Te.copy(e.viewport)
  52402. } else
  52403. t = null,
  52404. we.copy(Le).multiplyScalar(Oe),
  52405. _e = De,
  52406. Te.copy(Ne).multiplyScalar(Oe);
  52407. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52408. Ce = t),
  52409. Ye.scissor(we),
  52410. Ye.setScissorTest(_e),
  52411. Ye.viewport(Te),
  52412. i) {
  52413. var o = Xe.get(e.texture);
  52414. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52415. }
  52416. }
  52417. ,
  52418. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52419. if (e instanceof n.WebGLRenderTarget == !1)
  52420. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52421. var s = Xe.get(e).__webglFramebuffer;
  52422. if (s) {
  52423. var l = !1;
  52424. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52425. l = !0);
  52426. try {
  52427. var c = e.texture;
  52428. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52429. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52430. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52431. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52432. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52433. } finally {
  52434. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52435. }
  52436. }
  52437. }
  52438. }
  52439. ,
  52440. n.WebGLRenderTarget = function(e, t, i) {
  52441. this.uuid = n.Math.generateUUID(),
  52442. this.width = e,
  52443. this.height = t,
  52444. this.scissor = new n.Vector4(0,0,e,t),
  52445. this.scissorTest = !1,
  52446. this.viewport = new n.Vector4(0,0,e,t),
  52447. i = i || {},
  52448. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52449. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52450. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52451. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52452. }
  52453. ,
  52454. n.WebGLRenderTarget.prototype = {
  52455. constructor: n.WebGLRenderTarget,
  52456. setSize: function(e, t) {
  52457. this.width === e && this.height === t || (this.width = e,
  52458. this.height = t,
  52459. this.dispose()),
  52460. this.viewport.set(0, 0, e, t),
  52461. this.scissor.set(0, 0, e, t)
  52462. },
  52463. clone: function() {
  52464. return (new this.constructor).copy(this)
  52465. },
  52466. copy: function(e) {
  52467. return this.width = e.width,
  52468. this.height = e.height,
  52469. this.viewport.copy(e.viewport),
  52470. this.texture = e.texture.clone(),
  52471. this.depthBuffer = e.depthBuffer,
  52472. this.stencilBuffer = e.stencilBuffer,
  52473. this
  52474. },
  52475. dispose: function() {
  52476. this.dispatchEvent({
  52477. type: "dispose"
  52478. })
  52479. }
  52480. },
  52481. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52482. n.WebGLRenderTargetCube = function(e, t, i) {
  52483. n.WebGLRenderTarget.call(this, e, t, i),
  52484. this.activeCubeFace = 0,
  52485. this.activeMipMapLevel = 0
  52486. }
  52487. ,
  52488. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52489. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52490. n.WebGLBufferRenderer = function(e, t, i) {
  52491. function r(e) {
  52492. s = e
  52493. }
  52494. function o(t, n) {
  52495. e.drawArrays(s, t, n),
  52496. i.calls++,
  52497. i.vertices += n,
  52498. s === e.TRIANGLES && (i.faces += n / 3)
  52499. }
  52500. function a(r) {
  52501. var o = t.get("ANGLE_instanced_arrays");
  52502. if (null === o)
  52503. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52504. var a = r.attributes.position
  52505. , l = 0;
  52506. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52507. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52508. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52509. i.calls++,
  52510. i.vertices += l * r.maxInstancedCount,
  52511. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52512. }
  52513. var s;
  52514. this.setMode = r,
  52515. this.render = o,
  52516. this.renderInstances = a
  52517. }
  52518. ,
  52519. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52520. function n(e) {
  52521. s = e
  52522. }
  52523. function r(i) {
  52524. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52525. c = 4) : (l = e.UNSIGNED_SHORT,
  52526. c = 2)
  52527. }
  52528. function o(t, n) {
  52529. e.drawElements(s, n, l, t * c),
  52530. i.calls++,
  52531. i.vertices += n,
  52532. s === e.TRIANGLES && (i.faces += n / 3)
  52533. }
  52534. function a(n, r, o) {
  52535. var a = t.get("ANGLE_instanced_arrays");
  52536. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52537. i.calls++,
  52538. i.vertices += o * n.maxInstancedCount,
  52539. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52540. }
  52541. var s, l, c;
  52542. this.setMode = n,
  52543. this.setIndex = r,
  52544. this.render = o,
  52545. this.renderInstances = a
  52546. }
  52547. ,
  52548. n.WebGLExtensions = function(e) {
  52549. var t = {};
  52550. this.get = function(i) {
  52551. if (void 0 !== t[i])
  52552. return t[i];
  52553. var n;
  52554. switch (i) {
  52555. case "EXT_texture_filter_anisotropic":
  52556. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52557. break;
  52558. case "WEBGL_compressed_texture_s3tc":
  52559. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52560. break;
  52561. case "WEBGL_compressed_texture_pvrtc":
  52562. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52563. break;
  52564. case "WEBGL_compressed_texture_etc1":
  52565. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52566. break;
  52567. default:
  52568. n = e.getExtension(i)
  52569. }
  52570. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52571. t[i] = n,
  52572. n
  52573. }
  52574. }
  52575. ,
  52576. n.WebGLCapabilities = function(e, t, i) {
  52577. function n(t) {
  52578. if ("highp" === t) {
  52579. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52580. return "highp";
  52581. t = "mediump"
  52582. }
  52583. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52584. }
  52585. this.getMaxPrecision = n,
  52586. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52587. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52588. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52589. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52590. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52591. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52592. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52593. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52594. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52595. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52596. this.vertexTextures = this.maxVertexTextures > 0,
  52597. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52598. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52599. var r = n(this.precision);
  52600. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52601. this.precision = r),
  52602. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52603. }
  52604. ,
  52605. n.WebGLGeometries = function(e, t, i) {
  52606. function r(e) {
  52607. var t = e.geometry;
  52608. if (void 0 !== h[t.id])
  52609. return h[t.id];
  52610. t.addEventListener("dispose", o);
  52611. var r;
  52612. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52613. r = t._bufferGeometry),
  52614. h[t.id] = r,
  52615. i.memory.geometries++,
  52616. r
  52617. }
  52618. function o(e) {
  52619. var n = e.target
  52620. , r = h[n.id];
  52621. null !== r.index && s(r.index),
  52622. l(r.attributes),
  52623. n.removeEventListener("dispose", o),
  52624. delete h[n.id];
  52625. var a = t.get(n);
  52626. a.wireframe && s(a.wireframe),
  52627. t.delete(n);
  52628. var c = t.get(r);
  52629. c.wireframe && s(c.wireframe),
  52630. t.delete(r),
  52631. i.memory.geometries--
  52632. }
  52633. function a(e) {
  52634. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52635. }
  52636. function s(t) {
  52637. var i = a(t);
  52638. void 0 !== i && (e.deleteBuffer(i),
  52639. c(t))
  52640. }
  52641. function l(e) {
  52642. for (var t in e)
  52643. s(e[t])
  52644. }
  52645. function c(e) {
  52646. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52647. }
  52648. var h = {};
  52649. this.get = r
  52650. }
  52651. ,
  52652. n.WebGLLights = function() {
  52653. var e = {};
  52654. this.get = function(t) {
  52655. if (void 0 !== e[t.id])
  52656. return e[t.id];
  52657. var i;
  52658. switch (t.type) {
  52659. case "DirectionalLight":
  52660. i = {
  52661. direction: new n.Vector3,
  52662. color: new n.Color,
  52663. shadow: !1,
  52664. shadowBias: 0,
  52665. shadowRadius: 1,
  52666. shadowMapSize: new n.Vector2
  52667. };
  52668. break;
  52669. case "SpotLight":
  52670. i = {
  52671. position: new n.Vector3,
  52672. direction: new n.Vector3,
  52673. color: new n.Color,
  52674. distance: 0,
  52675. coneCos: 0,
  52676. penumbraCos: 0,
  52677. decay: 0,
  52678. shadow: !1,
  52679. shadowBias: 0,
  52680. shadowRadius: 1,
  52681. shadowMapSize: new n.Vector2
  52682. };
  52683. break;
  52684. case "PointLight":
  52685. i = {
  52686. position: new n.Vector3,
  52687. color: new n.Color,
  52688. distance: 0,
  52689. decay: 0,
  52690. shadow: !1,
  52691. shadowBias: 0,
  52692. shadowRadius: 1,
  52693. shadowMapSize: new n.Vector2
  52694. };
  52695. break;
  52696. case "HemisphereLight":
  52697. i = {
  52698. direction: new n.Vector3,
  52699. skyColor: new n.Color,
  52700. groundColor: new n.Color
  52701. }
  52702. }
  52703. return e[t.id] = i,
  52704. i
  52705. }
  52706. }
  52707. ,
  52708. n.WebGLObjects = function(e, t, i) {
  52709. function r(t) {
  52710. var i = u.get(t);
  52711. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52712. var r = i.index
  52713. , a = i.attributes;
  52714. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52715. for (var s in a)
  52716. o(a[s], e.ARRAY_BUFFER);
  52717. var l = i.morphAttributes;
  52718. for (var s in l)
  52719. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52720. o(c[h], e.ARRAY_BUFFER);
  52721. return i
  52722. }
  52723. function o(e, i) {
  52724. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52725. , o = t.get(r);
  52726. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52727. }
  52728. function a(t, i, n) {
  52729. t.__webglBuffer = e.createBuffer(),
  52730. e.bindBuffer(n, t.__webglBuffer);
  52731. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52732. e.bufferData(n, i.array, r),
  52733. t.version = i.version
  52734. }
  52735. function s(t, i, n) {
  52736. e.bindBuffer(n, t.__webglBuffer),
  52737. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52738. i.updateRange.count = 0),
  52739. t.version = i.version
  52740. }
  52741. function l(e) {
  52742. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52743. }
  52744. function c(i) {
  52745. var r = t.get(i);
  52746. if (void 0 !== r.wireframe)
  52747. return r.wireframe;
  52748. var a = []
  52749. , s = i.index
  52750. , l = i.attributes
  52751. , c = l.position;
  52752. if (null !== s)
  52753. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52754. var g = d[p + 0]
  52755. , m = d[p + 1]
  52756. , v = d[p + 2];
  52757. h(u, g, m) && a.push(g, m),
  52758. h(u, m, v) && a.push(m, v),
  52759. h(u, v, g) && a.push(v, g)
  52760. }
  52761. else
  52762. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52763. var g = p + 0
  52764. , m = p + 1
  52765. , v = p + 2;
  52766. a.push(g, m, m, v, v, g)
  52767. }
  52768. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52769. , y = new n.BufferAttribute(new A(a),1);
  52770. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52771. r.wireframe = y,
  52772. y
  52773. }
  52774. function h(e, t, i) {
  52775. if (t > i) {
  52776. var n = t;
  52777. t = i,
  52778. i = n
  52779. }
  52780. var r = e[t];
  52781. return void 0 === r ? (e[t] = [i],
  52782. !0) : r.indexOf(i) === -1 && (r.push(i),
  52783. !0)
  52784. }
  52785. var u = new n.WebGLGeometries(e,t,i);
  52786. this.getAttributeBuffer = l,
  52787. this.getWireframeAttribute = c,
  52788. this.update = r
  52789. }
  52790. ,
  52791. n.WebGLProgram = function() {
  52792. function e(e) {
  52793. switch (e) {
  52794. case n.LinearEncoding:
  52795. return ["Linear", "( value )"];
  52796. case n.sRGBEncoding:
  52797. return ["sRGB", "( value )"];
  52798. case n.RGBEEncoding:
  52799. return ["RGBE", "( value )"];
  52800. case n.RGBM7Encoding:
  52801. return ["RGBM", "( value, 7.0 )"];
  52802. case n.RGBM16Encoding:
  52803. return ["RGBM", "( value, 16.0 )"];
  52804. case n.RGBDEncoding:
  52805. return ["RGBD", "( value, 256.0 )"];
  52806. case n.GammaEncoding:
  52807. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52808. default:
  52809. throw new Error("unsupported encoding: " + e)
  52810. }
  52811. }
  52812. function t(t, i) {
  52813. var n = e(i);
  52814. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52815. }
  52816. function i(t, i) {
  52817. var n = e(i);
  52818. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52819. }
  52820. function r(e, t) {
  52821. var i;
  52822. switch (t) {
  52823. case n.LinearToneMapping:
  52824. i = "Linear";
  52825. break;
  52826. case n.ReinhardToneMapping:
  52827. i = "Reinhard";
  52828. break;
  52829. case n.Uncharted2ToneMapping:
  52830. i = "Uncharted2";
  52831. break;
  52832. case n.CineonToneMapping:
  52833. i = "OptimizedCineon";
  52834. break;
  52835. default:
  52836. throw new Error("unsupported toneMapping: " + t)
  52837. }
  52838. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52839. }
  52840. function o(e, t, i) {
  52841. e = e || {};
  52842. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52843. return n.filter(c).join("\n")
  52844. }
  52845. function a(e) {
  52846. var t = [];
  52847. for (var i in e) {
  52848. var n = e[i];
  52849. n !== !1 && t.push("#define " + i + " " + n)
  52850. }
  52851. return t.join("\n")
  52852. }
  52853. function s(e, t, i) {
  52854. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52855. var a = e.getActiveUniform(t, o)
  52856. , s = a.name
  52857. , l = e.getUniformLocation(t, s)
  52858. , c = f.exec(s);
  52859. if (c) {
  52860. var h = c[1]
  52861. , u = c[2]
  52862. , d = n[h];
  52863. d || (d = n[h] = {}),
  52864. d[u] = l
  52865. } else if (c = g.exec(s)) {
  52866. var p = c[1]
  52867. , v = c[2]
  52868. , A = c[3]
  52869. , y = n[p];
  52870. y || (y = n[p] = []);
  52871. var C = y[v];
  52872. C || (C = y[v] = {}),
  52873. C[A] = l
  52874. } else if (c = m.exec(s)) {
  52875. var p = c[1];
  52876. n[p] = l
  52877. } else
  52878. n[s] = l
  52879. }
  52880. return n
  52881. }
  52882. function l(e, t, i) {
  52883. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52884. var a = e.getActiveAttrib(t, o)
  52885. , s = a.name;
  52886. n[s] = e.getAttribLocation(t, s)
  52887. }
  52888. return n
  52889. }
  52890. function c(e) {
  52891. return "" !== e
  52892. }
  52893. function h(e, t) {
  52894. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52895. }
  52896. function u(e) {
  52897. function t(e, t) {
  52898. var i = n.ShaderChunk[t];
  52899. if (void 0 === i)
  52900. throw new Error("Can not resolve #include <" + t + ">");
  52901. return u(i)
  52902. }
  52903. var i = /#include +<([\w\d.]+)>/g;
  52904. return e.replace(i, t)
  52905. }
  52906. function d(e) {
  52907. function t(e, t, i, n) {
  52908. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52909. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52910. return r
  52911. }
  52912. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52913. return e.replace(i, t)
  52914. }
  52915. var p = 0
  52916. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52917. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52918. , m = /^([\w\d_]+)\[0\]$/;
  52919. return function(e, f, g, m) {
  52920. var v = e.context
  52921. , A = g.extensions
  52922. , y = g.defines
  52923. , C = g.__webglShader.vertexShader
  52924. , I = g.__webglShader.fragmentShader
  52925. , E = "SHADOWMAP_TYPE_BASIC";
  52926. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52927. var b = "ENVMAP_TYPE_CUBE"
  52928. , w = "ENVMAP_MODE_REFLECTION"
  52929. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52930. if (m.envMap) {
  52931. switch (g.envMap.mapping) {
  52932. case n.CubeReflectionMapping:
  52933. case n.CubeRefractionMapping:
  52934. b = "ENVMAP_TYPE_CUBE";
  52935. break;
  52936. case n.CubeUVReflectionMapping:
  52937. case n.CubeUVRefractionMapping:
  52938. b = "ENVMAP_TYPE_CUBE_UV";
  52939. break;
  52940. case n.EquirectangularReflectionMapping:
  52941. case n.EquirectangularRefractionMapping:
  52942. b = "ENVMAP_TYPE_EQUIREC";
  52943. break;
  52944. case n.SphericalReflectionMapping:
  52945. b = "ENVMAP_TYPE_SPHERE"
  52946. }
  52947. switch (g.envMap.mapping) {
  52948. case n.CubeRefractionMapping:
  52949. case n.EquirectangularRefractionMapping:
  52950. w = "ENVMAP_MODE_REFRACTION"
  52951. }
  52952. switch (g.combine) {
  52953. case n.MultiplyOperation:
  52954. _ = "ENVMAP_BLENDING_MULTIPLY";
  52955. break;
  52956. case n.MixOperation:
  52957. _ = "ENVMAP_BLENDING_MIX";
  52958. break;
  52959. case n.AddOperation:
  52960. _ = "ENVMAP_BLENDING_ADD"
  52961. }
  52962. }
  52963. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52964. g instanceof n.RawShaderMaterial ? (T = "",
  52965. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52966. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52967. C = u(C, m),
  52968. C = h(C, m),
  52969. I = u(I, m),
  52970. I = h(I, m),
  52971. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52972. I = d(I));
  52973. var O = T + C
  52974. , L = x + I
  52975. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52976. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52977. v.attachShader(P, D),
  52978. v.attachShader(P, N),
  52979. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52980. v.linkProgram(P);
  52981. var B = v.getProgramInfoLog(P)
  52982. , F = v.getShaderInfoLog(D)
  52983. , V = v.getShaderInfoLog(N)
  52984. , U = !0
  52985. , k = !0;
  52986. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52987. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52988. k && (this.diagnostics = {
  52989. runnable: U,
  52990. material: g,
  52991. programLog: B,
  52992. vertexShader: {
  52993. log: F,
  52994. prefix: T
  52995. },
  52996. fragmentShader: {
  52997. log: V,
  52998. prefix: x
  52999. }
  53000. }),
  53001. v.deleteShader(D),
  53002. v.deleteShader(N);
  53003. var H;
  53004. this.getUniforms = function() {
  53005. return void 0 === H && (H = s(v, P)),
  53006. H
  53007. }
  53008. ;
  53009. var G;
  53010. return this.getAttributes = function() {
  53011. return void 0 === G && (G = l(v, P)),
  53012. G
  53013. }
  53014. ,
  53015. this.destroy = function() {
  53016. v.deleteProgram(P),
  53017. this.program = void 0
  53018. }
  53019. ,
  53020. Object.defineProperties(this, {
  53021. uniforms: {
  53022. get: function() {
  53023. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  53024. this.getUniforms()
  53025. }
  53026. },
  53027. attributes: {
  53028. get: function() {
  53029. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  53030. this.getAttributes()
  53031. }
  53032. }
  53033. }),
  53034. this.id = p++,
  53035. this.code = f,
  53036. this.usedTimes = 1,
  53037. this.program = P,
  53038. this.vertexShader = D,
  53039. this.fragmentShader = N,
  53040. this
  53041. }
  53042. }(),
  53043. n.WebGLPrograms = function(e, t) {
  53044. function i(e) {
  53045. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  53046. return 1024;
  53047. var i = t.maxVertexUniforms
  53048. , r = Math.floor((i - 20) / 4)
  53049. , o = r;
  53050. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  53051. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  53052. o
  53053. }
  53054. function r(e, t) {
  53055. var i;
  53056. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  53057. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  53058. i
  53059. }
  53060. var o = []
  53061. , a = {
  53062. MeshDepthMaterial: "depth",
  53063. MeshNormalMaterial: "normal",
  53064. MeshBasicMaterial: "basic",
  53065. MeshLambertMaterial: "lambert",
  53066. MeshPhongMaterial: "phong",
  53067. MeshStandardMaterial: "standard",
  53068. LineBasicMaterial: "basic",
  53069. LineDashedMaterial: "dashed",
  53070. PointsMaterial: "points"
  53071. }
  53072. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  53073. this.getParameters = function(o, s, l, c) {
  53074. var h = a[o.type]
  53075. , u = i(c)
  53076. , d = e.getPrecision();
  53077. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  53078. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  53079. var p = {
  53080. shaderID: h,
  53081. precision: d,
  53082. supportsVertexTextures: t.vertexTextures,
  53083. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  53084. map: !!o.map,
  53085. mapEncoding: r(o.map, e.gammaInput),
  53086. envMap: !!o.envMap,
  53087. envMapMode: o.envMap && o.envMap.mapping,
  53088. envMapEncoding: r(o.envMap, e.gammaInput),
  53089. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  53090. lightMap: !!o.lightMap,
  53091. aoMap: !!o.aoMap,
  53092. emissiveMap: !!o.emissiveMap,
  53093. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  53094. bumpMap: !!o.bumpMap,
  53095. normalMap: !!o.normalMap,
  53096. displacementMap: !!o.displacementMap,
  53097. roughnessMap: !!o.roughnessMap,
  53098. metalnessMap: !!o.metalnessMap,
  53099. specularMap: !!o.specularMap,
  53100. alphaMap: !!o.alphaMap,
  53101. combine: o.combine,
  53102. vertexColors: o.vertexColors,
  53103. fog: l,
  53104. useFog: o.fog,
  53105. fogExp: l instanceof n.FogExp2,
  53106. flatShading: o.shading === n.FlatShading,
  53107. sizeAttenuation: o.sizeAttenuation,
  53108. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  53109. skinning: o.skinning,
  53110. maxBones: u,
  53111. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  53112. morphTargets: o.morphTargets,
  53113. morphNormals: o.morphNormals,
  53114. maxMorphTargets: e.maxMorphTargets,
  53115. maxMorphNormals: e.maxMorphNormals,
  53116. numDirLights: s.directional.length,
  53117. numPointLights: s.point.length,
  53118. numSpotLights: s.spot.length,
  53119. numHemiLights: s.hemi.length,
  53120. pointLightShadows: s.shadowsPointLight,
  53121. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  53122. shadowMapType: e.shadowMap.type,
  53123. toneMapping: e.toneMapping,
  53124. physicallyCorrectLights: e.physicallyCorrectLights,
  53125. premultipliedAlpha: o.premultipliedAlpha,
  53126. alphaTest: o.alphaTest,
  53127. doubleSided: o.side === n.DoubleSide,
  53128. flipSided: o.side === n.BackSide
  53129. };
  53130. return p
  53131. }
  53132. ,
  53133. this.getProgramCode = function(e, t) {
  53134. var i = [];
  53135. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  53136. i.push(e.vertexShader)),
  53137. void 0 !== e.defines)
  53138. for (var n in e.defines)
  53139. i.push(n),
  53140. i.push(e.defines[n]);
  53141. for (var r = 0; r < s.length; r++) {
  53142. var o = s[r];
  53143. i.push(o),
  53144. i.push(t[o])
  53145. }
  53146. return i.join()
  53147. }
  53148. ,
  53149. this.acquireProgram = function(t, i, r) {
  53150. for (var a, s = 0, l = o.length; s < l; s++) {
  53151. var c = o[s];
  53152. if (c.code === r) {
  53153. a = c,
  53154. ++a.usedTimes;
  53155. break
  53156. }
  53157. }
  53158. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  53159. o.push(a)),
  53160. a
  53161. }
  53162. ,
  53163. this.releaseProgram = function(e) {
  53164. if (0 === --e.usedTimes) {
  53165. var t = o.indexOf(e);
  53166. o[t] = o[o.length - 1],
  53167. o.pop(),
  53168. e.destroy()
  53169. }
  53170. }
  53171. ,
  53172. this.programs = o
  53173. }
  53174. ,
  53175. n.WebGLProperties = function() {
  53176. var e = {};
  53177. this.get = function(t) {
  53178. var i = t.uuid
  53179. , n = e[i];
  53180. return void 0 === n && (n = {},
  53181. e[i] = n),
  53182. n
  53183. }
  53184. ,
  53185. this.delete = function(t) {
  53186. delete e[t.uuid]
  53187. }
  53188. ,
  53189. this.clear = function() {
  53190. e = {}
  53191. }
  53192. }
  53193. ,
  53194. n.WebGLShader = function() {
  53195. function e(e) {
  53196. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  53197. t[i] = i + 1 + ": " + t[i];
  53198. return t.join("\n")
  53199. }
  53200. return function(t, i, n) {
  53201. var r = t.createShader(i);
  53202. return t.shaderSource(r, n),
  53203. t.compileShader(r),
  53204. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  53205. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  53206. r
  53207. }
  53208. }(),
  53209. n.WebGLShadowMap = function(e, t, i) {
  53210. function r(e, t, i, r) {
  53211. var o = e.geometry
  53212. , a = null
  53213. , s = v
  53214. , l = e.customDepthMaterial;
  53215. if (i && (s = A,
  53216. l = e.customDistanceMaterial),
  53217. l)
  53218. a = l;
  53219. else {
  53220. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  53221. , h = e instanceof n.SkinnedMesh && t.skinning
  53222. , u = 0;
  53223. c && (u |= f),
  53224. h && (u |= g),
  53225. a = s[u]
  53226. }
  53227. return a.visible = t.visible,
  53228. a.wireframe = t.wireframe,
  53229. a.wireframeLinewidth = t.wireframeLinewidth,
  53230. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  53231. a
  53232. }
  53233. function o(e, t, i) {
  53234. if (e.visible !== !1) {
  53235. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  53236. var r = e.material;
  53237. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  53238. p.push(e))
  53239. }
  53240. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  53241. o(a[s], t, i)
  53242. }
  53243. }
  53244. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  53245. var x = 0 !== (T & f)
  53246. , S = 0 !== (T & g)
  53247. , M = new n.ShaderMaterial({
  53248. uniforms: b,
  53249. vertexShader: E.vertexShader,
  53250. fragmentShader: E.fragmentShader,
  53251. morphTargets: x,
  53252. skinning: S
  53253. });
  53254. v[T] = M;
  53255. var R = new n.ShaderMaterial({
  53256. defines: {
  53257. USE_SHADOWMAP: ""
  53258. },
  53259. uniforms: _,
  53260. vertexShader: w.vertexShader,
  53261. fragmentShader: w.fragmentShader,
  53262. morphTargets: x,
  53263. skinning: S
  53264. });
  53265. A[T] = R
  53266. }
  53267. var P = this;
  53268. this.enabled = !1,
  53269. this.autoUpdate = !0,
  53270. this.needsUpdate = !1,
  53271. this.type = n.PCFShadowMap,
  53272. this.cullFace = n.CullFaceFront,
  53273. this.render = function(f, g) {
  53274. var m, v, A = t.shadows;
  53275. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  53276. s.clearColor(1, 1, 1, 1),
  53277. s.disable(a.BLEND),
  53278. s.enable(a.CULL_FACE),
  53279. a.frontFace(a.CCW),
  53280. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  53281. s.setDepthTest(!0),
  53282. s.setScissorTest(!1);
  53283. for (var E = 0, b = A.length; E < b; E++) {
  53284. var w = A[E]
  53285. , _ = w.shadow
  53286. , T = _.camera;
  53287. if (h.copy(_.mapSize),
  53288. w instanceof n.PointLight) {
  53289. m = 6,
  53290. v = !0;
  53291. var x = h.x
  53292. , S = h.y;
  53293. I[0].set(2 * x, S, x, S),
  53294. I[1].set(0, S, x, S),
  53295. I[2].set(3 * x, S, x, S),
  53296. I[3].set(x, S, x, S),
  53297. I[4].set(3 * x, 0, x, S),
  53298. I[5].set(x, 0, x, S),
  53299. h.x *= 4,
  53300. h.y *= 2
  53301. } else
  53302. m = 1,
  53303. v = !1;
  53304. if (null === _.map) {
  53305. var M = {
  53306. minFilter: n.NearestFilter,
  53307. magFilter: n.NearestFilter,
  53308. format: n.RGBAFormat
  53309. };
  53310. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  53311. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  53312. T.updateProjectionMatrix()
  53313. }
  53314. var R = _.map
  53315. , O = _.matrix;
  53316. d.setFromMatrixPosition(w.matrixWorld),
  53317. T.position.copy(d),
  53318. e.setRenderTarget(R),
  53319. e.clear();
  53320. for (var L = 0; L < m; L++) {
  53321. if (v) {
  53322. u.copy(T.position),
  53323. u.add(y[L]),
  53324. T.up.copy(C[L]),
  53325. T.lookAt(u);
  53326. var D = I[L];
  53327. s.viewport(D)
  53328. } else
  53329. u.setFromMatrixPosition(w.target.matrixWorld),
  53330. T.lookAt(u);
  53331. T.updateMatrixWorld(),
  53332. T.matrixWorldInverse.getInverse(T.matrixWorld),
  53333. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  53334. O.multiply(T.projectionMatrix),
  53335. O.multiply(T.matrixWorldInverse),
  53336. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  53337. l.setFromMatrix(c),
  53338. p.length = 0,
  53339. o(f, g, T);
  53340. for (var N = 0, B = p.length; N < B; N++) {
  53341. var F = p[N]
  53342. , V = i.update(F)
  53343. , U = F.material;
  53344. if (U instanceof n.MultiMaterial)
  53345. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53346. var W = k[G]
  53347. , j = H[W.materialIndex];
  53348. if (j.visible === !0) {
  53349. var Y = r(F, j, v, d);
  53350. e.renderBufferDirect(T, null, V, Y, F, W)
  53351. }
  53352. }
  53353. else {
  53354. var Y = r(F, U, v, d);
  53355. e.renderBufferDirect(T, null, V, Y, F, null)
  53356. }
  53357. }
  53358. }
  53359. }
  53360. var X = e.getClearColor()
  53361. , Z = e.getClearAlpha();
  53362. e.setClearColor(X, Z),
  53363. s.enable(a.BLEND),
  53364. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53365. P.needsUpdate = !1
  53366. }
  53367. }
  53368. }
  53369. ,
  53370. n.WebGLState = function(e, t, i) {
  53371. var r = this
  53372. , o = new n.Vector4
  53373. , a = new Uint8Array(16)
  53374. , s = new Uint8Array(16)
  53375. , l = new Uint8Array(16)
  53376. , c = {}
  53377. , h = null
  53378. , u = null
  53379. , d = null
  53380. , p = null
  53381. , f = null
  53382. , g = null
  53383. , m = null
  53384. , v = null
  53385. , A = !1
  53386. , y = null
  53387. , C = null
  53388. , I = null
  53389. , E = null
  53390. , b = null
  53391. , w = null
  53392. , _ = null
  53393. , T = null
  53394. , x = null
  53395. , S = null
  53396. , M = null
  53397. , R = null
  53398. , P = null
  53399. , O = null
  53400. , L = null
  53401. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53402. , N = void 0
  53403. , B = {}
  53404. , F = new n.Vector4
  53405. , V = null
  53406. , U = null
  53407. , k = new n.Vector4
  53408. , H = new n.Vector4
  53409. , G = e.createTexture();
  53410. e.bindTexture(e.TEXTURE_2D, G),
  53411. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53412. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53413. this.init = function() {
  53414. this.clearColor(0, 0, 0, 1),
  53415. this.clearDepth(1),
  53416. this.clearStencil(0),
  53417. this.enable(e.DEPTH_TEST),
  53418. e.depthFunc(e.LEQUAL),
  53419. e.frontFace(e.CCW),
  53420. e.cullFace(e.BACK),
  53421. this.enable(e.CULL_FACE),
  53422. this.enable(e.BLEND),
  53423. e.blendEquation(e.FUNC_ADD),
  53424. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53425. }
  53426. ,
  53427. this.initAttributes = function() {
  53428. for (var e = 0, t = a.length; e < t; e++)
  53429. a[e] = 0
  53430. }
  53431. ,
  53432. this.enableAttribute = function(i) {
  53433. if (a[i] = 1,
  53434. 0 === s[i] && (e.enableVertexAttribArray(i),
  53435. s[i] = 1),
  53436. 0 !== l[i]) {
  53437. var n = t.get("ANGLE_instanced_arrays");
  53438. n.vertexAttribDivisorANGLE(i, 0),
  53439. l[i] = 0
  53440. }
  53441. }
  53442. ,
  53443. this.enableAttributeAndDivisor = function(t, i, n) {
  53444. a[t] = 1,
  53445. 0 === s[t] && (e.enableVertexAttribArray(t),
  53446. s[t] = 1),
  53447. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53448. l[t] = i)
  53449. }
  53450. ,
  53451. this.disableUnusedAttributes = function() {
  53452. for (var t = 0, i = s.length; t < i; t++)
  53453. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53454. s[t] = 0)
  53455. }
  53456. ,
  53457. this.enable = function(t) {
  53458. c[t] !== !0 && (e.enable(t),
  53459. c[t] = !0)
  53460. }
  53461. ,
  53462. this.disable = function(t) {
  53463. c[t] !== !1 && (e.disable(t),
  53464. c[t] = !1)
  53465. }
  53466. ,
  53467. this.getCompressedTextureFormats = function() {
  53468. if (null === h && (h = [],
  53469. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53470. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53471. h.push(i[n]);
  53472. return h
  53473. }
  53474. ,
  53475. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53476. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53477. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53478. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53479. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53480. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53481. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53482. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53483. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53484. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53485. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53486. u = t,
  53487. A = h),
  53488. t === n.CustomBlending ? (s = s || r,
  53489. l = l || o,
  53490. c = c || a,
  53491. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53492. d = r,
  53493. g = s),
  53494. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53495. p = o,
  53496. f = a,
  53497. m = l,
  53498. v = c)) : (d = null,
  53499. p = null,
  53500. f = null,
  53501. g = null,
  53502. m = null,
  53503. v = null)
  53504. }
  53505. ,
  53506. this.setDepthFunc = function(t) {
  53507. if (y !== t) {
  53508. if (t)
  53509. switch (t) {
  53510. case n.NeverDepth:
  53511. e.depthFunc(e.NEVER);
  53512. break;
  53513. case n.AlwaysDepth:
  53514. e.depthFunc(e.ALWAYS);
  53515. break;
  53516. case n.LessDepth:
  53517. e.depthFunc(e.LESS);
  53518. break;
  53519. case n.LessEqualDepth:
  53520. e.depthFunc(e.LEQUAL);
  53521. break;
  53522. case n.EqualDepth:
  53523. e.depthFunc(e.EQUAL);
  53524. break;
  53525. case n.GreaterEqualDepth:
  53526. e.depthFunc(e.GEQUAL);
  53527. break;
  53528. case n.GreaterDepth:
  53529. e.depthFunc(e.GREATER);
  53530. break;
  53531. case n.NotEqualDepth:
  53532. e.depthFunc(e.NOTEQUAL);
  53533. break;
  53534. default:
  53535. e.depthFunc(e.LEQUAL)
  53536. }
  53537. else
  53538. e.depthFunc(e.LEQUAL);
  53539. y = t
  53540. }
  53541. }
  53542. ,
  53543. this.setDepthTest = function(t) {
  53544. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53545. }
  53546. ,
  53547. this.setDepthWrite = function(t) {
  53548. C !== t && (e.depthMask(t),
  53549. C = t)
  53550. }
  53551. ,
  53552. this.setColorWrite = function(t) {
  53553. I !== t && (e.colorMask(t, t, t, t),
  53554. I = t)
  53555. }
  53556. ,
  53557. this.setStencilFunc = function(t, i, n) {
  53558. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53559. b = t,
  53560. w = i,
  53561. _ = n)
  53562. }
  53563. ,
  53564. this.setStencilOp = function(t, i, n) {
  53565. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53566. T = t,
  53567. x = i,
  53568. S = n)
  53569. }
  53570. ,
  53571. this.setStencilTest = function(t) {
  53572. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53573. }
  53574. ,
  53575. this.setStencilWrite = function(t) {
  53576. E !== t && (e.stencilMask(t),
  53577. E = t)
  53578. }
  53579. ,
  53580. this.setFlipSided = function(t) {
  53581. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53582. M = t)
  53583. }
  53584. ,
  53585. this.setLineWidth = function(t) {
  53586. t !== R && (e.lineWidth(t),
  53587. R = t)
  53588. }
  53589. ,
  53590. this.setPolygonOffset = function(t, i, n) {
  53591. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53592. !t || P === i && O === n || (e.polygonOffset(i, n),
  53593. P = i,
  53594. O = n)
  53595. }
  53596. ,
  53597. this.getScissorTest = function() {
  53598. return L
  53599. }
  53600. ,
  53601. this.setScissorTest = function(t) {
  53602. L = t,
  53603. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53604. }
  53605. ,
  53606. this.activeTexture = function(t) {
  53607. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53608. N !== t && (e.activeTexture(t),
  53609. N = t)
  53610. }
  53611. ,
  53612. this.bindTexture = function(t, i) {
  53613. void 0 === N && r.activeTexture();
  53614. var n = B[N];
  53615. void 0 === n && (n = {
  53616. type: void 0,
  53617. texture: void 0
  53618. },
  53619. B[N] = n),
  53620. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53621. n.type = t,
  53622. n.texture = i)
  53623. }
  53624. ,
  53625. this.compressedTexImage2D = function() {
  53626. try {
  53627. e.compressedTexImage2D.apply(e, arguments)
  53628. } catch (e) {
  53629. console.error(e)
  53630. }
  53631. }
  53632. ,
  53633. this.texImage2D = function() {
  53634. try {
  53635. e.texImage2D.apply(e, arguments)
  53636. } catch (e) {
  53637. console.error(e)
  53638. }
  53639. }
  53640. ,
  53641. this.clearColor = function(t, i, n, r) {
  53642. o.set(t, i, n, r),
  53643. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53644. F.copy(o))
  53645. }
  53646. ,
  53647. this.clearDepth = function(t) {
  53648. V !== t && (e.clearDepth(t),
  53649. V = t)
  53650. }
  53651. ,
  53652. this.clearStencil = function(t) {
  53653. U !== t && (e.clearStencil(t),
  53654. U = t)
  53655. }
  53656. ,
  53657. this.scissor = function(t) {
  53658. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53659. k.copy(t))
  53660. }
  53661. ,
  53662. this.viewport = function(t) {
  53663. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53664. H.copy(t))
  53665. }
  53666. ,
  53667. this.reset = function() {
  53668. for (var t = 0; t < s.length; t++)
  53669. 1 === s[t] && (e.disableVertexAttribArray(t),
  53670. s[t] = 0);
  53671. c = {},
  53672. h = null,
  53673. N = void 0,
  53674. B = {},
  53675. u = null,
  53676. I = null,
  53677. C = null,
  53678. E = null,
  53679. M = null
  53680. }
  53681. }
  53682. ,
  53683. n.LensFlarePlugin = function(e, t) {
  53684. function i() {
  53685. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53686. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53687. o = p.createBuffer(),
  53688. a = p.createBuffer(),
  53689. p.bindBuffer(p.ARRAY_BUFFER, o),
  53690. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53691. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53692. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53693. u = p.createTexture(),
  53694. d = p.createTexture(),
  53695. f.bindTexture(p.TEXTURE_2D, u),
  53696. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53697. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53698. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53699. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53700. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53701. f.bindTexture(p.TEXTURE_2D, d),
  53702. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53703. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53704. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53705. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53706. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53707. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53708. var i;
  53709. i = h ? {
  53710. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53711. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53712. } : {
  53713. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53714. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53715. },
  53716. s = r(i),
  53717. l = {
  53718. vertex: p.getAttribLocation(s, "position"),
  53719. uv: p.getAttribLocation(s, "uv")
  53720. },
  53721. c = {
  53722. renderType: p.getUniformLocation(s, "renderType"),
  53723. map: p.getUniformLocation(s, "map"),
  53724. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53725. opacity: p.getUniformLocation(s, "opacity"),
  53726. color: p.getUniformLocation(s, "color"),
  53727. scale: p.getUniformLocation(s, "scale"),
  53728. rotation: p.getUniformLocation(s, "rotation"),
  53729. screenPosition: p.getUniformLocation(s, "screenPosition")
  53730. }
  53731. }
  53732. function r(t) {
  53733. var i = p.createProgram()
  53734. , n = p.createShader(p.FRAGMENT_SHADER)
  53735. , r = p.createShader(p.VERTEX_SHADER)
  53736. , o = "precision " + e.getPrecision() + " float;\n";
  53737. return p.shaderSource(n, o + t.fragmentShader),
  53738. p.shaderSource(r, o + t.vertexShader),
  53739. p.compileShader(n),
  53740. p.compileShader(r),
  53741. p.attachShader(i, n),
  53742. p.attachShader(i, r),
  53743. p.linkProgram(i),
  53744. i
  53745. }
  53746. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53747. this.render = function(r, g, m) {
  53748. if (0 !== t.length) {
  53749. var v = new n.Vector3
  53750. , A = m.w / m.z
  53751. , y = .5 * m.z
  53752. , C = .5 * m.w
  53753. , I = 16 / m.w
  53754. , E = new n.Vector2(I * A,I)
  53755. , b = new n.Vector3(1,1,0)
  53756. , w = new n.Vector2(1,1);
  53757. void 0 === s && i(),
  53758. p.useProgram(s),
  53759. f.initAttributes(),
  53760. f.enableAttribute(l.vertex),
  53761. f.enableAttribute(l.uv),
  53762. f.disableUnusedAttributes(),
  53763. p.uniform1i(c.occlusionMap, 0),
  53764. p.uniform1i(c.map, 1),
  53765. p.bindBuffer(p.ARRAY_BUFFER, o),
  53766. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53767. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53768. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53769. f.disable(p.CULL_FACE),
  53770. f.setDepthWrite(!1);
  53771. for (var _ = 0, T = t.length; _ < T; _++) {
  53772. I = 16 / m.w,
  53773. E.set(I * A, I);
  53774. var x = t[_];
  53775. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53776. v.applyMatrix4(g.matrixWorldInverse),
  53777. v.applyProjection(g.projectionMatrix),
  53778. b.copy(v),
  53779. w.x = b.x * y + y,
  53780. w.y = b.y * C + C,
  53781. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53782. f.activeTexture(p.TEXTURE0),
  53783. f.bindTexture(p.TEXTURE_2D, null),
  53784. f.activeTexture(p.TEXTURE1),
  53785. f.bindTexture(p.TEXTURE_2D, u),
  53786. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53787. p.uniform1i(c.renderType, 0),
  53788. p.uniform2f(c.scale, E.x, E.y),
  53789. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53790. f.disable(p.BLEND),
  53791. f.enable(p.DEPTH_TEST),
  53792. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53793. f.activeTexture(p.TEXTURE0),
  53794. f.bindTexture(p.TEXTURE_2D, d),
  53795. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53796. p.uniform1i(c.renderType, 1),
  53797. f.disable(p.DEPTH_TEST),
  53798. f.activeTexture(p.TEXTURE1),
  53799. f.bindTexture(p.TEXTURE_2D, u),
  53800. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53801. x.positionScreen.copy(b),
  53802. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53803. p.uniform1i(c.renderType, 2),
  53804. f.enable(p.BLEND);
  53805. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53806. var R = x.lensFlares[S];
  53807. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53808. b.y = R.y,
  53809. b.z = R.z,
  53810. I = R.size * R.scale / m.w,
  53811. E.x = I * A,
  53812. E.y = I,
  53813. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53814. p.uniform2f(c.scale, E.x, E.y),
  53815. p.uniform1f(c.rotation, R.rotation),
  53816. p.uniform1f(c.opacity, R.opacity),
  53817. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53818. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53819. e.setTexture(R.texture, 1),
  53820. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53821. }
  53822. }
  53823. }
  53824. f.enable(p.CULL_FACE),
  53825. f.enable(p.DEPTH_TEST),
  53826. f.setDepthWrite(!0),
  53827. e.resetGLState()
  53828. }
  53829. }
  53830. }
  53831. ,
  53832. n.SpritePlugin = function(e, t) {
  53833. function i() {
  53834. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53835. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53836. a = d.createBuffer(),
  53837. s = d.createBuffer(),
  53838. d.bindBuffer(d.ARRAY_BUFFER, a),
  53839. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53840. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53841. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53842. l = r(),
  53843. c = {
  53844. position: d.getAttribLocation(l, "position"),
  53845. uv: d.getAttribLocation(l, "uv")
  53846. },
  53847. h = {
  53848. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53849. uvScale: d.getUniformLocation(l, "uvScale"),
  53850. rotation: d.getUniformLocation(l, "rotation"),
  53851. scale: d.getUniformLocation(l, "scale"),
  53852. color: d.getUniformLocation(l, "color"),
  53853. map: d.getUniformLocation(l, "map"),
  53854. opacity: d.getUniformLocation(l, "opacity"),
  53855. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53856. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53857. fogType: d.getUniformLocation(l, "fogType"),
  53858. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53859. fogNear: d.getUniformLocation(l, "fogNear"),
  53860. fogFar: d.getUniformLocation(l, "fogFar"),
  53861. fogColor: d.getUniformLocation(l, "fogColor"),
  53862. alphaTest: d.getUniformLocation(l, "alphaTest")
  53863. };
  53864. var i = document.createElement("canvas");
  53865. i.width = 8,
  53866. i.height = 8;
  53867. var o = i.getContext("2d");
  53868. o.fillStyle = "white",
  53869. o.fillRect(0, 0, 8, 8),
  53870. u = new n.Texture(i),
  53871. u.needsUpdate = !0
  53872. }
  53873. function r() {
  53874. var t = d.createProgram()
  53875. , i = d.createShader(d.VERTEX_SHADER)
  53876. , n = d.createShader(d.FRAGMENT_SHADER);
  53877. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53878. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53879. d.compileShader(i),
  53880. d.compileShader(n),
  53881. d.attachShader(t, i),
  53882. d.attachShader(t, n),
  53883. d.linkProgram(t),
  53884. t
  53885. }
  53886. function o(e, t) {
  53887. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53888. }
  53889. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53890. this.render = function(r, v) {
  53891. if (0 !== t.length) {
  53892. void 0 === l && i(),
  53893. d.useProgram(l),
  53894. p.initAttributes(),
  53895. p.enableAttribute(c.position),
  53896. p.enableAttribute(c.uv),
  53897. p.disableUnusedAttributes(),
  53898. p.disable(d.CULL_FACE),
  53899. p.enable(d.BLEND),
  53900. d.bindBuffer(d.ARRAY_BUFFER, a),
  53901. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53902. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53903. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53904. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53905. p.activeTexture(d.TEXTURE0),
  53906. d.uniform1i(h.map, 0);
  53907. var A = 0
  53908. , y = 0
  53909. , C = r.fog;
  53910. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53911. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53912. d.uniform1f(h.fogFar, C.far),
  53913. d.uniform1i(h.fogType, 1),
  53914. A = 1,
  53915. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53916. d.uniform1i(h.fogType, 2),
  53917. A = 2,
  53918. y = 2)) : (d.uniform1i(h.fogType, 0),
  53919. A = 0,
  53920. y = 0);
  53921. for (var I = 0, E = t.length; I < E; I++) {
  53922. var b = t[I];
  53923. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53924. b.z = -b.modelViewMatrix.elements[14]
  53925. }
  53926. t.sort(o);
  53927. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53928. var b = t[I]
  53929. , _ = b.material;
  53930. d.uniform1f(h.alphaTest, _.alphaTest),
  53931. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53932. b.matrixWorld.decompose(f, g, m),
  53933. w[0] = m.x,
  53934. w[1] = m.y;
  53935. var T = 0;
  53936. r.fog && _.fog && (T = y),
  53937. A !== T && (d.uniform1i(h.fogType, T),
  53938. A = T),
  53939. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53940. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53941. d.uniform2f(h.uvScale, 1, 1)),
  53942. d.uniform1f(h.opacity, _.opacity),
  53943. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53944. d.uniform1f(h.rotation, _.rotation),
  53945. d.uniform2fv(h.scale, w),
  53946. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53947. p.setDepthTest(_.depthTest),
  53948. p.setDepthWrite(_.depthWrite),
  53949. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53950. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53951. }
  53952. p.enable(d.CULL_FACE),
  53953. e.resetGLState()
  53954. }
  53955. }
  53956. }
  53957. ,
  53958. Object.defineProperties(n.Box2.prototype, {
  53959. empty: {
  53960. value: function() {
  53961. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53962. this.isEmpty()
  53963. }
  53964. },
  53965. isIntersectionBox: {
  53966. value: function(e) {
  53967. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53968. this.intersectsBox(e)
  53969. }
  53970. }
  53971. }),
  53972. Object.defineProperties(n.Box3.prototype, {
  53973. empty: {
  53974. value: function() {
  53975. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53976. this.isEmpty()
  53977. }
  53978. },
  53979. isIntersectionBox: {
  53980. value: function(e) {
  53981. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53982. this.intersectsBox(e)
  53983. }
  53984. },
  53985. isIntersectionSphere: {
  53986. value: function(e) {
  53987. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53988. this.intersectsSphere(e)
  53989. }
  53990. }
  53991. }),
  53992. Object.defineProperties(n.Matrix3.prototype, {
  53993. multiplyVector3: {
  53994. value: function(e) {
  53995. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53996. e.applyMatrix3(this)
  53997. }
  53998. },
  53999. multiplyVector3Array: {
  54000. value: function(e) {
  54001. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54002. this.applyToVector3Array(e)
  54003. }
  54004. }
  54005. }),
  54006. Object.defineProperties(n.Matrix4.prototype, {
  54007. extractPosition: {
  54008. value: function(e) {
  54009. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  54010. this.copyPosition(e)
  54011. }
  54012. },
  54013. setRotationFromQuaternion: {
  54014. value: function(e) {
  54015. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  54016. this.makeRotationFromQuaternion(e)
  54017. }
  54018. },
  54019. multiplyVector3: {
  54020. value: function(e) {
  54021. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  54022. e.applyProjection(this)
  54023. }
  54024. },
  54025. multiplyVector4: {
  54026. value: function(e) {
  54027. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54028. e.applyMatrix4(this)
  54029. }
  54030. },
  54031. multiplyVector3Array: {
  54032. value: function(e) {
  54033. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54034. this.applyToVector3Array(e)
  54035. }
  54036. },
  54037. rotateAxis: {
  54038. value: function(e) {
  54039. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  54040. e.transformDirection(this)
  54041. }
  54042. },
  54043. crossVector: {
  54044. value: function(e) {
  54045. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54046. e.applyMatrix4(this)
  54047. }
  54048. },
  54049. translate: {
  54050. value: function(e) {
  54051. console.error("THREE.Matrix4: .translate() has been removed.")
  54052. }
  54053. },
  54054. rotateX: {
  54055. value: function(e) {
  54056. console.error("THREE.Matrix4: .rotateX() has been removed.")
  54057. }
  54058. },
  54059. rotateY: {
  54060. value: function(e) {
  54061. console.error("THREE.Matrix4: .rotateY() has been removed.")
  54062. }
  54063. },
  54064. rotateZ: {
  54065. value: function(e) {
  54066. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  54067. }
  54068. },
  54069. rotateByAxis: {
  54070. value: function(e, t) {
  54071. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  54072. }
  54073. }
  54074. }),
  54075. Object.defineProperties(n.Plane.prototype, {
  54076. isIntersectionLine: {
  54077. value: function(e) {
  54078. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  54079. this.intersectsLine(e)
  54080. }
  54081. }
  54082. }),
  54083. Object.defineProperties(n.Quaternion.prototype, {
  54084. multiplyVector3: {
  54085. value: function(e) {
  54086. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  54087. e.applyQuaternion(this)
  54088. }
  54089. }
  54090. }),
  54091. Object.defineProperties(n.Ray.prototype, {
  54092. isIntersectionBox: {
  54093. value: function(e) {
  54094. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54095. this.intersectsBox(e)
  54096. }
  54097. },
  54098. isIntersectionPlane: {
  54099. value: function(e) {
  54100. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  54101. this.intersectsPlane(e)
  54102. }
  54103. },
  54104. isIntersectionSphere: {
  54105. value: function(e) {
  54106. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54107. this.intersectsSphere(e)
  54108. }
  54109. }
  54110. }),
  54111. Object.defineProperties(n.Vector3.prototype, {
  54112. setEulerFromRotationMatrix: {
  54113. value: function() {
  54114. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  54115. }
  54116. },
  54117. setEulerFromQuaternion: {
  54118. value: function() {
  54119. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  54120. }
  54121. },
  54122. getPositionFromMatrix: {
  54123. value: function(e) {
  54124. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  54125. this.setFromMatrixPosition(e)
  54126. }
  54127. },
  54128. getScaleFromMatrix: {
  54129. value: function(e) {
  54130. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  54131. this.setFromMatrixScale(e)
  54132. }
  54133. },
  54134. getColumnFromMatrix: {
  54135. value: function(e, t) {
  54136. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  54137. this.setFromMatrixColumn(e, t)
  54138. }
  54139. }
  54140. }),
  54141. n.Face4 = function(e, t, i, r, o, a, s) {
  54142. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  54143. new n.Face3(e,t,i,o,a,s)
  54144. }
  54145. ,
  54146. n.Vertex = function(e, t, i) {
  54147. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  54148. new n.Vector3(e,t,i)
  54149. }
  54150. ,
  54151. Object.defineProperties(n.Object3D.prototype, {
  54152. eulerOrder: {
  54153. get: function() {
  54154. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54155. this.rotation.order
  54156. },
  54157. set: function(e) {
  54158. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54159. this.rotation.order = e
  54160. }
  54161. },
  54162. getChildByName: {
  54163. value: function(e) {
  54164. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  54165. this.getObjectByName(e)
  54166. }
  54167. },
  54168. renderDepth: {
  54169. set: function(e) {
  54170. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  54171. }
  54172. },
  54173. translate: {
  54174. value: function(e, t) {
  54175. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  54176. this.translateOnAxis(t, e)
  54177. }
  54178. },
  54179. useQuaternion: {
  54180. get: function() {
  54181. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54182. },
  54183. set: function(e) {
  54184. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54185. }
  54186. }
  54187. }),
  54188. Object.defineProperties(n, {
  54189. PointCloud: {
  54190. value: function(e, t) {
  54191. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  54192. new n.Points(e,t)
  54193. }
  54194. },
  54195. ParticleSystem: {
  54196. value: function(e, t) {
  54197. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  54198. new n.Points(e,t)
  54199. }
  54200. }
  54201. }),
  54202. Object.defineProperties(n.Light.prototype, {
  54203. onlyShadow: {
  54204. set: function(e) {
  54205. console.warn("THREE.Light: .onlyShadow has been removed.")
  54206. }
  54207. },
  54208. shadowCameraFov: {
  54209. set: function(e) {
  54210. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  54211. this.shadow.camera.fov = e
  54212. }
  54213. },
  54214. shadowCameraLeft: {
  54215. set: function(e) {
  54216. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  54217. this.shadow.camera.left = e
  54218. }
  54219. },
  54220. shadowCameraRight: {
  54221. set: function(e) {
  54222. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  54223. this.shadow.camera.right = e
  54224. }
  54225. },
  54226. shadowCameraTop: {
  54227. set: function(e) {
  54228. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  54229. this.shadow.camera.top = e
  54230. }
  54231. },
  54232. shadowCameraBottom: {
  54233. set: function(e) {
  54234. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  54235. this.shadow.camera.bottom = e
  54236. }
  54237. },
  54238. shadowCameraNear: {
  54239. set: function(e) {
  54240. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  54241. this.shadow.camera.near = e
  54242. }
  54243. },
  54244. shadowCameraFar: {
  54245. set: function(e) {
  54246. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  54247. this.shadow.camera.far = e
  54248. }
  54249. },
  54250. shadowCameraVisible: {
  54251. set: function(e) {
  54252. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  54253. }
  54254. },
  54255. shadowBias: {
  54256. set: function(e) {
  54257. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  54258. this.shadow.bias = e
  54259. }
  54260. },
  54261. shadowDarkness: {
  54262. set: function(e) {
  54263. console.warn("THREE.Light: .shadowDarkness has been removed.")
  54264. }
  54265. },
  54266. shadowMapWidth: {
  54267. set: function(e) {
  54268. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  54269. this.shadow.mapSize.width = e
  54270. }
  54271. },
  54272. shadowMapHeight: {
  54273. set: function(e) {
  54274. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  54275. this.shadow.mapSize.height = e
  54276. }
  54277. }
  54278. }),
  54279. Object.defineProperties(n.BufferAttribute.prototype, {
  54280. length: {
  54281. get: function() {
  54282. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  54283. this.array.length
  54284. }
  54285. }
  54286. }),
  54287. Object.defineProperties(n.BufferGeometry.prototype, {
  54288. drawcalls: {
  54289. get: function() {
  54290. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  54291. this.groups
  54292. }
  54293. },
  54294. offsets: {
  54295. get: function() {
  54296. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  54297. this.groups
  54298. }
  54299. },
  54300. addIndex: {
  54301. value: function(e) {
  54302. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  54303. this.setIndex(e)
  54304. }
  54305. },
  54306. addDrawCall: {
  54307. value: function(e, t, i) {
  54308. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  54309. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  54310. this.addGroup(e, t)
  54311. }
  54312. },
  54313. clearDrawCalls: {
  54314. value: function() {
  54315. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  54316. this.clearGroups()
  54317. }
  54318. },
  54319. computeTangents: {
  54320. value: function() {
  54321. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  54322. }
  54323. },
  54324. computeOffsets: {
  54325. value: function() {
  54326. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  54327. }
  54328. }
  54329. }),
  54330. Object.defineProperties(n.Material.prototype, {
  54331. wrapAround: {
  54332. get: function() {
  54333. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54334. },
  54335. set: function(e) {
  54336. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54337. }
  54338. },
  54339. wrapRGB: {
  54340. get: function() {
  54341. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  54342. new n.Color
  54343. }
  54344. }
  54345. }),
  54346. Object.defineProperties(n, {
  54347. PointCloudMaterial: {
  54348. value: function(e) {
  54349. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54350. new n.PointsMaterial(e)
  54351. }
  54352. },
  54353. ParticleBasicMaterial: {
  54354. value: function(e) {
  54355. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54356. new n.PointsMaterial(e)
  54357. }
  54358. },
  54359. ParticleSystemMaterial: {
  54360. value: function(e) {
  54361. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54362. new n.PointsMaterial(e)
  54363. }
  54364. }
  54365. }),
  54366. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54367. metal: {
  54368. get: function() {
  54369. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54370. !1
  54371. },
  54372. set: function(e) {
  54373. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54374. }
  54375. }
  54376. }),
  54377. Object.defineProperties(n.ShaderMaterial.prototype, {
  54378. derivatives: {
  54379. get: function() {
  54380. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54381. this.extensions.derivatives
  54382. },
  54383. set: function(e) {
  54384. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54385. this.extensions.derivatives = e
  54386. }
  54387. }
  54388. }),
  54389. Object.defineProperties(n.WebGLRenderer.prototype, {
  54390. supportsFloatTextures: {
  54391. value: function() {
  54392. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54393. this.extensions.get("OES_texture_float")
  54394. }
  54395. },
  54396. supportsHalfFloatTextures: {
  54397. value: function() {
  54398. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54399. this.extensions.get("OES_texture_half_float")
  54400. }
  54401. },
  54402. supportsStandardDerivatives: {
  54403. value: function() {
  54404. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54405. this.extensions.get("OES_standard_derivatives")
  54406. }
  54407. },
  54408. supportsCompressedTextureS3TC: {
  54409. value: function() {
  54410. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54411. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54412. }
  54413. },
  54414. supportsCompressedTexturePVRTC: {
  54415. value: function() {
  54416. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54417. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54418. }
  54419. },
  54420. supportsBlendMinMax: {
  54421. value: function() {
  54422. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54423. this.extensions.get("EXT_blend_minmax")
  54424. }
  54425. },
  54426. supportsVertexTextures: {
  54427. value: function() {
  54428. return this.capabilities.vertexTextures
  54429. }
  54430. },
  54431. supportsInstancedArrays: {
  54432. value: function() {
  54433. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54434. this.extensions.get("ANGLE_instanced_arrays")
  54435. }
  54436. },
  54437. enableScissorTest: {
  54438. value: function(e) {
  54439. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54440. this.setScissorTest(e)
  54441. }
  54442. },
  54443. initMaterial: {
  54444. value: function() {
  54445. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54446. }
  54447. },
  54448. addPrePlugin: {
  54449. value: function() {
  54450. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54451. }
  54452. },
  54453. addPostPlugin: {
  54454. value: function() {
  54455. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54456. }
  54457. },
  54458. updateShadowMap: {
  54459. value: function() {
  54460. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54461. }
  54462. },
  54463. shadowMapEnabled: {
  54464. get: function() {
  54465. return this.shadowMap.enabled
  54466. },
  54467. set: function(e) {
  54468. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54469. this.shadowMap.enabled = e
  54470. }
  54471. },
  54472. shadowMapType: {
  54473. get: function() {
  54474. return this.shadowMap.type
  54475. },
  54476. set: function(e) {
  54477. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54478. this.shadowMap.type = e
  54479. }
  54480. },
  54481. shadowMapCullFace: {
  54482. get: function() {
  54483. return this.shadowMap.cullFace
  54484. },
  54485. set: function(e) {
  54486. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54487. this.shadowMap.cullFace = e
  54488. }
  54489. }
  54490. }),
  54491. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54492. wrapS: {
  54493. get: function() {
  54494. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54495. this.texture.wrapS
  54496. },
  54497. set: function(e) {
  54498. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54499. this.texture.wrapS = e
  54500. }
  54501. },
  54502. wrapT: {
  54503. get: function() {
  54504. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54505. this.texture.wrapT
  54506. },
  54507. set: function(e) {
  54508. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54509. this.texture.wrapT = e
  54510. }
  54511. },
  54512. magFilter: {
  54513. get: function() {
  54514. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54515. this.texture.magFilter
  54516. },
  54517. set: function(e) {
  54518. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54519. this.texture.magFilter = e
  54520. }
  54521. },
  54522. minFilter: {
  54523. get: function() {
  54524. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54525. this.texture.minFilter
  54526. },
  54527. set: function(e) {
  54528. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54529. this.texture.minFilter = e
  54530. }
  54531. },
  54532. anisotropy: {
  54533. get: function() {
  54534. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54535. this.texture.anisotropy
  54536. },
  54537. set: function(e) {
  54538. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54539. this.texture.anisotropy = e
  54540. }
  54541. },
  54542. offset: {
  54543. get: function() {
  54544. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54545. this.texture.offset
  54546. },
  54547. set: function(e) {
  54548. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54549. this.texture.offset = e
  54550. }
  54551. },
  54552. repeat: {
  54553. get: function() {
  54554. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54555. this.texture.repeat
  54556. },
  54557. set: function(e) {
  54558. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54559. this.texture.repeat = e
  54560. }
  54561. },
  54562. format: {
  54563. get: function() {
  54564. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54565. this.texture.format
  54566. },
  54567. set: function(e) {
  54568. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54569. this.texture.format = e
  54570. }
  54571. },
  54572. type: {
  54573. get: function() {
  54574. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54575. this.texture.type
  54576. },
  54577. set: function(e) {
  54578. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54579. this.texture.type = e
  54580. }
  54581. },
  54582. generateMipmaps: {
  54583. get: function() {
  54584. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54585. this.texture.generateMipmaps
  54586. },
  54587. set: function(e) {
  54588. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54589. this.texture.generateMipmaps = e
  54590. }
  54591. }
  54592. }),
  54593. n.GeometryUtils = {
  54594. merge: function(e, t, i) {
  54595. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54596. var r;
  54597. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54598. r = t.matrix,
  54599. t = t.geometry),
  54600. e.merge(t, r, i)
  54601. },
  54602. center: function(e) {
  54603. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54604. e.center()
  54605. }
  54606. },
  54607. n.ImageUtils = {
  54608. crossOrigin: void 0,
  54609. loadTexture: function(e, t, i, r) {
  54610. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54611. var o = new n.TextureLoader;
  54612. o.setCrossOrigin(this.crossOrigin);
  54613. var a = o.load(e, i, void 0, r);
  54614. return t && (a.mapping = t),
  54615. a
  54616. },
  54617. loadTextureCube: function(e, t, i, r) {
  54618. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54619. var o = new n.CubeTextureLoader;
  54620. o.setCrossOrigin(this.crossOrigin);
  54621. var a = o.load(e, i, void 0, r);
  54622. return t && (a.mapping = t),
  54623. a
  54624. },
  54625. loadCompressedTexture: function() {
  54626. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54627. },
  54628. loadCompressedTextureCube: function() {
  54629. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54630. }
  54631. },
  54632. n.Projector = function() {
  54633. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54634. this.projectVector = function(e, t) {
  54635. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54636. e.project(t)
  54637. }
  54638. ,
  54639. this.unprojectVector = function(e, t) {
  54640. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54641. e.unproject(t)
  54642. }
  54643. ,
  54644. this.pickingRay = function(e, t) {
  54645. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54646. }
  54647. }
  54648. ,
  54649. n.CanvasRenderer = function() {
  54650. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54651. this.domElement = document.createElement("canvas"),
  54652. this.clear = function() {}
  54653. ,
  54654. this.render = function() {}
  54655. ,
  54656. this.setClearColor = function() {}
  54657. ,
  54658. this.setSize = function() {}
  54659. }
  54660. ,
  54661. n.MeshFaceMaterial = n.MultiMaterial,
  54662. n.CurveUtils = {
  54663. tangentQuadraticBezier: function(e, t, i, n) {
  54664. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54665. },
  54666. tangentCubicBezier: function(e, t, i, n, r) {
  54667. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54668. },
  54669. tangentSpline: function(e, t, i, n, r) {
  54670. var o = 6 * e * e - 6 * e
  54671. , a = 3 * e * e - 4 * e + 1
  54672. , s = -6 * e * e + 6 * e
  54673. , l = 3 * e * e - 2 * e;
  54674. return o + a + s + l
  54675. },
  54676. interpolate: function(e, t, i, n, r) {
  54677. var o = .5 * (i - e)
  54678. , a = .5 * (n - t)
  54679. , s = r * r
  54680. , l = r * s;
  54681. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54682. }
  54683. },
  54684. n.SceneUtils = {
  54685. createMultiMaterialObject: function(e, t) {
  54686. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54687. i.add(new n.Mesh(e,t[r]));
  54688. return i
  54689. },
  54690. detach: function(e, t, i) {
  54691. e.applyMatrix(t.matrixWorld),
  54692. t.remove(e),
  54693. i.add(e)
  54694. },
  54695. attach: function(e, t, i) {
  54696. var r = new n.Matrix4;
  54697. r.getInverse(i.matrixWorld),
  54698. e.applyMatrix(r),
  54699. t.remove(e),
  54700. i.add(e)
  54701. }
  54702. },
  54703. n.ShapeUtils = {
  54704. area: function(e) {
  54705. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54706. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54707. return .5 * i
  54708. },
  54709. triangulate: function() {
  54710. function e(e, t, i, n, r, o) {
  54711. var a, s, l, c, h, u, d, p, f;
  54712. if (s = e[o[t]].x,
  54713. l = e[o[t]].y,
  54714. c = e[o[i]].x,
  54715. h = e[o[i]].y,
  54716. u = e[o[n]].x,
  54717. d = e[o[n]].y,
  54718. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54719. return !1;
  54720. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54721. for (g = u - c,
  54722. m = d - h,
  54723. v = s - u,
  54724. A = l - d,
  54725. y = c - s,
  54726. C = h - l,
  54727. a = 0; a < r; a++)
  54728. if (p = e[o[a]].x,
  54729. f = e[o[a]].y,
  54730. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54731. E = f - l,
  54732. b = p - c,
  54733. w = f - h,
  54734. _ = p - u,
  54735. T = f - d,
  54736. M = g * w - m * b,
  54737. x = y * E - C * I,
  54738. S = v * T - A * _,
  54739. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54740. return !1;
  54741. return !0
  54742. }
  54743. return function(t, i) {
  54744. var r = t.length;
  54745. if (r < 3)
  54746. return null;
  54747. var o, a, s, l = [], c = [], h = [];
  54748. if (n.ShapeUtils.area(t) > 0)
  54749. for (a = 0; a < r; a++)
  54750. c[a] = a;
  54751. else
  54752. for (a = 0; a < r; a++)
  54753. c[a] = r - 1 - a;
  54754. var u = r
  54755. , d = 2 * u;
  54756. for (a = u - 1; u > 2; ) {
  54757. if (d-- <= 0)
  54758. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54759. i ? h : l;
  54760. if (o = a,
  54761. u <= o && (o = 0),
  54762. a = o + 1,
  54763. u <= a && (a = 0),
  54764. s = a + 1,
  54765. u <= s && (s = 0),
  54766. e(t, o, a, s, u, c)) {
  54767. var p, f, g, m, v;
  54768. for (p = c[o],
  54769. f = c[a],
  54770. g = c[s],
  54771. l.push([t[p], t[f], t[g]]),
  54772. h.push([c[o], c[a], c[s]]),
  54773. m = a,
  54774. v = a + 1; v < u; m++,
  54775. v++)
  54776. c[m] = c[v];
  54777. u--,
  54778. d = 2 * u
  54779. }
  54780. }
  54781. return i ? h : l
  54782. }
  54783. }(),
  54784. triangulateShape: function(e, t) {
  54785. function i(e, t, i) {
  54786. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54787. }
  54788. function r(e, t, n, r, o) {
  54789. var a = t.x - e.x
  54790. , s = t.y - e.y
  54791. , l = r.x - n.x
  54792. , c = r.y - n.y
  54793. , h = e.x - n.x
  54794. , u = e.y - n.y
  54795. , d = s * l - a * c
  54796. , p = s * h - a * u;
  54797. if (Math.abs(d) > Number.EPSILON) {
  54798. var f;
  54799. if (d > 0) {
  54800. if (p < 0 || p > d)
  54801. return [];
  54802. if (f = c * h - l * u,
  54803. f < 0 || f > d)
  54804. return []
  54805. } else {
  54806. if (p > 0 || p < d)
  54807. return [];
  54808. if (f = c * h - l * u,
  54809. f > 0 || f < d)
  54810. return []
  54811. }
  54812. if (0 === f)
  54813. return !o || 0 !== p && p !== d ? [e] : [];
  54814. if (f === d)
  54815. return !o || 0 !== p && p !== d ? [t] : [];
  54816. if (0 === p)
  54817. return [n];
  54818. if (p === d)
  54819. return [r];
  54820. var g = f / d;
  54821. return [{
  54822. x: e.x + g * a,
  54823. y: e.y + g * s
  54824. }]
  54825. }
  54826. if (0 !== p || c * h !== l * u)
  54827. return [];
  54828. var m = 0 === a && 0 === s
  54829. , v = 0 === l && 0 === c;
  54830. if (m && v)
  54831. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54832. if (m)
  54833. return i(n, r, e) ? [e] : [];
  54834. if (v)
  54835. return i(e, t, n) ? [n] : [];
  54836. var A, y, C, I, E, b, w, _;
  54837. return 0 !== a ? (e.x < t.x ? (A = e,
  54838. C = e.x,
  54839. y = t,
  54840. I = t.x) : (A = t,
  54841. C = t.x,
  54842. y = e,
  54843. I = e.x),
  54844. n.x < r.x ? (E = n,
  54845. w = n.x,
  54846. b = r,
  54847. _ = r.x) : (E = r,
  54848. w = r.x,
  54849. b = n,
  54850. _ = n.x)) : (e.y < t.y ? (A = e,
  54851. C = e.y,
  54852. y = t,
  54853. I = t.y) : (A = t,
  54854. C = t.y,
  54855. y = e,
  54856. I = e.y),
  54857. n.y < r.y ? (E = n,
  54858. w = n.y,
  54859. b = r,
  54860. _ = r.y) : (E = r,
  54861. w = r.y,
  54862. b = n,
  54863. _ = n.y)),
  54864. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54865. }
  54866. function o(e, t, i, n) {
  54867. var r = t.x - e.x
  54868. , o = t.y - e.y
  54869. , a = i.x - e.x
  54870. , s = i.y - e.y
  54871. , l = n.x - e.x
  54872. , c = n.y - e.y
  54873. , h = r * s - o * a
  54874. , u = r * c - o * l;
  54875. if (Math.abs(h) > Number.EPSILON) {
  54876. var d = l * s - c * a;
  54877. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54878. }
  54879. return u > 0
  54880. }
  54881. function a(e, t) {
  54882. function i(e, t) {
  54883. var i = A.length - 1
  54884. , n = e - 1;
  54885. n < 0 && (n = i);
  54886. var r = e + 1;
  54887. r > i && (r = 0);
  54888. var a = o(A[e], A[n], A[r], s[t]);
  54889. if (!a)
  54890. return !1;
  54891. var l = s.length - 1
  54892. , c = t - 1;
  54893. c < 0 && (c = l);
  54894. var h = t + 1;
  54895. return h > l && (h = 0),
  54896. a = o(s[t], s[c], s[h], A[e]),
  54897. !!a
  54898. }
  54899. function n(e, t) {
  54900. var i, n, o;
  54901. for (i = 0; i < A.length; i++)
  54902. if (n = i + 1,
  54903. n %= A.length,
  54904. o = r(e, t, A[i], A[n], !0),
  54905. o.length > 0)
  54906. return !0;
  54907. return !1
  54908. }
  54909. function a(e, i) {
  54910. var n, o, a, s, l;
  54911. for (n = 0; n < y.length; n++)
  54912. for (o = t[y[n]],
  54913. a = 0; a < o.length; a++)
  54914. if (s = a + 1,
  54915. s %= o.length,
  54916. l = r(e, i, o[a], o[s], !0),
  54917. l.length > 0)
  54918. return !0;
  54919. return !1
  54920. }
  54921. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54922. y.push(I);
  54923. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54924. if (w--,
  54925. w < 0) {
  54926. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54927. break
  54928. }
  54929. for (c = b; c < A.length; c++) {
  54930. h = A[c],
  54931. l = -1;
  54932. for (var I = 0; I < y.length; I++)
  54933. if (d = y[I],
  54934. p = h.x + ":" + h.y + ":" + d,
  54935. void 0 === C[p]) {
  54936. s = t[d];
  54937. for (var _ = 0; _ < s.length; _++)
  54938. if (u = s[_],
  54939. i(c, _) && !n(h, u) && !a(h, u)) {
  54940. l = _,
  54941. y.splice(I, 1),
  54942. f = A.slice(0, c + 1),
  54943. g = A.slice(c),
  54944. m = s.slice(l),
  54945. v = s.slice(0, l + 1),
  54946. A = f.concat(m).concat(v).concat(g),
  54947. b = c;
  54948. break
  54949. }
  54950. if (l >= 0)
  54951. break;
  54952. C[p] = !0
  54953. }
  54954. if (l >= 0)
  54955. break
  54956. }
  54957. }
  54958. return A
  54959. }
  54960. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54961. Array.prototype.push.apply(f, t[g]);
  54962. for (s = 0,
  54963. l = f.length; s < l; s++)
  54964. u = f[s].x + ":" + f[s].y,
  54965. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54966. p[u] = s;
  54967. var v = a(e, t)
  54968. , A = n.ShapeUtils.triangulate(v, !1);
  54969. for (s = 0,
  54970. l = A.length; s < l; s++)
  54971. for (h = A[s],
  54972. c = 0; c < 3; c++)
  54973. u = h[c].x + ":" + h[c].y,
  54974. d = p[u],
  54975. void 0 !== d && (h[c] = d);
  54976. return A.concat()
  54977. },
  54978. isClockWise: function(e) {
  54979. return n.ShapeUtils.area(e) < 0
  54980. },
  54981. b2: function() {
  54982. function e(e, t) {
  54983. var i = 1 - e;
  54984. return i * i * t
  54985. }
  54986. function t(e, t) {
  54987. return 2 * (1 - e) * e * t
  54988. }
  54989. function i(e, t) {
  54990. return e * e * t
  54991. }
  54992. return function(n, r, o, a) {
  54993. return e(n, r) + t(n, o) + i(n, a)
  54994. }
  54995. }(),
  54996. b3: function() {
  54997. function e(e, t) {
  54998. var i = 1 - e;
  54999. return i * i * i * t
  55000. }
  55001. function t(e, t) {
  55002. var i = 1 - e;
  55003. return 3 * i * i * e * t
  55004. }
  55005. function i(e, t) {
  55006. var i = 1 - e;
  55007. return 3 * i * e * e * t
  55008. }
  55009. function n(e, t) {
  55010. return e * e * e * t
  55011. }
  55012. return function(r, o, a, s, l) {
  55013. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  55014. }
  55015. }()
  55016. },
  55017. n.Curve = function() {}
  55018. ,
  55019. n.Curve.prototype = {
  55020. constructor: n.Curve,
  55021. getPoint: function(e) {
  55022. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  55023. null
  55024. },
  55025. getPointAt: function(e) {
  55026. var t = this.getUtoTmapping(e);
  55027. return this.getPoint(t)
  55028. },
  55029. getPoints: function(e) {
  55030. e || (e = 5);
  55031. var t, i = [];
  55032. for (t = 0; t <= e; t++)
  55033. i.push(this.getPoint(t / e));
  55034. return i
  55035. },
  55036. getSpacedPoints: function(e) {
  55037. e || (e = 5);
  55038. var t, i = [];
  55039. for (t = 0; t <= e; t++)
  55040. i.push(this.getPointAt(t / e));
  55041. return i
  55042. },
  55043. getLength: function() {
  55044. var e = this.getLengths();
  55045. return e[e.length - 1]
  55046. },
  55047. getLengths: function(e) {
  55048. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  55049. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  55050. return this.cacheArcLengths;
  55051. this.needsUpdate = !1;
  55052. var t, i, n = [], r = this.getPoint(0), o = 0;
  55053. for (n.push(0),
  55054. i = 1; i <= e; i++)
  55055. t = this.getPoint(i / e),
  55056. o += t.distanceTo(r),
  55057. n.push(o),
  55058. r = t;
  55059. return this.cacheArcLengths = n,
  55060. n
  55061. },
  55062. updateArcLengths: function() {
  55063. this.needsUpdate = !0,
  55064. this.getLengths()
  55065. },
  55066. getUtoTmapping: function(e, t) {
  55067. var i, n = this.getLengths(), r = 0, o = n.length;
  55068. i = t ? t : e * n[o - 1];
  55069. for (var a, s = 0, l = o - 1; s <= l; )
  55070. if (r = Math.floor(s + (l - s) / 2),
  55071. a = n[r] - i,
  55072. a < 0)
  55073. s = r + 1;
  55074. else {
  55075. if (!(a > 0)) {
  55076. l = r;
  55077. break
  55078. }
  55079. l = r - 1
  55080. }
  55081. if (r = l,
  55082. n[r] === i) {
  55083. var c = r / (o - 1);
  55084. return c
  55085. }
  55086. var h = n[r]
  55087. , u = n[r + 1]
  55088. , d = u - h
  55089. , p = (i - h) / d
  55090. , c = (r + p) / (o - 1);
  55091. return c
  55092. },
  55093. getTangent: function(e) {
  55094. var t = 1e-4
  55095. , i = e - t
  55096. , n = e + t;
  55097. i < 0 && (i = 0),
  55098. n > 1 && (n = 1);
  55099. var r = this.getPoint(i)
  55100. , o = this.getPoint(n)
  55101. , a = o.clone().sub(r);
  55102. return a.normalize()
  55103. },
  55104. getTangentAt: function(e) {
  55105. var t = this.getUtoTmapping(e);
  55106. return this.getTangent(t)
  55107. }
  55108. },
  55109. n.Curve.create = function(e, t) {
  55110. return e.prototype = Object.create(n.Curve.prototype),
  55111. e.prototype.constructor = e,
  55112. e.prototype.getPoint = t,
  55113. e
  55114. }
  55115. ,
  55116. n.CurvePath = function() {
  55117. this.curves = [],
  55118. this.autoClose = !1
  55119. }
  55120. ,
  55121. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  55122. n.CurvePath.prototype.constructor = n.CurvePath,
  55123. n.CurvePath.prototype.add = function(e) {
  55124. this.curves.push(e)
  55125. }
  55126. ,
  55127. n.CurvePath.prototype.closePath = function() {
  55128. var e = this.curves[0].getPoint(0)
  55129. , t = this.curves[this.curves.length - 1].getPoint(1);
  55130. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  55131. }
  55132. ,
  55133. n.CurvePath.prototype.getPoint = function(e) {
  55134. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  55135. if (i[n] >= t) {
  55136. var r = i[n] - t
  55137. , o = this.curves[n]
  55138. , a = 1 - r / o.getLength();
  55139. return o.getPointAt(a)
  55140. }
  55141. n++
  55142. }
  55143. return null
  55144. }
  55145. ,
  55146. n.CurvePath.prototype.getLength = function() {
  55147. var e = this.getCurveLengths();
  55148. return e[e.length - 1]
  55149. }
  55150. ,
  55151. n.CurvePath.prototype.getCurveLengths = function() {
  55152. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  55153. return this.cacheLengths;
  55154. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  55155. t += this.curves[i].getLength(),
  55156. e.push(t);
  55157. return this.cacheLengths = e,
  55158. e
  55159. }
  55160. ,
  55161. n.CurvePath.prototype.createPointsGeometry = function(e) {
  55162. var t = this.getPoints(e);
  55163. return this.createGeometry(t)
  55164. }
  55165. ,
  55166. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  55167. var t = this.getSpacedPoints(e);
  55168. return this.createGeometry(t)
  55169. }
  55170. ,
  55171. n.CurvePath.prototype.createGeometry = function(e) {
  55172. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  55173. var o = e[i];
  55174. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  55175. }
  55176. return t
  55177. }
  55178. ,
  55179. n.Font = function(e) {
  55180. this.data = e
  55181. }
  55182. ,
  55183. n.Font.prototype = {
  55184. constructor: n.Font,
  55185. generateShapes: function(e, t, i) {
  55186. function r(e) {
  55187. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  55188. var c = o(i[l], n, r);
  55189. r += c.offset,
  55190. s.push(c.path)
  55191. }
  55192. return s
  55193. }
  55194. function o(e, t, r) {
  55195. var o = a.glyphs[e] || a.glyphs["?"];
  55196. if (o) {
  55197. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  55198. if (o.o)
  55199. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  55200. var _ = E[b++];
  55201. switch (_) {
  55202. case "m":
  55203. s = E[b++] * t + r,
  55204. l = E[b++] * t,
  55205. A.moveTo(s, l);
  55206. break;
  55207. case "l":
  55208. s = E[b++] * t + r,
  55209. l = E[b++] * t,
  55210. A.lineTo(s, l);
  55211. break;
  55212. case "q":
  55213. if (c = E[b++] * t + r,
  55214. h = E[b++] * t,
  55215. p = E[b++] * t + r,
  55216. f = E[b++] * t,
  55217. A.quadraticCurveTo(p, f, c, h),
  55218. v = y[y.length - 1]) {
  55219. u = v.x,
  55220. d = v.y;
  55221. for (var T = 1; T <= i; T++) {
  55222. var x = T / i;
  55223. C(x, u, p, c),
  55224. C(x, d, f, h)
  55225. }
  55226. }
  55227. break;
  55228. case "b":
  55229. if (c = E[b++] * t + r,
  55230. h = E[b++] * t,
  55231. p = E[b++] * t + r,
  55232. f = E[b++] * t,
  55233. g = E[b++] * t + r,
  55234. m = E[b++] * t,
  55235. A.bezierCurveTo(p, f, g, m, c, h),
  55236. v = y[y.length - 1]) {
  55237. u = v.x,
  55238. d = v.y;
  55239. for (var T = 1; T <= i; T++) {
  55240. var x = T / i;
  55241. I(x, u, p, g, c),
  55242. I(x, d, f, m, h)
  55243. }
  55244. }
  55245. }
  55246. }
  55247. return {
  55248. offset: o.ha * t,
  55249. path: A
  55250. }
  55251. }
  55252. }
  55253. void 0 === t && (t = 100),
  55254. void 0 === i && (i = 4);
  55255. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  55256. Array.prototype.push.apply(l, s[c].toShapes());
  55257. return l
  55258. }
  55259. },
  55260. n.Path = function(e) {
  55261. n.CurvePath.call(this),
  55262. this.actions = [],
  55263. e && this.fromPoints(e)
  55264. }
  55265. ,
  55266. n.Path.prototype = Object.create(n.CurvePath.prototype),
  55267. n.Path.prototype.constructor = n.Path,
  55268. n.Path.prototype.fromPoints = function(e) {
  55269. this.moveTo(e[0].x, e[0].y);
  55270. for (var t = 1, i = e.length; t < i; t++)
  55271. this.lineTo(e[t].x, e[t].y)
  55272. }
  55273. ,
  55274. n.Path.prototype.moveTo = function(e, t) {
  55275. this.actions.push({
  55276. action: "moveTo",
  55277. args: [e, t]
  55278. })
  55279. }
  55280. ,
  55281. n.Path.prototype.lineTo = function(e, t) {
  55282. var i = this.actions[this.actions.length - 1].args
  55283. , r = i[i.length - 2]
  55284. , o = i[i.length - 1]
  55285. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  55286. this.curves.push(a),
  55287. this.actions.push({
  55288. action: "lineTo",
  55289. args: [e, t]
  55290. })
  55291. }
  55292. ,
  55293. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  55294. var o = this.actions[this.actions.length - 1].args
  55295. , a = o[o.length - 2]
  55296. , s = o[o.length - 1]
  55297. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  55298. this.curves.push(l),
  55299. this.actions.push({
  55300. action: "quadraticCurveTo",
  55301. args: [e, t, i, r]
  55302. })
  55303. }
  55304. ,
  55305. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  55306. var s = this.actions[this.actions.length - 1].args
  55307. , l = s[s.length - 2]
  55308. , c = s[s.length - 1]
  55309. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  55310. this.curves.push(h),
  55311. this.actions.push({
  55312. action: "bezierCurveTo",
  55313. args: [e, t, i, r, o, a]
  55314. })
  55315. }
  55316. ,
  55317. n.Path.prototype.splineThru = function(e) {
  55318. var t = Array.prototype.slice.call(arguments)
  55319. , i = this.actions[this.actions.length - 1].args
  55320. , r = i[i.length - 2]
  55321. , o = i[i.length - 1]
  55322. , a = [new n.Vector2(r,o)];
  55323. Array.prototype.push.apply(a, e);
  55324. var s = new n.SplineCurve(a);
  55325. this.curves.push(s),
  55326. this.actions.push({
  55327. action: "splineThru",
  55328. args: t
  55329. })
  55330. }
  55331. ,
  55332. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  55333. var a = this.actions[this.actions.length - 1].args
  55334. , s = a[a.length - 2]
  55335. , l = a[a.length - 1];
  55336. this.absarc(e + s, t + l, i, n, r, o)
  55337. }
  55338. ,
  55339. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  55340. this.absellipse(e, t, i, i, n, r, o)
  55341. }
  55342. ,
  55343. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  55344. var l = this.actions[this.actions.length - 1].args
  55345. , c = l[l.length - 2]
  55346. , h = l[l.length - 1];
  55347. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55348. }
  55349. ,
  55350. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  55351. var c = [e, t, i, r, o, a, s, l || 0]
  55352. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  55353. this.curves.push(h);
  55354. var u = h.getPoint(1);
  55355. c.push(u.x),
  55356. c.push(u.y),
  55357. this.actions.push({
  55358. action: "ellipse",
  55359. args: c
  55360. })
  55361. }
  55362. ,
  55363. n.Path.prototype.getSpacedPoints = function(e) {
  55364. e || (e = 40);
  55365. for (var t = [], i = 0; i < e; i++)
  55366. t.push(this.getPoint(i / e));
  55367. return this.autoClose && t.push(t[0]),
  55368. t
  55369. }
  55370. ,
  55371. n.Path.prototype.getPoints = function(e) {
  55372. e = e || 12;
  55373. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55374. var A = this.actions[m]
  55375. , y = A.action
  55376. , C = A.args;
  55377. switch (y) {
  55378. case "moveTo":
  55379. g.push(new n.Vector2(C[0],C[1]));
  55380. break;
  55381. case "lineTo":
  55382. g.push(new n.Vector2(C[0],C[1]));
  55383. break;
  55384. case "quadraticCurveTo":
  55385. t = C[2],
  55386. i = C[3],
  55387. a = C[0],
  55388. s = C[1],
  55389. g.length > 0 ? (h = g[g.length - 1],
  55390. l = h.x,
  55391. c = h.y) : (h = this.actions[m - 1].args,
  55392. l = h[h.length - 2],
  55393. c = h[h.length - 1]);
  55394. for (var I = 1; I <= e; I++) {
  55395. var E = I / e;
  55396. u = p(E, l, a, t),
  55397. d = p(E, c, s, i),
  55398. g.push(new n.Vector2(u,d))
  55399. }
  55400. break;
  55401. case "bezierCurveTo":
  55402. t = C[4],
  55403. i = C[5],
  55404. a = C[0],
  55405. s = C[1],
  55406. r = C[2],
  55407. o = C[3],
  55408. g.length > 0 ? (h = g[g.length - 1],
  55409. l = h.x,
  55410. c = h.y) : (h = this.actions[m - 1].args,
  55411. l = h[h.length - 2],
  55412. c = h[h.length - 1]);
  55413. for (var I = 1; I <= e; I++) {
  55414. var E = I / e;
  55415. u = f(E, l, a, r, t),
  55416. d = f(E, c, s, o, i),
  55417. g.push(new n.Vector2(u,d))
  55418. }
  55419. break;
  55420. case "splineThru":
  55421. h = this.actions[m - 1].args;
  55422. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55423. , w = [b]
  55424. , _ = e * C[0].length;
  55425. w = w.concat(C[0]);
  55426. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55427. g.push(T.getPointAt(I / _));
  55428. break;
  55429. case "arc":
  55430. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55431. var E = I / N;
  55432. L || (E = 1 - E),
  55433. x = P + E * D,
  55434. u = S + R * Math.cos(x),
  55435. d = M + R * Math.sin(x),
  55436. g.push(new n.Vector2(u,d))
  55437. }
  55438. break;
  55439. case "ellipse":
  55440. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55441. 0 !== k && (B = Math.cos(k),
  55442. F = Math.sin(k));
  55443. for (var I = 1; I <= N; I++) {
  55444. var E = I / N;
  55445. if (L || (E = 1 - E),
  55446. x = P + E * D,
  55447. u = S + V * Math.cos(x),
  55448. d = M + U * Math.sin(x),
  55449. 0 !== k) {
  55450. var H = u
  55451. , G = d;
  55452. u = (H - S) * B - (G - M) * F + S,
  55453. d = (H - S) * F + (G - M) * B + M
  55454. }
  55455. g.push(new n.Vector2(u,d))
  55456. }
  55457. }
  55458. }
  55459. var z = g[g.length - 1];
  55460. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55461. this.autoClose && g.push(g[0]),
  55462. g
  55463. }
  55464. ,
  55465. n.Path.prototype.toShapes = function(e, t) {
  55466. function i(e) {
  55467. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55468. var a = e[r]
  55469. , s = a.args
  55470. , l = a.action;
  55471. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55472. i = new n.Path),
  55473. i[l].apply(i, s)
  55474. }
  55475. return 0 !== i.actions.length && t.push(i),
  55476. t
  55477. }
  55478. function r(e) {
  55479. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55480. var o = e[i]
  55481. , a = new n.Shape;
  55482. a.actions = o.actions,
  55483. a.curves = o.curves,
  55484. t.push(a)
  55485. }
  55486. return t
  55487. }
  55488. function o(e, t) {
  55489. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55490. var a = t[r]
  55491. , s = t[o]
  55492. , l = s.x - a.x
  55493. , c = s.y - a.y;
  55494. if (Math.abs(c) > Number.EPSILON) {
  55495. if (c < 0 && (a = t[o],
  55496. l = -l,
  55497. s = t[r],
  55498. c = -c),
  55499. e.y < a.y || e.y > s.y)
  55500. continue;
  55501. if (e.y === a.y) {
  55502. if (e.x === a.x)
  55503. return !0
  55504. } else {
  55505. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55506. if (0 === h)
  55507. return !0;
  55508. if (h < 0)
  55509. continue;
  55510. n = !n
  55511. }
  55512. } else {
  55513. if (e.y !== a.y)
  55514. continue;
  55515. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55516. return !0
  55517. }
  55518. }
  55519. return n
  55520. }
  55521. var a = n.ShapeUtils.isClockWise
  55522. , s = i(this.actions);
  55523. if (0 === s.length)
  55524. return [];
  55525. if (t === !0)
  55526. return r(s);
  55527. var l, c, h, u = [];
  55528. if (1 === s.length)
  55529. return c = s[0],
  55530. h = new n.Shape,
  55531. h.actions = c.actions,
  55532. h.curves = c.curves,
  55533. u.push(h),
  55534. u;
  55535. var d = !a(s[0].getPoints());
  55536. d = e ? !d : d;
  55537. var p, f = [], g = [], m = [], v = 0;
  55538. g[v] = void 0,
  55539. m[v] = [];
  55540. for (var A = 0, y = s.length; A < y; A++)
  55541. c = s[A],
  55542. p = c.getPoints(),
  55543. l = a(p),
  55544. l = e ? !l : l,
  55545. l ? (!d && g[v] && v++,
  55546. g[v] = {
  55547. s: new n.Shape,
  55548. p: p
  55549. },
  55550. g[v].s.actions = c.actions,
  55551. g[v].s.curves = c.curves,
  55552. d && v++,
  55553. m[v] = []) : m[v].push({
  55554. h: c,
  55555. p: p[0]
  55556. });
  55557. if (!g[0])
  55558. return r(s);
  55559. if (g.length > 1) {
  55560. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55561. f[E] = [];
  55562. for (var E = 0, b = g.length; E < b; E++)
  55563. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55564. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55565. o(T.p, g[S].p) && (E !== S && I.push({
  55566. froms: E,
  55567. tos: S,
  55568. hole: _
  55569. }),
  55570. x ? (x = !1,
  55571. f[S].push(T)) : C = !0);
  55572. x && f[E].push(T)
  55573. }
  55574. I.length > 0 && (C || (m = f))
  55575. }
  55576. for (var M, A = 0, R = g.length; A < R; A++) {
  55577. h = g[A].s,
  55578. u.push(h),
  55579. M = m[A];
  55580. for (var P = 0, O = M.length; P < O; P++)
  55581. h.holes.push(M[P].h)
  55582. }
  55583. return u
  55584. }
  55585. ,
  55586. n.Shape = function() {
  55587. n.Path.apply(this, arguments),
  55588. this.holes = []
  55589. }
  55590. ,
  55591. n.Shape.prototype = Object.create(n.Path.prototype),
  55592. n.Shape.prototype.constructor = n.Shape,
  55593. n.Shape.prototype.extrude = function(e) {
  55594. return new n.ExtrudeGeometry(this,e)
  55595. }
  55596. ,
  55597. n.Shape.prototype.makeGeometry = function(e) {
  55598. return new n.ShapeGeometry(this,e)
  55599. }
  55600. ,
  55601. n.Shape.prototype.getPointsHoles = function(e) {
  55602. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55603. t[i] = this.holes[i].getPoints(e);
  55604. return t
  55605. }
  55606. ,
  55607. n.Shape.prototype.extractAllPoints = function(e) {
  55608. return {
  55609. shape: this.getPoints(e),
  55610. holes: this.getPointsHoles(e)
  55611. }
  55612. }
  55613. ,
  55614. n.Shape.prototype.extractPoints = function(e) {
  55615. return this.extractAllPoints(e)
  55616. }
  55617. ,
  55618. n.LineCurve = function(e, t) {
  55619. this.v1 = e,
  55620. this.v2 = t
  55621. }
  55622. ,
  55623. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55624. n.LineCurve.prototype.constructor = n.LineCurve,
  55625. n.LineCurve.prototype.getPoint = function(e) {
  55626. var t = this.v2.clone().sub(this.v1);
  55627. return t.multiplyScalar(e).add(this.v1),
  55628. t
  55629. }
  55630. ,
  55631. n.LineCurve.prototype.getPointAt = function(e) {
  55632. return this.getPoint(e)
  55633. }
  55634. ,
  55635. n.LineCurve.prototype.getTangent = function(e) {
  55636. var t = this.v2.clone().sub(this.v1);
  55637. return t.normalize()
  55638. }
  55639. ,
  55640. n.QuadraticBezierCurve = function(e, t, i) {
  55641. this.v0 = e,
  55642. this.v1 = t,
  55643. this.v2 = i
  55644. }
  55645. ,
  55646. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55647. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55648. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55649. var t = n.ShapeUtils.b2;
  55650. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55651. }
  55652. ,
  55653. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55654. var t = n.CurveUtils.tangentQuadraticBezier;
  55655. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55656. }
  55657. ,
  55658. n.CubicBezierCurve = function(e, t, i, n) {
  55659. this.v0 = e,
  55660. this.v1 = t,
  55661. this.v2 = i,
  55662. this.v3 = n
  55663. }
  55664. ,
  55665. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55666. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55667. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55668. var t = n.ShapeUtils.b3;
  55669. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55670. }
  55671. ,
  55672. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55673. var t = n.CurveUtils.tangentCubicBezier;
  55674. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55675. }
  55676. ,
  55677. n.SplineCurve = function(e) {
  55678. this.points = void 0 == e ? [] : e
  55679. }
  55680. ,
  55681. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55682. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55683. n.SplineCurve.prototype.getPoint = function(e) {
  55684. var t = this.points
  55685. , i = (t.length - 1) * e
  55686. , r = Math.floor(i)
  55687. , o = i - r
  55688. , a = t[0 === r ? r : r - 1]
  55689. , s = t[r]
  55690. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55691. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55692. , h = n.CurveUtils.interpolate;
  55693. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55694. }
  55695. ,
  55696. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55697. this.aX = e,
  55698. this.aY = t,
  55699. this.xRadius = i,
  55700. this.yRadius = n,
  55701. this.aStartAngle = r,
  55702. this.aEndAngle = o,
  55703. this.aClockwise = a,
  55704. this.aRotation = s || 0
  55705. }
  55706. ,
  55707. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55708. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55709. n.EllipseCurve.prototype.getPoint = function(e) {
  55710. var t = this.aEndAngle - this.aStartAngle;
  55711. t < 0 && (t += 2 * Math.PI),
  55712. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55713. var i;
  55714. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55715. var r = this.aX + this.xRadius * Math.cos(i)
  55716. , o = this.aY + this.yRadius * Math.sin(i);
  55717. if (0 !== this.aRotation) {
  55718. var a = Math.cos(this.aRotation)
  55719. , s = Math.sin(this.aRotation)
  55720. , l = r
  55721. , c = o;
  55722. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55723. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55724. }
  55725. return new n.Vector2(r,o)
  55726. }
  55727. ,
  55728. n.ArcCurve = function(e, t, i, r, o, a) {
  55729. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55730. }
  55731. ,
  55732. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55733. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55734. n.LineCurve3 = n.Curve.create(function(e, t) {
  55735. this.v1 = e,
  55736. this.v2 = t
  55737. }, function(e) {
  55738. var t = new n.Vector3;
  55739. return t.subVectors(this.v2, this.v1),
  55740. t.multiplyScalar(e),
  55741. t.add(this.v1),
  55742. t
  55743. }),
  55744. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55745. this.v0 = e,
  55746. this.v1 = t,
  55747. this.v2 = i
  55748. }, function(e) {
  55749. var t = n.ShapeUtils.b2;
  55750. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55751. }),
  55752. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55753. this.v0 = e,
  55754. this.v1 = t,
  55755. this.v2 = i,
  55756. this.v3 = n
  55757. }, function(e) {
  55758. var t = n.ShapeUtils.b3;
  55759. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55760. }),
  55761. n.SplineCurve3 = n.Curve.create(function(e) {
  55762. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55763. this.points = void 0 == e ? [] : e
  55764. }, function(e) {
  55765. var t = this.points
  55766. , i = (t.length - 1) * e
  55767. , r = Math.floor(i)
  55768. , o = i - r
  55769. , a = t[0 == r ? r : r - 1]
  55770. , s = t[r]
  55771. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55772. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55773. , h = n.CurveUtils.interpolate;
  55774. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55775. }),
  55776. n.CatmullRomCurve3 = function() {
  55777. function e() {}
  55778. var t = new n.Vector3
  55779. , i = new e
  55780. , r = new e
  55781. , o = new e;
  55782. return e.prototype.init = function(e, t, i, n) {
  55783. this.c0 = e,
  55784. this.c1 = i,
  55785. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55786. this.c3 = 2 * e - 2 * t + i + n
  55787. }
  55788. ,
  55789. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55790. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55791. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55792. s *= o,
  55793. l *= o,
  55794. this.init(t, i, s, l)
  55795. }
  55796. ,
  55797. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55798. this.init(t, i, r * (i - e), r * (n - t))
  55799. }
  55800. ,
  55801. e.prototype.calc = function(e) {
  55802. var t = e * e
  55803. , i = t * e;
  55804. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55805. }
  55806. ,
  55807. n.Curve.create(function(e) {
  55808. this.points = e || [],
  55809. this.closed = !1
  55810. }, function(e) {
  55811. var a, s, l, c, h = this.points;
  55812. c = h.length,
  55813. c < 2 && console.log("duh, you need at least 2 points"),
  55814. a = (c - (this.closed ? 0 : 1)) * e,
  55815. s = Math.floor(a),
  55816. l = a - s,
  55817. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55818. l = 1);
  55819. var u, d, p, f;
  55820. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55821. u = t),
  55822. d = h[s % c],
  55823. p = h[(s + 1) % c],
  55824. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55825. f = t),
  55826. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55827. var g = "chordal" === this.type ? .5 : .25
  55828. , m = Math.pow(u.distanceToSquared(d), g)
  55829. , v = Math.pow(d.distanceToSquared(p), g)
  55830. , A = Math.pow(p.distanceToSquared(f), g);
  55831. v < 1e-4 && (v = 1),
  55832. m < 1e-4 && (m = v),
  55833. A < 1e-4 && (A = v),
  55834. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55835. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55836. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55837. } else if ("catmullrom" === this.type) {
  55838. var y = void 0 !== this.tension ? this.tension : .5;
  55839. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55840. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55841. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55842. }
  55843. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55844. return C
  55845. })
  55846. }(),
  55847. n.ClosedSplineCurve3 = function(e) {
  55848. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55849. n.CatmullRomCurve3.call(this, e),
  55850. this.type = "catmullrom",
  55851. this.closed = !0
  55852. }
  55853. ,
  55854. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55855. n.BoxGeometry = function(e, t, i, r, o, a) {
  55856. n.Geometry.call(this),
  55857. this.type = "BoxGeometry",
  55858. this.parameters = {
  55859. width: e,
  55860. height: t,
  55861. depth: i,
  55862. widthSegments: r,
  55863. heightSegments: o,
  55864. depthSegments: a
  55865. },
  55866. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55867. this.mergeVertices()
  55868. }
  55869. ,
  55870. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55871. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55872. n.CubeGeometry = n.BoxGeometry,
  55873. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55874. function s(e, t, i) {
  55875. var n = 0;
  55876. return n += e * t * 2,
  55877. n += e * i * 2,
  55878. n += i * t * 2,
  55879. 4 * n
  55880. }
  55881. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55882. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55883. for (var L = O * b - _, D = 0; D < x; D++) {
  55884. var N = D * E - w;
  55885. P[e] = N * r,
  55886. P[t] = L * o,
  55887. P[i] = T,
  55888. p[m] = P.x,
  55889. p[m + 1] = P.y,
  55890. p[m + 2] = P.z,
  55891. P[e] = 0,
  55892. P[t] = 0,
  55893. P[i] = l > 0 ? 1 : -1,
  55894. f[m] = P.x,
  55895. f[m + 1] = P.y,
  55896. f[m + 2] = P.z,
  55897. g[v] = D / h,
  55898. g[v + 1] = 1 - O / u,
  55899. m += 3,
  55900. v += 2,
  55901. M += 1
  55902. }
  55903. for (O = 0; O < u; O++)
  55904. for (D = 0; D < h; D++) {
  55905. var B = y + D + x * O
  55906. , F = y + D + x * (O + 1)
  55907. , V = y + (D + 1) + x * (O + 1)
  55908. , U = y + (D + 1) + x * O;
  55909. d[A] = B,
  55910. d[A + 1] = F,
  55911. d[A + 2] = U,
  55912. d[A + 3] = F,
  55913. d[A + 4] = V,
  55914. d[A + 5] = U,
  55915. A += 6,
  55916. R += 6
  55917. }
  55918. c.addGroup(C, R, I),
  55919. C += R,
  55920. y += M
  55921. }
  55922. n.BufferGeometry.call(this),
  55923. this.type = "BoxBufferGeometry",
  55924. this.parameters = {
  55925. width: e,
  55926. height: t,
  55927. depth: i,
  55928. widthSegments: r,
  55929. heightSegments: o,
  55930. depthSegments: a
  55931. };
  55932. var c = this;
  55933. r = Math.floor(r) || 1,
  55934. o = Math.floor(o) || 1,
  55935. a = Math.floor(a) || 1;
  55936. var h = s(r, o, a)
  55937. , u = h / 4 * 6
  55938. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55939. , p = new Float32Array(3 * h)
  55940. , f = new Float32Array(3 * h)
  55941. , g = new Float32Array(2 * h)
  55942. , m = 0
  55943. , v = 0
  55944. , A = 0
  55945. , y = 0
  55946. , C = 0;
  55947. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55948. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55949. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55950. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55951. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55952. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55953. this.setIndex(new n.BufferAttribute(d,1)),
  55954. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55955. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55956. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55957. }
  55958. ,
  55959. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55960. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55961. n.CircleGeometry = function(e, t, i, r) {
  55962. n.Geometry.call(this),
  55963. this.type = "CircleGeometry",
  55964. this.parameters = {
  55965. radius: e,
  55966. segments: t,
  55967. thetaStart: i,
  55968. thetaLength: r
  55969. },
  55970. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55971. }
  55972. ,
  55973. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55974. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55975. n.CircleBufferGeometry = function(e, t, i, r) {
  55976. n.BufferGeometry.call(this),
  55977. this.type = "CircleBufferGeometry",
  55978. this.parameters = {
  55979. radius: e,
  55980. segments: t,
  55981. thetaStart: i,
  55982. thetaLength: r
  55983. },
  55984. e = e || 50,
  55985. t = void 0 !== t ? Math.max(3, t) : 8,
  55986. i = void 0 !== i ? i : 0,
  55987. r = void 0 !== r ? r : 2 * Math.PI;
  55988. var o = t + 2
  55989. , a = new Float32Array(3 * o)
  55990. , s = new Float32Array(3 * o)
  55991. , l = new Float32Array(2 * o);
  55992. s[2] = 1,
  55993. l[0] = .5,
  55994. l[1] = .5;
  55995. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55996. h += 3,
  55997. u += 2) {
  55998. var d = i + c / t * r;
  55999. a[h] = e * Math.cos(d),
  56000. a[h + 1] = e * Math.sin(d),
  56001. s[h + 2] = 1,
  56002. l[u] = (a[h] / e + 1) / 2,
  56003. l[u + 1] = (a[h + 1] / e + 1) / 2
  56004. }
  56005. for (var p = [], h = 1; h <= t; h++)
  56006. p.push(h, h + 1, 0);
  56007. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  56008. this.addAttribute("position", new n.BufferAttribute(a,3)),
  56009. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  56010. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  56011. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56012. }
  56013. ,
  56014. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56015. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  56016. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  56017. function c() {
  56018. var e = (r + 1) * (o + 1);
  56019. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  56020. e
  56021. }
  56022. function h() {
  56023. var e = r * o * 2 * 3;
  56024. return a === !1 && (e += 2 * r * 3),
  56025. e
  56026. }
  56027. function u() {
  56028. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  56029. for (c = 0; c <= o; c++) {
  56030. var p = []
  56031. , f = c / o
  56032. , b = f * (t - e) + e;
  56033. for (a = 0; a <= r; a++) {
  56034. var w = a / r;
  56035. u.x = b * Math.sin(w * l + s),
  56036. u.y = -f * i + E,
  56037. u.z = b * Math.cos(w * l + s),
  56038. m.setXYZ(y, u.x, u.y, u.z),
  56039. h.copy(u),
  56040. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  56041. h.z = Math.cos(w * l + s)),
  56042. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  56043. v.setXYZ(y, h.x, h.y, h.z),
  56044. A.setXY(y, w, 1 - f),
  56045. p.push(y),
  56046. y++
  56047. }
  56048. I.push(p)
  56049. }
  56050. for (a = 0; a < r; a++)
  56051. for (c = 0; c < o; c++) {
  56052. var _ = I[c][a]
  56053. , T = I[c + 1][a]
  56054. , x = I[c + 1][a + 1]
  56055. , S = I[c][a + 1];
  56056. g.setX(C, _),
  56057. C++,
  56058. g.setX(C, T),
  56059. C++,
  56060. g.setX(C, S),
  56061. C++,
  56062. g.setX(C, T),
  56063. C++,
  56064. g.setX(C, x),
  56065. C++,
  56066. g.setX(C, S),
  56067. C++
  56068. }
  56069. }
  56070. function d(i) {
  56071. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  56072. for (a = y,
  56073. o = 1; o <= r; o++)
  56074. m.setXYZ(y, 0, E * p, 0),
  56075. v.setXYZ(y, 0, p, 0),
  56076. i === !0 ? (h.x = o / r,
  56077. h.y = 0) : (h.x = (o - 1) / r,
  56078. h.y = 1),
  56079. A.setXY(y, h.x, h.y),
  56080. y++;
  56081. for (c = y,
  56082. o = 0; o <= r; o++) {
  56083. var f = o / r;
  56084. u.x = d * Math.sin(f * l + s),
  56085. u.y = E * p,
  56086. u.z = d * Math.cos(f * l + s),
  56087. m.setXYZ(y, u.x, u.y, u.z),
  56088. v.setXYZ(y, 0, p, 0),
  56089. A.setXY(y, f, i === !0 ? 1 : 0),
  56090. y++
  56091. }
  56092. for (o = 0; o < r; o++) {
  56093. var I = a + o
  56094. , b = c + o;
  56095. i === !0 ? (g.setX(C, b),
  56096. C++,
  56097. g.setX(C, b + 1),
  56098. C++,
  56099. g.setX(C, I),
  56100. C++) : (g.setX(C, b + 1),
  56101. C++,
  56102. g.setX(C, b),
  56103. C++,
  56104. g.setX(C, I),
  56105. C++)
  56106. }
  56107. }
  56108. n.BufferGeometry.call(this),
  56109. this.type = "CylinderBufferGeometry",
  56110. this.parameters = {
  56111. radiusTop: e,
  56112. radiusBottom: t,
  56113. height: i,
  56114. radialSegments: r,
  56115. heightSegments: o,
  56116. openEnded: a,
  56117. thetaStart: s,
  56118. thetaLength: l
  56119. },
  56120. e = void 0 !== e ? e : 20,
  56121. t = void 0 !== t ? t : 20,
  56122. i = void 0 !== i ? i : 100,
  56123. r = Math.floor(r) || 8,
  56124. o = Math.floor(o) || 1,
  56125. a = void 0 !== a && a,
  56126. s = void 0 !== s ? s : 0,
  56127. l = void 0 !== l ? l : 2 * Math.PI;
  56128. var p = c()
  56129. , f = h()
  56130. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  56131. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  56132. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  56133. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  56134. , y = 0
  56135. , C = 0
  56136. , I = []
  56137. , E = i / 2;
  56138. u(),
  56139. a === !1 && (e > 0 && d(!0),
  56140. t > 0 && d(!1)),
  56141. this.setIndex(g),
  56142. this.addAttribute("position", m),
  56143. this.addAttribute("normal", v),
  56144. this.addAttribute("uv", A)
  56145. }
  56146. ,
  56147. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56148. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  56149. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  56150. n.Geometry.call(this),
  56151. this.type = "CylinderGeometry",
  56152. this.parameters = {
  56153. radiusTop: e,
  56154. radiusBottom: t,
  56155. height: i,
  56156. radialSegments: r,
  56157. heightSegments: o,
  56158. openEnded: a,
  56159. thetaStart: s,
  56160. thetaLength: l
  56161. },
  56162. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  56163. this.mergeVertices()
  56164. }
  56165. ,
  56166. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  56167. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  56168. n.EdgesGeometry = function(e, t) {
  56169. function i(e, t) {
  56170. return e - t
  56171. }
  56172. n.BufferGeometry.call(this),
  56173. t = void 0 !== t ? t : 1;
  56174. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  56175. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  56176. r.fromBufferGeometry(e)) : r = e.clone(),
  56177. r.mergeVertices(),
  56178. r.computeFaceNormals();
  56179. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  56180. for (var p = h[u], f = 0; f < 3; f++) {
  56181. a[0] = p[l[f]],
  56182. a[1] = p[l[(f + 1) % 3]],
  56183. a.sort(i);
  56184. var g = a.toString();
  56185. void 0 === s[g] ? s[g] = {
  56186. vert1: a[0],
  56187. vert2: a[1],
  56188. face1: u,
  56189. face2: void 0
  56190. } : s[g].face2 = u
  56191. }
  56192. var m = [];
  56193. for (var g in s) {
  56194. var v = s[g];
  56195. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  56196. var A = c[v.vert1];
  56197. m.push(A.x),
  56198. m.push(A.y),
  56199. m.push(A.z),
  56200. A = c[v.vert2],
  56201. m.push(A.x),
  56202. m.push(A.y),
  56203. m.push(A.z)
  56204. }
  56205. }
  56206. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  56207. }
  56208. ,
  56209. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56210. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  56211. n.ExtrudeGeometry = function(e, t) {
  56212. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  56213. this.type = "ExtrudeGeometry",
  56214. e = Array.isArray(e) ? e : [e],
  56215. this.addShapeList(e, t),
  56216. void this.computeFaceNormals())
  56217. }
  56218. ;
  56219. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  56220. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  56221. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  56222. for (var i = e.length, n = 0; n < i; n++) {
  56223. var r = e[n];
  56224. this.addShape(r, t)
  56225. }
  56226. }
  56227. ,
  56228. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  56229. function i(e, t, i) {
  56230. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  56231. t.clone().multiplyScalar(i).add(e)
  56232. }
  56233. function r(e, t, i) {
  56234. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  56235. if (Math.abs(d) > Number.EPSILON) {
  56236. var p = Math.sqrt(u)
  56237. , f = Math.sqrt(c * c + h * h)
  56238. , g = t.x - l / p
  56239. , m = t.y + s / p
  56240. , v = i.x - h / f
  56241. , A = i.y + c / f
  56242. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  56243. r = g + s * y - e.x,
  56244. o = m + l * y - e.y;
  56245. var C = r * r + o * o;
  56246. if (C <= 2)
  56247. return new n.Vector2(r,o);
  56248. a = Math.sqrt(C / 2)
  56249. } else {
  56250. var I = !1;
  56251. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  56252. I ? (r = -l,
  56253. o = s,
  56254. a = Math.sqrt(u)) : (r = s,
  56255. o = l,
  56256. a = Math.sqrt(u / 2))
  56257. }
  56258. return new n.Vector2(r / a,o / a)
  56259. }
  56260. function o() {
  56261. if (C) {
  56262. var e = 0
  56263. , t = z * e;
  56264. for (Y = 0; Y < W; Y++)
  56265. G = N[Y],
  56266. c(G[2] + t, G[1] + t, G[0] + t);
  56267. for (e = E + 2 * y,
  56268. t = z * e,
  56269. Y = 0; Y < W; Y++)
  56270. G = N[Y],
  56271. c(G[0] + t, G[1] + t, G[2] + t)
  56272. } else {
  56273. for (Y = 0; Y < W; Y++)
  56274. G = N[Y],
  56275. c(G[2], G[1], G[0]);
  56276. for (Y = 0; Y < W; Y++)
  56277. G = N[Y],
  56278. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  56279. }
  56280. }
  56281. function a() {
  56282. var e = 0;
  56283. for (s(B, e),
  56284. e += B.length,
  56285. x = 0,
  56286. S = L.length; x < S; x++)
  56287. T = L[x],
  56288. s(T, e),
  56289. e += T.length
  56290. }
  56291. function s(e, t) {
  56292. var i, n;
  56293. for (Y = e.length; --Y >= 0; ) {
  56294. i = Y,
  56295. n = Y - 1,
  56296. n < 0 && (n = e.length - 1);
  56297. var r = 0
  56298. , o = E + 2 * y;
  56299. for (r = 0; r < o; r++) {
  56300. var a = z * r
  56301. , s = z * (r + 1)
  56302. , l = t + i + a
  56303. , c = t + n + a
  56304. , u = t + n + s
  56305. , d = t + i + s;
  56306. h(l, c, u, d, e, r, o, i, n)
  56307. }
  56308. }
  56309. }
  56310. function l(e, t, i) {
  56311. M.vertices.push(new n.Vector3(e,t,i))
  56312. }
  56313. function c(e, t, i) {
  56314. e += R,
  56315. t += R,
  56316. i += R,
  56317. M.faces.push(new n.Face3(e,t,i,null,null,0));
  56318. var r = _.generateTopUV(M, e, t, i);
  56319. M.faceVertexUvs[0].push(r)
  56320. }
  56321. function h(e, t, i, r, o, a, s, l, c) {
  56322. e += R,
  56323. t += R,
  56324. i += R,
  56325. r += R,
  56326. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  56327. M.faces.push(new n.Face3(t,i,r,null,null,1));
  56328. var h = _.generateSideWallUV(M, e, t, i, r);
  56329. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  56330. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  56331. }
  56332. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  56333. b && (u = b.getSpacedPoints(E),
  56334. w = !0,
  56335. C = !1,
  56336. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  56337. p = new n.Vector3,
  56338. f = new n.Vector3,
  56339. g = new n.Vector3),
  56340. C || (y = 0,
  56341. v = 0,
  56342. A = 0);
  56343. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  56344. if (D) {
  56345. for (O = O.reverse(),
  56346. x = 0,
  56347. S = L.length; x < S; x++)
  56348. T = L[x],
  56349. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56350. D = !1
  56351. }
  56352. var N = n.ShapeUtils.triangulateShape(O, L)
  56353. , B = O;
  56354. for (x = 0,
  56355. S = L.length; x < S; x++)
  56356. T = L[x],
  56357. O = O.concat(T);
  56358. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56359. Z++,
  56360. q++)
  56361. Z === X && (Z = 0),
  56362. q === X && (q = 0),
  56363. j[Y] = r(B[Y], B[Z], B[q]);
  56364. var K, Q = [], J = j.concat();
  56365. for (x = 0,
  56366. S = L.length; x < S; x++) {
  56367. for (T = L[x],
  56368. K = [],
  56369. Y = 0,
  56370. X = T.length,
  56371. Z = X - 1,
  56372. q = Y + 1; Y < X; Y++,
  56373. Z++,
  56374. q++)
  56375. Z === X && (Z = 0),
  56376. q === X && (q = 0),
  56377. K[Y] = r(T[Y], T[Z], T[q]);
  56378. Q.push(K),
  56379. J = J.concat(K)
  56380. }
  56381. for (F = 0; F < y; F++) {
  56382. for (U = F / y,
  56383. k = v * (1 - U),
  56384. V = A * Math.sin(U * Math.PI / 2),
  56385. Y = 0,
  56386. X = B.length; Y < X; Y++)
  56387. H = i(B[Y], j[Y], V),
  56388. l(H.x, H.y, -k);
  56389. for (x = 0,
  56390. S = L.length; x < S; x++)
  56391. for (T = L[x],
  56392. K = Q[x],
  56393. Y = 0,
  56394. X = T.length; Y < X; Y++)
  56395. H = i(T[Y], K[Y], V),
  56396. l(H.x, H.y, -k)
  56397. }
  56398. for (V = A,
  56399. Y = 0; Y < z; Y++)
  56400. H = C ? i(O[Y], J[Y], V) : O[Y],
  56401. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56402. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56403. g.copy(u[0]).add(f).add(p),
  56404. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56405. var $;
  56406. for ($ = 1; $ <= E; $++)
  56407. for (Y = 0; Y < z; Y++)
  56408. H = C ? i(O[Y], J[Y], V) : O[Y],
  56409. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56410. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56411. g.copy(u[$]).add(f).add(p),
  56412. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56413. for (F = y - 1; F >= 0; F--) {
  56414. for (U = F / y,
  56415. k = v * (1 - U),
  56416. V = A * Math.sin(U * Math.PI / 2),
  56417. Y = 0,
  56418. X = B.length; Y < X; Y++)
  56419. H = i(B[Y], j[Y], V),
  56420. l(H.x, H.y, m + k);
  56421. for (x = 0,
  56422. S = L.length; x < S; x++)
  56423. for (T = L[x],
  56424. K = Q[x],
  56425. Y = 0,
  56426. X = T.length; Y < X; Y++)
  56427. H = i(T[Y], K[Y], V),
  56428. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56429. }
  56430. o(),
  56431. a()
  56432. }
  56433. ,
  56434. n.ExtrudeGeometry.WorldUVGenerator = {
  56435. generateTopUV: function(e, t, i, r) {
  56436. var o = e.vertices
  56437. , a = o[t]
  56438. , s = o[i]
  56439. , l = o[r];
  56440. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56441. },
  56442. generateSideWallUV: function(e, t, i, r, o) {
  56443. var a = e.vertices
  56444. , s = a[t]
  56445. , l = a[i]
  56446. , c = a[r]
  56447. , h = a[o];
  56448. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56449. }
  56450. },
  56451. n.ShapeGeometry = function(e, t) {
  56452. n.Geometry.call(this),
  56453. this.type = "ShapeGeometry",
  56454. Array.isArray(e) === !1 && (e = [e]),
  56455. this.addShapeList(e, t),
  56456. this.computeFaceNormals()
  56457. }
  56458. ,
  56459. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56460. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56461. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56462. for (var i = 0, n = e.length; i < n; i++)
  56463. this.addShape(e[i], t);
  56464. return this
  56465. }
  56466. ,
  56467. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56468. void 0 === t && (t = {});
  56469. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56470. if (p) {
  56471. for (u = u.reverse(),
  56472. i = 0,
  56473. r = d.length; i < r; i++)
  56474. o = d[i],
  56475. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56476. p = !1
  56477. }
  56478. var f = n.ShapeUtils.triangulateShape(u, d);
  56479. for (i = 0,
  56480. r = d.length; i < r; i++)
  56481. o = d[i],
  56482. u = u.concat(o);
  56483. var g, m, v = u.length, A = f.length;
  56484. for (i = 0; i < v; i++)
  56485. g = u[i],
  56486. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56487. for (i = 0; i < A; i++) {
  56488. m = f[i];
  56489. var y = m[0] + c
  56490. , C = m[1] + c
  56491. , I = m[2] + c;
  56492. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56493. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56494. }
  56495. }
  56496. ,
  56497. n.LatheBufferGeometry = function(e, t, i, r) {
  56498. n.BufferGeometry.call(this),
  56499. this.type = "LatheBufferGeometry",
  56500. this.parameters = {
  56501. points: e,
  56502. segments: t,
  56503. phiStart: i,
  56504. phiLength: r
  56505. },
  56506. t = Math.floor(t) || 12,
  56507. i = i || 0,
  56508. r = r || 2 * Math.PI,
  56509. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56510. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56511. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56512. for (a = 0; a <= t; a++) {
  56513. var A = i + a * g * r
  56514. , y = Math.sin(A)
  56515. , C = Math.cos(A);
  56516. for (s = 0; s <= e.length - 1; s++)
  56517. m.x = e[s].x * y,
  56518. m.y = e[s].y,
  56519. m.z = e[s].x * C,
  56520. u.setXYZ(p, m.x, m.y, m.z),
  56521. v.x = a / t,
  56522. v.y = s / (e.length - 1),
  56523. d.setXY(p, v.x, v.y),
  56524. p++
  56525. }
  56526. for (a = 0; a < t; a++)
  56527. for (s = 0; s < e.length - 1; s++) {
  56528. o = s + a * e.length;
  56529. var I = o
  56530. , E = o + e.length
  56531. , b = o + e.length + 1
  56532. , w = o + 1;
  56533. h.setX(f, I),
  56534. f++,
  56535. h.setX(f, E),
  56536. f++,
  56537. h.setX(f, w),
  56538. f++,
  56539. h.setX(f, E),
  56540. f++,
  56541. h.setX(f, b),
  56542. f++,
  56543. h.setX(f, w),
  56544. f++
  56545. }
  56546. if (this.setIndex(h),
  56547. this.addAttribute("position", u),
  56548. this.addAttribute("uv", d),
  56549. this.computeVertexNormals(),
  56550. r === 2 * Math.PI) {
  56551. var _ = this.attributes.normal.array
  56552. , T = new n.Vector3
  56553. , x = new n.Vector3
  56554. , S = new n.Vector3;
  56555. for (o = t * e.length * 3,
  56556. a = 0,
  56557. s = 0; a < e.length; a++,
  56558. s += 3)
  56559. T.x = _[s + 0],
  56560. T.y = _[s + 1],
  56561. T.z = _[s + 2],
  56562. x.x = _[o + s + 0],
  56563. x.y = _[o + s + 1],
  56564. x.z = _[o + s + 2],
  56565. S.addVectors(T, x).normalize(),
  56566. _[s + 0] = _[o + s + 0] = S.x,
  56567. _[s + 1] = _[o + s + 1] = S.y,
  56568. _[s + 2] = _[o + s + 2] = S.z
  56569. }
  56570. }
  56571. ,
  56572. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56573. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56574. n.LatheGeometry = function(e, t, i, r) {
  56575. n.Geometry.call(this),
  56576. this.type = "LatheGeometry",
  56577. this.parameters = {
  56578. points: e,
  56579. segments: t,
  56580. phiStart: i,
  56581. phiLength: r
  56582. },
  56583. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56584. this.mergeVertices()
  56585. }
  56586. ,
  56587. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56588. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56589. n.PlaneGeometry = function(e, t, i, r) {
  56590. n.Geometry.call(this),
  56591. this.type = "PlaneGeometry",
  56592. this.parameters = {
  56593. width: e,
  56594. height: t,
  56595. widthSegments: i,
  56596. heightSegments: r
  56597. },
  56598. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56599. }
  56600. ,
  56601. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56602. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56603. n.PlaneBufferGeometry = function(e, t, i, r) {
  56604. n.BufferGeometry.call(this),
  56605. this.type = "PlaneBufferGeometry",
  56606. this.parameters = {
  56607. width: e,
  56608. height: t,
  56609. widthSegments: i,
  56610. heightSegments: r
  56611. };
  56612. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56613. for (var y = A * d - a, C = 0; C < c; C++) {
  56614. var I = C * u - o;
  56615. p[m] = I,
  56616. p[m + 1] = -y,
  56617. f[m + 2] = 1,
  56618. g[v] = C / s,
  56619. g[v + 1] = 1 - A / l,
  56620. m += 3,
  56621. v += 2
  56622. }
  56623. m = 0;
  56624. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56625. for (var C = 0; C < s; C++) {
  56626. var b = C + c * A
  56627. , w = C + c * (A + 1)
  56628. , _ = C + 1 + c * (A + 1)
  56629. , T = C + 1 + c * A;
  56630. E[m] = b,
  56631. E[m + 1] = w,
  56632. E[m + 2] = T,
  56633. E[m + 3] = w,
  56634. E[m + 4] = _,
  56635. E[m + 5] = T,
  56636. m += 6
  56637. }
  56638. this.setIndex(new n.BufferAttribute(E,1)),
  56639. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56640. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56641. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56642. }
  56643. ,
  56644. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56645. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56646. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56647. n.BufferGeometry.call(this),
  56648. this.type = "RingBufferGeometry",
  56649. this.parameters = {
  56650. innerRadius: e,
  56651. outerRadius: t,
  56652. thetaSegments: i,
  56653. phiSegments: r,
  56654. thetaStart: o,
  56655. thetaLength: a
  56656. },
  56657. e = e || 20,
  56658. t = t || 50,
  56659. o = void 0 !== o ? o : 0,
  56660. a = void 0 !== a ? a : 2 * Math.PI,
  56661. i = void 0 !== i ? Math.max(3, i) : 8,
  56662. r = void 0 !== r ? Math.max(1, r) : 1;
  56663. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56664. for (l = 0; l <= r; l++) {
  56665. for (c = 0; c <= i; c++)
  56666. s = o + c / i * a,
  56667. C.x = A * Math.cos(s),
  56668. C.y = A * Math.sin(s),
  56669. p.setXYZ(m, C.x, C.y, C.z),
  56670. f.setXYZ(m, 0, 0, 1),
  56671. I.x = (C.x / t + 1) / 2,
  56672. I.y = (C.y / t + 1) / 2,
  56673. g.setXY(m, I.x, I.y),
  56674. m++;
  56675. A += y
  56676. }
  56677. for (l = 0; l < r; l++) {
  56678. var E = l * (i + 1);
  56679. for (c = 0; c < i; c++) {
  56680. s = c + E;
  56681. var b = s
  56682. , w = s + i + 1
  56683. , _ = s + i + 2
  56684. , T = s + 1;
  56685. d.setX(v, b),
  56686. v++,
  56687. d.setX(v, w),
  56688. v++,
  56689. d.setX(v, _),
  56690. v++,
  56691. d.setX(v, b),
  56692. v++,
  56693. d.setX(v, _),
  56694. v++,
  56695. d.setX(v, T),
  56696. v++
  56697. }
  56698. }
  56699. this.setIndex(d),
  56700. this.addAttribute("position", p),
  56701. this.addAttribute("normal", f),
  56702. this.addAttribute("uv", g)
  56703. }
  56704. ,
  56705. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56706. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56707. n.RingGeometry = function(e, t, i, r, o, a) {
  56708. n.Geometry.call(this),
  56709. this.type = "RingGeometry",
  56710. this.parameters = {
  56711. innerRadius: e,
  56712. outerRadius: t,
  56713. thetaSegments: i,
  56714. phiSegments: r,
  56715. thetaStart: o,
  56716. thetaLength: a
  56717. },
  56718. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56719. }
  56720. ,
  56721. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56722. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56723. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56724. n.Geometry.call(this),
  56725. this.type = "SphereGeometry",
  56726. this.parameters = {
  56727. radius: e,
  56728. widthSegments: t,
  56729. heightSegments: i,
  56730. phiStart: r,
  56731. phiLength: o,
  56732. thetaStart: a,
  56733. thetaLength: s
  56734. },
  56735. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56736. }
  56737. ,
  56738. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56739. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56740. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56741. n.BufferGeometry.call(this),
  56742. this.type = "SphereBufferGeometry",
  56743. this.parameters = {
  56744. radius: e,
  56745. widthSegments: t,
  56746. heightSegments: i,
  56747. phiStart: r,
  56748. phiLength: o,
  56749. thetaStart: a,
  56750. thetaLength: s
  56751. },
  56752. e = e || 50,
  56753. t = Math.max(3, Math.floor(t) || 8),
  56754. i = Math.max(2, Math.floor(i) || 6),
  56755. r = void 0 !== r ? r : 0,
  56756. o = void 0 !== o ? o : 2 * Math.PI,
  56757. a = void 0 !== a ? a : 0,
  56758. s = void 0 !== s ? s : Math.PI;
  56759. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56760. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56761. var C = y / t
  56762. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56763. , E = e * Math.cos(a + A * s)
  56764. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56765. g.set(I, E, b).normalize(),
  56766. h.setXYZ(p, I, E, b),
  56767. u.setXYZ(p, g.x, g.y, g.z),
  56768. d.setXY(p, C, 1 - A),
  56769. v.push(p),
  56770. p++
  56771. }
  56772. f.push(v)
  56773. }
  56774. for (var w = [], m = 0; m < i; m++)
  56775. for (var y = 0; y < t; y++) {
  56776. var _ = f[m][y + 1]
  56777. , T = f[m][y]
  56778. , x = f[m + 1][y]
  56779. , S = f[m + 1][y + 1];
  56780. (0 !== m || a > 0) && w.push(_, T, S),
  56781. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56782. }
  56783. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56784. this.addAttribute("position", h),
  56785. this.addAttribute("normal", u),
  56786. this.addAttribute("uv", d),
  56787. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56788. }
  56789. ,
  56790. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56791. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56792. n.TextGeometry = function(e, t) {
  56793. t = t || {};
  56794. var i = t.font;
  56795. if (i instanceof n.Font == !1)
  56796. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56797. new n.Geometry;
  56798. var r = i.generateShapes(e, t.size, t.curveSegments);
  56799. t.amount = void 0 !== t.height ? t.height : 50,
  56800. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56801. void 0 === t.bevelSize && (t.bevelSize = 8),
  56802. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56803. n.ExtrudeGeometry.call(this, r, t),
  56804. this.type = "TextGeometry"
  56805. }
  56806. ,
  56807. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56808. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56809. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56810. n.BufferGeometry.call(this),
  56811. this.type = "TorusBufferGeometry",
  56812. this.parameters = {
  56813. radius: e,
  56814. tube: t,
  56815. radialSegments: i,
  56816. tubularSegments: r,
  56817. arc: o
  56818. },
  56819. e = e || 100,
  56820. t = t || 40,
  56821. i = Math.floor(i) || 8,
  56822. r = Math.floor(r) || 6,
  56823. o = o || 2 * Math.PI;
  56824. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56825. for (a = 0; a <= i; a++)
  56826. for (s = 0; s <= r; s++) {
  56827. var C = s / r * o
  56828. , I = a / i * Math.PI * 2;
  56829. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56830. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56831. A.z = t * Math.sin(I),
  56832. u[f] = A.x,
  56833. u[f + 1] = A.y,
  56834. u[f + 2] = A.z,
  56835. v.x = e * Math.cos(C),
  56836. v.y = e * Math.sin(C),
  56837. y.subVectors(A, v).normalize(),
  56838. d[f] = y.x,
  56839. d[f + 1] = y.y,
  56840. d[f + 2] = y.z,
  56841. p[g] = s / r,
  56842. p[g + 1] = a / i,
  56843. f += 3,
  56844. g += 2
  56845. }
  56846. for (a = 1; a <= i; a++)
  56847. for (s = 1; s <= r; s++) {
  56848. var E = (r + 1) * a + s - 1
  56849. , b = (r + 1) * (a - 1) + s - 1
  56850. , w = (r + 1) * (a - 1) + s
  56851. , _ = (r + 1) * a + s;
  56852. h[m] = E,
  56853. h[m + 1] = b,
  56854. h[m + 2] = _,
  56855. h[m + 3] = b,
  56856. h[m + 4] = w,
  56857. h[m + 5] = _,
  56858. m += 6
  56859. }
  56860. this.setIndex(new n.BufferAttribute(h,1)),
  56861. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56862. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56863. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56864. }
  56865. ,
  56866. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56867. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56868. n.TorusGeometry = function(e, t, i, r, o) {
  56869. n.Geometry.call(this),
  56870. this.type = "TorusGeometry",
  56871. this.parameters = {
  56872. radius: e,
  56873. tube: t,
  56874. radialSegments: i,
  56875. tubularSegments: r,
  56876. arc: o
  56877. },
  56878. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56879. }
  56880. ,
  56881. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56882. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56883. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56884. function s(e, t, i, n, r) {
  56885. var o = Math.cos(e)
  56886. , a = Math.sin(e)
  56887. , s = i / t * e
  56888. , l = Math.cos(s);
  56889. r.x = n * (2 + l) * .5 * o,
  56890. r.y = n * (2 + l) * a * .5,
  56891. r.z = n * Math.sin(s) * .5
  56892. }
  56893. n.BufferGeometry.call(this),
  56894. this.type = "TorusKnotBufferGeometry",
  56895. this.parameters = {
  56896. radius: e,
  56897. tube: t,
  56898. tubularSegments: i,
  56899. radialSegments: r,
  56900. p: o,
  56901. q: a
  56902. },
  56903. e = e || 100,
  56904. t = t || 40,
  56905. i = Math.floor(i) || 64,
  56906. r = Math.floor(r) || 8,
  56907. o = o || 2,
  56908. a = a || 3;
  56909. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56910. for (l = 0; l <= i; ++l) {
  56911. var T = l / i * o * Math.PI * 2;
  56912. for (s(T, o, a, e, I),
  56913. s(T + .01, o, a, e, E),
  56914. w.subVectors(E, I),
  56915. _.addVectors(E, I),
  56916. b.crossVectors(w, _),
  56917. _.crossVectors(b, w),
  56918. b.normalize(),
  56919. _.normalize(),
  56920. c = 0; c <= r; ++c) {
  56921. var x = c / r * Math.PI * 2
  56922. , S = -t * Math.cos(x)
  56923. , M = t * Math.sin(x);
  56924. A.x = I.x + (S * _.x + M * b.x),
  56925. A.y = I.y + (S * _.y + M * b.y),
  56926. A.z = I.z + (S * _.z + M * b.z),
  56927. p.setXYZ(m, A.x, A.y, A.z),
  56928. y.subVectors(A, I).normalize(),
  56929. f.setXYZ(m, y.x, y.y, y.z),
  56930. C.x = l / i,
  56931. C.y = c / r,
  56932. g.setXY(m, C.x, C.y),
  56933. m++
  56934. }
  56935. }
  56936. for (c = 1; c <= i; c++)
  56937. for (l = 1; l <= r; l++) {
  56938. var R = (r + 1) * (c - 1) + (l - 1)
  56939. , P = (r + 1) * c + (l - 1)
  56940. , O = (r + 1) * c + l
  56941. , L = (r + 1) * (c - 1) + l;
  56942. d.setX(v, R),
  56943. v++,
  56944. d.setX(v, P),
  56945. v++,
  56946. d.setX(v, L),
  56947. v++,
  56948. d.setX(v, P),
  56949. v++,
  56950. d.setX(v, O),
  56951. v++,
  56952. d.setX(v, L),
  56953. v++
  56954. }
  56955. this.setIndex(d),
  56956. this.addAttribute("position", p),
  56957. this.addAttribute("normal", f),
  56958. this.addAttribute("uv", g)
  56959. }
  56960. ,
  56961. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56962. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56963. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56964. n.Geometry.call(this),
  56965. this.type = "TorusKnotGeometry",
  56966. this.parameters = {
  56967. radius: e,
  56968. tube: t,
  56969. tubularSegments: i,
  56970. radialSegments: r,
  56971. p: o,
  56972. q: a
  56973. },
  56974. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56975. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56976. this.mergeVertices()
  56977. }
  56978. ,
  56979. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56980. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56981. n.TubeGeometry = function(e, t, i, r, o, a) {
  56982. function s(e, t, i) {
  56983. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56984. }
  56985. n.Geometry.call(this),
  56986. this.type = "TubeGeometry",
  56987. this.parameters = {
  56988. path: e,
  56989. segments: t,
  56990. radius: i,
  56991. radialSegments: r,
  56992. closed: o,
  56993. taper: a
  56994. },
  56995. t = t || 64,
  56996. i = i || 1,
  56997. r = r || 8,
  56998. o = o || !1,
  56999. a = a || n.TubeGeometry.NoTaper;
  57000. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  57001. for (this.tangents = D,
  57002. this.normals = N,
  57003. this.binormals = B,
  57004. v = 0; v < P; v++)
  57005. for (M[v] = [],
  57006. u = v / (P - 1),
  57007. m = e.getPointAt(u),
  57008. l = D[v],
  57009. c = N[v],
  57010. h = B[v],
  57011. p = i * a(u),
  57012. A = 0; A < r; A++)
  57013. d = A / r * 2 * Math.PI,
  57014. f = -p * Math.cos(d),
  57015. g = p * Math.sin(d),
  57016. O.copy(m),
  57017. O.x += f * c.x + g * h.x,
  57018. O.y += f * c.y + g * h.y,
  57019. O.z += f * c.z + g * h.z,
  57020. M[v][A] = s(O.x, O.y, O.z);
  57021. for (v = 0; v < t; v++)
  57022. for (A = 0; A < r; A++)
  57023. y = o ? (v + 1) % t : v + 1,
  57024. C = (A + 1) % r,
  57025. I = M[v][A],
  57026. E = M[y][A],
  57027. b = M[y][C],
  57028. w = M[v][C],
  57029. _ = new n.Vector2(v / t,A / r),
  57030. T = new n.Vector2((v + 1) / t,A / r),
  57031. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  57032. S = new n.Vector2(v / t,(A + 1) / r),
  57033. this.faces.push(new n.Face3(I,E,w)),
  57034. this.faceVertexUvs[0].push([_, T, S]),
  57035. this.faces.push(new n.Face3(E,b,w)),
  57036. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  57037. this.computeFaceNormals(),
  57038. this.computeVertexNormals()
  57039. }
  57040. ,
  57041. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  57042. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  57043. n.TubeGeometry.NoTaper = function(e) {
  57044. return 1
  57045. }
  57046. ,
  57047. n.TubeGeometry.SinusoidalTaper = function(e) {
  57048. return Math.sin(Math.PI * e)
  57049. }
  57050. ,
  57051. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  57052. function r() {
  57053. f[0] = new n.Vector3,
  57054. g[0] = new n.Vector3,
  57055. a = Number.MAX_VALUE,
  57056. s = Math.abs(p[0].x),
  57057. l = Math.abs(p[0].y),
  57058. c = Math.abs(p[0].z),
  57059. s <= a && (a = s,
  57060. d.set(1, 0, 0)),
  57061. l <= a && (a = l,
  57062. d.set(0, 1, 0)),
  57063. c <= a && d.set(0, 0, 1),
  57064. m.crossVectors(p[0], d).normalize(),
  57065. f[0].crossVectors(p[0], m),
  57066. g[0].crossVectors(p[0], f[0])
  57067. }
  57068. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  57069. for (this.tangents = p,
  57070. this.normals = f,
  57071. this.binormals = g,
  57072. h = 0; h < A; h++)
  57073. u = h / (A - 1),
  57074. p[h] = e.getTangentAt(u),
  57075. p[h].normalize();
  57076. for (r(),
  57077. h = 1; h < A; h++)
  57078. f[h] = f[h - 1].clone(),
  57079. g[h] = g[h - 1].clone(),
  57080. m.crossVectors(p[h - 1], p[h]),
  57081. m.length() > Number.EPSILON && (m.normalize(),
  57082. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  57083. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  57084. g[h].crossVectors(p[h], f[h]);
  57085. if (i)
  57086. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  57087. o /= A - 1,
  57088. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  57089. h = 1; h < A; h++)
  57090. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  57091. g[h].crossVectors(p[h], f[h])
  57092. }
  57093. ,
  57094. n.PolyhedronGeometry = function(e, t, i, r) {
  57095. function o(e) {
  57096. var t = e.normalize().clone();
  57097. t.index = u.vertices.push(t) - 1;
  57098. var i = l(e) / 2 / Math.PI + .5
  57099. , r = c(e) / Math.PI + .5;
  57100. return t.uv = new n.Vector2(i,1 - r),
  57101. t
  57102. }
  57103. function a(e, t, i, r) {
  57104. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  57105. u.faces.push(o),
  57106. C.copy(e).add(t).add(i).divideScalar(3);
  57107. var a = l(C);
  57108. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  57109. }
  57110. function s(e, t) {
  57111. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  57112. l[h] = [];
  57113. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  57114. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  57115. }
  57116. for (var h = 0; h < i; h++)
  57117. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  57118. var m = Math.floor(g / 2);
  57119. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  57120. }
  57121. }
  57122. function l(e) {
  57123. return Math.atan2(e.z, -e.x)
  57124. }
  57125. function c(e) {
  57126. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  57127. }
  57128. function h(e, t, i) {
  57129. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  57130. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  57131. e.clone()
  57132. }
  57133. n.Geometry.call(this),
  57134. this.type = "PolyhedronGeometry",
  57135. this.parameters = {
  57136. vertices: e,
  57137. indices: t,
  57138. radius: i,
  57139. detail: r
  57140. },
  57141. i = i || 1,
  57142. r = r || 0;
  57143. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  57144. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  57145. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  57146. m++) {
  57147. var v = f[t[d]]
  57148. , A = f[t[d + 1]]
  57149. , y = f[t[d + 2]];
  57150. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  57151. }
  57152. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  57153. s(g[d], r);
  57154. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  57155. var I = this.faceVertexUvs[0][d]
  57156. , E = I[0].x
  57157. , b = I[1].x
  57158. , w = I[2].x
  57159. , _ = Math.max(E, b, w)
  57160. , T = Math.min(E, b, w);
  57161. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  57162. b < .2 && (I[1].x += 1),
  57163. w < .2 && (I[2].x += 1))
  57164. }
  57165. for (var d = 0, p = this.vertices.length; d < p; d++)
  57166. this.vertices[d].multiplyScalar(i);
  57167. this.mergeVertices(),
  57168. this.computeFaceNormals(),
  57169. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  57170. }
  57171. ,
  57172. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  57173. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  57174. n.DodecahedronGeometry = function(e, t) {
  57175. var i = (1 + Math.sqrt(5)) / 2
  57176. , r = 1 / i
  57177. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  57178. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  57179. n.PolyhedronGeometry.call(this, o, a, e, t),
  57180. this.type = "DodecahedronGeometry",
  57181. this.parameters = {
  57182. radius: e,
  57183. detail: t
  57184. }
  57185. }
  57186. ,
  57187. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57188. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  57189. n.IcosahedronGeometry = function(e, t) {
  57190. var i = (1 + Math.sqrt(5)) / 2
  57191. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  57192. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  57193. n.PolyhedronGeometry.call(this, r, o, e, t),
  57194. this.type = "IcosahedronGeometry",
  57195. this.parameters = {
  57196. radius: e,
  57197. detail: t
  57198. }
  57199. }
  57200. ,
  57201. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57202. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  57203. n.OctahedronGeometry = function(e, t) {
  57204. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  57205. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  57206. n.PolyhedronGeometry.call(this, i, r, e, t),
  57207. this.type = "OctahedronGeometry",
  57208. this.parameters = {
  57209. radius: e,
  57210. detail: t
  57211. }
  57212. }
  57213. ,
  57214. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57215. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  57216. n.TetrahedronGeometry = function(e, t) {
  57217. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  57218. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  57219. n.PolyhedronGeometry.call(this, i, r, e, t),
  57220. this.type = "TetrahedronGeometry",
  57221. this.parameters = {
  57222. radius: e,
  57223. detail: t
  57224. }
  57225. }
  57226. ,
  57227. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57228. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  57229. n.ParametricGeometry = function(e, t, i) {
  57230. n.Geometry.call(this),
  57231. this.type = "ParametricGeometry",
  57232. this.parameters = {
  57233. func: e,
  57234. slices: t,
  57235. stacks: i
  57236. };
  57237. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  57238. for (r = 0; r <= i; r++)
  57239. for (l = r / i,
  57240. o = 0; o <= t; o++)
  57241. s = o / t,
  57242. a = e(s, l),
  57243. c.push(a);
  57244. var p, f, g, m, v, A, y, C;
  57245. for (r = 0; r < i; r++)
  57246. for (o = 0; o < t; o++)
  57247. p = r * d + o,
  57248. f = r * d + o + 1,
  57249. g = (r + 1) * d + o + 1,
  57250. m = (r + 1) * d + o,
  57251. v = new n.Vector2(o / t,r / i),
  57252. A = new n.Vector2((o + 1) / t,r / i),
  57253. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  57254. C = new n.Vector2(o / t,(r + 1) / i),
  57255. h.push(new n.Face3(p,f,m)),
  57256. u.push([v, A, C]),
  57257. h.push(new n.Face3(f,g,m)),
  57258. u.push([A.clone(), y, C.clone()]);
  57259. this.computeFaceNormals(),
  57260. this.computeVertexNormals()
  57261. }
  57262. ,
  57263. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  57264. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  57265. n.WireframeGeometry = function(e) {
  57266. function t(e, t) {
  57267. return e - t
  57268. }
  57269. n.BufferGeometry.call(this);
  57270. var i = [0, 0]
  57271. , r = {}
  57272. , o = ["a", "b", "c"];
  57273. if (e instanceof n.Geometry) {
  57274. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  57275. for (var d = s[h], p = 0; p < 3; p++) {
  57276. i[0] = d[o[p]],
  57277. i[1] = d[o[(p + 1) % 3]],
  57278. i.sort(t);
  57279. var f = i.toString();
  57280. void 0 === r[f] && (c[2 * l] = i[0],
  57281. c[2 * l + 1] = i[1],
  57282. r[f] = !0,
  57283. l++)
  57284. }
  57285. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57286. for (var p = 0; p < 2; p++) {
  57287. var m = a[c[2 * h + p]]
  57288. , v = 6 * h + 3 * p;
  57289. g[v + 0] = m.x,
  57290. g[v + 1] = m.y,
  57291. g[v + 2] = m.z
  57292. }
  57293. this.addAttribute("position", new n.BufferAttribute(g,3))
  57294. } else if (e instanceof n.BufferGeometry)
  57295. if (null !== e.index) {
  57296. var A = e.index.array
  57297. , a = e.attributes.position
  57298. , y = e.groups
  57299. , l = 0;
  57300. 0 === y.length && e.addGroup(0, A.length);
  57301. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  57302. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  57303. for (var p = 0; p < 3; p++) {
  57304. i[0] = A[h + p],
  57305. i[1] = A[h + (p + 1) % 3],
  57306. i.sort(t);
  57307. var f = i.toString();
  57308. void 0 === r[f] && (c[2 * l] = i[0],
  57309. c[2 * l + 1] = i[1],
  57310. r[f] = !0,
  57311. l++)
  57312. }
  57313. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57314. for (var p = 0; p < 2; p++) {
  57315. var v = 6 * h + 3 * p
  57316. , T = c[2 * h + p];
  57317. g[v + 0] = a.getX(T),
  57318. g[v + 1] = a.getY(T),
  57319. g[v + 2] = a.getZ(T)
  57320. }
  57321. this.addAttribute("position", new n.BufferAttribute(g,3))
  57322. } else {
  57323. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  57324. for (var p = 0; p < 3; p++) {
  57325. var v = 18 * h + 6 * p
  57326. , S = 9 * h + 3 * p;
  57327. g[v + 0] = a[S],
  57328. g[v + 1] = a[S + 1],
  57329. g[v + 2] = a[S + 2];
  57330. var T = 9 * h + 3 * ((p + 1) % 3);
  57331. g[v + 3] = a[T],
  57332. g[v + 4] = a[T + 1],
  57333. g[v + 5] = a[T + 2]
  57334. }
  57335. this.addAttribute("position", new n.BufferAttribute(g,3))
  57336. }
  57337. }
  57338. ,
  57339. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57340. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  57341. n.AxisHelper = function(e) {
  57342. e = e || 1;
  57343. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  57344. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57345. , r = new n.BufferGeometry;
  57346. r.addAttribute("position", new n.BufferAttribute(t,3)),
  57347. r.addAttribute("color", new n.BufferAttribute(i,3));
  57348. var o = new n.LineBasicMaterial({
  57349. vertexColors: n.VertexColors
  57350. });
  57351. n.LineSegments.call(this, r, o)
  57352. }
  57353. ,
  57354. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57355. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57356. n.ArrowHelper = function() {
  57357. var e = new n.Geometry;
  57358. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  57359. var t = new n.CylinderGeometry(0,.5,1,5,1);
  57360. return t.translate(0, -.5, 0),
  57361. function(i, r, o, a, s, l) {
  57362. n.Object3D.call(this),
  57363. void 0 === a && (a = 16776960),
  57364. void 0 === o && (o = 1),
  57365. void 0 === s && (s = .2 * o),
  57366. void 0 === l && (l = .2 * s),
  57367. this.position.copy(r),
  57368. this.line = new n.Line(e,new n.LineBasicMaterial({
  57369. color: a
  57370. })),
  57371. this.line.matrixAutoUpdate = !1,
  57372. this.add(this.line),
  57373. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  57374. color: a
  57375. })),
  57376. this.cone.matrixAutoUpdate = !1,
  57377. this.add(this.cone),
  57378. this.setDirection(i),
  57379. this.setLength(o, s, l)
  57380. }
  57381. }(),
  57382. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57383. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57384. n.ArrowHelper.prototype.setDirection = function() {
  57385. var e, t = new n.Vector3;
  57386. return function(i) {
  57387. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57388. e = Math.acos(i.y),
  57389. this.quaternion.setFromAxisAngle(t, e))
  57390. }
  57391. }(),
  57392. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  57393. void 0 === t && (t = .2 * e),
  57394. void 0 === i && (i = .2 * t),
  57395. this.line.scale.set(1, Math.max(0, e - t), 1),
  57396. this.line.updateMatrix(),
  57397. this.cone.scale.set(i, t, i),
  57398. this.cone.position.y = e,
  57399. this.cone.updateMatrix()
  57400. }
  57401. ,
  57402. n.ArrowHelper.prototype.setColor = function(e) {
  57403. this.line.material.color.set(e),
  57404. this.cone.material.color.set(e)
  57405. }
  57406. ,
  57407. n.BoxHelper = function(e) {
  57408. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57409. , i = new Float32Array(24)
  57410. , r = new n.BufferGeometry;
  57411. r.setIndex(new n.BufferAttribute(t,1)),
  57412. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57413. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57414. color: 16776960
  57415. })),
  57416. void 0 !== e && this.update(e)
  57417. }
  57418. ,
  57419. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57420. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57421. n.BoxHelper.prototype.update = function() {
  57422. var e = new n.Box3;
  57423. return function(t) {
  57424. if (e.setFromObject(t),
  57425. !e.isEmpty()) {
  57426. var i = e.min
  57427. , n = e.max
  57428. , r = this.geometry.attributes.position
  57429. , o = r.array;
  57430. o[0] = n.x,
  57431. o[1] = n.y,
  57432. o[2] = n.z,
  57433. o[3] = i.x,
  57434. o[4] = n.y,
  57435. o[5] = n.z,
  57436. o[6] = i.x,
  57437. o[7] = i.y,
  57438. o[8] = n.z,
  57439. o[9] = n.x,
  57440. o[10] = i.y,
  57441. o[11] = n.z,
  57442. o[12] = n.x,
  57443. o[13] = n.y,
  57444. o[14] = i.z,
  57445. o[15] = i.x,
  57446. o[16] = n.y,
  57447. o[17] = i.z,
  57448. o[18] = i.x,
  57449. o[19] = i.y,
  57450. o[20] = i.z,
  57451. o[21] = n.x,
  57452. o[22] = i.y,
  57453. o[23] = i.z,
  57454. r.needsUpdate = !0,
  57455. this.geometry.computeBoundingSphere()
  57456. }
  57457. }
  57458. }(),
  57459. n.BoundingBoxHelper = function(e, t) {
  57460. var i = void 0 !== t ? t : 8947848;
  57461. this.object = e,
  57462. this.box = new n.Box3,
  57463. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57464. color: i,
  57465. wireframe: !0
  57466. }))
  57467. }
  57468. ,
  57469. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57470. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57471. n.BoundingBoxHelper.prototype.update = function() {
  57472. this.box.setFromObject(this.object),
  57473. this.box.size(this.scale),
  57474. this.box.center(this.position)
  57475. }
  57476. ,
  57477. n.CameraHelper = function(e) {
  57478. function t(e, t, n) {
  57479. i(e, n),
  57480. i(t, n)
  57481. }
  57482. function i(e, t) {
  57483. r.vertices.push(new n.Vector3),
  57484. r.colors.push(new n.Color(t)),
  57485. void 0 === a[e] && (a[e] = []),
  57486. a[e].push(r.vertices.length - 1)
  57487. }
  57488. var r = new n.Geometry
  57489. , o = new n.LineBasicMaterial({
  57490. color: 16777215,
  57491. vertexColors: n.FaceColors
  57492. })
  57493. , a = {}
  57494. , s = 16755200
  57495. , l = 16711680
  57496. , c = 43775
  57497. , h = 16777215
  57498. , u = 3355443;
  57499. t("n1", "n2", s),
  57500. t("n2", "n4", s),
  57501. t("n4", "n3", s),
  57502. t("n3", "n1", s),
  57503. t("f1", "f2", s),
  57504. t("f2", "f4", s),
  57505. t("f4", "f3", s),
  57506. t("f3", "f1", s),
  57507. t("n1", "f1", s),
  57508. t("n2", "f2", s),
  57509. t("n3", "f3", s),
  57510. t("n4", "f4", s),
  57511. t("p", "n1", l),
  57512. t("p", "n2", l),
  57513. t("p", "n3", l),
  57514. t("p", "n4", l),
  57515. t("u1", "u2", c),
  57516. t("u2", "u3", c),
  57517. t("u3", "u1", c),
  57518. t("c", "t", h),
  57519. t("p", "c", u),
  57520. t("cn1", "cn2", u),
  57521. t("cn3", "cn4", u),
  57522. t("cf1", "cf2", u),
  57523. t("cf3", "cf4", u),
  57524. n.LineSegments.call(this, r, o),
  57525. this.camera = e,
  57526. this.camera.updateProjectionMatrix(),
  57527. this.matrix = e.matrixWorld,
  57528. this.matrixAutoUpdate = !1,
  57529. this.pointMap = a,
  57530. this.update()
  57531. }
  57532. ,
  57533. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57534. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57535. n.CameraHelper.prototype.update = function() {
  57536. function e(e, n, a, s) {
  57537. r.set(n, a, s).unproject(o);
  57538. var l = i[e];
  57539. if (void 0 !== l)
  57540. for (var c = 0, h = l.length; c < h; c++)
  57541. t.vertices[l[c]].copy(r)
  57542. }
  57543. var t, i, r = new n.Vector3, o = new n.Camera;
  57544. return function() {
  57545. t = this.geometry,
  57546. i = this.pointMap;
  57547. var n = 1
  57548. , r = 1;
  57549. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57550. e("c", 0, 0, -1),
  57551. e("t", 0, 0, 1),
  57552. e("n1", -n, -r, -1),
  57553. e("n2", n, -r, -1),
  57554. e("n3", -n, r, -1),
  57555. e("n4", n, r, -1),
  57556. e("f1", -n, -r, 1),
  57557. e("f2", n, -r, 1),
  57558. e("f3", -n, r, 1),
  57559. e("f4", n, r, 1),
  57560. e("u1", .7 * n, 1.1 * r, -1),
  57561. e("u2", .7 * -n, 1.1 * r, -1),
  57562. e("u3", 0, 2 * r, -1),
  57563. e("cf1", -n, 0, 1),
  57564. e("cf2", n, 0, 1),
  57565. e("cf3", 0, -r, 1),
  57566. e("cf4", 0, r, 1),
  57567. e("cn1", -n, 0, -1),
  57568. e("cn2", n, 0, -1),
  57569. e("cn3", 0, -r, -1),
  57570. e("cn4", 0, r, -1),
  57571. t.verticesNeedUpdate = !0
  57572. }
  57573. }(),
  57574. n.DirectionalLightHelper = function(e, t) {
  57575. n.Object3D.call(this),
  57576. this.light = e,
  57577. this.light.updateMatrixWorld(),
  57578. this.matrix = e.matrixWorld,
  57579. this.matrixAutoUpdate = !1,
  57580. t = t || 1;
  57581. var i = new n.Geometry;
  57582. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57583. var r = new n.LineBasicMaterial({
  57584. fog: !1
  57585. });
  57586. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57587. this.lightPlane = new n.Line(i,r),
  57588. this.add(this.lightPlane),
  57589. i = new n.Geometry,
  57590. i.vertices.push(new n.Vector3, new n.Vector3),
  57591. r = new n.LineBasicMaterial({
  57592. fog: !1
  57593. }),
  57594. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57595. this.targetLine = new n.Line(i,r),
  57596. this.add(this.targetLine),
  57597. this.update()
  57598. }
  57599. ,
  57600. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57601. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57602. n.DirectionalLightHelper.prototype.dispose = function() {
  57603. this.lightPlane.geometry.dispose(),
  57604. this.lightPlane.material.dispose(),
  57605. this.targetLine.geometry.dispose(),
  57606. this.targetLine.material.dispose()
  57607. }
  57608. ,
  57609. n.DirectionalLightHelper.prototype.update = function() {
  57610. var e = new n.Vector3
  57611. , t = new n.Vector3
  57612. , i = new n.Vector3;
  57613. return function() {
  57614. e.setFromMatrixPosition(this.light.matrixWorld),
  57615. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57616. i.subVectors(t, e),
  57617. this.lightPlane.lookAt(i),
  57618. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57619. this.targetLine.geometry.vertices[1].copy(i),
  57620. this.targetLine.geometry.verticesNeedUpdate = !0,
  57621. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57622. }
  57623. }(),
  57624. n.EdgesHelper = function(e, t, i) {
  57625. var r = void 0 !== t ? t : 16777215;
  57626. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57627. color: r
  57628. })),
  57629. this.matrix = e.matrixWorld,
  57630. this.matrixAutoUpdate = !1
  57631. }
  57632. ,
  57633. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57634. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57635. n.FaceNormalsHelper = function(e, t, i, r) {
  57636. this.object = e,
  57637. this.size = void 0 !== t ? t : 1;
  57638. var o = void 0 !== i ? i : 16776960
  57639. , a = void 0 !== r ? r : 1
  57640. , s = 0
  57641. , l = this.object.geometry;
  57642. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57643. var c = new n.BufferGeometry
  57644. , h = new n.Float32Attribute(2 * s * 3,3);
  57645. c.addAttribute("position", h),
  57646. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57647. color: o,
  57648. linewidth: a
  57649. })),
  57650. this.matrixAutoUpdate = !1,
  57651. this.update()
  57652. }
  57653. ,
  57654. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57655. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57656. n.FaceNormalsHelper.prototype.update = function() {
  57657. var e = new n.Vector3
  57658. , t = new n.Vector3
  57659. , i = new n.Matrix3;
  57660. return function() {
  57661. this.object.updateMatrixWorld(!0),
  57662. i.getNormalMatrix(this.object.matrixWorld);
  57663. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57664. var u = s[c]
  57665. , d = u.normal;
  57666. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57667. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57668. r.setXYZ(l, e.x, e.y, e.z),
  57669. l += 1,
  57670. r.setXYZ(l, t.x, t.y, t.z),
  57671. l += 1
  57672. }
  57673. return r.needsUpdate = !0,
  57674. this
  57675. }
  57676. }(),
  57677. n.GridHelper = function(e, t) {
  57678. var i = new n.Geometry
  57679. , r = new n.LineBasicMaterial({
  57680. vertexColors: n.VertexColors
  57681. });
  57682. this.color1 = new n.Color(4473924),
  57683. this.color2 = new n.Color(8947848);
  57684. for (var o = -e; o <= e; o += t) {
  57685. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57686. var a = 0 === o ? this.color1 : this.color2;
  57687. i.colors.push(a, a, a, a)
  57688. }
  57689. n.LineSegments.call(this, i, r)
  57690. }
  57691. ,
  57692. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57693. n.GridHelper.prototype.constructor = n.GridHelper,
  57694. n.GridHelper.prototype.setColors = function(e, t) {
  57695. this.color1.set(e),
  57696. this.color2.set(t),
  57697. this.geometry.colorsNeedUpdate = !0
  57698. }
  57699. ,
  57700. n.HemisphereLightHelper = function(e, t) {
  57701. n.Object3D.call(this),
  57702. this.light = e,
  57703. this.light.updateMatrixWorld(),
  57704. this.matrix = e.matrixWorld,
  57705. this.matrixAutoUpdate = !1,
  57706. this.colors = [new n.Color, new n.Color];
  57707. var i = new n.SphereGeometry(t,4,2);
  57708. i.rotateX(-Math.PI / 2);
  57709. for (var r = 0, o = 8; r < o; r++)
  57710. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57711. var a = new n.MeshBasicMaterial({
  57712. vertexColors: n.FaceColors,
  57713. wireframe: !0
  57714. });
  57715. this.lightSphere = new n.Mesh(i,a),
  57716. this.add(this.lightSphere),
  57717. this.update()
  57718. }
  57719. ,
  57720. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57721. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57722. n.HemisphereLightHelper.prototype.dispose = function() {
  57723. this.lightSphere.geometry.dispose(),
  57724. this.lightSphere.material.dispose()
  57725. }
  57726. ,
  57727. n.HemisphereLightHelper.prototype.update = function() {
  57728. var e = new n.Vector3;
  57729. return function() {
  57730. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57731. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57732. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57733. this.lightSphere.geometry.colorsNeedUpdate = !0
  57734. }
  57735. }(),
  57736. n.PointLightHelper = function(e, t) {
  57737. this.light = e,
  57738. this.light.updateMatrixWorld();
  57739. var i = new n.SphereGeometry(t,4,2)
  57740. , r = new n.MeshBasicMaterial({
  57741. wireframe: !0,
  57742. fog: !1
  57743. });
  57744. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57745. n.Mesh.call(this, i, r),
  57746. this.matrix = this.light.matrixWorld,
  57747. this.matrixAutoUpdate = !1
  57748. }
  57749. ,
  57750. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57751. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57752. n.PointLightHelper.prototype.dispose = function() {
  57753. this.geometry.dispose(),
  57754. this.material.dispose()
  57755. }
  57756. ,
  57757. n.PointLightHelper.prototype.update = function() {
  57758. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57759. }
  57760. ,
  57761. n.SkeletonHelper = function(e) {
  57762. this.bones = this.getBoneList(e);
  57763. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57764. var r = this.bones[i];
  57765. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57766. t.vertices.push(new n.Vector3),
  57767. t.colors.push(new n.Color(0,0,1)),
  57768. t.colors.push(new n.Color(0,1,0)))
  57769. }
  57770. t.dynamic = !0;
  57771. var o = new n.LineBasicMaterial({
  57772. vertexColors: n.VertexColors,
  57773. depthTest: !1,
  57774. depthWrite: !1,
  57775. transparent: !0
  57776. });
  57777. n.LineSegments.call(this, t, o),
  57778. this.root = e,
  57779. this.matrix = e.matrixWorld,
  57780. this.matrixAutoUpdate = !1,
  57781. this.update()
  57782. }
  57783. ,
  57784. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57785. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57786. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57787. var t = [];
  57788. e instanceof n.Bone && t.push(e);
  57789. for (var i = 0; i < e.children.length; i++)
  57790. t.push.apply(t, this.getBoneList(e.children[i]));
  57791. return t
  57792. }
  57793. ,
  57794. n.SkeletonHelper.prototype.update = function() {
  57795. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57796. var a = this.bones[o];
  57797. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57798. e.vertices[r].setFromMatrixPosition(i),
  57799. i.multiplyMatrices(t, a.parent.matrixWorld),
  57800. e.vertices[r + 1].setFromMatrixPosition(i),
  57801. r += 2)
  57802. }
  57803. e.verticesNeedUpdate = !0,
  57804. e.computeBoundingSphere()
  57805. }
  57806. ,
  57807. n.SpotLightHelper = function(e) {
  57808. n.Object3D.call(this),
  57809. this.light = e,
  57810. this.light.updateMatrixWorld(),
  57811. this.matrix = e.matrixWorld,
  57812. this.matrixAutoUpdate = !1;
  57813. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57814. t.translate(0, -.5, 0),
  57815. t.rotateX(-Math.PI / 2);
  57816. var i = new n.MeshBasicMaterial({
  57817. wireframe: !0,
  57818. fog: !1
  57819. });
  57820. this.cone = new n.Mesh(t,i),
  57821. this.add(this.cone),
  57822. this.update()
  57823. }
  57824. ,
  57825. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57826. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57827. n.SpotLightHelper.prototype.dispose = function() {
  57828. this.cone.geometry.dispose(),
  57829. this.cone.material.dispose()
  57830. }
  57831. ,
  57832. n.SpotLightHelper.prototype.update = function() {
  57833. var e = new n.Vector3
  57834. , t = new n.Vector3;
  57835. return function() {
  57836. var i = this.light.distance ? this.light.distance : 1e4
  57837. , n = i * Math.tan(this.light.angle);
  57838. this.cone.scale.set(n, n, i),
  57839. e.setFromMatrixPosition(this.light.matrixWorld),
  57840. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57841. this.cone.lookAt(t.sub(e)),
  57842. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57843. }
  57844. }(),
  57845. n.VertexNormalsHelper = function(e, t, i, r) {
  57846. this.object = e,
  57847. this.size = void 0 !== t ? t : 1;
  57848. var o = void 0 !== i ? i : 16711680
  57849. , a = void 0 !== r ? r : 1
  57850. , s = 0
  57851. , l = this.object.geometry;
  57852. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57853. var c = new n.BufferGeometry
  57854. , h = new n.Float32Attribute(2 * s * 3,3);
  57855. c.addAttribute("position", h),
  57856. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57857. color: o,
  57858. linewidth: a
  57859. })),
  57860. this.matrixAutoUpdate = !1,
  57861. this.update()
  57862. }
  57863. ,
  57864. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57865. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57866. n.VertexNormalsHelper.prototype.update = function() {
  57867. var e = new n.Vector3
  57868. , t = new n.Vector3
  57869. , i = new n.Matrix3;
  57870. return function() {
  57871. var r = ["a", "b", "c"];
  57872. this.object.updateMatrixWorld(!0),
  57873. i.getNormalMatrix(this.object.matrixWorld);
  57874. var o = this.object.matrixWorld
  57875. , a = this.geometry.attributes.position
  57876. , s = this.object.geometry;
  57877. if (s instanceof n.Geometry)
  57878. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57879. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57880. var m = l[p[r[f]]]
  57881. , v = p.vertexNormals[f];
  57882. e.copy(m).applyMatrix4(o),
  57883. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57884. a.setXYZ(h, e.x, e.y, e.z),
  57885. h += 1,
  57886. a.setXYZ(h, t.x, t.y, t.z),
  57887. h += 1
  57888. }
  57889. else if (s instanceof n.BufferGeometry)
  57890. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57891. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57892. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57893. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57894. a.setXYZ(h, e.x, e.y, e.z),
  57895. h += 1,
  57896. a.setXYZ(h, t.x, t.y, t.z),
  57897. h += 1;
  57898. return a.needsUpdate = !0,
  57899. this
  57900. }
  57901. }(),
  57902. n.WireframeHelper = function(e, t) {
  57903. var i = void 0 !== t ? t : 16777215;
  57904. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57905. color: i
  57906. })),
  57907. this.matrix = e.matrixWorld,
  57908. this.matrixAutoUpdate = !1
  57909. }
  57910. ,
  57911. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57912. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57913. n.ImmediateRenderObject = function(e) {
  57914. n.Object3D.call(this),
  57915. this.material = e,
  57916. this.render = function(e) {}
  57917. }
  57918. ,
  57919. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57920. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57921. n.MorphBlendMesh = function(e, t) {
  57922. n.Mesh.call(this, e, t),
  57923. this.animationsMap = {},
  57924. this.animationsList = [];
  57925. var i = this.geometry.morphTargets.length
  57926. , r = "__default"
  57927. , o = 0
  57928. , a = i - 1
  57929. , s = i / 1;
  57930. this.createAnimation(r, o, a, s),
  57931. this.setAnimationWeight(r, 1)
  57932. }
  57933. ,
  57934. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57935. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57936. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57937. var r = {
  57938. start: t,
  57939. end: i,
  57940. length: i - t + 1,
  57941. fps: n,
  57942. duration: (i - t) / n,
  57943. lastFrame: 0,
  57944. currentFrame: 0,
  57945. active: !1,
  57946. time: 0,
  57947. direction: 1,
  57948. weight: 1,
  57949. directionBackwards: !1,
  57950. mirroredLoop: !1
  57951. };
  57952. this.animationsMap[e] = r,
  57953. this.animationsList.push(r)
  57954. }
  57955. ,
  57956. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57957. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57958. var s = r.morphTargets[o]
  57959. , l = s.name.match(i);
  57960. if (l && l.length > 1) {
  57961. var c = l[1];
  57962. n[c] || (n[c] = {
  57963. start: 1 / 0,
  57964. end: -(1 / 0)
  57965. });
  57966. var h = n[c];
  57967. o < h.start && (h.start = o),
  57968. o > h.end && (h.end = o),
  57969. t || (t = c)
  57970. }
  57971. }
  57972. for (var c in n) {
  57973. var h = n[c];
  57974. this.createAnimation(c, h.start, h.end, e)
  57975. }
  57976. this.firstAnimation = t
  57977. }
  57978. ,
  57979. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57980. var t = this.animationsMap[e];
  57981. t && (t.direction = 1,
  57982. t.directionBackwards = !1)
  57983. }
  57984. ,
  57985. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57986. var t = this.animationsMap[e];
  57987. t && (t.direction = -1,
  57988. t.directionBackwards = !0)
  57989. }
  57990. ,
  57991. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57992. var i = this.animationsMap[e];
  57993. i && (i.fps = t,
  57994. i.duration = (i.end - i.start) / i.fps)
  57995. }
  57996. ,
  57997. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57998. var i = this.animationsMap[e];
  57999. i && (i.duration = t,
  58000. i.fps = (i.end - i.start) / i.duration)
  58001. }
  58002. ,
  58003. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  58004. var i = this.animationsMap[e];
  58005. i && (i.weight = t)
  58006. }
  58007. ,
  58008. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  58009. var i = this.animationsMap[e];
  58010. i && (i.time = t)
  58011. }
  58012. ,
  58013. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  58014. var t = 0
  58015. , i = this.animationsMap[e];
  58016. return i && (t = i.time),
  58017. t
  58018. }
  58019. ,
  58020. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  58021. var t = -1
  58022. , i = this.animationsMap[e];
  58023. return i && (t = i.duration),
  58024. t
  58025. }
  58026. ,
  58027. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  58028. var t = this.animationsMap[e];
  58029. t ? (t.time = 0,
  58030. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  58031. }
  58032. ,
  58033. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  58034. var t = this.animationsMap[e];
  58035. t && (t.active = !1)
  58036. }
  58037. ,
  58038. n.MorphBlendMesh.prototype.update = function(e) {
  58039. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  58040. var r = this.animationsList[t];
  58041. if (r.active) {
  58042. var o = r.duration / r.length;
  58043. r.time += r.direction * e,
  58044. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  58045. r.time > r.duration && (r.time = r.duration,
  58046. r.directionBackwards = !0),
  58047. r.time < 0 && (r.time = 0,
  58048. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  58049. r.time < 0 && (r.time += r.duration));
  58050. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  58051. , s = r.weight;
  58052. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  58053. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  58054. this.morphTargetInfluences[a] = 0,
  58055. r.lastFrame = r.currentFrame,
  58056. r.currentFrame = a);
  58057. var l = r.time % o / o;
  58058. r.directionBackwards && (l = 1 - l),
  58059. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  58060. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  58061. }
  58062. }
  58063. }
  58064. ,
  58065. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  58066. i.THREE = n) : this.THREE = n
  58067. }
  58068. , {}]
  58069. }, {}, [116]);
  58070. function initTransitionPass(THREE){
  58071. THREE.TransitionPass = function ( scene, camera ) {
  58072. this.renderScene = scene;
  58073. this.renderCamera = camera;
  58074. this.coverRenderTarget = new THREE.WebGLRenderTarget( 100, 100, {
  58075. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  58076. format: THREE.RGBAFormat
  58077. });
  58078. this.coverTex = this.coverRenderTarget.texture;
  58079. this.enabled = false;
  58080. this.oldClearColor = new THREE.Color();
  58081. this.oldClearAlpha = 1;
  58082. this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
  58083. this.scene = new THREE.Scene();
  58084. this.material = this.getMaskMaterial()
  58085. var copyShader = THREE.CopyShader;
  58086. this.materialCopy = new THREE.ShaderMaterial( {
  58087. uniforms: this.copyUniforms,
  58088. vertexShader: copyShader.vertexShader,
  58089. fragmentShader: copyShader.fragmentShader,
  58090. blending: THREE.NoBlending,
  58091. depthTest: false,
  58092. depthWrite: false,
  58093. transparent: true
  58094. } );
  58095. this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), this.material);
  58096. this.quad.frustumCulled = false; // Avoid getting clipped
  58097. this.scene.add( this.quad );
  58098. }
  58099. THREE.TransitionPass.prototype = {//波形扩散,出下一个画面
  58100. constructor: THREE.TransitionPass,
  58101. setSize: function ( width, height ) {
  58102. this.coverRenderTarget.setSize( width, height );
  58103. },
  58104. render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {
  58105. var oldAutoClear = renderer.autoClear;
  58106. renderer.autoClear = false;
  58107. var uniforms = this.quad.material.uniforms
  58108. uniforms.bgTex.value = readBuffer.texture;
  58109. uniforms.coverTex.value = this.coverTex;
  58110. uniforms.progress.value = player.model.skybox.material.uniforms.progress.value//
  58111. uniforms.screenRatio.value = player.domElement.clientWidth / player.domElement.clientHeight;// 使波纹为圆形
  58112. uniforms.screenRatio.value *= uniforms.screenRatio.value
  58113. renderer.render( this.scene, this.camera);
  58114. renderer.autoClear = oldAutoClear;
  58115. },
  58116. start:function(sceneRenderer){
  58117. this.enabled = true
  58118. //draw coverTex
  58119. this.quad.material.uniforms.progress.value = 1;
  58120. sceneRenderer.renderer.render( sceneRenderer.scene, sceneRenderer.camera, this.coverRenderTarget, true );
  58121. },
  58122. stop:function(){
  58123. this.enabled = false
  58124. }
  58125. ,
  58126. getMaskMaterial :function(){
  58127. return new THREE.ShaderMaterial( {
  58128. uniforms: {
  58129. coverTex: {
  58130. type: "t",
  58131. value: null
  58132. },
  58133. bgTex: {
  58134. type: "t",
  58135. value: null
  58136. },
  58137. progress:{
  58138. type: "f",
  58139. value: 0
  58140. },
  58141. screenRatio:{
  58142. type: "f",
  58143. value: 1
  58144. }
  58145. },
  58146. vertexShader: `
  58147. varying vec2 vUv;
  58148. void main()
  58149. {
  58150. vUv = uv;
  58151. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  58152. }
  58153. `,
  58154. fragmentShader: `
  58155. uniform sampler2D coverTex;
  58156. uniform sampler2D bgTex;
  58157. uniform float progress;
  58158. uniform float screenRatio;
  58159. varying vec2 vUv;
  58160. void main() {
  58161. const float maxRadius = 0.708; // sqrt(0.5^2+0.5^2)
  58162. const float minRadius = 0.0 ;
  58163. float radius = sqrt((vUv.x - 0.5)*(vUv.x - 0.5) + (vUv.y - 0.5)*(vUv.y - 0.5)/screenRatio);
  58164. float diff = 0.15;
  58165. float radiusIn = maxRadius * progress + minRadius * (1.0-progress);
  58166. float radiusOut = radiusIn + diff;
  58167. if(radius < radiusIn) {
  58168. gl_FragColor = texture2D(bgTex, vUv);
  58169. //gl_FragColor = vec4(0.0,0.0,1.0,1.0);//
  58170. }else if(radius>radiusOut){
  58171. gl_FragColor = texture2D(coverTex, vUv) ;
  58172. //gl_FragColor = vec4(1.0,1.0,0.0,1.0);//
  58173. }else{
  58174. vec4 color1 = texture2D(bgTex, vUv);
  58175. vec4 color2 = texture2D(coverTex, vUv);
  58176. float rotio = smoothstep(radiusIn ,radiusOut,radius);
  58177. gl_FragColor = mix(color1, color2, rotio);
  58178. }
  58179. }
  58180. `
  58181. } );
  58182. },
  58183. }
  58184. }
  58185. /**
  58186. * Based on http://www.emagix.net/academic/mscs-project/item/camera-sync-with-css3-and-webgl-threejs
  58187. * @author mrdoob / http://mrdoob.com/
  58188. * @author yomotsu / https://yomotsu.net/
  58189. */
  58190. function getCSS3DObject(){
  58191. THREE.CSS3DObject = function ( element ) {
  58192. THREE.Object3D.call( this );
  58193. this.element = element;
  58194. this.element.style.position = 'absolute';
  58195. this.addEventListener( 'removed', function () {
  58196. if ( this.element.parentNode !== null ) {
  58197. this.element.parentNode.removeChild( this.element );
  58198. }
  58199. } );
  58200. };
  58201. THREE.CSS3DObject.prototype = Object.create( THREE.Object3D.prototype );
  58202. THREE.CSS3DObject.prototype.constructor = THREE.CSS3DObject;
  58203. THREE.CSS3DSprite = function ( element ) {
  58204. THREE.CSS3DObject.call( this, element );
  58205. };
  58206. THREE.CSS3DSprite.prototype = Object.create( THREE.CSS3DObject.prototype );
  58207. THREE.CSS3DSprite.prototype.constructor = THREE.CSS3DSprite;
  58208. //
  58209. THREE.CSS3DRenderer = function () {
  58210. console.log( 'THREE.CSS3DRenderer', THREE.REVISION );
  58211. var _width, _height;
  58212. var _widthHalf, _heightHalf;
  58213. var matrix = new THREE.Matrix4();
  58214. var cache = {
  58215. camera: { fov: 0, style: '' },
  58216. objects: new WeakMap()
  58217. };
  58218. var domElement = document.createElement( 'div' );
  58219. domElement.style.overflow = 'hidden';
  58220. this.domElement = domElement;
  58221. var cameraElement = document.createElement( 'div' );
  58222. cameraElement.style.WebkitTransformStyle = 'preserve-3d';
  58223. cameraElement.style.transformStyle = 'preserve-3d';
  58224. domElement.appendChild( cameraElement );
  58225. var isIE = /Trident/i.test( navigator.userAgent );
  58226. this.getSize = function () {
  58227. return {
  58228. width: _width,
  58229. height: _height
  58230. };
  58231. };
  58232. this.setSize = function ( width, height ) {
  58233. _width = width;
  58234. _height = height;
  58235. _widthHalf = _width / 2;
  58236. _heightHalf = _height / 2;
  58237. domElement.style.width = width + 'px';
  58238. domElement.style.height = height + 'px';
  58239. cameraElement.style.width = width + 'px';
  58240. cameraElement.style.height = height + 'px';
  58241. };
  58242. function epsilon( value ) {
  58243. return Math.abs( value ) < 1e-10 ? 0 : value;
  58244. }
  58245. function getCameraCSSMatrix( matrix ) {
  58246. var elements = matrix.elements;
  58247. return 'matrix3d(' +
  58248. epsilon( elements[ 0 ] ) + ',' +
  58249. epsilon( - elements[ 1 ] ) + ',' +
  58250. epsilon( elements[ 2 ] ) + ',' +
  58251. epsilon( elements[ 3 ] ) + ',' +
  58252. epsilon( elements[ 4 ] ) + ',' +
  58253. epsilon( - elements[ 5 ] ) + ',' +
  58254. epsilon( elements[ 6 ] ) + ',' +
  58255. epsilon( elements[ 7 ] ) + ',' +
  58256. epsilon( elements[ 8 ] ) + ',' +
  58257. epsilon( - elements[ 9 ] ) + ',' +
  58258. epsilon( elements[ 10 ] ) + ',' +
  58259. epsilon( elements[ 11 ] ) + ',' +
  58260. epsilon( elements[ 12 ] ) + ',' +
  58261. epsilon( - elements[ 13 ] ) + ',' +
  58262. epsilon( elements[ 14 ] ) + ',' +
  58263. epsilon( elements[ 15 ] ) +
  58264. ')';
  58265. }
  58266. function getObjectCSSMatrix( matrix, cameraCSSMatrix ) {
  58267. var elements = matrix.elements;
  58268. /* var matrix3d = 'matrix3d(' +
  58269. epsilon( elements[ 0 ] ) + ',' +
  58270. epsilon( elements[ 1 ] ) + ',' +
  58271. epsilon( elements[ 2 ] ) + ',' +
  58272. epsilon( elements[ 3 ] ) + ',' +
  58273. epsilon( - elements[ 4 ] ) + ',' +
  58274. epsilon( - elements[ 5 ] ) + ',' +
  58275. epsilon( - elements[ 6 ] ) + ',' +
  58276. epsilon( - elements[ 7 ] ) + ',' +
  58277. epsilon( elements[ 8 ] ) + ',' +
  58278. epsilon( elements[ 9 ] ) + ',' +
  58279. epsilon( elements[ 10 ] ) + ',' +
  58280. epsilon( elements[ 11 ] ) + ',' +
  58281. epsilon( elements[ 12 ] ) + ',' +
  58282. epsilon( elements[ 13 ] ) + ',' +
  58283. epsilon( elements[ 14 ] ) + ',' +
  58284. epsilon( elements[ 15 ] ) +
  58285. ')'; */
  58286. var matrix3d = 'matrix3d(' +
  58287. epsilon( elements[ 0 ] ) + ',' +
  58288. epsilon( elements[ 1 ] ) + ',' +
  58289. epsilon( elements[ 2 ] ) + ',' +
  58290. epsilon( elements[ 3 ] ) + ',' +
  58291. epsilon( - elements[ 4 ] ) + ',' +
  58292. epsilon( - elements[ 5 ] ) + ',' +
  58293. epsilon( - elements[ 6 ] ) + ',' +
  58294. epsilon( - elements[ 7 ] ) + ',' +
  58295. epsilon( elements[ 8 ] ) + ',' +
  58296. epsilon( elements[ 9 ] ) + ',' +
  58297. epsilon( elements[ 10 ] ) + ',' +
  58298. epsilon( elements[ 11 ] ) + ',' +
  58299. epsilon( elements[ 12 ] ) + ',' +
  58300. epsilon( elements[ 13 ] ) + ',' +
  58301. epsilon( elements[ 14 ] ) + ',' +
  58302. epsilon( elements[ 15 ] ) +
  58303. ')';
  58304. if ( isIE ) {
  58305. return 'translate(-50%,-50%) ' +
  58306. 'translate(' + _widthHalf + 'px,' + _heightHalf + 'px)' +
  58307. cameraCSSMatrix +
  58308. matrix3d;
  58309. }
  58310. return 'translate(-50%,-50%) ' + matrix3d;
  58311. }
  58312. function renderObject( object, camera, cameraCSSMatrix ) {
  58313. if ( object instanceof THREE.CSS3DObject && object.element.style.display == 'block') {
  58314. var style;
  58315. if ( object instanceof THREE.CSS3DSprite ) {
  58316. // http://swiftcoder.wordpress.com/2008/11/25/constructing-a-billboard-matrix/
  58317. matrix.copy( camera.matrixWorldInverse );
  58318. matrix.transpose();
  58319. matrix.copyPosition( object.matrixWorld );
  58320. matrix.scale( object.scale );
  58321. matrix.elements[ 3 ] = 0;
  58322. matrix.elements[ 7 ] = 0;
  58323. matrix.elements[ 11 ] = 0;
  58324. matrix.elements[ 15 ] = 1;
  58325. style = getObjectCSSMatrix( matrix, cameraCSSMatrix );
  58326. } else {
  58327. //style = getObjectCSSMatrix( object.matrixWorld, cameraCSSMatrix );
  58328. style = getObjectCSSMatrix( object.matrixWorld, cameraCSSMatrix ) + " scale(0.001)"; //许钟文 加 object.baseScale针对小数,先在elem放大,然后这里缩小
  58329. }
  58330. var element = object.element;
  58331. var cachedStyle = cache.objects.get( object );
  58332. if ( cachedStyle === undefined || cachedStyle.style !== style ) {
  58333. element.style.WebkitTransform = style;
  58334. element.style.transform = style;
  58335. //add
  58336. if(browser.isMobile() && browser.detectIOS()){
  58337. var info = menuDiv.objects.find(info=>info.id == element.id);
  58338. if(info && info.transform){
  58339. $(element).css("transform", info.transform )
  58340. $(element).css("WebkitTransform", info.transform )
  58341. }
  58342. }
  58343. var objectData = { style: style };
  58344. if ( isIE ) {
  58345. objectData.distanceToCameraSquared = getDistanceToSquared( camera, object );
  58346. }
  58347. cache.objects.set( object, objectData );
  58348. }
  58349. if ( element.parentNode !== cameraElement ) {
  58350. cameraElement.appendChild( element );
  58351. }
  58352. }
  58353. for ( var i = 0, l = object.children.length; i < l; i ++ ) {
  58354. renderObject( object.children[ i ], camera, cameraCSSMatrix );
  58355. }
  58356. }
  58357. var getDistanceToSquared = function () {
  58358. var a = new THREE.Vector3();
  58359. var b = new THREE.Vector3();
  58360. return function ( object1, object2 ) {
  58361. a.setFromMatrixPosition( object1.matrixWorld );
  58362. b.setFromMatrixPosition( object2.matrixWorld );
  58363. return a.distanceToSquared( b );
  58364. };
  58365. }();
  58366. function filterAndFlatten( scene ) {
  58367. var result = [];
  58368. scene.traverse( function ( object ) {
  58369. if ( object instanceof THREE.CSS3DObject ) result.push( object );
  58370. } );
  58371. return result;
  58372. }
  58373. function zOrder( scene ) {
  58374. var sorted = filterAndFlatten( scene ).sort( function ( a, b ) {
  58375. var distanceA = cache.objects.get( a ).distanceToCameraSquared;
  58376. var distanceB = cache.objects.get( b ).distanceToCameraSquared;
  58377. return distanceA - distanceB;
  58378. } );
  58379. var zMax = sorted.length;
  58380. for ( var i = 0, l = sorted.length; i < l; i ++ ) {
  58381. sorted[ i ].element.style.zIndex = zMax - i;
  58382. }
  58383. }
  58384. this.render = function ( scene, camera ) {
  58385. var fov = camera.projectionMatrix.elements[ 5 ] * _heightHalf;
  58386. if ( cache.camera.fov !== fov ) {
  58387. if ( camera.type == "PerspectiveCamera" /* camera.isPerspectiveCamera */) {
  58388. domElement.style.WebkitPerspective = fov + 'px';
  58389. domElement.style.perspective = fov + 'px';
  58390. }
  58391. cache.camera.fov = fov;
  58392. }
  58393. scene.updateMatrixWorld();
  58394. if ( camera.parent === null ) camera.updateMatrixWorld();
  58395. if ( camera.type == "OrthographicCamera" /* camera.isOrthographicCamera */ ) {
  58396. var tx = - ( camera.right + camera.left ) / 2;
  58397. var ty = ( camera.top + camera.bottom ) / 2;
  58398. }
  58399. var cameraCSSMatrix = camera.type == "OrthographicCamera" /* camera.isOrthographicCamera */ ?
  58400. 'scale(' + fov + ')' + 'translate(' + epsilon( tx ) + 'px,' + epsilon( ty ) + 'px) ' + getCameraCSSMatrix( camera.matrixWorldInverse ) :
  58401. 'translateZ(' + fov + 'px) ' + getCameraCSSMatrix( camera.matrixWorldInverse );
  58402. var style = cameraCSSMatrix +
  58403. 'translate(' + _widthHalf + 'px,' + _heightHalf + 'px)';
  58404. if ( cache.camera.style !== style && ! isIE ) {
  58405. cameraElement.style.WebkitTransform = style;
  58406. cameraElement.style.transform = style;
  58407. cache.camera.style = style;
  58408. }
  58409. renderObject( scene, camera, cameraCSSMatrix );
  58410. if ( isIE ) {
  58411. // IE10 and 11 does not support 'preserve-3d'.
  58412. // Thus, z-order in 3D will not work.
  58413. // We have to calc z-order manually and set CSS z-index for IE.
  58414. // FYI: z-index can't handle object intersection
  58415. zOrder( scene );
  58416. }
  58417. };
  58418. };
  58419. }
  58420. /*
  58421. 笔记:
  58422. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  58423. */